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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID_OR_NULL (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID_OR_NULL (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID_OR_NULL. This will happen
3881 if this is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 int new_height = -1;
4851
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4857 {
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4863 }
4864 else if (FUNCTIONP (it->font_height))
4865 {
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4891
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4895
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4898 }
4899
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4902 }
4903 }
4904
4905 return 0;
4906 }
4907
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4912 {
4913 if (it)
4914 {
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4917
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4921 }
4922
4923 return 0;
4924 }
4925
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4929 {
4930 Lisp_Object tem;
4931
4932 if (it)
4933 {
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4936
4937 if (tem = XCDR (spec), CONSP (tem))
4938 {
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4941 {
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4944 {
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4948 }
4949 }
4950 }
4951 }
4952
4953 return 0;
4954 }
4955
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4960 {
4961 if (it)
4962 {
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4969 {
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4973 }
4974 #endif /* HAVE_WINDOW_SYSTEM */
4975 }
4976
4977 return 0;
4978 }
4979
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4984
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4988 {
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
4999 {
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5004 }
5005 }
5006 value = Qnil;
5007
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5012
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5019 {
5020 if (it)
5021 {
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5025 {
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5031 {
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5035 }
5036 return 1;
5037 }
5038 }
5039 else if (!frame_window_p)
5040 return 1;
5041
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 value = XCAR (XCDR (spec));
5044 int fringe_bitmap = SYMBOLP (value) ? lookup_fringe_bitmap (value) : 0;
5045 if (! fringe_bitmap)
5046 /* If we return here, POSITION has been advanced
5047 across the text with this property. */
5048 {
5049 if (it && it->bidi_p)
5050 {
5051 it->position = *position;
5052 iterate_out_of_display_property (it);
5053 *position = it->position;
5054 }
5055 return 1;
5056 }
5057
5058 if (it)
5059 {
5060 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5061
5062 if (CONSP (XCDR (XCDR (spec))))
5063 {
5064 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5065 int face_id2 = lookup_derived_face (it->f, face_name,
5066 FRINGE_FACE_ID, false);
5067 if (face_id2 >= 0)
5068 face_id = face_id2;
5069 }
5070
5071 /* Save current settings of IT so that we can restore them
5072 when we are finished with the glyph property value. */
5073 push_it (it, position);
5074
5075 it->area = TEXT_AREA;
5076 it->what = IT_IMAGE;
5077 it->image_id = -1; /* no image */
5078 it->position = start_pos;
5079 it->object = NILP (object) ? it->w->contents : object;
5080 it->method = GET_FROM_IMAGE;
5081 it->from_overlay = Qnil;
5082 it->face_id = face_id;
5083 it->from_disp_prop_p = true;
5084
5085 /* Say that we haven't consumed the characters with
5086 `display' property yet. The call to pop_it in
5087 set_iterator_to_next will clean this up. */
5088 *position = start_pos;
5089
5090 if (EQ (XCAR (spec), Qleft_fringe))
5091 {
5092 it->left_user_fringe_bitmap = fringe_bitmap;
5093 it->left_user_fringe_face_id = face_id;
5094 }
5095 else
5096 {
5097 it->right_user_fringe_bitmap = fringe_bitmap;
5098 it->right_user_fringe_face_id = face_id;
5099 }
5100 }
5101 #endif /* HAVE_WINDOW_SYSTEM */
5102 return 1;
5103 }
5104
5105 /* Prepare to handle `((margin left-margin) ...)',
5106 `((margin right-margin) ...)' and `((margin nil) ...)'
5107 prefixes for display specifications. */
5108 location = Qunbound;
5109 if (CONSP (spec) && CONSP (XCAR (spec)))
5110 {
5111 Lisp_Object tem;
5112
5113 value = XCDR (spec);
5114 if (CONSP (value))
5115 value = XCAR (value);
5116
5117 tem = XCAR (spec);
5118 if (EQ (XCAR (tem), Qmargin)
5119 && (tem = XCDR (tem),
5120 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5121 (NILP (tem)
5122 || EQ (tem, Qleft_margin)
5123 || EQ (tem, Qright_margin))))
5124 location = tem;
5125 }
5126
5127 if (EQ (location, Qunbound))
5128 {
5129 location = Qnil;
5130 value = spec;
5131 }
5132
5133 /* After this point, VALUE is the property after any
5134 margin prefix has been stripped. It must be a string,
5135 an image specification, or `(space ...)'.
5136
5137 LOCATION specifies where to display: `left-margin',
5138 `right-margin' or nil. */
5139
5140 bool valid_p = (STRINGP (value)
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5143 && valid_image_p (value))
5144 #endif /* not HAVE_WINDOW_SYSTEM */
5145 || (CONSP (value) && EQ (XCAR (value), Qspace))
5146 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5147 && valid_xwidget_spec_p (value)));
5148
5149 if (valid_p && display_replaced == 0)
5150 {
5151 int retval = 1;
5152
5153 if (!it)
5154 {
5155 /* Callers need to know whether the display spec is any kind
5156 of `(space ...)' spec that is about to affect text-area
5157 display. */
5158 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5159 retval = 2;
5160 return retval;
5161 }
5162
5163 /* Save current settings of IT so that we can restore them
5164 when we are finished with the glyph property value. */
5165 push_it (it, position);
5166 it->from_overlay = overlay;
5167 it->from_disp_prop_p = true;
5168
5169 if (NILP (location))
5170 it->area = TEXT_AREA;
5171 else if (EQ (location, Qleft_margin))
5172 it->area = LEFT_MARGIN_AREA;
5173 else
5174 it->area = RIGHT_MARGIN_AREA;
5175
5176 if (STRINGP (value))
5177 {
5178 it->string = value;
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 it->current.overlay_string_index = -1;
5181 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5182 it->end_charpos = it->string_nchars = SCHARS (it->string);
5183 it->method = GET_FROM_STRING;
5184 it->stop_charpos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187 it->string_from_display_prop_p = true;
5188 /* Say that we haven't consumed the characters with
5189 `display' property yet. The call to pop_it in
5190 set_iterator_to_next will clean this up. */
5191 if (BUFFERP (object))
5192 *position = start_pos;
5193
5194 /* Force paragraph direction to be that of the parent
5195 object. If the parent object's paragraph direction is
5196 not yet determined, default to L2R. */
5197 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5198 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5199 else
5200 it->paragraph_embedding = L2R;
5201
5202 /* Set up the bidi iterator for this display string. */
5203 if (it->bidi_p)
5204 {
5205 it->bidi_it.string.lstring = it->string;
5206 it->bidi_it.string.s = NULL;
5207 it->bidi_it.string.schars = it->end_charpos;
5208 it->bidi_it.string.bufpos = bufpos;
5209 it->bidi_it.string.from_disp_str = true;
5210 it->bidi_it.string.unibyte = !it->multibyte_p;
5211 it->bidi_it.w = it->w;
5212 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5213 }
5214 }
5215 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5216 {
5217 it->method = GET_FROM_STRETCH;
5218 it->object = value;
5219 *position = it->position = start_pos;
5220 retval = 1 + (it->area == TEXT_AREA);
5221 }
5222 else if (valid_xwidget_spec_p (value))
5223 {
5224 it->what = IT_XWIDGET;
5225 it->method = GET_FROM_XWIDGET;
5226 it->position = start_pos;
5227 it->object = NILP (object) ? it->w->contents : object;
5228 *position = start_pos;
5229 it->xwidget = lookup_xwidget (value);
5230 }
5231 #ifdef HAVE_WINDOW_SYSTEM
5232 else
5233 {
5234 it->what = IT_IMAGE;
5235 it->image_id = lookup_image (it->f, value);
5236 it->position = start_pos;
5237 it->object = NILP (object) ? it->w->contents : object;
5238 it->method = GET_FROM_IMAGE;
5239
5240 /* Say that we haven't consumed the characters with
5241 `display' property yet. The call to pop_it in
5242 set_iterator_to_next will clean this up. */
5243 *position = start_pos;
5244 }
5245 #endif /* HAVE_WINDOW_SYSTEM */
5246
5247 return retval;
5248 }
5249
5250 /* Invalid property or property not supported. Restore
5251 POSITION to what it was before. */
5252 *position = start_pos;
5253 return 0;
5254 }
5255
5256 /* Check if PROP is a display property value whose text should be
5257 treated as intangible. OVERLAY is the overlay from which PROP
5258 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5259 specify the buffer position covered by PROP. */
5260
5261 bool
5262 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5263 ptrdiff_t charpos, ptrdiff_t bytepos)
5264 {
5265 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5266 struct text_pos position;
5267
5268 SET_TEXT_POS (position, charpos, bytepos);
5269 return (handle_display_spec (NULL, prop, Qnil, overlay,
5270 &position, charpos, frame_window_p)
5271 != 0);
5272 }
5273
5274
5275 /* Return true if PROP is a display sub-property value containing STRING.
5276
5277 Implementation note: this and the following function are really
5278 special cases of handle_display_spec and
5279 handle_single_display_spec, and should ideally use the same code.
5280 Until they do, these two pairs must be consistent and must be
5281 modified in sync. */
5282
5283 static bool
5284 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5285 {
5286 if (EQ (string, prop))
5287 return true;
5288
5289 /* Skip over `when FORM'. */
5290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295 /* Actually, the condition following `when' should be eval'ed,
5296 like handle_single_display_spec does, and we should return
5297 false if it evaluates to nil. However, this function is
5298 called only when the buffer was already displayed and some
5299 glyph in the glyph matrix was found to come from a display
5300 string. Therefore, the condition was already evaluated, and
5301 the result was non-nil, otherwise the display string wouldn't
5302 have been displayed and we would have never been called for
5303 this property. Thus, we can skip the evaluation and assume
5304 its result is non-nil. */
5305 prop = XCDR (prop);
5306 }
5307
5308 if (CONSP (prop))
5309 /* Skip over `margin LOCATION'. */
5310 if (EQ (XCAR (prop), Qmargin))
5311 {
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return false;
5315
5316 prop = XCDR (prop);
5317 if (!CONSP (prop))
5318 return false;
5319 }
5320
5321 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5322 }
5323
5324
5325 /* Return true if STRING appears in the `display' property PROP. */
5326
5327 static bool
5328 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5329 {
5330 if (CONSP (prop)
5331 && !EQ (XCAR (prop), Qwhen)
5332 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5333 {
5334 /* A list of sub-properties. */
5335 while (CONSP (prop))
5336 {
5337 if (single_display_spec_string_p (XCAR (prop), string))
5338 return true;
5339 prop = XCDR (prop);
5340 }
5341 }
5342 else if (VECTORP (prop))
5343 {
5344 /* A vector of sub-properties. */
5345 ptrdiff_t i;
5346 for (i = 0; i < ASIZE (prop); ++i)
5347 if (single_display_spec_string_p (AREF (prop, i), string))
5348 return true;
5349 }
5350 else
5351 return single_display_spec_string_p (prop, string);
5352
5353 return false;
5354 }
5355
5356 /* Look for STRING in overlays and text properties in the current
5357 buffer, between character positions FROM and TO (excluding TO).
5358 BACK_P means look back (in this case, TO is supposed to be
5359 less than FROM).
5360 Value is the first character position where STRING was found, or
5361 zero if it wasn't found before hitting TO.
5362
5363 This function may only use code that doesn't eval because it is
5364 called asynchronously from note_mouse_highlight. */
5365
5366 static ptrdiff_t
5367 string_buffer_position_lim (Lisp_Object string,
5368 ptrdiff_t from, ptrdiff_t to, bool back_p)
5369 {
5370 Lisp_Object limit, prop, pos;
5371 bool found = false;
5372
5373 pos = make_number (max (from, BEGV));
5374
5375 if (!back_p) /* looking forward */
5376 {
5377 limit = make_number (min (to, ZV));
5378 while (!found && !EQ (pos, limit))
5379 {
5380 prop = Fget_char_property (pos, Qdisplay, Qnil);
5381 if (!NILP (prop) && display_prop_string_p (prop, string))
5382 found = true;
5383 else
5384 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5385 limit);
5386 }
5387 }
5388 else /* looking back */
5389 {
5390 limit = make_number (max (to, BEGV));
5391 while (!found && !EQ (pos, limit))
5392 {
5393 prop = Fget_char_property (pos, Qdisplay, Qnil);
5394 if (!NILP (prop) && display_prop_string_p (prop, string))
5395 found = true;
5396 else
5397 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5398 limit);
5399 }
5400 }
5401
5402 return found ? XINT (pos) : 0;
5403 }
5404
5405 /* Determine which buffer position in current buffer STRING comes from.
5406 AROUND_CHARPOS is an approximate position where it could come from.
5407 Value is the buffer position or 0 if it couldn't be determined.
5408
5409 This function is necessary because we don't record buffer positions
5410 in glyphs generated from strings (to keep struct glyph small).
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5413
5414 static ptrdiff_t
5415 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5416 {
5417 const int MAX_DISTANCE = 1000;
5418 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos + MAX_DISTANCE,
5420 false);
5421
5422 if (!found)
5423 found = string_buffer_position_lim (string, around_charpos,
5424 around_charpos - MAX_DISTANCE, true);
5425 return found;
5426 }
5427
5428
5429 \f
5430 /***********************************************************************
5431 `composition' property
5432 ***********************************************************************/
5433
5434 /* Set up iterator IT from `composition' property at its current
5435 position. Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_composition_prop (struct it *it)
5439 {
5440 Lisp_Object prop, string;
5441 ptrdiff_t pos, pos_byte, start, end;
5442
5443 if (STRINGP (it->string))
5444 {
5445 unsigned char *s;
5446
5447 pos = IT_STRING_CHARPOS (*it);
5448 pos_byte = IT_STRING_BYTEPOS (*it);
5449 string = it->string;
5450 s = SDATA (string) + pos_byte;
5451 it->c = STRING_CHAR (s);
5452 }
5453 else
5454 {
5455 pos = IT_CHARPOS (*it);
5456 pos_byte = IT_BYTEPOS (*it);
5457 string = Qnil;
5458 it->c = FETCH_CHAR (pos_byte);
5459 }
5460
5461 /* If there's a valid composition and point is not inside of the
5462 composition (in the case that the composition is from the current
5463 buffer), draw a glyph composed from the composition components. */
5464 if (find_composition (pos, -1, &start, &end, &prop, string)
5465 && composition_valid_p (start, end, prop)
5466 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5467 {
5468 if (start < pos)
5469 /* As we can't handle this situation (perhaps font-lock added
5470 a new composition), we just return here hoping that next
5471 redisplay will detect this composition much earlier. */
5472 return HANDLED_NORMALLY;
5473 if (start != pos)
5474 {
5475 if (STRINGP (it->string))
5476 pos_byte = string_char_to_byte (it->string, start);
5477 else
5478 pos_byte = CHAR_TO_BYTE (start);
5479 }
5480 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5481 prop, string);
5482
5483 if (it->cmp_it.id >= 0)
5484 {
5485 it->cmp_it.ch = -1;
5486 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5487 it->cmp_it.nglyphs = -1;
5488 }
5489 }
5490
5491 return HANDLED_NORMALLY;
5492 }
5493
5494
5495 \f
5496 /***********************************************************************
5497 Overlay strings
5498 ***********************************************************************/
5499
5500 /* The following structure is used to record overlay strings for
5501 later sorting in load_overlay_strings. */
5502
5503 struct overlay_entry
5504 {
5505 Lisp_Object overlay;
5506 Lisp_Object string;
5507 EMACS_INT priority;
5508 bool after_string_p;
5509 };
5510
5511
5512 /* Set up iterator IT from overlay strings at its current position.
5513 Called from handle_stop. */
5514
5515 static enum prop_handled
5516 handle_overlay_change (struct it *it)
5517 {
5518 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5519 return HANDLED_RECOMPUTE_PROPS;
5520 else
5521 return HANDLED_NORMALLY;
5522 }
5523
5524
5525 /* Set up the next overlay string for delivery by IT, if there is an
5526 overlay string to deliver. Called by set_iterator_to_next when the
5527 end of the current overlay string is reached. If there are more
5528 overlay strings to display, IT->string and
5529 IT->current.overlay_string_index are set appropriately here.
5530 Otherwise IT->string is set to nil. */
5531
5532 static void
5533 next_overlay_string (struct it *it)
5534 {
5535 ++it->current.overlay_string_index;
5536 if (it->current.overlay_string_index == it->n_overlay_strings)
5537 {
5538 /* No more overlay strings. Restore IT's settings to what
5539 they were before overlay strings were processed, and
5540 continue to deliver from current_buffer. */
5541
5542 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5543 pop_it (it);
5544 eassert (it->sp > 0
5545 || (NILP (it->string)
5546 && it->method == GET_FROM_BUFFER
5547 && it->stop_charpos >= BEGV
5548 && it->stop_charpos <= it->end_charpos));
5549 it->current.overlay_string_index = -1;
5550 it->n_overlay_strings = 0;
5551 /* If there's an empty display string on the stack, pop the
5552 stack, to resync the bidi iterator with IT's position. Such
5553 empty strings are pushed onto the stack in
5554 get_overlay_strings_1. */
5555 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5556 pop_it (it);
5557
5558 /* Since we've exhausted overlay strings at this buffer
5559 position, set the flag to ignore overlays until we move to
5560 another position. The flag is reset in
5561 next_element_from_buffer. */
5562 it->ignore_overlay_strings_at_pos_p = true;
5563
5564 /* If we're at the end of the buffer, record that we have
5565 processed the overlay strings there already, so that
5566 next_element_from_buffer doesn't try it again. */
5567 if (NILP (it->string)
5568 && IT_CHARPOS (*it) >= it->end_charpos
5569 && it->overlay_strings_charpos >= it->end_charpos)
5570 it->overlay_strings_at_end_processed_p = true;
5571 /* Note: we reset overlay_strings_charpos only here, to make
5572 sure the just-processed overlays were indeed at EOB.
5573 Otherwise, overlays on text with invisible text property,
5574 which are processed with IT's position past the invisible
5575 text, might fool us into thinking the overlays at EOB were
5576 already processed (linum-mode can cause this, for
5577 example). */
5578 it->overlay_strings_charpos = -1;
5579 }
5580 else
5581 {
5582 /* There are more overlay strings to process. If
5583 IT->current.overlay_string_index has advanced to a position
5584 where we must load IT->overlay_strings with more strings, do
5585 it. We must load at the IT->overlay_strings_charpos where
5586 IT->n_overlay_strings was originally computed; when invisible
5587 text is present, this might not be IT_CHARPOS (Bug#7016). */
5588 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5589
5590 if (it->current.overlay_string_index && i == 0)
5591 load_overlay_strings (it, it->overlay_strings_charpos);
5592
5593 /* Initialize IT to deliver display elements from the overlay
5594 string. */
5595 it->string = it->overlay_strings[i];
5596 it->multibyte_p = STRING_MULTIBYTE (it->string);
5597 SET_TEXT_POS (it->current.string_pos, 0, 0);
5598 it->method = GET_FROM_STRING;
5599 it->stop_charpos = 0;
5600 it->end_charpos = SCHARS (it->string);
5601 if (it->cmp_it.stop_pos >= 0)
5602 it->cmp_it.stop_pos = 0;
5603 it->prev_stop = 0;
5604 it->base_level_stop = 0;
5605
5606 /* Set up the bidi iterator for this overlay string. */
5607 if (it->bidi_p)
5608 {
5609 it->bidi_it.string.lstring = it->string;
5610 it->bidi_it.string.s = NULL;
5611 it->bidi_it.string.schars = SCHARS (it->string);
5612 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5613 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5614 it->bidi_it.string.unibyte = !it->multibyte_p;
5615 it->bidi_it.w = it->w;
5616 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5617 }
5618 }
5619
5620 CHECK_IT (it);
5621 }
5622
5623
5624 /* Compare two overlay_entry structures E1 and E2. Used as a
5625 comparison function for qsort in load_overlay_strings. Overlay
5626 strings for the same position are sorted so that
5627
5628 1. All after-strings come in front of before-strings, except
5629 when they come from the same overlay.
5630
5631 2. Within after-strings, strings are sorted so that overlay strings
5632 from overlays with higher priorities come first.
5633
5634 2. Within before-strings, strings are sorted so that overlay
5635 strings from overlays with higher priorities come last.
5636
5637 Value is analogous to strcmp. */
5638
5639
5640 static int
5641 compare_overlay_entries (const void *e1, const void *e2)
5642 {
5643 struct overlay_entry const *entry1 = e1;
5644 struct overlay_entry const *entry2 = e2;
5645 int result;
5646
5647 if (entry1->after_string_p != entry2->after_string_p)
5648 {
5649 /* Let after-strings appear in front of before-strings if
5650 they come from different overlays. */
5651 if (EQ (entry1->overlay, entry2->overlay))
5652 result = entry1->after_string_p ? 1 : -1;
5653 else
5654 result = entry1->after_string_p ? -1 : 1;
5655 }
5656 else if (entry1->priority != entry2->priority)
5657 {
5658 if (entry1->after_string_p)
5659 /* After-strings sorted in order of decreasing priority. */
5660 result = entry2->priority < entry1->priority ? -1 : 1;
5661 else
5662 /* Before-strings sorted in order of increasing priority. */
5663 result = entry1->priority < entry2->priority ? -1 : 1;
5664 }
5665 else
5666 result = 0;
5667
5668 return result;
5669 }
5670
5671
5672 /* Load the vector IT->overlay_strings with overlay strings from IT's
5673 current buffer position, or from CHARPOS if that is > 0. Set
5674 IT->n_overlays to the total number of overlay strings found.
5675
5676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5677 a time. On entry into load_overlay_strings,
5678 IT->current.overlay_string_index gives the number of overlay
5679 strings that have already been loaded by previous calls to this
5680 function.
5681
5682 IT->add_overlay_start contains an additional overlay start
5683 position to consider for taking overlay strings from, if non-zero.
5684 This position comes into play when the overlay has an `invisible'
5685 property, and both before and after-strings. When we've skipped to
5686 the end of the overlay, because of its `invisible' property, we
5687 nevertheless want its before-string to appear.
5688 IT->add_overlay_start will contain the overlay start position
5689 in this case.
5690
5691 Overlay strings are sorted so that after-string strings come in
5692 front of before-string strings. Within before and after-strings,
5693 strings are sorted by overlay priority. See also function
5694 compare_overlay_entries. */
5695
5696 static void
5697 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5698 {
5699 Lisp_Object overlay, window, str, invisible;
5700 struct Lisp_Overlay *ov;
5701 ptrdiff_t start, end;
5702 ptrdiff_t n = 0, i, j;
5703 int invis;
5704 struct overlay_entry entriesbuf[20];
5705 ptrdiff_t size = ARRAYELTS (entriesbuf);
5706 struct overlay_entry *entries = entriesbuf;
5707 USE_SAFE_ALLOCA;
5708
5709 if (charpos <= 0)
5710 charpos = IT_CHARPOS (*it);
5711
5712 /* Append the overlay string STRING of overlay OVERLAY to vector
5713 `entries' which has size `size' and currently contains `n'
5714 elements. AFTER_P means STRING is an after-string of
5715 OVERLAY. */
5716 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5717 do \
5718 { \
5719 Lisp_Object priority; \
5720 \
5721 if (n == size) \
5722 { \
5723 struct overlay_entry *old = entries; \
5724 SAFE_NALLOCA (entries, 2, size); \
5725 memcpy (entries, old, size * sizeof *entries); \
5726 size *= 2; \
5727 } \
5728 \
5729 entries[n].string = (STRING); \
5730 entries[n].overlay = (OVERLAY); \
5731 priority = Foverlay_get ((OVERLAY), Qpriority); \
5732 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5733 entries[n].after_string_p = (AFTER_P); \
5734 ++n; \
5735 } \
5736 while (false)
5737
5738 /* Process overlay before the overlay center. */
5739 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5740 {
5741 XSETMISC (overlay, ov);
5742 eassert (OVERLAYP (overlay));
5743 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5744 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5745
5746 if (end < charpos)
5747 break;
5748
5749 /* Skip this overlay if it doesn't start or end at IT's current
5750 position. */
5751 if (end != charpos && start != charpos)
5752 continue;
5753
5754 /* Skip this overlay if it doesn't apply to IT->w. */
5755 window = Foverlay_get (overlay, Qwindow);
5756 if (WINDOWP (window) && XWINDOW (window) != it->w)
5757 continue;
5758
5759 /* If the text ``under'' the overlay is invisible, both before-
5760 and after-strings from this overlay are visible; start and
5761 end position are indistinguishable. */
5762 invisible = Foverlay_get (overlay, Qinvisible);
5763 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5764
5765 /* If overlay has a non-empty before-string, record it. */
5766 if ((start == charpos || (end == charpos && invis != 0))
5767 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5768 && SCHARS (str))
5769 RECORD_OVERLAY_STRING (overlay, str, false);
5770
5771 /* If overlay has a non-empty after-string, record it. */
5772 if ((end == charpos || (start == charpos && invis != 0))
5773 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5774 && SCHARS (str))
5775 RECORD_OVERLAY_STRING (overlay, str, true);
5776 }
5777
5778 /* Process overlays after the overlay center. */
5779 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5780 {
5781 XSETMISC (overlay, ov);
5782 eassert (OVERLAYP (overlay));
5783 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5784 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5785
5786 if (start > charpos)
5787 break;
5788
5789 /* Skip this overlay if it doesn't start or end at IT's current
5790 position. */
5791 if (end != charpos && start != charpos)
5792 continue;
5793
5794 /* Skip this overlay if it doesn't apply to IT->w. */
5795 window = Foverlay_get (overlay, Qwindow);
5796 if (WINDOWP (window) && XWINDOW (window) != it->w)
5797 continue;
5798
5799 /* If the text ``under'' the overlay is invisible, it has a zero
5800 dimension, and both before- and after-strings apply. */
5801 invisible = Foverlay_get (overlay, Qinvisible);
5802 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5803
5804 /* If overlay has a non-empty before-string, record it. */
5805 if ((start == charpos || (end == charpos && invis != 0))
5806 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5807 && SCHARS (str))
5808 RECORD_OVERLAY_STRING (overlay, str, false);
5809
5810 /* If overlay has a non-empty after-string, record it. */
5811 if ((end == charpos || (start == charpos && invis != 0))
5812 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5813 && SCHARS (str))
5814 RECORD_OVERLAY_STRING (overlay, str, true);
5815 }
5816
5817 #undef RECORD_OVERLAY_STRING
5818
5819 /* Sort entries. */
5820 if (n > 1)
5821 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5822
5823 /* Record number of overlay strings, and where we computed it. */
5824 it->n_overlay_strings = n;
5825 it->overlay_strings_charpos = charpos;
5826
5827 /* IT->current.overlay_string_index is the number of overlay strings
5828 that have already been consumed by IT. Copy some of the
5829 remaining overlay strings to IT->overlay_strings. */
5830 i = 0;
5831 j = it->current.overlay_string_index;
5832 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5833 {
5834 it->overlay_strings[i] = entries[j].string;
5835 it->string_overlays[i++] = entries[j++].overlay;
5836 }
5837
5838 CHECK_IT (it);
5839 SAFE_FREE ();
5840 }
5841
5842
5843 /* Get the first chunk of overlay strings at IT's current buffer
5844 position, or at CHARPOS if that is > 0. Value is true if at
5845 least one overlay string was found. */
5846
5847 static bool
5848 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5849 {
5850 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5851 process. This fills IT->overlay_strings with strings, and sets
5852 IT->n_overlay_strings to the total number of strings to process.
5853 IT->pos.overlay_string_index has to be set temporarily to zero
5854 because load_overlay_strings needs this; it must be set to -1
5855 when no overlay strings are found because a zero value would
5856 indicate a position in the first overlay string. */
5857 it->current.overlay_string_index = 0;
5858 load_overlay_strings (it, charpos);
5859
5860 /* If we found overlay strings, set up IT to deliver display
5861 elements from the first one. Otherwise set up IT to deliver
5862 from current_buffer. */
5863 if (it->n_overlay_strings)
5864 {
5865 /* Make sure we know settings in current_buffer, so that we can
5866 restore meaningful values when we're done with the overlay
5867 strings. */
5868 if (compute_stop_p)
5869 compute_stop_pos (it);
5870 eassert (it->face_id >= 0);
5871
5872 /* Save IT's settings. They are restored after all overlay
5873 strings have been processed. */
5874 eassert (!compute_stop_p || it->sp == 0);
5875
5876 /* When called from handle_stop, there might be an empty display
5877 string loaded. In that case, don't bother saving it. But
5878 don't use this optimization with the bidi iterator, since we
5879 need the corresponding pop_it call to resync the bidi
5880 iterator's position with IT's position, after we are done
5881 with the overlay strings. (The corresponding call to pop_it
5882 in case of an empty display string is in
5883 next_overlay_string.) */
5884 if (!(!it->bidi_p
5885 && STRINGP (it->string) && !SCHARS (it->string)))
5886 push_it (it, NULL);
5887
5888 /* Set up IT to deliver display elements from the first overlay
5889 string. */
5890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5891 it->string = it->overlay_strings[0];
5892 it->from_overlay = Qnil;
5893 it->stop_charpos = 0;
5894 eassert (STRINGP (it->string));
5895 it->end_charpos = SCHARS (it->string);
5896 it->prev_stop = 0;
5897 it->base_level_stop = 0;
5898 it->multibyte_p = STRING_MULTIBYTE (it->string);
5899 it->method = GET_FROM_STRING;
5900 it->from_disp_prop_p = 0;
5901
5902 /* Force paragraph direction to be that of the parent
5903 buffer. */
5904 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5905 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5906 else
5907 it->paragraph_embedding = L2R;
5908
5909 /* Set up the bidi iterator for this overlay string. */
5910 if (it->bidi_p)
5911 {
5912 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5913
5914 it->bidi_it.string.lstring = it->string;
5915 it->bidi_it.string.s = NULL;
5916 it->bidi_it.string.schars = SCHARS (it->string);
5917 it->bidi_it.string.bufpos = pos;
5918 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5919 it->bidi_it.string.unibyte = !it->multibyte_p;
5920 it->bidi_it.w = it->w;
5921 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5922 }
5923 return true;
5924 }
5925
5926 it->current.overlay_string_index = -1;
5927 return false;
5928 }
5929
5930 static bool
5931 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5932 {
5933 it->string = Qnil;
5934 it->method = GET_FROM_BUFFER;
5935
5936 get_overlay_strings_1 (it, charpos, true);
5937
5938 CHECK_IT (it);
5939
5940 /* Value is true if we found at least one overlay string. */
5941 return STRINGP (it->string);
5942 }
5943
5944
5945 \f
5946 /***********************************************************************
5947 Saving and restoring state
5948 ***********************************************************************/
5949
5950 /* Save current settings of IT on IT->stack. Called, for example,
5951 before setting up IT for an overlay string, to be able to restore
5952 IT's settings to what they were after the overlay string has been
5953 processed. If POSITION is non-NULL, it is the position to save on
5954 the stack instead of IT->position. */
5955
5956 static void
5957 push_it (struct it *it, struct text_pos *position)
5958 {
5959 struct iterator_stack_entry *p;
5960
5961 eassert (it->sp < IT_STACK_SIZE);
5962 p = it->stack + it->sp;
5963
5964 p->stop_charpos = it->stop_charpos;
5965 p->prev_stop = it->prev_stop;
5966 p->base_level_stop = it->base_level_stop;
5967 p->cmp_it = it->cmp_it;
5968 eassert (it->face_id >= 0);
5969 p->face_id = it->face_id;
5970 p->string = it->string;
5971 p->method = it->method;
5972 p->from_overlay = it->from_overlay;
5973 switch (p->method)
5974 {
5975 case GET_FROM_IMAGE:
5976 p->u.image.object = it->object;
5977 p->u.image.image_id = it->image_id;
5978 p->u.image.slice = it->slice;
5979 break;
5980 case GET_FROM_STRETCH:
5981 p->u.stretch.object = it->object;
5982 break;
5983 case GET_FROM_XWIDGET:
5984 p->u.xwidget.object = it->object;
5985 break;
5986 case GET_FROM_BUFFER:
5987 case GET_FROM_DISPLAY_VECTOR:
5988 case GET_FROM_STRING:
5989 case GET_FROM_C_STRING:
5990 break;
5991 default:
5992 emacs_abort ();
5993 }
5994 p->position = position ? *position : it->position;
5995 p->current = it->current;
5996 p->end_charpos = it->end_charpos;
5997 p->string_nchars = it->string_nchars;
5998 p->area = it->area;
5999 p->multibyte_p = it->multibyte_p;
6000 p->avoid_cursor_p = it->avoid_cursor_p;
6001 p->space_width = it->space_width;
6002 p->font_height = it->font_height;
6003 p->voffset = it->voffset;
6004 p->string_from_display_prop_p = it->string_from_display_prop_p;
6005 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6006 p->display_ellipsis_p = false;
6007 p->line_wrap = it->line_wrap;
6008 p->bidi_p = it->bidi_p;
6009 p->paragraph_embedding = it->paragraph_embedding;
6010 p->from_disp_prop_p = it->from_disp_prop_p;
6011 ++it->sp;
6012
6013 /* Save the state of the bidi iterator as well. */
6014 if (it->bidi_p)
6015 bidi_push_it (&it->bidi_it);
6016 }
6017
6018 static void
6019 iterate_out_of_display_property (struct it *it)
6020 {
6021 bool buffer_p = !STRINGP (it->string);
6022 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6023 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6024
6025 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6026
6027 /* Maybe initialize paragraph direction. If we are at the beginning
6028 of a new paragraph, next_element_from_buffer may not have a
6029 chance to do that. */
6030 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6031 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6032 /* prev_stop can be zero, so check against BEGV as well. */
6033 while (it->bidi_it.charpos >= bob
6034 && it->prev_stop <= it->bidi_it.charpos
6035 && it->bidi_it.charpos < CHARPOS (it->position)
6036 && it->bidi_it.charpos < eob)
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 /* Record the stop_pos we just crossed, for when we cross it
6039 back, maybe. */
6040 if (it->bidi_it.charpos > CHARPOS (it->position))
6041 it->prev_stop = CHARPOS (it->position);
6042 /* If we ended up not where pop_it put us, resync IT's
6043 positional members with the bidi iterator. */
6044 if (it->bidi_it.charpos != CHARPOS (it->position))
6045 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6046 if (buffer_p)
6047 it->current.pos = it->position;
6048 else
6049 it->current.string_pos = it->position;
6050 }
6051
6052 /* Restore IT's settings from IT->stack. Called, for example, when no
6053 more overlay strings must be processed, and we return to delivering
6054 display elements from a buffer, or when the end of a string from a
6055 `display' property is reached and we return to delivering display
6056 elements from an overlay string, or from a buffer. */
6057
6058 static void
6059 pop_it (struct it *it)
6060 {
6061 struct iterator_stack_entry *p;
6062 bool from_display_prop = it->from_disp_prop_p;
6063 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6064
6065 eassert (it->sp > 0);
6066 --it->sp;
6067 p = it->stack + it->sp;
6068 it->stop_charpos = p->stop_charpos;
6069 it->prev_stop = p->prev_stop;
6070 it->base_level_stop = p->base_level_stop;
6071 it->cmp_it = p->cmp_it;
6072 it->face_id = p->face_id;
6073 it->current = p->current;
6074 it->position = p->position;
6075 it->string = p->string;
6076 it->from_overlay = p->from_overlay;
6077 if (NILP (it->string))
6078 SET_TEXT_POS (it->current.string_pos, -1, -1);
6079 it->method = p->method;
6080 switch (it->method)
6081 {
6082 case GET_FROM_IMAGE:
6083 it->image_id = p->u.image.image_id;
6084 it->object = p->u.image.object;
6085 it->slice = p->u.image.slice;
6086 break;
6087 case GET_FROM_XWIDGET:
6088 it->object = p->u.xwidget.object;
6089 break;
6090 case GET_FROM_STRETCH:
6091 it->object = p->u.stretch.object;
6092 break;
6093 case GET_FROM_BUFFER:
6094 it->object = it->w->contents;
6095 break;
6096 case GET_FROM_STRING:
6097 {
6098 struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
6099
6100 /* Restore the face_box_p flag, since it could have been
6101 overwritten by the face of the object that we just finished
6102 displaying. */
6103 if (face)
6104 it->face_box_p = face->box != FACE_NO_BOX;
6105 it->object = it->string;
6106 }
6107 break;
6108 case GET_FROM_DISPLAY_VECTOR:
6109 if (it->s)
6110 it->method = GET_FROM_C_STRING;
6111 else if (STRINGP (it->string))
6112 it->method = GET_FROM_STRING;
6113 else
6114 {
6115 it->method = GET_FROM_BUFFER;
6116 it->object = it->w->contents;
6117 }
6118 break;
6119 case GET_FROM_C_STRING:
6120 break;
6121 default:
6122 emacs_abort ();
6123 }
6124 it->end_charpos = p->end_charpos;
6125 it->string_nchars = p->string_nchars;
6126 it->area = p->area;
6127 it->multibyte_p = p->multibyte_p;
6128 it->avoid_cursor_p = p->avoid_cursor_p;
6129 it->space_width = p->space_width;
6130 it->font_height = p->font_height;
6131 it->voffset = p->voffset;
6132 it->string_from_display_prop_p = p->string_from_display_prop_p;
6133 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6134 it->line_wrap = p->line_wrap;
6135 it->bidi_p = p->bidi_p;
6136 it->paragraph_embedding = p->paragraph_embedding;
6137 it->from_disp_prop_p = p->from_disp_prop_p;
6138 if (it->bidi_p)
6139 {
6140 bidi_pop_it (&it->bidi_it);
6141 /* Bidi-iterate until we get out of the portion of text, if any,
6142 covered by a `display' text property or by an overlay with
6143 `display' property. (We cannot just jump there, because the
6144 internal coherency of the bidi iterator state can not be
6145 preserved across such jumps.) We also must determine the
6146 paragraph base direction if the overlay we just processed is
6147 at the beginning of a new paragraph. */
6148 if (from_display_prop
6149 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6150 iterate_out_of_display_property (it);
6151
6152 eassert ((BUFFERP (it->object)
6153 && IT_CHARPOS (*it) == it->bidi_it.charpos
6154 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6155 || (STRINGP (it->object)
6156 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6158 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6159 }
6160 /* If we move the iterator over text covered by a display property
6161 to a new buffer position, any info about previously seen overlays
6162 is no longer valid. */
6163 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6164 it->ignore_overlay_strings_at_pos_p = false;
6165 }
6166
6167
6168 \f
6169 /***********************************************************************
6170 Moving over lines
6171 ***********************************************************************/
6172
6173 /* Set IT's current position to the previous line start. */
6174
6175 static void
6176 back_to_previous_line_start (struct it *it)
6177 {
6178 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6179
6180 DEC_BOTH (cp, bp);
6181 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6182 }
6183
6184
6185 /* Move IT to the next line start.
6186
6187 Value is true if a newline was found. Set *SKIPPED_P to true if
6188 we skipped over part of the text (as opposed to moving the iterator
6189 continuously over the text). Otherwise, don't change the value
6190 of *SKIPPED_P.
6191
6192 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6193 iterator on the newline, if it was found.
6194
6195 Newlines may come from buffer text, overlay strings, or strings
6196 displayed via the `display' property. That's the reason we can't
6197 simply use find_newline_no_quit.
6198
6199 Note that this function may not skip over invisible text that is so
6200 because of text properties and immediately follows a newline. If
6201 it would, function reseat_at_next_visible_line_start, when called
6202 from set_iterator_to_next, would effectively make invisible
6203 characters following a newline part of the wrong glyph row, which
6204 leads to wrong cursor motion. */
6205
6206 static bool
6207 forward_to_next_line_start (struct it *it, bool *skipped_p,
6208 struct bidi_it *bidi_it_prev)
6209 {
6210 ptrdiff_t old_selective;
6211 bool newline_found_p = false;
6212 int n;
6213 const int MAX_NEWLINE_DISTANCE = 500;
6214
6215 /* If already on a newline, just consume it to avoid unintended
6216 skipping over invisible text below. */
6217 if (it->what == IT_CHARACTER
6218 && it->c == '\n'
6219 && CHARPOS (it->position) == IT_CHARPOS (*it))
6220 {
6221 if (it->bidi_p && bidi_it_prev)
6222 *bidi_it_prev = it->bidi_it;
6223 set_iterator_to_next (it, false);
6224 it->c = 0;
6225 return true;
6226 }
6227
6228 /* Don't handle selective display in the following. It's (a)
6229 unnecessary because it's done by the caller, and (b) leads to an
6230 infinite recursion because next_element_from_ellipsis indirectly
6231 calls this function. */
6232 old_selective = it->selective;
6233 it->selective = 0;
6234
6235 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6236 from buffer text. */
6237 for (n = 0;
6238 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6239 n += !STRINGP (it->string))
6240 {
6241 if (!get_next_display_element (it))
6242 return false;
6243 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6244 if (newline_found_p && it->bidi_p && bidi_it_prev)
6245 *bidi_it_prev = it->bidi_it;
6246 set_iterator_to_next (it, false);
6247 }
6248
6249 /* If we didn't find a newline near enough, see if we can use a
6250 short-cut. */
6251 if (!newline_found_p)
6252 {
6253 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6254 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6255 1, &bytepos);
6256 Lisp_Object pos;
6257
6258 eassert (!STRINGP (it->string));
6259
6260 /* If there isn't any `display' property in sight, and no
6261 overlays, we can just use the position of the newline in
6262 buffer text. */
6263 if (it->stop_charpos >= limit
6264 || ((pos = Fnext_single_property_change (make_number (start),
6265 Qdisplay, Qnil,
6266 make_number (limit)),
6267 NILP (pos))
6268 && next_overlay_change (start) == ZV))
6269 {
6270 if (!it->bidi_p)
6271 {
6272 IT_CHARPOS (*it) = limit;
6273 IT_BYTEPOS (*it) = bytepos;
6274 }
6275 else
6276 {
6277 struct bidi_it bprev;
6278
6279 /* Help bidi.c avoid expensive searches for display
6280 properties and overlays, by telling it that there are
6281 none up to `limit'. */
6282 if (it->bidi_it.disp_pos < limit)
6283 {
6284 it->bidi_it.disp_pos = limit;
6285 it->bidi_it.disp_prop = 0;
6286 }
6287 do {
6288 bprev = it->bidi_it;
6289 bidi_move_to_visually_next (&it->bidi_it);
6290 } while (it->bidi_it.charpos != limit);
6291 IT_CHARPOS (*it) = limit;
6292 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6293 if (bidi_it_prev)
6294 *bidi_it_prev = bprev;
6295 }
6296 *skipped_p = newline_found_p = true;
6297 }
6298 else
6299 {
6300 while (get_next_display_element (it)
6301 && !newline_found_p)
6302 {
6303 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6304 if (newline_found_p && it->bidi_p && bidi_it_prev)
6305 *bidi_it_prev = it->bidi_it;
6306 set_iterator_to_next (it, false);
6307 }
6308 }
6309 }
6310
6311 it->selective = old_selective;
6312 return newline_found_p;
6313 }
6314
6315
6316 /* Set IT's current position to the previous visible line start. Skip
6317 invisible text that is so either due to text properties or due to
6318 selective display. Caution: this does not change IT->current_x and
6319 IT->hpos. */
6320
6321 static void
6322 back_to_previous_visible_line_start (struct it *it)
6323 {
6324 while (IT_CHARPOS (*it) > BEGV)
6325 {
6326 back_to_previous_line_start (it);
6327
6328 if (IT_CHARPOS (*it) <= BEGV)
6329 break;
6330
6331 /* If selective > 0, then lines indented more than its value are
6332 invisible. */
6333 if (it->selective > 0
6334 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6335 it->selective))
6336 continue;
6337
6338 /* Check the newline before point for invisibility. */
6339 {
6340 Lisp_Object prop;
6341 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6342 Qinvisible, it->window);
6343 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6344 continue;
6345 }
6346
6347 if (IT_CHARPOS (*it) <= BEGV)
6348 break;
6349
6350 {
6351 struct it it2;
6352 void *it2data = NULL;
6353 ptrdiff_t pos;
6354 ptrdiff_t beg, end;
6355 Lisp_Object val, overlay;
6356
6357 SAVE_IT (it2, *it, it2data);
6358
6359 /* If newline is part of a composition, continue from start of composition */
6360 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6361 && beg < IT_CHARPOS (*it))
6362 goto replaced;
6363
6364 /* If newline is replaced by a display property, find start of overlay
6365 or interval and continue search from that point. */
6366 pos = --IT_CHARPOS (it2);
6367 --IT_BYTEPOS (it2);
6368 it2.sp = 0;
6369 bidi_unshelve_cache (NULL, false);
6370 it2.string_from_display_prop_p = false;
6371 it2.from_disp_prop_p = false;
6372 if (handle_display_prop (&it2) == HANDLED_RETURN
6373 && !NILP (val = get_char_property_and_overlay
6374 (make_number (pos), Qdisplay, Qnil, &overlay))
6375 && (OVERLAYP (overlay)
6376 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6377 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6378 {
6379 RESTORE_IT (it, it, it2data);
6380 goto replaced;
6381 }
6382
6383 /* Newline is not replaced by anything -- so we are done. */
6384 RESTORE_IT (it, it, it2data);
6385 break;
6386
6387 replaced:
6388 if (beg < BEGV)
6389 beg = BEGV;
6390 IT_CHARPOS (*it) = beg;
6391 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6392 }
6393 }
6394
6395 it->continuation_lines_width = 0;
6396
6397 eassert (IT_CHARPOS (*it) >= BEGV);
6398 eassert (IT_CHARPOS (*it) == BEGV
6399 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6400 CHECK_IT (it);
6401 }
6402
6403
6404 /* Reseat iterator IT at the previous visible line start. Skip
6405 invisible text that is so either due to text properties or due to
6406 selective display. At the end, update IT's overlay information,
6407 face information etc. */
6408
6409 void
6410 reseat_at_previous_visible_line_start (struct it *it)
6411 {
6412 back_to_previous_visible_line_start (it);
6413 reseat (it, it->current.pos, true);
6414 CHECK_IT (it);
6415 }
6416
6417
6418 /* Reseat iterator IT on the next visible line start in the current
6419 buffer. ON_NEWLINE_P means position IT on the newline
6420 preceding the line start. Skip over invisible text that is so
6421 because of selective display. Compute faces, overlays etc at the
6422 new position. Note that this function does not skip over text that
6423 is invisible because of text properties. */
6424
6425 static void
6426 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6427 {
6428 bool skipped_p = false;
6429 struct bidi_it bidi_it_prev;
6430 bool newline_found_p
6431 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6432
6433 /* Skip over lines that are invisible because they are indented
6434 more than the value of IT->selective. */
6435 if (it->selective > 0)
6436 while (IT_CHARPOS (*it) < ZV
6437 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6438 it->selective))
6439 {
6440 eassert (IT_BYTEPOS (*it) == BEGV
6441 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6442 newline_found_p =
6443 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6444 }
6445
6446 /* Position on the newline if that's what's requested. */
6447 if (on_newline_p && newline_found_p)
6448 {
6449 if (STRINGP (it->string))
6450 {
6451 if (IT_STRING_CHARPOS (*it) > 0)
6452 {
6453 if (!it->bidi_p)
6454 {
6455 --IT_STRING_CHARPOS (*it);
6456 --IT_STRING_BYTEPOS (*it);
6457 }
6458 else
6459 {
6460 /* We need to restore the bidi iterator to the state
6461 it had on the newline, and resync the IT's
6462 position with that. */
6463 it->bidi_it = bidi_it_prev;
6464 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6465 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6466 }
6467 }
6468 }
6469 else if (IT_CHARPOS (*it) > BEGV)
6470 {
6471 if (!it->bidi_p)
6472 {
6473 --IT_CHARPOS (*it);
6474 --IT_BYTEPOS (*it);
6475 }
6476 else
6477 {
6478 /* We need to restore the bidi iterator to the state it
6479 had on the newline and resync IT with that. */
6480 it->bidi_it = bidi_it_prev;
6481 IT_CHARPOS (*it) = it->bidi_it.charpos;
6482 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6483 }
6484 reseat (it, it->current.pos, false);
6485 }
6486 }
6487 else if (skipped_p)
6488 reseat (it, it->current.pos, false);
6489
6490 CHECK_IT (it);
6491 }
6492
6493
6494 \f
6495 /***********************************************************************
6496 Changing an iterator's position
6497 ***********************************************************************/
6498
6499 /* Change IT's current position to POS in current_buffer.
6500 If FORCE_P, always check for text properties at the new position.
6501 Otherwise, text properties are only looked up if POS >=
6502 IT->check_charpos of a property. */
6503
6504 static void
6505 reseat (struct it *it, struct text_pos pos, bool force_p)
6506 {
6507 ptrdiff_t original_pos = IT_CHARPOS (*it);
6508
6509 reseat_1 (it, pos, false);
6510
6511 /* Determine where to check text properties. Avoid doing it
6512 where possible because text property lookup is very expensive. */
6513 if (force_p
6514 || CHARPOS (pos) > it->stop_charpos
6515 || CHARPOS (pos) < original_pos)
6516 {
6517 if (it->bidi_p)
6518 {
6519 /* For bidi iteration, we need to prime prev_stop and
6520 base_level_stop with our best estimations. */
6521 /* Implementation note: Of course, POS is not necessarily a
6522 stop position, so assigning prev_pos to it is a lie; we
6523 should have called compute_stop_backwards. However, if
6524 the current buffer does not include any R2L characters,
6525 that call would be a waste of cycles, because the
6526 iterator will never move back, and thus never cross this
6527 "fake" stop position. So we delay that backward search
6528 until the time we really need it, in next_element_from_buffer. */
6529 if (CHARPOS (pos) != it->prev_stop)
6530 it->prev_stop = CHARPOS (pos);
6531 if (CHARPOS (pos) < it->base_level_stop)
6532 it->base_level_stop = 0; /* meaning it's unknown */
6533 handle_stop (it);
6534 }
6535 else
6536 {
6537 handle_stop (it);
6538 it->prev_stop = it->base_level_stop = 0;
6539 }
6540
6541 }
6542
6543 CHECK_IT (it);
6544 }
6545
6546
6547 /* Change IT's buffer position to POS. SET_STOP_P means set
6548 IT->stop_pos to POS, also. */
6549
6550 static void
6551 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6552 {
6553 /* Don't call this function when scanning a C string. */
6554 eassert (it->s == NULL);
6555
6556 /* POS must be a reasonable value. */
6557 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6558
6559 it->current.pos = it->position = pos;
6560 it->end_charpos = ZV;
6561 it->dpvec = NULL;
6562 it->current.dpvec_index = -1;
6563 it->current.overlay_string_index = -1;
6564 IT_STRING_CHARPOS (*it) = -1;
6565 IT_STRING_BYTEPOS (*it) = -1;
6566 it->string = Qnil;
6567 it->method = GET_FROM_BUFFER;
6568 it->object = it->w->contents;
6569 it->area = TEXT_AREA;
6570 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6571 it->sp = 0;
6572 it->string_from_display_prop_p = false;
6573 it->string_from_prefix_prop_p = false;
6574
6575 it->from_disp_prop_p = false;
6576 it->face_before_selective_p = false;
6577 if (it->bidi_p)
6578 {
6579 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6580 &it->bidi_it);
6581 bidi_unshelve_cache (NULL, false);
6582 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6583 it->bidi_it.string.s = NULL;
6584 it->bidi_it.string.lstring = Qnil;
6585 it->bidi_it.string.bufpos = 0;
6586 it->bidi_it.string.from_disp_str = false;
6587 it->bidi_it.string.unibyte = false;
6588 it->bidi_it.w = it->w;
6589 }
6590
6591 if (set_stop_p)
6592 {
6593 it->stop_charpos = CHARPOS (pos);
6594 it->base_level_stop = CHARPOS (pos);
6595 }
6596 /* This make the information stored in it->cmp_it invalidate. */
6597 it->cmp_it.id = -1;
6598 }
6599
6600
6601 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6602 If S is non-null, it is a C string to iterate over. Otherwise,
6603 STRING gives a Lisp string to iterate over.
6604
6605 If PRECISION > 0, don't return more then PRECISION number of
6606 characters from the string.
6607
6608 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6609 characters have been returned. FIELD_WIDTH < 0 means an infinite
6610 field width.
6611
6612 MULTIBYTE = 0 means disable processing of multibyte characters,
6613 MULTIBYTE > 0 means enable it,
6614 MULTIBYTE < 0 means use IT->multibyte_p.
6615
6616 IT must be initialized via a prior call to init_iterator before
6617 calling this function. */
6618
6619 static void
6620 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6621 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6622 int multibyte)
6623 {
6624 /* No text property checks performed by default, but see below. */
6625 it->stop_charpos = -1;
6626
6627 /* Set iterator position and end position. */
6628 memset (&it->current, 0, sizeof it->current);
6629 it->current.overlay_string_index = -1;
6630 it->current.dpvec_index = -1;
6631 eassert (charpos >= 0);
6632
6633 /* If STRING is specified, use its multibyteness, otherwise use the
6634 setting of MULTIBYTE, if specified. */
6635 if (multibyte >= 0)
6636 it->multibyte_p = multibyte > 0;
6637
6638 /* Bidirectional reordering of strings is controlled by the default
6639 value of bidi-display-reordering. Don't try to reorder while
6640 loading loadup.el, as the necessary character property tables are
6641 not yet available. */
6642 it->bidi_p =
6643 !redisplay__inhibit_bidi
6644 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6645
6646 if (s == NULL)
6647 {
6648 eassert (STRINGP (string));
6649 it->string = string;
6650 it->s = NULL;
6651 it->end_charpos = it->string_nchars = SCHARS (string);
6652 it->method = GET_FROM_STRING;
6653 it->current.string_pos = string_pos (charpos, string);
6654
6655 if (it->bidi_p)
6656 {
6657 it->bidi_it.string.lstring = string;
6658 it->bidi_it.string.s = NULL;
6659 it->bidi_it.string.schars = it->end_charpos;
6660 it->bidi_it.string.bufpos = 0;
6661 it->bidi_it.string.from_disp_str = false;
6662 it->bidi_it.string.unibyte = !it->multibyte_p;
6663 it->bidi_it.w = it->w;
6664 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6665 FRAME_WINDOW_P (it->f), &it->bidi_it);
6666 }
6667 }
6668 else
6669 {
6670 it->s = (const unsigned char *) s;
6671 it->string = Qnil;
6672
6673 /* Note that we use IT->current.pos, not it->current.string_pos,
6674 for displaying C strings. */
6675 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6676 if (it->multibyte_p)
6677 {
6678 it->current.pos = c_string_pos (charpos, s, true);
6679 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6680 }
6681 else
6682 {
6683 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6684 it->end_charpos = it->string_nchars = strlen (s);
6685 }
6686
6687 if (it->bidi_p)
6688 {
6689 it->bidi_it.string.lstring = Qnil;
6690 it->bidi_it.string.s = (const unsigned char *) s;
6691 it->bidi_it.string.schars = it->end_charpos;
6692 it->bidi_it.string.bufpos = 0;
6693 it->bidi_it.string.from_disp_str = false;
6694 it->bidi_it.string.unibyte = !it->multibyte_p;
6695 it->bidi_it.w = it->w;
6696 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6697 &it->bidi_it);
6698 }
6699 it->method = GET_FROM_C_STRING;
6700 }
6701
6702 /* PRECISION > 0 means don't return more than PRECISION characters
6703 from the string. */
6704 if (precision > 0 && it->end_charpos - charpos > precision)
6705 {
6706 it->end_charpos = it->string_nchars = charpos + precision;
6707 if (it->bidi_p)
6708 it->bidi_it.string.schars = it->end_charpos;
6709 }
6710
6711 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6712 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6713 FIELD_WIDTH < 0 means infinite field width. This is useful for
6714 padding with `-' at the end of a mode line. */
6715 if (field_width < 0)
6716 field_width = INFINITY;
6717 /* Implementation note: We deliberately don't enlarge
6718 it->bidi_it.string.schars here to fit it->end_charpos, because
6719 the bidi iterator cannot produce characters out of thin air. */
6720 if (field_width > it->end_charpos - charpos)
6721 it->end_charpos = charpos + field_width;
6722
6723 /* Use the standard display table for displaying strings. */
6724 if (DISP_TABLE_P (Vstandard_display_table))
6725 it->dp = XCHAR_TABLE (Vstandard_display_table);
6726
6727 it->stop_charpos = charpos;
6728 it->prev_stop = charpos;
6729 it->base_level_stop = 0;
6730 if (it->bidi_p)
6731 {
6732 it->bidi_it.first_elt = true;
6733 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6734 it->bidi_it.disp_pos = -1;
6735 }
6736 if (s == NULL && it->multibyte_p)
6737 {
6738 ptrdiff_t endpos = SCHARS (it->string);
6739 if (endpos > it->end_charpos)
6740 endpos = it->end_charpos;
6741 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6742 it->string);
6743 }
6744 CHECK_IT (it);
6745 }
6746
6747
6748 \f
6749 /***********************************************************************
6750 Iteration
6751 ***********************************************************************/
6752
6753 /* Map enum it_method value to corresponding next_element_from_* function. */
6754
6755 typedef bool (*next_element_function) (struct it *);
6756
6757 static next_element_function const get_next_element[NUM_IT_METHODS] =
6758 {
6759 next_element_from_buffer,
6760 next_element_from_display_vector,
6761 next_element_from_string,
6762 next_element_from_c_string,
6763 next_element_from_image,
6764 next_element_from_stretch,
6765 next_element_from_xwidget,
6766 };
6767
6768 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6769
6770
6771 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6772 (possibly with the following characters). */
6773
6774 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6775 ((IT)->cmp_it.id >= 0 \
6776 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6777 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6778 END_CHARPOS, (IT)->w, \
6779 FACE_FROM_ID_OR_NULL ((IT)->f, \
6780 (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle non-ascii hyphens in the mode where it only
7084 gets highlighting. */
7085
7086 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7087 {
7088 /* Merge `nobreak-space' into the current face. */
7089 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7090 it->face_id);
7091 XSETINT (it->ctl_chars[0], '-');
7092 ctl_len = 1;
7093 goto display_control;
7094 }
7095
7096 /* Handle sequences that start with the "escape glyph". */
7097
7098 /* the default escape glyph is \. */
7099 escape_glyph = '\\';
7100
7101 if (it->dp
7102 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7103 {
7104 escape_glyph = GLYPH_CODE_CHAR (gc);
7105 lface_id = GLYPH_CODE_FACE (gc);
7106 }
7107
7108 face_id = (lface_id
7109 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7110 : merge_escape_glyph_face (it));
7111
7112 /* Draw non-ASCII space/hyphen with escape glyph: */
7113
7114 if (nonascii_space_p || nonascii_hyphen_p)
7115 {
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7118 ctl_len = 2;
7119 goto display_control;
7120 }
7121
7122 {
7123 char str[10];
7124 int len, i;
7125
7126 if (CHAR_BYTE8_P (c))
7127 /* Display \200 instead of \17777600. */
7128 c = CHAR_TO_BYTE8 (c);
7129 len = sprintf (str, "%03o", c + 0u);
7130
7131 XSETINT (it->ctl_chars[0], escape_glyph);
7132 for (i = 0; i < len; i++)
7133 XSETINT (it->ctl_chars[i + 1], str[i]);
7134 ctl_len = len + 1;
7135 }
7136
7137 display_control:
7138 /* Set up IT->dpvec and return first character from it. */
7139 it->dpvec_char_len = it->len;
7140 it->dpvec = it->ctl_chars;
7141 it->dpend = it->dpvec + ctl_len;
7142 it->current.dpvec_index = 0;
7143 it->dpvec_face_id = face_id;
7144 it->saved_face_id = it->face_id;
7145 it->method = GET_FROM_DISPLAY_VECTOR;
7146 it->ellipsis_p = false;
7147 goto get_next;
7148 }
7149 it->char_to_display = c;
7150 }
7151 else if (success_p)
7152 {
7153 it->char_to_display = it->c;
7154 }
7155 }
7156
7157 #ifdef HAVE_WINDOW_SYSTEM
7158 /* Adjust face id for a multibyte character. There are no multibyte
7159 character in unibyte text. */
7160 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7161 && it->multibyte_p
7162 && success_p
7163 && FRAME_WINDOW_P (it->f))
7164 {
7165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7166
7167 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7168 {
7169 /* Automatic composition with glyph-string. */
7170 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7171
7172 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7173 }
7174 else
7175 {
7176 ptrdiff_t pos = (it->s ? -1
7177 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7178 : IT_CHARPOS (*it));
7179 int c;
7180
7181 if (it->what == IT_CHARACTER)
7182 c = it->char_to_display;
7183 else
7184 {
7185 struct composition *cmp = composition_table[it->cmp_it.id];
7186 int i;
7187
7188 c = ' ';
7189 for (i = 0; i < cmp->glyph_len; i++)
7190 /* TAB in a composition means display glyphs with
7191 padding space on the left or right. */
7192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7193 break;
7194 }
7195 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7196 }
7197 }
7198 #endif /* HAVE_WINDOW_SYSTEM */
7199
7200 done:
7201 /* Is this character the last one of a run of characters with
7202 box? If yes, set IT->end_of_box_run_p to true. */
7203 if (it->face_box_p
7204 && it->s == NULL)
7205 {
7206 if (it->method == GET_FROM_STRING && it->sp)
7207 {
7208 int face_id = underlying_face_id (it);
7209 struct face *face = FACE_FROM_ID_OR_NULL (it->f, face_id);
7210
7211 if (face)
7212 {
7213 if (face->box == FACE_NO_BOX)
7214 {
7215 /* If the box comes from face properties in a
7216 display string, check faces in that string. */
7217 int string_face_id = face_after_it_pos (it);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, string_face_id)->box
7220 == FACE_NO_BOX);
7221 }
7222 /* Otherwise, the box comes from the underlying face.
7223 If this is the last string character displayed, check
7224 the next buffer location. */
7225 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7226 /* n_overlay_strings is unreliable unless
7227 overlay_string_index is non-negative. */
7228 && ((it->current.overlay_string_index >= 0
7229 && (it->current.overlay_string_index
7230 == it->n_overlay_strings - 1))
7231 /* A string from display property. */
7232 || it->from_disp_prop_p))
7233 {
7234 ptrdiff_t ignore;
7235 int next_face_id;
7236 bool text_from_string = false;
7237 /* Normally, the next buffer location is stored in
7238 IT->current.pos... */
7239 struct text_pos pos = it->current.pos;
7240
7241 /* ...but for a string from a display property, the
7242 next buffer position is stored in the 'position'
7243 member of the iteration stack slot below the
7244 current one, see handle_single_display_spec. By
7245 contrast, it->current.pos was not yet updated to
7246 point to that buffer position; that will happen
7247 in pop_it, after we finish displaying the current
7248 string. Note that we already checked above that
7249 it->sp is positive, so subtracting one from it is
7250 safe. */
7251 if (it->from_disp_prop_p)
7252 {
7253 int stackp = it->sp - 1;
7254
7255 /* Find the stack level with data from buffer. */
7256 while (stackp >= 0
7257 && STRINGP ((it->stack + stackp)->string))
7258 stackp--;
7259 if (stackp < 0)
7260 {
7261 /* If no stack slot was found for iterating
7262 a buffer, we are displaying text from a
7263 string, most probably the mode line or
7264 the header line, and that string has a
7265 display string on some of its
7266 characters. */
7267 text_from_string = true;
7268 pos = it->stack[it->sp - 1].position;
7269 }
7270 else
7271 pos = (it->stack + stackp)->position;
7272 }
7273 else
7274 INC_TEXT_POS (pos, it->multibyte_p);
7275
7276 if (text_from_string)
7277 {
7278 Lisp_Object base_string = it->stack[it->sp - 1].string;
7279
7280 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7281 it->end_of_box_run_p = true;
7282 else
7283 {
7284 next_face_id
7285 = face_at_string_position (it->w, base_string,
7286 CHARPOS (pos), 0,
7287 &ignore, face_id, false);
7288 it->end_of_box_run_p
7289 = (FACE_FROM_ID (it->f, next_face_id)->box
7290 == FACE_NO_BOX);
7291 }
7292 }
7293 else if (CHARPOS (pos) >= ZV)
7294 it->end_of_box_run_p = true;
7295 else
7296 {
7297 next_face_id =
7298 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7299 CHARPOS (pos)
7300 + TEXT_PROP_DISTANCE_LIMIT,
7301 false, -1);
7302 it->end_of_box_run_p
7303 = (FACE_FROM_ID (it->f, next_face_id)->box
7304 == FACE_NO_BOX);
7305 }
7306 }
7307 }
7308 }
7309 /* next_element_from_display_vector sets this flag according to
7310 faces of the display vector glyphs, see there. */
7311 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7312 {
7313 int face_id = face_after_it_pos (it);
7314 it->end_of_box_run_p
7315 = (face_id != it->face_id
7316 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7317 }
7318 }
7319 /* If we reached the end of the object we've been iterating (e.g., a
7320 display string or an overlay string), and there's something on
7321 IT->stack, proceed with what's on the stack. It doesn't make
7322 sense to return false if there's unprocessed stuff on the stack,
7323 because otherwise that stuff will never be displayed. */
7324 if (!success_p && it->sp > 0)
7325 {
7326 set_iterator_to_next (it, false);
7327 success_p = get_next_display_element (it);
7328 }
7329
7330 /* Value is false if end of buffer or string reached. */
7331 return success_p;
7332 }
7333
7334
7335 /* Move IT to the next display element.
7336
7337 RESEAT_P means if called on a newline in buffer text,
7338 skip to the next visible line start.
7339
7340 Functions get_next_display_element and set_iterator_to_next are
7341 separate because I find this arrangement easier to handle than a
7342 get_next_display_element function that also increments IT's
7343 position. The way it is we can first look at an iterator's current
7344 display element, decide whether it fits on a line, and if it does,
7345 increment the iterator position. The other way around we probably
7346 would either need a flag indicating whether the iterator has to be
7347 incremented the next time, or we would have to implement a
7348 decrement position function which would not be easy to write. */
7349
7350 void
7351 set_iterator_to_next (struct it *it, bool reseat_p)
7352 {
7353 /* Reset flags indicating start and end of a sequence of characters
7354 with box. Reset them at the start of this function because
7355 moving the iterator to a new position might set them. */
7356 it->start_of_box_run_p = it->end_of_box_run_p = false;
7357
7358 switch (it->method)
7359 {
7360 case GET_FROM_BUFFER:
7361 /* The current display element of IT is a character from
7362 current_buffer. Advance in the buffer, and maybe skip over
7363 invisible lines that are so because of selective display. */
7364 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7365 reseat_at_next_visible_line_start (it, false);
7366 else if (it->cmp_it.id >= 0)
7367 {
7368 /* We are currently getting glyphs from a composition. */
7369 if (! it->bidi_p)
7370 {
7371 IT_CHARPOS (*it) += it->cmp_it.nchars;
7372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7373 }
7374 else
7375 {
7376 int i;
7377
7378 /* Update IT's char/byte positions to point to the first
7379 character of the next grapheme cluster, or to the
7380 character visually after the current composition. */
7381 for (i = 0; i < it->cmp_it.nchars; i++)
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_CHARPOS (*it) = it->bidi_it.charpos;
7385 }
7386
7387 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7388 && it->cmp_it.to < it->cmp_it.nglyphs)
7389 {
7390 /* Composition created while scanning forward. Proceed
7391 to the next grapheme cluster. */
7392 it->cmp_it.from = it->cmp_it.to;
7393 }
7394 else if ((it->bidi_p && it->cmp_it.reversed_p)
7395 && it->cmp_it.from > 0)
7396 {
7397 /* Composition created while scanning backward. Proceed
7398 to the previous grapheme cluster. */
7399 it->cmp_it.to = it->cmp_it.from;
7400 }
7401 else
7402 {
7403 /* No more grapheme clusters in this composition.
7404 Find the next stop position. */
7405 ptrdiff_t stop = it->end_charpos;
7406
7407 if (it->bidi_it.scan_dir < 0)
7408 /* Now we are scanning backward and don't know
7409 where to stop. */
7410 stop = -1;
7411 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7412 IT_BYTEPOS (*it), stop, Qnil);
7413 }
7414 }
7415 else
7416 {
7417 eassert (it->len != 0);
7418
7419 if (!it->bidi_p)
7420 {
7421 IT_BYTEPOS (*it) += it->len;
7422 IT_CHARPOS (*it) += 1;
7423 }
7424 else
7425 {
7426 int prev_scan_dir = it->bidi_it.scan_dir;
7427 /* If this is a new paragraph, determine its base
7428 direction (a.k.a. its base embedding level). */
7429 if (it->bidi_it.new_paragraph)
7430 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7431 false);
7432 bidi_move_to_visually_next (&it->bidi_it);
7433 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7434 IT_CHARPOS (*it) = it->bidi_it.charpos;
7435 if (prev_scan_dir != it->bidi_it.scan_dir)
7436 {
7437 /* As the scan direction was changed, we must
7438 re-compute the stop position for composition. */
7439 ptrdiff_t stop = it->end_charpos;
7440 if (it->bidi_it.scan_dir < 0)
7441 stop = -1;
7442 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7443 IT_BYTEPOS (*it), stop, Qnil);
7444 }
7445 }
7446 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7447 }
7448 break;
7449
7450 case GET_FROM_C_STRING:
7451 /* Current display element of IT is from a C string. */
7452 if (!it->bidi_p
7453 /* If the string position is beyond string's end, it means
7454 next_element_from_c_string is padding the string with
7455 blanks, in which case we bypass the bidi iterator,
7456 because it cannot deal with such virtual characters. */
7457 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7458 {
7459 IT_BYTEPOS (*it) += it->len;
7460 IT_CHARPOS (*it) += 1;
7461 }
7462 else
7463 {
7464 bidi_move_to_visually_next (&it->bidi_it);
7465 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7466 IT_CHARPOS (*it) = it->bidi_it.charpos;
7467 }
7468 break;
7469
7470 case GET_FROM_DISPLAY_VECTOR:
7471 /* Current display element of IT is from a display table entry.
7472 Advance in the display table definition. Reset it to null if
7473 end reached, and continue with characters from buffers/
7474 strings. */
7475 ++it->current.dpvec_index;
7476
7477 /* Restore face of the iterator to what they were before the
7478 display vector entry (these entries may contain faces). */
7479 it->face_id = it->saved_face_id;
7480
7481 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7482 {
7483 bool recheck_faces = it->ellipsis_p;
7484
7485 if (it->s)
7486 it->method = GET_FROM_C_STRING;
7487 else if (STRINGP (it->string))
7488 it->method = GET_FROM_STRING;
7489 else
7490 {
7491 it->method = GET_FROM_BUFFER;
7492 it->object = it->w->contents;
7493 }
7494
7495 it->dpvec = NULL;
7496 it->current.dpvec_index = -1;
7497
7498 /* Skip over characters which were displayed via IT->dpvec. */
7499 if (it->dpvec_char_len < 0)
7500 reseat_at_next_visible_line_start (it, true);
7501 else if (it->dpvec_char_len > 0)
7502 {
7503 it->len = it->dpvec_char_len;
7504 set_iterator_to_next (it, reseat_p);
7505 }
7506
7507 /* Maybe recheck faces after display vector. */
7508 if (recheck_faces)
7509 {
7510 if (it->method == GET_FROM_STRING)
7511 it->stop_charpos = IT_STRING_CHARPOS (*it);
7512 else
7513 it->stop_charpos = IT_CHARPOS (*it);
7514 }
7515 }
7516 break;
7517
7518 case GET_FROM_STRING:
7519 /* Current display element is a character from a Lisp string. */
7520 eassert (it->s == NULL && STRINGP (it->string));
7521 /* Don't advance past string end. These conditions are true
7522 when set_iterator_to_next is called at the end of
7523 get_next_display_element, in which case the Lisp string is
7524 already exhausted, and all we want is pop the iterator
7525 stack. */
7526 if (it->current.overlay_string_index >= 0)
7527 {
7528 /* This is an overlay string, so there's no padding with
7529 spaces, and the number of characters in the string is
7530 where the string ends. */
7531 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7532 goto consider_string_end;
7533 }
7534 else
7535 {
7536 /* Not an overlay string. There could be padding, so test
7537 against it->end_charpos. */
7538 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7539 goto consider_string_end;
7540 }
7541 if (it->cmp_it.id >= 0)
7542 {
7543 /* We are delivering display elements from a composition.
7544 Update the string position past the grapheme cluster
7545 we've just processed. */
7546 if (! it->bidi_p)
7547 {
7548 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7549 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7550 }
7551 else
7552 {
7553 int i;
7554
7555 for (i = 0; i < it->cmp_it.nchars; i++)
7556 bidi_move_to_visually_next (&it->bidi_it);
7557 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7558 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7559 }
7560
7561 /* Did we exhaust all the grapheme clusters of this
7562 composition? */
7563 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7564 && (it->cmp_it.to < it->cmp_it.nglyphs))
7565 {
7566 /* Not all the grapheme clusters were processed yet;
7567 advance to the next cluster. */
7568 it->cmp_it.from = it->cmp_it.to;
7569 }
7570 else if ((it->bidi_p && it->cmp_it.reversed_p)
7571 && it->cmp_it.from > 0)
7572 {
7573 /* Likewise: advance to the next cluster, but going in
7574 the reverse direction. */
7575 it->cmp_it.to = it->cmp_it.from;
7576 }
7577 else
7578 {
7579 /* This composition was fully processed; find the next
7580 candidate place for checking for composed
7581 characters. */
7582 /* Always limit string searches to the string length;
7583 any padding spaces are not part of the string, and
7584 there cannot be any compositions in that padding. */
7585 ptrdiff_t stop = SCHARS (it->string);
7586
7587 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7588 stop = -1;
7589 else if (it->end_charpos < stop)
7590 {
7591 /* Cf. PRECISION in reseat_to_string: we might be
7592 limited in how many of the string characters we
7593 need to deliver. */
7594 stop = it->end_charpos;
7595 }
7596 composition_compute_stop_pos (&it->cmp_it,
7597 IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it), stop,
7599 it->string);
7600 }
7601 }
7602 else
7603 {
7604 if (!it->bidi_p
7605 /* If the string position is beyond string's end, it
7606 means next_element_from_string is padding the string
7607 with blanks, in which case we bypass the bidi
7608 iterator, because it cannot deal with such virtual
7609 characters. */
7610 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7611 {
7612 IT_STRING_BYTEPOS (*it) += it->len;
7613 IT_STRING_CHARPOS (*it) += 1;
7614 }
7615 else
7616 {
7617 int prev_scan_dir = it->bidi_it.scan_dir;
7618
7619 bidi_move_to_visually_next (&it->bidi_it);
7620 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7621 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7622 /* If the scan direction changes, we may need to update
7623 the place where to check for composed characters. */
7624 if (prev_scan_dir != it->bidi_it.scan_dir)
7625 {
7626 ptrdiff_t stop = SCHARS (it->string);
7627
7628 if (it->bidi_it.scan_dir < 0)
7629 stop = -1;
7630 else if (it->end_charpos < stop)
7631 stop = it->end_charpos;
7632
7633 composition_compute_stop_pos (&it->cmp_it,
7634 IT_STRING_CHARPOS (*it),
7635 IT_STRING_BYTEPOS (*it), stop,
7636 it->string);
7637 }
7638 }
7639 }
7640
7641 consider_string_end:
7642
7643 if (it->current.overlay_string_index >= 0)
7644 {
7645 /* IT->string is an overlay string. Advance to the
7646 next, if there is one. */
7647 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7648 {
7649 it->ellipsis_p = false;
7650 next_overlay_string (it);
7651 if (it->ellipsis_p)
7652 setup_for_ellipsis (it, 0);
7653 }
7654 }
7655 else
7656 {
7657 /* IT->string is not an overlay string. If we reached
7658 its end, and there is something on IT->stack, proceed
7659 with what is on the stack. This can be either another
7660 string, this time an overlay string, or a buffer. */
7661 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7662 && it->sp > 0)
7663 {
7664 pop_it (it);
7665 if (it->method == GET_FROM_STRING)
7666 goto consider_string_end;
7667 }
7668 }
7669 break;
7670
7671 case GET_FROM_IMAGE:
7672 case GET_FROM_STRETCH:
7673 case GET_FROM_XWIDGET:
7674
7675 /* The position etc with which we have to proceed are on
7676 the stack. The position may be at the end of a string,
7677 if the `display' property takes up the whole string. */
7678 eassert (it->sp > 0);
7679 pop_it (it);
7680 if (it->method == GET_FROM_STRING)
7681 goto consider_string_end;
7682 break;
7683
7684 default:
7685 /* There are no other methods defined, so this should be a bug. */
7686 emacs_abort ();
7687 }
7688
7689 eassert (it->method != GET_FROM_STRING
7690 || (STRINGP (it->string)
7691 && IT_STRING_CHARPOS (*it) >= 0));
7692 }
7693
7694 /* Load IT's display element fields with information about the next
7695 display element which comes from a display table entry or from the
7696 result of translating a control character to one of the forms `^C'
7697 or `\003'.
7698
7699 IT->dpvec holds the glyphs to return as characters.
7700 IT->saved_face_id holds the face id before the display vector--it
7701 is restored into IT->face_id in set_iterator_to_next. */
7702
7703 static bool
7704 next_element_from_display_vector (struct it *it)
7705 {
7706 Lisp_Object gc;
7707 int prev_face_id = it->face_id;
7708 int next_face_id;
7709
7710 /* Precondition. */
7711 eassert (it->dpvec && it->current.dpvec_index >= 0);
7712
7713 it->face_id = it->saved_face_id;
7714
7715 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7716 That seemed totally bogus - so I changed it... */
7717 gc = it->dpvec[it->current.dpvec_index];
7718
7719 if (GLYPH_CODE_P (gc))
7720 {
7721 struct face *this_face, *prev_face, *next_face;
7722
7723 it->c = GLYPH_CODE_CHAR (gc);
7724 it->len = CHAR_BYTES (it->c);
7725
7726 /* The entry may contain a face id to use. Such a face id is
7727 the id of a Lisp face, not a realized face. A face id of
7728 zero means no face is specified. */
7729 if (it->dpvec_face_id >= 0)
7730 it->face_id = it->dpvec_face_id;
7731 else
7732 {
7733 int lface_id = GLYPH_CODE_FACE (gc);
7734 if (lface_id > 0)
7735 it->face_id = merge_faces (it->f, Qt, lface_id,
7736 it->saved_face_id);
7737 }
7738
7739 /* Glyphs in the display vector could have the box face, so we
7740 need to set the related flags in the iterator, as
7741 appropriate. */
7742 this_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
7743 prev_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
7744
7745 /* Is this character the first character of a box-face run? */
7746 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!prev_face
7748 || prev_face->box == FACE_NO_BOX));
7749
7750 /* For the last character of the box-face run, we need to look
7751 either at the next glyph from the display vector, or at the
7752 face we saw before the display vector. */
7753 next_face_id = it->saved_face_id;
7754 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7755 {
7756 if (it->dpvec_face_id >= 0)
7757 next_face_id = it->dpvec_face_id;
7758 else
7759 {
7760 int lface_id =
7761 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7762
7763 if (lface_id > 0)
7764 next_face_id = merge_faces (it->f, Qt, lface_id,
7765 it->saved_face_id);
7766 }
7767 }
7768 next_face = FACE_FROM_ID_OR_NULL (it->f, next_face_id);
7769 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7770 && (!next_face
7771 || next_face->box == FACE_NO_BOX));
7772 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7773 }
7774 else
7775 /* Display table entry is invalid. Return a space. */
7776 it->c = ' ', it->len = 1;
7777
7778 /* Don't change position and object of the iterator here. They are
7779 still the values of the character that had this display table
7780 entry or was translated, and that's what we want. */
7781 it->what = IT_CHARACTER;
7782 return true;
7783 }
7784
7785 /* Get the first element of string/buffer in the visual order, after
7786 being reseated to a new position in a string or a buffer. */
7787 static void
7788 get_visually_first_element (struct it *it)
7789 {
7790 bool string_p = STRINGP (it->string) || it->s;
7791 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7792 ptrdiff_t bob = (string_p ? 0 : BEGV);
7793
7794 if (STRINGP (it->string))
7795 {
7796 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7797 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7798 }
7799 else
7800 {
7801 it->bidi_it.charpos = IT_CHARPOS (*it);
7802 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7803 }
7804
7805 if (it->bidi_it.charpos == eob)
7806 {
7807 /* Nothing to do, but reset the FIRST_ELT flag, like
7808 bidi_paragraph_init does, because we are not going to
7809 call it. */
7810 it->bidi_it.first_elt = false;
7811 }
7812 else if (it->bidi_it.charpos == bob
7813 || (!string_p
7814 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7815 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7816 {
7817 /* If we are at the beginning of a line/string, we can produce
7818 the next element right away. */
7819 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7820 bidi_move_to_visually_next (&it->bidi_it);
7821 }
7822 else
7823 {
7824 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7825
7826 /* We need to prime the bidi iterator starting at the line's or
7827 string's beginning, before we will be able to produce the
7828 next element. */
7829 if (string_p)
7830 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7831 else
7832 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7833 IT_BYTEPOS (*it), -1,
7834 &it->bidi_it.bytepos);
7835 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7836 do
7837 {
7838 /* Now return to buffer/string position where we were asked
7839 to get the next display element, and produce that. */
7840 bidi_move_to_visually_next (&it->bidi_it);
7841 }
7842 while (it->bidi_it.bytepos != orig_bytepos
7843 && it->bidi_it.charpos < eob);
7844 }
7845
7846 /* Adjust IT's position information to where we ended up. */
7847 if (STRINGP (it->string))
7848 {
7849 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7850 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7851 }
7852 else
7853 {
7854 IT_CHARPOS (*it) = it->bidi_it.charpos;
7855 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7856 }
7857
7858 if (STRINGP (it->string) || !it->s)
7859 {
7860 ptrdiff_t stop, charpos, bytepos;
7861
7862 if (STRINGP (it->string))
7863 {
7864 eassert (!it->s);
7865 stop = SCHARS (it->string);
7866 if (stop > it->end_charpos)
7867 stop = it->end_charpos;
7868 charpos = IT_STRING_CHARPOS (*it);
7869 bytepos = IT_STRING_BYTEPOS (*it);
7870 }
7871 else
7872 {
7873 stop = it->end_charpos;
7874 charpos = IT_CHARPOS (*it);
7875 bytepos = IT_BYTEPOS (*it);
7876 }
7877 if (it->bidi_it.scan_dir < 0)
7878 stop = -1;
7879 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7880 it->string);
7881 }
7882 }
7883
7884 /* Load IT with the next display element from Lisp string IT->string.
7885 IT->current.string_pos is the current position within the string.
7886 If IT->current.overlay_string_index >= 0, the Lisp string is an
7887 overlay string. */
7888
7889 static bool
7890 next_element_from_string (struct it *it)
7891 {
7892 struct text_pos position;
7893
7894 eassert (STRINGP (it->string));
7895 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7896 eassert (IT_STRING_CHARPOS (*it) >= 0);
7897 position = it->current.string_pos;
7898
7899 /* With bidi reordering, the character to display might not be the
7900 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7901 that we were reseat()ed to a new string, whose paragraph
7902 direction is not known. */
7903 if (it->bidi_p && it->bidi_it.first_elt)
7904 {
7905 get_visually_first_element (it);
7906 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7907 }
7908
7909 /* Time to check for invisible text? */
7910 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7911 {
7912 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7913 {
7914 if (!(!it->bidi_p
7915 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7916 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7917 {
7918 /* With bidi non-linear iteration, we could find
7919 ourselves far beyond the last computed stop_charpos,
7920 with several other stop positions in between that we
7921 missed. Scan them all now, in buffer's logical
7922 order, until we find and handle the last stop_charpos
7923 that precedes our current position. */
7924 handle_stop_backwards (it, it->stop_charpos);
7925 return GET_NEXT_DISPLAY_ELEMENT (it);
7926 }
7927 else
7928 {
7929 if (it->bidi_p)
7930 {
7931 /* Take note of the stop position we just moved
7932 across, for when we will move back across it. */
7933 it->prev_stop = it->stop_charpos;
7934 /* If we are at base paragraph embedding level, take
7935 note of the last stop position seen at this
7936 level. */
7937 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7938 it->base_level_stop = it->stop_charpos;
7939 }
7940 handle_stop (it);
7941
7942 /* Since a handler may have changed IT->method, we must
7943 recurse here. */
7944 return GET_NEXT_DISPLAY_ELEMENT (it);
7945 }
7946 }
7947 else if (it->bidi_p
7948 /* If we are before prev_stop, we may have overstepped
7949 on our way backwards a stop_pos, and if so, we need
7950 to handle that stop_pos. */
7951 && IT_STRING_CHARPOS (*it) < it->prev_stop
7952 /* We can sometimes back up for reasons that have nothing
7953 to do with bidi reordering. E.g., compositions. The
7954 code below is only needed when we are above the base
7955 embedding level, so test for that explicitly. */
7956 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7957 {
7958 /* If we lost track of base_level_stop, we have no better
7959 place for handle_stop_backwards to start from than string
7960 beginning. This happens, e.g., when we were reseated to
7961 the previous screenful of text by vertical-motion. */
7962 if (it->base_level_stop <= 0
7963 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7964 it->base_level_stop = 0;
7965 handle_stop_backwards (it, it->base_level_stop);
7966 return GET_NEXT_DISPLAY_ELEMENT (it);
7967 }
7968 }
7969
7970 if (it->current.overlay_string_index >= 0)
7971 {
7972 /* Get the next character from an overlay string. In overlay
7973 strings, there is no field width or padding with spaces to
7974 do. */
7975 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7976 {
7977 it->what = IT_EOB;
7978 return false;
7979 }
7980 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7981 IT_STRING_BYTEPOS (*it),
7982 it->bidi_it.scan_dir < 0
7983 ? -1
7984 : SCHARS (it->string))
7985 && next_element_from_composition (it))
7986 {
7987 return true;
7988 }
7989 else if (STRING_MULTIBYTE (it->string))
7990 {
7991 const unsigned char *s = (SDATA (it->string)
7992 + IT_STRING_BYTEPOS (*it));
7993 it->c = string_char_and_length (s, &it->len);
7994 }
7995 else
7996 {
7997 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7998 it->len = 1;
7999 }
8000 }
8001 else
8002 {
8003 /* Get the next character from a Lisp string that is not an
8004 overlay string. Such strings come from the mode line, for
8005 example. We may have to pad with spaces, or truncate the
8006 string. See also next_element_from_c_string. */
8007 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8008 {
8009 it->what = IT_EOB;
8010 return false;
8011 }
8012 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8013 {
8014 /* Pad with spaces. */
8015 it->c = ' ', it->len = 1;
8016 CHARPOS (position) = BYTEPOS (position) = -1;
8017 }
8018 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8019 IT_STRING_BYTEPOS (*it),
8020 it->bidi_it.scan_dir < 0
8021 ? -1
8022 : it->string_nchars)
8023 && next_element_from_composition (it))
8024 {
8025 return true;
8026 }
8027 else if (STRING_MULTIBYTE (it->string))
8028 {
8029 const unsigned char *s = (SDATA (it->string)
8030 + IT_STRING_BYTEPOS (*it));
8031 it->c = string_char_and_length (s, &it->len);
8032 }
8033 else
8034 {
8035 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8036 it->len = 1;
8037 }
8038 }
8039
8040 /* Record what we have and where it came from. */
8041 it->what = IT_CHARACTER;
8042 it->object = it->string;
8043 it->position = position;
8044 return true;
8045 }
8046
8047
8048 /* Load IT with next display element from C string IT->s.
8049 IT->string_nchars is the maximum number of characters to return
8050 from the string. IT->end_charpos may be greater than
8051 IT->string_nchars when this function is called, in which case we
8052 may have to return padding spaces. Value is false if end of string
8053 reached, including padding spaces. */
8054
8055 static bool
8056 next_element_from_c_string (struct it *it)
8057 {
8058 bool success_p = true;
8059
8060 eassert (it->s);
8061 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8062 it->what = IT_CHARACTER;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8064 it->object = make_number (0);
8065
8066 /* With bidi reordering, the character to display might not be the
8067 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8068 we were reseated to a new string, whose paragraph direction is
8069 not known. */
8070 if (it->bidi_p && it->bidi_it.first_elt)
8071 get_visually_first_element (it);
8072
8073 /* IT's position can be greater than IT->string_nchars in case a
8074 field width or precision has been specified when the iterator was
8075 initialized. */
8076 if (IT_CHARPOS (*it) >= it->end_charpos)
8077 {
8078 /* End of the game. */
8079 it->what = IT_EOB;
8080 success_p = false;
8081 }
8082 else if (IT_CHARPOS (*it) >= it->string_nchars)
8083 {
8084 /* Pad with spaces. */
8085 it->c = ' ', it->len = 1;
8086 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8087 }
8088 else if (it->multibyte_p)
8089 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8090 else
8091 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8092
8093 return success_p;
8094 }
8095
8096
8097 /* Set up IT to return characters from an ellipsis, if appropriate.
8098 The definition of the ellipsis glyphs may come from a display table
8099 entry. This function fills IT with the first glyph from the
8100 ellipsis if an ellipsis is to be displayed. */
8101
8102 static bool
8103 next_element_from_ellipsis (struct it *it)
8104 {
8105 if (it->selective_display_ellipsis_p)
8106 setup_for_ellipsis (it, it->len);
8107 else
8108 {
8109 /* The face at the current position may be different from the
8110 face we find after the invisible text. Remember what it
8111 was in IT->saved_face_id, and signal that it's there by
8112 setting face_before_selective_p. */
8113 it->saved_face_id = it->face_id;
8114 it->method = GET_FROM_BUFFER;
8115 it->object = it->w->contents;
8116 reseat_at_next_visible_line_start (it, true);
8117 it->face_before_selective_p = true;
8118 }
8119
8120 return GET_NEXT_DISPLAY_ELEMENT (it);
8121 }
8122
8123
8124 /* Deliver an image display element. The iterator IT is already
8125 filled with image information (done in handle_display_prop). Value
8126 is always true. */
8127
8128
8129 static bool
8130 next_element_from_image (struct it *it)
8131 {
8132 it->what = IT_IMAGE;
8133 return true;
8134 }
8135
8136 static bool
8137 next_element_from_xwidget (struct it *it)
8138 {
8139 it->what = IT_XWIDGET;
8140 return true;
8141 }
8142
8143
8144 /* Fill iterator IT with next display element from a stretch glyph
8145 property. IT->object is the value of the text property. Value is
8146 always true. */
8147
8148 static bool
8149 next_element_from_stretch (struct it *it)
8150 {
8151 it->what = IT_STRETCH;
8152 return true;
8153 }
8154
8155 /* Scan backwards from IT's current position until we find a stop
8156 position, or until BEGV. This is called when we find ourself
8157 before both the last known prev_stop and base_level_stop while
8158 reordering bidirectional text. */
8159
8160 static void
8161 compute_stop_pos_backwards (struct it *it)
8162 {
8163 const int SCAN_BACK_LIMIT = 1000;
8164 struct text_pos pos;
8165 struct display_pos save_current = it->current;
8166 struct text_pos save_position = it->position;
8167 ptrdiff_t charpos = IT_CHARPOS (*it);
8168 ptrdiff_t where_we_are = charpos;
8169 ptrdiff_t save_stop_pos = it->stop_charpos;
8170 ptrdiff_t save_end_pos = it->end_charpos;
8171
8172 eassert (NILP (it->string) && !it->s);
8173 eassert (it->bidi_p);
8174 it->bidi_p = false;
8175 do
8176 {
8177 it->end_charpos = min (charpos + 1, ZV);
8178 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8179 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8180 reseat_1 (it, pos, false);
8181 compute_stop_pos (it);
8182 /* We must advance forward, right? */
8183 if (it->stop_charpos <= charpos)
8184 emacs_abort ();
8185 }
8186 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8187
8188 if (it->stop_charpos <= where_we_are)
8189 it->prev_stop = it->stop_charpos;
8190 else
8191 it->prev_stop = BEGV;
8192 it->bidi_p = true;
8193 it->current = save_current;
8194 it->position = save_position;
8195 it->stop_charpos = save_stop_pos;
8196 it->end_charpos = save_end_pos;
8197 }
8198
8199 /* Scan forward from CHARPOS in the current buffer/string, until we
8200 find a stop position > current IT's position. Then handle the stop
8201 position before that. This is called when we bump into a stop
8202 position while reordering bidirectional text. CHARPOS should be
8203 the last previously processed stop_pos (or BEGV/0, if none were
8204 processed yet) whose position is less that IT's current
8205 position. */
8206
8207 static void
8208 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8209 {
8210 bool bufp = !STRINGP (it->string);
8211 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8212 struct display_pos save_current = it->current;
8213 struct text_pos save_position = it->position;
8214 struct text_pos pos1;
8215 ptrdiff_t next_stop;
8216
8217 /* Scan in strict logical order. */
8218 eassert (it->bidi_p);
8219 it->bidi_p = false;
8220 do
8221 {
8222 it->prev_stop = charpos;
8223 if (bufp)
8224 {
8225 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8226 reseat_1 (it, pos1, false);
8227 }
8228 else
8229 it->current.string_pos = string_pos (charpos, it->string);
8230 compute_stop_pos (it);
8231 /* We must advance forward, right? */
8232 if (it->stop_charpos <= it->prev_stop)
8233 emacs_abort ();
8234 charpos = it->stop_charpos;
8235 }
8236 while (charpos <= where_we_are);
8237
8238 it->bidi_p = true;
8239 it->current = save_current;
8240 it->position = save_position;
8241 next_stop = it->stop_charpos;
8242 it->stop_charpos = it->prev_stop;
8243 handle_stop (it);
8244 it->stop_charpos = next_stop;
8245 }
8246
8247 /* Load IT with the next display element from current_buffer. Value
8248 is false if end of buffer reached. IT->stop_charpos is the next
8249 position at which to stop and check for text properties or buffer
8250 end. */
8251
8252 static bool
8253 next_element_from_buffer (struct it *it)
8254 {
8255 bool success_p = true;
8256
8257 eassert (IT_CHARPOS (*it) >= BEGV);
8258 eassert (NILP (it->string) && !it->s);
8259 eassert (!it->bidi_p
8260 || (EQ (it->bidi_it.string.lstring, Qnil)
8261 && it->bidi_it.string.s == NULL));
8262
8263 /* With bidi reordering, the character to display might not be the
8264 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8265 we were reseat()ed to a new buffer position, which is potentially
8266 a different paragraph. */
8267 if (it->bidi_p && it->bidi_it.first_elt)
8268 {
8269 get_visually_first_element (it);
8270 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8271 }
8272
8273 if (IT_CHARPOS (*it) >= it->stop_charpos)
8274 {
8275 if (IT_CHARPOS (*it) >= it->end_charpos)
8276 {
8277 bool overlay_strings_follow_p;
8278
8279 /* End of the game, except when overlay strings follow that
8280 haven't been returned yet. */
8281 if (it->overlay_strings_at_end_processed_p)
8282 overlay_strings_follow_p = false;
8283 else
8284 {
8285 it->overlay_strings_at_end_processed_p = true;
8286 overlay_strings_follow_p = get_overlay_strings (it, 0);
8287 }
8288
8289 if (overlay_strings_follow_p)
8290 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8291 else
8292 {
8293 it->what = IT_EOB;
8294 it->position = it->current.pos;
8295 success_p = false;
8296 }
8297 }
8298 else if (!(!it->bidi_p
8299 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8300 || IT_CHARPOS (*it) == it->stop_charpos))
8301 {
8302 /* With bidi non-linear iteration, we could find ourselves
8303 far beyond the last computed stop_charpos, with several
8304 other stop positions in between that we missed. Scan
8305 them all now, in buffer's logical order, until we find
8306 and handle the last stop_charpos that precedes our
8307 current position. */
8308 handle_stop_backwards (it, it->stop_charpos);
8309 it->ignore_overlay_strings_at_pos_p = false;
8310 return GET_NEXT_DISPLAY_ELEMENT (it);
8311 }
8312 else
8313 {
8314 if (it->bidi_p)
8315 {
8316 /* Take note of the stop position we just moved across,
8317 for when we will move back across it. */
8318 it->prev_stop = it->stop_charpos;
8319 /* If we are at base paragraph embedding level, take
8320 note of the last stop position seen at this
8321 level. */
8322 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8323 it->base_level_stop = it->stop_charpos;
8324 }
8325 handle_stop (it);
8326 it->ignore_overlay_strings_at_pos_p = false;
8327 return GET_NEXT_DISPLAY_ELEMENT (it);
8328 }
8329 }
8330 else if (it->bidi_p
8331 /* If we are before prev_stop, we may have overstepped on
8332 our way backwards a stop_pos, and if so, we need to
8333 handle that stop_pos. */
8334 && IT_CHARPOS (*it) < it->prev_stop
8335 /* We can sometimes back up for reasons that have nothing
8336 to do with bidi reordering. E.g., compositions. The
8337 code below is only needed when we are above the base
8338 embedding level, so test for that explicitly. */
8339 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8340 {
8341 if (it->base_level_stop <= 0
8342 || IT_CHARPOS (*it) < it->base_level_stop)
8343 {
8344 /* If we lost track of base_level_stop, we need to find
8345 prev_stop by looking backwards. This happens, e.g., when
8346 we were reseated to the previous screenful of text by
8347 vertical-motion. */
8348 it->base_level_stop = BEGV;
8349 compute_stop_pos_backwards (it);
8350 handle_stop_backwards (it, it->prev_stop);
8351 }
8352 else
8353 handle_stop_backwards (it, it->base_level_stop);
8354 it->ignore_overlay_strings_at_pos_p = false;
8355 return GET_NEXT_DISPLAY_ELEMENT (it);
8356 }
8357 else
8358 {
8359 /* No face changes, overlays etc. in sight, so just return a
8360 character from current_buffer. */
8361 unsigned char *p;
8362 ptrdiff_t stop;
8363
8364 /* We moved to the next buffer position, so any info about
8365 previously seen overlays is no longer valid. */
8366 it->ignore_overlay_strings_at_pos_p = false;
8367
8368 /* Maybe run the redisplay end trigger hook. Performance note:
8369 This doesn't seem to cost measurable time. */
8370 if (it->redisplay_end_trigger_charpos
8371 && it->glyph_row
8372 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8373 run_redisplay_end_trigger_hook (it);
8374
8375 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8376 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8377 stop)
8378 && next_element_from_composition (it))
8379 {
8380 return true;
8381 }
8382
8383 /* Get the next character, maybe multibyte. */
8384 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8385 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8386 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8387 else
8388 it->c = *p, it->len = 1;
8389
8390 /* Record what we have and where it came from. */
8391 it->what = IT_CHARACTER;
8392 it->object = it->w->contents;
8393 it->position = it->current.pos;
8394
8395 /* Normally we return the character found above, except when we
8396 really want to return an ellipsis for selective display. */
8397 if (it->selective)
8398 {
8399 if (it->c == '\n')
8400 {
8401 /* A value of selective > 0 means hide lines indented more
8402 than that number of columns. */
8403 if (it->selective > 0
8404 && IT_CHARPOS (*it) + 1 < ZV
8405 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8406 IT_BYTEPOS (*it) + 1,
8407 it->selective))
8408 {
8409 success_p = next_element_from_ellipsis (it);
8410 it->dpvec_char_len = -1;
8411 }
8412 }
8413 else if (it->c == '\r' && it->selective == -1)
8414 {
8415 /* A value of selective == -1 means that everything from the
8416 CR to the end of the line is invisible, with maybe an
8417 ellipsis displayed for it. */
8418 success_p = next_element_from_ellipsis (it);
8419 it->dpvec_char_len = -1;
8420 }
8421 }
8422 }
8423
8424 /* Value is false if end of buffer reached. */
8425 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8426 return success_p;
8427 }
8428
8429
8430 /* Run the redisplay end trigger hook for IT. */
8431
8432 static void
8433 run_redisplay_end_trigger_hook (struct it *it)
8434 {
8435 /* IT->glyph_row should be non-null, i.e. we should be actually
8436 displaying something, or otherwise we should not run the hook. */
8437 eassert (it->glyph_row);
8438
8439 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8440 it->redisplay_end_trigger_charpos = 0;
8441
8442 /* Since we are *trying* to run these functions, don't try to run
8443 them again, even if they get an error. */
8444 wset_redisplay_end_trigger (it->w, Qnil);
8445 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8446 make_number (charpos));
8447
8448 /* Notice if it changed the face of the character we are on. */
8449 handle_face_prop (it);
8450 }
8451
8452
8453 /* Deliver a composition display element. Unlike the other
8454 next_element_from_XXX, this function is not registered in the array
8455 get_next_element[]. It is called from next_element_from_buffer and
8456 next_element_from_string when necessary. */
8457
8458 static bool
8459 next_element_from_composition (struct it *it)
8460 {
8461 it->what = IT_COMPOSITION;
8462 it->len = it->cmp_it.nbytes;
8463 if (STRINGP (it->string))
8464 {
8465 if (it->c < 0)
8466 {
8467 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8468 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8469 return false;
8470 }
8471 it->position = it->current.string_pos;
8472 it->object = it->string;
8473 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8474 IT_STRING_BYTEPOS (*it), it->string);
8475 }
8476 else
8477 {
8478 if (it->c < 0)
8479 {
8480 IT_CHARPOS (*it) += it->cmp_it.nchars;
8481 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8482 if (it->bidi_p)
8483 {
8484 if (it->bidi_it.new_paragraph)
8485 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8486 false);
8487 /* Resync the bidi iterator with IT's new position.
8488 FIXME: this doesn't support bidirectional text. */
8489 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8490 bidi_move_to_visually_next (&it->bidi_it);
8491 }
8492 return false;
8493 }
8494 it->position = it->current.pos;
8495 it->object = it->w->contents;
8496 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8497 IT_BYTEPOS (*it), Qnil);
8498 }
8499 return true;
8500 }
8501
8502
8503 \f
8504 /***********************************************************************
8505 Moving an iterator without producing glyphs
8506 ***********************************************************************/
8507
8508 /* Check if iterator is at a position corresponding to a valid buffer
8509 position after some move_it_ call. */
8510
8511 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8512 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8513
8514
8515 /* Move iterator IT to a specified buffer or X position within one
8516 line on the display without producing glyphs.
8517
8518 OP should be a bit mask including some or all of these bits:
8519 MOVE_TO_X: Stop upon reaching x-position TO_X.
8520 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8521 Regardless of OP's value, stop upon reaching the end of the display line.
8522
8523 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8524 This means, in particular, that TO_X includes window's horizontal
8525 scroll amount.
8526
8527 The return value has several possible values that
8528 say what condition caused the scan to stop:
8529
8530 MOVE_POS_MATCH_OR_ZV
8531 - when TO_POS or ZV was reached.
8532
8533 MOVE_X_REACHED
8534 -when TO_X was reached before TO_POS or ZV were reached.
8535
8536 MOVE_LINE_CONTINUED
8537 - when we reached the end of the display area and the line must
8538 be continued.
8539
8540 MOVE_LINE_TRUNCATED
8541 - when we reached the end of the display area and the line is
8542 truncated.
8543
8544 MOVE_NEWLINE_OR_CR
8545 - when we stopped at a line end, i.e. a newline or a CR and selective
8546 display is on. */
8547
8548 static enum move_it_result
8549 move_it_in_display_line_to (struct it *it,
8550 ptrdiff_t to_charpos, int to_x,
8551 enum move_operation_enum op)
8552 {
8553 enum move_it_result result = MOVE_UNDEFINED;
8554 struct glyph_row *saved_glyph_row;
8555 struct it wrap_it, atpos_it, atx_it, ppos_it;
8556 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8557 void *ppos_data = NULL;
8558 bool may_wrap = false;
8559 enum it_method prev_method = it->method;
8560 ptrdiff_t closest_pos UNINIT;
8561 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8562 bool saw_smaller_pos = prev_pos < to_charpos;
8563
8564 /* Don't produce glyphs in produce_glyphs. */
8565 saved_glyph_row = it->glyph_row;
8566 it->glyph_row = NULL;
8567
8568 /* Use wrap_it to save a copy of IT wherever a word wrap could
8569 occur. Use atpos_it to save a copy of IT at the desired buffer
8570 position, if found, so that we can scan ahead and check if the
8571 word later overshoots the window edge. Use atx_it similarly, for
8572 pixel positions. */
8573 wrap_it.sp = -1;
8574 atpos_it.sp = -1;
8575 atx_it.sp = -1;
8576
8577 /* Use ppos_it under bidi reordering to save a copy of IT for the
8578 initial position. We restore that position in IT when we have
8579 scanned the entire display line without finding a match for
8580 TO_CHARPOS and all the character positions are greater than
8581 TO_CHARPOS. We then restart the scan from the initial position,
8582 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8583 the closest to TO_CHARPOS. */
8584 if (it->bidi_p)
8585 {
8586 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8587 {
8588 SAVE_IT (ppos_it, *it, ppos_data);
8589 closest_pos = IT_CHARPOS (*it);
8590 }
8591 else
8592 closest_pos = ZV;
8593 }
8594
8595 #define BUFFER_POS_REACHED_P() \
8596 ((op & MOVE_TO_POS) != 0 \
8597 && BUFFERP (it->object) \
8598 && (IT_CHARPOS (*it) == to_charpos \
8599 || ((!it->bidi_p \
8600 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8601 && IT_CHARPOS (*it) > to_charpos) \
8602 || (it->what == IT_COMPOSITION \
8603 && ((IT_CHARPOS (*it) > to_charpos \
8604 && to_charpos >= it->cmp_it.charpos) \
8605 || (IT_CHARPOS (*it) < to_charpos \
8606 && to_charpos <= it->cmp_it.charpos)))) \
8607 && (it->method == GET_FROM_BUFFER \
8608 || (it->method == GET_FROM_DISPLAY_VECTOR \
8609 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8610
8611 /* If there's a line-/wrap-prefix, handle it. */
8612 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8613 && it->current_y < it->last_visible_y)
8614 handle_line_prefix (it);
8615
8616 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8617 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8618
8619 while (true)
8620 {
8621 int x, i, ascent = 0, descent = 0;
8622
8623 /* Utility macro to reset an iterator with x, ascent, and descent. */
8624 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8625 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8626 (IT)->max_descent = descent)
8627
8628 /* Stop if we move beyond TO_CHARPOS (after an image or a
8629 display string or stretch glyph). */
8630 if ((op & MOVE_TO_POS) != 0
8631 && BUFFERP (it->object)
8632 && it->method == GET_FROM_BUFFER
8633 && (((!it->bidi_p
8634 /* When the iterator is at base embedding level, we
8635 are guaranteed that characters are delivered for
8636 display in strictly increasing order of their
8637 buffer positions. */
8638 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8639 && IT_CHARPOS (*it) > to_charpos)
8640 || (it->bidi_p
8641 && (prev_method == GET_FROM_IMAGE
8642 || prev_method == GET_FROM_STRETCH
8643 || prev_method == GET_FROM_STRING)
8644 /* Passed TO_CHARPOS from left to right. */
8645 && ((prev_pos < to_charpos
8646 && IT_CHARPOS (*it) > to_charpos)
8647 /* Passed TO_CHARPOS from right to left. */
8648 || (prev_pos > to_charpos
8649 && IT_CHARPOS (*it) < to_charpos)))))
8650 {
8651 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8652 {
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 break;
8655 }
8656 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8657 /* If wrap_it is valid, the current position might be in a
8658 word that is wrapped. So, save the iterator in
8659 atpos_it and continue to see if wrapping happens. */
8660 SAVE_IT (atpos_it, *it, atpos_data);
8661 }
8662
8663 /* Stop when ZV reached.
