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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
204
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
210
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
214
215 #define INFINITY 10000000
216
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
222
223 extern int interrupt_input;
224 extern int command_loop_level;
225
226 extern Lisp_Object do_mouse_tracking;
227
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
230
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
239
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
250
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
253
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
256
257 Lisp_Object Qrisky_local_variable;
258
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
261
262 /* Functions called to fontify regions of text. */
263
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
266
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
270
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
273
274 int auto_raise_tool_bar_buttons_p;
275
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
277
278 int make_cursor_line_fully_visible_p;
279
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
283
284 Lisp_Object Vtool_bar_border;
285
286 /* Margin around tool bar buttons in pixels. */
287
288 Lisp_Object Vtool_bar_button_margin;
289
290 /* Thickness of shadow to draw around tool bar buttons. */
291
292 EMACS_INT tool_bar_button_relief;
293
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
296
297 If value is `grow-only', only make tool-bar bigger. */
298
299 Lisp_Object Vauto_resize_tool_bars;
300
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
304
305 int x_stretch_cursor_p;
306
307 /* Non-nil means don't actually do any redisplay. */
308
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
310
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
312
313 int inhibit_eval_during_redisplay;
314
315 /* Names of text properties relevant for redisplay. */
316
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
319
320 /* Symbols used in text property values. */
321
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
333
334 /* Non-nil means highlight trailing whitespace. */
335
336 Lisp_Object Vshow_trailing_whitespace;
337
338 /* Non-nil means escape non-break space and hyphens. */
339
340 Lisp_Object Vnobreak_char_display;
341
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
344
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
347
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
353
354 #endif /* HAVE_WINDOW_SYSTEM */
355
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
359
360 Lisp_Object Vvoid_text_area_pointer;
361
362 /* Name of the face used to highlight trailing whitespace. */
363
364 Lisp_Object Qtrailing_whitespace;
365
366 /* Name and number of the face used to highlight escape glyphs. */
367
368 Lisp_Object Qescape_glyph;
369
370 /* Name and number of the face used to highlight non-breaking spaces. */
371
372 Lisp_Object Qnobreak_space;
373
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
376
377 Lisp_Object Qimage;
378
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
382
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
385
386 int noninteractive_need_newline;
387
388 /* Non-zero means print newline to message log before next message. */
389
390 static int message_log_need_newline;
391
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
398 \f
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
403
404 static struct text_pos this_line_start_pos;
405
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
408
409 static struct text_pos this_line_end_pos;
410
411 /* The vertical positions and the height of this line. */
412
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
416
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
419
420 static int this_line_start_x;
421
422 /* Buffer that this_line_.* variables are referring to. */
423
424 static struct buffer *this_line_buffer;
425
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
428
429 int truncate_partial_width_windows;
430
431 /* A flag to control how to display unibyte 8-bit character. */
432
433 int unibyte_display_via_language_environment;
434
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
438
439 int multiple_frames;
440
441 Lisp_Object Vglobal_mode_string;
442
443
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
447
448 Lisp_Object Voverlay_arrow_variable_list;
449
450 /* Marker for where to display an arrow on top of the buffer text. */
451
452 Lisp_Object Voverlay_arrow_position;
453
454 /* String to display for the arrow. Only used on terminal frames. */
455
456 Lisp_Object Voverlay_arrow_string;
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 /* Like mode-line-format, but for the title bar on a visible frame. */
471
472 Lisp_Object Vframe_title_format;
473
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
475
476 Lisp_Object Vicon_title_format;
477
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
481
482 static Lisp_Object Vwindow_size_change_functions;
483
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
485
486 /* Nonzero if an overlay arrow has been displayed in this window. */
487
488 static int overlay_arrow_seen;
489
490 /* Nonzero means highlight the region even in nonselected windows. */
491
492 int highlight_nonselected_windows;
493
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
496
497 static EMACS_INT scroll_step;
498
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
501
502 static EMACS_INT scroll_conservatively;
503
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
508
509 EMACS_INT scroll_margin;
510
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
514
515 int buffer_shared;
516
517 /* Vector containing glyphs for an ellipsis `...'. */
518
519 static Lisp_Object default_invis_vector[3];
520
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
524
525 This variable is deprecated. */
526
527 int mode_line_inverse_video;
528
529 /* Prompt to display in front of the mini-buffer contents. */
530
531 Lisp_Object minibuf_prompt;
532
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
535
536 int minibuf_prompt_width;
537
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
541
542 Lisp_Object echo_area_window;
543
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
548
549 Lisp_Object Vmessage_stack;
550
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
553
554 int message_enable_multibyte;
555
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
557
558 int update_mode_lines;
559
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
562
563 int windows_or_buffers_changed;
564
565 /* Nonzero means a frame's cursor type has been changed. */
566
567 int cursor_type_changed;
568
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
571
572 int line_number_displayed;
573
574 /* Maximum buffer size for which to display line numbers. */
575
576 Lisp_Object Vline_number_display_limit;
577
578 /* Line width to consider when repositioning for line number display. */
579
580 static EMACS_INT line_number_display_limit_width;
581
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
584
585 Lisp_Object Vmessage_log_max;
586
587 /* The name of the *Messages* buffer, a string. */
588
589 static Lisp_Object Vmessages_buffer_name;
590
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
593
594 Lisp_Object echo_area_buffer[2];
595
596 /* The buffers referenced from echo_area_buffer. */
597
598 static Lisp_Object echo_buffer[2];
599
600 /* A vector saved used in with_area_buffer to reduce consing. */
601
602 static Lisp_Object Vwith_echo_area_save_vector;
603
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
606
607 static int display_last_displayed_message_p;
608
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
611
612 int message_buf_print;
613
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
615
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
618
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
621
622 Lisp_Object Vmenu_updating_frame;
623
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
627
628 Lisp_Object Vmax_mini_window_height;
629
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
632
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
635
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
638
639 static int message_cleared_p;
640
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
643
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
646
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
650
651 /* Ascent and height of the last line processed by move_it_to. */
652
653 static int last_max_ascent, last_height;
654
655 /* Non-zero if there's a help-echo in the echo area. */
656
657 int help_echo_showing_p;
658
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
662
663 int current_mode_line_height, current_header_line_height;
664
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
670
671 #define TEXT_PROP_DISTANCE_LIMIT 100
672
673 #if GLYPH_DEBUG
674
675 /* Variables to turn off display optimizations from Lisp. */
676
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
679
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
682
683 int trace_redisplay_p;
684
685 #endif /* GLYPH_DEBUG */
686
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
690
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
695
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
698
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
757
758 /* Properties handled by iterators. */
759
760 static struct props it_props[] =
761 {
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
771 };
772
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
775
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
777
778 /* Enumeration returned by some move_it_.* functions internally. */
779
780 enum move_it_result
781 {
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
784
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
787
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
790
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
794
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
798
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
801 };
802
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
807
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
810
811 /* Similarly for the image cache. */
812
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
817
818 /* Non-zero while redisplay_internal is in progress. */
819
820 int redisplaying_p;
821
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
825
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
828
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
831
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
836
837 /* Temporary variable for XTread_socket. */
838
839 Lisp_Object previous_help_echo_string;
840
841 /* Null glyph slice */
842
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
844
845 \f
846 /* Function prototypes. */
847
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
855
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
859
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
973
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
976
977 #ifdef HAVE_WINDOW_SYSTEM
978
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
986
987
988
989 #endif /* HAVE_WINDOW_SYSTEM */
990
991 \f
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
995
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
999
1000 This is the height of W minus the height of a mode line, if any. */
1001
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1005 {
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1007
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1011 }
1012
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1016
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1021 {
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1024
1025 if (!w->pseudo_window_p)
1026 {
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1028
1029 if (area == TEXT_AREA)
1030 {
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1036 }
1037 else if (area == LEFT_MARGIN_AREA)
1038 {
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1042 }
1043 else if (area == RIGHT_MARGIN_AREA)
1044 {
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1048 }
1049 }
1050
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1052 }
1053
1054
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1057
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1064
1065 xassert (height >= 0);
1066
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1072
1073 if (WINDOW_WANTS_MODELINE_P (w))
1074 {
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1083 }
1084
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1086 {
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1095 }
1096
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1100 }
1101
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1105
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1110 {
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return 0;
1115
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1117
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1126 ? 0
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1131
1132 return x;
1133 }
1134
1135
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1139
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1144 {
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1146 }
1147
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1151
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1156 {
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1159
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1162
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1165
1166 return x;
1167 }
1168
1169
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1173
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1194 {
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1202 {
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1206 }
1207 }
1208
1209
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1217
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1224 {
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1229 }
1230
1231
1232 \f
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1236
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1239
1240 int
1241 line_bottom_y (it)
1242 struct it *it;
1243 {
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1246
1247 if (line_height == 0)
1248 {
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1252 {
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1257 }
1258 else
1259 {
1260 struct glyph_row *row = it->glyph_row;
1261
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1270 }
1271 }
1272
1273 return line_top_y + line_height;
1274 }
1275
1276
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1282
1283 int
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1287 {
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1292
1293 if (noninteractive)
1294 return visible_p;
1295
1296 if (XBUFFER (w->buffer) != current_buffer)
1297 {
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1300 }
1301
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1303
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1309
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1314
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1318
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1321 {
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1326
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1332 {
1333 Lisp_Object window, prop;
1334
1335 XSETWINDOW (window, w);
1336 prop = Fget_char_property (make_number (it.position.charpos),
1337 Qinvisible, window);
1338
1339 /* If charpos coincides with invisible text covered with an
1340 ellipsis, use the first glyph of the ellipsis to compute
1341 the pixel positions. */
1342 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1343 {
1344 struct glyph_row *row = it.glyph_row;
1345 struct glyph *glyph = row->glyphs[TEXT_AREA];
1346 struct glyph *end = glyph + row->used[TEXT_AREA];
1347 int x = row->x;
1348
1349 for (; glyph < end && glyph->charpos < charpos; glyph++)
1350 x += glyph->pixel_width;
1351
1352 top_x = x;
1353 }
1354
1355 *x = top_x;
1356 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1357 *rtop = max (0, window_top_y - top_y);
1358 *rbot = max (0, bottom_y - it.last_visible_y);
1359 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1360 - max (top_y, window_top_y)));
1361 *vpos = it.vpos;
1362 }
1363 }
1364 else
1365 {
1366 struct it it2;
1367
1368 it2 = it;
1369 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1370 move_it_by_lines (&it, 1, 0);
1371 if (charpos < IT_CHARPOS (it)
1372 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1373 {
1374 visible_p = 1;
1375 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1376 *x = it2.current_x;
1377 *y = it2.current_y + it2.max_ascent - it2.ascent;
1378 *rtop = max (0, -it2.current_y);
1379 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1380 - it.last_visible_y));
1381 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1382 it.last_visible_y)
1383 - max (it2.current_y,
1384 WINDOW_HEADER_LINE_HEIGHT (w))));
1385 *vpos = it2.vpos;
1386 }
1387 }
1388
1389 if (old_buffer)
1390 set_buffer_internal_1 (old_buffer);
1391
1392 current_header_line_height = current_mode_line_height = -1;
1393
1394 if (visible_p && XFASTINT (w->hscroll) > 0)
1395 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1396
1397 #if 0
1398 /* Debugging code. */
1399 if (visible_p)
1400 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1401 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1402 else
1403 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1404 #endif
1405
1406 return visible_p;
1407 }
1408
1409
1410 /* Return the next character from STR which is MAXLEN bytes long.
1411 Return in *LEN the length of the character. This is like
1412 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1413 we find one, we return a `?', but with the length of the invalid
1414 character. */
1415
1416 static INLINE int
1417 string_char_and_length (str, maxlen, len)
1418 const unsigned char *str;
1419 int maxlen, *len;
1420 {
1421 int c;
1422
1423 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1424 if (!CHAR_VALID_P (c, 1))
1425 /* We may not change the length here because other places in Emacs
1426 don't use this function, i.e. they silently accept invalid
1427 characters. */
1428 c = '?';
1429
1430 return c;
1431 }
1432
1433
1434
1435 /* Given a position POS containing a valid character and byte position
1436 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1437
1438 static struct text_pos
1439 string_pos_nchars_ahead (pos, string, nchars)
1440 struct text_pos pos;
1441 Lisp_Object string;
1442 int nchars;
1443 {
1444 xassert (STRINGP (string) && nchars >= 0);
1445
1446 if (STRING_MULTIBYTE (string))
1447 {
1448 int rest = SBYTES (string) - BYTEPOS (pos);
1449 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1450 int len;
1451
1452 while (nchars--)
1453 {
1454 string_char_and_length (p, rest, &len);
1455 p += len, rest -= len;
1456 xassert (rest >= 0);
1457 CHARPOS (pos) += 1;
1458 BYTEPOS (pos) += len;
1459 }
1460 }
1461 else
1462 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1463
1464 return pos;
1465 }
1466
1467
1468 /* Value is the text position, i.e. character and byte position,
1469 for character position CHARPOS in STRING. */
1470
1471 static INLINE struct text_pos
1472 string_pos (charpos, string)
1473 int charpos;
1474 Lisp_Object string;
1475 {
1476 struct text_pos pos;
1477 xassert (STRINGP (string));
1478 xassert (charpos >= 0);
1479 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1480 return pos;
1481 }
1482
1483
1484 /* Value is a text position, i.e. character and byte position, for
1485 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1486 means recognize multibyte characters. */
1487
1488 static struct text_pos
1489 c_string_pos (charpos, s, multibyte_p)
1490 int charpos;
1491 unsigned char *s;
1492 int multibyte_p;
1493 {
1494 struct text_pos pos;
1495
1496 xassert (s != NULL);
1497 xassert (charpos >= 0);
1498
1499 if (multibyte_p)
1500 {
1501 int rest = strlen (s), len;
1502
1503 SET_TEXT_POS (pos, 0, 0);
1504 while (charpos--)
1505 {
1506 string_char_and_length (s, rest, &len);
1507 s += len, rest -= len;
1508 xassert (rest >= 0);
1509 CHARPOS (pos) += 1;
1510 BYTEPOS (pos) += len;
1511 }
1512 }
1513 else
1514 SET_TEXT_POS (pos, charpos, charpos);
1515
1516 return pos;
1517 }
1518
1519
1520 /* Value is the number of characters in C string S. MULTIBYTE_P
1521 non-zero means recognize multibyte characters. */
1522
1523 static int
1524 number_of_chars (s, multibyte_p)
1525 unsigned char *s;
1526 int multibyte_p;
1527 {
1528 int nchars;
1529
1530 if (multibyte_p)
1531 {
1532 int rest = strlen (s), len;
1533 unsigned char *p = (unsigned char *) s;
1534
1535 for (nchars = 0; rest > 0; ++nchars)
1536 {
1537 string_char_and_length (p, rest, &len);
1538 rest -= len, p += len;
1539 }
1540 }
1541 else
1542 nchars = strlen (s);
1543
1544 return nchars;
1545 }
1546
1547
1548 /* Compute byte position NEWPOS->bytepos corresponding to
1549 NEWPOS->charpos. POS is a known position in string STRING.
1550 NEWPOS->charpos must be >= POS.charpos. */
1551
1552 static void
1553 compute_string_pos (newpos, pos, string)
1554 struct text_pos *newpos, pos;
1555 Lisp_Object string;
1556 {
1557 xassert (STRINGP (string));
1558 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1559
1560 if (STRING_MULTIBYTE (string))
1561 *newpos = string_pos_nchars_ahead (pos, string,
1562 CHARPOS (*newpos) - CHARPOS (pos));
1563 else
1564 BYTEPOS (*newpos) = CHARPOS (*newpos);
1565 }
1566
1567 /* EXPORT:
1568 Return an estimation of the pixel height of mode or top lines on
1569 frame F. FACE_ID specifies what line's height to estimate. */
1570
1571 int
1572 estimate_mode_line_height (f, face_id)
1573 struct frame *f;
1574 enum face_id face_id;
1575 {
1576 #ifdef HAVE_WINDOW_SYSTEM
1577 if (FRAME_WINDOW_P (f))
1578 {
1579 int height = FONT_HEIGHT (FRAME_FONT (f));
1580
1581 /* This function is called so early when Emacs starts that the face
1582 cache and mode line face are not yet initialized. */
1583 if (FRAME_FACE_CACHE (f))
1584 {
1585 struct face *face = FACE_FROM_ID (f, face_id);
1586 if (face)
1587 {
1588 if (face->font)
1589 height = FONT_HEIGHT (face->font);
1590 if (face->box_line_width > 0)
1591 height += 2 * face->box_line_width;
1592 }
1593 }
1594
1595 return height;
1596 }
1597 #endif
1598
1599 return 1;
1600 }
1601
1602 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1603 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1604 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1605 not force the value into range. */
1606
1607 void
1608 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1609 FRAME_PTR f;
1610 register int pix_x, pix_y;
1611 int *x, *y;
1612 NativeRectangle *bounds;
1613 int noclip;
1614 {
1615
1616 #ifdef HAVE_WINDOW_SYSTEM
1617 if (FRAME_WINDOW_P (f))
1618 {
1619 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1620 even for negative values. */
1621 if (pix_x < 0)
1622 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1623 if (pix_y < 0)
1624 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1625
1626 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1627 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1628
1629 if (bounds)
1630 STORE_NATIVE_RECT (*bounds,
1631 FRAME_COL_TO_PIXEL_X (f, pix_x),
1632 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1633 FRAME_COLUMN_WIDTH (f) - 1,
1634 FRAME_LINE_HEIGHT (f) - 1);
1635
1636 if (!noclip)
1637 {
1638 if (pix_x < 0)
1639 pix_x = 0;
1640 else if (pix_x > FRAME_TOTAL_COLS (f))
1641 pix_x = FRAME_TOTAL_COLS (f);
1642
1643 if (pix_y < 0)
1644 pix_y = 0;
1645 else if (pix_y > FRAME_LINES (f))
1646 pix_y = FRAME_LINES (f);
1647 }
1648 }
1649 #endif
1650
1651 *x = pix_x;
1652 *y = pix_y;
1653 }
1654
1655
1656 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1657 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1658 can't tell the positions because W's display is not up to date,
1659 return 0. */
1660
1661 int
1662 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1663 struct window *w;
1664 int hpos, vpos;
1665 int *frame_x, *frame_y;
1666 {
1667 #ifdef HAVE_WINDOW_SYSTEM
1668 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1669 {
1670 int success_p;
1671
1672 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1673 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1674
1675 if (display_completed)
1676 {
1677 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1678 struct glyph *glyph = row->glyphs[TEXT_AREA];
1679 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1680
1681 hpos = row->x;
1682 vpos = row->y;
1683 while (glyph < end)
1684 {
1685 hpos += glyph->pixel_width;
1686 ++glyph;
1687 }
1688
1689 /* If first glyph is partially visible, its first visible position is still 0. */
1690 if (hpos < 0)
1691 hpos = 0;
1692
1693 success_p = 1;
1694 }
1695 else
1696 {
1697 hpos = vpos = 0;
1698 success_p = 0;
1699 }
1700
1701 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1702 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1703 return success_p;
1704 }
1705 #endif
1706
1707 *frame_x = hpos;
1708 *frame_y = vpos;
1709 return 1;
1710 }
1711
1712
1713 #ifdef HAVE_WINDOW_SYSTEM
1714
1715 /* Find the glyph under window-relative coordinates X/Y in window W.
1716 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1717 strings. Return in *HPOS and *VPOS the row and column number of
1718 the glyph found. Return in *AREA the glyph area containing X.
1719 Value is a pointer to the glyph found or null if X/Y is not on
1720 text, or we can't tell because W's current matrix is not up to
1721 date. */
1722
1723 static struct glyph *
1724 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1725 struct window *w;
1726 int x, y;
1727 int *hpos, *vpos, *dx, *dy, *area;
1728 {
1729 struct glyph *glyph, *end;
1730 struct glyph_row *row = NULL;
1731 int x0, i;
1732
1733 /* Find row containing Y. Give up if some row is not enabled. */
1734 for (i = 0; i < w->current_matrix->nrows; ++i)
1735 {
1736 row = MATRIX_ROW (w->current_matrix, i);
1737 if (!row->enabled_p)
1738 return NULL;
1739 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1740 break;
1741 }
1742
1743 *vpos = i;
1744 *hpos = 0;
1745
1746 /* Give up if Y is not in the window. */
1747 if (i == w->current_matrix->nrows)
1748 return NULL;
1749
1750 /* Get the glyph area containing X. */
1751 if (w->pseudo_window_p)
1752 {
1753 *area = TEXT_AREA;
1754 x0 = 0;
1755 }
1756 else
1757 {
1758 if (x < window_box_left_offset (w, TEXT_AREA))
1759 {
1760 *area = LEFT_MARGIN_AREA;
1761 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1762 }
1763 else if (x < window_box_right_offset (w, TEXT_AREA))
1764 {
1765 *area = TEXT_AREA;
1766 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1767 }
1768 else
1769 {
1770 *area = RIGHT_MARGIN_AREA;
1771 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1772 }
1773 }
1774
1775 /* Find glyph containing X. */
1776 glyph = row->glyphs[*area];
1777 end = glyph + row->used[*area];
1778 x -= x0;
1779 while (glyph < end && x >= glyph->pixel_width)
1780 {
1781 x -= glyph->pixel_width;
1782 ++glyph;
1783 }
1784
1785 if (glyph == end)
1786 return NULL;
1787
1788 if (dx)
1789 {
1790 *dx = x;
1791 *dy = y - (row->y + row->ascent - glyph->ascent);
1792 }
1793
1794 *hpos = glyph - row->glyphs[*area];
1795 return glyph;
1796 }
1797
1798
1799 /* EXPORT:
1800 Convert frame-relative x/y to coordinates relative to window W.
1801 Takes pseudo-windows into account. */
1802
1803 void
1804 frame_to_window_pixel_xy (w, x, y)
1805 struct window *w;
1806 int *x, *y;
1807 {
1808 if (w->pseudo_window_p)
1809 {
1810 /* A pseudo-window is always full-width, and starts at the
1811 left edge of the frame, plus a frame border. */
1812 struct frame *f = XFRAME (w->frame);
1813 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1814 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1815 }
1816 else
1817 {
1818 *x -= WINDOW_LEFT_EDGE_X (w);
1819 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1820 }
1821 }
1822
1823 /* EXPORT:
1824 Return in RECTS[] at most N clipping rectangles for glyph string S.
1825 Return the number of stored rectangles. */
1826
1827 int
1828 get_glyph_string_clip_rects (s, rects, n)
1829 struct glyph_string *s;
1830 NativeRectangle *rects;
1831 int n;
1832 {
1833 XRectangle r;
1834
1835 if (n <= 0)
1836 return 0;
1837
1838 if (s->row->full_width_p)
1839 {
1840 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1841 r.x = WINDOW_LEFT_EDGE_X (s->w);
1842 r.width = WINDOW_TOTAL_WIDTH (s->w);
1843
1844 /* Unless displaying a mode or menu bar line, which are always
1845 fully visible, clip to the visible part of the row. */
1846 if (s->w->pseudo_window_p)
1847 r.height = s->row->visible_height;
1848 else
1849 r.height = s->height;
1850 }
1851 else
1852 {
1853 /* This is a text line that may be partially visible. */
1854 r.x = window_box_left (s->w, s->area);
1855 r.width = window_box_width (s->w, s->area);
1856 r.height = s->row->visible_height;
1857 }
1858
1859 if (s->clip_head)
1860 if (r.x < s->clip_head->x)
1861 {
1862 if (r.width >= s->clip_head->x - r.x)
1863 r.width -= s->clip_head->x - r.x;
1864 else
1865 r.width = 0;
1866 r.x = s->clip_head->x;
1867 }
1868 if (s->clip_tail)
1869 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1870 {
1871 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1872 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1873 else
1874 r.width = 0;
1875 }
1876
1877 /* If S draws overlapping rows, it's sufficient to use the top and
1878 bottom of the window for clipping because this glyph string
1879 intentionally draws over other lines. */
1880 if (s->for_overlaps)
1881 {
1882 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1883 r.height = window_text_bottom_y (s->w) - r.y;
1884
1885 /* Alas, the above simple strategy does not work for the
1886 environments with anti-aliased text: if the same text is
1887 drawn onto the same place multiple times, it gets thicker.
1888 If the overlap we are processing is for the erased cursor, we
1889 take the intersection with the rectagle of the cursor. */
1890 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1891 {
1892 XRectangle rc, r_save = r;
1893
1894 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1895 rc.y = s->w->phys_cursor.y;
1896 rc.width = s->w->phys_cursor_width;
1897 rc.height = s->w->phys_cursor_height;
1898
1899 x_intersect_rectangles (&r_save, &rc, &r);
1900 }
1901 }
1902 else
1903 {
1904 /* Don't use S->y for clipping because it doesn't take partially
1905 visible lines into account. For example, it can be negative for
1906 partially visible lines at the top of a window. */
1907 if (!s->row->full_width_p
1908 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1909 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1910 else
1911 r.y = max (0, s->row->y);
1912
1913 /* If drawing a tool-bar window, draw it over the internal border
1914 at the top of the window. */
1915 if (WINDOWP (s->f->tool_bar_window)
1916 && s->w == XWINDOW (s->f->tool_bar_window))
1917 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1918 }
1919
1920 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1921
1922 /* If drawing the cursor, don't let glyph draw outside its
1923 advertised boundaries. Cleartype does this under some circumstances. */
1924 if (s->hl == DRAW_CURSOR)
1925 {
1926 struct glyph *glyph = s->first_glyph;
1927 int height, max_y;
1928
1929 if (s->x > r.x)
1930 {
1931 r.width -= s->x - r.x;
1932 r.x = s->x;
1933 }
1934 r.width = min (r.width, glyph->pixel_width);
1935
1936 /* If r.y is below window bottom, ensure that we still see a cursor. */
1937 height = min (glyph->ascent + glyph->descent,
1938 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1939 max_y = window_text_bottom_y (s->w) - height;
1940 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1941 if (s->ybase - glyph->ascent > max_y)
1942 {
1943 r.y = max_y;
1944 r.height = height;
1945 }
1946 else
1947 {
1948 /* Don't draw cursor glyph taller than our actual glyph. */
1949 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1950 if (height < r.height)
1951 {
1952 max_y = r.y + r.height;
1953 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1954 r.height = min (max_y - r.y, height);
1955 }
1956 }
1957 }
1958
1959 if (s->row->clip)
1960 {
1961 XRectangle r_save = r;
1962
1963 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1964 r.width = 0;
1965 }
1966
1967 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1968 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1969 {
1970 #ifdef CONVERT_FROM_XRECT
1971 CONVERT_FROM_XRECT (r, *rects);
1972 #else
1973 *rects = r;
1974 #endif
1975 return 1;
1976 }
1977 else
1978 {
1979 /* If we are processing overlapping and allowed to return
1980 multiple clipping rectangles, we exclude the row of the glyph
1981 string from the clipping rectangle. This is to avoid drawing
1982 the same text on the environment with anti-aliasing. */
1983 #ifdef CONVERT_FROM_XRECT
1984 XRectangle rs[2];
1985 #else
1986 XRectangle *rs = rects;
1987 #endif
1988 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1989
1990 if (s->for_overlaps & OVERLAPS_PRED)
1991 {
1992 rs[i] = r;
1993 if (r.y + r.height > row_y)
1994 {
1995 if (r.y < row_y)
1996 rs[i].height = row_y - r.y;
1997 else
1998 rs[i].height = 0;
1999 }
2000 i++;
2001 }
2002 if (s->for_overlaps & OVERLAPS_SUCC)
2003 {
2004 rs[i] = r;
2005 if (r.y < row_y + s->row->visible_height)
2006 {
2007 if (r.y + r.height > row_y + s->row->visible_height)
2008 {
2009 rs[i].y = row_y + s->row->visible_height;
2010 rs[i].height = r.y + r.height - rs[i].y;
2011 }
2012 else
2013 rs[i].height = 0;
2014 }
2015 i++;
2016 }
2017
2018 n = i;
2019 #ifdef CONVERT_FROM_XRECT
2020 for (i = 0; i < n; i++)
2021 CONVERT_FROM_XRECT (rs[i], rects[i]);
2022 #endif
2023 return n;
2024 }
2025 }
2026
2027 /* EXPORT:
2028 Return in *NR the clipping rectangle for glyph string S. */
2029
2030 void
2031 get_glyph_string_clip_rect (s, nr)
2032 struct glyph_string *s;
2033 NativeRectangle *nr;
2034 {
2035 get_glyph_string_clip_rects (s, nr, 1);
2036 }
2037
2038
2039 /* EXPORT:
2040 Return the position and height of the phys cursor in window W.
2041 Set w->phys_cursor_width to width of phys cursor.
2042 */
2043
2044 void
2045 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2046 struct window *w;
2047 struct glyph_row *row;
2048 struct glyph *glyph;
2049 int *xp, *yp, *heightp;
2050 {
2051 struct frame *f = XFRAME (WINDOW_FRAME (w));
2052 int x, y, wd, h, h0, y0;
2053
2054 /* Compute the width of the rectangle to draw. If on a stretch
2055 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2056 rectangle as wide as the glyph, but use a canonical character
2057 width instead. */
2058 wd = glyph->pixel_width - 1;
2059 #ifdef HAVE_NTGUI
2060 wd++; /* Why? */
2061 #endif
2062
2063 x = w->phys_cursor.x;
2064 if (x < 0)
2065 {
2066 wd += x;
2067 x = 0;
2068 }
2069
2070 if (glyph->type == STRETCH_GLYPH
2071 && !x_stretch_cursor_p)
2072 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2073 w->phys_cursor_width = wd;
2074
2075 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2076
2077 /* If y is below window bottom, ensure that we still see a cursor. */
2078 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2079
2080 h = max (h0, glyph->ascent + glyph->descent);
2081 h0 = min (h0, glyph->ascent + glyph->descent);
2082
2083 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2084 if (y < y0)
2085 {
2086 h = max (h - (y0 - y) + 1, h0);
2087 y = y0 - 1;
2088 }
2089 else
2090 {
2091 y0 = window_text_bottom_y (w) - h0;
2092 if (y > y0)
2093 {
2094 h += y - y0;
2095 y = y0;
2096 }
2097 }
2098
2099 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2100 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2101 *heightp = h;
2102 }
2103
2104 /*
2105 * Remember which glyph the mouse is over.
2106 */
2107
2108 void
2109 remember_mouse_glyph (f, gx, gy, rect)
2110 struct frame *f;
2111 int gx, gy;
2112 NativeRectangle *rect;
2113 {
2114 Lisp_Object window;
2115 struct window *w;
2116 struct glyph_row *r, *gr, *end_row;
2117 enum window_part part;
2118 enum glyph_row_area area;
2119 int x, y, width, height;
2120
2121 /* Try to determine frame pixel position and size of the glyph under
2122 frame pixel coordinates X/Y on frame F. */
2123
2124 if (!f->glyphs_initialized_p
2125 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2126 NILP (window)))
2127 {
2128 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2129 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2130 goto virtual_glyph;
2131 }
2132
2133 w = XWINDOW (window);
2134 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2135 height = WINDOW_FRAME_LINE_HEIGHT (w);
2136
2137 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2138 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2139
2140 if (w->pseudo_window_p)
2141 {
2142 area = TEXT_AREA;
2143 part = ON_MODE_LINE; /* Don't adjust margin. */
2144 goto text_glyph;
2145 }
2146
2147 switch (part)
2148 {
2149 case ON_LEFT_MARGIN:
2150 area = LEFT_MARGIN_AREA;
2151 goto text_glyph;
2152
2153 case ON_RIGHT_MARGIN:
2154 area = RIGHT_MARGIN_AREA;
2155 goto text_glyph;
2156
2157 case ON_HEADER_LINE:
2158 case ON_MODE_LINE:
2159 gr = (part == ON_HEADER_LINE
2160 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2161 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2162 gy = gr->y;
2163 area = TEXT_AREA;
2164 goto text_glyph_row_found;
2165
2166 case ON_TEXT:
2167 area = TEXT_AREA;
2168
2169 text_glyph:
2170 gr = 0; gy = 0;
2171 for (; r <= end_row && r->enabled_p; ++r)
2172 if (r->y + r->height > y)
2173 {
2174 gr = r; gy = r->y;
2175 break;
2176 }
2177
2178 text_glyph_row_found:
2179 if (gr && gy <= y)
2180 {
2181 struct glyph *g = gr->glyphs[area];
2182 struct glyph *end = g + gr->used[area];
2183
2184 height = gr->height;
2185 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2186 if (gx + g->pixel_width > x)
2187 break;
2188
2189 if (g < end)
2190 {
2191 if (g->type == IMAGE_GLYPH)
2192 {
2193 /* Don't remember when mouse is over image, as
2194 image may have hot-spots. */
2195 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2196 return;
2197 }
2198 width = g->pixel_width;
2199 }
2200 else
2201 {
2202 /* Use nominal char spacing at end of line. */
2203 x -= gx;
2204 gx += (x / width) * width;
2205 }
2206
2207 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2208 gx += window_box_left_offset (w, area);
2209 }
2210 else
2211 {
2212 /* Use nominal line height at end of window. */
2213 gx = (x / width) * width;
2214 y -= gy;
2215 gy += (y / height) * height;
2216 }
2217 break;
2218
2219 case ON_LEFT_FRINGE:
2220 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2221 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2222 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2223 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2224 goto row_glyph;
2225
2226 case ON_RIGHT_FRINGE:
2227 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2228 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2229 : window_box_right_offset (w, TEXT_AREA));
2230 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2231 goto row_glyph;
2232
2233 case ON_SCROLL_BAR:
2234 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2235 ? 0
2236 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2238 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2239 : 0)));
2240 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2241
2242 row_glyph:
2243 gr = 0, gy = 0;
2244 for (; r <= end_row && r->enabled_p; ++r)
2245 if (r->y + r->height > y)
2246 {
2247 gr = r; gy = r->y;
2248 break;
2249 }
2250
2251 if (gr && gy <= y)
2252 height = gr->height;
2253 else
2254 {
2255 /* Use nominal line height at end of window. */
2256 y -= gy;
2257 gy += (y / height) * height;
2258 }
2259 break;
2260
2261 default:
2262 ;
2263 virtual_glyph:
2264 /* If there is no glyph under the mouse, then we divide the screen
2265 into a grid of the smallest glyph in the frame, and use that
2266 as our "glyph". */
2267
2268 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2269 round down even for negative values. */
2270 if (gx < 0)
2271 gx -= width - 1;
2272 if (gy < 0)
2273 gy -= height - 1;
2274
2275 gx = (gx / width) * width;
2276 gy = (gy / height) * height;
2277
2278 goto store_rect;
2279 }
2280
2281 gx += WINDOW_LEFT_EDGE_X (w);
2282 gy += WINDOW_TOP_EDGE_Y (w);
2283
2284 store_rect:
2285 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2286
2287 /* Visible feedback for debugging. */
2288 #if 0
2289 #if HAVE_X_WINDOWS
2290 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2291 f->output_data.x->normal_gc,
2292 gx, gy, width, height);
2293 #endif
2294 #endif
2295 }
2296
2297
2298 #endif /* HAVE_WINDOW_SYSTEM */
2299
2300 \f
2301 /***********************************************************************
2302 Lisp form evaluation
2303 ***********************************************************************/
2304
2305 /* Error handler for safe_eval and safe_call. */
2306
2307 static Lisp_Object
2308 safe_eval_handler (arg)
2309 Lisp_Object arg;
2310 {
2311 add_to_log ("Error during redisplay: %s", arg, Qnil);
2312 return Qnil;
2313 }
2314
2315
2316 /* Evaluate SEXPR and return the result, or nil if something went
2317 wrong. Prevent redisplay during the evaluation. */
2318
2319 Lisp_Object
2320 safe_eval (sexpr)
2321 Lisp_Object sexpr;
2322 {
2323 Lisp_Object val;
2324
2325 if (inhibit_eval_during_redisplay)
2326 val = Qnil;
2327 else
2328 {
2329 int count = SPECPDL_INDEX ();
2330 struct gcpro gcpro1;
2331
2332 GCPRO1 (sexpr);
2333 specbind (Qinhibit_redisplay, Qt);
2334 /* Use Qt to ensure debugger does not run,
2335 so there is no possibility of wanting to redisplay. */
2336 val = internal_condition_case_1 (Feval, sexpr, Qt,
2337 safe_eval_handler);
2338 UNGCPRO;
2339 val = unbind_to (count, val);
2340 }
2341
2342 return val;
2343 }
2344
2345
2346 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2347 Return the result, or nil if something went wrong. Prevent
2348 redisplay during the evaluation. */
2349
2350 Lisp_Object
2351 safe_call (nargs, args)
2352 int nargs;
2353 Lisp_Object *args;
2354 {
2355 Lisp_Object val;
2356
2357 if (inhibit_eval_during_redisplay)
2358 val = Qnil;
2359 else
2360 {
2361 int count = SPECPDL_INDEX ();
2362 struct gcpro gcpro1;
2363
2364 GCPRO1 (args[0]);
2365 gcpro1.nvars = nargs;
2366 specbind (Qinhibit_redisplay, Qt);
2367 /* Use Qt to ensure debugger does not run,
2368 so there is no possibility of wanting to redisplay. */
2369 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2370 safe_eval_handler);
2371 UNGCPRO;
2372 val = unbind_to (count, val);
2373 }
2374
2375 return val;
2376 }
2377
2378
2379 /* Call function FN with one argument ARG.
2380 Return the result, or nil if something went wrong. */
2381
2382 Lisp_Object
2383 safe_call1 (fn, arg)
2384 Lisp_Object fn, arg;
2385 {
2386 Lisp_Object args[2];
2387 args[0] = fn;
2388 args[1] = arg;
2389 return safe_call (2, args);
2390 }
2391
2392
2393 \f
2394 /***********************************************************************
2395 Debugging
2396 ***********************************************************************/
2397
2398 #if 0
2399
2400 /* Define CHECK_IT to perform sanity checks on iterators.
2401 This is for debugging. It is too slow to do unconditionally. */
2402
2403 static void
2404 check_it (it)
2405 struct it *it;
2406 {
2407 if (it->method == GET_FROM_STRING)
2408 {
2409 xassert (STRINGP (it->string));
2410 xassert (IT_STRING_CHARPOS (*it) >= 0);
2411 }
2412 else
2413 {
2414 xassert (IT_STRING_CHARPOS (*it) < 0);
2415 if (it->method == GET_FROM_BUFFER)
2416 {
2417 /* Check that character and byte positions agree. */
2418 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2419 }
2420 }
2421
2422 if (it->dpvec)
2423 xassert (it->current.dpvec_index >= 0);
2424 else
2425 xassert (it->current.dpvec_index < 0);
2426 }
2427
2428 #define CHECK_IT(IT) check_it ((IT))
2429
2430 #else /* not 0 */
2431
2432 #define CHECK_IT(IT) (void) 0
2433
2434 #endif /* not 0 */
2435
2436
2437 #if GLYPH_DEBUG
2438
2439 /* Check that the window end of window W is what we expect it
2440 to be---the last row in the current matrix displaying text. */
2441
2442 static void
2443 check_window_end (w)
2444 struct window *w;
2445 {
2446 if (!MINI_WINDOW_P (w)
2447 && !NILP (w->window_end_valid))
2448 {
2449 struct glyph_row *row;
2450 xassert ((row = MATRIX_ROW (w->current_matrix,
2451 XFASTINT (w->window_end_vpos)),
2452 !row->enabled_p
2453 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2454 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2455 }
2456 }
2457
2458 #define CHECK_WINDOW_END(W) check_window_end ((W))
2459
2460 #else /* not GLYPH_DEBUG */
2461
2462 #define CHECK_WINDOW_END(W) (void) 0
2463
2464 #endif /* not GLYPH_DEBUG */
2465
2466
2467 \f
2468 /***********************************************************************
2469 Iterator initialization
2470 ***********************************************************************/
2471
2472 /* Initialize IT for displaying current_buffer in window W, starting
2473 at character position CHARPOS. CHARPOS < 0 means that no buffer
2474 position is specified which is useful when the iterator is assigned
2475 a position later. BYTEPOS is the byte position corresponding to
2476 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2477
2478 If ROW is not null, calls to produce_glyphs with IT as parameter
2479 will produce glyphs in that row.
2480
2481 BASE_FACE_ID is the id of a base face to use. It must be one of
2482 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2483 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2484 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2485
2486 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2487 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2488 will be initialized to use the corresponding mode line glyph row of
2489 the desired matrix of W. */
2490
2491 void
2492 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2493 struct it *it;
2494 struct window *w;
2495 int charpos, bytepos;
2496 struct glyph_row *row;
2497 enum face_id base_face_id;
2498 {
2499 int highlight_region_p;
2500
2501 /* Some precondition checks. */
2502 xassert (w != NULL && it != NULL);
2503 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2504 && charpos <= ZV));
2505
2506 /* If face attributes have been changed since the last redisplay,
2507 free realized faces now because they depend on face definitions
2508 that might have changed. Don't free faces while there might be
2509 desired matrices pending which reference these faces. */
2510 if (face_change_count && !inhibit_free_realized_faces)
2511 {
2512 face_change_count = 0;
2513 free_all_realized_faces (Qnil);
2514 }
2515
2516 /* Use one of the mode line rows of W's desired matrix if
2517 appropriate. */
2518 if (row == NULL)
2519 {
2520 if (base_face_id == MODE_LINE_FACE_ID
2521 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2522 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2523 else if (base_face_id == HEADER_LINE_FACE_ID)
2524 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2525 }
2526
2527 /* Clear IT. */
2528 bzero (it, sizeof *it);
2529 it->current.overlay_string_index = -1;
2530 it->current.dpvec_index = -1;
2531 it->base_face_id = base_face_id;
2532 it->string = Qnil;
2533 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2534
2535 /* The window in which we iterate over current_buffer: */
2536 XSETWINDOW (it->window, w);
2537 it->w = w;
2538 it->f = XFRAME (w->frame);
2539
2540 /* Extra space between lines (on window systems only). */
2541 if (base_face_id == DEFAULT_FACE_ID
2542 && FRAME_WINDOW_P (it->f))
2543 {
2544 if (NATNUMP (current_buffer->extra_line_spacing))
2545 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2546 else if (FLOATP (current_buffer->extra_line_spacing))
2547 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2548 * FRAME_LINE_HEIGHT (it->f));
2549 else if (it->f->extra_line_spacing > 0)
2550 it->extra_line_spacing = it->f->extra_line_spacing;
2551 it->max_extra_line_spacing = 0;
2552 }
2553
2554 /* If realized faces have been removed, e.g. because of face
2555 attribute changes of named faces, recompute them. When running
2556 in batch mode, the face cache of the initial frame is null. If
2557 we happen to get called, make a dummy face cache. */
2558 if (FRAME_FACE_CACHE (it->f) == NULL)
2559 init_frame_faces (it->f);
2560 if (FRAME_FACE_CACHE (it->f)->used == 0)
2561 recompute_basic_faces (it->f);
2562
2563 /* Current value of the `slice', `space-width', and 'height' properties. */
2564 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2565 it->space_width = Qnil;
2566 it->font_height = Qnil;
2567 it->override_ascent = -1;
2568
2569 /* Are control characters displayed as `^C'? */
2570 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2571
2572 /* -1 means everything between a CR and the following line end
2573 is invisible. >0 means lines indented more than this value are
2574 invisible. */
2575 it->selective = (INTEGERP (current_buffer->selective_display)
2576 ? XFASTINT (current_buffer->selective_display)
2577 : (!NILP (current_buffer->selective_display)
2578 ? -1 : 0));
2579 it->selective_display_ellipsis_p
2580 = !NILP (current_buffer->selective_display_ellipses);
2581
2582 /* Display table to use. */
2583 it->dp = window_display_table (w);
2584
2585 /* Are multibyte characters enabled in current_buffer? */
2586 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2587
2588 /* Non-zero if we should highlight the region. */
2589 highlight_region_p
2590 = (!NILP (Vtransient_mark_mode)
2591 && !NILP (current_buffer->mark_active)
2592 && XMARKER (current_buffer->mark)->buffer != 0);
2593
2594 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2595 start and end of a visible region in window IT->w. Set both to
2596 -1 to indicate no region. */
2597 if (highlight_region_p
2598 /* Maybe highlight only in selected window. */
2599 && (/* Either show region everywhere. */
2600 highlight_nonselected_windows
2601 /* Or show region in the selected window. */
2602 || w == XWINDOW (selected_window)
2603 /* Or show the region if we are in the mini-buffer and W is
2604 the window the mini-buffer refers to. */
2605 || (MINI_WINDOW_P (XWINDOW (selected_window))
2606 && WINDOWP (minibuf_selected_window)
2607 && w == XWINDOW (minibuf_selected_window))))
2608 {
2609 int charpos = marker_position (current_buffer->mark);
2610 it->region_beg_charpos = min (PT, charpos);
2611 it->region_end_charpos = max (PT, charpos);
2612 }
2613 else
2614 it->region_beg_charpos = it->region_end_charpos = -1;
2615
2616 /* Get the position at which the redisplay_end_trigger hook should
2617 be run, if it is to be run at all. */
2618 if (MARKERP (w->redisplay_end_trigger)
2619 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2620 it->redisplay_end_trigger_charpos
2621 = marker_position (w->redisplay_end_trigger);
2622 else if (INTEGERP (w->redisplay_end_trigger))
2623 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2624
2625 /* Correct bogus values of tab_width. */
2626 it->tab_width = XINT (current_buffer->tab_width);
2627 if (it->tab_width <= 0 || it->tab_width > 1000)
2628 it->tab_width = 8;
2629
2630 /* Are lines in the display truncated? */
2631 it->truncate_lines_p
2632 = (base_face_id != DEFAULT_FACE_ID
2633 || XINT (it->w->hscroll)
2634 || (truncate_partial_width_windows
2635 && !WINDOW_FULL_WIDTH_P (it->w))
2636 || !NILP (current_buffer->truncate_lines));
2637
2638 /* Get dimensions of truncation and continuation glyphs. These are
2639 displayed as fringe bitmaps under X, so we don't need them for such
2640 frames. */
2641 if (!FRAME_WINDOW_P (it->f))
2642 {
2643 if (it->truncate_lines_p)
2644 {
2645 /* We will need the truncation glyph. */
2646 xassert (it->glyph_row == NULL);
2647 produce_special_glyphs (it, IT_TRUNCATION);
2648 it->truncation_pixel_width = it->pixel_width;
2649 }
2650 else
2651 {
2652 /* We will need the continuation glyph. */
2653 xassert (it->glyph_row == NULL);
2654 produce_special_glyphs (it, IT_CONTINUATION);
2655 it->continuation_pixel_width = it->pixel_width;
2656 }
2657
2658 /* Reset these values to zero because the produce_special_glyphs
2659 above has changed them. */
2660 it->pixel_width = it->ascent = it->descent = 0;
2661 it->phys_ascent = it->phys_descent = 0;
2662 }
2663
2664 /* Set this after getting the dimensions of truncation and
2665 continuation glyphs, so that we don't produce glyphs when calling
2666 produce_special_glyphs, above. */
2667 it->glyph_row = row;
2668 it->area = TEXT_AREA;
2669
2670 /* Get the dimensions of the display area. The display area
2671 consists of the visible window area plus a horizontally scrolled
2672 part to the left of the window. All x-values are relative to the
2673 start of this total display area. */
2674 if (base_face_id != DEFAULT_FACE_ID)
2675 {
2676 /* Mode lines, menu bar in terminal frames. */
2677 it->first_visible_x = 0;
2678 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2679 }
2680 else
2681 {
2682 it->first_visible_x
2683 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2684 it->last_visible_x = (it->first_visible_x
2685 + window_box_width (w, TEXT_AREA));
2686
2687 /* If we truncate lines, leave room for the truncator glyph(s) at
2688 the right margin. Otherwise, leave room for the continuation
2689 glyph(s). Truncation and continuation glyphs are not inserted
2690 for window-based redisplay. */
2691 if (!FRAME_WINDOW_P (it->f))
2692 {
2693 if (it->truncate_lines_p)
2694 it->last_visible_x -= it->truncation_pixel_width;
2695 else
2696 it->last_visible_x -= it->continuation_pixel_width;
2697 }
2698
2699 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2700 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2701 }
2702
2703 /* Leave room for a border glyph. */
2704 if (!FRAME_WINDOW_P (it->f)
2705 && !WINDOW_RIGHTMOST_P (it->w))
2706 it->last_visible_x -= 1;
2707
2708 it->last_visible_y = window_text_bottom_y (w);
2709
2710 /* For mode lines and alike, arrange for the first glyph having a
2711 left box line if the face specifies a box. */
2712 if (base_face_id != DEFAULT_FACE_ID)
2713 {
2714 struct face *face;
2715
2716 it->face_id = base_face_id;
2717
2718 /* If we have a boxed mode line, make the first character appear
2719 with a left box line. */
2720 face = FACE_FROM_ID (it->f, base_face_id);
2721 if (face->box != FACE_NO_BOX)
2722 it->start_of_box_run_p = 1;
2723 }
2724
2725 /* If a buffer position was specified, set the iterator there,
2726 getting overlays and face properties from that position. */
2727 if (charpos >= BUF_BEG (current_buffer))
2728 {
2729 it->end_charpos = ZV;
2730 it->face_id = -1;
2731 IT_CHARPOS (*it) = charpos;
2732
2733 /* Compute byte position if not specified. */
2734 if (bytepos < charpos)
2735 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2736 else
2737 IT_BYTEPOS (*it) = bytepos;
2738
2739 it->start = it->current;
2740
2741 /* Compute faces etc. */
2742 reseat (it, it->current.pos, 1);
2743 }
2744
2745 CHECK_IT (it);
2746 }
2747
2748
2749 /* Initialize IT for the display of window W with window start POS. */
2750
2751 void
2752 start_display (it, w, pos)
2753 struct it *it;
2754 struct window *w;
2755 struct text_pos pos;
2756 {
2757 struct glyph_row *row;
2758 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2759
2760 row = w->desired_matrix->rows + first_vpos;
2761 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2762 it->first_vpos = first_vpos;
2763
2764 /* Don't reseat to previous visible line start if current start
2765 position is in a string or image. */
2766 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2767 {
2768 int start_at_line_beg_p;
2769 int first_y = it->current_y;
2770
2771 /* If window start is not at a line start, skip forward to POS to
2772 get the correct continuation lines width. */
2773 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2774 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2775 if (!start_at_line_beg_p)
2776 {
2777 int new_x;
2778
2779 reseat_at_previous_visible_line_start (it);
2780 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2781
2782 new_x = it->current_x + it->pixel_width;
2783
2784 /* If lines are continued, this line may end in the middle
2785 of a multi-glyph character (e.g. a control character
2786 displayed as \003, or in the middle of an overlay
2787 string). In this case move_it_to above will not have
2788 taken us to the start of the continuation line but to the
2789 end of the continued line. */
2790 if (it->current_x > 0
2791 && !it->truncate_lines_p /* Lines are continued. */
2792 && (/* And glyph doesn't fit on the line. */
2793 new_x > it->last_visible_x
2794 /* Or it fits exactly and we're on a window
2795 system frame. */
2796 || (new_x == it->last_visible_x
2797 && FRAME_WINDOW_P (it->f))))
2798 {
2799 if (it->current.dpvec_index >= 0
2800 || it->current.overlay_string_index >= 0)
2801 {
2802 set_iterator_to_next (it, 1);
2803 move_it_in_display_line_to (it, -1, -1, 0);
2804 }
2805
2806 it->continuation_lines_width += it->current_x;
2807 }
2808
2809 /* We're starting a new display line, not affected by the
2810 height of the continued line, so clear the appropriate
2811 fields in the iterator structure. */
2812 it->max_ascent = it->max_descent = 0;
2813 it->max_phys_ascent = it->max_phys_descent = 0;
2814
2815 it->current_y = first_y;
2816 it->vpos = 0;
2817 it->current_x = it->hpos = 0;
2818 }
2819 }
2820
2821 #if 0 /* Don't assert the following because start_display is sometimes
2822 called intentionally with a window start that is not at a
2823 line start. Please leave this code in as a comment. */
2824
2825 /* Window start should be on a line start, now. */
2826 xassert (it->continuation_lines_width
2827 || IT_CHARPOS (it) == BEGV
2828 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2829 #endif /* 0 */
2830 }
2831
2832
2833 /* Return 1 if POS is a position in ellipses displayed for invisible
2834 text. W is the window we display, for text property lookup. */
2835
2836 static int
2837 in_ellipses_for_invisible_text_p (pos, w)
2838 struct display_pos *pos;
2839 struct window *w;
2840 {
2841 Lisp_Object prop, window;
2842 int ellipses_p = 0;
2843 int charpos = CHARPOS (pos->pos);
2844
2845 /* If POS specifies a position in a display vector, this might
2846 be for an ellipsis displayed for invisible text. We won't
2847 get the iterator set up for delivering that ellipsis unless
2848 we make sure that it gets aware of the invisible text. */
2849 if (pos->dpvec_index >= 0
2850 && pos->overlay_string_index < 0
2851 && CHARPOS (pos->string_pos) < 0
2852 && charpos > BEGV
2853 && (XSETWINDOW (window, w),
2854 prop = Fget_char_property (make_number (charpos),
2855 Qinvisible, window),
2856 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2857 {
2858 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2859 window);
2860 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2861 }
2862
2863 return ellipses_p;
2864 }
2865
2866
2867 /* Initialize IT for stepping through current_buffer in window W,
2868 starting at position POS that includes overlay string and display
2869 vector/ control character translation position information. Value
2870 is zero if there are overlay strings with newlines at POS. */
2871
2872 static int
2873 init_from_display_pos (it, w, pos)
2874 struct it *it;
2875 struct window *w;
2876 struct display_pos *pos;
2877 {
2878 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2879 int i, overlay_strings_with_newlines = 0;
2880
2881 /* If POS specifies a position in a display vector, this might
2882 be for an ellipsis displayed for invisible text. We won't
2883 get the iterator set up for delivering that ellipsis unless
2884 we make sure that it gets aware of the invisible text. */
2885 if (in_ellipses_for_invisible_text_p (pos, w))
2886 {
2887 --charpos;
2888 bytepos = 0;
2889 }
2890
2891 /* Keep in mind: the call to reseat in init_iterator skips invisible
2892 text, so we might end up at a position different from POS. This
2893 is only a problem when POS is a row start after a newline and an
2894 overlay starts there with an after-string, and the overlay has an
2895 invisible property. Since we don't skip invisible text in
2896 display_line and elsewhere immediately after consuming the
2897 newline before the row start, such a POS will not be in a string,
2898 but the call to init_iterator below will move us to the
2899 after-string. */
2900 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2901
2902 /* This only scans the current chunk -- it should scan all chunks.
2903 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2904 to 16 in 22.1 to make this a lesser problem. */
2905 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2906 {
2907 const char *s = SDATA (it->overlay_strings[i]);
2908 const char *e = s + SBYTES (it->overlay_strings[i]);
2909
2910 while (s < e && *s != '\n')
2911 ++s;
2912
2913 if (s < e)
2914 {
2915 overlay_strings_with_newlines = 1;
2916 break;
2917 }
2918 }
2919
2920 /* If position is within an overlay string, set up IT to the right
2921 overlay string. */
2922 if (pos->overlay_string_index >= 0)
2923 {
2924 int relative_index;
2925
2926 /* If the first overlay string happens to have a `display'
2927 property for an image, the iterator will be set up for that
2928 image, and we have to undo that setup first before we can
2929 correct the overlay string index. */
2930 if (it->method == GET_FROM_IMAGE)
2931 pop_it (it);
2932
2933 /* We already have the first chunk of overlay strings in
2934 IT->overlay_strings. Load more until the one for
2935 pos->overlay_string_index is in IT->overlay_strings. */
2936 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2937 {
2938 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2939 it->current.overlay_string_index = 0;
2940 while (n--)
2941 {
2942 load_overlay_strings (it, 0);
2943 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2944 }
2945 }
2946
2947 it->current.overlay_string_index = pos->overlay_string_index;
2948 relative_index = (it->current.overlay_string_index
2949 % OVERLAY_STRING_CHUNK_SIZE);
2950 it->string = it->overlay_strings[relative_index];
2951 xassert (STRINGP (it->string));
2952 it->current.string_pos = pos->string_pos;
2953 it->method = GET_FROM_STRING;
2954 }
2955
2956 #if 0 /* This is bogus because POS not having an overlay string
2957 position does not mean it's after the string. Example: A
2958 line starting with a before-string and initialization of IT
2959 to the previous row's end position. */
2960 else if (it->current.overlay_string_index >= 0)
2961 {
2962 /* If POS says we're already after an overlay string ending at
2963 POS, make sure to pop the iterator because it will be in
2964 front of that overlay string. When POS is ZV, we've thereby
2965 also ``processed'' overlay strings at ZV. */
2966 while (it->sp)
2967 pop_it (it);
2968 xassert (it->current.overlay_string_index == -1);
2969 xassert (it->method == GET_FROM_BUFFER);
2970 if (CHARPOS (pos->pos) == ZV)
2971 it->overlay_strings_at_end_processed_p = 1;
2972 }
2973 #endif /* 0 */
2974
2975 if (CHARPOS (pos->string_pos) >= 0)
2976 {
2977 /* Recorded position is not in an overlay string, but in another
2978 string. This can only be a string from a `display' property.
2979 IT should already be filled with that string. */
2980 it->current.string_pos = pos->string_pos;
2981 xassert (STRINGP (it->string));
2982 }
2983
2984 /* Restore position in display vector translations, control
2985 character translations or ellipses. */
2986 if (pos->dpvec_index >= 0)
2987 {
2988 if (it->dpvec == NULL)
2989 get_next_display_element (it);
2990 xassert (it->dpvec && it->current.dpvec_index == 0);
2991 it->current.dpvec_index = pos->dpvec_index;
2992 }
2993
2994 CHECK_IT (it);
2995 return !overlay_strings_with_newlines;
2996 }
2997
2998
2999 /* Initialize IT for stepping through current_buffer in window W
3000 starting at ROW->start. */
3001
3002 static void
3003 init_to_row_start (it, w, row)
3004 struct it *it;
3005 struct window *w;
3006 struct glyph_row *row;
3007 {
3008 init_from_display_pos (it, w, &row->start);
3009 it->start = row->start;
3010 it->continuation_lines_width = row->continuation_lines_width;
3011 CHECK_IT (it);
3012 }
3013
3014
3015 /* Initialize IT for stepping through current_buffer in window W
3016 starting in the line following ROW, i.e. starting at ROW->end.
3017 Value is zero if there are overlay strings with newlines at ROW's
3018 end position. */
3019
3020 static int
3021 init_to_row_end (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3025 {
3026 int success = 0;
3027
3028 if (init_from_display_pos (it, w, &row->end))
3029 {
3030 if (row->continued_p)
3031 it->continuation_lines_width
3032 = row->continuation_lines_width + row->pixel_width;
3033 CHECK_IT (it);
3034 success = 1;
3035 }
3036
3037 return success;
3038 }
3039
3040
3041
3042 \f
3043 /***********************************************************************
3044 Text properties
3045 ***********************************************************************/
3046
3047 /* Called when IT reaches IT->stop_charpos. Handle text property and
3048 overlay changes. Set IT->stop_charpos to the next position where
3049 to stop. */
3050
3051 static void
3052 handle_stop (it)
3053 struct it *it;
3054 {
3055 enum prop_handled handled;
3056 int handle_overlay_change_p;
3057 struct props *p;
3058
3059 it->dpvec = NULL;
3060 it->current.dpvec_index = -1;
3061 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3062 it->ignore_overlay_strings_at_pos_p = 0;
3063
3064 /* Use face of preceding text for ellipsis (if invisible) */
3065 if (it->selective_display_ellipsis_p)
3066 it->saved_face_id = it->face_id;
3067
3068 do
3069 {
3070 handled = HANDLED_NORMALLY;
3071
3072 /* Call text property handlers. */
3073 for (p = it_props; p->handler; ++p)
3074 {
3075 handled = p->handler (it);
3076
3077 if (handled == HANDLED_RECOMPUTE_PROPS)
3078 break;
3079 else if (handled == HANDLED_RETURN)
3080 {
3081 /* We still want to show before and after strings from
3082 overlays even if the actual buffer text is replaced. */
3083 if (!handle_overlay_change_p || it->sp > 1)
3084 return;
3085 if (!get_overlay_strings_1 (it, 0, 0))
3086 return;
3087 it->ignore_overlay_strings_at_pos_p = 1;
3088 it->string_from_display_prop_p = 0;
3089 handle_overlay_change_p = 0;
3090 handled = HANDLED_RECOMPUTE_PROPS;
3091 break;
3092 }
3093 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3094 handle_overlay_change_p = 0;
3095 }
3096
3097 if (handled != HANDLED_RECOMPUTE_PROPS)
3098 {
3099 /* Don't check for overlay strings below when set to deliver
3100 characters from a display vector. */
3101 if (it->method == GET_FROM_DISPLAY_VECTOR)
3102 handle_overlay_change_p = 0;
3103
3104 /* Handle overlay changes.
3105 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3106 if it finds overlays. */
3107 if (handle_overlay_change_p)
3108 handled = handle_overlay_change (it);
3109 }
3110 }
3111 while (handled == HANDLED_RECOMPUTE_PROPS);
3112
3113 /* Determine where to stop next. */
3114 if (handled == HANDLED_NORMALLY)
3115 compute_stop_pos (it);
3116 }
3117
3118
3119 /* Compute IT->stop_charpos from text property and overlay change
3120 information for IT's current position. */
3121
3122 static void
3123 compute_stop_pos (it)
3124 struct it *it;
3125 {
3126 register INTERVAL iv, next_iv;
3127 Lisp_Object object, limit, position;
3128
3129 /* If nowhere else, stop at the end. */
3130 it->stop_charpos = it->end_charpos;
3131
3132 if (STRINGP (it->string))
3133 {
3134 /* Strings are usually short, so don't limit the search for
3135 properties. */
3136 object = it->string;
3137 limit = Qnil;
3138 position = make_number (IT_STRING_CHARPOS (*it));
3139 }
3140 else
3141 {
3142 int charpos;
3143
3144 /* If next overlay change is in front of the current stop pos
3145 (which is IT->end_charpos), stop there. Note: value of
3146 next_overlay_change is point-max if no overlay change
3147 follows. */
3148 charpos = next_overlay_change (IT_CHARPOS (*it));
3149 if (charpos < it->stop_charpos)
3150 it->stop_charpos = charpos;
3151
3152 /* If showing the region, we have to stop at the region
3153 start or end because the face might change there. */
3154 if (it->region_beg_charpos > 0)
3155 {
3156 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3157 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3158 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3159 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3160 }
3161
3162 /* Set up variables for computing the stop position from text
3163 property changes. */
3164 XSETBUFFER (object, current_buffer);
3165 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3166 position = make_number (IT_CHARPOS (*it));
3167
3168 }
3169
3170 /* Get the interval containing IT's position. Value is a null
3171 interval if there isn't such an interval. */
3172 iv = validate_interval_range (object, &position, &position, 0);
3173 if (!NULL_INTERVAL_P (iv))
3174 {
3175 Lisp_Object values_here[LAST_PROP_IDX];
3176 struct props *p;
3177
3178 /* Get properties here. */
3179 for (p = it_props; p->handler; ++p)
3180 values_here[p->idx] = textget (iv->plist, *p->name);
3181
3182 /* Look for an interval following iv that has different
3183 properties. */
3184 for (next_iv = next_interval (iv);
3185 (!NULL_INTERVAL_P (next_iv)
3186 && (NILP (limit)
3187 || XFASTINT (limit) > next_iv->position));
3188 next_iv = next_interval (next_iv))
3189 {
3190 for (p = it_props; p->handler; ++p)
3191 {
3192 Lisp_Object new_value;
3193
3194 new_value = textget (next_iv->plist, *p->name);
3195 if (!EQ (values_here[p->idx], new_value))
3196 break;
3197 }
3198
3199 if (p->handler)
3200 break;
3201 }
3202
3203 if (!NULL_INTERVAL_P (next_iv))
3204 {
3205 if (INTEGERP (limit)
3206 && next_iv->position >= XFASTINT (limit))
3207 /* No text property change up to limit. */
3208 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3209 else
3210 /* Text properties change in next_iv. */
3211 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3212 }
3213 }
3214
3215 xassert (STRINGP (it->string)
3216 || (it->stop_charpos >= BEGV
3217 && it->stop_charpos >= IT_CHARPOS (*it)));
3218 }
3219
3220
3221 /* Return the position of the next overlay change after POS in
3222 current_buffer. Value is point-max if no overlay change
3223 follows. This is like `next-overlay-change' but doesn't use
3224 xmalloc. */
3225
3226 static EMACS_INT
3227 next_overlay_change (pos)
3228 EMACS_INT pos;
3229 {
3230 int noverlays;
3231 EMACS_INT endpos;
3232 Lisp_Object *overlays;
3233 int i;
3234
3235 /* Get all overlays at the given position. */
3236 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3237
3238 /* If any of these overlays ends before endpos,
3239 use its ending point instead. */
3240 for (i = 0; i < noverlays; ++i)
3241 {
3242 Lisp_Object oend;
3243 EMACS_INT oendpos;
3244
3245 oend = OVERLAY_END (overlays[i]);
3246 oendpos = OVERLAY_POSITION (oend);
3247 endpos = min (endpos, oendpos);
3248 }
3249
3250 return endpos;
3251 }
3252
3253
3254 \f
3255 /***********************************************************************
3256 Fontification
3257 ***********************************************************************/
3258
3259 /* Handle changes in the `fontified' property of the current buffer by
3260 calling hook functions from Qfontification_functions to fontify
3261 regions of text. */
3262
3263 static enum prop_handled
3264 handle_fontified_prop (it)
3265 struct it *it;
3266 {
3267 Lisp_Object prop, pos;
3268 enum prop_handled handled = HANDLED_NORMALLY;
3269
3270 if (!NILP (Vmemory_full))
3271 return handled;
3272
3273 /* Get the value of the `fontified' property at IT's current buffer
3274 position. (The `fontified' property doesn't have a special
3275 meaning in strings.) If the value is nil, call functions from
3276 Qfontification_functions. */
3277 if (!STRINGP (it->string)
3278 && it->s == NULL
3279 && !NILP (Vfontification_functions)
3280 && !NILP (Vrun_hooks)
3281 && (pos = make_number (IT_CHARPOS (*it)),
3282 prop = Fget_char_property (pos, Qfontified, Qnil),
3283 /* Ignore the special cased nil value always present at EOB since
3284 no amount of fontifying will be able to change it. */
3285 NILP (prop) && IT_CHARPOS (*it) < Z))
3286 {
3287 int count = SPECPDL_INDEX ();
3288 Lisp_Object val;
3289
3290 val = Vfontification_functions;
3291 specbind (Qfontification_functions, Qnil);
3292
3293 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3294 safe_call1 (val, pos);
3295 else
3296 {
3297 Lisp_Object globals, fn;
3298 struct gcpro gcpro1, gcpro2;
3299
3300 globals = Qnil;
3301 GCPRO2 (val, globals);
3302
3303 for (; CONSP (val); val = XCDR (val))
3304 {
3305 fn = XCAR (val);
3306
3307 if (EQ (fn, Qt))
3308 {
3309 /* A value of t indicates this hook has a local
3310 binding; it means to run the global binding too.
3311 In a global value, t should not occur. If it
3312 does, we must ignore it to avoid an endless
3313 loop. */
3314 for (globals = Fdefault_value (Qfontification_functions);
3315 CONSP (globals);
3316 globals = XCDR (globals))
3317 {
3318 fn = XCAR (globals);
3319 if (!EQ (fn, Qt))
3320 safe_call1 (fn, pos);
3321 }
3322 }
3323 else
3324 safe_call1 (fn, pos);
3325 }
3326
3327 UNGCPRO;
3328 }
3329
3330 unbind_to (count, Qnil);
3331
3332 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3333 something. This avoids an endless loop if they failed to
3334 fontify the text for which reason ever. */
3335 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3336 handled = HANDLED_RECOMPUTE_PROPS;
3337 }
3338
3339 return handled;
3340 }
3341
3342
3343 \f
3344 /***********************************************************************
3345 Faces
3346 ***********************************************************************/
3347
3348 /* Set up iterator IT from face properties at its current position.
3349 Called from handle_stop. */
3350
3351 static enum prop_handled
3352 handle_face_prop (it)
3353 struct it *it;
3354 {
3355 int new_face_id;
3356 EMACS_INT next_stop;
3357
3358 if (!STRINGP (it->string))
3359 {
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3368 0);
3369
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3377 {
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3379
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3392 }
3393 }
3394 else
3395 {
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3402
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3407
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3411 {
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3417
3418 if (!NILP (from_overlay))
3419 break;
3420 }
3421
3422 if (! NILP (from_overlay))
3423 {
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3435 0,
3436 from_overlay);
3437 }
3438 else
3439 {
3440 bufpos = 0;
3441
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3448 }
3449
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3458
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3466
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3475 {
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3478
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3485 }
3486 }
3487
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3490 }
3491
3492
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3497
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3501 {
3502 int face_id = it->base_face_id, i;
3503
3504 xassert (STRINGP (it->string));
3505
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3509
3510 return face_id;
3511 }
3512
3513
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3517
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3522 {
3523 int face_id, limit;
3524 EMACS_INT next_check_charpos;
3525 struct text_pos pos;
3526
3527 xassert (it->s == NULL);
3528
3529 if (STRINGP (it->string))
3530 {
3531 int bufpos, base_face_id;
3532
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3539
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3549
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3554
3555 base_face_id = underlying_face_id (it);
3556
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3566
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3571 {
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3576
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3579 }
3580 }
3581 else
3582 {
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3586
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3589
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3593 {
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3600 }
3601
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3614 {
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3618 }
3619 }
3620
3621 return face_id;
3622 }
3623
3624
3625 \f
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3629
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3632
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3636 {
3637 enum prop_handled handled = HANDLED_NORMALLY;
3638
3639 if (STRINGP (it->string))
3640 {
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3643
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3649
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3652 {
3653 handled = HANDLED_RECOMPUTE_PROPS;
3654
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3662
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3668 {
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3673 }
3674 else
3675 {
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3680 {
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3685 }
3686 else
3687 {
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3690 }
3691 }
3692 }
3693 }
3694 else
3695 {
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3699
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3706
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3709 {
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3713
3714 handled = HANDLED_RECOMPUTE_PROPS;
3715
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3718 do
3719 {
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3727
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3734 {
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3744 }
3745
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3750
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3755 }
3756 while (invis_p);
3757
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3761
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3770 {
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3773 }
3774 else if (display_ellipsis_p)
3775 {
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3781
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3789 {
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3792 }
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3798 }
3799 }
3800 }
3801
3802 return handled;
3803 }
3804
3805
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3808
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3813 {
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3817 {
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3821 }
3822 else
3823 {
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3827 }
3828
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3832
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3838
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3841 }
3842
3843
3844 \f
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3848
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3854
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3858 {
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3863
3864 if (STRINGP (it->string))
3865 {
3866 object = it->string;
3867 position = &it->current.string_pos;
3868 }
3869 else
3870 {
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3873 }
3874
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3880
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3886
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3893
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3896
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3911 {
3912 for (; CONSP (prop); prop = XCDR (prop))
3913 {
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3916 {
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3922 }
3923 }
3924 }
3925 else if (VECTORP (prop))
3926 {
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3931 {
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3937 }
3938 }
3939 else
3940 {
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3947 }
3948
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3955
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3961 {
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3964
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3972
3973 return end_pos;
3974 }
3975
3976
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3983
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3986
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3990
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3994
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4004 {
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4009
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4014 {
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4020 }
4021
4022 if (!NILP (form) && !EQ (form, Qt))
4023 {
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4026
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4040 }
4041
4042 if (NILP (form))
4043 return 0;
4044
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4055 {
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4058
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4064 {
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4070 }
4071 else if (FUNCTIONP (it->font_height))
4072 {
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4080 }
4081 else if (NUMBERP (it->font_height))
4082 {
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4085
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4089 }
4090 else
4091 {
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4095
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4099
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4102 }
4103
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4106 }
4107
4108 return 0;
4109 }
4110
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4115 {
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4118
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4122
4123 return 0;
4124 }
4125
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4129 {
4130 Lisp_Object tem;
4131
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4134
4135 if (tem = XCDR (spec), CONSP (tem))
4136 {
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 {
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4142 {
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4160
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4164 {
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4168 }
4169 #endif /* HAVE_WINDOW_SYSTEM */
4170
4171 return 0;
4172 }
4173
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4178
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4184
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4188
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4195 {
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4198
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4203
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211
4212 if (CONSP (XCDR (XCDR (spec))))
4213 {
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4219 }
4220
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4223
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4228
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4237
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4242
4243 if (EQ (XCAR (spec), Qleft_fringe))
4244 {
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4247 }
4248 else
4249 {
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4252 }
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4255 }
4256
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4262 {
4263 Lisp_Object tem;
4264
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4268
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4277 }
4278
4279 if (EQ (location, Qunbound))
4280 {
4281 location = Qnil;
4282 value = spec;
4283 }
4284
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4288
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4291
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4297
4298 if (valid_p && !display_replaced_before_p)
4299 {
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4307
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4314
4315 if (STRINGP (value))
4316 {
4317 if (SCHARS (value) == 0)
4318 {
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4321 }
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 *position = start_pos;
4335 }
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4337 {
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 *position = it->position = start_pos;
4341 }
4342 #ifdef HAVE_WINDOW_SYSTEM
4343 else
4344 {
4345 it->what = IT_IMAGE;
4346 it->image_id = lookup_image (it->f, value);
4347 it->position = start_pos;
4348 it->object = NILP (object) ? it->w->buffer : object;
4349 it->method = GET_FROM_IMAGE;
4350
4351 /* Say that we haven't consumed the characters with
4352 `display' property yet. The call to pop_it in
4353 set_iterator_to_next will clean this up. */
4354 *position = start_pos;
4355 }
4356 #endif /* HAVE_WINDOW_SYSTEM */
4357
4358 return 1;
4359 }
4360
4361 /* Invalid property or property not supported. Restore
4362 POSITION to what it was before. */
4363 *position = start_pos;
4364 return 0;
4365 }
4366
4367
4368 /* Check if SPEC is a display sub-property value whose text should be
4369 treated as intangible. */
4370
4371 static int
4372 single_display_spec_intangible_p (prop)
4373 Lisp_Object prop;
4374 {
4375 /* Skip over `when FORM'. */
4376 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381 prop = XCDR (prop);
4382 }
4383
4384 if (STRINGP (prop))
4385 return 1;
4386
4387 if (!CONSP (prop))
4388 return 0;
4389
4390 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4391 we don't need to treat text as intangible. */
4392 if (EQ (XCAR (prop), Qmargin))
4393 {
4394 prop = XCDR (prop);
4395 if (!CONSP (prop))
4396 return 0;
4397
4398 prop = XCDR (prop);
4399 if (!CONSP (prop)
4400 || EQ (XCAR (prop), Qleft_margin)
4401 || EQ (XCAR (prop), Qright_margin))
4402 return 0;
4403 }
4404
4405 return (CONSP (prop)
4406 && (EQ (XCAR (prop), Qimage)
4407 || EQ (XCAR (prop), Qspace)));
4408 }
4409
4410
4411 /* Check if PROP is a display property value whose text should be
4412 treated as intangible. */
4413
4414 int
4415 display_prop_intangible_p (prop)
4416 Lisp_Object prop;
4417 {
4418 if (CONSP (prop)
4419 && CONSP (XCAR (prop))
4420 && !EQ (Qmargin, XCAR (XCAR (prop))))
4421 {
4422 /* A list of sub-properties. */
4423 while (CONSP (prop))
4424 {
4425 if (single_display_spec_intangible_p (XCAR (prop)))
4426 return 1;
4427 prop = XCDR (prop);
4428 }
4429 }
4430 else if (VECTORP (prop))
4431 {
4432 /* A vector of sub-properties. */
4433 int i;
4434 for (i = 0; i < ASIZE (prop); ++i)
4435 if (single_display_spec_intangible_p (AREF (prop, i)))
4436 return 1;
4437 }
4438 else
4439 return single_display_spec_intangible_p (prop);
4440
4441 return 0;
4442 }
4443
4444
4445 /* Return 1 if PROP is a display sub-property value containing STRING. */
4446
4447 static int
4448 single_display_spec_string_p (prop, string)
4449 Lisp_Object prop, string;
4450 {
4451 if (EQ (string, prop))
4452 return 1;
4453
4454 /* Skip over `when FORM'. */
4455 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4456 {
4457 prop = XCDR (prop);
4458 if (!CONSP (prop))
4459 return 0;
4460 prop = XCDR (prop);
4461 }
4462
4463 if (CONSP (prop))
4464 /* Skip over `margin LOCATION'. */
4465 if (EQ (XCAR (prop), Qmargin))
4466 {
4467 prop = XCDR (prop);
4468 if (!CONSP (prop))
4469 return 0;
4470
4471 prop = XCDR (prop);
4472 if (!CONSP (prop))
4473 return 0;
4474 }
4475
4476 return CONSP (prop) && EQ (XCAR (prop), string);
4477 }
4478
4479
4480 /* Return 1 if STRING appears in the `display' property PROP. */
4481
4482 static int
4483 display_prop_string_p (prop, string)
4484 Lisp_Object prop, string;
4485 {
4486 if (CONSP (prop)
4487 && CONSP (XCAR (prop))
4488 && !EQ (Qmargin, XCAR (XCAR (prop))))
4489 {
4490 /* A list of sub-properties. */
4491 while (CONSP (prop))
4492 {
4493 if (single_display_spec_string_p (XCAR (prop), string))
4494 return 1;
4495 prop = XCDR (prop);
4496 }
4497 }
4498 else if (VECTORP (prop))
4499 {
4500 /* A vector of sub-properties. */
4501 int i;
4502 for (i = 0; i < ASIZE (prop); ++i)
4503 if (single_display_spec_string_p (AREF (prop, i), string))
4504 return 1;
4505 }
4506 else
4507 return single_display_spec_string_p (prop, string);
4508
4509 return 0;
4510 }
4511
4512
4513 /* Determine from which buffer position in W's buffer STRING comes
4514 from. AROUND_CHARPOS is an approximate position where it could
4515 be from. Value is the buffer position or 0 if it couldn't be
4516 determined.
4517
4518 W's buffer must be current.
4519
4520 This function is necessary because we don't record buffer positions
4521 in glyphs generated from strings (to keep struct glyph small).
4522 This function may only use code that doesn't eval because it is
4523 called asynchronously from note_mouse_highlight. */
4524
4525 int
4526 string_buffer_position (w, string, around_charpos)
4527 struct window *w;
4528 Lisp_Object string;
4529 int around_charpos;
4530 {
4531 Lisp_Object limit, prop, pos;
4532 const int MAX_DISTANCE = 1000;
4533 int found = 0;
4534
4535 pos = make_number (around_charpos);
4536 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4537 while (!found && !EQ (pos, limit))
4538 {
4539 prop = Fget_char_property (pos, Qdisplay, Qnil);
4540 if (!NILP (prop) && display_prop_string_p (prop, string))
4541 found = 1;
4542 else
4543 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4544 }
4545
4546 if (!found)
4547 {
4548 pos = make_number (around_charpos);
4549 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4550 while (!found && !EQ (pos, limit))
4551 {
4552 prop = Fget_char_property (pos, Qdisplay, Qnil);
4553 if (!NILP (prop) && display_prop_string_p (prop, string))
4554 found = 1;
4555 else
4556 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4557 limit);
4558 }
4559 }
4560
4561 return found ? XINT (pos) : 0;
4562 }
4563
4564
4565 \f
4566 /***********************************************************************
4567 `composition' property
4568 ***********************************************************************/
4569
4570 static enum prop_handled
4571 handle_auto_composed_prop (it)
4572 struct it *it;
4573 {
4574 enum prop_handled handled = HANDLED_NORMALLY;
4575
4576 if (FUNCTIONP (Vauto_composition_function))
4577 {
4578 Lisp_Object val = Qnil;
4579 EMACS_INT pos, limit = -1;
4580
4581 if (STRINGP (it->string))
4582 pos = IT_STRING_CHARPOS (*it);
4583 else
4584 pos = IT_CHARPOS (*it);
4585
4586 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4587 if (! NILP (val))
4588 {
4589 Lisp_Object cmp_prop;
4590 EMACS_INT cmp_start, cmp_end;
4591
4592 #ifdef USE_FONT_BACKEND
4593 if (enable_font_backend
4594 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4595 &cmp_start, &cmp_end, it->string)
4596 && cmp_start == pos
4597 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4598 {
4599 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4600 Lisp_Object font_object = LGSTRING_FONT (gstring);
4601
4602 if (! EQ (font_object,
4603 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4604 it->w, it->string)))
4605 /* We must re-compute the composition for the
4606 different font. */
4607 val = Qnil;
4608 }
4609 #endif
4610 if (! NILP (val))
4611 {
4612 Lisp_Object end;
4613
4614 /* As Fnext_single_char_property_change is very slow, we
4615 limit the search to the current line. */
4616 if (STRINGP (it->string))
4617 limit = SCHARS (it->string);
4618 else
4619 limit = find_next_newline_no_quit (pos, 1);
4620 end = Fnext_single_char_property_change (make_number (pos),
4621 Qauto_composed,
4622 it->string,
4623 make_number (limit));
4624
4625 if (XINT (end) < limit)
4626 /* The current point is auto-composed, but there exist
4627 characters not yet composed beyond the
4628 auto-composed region. There's a possiblity that
4629 the last characters in the region may be newly
4630 composed. */
4631 val = Qnil;
4632 }
4633 }
4634 if (NILP (val) && ! STRINGP (it->string))
4635 {
4636 if (limit < 0)
4637 limit = (STRINGP (it->string) ? SCHARS (it->string)
4638 : find_next_newline_no_quit (pos, 1));
4639 if (pos < limit)
4640 {
4641 int count = SPECPDL_INDEX ();
4642 Lisp_Object args[5];
4643
4644 args[0] = Vauto_composition_function;
4645 specbind (Qauto_composition_function, Qnil);
4646 args[1] = make_number (pos);
4647 args[2] = make_number (limit);
4648 #ifdef USE_FONT_BACKEND
4649 if (enable_font_backend)
4650 args[3] = it->window;
4651 else
4652 #endif /* USE_FONT_BACKEND */
4653 args[3] = Qnil;
4654 args[4] = it->string;
4655 safe_call (5, args);
4656 unbind_to (count, Qnil);
4657 }
4658 }
4659 }
4660
4661 return handled;
4662 }
4663
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4666
4667 static enum prop_handled
4668 handle_composition_prop (it)
4669 struct it *it;
4670 {
4671 Lisp_Object prop, string;
4672 EMACS_INT pos, pos_byte, start, end;
4673 enum prop_handled handled = HANDLED_NORMALLY;
4674
4675 if (STRINGP (it->string))
4676 {
4677 unsigned char *s;
4678
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4682 s = SDATA (string) + pos_byte;
4683 it->c = STRING_CHAR (s, 0);
4684 }
4685 else
4686 {
4687 pos = IT_CHARPOS (*it);
4688 pos_byte = IT_BYTEPOS (*it);
4689 string = Qnil;
4690 it->c = FETCH_CHAR (pos_byte);
4691 }
4692
4693 /* If there's a valid composition and point is not inside of the
4694 composition (in the case that the composition is from the current
4695 buffer), draw a glyph composed from the composition components. */
4696 if (find_composition (pos, -1, &start, &end, &prop, string)
4697 && COMPOSITION_VALID_P (start, end, prop)
4698 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4699 {
4700 int id;
4701
4702 if (start != pos)
4703 {
4704 if (STRINGP (it->string))
4705 pos_byte = string_char_to_byte (it->string, start);
4706 else
4707 pos_byte = CHAR_TO_BYTE (start);
4708 }
4709 id = get_composition_id (start, pos_byte, end - start, prop, string);
4710
4711 if (id >= 0)
4712 {
4713 struct composition *cmp = composition_table[id];
4714
4715 if (cmp->glyph_len == 0)
4716 {
4717 /* No glyph. */
4718 if (STRINGP (it->string))
4719 {
4720 IT_STRING_CHARPOS (*it) = end;
4721 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4722 end);
4723 }
4724 else
4725 {
4726 IT_CHARPOS (*it) = end;
4727 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4728 }
4729 return HANDLED_RECOMPUTE_PROPS;
4730 }
4731
4732 it->stop_charpos = end;
4733 push_it (it);
4734
4735 it->method = GET_FROM_COMPOSITION;
4736 it->cmp_id = id;
4737 it->cmp_len = COMPOSITION_LENGTH (prop);
4738 /* For a terminal, draw only the first (non-TAB) character
4739 of the components. */
4740 #ifdef USE_FONT_BACKEND
4741 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4742 {
4743 /* FIXME: This doesn't do anything!?! */
4744 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4745 ->key_and_value,
4746 cmp->hash_index * 2);
4747 }
4748 else
4749 #endif /* USE_FONT_BACKEND */
4750 {
4751 int i;
4752
4753 for (i = 0; i < cmp->glyph_len; i++)
4754 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4755 != '\t')
4756 break;
4757 }
4758 if (it->c == '\t')
4759 it->c = ' ';
4760 it->len = (STRINGP (it->string)
4761 ? string_char_to_byte (it->string, end)
4762 : CHAR_TO_BYTE (end)) - pos_byte;
4763 handled = HANDLED_RETURN;
4764 }
4765 }
4766
4767 return handled;
4768 }
4769
4770
4771 \f
4772 /***********************************************************************
4773 Overlay strings
4774 ***********************************************************************/
4775
4776 /* The following structure is used to record overlay strings for
4777 later sorting in load_overlay_strings. */
4778
4779 struct overlay_entry
4780 {
4781 Lisp_Object overlay;
4782 Lisp_Object string;
4783 int priority;
4784 int after_string_p;
4785 };
4786
4787
4788 /* Set up iterator IT from overlay strings at its current position.
4789 Called from handle_stop. */
4790
4791 static enum prop_handled
4792 handle_overlay_change (it)
4793 struct it *it;
4794 {
4795 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4796 return HANDLED_RECOMPUTE_PROPS;
4797 else
4798 return HANDLED_NORMALLY;
4799 }
4800
4801
4802 /* Set up the next overlay string for delivery by IT, if there is an
4803 overlay string to deliver. Called by set_iterator_to_next when the
4804 end of the current overlay string is reached. If there are more
4805 overlay strings to display, IT->string and
4806 IT->current.overlay_string_index are set appropriately here.
4807 Otherwise IT->string is set to nil. */
4808
4809 static void
4810 next_overlay_string (it)
4811 struct it *it;
4812 {
4813 ++it->current.overlay_string_index;
4814 if (it->current.overlay_string_index == it->n_overlay_strings)
4815 {
4816 /* No more overlay strings. Restore IT's settings to what
4817 they were before overlay strings were processed, and
4818 continue to deliver from current_buffer. */
4819 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4820
4821 pop_it (it);
4822 xassert (it->sp > 0
4823 || it->method == GET_FROM_COMPOSITION
4824 || (NILP (it->string)
4825 && it->method == GET_FROM_BUFFER
4826 && it->stop_charpos >= BEGV
4827 && it->stop_charpos <= it->end_charpos));
4828 it->current.overlay_string_index = -1;
4829 it->n_overlay_strings = 0;
4830
4831 /* If we're at the end of the buffer, record that we have
4832 processed the overlay strings there already, so that
4833 next_element_from_buffer doesn't try it again. */
4834 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4835 it->overlay_strings_at_end_processed_p = 1;
4836
4837 /* If we have to display `...' for invisible text, set
4838 the iterator up for that. */
4839 if (display_ellipsis_p)
4840 setup_for_ellipsis (it, 0);
4841 }
4842 else
4843 {
4844 /* There are more overlay strings to process. If
4845 IT->current.overlay_string_index has advanced to a position
4846 where we must load IT->overlay_strings with more strings, do
4847 it. */
4848 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4849
4850 if (it->current.overlay_string_index && i == 0)
4851 load_overlay_strings (it, 0);
4852
4853 /* Initialize IT to deliver display elements from the overlay
4854 string. */
4855 it->string = it->overlay_strings[i];
4856 it->multibyte_p = STRING_MULTIBYTE (it->string);
4857 SET_TEXT_POS (it->current.string_pos, 0, 0);
4858 it->method = GET_FROM_STRING;
4859 it->stop_charpos = 0;
4860 }
4861
4862 CHECK_IT (it);
4863 }
4864
4865
4866 /* Compare two overlay_entry structures E1 and E2. Used as a
4867 comparison function for qsort in load_overlay_strings. Overlay
4868 strings for the same position are sorted so that
4869
4870 1. All after-strings come in front of before-strings, except
4871 when they come from the same overlay.
4872
4873 2. Within after-strings, strings are sorted so that overlay strings
4874 from overlays with higher priorities come first.
4875
4876 2. Within before-strings, strings are sorted so that overlay
4877 strings from overlays with higher priorities come last.
