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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2002, 2003,
4 @c 2004, 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
8 @chapter Keymaps
9 @cindex keymap
10
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
17
18 @menu
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 of another keymap.
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
27 for a key binding.
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: Bindings that translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
40 @end menu
41
42 @node Key Sequences
43 @section Key Sequences
44 @cindex key
45 @cindex keystroke
46 @cindex key sequence
47
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
54
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a} and
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
65 @kbd{C-x l}.
66
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
70
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
86
87 @example
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
96 @end example
97
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
100 @end defmac
101
102 @node Keymap Basics
103 @section Keymap Basics
104 @cindex key binding
105 @cindex binding of a key
106 @cindex complete key
107 @cindex undefined key
108
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
111
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
119
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
127 details.
128
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
137
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
143
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
152 for details.
153
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
158 @cindex full keymap
159 @cindex sparse keymap
160
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
165 keymap.
166
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
169
170 @table @code
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
176
177 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @var{cache}, if present,
180 caches certain information for display in the menu. @xref{Simple Menu
181 Items}.
182
183 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184 This is a simple menu item with help string @var{help-string}.
185
186 @item (@var{type} menu-item .@: @var{details})
187 This specifies a binding which is also an extended menu item. This
188 allows use of other features. @xref{Extended Menu Items}.
189
190 @item (t .@: @var{binding})
191 @cindex default key binding
192 This specifies a @dfn{default key binding}; any event not bound by other
193 elements of the keymap is given @var{binding} as its binding. Default
194 bindings allow a keymap to bind all possible event types without having
195 to enumerate all of them. A keymap that has a default binding
196 completely masks any lower-precedence keymap, except for events
197 explicitly bound to @code{nil} (see below).
198
199 @item @var{char-table}
200 If an element of a keymap is a char-table, it counts as holding
201 bindings for all character events with no modifier bits
202 (@pxref{modifier bits}): element @var{n} is the binding for the
203 character with code @var{n}. This is a compact way to record lots of
204 bindings. A keymap with such a char-table is called a @dfn{full
205 keymap}. Other keymaps are called @dfn{sparse keymaps}.
206
207 @item @var{string}
208 @cindex keymap prompt string
209 @cindex overall prompt string
210 @cindex prompt string of keymap
211 Aside from elements that specify bindings for keys, a keymap can also
212 have a string as an element. This is called the @dfn{overall prompt
213 string} and makes it possible to use the keymap as a menu.
214 @xref{Defining Menus}.
215 @end table
216
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
222 global map.
223
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
232
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
236
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
240
241 @example
242 @group
243 lisp-mode-map
244 @result{}
245 @end group
246 @group
247 (keymap
248 (3 keymap
249 ;; @kbd{C-c C-z}
250 (26 . run-lisp))
251 @end group
252 @group
253 (27 keymap
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
256 keymap
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
258 (17 . indent-sexp)))
259 @end group
260 @group
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 keymap
263 ;; @key{DEL}
264 (127 . backward-delete-char-untabify)
265 @end group
266 @group
267 (27 keymap
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
269 (17 . indent-sexp))
270 (9 . lisp-indent-line))
271 @end group
272 @end example
273
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
279
280 @example
281 @group
282 (keymapp '(keymap))
283 @result{} t
284 @end group
285 @group
286 (fset 'foo '(keymap))
287 (keymapp 'foo)
288 @result{} t
289 @end group
290 @group
291 (keymapp (current-global-map))
292 @result{} t
293 @end group
294 @end example
295 @end defun
296
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
300
301 Here we describe the functions for creating keymaps.
302
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
308
309 @example
310 @group
311 (make-sparse-keymap)
312 @result{} (keymap)
313 @end group
314 @end example
315
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
323 @end defun
324
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
332
333 @example
334 @group
335 (make-keymap)
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
337 @end group
338 @end example
339
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
342 @end defun
343
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
350 @c Emacs 19 feature
351
352 @example
353 @group
354 (setq map (copy-keymap (current-local-map)))
355 @result{} (keymap
356 @end group
357 @group
358 ;; @r{(This implements meta characters.)}
359 (27 keymap
360 (83 . center-paragraph)
361 (115 . center-line))
362 (9 . tab-to-tab-stop))
363 @end group
364
365 @group
366 (eq map (current-local-map))
367 @result{} nil
368 @end group
369 @group
370 (equal map (current-local-map))
371 @result{} t
372 @end group
373 @end example
374 @end defun
375
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheriting a keymap's bindings
380
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
383
384 @example
385 (keymap @var{bindings}@dots{} . @var{parent-keymap})
386 @end example
387
388 @noindent
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{bindings}.