8664 We used to stop here when TO_CHARPOS reached as well, but that is
8665 too soon if this glyph does not fit on this line. So we handle it
8666 explicitly below. */
8667 if (!get_next_display_element (it))
8668 {
8669 result = MOVE_POS_MATCH_OR_ZV;
8670 break;
8671 }
8672
8673 if (it->line_wrap == TRUNCATE)
8674 {
8675 if (BUFFER_POS_REACHED_P ())
8676 {
8677 result = MOVE_POS_MATCH_OR_ZV;
8678 break;
8679 }
8680 }
8681 else
8682 {
8683 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8684 {
8685 if (IT_DISPLAYING_WHITESPACE (it))
8686 may_wrap = true;
8687 else if (may_wrap)
8688 {
8689 /* We have reached a glyph that follows one or more
8690 whitespace characters. If the position is
8691 already found, we are done. */
8692 if (atpos_it.sp >= 0)
8693 {
8694 RESTORE_IT (it, &atpos_it, atpos_data);
8695 result = MOVE_POS_MATCH_OR_ZV;
8696 goto done;
8697 }
8698 if (atx_it.sp >= 0)
8699 {
8700 RESTORE_IT (it, &atx_it, atx_data);
8701 result = MOVE_X_REACHED;
8702 goto done;
8703 }
8704 /* Otherwise, we can wrap here. */
8705 SAVE_IT (wrap_it, *it, wrap_data);
8706 may_wrap = false;
8707 }
8708 }
8709 }
8710
8711 /* Remember the line height for the current line, in case
8712 the next element doesn't fit on the line. */
8713 ascent = it->max_ascent;
8714 descent = it->max_descent;
8715
8716 /* The call to produce_glyphs will get the metrics of the
8717 display element IT is loaded with. Record the x-position
8718 before this display element, in case it doesn't fit on the
8719 line. */
8720 x = it->current_x;
8721
8722 PRODUCE_GLYPHS (it);
8723
8724 if (it->area != TEXT_AREA)
8725 {
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 if (it->bidi_p
8734 && (op & MOVE_TO_POS)
8735 && IT_CHARPOS (*it) > to_charpos
8736 && IT_CHARPOS (*it) < closest_pos)
8737 closest_pos = IT_CHARPOS (*it);
8738 continue;
8739 }
8740
8741 /* The number of glyphs we get back in IT->nglyphs will normally
8742 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8743 character on a terminal frame, or (iii) a line end. For the
8744 second case, IT->nglyphs - 1 padding glyphs will be present.
8745 (On X frames, there is only one glyph produced for a
8746 composite character.)
8747
8748 The behavior implemented below means, for continuation lines,
8749 that as many spaces of a TAB as fit on the current line are
8750 displayed there. For terminal frames, as many glyphs of a
8751 multi-glyph character are displayed in the current line, too.
8752 This is what the old redisplay code did, and we keep it that
8753 way. Under X, the whole shape of a complex character must
8754 fit on the line or it will be completely displayed in the
8755 next line.
8756
8757 Note that both for tabs and padding glyphs, all glyphs have
8758 the same width. */
8759 if (it->nglyphs)
8760 {
8761 /* More than one glyph or glyph doesn't fit on line. All
8762 glyphs have the same width. */
8763 int single_glyph_width = it->pixel_width / it->nglyphs;
8764 int new_x;
8765 int x_before_this_char = x;
8766 int hpos_before_this_char = it->hpos;
8767
8768 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8769 {
8770 new_x = x + single_glyph_width;
8771
8772 /* We want to leave anything reaching TO_X to the caller. */
8773 if ((op & MOVE_TO_X) && new_x > to_x)
8774 {
8775 if (BUFFER_POS_REACHED_P ())
8776 {
8777 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8778 goto buffer_pos_reached;
8779 if (atpos_it.sp < 0)
8780 {
8781 SAVE_IT (atpos_it, *it, atpos_data);
8782 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8783 }
8784 }
8785 else
8786 {
8787 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8788 {
8789 it->current_x = x;
8790 result = MOVE_X_REACHED;
8791 break;
8792 }
8793 if (atx_it.sp < 0)
8794 {
8795 SAVE_IT (atx_it, *it, atx_data);
8796 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8797 }
8798 }
8799 }
8800
8801 if (/* Lines are continued. */
8802 it->line_wrap != TRUNCATE
8803 && (/* And glyph doesn't fit on the line. */
8804 new_x > it->last_visible_x
8805 /* Or it fits exactly and we're on a window
8806 system frame. */
8807 || (new_x == it->last_visible_x
8808 && FRAME_WINDOW_P (it->f)
8809 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8810 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8811 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8812 {
8813 bool moved_forward = false;
8814
8815 if (/* IT->hpos == 0 means the very first glyph
8816 doesn't fit on the line, e.g. a wide image. */
8817 it->hpos == 0
8818 || (new_x == it->last_visible_x
8819 && FRAME_WINDOW_P (it->f)))
8820 {
8821 ++it->hpos;
8822 it->current_x = new_x;
8823
8824 /* The character's last glyph just barely fits
8825 in this row. */
8826 if (i == it->nglyphs - 1)
8827 {
8828 /* If this is the destination position,
8829 return a position *before* it in this row,
8830 now that we know it fits in this row. */
8831 if (BUFFER_POS_REACHED_P ())
8832 {
8833 bool can_wrap = true;
8834
8835 /* If we are at a whitespace character
8836 that barely fits on this screen line,
8837 but the next character is also
8838 whitespace, we cannot wrap here. */
8839 if (it->line_wrap == WORD_WRAP
8840 && wrap_it.sp >= 0
8841 && may_wrap
8842 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8843 {
8844 struct it tem_it;
8845 void *tem_data = NULL;
8846
8847 SAVE_IT (tem_it, *it, tem_data);
8848 set_iterator_to_next (it, true);
8849 if (get_next_display_element (it)
8850 && IT_DISPLAYING_WHITESPACE (it))
8851 can_wrap = false;
8852 RESTORE_IT (it, &tem_it, tem_data);
8853 }
8854 if (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 /* If we've just found whitespace
8857 where we can wrap, effectively
8858 ignore the previous wrap point --
8859 it is no longer relevant, but we
8860 won't have an opportunity to
8861 update it, since we've reached
8862 the edge of this screen line. */
8863 || (may_wrap && can_wrap
8864 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8865 {
8866 it->hpos = hpos_before_this_char;
8867 it->current_x = x_before_this_char;
8868 result = MOVE_POS_MATCH_OR_ZV;
8869 break;
8870 }
8871 if (it->line_wrap == WORD_WRAP
8872 && atpos_it.sp < 0)
8873 {
8874 SAVE_IT (atpos_it, *it, atpos_data);
8875 atpos_it.current_x = x_before_this_char;
8876 atpos_it.hpos = hpos_before_this_char;
8877 }
8878 }
8879
8880 prev_method = it->method;
8881 if (it->method == GET_FROM_BUFFER)
8882 prev_pos = IT_CHARPOS (*it);
8883 set_iterator_to_next (it, true);
8884 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8885 SET_TEXT_POS (this_line_min_pos,
8886 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 /* On graphical terminals, newlines may
8888 "overflow" into the fringe if
8889 overflow-newline-into-fringe is non-nil.
8890 On text terminals, and on graphical
8891 terminals with no right margin, newlines
8892 may overflow into the last glyph on the
8893 display line.*/
8894 if (!FRAME_WINDOW_P (it->f)
8895 || ((it->bidi_p
8896 && it->bidi_it.paragraph_dir == R2L)
8897 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8898 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8899 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8900 {
8901 if (!get_next_display_element (it))
8902 {
8903 result = MOVE_POS_MATCH_OR_ZV;
8904 break;
8905 }
8906 moved_forward = true;
8907 if (BUFFER_POS_REACHED_P ())
8908 {
8909 if (ITERATOR_AT_END_OF_LINE_P (it))
8910 result = MOVE_POS_MATCH_OR_ZV;
8911 else
8912 result = MOVE_LINE_CONTINUED;
8913 break;
8914 }
8915 if (ITERATOR_AT_END_OF_LINE_P (it)
8916 && (it->line_wrap != WORD_WRAP
8917 || wrap_it.sp < 0
8918 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8919 {
8920 result = MOVE_NEWLINE_OR_CR;
8921 break;
8922 }
8923 }
8924 }
8925 }
8926 else
8927 IT_RESET_X_ASCENT_DESCENT (it);
8928
8929 /* If the screen line ends with whitespace, and we
8930 are under word-wrap, don't use wrap_it: it is no
8931 longer relevant, but we won't have an opportunity
8932 to update it, since we are done with this screen
8933 line. */
8934 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8935 /* If the character after the one which set the
8936 may_wrap flag is also whitespace, we can't
8937 wrap here, since the screen line cannot be
8938 wrapped in the middle of whitespace.
8939 Therefore, wrap_it _is_ relevant in that
8940 case. */
8941 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8942 {
8943 /* If we've found TO_X, go back there, as we now
8944 know the last word fits on this screen line. */
8945 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8946 && atx_it.sp >= 0)
8947 {
8948 RESTORE_IT (it, &atx_it, atx_data);
8949 atpos_it.sp = -1;
8950 atx_it.sp = -1;
8951 result = MOVE_X_REACHED;
8952 break;
8953 }
8954 }
8955 else if (wrap_it.sp >= 0)
8956 {
8957 RESTORE_IT (it, &wrap_it, wrap_data);
8958 atpos_it.sp = -1;
8959 atx_it.sp = -1;
8960 }
8961
8962 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8963 IT_CHARPOS (*it)));
8964 result = MOVE_LINE_CONTINUED;
8965 break;
8966 }
8967
8968 if (BUFFER_POS_REACHED_P ())
8969 {
8970 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8971 goto buffer_pos_reached;
8972 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8973 {
8974 SAVE_IT (atpos_it, *it, atpos_data);
8975 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8976 }
8977 }
8978
8979 if (new_x > it->first_visible_x)
8980 {
8981 /* Glyph is visible. Increment number of glyphs that
8982 would be displayed. */
8983 ++it->hpos;
8984 }
8985 }
8986
8987 if (result != MOVE_UNDEFINED)
8988 break;
8989 }
8990 else if (BUFFER_POS_REACHED_P ())
8991 {
8992 buffer_pos_reached:
8993 IT_RESET_X_ASCENT_DESCENT (it);
8994 result = MOVE_POS_MATCH_OR_ZV;
8995 break;
8996 }
8997 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8998 {
8999 /* Stop when TO_X specified and reached. This check is
9000 necessary here because of lines consisting of a line end,
9001 only. The line end will not produce any glyphs and we
9002 would never get MOVE_X_REACHED. */
9003 eassert (it->nglyphs == 0);
9004 result = MOVE_X_REACHED;
9005 break;
9006 }
9007
9008 /* Is this a line end? If yes, we're done. */
9009 if (ITERATOR_AT_END_OF_LINE_P (it))
9010 {
9011 /* If we are past TO_CHARPOS, but never saw any character
9012 positions smaller than TO_CHARPOS, return
9013 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9014 did. */
9015 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9016 {
9017 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9018 {
9019 if (closest_pos < ZV)
9020 {
9021 RESTORE_IT (it, &ppos_it, ppos_data);
9022 /* Don't recurse if closest_pos is equal to
9023 to_charpos, since we have just tried that. */
9024 if (closest_pos != to_charpos)
9025 move_it_in_display_line_to (it, closest_pos, -1,
9026 MOVE_TO_POS);
9027 result = MOVE_POS_MATCH_OR_ZV;
9028 }
9029 else
9030 goto buffer_pos_reached;
9031 }
9032 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9033 && IT_CHARPOS (*it) > to_charpos)
9034 goto buffer_pos_reached;
9035 else
9036 result = MOVE_NEWLINE_OR_CR;
9037 }
9038 else
9039 result = MOVE_NEWLINE_OR_CR;
9040 /* If we've processed the newline, make sure this flag is
9041 reset, as it must only be set when the newline itself is
9042 processed. */
9043 if (result == MOVE_NEWLINE_OR_CR)
9044 it->constrain_row_ascent_descent_p = false;
9045 break;
9046 }
9047
9048 prev_method = it->method;
9049 if (it->method == GET_FROM_BUFFER)
9050 prev_pos = IT_CHARPOS (*it);
9051 /* The current display element has been consumed. Advance
9052 to the next. */
9053 set_iterator_to_next (it, true);
9054 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9055 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9056 if (IT_CHARPOS (*it) < to_charpos)
9057 saw_smaller_pos = true;
9058 if (it->bidi_p
9059 && (op & MOVE_TO_POS)
9060 && IT_CHARPOS (*it) >= to_charpos
9061 && IT_CHARPOS (*it) < closest_pos)
9062 closest_pos = IT_CHARPOS (*it);
9063
9064 /* Stop if lines are truncated and IT's current x-position is
9065 past the right edge of the window now. */
9066 if (it->line_wrap == TRUNCATE
9067 && it->current_x >= it->last_visible_x)
9068 {
9069 if (!FRAME_WINDOW_P (it->f)
9070 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9071 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9072 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9073 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9074 {
9075 bool at_eob_p = false;
9076
9077 if ((at_eob_p = !get_next_display_element (it))
9078 || BUFFER_POS_REACHED_P ()
9079 /* If we are past TO_CHARPOS, but never saw any
9080 character positions smaller than TO_CHARPOS,
9081 return MOVE_POS_MATCH_OR_ZV, like the
9082 unidirectional display did. */
9083 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9084 && !saw_smaller_pos
9085 && IT_CHARPOS (*it) > to_charpos))
9086 {
9087 if (it->bidi_p
9088 && !BUFFER_POS_REACHED_P ()
9089 && !at_eob_p && closest_pos < ZV)
9090 {
9091 RESTORE_IT (it, &ppos_it, ppos_data);
9092 if (closest_pos != to_charpos)
9093 move_it_in_display_line_to (it, closest_pos, -1,
9094 MOVE_TO_POS);
9095 }
9096 result = MOVE_POS_MATCH_OR_ZV;
9097 break;
9098 }
9099 if (ITERATOR_AT_END_OF_LINE_P (it))
9100 {
9101 result = MOVE_NEWLINE_OR_CR;
9102 break;
9103 }
9104 }
9105 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9106 && !saw_smaller_pos
9107 && IT_CHARPOS (*it) > to_charpos)
9108 {
9109 if (closest_pos < ZV)
9110 {
9111 RESTORE_IT (it, &ppos_it, ppos_data);
9112 if (closest_pos != to_charpos)
9113 move_it_in_display_line_to (it, closest_pos, -1,
9114 MOVE_TO_POS);
9115 }
9116 result = MOVE_POS_MATCH_OR_ZV;
9117 break;
9118 }
9119 result = MOVE_LINE_TRUNCATED;
9120 break;
9121 }
9122 #undef IT_RESET_X_ASCENT_DESCENT
9123 }
9124
9125 #undef BUFFER_POS_REACHED_P
9126
9127 /* If we scanned beyond TO_POS, restore the saved iterator either to
9128 the wrap point (if found), or to atpos/atx location. We decide which
9129 data to use to restore the saved iterator state by their X coordinates,
9130 since buffer positions might increase non-monotonically with screen
9131 coordinates due to bidi reordering. */
9132 if (result == MOVE_LINE_CONTINUED
9133 && it->line_wrap == WORD_WRAP
9134 && wrap_it.sp >= 0
9135 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9136 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9137 RESTORE_IT (it, &wrap_it, wrap_data);
9138 else if (atpos_it.sp >= 0)
9139 RESTORE_IT (it, &atpos_it, atpos_data);
9140 else if (atx_it.sp >= 0)
9141 RESTORE_IT (it, &atx_it, atx_data);
9142
9143 done:
9144
9145 if (atpos_data)
9146 bidi_unshelve_cache (atpos_data, true);
9147 if (atx_data)
9148 bidi_unshelve_cache (atx_data, true);
9149 if (wrap_data)
9150 bidi_unshelve_cache (wrap_data, true);
9151 if (ppos_data)
9152 bidi_unshelve_cache (ppos_data, true);
9153
9154 /* Restore the iterator settings altered at the beginning of this
9155 function. */
9156 it->glyph_row = saved_glyph_row;
9157 return result;
9158 }
9159
9160 /* For external use. */
9161 void
9162 move_it_in_display_line (struct it *it,
9163 ptrdiff_t to_charpos, int to_x,
9164 enum move_operation_enum op)
9165 {
9166 if (it->line_wrap == WORD_WRAP
9167 && (op & MOVE_TO_X))
9168 {
9169 struct it save_it;
9170 void *save_data = NULL;
9171 int skip;
9172
9173 SAVE_IT (save_it, *it, save_data);
9174 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9175 /* When word-wrap is on, TO_X may lie past the end
9176 of a wrapped line. Then it->current is the
9177 character on the next line, so backtrack to the
9178 space before the wrap point. */
9179 if (skip == MOVE_LINE_CONTINUED)
9180 {
9181 int prev_x = max (it->current_x - 1, 0);
9182 RESTORE_IT (it, &save_it, save_data);
9183 move_it_in_display_line_to
9184 (it, -1, prev_x, MOVE_TO_X);
9185 }
9186 else
9187 bidi_unshelve_cache (save_data, true);
9188 }
9189 else
9190 move_it_in_display_line_to (it, to_charpos, to_x, op);
9191 }
9192
9193
9194 /* Move IT forward until it satisfies one or more of the criteria in
9195 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9196
9197 OP is a bit-mask that specifies where to stop, and in particular,
9198 which of those four position arguments makes a difference. See the
9199 description of enum move_operation_enum.
9200
9201 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9202 screen line, this function will set IT to the next position that is
9203 displayed to the right of TO_CHARPOS on the screen.
9204
9205 Return the maximum pixel length of any line scanned but never more
9206 than it.last_visible_x. */
9207
9208 int
9209 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9210 {
9211 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9212 int line_height, line_start_x = 0, reached = 0;
9213 int max_current_x = 0;
9214 void *backup_data = NULL;
9215
9216 for (;;)
9217 {
9218 if (op & MOVE_TO_VPOS)
9219 {
9220 /* If no TO_CHARPOS and no TO_X specified, stop at the
9221 start of the line TO_VPOS. */
9222 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9223 {
9224 if (it->vpos == to_vpos)
9225 {
9226 reached = 1;
9227 break;
9228 }
9229 else
9230 skip = move_it_in_display_line_to (it, -1, -1, 0);
9231 }
9232 else
9233 {
9234 /* TO_VPOS >= 0 means stop at TO_X in the line at
9235 TO_VPOS, or at TO_POS, whichever comes first. */
9236 if (it->vpos == to_vpos)
9237 {
9238 reached = 2;
9239 break;
9240 }
9241
9242 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9243
9244 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9245 {
9246 reached = 3;
9247 break;
9248 }
9249 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9250 {
9251 /* We have reached TO_X but not in the line we want. */
9252 skip = move_it_in_display_line_to (it, to_charpos,
9253 -1, MOVE_TO_POS);
9254 if (skip == MOVE_POS_MATCH_OR_ZV)
9255 {
9256 reached = 4;
9257 break;
9258 }
9259 }
9260 }
9261 }
9262 else if (op & MOVE_TO_Y)
9263 {
9264 struct it it_backup;
9265
9266 if (it->line_wrap == WORD_WRAP)
9267 SAVE_IT (it_backup, *it, backup_data);
9268
9269 /* TO_Y specified means stop at TO_X in the line containing
9270 TO_Y---or at TO_CHARPOS if this is reached first. The
9271 problem is that we can't really tell whether the line
9272 contains TO_Y before we have completely scanned it, and
9273 this may skip past TO_X. What we do is to first scan to
9274 TO_X.
9275
9276 If TO_X is not specified, use a TO_X of zero. The reason
9277 is to make the outcome of this function more predictable.
9278 If we didn't use TO_X == 0, we would stop at the end of
9279 the line which is probably not what a caller would expect
9280 to happen. */
9281 skip = move_it_in_display_line_to
9282 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9283 (MOVE_TO_X | (op & MOVE_TO_POS)));
9284
9285 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9286 if (skip == MOVE_POS_MATCH_OR_ZV)
9287 reached = 5;
9288 else if (skip == MOVE_X_REACHED)
9289 {
9290 /* If TO_X was reached, we want to know whether TO_Y is
9291 in the line. We know this is the case if the already
9292 scanned glyphs make the line tall enough. Otherwise,
9293 we must check by scanning the rest of the line. */
9294 line_height = it->max_ascent + it->max_descent;
9295 if (to_y >= it->current_y
9296 && to_y < it->current_y + line_height)
9297 {
9298 reached = 6;
9299 break;
9300 }
9301 SAVE_IT (it_backup, *it, backup_data);
9302 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9303 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9304 op & MOVE_TO_POS);
9305 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9306 line_height = it->max_ascent + it->max_descent;
9307 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9308
9309 if (to_y >= it->current_y
9310 && to_y < it->current_y + line_height)
9311 {
9312 /* If TO_Y is in this line and TO_X was reached
9313 above, we scanned too far. We have to restore
9314 IT's settings to the ones before skipping. But
9315 keep the more accurate values of max_ascent and
9316 max_descent we've found while skipping the rest
9317 of the line, for the sake of callers, such as
9318 pos_visible_p, that need to know the line
9319 height. */
9320 int max_ascent = it->max_ascent;
9321 int max_descent = it->max_descent;
9322
9323 RESTORE_IT (it, &it_backup, backup_data);
9324 it->max_ascent = max_ascent;
9325 it->max_descent = max_descent;
9326 reached = 6;
9327 }
9328 else
9329 {
9330 skip = skip2;
9331 if (skip == MOVE_POS_MATCH_OR_ZV)
9332 reached = 7;
9333 }
9334 }
9335 else
9336 {
9337 /* Check whether TO_Y is in this line. */
9338 line_height = it->max_ascent + it->max_descent;
9339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9340
9341 if (to_y >= it->current_y
9342 && to_y < it->current_y + line_height)
9343 {
9344 if (to_y > it->current_y)
9345 max_current_x = max (it->current_x, max_current_x);
9346
9347 /* When word-wrap is on, TO_X may lie past the end
9348 of a wrapped line. Then it->current is the
9349 character on the next line, so backtrack to the
9350 space before the wrap point. */
9351 if (skip == MOVE_LINE_CONTINUED
9352 && it->line_wrap == WORD_WRAP)
9353 {
9354 int prev_x = max (it->current_x - 1, 0);
9355 RESTORE_IT (it, &it_backup, backup_data);
9356 skip = move_it_in_display_line_to
9357 (it, -1, prev_x, MOVE_TO_X);
9358 }
9359
9360 reached = 6;
9361 }
9362 }
9363
9364 if (reached)
9365 {
9366 max_current_x = max (it->current_x, max_current_x);
9367 break;
9368 }
9369 }
9370 else if (BUFFERP (it->object)
9371 && (it->method == GET_FROM_BUFFER
9372 || it->method == GET_FROM_STRETCH)
9373 && IT_CHARPOS (*it) >= to_charpos
9374 /* Under bidi iteration, a call to set_iterator_to_next
9375 can scan far beyond to_charpos if the initial
9376 portion of the next line needs to be reordered. In
9377 that case, give move_it_in_display_line_to another
9378 chance below. */
9379 && !(it->bidi_p
9380 && it->bidi_it.scan_dir == -1))
9381 skip = MOVE_POS_MATCH_OR_ZV;
9382 else
9383 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9384
9385 switch (skip)
9386 {
9387 case MOVE_POS_MATCH_OR_ZV:
9388 max_current_x = max (it->current_x, max_current_x);
9389 reached = 8;
9390 goto out;
9391
9392 case MOVE_NEWLINE_OR_CR:
9393 max_current_x = max (it->current_x, max_current_x);
9394 set_iterator_to_next (it, true);
9395 it->continuation_lines_width = 0;
9396 break;
9397
9398 case MOVE_LINE_TRUNCATED:
9399 max_current_x = it->last_visible_x;
9400 it->continuation_lines_width = 0;
9401 reseat_at_next_visible_line_start (it, false);
9402 if ((op & MOVE_TO_POS) != 0
9403 && IT_CHARPOS (*it) > to_charpos)
9404 {
9405 reached = 9;
9406 goto out;
9407 }
9408 break;
9409
9410 case MOVE_LINE_CONTINUED:
9411 max_current_x = it->last_visible_x;
9412 /* For continued lines ending in a tab, some of the glyphs
9413 associated with the tab are displayed on the current
9414 line. Since it->current_x does not include these glyphs,
9415 we use it->last_visible_x instead. */
9416 if (it->c == '\t')
9417 {
9418 it->continuation_lines_width += it->last_visible_x;
9419 /* When moving by vpos, ensure that the iterator really
9420 advances to the next line (bug#847, bug#969). Fixme:
9421 do we need to do this in other circumstances? */
9422 if (it->current_x != it->last_visible_x
9423 && (op & MOVE_TO_VPOS)
9424 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9425 {
9426 line_start_x = it->current_x + it->pixel_width
9427 - it->last_visible_x;
9428 if (FRAME_WINDOW_P (it->f))
9429 {
9430 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9431 struct font *face_font = face->font;
9432
9433 /* When display_line produces a continued line
9434 that ends in a TAB, it skips a tab stop that
9435 is closer than the font's space character
9436 width (see x_produce_glyphs where it produces
9437 the stretch glyph which represents a TAB).
9438 We need to reproduce the same logic here. */
9439 eassert (face_font);
9440 if (face_font)
9441 {
9442 if (line_start_x < face_font->space_width)
9443 line_start_x
9444 += it->tab_width * face_font->space_width;
9445 }
9446 }
9447 set_iterator_to_next (it, false);
9448 }
9449 }
9450 else
9451 it->continuation_lines_width += it->current_x;
9452 break;
9453
9454 default:
9455 emacs_abort ();
9456 }
9457
9458 /* Reset/increment for the next run. */
9459 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9460 it->current_x = line_start_x;
9461 line_start_x = 0;
9462 it->hpos = 0;
9463 it->current_y += it->max_ascent + it->max_descent;
9464 ++it->vpos;
9465 last_height = it->max_ascent + it->max_descent;
9466 it->max_ascent = it->max_descent = 0;
9467 }
9468
9469 out:
9470
9471 /* On text terminals, we may stop at the end of a line in the middle
9472 of a multi-character glyph. If the glyph itself is continued,
9473 i.e. it is actually displayed on the next line, don't treat this
9474 stopping point as valid; move to the next line instead (unless
9475 that brings us offscreen). */
9476 if (!FRAME_WINDOW_P (it->f)
9477 && op & MOVE_TO_POS
9478 && IT_CHARPOS (*it) == to_charpos
9479 && it->what == IT_CHARACTER
9480 && it->nglyphs > 1
9481 && it->line_wrap == WINDOW_WRAP
9482 && it->current_x == it->last_visible_x - 1
9483 && it->c != '\n'
9484 && it->c != '\t'
9485 && it->w->window_end_valid
9486 && it->vpos < it->w->window_end_vpos)
9487 {
9488 it->continuation_lines_width += it->current_x;
9489 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9490 it->current_y += it->max_ascent + it->max_descent;
9491 ++it->vpos;
9492 last_height = it->max_ascent + it->max_descent;
9493 }
9494
9495 if (backup_data)
9496 bidi_unshelve_cache (backup_data, true);
9497
9498 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9499
9500 return max_current_x;
9501 }
9502
9503
9504 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9505
9506 If DY > 0, move IT backward at least that many pixels. DY = 0
9507 means move IT backward to the preceding line start or BEGV. This
9508 function may move over more than DY pixels if IT->current_y - DY
9509 ends up in the middle of a line; in this case IT->current_y will be
9510 set to the top of the line moved to. */
9511
9512 void
9513 move_it_vertically_backward (struct it *it, int dy)
9514 {
9515 int nlines, h;
9516 struct it it2, it3;
9517 void *it2data = NULL, *it3data = NULL;
9518 ptrdiff_t start_pos;
9519 int nchars_per_row
9520 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9521 ptrdiff_t pos_limit;
9522
9523 move_further_back:
9524 eassert (dy >= 0);
9525
9526 start_pos = IT_CHARPOS (*it);
9527
9528 /* Estimate how many newlines we must move back. */
9529 nlines = max (1, dy / default_line_pixel_height (it->w));
9530 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9531 pos_limit = BEGV;
9532 else
9533 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9534
9535 /* Set the iterator's position that many lines back. But don't go
9536 back more than NLINES full screen lines -- this wins a day with
9537 buffers which have very long lines. */
9538 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9539 back_to_previous_visible_line_start (it);
9540
9541 /* Reseat the iterator here. When moving backward, we don't want
9542 reseat to skip forward over invisible text, set up the iterator
9543 to deliver from overlay strings at the new position etc. So,
9544 use reseat_1 here. */
9545 reseat_1 (it, it->current.pos, true);
9546
9547 /* We are now surely at a line start. */
9548 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9549 reordering is in effect. */
9550 it->continuation_lines_width = 0;
9551
9552 /* Move forward and see what y-distance we moved. First move to the
9553 start of the next line so that we get its height. We need this
9554 height to be able to tell whether we reached the specified
9555 y-distance. */
9556 SAVE_IT (it2, *it, it2data);
9557 it2.max_ascent = it2.max_descent = 0;
9558 do
9559 {
9560 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9561 MOVE_TO_POS | MOVE_TO_VPOS);
9562 }
9563 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9564 /* If we are in a display string which starts at START_POS,
9565 and that display string includes a newline, and we are
9566 right after that newline (i.e. at the beginning of a
9567 display line), exit the loop, because otherwise we will
9568 infloop, since move_it_to will see that it is already at
9569 START_POS and will not move. */
9570 || (it2.method == GET_FROM_STRING
9571 && IT_CHARPOS (it2) == start_pos
9572 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9573 eassert (IT_CHARPOS (*it) >= BEGV);
9574 SAVE_IT (it3, it2, it3data);
9575
9576 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9577 eassert (IT_CHARPOS (*it) >= BEGV);
9578 /* H is the actual vertical distance from the position in *IT
9579 and the starting position. */
9580 h = it2.current_y - it->current_y;
9581 /* NLINES is the distance in number of lines. */
9582 nlines = it2.vpos - it->vpos;
9583
9584 /* Correct IT's y and vpos position
9585 so that they are relative to the starting point. */
9586 it->vpos -= nlines;
9587 it->current_y -= h;
9588
9589 if (dy == 0)
9590 {
9591 /* DY == 0 means move to the start of the screen line. The
9592 value of nlines is > 0 if continuation lines were involved,
9593 or if the original IT position was at start of a line. */
9594 RESTORE_IT (it, it, it2data);
9595 if (nlines > 0)
9596 move_it_by_lines (it, nlines);
9597 /* The above code moves us to some position NLINES down,
9598 usually to its first glyph (leftmost in an L2R line), but
9599 that's not necessarily the start of the line, under bidi
9600 reordering. We want to get to the character position
9601 that is immediately after the newline of the previous
9602 line. */
9603 if (it->bidi_p
9604 && !it->continuation_lines_width
9605 && !STRINGP (it->string)
9606 && IT_CHARPOS (*it) > BEGV
9607 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9608 {
9609 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9610
9611 DEC_BOTH (cp, bp);
9612 cp = find_newline_no_quit (cp, bp, -1, NULL);
9613 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9614 }
9615 bidi_unshelve_cache (it3data, true);
9616 }
9617 else
9618 {
9619 /* The y-position we try to reach, relative to *IT.
9620 Note that H has been subtracted in front of the if-statement. */
9621 int target_y = it->current_y + h - dy;
9622 int y0 = it3.current_y;
9623 int y1;
9624 int line_height;
9625
9626 RESTORE_IT (&it3, &it3, it3data);
9627 y1 = line_bottom_y (&it3);
9628 line_height = y1 - y0;
9629 RESTORE_IT (it, it, it2data);
9630 /* If we did not reach target_y, try to move further backward if
9631 we can. If we moved too far backward, try to move forward. */
9632 if (target_y < it->current_y
9633 /* This is heuristic. In a window that's 3 lines high, with
9634 a line height of 13 pixels each, recentering with point
9635 on the bottom line will try to move -39/2 = 19 pixels
9636 backward. Try to avoid moving into the first line. */
9637 && (it->current_y - target_y
9638 > min (window_box_height (it->w), line_height * 2 / 3))
9639 && IT_CHARPOS (*it) > BEGV)
9640 {
9641 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9642 target_y - it->current_y));
9643 dy = it->current_y - target_y;
9644 goto move_further_back;
9645 }
9646 else if (target_y >= it->current_y + line_height
9647 && IT_CHARPOS (*it) < ZV)
9648 {
9649 /* Should move forward by at least one line, maybe more.
9650
9651 Note: Calling move_it_by_lines can be expensive on
9652 terminal frames, where compute_motion is used (via
9653 vmotion) to do the job, when there are very long lines
9654 and truncate-lines is nil. That's the reason for
9655 treating terminal frames specially here. */
9656
9657 if (!FRAME_WINDOW_P (it->f))
9658 move_it_vertically (it, target_y - it->current_y);
9659 else
9660 {
9661 do
9662 {
9663 move_it_by_lines (it, 1);
9664 }
9665 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9666 }
9667 }
9668 }
9669 }
9670
9671
9672 /* Move IT by a specified amount of pixel lines DY. DY negative means
9673 move backwards. DY = 0 means move to start of screen line. At the
9674 end, IT will be on the start of a screen line. */
9675
9676 void
9677 move_it_vertically (struct it *it, int dy)
9678 {
9679 if (dy <= 0)
9680 move_it_vertically_backward (it, -dy);
9681 else
9682 {
9683 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9684 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9685 MOVE_TO_POS | MOVE_TO_Y);
9686 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9687
9688 /* If buffer ends in ZV without a newline, move to the start of
9689 the line to satisfy the post-condition. */
9690 if (IT_CHARPOS (*it) == ZV
9691 && ZV > BEGV
9692 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9693 move_it_by_lines (it, 0);
9694 }
9695 }
9696
9697
9698 /* Move iterator IT past the end of the text line it is in. */
9699
9700 void
9701 move_it_past_eol (struct it *it)
9702 {
9703 enum move_it_result rc;
9704
9705 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9706 if (rc == MOVE_NEWLINE_OR_CR)
9707 set_iterator_to_next (it, false);
9708 }
9709
9710
9711 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9712 negative means move up. DVPOS == 0 means move to the start of the
9713 screen line.
9714
9715 Optimization idea: If we would know that IT->f doesn't use
9716 a face with proportional font, we could be faster for
9717 truncate-lines nil. */
9718
9719 void
9720 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9721 {
9722
9723 /* The commented-out optimization uses vmotion on terminals. This
9724 gives bad results, because elements like it->what, on which
9725 callers such as pos_visible_p rely, aren't updated. */
9726 /* struct position pos;
9727 if (!FRAME_WINDOW_P (it->f))
9728 {
9729 struct text_pos textpos;
9730
9731 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9732 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9733 reseat (it, textpos, true);
9734 it->vpos += pos.vpos;
9735 it->current_y += pos.vpos;
9736 }
9737 else */
9738
9739 if (dvpos == 0)
9740 {
9741 /* DVPOS == 0 means move to the start of the screen line. */
9742 move_it_vertically_backward (it, 0);
9743 /* Let next call to line_bottom_y calculate real line height. */
9744 last_height = 0;
9745 }
9746 else if (dvpos > 0)
9747 {
9748 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9749 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9750 {
9751 /* Only move to the next buffer position if we ended up in a
9752 string from display property, not in an overlay string
9753 (before-string or after-string). That is because the
9754 latter don't conceal the underlying buffer position, so
9755 we can ask to move the iterator to the exact position we
9756 are interested in. Note that, even if we are already at
9757 IT_CHARPOS (*it), the call below is not a no-op, as it
9758 will detect that we are at the end of the string, pop the
9759 iterator, and compute it->current_x and it->hpos
9760 correctly. */
9761 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9762 -1, -1, -1, MOVE_TO_POS);
9763 }
9764 }
9765 else
9766 {
9767 struct it it2;
9768 void *it2data = NULL;
9769 ptrdiff_t start_charpos, i;
9770 int nchars_per_row
9771 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9772 bool hit_pos_limit = false;
9773 ptrdiff_t pos_limit;
9774
9775 /* Start at the beginning of the screen line containing IT's
9776 position. This may actually move vertically backwards,
9777 in case of overlays, so adjust dvpos accordingly. */
9778 dvpos += it->vpos;
9779 move_it_vertically_backward (it, 0);
9780 dvpos -= it->vpos;
9781
9782 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9783 screen lines, and reseat the iterator there. */
9784 start_charpos = IT_CHARPOS (*it);
9785 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9786 pos_limit = BEGV;
9787 else
9788 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9789
9790 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9791 back_to_previous_visible_line_start (it);
9792 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9793 hit_pos_limit = true;
9794 reseat (it, it->current.pos, true);
9795
9796 /* Move further back if we end up in a string or an image. */
9797 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9798 {
9799 /* First try to move to start of display line. */
9800 dvpos += it->vpos;
9801 move_it_vertically_backward (it, 0);
9802 dvpos -= it->vpos;
9803 if (IT_POS_VALID_AFTER_MOVE_P (it))
9804 break;
9805 /* If start of line is still in string or image,
9806 move further back. */
9807 back_to_previous_visible_line_start (it);
9808 reseat (it, it->current.pos, true);
9809 dvpos--;
9810 }
9811
9812 it->current_x = it->hpos = 0;
9813
9814 /* Above call may have moved too far if continuation lines
9815 are involved. Scan forward and see if it did. */
9816 SAVE_IT (it2, *it, it2data);
9817 it2.vpos = it2.current_y = 0;
9818 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9819 it->vpos -= it2.vpos;
9820 it->current_y -= it2.current_y;
9821 it->current_x = it->hpos = 0;
9822
9823 /* If we moved too far back, move IT some lines forward. */
9824 if (it2.vpos > -dvpos)
9825 {
9826 int delta = it2.vpos + dvpos;
9827
9828 RESTORE_IT (&it2, &it2, it2data);
9829 SAVE_IT (it2, *it, it2data);
9830 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9831 /* Move back again if we got too far ahead. */
9832 if (IT_CHARPOS (*it) >= start_charpos)
9833 RESTORE_IT (it, &it2, it2data);
9834 else
9835 bidi_unshelve_cache (it2data, true);
9836 }
9837 else if (hit_pos_limit && pos_limit > BEGV
9838 && dvpos < 0 && it2.vpos < -dvpos)
9839 {
9840 /* If we hit the limit, but still didn't make it far enough
9841 back, that means there's a display string with a newline
9842 covering a large chunk of text, and that caused
9843 back_to_previous_visible_line_start try to go too far.
9844 Punish those who commit such atrocities by going back
9845 until we've reached DVPOS, after lifting the limit, which
9846 could make it slow for very long lines. "If it hurts,
9847 don't do that!" */
9848 dvpos += it2.vpos;
9849 RESTORE_IT (it, it, it2data);
9850 for (i = -dvpos; i > 0; --i)
9851 {
9852 back_to_previous_visible_line_start (it);
9853 it->vpos--;
9854 }
9855 reseat_1 (it, it->current.pos, true);
9856 }
9857 else
9858 RESTORE_IT (it, it, it2data);
9859 }
9860 }
9861
9862 /* Return true if IT points into the middle of a display vector. */
9863
9864 bool
9865 in_display_vector_p (struct it *it)
9866 {
9867 return (it->method == GET_FROM_DISPLAY_VECTOR
9868 && it->current.dpvec_index > 0
9869 && it->dpvec + it->current.dpvec_index != it->dpend);
9870 }
9871
9872 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9873 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9874 WINDOW must be a live window and defaults to the selected one. The
9875 return value is a cons of the maximum pixel-width of any text line and
9876 the maximum pixel-height of all text lines.
9877
9878 The optional argument FROM, if non-nil, specifies the first text
9879 position and defaults to the minimum accessible position of the buffer.
9880 If FROM is t, use the minimum accessible position that starts a
9881 non-empty line. TO, if non-nil, specifies the last text position and
9882 defaults to the maximum accessible position of the buffer. If TO is t,
9883 use the maximum accessible position that ends a non-empty line.
9884
9885 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9886 width that can be returned. X-LIMIT nil or omitted, means to use the
9887 pixel-width of WINDOW's body; use this if you want to know how high
9888 WINDOW should be become in order to fit all of its buffer's text with
9889 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9890 if you intend to change WINDOW's width. In any case, text whose
9891 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9892 of long lines can take some time, it's always a good idea to make this
9893 argument as small as possible; in particular, if the buffer contains
9894 long lines that shall be truncated anyway.
9895
9896 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9897 height (excluding the height of the mode- or header-line, if any) that
9898 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9899 ignored. Since calculating the text height of a large buffer can take
9900 some time, it makes sense to specify this argument if the size of the
9901 buffer is large or unknown.
9902
9903 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9904 include the height of the mode- or header-line of WINDOW in the return
9905 value. If it is either the symbol `mode-line' or `header-line', include
9906 only the height of that line, if present, in the return value. If t,
9907 include the height of both, if present, in the return value. */)
9908 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9909 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9910 {
9911 struct window *w = decode_live_window (window);
9912 Lisp_Object buffer = w->contents;
9913 struct buffer *b;
9914 struct it it;
9915 struct buffer *old_b = NULL;
9916 ptrdiff_t start, end, pos;
9917 struct text_pos startp;
9918 void *itdata = NULL;
9919 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9920
9921 CHECK_BUFFER (buffer);
9922 b = XBUFFER (buffer);
9923
9924 if (b != current_buffer)
9925 {
9926 old_b = current_buffer;
9927 set_buffer_internal (b);
9928 }
9929
9930 if (NILP (from))
9931 start = BEGV;
9932 else if (EQ (from, Qt))
9933 {
9934 start = pos = BEGV;
9935 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9936 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9937 start = pos;
9938 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9939 start = pos;
9940 }
9941 else
9942 {
9943 CHECK_NUMBER_COERCE_MARKER (from);
9944 start = min (max (XINT (from), BEGV), ZV);
9945 }
9946
9947 if (NILP (to))
9948 end = ZV;
9949 else if (EQ (to, Qt))
9950 {
9951 end = pos = ZV;
9952 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9953 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9954 end = pos;
9955 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9956 end = pos;
9957 }
9958 else
9959 {
9960 CHECK_NUMBER_COERCE_MARKER (to);
9961 end = max (start, min (XINT (to), ZV));
9962 }
9963
9964 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9965 max_x = XINT (x_limit);
9966
9967 if (NILP (y_limit))
9968 max_y = INT_MAX;
9969 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9970 max_y = XINT (y_limit);
9971
9972 itdata = bidi_shelve_cache ();
9973 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9974 start_display (&it, w, startp);
9975
9976 if (NILP (x_limit))
9977 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9978 else
9979 {
9980 it.last_visible_x = max_x;
9981 /* Actually, we never want move_it_to stop at to_x. But to make
9982 sure that move_it_in_display_line_to always moves far enough,
9983 we set it to INT_MAX and specify MOVE_TO_X. */
9984 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9985 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9986 /* Don't return more than X-LIMIT. */
9987 if (x > max_x)
9988 x = max_x;
9989 }
9990
9991 /* Subtract height of header-line which was counted automatically by
9992 start_display. */
9993 y = it.current_y + it.max_ascent + it.max_descent
9994 - WINDOW_HEADER_LINE_HEIGHT (w);
9995 /* Don't return more than Y-LIMIT. */
9996 if (y > max_y)
9997 y = max_y;
9998
9999 if (EQ (mode_and_header_line, Qheader_line)
10000 || EQ (mode_and_header_line, Qt))
10001 /* Re-add height of header-line as requested. */
10002 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10003
10004 if (EQ (mode_and_header_line, Qmode_line)
10005 || EQ (mode_and_header_line, Qt))
10006 /* Add height of mode-line as requested. */
10007 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10008
10009 bidi_unshelve_cache (itdata, false);
10010
10011 if (old_b)
10012 set_buffer_internal (old_b);
10013
10014 return Fcons (make_number (x), make_number (y));
10015 }
10016 \f
10017 /***********************************************************************
10018 Messages
10019 ***********************************************************************/
10020
10021 /* Return the number of arguments the format string FORMAT needs. */
10022
10023 static ptrdiff_t
10024 format_nargs (char const *format)
10025 {
10026 ptrdiff_t nargs = 0;
10027 for (char const *p = format; (p = strchr (p, '%')); p++)
10028 if (p[1] == '%')
10029 p++;
10030 else
10031 nargs++;
10032 return nargs;
10033 }
10034
10035 /* Add a message with format string FORMAT and formatted arguments
10036 to *Messages*. */
10037
10038 void
10039 add_to_log (const char *format, ...)
10040 {
10041 va_list ap;
10042 va_start (ap, format);
10043 vadd_to_log (format, ap);
10044 va_end (ap);
10045 }
10046
10047 void
10048 vadd_to_log (char const *format, va_list ap)
10049 {
10050 ptrdiff_t form_nargs = format_nargs (format);
10051 ptrdiff_t nargs = 1 + form_nargs;
10052 Lisp_Object args[10];
10053 eassert (nargs <= ARRAYELTS (args));
10054 AUTO_STRING (args0, format);
10055 args[0] = args0;
10056 for (ptrdiff_t i = 1; i <= nargs; i++)
10057 args[i] = va_arg (ap, Lisp_Object);
10058 Lisp_Object msg = Qnil;
10059 msg = Fformat_message (nargs, args);
10060
10061 ptrdiff_t len = SBYTES (msg) + 1;
10062 USE_SAFE_ALLOCA;
10063 char *buffer = SAFE_ALLOCA (len);
10064 memcpy (buffer, SDATA (msg), len);
10065
10066 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10067 SAFE_FREE ();
10068 }
10069
10070
10071 /* Output a newline in the *Messages* buffer if "needs" one. */
10072
10073 void
10074 message_log_maybe_newline (void)
10075 {
10076 if (message_log_need_newline)
10077 message_dolog ("", 0, true, false);
10078 }
10079
10080
10081 /* Add a string M of length NBYTES to the message log, optionally
10082 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10083 true, means interpret the contents of M as multibyte. This
10084 function calls low-level routines in order to bypass text property
10085 hooks, etc. which might not be safe to run.
10086
10087 This may GC (insert may run before/after change hooks),
10088 so the buffer M must NOT point to a Lisp string. */
10089
10090 void
10091 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10092 {
10093 const unsigned char *msg = (const unsigned char *) m;
10094
10095 if (!NILP (Vmemory_full))
10096 return;
10097
10098 if (!NILP (Vmessage_log_max))
10099 {
10100 struct buffer *oldbuf;
10101 Lisp_Object oldpoint, oldbegv, oldzv;
10102 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10103 ptrdiff_t point_at_end = 0;
10104 ptrdiff_t zv_at_end = 0;
10105 Lisp_Object old_deactivate_mark;
10106
10107 old_deactivate_mark = Vdeactivate_mark;
10108 oldbuf = current_buffer;
10109
10110 /* Ensure the Messages buffer exists, and switch to it.
10111 If we created it, set the major-mode. */
10112 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10113 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10114 if (newbuffer
10115 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10116 call0 (intern ("messages-buffer-mode"));
10117
10118 bset_undo_list (current_buffer, Qt);
10119 bset_cache_long_scans (current_buffer, Qnil);
10120
10121 oldpoint = message_dolog_marker1;
10122 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10123 oldbegv = message_dolog_marker2;
10124 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10125 oldzv = message_dolog_marker3;
10126 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10127
10128 if (PT == Z)
10129 point_at_end = 1;
10130 if (ZV == Z)
10131 zv_at_end = 1;
10132
10133 BEGV = BEG;
10134 BEGV_BYTE = BEG_BYTE;
10135 ZV = Z;
10136 ZV_BYTE = Z_BYTE;
10137 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10138
10139 /* Insert the string--maybe converting multibyte to single byte
10140 or vice versa, so that all the text fits the buffer. */
10141 if (multibyte
10142 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10143 {
10144 ptrdiff_t i;
10145 int c, char_bytes;
10146 char work[1];
10147
10148 /* Convert a multibyte string to single-byte
10149 for the *Message* buffer. */
10150 for (i = 0; i < nbytes; i += char_bytes)
10151 {
10152 c = string_char_and_length (msg + i, &char_bytes);
10153 work[0] = CHAR_TO_BYTE8 (c);
10154 insert_1_both (work, 1, 1, true, false, false);
10155 }
10156 }
10157 else if (! multibyte
10158 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10159 {
10160 ptrdiff_t i;
10161 int c, char_bytes;
10162 unsigned char str[MAX_MULTIBYTE_LENGTH];
10163 /* Convert a single-byte string to multibyte
10164 for the *Message* buffer. */
10165 for (i = 0; i < nbytes; i++)
10166 {
10167 c = msg[i];
10168 MAKE_CHAR_MULTIBYTE (c);
10169 char_bytes = CHAR_STRING (c, str);
10170 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10171 }
10172 }
10173 else if (nbytes)
10174 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10175 true, false, false);
10176
10177 if (nlflag)
10178 {
10179 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10180 printmax_t dups;
10181
10182 insert_1_both ("\n", 1, 1, true, false, false);
10183
10184 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10185 this_bol = PT;
10186 this_bol_byte = PT_BYTE;
10187
10188 /* See if this line duplicates the previous one.
10189 If so, combine duplicates. */
10190 if (this_bol > BEG)
10191 {
10192 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10193 prev_bol = PT;
10194 prev_bol_byte = PT_BYTE;
10195
10196 dups = message_log_check_duplicate (prev_bol_byte,
10197 this_bol_byte);
10198 if (dups)
10199 {
10200 del_range_both (prev_bol, prev_bol_byte,
10201 this_bol, this_bol_byte, false);
10202 if (dups > 1)
10203 {
10204 char dupstr[sizeof " [ times]"
10205 + INT_STRLEN_BOUND (printmax_t)];
10206
10207 /* If you change this format, don't forget to also
10208 change message_log_check_duplicate. */
10209 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10210 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10211 insert_1_both (dupstr, duplen, duplen,
10212 true, false, true);
10213 }
10214 }
10215 }
10216
10217 /* If we have more than the desired maximum number of lines
10218 in the *Messages* buffer now, delete the oldest ones.
10219 This is safe because we don't have undo in this buffer. */
10220
10221 if (NATNUMP (Vmessage_log_max))
10222 {
10223 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10224 -XFASTINT (Vmessage_log_max) - 1, false);
10225 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10226 }
10227 }
10228 BEGV = marker_position (oldbegv);
10229 BEGV_BYTE = marker_byte_position (oldbegv);
10230
10231 if (zv_at_end)
10232 {
10233 ZV = Z;
10234 ZV_BYTE = Z_BYTE;
10235 }
10236 else
10237 {
10238 ZV = marker_position (oldzv);
10239 ZV_BYTE = marker_byte_position (oldzv);
10240 }
10241
10242 if (point_at_end)
10243 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10244 else
10245 /* We can't do Fgoto_char (oldpoint) because it will run some
10246 Lisp code. */
10247 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10248 marker_byte_position (oldpoint));
10249
10250 unchain_marker (XMARKER (oldpoint));
10251 unchain_marker (XMARKER (oldbegv));
10252 unchain_marker (XMARKER (oldzv));
10253
10254 /* We called insert_1_both above with its 5th argument (PREPARE)
10255 false, which prevents insert_1_both from calling
10256 prepare_to_modify_buffer, which in turns prevents us from
10257 incrementing windows_or_buffers_changed even if *Messages* is
10258 shown in some window. So we must manually set
10259 windows_or_buffers_changed here to make up for that. */
10260 windows_or_buffers_changed = old_windows_or_buffers_changed;
10261 bset_redisplay (current_buffer);
10262
10263 set_buffer_internal (oldbuf);
10264
10265 message_log_need_newline = !nlflag;
10266 Vdeactivate_mark = old_deactivate_mark;
10267 }
10268 }
10269
10270
10271 /* We are at the end of the buffer after just having inserted a newline.
10272 (Note: We depend on the fact we won't be crossing the gap.)
10273 Check to see if the most recent message looks a lot like the previous one.
10274 Return 0 if different, 1 if the new one should just replace it, or a
10275 value N > 1 if we should also append " [N times]". */
10276
10277 static intmax_t
10278 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10279 {
10280 ptrdiff_t i;
10281 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10282 bool seen_dots = false;
10283 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10284 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10285
10286 for (i = 0; i < len; i++)
10287 {
10288 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10289 seen_dots = true;
10290 if (p1[i] != p2[i])
10291 return seen_dots;
10292 }
10293 p1 += len;
10294 if (*p1 == '\n')
10295 return 2;
10296 if (*p1++ == ' ' && *p1++ == '[')
10297 {
10298 char *pend;
10299 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10300 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10301 return n + 1;
10302 }
10303 return 0;
10304 }
10305 \f
10306
10307 /* Display an echo area message M with a specified length of NBYTES
10308 bytes. The string may include null characters. If M is not a
10309 string, clear out any existing message, and let the mini-buffer
10310 text show through.
10311
10312 This function cancels echoing. */
10313
10314 void
10315 message3 (Lisp_Object m)
10316 {
10317 clear_message (true, true);
10318 cancel_echoing ();
10319
10320 /* First flush out any partial line written with print. */
10321 message_log_maybe_newline ();
10322 if (STRINGP (m))
10323 {
10324 ptrdiff_t nbytes = SBYTES (m);
10325 bool multibyte = STRING_MULTIBYTE (m);
10326 char *buffer;
10327 USE_SAFE_ALLOCA;
10328 SAFE_ALLOCA_STRING (buffer, m);
10329 message_dolog (buffer, nbytes, true, multibyte);
10330 SAFE_FREE ();
10331 }
10332 if (! inhibit_message)
10333 message3_nolog (m);
10334 }
10335
10336 /* Log the message M to stderr. Log an empty line if M is not a string. */
10337
10338 static void
10339 message_to_stderr (Lisp_Object m)
10340 {
10341 if (noninteractive_need_newline)
10342 {
10343 noninteractive_need_newline = false;
10344 fputc ('\n', stderr);
10345 }
10346 if (STRINGP (m))
10347 {
10348 Lisp_Object coding_system = Vlocale_coding_system;
10349 Lisp_Object s;
10350
10351 if (!NILP (Vcoding_system_for_write))
10352 coding_system = Vcoding_system_for_write;
10353 if (!NILP (coding_system))
10354 s = code_convert_string_norecord (m, coding_system, true);
10355 else
10356 s = m;
10357
10358 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10359 }
10360 if (!cursor_in_echo_area)
10361 fputc ('\n', stderr);
10362 fflush (stderr);
10363 }
10364
10365 /* The non-logging version of message3.
10366 This does not cancel echoing, because it is used for echoing.
10367 Perhaps we need to make a separate function for echoing
10368 and make this cancel echoing. */
10369
10370 void
10371 message3_nolog (Lisp_Object m)
10372 {
10373 struct frame *sf = SELECTED_FRAME ();
10374
10375 if (FRAME_INITIAL_P (sf))
10376 message_to_stderr (m);
10377 /* Error messages get reported properly by cmd_error, so this must be just an
10378 informative message; if the frame hasn't really been initialized yet, just
10379 toss it. */
10380 else if (INTERACTIVE && sf->glyphs_initialized_p)
10381 {
10382 /* Get the frame containing the mini-buffer
10383 that the selected frame is using. */
10384 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10385 Lisp_Object frame = XWINDOW (mini_window)->frame;
10386 struct frame *f = XFRAME (frame);
10387
10388 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10389 Fmake_frame_visible (frame);
10390
10391 if (STRINGP (m) && SCHARS (m) > 0)
10392 {
10393 set_message (m);
10394 if (minibuffer_auto_raise)
10395 Fraise_frame (frame);
10396 /* Assume we are not echoing.
10397 (If we are, echo_now will override this.) */
10398 echo_message_buffer = Qnil;
10399 }
10400 else
10401 clear_message (true, true);
10402
10403 do_pending_window_change (false);
10404 echo_area_display (true);
10405 do_pending_window_change (false);
10406 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10407 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10408 }
10409 }
10410
10411
10412 /* Display a null-terminated echo area message M. If M is 0, clear
10413 out any existing message, and let the mini-buffer text show through.
10414
10415 The buffer M must continue to exist until after the echo area gets
10416 cleared or some other message gets displayed there. Do not pass
10417 text that is stored in a Lisp string. Do not pass text in a buffer
10418 that was alloca'd. */
10419
10420 void
10421 message1 (const char *m)
10422 {
10423 message3 (m ? build_unibyte_string (m) : Qnil);
10424 }
10425
10426
10427 /* The non-logging counterpart of message1. */
10428
10429 void
10430 message1_nolog (const char *m)
10431 {
10432 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10433 }
10434
10435 /* Display a message M which contains a single %s
10436 which gets replaced with STRING. */
10437
10438 void
10439 message_with_string (const char *m, Lisp_Object string, bool log)
10440 {
10441 CHECK_STRING (string);
10442
10443 bool need_message;
10444 if (noninteractive)
10445 need_message = !!m;
10446 else if (!INTERACTIVE)
10447 need_message = false;
10448 else
10449 {
10450 /* The frame whose minibuffer we're going to display the message on.
10451 It may be larger than the selected frame, so we need
10452 to use its buffer, not the selected frame's buffer. */
10453 Lisp_Object mini_window;
10454 struct frame *f, *sf = SELECTED_FRAME ();
10455
10456 /* Get the frame containing the minibuffer
10457 that the selected frame is using. */
10458 mini_window = FRAME_MINIBUF_WINDOW (sf);
10459 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10460
10461 /* Error messages get reported properly by cmd_error, so this must be
10462 just an informative message; if the frame hasn't really been
10463 initialized yet, just toss it. */
10464 need_message = f->glyphs_initialized_p;
10465 }
10466
10467 if (need_message)
10468 {
10469 AUTO_STRING (fmt, m);
10470 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10471
10472 if (noninteractive)
10473 message_to_stderr (msg);
10474 else
10475 {
10476 if (log)
10477 message3 (msg);
10478 else
10479 message3_nolog (msg);
10480
10481 /* Print should start at the beginning of the message
10482 buffer next time. */
10483 message_buf_print = false;
10484 }
10485 }
10486 }
10487
10488
10489 /* Dump an informative message to the minibuf. If M is 0, clear out
10490 any existing message, and let the mini-buffer text show through.
10491
10492 The message must be safe ASCII and the format must not contain ` or
10493 '. If your message and format do not fit into this category,
10494 convert your arguments to Lisp objects and use Fmessage instead. */
10495
10496 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10497 vmessage (const char *m, va_list ap)
10498 {
10499 if (noninteractive)
10500 {
10501 if (m)
10502 {
10503 if (noninteractive_need_newline)
10504 putc ('\n', stderr);
10505 noninteractive_need_newline = false;
10506 vfprintf (stderr, m, ap);
10507 if (!cursor_in_echo_area)
10508 fprintf (stderr, "\n");
10509 fflush (stderr);
10510 }
10511 }
10512 else if (INTERACTIVE)
10513 {
10514 /* The frame whose mini-buffer we're going to display the message
10515 on. It may be larger than the selected frame, so we need to
10516 use its buffer, not the selected frame's buffer. */
10517 Lisp_Object mini_window;
10518 struct frame *f, *sf = SELECTED_FRAME ();
10519
10520 /* Get the frame containing the mini-buffer
10521 that the selected frame is using. */
10522 mini_window = FRAME_MINIBUF_WINDOW (sf);
10523 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10524
10525 /* Error messages get reported properly by cmd_error, so this must be
10526 just an informative message; if the frame hasn't really been
10527 initialized yet, just toss it. */
10528 if (f->glyphs_initialized_p)
10529 {
10530 if (m)
10531 {
10532 ptrdiff_t len;
10533 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10534 USE_SAFE_ALLOCA;
10535 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10536
10537 len = doprnt (message_buf, maxsize, m, 0, ap);
10538
10539 message3 (make_string (message_buf, len));
10540 SAFE_FREE ();
10541 }
10542 else
10543 message1 (0);
10544
10545 /* Print should start at the beginning of the message
10546 buffer next time. */
10547 message_buf_print = false;
10548 }
10549 }
10550 }
10551
10552 void
10553 message (const char *m, ...)
10554 {
10555 va_list ap;
10556 va_start (ap, m);
10557 vmessage (m, ap);
10558 va_end (ap);
10559 }
10560
10561
10562 /* Display the current message in the current mini-buffer. This is
10563 only called from error handlers in process.c, and is not time
10564 critical. */
10565
10566 void
10567 update_echo_area (void)
10568 {
10569 if (!NILP (echo_area_buffer[0]))
10570 {
10571 Lisp_Object string;
10572 string = Fcurrent_message ();
10573 message3 (string);
10574 }
10575 }
10576
10577
10578 /* Make sure echo area buffers in `echo_buffers' are live.
10579 If they aren't, make new ones. */
10580
10581 static void
10582 ensure_echo_area_buffers (void)
10583 {
10584 for (int i = 0; i < 2; i++)
10585 if (!BUFFERP (echo_buffer[i])
10586 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10587 {
10588 Lisp_Object old_buffer = echo_buffer[i];
10589 static char const name_fmt[] = " *Echo Area %d*";
10590 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10591 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10592 echo_buffer[i] = Fget_buffer_create (lname);
10593 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10594 /* to force word wrap in echo area -
10595 it was decided to postpone this*/
10596 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10597
10598 for (int j = 0; j < 2; j++)
10599 if (EQ (old_buffer, echo_area_buffer[j]))
10600 echo_area_buffer[j] = echo_buffer[i];
10601 }
10602 }
10603
10604
10605 /* Call FN with args A1..A2 with either the current or last displayed
10606 echo_area_buffer as current buffer.
10607
10608 WHICH zero means use the current message buffer
10609 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10610 from echo_buffer[] and clear it.
10611
10612 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10613 suitable buffer from echo_buffer[] and clear it.
10614
10615 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10616 that the current message becomes the last displayed one, choose a
10617 suitable buffer for echo_area_buffer[0], and clear it.
10618
10619 Value is what FN returns. */
10620
10621 static bool
10622 with_echo_area_buffer (struct window *w, int which,
10623 bool (*fn) (ptrdiff_t, Lisp_Object),
10624 ptrdiff_t a1, Lisp_Object a2)
10625 {
10626 Lisp_Object buffer;
10627 bool this_one, the_other, clear_buffer_p, rc;
10628 ptrdiff_t count = SPECPDL_INDEX ();
10629
10630 /* If buffers aren't live, make new ones. */
10631 ensure_echo_area_buffers ();
10632
10633 clear_buffer_p = false;
10634
10635 if (which == 0)
10636 this_one = false, the_other = true;
10637 else if (which > 0)
10638 this_one = true, the_other = false;
10639 else
10640 {
10641 this_one = false, the_other = true;
10642 clear_buffer_p = true;
10643
10644 /* We need a fresh one in case the current echo buffer equals
10645 the one containing the last displayed echo area message. */
10646 if (!NILP (echo_area_buffer[this_one])
10647 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10648 echo_area_buffer[this_one] = Qnil;
10649 }
10650
10651 /* Choose a suitable buffer from echo_buffer[] if we don't
10652 have one. */
10653 if (NILP (echo_area_buffer[this_one]))
10654 {
10655 echo_area_buffer[this_one]
10656 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10657 ? echo_buffer[the_other]
10658 : echo_buffer[this_one]);
10659 clear_buffer_p = true;
10660 }
10661
10662 buffer = echo_area_buffer[this_one];
10663
10664 /* Don't get confused by reusing the buffer used for echoing
10665 for a different purpose. */
10666 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10667 cancel_echoing ();
10668
10669 record_unwind_protect (unwind_with_echo_area_buffer,
10670 with_echo_area_buffer_unwind_data (w));
10671
10672 /* Make the echo area buffer current. Note that for display
10673 purposes, it is not necessary that the displayed window's buffer
10674 == current_buffer, except for text property lookup. So, let's
10675 only set that buffer temporarily here without doing a full
10676 Fset_window_buffer. We must also change w->pointm, though,
10677 because otherwise an assertions in unshow_buffer fails, and Emacs
10678 aborts. */
10679 set_buffer_internal_1 (XBUFFER (buffer));
10680 if (w)
10681 {
10682 wset_buffer (w, buffer);
10683 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10684 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10685 }
10686
10687 bset_undo_list (current_buffer, Qt);
10688 bset_read_only (current_buffer, Qnil);
10689 specbind (Qinhibit_read_only, Qt);
10690 specbind (Qinhibit_modification_hooks, Qt);
10691
10692 if (clear_buffer_p && Z > BEG)
10693 del_range (BEG, Z);
10694
10695 eassert (BEGV >= BEG);
10696 eassert (ZV <= Z && ZV >= BEGV);
10697
10698 rc = fn (a1, a2);
10699
10700 eassert (BEGV >= BEG);
10701 eassert (ZV <= Z && ZV >= BEGV);
10702
10703 unbind_to (count, Qnil);
10704 return rc;
10705 }
10706
10707
10708 /* Save state that should be preserved around the call to the function
10709 FN called in with_echo_area_buffer. */
10710
10711 static Lisp_Object
10712 with_echo_area_buffer_unwind_data (struct window *w)
10713 {
10714 int i = 0;
10715 Lisp_Object vector, tmp;
10716
10717 /* Reduce consing by keeping one vector in
10718 Vwith_echo_area_save_vector. */
10719 vector = Vwith_echo_area_save_vector;
10720 Vwith_echo_area_save_vector = Qnil;
10721
10722 if (NILP (vector))
10723 vector = Fmake_vector (make_number (11), Qnil);
10724
10725 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10726 ASET (vector, i, Vdeactivate_mark); ++i;
10727 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10728
10729 if (w)
10730 {
10731 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10732 ASET (vector, i, w->contents); ++i;
10733 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10734 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10735 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10736 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10737 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10738 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10739 }
10740 else
10741 {
10742 int end = i + 8;
10743 for (; i < end; ++i)
10744 ASET (vector, i, Qnil);
10745 }
10746
10747 eassert (i == ASIZE (vector));
10748 return vector;
10749 }
10750
10751
10752 /* Restore global state from VECTOR which was created by
10753 with_echo_area_buffer_unwind_data. */
10754
10755 static void
10756 unwind_with_echo_area_buffer (Lisp_Object vector)
10757 {
10758 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10759 Vdeactivate_mark = AREF (vector, 1);
10760 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10761
10762 if (WINDOWP (AREF (vector, 3)))
10763 {
10764 struct window *w;
10765 Lisp_Object buffer;
10766
10767 w = XWINDOW (AREF (vector, 3));
10768 buffer = AREF (vector, 4);
10769
10770 wset_buffer (w, buffer);
10771 set_marker_both (w->pointm, buffer,
10772 XFASTINT (AREF (vector, 5)),
10773 XFASTINT (AREF (vector, 6)));
10774 set_marker_both (w->old_pointm, buffer,
10775 XFASTINT (AREF (vector, 7)),
10776 XFASTINT (AREF (vector, 8)));
10777 set_marker_both (w->start, buffer,
10778 XFASTINT (AREF (vector, 9)),
10779 XFASTINT (AREF (vector, 10)));
10780 }
10781
10782 Vwith_echo_area_save_vector = vector;
10783 }
10784
10785
10786 /* Set up the echo area for use by print functions. MULTIBYTE_P
10787 means we will print multibyte. */
10788
10789 void
10790 setup_echo_area_for_printing (bool multibyte_p)
10791 {
10792 /* If we can't find an echo area any more, exit. */
10793 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10794 Fkill_emacs (Qnil);
10795
10796 ensure_echo_area_buffers ();
10797
10798 if (!message_buf_print)
10799 {
10800 /* A message has been output since the last time we printed.
10801 Choose a fresh echo area buffer. */
10802 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10803 echo_area_buffer[0] = echo_buffer[1];
10804 else
10805 echo_area_buffer[0] = echo_buffer[0];
10806
10807 /* Switch to that buffer and clear it. */
10808 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10809 bset_truncate_lines (current_buffer, Qnil);
10810
10811 if (Z > BEG)
10812 {
10813 ptrdiff_t count = SPECPDL_INDEX ();
10814 specbind (Qinhibit_read_only, Qt);
10815 /* Note that undo recording is always disabled. */
10816 del_range (BEG, Z);
10817 unbind_to (count, Qnil);
10818 }
10819 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10820
10821 /* Set up the buffer for the multibyteness we need. */
10822 if (multibyte_p
10823 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10824 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10825
10826 /* Raise the frame containing the echo area. */
10827 if (minibuffer_auto_raise)
10828 {
10829 struct frame *sf = SELECTED_FRAME ();
10830 Lisp_Object mini_window;
10831 mini_window = FRAME_MINIBUF_WINDOW (sf);
10832 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10833 }
10834
10835 message_log_maybe_newline ();
10836 message_buf_print = true;
10837 }
10838 else
10839 {
10840 if (NILP (echo_area_buffer[0]))
10841 {
10842 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10843 echo_area_buffer[0] = echo_buffer[1];
10844 else
10845 echo_area_buffer[0] = echo_buffer[0];
10846 }
10847
10848 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10849 {
10850 /* Someone switched buffers between print requests. */
10851 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10852 bset_truncate_lines (current_buffer, Qnil);
10853 }
10854 }
10855 }
10856
10857
10858 /* Display an echo area message in window W. Value is true if W's
10859 height is changed. If display_last_displayed_message_p,
10860 display the message that was last displayed, otherwise
10861 display the current message. */
10862
10863 static bool
10864 display_echo_area (struct window *w)
10865 {
10866 bool no_message_p, window_height_changed_p;
10867
10868 /* Temporarily disable garbage collections while displaying the echo
10869 area. This is done because a GC can print a message itself.
10870 That message would modify the echo area buffer's contents while a
10871 redisplay of the buffer is going on, and seriously confuse
10872 redisplay. */
10873 ptrdiff_t count = inhibit_garbage_collection ();
10874
10875 /* If there is no message, we must call display_echo_area_1
10876 nevertheless because it resizes the window. But we will have to
10877 reset the echo_area_buffer in question to nil at the end because
10878 with_echo_area_buffer will sets it to an empty buffer. */
10879 bool i = display_last_displayed_message_p;
10880 /* According to the C99, C11 and C++11 standards, the integral value
10881 of a "bool" is always 0 or 1, so this array access is safe here,
10882 if oddly typed. */
10883 no_message_p = NILP (echo_area_buffer[i]);
10884
10885 window_height_changed_p
10886 = with_echo_area_buffer (w, display_last_displayed_message_p,
10887 display_echo_area_1,
10888 (intptr_t) w, Qnil);
10889
10890 if (no_message_p)
10891 echo_area_buffer[i] = Qnil;
10892
10893 unbind_to (count, Qnil);
10894 return window_height_changed_p;
10895 }
10896
10897
10898 /* Helper for display_echo_area. Display the current buffer which
10899 contains the current echo area message in window W, a mini-window,
10900 a pointer to which is passed in A1. A2..A4 are currently not used.
10901 Change the height of W so that all of the message is displayed.
10902 Value is true if height of W was changed. */
10903
10904 static bool
10905 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10906 {
10907 intptr_t i1 = a1;
10908 struct window *w = (struct window *) i1;
10909 Lisp_Object window;
10910 struct text_pos start;
10911
10912 /* We are about to enter redisplay without going through
10913 redisplay_internal, so we need to forget these faces by hand
10914 here. */
10915 forget_escape_and_glyphless_faces ();
10916
10917 /* Do this before displaying, so that we have a large enough glyph
10918 matrix for the display. If we can't get enough space for the
10919 whole text, display the last N lines. That works by setting w->start. */
10920 bool window_height_changed_p = resize_mini_window (w, false);
10921
10922 /* Use the starting position chosen by resize_mini_window. */
10923 SET_TEXT_POS_FROM_MARKER (start, w->start);
10924
10925 /* Display. */
10926 clear_glyph_matrix (w->desired_matrix);
10927 XSETWINDOW (window, w);
10928 try_window (window, start, 0);
10929
10930 return window_height_changed_p;
10931 }
10932
10933
10934 /* Resize the echo area window to exactly the size needed for the
10935 currently displayed message, if there is one. If a mini-buffer
10936 is active, don't shrink it. */
10937
10938 void
10939 resize_echo_area_exactly (void)
10940 {
10941 if (BUFFERP (echo_area_buffer[0])
10942 && WINDOWP (echo_area_window))
10943 {
10944 struct window *w = XWINDOW (echo_area_window);
10945 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10946 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10947 (intptr_t) w, resize_exactly);
10948 if (resized_p)
10949 {
10950 windows_or_buffers_changed = 42;
10951 update_mode_lines = 30;
10952 redisplay_internal ();
10953 }
10954 }
10955 }
10956
10957
10958 /* Callback function for with_echo_area_buffer, when used from
10959 resize_echo_area_exactly. A1 contains a pointer to the window to
10960 resize, EXACTLY non-nil means resize the mini-window exactly to the
10961 size of the text displayed. A3 and A4 are not used. Value is what
10962 resize_mini_window returns. */
10963
10964 static bool
10965 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10966 {
10967 intptr_t i1 = a1;
10968 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10969 }
10970
10971
10972 /* Resize mini-window W to fit the size of its contents. EXACT_P
10973 means size the window exactly to the size needed. Otherwise, it's
10974 only enlarged until W's buffer is empty.
10975
10976 Set W->start to the right place to begin display. If the whole
10977 contents fit, start at the beginning. Otherwise, start so as
10978 to make the end of the contents appear. This is particularly
10979 important for y-or-n-p, but seems desirable generally.
10980
10981 Value is true if the window height has been changed. */
10982
10983 bool
10984 resize_mini_window (struct window *w, bool exact_p)
10985 {
10986 struct frame *f = XFRAME (w->frame);
10987 bool window_height_changed_p = false;
10988
10989 eassert (MINI_WINDOW_P (w));
10990
10991 /* By default, start display at the beginning. */
10992 set_marker_both (w->start, w->contents,
10993 BUF_BEGV (XBUFFER (w->contents)),
10994 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10995
10996 /* Don't resize windows while redisplaying a window; it would
10997 confuse redisplay functions when the size of the window they are
10998 displaying changes from under them. Such a resizing can happen,
10999 for instance, when which-func prints a long message while
11000 we are running fontification-functions. We're running these
11001 functions with safe_call which binds inhibit-redisplay to t. */
11002 if (!NILP (Vinhibit_redisplay))
11003 return false;
11004
11005 /* Nil means don't try to resize. */
11006 if (NILP (Vresize_mini_windows)
11007 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11008 return false;
11009
11010 if (!FRAME_MINIBUF_ONLY_P (f))
11011 {
11012 struct it it;
11013 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11014 + WINDOW_PIXEL_HEIGHT (w));
11015 int unit = FRAME_LINE_HEIGHT (f);
11016 int height, max_height;
11017 struct text_pos start;
11018 struct buffer *old_current_buffer = NULL;
11019
11020 if (current_buffer != XBUFFER (w->contents))
11021 {
11022 old_current_buffer = current_buffer;
11023 set_buffer_internal (XBUFFER (w->contents));
11024 }
11025
11026 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11027
11028 /* Compute the max. number of lines specified by the user. */
11029 if (FLOATP (Vmax_mini_window_height))
11030 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11031 else if (INTEGERP (Vmax_mini_window_height))
11032 max_height = XINT (Vmax_mini_window_height) * unit;
11033 else
11034 max_height = total_height / 4;
11035
11036 /* Correct that max. height if it's bogus. */
11037 max_height = clip_to_bounds (unit, max_height, total_height);
11038
11039 /* Find out the height of the text in the window. */
11040 if (it.line_wrap == TRUNCATE)
11041 height = unit;
11042 else
11043 {
11044 last_height = 0;
11045 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11046 if (it.max_ascent == 0 && it.max_descent == 0)
11047 height = it.current_y + last_height;
11048 else
11049 height = it.current_y + it.max_ascent + it.max_descent;
11050 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11051 }
11052
11053 /* Compute a suitable window start. */
11054 if (height > max_height)
11055 {
11056 height = (max_height / unit) * unit;
11057 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11058 move_it_vertically_backward (&it, height - unit);
11059 start = it.current.pos;
11060 }
11061 else
11062 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11063 SET_MARKER_FROM_TEXT_POS (w->start, start);
11064
11065 if (EQ (Vresize_mini_windows, Qgrow_only))
11066 {
11067 /* Let it grow only, until we display an empty message, in which
11068 case the window shrinks again. */
11069 if (height > WINDOW_PIXEL_HEIGHT (w))
11070 {
11071 int old_height = WINDOW_PIXEL_HEIGHT (w);
11072
11073 FRAME_WINDOWS_FROZEN (f) = true;
11074 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11075 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11076 }
11077 else if (height < WINDOW_PIXEL_HEIGHT (w)
11078 && (exact_p || BEGV == ZV))
11079 {
11080 int old_height = WINDOW_PIXEL_HEIGHT (w);
11081
11082 FRAME_WINDOWS_FROZEN (f) = false;
11083 shrink_mini_window (w, true);
11084 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11085 }
11086 }
11087 else
11088 {
11089 /* Always resize to exact size needed. */
11090 if (height > WINDOW_PIXEL_HEIGHT (w))
11091 {
11092 int old_height = WINDOW_PIXEL_HEIGHT (w);
11093
11094 FRAME_WINDOWS_FROZEN (f) = true;
11095 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11096 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11097 }
11098 else if (height < WINDOW_PIXEL_HEIGHT (w))
11099 {
11100 int old_height = WINDOW_PIXEL_HEIGHT (w);
11101
11102 FRAME_WINDOWS_FROZEN (f) = false;
11103 shrink_mini_window (w, true);
11104
11105 if (height)
11106 {
11107 FRAME_WINDOWS_FROZEN (f) = true;
11108 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11109 }
11110
11111 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11112 }
11113 }
11114
11115 if (old_current_buffer)
11116 set_buffer_internal (old_current_buffer);
11117 }
11118
11119 return window_height_changed_p;
11120 }
11121
11122
11123 /* Value is the current message, a string, or nil if there is no
11124 current message. */
11125
11126 Lisp_Object
11127 current_message (void)
11128 {
11129 Lisp_Object msg;
11130
11131 if (!BUFFERP (echo_area_buffer[0]))
11132 msg = Qnil;
11133 else
11134 {
11135 with_echo_area_buffer (0, 0, current_message_1,
11136 (intptr_t) &msg, Qnil);
11137 if (NILP (msg))
11138 echo_area_buffer[0] = Qnil;
11139 }
11140
11141 return msg;
11142 }
11143
11144
11145 static bool
11146 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11147 {
11148 intptr_t i1 = a1;
11149 Lisp_Object *msg = (Lisp_Object *) i1;
11150
11151 if (Z > BEG)
11152 *msg = make_buffer_string (BEG, Z, true);
11153 else
11154 *msg = Qnil;
11155 return false;
11156 }
11157
11158
11159 /* Push the current message on Vmessage_stack for later restoration
11160 by restore_message. Value is true if the current message isn't
11161 empty. This is a relatively infrequent operation, so it's not
11162 worth optimizing. */
11163
11164 bool
11165 push_message (void)
11166 {
11167 Lisp_Object msg = current_message ();
11168 Vmessage_stack = Fcons (msg, Vmessage_stack);
11169 return STRINGP (msg);
11170 }
11171
11172
11173 /* Restore message display from the top of Vmessage_stack. */
11174
11175 void
11176 restore_message (void)
11177 {
11178 eassert (CONSP (Vmessage_stack));
11179 message3_nolog (XCAR (Vmessage_stack));
11180 }
11181
11182
11183 /* Handler for unwind-protect calling pop_message. */
11184
11185 void
11186 pop_message_unwind (void)
11187 {
11188 /* Pop the top-most entry off Vmessage_stack. */
11189 eassert (CONSP (Vmessage_stack));
11190 Vmessage_stack = XCDR (Vmessage_stack);
11191 }
11192
11193
11194 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11195 exits. If the stack is not empty, we have a missing pop_message
11196 somewhere. */
11197
11198 void
11199 check_message_stack (void)
11200 {
11201 if (!NILP (Vmessage_stack))
11202 emacs_abort ();
11203 }
11204
11205
11206 /* Truncate to NCHARS what will be displayed in the echo area the next
11207 time we display it---but don't redisplay it now. */
11208
11209 void
11210 truncate_echo_area (ptrdiff_t nchars)
11211 {
11212 if (nchars == 0)
11213 echo_area_buffer[0] = Qnil;
11214 else if (!noninteractive
11215 && INTERACTIVE
11216 && !NILP (echo_area_buffer[0]))
11217 {
11218 struct frame *sf = SELECTED_FRAME ();
11219 /* Error messages get reported properly by cmd_error, so this must be
11220 just an informative message; if the frame hasn't really been
11221 initialized yet, just toss it. */
11222 if (sf->glyphs_initialized_p)
11223 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11224 }
11225 }
11226
11227
11228 /* Helper function for truncate_echo_area. Truncate the current
11229 message to at most NCHARS characters. */
11230
11231 static bool
11232 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11233 {
11234 if (BEG + nchars < Z)
11235 del_range (BEG + nchars, Z);
11236 if (Z == BEG)
11237 echo_area_buffer[0] = Qnil;
11238 return false;
11239 }
11240
11241 /* Set the current message to STRING. */
11242
11243 static void
11244 set_message (Lisp_Object string)
11245 {
11246 eassert (STRINGP (string));
11247
11248 message_enable_multibyte = STRING_MULTIBYTE (string);
11249
11250 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11251 message_buf_print = false;
11252 help_echo_showing_p = false;
11253
11254 if (STRINGP (Vdebug_on_message)
11255 && STRINGP (string)
11256 && fast_string_match (Vdebug_on_message, string) >= 0)
11257 call_debugger (list2 (Qerror, string));
11258 }
11259
11260
11261 /* Helper function for set_message. First argument is ignored and second
11262 argument has the same meaning as for set_message.
11263 This function is called with the echo area buffer being current. */
11264
11265 static bool
11266 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11267 {
11268 eassert (STRINGP (string));
11269
11270 /* Change multibyteness of the echo buffer appropriately. */
11271 if (message_enable_multibyte
11272 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11273 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11274
11275 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11276 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11277 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11278
11279 /* Insert new message at BEG. */
11280 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11281
11282 /* This function takes care of single/multibyte conversion.
11283 We just have to ensure that the echo area buffer has the right
11284 setting of enable_multibyte_characters. */
11285 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11286
11287 return false;
11288 }
11289
11290
11291 /* Clear messages. CURRENT_P means clear the current message.
11292 LAST_DISPLAYED_P means clear the message last displayed. */
11293
11294 void
11295 clear_message (bool current_p, bool last_displayed_p)
11296 {
11297 if (current_p)
11298 {
11299 echo_area_buffer[0] = Qnil;
11300 message_cleared_p = true;
11301 }
11302
11303 if (last_displayed_p)
11304 echo_area_buffer[1] = Qnil;
11305
11306 message_buf_print = false;
11307 }
11308
11309 /* Clear garbaged frames.
11310
11311 This function is used where the old redisplay called
11312 redraw_garbaged_frames which in turn called redraw_frame which in
11313 turn called clear_frame. The call to clear_frame was a source of
11314 flickering. I believe a clear_frame is not necessary. It should
11315 suffice in the new redisplay to invalidate all current matrices,
11316 and ensure a complete redisplay of all windows. */
11317
11318 static void
11319 clear_garbaged_frames (void)
11320 {
11321 if (frame_garbaged)
11322 {
11323 Lisp_Object tail, frame;
11324 struct frame *sf = SELECTED_FRAME ();
11325
11326 FOR_EACH_FRAME (tail, frame)
11327 {
11328 struct frame *f = XFRAME (frame);
11329
11330 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11331 {
11332 if (f->resized_p
11333 /* It makes no sense to redraw a non-selected TTY
11334 frame, since that will actually clear the
11335 selected frame, and might leave the selected
11336 frame with corrupted display, if it happens not
11337 to be marked garbaged. */
11338 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11339 redraw_frame (f);
11340 else
11341 clear_current_matrices (f);
11342 fset_redisplay (f);
11343 f->garbaged = false;
11344 f->resized_p = false;
11345 }
11346 }
11347
11348 frame_garbaged = false;
11349 }
11350 }
11351
11352
11353 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11354 selected_frame. */
11355
11356 static void
11357 echo_area_display (bool update_frame_p)
11358 {
11359 Lisp_Object mini_window;
11360 struct window *w;
11361 struct frame *f;
11362 bool window_height_changed_p = false;
11363 struct frame *sf = SELECTED_FRAME ();
11364
11365 mini_window = FRAME_MINIBUF_WINDOW (sf);
11366 w = XWINDOW (mini_window);
11367 f = XFRAME (WINDOW_FRAME (w));
11368
11369 /* Don't display if frame is invisible or not yet initialized. */
11370 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11371 return;
11372
11373 #ifdef HAVE_WINDOW_SYSTEM
11374 /* When Emacs starts, selected_frame may be the initial terminal
11375 frame. If we let this through, a message would be displayed on
11376 the terminal. */
11377 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11378 return;
11379 #endif /* HAVE_WINDOW_SYSTEM */
11380
11381 /* Redraw garbaged frames. */
11382 clear_garbaged_frames ();
11383
11384 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11385 {
11386 echo_area_window = mini_window;
11387 window_height_changed_p = display_echo_area (w);
11388 w->must_be_updated_p = true;
11389
11390 /* Update the display, unless called from redisplay_internal.
11391 Also don't update the screen during redisplay itself. The
11392 update will happen at the end of redisplay, and an update
11393 here could cause confusion. */
11394 if (update_frame_p && !redisplaying_p)
11395 {
11396 int n = 0;
11397
11398 /* If the display update has been interrupted by pending
11399 input, update mode lines in the frame. Due to the
11400 pending input, it might have been that redisplay hasn't
11401 been called, so that mode lines above the echo area are
11402 garbaged. This looks odd, so we prevent it here. */
11403 if (!display_completed)
11404 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11405
11406 if (window_height_changed_p
11407 /* Don't do this if Emacs is shutting down. Redisplay
11408 needs to run hooks. */
11409 && !NILP (Vrun_hooks))
11410 {
11411 /* Must update other windows. Likewise as in other
11412 cases, don't let this update be interrupted by
11413 pending input. */
11414 ptrdiff_t count = SPECPDL_INDEX ();
11415 specbind (Qredisplay_dont_pause, Qt);
11416 fset_redisplay (f);
11417 redisplay_internal ();
11418 unbind_to (count, Qnil);
11419 }
11420 else if (FRAME_WINDOW_P (f) && n == 0)
11421 {
11422 /* Window configuration is the same as before.
11423 Can do with a display update of the echo area,
11424 unless we displayed some mode lines. */
11425 update_single_window (w);
11426 flush_frame (f);
11427 }
11428 else
11429 update_frame (f, true, true);
11430
11431 /* If cursor is in the echo area, make sure that the next
11432 redisplay displays the minibuffer, so that the cursor will
11433 be replaced with what the minibuffer wants. */
11434 if (cursor_in_echo_area)
11435 wset_redisplay (XWINDOW (mini_window));
11436 }
11437 }
11438 else if (!EQ (mini_window, selected_window))
11439 wset_redisplay (XWINDOW (mini_window));
11440
11441 /* Last displayed message is now the current message. */
11442 echo_area_buffer[1] = echo_area_buffer[0];
11443 /* Inform read_char that we're not echoing. */
11444 echo_message_buffer = Qnil;
11445
11446 /* Prevent redisplay optimization in redisplay_internal by resetting
11447 this_line_start_pos. This is done because the mini-buffer now
11448 displays the message instead of its buffer text. */
11449 if (EQ (mini_window, selected_window))
11450 CHARPOS (this_line_start_pos) = 0;
11451
11452 if (window_height_changed_p)
11453 {
11454 fset_redisplay (f);
11455
11456 /* If window configuration was changed, frames may have been
11457 marked garbaged. Clear them or we will experience
11458 surprises wrt scrolling.
11459 FIXME: How/why/when? */
11460 clear_garbaged_frames ();
11461 }
11462 }
11463
11464 /* True if W's buffer was changed but not saved. */
11465
11466 static bool
11467 window_buffer_changed (struct window *w)
11468 {
11469 struct buffer *b = XBUFFER (w->contents);
11470
11471 eassert (BUFFER_LIVE_P (b));
11472
11473 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11474 }
11475
11476 /* True if W has %c in its mode line and mode line should be updated. */
11477
11478 static bool
11479 mode_line_update_needed (struct window *w)
11480 {
11481 return (w->column_number_displayed != -1
11482 && !(PT == w->last_point && !window_outdated (w))
11483 && (w->column_number_displayed != current_column ()));
11484 }
11485
11486 /* True if window start of W is frozen and may not be changed during
11487 redisplay. */
11488
11489 static bool
11490 window_frozen_p (struct window *w)
11491 {
11492 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11493 {
11494 Lisp_Object window;
11495
11496 XSETWINDOW (window, w);
11497 if (MINI_WINDOW_P (w))
11498 return false;
11499 else if (EQ (window, selected_window))
11500 return false;
11501 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11502 && EQ (window, Vminibuf_scroll_window))
11503 /* This special window can't be frozen too. */
11504 return false;
11505 else
11506 return true;
11507 }
11508 return false;
11509 }
11510
11511 /***********************************************************************
11512 Mode Lines and Frame Titles
11513 ***********************************************************************/
11514
11515 /* A buffer for constructing non-propertized mode-line strings and
11516 frame titles in it; allocated from the heap in init_xdisp and
11517 resized as needed in store_mode_line_noprop_char. */
11518
11519 static char *mode_line_noprop_buf;
11520
11521 /* The buffer's end, and a current output position in it. */
11522
11523 static char *mode_line_noprop_buf_end;
11524 static char *mode_line_noprop_ptr;
11525
11526 #define MODE_LINE_NOPROP_LEN(start) \
11527 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11528
11529 static enum {
11530 MODE_LINE_DISPLAY = 0,
11531 MODE_LINE_TITLE,
11532 MODE_LINE_NOPROP,
11533 MODE_LINE_STRING
11534 } mode_line_target;
11535
11536 /* Alist that caches the results of :propertize.
11537 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11538 static Lisp_Object mode_line_proptrans_alist;
11539
11540 /* List of strings making up the mode-line. */
11541 static Lisp_Object mode_line_string_list;
11542
11543 /* Base face property when building propertized mode line string. */
11544 static Lisp_Object mode_line_string_face;
11545 static Lisp_Object mode_line_string_face_prop;
11546
11547
11548 /* Unwind data for mode line strings */
11549
11550 static Lisp_Object Vmode_line_unwind_vector;
11551
11552 static Lisp_Object
11553 format_mode_line_unwind_data (struct frame *target_frame,
11554 struct buffer *obuf,
11555 Lisp_Object owin,
11556 bool save_proptrans)
11557 {
11558 Lisp_Object vector, tmp;
11559
11560 /* Reduce consing by keeping one vector in
11561 Vwith_echo_area_save_vector. */
11562 vector = Vmode_line_unwind_vector;
11563 Vmode_line_unwind_vector = Qnil;
11564
11565 if (NILP (vector))
11566 vector = Fmake_vector (make_number (10), Qnil);
11567
11568 ASET (vector, 0, make_number (mode_line_target));
11569 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11570 ASET (vector, 2, mode_line_string_list);
11571 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11572 ASET (vector, 4, mode_line_string_face);
11573 ASET (vector, 5, mode_line_string_face_prop);
11574
11575 if (obuf)
11576 XSETBUFFER (tmp, obuf);
11577 else
11578 tmp = Qnil;
11579 ASET (vector, 6, tmp);
11580 ASET (vector, 7, owin);
11581 if (target_frame)
11582 {
11583 /* Similarly to `with-selected-window', if the operation selects
11584 a window on another frame, we must restore that frame's
11585 selected window, and (for a tty) the top-frame. */
11586 ASET (vector, 8, target_frame->selected_window);
11587 if (FRAME_TERMCAP_P (target_frame))
11588 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11589 }
11590
11591 return vector;
11592 }
11593
11594 static void
11595 unwind_format_mode_line (Lisp_Object vector)
11596 {
11597 Lisp_Object old_window = AREF (vector, 7);
11598 Lisp_Object target_frame_window = AREF (vector, 8);
11599 Lisp_Object old_top_frame = AREF (vector, 9);
11600
11601 mode_line_target = XINT (AREF (vector, 0));
11602 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11603 mode_line_string_list = AREF (vector, 2);
11604 if (! EQ (AREF (vector, 3), Qt))
11605 mode_line_proptrans_alist = AREF (vector, 3);
11606 mode_line_string_face = AREF (vector, 4);
11607 mode_line_string_face_prop = AREF (vector, 5);
11608
11609 /* Select window before buffer, since it may change the buffer. */
11610 if (!NILP (old_window))
11611 {
11612 /* If the operation that we are unwinding had selected a window
11613 on a different frame, reset its frame-selected-window. For a
11614 text terminal, reset its top-frame if necessary. */
11615 if (!NILP (target_frame_window))
11616 {
11617 Lisp_Object frame
11618 = WINDOW_FRAME (XWINDOW (target_frame_window));
11619
11620 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11621 Fselect_window (target_frame_window, Qt);
11622
11623 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11624 Fselect_frame (old_top_frame, Qt);
11625 }
11626
11627 Fselect_window (old_window, Qt);
11628 }
11629
11630 if (!NILP (AREF (vector, 6)))
11631 {
11632 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11633 ASET (vector, 6, Qnil);
11634 }
11635
11636 Vmode_line_unwind_vector = vector;
11637 }
11638
11639
11640 /* Store a single character C for the frame title in mode_line_noprop_buf.
11641 Re-allocate mode_line_noprop_buf if necessary. */
11642
11643 static void
11644 store_mode_line_noprop_char (char c)
11645 {
11646 /* If output position has reached the end of the allocated buffer,
11647 increase the buffer's size. */
11648 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11649 {
11650 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11651 ptrdiff_t size = len;
11652 mode_line_noprop_buf =
11653 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11654 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11655 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11656 }
11657
11658 *mode_line_noprop_ptr++ = c;
11659 }
11660
11661
11662 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11663 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11664 characters that yield more columns than PRECISION; PRECISION <= 0
11665 means copy the whole string. Pad with spaces until FIELD_WIDTH
11666 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11667 pad. Called from display_mode_element when it is used to build a
11668 frame title. */
11669
11670 static int
11671 store_mode_line_noprop (const char *string, int field_width, int precision)
11672 {
11673 const unsigned char *str = (const unsigned char *) string;
11674 int n = 0;
11675 ptrdiff_t dummy, nbytes;
11676
11677 /* Copy at most PRECISION chars from STR. */
11678 nbytes = strlen (string);
11679 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11680 while (nbytes--)
11681 store_mode_line_noprop_char (*str++);
11682
11683 /* Fill up with spaces until FIELD_WIDTH reached. */
11684 while (field_width > 0
11685 && n < field_width)
11686 {
11687 store_mode_line_noprop_char (' ');
11688 ++n;
11689 }
11690
11691 return n;
11692 }
11693
11694 /***********************************************************************
11695 Frame Titles
11696 ***********************************************************************/
11697
11698 #ifdef HAVE_WINDOW_SYSTEM
11699
11700 /* Set the title of FRAME, if it has changed. The title format is
11701 Vicon_title_format if FRAME is iconified, otherwise it is
11702 frame_title_format. */
11703
11704 static void
11705 x_consider_frame_title (Lisp_Object frame)
11706 {
11707 struct frame *f = XFRAME (frame);
11708
11709 if ((FRAME_WINDOW_P (f)
11710 || FRAME_MINIBUF_ONLY_P (f)
11711 || f->explicit_name)
11712 && NILP (Fframe_parameter (frame, Qtooltip)))
11713 {
11714 /* Do we have more than one visible frame on this X display? */
11715 Lisp_Object tail, other_frame, fmt;
11716 ptrdiff_t title_start;
11717 char *title;
11718 ptrdiff_t len;
11719 struct it it;
11720 ptrdiff_t count = SPECPDL_INDEX ();
11721
11722 FOR_EACH_FRAME (tail, other_frame)
11723 {
11724 struct frame *tf = XFRAME (other_frame);
11725
11726 if (tf != f
11727 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11728 && !FRAME_MINIBUF_ONLY_P (tf)
11729 && !EQ (other_frame, tip_frame)
11730 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11731 break;
11732 }
11733
11734 /* Set global variable indicating that multiple frames exist. */
11735 multiple_frames = CONSP (tail);
11736
11737 /* Switch to the buffer of selected window of the frame. Set up
11738 mode_line_target so that display_mode_element will output into
11739 mode_line_noprop_buf; then display the title. */
11740 record_unwind_protect (unwind_format_mode_line,
11741 format_mode_line_unwind_data
11742 (f, current_buffer, selected_window, false));
11743
11744 Fselect_window (f->selected_window, Qt);
11745 set_buffer_internal_1
11746 (XBUFFER (XWINDOW (f->selected_window)->contents));
11747 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11748
11749 mode_line_target = MODE_LINE_TITLE;
11750 title_start = MODE_LINE_NOPROP_LEN (0);
11751 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11752 NULL, DEFAULT_FACE_ID);
11753 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11754 len = MODE_LINE_NOPROP_LEN (title_start);
11755 title = mode_line_noprop_buf + title_start;
11756 unbind_to (count, Qnil);
11757
11758 /* Set the title only if it's changed. This avoids consing in
11759 the common case where it hasn't. (If it turns out that we've
11760 already wasted too much time by walking through the list with
11761 display_mode_element, then we might need to optimize at a
11762 higher level than this.) */
11763 if (! STRINGP (f->name)
11764 || SBYTES (f->name) != len
11765 || memcmp (title, SDATA (f->name), len) != 0)
11766 x_implicitly_set_name (f, make_string (title, len), Qnil);
11767 }
11768 }
11769
11770 #endif /* not HAVE_WINDOW_SYSTEM */
11771
11772 \f
11773 /***********************************************************************
11774 Menu Bars
11775 ***********************************************************************/
11776
11777 /* True if we will not redisplay all visible windows. */
11778 #define REDISPLAY_SOME_P() \
11779 ((windows_or_buffers_changed == 0 \
11780 || windows_or_buffers_changed == REDISPLAY_SOME) \
11781 && (update_mode_lines == 0 \
11782 || update_mode_lines == REDISPLAY_SOME))
11783
11784 /* Prepare for redisplay by updating menu-bar item lists when
11785 appropriate. This can call eval. */
11786
11787 static void
11788 prepare_menu_bars (void)
11789 {
11790 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11791 bool some_windows = REDISPLAY_SOME_P ();
11792 Lisp_Object tooltip_frame;
11793
11794 #ifdef HAVE_WINDOW_SYSTEM
11795 tooltip_frame = tip_frame;
11796 #else
11797 tooltip_frame = Qnil;
11798 #endif
11799
11800 if (FUNCTIONP (Vpre_redisplay_function))
11801 {
11802 Lisp_Object windows = all_windows ? Qt : Qnil;
11803 if (all_windows && some_windows)
11804 {
11805 Lisp_Object ws = window_list ();
11806 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11807 {
11808 Lisp_Object this = XCAR (ws);
11809 struct window *w = XWINDOW (this);
11810 if (w->redisplay
11811 || XFRAME (w->frame)->redisplay
11812 || XBUFFER (w->contents)->text->redisplay)
11813 {
11814 windows = Fcons (this, windows);
11815 }
11816 }
11817 }
11818 safe__call1 (true, Vpre_redisplay_function, windows);
11819 }
11820
11821 /* Update all frame titles based on their buffer names, etc. We do
11822 this before the menu bars so that the buffer-menu will show the
11823 up-to-date frame titles. */
11824 #ifdef HAVE_WINDOW_SYSTEM
11825 if (all_windows)
11826 {
11827 Lisp_Object tail, frame;
11828
11829 FOR_EACH_FRAME (tail, frame)
11830 {
11831 struct frame *f = XFRAME (frame);
11832 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11833 if (some_windows
11834 && !f->redisplay
11835 && !w->redisplay
11836 && !XBUFFER (w->contents)->text->redisplay)
11837 continue;
11838
11839 if (!EQ (frame, tooltip_frame)
11840 && (FRAME_ICONIFIED_P (f)
11841 || FRAME_VISIBLE_P (f) == 1
11842 /* Exclude TTY frames that are obscured because they
11843 are not the top frame on their console. This is
11844 because x_consider_frame_title actually switches
11845 to the frame, which for TTY frames means it is
11846 marked as garbaged, and will be completely
11847 redrawn on the next redisplay cycle. This causes
11848 TTY frames to be completely redrawn, when there
11849 are more than one of them, even though nothing
11850 should be changed on display. */
11851 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11852 x_consider_frame_title (frame);
11853 }
11854 }
11855 #endif /* HAVE_WINDOW_SYSTEM */
11856
11857 /* Update the menu bar item lists, if appropriate. This has to be
11858 done before any actual redisplay or generation of display lines. */
11859
11860 if (all_windows)
11861 {
11862 Lisp_Object tail, frame;
11863 ptrdiff_t count = SPECPDL_INDEX ();
11864 /* True means that update_menu_bar has run its hooks
11865 so any further calls to update_menu_bar shouldn't do so again. */
11866 bool menu_bar_hooks_run = false;
11867
11868 record_unwind_save_match_data ();
11869
11870 FOR_EACH_FRAME (tail, frame)
11871 {
11872 struct frame *f = XFRAME (frame);
11873 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11874
11875 /* Ignore tooltip frame. */
11876 if (EQ (frame, tooltip_frame))
11877 continue;
11878
11879 if (some_windows
11880 && !f->redisplay
11881 && !w->redisplay
11882 && !XBUFFER (w->contents)->text->redisplay)
11883 continue;
11884
11885 run_window_size_change_functions (frame);
11886 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11887 #ifdef HAVE_WINDOW_SYSTEM
11888 update_tool_bar (f, false);
11889 #endif
11890 }
11891
11892 unbind_to (count, Qnil);
11893 }
11894 else
11895 {
11896 struct frame *sf = SELECTED_FRAME ();
11897 update_menu_bar (sf, true, false);
11898 #ifdef HAVE_WINDOW_SYSTEM
11899 update_tool_bar (sf, true);
11900 #endif
11901 }
11902 }
11903
11904
11905 /* Update the menu bar item list for frame F. This has to be done
11906 before we start to fill in any display lines, because it can call
11907 eval.
11908
11909 If SAVE_MATCH_DATA, we must save and restore it here.
11910
11911 If HOOKS_RUN, a previous call to update_menu_bar
11912 already ran the menu bar hooks for this redisplay, so there
11913 is no need to run them again. The return value is the
11914 updated value of this flag, to pass to the next call. */
11915
11916 static bool
11917 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11918 {
11919 Lisp_Object window;
11920 struct window *w;
11921
11922 /* If called recursively during a menu update, do nothing. This can
11923 happen when, for instance, an activate-menubar-hook causes a
11924 redisplay. */
11925 if (inhibit_menubar_update)
11926 return hooks_run;
11927
11928 window = FRAME_SELECTED_WINDOW (f);
11929 w = XWINDOW (window);
11930
11931 if (FRAME_WINDOW_P (f)
11932 ?
11933 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11934 || defined (HAVE_NS) || defined (USE_GTK)
11935 FRAME_EXTERNAL_MENU_BAR (f)
11936 #else
11937 FRAME_MENU_BAR_LINES (f) > 0
11938 #endif
11939 : FRAME_MENU_BAR_LINES (f) > 0)
11940 {
11941 /* If the user has switched buffers or windows, we need to
11942 recompute to reflect the new bindings. But we'll
11943 recompute when update_mode_lines is set too; that means
11944 that people can use force-mode-line-update to request
11945 that the menu bar be recomputed. The adverse effect on
11946 the rest of the redisplay algorithm is about the same as
11947 windows_or_buffers_changed anyway. */
11948 if (windows_or_buffers_changed
11949 /* This used to test w->update_mode_line, but we believe
11950 there is no need to recompute the menu in that case. */
11951 || update_mode_lines
11952 || window_buffer_changed (w))
11953 {
11954 struct buffer *prev = current_buffer;
11955 ptrdiff_t count = SPECPDL_INDEX ();
11956
11957 specbind (Qinhibit_menubar_update, Qt);
11958
11959 set_buffer_internal_1 (XBUFFER (w->contents));
11960 if (save_match_data)
11961 record_unwind_save_match_data ();
11962 if (NILP (Voverriding_local_map_menu_flag))
11963 {
11964 specbind (Qoverriding_terminal_local_map, Qnil);
11965 specbind (Qoverriding_local_map, Qnil);
11966 }
11967
11968 if (!hooks_run)
11969 {
11970 /* Run the Lucid hook. */
11971 safe_run_hooks (Qactivate_menubar_hook);
11972
11973 /* If it has changed current-menubar from previous value,
11974 really recompute the menu-bar from the value. */
11975 if (! NILP (Vlucid_menu_bar_dirty_flag))
11976 call0 (Qrecompute_lucid_menubar);
11977
11978 safe_run_hooks (Qmenu_bar_update_hook);
11979
11980 hooks_run = true;
11981 }
11982
11983 XSETFRAME (Vmenu_updating_frame, f);
11984 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11985
11986 /* Redisplay the menu bar in case we changed it. */
11987 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11988 || defined (HAVE_NS) || defined (USE_GTK)
11989 if (FRAME_WINDOW_P (f))
11990 {
11991 #if defined (HAVE_NS)
11992 /* All frames on Mac OS share the same menubar. So only
11993 the selected frame should be allowed to set it. */
11994 if (f == SELECTED_FRAME ())
11995 #endif
11996 set_frame_menubar (f, false, false);
11997 }
11998 else
11999 /* On a terminal screen, the menu bar is an ordinary screen
12000 line, and this makes it get updated. */
12001 w->update_mode_line = true;
12002 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12003 /* In the non-toolkit version, the menu bar is an ordinary screen
12004 line, and this makes it get updated. */
12005 w->update_mode_line = true;
12006 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12007
12008 unbind_to (count, Qnil);
12009 set_buffer_internal_1 (prev);
12010 }
12011 }
12012
12013 return hooks_run;
12014 }
12015
12016 /***********************************************************************
12017 Tool-bars
12018 ***********************************************************************/
12019
12020 #ifdef HAVE_WINDOW_SYSTEM
12021
12022 /* Select `frame' temporarily without running all the code in
12023 do_switch_frame.