4878
4879 Value is analogous to strcmp. */
4880
4881
4882 static int
4883 compare_overlay_entries (e1, e2)
4884 void *e1, *e2;
4885 {
4886 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4887 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4888 int result;
4889
4890 if (entry1->after_string_p != entry2->after_string_p)
4891 {
4892 /* Let after-strings appear in front of before-strings if
4893 they come from different overlays. */
4894 if (EQ (entry1->overlay, entry2->overlay))
4895 result = entry1->after_string_p ? 1 : -1;
4896 else
4897 result = entry1->after_string_p ? -1 : 1;
4898 }
4899 else if (entry1->after_string_p)
4900 /* After-strings sorted in order of decreasing priority. */
4901 result = entry2->priority - entry1->priority;
4902 else
4903 /* Before-strings sorted in order of increasing priority. */
4904 result = entry1->priority - entry2->priority;
4905
4906 return result;
4907 }
4908
4909
4910 /* Load the vector IT->overlay_strings with overlay strings from IT's
4911 current buffer position, or from CHARPOS if that is > 0. Set
4912 IT->n_overlays to the total number of overlay strings found.
4913
4914 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4915 a time. On entry into load_overlay_strings,
4916 IT->current.overlay_string_index gives the number of overlay
4917 strings that have already been loaded by previous calls to this
4918 function.
4919
4920 IT->add_overlay_start contains an additional overlay start
4921 position to consider for taking overlay strings from, if non-zero.
4922 This position comes into play when the overlay has an `invisible'
4923 property, and both before and after-strings. When we've skipped to
4924 the end of the overlay, because of its `invisible' property, we
4925 nevertheless want its before-string to appear.
4926 IT->add_overlay_start will contain the overlay start position
4927 in this case.
4928
4929 Overlay strings are sorted so that after-string strings come in
4930 front of before-string strings. Within before and after-strings,
4931 strings are sorted by overlay priority. See also function
4932 compare_overlay_entries. */
4933
4934 static void
4935 load_overlay_strings (it, charpos)
4936 struct it *it;
4937 int charpos;
4938 {
4939 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4940 Lisp_Object overlay, window, str, invisible;
4941 struct Lisp_Overlay *ov;
4942 int start, end;
4943 int size = 20;
4944 int n = 0, i, j, invis_p;
4945 struct overlay_entry *entries
4946 = (struct overlay_entry *) alloca (size * sizeof *entries);
4947
4948 if (charpos <= 0)
4949 charpos = IT_CHARPOS (*it);
4950
4951 /* Append the overlay string STRING of overlay OVERLAY to vector
4952 `entries' which has size `size' and currently contains `n'
4953 elements. AFTER_P non-zero means STRING is an after-string of
4954 OVERLAY. */
4955 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4956 do \
4957 { \
4958 Lisp_Object priority; \
4959 \
4960 if (n == size) \
4961 { \
4962 int new_size = 2 * size; \
4963 struct overlay_entry *old = entries; \
4964 entries = \
4965 (struct overlay_entry *) alloca (new_size \
4966 * sizeof *entries); \
4967 bcopy (old, entries, size * sizeof *entries); \
4968 size = new_size; \
4969 } \
4970 \
4971 entries[n].string = (STRING); \
4972 entries[n].overlay = (OVERLAY); \
4973 priority = Foverlay_get ((OVERLAY), Qpriority); \
4974 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4975 entries[n].after_string_p = (AFTER_P); \
4976 ++n; \
4977 } \
4978 while (0)
4979
4980 /* Process overlay before the overlay center. */
4981 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4982 {
4983 XSETMISC (overlay, ov);
4984 xassert (OVERLAYP (overlay));
4985 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4986 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4987
4988 if (end < charpos)
4989 break;
4990
4991 /* Skip this overlay if it doesn't start or end at IT's current
4992 position. */
4993 if (end != charpos && start != charpos)
4994 continue;
4995
4996 /* Skip this overlay if it doesn't apply to IT->w. */
4997 window = Foverlay_get (overlay, Qwindow);
4998 if (WINDOWP (window) && XWINDOW (window) != it->w)
4999 continue;
5000
5001 /* If the text ``under'' the overlay is invisible, both before-
5002 and after-strings from this overlay are visible; start and
5003 end position are indistinguishable. */
5004 invisible = Foverlay_get (overlay, Qinvisible);
5005 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5006
5007 /* If overlay has a non-empty before-string, record it. */
5008 if ((start == charpos || (end == charpos && invis_p))
5009 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5010 && SCHARS (str))
5011 RECORD_OVERLAY_STRING (overlay, str, 0);
5012
5013 /* If overlay has a non-empty after-string, record it. */
5014 if ((end == charpos || (start == charpos && invis_p))
5015 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5016 && SCHARS (str))
5017 RECORD_OVERLAY_STRING (overlay, str, 1);
5018 }
5019
5020 /* Process overlays after the overlay center. */
5021 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5022 {
5023 XSETMISC (overlay, ov);
5024 xassert (OVERLAYP (overlay));
5025 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5026 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5027
5028 if (start > charpos)
5029 break;
5030
5031 /* Skip this overlay if it doesn't start or end at IT's current
5032 position. */
5033 if (end != charpos && start != charpos)
5034 continue;
5035
5036 /* Skip this overlay if it doesn't apply to IT->w. */
5037 window = Foverlay_get (overlay, Qwindow);
5038 if (WINDOWP (window) && XWINDOW (window) != it->w)
5039 continue;
5040
5041 /* If the text ``under'' the overlay is invisible, it has a zero
5042 dimension, and both before- and after-strings apply. */
5043 invisible = Foverlay_get (overlay, Qinvisible);
5044 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5045
5046 /* If overlay has a non-empty before-string, record it. */
5047 if ((start == charpos || (end == charpos && invis_p))
5048 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5049 && SCHARS (str))
5050 RECORD_OVERLAY_STRING (overlay, str, 0);
5051
5052 /* If overlay has a non-empty after-string, record it. */
5053 if ((end == charpos || (start == charpos && invis_p))
5054 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5055 && SCHARS (str))
5056 RECORD_OVERLAY_STRING (overlay, str, 1);
5057 }
5058
5059 #undef RECORD_OVERLAY_STRING
5060
5061 /* Sort entries. */
5062 if (n > 1)
5063 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5064
5065 /* Record the total number of strings to process. */
5066 it->n_overlay_strings = n;
5067
5068 /* IT->current.overlay_string_index is the number of overlay strings
5069 that have already been consumed by IT. Copy some of the
5070 remaining overlay strings to IT->overlay_strings. */
5071 i = 0;
5072 j = it->current.overlay_string_index;
5073 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5074 {
5075 it->overlay_strings[i] = entries[j].string;
5076 it->string_overlays[i++] = entries[j++].overlay;
5077 }
5078
5079 CHECK_IT (it);
5080 }
5081
5082
5083 /* Get the first chunk of overlay strings at IT's current buffer
5084 position, or at CHARPOS if that is > 0. Value is non-zero if at
5085 least one overlay string was found. */
5086
5087 static int
5088 get_overlay_strings_1 (it, charpos, compute_stop_p)
5089 struct it *it;
5090 int charpos;
5091 int compute_stop_p;
5092 {
5093 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5094 process. This fills IT->overlay_strings with strings, and sets
5095 IT->n_overlay_strings to the total number of strings to process.
5096 IT->pos.overlay_string_index has to be set temporarily to zero
5097 because load_overlay_strings needs this; it must be set to -1
5098 when no overlay strings are found because a zero value would
5099 indicate a position in the first overlay string. */
5100 it->current.overlay_string_index = 0;
5101 load_overlay_strings (it, charpos);
5102
5103 /* If we found overlay strings, set up IT to deliver display
5104 elements from the first one. Otherwise set up IT to deliver
5105 from current_buffer. */
5106 if (it->n_overlay_strings)
5107 {
5108 /* Make sure we know settings in current_buffer, so that we can
5109 restore meaningful values when we're done with the overlay
5110 strings. */
5111 if (compute_stop_p)
5112 compute_stop_pos (it);
5113 xassert (it->face_id >= 0);
5114
5115 /* Save IT's settings. They are restored after all overlay
5116 strings have been processed. */
5117 xassert (!compute_stop_p || it->sp == 0);
5118 push_it (it);
5119
5120 /* Set up IT to deliver display elements from the first overlay
5121 string. */
5122 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5123 it->string = it->overlay_strings[0];
5124 it->from_overlay = Qnil;
5125 it->stop_charpos = 0;
5126 xassert (STRINGP (it->string));
5127 it->end_charpos = SCHARS (it->string);
5128 it->multibyte_p = STRING_MULTIBYTE (it->string);
5129 it->method = GET_FROM_STRING;
5130 return 1;
5131 }
5132
5133 it->current.overlay_string_index = -1;
5134 return 0;
5135 }
5136
5137 static int
5138 get_overlay_strings (it, charpos)
5139 struct it *it;
5140 int charpos;
5141 {
5142 it->string = Qnil;
5143 it->method = GET_FROM_BUFFER;
5144
5145 (void) get_overlay_strings_1 (it, charpos, 1);
5146
5147 CHECK_IT (it);
5148
5149 /* Value is non-zero if we found at least one overlay string. */
5150 return STRINGP (it->string);
5151 }
5152
5153
5154 \f
5155 /***********************************************************************
5156 Saving and restoring state
5157 ***********************************************************************/
5158
5159 /* Save current settings of IT on IT->stack. Called, for example,
5160 before setting up IT for an overlay string, to be able to restore
5161 IT's settings to what they were after the overlay string has been
5162 processed. */
5163
5164 static void
5165 push_it (it)
5166 struct it *it;
5167 {
5168 struct iterator_stack_entry *p;
5169
5170 xassert (it->sp < IT_STACK_SIZE);
5171 p = it->stack + it->sp;
5172
5173 p->stop_charpos = it->stop_charpos;
5174 xassert (it->face_id >= 0);
5175 p->face_id = it->face_id;
5176 p->string = it->string;
5177 p->method = it->method;
5178 p->from_overlay = it->from_overlay;
5179 switch (p->method)
5180 {
5181 case GET_FROM_IMAGE:
5182 p->u.image.object = it->object;
5183 p->u.image.image_id = it->image_id;
5184 p->u.image.slice = it->slice;
5185 break;
5186 case GET_FROM_COMPOSITION:
5187 p->u.comp.object = it->object;
5188 p->u.comp.c = it->c;
5189 p->u.comp.len = it->len;
5190 p->u.comp.cmp_id = it->cmp_id;
5191 p->u.comp.cmp_len = it->cmp_len;
5192 break;
5193 case GET_FROM_STRETCH:
5194 p->u.stretch.object = it->object;
5195 break;
5196 }
5197 p->position = it->position;
5198 p->current = it->current;
5199 p->end_charpos = it->end_charpos;
5200 p->string_nchars = it->string_nchars;
5201 p->area = it->area;
5202 p->multibyte_p = it->multibyte_p;
5203 p->space_width = it->space_width;
5204 p->font_height = it->font_height;
5205 p->voffset = it->voffset;
5206 p->string_from_display_prop_p = it->string_from_display_prop_p;
5207 p->display_ellipsis_p = 0;
5208 ++it->sp;
5209 }
5210
5211
5212 /* Restore IT's settings from IT->stack. Called, for example, when no
5213 more overlay strings must be processed, and we return to delivering
5214 display elements from a buffer, or when the end of a string from a
5215 `display' property is reached and we return to delivering display
5216 elements from an overlay string, or from a buffer. */
5217
5218 static void
5219 pop_it (it)
5220 struct it *it;
5221 {
5222 struct iterator_stack_entry *p;
5223
5224 xassert (it->sp > 0);
5225 --it->sp;
5226 p = it->stack + it->sp;
5227 it->stop_charpos = p->stop_charpos;
5228 it->face_id = p->face_id;
5229 it->current = p->current;
5230 it->position = p->position;
5231 it->string = p->string;
5232 it->from_overlay = p->from_overlay;
5233 if (NILP (it->string))
5234 SET_TEXT_POS (it->current.string_pos, -1, -1);
5235 it->method = p->method;
5236 switch (it->method)
5237 {
5238 case GET_FROM_IMAGE:
5239 it->image_id = p->u.image.image_id;
5240 it->object = p->u.image.object;
5241 it->slice = p->u.image.slice;
5242 break;
5243 case GET_FROM_COMPOSITION:
5244 it->object = p->u.comp.object;
5245 it->c = p->u.comp.c;
5246 it->len = p->u.comp.len;
5247 it->cmp_id = p->u.comp.cmp_id;
5248 it->cmp_len = p->u.comp.cmp_len;
5249 break;
5250 case GET_FROM_STRETCH:
5251 it->object = p->u.comp.object;
5252 break;
5253 case GET_FROM_BUFFER:
5254 it->object = it->w->buffer;
5255 break;
5256 case GET_FROM_STRING:
5257 it->object = it->string;
5258 break;
5259 }
5260 it->end_charpos = p->end_charpos;
5261 it->string_nchars = p->string_nchars;
5262 it->area = p->area;
5263 it->multibyte_p = p->multibyte_p;
5264 it->space_width = p->space_width;
5265 it->font_height = p->font_height;
5266 it->voffset = p->voffset;
5267 it->string_from_display_prop_p = p->string_from_display_prop_p;
5268 }
5269
5270
5271 \f
5272 /***********************************************************************
5273 Moving over lines
5274 ***********************************************************************/
5275
5276 /* Set IT's current position to the previous line start. */
5277
5278 static void
5279 back_to_previous_line_start (it)
5280 struct it *it;
5281 {
5282 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5284 }
5285
5286
5287 /* Move IT to the next line start.
5288
5289 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5290 we skipped over part of the text (as opposed to moving the iterator
5291 continuously over the text). Otherwise, don't change the value
5292 of *SKIPPED_P.
5293
5294 Newlines may come from buffer text, overlay strings, or strings
5295 displayed via the `display' property. That's the reason we can't
5296 simply use find_next_newline_no_quit.
5297
5298 Note that this function may not skip over invisible text that is so
5299 because of text properties and immediately follows a newline. If
5300 it would, function reseat_at_next_visible_line_start, when called
5301 from set_iterator_to_next, would effectively make invisible
5302 characters following a newline part of the wrong glyph row, which
5303 leads to wrong cursor motion. */
5304
5305 static int
5306 forward_to_next_line_start (it, skipped_p)
5307 struct it *it;
5308 int *skipped_p;
5309 {
5310 int old_selective, newline_found_p, n;
5311 const int MAX_NEWLINE_DISTANCE = 500;
5312
5313 /* If already on a newline, just consume it to avoid unintended
5314 skipping over invisible text below. */
5315 if (it->what == IT_CHARACTER
5316 && it->c == '\n'
5317 && CHARPOS (it->position) == IT_CHARPOS (*it))
5318 {
5319 set_iterator_to_next (it, 0);
5320 it->c = 0;
5321 return 1;
5322 }
5323
5324 /* Don't handle selective display in the following. It's (a)
5325 unnecessary because it's done by the caller, and (b) leads to an
5326 infinite recursion because next_element_from_ellipsis indirectly
5327 calls this function. */
5328 old_selective = it->selective;
5329 it->selective = 0;
5330
5331 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5332 from buffer text. */
5333 for (n = newline_found_p = 0;
5334 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5335 n += STRINGP (it->string) ? 0 : 1)
5336 {
5337 if (!get_next_display_element (it))
5338 return 0;
5339 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5340 set_iterator_to_next (it, 0);
5341 }
5342
5343 /* If we didn't find a newline near enough, see if we can use a
5344 short-cut. */
5345 if (!newline_found_p)
5346 {
5347 int start = IT_CHARPOS (*it);
5348 int limit = find_next_newline_no_quit (start, 1);
5349 Lisp_Object pos;
5350
5351 xassert (!STRINGP (it->string));
5352
5353 /* If there isn't any `display' property in sight, and no
5354 overlays, we can just use the position of the newline in
5355 buffer text. */
5356 if (it->stop_charpos >= limit
5357 || ((pos = Fnext_single_property_change (make_number (start),
5358 Qdisplay,
5359 Qnil, make_number (limit)),
5360 NILP (pos))
5361 && next_overlay_change (start) == ZV))
5362 {
5363 IT_CHARPOS (*it) = limit;
5364 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5365 *skipped_p = newline_found_p = 1;
5366 }
5367 else
5368 {
5369 while (get_next_display_element (it)
5370 && !newline_found_p)
5371 {
5372 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5373 set_iterator_to_next (it, 0);
5374 }
5375 }
5376 }
5377
5378 it->selective = old_selective;
5379 return newline_found_p;
5380 }
5381
5382
5383 /* Set IT's current position to the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. Caution: this does not change IT->current_x and
5386 IT->hpos. */
5387
5388 static void
5389 back_to_previous_visible_line_start (it)
5390 struct it *it;
5391 {
5392 while (IT_CHARPOS (*it) > BEGV)
5393 {
5394 back_to_previous_line_start (it);
5395
5396 if (IT_CHARPOS (*it) <= BEGV)
5397 break;
5398
5399 /* If selective > 0, then lines indented more than that values
5400 are invisible. */
5401 if (it->selective > 0
5402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5403 (double) it->selective)) /* iftc */
5404 continue;
5405
5406 /* Check the newline before point for invisibility. */
5407 {
5408 Lisp_Object prop;
5409 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5410 Qinvisible, it->window);
5411 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5412 continue;
5413 }
5414
5415 if (IT_CHARPOS (*it) <= BEGV)
5416 break;
5417
5418 {
5419 struct it it2;
5420 int pos;
5421 EMACS_INT beg, end;
5422 Lisp_Object val, overlay;
5423
5424 /* If newline is part of a composition, continue from start of composition */
5425 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5426 && beg < IT_CHARPOS (*it))
5427 goto replaced;
5428
5429 /* If newline is replaced by a display property, find start of overlay
5430 or interval and continue search from that point. */
5431 it2 = *it;
5432 pos = --IT_CHARPOS (it2);
5433 --IT_BYTEPOS (it2);
5434 it2.sp = 0;
5435 if (handle_display_prop (&it2) == HANDLED_RETURN
5436 && !NILP (val = get_char_property_and_overlay
5437 (make_number (pos), Qdisplay, Qnil, &overlay))
5438 && (OVERLAYP (overlay)
5439 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5440 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5441 goto replaced;
5442
5443 /* Newline is not replaced by anything -- so we are done. */
5444 break;
5445
5446 replaced:
5447 if (beg < BEGV)
5448 beg = BEGV;
5449 IT_CHARPOS (*it) = beg;
5450 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5451 }
5452 }
5453
5454 it->continuation_lines_width = 0;
5455
5456 xassert (IT_CHARPOS (*it) >= BEGV);
5457 xassert (IT_CHARPOS (*it) == BEGV
5458 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5459 CHECK_IT (it);
5460 }
5461
5462
5463 /* Reseat iterator IT at the previous visible line start. Skip
5464 invisible text that is so either due to text properties or due to
5465 selective display. At the end, update IT's overlay information,
5466 face information etc. */
5467
5468 void
5469 reseat_at_previous_visible_line_start (it)
5470 struct it *it;
5471 {
5472 back_to_previous_visible_line_start (it);
5473 reseat (it, it->current.pos, 1);
5474 CHECK_IT (it);
5475 }
5476
5477
5478 /* Reseat iterator IT on the next visible line start in the current
5479 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5480 preceding the line start. Skip over invisible text that is so
5481 because of selective display. Compute faces, overlays etc at the
5482 new position. Note that this function does not skip over text that
5483 is invisible because of text properties. */
5484
5485 static void
5486 reseat_at_next_visible_line_start (it, on_newline_p)
5487 struct it *it;
5488 int on_newline_p;
5489 {
5490 int newline_found_p, skipped_p = 0;
5491
5492 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5493
5494 /* Skip over lines that are invisible because they are indented
5495 more than the value of IT->selective. */
5496 if (it->selective > 0)
5497 while (IT_CHARPOS (*it) < ZV
5498 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5499 (double) it->selective)) /* iftc */
5500 {
5501 xassert (IT_BYTEPOS (*it) == BEGV
5502 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5503 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5504 }
5505
5506 /* Position on the newline if that's what's requested. */
5507 if (on_newline_p && newline_found_p)
5508 {
5509 if (STRINGP (it->string))
5510 {
5511 if (IT_STRING_CHARPOS (*it) > 0)
5512 {
5513 --IT_STRING_CHARPOS (*it);
5514 --IT_STRING_BYTEPOS (*it);
5515 }
5516 }
5517 else if (IT_CHARPOS (*it) > BEGV)
5518 {
5519 --IT_CHARPOS (*it);
5520 --IT_BYTEPOS (*it);
5521 reseat (it, it->current.pos, 0);
5522 }
5523 }
5524 else if (skipped_p)
5525 reseat (it, it->current.pos, 0);
5526
5527 CHECK_IT (it);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Changing an iterator's position
5534 ***********************************************************************/
5535
5536 /* Change IT's current position to POS in current_buffer. If FORCE_P
5537 is non-zero, always check for text properties at the new position.
5538 Otherwise, text properties are only looked up if POS >=
5539 IT->check_charpos of a property. */
5540
5541 static void
5542 reseat (it, pos, force_p)
5543 struct it *it;
5544 struct text_pos pos;
5545 int force_p;
5546 {
5547 int original_pos = IT_CHARPOS (*it);
5548
5549 reseat_1 (it, pos, 0);
5550
5551 /* Determine where to check text properties. Avoid doing it
5552 where possible because text property lookup is very expensive. */
5553 if (force_p
5554 || CHARPOS (pos) > it->stop_charpos
5555 || CHARPOS (pos) < original_pos)
5556 handle_stop (it);
5557
5558 CHECK_IT (it);
5559 }
5560
5561
5562 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5563 IT->stop_pos to POS, also. */
5564
5565 static void
5566 reseat_1 (it, pos, set_stop_p)
5567 struct it *it;
5568 struct text_pos pos;
5569 int set_stop_p;
5570 {
5571 /* Don't call this function when scanning a C string. */
5572 xassert (it->s == NULL);
5573
5574 /* POS must be a reasonable value. */
5575 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5576
5577 it->current.pos = it->position = pos;
5578 it->end_charpos = ZV;
5579 it->dpvec = NULL;
5580 it->current.dpvec_index = -1;
5581 it->current.overlay_string_index = -1;
5582 IT_STRING_CHARPOS (*it) = -1;
5583 IT_STRING_BYTEPOS (*it) = -1;
5584 it->string = Qnil;
5585 it->method = GET_FROM_BUFFER;
5586 it->object = it->w->buffer;
5587 it->area = TEXT_AREA;
5588 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5589 it->sp = 0;
5590 it->string_from_display_prop_p = 0;
5591 it->face_before_selective_p = 0;
5592
5593 if (set_stop_p)
5594 it->stop_charpos = CHARPOS (pos);
5595 }
5596
5597
5598 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5599 If S is non-null, it is a C string to iterate over. Otherwise,
5600 STRING gives a Lisp string to iterate over.
5601
5602 If PRECISION > 0, don't return more then PRECISION number of
5603 characters from the string.
5604
5605 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5606 characters have been returned. FIELD_WIDTH < 0 means an infinite
5607 field width.
5608
5609 MULTIBYTE = 0 means disable processing of multibyte characters,
5610 MULTIBYTE > 0 means enable it,
5611 MULTIBYTE < 0 means use IT->multibyte_p.
5612
5613 IT must be initialized via a prior call to init_iterator before
5614 calling this function. */
5615
5616 static void
5617 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5618 struct it *it;
5619 unsigned char *s;
5620 Lisp_Object string;
5621 int charpos;
5622 int precision, field_width, multibyte;
5623 {
5624 /* No region in strings. */
5625 it->region_beg_charpos = it->region_end_charpos = -1;
5626
5627 /* No text property checks performed by default, but see below. */
5628 it->stop_charpos = -1;
5629
5630 /* Set iterator position and end position. */
5631 bzero (&it->current, sizeof it->current);
5632 it->current.overlay_string_index = -1;
5633 it->current.dpvec_index = -1;
5634 xassert (charpos >= 0);
5635
5636 /* If STRING is specified, use its multibyteness, otherwise use the
5637 setting of MULTIBYTE, if specified. */
5638 if (multibyte >= 0)
5639 it->multibyte_p = multibyte > 0;
5640
5641 if (s == NULL)
5642 {
5643 xassert (STRINGP (string));
5644 it->string = string;
5645 it->s = NULL;
5646 it->end_charpos = it->string_nchars = SCHARS (string);
5647 it->method = GET_FROM_STRING;
5648 it->current.string_pos = string_pos (charpos, string);
5649 }
5650 else
5651 {
5652 it->s = s;
5653 it->string = Qnil;
5654
5655 /* Note that we use IT->current.pos, not it->current.string_pos,
5656 for displaying C strings. */
5657 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5658 if (it->multibyte_p)
5659 {
5660 it->current.pos = c_string_pos (charpos, s, 1);
5661 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5662 }
5663 else
5664 {
5665 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5666 it->end_charpos = it->string_nchars = strlen (s);
5667 }
5668
5669 it->method = GET_FROM_C_STRING;
5670 }
5671
5672 /* PRECISION > 0 means don't return more than PRECISION characters
5673 from the string. */
5674 if (precision > 0 && it->end_charpos - charpos > precision)
5675 it->end_charpos = it->string_nchars = charpos + precision;
5676
5677 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5678 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5679 FIELD_WIDTH < 0 means infinite field width. This is useful for
5680 padding with `-' at the end of a mode line. */
5681 if (field_width < 0)
5682 field_width = INFINITY;
5683 if (field_width > it->end_charpos - charpos)
5684 it->end_charpos = charpos + field_width;
5685
5686 /* Use the standard display table for displaying strings. */
5687 if (DISP_TABLE_P (Vstandard_display_table))
5688 it->dp = XCHAR_TABLE (Vstandard_display_table);
5689
5690 it->stop_charpos = charpos;
5691 CHECK_IT (it);
5692 }
5693
5694
5695 \f
5696 /***********************************************************************
5697 Iteration
5698 ***********************************************************************/
5699
5700 /* Map enum it_method value to corresponding next_element_from_* function. */
5701
5702 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5703 {
5704 next_element_from_buffer,
5705 next_element_from_display_vector,
5706 next_element_from_composition,
5707 next_element_from_string,
5708 next_element_from_c_string,
5709 next_element_from_image,
5710 next_element_from_stretch
5711 };
5712
5713 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5714
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5718
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5722
5723 int
5724 get_next_display_element (it)
5725 struct it *it;
5726 {
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5732
5733 get_next:
5734 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5735
5736 if (it->what == IT_CHARACTER)
5737 {
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5748 {
5749 Lisp_Object dv;
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5783
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5786
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5804 {
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 Lisp_Object gc;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 int escape_glyph;
5814
5815 /* Handle control characters with ^. */
5816
5817 if (it->c < 128 && it->ctl_arrow_p)
5818 {
5819 int g;
5820
5821 g = '^'; /* default glyph for Control */
5822 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5823 if (it->dp
5824 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5825 && GLYPH_CODE_CHAR_VALID_P (gc))
5826 {
5827 g = GLYPH_CODE_CHAR (gc);
5828 lface_id = GLYPH_CODE_FACE (gc);
5829 }
5830 if (lface_id)
5831 {
5832 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 XSETINT (it->ctl_chars[0], g);
5850 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5851 ctl_len = 2;
5852 goto display_control;
5853 }
5854
5855 /* Handle non-break space in the mode where it only gets
5856 highlighting. */
5857
5858 if (EQ (Vnobreak_char_display, Qt)
5859 && it->c == 0xA0)
5860 {
5861 /* Merge the no-break-space face into the current face. */
5862 face_id = merge_faces (it->f, Qnobreak_space, 0,
5863 it->face_id);
5864
5865 it->c = ' ';
5866 XSETINT (it->ctl_chars[0], ' ');
5867 ctl_len = 1;
5868 goto display_control;
5869 }
5870
5871 /* Handle sequences that start with the "escape glyph". */
5872
5873 /* the default escape glyph is \. */
5874 escape_glyph = '\\';
5875
5876 if (it->dp
5877 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5878 && GLYPH_CODE_CHAR_VALID_P (gc))
5879 {
5880 escape_glyph = GLYPH_CODE_CHAR (gc);
5881 lface_id = GLYPH_CODE_FACE (gc);
5882 }
5883 if (lface_id)
5884 {
5885 /* The display table specified a face.
5886 Merge it into face_id and also into escape_glyph. */
5887 face_id = merge_faces (it->f, Qt, lface_id,
5888 it->face_id);
5889 }
5890 else if (it->f == last_escape_glyph_frame
5891 && it->face_id == last_escape_glyph_face_id)
5892 {
5893 face_id = last_escape_glyph_merged_face_id;
5894 }
5895 else
5896 {
5897 /* Merge the escape-glyph face into the current face. */
5898 face_id = merge_faces (it->f, Qescape_glyph, 0,
5899 it->face_id);
5900 last_escape_glyph_frame = it->f;
5901 last_escape_glyph_face_id = it->face_id;
5902 last_escape_glyph_merged_face_id = face_id;
5903 }
5904
5905 /* Handle soft hyphens in the mode where they only get
5906 highlighting. */
5907
5908 if (EQ (Vnobreak_char_display, Qt)
5909 && it->c == 0xAD)
5910 {
5911 it->c = '-';
5912 XSETINT (it->ctl_chars[0], '-');
5913 ctl_len = 1;
5914 goto display_control;
5915 }
5916
5917 /* Handle non-break space and soft hyphen
5918 with the escape glyph. */
5919
5920 if (it->c == 0xA0 || it->c == 0xAD)
5921 {
5922 XSETINT (it->ctl_chars[0], escape_glyph);
5923 it->c = (it->c == 0xA0 ? ' ' : '-');
5924 XSETINT (it->ctl_chars[1], it->c);
5925 ctl_len = 2;
5926 goto display_control;
5927 }
5928
5929 {
5930 unsigned char str[MAX_MULTIBYTE_LENGTH];
5931 int len;
5932 int i;
5933
5934 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5935 if (CHAR_BYTE8_P (it->c))
5936 {
5937 str[0] = CHAR_TO_BYTE8 (it->c);
5938 len = 1;
5939 }
5940 else if (it->c < 256)
5941 {
5942 str[0] = it->c;
5943 len = 1;
5944 }
5945 else
5946 {
5947 /* It's an invalid character, which shouldn't
5948 happen actually, but due to bugs it may
5949 happen. Let's print the char as is, there's
5950 not much meaningful we can do with it. */
5951 str[0] = it->c;
5952 str[1] = it->c >> 8;
5953 str[2] = it->c >> 16;
5954 str[3] = it->c >> 24;
5955 len = 4;
5956 }
5957
5958 for (i = 0; i < len; i++)
5959 {
5960 int g;
5961 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5962 /* Insert three more glyphs into IT->ctl_chars for
5963 the octal display of the character. */
5964 g = ((str[i] >> 6) & 7) + '0';
5965 XSETINT (it->ctl_chars[i * 4 + 1], g);
5966 g = ((str[i] >> 3) & 7) + '0';
5967 XSETINT (it->ctl_chars[i * 4 + 2], g);
5968 g = (str[i] & 7) + '0';
5969 XSETINT (it->ctl_chars[i * 4 + 3], g);
5970 }
5971 ctl_len = len * 4;
5972 }
5973
5974 display_control:
5975 /* Set up IT->dpvec and return first character from it. */
5976 it->dpvec_char_len = it->len;
5977 it->dpvec = it->ctl_chars;
5978 it->dpend = it->dpvec + ctl_len;
5979 it->current.dpvec_index = 0;
5980 it->dpvec_face_id = face_id;
5981 it->saved_face_id = it->face_id;
5982 it->method = GET_FROM_DISPLAY_VECTOR;
5983 it->ellipsis_p = 0;
5984 goto get_next;
5985 }
5986 }
5987 }
5988
5989 /* Adjust face id for a multibyte character. There are no multibyte
5990 character in unibyte text. */
5991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5992 && it->multibyte_p
5993 && success_p
5994 && FRAME_WINDOW_P (it->f))
5995 {
5996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5997 int pos = (it->s ? -1
5998 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5999 : IT_CHARPOS (*it));
6000
6001 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6002 }
6003
6004 /* Is this character the last one of a run of characters with
6005 box? If yes, set IT->end_of_box_run_p to 1. */
6006 if (it->face_box_p
6007 && it->s == NULL)
6008 {
6009 int face_id;
6010 struct face *face;
6011
6012 it->end_of_box_run_p
6013 = ((face_id = face_after_it_pos (it),
6014 face_id != it->face_id)
6015 && (face = FACE_FROM_ID (it->f, face_id),
6016 face->box == FACE_NO_BOX));
6017 }
6018
6019 /* Value is 0 if end of buffer or string reached. */
6020 return success_p;
6021 }
6022
6023
6024 /* Move IT to the next display element.
6025
6026 RESEAT_P non-zero means if called on a newline in buffer text,
6027 skip to the next visible line start.
6028
6029 Functions get_next_display_element and set_iterator_to_next are
6030 separate because I find this arrangement easier to handle than a
6031 get_next_display_element function that also increments IT's
6032 position. The way it is we can first look at an iterator's current
6033 display element, decide whether it fits on a line, and if it does,
6034 increment the iterator position. The other way around we probably
6035 would either need a flag indicating whether the iterator has to be
6036 incremented the next time, or we would have to implement a
6037 decrement position function which would not be easy to write. */
6038
6039 void
6040 set_iterator_to_next (it, reseat_p)
6041 struct it *it;
6042 int reseat_p;
6043 {
6044 /* Reset flags indicating start and end of a sequence of characters
6045 with box. Reset them at the start of this function because
6046 moving the iterator to a new position might set them. */
6047 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6048
6049 switch (it->method)
6050 {
6051 case GET_FROM_BUFFER:
6052 /* The current display element of IT is a character from
6053 current_buffer. Advance in the buffer, and maybe skip over
6054 invisible lines that are so because of selective display. */
6055 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6056 reseat_at_next_visible_line_start (it, 0);
6057 else
6058 {
6059 xassert (it->len != 0);
6060 IT_BYTEPOS (*it) += it->len;
6061 IT_CHARPOS (*it) += 1;
6062 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6063 }
6064 break;
6065
6066 case GET_FROM_COMPOSITION:
6067 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6068 xassert (it->sp > 0);
6069 pop_it (it);
6070 if (it->method == GET_FROM_STRING)
6071 {
6072 IT_STRING_BYTEPOS (*it) += it->len;
6073 IT_STRING_CHARPOS (*it) += it->cmp_len;
6074 goto consider_string_end;
6075 }
6076 else if (it->method == GET_FROM_BUFFER)
6077 {
6078 IT_BYTEPOS (*it) += it->len;
6079 IT_CHARPOS (*it) += it->cmp_len;
6080 }
6081 break;
6082
6083 case GET_FROM_C_STRING:
6084 /* Current display element of IT is from a C string. */
6085 IT_BYTEPOS (*it) += it->len;
6086 IT_CHARPOS (*it) += 1;
6087 break;
6088
6089 case GET_FROM_DISPLAY_VECTOR:
6090 /* Current display element of IT is from a display table entry.
6091 Advance in the display table definition. Reset it to null if
6092 end reached, and continue with characters from buffers/
6093 strings. */
6094 ++it->current.dpvec_index;
6095
6096 /* Restore face of the iterator to what they were before the
6097 display vector entry (these entries may contain faces). */
6098 it->face_id = it->saved_face_id;
6099
6100 if (it->dpvec + it->current.dpvec_index == it->dpend)
6101 {
6102 int recheck_faces = it->ellipsis_p;
6103
6104 if (it->s)
6105 it->method = GET_FROM_C_STRING;
6106 else if (STRINGP (it->string))
6107 it->method = GET_FROM_STRING;
6108 else
6109 {
6110 it->method = GET_FROM_BUFFER;
6111 it->object = it->w->buffer;
6112 }
6113
6114 it->dpvec = NULL;
6115 it->current.dpvec_index = -1;
6116
6117 /* Skip over characters which were displayed via IT->dpvec. */
6118 if (it->dpvec_char_len < 0)
6119 reseat_at_next_visible_line_start (it, 1);
6120 else if (it->dpvec_char_len > 0)
6121 {
6122 if (it->method == GET_FROM_STRING
6123 && it->n_overlay_strings > 0)
6124 it->ignore_overlay_strings_at_pos_p = 1;
6125 it->len = it->dpvec_char_len;
6126 set_iterator_to_next (it, reseat_p);
6127 }
6128
6129 /* Maybe recheck faces after display vector */
6130 if (recheck_faces)
6131 it->stop_charpos = IT_CHARPOS (*it);
6132 }
6133 break;
6134
6135 case GET_FROM_STRING:
6136 /* Current display element is a character from a Lisp string. */
6137 xassert (it->s == NULL && STRINGP (it->string));
6138 IT_STRING_BYTEPOS (*it) += it->len;
6139 IT_STRING_CHARPOS (*it) += 1;
6140
6141 consider_string_end:
6142
6143 if (it->current.overlay_string_index >= 0)
6144 {
6145 /* IT->string is an overlay string. Advance to the
6146 next, if there is one. */
6147 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6148 next_overlay_string (it);
6149 }
6150 else
6151 {
6152 /* IT->string is not an overlay string. If we reached
6153 its end, and there is something on IT->stack, proceed
6154 with what is on the stack. This can be either another
6155 string, this time an overlay string, or a buffer. */
6156 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6157 && it->sp > 0)
6158 {
6159 pop_it (it);
6160 if (it->method == GET_FROM_STRING)
6161 goto consider_string_end;
6162 }
6163 }
6164 break;
6165
6166 case GET_FROM_IMAGE:
6167 case GET_FROM_STRETCH:
6168 /* The position etc with which we have to proceed are on
6169 the stack. The position may be at the end of a string,
6170 if the `display' property takes up the whole string. */
6171 xassert (it->sp > 0);
6172 pop_it (it);
6173 if (it->method == GET_FROM_STRING)
6174 goto consider_string_end;
6175 break;
6176
6177 default:
6178 /* There are no other methods defined, so this should be a bug. */
6179 abort ();
6180 }
6181
6182 xassert (it->method != GET_FROM_STRING
6183 || (STRINGP (it->string)
6184 && IT_STRING_CHARPOS (*it) >= 0));
6185 }
6186
6187 /* Load IT's display element fields with information about the next
6188 display element which comes from a display table entry or from the
6189 result of translating a control character to one of the forms `^C'
6190 or `\003'.
6191
6192 IT->dpvec holds the glyphs to return as characters.
6193 IT->saved_face_id holds the face id before the display vector--
6194 it is restored into IT->face_idin set_iterator_to_next. */
6195
6196 static int
6197 next_element_from_display_vector (it)
6198 struct it *it;
6199 {
6200 Lisp_Object gc;
6201
6202 /* Precondition. */
6203 xassert (it->dpvec && it->current.dpvec_index >= 0);
6204
6205 it->face_id = it->saved_face_id;
6206
6207 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6208 That seemed totally bogus - so I changed it... */
6209
6210 if ((gc = it->dpvec[it->current.dpvec_index], GLYPH_CODE_P (gc))
6211 && GLYPH_CODE_CHAR_VALID_P (gc))
6212 {
6213 it->c = GLYPH_CODE_CHAR (gc);
6214 it->len = CHAR_BYTES (it->c);
6215
6216 /* The entry may contain a face id to use. Such a face id is
6217 the id of a Lisp face, not a realized face. A face id of
6218 zero means no face is specified. */
6219 if (it->dpvec_face_id >= 0)
6220 it->face_id = it->dpvec_face_id;
6221 else
6222 {
6223 int lface_id = GLYPH_CODE_FACE (gc);
6224 if (lface_id > 0)
6225 it->face_id = merge_faces (it->f, Qt, lface_id,
6226 it->saved_face_id);
6227 }
6228 }
6229 else
6230 /* Display table entry is invalid. Return a space. */
6231 it->c = ' ', it->len = 1;
6232
6233 /* Don't change position and object of the iterator here. They are
6234 still the values of the character that had this display table
6235 entry or was translated, and that's what we want. */
6236 it->what = IT_CHARACTER;
6237 return 1;
6238 }
6239
6240
6241 /* Load IT with the next display element from Lisp string IT->string.
6242 IT->current.string_pos is the current position within the string.
6243 If IT->current.overlay_string_index >= 0, the Lisp string is an
6244 overlay string. */
6245
6246 static int
6247 next_element_from_string (it)
6248 struct it *it;
6249 {
6250 struct text_pos position;
6251
6252 xassert (STRINGP (it->string));
6253 xassert (IT_STRING_CHARPOS (*it) >= 0);
6254 position = it->current.string_pos;
6255
6256 /* Time to check for invisible text? */
6257 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6258 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6259 {
6260 handle_stop (it);
6261
6262 /* Since a handler may have changed IT->method, we must
6263 recurse here. */
6264 return GET_NEXT_DISPLAY_ELEMENT (it);
6265 }
6266
6267 if (it->current.overlay_string_index >= 0)
6268 {
6269 /* Get the next character from an overlay string. In overlay
6270 strings, There is no field width or padding with spaces to
6271 do. */
6272 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6273 {
6274 it->what = IT_EOB;
6275 return 0;
6276 }
6277 else if (STRING_MULTIBYTE (it->string))
6278 {
6279 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6280 const unsigned char *s = (SDATA (it->string)
6281 + IT_STRING_BYTEPOS (*it));
6282 it->c = string_char_and_length (s, remaining, &it->len);
6283 }
6284 else
6285 {
6286 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6287 it->len = 1;
6288 }
6289 }
6290 else
6291 {
6292 /* Get the next character from a Lisp string that is not an
6293 overlay string. Such strings come from the mode line, for
6294 example. We may have to pad with spaces, or truncate the
6295 string. See also next_element_from_c_string. */
6296 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6297 {
6298 it->what = IT_EOB;
6299 return 0;
6300 }
6301 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6302 {
6303 /* Pad with spaces. */
6304 it->c = ' ', it->len = 1;
6305 CHARPOS (position) = BYTEPOS (position) = -1;
6306 }
6307 else if (STRING_MULTIBYTE (it->string))
6308 {
6309 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6310 const unsigned char *s = (SDATA (it->string)
6311 + IT_STRING_BYTEPOS (*it));
6312 it->c = string_char_and_length (s, maxlen, &it->len);
6313 }
6314 else
6315 {
6316 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6317 it->len = 1;
6318 }
6319 }
6320
6321 /* Record what we have and where it came from. */
6322 it->what = IT_CHARACTER;
6323 it->object = it->string;
6324 it->position = position;
6325 return 1;
6326 }
6327
6328
6329 /* Load IT with next display element from C string IT->s.
6330 IT->string_nchars is the maximum number of characters to return
6331 from the string. IT->end_charpos may be greater than
6332 IT->string_nchars when this function is called, in which case we
6333 may have to return padding spaces. Value is zero if end of string
6334 reached, including padding spaces. */
6335
6336 static int
6337 next_element_from_c_string (it)
6338 struct it *it;
6339 {
6340 int success_p = 1;
6341
6342 xassert (it->s);
6343 it->what = IT_CHARACTER;
6344 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6345 it->object = Qnil;
6346
6347 /* IT's position can be greater IT->string_nchars in case a field
6348 width or precision has been specified when the iterator was
6349 initialized. */
6350 if (IT_CHARPOS (*it) >= it->end_charpos)
6351 {
6352 /* End of the game. */
6353 it->what = IT_EOB;
6354 success_p = 0;
6355 }
6356 else if (IT_CHARPOS (*it) >= it->string_nchars)
6357 {
6358 /* Pad with spaces. */
6359 it->c = ' ', it->len = 1;
6360 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6361 }
6362 else if (it->multibyte_p)
6363 {
6364 /* Implementation note: The calls to strlen apparently aren't a
6365 performance problem because there is no noticeable performance
6366 difference between Emacs running in unibyte or multibyte mode. */
6367 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6368 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6369 maxlen, &it->len);
6370 }
6371 else
6372 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6373
6374 return success_p;
6375 }
6376
6377
6378 /* Set up IT to return characters from an ellipsis, if appropriate.
6379 The definition of the ellipsis glyphs may come from a display table
6380 entry. This function Fills IT with the first glyph from the
6381 ellipsis if an ellipsis is to be displayed. */
6382
6383 static int
6384 next_element_from_ellipsis (it)
6385 struct it *it;
6386 {
6387 if (it->selective_display_ellipsis_p)
6388 setup_for_ellipsis (it, it->len);
6389 else
6390 {
6391 /* The face at the current position may be different from the
6392 face we find after the invisible text. Remember what it
6393 was in IT->saved_face_id, and signal that it's there by
6394 setting face_before_selective_p. */
6395 it->saved_face_id = it->face_id;
6396 it->method = GET_FROM_BUFFER;
6397 it->object = it->w->buffer;
6398 reseat_at_next_visible_line_start (it, 1);
6399 it->face_before_selective_p = 1;
6400 }
6401
6402 return GET_NEXT_DISPLAY_ELEMENT (it);
6403 }
6404
6405
6406 /* Deliver an image display element. The iterator IT is already
6407 filled with image information (done in handle_display_prop). Value
6408 is always 1. */
6409
6410
6411 static int
6412 next_element_from_image (it)
6413 struct it *it;
6414 {
6415 it->what = IT_IMAGE;
6416 return 1;
6417 }
6418
6419
6420 /* Fill iterator IT with next display element from a stretch glyph
6421 property. IT->object is the value of the text property. Value is
6422 always 1. */
6423
6424 static int
6425 next_element_from_stretch (it)
6426 struct it *it;
6427 {
6428 it->what = IT_STRETCH;
6429 return 1;
6430 }
6431
6432
6433 /* Load IT with the next display element from current_buffer. Value
6434 is zero if end of buffer reached. IT->stop_charpos is the next
6435 position at which to stop and check for text properties or buffer
6436 end. */
6437
6438 static int
6439 next_element_from_buffer (it)
6440 struct it *it;
6441 {
6442 int success_p = 1;
6443
6444 /* Check this assumption, otherwise, we would never enter the
6445 if-statement, below. */
6446 xassert (IT_CHARPOS (*it) >= BEGV
6447 && IT_CHARPOS (*it) <= it->stop_charpos);
6448
6449 if (IT_CHARPOS (*it) >= it->stop_charpos)
6450 {
6451 if (IT_CHARPOS (*it) >= it->end_charpos)
6452 {
6453 int overlay_strings_follow_p;
6454
6455 /* End of the game, except when overlay strings follow that
6456 haven't been returned yet. */
6457 if (it->overlay_strings_at_end_processed_p)
6458 overlay_strings_follow_p = 0;
6459 else
6460 {
6461 it->overlay_strings_at_end_processed_p = 1;
6462 overlay_strings_follow_p = get_overlay_strings (it, 0);
6463 }
6464
6465 if (overlay_strings_follow_p)
6466 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6467 else
6468 {
6469 it->what = IT_EOB;
6470 it->position = it->current.pos;
6471 success_p = 0;
6472 }
6473 }
6474 else
6475 {
6476 handle_stop (it);
6477 return GET_NEXT_DISPLAY_ELEMENT (it);
6478 }
6479 }
6480 else
6481 {
6482 /* No face changes, overlays etc. in sight, so just return a
6483 character from current_buffer. */
6484 unsigned char *p;
6485
6486 /* Maybe run the redisplay end trigger hook. Performance note:
6487 This doesn't seem to cost measurable time. */
6488 if (it->redisplay_end_trigger_charpos
6489 && it->glyph_row
6490 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6491 run_redisplay_end_trigger_hook (it);
6492
6493 /* Get the next character, maybe multibyte. */
6494 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6495 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6496 {
6497 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6498 - IT_BYTEPOS (*it));
6499 it->c = string_char_and_length (p, maxlen, &it->len);
6500 }
6501 else
6502 it->c = *p, it->len = 1;
6503
6504 /* Record what we have and where it came from. */
6505 it->what = IT_CHARACTER;
6506 it->object = it->w->buffer;
6507 it->position = it->current.pos;
6508
6509 /* Normally we return the character found above, except when we
6510 really want to return an ellipsis for selective display. */
6511 if (it->selective)
6512 {
6513 if (it->c == '\n')
6514 {
6515 /* A value of selective > 0 means hide lines indented more
6516 than that number of columns. */
6517 if (it->selective > 0
6518 && IT_CHARPOS (*it) + 1 < ZV
6519 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6520 IT_BYTEPOS (*it) + 1,
6521 (double) it->selective)) /* iftc */
6522 {
6523 success_p = next_element_from_ellipsis (it);
6524 it->dpvec_char_len = -1;
6525 }
6526 }
6527 else if (it->c == '\r' && it->selective == -1)
6528 {
6529 /* A value of selective == -1 means that everything from the
6530 CR to the end of the line is invisible, with maybe an
6531 ellipsis displayed for it. */
6532 success_p = next_element_from_ellipsis (it);
6533 it->dpvec_char_len = -1;
6534 }
6535 }
6536 }
6537
6538 /* Value is zero if end of buffer reached. */
6539 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6540 return success_p;
6541 }
6542
6543
6544 /* Run the redisplay end trigger hook for IT. */
6545
6546 static void
6547 run_redisplay_end_trigger_hook (it)
6548 struct it *it;
6549 {
6550 Lisp_Object args[3];
6551
6552 /* IT->glyph_row should be non-null, i.e. we should be actually
6553 displaying something, or otherwise we should not run the hook. */
6554 xassert (it->glyph_row);
6555
6556 /* Set up hook arguments. */
6557 args[0] = Qredisplay_end_trigger_functions;
6558 args[1] = it->window;
6559 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6560 it->redisplay_end_trigger_charpos = 0;
6561
6562 /* Since we are *trying* to run these functions, don't try to run
6563 them again, even if they get an error. */
6564 it->w->redisplay_end_trigger = Qnil;
6565 Frun_hook_with_args (3, args);
6566
6567 /* Notice if it changed the face of the character we are on. */
6568 handle_face_prop (it);
6569 }
6570
6571
6572 /* Deliver a composition display element. The iterator IT is already
6573 filled with composition information (done in
6574 handle_composition_prop). Value is always 1. */
6575
6576 static int
6577 next_element_from_composition (it)
6578 struct it *it;
6579 {
6580 it->what = IT_COMPOSITION;
6581 it->position = (STRINGP (it->string)
6582 ? it->current.string_pos
6583 : it->current.pos);
6584 if (STRINGP (it->string))
6585 it->object = it->string;
6586 else
6587 it->object = it->w->buffer;
6588 return 1;
6589 }
6590
6591
6592 \f
6593 /***********************************************************************
6594 Moving an iterator without producing glyphs
6595 ***********************************************************************/
6596
6597 /* Check if iterator is at a position corresponding to a valid buffer
6598 position after some move_it_ call. */
6599
6600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6601 ((it)->method == GET_FROM_STRING \
6602 ? IT_STRING_CHARPOS (*it) == 0 \
6603 : 1)
6604
6605
6606 /* Move iterator IT to a specified buffer or X position within one
6607 line on the display without producing glyphs.
6608
6609 OP should be a bit mask including some or all of these bits:
6610 MOVE_TO_X: Stop on reaching x-position TO_X.
6611 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6612 Regardless of OP's value, stop in reaching the end of the display line.
6613
6614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6615 This means, in particular, that TO_X includes window's horizontal
6616 scroll amount.
6617
6618 The return value has several possible values that
6619 say what condition caused the scan to stop:
6620
6621 MOVE_POS_MATCH_OR_ZV
6622 - when TO_POS or ZV was reached.
6623
6624 MOVE_X_REACHED
6625 -when TO_X was reached before TO_POS or ZV were reached.
6626
6627 MOVE_LINE_CONTINUED
6628 - when we reached the end of the display area and the line must
6629 be continued.
6630
6631 MOVE_LINE_TRUNCATED
6632 - when we reached the end of the display area and the line is
6633 truncated.
6634
6635 MOVE_NEWLINE_OR_CR
6636 - when we stopped at a line end, i.e. a newline or a CR and selective
6637 display is on. */
6638
6639 static enum move_it_result
6640 move_it_in_display_line_to (it, to_charpos, to_x, op)
6641 struct it *it;
6642 int to_charpos, to_x, op;
6643 {
6644 enum move_it_result result = MOVE_UNDEFINED;
6645 struct glyph_row *saved_glyph_row;
6646
6647 /* Don't produce glyphs in produce_glyphs. */
6648 saved_glyph_row = it->glyph_row;
6649 it->glyph_row = NULL;
6650
6651 #define BUFFER_POS_REACHED_P() \
6652 ((op & MOVE_TO_POS) != 0 \
6653 && BUFFERP (it->object) \
6654 && IT_CHARPOS (*it) >= to_charpos \
6655 && (it->method == GET_FROM_BUFFER \
6656 || (it->method == GET_FROM_DISPLAY_VECTOR \
6657 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6658
6659
6660 while (1)
6661 {
6662 int x, i, ascent = 0, descent = 0;
6663
6664 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6665 if ((op & MOVE_TO_POS) != 0
6666 && BUFFERP (it->object)
6667 && it->method == GET_FROM_BUFFER
6668 && IT_CHARPOS (*it) > to_charpos)
6669 {
6670 result = MOVE_POS_MATCH_OR_ZV;
6671 break;
6672 }
6673
6674 /* Stop when ZV reached.
6675 We used to stop here when TO_CHARPOS reached as well, but that is
6676 too soon if this glyph does not fit on this line. So we handle it
6677 explicitly below. */
6678 if (!get_next_display_element (it)
6679 || (it->truncate_lines_p
6680 && BUFFER_POS_REACHED_P ()))
6681 {
6682 result = MOVE_POS_MATCH_OR_ZV;
6683 break;
6684 }
6685
6686 /* The call to produce_glyphs will get the metrics of the
6687 display element IT is loaded with. We record in x the
6688 x-position before this display element in case it does not
6689 fit on the line. */
6690 x = it->current_x;
6691
6692 /* Remember the line height so far in case the next element doesn't
6693 fit on the line. */
6694 if (!it->truncate_lines_p)
6695 {
6696 ascent = it->max_ascent;
6697 descent = it->max_descent;
6698 }
6699
6700 PRODUCE_GLYPHS (it);
6701
6702 if (it->area != TEXT_AREA)
6703 {
6704 set_iterator_to_next (it, 1);
6705 continue;
6706 }
6707
6708 /* The number of glyphs we get back in IT->nglyphs will normally
6709 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6710 character on a terminal frame, or (iii) a line end. For the
6711 second case, IT->nglyphs - 1 padding glyphs will be present
6712 (on X frames, there is only one glyph produced for a
6713 composite character.
6714
6715 The behavior implemented below means, for continuation lines,
6716 that as many spaces of a TAB as fit on the current line are
6717 displayed there. For terminal frames, as many glyphs of a
6718 multi-glyph character are displayed in the current line, too.
6719 This is what the old redisplay code did, and we keep it that
6720 way. Under X, the whole shape of a complex character must
6721 fit on the line or it will be completely displayed in the
6722 next line.
6723
6724 Note that both for tabs and padding glyphs, all glyphs have
6725 the same width. */
6726 if (it->nglyphs)
6727 {
6728 /* More than one glyph or glyph doesn't fit on line. All
6729 glyphs have the same width. */
6730 int single_glyph_width = it->pixel_width / it->nglyphs;
6731 int new_x;
6732 int x_before_this_char = x;
6733 int hpos_before_this_char = it->hpos;
6734
6735 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6736 {
6737 new_x = x + single_glyph_width;
6738
6739 /* We want to leave anything reaching TO_X to the caller. */
6740 if ((op & MOVE_TO_X) && new_x > to_x)
6741 {
6742 if (BUFFER_POS_REACHED_P ())
6743 goto buffer_pos_reached;
6744 it->current_x = x;
6745 result = MOVE_X_REACHED;
6746 break;
6747 }
6748 else if (/* Lines are continued. */
6749 !it->truncate_lines_p
6750 && (/* And glyph doesn't fit on the line. */
6751 new_x > it->last_visible_x
6752 /* Or it fits exactly and we're on a window
6753 system frame. */
6754 || (new_x == it->last_visible_x
6755 && FRAME_WINDOW_P (it->f))))
6756 {
6757 if (/* IT->hpos == 0 means the very first glyph
6758 doesn't fit on the line, e.g. a wide image. */
6759 it->hpos == 0
6760 || (new_x == it->last_visible_x
6761 && FRAME_WINDOW_P (it->f)))
6762 {
6763 ++it->hpos;
6764 it->current_x = new_x;
6765
6766 /* The character's last glyph just barely fits
6767 in this row. */
6768 if (i == it->nglyphs - 1)
6769 {
6770 /* If this is the destination position,
6771 return a position *before* it in this row,
6772 now that we know it fits in this row. */
6773 if (BUFFER_POS_REACHED_P ())
6774 {
6775 it->hpos = hpos_before_this_char;
6776 it->current_x = x_before_this_char;
6777 result = MOVE_POS_MATCH_OR_ZV;
6778 break;
6779 }
6780
6781 set_iterator_to_next (it, 1);
6782 #ifdef HAVE_WINDOW_SYSTEM
6783 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6784 {
6785 if (!get_next_display_element (it))
6786 {
6787 result = MOVE_POS_MATCH_OR_ZV;
6788 break;
6789 }
6790 if (BUFFER_POS_REACHED_P ())
6791 {
6792 if (ITERATOR_AT_END_OF_LINE_P (it))
6793 result = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 result = MOVE_LINE_CONTINUED;
6796 break;
6797 }
6798 if (ITERATOR_AT_END_OF_LINE_P (it))
6799 {
6800 result = MOVE_NEWLINE_OR_CR;
6801 break;
6802 }
6803 }
6804 #endif /* HAVE_WINDOW_SYSTEM */
6805 }
6806 }
6807 else
6808 {
6809 it->current_x = x;
6810 it->max_ascent = ascent;
6811 it->max_descent = descent;
6812 }
6813
6814 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6815 IT_CHARPOS (*it)));
6816 result = MOVE_LINE_CONTINUED;
6817 break;
6818 }
6819 else if (BUFFER_POS_REACHED_P ())
6820 goto buffer_pos_reached;
6821 else if (new_x > it->first_visible_x)
6822 {
6823 /* Glyph is visible. Increment number of glyphs that
6824 would be displayed. */
6825 ++it->hpos;
6826 }
6827 else
6828 {
6829 /* Glyph is completely off the left margin of the display
6830 area. Nothing to do. */
6831 }
6832 }
6833
6834 if (result != MOVE_UNDEFINED)
6835 break;
6836 }
6837 else if (BUFFER_POS_REACHED_P ())
6838 {
6839 buffer_pos_reached:
6840 it->current_x = x;
6841 it->max_ascent = ascent;
6842 it->max_descent = descent;
6843 result = MOVE_POS_MATCH_OR_ZV;
6844 break;
6845 }
6846 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6847 {
6848 /* Stop when TO_X specified and reached. This check is
6849 necessary here because of lines consisting of a line end,
6850 only. The line end will not produce any glyphs and we
6851 would never get MOVE_X_REACHED. */
6852 xassert (it->nglyphs == 0);
6853 result = MOVE_X_REACHED;
6854 break;
6855 }
6856
6857 /* Is this a line end? If yes, we're done. */
6858 if (ITERATOR_AT_END_OF_LINE_P (it))
6859 {
6860 result = MOVE_NEWLINE_OR_CR;
6861 break;
6862 }
6863
6864 /* The current display element has been consumed. Advance
6865 to the next. */
6866 set_iterator_to_next (it, 1);
6867
6868 /* Stop if lines are truncated and IT's current x-position is
6869 past the right edge of the window now. */
6870 if (it->truncate_lines_p
6871 && it->current_x >= it->last_visible_x)
6872 {
6873 #ifdef HAVE_WINDOW_SYSTEM
6874 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6875 {
6876 if (!get_next_display_element (it)
6877 || BUFFER_POS_REACHED_P ())
6878 {
6879 result = MOVE_POS_MATCH_OR_ZV;
6880 break;
6881 }
6882 if (ITERATOR_AT_END_OF_LINE_P (it))
6883 {
6884 result = MOVE_NEWLINE_OR_CR;
6885 break;
6886 }
6887 }
6888 #endif /* HAVE_WINDOW_SYSTEM */
6889 result = MOVE_LINE_TRUNCATED;
6890 break;
6891 }
6892 }
6893
6894 #undef BUFFER_POS_REACHED_P
6895
6896 /* Restore the iterator settings altered at the beginning of this
6897 function. */
6898 it->glyph_row = saved_glyph_row;
6899 return result;
6900 }
6901
6902
6903 /* Move IT forward until it satisfies one or more of the criteria in
6904 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6905
6906 OP is a bit-mask that specifies where to stop, and in particular,
6907 which of those four position arguments makes a difference. See the
6908 description of enum move_operation_enum.
6909
6910 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6911 screen line, this function will set IT to the next position >
6912 TO_CHARPOS. */
6913
6914 void
6915 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6916 struct it *it;
6917 int to_charpos, to_x, to_y, to_vpos;
6918 int op;
6919 {
6920 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6921 int line_height;
6922 int reached = 0;
6923
6924 for (;;)
6925 {
6926 if (op & MOVE_TO_VPOS)
6927 {
6928 /* If no TO_CHARPOS and no TO_X specified, stop at the
6929 start of the line TO_VPOS. */
6930 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6931 {
6932 if (it->vpos == to_vpos)
6933 {
6934 reached = 1;
6935 break;
6936 }
6937 else
6938 skip = move_it_in_display_line_to (it, -1, -1, 0);
6939 }
6940 else
6941 {
6942 /* TO_VPOS >= 0 means stop at TO_X in the line at
6943 TO_VPOS, or at TO_POS, whichever comes first. */
6944 if (it->vpos == to_vpos)
6945 {
6946 reached = 2;
6947 break;
6948 }
6949
6950 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6951
6952 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6953 {
6954 reached = 3;
6955 break;
6956 }
6957 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6958 {
6959 /* We have reached TO_X but not in the line we want. */
6960 skip = move_it_in_display_line_to (it, to_charpos,
6961 -1, MOVE_TO_POS);
6962 if (skip == MOVE_POS_MATCH_OR_ZV)
6963 {
6964 reached = 4;
6965 break;
6966 }
6967 }
6968 }
6969 }
6970 else if (op & MOVE_TO_Y)
6971 {
6972 struct it it_backup;
6973
6974 /* TO_Y specified means stop at TO_X in the line containing
6975 TO_Y---or at TO_CHARPOS if this is reached first. The
6976 problem is that we can't really tell whether the line
6977 contains TO_Y before we have completely scanned it, and
6978 this may skip past TO_X. What we do is to first scan to
6979 TO_X.
6980
6981 If TO_X is not specified, use a TO_X of zero. The reason
6982 is to make the outcome of this function more predictable.
6983 If we didn't use TO_X == 0, we would stop at the end of
6984 the line which is probably not what a caller would expect
6985 to happen. */
6986 skip = move_it_in_display_line_to (it, to_charpos,
6987 ((op & MOVE_TO_X)
6988 ? to_x : 0),
6989 (MOVE_TO_X
6990 | (op & MOVE_TO_POS)));
6991
6992 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6993 if (skip == MOVE_POS_MATCH_OR_ZV)
6994 {
6995 reached = 5;
6996 break;
6997 }
6998
6999 /* If TO_X was reached, we would like to know whether TO_Y
7000 is in the line. This can only be said if we know the
7001 total line height which requires us to scan the rest of
7002 the line. */
7003 if (skip == MOVE_X_REACHED)
7004 {
7005 /* Wait! We can conclude that TO_Y is in the line if
7006 the already scanned glyphs make the line tall enough
7007 because further scanning doesn't make it shorter. */
7008 line_height = it->max_ascent + it->max_descent;
7009 if (to_y >= it->current_y
7010 && to_y < it->current_y + line_height)
7011 {
7012 reached = 6;
7013 break;
7014 }
7015 it_backup = *it;
7016 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7017 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7018 op & MOVE_TO_POS);
7019 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7020 }
7021
7022 /* Now, decide whether TO_Y is in this line. */
7023 line_height = it->max_ascent + it->max_descent;
7024 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7025
7026 if (to_y >= it->current_y
7027 && to_y < it->current_y + line_height)
7028 {
7029 if (skip == MOVE_X_REACHED)
7030 /* If TO_Y is in this line and TO_X was reached above,
7031 we scanned too far. We have to restore IT's settings
7032 to the ones before skipping. */
7033 *it = it_backup;
7034 reached = 6;
7035 }
7036 else if (skip == MOVE_X_REACHED)
7037 {
7038 skip = skip2;
7039 if (skip == MOVE_POS_MATCH_OR_ZV)
7040 reached = 7;
7041 }
7042
7043 if (reached)
7044 break;
7045 }
7046 else if (BUFFERP (it->object)
7047 && it->method == GET_FROM_BUFFER
7048 && IT_CHARPOS (*it) >= to_charpos)
7049 skip = MOVE_POS_MATCH_OR_ZV;
7050 else
7051 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7052
7053 switch (skip)
7054 {
7055 case MOVE_POS_MATCH_OR_ZV:
7056 reached = 8;
7057 goto out;
7058
7059 case MOVE_NEWLINE_OR_CR:
7060 set_iterator_to_next (it, 1);
7061 it->continuation_lines_width = 0;
7062 break;
7063
7064 case MOVE_LINE_TRUNCATED:
7065 it->continuation_lines_width = 0;
7066 reseat_at_next_visible_line_start (it, 0);
7067 if ((op & MOVE_TO_POS) != 0
7068 && IT_CHARPOS (*it) > to_charpos)
7069 {
7070 reached = 9;
7071 goto out;
7072 }
7073 break;
7074
7075 case MOVE_LINE_CONTINUED:
7076 /* For continued lines ending in a tab, some of the glyphs
7077 associated with the tab are displayed on the current
7078 line. Since it->current_x does not include these glyphs,
7079 we use it->last_visible_x instead. */
7080 it->continuation_lines_width +=
7081 (it->c == '\t') ? it->last_visible_x : it->current_x;
7082 break;
7083
7084 default:
7085 abort ();
7086 }
7087
7088 /* Reset/increment for the next run. */
7089 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7090 it->current_x = it->hpos = 0;
7091 it->current_y += it->max_ascent + it->max_descent;
7092 ++it->vpos;
7093 last_height = it->max_ascent + it->max_descent;
7094 last_max_ascent = it->max_ascent;
7095 it->max_ascent = it->max_descent = 0;
7096 }
7097
7098 out:
7099
7100 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7101 }
7102
7103
7104 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7105
7106 If DY > 0, move IT backward at least that many pixels. DY = 0
7107 means move IT backward to the preceding line start or BEGV. This
7108 function may move over more than DY pixels if IT->current_y - DY
7109 ends up in the middle of a line; in this case IT->current_y will be
7110 set to the top of the line moved to. */
7111
7112 void
7113 move_it_vertically_backward (it, dy)
7114 struct it *it;
7115 int dy;
7116 {
7117 int nlines, h;
7118 struct it it2, it3;
7119 int start_pos;
7120
7121 move_further_back:
7122 xassert (dy >= 0);
7123
7124 start_pos = IT_CHARPOS (*it);
7125
7126 /* Estimate how many newlines we must move back. */
7127 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7128
7129 /* Set the iterator's position that many lines back. */
7130 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7131 back_to_previous_visible_line_start (it);
7132
7133 /* Reseat the iterator here. When moving backward, we don't want
7134 reseat to skip forward over invisible text, set up the iterator
7135 to deliver from overlay strings at the new position etc. So,
7136 use reseat_1 here. */
7137 reseat_1 (it, it->current.pos, 1);
7138
7139 /* We are now surely at a line start. */
7140 it->current_x = it->hpos = 0;
7141 it->continuation_lines_width = 0;
7142
7143 /* Move forward and see what y-distance we moved. First move to the
7144 start of the next line so that we get its height. We need this
7145 height to be able to tell whether we reached the specified
7146 y-distance. */
7147 it2 = *it;
7148 it2.max_ascent = it2.max_descent = 0;
7149 do
7150 {
7151 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7152 MOVE_TO_POS | MOVE_TO_VPOS);
7153 }
7154 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7155 xassert (IT_CHARPOS (*it) >= BEGV);
7156 it3 = it2;
7157
7158 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7159 xassert (IT_CHARPOS (*it) >= BEGV);
7160 /* H is the actual vertical distance from the position in *IT
7161 and the starting position. */
7162 h = it2.current_y - it->current_y;
7163 /* NLINES is the distance in number of lines. */
7164 nlines = it2.vpos - it->vpos;
7165
7166 /* Correct IT's y and vpos position
7167 so that they are relative to the starting point. */
7168 it->vpos -= nlines;
7169 it->current_y -= h;
7170
7171 if (dy == 0)
7172 {
7173 /* DY == 0 means move to the start of the screen line. The
7174 value of nlines is > 0 if continuation lines were involved. */
7175 if (nlines > 0)
7176 move_it_by_lines (it, nlines, 1);
7177 #if 0
7178 /* I think this assert is bogus if buffer contains
7179 invisible text or images. KFS. */
7180 xassert (IT_CHARPOS (*it) <= start_pos);
7181 #endif
7182 }
7183 else
7184 {
7185 /* The y-position we try to reach, relative to *IT.
7186 Note that H has been subtracted in front of the if-statement. */
7187 int target_y = it->current_y + h - dy;
7188 int y0 = it3.current_y;
7189 int y1 = line_bottom_y (&it3);
7190 int line_height = y1 - y0;
7191
7192 /* If we did not reach target_y, try to move further backward if
7193 we can. If we moved too far backward, try to move forward. */
7194 if (target_y < it->current_y
7195 /* This is heuristic. In a window that's 3 lines high, with
7196 a line height of 13 pixels each, recentering with point
7197 on the bottom line will try to move -39/2 = 19 pixels
7198 backward. Try to avoid moving into the first line. */
7199 && (it->current_y - target_y
7200 > min (window_box_height (it->w), line_height * 2 / 3))
7201 && IT_CHARPOS (*it) > BEGV)
7202 {
7203 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7204 target_y - it->current_y));
7205 dy = it->current_y - target_y;
7206 goto move_further_back;
7207 }
7208 else if (target_y >= it->current_y + line_height
7209 && IT_CHARPOS (*it) < ZV)
7210 {
7211 /* Should move forward by at least one line, maybe more.
7212
7213 Note: Calling move_it_by_lines can be expensive on
7214 terminal frames, where compute_motion is used (via
7215 vmotion) to do the job, when there are very long lines
7216 and truncate-lines is nil. That's the reason for
7217 treating terminal frames specially here. */
7218
7219 if (!FRAME_WINDOW_P (it->f))
7220 move_it_vertically (it, target_y - (it->current_y + line_height));
7221 else
7222 {
7223 do
7224 {
7225 move_it_by_lines (it, 1, 1);
7226 }
7227 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7228 }
7229
7230 #if 0
7231 /* I think this assert is bogus if buffer contains
7232 invisible text or images. KFS. */
7233 xassert (IT_CHARPOS (*it) >= BEGV);
7234 #endif
7235 }
7236 }
7237 }
7238
7239
7240 /* Move IT by a specified amount of pixel lines DY. DY negative means
7241 move backwards. DY = 0 means move to start of screen line. At the
7242 end, IT will be on the start of a screen line. */
7243
7244 void
7245 move_it_vertically (it, dy)
7246 struct it *it;
7247 int dy;
7248 {
7249 if (dy <= 0)
7250 move_it_vertically_backward (it, -dy);
7251 else
7252 {
7253 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7254 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7255 MOVE_TO_POS | MOVE_TO_Y);
7256 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7257
7258 /* If buffer ends in ZV without a newline, move to the start of
7259 the line to satisfy the post-condition. */
7260 if (IT_CHARPOS (*it) == ZV
7261 && ZV > BEGV
7262 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7263 move_it_by_lines (it, 0, 0);
7264 }
7265 }
7266
7267
7268 /* Move iterator IT past the end of the text line it is in. */
7269
7270 void
7271 move_it_past_eol (it)
7272 struct it *it;
7273 {
7274 enum move_it_result rc;
7275
7276 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7277 if (rc == MOVE_NEWLINE_OR_CR)
7278 set_iterator_to_next (it, 0);
7279 }
7280
7281
7282 #if 0 /* Currently not used. */
7283
7284 /* Return non-zero if some text between buffer positions START_CHARPOS
7285 and END_CHARPOS is invisible. IT->window is the window for text
7286 property lookup. */
7287
7288 static int
7289 invisible_text_between_p (it, start_charpos, end_charpos)
7290 struct it *it;
7291 int start_charpos, end_charpos;
7292 {
7293 Lisp_Object prop, limit;
7294 int invisible_found_p;
7295
7296 xassert (it != NULL && start_charpos <= end_charpos);
7297
7298 /* Is text at START invisible? */
7299 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7300 it->window);
7301 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7302 invisible_found_p = 1;
7303 else
7304 {
7305 limit = Fnext_single_char_property_change (make_number (start_charpos),
7306 Qinvisible, Qnil,
7307 make_number (end_charpos));
7308 invisible_found_p = XFASTINT (limit) < end_charpos;
7309 }
7310
7311 return invisible_found_p;
7312 }
7313
7314 #endif /* 0 */
7315
7316
7317 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7318 negative means move up. DVPOS == 0 means move to the start of the
7319 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7320 NEED_Y_P is zero, IT->current_y will be left unchanged.
7321
7322 Further optimization ideas: If we would know that IT->f doesn't use
7323 a face with proportional font, we could be faster for
7324 truncate-lines nil. */
7325
7326 void
7327 move_it_by_lines (it, dvpos, need_y_p)
7328 struct it *it;
7329 int dvpos, need_y_p;
7330 {
7331 struct position pos;
7332
7333 /* The commented-out optimization uses vmotion on terminals. This
7334 gives bad results, because elements like it->what, on which
7335 callers such as pos_visible_p rely, aren't updated. */
7336 /* if (!FRAME_WINDOW_P (it->f))
7337 {
7338 struct text_pos textpos;
7339
7340 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7341 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7342 reseat (it, textpos, 1);
7343 it->vpos += pos.vpos;
7344 it->current_y += pos.vpos;
7345 }
7346 else */
7347
7348 if (dvpos == 0)
7349 {
7350 /* DVPOS == 0 means move to the start of the screen line. */
7351 move_it_vertically_backward (it, 0);
7352 xassert (it->current_x == 0 && it->hpos == 0);
7353 /* Let next call to line_bottom_y calculate real line height */
7354 last_height = 0;
7355 }
7356 else if (dvpos > 0)
7357 {
7358 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7359 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7360 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7361 }
7362 else
7363 {
7364 struct it it2;
7365 int start_charpos, i;
7366
7367 /* Start at the beginning of the screen line containing IT's
7368 position. This may actually move vertically backwards,
7369 in case of overlays, so adjust dvpos accordingly. */
7370 dvpos += it->vpos;
7371 move_it_vertically_backward (it, 0);
7372 dvpos -= it->vpos;
7373
7374 /* Go back -DVPOS visible lines and reseat the iterator there. */
7375 start_charpos = IT_CHARPOS (*it);
7376 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7377 back_to_previous_visible_line_start (it);
7378 reseat (it, it->current.pos, 1);
7379
7380 /* Move further back if we end up in a string or an image. */
7381 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7382 {
7383 /* First try to move to start of display line. */
7384 dvpos += it->vpos;
7385 move_it_vertically_backward (it, 0);
7386 dvpos -= it->vpos;
7387 if (IT_POS_VALID_AFTER_MOVE_P (it))
7388 break;
7389 /* If start of line is still in string or image,
7390 move further back. */
7391 back_to_previous_visible_line_start (it);
7392 reseat (it, it->current.pos, 1);
7393 dvpos--;
7394 }
7395
7396 it->current_x = it->hpos = 0;
7397
7398 /* Above call may have moved too far if continuation lines
7399 are involved. Scan forward and see if it did. */
7400 it2 = *it;
7401 it2.vpos = it2.current_y = 0;
7402 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7403 it->vpos -= it2.vpos;
7404 it->current_y -= it2.current_y;
7405 it->current_x = it->hpos = 0;
7406
7407 /* If we moved too far back, move IT some lines forward. */
7408 if (it2.vpos > -dvpos)
7409 {
7410 int delta = it2.vpos + dvpos;
7411 it2 = *it;
7412 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7413 /* Move back again if we got too far ahead. */
7414 if (IT_CHARPOS (*it) >= start_charpos)
7415 *it = it2;
7416 }
7417 }
7418 }
7419
7420 /* Return 1 if IT points into the middle of a display vector. */
7421
7422 int
7423 in_display_vector_p (it)
7424 struct it *it;
7425 {
7426 return (it->method == GET_FROM_DISPLAY_VECTOR
7427 && it->current.dpvec_index > 0
7428 && it->dpvec + it->current.dpvec_index != it->dpend);
7429 }
7430
7431 \f
7432 /***********************************************************************
7433 Messages
7434 ***********************************************************************/
7435
7436
7437 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7438 to *Messages*. */
7439
7440 void
7441 add_to_log (format, arg1, arg2)
7442 char *format;
7443 Lisp_Object arg1, arg2;
7444 {
7445 Lisp_Object args[3];
7446 Lisp_Object msg, fmt;
7447 char *buffer;
7448 int len;
7449 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7450 USE_SAFE_ALLOCA;
7451
7452 /* Do nothing if called asynchronously. Inserting text into
7453 a buffer may call after-change-functions and alike and
7454 that would means running Lisp asynchronously. */
7455 if (handling_signal)
7456 return;
7457
7458 fmt = msg = Qnil;
7459 GCPRO4 (fmt, msg, arg1, arg2);
7460
7461 args[0] = fmt = build_string (format);
7462 args[1] = arg1;
7463 args[2] = arg2;
7464 msg = Fformat (3, args);
7465
7466 len = SBYTES (msg) + 1;
7467 SAFE_ALLOCA (buffer, char *, len);
7468 bcopy (SDATA (msg), buffer, len);
7469
7470 message_dolog (buffer, len - 1, 1, 0);
7471 SAFE_FREE ();
7472
7473 UNGCPRO;
7474 }
7475
7476
7477 /* Output a newline in the *Messages* buffer if "needs" one. */
7478
7479 void
7480 message_log_maybe_newline ()
7481 {
7482 if (message_log_need_newline)
7483 message_dolog ("", 0, 1, 0);
7484 }
7485
7486
7487 /* Add a string M of length NBYTES to the message log, optionally
7488 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7489 nonzero, means interpret the contents of M as multibyte. This
7490 function calls low-level routines in order to bypass text property
7491 hooks, etc. which might not be safe to run.
7492
7493 This may GC (insert may run before/after change hooks),
7494 so the buffer M must NOT point to a Lisp string. */
7495
7496 void
7497 message_dolog (m, nbytes, nlflag, multibyte)
7498 const char *m;
7499 int nbytes, nlflag, multibyte;
7500 {
7501 if (!NILP (Vmemory_full))
7502 return;
7503
7504 if (!NILP (Vmessage_log_max))
7505 {
7506 struct buffer *oldbuf;
7507 Lisp_Object oldpoint, oldbegv, oldzv;
7508 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7509 int point_at_end = 0;
7510 int zv_at_end = 0;
7511 Lisp_Object old_deactivate_mark, tem;
7512 struct gcpro gcpro1;
7513
7514 old_deactivate_mark = Vdeactivate_mark;
7515 oldbuf = current_buffer;
7516 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7517 current_buffer->undo_list = Qt;
7518
7519 oldpoint = message_dolog_marker1;
7520 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7521 oldbegv = message_dolog_marker2;
7522 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7523 oldzv = message_dolog_marker3;
7524 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7525 GCPRO1 (old_deactivate_mark);
7526
7527 if (PT == Z)
7528 point_at_end = 1;
7529 if (ZV == Z)
7530 zv_at_end = 1;
7531
7532 BEGV = BEG;
7533 BEGV_BYTE = BEG_BYTE;
7534 ZV = Z;
7535 ZV_BYTE = Z_BYTE;
7536 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7537
7538 /* Insert the string--maybe converting multibyte to single byte
7539 or vice versa, so that all the text fits the buffer. */
7540 if (multibyte
7541 && NILP (current_buffer->enable_multibyte_characters))
7542 {
7543 int i, c, char_bytes;
7544 unsigned char work[1];
7545
7546 /* Convert a multibyte string to single-byte
7547 for the *Message* buffer. */
7548 for (i = 0; i < nbytes; i += char_bytes)
7549 {
7550 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7551 work[0] = (ASCII_CHAR_P (c)
7552 ? c
7553 : multibyte_char_to_unibyte (c, Qnil));
7554 insert_1_both (work, 1, 1, 1, 0, 0);
7555 }
7556 }
7557 else if (! multibyte
7558 && ! NILP (current_buffer->enable_multibyte_characters))
7559 {
7560 int i, c, char_bytes;
7561 unsigned char *msg = (unsigned char *) m;
7562 unsigned char str[MAX_MULTIBYTE_LENGTH];
7563 /* Convert a single-byte string to multibyte
7564 for the *Message* buffer. */
7565 for (i = 0; i < nbytes; i++)
7566 {
7567 c = msg[i];
7568 c = unibyte_char_to_multibyte (c);
7569 char_bytes = CHAR_STRING (c, str);
7570 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7571 }
7572 }
7573 else if (nbytes)
7574 insert_1 (m, nbytes, 1, 0, 0);
7575
7576 if (nlflag)
7577 {
7578 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7579 insert_1 ("\n", 1, 1, 0, 0);
7580
7581 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7582 this_bol = PT;
7583 this_bol_byte = PT_BYTE;
7584
7585 /* See if this line duplicates the previous one.
7586 If so, combine duplicates. */
7587 if (this_bol > BEG)
7588 {
7589 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7590 prev_bol = PT;
7591 prev_bol_byte = PT_BYTE;
7592
7593 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7594 this_bol, this_bol_byte);
7595 if (dup)
7596 {
7597 del_range_both (prev_bol, prev_bol_byte,
7598 this_bol, this_bol_byte, 0);
7599 if (dup > 1)
7600 {
7601 char dupstr[40];
7602 int duplen;
7603
7604 /* If you change this format, don't forget to also
7605 change message_log_check_duplicate. */
7606 sprintf (dupstr, " [%d times]", dup);
7607 duplen = strlen (dupstr);
7608 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7609 insert_1 (dupstr, duplen, 1, 0, 1);
7610 }
7611 }
7612 }
7613
7614 /* If we have more than the desired maximum number of lines
7615 in the *Messages* buffer now, delete the oldest ones.
7616 This is safe because we don't have undo in this buffer. */
7617
7618 if (NATNUMP (Vmessage_log_max))
7619 {
7620 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7621 -XFASTINT (Vmessage_log_max) - 1, 0);
7622 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7623 }
7624 }
7625 BEGV = XMARKER (oldbegv)->charpos;
7626 BEGV_BYTE = marker_byte_position (oldbegv);
7627
7628 if (zv_at_end)
7629 {
7630 ZV = Z;
7631 ZV_BYTE = Z_BYTE;
7632 }
7633 else
7634 {
7635 ZV = XMARKER (oldzv)->charpos;
7636 ZV_BYTE = marker_byte_position (oldzv);
7637 }
7638
7639 if (point_at_end)
7640 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7641 else
7642 /* We can't do Fgoto_char (oldpoint) because it will run some
7643 Lisp code. */
7644 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7645 XMARKER (oldpoint)->bytepos);
7646
7647 UNGCPRO;
7648 unchain_marker (XMARKER (oldpoint));
7649 unchain_marker (XMARKER (oldbegv));
7650 unchain_marker (XMARKER (oldzv));
7651
7652 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7653 set_buffer_internal (oldbuf);
7654 if (NILP (tem))
7655 windows_or_buffers_changed = old_windows_or_buffers_changed;
7656 message_log_need_newline = !nlflag;
7657 Vdeactivate_mark = old_deactivate_mark;
7658 }
7659 }
7660
7661
7662 /* We are at the end of the buffer after just having inserted a newline.
7663 (Note: We depend on the fact we won't be crossing the gap.)
7664 Check to see if the most recent message looks a lot like the previous one.
7665 Return 0 if different, 1 if the new one should just replace it, or a
7666 value N > 1 if we should also append " [N times]". */
7667
7668 static int
7669 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7670 int prev_bol, this_bol;
7671 int prev_bol_byte, this_bol_byte;
7672 {
7673 int i;
7674 int len = Z_BYTE - 1 - this_bol_byte;
7675 int seen_dots = 0;
7676 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7677 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7678
7679 for (i = 0; i < len; i++)
7680 {
7681 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7682 seen_dots = 1;
7683 if (p1[i] != p2[i])
7684 return seen_dots;
7685 }
7686 p1 += len;
7687 if (*p1 == '\n')
7688 return 2;
7689 if (*p1++ == ' ' && *p1++ == '[')
7690 {
7691 int n = 0;
7692 while (*p1 >= '0' && *p1 <= '9')
7693 n = n * 10 + *p1++ - '0';
7694 if (strncmp (p1, " times]\n", 8) == 0)
7695 return n+1;
7696 }
7697 return 0;
7698 }
7699 \f
7700
7701 /* Display an echo area message M with a specified length of NBYTES
7702 bytes. The string may include null characters. If M is 0, clear
7703 out any existing message, and let the mini-buffer text show
7704 through.
7705
7706 This may GC, so the buffer M must NOT point to a Lisp string. */
7707
7708 void
7709 message2 (m, nbytes, multibyte)
7710 const char *m;
7711 int nbytes;
7712 int multibyte;
7713 {
7714 /* First flush out any partial line written with print. */
7715 message_log_maybe_newline ();
7716 if (m)
7717 message_dolog (m, nbytes, 1, multibyte);
7718 message2_nolog (m, nbytes, multibyte);
7719 }
7720
7721
7722 /* The non-logging counterpart of message2. */
7723
7724 void
7725 message2_nolog (m, nbytes, multibyte)
7726 const char *m;
7727 int nbytes, multibyte;
7728 {
7729 struct frame *sf = SELECTED_FRAME ();
7730 message_enable_multibyte = multibyte;
7731
7732 if (noninteractive)
7733 {
7734 if (noninteractive_need_newline)
7735 putc ('\n', stderr);
7736 noninteractive_need_newline = 0;
7737 if (m)
7738 fwrite (m, nbytes, 1, stderr);
7739 if (cursor_in_echo_area == 0)
7740 fprintf (stderr, "\n");
7741 fflush (stderr);
7742 }
7743 /* A null message buffer means that the frame hasn't really been
7744 initialized yet. Error messages get reported properly by
7745 cmd_error, so this must be just an informative message; toss it. */
7746 else if (INTERACTIVE
7747 && sf->glyphs_initialized_p
7748 && FRAME_MESSAGE_BUF (sf))
7749 {
7750 Lisp_Object mini_window;
7751 struct frame *f;
7752
7753 /* Get the frame containing the mini-buffer
7754 that the selected frame is using. */
7755 mini_window = FRAME_MINIBUF_WINDOW (sf);
7756 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7757
7758 FRAME_SAMPLE_VISIBILITY (f);
7759 if (FRAME_VISIBLE_P (sf)
7760 && ! FRAME_VISIBLE_P (f))
7761 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7762
7763 if (m)
7764 {
7765 set_message (m, Qnil, nbytes, multibyte);
7766 if (minibuffer_auto_raise)
7767 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7768 }
7769 else
7770 clear_message (1, 1);
7771
7772 do_pending_window_change (0);
7773 echo_area_display (1);
7774 do_pending_window_change (0);
7775 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7776 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7777 }
7778 }
7779
7780
7781 /* Display an echo area message M with a specified length of NBYTES
7782 bytes. The string may include null characters. If M is not a
7783 string, clear out any existing message, and let the mini-buffer
7784 text show through.
7785
7786 This function cancels echoing. */
7787
7788 void
7789 message3 (m, nbytes, multibyte)
7790 Lisp_Object m;
7791 int nbytes;
7792 int multibyte;
7793 {
7794 struct gcpro gcpro1;
7795
7796 GCPRO1 (m);
7797 clear_message (1,1);
7798 cancel_echoing ();
7799
7800 /* First flush out any partial line written with print. */
7801 message_log_maybe_newline ();
7802 if (STRINGP (m))
7803 {
7804 char *buffer;
7805 USE_SAFE_ALLOCA;
7806
7807 SAFE_ALLOCA (buffer, char *, nbytes);
7808 bcopy (SDATA (m), buffer, nbytes);
7809 message_dolog (buffer, nbytes, 1, multibyte);
7810 SAFE_FREE ();
7811 }
7812 message3_nolog (m, nbytes, multibyte);
7813
7814 UNGCPRO;
7815 }
7816
7817
7818 /* The non-logging version of message3.