392
393 If you change the bindings in @var{parent-keymap} using @code{define-key}
394 or other key-binding functions, these changes are visible in the
395 inheriting keymap unless shadowed by @var{bindings}. The converse is
396 not true: if you use @code{define-key} to change the inheriting keymap,
397 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
398
399 The proper way to construct a keymap with a parent is to use
400 @code{set-keymap-parent}; if you have code that directly constructs a
401 keymap with a parent, please convert the program to use
402 @code{set-keymap-parent} instead.
403
404 @defun keymap-parent keymap
405 This returns the parent keymap of @var{keymap}. If @var{keymap}
406 has no parent, @code{keymap-parent} returns @code{nil}.
407 @end defun
408
409 @defun set-keymap-parent keymap parent
410 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
411 @var{parent}. If @var{parent} is @code{nil}, this function gives
412 @var{keymap} no parent at all.
413
414 If @var{keymap} has submaps (bindings for prefix keys), they too receive
415 new parent keymaps that reflect what @var{parent} specifies for those
416 prefix keys.
417 @end defun
418
419 Here is an example showing how to make a keymap that inherits
420 from @code{text-mode-map}:
421
422 @example
423 (let ((map (make-sparse-keymap)))
424 (set-keymap-parent map text-mode-map)
425 map)
426 @end example
427
428 A non-sparse keymap can have a parent too, but this is not very
429 useful. A non-sparse keymap always specifies something as the binding
430 for every numeric character code without modifier bits, even if it is
431 @code{nil}, so these character's bindings are never inherited from
432 the parent keymap.
433
434 @node Prefix Keys
435 @section Prefix Keys
436 @cindex prefix key
437
438 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
439 keymap defines what to do with key sequences that extend the prefix key.
440 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
441 also stored in the variable @code{ctl-x-map}. This keymap defines
442 bindings for key sequences starting with @kbd{C-x}.
443
444 Some of the standard Emacs prefix keys use keymaps that are
445 also found in Lisp variables:
446
447 @itemize @bullet
448 @item
449 @vindex esc-map
450 @findex ESC-prefix
451 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
452 the global definitions of all meta characters are actually found here.
453 This map is also the function definition of @code{ESC-prefix}.
454
455 @item
456 @cindex @kbd{C-h}
457 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
458
459 @item
460 @cindex @kbd{C-c}
461 @vindex mode-specific-map
462 @code{mode-specific-map} is the global keymap for the prefix key
463 @kbd{C-c}. This map is actually global, not mode-specific, but its name
464 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
465 (@code{display-bindings}), since the main use of this prefix key is for
466 mode-specific bindings.
467
468 @item
469 @cindex @kbd{C-x}
470 @vindex ctl-x-map
471 @findex Control-X-prefix
472 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
473 This map is found via the function cell of the symbol
474 @code{Control-X-prefix}.
475
476 @item
477 @cindex @kbd{C-x @key{RET}}
478 @vindex mule-keymap
479 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
480 prefix key.
481
482 @item
483 @cindex @kbd{C-x 4}
484 @vindex ctl-x-4-map
485 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
486 key.
487
488 @c Emacs 19 feature
489 @item
490 @cindex @kbd{C-x 5}
491 @vindex ctl-x-5-map
492 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
493 key.
494
495 @c Emacs 19 feature
496 @item
497 @cindex @kbd{C-x 6}
498 @vindex 2C-mode-map
499 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
500 key.
501
502 @item
503 @cindex @kbd{C-x v}
504 @vindex vc-prefix-map
505 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
506 key.
507
508 @item
509 @cindex @kbd{M-o}
510 @vindex facemenu-keymap
511 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
512 prefix key.
513
514 @c Emacs 19 feature
515 @item
516 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
517 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
518 that have no special names.
519 @end itemize
520
521 The keymap binding of a prefix key is used for looking up the event
522 that follows the prefix key. (It may instead be a symbol whose function
523 definition is a keymap. The effect is the same, but the symbol serves
524 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
525 symbol @code{Control-X-prefix}, whose function cell holds the keymap
526 for @kbd{C-x} commands. (The same keymap is also the value of
527 @code{ctl-x-map}.)
528
529 Prefix key definitions can appear in any active keymap. The
530 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
531 keys appear in the global map, so these prefix keys are always
532 available. Major and minor modes can redefine a key as a prefix by
533 putting a prefix key definition for it in the local map or the minor
534 mode's map. @xref{Active Keymaps}.