12024 FIXME: Maybe do_switch_frame should be trimmed down similarly
12025 when `norecord' is set. */
12026 static void
12027 fast_set_selected_frame (Lisp_Object frame)
12028 {
12029 if (!EQ (selected_frame, frame))
12030 {
12031 selected_frame = frame;
12032 selected_window = XFRAME (frame)->selected_window;
12033 }
12034 }
12035
12036 /* Update the tool-bar item list for frame F. This has to be done
12037 before we start to fill in any display lines. Called from
12038 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12039 and restore it here. */
12040
12041 static void
12042 update_tool_bar (struct frame *f, bool save_match_data)
12043 {
12044 #if defined (USE_GTK) || defined (HAVE_NS)
12045 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12046 #else
12047 bool do_update = (WINDOWP (f->tool_bar_window)
12048 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12049 #endif
12050
12051 if (do_update)
12052 {
12053 Lisp_Object window;
12054 struct window *w;
12055
12056 window = FRAME_SELECTED_WINDOW (f);
12057 w = XWINDOW (window);
12058
12059 /* If the user has switched buffers or windows, we need to
12060 recompute to reflect the new bindings. But we'll
12061 recompute when update_mode_lines is set too; that means
12062 that people can use force-mode-line-update to request
12063 that the menu bar be recomputed. The adverse effect on
12064 the rest of the redisplay algorithm is about the same as
12065 windows_or_buffers_changed anyway. */
12066 if (windows_or_buffers_changed
12067 || w->update_mode_line
12068 || update_mode_lines
12069 || window_buffer_changed (w))
12070 {
12071 struct buffer *prev = current_buffer;
12072 ptrdiff_t count = SPECPDL_INDEX ();
12073 Lisp_Object frame, new_tool_bar;
12074 int new_n_tool_bar;
12075
12076 /* Set current_buffer to the buffer of the selected
12077 window of the frame, so that we get the right local
12078 keymaps. */
12079 set_buffer_internal_1 (XBUFFER (w->contents));
12080
12081 /* Save match data, if we must. */
12082 if (save_match_data)
12083 record_unwind_save_match_data ();
12084
12085 /* Make sure that we don't accidentally use bogus keymaps. */
12086 if (NILP (Voverriding_local_map_menu_flag))
12087 {
12088 specbind (Qoverriding_terminal_local_map, Qnil);
12089 specbind (Qoverriding_local_map, Qnil);
12090 }
12091
12092 /* We must temporarily set the selected frame to this frame
12093 before calling tool_bar_items, because the calculation of
12094 the tool-bar keymap uses the selected frame (see
12095 `tool-bar-make-keymap' in tool-bar.el). */
12096 eassert (EQ (selected_window,
12097 /* Since we only explicitly preserve selected_frame,
12098 check that selected_window would be redundant. */
12099 XFRAME (selected_frame)->selected_window));
12100 record_unwind_protect (fast_set_selected_frame, selected_frame);
12101 XSETFRAME (frame, f);
12102 fast_set_selected_frame (frame);
12103
12104 /* Build desired tool-bar items from keymaps. */
12105 new_tool_bar
12106 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12107 &new_n_tool_bar);
12108
12109 /* Redisplay the tool-bar if we changed it. */
12110 if (new_n_tool_bar != f->n_tool_bar_items
12111 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12112 {
12113 /* Redisplay that happens asynchronously due to an expose event
12114 may access f->tool_bar_items. Make sure we update both
12115 variables within BLOCK_INPUT so no such event interrupts. */
12116 block_input ();
12117 fset_tool_bar_items (f, new_tool_bar);
12118 f->n_tool_bar_items = new_n_tool_bar;
12119 w->update_mode_line = true;
12120 unblock_input ();
12121 }
12122
12123 unbind_to (count, Qnil);
12124 set_buffer_internal_1 (prev);
12125 }
12126 }
12127 }
12128
12129 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12130
12131 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12132 F's desired tool-bar contents. F->tool_bar_items must have
12133 been set up previously by calling prepare_menu_bars. */
12134
12135 static void
12136 build_desired_tool_bar_string (struct frame *f)
12137 {
12138 int i, size, size_needed;
12139 Lisp_Object image, plist;
12140
12141 image = plist = Qnil;
12142
12143 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12144 Otherwise, make a new string. */
12145
12146 /* The size of the string we might be able to reuse. */
12147 size = (STRINGP (f->desired_tool_bar_string)
12148 ? SCHARS (f->desired_tool_bar_string)
12149 : 0);
12150
12151 /* We need one space in the string for each image. */
12152 size_needed = f->n_tool_bar_items;
12153
12154 /* Reuse f->desired_tool_bar_string, if possible. */
12155 if (size < size_needed || NILP (f->desired_tool_bar_string))
12156 fset_desired_tool_bar_string
12157 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12158 else
12159 {
12160 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12161 Fremove_text_properties (make_number (0), make_number (size),
12162 props, f->desired_tool_bar_string);
12163 }
12164
12165 /* Put a `display' property on the string for the images to display,
12166 put a `menu_item' property on tool-bar items with a value that
12167 is the index of the item in F's tool-bar item vector. */
12168 for (i = 0; i < f->n_tool_bar_items; ++i)
12169 {
12170 #define PROP(IDX) \
12171 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12172
12173 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12174 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12175 int hmargin, vmargin, relief, idx, end;
12176
12177 /* If image is a vector, choose the image according to the
12178 button state. */
12179 image = PROP (TOOL_BAR_ITEM_IMAGES);
12180 if (VECTORP (image))
12181 {
12182 if (enabled_p)
12183 idx = (selected_p
12184 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12185 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12186 else
12187 idx = (selected_p
12188 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12189 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12190
12191 eassert (ASIZE (image) >= idx);
12192 image = AREF (image, idx);
12193 }
12194 else
12195 idx = -1;
12196
12197 /* Ignore invalid image specifications. */
12198 if (!valid_image_p (image))
12199 continue;
12200
12201 /* Display the tool-bar button pressed, or depressed. */
12202 plist = Fcopy_sequence (XCDR (image));
12203
12204 /* Compute margin and relief to draw. */
12205 relief = (tool_bar_button_relief >= 0
12206 ? tool_bar_button_relief
12207 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12208 hmargin = vmargin = relief;
12209
12210 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12211 INT_MAX - max (hmargin, vmargin)))
12212 {
12213 hmargin += XFASTINT (Vtool_bar_button_margin);
12214 vmargin += XFASTINT (Vtool_bar_button_margin);
12215 }
12216 else if (CONSP (Vtool_bar_button_margin))
12217 {
12218 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12219 INT_MAX - hmargin))
12220 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12221
12222 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12223 INT_MAX - vmargin))
12224 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12225 }
12226
12227 if (auto_raise_tool_bar_buttons_p)
12228 {
12229 /* Add a `:relief' property to the image spec if the item is
12230 selected. */
12231 if (selected_p)
12232 {
12233 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12234 hmargin -= relief;
12235 vmargin -= relief;
12236 }
12237 }
12238 else
12239 {
12240 /* If image is selected, display it pressed, i.e. with a
12241 negative relief. If it's not selected, display it with a
12242 raised relief. */
12243 plist = Fplist_put (plist, QCrelief,
12244 (selected_p
12245 ? make_number (-relief)
12246 : make_number (relief)));
12247 hmargin -= relief;
12248 vmargin -= relief;
12249 }
12250
12251 /* Put a margin around the image. */
12252 if (hmargin || vmargin)
12253 {
12254 if (hmargin == vmargin)
12255 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12256 else
12257 plist = Fplist_put (plist, QCmargin,
12258 Fcons (make_number (hmargin),
12259 make_number (vmargin)));
12260 }
12261
12262 /* If button is not enabled, and we don't have special images
12263 for the disabled state, make the image appear disabled by
12264 applying an appropriate algorithm to it. */
12265 if (!enabled_p && idx < 0)
12266 plist = Fplist_put (plist, QCconversion, Qdisabled);
12267
12268 /* Put a `display' text property on the string for the image to
12269 display. Put a `menu-item' property on the string that gives
12270 the start of this item's properties in the tool-bar items
12271 vector. */
12272 image = Fcons (Qimage, plist);
12273 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12274 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12275
12276 /* Let the last image hide all remaining spaces in the tool bar
12277 string. The string can be longer than needed when we reuse a
12278 previous string. */
12279 if (i + 1 == f->n_tool_bar_items)
12280 end = SCHARS (f->desired_tool_bar_string);
12281 else
12282 end = i + 1;
12283 Fadd_text_properties (make_number (i), make_number (end),
12284 props, f->desired_tool_bar_string);
12285 #undef PROP
12286 }
12287 }
12288
12289
12290 /* Display one line of the tool-bar of frame IT->f.
12291
12292 HEIGHT specifies the desired height of the tool-bar line.
12293 If the actual height of the glyph row is less than HEIGHT, the
12294 row's height is increased to HEIGHT, and the icons are centered
12295 vertically in the new height.
12296
12297 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12298 count a final empty row in case the tool-bar width exactly matches
12299 the window width.
12300 */
12301
12302 static void
12303 display_tool_bar_line (struct it *it, int height)
12304 {
12305 struct glyph_row *row = it->glyph_row;
12306 int max_x = it->last_visible_x;
12307 struct glyph *last;
12308
12309 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12310 clear_glyph_row (row);
12311 row->enabled_p = true;
12312 row->y = it->current_y;
12313
12314 /* Note that this isn't made use of if the face hasn't a box,
12315 so there's no need to check the face here. */
12316 it->start_of_box_run_p = true;
12317
12318 while (it->current_x < max_x)
12319 {
12320 int x, n_glyphs_before, i, nglyphs;
12321 struct it it_before;
12322
12323 /* Get the next display element. */
12324 if (!get_next_display_element (it))
12325 {
12326 /* Don't count empty row if we are counting needed tool-bar lines. */
12327 if (height < 0 && !it->hpos)
12328 return;
12329 break;
12330 }
12331
12332 /* Produce glyphs. */
12333 n_glyphs_before = row->used[TEXT_AREA];
12334 it_before = *it;
12335
12336 PRODUCE_GLYPHS (it);
12337
12338 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12339 i = 0;
12340 x = it_before.current_x;
12341 while (i < nglyphs)
12342 {
12343 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12344
12345 if (x + glyph->pixel_width > max_x)
12346 {
12347 /* Glyph doesn't fit on line. Backtrack. */
12348 row->used[TEXT_AREA] = n_glyphs_before;
12349 *it = it_before;
12350 /* If this is the only glyph on this line, it will never fit on the
12351 tool-bar, so skip it. But ensure there is at least one glyph,
12352 so we don't accidentally disable the tool-bar. */
12353 if (n_glyphs_before == 0
12354 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12355 break;
12356 goto out;
12357 }
12358
12359 ++it->hpos;
12360 x += glyph->pixel_width;
12361 ++i;
12362 }
12363
12364 /* Stop at line end. */
12365 if (ITERATOR_AT_END_OF_LINE_P (it))
12366 break;
12367
12368 set_iterator_to_next (it, true);
12369 }
12370
12371 out:;
12372
12373 row->displays_text_p = row->used[TEXT_AREA] != 0;
12374
12375 /* Use default face for the border below the tool bar.
12376
12377 FIXME: When auto-resize-tool-bars is grow-only, there is
12378 no additional border below the possibly empty tool-bar lines.
12379 So to make the extra empty lines look "normal", we have to
12380 use the tool-bar face for the border too. */
12381 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12382 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12383 it->face_id = DEFAULT_FACE_ID;
12384
12385 extend_face_to_end_of_line (it);
12386 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12387 last->right_box_line_p = true;
12388 if (last == row->glyphs[TEXT_AREA])
12389 last->left_box_line_p = true;
12390
12391 /* Make line the desired height and center it vertically. */
12392 if ((height -= it->max_ascent + it->max_descent) > 0)
12393 {
12394 /* Don't add more than one line height. */
12395 height %= FRAME_LINE_HEIGHT (it->f);
12396 it->max_ascent += height / 2;
12397 it->max_descent += (height + 1) / 2;
12398 }
12399
12400 compute_line_metrics (it);
12401
12402 /* If line is empty, make it occupy the rest of the tool-bar. */
12403 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12404 {
12405 row->height = row->phys_height = it->last_visible_y - row->y;
12406 row->visible_height = row->height;
12407 row->ascent = row->phys_ascent = 0;
12408 row->extra_line_spacing = 0;
12409 }
12410
12411 row->full_width_p = true;
12412 row->continued_p = false;
12413 row->truncated_on_left_p = false;
12414 row->truncated_on_right_p = false;
12415
12416 it->current_x = it->hpos = 0;
12417 it->current_y += row->height;
12418 ++it->vpos;
12419 ++it->glyph_row;
12420 }
12421
12422
12423 /* Value is the number of pixels needed to make all tool-bar items of
12424 frame F visible. The actual number of glyph rows needed is
12425 returned in *N_ROWS if non-NULL. */
12426 static int
12427 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12428 {
12429 struct window *w = XWINDOW (f->tool_bar_window);
12430 struct it it;
12431 /* tool_bar_height is called from redisplay_tool_bar after building
12432 the desired matrix, so use (unused) mode-line row as temporary row to
12433 avoid destroying the first tool-bar row. */
12434 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12435
12436 /* Initialize an iterator for iteration over
12437 F->desired_tool_bar_string in the tool-bar window of frame F. */
12438 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12439 temp_row->reversed_p = false;
12440 it.first_visible_x = 0;
12441 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12442 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12443 it.paragraph_embedding = L2R;
12444
12445 while (!ITERATOR_AT_END_P (&it))
12446 {
12447 clear_glyph_row (temp_row);
12448 it.glyph_row = temp_row;
12449 display_tool_bar_line (&it, -1);
12450 }
12451 clear_glyph_row (temp_row);
12452
12453 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12454 if (n_rows)
12455 *n_rows = it.vpos > 0 ? it.vpos : -1;
12456
12457 if (pixelwise)
12458 return it.current_y;
12459 else
12460 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12461 }
12462
12463 #endif /* !USE_GTK && !HAVE_NS */
12464
12465 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12466 0, 2, 0,
12467 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12468 If FRAME is nil or omitted, use the selected frame. Optional argument
12469 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12470 (Lisp_Object frame, Lisp_Object pixelwise)
12471 {
12472 int height = 0;
12473
12474 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12475 struct frame *f = decode_any_frame (frame);
12476
12477 if (WINDOWP (f->tool_bar_window)
12478 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12479 {
12480 update_tool_bar (f, true);
12481 if (f->n_tool_bar_items)
12482 {
12483 build_desired_tool_bar_string (f);
12484 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12485 }
12486 }
12487 #endif
12488
12489 return make_number (height);
12490 }
12491
12492
12493 /* Display the tool-bar of frame F. Value is true if tool-bar's
12494 height should be changed. */
12495 static bool
12496 redisplay_tool_bar (struct frame *f)
12497 {
12498 f->tool_bar_redisplayed = true;
12499 #if defined (USE_GTK) || defined (HAVE_NS)
12500
12501 if (FRAME_EXTERNAL_TOOL_BAR (f))
12502 update_frame_tool_bar (f);
12503 return false;
12504
12505 #else /* !USE_GTK && !HAVE_NS */
12506
12507 struct window *w;
12508 struct it it;
12509 struct glyph_row *row;
12510
12511 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12512 do anything. This means you must start with tool-bar-lines
12513 non-zero to get the auto-sizing effect. Or in other words, you
12514 can turn off tool-bars by specifying tool-bar-lines zero. */
12515 if (!WINDOWP (f->tool_bar_window)
12516 || (w = XWINDOW (f->tool_bar_window),
12517 WINDOW_TOTAL_LINES (w) == 0))
12518 return false;
12519
12520 /* Set up an iterator for the tool-bar window. */
12521 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12522 it.first_visible_x = 0;
12523 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12524 row = it.glyph_row;
12525 row->reversed_p = false;
12526
12527 /* Build a string that represents the contents of the tool-bar. */
12528 build_desired_tool_bar_string (f);
12529 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12530 /* FIXME: This should be controlled by a user option. But it
12531 doesn't make sense to have an R2L tool bar if the menu bar cannot
12532 be drawn also R2L, and making the menu bar R2L is tricky due
12533 toolkit-specific code that implements it. If an R2L tool bar is
12534 ever supported, display_tool_bar_line should also be augmented to
12535 call unproduce_glyphs like display_line and display_string
12536 do. */
12537 it.paragraph_embedding = L2R;
12538
12539 if (f->n_tool_bar_rows == 0)
12540 {
12541 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12542
12543 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12544 {
12545 x_change_tool_bar_height (f, new_height);
12546 frame_default_tool_bar_height = new_height;
12547 /* Always do that now. */
12548 clear_glyph_matrix (w->desired_matrix);
12549 f->fonts_changed = true;
12550 return true;
12551 }
12552 }
12553
12554 /* Display as many lines as needed to display all tool-bar items. */
12555
12556 if (f->n_tool_bar_rows > 0)
12557 {
12558 int border, rows, height, extra;
12559
12560 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12561 border = XINT (Vtool_bar_border);
12562 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12563 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12564 else if (EQ (Vtool_bar_border, Qborder_width))
12565 border = f->border_width;
12566 else
12567 border = 0;
12568 if (border < 0)
12569 border = 0;
12570
12571 rows = f->n_tool_bar_rows;
12572 height = max (1, (it.last_visible_y - border) / rows);
12573 extra = it.last_visible_y - border - height * rows;
12574
12575 while (it.current_y < it.last_visible_y)
12576 {
12577 int h = 0;
12578 if (extra > 0 && rows-- > 0)
12579 {
12580 h = (extra + rows - 1) / rows;
12581 extra -= h;
12582 }
12583 display_tool_bar_line (&it, height + h);
12584 }
12585 }
12586 else
12587 {
12588 while (it.current_y < it.last_visible_y)
12589 display_tool_bar_line (&it, 0);
12590 }
12591
12592 /* It doesn't make much sense to try scrolling in the tool-bar
12593 window, so don't do it. */
12594 w->desired_matrix->no_scrolling_p = true;
12595 w->must_be_updated_p = true;
12596
12597 if (!NILP (Vauto_resize_tool_bars))
12598 {
12599 bool change_height_p = true;
12600
12601 /* If we couldn't display everything, change the tool-bar's
12602 height if there is room for more. */
12603 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12604 change_height_p = true;
12605
12606 /* We subtract 1 because display_tool_bar_line advances the
12607 glyph_row pointer before returning to its caller. We want to
12608 examine the last glyph row produced by
12609 display_tool_bar_line. */
12610 row = it.glyph_row - 1;
12611
12612 /* If there are blank lines at the end, except for a partially
12613 visible blank line at the end that is smaller than
12614 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12615 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12616 && row->height >= FRAME_LINE_HEIGHT (f))
12617 change_height_p = true;
12618
12619 /* If row displays tool-bar items, but is partially visible,
12620 change the tool-bar's height. */
12621 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12622 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12623 change_height_p = true;
12624
12625 /* Resize windows as needed by changing the `tool-bar-lines'
12626 frame parameter. */
12627 if (change_height_p)
12628 {
12629 int nrows;
12630 int new_height = tool_bar_height (f, &nrows, true);
12631
12632 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12633 && !f->minimize_tool_bar_window_p)
12634 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12635 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12636 f->minimize_tool_bar_window_p = false;
12637
12638 if (change_height_p)
12639 {
12640 x_change_tool_bar_height (f, new_height);
12641 frame_default_tool_bar_height = new_height;
12642 clear_glyph_matrix (w->desired_matrix);
12643 f->n_tool_bar_rows = nrows;
12644 f->fonts_changed = true;
12645
12646 return true;
12647 }
12648 }
12649 }
12650
12651 f->minimize_tool_bar_window_p = false;
12652 return false;
12653
12654 #endif /* USE_GTK || HAVE_NS */
12655 }
12656
12657 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12658
12659 /* Get information about the tool-bar item which is displayed in GLYPH
12660 on frame F. Return in *PROP_IDX the index where tool-bar item
12661 properties start in F->tool_bar_items. Value is false if
12662 GLYPH doesn't display a tool-bar item. */
12663
12664 static bool
12665 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12666 {
12667 Lisp_Object prop;
12668 int charpos;
12669
12670 /* This function can be called asynchronously, which means we must
12671 exclude any possibility that Fget_text_property signals an
12672 error. */
12673 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12674 charpos = max (0, charpos);
12675
12676 /* Get the text property `menu-item' at pos. The value of that
12677 property is the start index of this item's properties in
12678 F->tool_bar_items. */
12679 prop = Fget_text_property (make_number (charpos),
12680 Qmenu_item, f->current_tool_bar_string);
12681 if (! INTEGERP (prop))
12682 return false;
12683 *prop_idx = XINT (prop);
12684 return true;
12685 }
12686
12687 \f
12688 /* Get information about the tool-bar item at position X/Y on frame F.
12689 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12690 the current matrix of the tool-bar window of F, or NULL if not
12691 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12692 item in F->tool_bar_items. Value is
12693
12694 -1 if X/Y is not on a tool-bar item
12695 0 if X/Y is on the same item that was highlighted before.
12696 1 otherwise. */
12697
12698 static int
12699 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12700 int *hpos, int *vpos, int *prop_idx)
12701 {
12702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12703 struct window *w = XWINDOW (f->tool_bar_window);
12704 int area;
12705
12706 /* Find the glyph under X/Y. */
12707 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12708 if (*glyph == NULL)
12709 return -1;
12710
12711 /* Get the start of this tool-bar item's properties in
12712 f->tool_bar_items. */
12713 if (!tool_bar_item_info (f, *glyph, prop_idx))
12714 return -1;
12715
12716 /* Is mouse on the highlighted item? */
12717 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12718 && *vpos >= hlinfo->mouse_face_beg_row
12719 && *vpos <= hlinfo->mouse_face_end_row
12720 && (*vpos > hlinfo->mouse_face_beg_row
12721 || *hpos >= hlinfo->mouse_face_beg_col)
12722 && (*vpos < hlinfo->mouse_face_end_row
12723 || *hpos < hlinfo->mouse_face_end_col
12724 || hlinfo->mouse_face_past_end))
12725 return 0;
12726
12727 return 1;
12728 }
12729
12730
12731 /* EXPORT:
12732 Handle mouse button event on the tool-bar of frame F, at
12733 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12734 false for button release. MODIFIERS is event modifiers for button
12735 release. */
12736
12737 void
12738 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12739 int modifiers)
12740 {
12741 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12742 struct window *w = XWINDOW (f->tool_bar_window);
12743 int hpos, vpos, prop_idx;
12744 struct glyph *glyph;
12745 Lisp_Object enabled_p;
12746 int ts;
12747
12748 /* If not on the highlighted tool-bar item, and mouse-highlight is
12749 non-nil, return. This is so we generate the tool-bar button
12750 click only when the mouse button is released on the same item as
12751 where it was pressed. However, when mouse-highlight is disabled,
12752 generate the click when the button is released regardless of the
12753 highlight, since tool-bar items are not highlighted in that
12754 case. */
12755 frame_to_window_pixel_xy (w, &x, &y);
12756 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12757 if (ts == -1
12758 || (ts != 0 && !NILP (Vmouse_highlight)))
12759 return;
12760
12761 /* When mouse-highlight is off, generate the click for the item
12762 where the button was pressed, disregarding where it was
12763 released. */
12764 if (NILP (Vmouse_highlight) && !down_p)
12765 prop_idx = f->last_tool_bar_item;
12766
12767 /* If item is disabled, do nothing. */
12768 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12769 if (NILP (enabled_p))
12770 return;
12771
12772 if (down_p)
12773 {
12774 /* Show item in pressed state. */
12775 if (!NILP (Vmouse_highlight))
12776 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12777 f->last_tool_bar_item = prop_idx;
12778 }
12779 else
12780 {
12781 Lisp_Object key, frame;
12782 struct input_event event;
12783 EVENT_INIT (event);
12784
12785 /* Show item in released state. */
12786 if (!NILP (Vmouse_highlight))
12787 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12788
12789 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12790
12791 XSETFRAME (frame, f);
12792 event.kind = TOOL_BAR_EVENT;
12793 event.frame_or_window = frame;
12794 event.arg = frame;
12795 kbd_buffer_store_event (&event);
12796
12797 event.kind = TOOL_BAR_EVENT;
12798 event.frame_or_window = frame;
12799 event.arg = key;
12800 event.modifiers = modifiers;
12801 kbd_buffer_store_event (&event);
12802 f->last_tool_bar_item = -1;
12803 }
12804 }
12805
12806
12807 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12808 tool-bar window-relative coordinates X/Y. Called from
12809 note_mouse_highlight. */
12810
12811 static void
12812 note_tool_bar_highlight (struct frame *f, int x, int y)
12813 {
12814 Lisp_Object window = f->tool_bar_window;
12815 struct window *w = XWINDOW (window);
12816 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12817 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12818 int hpos, vpos;
12819 struct glyph *glyph;
12820 struct glyph_row *row;
12821 int i;
12822 Lisp_Object enabled_p;
12823 int prop_idx;
12824 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12825 bool mouse_down_p;
12826 int rc;
12827
12828 /* Function note_mouse_highlight is called with negative X/Y
12829 values when mouse moves outside of the frame. */
12830 if (x <= 0 || y <= 0)
12831 {
12832 clear_mouse_face (hlinfo);
12833 return;
12834 }
12835
12836 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12837 if (rc < 0)
12838 {
12839 /* Not on tool-bar item. */
12840 clear_mouse_face (hlinfo);
12841 return;
12842 }
12843 else if (rc == 0)
12844 /* On same tool-bar item as before. */
12845 goto set_help_echo;
12846
12847 clear_mouse_face (hlinfo);
12848
12849 /* Mouse is down, but on different tool-bar item? */
12850 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12851 && f == dpyinfo->last_mouse_frame);
12852
12853 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12854 return;
12855
12856 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12857
12858 /* If tool-bar item is not enabled, don't highlight it. */
12859 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12860 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12861 {
12862 /* Compute the x-position of the glyph. In front and past the
12863 image is a space. We include this in the highlighted area. */
12864 row = MATRIX_ROW (w->current_matrix, vpos);
12865 for (i = x = 0; i < hpos; ++i)
12866 x += row->glyphs[TEXT_AREA][i].pixel_width;
12867
12868 /* Record this as the current active region. */
12869 hlinfo->mouse_face_beg_col = hpos;
12870 hlinfo->mouse_face_beg_row = vpos;
12871 hlinfo->mouse_face_beg_x = x;
12872 hlinfo->mouse_face_past_end = false;
12873
12874 hlinfo->mouse_face_end_col = hpos + 1;
12875 hlinfo->mouse_face_end_row = vpos;
12876 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12877 hlinfo->mouse_face_window = window;
12878 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12879
12880 /* Display it as active. */
12881 show_mouse_face (hlinfo, draw);
12882 }
12883
12884 set_help_echo:
12885
12886 /* Set help_echo_string to a help string to display for this tool-bar item.
12887 XTread_socket does the rest. */
12888 help_echo_object = help_echo_window = Qnil;
12889 help_echo_pos = -1;
12890 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12891 if (NILP (help_echo_string))
12892 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12893 }
12894
12895 #endif /* !USE_GTK && !HAVE_NS */
12896
12897 #endif /* HAVE_WINDOW_SYSTEM */
12898
12899
12900 \f
12901 /************************************************************************
12902 Horizontal scrolling
12903 ************************************************************************/
12904
12905 /* For all leaf windows in the window tree rooted at WINDOW, set their
12906 hscroll value so that PT is (i) visible in the window, and (ii) so
12907 that it is not within a certain margin at the window's left and
12908 right border. Value is true if any window's hscroll has been
12909 changed. */
12910
12911 static bool
12912 hscroll_window_tree (Lisp_Object window)
12913 {
12914 bool hscrolled_p = false;
12915 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12916 int hscroll_step_abs = 0;
12917 double hscroll_step_rel = 0;
12918
12919 if (hscroll_relative_p)
12920 {
12921 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12922 if (hscroll_step_rel < 0)
12923 {
12924 hscroll_relative_p = false;
12925 hscroll_step_abs = 0;
12926 }
12927 }
12928 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12929 {
12930 hscroll_step_abs = XINT (Vhscroll_step);
12931 if (hscroll_step_abs < 0)
12932 hscroll_step_abs = 0;
12933 }
12934 else
12935 hscroll_step_abs = 0;
12936
12937 while (WINDOWP (window))
12938 {
12939 struct window *w = XWINDOW (window);
12940
12941 if (WINDOWP (w->contents))
12942 hscrolled_p |= hscroll_window_tree (w->contents);
12943 else if (w->cursor.vpos >= 0)
12944 {
12945 int h_margin;
12946 int text_area_width;
12947 struct glyph_row *cursor_row;
12948 struct glyph_row *bottom_row;
12949
12950 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12951 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12952 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12953 else
12954 cursor_row = bottom_row - 1;
12955
12956 if (!cursor_row->enabled_p)
12957 {
12958 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12959 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12960 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12961 else
12962 cursor_row = bottom_row - 1;
12963 }
12964 bool row_r2l_p = cursor_row->reversed_p;
12965
12966 text_area_width = window_box_width (w, TEXT_AREA);
12967
12968 /* Scroll when cursor is inside this scroll margin. */
12969 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12970
12971 /* If the position of this window's point has explicitly
12972 changed, no more suspend auto hscrolling. */
12973 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12974 w->suspend_auto_hscroll = false;
12975
12976 /* Remember window point. */
12977 Fset_marker (w->old_pointm,
12978 ((w == XWINDOW (selected_window))
12979 ? make_number (BUF_PT (XBUFFER (w->contents)))
12980 : Fmarker_position (w->pointm)),
12981 w->contents);
12982
12983 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12984 && !w->suspend_auto_hscroll
12985 /* In some pathological cases, like restoring a window
12986 configuration into a frame that is much smaller than
12987 the one from which the configuration was saved, we
12988 get glyph rows whose start and end have zero buffer
12989 positions, which we cannot handle below. Just skip
12990 such windows. */
12991 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12992 /* For left-to-right rows, hscroll when cursor is either
12993 (i) inside the right hscroll margin, or (ii) if it is
12994 inside the left margin and the window is already
12995 hscrolled. */
12996 && ((!row_r2l_p
12997 && ((w->hscroll && w->cursor.x <= h_margin)
12998 || (cursor_row->enabled_p
12999 && cursor_row->truncated_on_right_p
13000 && (w->cursor.x >= text_area_width - h_margin))))
13001 /* For right-to-left rows, the logic is similar,
13002 except that rules for scrolling to left and right
13003 are reversed. E.g., if cursor.x <= h_margin, we
13004 need to hscroll "to the right" unconditionally,
13005 and that will scroll the screen to the left so as
13006 to reveal the next portion of the row. */
13007 || (row_r2l_p
13008 && ((cursor_row->enabled_p
13009 /* FIXME: It is confusing to set the
13010 truncated_on_right_p flag when R2L rows
13011 are actually truncated on the left. */
13012 && cursor_row->truncated_on_right_p
13013 && w->cursor.x <= h_margin)
13014 || (w->hscroll
13015 && (w->cursor.x >= text_area_width - h_margin))))))
13016 {
13017 struct it it;
13018 ptrdiff_t hscroll;
13019 struct buffer *saved_current_buffer;
13020 ptrdiff_t pt;
13021 int wanted_x;
13022
13023 /* Find point in a display of infinite width. */
13024 saved_current_buffer = current_buffer;
13025 current_buffer = XBUFFER (w->contents);
13026
13027 if (w == XWINDOW (selected_window))
13028 pt = PT;
13029 else
13030 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13031
13032 /* Move iterator to pt starting at cursor_row->start in
13033 a line with infinite width. */
13034 init_to_row_start (&it, w, cursor_row);
13035 it.last_visible_x = INFINITY;
13036 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13037 current_buffer = saved_current_buffer;
13038
13039 /* Position cursor in window. */
13040 if (!hscroll_relative_p && hscroll_step_abs == 0)
13041 hscroll = max (0, (it.current_x
13042 - (ITERATOR_AT_END_OF_LINE_P (&it)
13043 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13044 : (text_area_width / 2))))
13045 / FRAME_COLUMN_WIDTH (it.f);
13046 else if ((!row_r2l_p
13047 && w->cursor.x >= text_area_width - h_margin)
13048 || (row_r2l_p && w->cursor.x <= h_margin))
13049 {
13050 if (hscroll_relative_p)
13051 wanted_x = text_area_width * (1 - hscroll_step_rel)
13052 - h_margin;
13053 else
13054 wanted_x = text_area_width
13055 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13056 - h_margin;
13057 hscroll
13058 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13059 }
13060 else
13061 {
13062 if (hscroll_relative_p)
13063 wanted_x = text_area_width * hscroll_step_rel
13064 + h_margin;
13065 else
13066 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13067 + h_margin;
13068 hscroll
13069 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13070 }
13071 hscroll = max (hscroll, w->min_hscroll);
13072
13073 /* Don't prevent redisplay optimizations if hscroll
13074 hasn't changed, as it will unnecessarily slow down
13075 redisplay. */
13076 if (w->hscroll != hscroll)
13077 {
13078 struct buffer *b = XBUFFER (w->contents);
13079 b->prevent_redisplay_optimizations_p = true;
13080 w->hscroll = hscroll;
13081 hscrolled_p = true;
13082 }
13083 }
13084 }
13085
13086 window = w->next;
13087 }
13088
13089 /* Value is true if hscroll of any leaf window has been changed. */
13090 return hscrolled_p;
13091 }
13092
13093
13094 /* Set hscroll so that cursor is visible and not inside horizontal
13095 scroll margins for all windows in the tree rooted at WINDOW. See
13096 also hscroll_window_tree above. Value is true if any window's
13097 hscroll has been changed. If it has, desired matrices on the frame
13098 of WINDOW are cleared. */
13099
13100 static bool
13101 hscroll_windows (Lisp_Object window)
13102 {
13103 bool hscrolled_p = hscroll_window_tree (window);
13104 if (hscrolled_p)
13105 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13106 return hscrolled_p;
13107 }
13108
13109
13110 \f
13111 /************************************************************************
13112 Redisplay
13113 ************************************************************************/
13114
13115 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13116 This is sometimes handy to have in a debugger session. */
13117
13118 #ifdef GLYPH_DEBUG
13119
13120 /* First and last unchanged row for try_window_id. */
13121
13122 static int debug_first_unchanged_at_end_vpos;
13123 static int debug_last_unchanged_at_beg_vpos;
13124
13125 /* Delta vpos and y. */
13126
13127 static int debug_dvpos, debug_dy;
13128
13129 /* Delta in characters and bytes for try_window_id. */
13130
13131 static ptrdiff_t debug_delta, debug_delta_bytes;
13132
13133 /* Values of window_end_pos and window_end_vpos at the end of
13134 try_window_id. */
13135
13136 static ptrdiff_t debug_end_vpos;
13137
13138 /* Append a string to W->desired_matrix->method. FMT is a printf
13139 format string. If trace_redisplay_p is true also printf the
13140 resulting string to stderr. */
13141
13142 static void debug_method_add (struct window *, char const *, ...)
13143 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13144
13145 static void
13146 debug_method_add (struct window *w, char const *fmt, ...)
13147 {
13148 void *ptr = w;
13149 char *method = w->desired_matrix->method;
13150 int len = strlen (method);
13151 int size = sizeof w->desired_matrix->method;
13152 int remaining = size - len - 1;
13153 va_list ap;
13154
13155 if (len && remaining)
13156 {
13157 method[len] = '|';
13158 --remaining, ++len;
13159 }
13160
13161 va_start (ap, fmt);
13162 vsnprintf (method + len, remaining + 1, fmt, ap);
13163 va_end (ap);
13164
13165 if (trace_redisplay_p)
13166 fprintf (stderr, "%p (%s): %s\n",
13167 ptr,
13168 ((BUFFERP (w->contents)
13169 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13170 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13171 : "no buffer"),
13172 method + len);
13173 }
13174
13175 #endif /* GLYPH_DEBUG */
13176
13177
13178 /* Value is true if all changes in window W, which displays
13179 current_buffer, are in the text between START and END. START is a
13180 buffer position, END is given as a distance from Z. Used in
13181 redisplay_internal for display optimization. */
13182
13183 static bool
13184 text_outside_line_unchanged_p (struct window *w,
13185 ptrdiff_t start, ptrdiff_t end)
13186 {
13187 bool unchanged_p = true;
13188
13189 /* If text or overlays have changed, see where. */
13190 if (window_outdated (w))
13191 {
13192 /* Gap in the line? */
13193 if (GPT < start || Z - GPT < end)
13194 unchanged_p = false;
13195
13196 /* Changes start in front of the line, or end after it? */
13197 if (unchanged_p
13198 && (BEG_UNCHANGED < start - 1
13199 || END_UNCHANGED < end))
13200 unchanged_p = false;
13201
13202 /* If selective display, can't optimize if changes start at the
13203 beginning of the line. */
13204 if (unchanged_p
13205 && INTEGERP (BVAR (current_buffer, selective_display))
13206 && XINT (BVAR (current_buffer, selective_display)) > 0
13207 && (BEG_UNCHANGED < start || GPT <= start))
13208 unchanged_p = false;
13209
13210 /* If there are overlays at the start or end of the line, these
13211 may have overlay strings with newlines in them. A change at
13212 START, for instance, may actually concern the display of such
13213 overlay strings as well, and they are displayed on different
13214 lines. So, quickly rule out this case. (For the future, it
13215 might be desirable to implement something more telling than
13216 just BEG/END_UNCHANGED.) */
13217 if (unchanged_p)
13218 {
13219 if (BEG + BEG_UNCHANGED == start
13220 && overlay_touches_p (start))
13221 unchanged_p = false;
13222 if (END_UNCHANGED == end
13223 && overlay_touches_p (Z - end))
13224 unchanged_p = false;
13225 }
13226
13227 /* Under bidi reordering, adding or deleting a character in the
13228 beginning of a paragraph, before the first strong directional
13229 character, can change the base direction of the paragraph (unless
13230 the buffer specifies a fixed paragraph direction), which will
13231 require redisplaying the whole paragraph. It might be worthwhile
13232 to find the paragraph limits and widen the range of redisplayed
13233 lines to that, but for now just give up this optimization. */
13234 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13235 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13236 unchanged_p = false;
13237 }
13238
13239 return unchanged_p;
13240 }
13241
13242
13243 /* Do a frame update, taking possible shortcuts into account. This is
13244 the main external entry point for redisplay.
13245
13246 If the last redisplay displayed an echo area message and that message
13247 is no longer requested, we clear the echo area or bring back the
13248 mini-buffer if that is in use. */
13249
13250 void
13251 redisplay (void)
13252 {
13253 redisplay_internal ();
13254 }
13255
13256
13257 static Lisp_Object
13258 overlay_arrow_string_or_property (Lisp_Object var)
13259 {
13260 Lisp_Object val;
13261
13262 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13263 return val;
13264
13265 return Voverlay_arrow_string;
13266 }
13267
13268 /* Return true if there are any overlay-arrows in current_buffer. */
13269 static bool
13270 overlay_arrow_in_current_buffer_p (void)
13271 {
13272 Lisp_Object vlist;
13273
13274 for (vlist = Voverlay_arrow_variable_list;
13275 CONSP (vlist);
13276 vlist = XCDR (vlist))
13277 {
13278 Lisp_Object var = XCAR (vlist);
13279 Lisp_Object val;
13280
13281 if (!SYMBOLP (var))
13282 continue;
13283 val = find_symbol_value (var);
13284 if (MARKERP (val)
13285 && current_buffer == XMARKER (val)->buffer)
13286 return true;
13287 }
13288 return false;
13289 }
13290
13291
13292 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13293 has changed. */
13294
13295 static bool
13296 overlay_arrows_changed_p (void)
13297 {
13298 Lisp_Object vlist;
13299
13300 for (vlist = Voverlay_arrow_variable_list;
13301 CONSP (vlist);
13302 vlist = XCDR (vlist))
13303 {
13304 Lisp_Object var = XCAR (vlist);
13305 Lisp_Object val, pstr;
13306
13307 if (!SYMBOLP (var))
13308 continue;
13309 val = find_symbol_value (var);
13310 if (!MARKERP (val))
13311 continue;
13312 if (! EQ (COERCE_MARKER (val),
13313 Fget (var, Qlast_arrow_position))
13314 || ! (pstr = overlay_arrow_string_or_property (var),
13315 EQ (pstr, Fget (var, Qlast_arrow_string))))
13316 return true;
13317 }
13318 return false;
13319 }
13320
13321 /* Mark overlay arrows to be updated on next redisplay. */
13322
13323 static void
13324 update_overlay_arrows (int up_to_date)
13325 {
13326 Lisp_Object vlist;
13327
13328 for (vlist = Voverlay_arrow_variable_list;
13329 CONSP (vlist);
13330 vlist = XCDR (vlist))
13331 {
13332 Lisp_Object var = XCAR (vlist);
13333
13334 if (!SYMBOLP (var))
13335 continue;
13336
13337 if (up_to_date > 0)
13338 {
13339 Lisp_Object val = find_symbol_value (var);
13340 Fput (var, Qlast_arrow_position,
13341 COERCE_MARKER (val));
13342 Fput (var, Qlast_arrow_string,
13343 overlay_arrow_string_or_property (var));
13344 }
13345 else if (up_to_date < 0
13346 || !NILP (Fget (var, Qlast_arrow_position)))
13347 {
13348 Fput (var, Qlast_arrow_position, Qt);
13349 Fput (var, Qlast_arrow_string, Qt);
13350 }
13351 }
13352 }
13353
13354
13355 /* Return overlay arrow string to display at row.
13356 Return integer (bitmap number) for arrow bitmap in left fringe.
13357 Return nil if no overlay arrow. */
13358
13359 static Lisp_Object
13360 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13361 {
13362 Lisp_Object vlist;
13363
13364 for (vlist = Voverlay_arrow_variable_list;
13365 CONSP (vlist);
13366 vlist = XCDR (vlist))
13367 {
13368 Lisp_Object var = XCAR (vlist);
13369 Lisp_Object val;
13370
13371 if (!SYMBOLP (var))
13372 continue;
13373
13374 val = find_symbol_value (var);
13375
13376 if (MARKERP (val)
13377 && current_buffer == XMARKER (val)->buffer
13378 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13379 {
13380 if (FRAME_WINDOW_P (it->f)
13381 /* FIXME: if ROW->reversed_p is set, this should test
13382 the right fringe, not the left one. */
13383 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13384 {
13385 #ifdef HAVE_WINDOW_SYSTEM
13386 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13387 {
13388 int fringe_bitmap = lookup_fringe_bitmap (val);
13389 if (fringe_bitmap != 0)
13390 return make_number (fringe_bitmap);
13391 }
13392 #endif
13393 return make_number (-1); /* Use default arrow bitmap. */
13394 }
13395 return overlay_arrow_string_or_property (var);
13396 }
13397 }
13398
13399 return Qnil;
13400 }
13401
13402 /* Return true if point moved out of or into a composition. Otherwise
13403 return false. PREV_BUF and PREV_PT are the last point buffer and
13404 position. BUF and PT are the current point buffer and position. */
13405
13406 static bool
13407 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13408 struct buffer *buf, ptrdiff_t pt)
13409 {
13410 ptrdiff_t start, end;
13411 Lisp_Object prop;
13412 Lisp_Object buffer;
13413
13414 XSETBUFFER (buffer, buf);
13415 /* Check a composition at the last point if point moved within the
13416 same buffer. */
13417 if (prev_buf == buf)
13418 {
13419 if (prev_pt == pt)
13420 /* Point didn't move. */
13421 return false;
13422
13423 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13424 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13425 && composition_valid_p (start, end, prop)
13426 && start < prev_pt && end > prev_pt)
13427 /* The last point was within the composition. Return true iff
13428 point moved out of the composition. */
13429 return (pt <= start || pt >= end);
13430 }
13431
13432 /* Check a composition at the current point. */
13433 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13434 && find_composition (pt, -1, &start, &end, &prop, buffer)
13435 && composition_valid_p (start, end, prop)
13436 && start < pt && end > pt);
13437 }
13438
13439 /* Reconsider the clip changes of buffer which is displayed in W. */
13440
13441 static void
13442 reconsider_clip_changes (struct window *w)
13443 {
13444 struct buffer *b = XBUFFER (w->contents);
13445
13446 if (b->clip_changed
13447 && w->window_end_valid
13448 && w->current_matrix->buffer == b
13449 && w->current_matrix->zv == BUF_ZV (b)
13450 && w->current_matrix->begv == BUF_BEGV (b))
13451 b->clip_changed = false;
13452
13453 /* If display wasn't paused, and W is not a tool bar window, see if
13454 point has been moved into or out of a composition. In that case,
13455 set b->clip_changed to force updating the screen. If
13456 b->clip_changed has already been set, skip this check. */
13457 if (!b->clip_changed && w->window_end_valid)
13458 {
13459 ptrdiff_t pt = (w == XWINDOW (selected_window)
13460 ? PT : marker_position (w->pointm));
13461
13462 if ((w->current_matrix->buffer != b || pt != w->last_point)
13463 && check_point_in_composition (w->current_matrix->buffer,
13464 w->last_point, b, pt))
13465 b->clip_changed = true;
13466 }
13467 }
13468
13469 static void
13470 propagate_buffer_redisplay (void)
13471 { /* Resetting b->text->redisplay is problematic!
13472 We can't just reset it in the case that some window that displays
13473 it has not been redisplayed; and such a window can stay
13474 unredisplayed for a long time if it's currently invisible.
13475 But we do want to reset it at the end of redisplay otherwise
13476 its displayed windows will keep being redisplayed over and over
13477 again.
13478 So we copy all b->text->redisplay flags up to their windows here,
13479 such that mark_window_display_accurate can safely reset
13480 b->text->redisplay. */
13481 Lisp_Object ws = window_list ();
13482 for (; CONSP (ws); ws = XCDR (ws))
13483 {
13484 struct window *thisw = XWINDOW (XCAR (ws));
13485 struct buffer *thisb = XBUFFER (thisw->contents);
13486 if (thisb->text->redisplay)
13487 thisw->redisplay = true;
13488 }
13489 }
13490
13491 #define STOP_POLLING \
13492 do { if (! polling_stopped_here) stop_polling (); \
13493 polling_stopped_here = true; } while (false)
13494
13495 #define RESUME_POLLING \
13496 do { if (polling_stopped_here) start_polling (); \
13497 polling_stopped_here = false; } while (false)
13498
13499
13500 /* Perhaps in the future avoid recentering windows if it
13501 is not necessary; currently that causes some problems. */
13502
13503 static void
13504 redisplay_internal (void)
13505 {
13506 struct window *w = XWINDOW (selected_window);
13507 struct window *sw;
13508 struct frame *fr;
13509 bool pending;
13510 bool must_finish = false, match_p;
13511 struct text_pos tlbufpos, tlendpos;
13512 int number_of_visible_frames;
13513 ptrdiff_t count;
13514 struct frame *sf;
13515 bool polling_stopped_here = false;
13516 Lisp_Object tail, frame;
13517
13518 /* True means redisplay has to consider all windows on all
13519 frames. False, only selected_window is considered. */
13520 bool consider_all_windows_p;
13521
13522 /* True means redisplay has to redisplay the miniwindow. */
13523 bool update_miniwindow_p = false;
13524
13525 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13526
13527 /* No redisplay if running in batch mode or frame is not yet fully
13528 initialized, or redisplay is explicitly turned off by setting
13529 Vinhibit_redisplay. */
13530 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13531 || !NILP (Vinhibit_redisplay))
13532 return;
13533
13534 /* Don't examine these until after testing Vinhibit_redisplay.
13535 When Emacs is shutting down, perhaps because its connection to
13536 X has dropped, we should not look at them at all. */
13537 fr = XFRAME (w->frame);
13538 sf = SELECTED_FRAME ();
13539
13540 if (!fr->glyphs_initialized_p)
13541 return;
13542
13543 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13544 if (popup_activated ())
13545 return;
13546 #endif
13547
13548 /* I don't think this happens but let's be paranoid. */
13549 if (redisplaying_p)
13550 return;
13551
13552 /* Record a function that clears redisplaying_p
13553 when we leave this function. */
13554 count = SPECPDL_INDEX ();
13555 record_unwind_protect_void (unwind_redisplay);
13556 redisplaying_p = true;
13557 specbind (Qinhibit_free_realized_faces, Qnil);
13558
13559 /* Record this function, so it appears on the profiler's backtraces. */
13560 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13561
13562 FOR_EACH_FRAME (tail, frame)
13563 XFRAME (frame)->already_hscrolled_p = false;
13564
13565 retry:
13566 /* Remember the currently selected window. */
13567 sw = w;
13568
13569 pending = false;
13570 forget_escape_and_glyphless_faces ();
13571
13572 inhibit_free_realized_faces = false;
13573
13574 /* If face_change, init_iterator will free all realized faces, which
13575 includes the faces referenced from current matrices. So, we
13576 can't reuse current matrices in this case. */
13577 if (face_change)
13578 windows_or_buffers_changed = 47;
13579
13580 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13581 && FRAME_TTY (sf)->previous_frame != sf)
13582 {
13583 /* Since frames on a single ASCII terminal share the same
13584 display area, displaying a different frame means redisplay
13585 the whole thing. */
13586 SET_FRAME_GARBAGED (sf);
13587 #ifndef DOS_NT
13588 set_tty_color_mode (FRAME_TTY (sf), sf);
13589 #endif
13590 FRAME_TTY (sf)->previous_frame = sf;
13591 }
13592
13593 /* Set the visible flags for all frames. Do this before checking for
13594 resized or garbaged frames; they want to know if their frames are
13595 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13596 number_of_visible_frames = 0;
13597
13598 FOR_EACH_FRAME (tail, frame)
13599 {
13600 struct frame *f = XFRAME (frame);
13601
13602 if (FRAME_VISIBLE_P (f))
13603 {
13604 ++number_of_visible_frames;
13605 /* Adjust matrices for visible frames only. */
13606 if (f->fonts_changed)
13607 {
13608 adjust_frame_glyphs (f);
13609 /* Disable all redisplay optimizations for this frame.
13610 This is because adjust_frame_glyphs resets the
13611 enabled_p flag for all glyph rows of all windows, so
13612 many optimizations will fail anyway, and some might
13613 fail to test that flag and do bogus things as
13614 result. */
13615 SET_FRAME_GARBAGED (f);
13616 f->fonts_changed = false;
13617 }
13618 /* If cursor type has been changed on the frame
13619 other than selected, consider all frames. */
13620 if (f != sf && f->cursor_type_changed)
13621 fset_redisplay (f);
13622 }
13623 clear_desired_matrices (f);
13624 }
13625
13626 /* Notice any pending interrupt request to change frame size. */
13627 do_pending_window_change (true);
13628
13629 /* do_pending_window_change could change the selected_window due to
13630 frame resizing which makes the selected window too small. */
13631 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13632 sw = w;
13633
13634 /* Clear frames marked as garbaged. */
13635 clear_garbaged_frames ();
13636
13637 /* Build menubar and tool-bar items. */
13638 if (NILP (Vmemory_full))
13639 prepare_menu_bars ();
13640
13641 reconsider_clip_changes (w);
13642
13643 /* In most cases selected window displays current buffer. */
13644 match_p = XBUFFER (w->contents) == current_buffer;
13645 if (match_p)
13646 {
13647 /* Detect case that we need to write or remove a star in the mode line. */
13648 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13649 w->update_mode_line = true;
13650
13651 if (mode_line_update_needed (w))
13652 w->update_mode_line = true;
13653
13654 /* If reconsider_clip_changes above decided that the narrowing
13655 in the current buffer changed, make sure all other windows
13656 showing that buffer will be redisplayed. */
13657 if (current_buffer->clip_changed)
13658 bset_update_mode_line (current_buffer);
13659 }
13660
13661 /* Normally the message* functions will have already displayed and
13662 updated the echo area, but the frame may have been trashed, or
13663 the update may have been preempted, so display the echo area
13664 again here. Checking message_cleared_p captures the case that
13665 the echo area should be cleared. */
13666 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13667 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13668 || (message_cleared_p
13669 && minibuf_level == 0
13670 /* If the mini-window is currently selected, this means the
13671 echo-area doesn't show through. */
13672 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13673 {
13674 echo_area_display (false);
13675
13676 /* If echo_area_display resizes the mini-window, the redisplay and
13677 window_sizes_changed flags of the selected frame are set, but
13678 it's too late for the hooks in window-size-change-functions,
13679 which have been examined already in prepare_menu_bars. So in
13680 that case we call the hooks here only for the selected frame. */
13681 if (sf->redisplay)
13682 {
13683 ptrdiff_t count1 = SPECPDL_INDEX ();
13684
13685 record_unwind_save_match_data ();
13686 run_window_size_change_functions (selected_frame);
13687 unbind_to (count1, Qnil);
13688 }
13689
13690 if (message_cleared_p)
13691 update_miniwindow_p = true;
13692
13693 must_finish = true;
13694
13695 /* If we don't display the current message, don't clear the
13696 message_cleared_p flag, because, if we did, we wouldn't clear
13697 the echo area in the next redisplay which doesn't preserve
13698 the echo area. */
13699 if (!display_last_displayed_message_p)
13700 message_cleared_p = false;
13701 }
13702 else if (EQ (selected_window, minibuf_window)
13703 && (current_buffer->clip_changed || window_outdated (w))
13704 && resize_mini_window (w, false))
13705 {
13706 if (sf->redisplay)
13707 {
13708 ptrdiff_t count1 = SPECPDL_INDEX ();
13709
13710 record_unwind_save_match_data ();
13711 run_window_size_change_functions (selected_frame);
13712 unbind_to (count1, Qnil);
13713 }
13714
13715 /* Resized active mini-window to fit the size of what it is
13716 showing if its contents might have changed. */
13717 must_finish = true;
13718
13719 /* If window configuration was changed, frames may have been
13720 marked garbaged. Clear them or we will experience
13721 surprises wrt scrolling. */
13722 clear_garbaged_frames ();
13723 }
13724
13725 if (windows_or_buffers_changed && !update_mode_lines)
13726 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13727 only the windows's contents needs to be refreshed, or whether the
13728 mode-lines also need a refresh. */
13729 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13730 ? REDISPLAY_SOME : 32);
13731
13732 /* If specs for an arrow have changed, do thorough redisplay
13733 to ensure we remove any arrow that should no longer exist. */
13734 if (overlay_arrows_changed_p ())
13735 /* Apparently, this is the only case where we update other windows,
13736 without updating other mode-lines. */
13737 windows_or_buffers_changed = 49;
13738
13739 consider_all_windows_p = (update_mode_lines
13740 || windows_or_buffers_changed);
13741
13742 #define AINC(a,i) \
13743 { \
13744 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13745 if (INTEGERP (entry)) \
13746 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13747 }
13748
13749 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13750 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13751
13752 /* Optimize the case that only the line containing the cursor in the
13753 selected window has changed. Variables starting with this_ are
13754 set in display_line and record information about the line
13755 containing the cursor. */
13756 tlbufpos = this_line_start_pos;
13757 tlendpos = this_line_end_pos;
13758 if (!consider_all_windows_p
13759 && CHARPOS (tlbufpos) > 0
13760 && !w->update_mode_line
13761 && !current_buffer->clip_changed
13762 && !current_buffer->prevent_redisplay_optimizations_p
13763 && FRAME_VISIBLE_P (XFRAME (w->frame))
13764 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13765 && !XFRAME (w->frame)->cursor_type_changed
13766 && !XFRAME (w->frame)->face_change
13767 /* Make sure recorded data applies to current buffer, etc. */
13768 && this_line_buffer == current_buffer
13769 && match_p
13770 && !w->force_start
13771 && !w->optional_new_start
13772 /* Point must be on the line that we have info recorded about. */
13773 && PT >= CHARPOS (tlbufpos)
13774 && PT <= Z - CHARPOS (tlendpos)
13775 /* All text outside that line, including its final newline,
13776 must be unchanged. */
13777 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13778 CHARPOS (tlendpos)))
13779 {
13780 if (CHARPOS (tlbufpos) > BEGV
13781 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13782 && (CHARPOS (tlbufpos) == ZV
13783 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13784 /* Former continuation line has disappeared by becoming empty. */
13785 goto cancel;
13786 else if (window_outdated (w) || MINI_WINDOW_P (w))
13787 {
13788 /* We have to handle the case of continuation around a
13789 wide-column character (see the comment in indent.c around
13790 line 1340).
13791
13792 For instance, in the following case:
13793
13794 -------- Insert --------
13795 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13796 J_I_ ==> J_I_ `^^' are cursors.
13797 ^^ ^^
13798 -------- --------
13799
13800 As we have to redraw the line above, we cannot use this
13801 optimization. */
13802
13803 struct it it;
13804 int line_height_before = this_line_pixel_height;
13805
13806 /* Note that start_display will handle the case that the
13807 line starting at tlbufpos is a continuation line. */
13808 start_display (&it, w, tlbufpos);
13809
13810 /* Implementation note: It this still necessary? */
13811 if (it.current_x != this_line_start_x)
13812 goto cancel;
13813
13814 TRACE ((stderr, "trying display optimization 1\n"));
13815 w->cursor.vpos = -1;
13816 overlay_arrow_seen = false;
13817 it.vpos = this_line_vpos;
13818 it.current_y = this_line_y;
13819 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13820 display_line (&it);
13821
13822 /* If line contains point, is not continued,
13823 and ends at same distance from eob as before, we win. */
13824 if (w->cursor.vpos >= 0
13825 /* Line is not continued, otherwise this_line_start_pos
13826 would have been set to 0 in display_line. */
13827 && CHARPOS (this_line_start_pos)
13828 /* Line ends as before. */
13829 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13830 /* Line has same height as before. Otherwise other lines
13831 would have to be shifted up or down. */
13832 && this_line_pixel_height == line_height_before)
13833 {
13834 /* If this is not the window's last line, we must adjust
13835 the charstarts of the lines below. */
13836 if (it.current_y < it.last_visible_y)
13837 {
13838 struct glyph_row *row
13839 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13840 ptrdiff_t delta, delta_bytes;
13841
13842 /* We used to distinguish between two cases here,
13843 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13844 when the line ends in a newline or the end of the
13845 buffer's accessible portion. But both cases did
13846 the same, so they were collapsed. */
13847 delta = (Z
13848 - CHARPOS (tlendpos)
13849 - MATRIX_ROW_START_CHARPOS (row));
13850 delta_bytes = (Z_BYTE
13851 - BYTEPOS (tlendpos)
13852 - MATRIX_ROW_START_BYTEPOS (row));
13853
13854 increment_matrix_positions (w->current_matrix,
13855 this_line_vpos + 1,
13856 w->current_matrix->nrows,
13857 delta, delta_bytes);
13858 }
13859
13860 /* If this row displays text now but previously didn't,
13861 or vice versa, w->window_end_vpos may have to be
13862 adjusted. */
13863 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13864 {
13865 if (w->window_end_vpos < this_line_vpos)
13866 w->window_end_vpos = this_line_vpos;
13867 }
13868 else if (w->window_end_vpos == this_line_vpos
13869 && this_line_vpos > 0)
13870 w->window_end_vpos = this_line_vpos - 1;
13871 w->window_end_valid = false;
13872
13873 /* Update hint: No need to try to scroll in update_window. */
13874 w->desired_matrix->no_scrolling_p = true;
13875
13876 #ifdef GLYPH_DEBUG
13877 *w->desired_matrix->method = 0;
13878 debug_method_add (w, "optimization 1");
13879 #endif
13880 #ifdef HAVE_WINDOW_SYSTEM
13881 update_window_fringes (w, false);
13882 #endif
13883 goto update;
13884 }
13885 else
13886 goto cancel;
13887 }
13888 else if (/* Cursor position hasn't changed. */
13889 PT == w->last_point
13890 /* Make sure the cursor was last displayed
13891 in this window. Otherwise we have to reposition it. */
13892
13893 /* PXW: Must be converted to pixels, probably. */
13894 && 0 <= w->cursor.vpos
13895 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13896 {
13897 if (!must_finish)
13898 {
13899 do_pending_window_change (true);
13900 /* If selected_window changed, redisplay again. */
13901 if (WINDOWP (selected_window)
13902 && (w = XWINDOW (selected_window)) != sw)
13903 goto retry;
13904
13905 /* We used to always goto end_of_redisplay here, but this
13906 isn't enough if we have a blinking cursor. */
13907 if (w->cursor_off_p == w->last_cursor_off_p)
13908 goto end_of_redisplay;
13909 }
13910 goto update;
13911 }
13912 /* If highlighting the region, or if the cursor is in the echo area,
13913 then we can't just move the cursor. */
13914 else if (NILP (Vshow_trailing_whitespace)
13915 && !cursor_in_echo_area)
13916 {
13917 struct it it;
13918 struct glyph_row *row;
13919
13920 /* Skip from tlbufpos to PT and see where it is. Note that
13921 PT may be in invisible text. If so, we will end at the
13922 next visible position. */
13923 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13924 NULL, DEFAULT_FACE_ID);
13925 it.current_x = this_line_start_x;
13926 it.current_y = this_line_y;
13927 it.vpos = this_line_vpos;
13928
13929 /* The call to move_it_to stops in front of PT, but
13930 moves over before-strings. */
13931 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13932
13933 if (it.vpos == this_line_vpos
13934 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13935 row->enabled_p))
13936 {
13937 eassert (this_line_vpos == it.vpos);
13938 eassert (this_line_y == it.current_y);
13939 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13940 if (cursor_row_fully_visible_p (w, false, true))
13941 {
13942 #ifdef GLYPH_DEBUG
13943 *w->desired_matrix->method = 0;
13944 debug_method_add (w, "optimization 3");
13945 #endif
13946 goto update;
13947 }
13948 else
13949 goto cancel;
13950 }
13951 else
13952 goto cancel;
13953 }
13954
13955 cancel:
13956 /* Text changed drastically or point moved off of line. */
13957 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13958 }
13959
13960 CHARPOS (this_line_start_pos) = 0;
13961 ++clear_face_cache_count;
13962 #ifdef HAVE_WINDOW_SYSTEM
13963 ++clear_image_cache_count;
13964 #endif
13965
13966 /* Build desired matrices, and update the display. If
13967 consider_all_windows_p, do it for all windows on all frames that
13968 require redisplay, as specified by their 'redisplay' flag.
13969 Otherwise do it for selected_window, only. */
13970
13971 if (consider_all_windows_p)
13972 {
13973 FOR_EACH_FRAME (tail, frame)
13974 XFRAME (frame)->updated_p = false;
13975
13976 propagate_buffer_redisplay ();
13977
13978 FOR_EACH_FRAME (tail, frame)
13979 {
13980 struct frame *f = XFRAME (frame);
13981
13982 /* We don't have to do anything for unselected terminal
13983 frames. */
13984 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13985 && !EQ (FRAME_TTY (f)->top_frame, frame))
13986 continue;
13987
13988 retry_frame:
13989 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13990 {
13991 bool gcscrollbars
13992 /* Only GC scrollbars when we redisplay the whole frame. */
13993 = f->redisplay || !REDISPLAY_SOME_P ();
13994 bool f_redisplay_flag = f->redisplay;
13995 /* Mark all the scroll bars to be removed; we'll redeem
13996 the ones we want when we redisplay their windows. */
13997 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13998 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13999
14000 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14001 redisplay_windows (FRAME_ROOT_WINDOW (f));
14002 /* Remember that the invisible frames need to be redisplayed next
14003 time they're visible. */
14004 else if (!REDISPLAY_SOME_P ())
14005 f->redisplay = true;
14006
14007 /* The X error handler may have deleted that frame. */
14008 if (!FRAME_LIVE_P (f))
14009 continue;
14010
14011 /* Any scroll bars which redisplay_windows should have
14012 nuked should now go away. */
14013 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14014 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14015
14016 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14017 {
14018 /* If fonts changed on visible frame, display again. */
14019 if (f->fonts_changed)
14020 {
14021 adjust_frame_glyphs (f);
14022 /* Disable all redisplay optimizations for this
14023 frame. For the reasons, see the comment near
14024 the previous call to adjust_frame_glyphs above. */
14025 SET_FRAME_GARBAGED (f);
14026 f->fonts_changed = false;
14027 goto retry_frame;
14028 }
14029
14030 /* See if we have to hscroll. */
14031 if (!f->already_hscrolled_p)
14032 {
14033 f->already_hscrolled_p = true;
14034 if (hscroll_windows (f->root_window))
14035 goto retry_frame;
14036 }
14037
14038 /* If the frame's redisplay flag was not set before
14039 we went about redisplaying its windows, but it is
14040 set now, that means we employed some redisplay
14041 optimizations inside redisplay_windows, and
14042 bypassed producing some screen lines. But if
14043 f->redisplay is now set, it might mean the old
14044 faces are no longer valid (e.g., if redisplaying
14045 some window called some Lisp which defined a new
14046 face or redefined an existing face), so trying to
14047 use them in update_frame will segfault.
14048 Therefore, we must redisplay this frame. */
14049 if (!f_redisplay_flag && f->redisplay)
14050 goto retry_frame;
14051
14052 /* Prevent various kinds of signals during display
14053 update. stdio is not robust about handling
14054 signals, which can cause an apparent I/O error. */
14055 if (interrupt_input)
14056 unrequest_sigio ();
14057 STOP_POLLING;
14058
14059 pending |= update_frame (f, false, false);
14060 f->cursor_type_changed = false;
14061 f->updated_p = true;
14062 }
14063 }
14064 }
14065
14066 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14067
14068 if (!pending)
14069 {
14070 /* Do the mark_window_display_accurate after all windows have
14071 been redisplayed because this call resets flags in buffers
14072 which are needed for proper redisplay. */
14073 FOR_EACH_FRAME (tail, frame)
14074 {
14075 struct frame *f = XFRAME (frame);
14076 if (f->updated_p)
14077 {
14078 f->redisplay = false;
14079 mark_window_display_accurate (f->root_window, true);
14080 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14081 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14082 }
14083 }
14084 }
14085 }
14086 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14087 {
14088 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14089 /* Use list_of_error, not Qerror, so that
14090 we catch only errors and don't run the debugger. */
14091 internal_condition_case_1 (redisplay_window_1, selected_window,
14092 list_of_error,
14093 redisplay_window_error);
14094 if (update_miniwindow_p)
14095 internal_condition_case_1 (redisplay_window_1,
14096 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14097 redisplay_window_error);
14098
14099 /* Compare desired and current matrices, perform output. */
14100
14101 update:
14102 /* If fonts changed, display again. Likewise if redisplay_window_1
14103 above caused some change (e.g., a change in faces) that requires
14104 considering the entire frame again. */
14105 if (sf->fonts_changed || sf->redisplay)
14106 {
14107 if (sf->redisplay)
14108 {
14109 /* Set this to force a more thorough redisplay.
14110 Otherwise, we might immediately loop back to the
14111 above "else-if" clause (since all the conditions that
14112 led here might still be true), and we will then
14113 infloop, because the selected-frame's redisplay flag
14114 is not (and cannot be) reset. */
14115 windows_or_buffers_changed = 50;
14116 }
14117 goto retry;
14118 }
14119
14120 /* Prevent freeing of realized faces, since desired matrices are
14121 pending that reference the faces we computed and cached. */
14122 inhibit_free_realized_faces = true;
14123
14124 /* Prevent various kinds of signals during display update.
14125 stdio is not robust about handling signals,
14126 which can cause an apparent I/O error. */
14127 if (interrupt_input)
14128 unrequest_sigio ();
14129 STOP_POLLING;
14130
14131 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14132 {
14133 if (hscroll_windows (selected_window))
14134 goto retry;
14135
14136 XWINDOW (selected_window)->must_be_updated_p = true;
14137 pending = update_frame (sf, false, false);
14138 sf->cursor_type_changed = false;
14139 }
14140
14141 /* We may have called echo_area_display at the top of this
14142 function. If the echo area is on another frame, that may
14143 have put text on a frame other than the selected one, so the
14144 above call to update_frame would not have caught it. Catch
14145 it here. */
14146 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14147 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14148
14149 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14150 {
14151 XWINDOW (mini_window)->must_be_updated_p = true;
14152 pending |= update_frame (mini_frame, false, false);
14153 mini_frame->cursor_type_changed = false;
14154 if (!pending && hscroll_windows (mini_window))
14155 goto retry;
14156 }
14157 }
14158
14159 /* If display was paused because of pending input, make sure we do a
14160 thorough update the next time. */
14161 if (pending)
14162 {
14163 /* Prevent the optimization at the beginning of
14164 redisplay_internal that tries a single-line update of the
14165 line containing the cursor in the selected window. */
14166 CHARPOS (this_line_start_pos) = 0;
14167
14168 /* Let the overlay arrow be updated the next time. */
14169 update_overlay_arrows (0);
14170
14171 /* If we pause after scrolling, some rows in the current
14172 matrices of some windows are not valid. */
14173 if (!WINDOW_FULL_WIDTH_P (w)
14174 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14175 update_mode_lines = 36;
14176 }
14177 else
14178 {
14179 if (!consider_all_windows_p)
14180 {
14181 /* This has already been done above if
14182 consider_all_windows_p is set. */
14183 if (XBUFFER (w->contents)->text->redisplay
14184 && buffer_window_count (XBUFFER (w->contents)) > 1)
14185 /* This can happen if b->text->redisplay was set during
14186 jit-lock. */
14187 propagate_buffer_redisplay ();
14188 mark_window_display_accurate_1 (w, true);
14189
14190 /* Say overlay arrows are up to date. */
14191 update_overlay_arrows (1);
14192
14193 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14194 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14195 }
14196
14197 update_mode_lines = 0;
14198 windows_or_buffers_changed = 0;
14199 }
14200
14201 /* Start SIGIO interrupts coming again. Having them off during the
14202 code above makes it less likely one will discard output, but not
14203 impossible, since there might be stuff in the system buffer here.
14204 But it is much hairier to try to do anything about that. */
14205 if (interrupt_input)
14206 request_sigio ();
14207 RESUME_POLLING;
14208
14209 /* If a frame has become visible which was not before, redisplay
14210 again, so that we display it. Expose events for such a frame
14211 (which it gets when becoming visible) don't call the parts of
14212 redisplay constructing glyphs, so simply exposing a frame won't
14213 display anything in this case. So, we have to display these
14214 frames here explicitly. */
14215 if (!pending)
14216 {
14217 int new_count = 0;
14218
14219 FOR_EACH_FRAME (tail, frame)
14220 {
14221 if (XFRAME (frame)->visible)
14222 new_count++;
14223 }
14224
14225 if (new_count != number_of_visible_frames)
14226 windows_or_buffers_changed = 52;
14227 }
14228
14229 /* Change frame size now if a change is pending. */
14230 do_pending_window_change (true);
14231
14232 /* If we just did a pending size change, or have additional
14233 visible frames, or selected_window changed, redisplay again. */
14234 if ((windows_or_buffers_changed && !pending)
14235 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14236 goto retry;
14237
14238 /* Clear the face and image caches.
14239
14240 We used to do this only if consider_all_windows_p. But the cache
14241 needs to be cleared if a timer creates images in the current
14242 buffer (e.g. the test case in Bug#6230). */
14243
14244 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14245 {
14246 clear_face_cache (false);
14247 clear_face_cache_count = 0;
14248 }
14249
14250 #ifdef HAVE_WINDOW_SYSTEM
14251 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14252 {
14253 clear_image_caches (Qnil);
14254 clear_image_cache_count = 0;
14255 }
14256 #endif /* HAVE_WINDOW_SYSTEM */
14257
14258 end_of_redisplay:
14259 #ifdef HAVE_NS
14260 ns_set_doc_edited ();
14261 #endif
14262 if (interrupt_input && interrupts_deferred)
14263 request_sigio ();
14264
14265 unbind_to (count, Qnil);
14266 RESUME_POLLING;
14267 }
14268
14269
14270 /* Redisplay, but leave alone any recent echo area message unless
14271 another message has been requested in its place.
14272
14273 This is useful in situations where you need to redisplay but no
14274 user action has occurred, making it inappropriate for the message
14275 area to be cleared. See tracking_off and
14276 wait_reading_process_output for examples of these situations.
14277
14278 FROM_WHERE is an integer saying from where this function was
14279 called. This is useful for debugging. */
14280
14281 void
14282 redisplay_preserve_echo_area (int from_where)
14283 {
14284 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14285
14286 if (!NILP (echo_area_buffer[1]))
14287 {
14288 /* We have a previously displayed message, but no current
14289 message. Redisplay the previous message. */
14290 display_last_displayed_message_p = true;
14291 redisplay_internal ();
14292 display_last_displayed_message_p = false;
14293 }
14294 else
14295 redisplay_internal ();
14296
14297 flush_frame (SELECTED_FRAME ());
14298 }
14299
14300
14301 /* Function registered with record_unwind_protect in redisplay_internal. */
14302
14303 static void
14304 unwind_redisplay (void)
14305 {
14306 redisplaying_p = false;
14307 }
14308
14309
14310 /* Mark the display of leaf window W as accurate or inaccurate.
14311 If ACCURATE_P, mark display of W as accurate.
14312 If !ACCURATE_P, arrange for W to be redisplayed the next
14313 time redisplay_internal is called. */
14314
14315 static void
14316 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14317 {
14318 struct buffer *b = XBUFFER (w->contents);
14319
14320 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14321 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14322 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14323
14324 if (accurate_p)
14325 {
14326 b->clip_changed = false;
14327 b->prevent_redisplay_optimizations_p = false;
14328 eassert (buffer_window_count (b) > 0);
14329 /* Resetting b->text->redisplay is problematic!
14330 In order to make it safer to do it here, redisplay_internal must
14331 have copied all b->text->redisplay to their respective windows. */
14332 b->text->redisplay = false;
14333
14334 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14335 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14336 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14337 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14338
14339 w->current_matrix->buffer = b;
14340 w->current_matrix->begv = BUF_BEGV (b);
14341 w->current_matrix->zv = BUF_ZV (b);
14342
14343 w->last_cursor_vpos = w->cursor.vpos;
14344 w->last_cursor_off_p = w->cursor_off_p;
14345
14346 if (w == XWINDOW (selected_window))
14347 w->last_point = BUF_PT (b);
14348 else
14349 w->last_point = marker_position (w->pointm);
14350
14351 w->window_end_valid = true;
14352 w->update_mode_line = false;
14353 }
14354
14355 w->redisplay = !accurate_p;
14356 }
14357
14358
14359 /* Mark the display of windows in the window tree rooted at WINDOW as
14360 accurate or inaccurate. If ACCURATE_P, mark display of
14361 windows as accurate. If !ACCURATE_P, arrange for windows to
14362 be redisplayed the next time redisplay_internal is called. */
14363
14364 void
14365 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14366 {
14367 struct window *w;
14368
14369 for (; !NILP (window); window = w->next)
14370 {
14371 w = XWINDOW (window);
14372 if (WINDOWP (w->contents))
14373 mark_window_display_accurate (w->contents, accurate_p);
14374 else
14375 mark_window_display_accurate_1 (w, accurate_p);
14376 }
14377
14378 if (accurate_p)
14379 update_overlay_arrows (1);
14380 else
14381 /* Force a thorough redisplay the next time by setting
14382 last_arrow_position and last_arrow_string to t, which is
14383 unequal to any useful value of Voverlay_arrow_... */
14384 update_overlay_arrows (-1);
14385 }
14386
14387
14388 /* Return value in display table DP (Lisp_Char_Table *) for character
14389 C. Since a display table doesn't have any parent, we don't have to
14390 follow parent. Do not call this function directly but use the
14391 macro DISP_CHAR_VECTOR. */
14392
14393 Lisp_Object
14394 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14395 {
14396 Lisp_Object val;
14397
14398 if (ASCII_CHAR_P (c))
14399 {
14400 val = dp->ascii;
14401 if (SUB_CHAR_TABLE_P (val))
14402 val = XSUB_CHAR_TABLE (val)->contents[c];
14403 }
14404 else
14405 {
14406 Lisp_Object table;
14407
14408 XSETCHAR_TABLE (table, dp);
14409 val = char_table_ref (table, c);
14410 }
14411 if (NILP (val))
14412 val = dp->defalt;
14413 return val;
14414 }
14415
14416
14417 \f
14418 /***********************************************************************
14419 Window Redisplay
14420 ***********************************************************************/
14421
14422 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14423
14424 static void
14425 redisplay_windows (Lisp_Object window)
14426 {
14427 while (!NILP (window))
14428 {
14429 struct window *w = XWINDOW (window);
14430
14431 if (WINDOWP (w->contents))
14432 redisplay_windows (w->contents);
14433 else if (BUFFERP (w->contents))
14434 {
14435 displayed_buffer = XBUFFER (w->contents);
14436 /* Use list_of_error, not Qerror, so that
14437 we catch only errors and don't run the debugger. */
14438 internal_condition_case_1 (redisplay_window_0, window,
14439 list_of_error,
14440 redisplay_window_error);
14441 }
14442
14443 window = w->next;
14444 }
14445 }
14446
14447 static Lisp_Object
14448 redisplay_window_error (Lisp_Object ignore)
14449 {
14450 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14451 return Qnil;
14452 }
14453
14454 static Lisp_Object
14455 redisplay_window_0 (Lisp_Object window)
14456 {
14457 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14458 redisplay_window (window, false);
14459 return Qnil;
14460 }
14461
14462 static Lisp_Object
14463 redisplay_window_1 (Lisp_Object window)
14464 {
14465 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14466 redisplay_window (window, true);
14467 return Qnil;
14468 }
14469 \f
14470
14471 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14472 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14473 which positions recorded in ROW differ from current buffer
14474 positions.
14475
14476 Return true iff cursor is on this row. */
14477
14478 static bool
14479 set_cursor_from_row (struct window *w, struct glyph_row *row,
14480 struct glyph_matrix *matrix,
14481 ptrdiff_t delta, ptrdiff_t delta_bytes,
14482 int dy, int dvpos)
14483 {
14484 struct glyph *glyph = row->glyphs[TEXT_AREA];
14485 struct glyph *end = glyph + row->used[TEXT_AREA];
14486 struct glyph *cursor = NULL;
14487 /* The last known character position in row. */
14488 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14489 int x = row->x;
14490 ptrdiff_t pt_old = PT - delta;
14491 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14492 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14493 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14494 /* A glyph beyond the edge of TEXT_AREA which we should never
14495 touch. */
14496 struct glyph *glyphs_end = end;
14497 /* True means we've found a match for cursor position, but that
14498 glyph has the avoid_cursor_p flag set. */
14499 bool match_with_avoid_cursor = false;
14500 /* True means we've seen at least one glyph that came from a
14501 display string. */
14502 bool string_seen = false;
14503 /* Largest and smallest buffer positions seen so far during scan of
14504 glyph row. */
14505 ptrdiff_t bpos_max = pos_before;
14506 ptrdiff_t bpos_min = pos_after;
14507 /* Last buffer position covered by an overlay string with an integer
14508 `cursor' property. */
14509 ptrdiff_t bpos_covered = 0;
14510 /* True means the display string on which to display the cursor
14511 comes from a text property, not from an overlay. */
14512 bool string_from_text_prop = false;
14513
14514 /* Don't even try doing anything if called for a mode-line or
14515 header-line row, since the rest of the code isn't prepared to
14516 deal with such calamities. */
14517 eassert (!row->mode_line_p);
14518 if (row->mode_line_p)
14519 return false;
14520
14521 /* Skip over glyphs not having an object at the start and the end of
14522 the row. These are special glyphs like truncation marks on
14523 terminal frames. */
14524 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14525 {
14526 if (!row->reversed_p)
14527 {
14528 while (glyph < end
14529 && NILP (glyph->object)
14530 && glyph->charpos < 0)
14531 {
14532 x += glyph->pixel_width;
14533 ++glyph;
14534 }
14535 while (end > glyph
14536 && NILP ((end - 1)->object)
14537 /* CHARPOS is zero for blanks and stretch glyphs
14538 inserted by extend_face_to_end_of_line. */
14539 && (end - 1)->charpos <= 0)
14540 --end;
14541 glyph_before = glyph - 1;
14542 glyph_after = end;
14543 }
14544 else
14545 {
14546 struct glyph *g;
14547
14548 /* If the glyph row is reversed, we need to process it from back
14549 to front, so swap the edge pointers. */
14550 glyphs_end = end = glyph - 1;
14551 glyph += row->used[TEXT_AREA] - 1;
14552
14553 while (glyph > end + 1
14554 && NILP (glyph->object)
14555 && glyph->charpos < 0)
14556 {
14557 --glyph;
14558 x -= glyph->pixel_width;
14559 }
14560 if (NILP (glyph->object) && glyph->charpos < 0)
14561 --glyph;
14562 /* By default, in reversed rows we put the cursor on the
14563 rightmost (first in the reading order) glyph. */
14564 for (g = end + 1; g < glyph; g++)
14565 x += g->pixel_width;
14566 while (end < glyph
14567 && NILP ((end + 1)->object)
14568 && (end + 1)->charpos <= 0)
14569 ++end;
14570 glyph_before = glyph + 1;
14571 glyph_after = end;
14572 }
14573 }
14574 else if (row->reversed_p)
14575 {
14576 /* In R2L rows that don't display text, put the cursor on the
14577 rightmost glyph. Case in point: an empty last line that is
14578 part of an R2L paragraph. */
14579 cursor = end - 1;
14580 /* Avoid placing the cursor on the last glyph of the row, where
14581 on terminal frames we hold the vertical border between
14582 adjacent windows. */
14583 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14584 && !WINDOW_RIGHTMOST_P (w)
14585 && cursor == row->glyphs[LAST_AREA] - 1)
14586 cursor--;
14587 x = -1; /* will be computed below, at label compute_x */
14588 }
14589
14590 /* Step 1: Try to find the glyph whose character position
14591 corresponds to point. If that's not possible, find 2 glyphs
14592 whose character positions are the closest to point, one before
14593 point, the other after it. */
14594 if (!row->reversed_p)
14595 while (/* not marched to end of glyph row */
14596 glyph < end
14597 /* glyph was not inserted by redisplay for internal purposes */
14598 && !NILP (glyph->object))
14599 {
14600 if (BUFFERP (glyph->object))
14601 {
14602 ptrdiff_t dpos = glyph->charpos - pt_old;
14603
14604 if (glyph->charpos > bpos_max)
14605 bpos_max = glyph->charpos;
14606 if (glyph->charpos < bpos_min)
14607 bpos_min = glyph->charpos;
14608 if (!glyph->avoid_cursor_p)
14609 {
14610 /* If we hit point, we've found the glyph on which to
14611 display the cursor. */
14612 if (dpos == 0)
14613 {
14614 match_with_avoid_cursor = false;
14615 break;
14616 }
14617 /* See if we've found a better approximation to
14618 POS_BEFORE or to POS_AFTER. */
14619 if (0 > dpos && dpos > pos_before - pt_old)
14620 {
14621 pos_before = glyph->charpos;
14622 glyph_before = glyph;
14623 }
14624 else if (0 < dpos && dpos < pos_after - pt_old)
14625 {
14626 pos_after = glyph->charpos;
14627 glyph_after = glyph;
14628 }
14629 }
14630 else if (dpos == 0)
14631 match_with_avoid_cursor = true;
14632 }
14633 else if (STRINGP (glyph->object))
14634 {
14635 Lisp_Object chprop;
14636 ptrdiff_t glyph_pos = glyph->charpos;
14637
14638 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14639 glyph->object);
14640 if (!NILP (chprop))
14641 {
14642 /* If the string came from a `display' text property,
14643 look up the buffer position of that property and
14644 use that position to update bpos_max, as if we
14645 actually saw such a position in one of the row's
14646 glyphs. This helps with supporting integer values
14647 of `cursor' property on the display string in
14648 situations where most or all of the row's buffer
14649 text is completely covered by display properties,
14650 so that no glyph with valid buffer positions is
14651 ever seen in the row. */
14652 ptrdiff_t prop_pos =
14653 string_buffer_position_lim (glyph->object, pos_before,
14654 pos_after, false);
14655
14656 if (prop_pos >= pos_before)
14657 bpos_max = prop_pos;
14658 }
14659 if (INTEGERP (chprop))
14660 {
14661 bpos_covered = bpos_max + XINT (chprop);
14662 /* If the `cursor' property covers buffer positions up
14663 to and including point, we should display cursor on
14664 this glyph. Note that, if a `cursor' property on one
14665 of the string's characters has an integer value, we
14666 will break out of the loop below _before_ we get to
14667 the position match above. IOW, integer values of
14668 the `cursor' property override the "exact match for
14669 point" strategy of positioning the cursor. */
14670 /* Implementation note: bpos_max == pt_old when, e.g.,
14671 we are in an empty line, where bpos_max is set to
14672 MATRIX_ROW_START_CHARPOS, see above. */
14673 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14674 {
14675 cursor = glyph;
14676 break;
14677 }
14678 }
14679
14680 string_seen = true;
14681 }
14682 x += glyph->pixel_width;
14683 ++glyph;
14684 }
14685 else if (glyph > end) /* row is reversed */
14686 while (!NILP (glyph->object))
14687 {
14688 if (BUFFERP (glyph->object))
14689 {
14690 ptrdiff_t dpos = glyph->charpos - pt_old;
14691
14692 if (glyph->charpos > bpos_max)
14693 bpos_max = glyph->charpos;
14694 if (glyph->charpos < bpos_min)
14695 bpos_min = glyph->charpos;
14696 if (!glyph->avoid_cursor_p)
14697 {
14698 if (dpos == 0)
14699 {
14700 match_with_avoid_cursor = false;
14701 break;
14702 }
14703 if (0 > dpos && dpos > pos_before - pt_old)
14704 {
14705 pos_before = glyph->charpos;
14706 glyph_before = glyph;
14707 }
14708 else if (0 < dpos && dpos < pos_after - pt_old)
14709 {
14710 pos_after = glyph->charpos;
14711 glyph_after = glyph;
14712 }
14713 }
14714 else if (dpos == 0)
14715 match_with_avoid_cursor = true;
14716 }
14717 else if (STRINGP (glyph->object))
14718 {
14719 Lisp_Object chprop;
14720 ptrdiff_t glyph_pos = glyph->charpos;
14721
14722 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14723 glyph->object);
14724 if (!NILP (chprop))
14725 {
14726 ptrdiff_t prop_pos =
14727 string_buffer_position_lim (glyph->object, pos_before,
14728 pos_after, false);
14729
14730 if (prop_pos >= pos_before)
14731 bpos_max = prop_pos;
14732 }
14733 if (INTEGERP (chprop))
14734 {
14735 bpos_covered = bpos_max + XINT (chprop);
14736 /* If the `cursor' property covers buffer positions up
14737 to and including point, we should display cursor on
14738 this glyph. */
14739 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14740 {
14741 cursor = glyph;
14742 break;
14743 }
14744 }
14745 string_seen = true;
14746 }
14747 --glyph;
14748 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14749 {
14750 x--; /* can't use any pixel_width */
14751 break;
14752 }
14753 x -= glyph->pixel_width;
14754 }
14755
14756 /* Step 2: If we didn't find an exact match for point, we need to
14757 look for a proper place to put the cursor among glyphs between
14758 GLYPH_BEFORE and GLYPH_AFTER. */
14759 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14760 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14761 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14762 {
14763 /* An empty line has a single glyph whose OBJECT is nil and
14764 whose CHARPOS is the position of a newline on that line.
14765 Note that on a TTY, there are more glyphs after that, which
14766 were produced by extend_face_to_end_of_line, but their
14767 CHARPOS is zero or negative. */
14768 bool empty_line_p =
14769 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14770 && NILP (glyph->object) && glyph->charpos > 0
14771 /* On a TTY, continued and truncated rows also have a glyph at
14772 their end whose OBJECT is nil and whose CHARPOS is
14773 positive (the continuation and truncation glyphs), but such
14774 rows are obviously not "empty". */
14775 && !(row->continued_p || row->truncated_on_right_p));
14776
14777 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14778 {
14779 ptrdiff_t ellipsis_pos;
14780
14781 /* Scan back over the ellipsis glyphs. */
14782 if (!row->reversed_p)
14783 {
14784 ellipsis_pos = (glyph - 1)->charpos;
14785 while (glyph > row->glyphs[TEXT_AREA]
14786 && (glyph - 1)->charpos == ellipsis_pos)
14787 glyph--, x -= glyph->pixel_width;
14788 /* That loop always goes one position too far, including
14789 the glyph before the ellipsis. So scan forward over
14790 that one. */
14791 x += glyph->pixel_width;
14792 glyph++;
14793 }
14794 else /* row is reversed */
14795 {
14796 ellipsis_pos = (glyph + 1)->charpos;
14797 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14798 && (glyph + 1)->charpos == ellipsis_pos)
14799 glyph++, x += glyph->pixel_width;
14800 x -= glyph->pixel_width;
14801 glyph--;
14802 }
14803 }
14804 else if (match_with_avoid_cursor)
14805 {
14806 cursor = glyph_after;
14807 x = -1;
14808 }
14809 else if (string_seen)
14810 {
14811 int incr = row->reversed_p ? -1 : +1;
14812
14813 /* Need to find the glyph that came out of a string which is
14814 present at point. That glyph is somewhere between
14815 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14816 positioned between POS_BEFORE and POS_AFTER in the
14817 buffer. */
14818 struct glyph *start, *stop;
14819 ptrdiff_t pos = pos_before;
14820
14821 x = -1;
14822
14823 /* If the row ends in a newline from a display string,
14824 reordering could have moved the glyphs belonging to the
14825 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14826 in this case we extend the search to the last glyph in
14827 the row that was not inserted by redisplay. */
14828 if (row->ends_in_newline_from_string_p)
14829 {
14830 glyph_after = end;
14831 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14832 }
14833
14834 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14835 correspond to POS_BEFORE and POS_AFTER, respectively. We
14836 need START and STOP in the order that corresponds to the
14837 row's direction as given by its reversed_p flag. If the
14838 directionality of characters between POS_BEFORE and
14839 POS_AFTER is the opposite of the row's base direction,
14840 these characters will have been reordered for display,
14841 and we need to reverse START and STOP. */
14842 if (!row->reversed_p)
14843 {
14844 start = min (glyph_before, glyph_after);
14845 stop = max (glyph_before, glyph_after);
14846 }
14847 else
14848 {
14849 start = max (glyph_before, glyph_after);
14850 stop = min (glyph_before, glyph_after);
14851 }
14852 for (glyph = start + incr;
14853 row->reversed_p ? glyph > stop : glyph < stop; )
14854 {
14855
14856 /* Any glyphs that come from the buffer are here because
14857 of bidi reordering. Skip them, and only pay
14858 attention to glyphs that came from some string. */
14859 if (STRINGP (glyph->object))
14860 {
14861 Lisp_Object str;
14862 ptrdiff_t tem;
14863 /* If the display property covers the newline, we
14864 need to search for it one position farther. */
14865 ptrdiff_t lim = pos_after
14866 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14867
14868 string_from_text_prop = false;
14869 str = glyph->object;
14870 tem = string_buffer_position_lim (str, pos, lim, false);
14871 if (tem == 0 /* from overlay */
14872 || pos <= tem)
14873 {
14874 /* If the string from which this glyph came is
14875 found in the buffer at point, or at position
14876 that is closer to point than pos_after, then
14877 we've found the glyph we've been looking for.
14878 If it comes from an overlay (tem == 0), and
14879 it has the `cursor' property on one of its
14880 glyphs, record that glyph as a candidate for
14881 displaying the cursor. (As in the
14882 unidirectional version, we will display the
14883 cursor on the last candidate we find.) */
14884 if (tem == 0
14885 || tem == pt_old
14886 || (tem - pt_old > 0 && tem < pos_after))
14887 {
14888 /* The glyphs from this string could have
14889 been reordered. Find the one with the
14890 smallest string position. Or there could
14891 be a character in the string with the
14892 `cursor' property, which means display
14893 cursor on that character's glyph. */
14894 ptrdiff_t strpos = glyph->charpos;
14895
14896 if (tem)
14897 {
14898 cursor = glyph;
14899 string_from_text_prop = true;
14900 }
14901 for ( ;
14902 (row->reversed_p ? glyph > stop : glyph < stop)
14903 && EQ (glyph->object, str);
14904 glyph += incr)
14905 {
14906 Lisp_Object cprop;
14907 ptrdiff_t gpos = glyph->charpos;
14908
14909 cprop = Fget_char_property (make_number (gpos),
14910 Qcursor,
14911 glyph->object);
14912 if (!NILP (cprop))
14913 {
14914 cursor = glyph;
14915 break;
14916 }
14917 if (tem && glyph->charpos < strpos)
14918 {
14919 strpos = glyph->charpos;
14920 cursor = glyph;
14921 }
14922 }
14923
14924 if (tem == pt_old
14925 || (tem - pt_old > 0 && tem < pos_after))
14926 goto compute_x;
14927 }
14928 if (tem)
14929 pos = tem + 1; /* don't find previous instances */
14930 }
14931 /* This string is not what we want; skip all of the
14932 glyphs that came from it. */
14933 while ((row->reversed_p ? glyph > stop : glyph < stop)
14934 && EQ (glyph->object, str))
14935 glyph += incr;
14936 }
14937 else
14938 glyph += incr;
14939 }
14940
14941 /* If we reached the end of the line, and END was from a string,
14942 the cursor is not on this line. */
14943 if (cursor == NULL
14944 && (row->reversed_p ? glyph <= end : glyph >= end)
14945 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14946 && STRINGP (end->object)
14947 && row->continued_p)
14948 return false;
14949 }
14950 /* A truncated row may not include PT among its character positions.
14951 Setting the cursor inside the scroll margin will trigger
14952 recalculation of hscroll in hscroll_window_tree. But if a
14953 display string covers point, defer to the string-handling
14954 code below to figure this out. */
14955 else if (row->truncated_on_left_p && pt_old < bpos_min)
14956 {
14957 cursor = glyph_before;
14958 x = -1;
14959 }
14960 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14961 /* Zero-width characters produce no glyphs. */
14962 || (!empty_line_p
14963 && (row->reversed_p
14964 ? glyph_after > glyphs_end
14965 : glyph_after < glyphs_end)))
14966 {
14967 cursor = glyph_after;
14968 x = -1;
14969 }
14970 }
14971
14972 compute_x:
14973 if (cursor != NULL)
14974 glyph = cursor;
14975 else if (glyph == glyphs_end
14976 && pos_before == pos_after
14977 && STRINGP ((row->reversed_p
14978 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14979 : row->glyphs[TEXT_AREA])->object))
14980 {
14981 /* If all the glyphs of this row came from strings, put the
14982 cursor on the first glyph of the row. This avoids having the
14983 cursor outside of the text area in this very rare and hard
14984 use case. */
14985 glyph =
14986 row->reversed_p
14987 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14988 : row->glyphs[TEXT_AREA];
14989 }
14990 if (x < 0)
14991 {
14992 struct glyph *g;
14993
14994 /* Need to compute x that corresponds to GLYPH. */
14995 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14996 {
14997 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14998 emacs_abort ();
14999 x += g->pixel_width;
15000 }
15001 }
15002
15003 /* ROW could be part of a continued line, which, under bidi
15004 reordering, might have other rows whose start and end charpos
15005 occlude point. Only set w->cursor if we found a better
15006 approximation to the cursor position than we have from previously
15007 examined candidate rows belonging to the same continued line. */
15008 if (/* We already have a candidate row. */
15009 w->cursor.vpos >= 0
15010 /* That candidate is not the row we are processing. */
15011 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15012 /* Make sure cursor.vpos specifies a row whose start and end
15013 charpos occlude point, and it is valid candidate for being a
15014 cursor-row. This is because some callers of this function
15015 leave cursor.vpos at the row where the cursor was displayed
15016 during the last redisplay cycle. */
15017 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15018 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15019 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15020 {
15021 struct glyph *g1
15022 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15023
15024 /* Don't consider glyphs that are outside TEXT_AREA. */
15025 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15026 return false;
15027 /* Keep the candidate whose buffer position is the closest to
15028 point or has the `cursor' property. */
15029 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15030 w->cursor.hpos >= 0
15031 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15032 && ((BUFFERP (g1->object)
15033 && (g1->charpos == pt_old /* An exact match always wins. */
15034 || (BUFFERP (glyph->object)
15035 && eabs (g1->charpos - pt_old)
15036 < eabs (glyph->charpos - pt_old))))
15037 /* Previous candidate is a glyph from a string that has
15038 a non-nil `cursor' property. */
15039 || (STRINGP (g1->object)
15040 && (!NILP (Fget_char_property (make_number (g1->charpos),
15041 Qcursor, g1->object))
15042 /* Previous candidate is from the same display
15043 string as this one, and the display string
15044 came from a text property. */
15045 || (EQ (g1->object, glyph->object)
15046 && string_from_text_prop)
15047 /* this candidate is from newline and its
15048 position is not an exact match */
15049 || (NILP (glyph->object)
15050 && glyph->charpos != pt_old)))))
15051 return false;
15052 /* If this candidate gives an exact match, use that. */
15053 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15054 /* If this candidate is a glyph created for the
15055 terminating newline of a line, and point is on that
15056 newline, it wins because it's an exact match. */
15057 || (!row->continued_p
15058 && NILP (glyph->object)
15059 && glyph->charpos == 0
15060 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15061 /* Otherwise, keep the candidate that comes from a row
15062 spanning less buffer positions. This may win when one or
15063 both candidate positions are on glyphs that came from
15064 display strings, for which we cannot compare buffer
15065 positions. */
15066 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15067 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15068 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15069 return false;
15070 }
15071 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15072 w->cursor.x = x;
15073 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15074 w->cursor.y = row->y + dy;
15075
15076 if (w == XWINDOW (selected_window))
15077 {
15078 if (!row->continued_p
15079 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15080 && row->x == 0)
15081 {
15082 this_line_buffer = XBUFFER (w->contents);
15083
15084 CHARPOS (this_line_start_pos)
15085 = MATRIX_ROW_START_CHARPOS (row) + delta;
15086 BYTEPOS (this_line_start_pos)
15087 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15088
15089 CHARPOS (this_line_end_pos)
15090 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15091 BYTEPOS (this_line_end_pos)
15092 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15093
15094 this_line_y = w->cursor.y;
15095 this_line_pixel_height = row->height;
15096 this_line_vpos = w->cursor.vpos;
15097 this_line_start_x = row->x;
15098 }
15099 else
15100 CHARPOS (this_line_start_pos) = 0;
15101 }
15102
15103 return true;
15104 }
15105
15106
15107 /* Run window scroll functions, if any, for WINDOW with new window
15108 start STARTP. Sets the window start of WINDOW to that position.
15109
15110 We assume that the window's buffer is really current. */
15111
15112 static struct text_pos
15113 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15114 {
15115 struct window *w = XWINDOW (window);
15116 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15117
15118 eassert (current_buffer == XBUFFER (w->contents));
15119
15120 if (!NILP (Vwindow_scroll_functions))
15121 {
15122 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15123 make_number (CHARPOS (startp)));
15124 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15125 /* In case the hook functions switch buffers. */
15126 set_buffer_internal (XBUFFER (w->contents));
15127 }
15128
15129 return startp;
15130 }
15131
15132
15133 /* Make sure the line containing the cursor is fully visible.
15134 A value of true means there is nothing to be done.
15135 (Either the line is fully visible, or it cannot be made so,
15136 or we cannot tell.)
15137
15138 If FORCE_P, return false even if partial visible cursor row
15139 is higher than window.
15140
15141 If CURRENT_MATRIX_P, use the information from the
15142 window's current glyph matrix; otherwise use the desired glyph
15143 matrix.
15144
15145 A value of false means the caller should do scrolling
15146 as if point had gone off the screen. */
15147
15148 static bool
15149 cursor_row_fully_visible_p (struct window *w, bool force_p,
15150 bool current_matrix_p)
15151 {
15152 struct glyph_matrix *matrix;
15153 struct glyph_row *row;
15154 int window_height;
15155
15156 if (!make_cursor_line_fully_visible_p)
15157 return true;
15158
15159 /* It's not always possible to find the cursor, e.g, when a window
15160 is full of overlay strings. Don't do anything in that case. */
15161 if (w->cursor.vpos < 0)
15162 return true;
15163
15164 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15165 row = MATRIX_ROW (matrix, w->cursor.vpos);
15166
15167 /* If the cursor row is not partially visible, there's nothing to do. */
15168 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15169 return true;
15170
15171 /* If the row the cursor is in is taller than the window's height,
15172 it's not clear what to do, so do nothing. */
15173 window_height = window_box_height (w);
15174 if (row->height >= window_height)
15175 {
15176 if (!force_p || MINI_WINDOW_P (w)
15177 || w->vscroll || w->cursor.vpos == 0)
15178 return true;
15179 }
15180 return false;
15181 }
15182
15183
15184 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15185 means only WINDOW is redisplayed in redisplay_internal.
15186 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15187 in redisplay_window to bring a partially visible line into view in
15188 the case that only the cursor has moved.
15189
15190 LAST_LINE_MISFIT should be true if we're scrolling because the
15191 last screen line's vertical height extends past the end of the screen.
15192
15193 Value is
15194
15195 1 if scrolling succeeded
15196
15197 0 if scrolling didn't find point.
15198
15199 -1 if new fonts have been loaded so that we must interrupt
15200 redisplay, adjust glyph matrices, and try again. */
15201
15202 enum
15203 {
15204 SCROLLING_SUCCESS,
15205 SCROLLING_FAILED,
15206 SCROLLING_NEED_LARGER_MATRICES
15207 };
15208
15209 /* If scroll-conservatively is more than this, never recenter.