7819 This does not cancel echoing, because it is used for echoing.
7820 Perhaps we need to make a separate function for echoing
7821 and make this cancel echoing. */
7822
7823 void
7824 message3_nolog (m, nbytes, multibyte)
7825 Lisp_Object m;
7826 int nbytes, multibyte;
7827 {
7828 struct frame *sf = SELECTED_FRAME ();
7829 message_enable_multibyte = multibyte;
7830
7831 if (noninteractive)
7832 {
7833 if (noninteractive_need_newline)
7834 putc ('\n', stderr);
7835 noninteractive_need_newline = 0;
7836 if (STRINGP (m))
7837 fwrite (SDATA (m), nbytes, 1, stderr);
7838 if (cursor_in_echo_area == 0)
7839 fprintf (stderr, "\n");
7840 fflush (stderr);
7841 }
7842 /* A null message buffer means that the frame hasn't really been
7843 initialized yet. Error messages get reported properly by
7844 cmd_error, so this must be just an informative message; toss it. */
7845 else if (INTERACTIVE
7846 && sf->glyphs_initialized_p
7847 && FRAME_MESSAGE_BUF (sf))
7848 {
7849 Lisp_Object mini_window;
7850 Lisp_Object frame;
7851 struct frame *f;
7852
7853 /* Get the frame containing the mini-buffer
7854 that the selected frame is using. */
7855 mini_window = FRAME_MINIBUF_WINDOW (sf);
7856 frame = XWINDOW (mini_window)->frame;
7857 f = XFRAME (frame);
7858
7859 FRAME_SAMPLE_VISIBILITY (f);
7860 if (FRAME_VISIBLE_P (sf)
7861 && !FRAME_VISIBLE_P (f))
7862 Fmake_frame_visible (frame);
7863
7864 if (STRINGP (m) && SCHARS (m) > 0)
7865 {
7866 set_message (NULL, m, nbytes, multibyte);
7867 if (minibuffer_auto_raise)
7868 Fraise_frame (frame);
7869 /* Assume we are not echoing.
7870 (If we are, echo_now will override this.) */
7871 echo_message_buffer = Qnil;
7872 }
7873 else
7874 clear_message (1, 1);
7875
7876 do_pending_window_change (0);
7877 echo_area_display (1);
7878 do_pending_window_change (0);
7879 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7880 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7881 }
7882 }
7883
7884
7885 /* Display a null-terminated echo area message M. If M is 0, clear
7886 out any existing message, and let the mini-buffer text show through.
7887
7888 The buffer M must continue to exist until after the echo area gets
7889 cleared or some other message gets displayed there. Do not pass
7890 text that is stored in a Lisp string. Do not pass text in a buffer
7891 that was alloca'd. */
7892
7893 void
7894 message1 (m)
7895 char *m;
7896 {
7897 message2 (m, (m ? strlen (m) : 0), 0);
7898 }
7899
7900
7901 /* The non-logging counterpart of message1. */
7902
7903 void
7904 message1_nolog (m)
7905 char *m;
7906 {
7907 message2_nolog (m, (m ? strlen (m) : 0), 0);
7908 }
7909
7910 /* Display a message M which contains a single %s
7911 which gets replaced with STRING. */
7912
7913 void
7914 message_with_string (m, string, log)
7915 char *m;
7916 Lisp_Object string;
7917 int log;
7918 {
7919 CHECK_STRING (string);
7920
7921 if (noninteractive)
7922 {
7923 if (m)
7924 {
7925 if (noninteractive_need_newline)
7926 putc ('\n', stderr);
7927 noninteractive_need_newline = 0;
7928 fprintf (stderr, m, SDATA (string));
7929 if (cursor_in_echo_area == 0)
7930 fprintf (stderr, "\n");
7931 fflush (stderr);
7932 }
7933 }
7934 else if (INTERACTIVE)
7935 {
7936 /* The frame whose minibuffer we're going to display the message on.
7937 It may be larger than the selected frame, so we need
7938 to use its buffer, not the selected frame's buffer. */
7939 Lisp_Object mini_window;
7940 struct frame *f, *sf = SELECTED_FRAME ();
7941
7942 /* Get the frame containing the minibuffer
7943 that the selected frame is using. */
7944 mini_window = FRAME_MINIBUF_WINDOW (sf);
7945 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7946
7947 /* A null message buffer means that the frame hasn't really been
7948 initialized yet. Error messages get reported properly by
7949 cmd_error, so this must be just an informative message; toss it. */
7950 if (FRAME_MESSAGE_BUF (f))
7951 {
7952 Lisp_Object args[2], message;
7953 struct gcpro gcpro1, gcpro2;
7954
7955 args[0] = build_string (m);
7956 args[1] = message = string;
7957 GCPRO2 (args[0], message);
7958 gcpro1.nvars = 2;
7959
7960 message = Fformat (2, args);
7961
7962 if (log)
7963 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7964 else
7965 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7966
7967 UNGCPRO;
7968
7969 /* Print should start at the beginning of the message
7970 buffer next time. */
7971 message_buf_print = 0;
7972 }
7973 }
7974 }
7975
7976
7977 /* Dump an informative message to the minibuf. If M is 0, clear out
7978 any existing message, and let the mini-buffer text show through. */
7979
7980 /* VARARGS 1 */
7981 void
7982 message (m, a1, a2, a3)
7983 char *m;
7984 EMACS_INT a1, a2, a3;
7985 {
7986 if (noninteractive)
7987 {
7988 if (m)
7989 {
7990 if (noninteractive_need_newline)
7991 putc ('\n', stderr);
7992 noninteractive_need_newline = 0;
7993 fprintf (stderr, m, a1, a2, a3);
7994 if (cursor_in_echo_area == 0)
7995 fprintf (stderr, "\n");
7996 fflush (stderr);
7997 }
7998 }
7999 else if (INTERACTIVE)
8000 {
8001 /* The frame whose mini-buffer we're going to display the message
8002 on. It may be larger than the selected frame, so we need to
8003 use its buffer, not the selected frame's buffer. */
8004 Lisp_Object mini_window;
8005 struct frame *f, *sf = SELECTED_FRAME ();
8006
8007 /* Get the frame containing the mini-buffer
8008 that the selected frame is using. */
8009 mini_window = FRAME_MINIBUF_WINDOW (sf);
8010 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8011
8012 /* A null message buffer means that the frame hasn't really been
8013 initialized yet. Error messages get reported properly by
8014 cmd_error, so this must be just an informative message; toss
8015 it. */
8016 if (FRAME_MESSAGE_BUF (f))
8017 {
8018 if (m)
8019 {
8020 int len;
8021 #ifdef NO_ARG_ARRAY
8022 char *a[3];
8023 a[0] = (char *) a1;
8024 a[1] = (char *) a2;
8025 a[2] = (char *) a3;
8026
8027 len = doprnt (FRAME_MESSAGE_BUF (f),
8028 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8029 #else
8030 len = doprnt (FRAME_MESSAGE_BUF (f),
8031 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8032 (char **) &a1);
8033 #endif /* NO_ARG_ARRAY */
8034
8035 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8036 }
8037 else
8038 message1 (0);
8039
8040 /* Print should start at the beginning of the message
8041 buffer next time. */
8042 message_buf_print = 0;
8043 }
8044 }
8045 }
8046
8047
8048 /* The non-logging version of message. */
8049
8050 void
8051 message_nolog (m, a1, a2, a3)
8052 char *m;
8053 EMACS_INT a1, a2, a3;
8054 {
8055 Lisp_Object old_log_max;
8056 old_log_max = Vmessage_log_max;
8057 Vmessage_log_max = Qnil;
8058 message (m, a1, a2, a3);
8059 Vmessage_log_max = old_log_max;
8060 }
8061
8062
8063 /* Display the current message in the current mini-buffer. This is
8064 only called from error handlers in process.c, and is not time
8065 critical. */
8066
8067 void
8068 update_echo_area ()
8069 {
8070 if (!NILP (echo_area_buffer[0]))
8071 {
8072 Lisp_Object string;
8073 string = Fcurrent_message ();
8074 message3 (string, SBYTES (string),
8075 !NILP (current_buffer->enable_multibyte_characters));
8076 }
8077 }
8078
8079
8080 /* Make sure echo area buffers in `echo_buffers' are live.
8081 If they aren't, make new ones. */
8082
8083 static void
8084 ensure_echo_area_buffers ()
8085 {
8086 int i;
8087
8088 for (i = 0; i < 2; ++i)
8089 if (!BUFFERP (echo_buffer[i])
8090 || NILP (XBUFFER (echo_buffer[i])->name))
8091 {
8092 char name[30];
8093 Lisp_Object old_buffer;
8094 int j;
8095
8096 old_buffer = echo_buffer[i];
8097 sprintf (name, " *Echo Area %d*", i);
8098 echo_buffer[i] = Fget_buffer_create (build_string (name));
8099 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8100
8101 for (j = 0; j < 2; ++j)
8102 if (EQ (old_buffer, echo_area_buffer[j]))
8103 echo_area_buffer[j] = echo_buffer[i];
8104 }
8105 }
8106
8107
8108 /* Call FN with args A1..A4 with either the current or last displayed
8109 echo_area_buffer as current buffer.
8110
8111 WHICH zero means use the current message buffer
8112 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8113 from echo_buffer[] and clear it.
8114
8115 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8116 suitable buffer from echo_buffer[] and clear it.
8117
8118 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8119 that the current message becomes the last displayed one, make
8120 choose a suitable buffer for echo_area_buffer[0], and clear it.
8121
8122 Value is what FN returns. */
8123
8124 static int
8125 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8126 struct window *w;
8127 int which;
8128 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8129 EMACS_INT a1;
8130 Lisp_Object a2;
8131 EMACS_INT a3, a4;
8132 {
8133 Lisp_Object buffer;
8134 int this_one, the_other, clear_buffer_p, rc;
8135 int count = SPECPDL_INDEX ();
8136
8137 /* If buffers aren't live, make new ones. */
8138 ensure_echo_area_buffers ();
8139
8140 clear_buffer_p = 0;
8141
8142 if (which == 0)
8143 this_one = 0, the_other = 1;
8144 else if (which > 0)
8145 this_one = 1, the_other = 0;
8146 else
8147 {
8148 this_one = 0, the_other = 1;
8149 clear_buffer_p = 1;
8150
8151 /* We need a fresh one in case the current echo buffer equals
8152 the one containing the last displayed echo area message. */
8153 if (!NILP (echo_area_buffer[this_one])
8154 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8155 echo_area_buffer[this_one] = Qnil;
8156 }
8157
8158 /* Choose a suitable buffer from echo_buffer[] is we don't
8159 have one. */
8160 if (NILP (echo_area_buffer[this_one]))
8161 {
8162 echo_area_buffer[this_one]
8163 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8164 ? echo_buffer[the_other]
8165 : echo_buffer[this_one]);
8166 clear_buffer_p = 1;
8167 }
8168
8169 buffer = echo_area_buffer[this_one];
8170
8171 /* Don't get confused by reusing the buffer used for echoing
8172 for a different purpose. */
8173 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8174 cancel_echoing ();
8175
8176 record_unwind_protect (unwind_with_echo_area_buffer,
8177 with_echo_area_buffer_unwind_data (w));
8178
8179 /* Make the echo area buffer current. Note that for display
8180 purposes, it is not necessary that the displayed window's buffer
8181 == current_buffer, except for text property lookup. So, let's
8182 only set that buffer temporarily here without doing a full
8183 Fset_window_buffer. We must also change w->pointm, though,
8184 because otherwise an assertions in unshow_buffer fails, and Emacs
8185 aborts. */
8186 set_buffer_internal_1 (XBUFFER (buffer));
8187 if (w)
8188 {
8189 w->buffer = buffer;
8190 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8191 }
8192
8193 current_buffer->undo_list = Qt;
8194 current_buffer->read_only = Qnil;
8195 specbind (Qinhibit_read_only, Qt);
8196 specbind (Qinhibit_modification_hooks, Qt);
8197
8198 if (clear_buffer_p && Z > BEG)
8199 del_range (BEG, Z);
8200
8201 xassert (BEGV >= BEG);
8202 xassert (ZV <= Z && ZV >= BEGV);
8203
8204 rc = fn (a1, a2, a3, a4);
8205
8206 xassert (BEGV >= BEG);
8207 xassert (ZV <= Z && ZV >= BEGV);
8208
8209 unbind_to (count, Qnil);
8210 return rc;
8211 }
8212
8213
8214 /* Save state that should be preserved around the call to the function
8215 FN called in with_echo_area_buffer. */
8216
8217 static Lisp_Object
8218 with_echo_area_buffer_unwind_data (w)
8219 struct window *w;
8220 {
8221 int i = 0;
8222 Lisp_Object vector, tmp;
8223
8224 /* Reduce consing by keeping one vector in
8225 Vwith_echo_area_save_vector. */
8226 vector = Vwith_echo_area_save_vector;
8227 Vwith_echo_area_save_vector = Qnil;
8228
8229 if (NILP (vector))
8230 vector = Fmake_vector (make_number (7), Qnil);
8231
8232 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8233 ASET (vector, i, Vdeactivate_mark); ++i;
8234 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8235
8236 if (w)
8237 {
8238 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8239 ASET (vector, i, w->buffer); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8241 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8242 }
8243 else
8244 {
8245 int end = i + 4;
8246 for (; i < end; ++i)
8247 ASET (vector, i, Qnil);
8248 }
8249
8250 xassert (i == ASIZE (vector));
8251 return vector;
8252 }
8253
8254
8255 /* Restore global state from VECTOR which was created by
8256 with_echo_area_buffer_unwind_data. */
8257
8258 static Lisp_Object
8259 unwind_with_echo_area_buffer (vector)
8260 Lisp_Object vector;
8261 {
8262 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8263 Vdeactivate_mark = AREF (vector, 1);
8264 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8265
8266 if (WINDOWP (AREF (vector, 3)))
8267 {
8268 struct window *w;
8269 Lisp_Object buffer, charpos, bytepos;
8270
8271 w = XWINDOW (AREF (vector, 3));
8272 buffer = AREF (vector, 4);
8273 charpos = AREF (vector, 5);
8274 bytepos = AREF (vector, 6);
8275
8276 w->buffer = buffer;
8277 set_marker_both (w->pointm, buffer,
8278 XFASTINT (charpos), XFASTINT (bytepos));
8279 }
8280
8281 Vwith_echo_area_save_vector = vector;
8282 return Qnil;
8283 }
8284
8285
8286 /* Set up the echo area for use by print functions. MULTIBYTE_P
8287 non-zero means we will print multibyte. */
8288
8289 void
8290 setup_echo_area_for_printing (multibyte_p)
8291 int multibyte_p;
8292 {
8293 /* If we can't find an echo area any more, exit. */
8294 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8295 Fkill_emacs (Qnil);
8296
8297 ensure_echo_area_buffers ();
8298
8299 if (!message_buf_print)
8300 {
8301 /* A message has been output since the last time we printed.
8302 Choose a fresh echo area buffer. */
8303 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8304 echo_area_buffer[0] = echo_buffer[1];
8305 else
8306 echo_area_buffer[0] = echo_buffer[0];
8307
8308 /* Switch to that buffer and clear it. */
8309 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8310 current_buffer->truncate_lines = Qnil;
8311
8312 if (Z > BEG)
8313 {
8314 int count = SPECPDL_INDEX ();
8315 specbind (Qinhibit_read_only, Qt);
8316 /* Note that undo recording is always disabled. */
8317 del_range (BEG, Z);
8318 unbind_to (count, Qnil);
8319 }
8320 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8321
8322 /* Set up the buffer for the multibyteness we need. */
8323 if (multibyte_p
8324 != !NILP (current_buffer->enable_multibyte_characters))
8325 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8326
8327 /* Raise the frame containing the echo area. */
8328 if (minibuffer_auto_raise)
8329 {
8330 struct frame *sf = SELECTED_FRAME ();
8331 Lisp_Object mini_window;
8332 mini_window = FRAME_MINIBUF_WINDOW (sf);
8333 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8334 }
8335
8336 message_log_maybe_newline ();
8337 message_buf_print = 1;
8338 }
8339 else
8340 {
8341 if (NILP (echo_area_buffer[0]))
8342 {
8343 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8344 echo_area_buffer[0] = echo_buffer[1];
8345 else
8346 echo_area_buffer[0] = echo_buffer[0];
8347 }
8348
8349 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8350 {
8351 /* Someone switched buffers between print requests. */
8352 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8353 current_buffer->truncate_lines = Qnil;
8354 }
8355 }
8356 }
8357
8358
8359 /* Display an echo area message in window W. Value is non-zero if W's
8360 height is changed. If display_last_displayed_message_p is
8361 non-zero, display the message that was last displayed, otherwise
8362 display the current message. */
8363
8364 static int
8365 display_echo_area (w)
8366 struct window *w;
8367 {
8368 int i, no_message_p, window_height_changed_p, count;
8369
8370 /* Temporarily disable garbage collections while displaying the echo
8371 area. This is done because a GC can print a message itself.
8372 That message would modify the echo area buffer's contents while a
8373 redisplay of the buffer is going on, and seriously confuse
8374 redisplay. */
8375 count = inhibit_garbage_collection ();
8376
8377 /* If there is no message, we must call display_echo_area_1
8378 nevertheless because it resizes the window. But we will have to
8379 reset the echo_area_buffer in question to nil at the end because
8380 with_echo_area_buffer will sets it to an empty buffer. */
8381 i = display_last_displayed_message_p ? 1 : 0;
8382 no_message_p = NILP (echo_area_buffer[i]);
8383
8384 window_height_changed_p
8385 = with_echo_area_buffer (w, display_last_displayed_message_p,
8386 display_echo_area_1,
8387 (EMACS_INT) w, Qnil, 0, 0);
8388
8389 if (no_message_p)
8390 echo_area_buffer[i] = Qnil;
8391
8392 unbind_to (count, Qnil);
8393 return window_height_changed_p;
8394 }
8395
8396
8397 /* Helper for display_echo_area. Display the current buffer which
8398 contains the current echo area message in window W, a mini-window,
8399 a pointer to which is passed in A1. A2..A4 are currently not used.
8400 Change the height of W so that all of the message is displayed.
8401 Value is non-zero if height of W was changed. */
8402
8403 static int
8404 display_echo_area_1 (a1, a2, a3, a4)
8405 EMACS_INT a1;
8406 Lisp_Object a2;
8407 EMACS_INT a3, a4;
8408 {
8409 struct window *w = (struct window *) a1;
8410 Lisp_Object window;
8411 struct text_pos start;
8412 int window_height_changed_p = 0;
8413
8414 /* Do this before displaying, so that we have a large enough glyph
8415 matrix for the display. If we can't get enough space for the
8416 whole text, display the last N lines. That works by setting w->start. */
8417 window_height_changed_p = resize_mini_window (w, 0);
8418
8419 /* Use the starting position chosen by resize_mini_window. */
8420 SET_TEXT_POS_FROM_MARKER (start, w->start);
8421
8422 /* Display. */
8423 clear_glyph_matrix (w->desired_matrix);
8424 XSETWINDOW (window, w);
8425 try_window (window, start, 0);
8426
8427 return window_height_changed_p;
8428 }
8429
8430
8431 /* Resize the echo area window to exactly the size needed for the
8432 currently displayed message, if there is one. If a mini-buffer
8433 is active, don't shrink it. */
8434
8435 void
8436 resize_echo_area_exactly ()
8437 {
8438 if (BUFFERP (echo_area_buffer[0])
8439 && WINDOWP (echo_area_window))
8440 {
8441 struct window *w = XWINDOW (echo_area_window);
8442 int resized_p;
8443 Lisp_Object resize_exactly;
8444
8445 if (minibuf_level == 0)
8446 resize_exactly = Qt;
8447 else
8448 resize_exactly = Qnil;
8449
8450 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8451 (EMACS_INT) w, resize_exactly, 0, 0);
8452 if (resized_p)
8453 {
8454 ++windows_or_buffers_changed;
8455 ++update_mode_lines;
8456 redisplay_internal (0);
8457 }
8458 }
8459 }
8460
8461
8462 /* Callback function for with_echo_area_buffer, when used from
8463 resize_echo_area_exactly. A1 contains a pointer to the window to
8464 resize, EXACTLY non-nil means resize the mini-window exactly to the
8465 size of the text displayed. A3 and A4 are not used. Value is what
8466 resize_mini_window returns. */
8467
8468 static int
8469 resize_mini_window_1 (a1, exactly, a3, a4)
8470 EMACS_INT a1;
8471 Lisp_Object exactly;
8472 EMACS_INT a3, a4;
8473 {
8474 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8475 }
8476
8477
8478 /* Resize mini-window W to fit the size of its contents. EXACT_P
8479 means size the window exactly to the size needed. Otherwise, it's
8480 only enlarged until W's buffer is empty.
8481
8482 Set W->start to the right place to begin display. If the whole
8483 contents fit, start at the beginning. Otherwise, start so as
8484 to make the end of the contents appear. This is particularly
8485 important for y-or-n-p, but seems desirable generally.
8486
8487 Value is non-zero if the window height has been changed. */
8488
8489 int
8490 resize_mini_window (w, exact_p)
8491 struct window *w;
8492 int exact_p;
8493 {
8494 struct frame *f = XFRAME (w->frame);
8495 int window_height_changed_p = 0;
8496
8497 xassert (MINI_WINDOW_P (w));
8498
8499 /* By default, start display at the beginning. */
8500 set_marker_both (w->start, w->buffer,
8501 BUF_BEGV (XBUFFER (w->buffer)),
8502 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8503
8504 /* Don't resize windows while redisplaying a window; it would
8505 confuse redisplay functions when the size of the window they are
8506 displaying changes from under them. Such a resizing can happen,
8507 for instance, when which-func prints a long message while
8508 we are running fontification-functions. We're running these
8509 functions with safe_call which binds inhibit-redisplay to t. */
8510 if (!NILP (Vinhibit_redisplay))
8511 return 0;
8512
8513 /* Nil means don't try to resize. */
8514 if (NILP (Vresize_mini_windows)
8515 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8516 return 0;
8517
8518 if (!FRAME_MINIBUF_ONLY_P (f))
8519 {
8520 struct it it;
8521 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8522 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8523 int height, max_height;
8524 int unit = FRAME_LINE_HEIGHT (f);
8525 struct text_pos start;
8526 struct buffer *old_current_buffer = NULL;
8527
8528 if (current_buffer != XBUFFER (w->buffer))
8529 {
8530 old_current_buffer = current_buffer;
8531 set_buffer_internal (XBUFFER (w->buffer));
8532 }
8533
8534 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8535
8536 /* Compute the max. number of lines specified by the user. */
8537 if (FLOATP (Vmax_mini_window_height))
8538 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8539 else if (INTEGERP (Vmax_mini_window_height))
8540 max_height = XINT (Vmax_mini_window_height);
8541 else
8542 max_height = total_height / 4;
8543
8544 /* Correct that max. height if it's bogus. */
8545 max_height = max (1, max_height);
8546 max_height = min (total_height, max_height);
8547
8548 /* Find out the height of the text in the window. */
8549 if (it.truncate_lines_p)
8550 height = 1;
8551 else
8552 {
8553 last_height = 0;
8554 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8555 if (it.max_ascent == 0 && it.max_descent == 0)
8556 height = it.current_y + last_height;
8557 else
8558 height = it.current_y + it.max_ascent + it.max_descent;
8559 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8560 height = (height + unit - 1) / unit;
8561 }
8562
8563 /* Compute a suitable window start. */
8564 if (height > max_height)
8565 {
8566 height = max_height;
8567 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8568 move_it_vertically_backward (&it, (height - 1) * unit);
8569 start = it.current.pos;
8570 }
8571 else
8572 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8573 SET_MARKER_FROM_TEXT_POS (w->start, start);
8574
8575 if (EQ (Vresize_mini_windows, Qgrow_only))
8576 {
8577 /* Let it grow only, until we display an empty message, in which
8578 case the window shrinks again. */
8579 if (height > WINDOW_TOTAL_LINES (w))
8580 {
8581 int old_height = WINDOW_TOTAL_LINES (w);
8582 freeze_window_starts (f, 1);
8583 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8584 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8585 }
8586 else if (height < WINDOW_TOTAL_LINES (w)
8587 && (exact_p || BEGV == ZV))
8588 {
8589 int old_height = WINDOW_TOTAL_LINES (w);
8590 freeze_window_starts (f, 0);
8591 shrink_mini_window (w);
8592 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8593 }
8594 }
8595 else
8596 {
8597 /* Always resize to exact size needed. */
8598 if (height > WINDOW_TOTAL_LINES (w))
8599 {
8600 int old_height = WINDOW_TOTAL_LINES (w);
8601 freeze_window_starts (f, 1);
8602 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8603 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8604 }
8605 else if (height < WINDOW_TOTAL_LINES (w))
8606 {
8607 int old_height = WINDOW_TOTAL_LINES (w);
8608 freeze_window_starts (f, 0);
8609 shrink_mini_window (w);
8610
8611 if (height)
8612 {
8613 freeze_window_starts (f, 1);
8614 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8615 }
8616
8617 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8618 }
8619 }
8620
8621 if (old_current_buffer)
8622 set_buffer_internal (old_current_buffer);
8623 }
8624
8625 return window_height_changed_p;
8626 }
8627
8628
8629 /* Value is the current message, a string, or nil if there is no
8630 current message. */
8631
8632 Lisp_Object
8633 current_message ()
8634 {
8635 Lisp_Object msg;
8636
8637 if (NILP (echo_area_buffer[0]))
8638 msg = Qnil;
8639 else
8640 {
8641 with_echo_area_buffer (0, 0, current_message_1,
8642 (EMACS_INT) &msg, Qnil, 0, 0);
8643 if (NILP (msg))
8644 echo_area_buffer[0] = Qnil;
8645 }
8646
8647 return msg;
8648 }
8649
8650
8651 static int
8652 current_message_1 (a1, a2, a3, a4)
8653 EMACS_INT a1;
8654 Lisp_Object a2;
8655 EMACS_INT a3, a4;
8656 {
8657 Lisp_Object *msg = (Lisp_Object *) a1;
8658
8659 if (Z > BEG)
8660 *msg = make_buffer_string (BEG, Z, 1);
8661 else
8662 *msg = Qnil;
8663 return 0;
8664 }
8665
8666
8667 /* Push the current message on Vmessage_stack for later restauration
8668 by restore_message. Value is non-zero if the current message isn't
8669 empty. This is a relatively infrequent operation, so it's not
8670 worth optimizing. */
8671
8672 int
8673 push_message ()
8674 {
8675 Lisp_Object msg;
8676 msg = current_message ();
8677 Vmessage_stack = Fcons (msg, Vmessage_stack);
8678 return STRINGP (msg);
8679 }
8680
8681
8682 /* Restore message display from the top of Vmessage_stack. */
8683
8684 void
8685 restore_message ()
8686 {
8687 Lisp_Object msg;
8688
8689 xassert (CONSP (Vmessage_stack));
8690 msg = XCAR (Vmessage_stack);
8691 if (STRINGP (msg))
8692 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8693 else
8694 message3_nolog (msg, 0, 0);
8695 }
8696
8697
8698 /* Handler for record_unwind_protect calling pop_message. */
8699
8700 Lisp_Object
8701 pop_message_unwind (dummy)
8702 Lisp_Object dummy;
8703 {
8704 pop_message ();
8705 return Qnil;
8706 }
8707
8708 /* Pop the top-most entry off Vmessage_stack. */
8709
8710 void
8711 pop_message ()
8712 {
8713 xassert (CONSP (Vmessage_stack));
8714 Vmessage_stack = XCDR (Vmessage_stack);
8715 }
8716
8717
8718 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8719 exits. If the stack is not empty, we have a missing pop_message
8720 somewhere. */
8721
8722 void
8723 check_message_stack ()
8724 {
8725 if (!NILP (Vmessage_stack))
8726 abort ();
8727 }
8728
8729
8730 /* Truncate to NCHARS what will be displayed in the echo area the next
8731 time we display it---but don't redisplay it now. */
8732
8733 void
8734 truncate_echo_area (nchars)
8735 int nchars;
8736 {
8737 if (nchars == 0)
8738 echo_area_buffer[0] = Qnil;
8739 /* A null message buffer means that the frame hasn't really been
8740 initialized yet. Error messages get reported properly by
8741 cmd_error, so this must be just an informative message; toss it. */
8742 else if (!noninteractive
8743 && INTERACTIVE
8744 && !NILP (echo_area_buffer[0]))
8745 {
8746 struct frame *sf = SELECTED_FRAME ();
8747 if (FRAME_MESSAGE_BUF (sf))
8748 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8749 }
8750 }
8751
8752
8753 /* Helper function for truncate_echo_area. Truncate the current
8754 message to at most NCHARS characters. */
8755
8756 static int
8757 truncate_message_1 (nchars, a2, a3, a4)
8758 EMACS_INT nchars;
8759 Lisp_Object a2;
8760 EMACS_INT a3, a4;
8761 {
8762 if (BEG + nchars < Z)
8763 del_range (BEG + nchars, Z);
8764 if (Z == BEG)
8765 echo_area_buffer[0] = Qnil;
8766 return 0;
8767 }
8768
8769
8770 /* Set the current message to a substring of S or STRING.
8771
8772 If STRING is a Lisp string, set the message to the first NBYTES
8773 bytes from STRING. NBYTES zero means use the whole string. If
8774 STRING is multibyte, the message will be displayed multibyte.
8775
8776 If S is not null, set the message to the first LEN bytes of S. LEN
8777 zero means use the whole string. MULTIBYTE_P non-zero means S is
8778 multibyte. Display the message multibyte in that case.
8779
8780 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8781 to t before calling set_message_1 (which calls insert).
8782 */
8783
8784 void
8785 set_message (s, string, nbytes, multibyte_p)
8786 const char *s;
8787 Lisp_Object string;
8788 int nbytes, multibyte_p;
8789 {
8790 message_enable_multibyte
8791 = ((s && multibyte_p)
8792 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8793
8794 with_echo_area_buffer (0, -1, set_message_1,
8795 (EMACS_INT) s, string, nbytes, multibyte_p);
8796 message_buf_print = 0;
8797 help_echo_showing_p = 0;
8798 }
8799
8800
8801 /* Helper function for set_message. Arguments have the same meaning
8802 as there, with A1 corresponding to S and A2 corresponding to STRING
8803 This function is called with the echo area buffer being
8804 current. */
8805
8806 static int
8807 set_message_1 (a1, a2, nbytes, multibyte_p)
8808 EMACS_INT a1;
8809 Lisp_Object a2;
8810 EMACS_INT nbytes, multibyte_p;
8811 {
8812 const char *s = (const char *) a1;
8813 Lisp_Object string = a2;
8814
8815 /* Change multibyteness of the echo buffer appropriately. */
8816 if (message_enable_multibyte
8817 != !NILP (current_buffer->enable_multibyte_characters))
8818 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8819
8820 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8821
8822 /* Insert new message at BEG. */
8823 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8824
8825 if (STRINGP (string))
8826 {
8827 int nchars;
8828
8829 if (nbytes == 0)
8830 nbytes = SBYTES (string);
8831 nchars = string_byte_to_char (string, nbytes);
8832
8833 /* This function takes care of single/multibyte conversion. We
8834 just have to ensure that the echo area buffer has the right
8835 setting of enable_multibyte_characters. */
8836 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8837 }
8838 else if (s)
8839 {
8840 if (nbytes == 0)
8841 nbytes = strlen (s);
8842
8843 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8844 {
8845 /* Convert from multi-byte to single-byte. */
8846 int i, c, n;
8847 unsigned char work[1];
8848
8849 /* Convert a multibyte string to single-byte. */
8850 for (i = 0; i < nbytes; i += n)
8851 {
8852 c = string_char_and_length (s + i, nbytes - i, &n);
8853 work[0] = (ASCII_CHAR_P (c)
8854 ? c
8855 : multibyte_char_to_unibyte (c, Qnil));
8856 insert_1_both (work, 1, 1, 1, 0, 0);
8857 }
8858 }
8859 else if (!multibyte_p
8860 && !NILP (current_buffer->enable_multibyte_characters))
8861 {
8862 /* Convert from single-byte to multi-byte. */
8863 int i, c, n;
8864 const unsigned char *msg = (const unsigned char *) s;
8865 unsigned char str[MAX_MULTIBYTE_LENGTH];
8866
8867 /* Convert a single-byte string to multibyte. */
8868 for (i = 0; i < nbytes; i++)
8869 {
8870 c = msg[i];
8871 c = unibyte_char_to_multibyte (c);
8872 n = CHAR_STRING (c, str);
8873 insert_1_both (str, 1, n, 1, 0, 0);
8874 }
8875 }
8876 else
8877 insert_1 (s, nbytes, 1, 0, 0);
8878 }
8879
8880 return 0;
8881 }
8882
8883
8884 /* Clear messages. CURRENT_P non-zero means clear the current
8885 message. LAST_DISPLAYED_P non-zero means clear the message
8886 last displayed. */
8887
8888 void
8889 clear_message (current_p, last_displayed_p)
8890 int current_p, last_displayed_p;
8891 {
8892 if (current_p)
8893 {
8894 echo_area_buffer[0] = Qnil;
8895 message_cleared_p = 1;
8896 }
8897
8898 if (last_displayed_p)
8899 echo_area_buffer[1] = Qnil;
8900
8901 message_buf_print = 0;
8902 }
8903
8904 /* Clear garbaged frames.
8905
8906 This function is used where the old redisplay called
8907 redraw_garbaged_frames which in turn called redraw_frame which in
8908 turn called clear_frame. The call to clear_frame was a source of
8909 flickering. I believe a clear_frame is not necessary. It should
8910 suffice in the new redisplay to invalidate all current matrices,
8911 and ensure a complete redisplay of all windows. */
8912
8913 static void
8914 clear_garbaged_frames ()
8915 {
8916 if (frame_garbaged)
8917 {
8918 Lisp_Object tail, frame;
8919 int changed_count = 0;
8920
8921 FOR_EACH_FRAME (tail, frame)
8922 {
8923 struct frame *f = XFRAME (frame);
8924
8925 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8926 {
8927 if (f->resized_p)
8928 {
8929 Fredraw_frame (frame);
8930 f->force_flush_display_p = 1;
8931 }
8932 clear_current_matrices (f);
8933 changed_count++;
8934 f->garbaged = 0;
8935 f->resized_p = 0;
8936 }
8937 }
8938
8939 frame_garbaged = 0;
8940 if (changed_count)
8941 ++windows_or_buffers_changed;
8942 }
8943 }
8944
8945
8946 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8947 is non-zero update selected_frame. Value is non-zero if the
8948 mini-windows height has been changed. */
8949
8950 static int
8951 echo_area_display (update_frame_p)
8952 int update_frame_p;
8953 {
8954 Lisp_Object mini_window;
8955 struct window *w;
8956 struct frame *f;
8957 int window_height_changed_p = 0;
8958 struct frame *sf = SELECTED_FRAME ();
8959
8960 mini_window = FRAME_MINIBUF_WINDOW (sf);
8961 w = XWINDOW (mini_window);
8962 f = XFRAME (WINDOW_FRAME (w));
8963
8964 /* Don't display if frame is invisible or not yet initialized. */
8965 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8966 return 0;
8967
8968 #ifdef HAVE_WINDOW_SYSTEM
8969 /* When Emacs starts, selected_frame may be the initial terminal
8970 frame. If we let this through, a message would be displayed on
8971 the terminal. */
8972 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8973 return 0;
8974 #endif /* HAVE_WINDOW_SYSTEM */
8975
8976 /* Redraw garbaged frames. */
8977 if (frame_garbaged)
8978 clear_garbaged_frames ();
8979
8980 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8981 {
8982 echo_area_window = mini_window;
8983 window_height_changed_p = display_echo_area (w);
8984 w->must_be_updated_p = 1;
8985
8986 /* Update the display, unless called from redisplay_internal.
8987 Also don't update the screen during redisplay itself. The
8988 update will happen at the end of redisplay, and an update
8989 here could cause confusion. */
8990 if (update_frame_p && !redisplaying_p)
8991 {
8992 int n = 0;
8993
8994 /* If the display update has been interrupted by pending
8995 input, update mode lines in the frame. Due to the
8996 pending input, it might have been that redisplay hasn't
8997 been called, so that mode lines above the echo area are
8998 garbaged. This looks odd, so we prevent it here. */
8999 if (!display_completed)
9000 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9001
9002 if (window_height_changed_p
9003 /* Don't do this if Emacs is shutting down. Redisplay
9004 needs to run hooks. */
9005 && !NILP (Vrun_hooks))
9006 {
9007 /* Must update other windows. Likewise as in other
9008 cases, don't let this update be interrupted by
9009 pending input. */
9010 int count = SPECPDL_INDEX ();
9011 specbind (Qredisplay_dont_pause, Qt);
9012 windows_or_buffers_changed = 1;
9013 redisplay_internal (0);
9014 unbind_to (count, Qnil);
9015 }
9016 else if (FRAME_WINDOW_P (f) && n == 0)
9017 {
9018 /* Window configuration is the same as before.
9019 Can do with a display update of the echo area,
9020 unless we displayed some mode lines. */
9021 update_single_window (w, 1);
9022 FRAME_RIF (f)->flush_display (f);
9023 }
9024 else
9025 update_frame (f, 1, 1);
9026
9027 /* If cursor is in the echo area, make sure that the next
9028 redisplay displays the minibuffer, so that the cursor will
9029 be replaced with what the minibuffer wants. */
9030 if (cursor_in_echo_area)
9031 ++windows_or_buffers_changed;
9032 }
9033 }
9034 else if (!EQ (mini_window, selected_window))
9035 windows_or_buffers_changed++;
9036
9037 /* Last displayed message is now the current message. */
9038 echo_area_buffer[1] = echo_area_buffer[0];
9039 /* Inform read_char that we're not echoing. */
9040 echo_message_buffer = Qnil;
9041
9042 /* Prevent redisplay optimization in redisplay_internal by resetting
9043 this_line_start_pos. This is done because the mini-buffer now
9044 displays the message instead of its buffer text. */
9045 if (EQ (mini_window, selected_window))
9046 CHARPOS (this_line_start_pos) = 0;
9047
9048 return window_height_changed_p;
9049 }
9050
9051
9052 \f
9053 /***********************************************************************
9054 Mode Lines and Frame Titles
9055 ***********************************************************************/
9056
9057 /* A buffer for constructing non-propertized mode-line strings and
9058 frame titles in it; allocated from the heap in init_xdisp and
9059 resized as needed in store_mode_line_noprop_char. */
9060
9061 static char *mode_line_noprop_buf;
9062
9063 /* The buffer's end, and a current output position in it. */
9064
9065 static char *mode_line_noprop_buf_end;
9066 static char *mode_line_noprop_ptr;
9067
9068 #define MODE_LINE_NOPROP_LEN(start) \
9069 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9070
9071 static enum {
9072 MODE_LINE_DISPLAY = 0,
9073 MODE_LINE_TITLE,
9074 MODE_LINE_NOPROP,
9075 MODE_LINE_STRING
9076 } mode_line_target;
9077
9078 /* Alist that caches the results of :propertize.
9079 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9080 static Lisp_Object mode_line_proptrans_alist;
9081
9082 /* List of strings making up the mode-line. */
9083 static Lisp_Object mode_line_string_list;
9084
9085 /* Base face property when building propertized mode line string. */
9086 static Lisp_Object mode_line_string_face;
9087 static Lisp_Object mode_line_string_face_prop;
9088
9089
9090 /* Unwind data for mode line strings */
9091
9092 static Lisp_Object Vmode_line_unwind_vector;
9093
9094 static Lisp_Object
9095 format_mode_line_unwind_data (obuf, save_proptrans)
9096 struct buffer *obuf;
9097 {
9098 Lisp_Object vector, tmp;
9099
9100 /* Reduce consing by keeping one vector in
9101 Vwith_echo_area_save_vector. */
9102 vector = Vmode_line_unwind_vector;
9103 Vmode_line_unwind_vector = Qnil;
9104
9105 if (NILP (vector))
9106 vector = Fmake_vector (make_number (7), Qnil);
9107
9108 ASET (vector, 0, make_number (mode_line_target));
9109 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9110 ASET (vector, 2, mode_line_string_list);
9111 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9112 ASET (vector, 4, mode_line_string_face);
9113 ASET (vector, 5, mode_line_string_face_prop);
9114
9115 if (obuf)
9116 XSETBUFFER (tmp, obuf);
9117 else
9118 tmp = Qnil;
9119 ASET (vector, 6, tmp);
9120
9121 return vector;
9122 }
9123
9124 static Lisp_Object
9125 unwind_format_mode_line (vector)
9126 Lisp_Object vector;
9127 {
9128 mode_line_target = XINT (AREF (vector, 0));
9129 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9130 mode_line_string_list = AREF (vector, 2);
9131 if (! EQ (AREF (vector, 3), Qt))
9132 mode_line_proptrans_alist = AREF (vector, 3);
9133 mode_line_string_face = AREF (vector, 4);
9134 mode_line_string_face_prop = AREF (vector, 5);
9135
9136 if (!NILP (AREF (vector, 6)))
9137 {
9138 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9139 ASET (vector, 6, Qnil);
9140 }
9141
9142 Vmode_line_unwind_vector = vector;
9143 return Qnil;
9144 }
9145
9146
9147 /* Store a single character C for the frame title in mode_line_noprop_buf.
9148 Re-allocate mode_line_noprop_buf if necessary. */
9149
9150 static void
9151 #ifdef PROTOTYPES
9152 store_mode_line_noprop_char (char c)
9153 #else
9154 store_mode_line_noprop_char (c)
9155 char c;
9156 #endif
9157 {
9158 /* If output position has reached the end of the allocated buffer,
9159 double the buffer's size. */
9160 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9161 {
9162 int len = MODE_LINE_NOPROP_LEN (0);
9163 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9164 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9165 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9166 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9167 }
9168
9169 *mode_line_noprop_ptr++ = c;
9170 }
9171
9172
9173 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9174 mode_line_noprop_ptr. STR is the string to store. Do not copy
9175 characters that yield more columns than PRECISION; PRECISION <= 0
9176 means copy the whole string. Pad with spaces until FIELD_WIDTH
9177 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9178 pad. Called from display_mode_element when it is used to build a
9179 frame title. */
9180
9181 static int
9182 store_mode_line_noprop (str, field_width, precision)
9183 const unsigned char *str;
9184 int field_width, precision;
9185 {
9186 int n = 0;
9187 int dummy, nbytes;
9188
9189 /* Copy at most PRECISION chars from STR. */
9190 nbytes = strlen (str);
9191 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9192 while (nbytes--)
9193 store_mode_line_noprop_char (*str++);
9194
9195 /* Fill up with spaces until FIELD_WIDTH reached. */
9196 while (field_width > 0
9197 && n < field_width)
9198 {
9199 store_mode_line_noprop_char (' ');
9200 ++n;
9201 }
9202
9203 return n;
9204 }
9205
9206 /***********************************************************************
9207 Frame Titles
9208 ***********************************************************************/
9209
9210 #ifdef HAVE_WINDOW_SYSTEM
9211
9212 /* Set the title of FRAME, if it has changed. The title format is
9213 Vicon_title_format if FRAME is iconified, otherwise it is
9214 frame_title_format. */
9215
9216 static void
9217 x_consider_frame_title (frame)
9218 Lisp_Object frame;
9219 {
9220 struct frame *f = XFRAME (frame);
9221
9222 if (FRAME_WINDOW_P (f)
9223 || FRAME_MINIBUF_ONLY_P (f)
9224 || f->explicit_name)
9225 {
9226 /* Do we have more than one visible frame on this X display? */
9227 Lisp_Object tail;
9228 Lisp_Object fmt;
9229 int title_start;
9230 char *title;
9231 int len;
9232 struct it it;
9233 int count = SPECPDL_INDEX ();
9234
9235 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9236 {
9237 Lisp_Object other_frame = XCAR (tail);
9238 struct frame *tf = XFRAME (other_frame);
9239
9240 if (tf != f
9241 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9242 && !FRAME_MINIBUF_ONLY_P (tf)
9243 && !EQ (other_frame, tip_frame)
9244 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9245 break;
9246 }
9247
9248 /* Set global variable indicating that multiple frames exist. */
9249 multiple_frames = CONSP (tail);
9250
9251 /* Switch to the buffer of selected window of the frame. Set up
9252 mode_line_target so that display_mode_element will output into
9253 mode_line_noprop_buf; then display the title. */
9254 record_unwind_protect (unwind_format_mode_line,
9255 format_mode_line_unwind_data (current_buffer, 0));
9256
9257 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9258 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9259
9260 mode_line_target = MODE_LINE_TITLE;
9261 title_start = MODE_LINE_NOPROP_LEN (0);
9262 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9263 NULL, DEFAULT_FACE_ID);
9264 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9265 len = MODE_LINE_NOPROP_LEN (title_start);
9266 title = mode_line_noprop_buf + title_start;
9267 unbind_to (count, Qnil);
9268
9269 /* Set the title only if it's changed. This avoids consing in
9270 the common case where it hasn't. (If it turns out that we've
9271 already wasted too much time by walking through the list with
9272 display_mode_element, then we might need to optimize at a
9273 higher level than this.) */
9274 if (! STRINGP (f->name)
9275 || SBYTES (f->name) != len
9276 || bcmp (title, SDATA (f->name), len) != 0)
9277 x_implicitly_set_name (f, make_string (title, len), Qnil);
9278 }
9279 }
9280
9281 #endif /* not HAVE_WINDOW_SYSTEM */
9282
9283
9284
9285 \f
9286 /***********************************************************************
9287 Menu Bars
9288 ***********************************************************************/
9289
9290
9291 /* Prepare for redisplay by updating menu-bar item lists when
9292 appropriate. This can call eval. */
9293
9294 void
9295 prepare_menu_bars ()
9296 {
9297 int all_windows;
9298 struct gcpro gcpro1, gcpro2;
9299 struct frame *f;
9300 Lisp_Object tooltip_frame;
9301
9302 #ifdef HAVE_WINDOW_SYSTEM
9303 tooltip_frame = tip_frame;
9304 #else
9305 tooltip_frame = Qnil;
9306 #endif
9307
9308 /* Update all frame titles based on their buffer names, etc. We do
9309 this before the menu bars so that the buffer-menu will show the
9310 up-to-date frame titles. */
9311 #ifdef HAVE_WINDOW_SYSTEM
9312 if (windows_or_buffers_changed || update_mode_lines)
9313 {
9314 Lisp_Object tail, frame;
9315
9316 FOR_EACH_FRAME (tail, frame)
9317 {
9318 f = XFRAME (frame);
9319 if (!EQ (frame, tooltip_frame)
9320 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9321 x_consider_frame_title (frame);
9322 }
9323 }
9324 #endif /* HAVE_WINDOW_SYSTEM */
9325
9326 /* Update the menu bar item lists, if appropriate. This has to be
9327 done before any actual redisplay or generation of display lines. */
9328 all_windows = (update_mode_lines
9329 || buffer_shared > 1
9330 || windows_or_buffers_changed);
9331 if (all_windows)
9332 {
9333 Lisp_Object tail, frame;
9334 int count = SPECPDL_INDEX ();
9335 /* 1 means that update_menu_bar has run its hooks
9336 so any further calls to update_menu_bar shouldn't do so again. */
9337 int menu_bar_hooks_run = 0;
9338
9339 record_unwind_save_match_data ();
9340
9341 FOR_EACH_FRAME (tail, frame)
9342 {
9343 f = XFRAME (frame);
9344
9345 /* Ignore tooltip frame. */
9346 if (EQ (frame, tooltip_frame))
9347 continue;
9348
9349 /* If a window on this frame changed size, report that to
9350 the user and clear the size-change flag. */
9351 if (FRAME_WINDOW_SIZES_CHANGED (f))
9352 {
9353 Lisp_Object functions;
9354
9355 /* Clear flag first in case we get an error below. */
9356 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9357 functions = Vwindow_size_change_functions;
9358 GCPRO2 (tail, functions);
9359
9360 while (CONSP (functions))
9361 {
9362 call1 (XCAR (functions), frame);
9363 functions = XCDR (functions);
9364 }
9365 UNGCPRO;
9366 }
9367
9368 GCPRO1 (tail);
9369 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9370 #ifdef HAVE_WINDOW_SYSTEM
9371 update_tool_bar (f, 0);
9372 #ifdef MAC_OS
9373 mac_update_title_bar (f, 0);
9374 #endif
9375 #endif
9376 UNGCPRO;
9377 }
9378
9379 unbind_to (count, Qnil);
9380 }
9381 else
9382 {
9383 struct frame *sf = SELECTED_FRAME ();
9384 update_menu_bar (sf, 1, 0);
9385 #ifdef HAVE_WINDOW_SYSTEM
9386 update_tool_bar (sf, 1);
9387 #ifdef MAC_OS
9388 mac_update_title_bar (sf, 1);
9389 #endif
9390 #endif
9391 }
9392
9393 /* Motif needs this. See comment in xmenu.c. Turn it off when
9394 pending_menu_activation is not defined. */
9395 #ifdef USE_X_TOOLKIT
9396 pending_menu_activation = 0;
9397 #endif
9398 }
9399
9400
9401 /* Update the menu bar item list for frame F. This has to be done
9402 before we start to fill in any display lines, because it can call
9403 eval.
9404
9405 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9406
9407 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9408 already ran the menu bar hooks for this redisplay, so there
9409 is no need to run them again. The return value is the
9410 updated value of this flag, to pass to the next call. */
9411
9412 static int
9413 update_menu_bar (f, save_match_data, hooks_run)
9414 struct frame *f;
9415 int save_match_data;
9416 int hooks_run;
9417 {
9418 Lisp_Object window;
9419 register struct window *w;
9420
9421 /* If called recursively during a menu update, do nothing. This can
9422 happen when, for instance, an activate-menubar-hook causes a
9423 redisplay. */
9424 if (inhibit_menubar_update)
9425 return hooks_run;
9426
9427 window = FRAME_SELECTED_WINDOW (f);
9428 w = XWINDOW (window);
9429
9430 #if 0 /* The if statement below this if statement used to include the
9431 condition !NILP (w->update_mode_line), rather than using
9432 update_mode_lines directly, and this if statement may have
9433 been added to make that condition work. Now the if
9434 statement below matches its comment, this isn't needed. */
9435 if (update_mode_lines)
9436 w->update_mode_line = Qt;
9437 #endif
9438
9439 if (FRAME_WINDOW_P (f)
9440 ?
9441 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9442 || defined (USE_GTK)
9443 FRAME_EXTERNAL_MENU_BAR (f)
9444 #else
9445 FRAME_MENU_BAR_LINES (f) > 0
9446 #endif
9447 : FRAME_MENU_BAR_LINES (f) > 0)
9448 {
9449 /* If the user has switched buffers or windows, we need to
9450 recompute to reflect the new bindings. But we'll
9451 recompute when update_mode_lines is set too; that means
9452 that people can use force-mode-line-update to request
9453 that the menu bar be recomputed. The adverse effect on
9454 the rest of the redisplay algorithm is about the same as
9455 windows_or_buffers_changed anyway. */
9456 if (windows_or_buffers_changed
9457 /* This used to test w->update_mode_line, but we believe
9458 there is no need to recompute the menu in that case. */
9459 || update_mode_lines
9460 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9461 < BUF_MODIFF (XBUFFER (w->buffer)))
9462 != !NILP (w->last_had_star))
9463 || ((!NILP (Vtransient_mark_mode)
9464 && !NILP (XBUFFER (w->buffer)->mark_active))
9465 != !NILP (w->region_showing)))
9466 {
9467 struct buffer *prev = current_buffer;
9468 int count = SPECPDL_INDEX ();
9469
9470 specbind (Qinhibit_menubar_update, Qt);
9471
9472 set_buffer_internal_1 (XBUFFER (w->buffer));
9473 if (save_match_data)
9474 record_unwind_save_match_data ();
9475 if (NILP (Voverriding_local_map_menu_flag))
9476 {
9477 specbind (Qoverriding_terminal_local_map, Qnil);
9478 specbind (Qoverriding_local_map, Qnil);
9479 }
9480
9481 if (!hooks_run)
9482 {
9483 /* Run the Lucid hook. */
9484 safe_run_hooks (Qactivate_menubar_hook);
9485
9486 /* If it has changed current-menubar from previous value,
9487 really recompute the menu-bar from the value. */
9488 if (! NILP (Vlucid_menu_bar_dirty_flag))
9489 call0 (Qrecompute_lucid_menubar);
9490
9491 safe_run_hooks (Qmenu_bar_update_hook);
9492
9493 hooks_run = 1;
9494 }
9495
9496 XSETFRAME (Vmenu_updating_frame, f);
9497 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9498
9499 /* Redisplay the menu bar in case we changed it. */
9500 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9501 || defined (USE_GTK)
9502 if (FRAME_WINDOW_P (f))
9503 {
9504 #ifdef MAC_OS
9505 /* All frames on Mac OS share the same menubar. So only
9506 the selected frame should be allowed to set it. */
9507 if (f == SELECTED_FRAME ())
9508 #endif
9509 set_frame_menubar (f, 0, 0);
9510 }
9511 else
9512 /* On a terminal screen, the menu bar is an ordinary screen
9513 line, and this makes it get updated. */
9514 w->update_mode_line = Qt;
9515 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9516 /* In the non-toolkit version, the menu bar is an ordinary screen
9517 line, and this makes it get updated. */
9518 w->update_mode_line = Qt;
9519 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9520
9521 unbind_to (count, Qnil);
9522 set_buffer_internal_1 (prev);
9523 }
9524 }
9525
9526 return hooks_run;
9527 }
9528
9529
9530 \f
9531 /***********************************************************************
9532 Output Cursor
9533 ***********************************************************************/
9534
9535 #ifdef HAVE_WINDOW_SYSTEM
9536
9537 /* EXPORT:
9538 Nominal cursor position -- where to draw output.
9539 HPOS and VPOS are window relative glyph matrix coordinates.
9540 X and Y are window relative pixel coordinates. */
9541
9542 struct cursor_pos output_cursor;
9543
9544
9545 /* EXPORT:
9546 Set the global variable output_cursor to CURSOR. All cursor
9547 positions are relative to updated_window. */
9548
9549 void
9550 set_output_cursor (cursor)
9551 struct cursor_pos *cursor;
9552 {
9553 output_cursor.hpos = cursor->hpos;
9554 output_cursor.vpos = cursor->vpos;
9555 output_cursor.x = cursor->x;
9556 output_cursor.y = cursor->y;
9557 }
9558
9559
9560 /* EXPORT for RIF:
9561 Set a nominal cursor position.
9562
9563 HPOS and VPOS are column/row positions in a window glyph matrix. X
9564 and Y are window text area relative pixel positions.
9565
9566 If this is done during an update, updated_window will contain the
9567 window that is being updated and the position is the future output
9568 cursor position for that window. If updated_window is null, use
9569 selected_window and display the cursor at the given position. */
9570
9571 void
9572 x_cursor_to (vpos, hpos, y, x)
9573 int vpos, hpos, y, x;
9574 {
9575 struct window *w;
9576
9577 /* If updated_window is not set, work on selected_window. */
9578 if (updated_window)
9579 w = updated_window;
9580 else
9581 w = XWINDOW (selected_window);
9582
9583 /* Set the output cursor. */
9584 output_cursor.hpos = hpos;
9585 output_cursor.vpos = vpos;
9586 output_cursor.x = x;
9587 output_cursor.y = y;
9588
9589 /* If not called as part of an update, really display the cursor.
9590 This will also set the cursor position of W. */
9591 if (updated_window == NULL)
9592 {
9593 BLOCK_INPUT;
9594 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9595 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9596 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9597 UNBLOCK_INPUT;
9598 }
9599 }
9600
9601 #endif /* HAVE_WINDOW_SYSTEM */
9602
9603 \f
9604 /***********************************************************************
9605 Tool-bars
9606 ***********************************************************************/
9607
9608 #ifdef HAVE_WINDOW_SYSTEM
9609
9610 /* Where the mouse was last time we reported a mouse event. */
9611
9612 FRAME_PTR last_mouse_frame;
9613
9614 /* Tool-bar item index of the item on which a mouse button was pressed
9615 or -1. */
9616
9617 int last_tool_bar_item;
9618
9619
9620 /* Update the tool-bar item list for frame F. This has to be done
9621 before we start to fill in any display lines. Called from
9622 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9623 and restore it here. */
9624
9625 static void
9626 update_tool_bar (f, save_match_data)
9627 struct frame *f;
9628 int save_match_data;
9629 {
9630 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9631 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9632 #else
9633 int do_update = WINDOWP (f->tool_bar_window)
9634 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9635 #endif
9636
9637 if (do_update)
9638 {
9639 Lisp_Object window;
9640 struct window *w;
9641
9642 window = FRAME_SELECTED_WINDOW (f);
9643 w = XWINDOW (window);
9644
9645 /* If the user has switched buffers or windows, we need to
9646 recompute to reflect the new bindings. But we'll
9647 recompute when update_mode_lines is set too; that means
9648 that people can use force-mode-line-update to request
9649 that the menu bar be recomputed. The adverse effect on
9650 the rest of the redisplay algorithm is about the same as
9651 windows_or_buffers_changed anyway. */
9652 if (windows_or_buffers_changed
9653 || !NILP (w->update_mode_line)
9654 || update_mode_lines
9655 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9656 < BUF_MODIFF (XBUFFER (w->buffer)))
9657 != !NILP (w->last_had_star))
9658 || ((!NILP (Vtransient_mark_mode)
9659 && !NILP (XBUFFER (w->buffer)->mark_active))
9660 != !NILP (w->region_showing)))
9661 {
9662 struct buffer *prev = current_buffer;
9663 int count = SPECPDL_INDEX ();
9664 Lisp_Object new_tool_bar;
9665 int new_n_tool_bar;
9666 struct gcpro gcpro1;
9667
9668 /* Set current_buffer to the buffer of the selected
9669 window of the frame, so that we get the right local
9670 keymaps. */
9671 set_buffer_internal_1 (XBUFFER (w->buffer));
9672
9673 /* Save match data, if we must. */
9674 if (save_match_data)
9675 record_unwind_save_match_data ();
9676
9677 /* Make sure that we don't accidentally use bogus keymaps. */
9678 if (NILP (Voverriding_local_map_menu_flag))
9679 {
9680 specbind (Qoverriding_terminal_local_map, Qnil);
9681 specbind (Qoverriding_local_map, Qnil);
9682 }
9683
9684 GCPRO1 (new_tool_bar);
9685
9686 /* Build desired tool-bar items from keymaps. */
9687 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9688 &new_n_tool_bar);
9689
9690 /* Redisplay the tool-bar if we changed it. */
9691 if (new_n_tool_bar != f->n_tool_bar_items
9692 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9693 {
9694 /* Redisplay that happens asynchronously due to an expose event
9695 may access f->tool_bar_items. Make sure we update both
9696 variables within BLOCK_INPUT so no such event interrupts. */
9697 BLOCK_INPUT;
9698 f->tool_bar_items = new_tool_bar;
9699 f->n_tool_bar_items = new_n_tool_bar;
9700 w->update_mode_line = Qt;
9701 UNBLOCK_INPUT;
9702 }
9703
9704 UNGCPRO;
9705
9706 unbind_to (count, Qnil);
9707 set_buffer_internal_1 (prev);
9708 }
9709 }
9710 }
9711
9712
9713 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9714 F's desired tool-bar contents. F->tool_bar_items must have
9715 been set up previously by calling prepare_menu_bars. */
9716
9717 static void
9718 build_desired_tool_bar_string (f)
9719 struct frame *f;
9720 {
9721 int i, size, size_needed;
9722 struct gcpro gcpro1, gcpro2, gcpro3;
9723 Lisp_Object image, plist, props;
9724
9725 image = plist = props = Qnil;
9726 GCPRO3 (image, plist, props);
9727
9728 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9729 Otherwise, make a new string. */
9730
9731 /* The size of the string we might be able to reuse. */
9732 size = (STRINGP (f->desired_tool_bar_string)
9733 ? SCHARS (f->desired_tool_bar_string)
9734 : 0);
9735
9736 /* We need one space in the string for each image. */
9737 size_needed = f->n_tool_bar_items;
9738
9739 /* Reuse f->desired_tool_bar_string, if possible. */
9740 if (size < size_needed || NILP (f->desired_tool_bar_string))
9741 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9742 make_number (' '));
9743 else
9744 {
9745 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9746 Fremove_text_properties (make_number (0), make_number (size),
9747 props, f->desired_tool_bar_string);
9748 }
9749
9750 /* Put a `display' property on the string for the images to display,
9751 put a `menu_item' property on tool-bar items with a value that
9752 is the index of the item in F's tool-bar item vector. */
9753 for (i = 0; i < f->n_tool_bar_items; ++i)
9754 {
9755 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9756
9757 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9758 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9759 int hmargin, vmargin, relief, idx, end;
9760 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9761
9762 /* If image is a vector, choose the image according to the
9763 button state. */
9764 image = PROP (TOOL_BAR_ITEM_IMAGES);
9765 if (VECTORP (image))
9766 {
9767 if (enabled_p)
9768 idx = (selected_p
9769 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9770 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9771 else
9772 idx = (selected_p
9773 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9774 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9775
9776 xassert (ASIZE (image) >= idx);
9777 image = AREF (image, idx);
9778 }
9779 else
9780 idx = -1;
9781
9782 /* Ignore invalid image specifications. */
9783 if (!valid_image_p (image))
9784 continue;
9785
9786 /* Display the tool-bar button pressed, or depressed. */
9787 plist = Fcopy_sequence (XCDR (image));
9788
9789 /* Compute margin and relief to draw. */
9790 relief = (tool_bar_button_relief >= 0
9791 ? tool_bar_button_relief
9792 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9793 hmargin = vmargin = relief;
9794
9795 if (INTEGERP (Vtool_bar_button_margin)
9796 && XINT (Vtool_bar_button_margin) > 0)
9797 {
9798 hmargin += XFASTINT (Vtool_bar_button_margin);
9799 vmargin += XFASTINT (Vtool_bar_button_margin);
9800 }
9801 else if (CONSP (Vtool_bar_button_margin))
9802 {
9803 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9804 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9805 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9806
9807 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9808 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9809 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9810 }
9811
9812 if (auto_raise_tool_bar_buttons_p)
9813 {
9814 /* Add a `:relief' property to the image spec if the item is
9815 selected. */
9816 if (selected_p)
9817 {
9818 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9819 hmargin -= relief;
9820 vmargin -= relief;
9821 }
9822 }
9823 else
9824 {
9825 /* If image is selected, display it pressed, i.e. with a
9826 negative relief. If it's not selected, display it with a
9827 raised relief. */
9828 plist = Fplist_put (plist, QCrelief,
9829 (selected_p
9830 ? make_number (-relief)
9831 : make_number (relief)));
9832 hmargin -= relief;
9833 vmargin -= relief;
9834 }
9835
9836 /* Put a margin around the image. */
9837 if (hmargin || vmargin)
9838 {
9839 if (hmargin == vmargin)
9840 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9841 else
9842 plist = Fplist_put (plist, QCmargin,
9843 Fcons (make_number (hmargin),
9844 make_number (vmargin)));
9845 }
9846
9847 /* If button is not enabled, and we don't have special images
9848 for the disabled state, make the image appear disabled by
9849 applying an appropriate algorithm to it. */
9850 if (!enabled_p && idx < 0)
9851 plist = Fplist_put (plist, QCconversion, Qdisabled);
9852
9853 /* Put a `display' text property on the string for the image to
9854 display. Put a `menu-item' property on the string that gives
9855 the start of this item's properties in the tool-bar items
9856 vector. */
9857 image = Fcons (Qimage, plist);
9858 props = list4 (Qdisplay, image,
9859 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9860
9861 /* Let the last image hide all remaining spaces in the tool bar
9862 string. The string can be longer than needed when we reuse a
9863 previous string. */
9864 if (i + 1 == f->n_tool_bar_items)
9865 end = SCHARS (f->desired_tool_bar_string);
9866 else
9867 end = i + 1;
9868 Fadd_text_properties (make_number (i), make_number (end),
9869 props, f->desired_tool_bar_string);
9870 #undef PROP
9871 }
9872
9873 UNGCPRO;
9874 }
9875
9876
9877 /* Display one line of the tool-bar of frame IT->f.
9878
9879 HEIGHT specifies the desired height of the tool-bar line.
9880 If the actual height of the glyph row is less than HEIGHT, the
9881 row's height is increased to HEIGHT, and the icons are centered
9882 vertically in the new height.
9883
9884 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9885 count a final empty row in case the tool-bar width exactly matches
9886 the window width.
9887 */
9888
9889 static void
9890 display_tool_bar_line (it, height)
9891 struct it *it;
9892 int height;
9893 {
9894 struct glyph_row *row = it->glyph_row;
9895 int max_x = it->last_visible_x;
9896 struct glyph *last;
9897
9898 prepare_desired_row (row);
9899 row->y = it->current_y;
9900
9901 /* Note that this isn't made use of if the face hasn't a box,
9902 so there's no need to check the face here. */
9903 it->start_of_box_run_p = 1;
9904
9905 while (it->current_x < max_x)
9906 {
9907 int x, n_glyphs_before, i, nglyphs;
9908 struct it it_before;
9909
9910 /* Get the next display element. */
9911 if (!get_next_display_element (it))
9912 {
9913 /* Don't count empty row if we are counting needed tool-bar lines. */
9914 if (height < 0 && !it->hpos)
9915 return;
9916 break;
9917 }
9918
9919 /* Produce glyphs. */
9920 n_glyphs_before = row->used[TEXT_AREA];
9921 it_before = *it;
9922
9923 PRODUCE_GLYPHS (it);
9924
9925 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9926 i = 0;
9927 x = it_before.current_x;
9928 while (i < nglyphs)
9929 {
9930 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9931
9932 if (x + glyph->pixel_width > max_x)
9933 {
9934 /* Glyph doesn't fit on line. Backtrack. */
9935 row->used[TEXT_AREA] = n_glyphs_before;
9936 *it = it_before;
9937 /* If this is the only glyph on this line, it will never fit on the
9938 toolbar, so skip it. But ensure there is at least one glyph,
9939 so we don't accidentally disable the tool-bar. */
9940 if (n_glyphs_before == 0
9941 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9942 break;
9943 goto out;
9944 }
9945
9946 ++it->hpos;
9947 x += glyph->pixel_width;
9948 ++i;
9949 }
9950
9951 /* Stop at line ends. */
9952 if (ITERATOR_AT_END_OF_LINE_P (it))
9953 break;
9954
9955 set_iterator_to_next (it, 1);
9956 }
9957
9958 out:;
9959
9960 row->displays_text_p = row->used[TEXT_AREA] != 0;
9961
9962 /* Use default face for the border below the tool bar.
9963
9964 FIXME: When auto-resize-tool-bars is grow-only, there is
9965 no additional border below the possibly empty tool-bar lines.
9966 So to make the extra empty lines look "normal", we have to
9967 use the tool-bar face for the border too. */
9968 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9969 it->face_id = DEFAULT_FACE_ID;
9970
9971 extend_face_to_end_of_line (it);
9972 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9973 last->right_box_line_p = 1;
9974 if (last == row->glyphs[TEXT_AREA])
9975 last->left_box_line_p = 1;
9976
9977 /* Make line the desired height and center it vertically. */
9978 if ((height -= it->max_ascent + it->max_descent) > 0)
9979 {
9980 /* Don't add more than one line height. */
9981 height %= FRAME_LINE_HEIGHT (it->f);
9982 it->max_ascent += height / 2;
9983 it->max_descent += (height + 1) / 2;
9984 }
9985
9986 compute_line_metrics (it);
9987
9988 /* If line is empty, make it occupy the rest of the tool-bar. */
9989 if (!row->displays_text_p)
9990 {
9991 row->height = row->phys_height = it->last_visible_y - row->y;
9992 row->visible_height = row->height;
9993 row->ascent = row->phys_ascent = 0;
9994 row->extra_line_spacing = 0;
9995 }
9996
9997 row->full_width_p = 1;
9998 row->continued_p = 0;
9999 row->truncated_on_left_p = 0;
10000 row->truncated_on_right_p = 0;
10001
10002 it->current_x = it->hpos = 0;
10003 it->current_y += row->height;
10004 ++it->vpos;
10005 ++it->glyph_row;
10006 }
10007
10008
10009 /* Max tool-bar height. */
10010
10011 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10012 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10013
10014 /* Value is the number of screen lines needed to make all tool-bar
10015 items of frame F visible. The number of actual rows needed is
10016 returned in *N_ROWS if non-NULL. */
10017
10018 static int
10019 tool_bar_lines_needed (f, n_rows)
10020 struct frame *f;
10021 int *n_rows;
10022 {
10023 struct window *w = XWINDOW (f->tool_bar_window);
10024 struct it it;
10025 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10026 the desired matrix, so use (unused) mode-line row as temporary row to
10027 avoid destroying the first tool-bar row. */
10028 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10029
10030 /* Initialize an iterator for iteration over
10031 F->desired_tool_bar_string in the tool-bar window of frame F. */
10032 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10033 it.first_visible_x = 0;
10034 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10035 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10036
10037 while (!ITERATOR_AT_END_P (&it))
10038 {
10039 clear_glyph_row (temp_row);
10040 it.glyph_row = temp_row;
10041 display_tool_bar_line (&it, -1);
10042 }
10043 clear_glyph_row (temp_row);
10044
10045 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10046 if (n_rows)
10047 *n_rows = it.vpos > 0 ? it.vpos : -1;
10048
10049 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10050 }
10051
10052
10053 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10054 0, 1, 0,
10055 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10056 (frame)
10057 Lisp_Object frame;
10058 {
10059 struct frame *f;
10060 struct window *w;
10061 int nlines = 0;
10062
10063 if (NILP (frame))
10064 frame = selected_frame;
10065 else
10066 CHECK_FRAME (frame);
10067 f = XFRAME (frame);
10068
10069 if (WINDOWP (f->tool_bar_window)
10070 || (w = XWINDOW (f->tool_bar_window),
10071 WINDOW_TOTAL_LINES (w) > 0))
10072 {
10073 update_tool_bar (f, 1);
10074 if (f->n_tool_bar_items)
10075 {
10076 build_desired_tool_bar_string (f);
10077 nlines = tool_bar_lines_needed (f, NULL);
10078 }
10079 }
10080
10081 return make_number (nlines);
10082 }
10083
10084
10085 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10086 height should be changed. */
10087
10088 static int
10089 redisplay_tool_bar (f)
10090 struct frame *f;
10091 {
10092 struct window *w;
10093 struct it it;
10094 struct glyph_row *row;
10095
10096 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10097 if (FRAME_EXTERNAL_TOOL_BAR (f))
10098 update_frame_tool_bar (f);
10099 return 0;
10100 #endif
10101
10102 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10103 do anything. This means you must start with tool-bar-lines
10104 non-zero to get the auto-sizing effect. Or in other words, you
10105 can turn off tool-bars by specifying tool-bar-lines zero. */
10106 if (!WINDOWP (f->tool_bar_window)
10107 || (w = XWINDOW (f->tool_bar_window),
10108 WINDOW_TOTAL_LINES (w) == 0))
10109 return 0;
10110
10111 /* Set up an iterator for the tool-bar window. */
10112 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10113 it.first_visible_x = 0;
10114 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10115 row = it.glyph_row;
10116
10117 /* Build a string that represents the contents of the tool-bar. */
10118 build_desired_tool_bar_string (f);
10119 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10120
10121 if (f->n_tool_bar_rows == 0)
10122 {
10123 int nlines;
10124
10125 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10126 nlines != WINDOW_TOTAL_LINES (w)))
10127 {
10128 extern Lisp_Object Qtool_bar_lines;
10129 Lisp_Object frame;
10130 int old_height = WINDOW_TOTAL_LINES (w);
10131
10132 XSETFRAME (frame, f);
10133 Fmodify_frame_parameters (frame,
10134 Fcons (Fcons (Qtool_bar_lines,
10135 make_number (nlines)),
10136 Qnil));
10137 if (WINDOW_TOTAL_LINES (w) != old_height)
10138 {
10139 clear_glyph_matrix (w->desired_matrix);
10140 fonts_changed_p = 1;
10141 return 1;
10142 }
10143 }
10144 }
10145
10146 /* Display as many lines as needed to display all tool-bar items. */
10147
10148 if (f->n_tool_bar_rows > 0)
10149 {
10150 int border, rows, height, extra;
10151
10152 if (INTEGERP (Vtool_bar_border))
10153 border = XINT (Vtool_bar_border);
10154 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10155 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10156 else if (EQ (Vtool_bar_border, Qborder_width))
10157 border = f->border_width;
10158 else
10159 border = 0;
10160 if (border < 0)
10161 border = 0;
10162
10163 rows = f->n_tool_bar_rows;
10164 height = max (1, (it.last_visible_y - border) / rows);
10165 extra = it.last_visible_y - border - height * rows;
10166
10167 while (it.current_y < it.last_visible_y)
10168 {
10169 int h = 0;
10170 if (extra > 0 && rows-- > 0)
10171 {
10172 h = (extra + rows - 1) / rows;
10173 extra -= h;
10174 }
10175 display_tool_bar_line (&it, height + h);
10176 }
10177 }
10178 else
10179 {
10180 while (it.current_y < it.last_visible_y)
10181 display_tool_bar_line (&it, 0);
10182 }
10183
10184 /* It doesn't make much sense to try scrolling in the tool-bar
10185 window, so don't do it. */
10186 w->desired_matrix->no_scrolling_p = 1;
10187 w->must_be_updated_p = 1;
10188
10189 if (!NILP (Vauto_resize_tool_bars))
10190 {
10191 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10192 int change_height_p = 0;
10193
10194 /* If we couldn't display everything, change the tool-bar's
10195 height if there is room for more. */
10196 if (IT_STRING_CHARPOS (it) < it.end_charpos
10197 && it.current_y < max_tool_bar_height)
10198 change_height_p = 1;
10199
10200 row = it.glyph_row - 1;
10201
10202 /* If there are blank lines at the end, except for a partially
10203 visible blank line at the end that is smaller than
10204 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10205 if (!row->displays_text_p
10206 && row->height >= FRAME_LINE_HEIGHT (f))
10207 change_height_p = 1;
10208
10209 /* If row displays tool-bar items, but is partially visible,
10210 change the tool-bar's height. */
10211 if (row->displays_text_p
10212 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10213 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10214 change_height_p = 1;
10215
10216 /* Resize windows as needed by changing the `tool-bar-lines'
10217 frame parameter. */
10218 if (change_height_p)
10219 {
10220 extern Lisp_Object Qtool_bar_lines;
10221 Lisp_Object frame;
10222 int old_height = WINDOW_TOTAL_LINES (w);
10223 int nrows;
10224 int nlines = tool_bar_lines_needed (f, &nrows);
10225
10226 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10227 && !f->minimize_tool_bar_window_p)
10228 ? (nlines > old_height)
10229 : (nlines != old_height));
10230 f->minimize_tool_bar_window_p = 0;
10231
10232 if (change_height_p)
10233 {
10234 XSETFRAME (frame, f);
10235 Fmodify_frame_parameters (frame,
10236 Fcons (Fcons (Qtool_bar_lines,
10237 make_number (nlines)),
10238 Qnil));
10239 if (WINDOW_TOTAL_LINES (w) != old_height)
10240 {
10241 clear_glyph_matrix (w->desired_matrix);
10242 f->n_tool_bar_rows = nrows;
10243 fonts_changed_p = 1;
10244 return 1;
10245 }
10246 }
10247 }
10248 }
10249
10250 f->minimize_tool_bar_window_p = 0;
10251 return 0;
10252 }
10253
10254
10255 /* Get information about the tool-bar item which is displayed in GLYPH
10256 on frame F. Return in *PROP_IDX the index where tool-bar item
10257 properties start in F->tool_bar_items. Value is zero if
10258 GLYPH doesn't display a tool-bar item. */
10259
10260 static int
10261 tool_bar_item_info (f, glyph, prop_idx)
10262 struct frame *f;
10263 struct glyph *glyph;
10264 int *prop_idx;
10265 {
10266 Lisp_Object prop;
10267 int success_p;
10268 int charpos;
10269
10270 /* This function can be called asynchronously, which means we must
10271 exclude any possibility that Fget_text_property signals an
10272 error. */
10273 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10274 charpos = max (0, charpos);
10275
10276 /* Get the text property `menu-item' at pos. The value of that
10277 property is the start index of this item's properties in
10278 F->tool_bar_items. */
10279 prop = Fget_text_property (make_number (charpos),
10280 Qmenu_item, f->current_tool_bar_string);
10281 if (INTEGERP (prop))
10282 {
10283 *prop_idx = XINT (prop);
10284 success_p = 1;
10285 }
10286 else
10287 success_p = 0;
10288
10289 return success_p;
10290 }
10291
10292 \f
10293 /* Get information about the tool-bar item at position X/Y on frame F.
10294 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10295 the current matrix of the tool-bar window of F, or NULL if not
10296 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10297 item in F->tool_bar_items. Value is
10298
10299 -1 if X/Y is not on a tool-bar item
10300 0 if X/Y is on the same item that was highlighted before.
10301 1 otherwise. */
10302
10303 static int
10304 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10305 struct frame *f;
10306 int x, y;
10307 struct glyph **glyph;
10308 int *hpos, *vpos, *prop_idx;
10309 {
10310 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10311 struct window *w = XWINDOW (f->tool_bar_window);
10312 int area;
10313
10314 /* Find the glyph under X/Y. */
10315 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10316 if (*glyph == NULL)
10317 return -1;
10318
10319 /* Get the start of this tool-bar item's properties in
10320 f->tool_bar_items. */
10321 if (!tool_bar_item_info (f, *glyph, prop_idx))
10322 return -1;
10323
10324 /* Is mouse on the highlighted item? */
10325 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10326 && *vpos >= dpyinfo->mouse_face_beg_row
10327 && *vpos <= dpyinfo->mouse_face_end_row
10328 && (*vpos > dpyinfo->mouse_face_beg_row
10329 || *hpos >= dpyinfo->mouse_face_beg_col)
10330 && (*vpos < dpyinfo->mouse_face_end_row
10331 || *hpos < dpyinfo->mouse_face_end_col
10332 || dpyinfo->mouse_face_past_end))
10333 return 0;
10334
10335 return 1;
10336 }
10337
10338
10339 /* EXPORT:
10340 Handle mouse button event on the tool-bar of frame F, at
10341 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10342 0 for button release. MODIFIERS is event modifiers for button
10343 release. */
10344
10345 void
10346 handle_tool_bar_click (f, x, y, down_p, modifiers)
10347 struct frame *f;
10348 int x, y, down_p;
10349 unsigned int modifiers;
10350 {
10351 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10352 struct window *w = XWINDOW (f->tool_bar_window);
10353 int hpos, vpos, prop_idx;
10354 struct glyph *glyph;
10355 Lisp_Object enabled_p;
10356
10357 /* If not on the highlighted tool-bar item, return. */
10358 frame_to_window_pixel_xy (w, &x, &y);
10359 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10360 return;
10361
10362 /* If item is disabled, do nothing. */
10363 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10364 if (NILP (enabled_p))
10365 return;
10366
10367 if (down_p)
10368 {
10369 /* Show item in pressed state. */
10370 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10371 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10372 last_tool_bar_item = prop_idx;
10373 }
10374 else
10375 {
10376 Lisp_Object key, frame;
10377 struct input_event event;
10378 EVENT_INIT (event);
10379
10380 /* Show item in released state. */
10381 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10382 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10383
10384 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10385
10386 XSETFRAME (frame, f);
10387 event.kind = TOOL_BAR_EVENT;
10388 event.frame_or_window = frame;
10389 event.arg = frame;
10390 kbd_buffer_store_event (&event);
10391
10392 event.kind = TOOL_BAR_EVENT;
10393 event.frame_or_window = frame;
10394 event.arg = key;
10395 event.modifiers = modifiers;
10396 kbd_buffer_store_event (&event);
10397 last_tool_bar_item = -1;
10398 }
10399 }
10400
10401
10402 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10403 tool-bar window-relative coordinates X/Y. Called from
10404 note_mouse_highlight. */
10405
10406 static void
10407 note_tool_bar_highlight (f, x, y)
10408 struct frame *f;
10409 int x, y;
10410 {
10411 Lisp_Object window = f->tool_bar_window;
10412 struct window *w = XWINDOW (window);
10413 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10414 int hpos, vpos;
10415 struct glyph *glyph;
10416 struct glyph_row *row;
10417 int i;
10418 Lisp_Object enabled_p;
10419 int prop_idx;
10420 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10421 int mouse_down_p, rc;
10422
10423 /* Function note_mouse_highlight is called with negative x(y
10424 values when mouse moves outside of the frame. */
10425 if (x <= 0 || y <= 0)
10426 {
10427 clear_mouse_face (dpyinfo);
10428 return;
10429 }
10430
10431 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10432 if (rc < 0)
10433 {
10434 /* Not on tool-bar item. */
10435 clear_mouse_face (dpyinfo);
10436 return;
10437 }
10438 else if (rc == 0)
10439 /* On same tool-bar item as before. */
10440 goto set_help_echo;
10441
10442 clear_mouse_face (dpyinfo);
10443
10444 /* Mouse is down, but on different tool-bar item? */
10445 mouse_down_p = (dpyinfo->grabbed
10446 && f == last_mouse_frame
10447 && FRAME_LIVE_P (f));
10448 if (mouse_down_p
10449 && last_tool_bar_item != prop_idx)
10450 return;
10451
10452 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10453 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10454
10455 /* If tool-bar item is not enabled, don't highlight it. */
10456 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10457 if (!NILP (enabled_p))
10458 {
10459 /* Compute the x-position of the glyph. In front and past the
10460 image is a space. We include this in the highlighted area. */
10461 row = MATRIX_ROW (w->current_matrix, vpos);
10462 for (i = x = 0; i < hpos; ++i)
10463 x += row->glyphs[TEXT_AREA][i].pixel_width;
10464
10465 /* Record this as the current active region. */
10466 dpyinfo->mouse_face_beg_col = hpos;
10467 dpyinfo->mouse_face_beg_row = vpos;
10468 dpyinfo->mouse_face_beg_x = x;
10469 dpyinfo->mouse_face_beg_y = row->y;
10470 dpyinfo->mouse_face_past_end = 0;
10471
10472 dpyinfo->mouse_face_end_col = hpos + 1;
10473 dpyinfo->mouse_face_end_row = vpos;
10474 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10475 dpyinfo->mouse_face_end_y = row->y;
10476 dpyinfo->mouse_face_window = window;
10477 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10478
10479 /* Display it as active. */
10480 show_mouse_face (dpyinfo, draw);
10481 dpyinfo->mouse_face_image_state = draw;
10482 }
10483
10484 set_help_echo:
10485
10486 /* Set help_echo_string to a help string to display for this tool-bar item.
10487 XTread_socket does the rest. */
10488 help_echo_object = help_echo_window = Qnil;
10489 help_echo_pos = -1;
10490 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10491 if (NILP (help_echo_string))
10492 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10493 }
10494
10495 #endif /* HAVE_WINDOW_SYSTEM */
10496
10497
10498 \f
10499 /************************************************************************
10500 Horizontal scrolling
10501 ************************************************************************/
10502
10503 static int hscroll_window_tree P_ ((Lisp_Object));
10504 static int hscroll_windows P_ ((Lisp_Object));
10505
10506 /* For all leaf windows in the window tree rooted at WINDOW, set their
10507 hscroll value so that PT is (i) visible in the window, and (ii) so
10508 that it is not within a certain margin at the window's left and
10509 right border. Value is non-zero if any window's hscroll has been
10510 changed. */
10511
10512 static int
10513 hscroll_window_tree (window)
10514 Lisp_Object window;
10515 {
10516 int hscrolled_p = 0;
10517 int hscroll_relative_p = FLOATP (Vhscroll_step);
10518 int hscroll_step_abs = 0;
10519 double hscroll_step_rel = 0;
10520
10521 if (hscroll_relative_p)
10522 {
10523 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10524 if (hscroll_step_rel < 0)
10525 {
10526 hscroll_relative_p = 0;
10527 hscroll_step_abs = 0;
10528 }
10529 }
10530 else if (INTEGERP (Vhscroll_step))
10531 {
10532 hscroll_step_abs = XINT (Vhscroll_step);
10533 if (hscroll_step_abs < 0)
10534 hscroll_step_abs = 0;
10535 }
10536 else
10537 hscroll_step_abs = 0;
10538
10539 while (WINDOWP (window))
10540 {
10541 struct window *w = XWINDOW (window);
10542
10543 if (WINDOWP (w->hchild))
10544 hscrolled_p |= hscroll_window_tree (w->hchild);
10545 else if (WINDOWP (w->vchild))
10546 hscrolled_p |= hscroll_window_tree (w->vchild);
10547 else if (w->cursor.vpos >= 0)
10548 {
10549 int h_margin;
10550 int text_area_width;
10551 struct glyph_row *current_cursor_row
10552 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10553 struct glyph_row *desired_cursor_row
10554 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10555 struct glyph_row *cursor_row
10556 = (desired_cursor_row->enabled_p
10557 ? desired_cursor_row
10558 : current_cursor_row);
10559
10560 text_area_width = window_box_width (w, TEXT_AREA);
10561
10562 /* Scroll when cursor is inside this scroll margin. */
10563 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10564
10565 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10566 && ((XFASTINT (w->hscroll)
10567 && w->cursor.x <= h_margin)
10568 || (cursor_row->enabled_p
10569 && cursor_row->truncated_on_right_p
10570 && (w->cursor.x >= text_area_width - h_margin))))
10571 {
10572 struct it it;
10573 int hscroll;
10574 struct buffer *saved_current_buffer;
10575 int pt;
10576 int wanted_x;
10577
10578 /* Find point in a display of infinite width. */
10579 saved_current_buffer = current_buffer;
10580 current_buffer = XBUFFER (w->buffer);
10581
10582 if (w == XWINDOW (selected_window))
10583 pt = BUF_PT (current_buffer);
10584 else
10585 {
10586 pt = marker_position (w->pointm);
10587 pt = max (BEGV, pt);
10588 pt = min (ZV, pt);
10589 }
10590
10591 /* Move iterator to pt starting at cursor_row->start in
10592 a line with infinite width. */
10593 init_to_row_start (&it, w, cursor_row);
10594 it.last_visible_x = INFINITY;
10595 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10596 current_buffer = saved_current_buffer;
10597
10598 /* Position cursor in window. */
10599 if (!hscroll_relative_p && hscroll_step_abs == 0)
10600 hscroll = max (0, (it.current_x
10601 - (ITERATOR_AT_END_OF_LINE_P (&it)
10602 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10603 : (text_area_width / 2))))
10604 / FRAME_COLUMN_WIDTH (it.f);
10605 else if (w->cursor.x >= text_area_width - h_margin)
10606 {
10607 if (hscroll_relative_p)
10608 wanted_x = text_area_width * (1 - hscroll_step_rel)
10609 - h_margin;
10610 else
10611 wanted_x = text_area_width
10612 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10613 - h_margin;
10614 hscroll
10615 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10616 }
10617 else
10618 {
10619 if (hscroll_relative_p)
10620 wanted_x = text_area_width * hscroll_step_rel
10621 + h_margin;
10622 else
10623 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10624 + h_margin;
10625 hscroll
10626 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10627 }
10628 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10629
10630 /* Don't call Fset_window_hscroll if value hasn't
10631 changed because it will prevent redisplay
10632 optimizations. */
10633 if (XFASTINT (w->hscroll) != hscroll)
10634 {
10635 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10636 w->hscroll = make_number (hscroll);
10637 hscrolled_p = 1;
10638 }
10639 }
10640 }
10641
10642 window = w->next;
10643 }
10644
10645 /* Value is non-zero if hscroll of any leaf window has been changed. */
10646 return hscrolled_p;
10647 }
10648
10649
10650 /* Set hscroll so that cursor is visible and not inside horizontal
10651 scroll margins for all windows in the tree rooted at WINDOW. See
10652 also hscroll_window_tree above. Value is non-zero if any window's
10653 hscroll has been changed. If it has, desired matrices on the frame
10654 of WINDOW are cleared. */
10655
10656 static int
10657 hscroll_windows (window)
10658 Lisp_Object window;
10659 {
10660 int hscrolled_p = hscroll_window_tree (window);
10661 if (hscrolled_p)
10662 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10663 return hscrolled_p;
10664 }
10665
10666
10667 \f
10668 /************************************************************************
10669 Redisplay
10670 ************************************************************************/
10671
10672 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10673 to a non-zero value. This is sometimes handy to have in a debugger
10674 session. */
10675
10676 #if GLYPH_DEBUG
10677
10678 /* First and last unchanged row for try_window_id. */
10679
10680 int debug_first_unchanged_at_end_vpos;
10681 int debug_last_unchanged_at_beg_vpos;
10682
10683 /* Delta vpos and y. */
10684
10685 int debug_dvpos, debug_dy;
10686
10687 /* Delta in characters and bytes for try_window_id. */
10688
10689 int debug_delta, debug_delta_bytes;
10690
10691 /* Values of window_end_pos and window_end_vpos at the end of
10692 try_window_id. */
10693
10694 EMACS_INT debug_end_pos, debug_end_vpos;
10695
10696 /* Append a string to W->desired_matrix->method. FMT is a printf
10697 format string. A1...A9 are a supplement for a variable-length
10698 argument list. If trace_redisplay_p is non-zero also printf the
10699 resulting string to stderr. */
10700
10701 static void
10702 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10703 struct window *w;
10704 char *fmt;
10705 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10706 {
10707 char buffer[512];
10708 char *method = w->desired_matrix->method;
10709 int len = strlen (method);
10710 int size = sizeof w->desired_matrix->method;
10711 int remaining = size - len - 1;
10712
10713 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10714 if (len && remaining)
10715 {
10716 method[len] = '|';
10717 --remaining, ++len;
10718 }
10719
10720 strncpy (method + len, buffer, remaining);
10721
10722 if (trace_redisplay_p)
10723 fprintf (stderr, "%p (%s): %s\n",
10724 w,
10725 ((BUFFERP (w->buffer)
10726 && STRINGP (XBUFFER (w->buffer)->name))
10727 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10728 : "no buffer"),
10729 buffer);
10730 }
10731
10732 #endif /* GLYPH_DEBUG */
10733
10734
10735 /* Value is non-zero if all changes in window W, which displays
10736 current_buffer, are in the text between START and END. START is a
10737 buffer position, END is given as a distance from Z. Used in
10738 redisplay_internal for display optimization. */
10739
10740 static INLINE int
10741 text_outside_line_unchanged_p (w, start, end)
10742 struct window *w;
10743 int start, end;
10744 {
10745 int unchanged_p = 1;
10746
10747 /* If text or overlays have changed, see where. */
10748 if (XFASTINT (w->last_modified) < MODIFF
10749 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10750 {
10751 /* Gap in the line? */
10752 if (GPT < start || Z - GPT < end)
10753 unchanged_p = 0;
10754
10755 /* Changes start in front of the line, or end after it? */
10756 if (unchanged_p
10757 && (BEG_UNCHANGED < start - 1
10758 || END_UNCHANGED < end))
10759 unchanged_p = 0;
10760
10761 /* If selective display, can't optimize if changes start at the
10762 beginning of the line. */
10763 if (unchanged_p
10764 && INTEGERP (current_buffer->selective_display)
10765 && XINT (current_buffer->selective_display) > 0
10766 && (BEG_UNCHANGED < start || GPT <= start))
10767 unchanged_p = 0;
10768
10769 /* If there are overlays at the start or end of the line, these
10770 may have overlay strings with newlines in them. A change at
10771 START, for instance, may actually concern the display of such
10772 overlay strings as well, and they are displayed on different
10773 lines. So, quickly rule out this case. (For the future, it
10774 might be desirable to implement something more telling than
10775 just BEG/END_UNCHANGED.) */
10776 if (unchanged_p)
10777 {
10778 if (BEG + BEG_UNCHANGED == start
10779 && overlay_touches_p (start))
10780 unchanged_p = 0;
10781 if (END_UNCHANGED == end
10782 && overlay_touches_p (Z - end))
10783 unchanged_p = 0;
10784 }
10785 }
10786
10787 return unchanged_p;
10788 }
10789
10790
10791 /* Do a frame update, taking possible shortcuts into account. This is
10792 the main external entry point for redisplay.