535
536 If a key is defined as a prefix in more than one active map, then its
537 various definitions are in effect merged: the commands defined in the
538 minor mode keymaps come first, followed by those in the local map's
539 prefix definition, and then by those from the global map.
540
541 In the following example, we make @kbd{C-p} a prefix key in the local
542 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
543 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
544 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
545 active keymap.
546
547 @example
548 @group
549 (use-local-map (make-sparse-keymap))
550 @result{} nil
551 @end group
552 @group
553 (local-set-key "\C-p" ctl-x-map)
554 @result{} nil
555 @end group
556 @group
557 (key-binding "\C-p\C-f")
558 @result{} find-file
559 @end group
560
561 @group
562 (key-binding "\C-p6")
563 @result{} nil
564 @end group
565 @end example
566
567 @defun define-prefix-command symbol &optional mapvar prompt
568 @cindex prefix command
569 @anchor{Definition of define-prefix-command}
570 This function prepares @var{symbol} for use as a prefix key's binding:
571 it creates a sparse keymap and stores it as @var{symbol}'s function
572 definition. Subsequently binding a key sequence to @var{symbol} will
573 make that key sequence into a prefix key. The return value is @code{symbol}.
574
575 This function also sets @var{symbol} as a variable, with the keymap as
576 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
577 as a variable instead.
578
579 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
580 string for the keymap. The prompt string should be given for menu keymaps
581 (@pxref{Defining Menus}).
582 @end defun
583
584 @node Active Keymaps
585 @section Active Keymaps
586 @cindex active keymap
587 @cindex global keymap
588 @cindex local keymap
589
590 Emacs normally contains many keymaps; at any given time, just a few
591 of them are @dfn{active}, meaning that they participate in the
592 interpretation of user input. All the active keymaps are used
593 together to determine what command to execute when a key is entered.
594
595 Normally the active keymaps are the @code{keymap} property keymap,
596 the keymaps of any enabled minor modes, the current buffer's local
597 keymap, and the global keymap, in that order. Emacs searches for each
598 input key sequence in all these keymaps. @xref{Searching Keymaps},
599 for more details of this procedure.
600
601 When the key sequence starts with a mouse event (optionally preceded
602 by a symbolic prefix), the active keymaps are determined based on the
603 position in that event. If the event happened on a string embedded
604 with a @code{display}, @code{before-string}, or @code{after-string}
605 property (@pxref{Special Properties}), the non-@code{nil} map
606 properties of the string override those of the buffer.
607
608 The @dfn{global keymap} holds the bindings of keys that are defined
609 regardless of the current buffer, such as @kbd{C-f}. The variable
610 @code{global-map} holds this keymap, which is always active.
611
612 Each buffer may have another keymap, its @dfn{local keymap}, which
613 may contain new or overriding definitions for keys. The current
614 buffer's local keymap is always active except when
615 @code{overriding-local-map} overrides it. The @code{local-map} text
616 or overlay property can specify an alternative local keymap for certain
617 parts of the buffer; see @ref{Special Properties}.
618
619 Each minor mode can have a keymap; if it does, the keymap is active
620 when the minor mode is enabled. Modes for emulation can specify
621 additional active keymaps through the variable
622 @code{emulation-mode-map-alists}.
623
624 The highest precedence normal keymap comes from the @code{keymap}
625 text or overlay property. If that is non-@code{nil}, it is the first
626 keymap to be processed, in normal circumstances.
627
628 However, there are also special ways for programs to substitute
629 other keymaps for some of those. The variable
630 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
631 that replaces all the usual active keymaps except the global keymap.
632 Another way to do this is with @code{overriding-terminal-local-map};
633 it operates on a per-terminal basis. These variables are documented
634 below.
635
636 @cindex major mode keymap
637 Since every buffer that uses the same major mode normally uses the
638 same local keymap, you can think of the keymap as local to the mode. A
639 change to the local keymap of a buffer (using @code{local-set-key}, for
640 example) is seen also in the other buffers that share that keymap.
641
642 The local keymaps that are used for Lisp mode and some other major
643 modes exist even if they have not yet been used. These local keymaps are
644 the values of variables such as @code{lisp-mode-map}. For most major
645 modes, which are less frequently used, the local keymap is constructed
646 only when the mode is used for the first time in a session.
647
648 The minibuffer has local keymaps, too; they contain various completion
649 and exit commands. @xref{Intro to Minibuffers}.
650
651 Emacs has other keymaps that are used in a different way---translating
652 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
653
654 @xref{Standard Keymaps}, for a list of standard keymaps.