15210
15211 If you change this, don't forget to update the doc string of
15212 `scroll-conservatively' and the Emacs manual. */
15213 #define SCROLL_LIMIT 100
15214
15215 static int
15216 try_scrolling (Lisp_Object window, bool just_this_one_p,
15217 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15218 bool temp_scroll_step, bool last_line_misfit)
15219 {
15220 struct window *w = XWINDOW (window);
15221 struct frame *f = XFRAME (w->frame);
15222 struct text_pos pos, startp;
15223 struct it it;
15224 int this_scroll_margin, scroll_max, rc, height;
15225 int dy = 0, amount_to_scroll = 0;
15226 bool scroll_down_p = false;
15227 int extra_scroll_margin_lines = last_line_misfit;
15228 Lisp_Object aggressive;
15229 /* We will never try scrolling more than this number of lines. */
15230 int scroll_limit = SCROLL_LIMIT;
15231 int frame_line_height = default_line_pixel_height (w);
15232 int window_total_lines
15233 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15234
15235 #ifdef GLYPH_DEBUG
15236 debug_method_add (w, "try_scrolling");
15237 #endif
15238
15239 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15240
15241 /* Compute scroll margin height in pixels. We scroll when point is
15242 within this distance from the top or bottom of the window. */
15243 if (scroll_margin > 0)
15244 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15245 * frame_line_height;
15246 else
15247 this_scroll_margin = 0;
15248
15249 /* Force arg_scroll_conservatively to have a reasonable value, to
15250 avoid scrolling too far away with slow move_it_* functions. Note
15251 that the user can supply scroll-conservatively equal to
15252 `most-positive-fixnum', which can be larger than INT_MAX. */
15253 if (arg_scroll_conservatively > scroll_limit)
15254 {
15255 arg_scroll_conservatively = scroll_limit + 1;
15256 scroll_max = scroll_limit * frame_line_height;
15257 }
15258 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15259 /* Compute how much we should try to scroll maximally to bring
15260 point into view. */
15261 scroll_max = (max (scroll_step,
15262 max (arg_scroll_conservatively, temp_scroll_step))
15263 * frame_line_height);
15264 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15265 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15266 /* We're trying to scroll because of aggressive scrolling but no
15267 scroll_step is set. Choose an arbitrary one. */
15268 scroll_max = 10 * frame_line_height;
15269 else
15270 scroll_max = 0;
15271
15272 too_near_end:
15273
15274 /* Decide whether to scroll down. */
15275 if (PT > CHARPOS (startp))
15276 {
15277 int scroll_margin_y;
15278
15279 /* Compute the pixel ypos of the scroll margin, then move IT to
15280 either that ypos or PT, whichever comes first. */
15281 start_display (&it, w, startp);
15282 scroll_margin_y = it.last_visible_y - this_scroll_margin
15283 - frame_line_height * extra_scroll_margin_lines;
15284 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15285 (MOVE_TO_POS | MOVE_TO_Y));
15286
15287 if (PT > CHARPOS (it.current.pos))
15288 {
15289 int y0 = line_bottom_y (&it);
15290 /* Compute how many pixels below window bottom to stop searching
15291 for PT. This avoids costly search for PT that is far away if
15292 the user limited scrolling by a small number of lines, but
15293 always finds PT if scroll_conservatively is set to a large
15294 number, such as most-positive-fixnum. */
15295 int slack = max (scroll_max, 10 * frame_line_height);
15296 int y_to_move = it.last_visible_y + slack;
15297
15298 /* Compute the distance from the scroll margin to PT or to
15299 the scroll limit, whichever comes first. This should
15300 include the height of the cursor line, to make that line
15301 fully visible. */
15302 move_it_to (&it, PT, -1, y_to_move,
15303 -1, MOVE_TO_POS | MOVE_TO_Y);
15304 dy = line_bottom_y (&it) - y0;
15305
15306 if (dy > scroll_max)
15307 return SCROLLING_FAILED;
15308
15309 if (dy > 0)
15310 scroll_down_p = true;
15311 }
15312 }
15313
15314 if (scroll_down_p)
15315 {
15316 /* Point is in or below the bottom scroll margin, so move the
15317 window start down. If scrolling conservatively, move it just
15318 enough down to make point visible. If scroll_step is set,
15319 move it down by scroll_step. */
15320 if (arg_scroll_conservatively)
15321 amount_to_scroll
15322 = min (max (dy, frame_line_height),
15323 frame_line_height * arg_scroll_conservatively);
15324 else if (scroll_step || temp_scroll_step)
15325 amount_to_scroll = scroll_max;
15326 else
15327 {
15328 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15329 height = WINDOW_BOX_TEXT_HEIGHT (w);
15330 if (NUMBERP (aggressive))
15331 {
15332 double float_amount = XFLOATINT (aggressive) * height;
15333 int aggressive_scroll = float_amount;
15334 if (aggressive_scroll == 0 && float_amount > 0)
15335 aggressive_scroll = 1;
15336 /* Don't let point enter the scroll margin near top of
15337 the window. This could happen if the value of
15338 scroll_up_aggressively is too large and there are
15339 non-zero margins, because scroll_up_aggressively
15340 means put point that fraction of window height
15341 _from_the_bottom_margin_. */
15342 if (aggressive_scroll + 2 * this_scroll_margin > height)
15343 aggressive_scroll = height - 2 * this_scroll_margin;
15344 amount_to_scroll = dy + aggressive_scroll;
15345 }
15346 }
15347
15348 if (amount_to_scroll <= 0)
15349 return SCROLLING_FAILED;
15350
15351 start_display (&it, w, startp);
15352 if (arg_scroll_conservatively <= scroll_limit)
15353 move_it_vertically (&it, amount_to_scroll);
15354 else
15355 {
15356 /* Extra precision for users who set scroll-conservatively
15357 to a large number: make sure the amount we scroll
15358 the window start is never less than amount_to_scroll,
15359 which was computed as distance from window bottom to
15360 point. This matters when lines at window top and lines
15361 below window bottom have different height. */
15362 struct it it1;
15363 void *it1data = NULL;
15364 /* We use a temporary it1 because line_bottom_y can modify
15365 its argument, if it moves one line down; see there. */
15366 int start_y;
15367
15368 SAVE_IT (it1, it, it1data);
15369 start_y = line_bottom_y (&it1);
15370 do {
15371 RESTORE_IT (&it, &it, it1data);
15372 move_it_by_lines (&it, 1);
15373 SAVE_IT (it1, it, it1data);
15374 } while (IT_CHARPOS (it) < ZV
15375 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15376 bidi_unshelve_cache (it1data, true);
15377 }
15378
15379 /* If STARTP is unchanged, move it down another screen line. */
15380 if (IT_CHARPOS (it) == CHARPOS (startp))
15381 move_it_by_lines (&it, 1);
15382 startp = it.current.pos;
15383 }
15384 else
15385 {
15386 struct text_pos scroll_margin_pos = startp;
15387 int y_offset = 0;
15388
15389 /* See if point is inside the scroll margin at the top of the
15390 window. */
15391 if (this_scroll_margin)
15392 {
15393 int y_start;
15394
15395 start_display (&it, w, startp);
15396 y_start = it.current_y;
15397 move_it_vertically (&it, this_scroll_margin);
15398 scroll_margin_pos = it.current.pos;
15399 /* If we didn't move enough before hitting ZV, request
15400 additional amount of scroll, to move point out of the
15401 scroll margin. */
15402 if (IT_CHARPOS (it) == ZV
15403 && it.current_y - y_start < this_scroll_margin)
15404 y_offset = this_scroll_margin - (it.current_y - y_start);
15405 }
15406
15407 if (PT < CHARPOS (scroll_margin_pos))
15408 {
15409 /* Point is in the scroll margin at the top of the window or
15410 above what is displayed in the window. */
15411 int y0, y_to_move;
15412
15413 /* Compute the vertical distance from PT to the scroll
15414 margin position. Move as far as scroll_max allows, or
15415 one screenful, or 10 screen lines, whichever is largest.
15416 Give up if distance is greater than scroll_max or if we
15417 didn't reach the scroll margin position. */
15418 SET_TEXT_POS (pos, PT, PT_BYTE);
15419 start_display (&it, w, pos);
15420 y0 = it.current_y;
15421 y_to_move = max (it.last_visible_y,
15422 max (scroll_max, 10 * frame_line_height));
15423 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15424 y_to_move, -1,
15425 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15426 dy = it.current_y - y0;
15427 if (dy > scroll_max
15428 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15429 return SCROLLING_FAILED;
15430
15431 /* Additional scroll for when ZV was too close to point. */
15432 dy += y_offset;
15433
15434 /* Compute new window start. */
15435 start_display (&it, w, startp);
15436
15437 if (arg_scroll_conservatively)
15438 amount_to_scroll = max (dy, frame_line_height
15439 * max (scroll_step, temp_scroll_step));
15440 else if (scroll_step || temp_scroll_step)
15441 amount_to_scroll = scroll_max;
15442 else
15443 {
15444 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15445 height = WINDOW_BOX_TEXT_HEIGHT (w);
15446 if (NUMBERP (aggressive))
15447 {
15448 double float_amount = XFLOATINT (aggressive) * height;
15449 int aggressive_scroll = float_amount;
15450 if (aggressive_scroll == 0 && float_amount > 0)
15451 aggressive_scroll = 1;
15452 /* Don't let point enter the scroll margin near
15453 bottom of the window, if the value of
15454 scroll_down_aggressively happens to be too
15455 large. */
15456 if (aggressive_scroll + 2 * this_scroll_margin > height)
15457 aggressive_scroll = height - 2 * this_scroll_margin;
15458 amount_to_scroll = dy + aggressive_scroll;
15459 }
15460 }
15461
15462 if (amount_to_scroll <= 0)
15463 return SCROLLING_FAILED;
15464
15465 move_it_vertically_backward (&it, amount_to_scroll);
15466 startp = it.current.pos;
15467 }
15468 }
15469
15470 /* Run window scroll functions. */
15471 startp = run_window_scroll_functions (window, startp);
15472
15473 /* Display the window. Give up if new fonts are loaded, or if point
15474 doesn't appear. */
15475 if (!try_window (window, startp, 0))
15476 rc = SCROLLING_NEED_LARGER_MATRICES;
15477 else if (w->cursor.vpos < 0)
15478 {
15479 clear_glyph_matrix (w->desired_matrix);
15480 rc = SCROLLING_FAILED;
15481 }
15482 else
15483 {
15484 /* Maybe forget recorded base line for line number display. */
15485 if (!just_this_one_p
15486 || current_buffer->clip_changed
15487 || BEG_UNCHANGED < CHARPOS (startp))
15488 w->base_line_number = 0;
15489
15490 /* If cursor ends up on a partially visible line,
15491 treat that as being off the bottom of the screen. */
15492 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15493 false)
15494 /* It's possible that the cursor is on the first line of the
15495 buffer, which is partially obscured due to a vscroll
15496 (Bug#7537). In that case, avoid looping forever. */
15497 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15498 {
15499 clear_glyph_matrix (w->desired_matrix);
15500 ++extra_scroll_margin_lines;
15501 goto too_near_end;
15502 }
15503 rc = SCROLLING_SUCCESS;
15504 }
15505
15506 return rc;
15507 }
15508
15509
15510 /* Compute a suitable window start for window W if display of W starts
15511 on a continuation line. Value is true if a new window start
15512 was computed.
15513
15514 The new window start will be computed, based on W's width, starting
15515 from the start of the continued line. It is the start of the
15516 screen line with the minimum distance from the old start W->start. */
15517
15518 static bool
15519 compute_window_start_on_continuation_line (struct window *w)
15520 {
15521 struct text_pos pos, start_pos;
15522 bool window_start_changed_p = false;
15523
15524 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15525
15526 /* If window start is on a continuation line... Window start may be
15527 < BEGV in case there's invisible text at the start of the
15528 buffer (M-x rmail, for example). */
15529 if (CHARPOS (start_pos) > BEGV
15530 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15531 {
15532 struct it it;
15533 struct glyph_row *row;
15534
15535 /* Handle the case that the window start is out of range. */
15536 if (CHARPOS (start_pos) < BEGV)
15537 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15538 else if (CHARPOS (start_pos) > ZV)
15539 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15540
15541 /* Find the start of the continued line. This should be fast
15542 because find_newline is fast (newline cache). */
15543 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15544 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15545 row, DEFAULT_FACE_ID);
15546 reseat_at_previous_visible_line_start (&it);
15547
15548 /* If the line start is "too far" away from the window start,
15549 say it takes too much time to compute a new window start. */
15550 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15551 /* PXW: Do we need upper bounds here? */
15552 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15553 {
15554 int min_distance, distance;
15555
15556 /* Move forward by display lines to find the new window
15557 start. If window width was enlarged, the new start can
15558 be expected to be > the old start. If window width was
15559 decreased, the new window start will be < the old start.
15560 So, we're looking for the display line start with the
15561 minimum distance from the old window start. */
15562 pos = it.current.pos;
15563 min_distance = INFINITY;
15564 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15565 distance < min_distance)
15566 {
15567 min_distance = distance;
15568 pos = it.current.pos;
15569 if (it.line_wrap == WORD_WRAP)
15570 {
15571 /* Under WORD_WRAP, move_it_by_lines is likely to
15572 overshoot and stop not at the first, but the
15573 second character from the left margin. So in
15574 that case, we need a more tight control on the X
15575 coordinate of the iterator than move_it_by_lines
15576 promises in its contract. The method is to first
15577 go to the last (rightmost) visible character of a
15578 line, then move to the leftmost character on the
15579 next line in a separate call. */
15580 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15581 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15582 move_it_to (&it, ZV, 0,
15583 it.current_y + it.max_ascent + it.max_descent, -1,
15584 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15585 }
15586 else
15587 move_it_by_lines (&it, 1);
15588 }
15589
15590 /* Set the window start there. */
15591 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15592 window_start_changed_p = true;
15593 }
15594 }
15595
15596 return window_start_changed_p;
15597 }
15598
15599
15600 /* Try cursor movement in case text has not changed in window WINDOW,
15601 with window start STARTP. Value is
15602
15603 CURSOR_MOVEMENT_SUCCESS if successful
15604
15605 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15606
15607 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15608 display. *SCROLL_STEP is set to true, under certain circumstances, if
15609 we want to scroll as if scroll-step were set to 1. See the code.
15610
15611 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15612 which case we have to abort this redisplay, and adjust matrices
15613 first. */
15614
15615 enum
15616 {
15617 CURSOR_MOVEMENT_SUCCESS,
15618 CURSOR_MOVEMENT_CANNOT_BE_USED,
15619 CURSOR_MOVEMENT_MUST_SCROLL,
15620 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15621 };
15622
15623 static int
15624 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15625 bool *scroll_step)
15626 {
15627 struct window *w = XWINDOW (window);
15628 struct frame *f = XFRAME (w->frame);
15629 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15630
15631 #ifdef GLYPH_DEBUG
15632 if (inhibit_try_cursor_movement)
15633 return rc;
15634 #endif
15635
15636 /* Previously, there was a check for Lisp integer in the
15637 if-statement below. Now, this field is converted to
15638 ptrdiff_t, thus zero means invalid position in a buffer. */
15639 eassert (w->last_point > 0);
15640 /* Likewise there was a check whether window_end_vpos is nil or larger
15641 than the window. Now window_end_vpos is int and so never nil, but
15642 let's leave eassert to check whether it fits in the window. */
15643 eassert (!w->window_end_valid
15644 || w->window_end_vpos < w->current_matrix->nrows);
15645
15646 /* Handle case where text has not changed, only point, and it has
15647 not moved off the frame. */
15648 if (/* Point may be in this window. */
15649 PT >= CHARPOS (startp)
15650 /* Selective display hasn't changed. */
15651 && !current_buffer->clip_changed
15652 /* Function force-mode-line-update is used to force a thorough
15653 redisplay. It sets either windows_or_buffers_changed or
15654 update_mode_lines. So don't take a shortcut here for these
15655 cases. */
15656 && !update_mode_lines
15657 && !windows_or_buffers_changed
15658 && !f->cursor_type_changed
15659 && NILP (Vshow_trailing_whitespace)
15660 /* This code is not used for mini-buffer for the sake of the case
15661 of redisplaying to replace an echo area message; since in
15662 that case the mini-buffer contents per se are usually
15663 unchanged. This code is of no real use in the mini-buffer
15664 since the handling of this_line_start_pos, etc., in redisplay
15665 handles the same cases. */
15666 && !EQ (window, minibuf_window)
15667 && (FRAME_WINDOW_P (f)
15668 || !overlay_arrow_in_current_buffer_p ()))
15669 {
15670 int this_scroll_margin, top_scroll_margin;
15671 struct glyph_row *row = NULL;
15672 int frame_line_height = default_line_pixel_height (w);
15673 int window_total_lines
15674 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15675
15676 #ifdef GLYPH_DEBUG
15677 debug_method_add (w, "cursor movement");
15678 #endif
15679
15680 /* Scroll if point within this distance from the top or bottom
15681 of the window. This is a pixel value. */
15682 if (scroll_margin > 0)
15683 {
15684 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15685 this_scroll_margin *= frame_line_height;
15686 }
15687 else
15688 this_scroll_margin = 0;
15689
15690 top_scroll_margin = this_scroll_margin;
15691 if (WINDOW_WANTS_HEADER_LINE_P (w))
15692 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15693
15694 /* Start with the row the cursor was displayed during the last
15695 not paused redisplay. Give up if that row is not valid. */
15696 if (w->last_cursor_vpos < 0
15697 || w->last_cursor_vpos >= w->current_matrix->nrows)
15698 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15699 else
15700 {
15701 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15702 if (row->mode_line_p)
15703 ++row;
15704 if (!row->enabled_p)
15705 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15706 }
15707
15708 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15709 {
15710 bool scroll_p = false, must_scroll = false;
15711 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15712
15713 if (PT > w->last_point)
15714 {
15715 /* Point has moved forward. */
15716 while (MATRIX_ROW_END_CHARPOS (row) < PT
15717 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15718 {
15719 eassert (row->enabled_p);
15720 ++row;
15721 }
15722
15723 /* If the end position of a row equals the start
15724 position of the next row, and PT is at that position,
15725 we would rather display cursor in the next line. */
15726 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15727 && MATRIX_ROW_END_CHARPOS (row) == PT
15728 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15729 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15730 && !cursor_row_p (row))
15731 ++row;
15732
15733 /* If within the scroll margin, scroll. Note that
15734 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15735 the next line would be drawn, and that
15736 this_scroll_margin can be zero. */
15737 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15738 || PT > MATRIX_ROW_END_CHARPOS (row)
15739 /* Line is completely visible last line in window
15740 and PT is to be set in the next line. */
15741 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15742 && PT == MATRIX_ROW_END_CHARPOS (row)
15743 && !row->ends_at_zv_p
15744 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15745 scroll_p = true;
15746 }
15747 else if (PT < w->last_point)
15748 {
15749 /* Cursor has to be moved backward. Note that PT >=
15750 CHARPOS (startp) because of the outer if-statement. */
15751 while (!row->mode_line_p
15752 && (MATRIX_ROW_START_CHARPOS (row) > PT
15753 || (MATRIX_ROW_START_CHARPOS (row) == PT
15754 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15755 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15756 row > w->current_matrix->rows
15757 && (row-1)->ends_in_newline_from_string_p))))
15758 && (row->y > top_scroll_margin
15759 || CHARPOS (startp) == BEGV))
15760 {
15761 eassert (row->enabled_p);
15762 --row;
15763 }
15764
15765 /* Consider the following case: Window starts at BEGV,
15766 there is invisible, intangible text at BEGV, so that
15767 display starts at some point START > BEGV. It can
15768 happen that we are called with PT somewhere between
15769 BEGV and START. Try to handle that case. */
15770 if (row < w->current_matrix->rows
15771 || row->mode_line_p)
15772 {
15773 row = w->current_matrix->rows;
15774 if (row->mode_line_p)
15775 ++row;
15776 }
15777
15778 /* Due to newlines in overlay strings, we may have to
15779 skip forward over overlay strings. */
15780 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15781 && MATRIX_ROW_END_CHARPOS (row) == PT
15782 && !cursor_row_p (row))
15783 ++row;
15784
15785 /* If within the scroll margin, scroll. */
15786 if (row->y < top_scroll_margin
15787 && CHARPOS (startp) != BEGV)
15788 scroll_p = true;
15789 }
15790 else
15791 {
15792 /* Cursor did not move. So don't scroll even if cursor line
15793 is partially visible, as it was so before. */
15794 rc = CURSOR_MOVEMENT_SUCCESS;
15795 }
15796
15797 if (PT < MATRIX_ROW_START_CHARPOS (row)
15798 || PT > MATRIX_ROW_END_CHARPOS (row))
15799 {
15800 /* if PT is not in the glyph row, give up. */
15801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15802 must_scroll = true;
15803 }
15804 else if (rc != CURSOR_MOVEMENT_SUCCESS
15805 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15806 {
15807 struct glyph_row *row1;
15808
15809 /* If rows are bidi-reordered and point moved, back up
15810 until we find a row that does not belong to a
15811 continuation line. This is because we must consider
15812 all rows of a continued line as candidates for the
15813 new cursor positioning, since row start and end
15814 positions change non-linearly with vertical position
15815 in such rows. */
15816 /* FIXME: Revisit this when glyph ``spilling'' in
15817 continuation lines' rows is implemented for
15818 bidi-reordered rows. */
15819 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15820 MATRIX_ROW_CONTINUATION_LINE_P (row);
15821 --row)
15822 {
15823 /* If we hit the beginning of the displayed portion
15824 without finding the first row of a continued
15825 line, give up. */
15826 if (row <= row1)
15827 {
15828 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15829 break;
15830 }
15831 eassert (row->enabled_p);
15832 }
15833 }
15834 if (must_scroll)
15835 ;
15836 else if (rc != CURSOR_MOVEMENT_SUCCESS
15837 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15838 /* Make sure this isn't a header line by any chance, since
15839 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15840 && !row->mode_line_p
15841 && make_cursor_line_fully_visible_p)
15842 {
15843 if (PT == MATRIX_ROW_END_CHARPOS (row)
15844 && !row->ends_at_zv_p
15845 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15846 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15847 else if (row->height > window_box_height (w))
15848 {
15849 /* If we end up in a partially visible line, let's
15850 make it fully visible, except when it's taller
15851 than the window, in which case we can't do much
15852 about it. */
15853 *scroll_step = true;
15854 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15855 }
15856 else
15857 {
15858 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15859 if (!cursor_row_fully_visible_p (w, false, true))
15860 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15861 else
15862 rc = CURSOR_MOVEMENT_SUCCESS;
15863 }
15864 }
15865 else if (scroll_p)
15866 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15867 else if (rc != CURSOR_MOVEMENT_SUCCESS
15868 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15869 {
15870 /* With bidi-reordered rows, there could be more than
15871 one candidate row whose start and end positions
15872 occlude point. We need to let set_cursor_from_row
15873 find the best candidate. */
15874 /* FIXME: Revisit this when glyph ``spilling'' in
15875 continuation lines' rows is implemented for
15876 bidi-reordered rows. */
15877 bool rv = false;
15878
15879 do
15880 {
15881 bool at_zv_p = false, exact_match_p = false;
15882
15883 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15884 && PT <= MATRIX_ROW_END_CHARPOS (row)
15885 && cursor_row_p (row))
15886 rv |= set_cursor_from_row (w, row, w->current_matrix,
15887 0, 0, 0, 0);
15888 /* As soon as we've found the exact match for point,
15889 or the first suitable row whose ends_at_zv_p flag
15890 is set, we are done. */
15891 if (rv)
15892 {
15893 at_zv_p = MATRIX_ROW (w->current_matrix,
15894 w->cursor.vpos)->ends_at_zv_p;
15895 if (!at_zv_p
15896 && w->cursor.hpos >= 0
15897 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15898 w->cursor.vpos))
15899 {
15900 struct glyph_row *candidate =
15901 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15902 struct glyph *g =
15903 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15904 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15905
15906 exact_match_p =
15907 (BUFFERP (g->object) && g->charpos == PT)
15908 || (NILP (g->object)
15909 && (g->charpos == PT
15910 || (g->charpos == 0 && endpos - 1 == PT)));
15911 }
15912 if (at_zv_p || exact_match_p)
15913 {
15914 rc = CURSOR_MOVEMENT_SUCCESS;
15915 break;
15916 }
15917 }
15918 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15919 break;
15920 ++row;
15921 }
15922 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15923 || row->continued_p)
15924 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15925 || (MATRIX_ROW_START_CHARPOS (row) == PT
15926 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15927 /* If we didn't find any candidate rows, or exited the
15928 loop before all the candidates were examined, signal
15929 to the caller that this method failed. */
15930 if (rc != CURSOR_MOVEMENT_SUCCESS
15931 && !(rv
15932 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15933 && !row->continued_p))
15934 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15935 else if (rv)
15936 rc = CURSOR_MOVEMENT_SUCCESS;
15937 }
15938 else
15939 {
15940 do
15941 {
15942 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15943 {
15944 rc = CURSOR_MOVEMENT_SUCCESS;
15945 break;
15946 }
15947 ++row;
15948 }
15949 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15950 && MATRIX_ROW_START_CHARPOS (row) == PT
15951 && cursor_row_p (row));
15952 }
15953 }
15954 }
15955
15956 return rc;
15957 }
15958
15959
15960 void
15961 set_vertical_scroll_bar (struct window *w)
15962 {
15963 ptrdiff_t start, end, whole;
15964
15965 /* Calculate the start and end positions for the current window.
15966 At some point, it would be nice to choose between scrollbars
15967 which reflect the whole buffer size, with special markers
15968 indicating narrowing, and scrollbars which reflect only the
15969 visible region.
15970
15971 Note that mini-buffers sometimes aren't displaying any text. */
15972 if (!MINI_WINDOW_P (w)
15973 || (w == XWINDOW (minibuf_window)
15974 && NILP (echo_area_buffer[0])))
15975 {
15976 struct buffer *buf = XBUFFER (w->contents);
15977 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15978 start = marker_position (w->start) - BUF_BEGV (buf);
15979 /* I don't think this is guaranteed to be right. For the
15980 moment, we'll pretend it is. */
15981 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15982
15983 if (end < start)
15984 end = start;
15985 if (whole < (end - start))
15986 whole = end - start;
15987 }
15988 else
15989 start = end = whole = 0;
15990
15991 /* Indicate what this scroll bar ought to be displaying now. */
15992 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15993 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15994 (w, end - start, whole, start);
15995 }
15996
15997
15998 void
15999 set_horizontal_scroll_bar (struct window *w)
16000 {
16001 int start, end, whole, portion;
16002
16003 if (!MINI_WINDOW_P (w)
16004 || (w == XWINDOW (minibuf_window)
16005 && NILP (echo_area_buffer[0])))
16006 {
16007 struct buffer *b = XBUFFER (w->contents);
16008 struct buffer *old_buffer = NULL;
16009 struct it it;
16010 struct text_pos startp;
16011
16012 if (b != current_buffer)
16013 {
16014 old_buffer = current_buffer;
16015 set_buffer_internal (b);
16016 }
16017
16018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16019 start_display (&it, w, startp);
16020 it.last_visible_x = INT_MAX;
16021 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16022 MOVE_TO_X | MOVE_TO_Y);
16023 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16024 window_box_height (w), -1,
16025 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16026
16027 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16028 end = start + window_box_width (w, TEXT_AREA);
16029 portion = end - start;
16030 /* After enlarging a horizontally scrolled window such that it
16031 gets at least as wide as the text it contains, make sure that
16032 the thumb doesn't fill the entire scroll bar so we can still
16033 drag it back to see the entire text. */
16034 whole = max (whole, end);
16035
16036 if (it.bidi_p)
16037 {
16038 Lisp_Object pdir;
16039
16040 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16041 if (EQ (pdir, Qright_to_left))
16042 {
16043 start = whole - end;
16044 end = start + portion;
16045 }
16046 }
16047
16048 if (old_buffer)
16049 set_buffer_internal (old_buffer);
16050 }
16051 else
16052 start = end = whole = portion = 0;
16053
16054 w->hscroll_whole = whole;
16055
16056 /* Indicate what this scroll bar ought to be displaying now. */
16057 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16058 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16059 (w, portion, whole, start);
16060 }
16061
16062
16063 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16064 selected_window is redisplayed.
16065
16066 We can return without actually redisplaying the window if fonts has been
16067 changed on window's frame. In that case, redisplay_internal will retry.
16068
16069 As one of the important parts of redisplaying a window, we need to
16070 decide whether the previous window-start position (stored in the
16071 window's w->start marker position) is still valid, and if it isn't,
16072 recompute it. Some details about that:
16073
16074 . The previous window-start could be in a continuation line, in
16075 which case we need to recompute it when the window width
16076 changes. See compute_window_start_on_continuation_line and its
16077 call below.
16078
16079 . The text that changed since last redisplay could include the
16080 previous window-start position. In that case, we try to salvage
16081 what we can from the current glyph matrix by calling
16082 try_scrolling, which see.
16083
16084 . Some Emacs command could force us to use a specific window-start
16085 position by setting the window's force_start flag, or gently
16086 propose doing that by setting the window's optional_new_start
16087 flag. In these cases, we try using the specified start point if
16088 that succeeds (i.e. the window desired matrix is successfully
16089 recomputed, and point location is within the window). In case
16090 of optional_new_start, we first check if the specified start
16091 position is feasible, i.e. if it will allow point to be
16092 displayed in the window. If using the specified start point
16093 fails, e.g., if new fonts are needed to be loaded, we abort the
16094 redisplay cycle and leave it up to the next cycle to figure out
16095 things.
16096
16097 . Note that the window's force_start flag is sometimes set by
16098 redisplay itself, when it decides that the previous window start
16099 point is fine and should be kept. Search for "goto force_start"
16100 below to see the details. Like the values of window-start
16101 specified outside of redisplay, these internally-deduced values
16102 are tested for feasibility, and ignored if found to be
16103 unfeasible.
16104
16105 . Note that the function try_window, used to completely redisplay
16106 a window, accepts the window's start point as its argument.
16107 This is used several times in the redisplay code to control
16108 where the window start will be, according to user options such
16109 as scroll-conservatively, and also to ensure the screen line
16110 showing point will be fully (as opposed to partially) visible on
16111 display. */
16112
16113 static void
16114 redisplay_window (Lisp_Object window, bool just_this_one_p)
16115 {
16116 struct window *w = XWINDOW (window);
16117 struct frame *f = XFRAME (w->frame);
16118 struct buffer *buffer = XBUFFER (w->contents);
16119 struct buffer *old = current_buffer;
16120 struct text_pos lpoint, opoint, startp;
16121 bool update_mode_line;
16122 int tem;
16123 struct it it;
16124 /* Record it now because it's overwritten. */
16125 bool current_matrix_up_to_date_p = false;
16126 bool used_current_matrix_p = false;
16127 /* This is less strict than current_matrix_up_to_date_p.
16128 It indicates that the buffer contents and narrowing are unchanged. */
16129 bool buffer_unchanged_p = false;
16130 bool temp_scroll_step = false;
16131 ptrdiff_t count = SPECPDL_INDEX ();
16132 int rc;
16133 int centering_position = -1;
16134 bool last_line_misfit = false;
16135 ptrdiff_t beg_unchanged, end_unchanged;
16136 int frame_line_height;
16137 bool use_desired_matrix;
16138
16139 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16140 opoint = lpoint;
16141
16142 #ifdef GLYPH_DEBUG
16143 *w->desired_matrix->method = 0;
16144 #endif
16145
16146 if (!just_this_one_p
16147 && REDISPLAY_SOME_P ()
16148 && !w->redisplay
16149 && !w->update_mode_line
16150 && !f->face_change
16151 && !f->redisplay
16152 && !buffer->text->redisplay
16153 && BUF_PT (buffer) == w->last_point)
16154 return;
16155
16156 /* Make sure that both W's markers are valid. */
16157 eassert (XMARKER (w->start)->buffer == buffer);
16158 eassert (XMARKER (w->pointm)->buffer == buffer);
16159
16160 /* We come here again if we need to run window-text-change-functions
16161 below. */
16162 restart:
16163 reconsider_clip_changes (w);
16164 frame_line_height = default_line_pixel_height (w);
16165
16166 /* Has the mode line to be updated? */
16167 update_mode_line = (w->update_mode_line
16168 || update_mode_lines
16169 || buffer->clip_changed
16170 || buffer->prevent_redisplay_optimizations_p);
16171
16172 if (!just_this_one_p)
16173 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16174 cleverly elsewhere. */
16175 w->must_be_updated_p = true;
16176
16177 if (MINI_WINDOW_P (w))
16178 {
16179 if (w == XWINDOW (echo_area_window)
16180 && !NILP (echo_area_buffer[0]))
16181 {
16182 if (update_mode_line)
16183 /* We may have to update a tty frame's menu bar or a
16184 tool-bar. Example `M-x C-h C-h C-g'. */
16185 goto finish_menu_bars;
16186 else
16187 /* We've already displayed the echo area glyphs in this window. */
16188 goto finish_scroll_bars;
16189 }
16190 else if ((w != XWINDOW (minibuf_window)
16191 || minibuf_level == 0)
16192 /* When buffer is nonempty, redisplay window normally. */
16193 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16194 /* Quail displays non-mini buffers in minibuffer window.
16195 In that case, redisplay the window normally. */
16196 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16197 {
16198 /* W is a mini-buffer window, but it's not active, so clear
16199 it. */
16200 int yb = window_text_bottom_y (w);
16201 struct glyph_row *row;
16202 int y;
16203
16204 for (y = 0, row = w->desired_matrix->rows;
16205 y < yb;
16206 y += row->height, ++row)
16207 blank_row (w, row, y);
16208 goto finish_scroll_bars;
16209 }
16210
16211 clear_glyph_matrix (w->desired_matrix);
16212 }
16213
16214 /* Otherwise set up data on this window; select its buffer and point
16215 value. */
16216 /* Really select the buffer, for the sake of buffer-local
16217 variables. */
16218 set_buffer_internal_1 (XBUFFER (w->contents));
16219
16220 current_matrix_up_to_date_p
16221 = (w->window_end_valid
16222 && !current_buffer->clip_changed
16223 && !current_buffer->prevent_redisplay_optimizations_p
16224 && !window_outdated (w));
16225
16226 /* Run the window-text-change-functions
16227 if it is possible that the text on the screen has changed
16228 (either due to modification of the text, or any other reason). */
16229 if (!current_matrix_up_to_date_p
16230 && !NILP (Vwindow_text_change_functions))
16231 {
16232 safe_run_hooks (Qwindow_text_change_functions);
16233 goto restart;
16234 }
16235
16236 beg_unchanged = BEG_UNCHANGED;
16237 end_unchanged = END_UNCHANGED;
16238
16239 SET_TEXT_POS (opoint, PT, PT_BYTE);
16240
16241 specbind (Qinhibit_point_motion_hooks, Qt);
16242
16243 buffer_unchanged_p
16244 = (w->window_end_valid
16245 && !current_buffer->clip_changed
16246 && !window_outdated (w));
16247
16248 /* When windows_or_buffers_changed is non-zero, we can't rely
16249 on the window end being valid, so set it to zero there. */
16250 if (windows_or_buffers_changed)
16251 {
16252 /* If window starts on a continuation line, maybe adjust the
16253 window start in case the window's width changed. */
16254 if (XMARKER (w->start)->buffer == current_buffer)
16255 compute_window_start_on_continuation_line (w);
16256
16257 w->window_end_valid = false;
16258 /* If so, we also can't rely on current matrix
16259 and should not fool try_cursor_movement below. */
16260 current_matrix_up_to_date_p = false;
16261 }
16262
16263 /* Some sanity checks. */
16264 CHECK_WINDOW_END (w);
16265 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16266 emacs_abort ();
16267 if (BYTEPOS (opoint) < CHARPOS (opoint))
16268 emacs_abort ();
16269
16270 if (mode_line_update_needed (w))
16271 update_mode_line = true;
16272
16273 /* Point refers normally to the selected window. For any other
16274 window, set up appropriate value. */
16275 if (!EQ (window, selected_window))
16276 {
16277 ptrdiff_t new_pt = marker_position (w->pointm);
16278 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16279
16280 if (new_pt < BEGV)
16281 {
16282 new_pt = BEGV;
16283 new_pt_byte = BEGV_BYTE;
16284 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16285 }
16286 else if (new_pt > (ZV - 1))
16287 {
16288 new_pt = ZV;
16289 new_pt_byte = ZV_BYTE;
16290 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16291 }
16292
16293 /* We don't use SET_PT so that the point-motion hooks don't run. */
16294 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16295 }
16296
16297 /* If any of the character widths specified in the display table
16298 have changed, invalidate the width run cache. It's true that
16299 this may be a bit late to catch such changes, but the rest of
16300 redisplay goes (non-fatally) haywire when the display table is
16301 changed, so why should we worry about doing any better? */
16302 if (current_buffer->width_run_cache
16303 || (current_buffer->base_buffer
16304 && current_buffer->base_buffer->width_run_cache))
16305 {
16306 struct Lisp_Char_Table *disptab = buffer_display_table ();
16307
16308 if (! disptab_matches_widthtab
16309 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16310 {
16311 struct buffer *buf = current_buffer;
16312
16313 if (buf->base_buffer)
16314 buf = buf->base_buffer;
16315 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16316 recompute_width_table (current_buffer, disptab);
16317 }
16318 }
16319
16320 /* If window-start is screwed up, choose a new one. */
16321 if (XMARKER (w->start)->buffer != current_buffer)
16322 goto recenter;
16323
16324 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16325
16326 /* If someone specified a new starting point but did not insist,
16327 check whether it can be used. */
16328 if ((w->optional_new_start || window_frozen_p (w))
16329 && CHARPOS (startp) >= BEGV
16330 && CHARPOS (startp) <= ZV)
16331 {
16332 ptrdiff_t it_charpos;
16333
16334 w->optional_new_start = false;
16335 start_display (&it, w, startp);
16336 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16337 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16338 /* Record IT's position now, since line_bottom_y might change
16339 that. */
16340 it_charpos = IT_CHARPOS (it);
16341 /* Make sure we set the force_start flag only if the cursor row
16342 will be fully visible. Otherwise, the code under force_start
16343 label below will try to move point back into view, which is
16344 not what the code which sets optional_new_start wants. */
16345 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16346 && !w->force_start)
16347 {
16348 if (it_charpos == PT)
16349 w->force_start = true;
16350 /* IT may overshoot PT if text at PT is invisible. */
16351 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16352 w->force_start = true;
16353 #ifdef GLYPH_DEBUG
16354 if (w->force_start)
16355 {
16356 if (window_frozen_p (w))
16357 debug_method_add (w, "set force_start from frozen window start");
16358 else
16359 debug_method_add (w, "set force_start from optional_new_start");
16360 }
16361 #endif
16362 }
16363 }
16364
16365 force_start:
16366
16367 /* Handle case where place to start displaying has been specified,
16368 unless the specified location is outside the accessible range. */
16369 if (w->force_start)
16370 {
16371 /* We set this later on if we have to adjust point. */
16372 int new_vpos = -1;
16373
16374 w->force_start = false;
16375 w->vscroll = 0;
16376 w->window_end_valid = false;
16377
16378 /* Forget any recorded base line for line number display. */
16379 if (!buffer_unchanged_p)
16380 w->base_line_number = 0;
16381
16382 /* Redisplay the mode line. Select the buffer properly for that.
16383 Also, run the hook window-scroll-functions
16384 because we have scrolled. */
16385 /* Note, we do this after clearing force_start because
16386 if there's an error, it is better to forget about force_start
16387 than to get into an infinite loop calling the hook functions
16388 and having them get more errors. */
16389 if (!update_mode_line
16390 || ! NILP (Vwindow_scroll_functions))
16391 {
16392 update_mode_line = true;
16393 w->update_mode_line = true;
16394 startp = run_window_scroll_functions (window, startp);
16395 }
16396
16397 if (CHARPOS (startp) < BEGV)
16398 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16399 else if (CHARPOS (startp) > ZV)
16400 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16401
16402 /* Redisplay, then check if cursor has been set during the
16403 redisplay. Give up if new fonts were loaded. */
16404 /* We used to issue a CHECK_MARGINS argument to try_window here,
16405 but this causes scrolling to fail when point begins inside
16406 the scroll margin (bug#148) -- cyd */
16407 if (!try_window (window, startp, 0))
16408 {
16409 w->force_start = true;
16410 clear_glyph_matrix (w->desired_matrix);
16411 goto need_larger_matrices;
16412 }
16413
16414 if (w->cursor.vpos < 0)
16415 {
16416 /* If point does not appear, try to move point so it does
16417 appear. The desired matrix has been built above, so we
16418 can use it here. First see if point is in invisible
16419 text, and if so, move it to the first visible buffer
16420 position past that. */
16421 struct glyph_row *r = NULL;
16422 Lisp_Object invprop =
16423 get_char_property_and_overlay (make_number (PT), Qinvisible,
16424 Qnil, NULL);
16425
16426 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16427 {
16428 ptrdiff_t alt_pt;
16429 Lisp_Object invprop_end =
16430 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16431 Qnil, Qnil);
16432
16433 if (NATNUMP (invprop_end))
16434 alt_pt = XFASTINT (invprop_end);
16435 else
16436 alt_pt = ZV;
16437 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16438 NULL, 0);
16439 }
16440 if (r)
16441 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16442 else /* Give up and just move to the middle of the window. */
16443 new_vpos = window_box_height (w) / 2;
16444 }
16445
16446 if (!cursor_row_fully_visible_p (w, false, false))
16447 {
16448 /* Point does appear, but on a line partly visible at end of window.
16449 Move it back to a fully-visible line. */
16450 new_vpos = window_box_height (w);
16451 /* But if window_box_height suggests a Y coordinate that is
16452 not less than we already have, that line will clearly not
16453 be fully visible, so give up and scroll the display.
16454 This can happen when the default face uses a font whose
16455 dimensions are different from the frame's default
16456 font. */
16457 if (new_vpos >= w->cursor.y)
16458 {
16459 w->cursor.vpos = -1;
16460 clear_glyph_matrix (w->desired_matrix);
16461 goto try_to_scroll;
16462 }
16463 }
16464 else if (w->cursor.vpos >= 0)
16465 {
16466 /* Some people insist on not letting point enter the scroll
16467 margin, even though this part handles windows that didn't
16468 scroll at all. */
16469 int window_total_lines
16470 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16471 int margin = min (scroll_margin, window_total_lines / 4);
16472 int pixel_margin = margin * frame_line_height;
16473 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16474
16475 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16476 below, which finds the row to move point to, advances by
16477 the Y coordinate of the _next_ row, see the definition of
16478 MATRIX_ROW_BOTTOM_Y. */
16479 if (w->cursor.vpos < margin + header_line)
16480 {
16481 w->cursor.vpos = -1;
16482 clear_glyph_matrix (w->desired_matrix);
16483 goto try_to_scroll;
16484 }
16485 else
16486 {
16487 int window_height = window_box_height (w);
16488
16489 if (header_line)
16490 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16491 if (w->cursor.y >= window_height - pixel_margin)
16492 {
16493 w->cursor.vpos = -1;
16494 clear_glyph_matrix (w->desired_matrix);
16495 goto try_to_scroll;
16496 }
16497 }
16498 }
16499
16500 /* If we need to move point for either of the above reasons,
16501 now actually do it. */
16502 if (new_vpos >= 0)
16503 {
16504 struct glyph_row *row;
16505
16506 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16507 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16508 ++row;
16509
16510 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16511 MATRIX_ROW_START_BYTEPOS (row));
16512
16513 if (w != XWINDOW (selected_window))
16514 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16515 else if (current_buffer == old)
16516 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16517
16518 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16519
16520 /* Re-run pre-redisplay-function so it can update the region
16521 according to the new position of point. */
16522 /* Other than the cursor, w's redisplay is done so we can set its
16523 redisplay to false. Also the buffer's redisplay can be set to
16524 false, since propagate_buffer_redisplay should have already
16525 propagated its info to `w' anyway. */
16526 w->redisplay = false;
16527 XBUFFER (w->contents)->text->redisplay = false;
16528 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16529
16530 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16531 {
16532 /* pre-redisplay-function made changes (e.g. move the region)
16533 that require another round of redisplay. */
16534 clear_glyph_matrix (w->desired_matrix);
16535 if (!try_window (window, startp, 0))
16536 goto need_larger_matrices;
16537 }
16538 }
16539 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16540 {
16541 clear_glyph_matrix (w->desired_matrix);
16542 goto try_to_scroll;
16543 }
16544
16545 #ifdef GLYPH_DEBUG
16546 debug_method_add (w, "forced window start");
16547 #endif
16548 goto done;
16549 }
16550
16551 /* Handle case where text has not changed, only point, and it has
16552 not moved off the frame, and we are not retrying after hscroll.
16553 (current_matrix_up_to_date_p is true when retrying.) */
16554 if (current_matrix_up_to_date_p
16555 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16556 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16557 {
16558 switch (rc)
16559 {
16560 case CURSOR_MOVEMENT_SUCCESS:
16561 used_current_matrix_p = true;
16562 goto done;
16563
16564 case CURSOR_MOVEMENT_MUST_SCROLL:
16565 goto try_to_scroll;
16566
16567 default:
16568 emacs_abort ();
16569 }
16570 }
16571 /* If current starting point was originally the beginning of a line
16572 but no longer is, find a new starting point. */
16573 else if (w->start_at_line_beg
16574 && !(CHARPOS (startp) <= BEGV
16575 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16576 {
16577 #ifdef GLYPH_DEBUG
16578 debug_method_add (w, "recenter 1");
16579 #endif
16580 goto recenter;
16581 }
16582
16583 /* Try scrolling with try_window_id. Value is > 0 if update has
16584 been done, it is -1 if we know that the same window start will
16585 not work. It is 0 if unsuccessful for some other reason. */
16586 else if ((tem = try_window_id (w)) != 0)
16587 {
16588 #ifdef GLYPH_DEBUG
16589 debug_method_add (w, "try_window_id %d", tem);
16590 #endif
16591
16592 if (f->fonts_changed)
16593 goto need_larger_matrices;
16594 if (tem > 0)
16595 goto done;
16596
16597 /* Otherwise try_window_id has returned -1 which means that we
16598 don't want the alternative below this comment to execute. */
16599 }
16600 else if (CHARPOS (startp) >= BEGV
16601 && CHARPOS (startp) <= ZV
16602 && PT >= CHARPOS (startp)
16603 && (CHARPOS (startp) < ZV
16604 /* Avoid starting at end of buffer. */
16605 || CHARPOS (startp) == BEGV
16606 || !window_outdated (w)))
16607 {
16608 int d1, d2, d5, d6;
16609 int rtop, rbot;
16610
16611 /* If first window line is a continuation line, and window start
16612 is inside the modified region, but the first change is before
16613 current window start, we must select a new window start.
16614
16615 However, if this is the result of a down-mouse event (e.g. by
16616 extending the mouse-drag-overlay), we don't want to select a
16617 new window start, since that would change the position under
16618 the mouse, resulting in an unwanted mouse-movement rather
16619 than a simple mouse-click. */
16620 if (!w->start_at_line_beg
16621 && NILP (do_mouse_tracking)
16622 && CHARPOS (startp) > BEGV
16623 && CHARPOS (startp) > BEG + beg_unchanged
16624 && CHARPOS (startp) <= Z - end_unchanged
16625 /* Even if w->start_at_line_beg is nil, a new window may
16626 start at a line_beg, since that's how set_buffer_window
16627 sets it. So, we need to check the return value of
16628 compute_window_start_on_continuation_line. (See also
16629 bug#197). */
16630 && XMARKER (w->start)->buffer == current_buffer
16631 && compute_window_start_on_continuation_line (w)
16632 /* It doesn't make sense to force the window start like we
16633 do at label force_start if it is already known that point
16634 will not be fully visible in the resulting window, because
16635 doing so will move point from its correct position
16636 instead of scrolling the window to bring point into view.
16637 See bug#9324. */
16638 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16639 /* A very tall row could need more than the window height,
16640 in which case we accept that it is partially visible. */
16641 && (rtop != 0) == (rbot != 0))
16642 {
16643 w->force_start = true;
16644 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16645 #ifdef GLYPH_DEBUG
16646 debug_method_add (w, "recomputed window start in continuation line");
16647 #endif
16648 goto force_start;
16649 }
16650
16651 #ifdef GLYPH_DEBUG
16652 debug_method_add (w, "same window start");
16653 #endif
16654
16655 /* Try to redisplay starting at same place as before.
16656 If point has not moved off frame, accept the results. */
16657 if (!current_matrix_up_to_date_p
16658 /* Don't use try_window_reusing_current_matrix in this case
16659 because a window scroll function can have changed the
16660 buffer. */
16661 || !NILP (Vwindow_scroll_functions)
16662 || MINI_WINDOW_P (w)
16663 || !(used_current_matrix_p
16664 = try_window_reusing_current_matrix (w)))
16665 {
16666 IF_DEBUG (debug_method_add (w, "1"));
16667 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16668 /* -1 means we need to scroll.
16669 0 means we need new matrices, but fonts_changed
16670 is set in that case, so we will detect it below. */
16671 goto try_to_scroll;
16672 }
16673
16674 if (f->fonts_changed)
16675 goto need_larger_matrices;
16676
16677 if (w->cursor.vpos >= 0)
16678 {
16679 if (!just_this_one_p
16680 || current_buffer->clip_changed
16681 || BEG_UNCHANGED < CHARPOS (startp))
16682 /* Forget any recorded base line for line number display. */
16683 w->base_line_number = 0;
16684
16685 if (!cursor_row_fully_visible_p (w, true, false))
16686 {
16687 clear_glyph_matrix (w->desired_matrix);
16688 last_line_misfit = true;
16689 }
16690 /* Drop through and scroll. */
16691 else
16692 goto done;
16693 }
16694 else
16695 clear_glyph_matrix (w->desired_matrix);
16696 }
16697
16698 try_to_scroll:
16699
16700 /* Redisplay the mode line. Select the buffer properly for that. */
16701 if (!update_mode_line)
16702 {
16703 update_mode_line = true;
16704 w->update_mode_line = true;
16705 }
16706
16707 /* Try to scroll by specified few lines. */
16708 if ((scroll_conservatively
16709 || emacs_scroll_step
16710 || temp_scroll_step
16711 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16712 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16713 && CHARPOS (startp) >= BEGV
16714 && CHARPOS (startp) <= ZV)
16715 {
16716 /* The function returns -1 if new fonts were loaded, 1 if
16717 successful, 0 if not successful. */
16718 int ss = try_scrolling (window, just_this_one_p,
16719 scroll_conservatively,
16720 emacs_scroll_step,
16721 temp_scroll_step, last_line_misfit);
16722 switch (ss)
16723 {
16724 case SCROLLING_SUCCESS:
16725 goto done;
16726
16727 case SCROLLING_NEED_LARGER_MATRICES:
16728 goto need_larger_matrices;
16729
16730 case SCROLLING_FAILED:
16731 break;
16732
16733 default:
16734 emacs_abort ();
16735 }
16736 }
16737
16738 /* Finally, just choose a place to start which positions point
16739 according to user preferences. */
16740
16741 recenter:
16742
16743 #ifdef GLYPH_DEBUG
16744 debug_method_add (w, "recenter");
16745 #endif
16746
16747 /* Forget any previously recorded base line for line number display. */
16748 if (!buffer_unchanged_p)
16749 w->base_line_number = 0;
16750
16751 /* Determine the window start relative to point. */
16752 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16753 it.current_y = it.last_visible_y;
16754 if (centering_position < 0)
16755 {
16756 int window_total_lines
16757 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16758 int margin
16759 = scroll_margin > 0
16760 ? min (scroll_margin, window_total_lines / 4)
16761 : 0;
16762 ptrdiff_t margin_pos = CHARPOS (startp);
16763 Lisp_Object aggressive;
16764 bool scrolling_up;
16765
16766 /* If there is a scroll margin at the top of the window, find
16767 its character position. */
16768 if (margin
16769 /* Cannot call start_display if startp is not in the
16770 accessible region of the buffer. This can happen when we
16771 have just switched to a different buffer and/or changed
16772 its restriction. In that case, startp is initialized to
16773 the character position 1 (BEGV) because we did not yet
16774 have chance to display the buffer even once. */
16775 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16776 {
16777 struct it it1;
16778 void *it1data = NULL;
16779
16780 SAVE_IT (it1, it, it1data);
16781 start_display (&it1, w, startp);
16782 move_it_vertically (&it1, margin * frame_line_height);
16783 margin_pos = IT_CHARPOS (it1);
16784 RESTORE_IT (&it, &it, it1data);
16785 }
16786 scrolling_up = PT > margin_pos;
16787 aggressive =
16788 scrolling_up
16789 ? BVAR (current_buffer, scroll_up_aggressively)
16790 : BVAR (current_buffer, scroll_down_aggressively);
16791
16792 if (!MINI_WINDOW_P (w)
16793 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16794 {
16795 int pt_offset = 0;
16796
16797 /* Setting scroll-conservatively overrides
16798 scroll-*-aggressively. */
16799 if (!scroll_conservatively && NUMBERP (aggressive))
16800 {
16801 double float_amount = XFLOATINT (aggressive);
16802
16803 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16804 if (pt_offset == 0 && float_amount > 0)
16805 pt_offset = 1;
16806 if (pt_offset && margin > 0)
16807 margin -= 1;
16808 }
16809 /* Compute how much to move the window start backward from
16810 point so that point will be displayed where the user
16811 wants it. */
16812 if (scrolling_up)
16813 {
16814 centering_position = it.last_visible_y;
16815 if (pt_offset)
16816 centering_position -= pt_offset;
16817 centering_position -=
16818 (frame_line_height * (1 + margin + last_line_misfit)
16819 + WINDOW_HEADER_LINE_HEIGHT (w));
16820 /* Don't let point enter the scroll margin near top of
16821 the window. */
16822 if (centering_position < margin * frame_line_height)
16823 centering_position = margin * frame_line_height;
16824 }
16825 else
16826 centering_position = margin * frame_line_height + pt_offset;
16827 }
16828 else
16829 /* Set the window start half the height of the window backward
16830 from point. */
16831 centering_position = window_box_height (w) / 2;
16832 }
16833 move_it_vertically_backward (&it, centering_position);
16834
16835 eassert (IT_CHARPOS (it) >= BEGV);
16836
16837 /* The function move_it_vertically_backward may move over more
16838 than the specified y-distance. If it->w is small, e.g. a
16839 mini-buffer window, we may end up in front of the window's
16840 display area. Start displaying at the start of the line
16841 containing PT in this case. */
16842 if (it.current_y <= 0)
16843 {
16844 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16845 move_it_vertically_backward (&it, 0);
16846 it.current_y = 0;
16847 }
16848
16849 it.current_x = it.hpos = 0;
16850
16851 /* Set the window start position here explicitly, to avoid an
16852 infinite loop in case the functions in window-scroll-functions
16853 get errors. */
16854 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16855
16856 /* Run scroll hooks. */
16857 startp = run_window_scroll_functions (window, it.current.pos);
16858
16859 /* Redisplay the window. */
16860 use_desired_matrix = false;
16861 if (!current_matrix_up_to_date_p
16862 || windows_or_buffers_changed
16863 || f->cursor_type_changed
16864 /* Don't use try_window_reusing_current_matrix in this case
16865 because it can have changed the buffer. */
16866 || !NILP (Vwindow_scroll_functions)
16867 || !just_this_one_p
16868 || MINI_WINDOW_P (w)
16869 || !(used_current_matrix_p
16870 = try_window_reusing_current_matrix (w)))
16871 use_desired_matrix = (try_window (window, startp, 0) == 1);
16872
16873 /* If new fonts have been loaded (due to fontsets), give up. We
16874 have to start a new redisplay since we need to re-adjust glyph
16875 matrices. */
16876 if (f->fonts_changed)
16877 goto need_larger_matrices;
16878
16879 /* If cursor did not appear assume that the middle of the window is
16880 in the first line of the window. Do it again with the next line.
16881 (Imagine a window of height 100, displaying two lines of height
16882 60. Moving back 50 from it->last_visible_y will end in the first
16883 line.) */
16884 if (w->cursor.vpos < 0)
16885 {
16886 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16887 {
16888 clear_glyph_matrix (w->desired_matrix);
16889 move_it_by_lines (&it, 1);
16890 try_window (window, it.current.pos, 0);
16891 }
16892 else if (PT < IT_CHARPOS (it))
16893 {
16894 clear_glyph_matrix (w->desired_matrix);
16895 move_it_by_lines (&it, -1);
16896 try_window (window, it.current.pos, 0);
16897 }
16898 else
16899 {
16900 /* Not much we can do about it. */
16901 }
16902 }
16903
16904 /* Consider the following case: Window starts at BEGV, there is
16905 invisible, intangible text at BEGV, so that display starts at
16906 some point START > BEGV. It can happen that we are called with
16907 PT somewhere between BEGV and START. Try to handle that case,
16908 and similar ones. */
16909 if (w->cursor.vpos < 0)
16910 {
16911 /* Prefer the desired matrix to the current matrix, if possible,
16912 in the fallback calculations below. This is because using
16913 the current matrix might completely goof, e.g. if its first
16914 row is after point. */
16915 struct glyph_matrix *matrix =
16916 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16917 /* First, try locating the proper glyph row for PT. */
16918 struct glyph_row *row =
16919 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16920
16921 /* Sometimes point is at the beginning of invisible text that is
16922 before the 1st character displayed in the row. In that case,
16923 row_containing_pos fails to find the row, because no glyphs
16924 with appropriate buffer positions are present in the row.
16925 Therefore, we next try to find the row which shows the 1st
16926 position after the invisible text. */
16927 if (!row)
16928 {
16929 Lisp_Object val =
16930 get_char_property_and_overlay (make_number (PT), Qinvisible,
16931 Qnil, NULL);
16932
16933 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16934 {
16935 ptrdiff_t alt_pos;
16936 Lisp_Object invis_end =
16937 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16938 Qnil, Qnil);
16939
16940 if (NATNUMP (invis_end))
16941 alt_pos = XFASTINT (invis_end);
16942 else
16943 alt_pos = ZV;
16944 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16945 }
16946 }
16947 /* Finally, fall back on the first row of the window after the
16948 header line (if any). This is slightly better than not
16949 displaying the cursor at all. */
16950 if (!row)
16951 {
16952 row = matrix->rows;
16953 if (row->mode_line_p)
16954 ++row;
16955 }
16956 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16957 }
16958
16959 if (!cursor_row_fully_visible_p (w, false, false))
16960 {
16961 /* If vscroll is enabled, disable it and try again. */
16962 if (w->vscroll)
16963 {
16964 w->vscroll = 0;
16965 clear_glyph_matrix (w->desired_matrix);
16966 goto recenter;
16967 }
16968
16969 /* Users who set scroll-conservatively to a large number want
16970 point just above/below the scroll margin. If we ended up
16971 with point's row partially visible, move the window start to
16972 make that row fully visible and out of the margin. */
16973 if (scroll_conservatively > SCROLL_LIMIT)
16974 {
16975 int window_total_lines
16976 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16977 int margin =
16978 scroll_margin > 0
16979 ? min (scroll_margin, window_total_lines / 4)
16980 : 0;
16981 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16982
16983 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16984 clear_glyph_matrix (w->desired_matrix);
16985 if (1 == try_window (window, it.current.pos,
16986 TRY_WINDOW_CHECK_MARGINS))
16987 goto done;
16988 }
16989
16990 /* If centering point failed to make the whole line visible,
16991 put point at the top instead. That has to make the whole line
16992 visible, if it can be done. */
16993 if (centering_position == 0)
16994 goto done;
16995
16996 clear_glyph_matrix (w->desired_matrix);
16997 centering_position = 0;
16998 goto recenter;
16999 }
17000
17001 done:
17002
17003 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17004 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17005 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17006
17007 /* Display the mode line, if we must. */
17008 if ((update_mode_line
17009 /* If window not full width, must redo its mode line
17010 if (a) the window to its side is being redone and
17011 (b) we do a frame-based redisplay. This is a consequence
17012 of how inverted lines are drawn in frame-based redisplay. */
17013 || (!just_this_one_p
17014 && !FRAME_WINDOW_P (f)
17015 && !WINDOW_FULL_WIDTH_P (w))
17016 /* Line number to display. */
17017 || w->base_line_pos > 0
17018 /* Column number is displayed and different from the one displayed. */
17019 || (w->column_number_displayed != -1
17020 && (w->column_number_displayed != current_column ())))
17021 /* This means that the window has a mode line. */
17022 && (WINDOW_WANTS_MODELINE_P (w)
17023 || WINDOW_WANTS_HEADER_LINE_P (w)))
17024 {
17025
17026 display_mode_lines (w);
17027
17028 /* If mode line height has changed, arrange for a thorough
17029 immediate redisplay using the correct mode line height. */
17030 if (WINDOW_WANTS_MODELINE_P (w)
17031 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17032 {
17033 f->fonts_changed = true;
17034 w->mode_line_height = -1;
17035 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17036 = DESIRED_MODE_LINE_HEIGHT (w);
17037 }
17038
17039 /* If header line height has changed, arrange for a thorough
17040 immediate redisplay using the correct header line height. */
17041 if (WINDOW_WANTS_HEADER_LINE_P (w)
17042 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17043 {
17044 f->fonts_changed = true;
17045 w->header_line_height = -1;
17046 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17047 = DESIRED_HEADER_LINE_HEIGHT (w);
17048 }
17049
17050 if (f->fonts_changed)
17051 goto need_larger_matrices;
17052 }
17053
17054 if (!line_number_displayed && w->base_line_pos != -1)
17055 {
17056 w->base_line_pos = 0;
17057 w->base_line_number = 0;
17058 }
17059
17060 finish_menu_bars:
17061
17062 /* When we reach a frame's selected window, redo the frame's menu
17063 bar and the frame's title. */
17064 if (update_mode_line
17065 && EQ (FRAME_SELECTED_WINDOW (f), window))
17066 {
17067 bool redisplay_menu_p;
17068
17069 if (FRAME_WINDOW_P (f))
17070 {
17071 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17072 || defined (HAVE_NS) || defined (USE_GTK)
17073 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17074 #else
17075 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17076 #endif
17077 }
17078 else
17079 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17080
17081 if (redisplay_menu_p)
17082 display_menu_bar (w);
17083
17084 #ifdef HAVE_WINDOW_SYSTEM
17085 if (FRAME_WINDOW_P (f))
17086 {
17087 #if defined (USE_GTK) || defined (HAVE_NS)
17088 if (FRAME_EXTERNAL_TOOL_BAR (f))
17089 redisplay_tool_bar (f);
17090 #else
17091 if (WINDOWP (f->tool_bar_window)
17092 && (FRAME_TOOL_BAR_LINES (f) > 0
17093 || !NILP (Vauto_resize_tool_bars))
17094 && redisplay_tool_bar (f))
17095 ignore_mouse_drag_p = true;
17096 #endif
17097 }
17098 ptrdiff_t count1 = SPECPDL_INDEX ();
17099 /* x_consider_frame_title calls select-frame, which calls
17100 resize_mini_window, which could resize the mini-window and by
17101 that undo the effect of this redisplay cycle wrt minibuffer
17102 and echo-area display. Binding inhibit-redisplay to t makes
17103 the call to resize_mini_window a no-op, thus avoiding the
17104 adverse side effects. */
17105 specbind (Qinhibit_redisplay, Qt);
17106 x_consider_frame_title (w->frame);
17107 unbind_to (count1, Qnil);
17108 #endif
17109 }
17110
17111 #ifdef HAVE_WINDOW_SYSTEM
17112 if (FRAME_WINDOW_P (f)
17113 && update_window_fringes (w, (just_this_one_p
17114 || (!used_current_matrix_p && !overlay_arrow_seen)
17115 || w->pseudo_window_p)))
17116 {
17117 update_begin (f);
17118 block_input ();
17119 if (draw_window_fringes (w, true))
17120 {
17121 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17122 x_draw_right_divider (w);
17123 else
17124 x_draw_vertical_border (w);
17125 }
17126 unblock_input ();
17127 update_end (f);
17128 }
17129
17130 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17131 x_draw_bottom_divider (w);
17132 #endif /* HAVE_WINDOW_SYSTEM */
17133
17134 /* We go to this label, with fonts_changed set, if it is
17135 necessary to try again using larger glyph matrices.
17136 We have to redeem the scroll bar even in this case,
17137 because the loop in redisplay_internal expects that. */
17138 need_larger_matrices:
17139 ;
17140 finish_scroll_bars:
17141
17142 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17143 {
17144 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17145 /* Set the thumb's position and size. */
17146 set_vertical_scroll_bar (w);
17147
17148 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17149 /* Set the thumb's position and size. */
17150 set_horizontal_scroll_bar (w);
17151
17152 /* Note that we actually used the scroll bar attached to this
17153 window, so it shouldn't be deleted at the end of redisplay. */
17154 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17155 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17156 }
17157
17158 /* Restore current_buffer and value of point in it. The window
17159 update may have changed the buffer, so first make sure `opoint'
17160 is still valid (Bug#6177). */
17161 if (CHARPOS (opoint) < BEGV)
17162 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17163 else if (CHARPOS (opoint) > ZV)
17164 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17165 else
17166 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17167
17168 set_buffer_internal_1 (old);
17169 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17170 shorter. This can be caused by log truncation in *Messages*. */
17171 if (CHARPOS (lpoint) <= ZV)
17172 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17173
17174 unbind_to (count, Qnil);
17175 }
17176
17177
17178 /* Build the complete desired matrix of WINDOW with a window start
17179 buffer position POS.
17180
17181 Value is 1 if successful. It is zero if fonts were loaded during
17182 redisplay which makes re-adjusting glyph matrices necessary, and -1
17183 if point would appear in the scroll margins.
17184 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17185 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17186 set in FLAGS.) */
17187
17188 int
17189 try_window (Lisp_Object window, struct text_pos pos, int flags)
17190 {
17191 struct window *w = XWINDOW (window);
17192 struct it it;
17193 struct glyph_row *last_text_row = NULL;
17194 struct frame *f = XFRAME (w->frame);
17195 int frame_line_height = default_line_pixel_height (w);
17196
17197 /* Make POS the new window start. */
17198 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17199
17200 /* Mark cursor position as unknown. No overlay arrow seen. */
17201 w->cursor.vpos = -1;
17202 overlay_arrow_seen = false;
17203
17204 /* Initialize iterator and info to start at POS. */
17205 start_display (&it, w, pos);
17206 it.glyph_row->reversed_p = false;
17207
17208 /* Display all lines of W. */
17209 while (it.current_y < it.last_visible_y)
17210 {
17211 if (display_line (&it))
17212 last_text_row = it.glyph_row - 1;
17213 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17214 return 0;
17215 }
17216
17217 /* Don't let the cursor end in the scroll margins. */
17218 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17219 && !MINI_WINDOW_P (w))
17220 {
17221 int this_scroll_margin;
17222 int window_total_lines
17223 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17224
17225 if (scroll_margin > 0)
17226 {
17227 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17228 this_scroll_margin *= frame_line_height;
17229 }
17230 else
17231 this_scroll_margin = 0;
17232
17233 if ((w->cursor.y >= 0 /* not vscrolled */
17234 && w->cursor.y < this_scroll_margin
17235 && CHARPOS (pos) > BEGV
17236 && IT_CHARPOS (it) < ZV)
17237 /* rms: considering make_cursor_line_fully_visible_p here
17238 seems to give wrong results. We don't want to recenter
17239 when the last line is partly visible, we want to allow
17240 that case to be handled in the usual way. */
17241 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17242 {
17243 w->cursor.vpos = -1;
17244 clear_glyph_matrix (w->desired_matrix);
17245 return -1;
17246 }
17247 }
17248
17249 /* If bottom moved off end of frame, change mode line percentage. */
17250 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17251 w->update_mode_line = true;
17252
17253 /* Set window_end_pos to the offset of the last character displayed
17254 on the window from the end of current_buffer. Set
17255 window_end_vpos to its row number. */
17256 if (last_text_row)
17257 {
17258 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17259 adjust_window_ends (w, last_text_row, false);
17260 eassert
17261 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17262 w->window_end_vpos)));
17263 }
17264 else
17265 {
17266 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17267 w->window_end_pos = Z - ZV;
17268 w->window_end_vpos = 0;
17269 }
17270
17271 /* But that is not valid info until redisplay finishes. */
17272 w->window_end_valid = false;
17273 return 1;
17274 }
17275
17276
17277 \f
17278 /************************************************************************
17279 Window redisplay reusing current matrix when buffer has not changed
17280 ************************************************************************/
17281
17282 /* Try redisplay of window W showing an unchanged buffer with a
17283 different window start than the last time it was displayed by
17284 reusing its current matrix. Value is true if successful.
17285 W->start is the new window start. */
17286
17287 static bool
17288 try_window_reusing_current_matrix (struct window *w)
17289 {
17290 struct frame *f = XFRAME (w->frame);
17291 struct glyph_row *bottom_row;
17292 struct it it;
17293 struct run run;
17294 struct text_pos start, new_start;
17295 int nrows_scrolled, i;
17296 struct glyph_row *last_text_row;
17297 struct glyph_row *last_reused_text_row;
17298 struct glyph_row *start_row;
17299 int start_vpos, min_y, max_y;
17300
17301 #ifdef GLYPH_DEBUG
17302 if (inhibit_try_window_reusing)
17303 return false;
17304 #endif
17305
17306 if (/* This function doesn't handle terminal frames. */
17307 !FRAME_WINDOW_P (f)
17308 /* Don't try to reuse the display if windows have been split
17309 or such. */
17310 || windows_or_buffers_changed
17311 || f->cursor_type_changed)
17312 return false;
17313
17314 /* Can't do this if showing trailing whitespace. */
17315 if (!NILP (Vshow_trailing_whitespace))
17316 return false;
17317
17318 /* If top-line visibility has changed, give up. */
17319 if (WINDOW_WANTS_HEADER_LINE_P (w)
17320 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17321 return false;
17322
17323 /* Give up if old or new display is scrolled vertically. We could
17324 make this function handle this, but right now it doesn't. */
17325 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17326 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17327 return false;
17328
17329 /* The variable new_start now holds the new window start. The old
17330 start `start' can be determined from the current matrix. */
17331 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17332 start = start_row->minpos;
17333 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17334
17335 /* Clear the desired matrix for the display below. */
17336 clear_glyph_matrix (w->desired_matrix);
17337
17338 if (CHARPOS (new_start) <= CHARPOS (start))
17339 {
17340 /* Don't use this method if the display starts with an ellipsis
17341 displayed for invisible text. It's not easy to handle that case
17342 below, and it's certainly not worth the effort since this is
17343 not a frequent case. */
17344 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17345 return false;
17346
17347 IF_DEBUG (debug_method_add (w, "twu1"));
17348
17349 /* Display up to a row that can be reused. The variable
17350 last_text_row is set to the last row displayed that displays
17351 text. Note that it.vpos == 0 if or if not there is a
17352 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17353 start_display (&it, w, new_start);
17354 w->cursor.vpos = -1;
17355 last_text_row = last_reused_text_row = NULL;
17356
17357 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17358 {
17359 /* If we have reached into the characters in the START row,
17360 that means the line boundaries have changed. So we
17361 can't start copying with the row START. Maybe it will
17362 work to start copying with the following row. */
17363 while (IT_CHARPOS (it) > CHARPOS (start))
17364 {
17365 /* Advance to the next row as the "start". */
17366 start_row++;
17367 start = start_row->minpos;
17368 /* If there are no more rows to try, or just one, give up. */
17369 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17370 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17371 || CHARPOS (start) == ZV)
17372 {
17373 clear_glyph_matrix (w->desired_matrix);
17374 return false;
17375 }
17376
17377 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17378 }
17379 /* If we have reached alignment, we can copy the rest of the
17380 rows. */
17381 if (IT_CHARPOS (it) == CHARPOS (start)
17382 /* Don't accept "alignment" inside a display vector,
17383 since start_row could have started in the middle of
17384 that same display vector (thus their character
17385 positions match), and we have no way of telling if
17386 that is the case. */
17387 && it.current.dpvec_index < 0)
17388 break;
17389
17390 it.glyph_row->reversed_p = false;
17391 if (display_line (&it))
17392 last_text_row = it.glyph_row - 1;
17393
17394 }
17395
17396 /* A value of current_y < last_visible_y means that we stopped
17397 at the previous window start, which in turn means that we
17398 have at least one reusable row. */
17399 if (it.current_y < it.last_visible_y)
17400 {
17401 struct glyph_row *row;
17402
17403 /* IT.vpos always starts from 0; it counts text lines. */
17404 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17405
17406 /* Find PT if not already found in the lines displayed. */
17407 if (w->cursor.vpos < 0)
17408 {
17409 int dy = it.current_y - start_row->y;
17410
17411 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17412 row = row_containing_pos (w, PT, row, NULL, dy);
17413 if (row)
17414 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17415 dy, nrows_scrolled);
17416 else
17417 {
17418 clear_glyph_matrix (w->desired_matrix);
17419 return false;
17420 }
17421 }
17422
17423 /* Scroll the display. Do it before the current matrix is
17424 changed. The problem here is that update has not yet
17425 run, i.e. part of the current matrix is not up to date.
17426 scroll_run_hook will clear the cursor, and use the
17427 current matrix to get the height of the row the cursor is
17428 in. */
17429 run.current_y = start_row->y;
17430 run.desired_y = it.current_y;
17431 run.height = it.last_visible_y - it.current_y;
17432
17433 if (run.height > 0 && run.current_y != run.desired_y)
17434 {
17435 update_begin (f);
17436 FRAME_RIF (f)->update_window_begin_hook (w);
17437 FRAME_RIF (f)->clear_window_mouse_face (w);
17438 FRAME_RIF (f)->scroll_run_hook (w, &run);
17439 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17440 update_end (f);
17441 }
17442
17443 /* Shift current matrix down by nrows_scrolled lines. */
17444 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17445 rotate_matrix (w->current_matrix,
17446 start_vpos,
17447 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17448 nrows_scrolled);
17449
17450 /* Disable lines that must be updated. */
17451 for (i = 0; i < nrows_scrolled; ++i)
17452 (start_row + i)->enabled_p = false;
17453
17454 /* Re-compute Y positions. */
17455 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17456 max_y = it.last_visible_y;
17457 for (row = start_row + nrows_scrolled;
17458 row < bottom_row;
17459 ++row)
17460 {
17461 row->y = it.current_y;
17462 row->visible_height = row->height;
17463
17464 if (row->y < min_y)
17465 row->visible_height -= min_y - row->y;
17466 if (row->y + row->height > max_y)
17467 row->visible_height -= row->y + row->height - max_y;
17468 if (row->fringe_bitmap_periodic_p)
17469 row->redraw_fringe_bitmaps_p = true;
17470
17471 it.current_y += row->height;
17472
17473 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17474 last_reused_text_row = row;
17475 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17476 break;
17477 }
17478
17479 /* Disable lines in the current matrix which are now
17480 below the window. */
17481 for (++row; row < bottom_row; ++row)
17482 row->enabled_p = row->mode_line_p = false;
17483 }
17484
17485 /* Update window_end_pos etc.; last_reused_text_row is the last
17486 reused row from the current matrix containing text, if any.
17487 The value of last_text_row is the last displayed line
17488 containing text. */
17489 if (last_reused_text_row)
17490 adjust_window_ends (w, last_reused_text_row, true);
17491 else if (last_text_row)
17492 adjust_window_ends (w, last_text_row, false);
17493 else
17494 {
17495 /* This window must be completely empty. */
17496 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17497 w->window_end_pos = Z - ZV;
17498 w->window_end_vpos = 0;
17499 }
17500 w->window_end_valid = false;
17501
17502 /* Update hint: don't try scrolling again in update_window. */
17503 w->desired_matrix->no_scrolling_p = true;
17504
17505 #ifdef GLYPH_DEBUG
17506 debug_method_add (w, "try_window_reusing_current_matrix 1");
17507 #endif
17508 return true;
17509 }
17510 else if (CHARPOS (new_start) > CHARPOS (start))
17511 {
17512 struct glyph_row *pt_row, *row;
17513 struct glyph_row *first_reusable_row;
17514 struct glyph_row *first_row_to_display;
17515 int dy;
17516 int yb = window_text_bottom_y (w);
17517
17518 /* Find the row starting at new_start, if there is one. Don't
17519 reuse a partially visible line at the end. */
17520 first_reusable_row = start_row;
17521 while (first_reusable_row->enabled_p
17522 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17523 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17524 < CHARPOS (new_start)))
17525 ++first_reusable_row;
17526
17527 /* Give up if there is no row to reuse. */
17528 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17529 || !first_reusable_row->enabled_p
17530 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17531 != CHARPOS (new_start)))
17532 return false;
17533
17534 /* We can reuse fully visible rows beginning with
17535 first_reusable_row to the end of the window. Set
17536 first_row_to_display to the first row that cannot be reused.
17537 Set pt_row to the row containing point, if there is any. */
17538 pt_row = NULL;
17539 for (first_row_to_display = first_reusable_row;
17540 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17541 ++first_row_to_display)
17542 {
17543 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17544 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17545 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17546 && first_row_to_display->ends_at_zv_p
17547 && pt_row == NULL)))
17548 pt_row = first_row_to_display;
17549 }
17550
17551 /* Start displaying at the start of first_row_to_display. */
17552 eassert (first_row_to_display->y < yb);
17553 init_to_row_start (&it, w, first_row_to_display);
17554
17555 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17556 - start_vpos);
17557 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17558 - nrows_scrolled);
17559 it.current_y = (first_row_to_display->y - first_reusable_row->y
17560 + WINDOW_HEADER_LINE_HEIGHT (w));
17561
17562 /* Display lines beginning with first_row_to_display in the
17563 desired matrix. Set last_text_row to the last row displayed
17564 that displays text. */
17565 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17566 if (pt_row == NULL)
17567 w->cursor.vpos = -1;
17568 last_text_row = NULL;
17569 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17570 if (display_line (&it))
17571 last_text_row = it.glyph_row - 1;
17572
17573 /* If point is in a reused row, adjust y and vpos of the cursor
17574 position. */
17575 if (pt_row)
17576 {
17577 w->cursor.vpos -= nrows_scrolled;
17578 w->cursor.y -= first_reusable_row->y - start_row->y;
17579 }
17580
17581 /* Give up if point isn't in a row displayed or reused. (This
17582 also handles the case where w->cursor.vpos < nrows_scrolled
17583 after the calls to display_line, which can happen with scroll
17584 margins. See bug#1295.) */
17585 if (w->cursor.vpos < 0)
17586 {
17587 clear_glyph_matrix (w->desired_matrix);
17588 return false;
17589 }
17590
17591 /* Scroll the display. */
17592 run.current_y = first_reusable_row->y;
17593 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17594 run.height = it.last_visible_y - run.current_y;
17595 dy = run.current_y - run.desired_y;
17596
17597 if (run.height)
17598 {
17599 update_begin (f);
17600 FRAME_RIF (f)->update_window_begin_hook (w);
17601 FRAME_RIF (f)->clear_window_mouse_face (w);
17602 FRAME_RIF (f)->scroll_run_hook (w, &run);
17603 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17604 update_end (f);
17605 }
17606
17607 /* Adjust Y positions of reused rows. */
17608 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17609 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17610 max_y = it.last_visible_y;
17611 for (row = first_reusable_row; row < first_row_to_display; ++row)
17612 {
17613 row->y -= dy;
17614 row->visible_height = row->height;
17615 if (row->y < min_y)
17616 row->visible_height -= min_y - row->y;
17617 if (row->y + row->height > max_y)
17618 row->visible_height -= row->y + row->height - max_y;
17619 if (row->fringe_bitmap_periodic_p)
17620 row->redraw_fringe_bitmaps_p = true;
17621 }
17622
17623 /* Scroll the current matrix. */
17624 eassert (nrows_scrolled > 0);
17625 rotate_matrix (w->current_matrix,
17626 start_vpos,
17627 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17628 -nrows_scrolled);
17629
17630 /* Disable rows not reused. */
17631 for (row -= nrows_scrolled; row < bottom_row; ++row)
17632 row->enabled_p = false;
17633
17634 /* Point may have moved to a different line, so we cannot assume that
17635 the previous cursor position is valid; locate the correct row. */
17636 if (pt_row)
17637 {
17638 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17639 row < bottom_row
17640 && PT >= MATRIX_ROW_END_CHARPOS (row)
17641 && !row->ends_at_zv_p;
17642 row++)
17643 {
17644 w->cursor.vpos++;
17645 w->cursor.y = row->y;
17646 }
17647 if (row < bottom_row)
17648 {
17649 /* Can't simply scan the row for point with
17650 bidi-reordered glyph rows. Let set_cursor_from_row
17651 figure out where to put the cursor, and if it fails,
17652 give up. */
17653 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17654 {
17655 if (!set_cursor_from_row (w, row, w->current_matrix,
17656 0, 0, 0, 0))
17657 {
17658 clear_glyph_matrix (w->desired_matrix);
17659 return false;
17660 }
17661 }
17662 else
17663 {
17664 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17665 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17666
17667 for (; glyph < end
17668 && (!BUFFERP (glyph->object)
17669 || glyph->charpos < PT);
17670 glyph++)
17671 {
17672 w->cursor.hpos++;
17673 w->cursor.x += glyph->pixel_width;
17674 }
17675 }
17676 }
17677 }
17678
17679 /* Adjust window end. A null value of last_text_row means that
17680 the window end is in reused rows which in turn means that
17681 only its vpos can have changed. */
17682 if (last_text_row)
17683 adjust_window_ends (w, last_text_row, false);
17684 else
17685 w->window_end_vpos -= nrows_scrolled;
17686
17687 w->window_end_valid = false;
17688 w->desired_matrix->no_scrolling_p = true;
17689
17690 #ifdef GLYPH_DEBUG
17691 debug_method_add (w, "try_window_reusing_current_matrix 2");
17692 #endif
17693 return true;
17694 }
17695
17696 return false;
17697 }
17698
17699
17700 \f
17701 /************************************************************************
17702 Window redisplay reusing current matrix when buffer has changed
17703 ************************************************************************/
17704
17705 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17706 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17707 ptrdiff_t *, ptrdiff_t *);
17708 static struct glyph_row *
17709 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17710 struct glyph_row *);
17711
17712
17713 /* Return the last row in MATRIX displaying text. If row START is
17714 non-null, start searching with that row. IT gives the dimensions
17715 of the display. Value is null if matrix is empty; otherwise it is
17716 a pointer to the row found. */
17717
17718 static struct glyph_row *
17719 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17720 struct glyph_row *start)
17721 {
17722 struct glyph_row *row, *row_found;
17723
17724 /* Set row_found to the last row in IT->w's current matrix
17725 displaying text. The loop looks funny but think of partially
17726 visible lines. */
17727 row_found = NULL;
17728 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17729 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17730 {
17731 eassert (row->enabled_p);
17732 row_found = row;
17733 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17734 break;
17735 ++row;
17736 }
17737
17738 return row_found;
17739 }
17740
17741
17742 /* Return the last row in the current matrix of W that is not affected
17743 by changes at the start of current_buffer that occurred since W's
17744 current matrix was built. Value is null if no such row exists.
17745
17746 BEG_UNCHANGED us the number of characters unchanged at the start of
17747 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17748 first changed character in current_buffer. Characters at positions <
17749 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17750 when the current matrix was built. */
17751
17752 static struct glyph_row *
17753 find_last_unchanged_at_beg_row (struct window *w)
17754 {
17755 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17756 struct glyph_row *row;
17757 struct glyph_row *row_found = NULL;
17758 int yb = window_text_bottom_y (w);
17759
17760 /* Find the last row displaying unchanged text. */
17761 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17762 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17763 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17764 ++row)
17765 {
17766 if (/* If row ends before first_changed_pos, it is unchanged,
17767 except in some case. */
17768 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17769 /* When row ends in ZV and we write at ZV it is not
17770 unchanged. */
17771 && !row->ends_at_zv_p
17772 /* When first_changed_pos is the end of a continued line,
17773 row is not unchanged because it may be no longer
17774 continued. */
17775 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17776 && (row->continued_p
17777 || row->exact_window_width_line_p))
17778 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17779 needs to be recomputed, so don't consider this row as
17780 unchanged. This happens when the last line was
17781 bidi-reordered and was killed immediately before this
17782 redisplay cycle. In that case, ROW->end stores the
17783 buffer position of the first visual-order character of
17784 the killed text, which is now beyond ZV. */
17785 && CHARPOS (row->end.pos) <= ZV)
17786 row_found = row;
17787
17788 /* Stop if last visible row. */
17789 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17790 break;
17791 }
17792
17793 return row_found;
17794 }
17795
17796
17797 /* Find the first glyph row in the current matrix of W that is not
17798 affected by changes at the end of current_buffer since the
17799 time W's current matrix was built.
17800
17801 Return in *DELTA the number of chars by which buffer positions in
17802 unchanged text at the end of current_buffer must be adjusted.
17803
17804 Return in *DELTA_BYTES the corresponding number of bytes.
17805
17806 Value is null if no such row exists, i.e. all rows are affected by
17807 changes. */
17808
17809 static struct glyph_row *
17810 find_first_unchanged_at_end_row (struct window *w,
17811 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17812 {
17813 struct glyph_row *row;
17814 struct glyph_row *row_found = NULL;
17815
17816 *delta = *delta_bytes = 0;
17817
17818 /* Display must not have been paused, otherwise the current matrix
17819 is not up to date. */
17820 eassert (w->window_end_valid);
17821
17822 /* A value of window_end_pos >= END_UNCHANGED means that the window
17823 end is in the range of changed text. If so, there is no
17824 unchanged row at the end of W's current matrix. */
17825 if (w->window_end_pos >= END_UNCHANGED)
17826 return NULL;
17827
17828 /* Set row to the last row in W's current matrix displaying text. */
17829 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17830
17831 /* If matrix is entirely empty, no unchanged row exists. */
17832 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17833 {
17834 /* The value of row is the last glyph row in the matrix having a
17835 meaningful buffer position in it. The end position of row
17836 corresponds to window_end_pos. This allows us to translate
17837 buffer positions in the current matrix to current buffer
17838 positions for characters not in changed text. */
17839 ptrdiff_t Z_old =
17840 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17841 ptrdiff_t Z_BYTE_old =
17842 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17843 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17844 struct glyph_row *first_text_row
17845 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17846
17847 *delta = Z - Z_old;
17848 *delta_bytes = Z_BYTE - Z_BYTE_old;
17849
17850 /* Set last_unchanged_pos to the buffer position of the last
17851 character in the buffer that has not been changed. Z is the
17852 index + 1 of the last character in current_buffer, i.e. by
17853 subtracting END_UNCHANGED we get the index of the last
17854 unchanged character, and we have to add BEG to get its buffer
17855 position. */
17856 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17857 last_unchanged_pos_old = last_unchanged_pos - *delta;
17858
17859 /* Search backward from ROW for a row displaying a line that
17860 starts at a minimum position >= last_unchanged_pos_old. */
17861 for (; row > first_text_row; --row)
17862 {
17863 /* This used to abort, but it can happen.
17864 It is ok to just stop the search instead here. KFS. */
17865 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17866 break;
17867
17868 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17869 row_found = row;
17870 }
17871 }
17872
17873 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17874
17875 return row_found;
17876 }
17877
17878
17879 /* Make sure that glyph rows in the current matrix of window W
17880 reference the same glyph memory as corresponding rows in the
17881 frame's frame matrix. This function is called after scrolling W's
17882 current matrix on a terminal frame in try_window_id and
17883 try_window_reusing_current_matrix. */
17884
17885 static void
17886 sync_frame_with_window_matrix_rows (struct window *w)
17887 {
17888 struct frame *f = XFRAME (w->frame);
17889 struct glyph_row *window_row, *window_row_end, *frame_row;
17890
17891 /* Preconditions: W must be a leaf window and full-width. Its frame
17892 must have a frame matrix. */
17893 eassert (BUFFERP (w->contents));
17894 eassert (WINDOW_FULL_WIDTH_P (w));
17895 eassert (!FRAME_WINDOW_P (f));
17896
17897 /* If W is a full-width window, glyph pointers in W's current matrix
17898 have, by definition, to be the same as glyph pointers in the
17899 corresponding frame matrix. Note that frame matrices have no
17900 marginal areas (see build_frame_matrix). */
17901 window_row = w->current_matrix->rows;
17902 window_row_end = window_row + w->current_matrix->nrows;
17903 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17904 while (window_row < window_row_end)
17905 {
17906 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17907 struct glyph *end = window_row->glyphs[LAST_AREA];
17908
17909 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17910 frame_row->glyphs[TEXT_AREA] = start;
17911 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17912 frame_row->glyphs[LAST_AREA] = end;
17913
17914 /* Disable frame rows whose corresponding window rows have
17915 been disabled in try_window_id. */
17916 if (!window_row->enabled_p)
17917 frame_row->enabled_p = false;
17918
17919 ++window_row, ++frame_row;
17920 }
17921 }
17922
17923
17924 /* Find the glyph row in window W containing CHARPOS. Consider all
17925 rows between START and END (not inclusive). END null means search
17926 all rows to the end of the display area of W. Value is the row
17927 containing CHARPOS or null. */
17928
17929 struct glyph_row *
17930 row_containing_pos (struct window *w, ptrdiff_t charpos,
17931 struct glyph_row *start, struct glyph_row *end, int dy)
17932 {
17933 struct glyph_row *row = start;
17934 struct glyph_row *best_row = NULL;
17935 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17936 int last_y;
17937
17938 /* If we happen to start on a header-line, skip that. */
17939 if (row->mode_line_p)
17940 ++row;
17941
17942 if ((end && row >= end) || !row->enabled_p)
17943 return NULL;
17944
17945 last_y = window_text_bottom_y (w) - dy;
17946
17947 while (true)
17948 {
17949 /* Give up if we have gone too far. */
17950 if ((end && row >= end) || !row->enabled_p)
17951 return NULL;
17952 /* This formerly returned if they were equal.
17953 I think that both quantities are of a "last plus one" type;
17954 if so, when they are equal, the row is within the screen. -- rms. */
17955 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17956 return NULL;
17957
17958 /* If it is in this row, return this row. */
17959 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17960 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17961 /* The end position of a row equals the start
17962 position of the next row. If CHARPOS is there, we
17963 would rather consider it displayed in the next
17964 line, except when this line ends in ZV. */
17965 && !row_for_charpos_p (row, charpos)))
17966 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17967 {
17968 struct glyph *g;
17969
17970 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17971 || (!best_row && !row->continued_p))
17972 return row;
17973 /* In bidi-reordered rows, there could be several rows whose
17974 edges surround CHARPOS, all of these rows belonging to
17975 the same continued line. We need to find the row which
17976 fits CHARPOS the best. */
17977 for (g = row->glyphs[TEXT_AREA];
17978 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17979 g++)
17980 {
17981 if (!STRINGP (g->object))
17982 {
17983 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17984 {
17985 mindif = eabs (g->charpos - charpos);
17986 best_row = row;
17987 /* Exact match always wins. */
17988 if (mindif == 0)
17989 return best_row;
17990 }
17991 }
17992 }
17993 }
17994 else if (best_row && !row->continued_p)
17995 return best_row;
17996 ++row;
17997 }
17998 }
17999
18000
18001 /* Try to redisplay window W by reusing its existing display. W's
18002 current matrix must be up to date when this function is called,
18003 i.e., window_end_valid must be true.
18004
18005 Value is
18006
18007 >= 1 if successful, i.e. display has been updated
18008 specifically:
18009 1 means the changes were in front of a newline that precedes
18010 the window start, and the whole current matrix was reused
18011 2 means the changes were after the last position displayed
18012 in the window, and the whole current matrix was reused
18013 3 means portions of the current matrix were reused, while
18014 some of the screen lines were redrawn
18015 -1 if redisplay with same window start is known not to succeed
18016 0 if otherwise unsuccessful
18017
18018 The following steps are performed:
18019
18020 1. Find the last row in the current matrix of W that is not
18021 affected by changes at the start of current_buffer. If no such row
18022 is found, give up.
18023
18024 2. Find the first row in W's current matrix that is not affected by
18025 changes at the end of current_buffer. Maybe there is no such row.
18026
18027 3. Display lines beginning with the row + 1 found in step 1 to the
18028 row found in step 2 or, if step 2 didn't find a row, to the end of
18029 the window.
18030
18031 4. If cursor is not known to appear on the window, give up.
18032
18033 5. If display stopped at the row found in step 2, scroll the
18034 display and current matrix as needed.
18035
18036 6. Maybe display some lines at the end of W, if we must. This can
18037 happen under various circumstances, like a partially visible line
18038 becoming fully visible, or because newly displayed lines are displayed
18039 in smaller font sizes.
18040
18041 7. Update W's window end information. */
18042
18043 static int
18044 try_window_id (struct window *w)
18045 {
18046 struct frame *f = XFRAME (w->frame);
18047 struct glyph_matrix *current_matrix = w->current_matrix;
18048 struct glyph_matrix *desired_matrix = w->desired_matrix;
18049 struct glyph_row *last_unchanged_at_beg_row;
18050 struct glyph_row *first_unchanged_at_end_row;
18051 struct glyph_row *row;
18052 struct glyph_row *bottom_row;
18053 int bottom_vpos;
18054 struct it it;
18055 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18056 int dvpos, dy;
18057 struct text_pos start_pos;
18058 struct run run;
18059 int first_unchanged_at_end_vpos = 0;
18060 struct glyph_row *last_text_row, *last_text_row_at_end;
18061 struct text_pos start;
18062 ptrdiff_t first_changed_charpos, last_changed_charpos;
18063
18064 #ifdef GLYPH_DEBUG
18065 if (inhibit_try_window_id)
18066 return 0;
18067 #endif
18068
18069 /* This is handy for debugging. */
18070 #if false
18071 #define GIVE_UP(X) \
18072 do { \
18073 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18074 return 0; \
18075 } while (false)
18076 #else
18077 #define GIVE_UP(X) return 0
18078 #endif
18079
18080 SET_TEXT_POS_FROM_MARKER (start, w->start);
18081
18082 /* Don't use this for mini-windows because these can show
18083 messages and mini-buffers, and we don't handle that here. */
18084 if (MINI_WINDOW_P (w))
18085 GIVE_UP (1);
18086
18087 /* This flag is used to prevent redisplay optimizations. */
18088 if (windows_or_buffers_changed || f->cursor_type_changed)
18089 GIVE_UP (2);
18090
18091 /* This function's optimizations cannot be used if overlays have
18092 changed in the buffer displayed by the window, so give up if they
18093 have. */
18094 if (w->last_overlay_modified != OVERLAY_MODIFF)
18095 GIVE_UP (200);
18096
18097 /* Verify that narrowing has not changed.
18098 Also verify that we were not told to prevent redisplay optimizations.
18099 It would be nice to further
18100 reduce the number of cases where this prevents try_window_id. */
18101 if (current_buffer->clip_changed
18102 || current_buffer->prevent_redisplay_optimizations_p)
18103 GIVE_UP (3);
18104
18105 /* Window must either use window-based redisplay or be full width. */
18106 if (!FRAME_WINDOW_P (f)
18107 && (!FRAME_LINE_INS_DEL_OK (f)
18108 || !WINDOW_FULL_WIDTH_P (w)))
18109 GIVE_UP (4);
18110
18111 /* Give up if point is known NOT to appear in W. */
18112 if (PT < CHARPOS (start))
18113 GIVE_UP (5);
18114
18115 /* Another way to prevent redisplay optimizations. */
18116 if (w->last_modified == 0)
18117 GIVE_UP (6);
18118
18119 /* Verify that window is not hscrolled. */
18120 if (w->hscroll != 0)
18121 GIVE_UP (7);
18122
18123 /* Verify that display wasn't paused. */
18124 if (!w->window_end_valid)
18125 GIVE_UP (8);
18126
18127 /* Likewise if highlighting trailing whitespace. */
18128 if (!NILP (Vshow_trailing_whitespace))
18129 GIVE_UP (11);
18130
18131 /* Can't use this if overlay arrow position and/or string have
18132 changed. */
18133 if (overlay_arrows_changed_p ())
18134 GIVE_UP (12);
18135
18136 /* When word-wrap is on, adding a space to the first word of a
18137 wrapped line can change the wrap position, altering the line
18138 above it. It might be worthwhile to handle this more
18139 intelligently, but for now just redisplay from scratch. */
18140 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18141 GIVE_UP (21);
18142
18143 /* Under bidi reordering, adding or deleting a character in the
18144 beginning of a paragraph, before the first strong directional
18145 character, can change the base direction of the paragraph (unless
18146 the buffer specifies a fixed paragraph direction), which will
18147 require redisplaying the whole paragraph. It might be worthwhile
18148 to find the paragraph limits and widen the range of redisplayed
18149 lines to that, but for now just give up this optimization and
18150 redisplay from scratch. */
18151 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18152 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18153 GIVE_UP (22);
18154
18155 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18156 to that variable require thorough redisplay. */
18157 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18158 GIVE_UP (23);
18159
18160 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18161 only if buffer has really changed. The reason is that the gap is
18162 initially at Z for freshly visited files. The code below would
18163 set end_unchanged to 0 in that case. */
18164 if (MODIFF > SAVE_MODIFF
18165 /* This seems to happen sometimes after saving a buffer. */
18166 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18167 {
18168 if (GPT - BEG < BEG_UNCHANGED)
18169 BEG_UNCHANGED = GPT - BEG;
18170 if (Z - GPT < END_UNCHANGED)
18171 END_UNCHANGED = Z - GPT;
18172 }
18173
18174 /* The position of the first and last character that has been changed. */
18175 first_changed_charpos = BEG + BEG_UNCHANGED;
18176 last_changed_charpos = Z - END_UNCHANGED;
18177
18178 /* If window starts after a line end, and the last change is in
18179 front of that newline, then changes don't affect the display.
18180 This case happens with stealth-fontification. Note that although
18181 the display is unchanged, glyph positions in the matrix have to
18182 be adjusted, of course. */
18183 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18184 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18185 && ((last_changed_charpos < CHARPOS (start)
18186 && CHARPOS (start) == BEGV)
18187 || (last_changed_charpos < CHARPOS (start) - 1
18188 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18189 {
18190 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18191 struct glyph_row *r0;
18192
18193 /* Compute how many chars/bytes have been added to or removed
18194 from the buffer. */
18195 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18196 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18197 Z_delta = Z - Z_old;
18198 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18199
18200 /* Give up if PT is not in the window. Note that it already has
18201 been checked at the start of try_window_id that PT is not in
18202 front of the window start. */
18203 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18204 GIVE_UP (13);
18205
18206 /* If window start is unchanged, we can reuse the whole matrix
18207 as is, after adjusting glyph positions. No need to compute
18208 the window end again, since its offset from Z hasn't changed. */
18209 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18210 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18211 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18212 /* PT must not be in a partially visible line. */
18213 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18214 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18215 {
18216 /* Adjust positions in the glyph matrix. */
18217 if (Z_delta || Z_delta_bytes)
18218 {
18219 struct glyph_row *r1
18220 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18221 increment_matrix_positions (w->current_matrix,
18222 MATRIX_ROW_VPOS (r0, current_matrix),
18223 MATRIX_ROW_VPOS (r1, current_matrix),
18224 Z_delta, Z_delta_bytes);
18225 }
18226
18227 /* Set the cursor. */
18228 row = row_containing_pos (w, PT, r0, NULL, 0);
18229 if (row)
18230 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18231 return 1;
18232 }
18233 }
18234
18235 /* Handle the case that changes are all below what is displayed in
18236 the window, and that PT is in the window. This shortcut cannot
18237 be taken if ZV is visible in the window, and text has been added
18238 there that is visible in the window. */
18239 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18240 /* ZV is not visible in the window, or there are no
18241 changes at ZV, actually. */
18242 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18243 || first_changed_charpos == last_changed_charpos))
18244 {
18245 struct glyph_row *r0;
18246
18247 /* Give up if PT is not in the window. Note that it already has
18248 been checked at the start of try_window_id that PT is not in
18249 front of the window start. */
18250 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18251 GIVE_UP (14);
18252
18253 /* If window start is unchanged, we can reuse the whole matrix
18254 as is, without changing glyph positions since no text has
18255 been added/removed in front of the window end. */
18256 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18257 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18258 /* PT must not be in a partially visible line. */
18259 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18260 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18261 {
18262 /* We have to compute the window end anew since text
18263 could have been added/removed after it. */
18264 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18265 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18266
18267 /* Set the cursor. */
18268 row = row_containing_pos (w, PT, r0, NULL, 0);
18269 if (row)
18270 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18271 return 2;
18272 }
18273 }
18274
18275 /* Give up if window start is in the changed area.
18276
18277 The condition used to read
18278
18279 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18280
18281 but why that was tested escapes me at the moment. */
18282 if (CHARPOS (start) >= first_changed_charpos
18283 && CHARPOS (start) <= last_changed_charpos)
18284 GIVE_UP (15);
18285
18286 /* Check that window start agrees with the start of the first glyph
18287 row in its current matrix. Check this after we know the window
18288 start is not in changed text, otherwise positions would not be
18289 comparable. */
18290 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18291 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18292 GIVE_UP (16);
18293
18294 /* Give up if the window ends in strings. Overlay strings
18295 at the end are difficult to handle, so don't try. */
18296 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18297 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18298 GIVE_UP (20);
18299
18300 /* Compute the position at which we have to start displaying new
18301 lines. Some of the lines at the top of the window might be
18302 reusable because they are not displaying changed text. Find the
18303 last row in W's current matrix not affected by changes at the
18304 start of current_buffer. Value is null if changes start in the
18305 first line of window. */
18306 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18307 if (last_unchanged_at_beg_row)
18308 {
18309 /* Avoid starting to display in the middle of a character, a TAB
18310 for instance. This is easier than to set up the iterator
18311 exactly, and it's not a frequent case, so the additional
18312 effort wouldn't really pay off. */
18313 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18314 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18315 && last_unchanged_at_beg_row > w->current_matrix->rows)
18316 --last_unchanged_at_beg_row;
18317
18318 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18319 GIVE_UP (17);
18320
18321 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18322 GIVE_UP (18);
18323 start_pos = it.current.pos;
18324
18325 /* Start displaying new lines in the desired matrix at the same
18326 vpos we would use in the current matrix, i.e. below
18327 last_unchanged_at_beg_row. */
18328 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18329 current_matrix);
18330 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18331 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18332
18333 eassert (it.hpos == 0 && it.current_x == 0);
18334 }
18335 else
18336 {
18337 /* There are no reusable lines at the start of the window.
18338 Start displaying in the first text line. */
18339 start_display (&it, w, start);
18340 it.vpos = it.first_vpos;
18341 start_pos = it.current.pos;
18342 }
18343
18344 /* Find the first row that is not affected by changes at the end of
18345 the buffer. Value will be null if there is no unchanged row, in
18346 which case we must redisplay to the end of the window. delta
18347 will be set to the value by which buffer positions beginning with
18348 first_unchanged_at_end_row have to be adjusted due to text
18349 changes. */
18350 first_unchanged_at_end_row
18351 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18352 IF_DEBUG (debug_delta = delta);
18353 IF_DEBUG (debug_delta_bytes = delta_bytes);
18354
18355 /* Set stop_pos to the buffer position up to which we will have to
18356 display new lines. If first_unchanged_at_end_row != NULL, this
18357 is the buffer position of the start of the line displayed in that
18358 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18359 that we don't stop at a buffer position. */
18360 stop_pos = 0;
18361 if (first_unchanged_at_end_row)
18362 {
18363 eassert (last_unchanged_at_beg_row == NULL
18364 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18365
18366 /* If this is a continuation line, move forward to the next one
18367 that isn't. Changes in lines above affect this line.
18368 Caution: this may move first_unchanged_at_end_row to a row
18369 not displaying text. */
18370 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18371 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18372 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18373 < it.last_visible_y))
18374 ++first_unchanged_at_end_row;
18375
18376 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18377 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18378 >= it.last_visible_y))
18379 first_unchanged_at_end_row = NULL;
18380 else
18381 {
18382 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18383 + delta);
18384 first_unchanged_at_end_vpos
18385 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18386 eassert (stop_pos >= Z - END_UNCHANGED);
18387 }
18388 }
18389 else if (last_unchanged_at_beg_row == NULL)
18390 GIVE_UP (19);
18391
18392
18393 #ifdef GLYPH_DEBUG
18394
18395 /* Either there is no unchanged row at the end, or the one we have
18396 now displays text. This is a necessary condition for the window
18397 end pos calculation at the end of this function. */
18398 eassert (first_unchanged_at_end_row == NULL
18399 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18400
18401 debug_last_unchanged_at_beg_vpos
18402 = (last_unchanged_at_beg_row
18403 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18404 : -1);
18405 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18406
18407 #endif /* GLYPH_DEBUG */
18408
18409
18410 /* Display new lines. Set last_text_row to the last new line
18411 displayed which has text on it, i.e. might end up as being the
18412 line where the window_end_vpos is. */
18413 w->cursor.vpos = -1;
18414 last_text_row = NULL;
18415 overlay_arrow_seen = false;
18416 if (it.current_y < it.last_visible_y
18417 && !f->fonts_changed
18418 && (first_unchanged_at_end_row == NULL
18419 || IT_CHARPOS (it) < stop_pos))
18420 it.glyph_row->reversed_p = false;
18421 while (it.current_y < it.last_visible_y
18422 && !f->fonts_changed
18423 && (first_unchanged_at_end_row == NULL
18424 || IT_CHARPOS (it) < stop_pos))
18425 {
18426 if (display_line (&it))
18427 last_text_row = it.glyph_row - 1;
18428 }
18429
18430 if (f->fonts_changed)
18431 return -1;
18432
18433 /* The redisplay iterations in display_line above could have
18434 triggered font-lock, which could have done something that
18435 invalidates IT->w window's end-point information, on which we
18436 rely below. E.g., one package, which will remain unnamed, used
18437 to install a font-lock-fontify-region-function that called
18438 bury-buffer, whose side effect is to switch the buffer displayed
18439 by IT->w, and that predictably resets IT->w's window_end_valid
18440 flag, which we already tested at the entry to this function.
18441 Amply punish such packages/modes by giving up on this
18442 optimization in those cases. */
18443 if (!w->window_end_valid)
18444 {
18445 clear_glyph_matrix (w->desired_matrix);
18446 return -1;
18447 }
18448
18449 /* Compute differences in buffer positions, y-positions etc. for
18450 lines reused at the bottom of the window. Compute what we can
18451 scroll. */
18452 if (first_unchanged_at_end_row
18453 /* No lines reused because we displayed everything up to the
18454 bottom of the window. */
18455 && it.current_y < it.last_visible_y)
18456 {
18457 dvpos = (it.vpos
18458 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18459 current_matrix));
18460 dy = it.current_y - first_unchanged_at_end_row->y;
18461 run.current_y = first_unchanged_at_end_row->y;
18462 run.desired_y = run.current_y + dy;
18463 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18464 }
18465 else
18466 {
18467 delta = delta_bytes = dvpos = dy
18468 = run.current_y = run.desired_y = run.height = 0;
18469 first_unchanged_at_end_row = NULL;
18470 }
18471 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18472
18473
18474 /* Find the cursor if not already found. We have to decide whether
18475 PT will appear on this window (it sometimes doesn't, but this is
18476 not a very frequent case.) This decision has to be made before
18477 the current matrix is altered. A value of cursor.vpos < 0 means
18478 that PT is either in one of the lines beginning at
18479 first_unchanged_at_end_row or below the window. Don't care for
18480 lines that might be displayed later at the window end; as
18481 mentioned, this is not a frequent case. */
18482 if (w->cursor.vpos < 0)
18483 {
18484 /* Cursor in unchanged rows at the top? */
18485 if (PT < CHARPOS (start_pos)
18486 && last_unchanged_at_beg_row)
18487 {
18488 row = row_containing_pos (w, PT,
18489 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18490 last_unchanged_at_beg_row + 1, 0);
18491 if (row)
18492 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18493 }
18494
18495 /* Start from first_unchanged_at_end_row looking for PT. */
18496 else if (first_unchanged_at_end_row)
18497 {
18498 row = row_containing_pos (w, PT - delta,
18499 first_unchanged_at_end_row, NULL, 0);
18500 if (row)
18501 set_cursor_from_row (w, row, w->current_matrix, delta,
18502 delta_bytes, dy, dvpos);
18503 }
18504
18505 /* Give up if cursor was not found. */
18506 if (w->cursor.vpos < 0)
18507 {
18508 clear_glyph_matrix (w->desired_matrix);
18509 return -1;
18510 }
18511 }
18512
18513 /* Don't let the cursor end in the scroll margins. */
18514 {
18515 int this_scroll_margin, cursor_height;
18516 int frame_line_height = default_line_pixel_height (w);
18517 int window_total_lines
18518 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18519
18520 this_scroll_margin =
18521 max (0, min (scroll_margin, window_total_lines / 4));
18522 this_scroll_margin *= frame_line_height;
18523 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18524
18525 if ((w->cursor.y < this_scroll_margin
18526 && CHARPOS (start) > BEGV)
18527 /* Old redisplay didn't take scroll margin into account at the bottom,
18528 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18529 || (w->cursor.y + (make_cursor_line_fully_visible_p
18530 ? cursor_height + this_scroll_margin
18531 : 1)) > it.last_visible_y)
18532 {
18533 w->cursor.vpos = -1;
18534 clear_glyph_matrix (w->desired_matrix);
18535 return -1;
18536 }
18537 }
18538
18539 /* Scroll the display. Do it before changing the current matrix so
18540 that xterm.c doesn't get confused about where the cursor glyph is
18541 found. */
18542 if (dy && run.height)
18543 {
18544 update_begin (f);
18545
18546 if (FRAME_WINDOW_P (f))
18547 {
18548 FRAME_RIF (f)->update_window_begin_hook (w);
18549 FRAME_RIF (f)->clear_window_mouse_face (w);
18550 FRAME_RIF (f)->scroll_run_hook (w, &run);
18551 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18552 }
18553 else
18554 {
18555 /* Terminal frame. In this case, dvpos gives the number of
18556 lines to scroll by; dvpos < 0 means scroll up. */
18557 int from_vpos
18558 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18559 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18560 int end = (WINDOW_TOP_EDGE_LINE (w)
18561 + WINDOW_WANTS_HEADER_LINE_P (w)
18562 + window_internal_height (w));
18563
18564 #if defined (HAVE_GPM) || defined (MSDOS)
18565 x_clear_window_mouse_face (w);
18566 #endif
18567 /* Perform the operation on the screen. */
18568 if (dvpos > 0)
18569 {
18570 /* Scroll last_unchanged_at_beg_row to the end of the
18571 window down dvpos lines. */
18572 set_terminal_window (f, end);
18573
18574 /* On dumb terminals delete dvpos lines at the end
18575 before inserting dvpos empty lines. */
18576 if (!FRAME_SCROLL_REGION_OK (f))
18577 ins_del_lines (f, end - dvpos, -dvpos);
18578
18579 /* Insert dvpos empty lines in front of
18580 last_unchanged_at_beg_row. */
18581 ins_del_lines (f, from, dvpos);
18582 }
18583 else if (dvpos < 0)
18584 {
18585 /* Scroll up last_unchanged_at_beg_vpos to the end of
18586 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18587 set_terminal_window (f, end);
18588
18589 /* Delete dvpos lines in front of
18590 last_unchanged_at_beg_vpos. ins_del_lines will set
18591 the cursor to the given vpos and emit |dvpos| delete
18592 line sequences. */
18593 ins_del_lines (f, from + dvpos, dvpos);
18594
18595 /* On a dumb terminal insert dvpos empty lines at the
18596 end. */
18597 if (!FRAME_SCROLL_REGION_OK (f))
18598 ins_del_lines (f, end + dvpos, -dvpos);
18599 }
18600
18601 set_terminal_window (f, 0);
18602 }
18603
18604 update_end (f);
18605 }
18606
18607 /* Shift reused rows of the current matrix to the right position.