10793
10794 If the last redisplay displayed an echo area message and that message
10795 is no longer requested, we clear the echo area or bring back the
10796 mini-buffer if that is in use. */
10797
10798 void
10799 redisplay ()
10800 {
10801 redisplay_internal (0);
10802 }
10803
10804
10805 static Lisp_Object
10806 overlay_arrow_string_or_property (var)
10807 Lisp_Object var;
10808 {
10809 Lisp_Object val;
10810
10811 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10812 return val;
10813
10814 return Voverlay_arrow_string;
10815 }
10816
10817 /* Return 1 if there are any overlay-arrows in current_buffer. */
10818 static int
10819 overlay_arrow_in_current_buffer_p ()
10820 {
10821 Lisp_Object vlist;
10822
10823 for (vlist = Voverlay_arrow_variable_list;
10824 CONSP (vlist);
10825 vlist = XCDR (vlist))
10826 {
10827 Lisp_Object var = XCAR (vlist);
10828 Lisp_Object val;
10829
10830 if (!SYMBOLP (var))
10831 continue;
10832 val = find_symbol_value (var);
10833 if (MARKERP (val)
10834 && current_buffer == XMARKER (val)->buffer)
10835 return 1;
10836 }
10837 return 0;
10838 }
10839
10840
10841 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10842 has changed. */
10843
10844 static int
10845 overlay_arrows_changed_p ()
10846 {
10847 Lisp_Object vlist;
10848
10849 for (vlist = Voverlay_arrow_variable_list;
10850 CONSP (vlist);
10851 vlist = XCDR (vlist))
10852 {
10853 Lisp_Object var = XCAR (vlist);
10854 Lisp_Object val, pstr;
10855
10856 if (!SYMBOLP (var))
10857 continue;
10858 val = find_symbol_value (var);
10859 if (!MARKERP (val))
10860 continue;
10861 if (! EQ (COERCE_MARKER (val),
10862 Fget (var, Qlast_arrow_position))
10863 || ! (pstr = overlay_arrow_string_or_property (var),
10864 EQ (pstr, Fget (var, Qlast_arrow_string))))
10865 return 1;
10866 }
10867 return 0;
10868 }
10869
10870 /* Mark overlay arrows to be updated on next redisplay. */
10871
10872 static void
10873 update_overlay_arrows (up_to_date)
10874 int up_to_date;
10875 {
10876 Lisp_Object vlist;
10877
10878 for (vlist = Voverlay_arrow_variable_list;
10879 CONSP (vlist);
10880 vlist = XCDR (vlist))
10881 {
10882 Lisp_Object var = XCAR (vlist);
10883
10884 if (!SYMBOLP (var))
10885 continue;
10886
10887 if (up_to_date > 0)
10888 {
10889 Lisp_Object val = find_symbol_value (var);
10890 Fput (var, Qlast_arrow_position,
10891 COERCE_MARKER (val));
10892 Fput (var, Qlast_arrow_string,
10893 overlay_arrow_string_or_property (var));
10894 }
10895 else if (up_to_date < 0
10896 || !NILP (Fget (var, Qlast_arrow_position)))
10897 {
10898 Fput (var, Qlast_arrow_position, Qt);
10899 Fput (var, Qlast_arrow_string, Qt);
10900 }
10901 }
10902 }
10903
10904
10905 /* Return overlay arrow string to display at row.
10906 Return integer (bitmap number) for arrow bitmap in left fringe.
10907 Return nil if no overlay arrow. */
10908
10909 static Lisp_Object
10910 overlay_arrow_at_row (it, row)
10911 struct it *it;
10912 struct glyph_row *row;
10913 {
10914 Lisp_Object vlist;
10915
10916 for (vlist = Voverlay_arrow_variable_list;
10917 CONSP (vlist);
10918 vlist = XCDR (vlist))
10919 {
10920 Lisp_Object var = XCAR (vlist);
10921 Lisp_Object val;
10922
10923 if (!SYMBOLP (var))
10924 continue;
10925
10926 val = find_symbol_value (var);
10927
10928 if (MARKERP (val)
10929 && current_buffer == XMARKER (val)->buffer
10930 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10931 {
10932 if (FRAME_WINDOW_P (it->f)
10933 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10934 {
10935 #ifdef HAVE_WINDOW_SYSTEM
10936 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10937 {
10938 int fringe_bitmap;
10939 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10940 return make_number (fringe_bitmap);
10941 }
10942 #endif
10943 return make_number (-1); /* Use default arrow bitmap */
10944 }
10945 return overlay_arrow_string_or_property (var);
10946 }
10947 }
10948
10949 return Qnil;
10950 }
10951
10952 /* Return 1 if point moved out of or into a composition. Otherwise
10953 return 0. PREV_BUF and PREV_PT are the last point buffer and
10954 position. BUF and PT are the current point buffer and position. */
10955
10956 int
10957 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10958 struct buffer *prev_buf, *buf;
10959 int prev_pt, pt;
10960 {
10961 EMACS_INT start, end;
10962 Lisp_Object prop;
10963 Lisp_Object buffer;
10964
10965 XSETBUFFER (buffer, buf);
10966 /* Check a composition at the last point if point moved within the
10967 same buffer. */
10968 if (prev_buf == buf)
10969 {
10970 if (prev_pt == pt)
10971 /* Point didn't move. */
10972 return 0;
10973
10974 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10975 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10976 && COMPOSITION_VALID_P (start, end, prop)
10977 && start < prev_pt && end > prev_pt)
10978 /* The last point was within the composition. Return 1 iff
10979 point moved out of the composition. */
10980 return (pt <= start || pt >= end);
10981 }
10982
10983 /* Check a composition at the current point. */
10984 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10985 && find_composition (pt, -1, &start, &end, &prop, buffer)
10986 && COMPOSITION_VALID_P (start, end, prop)
10987 && start < pt && end > pt);
10988 }
10989
10990
10991 /* Reconsider the setting of B->clip_changed which is displayed
10992 in window W. */
10993
10994 static INLINE void
10995 reconsider_clip_changes (w, b)
10996 struct window *w;
10997 struct buffer *b;
10998 {
10999 if (b->clip_changed
11000 && !NILP (w->window_end_valid)
11001 && w->current_matrix->buffer == b
11002 && w->current_matrix->zv == BUF_ZV (b)
11003 && w->current_matrix->begv == BUF_BEGV (b))
11004 b->clip_changed = 0;
11005
11006 /* If display wasn't paused, and W is not a tool bar window, see if
11007 point has been moved into or out of a composition. In that case,
11008 we set b->clip_changed to 1 to force updating the screen. If
11009 b->clip_changed has already been set to 1, we can skip this
11010 check. */
11011 if (!b->clip_changed
11012 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11013 {
11014 int pt;
11015
11016 if (w == XWINDOW (selected_window))
11017 pt = BUF_PT (current_buffer);
11018 else
11019 pt = marker_position (w->pointm);
11020
11021 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11022 || pt != XINT (w->last_point))
11023 && check_point_in_composition (w->current_matrix->buffer,
11024 XINT (w->last_point),
11025 XBUFFER (w->buffer), pt))
11026 b->clip_changed = 1;
11027 }
11028 }
11029 \f
11030
11031 /* Select FRAME to forward the values of frame-local variables into C
11032 variables so that the redisplay routines can access those values
11033 directly. */
11034
11035 static void
11036 select_frame_for_redisplay (frame)
11037 Lisp_Object frame;
11038 {
11039 Lisp_Object tail, sym, val;
11040 Lisp_Object old = selected_frame;
11041
11042 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11043
11044 selected_frame = frame;
11045
11046 do
11047 {
11048 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11049 if (CONSP (XCAR (tail))
11050 && (sym = XCAR (XCAR (tail)),
11051 SYMBOLP (sym))
11052 && (sym = indirect_variable (sym),
11053 val = SYMBOL_VALUE (sym),
11054 (BUFFER_LOCAL_VALUEP (val)))
11055 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11056 /* Use find_symbol_value rather than Fsymbol_value
11057 to avoid an error if it is void. */
11058 find_symbol_value (sym);
11059 } while (!EQ (frame, old) && (frame = old, 1));
11060 }
11061
11062
11063 #define STOP_POLLING \
11064 do { if (! polling_stopped_here) stop_polling (); \
11065 polling_stopped_here = 1; } while (0)
11066
11067 #define RESUME_POLLING \
11068 do { if (polling_stopped_here) start_polling (); \
11069 polling_stopped_here = 0; } while (0)
11070
11071
11072 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11073 response to any user action; therefore, we should preserve the echo
11074 area. (Actually, our caller does that job.) Perhaps in the future
11075 avoid recentering windows if it is not necessary; currently that
11076 causes some problems. */
11077
11078 static void
11079 redisplay_internal (preserve_echo_area)
11080 int preserve_echo_area;
11081 {
11082 struct window *w = XWINDOW (selected_window);
11083 struct frame *f;
11084 int pause;
11085 int must_finish = 0;
11086 struct text_pos tlbufpos, tlendpos;
11087 int number_of_visible_frames;
11088 int count, count1;
11089 struct frame *sf;
11090 int polling_stopped_here = 0;
11091 Lisp_Object old_frame = selected_frame;
11092
11093 /* Non-zero means redisplay has to consider all windows on all
11094 frames. Zero means, only selected_window is considered. */
11095 int consider_all_windows_p;
11096
11097 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11098
11099 /* No redisplay if running in batch mode or frame is not yet fully
11100 initialized, or redisplay is explicitly turned off by setting
11101 Vinhibit_redisplay. */
11102 if (noninteractive
11103 || !NILP (Vinhibit_redisplay))
11104 return;
11105
11106 /* Don't examine these until after testing Vinhibit_redisplay.
11107 When Emacs is shutting down, perhaps because its connection to
11108 X has dropped, we should not look at them at all. */
11109 f = XFRAME (w->frame);
11110 sf = SELECTED_FRAME ();
11111
11112 if (!f->glyphs_initialized_p)
11113 return;
11114
11115 /* The flag redisplay_performed_directly_p is set by
11116 direct_output_for_insert when it already did the whole screen
11117 update necessary. */
11118 if (redisplay_performed_directly_p)
11119 {
11120 redisplay_performed_directly_p = 0;
11121 if (!hscroll_windows (selected_window))
11122 return;
11123 }
11124
11125 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11126 if (popup_activated ())
11127 return;
11128 #endif
11129
11130 /* I don't think this happens but let's be paranoid. */
11131 if (redisplaying_p)
11132 return;
11133
11134 /* Record a function that resets redisplaying_p to its old value
11135 when we leave this function. */
11136 count = SPECPDL_INDEX ();
11137 record_unwind_protect (unwind_redisplay,
11138 Fcons (make_number (redisplaying_p), selected_frame));
11139 ++redisplaying_p;
11140 specbind (Qinhibit_free_realized_faces, Qnil);
11141
11142 {
11143 Lisp_Object tail, frame;
11144
11145 FOR_EACH_FRAME (tail, frame)
11146 {
11147 struct frame *f = XFRAME (frame);
11148 f->already_hscrolled_p = 0;
11149 }
11150 }
11151
11152 retry:
11153 if (!EQ (old_frame, selected_frame)
11154 && FRAME_LIVE_P (XFRAME (old_frame)))
11155 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11156 selected_frame and selected_window to be temporarily out-of-sync so
11157 when we come back here via `goto retry', we need to resync because we
11158 may need to run Elisp code (via prepare_menu_bars). */
11159 select_frame_for_redisplay (old_frame);
11160
11161 pause = 0;
11162 reconsider_clip_changes (w, current_buffer);
11163 last_escape_glyph_frame = NULL;
11164 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11165
11166 /* If new fonts have been loaded that make a glyph matrix adjustment
11167 necessary, do it. */
11168 if (fonts_changed_p)
11169 {
11170 adjust_glyphs (NULL);
11171 ++windows_or_buffers_changed;
11172 fonts_changed_p = 0;
11173 }
11174
11175 /* If face_change_count is non-zero, init_iterator will free all
11176 realized faces, which includes the faces referenced from current
11177 matrices. So, we can't reuse current matrices in this case. */
11178 if (face_change_count)
11179 ++windows_or_buffers_changed;
11180
11181 if (FRAME_TERMCAP_P (sf)
11182 && FRAME_TTY (sf)->previous_frame != sf)
11183 {
11184 /* Since frames on a single ASCII terminal share the same
11185 display area, displaying a different frame means redisplay
11186 the whole thing. */
11187 windows_or_buffers_changed++;
11188 SET_FRAME_GARBAGED (sf);
11189 FRAME_TTY (sf)->previous_frame = sf;
11190 }
11191
11192 /* Set the visible flags for all frames. Do this before checking
11193 for resized or garbaged frames; they want to know if their frames
11194 are visible. See the comment in frame.h for
11195 FRAME_SAMPLE_VISIBILITY. */
11196 {
11197 Lisp_Object tail, frame;
11198
11199 number_of_visible_frames = 0;
11200
11201 FOR_EACH_FRAME (tail, frame)
11202 {
11203 struct frame *f = XFRAME (frame);
11204
11205 FRAME_SAMPLE_VISIBILITY (f);
11206 if (FRAME_VISIBLE_P (f))
11207 ++number_of_visible_frames;
11208 clear_desired_matrices (f);
11209 }
11210 }
11211
11212
11213 /* Notice any pending interrupt request to change frame size. */
11214 do_pending_window_change (1);
11215
11216 /* Clear frames marked as garbaged. */
11217 if (frame_garbaged)
11218 clear_garbaged_frames ();
11219
11220 /* Build menubar and tool-bar items. */
11221 if (NILP (Vmemory_full))
11222 prepare_menu_bars ();
11223
11224 if (windows_or_buffers_changed)
11225 update_mode_lines++;
11226
11227 /* Detect case that we need to write or remove a star in the mode line. */
11228 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11229 {
11230 w->update_mode_line = Qt;
11231 if (buffer_shared > 1)
11232 update_mode_lines++;
11233 }
11234
11235 /* Avoid invocation of point motion hooks by `current_column' below. */
11236 count1 = SPECPDL_INDEX ();
11237 specbind (Qinhibit_point_motion_hooks, Qt);
11238
11239 /* If %c is in the mode line, update it if needed. */
11240 if (!NILP (w->column_number_displayed)
11241 /* This alternative quickly identifies a common case
11242 where no change is needed. */
11243 && !(PT == XFASTINT (w->last_point)
11244 && XFASTINT (w->last_modified) >= MODIFF
11245 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11246 && (XFASTINT (w->column_number_displayed)
11247 != (int) current_column ())) /* iftc */
11248 w->update_mode_line = Qt;
11249
11250 unbind_to (count1, Qnil);
11251
11252 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11253
11254 /* The variable buffer_shared is set in redisplay_window and
11255 indicates that we redisplay a buffer in different windows. See
11256 there. */
11257 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11258 || cursor_type_changed);
11259
11260 /* If specs for an arrow have changed, do thorough redisplay
11261 to ensure we remove any arrow that should no longer exist. */
11262 if (overlay_arrows_changed_p ())
11263 consider_all_windows_p = windows_or_buffers_changed = 1;
11264
11265 /* Normally the message* functions will have already displayed and
11266 updated the echo area, but the frame may have been trashed, or
11267 the update may have been preempted, so display the echo area
11268 again here. Checking message_cleared_p captures the case that
11269 the echo area should be cleared. */
11270 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11271 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11272 || (message_cleared_p
11273 && minibuf_level == 0
11274 /* If the mini-window is currently selected, this means the
11275 echo-area doesn't show through. */
11276 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11277 {
11278 int window_height_changed_p = echo_area_display (0);
11279 must_finish = 1;
11280
11281 /* If we don't display the current message, don't clear the
11282 message_cleared_p flag, because, if we did, we wouldn't clear
11283 the echo area in the next redisplay which doesn't preserve
11284 the echo area. */
11285 if (!display_last_displayed_message_p)
11286 message_cleared_p = 0;
11287
11288 if (fonts_changed_p)
11289 goto retry;
11290 else if (window_height_changed_p)
11291 {
11292 consider_all_windows_p = 1;
11293 ++update_mode_lines;
11294 ++windows_or_buffers_changed;
11295
11296 /* If window configuration was changed, frames may have been
11297 marked garbaged. Clear them or we will experience
11298 surprises wrt scrolling. */
11299 if (frame_garbaged)
11300 clear_garbaged_frames ();
11301 }
11302 }
11303 else if (EQ (selected_window, minibuf_window)
11304 && (current_buffer->clip_changed
11305 || XFASTINT (w->last_modified) < MODIFF
11306 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11307 && resize_mini_window (w, 0))
11308 {
11309 /* Resized active mini-window to fit the size of what it is
11310 showing if its contents might have changed. */
11311 must_finish = 1;
11312 consider_all_windows_p = 1;
11313 ++windows_or_buffers_changed;
11314 ++update_mode_lines;
11315
11316 /* If window configuration was changed, frames may have been
11317 marked garbaged. Clear them or we will experience
11318 surprises wrt scrolling. */
11319 if (frame_garbaged)
11320 clear_garbaged_frames ();
11321 }
11322
11323
11324 /* If showing the region, and mark has changed, we must redisplay
11325 the whole window. The assignment to this_line_start_pos prevents
11326 the optimization directly below this if-statement. */
11327 if (((!NILP (Vtransient_mark_mode)
11328 && !NILP (XBUFFER (w->buffer)->mark_active))
11329 != !NILP (w->region_showing))
11330 || (!NILP (w->region_showing)
11331 && !EQ (w->region_showing,
11332 Fmarker_position (XBUFFER (w->buffer)->mark))))
11333 CHARPOS (this_line_start_pos) = 0;
11334
11335 /* Optimize the case that only the line containing the cursor in the
11336 selected window has changed. Variables starting with this_ are
11337 set in display_line and record information about the line
11338 containing the cursor. */
11339 tlbufpos = this_line_start_pos;
11340 tlendpos = this_line_end_pos;
11341 if (!consider_all_windows_p
11342 && CHARPOS (tlbufpos) > 0
11343 && NILP (w->update_mode_line)
11344 && !current_buffer->clip_changed
11345 && !current_buffer->prevent_redisplay_optimizations_p
11346 && FRAME_VISIBLE_P (XFRAME (w->frame))
11347 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11348 /* Make sure recorded data applies to current buffer, etc. */
11349 && this_line_buffer == current_buffer
11350 && current_buffer == XBUFFER (w->buffer)
11351 && NILP (w->force_start)
11352 && NILP (w->optional_new_start)
11353 /* Point must be on the line that we have info recorded about. */
11354 && PT >= CHARPOS (tlbufpos)
11355 && PT <= Z - CHARPOS (tlendpos)
11356 /* All text outside that line, including its final newline,
11357 must be unchanged */
11358 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11359 CHARPOS (tlendpos)))
11360 {
11361 if (CHARPOS (tlbufpos) > BEGV
11362 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11363 && (CHARPOS (tlbufpos) == ZV
11364 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11365 /* Former continuation line has disappeared by becoming empty */
11366 goto cancel;
11367 else if (XFASTINT (w->last_modified) < MODIFF
11368 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11369 || MINI_WINDOW_P (w))
11370 {
11371 /* We have to handle the case of continuation around a
11372 wide-column character (See the comment in indent.c around
11373 line 885).
11374
11375 For instance, in the following case:
11376
11377 -------- Insert --------
11378 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11379 J_I_ ==> J_I_ `^^' are cursors.
11380 ^^ ^^
11381 -------- --------
11382
11383 As we have to redraw the line above, we should goto cancel. */
11384
11385 struct it it;
11386 int line_height_before = this_line_pixel_height;
11387
11388 /* Note that start_display will handle the case that the
11389 line starting at tlbufpos is a continuation lines. */
11390 start_display (&it, w, tlbufpos);
11391
11392 /* Implementation note: It this still necessary? */
11393 if (it.current_x != this_line_start_x)
11394 goto cancel;
11395
11396 TRACE ((stderr, "trying display optimization 1\n"));
11397 w->cursor.vpos = -1;
11398 overlay_arrow_seen = 0;
11399 it.vpos = this_line_vpos;
11400 it.current_y = this_line_y;
11401 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11402 display_line (&it);
11403
11404 /* If line contains point, is not continued,
11405 and ends at same distance from eob as before, we win */
11406 if (w->cursor.vpos >= 0
11407 /* Line is not continued, otherwise this_line_start_pos
11408 would have been set to 0 in display_line. */
11409 && CHARPOS (this_line_start_pos)
11410 /* Line ends as before. */
11411 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11412 /* Line has same height as before. Otherwise other lines
11413 would have to be shifted up or down. */
11414 && this_line_pixel_height == line_height_before)
11415 {
11416 /* If this is not the window's last line, we must adjust
11417 the charstarts of the lines below. */
11418 if (it.current_y < it.last_visible_y)
11419 {
11420 struct glyph_row *row
11421 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11422 int delta, delta_bytes;
11423
11424 if (Z - CHARPOS (tlendpos) == ZV)
11425 {
11426 /* This line ends at end of (accessible part of)
11427 buffer. There is no newline to count. */
11428 delta = (Z
11429 - CHARPOS (tlendpos)
11430 - MATRIX_ROW_START_CHARPOS (row));
11431 delta_bytes = (Z_BYTE
11432 - BYTEPOS (tlendpos)
11433 - MATRIX_ROW_START_BYTEPOS (row));
11434 }
11435 else
11436 {
11437 /* This line ends in a newline. Must take
11438 account of the newline and the rest of the
11439 text that follows. */
11440 delta = (Z
11441 - CHARPOS (tlendpos)
11442 - MATRIX_ROW_START_CHARPOS (row));
11443 delta_bytes = (Z_BYTE
11444 - BYTEPOS (tlendpos)
11445 - MATRIX_ROW_START_BYTEPOS (row));
11446 }
11447
11448 increment_matrix_positions (w->current_matrix,
11449 this_line_vpos + 1,
11450 w->current_matrix->nrows,
11451 delta, delta_bytes);
11452 }
11453
11454 /* If this row displays text now but previously didn't,
11455 or vice versa, w->window_end_vpos may have to be
11456 adjusted. */
11457 if ((it.glyph_row - 1)->displays_text_p)
11458 {
11459 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11460 XSETINT (w->window_end_vpos, this_line_vpos);
11461 }
11462 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11463 && this_line_vpos > 0)
11464 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11465 w->window_end_valid = Qnil;
11466
11467 /* Update hint: No need to try to scroll in update_window. */
11468 w->desired_matrix->no_scrolling_p = 1;
11469
11470 #if GLYPH_DEBUG
11471 *w->desired_matrix->method = 0;
11472 debug_method_add (w, "optimization 1");
11473 #endif
11474 #ifdef HAVE_WINDOW_SYSTEM
11475 update_window_fringes (w, 0);
11476 #endif
11477 goto update;
11478 }
11479 else
11480 goto cancel;
11481 }
11482 else if (/* Cursor position hasn't changed. */
11483 PT == XFASTINT (w->last_point)
11484 /* Make sure the cursor was last displayed
11485 in this window. Otherwise we have to reposition it. */
11486 && 0 <= w->cursor.vpos
11487 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11488 {
11489 if (!must_finish)
11490 {
11491 do_pending_window_change (1);
11492
11493 /* We used to always goto end_of_redisplay here, but this
11494 isn't enough if we have a blinking cursor. */
11495 if (w->cursor_off_p == w->last_cursor_off_p)
11496 goto end_of_redisplay;
11497 }
11498 goto update;
11499 }
11500 /* If highlighting the region, or if the cursor is in the echo area,
11501 then we can't just move the cursor. */
11502 else if (! (!NILP (Vtransient_mark_mode)
11503 && !NILP (current_buffer->mark_active))
11504 && (EQ (selected_window, current_buffer->last_selected_window)
11505 || highlight_nonselected_windows)
11506 && NILP (w->region_showing)
11507 && NILP (Vshow_trailing_whitespace)
11508 && !cursor_in_echo_area)
11509 {
11510 struct it it;
11511 struct glyph_row *row;
11512
11513 /* Skip from tlbufpos to PT and see where it is. Note that
11514 PT may be in invisible text. If so, we will end at the
11515 next visible position. */
11516 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11517 NULL, DEFAULT_FACE_ID);
11518 it.current_x = this_line_start_x;
11519 it.current_y = this_line_y;
11520 it.vpos = this_line_vpos;
11521
11522 /* The call to move_it_to stops in front of PT, but
11523 moves over before-strings. */
11524 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11525
11526 if (it.vpos == this_line_vpos
11527 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11528 row->enabled_p))
11529 {
11530 xassert (this_line_vpos == it.vpos);
11531 xassert (this_line_y == it.current_y);
11532 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11533 #if GLYPH_DEBUG
11534 *w->desired_matrix->method = 0;
11535 debug_method_add (w, "optimization 3");
11536 #endif
11537 goto update;
11538 }
11539 else
11540 goto cancel;
11541 }
11542
11543 cancel:
11544 /* Text changed drastically or point moved off of line. */
11545 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11546 }
11547
11548 CHARPOS (this_line_start_pos) = 0;
11549 consider_all_windows_p |= buffer_shared > 1;
11550 ++clear_face_cache_count;
11551 #ifdef HAVE_WINDOW_SYSTEM
11552 ++clear_image_cache_count;
11553 #endif
11554
11555 /* Build desired matrices, and update the display. If
11556 consider_all_windows_p is non-zero, do it for all windows on all
11557 frames. Otherwise do it for selected_window, only. */
11558
11559 if (consider_all_windows_p)
11560 {
11561 Lisp_Object tail, frame;
11562
11563 FOR_EACH_FRAME (tail, frame)
11564 XFRAME (frame)->updated_p = 0;
11565
11566 /* Recompute # windows showing selected buffer. This will be
11567 incremented each time such a window is displayed. */
11568 buffer_shared = 0;
11569
11570 FOR_EACH_FRAME (tail, frame)
11571 {
11572 struct frame *f = XFRAME (frame);
11573
11574 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11575 {
11576 if (! EQ (frame, selected_frame))
11577 /* Select the frame, for the sake of frame-local
11578 variables. */
11579 select_frame_for_redisplay (frame);
11580
11581 /* Mark all the scroll bars to be removed; we'll redeem
11582 the ones we want when we redisplay their windows. */
11583 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11584 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11585
11586 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11587 redisplay_windows (FRAME_ROOT_WINDOW (f));
11588
11589 /* Any scroll bars which redisplay_windows should have
11590 nuked should now go away. */
11591 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11592 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11593
11594 /* If fonts changed, display again. */
11595 /* ??? rms: I suspect it is a mistake to jump all the way
11596 back to retry here. It should just retry this frame. */
11597 if (fonts_changed_p)
11598 goto retry;
11599
11600 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11601 {
11602 /* See if we have to hscroll. */
11603 if (!f->already_hscrolled_p)
11604 {
11605 f->already_hscrolled_p = 1;
11606 if (hscroll_windows (f->root_window))
11607 goto retry;
11608 }
11609
11610 /* Prevent various kinds of signals during display
11611 update. stdio is not robust about handling
11612 signals, which can cause an apparent I/O
11613 error. */
11614 if (interrupt_input)
11615 unrequest_sigio ();
11616 STOP_POLLING;
11617
11618 /* Update the display. */
11619 set_window_update_flags (XWINDOW (f->root_window), 1);
11620 pause |= update_frame (f, 0, 0);
11621 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11622 if (pause)
11623 break;
11624 #endif
11625
11626 f->updated_p = 1;
11627 }
11628 }
11629 }
11630
11631 if (!pause)
11632 {
11633 /* Do the mark_window_display_accurate after all windows have
11634 been redisplayed because this call resets flags in buffers
11635 which are needed for proper redisplay. */
11636 FOR_EACH_FRAME (tail, frame)
11637 {
11638 struct frame *f = XFRAME (frame);
11639 if (f->updated_p)
11640 {
11641 mark_window_display_accurate (f->root_window, 1);
11642 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11643 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11644 }
11645 }
11646 }
11647 }
11648 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11649 {
11650 Lisp_Object mini_window;
11651 struct frame *mini_frame;
11652
11653 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11654 /* Use list_of_error, not Qerror, so that
11655 we catch only errors and don't run the debugger. */
11656 internal_condition_case_1 (redisplay_window_1, selected_window,
11657 list_of_error,
11658 redisplay_window_error);
11659
11660 /* Compare desired and current matrices, perform output. */
11661
11662 update:
11663 /* If fonts changed, display again. */
11664 if (fonts_changed_p)
11665 goto retry;
11666
11667 /* Prevent various kinds of signals during display update.
11668 stdio is not robust about handling signals,
11669 which can cause an apparent I/O error. */
11670 if (interrupt_input)
11671 unrequest_sigio ();
11672 STOP_POLLING;
11673
11674 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11675 {
11676 if (hscroll_windows (selected_window))
11677 goto retry;
11678
11679 XWINDOW (selected_window)->must_be_updated_p = 1;
11680 pause = update_frame (sf, 0, 0);
11681 }
11682
11683 /* We may have called echo_area_display at the top of this
11684 function. If the echo area is on another frame, that may
11685 have put text on a frame other than the selected one, so the
11686 above call to update_frame would not have caught it. Catch
11687 it here. */
11688 mini_window = FRAME_MINIBUF_WINDOW (sf);
11689 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11690
11691 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11692 {
11693 XWINDOW (mini_window)->must_be_updated_p = 1;
11694 pause |= update_frame (mini_frame, 0, 0);
11695 if (!pause && hscroll_windows (mini_window))
11696 goto retry;
11697 }
11698 }
11699
11700 /* If display was paused because of pending input, make sure we do a
11701 thorough update the next time. */
11702 if (pause)
11703 {
11704 /* Prevent the optimization at the beginning of
11705 redisplay_internal that tries a single-line update of the
11706 line containing the cursor in the selected window. */
11707 CHARPOS (this_line_start_pos) = 0;
11708
11709 /* Let the overlay arrow be updated the next time. */
11710 update_overlay_arrows (0);
11711
11712 /* If we pause after scrolling, some rows in the current
11713 matrices of some windows are not valid. */
11714 if (!WINDOW_FULL_WIDTH_P (w)
11715 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11716 update_mode_lines = 1;
11717 }
11718 else
11719 {
11720 if (!consider_all_windows_p)
11721 {
11722 /* This has already been done above if
11723 consider_all_windows_p is set. */
11724 mark_window_display_accurate_1 (w, 1);
11725
11726 /* Say overlay arrows are up to date. */
11727 update_overlay_arrows (1);
11728
11729 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11730 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11731 }
11732
11733 update_mode_lines = 0;
11734 windows_or_buffers_changed = 0;
11735 cursor_type_changed = 0;
11736 }
11737
11738 /* Start SIGIO interrupts coming again. Having them off during the
11739 code above makes it less likely one will discard output, but not
11740 impossible, since there might be stuff in the system buffer here.
11741 But it is much hairier to try to do anything about that. */
11742 if (interrupt_input)
11743 request_sigio ();
11744 RESUME_POLLING;
11745
11746 /* If a frame has become visible which was not before, redisplay
11747 again, so that we display it. Expose events for such a frame
11748 (which it gets when becoming visible) don't call the parts of
11749 redisplay constructing glyphs, so simply exposing a frame won't
11750 display anything in this case. So, we have to display these
11751 frames here explicitly. */
11752 if (!pause)
11753 {
11754 Lisp_Object tail, frame;
11755 int new_count = 0;
11756
11757 FOR_EACH_FRAME (tail, frame)
11758 {
11759 int this_is_visible = 0;
11760
11761 if (XFRAME (frame)->visible)
11762 this_is_visible = 1;
11763 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11764 if (XFRAME (frame)->visible)
11765 this_is_visible = 1;
11766
11767 if (this_is_visible)
11768 new_count++;
11769 }
11770
11771 if (new_count != number_of_visible_frames)
11772 windows_or_buffers_changed++;
11773 }
11774
11775 /* Change frame size now if a change is pending. */
11776 do_pending_window_change (1);
11777
11778 /* If we just did a pending size change, or have additional
11779 visible frames, redisplay again. */
11780 if (windows_or_buffers_changed && !pause)
11781 goto retry;
11782
11783 /* Clear the face cache eventually. */
11784 if (consider_all_windows_p)
11785 {
11786 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11787 {
11788 clear_face_cache (0);
11789 clear_face_cache_count = 0;
11790 }
11791 #ifdef HAVE_WINDOW_SYSTEM
11792 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11793 {
11794 clear_image_caches (Qnil);
11795 clear_image_cache_count = 0;
11796 }
11797 #endif /* HAVE_WINDOW_SYSTEM */
11798 }
11799
11800 end_of_redisplay:
11801 unbind_to (count, Qnil);
11802 RESUME_POLLING;
11803 }
11804
11805
11806 /* Redisplay, but leave alone any recent echo area message unless
11807 another message has been requested in its place.
11808
11809 This is useful in situations where you need to redisplay but no
11810 user action has occurred, making it inappropriate for the message
11811 area to be cleared. See tracking_off and
11812 wait_reading_process_output for examples of these situations.
11813
11814 FROM_WHERE is an integer saying from where this function was
11815 called. This is useful for debugging. */
11816
11817 void
11818 redisplay_preserve_echo_area (from_where)
11819 int from_where;
11820 {
11821 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11822
11823 if (!NILP (echo_area_buffer[1]))
11824 {
11825 /* We have a previously displayed message, but no current
11826 message. Redisplay the previous message. */
11827 display_last_displayed_message_p = 1;
11828 redisplay_internal (1);
11829 display_last_displayed_message_p = 0;
11830 }
11831 else
11832 redisplay_internal (1);
11833
11834 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11835 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11836 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11837 }
11838
11839
11840 /* Function registered with record_unwind_protect in
11841 redisplay_internal. Reset redisplaying_p to the value it had
11842 before redisplay_internal was called, and clear
11843 prevent_freeing_realized_faces_p. It also selects the previously
11844 selected frame, unless it has been deleted (by an X connection
11845 failure during redisplay, for example). */
11846
11847 static Lisp_Object
11848 unwind_redisplay (val)
11849 Lisp_Object val;
11850 {
11851 Lisp_Object old_redisplaying_p, old_frame;
11852
11853 old_redisplaying_p = XCAR (val);
11854 redisplaying_p = XFASTINT (old_redisplaying_p);
11855 old_frame = XCDR (val);
11856 if (! EQ (old_frame, selected_frame)
11857 && FRAME_LIVE_P (XFRAME (old_frame)))
11858 select_frame_for_redisplay (old_frame);
11859 return Qnil;
11860 }
11861
11862
11863 /* Mark the display of window W as accurate or inaccurate. If
11864 ACCURATE_P is non-zero mark display of W as accurate. If
11865 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11866 redisplay_internal is called. */
11867
11868 static void
11869 mark_window_display_accurate_1 (w, accurate_p)
11870 struct window *w;
11871 int accurate_p;
11872 {
11873 if (BUFFERP (w->buffer))
11874 {
11875 struct buffer *b = XBUFFER (w->buffer);
11876
11877 w->last_modified
11878 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11879 w->last_overlay_modified
11880 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11881 w->last_had_star
11882 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11883
11884 if (accurate_p)
11885 {
11886 b->clip_changed = 0;
11887 b->prevent_redisplay_optimizations_p = 0;
11888
11889 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11890 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11891 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11892 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11893
11894 w->current_matrix->buffer = b;
11895 w->current_matrix->begv = BUF_BEGV (b);
11896 w->current_matrix->zv = BUF_ZV (b);
11897
11898 w->last_cursor = w->cursor;
11899 w->last_cursor_off_p = w->cursor_off_p;
11900
11901 if (w == XWINDOW (selected_window))
11902 w->last_point = make_number (BUF_PT (b));
11903 else
11904 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11905 }
11906 }
11907
11908 if (accurate_p)
11909 {
11910 w->window_end_valid = w->buffer;
11911 #if 0 /* This is incorrect with variable-height lines. */
11912 xassert (XINT (w->window_end_vpos)
11913 < (WINDOW_TOTAL_LINES (w)
11914 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11915 #endif
11916 w->update_mode_line = Qnil;
11917 }
11918 }
11919
11920
11921 /* Mark the display of windows in the window tree rooted at WINDOW as
11922 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11923 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11924 be redisplayed the next time redisplay_internal is called. */
11925
11926 void
11927 mark_window_display_accurate (window, accurate_p)
11928 Lisp_Object window;
11929 int accurate_p;
11930 {
11931 struct window *w;
11932
11933 for (; !NILP (window); window = w->next)
11934 {
11935 w = XWINDOW (window);
11936 mark_window_display_accurate_1 (w, accurate_p);
11937
11938 if (!NILP (w->vchild))
11939 mark_window_display_accurate (w->vchild, accurate_p);
11940 if (!NILP (w->hchild))
11941 mark_window_display_accurate (w->hchild, accurate_p);
11942 }
11943
11944 if (accurate_p)
11945 {
11946 update_overlay_arrows (1);
11947 }
11948 else
11949 {
11950 /* Force a thorough redisplay the next time by setting
11951 last_arrow_position and last_arrow_string to t, which is
11952 unequal to any useful value of Voverlay_arrow_... */
11953 update_overlay_arrows (-1);
11954 }
11955 }
11956
11957
11958 /* Return value in display table DP (Lisp_Char_Table *) for character
11959 C. Since a display table doesn't have any parent, we don't have to
11960 follow parent. Do not call this function directly but use the
11961 macro DISP_CHAR_VECTOR. */
11962
11963 Lisp_Object
11964 disp_char_vector (dp, c)
11965 struct Lisp_Char_Table *dp;
11966 int c;
11967 {
11968 Lisp_Object val;
11969
11970 if (ASCII_CHAR_P (c))
11971 {
11972 val = dp->ascii;
11973 if (SUB_CHAR_TABLE_P (val))
11974 val = XSUB_CHAR_TABLE (val)->contents[c];
11975 }
11976 else
11977 {
11978 Lisp_Object table;
11979
11980 XSETCHAR_TABLE (table, dp);
11981 val = char_table_ref (table, c);
11982 }
11983 if (NILP (val))
11984 val = dp->defalt;
11985 return val;
11986 }
11987
11988
11989 \f
11990 /***********************************************************************
11991 Window Redisplay
11992 ***********************************************************************/
11993
11994 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11995
11996 static void
11997 redisplay_windows (window)
11998 Lisp_Object window;
11999 {
12000 while (!NILP (window))
12001 {
12002 struct window *w = XWINDOW (window);
12003
12004 if (!NILP (w->hchild))
12005 redisplay_windows (w->hchild);
12006 else if (!NILP (w->vchild))
12007 redisplay_windows (w->vchild);
12008 else
12009 {
12010 displayed_buffer = XBUFFER (w->buffer);
12011 /* Use list_of_error, not Qerror, so that
12012 we catch only errors and don't run the debugger. */
12013 internal_condition_case_1 (redisplay_window_0, window,
12014 list_of_error,
12015 redisplay_window_error);
12016 }
12017
12018 window = w->next;
12019 }
12020 }
12021
12022 static Lisp_Object
12023 redisplay_window_error ()
12024 {
12025 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12026 return Qnil;
12027 }
12028
12029 static Lisp_Object
12030 redisplay_window_0 (window)
12031 Lisp_Object window;
12032 {
12033 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12034 redisplay_window (window, 0);
12035 return Qnil;
12036 }
12037
12038 static Lisp_Object
12039 redisplay_window_1 (window)
12040 Lisp_Object window;
12041 {
12042 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12043 redisplay_window (window, 1);
12044 return Qnil;
12045 }
12046 \f
12047
12048 /* Increment GLYPH until it reaches END or CONDITION fails while
12049 adding (GLYPH)->pixel_width to X. */
12050
12051 #define SKIP_GLYPHS(glyph, end, x, condition) \
12052 do \
12053 { \
12054 (x) += (glyph)->pixel_width; \
12055 ++(glyph); \
12056 } \
12057 while ((glyph) < (end) && (condition))
12058
12059
12060 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12061 DELTA is the number of bytes by which positions recorded in ROW
12062 differ from current buffer positions.
12063
12064 Return 0 if cursor is not on this row. 1 otherwise. */
12065
12066 int
12067 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12068 struct window *w;
12069 struct glyph_row *row;
12070 struct glyph_matrix *matrix;
12071 int delta, delta_bytes, dy, dvpos;
12072 {
12073 struct glyph *glyph = row->glyphs[TEXT_AREA];
12074 struct glyph *end = glyph + row->used[TEXT_AREA];
12075 struct glyph *cursor = NULL;
12076 /* The first glyph that starts a sequence of glyphs from string. */
12077 struct glyph *string_start;
12078 /* The X coordinate of string_start. */
12079 int string_start_x;
12080 /* The last known character position. */
12081 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12082 /* The last known character position before string_start. */
12083 int string_before_pos;
12084 int x = row->x;
12085 int cursor_x = x;
12086 int cursor_from_overlay_pos = 0;
12087 int pt_old = PT - delta;
12088
12089 /* Skip over glyphs not having an object at the start of the row.
12090 These are special glyphs like truncation marks on terminal
12091 frames. */
12092 if (row->displays_text_p)
12093 while (glyph < end
12094 && INTEGERP (glyph->object)
12095 && glyph->charpos < 0)
12096 {
12097 x += glyph->pixel_width;
12098 ++glyph;
12099 }
12100
12101 string_start = NULL;
12102 while (glyph < end
12103 && !INTEGERP (glyph->object)
12104 && (!BUFFERP (glyph->object)
12105 || (last_pos = glyph->charpos) < pt_old))
12106 {
12107 if (! STRINGP (glyph->object))
12108 {
12109 string_start = NULL;
12110 x += glyph->pixel_width;
12111 ++glyph;
12112 if (cursor_from_overlay_pos
12113 && last_pos >= cursor_from_overlay_pos)
12114 {
12115 cursor_from_overlay_pos = 0;
12116 cursor = 0;
12117 }
12118 }
12119 else
12120 {
12121 if (string_start == NULL)
12122 {
12123 string_before_pos = last_pos;
12124 string_start = glyph;
12125 string_start_x = x;
12126 }
12127 /* Skip all glyphs from string. */
12128 do
12129 {
12130 Lisp_Object cprop;
12131 int pos;
12132 if ((cursor == NULL || glyph > cursor)
12133 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12134 Qcursor, (glyph)->object),
12135 !NILP (cprop))
12136 && (pos = string_buffer_position (w, glyph->object,
12137 string_before_pos),
12138 (pos == 0 /* From overlay */
12139 || pos == pt_old)))
12140 {
12141 /* Estimate overlay buffer position from the buffer
12142 positions of the glyphs before and after the overlay.
12143 Add 1 to last_pos so that if point corresponds to the
12144 glyph right after the overlay, we still use a 'cursor'
12145 property found in that overlay. */
12146 cursor_from_overlay_pos = (pos ? 0 : last_pos
12147 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12148 cursor = glyph;
12149 cursor_x = x;
12150 }
12151 x += glyph->pixel_width;
12152 ++glyph;
12153 }
12154 while (glyph < end && EQ (glyph->object, string_start->object));
12155 }
12156 }
12157
12158 if (cursor != NULL)
12159 {
12160 glyph = cursor;
12161 x = cursor_x;
12162 }
12163 else if (row->ends_in_ellipsis_p && glyph == end)
12164 {
12165 /* Scan back over the ellipsis glyphs, decrementing positions. */
12166 while (glyph > row->glyphs[TEXT_AREA]
12167 && (glyph - 1)->charpos == last_pos)
12168 glyph--, x -= glyph->pixel_width;
12169 /* That loop always goes one position too far,
12170 including the glyph before the ellipsis.
12171 So scan forward over that one. */
12172 x += glyph->pixel_width;
12173 glyph++;
12174 }
12175 else if (string_start
12176 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12177 {
12178 /* We may have skipped over point because the previous glyphs
12179 are from string. As there's no easy way to know the
12180 character position of the current glyph, find the correct
12181 glyph on point by scanning from string_start again. */
12182 Lisp_Object limit;
12183 Lisp_Object string;
12184 struct glyph *stop = glyph;
12185 int pos;
12186
12187 limit = make_number (pt_old + 1);
12188 glyph = string_start;
12189 x = string_start_x;
12190 string = glyph->object;
12191 pos = string_buffer_position (w, string, string_before_pos);
12192 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12193 because we always put cursor after overlay strings. */
12194 while (pos == 0 && glyph < stop)
12195 {
12196 string = glyph->object;
12197 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12198 if (glyph < stop)
12199 pos = string_buffer_position (w, glyph->object, string_before_pos);
12200 }
12201
12202 while (glyph < stop)
12203 {
12204 pos = XINT (Fnext_single_char_property_change
12205 (make_number (pos), Qdisplay, Qnil, limit));
12206 if (pos > pt_old)
12207 break;
12208 /* Skip glyphs from the same string. */
12209 string = glyph->object;
12210 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12211 /* Skip glyphs from an overlay. */
12212 while (glyph < stop
12213 && ! string_buffer_position (w, glyph->object, pos))
12214 {
12215 string = glyph->object;
12216 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12217 }
12218 }
12219
12220 /* If we reached the end of the line, and end was from a string,
12221 cursor is not on this line. */
12222 if (glyph == end && row->continued_p)
12223 return 0;
12224 }
12225
12226 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12227 w->cursor.x = x;
12228 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12229 w->cursor.y = row->y + dy;
12230
12231 if (w == XWINDOW (selected_window))
12232 {
12233 if (!row->continued_p
12234 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12235 && row->x == 0)
12236 {
12237 this_line_buffer = XBUFFER (w->buffer);
12238
12239 CHARPOS (this_line_start_pos)
12240 = MATRIX_ROW_START_CHARPOS (row) + delta;
12241 BYTEPOS (this_line_start_pos)
12242 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12243
12244 CHARPOS (this_line_end_pos)
12245 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12246 BYTEPOS (this_line_end_pos)
12247 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12248
12249 this_line_y = w->cursor.y;
12250 this_line_pixel_height = row->height;
12251 this_line_vpos = w->cursor.vpos;
12252 this_line_start_x = row->x;
12253 }
12254 else
12255 CHARPOS (this_line_start_pos) = 0;
12256 }
12257
12258 return 1;
12259 }
12260
12261
12262 /* Run window scroll functions, if any, for WINDOW with new window
12263 start STARTP. Sets the window start of WINDOW to that position.
12264
12265 We assume that the window's buffer is really current. */
12266
12267 static INLINE struct text_pos
12268 run_window_scroll_functions (window, startp)
12269 Lisp_Object window;
12270 struct text_pos startp;
12271 {
12272 struct window *w = XWINDOW (window);
12273 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12274
12275 if (current_buffer != XBUFFER (w->buffer))
12276 abort ();
12277
12278 if (!NILP (Vwindow_scroll_functions))
12279 {
12280 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12281 make_number (CHARPOS (startp)));
12282 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12283 /* In case the hook functions switch buffers. */
12284 if (current_buffer != XBUFFER (w->buffer))
12285 set_buffer_internal_1 (XBUFFER (w->buffer));
12286 }
12287
12288 return startp;
12289 }
12290
12291
12292 /* Make sure the line containing the cursor is fully visible.
12293 A value of 1 means there is nothing to be done.
12294 (Either the line is fully visible, or it cannot be made so,
12295 or we cannot tell.)
12296
12297 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12298 is higher than window.
12299
12300 A value of 0 means the caller should do scrolling
12301 as if point had gone off the screen. */
12302
12303 static int
12304 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12305 struct window *w;
12306 int force_p;
12307 int current_matrix_p;
12308 {
12309 struct glyph_matrix *matrix;
12310 struct glyph_row *row;
12311 int window_height;
12312
12313 if (!make_cursor_line_fully_visible_p)
12314 return 1;
12315
12316 /* It's not always possible to find the cursor, e.g, when a window
12317 is full of overlay strings. Don't do anything in that case. */
12318 if (w->cursor.vpos < 0)
12319 return 1;
12320
12321 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12322 row = MATRIX_ROW (matrix, w->cursor.vpos);
12323
12324 /* If the cursor row is not partially visible, there's nothing to do. */
12325 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12326 return 1;
12327
12328 /* If the row the cursor is in is taller than the window's height,
12329 it's not clear what to do, so do nothing. */
12330 window_height = window_box_height (w);
12331 if (row->height >= window_height)
12332 {
12333 if (!force_p || MINI_WINDOW_P (w)
12334 || w->vscroll || w->cursor.vpos == 0)
12335 return 1;
12336 }
12337 return 0;
12338
12339 #if 0
12340 /* This code used to try to scroll the window just enough to make
12341 the line visible. It returned 0 to say that the caller should
12342 allocate larger glyph matrices. */
12343
12344 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12345 {
12346 int dy = row->height - row->visible_height;
12347 w->vscroll = 0;
12348 w->cursor.y += dy;
12349 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12350 }
12351 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12352 {
12353 int dy = - (row->height - row->visible_height);
12354 w->vscroll = dy;
12355 w->cursor.y += dy;
12356 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12357 }
12358
12359 /* When we change the cursor y-position of the selected window,
12360 change this_line_y as well so that the display optimization for
12361 the cursor line of the selected window in redisplay_internal uses
12362 the correct y-position. */
12363 if (w == XWINDOW (selected_window))
12364 this_line_y = w->cursor.y;
12365
12366 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12367 redisplay with larger matrices. */
12368 if (matrix->nrows < required_matrix_height (w))
12369 {
12370 fonts_changed_p = 1;
12371 return 0;
12372 }
12373
12374 return 1;
12375 #endif /* 0 */
12376 }
12377
12378
12379 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12380 non-zero means only WINDOW is redisplayed in redisplay_internal.
12381 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12382 in redisplay_window to bring a partially visible line into view in
12383 the case that only the cursor has moved.
12384
12385 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12386 last screen line's vertical height extends past the end of the screen.
12387
12388 Value is
12389
12390 1 if scrolling succeeded
12391
12392 0 if scrolling didn't find point.
12393
12394 -1 if new fonts have been loaded so that we must interrupt
12395 redisplay, adjust glyph matrices, and try again. */
12396
12397 enum
12398 {
12399 SCROLLING_SUCCESS,
12400 SCROLLING_FAILED,
12401 SCROLLING_NEED_LARGER_MATRICES
12402 };
12403
12404 static int
12405 try_scrolling (window, just_this_one_p, scroll_conservatively,
12406 scroll_step, temp_scroll_step, last_line_misfit)
12407 Lisp_Object window;
12408 int just_this_one_p;
12409 EMACS_INT scroll_conservatively, scroll_step;
12410 int temp_scroll_step;
12411 int last_line_misfit;
12412 {
12413 struct window *w = XWINDOW (window);
12414 struct frame *f = XFRAME (w->frame);
12415 struct text_pos scroll_margin_pos;
12416 struct text_pos pos;
12417 struct text_pos startp;
12418 struct it it;
12419 Lisp_Object window_end;
12420 int this_scroll_margin;
12421 int dy = 0;
12422 int scroll_max;
12423 int rc;
12424 int amount_to_scroll = 0;
12425 Lisp_Object aggressive;
12426 int height;
12427 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12428
12429 #if GLYPH_DEBUG
12430 debug_method_add (w, "try_scrolling");
12431 #endif
12432
12433 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12434
12435 /* Compute scroll margin height in pixels. We scroll when point is
12436 within this distance from the top or bottom of the window. */
12437 if (scroll_margin > 0)
12438 {
12439 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12440 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12441 }
12442 else
12443 this_scroll_margin = 0;
12444
12445 /* Force scroll_conservatively to have a reasonable value so it doesn't
12446 cause an overflow while computing how much to scroll. */
12447 if (scroll_conservatively)
12448 scroll_conservatively = min (scroll_conservatively,
12449 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12450
12451 /* Compute how much we should try to scroll maximally to bring point
12452 into view. */
12453 if (scroll_step || scroll_conservatively || temp_scroll_step)
12454 scroll_max = max (scroll_step,
12455 max (scroll_conservatively, temp_scroll_step));
12456 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12457 || NUMBERP (current_buffer->scroll_up_aggressively))
12458 /* We're trying to scroll because of aggressive scrolling
12459 but no scroll_step is set. Choose an arbitrary one. Maybe
12460 there should be a variable for this. */
12461 scroll_max = 10;
12462 else
12463 scroll_max = 0;
12464 scroll_max *= FRAME_LINE_HEIGHT (f);
12465
12466 /* Decide whether we have to scroll down. Start at the window end
12467 and move this_scroll_margin up to find the position of the scroll
12468 margin. */
12469 window_end = Fwindow_end (window, Qt);
12470
12471 too_near_end:
12472
12473 CHARPOS (scroll_margin_pos) = XINT (window_end);
12474 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12475
12476 if (this_scroll_margin || extra_scroll_margin_lines)
12477 {
12478 start_display (&it, w, scroll_margin_pos);
12479 if (this_scroll_margin)
12480 move_it_vertically_backward (&it, this_scroll_margin);
12481 if (extra_scroll_margin_lines)
12482 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12483 scroll_margin_pos = it.current.pos;
12484 }
12485
12486 if (PT >= CHARPOS (scroll_margin_pos))
12487 {
12488 int y0;
12489
12490 /* Point is in the scroll margin at the bottom of the window, or
12491 below. Compute a new window start that makes point visible. */
12492
12493 /* Compute the distance from the scroll margin to PT.
12494 Give up if the distance is greater than scroll_max. */
12495 start_display (&it, w, scroll_margin_pos);
12496 y0 = it.current_y;
12497 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12498 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12499
12500 /* To make point visible, we have to move the window start
12501 down so that the line the cursor is in is visible, which
12502 means we have to add in the height of the cursor line. */
12503 dy = line_bottom_y (&it) - y0;
12504
12505 if (dy > scroll_max)
12506 return SCROLLING_FAILED;
12507
12508 /* Move the window start down. If scrolling conservatively,
12509 move it just enough down to make point visible. If
12510 scroll_step is set, move it down by scroll_step. */
12511 start_display (&it, w, startp);
12512
12513 if (scroll_conservatively)
12514 /* Set AMOUNT_TO_SCROLL to at least one line,
12515 and at most scroll_conservatively lines. */
12516 amount_to_scroll
12517 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12518 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12519 else if (scroll_step || temp_scroll_step)
12520 amount_to_scroll = scroll_max;
12521 else
12522 {
12523 aggressive = current_buffer->scroll_up_aggressively;
12524 height = WINDOW_BOX_TEXT_HEIGHT (w);
12525 if (NUMBERP (aggressive))
12526 {
12527 double float_amount = XFLOATINT (aggressive) * height;
12528 amount_to_scroll = float_amount;
12529 if (amount_to_scroll == 0 && float_amount > 0)
12530 amount_to_scroll = 1;
12531 }
12532 }
12533
12534 if (amount_to_scroll <= 0)
12535 return SCROLLING_FAILED;
12536
12537 /* If moving by amount_to_scroll leaves STARTP unchanged,
12538 move it down one screen line. */
12539
12540 move_it_vertically (&it, amount_to_scroll);
12541 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12542 move_it_by_lines (&it, 1, 1);
12543 startp = it.current.pos;
12544 }
12545 else
12546 {
12547 /* See if point is inside the scroll margin at the top of the
12548 window. */
12549 scroll_margin_pos = startp;
12550 if (this_scroll_margin)
12551 {
12552 start_display (&it, w, startp);
12553 move_it_vertically (&it, this_scroll_margin);
12554 scroll_margin_pos = it.current.pos;
12555 }
12556
12557 if (PT < CHARPOS (scroll_margin_pos))
12558 {
12559 /* Point is in the scroll margin at the top of the window or
12560 above what is displayed in the window. */
12561 int y0;
12562
12563 /* Compute the vertical distance from PT to the scroll
12564 margin position. Give up if distance is greater than
12565 scroll_max. */
12566 SET_TEXT_POS (pos, PT, PT_BYTE);
12567 start_display (&it, w, pos);
12568 y0 = it.current_y;
12569 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12570 it.last_visible_y, -1,
12571 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12572 dy = it.current_y - y0;
12573 if (dy > scroll_max)
12574 return SCROLLING_FAILED;
12575
12576 /* Compute new window start. */
12577 start_display (&it, w, startp);
12578
12579 if (scroll_conservatively)
12580 amount_to_scroll
12581 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12582 else if (scroll_step || temp_scroll_step)
12583 amount_to_scroll = scroll_max;
12584 else
12585 {
12586 aggressive = current_buffer->scroll_down_aggressively;
12587 height = WINDOW_BOX_TEXT_HEIGHT (w);
12588 if (NUMBERP (aggressive))
12589 {
12590 double float_amount = XFLOATINT (aggressive) * height;
12591 amount_to_scroll = float_amount;
12592 if (amount_to_scroll == 0 && float_amount > 0)
12593 amount_to_scroll = 1;
12594 }
12595 }
12596
12597 if (amount_to_scroll <= 0)
12598 return SCROLLING_FAILED;
12599
12600 move_it_vertically_backward (&it, amount_to_scroll);
12601 startp = it.current.pos;
12602 }
12603 }
12604
12605 /* Run window scroll functions. */
12606 startp = run_window_scroll_functions (window, startp);
12607
12608 /* Display the window. Give up if new fonts are loaded, or if point
12609 doesn't appear. */
12610 if (!try_window (window, startp, 0))
12611 rc = SCROLLING_NEED_LARGER_MATRICES;
12612 else if (w->cursor.vpos < 0)
12613 {
12614 clear_glyph_matrix (w->desired_matrix);
12615 rc = SCROLLING_FAILED;
12616 }
12617 else
12618 {
12619 /* Maybe forget recorded base line for line number display. */
12620 if (!just_this_one_p
12621 || current_buffer->clip_changed
12622 || BEG_UNCHANGED < CHARPOS (startp))
12623 w->base_line_number = Qnil;
12624
12625 /* If cursor ends up on a partially visible line,
12626 treat that as being off the bottom of the screen. */
12627 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12628 {
12629 clear_glyph_matrix (w->desired_matrix);
12630 ++extra_scroll_margin_lines;
12631 goto too_near_end;
12632 }
12633 rc = SCROLLING_SUCCESS;
12634 }
12635
12636 return rc;
12637 }
12638
12639
12640 /* Compute a suitable window start for window W if display of W starts
12641 on a continuation line. Value is non-zero if a new window start
12642 was computed.
12643
12644 The new window start will be computed, based on W's width, starting
12645 from the start of the continued line. It is the start of the
12646 screen line with the minimum distance from the old start W->start. */
12647
12648 static int
12649 compute_window_start_on_continuation_line (w)
12650 struct window *w;
12651 {
12652 struct text_pos pos, start_pos;
12653 int window_start_changed_p = 0;
12654
12655 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12656
12657 /* If window start is on a continuation line... Window start may be
12658 < BEGV in case there's invisible text at the start of the
12659 buffer (M-x rmail, for example). */
12660 if (CHARPOS (start_pos) > BEGV
12661 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12662 {
12663 struct it it;
12664 struct glyph_row *row;
12665
12666 /* Handle the case that the window start is out of range. */
12667 if (CHARPOS (start_pos) < BEGV)
12668 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12669 else if (CHARPOS (start_pos) > ZV)
12670 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12671
12672 /* Find the start of the continued line. This should be fast
12673 because scan_buffer is fast (newline cache). */
12674 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12675 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12676 row, DEFAULT_FACE_ID);
12677 reseat_at_previous_visible_line_start (&it);
12678
12679 /* If the line start is "too far" away from the window start,
12680 say it takes too much time to compute a new window start. */
12681 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12682 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12683 {
12684 int min_distance, distance;
12685
12686 /* Move forward by display lines to find the new window
12687 start. If window width was enlarged, the new start can
12688 be expected to be > the old start. If window width was
12689 decreased, the new window start will be < the old start.
12690 So, we're looking for the display line start with the
12691 minimum distance from the old window start. */
12692 pos = it.current.pos;
12693 min_distance = INFINITY;
12694 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12695 distance < min_distance)
12696 {
12697 min_distance = distance;
12698 pos = it.current.pos;
12699 move_it_by_lines (&it, 1, 0);
12700 }
12701
12702 /* Set the window start there. */
12703 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12704 window_start_changed_p = 1;
12705 }
12706 }
12707
12708 return window_start_changed_p;
12709 }
12710
12711
12712 /* Try cursor movement in case text has not changed in window WINDOW,
12713 with window start STARTP. Value is
12714
12715 CURSOR_MOVEMENT_SUCCESS if successful
12716
12717 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12718
12719 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12720 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12721 we want to scroll as if scroll-step were set to 1. See the code.
12722
12723 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12724 which case we have to abort this redisplay, and adjust matrices
12725 first. */
12726
12727 enum
12728 {
12729 CURSOR_MOVEMENT_SUCCESS,
12730 CURSOR_MOVEMENT_CANNOT_BE_USED,
12731 CURSOR_MOVEMENT_MUST_SCROLL,
12732 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12733 };
12734
12735 static int
12736 try_cursor_movement (window, startp, scroll_step)
12737 Lisp_Object window;
12738 struct text_pos startp;
12739 int *scroll_step;
12740 {
12741 struct window *w = XWINDOW (window);
12742 struct frame *f = XFRAME (w->frame);
12743 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12744
12745 #if GLYPH_DEBUG
12746 if (inhibit_try_cursor_movement)
12747 return rc;
12748 #endif
12749
12750 /* Handle case where text has not changed, only point, and it has
12751 not moved off the frame. */
12752 if (/* Point may be in this window. */
12753 PT >= CHARPOS (startp)
12754 /* Selective display hasn't changed. */
12755 && !current_buffer->clip_changed
12756 /* Function force-mode-line-update is used to force a thorough
12757 redisplay. It sets either windows_or_buffers_changed or
12758 update_mode_lines. So don't take a shortcut here for these
12759 cases. */
12760 && !update_mode_lines
12761 && !windows_or_buffers_changed
12762 && !cursor_type_changed
12763 /* Can't use this case if highlighting a region. When a
12764 region exists, cursor movement has to do more than just
12765 set the cursor. */
12766 && !(!NILP (Vtransient_mark_mode)
12767 && !NILP (current_buffer->mark_active))
12768 && NILP (w->region_showing)
12769 && NILP (Vshow_trailing_whitespace)
12770 /* Right after splitting windows, last_point may be nil. */
12771 && INTEGERP (w->last_point)
12772 /* This code is not used for mini-buffer for the sake of the case
12773 of redisplaying to replace an echo area message; since in
12774 that case the mini-buffer contents per se are usually
12775 unchanged. This code is of no real use in the mini-buffer
12776 since the handling of this_line_start_pos, etc., in redisplay
12777 handles the same cases. */
12778 && !EQ (window, minibuf_window)
12779 /* When splitting windows or for new windows, it happens that
12780 redisplay is called with a nil window_end_vpos or one being
12781 larger than the window. This should really be fixed in
12782 window.c. I don't have this on my list, now, so we do
12783 approximately the same as the old redisplay code. --gerd. */
12784 && INTEGERP (w->window_end_vpos)
12785 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12786 && (FRAME_WINDOW_P (f)
12787 || !overlay_arrow_in_current_buffer_p ()))
12788 {
12789 int this_scroll_margin, top_scroll_margin;
12790 struct glyph_row *row = NULL;
12791
12792 #if GLYPH_DEBUG
12793 debug_method_add (w, "cursor movement");
12794 #endif
12795
12796 /* Scroll if point within this distance from the top or bottom
12797 of the window. This is a pixel value. */
12798 this_scroll_margin = max (0, scroll_margin);
12799 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12800 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12801
12802 top_scroll_margin = this_scroll_margin;
12803 if (WINDOW_WANTS_HEADER_LINE_P (w))
12804 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12805
12806 /* Start with the row the cursor was displayed during the last
12807 not paused redisplay. Give up if that row is not valid. */
12808 if (w->last_cursor.vpos < 0
12809 || w->last_cursor.vpos >= w->current_matrix->nrows)
12810 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12811 else
12812 {
12813 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12814 if (row->mode_line_p)
12815 ++row;
12816 if (!row->enabled_p)
12817 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12818 }
12819
12820 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12821 {
12822 int scroll_p = 0;
12823 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12824
12825 if (PT > XFASTINT (w->last_point))
12826 {
12827 /* Point has moved forward. */
12828 while (MATRIX_ROW_END_CHARPOS (row) < PT
12829 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12830 {
12831 xassert (row->enabled_p);
12832 ++row;
12833 }
12834
12835 /* The end position of a row equals the start position
12836 of the next row. If PT is there, we would rather
12837 display it in the next line. */
12838 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12839 && MATRIX_ROW_END_CHARPOS (row) == PT
12840 && !cursor_row_p (w, row))
12841 ++row;
12842
12843 /* If within the scroll margin, scroll. Note that
12844 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12845 the next line would be drawn, and that
12846 this_scroll_margin can be zero. */
12847 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12848 || PT > MATRIX_ROW_END_CHARPOS (row)
12849 /* Line is completely visible last line in window
12850 and PT is to be set in the next line. */
12851 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12852 && PT == MATRIX_ROW_END_CHARPOS (row)
12853 && !row->ends_at_zv_p
12854 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12855 scroll_p = 1;
12856 }
12857 else if (PT < XFASTINT (w->last_point))
12858 {
12859 /* Cursor has to be moved backward. Note that PT >=
12860 CHARPOS (startp) because of the outer if-statement. */
12861 while (!row->mode_line_p
12862 && (MATRIX_ROW_START_CHARPOS (row) > PT
12863 || (MATRIX_ROW_START_CHARPOS (row) == PT
12864 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12865 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12866 row > w->current_matrix->rows
12867 && (row-1)->ends_in_newline_from_string_p))))
12868 && (row->y > top_scroll_margin
12869 || CHARPOS (startp) == BEGV))
12870 {
12871 xassert (row->enabled_p);
12872 --row;
12873 }
12874
12875 /* Consider the following case: Window starts at BEGV,
12876 there is invisible, intangible text at BEGV, so that
12877 display starts at some point START > BEGV. It can
12878 happen that we are called with PT somewhere between
12879 BEGV and START. Try to handle that case. */
12880 if (row < w->current_matrix->rows
12881 || row->mode_line_p)
12882 {
12883 row = w->current_matrix->rows;
12884 if (row->mode_line_p)
12885 ++row;
12886 }
12887
12888 /* Due to newlines in overlay strings, we may have to
12889 skip forward over overlay strings. */
12890 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12891 && MATRIX_ROW_END_CHARPOS (row) == PT
12892 && !cursor_row_p (w, row))
12893 ++row;
12894
12895 /* If within the scroll margin, scroll. */
12896 if (row->y < top_scroll_margin
12897 && CHARPOS (startp) != BEGV)
12898 scroll_p = 1;
12899 }
12900 else
12901 {
12902 /* Cursor did not move. So don't scroll even if cursor line
12903 is partially visible, as it was so before. */
12904 rc = CURSOR_MOVEMENT_SUCCESS;
12905 }
12906
12907 if (PT < MATRIX_ROW_START_CHARPOS (row)
12908 || PT > MATRIX_ROW_END_CHARPOS (row))
12909 {
12910 /* if PT is not in the glyph row, give up. */
12911 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12912 }
12913 else if (rc != CURSOR_MOVEMENT_SUCCESS
12914 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12915 && make_cursor_line_fully_visible_p)
12916 {
12917 if (PT == MATRIX_ROW_END_CHARPOS (row)
12918 && !row->ends_at_zv_p
12919 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12920 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12921 else if (row->height > window_box_height (w))
12922 {
12923 /* If we end up in a partially visible line, let's
12924 make it fully visible, except when it's taller
12925 than the window, in which case we can't do much
12926 about it. */
12927 *scroll_step = 1;
12928 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12929 }
12930 else
12931 {
12932 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12933 if (!cursor_row_fully_visible_p (w, 0, 1))
12934 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12935 else
12936 rc = CURSOR_MOVEMENT_SUCCESS;
12937 }
12938 }
12939 else if (scroll_p)
12940 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12941 else
12942 {
12943 do
12944 {
12945 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12946 {
12947 rc = CURSOR_MOVEMENT_SUCCESS;
12948 break;
12949 }
12950 ++row;
12951 }
12952 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12953 && MATRIX_ROW_START_CHARPOS (row) == PT
12954 && cursor_row_p (w, row));
12955 }
12956 }
12957 }
12958
12959 return rc;
12960 }
12961
12962 void
12963 set_vertical_scroll_bar (w)
12964 struct window *w;
12965 {
12966 int start, end, whole;
12967
12968 /* Calculate the start and end positions for the current window.
12969 At some point, it would be nice to choose between scrollbars
12970 which reflect the whole buffer size, with special markers
12971 indicating narrowing, and scrollbars which reflect only the
12972 visible region.
12973
12974 Note that mini-buffers sometimes aren't displaying any text. */
12975 if (!MINI_WINDOW_P (w)
12976 || (w == XWINDOW (minibuf_window)
12977 && NILP (echo_area_buffer[0])))
12978 {
12979 struct buffer *buf = XBUFFER (w->buffer);
12980 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12981 start = marker_position (w->start) - BUF_BEGV (buf);
12982 /* I don't think this is guaranteed to be right. For the
12983 moment, we'll pretend it is. */
12984 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12985
12986 if (end < start)
12987 end = start;
12988 if (whole < (end - start))
12989 whole = end - start;
12990 }
12991 else
12992 start = end = whole = 0;
12993
12994 /* Indicate what this scroll bar ought to be displaying now. */
12995 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12996 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12997 (w, end - start, whole, start);
12998 }
12999
13000
13001 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13002 selected_window is redisplayed.
13003
13004 We can return without actually redisplaying the window if
13005 fonts_changed_p is nonzero. In that case, redisplay_internal will
13006 retry. */
13007
13008 static void
13009 redisplay_window (window, just_this_one_p)
13010 Lisp_Object window;
13011 int just_this_one_p;
13012 {
13013 struct window *w = XWINDOW (window);
13014 struct frame *f = XFRAME (w->frame);
13015 struct buffer *buffer = XBUFFER (w->buffer);
13016 struct buffer *old = current_buffer;
13017 struct text_pos lpoint, opoint, startp;
13018 int update_mode_line;
13019 int tem;
13020 struct it it;
13021 /* Record it now because it's overwritten. */
13022 int current_matrix_up_to_date_p = 0;
13023 int used_current_matrix_p = 0;
13024 /* This is less strict than current_matrix_up_to_date_p.
13025 It indictes that the buffer contents and narrowing are unchanged. */
13026 int buffer_unchanged_p = 0;
13027 int temp_scroll_step = 0;
13028 int count = SPECPDL_INDEX ();
13029 int rc;
13030 int centering_position = -1;
13031 int last_line_misfit = 0;
13032 int beg_unchanged, end_unchanged;
13033
13034 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13035 opoint = lpoint;
13036
13037 /* W must be a leaf window here. */
13038 xassert (!NILP (w->buffer));
13039 #if GLYPH_DEBUG
13040 *w->desired_matrix->method = 0;
13041 #endif
13042
13043 restart:
13044 reconsider_clip_changes (w, buffer);
13045
13046 /* Has the mode line to be updated? */
13047 update_mode_line = (!NILP (w->update_mode_line)
13048 || update_mode_lines
13049 || buffer->clip_changed
13050 || buffer->prevent_redisplay_optimizations_p);
13051
13052 if (MINI_WINDOW_P (w))
13053 {
13054 if (w == XWINDOW (echo_area_window)
13055 && !NILP (echo_area_buffer[0]))
13056 {
13057 if (update_mode_line)
13058 /* We may have to update a tty frame's menu bar or a
13059 tool-bar. Example `M-x C-h C-h C-g'. */
13060 goto finish_menu_bars;
13061 else
13062 /* We've already displayed the echo area glyphs in this window. */
13063 goto finish_scroll_bars;
13064 }
13065 else if ((w != XWINDOW (minibuf_window)
13066 || minibuf_level == 0)
13067 /* When buffer is nonempty, redisplay window normally. */
13068 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13069 /* Quail displays non-mini buffers in minibuffer window.
13070 In that case, redisplay the window normally. */
13071 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13072 {
13073 /* W is a mini-buffer window, but it's not active, so clear
13074 it. */
13075 int yb = window_text_bottom_y (w);
13076 struct glyph_row *row;
13077 int y;
13078
13079 for (y = 0, row = w->desired_matrix->rows;
13080 y < yb;
13081 y += row->height, ++row)
13082 blank_row (w, row, y);
13083 goto finish_scroll_bars;
13084 }
13085
13086 clear_glyph_matrix (w->desired_matrix);
13087 }
13088
13089 /* Otherwise set up data on this window; select its buffer and point
13090 value. */
13091 /* Really select the buffer, for the sake of buffer-local
13092 variables. */
13093 set_buffer_internal_1 (XBUFFER (w->buffer));
13094
13095 current_matrix_up_to_date_p
13096 = (!NILP (w->window_end_valid)
13097 && !current_buffer->clip_changed
13098 && !current_buffer->prevent_redisplay_optimizations_p
13099 && XFASTINT (w->last_modified) >= MODIFF
13100 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13101
13102 /* Run the window-bottom-change-functions
13103 if it is possible that the text on the screen has changed
13104 (either due to modification of the text, or any other reason). */
13105 if (!current_matrix_up_to_date_p
13106 && !NILP (Vwindow_text_change_functions))
13107 {
13108 safe_run_hooks (Qwindow_text_change_functions);
13109 goto restart;
13110 }
13111
13112 beg_unchanged = BEG_UNCHANGED;
13113 end_unchanged = END_UNCHANGED;
13114
13115 SET_TEXT_POS (opoint, PT, PT_BYTE);
13116
13117 specbind (Qinhibit_point_motion_hooks, Qt);
13118
13119 buffer_unchanged_p
13120 = (!NILP (w->window_end_valid)
13121 && !current_buffer->clip_changed
13122 && XFASTINT (w->last_modified) >= MODIFF
13123 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13124
13125 /* When windows_or_buffers_changed is non-zero, we can't rely on
13126 the window end being valid, so set it to nil there. */
13127 if (windows_or_buffers_changed)
13128 {
13129 /* If window starts on a continuation line, maybe adjust the
13130 window start in case the window's width changed. */
13131 if (XMARKER (w->start)->buffer == current_buffer)
13132 compute_window_start_on_continuation_line (w);
13133
13134 w->window_end_valid = Qnil;
13135 }
13136
13137 /* Some sanity checks. */
13138 CHECK_WINDOW_END (w);
13139 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13140 abort ();
13141 if (BYTEPOS (opoint) < CHARPOS (opoint))
13142 abort ();
13143
13144 /* If %c is in mode line, update it if needed. */
13145 if (!NILP (w->column_number_displayed)
13146 /* This alternative quickly identifies a common case
13147 where no change is needed. */
13148 && !(PT == XFASTINT (w->last_point)
13149 && XFASTINT (w->last_modified) >= MODIFF
13150 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13151 && (XFASTINT (w->column_number_displayed)
13152 != (int) current_column ())) /* iftc */
13153 update_mode_line = 1;
13154
13155 /* Count number of windows showing the selected buffer. An indirect
13156 buffer counts as its base buffer. */
13157 if (!just_this_one_p)
13158 {
13159 struct buffer *current_base, *window_base;
13160 current_base = current_buffer;
13161 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13162 if (current_base->base_buffer)
13163 current_base = current_base->base_buffer;
13164 if (window_base->base_buffer)
13165 window_base = window_base->base_buffer;
13166 if (current_base == window_base)
13167 buffer_shared++;
13168 }
13169
13170 /* Point refers normally to the selected window. For any other
13171 window, set up appropriate value. */
13172 if (!EQ (window, selected_window))
13173 {
13174 int new_pt = XMARKER (w->pointm)->charpos;
13175 int new_pt_byte = marker_byte_position (w->pointm);
13176 if (new_pt < BEGV)
13177 {
13178 new_pt = BEGV;
13179 new_pt_byte = BEGV_BYTE;
13180 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13181 }
13182 else if (new_pt > (ZV - 1))
13183 {
13184 new_pt = ZV;
13185 new_pt_byte = ZV_BYTE;
13186 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13187 }
13188
13189 /* We don't use SET_PT so that the point-motion hooks don't run. */
13190 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13191 }
13192
13193 /* If any of the character widths specified in the display table
13194 have changed, invalidate the width run cache. It's true that
13195 this may be a bit late to catch such changes, but the rest of
13196 redisplay goes (non-fatally) haywire when the display table is
13197 changed, so why should we worry about doing any better? */
13198 if (current_buffer->width_run_cache)
13199 {
13200 struct Lisp_Char_Table *disptab = buffer_display_table ();
13201
13202 if (! disptab_matches_widthtab (disptab,
13203 XVECTOR (current_buffer->width_table)))
13204 {
13205 invalidate_region_cache (current_buffer,
13206 current_buffer->width_run_cache,
13207 BEG, Z);
13208 recompute_width_table (current_buffer, disptab);
13209 }
13210 }
13211
13212 /* If window-start is screwed up, choose a new one. */
13213 if (XMARKER (w->start)->buffer != current_buffer)
13214 goto recenter;
13215
13216 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13217
13218 /* If someone specified a new starting point but did not insist,
13219 check whether it can be used. */
13220 if (!NILP (w->optional_new_start)
13221 && CHARPOS (startp) >= BEGV
13222 && CHARPOS (startp) <= ZV)
13223 {
13224 w->optional_new_start = Qnil;
13225 start_display (&it, w, startp);
13226 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13227 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13228 if (IT_CHARPOS (it) == PT)
13229 w->force_start = Qt;
13230 /* IT may overshoot PT if text at PT is invisible. */
13231 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13232 w->force_start = Qt;
13233 }
13234
13235 force_start:
13236
13237 /* Handle case where place to start displaying has been specified,
13238 unless the specified location is outside the accessible range. */
13239 if (!NILP (w->force_start)
13240 || w->frozen_window_start_p)
13241 {
13242 /* We set this later on if we have to adjust point. */
13243 int new_vpos = -1;
13244 int val;
13245
13246 w->force_start = Qnil;
13247 w->vscroll = 0;
13248 w->window_end_valid = Qnil;
13249
13250 /* Forget any recorded base line for line number display. */
13251 if (!buffer_unchanged_p)
13252 w->base_line_number = Qnil;
13253
13254 /* Redisplay the mode line. Select the buffer properly for that.
13255 Also, run the hook window-scroll-functions
13256 because we have scrolled. */
13257 /* Note, we do this after clearing force_start because
13258 if there's an error, it is better to forget about force_start
13259 than to get into an infinite loop calling the hook functions
13260 and having them get more errors. */
13261 if (!update_mode_line
13262 || ! NILP (Vwindow_scroll_functions))
13263 {
13264 update_mode_line = 1;
13265 w->update_mode_line = Qt;
13266 startp = run_window_scroll_functions (window, startp);
13267 }
13268
13269 w->last_modified = make_number (0);
13270 w->last_overlay_modified = make_number (0);
13271 if (CHARPOS (startp) < BEGV)
13272 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13273 else if (CHARPOS (startp) > ZV)
13274 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13275
13276 /* Redisplay, then check if cursor has been set during the
13277 redisplay. Give up if new fonts were loaded. */
13278 val = try_window (window, startp, 1);
13279 if (!val)
13280 {
13281 w->force_start = Qt;
13282 clear_glyph_matrix (w->desired_matrix);
13283 goto need_larger_matrices;
13284 }
13285 /* Point was outside the scroll margins. */
13286 if (val < 0)
13287 new_vpos = window_box_height (w) / 2;
13288
13289 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13290 {
13291 /* If point does not appear, try to move point so it does
13292 appear. The desired matrix has been built above, so we
13293 can use it here. */
13294 new_vpos = window_box_height (w) / 2;
13295 }
13296
13297 if (!cursor_row_fully_visible_p (w, 0, 0))
13298 {
13299 /* Point does appear, but on a line partly visible at end of window.
13300 Move it back to a fully-visible line. */
13301 new_vpos = window_box_height (w);
13302 }
13303
13304 /* If we need to move point for either of the above reasons,
13305 now actually do it. */
13306 if (new_vpos >= 0)
13307 {
13308 struct glyph_row *row;
13309
13310 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13311 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13312 ++row;
13313
13314 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13315 MATRIX_ROW_START_BYTEPOS (row));
13316
13317 if (w != XWINDOW (selected_window))
13318 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13319 else if (current_buffer == old)
13320 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13321
13322 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13323
13324 /* If we are highlighting the region, then we just changed
13325 the region, so redisplay to show it. */
13326 if (!NILP (Vtransient_mark_mode)
13327 && !NILP (current_buffer->mark_active))
13328 {
13329 clear_glyph_matrix (w->desired_matrix);
13330 if (!try_window (window, startp, 0))
13331 goto need_larger_matrices;
13332 }
13333 }
13334
13335 #if GLYPH_DEBUG
13336 debug_method_add (w, "forced window start");
13337 #endif
13338 goto done;
13339 }
13340
13341 /* Handle case where text has not changed, only point, and it has
13342 not moved off the frame, and we are not retrying after hscroll.
13343 (current_matrix_up_to_date_p is nonzero when retrying.) */
13344 if (current_matrix_up_to_date_p
13345 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13346 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13347 {
13348 switch (rc)
13349 {
13350 case CURSOR_MOVEMENT_SUCCESS:
13351 used_current_matrix_p = 1;
13352 goto done;
13353
13354 #if 0 /* try_cursor_movement never returns this value. */
13355 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13356 goto need_larger_matrices;
13357 #endif
13358
13359 case CURSOR_MOVEMENT_MUST_SCROLL:
13360 goto try_to_scroll;
13361
13362 default:
13363 abort ();
13364 }
13365 }
13366 /* If current starting point was originally the beginning of a line
13367 but no longer is, find a new starting point. */
13368 else if (!NILP (w->start_at_line_beg)
13369 && !(CHARPOS (startp) <= BEGV
13370 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13371 {
13372 #if GLYPH_DEBUG
13373 debug_method_add (w, "recenter 1");
13374 #endif
13375 goto recenter;
13376 }
13377
13378 /* Try scrolling with try_window_id. Value is > 0 if update has
13379 been done, it is -1 if we know that the same window start will
13380 not work. It is 0 if unsuccessful for some other reason. */
13381 else if ((tem = try_window_id (w)) != 0)
13382 {
13383 #if GLYPH_DEBUG
13384 debug_method_add (w, "try_window_id %d", tem);
13385 #endif
13386
13387 if (fonts_changed_p)
13388 goto need_larger_matrices;
13389 if (tem > 0)
13390 goto done;
13391
13392 /* Otherwise try_window_id has returned -1 which means that we
13393 don't want the alternative below this comment to execute. */
13394 }
13395 else if (CHARPOS (startp) >= BEGV
13396 && CHARPOS (startp) <= ZV
13397 && PT >= CHARPOS (startp)
13398 && (CHARPOS (startp) < ZV
13399 /* Avoid starting at end of buffer. */
13400 || CHARPOS (startp) == BEGV
13401 || (XFASTINT (w->last_modified) >= MODIFF
13402 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13403 {
13404
13405 /* If first window line is a continuation line, and window start
13406 is inside the modified region, but the first change is before
13407 current window start, we must select a new window start.
13408
13409 However, if this is the result of a down-mouse event (e.g. by
13410 extending the mouse-drag-overlay), we don't want to select a
13411 new window start, since that would change the position under
13412 the mouse, resulting in an unwanted mouse-movement rather
13413 than a simple mouse-click. */
13414 if (NILP (w->start_at_line_beg)
13415 && NILP (do_mouse_tracking)
13416 && CHARPOS (startp) > BEGV
13417 && CHARPOS (startp) > BEG + beg_unchanged
13418 && CHARPOS (startp) <= Z - end_unchanged)
13419 {
13420 w->force_start = Qt;
13421 if (XMARKER (w->start)->buffer == current_buffer)
13422 compute_window_start_on_continuation_line (w);
13423 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13424 goto force_start;
13425 }
13426
13427 #if GLYPH_DEBUG
13428 debug_method_add (w, "same window start");
13429 #endif
13430
13431 /* Try to redisplay starting at same place as before.
13432 If point has not moved off frame, accept the results. */
13433 if (!current_matrix_up_to_date_p
13434 /* Don't use try_window_reusing_current_matrix in this case
13435 because a window scroll function can have changed the
13436 buffer. */
13437 || !NILP (Vwindow_scroll_functions)
13438 || MINI_WINDOW_P (w)
13439 || !(used_current_matrix_p
13440 = try_window_reusing_current_matrix (w)))
13441 {
13442 IF_DEBUG (debug_method_add (w, "1"));
13443 if (try_window (window, startp, 1) < 0)
13444 /* -1 means we need to scroll.