655
656 @defun current-active-maps &optional olp
657 This returns the list of active keymaps that would be used by the
658 command loop in the current circumstances to look up a key sequence.
659 Normally it ignores @code{overriding-local-map} and
660 @code{overriding-terminal-local-map}, but if @var{olp} is
661 non-@code{nil} then it pays attention to them.
662 @end defun
663
664 @defun key-binding key &optional accept-defaults no-remap position
665 This function returns the binding for @var{key} according to the
666 current active keymaps. The result is @code{nil} if @var{key} is
667 undefined in the keymaps.
668
669 The argument @var{accept-defaults} controls checking for default
670 bindings, as in @code{lookup-key} (above).
671
672 When commands are remapped (@pxref{Remapping Commands}),
673 @code{key-binding} normally processes command remappings so as to
674 returns the remapped command that will actually be executed. However,
675 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
676 remappings and returns the binding directly specified for @var{key}.
677
678 If @var{key} starts with a mouse event (perhaps following a prefix
679 event), the maps to be consulted are determined based on the event's
680 position. Otherwise, they are determined based on the value of point.
681 However, you can override either of them by specifying @var{position}.
682 If @var{position} is non-@code{nil}, it should be either a buffer
683 position or an event position like the value of @code{event-start}.
684 Then the maps consulted are determined based on @var{position}.
685
686 An error is signaled if @var{key} is not a string or a vector.
687
688 @example
689 @group
690 (key-binding "\C-x\C-f")
691 @result{} find-file
692 @end group
693 @end example
694 @end defun
695
696 @node Searching Keymaps
697 @section Searching the Active Keymaps
698
699 After translation of event subsequences (@pxref{Translation
700 Keymaps}) Emacs looks for them in the active keymaps. Here is a
701 pseudo-Lisp description of the order and conditions for searching
702 them:
703
704 @lisp
705 (or (if overriding-terminal-local-map
706 (@var{find-in} overriding-terminal-local-map)
707 (if overriding-local-map
708 (@var{find-in} overriding-local-map)
709 (or (@var{find-in} (get-char-property (point) 'keymap))
710 (@var{find-in-any} emulation-mode-map-alists)
711 (@var{find-in-any} minor-mode-overriding-map-alist)
712 (@var{find-in-any} minor-mode-map-alist)
713 (if (get-text-property (point) 'local-map)
714 (@var{find-in} (get-char-property (point) 'local-map))
715 (@var{find-in} (current-local-map))))))
716 (@var{find-in} (current-global-map)))
717 @end lisp
718
719 @noindent
720 The @var{find-in} and @var{find-in-any} are pseudo functions that
721 search in one keymap and in an alist of keymaps, respectively.
722 (Searching a single keymap for a binding is called @dfn{key lookup};
723 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
724 or a symbolic prefix event followed by a mouse event, that event's
725 position is used instead of point and the current buffer. Mouse
726 events on an embedded string use non-@code{nil} text properties from
727 that string instead of the buffer.
728
729 @enumerate
730 @item
731 The function finally found may be remapped
732 (@pxref{Remapping Commands}).
733
734 @item
735 Characters that are bound to @code{self-insert-command} are translated
736 according to @code{translation-table-for-input} before insertion.
737
738 @item
739 @code{current-active-maps} returns a list of the
740 currently active keymaps at point.
741
742 @item
743 When a match is found (@pxref{Key Lookup}), if the binding in the
744 keymap is a function, the search is over. However if the keymap entry
745 is a symbol with a value or a string, Emacs replaces the input key
746 sequences with the variable's value or the string, and restarts the
747 search of the active keymaps.
748 @end enumerate
749
750 @node Controlling Active Maps
751 @section Controlling the Active Keymaps
752
753 @defvar global-map
754 This variable contains the default global keymap that maps Emacs
755 keyboard input to commands. The global keymap is normally this
756 keymap. The default global keymap is a full keymap that binds
757 @code{self-insert-command} to all of the printing characters.
758
759 It is normal practice to change the bindings in the global keymap, but you
760 should not assign this variable any value other than the keymap it starts
761 out with.
762 @end defvar
763
764 @defun current-global-map
765 This function returns the current global keymap. This is the
766 same as the value of @code{global-map} unless you change one or the
767 other.
768
769 @example
770 @group
771 (current-global-map)
772 @result{} (keymap [set-mark-command beginning-of-line @dots{}
773 delete-backward-char])
774 @end group
775 @end example
776 @end defun
777
778 @defun current-local-map
779 This function returns the current buffer's local keymap, or @code{nil}
780 if it has none. In the following example, the keymap for the
781 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
782 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
783 keymap.