18608 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18609 text. */
18610 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18611 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18612 if (dvpos < 0)
18613 {
18614 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18615 bottom_vpos, dvpos);
18616 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18617 bottom_vpos);
18618 }
18619 else if (dvpos > 0)
18620 {
18621 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18622 bottom_vpos, dvpos);
18623 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18624 first_unchanged_at_end_vpos + dvpos);
18625 }
18626
18627 /* For frame-based redisplay, make sure that current frame and window
18628 matrix are in sync with respect to glyph memory. */
18629 if (!FRAME_WINDOW_P (f))
18630 sync_frame_with_window_matrix_rows (w);
18631
18632 /* Adjust buffer positions in reused rows. */
18633 if (delta || delta_bytes)
18634 increment_matrix_positions (current_matrix,
18635 first_unchanged_at_end_vpos + dvpos,
18636 bottom_vpos, delta, delta_bytes);
18637
18638 /* Adjust Y positions. */
18639 if (dy)
18640 shift_glyph_matrix (w, current_matrix,
18641 first_unchanged_at_end_vpos + dvpos,
18642 bottom_vpos, dy);
18643
18644 if (first_unchanged_at_end_row)
18645 {
18646 first_unchanged_at_end_row += dvpos;
18647 if (first_unchanged_at_end_row->y >= it.last_visible_y
18648 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18649 first_unchanged_at_end_row = NULL;
18650 }
18651
18652 /* If scrolling up, there may be some lines to display at the end of
18653 the window. */
18654 last_text_row_at_end = NULL;
18655 if (dy < 0)
18656 {
18657 /* Scrolling up can leave for example a partially visible line
18658 at the end of the window to be redisplayed. */
18659 /* Set last_row to the glyph row in the current matrix where the
18660 window end line is found. It has been moved up or down in
18661 the matrix by dvpos. */
18662 int last_vpos = w->window_end_vpos + dvpos;
18663 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18664
18665 /* If last_row is the window end line, it should display text. */
18666 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18667
18668 /* If window end line was partially visible before, begin
18669 displaying at that line. Otherwise begin displaying with the
18670 line following it. */
18671 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18672 {
18673 init_to_row_start (&it, w, last_row);
18674 it.vpos = last_vpos;
18675 it.current_y = last_row->y;
18676 }
18677 else
18678 {
18679 init_to_row_end (&it, w, last_row);
18680 it.vpos = 1 + last_vpos;
18681 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18682 ++last_row;
18683 }
18684
18685 /* We may start in a continuation line. If so, we have to
18686 get the right continuation_lines_width and current_x. */
18687 it.continuation_lines_width = last_row->continuation_lines_width;
18688 it.hpos = it.current_x = 0;
18689
18690 /* Display the rest of the lines at the window end. */
18691 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18692 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18693 {
18694 /* Is it always sure that the display agrees with lines in
18695 the current matrix? I don't think so, so we mark rows
18696 displayed invalid in the current matrix by setting their
18697 enabled_p flag to false. */
18698 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18699 if (display_line (&it))
18700 last_text_row_at_end = it.glyph_row - 1;
18701 }
18702 }
18703
18704 /* Update window_end_pos and window_end_vpos. */
18705 if (first_unchanged_at_end_row && !last_text_row_at_end)
18706 {
18707 /* Window end line if one of the preserved rows from the current
18708 matrix. Set row to the last row displaying text in current
18709 matrix starting at first_unchanged_at_end_row, after
18710 scrolling. */
18711 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18712 row = find_last_row_displaying_text (w->current_matrix, &it,
18713 first_unchanged_at_end_row);
18714 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18715 adjust_window_ends (w, row, true);
18716 eassert (w->window_end_bytepos >= 0);
18717 IF_DEBUG (debug_method_add (w, "A"));
18718 }
18719 else if (last_text_row_at_end)
18720 {
18721 adjust_window_ends (w, last_text_row_at_end, false);
18722 eassert (w->window_end_bytepos >= 0);
18723 IF_DEBUG (debug_method_add (w, "B"));
18724 }
18725 else if (last_text_row)
18726 {
18727 /* We have displayed either to the end of the window or at the
18728 end of the window, i.e. the last row with text is to be found
18729 in the desired matrix. */
18730 adjust_window_ends (w, last_text_row, false);
18731 eassert (w->window_end_bytepos >= 0);
18732 }
18733 else if (first_unchanged_at_end_row == NULL
18734 && last_text_row == NULL
18735 && last_text_row_at_end == NULL)
18736 {
18737 /* Displayed to end of window, but no line containing text was
18738 displayed. Lines were deleted at the end of the window. */
18739 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18740 int vpos = w->window_end_vpos;
18741 struct glyph_row *current_row = current_matrix->rows + vpos;
18742 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18743
18744 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18745 {
18746 eassert (first_vpos <= vpos);
18747 if (desired_row->enabled_p)
18748 {
18749 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18750 row = desired_row;
18751 }
18752 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18753 row = current_row;
18754 }
18755
18756 w->window_end_vpos = vpos + 1;
18757 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18758 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18759 eassert (w->window_end_bytepos >= 0);
18760 IF_DEBUG (debug_method_add (w, "C"));
18761 }
18762 else
18763 emacs_abort ();
18764
18765 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18766 debug_end_vpos = w->window_end_vpos));
18767
18768 /* Record that display has not been completed. */
18769 w->window_end_valid = false;
18770 w->desired_matrix->no_scrolling_p = true;
18771 return 3;
18772
18773 #undef GIVE_UP
18774 }
18775
18776
18777 \f
18778 /***********************************************************************
18779 More debugging support
18780 ***********************************************************************/
18781
18782 #ifdef GLYPH_DEBUG
18783
18784 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18785 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18786 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18787
18788
18789 /* Dump the contents of glyph matrix MATRIX on stderr.
18790
18791 GLYPHS 0 means don't show glyph contents.
18792 GLYPHS 1 means show glyphs in short form
18793 GLYPHS > 1 means show glyphs in long form. */
18794
18795 void
18796 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18797 {
18798 int i;
18799 for (i = 0; i < matrix->nrows; ++i)
18800 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18801 }
18802
18803
18804 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18805 the glyph row and area where the glyph comes from. */
18806
18807 void
18808 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18809 {
18810 if (glyph->type == CHAR_GLYPH
18811 || glyph->type == GLYPHLESS_GLYPH)
18812 {
18813 fprintf (stderr,
18814 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18815 glyph - row->glyphs[TEXT_AREA],
18816 (glyph->type == CHAR_GLYPH
18817 ? 'C'
18818 : 'G'),
18819 glyph->charpos,
18820 (BUFFERP (glyph->object)
18821 ? 'B'
18822 : (STRINGP (glyph->object)
18823 ? 'S'
18824 : (NILP (glyph->object)
18825 ? '0'
18826 : '-'))),
18827 glyph->pixel_width,
18828 glyph->u.ch,
18829 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18830 ? glyph->u.ch
18831 : '.'),
18832 glyph->face_id,
18833 glyph->left_box_line_p,
18834 glyph->right_box_line_p);
18835 }
18836 else if (glyph->type == STRETCH_GLYPH)
18837 {
18838 fprintf (stderr,
18839 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18840 glyph - row->glyphs[TEXT_AREA],
18841 'S',
18842 glyph->charpos,
18843 (BUFFERP (glyph->object)
18844 ? 'B'
18845 : (STRINGP (glyph->object)
18846 ? 'S'
18847 : (NILP (glyph->object)
18848 ? '0'
18849 : '-'))),
18850 glyph->pixel_width,
18851 0,
18852 ' ',
18853 glyph->face_id,
18854 glyph->left_box_line_p,
18855 glyph->right_box_line_p);
18856 }
18857 else if (glyph->type == IMAGE_GLYPH)
18858 {
18859 fprintf (stderr,
18860 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18861 glyph - row->glyphs[TEXT_AREA],
18862 'I',
18863 glyph->charpos,
18864 (BUFFERP (glyph->object)
18865 ? 'B'
18866 : (STRINGP (glyph->object)
18867 ? 'S'
18868 : (NILP (glyph->object)
18869 ? '0'
18870 : '-'))),
18871 glyph->pixel_width,
18872 glyph->u.img_id,
18873 '.',
18874 glyph->face_id,
18875 glyph->left_box_line_p,
18876 glyph->right_box_line_p);
18877 }
18878 else if (glyph->type == COMPOSITE_GLYPH)
18879 {
18880 fprintf (stderr,
18881 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18882 glyph - row->glyphs[TEXT_AREA],
18883 '+',
18884 glyph->charpos,
18885 (BUFFERP (glyph->object)
18886 ? 'B'
18887 : (STRINGP (glyph->object)
18888 ? 'S'
18889 : (NILP (glyph->object)
18890 ? '0'
18891 : '-'))),
18892 glyph->pixel_width,
18893 glyph->u.cmp.id);
18894 if (glyph->u.cmp.automatic)
18895 fprintf (stderr,
18896 "[%d-%d]",
18897 glyph->slice.cmp.from, glyph->slice.cmp.to);
18898 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18899 glyph->face_id,
18900 glyph->left_box_line_p,
18901 glyph->right_box_line_p);
18902 }
18903 else if (glyph->type == XWIDGET_GLYPH)
18904 {
18905 #ifndef HAVE_XWIDGETS
18906 eassume (false);
18907 #else
18908 fprintf (stderr,
18909 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18910 glyph - row->glyphs[TEXT_AREA],
18911 'X',
18912 glyph->charpos,
18913 (BUFFERP (glyph->object)
18914 ? 'B'
18915 : (STRINGP (glyph->object)
18916 ? 'S'
18917 : '-')),
18918 glyph->pixel_width,
18919 glyph->u.xwidget,
18920 '.',
18921 glyph->face_id,
18922 glyph->left_box_line_p,
18923 glyph->right_box_line_p);
18924 #endif
18925 }
18926 }
18927
18928
18929 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18930 GLYPHS 0 means don't show glyph contents.
18931 GLYPHS 1 means show glyphs in short form
18932 GLYPHS > 1 means show glyphs in long form. */
18933
18934 void
18935 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18936 {
18937 if (glyphs != 1)
18938 {
18939 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18940 fprintf (stderr, "==============================================================================\n");
18941
18942 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18943 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18944 vpos,
18945 MATRIX_ROW_START_CHARPOS (row),
18946 MATRIX_ROW_END_CHARPOS (row),
18947 row->used[TEXT_AREA],
18948 row->contains_overlapping_glyphs_p,
18949 row->enabled_p,
18950 row->truncated_on_left_p,
18951 row->truncated_on_right_p,
18952 row->continued_p,
18953 MATRIX_ROW_CONTINUATION_LINE_P (row),
18954 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18955 row->ends_at_zv_p,
18956 row->fill_line_p,
18957 row->ends_in_middle_of_char_p,
18958 row->starts_in_middle_of_char_p,
18959 row->mouse_face_p,
18960 row->x,
18961 row->y,
18962 row->pixel_width,
18963 row->height,
18964 row->visible_height,
18965 row->ascent,
18966 row->phys_ascent);
18967 /* The next 3 lines should align to "Start" in the header. */
18968 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18969 row->end.overlay_string_index,
18970 row->continuation_lines_width);
18971 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18972 CHARPOS (row->start.string_pos),
18973 CHARPOS (row->end.string_pos));
18974 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18975 row->end.dpvec_index);
18976 }
18977
18978 if (glyphs > 1)
18979 {
18980 int area;
18981
18982 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18983 {
18984 struct glyph *glyph = row->glyphs[area];
18985 struct glyph *glyph_end = glyph + row->used[area];
18986
18987 /* Glyph for a line end in text. */
18988 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18989 ++glyph_end;
18990
18991 if (glyph < glyph_end)
18992 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18993
18994 for (; glyph < glyph_end; ++glyph)
18995 dump_glyph (row, glyph, area);
18996 }
18997 }
18998 else if (glyphs == 1)
18999 {
19000 int area;
19001 char s[SHRT_MAX + 4];
19002
19003 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19004 {
19005 int i;
19006
19007 for (i = 0; i < row->used[area]; ++i)
19008 {
19009 struct glyph *glyph = row->glyphs[area] + i;
19010 if (i == row->used[area] - 1
19011 && area == TEXT_AREA
19012 && NILP (glyph->object)
19013 && glyph->type == CHAR_GLYPH
19014 && glyph->u.ch == ' ')
19015 {
19016 strcpy (&s[i], "[\\n]");
19017 i += 4;
19018 }
19019 else if (glyph->type == CHAR_GLYPH
19020 && glyph->u.ch < 0x80
19021 && glyph->u.ch >= ' ')
19022 s[i] = glyph->u.ch;
19023 else
19024 s[i] = '.';
19025 }
19026
19027 s[i] = '\0';
19028 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19029 }
19030 }
19031 }
19032
19033
19034 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19035 Sdump_glyph_matrix, 0, 1, "p",
19036 doc: /* Dump the current matrix of the selected window to stderr.
19037 Shows contents of glyph row structures. With non-nil
19038 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19039 glyphs in short form, otherwise show glyphs in long form.
19040
19041 Interactively, no argument means show glyphs in short form;
19042 with numeric argument, its value is passed as the GLYPHS flag. */)
19043 (Lisp_Object glyphs)
19044 {
19045 struct window *w = XWINDOW (selected_window);
19046 struct buffer *buffer = XBUFFER (w->contents);
19047
19048 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19049 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19050 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19051 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19052 fprintf (stderr, "=============================================\n");
19053 dump_glyph_matrix (w->current_matrix,
19054 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19055 return Qnil;
19056 }
19057
19058
19059 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19060 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19061 Only text-mode frames have frame glyph matrices. */)
19062 (void)
19063 {
19064 struct frame *f = XFRAME (selected_frame);
19065
19066 if (f->current_matrix)
19067 dump_glyph_matrix (f->current_matrix, 1);
19068 else
19069 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19070 return Qnil;
19071 }
19072
19073
19074 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19075 doc: /* Dump glyph row ROW to stderr.
19076 GLYPH 0 means don't dump glyphs.
19077 GLYPH 1 means dump glyphs in short form.
19078 GLYPH > 1 or omitted means dump glyphs in long form. */)
19079 (Lisp_Object row, Lisp_Object glyphs)
19080 {
19081 struct glyph_matrix *matrix;
19082 EMACS_INT vpos;
19083
19084 CHECK_NUMBER (row);
19085 matrix = XWINDOW (selected_window)->current_matrix;
19086 vpos = XINT (row);
19087 if (vpos >= 0 && vpos < matrix->nrows)
19088 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19089 vpos,
19090 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19091 return Qnil;
19092 }
19093
19094
19095 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19096 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19097 GLYPH 0 means don't dump glyphs.
19098 GLYPH 1 means dump glyphs in short form.
19099 GLYPH > 1 or omitted means dump glyphs in long form.
19100
19101 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19102 do nothing. */)
19103 (Lisp_Object row, Lisp_Object glyphs)
19104 {
19105 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19106 struct frame *sf = SELECTED_FRAME ();
19107 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19108 EMACS_INT vpos;
19109
19110 CHECK_NUMBER (row);
19111 vpos = XINT (row);
19112 if (vpos >= 0 && vpos < m->nrows)
19113 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19114 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19115 #endif
19116 return Qnil;
19117 }
19118
19119
19120 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19121 doc: /* Toggle tracing of redisplay.
19122 With ARG, turn tracing on if and only if ARG is positive. */)
19123 (Lisp_Object arg)
19124 {
19125 if (NILP (arg))
19126 trace_redisplay_p = !trace_redisplay_p;
19127 else
19128 {
19129 arg = Fprefix_numeric_value (arg);
19130 trace_redisplay_p = XINT (arg) > 0;
19131 }
19132
19133 return Qnil;
19134 }
19135
19136
19137 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19138 doc: /* Like `format', but print result to stderr.
19139 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19140 (ptrdiff_t nargs, Lisp_Object *args)
19141 {
19142 Lisp_Object s = Fformat (nargs, args);
19143 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19144 return Qnil;
19145 }
19146
19147 #endif /* GLYPH_DEBUG */
19148
19149
19150 \f
19151 /***********************************************************************
19152 Building Desired Matrix Rows
19153 ***********************************************************************/
19154
19155 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19156 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19157
19158 static struct glyph_row *
19159 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19160 {
19161 struct frame *f = XFRAME (WINDOW_FRAME (w));
19162 struct buffer *buffer = XBUFFER (w->contents);
19163 struct buffer *old = current_buffer;
19164 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19165 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19166 const unsigned char *arrow_end = arrow_string + arrow_len;
19167 const unsigned char *p;
19168 struct it it;
19169 bool multibyte_p;
19170 int n_glyphs_before;
19171
19172 set_buffer_temp (buffer);
19173 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19174 scratch_glyph_row.reversed_p = false;
19175 it.glyph_row->used[TEXT_AREA] = 0;
19176 SET_TEXT_POS (it.position, 0, 0);
19177
19178 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19179 p = arrow_string;
19180 while (p < arrow_end)
19181 {
19182 Lisp_Object face, ilisp;
19183
19184 /* Get the next character. */
19185 if (multibyte_p)
19186 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19187 else
19188 {
19189 it.c = it.char_to_display = *p, it.len = 1;
19190 if (! ASCII_CHAR_P (it.c))
19191 it.char_to_display = BYTE8_TO_CHAR (it.c);
19192 }
19193 p += it.len;
19194
19195 /* Get its face. */
19196 ilisp = make_number (p - arrow_string);
19197 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19198 it.face_id = compute_char_face (f, it.char_to_display, face);
19199
19200 /* Compute its width, get its glyphs. */
19201 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19202 SET_TEXT_POS (it.position, -1, -1);
19203 PRODUCE_GLYPHS (&it);
19204
19205 /* If this character doesn't fit any more in the line, we have
19206 to remove some glyphs. */
19207 if (it.current_x > it.last_visible_x)
19208 {
19209 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19210 break;
19211 }
19212 }
19213
19214 set_buffer_temp (old);
19215 return it.glyph_row;
19216 }
19217
19218
19219 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19220 glyphs to insert is determined by produce_special_glyphs. */
19221
19222 static void
19223 insert_left_trunc_glyphs (struct it *it)
19224 {
19225 struct it truncate_it;
19226 struct glyph *from, *end, *to, *toend;
19227
19228 eassert (!FRAME_WINDOW_P (it->f)
19229 || (!it->glyph_row->reversed_p
19230 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19231 || (it->glyph_row->reversed_p
19232 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19233
19234 /* Get the truncation glyphs. */
19235 truncate_it = *it;
19236 truncate_it.current_x = 0;
19237 truncate_it.face_id = DEFAULT_FACE_ID;
19238 truncate_it.glyph_row = &scratch_glyph_row;
19239 truncate_it.area = TEXT_AREA;
19240 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19241 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19242 truncate_it.object = Qnil;
19243 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19244
19245 /* Overwrite glyphs from IT with truncation glyphs. */
19246 if (!it->glyph_row->reversed_p)
19247 {
19248 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19249
19250 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19251 end = from + tused;
19252 to = it->glyph_row->glyphs[TEXT_AREA];
19253 toend = to + it->glyph_row->used[TEXT_AREA];
19254 if (FRAME_WINDOW_P (it->f))
19255 {
19256 /* On GUI frames, when variable-size fonts are displayed,
19257 the truncation glyphs may need more pixels than the row's
19258 glyphs they overwrite. We overwrite more glyphs to free
19259 enough screen real estate, and enlarge the stretch glyph
19260 on the right (see display_line), if there is one, to
19261 preserve the screen position of the truncation glyphs on
19262 the right. */
19263 int w = 0;
19264 struct glyph *g = to;
19265 short used;
19266
19267 /* The first glyph could be partially visible, in which case
19268 it->glyph_row->x will be negative. But we want the left
19269 truncation glyphs to be aligned at the left margin of the
19270 window, so we override the x coordinate at which the row
19271 will begin. */
19272 it->glyph_row->x = 0;
19273 while (g < toend && w < it->truncation_pixel_width)
19274 {
19275 w += g->pixel_width;
19276 ++g;
19277 }
19278 if (g - to - tused > 0)
19279 {
19280 memmove (to + tused, g, (toend - g) * sizeof(*g));
19281 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19282 }
19283 used = it->glyph_row->used[TEXT_AREA];
19284 if (it->glyph_row->truncated_on_right_p
19285 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19286 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19287 == STRETCH_GLYPH)
19288 {
19289 int extra = w - it->truncation_pixel_width;
19290
19291 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19292 }
19293 }
19294
19295 while (from < end)
19296 *to++ = *from++;
19297
19298 /* There may be padding glyphs left over. Overwrite them too. */
19299 if (!FRAME_WINDOW_P (it->f))
19300 {
19301 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19302 {
19303 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19304 while (from < end)
19305 *to++ = *from++;
19306 }
19307 }
19308
19309 if (to > toend)
19310 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19311 }
19312 else
19313 {
19314 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19315
19316 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19317 that back to front. */
19318 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19319 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19320 toend = it->glyph_row->glyphs[TEXT_AREA];
19321 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19322 if (FRAME_WINDOW_P (it->f))
19323 {
19324 int w = 0;
19325 struct glyph *g = to;
19326
19327 while (g >= toend && w < it->truncation_pixel_width)
19328 {
19329 w += g->pixel_width;
19330 --g;
19331 }
19332 if (to - g - tused > 0)
19333 to = g + tused;
19334 if (it->glyph_row->truncated_on_right_p
19335 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19336 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19337 {
19338 int extra = w - it->truncation_pixel_width;
19339
19340 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19341 }
19342 }
19343
19344 while (from >= end && to >= toend)
19345 *to-- = *from--;
19346 if (!FRAME_WINDOW_P (it->f))
19347 {
19348 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19349 {
19350 from =
19351 truncate_it.glyph_row->glyphs[TEXT_AREA]
19352 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19353 while (from >= end && to >= toend)
19354 *to-- = *from--;
19355 }
19356 }
19357 if (from >= end)
19358 {
19359 /* Need to free some room before prepending additional
19360 glyphs. */
19361 int move_by = from - end + 1;
19362 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19363 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19364
19365 for ( ; g >= g0; g--)
19366 g[move_by] = *g;
19367 while (from >= end)
19368 *to-- = *from--;
19369 it->glyph_row->used[TEXT_AREA] += move_by;
19370 }
19371 }
19372 }
19373
19374 /* Compute the hash code for ROW. */
19375 unsigned
19376 row_hash (struct glyph_row *row)
19377 {
19378 int area, k;
19379 unsigned hashval = 0;
19380
19381 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19382 for (k = 0; k < row->used[area]; ++k)
19383 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19384 + row->glyphs[area][k].u.val
19385 + row->glyphs[area][k].face_id
19386 + row->glyphs[area][k].padding_p
19387 + (row->glyphs[area][k].type << 2));
19388
19389 return hashval;
19390 }
19391
19392 /* Compute the pixel height and width of IT->glyph_row.
19393
19394 Most of the time, ascent and height of a display line will be equal
19395 to the max_ascent and max_height values of the display iterator
19396 structure. This is not the case if
19397
19398 1. We hit ZV without displaying anything. In this case, max_ascent
19399 and max_height will be zero.
19400
19401 2. We have some glyphs that don't contribute to the line height.
19402 (The glyph row flag contributes_to_line_height_p is for future
19403 pixmap extensions).
19404
19405 The first case is easily covered by using default values because in
19406 these cases, the line height does not really matter, except that it
19407 must not be zero. */
19408
19409 static void
19410 compute_line_metrics (struct it *it)
19411 {
19412 struct glyph_row *row = it->glyph_row;
19413
19414 if (FRAME_WINDOW_P (it->f))
19415 {
19416 int i, min_y, max_y;
19417
19418 /* The line may consist of one space only, that was added to
19419 place the cursor on it. If so, the row's height hasn't been
19420 computed yet. */
19421 if (row->height == 0)
19422 {
19423 if (it->max_ascent + it->max_descent == 0)
19424 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19425 row->ascent = it->max_ascent;
19426 row->height = it->max_ascent + it->max_descent;
19427 row->phys_ascent = it->max_phys_ascent;
19428 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19429 row->extra_line_spacing = it->max_extra_line_spacing;
19430 }
19431
19432 /* Compute the width of this line. */
19433 row->pixel_width = row->x;
19434 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19435 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19436
19437 eassert (row->pixel_width >= 0);
19438 eassert (row->ascent >= 0 && row->height > 0);
19439
19440 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19441 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19442
19443 /* If first line's physical ascent is larger than its logical
19444 ascent, use the physical ascent, and make the row taller.
19445 This makes accented characters fully visible. */
19446 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19447 && row->phys_ascent > row->ascent)
19448 {
19449 row->height += row->phys_ascent - row->ascent;
19450 row->ascent = row->phys_ascent;
19451 }
19452
19453 /* Compute how much of the line is visible. */
19454 row->visible_height = row->height;
19455
19456 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19457 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19458
19459 if (row->y < min_y)
19460 row->visible_height -= min_y - row->y;
19461 if (row->y + row->height > max_y)
19462 row->visible_height -= row->y + row->height - max_y;
19463 }
19464 else
19465 {
19466 row->pixel_width = row->used[TEXT_AREA];
19467 if (row->continued_p)
19468 row->pixel_width -= it->continuation_pixel_width;
19469 else if (row->truncated_on_right_p)
19470 row->pixel_width -= it->truncation_pixel_width;
19471 row->ascent = row->phys_ascent = 0;
19472 row->height = row->phys_height = row->visible_height = 1;
19473 row->extra_line_spacing = 0;
19474 }
19475
19476 /* Compute a hash code for this row. */
19477 row->hash = row_hash (row);
19478
19479 it->max_ascent = it->max_descent = 0;
19480 it->max_phys_ascent = it->max_phys_descent = 0;
19481 }
19482
19483
19484 /* Append one space to the glyph row of iterator IT if doing a
19485 window-based redisplay. The space has the same face as
19486 IT->face_id. Value is true if a space was added.
19487
19488 This function is called to make sure that there is always one glyph
19489 at the end of a glyph row that the cursor can be set on under
19490 window-systems. (If there weren't such a glyph we would not know
19491 how wide and tall a box cursor should be displayed).
19492
19493 At the same time this space let's a nicely handle clearing to the
19494 end of the line if the row ends in italic text. */
19495
19496 static bool
19497 append_space_for_newline (struct it *it, bool default_face_p)
19498 {
19499 if (FRAME_WINDOW_P (it->f))
19500 {
19501 int n = it->glyph_row->used[TEXT_AREA];
19502
19503 if (it->glyph_row->glyphs[TEXT_AREA] + n
19504 < it->glyph_row->glyphs[1 + TEXT_AREA])
19505 {
19506 /* Save some values that must not be changed.
19507 Must save IT->c and IT->len because otherwise
19508 ITERATOR_AT_END_P wouldn't work anymore after
19509 append_space_for_newline has been called. */
19510 enum display_element_type saved_what = it->what;
19511 int saved_c = it->c, saved_len = it->len;
19512 int saved_char_to_display = it->char_to_display;
19513 int saved_x = it->current_x;
19514 int saved_face_id = it->face_id;
19515 bool saved_box_end = it->end_of_box_run_p;
19516 struct text_pos saved_pos;
19517 Lisp_Object saved_object;
19518 struct face *face;
19519
19520 saved_object = it->object;
19521 saved_pos = it->position;
19522
19523 it->what = IT_CHARACTER;
19524 memset (&it->position, 0, sizeof it->position);
19525 it->object = Qnil;
19526 it->c = it->char_to_display = ' ';
19527 it->len = 1;
19528
19529 /* If the default face was remapped, be sure to use the
19530 remapped face for the appended newline. */
19531 if (default_face_p)
19532 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19533 else if (it->face_before_selective_p)
19534 it->face_id = it->saved_face_id;
19535 face = FACE_FROM_ID (it->f, it->face_id);
19536 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19537 /* In R2L rows, we will prepend a stretch glyph that will
19538 have the end_of_box_run_p flag set for it, so there's no
19539 need for the appended newline glyph to have that flag
19540 set. */
19541 if (it->glyph_row->reversed_p
19542 /* But if the appended newline glyph goes all the way to
19543 the end of the row, there will be no stretch glyph,
19544 so leave the box flag set. */
19545 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19546 it->end_of_box_run_p = false;
19547
19548 PRODUCE_GLYPHS (it);
19549
19550 #ifdef HAVE_WINDOW_SYSTEM
19551 /* Make sure this space glyph has the right ascent and
19552 descent values, or else cursor at end of line will look
19553 funny, and height of empty lines will be incorrect. */
19554 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19555 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19556 if (n == 0)
19557 {
19558 Lisp_Object height, total_height;
19559 int extra_line_spacing = it->extra_line_spacing;
19560 int boff = font->baseline_offset;
19561
19562 if (font->vertical_centering)
19563 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19564
19565 it->object = saved_object; /* get_it_property needs this */
19566 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19567 /* Must do a subset of line height processing from
19568 x_produce_glyph for newline characters. */
19569 height = get_it_property (it, Qline_height);
19570 if (CONSP (height)
19571 && CONSP (XCDR (height))
19572 && NILP (XCDR (XCDR (height))))
19573 {
19574 total_height = XCAR (XCDR (height));
19575 height = XCAR (height);
19576 }
19577 else
19578 total_height = Qnil;
19579 height = calc_line_height_property (it, height, font, boff, true);
19580
19581 if (it->override_ascent >= 0)
19582 {
19583 it->ascent = it->override_ascent;
19584 it->descent = it->override_descent;
19585 boff = it->override_boff;
19586 }
19587 if (EQ (height, Qt))
19588 extra_line_spacing = 0;
19589 else
19590 {
19591 Lisp_Object spacing;
19592
19593 it->phys_ascent = it->ascent;
19594 it->phys_descent = it->descent;
19595 if (!NILP (height)
19596 && XINT (height) > it->ascent + it->descent)
19597 it->ascent = XINT (height) - it->descent;
19598
19599 if (!NILP (total_height))
19600 spacing = calc_line_height_property (it, total_height, font,
19601 boff, false);
19602 else
19603 {
19604 spacing = get_it_property (it, Qline_spacing);
19605 spacing = calc_line_height_property (it, spacing, font,
19606 boff, false);
19607 }
19608 if (INTEGERP (spacing))
19609 {
19610 extra_line_spacing = XINT (spacing);
19611 if (!NILP (total_height))
19612 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19613 }
19614 }
19615 if (extra_line_spacing > 0)
19616 {
19617 it->descent += extra_line_spacing;
19618 if (extra_line_spacing > it->max_extra_line_spacing)
19619 it->max_extra_line_spacing = extra_line_spacing;
19620 }
19621 it->max_ascent = it->ascent;
19622 it->max_descent = it->descent;
19623 /* Make sure compute_line_metrics recomputes the row height. */
19624 it->glyph_row->height = 0;
19625 }
19626
19627 g->ascent = it->max_ascent;
19628 g->descent = it->max_descent;
19629 #endif
19630
19631 it->override_ascent = -1;
19632 it->constrain_row_ascent_descent_p = false;
19633 it->current_x = saved_x;
19634 it->object = saved_object;
19635 it->position = saved_pos;
19636 it->what = saved_what;
19637 it->face_id = saved_face_id;
19638 it->len = saved_len;
19639 it->c = saved_c;
19640 it->char_to_display = saved_char_to_display;
19641 it->end_of_box_run_p = saved_box_end;
19642 return true;
19643 }
19644 }
19645
19646 return false;
19647 }
19648
19649
19650 /* Extend the face of the last glyph in the text area of IT->glyph_row
19651 to the end of the display line. Called from display_line. If the
19652 glyph row is empty, add a space glyph to it so that we know the
19653 face to draw. Set the glyph row flag fill_line_p. If the glyph
19654 row is R2L, prepend a stretch glyph to cover the empty space to the
19655 left of the leftmost glyph. */
19656
19657 static void
19658 extend_face_to_end_of_line (struct it *it)
19659 {
19660 struct face *face, *default_face;
19661 struct frame *f = it->f;
19662
19663 /* If line is already filled, do nothing. Non window-system frames
19664 get a grace of one more ``pixel'' because their characters are
19665 1-``pixel'' wide, so they hit the equality too early. This grace
19666 is needed only for R2L rows that are not continued, to produce
19667 one extra blank where we could display the cursor. */
19668 if ((it->current_x >= it->last_visible_x
19669 + (!FRAME_WINDOW_P (f)
19670 && it->glyph_row->reversed_p
19671 && !it->glyph_row->continued_p))
19672 /* If the window has display margins, we will need to extend
19673 their face even if the text area is filled. */
19674 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19675 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19676 return;
19677
19678 /* The default face, possibly remapped. */
19679 default_face = FACE_FROM_ID_OR_NULL (f,
19680 lookup_basic_face (f, DEFAULT_FACE_ID));
19681
19682 /* Face extension extends the background and box of IT->face_id
19683 to the end of the line. If the background equals the background
19684 of the frame, we don't have to do anything. */
19685 face = FACE_FROM_ID (f, (it->face_before_selective_p
19686 ? it->saved_face_id
19687 : it->face_id));
19688
19689 if (FRAME_WINDOW_P (f)
19690 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19691 && face->box == FACE_NO_BOX
19692 && face->background == FRAME_BACKGROUND_PIXEL (f)
19693 #ifdef HAVE_WINDOW_SYSTEM
19694 && !face->stipple
19695 #endif
19696 && !it->glyph_row->reversed_p)
19697 return;
19698
19699 /* Set the glyph row flag indicating that the face of the last glyph
19700 in the text area has to be drawn to the end of the text area. */
19701 it->glyph_row->fill_line_p = true;
19702
19703 /* If current character of IT is not ASCII, make sure we have the
19704 ASCII face. This will be automatically undone the next time
19705 get_next_display_element returns a multibyte character. Note
19706 that the character will always be single byte in unibyte
19707 text. */
19708 if (!ASCII_CHAR_P (it->c))
19709 {
19710 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19711 }
19712
19713 if (FRAME_WINDOW_P (f))
19714 {
19715 /* If the row is empty, add a space with the current face of IT,
19716 so that we know which face to draw. */
19717 if (it->glyph_row->used[TEXT_AREA] == 0)
19718 {
19719 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19720 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19721 it->glyph_row->used[TEXT_AREA] = 1;
19722 }
19723 /* Mode line and the header line don't have margins, and
19724 likewise the frame's tool-bar window, if there is any. */
19725 if (!(it->glyph_row->mode_line_p
19726 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19727 || (WINDOWP (f->tool_bar_window)
19728 && it->w == XWINDOW (f->tool_bar_window))
19729 #endif
19730 ))
19731 {
19732 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19733 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19734 {
19735 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19736 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19737 default_face->id;
19738 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19739 }
19740 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19741 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19742 {
19743 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19744 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19745 default_face->id;
19746 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19747 }
19748 }
19749 #ifdef HAVE_WINDOW_SYSTEM
19750 if (it->glyph_row->reversed_p)
19751 {
19752 /* Prepend a stretch glyph to the row, such that the
19753 rightmost glyph will be drawn flushed all the way to the
19754 right margin of the window. The stretch glyph that will
19755 occupy the empty space, if any, to the left of the
19756 glyphs. */
19757 struct font *font = face->font ? face->font : FRAME_FONT (f);
19758 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19759 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19760 struct glyph *g;
19761 int row_width, stretch_ascent, stretch_width;
19762 struct text_pos saved_pos;
19763 int saved_face_id;
19764 bool saved_avoid_cursor, saved_box_start;
19765
19766 for (row_width = 0, g = row_start; g < row_end; g++)
19767 row_width += g->pixel_width;
19768
19769 /* FIXME: There are various minor display glitches in R2L
19770 rows when only one of the fringes is missing. The
19771 strange condition below produces the least bad effect. */
19772 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19773 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19774 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19775 stretch_width = window_box_width (it->w, TEXT_AREA);
19776 else
19777 stretch_width = it->last_visible_x - it->first_visible_x;
19778 stretch_width -= row_width;
19779
19780 if (stretch_width > 0)
19781 {
19782 stretch_ascent =
19783 (((it->ascent + it->descent)
19784 * FONT_BASE (font)) / FONT_HEIGHT (font));
19785 saved_pos = it->position;
19786 memset (&it->position, 0, sizeof it->position);
19787 saved_avoid_cursor = it->avoid_cursor_p;
19788 it->avoid_cursor_p = true;
19789 saved_face_id = it->face_id;
19790 saved_box_start = it->start_of_box_run_p;
19791 /* The last row's stretch glyph should get the default
19792 face, to avoid painting the rest of the window with
19793 the region face, if the region ends at ZV. */
19794 if (it->glyph_row->ends_at_zv_p)
19795 it->face_id = default_face->id;
19796 else
19797 it->face_id = face->id;
19798 it->start_of_box_run_p = false;
19799 append_stretch_glyph (it, Qnil, stretch_width,
19800 it->ascent + it->descent, stretch_ascent);
19801 it->position = saved_pos;
19802 it->avoid_cursor_p = saved_avoid_cursor;
19803 it->face_id = saved_face_id;
19804 it->start_of_box_run_p = saved_box_start;
19805 }
19806 /* If stretch_width comes out negative, it means that the
19807 last glyph is only partially visible. In R2L rows, we
19808 want the leftmost glyph to be partially visible, so we
19809 need to give the row the corresponding left offset. */
19810 if (stretch_width < 0)
19811 it->glyph_row->x = stretch_width;
19812 }
19813 #endif /* HAVE_WINDOW_SYSTEM */
19814 }
19815 else
19816 {
19817 /* Save some values that must not be changed. */
19818 int saved_x = it->current_x;
19819 struct text_pos saved_pos;
19820 Lisp_Object saved_object;
19821 enum display_element_type saved_what = it->what;
19822 int saved_face_id = it->face_id;
19823
19824 saved_object = it->object;
19825 saved_pos = it->position;
19826
19827 it->what = IT_CHARACTER;
19828 memset (&it->position, 0, sizeof it->position);
19829 it->object = Qnil;
19830 it->c = it->char_to_display = ' ';
19831 it->len = 1;
19832
19833 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19834 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19835 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19836 && !it->glyph_row->mode_line_p
19837 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19838 {
19839 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19840 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19841
19842 for (it->current_x = 0; g < e; g++)
19843 it->current_x += g->pixel_width;
19844
19845 it->area = LEFT_MARGIN_AREA;
19846 it->face_id = default_face->id;
19847 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19848 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19849 {
19850 PRODUCE_GLYPHS (it);
19851 /* term.c:produce_glyphs advances it->current_x only for
19852 TEXT_AREA. */
19853 it->current_x += it->pixel_width;
19854 }
19855
19856 it->current_x = saved_x;
19857 it->area = TEXT_AREA;
19858 }
19859
19860 /* The last row's blank glyphs should get the default face, to
19861 avoid painting the rest of the window with the region face,
19862 if the region ends at ZV. */
19863 if (it->glyph_row->ends_at_zv_p)
19864 it->face_id = default_face->id;
19865 else
19866 it->face_id = face->id;
19867 PRODUCE_GLYPHS (it);
19868
19869 while (it->current_x <= it->last_visible_x)
19870 PRODUCE_GLYPHS (it);
19871
19872 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19873 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19874 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19875 && !it->glyph_row->mode_line_p
19876 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19877 {
19878 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19879 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19880
19881 for ( ; g < e; g++)
19882 it->current_x += g->pixel_width;
19883
19884 it->area = RIGHT_MARGIN_AREA;
19885 it->face_id = default_face->id;
19886 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19887 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19888 {
19889 PRODUCE_GLYPHS (it);
19890 it->current_x += it->pixel_width;
19891 }
19892
19893 it->area = TEXT_AREA;
19894 }
19895
19896 /* Don't count these blanks really. It would let us insert a left
19897 truncation glyph below and make us set the cursor on them, maybe. */
19898 it->current_x = saved_x;
19899 it->object = saved_object;
19900 it->position = saved_pos;
19901 it->what = saved_what;
19902 it->face_id = saved_face_id;
19903 }
19904 }
19905
19906
19907 /* Value is true if text starting at CHARPOS in current_buffer is
19908 trailing whitespace. */
19909
19910 static bool
19911 trailing_whitespace_p (ptrdiff_t charpos)
19912 {
19913 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19914 int c = 0;
19915
19916 while (bytepos < ZV_BYTE
19917 && (c = FETCH_CHAR (bytepos),
19918 c == ' ' || c == '\t'))
19919 ++bytepos;
19920
19921 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19922 {
19923 if (bytepos != PT_BYTE)
19924 return true;
19925 }
19926 return false;
19927 }
19928
19929
19930 /* Highlight trailing whitespace, if any, in ROW. */
19931
19932 static void
19933 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19934 {
19935 int used = row->used[TEXT_AREA];
19936
19937 if (used)
19938 {
19939 struct glyph *start = row->glyphs[TEXT_AREA];
19940 struct glyph *glyph = start + used - 1;
19941
19942 if (row->reversed_p)
19943 {
19944 /* Right-to-left rows need to be processed in the opposite
19945 direction, so swap the edge pointers. */
19946 glyph = start;
19947 start = row->glyphs[TEXT_AREA] + used - 1;
19948 }
19949
19950 /* Skip over glyphs inserted to display the cursor at the
19951 end of a line, for extending the face of the last glyph
19952 to the end of the line on terminals, and for truncation
19953 and continuation glyphs. */
19954 if (!row->reversed_p)
19955 {
19956 while (glyph >= start
19957 && glyph->type == CHAR_GLYPH
19958 && NILP (glyph->object))
19959 --glyph;
19960 }
19961 else
19962 {
19963 while (glyph <= start
19964 && glyph->type == CHAR_GLYPH
19965 && NILP (glyph->object))
19966 ++glyph;
19967 }
19968
19969 /* If last glyph is a space or stretch, and it's trailing
19970 whitespace, set the face of all trailing whitespace glyphs in
19971 IT->glyph_row to `trailing-whitespace'. */
19972 if ((row->reversed_p ? glyph <= start : glyph >= start)
19973 && BUFFERP (glyph->object)
19974 && (glyph->type == STRETCH_GLYPH
19975 || (glyph->type == CHAR_GLYPH
19976 && glyph->u.ch == ' '))
19977 && trailing_whitespace_p (glyph->charpos))
19978 {
19979 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19980 if (face_id < 0)
19981 return;
19982
19983 if (!row->reversed_p)
19984 {
19985 while (glyph >= start
19986 && BUFFERP (glyph->object)
19987 && (glyph->type == STRETCH_GLYPH
19988 || (glyph->type == CHAR_GLYPH
19989 && glyph->u.ch == ' ')))
19990 (glyph--)->face_id = face_id;
19991 }
19992 else
19993 {
19994 while (glyph <= start
19995 && BUFFERP (glyph->object)
19996 && (glyph->type == STRETCH_GLYPH
19997 || (glyph->type == CHAR_GLYPH
19998 && glyph->u.ch == ' ')))
19999 (glyph++)->face_id = face_id;
20000 }
20001 }
20002 }
20003 }
20004
20005
20006 /* Value is true if glyph row ROW should be
20007 considered to hold the buffer position CHARPOS. */
20008
20009 static bool
20010 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20011 {
20012 bool result = true;
20013
20014 if (charpos == CHARPOS (row->end.pos)
20015 || charpos == MATRIX_ROW_END_CHARPOS (row))
20016 {
20017 /* Suppose the row ends on a string.
20018 Unless the row is continued, that means it ends on a newline
20019 in the string. If it's anything other than a display string
20020 (e.g., a before-string from an overlay), we don't want the
20021 cursor there. (This heuristic seems to give the optimal
20022 behavior for the various types of multi-line strings.)
20023 One exception: if the string has `cursor' property on one of
20024 its characters, we _do_ want the cursor there. */
20025 if (CHARPOS (row->end.string_pos) >= 0)
20026 {
20027 if (row->continued_p)
20028 result = true;
20029 else
20030 {
20031 /* Check for `display' property. */
20032 struct glyph *beg = row->glyphs[TEXT_AREA];
20033 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20034 struct glyph *glyph;
20035
20036 result = false;
20037 for (glyph = end; glyph >= beg; --glyph)
20038 if (STRINGP (glyph->object))
20039 {
20040 Lisp_Object prop
20041 = Fget_char_property (make_number (charpos),
20042 Qdisplay, Qnil);
20043 result =
20044 (!NILP (prop)
20045 && display_prop_string_p (prop, glyph->object));
20046 /* If there's a `cursor' property on one of the
20047 string's characters, this row is a cursor row,
20048 even though this is not a display string. */
20049 if (!result)
20050 {
20051 Lisp_Object s = glyph->object;
20052
20053 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20054 {
20055 ptrdiff_t gpos = glyph->charpos;
20056
20057 if (!NILP (Fget_char_property (make_number (gpos),
20058 Qcursor, s)))
20059 {
20060 result = true;
20061 break;
20062 }
20063 }
20064 }
20065 break;
20066 }
20067 }
20068 }
20069 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20070 {
20071 /* If the row ends in middle of a real character,
20072 and the line is continued, we want the cursor here.
20073 That's because CHARPOS (ROW->end.pos) would equal
20074 PT if PT is before the character. */
20075 if (!row->ends_in_ellipsis_p)
20076 result = row->continued_p;
20077 else
20078 /* If the row ends in an ellipsis, then
20079 CHARPOS (ROW->end.pos) will equal point after the
20080 invisible text. We want that position to be displayed
20081 after the ellipsis. */
20082 result = false;
20083 }
20084 /* If the row ends at ZV, display the cursor at the end of that
20085 row instead of at the start of the row below. */
20086 else
20087 result = row->ends_at_zv_p;
20088 }
20089
20090 return result;
20091 }
20092
20093 /* Value is true if glyph row ROW should be
20094 used to hold the cursor. */
20095
20096 static bool
20097 cursor_row_p (struct glyph_row *row)
20098 {
20099 return row_for_charpos_p (row, PT);
20100 }
20101
20102 \f
20103
20104 /* Push the property PROP so that it will be rendered at the current
20105 position in IT. Return true if PROP was successfully pushed, false
20106 otherwise. Called from handle_line_prefix to handle the
20107 `line-prefix' and `wrap-prefix' properties. */
20108
20109 static bool
20110 push_prefix_prop (struct it *it, Lisp_Object prop)
20111 {
20112 struct text_pos pos =
20113 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20114
20115 eassert (it->method == GET_FROM_BUFFER
20116 || it->method == GET_FROM_DISPLAY_VECTOR
20117 || it->method == GET_FROM_STRING
20118 || it->method == GET_FROM_IMAGE);
20119
20120 /* We need to save the current buffer/string position, so it will be
20121 restored by pop_it, because iterate_out_of_display_property
20122 depends on that being set correctly, but some situations leave
20123 it->position not yet set when this function is called. */
20124 push_it (it, &pos);
20125
20126 if (STRINGP (prop))
20127 {
20128 if (SCHARS (prop) == 0)
20129 {
20130 pop_it (it);
20131 return false;
20132 }
20133
20134 it->string = prop;
20135 it->string_from_prefix_prop_p = true;
20136 it->multibyte_p = STRING_MULTIBYTE (it->string);
20137 it->current.overlay_string_index = -1;
20138 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20139 it->end_charpos = it->string_nchars = SCHARS (it->string);
20140 it->method = GET_FROM_STRING;
20141 it->stop_charpos = 0;
20142 it->prev_stop = 0;
20143 it->base_level_stop = 0;
20144
20145 /* Force paragraph direction to be that of the parent
20146 buffer/string. */
20147 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20148 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20149 else
20150 it->paragraph_embedding = L2R;
20151
20152 /* Set up the bidi iterator for this display string. */
20153 if (it->bidi_p)
20154 {
20155 it->bidi_it.string.lstring = it->string;
20156 it->bidi_it.string.s = NULL;
20157 it->bidi_it.string.schars = it->end_charpos;
20158 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20159 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20160 it->bidi_it.string.unibyte = !it->multibyte_p;
20161 it->bidi_it.w = it->w;
20162 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20163 }
20164 }
20165 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20166 {
20167 it->method = GET_FROM_STRETCH;
20168 it->object = prop;
20169 }
20170 #ifdef HAVE_WINDOW_SYSTEM
20171 else if (IMAGEP (prop))
20172 {
20173 it->what = IT_IMAGE;
20174 it->image_id = lookup_image (it->f, prop);
20175 it->method = GET_FROM_IMAGE;
20176 }
20177 #endif /* HAVE_WINDOW_SYSTEM */
20178 else
20179 {
20180 pop_it (it); /* bogus display property, give up */
20181 return false;
20182 }
20183
20184 return true;
20185 }
20186
20187 /* Return the character-property PROP at the current position in IT. */
20188
20189 static Lisp_Object
20190 get_it_property (struct it *it, Lisp_Object prop)
20191 {
20192 Lisp_Object position, object = it->object;
20193
20194 if (STRINGP (object))
20195 position = make_number (IT_STRING_CHARPOS (*it));
20196 else if (BUFFERP (object))
20197 {
20198 position = make_number (IT_CHARPOS (*it));
20199 object = it->window;
20200 }
20201 else
20202 return Qnil;
20203
20204 return Fget_char_property (position, prop, object);
20205 }
20206
20207 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20208
20209 static void
20210 handle_line_prefix (struct it *it)
20211 {
20212 Lisp_Object prefix;
20213
20214 if (it->continuation_lines_width > 0)
20215 {
20216 prefix = get_it_property (it, Qwrap_prefix);
20217 if (NILP (prefix))
20218 prefix = Vwrap_prefix;
20219 }
20220 else
20221 {
20222 prefix = get_it_property (it, Qline_prefix);
20223 if (NILP (prefix))
20224 prefix = Vline_prefix;
20225 }
20226 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20227 {
20228 /* If the prefix is wider than the window, and we try to wrap
20229 it, it would acquire its own wrap prefix, and so on till the
20230 iterator stack overflows. So, don't wrap the prefix. */
20231 it->line_wrap = TRUNCATE;
20232 it->avoid_cursor_p = true;
20233 }
20234 }
20235
20236 \f
20237
20238 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20239 only for R2L lines from display_line and display_string, when they
20240 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20241 the line/string needs to be continued on the next glyph row. */
20242 static void
20243 unproduce_glyphs (struct it *it, int n)
20244 {
20245 struct glyph *glyph, *end;
20246
20247 eassert (it->glyph_row);
20248 eassert (it->glyph_row->reversed_p);
20249 eassert (it->area == TEXT_AREA);
20250 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20251
20252 if (n > it->glyph_row->used[TEXT_AREA])
20253 n = it->glyph_row->used[TEXT_AREA];
20254 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20255 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20256 for ( ; glyph < end; glyph++)
20257 glyph[-n] = *glyph;
20258 }
20259
20260 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20261 and ROW->maxpos. */
20262 static void
20263 find_row_edges (struct it *it, struct glyph_row *row,
20264 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20265 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20266 {
20267 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20268 lines' rows is implemented for bidi-reordered rows. */
20269
20270 /* ROW->minpos is the value of min_pos, the minimal buffer position
20271 we have in ROW, or ROW->start.pos if that is smaller. */
20272 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20273 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20274 else
20275 /* We didn't find buffer positions smaller than ROW->start, or
20276 didn't find _any_ valid buffer positions in any of the glyphs,
20277 so we must trust the iterator's computed positions. */
20278 row->minpos = row->start.pos;
20279 if (max_pos <= 0)
20280 {
20281 max_pos = CHARPOS (it->current.pos);
20282 max_bpos = BYTEPOS (it->current.pos);
20283 }
20284
20285 /* Here are the various use-cases for ending the row, and the
20286 corresponding values for ROW->maxpos:
20287
20288 Line ends in a newline from buffer eol_pos + 1
20289 Line is continued from buffer max_pos + 1
20290 Line is truncated on right it->current.pos
20291 Line ends in a newline from string max_pos + 1(*)
20292 (*) + 1 only when line ends in a forward scan
20293 Line is continued from string max_pos
20294 Line is continued from display vector max_pos
20295 Line is entirely from a string min_pos == max_pos
20296 Line is entirely from a display vector min_pos == max_pos
20297 Line that ends at ZV ZV
20298
20299 If you discover other use-cases, please add them here as
20300 appropriate. */
20301 if (row->ends_at_zv_p)
20302 row->maxpos = it->current.pos;
20303 else if (row->used[TEXT_AREA])
20304 {
20305 bool seen_this_string = false;
20306 struct glyph_row *r1 = row - 1;
20307
20308 /* Did we see the same display string on the previous row? */
20309 if (STRINGP (it->object)
20310 /* this is not the first row */
20311 && row > it->w->desired_matrix->rows
20312 /* previous row is not the header line */
20313 && !r1->mode_line_p
20314 /* previous row also ends in a newline from a string */
20315 && r1->ends_in_newline_from_string_p)
20316 {
20317 struct glyph *start, *end;
20318
20319 /* Search for the last glyph of the previous row that came
20320 from buffer or string. Depending on whether the row is
20321 L2R or R2L, we need to process it front to back or the
20322 other way round. */
20323 if (!r1->reversed_p)
20324 {
20325 start = r1->glyphs[TEXT_AREA];
20326 end = start + r1->used[TEXT_AREA];
20327 /* Glyphs inserted by redisplay have nil as their object. */
20328 while (end > start
20329 && NILP ((end - 1)->object)
20330 && (end - 1)->charpos <= 0)
20331 --end;
20332 if (end > start)
20333 {
20334 if (EQ ((end - 1)->object, it->object))
20335 seen_this_string = true;
20336 }
20337 else
20338 /* If all the glyphs of the previous row were inserted
20339 by redisplay, it means the previous row was
20340 produced from a single newline, which is only
20341 possible if that newline came from the same string
20342 as the one which produced this ROW. */
20343 seen_this_string = true;
20344 }
20345 else
20346 {
20347 end = r1->glyphs[TEXT_AREA] - 1;
20348 start = end + r1->used[TEXT_AREA];
20349 while (end < start
20350 && NILP ((end + 1)->object)
20351 && (end + 1)->charpos <= 0)
20352 ++end;
20353 if (end < start)
20354 {
20355 if (EQ ((end + 1)->object, it->object))
20356 seen_this_string = true;
20357 }
20358 else
20359 seen_this_string = true;
20360 }
20361 }
20362 /* Take note of each display string that covers a newline only
20363 once, the first time we see it. This is for when a display
20364 string includes more than one newline in it. */
20365 if (row->ends_in_newline_from_string_p && !seen_this_string)
20366 {
20367 /* If we were scanning the buffer forward when we displayed
20368 the string, we want to account for at least one buffer
20369 position that belongs to this row (position covered by
20370 the display string), so that cursor positioning will
20371 consider this row as a candidate when point is at the end
20372 of the visual line represented by this row. This is not
20373 required when scanning back, because max_pos will already
20374 have a much larger value. */
20375 if (CHARPOS (row->end.pos) > max_pos)
20376 INC_BOTH (max_pos, max_bpos);
20377 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20378 }
20379 else if (CHARPOS (it->eol_pos) > 0)
20380 SET_TEXT_POS (row->maxpos,
20381 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20382 else if (row->continued_p)
20383 {
20384 /* If max_pos is different from IT's current position, it
20385 means IT->method does not belong to the display element
20386 at max_pos. However, it also means that the display
20387 element at max_pos was displayed in its entirety on this
20388 line, which is equivalent to saying that the next line
20389 starts at the next buffer position. */
20390 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20391 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20392 else
20393 {
20394 INC_BOTH (max_pos, max_bpos);
20395 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20396 }
20397 }
20398 else if (row->truncated_on_right_p)
20399 /* display_line already called reseat_at_next_visible_line_start,
20400 which puts the iterator at the beginning of the next line, in
20401 the logical order. */
20402 row->maxpos = it->current.pos;
20403 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20404 /* A line that is entirely from a string/image/stretch... */
20405 row->maxpos = row->minpos;
20406 else
20407 emacs_abort ();
20408 }
20409 else
20410 row->maxpos = it->current.pos;
20411 }
20412
20413 /* Construct the glyph row IT->glyph_row in the desired matrix of
20414 IT->w from text at the current position of IT. See dispextern.h
20415 for an overview of struct it. Value is true if
20416 IT->glyph_row displays text, as opposed to a line displaying ZV
20417 only. */
20418
20419 static bool
20420 display_line (struct it *it)
20421 {
20422 struct glyph_row *row = it->glyph_row;
20423 Lisp_Object overlay_arrow_string;
20424 struct it wrap_it;
20425 void *wrap_data = NULL;
20426 bool may_wrap = false;
20427 int wrap_x UNINIT;
20428 int wrap_row_used = -1;
20429 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20430 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20431 int wrap_row_extra_line_spacing UNINIT;
20432 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20433 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20434 int cvpos;
20435 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20436 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20437 bool pending_handle_line_prefix = false;
20438
20439 /* We always start displaying at hpos zero even if hscrolled. */
20440 eassert (it->hpos == 0 && it->current_x == 0);
20441
20442 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20443 >= it->w->desired_matrix->nrows)
20444 {
20445 it->w->nrows_scale_factor++;
20446 it->f->fonts_changed = true;
20447 return false;
20448 }
20449
20450 /* Clear the result glyph row and enable it. */
20451 prepare_desired_row (it->w, row, false);
20452
20453 row->y = it->current_y;
20454 row->start = it->start;
20455 row->continuation_lines_width = it->continuation_lines_width;
20456 row->displays_text_p = true;
20457 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20458 it->starts_in_middle_of_char_p = false;
20459
20460 /* Arrange the overlays nicely for our purposes. Usually, we call
20461 display_line on only one line at a time, in which case this
20462 can't really hurt too much, or we call it on lines which appear
20463 one after another in the buffer, in which case all calls to
20464 recenter_overlay_lists but the first will be pretty cheap. */
20465 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20466
20467 /* Move over display elements that are not visible because we are
20468 hscrolled. This may stop at an x-position < IT->first_visible_x
20469 if the first glyph is partially visible or if we hit a line end. */
20470 if (it->current_x < it->first_visible_x)
20471 {
20472 enum move_it_result move_result;
20473
20474 this_line_min_pos = row->start.pos;
20475 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20476 MOVE_TO_POS | MOVE_TO_X);
20477 /* If we are under a large hscroll, move_it_in_display_line_to
20478 could hit the end of the line without reaching
20479 it->first_visible_x. Pretend that we did reach it. This is
20480 especially important on a TTY, where we will call
20481 extend_face_to_end_of_line, which needs to know how many
20482 blank glyphs to produce. */
20483 if (it->current_x < it->first_visible_x
20484 && (move_result == MOVE_NEWLINE_OR_CR
20485 || move_result == MOVE_POS_MATCH_OR_ZV))
20486 it->current_x = it->first_visible_x;
20487
20488 /* Record the smallest positions seen while we moved over
20489 display elements that are not visible. This is needed by
20490 redisplay_internal for optimizing the case where the cursor
20491 stays inside the same line. The rest of this function only
20492 considers positions that are actually displayed, so
20493 RECORD_MAX_MIN_POS will not otherwise record positions that
20494 are hscrolled to the left of the left edge of the window. */
20495 min_pos = CHARPOS (this_line_min_pos);
20496 min_bpos = BYTEPOS (this_line_min_pos);
20497 }
20498 else if (it->area == TEXT_AREA)
20499 {
20500 /* We only do this when not calling move_it_in_display_line_to
20501 above, because that function calls itself handle_line_prefix. */
20502 handle_line_prefix (it);
20503 }
20504 else
20505 {
20506 /* Line-prefix and wrap-prefix are always displayed in the text
20507 area. But if this is the first call to display_line after
20508 init_iterator, the iterator might have been set up to write
20509 into a marginal area, e.g. if the line begins with some
20510 display property that writes to the margins. So we need to
20511 wait with the call to handle_line_prefix until whatever
20512 writes to the margin has done its job. */
20513 pending_handle_line_prefix = true;
20514 }
20515
20516 /* Get the initial row height. This is either the height of the
20517 text hscrolled, if there is any, or zero. */
20518 row->ascent = it->max_ascent;
20519 row->height = it->max_ascent + it->max_descent;
20520 row->phys_ascent = it->max_phys_ascent;
20521 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20522 row->extra_line_spacing = it->max_extra_line_spacing;
20523
20524 /* Utility macro to record max and min buffer positions seen until now. */
20525 #define RECORD_MAX_MIN_POS(IT) \
20526 do \
20527 { \
20528 bool composition_p \
20529 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20530 ptrdiff_t current_pos = \
20531 composition_p ? (IT)->cmp_it.charpos \
20532 : IT_CHARPOS (*(IT)); \
20533 ptrdiff_t current_bpos = \
20534 composition_p ? CHAR_TO_BYTE (current_pos) \
20535 : IT_BYTEPOS (*(IT)); \
20536 if (current_pos < min_pos) \
20537 { \
20538 min_pos = current_pos; \
20539 min_bpos = current_bpos; \
20540 } \
20541 if (IT_CHARPOS (*it) > max_pos) \
20542 { \
20543 max_pos = IT_CHARPOS (*it); \
20544 max_bpos = IT_BYTEPOS (*it); \
20545 } \
20546 } \
20547 while (false)
20548
20549 /* Loop generating characters. The loop is left with IT on the next
20550 character to display. */
20551 while (true)
20552 {
20553 int n_glyphs_before, hpos_before, x_before;
20554 int x, nglyphs;
20555 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20556
20557 /* Retrieve the next thing to display. Value is false if end of
20558 buffer reached. */
20559 if (!get_next_display_element (it))
20560 {
20561 /* Maybe add a space at the end of this line that is used to
20562 display the cursor there under X. Set the charpos of the
20563 first glyph of blank lines not corresponding to any text
20564 to -1. */
20565 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20566 row->exact_window_width_line_p = true;
20567 else if ((append_space_for_newline (it, true)
20568 && row->used[TEXT_AREA] == 1)
20569 || row->used[TEXT_AREA] == 0)
20570 {
20571 row->glyphs[TEXT_AREA]->charpos = -1;
20572 row->displays_text_p = false;
20573
20574 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20575 && (!MINI_WINDOW_P (it->w)
20576 || (minibuf_level && EQ (it->window, minibuf_window))))
20577 row->indicate_empty_line_p = true;
20578 }
20579
20580 it->continuation_lines_width = 0;
20581 row->ends_at_zv_p = true;
20582 /* A row that displays right-to-left text must always have
20583 its last face extended all the way to the end of line,
20584 even if this row ends in ZV, because we still write to
20585 the screen left to right. We also need to extend the
20586 last face if the default face is remapped to some
20587 different face, otherwise the functions that clear
20588 portions of the screen will clear with the default face's
20589 background color. */
20590 if (row->reversed_p
20591 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20592 extend_face_to_end_of_line (it);
20593 break;
20594 }
20595
20596 /* Now, get the metrics of what we want to display. This also
20597 generates glyphs in `row' (which is IT->glyph_row). */
20598 n_glyphs_before = row->used[TEXT_AREA];
20599 x = it->current_x;
20600
20601 /* Remember the line height so far in case the next element doesn't
20602 fit on the line. */
20603 if (it->line_wrap != TRUNCATE)
20604 {
20605 ascent = it->max_ascent;
20606 descent = it->max_descent;
20607 phys_ascent = it->max_phys_ascent;
20608 phys_descent = it->max_phys_descent;
20609
20610 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20611 {
20612 if (IT_DISPLAYING_WHITESPACE (it))
20613 may_wrap = true;
20614 else if (may_wrap)
20615 {
20616 SAVE_IT (wrap_it, *it, wrap_data);
20617 wrap_x = x;
20618 wrap_row_used = row->used[TEXT_AREA];
20619 wrap_row_ascent = row->ascent;
20620 wrap_row_height = row->height;
20621 wrap_row_phys_ascent = row->phys_ascent;
20622 wrap_row_phys_height = row->phys_height;
20623 wrap_row_extra_line_spacing = row->extra_line_spacing;
20624 wrap_row_min_pos = min_pos;
20625 wrap_row_min_bpos = min_bpos;
20626 wrap_row_max_pos = max_pos;
20627 wrap_row_max_bpos = max_bpos;
20628 may_wrap = false;
20629 }
20630 }
20631 }
20632
20633 PRODUCE_GLYPHS (it);
20634
20635 /* If this display element was in marginal areas, continue with
20636 the next one. */
20637 if (it->area != TEXT_AREA)
20638 {
20639 row->ascent = max (row->ascent, it->max_ascent);
20640 row->height = max (row->height, it->max_ascent + it->max_descent);
20641 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20642 row->phys_height = max (row->phys_height,
20643 it->max_phys_ascent + it->max_phys_descent);
20644 row->extra_line_spacing = max (row->extra_line_spacing,
20645 it->max_extra_line_spacing);
20646 set_iterator_to_next (it, true);
20647 /* If we didn't handle the line/wrap prefix above, and the
20648 call to set_iterator_to_next just switched to TEXT_AREA,
20649 process the prefix now. */
20650 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20651 {
20652 pending_handle_line_prefix = false;
20653 handle_line_prefix (it);
20654 }
20655 continue;
20656 }
20657
20658 /* Does the display element fit on the line? If we truncate
20659 lines, we should draw past the right edge of the window. If
20660 we don't truncate, we want to stop so that we can display the
20661 continuation glyph before the right margin. If lines are
20662 continued, there are two possible strategies for characters
20663 resulting in more than 1 glyph (e.g. tabs): Display as many
20664 glyphs as possible in this line and leave the rest for the
20665 continuation line, or display the whole element in the next
20666 line. Original redisplay did the former, so we do it also. */
20667 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20668 hpos_before = it->hpos;
20669 x_before = x;
20670
20671 if (/* Not a newline. */
20672 nglyphs > 0
20673 /* Glyphs produced fit entirely in the line. */
20674 && it->current_x < it->last_visible_x)
20675 {
20676 it->hpos += nglyphs;
20677 row->ascent = max (row->ascent, it->max_ascent);
20678 row->height = max (row->height, it->max_ascent + it->max_descent);
20679 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20680 row->phys_height = max (row->phys_height,
20681 it->max_phys_ascent + it->max_phys_descent);
20682 row->extra_line_spacing = max (row->extra_line_spacing,
20683 it->max_extra_line_spacing);
20684 if (it->current_x - it->pixel_width < it->first_visible_x
20685 /* In R2L rows, we arrange in extend_face_to_end_of_line
20686 to add a right offset to the line, by a suitable
20687 change to the stretch glyph that is the leftmost
20688 glyph of the line. */
20689 && !row->reversed_p)
20690 row->x = x - it->first_visible_x;
20691 /* Record the maximum and minimum buffer positions seen so
20692 far in glyphs that will be displayed by this row. */
20693 if (it->bidi_p)
20694 RECORD_MAX_MIN_POS (it);
20695 }
20696 else
20697 {
20698 int i, new_x;
20699 struct glyph *glyph;
20700
20701 for (i = 0; i < nglyphs; ++i, x = new_x)
20702 {
20703 /* Identify the glyphs added by the last call to
20704 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20705 the previous glyphs. */
20706 if (!row->reversed_p)
20707 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20708 else
20709 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20710 new_x = x + glyph->pixel_width;
20711
20712 if (/* Lines are continued. */
20713 it->line_wrap != TRUNCATE
20714 && (/* Glyph doesn't fit on the line. */
20715 new_x > it->last_visible_x
20716 /* Or it fits exactly on a window system frame. */
20717 || (new_x == it->last_visible_x
20718 && FRAME_WINDOW_P (it->f)
20719 && (row->reversed_p
20720 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20721 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20722 {
20723 /* End of a continued line. */
20724
20725 if (it->hpos == 0
20726 || (new_x == it->last_visible_x
20727 && FRAME_WINDOW_P (it->f)
20728 && (row->reversed_p
20729 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20730 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20731 {
20732 /* Current glyph is the only one on the line or
20733 fits exactly on the line. We must continue
20734 the line because we can't draw the cursor
20735 after the glyph. */
20736 row->continued_p = true;
20737 it->current_x = new_x;
20738 it->continuation_lines_width += new_x;
20739 ++it->hpos;
20740 if (i == nglyphs - 1)
20741 {
20742 /* If line-wrap is on, check if a previous
20743 wrap point was found. */
20744 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20745 && wrap_row_used > 0
20746 /* Even if there is a previous wrap
20747 point, continue the line here as
20748 usual, if (i) the previous character
20749 was a space or tab AND (ii) the
20750 current character is not. */
20751 && (!may_wrap
20752 || IT_DISPLAYING_WHITESPACE (it)))
20753 goto back_to_wrap;
20754
20755 /* Record the maximum and minimum buffer
20756 positions seen so far in glyphs that will be
20757 displayed by this row. */
20758 if (it->bidi_p)
20759 RECORD_MAX_MIN_POS (it);
20760 set_iterator_to_next (it, true);
20761 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20762 {
20763 if (!get_next_display_element (it))
20764 {
20765 row->exact_window_width_line_p = true;
20766 it->continuation_lines_width = 0;
20767 row->continued_p = false;
20768 row->ends_at_zv_p = true;
20769 }
20770 else if (ITERATOR_AT_END_OF_LINE_P (it))
20771 {
20772 row->continued_p = false;
20773 row->exact_window_width_line_p = true;
20774 }
20775 /* If line-wrap is on, check if a
20776 previous wrap point was found. */
20777 else if (wrap_row_used > 0
20778 /* Even if there is a previous wrap
20779 point, continue the line here as
20780 usual, if (i) the previous character
20781 was a space or tab AND (ii) the
20782 current character is not. */
20783 && (!may_wrap
20784 || IT_DISPLAYING_WHITESPACE (it)))
20785 goto back_to_wrap;
20786
20787 }
20788 }
20789 else if (it->bidi_p)
20790 RECORD_MAX_MIN_POS (it);
20791 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20792 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20793 extend_face_to_end_of_line (it);
20794 }
20795 else if (CHAR_GLYPH_PADDING_P (*glyph)
20796 && !FRAME_WINDOW_P (it->f))
20797 {
20798 /* A padding glyph that doesn't fit on this line.
20799 This means the whole character doesn't fit
20800 on the line. */
20801 if (row->reversed_p)
20802 unproduce_glyphs (it, row->used[TEXT_AREA]
20803 - n_glyphs_before);
20804 row->used[TEXT_AREA] = n_glyphs_before;
20805
20806 /* Fill the rest of the row with continuation
20807 glyphs like in 20.x. */
20808 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20809 < row->glyphs[1 + TEXT_AREA])
20810 produce_special_glyphs (it, IT_CONTINUATION);
20811
20812 row->continued_p = true;
20813 it->current_x = x_before;
20814 it->continuation_lines_width += x_before;
20815
20816 /* Restore the height to what it was before the
20817 element not fitting on the line. */
20818 it->max_ascent = ascent;
20819 it->max_descent = descent;
20820 it->max_phys_ascent = phys_ascent;
20821 it->max_phys_descent = phys_descent;
20822 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20823 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20824 extend_face_to_end_of_line (it);
20825 }
20826 else if (wrap_row_used > 0)
20827 {
20828 back_to_wrap:
20829 if (row->reversed_p)
20830 unproduce_glyphs (it,
20831 row->used[TEXT_AREA] - wrap_row_used);
20832 RESTORE_IT (it, &wrap_it, wrap_data);
20833 it->continuation_lines_width += wrap_x;
20834 row->used[TEXT_AREA] = wrap_row_used;
20835 row->ascent = wrap_row_ascent;
20836 row->height = wrap_row_height;
20837 row->phys_ascent = wrap_row_phys_ascent;
20838 row->phys_height = wrap_row_phys_height;
20839 row->extra_line_spacing = wrap_row_extra_line_spacing;
20840 min_pos = wrap_row_min_pos;
20841 min_bpos = wrap_row_min_bpos;
20842 max_pos = wrap_row_max_pos;
20843 max_bpos = wrap_row_max_bpos;
20844 row->continued_p = true;
20845 row->ends_at_zv_p = false;
20846 row->exact_window_width_line_p = false;
20847 it->continuation_lines_width += x;
20848
20849 /* Make sure that a non-default face is extended
20850 up to the right margin of the window. */
20851 extend_face_to_end_of_line (it);
20852 }
20853 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20854 {
20855 /* A TAB that extends past the right edge of the
20856 window. This produces a single glyph on
20857 window system frames. We leave the glyph in
20858 this row and let it fill the row, but don't
20859 consume the TAB. */
20860 if ((row->reversed_p
20861 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20862 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20863 produce_special_glyphs (it, IT_CONTINUATION);
20864 it->continuation_lines_width += it->last_visible_x;
20865 row->ends_in_middle_of_char_p = true;
20866 row->continued_p = true;
20867 glyph->pixel_width = it->last_visible_x - x;
20868 it->starts_in_middle_of_char_p = true;
20869 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20870 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20871 extend_face_to_end_of_line (it);
20872 }
20873 else
20874 {
20875 /* Something other than a TAB that draws past
20876 the right edge of the window. Restore
20877 positions to values before the element. */
20878 if (row->reversed_p)
20879 unproduce_glyphs (it, row->used[TEXT_AREA]
20880 - (n_glyphs_before + i));
20881 row->used[TEXT_AREA] = n_glyphs_before + i;
20882
20883 /* Display continuation glyphs. */
20884 it->current_x = x_before;
20885 it->continuation_lines_width += x;
20886 if (!FRAME_WINDOW_P (it->f)
20887 || (row->reversed_p
20888 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20889 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20890 produce_special_glyphs (it, IT_CONTINUATION);
20891 row->continued_p = true;
20892
20893 extend_face_to_end_of_line (it);
20894
20895 if (nglyphs > 1 && i > 0)
20896 {
20897 row->ends_in_middle_of_char_p = true;
20898 it->starts_in_middle_of_char_p = true;
20899 }
20900
20901 /* Restore the height to what it was before the
20902 element not fitting on the line. */
20903 it->max_ascent = ascent;
20904 it->max_descent = descent;
20905 it->max_phys_ascent = phys_ascent;
20906 it->max_phys_descent = phys_descent;
20907 }
20908
20909 break;
20910 }
20911 else if (new_x > it->first_visible_x)
20912 {
20913 /* Increment number of glyphs actually displayed. */
20914 ++it->hpos;
20915
20916 /* Record the maximum and minimum buffer positions
20917 seen so far in glyphs that will be displayed by
20918 this row. */
20919 if (it->bidi_p)
20920 RECORD_MAX_MIN_POS (it);
20921
20922 if (x < it->first_visible_x && !row->reversed_p)
20923 /* Glyph is partially visible, i.e. row starts at
20924 negative X position. Don't do that in R2L
20925 rows, where we arrange to add a right offset to
20926 the line in extend_face_to_end_of_line, by a
20927 suitable change to the stretch glyph that is
20928 the leftmost glyph of the line. */
20929 row->x = x - it->first_visible_x;
20930 /* When the last glyph of an R2L row only fits
20931 partially on the line, we need to set row->x to a
20932 negative offset, so that the leftmost glyph is
20933 the one that is partially visible. But if we are
20934 going to produce the truncation glyph, this will
20935 be taken care of in produce_special_glyphs. */
20936 if (row->reversed_p
20937 && new_x > it->last_visible_x
20938 && !(it->line_wrap == TRUNCATE
20939 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20940 {
20941 eassert (FRAME_WINDOW_P (it->f));
20942 row->x = it->last_visible_x - new_x;
20943 }
20944 }
20945 else
20946 {
20947 /* Glyph is completely off the left margin of the
20948 window. This should not happen because of the
20949 move_it_in_display_line at the start of this
20950 function, unless the text display area of the
20951 window is empty. */
20952 eassert (it->first_visible_x <= it->last_visible_x);
20953 }
20954 }
20955 /* Even if this display element produced no glyphs at all,
20956 we want to record its position. */
20957 if (it->bidi_p && nglyphs == 0)
20958 RECORD_MAX_MIN_POS (it);
20959
20960 row->ascent = max (row->ascent, it->max_ascent);
20961 row->height = max (row->height, it->max_ascent + it->max_descent);
20962 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20963 row->phys_height = max (row->phys_height,
20964 it->max_phys_ascent + it->max_phys_descent);
20965 row->extra_line_spacing = max (row->extra_line_spacing,
20966 it->max_extra_line_spacing);
20967
20968 /* End of this display line if row is continued. */
20969 if (row->continued_p || row->ends_at_zv_p)
20970 break;
20971 }
20972
20973 at_end_of_line:
20974 /* Is this a line end? If yes, we're also done, after making
20975 sure that a non-default face is extended up to the right
20976 margin of the window. */
20977 if (ITERATOR_AT_END_OF_LINE_P (it))
20978 {
20979 int used_before = row->used[TEXT_AREA];
20980
20981 row->ends_in_newline_from_string_p = STRINGP (it->object);
20982
20983 /* Add a space at the end of the line that is used to
20984 display the cursor there. */
20985 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20986 append_space_for_newline (it, false);
20987
20988 /* Extend the face to the end of the line. */
20989 extend_face_to_end_of_line (it);
20990
20991 /* Make sure we have the position. */
20992 if (used_before == 0)
20993 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20994
20995 /* Record the position of the newline, for use in
20996 find_row_edges. */
20997 it->eol_pos = it->current.pos;
20998
20999 /* Consume the line end. This skips over invisible lines. */
21000 set_iterator_to_next (it, true);
21001 it->continuation_lines_width = 0;
21002 break;
21003 }
21004
21005 /* Proceed with next display element. Note that this skips
21006 over lines invisible because of selective display. */
21007 set_iterator_to_next (it, true);
21008
21009 /* If we truncate lines, we are done when the last displayed
21010 glyphs reach past the right margin of the window. */
21011 if (it->line_wrap == TRUNCATE
21012 && ((FRAME_WINDOW_P (it->f)
21013 /* Images are preprocessed in produce_image_glyph such
21014 that they are cropped at the right edge of the
21015 window, so an image glyph will always end exactly at
21016 last_visible_x, even if there's no right fringe. */
21017 && ((row->reversed_p
21018 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21019 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21020 || it->what == IT_IMAGE))
21021 ? (it->current_x >= it->last_visible_x)
21022 : (it->current_x > it->last_visible_x)))
21023 {
21024 /* Maybe add truncation glyphs. */
21025 if (!FRAME_WINDOW_P (it->f)
21026 || (row->reversed_p
21027 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21028 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21029 {
21030 int i, n;
21031
21032 if (!row->reversed_p)
21033 {
21034 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21035 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21036 break;
21037 }
21038 else
21039 {
21040 for (i = 0; i < row->used[TEXT_AREA]; i++)
21041 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21042 break;
21043 /* Remove any padding glyphs at the front of ROW, to
21044 make room for the truncation glyphs we will be
21045 adding below. The loop below always inserts at
21046 least one truncation glyph, so also remove the
21047 last glyph added to ROW. */
21048 unproduce_glyphs (it, i + 1);
21049 /* Adjust i for the loop below. */
21050 i = row->used[TEXT_AREA] - (i + 1);
21051 }
21052
21053 /* produce_special_glyphs overwrites the last glyph, so
21054 we don't want that if we want to keep that last
21055 glyph, which means it's an image. */
21056 if (it->current_x > it->last_visible_x)
21057 {
21058 it->current_x = x_before;
21059 if (!FRAME_WINDOW_P (it->f))
21060 {
21061 for (n = row->used[TEXT_AREA]; i < n; ++i)
21062 {
21063 row->used[TEXT_AREA] = i;
21064 produce_special_glyphs (it, IT_TRUNCATION);
21065 }
21066 }
21067 else
21068 {
21069 row->used[TEXT_AREA] = i;
21070 produce_special_glyphs (it, IT_TRUNCATION);
21071 }
21072 it->hpos = hpos_before;
21073 }
21074 }
21075 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21076 {
21077 /* Don't truncate if we can overflow newline into fringe. */
21078 if (!get_next_display_element (it))
21079 {
21080 it->continuation_lines_width = 0;
21081 row->ends_at_zv_p = true;
21082 row->exact_window_width_line_p = true;
21083 break;
21084 }
21085 if (ITERATOR_AT_END_OF_LINE_P (it))
21086 {
21087 row->exact_window_width_line_p = true;
21088 goto at_end_of_line;
21089 }
21090 it->current_x = x_before;
21091 it->hpos = hpos_before;
21092 }
21093
21094 row->truncated_on_right_p = true;
21095 it->continuation_lines_width = 0;
21096 reseat_at_next_visible_line_start (it, false);
21097 /* We insist below that IT's position be at ZV because in
21098 bidi-reordered lines the character at visible line start
21099 might not be the character that follows the newline in
21100 the logical order. */
21101 if (IT_BYTEPOS (*it) > BEG_BYTE)
21102 row->ends_at_zv_p =
21103 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21104 else
21105 row->ends_at_zv_p = false;
21106 break;
21107 }
21108 }
21109
21110 if (wrap_data)
21111 bidi_unshelve_cache (wrap_data, true);
21112
21113 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21114 at the left window margin. */
21115 if (it->first_visible_x
21116 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21117 {
21118 if (!FRAME_WINDOW_P (it->f)
21119 || (((row->reversed_p
21120 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21121 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21122 /* Don't let insert_left_trunc_glyphs overwrite the
21123 first glyph of the row if it is an image. */
21124 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21125 insert_left_trunc_glyphs (it);
21126 row->truncated_on_left_p = true;
21127 }
21128
21129 /* Remember the position at which this line ends.
21130
21131 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21132 cannot be before the call to find_row_edges below, since that is
21133 where these positions are determined. */
21134 row->end = it->current;
21135 if (!it->bidi_p)
21136 {
21137 row->minpos = row->start.pos;
21138 row->maxpos = row->end.pos;
21139 }
21140 else
21141 {
21142 /* ROW->minpos and ROW->maxpos must be the smallest and
21143 `1 + the largest' buffer positions in ROW. But if ROW was
21144 bidi-reordered, these two positions can be anywhere in the
21145 row, so we must determine them now. */
21146 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21147 }
21148
21149 /* If the start of this line is the overlay arrow-position, then
21150 mark this glyph row as the one containing the overlay arrow.
21151 This is clearly a mess with variable size fonts. It would be
21152 better to let it be displayed like cursors under X. */
21153 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21154 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21155 !NILP (overlay_arrow_string)))
21156 {
21157 /* Overlay arrow in window redisplay is a fringe bitmap. */
21158 if (STRINGP (overlay_arrow_string))
21159 {
21160 struct glyph_row *arrow_row
21161 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21162 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21163 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21164 struct glyph *p = row->glyphs[TEXT_AREA];
21165 struct glyph *p2, *end;
21166
21167 /* Copy the arrow glyphs. */
21168 while (glyph < arrow_end)
21169 *p++ = *glyph++;
21170
21171 /* Throw away padding glyphs. */
21172 p2 = p;
21173 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21174 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21175 ++p2;
21176 if (p2 > p)
21177 {
21178 while (p2 < end)
21179 *p++ = *p2++;
21180 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21181 }
21182 }
21183 else
21184 {
21185 eassert (INTEGERP (overlay_arrow_string));
21186 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21187 }
21188 overlay_arrow_seen = true;
21189 }
21190
21191 /* Highlight trailing whitespace. */
21192 if (!NILP (Vshow_trailing_whitespace))
21193 highlight_trailing_whitespace (it->f, it->glyph_row);
21194
21195 /* Compute pixel dimensions of this line. */
21196 compute_line_metrics (it);
21197
21198 /* Implementation note: No changes in the glyphs of ROW or in their
21199 faces can be done past this point, because compute_line_metrics
21200 computes ROW's hash value and stores it within the glyph_row
21201 structure. */
21202
21203 /* Record whether this row ends inside an ellipsis. */
21204 row->ends_in_ellipsis_p
21205 = (it->method == GET_FROM_DISPLAY_VECTOR
21206 && it->ellipsis_p);
21207
21208 /* Save fringe bitmaps in this row. */
21209 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21210 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21211 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21212 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21213
21214 it->left_user_fringe_bitmap = 0;
21215 it->left_user_fringe_face_id = 0;
21216 it->right_user_fringe_bitmap = 0;
21217 it->right_user_fringe_face_id = 0;
21218
21219 /* Maybe set the cursor. */
21220 cvpos = it->w->cursor.vpos;
21221 if ((cvpos < 0
21222 /* In bidi-reordered rows, keep checking for proper cursor
21223 position even if one has been found already, because buffer
21224 positions in such rows change non-linearly with ROW->VPOS,
21225 when a line is continued. One exception: when we are at ZV,
21226 display cursor on the first suitable glyph row, since all
21227 the empty rows after that also have their position set to ZV. */
21228 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21229 lines' rows is implemented for bidi-reordered rows. */
21230 || (it->bidi_p
21231 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21232 && PT >= MATRIX_ROW_START_CHARPOS (row)
21233 && PT <= MATRIX_ROW_END_CHARPOS (row)
21234 && cursor_row_p (row))
21235 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21236
21237 /* Prepare for the next line. This line starts horizontally at (X
21238 HPOS) = (0 0). Vertical positions are incremented. As a
21239 convenience for the caller, IT->glyph_row is set to the next
21240 row to be used. */
21241 it->current_x = it->hpos = 0;
21242 it->current_y += row->height;
21243 SET_TEXT_POS (it->eol_pos, 0, 0);
21244 ++it->vpos;
21245 ++it->glyph_row;
21246 /* The next row should by default use the same value of the
21247 reversed_p flag as this one. set_iterator_to_next decides when
21248 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21249 the flag accordingly. */
21250 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21251 it->glyph_row->reversed_p = row->reversed_p;
21252 it->start = row->end;
21253 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21254
21255 #undef RECORD_MAX_MIN_POS
21256 }
21257
21258 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21259 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21260 doc: /* Return paragraph direction at point in BUFFER.
21261 Value is either `left-to-right' or `right-to-left'.
21262 If BUFFER is omitted or nil, it defaults to the current buffer.
21263
21264 Paragraph direction determines how the text in the paragraph is displayed.
21265 In left-to-right paragraphs, text begins at the left margin of the window
21266 and the reading direction is generally left to right. In right-to-left
21267 paragraphs, text begins at the right margin and is read from right to left.
21268
21269 See also `bidi-paragraph-direction'. */)
21270 (Lisp_Object buffer)
21271 {
21272 struct buffer *buf = current_buffer;
21273 struct buffer *old = buf;
21274
21275 if (! NILP (buffer))
21276 {
21277 CHECK_BUFFER (buffer);
21278 buf = XBUFFER (buffer);
21279 }
21280
21281 if (NILP (BVAR (buf, bidi_display_reordering))
21282 || NILP (BVAR (buf, enable_multibyte_characters))
21283 /* When we are loading loadup.el, the character property tables
21284 needed for bidi iteration are not yet available. */
21285 || redisplay__inhibit_bidi)
21286 return Qleft_to_right;
21287 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21288 return BVAR (buf, bidi_paragraph_direction);
21289 else
21290 {
21291 /* Determine the direction from buffer text. We could try to
21292 use current_matrix if it is up to date, but this seems fast
21293 enough as it is. */
21294 struct bidi_it itb;
21295 ptrdiff_t pos = BUF_PT (buf);
21296 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21297 int c;
21298 void *itb_data = bidi_shelve_cache ();
21299
21300 set_buffer_temp (buf);
21301 /* bidi_paragraph_init finds the base direction of the paragraph
21302 by searching forward from paragraph start. We need the base
21303 direction of the current or _previous_ paragraph, so we need
21304 to make sure we are within that paragraph. To that end, find
21305 the previous non-empty line. */
21306 if (pos >= ZV && pos > BEGV)
21307 DEC_BOTH (pos, bytepos);
21308 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21309 if (fast_looking_at (trailing_white_space,
21310 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21311 {
21312 while ((c = FETCH_BYTE (bytepos)) == '\n'
21313 || c == ' ' || c == '\t' || c == '\f')
21314 {
21315 if (bytepos <= BEGV_BYTE)
21316 break;
21317 bytepos--;
21318 pos--;
21319 }
21320 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21321 bytepos--;
21322 }
21323 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21324 itb.paragraph_dir = NEUTRAL_DIR;
21325 itb.string.s = NULL;
21326 itb.string.lstring = Qnil;
21327 itb.string.bufpos = 0;
21328 itb.string.from_disp_str = false;
21329 itb.string.unibyte = false;
21330 /* We have no window to use here for ignoring window-specific
21331 overlays. Using NULL for window pointer will cause
21332 compute_display_string_pos to use the current buffer. */
21333 itb.w = NULL;
21334 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21335 bidi_unshelve_cache (itb_data, false);
21336 set_buffer_temp (old);
21337 switch (itb.paragraph_dir)
21338 {
21339 case L2R:
21340 return Qleft_to_right;
21341 break;
21342 case R2L:
21343 return Qright_to_left;
21344 break;
21345 default:
21346 emacs_abort ();
21347 }
21348 }
21349 }
21350
21351 DEFUN ("bidi-find-overridden-directionality",
21352 Fbidi_find_overridden_directionality,
21353 Sbidi_find_overridden_directionality, 2, 3, 0,
21354 doc: /* Return position between FROM and TO where directionality was overridden.
21355
21356 This function returns the first character position in the specified
21357 region of OBJECT where there is a character whose `bidi-class' property
21358 is `L', but which was forced to display as `R' by a directional
21359 override, and likewise with characters whose `bidi-class' is `R'
21360 or `AL' that were forced to display as `L'.
21361
21362 If no such character is found, the function returns nil.
21363
21364 OBJECT is a Lisp string or buffer to search for overridden
21365 directionality, and defaults to the current buffer if nil or omitted.
21366 OBJECT can also be a window, in which case the function will search
21367 the buffer displayed in that window. Passing the window instead of
21368 a buffer is preferable when the buffer is displayed in some window,
21369 because this function will then be able to correctly account for
21370 window-specific overlays, which can affect the results.
21371
21372 Strong directional characters `L', `R', and `AL' can have their
21373 intrinsic directionality overridden by directional override
21374 control characters RLO (u+202e) and LRO (u+202d). See the
21375 function `get-char-code-property' for a way to inquire about
21376 the `bidi-class' property of a character. */)
21377 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21378 {
21379 struct buffer *buf = current_buffer;
21380 struct buffer *old = buf;
21381 struct window *w = NULL;
21382 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21383 struct bidi_it itb;
21384 ptrdiff_t from_pos, to_pos, from_bpos;
21385 void *itb_data;
21386
21387 if (!NILP (object))
21388 {
21389 if (BUFFERP (object))
21390 buf = XBUFFER (object);
21391 else if (WINDOWP (object))
21392 {
21393 w = decode_live_window (object);
21394 buf = XBUFFER (w->contents);
21395 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21396 }
21397 else
21398 CHECK_STRING (object);
21399 }
21400
21401 if (STRINGP (object))
21402 {
21403 /* Characters in unibyte strings are always treated by bidi.c as
21404 strong LTR. */
21405 if (!STRING_MULTIBYTE (object)
21406 /* When we are loading loadup.el, the character property
21407 tables needed for bidi iteration are not yet
21408 available. */
21409 || redisplay__inhibit_bidi)
21410 return Qnil;
21411
21412 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21413 if (from_pos >= SCHARS (object))
21414 return Qnil;
21415
21416 /* Set up the bidi iterator. */
21417 itb_data = bidi_shelve_cache ();
21418 itb.paragraph_dir = NEUTRAL_DIR;
21419 itb.string.lstring = object;
21420 itb.string.s = NULL;
21421 itb.string.schars = SCHARS (object);
21422 itb.string.bufpos = 0;
21423 itb.string.from_disp_str = false;
21424 itb.string.unibyte = false;
21425 itb.w = w;
21426 bidi_init_it (0, 0, frame_window_p, &itb);
21427 }
21428 else
21429 {
21430 /* Nothing this fancy can happen in unibyte buffers, or in a
21431 buffer that disabled reordering, or if FROM is at EOB. */
21432 if (NILP (BVAR (buf, bidi_display_reordering))
21433 || NILP (BVAR (buf, enable_multibyte_characters))
21434 /* When we are loading loadup.el, the character property
21435 tables needed for bidi iteration are not yet
21436 available. */
21437 || redisplay__inhibit_bidi)
21438 return Qnil;
21439
21440 set_buffer_temp (buf);
21441 validate_region (&from, &to);
21442 from_pos = XINT (from);
21443 to_pos = XINT (to);
21444 if (from_pos >= ZV)
21445 return Qnil;
21446
21447 /* Set up the bidi iterator. */
21448 itb_data = bidi_shelve_cache ();
21449 from_bpos = CHAR_TO_BYTE (from_pos);
21450 if (from_pos == BEGV)
21451 {
21452 itb.charpos = BEGV;
21453 itb.bytepos = BEGV_BYTE;
21454 }
21455 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21456 {
21457 itb.charpos = from_pos;
21458 itb.bytepos = from_bpos;
21459 }
21460 else
21461 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21462 -1, &itb.bytepos);
21463 itb.paragraph_dir = NEUTRAL_DIR;
21464 itb.string.s = NULL;
21465 itb.string.lstring = Qnil;
21466 itb.string.bufpos = 0;
21467 itb.string.from_disp_str = false;
21468 itb.string.unibyte = false;
21469 itb.w = w;
21470 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21471 }
21472
21473 ptrdiff_t found;
21474 do {
21475 /* For the purposes of this function, the actual base direction of
21476 the paragraph doesn't matter, so just set it to L2R. */
21477 bidi_paragraph_init (L2R, &itb, false);
21478 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21479 ;
21480 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21481
21482 bidi_unshelve_cache (itb_data, false);
21483 set_buffer_temp (old);
21484
21485 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21486 }
21487
21488 DEFUN ("move-point-visually", Fmove_point_visually,
21489 Smove_point_visually, 1, 1, 0,
21490 doc: /* Move point in the visual order in the specified DIRECTION.
21491 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21492 left.
21493
21494 Value is the new character position of point. */)
21495 (Lisp_Object direction)
21496 {
21497 struct window *w = XWINDOW (selected_window);
21498 struct buffer *b = XBUFFER (w->contents);
21499 struct glyph_row *row;
21500 int dir;
21501 Lisp_Object paragraph_dir;
21502
21503 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21504 (!(ROW)->continued_p \
21505 && NILP ((GLYPH)->object) \
21506 && (GLYPH)->type == CHAR_GLYPH \
21507 && (GLYPH)->u.ch == ' ' \
21508 && (GLYPH)->charpos >= 0 \
21509 && !(GLYPH)->avoid_cursor_p)
21510
21511 CHECK_NUMBER (direction);
21512 dir = XINT (direction);
21513 if (dir > 0)
21514 dir = 1;
21515 else
21516 dir = -1;
21517
21518 /* If current matrix is up-to-date, we can use the information
21519 recorded in the glyphs, at least as long as the goal is on the
21520 screen. */
21521 if (w->window_end_valid
21522 && !windows_or_buffers_changed
21523 && b
21524 && !b->clip_changed
21525 && !b->prevent_redisplay_optimizations_p
21526 && !window_outdated (w)
21527 /* We rely below on the cursor coordinates to be up to date, but
21528 we cannot trust them if some command moved point since the
21529 last complete redisplay. */
21530 && w->last_point == BUF_PT (b)
21531 && w->cursor.vpos >= 0
21532 && w->cursor.vpos < w->current_matrix->nrows
21533 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21534 {
21535 struct glyph *g = row->glyphs[TEXT_AREA];
21536 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21537 struct glyph *gpt = g + w->cursor.hpos;
21538
21539 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21540 {
21541 if (BUFFERP (g->object) && g->charpos != PT)
21542 {
21543 SET_PT (g->charpos);
21544 w->cursor.vpos = -1;
21545 return make_number (PT);
21546 }
21547 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21548 {
21549 ptrdiff_t new_pos;
21550
21551 if (BUFFERP (gpt->object))
21552 {
21553 new_pos = PT;
21554 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21555 new_pos += (row->reversed_p ? -dir : dir);
21556 else
21557 new_pos -= (row->reversed_p ? -dir : dir);
21558 }
21559 else if (BUFFERP (g->object))
21560 new_pos = g->charpos;
21561 else
21562 break;
21563 SET_PT (new_pos);
21564 w->cursor.vpos = -1;
21565 return make_number (PT);
21566 }
21567 else if (ROW_GLYPH_NEWLINE_P (row, g))
21568 {
21569 /* Glyphs inserted at the end of a non-empty line for
21570 positioning the cursor have zero charpos, so we must
21571 deduce the value of point by other means. */
21572 if (g->charpos > 0)
21573 SET_PT (g->charpos);
21574 else if (row->ends_at_zv_p && PT != ZV)
21575 SET_PT (ZV);
21576 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21577 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21578 else
21579 break;
21580 w->cursor.vpos = -1;
21581 return make_number (PT);
21582 }
21583 }
21584 if (g == e || NILP (g->object))
21585 {
21586 if (row->truncated_on_left_p || row->truncated_on_right_p)
21587 goto simulate_display;
21588 if (!row->reversed_p)
21589 row += dir;
21590 else
21591 row -= dir;
21592 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21593 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21594 goto simulate_display;
21595
21596 if (dir > 0)
21597 {
21598 if (row->reversed_p && !row->continued_p)
21599 {
21600 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21601 w->cursor.vpos = -1;
21602 return make_number (PT);
21603 }
21604 g = row->glyphs[TEXT_AREA];
21605 e = g + row->used[TEXT_AREA];
21606 for ( ; g < e; g++)
21607 {
21608 if (BUFFERP (g->object)
21609 /* Empty lines have only one glyph, which stands
21610 for the newline, and whose charpos is the
21611 buffer position of the newline. */
21612 || ROW_GLYPH_NEWLINE_P (row, g)
21613 /* When the buffer ends in a newline, the line at
21614 EOB also has one glyph, but its charpos is -1. */
21615 || (row->ends_at_zv_p
21616 && !row->reversed_p
21617 && NILP (g->object)
21618 && g->type == CHAR_GLYPH
21619 && g->u.ch == ' '))
21620 {
21621 if (g->charpos > 0)
21622 SET_PT (g->charpos);
21623 else if (!row->reversed_p
21624 && row->ends_at_zv_p
21625 && PT != ZV)
21626 SET_PT (ZV);
21627 else
21628 continue;
21629 w->cursor.vpos = -1;
21630 return make_number (PT);
21631 }
21632 }
21633 }
21634 else
21635 {
21636 if (!row->reversed_p && !row->continued_p)
21637 {
21638 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21639 w->cursor.vpos = -1;
21640 return make_number (PT);
21641 }
21642 e = row->glyphs[TEXT_AREA];
21643 g = e + row->used[TEXT_AREA] - 1;
21644 for ( ; g >= e; g--)
21645 {
21646 if (BUFFERP (g->object)
21647 || (ROW_GLYPH_NEWLINE_P (row, g)
21648 && g->charpos > 0)
21649 /* Empty R2L lines on GUI frames have the buffer
21650 position of the newline stored in the stretch
21651 glyph. */
21652 || g->type == STRETCH_GLYPH
21653 || (row->ends_at_zv_p
21654 && row->reversed_p
21655 && NILP (g->object)
21656 && g->type == CHAR_GLYPH
21657 && g->u.ch == ' '))
21658 {
21659 if (g->charpos > 0)
21660 SET_PT (g->charpos);
21661 else if (row->reversed_p
21662 && row->ends_at_zv_p
21663 && PT != ZV)
21664 SET_PT (ZV);
21665 else
21666 continue;
21667 w->cursor.vpos = -1;
21668 return make_number (PT);
21669 }
21670 }
21671 }
21672 }
21673 }
21674
21675 simulate_display:
21676
21677 /* If we wind up here, we failed to move by using the glyphs, so we
21678 need to simulate display instead. */
21679
21680 if (b)
21681 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21682 else
21683 paragraph_dir = Qleft_to_right;
21684 if (EQ (paragraph_dir, Qright_to_left))
21685 dir = -dir;
21686 if (PT <= BEGV && dir < 0)
21687 xsignal0 (Qbeginning_of_buffer);
21688 else if (PT >= ZV && dir > 0)
21689 xsignal0 (Qend_of_buffer);
21690 else
21691 {
21692 struct text_pos pt;
21693 struct it it;
21694 int pt_x, target_x, pixel_width, pt_vpos;
21695 bool at_eol_p;
21696 bool overshoot_expected = false;
21697 bool target_is_eol_p = false;
21698
21699 /* Setup the arena. */
21700 SET_TEXT_POS (pt, PT, PT_BYTE);
21701 start_display (&it, w, pt);
21702 /* When lines are truncated, we could be called with point
21703 outside of the windows edges, in which case move_it_*
21704 functions either prematurely stop at window's edge or jump to
21705 the next screen line, whereas we rely below on our ability to
21706 reach point, in order to start from its X coordinate. So we
21707 need to disregard the window's horizontal extent in that case. */
21708 if (it.line_wrap == TRUNCATE)
21709 it.last_visible_x = INFINITY;
21710
21711 if (it.cmp_it.id < 0
21712 && it.method == GET_FROM_STRING
21713 && it.area == TEXT_AREA
21714 && it.string_from_display_prop_p
21715 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21716 overshoot_expected = true;
21717
21718 /* Find the X coordinate of point. We start from the beginning
21719 of this or previous line to make sure we are before point in
21720 the logical order (since the move_it_* functions can only
21721 move forward). */
21722 reseat:
21723 reseat_at_previous_visible_line_start (&it);
21724 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21725 if (IT_CHARPOS (it) != PT)
21726 {
21727 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21728 -1, -1, -1, MOVE_TO_POS);
21729 /* If we missed point because the character there is
21730 displayed out of a display vector that has more than one
21731 glyph, retry expecting overshoot. */
21732 if (it.method == GET_FROM_DISPLAY_VECTOR
21733 && it.current.dpvec_index > 0
21734 && !overshoot_expected)
21735 {
21736 overshoot_expected = true;
21737 goto reseat;
21738 }
21739 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21740 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21741 }
21742 pt_x = it.current_x;
21743 pt_vpos = it.vpos;
21744 if (dir > 0 || overshoot_expected)
21745 {
21746 struct glyph_row *row = it.glyph_row;
21747
21748 /* When point is at beginning of line, we don't have
21749 information about the glyph there loaded into struct
21750 it. Calling get_next_display_element fixes that. */
21751 if (pt_x == 0)
21752 get_next_display_element (&it);
21753 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21754 it.glyph_row = NULL;
21755 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21756 it.glyph_row = row;
21757 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21758 it, lest it will become out of sync with it's buffer
21759 position. */
21760 it.current_x = pt_x;
21761 }
21762 else
21763 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21764 pixel_width = it.pixel_width;
21765 if (overshoot_expected && at_eol_p)
21766 pixel_width = 0;
21767 else if (pixel_width <= 0)
21768 pixel_width = 1;
21769
21770 /* If there's a display string (or something similar) at point,
21771 we are actually at the glyph to the left of point, so we need
21772 to correct the X coordinate. */
21773 if (overshoot_expected)
21774 {
21775 if (it.bidi_p)
21776 pt_x += pixel_width * it.bidi_it.scan_dir;
21777 else
21778 pt_x += pixel_width;
21779 }
21780
21781 /* Compute target X coordinate, either to the left or to the
21782 right of point. On TTY frames, all characters have the same
21783 pixel width of 1, so we can use that. On GUI frames we don't
21784 have an easy way of getting at the pixel width of the
21785 character to the left of point, so we use a different method
21786 of getting to that place. */
21787 if (dir > 0)
21788 target_x = pt_x + pixel_width;
21789 else
21790 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21791
21792 /* Target X coordinate could be one line above or below the line
21793 of point, in which case we need to adjust the target X
21794 coordinate. Also, if moving to the left, we need to begin at
21795 the left edge of the point's screen line. */
21796 if (dir < 0)
21797 {
21798 if (pt_x > 0)
21799 {
21800 start_display (&it, w, pt);
21801 if (it.line_wrap == TRUNCATE)
21802 it.last_visible_x = INFINITY;
21803 reseat_at_previous_visible_line_start (&it);
21804 it.current_x = it.current_y = it.hpos = 0;
21805 if (pt_vpos != 0)
21806 move_it_by_lines (&it, pt_vpos);
21807 }
21808 else
21809 {
21810 move_it_by_lines (&it, -1);
21811 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21812 target_is_eol_p = true;
21813 /* Under word-wrap, we don't know the x coordinate of
21814 the last character displayed on the previous line,
21815 which immediately precedes the wrap point. To find
21816 out its x coordinate, we try moving to the right
21817 margin of the window, which will stop at the wrap
21818 point, and then reset target_x to point at the
21819 character that precedes the wrap point. This is not
21820 needed on GUI frames, because (see below) there we
21821 move from the left margin one grapheme cluster at a
21822 time, and stop when we hit the wrap point. */
21823 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21824 {
21825 void *it_data = NULL;
21826 struct it it2;
21827
21828 SAVE_IT (it2, it, it_data);
21829 move_it_in_display_line_to (&it, ZV, target_x,
21830 MOVE_TO_POS | MOVE_TO_X);
21831 /* If we arrived at target_x, that _is_ the last
21832 character on the previous line. */
21833 if (it.current_x != target_x)
21834 target_x = it.current_x - 1;
21835 RESTORE_IT (&it, &it2, it_data);
21836 }
21837 }
21838 }
21839 else
21840 {
21841 if (at_eol_p
21842 || (target_x >= it.last_visible_x
21843 && it.line_wrap != TRUNCATE))
21844 {
21845 if (pt_x > 0)
21846 move_it_by_lines (&it, 0);
21847 move_it_by_lines (&it, 1);
21848 target_x = 0;
21849 }
21850 }
21851
21852 /* Move to the target X coordinate. */
21853 /* On GUI frames, as we don't know the X coordinate of the
21854 character to the left of point, moving point to the left
21855 requires walking, one grapheme cluster at a time, until we
21856 find ourself at a place immediately to the left of the
21857 character at point. */
21858 if (FRAME_WINDOW_P (it.f) && dir < 0)
21859 {
21860 struct text_pos new_pos;
21861 enum move_it_result rc = MOVE_X_REACHED;
21862
21863 if (it.current_x == 0)
21864 get_next_display_element (&it);
21865 if (it.what == IT_COMPOSITION)
21866 {
21867 new_pos.charpos = it.cmp_it.charpos;
21868 new_pos.bytepos = -1;
21869 }
21870 else
21871 new_pos = it.current.pos;
21872
21873 while (it.current_x + it.pixel_width <= target_x
21874 && (rc == MOVE_X_REACHED
21875 /* Under word-wrap, move_it_in_display_line_to
21876 stops at correct coordinates, but sometimes
21877 returns MOVE_POS_MATCH_OR_ZV. */
21878 || (it.line_wrap == WORD_WRAP
21879 && rc == MOVE_POS_MATCH_OR_ZV)))
21880 {
21881 int new_x = it.current_x + it.pixel_width;
21882
21883 /* For composed characters, we want the position of the
21884 first character in the grapheme cluster (usually, the
21885 composition's base character), whereas it.current
21886 might give us the position of the _last_ one, e.g. if
21887 the composition is rendered in reverse due to bidi
21888 reordering. */
21889 if (it.what == IT_COMPOSITION)
21890 {
21891 new_pos.charpos = it.cmp_it.charpos;
21892 new_pos.bytepos = -1;
21893 }
21894 else
21895 new_pos = it.current.pos;
21896 if (new_x == it.current_x)
21897 new_x++;
21898 rc = move_it_in_display_line_to (&it, ZV, new_x,
21899 MOVE_TO_POS | MOVE_TO_X);
21900 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21901 break;
21902 }
21903 /* The previous position we saw in the loop is the one we
21904 want. */
21905 if (new_pos.bytepos == -1)
21906 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21907 it.current.pos = new_pos;
21908 }
21909 else if (it.current_x != target_x)
21910 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21911
21912 /* If we ended up in a display string that covers point, move to
21913 buffer position to the right in the visual order. */
21914 if (dir > 0)
21915 {
21916 while (IT_CHARPOS (it) == PT)
21917 {
21918 set_iterator_to_next (&it, false);
21919 if (!get_next_display_element (&it))
21920 break;
21921 }
21922 }
21923
21924 /* Move point to that position. */
21925 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21926 }
21927
21928 return make_number (PT);
21929
21930 #undef ROW_GLYPH_NEWLINE_P
21931 }
21932
21933 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21934 Sbidi_resolved_levels, 0, 1, 0,
21935 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21936
21937 The resolved levels are produced by the Emacs bidi reordering engine
21938 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21939 read the Unicode Standard Annex 9 (UAX#9) for background information
21940 about these levels.