13445 0 means we need new matrices, but fonts_changed_p
13446 is set in that case, so we will detect it below. */
13447 goto try_to_scroll;
13448 }
13449
13450 if (fonts_changed_p)
13451 goto need_larger_matrices;
13452
13453 if (w->cursor.vpos >= 0)
13454 {
13455 if (!just_this_one_p
13456 || current_buffer->clip_changed
13457 || BEG_UNCHANGED < CHARPOS (startp))
13458 /* Forget any recorded base line for line number display. */
13459 w->base_line_number = Qnil;
13460
13461 if (!cursor_row_fully_visible_p (w, 1, 0))
13462 {
13463 clear_glyph_matrix (w->desired_matrix);
13464 last_line_misfit = 1;
13465 }
13466 /* Drop through and scroll. */
13467 else
13468 goto done;
13469 }
13470 else
13471 clear_glyph_matrix (w->desired_matrix);
13472 }
13473
13474 try_to_scroll:
13475
13476 w->last_modified = make_number (0);
13477 w->last_overlay_modified = make_number (0);
13478
13479 /* Redisplay the mode line. Select the buffer properly for that. */
13480 if (!update_mode_line)
13481 {
13482 update_mode_line = 1;
13483 w->update_mode_line = Qt;
13484 }
13485
13486 /* Try to scroll by specified few lines. */
13487 if ((scroll_conservatively
13488 || scroll_step
13489 || temp_scroll_step
13490 || NUMBERP (current_buffer->scroll_up_aggressively)
13491 || NUMBERP (current_buffer->scroll_down_aggressively))
13492 && !current_buffer->clip_changed
13493 && CHARPOS (startp) >= BEGV
13494 && CHARPOS (startp) <= ZV)
13495 {
13496 /* The function returns -1 if new fonts were loaded, 1 if
13497 successful, 0 if not successful. */
13498 int rc = try_scrolling (window, just_this_one_p,
13499 scroll_conservatively,
13500 scroll_step,
13501 temp_scroll_step, last_line_misfit);
13502 switch (rc)
13503 {
13504 case SCROLLING_SUCCESS:
13505 goto done;
13506
13507 case SCROLLING_NEED_LARGER_MATRICES:
13508 goto need_larger_matrices;
13509
13510 case SCROLLING_FAILED:
13511 break;
13512
13513 default:
13514 abort ();
13515 }
13516 }
13517
13518 /* Finally, just choose place to start which centers point */
13519
13520 recenter:
13521 if (centering_position < 0)
13522 centering_position = window_box_height (w) / 2;
13523
13524 #if GLYPH_DEBUG
13525 debug_method_add (w, "recenter");
13526 #endif
13527
13528 /* w->vscroll = 0; */
13529
13530 /* Forget any previously recorded base line for line number display. */
13531 if (!buffer_unchanged_p)
13532 w->base_line_number = Qnil;
13533
13534 /* Move backward half the height of the window. */
13535 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13536 it.current_y = it.last_visible_y;
13537 move_it_vertically_backward (&it, centering_position);
13538 xassert (IT_CHARPOS (it) >= BEGV);
13539
13540 /* The function move_it_vertically_backward may move over more
13541 than the specified y-distance. If it->w is small, e.g. a
13542 mini-buffer window, we may end up in front of the window's
13543 display area. Start displaying at the start of the line
13544 containing PT in this case. */
13545 if (it.current_y <= 0)
13546 {
13547 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13548 move_it_vertically_backward (&it, 0);
13549 #if 0
13550 /* I think this assert is bogus if buffer contains
13551 invisible text or images. KFS. */
13552 xassert (IT_CHARPOS (it) <= PT);
13553 #endif
13554 it.current_y = 0;
13555 }
13556
13557 it.current_x = it.hpos = 0;
13558
13559 /* Set startp here explicitly in case that helps avoid an infinite loop
13560 in case the window-scroll-functions functions get errors. */
13561 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13562
13563 /* Run scroll hooks. */
13564 startp = run_window_scroll_functions (window, it.current.pos);
13565
13566 /* Redisplay the window. */
13567 if (!current_matrix_up_to_date_p
13568 || windows_or_buffers_changed
13569 || cursor_type_changed
13570 /* Don't use try_window_reusing_current_matrix in this case
13571 because it can have changed the buffer. */
13572 || !NILP (Vwindow_scroll_functions)
13573 || !just_this_one_p
13574 || MINI_WINDOW_P (w)
13575 || !(used_current_matrix_p
13576 = try_window_reusing_current_matrix (w)))
13577 try_window (window, startp, 0);
13578
13579 /* If new fonts have been loaded (due to fontsets), give up. We
13580 have to start a new redisplay since we need to re-adjust glyph
13581 matrices. */
13582 if (fonts_changed_p)
13583 goto need_larger_matrices;
13584
13585 /* If cursor did not appear assume that the middle of the window is
13586 in the first line of the window. Do it again with the next line.
13587 (Imagine a window of height 100, displaying two lines of height
13588 60. Moving back 50 from it->last_visible_y will end in the first
13589 line.) */
13590 if (w->cursor.vpos < 0)
13591 {
13592 if (!NILP (w->window_end_valid)
13593 && PT >= Z - XFASTINT (w->window_end_pos))
13594 {
13595 clear_glyph_matrix (w->desired_matrix);
13596 move_it_by_lines (&it, 1, 0);
13597 try_window (window, it.current.pos, 0);
13598 }
13599 else if (PT < IT_CHARPOS (it))
13600 {
13601 clear_glyph_matrix (w->desired_matrix);
13602 move_it_by_lines (&it, -1, 0);
13603 try_window (window, it.current.pos, 0);
13604 }
13605 else
13606 {
13607 /* Not much we can do about it. */
13608 }
13609 }
13610
13611 /* Consider the following case: Window starts at BEGV, there is
13612 invisible, intangible text at BEGV, so that display starts at
13613 some point START > BEGV. It can happen that we are called with
13614 PT somewhere between BEGV and START. Try to handle that case. */
13615 if (w->cursor.vpos < 0)
13616 {
13617 struct glyph_row *row = w->current_matrix->rows;
13618 if (row->mode_line_p)
13619 ++row;
13620 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13621 }
13622
13623 if (!cursor_row_fully_visible_p (w, 0, 0))
13624 {
13625 /* If vscroll is enabled, disable it and try again. */
13626 if (w->vscroll)
13627 {
13628 w->vscroll = 0;
13629 clear_glyph_matrix (w->desired_matrix);
13630 goto recenter;
13631 }
13632
13633 /* If centering point failed to make the whole line visible,
13634 put point at the top instead. That has to make the whole line
13635 visible, if it can be done. */
13636 if (centering_position == 0)
13637 goto done;
13638
13639 clear_glyph_matrix (w->desired_matrix);
13640 centering_position = 0;
13641 goto recenter;
13642 }
13643
13644 done:
13645
13646 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13647 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13648 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13649 ? Qt : Qnil);
13650
13651 /* Display the mode line, if we must. */
13652 if ((update_mode_line
13653 /* If window not full width, must redo its mode line
13654 if (a) the window to its side is being redone and
13655 (b) we do a frame-based redisplay. This is a consequence
13656 of how inverted lines are drawn in frame-based redisplay. */
13657 || (!just_this_one_p
13658 && !FRAME_WINDOW_P (f)
13659 && !WINDOW_FULL_WIDTH_P (w))
13660 /* Line number to display. */
13661 || INTEGERP (w->base_line_pos)
13662 /* Column number is displayed and different from the one displayed. */
13663 || (!NILP (w->column_number_displayed)
13664 && (XFASTINT (w->column_number_displayed)
13665 != (int) current_column ()))) /* iftc */
13666 /* This means that the window has a mode line. */
13667 && (WINDOW_WANTS_MODELINE_P (w)
13668 || WINDOW_WANTS_HEADER_LINE_P (w)))
13669 {
13670 display_mode_lines (w);
13671
13672 /* If mode line height has changed, arrange for a thorough
13673 immediate redisplay using the correct mode line height. */
13674 if (WINDOW_WANTS_MODELINE_P (w)
13675 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13676 {
13677 fonts_changed_p = 1;
13678 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13679 = DESIRED_MODE_LINE_HEIGHT (w);
13680 }
13681
13682 /* If top line height has changed, arrange for a thorough
13683 immediate redisplay using the correct mode line height. */
13684 if (WINDOW_WANTS_HEADER_LINE_P (w)
13685 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13686 {
13687 fonts_changed_p = 1;
13688 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13689 = DESIRED_HEADER_LINE_HEIGHT (w);
13690 }
13691
13692 if (fonts_changed_p)
13693 goto need_larger_matrices;
13694 }
13695
13696 if (!line_number_displayed
13697 && !BUFFERP (w->base_line_pos))
13698 {
13699 w->base_line_pos = Qnil;
13700 w->base_line_number = Qnil;
13701 }
13702
13703 finish_menu_bars:
13704
13705 /* When we reach a frame's selected window, redo the frame's menu bar. */
13706 if (update_mode_line
13707 && EQ (FRAME_SELECTED_WINDOW (f), window))
13708 {
13709 int redisplay_menu_p = 0;
13710 int redisplay_tool_bar_p = 0;
13711
13712 if (FRAME_WINDOW_P (f))
13713 {
13714 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13715 || defined (USE_GTK)
13716 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13717 #else
13718 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13719 #endif
13720 }
13721 else
13722 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13723
13724 if (redisplay_menu_p)
13725 display_menu_bar (w);
13726
13727 #ifdef HAVE_WINDOW_SYSTEM
13728 if (FRAME_WINDOW_P (f))
13729 {
13730 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13731 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13732 #else
13733 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13734 && (FRAME_TOOL_BAR_LINES (f) > 0
13735 || !NILP (Vauto_resize_tool_bars));
13736 #endif
13737
13738 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13739 {
13740 extern int ignore_mouse_drag_p;
13741 ignore_mouse_drag_p = 1;
13742 }
13743 }
13744 #endif
13745 }
13746
13747 #ifdef HAVE_WINDOW_SYSTEM
13748 if (FRAME_WINDOW_P (f)
13749 && update_window_fringes (w, (just_this_one_p
13750 || (!used_current_matrix_p && !overlay_arrow_seen)
13751 || w->pseudo_window_p)))
13752 {
13753 update_begin (f);
13754 BLOCK_INPUT;
13755 if (draw_window_fringes (w, 1))
13756 x_draw_vertical_border (w);
13757 UNBLOCK_INPUT;
13758 update_end (f);
13759 }
13760 #endif /* HAVE_WINDOW_SYSTEM */
13761
13762 /* We go to this label, with fonts_changed_p nonzero,
13763 if it is necessary to try again using larger glyph matrices.
13764 We have to redeem the scroll bar even in this case,
13765 because the loop in redisplay_internal expects that. */
13766 need_larger_matrices:
13767 ;
13768 finish_scroll_bars:
13769
13770 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13771 {
13772 /* Set the thumb's position and size. */
13773 set_vertical_scroll_bar (w);
13774
13775 /* Note that we actually used the scroll bar attached to this
13776 window, so it shouldn't be deleted at the end of redisplay. */
13777 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13778 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13779 }
13780
13781 /* Restore current_buffer and value of point in it. */
13782 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13783 set_buffer_internal_1 (old);
13784 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13785 shorter. This can be caused by log truncation in *Messages*. */
13786 if (CHARPOS (lpoint) <= ZV)
13787 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13788
13789 unbind_to (count, Qnil);
13790 }
13791
13792
13793 /* Build the complete desired matrix of WINDOW with a window start
13794 buffer position POS.
13795
13796 Value is 1 if successful. It is zero if fonts were loaded during
13797 redisplay which makes re-adjusting glyph matrices necessary, and -1
13798 if point would appear in the scroll margins.
13799 (We check that only if CHECK_MARGINS is nonzero. */
13800
13801 int
13802 try_window (window, pos, check_margins)
13803 Lisp_Object window;
13804 struct text_pos pos;
13805 int check_margins;
13806 {
13807 struct window *w = XWINDOW (window);
13808 struct it it;
13809 struct glyph_row *last_text_row = NULL;
13810 struct frame *f = XFRAME (w->frame);
13811
13812 /* Make POS the new window start. */
13813 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13814
13815 /* Mark cursor position as unknown. No overlay arrow seen. */
13816 w->cursor.vpos = -1;
13817 overlay_arrow_seen = 0;
13818
13819 /* Initialize iterator and info to start at POS. */
13820 start_display (&it, w, pos);
13821
13822 /* Display all lines of W. */
13823 while (it.current_y < it.last_visible_y)
13824 {
13825 if (display_line (&it))
13826 last_text_row = it.glyph_row - 1;
13827 if (fonts_changed_p)
13828 return 0;
13829 }
13830
13831 /* Don't let the cursor end in the scroll margins. */
13832 if (check_margins
13833 && !MINI_WINDOW_P (w))
13834 {
13835 int this_scroll_margin;
13836
13837 this_scroll_margin = max (0, scroll_margin);
13838 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13839 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13840
13841 if ((w->cursor.y >= 0 /* not vscrolled */
13842 && w->cursor.y < this_scroll_margin
13843 && CHARPOS (pos) > BEGV
13844 && IT_CHARPOS (it) < ZV)
13845 /* rms: considering make_cursor_line_fully_visible_p here
13846 seems to give wrong results. We don't want to recenter
13847 when the last line is partly visible, we want to allow
13848 that case to be handled in the usual way. */
13849 || (w->cursor.y + 1) > it.last_visible_y)
13850 {
13851 w->cursor.vpos = -1;
13852 clear_glyph_matrix (w->desired_matrix);
13853 return -1;
13854 }
13855 }
13856
13857 /* If bottom moved off end of frame, change mode line percentage. */
13858 if (XFASTINT (w->window_end_pos) <= 0
13859 && Z != IT_CHARPOS (it))
13860 w->update_mode_line = Qt;
13861
13862 /* Set window_end_pos to the offset of the last character displayed
13863 on the window from the end of current_buffer. Set
13864 window_end_vpos to its row number. */
13865 if (last_text_row)
13866 {
13867 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13868 w->window_end_bytepos
13869 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13870 w->window_end_pos
13871 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13872 w->window_end_vpos
13873 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13874 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13875 ->displays_text_p);
13876 }
13877 else
13878 {
13879 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13880 w->window_end_pos = make_number (Z - ZV);
13881 w->window_end_vpos = make_number (0);
13882 }
13883
13884 /* But that is not valid info until redisplay finishes. */
13885 w->window_end_valid = Qnil;
13886 return 1;
13887 }
13888
13889
13890 \f
13891 /************************************************************************
13892 Window redisplay reusing current matrix when buffer has not changed
13893 ************************************************************************/
13894
13895 /* Try redisplay of window W showing an unchanged buffer with a
13896 different window start than the last time it was displayed by
13897 reusing its current matrix. Value is non-zero if successful.
13898 W->start is the new window start. */
13899
13900 static int
13901 try_window_reusing_current_matrix (w)
13902 struct window *w;
13903 {
13904 struct frame *f = XFRAME (w->frame);
13905 struct glyph_row *row, *bottom_row;
13906 struct it it;
13907 struct run run;
13908 struct text_pos start, new_start;
13909 int nrows_scrolled, i;
13910 struct glyph_row *last_text_row;
13911 struct glyph_row *last_reused_text_row;
13912 struct glyph_row *start_row;
13913 int start_vpos, min_y, max_y;
13914
13915 #if GLYPH_DEBUG
13916 if (inhibit_try_window_reusing)
13917 return 0;
13918 #endif
13919
13920 if (/* This function doesn't handle terminal frames. */
13921 !FRAME_WINDOW_P (f)
13922 /* Don't try to reuse the display if windows have been split
13923 or such. */
13924 || windows_or_buffers_changed
13925 || cursor_type_changed)
13926 return 0;
13927
13928 /* Can't do this if region may have changed. */
13929 if ((!NILP (Vtransient_mark_mode)
13930 && !NILP (current_buffer->mark_active))
13931 || !NILP (w->region_showing)
13932 || !NILP (Vshow_trailing_whitespace))
13933 return 0;
13934
13935 /* If top-line visibility has changed, give up. */
13936 if (WINDOW_WANTS_HEADER_LINE_P (w)
13937 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13938 return 0;
13939
13940 /* Give up if old or new display is scrolled vertically. We could
13941 make this function handle this, but right now it doesn't. */
13942 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13943 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13944 return 0;
13945
13946 /* The variable new_start now holds the new window start. The old
13947 start `start' can be determined from the current matrix. */
13948 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13949 start = start_row->start.pos;
13950 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13951
13952 /* Clear the desired matrix for the display below. */
13953 clear_glyph_matrix (w->desired_matrix);
13954
13955 if (CHARPOS (new_start) <= CHARPOS (start))
13956 {
13957 int first_row_y;
13958
13959 /* Don't use this method if the display starts with an ellipsis
13960 displayed for invisible text. It's not easy to handle that case
13961 below, and it's certainly not worth the effort since this is
13962 not a frequent case. */
13963 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13964 return 0;
13965
13966 IF_DEBUG (debug_method_add (w, "twu1"));
13967
13968 /* Display up to a row that can be reused. The variable
13969 last_text_row is set to the last row displayed that displays
13970 text. Note that it.vpos == 0 if or if not there is a
13971 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13972 start_display (&it, w, new_start);
13973 first_row_y = it.current_y;
13974 w->cursor.vpos = -1;
13975 last_text_row = last_reused_text_row = NULL;
13976
13977 while (it.current_y < it.last_visible_y
13978 && !fonts_changed_p)
13979 {
13980 /* If we have reached into the characters in the START row,
13981 that means the line boundaries have changed. So we
13982 can't start copying with the row START. Maybe it will
13983 work to start copying with the following row. */
13984 while (IT_CHARPOS (it) > CHARPOS (start))
13985 {
13986 /* Advance to the next row as the "start". */
13987 start_row++;
13988 start = start_row->start.pos;
13989 /* If there are no more rows to try, or just one, give up. */
13990 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13991 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13992 || CHARPOS (start) == ZV)
13993 {
13994 clear_glyph_matrix (w->desired_matrix);
13995 return 0;
13996 }
13997
13998 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13999 }
14000 /* If we have reached alignment,
14001 we can copy the rest of the rows. */
14002 if (IT_CHARPOS (it) == CHARPOS (start))
14003 break;
14004
14005 if (display_line (&it))
14006 last_text_row = it.glyph_row - 1;
14007 }
14008
14009 /* A value of current_y < last_visible_y means that we stopped
14010 at the previous window start, which in turn means that we
14011 have at least one reusable row. */
14012 if (it.current_y < it.last_visible_y)
14013 {
14014 /* IT.vpos always starts from 0; it counts text lines. */
14015 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14016
14017 /* Find PT if not already found in the lines displayed. */
14018 if (w->cursor.vpos < 0)
14019 {
14020 int dy = it.current_y - start_row->y;
14021
14022 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14023 row = row_containing_pos (w, PT, row, NULL, dy);
14024 if (row)
14025 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14026 dy, nrows_scrolled);
14027 else
14028 {
14029 clear_glyph_matrix (w->desired_matrix);
14030 return 0;
14031 }
14032 }
14033
14034 /* Scroll the display. Do it before the current matrix is
14035 changed. The problem here is that update has not yet
14036 run, i.e. part of the current matrix is not up to date.
14037 scroll_run_hook will clear the cursor, and use the
14038 current matrix to get the height of the row the cursor is
14039 in. */
14040 run.current_y = start_row->y;
14041 run.desired_y = it.current_y;
14042 run.height = it.last_visible_y - it.current_y;
14043
14044 if (run.height > 0 && run.current_y != run.desired_y)
14045 {
14046 update_begin (f);
14047 FRAME_RIF (f)->update_window_begin_hook (w);
14048 FRAME_RIF (f)->clear_window_mouse_face (w);
14049 FRAME_RIF (f)->scroll_run_hook (w, &run);
14050 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14051 update_end (f);
14052 }
14053
14054 /* Shift current matrix down by nrows_scrolled lines. */
14055 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14056 rotate_matrix (w->current_matrix,
14057 start_vpos,
14058 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14059 nrows_scrolled);
14060
14061 /* Disable lines that must be updated. */
14062 for (i = 0; i < nrows_scrolled; ++i)
14063 (start_row + i)->enabled_p = 0;
14064
14065 /* Re-compute Y positions. */
14066 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14067 max_y = it.last_visible_y;
14068 for (row = start_row + nrows_scrolled;
14069 row < bottom_row;
14070 ++row)
14071 {
14072 row->y = it.current_y;
14073 row->visible_height = row->height;
14074
14075 if (row->y < min_y)
14076 row->visible_height -= min_y - row->y;
14077 if (row->y + row->height > max_y)
14078 row->visible_height -= row->y + row->height - max_y;
14079 row->redraw_fringe_bitmaps_p = 1;
14080
14081 it.current_y += row->height;
14082
14083 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14084 last_reused_text_row = row;
14085 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14086 break;
14087 }
14088
14089 /* Disable lines in the current matrix which are now
14090 below the window. */
14091 for (++row; row < bottom_row; ++row)
14092 row->enabled_p = row->mode_line_p = 0;
14093 }
14094
14095 /* Update window_end_pos etc.; last_reused_text_row is the last
14096 reused row from the current matrix containing text, if any.
14097 The value of last_text_row is the last displayed line
14098 containing text. */
14099 if (last_reused_text_row)
14100 {
14101 w->window_end_bytepos
14102 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14103 w->window_end_pos
14104 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14105 w->window_end_vpos
14106 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14107 w->current_matrix));
14108 }
14109 else if (last_text_row)
14110 {
14111 w->window_end_bytepos
14112 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14113 w->window_end_pos
14114 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14115 w->window_end_vpos
14116 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14117 }
14118 else
14119 {
14120 /* This window must be completely empty. */
14121 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14122 w->window_end_pos = make_number (Z - ZV);
14123 w->window_end_vpos = make_number (0);
14124 }
14125 w->window_end_valid = Qnil;
14126
14127 /* Update hint: don't try scrolling again in update_window. */
14128 w->desired_matrix->no_scrolling_p = 1;
14129
14130 #if GLYPH_DEBUG
14131 debug_method_add (w, "try_window_reusing_current_matrix 1");
14132 #endif
14133 return 1;
14134 }
14135 else if (CHARPOS (new_start) > CHARPOS (start))
14136 {
14137 struct glyph_row *pt_row, *row;
14138 struct glyph_row *first_reusable_row;
14139 struct glyph_row *first_row_to_display;
14140 int dy;
14141 int yb = window_text_bottom_y (w);
14142
14143 /* Find the row starting at new_start, if there is one. Don't
14144 reuse a partially visible line at the end. */
14145 first_reusable_row = start_row;
14146 while (first_reusable_row->enabled_p
14147 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14148 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14149 < CHARPOS (new_start)))
14150 ++first_reusable_row;
14151
14152 /* Give up if there is no row to reuse. */
14153 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14154 || !first_reusable_row->enabled_p
14155 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14156 != CHARPOS (new_start)))
14157 return 0;
14158
14159 /* We can reuse fully visible rows beginning with
14160 first_reusable_row to the end of the window. Set
14161 first_row_to_display to the first row that cannot be reused.
14162 Set pt_row to the row containing point, if there is any. */
14163 pt_row = NULL;
14164 for (first_row_to_display = first_reusable_row;
14165 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14166 ++first_row_to_display)
14167 {
14168 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14169 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14170 pt_row = first_row_to_display;
14171 }
14172
14173 /* Start displaying at the start of first_row_to_display. */
14174 xassert (first_row_to_display->y < yb);
14175 init_to_row_start (&it, w, first_row_to_display);
14176
14177 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14178 - start_vpos);
14179 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14180 - nrows_scrolled);
14181 it.current_y = (first_row_to_display->y - first_reusable_row->y
14182 + WINDOW_HEADER_LINE_HEIGHT (w));
14183
14184 /* Display lines beginning with first_row_to_display in the
14185 desired matrix. Set last_text_row to the last row displayed
14186 that displays text. */
14187 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14188 if (pt_row == NULL)
14189 w->cursor.vpos = -1;
14190 last_text_row = NULL;
14191 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14192 if (display_line (&it))
14193 last_text_row = it.glyph_row - 1;
14194
14195 /* Give up If point isn't in a row displayed or reused. */
14196 if (w->cursor.vpos < 0)
14197 {
14198 clear_glyph_matrix (w->desired_matrix);
14199 return 0;
14200 }
14201
14202 /* If point is in a reused row, adjust y and vpos of the cursor
14203 position. */
14204 if (pt_row)
14205 {
14206 w->cursor.vpos -= nrows_scrolled;
14207 w->cursor.y -= first_reusable_row->y - start_row->y;
14208 }
14209
14210 /* Scroll the display. */
14211 run.current_y = first_reusable_row->y;
14212 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14213 run.height = it.last_visible_y - run.current_y;
14214 dy = run.current_y - run.desired_y;
14215
14216 if (run.height)
14217 {
14218 update_begin (f);
14219 FRAME_RIF (f)->update_window_begin_hook (w);
14220 FRAME_RIF (f)->clear_window_mouse_face (w);
14221 FRAME_RIF (f)->scroll_run_hook (w, &run);
14222 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14223 update_end (f);
14224 }
14225
14226 /* Adjust Y positions of reused rows. */
14227 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14228 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14229 max_y = it.last_visible_y;
14230 for (row = first_reusable_row; row < first_row_to_display; ++row)
14231 {
14232 row->y -= dy;
14233 row->visible_height = row->height;
14234 if (row->y < min_y)
14235 row->visible_height -= min_y - row->y;
14236 if (row->y + row->height > max_y)
14237 row->visible_height -= row->y + row->height - max_y;
14238 row->redraw_fringe_bitmaps_p = 1;
14239 }
14240
14241 /* Scroll the current matrix. */
14242 xassert (nrows_scrolled > 0);
14243 rotate_matrix (w->current_matrix,
14244 start_vpos,
14245 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14246 -nrows_scrolled);
14247
14248 /* Disable rows not reused. */
14249 for (row -= nrows_scrolled; row < bottom_row; ++row)
14250 row->enabled_p = 0;
14251
14252 /* Point may have moved to a different line, so we cannot assume that
14253 the previous cursor position is valid; locate the correct row. */
14254 if (pt_row)
14255 {
14256 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14257 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14258 row++)
14259 {
14260 w->cursor.vpos++;
14261 w->cursor.y = row->y;
14262 }
14263 if (row < bottom_row)
14264 {
14265 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14266 while (glyph->charpos < PT)
14267 {
14268 w->cursor.hpos++;
14269 w->cursor.x += glyph->pixel_width;
14270 glyph++;
14271 }
14272 }
14273 }
14274
14275 /* Adjust window end. A null value of last_text_row means that
14276 the window end is in reused rows which in turn means that
14277 only its vpos can have changed. */
14278 if (last_text_row)
14279 {
14280 w->window_end_bytepos
14281 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14282 w->window_end_pos
14283 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14284 w->window_end_vpos
14285 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14286 }
14287 else
14288 {
14289 w->window_end_vpos
14290 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14291 }
14292
14293 w->window_end_valid = Qnil;
14294 w->desired_matrix->no_scrolling_p = 1;
14295
14296 #if GLYPH_DEBUG
14297 debug_method_add (w, "try_window_reusing_current_matrix 2");
14298 #endif
14299 return 1;
14300 }
14301
14302 return 0;
14303 }
14304
14305
14306 \f
14307 /************************************************************************
14308 Window redisplay reusing current matrix when buffer has changed
14309 ************************************************************************/
14310
14311 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14312 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14313 int *, int *));
14314 static struct glyph_row *
14315 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14316 struct glyph_row *));
14317
14318
14319 /* Return the last row in MATRIX displaying text. If row START is
14320 non-null, start searching with that row. IT gives the dimensions
14321 of the display. Value is null if matrix is empty; otherwise it is
14322 a pointer to the row found. */
14323
14324 static struct glyph_row *
14325 find_last_row_displaying_text (matrix, it, start)
14326 struct glyph_matrix *matrix;
14327 struct it *it;
14328 struct glyph_row *start;
14329 {
14330 struct glyph_row *row, *row_found;
14331
14332 /* Set row_found to the last row in IT->w's current matrix
14333 displaying text. The loop looks funny but think of partially
14334 visible lines. */
14335 row_found = NULL;
14336 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14337 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14338 {
14339 xassert (row->enabled_p);
14340 row_found = row;
14341 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14342 break;
14343 ++row;
14344 }
14345
14346 return row_found;
14347 }
14348
14349
14350 /* Return the last row in the current matrix of W that is not affected
14351 by changes at the start of current_buffer that occurred since W's
14352 current matrix was built. Value is null if no such row exists.
14353
14354 BEG_UNCHANGED us the number of characters unchanged at the start of
14355 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14356 first changed character in current_buffer. Characters at positions <
14357 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14358 when the current matrix was built. */
14359
14360 static struct glyph_row *
14361 find_last_unchanged_at_beg_row (w)
14362 struct window *w;
14363 {
14364 int first_changed_pos = BEG + BEG_UNCHANGED;
14365 struct glyph_row *row;
14366 struct glyph_row *row_found = NULL;
14367 int yb = window_text_bottom_y (w);
14368
14369 /* Find the last row displaying unchanged text. */
14370 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14371 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14372 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14373 {
14374 if (/* If row ends before first_changed_pos, it is unchanged,
14375 except in some case. */
14376 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14377 /* When row ends in ZV and we write at ZV it is not
14378 unchanged. */
14379 && !row->ends_at_zv_p
14380 /* When first_changed_pos is the end of a continued line,
14381 row is not unchanged because it may be no longer
14382 continued. */
14383 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14384 && (row->continued_p
14385 || row->exact_window_width_line_p)))
14386 row_found = row;
14387
14388 /* Stop if last visible row. */
14389 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14390 break;
14391
14392 ++row;
14393 }
14394
14395 return row_found;
14396 }
14397
14398
14399 /* Find the first glyph row in the current matrix of W that is not
14400 affected by changes at the end of current_buffer since the
14401 time W's current matrix was built.
14402
14403 Return in *DELTA the number of chars by which buffer positions in
14404 unchanged text at the end of current_buffer must be adjusted.
14405
14406 Return in *DELTA_BYTES the corresponding number of bytes.
14407
14408 Value is null if no such row exists, i.e. all rows are affected by
14409 changes. */
14410
14411 static struct glyph_row *
14412 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14413 struct window *w;
14414 int *delta, *delta_bytes;
14415 {
14416 struct glyph_row *row;
14417 struct glyph_row *row_found = NULL;
14418
14419 *delta = *delta_bytes = 0;
14420
14421 /* Display must not have been paused, otherwise the current matrix
14422 is not up to date. */
14423 eassert (!NILP (w->window_end_valid));
14424
14425 /* A value of window_end_pos >= END_UNCHANGED means that the window
14426 end is in the range of changed text. If so, there is no
14427 unchanged row at the end of W's current matrix. */
14428 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14429 return NULL;
14430
14431 /* Set row to the last row in W's current matrix displaying text. */
14432 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14433
14434 /* If matrix is entirely empty, no unchanged row exists. */
14435 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14436 {
14437 /* The value of row is the last glyph row in the matrix having a
14438 meaningful buffer position in it. The end position of row
14439 corresponds to window_end_pos. This allows us to translate
14440 buffer positions in the current matrix to current buffer
14441 positions for characters not in changed text. */
14442 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14443 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14444 int last_unchanged_pos, last_unchanged_pos_old;
14445 struct glyph_row *first_text_row
14446 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14447
14448 *delta = Z - Z_old;
14449 *delta_bytes = Z_BYTE - Z_BYTE_old;
14450
14451 /* Set last_unchanged_pos to the buffer position of the last
14452 character in the buffer that has not been changed. Z is the
14453 index + 1 of the last character in current_buffer, i.e. by
14454 subtracting END_UNCHANGED we get the index of the last
14455 unchanged character, and we have to add BEG to get its buffer
14456 position. */
14457 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14458 last_unchanged_pos_old = last_unchanged_pos - *delta;
14459
14460 /* Search backward from ROW for a row displaying a line that
14461 starts at a minimum position >= last_unchanged_pos_old. */
14462 for (; row > first_text_row; --row)
14463 {
14464 /* This used to abort, but it can happen.
14465 It is ok to just stop the search instead here. KFS. */
14466 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14467 break;
14468
14469 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14470 row_found = row;
14471 }
14472 }
14473
14474 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14475
14476 return row_found;
14477 }
14478
14479
14480 /* Make sure that glyph rows in the current matrix of window W
14481 reference the same glyph memory as corresponding rows in the
14482 frame's frame matrix. This function is called after scrolling W's
14483 current matrix on a terminal frame in try_window_id and
14484 try_window_reusing_current_matrix. */
14485
14486 static void
14487 sync_frame_with_window_matrix_rows (w)
14488 struct window *w;
14489 {
14490 struct frame *f = XFRAME (w->frame);
14491 struct glyph_row *window_row, *window_row_end, *frame_row;
14492
14493 /* Preconditions: W must be a leaf window and full-width. Its frame
14494 must have a frame matrix. */
14495 xassert (NILP (w->hchild) && NILP (w->vchild));
14496 xassert (WINDOW_FULL_WIDTH_P (w));
14497 xassert (!FRAME_WINDOW_P (f));
14498
14499 /* If W is a full-width window, glyph pointers in W's current matrix
14500 have, by definition, to be the same as glyph pointers in the
14501 corresponding frame matrix. Note that frame matrices have no
14502 marginal areas (see build_frame_matrix). */
14503 window_row = w->current_matrix->rows;
14504 window_row_end = window_row + w->current_matrix->nrows;
14505 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14506 while (window_row < window_row_end)
14507 {
14508 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14509 struct glyph *end = window_row->glyphs[LAST_AREA];
14510
14511 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14512 frame_row->glyphs[TEXT_AREA] = start;
14513 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14514 frame_row->glyphs[LAST_AREA] = end;
14515
14516 /* Disable frame rows whose corresponding window rows have
14517 been disabled in try_window_id. */
14518 if (!window_row->enabled_p)
14519 frame_row->enabled_p = 0;
14520
14521 ++window_row, ++frame_row;
14522 }
14523 }
14524
14525
14526 /* Find the glyph row in window W containing CHARPOS. Consider all
14527 rows between START and END (not inclusive). END null means search
14528 all rows to the end of the display area of W. Value is the row
14529 containing CHARPOS or null. */
14530
14531 struct glyph_row *
14532 row_containing_pos (w, charpos, start, end, dy)
14533 struct window *w;
14534 int charpos;
14535 struct glyph_row *start, *end;
14536 int dy;
14537 {
14538 struct glyph_row *row = start;
14539 int last_y;
14540
14541 /* If we happen to start on a header-line, skip that. */
14542 if (row->mode_line_p)
14543 ++row;
14544
14545 if ((end && row >= end) || !row->enabled_p)
14546 return NULL;
14547
14548 last_y = window_text_bottom_y (w) - dy;
14549
14550 while (1)
14551 {
14552 /* Give up if we have gone too far. */
14553 if (end && row >= end)
14554 return NULL;
14555 /* This formerly returned if they were equal.
14556 I think that both quantities are of a "last plus one" type;
14557 if so, when they are equal, the row is within the screen. -- rms. */
14558 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14559 return NULL;
14560
14561 /* If it is in this row, return this row. */
14562 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14563 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14564 /* The end position of a row equals the start
14565 position of the next row. If CHARPOS is there, we
14566 would rather display it in the next line, except
14567 when this line ends in ZV. */
14568 && !row->ends_at_zv_p
14569 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14570 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14571 return row;
14572 ++row;
14573 }
14574 }
14575
14576
14577 /* Try to redisplay window W by reusing its existing display. W's
14578 current matrix must be up to date when this function is called,
14579 i.e. window_end_valid must not be nil.
14580
14581 Value is
14582
14583 1 if display has been updated
14584 0 if otherwise unsuccessful
14585 -1 if redisplay with same window start is known not to succeed
14586
14587 The following steps are performed:
14588
14589 1. Find the last row in the current matrix of W that is not
14590 affected by changes at the start of current_buffer. If no such row
14591 is found, give up.
14592
14593 2. Find the first row in W's current matrix that is not affected by
14594 changes at the end of current_buffer. Maybe there is no such row.
14595
14596 3. Display lines beginning with the row + 1 found in step 1 to the
14597 row found in step 2 or, if step 2 didn't find a row, to the end of
14598 the window.
14599
14600 4. If cursor is not known to appear on the window, give up.
14601
14602 5. If display stopped at the row found in step 2, scroll the
14603 display and current matrix as needed.
14604
14605 6. Maybe display some lines at the end of W, if we must. This can
14606 happen under various circumstances, like a partially visible line
14607 becoming fully visible, or because newly displayed lines are displayed
14608 in smaller font sizes.
14609
14610 7. Update W's window end information. */
14611
14612 static int
14613 try_window_id (w)
14614 struct window *w;
14615 {
14616 struct frame *f = XFRAME (w->frame);
14617 struct glyph_matrix *current_matrix = w->current_matrix;
14618 struct glyph_matrix *desired_matrix = w->desired_matrix;
14619 struct glyph_row *last_unchanged_at_beg_row;
14620 struct glyph_row *first_unchanged_at_end_row;
14621 struct glyph_row *row;
14622 struct glyph_row *bottom_row;
14623 int bottom_vpos;
14624 struct it it;
14625 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14626 struct text_pos start_pos;
14627 struct run run;
14628 int first_unchanged_at_end_vpos = 0;
14629 struct glyph_row *last_text_row, *last_text_row_at_end;
14630 struct text_pos start;
14631 int first_changed_charpos, last_changed_charpos;
14632
14633 #if GLYPH_DEBUG
14634 if (inhibit_try_window_id)
14635 return 0;
14636 #endif
14637
14638 /* This is handy for debugging. */
14639 #if 0
14640 #define GIVE_UP(X) \
14641 do { \
14642 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14643 return 0; \
14644 } while (0)
14645 #else
14646 #define GIVE_UP(X) return 0
14647 #endif
14648
14649 SET_TEXT_POS_FROM_MARKER (start, w->start);
14650
14651 /* Don't use this for mini-windows because these can show
14652 messages and mini-buffers, and we don't handle that here. */
14653 if (MINI_WINDOW_P (w))
14654 GIVE_UP (1);
14655
14656 /* This flag is used to prevent redisplay optimizations. */
14657 if (windows_or_buffers_changed || cursor_type_changed)
14658 GIVE_UP (2);
14659
14660 /* Verify that narrowing has not changed.
14661 Also verify that we were not told to prevent redisplay optimizations.
14662 It would be nice to further
14663 reduce the number of cases where this prevents try_window_id. */
14664 if (current_buffer->clip_changed
14665 || current_buffer->prevent_redisplay_optimizations_p)
14666 GIVE_UP (3);
14667
14668 /* Window must either use window-based redisplay or be full width. */
14669 if (!FRAME_WINDOW_P (f)
14670 && (!FRAME_LINE_INS_DEL_OK (f)
14671 || !WINDOW_FULL_WIDTH_P (w)))
14672 GIVE_UP (4);
14673
14674 /* Give up if point is not known NOT to appear in W. */
14675 if (PT < CHARPOS (start))
14676 GIVE_UP (5);
14677
14678 /* Another way to prevent redisplay optimizations. */
14679 if (XFASTINT (w->last_modified) == 0)
14680 GIVE_UP (6);
14681
14682 /* Verify that window is not hscrolled. */
14683 if (XFASTINT (w->hscroll) != 0)
14684 GIVE_UP (7);
14685
14686 /* Verify that display wasn't paused. */
14687 if (NILP (w->window_end_valid))
14688 GIVE_UP (8);
14689
14690 /* Can't use this if highlighting a region because a cursor movement
14691 will do more than just set the cursor. */
14692 if (!NILP (Vtransient_mark_mode)
14693 && !NILP (current_buffer->mark_active))
14694 GIVE_UP (9);
14695
14696 /* Likewise if highlighting trailing whitespace. */
14697 if (!NILP (Vshow_trailing_whitespace))
14698 GIVE_UP (11);
14699
14700 /* Likewise if showing a region. */
14701 if (!NILP (w->region_showing))
14702 GIVE_UP (10);
14703
14704 /* Can use this if overlay arrow position and or string have changed. */
14705 if (overlay_arrows_changed_p ())
14706 GIVE_UP (12);
14707
14708
14709 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14710 only if buffer has really changed. The reason is that the gap is
14711 initially at Z for freshly visited files. The code below would
14712 set end_unchanged to 0 in that case. */
14713 if (MODIFF > SAVE_MODIFF
14714 /* This seems to happen sometimes after saving a buffer. */
14715 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14716 {
14717 if (GPT - BEG < BEG_UNCHANGED)
14718 BEG_UNCHANGED = GPT - BEG;
14719 if (Z - GPT < END_UNCHANGED)
14720 END_UNCHANGED = Z - GPT;
14721 }
14722
14723 /* The position of the first and last character that has been changed. */
14724 first_changed_charpos = BEG + BEG_UNCHANGED;
14725 last_changed_charpos = Z - END_UNCHANGED;
14726
14727 /* If window starts after a line end, and the last change is in
14728 front of that newline, then changes don't affect the display.
14729 This case happens with stealth-fontification. Note that although
14730 the display is unchanged, glyph positions in the matrix have to
14731 be adjusted, of course. */
14732 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14734 && ((last_changed_charpos < CHARPOS (start)
14735 && CHARPOS (start) == BEGV)
14736 || (last_changed_charpos < CHARPOS (start) - 1
14737 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14738 {
14739 int Z_old, delta, Z_BYTE_old, delta_bytes;
14740 struct glyph_row *r0;
14741
14742 /* Compute how many chars/bytes have been added to or removed
14743 from the buffer. */
14744 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14745 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14746 delta = Z - Z_old;
14747 delta_bytes = Z_BYTE - Z_BYTE_old;
14748
14749 /* Give up if PT is not in the window. Note that it already has
14750 been checked at the start of try_window_id that PT is not in
14751 front of the window start. */
14752 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14753 GIVE_UP (13);
14754
14755 /* If window start is unchanged, we can reuse the whole matrix
14756 as is, after adjusting glyph positions. No need to compute
14757 the window end again, since its offset from Z hasn't changed. */
14758 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14759 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14760 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14761 /* PT must not be in a partially visible line. */
14762 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14763 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14764 {
14765 /* Adjust positions in the glyph matrix. */
14766 if (delta || delta_bytes)
14767 {
14768 struct glyph_row *r1
14769 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14770 increment_matrix_positions (w->current_matrix,
14771 MATRIX_ROW_VPOS (r0, current_matrix),
14772 MATRIX_ROW_VPOS (r1, current_matrix),
14773 delta, delta_bytes);
14774 }
14775
14776 /* Set the cursor. */
14777 row = row_containing_pos (w, PT, r0, NULL, 0);
14778 if (row)
14779 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14780 else
14781 abort ();
14782 return 1;
14783 }
14784 }
14785
14786 /* Handle the case that changes are all below what is displayed in
14787 the window, and that PT is in the window. This shortcut cannot
14788 be taken if ZV is visible in the window, and text has been added
14789 there that is visible in the window. */
14790 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14791 /* ZV is not visible in the window, or there are no
14792 changes at ZV, actually. */
14793 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14794 || first_changed_charpos == last_changed_charpos))
14795 {
14796 struct glyph_row *r0;
14797
14798 /* Give up if PT is not in the window. Note that it already has
14799 been checked at the start of try_window_id that PT is not in
14800 front of the window start. */
14801 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14802 GIVE_UP (14);
14803
14804 /* If window start is unchanged, we can reuse the whole matrix
14805 as is, without changing glyph positions since no text has
14806 been added/removed in front of the window end. */
14807 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14808 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14809 /* PT must not be in a partially visible line. */
14810 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14811 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14812 {
14813 /* We have to compute the window end anew since text
14814 can have been added/removed after it. */
14815 w->window_end_pos
14816 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14817 w->window_end_bytepos
14818 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14819
14820 /* Set the cursor. */
14821 row = row_containing_pos (w, PT, r0, NULL, 0);
14822 if (row)
14823 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14824 else
14825 abort ();
14826 return 2;
14827 }
14828 }
14829
14830 /* Give up if window start is in the changed area.
14831
14832 The condition used to read
14833
14834 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14835
14836 but why that was tested escapes me at the moment. */
14837 if (CHARPOS (start) >= first_changed_charpos
14838 && CHARPOS (start) <= last_changed_charpos)
14839 GIVE_UP (15);
14840
14841 /* Check that window start agrees with the start of the first glyph
14842 row in its current matrix. Check this after we know the window
14843 start is not in changed text, otherwise positions would not be
14844 comparable. */
14845 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14846 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14847 GIVE_UP (16);
14848
14849 /* Give up if the window ends in strings. Overlay strings
14850 at the end are difficult to handle, so don't try. */
14851 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14852 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14853 GIVE_UP (20);
14854
14855 /* Compute the position at which we have to start displaying new
14856 lines. Some of the lines at the top of the window might be
14857 reusable because they are not displaying changed text. Find the
14858 last row in W's current matrix not affected by changes at the
14859 start of current_buffer. Value is null if changes start in the
14860 first line of window. */
14861 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14862 if (last_unchanged_at_beg_row)
14863 {
14864 /* Avoid starting to display in the moddle of a character, a TAB
14865 for instance. This is easier than to set up the iterator
14866 exactly, and it's not a frequent case, so the additional
14867 effort wouldn't really pay off. */
14868 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14869 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14870 && last_unchanged_at_beg_row > w->current_matrix->rows)
14871 --last_unchanged_at_beg_row;
14872
14873 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14874 GIVE_UP (17);
14875
14876 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14877 GIVE_UP (18);
14878 start_pos = it.current.pos;
14879
14880 /* Start displaying new lines in the desired matrix at the same
14881 vpos we would use in the current matrix, i.e. below
14882 last_unchanged_at_beg_row. */
14883 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14884 current_matrix);
14885 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14886 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14887
14888 xassert (it.hpos == 0 && it.current_x == 0);
14889 }
14890 else
14891 {
14892 /* There are no reusable lines at the start of the window.
14893 Start displaying in the first text line. */
14894 start_display (&it, w, start);
14895 it.vpos = it.first_vpos;
14896 start_pos = it.current.pos;
14897 }
14898
14899 /* Find the first row that is not affected by changes at the end of
14900 the buffer. Value will be null if there is no unchanged row, in
14901 which case we must redisplay to the end of the window. delta
14902 will be set to the value by which buffer positions beginning with
14903 first_unchanged_at_end_row have to be adjusted due to text
14904 changes. */
14905 first_unchanged_at_end_row
14906 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14907 IF_DEBUG (debug_delta = delta);
14908 IF_DEBUG (debug_delta_bytes = delta_bytes);
14909
14910 /* Set stop_pos to the buffer position up to which we will have to
14911 display new lines. If first_unchanged_at_end_row != NULL, this
14912 is the buffer position of the start of the line displayed in that
14913 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14914 that we don't stop at a buffer position. */
14915 stop_pos = 0;
14916 if (first_unchanged_at_end_row)
14917 {
14918 xassert (last_unchanged_at_beg_row == NULL
14919 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14920
14921 /* If this is a continuation line, move forward to the next one
14922 that isn't. Changes in lines above affect this line.
14923 Caution: this may move first_unchanged_at_end_row to a row
14924 not displaying text. */
14925 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14926 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14927 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14928 < it.last_visible_y))
14929 ++first_unchanged_at_end_row;
14930
14931 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14932 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14933 >= it.last_visible_y))
14934 first_unchanged_at_end_row = NULL;
14935 else
14936 {
14937 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14938 + delta);
14939 first_unchanged_at_end_vpos
14940 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14941 xassert (stop_pos >= Z - END_UNCHANGED);
14942 }
14943 }
14944 else if (last_unchanged_at_beg_row == NULL)
14945 GIVE_UP (19);
14946
14947
14948 #if GLYPH_DEBUG
14949
14950 /* Either there is no unchanged row at the end, or the one we have
14951 now displays text. This is a necessary condition for the window
14952 end pos calculation at the end of this function. */
14953 xassert (first_unchanged_at_end_row == NULL
14954 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14955
14956 debug_last_unchanged_at_beg_vpos
14957 = (last_unchanged_at_beg_row
14958 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14959 : -1);
14960 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14961
14962 #endif /* GLYPH_DEBUG != 0 */
14963
14964
14965 /* Display new lines. Set last_text_row to the last new line
14966 displayed which has text on it, i.e. might end up as being the
14967 line where the window_end_vpos is. */
14968 w->cursor.vpos = -1;
14969 last_text_row = NULL;
14970 overlay_arrow_seen = 0;
14971 while (it.current_y < it.last_visible_y
14972 && !fonts_changed_p
14973 && (first_unchanged_at_end_row == NULL
14974 || IT_CHARPOS (it) < stop_pos))
14975 {
14976 if (display_line (&it))
14977 last_text_row = it.glyph_row - 1;
14978 }
14979
14980 if (fonts_changed_p)
14981 return -1;
14982
14983
14984 /* Compute differences in buffer positions, y-positions etc. for
14985 lines reused at the bottom of the window. Compute what we can
14986 scroll. */
14987 if (first_unchanged_at_end_row
14988 /* No lines reused because we displayed everything up to the
14989 bottom of the window. */
14990 && it.current_y < it.last_visible_y)
14991 {
14992 dvpos = (it.vpos
14993 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14994 current_matrix));
14995 dy = it.current_y - first_unchanged_at_end_row->y;
14996 run.current_y = first_unchanged_at_end_row->y;
14997 run.desired_y = run.current_y + dy;
14998 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14999 }
15000 else
15001 {
15002 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15003 first_unchanged_at_end_row = NULL;
15004 }
15005 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15006
15007
15008 /* Find the cursor if not already found. We have to decide whether
15009 PT will appear on this window (it sometimes doesn't, but this is
15010 not a very frequent case.) This decision has to be made before
15011 the current matrix is altered. A value of cursor.vpos < 0 means
15012 that PT is either in one of the lines beginning at
15013 first_unchanged_at_end_row or below the window. Don't care for
15014 lines that might be displayed later at the window end; as
15015 mentioned, this is not a frequent case. */
15016 if (w->cursor.vpos < 0)
15017 {
15018 /* Cursor in unchanged rows at the top? */
15019 if (PT < CHARPOS (start_pos)
15020 && last_unchanged_at_beg_row)
15021 {
15022 row = row_containing_pos (w, PT,
15023 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15024 last_unchanged_at_beg_row + 1, 0);
15025 if (row)
15026 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15027 }
15028
15029 /* Start from first_unchanged_at_end_row looking for PT. */
15030 else if (first_unchanged_at_end_row)
15031 {
15032 row = row_containing_pos (w, PT - delta,
15033 first_unchanged_at_end_row, NULL, 0);
15034 if (row)
15035 set_cursor_from_row (w, row, w->current_matrix, delta,
15036 delta_bytes, dy, dvpos);
15037 }
15038
15039 /* Give up if cursor was not found. */
15040 if (w->cursor.vpos < 0)
15041 {
15042 clear_glyph_matrix (w->desired_matrix);
15043 return -1;
15044 }
15045 }
15046
15047 /* Don't let the cursor end in the scroll margins. */
15048 {
15049 int this_scroll_margin, cursor_height;
15050
15051 this_scroll_margin = max (0, scroll_margin);
15052 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15053 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15054 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15055
15056 if ((w->cursor.y < this_scroll_margin
15057 && CHARPOS (start) > BEGV)
15058 /* Old redisplay didn't take scroll margin into account at the bottom,
15059 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15060 || (w->cursor.y + (make_cursor_line_fully_visible_p
15061 ? cursor_height + this_scroll_margin
15062 : 1)) > it.last_visible_y)
15063 {
15064 w->cursor.vpos = -1;
15065 clear_glyph_matrix (w->desired_matrix);
15066 return -1;
15067 }
15068 }
15069
15070 /* Scroll the display. Do it before changing the current matrix so
15071 that xterm.c doesn't get confused about where the cursor glyph is
15072 found. */
15073 if (dy && run.height)
15074 {
15075 update_begin (f);
15076
15077 if (FRAME_WINDOW_P (f))
15078 {
15079 FRAME_RIF (f)->update_window_begin_hook (w);
15080 FRAME_RIF (f)->clear_window_mouse_face (w);
15081 FRAME_RIF (f)->scroll_run_hook (w, &run);
15082 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15083 }
15084 else
15085 {
15086 /* Terminal frame. In this case, dvpos gives the number of
15087 lines to scroll by; dvpos < 0 means scroll up. */
15088 int first_unchanged_at_end_vpos
15089 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15090 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15091 int end = (WINDOW_TOP_EDGE_LINE (w)
15092 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15093 + window_internal_height (w));
15094
15095 /* Perform the operation on the screen. */
15096 if (dvpos > 0)
15097 {
15098 /* Scroll last_unchanged_at_beg_row to the end of the
15099 window down dvpos lines. */
15100 set_terminal_window (f, end);
15101
15102 /* On dumb terminals delete dvpos lines at the end
15103 before inserting dvpos empty lines. */
15104 if (!FRAME_SCROLL_REGION_OK (f))
15105 ins_del_lines (f, end - dvpos, -dvpos);
15106
15107 /* Insert dvpos empty lines in front of
15108 last_unchanged_at_beg_row. */
15109 ins_del_lines (f, from, dvpos);
15110 }
15111 else if (dvpos < 0)
15112 {
15113 /* Scroll up last_unchanged_at_beg_vpos to the end of
15114 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15115 set_terminal_window (f, end);
15116
15117 /* Delete dvpos lines in front of
15118 last_unchanged_at_beg_vpos. ins_del_lines will set
15119 the cursor to the given vpos and emit |dvpos| delete
15120 line sequences. */
15121 ins_del_lines (f, from + dvpos, dvpos);
15122
15123 /* On a dumb terminal insert dvpos empty lines at the
15124 end. */
15125 if (!FRAME_SCROLL_REGION_OK (f))
15126 ins_del_lines (f, end + dvpos, -dvpos);
15127 }
15128
15129 set_terminal_window (f, 0);
15130 }
15131
15132 update_end (f);
15133 }
15134
15135 /* Shift reused rows of the current matrix to the right position.
15136 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15137 text. */
15138 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15139 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15140 if (dvpos < 0)
15141 {
15142 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15143 bottom_vpos, dvpos);
15144 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15145 bottom_vpos, 0);
15146 }
15147 else if (dvpos > 0)
15148 {
15149 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15150 bottom_vpos, dvpos);
15151 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15152 first_unchanged_at_end_vpos + dvpos, 0);
15153 }
15154
15155 /* For frame-based redisplay, make sure that current frame and window
15156 matrix are in sync with respect to glyph memory. */
15157 if (!FRAME_WINDOW_P (f))
15158 sync_frame_with_window_matrix_rows (w);
15159
15160 /* Adjust buffer positions in reused rows. */
15161 if (delta || delta_bytes)
15162 increment_matrix_positions (current_matrix,
15163 first_unchanged_at_end_vpos + dvpos,
15164 bottom_vpos, delta, delta_bytes);
15165
15166 /* Adjust Y positions. */
15167 if (dy)
15168 shift_glyph_matrix (w, current_matrix,
15169 first_unchanged_at_end_vpos + dvpos,
15170 bottom_vpos, dy);
15171
15172 if (first_unchanged_at_end_row)
15173 {
15174 first_unchanged_at_end_row += dvpos;
15175 if (first_unchanged_at_end_row->y >= it.last_visible_y
15176 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15177 first_unchanged_at_end_row = NULL;
15178 }
15179
15180 /* If scrolling up, there may be some lines to display at the end of
15181 the window. */
15182 last_text_row_at_end = NULL;
15183 if (dy < 0)
15184 {
15185 /* Scrolling up can leave for example a partially visible line
15186 at the end of the window to be redisplayed. */
15187 /* Set last_row to the glyph row in the current matrix where the
15188 window end line is found. It has been moved up or down in
15189 the matrix by dvpos. */
15190 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15191 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15192
15193 /* If last_row is the window end line, it should display text. */
15194 xassert (last_row->displays_text_p);
15195
15196 /* If window end line was partially visible before, begin
15197 displaying at that line. Otherwise begin displaying with the
15198 line following it. */
15199 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15200 {
15201 init_to_row_start (&it, w, last_row);
15202 it.vpos = last_vpos;
15203 it.current_y = last_row->y;
15204 }
15205 else
15206 {
15207 init_to_row_end (&it, w, last_row);
15208 it.vpos = 1 + last_vpos;
15209 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15210 ++last_row;
15211 }
15212
15213 /* We may start in a continuation line. If so, we have to
15214 get the right continuation_lines_width and current_x. */
15215 it.continuation_lines_width = last_row->continuation_lines_width;
15216 it.hpos = it.current_x = 0;
15217
15218 /* Display the rest of the lines at the window end. */
15219 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15220 while (it.current_y < it.last_visible_y
15221 && !fonts_changed_p)
15222 {
15223 /* Is it always sure that the display agrees with lines in
15224 the current matrix? I don't think so, so we mark rows
15225 displayed invalid in the current matrix by setting their
15226 enabled_p flag to zero. */
15227 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15228 if (display_line (&it))
15229 last_text_row_at_end = it.glyph_row - 1;
15230 }
15231 }
15232
15233 /* Update window_end_pos and window_end_vpos. */
15234 if (first_unchanged_at_end_row
15235 && !last_text_row_at_end)
15236 {
15237 /* Window end line if one of the preserved rows from the current
15238 matrix. Set row to the last row displaying text in current
15239 matrix starting at first_unchanged_at_end_row, after
15240 scrolling. */
15241 xassert (first_unchanged_at_end_row->displays_text_p);
15242 row = find_last_row_displaying_text (w->current_matrix, &it,
15243 first_unchanged_at_end_row);
15244 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15245
15246 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15247 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15248 w->window_end_vpos
15249 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15250 xassert (w->window_end_bytepos >= 0);
15251 IF_DEBUG (debug_method_add (w, "A"));
15252 }
15253 else if (last_text_row_at_end)
15254 {
15255 w->window_end_pos
15256 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15257 w->window_end_bytepos
15258 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15259 w->window_end_vpos
15260 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15261 xassert (w->window_end_bytepos >= 0);
15262 IF_DEBUG (debug_method_add (w, "B"));
15263 }
15264 else if (last_text_row)
15265 {
15266 /* We have displayed either to the end of the window or at the
15267 end of the window, i.e. the last row with text is to be found
15268 in the desired matrix. */
15269 w->window_end_pos
15270 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15271 w->window_end_bytepos
15272 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15273 w->window_end_vpos
15274 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15275 xassert (w->window_end_bytepos >= 0);
15276 }
15277 else if (first_unchanged_at_end_row == NULL
15278 && last_text_row == NULL
15279 && last_text_row_at_end == NULL)
15280 {
15281 /* Displayed to end of window, but no line containing text was
15282 displayed. Lines were deleted at the end of the window. */
15283 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15284 int vpos = XFASTINT (w->window_end_vpos);
15285 struct glyph_row *current_row = current_matrix->rows + vpos;
15286 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15287
15288 for (row = NULL;
15289 row == NULL && vpos >= first_vpos;
15290 --vpos, --current_row, --desired_row)
15291 {
15292 if (desired_row->enabled_p)
15293 {
15294 if (desired_row->displays_text_p)
15295 row = desired_row;
15296 }
15297 else if (current_row->displays_text_p)
15298 row = current_row;
15299 }
15300
15301 xassert (row != NULL);
15302 w->window_end_vpos = make_number (vpos + 1);
15303 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15304 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15305 xassert (w->window_end_bytepos >= 0);
15306 IF_DEBUG (debug_method_add (w, "C"));
15307 }
15308 else
15309 abort ();
15310
15311 #if 0 /* This leads to problems, for instance when the cursor is
15312 at ZV, and the cursor line displays no text. */
15313 /* Disable rows below what's displayed in the window. This makes
15314 debugging easier. */
15315 enable_glyph_matrix_rows (current_matrix,
15316 XFASTINT (w->window_end_vpos) + 1,
15317 bottom_vpos, 0);
15318 #endif
15319
15320 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15321 debug_end_vpos = XFASTINT (w->window_end_vpos));
15322
15323 /* Record that display has not been completed. */
15324 w->window_end_valid = Qnil;
15325 w->desired_matrix->no_scrolling_p = 1;
15326 return 3;
15327
15328 #undef GIVE_UP
15329 }
15330
15331
15332 \f
15333 /***********************************************************************
15334 More debugging support
15335 ***********************************************************************/
15336
15337 #if GLYPH_DEBUG
15338
15339 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15340 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15341 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15342
15343
15344 /* Dump the contents of glyph matrix MATRIX on stderr.
15345
15346 GLYPHS 0 means don't show glyph contents.
15347 GLYPHS 1 means show glyphs in short form
15348 GLYPHS > 1 means show glyphs in long form. */
15349
15350 void
15351 dump_glyph_matrix (matrix, glyphs)
15352 struct glyph_matrix *matrix;
15353 int glyphs;
15354 {
15355 int i;
15356 for (i = 0; i < matrix->nrows; ++i)
15357 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15358 }
15359
15360
15361 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15362 the glyph row and area where the glyph comes from. */
15363
15364 void
15365 dump_glyph (row, glyph, area)
15366 struct glyph_row *row;
15367 struct glyph *glyph;
15368 int area;
15369 {
15370 if (glyph->type == CHAR_GLYPH)
15371 {
15372 fprintf (stderr,
15373 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15374 glyph - row->glyphs[TEXT_AREA],
15375 'C',
15376 glyph->charpos,
15377 (BUFFERP (glyph->object)
15378 ? 'B'
15379 : (STRINGP (glyph->object)
15380 ? 'S'
15381 : '-')),
15382 glyph->pixel_width,
15383 glyph->u.ch,
15384 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15385 ? glyph->u.ch
15386 : '.'),
15387 glyph->face_id,
15388 glyph->left_box_line_p,
15389 glyph->right_box_line_p);
15390 }
15391 else if (glyph->type == STRETCH_GLYPH)
15392 {
15393 fprintf (stderr,
15394 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15395 glyph - row->glyphs[TEXT_AREA],
15396 'S',
15397 glyph->charpos,
15398 (BUFFERP (glyph->object)
15399 ? 'B'
15400 : (STRINGP (glyph->object)
15401 ? 'S'
15402 : '-')),
15403 glyph->pixel_width,
15404 0,
15405 '.',
15406 glyph->face_id,
15407 glyph->left_box_line_p,
15408 glyph->right_box_line_p);
15409 }
15410 else if (glyph->type == IMAGE_GLYPH)
15411 {
15412 fprintf (stderr,
15413 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15414 glyph - row->glyphs[TEXT_AREA],
15415 'I',
15416 glyph->charpos,
15417 (BUFFERP (glyph->object)
15418 ? 'B'
15419 : (STRINGP (glyph->object)
15420 ? 'S'
15421 : '-')),
15422 glyph->pixel_width,
15423 glyph->u.img_id,
15424 '.',
15425 glyph->face_id,
15426 glyph->left_box_line_p,
15427 glyph->right_box_line_p);
15428 }
15429 else if (glyph->type == COMPOSITE_GLYPH)
15430 {
15431 fprintf (stderr,
15432 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15433 glyph - row->glyphs[TEXT_AREA],
15434 '+',
15435 glyph->charpos,
15436 (BUFFERP (glyph->object)
15437 ? 'B'
15438 : (STRINGP (glyph->object)
15439 ? 'S'
15440 : '-')),
15441 glyph->pixel_width,
15442 glyph->u.cmp_id,
15443 '.',
15444 glyph->face_id,
15445 glyph->left_box_line_p,
15446 glyph->right_box_line_p);
15447 }
15448 }
15449
15450
15451 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15452 GLYPHS 0 means don't show glyph contents.
15453 GLYPHS 1 means show glyphs in short form
15454 GLYPHS > 1 means show glyphs in long form. */
15455
15456 void
15457 dump_glyph_row (row, vpos, glyphs)
15458 struct glyph_row *row;
15459 int vpos, glyphs;
15460 {
15461 if (glyphs != 1)
15462 {
15463 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15464 fprintf (stderr, "======================================================================\n");
15465
15466 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15467 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15468 vpos,
15469 MATRIX_ROW_START_CHARPOS (row),
15470 MATRIX_ROW_END_CHARPOS (row),
15471 row->used[TEXT_AREA],
15472 row->contains_overlapping_glyphs_p,
15473 row->enabled_p,
15474 row->truncated_on_left_p,
15475 row->truncated_on_right_p,
15476 row->continued_p,
15477 MATRIX_ROW_CONTINUATION_LINE_P (row),
15478 row->displays_text_p,
15479 row->ends_at_zv_p,
15480 row->fill_line_p,
15481 row->ends_in_middle_of_char_p,
15482 row->starts_in_middle_of_char_p,
15483 row->mouse_face_p,
15484 row->x,
15485 row->y,
15486 row->pixel_width,
15487 row->height,
15488 row->visible_height,
15489 row->ascent,
15490 row->phys_ascent);
15491 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15492 row->end.overlay_string_index,
15493 row->continuation_lines_width);
15494 fprintf (stderr, "%9d %5d\n",
15495 CHARPOS (row->start.string_pos),
15496 CHARPOS (row->end.string_pos));
15497 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15498 row->end.dpvec_index);
15499 }
15500
15501 if (glyphs > 1)
15502 {
15503 int area;
15504
15505 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15506 {
15507 struct glyph *glyph = row->glyphs[area];
15508 struct glyph *glyph_end = glyph + row->used[area];
15509
15510 /* Glyph for a line end in text. */
15511 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15512 ++glyph_end;
15513
15514 if (glyph < glyph_end)
15515 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15516
15517 for (; glyph < glyph_end; ++glyph)
15518 dump_glyph (row, glyph, area);
15519 }
15520 }
15521 else if (glyphs == 1)
15522 {
15523 int area;
15524
15525 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15526 {
15527 char *s = (char *) alloca (row->used[area] + 1);
15528 int i;
15529
15530 for (i = 0; i < row->used[area]; ++i)
15531 {
15532 struct glyph *glyph = row->glyphs[area] + i;
15533 if (glyph->type == CHAR_GLYPH
15534 && glyph->u.ch < 0x80
15535 && glyph->u.ch >= ' ')
15536 s[i] = glyph->u.ch;
15537 else
15538 s[i] = '.';
15539 }
15540
15541 s[i] = '\0';
15542 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15543 }
15544 }
15545 }
15546
15547
15548 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15549 Sdump_glyph_matrix, 0, 1, "p",
15550 doc: /* Dump the current matrix of the selected window to stderr.
15551 Shows contents of glyph row structures. With non-nil
15552 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15553 glyphs in short form, otherwise show glyphs in long form. */)
15554 (glyphs)
15555 Lisp_Object glyphs;
15556 {
15557 struct window *w = XWINDOW (selected_window);
15558 struct buffer *buffer = XBUFFER (w->buffer);
15559
15560 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15561 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15562 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15563 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15564 fprintf (stderr, "=============================================\n");
15565 dump_glyph_matrix (w->current_matrix,
15566 NILP (glyphs) ? 0 : XINT (glyphs));
15567 return Qnil;
15568 }
15569
15570
15571 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15572 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15573 ()
15574 {
15575 struct frame *f = XFRAME (selected_frame);
15576 dump_glyph_matrix (f->current_matrix, 1);
15577 return Qnil;
15578 }
15579
15580
15581 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15582 doc: /* Dump glyph row ROW to stderr.
15583 GLYPH 0 means don't dump glyphs.
15584 GLYPH 1 means dump glyphs in short form.
15585 GLYPH > 1 or omitted means dump glyphs in long form. */)
15586 (row, glyphs)
15587 Lisp_Object row, glyphs;
15588 {
15589 struct glyph_matrix *matrix;
15590 int vpos;
15591
15592 CHECK_NUMBER (row);
15593 matrix = XWINDOW (selected_window)->current_matrix;
15594 vpos = XINT (row);
15595 if (vpos >= 0 && vpos < matrix->nrows)
15596 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15597 vpos,
15598 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15599 return Qnil;
15600 }
15601
15602
15603 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15604 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15605 GLYPH 0 means don't dump glyphs.
15606 GLYPH 1 means dump glyphs in short form.
15607 GLYPH > 1 or omitted means dump glyphs in long form. */)
15608 (row, glyphs)
15609 Lisp_Object row, glyphs;
15610 {
15611 struct frame *sf = SELECTED_FRAME ();
15612 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15613 int vpos;
15614
15615 CHECK_NUMBER (row);
15616 vpos = XINT (row);
15617 if (vpos >= 0 && vpos < m->nrows)
15618 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15619 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15620 return Qnil;
15621 }
15622
15623
15624 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15625 doc: /* Toggle tracing of redisplay.
15626 With ARG, turn tracing on if and only if ARG is positive. */)
15627 (arg)
15628 Lisp_Object arg;
15629 {
15630 if (NILP (arg))
15631 trace_redisplay_p = !trace_redisplay_p;
15632 else
15633 {
15634 arg = Fprefix_numeric_value (arg);
15635 trace_redisplay_p = XINT (arg) > 0;
15636 }
15637
15638 return Qnil;
15639 }
15640
15641
15642 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15643 doc: /* Like `format', but print result to stderr.
15644 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15645 (nargs, args)
15646 int nargs;
15647 Lisp_Object *args;
15648 {
15649 Lisp_Object s = Fformat (nargs, args);
15650 fprintf (stderr, "%s", SDATA (s));
15651 return Qnil;
15652 }
15653
15654 #endif /* GLYPH_DEBUG */
15655
15656
15657 \f
15658 /***********************************************************************
15659 Building Desired Matrix Rows
15660 ***********************************************************************/
15661
15662 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15663 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15664
15665 static struct glyph_row *
15666 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15667 struct window *w;
15668 Lisp_Object overlay_arrow_string;
15669 {
15670 struct frame *f = XFRAME (WINDOW_FRAME (w));
15671 struct buffer *buffer = XBUFFER (w->buffer);
15672 struct buffer *old = current_buffer;
15673 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15674 int arrow_len = SCHARS (overlay_arrow_string);
15675 const unsigned char *arrow_end = arrow_string + arrow_len;
15676 const unsigned char *p;
15677 struct it it;
15678 int multibyte_p;
15679 int n_glyphs_before;
15680
15681 set_buffer_temp (buffer);
15682 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15683 it.glyph_row->used[TEXT_AREA] = 0;
15684 SET_TEXT_POS (it.position, 0, 0);
15685
15686 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15687 p = arrow_string;
15688 while (p < arrow_end)
15689 {
15690 Lisp_Object face, ilisp;
15691
15692 /* Get the next character. */
15693 if (multibyte_p)
15694 it.c = string_char_and_length (p, arrow_len, &it.len);
15695 else
15696 it.c = *p, it.len = 1;
15697 p += it.len;
15698
15699 /* Get its face. */
15700 ilisp = make_number (p - arrow_string);
15701 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15702 it.face_id = compute_char_face (f, it.c, face);
15703
15704 /* Compute its width, get its glyphs. */
15705 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15706 SET_TEXT_POS (it.position, -1, -1);
15707 PRODUCE_GLYPHS (&it);
15708
15709 /* If this character doesn't fit any more in the line, we have
15710 to remove some glyphs. */
15711 if (it.current_x > it.last_visible_x)
15712 {
15713 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15714 break;
15715 }
15716 }
15717
15718 set_buffer_temp (old);
15719 return it.glyph_row;
15720 }
15721
15722
15723 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15724 glyphs are only inserted for terminal frames since we can't really
15725 win with truncation glyphs when partially visible glyphs are
15726 involved. Which glyphs to insert is determined by
15727 produce_special_glyphs. */
15728
15729 static void
15730 insert_left_trunc_glyphs (it)
15731 struct it *it;
15732 {
15733 struct it truncate_it;
15734 struct glyph *from, *end, *to, *toend;
15735
15736 xassert (!FRAME_WINDOW_P (it->f));
15737
15738 /* Get the truncation glyphs. */
15739 truncate_it = *it;
15740 truncate_it.current_x = 0;
15741 truncate_it.face_id = DEFAULT_FACE_ID;
15742 truncate_it.glyph_row = &scratch_glyph_row;
15743 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15744 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15745 truncate_it.object = make_number (0);
15746 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15747
15748 /* Overwrite glyphs from IT with truncation glyphs. */
15749 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15750 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15751 to = it->glyph_row->glyphs[TEXT_AREA];
15752 toend = to + it->glyph_row->used[TEXT_AREA];
15753
15754 while (from < end)
15755 *to++ = *from++;
15756
15757 /* There may be padding glyphs left over. Overwrite them too. */
15758 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15759 {
15760 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15761 while (from < end)
15762 *to++ = *from++;
15763 }
15764
15765 if (to > toend)
15766 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15767 }
15768
15769
15770 /* Compute the pixel height and width of IT->glyph_row.
15771
15772 Most of the time, ascent and height of a display line will be equal
15773 to the max_ascent and max_height values of the display iterator
15774 structure. This is not the case if
15775
15776 1. We hit ZV without displaying anything. In this case, max_ascent
15777 and max_height will be zero.
15778
15779 2. We have some glyphs that don't contribute to the line height.
15780 (The glyph row flag contributes_to_line_height_p is for future
15781 pixmap extensions).
15782
15783 The first case is easily covered by using default values because in
15784 these cases, the line height does not really matter, except that it
15785 must not be zero. */
15786
15787 static void
15788 compute_line_metrics (it)
15789 struct it *it;
15790 {
15791 struct glyph_row *row = it->glyph_row;
15792 int area, i;
15793
15794 if (FRAME_WINDOW_P (it->f))
15795 {
15796 int i, min_y, max_y;
15797
15798 /* The line may consist of one space only, that was added to
15799 place the cursor on it. If so, the row's height hasn't been
15800 computed yet. */
15801 if (row->height == 0)
15802 {
15803 if (it->max_ascent + it->max_descent == 0)
15804 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15805 row->ascent = it->max_ascent;
15806 row->height = it->max_ascent + it->max_descent;
15807 row->phys_ascent = it->max_phys_ascent;
15808 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15809 row->extra_line_spacing = it->max_extra_line_spacing;
15810 }
15811
15812 /* Compute the width of this line. */
15813 row->pixel_width = row->x;
15814 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15815 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15816
15817 xassert (row->pixel_width >= 0);
15818 xassert (row->ascent >= 0 && row->height > 0);
15819
15820 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15821 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15822
15823 /* If first line's physical ascent is larger than its logical
15824 ascent, use the physical ascent, and make the row taller.
15825 This makes accented characters fully visible. */
15826 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15827 && row->phys_ascent > row->ascent)
15828 {
15829 row->height += row->phys_ascent - row->ascent;
15830 row->ascent = row->phys_ascent;
15831 }
15832
15833 /* Compute how much of the line is visible. */
15834 row->visible_height = row->height;
15835
15836 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15837 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15838
15839 if (row->y < min_y)
15840 row->visible_height -= min_y - row->y;
15841 if (row->y + row->height > max_y)
15842 row->visible_height -= row->y + row->height - max_y;
15843 }
15844 else
15845 {
15846 row->pixel_width = row->used[TEXT_AREA];
15847 if (row->continued_p)
15848 row->pixel_width -= it->continuation_pixel_width;
15849 else if (row->truncated_on_right_p)
15850 row->pixel_width -= it->truncation_pixel_width;
15851 row->ascent = row->phys_ascent = 0;
15852 row->height = row->phys_height = row->visible_height = 1;
15853 row->extra_line_spacing = 0;
15854 }
15855
15856 /* Compute a hash code for this row. */
15857 row->hash = 0;
15858 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15859 for (i = 0; i < row->used[area]; ++i)
15860 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15861 + row->glyphs[area][i].u.val
15862 + row->glyphs[area][i].face_id
15863 + row->glyphs[area][i].padding_p
15864 + (row->glyphs[area][i].type << 2));
15865
15866 it->max_ascent = it->max_descent = 0;
15867 it->max_phys_ascent = it->max_phys_descent = 0;
15868 }
15869
15870
15871 /* Append one space to the glyph row of iterator IT if doing a
15872 window-based redisplay. The space has the same face as
15873 IT->face_id. Value is non-zero if a space was added.
15874
15875 This function is called to make sure that there is always one glyph
15876 at the end of a glyph row that the cursor can be set on under
15877 window-systems. (If there weren't such a glyph we would not know
15878 how wide and tall a box cursor should be displayed).
15879
15880 At the same time this space let's a nicely handle clearing to the
15881 end of the line if the row ends in italic text. */
15882
15883 static int
15884 append_space_for_newline (it, default_face_p)
15885 struct it *it;
15886 int default_face_p;
15887 {
15888 if (FRAME_WINDOW_P (it->f))
15889 {
15890 int n = it->glyph_row->used[TEXT_AREA];
15891
15892 if (it->glyph_row->glyphs[TEXT_AREA] + n
15893 < it->glyph_row->glyphs[1 + TEXT_AREA])
15894 {
15895 /* Save some values that must not be changed.
15896 Must save IT->c and IT->len because otherwise
15897 ITERATOR_AT_END_P wouldn't work anymore after
15898 append_space_for_newline has been called. */
15899 enum display_element_type saved_what = it->what;
15900 int saved_c = it->c, saved_len = it->len;
15901 int saved_x = it->current_x;
15902 int saved_face_id = it->face_id;
15903 struct text_pos saved_pos;
15904 Lisp_Object saved_object;
15905 struct face *face;
15906
15907 saved_object = it->object;
15908 saved_pos = it->position;
15909
15910 it->what = IT_CHARACTER;
15911 bzero (&it->position, sizeof it->position);
15912 it->object = make_number (0);
15913 it->c = ' ';
15914 it->len = 1;
15915
15916 if (default_face_p)
15917 it->face_id = DEFAULT_FACE_ID;
15918 else if (it->face_before_selective_p)
15919 it->face_id = it->saved_face_id;
15920 face = FACE_FROM_ID (it->f, it->face_id);
15921 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15922
15923 PRODUCE_GLYPHS (it);
15924
15925 it->override_ascent = -1;
15926 it->constrain_row_ascent_descent_p = 0;
15927 it->current_x = saved_x;
15928 it->object = saved_object;
15929 it->position = saved_pos;
15930 it->what = saved_what;
15931 it->face_id = saved_face_id;
15932 it->len = saved_len;
15933 it->c = saved_c;
15934 return 1;
15935 }
15936 }
15937
15938 return 0;
15939 }
15940
15941
15942 /* Extend the face of the last glyph in the text area of IT->glyph_row
15943 to the end of the display line. Called from display_line.
15944 If the glyph row is empty, add a space glyph to it so that we
15945 know the face to draw. Set the glyph row flag fill_line_p. */
15946
15947 static void
15948 extend_face_to_end_of_line (it)
15949 struct it *it;
15950 {
15951 struct face *face;
15952 struct frame *f = it->f;
15953
15954 /* If line is already filled, do nothing. */
15955 if (it->current_x >= it->last_visible_x)
15956 return;
15957
15958 /* Face extension extends the background and box of IT->face_id
15959 to the end of the line. If the background equals the background
15960 of the frame, we don't have to do anything. */
15961 if (it->face_before_selective_p)
15962 face = FACE_FROM_ID (it->f, it->saved_face_id);
15963 else
15964 face = FACE_FROM_ID (f, it->face_id);
15965
15966 if (FRAME_WINDOW_P (f)
15967 && it->glyph_row->displays_text_p
15968 && face->box == FACE_NO_BOX
15969 && face->background == FRAME_BACKGROUND_PIXEL (f)
15970 && !face->stipple)
15971 return;
15972
15973 /* Set the glyph row flag indicating that the face of the last glyph
15974 in the text area has to be drawn to the end of the text area. */
15975 it->glyph_row->fill_line_p = 1;
15976
15977 /* If current character of IT is not ASCII, make sure we have the
15978 ASCII face. This will be automatically undone the next time
15979 get_next_display_element returns a multibyte character. Note
15980 that the character will always be single byte in unibyte text. */
15981 if (!ASCII_CHAR_P (it->c))
15982 {
15983 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
15984 }
15985
15986 if (FRAME_WINDOW_P (f))
15987 {
15988 /* If the row is empty, add a space with the current face of IT,
15989 so that we know which face to draw. */
15990 if (it->glyph_row->used[TEXT_AREA] == 0)
15991 {
15992 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15993 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15994 it->glyph_row->used[TEXT_AREA] = 1;
15995 }
15996 }
15997 else
15998 {
15999 /* Save some values that must not be changed. */
16000 int saved_x = it->current_x;
16001 struct text_pos saved_pos;
16002 Lisp_Object saved_object;
16003 enum display_element_type saved_what = it->what;
16004 int saved_face_id = it->face_id;
16005
16006 saved_object = it->object;
16007 saved_pos = it->position;
16008
16009 it->what = IT_CHARACTER;
16010 bzero (&it->position, sizeof it->position);
16011 it->object = make_number (0);
16012 it->c = ' ';
16013 it->len = 1;
16014 it->face_id = face->id;
16015
16016 PRODUCE_GLYPHS (it);
16017
16018 while (it->current_x <= it->last_visible_x)
16019 PRODUCE_GLYPHS (it);
16020
16021 /* Don't count these blanks really. It would let us insert a left
16022 truncation glyph below and make us set the cursor on them, maybe. */
16023 it->current_x = saved_x;
16024 it->object = saved_object;
16025 it->position = saved_pos;
16026 it->what = saved_what;
16027 it->face_id = saved_face_id;
16028 }
16029 }
16030
16031
16032 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16033 trailing whitespace. */
16034
16035 static int
16036 trailing_whitespace_p (charpos)
16037 int charpos;
16038 {
16039 int bytepos = CHAR_TO_BYTE (charpos);
16040 int c = 0;
16041
16042 while (bytepos < ZV_BYTE
16043 && (c = FETCH_CHAR (bytepos),
16044 c == ' ' || c == '\t'))
16045 ++bytepos;
16046
16047 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16048 {
16049 if (bytepos != PT_BYTE)
16050 return 1;
16051 }
16052 return 0;
16053 }
16054
16055
16056 /* Highlight trailing whitespace, if any, in ROW. */
16057
16058 void
16059 highlight_trailing_whitespace (f, row)
16060 struct frame *f;
16061 struct glyph_row *row;
16062 {
16063 int used = row->used[TEXT_AREA];
16064
16065 if (used)
16066 {
16067 struct glyph *start = row->glyphs[TEXT_AREA];
16068 struct glyph *glyph = start + used - 1;
16069
16070 /* Skip over glyphs inserted to display the cursor at the
16071 end of a line, for extending the face of the last glyph
16072 to the end of the line on terminals, and for truncation
16073 and continuation glyphs. */
16074 while (glyph >= start
16075 && glyph->type == CHAR_GLYPH
16076 && INTEGERP (glyph->object))
16077 --glyph;
16078
16079 /* If last glyph is a space or stretch, and it's trailing
16080 whitespace, set the face of all trailing whitespace glyphs in
16081 IT->glyph_row to `trailing-whitespace'. */
16082 if (glyph >= start
16083 && BUFFERP (glyph->object)
16084 && (glyph->type == STRETCH_GLYPH
16085 || (glyph->type == CHAR_GLYPH
16086 && glyph->u.ch == ' '))
16087 && trailing_whitespace_p (glyph->charpos))
16088 {
16089 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16090 if (face_id < 0)
16091 return;
16092
16093 while (glyph >= start
16094 && BUFFERP (glyph->object)
16095 && (glyph->type == STRETCH_GLYPH
16096 || (glyph->type == CHAR_GLYPH
16097 && glyph->u.ch == ' ')))
16098 (glyph--)->face_id = face_id;
16099 }
16100 }
16101 }
16102
16103
16104 /* Value is non-zero if glyph row ROW in window W should be
16105 used to hold the cursor. */
16106
16107 static int
16108 cursor_row_p (w, row)
16109 struct window *w;
16110 struct glyph_row *row;
16111 {
16112 int cursor_row_p = 1;
16113
16114 if (PT == MATRIX_ROW_END_CHARPOS (row))
16115 {
16116 /* Suppose the row ends on a string.
16117 Unless the row is continued, that means it ends on a newline
16118 in the string. If it's anything other than a display string
16119 (e.g. a before-string from an overlay), we don't want the
16120 cursor there. (This heuristic seems to give the optimal
16121 behavior for the various types of multi-line strings.) */
16122 if (CHARPOS (row->end.string_pos) >= 0)
16123 {
16124 if (row->continued_p)
16125 cursor_row_p = 1;
16126 else
16127 {
16128 /* Check for `display' property. */
16129 struct glyph *beg = row->glyphs[TEXT_AREA];
16130 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16131 struct glyph *glyph;
16132
16133 cursor_row_p = 0;
16134 for (glyph = end; glyph >= beg; --glyph)
16135 if (STRINGP (glyph->object))
16136 {
16137 Lisp_Object prop
16138 = Fget_char_property (make_number (PT),
16139 Qdisplay, Qnil);
16140 cursor_row_p =
16141 (!NILP (prop)
16142 && display_prop_string_p (prop, glyph->object));
16143 break;
16144 }
16145 }
16146 }
16147 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16148 {
16149 /* If the row ends in middle of a real character,
16150 and the line is continued, we want the cursor here.
16151 That's because MATRIX_ROW_END_CHARPOS would equal
16152 PT if PT is before the character. */
16153 if (!row->ends_in_ellipsis_p)
16154 cursor_row_p = row->continued_p;
16155 else
16156 /* If the row ends in an ellipsis, then
16157 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16158 We want that position to be displayed after the ellipsis. */
16159 cursor_row_p = 0;
16160 }
16161 /* If the row ends at ZV, display the cursor at the end of that
16162 row instead of at the start of the row below. */
16163 else if (row->ends_at_zv_p)
16164 cursor_row_p = 1;
16165 else
16166 cursor_row_p = 0;
16167 }
16168
16169 return cursor_row_p;
16170 }
16171
16172
16173 /* Construct the glyph row IT->glyph_row in the desired matrix of
16174 IT->w from text at the current position of IT. See dispextern.h
16175 for an overview of struct it. Value is non-zero if
16176 IT->glyph_row displays text, as opposed to a line displaying ZV
16177 only. */
16178
16179 static int
16180 display_line (it)
16181 struct it *it;
16182 {
16183 struct glyph_row *row = it->glyph_row;
16184 Lisp_Object overlay_arrow_string;
16185
16186 /* We always start displaying at hpos zero even if hscrolled. */
16187 xassert (it->hpos == 0 && it->current_x == 0);
16188
16189 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16190 >= it->w->desired_matrix->nrows)
16191 {
16192 it->w->nrows_scale_factor++;
16193 fonts_changed_p = 1;
16194 return 0;
16195 }
16196
16197 /* Is IT->w showing the region? */
16198 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16199
16200 /* Clear the result glyph row and enable it. */
16201 prepare_desired_row (row);
16202
16203 row->y = it->current_y;
16204 row->start = it->start;
16205 row->continuation_lines_width = it->continuation_lines_width;
16206 row->displays_text_p = 1;
16207 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16208 it->starts_in_middle_of_char_p = 0;
16209
16210 /* Arrange the overlays nicely for our purposes. Usually, we call
16211 display_line on only one line at a time, in which case this
16212 can't really hurt too much, or we call it on lines which appear
16213 one after another in the buffer, in which case all calls to
16214 recenter_overlay_lists but the first will be pretty cheap. */
16215 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16216
16217 /* Move over display elements that are not visible because we are
16218 hscrolled. This may stop at an x-position < IT->first_visible_x
16219 if the first glyph is partially visible or if we hit a line end. */
16220 if (it->current_x < it->first_visible_x)
16221 {
16222 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16223 MOVE_TO_POS | MOVE_TO_X);
16224 }
16225
16226 /* Get the initial row height. This is either the height of the
16227 text hscrolled, if there is any, or zero. */
16228 row->ascent = it->max_ascent;
16229 row->height = it->max_ascent + it->max_descent;
16230 row->phys_ascent = it->max_phys_ascent;
16231 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16232 row->extra_line_spacing = it->max_extra_line_spacing;
16233
16234 /* Loop generating characters. The loop is left with IT on the next
16235 character to display. */
16236 while (1)
16237 {
16238 int n_glyphs_before, hpos_before, x_before;
16239 int x, i, nglyphs;
16240 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16241
16242 /* Retrieve the next thing to display. Value is zero if end of
16243 buffer reached. */
16244 if (!get_next_display_element (it))
16245 {
16246 /* Maybe add a space at the end of this line that is used to
16247 display the cursor there under X. Set the charpos of the
16248 first glyph of blank lines not corresponding to any text
16249 to -1. */
16250 #ifdef HAVE_WINDOW_SYSTEM
16251 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16252 row->exact_window_width_line_p = 1;
16253 else
16254 #endif /* HAVE_WINDOW_SYSTEM */
16255 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16256 || row->used[TEXT_AREA] == 0)
16257 {
16258 row->glyphs[TEXT_AREA]->charpos = -1;
16259 row->displays_text_p = 0;
16260
16261 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16262 && (!MINI_WINDOW_P (it->w)
16263 || (minibuf_level && EQ (it->window, minibuf_window))))
16264 row->indicate_empty_line_p = 1;
16265 }
16266
16267 it->continuation_lines_width = 0;
16268 row->ends_at_zv_p = 1;
16269 break;
16270 }
16271
16272 /* Now, get the metrics of what we want to display. This also
16273 generates glyphs in `row' (which is IT->glyph_row). */
16274 n_glyphs_before = row->used[TEXT_AREA];
16275 x = it->current_x;
16276
16277 /* Remember the line height so far in case the next element doesn't
16278 fit on the line. */
16279 if (!it->truncate_lines_p)
16280 {
16281 ascent = it->max_ascent;
16282 descent = it->max_descent;
16283 phys_ascent = it->max_phys_ascent;
16284 phys_descent = it->max_phys_descent;
16285 }
16286
16287 PRODUCE_GLYPHS (it);
16288
16289 /* If this display element was in marginal areas, continue with
16290 the next one. */
16291 if (it->area != TEXT_AREA)
16292 {
16293 row->ascent = max (row->ascent, it->max_ascent);
16294 row->height = max (row->height, it->max_ascent + it->max_descent);
16295 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16296 row->phys_height = max (row->phys_height,
16297 it->max_phys_ascent + it->max_phys_descent);
16298 row->extra_line_spacing = max (row->extra_line_spacing,
16299 it->max_extra_line_spacing);
16300 set_iterator_to_next (it, 1);
16301 continue;
16302 }
16303
16304 /* Does the display element fit on the line? If we truncate
16305 lines, we should draw past the right edge of the window. If
16306 we don't truncate, we want to stop so that we can display the
16307 continuation glyph before the right margin. If lines are
16308 continued, there are two possible strategies for characters
16309 resulting in more than 1 glyph (e.g. tabs): Display as many
16310 glyphs as possible in this line and leave the rest for the
16311 continuation line, or display the whole element in the next
16312 line. Original redisplay did the former, so we do it also. */
16313 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16314 hpos_before = it->hpos;
16315 x_before = x;
16316
16317 if (/* Not a newline. */
16318 nglyphs > 0
16319 /* Glyphs produced fit entirely in the line. */
16320 && it->current_x < it->last_visible_x)
16321 {
16322 it->hpos += nglyphs;
16323 row->ascent = max (row->ascent, it->max_ascent);
16324 row->height = max (row->height, it->max_ascent + it->max_descent);
16325 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16326 row->phys_height = max (row->phys_height,
16327 it->max_phys_ascent + it->max_phys_descent);
16328 row->extra_line_spacing = max (row->extra_line_spacing,
16329 it->max_extra_line_spacing);
16330 if (it->current_x - it->pixel_width < it->first_visible_x)
16331 row->x = x - it->first_visible_x;
16332 }
16333 else
16334 {
16335 int new_x;
16336 struct glyph *glyph;
16337
16338 for (i = 0; i < nglyphs; ++i, x = new_x)
16339 {
16340 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16341 new_x = x + glyph->pixel_width;
16342
16343 if (/* Lines are continued. */
16344 !it->truncate_lines_p
16345 && (/* Glyph doesn't fit on the line. */
16346 new_x > it->last_visible_x
16347 /* Or it fits exactly on a window system frame. */
16348 || (new_x == it->last_visible_x
16349 && FRAME_WINDOW_P (it->f))))
16350 {
16351 /* End of a continued line. */
16352
16353 if (it->hpos == 0
16354 || (new_x == it->last_visible_x
16355 && FRAME_WINDOW_P (it->f)))
16356 {
16357 /* Current glyph is the only one on the line or
16358 fits exactly on the line. We must continue
16359 the line because we can't draw the cursor
16360 after the glyph. */
16361 row->continued_p = 1;
16362 it->current_x = new_x;
16363 it->continuation_lines_width += new_x;
16364 ++it->hpos;
16365 if (i == nglyphs - 1)
16366 {
16367 set_iterator_to_next (it, 1);
16368 #ifdef HAVE_WINDOW_SYSTEM
16369 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16370 {
16371 if (!get_next_display_element (it))
16372 {
16373 row->exact_window_width_line_p = 1;
16374 it->continuation_lines_width = 0;
16375 row->continued_p = 0;
16376 row->ends_at_zv_p = 1;
16377 }
16378 else if (ITERATOR_AT_END_OF_LINE_P (it))
16379 {
16380 row->continued_p = 0;
16381 row->exact_window_width_line_p = 1;
16382 }
16383 }
16384 #endif /* HAVE_WINDOW_SYSTEM */
16385 }
16386 }
16387 else if (CHAR_GLYPH_PADDING_P (*glyph)
16388 && !FRAME_WINDOW_P (it->f))
16389 {
16390 /* A padding glyph that doesn't fit on this line.