784
785 @example
786 @group
787 (current-local-map)
788 @result{} (keymap
789 (10 . eval-print-last-sexp)
790 (9 . lisp-indent-line)
791 (127 . backward-delete-char-untabify)
792 @end group
793 @group
794 (27 keymap
795 (24 . eval-defun)
796 (17 . indent-sexp)))
797 @end group
798 @end example
799 @end defun
800
801 @defun current-minor-mode-maps
802 This function returns a list of the keymaps of currently enabled minor modes.
803 @end defun
804
805 @defun use-global-map keymap
806 This function makes @var{keymap} the new current global keymap. It
807 returns @code{nil}.
808
809 It is very unusual to change the global keymap.
810 @end defun
811
812 @defun use-local-map keymap
813 This function makes @var{keymap} the new local keymap of the current
814 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
815 keymap. @code{use-local-map} returns @code{nil}. Most major mode
816 commands use this function.
817 @end defun
818
819 @c Emacs 19 feature
820 @defvar minor-mode-map-alist
821 @anchor{Definition of minor-mode-map-alist}
822 This variable is an alist describing keymaps that may or may not be
823 active according to the values of certain variables. Its elements look
824 like this:
825
826 @example
827 (@var{variable} . @var{keymap})
828 @end example
829
830 The keymap @var{keymap} is active whenever @var{variable} has a
831 non-@code{nil} value. Typically @var{variable} is the variable that
832 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
833
834 Note that elements of @code{minor-mode-map-alist} do not have the same
835 structure as elements of @code{minor-mode-alist}. The map must be the
836 @sc{cdr} of the element; a list with the map as the second element will
837 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
838 function definition is a keymap.
839
840 When more than one minor mode keymap is active, the earlier one in
841 @code{minor-mode-map-alist} takes priority. But you should design
842 minor modes so that they don't interfere with each other. If you do
843 this properly, the order will not matter.
844
845 See @ref{Keymaps and Minor Modes}, for more information about minor
846 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
847 Lookup}).
848 @end defvar
849
850 @defvar minor-mode-overriding-map-alist
851 This variable allows major modes to override the key bindings for
852 particular minor modes. The elements of this alist look like the
853 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
854 . @var{keymap})}.
855
856 If a variable appears as an element of
857 @code{minor-mode-overriding-map-alist}, the map specified by that
858 element totally replaces any map specified for the same variable in
859 @code{minor-mode-map-alist}.
860
861 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
862 all buffers.
863 @end defvar
864
865 @defvar overriding-local-map
866 If non-@code{nil}, this variable holds a keymap to use instead of the
867 buffer's local keymap, any text property or overlay keymaps, and any
868 minor mode keymaps. This keymap, if specified, overrides all other
869 maps that would have been active, except for the current global map.
870 @end defvar
871
872 @defvar overriding-terminal-local-map
873 If non-@code{nil}, this variable holds a keymap to use instead of
874 @code{overriding-local-map}, the buffer's local keymap, text property
875 or overlay keymaps, and all the minor mode keymaps.
876
877 This variable is always local to the current terminal and cannot be
878 buffer-local. @xref{Multiple Displays}. It is used to implement
879 incremental search mode.
880 @end defvar
881
882 @defvar overriding-local-map-menu-flag
883 If this variable is non-@code{nil}, the value of
884 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
885 affect the display of the menu bar. The default value is @code{nil}, so
886 those map variables have no effect on the menu bar.
887
888 Note that these two map variables do affect the execution of key
889 sequences entered using the menu bar, even if they do not affect the
890 menu bar display. So if a menu bar key sequence comes in, you should
891 clear the variables before looking up and executing that key sequence.
892 Modes that use the variables would typically do this anyway; normally
893 they respond to events that they do not handle by ``unreading'' them and
894 exiting.
895 @end defvar
896
897 @defvar special-event-map
898 This variable holds a keymap for special events. If an event type has a
899 binding in this keymap, then it is special, and the binding for the
900 event is run directly by @code{read-event}. @xref{Special Events}.
901 @end defvar
902
903 @defvar emulation-mode-map-alists
904 This variable holds a list of keymap alists to use for emulations
905 modes. It is intended for modes or packages using multiple minor-mode
906 keymaps. Each element is a keymap alist which has the same format and
907 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
908 binding which is such an alist. The ``active'' keymaps in each alist
909 are used before @code{minor-mode-map-alist} and
910 @code{minor-mode-overriding-map-alist}.