21941
21942 VPOS is the zero-based number of the current window's screen line
21943 for which to produce the resolved levels. If VPOS is nil or omitted,
21944 it defaults to the screen line of point. If the window displays a
21945 header line, VPOS of zero will report on the header line, and first
21946 line of text in the window will have VPOS of 1.
21947
21948 Value is an array of resolved levels, indexed by glyph number.
21949 Glyphs are numbered from zero starting from the beginning of the
21950 screen line, i.e. the left edge of the window for left-to-right lines
21951 and from the right edge for right-to-left lines. The resolved levels
21952 are produced only for the window's text area; text in display margins
21953 is not included.
21954
21955 If the selected window's display is not up-to-date, or if the specified
21956 screen line does not display text, this function returns nil. It is
21957 highly recommended to bind this function to some simple key, like F8,
21958 in order to avoid these problems.
21959
21960 This function exists mainly for testing the correctness of the
21961 Emacs UBA implementation, in particular with the test suite. */)
21962 (Lisp_Object vpos)
21963 {
21964 struct window *w = XWINDOW (selected_window);
21965 struct buffer *b = XBUFFER (w->contents);
21966 int nrow;
21967 struct glyph_row *row;
21968
21969 if (NILP (vpos))
21970 {
21971 int d1, d2, d3, d4, d5;
21972
21973 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21974 }
21975 else
21976 {
21977 CHECK_NUMBER_COERCE_MARKER (vpos);
21978 nrow = XINT (vpos);
21979 }
21980
21981 /* We require up-to-date glyph matrix for this window. */
21982 if (w->window_end_valid
21983 && !windows_or_buffers_changed
21984 && b
21985 && !b->clip_changed
21986 && !b->prevent_redisplay_optimizations_p
21987 && !window_outdated (w)
21988 && nrow >= 0
21989 && nrow < w->current_matrix->nrows
21990 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21991 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21992 {
21993 struct glyph *g, *e, *g1;
21994 int nglyphs, i;
21995 Lisp_Object levels;
21996
21997 if (!row->reversed_p) /* Left-to-right glyph row. */
21998 {
21999 g = g1 = row->glyphs[TEXT_AREA];
22000 e = g + row->used[TEXT_AREA];
22001
22002 /* Skip over glyphs at the start of the row that was
22003 generated by redisplay for its own needs. */
22004 while (g < e
22005 && NILP (g->object)
22006 && g->charpos < 0)
22007 g++;
22008 g1 = g;
22009
22010 /* Count the "interesting" glyphs in this row. */
22011 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22012 nglyphs++;
22013
22014 /* Create and fill the array. */
22015 levels = make_uninit_vector (nglyphs);
22016 for (i = 0; g1 < g; i++, g1++)
22017 ASET (levels, i, make_number (g1->resolved_level));
22018 }
22019 else /* Right-to-left glyph row. */
22020 {
22021 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22022 e = row->glyphs[TEXT_AREA] - 1;
22023 while (g > e
22024 && NILP (g->object)
22025 && g->charpos < 0)
22026 g--;
22027 g1 = g;
22028 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22029 nglyphs++;
22030 levels = make_uninit_vector (nglyphs);
22031 for (i = 0; g1 > g; i++, g1--)
22032 ASET (levels, i, make_number (g1->resolved_level));
22033 }
22034 return levels;
22035 }
22036 else
22037 return Qnil;
22038 }
22039
22040
22041 \f
22042 /***********************************************************************
22043 Menu Bar
22044 ***********************************************************************/
22045
22046 /* Redisplay the menu bar in the frame for window W.
22047
22048 The menu bar of X frames that don't have X toolkit support is
22049 displayed in a special window W->frame->menu_bar_window.
22050
22051 The menu bar of terminal frames is treated specially as far as
22052 glyph matrices are concerned. Menu bar lines are not part of
22053 windows, so the update is done directly on the frame matrix rows
22054 for the menu bar. */
22055
22056 static void
22057 display_menu_bar (struct window *w)
22058 {
22059 struct frame *f = XFRAME (WINDOW_FRAME (w));
22060 struct it it;
22061 Lisp_Object items;
22062 int i;
22063
22064 /* Don't do all this for graphical frames. */
22065 #ifdef HAVE_NTGUI
22066 if (FRAME_W32_P (f))
22067 return;
22068 #endif
22069 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22070 if (FRAME_X_P (f))
22071 return;
22072 #endif
22073
22074 #ifdef HAVE_NS
22075 if (FRAME_NS_P (f))
22076 return;
22077 #endif /* HAVE_NS */
22078
22079 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22080 eassert (!FRAME_WINDOW_P (f));
22081 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22082 it.first_visible_x = 0;
22083 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22084 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22085 if (FRAME_WINDOW_P (f))
22086 {
22087 /* Menu bar lines are displayed in the desired matrix of the
22088 dummy window menu_bar_window. */
22089 struct window *menu_w;
22090 menu_w = XWINDOW (f->menu_bar_window);
22091 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22092 MENU_FACE_ID);
22093 it.first_visible_x = 0;
22094 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22095 }
22096 else
22097 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22098 {
22099 /* This is a TTY frame, i.e. character hpos/vpos are used as
22100 pixel x/y. */
22101 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22102 MENU_FACE_ID);
22103 it.first_visible_x = 0;
22104 it.last_visible_x = FRAME_COLS (f);
22105 }
22106
22107 /* FIXME: This should be controlled by a user option. See the
22108 comments in redisplay_tool_bar and display_mode_line about
22109 this. */
22110 it.paragraph_embedding = L2R;
22111
22112 /* Clear all rows of the menu bar. */
22113 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22114 {
22115 struct glyph_row *row = it.glyph_row + i;
22116 clear_glyph_row (row);
22117 row->enabled_p = true;
22118 row->full_width_p = true;
22119 row->reversed_p = false;
22120 }
22121
22122 /* Display all items of the menu bar. */
22123 items = FRAME_MENU_BAR_ITEMS (it.f);
22124 for (i = 0; i < ASIZE (items); i += 4)
22125 {
22126 Lisp_Object string;
22127
22128 /* Stop at nil string. */
22129 string = AREF (items, i + 1);
22130 if (NILP (string))
22131 break;
22132
22133 /* Remember where item was displayed. */
22134 ASET (items, i + 3, make_number (it.hpos));
22135
22136 /* Display the item, pad with one space. */
22137 if (it.current_x < it.last_visible_x)
22138 display_string (NULL, string, Qnil, 0, 0, &it,
22139 SCHARS (string) + 1, 0, 0, -1);
22140 }
22141
22142 /* Fill out the line with spaces. */
22143 if (it.current_x < it.last_visible_x)
22144 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22145
22146 /* Compute the total height of the lines. */
22147 compute_line_metrics (&it);
22148 }
22149
22150 /* Deep copy of a glyph row, including the glyphs. */
22151 static void
22152 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22153 {
22154 struct glyph *pointers[1 + LAST_AREA];
22155 int to_used = to->used[TEXT_AREA];
22156
22157 /* Save glyph pointers of TO. */
22158 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22159
22160 /* Do a structure assignment. */
22161 *to = *from;
22162
22163 /* Restore original glyph pointers of TO. */
22164 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22165
22166 /* Copy the glyphs. */
22167 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22168 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22169
22170 /* If we filled only part of the TO row, fill the rest with
22171 space_glyph (which will display as empty space). */
22172 if (to_used > from->used[TEXT_AREA])
22173 fill_up_frame_row_with_spaces (to, to_used);
22174 }
22175
22176 /* Display one menu item on a TTY, by overwriting the glyphs in the
22177 frame F's desired glyph matrix with glyphs produced from the menu
22178 item text. Called from term.c to display TTY drop-down menus one
22179 item at a time.
22180
22181 ITEM_TEXT is the menu item text as a C string.
22182
22183 FACE_ID is the face ID to be used for this menu item. FACE_ID
22184 could specify one of 3 faces: a face for an enabled item, a face
22185 for a disabled item, or a face for a selected item.
22186
22187 X and Y are coordinates of the first glyph in the frame's desired
22188 matrix to be overwritten by the menu item. Since this is a TTY, Y
22189 is the zero-based number of the glyph row and X is the zero-based
22190 glyph number in the row, starting from left, where to start
22191 displaying the item.
22192
22193 SUBMENU means this menu item drops down a submenu, which
22194 should be indicated by displaying a proper visual cue after the
22195 item text. */
22196
22197 void
22198 display_tty_menu_item (const char *item_text, int width, int face_id,
22199 int x, int y, bool submenu)
22200 {
22201 struct it it;
22202 struct frame *f = SELECTED_FRAME ();
22203 struct window *w = XWINDOW (f->selected_window);
22204 struct glyph_row *row;
22205 size_t item_len = strlen (item_text);
22206
22207 eassert (FRAME_TERMCAP_P (f));
22208
22209 /* Don't write beyond the matrix's last row. This can happen for
22210 TTY screens that are not high enough to show the entire menu.
22211 (This is actually a bit of defensive programming, as
22212 tty_menu_display already limits the number of menu items to one
22213 less than the number of screen lines.) */
22214 if (y >= f->desired_matrix->nrows)
22215 return;
22216
22217 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22218 it.first_visible_x = 0;
22219 it.last_visible_x = FRAME_COLS (f) - 1;
22220 row = it.glyph_row;
22221 /* Start with the row contents from the current matrix. */
22222 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22223 bool saved_width = row->full_width_p;
22224 row->full_width_p = true;
22225 bool saved_reversed = row->reversed_p;
22226 row->reversed_p = false;
22227 row->enabled_p = true;
22228
22229 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22230 desired face. */
22231 eassert (x < f->desired_matrix->matrix_w);
22232 it.current_x = it.hpos = x;
22233 it.current_y = it.vpos = y;
22234 int saved_used = row->used[TEXT_AREA];
22235 bool saved_truncated = row->truncated_on_right_p;
22236 row->used[TEXT_AREA] = x;
22237 it.face_id = face_id;
22238 it.line_wrap = TRUNCATE;
22239
22240 /* FIXME: This should be controlled by a user option. See the
22241 comments in redisplay_tool_bar and display_mode_line about this.
22242 Also, if paragraph_embedding could ever be R2L, changes will be
22243 needed to avoid shifting to the right the row characters in
22244 term.c:append_glyph. */
22245 it.paragraph_embedding = L2R;
22246
22247 /* Pad with a space on the left. */
22248 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22249 width--;
22250 /* Display the menu item, pad with spaces to WIDTH. */
22251 if (submenu)
22252 {
22253 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22254 item_len, 0, FRAME_COLS (f) - 1, -1);
22255 width -= item_len;
22256 /* Indicate with " >" that there's a submenu. */
22257 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22258 FRAME_COLS (f) - 1, -1);
22259 }
22260 else
22261 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22262 width, 0, FRAME_COLS (f) - 1, -1);
22263
22264 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22265 row->truncated_on_right_p = saved_truncated;
22266 row->hash = row_hash (row);
22267 row->full_width_p = saved_width;
22268 row->reversed_p = saved_reversed;
22269 }
22270 \f
22271 /***********************************************************************
22272 Mode Line
22273 ***********************************************************************/
22274
22275 /* Redisplay mode lines in the window tree whose root is WINDOW.
22276 If FORCE, redisplay mode lines unconditionally.
22277 Otherwise, redisplay only mode lines that are garbaged. Value is
22278 the number of windows whose mode lines were redisplayed. */
22279
22280 static int
22281 redisplay_mode_lines (Lisp_Object window, bool force)
22282 {
22283 int nwindows = 0;
22284
22285 while (!NILP (window))
22286 {
22287 struct window *w = XWINDOW (window);
22288
22289 if (WINDOWP (w->contents))
22290 nwindows += redisplay_mode_lines (w->contents, force);
22291 else if (force
22292 || FRAME_GARBAGED_P (XFRAME (w->frame))
22293 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22294 {
22295 struct text_pos lpoint;
22296 struct buffer *old = current_buffer;
22297
22298 /* Set the window's buffer for the mode line display. */
22299 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22300 set_buffer_internal_1 (XBUFFER (w->contents));
22301
22302 /* Point refers normally to the selected window. For any
22303 other window, set up appropriate value. */
22304 if (!EQ (window, selected_window))
22305 {
22306 struct text_pos pt;
22307
22308 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22309 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22310 }
22311
22312 /* Display mode lines. */
22313 clear_glyph_matrix (w->desired_matrix);
22314 if (display_mode_lines (w))
22315 ++nwindows;
22316
22317 /* Restore old settings. */
22318 set_buffer_internal_1 (old);
22319 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22320 }
22321
22322 window = w->next;
22323 }
22324
22325 return nwindows;
22326 }
22327
22328
22329 /* Display the mode and/or header line of window W. Value is the
22330 sum number of mode lines and header lines displayed. */
22331
22332 static int
22333 display_mode_lines (struct window *w)
22334 {
22335 Lisp_Object old_selected_window = selected_window;
22336 Lisp_Object old_selected_frame = selected_frame;
22337 Lisp_Object new_frame = w->frame;
22338 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22339 int n = 0;
22340
22341 selected_frame = new_frame;
22342 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22343 or window's point, then we'd need select_window_1 here as well. */
22344 XSETWINDOW (selected_window, w);
22345 XFRAME (new_frame)->selected_window = selected_window;
22346
22347 /* These will be set while the mode line specs are processed. */
22348 line_number_displayed = false;
22349 w->column_number_displayed = -1;
22350
22351 if (WINDOW_WANTS_MODELINE_P (w))
22352 {
22353 struct window *sel_w = XWINDOW (old_selected_window);
22354
22355 /* Select mode line face based on the real selected window. */
22356 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22357 BVAR (current_buffer, mode_line_format));
22358 ++n;
22359 }
22360
22361 if (WINDOW_WANTS_HEADER_LINE_P (w))
22362 {
22363 display_mode_line (w, HEADER_LINE_FACE_ID,
22364 BVAR (current_buffer, header_line_format));
22365 ++n;
22366 }
22367
22368 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22369 selected_frame = old_selected_frame;
22370 selected_window = old_selected_window;
22371 if (n > 0)
22372 w->must_be_updated_p = true;
22373 return n;
22374 }
22375
22376
22377 /* Display mode or header line of window W. FACE_ID specifies which
22378 line to display; it is either MODE_LINE_FACE_ID or
22379 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22380 display. Value is the pixel height of the mode/header line
22381 displayed. */
22382
22383 static int
22384 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22385 {
22386 struct it it;
22387 struct face *face;
22388 ptrdiff_t count = SPECPDL_INDEX ();
22389
22390 init_iterator (&it, w, -1, -1, NULL, face_id);
22391 /* Don't extend on a previously drawn mode-line.
22392 This may happen if called from pos_visible_p. */
22393 it.glyph_row->enabled_p = false;
22394 prepare_desired_row (w, it.glyph_row, true);
22395
22396 it.glyph_row->mode_line_p = true;
22397
22398 /* FIXME: This should be controlled by a user option. But
22399 supporting such an option is not trivial, since the mode line is
22400 made up of many separate strings. */
22401 it.paragraph_embedding = L2R;
22402
22403 record_unwind_protect (unwind_format_mode_line,
22404 format_mode_line_unwind_data (NULL, NULL,
22405 Qnil, false));
22406
22407 mode_line_target = MODE_LINE_DISPLAY;
22408
22409 /* Temporarily make frame's keyboard the current kboard so that
22410 kboard-local variables in the mode_line_format will get the right
22411 values. */
22412 push_kboard (FRAME_KBOARD (it.f));
22413 record_unwind_save_match_data ();
22414 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22415 pop_kboard ();
22416
22417 unbind_to (count, Qnil);
22418
22419 /* Fill up with spaces. */
22420 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22421
22422 compute_line_metrics (&it);
22423 it.glyph_row->full_width_p = true;
22424 it.glyph_row->continued_p = false;
22425 it.glyph_row->truncated_on_left_p = false;
22426 it.glyph_row->truncated_on_right_p = false;
22427
22428 /* Make a 3D mode-line have a shadow at its right end. */
22429 face = FACE_FROM_ID (it.f, face_id);
22430 extend_face_to_end_of_line (&it);
22431 if (face->box != FACE_NO_BOX)
22432 {
22433 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22434 + it.glyph_row->used[TEXT_AREA] - 1);
22435 last->right_box_line_p = true;
22436 }
22437
22438 return it.glyph_row->height;
22439 }
22440
22441 /* Move element ELT in LIST to the front of LIST.
22442 Return the updated list. */
22443
22444 static Lisp_Object
22445 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22446 {
22447 register Lisp_Object tail, prev;
22448 register Lisp_Object tem;
22449
22450 tail = list;
22451 prev = Qnil;
22452 while (CONSP (tail))
22453 {
22454 tem = XCAR (tail);
22455
22456 if (EQ (elt, tem))
22457 {
22458 /* Splice out the link TAIL. */
22459 if (NILP (prev))
22460 list = XCDR (tail);
22461 else
22462 Fsetcdr (prev, XCDR (tail));
22463
22464 /* Now make it the first. */
22465 Fsetcdr (tail, list);
22466 return tail;
22467 }
22468 else
22469 prev = tail;
22470 tail = XCDR (tail);
22471 QUIT;
22472 }
22473
22474 /* Not found--return unchanged LIST. */
22475 return list;
22476 }
22477
22478 /* Contribute ELT to the mode line for window IT->w. How it
22479 translates into text depends on its data type.
22480
22481 IT describes the display environment in which we display, as usual.
22482
22483 DEPTH is the depth in recursion. It is used to prevent
22484 infinite recursion here.
22485
22486 FIELD_WIDTH is the number of characters the display of ELT should
22487 occupy in the mode line, and PRECISION is the maximum number of
22488 characters to display from ELT's representation. See
22489 display_string for details.
22490
22491 Returns the hpos of the end of the text generated by ELT.
22492
22493 PROPS is a property list to add to any string we encounter.
22494
22495 If RISKY, remove (disregard) any properties in any string
22496 we encounter, and ignore :eval and :propertize.
22497
22498 The global variable `mode_line_target' determines whether the
22499 output is passed to `store_mode_line_noprop',
22500 `store_mode_line_string', or `display_string'. */
22501
22502 static int
22503 display_mode_element (struct it *it, int depth, int field_width, int precision,
22504 Lisp_Object elt, Lisp_Object props, bool risky)
22505 {
22506 int n = 0, field, prec;
22507 bool literal = false;
22508
22509 tail_recurse:
22510 if (depth > 100)
22511 elt = build_string ("*too-deep*");
22512
22513 depth++;
22514
22515 switch (XTYPE (elt))
22516 {
22517 case Lisp_String:
22518 {
22519 /* A string: output it and check for %-constructs within it. */
22520 unsigned char c;
22521 ptrdiff_t offset = 0;
22522
22523 if (SCHARS (elt) > 0
22524 && (!NILP (props) || risky))
22525 {
22526 Lisp_Object oprops, aelt;
22527 oprops = Ftext_properties_at (make_number (0), elt);
22528
22529 /* If the starting string's properties are not what
22530 we want, translate the string. Also, if the string
22531 is risky, do that anyway. */
22532
22533 if (NILP (Fequal (props, oprops)) || risky)
22534 {
22535 /* If the starting string has properties,
22536 merge the specified ones onto the existing ones. */
22537 if (! NILP (oprops) && !risky)
22538 {
22539 Lisp_Object tem;
22540
22541 oprops = Fcopy_sequence (oprops);
22542 tem = props;
22543 while (CONSP (tem))
22544 {
22545 oprops = Fplist_put (oprops, XCAR (tem),
22546 XCAR (XCDR (tem)));
22547 tem = XCDR (XCDR (tem));
22548 }
22549 props = oprops;
22550 }
22551
22552 aelt = Fassoc (elt, mode_line_proptrans_alist);
22553 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22554 {
22555 /* AELT is what we want. Move it to the front
22556 without consing. */
22557 elt = XCAR (aelt);
22558 mode_line_proptrans_alist
22559 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22560 }
22561 else
22562 {
22563 Lisp_Object tem;
22564
22565 /* If AELT has the wrong props, it is useless.
22566 so get rid of it. */
22567 if (! NILP (aelt))
22568 mode_line_proptrans_alist
22569 = Fdelq (aelt, mode_line_proptrans_alist);
22570
22571 elt = Fcopy_sequence (elt);
22572 Fset_text_properties (make_number (0), Flength (elt),
22573 props, elt);
22574 /* Add this item to mode_line_proptrans_alist. */
22575 mode_line_proptrans_alist
22576 = Fcons (Fcons (elt, props),
22577 mode_line_proptrans_alist);
22578 /* Truncate mode_line_proptrans_alist
22579 to at most 50 elements. */
22580 tem = Fnthcdr (make_number (50),
22581 mode_line_proptrans_alist);
22582 if (! NILP (tem))
22583 XSETCDR (tem, Qnil);
22584 }
22585 }
22586 }
22587
22588 offset = 0;
22589
22590 if (literal)
22591 {
22592 prec = precision - n;
22593 switch (mode_line_target)
22594 {
22595 case MODE_LINE_NOPROP:
22596 case MODE_LINE_TITLE:
22597 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22598 break;
22599 case MODE_LINE_STRING:
22600 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22601 break;
22602 case MODE_LINE_DISPLAY:
22603 n += display_string (NULL, elt, Qnil, 0, 0, it,
22604 0, prec, 0, STRING_MULTIBYTE (elt));
22605 break;
22606 }
22607
22608 break;
22609 }
22610
22611 /* Handle the non-literal case. */
22612
22613 while ((precision <= 0 || n < precision)
22614 && SREF (elt, offset) != 0
22615 && (mode_line_target != MODE_LINE_DISPLAY
22616 || it->current_x < it->last_visible_x))
22617 {
22618 ptrdiff_t last_offset = offset;
22619
22620 /* Advance to end of string or next format specifier. */
22621 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22622 ;
22623
22624 if (offset - 1 != last_offset)
22625 {
22626 ptrdiff_t nchars, nbytes;
22627
22628 /* Output to end of string or up to '%'. Field width
22629 is length of string. Don't output more than
22630 PRECISION allows us. */
22631 offset--;
22632
22633 prec = c_string_width (SDATA (elt) + last_offset,
22634 offset - last_offset, precision - n,
22635 &nchars, &nbytes);
22636
22637 switch (mode_line_target)
22638 {
22639 case MODE_LINE_NOPROP:
22640 case MODE_LINE_TITLE:
22641 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22642 break;
22643 case MODE_LINE_STRING:
22644 {
22645 ptrdiff_t bytepos = last_offset;
22646 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22647 ptrdiff_t endpos = (precision <= 0
22648 ? string_byte_to_char (elt, offset)
22649 : charpos + nchars);
22650 Lisp_Object mode_string
22651 = Fsubstring (elt, make_number (charpos),
22652 make_number (endpos));
22653 n += store_mode_line_string (NULL, mode_string, false,
22654 0, 0, Qnil);
22655 }
22656 break;
22657 case MODE_LINE_DISPLAY:
22658 {
22659 ptrdiff_t bytepos = last_offset;
22660 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22661
22662 if (precision <= 0)
22663 nchars = string_byte_to_char (elt, offset) - charpos;
22664 n += display_string (NULL, elt, Qnil, 0, charpos,
22665 it, 0, nchars, 0,
22666 STRING_MULTIBYTE (elt));
22667 }
22668 break;
22669 }
22670 }
22671 else /* c == '%' */
22672 {
22673 ptrdiff_t percent_position = offset;
22674
22675 /* Get the specified minimum width. Zero means
22676 don't pad. */
22677 field = 0;
22678 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22679 field = field * 10 + c - '0';
22680
22681 /* Don't pad beyond the total padding allowed. */
22682 if (field_width - n > 0 && field > field_width - n)
22683 field = field_width - n;
22684
22685 /* Note that either PRECISION <= 0 or N < PRECISION. */
22686 prec = precision - n;
22687
22688 if (c == 'M')
22689 n += display_mode_element (it, depth, field, prec,
22690 Vglobal_mode_string, props,
22691 risky);
22692 else if (c != 0)
22693 {
22694 bool multibyte;
22695 ptrdiff_t bytepos, charpos;
22696 const char *spec;
22697 Lisp_Object string;
22698
22699 bytepos = percent_position;
22700 charpos = (STRING_MULTIBYTE (elt)
22701 ? string_byte_to_char (elt, bytepos)
22702 : bytepos);
22703 spec = decode_mode_spec (it->w, c, field, &string);
22704 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22705
22706 switch (mode_line_target)
22707 {
22708 case MODE_LINE_NOPROP:
22709 case MODE_LINE_TITLE:
22710 n += store_mode_line_noprop (spec, field, prec);
22711 break;
22712 case MODE_LINE_STRING:
22713 {
22714 Lisp_Object tem = build_string (spec);
22715 props = Ftext_properties_at (make_number (charpos), elt);
22716 /* Should only keep face property in props */
22717 n += store_mode_line_string (NULL, tem, false,
22718 field, prec, props);
22719 }
22720 break;
22721 case MODE_LINE_DISPLAY:
22722 {
22723 int nglyphs_before, nwritten;
22724
22725 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22726 nwritten = display_string (spec, string, elt,
22727 charpos, 0, it,
22728 field, prec, 0,
22729 multibyte);
22730
22731 /* Assign to the glyphs written above the
22732 string where the `%x' came from, position
22733 of the `%'. */
22734 if (nwritten > 0)
22735 {
22736 struct glyph *glyph
22737 = (it->glyph_row->glyphs[TEXT_AREA]
22738 + nglyphs_before);
22739 int i;
22740
22741 for (i = 0; i < nwritten; ++i)
22742 {
22743 glyph[i].object = elt;
22744 glyph[i].charpos = charpos;
22745 }
22746
22747 n += nwritten;
22748 }
22749 }
22750 break;
22751 }
22752 }
22753 else /* c == 0 */
22754 break;
22755 }
22756 }
22757 }
22758 break;
22759
22760 case Lisp_Symbol:
22761 /* A symbol: process the value of the symbol recursively
22762 as if it appeared here directly. Avoid error if symbol void.
22763 Special case: if value of symbol is a string, output the string
22764 literally. */
22765 {
22766 register Lisp_Object tem;
22767
22768 /* If the variable is not marked as risky to set
22769 then its contents are risky to use. */
22770 if (NILP (Fget (elt, Qrisky_local_variable)))
22771 risky = true;
22772
22773 tem = Fboundp (elt);
22774 if (!NILP (tem))
22775 {
22776 tem = Fsymbol_value (elt);
22777 /* If value is a string, output that string literally:
22778 don't check for % within it. */
22779 if (STRINGP (tem))
22780 literal = true;
22781
22782 if (!EQ (tem, elt))
22783 {
22784 /* Give up right away for nil or t. */
22785 elt = tem;
22786 goto tail_recurse;
22787 }
22788 }
22789 }
22790 break;
22791
22792 case Lisp_Cons:
22793 {
22794 register Lisp_Object car, tem;
22795
22796 /* A cons cell: five distinct cases.
22797 If first element is :eval or :propertize, do something special.
22798 If first element is a string or a cons, process all the elements
22799 and effectively concatenate them.
22800 If first element is a negative number, truncate displaying cdr to
22801 at most that many characters. If positive, pad (with spaces)
22802 to at least that many characters.
22803 If first element is a symbol, process the cadr or caddr recursively
22804 according to whether the symbol's value is non-nil or nil. */
22805 car = XCAR (elt);
22806 if (EQ (car, QCeval))
22807 {
22808 /* An element of the form (:eval FORM) means evaluate FORM
22809 and use the result as mode line elements. */
22810
22811 if (risky)
22812 break;
22813
22814 if (CONSP (XCDR (elt)))
22815 {
22816 Lisp_Object spec;
22817 spec = safe__eval (true, XCAR (XCDR (elt)));
22818 n += display_mode_element (it, depth, field_width - n,
22819 precision - n, spec, props,
22820 risky);
22821 }
22822 }
22823 else if (EQ (car, QCpropertize))
22824 {
22825 /* An element of the form (:propertize ELT PROPS...)
22826 means display ELT but applying properties PROPS. */
22827
22828 if (risky)
22829 break;
22830
22831 if (CONSP (XCDR (elt)))
22832 n += display_mode_element (it, depth, field_width - n,
22833 precision - n, XCAR (XCDR (elt)),
22834 XCDR (XCDR (elt)), risky);
22835 }
22836 else if (SYMBOLP (car))
22837 {
22838 tem = Fboundp (car);
22839 elt = XCDR (elt);
22840 if (!CONSP (elt))
22841 goto invalid;
22842 /* elt is now the cdr, and we know it is a cons cell.
22843 Use its car if CAR has a non-nil value. */
22844 if (!NILP (tem))
22845 {
22846 tem = Fsymbol_value (car);
22847 if (!NILP (tem))
22848 {
22849 elt = XCAR (elt);
22850 goto tail_recurse;
22851 }
22852 }
22853 /* Symbol's value is nil (or symbol is unbound)
22854 Get the cddr of the original list
22855 and if possible find the caddr and use that. */
22856 elt = XCDR (elt);
22857 if (NILP (elt))
22858 break;
22859 else if (!CONSP (elt))
22860 goto invalid;
22861 elt = XCAR (elt);
22862 goto tail_recurse;
22863 }
22864 else if (INTEGERP (car))
22865 {
22866 register int lim = XINT (car);
22867 elt = XCDR (elt);
22868 if (lim < 0)
22869 {
22870 /* Negative int means reduce maximum width. */
22871 if (precision <= 0)
22872 precision = -lim;
22873 else
22874 precision = min (precision, -lim);
22875 }
22876 else if (lim > 0)
22877 {
22878 /* Padding specified. Don't let it be more than
22879 current maximum. */
22880 if (precision > 0)
22881 lim = min (precision, lim);
22882
22883 /* If that's more padding than already wanted, queue it.
22884 But don't reduce padding already specified even if
22885 that is beyond the current truncation point. */
22886 field_width = max (lim, field_width);
22887 }
22888 goto tail_recurse;
22889 }
22890 else if (STRINGP (car) || CONSP (car))
22891 {
22892 Lisp_Object halftail = elt;
22893 int len = 0;
22894
22895 while (CONSP (elt)
22896 && (precision <= 0 || n < precision))
22897 {
22898 n += display_mode_element (it, depth,
22899 /* Do padding only after the last
22900 element in the list. */
22901 (! CONSP (XCDR (elt))
22902 ? field_width - n
22903 : 0),
22904 precision - n, XCAR (elt),
22905 props, risky);
22906 elt = XCDR (elt);
22907 len++;
22908 if ((len & 1) == 0)
22909 halftail = XCDR (halftail);
22910 /* Check for cycle. */
22911 if (EQ (halftail, elt))
22912 break;
22913 }
22914 }
22915 }
22916 break;
22917
22918 default:
22919 invalid:
22920 elt = build_string ("*invalid*");
22921 goto tail_recurse;
22922 }
22923
22924 /* Pad to FIELD_WIDTH. */
22925 if (field_width > 0 && n < field_width)
22926 {
22927 switch (mode_line_target)
22928 {
22929 case MODE_LINE_NOPROP:
22930 case MODE_LINE_TITLE:
22931 n += store_mode_line_noprop ("", field_width - n, 0);
22932 break;
22933 case MODE_LINE_STRING:
22934 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22935 Qnil);
22936 break;
22937 case MODE_LINE_DISPLAY:
22938 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22939 0, 0, 0);
22940 break;
22941 }
22942 }
22943
22944 return n;
22945 }
22946
22947 /* Store a mode-line string element in mode_line_string_list.
22948
22949 If STRING is non-null, display that C string. Otherwise, the Lisp
22950 string LISP_STRING is displayed.
22951
22952 FIELD_WIDTH is the minimum number of output glyphs to produce.
22953 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22954 with spaces. FIELD_WIDTH <= 0 means don't pad.
22955
22956 PRECISION is the maximum number of characters to output from
22957 STRING. PRECISION <= 0 means don't truncate the string.
22958
22959 If COPY_STRING, make a copy of LISP_STRING before adding
22960 properties to the string.
22961
22962 PROPS are the properties to add to the string.
22963 The mode_line_string_face face property is always added to the string.
22964 */
22965
22966 static int
22967 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22968 bool copy_string,
22969 int field_width, int precision, Lisp_Object props)
22970 {
22971 ptrdiff_t len;
22972 int n = 0;
22973
22974 if (string != NULL)
22975 {
22976 len = strlen (string);
22977 if (precision > 0 && len > precision)
22978 len = precision;
22979 lisp_string = make_string (string, len);
22980 if (NILP (props))
22981 props = mode_line_string_face_prop;
22982 else if (!NILP (mode_line_string_face))
22983 {
22984 Lisp_Object face = Fplist_get (props, Qface);
22985 props = Fcopy_sequence (props);
22986 if (NILP (face))
22987 face = mode_line_string_face;
22988 else
22989 face = list2 (face, mode_line_string_face);
22990 props = Fplist_put (props, Qface, face);
22991 }
22992 Fadd_text_properties (make_number (0), make_number (len),
22993 props, lisp_string);
22994 }
22995 else
22996 {
22997 len = XFASTINT (Flength (lisp_string));
22998 if (precision > 0 && len > precision)
22999 {
23000 len = precision;
23001 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23002 precision = -1;
23003 }
23004 if (!NILP (mode_line_string_face))
23005 {
23006 Lisp_Object face;
23007 if (NILP (props))
23008 props = Ftext_properties_at (make_number (0), lisp_string);
23009 face = Fplist_get (props, Qface);
23010 if (NILP (face))
23011 face = mode_line_string_face;
23012 else
23013 face = list2 (face, mode_line_string_face);
23014 props = list2 (Qface, face);
23015 if (copy_string)
23016 lisp_string = Fcopy_sequence (lisp_string);
23017 }
23018 if (!NILP (props))
23019 Fadd_text_properties (make_number (0), make_number (len),
23020 props, lisp_string);
23021 }
23022
23023 if (len > 0)
23024 {
23025 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23026 n += len;
23027 }
23028
23029 if (field_width > len)
23030 {
23031 field_width -= len;
23032 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23033 if (!NILP (props))
23034 Fadd_text_properties (make_number (0), make_number (field_width),
23035 props, lisp_string);
23036 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23037 n += field_width;
23038 }
23039
23040 return n;
23041 }
23042
23043
23044 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23045 1, 4, 0,
23046 doc: /* Format a string out of a mode line format specification.
23047 First arg FORMAT specifies the mode line format (see `mode-line-format'
23048 for details) to use.
23049
23050 By default, the format is evaluated for the currently selected window.
23051
23052 Optional second arg FACE specifies the face property to put on all
23053 characters for which no face is specified. The value nil means the
23054 default face. The value t means whatever face the window's mode line
23055 currently uses (either `mode-line' or `mode-line-inactive',
23056 depending on whether the window is the selected window or not).
23057 An integer value means the value string has no text
23058 properties.
23059
23060 Optional third and fourth args WINDOW and BUFFER specify the window
23061 and buffer to use as the context for the formatting (defaults
23062 are the selected window and the WINDOW's buffer). */)
23063 (Lisp_Object format, Lisp_Object face,
23064 Lisp_Object window, Lisp_Object buffer)
23065 {
23066 struct it it;
23067 int len;
23068 struct window *w;
23069 struct buffer *old_buffer = NULL;
23070 int face_id;
23071 bool no_props = INTEGERP (face);
23072 ptrdiff_t count = SPECPDL_INDEX ();
23073 Lisp_Object str;
23074 int string_start = 0;
23075
23076 w = decode_any_window (window);
23077 XSETWINDOW (window, w);
23078
23079 if (NILP (buffer))
23080 buffer = w->contents;
23081 CHECK_BUFFER (buffer);
23082
23083 /* Make formatting the modeline a non-op when noninteractive, otherwise
23084 there will be problems later caused by a partially initialized frame. */
23085 if (NILP (format) || noninteractive)
23086 return empty_unibyte_string;
23087
23088 if (no_props)
23089 face = Qnil;
23090
23091 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23092 : EQ (face, Qt) ? (EQ (window, selected_window)
23093 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23094 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23095 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23096 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23097 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23098 : DEFAULT_FACE_ID;
23099
23100 old_buffer = current_buffer;
23101
23102 /* Save things including mode_line_proptrans_alist,
23103 and set that to nil so that we don't alter the outer value. */
23104 record_unwind_protect (unwind_format_mode_line,
23105 format_mode_line_unwind_data
23106 (XFRAME (WINDOW_FRAME (w)),
23107 old_buffer, selected_window, true));
23108 mode_line_proptrans_alist = Qnil;
23109
23110 Fselect_window (window, Qt);
23111 set_buffer_internal_1 (XBUFFER (buffer));
23112
23113 init_iterator (&it, w, -1, -1, NULL, face_id);
23114
23115 if (no_props)
23116 {
23117 mode_line_target = MODE_LINE_NOPROP;
23118 mode_line_string_face_prop = Qnil;
23119 mode_line_string_list = Qnil;
23120 string_start = MODE_LINE_NOPROP_LEN (0);
23121 }
23122 else
23123 {
23124 mode_line_target = MODE_LINE_STRING;
23125 mode_line_string_list = Qnil;
23126 mode_line_string_face = face;
23127 mode_line_string_face_prop
23128 = NILP (face) ? Qnil : list2 (Qface, face);
23129 }
23130
23131 push_kboard (FRAME_KBOARD (it.f));
23132 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23133 pop_kboard ();
23134
23135 if (no_props)
23136 {
23137 len = MODE_LINE_NOPROP_LEN (string_start);
23138 str = make_string (mode_line_noprop_buf + string_start, len);
23139 }
23140 else
23141 {
23142 mode_line_string_list = Fnreverse (mode_line_string_list);
23143 str = Fmapconcat (Qidentity, mode_line_string_list,
23144 empty_unibyte_string);
23145 }
23146
23147 unbind_to (count, Qnil);
23148 return str;
23149 }
23150
23151 /* Write a null-terminated, right justified decimal representation of
23152 the positive integer D to BUF using a minimal field width WIDTH. */
23153
23154 static void
23155 pint2str (register char *buf, register int width, register ptrdiff_t d)
23156 {
23157 register char *p = buf;
23158
23159 if (d <= 0)
23160 *p++ = '0';
23161 else
23162 {
23163 while (d > 0)
23164 {
23165 *p++ = d % 10 + '0';
23166 d /= 10;
23167 }
23168 }
23169
23170 for (width -= (int) (p - buf); width > 0; --width)
23171 *p++ = ' ';
23172 *p-- = '\0';
23173 while (p > buf)
23174 {
23175 d = *buf;
23176 *buf++ = *p;
23177 *p-- = d;
23178 }
23179 }
23180
23181 /* Write a null-terminated, right justified decimal and "human
23182 readable" representation of the nonnegative integer D to BUF using
23183 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23184
23185 static const char power_letter[] =
23186 {
23187 0, /* no letter */
23188 'k', /* kilo */
23189 'M', /* mega */
23190 'G', /* giga */
23191 'T', /* tera */
23192 'P', /* peta */
23193 'E', /* exa */
23194 'Z', /* zetta */
23195 'Y' /* yotta */
23196 };
23197
23198 static void
23199 pint2hrstr (char *buf, int width, ptrdiff_t d)
23200 {
23201 /* We aim to represent the nonnegative integer D as
23202 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23203 ptrdiff_t quotient = d;
23204 int remainder = 0;
23205 /* -1 means: do not use TENTHS. */
23206 int tenths = -1;
23207 int exponent = 0;
23208
23209 /* Length of QUOTIENT.TENTHS as a string. */
23210 int length;
23211
23212 char * psuffix;
23213 char * p;
23214
23215 if (quotient >= 1000)
23216 {
23217 /* Scale to the appropriate EXPONENT. */
23218 do
23219 {
23220 remainder = quotient % 1000;
23221 quotient /= 1000;
23222 exponent++;
23223 }
23224 while (quotient >= 1000);
23225
23226 /* Round to nearest and decide whether to use TENTHS or not. */
23227 if (quotient <= 9)
23228 {
23229 tenths = remainder / 100;
23230 if (remainder % 100 >= 50)
23231 {
23232 if (tenths < 9)
23233 tenths++;
23234 else
23235 {
23236 quotient++;
23237 if (quotient == 10)
23238 tenths = -1;
23239 else
23240 tenths = 0;
23241 }
23242 }
23243 }
23244 else
23245 if (remainder >= 500)
23246 {
23247 if (quotient < 999)
23248 quotient++;
23249 else
23250 {
23251 quotient = 1;
23252 exponent++;
23253 tenths = 0;
23254 }
23255 }
23256 }
23257
23258 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23259 if (tenths == -1 && quotient <= 99)
23260 if (quotient <= 9)
23261 length = 1;
23262 else
23263 length = 2;
23264 else
23265 length = 3;
23266 p = psuffix = buf + max (width, length);
23267
23268 /* Print EXPONENT. */
23269 *psuffix++ = power_letter[exponent];
23270 *psuffix = '\0';
23271
23272 /* Print TENTHS. */
23273 if (tenths >= 0)
23274 {
23275 *--p = '0' + tenths;
23276 *--p = '.';
23277 }
23278
23279 /* Print QUOTIENT. */
23280 do
23281 {
23282 int digit = quotient % 10;
23283 *--p = '0' + digit;
23284 }
23285 while ((quotient /= 10) != 0);
23286
23287 /* Print leading spaces. */
23288 while (buf < p)
23289 *--p = ' ';
23290 }
23291
23292 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23293 If EOL_FLAG, set also a mnemonic character for end-of-line
23294 type of CODING_SYSTEM. Return updated pointer into BUF. */
23295
23296 static unsigned char invalid_eol_type[] = "(*invalid*)";
23297
23298 static char *
23299 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23300 {
23301 Lisp_Object val;
23302 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23303 const unsigned char *eol_str;
23304 int eol_str_len;
23305 /* The EOL conversion we are using. */
23306 Lisp_Object eoltype;
23307
23308 val = CODING_SYSTEM_SPEC (coding_system);
23309 eoltype = Qnil;
23310
23311 if (!VECTORP (val)) /* Not yet decided. */
23312 {
23313 *buf++ = multibyte ? '-' : ' ';
23314 if (eol_flag)
23315 eoltype = eol_mnemonic_undecided;
23316 /* Don't mention EOL conversion if it isn't decided. */
23317 }
23318 else
23319 {
23320 Lisp_Object attrs;
23321 Lisp_Object eolvalue;
23322
23323 attrs = AREF (val, 0);
23324 eolvalue = AREF (val, 2);
23325
23326 *buf++ = multibyte
23327 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23328 : ' ';
23329
23330 if (eol_flag)
23331 {
23332 /* The EOL conversion that is normal on this system. */
23333
23334 if (NILP (eolvalue)) /* Not yet decided. */
23335 eoltype = eol_mnemonic_undecided;
23336 else if (VECTORP (eolvalue)) /* Not yet decided. */
23337 eoltype = eol_mnemonic_undecided;
23338 else /* eolvalue is Qunix, Qdos, or Qmac. */
23339 eoltype = (EQ (eolvalue, Qunix)
23340 ? eol_mnemonic_unix
23341 : EQ (eolvalue, Qdos)
23342 ? eol_mnemonic_dos : eol_mnemonic_mac);
23343 }
23344 }
23345
23346 if (eol_flag)
23347 {
23348 /* Mention the EOL conversion if it is not the usual one. */
23349 if (STRINGP (eoltype))
23350 {
23351 eol_str = SDATA (eoltype);
23352 eol_str_len = SBYTES (eoltype);
23353 }
23354 else if (CHARACTERP (eoltype))
23355 {
23356 int c = XFASTINT (eoltype);
23357 return buf + CHAR_STRING (c, (unsigned char *) buf);
23358 }
23359 else
23360 {
23361 eol_str = invalid_eol_type;
23362 eol_str_len = sizeof (invalid_eol_type) - 1;
23363 }
23364 memcpy (buf, eol_str, eol_str_len);
23365 buf += eol_str_len;
23366 }
23367
23368 return buf;
23369 }
23370
23371 /* Return a string for the output of a mode line %-spec for window W,
23372 generated by character C. FIELD_WIDTH > 0 means pad the string
23373 returned with spaces to that value. Return a Lisp string in
23374 *STRING if the resulting string is taken from that Lisp string.
23375
23376 Note we operate on the current buffer for most purposes. */
23377
23378 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23379
23380 static const char *
23381 decode_mode_spec (struct window *w, register int c, int field_width,
23382 Lisp_Object *string)
23383 {
23384 Lisp_Object obj;
23385 struct frame *f = XFRAME (WINDOW_FRAME (w));
23386 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23387 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23388 produce strings from numerical values, so limit preposterously
23389 large values of FIELD_WIDTH to avoid overrunning the buffer's
23390 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23391 bytes plus the terminating null. */
23392 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23393 struct buffer *b = current_buffer;
23394
23395 obj = Qnil;
23396 *string = Qnil;
23397
23398 switch (c)
23399 {
23400 case '*':
23401 if (!NILP (BVAR (b, read_only)))
23402 return "%";
23403 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23404 return "*";
23405 return "-";
23406
23407 case '+':
23408 /* This differs from %* only for a modified read-only buffer. */
23409 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23410 return "*";
23411 if (!NILP (BVAR (b, read_only)))
23412 return "%";
23413 return "-";
23414
23415 case '&':
23416 /* This differs from %* in ignoring read-only-ness. */
23417 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23418 return "*";
23419 return "-";
23420
23421 case '%':
23422 return "%";
23423
23424 case '[':
23425 {
23426 int i;
23427 char *p;
23428
23429 if (command_loop_level > 5)
23430 return "[[[... ";
23431 p = decode_mode_spec_buf;
23432 for (i = 0; i < command_loop_level; i++)
23433 *p++ = '[';
23434 *p = 0;
23435 return decode_mode_spec_buf;
23436 }
23437
23438 case ']':
23439 {
23440 int i;
23441 char *p;
23442
23443 if (command_loop_level > 5)
23444 return " ...]]]";
23445 p = decode_mode_spec_buf;
23446 for (i = 0; i < command_loop_level; i++)
23447 *p++ = ']';
23448 *p = 0;
23449 return decode_mode_spec_buf;
23450 }
23451
23452 case '-':
23453 {
23454 register int i;
23455
23456 /* Let lots_of_dashes be a string of infinite length. */
23457 if (mode_line_target == MODE_LINE_NOPROP
23458 || mode_line_target == MODE_LINE_STRING)
23459 return "--";
23460 if (field_width <= 0
23461 || field_width > sizeof (lots_of_dashes))
23462 {
23463 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23464 decode_mode_spec_buf[i] = '-';
23465 decode_mode_spec_buf[i] = '\0';
23466 return decode_mode_spec_buf;
23467 }
23468 else
23469 return lots_of_dashes;
23470 }
23471
23472 case 'b':
23473 obj = BVAR (b, name);
23474 break;
23475
23476 case 'c':
23477 /* %c and %l are ignored in `frame-title-format'.
23478 (In redisplay_internal, the frame title is drawn _before_ the
23479 windows are updated, so the stuff which depends on actual
23480 window contents (such as %l) may fail to render properly, or
23481 even crash emacs.) */
23482 if (mode_line_target == MODE_LINE_TITLE)
23483 return "";
23484 else
23485 {
23486 ptrdiff_t col = current_column ();
23487 w->column_number_displayed = col;
23488 pint2str (decode_mode_spec_buf, width, col);
23489 return decode_mode_spec_buf;
23490 }
23491
23492 case 'e':
23493 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23494 {
23495 if (NILP (Vmemory_full))
23496 return "";
23497 else
23498 return "!MEM FULL! ";
23499 }
23500 #else
23501 return "";
23502 #endif
23503
23504 case 'F':
23505 /* %F displays the frame name. */
23506 if (!NILP (f->title))
23507 return SSDATA (f->title);
23508 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23509 return SSDATA (f->name);
23510 return "Emacs";
23511
23512 case 'f':
23513 obj = BVAR (b, filename);
23514 break;
23515
23516 case 'i':
23517 {
23518 ptrdiff_t size = ZV - BEGV;
23519 pint2str (decode_mode_spec_buf, width, size);
23520 return decode_mode_spec_buf;
23521 }
23522
23523 case 'I':
23524 {
23525 ptrdiff_t size = ZV - BEGV;
23526 pint2hrstr (decode_mode_spec_buf, width, size);
23527 return decode_mode_spec_buf;
23528 }
23529
23530 case 'l':
23531 {
23532 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23533 ptrdiff_t topline, nlines, height;
23534 ptrdiff_t junk;
23535
23536 /* %c and %l are ignored in `frame-title-format'. */
23537 if (mode_line_target == MODE_LINE_TITLE)
23538 return "";
23539
23540 startpos = marker_position (w->start);
23541 startpos_byte = marker_byte_position (w->start);
23542 height = WINDOW_TOTAL_LINES (w);
23543
23544 /* If we decided that this buffer isn't suitable for line numbers,
23545 don't forget that too fast. */
23546 if (w->base_line_pos == -1)
23547 goto no_value;
23548
23549 /* If the buffer is very big, don't waste time. */
23550 if (INTEGERP (Vline_number_display_limit)
23551 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23552 {
23553 w->base_line_pos = 0;
23554 w->base_line_number = 0;
23555 goto no_value;
23556 }
23557
23558 if (w->base_line_number > 0
23559 && w->base_line_pos > 0
23560 && w->base_line_pos <= startpos)
23561 {
23562 line = w->base_line_number;
23563 linepos = w->base_line_pos;
23564 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23565 }
23566 else
23567 {
23568 line = 1;
23569 linepos = BUF_BEGV (b);
23570 linepos_byte = BUF_BEGV_BYTE (b);
23571 }
23572
23573 /* Count lines from base line to window start position. */
23574 nlines = display_count_lines (linepos_byte,
23575 startpos_byte,
23576 startpos, &junk);
23577
23578 topline = nlines + line;
23579
23580 /* Determine a new base line, if the old one is too close
23581 or too far away, or if we did not have one.
23582 "Too close" means it's plausible a scroll-down would
23583 go back past it. */
23584 if (startpos == BUF_BEGV (b))
23585 {
23586 w->base_line_number = topline;
23587 w->base_line_pos = BUF_BEGV (b);
23588 }
23589 else if (nlines < height + 25 || nlines > height * 3 + 50
23590 || linepos == BUF_BEGV (b))
23591 {
23592 ptrdiff_t limit = BUF_BEGV (b);
23593 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23594 ptrdiff_t position;
23595 ptrdiff_t distance =
23596 (height * 2 + 30) * line_number_display_limit_width;
23597
23598 if (startpos - distance > limit)
23599 {
23600 limit = startpos - distance;
23601 limit_byte = CHAR_TO_BYTE (limit);
23602 }
23603
23604 nlines = display_count_lines (startpos_byte,
23605 limit_byte,
23606 - (height * 2 + 30),
23607 &position);
23608 /* If we couldn't find the lines we wanted within
23609 line_number_display_limit_width chars per line,
23610 give up on line numbers for this window. */
23611 if (position == limit_byte && limit == startpos - distance)
23612 {
23613 w->base_line_pos = -1;
23614 w->base_line_number = 0;
23615 goto no_value;
23616 }
23617
23618 w->base_line_number = topline - nlines;
23619 w->base_line_pos = BYTE_TO_CHAR (position);
23620 }
23621
23622 /* Now count lines from the start pos to point. */
23623 nlines = display_count_lines (startpos_byte,
23624 PT_BYTE, PT, &junk);
23625
23626 /* Record that we did display the line number. */
23627 line_number_displayed = true;
23628
23629 /* Make the string to show. */
23630 pint2str (decode_mode_spec_buf, width, topline + nlines);
23631 return decode_mode_spec_buf;
23632 no_value:
23633 {
23634 char *p = decode_mode_spec_buf;
23635 int pad = width - 2;
23636 while (pad-- > 0)
23637 *p++ = ' ';
23638 *p++ = '?';
23639 *p++ = '?';
23640 *p = '\0';
23641 return decode_mode_spec_buf;
23642 }
23643 }
23644 break;
23645
23646 case 'm':
23647 obj = BVAR (b, mode_name);
23648 break;
23649
23650 case 'n':
23651 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23652 return " Narrow";
23653 break;
23654
23655 case 'p':
23656 {
23657 ptrdiff_t pos = marker_position (w->start);
23658 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23659
23660 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23661 {
23662 if (pos <= BUF_BEGV (b))
23663 return "All";
23664 else
23665 return "Bottom";
23666 }
23667 else if (pos <= BUF_BEGV (b))
23668 return "Top";
23669 else
23670 {
23671 if (total > 1000000)
23672 /* Do it differently for a large value, to avoid overflow. */
23673 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23674 else
23675 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23676 /* We can't normally display a 3-digit number,
23677 so get us a 2-digit number that is close. */
23678 if (total == 100)
23679 total = 99;
23680 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23681 return decode_mode_spec_buf;
23682 }
23683 }
23684
23685 /* Display percentage of size above the bottom of the screen. */
23686 case 'P':
23687 {
23688 ptrdiff_t toppos = marker_position (w->start);
23689 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23690 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23691
23692 if (botpos >= BUF_ZV (b))
23693 {
23694 if (toppos <= BUF_BEGV (b))
23695 return "All";
23696 else
23697 return "Bottom";
23698 }
23699 else
23700 {
23701 if (total > 1000000)
23702 /* Do it differently for a large value, to avoid overflow. */
23703 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23704 else
23705 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23706 /* We can't normally display a 3-digit number,
23707 so get us a 2-digit number that is close. */
23708 if (total == 100)
23709 total = 99;
23710 if (toppos <= BUF_BEGV (b))
23711 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23712 else
23713 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23714 return decode_mode_spec_buf;
23715 }
23716 }
23717
23718 case 's':
23719 /* status of process */
23720 obj = Fget_buffer_process (Fcurrent_buffer ());
23721 if (NILP (obj))
23722 return "no process";
23723 #ifndef MSDOS
23724 obj = Fsymbol_name (Fprocess_status (obj));
23725 #endif
23726 break;
23727
23728 case '@':
23729 {
23730 ptrdiff_t count = inhibit_garbage_collection ();
23731 Lisp_Object curdir = BVAR (current_buffer, directory);
23732 Lisp_Object val = Qnil;
23733
23734 if (STRINGP (curdir))
23735 val = call1 (intern ("file-remote-p"), curdir);
23736
23737 unbind_to (count, Qnil);
23738
23739 if (NILP (val))
23740 return "-";
23741 else
23742 return "@";
23743 }
23744
23745 case 'z':
23746 /* coding-system (not including end-of-line format) */
23747 case 'Z':
23748 /* coding-system (including end-of-line type) */
23749 {
23750 bool eol_flag = (c == 'Z');
23751 char *p = decode_mode_spec_buf;
23752
23753 if (! FRAME_WINDOW_P (f))
23754 {
23755 /* No need to mention EOL here--the terminal never needs
23756 to do EOL conversion. */
23757 p = decode_mode_spec_coding (CODING_ID_NAME
23758 (FRAME_KEYBOARD_CODING (f)->id),
23759 p, false);
23760 p = decode_mode_spec_coding (CODING_ID_NAME
23761 (FRAME_TERMINAL_CODING (f)->id),
23762 p, false);
23763 }
23764 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23765 p, eol_flag);
23766
23767 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23768 #ifdef subprocesses
23769 obj = Fget_buffer_process (Fcurrent_buffer ());
23770 if (PROCESSP (obj))
23771 {
23772 p = decode_mode_spec_coding
23773 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23774 p = decode_mode_spec_coding
23775 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23776 }
23777 #endif /* subprocesses */
23778 #endif /* false */
23779 *p = 0;
23780 return decode_mode_spec_buf;
23781 }
23782 }
23783
23784 if (STRINGP (obj))
23785 {
23786 *string = obj;
23787 return SSDATA (obj);
23788 }
23789 else
23790 return "";
23791 }
23792
23793
23794 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23795 means count lines back from START_BYTE. But don't go beyond
23796 LIMIT_BYTE. Return the number of lines thus found (always
23797 nonnegative).
23798
23799 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23800 either the position COUNT lines after/before START_BYTE, if we
23801 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23802 COUNT lines. */
23803
23804 static ptrdiff_t
23805 display_count_lines (ptrdiff_t start_byte,
23806 ptrdiff_t limit_byte, ptrdiff_t count,
23807 ptrdiff_t *byte_pos_ptr)
23808 {
23809 register unsigned char *cursor;
23810 unsigned char *base;
23811
23812 register ptrdiff_t ceiling;
23813 register unsigned char *ceiling_addr;
23814 ptrdiff_t orig_count = count;
23815
23816 /* If we are not in selective display mode,
23817 check only for newlines. */
23818 bool selective_display
23819 = (!NILP (BVAR (current_buffer, selective_display))
23820 && !INTEGERP (BVAR (current_buffer, selective_display)));
23821
23822 if (count > 0)
23823 {
23824 while (start_byte < limit_byte)
23825 {
23826 ceiling = BUFFER_CEILING_OF (start_byte);
23827 ceiling = min (limit_byte - 1, ceiling);
23828 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23829 base = (cursor = BYTE_POS_ADDR (start_byte));
23830
23831 do
23832 {
23833 if (selective_display)
23834 {
23835 while (*cursor != '\n' && *cursor != 015
23836 && ++cursor != ceiling_addr)
23837 continue;
23838 if (cursor == ceiling_addr)
23839 break;
23840 }
23841 else
23842 {
23843 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23844 if (! cursor)
23845 break;
23846 }
23847
23848 cursor++;
23849
23850 if (--count == 0)
23851 {
23852 start_byte += cursor - base;
23853 *byte_pos_ptr = start_byte;
23854 return orig_count;
23855 }
23856 }
23857 while (cursor < ceiling_addr);
23858
23859 start_byte += ceiling_addr - base;
23860 }
23861 }
23862 else
23863 {
23864 while (start_byte > limit_byte)
23865 {
23866 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23867 ceiling = max (limit_byte, ceiling);
23868 ceiling_addr = BYTE_POS_ADDR (ceiling);
23869 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23870 while (true)
23871 {
23872 if (selective_display)
23873 {
23874 while (--cursor >= ceiling_addr
23875 && *cursor != '\n' && *cursor != 015)
23876 continue;
23877 if (cursor < ceiling_addr)
23878 break;
23879 }
23880 else
23881 {
23882 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23883 if (! cursor)
23884 break;
23885 }
23886
23887 if (++count == 0)
23888 {
23889 start_byte += cursor - base + 1;
23890 *byte_pos_ptr = start_byte;
23891 /* When scanning backwards, we should
23892 not count the newline posterior to which we stop. */
23893 return - orig_count - 1;
23894 }
23895 }
23896 start_byte += ceiling_addr - base;
23897 }
23898 }
23899
23900 *byte_pos_ptr = limit_byte;
23901
23902 if (count < 0)
23903 return - orig_count + count;
23904 return orig_count - count;
23905
23906 }
23907
23908
23909 \f
23910 /***********************************************************************
23911 Displaying strings
23912 ***********************************************************************/
23913
23914 /* Display a NUL-terminated string, starting with index START.
23915
23916 If STRING is non-null, display that C string. Otherwise, the Lisp
23917 string LISP_STRING is displayed. There's a case that STRING is
23918 non-null and LISP_STRING is not nil. It means STRING is a string
23919 data of LISP_STRING. In that case, we display LISP_STRING while
23920 ignoring its text properties.
23921
23922 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23923 FACE_STRING. Display STRING or LISP_STRING with the face at
23924 FACE_STRING_POS in FACE_STRING:
23925
23926 Display the string in the environment given by IT, but use the
23927 standard display table, temporarily.
23928
23929 FIELD_WIDTH is the minimum number of output glyphs to produce.
23930 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23931 with spaces. If STRING has more characters, more than FIELD_WIDTH
23932 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23933
23934 PRECISION is the maximum number of characters to output from
23935 STRING. PRECISION < 0 means don't truncate the string.
23936
23937 This is roughly equivalent to printf format specifiers:
23938
23939 FIELD_WIDTH PRECISION PRINTF
23940 ----------------------------------------
23941 -1 -1 %s
23942 -1 10 %.10s
23943 10 -1 %10s
23944 20 10 %20.10s
23945
23946 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23947 display them, and < 0 means obey the current buffer's value of
23948 enable_multibyte_characters.
23949
23950 Value is the number of columns displayed. */
23951
23952 static int
23953 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23954 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23955 int field_width, int precision, int max_x, int multibyte)
23956 {
23957 int hpos_at_start = it->hpos;
23958 int saved_face_id = it->face_id;
23959 struct glyph_row *row = it->glyph_row;
23960 ptrdiff_t it_charpos;
23961
23962 /* Initialize the iterator IT for iteration over STRING beginning
23963 with index START. */
23964 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23965 precision, field_width, multibyte);
23966 if (string && STRINGP (lisp_string))
23967 /* LISP_STRING is the one returned by decode_mode_spec. We should
23968 ignore its text properties. */
23969 it->stop_charpos = it->end_charpos;
23970
23971 /* If displaying STRING, set up the face of the iterator from
23972 FACE_STRING, if that's given. */
23973 if (STRINGP (face_string))
23974 {
23975 ptrdiff_t endptr;
23976 struct face *face;
23977
23978 it->face_id
23979 = face_at_string_position (it->w, face_string, face_string_pos,
23980 0, &endptr, it->base_face_id, false);
23981 face = FACE_FROM_ID (it->f, it->face_id);
23982 it->face_box_p = face->box != FACE_NO_BOX;
23983 }
23984
23985 /* Set max_x to the maximum allowed X position. Don't let it go
23986 beyond the right edge of the window. */
23987 if (max_x <= 0)
23988 max_x = it->last_visible_x;
23989 else
23990 max_x = min (max_x, it->last_visible_x);
23991
23992 /* Skip over display elements that are not visible. because IT->w is
23993 hscrolled. */
23994 if (it->current_x < it->first_visible_x)
23995 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23996 MOVE_TO_POS | MOVE_TO_X);
23997
23998 row->ascent = it->max_ascent;
23999 row->height = it->max_ascent + it->max_descent;
24000 row->phys_ascent = it->max_phys_ascent;
24001 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24002 row->extra_line_spacing = it->max_extra_line_spacing;
24003
24004 if (STRINGP (it->string))
24005 it_charpos = IT_STRING_CHARPOS (*it);
24006 else
24007 it_charpos = IT_CHARPOS (*it);
24008
24009 /* This condition is for the case that we are called with current_x
24010 past last_visible_x. */
24011 while (it->current_x < max_x)
24012 {
24013 int x_before, x, n_glyphs_before, i, nglyphs;
24014
24015 /* Get the next display element. */
24016 if (!get_next_display_element (it))
24017 break;
24018
24019 /* Produce glyphs. */
24020 x_before = it->current_x;
24021 n_glyphs_before = row->used[TEXT_AREA];
24022 PRODUCE_GLYPHS (it);
24023
24024 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24025 i = 0;
24026 x = x_before;
24027 while (i < nglyphs)
24028 {
24029 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24030
24031 if (it->line_wrap != TRUNCATE
24032 && x + glyph->pixel_width > max_x)
24033 {
24034 /* End of continued line or max_x reached. */
24035 if (CHAR_GLYPH_PADDING_P (*glyph))
24036 {
24037 /* A wide character is unbreakable. */
24038 if (row->reversed_p)
24039 unproduce_glyphs (it, row->used[TEXT_AREA]
24040 - n_glyphs_before);
24041 row->used[TEXT_AREA] = n_glyphs_before;
24042 it->current_x = x_before;
24043 }
24044 else
24045 {
24046 if (row->reversed_p)
24047 unproduce_glyphs (it, row->used[TEXT_AREA]
24048 - (n_glyphs_before + i));
24049 row->used[TEXT_AREA] = n_glyphs_before + i;
24050 it->current_x = x;
24051 }
24052 break;
24053 }
24054 else if (x + glyph->pixel_width >= it->first_visible_x)
24055 {
24056 /* Glyph is at least partially visible. */
24057 ++it->hpos;
24058 if (x < it->first_visible_x)
24059 row->x = x - it->first_visible_x;
24060 }
24061 else
24062 {
24063 /* Glyph is off the left margin of the display area.
24064 Should not happen. */
24065 emacs_abort ();
24066 }
24067
24068 row->ascent = max (row->ascent, it->max_ascent);
24069 row->height = max (row->height, it->max_ascent + it->max_descent);
24070 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24071 row->phys_height = max (row->phys_height,
24072 it->max_phys_ascent + it->max_phys_descent);
24073 row->extra_line_spacing = max (row->extra_line_spacing,
24074 it->max_extra_line_spacing);
24075 x += glyph->pixel_width;
24076 ++i;
24077 }
24078
24079 /* Stop if max_x reached. */
24080 if (i < nglyphs)
24081 break;
24082
24083 /* Stop at line ends. */
24084 if (ITERATOR_AT_END_OF_LINE_P (it))
24085 {
24086 it->continuation_lines_width = 0;
24087 break;
24088 }
24089
24090 set_iterator_to_next (it, true);
24091 if (STRINGP (it->string))
24092 it_charpos = IT_STRING_CHARPOS (*it);
24093 else
24094 it_charpos = IT_CHARPOS (*it);
24095
24096 /* Stop if truncating at the right edge. */
24097 if (it->line_wrap == TRUNCATE
24098 && it->current_x >= it->last_visible_x)
24099 {
24100 /* Add truncation mark, but don't do it if the line is
24101 truncated at a padding space. */
24102 if (it_charpos < it->string_nchars)
24103 {
24104 if (!FRAME_WINDOW_P (it->f))
24105 {
24106 int ii, n;
24107
24108 if (it->current_x > it->last_visible_x)
24109 {
24110 if (!row->reversed_p)
24111 {
24112 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24113 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24114 break;
24115 }
24116 else
24117 {
24118 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24119 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24120 break;
24121 unproduce_glyphs (it, ii + 1);
24122 ii = row->used[TEXT_AREA] - (ii + 1);
24123 }
24124 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24125 {
24126 row->used[TEXT_AREA] = ii;
24127 produce_special_glyphs (it, IT_TRUNCATION);
24128 }
24129 }
24130 produce_special_glyphs (it, IT_TRUNCATION);
24131 }
24132 row->truncated_on_right_p = true;
24133 }
24134 break;
24135 }
24136 }
24137
24138 /* Maybe insert a truncation at the left. */
24139 if (it->first_visible_x
24140 && it_charpos > 0)
24141 {
24142 if (!FRAME_WINDOW_P (it->f)
24143 || (row->reversed_p
24144 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24145 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24146 insert_left_trunc_glyphs (it);
24147 row->truncated_on_left_p = true;
24148 }
24149
24150 it->face_id = saved_face_id;
24151
24152 /* Value is number of columns displayed. */
24153 return it->hpos - hpos_at_start;
24154 }
24155
24156
24157 \f
24158 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24159 appears as an element of LIST or as the car of an element of LIST.
24160 If PROPVAL is a list, compare each element against LIST in that
24161 way, and return 1/2 if any element of PROPVAL is found in LIST.
24162 Otherwise return 0. This function cannot quit.
24163 The return value is 2 if the text is invisible but with an ellipsis
24164 and 1 if it's invisible and without an ellipsis. */
24165
24166 int
24167 invisible_prop (Lisp_Object propval, Lisp_Object list)
24168 {
24169 Lisp_Object tail, proptail;
24170
24171 for (tail = list; CONSP (tail); tail = XCDR (tail))
24172 {
24173 register Lisp_Object tem;
24174 tem = XCAR (tail);
24175 if (EQ (propval, tem))
24176 return 1;
24177 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24178 return NILP (XCDR (tem)) ? 1 : 2;
24179 }
24180
24181 if (CONSP (propval))
24182 {
24183 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24184 {
24185 Lisp_Object propelt;
24186 propelt = XCAR (proptail);
24187 for (tail = list; CONSP (tail); tail = XCDR (tail))
24188 {
24189 register Lisp_Object tem;
24190 tem = XCAR (tail);
24191 if (EQ (propelt, tem))
24192 return 1;
24193 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24194 return NILP (XCDR (tem)) ? 1 : 2;
24195 }
24196 }
24197 }
24198
24199 return 0;
24200 }
24201
24202 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24203 doc: /* Non-nil if the property makes the text invisible.
24204 POS-OR-PROP can be a marker or number, in which case it is taken to be
24205 a position in the current buffer and the value of the `invisible' property
24206 is checked; or it can be some other value, which is then presumed to be the
24207 value of the `invisible' property of the text of interest.
24208 The non-nil value returned can be t for truly invisible text or something
24209 else if the text is replaced by an ellipsis. */)
24210 (Lisp_Object pos_or_prop)
24211 {
24212 Lisp_Object prop
24213 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24214 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24215 : pos_or_prop);
24216 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24217 return (invis == 0 ? Qnil
24218 : invis == 1 ? Qt
24219 : make_number (invis));
24220 }
24221
24222 /* Calculate a width or height in pixels from a specification using
24223 the following elements:
24224
24225 SPEC ::=
24226 NUM - a (fractional) multiple of the default font width/height
24227 (NUM) - specifies exactly NUM pixels
24228 UNIT - a fixed number of pixels, see below.
24229 ELEMENT - size of a display element in pixels, see below.
24230 (NUM . SPEC) - equals NUM * SPEC
24231 (+ SPEC SPEC ...) - add pixel values
24232 (- SPEC SPEC ...) - subtract pixel values
24233 (- SPEC) - negate pixel value
24234
24235 NUM ::=
24236 INT or FLOAT - a number constant
24237 SYMBOL - use symbol's (buffer local) variable binding.
24238
24239 UNIT ::=
24240 in - pixels per inch *)
24241 mm - pixels per 1/1000 meter *)
24242 cm - pixels per 1/100 meter *)
24243 width - width of current font in pixels.
24244 height - height of current font in pixels.
24245
24246 *) using the ratio(s) defined in display-pixels-per-inch.
24247
24248 ELEMENT ::=
24249
24250 left-fringe - left fringe width in pixels
24251 right-fringe - right fringe width in pixels
24252
24253 left-margin - left margin width in pixels
24254 right-margin - right margin width in pixels
24255
24256 scroll-bar - scroll-bar area width in pixels
24257
24258 Examples:
24259
24260 Pixels corresponding to 5 inches:
24261 (5 . in)
24262
24263 Total width of non-text areas on left side of window (if scroll-bar is on left):
24264 '(space :width (+ left-fringe left-margin scroll-bar))
24265
24266 Align to first text column (in header line):
24267 '(space :align-to 0)
24268
24269 Align to middle of text area minus half the width of variable `my-image'
24270 containing a loaded image:
24271 '(space :align-to (0.5 . (- text my-image)))
24272
24273 Width of left margin minus width of 1 character in the default font:
24274 '(space :width (- left-margin 1))
24275
24276 Width of left margin minus width of 2 characters in the current font:
24277 '(space :width (- left-margin (2 . width)))
24278
24279 Center 1 character over left-margin (in header line):
24280 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24281
24282 Different ways to express width of left fringe plus left margin minus one pixel:
24283 '(space :width (- (+ left-fringe left-margin) (1)))
24284 '(space :width (+ left-fringe left-margin (- (1))))
24285 '(space :width (+ left-fringe left-margin (-1)))
24286
24287 */
24288
24289 static bool
24290 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24291 struct font *font, bool width_p, int *align_to)
24292 {
24293 double pixels;
24294
24295 # define OK_PIXELS(val) (*res = (val), true)
24296 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24297
24298 if (NILP (prop))
24299 return OK_PIXELS (0);
24300
24301 eassert (FRAME_LIVE_P (it->f));
24302
24303 if (SYMBOLP (prop))
24304 {
24305 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24306 {
24307 char *unit = SSDATA (SYMBOL_NAME (prop));
24308
24309 if (unit[0] == 'i' && unit[1] == 'n')
24310 pixels = 1.0;
24311 else if (unit[0] == 'm' && unit[1] == 'm')
24312 pixels = 25.4;
24313 else if (unit[0] == 'c' && unit[1] == 'm')
24314 pixels = 2.54;
24315 else
24316 pixels = 0;
24317 if (pixels > 0)
24318 {
24319 double ppi = (width_p ? FRAME_RES_X (it->f)
24320 : FRAME_RES_Y (it->f));
24321
24322 if (ppi > 0)
24323 return OK_PIXELS (ppi / pixels);
24324 return false;
24325 }
24326 }
24327
24328 #ifdef HAVE_WINDOW_SYSTEM
24329 if (EQ (prop, Qheight))
24330 return OK_PIXELS (font
24331 ? normal_char_height (font, -1)
24332 : FRAME_LINE_HEIGHT (it->f));
24333 if (EQ (prop, Qwidth))
24334 return OK_PIXELS (font
24335 ? FONT_WIDTH (font)
24336 : FRAME_COLUMN_WIDTH (it->f));
24337 #else
24338 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24339 return OK_PIXELS (1);
24340 #endif
24341
24342 if (EQ (prop, Qtext))
24343 return OK_PIXELS (width_p
24344 ? window_box_width (it->w, TEXT_AREA)
24345 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24346
24347 if (align_to && *align_to < 0)
24348 {
24349 *res = 0;
24350 if (EQ (prop, Qleft))
24351 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24352 if (EQ (prop, Qright))
24353 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24354 if (EQ (prop, Qcenter))
24355 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24356 + window_box_width (it->w, TEXT_AREA) / 2);
24357 if (EQ (prop, Qleft_fringe))
24358 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24359 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24360 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24361 if (EQ (prop, Qright_fringe))
24362 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24363 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24364 : window_box_right_offset (it->w, TEXT_AREA));
24365 if (EQ (prop, Qleft_margin))
24366 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24367 if (EQ (prop, Qright_margin))
24368 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24369 if (EQ (prop, Qscroll_bar))
24370 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24371 ? 0
24372 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24373 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24374 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24375 : 0)));
24376 }
24377 else
24378 {
24379 if (EQ (prop, Qleft_fringe))
24380 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24381 if (EQ (prop, Qright_fringe))
24382 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24383 if (EQ (prop, Qleft_margin))
24384 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24385 if (EQ (prop, Qright_margin))
24386 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24387 if (EQ (prop, Qscroll_bar))
24388 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24389 }
24390
24391 prop = buffer_local_value (prop, it->w->contents);
24392 if (EQ (prop, Qunbound))
24393 prop = Qnil;
24394 }
24395
24396 if (NUMBERP (prop))
24397 {
24398 int base_unit = (width_p
24399 ? FRAME_COLUMN_WIDTH (it->f)
24400 : FRAME_LINE_HEIGHT (it->f));
24401 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24402 }
24403
24404 if (CONSP (prop))
24405 {
24406 Lisp_Object car = XCAR (prop);
24407 Lisp_Object cdr = XCDR (prop);
24408
24409 if (SYMBOLP (car))
24410 {
24411 #ifdef HAVE_WINDOW_SYSTEM
24412 if (FRAME_WINDOW_P (it->f)
24413 && valid_image_p (prop))
24414 {
24415 ptrdiff_t id = lookup_image (it->f, prop);
24416 struct image *img = IMAGE_FROM_ID (it->f, id);
24417
24418 return OK_PIXELS (width_p ? img->width : img->height);
24419 }
24420 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24421 {
24422 // TODO: Don't return dummy size.
24423 return OK_PIXELS (100);
24424 }
24425 #endif
24426 if (EQ (car, Qplus) || EQ (car, Qminus))
24427 {
24428 bool first = true;
24429 double px;
24430
24431 pixels = 0;
24432 while (CONSP (cdr))
24433 {
24434 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24435 font, width_p, align_to))
24436 return false;
24437 if (first)
24438 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24439 else
24440 pixels += px;
24441 cdr = XCDR (cdr);
24442 }
24443 if (EQ (car, Qminus))
24444 pixels = -pixels;
24445 return OK_PIXELS (pixels);
24446 }
24447
24448 car = buffer_local_value (car, it->w->contents);
24449 if (EQ (car, Qunbound))
24450 car = Qnil;
24451 }
24452
24453 if (NUMBERP (car))
24454 {
24455 double fact;
24456 pixels = XFLOATINT (car);
24457 if (NILP (cdr))
24458 return OK_PIXELS (pixels);
24459 if (calc_pixel_width_or_height (&fact, it, cdr,
24460 font, width_p, align_to))
24461 return OK_PIXELS (pixels * fact);
24462 return false;
24463 }
24464
24465 return false;
24466 }
24467
24468 return false;
24469 }
24470
24471 void
24472 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24473 {
24474 #ifdef HAVE_WINDOW_SYSTEM
24475 normal_char_ascent_descent (font, -1, ascent, descent);
24476 #else
24477 *ascent = 1;
24478 *descent = 0;
24479 #endif
24480 }
24481
24482 \f
24483 /***********************************************************************
24484 Glyph Display
24485 ***********************************************************************/
24486
24487 #ifdef HAVE_WINDOW_SYSTEM
24488
24489 #ifdef GLYPH_DEBUG
24490
24491 void
24492 dump_glyph_string (struct glyph_string *s)
24493 {
24494 fprintf (stderr, "glyph string\n");
24495 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24496 s->x, s->y, s->width, s->height);
24497 fprintf (stderr, " ybase = %d\n", s->ybase);
24498 fprintf (stderr, " hl = %d\n", s->hl);
24499 fprintf (stderr, " left overhang = %d, right = %d\n",
24500 s->left_overhang, s->right_overhang);
24501 fprintf (stderr, " nchars = %d\n", s->nchars);
24502 fprintf (stderr, " extends to end of line = %d\n",
24503 s->extends_to_end_of_line_p);
24504 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24505 fprintf (stderr, " bg width = %d\n", s->background_width);
24506 }
24507
24508 #endif /* GLYPH_DEBUG */
24509
24510 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24511 of XChar2b structures for S; it can't be allocated in
24512 init_glyph_string because it must be allocated via `alloca'. W
24513 is the window on which S is drawn. ROW and AREA are the glyph row
24514 and area within the row from which S is constructed. START is the
24515 index of the first glyph structure covered by S. HL is a
24516 face-override for drawing S. */
24517
24518 #ifdef HAVE_NTGUI
24519 #define OPTIONAL_HDC(hdc) HDC hdc,
24520 #define DECLARE_HDC(hdc) HDC hdc;
24521 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24522 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24523 #endif
24524
24525 #ifndef OPTIONAL_HDC
24526 #define OPTIONAL_HDC(hdc)
24527 #define DECLARE_HDC(hdc)
24528 #define ALLOCATE_HDC(hdc, f)
24529 #define RELEASE_HDC(hdc, f)
24530 #endif
24531
24532 static void
24533 init_glyph_string (struct glyph_string *s,
24534 OPTIONAL_HDC (hdc)
24535 XChar2b *char2b, struct window *w, struct glyph_row *row,
24536 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24537 {
24538 memset (s, 0, sizeof *s);
24539 s->w = w;
24540 s->f = XFRAME (w->frame);
24541 #ifdef HAVE_NTGUI
24542 s->hdc = hdc;
24543 #endif
24544 s->display = FRAME_X_DISPLAY (s->f);
24545 s->window = FRAME_X_WINDOW (s->f);
24546 s->char2b = char2b;
24547 s->hl = hl;
24548 s->row = row;
24549 s->area = area;
24550 s->first_glyph = row->glyphs[area] + start;
24551 s->height = row->height;
24552 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24553 s->ybase = s->y + row->ascent;
24554 }
24555
24556
24557 /* Append the list of glyph strings with head H and tail T to the list
24558 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24559
24560 static void
24561 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24562 struct glyph_string *h, struct glyph_string *t)
24563 {
24564 if (h)
24565 {
24566 if (*head)
24567 (*tail)->next = h;
24568 else
24569 *head = h;
24570 h->prev = *tail;
24571 *tail = t;
24572 }
24573 }
24574
24575
24576 /* Prepend the list of glyph strings with head H and tail T to the
24577 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24578 result. */
24579
24580 static void
24581 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24582 struct glyph_string *h, struct glyph_string *t)
24583 {
24584 if (h)
24585 {
24586 if (*head)
24587 (*head)->prev = t;
24588 else
24589 *tail = t;
24590 t->next = *head;
24591 *head = h;
24592 }
24593 }
24594
24595
24596 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24597 Set *HEAD and *TAIL to the resulting list. */
24598
24599 static void
24600 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24601 struct glyph_string *s)
24602 {
24603 s->next = s->prev = NULL;
24604 append_glyph_string_lists (head, tail, s, s);
24605 }
24606
24607
24608 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24609 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24610 make sure that X resources for the face returned are allocated.
24611 Value is a pointer to a realized face that is ready for display if
24612 DISPLAY_P. */
24613
24614 static struct face *
24615 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24616 XChar2b *char2b, bool display_p)
24617 {
24618 struct face *face = FACE_FROM_ID (f, face_id);
24619 unsigned code = 0;
24620
24621 if (face->font)
24622 {
24623 code = face->font->driver->encode_char (face->font, c);
24624
24625 if (code == FONT_INVALID_CODE)
24626 code = 0;
24627 }
24628 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24629
24630 /* Make sure X resources of the face are allocated. */
24631 #ifdef HAVE_X_WINDOWS
24632 if (display_p)
24633 #endif
24634 {
24635 eassert (face != NULL);
24636 prepare_face_for_display (f, face);
24637 }
24638
24639 return face;
24640 }
24641
24642
24643 /* Get face and two-byte form of character glyph GLYPH on frame F.
24644 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24645 a pointer to a realized face that is ready for display. */
24646
24647 static struct face *
24648 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24649 XChar2b *char2b)
24650 {
24651 struct face *face;
24652 unsigned code = 0;
24653
24654 eassert (glyph->type == CHAR_GLYPH);
24655 face = FACE_FROM_ID (f, glyph->face_id);
24656
24657 /* Make sure X resources of the face are allocated. */
24658 prepare_face_for_display (f, face);
24659
24660 if (face->font)
24661 {
24662 if (CHAR_BYTE8_P (glyph->u.ch))
24663 code = CHAR_TO_BYTE8 (glyph->u.ch);
24664 else
24665 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24666
24667 if (code == FONT_INVALID_CODE)
24668 code = 0;
24669 }
24670
24671 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24672 return face;
24673 }
24674
24675
24676 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24677 Return true iff FONT has a glyph for C. */
24678
24679 static bool
24680 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24681 {
24682 unsigned code;
24683
24684 if (CHAR_BYTE8_P (c))
24685 code = CHAR_TO_BYTE8 (c);
24686 else
24687 code = font->driver->encode_char (font, c);
24688
24689 if (code == FONT_INVALID_CODE)
24690 return false;
24691 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24692 return true;
24693 }
24694
24695
24696 /* Fill glyph string S with composition components specified by S->cmp.
24697
24698 BASE_FACE is the base face of the composition.
24699 S->cmp_from is the index of the first component for S.
24700
24701 OVERLAPS non-zero means S should draw the foreground only, and use
24702 its physical height for clipping. See also draw_glyphs.
24703
24704 Value is the index of a component not in S. */
24705
24706 static int
24707 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24708 int overlaps)
24709 {
24710 int i;
24711 /* For all glyphs of this composition, starting at the offset
24712 S->cmp_from, until we reach the end of the definition or encounter a
24713 glyph that requires the different face, add it to S. */
24714 struct face *face;
24715
24716 eassert (s);
24717
24718 s->for_overlaps = overlaps;
24719 s->face = NULL;
24720 s->font = NULL;
24721 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24722 {
24723 int c = COMPOSITION_GLYPH (s->cmp, i);
24724
24725 /* TAB in a composition means display glyphs with padding space
24726 on the left or right. */
24727 if (c != '\t')
24728 {
24729 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24730 -1, Qnil);
24731
24732 face = get_char_face_and_encoding (s->f, c, face_id,
24733 s->char2b + i, true);
24734 if (face)
24735 {
24736 if (! s->face)
24737 {
24738 s->face = face;
24739 s->font = s->face->font;
24740 }
24741 else if (s->face != face)
24742 break;
24743 }
24744 }
24745 ++s->nchars;
24746 }
24747 s->cmp_to = i;
24748
24749 if (s->face == NULL)
24750 {
24751 s->face = base_face->ascii_face;
24752 s->font = s->face->font;
24753 }
24754
24755 /* All glyph strings for the same composition has the same width,
24756 i.e. the width set for the first component of the composition. */
24757 s->width = s->first_glyph->pixel_width;
24758
24759 /* If the specified font could not be loaded, use the frame's
24760 default font, but record the fact that we couldn't load it in
24761 the glyph string so that we can draw rectangles for the
24762 characters of the glyph string. */
24763 if (s->font == NULL)
24764 {
24765 s->font_not_found_p = true;
24766 s->font = FRAME_FONT (s->f);
24767 }
24768
24769 /* Adjust base line for subscript/superscript text. */
24770 s->ybase += s->first_glyph->voffset;
24771
24772 return s->cmp_to;
24773 }
24774
24775 static int
24776 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24777 int start, int end, int overlaps)
24778 {
24779 struct glyph *glyph, *last;
24780 Lisp_Object lgstring;
24781 int i;
24782
24783 s->for_overlaps = overlaps;
24784 glyph = s->row->glyphs[s->area] + start;
24785 last = s->row->glyphs[s->area] + end;
24786 s->cmp_id = glyph->u.cmp.id;
24787 s->cmp_from = glyph->slice.cmp.from;
24788 s->cmp_to = glyph->slice.cmp.to + 1;
24789 s->face = FACE_FROM_ID (s->f, face_id);
24790 lgstring = composition_gstring_from_id (s->cmp_id);
24791 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24792 glyph++;
24793 while (glyph < last
24794 && glyph->u.cmp.automatic
24795 && glyph->u.cmp.id == s->cmp_id
24796 && s->cmp_to == glyph->slice.cmp.from)
24797 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24798
24799 for (i = s->cmp_from; i < s->cmp_to; i++)
24800 {
24801 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24802 unsigned code = LGLYPH_CODE (lglyph);
24803
24804 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24805 }
24806 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24807 return glyph - s->row->glyphs[s->area];
24808 }
24809
24810
24811 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24812 See the comment of fill_glyph_string for arguments.
24813 Value is the index of the first glyph not in S. */
24814
24815
24816 static int
24817 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24818 int start, int end, int overlaps)
24819 {
24820 struct glyph *glyph, *last;
24821 int voffset;
24822
24823 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24824 s->for_overlaps = overlaps;
24825 glyph = s->row->glyphs[s->area] + start;
24826 last = s->row->glyphs[s->area] + end;
24827 voffset = glyph->voffset;
24828 s->face = FACE_FROM_ID (s->f, face_id);
24829 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24830 s->nchars = 1;
24831 s->width = glyph->pixel_width;
24832 glyph++;
24833 while (glyph < last
24834 && glyph->type == GLYPHLESS_GLYPH
24835 && glyph->voffset == voffset
24836 && glyph->face_id == face_id)
24837 {
24838 s->nchars++;
24839 s->width += glyph->pixel_width;
24840 glyph++;
24841 }
24842 s->ybase += voffset;
24843 return glyph - s->row->glyphs[s->area];
24844 }
24845
24846
24847 /* Fill glyph string S from a sequence of character glyphs.
24848
24849 FACE_ID is the face id of the string. START is the index of the
24850 first glyph to consider, END is the index of the last + 1.
24851 OVERLAPS non-zero means S should draw the foreground only, and use
24852 its physical height for clipping. See also draw_glyphs.
24853
24854 Value is the index of the first glyph not in S. */
24855
24856 static int
24857 fill_glyph_string (struct glyph_string *s, int face_id,
24858 int start, int end, int overlaps)
24859 {
24860 struct glyph *glyph, *last;
24861 int voffset;
24862 bool glyph_not_available_p;
24863
24864 eassert (s->f == XFRAME (s->w->frame));
24865 eassert (s->nchars == 0);
24866 eassert (start >= 0 && end > start);
24867
24868 s->for_overlaps = overlaps;
24869 glyph = s->row->glyphs[s->area] + start;
24870 last = s->row->glyphs[s->area] + end;
24871 voffset = glyph->voffset;
24872 s->padding_p = glyph->padding_p;
24873 glyph_not_available_p = glyph->glyph_not_available_p;
24874
24875 while (glyph < last
24876 && glyph->type == CHAR_GLYPH
24877 && glyph->voffset == voffset
24878 /* Same face id implies same font, nowadays. */
24879 && glyph->face_id == face_id
24880 && glyph->glyph_not_available_p == glyph_not_available_p)
24881 {
24882 s->face = get_glyph_face_and_encoding (s->f, glyph,
24883 s->char2b + s->nchars);
24884 ++s->nchars;
24885 eassert (s->nchars <= end - start);
24886 s->width += glyph->pixel_width;
24887 if (glyph++->padding_p != s->padding_p)
24888 break;
24889 }
24890
24891 s->font = s->face->font;
24892
24893 /* If the specified font could not be loaded, use the frame's font,
24894 but record the fact that we couldn't load it in
24895 S->font_not_found_p so that we can draw rectangles for the
24896 characters of the glyph string. */
24897 if (s->font == NULL || glyph_not_available_p)
24898 {
24899 s->font_not_found_p = true;
24900 s->font = FRAME_FONT (s->f);
24901 }
24902
24903 /* Adjust base line for subscript/superscript text. */
24904 s->ybase += voffset;
24905
24906 eassert (s->face && s->face->gc);
24907 return glyph - s->row->glyphs[s->area];
24908 }
24909
24910
24911 /* Fill glyph string S from image glyph S->first_glyph. */
24912
24913 static void
24914 fill_image_glyph_string (struct glyph_string *s)
24915 {
24916 eassert (s->first_glyph->type == IMAGE_GLYPH);
24917 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24918 eassert (s->img);
24919 s->slice = s->first_glyph->slice.img;
24920 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24921 s->font = s->face->font;
24922 s->width = s->first_glyph->pixel_width;
24923
24924 /* Adjust base line for subscript/superscript text. */
24925 s->ybase += s->first_glyph->voffset;
24926 }
24927
24928
24929 #ifdef HAVE_XWIDGETS
24930 static void
24931 fill_xwidget_glyph_string (struct glyph_string *s)
24932 {
24933 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24934 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24935 s->font = s->face->font;
24936 s->width = s->first_glyph->pixel_width;
24937 s->ybase += s->first_glyph->voffset;
24938 s->xwidget = s->first_glyph->u.xwidget;
24939 }
24940 #endif
24941 /* Fill glyph string S from a sequence of stretch glyphs.
24942
24943 START is the index of the first glyph to consider,
24944 END is the index of the last + 1.
24945
24946 Value is the index of the first glyph not in S. */
24947
24948 static int
24949 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24950 {
24951 struct glyph *glyph, *last;
24952 int voffset, face_id;
24953
24954 eassert (s->first_glyph->type == STRETCH_GLYPH);
24955
24956 glyph = s->row->glyphs[s->area] + start;
24957 last = s->row->glyphs[s->area] + end;
24958 face_id = glyph->face_id;
24959 s->face = FACE_FROM_ID (s->f, face_id);
24960 s->font = s->face->font;
24961 s->width = glyph->pixel_width;
24962 s->nchars = 1;
24963 voffset = glyph->voffset;
24964
24965 for (++glyph;
24966 (glyph < last
24967 && glyph->type == STRETCH_GLYPH
24968 && glyph->voffset == voffset
24969 && glyph->face_id == face_id);
24970 ++glyph)
24971 s->width += glyph->pixel_width;
24972
24973 /* Adjust base line for subscript/superscript text. */
24974 s->ybase += voffset;
24975
24976 /* The case that face->gc == 0 is handled when drawing the glyph
24977 string by calling prepare_face_for_display. */
24978 eassert (s->face);
24979 return glyph - s->row->glyphs[s->area];
24980 }
24981
24982 static struct font_metrics *
24983 get_per_char_metric (struct font *font, XChar2b *char2b)
24984 {
24985 static struct font_metrics metrics;
24986 unsigned code;
24987
24988 if (! font)
24989 return NULL;
24990 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24991 if (code == FONT_INVALID_CODE)
24992 return NULL;
24993 font->driver->text_extents (font, &code, 1, &metrics);
24994 return &metrics;
24995 }
24996
24997 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24998 for FONT. Values are taken from font-global ones, except for fonts
24999 that claim preposterously large values, but whose glyphs actually
25000 have reasonable dimensions. C is the character to use for metrics
25001 if the font-global values are too large; if C is negative, the
25002 function selects a default character. */
25003 static void
25004 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25005 {
25006 *ascent = FONT_BASE (font);
25007 *descent = FONT_DESCENT (font);
25008
25009 if (FONT_TOO_HIGH (font))
25010 {
25011 XChar2b char2b;
25012
25013 /* Get metrics of C, defaulting to a reasonably sized ASCII
25014 character. */
25015 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25016 {
25017 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25018
25019 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25020 {
25021 /* We add 1 pixel to character dimensions as heuristics
25022 that produces nicer display, e.g. when the face has
25023 the box attribute. */
25024 *ascent = pcm->ascent + 1;
25025 *descent = pcm->descent + 1;
25026 }
25027 }
25028 }
25029 }
25030
25031 /* A subroutine that computes a reasonable "normal character height"
25032 for fonts that claim preposterously large vertical dimensions, but
25033 whose glyphs are actually reasonably sized. C is the character
25034 whose metrics to use for those fonts, or -1 for default
25035 character. */
25036 static int
25037 normal_char_height (struct font *font, int c)
25038 {
25039 int ascent, descent;
25040
25041 normal_char_ascent_descent (font, c, &ascent, &descent);
25042
25043 return ascent + descent;
25044 }
25045
25046 /* EXPORT for RIF:
25047 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25048 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25049 assumed to be zero. */
25050
25051 void
25052 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25053 {
25054 *left = *right = 0;
25055
25056 if (glyph->type == CHAR_GLYPH)
25057 {
25058 XChar2b char2b;
25059 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25060 if (face->font)
25061 {
25062 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25063 if (pcm)
25064 {
25065 if (pcm->rbearing > pcm->width)
25066 *right = pcm->rbearing - pcm->width;
25067 if (pcm->lbearing < 0)
25068 *left = -pcm->lbearing;
25069 }
25070 }
25071 }
25072 else if (glyph->type == COMPOSITE_GLYPH)
25073 {
25074 if (! glyph->u.cmp.automatic)
25075 {
25076 struct composition *cmp = composition_table[glyph->u.cmp.id];
25077
25078 if (cmp->rbearing > cmp->pixel_width)
25079 *right = cmp->rbearing - cmp->pixel_width;
25080 if (cmp->lbearing < 0)
25081 *left = - cmp->lbearing;
25082 }
25083 else
25084 {
25085 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25086 struct font_metrics metrics;
25087
25088 composition_gstring_width (gstring, glyph->slice.cmp.from,
25089 glyph->slice.cmp.to + 1, &metrics);
25090 if (metrics.rbearing > metrics.width)
25091 *right = metrics.rbearing - metrics.width;
25092 if (metrics.lbearing < 0)
25093 *left = - metrics.lbearing;
25094 }
25095 }
25096 }
25097
25098
25099 /* Return the index of the first glyph preceding glyph string S that
25100 is overwritten by S because of S's left overhang. Value is -1
25101 if no glyphs are overwritten. */
25102
25103 static int
25104 left_overwritten (struct glyph_string *s)
25105 {
25106 int k;
25107
25108 if (s->left_overhang)
25109 {
25110 int x = 0, i;
25111 struct glyph *glyphs = s->row->glyphs[s->area];
25112 int first = s->first_glyph - glyphs;
25113
25114 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25115 x -= glyphs[i].pixel_width;
25116
25117 k = i + 1;
25118 }
25119 else
25120 k = -1;
25121
25122 return k;
25123 }
25124
25125
25126 /* Return the index of the first glyph preceding glyph string S that
25127 is overwriting S because of its right overhang. Value is -1 if no
25128 glyph in front of S overwrites S. */
25129
25130 static int
25131 left_overwriting (struct glyph_string *s)
25132 {
25133 int i, k, x;
25134 struct glyph *glyphs = s->row->glyphs[s->area];
25135 int first = s->first_glyph - glyphs;
25136
25137 k = -1;
25138 x = 0;
25139 for (i = first - 1; i >= 0; --i)
25140 {
25141 int left, right;
25142 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25143 if (x + right > 0)
25144 k = i;
25145 x -= glyphs[i].pixel_width;
25146 }
25147
25148 return k;
25149 }
25150
25151
25152 /* Return the index of the last glyph following glyph string S that is
25153 overwritten by S because of S's right overhang. Value is -1 if
25154 no such glyph is found. */
25155
25156 static int
25157 right_overwritten (struct glyph_string *s)
25158 {
25159 int k = -1;
25160
25161 if (s->right_overhang)
25162 {
25163 int x = 0, i;
25164 struct glyph *glyphs = s->row->glyphs[s->area];
25165 int first = (s->first_glyph - glyphs
25166 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25167 int end = s->row->used[s->area];
25168
25169 for (i = first; i < end && s->right_overhang > x; ++i)
25170 x += glyphs[i].pixel_width;
25171
25172 k = i;
25173 }
25174
25175 return k;
25176 }
25177
25178
25179 /* Return the index of the last glyph following glyph string S that
25180 overwrites S because of its left overhang. Value is negative
25181 if no such glyph is found. */
25182
25183 static int
25184 right_overwriting (struct glyph_string *s)
25185 {
25186 int i, k, x;
25187 int end = s->row->used[s->area];
25188 struct glyph *glyphs = s->row->glyphs[s->area];
25189 int first = (s->first_glyph - glyphs
25190 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25191
25192 k = -1;
25193 x = 0;
25194 for (i = first; i < end; ++i)
25195 {
25196 int left, right;
25197 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25198 if (x - left < 0)
25199 k = i;
25200 x += glyphs[i].pixel_width;
25201 }
25202
25203 return k;
25204 }
25205
25206
25207 /* Set background width of glyph string S. START is the index of the
25208 first glyph following S. LAST_X is the right-most x-position + 1
25209 in the drawing area. */
25210
25211 static void
25212 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25213 {
25214 /* If the face of this glyph string has to be drawn to the end of
25215 the drawing area, set S->extends_to_end_of_line_p. */
25216
25217 if (start == s->row->used[s->area]
25218 && ((s->row->fill_line_p
25219 && (s->hl == DRAW_NORMAL_TEXT
25220 || s->hl == DRAW_IMAGE_RAISED
25221 || s->hl == DRAW_IMAGE_SUNKEN))
25222 || s->hl == DRAW_MOUSE_FACE))
25223 s->extends_to_end_of_line_p = true;
25224
25225 /* If S extends its face to the end of the line, set its
25226 background_width to the distance to the right edge of the drawing
25227 area. */
25228 if (s->extends_to_end_of_line_p)
25229 s->background_width = last_x - s->x + 1;
25230 else
25231 s->background_width = s->width;
25232 }
25233
25234
25235 /* Compute overhangs and x-positions for glyph string S and its
25236 predecessors, or successors. X is the starting x-position for S.
25237 BACKWARD_P means process predecessors. */
25238
25239 static void
25240 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25241 {
25242 if (backward_p)
25243 {
25244 while (s)
25245 {
25246 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25247 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25248 x -= s->width;
25249 s->x = x;
25250 s = s->prev;
25251 }
25252 }
25253 else
25254 {
25255 while (s)
25256 {
25257 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25258 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25259 s->x = x;
25260 x += s->width;
25261 s = s->next;
25262 }
25263 }
25264 }
25265
25266
25267
25268 /* The following macros are only called from draw_glyphs below.
25269 They reference the following parameters of that function directly:
25270 `w', `row', `area', and `overlap_p'
25271 as well as the following local variables:
25272 `s', `f', and `hdc' (in W32) */
25273
25274 #ifdef HAVE_NTGUI
25275 /* On W32, silently add local `hdc' variable to argument list of
25276 init_glyph_string. */
25277 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25278 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25279 #else
25280 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25281 init_glyph_string (s, char2b, w, row, area, start, hl)
25282 #endif
25283
25284 /* Add a glyph string for a stretch glyph to the list of strings
25285 between HEAD and TAIL. START is the index of the stretch glyph in
25286 row area AREA of glyph row ROW. END is the index of the last glyph
25287 in that glyph row area. X is the current output position assigned
25288 to the new glyph string constructed. HL overrides that face of the
25289 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25290 is the right-most x-position of the drawing area. */
25291
25292 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25293 and below -- keep them on one line. */
25294 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25295 do \
25296 { \
25297 s = alloca (sizeof *s); \
25298 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25299 START = fill_stretch_glyph_string (s, START, END); \
25300 append_glyph_string (&HEAD, &TAIL, s); \
25301 s->x = (X); \
25302 } \
25303 while (false)
25304
25305
25306 /* Add a glyph string for an image glyph to the list of strings
25307 between HEAD and TAIL. START is the index of the image glyph in
25308 row area AREA of glyph row ROW. END is the index of the last glyph
25309 in that glyph row area. X is the current output position assigned
25310 to the new glyph string constructed. HL overrides that face of the
25311 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25312 is the right-most x-position of the drawing area. */
25313
25314 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25315 do \
25316 { \
25317 s = alloca (sizeof *s); \
25318 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25319 fill_image_glyph_string (s); \
25320 append_glyph_string (&HEAD, &TAIL, s); \
25321 ++START; \
25322 s->x = (X); \
25323 } \
25324 while (false)
25325
25326 #ifndef HAVE_XWIDGETS
25327 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25328 eassume (false)
25329 #else
25330 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25331 do \
25332 { \
25333 s = alloca (sizeof *s); \
25334 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25335 fill_xwidget_glyph_string (s); \
25336 append_glyph_string (&(HEAD), &(TAIL), s); \
25337 ++(START); \
25338 s->x = (X); \
25339 } \
25340 while (false)
25341 #endif
25342
25343 /* Add a glyph string for a sequence of character glyphs to the list
25344 of strings between HEAD and TAIL. START is the index of the first
25345 glyph in row area AREA of glyph row ROW that is part of the new
25346 glyph string. END is the index of the last glyph in that glyph row
25347 area. X is the current output position assigned to the new glyph
25348 string constructed. HL overrides that face of the glyph; e.g. it
25349 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25350 right-most x-position of the drawing area. */
25351
25352 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25353 do \
25354 { \
25355 int face_id; \
25356 XChar2b *char2b; \
25357 \
25358 face_id = (row)->glyphs[area][START].face_id; \
25359 \
25360 s = alloca (sizeof *s); \
25361 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25362 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25363 append_glyph_string (&HEAD, &TAIL, s); \
25364 s->x = (X); \
25365 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25366 } \
25367 while (false)
25368
25369
25370 /* Add a glyph string for a composite sequence to the list of strings
25371 between HEAD and TAIL. START is the index of the first glyph in
25372 row area AREA of glyph row ROW that is part of the new glyph
25373 string. END is the index of the last glyph in that glyph row area.