16391 This means the whole character doesn't fit
16392 on the line. */
16393 row->used[TEXT_AREA] = n_glyphs_before;
16394
16395 /* Fill the rest of the row with continuation
16396 glyphs like in 20.x. */
16397 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16398 < row->glyphs[1 + TEXT_AREA])
16399 produce_special_glyphs (it, IT_CONTINUATION);
16400
16401 row->continued_p = 1;
16402 it->current_x = x_before;
16403 it->continuation_lines_width += x_before;
16404
16405 /* Restore the height to what it was before the
16406 element not fitting on the line. */
16407 it->max_ascent = ascent;
16408 it->max_descent = descent;
16409 it->max_phys_ascent = phys_ascent;
16410 it->max_phys_descent = phys_descent;
16411 }
16412 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16413 {
16414 /* A TAB that extends past the right edge of the
16415 window. This produces a single glyph on
16416 window system frames. We leave the glyph in
16417 this row and let it fill the row, but don't
16418 consume the TAB. */
16419 it->continuation_lines_width += it->last_visible_x;
16420 row->ends_in_middle_of_char_p = 1;
16421 row->continued_p = 1;
16422 glyph->pixel_width = it->last_visible_x - x;
16423 it->starts_in_middle_of_char_p = 1;
16424 }
16425 else
16426 {
16427 /* Something other than a TAB that draws past
16428 the right edge of the window. Restore
16429 positions to values before the element. */
16430 row->used[TEXT_AREA] = n_glyphs_before + i;
16431
16432 /* Display continuation glyphs. */
16433 if (!FRAME_WINDOW_P (it->f))
16434 produce_special_glyphs (it, IT_CONTINUATION);
16435 row->continued_p = 1;
16436
16437 it->current_x = x_before;
16438 it->continuation_lines_width += x;
16439 extend_face_to_end_of_line (it);
16440
16441 if (nglyphs > 1 && i > 0)
16442 {
16443 row->ends_in_middle_of_char_p = 1;
16444 it->starts_in_middle_of_char_p = 1;
16445 }
16446
16447 /* Restore the height to what it was before the
16448 element not fitting on the line. */
16449 it->max_ascent = ascent;
16450 it->max_descent = descent;
16451 it->max_phys_ascent = phys_ascent;
16452 it->max_phys_descent = phys_descent;
16453 }
16454
16455 break;
16456 }
16457 else if (new_x > it->first_visible_x)
16458 {
16459 /* Increment number of glyphs actually displayed. */
16460 ++it->hpos;
16461
16462 if (x < it->first_visible_x)
16463 /* Glyph is partially visible, i.e. row starts at
16464 negative X position. */
16465 row->x = x - it->first_visible_x;
16466 }
16467 else
16468 {
16469 /* Glyph is completely off the left margin of the
16470 window. This should not happen because of the
16471 move_it_in_display_line at the start of this
16472 function, unless the text display area of the
16473 window is empty. */
16474 xassert (it->first_visible_x <= it->last_visible_x);
16475 }
16476 }
16477
16478 row->ascent = max (row->ascent, it->max_ascent);
16479 row->height = max (row->height, it->max_ascent + it->max_descent);
16480 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16481 row->phys_height = max (row->phys_height,
16482 it->max_phys_ascent + it->max_phys_descent);
16483 row->extra_line_spacing = max (row->extra_line_spacing,
16484 it->max_extra_line_spacing);
16485
16486 /* End of this display line if row is continued. */
16487 if (row->continued_p || row->ends_at_zv_p)
16488 break;
16489 }
16490
16491 at_end_of_line:
16492 /* Is this a line end? If yes, we're also done, after making
16493 sure that a non-default face is extended up to the right
16494 margin of the window. */
16495 if (ITERATOR_AT_END_OF_LINE_P (it))
16496 {
16497 int used_before = row->used[TEXT_AREA];
16498
16499 row->ends_in_newline_from_string_p = STRINGP (it->object);
16500
16501 #ifdef HAVE_WINDOW_SYSTEM
16502 /* Add a space at the end of the line that is used to
16503 display the cursor there. */
16504 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16505 append_space_for_newline (it, 0);
16506 #endif /* HAVE_WINDOW_SYSTEM */
16507
16508 /* Extend the face to the end of the line. */
16509 extend_face_to_end_of_line (it);
16510
16511 /* Make sure we have the position. */
16512 if (used_before == 0)
16513 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16514
16515 /* Consume the line end. This skips over invisible lines. */
16516 set_iterator_to_next (it, 1);
16517 it->continuation_lines_width = 0;
16518 break;
16519 }
16520
16521 /* Proceed with next display element. Note that this skips
16522 over lines invisible because of selective display. */
16523 set_iterator_to_next (it, 1);
16524
16525 /* If we truncate lines, we are done when the last displayed
16526 glyphs reach past the right margin of the window. */
16527 if (it->truncate_lines_p
16528 && (FRAME_WINDOW_P (it->f)
16529 ? (it->current_x >= it->last_visible_x)
16530 : (it->current_x > it->last_visible_x)))
16531 {
16532 /* Maybe add truncation glyphs. */
16533 if (!FRAME_WINDOW_P (it->f))
16534 {
16535 int i, n;
16536
16537 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16538 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16539 break;
16540
16541 for (n = row->used[TEXT_AREA]; i < n; ++i)
16542 {
16543 row->used[TEXT_AREA] = i;
16544 produce_special_glyphs (it, IT_TRUNCATION);
16545 }
16546 }
16547 #ifdef HAVE_WINDOW_SYSTEM
16548 else
16549 {
16550 /* Don't truncate if we can overflow newline into fringe. */
16551 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16552 {
16553 if (!get_next_display_element (it))
16554 {
16555 it->continuation_lines_width = 0;
16556 row->ends_at_zv_p = 1;
16557 row->exact_window_width_line_p = 1;
16558 break;
16559 }
16560 if (ITERATOR_AT_END_OF_LINE_P (it))
16561 {
16562 row->exact_window_width_line_p = 1;
16563 goto at_end_of_line;
16564 }
16565 }
16566 }
16567 #endif /* HAVE_WINDOW_SYSTEM */
16568
16569 row->truncated_on_right_p = 1;
16570 it->continuation_lines_width = 0;
16571 reseat_at_next_visible_line_start (it, 0);
16572 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16573 it->hpos = hpos_before;
16574 it->current_x = x_before;
16575 break;
16576 }
16577 }
16578
16579 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16580 at the left window margin. */
16581 if (it->first_visible_x
16582 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16583 {
16584 if (!FRAME_WINDOW_P (it->f))
16585 insert_left_trunc_glyphs (it);
16586 row->truncated_on_left_p = 1;
16587 }
16588
16589 /* If the start of this line is the overlay arrow-position, then
16590 mark this glyph row as the one containing the overlay arrow.
16591 This is clearly a mess with variable size fonts. It would be
16592 better to let it be displayed like cursors under X. */
16593 if ((row->displays_text_p || !overlay_arrow_seen)
16594 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16595 !NILP (overlay_arrow_string)))
16596 {
16597 /* Overlay arrow in window redisplay is a fringe bitmap. */
16598 if (STRINGP (overlay_arrow_string))
16599 {
16600 struct glyph_row *arrow_row
16601 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16602 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16603 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16604 struct glyph *p = row->glyphs[TEXT_AREA];
16605 struct glyph *p2, *end;
16606
16607 /* Copy the arrow glyphs. */
16608 while (glyph < arrow_end)
16609 *p++ = *glyph++;
16610
16611 /* Throw away padding glyphs. */
16612 p2 = p;
16613 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16614 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16615 ++p2;
16616 if (p2 > p)
16617 {
16618 while (p2 < end)
16619 *p++ = *p2++;
16620 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16621 }
16622 }
16623 else
16624 {
16625 xassert (INTEGERP (overlay_arrow_string));
16626 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16627 }
16628 overlay_arrow_seen = 1;
16629 }
16630
16631 /* Compute pixel dimensions of this line. */
16632 compute_line_metrics (it);
16633
16634 /* Remember the position at which this line ends. */
16635 row->end = it->current;
16636
16637 /* Record whether this row ends inside an ellipsis. */
16638 row->ends_in_ellipsis_p
16639 = (it->method == GET_FROM_DISPLAY_VECTOR
16640 && it->ellipsis_p);
16641
16642 /* Save fringe bitmaps in this row. */
16643 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16644 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16645 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16646 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16647
16648 it->left_user_fringe_bitmap = 0;
16649 it->left_user_fringe_face_id = 0;
16650 it->right_user_fringe_bitmap = 0;
16651 it->right_user_fringe_face_id = 0;
16652
16653 /* Maybe set the cursor. */
16654 if (it->w->cursor.vpos < 0
16655 && PT >= MATRIX_ROW_START_CHARPOS (row)
16656 && PT <= MATRIX_ROW_END_CHARPOS (row)
16657 && cursor_row_p (it->w, row))
16658 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16659
16660 /* Highlight trailing whitespace. */
16661 if (!NILP (Vshow_trailing_whitespace))
16662 highlight_trailing_whitespace (it->f, it->glyph_row);
16663
16664 /* Prepare for the next line. This line starts horizontally at (X
16665 HPOS) = (0 0). Vertical positions are incremented. As a
16666 convenience for the caller, IT->glyph_row is set to the next
16667 row to be used. */
16668 it->current_x = it->hpos = 0;
16669 it->current_y += row->height;
16670 ++it->vpos;
16671 ++it->glyph_row;
16672 it->start = it->current;
16673 return row->displays_text_p;
16674 }
16675
16676
16677 \f
16678 /***********************************************************************
16679 Menu Bar
16680 ***********************************************************************/
16681
16682 /* Redisplay the menu bar in the frame for window W.
16683
16684 The menu bar of X frames that don't have X toolkit support is
16685 displayed in a special window W->frame->menu_bar_window.
16686
16687 The menu bar of terminal frames is treated specially as far as
16688 glyph matrices are concerned. Menu bar lines are not part of
16689 windows, so the update is done directly on the frame matrix rows
16690 for the menu bar. */
16691
16692 static void
16693 display_menu_bar (w)
16694 struct window *w;
16695 {
16696 struct frame *f = XFRAME (WINDOW_FRAME (w));
16697 struct it it;
16698 Lisp_Object items;
16699 int i;
16700
16701 /* Don't do all this for graphical frames. */
16702 #ifdef HAVE_NTGUI
16703 if (FRAME_W32_P (f))
16704 return;
16705 #endif
16706 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16707 if (FRAME_X_P (f))
16708 return;
16709 #endif
16710 #ifdef MAC_OS
16711 if (FRAME_MAC_P (f))
16712 return;
16713 #endif
16714
16715 #ifdef USE_X_TOOLKIT
16716 xassert (!FRAME_WINDOW_P (f));
16717 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16718 it.first_visible_x = 0;
16719 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16720 #else /* not USE_X_TOOLKIT */
16721 if (FRAME_WINDOW_P (f))
16722 {
16723 /* Menu bar lines are displayed in the desired matrix of the
16724 dummy window menu_bar_window. */
16725 struct window *menu_w;
16726 xassert (WINDOWP (f->menu_bar_window));
16727 menu_w = XWINDOW (f->menu_bar_window);
16728 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16729 MENU_FACE_ID);
16730 it.first_visible_x = 0;
16731 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16732 }
16733 else
16734 {
16735 /* This is a TTY frame, i.e. character hpos/vpos are used as
16736 pixel x/y. */
16737 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16738 MENU_FACE_ID);
16739 it.first_visible_x = 0;
16740 it.last_visible_x = FRAME_COLS (f);
16741 }
16742 #endif /* not USE_X_TOOLKIT */
16743
16744 if (! mode_line_inverse_video)
16745 /* Force the menu-bar to be displayed in the default face. */
16746 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16747
16748 /* Clear all rows of the menu bar. */
16749 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16750 {
16751 struct glyph_row *row = it.glyph_row + i;
16752 clear_glyph_row (row);
16753 row->enabled_p = 1;
16754 row->full_width_p = 1;
16755 }
16756
16757 /* Display all items of the menu bar. */
16758 items = FRAME_MENU_BAR_ITEMS (it.f);
16759 for (i = 0; i < XVECTOR (items)->size; i += 4)
16760 {
16761 Lisp_Object string;
16762
16763 /* Stop at nil string. */
16764 string = AREF (items, i + 1);
16765 if (NILP (string))
16766 break;
16767
16768 /* Remember where item was displayed. */
16769 ASET (items, i + 3, make_number (it.hpos));
16770
16771 /* Display the item, pad with one space. */
16772 if (it.current_x < it.last_visible_x)
16773 display_string (NULL, string, Qnil, 0, 0, &it,
16774 SCHARS (string) + 1, 0, 0, -1);
16775 }
16776
16777 /* Fill out the line with spaces. */
16778 if (it.current_x < it.last_visible_x)
16779 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16780
16781 /* Compute the total height of the lines. */
16782 compute_line_metrics (&it);
16783 }
16784
16785
16786 \f
16787 /***********************************************************************
16788 Mode Line
16789 ***********************************************************************/
16790
16791 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16792 FORCE is non-zero, redisplay mode lines unconditionally.
16793 Otherwise, redisplay only mode lines that are garbaged. Value is
16794 the number of windows whose mode lines were redisplayed. */
16795
16796 static int
16797 redisplay_mode_lines (window, force)
16798 Lisp_Object window;
16799 int force;
16800 {
16801 int nwindows = 0;
16802
16803 while (!NILP (window))
16804 {
16805 struct window *w = XWINDOW (window);
16806
16807 if (WINDOWP (w->hchild))
16808 nwindows += redisplay_mode_lines (w->hchild, force);
16809 else if (WINDOWP (w->vchild))
16810 nwindows += redisplay_mode_lines (w->vchild, force);
16811 else if (force
16812 || FRAME_GARBAGED_P (XFRAME (w->frame))
16813 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16814 {
16815 struct text_pos lpoint;
16816 struct buffer *old = current_buffer;
16817
16818 /* Set the window's buffer for the mode line display. */
16819 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16820 set_buffer_internal_1 (XBUFFER (w->buffer));
16821
16822 /* Point refers normally to the selected window. For any
16823 other window, set up appropriate value. */
16824 if (!EQ (window, selected_window))
16825 {
16826 struct text_pos pt;
16827
16828 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16829 if (CHARPOS (pt) < BEGV)
16830 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16831 else if (CHARPOS (pt) > (ZV - 1))
16832 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16833 else
16834 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16835 }
16836
16837 /* Display mode lines. */
16838 clear_glyph_matrix (w->desired_matrix);
16839 if (display_mode_lines (w))
16840 {
16841 ++nwindows;
16842 w->must_be_updated_p = 1;
16843 }
16844
16845 /* Restore old settings. */
16846 set_buffer_internal_1 (old);
16847 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16848 }
16849
16850 window = w->next;
16851 }
16852
16853 return nwindows;
16854 }
16855
16856
16857 /* Display the mode and/or top line of window W. Value is the number
16858 of mode lines displayed. */
16859
16860 static int
16861 display_mode_lines (w)
16862 struct window *w;
16863 {
16864 Lisp_Object old_selected_window, old_selected_frame;
16865 int n = 0;
16866
16867 old_selected_frame = selected_frame;
16868 selected_frame = w->frame;
16869 old_selected_window = selected_window;
16870 XSETWINDOW (selected_window, w);
16871
16872 /* These will be set while the mode line specs are processed. */
16873 line_number_displayed = 0;
16874 w->column_number_displayed = Qnil;
16875
16876 if (WINDOW_WANTS_MODELINE_P (w))
16877 {
16878 struct window *sel_w = XWINDOW (old_selected_window);
16879
16880 /* Select mode line face based on the real selected window. */
16881 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16882 current_buffer->mode_line_format);
16883 ++n;
16884 }
16885
16886 if (WINDOW_WANTS_HEADER_LINE_P (w))
16887 {
16888 display_mode_line (w, HEADER_LINE_FACE_ID,
16889 current_buffer->header_line_format);
16890 ++n;
16891 }
16892
16893 selected_frame = old_selected_frame;
16894 selected_window = old_selected_window;
16895 return n;
16896 }
16897
16898
16899 /* Display mode or top line of window W. FACE_ID specifies which line
16900 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16901 FORMAT is the mode line format to display. Value is the pixel
16902 height of the mode line displayed. */
16903
16904 static int
16905 display_mode_line (w, face_id, format)
16906 struct window *w;
16907 enum face_id face_id;
16908 Lisp_Object format;
16909 {
16910 struct it it;
16911 struct face *face;
16912 int count = SPECPDL_INDEX ();
16913
16914 init_iterator (&it, w, -1, -1, NULL, face_id);
16915 /* Don't extend on a previously drawn mode-line.
16916 This may happen if called from pos_visible_p. */
16917 it.glyph_row->enabled_p = 0;
16918 prepare_desired_row (it.glyph_row);
16919
16920 it.glyph_row->mode_line_p = 1;
16921
16922 if (! mode_line_inverse_video)
16923 /* Force the mode-line to be displayed in the default face. */
16924 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16925
16926 record_unwind_protect (unwind_format_mode_line,
16927 format_mode_line_unwind_data (NULL, 0));
16928
16929 mode_line_target = MODE_LINE_DISPLAY;
16930
16931 /* Temporarily make frame's keyboard the current kboard so that
16932 kboard-local variables in the mode_line_format will get the right
16933 values. */
16934 push_kboard (FRAME_KBOARD (it.f));
16935 record_unwind_save_match_data ();
16936 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16937 pop_kboard ();
16938
16939 unbind_to (count, Qnil);
16940
16941 /* Fill up with spaces. */
16942 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16943
16944 compute_line_metrics (&it);
16945 it.glyph_row->full_width_p = 1;
16946 it.glyph_row->continued_p = 0;
16947 it.glyph_row->truncated_on_left_p = 0;
16948 it.glyph_row->truncated_on_right_p = 0;
16949
16950 /* Make a 3D mode-line have a shadow at its right end. */
16951 face = FACE_FROM_ID (it.f, face_id);
16952 extend_face_to_end_of_line (&it);
16953 if (face->box != FACE_NO_BOX)
16954 {
16955 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16956 + it.glyph_row->used[TEXT_AREA] - 1);
16957 last->right_box_line_p = 1;
16958 }
16959
16960 return it.glyph_row->height;
16961 }
16962
16963 /* Move element ELT in LIST to the front of LIST.
16964 Return the updated list. */
16965
16966 static Lisp_Object
16967 move_elt_to_front (elt, list)
16968 Lisp_Object elt, list;
16969 {
16970 register Lisp_Object tail, prev;
16971 register Lisp_Object tem;
16972
16973 tail = list;
16974 prev = Qnil;
16975 while (CONSP (tail))
16976 {
16977 tem = XCAR (tail);
16978
16979 if (EQ (elt, tem))
16980 {
16981 /* Splice out the link TAIL. */
16982 if (NILP (prev))
16983 list = XCDR (tail);
16984 else
16985 Fsetcdr (prev, XCDR (tail));
16986
16987 /* Now make it the first. */
16988 Fsetcdr (tail, list);
16989 return tail;
16990 }
16991 else
16992 prev = tail;
16993 tail = XCDR (tail);
16994 QUIT;
16995 }
16996
16997 /* Not found--return unchanged LIST. */
16998 return list;
16999 }
17000
17001 /* Contribute ELT to the mode line for window IT->w. How it
17002 translates into text depends on its data type.
17003
17004 IT describes the display environment in which we display, as usual.
17005
17006 DEPTH is the depth in recursion. It is used to prevent
17007 infinite recursion here.
17008
17009 FIELD_WIDTH is the number of characters the display of ELT should
17010 occupy in the mode line, and PRECISION is the maximum number of
17011 characters to display from ELT's representation. See
17012 display_string for details.
17013
17014 Returns the hpos of the end of the text generated by ELT.
17015
17016 PROPS is a property list to add to any string we encounter.
17017
17018 If RISKY is nonzero, remove (disregard) any properties in any string
17019 we encounter, and ignore :eval and :propertize.
17020
17021 The global variable `mode_line_target' determines whether the
17022 output is passed to `store_mode_line_noprop',
17023 `store_mode_line_string', or `display_string'. */
17024
17025 static int
17026 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17027 struct it *it;
17028 int depth;
17029 int field_width, precision;
17030 Lisp_Object elt, props;
17031 int risky;
17032 {
17033 int n = 0, field, prec;
17034 int literal = 0;
17035
17036 tail_recurse:
17037 if (depth > 100)
17038 elt = build_string ("*too-deep*");
17039
17040 depth++;
17041
17042 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17043 {
17044 case Lisp_String:
17045 {
17046 /* A string: output it and check for %-constructs within it. */
17047 unsigned char c;
17048 int offset = 0;
17049
17050 if (SCHARS (elt) > 0
17051 && (!NILP (props) || risky))
17052 {
17053 Lisp_Object oprops, aelt;
17054 oprops = Ftext_properties_at (make_number (0), elt);
17055
17056 /* If the starting string's properties are not what
17057 we want, translate the string. Also, if the string
17058 is risky, do that anyway. */
17059
17060 if (NILP (Fequal (props, oprops)) || risky)
17061 {
17062 /* If the starting string has properties,
17063 merge the specified ones onto the existing ones. */
17064 if (! NILP (oprops) && !risky)
17065 {
17066 Lisp_Object tem;
17067
17068 oprops = Fcopy_sequence (oprops);
17069 tem = props;
17070 while (CONSP (tem))
17071 {
17072 oprops = Fplist_put (oprops, XCAR (tem),
17073 XCAR (XCDR (tem)));
17074 tem = XCDR (XCDR (tem));
17075 }
17076 props = oprops;
17077 }
17078
17079 aelt = Fassoc (elt, mode_line_proptrans_alist);
17080 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17081 {
17082 /* AELT is what we want. Move it to the front
17083 without consing. */
17084 elt = XCAR (aelt);
17085 mode_line_proptrans_alist
17086 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17087 }
17088 else
17089 {
17090 Lisp_Object tem;
17091
17092 /* If AELT has the wrong props, it is useless.
17093 so get rid of it. */
17094 if (! NILP (aelt))
17095 mode_line_proptrans_alist
17096 = Fdelq (aelt, mode_line_proptrans_alist);
17097
17098 elt = Fcopy_sequence (elt);
17099 Fset_text_properties (make_number (0), Flength (elt),
17100 props, elt);
17101 /* Add this item to mode_line_proptrans_alist. */
17102 mode_line_proptrans_alist
17103 = Fcons (Fcons (elt, props),
17104 mode_line_proptrans_alist);
17105 /* Truncate mode_line_proptrans_alist
17106 to at most 50 elements. */
17107 tem = Fnthcdr (make_number (50),
17108 mode_line_proptrans_alist);
17109 if (! NILP (tem))
17110 XSETCDR (tem, Qnil);
17111 }
17112 }
17113 }
17114
17115 offset = 0;
17116
17117 if (literal)
17118 {
17119 prec = precision - n;
17120 switch (mode_line_target)
17121 {
17122 case MODE_LINE_NOPROP:
17123 case MODE_LINE_TITLE:
17124 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17125 break;
17126 case MODE_LINE_STRING:
17127 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17128 break;
17129 case MODE_LINE_DISPLAY:
17130 n += display_string (NULL, elt, Qnil, 0, 0, it,
17131 0, prec, 0, STRING_MULTIBYTE (elt));
17132 break;
17133 }
17134
17135 break;
17136 }
17137
17138 /* Handle the non-literal case. */
17139
17140 while ((precision <= 0 || n < precision)
17141 && SREF (elt, offset) != 0
17142 && (mode_line_target != MODE_LINE_DISPLAY
17143 || it->current_x < it->last_visible_x))
17144 {
17145 int last_offset = offset;
17146
17147 /* Advance to end of string or next format specifier. */
17148 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17149 ;
17150
17151 if (offset - 1 != last_offset)
17152 {
17153 int nchars, nbytes;
17154
17155 /* Output to end of string or up to '%'. Field width
17156 is length of string. Don't output more than
17157 PRECISION allows us. */
17158 offset--;
17159
17160 prec = c_string_width (SDATA (elt) + last_offset,
17161 offset - last_offset, precision - n,
17162 &nchars, &nbytes);
17163
17164 switch (mode_line_target)
17165 {
17166 case MODE_LINE_NOPROP:
17167 case MODE_LINE_TITLE:
17168 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17169 break;
17170 case MODE_LINE_STRING:
17171 {
17172 int bytepos = last_offset;
17173 int charpos = string_byte_to_char (elt, bytepos);
17174 int endpos = (precision <= 0
17175 ? string_byte_to_char (elt, offset)
17176 : charpos + nchars);
17177
17178 n += store_mode_line_string (NULL,
17179 Fsubstring (elt, make_number (charpos),
17180 make_number (endpos)),
17181 0, 0, 0, Qnil);
17182 }
17183 break;
17184 case MODE_LINE_DISPLAY:
17185 {
17186 int bytepos = last_offset;
17187 int charpos = string_byte_to_char (elt, bytepos);
17188
17189 if (precision <= 0)
17190 nchars = string_byte_to_char (elt, offset) - charpos;
17191 n += display_string (NULL, elt, Qnil, 0, charpos,
17192 it, 0, nchars, 0,
17193 STRING_MULTIBYTE (elt));
17194 }
17195 break;
17196 }
17197 }
17198 else /* c == '%' */
17199 {
17200 int percent_position = offset;
17201
17202 /* Get the specified minimum width. Zero means
17203 don't pad. */
17204 field = 0;
17205 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17206 field = field * 10 + c - '0';
17207
17208 /* Don't pad beyond the total padding allowed. */
17209 if (field_width - n > 0 && field > field_width - n)
17210 field = field_width - n;
17211
17212 /* Note that either PRECISION <= 0 or N < PRECISION. */
17213 prec = precision - n;
17214
17215 if (c == 'M')
17216 n += display_mode_element (it, depth, field, prec,
17217 Vglobal_mode_string, props,
17218 risky);
17219 else if (c != 0)
17220 {
17221 int multibyte;
17222 int bytepos, charpos;
17223 unsigned char *spec;
17224
17225 bytepos = percent_position;
17226 charpos = (STRING_MULTIBYTE (elt)
17227 ? string_byte_to_char (elt, bytepos)
17228 : bytepos);
17229 spec
17230 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17231
17232 switch (mode_line_target)
17233 {
17234 case MODE_LINE_NOPROP:
17235 case MODE_LINE_TITLE:
17236 n += store_mode_line_noprop (spec, field, prec);
17237 break;
17238 case MODE_LINE_STRING:
17239 {
17240 int len = strlen (spec);
17241 Lisp_Object tem = make_string (spec, len);
17242 props = Ftext_properties_at (make_number (charpos), elt);
17243 /* Should only keep face property in props */
17244 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17245 }
17246 break;
17247 case MODE_LINE_DISPLAY:
17248 {
17249 int nglyphs_before, nwritten;
17250
17251 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17252 nwritten = display_string (spec, Qnil, elt,
17253 charpos, 0, it,
17254 field, prec, 0,
17255 multibyte);
17256
17257 /* Assign to the glyphs written above the
17258 string where the `%x' came from, position
17259 of the `%'. */
17260 if (nwritten > 0)
17261 {
17262 struct glyph *glyph
17263 = (it->glyph_row->glyphs[TEXT_AREA]
17264 + nglyphs_before);
17265 int i;
17266
17267 for (i = 0; i < nwritten; ++i)
17268 {
17269 glyph[i].object = elt;
17270 glyph[i].charpos = charpos;
17271 }
17272
17273 n += nwritten;
17274 }
17275 }
17276 break;
17277 }
17278 }
17279 else /* c == 0 */
17280 break;
17281 }
17282 }
17283 }
17284 break;
17285
17286 case Lisp_Symbol:
17287 /* A symbol: process the value of the symbol recursively
17288 as if it appeared here directly. Avoid error if symbol void.
17289 Special case: if value of symbol is a string, output the string
17290 literally. */
17291 {
17292 register Lisp_Object tem;
17293
17294 /* If the variable is not marked as risky to set
17295 then its contents are risky to use. */
17296 if (NILP (Fget (elt, Qrisky_local_variable)))
17297 risky = 1;
17298
17299 tem = Fboundp (elt);
17300 if (!NILP (tem))
17301 {
17302 tem = Fsymbol_value (elt);
17303 /* If value is a string, output that string literally:
17304 don't check for % within it. */
17305 if (STRINGP (tem))
17306 literal = 1;
17307
17308 if (!EQ (tem, elt))
17309 {
17310 /* Give up right away for nil or t. */
17311 elt = tem;
17312 goto tail_recurse;
17313 }
17314 }
17315 }
17316 break;
17317
17318 case Lisp_Cons:
17319 {
17320 register Lisp_Object car, tem;
17321
17322 /* A cons cell: five distinct cases.
17323 If first element is :eval or :propertize, do something special.
17324 If first element is a string or a cons, process all the elements
17325 and effectively concatenate them.
17326 If first element is a negative number, truncate displaying cdr to
17327 at most that many characters. If positive, pad (with spaces)
17328 to at least that many characters.
17329 If first element is a symbol, process the cadr or caddr recursively
17330 according to whether the symbol's value is non-nil or nil. */
17331 car = XCAR (elt);
17332 if (EQ (car, QCeval))
17333 {
17334 /* An element of the form (:eval FORM) means evaluate FORM
17335 and use the result as mode line elements. */
17336
17337 if (risky)
17338 break;
17339
17340 if (CONSP (XCDR (elt)))
17341 {
17342 Lisp_Object spec;
17343 spec = safe_eval (XCAR (XCDR (elt)));
17344 n += display_mode_element (it, depth, field_width - n,
17345 precision - n, spec, props,
17346 risky);
17347 }
17348 }
17349 else if (EQ (car, QCpropertize))
17350 {
17351 /* An element of the form (:propertize ELT PROPS...)
17352 means display ELT but applying properties PROPS. */
17353
17354 if (risky)
17355 break;
17356
17357 if (CONSP (XCDR (elt)))
17358 n += display_mode_element (it, depth, field_width - n,
17359 precision - n, XCAR (XCDR (elt)),
17360 XCDR (XCDR (elt)), risky);
17361 }
17362 else if (SYMBOLP (car))
17363 {
17364 tem = Fboundp (car);
17365 elt = XCDR (elt);
17366 if (!CONSP (elt))
17367 goto invalid;
17368 /* elt is now the cdr, and we know it is a cons cell.
17369 Use its car if CAR has a non-nil value. */
17370 if (!NILP (tem))
17371 {
17372 tem = Fsymbol_value (car);
17373 if (!NILP (tem))
17374 {
17375 elt = XCAR (elt);
17376 goto tail_recurse;
17377 }
17378 }
17379 /* Symbol's value is nil (or symbol is unbound)
17380 Get the cddr of the original list
17381 and if possible find the caddr and use that. */
17382 elt = XCDR (elt);
17383 if (NILP (elt))
17384 break;
17385 else if (!CONSP (elt))
17386 goto invalid;
17387 elt = XCAR (elt);
17388 goto tail_recurse;
17389 }
17390 else if (INTEGERP (car))
17391 {
17392 register int lim = XINT (car);
17393 elt = XCDR (elt);
17394 if (lim < 0)
17395 {
17396 /* Negative int means reduce maximum width. */
17397 if (precision <= 0)
17398 precision = -lim;
17399 else
17400 precision = min (precision, -lim);
17401 }
17402 else if (lim > 0)
17403 {
17404 /* Padding specified. Don't let it be more than
17405 current maximum. */
17406 if (precision > 0)
17407 lim = min (precision, lim);
17408
17409 /* If that's more padding than already wanted, queue it.
17410 But don't reduce padding already specified even if
17411 that is beyond the current truncation point. */
17412 field_width = max (lim, field_width);
17413 }
17414 goto tail_recurse;
17415 }
17416 else if (STRINGP (car) || CONSP (car))
17417 {
17418 register int limit = 50;
17419 /* Limit is to protect against circular lists. */
17420 while (CONSP (elt)
17421 && --limit > 0
17422 && (precision <= 0 || n < precision))
17423 {
17424 n += display_mode_element (it, depth,
17425 /* Do padding only after the last
17426 element in the list. */
17427 (! CONSP (XCDR (elt))
17428 ? field_width - n
17429 : 0),
17430 precision - n, XCAR (elt),
17431 props, risky);
17432 elt = XCDR (elt);
17433 }
17434 }
17435 }
17436 break;
17437
17438 default:
17439 invalid:
17440 elt = build_string ("*invalid*");
17441 goto tail_recurse;
17442 }
17443
17444 /* Pad to FIELD_WIDTH. */
17445 if (field_width > 0 && n < field_width)
17446 {
17447 switch (mode_line_target)
17448 {
17449 case MODE_LINE_NOPROP:
17450 case MODE_LINE_TITLE:
17451 n += store_mode_line_noprop ("", field_width - n, 0);
17452 break;
17453 case MODE_LINE_STRING:
17454 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17455 break;
17456 case MODE_LINE_DISPLAY:
17457 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17458 0, 0, 0);
17459 break;
17460 }
17461 }
17462
17463 return n;
17464 }
17465
17466 /* Store a mode-line string element in mode_line_string_list.
17467
17468 If STRING is non-null, display that C string. Otherwise, the Lisp
17469 string LISP_STRING is displayed.
17470
17471 FIELD_WIDTH is the minimum number of output glyphs to produce.
17472 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17473 with spaces. FIELD_WIDTH <= 0 means don't pad.
17474
17475 PRECISION is the maximum number of characters to output from
17476 STRING. PRECISION <= 0 means don't truncate the string.
17477
17478 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17479 properties to the string.
17480
17481 PROPS are the properties to add to the string.
17482 The mode_line_string_face face property is always added to the string.
17483 */
17484
17485 static int
17486 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17487 char *string;
17488 Lisp_Object lisp_string;
17489 int copy_string;
17490 int field_width;
17491 int precision;
17492 Lisp_Object props;
17493 {
17494 int len;
17495 int n = 0;
17496
17497 if (string != NULL)
17498 {
17499 len = strlen (string);
17500 if (precision > 0 && len > precision)
17501 len = precision;
17502 lisp_string = make_string (string, len);
17503 if (NILP (props))
17504 props = mode_line_string_face_prop;
17505 else if (!NILP (mode_line_string_face))
17506 {
17507 Lisp_Object face = Fplist_get (props, Qface);
17508 props = Fcopy_sequence (props);
17509 if (NILP (face))
17510 face = mode_line_string_face;
17511 else
17512 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17513 props = Fplist_put (props, Qface, face);
17514 }
17515 Fadd_text_properties (make_number (0), make_number (len),
17516 props, lisp_string);
17517 }
17518 else
17519 {
17520 len = XFASTINT (Flength (lisp_string));
17521 if (precision > 0 && len > precision)
17522 {
17523 len = precision;
17524 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17525 precision = -1;
17526 }
17527 if (!NILP (mode_line_string_face))
17528 {
17529 Lisp_Object face;
17530 if (NILP (props))
17531 props = Ftext_properties_at (make_number (0), lisp_string);
17532 face = Fplist_get (props, Qface);
17533 if (NILP (face))
17534 face = mode_line_string_face;
17535 else
17536 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17537 props = Fcons (Qface, Fcons (face, Qnil));
17538 if (copy_string)
17539 lisp_string = Fcopy_sequence (lisp_string);
17540 }
17541 if (!NILP (props))
17542 Fadd_text_properties (make_number (0), make_number (len),
17543 props, lisp_string);
17544 }
17545
17546 if (len > 0)
17547 {
17548 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17549 n += len;
17550 }
17551
17552 if (field_width > len)
17553 {
17554 field_width -= len;
17555 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17556 if (!NILP (props))
17557 Fadd_text_properties (make_number (0), make_number (field_width),
17558 props, lisp_string);
17559 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17560 n += field_width;
17561 }
17562
17563 return n;
17564 }
17565
17566
17567 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17568 1, 4, 0,
17569 doc: /* Format a string out of a mode line format specification.
17570 First arg FORMAT specifies the mode line format (see `mode-line-format'
17571 for details) to use.
17572
17573 Optional second arg FACE specifies the face property to put
17574 on all characters for which no face is specified.
17575 The value t means whatever face the window's mode line currently uses
17576 \(either `mode-line' or `mode-line-inactive', depending).
17577 A value of nil means the default is no face property.
17578 If FACE is an integer, the value string has no text properties.
17579
17580 Optional third and fourth args WINDOW and BUFFER specify the window
17581 and buffer to use as the context for the formatting (defaults
17582 are the selected window and the window's buffer). */)
17583 (format, face, window, buffer)
17584 Lisp_Object format, face, window, buffer;
17585 {
17586 struct it it;
17587 int len;
17588 struct window *w;
17589 struct buffer *old_buffer = NULL;
17590 int face_id = -1;
17591 int no_props = INTEGERP (face);
17592 int count = SPECPDL_INDEX ();
17593 Lisp_Object str;
17594 int string_start = 0;
17595
17596 if (NILP (window))
17597 window = selected_window;
17598 CHECK_WINDOW (window);
17599 w = XWINDOW (window);
17600
17601 if (NILP (buffer))
17602 buffer = w->buffer;
17603 CHECK_BUFFER (buffer);
17604
17605 /* Make formatting the modeline a non-op when noninteractive, otherwise
17606 there will be problems later caused by a partially initialized frame. */
17607 if (NILP (format) || noninteractive)
17608 return empty_unibyte_string;
17609
17610 if (no_props)
17611 face = Qnil;
17612
17613 if (!NILP (face))
17614 {
17615 if (EQ (face, Qt))
17616 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17617 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17618 }
17619
17620 if (face_id < 0)
17621 face_id = DEFAULT_FACE_ID;
17622
17623 if (XBUFFER (buffer) != current_buffer)
17624 old_buffer = current_buffer;
17625
17626 /* Save things including mode_line_proptrans_alist,
17627 and set that to nil so that we don't alter the outer value. */
17628 record_unwind_protect (unwind_format_mode_line,
17629 format_mode_line_unwind_data (old_buffer, 1));
17630 mode_line_proptrans_alist = Qnil;
17631
17632 if (old_buffer)
17633 set_buffer_internal_1 (XBUFFER (buffer));
17634
17635 init_iterator (&it, w, -1, -1, NULL, face_id);
17636
17637 if (no_props)
17638 {
17639 mode_line_target = MODE_LINE_NOPROP;
17640 mode_line_string_face_prop = Qnil;
17641 mode_line_string_list = Qnil;
17642 string_start = MODE_LINE_NOPROP_LEN (0);
17643 }
17644 else
17645 {
17646 mode_line_target = MODE_LINE_STRING;
17647 mode_line_string_list = Qnil;
17648 mode_line_string_face = face;
17649 mode_line_string_face_prop
17650 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17651 }
17652
17653 push_kboard (FRAME_KBOARD (it.f));
17654 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17655 pop_kboard ();
17656
17657 if (no_props)
17658 {
17659 len = MODE_LINE_NOPROP_LEN (string_start);
17660 str = make_string (mode_line_noprop_buf + string_start, len);
17661 }
17662 else
17663 {
17664 mode_line_string_list = Fnreverse (mode_line_string_list);
17665 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17666 empty_unibyte_string);
17667 }
17668
17669 unbind_to (count, Qnil);
17670 return str;
17671 }
17672
17673 /* Write a null-terminated, right justified decimal representation of
17674 the positive integer D to BUF using a minimal field width WIDTH. */
17675
17676 static void
17677 pint2str (buf, width, d)
17678 register char *buf;
17679 register int width;
17680 register int d;
17681 {
17682 register char *p = buf;
17683
17684 if (d <= 0)
17685 *p++ = '0';
17686 else
17687 {
17688 while (d > 0)
17689 {
17690 *p++ = d % 10 + '0';
17691 d /= 10;
17692 }
17693 }
17694
17695 for (width -= (int) (p - buf); width > 0; --width)
17696 *p++ = ' ';
17697 *p-- = '\0';
17698 while (p > buf)
17699 {
17700 d = *buf;
17701 *buf++ = *p;
17702 *p-- = d;
17703 }
17704 }
17705
17706 /* Write a null-terminated, right justified decimal and "human
17707 readable" representation of the nonnegative integer D to BUF using
17708 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17709
17710 static const char power_letter[] =
17711 {
17712 0, /* not used */
17713 'k', /* kilo */
17714 'M', /* mega */
17715 'G', /* giga */
17716 'T', /* tera */
17717 'P', /* peta */
17718 'E', /* exa */
17719 'Z', /* zetta */
17720 'Y' /* yotta */
17721 };
17722
17723 static void
17724 pint2hrstr (buf, width, d)
17725 char *buf;
17726 int width;
17727 int d;
17728 {
17729 /* We aim to represent the nonnegative integer D as
17730 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17731 int quotient = d;
17732 int remainder = 0;
17733 /* -1 means: do not use TENTHS. */
17734 int tenths = -1;
17735 int exponent = 0;
17736
17737 /* Length of QUOTIENT.TENTHS as a string. */
17738 int length;
17739
17740 char * psuffix;
17741 char * p;
17742
17743 if (1000 <= quotient)
17744 {
17745 /* Scale to the appropriate EXPONENT. */
17746 do
17747 {
17748 remainder = quotient % 1000;
17749 quotient /= 1000;
17750 exponent++;
17751 }
17752 while (1000 <= quotient);
17753
17754 /* Round to nearest and decide whether to use TENTHS or not. */
17755 if (quotient <= 9)
17756 {
17757 tenths = remainder / 100;
17758 if (50 <= remainder % 100)
17759 {
17760 if (tenths < 9)
17761 tenths++;
17762 else
17763 {
17764 quotient++;
17765 if (quotient == 10)
17766 tenths = -1;
17767 else
17768 tenths = 0;
17769 }
17770 }
17771 }
17772 else
17773 if (500 <= remainder)
17774 {
17775 if (quotient < 999)
17776 quotient++;
17777 else
17778 {
17779 quotient = 1;
17780 exponent++;
17781 tenths = 0;
17782 }
17783 }
17784 }
17785
17786 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17787 if (tenths == -1 && quotient <= 99)
17788 if (quotient <= 9)
17789 length = 1;
17790 else
17791 length = 2;
17792 else
17793 length = 3;
17794 p = psuffix = buf + max (width, length);
17795
17796 /* Print EXPONENT. */
17797 if (exponent)
17798 *psuffix++ = power_letter[exponent];
17799 *psuffix = '\0';
17800
17801 /* Print TENTHS. */
17802 if (tenths >= 0)
17803 {
17804 *--p = '0' + tenths;
17805 *--p = '.';
17806 }
17807
17808 /* Print QUOTIENT. */
17809 do
17810 {
17811 int digit = quotient % 10;
17812 *--p = '0' + digit;
17813 }
17814 while ((quotient /= 10) != 0);
17815
17816 /* Print leading spaces. */
17817 while (buf < p)
17818 *--p = ' ';
17819 }
17820
17821 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17822 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17823 type of CODING_SYSTEM. Return updated pointer into BUF. */
17824
17825 static unsigned char invalid_eol_type[] = "(*invalid*)";
17826
17827 static char *
17828 decode_mode_spec_coding (coding_system, buf, eol_flag)
17829 Lisp_Object coding_system;
17830 register char *buf;
17831 int eol_flag;
17832 {
17833 Lisp_Object val;
17834 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17835 const unsigned char *eol_str;
17836 int eol_str_len;
17837 /* The EOL conversion we are using. */
17838 Lisp_Object eoltype;
17839
17840 val = CODING_SYSTEM_SPEC (coding_system);
17841 eoltype = Qnil;
17842
17843 if (!VECTORP (val)) /* Not yet decided. */
17844 {
17845 if (multibyte)
17846 *buf++ = '-';
17847 if (eol_flag)
17848 eoltype = eol_mnemonic_undecided;
17849 /* Don't mention EOL conversion if it isn't decided. */
17850 }
17851 else
17852 {
17853 Lisp_Object attrs;
17854 Lisp_Object eolvalue;
17855
17856 attrs = AREF (val, 0);
17857 eolvalue = AREF (val, 2);
17858
17859 if (multibyte)
17860 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17861
17862 if (eol_flag)
17863 {
17864 /* The EOL conversion that is normal on this system. */
17865
17866 if (NILP (eolvalue)) /* Not yet decided. */
17867 eoltype = eol_mnemonic_undecided;
17868 else if (VECTORP (eolvalue)) /* Not yet decided. */
17869 eoltype = eol_mnemonic_undecided;
17870 else /* eolvalue is Qunix, Qdos, or Qmac. */
17871 eoltype = (EQ (eolvalue, Qunix)
17872 ? eol_mnemonic_unix
17873 : (EQ (eolvalue, Qdos) == 1
17874 ? eol_mnemonic_dos : eol_mnemonic_mac));
17875 }
17876 }
17877
17878 if (eol_flag)
17879 {
17880 /* Mention the EOL conversion if it is not the usual one. */
17881 if (STRINGP (eoltype))
17882 {
17883 eol_str = SDATA (eoltype);
17884 eol_str_len = SBYTES (eoltype);
17885 }
17886 else if (CHARACTERP (eoltype))
17887 {
17888 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17889 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17890 eol_str = tmp;
17891 }
17892 else
17893 {
17894 eol_str = invalid_eol_type;
17895 eol_str_len = sizeof (invalid_eol_type) - 1;
17896 }
17897 bcopy (eol_str, buf, eol_str_len);
17898 buf += eol_str_len;
17899 }
17900
17901 return buf;
17902 }
17903
17904 /* Return a string for the output of a mode line %-spec for window W,
17905 generated by character C. PRECISION >= 0 means don't return a
17906 string longer than that value. FIELD_WIDTH > 0 means pad the
17907 string returned with spaces to that value. Return 1 in *MULTIBYTE
17908 if the result is multibyte text.
17909
17910 Note we operate on the current buffer for most purposes,
17911 the exception being w->base_line_pos. */
17912
17913 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17914
17915 static char *
17916 decode_mode_spec (w, c, field_width, precision, multibyte)
17917 struct window *w;
17918 register int c;
17919 int field_width, precision;
17920 int *multibyte;
17921 {
17922 Lisp_Object obj;
17923 struct frame *f = XFRAME (WINDOW_FRAME (w));
17924 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17925 struct buffer *b = current_buffer;
17926
17927 obj = Qnil;
17928 *multibyte = 0;
17929
17930 switch (c)
17931 {
17932 case '*':
17933 if (!NILP (b->read_only))
17934 return "%";
17935 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17936 return "*";
17937 return "-";
17938
17939 case '+':
17940 /* This differs from %* only for a modified read-only buffer. */
17941 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17942 return "*";
17943 if (!NILP (b->read_only))
17944 return "%";
17945 return "-";
17946
17947 case '&':
17948 /* This differs from %* in ignoring read-only-ness. */
17949 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17950 return "*";
17951 return "-";
17952
17953 case '%':
17954 return "%";
17955
17956 case '[':
17957 {
17958 int i;
17959 char *p;
17960
17961 if (command_loop_level > 5)
17962 return "[[[... ";
17963 p = decode_mode_spec_buf;
17964 for (i = 0; i < command_loop_level; i++)
17965 *p++ = '[';
17966 *p = 0;
17967 return decode_mode_spec_buf;
17968 }
17969
17970 case ']':
17971 {
17972 int i;
17973 char *p;
17974
17975 if (command_loop_level > 5)
17976 return " ...]]]";
17977 p = decode_mode_spec_buf;
17978 for (i = 0; i < command_loop_level; i++)
17979 *p++ = ']';
17980 *p = 0;
17981 return decode_mode_spec_buf;
17982 }
17983
17984 case '-':
17985 {
17986 register int i;
17987
17988 /* Let lots_of_dashes be a string of infinite length. */
17989 if (mode_line_target == MODE_LINE_NOPROP ||
17990 mode_line_target == MODE_LINE_STRING)
17991 return "--";
17992 if (field_width <= 0
17993 || field_width > sizeof (lots_of_dashes))
17994 {
17995 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17996 decode_mode_spec_buf[i] = '-';
17997 decode_mode_spec_buf[i] = '\0';
17998 return decode_mode_spec_buf;
17999 }
18000 else
18001 return lots_of_dashes;
18002 }
18003
18004 case 'b':
18005 obj = b->name;
18006 break;
18007
18008 case 'c':
18009 /* %c and %l are ignored in `frame-title-format'.
18010 (In redisplay_internal, the frame title is drawn _before_ the
18011 windows are updated, so the stuff which depends on actual
18012 window contents (such as %l) may fail to render properly, or
18013 even crash emacs.) */
18014 if (mode_line_target == MODE_LINE_TITLE)
18015 return "";
18016 else
18017 {
18018 int col = (int) current_column (); /* iftc */
18019 w->column_number_displayed = make_number (col);
18020 pint2str (decode_mode_spec_buf, field_width, col);
18021 return decode_mode_spec_buf;
18022 }
18023
18024 case 'e':
18025 #ifndef SYSTEM_MALLOC
18026 {
18027 if (NILP (Vmemory_full))
18028 return "";
18029 else
18030 return "!MEM FULL! ";
18031 }
18032 #else
18033 return "";
18034 #endif
18035
18036 case 'F':
18037 /* %F displays the frame name. */
18038 if (!NILP (f->title))
18039 return (char *) SDATA (f->title);
18040 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18041 return (char *) SDATA (f->name);
18042 return "Emacs";
18043
18044 case 'f':
18045 obj = b->filename;
18046 break;
18047
18048 case 'i':
18049 {
18050 int size = ZV - BEGV;
18051 pint2str (decode_mode_spec_buf, field_width, size);
18052 return decode_mode_spec_buf;
18053 }
18054
18055 case 'I':
18056 {
18057 int size = ZV - BEGV;
18058 pint2hrstr (decode_mode_spec_buf, field_width, size);
18059 return decode_mode_spec_buf;
18060 }
18061
18062 case 'l':
18063 {
18064 int startpos, startpos_byte, line, linepos, linepos_byte;
18065 int topline, nlines, junk, height;
18066
18067 /* %c and %l are ignored in `frame-title-format'. */
18068 if (mode_line_target == MODE_LINE_TITLE)
18069 return "";
18070
18071 startpos = XMARKER (w->start)->charpos;
18072 startpos_byte = marker_byte_position (w->start);
18073 height = WINDOW_TOTAL_LINES (w);
18074
18075 /* If we decided that this buffer isn't suitable for line numbers,
18076 don't forget that too fast. */
18077 if (EQ (w->base_line_pos, w->buffer))
18078 goto no_value;
18079 /* But do forget it, if the window shows a different buffer now. */
18080 else if (BUFFERP (w->base_line_pos))
18081 w->base_line_pos = Qnil;
18082
18083 /* If the buffer is very big, don't waste time. */
18084 if (INTEGERP (Vline_number_display_limit)
18085 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18086 {
18087 w->base_line_pos = Qnil;
18088 w->base_line_number = Qnil;
18089 goto no_value;
18090 }
18091
18092 if (INTEGERP (w->base_line_number)
18093 && INTEGERP (w->base_line_pos)
18094 && XFASTINT (w->base_line_pos) <= startpos)
18095 {
18096 line = XFASTINT (w->base_line_number);
18097 linepos = XFASTINT (w->base_line_pos);
18098 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18099 }
18100 else
18101 {
18102 line = 1;
18103 linepos = BUF_BEGV (b);
18104 linepos_byte = BUF_BEGV_BYTE (b);
18105 }
18106
18107 /* Count lines from base line to window start position. */
18108 nlines = display_count_lines (linepos, linepos_byte,
18109 startpos_byte,
18110 startpos, &junk);
18111
18112 topline = nlines + line;
18113
18114 /* Determine a new base line, if the old one is too close
18115 or too far away, or if we did not have one.
18116 "Too close" means it's plausible a scroll-down would
18117 go back past it. */
18118 if (startpos == BUF_BEGV (b))
18119 {
18120 w->base_line_number = make_number (topline);
18121 w->base_line_pos = make_number (BUF_BEGV (b));
18122 }
18123 else if (nlines < height + 25 || nlines > height * 3 + 50
18124 || linepos == BUF_BEGV (b))
18125 {
18126 int limit = BUF_BEGV (b);
18127 int limit_byte = BUF_BEGV_BYTE (b);
18128 int position;
18129 int distance = (height * 2 + 30) * line_number_display_limit_width;
18130
18131 if (startpos - distance > limit)
18132 {
18133 limit = startpos - distance;
18134 limit_byte = CHAR_TO_BYTE (limit);
18135 }
18136
18137 nlines = display_count_lines (startpos, startpos_byte,
18138 limit_byte,
18139 - (height * 2 + 30),
18140 &position);
18141 /* If we couldn't find the lines we wanted within
18142 line_number_display_limit_width chars per line,
18143 give up on line numbers for this window. */
18144 if (position == limit_byte && limit == startpos - distance)
18145 {
18146 w->base_line_pos = w->buffer;
18147 w->base_line_number = Qnil;
18148 goto no_value;
18149 }
18150
18151 w->base_line_number = make_number (topline - nlines);
18152 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18153 }
18154
18155 /* Now count lines from the start pos to point. */
18156 nlines = display_count_lines (startpos, startpos_byte,
18157 PT_BYTE, PT, &junk);
18158
18159 /* Record that we did display the line number. */
18160 line_number_displayed = 1;
18161
18162 /* Make the string to show. */
18163 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18164 return decode_mode_spec_buf;
18165 no_value:
18166 {
18167 char* p = decode_mode_spec_buf;
18168 int pad = field_width - 2;
18169 while (pad-- > 0)
18170 *p++ = ' ';
18171 *p++ = '?';
18172 *p++ = '?';
18173 *p = '\0';
18174 return decode_mode_spec_buf;
18175 }
18176 }
18177 break;
18178
18179 case 'm':
18180 obj = b->mode_name;
18181 break;
18182
18183 case 'n':
18184 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18185 return " Narrow";
18186 break;
18187
18188 case 'p':
18189 {
18190 int pos = marker_position (w->start);
18191 int total = BUF_ZV (b) - BUF_BEGV (b);
18192
18193 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18194 {
18195 if (pos <= BUF_BEGV (b))
18196 return "All";
18197 else
18198 return "Bottom";
18199 }
18200 else if (pos <= BUF_BEGV (b))
18201 return "Top";
18202 else
18203 {
18204 if (total > 1000000)
18205 /* Do it differently for a large value, to avoid overflow. */
18206 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18207 else
18208 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18209 /* We can't normally display a 3-digit number,
18210 so get us a 2-digit number that is close. */
18211 if (total == 100)
18212 total = 99;
18213 sprintf (decode_mode_spec_buf, "%2d%%", total);
18214 return decode_mode_spec_buf;
18215 }
18216 }
18217
18218 /* Display percentage of size above the bottom of the screen. */
18219 case 'P':
18220 {
18221 int toppos = marker_position (w->start);
18222 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18223 int total = BUF_ZV (b) - BUF_BEGV (b);
18224
18225 if (botpos >= BUF_ZV (b))
18226 {
18227 if (toppos <= BUF_BEGV (b))
18228 return "All";
18229 else
18230 return "Bottom";
18231 }
18232 else
18233 {
18234 if (total > 1000000)
18235 /* Do it differently for a large value, to avoid overflow. */
18236 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18237 else
18238 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18239 /* We can't normally display a 3-digit number,
18240 so get us a 2-digit number that is close. */
18241 if (total == 100)
18242 total = 99;
18243 if (toppos <= BUF_BEGV (b))
18244 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18245 else
18246 sprintf (decode_mode_spec_buf, "%2d%%", total);
18247 return decode_mode_spec_buf;
18248 }
18249 }
18250
18251 case 's':
18252 /* status of process */
18253 obj = Fget_buffer_process (Fcurrent_buffer ());
18254 if (NILP (obj))
18255 return "no process";
18256 #ifdef subprocesses
18257 obj = Fsymbol_name (Fprocess_status (obj));
18258 #endif
18259 break;
18260
18261 case '@':
18262 {
18263 Lisp_Object val;
18264 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18265 if (NILP (val))
18266 return "-";
18267 else
18268 return "@";
18269 }
18270
18271 case 't': /* indicate TEXT or BINARY */
18272 #ifdef MODE_LINE_BINARY_TEXT
18273 return MODE_LINE_BINARY_TEXT (b);
18274 #else
18275 return "T";
18276 #endif
18277
18278 case 'z':
18279 /* coding-system (not including end-of-line format) */
18280 case 'Z':
18281 /* coding-system (including end-of-line type) */
18282 {
18283 int eol_flag = (c == 'Z');
18284 char *p = decode_mode_spec_buf;
18285
18286 if (! FRAME_WINDOW_P (f))
18287 {
18288 /* No need to mention EOL here--the terminal never needs
18289 to do EOL conversion. */
18290 p = decode_mode_spec_coding (CODING_ID_NAME
18291 (FRAME_KEYBOARD_CODING (f)->id),
18292 p, 0);
18293 p = decode_mode_spec_coding (CODING_ID_NAME
18294 (FRAME_TERMINAL_CODING (f)->id),
18295 p, 0);
18296 }
18297 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18298 p, eol_flag);
18299
18300 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18301 #ifdef subprocesses
18302 obj = Fget_buffer_process (Fcurrent_buffer ());
18303 if (PROCESSP (obj))
18304 {
18305 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18306 p, eol_flag);
18307 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18308 p, eol_flag);
18309 }
18310 #endif /* subprocesses */
18311 #endif /* 0 */
18312 *p = 0;
18313 return decode_mode_spec_buf;
18314 }
18315 }
18316
18317 if (STRINGP (obj))
18318 {
18319 *multibyte = STRING_MULTIBYTE (obj);
18320 return (char *) SDATA (obj);
18321 }
18322 else
18323 return "";
18324 }
18325
18326
18327 /* Count up to COUNT lines starting from START / START_BYTE.
18328 But don't go beyond LIMIT_BYTE.
18329 Return the number of lines thus found (always nonnegative).
18330
18331 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18332
18333 static int
18334 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18335 int start, start_byte, limit_byte, count;
18336 int *byte_pos_ptr;
18337 {
18338 register unsigned char *cursor;
18339 unsigned char *base;
18340
18341 register int ceiling;
18342 register unsigned char *ceiling_addr;
18343 int orig_count = count;
18344
18345 /* If we are not in selective display mode,
18346 check only for newlines. */
18347 int selective_display = (!NILP (current_buffer->selective_display)
18348 && !INTEGERP (current_buffer->selective_display));
18349
18350 if (count > 0)
18351 {
18352 while (start_byte < limit_byte)
18353 {
18354 ceiling = BUFFER_CEILING_OF (start_byte);
18355 ceiling = min (limit_byte - 1, ceiling);
18356 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18357 base = (cursor = BYTE_POS_ADDR (start_byte));
18358 while (1)
18359 {
18360 if (selective_display)
18361 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18362 ;
18363 else
18364 while (*cursor != '\n' && ++cursor != ceiling_addr)
18365 ;
18366
18367 if (cursor != ceiling_addr)
18368 {
18369 if (--count == 0)
18370 {
18371 start_byte += cursor - base + 1;
18372 *byte_pos_ptr = start_byte;
18373 return orig_count;
18374 }
18375 else
18376 if (++cursor == ceiling_addr)
18377 break;
18378 }
18379 else
18380 break;
18381 }
18382 start_byte += cursor - base;
18383 }
18384 }
18385 else
18386 {
18387 while (start_byte > limit_byte)
18388 {
18389 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18390 ceiling = max (limit_byte, ceiling);
18391 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18392 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18393 while (1)
18394 {
18395 if (selective_display)
18396 while (--cursor != ceiling_addr
18397 && *cursor != '\n' && *cursor != 015)
18398 ;
18399 else
18400 while (--cursor != ceiling_addr && *cursor != '\n')
18401 ;
18402
18403 if (cursor != ceiling_addr)
18404 {
18405 if (++count == 0)
18406 {
18407 start_byte += cursor - base + 1;
18408 *byte_pos_ptr = start_byte;
18409 /* When scanning backwards, we should
18410 not count the newline posterior to which we stop. */
18411 return - orig_count - 1;
18412 }
18413 }
18414 else
18415 break;
18416 }
18417 /* Here we add 1 to compensate for the last decrement
18418 of CURSOR, which took it past the valid range. */
18419 start_byte += cursor - base + 1;
18420 }
18421 }
18422
18423 *byte_pos_ptr = limit_byte;
18424
18425 if (count < 0)
18426 return - orig_count + count;
18427 return orig_count - count;
18428
18429 }
18430
18431
18432 \f
18433 /***********************************************************************
18434 Displaying strings
18435 ***********************************************************************/
18436
18437 /* Display a NUL-terminated string, starting with index START.
18438
18439 If STRING is non-null, display that C string. Otherwise, the Lisp
18440 string LISP_STRING is displayed.
18441
18442 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18443 FACE_STRING. Display STRING or LISP_STRING with the face at
18444 FACE_STRING_POS in FACE_STRING:
18445
18446 Display the string in the environment given by IT, but use the
18447 standard display table, temporarily.
18448
18449 FIELD_WIDTH is the minimum number of output glyphs to produce.
18450 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18451 with spaces. If STRING has more characters, more than FIELD_WIDTH
18452 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18453
18454 PRECISION is the maximum number of characters to output from
18455 STRING. PRECISION < 0 means don't truncate the string.
18456
18457 This is roughly equivalent to printf format specifiers:
18458
18459 FIELD_WIDTH PRECISION PRINTF
18460 ----------------------------------------
18461 -1 -1 %s
18462 -1 10 %.10s
18463 10 -1 %10s
18464 20 10 %20.10s
18465
18466 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18467 display them, and < 0 means obey the current buffer's value of
18468 enable_multibyte_characters.
18469
18470 Value is the number of columns displayed. */
18471
18472 static int
18473 display_string (string, lisp_string, face_string, face_string_pos,
18474 start, it, field_width, precision, max_x, multibyte)
18475 unsigned char *string;
18476 Lisp_Object lisp_string;
18477 Lisp_Object face_string;
18478 EMACS_INT face_string_pos;
18479 EMACS_INT start;
18480 struct it *it;
18481 int field_width, precision, max_x;
18482 int multibyte;
18483 {
18484 int hpos_at_start = it->hpos;
18485 int saved_face_id = it->face_id;
18486 struct glyph_row *row = it->glyph_row;
18487
18488 /* Initialize the iterator IT for iteration over STRING beginning
18489 with index START. */
18490 reseat_to_string (it, string, lisp_string, start,
18491 precision, field_width, multibyte);
18492
18493 /* If displaying STRING, set up the face of the iterator
18494 from LISP_STRING, if that's given. */
18495 if (STRINGP (face_string))
18496 {
18497 EMACS_INT endptr;
18498 struct face *face;
18499
18500 it->face_id
18501 = face_at_string_position (it->w, face_string, face_string_pos,
18502 0, it->region_beg_charpos,
18503 it->region_end_charpos,
18504 &endptr, it->base_face_id, 0);
18505 face = FACE_FROM_ID (it->f, it->face_id);
18506 it->face_box_p = face->box != FACE_NO_BOX;
18507 }
18508
18509 /* Set max_x to the maximum allowed X position. Don't let it go
18510 beyond the right edge of the window. */
18511 if (max_x <= 0)
18512 max_x = it->last_visible_x;
18513 else
18514 max_x = min (max_x, it->last_visible_x);
18515
18516 /* Skip over display elements that are not visible. because IT->w is
18517 hscrolled. */
18518 if (it->current_x < it->first_visible_x)
18519 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18520 MOVE_TO_POS | MOVE_TO_X);
18521
18522 row->ascent = it->max_ascent;
18523 row->height = it->max_ascent + it->max_descent;
18524 row->phys_ascent = it->max_phys_ascent;
18525 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18526 row->extra_line_spacing = it->max_extra_line_spacing;
18527
18528 /* This condition is for the case that we are called with current_x
18529 past last_visible_x. */
18530 while (it->current_x < max_x)
18531 {
18532 int x_before, x, n_glyphs_before, i, nglyphs;
18533
18534 /* Get the next display element. */
18535 if (!get_next_display_element (it))
18536 break;
18537
18538 /* Produce glyphs. */
18539 x_before = it->current_x;
18540 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18541 PRODUCE_GLYPHS (it);
18542
18543 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18544 i = 0;
18545 x = x_before;
18546 while (i < nglyphs)
18547 {
18548 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18549
18550 if (!it->truncate_lines_p
18551 && x + glyph->pixel_width > max_x)
18552 {
18553 /* End of continued line or max_x reached. */
18554 if (CHAR_GLYPH_PADDING_P (*glyph))
18555 {
18556 /* A wide character is unbreakable. */
18557 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18558 it->current_x = x_before;
18559 }
18560 else
18561 {
18562 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18563 it->current_x = x;
18564 }
18565 break;
18566 }
18567 else if (x + glyph->pixel_width >= it->first_visible_x)
18568 {
18569 /* Glyph is at least partially visible. */
18570 ++it->hpos;
18571 if (x < it->first_visible_x)
18572 it->glyph_row->x = x - it->first_visible_x;
18573 }
18574 else
18575 {
18576 /* Glyph is off the left margin of the display area.
18577 Should not happen. */
18578 abort ();
18579 }
18580
18581 row->ascent = max (row->ascent, it->max_ascent);
18582 row->height = max (row->height, it->max_ascent + it->max_descent);
18583 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18584 row->phys_height = max (row->phys_height,
18585 it->max_phys_ascent + it->max_phys_descent);
18586 row->extra_line_spacing = max (row->extra_line_spacing,
18587 it->max_extra_line_spacing);
18588 x += glyph->pixel_width;
18589 ++i;
18590 }
18591
18592 /* Stop if max_x reached. */
18593 if (i < nglyphs)
18594 break;
18595
18596 /* Stop at line ends. */
18597 if (ITERATOR_AT_END_OF_LINE_P (it))
18598 {
18599 it->continuation_lines_width = 0;
18600 break;
18601 }
18602
18603 set_iterator_to_next (it, 1);
18604
18605 /* Stop if truncating at the right edge. */
18606 if (it->truncate_lines_p
18607 && it->current_x >= it->last_visible_x)
18608 {
18609 /* Add truncation mark, but don't do it if the line is
18610 truncated at a padding space. */
18611 if (IT_CHARPOS (*it) < it->string_nchars)
18612 {
18613 if (!FRAME_WINDOW_P (it->f))
18614 {
18615 int i, n;
18616
18617 if (it->current_x > it->last_visible_x)
18618 {
18619 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18620 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18621 break;
18622 for (n = row->used[TEXT_AREA]; i < n; ++i)
18623 {
18624 row->used[TEXT_AREA] = i;
18625 produce_special_glyphs (it, IT_TRUNCATION);
18626 }
18627 }
18628 produce_special_glyphs (it, IT_TRUNCATION);
18629 }
18630 it->glyph_row->truncated_on_right_p = 1;
18631 }
18632 break;
18633 }
18634 }
18635
18636 /* Maybe insert a truncation at the left. */
18637 if (it->first_visible_x
18638 && IT_CHARPOS (*it) > 0)
18639 {
18640 if (!FRAME_WINDOW_P (it->f))
18641 insert_left_trunc_glyphs (it);
18642 it->glyph_row->truncated_on_left_p = 1;
18643 }
18644
18645 it->face_id = saved_face_id;
18646
18647 /* Value is number of columns displayed. */
18648 return it->hpos - hpos_at_start;
18649 }
18650
18651
18652 \f
18653 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18654 appears as an element of LIST or as the car of an element of LIST.
18655 If PROPVAL is a list, compare each element against LIST in that
18656 way, and return 1/2 if any element of PROPVAL is found in LIST.
18657 Otherwise return 0. This function cannot quit.
18658 The return value is 2 if the text is invisible but with an ellipsis
18659 and 1 if it's invisible and without an ellipsis. */
18660
18661 int
18662 invisible_p (propval, list)
18663 register Lisp_Object propval;
18664 Lisp_Object list;
18665 {
18666 register Lisp_Object tail, proptail;
18667
18668 for (tail = list; CONSP (tail); tail = XCDR (tail))
18669 {
18670 register Lisp_Object tem;
18671 tem = XCAR (tail);
18672 if (EQ (propval, tem))
18673 return 1;
18674 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18675 return NILP (XCDR (tem)) ? 1 : 2;
18676 }
18677
18678 if (CONSP (propval))
18679 {
18680 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18681 {
18682 Lisp_Object propelt;
18683 propelt = XCAR (proptail);
18684 for (tail = list; CONSP (tail); tail = XCDR (tail))
18685 {
18686 register Lisp_Object tem;
18687 tem = XCAR (tail);
18688 if (EQ (propelt, tem))
18689 return 1;
18690 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18691 return NILP (XCDR (tem)) ? 1 : 2;
18692 }
18693 }
18694 }
18695
18696 return 0;
18697 }
18698
18699 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18700 doc: /* Non-nil if the property makes the text invisible.
18701 POS-OR-PROP can be a marker or number, in which case it is taken to be
18702 a position in the current buffer and the value of the `invisible' property
18703 is checked; or it can be some other value, which is then presumed to be the
18704 value of the `invisible' property of the text of interest.
18705 The non-nil value returned can be t for truly invisible text or something
18706 else if the text is replaced by an ellipsis. */)
18707 (pos_or_prop)
18708 Lisp_Object pos_or_prop;
18709 {
18710 Lisp_Object prop
18711 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18712 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18713 : pos_or_prop);
18714 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18715 return (invis == 0 ? Qnil
18716 : invis == 1 ? Qt
18717 : make_number (invis));
18718 }
18719
18720 /* Calculate a width or height in pixels from a specification using
18721 the following elements:
18722
18723 SPEC ::=
18724 NUM - a (fractional) multiple of the default font width/height
18725 (NUM) - specifies exactly NUM pixels
18726 UNIT - a fixed number of pixels, see below.
18727 ELEMENT - size of a display element in pixels, see below.
18728 (NUM . SPEC) - equals NUM * SPEC
18729 (+ SPEC SPEC ...) - add pixel values
18730 (- SPEC SPEC ...) - subtract pixel values
18731 (- SPEC) - negate pixel value
18732
18733 NUM ::=
18734 INT or FLOAT - a number constant
18735 SYMBOL - use symbol's (buffer local) variable binding.
18736
18737 UNIT ::=
18738 in - pixels per inch *)
18739 mm - pixels per 1/1000 meter *)
18740 cm - pixels per 1/100 meter *)
18741 width - width of current font in pixels.
18742 height - height of current font in pixels.
18743
18744 *) using the ratio(s) defined in display-pixels-per-inch.
18745
18746 ELEMENT ::=
18747
18748 left-fringe - left fringe width in pixels
18749 right-fringe - right fringe width in pixels
18750
18751 left-margin - left margin width in pixels
18752 right-margin - right margin width in pixels
18753
18754 scroll-bar - scroll-bar area width in pixels
18755
18756 Examples:
18757
18758 Pixels corresponding to 5 inches:
18759 (5 . in)
18760
18761 Total width of non-text areas on left side of window (if scroll-bar is on left):
18762 '(space :width (+ left-fringe left-margin scroll-bar))
18763
18764 Align to first text column (in header line):
18765 '(space :align-to 0)
18766
18767 Align to middle of text area minus half the width of variable `my-image'
18768 containing a loaded image:
18769 '(space :align-to (0.5 . (- text my-image)))
18770
18771 Width of left margin minus width of 1 character in the default font:
18772 '(space :width (- left-margin 1))
18773
18774 Width of left margin minus width of 2 characters in the current font:
18775 '(space :width (- left-margin (2 . width)))
18776
18777 Center 1 character over left-margin (in header line):
18778 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18779
18780 Different ways to express width of left fringe plus left margin minus one pixel:
18781 '(space :width (- (+ left-fringe left-margin) (1)))
18782 '(space :width (+ left-fringe left-margin (- (1))))
18783 '(space :width (+ left-fringe left-margin (-1)))
18784
18785 */
18786
18787 #define NUMVAL(X) \
18788 ((INTEGERP (X) || FLOATP (X)) \
18789 ? XFLOATINT (X) \
18790 : - 1)
18791
18792 int
18793 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18794 double *res;
18795 struct it *it;
18796 Lisp_Object prop;
18797 void *font;
18798 int width_p, *align_to;
18799 {
18800 double pixels;
18801
18802 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18803 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18804
18805 if (NILP (prop))
18806 return OK_PIXELS (0);
18807
18808 xassert (FRAME_LIVE_P (it->f));
18809
18810 if (SYMBOLP (prop))
18811 {
18812 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18813 {
18814 char *unit = SDATA (SYMBOL_NAME (prop));
18815
18816 if (unit[0] == 'i' && unit[1] == 'n')
18817 pixels = 1.0;
18818 else if (unit[0] == 'm' && unit[1] == 'm')
18819 pixels = 25.4;
18820 else if (unit[0] == 'c' && unit[1] == 'm')
18821 pixels = 2.54;
18822 else
18823 pixels = 0;
18824 if (pixels > 0)
18825 {
18826 double ppi;
18827 #ifdef HAVE_WINDOW_SYSTEM
18828 if (FRAME_WINDOW_P (it->f)
18829 && (ppi = (width_p
18830 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18831 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18832 ppi > 0))
18833 return OK_PIXELS (ppi / pixels);
18834 #endif
18835
18836 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18837 || (CONSP (Vdisplay_pixels_per_inch)
18838 && (ppi = (width_p
18839 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18840 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18841 ppi > 0)))
18842 return OK_PIXELS (ppi / pixels);
18843
18844 return 0;
18845 }
18846 }
18847
18848 #ifdef HAVE_WINDOW_SYSTEM
18849 if (EQ (prop, Qheight))
18850 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18851 if (EQ (prop, Qwidth))
18852 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18853 #else
18854 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18855 return OK_PIXELS (1);
18856 #endif
18857
18858 if (EQ (prop, Qtext))
18859 return OK_PIXELS (width_p
18860 ? window_box_width (it->w, TEXT_AREA)
18861 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18862
18863 if (align_to && *align_to < 0)
18864 {
18865 *res = 0;
18866 if (EQ (prop, Qleft))
18867 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18868 if (EQ (prop, Qright))
18869 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18870 if (EQ (prop, Qcenter))
18871 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18872 + window_box_width (it->w, TEXT_AREA) / 2);
18873 if (EQ (prop, Qleft_fringe))
18874 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18875 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18876 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18877 if (EQ (prop, Qright_fringe))
18878 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18879 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18880 : window_box_right_offset (it->w, TEXT_AREA));
18881 if (EQ (prop, Qleft_margin))
18882 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18883 if (EQ (prop, Qright_margin))
18884 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18885 if (EQ (prop, Qscroll_bar))
18886 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18887 ? 0
18888 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18889 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18890 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18891 : 0)));
18892 }
18893 else
18894 {
18895 if (EQ (prop, Qleft_fringe))
18896 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18897 if (EQ (prop, Qright_fringe))
18898 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18899 if (EQ (prop, Qleft_margin))
18900 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18901 if (EQ (prop, Qright_margin))
18902 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18903 if (EQ (prop, Qscroll_bar))
18904 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18905 }
18906
18907 prop = Fbuffer_local_value (prop, it->w->buffer);
18908 }
18909
18910 if (INTEGERP (prop) || FLOATP (prop))
18911 {
18912 int base_unit = (width_p
18913 ? FRAME_COLUMN_WIDTH (it->f)
18914 : FRAME_LINE_HEIGHT (it->f));
18915 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18916 }
18917
18918 if (CONSP (prop))
18919 {
18920 Lisp_Object car = XCAR (prop);
18921 Lisp_Object cdr = XCDR (prop);
18922
18923 if (SYMBOLP (car))
18924 {
18925 #ifdef HAVE_WINDOW_SYSTEM
18926 if (FRAME_WINDOW_P (it->f)
18927 && valid_image_p (prop))
18928 {
18929 int id = lookup_image (it->f, prop);
18930 struct image *img = IMAGE_FROM_ID (it->f, id);
18931
18932 return OK_PIXELS (width_p ? img->width : img->height);
18933 }
18934 #endif
18935 if (EQ (car, Qplus) || EQ (car, Qminus))
18936 {
18937 int first = 1;
18938 double px;
18939
18940 pixels = 0;
18941 while (CONSP (cdr))
18942 {
18943 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18944 font, width_p, align_to))
18945 return 0;
18946 if (first)
18947 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18948 else
18949 pixels += px;
18950 cdr = XCDR (cdr);
18951 }
18952 if (EQ (car, Qminus))
18953 pixels = -pixels;
18954 return OK_PIXELS (pixels);
18955 }
18956
18957 car = Fbuffer_local_value (car, it->w->buffer);
18958 }
18959
18960 if (INTEGERP (car) || FLOATP (car))
18961 {
18962 double fact;
18963 pixels = XFLOATINT (car);
18964 if (NILP (cdr))
18965 return OK_PIXELS (pixels);
18966 if (calc_pixel_width_or_height (&fact, it, cdr,
18967 font, width_p, align_to))
18968 return OK_PIXELS (pixels * fact);
18969 return 0;
18970 }
18971
18972 return 0;
18973 }
18974
18975 return 0;
18976 }
18977
18978 \f
18979 /***********************************************************************
18980 Glyph Display
18981 ***********************************************************************/
18982
18983 #ifdef HAVE_WINDOW_SYSTEM
18984
18985 #if GLYPH_DEBUG
18986
18987 void
18988 dump_glyph_string (s)
18989 struct glyph_string *s;
18990 {
18991 fprintf (stderr, "glyph string\n");
18992 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18993 s->x, s->y, s->width, s->height);
18994 fprintf (stderr, " ybase = %d\n", s->ybase);
18995 fprintf (stderr, " hl = %d\n", s->hl);
18996 fprintf (stderr, " left overhang = %d, right = %d\n",
18997 s->left_overhang, s->right_overhang);
18998 fprintf (stderr, " nchars = %d\n", s->nchars);
18999 fprintf (stderr, " extends to end of line = %d\n",
19000 s->extends_to_end_of_line_p);
19001 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19002 fprintf (stderr, " bg width = %d\n", s->background_width);
19003 }
19004
19005 #endif /* GLYPH_DEBUG */
19006
19007 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19008 of XChar2b structures for S; it can't be allocated in
19009 init_glyph_string because it must be allocated via `alloca'. W
19010 is the window on which S is drawn. ROW and AREA are the glyph row
19011 and area within the row from which S is constructed. START is the
19012 index of the first glyph structure covered by S. HL is a
19013 face-override for drawing S. */
19014
19015 #ifdef HAVE_NTGUI
19016 #define OPTIONAL_HDC(hdc) hdc,
19017 #define DECLARE_HDC(hdc) HDC hdc;
19018 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19019 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19020 #endif
19021
19022 #ifndef OPTIONAL_HDC
19023 #define OPTIONAL_HDC(hdc)
19024 #define DECLARE_HDC(hdc)
19025 #define ALLOCATE_HDC(hdc, f)
19026 #define RELEASE_HDC(hdc, f)
19027 #endif
19028
19029 static void
19030 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19031 struct glyph_string *s;
19032 DECLARE_HDC (hdc)
19033 XChar2b *char2b;
19034 struct window *w;
19035 struct glyph_row *row;
19036 enum glyph_row_area area;
19037 int start;
19038 enum draw_glyphs_face hl;
19039 {
19040 bzero (s, sizeof *s);
19041 s->w = w;
19042 s->f = XFRAME (w->frame);
19043 #ifdef HAVE_NTGUI
19044 s->hdc = hdc;
19045 #endif
19046 s->display = FRAME_X_DISPLAY (s->f);
19047 s->window = FRAME_X_WINDOW (s->f);
19048 s->char2b = char2b;
19049 s->hl = hl;
19050 s->row = row;
19051 s->area = area;
19052 s->first_glyph = row->glyphs[area] + start;
19053 s->height = row->height;
19054 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19055
19056 /* Display the internal border below the tool-bar window. */
19057 if (WINDOWP (s->f->tool_bar_window)
19058 && s->w == XWINDOW (s->f->tool_bar_window))
19059 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19060
19061 s->ybase = s->y + row->ascent;
19062 }
19063
19064
19065 /* Append the list of glyph strings with head H and tail T to the list
19066 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19067
19068 static INLINE void
19069 append_glyph_string_lists (head, tail, h, t)
19070 struct glyph_string **head, **tail;
19071 struct glyph_string *h, *t;
19072 {
19073 if (h)
19074 {
19075 if (*head)
19076 (*tail)->next = h;
19077 else
19078 *head = h;
19079 h->prev = *tail;
19080 *tail = t;
19081 }
19082 }
19083
19084
19085 /* Prepend the list of glyph strings with head H and tail T to the
19086 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19087 result. */
19088
19089 static INLINE void
19090 prepend_glyph_string_lists (head, tail, h, t)
19091 struct glyph_string **head, **tail;
19092 struct glyph_string *h, *t;
19093 {
19094 if (h)
19095 {
19096 if (*head)
19097 (*head)->prev = t;
19098 else
19099 *tail = t;
19100 t->next = *head;
19101 *head = h;
19102 }
19103 }
19104
19105
19106 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19107 Set *HEAD and *TAIL to the resulting list. */
19108
19109 static INLINE void
19110 append_glyph_string (head, tail, s)
19111 struct glyph_string **head, **tail;
19112 struct glyph_string *s;
19113 {
19114 s->next = s->prev = NULL;
19115 append_glyph_string_lists (head, tail, s, s);
19116 }
19117
19118
19119 /* Get face and two-byte form of character C in face FACE_ID on frame
19120 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19121 means we want to display multibyte text. DISPLAY_P non-zero means
19122 make sure that X resources for the face returned are allocated.
19123 Value is a pointer to a realized face that is ready for display if
19124 DISPLAY_P is non-zero. */
19125
19126 static INLINE struct face *
19127 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19128 struct frame *f;
19129 int c, face_id;
19130 XChar2b *char2b;
19131 int multibyte_p, display_p;
19132 {
19133 struct face *face = FACE_FROM_ID (f, face_id);
19134
19135 #ifdef USE_FONT_BACKEND
19136 if (enable_font_backend)
19137 {
19138 struct font *font = (struct font *) face->font_info;
19139
19140 if (font)
19141 {
19142 unsigned code = font->driver->encode_char (font, c);
19143
19144 if (code != FONT_INVALID_CODE)
19145 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19146 else
19147 STORE_XCHAR2B (char2b, 0, 0);
19148 }
19149 }
19150 else
19151 #endif /* USE_FONT_BACKEND */
19152 if (!multibyte_p)
19153 {
19154 /* Unibyte case. We don't have to encode, but we have to make
19155 sure to use a face suitable for unibyte. */
19156 STORE_XCHAR2B (char2b, 0, c);
19157 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19158 face = FACE_FROM_ID (f, face_id);
19159 }
19160 else if (c < 128)
19161 {
19162 /* Case of ASCII in a face known to fit ASCII. */
19163 STORE_XCHAR2B (char2b, 0, c);
19164 }
19165 else if (face->font != NULL)
19166 {
19167 struct font_info *font_info
19168 = FONT_INFO_FROM_ID (f, face->font_info_id);
19169 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19170 unsigned code = ENCODE_CHAR (charset, c);
19171
19172 if (CHARSET_DIMENSION (charset) == 1)
19173 STORE_XCHAR2B (char2b, 0, code);
19174 else
19175 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19176 /* Maybe encode the character in *CHAR2B. */
19177 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19178 }
19179
19180 /* Make sure X resources of the face are allocated. */
19181 #ifdef HAVE_X_WINDOWS
19182 if (display_p)
19183 #endif
19184 {
19185 xassert (face != NULL);
19186 PREPARE_FACE_FOR_DISPLAY (f, face);
19187 }
19188
19189 return face;
19190 }
19191
19192
19193 /* Get face and two-byte form of character glyph GLYPH on frame F.
19194 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19195 a pointer to a realized face that is ready for display. */
19196
19197 static INLINE struct face *
19198 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19199 struct frame *f;
19200 struct glyph *glyph;
19201 XChar2b *char2b;
19202 int *two_byte_p;
19203 {
19204 struct face *face;
19205
19206 xassert (glyph->type == CHAR_GLYPH);
19207 face = FACE_FROM_ID (f, glyph->face_id);
19208
19209 if (two_byte_p)
19210 *two_byte_p = 0;
19211
19212 #ifdef USE_FONT_BACKEND
19213 if (enable_font_backend)
19214 {
19215 struct font *font = (struct font *) face->font_info;
19216
19217 if (font)
19218 {
19219 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19220
19221 if (code != FONT_INVALID_CODE)
19222 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19223 else
19224 STORE_XCHAR2B (char2b, 0, code);
19225 }
19226 }
19227 else
19228 #endif /* USE_FONT_BACKEND */
19229 if (!glyph->multibyte_p)
19230 {
19231 /* Unibyte case. We don't have to encode, but we have to make
19232 sure to use a face suitable for unibyte. */
19233 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19234 }
19235 else if (glyph->u.ch < 128)
19236 {
19237 /* Case of ASCII in a face known to fit ASCII. */
19238 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19239 }
19240 else
19241 {
19242 struct font_info *font_info
19243 = FONT_INFO_FROM_ID (f, face->font_info_id);
19244 if (font_info)
19245 {
19246 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19247 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19248
19249 if (CHARSET_DIMENSION (charset) == 1)
19250 STORE_XCHAR2B (char2b, 0, code);
19251 else
19252 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19253
19254 /* Maybe encode the character in *CHAR2B. */
19255 if (CHARSET_ID (charset) != charset_ascii)
19256 {
19257 glyph->font_type
19258 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19259 charset, two_byte_p);
19260 }
19261 }
19262 }
19263
19264 /* Make sure X resources of the face are allocated. */
19265 xassert (face != NULL);
19266 PREPARE_FACE_FOR_DISPLAY (f, face);
19267 return face;
19268 }
19269
19270
19271 /* Fill glyph string S with composition components specified by S->cmp.
19272
19273 BASE_FACE is the base face of the composition.
19274 S->gidx is the index of the first component for S.
19275
19276 OVERLAPS non-zero means S should draw the foreground only, and use
19277 its physical height for clipping. See also draw_glyphs.