911 @end defvar
912
913 @node Key Lookup
914 @section Key Lookup
915 @cindex key lookup
916 @cindex keymap entry
917
918 @dfn{Key lookup} is the process of finding the binding of a key
919 sequence from a given keymap. The execution or use of the binding is
920 not part of key lookup.
921
922 Key lookup uses just the event type of each event in the key sequence;
923 the rest of the event is ignored. In fact, a key sequence used for key
924 lookup may designate a mouse event with just its types (a symbol)
925 instead of the entire event (a list). @xref{Input Events}. Such
926 a ``key sequence'' is insufficient for @code{command-execute} to run,
927 but it is sufficient for looking up or rebinding a key.
928
929 When the key sequence consists of multiple events, key lookup
930 processes the events sequentially: the binding of the first event is
931 found, and must be a keymap; then the second event's binding is found in
932 that keymap, and so on until all the events in the key sequence are used
933 up. (The binding thus found for the last event may or may not be a
934 keymap.) Thus, the process of key lookup is defined in terms of a
935 simpler process for looking up a single event in a keymap. How that is
936 done depends on the type of object associated with the event in that
937 keymap.
938
939 Let's use the term @dfn{keymap entry} to describe the value found by
940 looking up an event type in a keymap. (This doesn't include the item
941 string and other extra elements in a keymap element for a menu item, because
942 @code{lookup-key} and other key lookup functions don't include them in
943 the returned value.) While any Lisp object may be stored in a keymap
944 as a keymap entry, not all make sense for key lookup. Here is a table
945 of the meaningful types of keymap entries:
946
947 @table @asis
948 @item @code{nil}
949 @cindex @code{nil} in keymap
950 @code{nil} means that the events used so far in the lookup form an
951 undefined key. When a keymap fails to mention an event type at all, and
952 has no default binding, that is equivalent to a binding of @code{nil}
953 for that event type.
954
955 @item @var{command}
956 @cindex command in keymap
957 The events used so far in the lookup form a complete key,
958 and @var{command} is its binding. @xref{What Is a Function}.
959
960 @item @var{array}
961 @cindex string in keymap
962 The array (either a string or a vector) is a keyboard macro. The events
963 used so far in the lookup form a complete key, and the array is its
964 binding. See @ref{Keyboard Macros}, for more information.
965
966 @item @var{keymap}
967 @cindex keymap in keymap
968 The events used so far in the lookup form a prefix key. The next
969 event of the key sequence is looked up in @var{keymap}.
970
971 @item @var{list}
972 @cindex list in keymap
973 The meaning of a list depends on what it contains:
974
975 @itemize @bullet
976 @item
977 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
978 is a keymap, and is treated as a keymap (see above).
979
980 @item
981 @cindex @code{lambda} in keymap
982 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
983 lambda expression. This is presumed to be a function, and is treated
984 as such (see above). In order to execute properly as a key binding,
985 this function must be a command---it must have an @code{interactive}
986 specification. @xref{Defining Commands}.
987
988 @item
989 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
990 type, then this is an @dfn{indirect entry}:
991
992 @example
993 (@var{othermap} . @var{othertype})
994 @end example
995
996 When key lookup encounters an indirect entry, it looks up instead the
997 binding of @var{othertype} in @var{othermap} and uses that.
998
999 This feature permits you to define one key as an alias for another key.
1000 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1001 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1002 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1003 @end itemize
1004
1005 @item @var{symbol}
1006 @cindex symbol in keymap
1007 The function definition of @var{symbol} is used in place of
1008 @var{symbol}. If that too is a symbol, then this process is repeated,
1009 any number of times. Ultimately this should lead to an object that is
1010 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1011 keymap or a command, but indirect entries are not understood when found
1012 via symbols.
1013
1014 Note that keymaps and keyboard macros (strings and vectors) are not
1015 valid functions, so a symbol with a keymap, string, or vector as its
1016 function definition is invalid as a function. It is, however, valid as
1017 a key binding. If the definition is a keyboard macro, then the symbol
1018 is also valid as an argument to @code{command-execute}
1019 (@pxref{Interactive Call}).
1020
1021 @cindex @code{undefined} in keymap
1022 The symbol @code{undefined} is worth special mention: it means to treat
1023 the key as undefined. Strictly speaking, the key is defined, and its
1024 binding is the command @code{undefined}; but that command does the same
1025 thing that is done automatically for an undefined key: it rings the bell
1026 (by calling @code{ding}) but does not signal an error.
1027
1028 @cindex preventing prefix key
1029 @code{undefined} is used in local keymaps to override a global key
1030 binding and make the key ``undefined'' locally. A local binding of
1031 @code{nil} would fail to do this because it would not override the
1032 global binding.