25374 X is the current output position assigned to the new glyph string
25375 constructed. HL overrides that face of the glyph; e.g. it is
25376 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25377 x-position of the drawing area. */
25378
25379 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25380 do { \
25381 int face_id = (row)->glyphs[area][START].face_id; \
25382 struct face *base_face = FACE_FROM_ID (f, face_id); \
25383 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25384 struct composition *cmp = composition_table[cmp_id]; \
25385 XChar2b *char2b; \
25386 struct glyph_string *first_s = NULL; \
25387 int n; \
25388 \
25389 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25390 \
25391 /* Make glyph_strings for each glyph sequence that is drawable by \
25392 the same face, and append them to HEAD/TAIL. */ \
25393 for (n = 0; n < cmp->glyph_len;) \
25394 { \
25395 s = alloca (sizeof *s); \
25396 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25397 append_glyph_string (&(HEAD), &(TAIL), s); \
25398 s->cmp = cmp; \
25399 s->cmp_from = n; \
25400 s->x = (X); \
25401 if (n == 0) \
25402 first_s = s; \
25403 n = fill_composite_glyph_string (s, base_face, overlaps); \
25404 } \
25405 \
25406 ++START; \
25407 s = first_s; \
25408 } while (false)
25409
25410
25411 /* Add a glyph string for a glyph-string sequence to the list of strings
25412 between HEAD and TAIL. */
25413
25414 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25415 do { \
25416 int face_id; \
25417 XChar2b *char2b; \
25418 Lisp_Object gstring; \
25419 \
25420 face_id = (row)->glyphs[area][START].face_id; \
25421 gstring = (composition_gstring_from_id \
25422 ((row)->glyphs[area][START].u.cmp.id)); \
25423 s = alloca (sizeof *s); \
25424 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25425 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25426 append_glyph_string (&(HEAD), &(TAIL), s); \
25427 s->x = (X); \
25428 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25429 } while (false)
25430
25431
25432 /* Add a glyph string for a sequence of glyphless character's glyphs
25433 to the list of strings between HEAD and TAIL. The meanings of
25434 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25435
25436 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25437 do \
25438 { \
25439 int face_id; \
25440 \
25441 face_id = (row)->glyphs[area][START].face_id; \
25442 \
25443 s = alloca (sizeof *s); \
25444 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25445 append_glyph_string (&HEAD, &TAIL, s); \
25446 s->x = (X); \
25447 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25448 overlaps); \
25449 } \
25450 while (false)
25451
25452
25453 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25454 of AREA of glyph row ROW on window W between indices START and END.
25455 HL overrides the face for drawing glyph strings, e.g. it is
25456 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25457 x-positions of the drawing area.
25458
25459 This is an ugly monster macro construct because we must use alloca
25460 to allocate glyph strings (because draw_glyphs can be called
25461 asynchronously). */
25462
25463 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25464 do \
25465 { \
25466 HEAD = TAIL = NULL; \
25467 while (START < END) \
25468 { \
25469 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25470 switch (first_glyph->type) \
25471 { \
25472 case CHAR_GLYPH: \
25473 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25474 HL, X, LAST_X); \
25475 break; \
25476 \
25477 case COMPOSITE_GLYPH: \
25478 if (first_glyph->u.cmp.automatic) \
25479 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25480 HL, X, LAST_X); \
25481 else \
25482 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25483 HL, X, LAST_X); \
25484 break; \
25485 \
25486 case STRETCH_GLYPH: \
25487 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25488 HL, X, LAST_X); \
25489 break; \
25490 \
25491 case IMAGE_GLYPH: \
25492 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25493 HL, X, LAST_X); \
25494 break;
25495
25496 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25497 case XWIDGET_GLYPH: \
25498 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25499 HL, X, LAST_X); \
25500 break;
25501
25502 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25503 case GLYPHLESS_GLYPH: \
25504 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25505 HL, X, LAST_X); \
25506 break; \
25507 \
25508 default: \
25509 emacs_abort (); \
25510 } \
25511 \
25512 if (s) \
25513 { \
25514 set_glyph_string_background_width (s, START, LAST_X); \
25515 (X) += s->width; \
25516 } \
25517 } \
25518 } while (false)
25519
25520
25521 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25522 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25523 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25524 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25525
25526
25527 /* Draw glyphs between START and END in AREA of ROW on window W,
25528 starting at x-position X. X is relative to AREA in W. HL is a
25529 face-override with the following meaning:
25530
25531 DRAW_NORMAL_TEXT draw normally
25532 DRAW_CURSOR draw in cursor face
25533 DRAW_MOUSE_FACE draw in mouse face.
25534 DRAW_INVERSE_VIDEO draw in mode line face
25535 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25536 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25537
25538 If OVERLAPS is non-zero, draw only the foreground of characters and
25539 clip to the physical height of ROW. Non-zero value also defines
25540 the overlapping part to be drawn:
25541
25542 OVERLAPS_PRED overlap with preceding rows
25543 OVERLAPS_SUCC overlap with succeeding rows
25544 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25545 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25546
25547 Value is the x-position reached, relative to AREA of W. */
25548
25549 static int
25550 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25551 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25552 enum draw_glyphs_face hl, int overlaps)
25553 {
25554 struct glyph_string *head, *tail;
25555 struct glyph_string *s;
25556 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25557 int i, j, x_reached, last_x, area_left = 0;
25558 struct frame *f = XFRAME (WINDOW_FRAME (w));
25559 DECLARE_HDC (hdc);
25560
25561 ALLOCATE_HDC (hdc, f);
25562
25563 /* Let's rather be paranoid than getting a SEGV. */
25564 end = min (end, row->used[area]);
25565 start = clip_to_bounds (0, start, end);
25566
25567 /* Translate X to frame coordinates. Set last_x to the right
25568 end of the drawing area. */
25569 if (row->full_width_p)
25570 {
25571 /* X is relative to the left edge of W, without scroll bars
25572 or fringes. */
25573 area_left = WINDOW_LEFT_EDGE_X (w);
25574 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25575 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25576 }
25577 else
25578 {
25579 area_left = window_box_left (w, area);
25580 last_x = area_left + window_box_width (w, area);
25581 }
25582 x += area_left;
25583
25584 /* Build a doubly-linked list of glyph_string structures between
25585 head and tail from what we have to draw. Note that the macro
25586 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25587 the reason we use a separate variable `i'. */
25588 i = start;
25589 USE_SAFE_ALLOCA;
25590 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25591 if (tail)
25592 x_reached = tail->x + tail->background_width;
25593 else
25594 x_reached = x;
25595
25596 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25597 the row, redraw some glyphs in front or following the glyph
25598 strings built above. */
25599 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25600 {
25601 struct glyph_string *h, *t;
25602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25603 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25604 bool check_mouse_face = false;
25605 int dummy_x = 0;
25606
25607 /* If mouse highlighting is on, we may need to draw adjacent
25608 glyphs using mouse-face highlighting. */
25609 if (area == TEXT_AREA && row->mouse_face_p
25610 && hlinfo->mouse_face_beg_row >= 0
25611 && hlinfo->mouse_face_end_row >= 0)
25612 {
25613 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25614
25615 if (row_vpos >= hlinfo->mouse_face_beg_row
25616 && row_vpos <= hlinfo->mouse_face_end_row)
25617 {
25618 check_mouse_face = true;
25619 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25620 ? hlinfo->mouse_face_beg_col : 0;
25621 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25622 ? hlinfo->mouse_face_end_col
25623 : row->used[TEXT_AREA];
25624 }
25625 }
25626
25627 /* Compute overhangs for all glyph strings. */
25628 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25629 for (s = head; s; s = s->next)
25630 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25631
25632 /* Prepend glyph strings for glyphs in front of the first glyph
25633 string that are overwritten because of the first glyph
25634 string's left overhang. The background of all strings
25635 prepended must be drawn because the first glyph string
25636 draws over it. */
25637 i = left_overwritten (head);
25638 if (i >= 0)
25639 {
25640 enum draw_glyphs_face overlap_hl;
25641
25642 /* If this row contains mouse highlighting, attempt to draw
25643 the overlapped glyphs with the correct highlight. This
25644 code fails if the overlap encompasses more than one glyph
25645 and mouse-highlight spans only some of these glyphs.
25646 However, making it work perfectly involves a lot more
25647 code, and I don't know if the pathological case occurs in
25648 practice, so we'll stick to this for now. --- cyd */
25649 if (check_mouse_face
25650 && mouse_beg_col < start && mouse_end_col > i)
25651 overlap_hl = DRAW_MOUSE_FACE;
25652 else
25653 overlap_hl = DRAW_NORMAL_TEXT;
25654
25655 if (hl != overlap_hl)
25656 clip_head = head;
25657 j = i;
25658 BUILD_GLYPH_STRINGS (j, start, h, t,
25659 overlap_hl, dummy_x, last_x);
25660 start = i;
25661 compute_overhangs_and_x (t, head->x, true);
25662 prepend_glyph_string_lists (&head, &tail, h, t);
25663 if (clip_head == NULL)
25664 clip_head = head;
25665 }
25666
25667 /* Prepend glyph strings for glyphs in front of the first glyph
25668 string that overwrite that glyph string because of their
25669 right overhang. For these strings, only the foreground must
25670 be drawn, because it draws over the glyph string at `head'.
25671 The background must not be drawn because this would overwrite
25672 right overhangs of preceding glyphs for which no glyph
25673 strings exist. */
25674 i = left_overwriting (head);
25675 if (i >= 0)
25676 {
25677 enum draw_glyphs_face overlap_hl;
25678
25679 if (check_mouse_face
25680 && mouse_beg_col < start && mouse_end_col > i)
25681 overlap_hl = DRAW_MOUSE_FACE;
25682 else
25683 overlap_hl = DRAW_NORMAL_TEXT;
25684
25685 if (hl == overlap_hl || clip_head == NULL)
25686 clip_head = head;
25687 BUILD_GLYPH_STRINGS (i, start, h, t,
25688 overlap_hl, dummy_x, last_x);
25689 for (s = h; s; s = s->next)
25690 s->background_filled_p = true;
25691 compute_overhangs_and_x (t, head->x, true);
25692 prepend_glyph_string_lists (&head, &tail, h, t);
25693 }
25694
25695 /* Append glyphs strings for glyphs following the last glyph
25696 string tail that are overwritten by tail. The background of
25697 these strings has to be drawn because tail's foreground draws
25698 over it. */
25699 i = right_overwritten (tail);
25700 if (i >= 0)
25701 {
25702 enum draw_glyphs_face overlap_hl;
25703
25704 if (check_mouse_face
25705 && mouse_beg_col < i && mouse_end_col > end)
25706 overlap_hl = DRAW_MOUSE_FACE;
25707 else
25708 overlap_hl = DRAW_NORMAL_TEXT;
25709
25710 if (hl != overlap_hl)
25711 clip_tail = tail;
25712 BUILD_GLYPH_STRINGS (end, i, h, t,
25713 overlap_hl, x, last_x);
25714 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25715 we don't have `end = i;' here. */
25716 compute_overhangs_and_x (h, tail->x + tail->width, false);
25717 append_glyph_string_lists (&head, &tail, h, t);
25718 if (clip_tail == NULL)
25719 clip_tail = tail;
25720 }
25721
25722 /* Append glyph strings for glyphs following the last glyph
25723 string tail that overwrite tail. The foreground of such
25724 glyphs has to be drawn because it writes into the background
25725 of tail. The background must not be drawn because it could
25726 paint over the foreground of following glyphs. */
25727 i = right_overwriting (tail);
25728 if (i >= 0)
25729 {
25730 enum draw_glyphs_face overlap_hl;
25731 if (check_mouse_face
25732 && mouse_beg_col < i && mouse_end_col > end)
25733 overlap_hl = DRAW_MOUSE_FACE;
25734 else
25735 overlap_hl = DRAW_NORMAL_TEXT;
25736
25737 if (hl == overlap_hl || clip_tail == NULL)
25738 clip_tail = tail;
25739 i++; /* We must include the Ith glyph. */
25740 BUILD_GLYPH_STRINGS (end, i, h, t,
25741 overlap_hl, x, last_x);
25742 for (s = h; s; s = s->next)
25743 s->background_filled_p = true;
25744 compute_overhangs_and_x (h, tail->x + tail->width, false);
25745 append_glyph_string_lists (&head, &tail, h, t);
25746 }
25747 if (clip_head || clip_tail)
25748 for (s = head; s; s = s->next)
25749 {
25750 s->clip_head = clip_head;
25751 s->clip_tail = clip_tail;
25752 }
25753 }
25754
25755 /* Draw all strings. */
25756 for (s = head; s; s = s->next)
25757 FRAME_RIF (f)->draw_glyph_string (s);
25758
25759 #ifndef HAVE_NS
25760 /* When focus a sole frame and move horizontally, this clears on_p
25761 causing a failure to erase prev cursor position. */
25762 if (area == TEXT_AREA
25763 && !row->full_width_p
25764 /* When drawing overlapping rows, only the glyph strings'
25765 foreground is drawn, which doesn't erase a cursor
25766 completely. */
25767 && !overlaps)
25768 {
25769 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25770 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25771 : (tail ? tail->x + tail->background_width : x));
25772 x0 -= area_left;
25773 x1 -= area_left;
25774
25775 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25776 row->y, MATRIX_ROW_BOTTOM_Y (row));
25777 }
25778 #endif
25779
25780 /* Value is the x-position up to which drawn, relative to AREA of W.
25781 This doesn't include parts drawn because of overhangs. */
25782 if (row->full_width_p)
25783 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25784 else
25785 x_reached -= area_left;
25786
25787 RELEASE_HDC (hdc, f);
25788
25789 SAFE_FREE ();
25790 return x_reached;
25791 }
25792
25793 /* Expand row matrix if too narrow. Don't expand if area
25794 is not present. */
25795
25796 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25797 { \
25798 if (!it->f->fonts_changed \
25799 && (it->glyph_row->glyphs[area] \
25800 < it->glyph_row->glyphs[area + 1])) \
25801 { \
25802 it->w->ncols_scale_factor++; \
25803 it->f->fonts_changed = true; \
25804 } \
25805 }
25806
25807 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25808 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25809
25810 static void
25811 append_glyph (struct it *it)
25812 {
25813 struct glyph *glyph;
25814 enum glyph_row_area area = it->area;
25815
25816 eassert (it->glyph_row);
25817 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25818
25819 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25820 if (glyph < it->glyph_row->glyphs[area + 1])
25821 {
25822 /* If the glyph row is reversed, we need to prepend the glyph
25823 rather than append it. */
25824 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25825 {
25826 struct glyph *g;
25827
25828 /* Make room for the additional glyph. */
25829 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25830 g[1] = *g;
25831 glyph = it->glyph_row->glyphs[area];
25832 }
25833 glyph->charpos = CHARPOS (it->position);
25834 glyph->object = it->object;
25835 if (it->pixel_width > 0)
25836 {
25837 eassert (it->pixel_width <= SHRT_MAX);
25838 glyph->pixel_width = it->pixel_width;
25839 glyph->padding_p = false;
25840 }
25841 else
25842 {
25843 /* Assure at least 1-pixel width. Otherwise, cursor can't
25844 be displayed correctly. */
25845 glyph->pixel_width = 1;
25846 glyph->padding_p = true;
25847 }
25848 glyph->ascent = it->ascent;
25849 glyph->descent = it->descent;
25850 glyph->voffset = it->voffset;
25851 glyph->type = CHAR_GLYPH;
25852 glyph->avoid_cursor_p = it->avoid_cursor_p;
25853 glyph->multibyte_p = it->multibyte_p;
25854 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25855 {
25856 /* In R2L rows, the left and the right box edges need to be
25857 drawn in reverse direction. */
25858 glyph->right_box_line_p = it->start_of_box_run_p;
25859 glyph->left_box_line_p = it->end_of_box_run_p;
25860 }
25861 else
25862 {
25863 glyph->left_box_line_p = it->start_of_box_run_p;
25864 glyph->right_box_line_p = it->end_of_box_run_p;
25865 }
25866 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25867 || it->phys_descent > it->descent);
25868 glyph->glyph_not_available_p = it->glyph_not_available_p;
25869 glyph->face_id = it->face_id;
25870 glyph->u.ch = it->char_to_display;
25871 glyph->slice.img = null_glyph_slice;
25872 glyph->font_type = FONT_TYPE_UNKNOWN;
25873 if (it->bidi_p)
25874 {
25875 glyph->resolved_level = it->bidi_it.resolved_level;
25876 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25877 glyph->bidi_type = it->bidi_it.type;
25878 }
25879 else
25880 {
25881 glyph->resolved_level = 0;
25882 glyph->bidi_type = UNKNOWN_BT;
25883 }
25884 ++it->glyph_row->used[area];
25885 }
25886 else
25887 IT_EXPAND_MATRIX_WIDTH (it, area);
25888 }
25889
25890 /* Store one glyph for the composition IT->cmp_it.id in
25891 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25892 non-null. */
25893
25894 static void
25895 append_composite_glyph (struct it *it)
25896 {
25897 struct glyph *glyph;
25898 enum glyph_row_area area = it->area;
25899
25900 eassert (it->glyph_row);
25901
25902 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25903 if (glyph < it->glyph_row->glyphs[area + 1])
25904 {
25905 /* If the glyph row is reversed, we need to prepend the glyph
25906 rather than append it. */
25907 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25908 {
25909 struct glyph *g;
25910
25911 /* Make room for the new glyph. */
25912 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25913 g[1] = *g;
25914 glyph = it->glyph_row->glyphs[it->area];
25915 }
25916 glyph->charpos = it->cmp_it.charpos;
25917 glyph->object = it->object;
25918 eassert (it->pixel_width <= SHRT_MAX);
25919 glyph->pixel_width = it->pixel_width;
25920 glyph->ascent = it->ascent;
25921 glyph->descent = it->descent;
25922 glyph->voffset = it->voffset;
25923 glyph->type = COMPOSITE_GLYPH;
25924 if (it->cmp_it.ch < 0)
25925 {
25926 glyph->u.cmp.automatic = false;
25927 glyph->u.cmp.id = it->cmp_it.id;
25928 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25929 }
25930 else
25931 {
25932 glyph->u.cmp.automatic = true;
25933 glyph->u.cmp.id = it->cmp_it.id;
25934 glyph->slice.cmp.from = it->cmp_it.from;
25935 glyph->slice.cmp.to = it->cmp_it.to - 1;
25936 }
25937 glyph->avoid_cursor_p = it->avoid_cursor_p;
25938 glyph->multibyte_p = it->multibyte_p;
25939 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25940 {
25941 /* In R2L rows, the left and the right box edges need to be
25942 drawn in reverse direction. */
25943 glyph->right_box_line_p = it->start_of_box_run_p;
25944 glyph->left_box_line_p = it->end_of_box_run_p;
25945 }
25946 else
25947 {
25948 glyph->left_box_line_p = it->start_of_box_run_p;
25949 glyph->right_box_line_p = it->end_of_box_run_p;
25950 }
25951 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25952 || it->phys_descent > it->descent);
25953 glyph->padding_p = false;
25954 glyph->glyph_not_available_p = false;
25955 glyph->face_id = it->face_id;
25956 glyph->font_type = FONT_TYPE_UNKNOWN;
25957 if (it->bidi_p)
25958 {
25959 glyph->resolved_level = it->bidi_it.resolved_level;
25960 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25961 glyph->bidi_type = it->bidi_it.type;
25962 }
25963 ++it->glyph_row->used[area];
25964 }
25965 else
25966 IT_EXPAND_MATRIX_WIDTH (it, area);
25967 }
25968
25969
25970 /* Change IT->ascent and IT->height according to the setting of
25971 IT->voffset. */
25972
25973 static void
25974 take_vertical_position_into_account (struct it *it)
25975 {
25976 if (it->voffset)
25977 {
25978 if (it->voffset < 0)
25979 /* Increase the ascent so that we can display the text higher
25980 in the line. */
25981 it->ascent -= it->voffset;
25982 else
25983 /* Increase the descent so that we can display the text lower
25984 in the line. */
25985 it->descent += it->voffset;
25986 }
25987 }
25988
25989
25990 /* Produce glyphs/get display metrics for the image IT is loaded with.
25991 See the description of struct display_iterator in dispextern.h for
25992 an overview of struct display_iterator. */
25993
25994 static void
25995 produce_image_glyph (struct it *it)
25996 {
25997 struct image *img;
25998 struct face *face;
25999 int glyph_ascent, crop;
26000 struct glyph_slice slice;
26001
26002 eassert (it->what == IT_IMAGE);
26003
26004 face = FACE_FROM_ID (it->f, it->face_id);
26005 /* Make sure X resources of the face is loaded. */
26006 prepare_face_for_display (it->f, face);
26007
26008 if (it->image_id < 0)
26009 {
26010 /* Fringe bitmap. */
26011 it->ascent = it->phys_ascent = 0;
26012 it->descent = it->phys_descent = 0;
26013 it->pixel_width = 0;
26014 it->nglyphs = 0;
26015 return;
26016 }
26017
26018 img = IMAGE_FROM_ID (it->f, it->image_id);
26019 /* Make sure X resources of the image is loaded. */
26020 prepare_image_for_display (it->f, img);
26021
26022 slice.x = slice.y = 0;
26023 slice.width = img->width;
26024 slice.height = img->height;
26025
26026 if (INTEGERP (it->slice.x))
26027 slice.x = XINT (it->slice.x);
26028 else if (FLOATP (it->slice.x))
26029 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26030
26031 if (INTEGERP (it->slice.y))
26032 slice.y = XINT (it->slice.y);
26033 else if (FLOATP (it->slice.y))
26034 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26035
26036 if (INTEGERP (it->slice.width))
26037 slice.width = XINT (it->slice.width);
26038 else if (FLOATP (it->slice.width))
26039 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26040
26041 if (INTEGERP (it->slice.height))
26042 slice.height = XINT (it->slice.height);
26043 else if (FLOATP (it->slice.height))
26044 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26045
26046 if (slice.x >= img->width)
26047 slice.x = img->width;
26048 if (slice.y >= img->height)
26049 slice.y = img->height;
26050 if (slice.x + slice.width >= img->width)
26051 slice.width = img->width - slice.x;
26052 if (slice.y + slice.height > img->height)
26053 slice.height = img->height - slice.y;
26054
26055 if (slice.width == 0 || slice.height == 0)
26056 return;
26057
26058 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26059
26060 it->descent = slice.height - glyph_ascent;
26061 if (slice.y == 0)
26062 it->descent += img->vmargin;
26063 if (slice.y + slice.height == img->height)
26064 it->descent += img->vmargin;
26065 it->phys_descent = it->descent;
26066
26067 it->pixel_width = slice.width;
26068 if (slice.x == 0)
26069 it->pixel_width += img->hmargin;
26070 if (slice.x + slice.width == img->width)
26071 it->pixel_width += img->hmargin;
26072
26073 /* It's quite possible for images to have an ascent greater than
26074 their height, so don't get confused in that case. */
26075 if (it->descent < 0)
26076 it->descent = 0;
26077
26078 it->nglyphs = 1;
26079
26080 if (face->box != FACE_NO_BOX)
26081 {
26082 if (face->box_line_width > 0)
26083 {
26084 if (slice.y == 0)
26085 it->ascent += face->box_line_width;
26086 if (slice.y + slice.height == img->height)
26087 it->descent += face->box_line_width;
26088 }
26089
26090 if (it->start_of_box_run_p && slice.x == 0)
26091 it->pixel_width += eabs (face->box_line_width);
26092 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26093 it->pixel_width += eabs (face->box_line_width);
26094 }
26095
26096 take_vertical_position_into_account (it);
26097
26098 /* Automatically crop wide image glyphs at right edge so we can
26099 draw the cursor on same display row. */
26100 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26101 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26102 {
26103 it->pixel_width -= crop;
26104 slice.width -= crop;
26105 }
26106
26107 if (it->glyph_row)
26108 {
26109 struct glyph *glyph;
26110 enum glyph_row_area area = it->area;
26111
26112 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26113 if (it->glyph_row->reversed_p)
26114 {
26115 struct glyph *g;
26116
26117 /* Make room for the new glyph. */
26118 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26119 g[1] = *g;
26120 glyph = it->glyph_row->glyphs[it->area];
26121 }
26122 if (glyph < it->glyph_row->glyphs[area + 1])
26123 {
26124 glyph->charpos = CHARPOS (it->position);
26125 glyph->object = it->object;
26126 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26127 glyph->ascent = glyph_ascent;
26128 glyph->descent = it->descent;
26129 glyph->voffset = it->voffset;
26130 glyph->type = IMAGE_GLYPH;
26131 glyph->avoid_cursor_p = it->avoid_cursor_p;
26132 glyph->multibyte_p = it->multibyte_p;
26133 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26134 {
26135 /* In R2L rows, the left and the right box edges need to be
26136 drawn in reverse direction. */
26137 glyph->right_box_line_p = it->start_of_box_run_p;
26138 glyph->left_box_line_p = it->end_of_box_run_p;
26139 }
26140 else
26141 {
26142 glyph->left_box_line_p = it->start_of_box_run_p;
26143 glyph->right_box_line_p = it->end_of_box_run_p;
26144 }
26145 glyph->overlaps_vertically_p = false;
26146 glyph->padding_p = false;
26147 glyph->glyph_not_available_p = false;
26148 glyph->face_id = it->face_id;
26149 glyph->u.img_id = img->id;
26150 glyph->slice.img = slice;
26151 glyph->font_type = FONT_TYPE_UNKNOWN;
26152 if (it->bidi_p)
26153 {
26154 glyph->resolved_level = it->bidi_it.resolved_level;
26155 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26156 glyph->bidi_type = it->bidi_it.type;
26157 }
26158 ++it->glyph_row->used[area];
26159 }
26160 else
26161 IT_EXPAND_MATRIX_WIDTH (it, area);
26162 }
26163 }
26164
26165 static void
26166 produce_xwidget_glyph (struct it *it)
26167 {
26168 #ifdef HAVE_XWIDGETS
26169 struct xwidget *xw;
26170 int glyph_ascent, crop;
26171 eassert (it->what == IT_XWIDGET);
26172
26173 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26174 /* Make sure X resources of the face is loaded. */
26175 prepare_face_for_display (it->f, face);
26176
26177 xw = it->xwidget;
26178 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26179 it->descent = xw->height/2;
26180 it->phys_descent = it->descent;
26181 it->pixel_width = xw->width;
26182 /* It's quite possible for images to have an ascent greater than
26183 their height, so don't get confused in that case. */
26184 if (it->descent < 0)
26185 it->descent = 0;
26186
26187 it->nglyphs = 1;
26188
26189 if (face->box != FACE_NO_BOX)
26190 {
26191 if (face->box_line_width > 0)
26192 {
26193 it->ascent += face->box_line_width;
26194 it->descent += face->box_line_width;
26195 }
26196
26197 if (it->start_of_box_run_p)
26198 it->pixel_width += eabs (face->box_line_width);
26199 it->pixel_width += eabs (face->box_line_width);
26200 }
26201
26202 take_vertical_position_into_account (it);
26203
26204 /* Automatically crop wide image glyphs at right edge so we can
26205 draw the cursor on same display row. */
26206 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26207 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26208 it->pixel_width -= crop;
26209
26210 if (it->glyph_row)
26211 {
26212 enum glyph_row_area area = it->area;
26213 struct glyph *glyph
26214 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26215
26216 if (it->glyph_row->reversed_p)
26217 {
26218 struct glyph *g;
26219
26220 /* Make room for the new glyph. */
26221 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26222 g[1] = *g;
26223 glyph = it->glyph_row->glyphs[it->area];
26224 }
26225 if (glyph < it->glyph_row->glyphs[area + 1])
26226 {
26227 glyph->charpos = CHARPOS (it->position);
26228 glyph->object = it->object;
26229 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26230 glyph->ascent = glyph_ascent;
26231 glyph->descent = it->descent;
26232 glyph->voffset = it->voffset;
26233 glyph->type = XWIDGET_GLYPH;
26234 glyph->avoid_cursor_p = it->avoid_cursor_p;
26235 glyph->multibyte_p = it->multibyte_p;
26236 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26237 {
26238 /* In R2L rows, the left and the right box edges need to be
26239 drawn in reverse direction. */
26240 glyph->right_box_line_p = it->start_of_box_run_p;
26241 glyph->left_box_line_p = it->end_of_box_run_p;
26242 }
26243 else
26244 {
26245 glyph->left_box_line_p = it->start_of_box_run_p;
26246 glyph->right_box_line_p = it->end_of_box_run_p;
26247 }
26248 glyph->overlaps_vertically_p = 0;
26249 glyph->padding_p = 0;
26250 glyph->glyph_not_available_p = 0;
26251 glyph->face_id = it->face_id;
26252 glyph->u.xwidget = it->xwidget;
26253 glyph->font_type = FONT_TYPE_UNKNOWN;
26254 if (it->bidi_p)
26255 {
26256 glyph->resolved_level = it->bidi_it.resolved_level;
26257 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26258 glyph->bidi_type = it->bidi_it.type;
26259 }
26260 ++it->glyph_row->used[area];
26261 }
26262 else
26263 IT_EXPAND_MATRIX_WIDTH (it, area);
26264 }
26265 #endif
26266 }
26267
26268 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26269 of the glyph, WIDTH and HEIGHT are the width and height of the
26270 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26271
26272 static void
26273 append_stretch_glyph (struct it *it, Lisp_Object object,
26274 int width, int height, int ascent)
26275 {
26276 struct glyph *glyph;
26277 enum glyph_row_area area = it->area;
26278
26279 eassert (ascent >= 0 && ascent <= height);
26280
26281 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26282 if (glyph < it->glyph_row->glyphs[area + 1])
26283 {
26284 /* If the glyph row is reversed, we need to prepend the glyph
26285 rather than append it. */
26286 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26287 {
26288 struct glyph *g;
26289
26290 /* Make room for the additional glyph. */
26291 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26292 g[1] = *g;
26293 glyph = it->glyph_row->glyphs[area];
26294
26295 /* Decrease the width of the first glyph of the row that
26296 begins before first_visible_x (e.g., due to hscroll).
26297 This is so the overall width of the row becomes smaller
26298 by the scroll amount, and the stretch glyph appended by
26299 extend_face_to_end_of_line will be wider, to shift the
26300 row glyphs to the right. (In L2R rows, the corresponding
26301 left-shift effect is accomplished by setting row->x to a
26302 negative value, which won't work with R2L rows.)
26303
26304 This must leave us with a positive value of WIDTH, since
26305 otherwise the call to move_it_in_display_line_to at the
26306 beginning of display_line would have got past the entire
26307 first glyph, and then it->current_x would have been
26308 greater or equal to it->first_visible_x. */
26309 if (it->current_x < it->first_visible_x)
26310 width -= it->first_visible_x - it->current_x;
26311 eassert (width > 0);
26312 }
26313 glyph->charpos = CHARPOS (it->position);
26314 glyph->object = object;
26315 /* FIXME: It would be better to use TYPE_MAX here, but
26316 __typeof__ is not portable enough... */
26317 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26318 glyph->ascent = ascent;
26319 glyph->descent = height - ascent;
26320 glyph->voffset = it->voffset;
26321 glyph->type = STRETCH_GLYPH;
26322 glyph->avoid_cursor_p = it->avoid_cursor_p;
26323 glyph->multibyte_p = it->multibyte_p;
26324 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26325 {
26326 /* In R2L rows, the left and the right box edges need to be
26327 drawn in reverse direction. */
26328 glyph->right_box_line_p = it->start_of_box_run_p;
26329 glyph->left_box_line_p = it->end_of_box_run_p;
26330 }
26331 else
26332 {
26333 glyph->left_box_line_p = it->start_of_box_run_p;
26334 glyph->right_box_line_p = it->end_of_box_run_p;
26335 }
26336 glyph->overlaps_vertically_p = false;
26337 glyph->padding_p = false;
26338 glyph->glyph_not_available_p = false;
26339 glyph->face_id = it->face_id;
26340 glyph->u.stretch.ascent = ascent;
26341 glyph->u.stretch.height = height;
26342 glyph->slice.img = null_glyph_slice;
26343 glyph->font_type = FONT_TYPE_UNKNOWN;
26344 if (it->bidi_p)
26345 {
26346 glyph->resolved_level = it->bidi_it.resolved_level;
26347 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26348 glyph->bidi_type = it->bidi_it.type;
26349 }
26350 else
26351 {
26352 glyph->resolved_level = 0;
26353 glyph->bidi_type = UNKNOWN_BT;
26354 }
26355 ++it->glyph_row->used[area];
26356 }
26357 else
26358 IT_EXPAND_MATRIX_WIDTH (it, area);
26359 }
26360
26361 #endif /* HAVE_WINDOW_SYSTEM */
26362
26363 /* Produce a stretch glyph for iterator IT. IT->object is the value
26364 of the glyph property displayed. The value must be a list
26365 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26366 being recognized:
26367
26368 1. `:width WIDTH' specifies that the space should be WIDTH *
26369 canonical char width wide. WIDTH may be an integer or floating
26370 point number.
26371
26372 2. `:relative-width FACTOR' specifies that the width of the stretch
26373 should be computed from the width of the first character having the
26374 `glyph' property, and should be FACTOR times that width.
26375
26376 3. `:align-to HPOS' specifies that the space should be wide enough
26377 to reach HPOS, a value in canonical character units.
26378
26379 Exactly one of the above pairs must be present.
26380
26381 4. `:height HEIGHT' specifies that the height of the stretch produced
26382 should be HEIGHT, measured in canonical character units.
26383
26384 5. `:relative-height FACTOR' specifies that the height of the
26385 stretch should be FACTOR times the height of the characters having
26386 the glyph property.
26387
26388 Either none or exactly one of 4 or 5 must be present.
26389
26390 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26391 of the stretch should be used for the ascent of the stretch.
26392 ASCENT must be in the range 0 <= ASCENT <= 100. */
26393
26394 void
26395 produce_stretch_glyph (struct it *it)
26396 {
26397 /* (space :width WIDTH :height HEIGHT ...) */
26398 Lisp_Object prop, plist;
26399 int width = 0, height = 0, align_to = -1;
26400 bool zero_width_ok_p = false;
26401 double tem;
26402 struct font *font = NULL;
26403
26404 #ifdef HAVE_WINDOW_SYSTEM
26405 int ascent = 0;
26406 bool zero_height_ok_p = false;
26407
26408 if (FRAME_WINDOW_P (it->f))
26409 {
26410 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26411 font = face->font ? face->font : FRAME_FONT (it->f);
26412 prepare_face_for_display (it->f, face);
26413 }
26414 #endif
26415
26416 /* List should start with `space'. */
26417 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26418 plist = XCDR (it->object);
26419
26420 /* Compute the width of the stretch. */
26421 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26422 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26423 {
26424 /* Absolute width `:width WIDTH' specified and valid. */
26425 zero_width_ok_p = true;
26426 width = (int)tem;
26427 }
26428 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26429 {
26430 /* Relative width `:relative-width FACTOR' specified and valid.
26431 Compute the width of the characters having the `glyph'
26432 property. */
26433 struct it it2;
26434 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26435
26436 it2 = *it;
26437 if (it->multibyte_p)
26438 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26439 else
26440 {
26441 it2.c = it2.char_to_display = *p, it2.len = 1;
26442 if (! ASCII_CHAR_P (it2.c))
26443 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26444 }
26445
26446 it2.glyph_row = NULL;
26447 it2.what = IT_CHARACTER;
26448 PRODUCE_GLYPHS (&it2);
26449 width = NUMVAL (prop) * it2.pixel_width;
26450 }
26451 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26452 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26453 &align_to))
26454 {
26455 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26456 align_to = (align_to < 0
26457 ? 0
26458 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26459 else if (align_to < 0)
26460 align_to = window_box_left_offset (it->w, TEXT_AREA);
26461 width = max (0, (int)tem + align_to - it->current_x);
26462 zero_width_ok_p = true;
26463 }
26464 else
26465 /* Nothing specified -> width defaults to canonical char width. */
26466 width = FRAME_COLUMN_WIDTH (it->f);
26467
26468 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26469 width = 1;
26470
26471 #ifdef HAVE_WINDOW_SYSTEM
26472 /* Compute height. */
26473 if (FRAME_WINDOW_P (it->f))
26474 {
26475 int default_height = normal_char_height (font, ' ');
26476
26477 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26478 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26479 {
26480 height = (int)tem;
26481 zero_height_ok_p = true;
26482 }
26483 else if (prop = Fplist_get (plist, QCrelative_height),
26484 NUMVAL (prop) > 0)
26485 height = default_height * NUMVAL (prop);
26486 else
26487 height = default_height;
26488
26489 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26490 height = 1;
26491
26492 /* Compute percentage of height used for ascent. If
26493 `:ascent ASCENT' is present and valid, use that. Otherwise,
26494 derive the ascent from the font in use. */
26495 if (prop = Fplist_get (plist, QCascent),
26496 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26497 ascent = height * NUMVAL (prop) / 100.0;
26498 else if (!NILP (prop)
26499 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26500 ascent = min (max (0, (int)tem), height);
26501 else
26502 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26503 }
26504 else
26505 #endif /* HAVE_WINDOW_SYSTEM */
26506 height = 1;
26507
26508 if (width > 0 && it->line_wrap != TRUNCATE
26509 && it->current_x + width > it->last_visible_x)
26510 {
26511 width = it->last_visible_x - it->current_x;
26512 #ifdef HAVE_WINDOW_SYSTEM
26513 /* Subtract one more pixel from the stretch width, but only on
26514 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26515 width -= FRAME_WINDOW_P (it->f);
26516 #endif
26517 }
26518
26519 if (width > 0 && height > 0 && it->glyph_row)
26520 {
26521 Lisp_Object o_object = it->object;
26522 Lisp_Object object = it->stack[it->sp - 1].string;
26523 int n = width;
26524
26525 if (!STRINGP (object))
26526 object = it->w->contents;
26527 #ifdef HAVE_WINDOW_SYSTEM
26528 if (FRAME_WINDOW_P (it->f))
26529 append_stretch_glyph (it, object, width, height, ascent);
26530 else
26531 #endif
26532 {
26533 it->object = object;
26534 it->char_to_display = ' ';
26535 it->pixel_width = it->len = 1;
26536 while (n--)
26537 tty_append_glyph (it);
26538 it->object = o_object;
26539 }
26540 }
26541
26542 it->pixel_width = width;
26543 #ifdef HAVE_WINDOW_SYSTEM
26544 if (FRAME_WINDOW_P (it->f))
26545 {
26546 it->ascent = it->phys_ascent = ascent;
26547 it->descent = it->phys_descent = height - it->ascent;
26548 it->nglyphs = width > 0 && height > 0;
26549 take_vertical_position_into_account (it);
26550 }
26551 else
26552 #endif
26553 it->nglyphs = width;
26554 }
26555
26556 /* Get information about special display element WHAT in an
26557 environment described by IT. WHAT is one of IT_TRUNCATION or
26558 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26559 non-null glyph_row member. This function ensures that fields like
26560 face_id, c, len of IT are left untouched. */
26561
26562 static void
26563 produce_special_glyphs (struct it *it, enum display_element_type what)
26564 {
26565 struct it temp_it;
26566 Lisp_Object gc;
26567 GLYPH glyph;
26568
26569 temp_it = *it;
26570 temp_it.object = Qnil;
26571 memset (&temp_it.current, 0, sizeof temp_it.current);
26572
26573 if (what == IT_CONTINUATION)
26574 {
26575 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26576 if (it->bidi_it.paragraph_dir == R2L)
26577 SET_GLYPH_FROM_CHAR (glyph, '/');
26578 else
26579 SET_GLYPH_FROM_CHAR (glyph, '\\');
26580 if (it->dp
26581 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26582 {
26583 /* FIXME: Should we mirror GC for R2L lines? */
26584 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26585 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26586 }
26587 }
26588 else if (what == IT_TRUNCATION)
26589 {
26590 /* Truncation glyph. */
26591 SET_GLYPH_FROM_CHAR (glyph, '$');
26592 if (it->dp
26593 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26594 {
26595 /* FIXME: Should we mirror GC for R2L lines? */
26596 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26597 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26598 }
26599 }
26600 else
26601 emacs_abort ();
26602
26603 #ifdef HAVE_WINDOW_SYSTEM
26604 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26605 is turned off, we precede the truncation/continuation glyphs by a
26606 stretch glyph whose width is computed such that these special
26607 glyphs are aligned at the window margin, even when very different
26608 fonts are used in different glyph rows. */
26609 if (FRAME_WINDOW_P (temp_it.f)
26610 /* init_iterator calls this with it->glyph_row == NULL, and it
26611 wants only the pixel width of the truncation/continuation
26612 glyphs. */
26613 && temp_it.glyph_row
26614 /* insert_left_trunc_glyphs calls us at the beginning of the
26615 row, and it has its own calculation of the stretch glyph
26616 width. */
26617 && temp_it.glyph_row->used[TEXT_AREA] > 0
26618 && (temp_it.glyph_row->reversed_p
26619 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26620 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26621 {
26622 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26623
26624 if (stretch_width > 0)
26625 {
26626 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26627 struct font *font =
26628 face->font ? face->font : FRAME_FONT (temp_it.f);
26629 int stretch_ascent =
26630 (((temp_it.ascent + temp_it.descent)
26631 * FONT_BASE (font)) / FONT_HEIGHT (font));
26632
26633 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26634 temp_it.ascent + temp_it.descent,
26635 stretch_ascent);
26636 }
26637 }
26638 #endif
26639
26640 temp_it.dp = NULL;
26641 temp_it.what = IT_CHARACTER;
26642 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26643 temp_it.face_id = GLYPH_FACE (glyph);
26644 temp_it.len = CHAR_BYTES (temp_it.c);
26645
26646 PRODUCE_GLYPHS (&temp_it);
26647 it->pixel_width = temp_it.pixel_width;
26648 it->nglyphs = temp_it.nglyphs;
26649 }
26650
26651 #ifdef HAVE_WINDOW_SYSTEM
26652
26653 /* Calculate line-height and line-spacing properties.
26654 An integer value specifies explicit pixel value.
26655 A float value specifies relative value to current face height.
26656 A cons (float . face-name) specifies relative value to
26657 height of specified face font.
26658
26659 Returns height in pixels, or nil. */
26660
26661 static Lisp_Object
26662 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26663 int boff, bool override)
26664 {
26665 Lisp_Object face_name = Qnil;
26666 int ascent, descent, height;
26667
26668 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26669 return val;
26670
26671 if (CONSP (val))
26672 {
26673 face_name = XCAR (val);
26674 val = XCDR (val);
26675 if (!NUMBERP (val))
26676 val = make_number (1);
26677 if (NILP (face_name))
26678 {
26679 height = it->ascent + it->descent;
26680 goto scale;
26681 }
26682 }
26683
26684 if (NILP (face_name))
26685 {
26686 font = FRAME_FONT (it->f);
26687 boff = FRAME_BASELINE_OFFSET (it->f);
26688 }
26689 else if (EQ (face_name, Qt))
26690 {
26691 override = false;
26692 }
26693 else
26694 {
26695 int face_id;
26696 struct face *face;
26697
26698 face_id = lookup_named_face (it->f, face_name, false);
26699 face = FACE_FROM_ID_OR_NULL (it->f, face_id);
26700 if (face == NULL || ((font = face->font) == NULL))
26701 return make_number (-1);
26702 boff = font->baseline_offset;
26703 if (font->vertical_centering)
26704 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26705 }
26706
26707 normal_char_ascent_descent (font, -1, &ascent, &descent);
26708
26709 if (override)
26710 {
26711 it->override_ascent = ascent;
26712 it->override_descent = descent;
26713 it->override_boff = boff;
26714 }
26715
26716 height = ascent + descent;
26717
26718 scale:
26719 if (FLOATP (val))
26720 height = (int)(XFLOAT_DATA (val) * height);
26721 else if (INTEGERP (val))
26722 height *= XINT (val);
26723
26724 return make_number (height);
26725 }
26726
26727
26728 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26729 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26730 and only if this is for a character for which no font was found.
26731
26732 If the display method (it->glyphless_method) is
26733 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26734 length of the acronym or the hexadecimal string, UPPER_XOFF and
26735 UPPER_YOFF are pixel offsets for the upper part of the string,
26736 LOWER_XOFF and LOWER_YOFF are for the lower part.
26737
26738 For the other display methods, LEN through LOWER_YOFF are zero. */
26739
26740 static void
26741 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26742 short upper_xoff, short upper_yoff,
26743 short lower_xoff, short lower_yoff)
26744 {
26745 struct glyph *glyph;
26746 enum glyph_row_area area = it->area;
26747
26748 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26749 if (glyph < it->glyph_row->glyphs[area + 1])
26750 {
26751 /* If the glyph row is reversed, we need to prepend the glyph
26752 rather than append it. */
26753 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26754 {
26755 struct glyph *g;
26756
26757 /* Make room for the additional glyph. */
26758 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26759 g[1] = *g;
26760 glyph = it->glyph_row->glyphs[area];
26761 }
26762 glyph->charpos = CHARPOS (it->position);
26763 glyph->object = it->object;
26764 eassert (it->pixel_width <= SHRT_MAX);
26765 glyph->pixel_width = it->pixel_width;
26766 glyph->ascent = it->ascent;
26767 glyph->descent = it->descent;
26768 glyph->voffset = it->voffset;
26769 glyph->type = GLYPHLESS_GLYPH;
26770 glyph->u.glyphless.method = it->glyphless_method;
26771 glyph->u.glyphless.for_no_font = for_no_font;
26772 glyph->u.glyphless.len = len;
26773 glyph->u.glyphless.ch = it->c;
26774 glyph->slice.glyphless.upper_xoff = upper_xoff;
26775 glyph->slice.glyphless.upper_yoff = upper_yoff;
26776 glyph->slice.glyphless.lower_xoff = lower_xoff;
26777 glyph->slice.glyphless.lower_yoff = lower_yoff;
26778 glyph->avoid_cursor_p = it->avoid_cursor_p;
26779 glyph->multibyte_p = it->multibyte_p;
26780 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26781 {
26782 /* In R2L rows, the left and the right box edges need to be
26783 drawn in reverse direction. */
26784 glyph->right_box_line_p = it->start_of_box_run_p;
26785 glyph->left_box_line_p = it->end_of_box_run_p;
26786 }
26787 else
26788 {
26789 glyph->left_box_line_p = it->start_of_box_run_p;
26790 glyph->right_box_line_p = it->end_of_box_run_p;
26791 }
26792 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26793 || it->phys_descent > it->descent);
26794 glyph->padding_p = false;
26795 glyph->glyph_not_available_p = false;
26796 glyph->face_id = face_id;
26797 glyph->font_type = FONT_TYPE_UNKNOWN;
26798 if (it->bidi_p)
26799 {
26800 glyph->resolved_level = it->bidi_it.resolved_level;
26801 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26802 glyph->bidi_type = it->bidi_it.type;
26803 }
26804 ++it->glyph_row->used[area];
26805 }
26806 else
26807 IT_EXPAND_MATRIX_WIDTH (it, area);
26808 }
26809
26810
26811 /* Produce a glyph for a glyphless character for iterator IT.
26812 IT->glyphless_method specifies which method to use for displaying
26813 the character. See the description of enum
26814 glyphless_display_method in dispextern.h for the detail.
26815
26816 FOR_NO_FONT is true if and only if this is for a character for
26817 which no font was found. ACRONYM, if non-nil, is an acronym string
26818 for the character. */
26819
26820 static void
26821 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26822 {
26823 int face_id;
26824 struct face *face;
26825 struct font *font;
26826 int base_width, base_height, width, height;
26827 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26828 int len;
26829
26830 /* Get the metrics of the base font. We always refer to the current
26831 ASCII face. */
26832 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26833 font = face->font ? face->font : FRAME_FONT (it->f);
26834 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26835 it->ascent += font->baseline_offset;
26836 it->descent -= font->baseline_offset;
26837 base_height = it->ascent + it->descent;
26838 base_width = font->average_width;
26839
26840 face_id = merge_glyphless_glyph_face (it);
26841
26842 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26843 {
26844 it->pixel_width = THIN_SPACE_WIDTH;
26845 len = 0;
26846 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26847 }
26848 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26849 {
26850 width = CHAR_WIDTH (it->c);
26851 if (width == 0)
26852 width = 1;
26853 else if (width > 4)
26854 width = 4;
26855 it->pixel_width = base_width * width;
26856 len = 0;
26857 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26858 }
26859 else
26860 {
26861 char buf[7];
26862 const char *str;
26863 unsigned int code[6];
26864 int upper_len;
26865 int ascent, descent;
26866 struct font_metrics metrics_upper, metrics_lower;
26867
26868 face = FACE_FROM_ID (it->f, face_id);
26869 font = face->font ? face->font : FRAME_FONT (it->f);
26870 prepare_face_for_display (it->f, face);
26871
26872 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26873 {
26874 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26875 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26876 if (CONSP (acronym))
26877 acronym = XCAR (acronym);
26878 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26879 }
26880 else
26881 {
26882 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26883 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26884 str = buf;
26885 }
26886 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26887 code[len] = font->driver->encode_char (font, str[len]);
26888 upper_len = (len + 1) / 2;
26889 font->driver->text_extents (font, code, upper_len,
26890 &metrics_upper);
26891 font->driver->text_extents (font, code + upper_len, len - upper_len,
26892 &metrics_lower);
26893
26894
26895
26896 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26897 width = max (metrics_upper.width, metrics_lower.width) + 4;
26898 upper_xoff = upper_yoff = 2; /* the typical case */
26899 if (base_width >= width)
26900 {
26901 /* Align the upper to the left, the lower to the right. */
26902 it->pixel_width = base_width;
26903 lower_xoff = base_width - 2 - metrics_lower.width;
26904 }
26905 else
26906 {
26907 /* Center the shorter one. */
26908 it->pixel_width = width;
26909 if (metrics_upper.width >= metrics_lower.width)
26910 lower_xoff = (width - metrics_lower.width) / 2;
26911 else
26912 {
26913 /* FIXME: This code doesn't look right. It formerly was
26914 missing the "lower_xoff = 0;", which couldn't have
26915 been right since it left lower_xoff uninitialized. */
26916 lower_xoff = 0;
26917 upper_xoff = (width - metrics_upper.width) / 2;
26918 }
26919 }
26920
26921 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26922 top, bottom, and between upper and lower strings. */
26923 height = (metrics_upper.ascent + metrics_upper.descent
26924 + metrics_lower.ascent + metrics_lower.descent) + 5;
26925 /* Center vertically.
26926 H:base_height, D:base_descent
26927 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26928
26929 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26930 descent = D - H/2 + h/2;
26931 lower_yoff = descent - 2 - ld;
26932 upper_yoff = lower_yoff - la - 1 - ud; */
26933 ascent = - (it->descent - (base_height + height + 1) / 2);
26934 descent = it->descent - (base_height - height) / 2;
26935 lower_yoff = descent - 2 - metrics_lower.descent;
26936 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26937 - metrics_upper.descent);
26938 /* Don't make the height shorter than the base height. */
26939 if (height > base_height)
26940 {
26941 it->ascent = ascent;
26942 it->descent = descent;
26943 }
26944 }
26945
26946 it->phys_ascent = it->ascent;
26947 it->phys_descent = it->descent;
26948 if (it->glyph_row)
26949 append_glyphless_glyph (it, face_id, for_no_font, len,
26950 upper_xoff, upper_yoff,
26951 lower_xoff, lower_yoff);
26952 it->nglyphs = 1;
26953 take_vertical_position_into_account (it);
26954 }
26955
26956
26957 /* RIF:
26958 Produce glyphs/get display metrics for the display element IT is
26959 loaded with. See the description of struct it in dispextern.h
26960 for an overview of struct it. */
26961
26962 void
26963 x_produce_glyphs (struct it *it)
26964 {
26965 int extra_line_spacing = it->extra_line_spacing;
26966
26967 it->glyph_not_available_p = false;
26968
26969 if (it->what == IT_CHARACTER)
26970 {
26971 XChar2b char2b;
26972 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26973 struct font *font = face->font;
26974 struct font_metrics *pcm = NULL;
26975 int boff; /* Baseline offset. */
26976
26977 if (font == NULL)
26978 {
26979 /* When no suitable font is found, display this character by
26980 the method specified in the first extra slot of
26981 Vglyphless_char_display. */
26982 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26983
26984 eassert (it->what == IT_GLYPHLESS);
26985 produce_glyphless_glyph (it, true,
26986 STRINGP (acronym) ? acronym : Qnil);
26987 goto done;
26988 }
26989
26990 boff = font->baseline_offset;
26991 if (font->vertical_centering)
26992 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26993
26994 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26995 {
26996 it->nglyphs = 1;
26997
26998 if (it->override_ascent >= 0)
26999 {
27000 it->ascent = it->override_ascent;
27001 it->descent = it->override_descent;
27002 boff = it->override_boff;
27003 }
27004 else
27005 {
27006 it->ascent = FONT_BASE (font) + boff;
27007 it->descent = FONT_DESCENT (font) - boff;
27008 }
27009
27010 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27011 {
27012 pcm = get_per_char_metric (font, &char2b);
27013 if (pcm->width == 0
27014 && pcm->rbearing == 0 && pcm->lbearing == 0)
27015 pcm = NULL;
27016 }
27017
27018 if (pcm)
27019 {
27020 it->phys_ascent = pcm->ascent + boff;
27021 it->phys_descent = pcm->descent - boff;
27022 it->pixel_width = pcm->width;
27023 /* Don't use font-global values for ascent and descent
27024 if they result in an exceedingly large line height. */
27025 if (it->override_ascent < 0)
27026 {
27027 if (FONT_TOO_HIGH (font))
27028 {
27029 it->ascent = it->phys_ascent;
27030 it->descent = it->phys_descent;
27031 /* These limitations are enforced by an
27032 assertion near the end of this function. */
27033 if (it->ascent < 0)
27034 it->ascent = 0;
27035 if (it->descent < 0)
27036 it->descent = 0;
27037 }
27038 }
27039 }
27040 else
27041 {
27042 it->glyph_not_available_p = true;
27043 it->phys_ascent = it->ascent;
27044 it->phys_descent = it->descent;
27045 it->pixel_width = font->space_width;
27046 }
27047
27048 if (it->constrain_row_ascent_descent_p)
27049 {
27050 if (it->descent > it->max_descent)
27051 {
27052 it->ascent += it->descent - it->max_descent;
27053 it->descent = it->max_descent;
27054 }
27055 if (it->ascent > it->max_ascent)
27056 {
27057 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27058 it->ascent = it->max_ascent;
27059 }
27060 it->phys_ascent = min (it->phys_ascent, it->ascent);
27061 it->phys_descent = min (it->phys_descent, it->descent);
27062 extra_line_spacing = 0;
27063 }
27064
27065 /* If this is a space inside a region of text with
27066 `space-width' property, change its width. */
27067 bool stretched_p
27068 = it->char_to_display == ' ' && !NILP (it->space_width);
27069 if (stretched_p)
27070 it->pixel_width *= XFLOATINT (it->space_width);
27071
27072 /* If face has a box, add the box thickness to the character
27073 height. If character has a box line to the left and/or
27074 right, add the box line width to the character's width. */
27075 if (face->box != FACE_NO_BOX)
27076 {
27077 int thick = face->box_line_width;
27078
27079 if (thick > 0)
27080 {
27081 it->ascent += thick;
27082 it->descent += thick;
27083 }
27084 else
27085 thick = -thick;
27086
27087 if (it->start_of_box_run_p)
27088 it->pixel_width += thick;
27089 if (it->end_of_box_run_p)
27090 it->pixel_width += thick;
27091 }
27092
27093 /* If face has an overline, add the height of the overline
27094 (1 pixel) and a 1 pixel margin to the character height. */
27095 if (face->overline_p)
27096 it->ascent += overline_margin;
27097
27098 if (it->constrain_row_ascent_descent_p)
27099 {
27100 if (it->ascent > it->max_ascent)
27101 it->ascent = it->max_ascent;
27102 if (it->descent > it->max_descent)
27103 it->descent = it->max_descent;
27104 }
27105
27106 take_vertical_position_into_account (it);
27107
27108 /* If we have to actually produce glyphs, do it. */
27109 if (it->glyph_row)
27110 {
27111 if (stretched_p)
27112 {
27113 /* Translate a space with a `space-width' property
27114 into a stretch glyph. */
27115 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27116 / FONT_HEIGHT (font));
27117 append_stretch_glyph (it, it->object, it->pixel_width,
27118 it->ascent + it->descent, ascent);
27119 }
27120 else
27121 append_glyph (it);
27122
27123 /* If characters with lbearing or rbearing are displayed
27124 in this line, record that fact in a flag of the
27125 glyph row. This is used to optimize X output code. */
27126 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27127 it->glyph_row->contains_overlapping_glyphs_p = true;
27128 }
27129 if (! stretched_p && it->pixel_width == 0)
27130 /* We assure that all visible glyphs have at least 1-pixel
27131 width. */
27132 it->pixel_width = 1;
27133 }
27134 else if (it->char_to_display == '\n')
27135 {
27136 /* A newline has no width, but we need the height of the
27137 line. But if previous part of the line sets a height,
27138 don't increase that height. */
27139
27140 Lisp_Object height;
27141 Lisp_Object total_height = Qnil;
27142
27143 it->override_ascent = -1;
27144 it->pixel_width = 0;
27145 it->nglyphs = 0;
27146
27147 height = get_it_property (it, Qline_height);
27148 /* Split (line-height total-height) list. */
27149 if (CONSP (height)
27150 && CONSP (XCDR (height))
27151 && NILP (XCDR (XCDR (height))))
27152 {
27153 total_height = XCAR (XCDR (height));
27154 height = XCAR (height);
27155 }
27156 height = calc_line_height_property (it, height, font, boff, true);
27157
27158 if (it->override_ascent >= 0)
27159 {
27160 it->ascent = it->override_ascent;
27161 it->descent = it->override_descent;
27162 boff = it->override_boff;
27163 }
27164 else
27165 {
27166 if (FONT_TOO_HIGH (font))
27167 {
27168 it->ascent = font->pixel_size + boff - 1;
27169 it->descent = -boff + 1;
27170 if (it->descent < 0)
27171 it->descent = 0;
27172 }
27173 else
27174 {
27175 it->ascent = FONT_BASE (font) + boff;
27176 it->descent = FONT_DESCENT (font) - boff;
27177 }
27178 }
27179
27180 if (EQ (height, Qt))
27181 {
27182 if (it->descent > it->max_descent)
27183 {
27184 it->ascent += it->descent - it->max_descent;
27185 it->descent = it->max_descent;
27186 }
27187 if (it->ascent > it->max_ascent)
27188 {
27189 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27190 it->ascent = it->max_ascent;
27191 }
27192 it->phys_ascent = min (it->phys_ascent, it->ascent);
27193 it->phys_descent = min (it->phys_descent, it->descent);
27194 it->constrain_row_ascent_descent_p = true;
27195 extra_line_spacing = 0;
27196 }
27197 else
27198 {
27199 Lisp_Object spacing;
27200
27201 it->phys_ascent = it->ascent;
27202 it->phys_descent = it->descent;
27203
27204 if ((it->max_ascent > 0 || it->max_descent > 0)
27205 && face->box != FACE_NO_BOX
27206 && face->box_line_width > 0)
27207 {
27208 it->ascent += face->box_line_width;
27209 it->descent += face->box_line_width;
27210 }
27211 if (!NILP (height)
27212 && XINT (height) > it->ascent + it->descent)
27213 it->ascent = XINT (height) - it->descent;
27214
27215 if (!NILP (total_height))
27216 spacing = calc_line_height_property (it, total_height, font,
27217 boff, false);
27218 else
27219 {
27220 spacing = get_it_property (it, Qline_spacing);
27221 spacing = calc_line_height_property (it, spacing, font,
27222 boff, false);
27223 }
27224 if (INTEGERP (spacing))
27225 {
27226 extra_line_spacing = XINT (spacing);
27227 if (!NILP (total_height))
27228 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27229 }
27230 }
27231 }
27232 else /* i.e. (it->char_to_display == '\t') */
27233 {
27234 if (font->space_width > 0)
27235 {
27236 int tab_width = it->tab_width * font->space_width;
27237 int x = it->current_x + it->continuation_lines_width;
27238 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27239
27240 /* If the distance from the current position to the next tab
27241 stop is less than a space character width, use the
27242 tab stop after that. */
27243 if (next_tab_x - x < font->space_width)
27244 next_tab_x += tab_width;
27245
27246 it->pixel_width = next_tab_x - x;
27247 it->nglyphs = 1;
27248 if (FONT_TOO_HIGH (font))
27249 {
27250 if (get_char_glyph_code (' ', font, &char2b))
27251 {
27252 pcm = get_per_char_metric (font, &char2b);
27253 if (pcm->width == 0
27254 && pcm->rbearing == 0 && pcm->lbearing == 0)
27255 pcm = NULL;
27256 }
27257
27258 if (pcm)
27259 {
27260 it->ascent = pcm->ascent + boff;
27261 it->descent = pcm->descent - boff;
27262 }
27263 else
27264 {
27265 it->ascent = font->pixel_size + boff - 1;
27266 it->descent = -boff + 1;
27267 }
27268 if (it->ascent < 0)
27269 it->ascent = 0;
27270 if (it->descent < 0)
27271 it->descent = 0;
27272 }
27273 else
27274 {
27275 it->ascent = FONT_BASE (font) + boff;
27276 it->descent = FONT_DESCENT (font) - boff;
27277 }
27278 it->phys_ascent = it->ascent;
27279 it->phys_descent = it->descent;
27280
27281 if (it->glyph_row)
27282 {
27283 append_stretch_glyph (it, it->object, it->pixel_width,
27284 it->ascent + it->descent, it->ascent);
27285 }
27286 }
27287 else
27288 {
27289 it->pixel_width = 0;
27290 it->nglyphs = 1;
27291 }
27292 }
27293
27294 if (FONT_TOO_HIGH (font))
27295 {
27296 int font_ascent, font_descent;
27297
27298 /* For very large fonts, where we ignore the declared font
27299 dimensions, and go by per-character metrics instead,
27300 don't let the row ascent and descent values (and the row
27301 height computed from them) be smaller than the "normal"
27302 character metrics. This avoids unpleasant effects
27303 whereby lines on display would change their height
27304 depending on which characters are shown. */
27305 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27306 it->max_ascent = max (it->max_ascent, font_ascent);
27307 it->max_descent = max (it->max_descent, font_descent);
27308 }
27309 }
27310 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27311 {
27312 /* A static composition.
27313
27314 Note: A composition is represented as one glyph in the
27315 glyph matrix. There are no padding glyphs.
27316
27317 Important note: pixel_width, ascent, and descent are the
27318 values of what is drawn by draw_glyphs (i.e. the values of
27319 the overall glyphs composed). */
27320 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27321 int boff; /* baseline offset */
27322 struct composition *cmp = composition_table[it->cmp_it.id];
27323 int glyph_len = cmp->glyph_len;
27324 struct font *font = face->font;
27325
27326 it->nglyphs = 1;
27327
27328 /* If we have not yet calculated pixel size data of glyphs of
27329 the composition for the current face font, calculate them
27330 now. Theoretically, we have to check all fonts for the
27331 glyphs, but that requires much time and memory space. So,
27332 here we check only the font of the first glyph. This may
27333 lead to incorrect display, but it's very rare, and C-l
27334 (recenter-top-bottom) can correct the display anyway. */
27335 if (! cmp->font || cmp->font != font)
27336 {
27337 /* Ascent and descent of the font of the first character
27338 of this composition (adjusted by baseline offset).
27339 Ascent and descent of overall glyphs should not be less
27340 than these, respectively. */
27341 int font_ascent, font_descent, font_height;
27342 /* Bounding box of the overall glyphs. */
27343 int leftmost, rightmost, lowest, highest;
27344 int lbearing, rbearing;
27345 int i, width, ascent, descent;
27346 int c;
27347 XChar2b char2b;
27348 struct font_metrics *pcm;
27349 ptrdiff_t pos;
27350
27351 eassume (0 < glyph_len); /* See Bug#8512. */
27352 do
27353 c = COMPOSITION_GLYPH (cmp, --glyph_len);
27354 while (c == '\t' && 0 < glyph_len);
27355
27356 bool right_padded = glyph_len < cmp->glyph_len;
27357 for (i = 0; i < glyph_len; i++)
27358 {
27359 c = COMPOSITION_GLYPH (cmp, i);
27360 if (c != '\t')
27361 break;
27362 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27363 }
27364 bool left_padded = i > 0;
27365
27366 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27367 : IT_CHARPOS (*it));
27368 /* If no suitable font is found, use the default font. */
27369 bool font_not_found_p = font == NULL;
27370 if (font_not_found_p)
27371 {
27372 face = face->ascii_face;
27373 font = face->font;
27374 }
27375 boff = font->baseline_offset;
27376 if (font->vertical_centering)
27377 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27378 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27379 font_ascent += boff;
27380 font_descent -= boff;
27381 font_height = font_ascent + font_descent;
27382
27383 cmp->font = font;
27384
27385 pcm = NULL;
27386 if (! font_not_found_p)
27387 {
27388 get_char_face_and_encoding (it->f, c, it->face_id,
27389 &char2b, false);
27390 pcm = get_per_char_metric (font, &char2b);
27391 }
27392
27393 /* Initialize the bounding box. */
27394 if (pcm)
27395 {
27396 width = cmp->glyph_len > 0 ? pcm->width : 0;
27397 ascent = pcm->ascent;
27398 descent = pcm->descent;
27399 lbearing = pcm->lbearing;
27400 rbearing = pcm->rbearing;
27401 }
27402 else
27403 {
27404 width = cmp->glyph_len > 0 ? font->space_width : 0;
27405 ascent = FONT_BASE (font);
27406 descent = FONT_DESCENT (font);
27407 lbearing = 0;
27408 rbearing = width;
27409 }
27410
27411 rightmost = width;
27412 leftmost = 0;
27413 lowest = - descent + boff;
27414 highest = ascent + boff;
27415
27416 if (! font_not_found_p
27417 && font->default_ascent
27418 && CHAR_TABLE_P (Vuse_default_ascent)
27419 && !NILP (Faref (Vuse_default_ascent,
27420 make_number (it->char_to_display))))
27421 highest = font->default_ascent + boff;
27422
27423 /* Draw the first glyph at the normal position. It may be
27424 shifted to right later if some other glyphs are drawn
27425 at the left. */
27426 cmp->offsets[i * 2] = 0;
27427 cmp->offsets[i * 2 + 1] = boff;
27428 cmp->lbearing = lbearing;
27429 cmp->rbearing = rbearing;
27430
27431 /* Set cmp->offsets for the remaining glyphs. */
27432 for (i++; i < glyph_len; i++)
27433 {
27434 int left, right, btm, top;
27435 int ch = COMPOSITION_GLYPH (cmp, i);
27436 int face_id;
27437 struct face *this_face;
27438
27439 if (ch == '\t')
27440 ch = ' ';
27441 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27442 this_face = FACE_FROM_ID (it->f, face_id);
27443 font = this_face->font;
27444
27445 if (font == NULL)
27446 pcm = NULL;
27447 else
27448 {
27449 get_char_face_and_encoding (it->f, ch, face_id,
27450 &char2b, false);
27451 pcm = get_per_char_metric (font, &char2b);
27452 }
27453 if (! pcm)
27454 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27455 else
27456 {
27457 width = pcm->width;
27458 ascent = pcm->ascent;
27459 descent = pcm->descent;
27460 lbearing = pcm->lbearing;
27461 rbearing = pcm->rbearing;
27462 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27463 {
27464 /* Relative composition with or without
27465 alternate chars. */
27466 left = (leftmost + rightmost - width) / 2;
27467 btm = - descent + boff;
27468 if (font->relative_compose
27469 && (! CHAR_TABLE_P (Vignore_relative_composition)
27470 || NILP (Faref (Vignore_relative_composition,
27471 make_number (ch)))))
27472 {
27473
27474 if (- descent >= font->relative_compose)
27475 /* One extra pixel between two glyphs. */
27476 btm = highest + 1;
27477 else if (ascent <= 0)
27478 /* One extra pixel between two glyphs. */
27479 btm = lowest - 1 - ascent - descent;
27480 }
27481 }
27482 else
27483 {
27484 /* A composition rule is specified by an integer
27485 value that encodes global and new reference
27486 points (GREF and NREF). GREF and NREF are
27487 specified by numbers as below:
27488
27489 0---1---2 -- ascent
27490 | |
27491 | |
27492 | |
27493 9--10--11 -- center
27494 | |
27495 ---3---4---5--- baseline
27496 | |
27497 6---7---8 -- descent
27498 */
27499 int rule = COMPOSITION_RULE (cmp, i);
27500 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27501
27502 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27503 grefx = gref % 3, nrefx = nref % 3;
27504 grefy = gref / 3, nrefy = nref / 3;
27505 if (xoff)
27506 xoff = font_height * (xoff - 128) / 256;
27507 if (yoff)
27508 yoff = font_height * (yoff - 128) / 256;
27509
27510 left = (leftmost
27511 + grefx * (rightmost - leftmost) / 2
27512 - nrefx * width / 2
27513 + xoff);
27514
27515 btm = ((grefy == 0 ? highest
27516 : grefy == 1 ? 0
27517 : grefy == 2 ? lowest
27518 : (highest + lowest) / 2)
27519 - (nrefy == 0 ? ascent + descent
27520 : nrefy == 1 ? descent - boff
27521 : nrefy == 2 ? 0
27522 : (ascent + descent) / 2)
27523 + yoff);
27524 }
27525
27526 cmp->offsets[i * 2] = left;
27527 cmp->offsets[i * 2 + 1] = btm + descent;
27528
27529 /* Update the bounding box of the overall glyphs. */
27530 if (width > 0)
27531 {
27532 right = left + width;
27533 if (left < leftmost)
27534 leftmost = left;
27535 if (right > rightmost)
27536 rightmost = right;
27537 }
27538 top = btm + descent + ascent;
27539 if (top > highest)
27540 highest = top;
27541 if (btm < lowest)
27542 lowest = btm;
27543
27544 if (cmp->lbearing > left + lbearing)
27545 cmp->lbearing = left + lbearing;
27546 if (cmp->rbearing < left + rbearing)
27547 cmp->rbearing = left + rbearing;
27548 }
27549 }
27550
27551 /* If there are glyphs whose x-offsets are negative,
27552 shift all glyphs to the right and make all x-offsets
27553 non-negative. */
27554 if (leftmost < 0)
27555 {
27556 for (i = 0; i < cmp->glyph_len; i++)
27557 cmp->offsets[i * 2] -= leftmost;
27558 rightmost -= leftmost;
27559 cmp->lbearing -= leftmost;
27560 cmp->rbearing -= leftmost;
27561 }
27562
27563 if (left_padded && cmp->lbearing < 0)
27564 {
27565 for (i = 0; i < cmp->glyph_len; i++)
27566 cmp->offsets[i * 2] -= cmp->lbearing;
27567 rightmost -= cmp->lbearing;
27568 cmp->rbearing -= cmp->lbearing;
27569 cmp->lbearing = 0;
27570 }
27571 if (right_padded && rightmost < cmp->rbearing)
27572 {
27573 rightmost = cmp->rbearing;
27574 }
27575
27576 cmp->pixel_width = rightmost;
27577 cmp->ascent = highest;
27578 cmp->descent = - lowest;
27579 if (cmp->ascent < font_ascent)
27580 cmp->ascent = font_ascent;
27581 if (cmp->descent < font_descent)
27582 cmp->descent = font_descent;
27583 }
27584
27585 if (it->glyph_row
27586 && (cmp->lbearing < 0
27587 || cmp->rbearing > cmp->pixel_width))
27588 it->glyph_row->contains_overlapping_glyphs_p = true;
27589
27590 it->pixel_width = cmp->pixel_width;
27591 it->ascent = it->phys_ascent = cmp->ascent;
27592 it->descent = it->phys_descent = cmp->descent;
27593 if (face->box != FACE_NO_BOX)
27594 {
27595 int thick = face->box_line_width;
27596
27597 if (thick > 0)
27598 {
27599 it->ascent += thick;
27600 it->descent += thick;
27601 }
27602 else
27603 thick = - thick;
27604
27605 if (it->start_of_box_run_p)
27606 it->pixel_width += thick;
27607 if (it->end_of_box_run_p)
27608 it->pixel_width += thick;
27609 }
27610
27611 /* If face has an overline, add the height of the overline
27612 (1 pixel) and a 1 pixel margin to the character height. */
27613 if (face->overline_p)
27614 it->ascent += overline_margin;
27615
27616 take_vertical_position_into_account (it);
27617 if (it->ascent < 0)
27618 it->ascent = 0;
27619 if (it->descent < 0)
27620 it->descent = 0;
27621
27622 if (it->glyph_row && cmp->glyph_len > 0)
27623 append_composite_glyph (it);
27624 }
27625 else if (it->what == IT_COMPOSITION)
27626 {
27627 /* A dynamic (automatic) composition. */
27628 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27629 Lisp_Object gstring;
27630 struct font_metrics metrics;
27631
27632 it->nglyphs = 1;
27633
27634 gstring = composition_gstring_from_id (it->cmp_it.id);
27635 it->pixel_width
27636 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27637 &metrics);
27638 if (it->glyph_row
27639 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27640 it->glyph_row->contains_overlapping_glyphs_p = true;
27641 it->ascent = it->phys_ascent = metrics.ascent;
27642 it->descent = it->phys_descent = metrics.descent;
27643 if (face->box != FACE_NO_BOX)
27644 {
27645 int thick = face->box_line_width;
27646
27647 if (thick > 0)
27648 {
27649 it->ascent += thick;
27650 it->descent += thick;
27651 }
27652 else
27653 thick = - thick;
27654
27655 if (it->start_of_box_run_p)
27656 it->pixel_width += thick;
27657 if (it->end_of_box_run_p)
27658 it->pixel_width += thick;
27659 }
27660 /* If face has an overline, add the height of the overline
27661 (1 pixel) and a 1 pixel margin to the character height. */
27662 if (face->overline_p)
27663 it->ascent += overline_margin;
27664 take_vertical_position_into_account (it);
27665 if (it->ascent < 0)
27666 it->ascent = 0;
27667 if (it->descent < 0)
27668 it->descent = 0;
27669
27670 if (it->glyph_row)
27671 append_composite_glyph (it);
27672 }
27673 else if (it->what == IT_GLYPHLESS)
27674 produce_glyphless_glyph (it, false, Qnil);
27675 else if (it->what == IT_IMAGE)
27676 produce_image_glyph (it);
27677 else if (it->what == IT_STRETCH)
27678 produce_stretch_glyph (it);
27679 else if (it->what == IT_XWIDGET)
27680 produce_xwidget_glyph (it);
27681
27682 done:
27683 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27684 because this isn't true for images with `:ascent 100'. */
27685 eassert (it->ascent >= 0 && it->descent >= 0);
27686 if (it->area == TEXT_AREA)
27687 it->current_x += it->pixel_width;
27688
27689 if (extra_line_spacing > 0)
27690 {
27691 it->descent += extra_line_spacing;
27692 if (extra_line_spacing > it->max_extra_line_spacing)
27693 it->max_extra_line_spacing = extra_line_spacing;
27694 }
27695
27696 it->max_ascent = max (it->max_ascent, it->ascent);
27697 it->max_descent = max (it->max_descent, it->descent);
27698 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27699 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27700 }
27701
27702 /* EXPORT for RIF:
27703 Output LEN glyphs starting at START at the nominal cursor position.
27704 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27705 being updated, and UPDATED_AREA is the area of that row being updated. */
27706
27707 void
27708 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27709 struct glyph *start, enum glyph_row_area updated_area, int len)
27710 {
27711 int x, hpos, chpos = w->phys_cursor.hpos;
27712
27713 eassert (updated_row);
27714 /* When the window is hscrolled, cursor hpos can legitimately be out
27715 of bounds, but we draw the cursor at the corresponding window
27716 margin in that case. */
27717 if (!updated_row->reversed_p && chpos < 0)
27718 chpos = 0;
27719 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27720 chpos = updated_row->used[TEXT_AREA] - 1;
27721
27722 block_input ();
27723
27724 /* Write glyphs. */
27725
27726 hpos = start - updated_row->glyphs[updated_area];
27727 x = draw_glyphs (w, w->output_cursor.x,
27728 updated_row, updated_area,
27729 hpos, hpos + len,
27730 DRAW_NORMAL_TEXT, 0);
27731
27732 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27733 if (updated_area == TEXT_AREA
27734 && w->phys_cursor_on_p
27735 && w->phys_cursor.vpos == w->output_cursor.vpos
27736 && chpos >= hpos
27737 && chpos < hpos + len)
27738 w->phys_cursor_on_p = false;
27739
27740 unblock_input ();
27741
27742 /* Advance the output cursor. */
27743 w->output_cursor.hpos += len;
27744 w->output_cursor.x = x;
27745 }
27746
27747
27748 /* EXPORT for RIF:
27749 Insert LEN glyphs from START at the nominal cursor position. */
27750
27751 void
27752 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27753 struct glyph *start, enum glyph_row_area updated_area, int len)
27754 {
27755 struct frame *f;
27756 int line_height, shift_by_width, shifted_region_width;
27757 struct glyph_row *row;
27758 struct glyph *glyph;
27759 int frame_x, frame_y;
27760 ptrdiff_t hpos;
27761
27762 eassert (updated_row);
27763 block_input ();
27764 f = XFRAME (WINDOW_FRAME (w));
27765
27766 /* Get the height of the line we are in. */
27767 row = updated_row;
27768 line_height = row->height;
27769
27770 /* Get the width of the glyphs to insert. */
27771 shift_by_width = 0;
27772 for (glyph = start; glyph < start + len; ++glyph)
27773 shift_by_width += glyph->pixel_width;
27774
27775 /* Get the width of the region to shift right. */
27776 shifted_region_width = (window_box_width (w, updated_area)
27777 - w->output_cursor.x
27778 - shift_by_width);
27779
27780 /* Shift right. */
27781 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27782 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27783
27784 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27785 line_height, shift_by_width);
27786
27787 /* Write the glyphs. */
27788 hpos = start - row->glyphs[updated_area];
27789 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27790 hpos, hpos + len,
27791 DRAW_NORMAL_TEXT, 0);
27792
27793 /* Advance the output cursor. */
27794 w->output_cursor.hpos += len;
27795 w->output_cursor.x += shift_by_width;
27796 unblock_input ();
27797 }
27798
27799
27800 /* EXPORT for RIF:
27801 Erase the current text line from the nominal cursor position
27802 (inclusive) to pixel column TO_X (exclusive). The idea is that
27803 everything from TO_X onward is already erased.
27804
27805 TO_X is a pixel position relative to UPDATED_AREA of currently
27806 updated window W. TO_X == -1 means clear to the end of this area. */
27807
27808 void
27809 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27810 enum glyph_row_area updated_area, int to_x)
27811 {
27812 struct frame *f;
27813 int max_x, min_y, max_y;
27814 int from_x, from_y, to_y;
27815
27816 eassert (updated_row);
27817 f = XFRAME (w->frame);
27818
27819 if (updated_row->full_width_p)
27820 max_x = (WINDOW_PIXEL_WIDTH (w)
27821 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27822 else
27823 max_x = window_box_width (w, updated_area);
27824 max_y = window_text_bottom_y (w);
27825
27826 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27827 of window. For TO_X > 0, truncate to end of drawing area. */
27828 if (to_x == 0)
27829 return;
27830 else if (to_x < 0)
27831 to_x = max_x;
27832 else
27833 to_x = min (to_x, max_x);
27834
27835 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27836
27837 /* Notice if the cursor will be cleared by this operation. */
27838 if (!updated_row->full_width_p)
27839 notice_overwritten_cursor (w, updated_area,
27840 w->output_cursor.x, -1,
27841 updated_row->y,
27842 MATRIX_ROW_BOTTOM_Y (updated_row));
27843
27844 from_x = w->output_cursor.x;
27845
27846 /* Translate to frame coordinates. */
27847 if (updated_row->full_width_p)
27848 {
27849 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27850 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27851 }
27852 else
27853 {
27854 int area_left = window_box_left (w, updated_area);
27855 from_x += area_left;
27856 to_x += area_left;
27857 }
27858
27859 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27860 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27861 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27862
27863 /* Prevent inadvertently clearing to end of the X window. */
27864 if (to_x > from_x && to_y > from_y)
27865 {
27866 block_input ();
27867 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27868 to_x - from_x, to_y - from_y);
27869 unblock_input ();
27870 }
27871 }
27872
27873 #endif /* HAVE_WINDOW_SYSTEM */
27874
27875
27876 \f
27877 /***********************************************************************
27878 Cursor types
27879 ***********************************************************************/
27880
27881 /* Value is the internal representation of the specified cursor type
27882 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27883 of the bar cursor. */
27884
27885 static enum text_cursor_kinds
27886 get_specified_cursor_type (Lisp_Object arg, int *width)
27887 {
27888 enum text_cursor_kinds type;
27889
27890 if (NILP (arg))
27891 return NO_CURSOR;
27892
27893 if (EQ (arg, Qbox))
27894 return FILLED_BOX_CURSOR;
27895
27896 if (EQ (arg, Qhollow))
27897 return HOLLOW_BOX_CURSOR;
27898
27899 if (EQ (arg, Qbar))
27900 {
27901 *width = 2;
27902 return BAR_CURSOR;
27903 }
27904
27905 if (CONSP (arg)
27906 && EQ (XCAR (arg), Qbar)
27907 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27908 {
27909 *width = XINT (XCDR (arg));
27910 return BAR_CURSOR;
27911 }
27912
27913 if (EQ (arg, Qhbar))
27914 {
27915 *width = 2;
27916 return HBAR_CURSOR;
27917 }
27918
27919 if (CONSP (arg)
27920 && EQ (XCAR (arg), Qhbar)
27921 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27922 {
27923 *width = XINT (XCDR (arg));
27924 return HBAR_CURSOR;
27925 }
27926
27927 /* Treat anything unknown as "hollow box cursor".
27928 It was bad to signal an error; people have trouble fixing
27929 .Xdefaults with Emacs, when it has something bad in it. */
27930 type = HOLLOW_BOX_CURSOR;
27931
27932 return type;
27933 }
27934
27935 /* Set the default cursor types for specified frame. */
27936 void
27937 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27938 {
27939 int width = 1;
27940 Lisp_Object tem;
27941
27942 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27943 FRAME_CURSOR_WIDTH (f) = width;
27944
27945 /* By default, set up the blink-off state depending on the on-state. */
27946
27947 tem = Fassoc (arg, Vblink_cursor_alist);
27948 if (!NILP (tem))
27949 {
27950 FRAME_BLINK_OFF_CURSOR (f)
27951 = get_specified_cursor_type (XCDR (tem), &width);
27952 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27953 }
27954 else
27955 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27956
27957 /* Make sure the cursor gets redrawn. */
27958 f->cursor_type_changed = true;
27959 }
27960
27961
27962 #ifdef HAVE_WINDOW_SYSTEM
27963
27964 /* Return the cursor we want to be displayed in window W. Return
27965 width of bar/hbar cursor through WIDTH arg. Return with
27966 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27967 (i.e. if the `system caret' should track this cursor).
27968
27969 In a mini-buffer window, we want the cursor only to appear if we
27970 are reading input from this window. For the selected window, we
27971 want the cursor type given by the frame parameter or buffer local
27972 setting of cursor-type. If explicitly marked off, draw no cursor.
27973 In all other cases, we want a hollow box cursor. */
27974
27975 static enum text_cursor_kinds
27976 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27977 bool *active_cursor)
27978 {
27979 struct frame *f = XFRAME (w->frame);
27980 struct buffer *b = XBUFFER (w->contents);
27981 int cursor_type = DEFAULT_CURSOR;
27982 Lisp_Object alt_cursor;
27983 bool non_selected = false;
27984
27985 *active_cursor = true;
27986
27987 /* Echo area */
27988 if (cursor_in_echo_area
27989 && FRAME_HAS_MINIBUF_P (f)
27990 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27991 {
27992 if (w == XWINDOW (echo_area_window))
27993 {
27994 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27995 {
27996 *width = FRAME_CURSOR_WIDTH (f);
27997 return FRAME_DESIRED_CURSOR (f);
27998 }
27999 else
28000 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28001 }
28002
28003 *active_cursor = false;
28004 non_selected = true;
28005 }
28006
28007 /* Detect a nonselected window or nonselected frame. */
28008 else if (w != XWINDOW (f->selected_window)
28009 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28010 {
28011 *active_cursor = false;
28012
28013 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28014 return NO_CURSOR;
28015
28016 non_selected = true;
28017 }
28018
28019 /* Never display a cursor in a window in which cursor-type is nil. */
28020 if (NILP (BVAR (b, cursor_type)))
28021 return NO_CURSOR;
28022
28023 /* Get the normal cursor type for this window. */
28024 if (EQ (BVAR (b, cursor_type), Qt))
28025 {
28026 cursor_type = FRAME_DESIRED_CURSOR (f);
28027 *width = FRAME_CURSOR_WIDTH (f);
28028 }
28029 else
28030 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28031
28032 /* Use cursor-in-non-selected-windows instead
28033 for non-selected window or frame. */
28034 if (non_selected)
28035 {
28036 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28037 if (!EQ (Qt, alt_cursor))
28038 return get_specified_cursor_type (alt_cursor, width);
28039 /* t means modify the normal cursor type. */
28040 if (cursor_type == FILLED_BOX_CURSOR)
28041 cursor_type = HOLLOW_BOX_CURSOR;
28042 else if (cursor_type == BAR_CURSOR && *width > 1)
28043 --*width;
28044 return cursor_type;
28045 }
28046
28047 /* Use normal cursor if not blinked off. */
28048 if (!w->cursor_off_p)
28049 {
28050 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28051 return NO_CURSOR;
28052 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28053 {
28054 if (cursor_type == FILLED_BOX_CURSOR)
28055 {
28056 /* Using a block cursor on large images can be very annoying.
28057 So use a hollow cursor for "large" images.
28058 If image is not transparent (no mask), also use hollow cursor. */
28059 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28060 if (img != NULL && IMAGEP (img->spec))
28061 {
28062 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28063 where N = size of default frame font size.
28064 This should cover most of the "tiny" icons people may use. */
28065 if (!img->mask
28066 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28067 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28068 cursor_type = HOLLOW_BOX_CURSOR;
28069 }
28070 }
28071 else if (cursor_type != NO_CURSOR)
28072 {
28073 /* Display current only supports BOX and HOLLOW cursors for images.
28074 So for now, unconditionally use a HOLLOW cursor when cursor is
28075 not a solid box cursor. */
28076 cursor_type = HOLLOW_BOX_CURSOR;
28077 }
28078 }
28079 return cursor_type;
28080 }
28081
28082 /* Cursor is blinked off, so determine how to "toggle" it. */
28083
28084 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28085 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28086 return get_specified_cursor_type (XCDR (alt_cursor), width);
28087
28088 /* Then see if frame has specified a specific blink off cursor type. */
28089 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28090 {
28091 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28092 return FRAME_BLINK_OFF_CURSOR (f);
28093 }
28094
28095 #if false
28096 /* Some people liked having a permanently visible blinking cursor,
28097 while others had very strong opinions against it. So it was
28098 decided to remove it. KFS 2003-09-03 */
28099
28100 /* Finally perform built-in cursor blinking:
28101 filled box <-> hollow box
28102 wide [h]bar <-> narrow [h]bar
28103 narrow [h]bar <-> no cursor
28104 other type <-> no cursor */
28105
28106 if (cursor_type == FILLED_BOX_CURSOR)
28107 return HOLLOW_BOX_CURSOR;
28108
28109 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28110 {
28111 *width = 1;
28112 return cursor_type;
28113 }
28114 #endif
28115
28116 return NO_CURSOR;
28117 }
28118
28119
28120 /* Notice when the text cursor of window W has been completely
28121 overwritten by a drawing operation that outputs glyphs in AREA
28122 starting at X0 and ending at X1 in the line starting at Y0 and
28123 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28124 the rest of the line after X0 has been written. Y coordinates
28125 are window-relative. */
28126
28127 static void
28128 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28129 int x0, int x1, int y0, int y1)
28130 {
28131 int cx0, cx1, cy0, cy1;
28132 struct glyph_row *row;
28133
28134 if (!w->phys_cursor_on_p)
28135 return;
28136 if (area != TEXT_AREA)
28137 return;
28138
28139 if (w->phys_cursor.vpos < 0
28140 || w->phys_cursor.vpos >= w->current_matrix->nrows
28141 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28142 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28143 return;
28144
28145 if (row->cursor_in_fringe_p)
28146 {
28147 row->cursor_in_fringe_p = false;
28148 draw_fringe_bitmap (w, row, row->reversed_p);
28149 w->phys_cursor_on_p = false;
28150 return;
28151 }
28152
28153 cx0 = w->phys_cursor.x;
28154 cx1 = cx0 + w->phys_cursor_width;
28155 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28156 return;
28157
28158 /* The cursor image will be completely removed from the
28159 screen if the output area intersects the cursor area in
28160 y-direction. When we draw in [y0 y1[, and some part of
28161 the cursor is at y < y0, that part must have been drawn
28162 before. When scrolling, the cursor is erased before
28163 actually scrolling, so we don't come here. When not
28164 scrolling, the rows above the old cursor row must have
28165 changed, and in this case these rows must have written
28166 over the cursor image.
28167
28168 Likewise if part of the cursor is below y1, with the
28169 exception of the cursor being in the first blank row at
28170 the buffer and window end because update_text_area
28171 doesn't draw that row. (Except when it does, but
28172 that's handled in update_text_area.) */
28173
28174 cy0 = w->phys_cursor.y;
28175 cy1 = cy0 + w->phys_cursor_height;
28176 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28177 return;
28178
28179 w->phys_cursor_on_p = false;
28180 }
28181
28182 #endif /* HAVE_WINDOW_SYSTEM */
28183
28184 \f
28185 /************************************************************************
28186 Mouse Face
28187 ************************************************************************/
28188
28189 #ifdef HAVE_WINDOW_SYSTEM
28190
28191 /* EXPORT for RIF:
28192 Fix the display of area AREA of overlapping row ROW in window W
28193 with respect to the overlapping part OVERLAPS. */
28194
28195 void
28196 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28197 enum glyph_row_area area, int overlaps)
28198 {
28199 int i, x;
28200
28201 block_input ();
28202
28203 x = 0;
28204 for (i = 0; i < row->used[area];)
28205 {
28206 if (row->glyphs[area][i].overlaps_vertically_p)
28207 {
28208 int start = i, start_x = x;
28209
28210 do
28211 {
28212 x += row->glyphs[area][i].pixel_width;
28213 ++i;
28214 }
28215 while (i < row->used[area]
28216 && row->glyphs[area][i].overlaps_vertically_p);
28217
28218 draw_glyphs (w, start_x, row, area,
28219 start, i,
28220 DRAW_NORMAL_TEXT, overlaps);
28221 }
28222 else
28223 {
28224 x += row->glyphs[area][i].pixel_width;
28225 ++i;
28226 }
28227 }
28228
28229 unblock_input ();
28230 }
28231
28232
28233 /* EXPORT:
28234 Draw the cursor glyph of window W in glyph row ROW. See the
28235 comment of draw_glyphs for the meaning of HL. */
28236
28237 void
28238 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28239 enum draw_glyphs_face hl)
28240 {
28241 /* If cursor hpos is out of bounds, don't draw garbage. This can
28242 happen in mini-buffer windows when switching between echo area
28243 glyphs and mini-buffer. */
28244 if ((row->reversed_p
28245 ? (w->phys_cursor.hpos >= 0)
28246 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28247 {
28248 bool on_p = w->phys_cursor_on_p;
28249 int x1;
28250 int hpos = w->phys_cursor.hpos;
28251
28252 /* When the window is hscrolled, cursor hpos can legitimately be
28253 out of bounds, but we draw the cursor at the corresponding
28254 window margin in that case. */
28255 if (!row->reversed_p && hpos < 0)
28256 hpos = 0;
28257 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28258 hpos = row->used[TEXT_AREA] - 1;
28259
28260 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28261 hl, 0);
28262 w->phys_cursor_on_p = on_p;
28263
28264 if (hl == DRAW_CURSOR)
28265 w->phys_cursor_width = x1 - w->phys_cursor.x;
28266 /* When we erase the cursor, and ROW is overlapped by other
28267 rows, make sure that these overlapping parts of other rows
28268 are redrawn. */
28269 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28270 {
28271 w->phys_cursor_width = x1 - w->phys_cursor.x;
28272
28273 if (row > w->current_matrix->rows
28274 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28275 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28276 OVERLAPS_ERASED_CURSOR);
28277
28278 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28279 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28280 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28281 OVERLAPS_ERASED_CURSOR);
28282 }
28283 }
28284 }
28285
28286
28287 /* Erase the image of a cursor of window W from the screen. */
28288
28289 void
28290 erase_phys_cursor (struct window *w)
28291 {
28292 struct frame *f = XFRAME (w->frame);
28293 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28294 int hpos = w->phys_cursor.hpos;
28295 int vpos = w->phys_cursor.vpos;
28296 bool mouse_face_here_p = false;
28297 struct glyph_matrix *active_glyphs = w->current_matrix;
28298 struct glyph_row *cursor_row;
28299 struct glyph *cursor_glyph;
28300 enum draw_glyphs_face hl;
28301
28302 /* No cursor displayed or row invalidated => nothing to do on the
28303 screen. */
28304 if (w->phys_cursor_type == NO_CURSOR)
28305 goto mark_cursor_off;
28306
28307 /* VPOS >= active_glyphs->nrows means that window has been resized.
28308 Don't bother to erase the cursor. */
28309 if (vpos >= active_glyphs->nrows)
28310 goto mark_cursor_off;
28311
28312 /* If row containing cursor is marked invalid, there is nothing we
28313 can do. */
28314 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28315 if (!cursor_row->enabled_p)
28316 goto mark_cursor_off;
28317
28318 /* If line spacing is > 0, old cursor may only be partially visible in
28319 window after split-window. So adjust visible height. */
28320 cursor_row->visible_height = min (cursor_row->visible_height,
28321 window_text_bottom_y (w) - cursor_row->y);
28322
28323 /* If row is completely invisible, don't attempt to delete a cursor which
28324 isn't there. This can happen if cursor is at top of a window, and
28325 we switch to a buffer with a header line in that window. */
28326 if (cursor_row->visible_height <= 0)
28327 goto mark_cursor_off;
28328
28329 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28330 if (cursor_row->cursor_in_fringe_p)
28331 {
28332 cursor_row->cursor_in_fringe_p = false;
28333 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28334 goto mark_cursor_off;
28335 }
28336
28337 /* This can happen when the new row is shorter than the old one.
28338 In this case, either draw_glyphs or clear_end_of_line
28339 should have cleared the cursor. Note that we wouldn't be
28340 able to erase the cursor in this case because we don't have a
28341 cursor glyph at hand. */
28342 if ((cursor_row->reversed_p
28343 ? (w->phys_cursor.hpos < 0)
28344 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28345 goto mark_cursor_off;
28346
28347 /* When the window is hscrolled, cursor hpos can legitimately be out
28348 of bounds, but we draw the cursor at the corresponding window
28349 margin in that case. */
28350 if (!cursor_row->reversed_p && hpos < 0)
28351 hpos = 0;
28352 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28353 hpos = cursor_row->used[TEXT_AREA] - 1;
28354
28355 /* If the cursor is in the mouse face area, redisplay that when
28356 we clear the cursor. */
28357 if (! NILP (hlinfo->mouse_face_window)
28358 && coords_in_mouse_face_p (w, hpos, vpos)
28359 /* Don't redraw the cursor's spot in mouse face if it is at the
28360 end of a line (on a newline). The cursor appears there, but
28361 mouse highlighting does not. */
28362 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28363 mouse_face_here_p = true;
28364
28365 /* Maybe clear the display under the cursor. */
28366 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28367 {
28368 int x, y;
28369 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28370 int width;
28371
28372 cursor_glyph = get_phys_cursor_glyph (w);
28373 if (cursor_glyph == NULL)
28374 goto mark_cursor_off;
28375
28376 width = cursor_glyph->pixel_width;
28377 x = w->phys_cursor.x;
28378 if (x < 0)
28379 {
28380 width += x;
28381 x = 0;
28382 }
28383 width = min (width, window_box_width (w, TEXT_AREA) - x);
28384 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28385 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28386
28387 if (width > 0)
28388 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28389 }
28390
28391 /* Erase the cursor by redrawing the character underneath it. */
28392 if (mouse_face_here_p)
28393 hl = DRAW_MOUSE_FACE;
28394 else
28395 hl = DRAW_NORMAL_TEXT;
28396 draw_phys_cursor_glyph (w, cursor_row, hl);
28397
28398 mark_cursor_off:
28399 w->phys_cursor_on_p = false;
28400 w->phys_cursor_type = NO_CURSOR;
28401 }
28402
28403
28404 /* Display or clear cursor of window W. If !ON, clear the cursor.
28405 If ON, display the cursor; where to put the cursor is specified by
28406 HPOS, VPOS, X and Y. */
28407
28408 void
28409 display_and_set_cursor (struct window *w, bool on,
28410 int hpos, int vpos, int x, int y)
28411 {
28412 struct frame *f = XFRAME (w->frame);
28413 int new_cursor_type;
28414 int new_cursor_width;
28415 bool active_cursor;
28416 struct glyph_row *glyph_row;
28417 struct glyph *glyph;
28418
28419 /* This is pointless on invisible frames, and dangerous on garbaged
28420 windows and frames; in the latter case, the frame or window may
28421 be in the midst of changing its size, and x and y may be off the
28422 window. */
28423 if (! FRAME_VISIBLE_P (f)
28424 || FRAME_GARBAGED_P (f)
28425 || vpos >= w->current_matrix->nrows
28426 || hpos >= w->current_matrix->matrix_w)
28427 return;
28428
28429 /* If cursor is off and we want it off, return quickly. */
28430 if (!on && !w->phys_cursor_on_p)
28431 return;
28432
28433 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28434 /* If cursor row is not enabled, we don't really know where to
28435 display the cursor. */
28436 if (!glyph_row->enabled_p)
28437 {
28438 w->phys_cursor_on_p = false;
28439 return;
28440 }
28441
28442 glyph = NULL;
28443 if (!glyph_row->exact_window_width_line_p
28444 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28445 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28446
28447 eassert (input_blocked_p ());
28448
28449 /* Set new_cursor_type to the cursor we want to be displayed. */
28450 new_cursor_type = get_window_cursor_type (w, glyph,
28451 &new_cursor_width, &active_cursor);
28452
28453 /* If cursor is currently being shown and we don't want it to be or
28454 it is in the wrong place, or the cursor type is not what we want,
28455 erase it. */
28456 if (w->phys_cursor_on_p
28457 && (!on
28458 || w->phys_cursor.x != x
28459 || w->phys_cursor.y != y
28460 /* HPOS can be negative in R2L rows whose
28461 exact_window_width_line_p flag is set (i.e. their newline
28462 would "overflow into the fringe"). */
28463 || hpos < 0
28464 || new_cursor_type != w->phys_cursor_type
28465 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28466 && new_cursor_width != w->phys_cursor_width)))
28467 erase_phys_cursor (w);
28468
28469 /* Don't check phys_cursor_on_p here because that flag is only set
28470 to false in some cases where we know that the cursor has been
28471 completely erased, to avoid the extra work of erasing the cursor
28472 twice. In other words, phys_cursor_on_p can be true and the cursor
28473 still not be visible, or it has only been partly erased. */
28474 if (on)
28475 {
28476 w->phys_cursor_ascent = glyph_row->ascent;
28477 w->phys_cursor_height = glyph_row->height;
28478
28479 /* Set phys_cursor_.* before x_draw_.* is called because some
28480 of them may need the information. */
28481 w->phys_cursor.x = x;
28482 w->phys_cursor.y = glyph_row->y;
28483 w->phys_cursor.hpos = hpos;
28484 w->phys_cursor.vpos = vpos;
28485 }
28486
28487 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28488 new_cursor_type, new_cursor_width,
28489 on, active_cursor);
28490 }
28491
28492
28493 /* Switch the display of W's cursor on or off, according to the value
28494 of ON. */
28495
28496 static void
28497 update_window_cursor (struct window *w, bool on)
28498 {
28499 /* Don't update cursor in windows whose frame is in the process
28500 of being deleted. */
28501 if (w->current_matrix)
28502 {
28503 int hpos = w->phys_cursor.hpos;
28504 int vpos = w->phys_cursor.vpos;
28505 struct glyph_row *row;
28506
28507 if (vpos >= w->current_matrix->nrows
28508 || hpos >= w->current_matrix->matrix_w)
28509 return;
28510
28511 row = MATRIX_ROW (w->current_matrix, vpos);
28512
28513 /* When the window is hscrolled, cursor hpos can legitimately be
28514 out of bounds, but we draw the cursor at the corresponding
28515 window margin in that case. */
28516 if (!row->reversed_p && hpos < 0)
28517 hpos = 0;
28518 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28519 hpos = row->used[TEXT_AREA] - 1;
28520
28521 block_input ();
28522 display_and_set_cursor (w, on, hpos, vpos,
28523 w->phys_cursor.x, w->phys_cursor.y);
28524 unblock_input ();
28525 }
28526 }
28527
28528
28529 /* Call update_window_cursor with parameter ON_P on all leaf windows
28530 in the window tree rooted at W. */
28531
28532 static void
28533 update_cursor_in_window_tree (struct window *w, bool on_p)
28534 {
28535 while (w)
28536 {
28537 if (WINDOWP (w->contents))
28538 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28539 else
28540 update_window_cursor (w, on_p);
28541
28542 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28543 }
28544 }
28545
28546
28547 /* EXPORT:
28548 Display the cursor on window W, or clear it, according to ON_P.
28549 Don't change the cursor's position. */
28550
28551 void
28552 x_update_cursor (struct frame *f, bool on_p)
28553 {
28554 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28555 }
28556
28557
28558 /* EXPORT:
28559 Clear the cursor of window W to background color, and mark the
28560 cursor as not shown. This is used when the text where the cursor
28561 is about to be rewritten. */
28562
28563 void
28564 x_clear_cursor (struct window *w)
28565 {
28566 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28567 update_window_cursor (w, false);
28568 }
28569
28570 #endif /* HAVE_WINDOW_SYSTEM */
28571
28572 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28573 and MSDOS. */
28574 static void
28575 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28576 int start_hpos, int end_hpos,
28577 enum draw_glyphs_face draw)
28578 {
28579 #ifdef HAVE_WINDOW_SYSTEM
28580 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28581 {
28582 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28583 return;
28584 }
28585 #endif
28586 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28587 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28588 #endif
28589 }
28590
28591 /* Display the active region described by mouse_face_* according to DRAW. */
28592
28593 static void
28594 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28595 {
28596 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28597 struct frame *f = XFRAME (WINDOW_FRAME (w));
28598
28599 if (/* If window is in the process of being destroyed, don't bother
28600 to do anything. */
28601 w->current_matrix != NULL
28602 /* Don't update mouse highlight if hidden. */
28603 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28604 /* Recognize when we are called to operate on rows that don't exist
28605 anymore. This can happen when a window is split. */
28606 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28607 {
28608 bool phys_cursor_on_p = w->phys_cursor_on_p;
28609 struct glyph_row *row, *first, *last;
28610
28611 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28612 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28613
28614 for (row = first; row <= last && row->enabled_p; ++row)
28615 {
28616 int start_hpos, end_hpos, start_x;
28617
28618 /* For all but the first row, the highlight starts at column 0. */
28619 if (row == first)
28620 {
28621 /* R2L rows have BEG and END in reversed order, but the
28622 screen drawing geometry is always left to right. So
28623 we need to mirror the beginning and end of the
28624 highlighted area in R2L rows. */
28625 if (!row->reversed_p)
28626 {
28627 start_hpos = hlinfo->mouse_face_beg_col;
28628 start_x = hlinfo->mouse_face_beg_x;
28629 }
28630 else if (row == last)
28631 {
28632 start_hpos = hlinfo->mouse_face_end_col;
28633 start_x = hlinfo->mouse_face_end_x;
28634 }
28635 else
28636 {
28637 start_hpos = 0;
28638 start_x = 0;
28639 }
28640 }
28641 else if (row->reversed_p && row == last)
28642 {
28643 start_hpos = hlinfo->mouse_face_end_col;
28644 start_x = hlinfo->mouse_face_end_x;
28645 }
28646 else
28647 {
28648 start_hpos = 0;
28649 start_x = 0;
28650 }
28651
28652 if (row == last)
28653 {
28654 if (!row->reversed_p)
28655 end_hpos = hlinfo->mouse_face_end_col;
28656 else if (row == first)
28657 end_hpos = hlinfo->mouse_face_beg_col;
28658 else
28659 {
28660 end_hpos = row->used[TEXT_AREA];
28661 if (draw == DRAW_NORMAL_TEXT)
28662 row->fill_line_p = true; /* Clear to end of line. */
28663 }
28664 }
28665 else if (row->reversed_p && row == first)
28666 end_hpos = hlinfo->mouse_face_beg_col;
28667 else
28668 {
28669 end_hpos = row->used[TEXT_AREA];
28670 if (draw == DRAW_NORMAL_TEXT)
28671 row->fill_line_p = true; /* Clear to end of line. */
28672 }
28673
28674 if (end_hpos > start_hpos)
28675 {
28676 draw_row_with_mouse_face (w, start_x, row,
28677 start_hpos, end_hpos, draw);
28678
28679 row->mouse_face_p
28680 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28681 }
28682 }
28683
28684 /* When we've written over the cursor, arrange for it to
28685 be displayed again. */
28686 if (FRAME_WINDOW_P (f)
28687 && phys_cursor_on_p && !w->phys_cursor_on_p)
28688 {
28689 #ifdef HAVE_WINDOW_SYSTEM
28690 int hpos = w->phys_cursor.hpos;
28691
28692 /* When the window is hscrolled, cursor hpos can legitimately be
28693 out of bounds, but we draw the cursor at the corresponding
28694 window margin in that case. */
28695 if (!row->reversed_p && hpos < 0)
28696 hpos = 0;
28697 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28698 hpos = row->used[TEXT_AREA] - 1;
28699
28700 block_input ();
28701 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28702 w->phys_cursor.x, w->phys_cursor.y);
28703 unblock_input ();
28704 #endif /* HAVE_WINDOW_SYSTEM */
28705 }
28706 }
28707
28708 #ifdef HAVE_WINDOW_SYSTEM
28709 /* Change the mouse cursor. */
28710 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28711 {
28712 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28713 if (draw == DRAW_NORMAL_TEXT
28714 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28715 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28716 else
28717 #endif
28718 if (draw == DRAW_MOUSE_FACE)
28719 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28720 else
28721 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28722 }
28723 #endif /* HAVE_WINDOW_SYSTEM */
28724 }
28725
28726 /* EXPORT:
28727 Clear out the mouse-highlighted active region.
28728 Redraw it un-highlighted first. Value is true if mouse
28729 face was actually drawn unhighlighted. */
28730
28731 bool
28732 clear_mouse_face (Mouse_HLInfo *hlinfo)
28733 {
28734 bool cleared
28735 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28736 if (cleared)
28737 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28738 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28739 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28740 hlinfo->mouse_face_window = Qnil;
28741 hlinfo->mouse_face_overlay = Qnil;
28742 return cleared;
28743 }
28744
28745 /* Return true if the coordinates HPOS and VPOS on windows W are
28746 within the mouse face on that window. */
28747 static bool
28748 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28749 {
28750 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28751
28752 /* Quickly resolve the easy cases. */
28753 if (!(WINDOWP (hlinfo->mouse_face_window)
28754 && XWINDOW (hlinfo->mouse_face_window) == w))
28755 return false;
28756 if (vpos < hlinfo->mouse_face_beg_row
28757 || vpos > hlinfo->mouse_face_end_row)
28758 return false;
28759 if (vpos > hlinfo->mouse_face_beg_row
28760 && vpos < hlinfo->mouse_face_end_row)
28761 return true;
28762
28763 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28764 {
28765 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28766 {
28767 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28768 return true;
28769 }
28770 else if ((vpos == hlinfo->mouse_face_beg_row
28771 && hpos >= hlinfo->mouse_face_beg_col)
28772 || (vpos == hlinfo->mouse_face_end_row
28773 && hpos < hlinfo->mouse_face_end_col))
28774 return true;
28775 }
28776 else
28777 {
28778 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28779 {
28780 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28781 return true;
28782 }
28783 else if ((vpos == hlinfo->mouse_face_beg_row
28784 && hpos <= hlinfo->mouse_face_beg_col)
28785 || (vpos == hlinfo->mouse_face_end_row
28786 && hpos > hlinfo->mouse_face_end_col))
28787 return true;
28788 }
28789 return false;
28790 }
28791
28792
28793 /* EXPORT:
28794 True if physical cursor of window W is within mouse face. */
28795
28796 bool
28797 cursor_in_mouse_face_p (struct window *w)
28798 {
28799 int hpos = w->phys_cursor.hpos;
28800 int vpos = w->phys_cursor.vpos;
28801 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28802
28803 /* When the window is hscrolled, cursor hpos can legitimately be out
28804 of bounds, but we draw the cursor at the corresponding window
28805 margin in that case. */
28806 if (!row->reversed_p && hpos < 0)
28807 hpos = 0;
28808 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28809 hpos = row->used[TEXT_AREA] - 1;
28810
28811 return coords_in_mouse_face_p (w, hpos, vpos);
28812 }
28813
28814
28815 \f
28816 /* Find the glyph rows START_ROW and END_ROW of window W that display
28817 characters between buffer positions START_CHARPOS and END_CHARPOS
28818 (excluding END_CHARPOS). DISP_STRING is a display string that
28819 covers these buffer positions. This is similar to
28820 row_containing_pos, but is more accurate when bidi reordering makes
28821 buffer positions change non-linearly with glyph rows. */
28822 static void
28823 rows_from_pos_range (struct window *w,
28824 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28825 Lisp_Object disp_string,
28826 struct glyph_row **start, struct glyph_row **end)
28827 {
28828 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28829 int last_y = window_text_bottom_y (w);
28830 struct glyph_row *row;
28831
28832 *start = NULL;
28833 *end = NULL;
28834
28835 while (!first->enabled_p
28836 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28837 first++;
28838
28839 /* Find the START row. */
28840 for (row = first;
28841 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28842 row++)
28843 {
28844 /* A row can potentially be the START row if the range of the
28845 characters it displays intersects the range
28846 [START_CHARPOS..END_CHARPOS). */
28847 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28848 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28849 /* See the commentary in row_containing_pos, for the
28850 explanation of the complicated way to check whether
28851 some position is beyond the end of the characters
28852 displayed by a row. */
28853 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28854 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28855 && !row->ends_at_zv_p
28856 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28857 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28858 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28859 && !row->ends_at_zv_p
28860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28861 {
28862 /* Found a candidate row. Now make sure at least one of the
28863 glyphs it displays has a charpos from the range
28864 [START_CHARPOS..END_CHARPOS).