19278
19279 Value is the index of a component not in S. */
19280
19281 static int
19282 fill_composite_glyph_string (s, base_face, overlaps)
19283 struct glyph_string *s;
19284 struct face *base_face;
19285 int overlaps;
19286 {
19287 int i;
19288
19289 xassert (s);
19290
19291 s->for_overlaps = overlaps;
19292
19293 #ifdef USE_FONT_BACKEND
19294 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19295 {
19296 Lisp_Object gstring
19297 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19298 s->cmp->hash_index * 2);
19299
19300 s->face = base_face;
19301 s->font_info = base_face->font_info;
19302 s->font = s->font_info->font;
19303 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19304 {
19305 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19306 unsigned code;
19307 XChar2b * store_pos;
19308 if (NILP (g))
19309 break;
19310 code = LGLYPH_CODE (g);
19311 store_pos = s->char2b + i;
19312 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19313 }
19314 s->width = s->cmp->pixel_width;
19315 }
19316 else
19317 #endif /* USE_FONT_BACKEND */
19318 {
19319 /* For all glyphs of this composition, starting at the offset
19320 S->gidx, until we reach the end of the definition or encounter a
19321 glyph that requires the different face, add it to S. */
19322 struct face *face;
19323
19324 s->face = NULL;
19325 s->font = NULL;
19326 s->font_info = NULL;
19327 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19328 {
19329 int c = COMPOSITION_GLYPH (s->cmp, i);
19330
19331 if (c != '\t')
19332 {
19333 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19334 -1, Qnil);
19335
19336 face = get_char_face_and_encoding (s->f, c, face_id,
19337 s->char2b + i, 1, 1);
19338 if (face)
19339 {
19340 if (! s->face)
19341 {
19342 s->face = face;
19343 s->font = s->face->font;
19344 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19345 }
19346 else if (s->face != face)
19347 break;
19348 }
19349 }
19350 ++s->nchars;
19351 }
19352
19353 /* All glyph strings for the same composition has the same width,
19354 i.e. the width set for the first component of the composition. */
19355 s->width = s->first_glyph->pixel_width;
19356 }
19357
19358 /* If the specified font could not be loaded, use the frame's
19359 default font, but record the fact that we couldn't load it in
19360 the glyph string so that we can draw rectangles for the
19361 characters of the glyph string. */
19362 if (s->font == NULL)
19363 {
19364 s->font_not_found_p = 1;
19365 s->font = FRAME_FONT (s->f);
19366 }
19367
19368 /* Adjust base line for subscript/superscript text. */
19369 s->ybase += s->first_glyph->voffset;
19370
19371 /* This glyph string must always be drawn with 16-bit functions. */
19372 s->two_byte_p = 1;
19373
19374 return s->gidx + s->nchars;
19375 }
19376
19377
19378 /* Fill glyph string S from a sequence of character glyphs.
19379
19380 FACE_ID is the face id of the string. START is the index of the
19381 first glyph to consider, END is the index of the last + 1.
19382 OVERLAPS non-zero means S should draw the foreground only, and use
19383 its physical height for clipping. See also draw_glyphs.
19384
19385 Value is the index of the first glyph not in S. */
19386
19387 static int
19388 fill_glyph_string (s, face_id, start, end, overlaps)
19389 struct glyph_string *s;
19390 int face_id;
19391 int start, end, overlaps;
19392 {
19393 struct glyph *glyph, *last;
19394 int voffset;
19395 int glyph_not_available_p;
19396
19397 xassert (s->f == XFRAME (s->w->frame));
19398 xassert (s->nchars == 0);
19399 xassert (start >= 0 && end > start);
19400
19401 s->for_overlaps = overlaps,
19402 glyph = s->row->glyphs[s->area] + start;
19403 last = s->row->glyphs[s->area] + end;
19404 voffset = glyph->voffset;
19405 s->padding_p = glyph->padding_p;
19406 glyph_not_available_p = glyph->glyph_not_available_p;
19407
19408 while (glyph < last
19409 && glyph->type == CHAR_GLYPH
19410 && glyph->voffset == voffset
19411 /* Same face id implies same font, nowadays. */
19412 && glyph->face_id == face_id
19413 && glyph->glyph_not_available_p == glyph_not_available_p)
19414 {
19415 int two_byte_p;
19416
19417 s->face = get_glyph_face_and_encoding (s->f, glyph,
19418 s->char2b + s->nchars,
19419 &two_byte_p);
19420 s->two_byte_p = two_byte_p;
19421 ++s->nchars;
19422 xassert (s->nchars <= end - start);
19423 s->width += glyph->pixel_width;
19424 if (glyph++->padding_p != s->padding_p)
19425 break;
19426 }
19427
19428 s->font = s->face->font;
19429 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19430
19431 /* If the specified font could not be loaded, use the frame's font,
19432 but record the fact that we couldn't load it in
19433 S->font_not_found_p so that we can draw rectangles for the
19434 characters of the glyph string. */
19435 if (s->font == NULL || glyph_not_available_p)
19436 {
19437 s->font_not_found_p = 1;
19438 s->font = FRAME_FONT (s->f);
19439 }
19440
19441 /* Adjust base line for subscript/superscript text. */
19442 s->ybase += voffset;
19443
19444 xassert (s->face && s->face->gc);
19445 return glyph - s->row->glyphs[s->area];
19446 }
19447
19448
19449 /* Fill glyph string S from image glyph S->first_glyph. */
19450
19451 static void
19452 fill_image_glyph_string (s)
19453 struct glyph_string *s;
19454 {
19455 xassert (s->first_glyph->type == IMAGE_GLYPH);
19456 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19457 xassert (s->img);
19458 s->slice = s->first_glyph->slice;
19459 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19460 s->font = s->face->font;
19461 s->width = s->first_glyph->pixel_width;
19462
19463 /* Adjust base line for subscript/superscript text. */
19464 s->ybase += s->first_glyph->voffset;
19465 }
19466
19467
19468 /* Fill glyph string S from a sequence of stretch glyphs.
19469
19470 ROW is the glyph row in which the glyphs are found, AREA is the
19471 area within the row. START is the index of the first glyph to
19472 consider, END is the index of the last + 1.
19473
19474 Value is the index of the first glyph not in S. */
19475
19476 static int
19477 fill_stretch_glyph_string (s, row, area, start, end)
19478 struct glyph_string *s;
19479 struct glyph_row *row;
19480 enum glyph_row_area area;
19481 int start, end;
19482 {
19483 struct glyph *glyph, *last;
19484 int voffset, face_id;
19485
19486 xassert (s->first_glyph->type == STRETCH_GLYPH);
19487
19488 glyph = s->row->glyphs[s->area] + start;
19489 last = s->row->glyphs[s->area] + end;
19490 face_id = glyph->face_id;
19491 s->face = FACE_FROM_ID (s->f, face_id);
19492 s->font = s->face->font;
19493 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19494 s->width = glyph->pixel_width;
19495 s->nchars = 1;
19496 voffset = glyph->voffset;
19497
19498 for (++glyph;
19499 (glyph < last
19500 && glyph->type == STRETCH_GLYPH
19501 && glyph->voffset == voffset
19502 && glyph->face_id == face_id);
19503 ++glyph)
19504 s->width += glyph->pixel_width;
19505
19506 /* Adjust base line for subscript/superscript text. */
19507 s->ybase += voffset;
19508
19509 /* The case that face->gc == 0 is handled when drawing the glyph
19510 string by calling PREPARE_FACE_FOR_DISPLAY. */
19511 xassert (s->face);
19512 return glyph - s->row->glyphs[s->area];
19513 }
19514
19515 static XCharStruct *
19516 get_per_char_metric (f, font, font_info, char2b, font_type)
19517 struct frame *f;
19518 XFontStruct *font;
19519 struct font_info *font_info;
19520 XChar2b *char2b;
19521 int font_type;
19522 {
19523 #ifdef USE_FONT_BACKEND
19524 if (enable_font_backend)
19525 {
19526 static XCharStruct pcm_value;
19527 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19528 struct font *fontp;
19529 struct font_metrics metrics;
19530
19531 if (! font_info || code == FONT_INVALID_CODE)
19532 return NULL;
19533 fontp = (struct font *) font_info;
19534 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19535 pcm_value.lbearing = metrics.lbearing;
19536 pcm_value.rbearing = metrics.rbearing;
19537 pcm_value.ascent = metrics.ascent;
19538 pcm_value.descent = metrics.descent;
19539 pcm_value.width = metrics.width;
19540 return &pcm_value;
19541 }
19542 #endif /* USE_FONT_BACKEND */
19543 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19544 }
19545
19546 /* EXPORT for RIF:
19547 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19548 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19549 assumed to be zero. */
19550
19551 void
19552 x_get_glyph_overhangs (glyph, f, left, right)
19553 struct glyph *glyph;
19554 struct frame *f;
19555 int *left, *right;
19556 {
19557 *left = *right = 0;
19558
19559 if (glyph->type == CHAR_GLYPH)
19560 {
19561 XFontStruct *font;
19562 struct face *face;
19563 struct font_info *font_info;
19564 XChar2b char2b;
19565 XCharStruct *pcm;
19566
19567 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19568 font = face->font;
19569 font_info = FONT_INFO_FROM_FACE (f, face);
19570 if (font /* ++KFS: Should this be font_info ? */
19571 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19572 {
19573 if (pcm->rbearing > pcm->width)
19574 *right = pcm->rbearing - pcm->width;
19575 if (pcm->lbearing < 0)
19576 *left = -pcm->lbearing;
19577 }
19578 }
19579 else if (glyph->type == COMPOSITE_GLYPH)
19580 {
19581 struct composition *cmp = composition_table[glyph->u.cmp_id];
19582
19583 *right = cmp->rbearing - cmp->pixel_width;
19584 *left = - cmp->lbearing;
19585 }
19586 }
19587
19588
19589 /* Return the index of the first glyph preceding glyph string S that
19590 is overwritten by S because of S's left overhang. Value is -1
19591 if no glyphs are overwritten. */
19592
19593 static int
19594 left_overwritten (s)
19595 struct glyph_string *s;
19596 {
19597 int k;
19598
19599 if (s->left_overhang)
19600 {
19601 int x = 0, i;
19602 struct glyph *glyphs = s->row->glyphs[s->area];
19603 int first = s->first_glyph - glyphs;
19604
19605 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19606 x -= glyphs[i].pixel_width;
19607
19608 k = i + 1;
19609 }
19610 else
19611 k = -1;
19612
19613 return k;
19614 }
19615
19616
19617 /* Return the index of the first glyph preceding glyph string S that
19618 is overwriting S because of its right overhang. Value is -1 if no
19619 glyph in front of S overwrites S. */
19620
19621 static int
19622 left_overwriting (s)
19623 struct glyph_string *s;
19624 {
19625 int i, k, x;
19626 struct glyph *glyphs = s->row->glyphs[s->area];
19627 int first = s->first_glyph - glyphs;
19628
19629 k = -1;
19630 x = 0;
19631 for (i = first - 1; i >= 0; --i)
19632 {
19633 int left, right;
19634 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19635 if (x + right > 0)
19636 k = i;
19637 x -= glyphs[i].pixel_width;
19638 }
19639
19640 return k;
19641 }
19642
19643
19644 /* Return the index of the last glyph following glyph string S that is
19645 not overwritten by S because of S's right overhang. Value is -1 if
19646 no such glyph is found. */
19647
19648 static int
19649 right_overwritten (s)
19650 struct glyph_string *s;
19651 {
19652 int k = -1;
19653
19654 if (s->right_overhang)
19655 {
19656 int x = 0, i;
19657 struct glyph *glyphs = s->row->glyphs[s->area];
19658 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19659 int end = s->row->used[s->area];
19660
19661 for (i = first; i < end && s->right_overhang > x; ++i)
19662 x += glyphs[i].pixel_width;
19663
19664 k = i;
19665 }
19666
19667 return k;
19668 }
19669
19670
19671 /* Return the index of the last glyph following glyph string S that
19672 overwrites S because of its left overhang. Value is negative
19673 if no such glyph is found. */
19674
19675 static int
19676 right_overwriting (s)
19677 struct glyph_string *s;
19678 {
19679 int i, k, x;
19680 int end = s->row->used[s->area];
19681 struct glyph *glyphs = s->row->glyphs[s->area];
19682 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19683
19684 k = -1;
19685 x = 0;
19686 for (i = first; i < end; ++i)
19687 {
19688 int left, right;
19689 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19690 if (x - left < 0)
19691 k = i;
19692 x += glyphs[i].pixel_width;
19693 }
19694
19695 return k;
19696 }
19697
19698
19699 /* Set background width of glyph string S. START is the index of the
19700 first glyph following S. LAST_X is the right-most x-position + 1
19701 in the drawing area. */
19702
19703 static INLINE void
19704 set_glyph_string_background_width (s, start, last_x)
19705 struct glyph_string *s;
19706 int start;
19707 int last_x;
19708 {
19709 /* If the face of this glyph string has to be drawn to the end of
19710 the drawing area, set S->extends_to_end_of_line_p. */
19711
19712 if (start == s->row->used[s->area]
19713 && s->area == TEXT_AREA
19714 && ((s->row->fill_line_p
19715 && (s->hl == DRAW_NORMAL_TEXT
19716 || s->hl == DRAW_IMAGE_RAISED
19717 || s->hl == DRAW_IMAGE_SUNKEN))
19718 || s->hl == DRAW_MOUSE_FACE))
19719 s->extends_to_end_of_line_p = 1;
19720
19721 /* If S extends its face to the end of the line, set its
19722 background_width to the distance to the right edge of the drawing
19723 area. */
19724 if (s->extends_to_end_of_line_p)
19725 s->background_width = last_x - s->x + 1;
19726 else
19727 s->background_width = s->width;
19728 }
19729
19730
19731 /* Compute overhangs and x-positions for glyph string S and its
19732 predecessors, or successors. X is the starting x-position for S.
19733 BACKWARD_P non-zero means process predecessors. */
19734
19735 static void
19736 compute_overhangs_and_x (s, x, backward_p)
19737 struct glyph_string *s;
19738 int x;
19739 int backward_p;
19740 {
19741 if (backward_p)
19742 {
19743 while (s)
19744 {
19745 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19746 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19747 x -= s->width;
19748 s->x = x;
19749 s = s->prev;
19750 }
19751 }
19752 else
19753 {
19754 while (s)
19755 {
19756 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19757 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19758 s->x = x;
19759 x += s->width;
19760 s = s->next;
19761 }
19762 }
19763 }
19764
19765
19766
19767 /* The following macros are only called from draw_glyphs below.
19768 They reference the following parameters of that function directly:
19769 `w', `row', `area', and `overlap_p'
19770 as well as the following local variables:
19771 `s', `f', and `hdc' (in W32) */
19772
19773 #ifdef HAVE_NTGUI
19774 /* On W32, silently add local `hdc' variable to argument list of
19775 init_glyph_string. */
19776 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19777 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19778 #else
19779 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19780 init_glyph_string (s, char2b, w, row, area, start, hl)
19781 #endif
19782
19783 /* Add a glyph string for a stretch glyph to the list of strings
19784 between HEAD and TAIL. START is the index of the stretch glyph in
19785 row area AREA of glyph row ROW. END is the index of the last glyph
19786 in that glyph row area. X is the current output position assigned
19787 to the new glyph string constructed. HL overrides that face of the
19788 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19789 is the right-most x-position of the drawing area. */
19790
19791 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19792 and below -- keep them on one line. */
19793 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19794 do \
19795 { \
19796 s = (struct glyph_string *) alloca (sizeof *s); \
19797 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19798 START = fill_stretch_glyph_string (s, row, area, START, END); \
19799 append_glyph_string (&HEAD, &TAIL, s); \
19800 s->x = (X); \
19801 } \
19802 while (0)
19803
19804
19805 /* Add a glyph string for an image glyph to the list of strings
19806 between HEAD and TAIL. START is the index of the image glyph in
19807 row area AREA of glyph row ROW. END is the index of the last glyph
19808 in that glyph row area. X is the current output position assigned
19809 to the new glyph string constructed. HL overrides that face of the
19810 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19811 is the right-most x-position of the drawing area. */
19812
19813 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19814 do \
19815 { \
19816 s = (struct glyph_string *) alloca (sizeof *s); \
19817 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19818 fill_image_glyph_string (s); \
19819 append_glyph_string (&HEAD, &TAIL, s); \
19820 ++START; \
19821 s->x = (X); \
19822 } \
19823 while (0)
19824
19825
19826 /* Add a glyph string for a sequence of character glyphs to the list
19827 of strings between HEAD and TAIL. START is the index of the first
19828 glyph in row area AREA of glyph row ROW that is part of the new
19829 glyph string. END is the index of the last glyph in that glyph row
19830 area. X is the current output position assigned to the new glyph
19831 string constructed. HL overrides that face of the glyph; e.g. it
19832 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19833 right-most x-position of the drawing area. */
19834
19835 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19836 do \
19837 { \
19838 int face_id; \
19839 XChar2b *char2b; \
19840 \
19841 face_id = (row)->glyphs[area][START].face_id; \
19842 \
19843 s = (struct glyph_string *) alloca (sizeof *s); \
19844 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19845 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19846 append_glyph_string (&HEAD, &TAIL, s); \
19847 s->x = (X); \
19848 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19849 } \
19850 while (0)
19851
19852
19853 /* Add a glyph string for a composite sequence to the list of strings
19854 between HEAD and TAIL. START is the index of the first glyph in
19855 row area AREA of glyph row ROW that is part of the new glyph
19856 string. END is the index of the last glyph in that glyph row area.
19857 X is the current output position assigned to the new glyph string
19858 constructed. HL overrides that face of the glyph; e.g. it is
19859 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19860 x-position of the drawing area. */
19861
19862 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19863 do { \
19864 int face_id = (row)->glyphs[area][START].face_id; \
19865 struct face *base_face = FACE_FROM_ID (f, face_id); \
19866 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19867 struct composition *cmp = composition_table[cmp_id]; \
19868 XChar2b *char2b; \
19869 struct glyph_string *first_s; \
19870 int n; \
19871 \
19872 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19873 \
19874 /* Make glyph_strings for each glyph sequence that is drawable by \
19875 the same face, and append them to HEAD/TAIL. */ \
19876 for (n = 0; n < cmp->glyph_len;) \
19877 { \
19878 s = (struct glyph_string *) alloca (sizeof *s); \
19879 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19880 append_glyph_string (&(HEAD), &(TAIL), s); \
19881 s->cmp = cmp; \
19882 s->gidx = n; \
19883 s->x = (X); \
19884 if (n == 0) \
19885 first_s = s; \
19886 n = fill_composite_glyph_string (s, base_face, overlaps); \
19887 } \
19888 \
19889 ++START; \
19890 s = first_s; \
19891 } while (0)
19892
19893
19894 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19895 of AREA of glyph row ROW on window W between indices START and END.
19896 HL overrides the face for drawing glyph strings, e.g. it is
19897 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19898 x-positions of the drawing area.
19899
19900 This is an ugly monster macro construct because we must use alloca
19901 to allocate glyph strings (because draw_glyphs can be called
19902 asynchronously). */
19903
19904 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19905 do \
19906 { \
19907 HEAD = TAIL = NULL; \
19908 while (START < END) \
19909 { \
19910 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19911 switch (first_glyph->type) \
19912 { \
19913 case CHAR_GLYPH: \
19914 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19915 HL, X, LAST_X); \
19916 break; \
19917 \
19918 case COMPOSITE_GLYPH: \
19919 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19920 HL, X, LAST_X); \
19921 break; \
19922 \
19923 case STRETCH_GLYPH: \
19924 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19925 HL, X, LAST_X); \
19926 break; \
19927 \
19928 case IMAGE_GLYPH: \
19929 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19930 HL, X, LAST_X); \
19931 break; \
19932 \
19933 default: \
19934 abort (); \
19935 } \
19936 \
19937 if (s) \
19938 { \
19939 set_glyph_string_background_width (s, START, LAST_X); \
19940 (X) += s->width; \
19941 } \
19942 } \
19943 } \
19944 while (0)
19945
19946
19947 /* Draw glyphs between START and END in AREA of ROW on window W,
19948 starting at x-position X. X is relative to AREA in W. HL is a
19949 face-override with the following meaning:
19950
19951 DRAW_NORMAL_TEXT draw normally
19952 DRAW_CURSOR draw in cursor face
19953 DRAW_MOUSE_FACE draw in mouse face.
19954 DRAW_INVERSE_VIDEO draw in mode line face
19955 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19956 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19957
19958 If OVERLAPS is non-zero, draw only the foreground of characters and
19959 clip to the physical height of ROW. Non-zero value also defines
19960 the overlapping part to be drawn:
19961
19962 OVERLAPS_PRED overlap with preceding rows
19963 OVERLAPS_SUCC overlap with succeeding rows
19964 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19965 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19966
19967 Value is the x-position reached, relative to AREA of W. */
19968
19969 static int
19970 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19971 struct window *w;
19972 int x;
19973 struct glyph_row *row;
19974 enum glyph_row_area area;
19975 EMACS_INT start, end;
19976 enum draw_glyphs_face hl;
19977 int overlaps;
19978 {
19979 struct glyph_string *head, *tail;
19980 struct glyph_string *s;
19981 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19982 int last_x, area_width;
19983 int x_reached;
19984 int i, j;
19985 struct frame *f = XFRAME (WINDOW_FRAME (w));
19986 DECLARE_HDC (hdc);
19987
19988 ALLOCATE_HDC (hdc, f);
19989
19990 /* Let's rather be paranoid than getting a SEGV. */
19991 end = min (end, row->used[area]);
19992 start = max (0, start);
19993 start = min (end, start);
19994
19995 /* Translate X to frame coordinates. Set last_x to the right
19996 end of the drawing area. */
19997 if (row->full_width_p)
19998 {
19999 /* X is relative to the left edge of W, without scroll bars
20000 or fringes. */
20001 x += WINDOW_LEFT_EDGE_X (w);
20002 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20003 }
20004 else
20005 {
20006 int area_left = window_box_left (w, area);
20007 x += area_left;
20008 area_width = window_box_width (w, area);
20009 last_x = area_left + area_width;
20010 }
20011
20012 /* Build a doubly-linked list of glyph_string structures between
20013 head and tail from what we have to draw. Note that the macro
20014 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20015 the reason we use a separate variable `i'. */
20016 i = start;
20017 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20018 if (tail)
20019 x_reached = tail->x + tail->background_width;
20020 else
20021 x_reached = x;
20022
20023 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20024 the row, redraw some glyphs in front or following the glyph
20025 strings built above. */
20026 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20027 {
20028 int dummy_x = 0;
20029 struct glyph_string *h, *t;
20030
20031 /* Compute overhangs for all glyph strings. */
20032 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20033 for (s = head; s; s = s->next)
20034 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20035
20036 /* Prepend glyph strings for glyphs in front of the first glyph
20037 string that are overwritten because of the first glyph
20038 string's left overhang. The background of all strings
20039 prepended must be drawn because the first glyph string
20040 draws over it. */
20041 i = left_overwritten (head);
20042 if (i >= 0)
20043 {
20044 j = i;
20045 BUILD_GLYPH_STRINGS (j, start, h, t,
20046 DRAW_NORMAL_TEXT, dummy_x, last_x);
20047 start = i;
20048 compute_overhangs_and_x (t, head->x, 1);
20049 prepend_glyph_string_lists (&head, &tail, h, t);
20050 clip_head = head;
20051 }
20052
20053 /* Prepend glyph strings for glyphs in front of the first glyph
20054 string that overwrite that glyph string because of their
20055 right overhang. For these strings, only the foreground must
20056 be drawn, because it draws over the glyph string at `head'.
20057 The background must not be drawn because this would overwrite
20058 right overhangs of preceding glyphs for which no glyph
20059 strings exist. */
20060 i = left_overwriting (head);
20061 if (i >= 0)
20062 {
20063 clip_head = head;
20064 BUILD_GLYPH_STRINGS (i, start, h, t,
20065 DRAW_NORMAL_TEXT, dummy_x, last_x);
20066 for (s = h; s; s = s->next)
20067 s->background_filled_p = 1;
20068 compute_overhangs_and_x (t, head->x, 1);
20069 prepend_glyph_string_lists (&head, &tail, h, t);
20070 }
20071
20072 /* Append glyphs strings for glyphs following the last glyph
20073 string tail that are overwritten by tail. The background of
20074 these strings has to be drawn because tail's foreground draws
20075 over it. */
20076 i = right_overwritten (tail);
20077 if (i >= 0)
20078 {
20079 BUILD_GLYPH_STRINGS (end, i, h, t,
20080 DRAW_NORMAL_TEXT, x, last_x);
20081 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20082 append_glyph_string_lists (&head, &tail, h, t);
20083 clip_tail = tail;
20084 }
20085
20086 /* Append glyph strings for glyphs following the last glyph
20087 string tail that overwrite tail. The foreground of such
20088 glyphs has to be drawn because it writes into the background
20089 of tail. The background must not be drawn because it could
20090 paint over the foreground of following glyphs. */
20091 i = right_overwriting (tail);
20092 if (i >= 0)
20093 {
20094 clip_tail = tail;
20095 i++; /* We must include the Ith glyph. */
20096 BUILD_GLYPH_STRINGS (end, i, h, t,
20097 DRAW_NORMAL_TEXT, x, last_x);
20098 for (s = h; s; s = s->next)
20099 s->background_filled_p = 1;
20100 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20101 append_glyph_string_lists (&head, &tail, h, t);
20102 }
20103 if (clip_head || clip_tail)
20104 for (s = head; s; s = s->next)
20105 {
20106 s->clip_head = clip_head;
20107 s->clip_tail = clip_tail;
20108 }
20109 }
20110
20111 /* Draw all strings. */
20112 for (s = head; s; s = s->next)
20113 FRAME_RIF (f)->draw_glyph_string (s);
20114
20115 if (area == TEXT_AREA
20116 && !row->full_width_p
20117 /* When drawing overlapping rows, only the glyph strings'
20118 foreground is drawn, which doesn't erase a cursor
20119 completely. */
20120 && !overlaps)
20121 {
20122 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20123 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20124 : (tail ? tail->x + tail->background_width : x));
20125
20126 int text_left = window_box_left (w, TEXT_AREA);
20127 x0 -= text_left;
20128 x1 -= text_left;
20129
20130 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20131 row->y, MATRIX_ROW_BOTTOM_Y (row));
20132 }
20133
20134 /* Value is the x-position up to which drawn, relative to AREA of W.
20135 This doesn't include parts drawn because of overhangs. */
20136 if (row->full_width_p)
20137 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20138 else
20139 x_reached -= window_box_left (w, area);
20140
20141 RELEASE_HDC (hdc, f);
20142
20143 return x_reached;
20144 }
20145
20146 /* Expand row matrix if too narrow. Don't expand if area
20147 is not present. */
20148
20149 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20150 { \
20151 if (!fonts_changed_p \
20152 && (it->glyph_row->glyphs[area] \
20153 < it->glyph_row->glyphs[area + 1])) \
20154 { \
20155 it->w->ncols_scale_factor++; \
20156 fonts_changed_p = 1; \
20157 } \
20158 }
20159
20160 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20161 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20162
20163 static INLINE void
20164 append_glyph (it)
20165 struct it *it;
20166 {
20167 struct glyph *glyph;
20168 enum glyph_row_area area = it->area;
20169
20170 xassert (it->glyph_row);
20171 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20172
20173 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20174 if (glyph < it->glyph_row->glyphs[area + 1])
20175 {
20176 glyph->charpos = CHARPOS (it->position);
20177 glyph->object = it->object;
20178 if (it->pixel_width > 0)
20179 {
20180 glyph->pixel_width = it->pixel_width;
20181 glyph->padding_p = 0;
20182 }
20183 else
20184 {
20185 /* Assure at least 1-pixel width. Otherwise, cursor can't
20186 be displayed correctly. */
20187 glyph->pixel_width = 1;
20188 glyph->padding_p = 1;
20189 }
20190 glyph->ascent = it->ascent;
20191 glyph->descent = it->descent;
20192 glyph->voffset = it->voffset;
20193 glyph->type = CHAR_GLYPH;
20194 glyph->multibyte_p = it->multibyte_p;
20195 glyph->left_box_line_p = it->start_of_box_run_p;
20196 glyph->right_box_line_p = it->end_of_box_run_p;
20197 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20198 || it->phys_descent > it->descent);
20199 glyph->glyph_not_available_p = it->glyph_not_available_p;
20200 glyph->face_id = it->face_id;
20201 glyph->u.ch = it->char_to_display;
20202 glyph->slice = null_glyph_slice;
20203 glyph->font_type = FONT_TYPE_UNKNOWN;
20204 ++it->glyph_row->used[area];
20205 }
20206 else
20207 IT_EXPAND_MATRIX_WIDTH (it, area);
20208 }
20209
20210 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20211 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20212
20213 static INLINE void
20214 append_composite_glyph (it)
20215 struct it *it;
20216 {
20217 struct glyph *glyph;
20218 enum glyph_row_area area = it->area;
20219
20220 xassert (it->glyph_row);
20221
20222 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20223 if (glyph < it->glyph_row->glyphs[area + 1])
20224 {
20225 glyph->charpos = CHARPOS (it->position);
20226 glyph->object = it->object;
20227 glyph->pixel_width = it->pixel_width;
20228 glyph->ascent = it->ascent;
20229 glyph->descent = it->descent;
20230 glyph->voffset = it->voffset;
20231 glyph->type = COMPOSITE_GLYPH;
20232 glyph->multibyte_p = it->multibyte_p;
20233 glyph->left_box_line_p = it->start_of_box_run_p;
20234 glyph->right_box_line_p = it->end_of_box_run_p;
20235 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20236 || it->phys_descent > it->descent);
20237 glyph->padding_p = 0;
20238 glyph->glyph_not_available_p = 0;
20239 glyph->face_id = it->face_id;
20240 glyph->u.cmp_id = it->cmp_id;
20241 glyph->slice = null_glyph_slice;
20242 glyph->font_type = FONT_TYPE_UNKNOWN;
20243 ++it->glyph_row->used[area];
20244 }
20245 else
20246 IT_EXPAND_MATRIX_WIDTH (it, area);
20247 }
20248
20249
20250 /* Change IT->ascent and IT->height according to the setting of
20251 IT->voffset. */
20252
20253 static INLINE void
20254 take_vertical_position_into_account (it)
20255 struct it *it;
20256 {
20257 if (it->voffset)
20258 {
20259 if (it->voffset < 0)
20260 /* Increase the ascent so that we can display the text higher
20261 in the line. */
20262 it->ascent -= it->voffset;
20263 else
20264 /* Increase the descent so that we can display the text lower
20265 in the line. */
20266 it->descent += it->voffset;
20267 }
20268 }
20269
20270
20271 /* Produce glyphs/get display metrics for the image IT is loaded with.
20272 See the description of struct display_iterator in dispextern.h for
20273 an overview of struct display_iterator. */
20274
20275 static void
20276 produce_image_glyph (it)
20277 struct it *it;
20278 {
20279 struct image *img;
20280 struct face *face;
20281 int glyph_ascent, crop;
20282 struct glyph_slice slice;
20283
20284 xassert (it->what == IT_IMAGE);
20285
20286 face = FACE_FROM_ID (it->f, it->face_id);
20287 xassert (face);
20288 /* Make sure X resources of the face is loaded. */
20289 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20290
20291 if (it->image_id < 0)
20292 {
20293 /* Fringe bitmap. */
20294 it->ascent = it->phys_ascent = 0;
20295 it->descent = it->phys_descent = 0;
20296 it->pixel_width = 0;
20297 it->nglyphs = 0;
20298 return;
20299 }
20300
20301 img = IMAGE_FROM_ID (it->f, it->image_id);
20302 xassert (img);
20303 /* Make sure X resources of the image is loaded. */
20304 prepare_image_for_display (it->f, img);
20305
20306 slice.x = slice.y = 0;
20307 slice.width = img->width;
20308 slice.height = img->height;
20309
20310 if (INTEGERP (it->slice.x))
20311 slice.x = XINT (it->slice.x);
20312 else if (FLOATP (it->slice.x))
20313 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20314
20315 if (INTEGERP (it->slice.y))
20316 slice.y = XINT (it->slice.y);
20317 else if (FLOATP (it->slice.y))
20318 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20319
20320 if (INTEGERP (it->slice.width))
20321 slice.width = XINT (it->slice.width);
20322 else if (FLOATP (it->slice.width))
20323 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20324
20325 if (INTEGERP (it->slice.height))
20326 slice.height = XINT (it->slice.height);
20327 else if (FLOATP (it->slice.height))
20328 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20329
20330 if (slice.x >= img->width)
20331 slice.x = img->width;
20332 if (slice.y >= img->height)
20333 slice.y = img->height;
20334 if (slice.x + slice.width >= img->width)
20335 slice.width = img->width - slice.x;
20336 if (slice.y + slice.height > img->height)
20337 slice.height = img->height - slice.y;
20338
20339 if (slice.width == 0 || slice.height == 0)
20340 return;
20341
20342 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20343
20344 it->descent = slice.height - glyph_ascent;
20345 if (slice.y == 0)
20346 it->descent += img->vmargin;
20347 if (slice.y + slice.height == img->height)
20348 it->descent += img->vmargin;
20349 it->phys_descent = it->descent;
20350
20351 it->pixel_width = slice.width;
20352 if (slice.x == 0)
20353 it->pixel_width += img->hmargin;
20354 if (slice.x + slice.width == img->width)
20355 it->pixel_width += img->hmargin;
20356
20357 /* It's quite possible for images to have an ascent greater than
20358 their height, so don't get confused in that case. */
20359 if (it->descent < 0)
20360 it->descent = 0;
20361
20362 #if 0 /* this breaks image tiling */
20363 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20364 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20365 if (face_ascent > it->ascent)
20366 it->ascent = it->phys_ascent = face_ascent;
20367 #endif
20368
20369 it->nglyphs = 1;
20370
20371 if (face->box != FACE_NO_BOX)
20372 {
20373 if (face->box_line_width > 0)
20374 {
20375 if (slice.y == 0)
20376 it->ascent += face->box_line_width;
20377 if (slice.y + slice.height == img->height)
20378 it->descent += face->box_line_width;
20379 }
20380
20381 if (it->start_of_box_run_p && slice.x == 0)
20382 it->pixel_width += eabs (face->box_line_width);
20383 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20384 it->pixel_width += eabs (face->box_line_width);
20385 }
20386
20387 take_vertical_position_into_account (it);
20388
20389 /* Automatically crop wide image glyphs at right edge so we can
20390 draw the cursor on same display row. */
20391 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20392 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20393 {
20394 it->pixel_width -= crop;
20395 slice.width -= crop;
20396 }
20397
20398 if (it->glyph_row)
20399 {
20400 struct glyph *glyph;
20401 enum glyph_row_area area = it->area;
20402
20403 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20404 if (glyph < it->glyph_row->glyphs[area + 1])
20405 {
20406 glyph->charpos = CHARPOS (it->position);
20407 glyph->object = it->object;
20408 glyph->pixel_width = it->pixel_width;
20409 glyph->ascent = glyph_ascent;
20410 glyph->descent = it->descent;
20411 glyph->voffset = it->voffset;
20412 glyph->type = IMAGE_GLYPH;
20413 glyph->multibyte_p = it->multibyte_p;
20414 glyph->left_box_line_p = it->start_of_box_run_p;
20415 glyph->right_box_line_p = it->end_of_box_run_p;
20416 glyph->overlaps_vertically_p = 0;
20417 glyph->padding_p = 0;
20418 glyph->glyph_not_available_p = 0;
20419 glyph->face_id = it->face_id;
20420 glyph->u.img_id = img->id;
20421 glyph->slice = slice;
20422 glyph->font_type = FONT_TYPE_UNKNOWN;
20423 ++it->glyph_row->used[area];
20424 }
20425 else
20426 IT_EXPAND_MATRIX_WIDTH (it, area);
20427 }
20428 }
20429
20430
20431 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20432 of the glyph, WIDTH and HEIGHT are the width and height of the
20433 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20434
20435 static void
20436 append_stretch_glyph (it, object, width, height, ascent)
20437 struct it *it;
20438 Lisp_Object object;
20439 int width, height;
20440 int ascent;
20441 {
20442 struct glyph *glyph;
20443 enum glyph_row_area area = it->area;
20444
20445 xassert (ascent >= 0 && ascent <= height);
20446
20447 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20448 if (glyph < it->glyph_row->glyphs[area + 1])
20449 {
20450 glyph->charpos = CHARPOS (it->position);
20451 glyph->object = object;
20452 glyph->pixel_width = width;
20453 glyph->ascent = ascent;
20454 glyph->descent = height - ascent;
20455 glyph->voffset = it->voffset;
20456 glyph->type = STRETCH_GLYPH;
20457 glyph->multibyte_p = it->multibyte_p;
20458 glyph->left_box_line_p = it->start_of_box_run_p;
20459 glyph->right_box_line_p = it->end_of_box_run_p;
20460 glyph->overlaps_vertically_p = 0;
20461 glyph->padding_p = 0;
20462 glyph->glyph_not_available_p = 0;
20463 glyph->face_id = it->face_id;
20464 glyph->u.stretch.ascent = ascent;
20465 glyph->u.stretch.height = height;
20466 glyph->slice = null_glyph_slice;
20467 glyph->font_type = FONT_TYPE_UNKNOWN;
20468 ++it->glyph_row->used[area];
20469 }
20470 else
20471 IT_EXPAND_MATRIX_WIDTH (it, area);
20472 }
20473
20474
20475 /* Produce a stretch glyph for iterator IT. IT->object is the value
20476 of the glyph property displayed. The value must be a list
20477 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20478 being recognized:
20479
20480 1. `:width WIDTH' specifies that the space should be WIDTH *
20481 canonical char width wide. WIDTH may be an integer or floating
20482 point number.
20483
20484 2. `:relative-width FACTOR' specifies that the width of the stretch
20485 should be computed from the width of the first character having the
20486 `glyph' property, and should be FACTOR times that width.
20487
20488 3. `:align-to HPOS' specifies that the space should be wide enough
20489 to reach HPOS, a value in canonical character units.
20490
20491 Exactly one of the above pairs must be present.
20492
20493 4. `:height HEIGHT' specifies that the height of the stretch produced
20494 should be HEIGHT, measured in canonical character units.
20495
20496 5. `:relative-height FACTOR' specifies that the height of the
20497 stretch should be FACTOR times the height of the characters having
20498 the glyph property.
20499
20500 Either none or exactly one of 4 or 5 must be present.
20501
20502 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20503 of the stretch should be used for the ascent of the stretch.
20504 ASCENT must be in the range 0 <= ASCENT <= 100. */
20505
20506 static void
20507 produce_stretch_glyph (it)
20508 struct it *it;
20509 {
20510 /* (space :width WIDTH :height HEIGHT ...) */
20511 Lisp_Object prop, plist;
20512 int width = 0, height = 0, align_to = -1;
20513 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20514 int ascent = 0;
20515 double tem;
20516 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20517 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20518
20519 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20520
20521 /* List should start with `space'. */
20522 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20523 plist = XCDR (it->object);
20524
20525 /* Compute the width of the stretch. */
20526 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20527 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20528 {
20529 /* Absolute width `:width WIDTH' specified and valid. */
20530 zero_width_ok_p = 1;
20531 width = (int)tem;
20532 }
20533 else if (prop = Fplist_get (plist, QCrelative_width),
20534 NUMVAL (prop) > 0)
20535 {
20536 /* Relative width `:relative-width FACTOR' specified and valid.
20537 Compute the width of the characters having the `glyph'
20538 property. */
20539 struct it it2;
20540 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20541
20542 it2 = *it;
20543 if (it->multibyte_p)
20544 {
20545 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20546 - IT_BYTEPOS (*it));
20547 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20548 }
20549 else
20550 it2.c = *p, it2.len = 1;
20551
20552 it2.glyph_row = NULL;
20553 it2.what = IT_CHARACTER;
20554 x_produce_glyphs (&it2);
20555 width = NUMVAL (prop) * it2.pixel_width;
20556 }
20557 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20558 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20559 {
20560 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20561 align_to = (align_to < 0
20562 ? 0
20563 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20564 else if (align_to < 0)
20565 align_to = window_box_left_offset (it->w, TEXT_AREA);
20566 width = max (0, (int)tem + align_to - it->current_x);
20567 zero_width_ok_p = 1;
20568 }
20569 else
20570 /* Nothing specified -> width defaults to canonical char width. */
20571 width = FRAME_COLUMN_WIDTH (it->f);
20572
20573 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20574 width = 1;
20575
20576 /* Compute height. */
20577 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20578 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20579 {
20580 height = (int)tem;
20581 zero_height_ok_p = 1;
20582 }
20583 else if (prop = Fplist_get (plist, QCrelative_height),
20584 NUMVAL (prop) > 0)
20585 height = FONT_HEIGHT (font) * NUMVAL (prop);
20586 else
20587 height = FONT_HEIGHT (font);
20588
20589 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20590 height = 1;
20591
20592 /* Compute percentage of height used for ascent. If
20593 `:ascent ASCENT' is present and valid, use that. Otherwise,
20594 derive the ascent from the font in use. */
20595 if (prop = Fplist_get (plist, QCascent),
20596 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20597 ascent = height * NUMVAL (prop) / 100.0;
20598 else if (!NILP (prop)
20599 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20600 ascent = min (max (0, (int)tem), height);
20601 else
20602 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20603
20604 if (width > 0 && !it->truncate_lines_p
20605 && it->current_x + width > it->last_visible_x)
20606 width = it->last_visible_x - it->current_x - 1;
20607
20608 if (width > 0 && height > 0 && it->glyph_row)
20609 {
20610 Lisp_Object object = it->stack[it->sp - 1].string;
20611 if (!STRINGP (object))
20612 object = it->w->buffer;
20613 append_stretch_glyph (it, object, width, height, ascent);
20614 }
20615
20616 it->pixel_width = width;
20617 it->ascent = it->phys_ascent = ascent;
20618 it->descent = it->phys_descent = height - it->ascent;
20619 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20620
20621 take_vertical_position_into_account (it);
20622 }
20623
20624 /* Get line-height and line-spacing property at point.
20625 If line-height has format (HEIGHT TOTAL), return TOTAL
20626 in TOTAL_HEIGHT. */
20627
20628 static Lisp_Object
20629 get_line_height_property (it, prop)
20630 struct it *it;
20631 Lisp_Object prop;
20632 {
20633 Lisp_Object position;
20634
20635 if (STRINGP (it->object))
20636 position = make_number (IT_STRING_CHARPOS (*it));
20637 else if (BUFFERP (it->object))
20638 position = make_number (IT_CHARPOS (*it));
20639 else
20640 return Qnil;
20641
20642 return Fget_char_property (position, prop, it->object);
20643 }
20644
20645 /* Calculate line-height and line-spacing properties.
20646 An integer value specifies explicit pixel value.
20647 A float value specifies relative value to current face height.
20648 A cons (float . face-name) specifies relative value to
20649 height of specified face font.
20650
20651 Returns height in pixels, or nil. */
20652
20653
20654 static Lisp_Object
20655 calc_line_height_property (it, val, font, boff, override)
20656 struct it *it;
20657 Lisp_Object val;
20658 XFontStruct *font;
20659 int boff, override;
20660 {
20661 Lisp_Object face_name = Qnil;
20662 int ascent, descent, height;
20663
20664 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20665 return val;
20666
20667 if (CONSP (val))
20668 {
20669 face_name = XCAR (val);
20670 val = XCDR (val);
20671 if (!NUMBERP (val))
20672 val = make_number (1);
20673 if (NILP (face_name))
20674 {
20675 height = it->ascent + it->descent;
20676 goto scale;
20677 }
20678 }
20679
20680 if (NILP (face_name))
20681 {
20682 font = FRAME_FONT (it->f);
20683 boff = FRAME_BASELINE_OFFSET (it->f);
20684 }
20685 else if (EQ (face_name, Qt))
20686 {
20687 override = 0;
20688 }
20689 else
20690 {
20691 int face_id;
20692 struct face *face;
20693 struct font_info *font_info;
20694
20695 face_id = lookup_named_face (it->f, face_name, 0);
20696 if (face_id < 0)
20697 return make_number (-1);
20698
20699 face = FACE_FROM_ID (it->f, face_id);
20700 font = face->font;
20701 if (font == NULL)
20702 return make_number (-1);
20703
20704 font_info = FONT_INFO_FROM_FACE (it->f, face);
20705 boff = font_info->baseline_offset;
20706 if (font_info->vertical_centering)
20707 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20708 }
20709
20710 ascent = FONT_BASE (font) + boff;
20711 descent = FONT_DESCENT (font) - boff;
20712
20713 if (override)
20714 {
20715 it->override_ascent = ascent;
20716 it->override_descent = descent;
20717 it->override_boff = boff;
20718 }
20719
20720 height = ascent + descent;
20721
20722 scale:
20723 if (FLOATP (val))
20724 height = (int)(XFLOAT_DATA (val) * height);
20725 else if (INTEGERP (val))
20726 height *= XINT (val);
20727
20728 return make_number (height);
20729 }
20730
20731
20732 /* RIF:
20733 Produce glyphs/get display metrics for the display element IT is
20734 loaded with. See the description of struct it in dispextern.h
20735 for an overview of struct it. */
20736
20737 void
20738 x_produce_glyphs (it)
20739 struct it *it;
20740 {
20741 int extra_line_spacing = it->extra_line_spacing;
20742
20743 it->glyph_not_available_p = 0;
20744
20745 if (it->what == IT_CHARACTER)
20746 {
20747 XChar2b char2b;
20748 XFontStruct *font;
20749 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20750 XCharStruct *pcm;
20751 int font_not_found_p;
20752 struct font_info *font_info;
20753 int boff; /* baseline offset */
20754 /* We may change it->multibyte_p upon unibyte<->multibyte
20755 conversion. So, save the current value now and restore it
20756 later.
20757
20758 Note: It seems that we don't have to record multibyte_p in
20759 struct glyph because the character code itself tells if or
20760 not the character is multibyte. Thus, in the future, we must
20761 consider eliminating the field `multibyte_p' in the struct
20762 glyph. */
20763 int saved_multibyte_p = it->multibyte_p;
20764
20765 /* Maybe translate single-byte characters to multibyte, or the
20766 other way. */
20767 it->char_to_display = it->c;
20768 if (!ASCII_BYTE_P (it->c)
20769 && ! it->multibyte_p)
20770 {
20771 if (SINGLE_BYTE_CHAR_P (it->c)
20772 && unibyte_display_via_language_environment)
20773 it->char_to_display = unibyte_char_to_multibyte (it->c);
20774 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20775 {
20776 it->multibyte_p = 1;
20777 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20778 -1, Qnil);
20779 face = FACE_FROM_ID (it->f, it->face_id);
20780 }
20781 }
20782
20783 /* Get font to use. Encode IT->char_to_display. */
20784 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20785 &char2b, it->multibyte_p, 0);
20786 font = face->font;
20787
20788 /* When no suitable font found, use the default font. */
20789 font_not_found_p = font == NULL;
20790 if (font_not_found_p)
20791 {
20792 font = FRAME_FONT (it->f);
20793 boff = FRAME_BASELINE_OFFSET (it->f);
20794 font_info = NULL;
20795 }
20796 else
20797 {
20798 font_info = FONT_INFO_FROM_FACE (it->f, face);
20799 boff = font_info->baseline_offset;
20800 if (font_info->vertical_centering)
20801 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20802 }
20803
20804 if (it->char_to_display >= ' '
20805 && (!it->multibyte_p || it->char_to_display < 128))
20806 {
20807 /* Either unibyte or ASCII. */
20808 int stretched_p;
20809
20810 it->nglyphs = 1;
20811
20812 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20813 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20814
20815 if (it->override_ascent >= 0)
20816 {
20817 it->ascent = it->override_ascent;
20818 it->descent = it->override_descent;
20819 boff = it->override_boff;
20820 }
20821 else
20822 {
20823 it->ascent = FONT_BASE (font) + boff;
20824 it->descent = FONT_DESCENT (font) - boff;
20825 }
20826
20827 if (pcm)
20828 {
20829 it->phys_ascent = pcm->ascent + boff;
20830 it->phys_descent = pcm->descent - boff;
20831 it->pixel_width = pcm->width;
20832 }
20833 else
20834 {
20835 it->glyph_not_available_p = 1;
20836 it->phys_ascent = it->ascent;
20837 it->phys_descent = it->descent;
20838 it->pixel_width = FONT_WIDTH (font);
20839 }
20840
20841 if (it->constrain_row_ascent_descent_p)
20842 {
20843 if (it->descent > it->max_descent)
20844 {
20845 it->ascent += it->descent - it->max_descent;
20846 it->descent = it->max_descent;
20847 }
20848 if (it->ascent > it->max_ascent)
20849 {
20850 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20851 it->ascent = it->max_ascent;
20852 }
20853 it->phys_ascent = min (it->phys_ascent, it->ascent);
20854 it->phys_descent = min (it->phys_descent, it->descent);
20855 extra_line_spacing = 0;
20856 }
20857
20858 /* If this is a space inside a region of text with
20859 `space-width' property, change its width. */
20860 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20861 if (stretched_p)
20862 it->pixel_width *= XFLOATINT (it->space_width);
20863
20864 /* If face has a box, add the box thickness to the character
20865 height. If character has a box line to the left and/or
20866 right, add the box line width to the character's width. */
20867 if (face->box != FACE_NO_BOX)
20868 {
20869 int thick = face->box_line_width;
20870
20871 if (thick > 0)
20872 {
20873 it->ascent += thick;
20874 it->descent += thick;
20875 }
20876 else
20877 thick = -thick;
20878
20879 if (it->start_of_box_run_p)
20880 it->pixel_width += thick;
20881 if (it->end_of_box_run_p)
20882 it->pixel_width += thick;
20883 }
20884
20885 /* If face has an overline, add the height of the overline
20886 (1 pixel) and a 1 pixel margin to the character height. */
20887 if (face->overline_p)
20888 it->ascent += overline_margin;
20889
20890 if (it->constrain_row_ascent_descent_p)
20891 {
20892 if (it->ascent > it->max_ascent)
20893 it->ascent = it->max_ascent;
20894 if (it->descent > it->max_descent)
20895 it->descent = it->max_descent;
20896 }
20897
20898 take_vertical_position_into_account (it);
20899
20900 /* If we have to actually produce glyphs, do it. */
20901 if (it->glyph_row)
20902 {
20903 if (stretched_p)
20904 {
20905 /* Translate a space with a `space-width' property
20906 into a stretch glyph. */
20907 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20908 / FONT_HEIGHT (font));
20909 append_stretch_glyph (it, it->object, it->pixel_width,
20910 it->ascent + it->descent, ascent);
20911 }
20912 else
20913 append_glyph (it);
20914
20915 /* If characters with lbearing or rbearing are displayed
20916 in this line, record that fact in a flag of the
20917 glyph row. This is used to optimize X output code. */
20918 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20919 it->glyph_row->contains_overlapping_glyphs_p = 1;
20920 }
20921 if (! stretched_p && it->pixel_width == 0)
20922 /* We assure that all visible glyphs have at least 1-pixel
20923 width. */
20924 it->pixel_width = 1;
20925 }
20926 else if (it->char_to_display == '\n')
20927 {
20928 /* A newline has no width but we need the height of the line.
20929 But if previous part of the line set a height, don't
20930 increase that height */
20931
20932 Lisp_Object height;
20933 Lisp_Object total_height = Qnil;
20934
20935 it->override_ascent = -1;
20936 it->pixel_width = 0;
20937 it->nglyphs = 0;
20938
20939 height = get_line_height_property(it, Qline_height);
20940 /* Split (line-height total-height) list */
20941 if (CONSP (height)
20942 && CONSP (XCDR (height))
20943 && NILP (XCDR (XCDR (height))))
20944 {
20945 total_height = XCAR (XCDR (height));
20946 height = XCAR (height);
20947 }
20948 height = calc_line_height_property(it, height, font, boff, 1);
20949
20950 if (it->override_ascent >= 0)
20951 {
20952 it->ascent = it->override_ascent;
20953 it->descent = it->override_descent;
20954 boff = it->override_boff;
20955 }
20956 else
20957 {
20958 it->ascent = FONT_BASE (font) + boff;
20959 it->descent = FONT_DESCENT (font) - boff;
20960 }
20961
20962 if (EQ (height, Qt))
20963 {
20964 if (it->descent > it->max_descent)
20965 {
20966 it->ascent += it->descent - it->max_descent;
20967 it->descent = it->max_descent;
20968 }
20969 if (it->ascent > it->max_ascent)
20970 {
20971 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20972 it->ascent = it->max_ascent;
20973 }
20974 it->phys_ascent = min (it->phys_ascent, it->ascent);
20975 it->phys_descent = min (it->phys_descent, it->descent);
20976 it->constrain_row_ascent_descent_p = 1;
20977 extra_line_spacing = 0;
20978 }
20979 else
20980 {
20981 Lisp_Object spacing;
20982
20983 it->phys_ascent = it->ascent;
20984 it->phys_descent = it->descent;
20985
20986 if ((it->max_ascent > 0 || it->max_descent > 0)
20987 && face->box != FACE_NO_BOX
20988 && face->box_line_width > 0)
20989 {
20990 it->ascent += face->box_line_width;
20991 it->descent += face->box_line_width;
20992 }
20993 if (!NILP (height)
20994 && XINT (height) > it->ascent + it->descent)
20995 it->ascent = XINT (height) - it->descent;
20996
20997 if (!NILP (total_height))
20998 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20999 else
21000 {
21001 spacing = get_line_height_property(it, Qline_spacing);
21002 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21003 }
21004 if (INTEGERP (spacing))
21005 {
21006 extra_line_spacing = XINT (spacing);
21007 if (!NILP (total_height))
21008 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21009 }
21010 }
21011 }
21012 else if (it->char_to_display == '\t')
21013 {
21014 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21015 int x = it->current_x + it->continuation_lines_width;
21016 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21017
21018 /* If the distance from the current position to the next tab
21019 stop is less than a space character width, use the
21020 tab stop after that. */
21021 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21022 next_tab_x += tab_width;
21023
21024 it->pixel_width = next_tab_x - x;
21025 it->nglyphs = 1;
21026 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21027 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21028
21029 if (it->glyph_row)
21030 {
21031 append_stretch_glyph (it, it->object, it->pixel_width,
21032 it->ascent + it->descent, it->ascent);
21033 }
21034 }
21035 else
21036 {
21037 /* A multi-byte character. Assume that the display width of the
21038 character is the width of the character multiplied by the
21039 width of the font. */
21040
21041 /* If we found a font, this font should give us the right
21042 metrics. If we didn't find a font, use the frame's
21043 default font and calculate the width of the character by
21044 multiplying the width of font by the width of the
21045 character. */
21046
21047 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21048 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21049
21050 if (font_not_found_p || !pcm)
21051 {
21052 int char_width = CHAR_WIDTH (it->char_to_display);
21053
21054 if (char_width == 0)
21055 /* This is a non spacing character. But, as we are
21056 going to display an empty box, the box must occupy
21057 at least one column. */
21058 char_width = 1;
21059 it->glyph_not_available_p = 1;
21060 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21061 it->phys_ascent = FONT_BASE (font) + boff;
21062 it->phys_descent = FONT_DESCENT (font) - boff;
21063 }
21064 else
21065 {
21066 it->pixel_width = pcm->width;
21067 it->phys_ascent = pcm->ascent + boff;
21068 it->phys_descent = pcm->descent - boff;
21069 if (it->glyph_row
21070 && (pcm->lbearing < 0
21071 || pcm->rbearing > pcm->width))
21072 it->glyph_row->contains_overlapping_glyphs_p = 1;
21073 }
21074 it->nglyphs = 1;
21075 it->ascent = FONT_BASE (font) + boff;
21076 it->descent = FONT_DESCENT (font) - boff;
21077 if (face->box != FACE_NO_BOX)
21078 {
21079 int thick = face->box_line_width;
21080
21081 if (thick > 0)
21082 {
21083 it->ascent += thick;
21084 it->descent += thick;
21085 }
21086 else
21087 thick = - thick;
21088
21089 if (it->start_of_box_run_p)
21090 it->pixel_width += thick;
21091 if (it->end_of_box_run_p)
21092 it->pixel_width += thick;
21093 }
21094
21095 /* If face has an overline, add the height of the overline
21096 (1 pixel) and a 1 pixel margin to the character height. */
21097 if (face->overline_p)
21098 it->ascent += overline_margin;
21099
21100 take_vertical_position_into_account (it);
21101
21102 if (it->ascent < 0)
21103 it->ascent = 0;
21104 if (it->descent < 0)
21105 it->descent = 0;
21106
21107 if (it->glyph_row)
21108 append_glyph (it);
21109 if (it->pixel_width == 0)
21110 /* We assure that all visible glyphs have at least 1-pixel
21111 width. */
21112 it->pixel_width = 1;
21113 }
21114 it->multibyte_p = saved_multibyte_p;
21115 }
21116 else if (it->what == IT_COMPOSITION)
21117 {
21118 /* Note: A composition is represented as one glyph in the
21119 glyph matrix. There are no padding glyphs.
21120
21121 Important is that pixel_width, ascent, and descent are the
21122 values of what is drawn by draw_glyphs (i.e. the values of
21123 the overall glyphs composed). */
21124 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21125 int boff; /* baseline offset */
21126 struct composition *cmp = composition_table[it->cmp_id];
21127 int glyph_len = cmp->glyph_len;
21128 XFontStruct *font = face->font;
21129
21130 it->nglyphs = 1;
21131
21132 #ifdef USE_FONT_BACKEND
21133 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21134 {
21135 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21136 font_prepare_composition (cmp, it->f);
21137 }
21138 else
21139 #endif /* USE_FONT_BACKEND */
21140 /* If we have not yet calculated pixel size data of glyphs of
21141 the composition for the current face font, calculate them
21142 now. Theoretically, we have to check all fonts for the
21143 glyphs, but that requires much time and memory space. So,
21144 here we check only the font of the first glyph. This leads
21145 to incorrect display, but it's very rare, and C-l (recenter)
21146 can correct the display anyway. */
21147 if (! cmp->font || cmp->font != font)
21148 {
21149 /* Ascent and descent of the font of the first character
21150 of this composition (adjusted by baseline offset).
21151 Ascent and descent of overall glyphs should not be less
21152 than them respectively. */
21153 int font_ascent, font_descent, font_height;
21154 /* Bounding box of the overall glyphs. */
21155 int leftmost, rightmost, lowest, highest;
21156 int lbearing, rbearing;
21157 int i, width, ascent, descent;
21158 int left_padded = 0, right_padded = 0;
21159 int face_id;
21160 int c;
21161 XChar2b char2b;
21162 XCharStruct *pcm;
21163 int font_not_found_p;
21164 struct font_info *font_info;
21165 int pos;
21166
21167 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21168 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21169 break;
21170 if (glyph_len < cmp->glyph_len)
21171 right_padded = 1;
21172 for (i = 0; i < glyph_len; i++)
21173 {
21174 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21175 break;
21176 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21177 }
21178 if (i > 0)
21179 left_padded = 1;
21180
21181 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21182 : IT_CHARPOS (*it));
21183 /* When no suitable font found, use the default font. */
21184 font_not_found_p = font == NULL;
21185 if (font_not_found_p)
21186 {
21187 face = face->ascii_face;
21188 font = face->font;
21189 }
21190 font_info = FONT_INFO_FROM_FACE (it->f, face);
21191 boff = font_info->baseline_offset;
21192 if (font_info->vertical_centering)
21193 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21194 font_ascent = FONT_BASE (font) + boff;
21195 font_descent = FONT_DESCENT (font) - boff;
21196 font_height = FONT_HEIGHT (font);
21197
21198 cmp->font = (void *) font;
21199
21200 pcm = NULL;
21201 if (! font_not_found_p)
21202 {
21203 get_char_face_and_encoding (it->f, c, it->face_id,
21204 &char2b, it->multibyte_p, 0);
21205 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21206 FONT_TYPE_FOR_MULTIBYTE (font, c));
21207 }
21208
21209 /* Initialize the bounding box. */
21210 if (pcm)
21211 {
21212 width = pcm->width;
21213 ascent = pcm->ascent;
21214 descent = pcm->descent;
21215 lbearing = pcm->lbearing;
21216 rbearing = pcm->rbearing;
21217 }
21218 else
21219 {
21220 width = FONT_WIDTH (font);
21221 ascent = FONT_BASE (font);
21222 descent = FONT_DESCENT (font);
21223 lbearing = 0;
21224 rbearing = width;
21225 }
21226
21227 rightmost = width;
21228 leftmost = 0;
21229 lowest = - descent + boff;
21230 highest = ascent + boff;
21231
21232 if (! font_not_found_p
21233 && font_info->default_ascent
21234 && CHAR_TABLE_P (Vuse_default_ascent)
21235 && !NILP (Faref (Vuse_default_ascent,
21236 make_number (it->char_to_display))))
21237 highest = font_info->default_ascent + boff;
21238
21239 /* Draw the first glyph at the normal position. It may be
21240 shifted to right later if some other glyphs are drawn
21241 at the left. */
21242 cmp->offsets[i * 2] = 0;
21243 cmp->offsets[i * 2 + 1] = boff;
21244 cmp->lbearing = lbearing;
21245 cmp->rbearing = rbearing;
21246
21247 /* Set cmp->offsets for the remaining glyphs. */
21248 for (i++; i < glyph_len; i++)
21249 {
21250 int left, right, btm, top;
21251 int ch = COMPOSITION_GLYPH (cmp, i);
21252 int face_id;
21253 struct face *this_face;
21254 int this_boff;
21255
21256 if (ch == '\t')
21257 ch = ' ';
21258 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21259 this_face = FACE_FROM_ID (it->f, face_id);
21260 font = this_face->font;
21261
21262 if (font == NULL)
21263 pcm = NULL;
21264 else
21265 {
21266 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21267 this_boff = font_info->baseline_offset;
21268 if (font_info->vertical_centering)
21269 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21270 get_char_face_and_encoding (it->f, ch, face_id,
21271 &char2b, it->multibyte_p, 0);
21272 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21273 FONT_TYPE_FOR_MULTIBYTE (font,
21274 ch));
21275 }
21276 if (! pcm)
21277 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21278 else
21279 {
21280 width = pcm->width;
21281 ascent = pcm->ascent;
21282 descent = pcm->descent;
21283 lbearing = pcm->lbearing;
21284 rbearing = pcm->rbearing;
21285 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21286 {
21287 /* Relative composition with or without
21288 alternate chars. */
21289 left = (leftmost + rightmost - width) / 2;
21290 btm = - descent + boff;
21291 if (font_info->relative_compose
21292 && (! CHAR_TABLE_P (Vignore_relative_composition)
21293 || NILP (Faref (Vignore_relative_composition,
21294 make_number (ch)))))
21295 {
21296
21297 if (- descent >= font_info->relative_compose)
21298 /* One extra pixel between two glyphs. */
21299 btm = highest + 1;
21300 else if (ascent <= 0)
21301 /* One extra pixel between two glyphs. */
21302 btm = lowest - 1 - ascent - descent;
21303 }
21304 }
21305 else
21306 {
21307 /* A composition rule is specified by an integer
21308 value that encodes global and new reference
21309 points (GREF and NREF). GREF and NREF are
21310 specified by numbers as below:
21311
21312 0---1---2 -- ascent
21313 | |
21314 | |
21315 | |
21316 9--10--11 -- center
21317 | |
21318 ---3---4---5--- baseline
21319 | |
21320 6---7---8 -- descent
21321 */
21322 int rule = COMPOSITION_RULE (cmp, i);
21323 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21324
21325 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21326 grefx = gref % 3, nrefx = nref % 3;
21327 grefy = gref / 3, nrefy = nref / 3;
21328 if (xoff)
21329 xoff = font_height * (xoff - 128) / 256;
21330 if (yoff)
21331 yoff = font_height * (yoff - 128) / 256;
21332
21333 left = (leftmost
21334 + grefx * (rightmost - leftmost) / 2
21335 - nrefx * width / 2
21336 + xoff);
21337
21338 btm = ((grefy == 0 ? highest
21339 : grefy == 1 ? 0
21340 : grefy == 2 ? lowest
21341 : (highest + lowest) / 2)
21342 - (nrefy == 0 ? ascent + descent
21343 : nrefy == 1 ? descent - boff
21344 : nrefy == 2 ? 0
21345 : (ascent + descent) / 2)
21346 + yoff);
21347 }
21348
21349 cmp->offsets[i * 2] = left;
21350 cmp->offsets[i * 2 + 1] = btm + descent;
21351
21352 /* Update the bounding box of the overall glyphs. */
21353 if (width > 0)
21354 {
21355 right = left + width;
21356 if (left < leftmost)
21357 leftmost = left;
21358 if (right > rightmost)
21359 rightmost = right;
21360 }
21361 top = btm + descent + ascent;
21362 if (top > highest)
21363 highest = top;
21364 if (btm < lowest)
21365 lowest = btm;
21366
21367 if (cmp->lbearing > left + lbearing)
21368 cmp->lbearing = left + lbearing;
21369 if (cmp->rbearing < left + rbearing)
21370 cmp->rbearing = left + rbearing;
21371 }
21372 }
21373
21374 /* If there are glyphs whose x-offsets are negative,
21375 shift all glyphs to the right and make all x-offsets
21376 non-negative. */
21377 if (leftmost < 0)
21378 {
21379 for (i = 0; i < cmp->glyph_len; i++)
21380 cmp->offsets[i * 2] -= leftmost;
21381 rightmost -= leftmost;
21382 cmp->lbearing -= leftmost;
21383 cmp->rbearing -= leftmost;
21384 }
21385
21386 if (left_padded && cmp->lbearing < 0)
21387 {
21388 for (i = 0; i < cmp->glyph_len; i++)
21389 cmp->offsets[i * 2] -= cmp->lbearing;
21390 rightmost -= cmp->lbearing;
21391 cmp->rbearing -= cmp->lbearing;
21392 cmp->lbearing = 0;
21393 }
21394 if (right_padded && rightmost < cmp->rbearing)
21395 {
21396 rightmost = cmp->rbearing;
21397 }
21398
21399 cmp->pixel_width = rightmost;
21400 cmp->ascent = highest;
21401 cmp->descent = - lowest;
21402 if (cmp->ascent < font_ascent)
21403 cmp->ascent = font_ascent;
21404 if (cmp->descent < font_descent)
21405 cmp->descent = font_descent;
21406 }
21407
21408 if (it->glyph_row
21409 && (cmp->lbearing < 0
21410 || cmp->rbearing > cmp->pixel_width))
21411 it->glyph_row->contains_overlapping_glyphs_p = 1;
21412
21413 it->pixel_width = cmp->pixel_width;
21414 it->ascent = it->phys_ascent = cmp->ascent;
21415 it->descent = it->phys_descent = cmp->descent;
21416 if (face->box != FACE_NO_BOX)
21417 {
21418 int thick = face->box_line_width;
21419
21420 if (thick > 0)
21421 {
21422 it->ascent += thick;
21423 it->descent += thick;
21424 }
21425 else
21426 thick = - thick;
21427
21428 if (it->start_of_box_run_p)
21429 it->pixel_width += thick;
21430 if (it->end_of_box_run_p)
21431 it->pixel_width += thick;
21432 }
21433
21434 /* If face has an overline, add the height of the overline
21435 (1 pixel) and a 1 pixel margin to the character height. */
21436 if (face->overline_p)
21437 it->ascent += overline_margin;
21438
21439 take_vertical_position_into_account (it);
21440 if (it->ascent < 0)
21441 it->ascent = 0;
21442 if (it->descent < 0)
21443 it->descent = 0;
21444
21445 if (it->glyph_row)
21446 append_composite_glyph (it);
21447 }
21448 else if (it->what == IT_IMAGE)
21449 produce_image_glyph (it);
21450 else if (it->what == IT_STRETCH)
21451 produce_stretch_glyph (it);
21452
21453 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21454 because this isn't true for images with `:ascent 100'. */
21455 xassert (it->ascent >= 0 && it->descent >= 0);
21456 if (it->area == TEXT_AREA)
21457 it->current_x += it->pixel_width;
21458
21459 if (extra_line_spacing > 0)
21460 {
21461 it->descent += extra_line_spacing;
21462 if (extra_line_spacing > it->max_extra_line_spacing)
21463 it->max_extra_line_spacing = extra_line_spacing;
21464 }
21465
21466 it->max_ascent = max (it->max_ascent, it->ascent);
21467 it->max_descent = max (it->max_descent, it->descent);
21468 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21469 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21470 }
21471
21472 /* EXPORT for RIF:
21473 Output LEN glyphs starting at START at the nominal cursor position.
21474 Advance the nominal cursor over the text. The global variable
21475 updated_window contains the window being updated, updated_row is
21476 the glyph row being updated, and updated_area is the area of that
21477 row being updated. */
21478
21479 void
21480 x_write_glyphs (start, len)
21481 struct glyph *start;
21482 int len;
21483 {
21484 int x, hpos;
21485
21486 xassert (updated_window && updated_row);
21487 BLOCK_INPUT;
21488
21489 /* Write glyphs. */
21490
21491 hpos = start - updated_row->glyphs[updated_area];
21492 x = draw_glyphs (updated_window, output_cursor.x,
21493 updated_row, updated_area,
21494 hpos, hpos + len,
21495 DRAW_NORMAL_TEXT, 0);
21496
21497 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21498 if (updated_area == TEXT_AREA
21499 && updated_window->phys_cursor_on_p
21500 && updated_window->phys_cursor.vpos == output_cursor.vpos
21501 && updated_window->phys_cursor.hpos >= hpos
21502 && updated_window->phys_cursor.hpos < hpos + len)
21503 updated_window->phys_cursor_on_p = 0;
21504
21505 UNBLOCK_INPUT;
21506
21507 /* Advance the output cursor. */
21508 output_cursor.hpos += len;
21509 output_cursor.x = x;
21510 }
21511
21512
21513 /* EXPORT for RIF:
21514 Insert LEN glyphs from START at the nominal cursor position. */
21515
21516 void
21517 x_insert_glyphs (start, len)
21518 struct glyph *start;
21519 int len;
21520 {
21521 struct frame *f;
21522 struct window *w;
21523 int line_height, shift_by_width, shifted_region_width;
21524 struct glyph_row *row;
21525 struct glyph *glyph;
21526 int frame_x, frame_y;
21527 EMACS_INT hpos;
21528
21529 xassert (updated_window && updated_row);
21530 BLOCK_INPUT;
21531 w = updated_window;
21532 f = XFRAME (WINDOW_FRAME (w));
21533
21534 /* Get the height of the line we are in. */
21535 row = updated_row;
21536 line_height = row->height;
21537
21538 /* Get the width of the glyphs to insert. */
21539 shift_by_width = 0;
21540 for (glyph = start; glyph < start + len; ++glyph)
21541 shift_by_width += glyph->pixel_width;
21542
21543 /* Get the width of the region to shift right. */
21544 shifted_region_width = (window_box_width (w, updated_area)
21545 - output_cursor.x
21546 - shift_by_width);
21547
21548 /* Shift right. */
21549 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21550 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21551
21552 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21553 line_height, shift_by_width);
21554
21555 /* Write the glyphs. */
21556 hpos = start - row->glyphs[updated_area];
21557 draw_glyphs (w, output_cursor.x, row, updated_area,
21558 hpos, hpos + len,
21559 DRAW_NORMAL_TEXT, 0);
21560
21561 /* Advance the output cursor. */
21562 output_cursor.hpos += len;
21563 output_cursor.x += shift_by_width;
21564 UNBLOCK_INPUT;
21565 }
21566
21567
21568 /* EXPORT for RIF:
21569 Erase the current text line from the nominal cursor position
21570 (inclusive) to pixel column TO_X (exclusive). The idea is that
21571 everything from TO_X onward is already erased.
21572
21573 TO_X is a pixel position relative to updated_area of
21574 updated_window. TO_X == -1 means clear to the end of this area. */
21575
21576 void
21577 x_clear_end_of_line (to_x)
21578 int to_x;
21579 {
21580 struct frame *f;
21581 struct window *w = updated_window;
21582 int max_x, min_y, max_y;
21583 int from_x, from_y, to_y;
21584
21585 xassert (updated_window && updated_row);
21586 f = XFRAME (w->frame);
21587
21588 if (updated_row->full_width_p)
21589 max_x = WINDOW_TOTAL_WIDTH (w);
21590 else
21591 max_x = window_box_width (w, updated_area);
21592 max_y = window_text_bottom_y (w);
21593
21594 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21595 of window. For TO_X > 0, truncate to end of drawing area. */
21596 if (to_x == 0)
21597 return;
21598 else if (to_x < 0)
21599 to_x = max_x;
21600 else
21601 to_x = min (to_x, max_x);
21602
21603 to_y = min (max_y, output_cursor.y + updated_row->height);
21604
21605 /* Notice if the cursor will be cleared by this operation. */
21606 if (!updated_row->full_width_p)
21607 notice_overwritten_cursor (w, updated_area,
21608 output_cursor.x, -1,
21609 updated_row->y,
21610 MATRIX_ROW_BOTTOM_Y (updated_row));
21611
21612 from_x = output_cursor.x;
21613
21614 /* Translate to frame coordinates. */
21615 if (updated_row->full_width_p)
21616 {
21617 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21618 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21619 }
21620 else
21621 {
21622 int area_left = window_box_left (w, updated_area);
21623 from_x += area_left;
21624 to_x += area_left;
21625 }
21626
21627 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21628 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21629 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21630
21631 /* Prevent inadvertently clearing to end of the X window. */
21632 if (to_x > from_x && to_y > from_y)
21633 {
21634 BLOCK_INPUT;
21635 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21636 to_x - from_x, to_y - from_y);
21637 UNBLOCK_INPUT;
21638 }
21639 }
21640
21641 #endif /* HAVE_WINDOW_SYSTEM */
21642
21643
21644 \f
21645 /***********************************************************************
21646 Cursor types
21647 ***********************************************************************/
21648
21649 /* Value is the internal representation of the specified cursor type
21650 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21651 of the bar cursor. */
21652
21653 static enum text_cursor_kinds
21654 get_specified_cursor_type (arg, width)
21655 Lisp_Object arg;
21656 int *width;
21657 {
21658 enum text_cursor_kinds type;
21659
21660 if (NILP (arg))
21661 return NO_CURSOR;
21662
21663 if (EQ (arg, Qbox))
21664 return FILLED_BOX_CURSOR;
21665
21666 if (EQ (arg, Qhollow))
21667 return HOLLOW_BOX_CURSOR;
21668
21669 if (EQ (arg, Qbar))
21670 {
21671 *width = 2;
21672 return BAR_CURSOR;
21673 }
21674
21675 if (CONSP (arg)
21676 && EQ (XCAR (arg), Qbar)
21677 && INTEGERP (XCDR (arg))
21678 && XINT (XCDR (arg)) >= 0)
21679 {
21680 *width = XINT (XCDR (arg));
21681 return BAR_CURSOR;
21682 }
21683
21684 if (EQ (arg, Qhbar))
21685 {
21686 *width = 2;
21687 return HBAR_CURSOR;
21688 }
21689
21690 if (CONSP (arg)
21691 && EQ (XCAR (arg), Qhbar)
21692 && INTEGERP (XCDR (arg))
21693 && XINT (XCDR (arg)) >= 0)
21694 {
21695 *width = XINT (XCDR (arg));
21696 return HBAR_CURSOR;
21697 }
21698
21699 /* Treat anything unknown as "hollow box cursor".
21700 It was bad to signal an error; people have trouble fixing
21701 .Xdefaults with Emacs, when it has something bad in it. */
21702 type = HOLLOW_BOX_CURSOR;
21703
21704 return type;
21705 }
21706
21707 /* Set the default cursor types for specified frame. */
21708 void
21709 set_frame_cursor_types (f, arg)
21710 struct frame *f;
21711 Lisp_Object arg;
21712 {
21713 int width;
21714 Lisp_Object tem;
21715
21716 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21717 FRAME_CURSOR_WIDTH (f) = width;
21718
21719 /* By default, set up the blink-off state depending on the on-state. */
21720
21721 tem = Fassoc (arg, Vblink_cursor_alist);
21722 if (!NILP (tem))
21723 {
21724 FRAME_BLINK_OFF_CURSOR (f)
21725 = get_specified_cursor_type (XCDR (tem), &width);
21726 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21727 }
21728 else
21729 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21730 }
21731
21732
21733 /* Return the cursor we want to be displayed in window W. Return
21734 width of bar/hbar cursor through WIDTH arg. Return with
21735 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21736 (i.e. if the `system caret' should track this cursor).
21737
21738 In a mini-buffer window, we want the cursor only to appear if we
21739 are reading input from this window. For the selected window, we
21740 want the cursor type given by the frame parameter or buffer local
21741 setting of cursor-type. If explicitly marked off, draw no cursor.
21742 In all other cases, we want a hollow box cursor. */
21743
21744 static enum text_cursor_kinds
21745 get_window_cursor_type (w, glyph, width, active_cursor)
21746 struct window *w;
21747 struct glyph *glyph;
21748 int *width;
21749 int *active_cursor;
21750 {
21751 struct frame *f = XFRAME (w->frame);
21752 struct buffer *b = XBUFFER (w->buffer);
21753 int cursor_type = DEFAULT_CURSOR;
21754 Lisp_Object alt_cursor;
21755 int non_selected = 0;
21756
21757 *active_cursor = 1;
21758
21759 /* Echo area */
21760 if (cursor_in_echo_area
21761 && FRAME_HAS_MINIBUF_P (f)
21762 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21763 {
21764 if (w == XWINDOW (echo_area_window))
21765 {
21766 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21767 {
21768 *width = FRAME_CURSOR_WIDTH (f);
21769 return FRAME_DESIRED_CURSOR (f);
21770 }
21771 else
21772 return get_specified_cursor_type (b->cursor_type, width);
21773 }
21774
21775 *active_cursor = 0;
21776 non_selected = 1;
21777 }
21778
21779 /* Detect a nonselected window or nonselected frame. */
21780 else if (w != XWINDOW (f->selected_window)
21781 #ifdef HAVE_WINDOW_SYSTEM
21782 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21783 #endif
21784 )
21785 {
21786 *active_cursor = 0;
21787
21788 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21789 return NO_CURSOR;
21790
21791 non_selected = 1;
21792 }
21793
21794 /* Never display a cursor in a window in which cursor-type is nil. */
21795 if (NILP (b->cursor_type))
21796 return NO_CURSOR;
21797
21798 /* Get the normal cursor type for this window. */
21799 if (EQ (b->cursor_type, Qt))
21800 {
21801 cursor_type = FRAME_DESIRED_CURSOR (f);
21802 *width = FRAME_CURSOR_WIDTH (f);
21803 }
21804 else
21805 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21806
21807 /* Use cursor-in-non-selected-windows instead
21808 for non-selected window or frame. */
21809 if (non_selected)
21810 {
21811 alt_cursor = b->cursor_in_non_selected_windows;
21812 if (!EQ (Qt, alt_cursor))
21813 return get_specified_cursor_type (alt_cursor, width);
21814 /* t means modify the normal cursor type. */
21815 if (cursor_type == FILLED_BOX_CURSOR)
21816 cursor_type = HOLLOW_BOX_CURSOR;
21817 else if (cursor_type == BAR_CURSOR && *width > 1)
21818 --*width;
21819 return cursor_type;
21820 }
21821
21822 /* Use normal cursor if not blinked off. */
21823 if (!w->cursor_off_p)
21824 {
21825 #ifdef HAVE_WINDOW_SYSTEM
21826 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21827 {
21828 if (cursor_type == FILLED_BOX_CURSOR)
21829 {
21830 /* Using a block cursor on large images can be very annoying.
21831 So use a hollow cursor for "large" images.
21832 If image is not transparent (no mask), also use hollow cursor. */
21833 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21834 if (img != NULL && IMAGEP (img->spec))
21835 {
21836 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21837 where N = size of default frame font size.
21838 This should cover most of the "tiny" icons people may use. */
21839 if (!img->mask
21840 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21841 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21842 cursor_type = HOLLOW_BOX_CURSOR;
21843 }
21844 }
21845 else if (cursor_type != NO_CURSOR)
21846 {
21847 /* Display current only supports BOX and HOLLOW cursors for images.
21848 So for now, unconditionally use a HOLLOW cursor when cursor is
21849 not a solid box cursor. */
21850 cursor_type = HOLLOW_BOX_CURSOR;
21851 }
21852 }
21853 #endif
21854 return cursor_type;
21855 }
21856
21857 /* Cursor is blinked off, so determine how to "toggle" it. */
21858
21859 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21860 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21861 return get_specified_cursor_type (XCDR (alt_cursor), width);
21862
21863 /* Then see if frame has specified a specific blink off cursor type. */
21864 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21865 {
21866 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21867 return FRAME_BLINK_OFF_CURSOR (f);
21868 }
21869
21870 #if 0
21871 /* Some people liked having a permanently visible blinking cursor,
21872 while others had very strong opinions against it. So it was
21873 decided to remove it. KFS 2003-09-03 */
21874
21875 /* Finally perform built-in cursor blinking:
21876 filled box <-> hollow box
21877 wide [h]bar <-> narrow [h]bar
21878 narrow [h]bar <-> no cursor
21879 other type <-> no cursor */
21880
21881 if (cursor_type == FILLED_BOX_CURSOR)
21882 return HOLLOW_BOX_CURSOR;
21883
21884 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21885 {
21886 *width = 1;
21887 return cursor_type;
21888 }
21889 #endif
21890
21891 return NO_CURSOR;
21892 }
21893
21894
21895 #ifdef HAVE_WINDOW_SYSTEM
21896
21897 /* Notice when the text cursor of window W has been completely
21898 overwritten by a drawing operation that outputs glyphs in AREA
21899 starting at X0 and ending at X1 in the line starting at Y0 and
21900 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21901 the rest of the line after X0 has been written. Y coordinates
21902 are window-relative. */
21903
21904 static void
21905 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21906 struct window *w;
21907 enum glyph_row_area area;
21908 int x0, y0, x1, y1;
21909 {
21910 int cx0, cx1, cy0, cy1;
21911 struct glyph_row *row;
21912
21913 if (!w->phys_cursor_on_p)
21914 return;
21915 if (area != TEXT_AREA)
21916 return;
21917
21918 if (w->phys_cursor.vpos < 0
21919 || w->phys_cursor.vpos >= w->current_matrix->nrows
21920 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21921 !(row->enabled_p && row->displays_text_p)))
21922 return;
21923
21924 if (row->cursor_in_fringe_p)
21925 {
21926 row->cursor_in_fringe_p = 0;
21927 draw_fringe_bitmap (w, row, 0);
21928 w->phys_cursor_on_p = 0;
21929 return;
21930 }
21931
21932 cx0 = w->phys_cursor.x;
21933 cx1 = cx0 + w->phys_cursor_width;
21934 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21935 return;
21936
21937 /* The cursor image will be completely removed from the
21938 screen if the output area intersects the cursor area in
21939 y-direction. When we draw in [y0 y1[, and some part of
21940 the cursor is at y < y0, that part must have been drawn
21941 before. When scrolling, the cursor is erased before
21942 actually scrolling, so we don't come here. When not
21943 scrolling, the rows above the old cursor row must have
21944 changed, and in this case these rows must have written
21945 over the cursor image.
21946
21947 Likewise if part of the cursor is below y1, with the
21948 exception of the cursor being in the first blank row at
21949 the buffer and window end because update_text_area
21950 doesn't draw that row. (Except when it does, but
21951 that's handled in update_text_area.) */
21952
21953 cy0 = w->phys_cursor.y;
21954 cy1 = cy0 + w->phys_cursor_height;
21955 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21956 return;
21957
21958 w->phys_cursor_on_p = 0;
21959 }
21960
21961 #endif /* HAVE_WINDOW_SYSTEM */
21962
21963 \f
21964 /************************************************************************
21965 Mouse Face
21966 ************************************************************************/
21967
21968 #ifdef HAVE_WINDOW_SYSTEM
21969
21970 /* EXPORT for RIF:
21971 Fix the display of area AREA of overlapping row ROW in window W
21972 with respect to the overlapping part OVERLAPS. */
21973
21974 void
21975 x_fix_overlapping_area (w, row, area, overlaps)
21976 struct window *w;
21977 struct glyph_row *row;
21978 enum glyph_row_area area;
21979 int overlaps;
21980 {
21981 int i, x;
21982
21983 BLOCK_INPUT;
21984
21985 x = 0;
21986 for (i = 0; i < row->used[area];)
21987 {
21988 if (row->glyphs[area][i].overlaps_vertically_p)
21989 {
21990 int start = i, start_x = x;
21991
21992 do
21993 {
21994 x += row->glyphs[area][i].pixel_width;
21995 ++i;
21996 }
21997 while (i < row->used[area]
21998 && row->glyphs[area][i].overlaps_vertically_p);
21999
22000 draw_glyphs (w, start_x, row, area,
22001 start, i,
22002 DRAW_NORMAL_TEXT, overlaps);
22003 }
22004 else
22005 {
22006 x += row->glyphs[area][i].pixel_width;
22007 ++i;
22008 }
22009 }
22010
22011 UNBLOCK_INPUT;
22012 }
22013
22014
22015 /* EXPORT:
22016 Draw the cursor glyph of window W in glyph row ROW. See the
22017 comment of draw_glyphs for the meaning of HL. */
22018
22019 void
22020 draw_phys_cursor_glyph (w, row, hl)
22021 struct window *w;
22022 struct glyph_row *row;
22023 enum draw_glyphs_face hl;
22024 {
22025 /* If cursor hpos is out of bounds, don't draw garbage. This can
22026 happen in mini-buffer windows when switching between echo area
22027 glyphs and mini-buffer. */
22028 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22029 {
22030 int on_p = w->phys_cursor_on_p;
22031 int x1;
22032 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22033 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22034 hl, 0);
22035 w->phys_cursor_on_p = on_p;
22036
22037 if (hl == DRAW_CURSOR)
22038 w->phys_cursor_width = x1 - w->phys_cursor.x;
22039 /* When we erase the cursor, and ROW is overlapped by other
22040 rows, make sure that these overlapping parts of other rows
22041 are redrawn. */
22042 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22043 {
22044 w->phys_cursor_width = x1 - w->phys_cursor.x;
22045
22046 if (row > w->current_matrix->rows
22047 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22048 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22049 OVERLAPS_ERASED_CURSOR);
22050
22051 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22052 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22053 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22054 OVERLAPS_ERASED_CURSOR);
22055 }
22056 }
22057 }
22058
22059
22060 /* EXPORT:
22061 Erase the image of a cursor of window W from the screen. */
22062
22063 void
22064 erase_phys_cursor (w)
22065 struct window *w;
22066 {
22067 struct frame *f = XFRAME (w->frame);
22068 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22069 int hpos = w->phys_cursor.hpos;
22070 int vpos = w->phys_cursor.vpos;
22071 int mouse_face_here_p = 0;
22072 struct glyph_matrix *active_glyphs = w->current_matrix;
22073 struct glyph_row *cursor_row;
22074 struct glyph *cursor_glyph;
22075 enum draw_glyphs_face hl;
22076
22077 /* No cursor displayed or row invalidated => nothing to do on the
22078 screen. */
22079 if (w->phys_cursor_type == NO_CURSOR)
22080 goto mark_cursor_off;
22081
22082 /* VPOS >= active_glyphs->nrows means that window has been resized.
22083 Don't bother to erase the cursor. */
22084 if (vpos >= active_glyphs->nrows)
22085 goto mark_cursor_off;
22086
22087 /* If row containing cursor is marked invalid, there is nothing we
22088 can do. */
22089 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22090 if (!cursor_row->enabled_p)
22091 goto mark_cursor_off;
22092
22093 /* If line spacing is > 0, old cursor may only be partially visible in
22094 window after split-window. So adjust visible height. */
22095 cursor_row->visible_height = min (cursor_row->visible_height,
22096 window_text_bottom_y (w) - cursor_row->y);
22097
22098 /* If row is completely invisible, don't attempt to delete a cursor which
22099 isn't there. This can happen if cursor is at top of a window, and
22100 we switch to a buffer with a header line in that window. */
22101 if (cursor_row->visible_height <= 0)
22102 goto mark_cursor_off;
22103
22104 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22105 if (cursor_row->cursor_in_fringe_p)
22106 {
22107 cursor_row->cursor_in_fringe_p = 0;
22108 draw_fringe_bitmap (w, cursor_row, 0);
22109 goto mark_cursor_off;
22110 }
22111
22112 /* This can happen when the new row is shorter than the old one.