1033
1034 @item @var{anything else}
1035 If any other type of object is found, the events used so far in the
1036 lookup form a complete key, and the object is its binding, but the
1037 binding is not executable as a command.
1038 @end table
1039
1040 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1041 a symbol that leads to one of them, or an indirection or @code{nil}.
1042 Here is an example of a sparse keymap with two characters bound to
1043 commands and one bound to another keymap. This map is the normal value
1044 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1045 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1046 @kbd{C-x}.
1047
1048 @example
1049 @group
1050 (keymap (9 . lisp-indent-line)
1051 (127 . backward-delete-char-untabify)
1052 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1053 @end group
1054 @end example
1055
1056 @node Functions for Key Lookup
1057 @section Functions for Key Lookup
1058
1059 Here are the functions and variables pertaining to key lookup.
1060
1061 @defun lookup-key keymap key &optional accept-defaults
1062 This function returns the definition of @var{key} in @var{keymap}. All
1063 the other functions described in this chapter that look up keys use
1064 @code{lookup-key}. Here are examples:
1065
1066 @example
1067 @group
1068 (lookup-key (current-global-map) "\C-x\C-f")
1069 @result{} find-file
1070 @end group
1071 @group
1072 (lookup-key (current-global-map) (kbd "C-x C-f"))
1073 @result{} find-file
1074 @end group
1075 @group
1076 (lookup-key (current-global-map) "\C-x\C-f12345")
1077 @result{} 2
1078 @end group
1079 @end example
1080
1081 If the string or vector @var{key} is not a valid key sequence according
1082 to the prefix keys specified in @var{keymap}, it must be ``too long''
1083 and have extra events at the end that do not fit into a single key
1084 sequence. Then the value is a number, the number of events at the front
1085 of @var{key} that compose a complete key.
1086
1087 @c Emacs 19 feature
1088 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1089 considers default bindings as well as bindings for the specific events
1090 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1091 the specific sequence @var{key}, ignoring default bindings except when
1092 you explicitly ask about them. (To do this, supply @code{t} as an
1093 element of @var{key}; see @ref{Format of Keymaps}.)
1094
1095 If @var{key} contains a meta character (not a function key), that
1096 character is implicitly replaced by a two-character sequence: the value
1097 of @code{meta-prefix-char}, followed by the corresponding non-meta
1098 character. Thus, the first example below is handled by conversion into
1099 the second example.
1100
1101 @example
1102 @group
1103 (lookup-key (current-global-map) "\M-f")
1104 @result{} forward-word
1105 @end group
1106 @group
1107 (lookup-key (current-global-map) "\ef")
1108 @result{} forward-word
1109 @end group
1110 @end example
1111
1112 Unlike @code{read-key-sequence}, this function does not modify the
1113 specified events in ways that discard information (@pxref{Key Sequence
1114 Input}). In particular, it does not convert letters to lower case and
1115 it does not change drag events to clicks.
1116 @end defun
1117
1118 @deffn Command undefined
1119 Used in keymaps to undefine keys. It calls @code{ding}, but does
1120 not cause an error.
1121 @end deffn
1122
1123 @defun local-key-binding key &optional accept-defaults
1124 This function returns the binding for @var{key} in the current
1125 local keymap, or @code{nil} if it is undefined there.
1126
1127 @c Emacs 19 feature
1128 The argument @var{accept-defaults} controls checking for default bindings,
1129 as in @code{lookup-key} (above).
1130 @end defun
1131
1132 @defun global-key-binding key &optional accept-defaults
1133 This function returns the binding for command @var{key} in the
1134 current global keymap, or @code{nil} if it is undefined there.
1135
1136 @c Emacs 19 feature
1137 The argument @var{accept-defaults} controls checking for default bindings,
1138 as in @code{lookup-key} (above).
1139 @end defun
1140
1141 @c Emacs 19 feature
1142 @defun minor-mode-key-binding key &optional accept-defaults
1143 This function returns a list of all the active minor mode bindings of
1144 @var{key}. More precisely, it returns an alist of pairs
1145 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1146 variable that enables the minor mode, and @var{binding} is @var{key}'s
1147 binding in that mode. If @var{key} has no minor-mode bindings, the
1148 value is @code{nil}.
1149
1150 If the first binding found is not a prefix definition (a keymap or a
1151 symbol defined as a keymap), all subsequent bindings from other minor
1152 modes are omitted, since they would be completely shadowed. Similarly,
1153 the list omits non-prefix bindings that follow prefix bindings.