28865
28866 This is not obvious because bidi reordering could make
28867 buffer positions of a row be 1,2,3,102,101,100, and if we
28868 want to highlight characters in [50..60), we don't want
28869 this row, even though [50..60) does intersect [1..103),
28870 the range of character positions given by the row's start
28871 and end positions. */
28872 struct glyph *g = row->glyphs[TEXT_AREA];
28873 struct glyph *e = g + row->used[TEXT_AREA];
28874
28875 while (g < e)
28876 {
28877 if (((BUFFERP (g->object) || NILP (g->object))
28878 && start_charpos <= g->charpos && g->charpos < end_charpos)
28879 /* A glyph that comes from DISP_STRING is by
28880 definition to be highlighted. */
28881 || EQ (g->object, disp_string))
28882 *start = row;
28883 g++;
28884 }
28885 if (*start)
28886 break;
28887 }
28888 }
28889
28890 /* Find the END row. */
28891 if (!*start
28892 /* If the last row is partially visible, start looking for END
28893 from that row, instead of starting from FIRST. */
28894 && !(row->enabled_p
28895 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28896 row = first;
28897 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28898 {
28899 struct glyph_row *next = row + 1;
28900 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28901
28902 if (!next->enabled_p
28903 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28904 /* The first row >= START whose range of displayed characters
28905 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28906 is the row END + 1. */
28907 || (start_charpos < next_start
28908 && end_charpos < next_start)
28909 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28910 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28911 && !next->ends_at_zv_p
28912 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28913 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28914 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28915 && !next->ends_at_zv_p
28916 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28917 {
28918 *end = row;
28919 break;
28920 }
28921 else
28922 {
28923 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28924 but none of the characters it displays are in the range, it is
28925 also END + 1. */
28926 struct glyph *g = next->glyphs[TEXT_AREA];
28927 struct glyph *s = g;
28928 struct glyph *e = g + next->used[TEXT_AREA];
28929
28930 while (g < e)
28931 {
28932 if (((BUFFERP (g->object) || NILP (g->object))
28933 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28934 /* If the buffer position of the first glyph in
28935 the row is equal to END_CHARPOS, it means
28936 the last character to be highlighted is the
28937 newline of ROW, and we must consider NEXT as
28938 END, not END+1. */
28939 || (((!next->reversed_p && g == s)
28940 || (next->reversed_p && g == e - 1))
28941 && (g->charpos == end_charpos
28942 /* Special case for when NEXT is an
28943 empty line at ZV. */
28944 || (g->charpos == -1
28945 && !row->ends_at_zv_p
28946 && next_start == end_charpos)))))
28947 /* A glyph that comes from DISP_STRING is by
28948 definition to be highlighted. */
28949 || EQ (g->object, disp_string))
28950 break;
28951 g++;
28952 }
28953 if (g == e)
28954 {
28955 *end = row;
28956 break;
28957 }
28958 /* The first row that ends at ZV must be the last to be
28959 highlighted. */
28960 else if (next->ends_at_zv_p)
28961 {
28962 *end = next;
28963 break;
28964 }
28965 }
28966 }
28967 }
28968
28969 /* This function sets the mouse_face_* elements of HLINFO, assuming
28970 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28971 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28972 for the overlay or run of text properties specifying the mouse
28973 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28974 before-string and after-string that must also be highlighted.
28975 DISP_STRING, if non-nil, is a display string that may cover some
28976 or all of the highlighted text. */
28977
28978 static void
28979 mouse_face_from_buffer_pos (Lisp_Object window,
28980 Mouse_HLInfo *hlinfo,
28981 ptrdiff_t mouse_charpos,
28982 ptrdiff_t start_charpos,
28983 ptrdiff_t end_charpos,
28984 Lisp_Object before_string,
28985 Lisp_Object after_string,
28986 Lisp_Object disp_string)
28987 {
28988 struct window *w = XWINDOW (window);
28989 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28990 struct glyph_row *r1, *r2;
28991 struct glyph *glyph, *end;
28992 ptrdiff_t ignore, pos;
28993 int x;
28994
28995 eassert (NILP (disp_string) || STRINGP (disp_string));
28996 eassert (NILP (before_string) || STRINGP (before_string));
28997 eassert (NILP (after_string) || STRINGP (after_string));
28998
28999 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29000 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29001 if (r1 == NULL)
29002 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29003 /* If the before-string or display-string contains newlines,
29004 rows_from_pos_range skips to its last row. Move back. */
29005 if (!NILP (before_string) || !NILP (disp_string))
29006 {
29007 struct glyph_row *prev;
29008 while ((prev = r1 - 1, prev >= first)
29009 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29010 && prev->used[TEXT_AREA] > 0)
29011 {
29012 struct glyph *beg = prev->glyphs[TEXT_AREA];
29013 glyph = beg + prev->used[TEXT_AREA];
29014 while (--glyph >= beg && NILP (glyph->object));
29015 if (glyph < beg
29016 || !(EQ (glyph->object, before_string)
29017 || EQ (glyph->object, disp_string)))
29018 break;
29019 r1 = prev;
29020 }
29021 }
29022 if (r2 == NULL)
29023 {
29024 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29025 hlinfo->mouse_face_past_end = true;
29026 }
29027 else if (!NILP (after_string))
29028 {
29029 /* If the after-string has newlines, advance to its last row. */
29030 struct glyph_row *next;
29031 struct glyph_row *last
29032 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29033
29034 for (next = r2 + 1;
29035 next <= last
29036 && next->used[TEXT_AREA] > 0
29037 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29038 ++next)
29039 r2 = next;
29040 }
29041 /* The rest of the display engine assumes that mouse_face_beg_row is
29042 either above mouse_face_end_row or identical to it. But with
29043 bidi-reordered continued lines, the row for START_CHARPOS could
29044 be below the row for END_CHARPOS. If so, swap the rows and store
29045 them in correct order. */
29046 if (r1->y > r2->y)
29047 {
29048 struct glyph_row *tem = r2;
29049
29050 r2 = r1;
29051 r1 = tem;
29052 }
29053
29054 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29055 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29056
29057 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29058 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29059 could be anywhere in the row and in any order. The strategy
29060 below is to find the leftmost and the rightmost glyph that
29061 belongs to either of these 3 strings, or whose position is
29062 between START_CHARPOS and END_CHARPOS, and highlight all the
29063 glyphs between those two. This may cover more than just the text
29064 between START_CHARPOS and END_CHARPOS if the range of characters
29065 strides the bidi level boundary, e.g. if the beginning is in R2L
29066 text while the end is in L2R text or vice versa. */
29067 if (!r1->reversed_p)
29068 {
29069 /* This row is in a left to right paragraph. Scan it left to
29070 right. */
29071 glyph = r1->glyphs[TEXT_AREA];
29072 end = glyph + r1->used[TEXT_AREA];
29073 x = r1->x;
29074
29075 /* Skip truncation glyphs at the start of the glyph row. */
29076 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29077 for (; glyph < end
29078 && NILP (glyph->object)
29079 && glyph->charpos < 0;
29080 ++glyph)
29081 x += glyph->pixel_width;
29082
29083 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29084 or DISP_STRING, and the first glyph from buffer whose
29085 position is between START_CHARPOS and END_CHARPOS. */
29086 for (; glyph < end
29087 && !NILP (glyph->object)
29088 && !EQ (glyph->object, disp_string)
29089 && !(BUFFERP (glyph->object)
29090 && (glyph->charpos >= start_charpos
29091 && glyph->charpos < end_charpos));
29092 ++glyph)
29093 {
29094 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29095 are present at buffer positions between START_CHARPOS and
29096 END_CHARPOS, or if they come from an overlay. */
29097 if (EQ (glyph->object, before_string))
29098 {
29099 pos = string_buffer_position (before_string,
29100 start_charpos);
29101 /* If pos == 0, it means before_string came from an
29102 overlay, not from a buffer position. */
29103 if (!pos || (pos >= start_charpos && pos < end_charpos))
29104 break;
29105 }
29106 else if (EQ (glyph->object, after_string))
29107 {
29108 pos = string_buffer_position (after_string, end_charpos);
29109 if (!pos || (pos >= start_charpos && pos < end_charpos))
29110 break;
29111 }
29112 x += glyph->pixel_width;
29113 }
29114 hlinfo->mouse_face_beg_x = x;
29115 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29116 }
29117 else
29118 {
29119 /* This row is in a right to left paragraph. Scan it right to
29120 left. */
29121 struct glyph *g;
29122
29123 end = r1->glyphs[TEXT_AREA] - 1;
29124 glyph = end + r1->used[TEXT_AREA];
29125
29126 /* Skip truncation glyphs at the start of the glyph row. */
29127 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29128 for (; glyph > end
29129 && NILP (glyph->object)
29130 && glyph->charpos < 0;
29131 --glyph)
29132 ;
29133
29134 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29135 or DISP_STRING, and the first glyph from buffer whose
29136 position is between START_CHARPOS and END_CHARPOS. */
29137 for (; glyph > end
29138 && !NILP (glyph->object)
29139 && !EQ (glyph->object, disp_string)
29140 && !(BUFFERP (glyph->object)
29141 && (glyph->charpos >= start_charpos
29142 && glyph->charpos < end_charpos));
29143 --glyph)
29144 {
29145 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29146 are present at buffer positions between START_CHARPOS and
29147 END_CHARPOS, or if they come from an overlay. */
29148 if (EQ (glyph->object, before_string))
29149 {
29150 pos = string_buffer_position (before_string, start_charpos);
29151 /* If pos == 0, it means before_string came from an
29152 overlay, not from a buffer position. */
29153 if (!pos || (pos >= start_charpos && pos < end_charpos))
29154 break;
29155 }
29156 else if (EQ (glyph->object, after_string))
29157 {
29158 pos = string_buffer_position (after_string, end_charpos);
29159 if (!pos || (pos >= start_charpos && pos < end_charpos))
29160 break;
29161 }
29162 }
29163
29164 glyph++; /* first glyph to the right of the highlighted area */
29165 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29166 x += g->pixel_width;
29167 hlinfo->mouse_face_beg_x = x;
29168 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29169 }
29170
29171 /* If the highlight ends in a different row, compute GLYPH and END
29172 for the end row. Otherwise, reuse the values computed above for
29173 the row where the highlight begins. */
29174 if (r2 != r1)
29175 {
29176 if (!r2->reversed_p)
29177 {
29178 glyph = r2->glyphs[TEXT_AREA];
29179 end = glyph + r2->used[TEXT_AREA];
29180 x = r2->x;
29181 }
29182 else
29183 {
29184 end = r2->glyphs[TEXT_AREA] - 1;
29185 glyph = end + r2->used[TEXT_AREA];
29186 }
29187 }
29188
29189 if (!r2->reversed_p)
29190 {
29191 /* Skip truncation and continuation glyphs near the end of the
29192 row, and also blanks and stretch glyphs inserted by
29193 extend_face_to_end_of_line. */
29194 while (end > glyph
29195 && NILP ((end - 1)->object))
29196 --end;
29197 /* Scan the rest of the glyph row from the end, looking for the
29198 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29199 DISP_STRING, or whose position is between START_CHARPOS
29200 and END_CHARPOS */
29201 for (--end;
29202 end > glyph
29203 && !NILP (end->object)
29204 && !EQ (end->object, disp_string)
29205 && !(BUFFERP (end->object)
29206 && (end->charpos >= start_charpos
29207 && end->charpos < end_charpos));
29208 --end)
29209 {
29210 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29211 are present at buffer positions between START_CHARPOS and
29212 END_CHARPOS, or if they come from an overlay. */
29213 if (EQ (end->object, before_string))
29214 {
29215 pos = string_buffer_position (before_string, start_charpos);
29216 if (!pos || (pos >= start_charpos && pos < end_charpos))
29217 break;
29218 }
29219 else if (EQ (end->object, after_string))
29220 {
29221 pos = string_buffer_position (after_string, end_charpos);
29222 if (!pos || (pos >= start_charpos && pos < end_charpos))
29223 break;
29224 }
29225 }
29226 /* Find the X coordinate of the last glyph to be highlighted. */
29227 for (; glyph <= end; ++glyph)
29228 x += glyph->pixel_width;
29229
29230 hlinfo->mouse_face_end_x = x;
29231 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29232 }
29233 else
29234 {
29235 /* Skip truncation and continuation glyphs near the end of the
29236 row, and also blanks and stretch glyphs inserted by
29237 extend_face_to_end_of_line. */
29238 x = r2->x;
29239 end++;
29240 while (end < glyph
29241 && NILP (end->object))
29242 {
29243 x += end->pixel_width;
29244 ++end;
29245 }
29246 /* Scan the rest of the glyph row from the end, looking for the
29247 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29248 DISP_STRING, or whose position is between START_CHARPOS
29249 and END_CHARPOS */
29250 for ( ;
29251 end < glyph
29252 && !NILP (end->object)
29253 && !EQ (end->object, disp_string)
29254 && !(BUFFERP (end->object)
29255 && (end->charpos >= start_charpos
29256 && end->charpos < end_charpos));
29257 ++end)
29258 {
29259 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29260 are present at buffer positions between START_CHARPOS and
29261 END_CHARPOS, or if they come from an overlay. */
29262 if (EQ (end->object, before_string))
29263 {
29264 pos = string_buffer_position (before_string, start_charpos);
29265 if (!pos || (pos >= start_charpos && pos < end_charpos))
29266 break;
29267 }
29268 else if (EQ (end->object, after_string))
29269 {
29270 pos = string_buffer_position (after_string, end_charpos);
29271 if (!pos || (pos >= start_charpos && pos < end_charpos))
29272 break;
29273 }
29274 x += end->pixel_width;
29275 }
29276 /* If we exited the above loop because we arrived at the last
29277 glyph of the row, and its buffer position is still not in
29278 range, it means the last character in range is the preceding
29279 newline. Bump the end column and x values to get past the
29280 last glyph. */
29281 if (end == glyph
29282 && BUFFERP (end->object)
29283 && (end->charpos < start_charpos
29284 || end->charpos >= end_charpos))
29285 {
29286 x += end->pixel_width;
29287 ++end;
29288 }
29289 hlinfo->mouse_face_end_x = x;
29290 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29291 }
29292
29293 hlinfo->mouse_face_window = window;
29294 hlinfo->mouse_face_face_id
29295 = face_at_buffer_position (w, mouse_charpos, &ignore,
29296 mouse_charpos + 1,
29297 !hlinfo->mouse_face_hidden, -1);
29298 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29299 }
29300
29301 /* The following function is not used anymore (replaced with
29302 mouse_face_from_string_pos), but I leave it here for the time
29303 being, in case someone would. */
29304
29305 #if false /* not used */
29306
29307 /* Find the position of the glyph for position POS in OBJECT in
29308 window W's current matrix, and return in *X, *Y the pixel
29309 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29310
29311 RIGHT_P means return the position of the right edge of the glyph.
29312 !RIGHT_P means return the left edge position.
29313
29314 If no glyph for POS exists in the matrix, return the position of
29315 the glyph with the next smaller position that is in the matrix, if
29316 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29317 exists in the matrix, return the position of the glyph with the
29318 next larger position in OBJECT.
29319
29320 Value is true if a glyph was found. */
29321
29322 static bool
29323 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29324 int *hpos, int *vpos, int *x, int *y, bool right_p)
29325 {
29326 int yb = window_text_bottom_y (w);
29327 struct glyph_row *r;
29328 struct glyph *best_glyph = NULL;
29329 struct glyph_row *best_row = NULL;
29330 int best_x = 0;
29331
29332 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29333 r->enabled_p && r->y < yb;
29334 ++r)
29335 {
29336 struct glyph *g = r->glyphs[TEXT_AREA];
29337 struct glyph *e = g + r->used[TEXT_AREA];
29338 int gx;
29339
29340 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29341 if (EQ (g->object, object))
29342 {
29343 if (g->charpos == pos)
29344 {
29345 best_glyph = g;
29346 best_x = gx;
29347 best_row = r;
29348 goto found;
29349 }
29350 else if (best_glyph == NULL
29351 || ((eabs (g->charpos - pos)
29352 < eabs (best_glyph->charpos - pos))
29353 && (right_p
29354 ? g->charpos < pos
29355 : g->charpos > pos)))
29356 {
29357 best_glyph = g;
29358 best_x = gx;
29359 best_row = r;
29360 }
29361 }
29362 }
29363
29364 found:
29365
29366 if (best_glyph)
29367 {
29368 *x = best_x;
29369 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29370
29371 if (right_p)
29372 {
29373 *x += best_glyph->pixel_width;
29374 ++*hpos;
29375 }
29376
29377 *y = best_row->y;
29378 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29379 }
29380
29381 return best_glyph != NULL;
29382 }
29383 #endif /* not used */
29384
29385 /* Find the positions of the first and the last glyphs in window W's
29386 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29387 (assumed to be a string), and return in HLINFO's mouse_face_*
29388 members the pixel and column/row coordinates of those glyphs. */
29389
29390 static void
29391 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29392 Lisp_Object object,
29393 ptrdiff_t startpos, ptrdiff_t endpos)
29394 {
29395 int yb = window_text_bottom_y (w);
29396 struct glyph_row *r;
29397 struct glyph *g, *e;
29398 int gx;
29399 bool found = false;
29400
29401 /* Find the glyph row with at least one position in the range
29402 [STARTPOS..ENDPOS), and the first glyph in that row whose
29403 position belongs to that range. */
29404 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29405 r->enabled_p && r->y < yb;
29406 ++r)
29407 {
29408 if (!r->reversed_p)
29409 {
29410 g = r->glyphs[TEXT_AREA];
29411 e = g + r->used[TEXT_AREA];
29412 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29413 if (EQ (g->object, object)
29414 && startpos <= g->charpos && g->charpos < endpos)
29415 {
29416 hlinfo->mouse_face_beg_row
29417 = MATRIX_ROW_VPOS (r, w->current_matrix);
29418 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29419 hlinfo->mouse_face_beg_x = gx;
29420 found = true;
29421 break;
29422 }
29423 }
29424 else
29425 {
29426 struct glyph *g1;
29427
29428 e = r->glyphs[TEXT_AREA];
29429 g = e + r->used[TEXT_AREA];
29430 for ( ; g > e; --g)
29431 if (EQ ((g-1)->object, object)
29432 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29433 {
29434 hlinfo->mouse_face_beg_row
29435 = MATRIX_ROW_VPOS (r, w->current_matrix);
29436 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29437 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29438 gx += g1->pixel_width;
29439 hlinfo->mouse_face_beg_x = gx;
29440 found = true;
29441 break;
29442 }
29443 }
29444 if (found)
29445 break;
29446 }
29447
29448 if (!found)
29449 return;
29450
29451 /* Starting with the next row, look for the first row which does NOT
29452 include any glyphs whose positions are in the range. */
29453 for (++r; r->enabled_p && r->y < yb; ++r)
29454 {
29455 g = r->glyphs[TEXT_AREA];
29456 e = g + r->used[TEXT_AREA];
29457 found = false;
29458 for ( ; g < e; ++g)
29459 if (EQ (g->object, object)
29460 && startpos <= g->charpos && g->charpos < endpos)
29461 {
29462 found = true;
29463 break;
29464 }
29465 if (!found)
29466 break;
29467 }
29468
29469 /* The highlighted region ends on the previous row. */
29470 r--;
29471
29472 /* Set the end row. */
29473 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29474
29475 /* Compute and set the end column and the end column's horizontal
29476 pixel coordinate. */
29477 if (!r->reversed_p)
29478 {
29479 g = r->glyphs[TEXT_AREA];
29480 e = g + r->used[TEXT_AREA];
29481 for ( ; e > g; --e)
29482 if (EQ ((e-1)->object, object)
29483 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29484 break;
29485 hlinfo->mouse_face_end_col = e - g;
29486
29487 for (gx = r->x; g < e; ++g)
29488 gx += g->pixel_width;
29489 hlinfo->mouse_face_end_x = gx;
29490 }
29491 else
29492 {
29493 e = r->glyphs[TEXT_AREA];
29494 g = e + r->used[TEXT_AREA];
29495 for (gx = r->x ; e < g; ++e)
29496 {
29497 if (EQ (e->object, object)
29498 && startpos <= e->charpos && e->charpos < endpos)
29499 break;
29500 gx += e->pixel_width;
29501 }
29502 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29503 hlinfo->mouse_face_end_x = gx;
29504 }
29505 }
29506
29507 #ifdef HAVE_WINDOW_SYSTEM
29508
29509 /* See if position X, Y is within a hot-spot of an image. */
29510
29511 static bool
29512 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29513 {
29514 if (!CONSP (hot_spot))
29515 return false;
29516
29517 if (EQ (XCAR (hot_spot), Qrect))
29518 {
29519 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29520 Lisp_Object rect = XCDR (hot_spot);
29521 Lisp_Object tem;
29522 if (!CONSP (rect))
29523 return false;
29524 if (!CONSP (XCAR (rect)))
29525 return false;
29526 if (!CONSP (XCDR (rect)))
29527 return false;
29528 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29529 return false;
29530 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29531 return false;
29532 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29533 return false;
29534 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29535 return false;
29536 return true;
29537 }
29538 else if (EQ (XCAR (hot_spot), Qcircle))
29539 {
29540 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29541 Lisp_Object circ = XCDR (hot_spot);
29542 Lisp_Object lr, lx0, ly0;
29543 if (CONSP (circ)
29544 && CONSP (XCAR (circ))
29545 && (lr = XCDR (circ), NUMBERP (lr))
29546 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29547 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29548 {
29549 double r = XFLOATINT (lr);
29550 double dx = XINT (lx0) - x;
29551 double dy = XINT (ly0) - y;
29552 return (dx * dx + dy * dy <= r * r);
29553 }
29554 }
29555 else if (EQ (XCAR (hot_spot), Qpoly))
29556 {
29557 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29558 if (VECTORP (XCDR (hot_spot)))
29559 {
29560 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29561 Lisp_Object *poly = v->contents;
29562 ptrdiff_t n = v->header.size;
29563 ptrdiff_t i;
29564 bool inside = false;
29565 Lisp_Object lx, ly;
29566 int x0, y0;
29567
29568 /* Need an even number of coordinates, and at least 3 edges. */
29569 if (n < 6 || n & 1)
29570 return false;
29571
29572 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29573 If count is odd, we are inside polygon. Pixels on edges
29574 may or may not be included depending on actual geometry of the
29575 polygon. */
29576 if ((lx = poly[n-2], !INTEGERP (lx))
29577 || (ly = poly[n-1], !INTEGERP (lx)))
29578 return false;
29579 x0 = XINT (lx), y0 = XINT (ly);
29580 for (i = 0; i < n; i += 2)
29581 {
29582 int x1 = x0, y1 = y0;
29583 if ((lx = poly[i], !INTEGERP (lx))
29584 || (ly = poly[i+1], !INTEGERP (ly)))
29585 return false;
29586 x0 = XINT (lx), y0 = XINT (ly);
29587
29588 /* Does this segment cross the X line? */
29589 if (x0 >= x)
29590 {
29591 if (x1 >= x)
29592 continue;
29593 }
29594 else if (x1 < x)
29595 continue;
29596 if (y > y0 && y > y1)
29597 continue;
29598 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29599 inside = !inside;
29600 }
29601 return inside;
29602 }
29603 }
29604 return false;
29605 }
29606
29607 Lisp_Object
29608 find_hot_spot (Lisp_Object map, int x, int y)
29609 {
29610 while (CONSP (map))
29611 {
29612 if (CONSP (XCAR (map))
29613 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29614 return XCAR (map);
29615 map = XCDR (map);
29616 }
29617
29618 return Qnil;
29619 }
29620
29621 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29622 3, 3, 0,
29623 doc: /* Lookup in image map MAP coordinates X and Y.
29624 An image map is an alist where each element has the format (AREA ID PLIST).
29625 An AREA is specified as either a rectangle, a circle, or a polygon:
29626 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29627 pixel coordinates of the upper left and bottom right corners.
29628 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29629 and the radius of the circle; r may be a float or integer.
29630 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29631 vector describes one corner in the polygon.
29632 Returns the alist element for the first matching AREA in MAP. */)
29633 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29634 {
29635 if (NILP (map))
29636 return Qnil;
29637
29638 CHECK_NUMBER (x);
29639 CHECK_NUMBER (y);
29640
29641 return find_hot_spot (map,
29642 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29643 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29644 }
29645 #endif /* HAVE_WINDOW_SYSTEM */
29646
29647
29648 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29649 static void
29650 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29651 {
29652 #ifdef HAVE_WINDOW_SYSTEM
29653 if (!FRAME_WINDOW_P (f))
29654 return;
29655
29656 /* Do not change cursor shape while dragging mouse. */
29657 if (EQ (do_mouse_tracking, Qdragging))
29658 return;
29659
29660 if (!NILP (pointer))
29661 {
29662 if (EQ (pointer, Qarrow))
29663 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29664 else if (EQ (pointer, Qhand))
29665 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29666 else if (EQ (pointer, Qtext))
29667 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29668 else if (EQ (pointer, intern ("hdrag")))
29669 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29670 else if (EQ (pointer, intern ("nhdrag")))
29671 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29672 # ifdef HAVE_X_WINDOWS
29673 else if (EQ (pointer, intern ("vdrag")))
29674 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29675 # endif
29676 else if (EQ (pointer, intern ("hourglass")))
29677 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29678 else if (EQ (pointer, Qmodeline))
29679 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29680 else
29681 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29682 }
29683
29684 if (cursor != No_Cursor)
29685 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29686 #endif
29687 }
29688
29689 /* Take proper action when mouse has moved to the mode or header line
29690 or marginal area AREA of window W, x-position X and y-position Y.
29691 X is relative to the start of the text display area of W, so the
29692 width of bitmap areas and scroll bars must be subtracted to get a
29693 position relative to the start of the mode line. */
29694
29695 static void
29696 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29697 enum window_part area)
29698 {
29699 struct window *w = XWINDOW (window);
29700 struct frame *f = XFRAME (w->frame);
29701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29702 #ifdef HAVE_WINDOW_SYSTEM
29703 Display_Info *dpyinfo;
29704 #endif
29705 Cursor cursor = No_Cursor;
29706 Lisp_Object pointer = Qnil;
29707 int dx, dy, width, height;
29708 ptrdiff_t charpos;
29709 Lisp_Object string, object = Qnil;
29710 Lisp_Object pos UNINIT;
29711 Lisp_Object mouse_face;
29712 int original_x_pixel = x;
29713 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29714 struct glyph_row *row UNINIT;
29715
29716 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29717 {
29718 int x0;
29719 struct glyph *end;
29720
29721 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29722 returns them in row/column units! */
29723 string = mode_line_string (w, area, &x, &y, &charpos,
29724 &object, &dx, &dy, &width, &height);
29725
29726 row = (area == ON_MODE_LINE
29727 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29728 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29729
29730 /* Find the glyph under the mouse pointer. */
29731 if (row->mode_line_p && row->enabled_p)
29732 {
29733 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29734 end = glyph + row->used[TEXT_AREA];
29735
29736 for (x0 = original_x_pixel;
29737 glyph < end && x0 >= glyph->pixel_width;
29738 ++glyph)
29739 x0 -= glyph->pixel_width;
29740
29741 if (glyph >= end)
29742 glyph = NULL;
29743 }
29744 }
29745 else
29746 {
29747 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29748 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29749 returns them in row/column units! */
29750 string = marginal_area_string (w, area, &x, &y, &charpos,
29751 &object, &dx, &dy, &width, &height);
29752 }
29753
29754 Lisp_Object help = Qnil;
29755
29756 #ifdef HAVE_WINDOW_SYSTEM
29757 if (IMAGEP (object))
29758 {
29759 Lisp_Object image_map, hotspot;
29760 if ((image_map = Fplist_get (XCDR (object), QCmap),
29761 !NILP (image_map))
29762 && (hotspot = find_hot_spot (image_map, dx, dy),
29763 CONSP (hotspot))
29764 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29765 {
29766 Lisp_Object plist;
29767
29768 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29769 If so, we could look for mouse-enter, mouse-leave
29770 properties in PLIST (and do something...). */
29771 hotspot = XCDR (hotspot);
29772 if (CONSP (hotspot)
29773 && (plist = XCAR (hotspot), CONSP (plist)))
29774 {
29775 pointer = Fplist_get (plist, Qpointer);
29776 if (NILP (pointer))
29777 pointer = Qhand;
29778 help = Fplist_get (plist, Qhelp_echo);
29779 if (!NILP (help))
29780 {
29781 help_echo_string = help;
29782 XSETWINDOW (help_echo_window, w);
29783 help_echo_object = w->contents;
29784 help_echo_pos = charpos;
29785 }
29786 }
29787 }
29788 if (NILP (pointer))
29789 pointer = Fplist_get (XCDR (object), QCpointer);
29790 }
29791 #endif /* HAVE_WINDOW_SYSTEM */
29792
29793 if (STRINGP (string))
29794 pos = make_number (charpos);
29795
29796 /* Set the help text and mouse pointer. If the mouse is on a part
29797 of the mode line without any text (e.g. past the right edge of
29798 the mode line text), use the default help text and pointer. */
29799 if (STRINGP (string) || area == ON_MODE_LINE)
29800 {
29801 /* Arrange to display the help by setting the global variables
29802 help_echo_string, help_echo_object, and help_echo_pos. */
29803 if (NILP (help))
29804 {
29805 if (STRINGP (string))
29806 help = Fget_text_property (pos, Qhelp_echo, string);
29807
29808 if (!NILP (help))
29809 {
29810 help_echo_string = help;
29811 XSETWINDOW (help_echo_window, w);
29812 help_echo_object = string;
29813 help_echo_pos = charpos;
29814 }
29815 else if (area == ON_MODE_LINE)
29816 {
29817 Lisp_Object default_help
29818 = buffer_local_value (Qmode_line_default_help_echo,
29819 w->contents);
29820
29821 if (STRINGP (default_help))
29822 {
29823 help_echo_string = default_help;
29824 XSETWINDOW (help_echo_window, w);
29825 help_echo_object = Qnil;
29826 help_echo_pos = -1;
29827 }
29828 }
29829 }
29830
29831 #ifdef HAVE_WINDOW_SYSTEM
29832 /* Change the mouse pointer according to what is under it. */
29833 if (FRAME_WINDOW_P (f))
29834 {
29835 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29836 || minibuf_level
29837 || NILP (Vresize_mini_windows));
29838
29839 dpyinfo = FRAME_DISPLAY_INFO (f);
29840 if (STRINGP (string))
29841 {
29842 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29843
29844 if (NILP (pointer))
29845 pointer = Fget_text_property (pos, Qpointer, string);
29846
29847 /* Change the mouse pointer according to what is under X/Y. */
29848 if (NILP (pointer)
29849 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29850 {
29851 Lisp_Object map;
29852 map = Fget_text_property (pos, Qlocal_map, string);
29853 if (!KEYMAPP (map))
29854 map = Fget_text_property (pos, Qkeymap, string);
29855 if (!KEYMAPP (map) && draggable)
29856 cursor = dpyinfo->vertical_scroll_bar_cursor;
29857 }
29858 }
29859 else if (draggable)
29860 /* Default mode-line pointer. */
29861 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29862 }
29863 #endif
29864 }
29865
29866 /* Change the mouse face according to what is under X/Y. */
29867 bool mouse_face_shown = false;
29868 if (STRINGP (string))
29869 {
29870 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29871 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29872 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29873 && glyph)
29874 {
29875 Lisp_Object b, e;
29876
29877 struct glyph * tmp_glyph;
29878
29879 int gpos;
29880 int gseq_length;
29881 int total_pixel_width;
29882 ptrdiff_t begpos, endpos, ignore;
29883
29884 int vpos, hpos;
29885
29886 b = Fprevious_single_property_change (make_number (charpos + 1),
29887 Qmouse_face, string, Qnil);
29888 if (NILP (b))
29889 begpos = 0;
29890 else
29891 begpos = XINT (b);
29892
29893 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29894 if (NILP (e))
29895 endpos = SCHARS (string);
29896 else
29897 endpos = XINT (e);
29898
29899 /* Calculate the glyph position GPOS of GLYPH in the
29900 displayed string, relative to the beginning of the
29901 highlighted part of the string.
29902
29903 Note: GPOS is different from CHARPOS. CHARPOS is the
29904 position of GLYPH in the internal string object. A mode
29905 line string format has structures which are converted to
29906 a flattened string by the Emacs Lisp interpreter. The
29907 internal string is an element of those structures. The
29908 displayed string is the flattened string. */
29909 tmp_glyph = row_start_glyph;
29910 while (tmp_glyph < glyph
29911 && (!(EQ (tmp_glyph->object, glyph->object)
29912 && begpos <= tmp_glyph->charpos
29913 && tmp_glyph->charpos < endpos)))
29914 tmp_glyph++;
29915 gpos = glyph - tmp_glyph;
29916
29917 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29918 the highlighted part of the displayed string to which
29919 GLYPH belongs. Note: GSEQ_LENGTH is different from
29920 SCHARS (STRING), because the latter returns the length of
29921 the internal string. */
29922 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29923 tmp_glyph > glyph
29924 && (!(EQ (tmp_glyph->object, glyph->object)
29925 && begpos <= tmp_glyph->charpos
29926 && tmp_glyph->charpos < endpos));
29927 tmp_glyph--)
29928 ;
29929 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29930
29931 /* Calculate the total pixel width of all the glyphs between
29932 the beginning of the highlighted area and GLYPH. */
29933 total_pixel_width = 0;
29934 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29935 total_pixel_width += tmp_glyph->pixel_width;
29936
29937 /* Pre calculation of re-rendering position. Note: X is in
29938 column units here, after the call to mode_line_string or
29939 marginal_area_string. */
29940 hpos = x - gpos;
29941 vpos = (area == ON_MODE_LINE
29942 ? (w->current_matrix)->nrows - 1
29943 : 0);
29944
29945 /* If GLYPH's position is included in the region that is
29946 already drawn in mouse face, we have nothing to do. */
29947 if ( EQ (window, hlinfo->mouse_face_window)
29948 && (!row->reversed_p
29949 ? (hlinfo->mouse_face_beg_col <= hpos
29950 && hpos < hlinfo->mouse_face_end_col)
29951 /* In R2L rows we swap BEG and END, see below. */
29952 : (hlinfo->mouse_face_end_col <= hpos
29953 && hpos < hlinfo->mouse_face_beg_col))
29954 && hlinfo->mouse_face_beg_row == vpos )
29955 return;
29956
29957 if (clear_mouse_face (hlinfo))
29958 cursor = No_Cursor;
29959
29960 if (!row->reversed_p)
29961 {
29962 hlinfo->mouse_face_beg_col = hpos;
29963 hlinfo->mouse_face_beg_x = original_x_pixel
29964 - (total_pixel_width + dx);
29965 hlinfo->mouse_face_end_col = hpos + gseq_length;
29966 hlinfo->mouse_face_end_x = 0;
29967 }
29968 else
29969 {
29970 /* In R2L rows, show_mouse_face expects BEG and END
29971 coordinates to be swapped. */
29972 hlinfo->mouse_face_end_col = hpos;
29973 hlinfo->mouse_face_end_x = original_x_pixel
29974 - (total_pixel_width + dx);
29975 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29976 hlinfo->mouse_face_beg_x = 0;
29977 }
29978
29979 hlinfo->mouse_face_beg_row = vpos;
29980 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29981 hlinfo->mouse_face_past_end = false;
29982 hlinfo->mouse_face_window = window;
29983
29984 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29985 charpos,
29986 0, &ignore,
29987 glyph->face_id,
29988 true);
29989 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29990 mouse_face_shown = true;
29991
29992 if (NILP (pointer))
29993 pointer = Qhand;
29994 }
29995 }
29996
29997 /* If mouse-face doesn't need to be shown, clear any existing
29998 mouse-face. */
29999 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30000 clear_mouse_face (hlinfo);
30001
30002 define_frame_cursor1 (f, cursor, pointer);
30003 }
30004
30005
30006 /* EXPORT:
30007 Take proper action when the mouse has moved to position X, Y on
30008 frame F with regards to highlighting portions of display that have
30009 mouse-face properties. Also de-highlight portions of display where
30010 the mouse was before, set the mouse pointer shape as appropriate
30011 for the mouse coordinates, and activate help echo (tooltips).
30012 X and Y can be negative or out of range. */
30013
30014 void
30015 note_mouse_highlight (struct frame *f, int x, int y)
30016 {
30017 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30018 enum window_part part = ON_NOTHING;
30019 Lisp_Object window;
30020 struct window *w;
30021 Cursor cursor = No_Cursor;
30022 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30023 struct buffer *b;
30024
30025 /* When a menu is active, don't highlight because this looks odd. */
30026 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30027 if (popup_activated ())
30028 return;
30029 #endif
30030
30031 if (!f->glyphs_initialized_p
30032 || f->pointer_invisible)
30033 return;
30034
30035 hlinfo->mouse_face_mouse_x = x;
30036 hlinfo->mouse_face_mouse_y = y;
30037 hlinfo->mouse_face_mouse_frame = f;
30038
30039 if (hlinfo->mouse_face_defer)
30040 return;
30041
30042 /* Which window is that in? */
30043 window = window_from_coordinates (f, x, y, &part, true);
30044
30045 /* If displaying active text in another window, clear that. */
30046 if (! EQ (window, hlinfo->mouse_face_window)
30047 /* Also clear if we move out of text area in same window. */
30048 || (!NILP (hlinfo->mouse_face_window)
30049 && !NILP (window)
30050 && part != ON_TEXT
30051 && part != ON_MODE_LINE
30052 && part != ON_HEADER_LINE))
30053 clear_mouse_face (hlinfo);
30054
30055 /* Not on a window -> return. */
30056 if (!WINDOWP (window))
30057 return;
30058
30059 /* Reset help_echo_string. It will get recomputed below. */
30060 help_echo_string = Qnil;
30061
30062 /* Convert to window-relative pixel coordinates. */
30063 w = XWINDOW (window);
30064 frame_to_window_pixel_xy (w, &x, &y);
30065
30066 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30067 /* Handle tool-bar window differently since it doesn't display a
30068 buffer. */
30069 if (EQ (window, f->tool_bar_window))
30070 {
30071 note_tool_bar_highlight (f, x, y);
30072 return;
30073 }
30074 #endif
30075
30076 /* Mouse is on the mode, header line or margin? */
30077 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30078 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30079 {
30080 note_mode_line_or_margin_highlight (window, x, y, part);
30081
30082 #ifdef HAVE_WINDOW_SYSTEM
30083 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30084 {
30085 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30086 /* Show non-text cursor (Bug#16647). */
30087 goto set_cursor;
30088 }
30089 else
30090 #endif
30091 return;
30092 }
30093
30094 #ifdef HAVE_WINDOW_SYSTEM
30095 if (part == ON_VERTICAL_BORDER)
30096 {
30097 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30098 help_echo_string = build_string ("drag-mouse-1: resize");
30099 }
30100 else if (part == ON_RIGHT_DIVIDER)
30101 {
30102 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30103 help_echo_string = build_string ("drag-mouse-1: resize");
30104 }
30105 else if (part == ON_BOTTOM_DIVIDER)
30106 if (! WINDOW_BOTTOMMOST_P (w)
30107 || minibuf_level
30108 || NILP (Vresize_mini_windows))
30109 {
30110 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30111 help_echo_string = build_string ("drag-mouse-1: resize");
30112 }
30113 else
30114 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30115 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30116 || part == ON_VERTICAL_SCROLL_BAR
30117 || part == ON_HORIZONTAL_SCROLL_BAR)
30118 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30119 else
30120 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30121 #endif
30122
30123 /* Are we in a window whose display is up to date?
30124 And verify the buffer's text has not changed. */
30125 b = XBUFFER (w->contents);
30126 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30127 {
30128 int hpos, vpos, dx, dy, area = LAST_AREA;
30129 ptrdiff_t pos;
30130 struct glyph *glyph;
30131 Lisp_Object object;
30132 Lisp_Object mouse_face = Qnil, position;
30133 Lisp_Object *overlay_vec = NULL;
30134 ptrdiff_t i, noverlays;
30135 struct buffer *obuf;
30136 ptrdiff_t obegv, ozv;
30137 bool same_region;
30138
30139 /* Find the glyph under X/Y. */
30140 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30141
30142 #ifdef HAVE_WINDOW_SYSTEM
30143 /* Look for :pointer property on image. */
30144 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30145 {
30146 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30147 if (img != NULL && IMAGEP (img->spec))
30148 {
30149 Lisp_Object image_map, hotspot;
30150 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30151 !NILP (image_map))
30152 && (hotspot = find_hot_spot (image_map,
30153 glyph->slice.img.x + dx,
30154 glyph->slice.img.y + dy),
30155 CONSP (hotspot))
30156 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30157 {
30158 Lisp_Object plist;
30159
30160 /* Could check XCAR (hotspot) to see if we enter/leave
30161 this hot-spot.
30162 If so, we could look for mouse-enter, mouse-leave
30163 properties in PLIST (and do something...). */
30164 hotspot = XCDR (hotspot);
30165 if (CONSP (hotspot)
30166 && (plist = XCAR (hotspot), CONSP (plist)))
30167 {
30168 pointer = Fplist_get (plist, Qpointer);
30169 if (NILP (pointer))
30170 pointer = Qhand;
30171 help_echo_string = Fplist_get (plist, Qhelp_echo);
30172 if (!NILP (help_echo_string))
30173 {
30174 help_echo_window = window;
30175 help_echo_object = glyph->object;
30176 help_echo_pos = glyph->charpos;
30177 }
30178 }
30179 }
30180 if (NILP (pointer))
30181 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30182 }
30183 }
30184 #endif /* HAVE_WINDOW_SYSTEM */
30185
30186 /* Clear mouse face if X/Y not over text. */
30187 if (glyph == NULL
30188 || area != TEXT_AREA
30189 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30190 /* Glyph's OBJECT is nil for glyphs inserted by the
30191 display engine for its internal purposes, like truncation
30192 and continuation glyphs and blanks beyond the end of
30193 line's text on text terminals. If we are over such a
30194 glyph, we are not over any text. */
30195 || NILP (glyph->object)
30196 /* R2L rows have a stretch glyph at their front, which
30197 stands for no text, whereas L2R rows have no glyphs at
30198 all beyond the end of text. Treat such stretch glyphs
30199 like we do with NULL glyphs in L2R rows. */
30200 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30201 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30202 && glyph->type == STRETCH_GLYPH
30203 && glyph->avoid_cursor_p))
30204 {
30205 if (clear_mouse_face (hlinfo))
30206 cursor = No_Cursor;
30207 if (FRAME_WINDOW_P (f) && NILP (pointer))
30208 {
30209 #ifdef HAVE_WINDOW_SYSTEM
30210 if (area != TEXT_AREA)
30211 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30212 else
30213 pointer = Vvoid_text_area_pointer;
30214 #endif
30215 }
30216 goto set_cursor;
30217 }
30218
30219 pos = glyph->charpos;
30220 object = glyph->object;
30221 if (!STRINGP (object) && !BUFFERP (object))
30222 goto set_cursor;
30223
30224 /* If we get an out-of-range value, return now; avoid an error. */
30225 if (BUFFERP (object) && pos > BUF_Z (b))
30226 goto set_cursor;
30227
30228 /* Make the window's buffer temporarily current for
30229 overlays_at and compute_char_face. */
30230 obuf = current_buffer;
30231 current_buffer = b;
30232 obegv = BEGV;
30233 ozv = ZV;
30234 BEGV = BEG;
30235 ZV = Z;
30236
30237 /* Is this char mouse-active or does it have help-echo? */
30238 position = make_number (pos);
30239
30240 USE_SAFE_ALLOCA;
30241
30242 if (BUFFERP (object))
30243 {
30244 /* Put all the overlays we want in a vector in overlay_vec. */
30245 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30246 /* Sort overlays into increasing priority order. */
30247 noverlays = sort_overlays (overlay_vec, noverlays, w);
30248 }
30249 else
30250 noverlays = 0;
30251
30252 if (NILP (Vmouse_highlight))
30253 {
30254 clear_mouse_face (hlinfo);
30255 goto check_help_echo;
30256 }
30257
30258 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30259
30260 if (same_region)
30261 cursor = No_Cursor;
30262
30263 /* Check mouse-face highlighting. */
30264 if (! same_region
30265 /* If there exists an overlay with mouse-face overlapping
30266 the one we are currently highlighting, we have to
30267 check if we enter the overlapping overlay, and then
30268 highlight only that. */
30269 || (OVERLAYP (hlinfo->mouse_face_overlay)
30270 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30271 {
30272 /* Find the highest priority overlay with a mouse-face. */
30273 Lisp_Object overlay = Qnil;
30274 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30275 {
30276 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30277 if (!NILP (mouse_face))
30278 overlay = overlay_vec[i];
30279 }
30280
30281 /* If we're highlighting the same overlay as before, there's
30282 no need to do that again. */
30283 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30284 goto check_help_echo;
30285 hlinfo->mouse_face_overlay = overlay;
30286
30287 /* Clear the display of the old active region, if any. */
30288 if (clear_mouse_face (hlinfo))
30289 cursor = No_Cursor;
30290
30291 /* If no overlay applies, get a text property. */
30292 if (NILP (overlay))
30293 mouse_face = Fget_text_property (position, Qmouse_face, object);
30294
30295 /* Next, compute the bounds of the mouse highlighting and
30296 display it. */
30297 if (!NILP (mouse_face) && STRINGP (object))
30298 {
30299 /* The mouse-highlighting comes from a display string
30300 with a mouse-face. */
30301 Lisp_Object s, e;
30302 ptrdiff_t ignore;
30303
30304 s = Fprevious_single_property_change
30305 (make_number (pos + 1), Qmouse_face, object, Qnil);
30306 e = Fnext_single_property_change
30307 (position, Qmouse_face, object, Qnil);
30308 if (NILP (s))
30309 s = make_number (0);
30310 if (NILP (e))
30311 e = make_number (SCHARS (object));
30312 mouse_face_from_string_pos (w, hlinfo, object,
30313 XINT (s), XINT (e));
30314 hlinfo->mouse_face_past_end = false;
30315 hlinfo->mouse_face_window = window;
30316 hlinfo->mouse_face_face_id
30317 = face_at_string_position (w, object, pos, 0, &ignore,
30318 glyph->face_id, true);
30319 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30320 cursor = No_Cursor;
30321 }
30322 else
30323 {
30324 /* The mouse-highlighting, if any, comes from an overlay
30325 or text property in the buffer. */
30326 Lisp_Object buffer UNINIT;
30327 Lisp_Object disp_string UNINIT;
30328
30329 if (STRINGP (object))
30330 {
30331 /* If we are on a display string with no mouse-face,
30332 check if the text under it has one. */
30333 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30334 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30335 pos = string_buffer_position (object, start);
30336 if (pos > 0)
30337 {
30338 mouse_face = get_char_property_and_overlay
30339 (make_number (pos), Qmouse_face, w->contents, &overlay);
30340 buffer = w->contents;
30341 disp_string = object;
30342 }
30343 }
30344 else
30345 {
30346 buffer = object;
30347 disp_string = Qnil;
30348 }
30349
30350 if (!NILP (mouse_face))
30351 {
30352 Lisp_Object before, after;
30353 Lisp_Object before_string, after_string;
30354 /* To correctly find the limits of mouse highlight
30355 in a bidi-reordered buffer, we must not use the
30356 optimization of limiting the search in
30357 previous-single-property-change and
30358 next-single-property-change, because
30359 rows_from_pos_range needs the real start and end
30360 positions to DTRT in this case. That's because
30361 the first row visible in a window does not
30362 necessarily display the character whose position
30363 is the smallest. */
30364 Lisp_Object lim1
30365 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30366 ? Fmarker_position (w->start)
30367 : Qnil;
30368 Lisp_Object lim2
30369 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30370 ? make_number (BUF_Z (XBUFFER (buffer))
30371 - w->window_end_pos)
30372 : Qnil;
30373
30374 if (NILP (overlay))
30375 {
30376 /* Handle the text property case. */
30377 before = Fprevious_single_property_change
30378 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30379 after = Fnext_single_property_change
30380 (make_number (pos), Qmouse_face, buffer, lim2);
30381 before_string = after_string = Qnil;
30382 }
30383 else
30384 {
30385 /* Handle the overlay case. */
30386 before = Foverlay_start (overlay);
30387 after = Foverlay_end (overlay);
30388 before_string = Foverlay_get (overlay, Qbefore_string);
30389 after_string = Foverlay_get (overlay, Qafter_string);
30390
30391 if (!STRINGP (before_string)) before_string = Qnil;
30392 if (!STRINGP (after_string)) after_string = Qnil;
30393 }
30394
30395 mouse_face_from_buffer_pos (window, hlinfo, pos,
30396 NILP (before)
30397 ? 1
30398 : XFASTINT (before),
30399 NILP (after)
30400 ? BUF_Z (XBUFFER (buffer))
30401 : XFASTINT (after),
30402 before_string, after_string,
30403 disp_string);
30404 cursor = No_Cursor;
30405 }
30406 }
30407 }
30408
30409 check_help_echo:
30410
30411 /* Look for a `help-echo' property. */
30412 if (NILP (help_echo_string)) {
30413 Lisp_Object help, overlay;
30414
30415 /* Check overlays first. */
30416 help = overlay = Qnil;
30417 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30418 {
30419 overlay = overlay_vec[i];
30420 help = Foverlay_get (overlay, Qhelp_echo);
30421 }
30422
30423 if (!NILP (help))
30424 {
30425 help_echo_string = help;
30426 help_echo_window = window;
30427 help_echo_object = overlay;
30428 help_echo_pos = pos;
30429 }
30430 else
30431 {
30432 Lisp_Object obj = glyph->object;
30433 ptrdiff_t charpos = glyph->charpos;
30434
30435 /* Try text properties. */
30436 if (STRINGP (obj)
30437 && charpos >= 0
30438 && charpos < SCHARS (obj))
30439 {
30440 help = Fget_text_property (make_number (charpos),
30441 Qhelp_echo, obj);
30442 if (NILP (help))
30443 {
30444 /* If the string itself doesn't specify a help-echo,
30445 see if the buffer text ``under'' it does. */
30446 struct glyph_row *r
30447 = MATRIX_ROW (w->current_matrix, vpos);
30448 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30449 ptrdiff_t p = string_buffer_position (obj, start);
30450 if (p > 0)
30451 {
30452 help = Fget_char_property (make_number (p),
30453 Qhelp_echo, w->contents);
30454 if (!NILP (help))
30455 {
30456 charpos = p;
30457 obj = w->contents;
30458 }
30459 }
30460 }
30461 }
30462 else if (BUFFERP (obj)
30463 && charpos >= BEGV
30464 && charpos < ZV)
30465 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30466 obj);
30467
30468 if (!NILP (help))
30469 {
30470 help_echo_string = help;
30471 help_echo_window = window;
30472 help_echo_object = obj;
30473 help_echo_pos = charpos;
30474 }
30475 }
30476 }
30477
30478 #ifdef HAVE_WINDOW_SYSTEM
30479 /* Look for a `pointer' property. */
30480 if (FRAME_WINDOW_P (f) && NILP (pointer))
30481 {
30482 /* Check overlays first. */
30483 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30484 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30485
30486 if (NILP (pointer))
30487 {
30488 Lisp_Object obj = glyph->object;
30489 ptrdiff_t charpos = glyph->charpos;
30490
30491 /* Try text properties. */
30492 if (STRINGP (obj)
30493 && charpos >= 0
30494 && charpos < SCHARS (obj))
30495 {
30496 pointer = Fget_text_property (make_number (charpos),
30497 Qpointer, obj);
30498 if (NILP (pointer))
30499 {
30500 /* If the string itself doesn't specify a pointer,
30501 see if the buffer text ``under'' it does. */
30502 struct glyph_row *r
30503 = MATRIX_ROW (w->current_matrix, vpos);
30504 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30505 ptrdiff_t p = string_buffer_position (obj, start);
30506 if (p > 0)
30507 pointer = Fget_char_property (make_number (p),
30508 Qpointer, w->contents);
30509 }
30510 }
30511 else if (BUFFERP (obj)
30512 && charpos >= BEGV
30513 && charpos < ZV)
30514 pointer = Fget_text_property (make_number (charpos),
30515 Qpointer, obj);
30516 }
30517 }
30518 #endif /* HAVE_WINDOW_SYSTEM */
30519
30520 BEGV = obegv;
30521 ZV = ozv;
30522 current_buffer = obuf;
30523 SAFE_FREE ();
30524 }
30525
30526 set_cursor:
30527 define_frame_cursor1 (f, cursor, pointer);
30528 }
30529
30530
30531 /* EXPORT for RIF:
30532 Clear any mouse-face on window W. This function is part of the
30533 redisplay interface, and is called from try_window_id and similar
30534 functions to ensure the mouse-highlight is off. */
30535
30536 void
30537 x_clear_window_mouse_face (struct window *w)
30538 {
30539 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30540 Lisp_Object window;
30541
30542 block_input ();
30543 XSETWINDOW (window, w);
30544 if (EQ (window, hlinfo->mouse_face_window))
30545 clear_mouse_face (hlinfo);
30546 unblock_input ();
30547 }
30548
30549
30550 /* EXPORT:
30551 Just discard the mouse face information for frame F, if any.
30552 This is used when the size of F is changed. */
30553
30554 void
30555 cancel_mouse_face (struct frame *f)
30556 {
30557 Lisp_Object window;
30558 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30559
30560 window = hlinfo->mouse_face_window;
30561 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30562 reset_mouse_highlight (hlinfo);
30563 }
30564
30565
30566 \f
30567 /***********************************************************************
30568 Exposure Events
30569 ***********************************************************************/
30570
30571 #ifdef HAVE_WINDOW_SYSTEM
30572
30573 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30574 which intersects rectangle R. R is in window-relative coordinates. */
30575
30576 static void
30577 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30578 enum glyph_row_area area)
30579 {
30580 struct glyph *first = row->glyphs[area];
30581 struct glyph *end = row->glyphs[area] + row->used[area];
30582 struct glyph *last;
30583 int first_x, start_x, x;
30584
30585 if (area == TEXT_AREA && row->fill_line_p)
30586 /* If row extends face to end of line write the whole line. */
30587 draw_glyphs (w, 0, row, area,
30588 0, row->used[area],
30589 DRAW_NORMAL_TEXT, 0);
30590 else
30591 {
30592 /* Set START_X to the window-relative start position for drawing glyphs of
30593 AREA. The first glyph of the text area can be partially visible.
30594 The first glyphs of other areas cannot. */
30595 start_x = window_box_left_offset (w, area);
30596 x = start_x;
30597 if (area == TEXT_AREA)
30598 x += row->x;
30599
30600 /* Find the first glyph that must be redrawn. */
30601 while (first < end
30602 && x + first->pixel_width < r->x)
30603 {
30604 x += first->pixel_width;
30605 ++first;
30606 }
30607
30608 /* Find the last one. */
30609 last = first;
30610 first_x = x;
30611 /* Use a signed int intermediate value to avoid catastrophic
30612 failures due to comparison between signed and unsigned, when
30613 x is negative (can happen for wide images that are hscrolled). */
30614 int r_end = r->x + r->width;
30615 while (last < end && x < r_end)
30616 {
30617 x += last->pixel_width;
30618 ++last;
30619 }
30620
30621 /* Repaint. */
30622 if (last > first)
30623 draw_glyphs (w, first_x - start_x, row, area,
30624 first - row->glyphs[area], last - row->glyphs[area],
30625 DRAW_NORMAL_TEXT, 0);
30626 }
30627 }
30628
30629
30630 /* Redraw the parts of the glyph row ROW on window W intersecting
30631 rectangle R. R is in window-relative coordinates. Value is
30632 true if mouse-face was overwritten. */
30633
30634 static bool
30635 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30636 {
30637 eassert (row->enabled_p);
30638
30639 if (row->mode_line_p || w->pseudo_window_p)
30640 draw_glyphs (w, 0, row, TEXT_AREA,
30641 0, row->used[TEXT_AREA],
30642 DRAW_NORMAL_TEXT, 0);
30643 else
30644 {
30645 if (row->used[LEFT_MARGIN_AREA])
30646 expose_area (w, row, r, LEFT_MARGIN_AREA);
30647 if (row->used[TEXT_AREA])
30648 expose_area (w, row, r, TEXT_AREA);
30649 if (row->used[RIGHT_MARGIN_AREA])
30650 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30651 draw_row_fringe_bitmaps (w, row);
30652 }
30653
30654 return row->mouse_face_p;
30655 }
30656
30657
30658 /* Redraw those parts of glyphs rows during expose event handling that
30659 overlap other rows. Redrawing of an exposed line writes over parts
30660 of lines overlapping that exposed line; this function fixes that.
30661
30662 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30663 row in W's current matrix that is exposed and overlaps other rows.
30664 LAST_OVERLAPPING_ROW is the last such row. */
30665
30666 static void
30667 expose_overlaps (struct window *w,
30668 struct glyph_row *first_overlapping_row,
30669 struct glyph_row *last_overlapping_row,
30670 XRectangle *r)
30671 {
30672 struct glyph_row *row;
30673
30674 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30675 if (row->overlapping_p)
30676 {
30677 eassert (row->enabled_p && !row->mode_line_p);
30678
30679 row->clip = r;
30680 if (row->used[LEFT_MARGIN_AREA])
30681 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30682
30683 if (row->used[TEXT_AREA])
30684 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30685
30686 if (row->used[RIGHT_MARGIN_AREA])
30687 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30688 row->clip = NULL;
30689 }
30690 }
30691
30692
30693 /* Return true if W's cursor intersects rectangle R. */
30694
30695 static bool
30696 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30697 {
30698 XRectangle cr, result;
30699 struct glyph *cursor_glyph;
30700 struct glyph_row *row;
30701
30702 if (w->phys_cursor.vpos >= 0
30703 && w->phys_cursor.vpos < w->current_matrix->nrows
30704 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30705 row->enabled_p)
30706 && row->cursor_in_fringe_p)
30707 {
30708 /* Cursor is in the fringe. */
30709 cr.x = window_box_right_offset (w,
30710 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30711 ? RIGHT_MARGIN_AREA
30712 : TEXT_AREA));
30713 cr.y = row->y;
30714 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30715 cr.height = row->height;
30716 return x_intersect_rectangles (&cr, r, &result);
30717 }
30718
30719 cursor_glyph = get_phys_cursor_glyph (w);
30720 if (cursor_glyph)
30721 {
30722 /* r is relative to W's box, but w->phys_cursor.x is relative
30723 to left edge of W's TEXT area. Adjust it. */
30724 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30725 cr.y = w->phys_cursor.y;
30726 cr.width = cursor_glyph->pixel_width;
30727 cr.height = w->phys_cursor_height;
30728 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30729 I assume the effect is the same -- and this is portable. */
30730 return x_intersect_rectangles (&cr, r, &result);
30731 }
30732 /* If we don't understand the format, pretend we're not in the hot-spot. */
30733 return false;
30734 }
30735
30736
30737 /* EXPORT:
30738 Draw a vertical window border to the right of window W if W doesn't
30739 have vertical scroll bars. */
30740
30741 void
30742 x_draw_vertical_border (struct window *w)
30743 {
30744 struct frame *f = XFRAME (WINDOW_FRAME (w));
30745
30746 /* We could do better, if we knew what type of scroll-bar the adjacent
30747 windows (on either side) have... But we don't :-(
30748 However, I think this works ok. ++KFS 2003-04-25 */
30749
30750 /* Redraw borders between horizontally adjacent windows. Don't
30751 do it for frames with vertical scroll bars because either the
30752 right scroll bar of a window, or the left scroll bar of its
30753 neighbor will suffice as a border. */
30754 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30755 return;
30756
30757 /* Note: It is necessary to redraw both the left and the right
30758 borders, for when only this single window W is being
30759 redisplayed. */
30760 if (!WINDOW_RIGHTMOST_P (w)
30761 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30762 {
30763 int x0, x1, y0, y1;
30764
30765 window_box_edges (w, &x0, &y0, &x1, &y1);
30766 y1 -= 1;
30767
30768 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30769 x1 -= 1;
30770
30771 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30772 }
30773
30774 if (!WINDOW_LEFTMOST_P (w)
30775 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30776 {
30777 int x0, x1, y0, y1;
30778
30779 window_box_edges (w, &x0, &y0, &x1, &y1);
30780 y1 -= 1;
30781
30782 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30783 x0 -= 1;
30784
30785 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30786 }
30787 }
30788
30789
30790 /* Draw window dividers for window W. */
30791
30792 void
30793 x_draw_right_divider (struct window *w)
30794 {
30795 struct frame *f = WINDOW_XFRAME (w);
30796
30797 if (w->mini || w->pseudo_window_p)
30798 return;
30799 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30800 {
30801 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30802 int x1 = WINDOW_RIGHT_EDGE_X (w);
30803 int y0 = WINDOW_TOP_EDGE_Y (w);
30804 /* The bottom divider prevails. */
30805 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30806
30807 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30808 }
30809 }
30810
30811 static void
30812 x_draw_bottom_divider (struct window *w)
30813 {
30814 struct frame *f = XFRAME (WINDOW_FRAME (w));
30815
30816 if (w->mini || w->pseudo_window_p)
30817 return;
30818 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30819 {
30820 int x0 = WINDOW_LEFT_EDGE_X (w);
30821 int x1 = WINDOW_RIGHT_EDGE_X (w);
30822 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30823 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30824
30825 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30826 }
30827 }
30828
30829 /* Redraw the part of window W intersection rectangle FR. Pixel
30830 coordinates in FR are frame-relative. Call this function with
30831 input blocked. Value is true if the exposure overwrites
30832 mouse-face. */
30833
30834 static bool
30835 expose_window (struct window *w, XRectangle *fr)
30836 {
30837 struct frame *f = XFRAME (w->frame);
30838 XRectangle wr, r;
30839 bool mouse_face_overwritten_p = false;
30840
30841 /* If window is not yet fully initialized, do nothing. This can
30842 happen when toolkit scroll bars are used and a window is split.
30843 Reconfiguring the scroll bar will generate an expose for a newly
30844 created window. */
30845 if (w->current_matrix == NULL)
30846 return false;
30847
30848 /* When we're currently updating the window, display and current
30849 matrix usually don't agree. Arrange for a thorough display
30850 later. */
30851 if (w->must_be_updated_p)
30852 {
30853 SET_FRAME_GARBAGED (f);
30854 return false;
30855 }
30856
30857 /* Frame-relative pixel rectangle of W. */
30858 wr.x = WINDOW_LEFT_EDGE_X (w);
30859 wr.y = WINDOW_TOP_EDGE_Y (w);
30860 wr.width = WINDOW_PIXEL_WIDTH (w);
30861 wr.height = WINDOW_PIXEL_HEIGHT (w);
30862
30863 if (x_intersect_rectangles (fr, &wr, &r))
30864 {
30865 int yb = window_text_bottom_y (w);
30866 struct glyph_row *row;
30867 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30868
30869 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30870 r.x, r.y, r.width, r.height));
30871
30872 /* Convert to window coordinates. */
30873 r.x -= WINDOW_LEFT_EDGE_X (w);
30874 r.y -= WINDOW_TOP_EDGE_Y (w);
30875
30876 /* Turn off the cursor. */
30877 bool cursor_cleared_p = (!w->pseudo_window_p
30878 && phys_cursor_in_rect_p (w, &r));
30879 if (cursor_cleared_p)
30880 x_clear_cursor (w);
30881
30882 /* If the row containing the cursor extends face to end of line,
30883 then expose_area might overwrite the cursor outside the
30884 rectangle and thus notice_overwritten_cursor might clear
30885 w->phys_cursor_on_p. We remember the original value and
30886 check later if it is changed. */
30887 bool phys_cursor_on_p = w->phys_cursor_on_p;
30888
30889 /* Use a signed int intermediate value to avoid catastrophic
30890 failures due to comparison between signed and unsigned, when
30891 y0 or y1 is negative (can happen for tall images). */
30892 int r_bottom = r.y + r.height;
30893
30894 /* Update lines intersecting rectangle R. */
30895 first_overlapping_row = last_overlapping_row = NULL;
30896 for (row = w->current_matrix->rows;
30897 row->enabled_p;
30898 ++row)
30899 {
30900 int y0 = row->y;
30901 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30902
30903 if ((y0 >= r.y && y0 < r_bottom)
30904 || (y1 > r.y && y1 < r_bottom)
30905 || (r.y >= y0 && r.y < y1)
30906 || (r_bottom > y0 && r_bottom < y1))
30907 {
30908 /* A header line may be overlapping, but there is no need
30909 to fix overlapping areas for them. KFS 2005-02-12 */
30910 if (row->overlapping_p && !row->mode_line_p)
30911 {
30912 if (first_overlapping_row == NULL)
30913 first_overlapping_row = row;
30914 last_overlapping_row = row;
30915 }
30916
30917 row->clip = fr;
30918 if (expose_line (w, row, &r))
30919 mouse_face_overwritten_p = true;
30920 row->clip = NULL;
30921 }
30922 else if (row->overlapping_p)
30923 {
30924 /* We must redraw a row overlapping the exposed area. */
30925 if (y0 < r.y
30926 ? y0 + row->phys_height > r.y
30927 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30928 {
30929 if (first_overlapping_row == NULL)
30930 first_overlapping_row = row;
30931 last_overlapping_row = row;
30932 }
30933 }
30934
30935 if (y1 >= yb)
30936 break;
30937 }
30938
30939 /* Display the mode line if there is one. */
30940 if (WINDOW_WANTS_MODELINE_P (w)
30941 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30942 row->enabled_p)
30943 && row->y < r_bottom)
30944 {
30945 if (expose_line (w, row, &r))
30946 mouse_face_overwritten_p = true;
30947 }
30948
30949 if (!w->pseudo_window_p)
30950 {
30951 /* Fix the display of overlapping rows. */
30952 if (first_overlapping_row)
30953 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30954 fr);
30955
30956 /* Draw border between windows. */
30957 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30958 x_draw_right_divider (w);
30959 else
30960 x_draw_vertical_border (w);
30961
30962 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30963 x_draw_bottom_divider (w);
30964
30965 /* Turn the cursor on again. */
30966 if (cursor_cleared_p
30967 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30968 update_window_cursor (w, true);
30969 }
30970 }
30971
30972 return mouse_face_overwritten_p;
30973 }
30974
30975
30976
30977 /* Redraw (parts) of all windows in the window tree rooted at W that
30978 intersect R. R contains frame pixel coordinates. Value is
30979 true if the exposure overwrites mouse-face. */
30980
30981 static bool
30982 expose_window_tree (struct window *w, XRectangle *r)
30983 {
30984 struct frame *f = XFRAME (w->frame);
30985 bool mouse_face_overwritten_p = false;
30986
30987 while (w && !FRAME_GARBAGED_P (f))
30988 {
30989 mouse_face_overwritten_p
30990 |= (WINDOWP (w->contents)
30991 ? expose_window_tree (XWINDOW (w->contents), r)
30992 : expose_window (w, r));
30993
30994 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30995 }
30996
30997 return mouse_face_overwritten_p;
30998 }
30999
31000
31001 /* EXPORT:
31002 Redisplay an exposed area of frame F. X and Y are the upper-left
31003 corner of the exposed rectangle. W and H are width and height of
31004 the exposed area. All are pixel values. W or H zero means redraw
31005 the entire frame. */
31006
31007 void
31008 expose_frame (struct frame *f, int x, int y, int w, int h)
31009 {
31010 XRectangle r;
31011 bool mouse_face_overwritten_p = false;
31012
31013 TRACE ((stderr, "expose_frame "));
31014
31015 /* No need to redraw if frame will be redrawn soon. */
31016 if (FRAME_GARBAGED_P (f))
31017 {
31018 TRACE ((stderr, " garbaged\n"));
31019 return;
31020 }
31021
31022 /* If basic faces haven't been realized yet, there is no point in
31023 trying to redraw anything. This can happen when we get an expose
31024 event while Emacs is starting, e.g. by moving another window. */
31025 if (FRAME_FACE_CACHE (f) == NULL
31026 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31027 {
31028 TRACE ((stderr, " no faces\n"));
31029 return;
31030 }
31031
31032 if (w == 0 || h == 0)
31033 {
31034 r.x = r.y = 0;
31035 r.width = FRAME_TEXT_WIDTH (f);
31036 r.height = FRAME_TEXT_HEIGHT (f);
31037 }
31038 else
31039 {
31040 r.x = x;
31041 r.y = y;
31042 r.width = w;
31043 r.height = h;
31044 }
31045
31046 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31047 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31048
31049 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31050 if (WINDOWP (f->tool_bar_window))
31051 mouse_face_overwritten_p
31052 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31053 #endif
31054
31055 #ifdef HAVE_X_WINDOWS
31056 #ifndef MSDOS
31057 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31058 if (WINDOWP (f->menu_bar_window))
31059 mouse_face_overwritten_p
31060 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31061 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31062 #endif
31063 #endif
31064
31065 /* Some window managers support a focus-follows-mouse style with
31066 delayed raising of frames. Imagine a partially obscured frame,
31067 and moving the mouse into partially obscured mouse-face on that
31068 frame. The visible part of the mouse-face will be highlighted,
31069 then the WM raises the obscured frame. With at least one WM, KDE
31070 2.1, Emacs is not getting any event for the raising of the frame
31071 (even tried with SubstructureRedirectMask), only Expose events.
31072 These expose events will draw text normally, i.e. not
31073 highlighted. Which means we must redo the highlight here.
31074 Subsume it under ``we love X''. --gerd 2001-08-15 */
31075 /* Included in Windows version because Windows most likely does not
31076 do the right thing if any third party tool offers
31077 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31078 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31079 {
31080 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31081 if (f == hlinfo->mouse_face_mouse_frame)
31082 {
31083 int mouse_x = hlinfo->mouse_face_mouse_x;
31084 int mouse_y = hlinfo->mouse_face_mouse_y;
31085 clear_mouse_face (hlinfo);
31086 note_mouse_highlight (f, mouse_x, mouse_y);
31087 }
31088 }
31089 }
31090
31091
31092 /* EXPORT:
31093 Determine the intersection of two rectangles R1 and R2. Return
31094 the intersection in *RESULT. Value is true if RESULT is not
31095 empty. */
31096
31097 bool
31098 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31099 {
31100 XRectangle *left, *right;
31101 XRectangle *upper, *lower;
31102 bool intersection_p = false;
31103
31104 /* Rearrange so that R1 is the left-most rectangle. */
31105 if (r1->x < r2->x)
31106 left = r1, right = r2;
31107 else
31108 left = r2, right = r1;
31109
31110 /* X0 of the intersection is right.x0, if this is inside R1,
31111 otherwise there is no intersection. */
31112 if (right->x <= left->x + left->width)
31113 {
31114 result->x = right->x;
31115
31116 /* The right end of the intersection is the minimum of
31117 the right ends of left and right. */
31118 result->width = (min (left->x + left->width, right->x + right->width)
31119 - result->x);
31120
31121 /* Same game for Y. */
31122 if (r1->y < r2->y)
31123 upper = r1, lower = r2;
31124 else
31125 upper = r2, lower = r1;
31126
31127 /* The upper end of the intersection is lower.y0, if this is inside
31128 of upper. Otherwise, there is no intersection. */
31129 if (lower->y <= upper->y + upper->height)
31130 {
31131 result->y = lower->y;
31132
31133 /* The lower end of the intersection is the minimum of the lower
31134 ends of upper and lower. */
31135 result->height = (min (lower->y + lower->height,
31136 upper->y + upper->height)
31137 - result->y);
31138 intersection_p = true;
31139 }
31140 }
31141
31142 return intersection_p;
31143 }
31144
31145 #endif /* HAVE_WINDOW_SYSTEM */
31146
31147 \f
31148 /***********************************************************************
31149 Initialization
31150 ***********************************************************************/
31151
31152 void
31153 syms_of_xdisp (void)
31154 {
31155 Vwith_echo_area_save_vector = Qnil;
31156 staticpro (&Vwith_echo_area_save_vector);
31157
31158 Vmessage_stack = Qnil;
31159 staticpro (&Vmessage_stack);
31160
31161 /* Non-nil means don't actually do any redisplay. */
31162 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31163
31164 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31165
31166 DEFVAR_BOOL("inhibit-message", inhibit_message,
31167 doc: /* Non-nil means calls to `message' are not displayed.
31168 They are still logged to the *Messages* buffer. */);
31169 inhibit_message = 0;
31170
31171 message_dolog_marker1 = Fmake_marker ();
31172 staticpro (&message_dolog_marker1);
31173 message_dolog_marker2 = Fmake_marker ();
31174 staticpro (&message_dolog_marker2);
31175 message_dolog_marker3 = Fmake_marker ();
31176 staticpro (&message_dolog_marker3);
31177
31178 #ifdef GLYPH_DEBUG
31179 defsubr (&Sdump_frame_glyph_matrix);
31180 defsubr (&Sdump_glyph_matrix);
31181 defsubr (&Sdump_glyph_row);
31182 defsubr (&Sdump_tool_bar_row);
31183 defsubr (&Strace_redisplay);
31184 defsubr (&Strace_to_stderr);
31185 #endif
31186 #ifdef HAVE_WINDOW_SYSTEM
31187 defsubr (&Stool_bar_height);
31188 defsubr (&Slookup_image_map);
31189 #endif
31190 defsubr (&Sline_pixel_height);
31191 defsubr (&Sformat_mode_line);
31192 defsubr (&Sinvisible_p);
31193 defsubr (&Scurrent_bidi_paragraph_direction);
31194 defsubr (&Swindow_text_pixel_size);
31195 defsubr (&Smove_point_visually);
31196 defsubr (&Sbidi_find_overridden_directionality);
31197
31198 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31199 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31200 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31201 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31202 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31203 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31204 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31205 DEFSYM (Qeval, "eval");
31206 DEFSYM (QCdata, ":data");
31207
31208 /* Names of text properties relevant for redisplay. */
31209 DEFSYM (Qdisplay, "display");
31210 DEFSYM (Qspace_width, "space-width");
31211 DEFSYM (Qraise, "raise");
31212 DEFSYM (Qslice, "slice");
31213 DEFSYM (Qspace, "space");
31214 DEFSYM (Qmargin, "margin");
31215 DEFSYM (Qpointer, "pointer");
31216 DEFSYM (Qleft_margin, "left-margin");
31217 DEFSYM (Qright_margin, "right-margin");
31218 DEFSYM (Qcenter, "center");
31219 DEFSYM (Qline_height, "line-height");
31220 DEFSYM (QCalign_to, ":align-to");
31221 DEFSYM (QCrelative_width, ":relative-width");
31222 DEFSYM (QCrelative_height, ":relative-height");
31223 DEFSYM (QCeval, ":eval");
31224 DEFSYM (QCpropertize, ":propertize");
31225 DEFSYM (QCfile, ":file");
31226 DEFSYM (Qfontified, "fontified");
31227 DEFSYM (Qfontification_functions, "fontification-functions");
31228
31229 /* Name of the face used to highlight trailing whitespace. */
31230 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31231
31232 /* Name and number of the face used to highlight escape glyphs. */
31233 DEFSYM (Qescape_glyph, "escape-glyph");
31234
31235 /* Name and number of the face used to highlight non-breaking
31236 spaces/hyphens. */
31237 DEFSYM (Qnobreak_space, "nobreak-space");
31238 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31239
31240 /* The symbol 'image' which is the car of the lists used to represent
31241 images in Lisp. Also a tool bar style. */
31242 DEFSYM (Qimage, "image");
31243
31244 /* Tool bar styles. */
31245 DEFSYM (Qtext, "text");
31246 DEFSYM (Qboth, "both");
31247 DEFSYM (Qboth_horiz, "both-horiz");
31248 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31249
31250 /* The image map types. */
31251 DEFSYM (QCmap, ":map");
31252 DEFSYM (QCpointer, ":pointer");
31253 DEFSYM (Qrect, "rect");
31254 DEFSYM (Qcircle, "circle");
31255 DEFSYM (Qpoly, "poly");
31256
31257 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31258
31259 DEFSYM (Qgrow_only, "grow-only");
31260 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31261 DEFSYM (Qposition, "position");
31262 DEFSYM (Qbuffer_position, "buffer-position");
31263 DEFSYM (Qobject, "object");
31264
31265 /* Cursor shapes. */
31266 DEFSYM (Qbar, "bar");
31267 DEFSYM (Qhbar, "hbar");
31268 DEFSYM (Qbox, "box");
31269 DEFSYM (Qhollow, "hollow");
31270
31271 /* Pointer shapes. */
31272 DEFSYM (Qhand, "hand");
31273 DEFSYM (Qarrow, "arrow");
31274 /* also Qtext */
31275
31276 DEFSYM (Qdragging, "dragging");
31277
31278 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31279
31280 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31281 staticpro (&list_of_error);
31282
31283 /* Values of those variables at last redisplay are stored as
31284 properties on 'overlay-arrow-position' symbol. However, if
31285 Voverlay_arrow_position is a marker, last-arrow-position is its
31286 numerical position. */
31287 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31288 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31289
31290 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31291 properties on a symbol in overlay-arrow-variable-list. */
31292 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31293 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31294
31295 echo_buffer[0] = echo_buffer[1] = Qnil;
31296 staticpro (&echo_buffer[0]);
31297 staticpro (&echo_buffer[1]);
31298
31299 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31300 staticpro (&echo_area_buffer[0]);
31301 staticpro (&echo_area_buffer[1]);
31302
31303 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31304 staticpro (&Vmessages_buffer_name);
31305
31306 mode_line_proptrans_alist = Qnil;
31307 staticpro (&mode_line_proptrans_alist);
31308 mode_line_string_list = Qnil;
31309 staticpro (&mode_line_string_list);
31310 mode_line_string_face = Qnil;
31311 staticpro (&mode_line_string_face);
31312 mode_line_string_face_prop = Qnil;
31313 staticpro (&mode_line_string_face_prop);
31314 Vmode_line_unwind_vector = Qnil;
31315 staticpro (&Vmode_line_unwind_vector);
31316
31317 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31318
31319 help_echo_string = Qnil;
31320 staticpro (&help_echo_string);
31321 help_echo_object = Qnil;
31322 staticpro (&help_echo_object);
31323 help_echo_window = Qnil;
31324 staticpro (&help_echo_window);
31325 previous_help_echo_string = Qnil;
31326 staticpro (&previous_help_echo_string);
31327 help_echo_pos = -1;
31328
31329 DEFSYM (Qright_to_left, "right-to-left");
31330 DEFSYM (Qleft_to_right, "left-to-right");
31331 defsubr (&Sbidi_resolved_levels);
31332
31333 #ifdef HAVE_WINDOW_SYSTEM
31334 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31335 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31336 For example, if a block cursor is over a tab, it will be drawn as
31337 wide as that tab on the display. */);
31338 x_stretch_cursor_p = 0;
31339 #endif
31340
31341 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31342 doc: /* Non-nil means highlight trailing whitespace.
31343 The face used for trailing whitespace is `trailing-whitespace'. */);
31344 Vshow_trailing_whitespace = Qnil;
31345
31346 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31347 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31348 If the value is t, Emacs highlights non-ASCII chars which have the
31349 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31350 or `nobreak-hyphen' face respectively.
31351
31352 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31353 U+2011 (non-breaking hyphen) are affected.
31354
31355 Any other non-nil value means to display these characters as a escape
31356 glyph followed by an ordinary space or hyphen.
31357
31358 A value of nil means no special handling of these characters. */);
31359 Vnobreak_char_display = Qt;
31360
31361 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31362 doc: /* The pointer shape to show in void text areas.
31363 A value of nil means to show the text pointer. Other options are
31364 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31365 `hourglass'. */);
31366 Vvoid_text_area_pointer = Qarrow;
31367
31368 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31369 doc: /* Non-nil means don't actually do any redisplay.
31370 This is used for internal purposes. */);
31371 Vinhibit_redisplay = Qnil;
31372
31373 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31374 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31375 Vglobal_mode_string = Qnil;
31376
31377 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31378 doc: /* Marker for where to display an arrow on top of the buffer text.
31379 This must be the beginning of a line in order to work.
31380 See also `overlay-arrow-string'. */);
31381 Voverlay_arrow_position = Qnil;
31382
31383 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31384 doc: /* String to display as an arrow in non-window frames.
31385 See also `overlay-arrow-position'. */);
31386 Voverlay_arrow_string = build_pure_c_string ("=>");
31387
31388 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31389 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31390 The symbols on this list are examined during redisplay to determine
31391 where to display overlay arrows. */);
31392 Voverlay_arrow_variable_list
31393 = list1 (intern_c_string ("overlay-arrow-position"));
31394
31395 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31396 doc: /* The number of lines to try scrolling a window by when point moves out.
31397 If that fails to bring point back on frame, point is centered instead.
31398 If this is zero, point is always centered after it moves off frame.
31399 If you want scrolling to always be a line at a time, you should set
31400 `scroll-conservatively' to a large value rather than set this to 1. */);
31401
31402 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31403 doc: /* Scroll up to this many lines, to bring point back on screen.
31404 If point moves off-screen, redisplay will scroll by up to
31405 `scroll-conservatively' lines in order to bring point just barely
31406 onto the screen again. If that cannot be done, then redisplay
31407 recenters point as usual.
31408
31409 If the value is greater than 100, redisplay will never recenter point,
31410 but will always scroll just enough text to bring point into view, even
31411 if you move far away.
31412
31413 A value of zero means always recenter point if it moves off screen. */);
31414 scroll_conservatively = 0;
31415
31416 DEFVAR_INT ("scroll-margin", scroll_margin,
31417 doc: /* Number of lines of margin at the top and bottom of a window.
31418 Recenter the window whenever point gets within this many lines
31419 of the top or bottom of the window. */);
31420 scroll_margin = 0;
31421
31422 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31423 doc: /* Pixels per inch value for non-window system displays.
31424 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31425 Vdisplay_pixels_per_inch = make_float (72.0);
31426
31427 #ifdef GLYPH_DEBUG
31428 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31429 #endif
31430
31431 DEFVAR_LISP ("truncate-partial-width-windows",
31432 Vtruncate_partial_width_windows,
31433 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31434 For an integer value, truncate lines in each window narrower than the
31435 full frame width, provided the total window width in column units is less
31436 than that integer; otherwise, respect the value of `truncate-lines'.
31437 The total width of the window is as returned by `window-total-width', it
31438 includes the fringes, the continuation and truncation glyphs, the
31439 display margins (if any), and the scroll bar
31440
31441 For any other non-nil value, truncate lines in all windows that do
31442 not span the full frame width.
31443
31444 A value of nil means to respect the value of `truncate-lines'.
31445
31446 If `word-wrap' is enabled, you might want to reduce this. */);
31447 Vtruncate_partial_width_windows = make_number (50);
31448
31449 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31450 doc: /* Maximum buffer size for which line number should be displayed.
31451 If the buffer is bigger than this, the line number does not appear
31452 in the mode line. A value of nil means no limit. */);
31453 Vline_number_display_limit = Qnil;
31454
31455 DEFVAR_INT ("line-number-display-limit-width",
31456 line_number_display_limit_width,
31457 doc: /* Maximum line width (in characters) for line number display.
31458 If the average length of the lines near point is bigger than this, then the
31459 line number may be omitted from the mode line. */);
31460 line_number_display_limit_width = 200;
31461
31462 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31463 doc: /* Non-nil means highlight region even in nonselected windows. */);
31464 highlight_nonselected_windows = false;
31465
31466 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31467 doc: /* Non-nil if more than one frame is visible on this display.
31468 Minibuffer-only frames don't count, but iconified frames do.
31469 This variable is not guaranteed to be accurate except while processing
31470 `frame-title-format' and `icon-title-format'. */);
31471
31472 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31473 doc: /* Template for displaying the title bar of visible frames.
31474 \(Assuming the window manager supports this feature.)
31475
31476 This variable has the same structure as `mode-line-format', except that
31477 the %c and %l constructs are ignored. It is used only on frames for
31478 which no explicit name has been set (see `modify-frame-parameters'). */);
31479
31480 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31481 doc: /* Template for displaying the title bar of an iconified frame.
31482 \(Assuming the window manager supports this feature.)
31483 This variable has the same structure as `mode-line-format' (which see),
31484 and is used only on frames for which no explicit name has been set
31485 \(see `modify-frame-parameters'). */);
31486 Vicon_title_format
31487 = Vframe_title_format
31488 = listn (CONSTYPE_PURE, 3,
31489 intern_c_string ("multiple-frames"),
31490 build_pure_c_string ("%b"),
31491 listn (CONSTYPE_PURE, 4,
31492 empty_unibyte_string,
31493 intern_c_string ("invocation-name"),
31494 build_pure_c_string ("@"),
31495 intern_c_string ("system-name")));
31496
31497 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31498 doc: /* Maximum number of lines to keep in the message log buffer.
31499 If nil, disable message logging. If t, log messages but don't truncate
31500 the buffer when it becomes large. */);
31501 Vmessage_log_max = make_number (1000);
31502
31503 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31504 doc: /* List of functions to call before redisplaying a window with scrolling.
31505 Each function is called with two arguments, the window and its new
31506 display-start position.
31507 These functions are called whenever the `window-start' marker is modified,
31508 either to point into another buffer (e.g. via `set-window-buffer') or another
31509 place in the same buffer.
31510 Note that the value of `window-end' is not valid when these functions are
31511 called.
31512
31513 Warning: Do not use this feature to alter the way the window
31514 is scrolled. It is not designed for that, and such use probably won't
31515 work. */);
31516 Vwindow_scroll_functions = Qnil;
31517
31518 DEFVAR_LISP ("window-text-change-functions",
31519 Vwindow_text_change_functions,
31520 doc: /* Functions to call in redisplay when text in the window might change. */);
31521 Vwindow_text_change_functions = Qnil;
31522
31523 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31524 doc: /* Functions called when redisplay of a window reaches the end trigger.
31525 Each function is called with two arguments, the window and the end trigger value.
31526 See `set-window-redisplay-end-trigger'. */);
31527 Vredisplay_end_trigger_functions = Qnil;
31528
31529 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31530 doc: /* Non-nil means autoselect window with mouse pointer.
31531 If nil, do not autoselect windows.
31532 A positive number means delay autoselection by that many seconds: a
31533 window is autoselected only after the mouse has remained in that
31534 window for the duration of the delay.
31535 A negative number has a similar effect, but causes windows to be
31536 autoselected only after the mouse has stopped moving. (Because of
31537 the way Emacs compares mouse events, you will occasionally wait twice
31538 that time before the window gets selected.)
31539 Any other value means to autoselect window instantaneously when the
31540 mouse pointer enters it.
31541
31542 Autoselection selects the minibuffer only if it is active, and never
31543 unselects the minibuffer if it is active.
31544
31545 When customizing this variable make sure that the actual value of
31546 `focus-follows-mouse' matches the behavior of your window manager. */);
31547 Vmouse_autoselect_window = Qnil;
31548
31549 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31550 doc: /* Non-nil means automatically resize tool-bars.
31551 This dynamically changes the tool-bar's height to the minimum height
31552 that is needed to make all tool-bar items visible.
31553 If value is `grow-only', the tool-bar's height is only increased
31554 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31555 Vauto_resize_tool_bars = Qt;
31556
31557 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31558 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31559 auto_raise_tool_bar_buttons_p = true;
31560
31561 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31562 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31563 make_cursor_line_fully_visible_p = true;
31564
31565 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31566 doc: /* Border below tool-bar in pixels.
31567 If an integer, use it as the height of the border.
31568 If it is one of `internal-border-width' or `border-width', use the
31569 value of the corresponding frame parameter.
31570 Otherwise, no border is added below the tool-bar. */);
31571 Vtool_bar_border = Qinternal_border_width;
31572
31573 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31574 doc: /* Margin around tool-bar buttons in pixels.
31575 If an integer, use that for both horizontal and vertical margins.
31576 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31577 HORZ specifying the horizontal margin, and VERT specifying the
31578 vertical margin. */);
31579 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31580
31581 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31582 doc: /* Relief thickness of tool-bar buttons. */);
31583 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31584
31585 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31586 doc: /* Tool bar style to use.
31587 It can be one of
31588 image - show images only
31589 text - show text only
31590 both - show both, text below image
31591 both-horiz - show text to the right of the image
31592 text-image-horiz - show text to the left of the image
31593 any other - use system default or image if no system default.
31594
31595 This variable only affects the GTK+ toolkit version of Emacs. */);
31596 Vtool_bar_style = Qnil;
31597
31598 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31599 doc: /* Maximum number of characters a label can have to be shown.
31600 The tool bar style must also show labels for this to have any effect, see
31601 `tool-bar-style'. */);
31602 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31603
31604 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31605 doc: /* List of functions to call to fontify regions of text.
31606 Each function is called with one argument POS. Functions must
31607 fontify a region starting at POS in the current buffer, and give
31608 fontified regions the property `fontified'. */);
31609 Vfontification_functions = Qnil;
31610 Fmake_variable_buffer_local (Qfontification_functions);
31611
31612 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31613 unibyte_display_via_language_environment,
31614 doc: /* Non-nil means display unibyte text according to language environment.
31615 Specifically, this means that raw bytes in the range 160-255 decimal
31616 are displayed by converting them to the equivalent multibyte characters
31617 according to the current language environment. As a result, they are
31618 displayed according to the current fontset.
31619
31620 Note that this variable affects only how these bytes are displayed,
31621 but does not change the fact they are interpreted as raw bytes. */);
31622 unibyte_display_via_language_environment = false;
31623
31624 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31625 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31626 If a float, it specifies a fraction of the mini-window frame's height.
31627 If an integer, it specifies a number of lines. */);
31628 Vmax_mini_window_height = make_float (0.25);
31629
31630 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31631 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31632 A value of nil means don't automatically resize mini-windows.
31633 A value of t means resize them to fit the text displayed in them.
31634 A value of `grow-only', the default, means let mini-windows grow only;
31635 they return to their normal size when the minibuffer is closed, or the
31636 echo area becomes empty. */);
31637 /* Contrary to the doc string, we initialize this to nil, so that
31638 loading loadup.el won't try to resize windows before loading
31639 window.el, where some functions we need to call for this live.
31640 We assign the 'grow-only' value right after loading window.el
31641 during loadup. */
31642 Vresize_mini_windows = Qnil;
31643
31644 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31645 doc: /* Alist specifying how to blink the cursor off.
31646 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31647 `cursor-type' frame-parameter or variable equals ON-STATE,
31648 comparing using `equal', Emacs uses OFF-STATE to specify
31649 how to blink it off. ON-STATE and OFF-STATE are values for
31650 the `cursor-type' frame parameter.
31651
31652 If a frame's ON-STATE has no entry in this list,
31653 the frame's other specifications determine how to blink the cursor off. */);
31654 Vblink_cursor_alist = Qnil;
31655
31656 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31657 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31658 If non-nil, windows are automatically scrolled horizontally to make
31659 point visible. */);
31660 automatic_hscrolling_p = true;
31661 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31662
31663 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31664 doc: /* How many columns away from the window edge point is allowed to get
31665 before automatic hscrolling will horizontally scroll the window. */);
31666 hscroll_margin = 5;
31667
31668 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31669 doc: /* How many columns to scroll the window when point gets too close to the edge.
31670 When point is less than `hscroll-margin' columns from the window
31671 edge, automatic hscrolling will scroll the window by the amount of columns
31672 determined by this variable. If its value is a positive integer, scroll that
31673 many columns. If it's a positive floating-point number, it specifies the
31674 fraction of the window's width to scroll. If it's nil or zero, point will be
31675 centered horizontally after the scroll. Any other value, including negative
31676 numbers, are treated as if the value were zero.
31677
31678 Automatic hscrolling always moves point outside the scroll margin, so if
31679 point was more than scroll step columns inside the margin, the window will
31680 scroll more than the value given by the scroll step.
31681
31682 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31683 and `scroll-right' overrides this variable's effect. */);
31684 Vhscroll_step = make_number (0);
31685
31686 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31687 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31688 Bind this around calls to `message' to let it take effect. */);
31689 message_truncate_lines = false;
31690
31691 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31692 doc: /* Normal hook run to update the menu bar definitions.
31693 Redisplay runs this hook before it redisplays the menu bar.
31694 This is used to update menus such as Buffers, whose contents depend on
31695 various data. */);
31696 Vmenu_bar_update_hook = Qnil;
31697
31698 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31699 doc: /* Frame for which we are updating a menu.
31700 The enable predicate for a menu binding should check this variable. */);
31701 Vmenu_updating_frame = Qnil;
31702
31703 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31704 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31705 inhibit_menubar_update = false;
31706
31707 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31708 doc: /* Prefix prepended to all continuation lines at display time.
31709 The value may be a string, an image, or a stretch-glyph; it is
31710 interpreted in the same way as the value of a `display' text property.
31711
31712 This variable is overridden by any `wrap-prefix' text or overlay
31713 property.
31714
31715 To add a prefix to non-continuation lines, use `line-prefix'. */);
31716 Vwrap_prefix = Qnil;
31717 DEFSYM (Qwrap_prefix, "wrap-prefix");
31718 Fmake_variable_buffer_local (Qwrap_prefix);
31719
31720 DEFVAR_LISP ("line-prefix", Vline_prefix,
31721 doc: /* Prefix prepended to all non-continuation lines at display time.
31722 The value may be a string, an image, or a stretch-glyph; it is
31723 interpreted in the same way as the value of a `display' text property.
31724
31725 This variable is overridden by any `line-prefix' text or overlay
31726 property.
31727
31728 To add a prefix to continuation lines, use `wrap-prefix'. */);
31729 Vline_prefix = Qnil;
31730 DEFSYM (Qline_prefix, "line-prefix");
31731 Fmake_variable_buffer_local (Qline_prefix);
31732
31733 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31734 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31735 inhibit_eval_during_redisplay = false;
31736
31737 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31738 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31739 inhibit_free_realized_faces = false;
31740
31741 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31742 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31743 Intended for use during debugging and for testing bidi display;
31744 see biditest.el in the test suite. */);
31745 inhibit_bidi_mirroring = false;
31746
31747 #ifdef GLYPH_DEBUG
31748 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31749 doc: /* Inhibit try_window_id display optimization. */);
31750 inhibit_try_window_id = false;
31751
31752 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31753 doc: /* Inhibit try_window_reusing display optimization. */);
31754 inhibit_try_window_reusing = false;
31755
31756 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31757 doc: /* Inhibit try_cursor_movement display optimization. */);
31758 inhibit_try_cursor_movement = false;
31759 #endif /* GLYPH_DEBUG */
31760
31761 DEFVAR_INT ("overline-margin", overline_margin,
31762 doc: /* Space between overline and text, in pixels.
31763 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31764 margin to the character height. */);
31765 overline_margin = 2;
31766
31767 DEFVAR_INT ("underline-minimum-offset",
31768 underline_minimum_offset,
31769 doc: /* Minimum distance between baseline and underline.
31770 This can improve legibility of underlined text at small font sizes,
31771 particularly when using variable `x-use-underline-position-properties'
31772 with fonts that specify an UNDERLINE_POSITION relatively close to the
31773 baseline. The default value is 1. */);
31774 underline_minimum_offset = 1;
31775
31776 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31777 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31778 This feature only works when on a window system that can change
31779 cursor shapes. */);
31780 display_hourglass_p = true;
31781
31782 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31783 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31784 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31785
31786 #ifdef HAVE_WINDOW_SYSTEM
31787 hourglass_atimer = NULL;
31788 hourglass_shown_p = false;
31789 #endif /* HAVE_WINDOW_SYSTEM */
31790
31791 /* Name of the face used to display glyphless characters. */
31792 DEFSYM (Qglyphless_char, "glyphless-char");
31793
31794 /* Method symbols for Vglyphless_char_display. */
31795 DEFSYM (Qhex_code, "hex-code");
31796 DEFSYM (Qempty_box, "empty-box");
31797 DEFSYM (Qthin_space, "thin-space");
31798 DEFSYM (Qzero_width, "zero-width");
31799
31800 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31801 doc: /* Function run just before redisplay.
31802 It is called with one argument, which is the set of windows that are to
31803 be redisplayed. This set can be nil (meaning, only the selected window),
31804 or t (meaning all windows). */);
31805 Vpre_redisplay_function = intern ("ignore");
31806
31807 /* Symbol for the purpose of Vglyphless_char_display. */
31808 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31809 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31810
31811 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31812 doc: /* Char-table defining glyphless characters.
31813 Each element, if non-nil, should be one of the following:
31814 an ASCII acronym string: display this string in a box
31815 `hex-code': display the hexadecimal code of a character in a box
31816 `empty-box': display as an empty box
31817 `thin-space': display as 1-pixel width space
31818 `zero-width': don't display
31819 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31820 display method for graphical terminals and text terminals respectively.
31821 GRAPHICAL and TEXT should each have one of the values listed above.
31822
31823 The char-table has one extra slot to control the display of a character for
31824 which no font is found. This slot only takes effect on graphical terminals.
31825 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31826 `thin-space'. The default is `empty-box'.
31827
31828 If a character has a non-nil entry in an active display table, the
31829 display table takes effect; in this case, Emacs does not consult
31830 `glyphless-char-display' at all. */);
31831 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31832 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31833 Qempty_box);
31834
31835 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31836 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31837 Vdebug_on_message = Qnil;
31838
31839 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31840 doc: /* */);
31841 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31842
31843 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31844 doc: /* */);
31845 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31846
31847 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31848 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31849 Vredisplay__variables = Qnil;
31850
31851 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31852 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31853 /* Initialize to t, since we need to disable reordering until
31854 loadup.el successfully loads charprop.el. */
31855 redisplay__inhibit_bidi = true;
31856 }
31857
31858
31859 /* Initialize this module when Emacs starts. */
31860
31861 void
31862 init_xdisp (void)
31863 {
31864 CHARPOS (this_line_start_pos) = 0;
31865
31866 if (!noninteractive)
31867 {
31868 struct window *m = XWINDOW (minibuf_window);
31869 Lisp_Object frame = m->frame;
31870 struct frame *f = XFRAME (frame);
31871 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31872 struct window *r = XWINDOW (root);
31873 int i;
31874
31875 echo_area_window = minibuf_window;
31876
31877 r->top_line = FRAME_TOP_MARGIN (f);
31878 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31879 r->total_cols = FRAME_COLS (f);
31880 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31881 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31882 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31883
31884 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31885 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31886 m->total_cols = FRAME_COLS (f);
31887 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31888 m->total_lines = 1;
31889 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31890
31891 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31892 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31893 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31894
31895 /* The default ellipsis glyphs `...'. */
31896 for (i = 0; i < 3; ++i)
31897 default_invis_vector[i] = make_number ('.');
31898 }
31899
31900 {
31901 /* Allocate the buffer for frame titles.
31902 Also used for `format-mode-line'. */
31903 int size = 100;
31904 mode_line_noprop_buf = xmalloc (size);
31905 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31906 mode_line_noprop_ptr = mode_line_noprop_buf;
31907 mode_line_target = MODE_LINE_DISPLAY;
31908 }
31909
31910 help_echo_showing_p = false;
31911 }
31912
31913 #ifdef HAVE_WINDOW_SYSTEM
31914
31915 /* Platform-independent portion of hourglass implementation. */
31916
31917 /* Timer function of hourglass_atimer. */
31918
31919 static void
31920 show_hourglass (struct atimer *timer)
31921 {
31922 /* The timer implementation will cancel this timer automatically
31923 after this function has run. Set hourglass_atimer to null
31924 so that we know the timer doesn't have to be canceled. */
31925 hourglass_atimer = NULL;
31926
31927 if (!hourglass_shown_p)
31928 {
31929 Lisp_Object tail, frame;
31930
31931 block_input ();
31932
31933 FOR_EACH_FRAME (tail, frame)
31934 {
31935 struct frame *f = XFRAME (frame);
31936
31937 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31938 && FRAME_RIF (f)->show_hourglass)
31939 FRAME_RIF (f)->show_hourglass (f);
31940 }
31941
31942 hourglass_shown_p = true;
31943 unblock_input ();
31944 }
31945 }
31946
31947 /* Cancel a currently active hourglass timer, and start a new one. */
31948
31949 void
31950 start_hourglass (void)
31951 {
31952 struct timespec delay;
31953
31954 cancel_hourglass ();
31955
31956 if (INTEGERP (Vhourglass_delay)
31957 && XINT (Vhourglass_delay) > 0)
31958 delay = make_timespec (min (XINT (Vhourglass_delay),
31959 TYPE_MAXIMUM (time_t)),
31960 0);
31961 else if (FLOATP (Vhourglass_delay)
31962 && XFLOAT_DATA (Vhourglass_delay) > 0)
31963 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31964 else
31965 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31966
31967 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31968 show_hourglass, NULL);
31969 }
31970
31971 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31972 shown. */
31973
31974 void
31975 cancel_hourglass (void)
31976 {
31977 if (hourglass_atimer)
31978 {
31979 cancel_atimer (hourglass_atimer);
31980 hourglass_atimer = NULL;
31981 }
31982
31983 if (hourglass_shown_p)
31984 {
31985 Lisp_Object tail, frame;
31986
31987 block_input ();
31988
31989 FOR_EACH_FRAME (tail, frame)
31990 {
31991 struct frame *f = XFRAME (frame);
31992
31993 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31994 && FRAME_RIF (f)->hide_hourglass)
31995 FRAME_RIF (f)->hide_hourglass (f);
31996 #ifdef HAVE_NTGUI
31997 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31998 else if (!FRAME_W32_P (f))
31999 w32_arrow_cursor ();
32000 #endif
32001 }
32002
32003 hourglass_shown_p = false;
32004 unblock_input ();
32005 }
32006 }
32007
32008 #endif /* HAVE_WINDOW_SYSTEM */