22113 In this case, either draw_glyphs or clear_end_of_line
22114 should have cleared the cursor. Note that we wouldn't be
22115 able to erase the cursor in this case because we don't have a
22116 cursor glyph at hand. */
22117 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22118 goto mark_cursor_off;
22119
22120 /* If the cursor is in the mouse face area, redisplay that when
22121 we clear the cursor. */
22122 if (! NILP (dpyinfo->mouse_face_window)
22123 && w == XWINDOW (dpyinfo->mouse_face_window)
22124 && (vpos > dpyinfo->mouse_face_beg_row
22125 || (vpos == dpyinfo->mouse_face_beg_row
22126 && hpos >= dpyinfo->mouse_face_beg_col))
22127 && (vpos < dpyinfo->mouse_face_end_row
22128 || (vpos == dpyinfo->mouse_face_end_row
22129 && hpos < dpyinfo->mouse_face_end_col))
22130 /* Don't redraw the cursor's spot in mouse face if it is at the
22131 end of a line (on a newline). The cursor appears there, but
22132 mouse highlighting does not. */
22133 && cursor_row->used[TEXT_AREA] > hpos)
22134 mouse_face_here_p = 1;
22135
22136 /* Maybe clear the display under the cursor. */
22137 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22138 {
22139 int x, y, left_x;
22140 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22141 int width;
22142
22143 cursor_glyph = get_phys_cursor_glyph (w);
22144 if (cursor_glyph == NULL)
22145 goto mark_cursor_off;
22146
22147 width = cursor_glyph->pixel_width;
22148 left_x = window_box_left_offset (w, TEXT_AREA);
22149 x = w->phys_cursor.x;
22150 if (x < left_x)
22151 width -= left_x - x;
22152 width = min (width, window_box_width (w, TEXT_AREA) - x);
22153 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22154 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22155
22156 if (width > 0)
22157 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22158 }
22159
22160 /* Erase the cursor by redrawing the character underneath it. */
22161 if (mouse_face_here_p)
22162 hl = DRAW_MOUSE_FACE;
22163 else
22164 hl = DRAW_NORMAL_TEXT;
22165 draw_phys_cursor_glyph (w, cursor_row, hl);
22166
22167 mark_cursor_off:
22168 w->phys_cursor_on_p = 0;
22169 w->phys_cursor_type = NO_CURSOR;
22170 }
22171
22172
22173 /* EXPORT:
22174 Display or clear cursor of window W. If ON is zero, clear the
22175 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22176 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22177
22178 void
22179 display_and_set_cursor (w, on, hpos, vpos, x, y)
22180 struct window *w;
22181 int on, hpos, vpos, x, y;
22182 {
22183 struct frame *f = XFRAME (w->frame);
22184 int new_cursor_type;
22185 int new_cursor_width;
22186 int active_cursor;
22187 struct glyph_row *glyph_row;
22188 struct glyph *glyph;
22189
22190 /* This is pointless on invisible frames, and dangerous on garbaged
22191 windows and frames; in the latter case, the frame or window may
22192 be in the midst of changing its size, and x and y may be off the
22193 window. */
22194 if (! FRAME_VISIBLE_P (f)
22195 || FRAME_GARBAGED_P (f)
22196 || vpos >= w->current_matrix->nrows
22197 || hpos >= w->current_matrix->matrix_w)
22198 return;
22199
22200 /* If cursor is off and we want it off, return quickly. */
22201 if (!on && !w->phys_cursor_on_p)
22202 return;
22203
22204 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22205 /* If cursor row is not enabled, we don't really know where to
22206 display the cursor. */
22207 if (!glyph_row->enabled_p)
22208 {
22209 w->phys_cursor_on_p = 0;
22210 return;
22211 }
22212
22213 glyph = NULL;
22214 if (!glyph_row->exact_window_width_line_p
22215 || hpos < glyph_row->used[TEXT_AREA])
22216 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22217
22218 xassert (interrupt_input_blocked);
22219
22220 /* Set new_cursor_type to the cursor we want to be displayed. */
22221 new_cursor_type = get_window_cursor_type (w, glyph,
22222 &new_cursor_width, &active_cursor);
22223
22224 /* If cursor is currently being shown and we don't want it to be or
22225 it is in the wrong place, or the cursor type is not what we want,
22226 erase it. */
22227 if (w->phys_cursor_on_p
22228 && (!on
22229 || w->phys_cursor.x != x
22230 || w->phys_cursor.y != y
22231 || new_cursor_type != w->phys_cursor_type
22232 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22233 && new_cursor_width != w->phys_cursor_width)))
22234 erase_phys_cursor (w);
22235
22236 /* Don't check phys_cursor_on_p here because that flag is only set
22237 to zero in some cases where we know that the cursor has been
22238 completely erased, to avoid the extra work of erasing the cursor
22239 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22240 still not be visible, or it has only been partly erased. */
22241 if (on)
22242 {
22243 w->phys_cursor_ascent = glyph_row->ascent;
22244 w->phys_cursor_height = glyph_row->height;
22245
22246 /* Set phys_cursor_.* before x_draw_.* is called because some
22247 of them may need the information. */
22248 w->phys_cursor.x = x;
22249 w->phys_cursor.y = glyph_row->y;
22250 w->phys_cursor.hpos = hpos;
22251 w->phys_cursor.vpos = vpos;
22252 }
22253
22254 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22255 new_cursor_type, new_cursor_width,
22256 on, active_cursor);
22257 }
22258
22259
22260 /* Switch the display of W's cursor on or off, according to the value
22261 of ON. */
22262
22263 static void
22264 update_window_cursor (w, on)
22265 struct window *w;
22266 int on;
22267 {
22268 /* Don't update cursor in windows whose frame is in the process
22269 of being deleted. */
22270 if (w->current_matrix)
22271 {
22272 BLOCK_INPUT;
22273 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22274 w->phys_cursor.x, w->phys_cursor.y);
22275 UNBLOCK_INPUT;
22276 }
22277 }
22278
22279
22280 /* Call update_window_cursor with parameter ON_P on all leaf windows
22281 in the window tree rooted at W. */
22282
22283 static void
22284 update_cursor_in_window_tree (w, on_p)
22285 struct window *w;
22286 int on_p;
22287 {
22288 while (w)
22289 {
22290 if (!NILP (w->hchild))
22291 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22292 else if (!NILP (w->vchild))
22293 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22294 else
22295 update_window_cursor (w, on_p);
22296
22297 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22298 }
22299 }
22300
22301
22302 /* EXPORT:
22303 Display the cursor on window W, or clear it, according to ON_P.
22304 Don't change the cursor's position. */
22305
22306 void
22307 x_update_cursor (f, on_p)
22308 struct frame *f;
22309 int on_p;
22310 {
22311 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22312 }
22313
22314
22315 /* EXPORT:
22316 Clear the cursor of window W to background color, and mark the
22317 cursor as not shown. This is used when the text where the cursor
22318 is is about to be rewritten. */
22319
22320 void
22321 x_clear_cursor (w)
22322 struct window *w;
22323 {
22324 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22325 update_window_cursor (w, 0);
22326 }
22327
22328
22329 /* EXPORT:
22330 Display the active region described by mouse_face_* according to DRAW. */
22331
22332 void
22333 show_mouse_face (dpyinfo, draw)
22334 Display_Info *dpyinfo;
22335 enum draw_glyphs_face draw;
22336 {
22337 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22338 struct frame *f = XFRAME (WINDOW_FRAME (w));
22339
22340 if (/* If window is in the process of being destroyed, don't bother
22341 to do anything. */
22342 w->current_matrix != NULL
22343 /* Don't update mouse highlight if hidden */
22344 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22345 /* Recognize when we are called to operate on rows that don't exist
22346 anymore. This can happen when a window is split. */
22347 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22348 {
22349 int phys_cursor_on_p = w->phys_cursor_on_p;
22350 struct glyph_row *row, *first, *last;
22351
22352 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22353 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22354
22355 for (row = first; row <= last && row->enabled_p; ++row)
22356 {
22357 int start_hpos, end_hpos, start_x;
22358
22359 /* For all but the first row, the highlight starts at column 0. */
22360 if (row == first)
22361 {
22362 start_hpos = dpyinfo->mouse_face_beg_col;
22363 start_x = dpyinfo->mouse_face_beg_x;
22364 }
22365 else
22366 {
22367 start_hpos = 0;
22368 start_x = 0;
22369 }
22370
22371 if (row == last)
22372 end_hpos = dpyinfo->mouse_face_end_col;
22373 else
22374 {
22375 end_hpos = row->used[TEXT_AREA];
22376 if (draw == DRAW_NORMAL_TEXT)
22377 row->fill_line_p = 1; /* Clear to end of line */
22378 }
22379
22380 if (end_hpos > start_hpos)
22381 {
22382 draw_glyphs (w, start_x, row, TEXT_AREA,
22383 start_hpos, end_hpos,
22384 draw, 0);
22385
22386 row->mouse_face_p
22387 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22388 }
22389 }
22390
22391 /* When we've written over the cursor, arrange for it to
22392 be displayed again. */
22393 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22394 {
22395 BLOCK_INPUT;
22396 display_and_set_cursor (w, 1,
22397 w->phys_cursor.hpos, w->phys_cursor.vpos,
22398 w->phys_cursor.x, w->phys_cursor.y);
22399 UNBLOCK_INPUT;
22400 }
22401 }
22402
22403 /* Change the mouse cursor. */
22404 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22405 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22406 else if (draw == DRAW_MOUSE_FACE)
22407 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22408 else
22409 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22410 }
22411
22412 /* EXPORT:
22413 Clear out the mouse-highlighted active region.
22414 Redraw it un-highlighted first. Value is non-zero if mouse
22415 face was actually drawn unhighlighted. */
22416
22417 int
22418 clear_mouse_face (dpyinfo)
22419 Display_Info *dpyinfo;
22420 {
22421 int cleared = 0;
22422
22423 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22424 {
22425 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22426 cleared = 1;
22427 }
22428
22429 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22430 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22431 dpyinfo->mouse_face_window = Qnil;
22432 dpyinfo->mouse_face_overlay = Qnil;
22433 return cleared;
22434 }
22435
22436
22437 /* EXPORT:
22438 Non-zero if physical cursor of window W is within mouse face. */
22439
22440 int
22441 cursor_in_mouse_face_p (w)
22442 struct window *w;
22443 {
22444 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22445 int in_mouse_face = 0;
22446
22447 if (WINDOWP (dpyinfo->mouse_face_window)
22448 && XWINDOW (dpyinfo->mouse_face_window) == w)
22449 {
22450 int hpos = w->phys_cursor.hpos;
22451 int vpos = w->phys_cursor.vpos;
22452
22453 if (vpos >= dpyinfo->mouse_face_beg_row
22454 && vpos <= dpyinfo->mouse_face_end_row
22455 && (vpos > dpyinfo->mouse_face_beg_row
22456 || hpos >= dpyinfo->mouse_face_beg_col)
22457 && (vpos < dpyinfo->mouse_face_end_row
22458 || hpos < dpyinfo->mouse_face_end_col
22459 || dpyinfo->mouse_face_past_end))
22460 in_mouse_face = 1;
22461 }
22462
22463 return in_mouse_face;
22464 }
22465
22466
22467
22468 \f
22469 /* Find the glyph matrix position of buffer position CHARPOS in window
22470 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22471 current glyphs must be up to date. If CHARPOS is above window
22472 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22473 of last line in W. In the row containing CHARPOS, stop before glyphs
22474 having STOP as object. */
22475
22476 #if 1 /* This is a version of fast_find_position that's more correct
22477 in the presence of hscrolling, for example. I didn't install
22478 it right away because the problem fixed is minor, it failed
22479 in 20.x as well, and I think it's too risky to install
22480 so near the release of 21.1. 2001-09-25 gerd. */
22481
22482 static int
22483 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22484 struct window *w;
22485 EMACS_INT charpos;
22486 int *hpos, *vpos, *x, *y;
22487 Lisp_Object stop;
22488 {
22489 struct glyph_row *row, *first;
22490 struct glyph *glyph, *end;
22491 int past_end = 0;
22492
22493 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22494 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22495 {
22496 *x = first->x;
22497 *y = first->y;
22498 *hpos = 0;
22499 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22500 return 1;
22501 }
22502
22503 row = row_containing_pos (w, charpos, first, NULL, 0);
22504 if (row == NULL)
22505 {
22506 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22507 past_end = 1;
22508 }
22509
22510 /* If whole rows or last part of a row came from a display overlay,
22511 row_containing_pos will skip over such rows because their end pos
22512 equals the start pos of the overlay or interval.
22513
22514 Move back if we have a STOP object and previous row's
22515 end glyph came from STOP. */
22516 if (!NILP (stop))
22517 {
22518 struct glyph_row *prev;
22519 while ((prev = row - 1, prev >= first)
22520 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22521 && prev->used[TEXT_AREA] > 0)
22522 {
22523 struct glyph *beg = prev->glyphs[TEXT_AREA];
22524 glyph = beg + prev->used[TEXT_AREA];
22525 while (--glyph >= beg
22526 && INTEGERP (glyph->object));
22527 if (glyph < beg
22528 || !EQ (stop, glyph->object))
22529 break;
22530 row = prev;
22531 }
22532 }
22533
22534 *x = row->x;
22535 *y = row->y;
22536 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22537
22538 glyph = row->glyphs[TEXT_AREA];
22539 end = glyph + row->used[TEXT_AREA];
22540
22541 /* Skip over glyphs not having an object at the start of the row.
22542 These are special glyphs like truncation marks on terminal
22543 frames. */
22544 if (row->displays_text_p)
22545 while (glyph < end
22546 && INTEGERP (glyph->object)
22547 && !EQ (stop, glyph->object)
22548 && glyph->charpos < 0)
22549 {
22550 *x += glyph->pixel_width;
22551 ++glyph;
22552 }
22553
22554 while (glyph < end
22555 && !INTEGERP (glyph->object)
22556 && !EQ (stop, glyph->object)
22557 && (!BUFFERP (glyph->object)
22558 || glyph->charpos < charpos))
22559 {
22560 *x += glyph->pixel_width;
22561 ++glyph;
22562 }
22563
22564 *hpos = glyph - row->glyphs[TEXT_AREA];
22565 return !past_end;
22566 }
22567
22568 #else /* not 1 */
22569
22570 static int
22571 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22572 struct window *w;
22573 EMACS_INT pos;
22574 int *hpos, *vpos, *x, *y;
22575 Lisp_Object stop;
22576 {
22577 int i;
22578 int lastcol;
22579 int maybe_next_line_p = 0;
22580 int line_start_position;
22581 int yb = window_text_bottom_y (w);
22582 struct glyph_row *row, *best_row;
22583 int row_vpos, best_row_vpos;
22584 int current_x;
22585
22586 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22587 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22588
22589 while (row->y < yb)
22590 {
22591 if (row->used[TEXT_AREA])
22592 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22593 else
22594 line_start_position = 0;
22595
22596 if (line_start_position > pos)
22597 break;
22598 /* If the position sought is the end of the buffer,
22599 don't include the blank lines at the bottom of the window. */
22600 else if (line_start_position == pos
22601 && pos == BUF_ZV (XBUFFER (w->buffer)))
22602 {
22603 maybe_next_line_p = 1;
22604 break;
22605 }
22606 else if (line_start_position > 0)
22607 {
22608 best_row = row;
22609 best_row_vpos = row_vpos;
22610 }
22611
22612 if (row->y + row->height >= yb)
22613 break;
22614
22615 ++row;
22616 ++row_vpos;
22617 }
22618
22619 /* Find the right column within BEST_ROW. */
22620 lastcol = 0;
22621 current_x = best_row->x;
22622 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22623 {
22624 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22625 int charpos = glyph->charpos;
22626
22627 if (BUFFERP (glyph->object))
22628 {
22629 if (charpos == pos)
22630 {
22631 *hpos = i;
22632 *vpos = best_row_vpos;
22633 *x = current_x;
22634 *y = best_row->y;
22635 return 1;
22636 }
22637 else if (charpos > pos)
22638 break;
22639 }
22640 else if (EQ (glyph->object, stop))
22641 break;
22642
22643 if (charpos > 0)
22644 lastcol = i;
22645 current_x += glyph->pixel_width;
22646 }
22647
22648 /* If we're looking for the end of the buffer,
22649 and we didn't find it in the line we scanned,
22650 use the start of the following line. */
22651 if (maybe_next_line_p)
22652 {
22653 ++best_row;
22654 ++best_row_vpos;
22655 lastcol = 0;
22656 current_x = best_row->x;
22657 }
22658
22659 *vpos = best_row_vpos;
22660 *hpos = lastcol + 1;
22661 *x = current_x;
22662 *y = best_row->y;
22663 return 0;
22664 }
22665
22666 #endif /* not 1 */
22667
22668
22669 /* Find the position of the glyph for position POS in OBJECT in
22670 window W's current matrix, and return in *X, *Y the pixel
22671 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22672
22673 RIGHT_P non-zero means return the position of the right edge of the
22674 glyph, RIGHT_P zero means return the left edge position.
22675
22676 If no glyph for POS exists in the matrix, return the position of
22677 the glyph with the next smaller position that is in the matrix, if
22678 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22679 exists in the matrix, return the position of the glyph with the
22680 next larger position in OBJECT.
22681
22682 Value is non-zero if a glyph was found. */
22683
22684 static int
22685 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22686 struct window *w;
22687 EMACS_INT pos;
22688 Lisp_Object object;
22689 int *hpos, *vpos, *x, *y;
22690 int right_p;
22691 {
22692 int yb = window_text_bottom_y (w);
22693 struct glyph_row *r;
22694 struct glyph *best_glyph = NULL;
22695 struct glyph_row *best_row = NULL;
22696 int best_x = 0;
22697
22698 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22699 r->enabled_p && r->y < yb;
22700 ++r)
22701 {
22702 struct glyph *g = r->glyphs[TEXT_AREA];
22703 struct glyph *e = g + r->used[TEXT_AREA];
22704 int gx;
22705
22706 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22707 if (EQ (g->object, object))
22708 {
22709 if (g->charpos == pos)
22710 {
22711 best_glyph = g;
22712 best_x = gx;
22713 best_row = r;
22714 goto found;
22715 }
22716 else if (best_glyph == NULL
22717 || ((eabs (g->charpos - pos)
22718 < eabs (best_glyph->charpos - pos))
22719 && (right_p
22720 ? g->charpos < pos
22721 : g->charpos > pos)))
22722 {
22723 best_glyph = g;
22724 best_x = gx;
22725 best_row = r;
22726 }
22727 }
22728 }
22729
22730 found:
22731
22732 if (best_glyph)
22733 {
22734 *x = best_x;
22735 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22736
22737 if (right_p)
22738 {
22739 *x += best_glyph->pixel_width;
22740 ++*hpos;
22741 }
22742
22743 *y = best_row->y;
22744 *vpos = best_row - w->current_matrix->rows;
22745 }
22746
22747 return best_glyph != NULL;
22748 }
22749
22750
22751 /* See if position X, Y is within a hot-spot of an image. */
22752
22753 static int
22754 on_hot_spot_p (hot_spot, x, y)
22755 Lisp_Object hot_spot;
22756 int x, y;
22757 {
22758 if (!CONSP (hot_spot))
22759 return 0;
22760
22761 if (EQ (XCAR (hot_spot), Qrect))
22762 {
22763 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22764 Lisp_Object rect = XCDR (hot_spot);
22765 Lisp_Object tem;
22766 if (!CONSP (rect))
22767 return 0;
22768 if (!CONSP (XCAR (rect)))
22769 return 0;
22770 if (!CONSP (XCDR (rect)))
22771 return 0;
22772 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22773 return 0;
22774 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22775 return 0;
22776 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22777 return 0;
22778 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22779 return 0;
22780 return 1;
22781 }
22782 else if (EQ (XCAR (hot_spot), Qcircle))
22783 {
22784 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22785 Lisp_Object circ = XCDR (hot_spot);
22786 Lisp_Object lr, lx0, ly0;
22787 if (CONSP (circ)
22788 && CONSP (XCAR (circ))
22789 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22790 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22791 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22792 {
22793 double r = XFLOATINT (lr);
22794 double dx = XINT (lx0) - x;
22795 double dy = XINT (ly0) - y;
22796 return (dx * dx + dy * dy <= r * r);
22797 }
22798 }
22799 else if (EQ (XCAR (hot_spot), Qpoly))
22800 {
22801 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22802 if (VECTORP (XCDR (hot_spot)))
22803 {
22804 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22805 Lisp_Object *poly = v->contents;
22806 int n = v->size;
22807 int i;
22808 int inside = 0;
22809 Lisp_Object lx, ly;
22810 int x0, y0;
22811
22812 /* Need an even number of coordinates, and at least 3 edges. */
22813 if (n < 6 || n & 1)
22814 return 0;
22815
22816 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22817 If count is odd, we are inside polygon. Pixels on edges
22818 may or may not be included depending on actual geometry of the
22819 polygon. */
22820 if ((lx = poly[n-2], !INTEGERP (lx))
22821 || (ly = poly[n-1], !INTEGERP (lx)))
22822 return 0;
22823 x0 = XINT (lx), y0 = XINT (ly);
22824 for (i = 0; i < n; i += 2)
22825 {
22826 int x1 = x0, y1 = y0;
22827 if ((lx = poly[i], !INTEGERP (lx))
22828 || (ly = poly[i+1], !INTEGERP (ly)))
22829 return 0;
22830 x0 = XINT (lx), y0 = XINT (ly);
22831
22832 /* Does this segment cross the X line? */
22833 if (x0 >= x)
22834 {
22835 if (x1 >= x)
22836 continue;
22837 }
22838 else if (x1 < x)
22839 continue;
22840 if (y > y0 && y > y1)
22841 continue;
22842 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22843 inside = !inside;
22844 }
22845 return inside;
22846 }
22847 }
22848 return 0;
22849 }
22850
22851 Lisp_Object
22852 find_hot_spot (map, x, y)
22853 Lisp_Object map;
22854 int x, y;
22855 {
22856 while (CONSP (map))
22857 {
22858 if (CONSP (XCAR (map))
22859 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22860 return XCAR (map);
22861 map = XCDR (map);
22862 }
22863
22864 return Qnil;
22865 }
22866
22867 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22868 3, 3, 0,
22869 doc: /* Lookup in image map MAP coordinates X and Y.
22870 An image map is an alist where each element has the format (AREA ID PLIST).
22871 An AREA is specified as either a rectangle, a circle, or a polygon:
22872 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22873 pixel coordinates of the upper left and bottom right corners.
22874 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22875 and the radius of the circle; r may be a float or integer.
22876 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22877 vector describes one corner in the polygon.
22878 Returns the alist element for the first matching AREA in MAP. */)
22879 (map, x, y)
22880 Lisp_Object map;
22881 Lisp_Object x, y;
22882 {
22883 if (NILP (map))
22884 return Qnil;
22885
22886 CHECK_NUMBER (x);
22887 CHECK_NUMBER (y);
22888
22889 return find_hot_spot (map, XINT (x), XINT (y));
22890 }
22891
22892
22893 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22894 static void
22895 define_frame_cursor1 (f, cursor, pointer)
22896 struct frame *f;
22897 Cursor cursor;
22898 Lisp_Object pointer;
22899 {
22900 /* Do not change cursor shape while dragging mouse. */
22901 if (!NILP (do_mouse_tracking))
22902 return;
22903
22904 if (!NILP (pointer))
22905 {
22906 if (EQ (pointer, Qarrow))
22907 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22908 else if (EQ (pointer, Qhand))
22909 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22910 else if (EQ (pointer, Qtext))
22911 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22912 else if (EQ (pointer, intern ("hdrag")))
22913 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22914 #ifdef HAVE_X_WINDOWS
22915 else if (EQ (pointer, intern ("vdrag")))
22916 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22917 #endif
22918 else if (EQ (pointer, intern ("hourglass")))
22919 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22920 else if (EQ (pointer, Qmodeline))
22921 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22922 else
22923 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22924 }
22925
22926 if (cursor != No_Cursor)
22927 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22928 }
22929
22930 /* Take proper action when mouse has moved to the mode or header line
22931 or marginal area AREA of window W, x-position X and y-position Y.
22932 X is relative to the start of the text display area of W, so the
22933 width of bitmap areas and scroll bars must be subtracted to get a
22934 position relative to the start of the mode line. */
22935
22936 static void
22937 note_mode_line_or_margin_highlight (window, x, y, area)
22938 Lisp_Object window;
22939 int x, y;
22940 enum window_part area;
22941 {
22942 struct window *w = XWINDOW (window);
22943 struct frame *f = XFRAME (w->frame);
22944 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22945 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22946 Lisp_Object pointer = Qnil;
22947 int charpos, dx, dy, width, height;
22948 Lisp_Object string, object = Qnil;
22949 Lisp_Object pos, help;
22950
22951 Lisp_Object mouse_face;
22952 int original_x_pixel = x;
22953 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22954 struct glyph_row *row;
22955
22956 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22957 {
22958 int x0;
22959 struct glyph *end;
22960
22961 string = mode_line_string (w, area, &x, &y, &charpos,
22962 &object, &dx, &dy, &width, &height);
22963
22964 row = (area == ON_MODE_LINE
22965 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22966 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22967
22968 /* Find glyph */
22969 if (row->mode_line_p && row->enabled_p)
22970 {
22971 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22972 end = glyph + row->used[TEXT_AREA];
22973
22974 for (x0 = original_x_pixel;
22975 glyph < end && x0 >= glyph->pixel_width;
22976 ++glyph)
22977 x0 -= glyph->pixel_width;
22978
22979 if (glyph >= end)
22980 glyph = NULL;
22981 }
22982 }
22983 else
22984 {
22985 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22986 string = marginal_area_string (w, area, &x, &y, &charpos,
22987 &object, &dx, &dy, &width, &height);
22988 }
22989
22990 help = Qnil;
22991
22992 if (IMAGEP (object))
22993 {
22994 Lisp_Object image_map, hotspot;
22995 if ((image_map = Fplist_get (XCDR (object), QCmap),
22996 !NILP (image_map))
22997 && (hotspot = find_hot_spot (image_map, dx, dy),
22998 CONSP (hotspot))
22999 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23000 {
23001 Lisp_Object area_id, plist;
23002
23003 area_id = XCAR (hotspot);
23004 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23005 If so, we could look for mouse-enter, mouse-leave
23006 properties in PLIST (and do something...). */
23007 hotspot = XCDR (hotspot);
23008 if (CONSP (hotspot)
23009 && (plist = XCAR (hotspot), CONSP (plist)))
23010 {
23011 pointer = Fplist_get (plist, Qpointer);
23012 if (NILP (pointer))
23013 pointer = Qhand;
23014 help = Fplist_get (plist, Qhelp_echo);
23015 if (!NILP (help))
23016 {
23017 help_echo_string = help;
23018 /* Is this correct? ++kfs */
23019 XSETWINDOW (help_echo_window, w);
23020 help_echo_object = w->buffer;
23021 help_echo_pos = charpos;
23022 }
23023 }
23024 }
23025 if (NILP (pointer))
23026 pointer = Fplist_get (XCDR (object), QCpointer);
23027 }
23028
23029 if (STRINGP (string))
23030 {
23031 pos = make_number (charpos);
23032 /* If we're on a string with `help-echo' text property, arrange
23033 for the help to be displayed. This is done by setting the
23034 global variable help_echo_string to the help string. */
23035 if (NILP (help))
23036 {
23037 help = Fget_text_property (pos, Qhelp_echo, string);
23038 if (!NILP (help))
23039 {
23040 help_echo_string = help;
23041 XSETWINDOW (help_echo_window, w);
23042 help_echo_object = string;
23043 help_echo_pos = charpos;
23044 }
23045 }
23046
23047 if (NILP (pointer))
23048 pointer = Fget_text_property (pos, Qpointer, string);
23049
23050 /* Change the mouse pointer according to what is under X/Y. */
23051 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23052 {
23053 Lisp_Object map;
23054 map = Fget_text_property (pos, Qlocal_map, string);
23055 if (!KEYMAPP (map))
23056 map = Fget_text_property (pos, Qkeymap, string);
23057 if (!KEYMAPP (map))
23058 cursor = dpyinfo->vertical_scroll_bar_cursor;
23059 }
23060
23061 /* Change the mouse face according to what is under X/Y. */
23062 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23063 if (!NILP (mouse_face)
23064 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23065 && glyph)
23066 {
23067 Lisp_Object b, e;
23068
23069 struct glyph * tmp_glyph;
23070
23071 int gpos;
23072 int gseq_length;
23073 int total_pixel_width;
23074 EMACS_INT ignore;
23075
23076 int vpos, hpos;
23077
23078 b = Fprevious_single_property_change (make_number (charpos + 1),
23079 Qmouse_face, string, Qnil);
23080 if (NILP (b))
23081 b = make_number (0);
23082
23083 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23084 if (NILP (e))
23085 e = make_number (SCHARS (string));
23086
23087 /* Calculate the position(glyph position: GPOS) of GLYPH in
23088 displayed string. GPOS is different from CHARPOS.
23089
23090 CHARPOS is the position of glyph in internal string
23091 object. A mode line string format has structures which
23092 is converted to a flatten by emacs lisp interpreter.
23093 The internal string is an element of the structures.
23094 The displayed string is the flatten string. */
23095 gpos = 0;
23096 if (glyph > row_start_glyph)
23097 {
23098 tmp_glyph = glyph - 1;
23099 while (tmp_glyph >= row_start_glyph
23100 && tmp_glyph->charpos >= XINT (b)
23101 && EQ (tmp_glyph->object, glyph->object))
23102 {
23103 tmp_glyph--;
23104 gpos++;
23105 }
23106 }
23107
23108 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23109 displayed string holding GLYPH.
23110
23111 GSEQ_LENGTH is different from SCHARS (STRING).
23112 SCHARS (STRING) returns the length of the internal string. */
23113 for (tmp_glyph = glyph, gseq_length = gpos;
23114 tmp_glyph->charpos < XINT (e);
23115 tmp_glyph++, gseq_length++)
23116 {
23117 if (!EQ (tmp_glyph->object, glyph->object))
23118 break;
23119 }
23120
23121 total_pixel_width = 0;
23122 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23123 total_pixel_width += tmp_glyph->pixel_width;
23124
23125 /* Pre calculation of re-rendering position */
23126 vpos = (x - gpos);
23127 hpos = (area == ON_MODE_LINE
23128 ? (w->current_matrix)->nrows - 1
23129 : 0);
23130
23131 /* If the re-rendering position is included in the last
23132 re-rendering area, we should do nothing. */
23133 if ( EQ (window, dpyinfo->mouse_face_window)
23134 && dpyinfo->mouse_face_beg_col <= vpos
23135 && vpos < dpyinfo->mouse_face_end_col
23136 && dpyinfo->mouse_face_beg_row == hpos )
23137 return;
23138
23139 if (clear_mouse_face (dpyinfo))
23140 cursor = No_Cursor;
23141
23142 dpyinfo->mouse_face_beg_col = vpos;
23143 dpyinfo->mouse_face_beg_row = hpos;
23144
23145 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23146 dpyinfo->mouse_face_beg_y = 0;
23147
23148 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23149 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23150
23151 dpyinfo->mouse_face_end_x = 0;
23152 dpyinfo->mouse_face_end_y = 0;
23153
23154 dpyinfo->mouse_face_past_end = 0;
23155 dpyinfo->mouse_face_window = window;
23156
23157 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23158 charpos,
23159 0, 0, 0, &ignore,
23160 glyph->face_id, 1);
23161 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23162
23163 if (NILP (pointer))
23164 pointer = Qhand;
23165 }
23166 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23167 clear_mouse_face (dpyinfo);
23168 }
23169 define_frame_cursor1 (f, cursor, pointer);
23170 }
23171
23172
23173 /* EXPORT:
23174 Take proper action when the mouse has moved to position X, Y on
23175 frame F as regards highlighting characters that have mouse-face
23176 properties. Also de-highlighting chars where the mouse was before.
23177 X and Y can be negative or out of range. */
23178
23179 void
23180 note_mouse_highlight (f, x, y)
23181 struct frame *f;
23182 int x, y;
23183 {
23184 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23185 enum window_part part;
23186 Lisp_Object window;
23187 struct window *w;
23188 Cursor cursor = No_Cursor;
23189 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23190 struct buffer *b;
23191
23192 /* When a menu is active, don't highlight because this looks odd. */
23193 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23194 if (popup_activated ())
23195 return;
23196 #endif
23197
23198 if (NILP (Vmouse_highlight)
23199 || !f->glyphs_initialized_p)
23200 return;
23201
23202 dpyinfo->mouse_face_mouse_x = x;
23203 dpyinfo->mouse_face_mouse_y = y;
23204 dpyinfo->mouse_face_mouse_frame = f;
23205
23206 if (dpyinfo->mouse_face_defer)
23207 return;
23208
23209 if (gc_in_progress)
23210 {
23211 dpyinfo->mouse_face_deferred_gc = 1;
23212 return;
23213 }
23214
23215 /* Which window is that in? */
23216 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23217
23218 /* If we were displaying active text in another window, clear that.
23219 Also clear if we move out of text area in same window. */
23220 if (! EQ (window, dpyinfo->mouse_face_window)
23221 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23222 && !NILP (dpyinfo->mouse_face_window)))
23223 clear_mouse_face (dpyinfo);
23224
23225 /* Not on a window -> return. */
23226 if (!WINDOWP (window))
23227 return;
23228
23229 /* Reset help_echo_string. It will get recomputed below. */
23230 help_echo_string = Qnil;
23231
23232 /* Convert to window-relative pixel coordinates. */
23233 w = XWINDOW (window);
23234 frame_to_window_pixel_xy (w, &x, &y);
23235
23236 /* Handle tool-bar window differently since it doesn't display a
23237 buffer. */
23238 if (EQ (window, f->tool_bar_window))
23239 {
23240 note_tool_bar_highlight (f, x, y);
23241 return;
23242 }
23243
23244 /* Mouse is on the mode, header line or margin? */
23245 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23246 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23247 {
23248 note_mode_line_or_margin_highlight (window, x, y, part);
23249 return;
23250 }
23251
23252 if (part == ON_VERTICAL_BORDER)
23253 {
23254 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23255 help_echo_string = build_string ("drag-mouse-1: resize");
23256 }
23257 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23258 || part == ON_SCROLL_BAR)
23259 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23260 else
23261 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23262
23263 /* Are we in a window whose display is up to date?
23264 And verify the buffer's text has not changed. */
23265 b = XBUFFER (w->buffer);
23266 if (part == ON_TEXT
23267 && EQ (w->window_end_valid, w->buffer)
23268 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23269 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23270 {
23271 int hpos, vpos, pos, i, dx, dy, area;
23272 struct glyph *glyph;
23273 Lisp_Object object;
23274 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23275 Lisp_Object *overlay_vec = NULL;
23276 int noverlays;
23277 struct buffer *obuf;
23278 int obegv, ozv, same_region;
23279
23280 /* Find the glyph under X/Y. */
23281 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23282
23283 /* Look for :pointer property on image. */
23284 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23285 {
23286 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23287 if (img != NULL && IMAGEP (img->spec))
23288 {
23289 Lisp_Object image_map, hotspot;
23290 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23291 !NILP (image_map))
23292 && (hotspot = find_hot_spot (image_map,
23293 glyph->slice.x + dx,
23294 glyph->slice.y + dy),
23295 CONSP (hotspot))
23296 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23297 {
23298 Lisp_Object area_id, plist;
23299
23300 area_id = XCAR (hotspot);
23301 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23302 If so, we could look for mouse-enter, mouse-leave
23303 properties in PLIST (and do something...). */
23304 hotspot = XCDR (hotspot);
23305 if (CONSP (hotspot)
23306 && (plist = XCAR (hotspot), CONSP (plist)))
23307 {
23308 pointer = Fplist_get (plist, Qpointer);
23309 if (NILP (pointer))
23310 pointer = Qhand;
23311 help_echo_string = Fplist_get (plist, Qhelp_echo);
23312 if (!NILP (help_echo_string))
23313 {
23314 help_echo_window = window;
23315 help_echo_object = glyph->object;
23316 help_echo_pos = glyph->charpos;
23317 }
23318 }
23319 }
23320 if (NILP (pointer))
23321 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23322 }
23323 }
23324
23325 /* Clear mouse face if X/Y not over text. */
23326 if (glyph == NULL
23327 || area != TEXT_AREA
23328 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23329 {
23330 if (clear_mouse_face (dpyinfo))
23331 cursor = No_Cursor;
23332 if (NILP (pointer))
23333 {
23334 if (area != TEXT_AREA)
23335 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23336 else
23337 pointer = Vvoid_text_area_pointer;
23338 }
23339 goto set_cursor;
23340 }
23341
23342 pos = glyph->charpos;
23343 object = glyph->object;
23344 if (!STRINGP (object) && !BUFFERP (object))
23345 goto set_cursor;
23346
23347 /* If we get an out-of-range value, return now; avoid an error. */
23348 if (BUFFERP (object) && pos > BUF_Z (b))
23349 goto set_cursor;
23350
23351 /* Make the window's buffer temporarily current for
23352 overlays_at and compute_char_face. */
23353 obuf = current_buffer;
23354 current_buffer = b;
23355 obegv = BEGV;
23356 ozv = ZV;
23357 BEGV = BEG;
23358 ZV = Z;
23359
23360 /* Is this char mouse-active or does it have help-echo? */
23361 position = make_number (pos);
23362
23363 if (BUFFERP (object))
23364 {
23365 /* Put all the overlays we want in a vector in overlay_vec. */
23366 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23367 /* Sort overlays into increasing priority order. */
23368 noverlays = sort_overlays (overlay_vec, noverlays, w);
23369 }
23370 else
23371 noverlays = 0;
23372
23373 same_region = (EQ (window, dpyinfo->mouse_face_window)
23374 && vpos >= dpyinfo->mouse_face_beg_row
23375 && vpos <= dpyinfo->mouse_face_end_row
23376 && (vpos > dpyinfo->mouse_face_beg_row
23377 || hpos >= dpyinfo->mouse_face_beg_col)
23378 && (vpos < dpyinfo->mouse_face_end_row
23379 || hpos < dpyinfo->mouse_face_end_col
23380 || dpyinfo->mouse_face_past_end));
23381
23382 if (same_region)
23383 cursor = No_Cursor;
23384
23385 /* Check mouse-face highlighting. */
23386 if (! same_region
23387 /* If there exists an overlay with mouse-face overlapping
23388 the one we are currently highlighting, we have to
23389 check if we enter the overlapping overlay, and then
23390 highlight only that. */
23391 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23392 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23393 {
23394 /* Find the highest priority overlay that has a mouse-face
23395 property. */
23396 overlay = Qnil;
23397 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23398 {
23399 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23400 if (!NILP (mouse_face))
23401 overlay = overlay_vec[i];
23402 }
23403
23404 /* If we're actually highlighting the same overlay as
23405 before, there's no need to do that again. */
23406 if (!NILP (overlay)
23407 && EQ (overlay, dpyinfo->mouse_face_overlay))
23408 goto check_help_echo;
23409
23410 dpyinfo->mouse_face_overlay = overlay;
23411
23412 /* Clear the display of the old active region, if any. */
23413 if (clear_mouse_face (dpyinfo))
23414 cursor = No_Cursor;
23415
23416 /* If no overlay applies, get a text property. */
23417 if (NILP (overlay))
23418 mouse_face = Fget_text_property (position, Qmouse_face, object);
23419
23420 /* Handle the overlay case. */
23421 if (!NILP (overlay))
23422 {
23423 /* Find the range of text around this char that
23424 should be active. */
23425 Lisp_Object before, after;
23426 EMACS_INT ignore;
23427
23428 before = Foverlay_start (overlay);
23429 after = Foverlay_end (overlay);
23430 /* Record this as the current active region. */
23431 fast_find_position (w, XFASTINT (before),
23432 &dpyinfo->mouse_face_beg_col,
23433 &dpyinfo->mouse_face_beg_row,
23434 &dpyinfo->mouse_face_beg_x,
23435 &dpyinfo->mouse_face_beg_y, Qnil);
23436
23437 dpyinfo->mouse_face_past_end
23438 = !fast_find_position (w, XFASTINT (after),
23439 &dpyinfo->mouse_face_end_col,
23440 &dpyinfo->mouse_face_end_row,
23441 &dpyinfo->mouse_face_end_x,
23442 &dpyinfo->mouse_face_end_y, Qnil);
23443 dpyinfo->mouse_face_window = window;
23444
23445 dpyinfo->mouse_face_face_id
23446 = face_at_buffer_position (w, pos, 0, 0,
23447 &ignore, pos + 1,
23448 !dpyinfo->mouse_face_hidden);
23449
23450 /* Display it as active. */
23451 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23452 cursor = No_Cursor;
23453 }
23454 /* Handle the text property case. */
23455 else if (!NILP (mouse_face) && BUFFERP (object))
23456 {
23457 /* Find the range of text around this char that
23458 should be active. */
23459 Lisp_Object before, after, beginning, end;
23460 EMACS_INT ignore;
23461
23462 beginning = Fmarker_position (w->start);
23463 end = make_number (BUF_Z (XBUFFER (object))
23464 - XFASTINT (w->window_end_pos));
23465 before
23466 = Fprevious_single_property_change (make_number (pos + 1),
23467 Qmouse_face,
23468 object, beginning);
23469 after
23470 = Fnext_single_property_change (position, Qmouse_face,
23471 object, end);
23472
23473 /* Record this as the current active region. */
23474 fast_find_position (w, XFASTINT (before),
23475 &dpyinfo->mouse_face_beg_col,
23476 &dpyinfo->mouse_face_beg_row,
23477 &dpyinfo->mouse_face_beg_x,
23478 &dpyinfo->mouse_face_beg_y, Qnil);
23479 dpyinfo->mouse_face_past_end
23480 = !fast_find_position (w, XFASTINT (after),
23481 &dpyinfo->mouse_face_end_col,
23482 &dpyinfo->mouse_face_end_row,
23483 &dpyinfo->mouse_face_end_x,
23484 &dpyinfo->mouse_face_end_y, Qnil);
23485 dpyinfo->mouse_face_window = window;
23486
23487 if (BUFFERP (object))
23488 dpyinfo->mouse_face_face_id
23489 = face_at_buffer_position (w, pos, 0, 0,
23490 &ignore, pos + 1,
23491 !dpyinfo->mouse_face_hidden);
23492
23493 /* Display it as active. */
23494 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23495 cursor = No_Cursor;
23496 }
23497 else if (!NILP (mouse_face) && STRINGP (object))
23498 {
23499 Lisp_Object b, e;
23500 EMACS_INT ignore;
23501
23502 b = Fprevious_single_property_change (make_number (pos + 1),
23503 Qmouse_face,
23504 object, Qnil);
23505 e = Fnext_single_property_change (position, Qmouse_face,
23506 object, Qnil);
23507 if (NILP (b))
23508 b = make_number (0);
23509 if (NILP (e))
23510 e = make_number (SCHARS (object) - 1);
23511
23512 fast_find_string_pos (w, XINT (b), object,
23513 &dpyinfo->mouse_face_beg_col,
23514 &dpyinfo->mouse_face_beg_row,
23515 &dpyinfo->mouse_face_beg_x,
23516 &dpyinfo->mouse_face_beg_y, 0);
23517 fast_find_string_pos (w, XINT (e), object,
23518 &dpyinfo->mouse_face_end_col,
23519 &dpyinfo->mouse_face_end_row,
23520 &dpyinfo->mouse_face_end_x,
23521 &dpyinfo->mouse_face_end_y, 1);
23522 dpyinfo->mouse_face_past_end = 0;
23523 dpyinfo->mouse_face_window = window;
23524 dpyinfo->mouse_face_face_id
23525 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23526 glyph->face_id, 1);
23527 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23528 cursor = No_Cursor;
23529 }
23530 else if (STRINGP (object) && NILP (mouse_face))
23531 {
23532 /* A string which doesn't have mouse-face, but
23533 the text ``under'' it might have. */
23534 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23535 int start = MATRIX_ROW_START_CHARPOS (r);
23536
23537 pos = string_buffer_position (w, object, start);
23538 if (pos > 0)
23539 mouse_face = get_char_property_and_overlay (make_number (pos),
23540 Qmouse_face,
23541 w->buffer,
23542 &overlay);
23543 if (!NILP (mouse_face) && !NILP (overlay))
23544 {
23545 Lisp_Object before = Foverlay_start (overlay);
23546 Lisp_Object after = Foverlay_end (overlay);
23547 EMACS_INT ignore;
23548
23549 /* Note that we might not be able to find position
23550 BEFORE in the glyph matrix if the overlay is
23551 entirely covered by a `display' property. In
23552 this case, we overshoot. So let's stop in
23553 the glyph matrix before glyphs for OBJECT. */
23554 fast_find_position (w, XFASTINT (before),
23555 &dpyinfo->mouse_face_beg_col,
23556 &dpyinfo->mouse_face_beg_row,
23557 &dpyinfo->mouse_face_beg_x,
23558 &dpyinfo->mouse_face_beg_y,
23559 object);
23560
23561 dpyinfo->mouse_face_past_end
23562 = !fast_find_position (w, XFASTINT (after),
23563 &dpyinfo->mouse_face_end_col,
23564 &dpyinfo->mouse_face_end_row,
23565 &dpyinfo->mouse_face_end_x,
23566 &dpyinfo->mouse_face_end_y,
23567 Qnil);
23568 dpyinfo->mouse_face_window = window;
23569 dpyinfo->mouse_face_face_id
23570 = face_at_buffer_position (w, pos, 0, 0,
23571 &ignore, pos + 1,
23572 !dpyinfo->mouse_face_hidden);
23573
23574 /* Display it as active. */
23575 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23576 cursor = No_Cursor;
23577 }
23578 }
23579 }
23580
23581 check_help_echo:
23582
23583 /* Look for a `help-echo' property. */
23584 if (NILP (help_echo_string)) {
23585 Lisp_Object help, overlay;
23586
23587 /* Check overlays first. */
23588 help = overlay = Qnil;
23589 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23590 {
23591 overlay = overlay_vec[i];
23592 help = Foverlay_get (overlay, Qhelp_echo);
23593 }
23594
23595 if (!NILP (help))
23596 {
23597 help_echo_string = help;
23598 help_echo_window = window;
23599 help_echo_object = overlay;
23600 help_echo_pos = pos;
23601 }
23602 else
23603 {
23604 Lisp_Object object = glyph->object;
23605 int charpos = glyph->charpos;
23606
23607 /* Try text properties. */
23608 if (STRINGP (object)
23609 && charpos >= 0
23610 && charpos < SCHARS (object))
23611 {
23612 help = Fget_text_property (make_number (charpos),
23613 Qhelp_echo, object);
23614 if (NILP (help))
23615 {
23616 /* If the string itself doesn't specify a help-echo,
23617 see if the buffer text ``under'' it does. */
23618 struct glyph_row *r
23619 = MATRIX_ROW (w->current_matrix, vpos);
23620 int start = MATRIX_ROW_START_CHARPOS (r);
23621 int pos = string_buffer_position (w, object, start);
23622 if (pos > 0)
23623 {
23624 help = Fget_char_property (make_number (pos),
23625 Qhelp_echo, w->buffer);
23626 if (!NILP (help))
23627 {
23628 charpos = pos;
23629 object = w->buffer;
23630 }
23631 }
23632 }
23633 }
23634 else if (BUFFERP (object)
23635 && charpos >= BEGV
23636 && charpos < ZV)
23637 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23638 object);
23639
23640 if (!NILP (help))
23641 {
23642 help_echo_string = help;
23643 help_echo_window = window;
23644 help_echo_object = object;
23645 help_echo_pos = charpos;
23646 }
23647 }
23648 }
23649
23650 /* Look for a `pointer' property. */
23651 if (NILP (pointer))
23652 {
23653 /* Check overlays first. */
23654 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23655 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23656
23657 if (NILP (pointer))
23658 {
23659 Lisp_Object object = glyph->object;
23660 int charpos = glyph->charpos;
23661
23662 /* Try text properties. */
23663 if (STRINGP (object)
23664 && charpos >= 0
23665 && charpos < SCHARS (object))
23666 {
23667 pointer = Fget_text_property (make_number (charpos),
23668 Qpointer, object);
23669 if (NILP (pointer))
23670 {
23671 /* If the string itself doesn't specify a pointer,
23672 see if the buffer text ``under'' it does. */
23673 struct glyph_row *r
23674 = MATRIX_ROW (w->current_matrix, vpos);
23675 int start = MATRIX_ROW_START_CHARPOS (r);
23676 int pos = string_buffer_position (w, object, start);
23677 if (pos > 0)
23678 pointer = Fget_char_property (make_number (pos),
23679 Qpointer, w->buffer);
23680 }
23681 }
23682 else if (BUFFERP (object)
23683 && charpos >= BEGV
23684 && charpos < ZV)
23685 pointer = Fget_text_property (make_number (charpos),
23686 Qpointer, object);
23687 }
23688 }
23689
23690 BEGV = obegv;
23691 ZV = ozv;
23692 current_buffer = obuf;
23693 }
23694
23695 set_cursor:
23696
23697 define_frame_cursor1 (f, cursor, pointer);
23698 }
23699
23700
23701 /* EXPORT for RIF:
23702 Clear any mouse-face on window W. This function is part of the
23703 redisplay interface, and is called from try_window_id and similar
23704 functions to ensure the mouse-highlight is off. */
23705
23706 void
23707 x_clear_window_mouse_face (w)
23708 struct window *w;
23709 {
23710 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23711 Lisp_Object window;
23712
23713 BLOCK_INPUT;
23714 XSETWINDOW (window, w);
23715 if (EQ (window, dpyinfo->mouse_face_window))
23716 clear_mouse_face (dpyinfo);
23717 UNBLOCK_INPUT;
23718 }
23719
23720
23721 /* EXPORT:
23722 Just discard the mouse face information for frame F, if any.
23723 This is used when the size of F is changed. */
23724
23725 void
23726 cancel_mouse_face (f)
23727 struct frame *f;
23728 {
23729 Lisp_Object window;
23730 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23731
23732 window = dpyinfo->mouse_face_window;
23733 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23734 {
23735 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23736 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23737 dpyinfo->mouse_face_window = Qnil;
23738 }
23739 }
23740
23741
23742 #endif /* HAVE_WINDOW_SYSTEM */
23743
23744 \f
23745 /***********************************************************************
23746 Exposure Events
23747 ***********************************************************************/
23748
23749 #ifdef HAVE_WINDOW_SYSTEM
23750
23751 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23752 which intersects rectangle R. R is in window-relative coordinates. */
23753
23754 static void
23755 expose_area (w, row, r, area)
23756 struct window *w;
23757 struct glyph_row *row;
23758 XRectangle *r;
23759 enum glyph_row_area area;
23760 {
23761 struct glyph *first = row->glyphs[area];
23762 struct glyph *end = row->glyphs[area] + row->used[area];
23763 struct glyph *last;
23764 int first_x, start_x, x;
23765
23766 if (area == TEXT_AREA && row->fill_line_p)
23767 /* If row extends face to end of line write the whole line. */
23768 draw_glyphs (w, 0, row, area,
23769 0, row->used[area],
23770 DRAW_NORMAL_TEXT, 0);
23771 else
23772 {
23773 /* Set START_X to the window-relative start position for drawing glyphs of
23774 AREA. The first glyph of the text area can be partially visible.
23775 The first glyphs of other areas cannot. */
23776 start_x = window_box_left_offset (w, area);
23777 x = start_x;
23778 if (area == TEXT_AREA)
23779 x += row->x;
23780
23781 /* Find the first glyph that must be redrawn. */
23782 while (first < end
23783 && x + first->pixel_width < r->x)
23784 {
23785 x += first->pixel_width;
23786 ++first;
23787 }
23788
23789 /* Find the last one. */
23790 last = first;
23791 first_x = x;
23792 while (last < end
23793 && x < r->x + r->width)
23794 {
23795 x += last->pixel_width;
23796 ++last;
23797 }
23798
23799 /* Repaint. */
23800 if (last > first)
23801 draw_glyphs (w, first_x - start_x, row, area,
23802 first - row->glyphs[area], last - row->glyphs[area],
23803 DRAW_NORMAL_TEXT, 0);
23804 }
23805 }
23806
23807
23808 /* Redraw the parts of the glyph row ROW on window W intersecting
23809 rectangle R. R is in window-relative coordinates. Value is
23810 non-zero if mouse-face was overwritten. */
23811
23812 static int
23813 expose_line (w, row, r)
23814 struct window *w;
23815 struct glyph_row *row;
23816 XRectangle *r;
23817 {
23818 xassert (row->enabled_p);
23819
23820 if (row->mode_line_p || w->pseudo_window_p)
23821 draw_glyphs (w, 0, row, TEXT_AREA,
23822 0, row->used[TEXT_AREA],
23823 DRAW_NORMAL_TEXT, 0);
23824 else
23825 {
23826 if (row->used[LEFT_MARGIN_AREA])
23827 expose_area (w, row, r, LEFT_MARGIN_AREA);
23828 if (row->used[TEXT_AREA])
23829 expose_area (w, row, r, TEXT_AREA);
23830 if (row->used[RIGHT_MARGIN_AREA])
23831 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23832 draw_row_fringe_bitmaps (w, row);
23833 }
23834
23835 return row->mouse_face_p;
23836 }
23837
23838
23839 /* Redraw those parts of glyphs rows during expose event handling that
23840 overlap other rows. Redrawing of an exposed line writes over parts
23841 of lines overlapping that exposed line; this function fixes that.
23842
23843 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23844 row in W's current matrix that is exposed and overlaps other rows.
23845 LAST_OVERLAPPING_ROW is the last such row. */
23846
23847 static void
23848 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23849 struct window *w;
23850 struct glyph_row *first_overlapping_row;
23851 struct glyph_row *last_overlapping_row;
23852 XRectangle *r;
23853 {
23854 struct glyph_row *row;
23855
23856 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23857 if (row->overlapping_p)
23858 {
23859 xassert (row->enabled_p && !row->mode_line_p);
23860
23861 row->clip = r;
23862 if (row->used[LEFT_MARGIN_AREA])
23863 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23864
23865 if (row->used[TEXT_AREA])
23866 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23867
23868 if (row->used[RIGHT_MARGIN_AREA])
23869 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23870 row->clip = NULL;
23871 }
23872 }
23873
23874
23875 /* Return non-zero if W's cursor intersects rectangle R. */
23876
23877 static int
23878 phys_cursor_in_rect_p (w, r)
23879 struct window *w;
23880 XRectangle *r;
23881 {
23882 XRectangle cr, result;
23883 struct glyph *cursor_glyph;
23884 struct glyph_row *row;
23885
23886 if (w->phys_cursor.vpos >= 0
23887 && w->phys_cursor.vpos < w->current_matrix->nrows
23888 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23889 row->enabled_p)
23890 && row->cursor_in_fringe_p)
23891 {
23892 /* Cursor is in the fringe. */
23893 cr.x = window_box_right_offset (w,
23894 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23895 ? RIGHT_MARGIN_AREA
23896 : TEXT_AREA));
23897 cr.y = row->y;
23898 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23899 cr.height = row->height;
23900 return x_intersect_rectangles (&cr, r, &result);
23901 }
23902
23903 cursor_glyph = get_phys_cursor_glyph (w);
23904 if (cursor_glyph)
23905 {
23906 /* r is relative to W's box, but w->phys_cursor.x is relative
23907 to left edge of W's TEXT area. Adjust it. */
23908 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23909 cr.y = w->phys_cursor.y;
23910 cr.width = cursor_glyph->pixel_width;
23911 cr.height = w->phys_cursor_height;
23912 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23913 I assume the effect is the same -- and this is portable. */
23914 return x_intersect_rectangles (&cr, r, &result);
23915 }
23916 /* If we don't understand the format, pretend we're not in the hot-spot. */
23917 return 0;
23918 }
23919
23920
23921 /* EXPORT:
23922 Draw a vertical window border to the right of window W if W doesn't
23923 have vertical scroll bars. */
23924
23925 void
23926 x_draw_vertical_border (w)
23927 struct window *w;
23928 {
23929 struct frame *f = XFRAME (WINDOW_FRAME (w));
23930
23931 /* We could do better, if we knew what type of scroll-bar the adjacent
23932 windows (on either side) have... But we don't :-(
23933 However, I think this works ok. ++KFS 2003-04-25 */
23934
23935 /* Redraw borders between horizontally adjacent windows. Don't
23936 do it for frames with vertical scroll bars because either the
23937 right scroll bar of a window, or the left scroll bar of its
23938 neighbor will suffice as a border. */
23939 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23940 return;
23941
23942 if (!WINDOW_RIGHTMOST_P (w)
23943 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23944 {
23945 int x0, x1, y0, y1;
23946
23947 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23948 y1 -= 1;
23949
23950 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23951 x1 -= 1;
23952
23953 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23954 }
23955 else if (!WINDOW_LEFTMOST_P (w)
23956 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23957 {
23958 int x0, x1, y0, y1;
23959
23960 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23961 y1 -= 1;
23962
23963 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23964 x0 -= 1;
23965
23966 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23967 }
23968 }
23969
23970
23971 /* Redraw the part of window W intersection rectangle FR. Pixel
23972 coordinates in FR are frame-relative. Call this function with
23973 input blocked. Value is non-zero if the exposure overwrites
23974 mouse-face. */
23975
23976 static int
23977 expose_window (w, fr)
23978 struct window *w;
23979 XRectangle *fr;
23980 {
23981 struct frame *f = XFRAME (w->frame);
23982 XRectangle wr, r;
23983 int mouse_face_overwritten_p = 0;
23984
23985 /* If window is not yet fully initialized, do nothing. This can
23986 happen when toolkit scroll bars are used and a window is split.
23987 Reconfiguring the scroll bar will generate an expose for a newly
23988 created window. */
23989 if (w->current_matrix == NULL)
23990 return 0;
23991
23992 /* When we're currently updating the window, display and current
23993 matrix usually don't agree. Arrange for a thorough display
23994 later. */
23995 if (w == updated_window)
23996 {
23997 SET_FRAME_GARBAGED (f);
23998 return 0;
23999 }
24000
24001 /* Frame-relative pixel rectangle of W. */
24002 wr.x = WINDOW_LEFT_EDGE_X (w);
24003 wr.y = WINDOW_TOP_EDGE_Y (w);
24004 wr.width = WINDOW_TOTAL_WIDTH (w);
24005 wr.height = WINDOW_TOTAL_HEIGHT (w);
24006
24007 if (x_intersect_rectangles (fr, &wr, &r))
24008 {
24009 int yb = window_text_bottom_y (w);
24010 struct glyph_row *row;
24011 int cursor_cleared_p;
24012 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24013
24014 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24015 r.x, r.y, r.width, r.height));
24016
24017 /* Convert to window coordinates. */
24018 r.x -= WINDOW_LEFT_EDGE_X (w);
24019 r.y -= WINDOW_TOP_EDGE_Y (w);
24020
24021 /* Turn off the cursor. */
24022 if (!w->pseudo_window_p
24023 && phys_cursor_in_rect_p (w, &r))
24024 {
24025 x_clear_cursor (w);
24026 cursor_cleared_p = 1;
24027 }
24028 else
24029 cursor_cleared_p = 0;
24030
24031 /* Update lines intersecting rectangle R. */
24032 first_overlapping_row = last_overlapping_row = NULL;
24033 for (row = w->current_matrix->rows;
24034 row->enabled_p;
24035 ++row)
24036 {
24037 int y0 = row->y;
24038 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24039
24040 if ((y0 >= r.y && y0 < r.y + r.height)
24041 || (y1 > r.y && y1 < r.y + r.height)
24042 || (r.y >= y0 && r.y < y1)
24043 || (r.y + r.height > y0 && r.y + r.height < y1))
24044 {
24045 /* A header line may be overlapping, but there is no need
24046 to fix overlapping areas for them. KFS 2005-02-12 */
24047 if (row->overlapping_p && !row->mode_line_p)
24048 {
24049 if (first_overlapping_row == NULL)
24050 first_overlapping_row = row;
24051 last_overlapping_row = row;
24052 }
24053
24054 row->clip = fr;
24055 if (expose_line (w, row, &r))
24056 mouse_face_overwritten_p = 1;
24057 row->clip = NULL;
24058 }
24059 else if (row->overlapping_p)
24060 {
24061 /* We must redraw a row overlapping the exposed area. */
24062 if (y0 < r.y
24063 ? y0 + row->phys_height > r.y
24064 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24065 {
24066 if (first_overlapping_row == NULL)
24067 first_overlapping_row = row;
24068 last_overlapping_row = row;
24069 }
24070 }
24071
24072 if (y1 >= yb)
24073 break;
24074 }
24075
24076 /* Display the mode line if there is one. */
24077 if (WINDOW_WANTS_MODELINE_P (w)
24078 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24079 row->enabled_p)
24080 && row->y < r.y + r.height)
24081 {
24082 if (expose_line (w, row, &r))
24083 mouse_face_overwritten_p = 1;
24084 }
24085
24086 if (!w->pseudo_window_p)
24087 {
24088 /* Fix the display of overlapping rows. */
24089 if (first_overlapping_row)
24090 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24091 fr);
24092
24093 /* Draw border between windows. */
24094 x_draw_vertical_border (w);
24095
24096 /* Turn the cursor on again. */
24097 if (cursor_cleared_p)
24098 update_window_cursor (w, 1);
24099 }
24100 }
24101
24102 return mouse_face_overwritten_p;
24103 }
24104
24105
24106
24107 /* Redraw (parts) of all windows in the window tree rooted at W that
24108 intersect R. R contains frame pixel coordinates. Value is
24109 non-zero if the exposure overwrites mouse-face. */
24110
24111 static int
24112 expose_window_tree (w, r)
24113 struct window *w;
24114 XRectangle *r;
24115 {
24116 struct frame *f = XFRAME (w->frame);
24117 int mouse_face_overwritten_p = 0;
24118
24119 while (w && !FRAME_GARBAGED_P (f))
24120 {
24121 if (!NILP (w->hchild))
24122 mouse_face_overwritten_p
24123 |= expose_window_tree (XWINDOW (w->hchild), r);
24124 else if (!NILP (w->vchild))
24125 mouse_face_overwritten_p
24126 |= expose_window_tree (XWINDOW (w->vchild), r);
24127 else
24128 mouse_face_overwritten_p |= expose_window (w, r);
24129
24130 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24131 }
24132
24133 return mouse_face_overwritten_p;
24134 }
24135
24136
24137 /* EXPORT:
24138 Redisplay an exposed area of frame F. X and Y are the upper-left
24139 corner of the exposed rectangle. W and H are width and height of
24140 the exposed area. All are pixel values. W or H zero means redraw
24141 the entire frame. */
24142
24143 void
24144 expose_frame (f, x, y, w, h)
24145 struct frame *f;
24146 int x, y, w, h;
24147 {
24148 XRectangle r;
24149 int mouse_face_overwritten_p = 0;
24150
24151 TRACE ((stderr, "expose_frame "));
24152
24153 /* No need to redraw if frame will be redrawn soon. */
24154 if (FRAME_GARBAGED_P (f))
24155 {
24156 TRACE ((stderr, " garbaged\n"));
24157 return;
24158 }
24159
24160 /* If basic faces haven't been realized yet, there is no point in
24161 trying to redraw anything. This can happen when we get an expose
24162 event while Emacs is starting, e.g. by moving another window. */
24163 if (FRAME_FACE_CACHE (f) == NULL
24164 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24165 {
24166 TRACE ((stderr, " no faces\n"));
24167 return;
24168 }
24169
24170 if (w == 0 || h == 0)
24171 {
24172 r.x = r.y = 0;
24173 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24174 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24175 }
24176 else
24177 {
24178 r.x = x;
24179 r.y = y;
24180 r.width = w;
24181 r.height = h;
24182 }
24183
24184 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24185 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24186
24187 if (WINDOWP (f->tool_bar_window))
24188 mouse_face_overwritten_p
24189 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24190
24191 #ifdef HAVE_X_WINDOWS
24192 #ifndef MSDOS
24193 #ifndef USE_X_TOOLKIT
24194 if (WINDOWP (f->menu_bar_window))
24195 mouse_face_overwritten_p
24196 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24197 #endif /* not USE_X_TOOLKIT */
24198 #endif
24199 #endif
24200
24201 /* Some window managers support a focus-follows-mouse style with
24202 delayed raising of frames. Imagine a partially obscured frame,
24203 and moving the mouse into partially obscured mouse-face on that
24204 frame. The visible part of the mouse-face will be highlighted,
24205 then the WM raises the obscured frame. With at least one WM, KDE
24206 2.1, Emacs is not getting any event for the raising of the frame
24207 (even tried with SubstructureRedirectMask), only Expose events.
24208 These expose events will draw text normally, i.e. not
24209 highlighted. Which means we must redo the highlight here.
24210 Subsume it under ``we love X''. --gerd 2001-08-15 */
24211 /* Included in Windows version because Windows most likely does not
24212 do the right thing if any third party tool offers
24213 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24214 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24215 {
24216 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24217 if (f == dpyinfo->mouse_face_mouse_frame)
24218 {
24219 int x = dpyinfo->mouse_face_mouse_x;
24220 int y = dpyinfo->mouse_face_mouse_y;
24221 clear_mouse_face (dpyinfo);
24222 note_mouse_highlight (f, x, y);
24223 }
24224 }
24225 }
24226
24227
24228 /* EXPORT:
24229 Determine the intersection of two rectangles R1 and R2. Return
24230 the intersection in *RESULT. Value is non-zero if RESULT is not
24231 empty. */
24232
24233 int
24234 x_intersect_rectangles (r1, r2, result)
24235 XRectangle *r1, *r2, *result;
24236 {
24237 XRectangle *left, *right;
24238 XRectangle *upper, *lower;
24239 int intersection_p = 0;
24240
24241 /* Rearrange so that R1 is the left-most rectangle. */
24242 if (r1->x < r2->x)
24243 left = r1, right = r2;
24244 else
24245 left = r2, right = r1;
24246
24247 /* X0 of the intersection is right.x0, if this is inside R1,
24248 otherwise there is no intersection. */
24249 if (right->x <= left->x + left->width)
24250 {
24251 result->x = right->x;
24252
24253 /* The right end of the intersection is the minimum of the
24254 the right ends of left and right. */
24255 result->width = (min (left->x + left->width, right->x + right->width)
24256 - result->x);
24257
24258 /* Same game for Y. */
24259 if (r1->y < r2->y)
24260 upper = r1, lower = r2;
24261 else
24262 upper = r2, lower = r1;
24263
24264 /* The upper end of the intersection is lower.y0, if this is inside
24265 of upper. Otherwise, there is no intersection. */
24266 if (lower->y <= upper->y + upper->height)
24267 {
24268 result->y = lower->y;
24269
24270 /* The lower end of the intersection is the minimum of the lower
24271 ends of upper and lower. */
24272 result->height = (min (lower->y + lower->height,
24273 upper->y + upper->height)
24274 - result->y);
24275 intersection_p = 1;
24276 }
24277 }
24278
24279 return intersection_p;
24280 }
24281
24282 #endif /* HAVE_WINDOW_SYSTEM */
24283
24284 \f
24285 /***********************************************************************
24286 Initialization
24287 ***********************************************************************/
24288
24289 void
24290 syms_of_xdisp ()
24291 {
24292 Vwith_echo_area_save_vector = Qnil;
24293 staticpro (&Vwith_echo_area_save_vector);
24294
24295 Vmessage_stack = Qnil;
24296 staticpro (&Vmessage_stack);
24297
24298 Qinhibit_redisplay = intern ("inhibit-redisplay");
24299 staticpro (&Qinhibit_redisplay);
24300
24301 message_dolog_marker1 = Fmake_marker ();
24302 staticpro (&message_dolog_marker1);
24303 message_dolog_marker2 = Fmake_marker ();
24304 staticpro (&message_dolog_marker2);
24305 message_dolog_marker3 = Fmake_marker ();
24306 staticpro (&message_dolog_marker3);
24307
24308 #if GLYPH_DEBUG
24309 defsubr (&Sdump_frame_glyph_matrix);
24310 defsubr (&Sdump_glyph_matrix);
24311 defsubr (&Sdump_glyph_row);
24312 defsubr (&Sdump_tool_bar_row);
24313 defsubr (&Strace_redisplay);
24314 defsubr (&Strace_to_stderr);
24315 #endif
24316 #ifdef HAVE_WINDOW_SYSTEM
24317 defsubr (&Stool_bar_lines_needed);
24318 defsubr (&Slookup_image_map);
24319 #endif
24320 defsubr (&Sformat_mode_line);
24321 defsubr (&Sinvisible_p);
24322
24323 staticpro (&Qmenu_bar_update_hook);
24324 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24325
24326 staticpro (&Qoverriding_terminal_local_map);
24327 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24328
24329 staticpro (&Qoverriding_local_map);
24330 Qoverriding_local_map = intern ("overriding-local-map");
24331
24332 staticpro (&Qwindow_scroll_functions);
24333 Qwindow_scroll_functions = intern ("window-scroll-functions");
24334
24335 staticpro (&Qwindow_text_change_functions);
24336 Qwindow_text_change_functions = intern ("window-text-change-functions");
24337
24338 staticpro (&Qredisplay_end_trigger_functions);
24339 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24340
24341 staticpro (&Qinhibit_point_motion_hooks);
24342 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24343
24344 QCdata = intern (":data");
24345 staticpro (&QCdata);
24346 Qdisplay = intern ("display");
24347 staticpro (&Qdisplay);
24348 Qspace_width = intern ("space-width");
24349 staticpro (&Qspace_width);
24350 Qraise = intern ("raise");
24351 staticpro (&Qraise);
24352 Qslice = intern ("slice");
24353 staticpro (&Qslice);
24354 Qspace = intern ("space");
24355 staticpro (&Qspace);
24356 Qmargin = intern ("margin");
24357 staticpro (&Qmargin);
24358 Qpointer = intern ("pointer");
24359 staticpro (&Qpointer);
24360 Qleft_margin = intern ("left-margin");
24361 staticpro (&Qleft_margin);
24362 Qright_margin = intern ("right-margin");
24363 staticpro (&Qright_margin);
24364 Qcenter = intern ("center");
24365 staticpro (&Qcenter);
24366 Qline_height = intern ("line-height");
24367 staticpro (&Qline_height);
24368 QCalign_to = intern (":align-to");
24369 staticpro (&QCalign_to);
24370 QCrelative_width = intern (":relative-width");
24371 staticpro (&QCrelative_width);
24372 QCrelative_height = intern (":relative-height");
24373 staticpro (&QCrelative_height);
24374 QCeval = intern (":eval");
24375 staticpro (&QCeval);
24376 QCpropertize = intern (":propertize");
24377 staticpro (&QCpropertize);
24378 QCfile = intern (":file");
24379 staticpro (&QCfile);
24380 Qfontified = intern ("fontified");
24381 staticpro (&Qfontified);
24382 Qfontification_functions = intern ("fontification-functions");
24383 staticpro (&Qfontification_functions);
24384 Qtrailing_whitespace = intern ("trailing-whitespace");
24385 staticpro (&Qtrailing_whitespace);
24386 Qescape_glyph = intern ("escape-glyph");
24387 staticpro (&Qescape_glyph);
24388 Qnobreak_space = intern ("nobreak-space");
24389 staticpro (&Qnobreak_space);
24390 Qimage = intern ("image");
24391 staticpro (&Qimage);
24392 QCmap = intern (":map");
24393 staticpro (&QCmap);
24394 QCpointer = intern (":pointer");
24395 staticpro (&QCpointer);
24396 Qrect = intern ("rect");
24397 staticpro (&Qrect);
24398 Qcircle = intern ("circle");
24399 staticpro (&Qcircle);
24400 Qpoly = intern ("poly");
24401 staticpro (&Qpoly);
24402 Qmessage_truncate_lines = intern ("message-truncate-lines");
24403 staticpro (&Qmessage_truncate_lines);
24404 Qgrow_only = intern ("grow-only");
24405 staticpro (&Qgrow_only);
24406 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24407 staticpro (&Qinhibit_menubar_update);
24408 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24409 staticpro (&Qinhibit_eval_during_redisplay);
24410 Qposition = intern ("position");
24411 staticpro (&Qposition);
24412 Qbuffer_position = intern ("buffer-position");
24413 staticpro (&Qbuffer_position);
24414 Qobject = intern ("object");
24415 staticpro (&Qobject);
24416 Qbar = intern ("bar");
24417 staticpro (&Qbar);
24418 Qhbar = intern ("hbar");
24419 staticpro (&Qhbar);
24420 Qbox = intern ("box");
24421 staticpro (&Qbox);
24422 Qhollow = intern ("hollow");
24423 staticpro (&Qhollow);
24424 Qhand = intern ("hand");
24425 staticpro (&Qhand);
24426 Qarrow = intern ("arrow");
24427 staticpro (&Qarrow);
24428 Qtext = intern ("text");
24429 staticpro (&Qtext);
24430 Qrisky_local_variable = intern ("risky-local-variable");
24431 staticpro (&Qrisky_local_variable);
24432 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24433 staticpro (&Qinhibit_free_realized_faces);
24434
24435 list_of_error = Fcons (Fcons (intern ("error"),
24436 Fcons (intern ("void-variable"), Qnil)),
24437 Qnil);
24438 staticpro (&list_of_error);
24439
24440 Qlast_arrow_position = intern ("last-arrow-position");
24441 staticpro (&Qlast_arrow_position);
24442 Qlast_arrow_string = intern ("last-arrow-string");
24443 staticpro (&Qlast_arrow_string);
24444
24445 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24446 staticpro (&Qoverlay_arrow_string);
24447 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24448 staticpro (&Qoverlay_arrow_bitmap);
24449
24450 echo_buffer[0] = echo_buffer[1] = Qnil;
24451 staticpro (&echo_buffer[0]);
24452 staticpro (&echo_buffer[1]);
24453
24454 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24455 staticpro (&echo_area_buffer[0]);
24456 staticpro (&echo_area_buffer[1]);
24457
24458 Vmessages_buffer_name = build_string ("*Messages*");
24459 staticpro (&Vmessages_buffer_name);
24460
24461 mode_line_proptrans_alist = Qnil;
24462 staticpro (&mode_line_proptrans_alist);
24463 mode_line_string_list = Qnil;
24464 staticpro (&mode_line_string_list);
24465 mode_line_string_face = Qnil;
24466 staticpro (&mode_line_string_face);
24467 mode_line_string_face_prop = Qnil;
24468 staticpro (&mode_line_string_face_prop);
24469 Vmode_line_unwind_vector = Qnil;
24470 staticpro (&Vmode_line_unwind_vector);
24471
24472 help_echo_string = Qnil;
24473 staticpro (&help_echo_string);
24474 help_echo_object = Qnil;
24475 staticpro (&help_echo_object);
24476 help_echo_window = Qnil;
24477 staticpro (&help_echo_window);
24478 previous_help_echo_string = Qnil;
24479 staticpro (&previous_help_echo_string);
24480 help_echo_pos = -1;
24481
24482 #ifdef HAVE_WINDOW_SYSTEM
24483 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24484 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24485 For example, if a block cursor is over a tab, it will be drawn as
24486 wide as that tab on the display. */);
24487 x_stretch_cursor_p = 0;
24488 #endif
24489
24490 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24491 doc: /* *Non-nil means highlight trailing whitespace.
24492 The face used for trailing whitespace is `trailing-whitespace'. */);
24493 Vshow_trailing_whitespace = Qnil;
24494
24495 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24496 doc: /* *Control highlighting of nobreak space and soft hyphen.
24497 A value of t means highlight the character itself (for nobreak space,
24498 use face `nobreak-space').
24499 A value of nil means no highlighting.
24500 Other values mean display the escape glyph followed by an ordinary
24501 space or ordinary hyphen. */);
24502 Vnobreak_char_display = Qt;
24503
24504 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24505 doc: /* *The pointer shape to show in void text areas.
24506 A value of nil means to show the text pointer. Other options are `arrow',
24507 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24508 Vvoid_text_area_pointer = Qarrow;
24509
24510 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24511 doc: /* Non-nil means don't actually do any redisplay.
24512 This is used for internal purposes. */);
24513 Vinhibit_redisplay = Qnil;
24514
24515 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24516 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24517 Vglobal_mode_string = Qnil;
24518
24519 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24520 doc: /* Marker for where to display an arrow on top of the buffer text.
24521 This must be the beginning of a line in order to work.
24522 See also `overlay-arrow-string'. */);
24523 Voverlay_arrow_position = Qnil;
24524
24525 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24526 doc: /* String to display as an arrow in non-window frames.
24527 See also `overlay-arrow-position'. */);
24528 Voverlay_arrow_string = build_string ("=>");
24529
24530 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24531 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24532 The symbols on this list are examined during redisplay to determine
24533 where to display overlay arrows. */);
24534 Voverlay_arrow_variable_list
24535 = Fcons (intern ("overlay-arrow-position"), Qnil);
24536
24537 DEFVAR_INT ("scroll-step", &scroll_step,
24538 doc: /* *The number of lines to try scrolling a window by when point moves out.
24539 If that fails to bring point back on frame, point is centered instead.
24540 If this is zero, point is always centered after it moves off frame.
24541 If you want scrolling to always be a line at a time, you should set
24542 `scroll-conservatively' to a large value rather than set this to 1. */);
24543
24544 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24545 doc: /* *Scroll up to this many lines, to bring point back on screen.
24546 If point moves off-screen, redisplay will scroll by up to
24547 `scroll-conservatively' lines in order to bring point just barely
24548 onto the screen again. If that cannot be done, then redisplay
24549 recenters point as usual.
24550
24551 A value of zero means always recenter point if it moves off screen. */);
24552 scroll_conservatively = 0;
24553
24554 DEFVAR_INT ("scroll-margin", &scroll_margin,
24555 doc: /* *Number of lines of margin at the top and bottom of a window.
24556 Recenter the window whenever point gets within this many lines
24557 of the top or bottom of the window. */);
24558 scroll_margin = 0;
24559
24560 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24561 doc: /* Pixels per inch value for non-window system displays.
24562 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24563 Vdisplay_pixels_per_inch = make_float (72.0);
24564
24565 #if GLYPH_DEBUG
24566 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24567 #endif
24568
24569 DEFVAR_BOOL ("truncate-partial-width-windows",
24570 &truncate_partial_width_windows,
24571 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24572 truncate_partial_width_windows = 1;
24573
24574 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24575 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24576 Any other value means to use the appropriate face, `mode-line',
24577 `header-line', or `menu' respectively. */);
24578 mode_line_inverse_video = 1;
24579
24580 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24581 doc: /* *Maximum buffer size for which line number should be displayed.
24582 If the buffer is bigger than this, the line number does not appear
24583 in the mode line. A value of nil means no limit. */);
24584 Vline_number_display_limit = Qnil;
24585
24586 DEFVAR_INT ("line-number-display-limit-width",
24587 &line_number_display_limit_width,
24588 doc: /* *Maximum line width (in characters) for line number display.
24589 If the average length of the lines near point is bigger than this, then the
24590 line number may be omitted from the mode line. */);
24591 line_number_display_limit_width = 200;
24592
24593 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24594 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24595 highlight_nonselected_windows = 0;
24596
24597 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24598 doc: /* Non-nil if more than one frame is visible on this display.
24599 Minibuffer-only frames don't count, but iconified frames do.
24600 This variable is not guaranteed to be accurate except while processing
24601 `frame-title-format' and `icon-title-format'. */);
24602
24603 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24604 doc: /* Template for displaying the title bar of visible frames.
24605 \(Assuming the window manager supports this feature.)
24606
24607 This variable has the same structure as `mode-line-format', except that
24608 the %c and %l constructs are ignored. It is used only on frames for
24609 which no explicit name has been set \(see `modify-frame-parameters'). */);
24610
24611 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24612 doc: /* Template for displaying the title bar of an iconified frame.
24613 \(Assuming the window manager supports this feature.)
24614 This variable has the same structure as `mode-line-format' (which see),
24615 and is used only on frames for which no explicit name has been set
24616 \(see `modify-frame-parameters'). */);
24617 Vicon_title_format
24618 = Vframe_title_format
24619 = Fcons (intern ("multiple-frames"),
24620 Fcons (build_string ("%b"),
24621 Fcons (Fcons (empty_unibyte_string,
24622 Fcons (intern ("invocation-name"),
24623 Fcons (build_string ("@"),
24624 Fcons (intern ("system-name"),
24625 Qnil)))),
24626 Qnil)));
24627
24628 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24629 doc: /* Maximum number of lines to keep in the message log buffer.
24630 If nil, disable message logging. If t, log messages but don't truncate
24631 the buffer when it becomes large. */);
24632 Vmessage_log_max = make_number (100);
24633
24634 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24635 doc: /* Functions called before redisplay, if window sizes have changed.
24636 The value should be a list of functions that take one argument.
24637 Just before redisplay, for each frame, if any of its windows have changed
24638 size since the last redisplay, or have been split or deleted,
24639 all the functions in the list are called, with the frame as argument. */);
24640 Vwindow_size_change_functions = Qnil;
24641
24642 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24643 doc: /* List of functions to call before redisplaying a window with scrolling.
24644 Each function is called with two arguments, the window
24645 and its new display-start position. Note that the value of `window-end'
24646 is not valid when these functions are called. */);
24647 Vwindow_scroll_functions = Qnil;
24648
24649 DEFVAR_LISP ("window-text-change-functions",
24650 &Vwindow_text_change_functions,
24651 doc: /* Functions to call in redisplay when text in the window might change. */);
24652 Vwindow_text_change_functions = Qnil;
24653
24654 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24655 doc: /* Functions called when redisplay of a window reaches the end trigger.
24656 Each function is called with two arguments, the window and the end trigger value.
24657 See `set-window-redisplay-end-trigger'. */);
24658 Vredisplay_end_trigger_functions = Qnil;
24659
24660 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24661 doc: /* *Non-nil means autoselect window with mouse pointer.
24662 If nil, do not autoselect windows.
24663 A positive number means delay autoselection by that many seconds: a
24664 window is autoselected only after the mouse has remained in that
24665 window for the duration of the delay.
24666 A negative number has a similar effect, but causes windows to be
24667 autoselected only after the mouse has stopped moving. \(Because of
24668 the way Emacs compares mouse events, you will occasionally wait twice
24669 that time before the window gets selected.\)
24670 Any other value means to autoselect window instantaneously when the
24671 mouse pointer enters it.
24672
24673 Autoselection selects the minibuffer only if it is active, and never
24674 unselects the minibuffer if it is active.
24675
24676 When customizing this variable make sure that the actual value of
24677 `focus-follows-mouse' matches the behavior of your window manager. */);
24678 Vmouse_autoselect_window = Qnil;
24679
24680 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24681 doc: /* *Non-nil means automatically resize tool-bars.
24682 This dynamically changes the tool-bar's height to the minimum height
24683 that is needed to make all tool-bar items visible.
24684 If value is `grow-only', the tool-bar's height is only increased
24685 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24686 Vauto_resize_tool_bars = Qt;
24687
24688 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24689 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24690 auto_raise_tool_bar_buttons_p = 1;
24691
24692 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24693 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24694 make_cursor_line_fully_visible_p = 1;
24695
24696 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24697 doc: /* *Border below tool-bar in pixels.
24698 If an integer, use it as the height of the border.
24699 If it is one of `internal-border-width' or `border-width', use the
24700 value of the corresponding frame parameter.
24701 Otherwise, no border is added below the tool-bar. */);
24702 Vtool_bar_border = Qinternal_border_width;
24703
24704 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24705 doc: /* *Margin around tool-bar buttons in pixels.
24706 If an integer, use that for both horizontal and vertical margins.
24707 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24708 HORZ specifying the horizontal margin, and VERT specifying the
24709 vertical margin. */);
24710 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24711
24712 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24713 doc: /* *Relief thickness of tool-bar buttons. */);
24714 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24715
24716 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24717 doc: /* List of functions to call to fontify regions of text.
24718 Each function is called with one argument POS. Functions must
24719 fontify a region starting at POS in the current buffer, and give
24720 fontified regions the property `fontified'. */);
24721 Vfontification_functions = Qnil;
24722 Fmake_variable_buffer_local (Qfontification_functions);
24723
24724 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24725 &unibyte_display_via_language_environment,
24726 doc: /* *Non-nil means display unibyte text according to language environment.
24727 Specifically this means that unibyte non-ASCII characters
24728 are displayed by converting them to the equivalent multibyte characters
24729 according to the current language environment. As a result, they are
24730 displayed according to the current fontset. */);
24731 unibyte_display_via_language_environment = 0;
24732
24733 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24734 doc: /* *Maximum height for resizing mini-windows.
24735 If a float, it specifies a fraction of the mini-window frame's height.
24736 If an integer, it specifies a number of lines. */);
24737 Vmax_mini_window_height = make_float (0.25);
24738
24739 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24740 doc: /* *How to resize mini-windows.
24741 A value of nil means don't automatically resize mini-windows.
24742 A value of t means resize them to fit the text displayed in them.
24743 A value of `grow-only', the default, means let mini-windows grow
24744 only, until their display becomes empty, at which point the windows
24745 go back to their normal size. */);
24746 Vresize_mini_windows = Qgrow_only;
24747
24748 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24749 doc: /* Alist specifying how to blink the cursor off.
24750 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24751 `cursor-type' frame-parameter or variable equals ON-STATE,
24752 comparing using `equal', Emacs uses OFF-STATE to specify
24753 how to blink it off. ON-STATE and OFF-STATE are values for
24754 the `cursor-type' frame parameter.
24755
24756 If a frame's ON-STATE has no entry in this list,
24757 the frame's other specifications determine how to blink the cursor off. */);
24758 Vblink_cursor_alist = Qnil;
24759
24760 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24761 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24762 automatic_hscrolling_p = 1;
24763 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24764 staticpro (&Qauto_hscroll_mode);
24765
24766 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24767 doc: /* *How many columns away from the window edge point is allowed to get
24768 before automatic hscrolling will horizontally scroll the window. */);
24769 hscroll_margin = 5;
24770
24771 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24772 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24773 When point is less than `hscroll-margin' columns from the window
24774 edge, automatic hscrolling will scroll the window by the amount of columns
24775 determined by this variable. If its value is a positive integer, scroll that
24776 many columns. If it's a positive floating-point number, it specifies the
24777 fraction of the window's width to scroll. If it's nil or zero, point will be
24778 centered horizontally after the scroll. Any other value, including negative
24779 numbers, are treated as if the value were zero.
24780
24781 Automatic hscrolling always moves point outside the scroll margin, so if
24782 point was more than scroll step columns inside the margin, the window will
24783 scroll more than the value given by the scroll step.
24784
24785 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24786 and `scroll-right' overrides this variable's effect. */);
24787 Vhscroll_step = make_number (0);
24788
24789 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24790 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24791 Bind this around calls to `message' to let it take effect. */);
24792 message_truncate_lines = 0;
24793
24794 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24795 doc: /* Normal hook run to update the menu bar definitions.
24796 Redisplay runs this hook before it redisplays the menu bar.
24797 This is used to update submenus such as Buffers,
24798 whose contents depend on various data. */);
24799 Vmenu_bar_update_hook = Qnil;
24800
24801 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24802 doc: /* Frame for which we are updating a menu.
24803 The enable predicate for a menu binding should check this variable. */);
24804 Vmenu_updating_frame = Qnil;
24805
24806 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24807 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24808 inhibit_menubar_update = 0;
24809
24810 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24811 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24812 inhibit_eval_during_redisplay = 0;
24813
24814 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24815 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24816 inhibit_free_realized_faces = 0;
24817
24818 #if GLYPH_DEBUG
24819 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24820 doc: /* Inhibit try_window_id display optimization. */);
24821 inhibit_try_window_id = 0;
24822
24823 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24824 doc: /* Inhibit try_window_reusing display optimization. */);
24825 inhibit_try_window_reusing = 0;
24826
24827 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24828 doc: /* Inhibit try_cursor_movement display optimization. */);
24829 inhibit_try_cursor_movement = 0;
24830 #endif /* GLYPH_DEBUG */
24831
24832 DEFVAR_INT ("overline-margin", &overline_margin,
24833 doc: /* *Space between overline and text, in pixels.
24834 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24835 margin to the caracter height. */);
24836 overline_margin = 2;
24837 }
24838
24839
24840 /* Initialize this module when Emacs starts. */
24841
24842 void
24843 init_xdisp ()
24844 {
24845 Lisp_Object root_window;
24846 struct window *mini_w;
24847
24848 current_header_line_height = current_mode_line_height = -1;
24849
24850 CHARPOS (this_line_start_pos) = 0;
24851
24852 mini_w = XWINDOW (minibuf_window);
24853 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24854
24855 if (!noninteractive)
24856 {
24857 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24858 int i;
24859
24860 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24861 set_window_height (root_window,
24862 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24863 0);
24864 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24865 set_window_height (minibuf_window, 1, 0);
24866
24867 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24868 mini_w->total_cols = make_number (FRAME_COLS (f));
24869
24870 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24871 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24872 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24873
24874 /* The default ellipsis glyphs `...'. */
24875 for (i = 0; i < 3; ++i)
24876 default_invis_vector[i] = make_number ('.');
24877 }
24878
24879 {
24880 /* Allocate the buffer for frame titles.
24881 Also used for `format-mode-line'. */
24882 int size = 100;
24883 mode_line_noprop_buf = (char *) xmalloc (size);
24884 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24885 mode_line_noprop_ptr = mode_line_noprop_buf;
24886 mode_line_target = MODE_LINE_DISPLAY;
24887 }
24888
24889 help_echo_showing_p = 0;
24890 }
24891
24892
24893 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24894 (do not change this comment) */