1154
1155 The argument @var{accept-defaults} controls checking for default
1156 bindings, as in @code{lookup-key} (above).
1157 @end defun
1158
1159 @defvar meta-prefix-char
1160 @cindex @key{ESC}
1161 This variable is the meta-prefix character code. It is used for
1162 translating a meta character to a two-character sequence so it can be
1163 looked up in a keymap. For useful results, the value should be a
1164 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1165 the @acronym{ASCII} code for @key{ESC}.
1166
1167 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1168 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1169 as the @code{backward-word} command. However, if you were to set
1170 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1171 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1172 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1173 illustration of what would happen:
1174
1175 @smallexample
1176 @group
1177 meta-prefix-char ; @r{The default value.}
1178 @result{} 27
1179 @end group
1180 @group
1181 (key-binding "\M-b")
1182 @result{} backward-word
1183 @end group
1184 @group
1185 ?\C-x ; @r{The print representation}
1186 @result{} 24 ; @r{of a character.}
1187 @end group
1188 @group
1189 (setq meta-prefix-char 24)
1190 @result{} 24
1191 @end group
1192 @group
1193 (key-binding "\M-b")
1194 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1195 ; @r{like typing @kbd{C-x b}.}
1196
1197 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1198 @result{} 27 ; @r{Restore the default value!}
1199 @end group
1200 @end smallexample
1201
1202 This translation of one event into two happens only for characters, not
1203 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1204 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1205 @end defvar
1206
1207 @node Changing Key Bindings
1208 @section Changing Key Bindings
1209 @cindex changing key bindings
1210 @cindex rebinding
1211
1212 The way to rebind a key is to change its entry in a keymap. If you
1213 change a binding in the global keymap, the change is effective in all
1214 buffers (though it has no direct effect in buffers that shadow the
1215 global binding with a local one). If you change the current buffer's
1216 local map, that usually affects all buffers using the same major mode.
1217 The @code{global-set-key} and @code{local-set-key} functions are
1218 convenient interfaces for these operations (@pxref{Key Binding
1219 Commands}). You can also use @code{define-key}, a more general
1220 function; then you must specify explicitly the map to change.
1221
1222 When choosing the key sequences for Lisp programs to rebind, please
1223 follow the Emacs conventions for use of various keys (@pxref{Key
1224 Binding Conventions}).
1225
1226 @cindex meta character key constants
1227 @cindex control character key constants
1228 In writing the key sequence to rebind, it is good to use the special
1229 escape sequences for control and meta characters (@pxref{String Type}).
1230 The syntax @samp{\C-} means that the following character is a control
1231 character and @samp{\M-} means that the following character is a meta
1232 character. Thus, the string @code{"\M-x"} is read as containing a
1233 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1234 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1235 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1236 vectors, as well as others that aren't allowed in strings; one example
1237 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1238
1239 The key definition and lookup functions accept an alternate syntax for
1240 event types in a key sequence that is a vector: you can use a list
1241 containing modifier names plus one base event (a character or function
1242 key name). For example, @code{(control ?a)} is equivalent to
1243 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1244 @code{C-H-left}. One advantage of such lists is that the precise
1245 numeric codes for the modifier bits don't appear in compiled files.
1246
1247 The functions below signal an error if @var{keymap} is not a keymap,
1248 or if @var{key} is not a string or vector representing a key sequence.
1249 You can use event types (symbols) as shorthand for events that are
1250 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1251 way to specify the key sequence.
1252
1253 @defun define-key keymap key binding
1254 This function sets the binding for @var{key} in @var{keymap}. (If
1255 @var{key} is more than one event long, the change is actually made
1256 in another keymap reached from @var{keymap}.) The argument
1257 @var{binding} can be any Lisp object, but only certain types are
1258 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1259 The value returned by @code{define-key} is @var{binding}.
1260
1261 If @var{key} is @code{[t]}, this sets the default binding in
1262 @var{keymap}. When an event has no binding of its own, the Emacs
1263 command loop uses the keymap's default binding, if there is one.
1264
1265 @cindex invalid prefix key error
1266 @cindex key sequence error
1267 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1268 or undefined; otherwise an error is signaled. If some prefix of
1269 @var{key} is undefined, then @code{define-key} defines it as a prefix
1270 key so that the rest of @var{key} can be defined as specified.
1271
1272 If there was previously no binding for @var{key} in @var{keymap}, the
1273 new binding is added at the beginning of @var{keymap}. The order of
1274 bindings in a keymap makes no difference for keyboard input, but it
1275 does matter for menu keymaps (@pxref{Menu Keymaps}).
1276 @end defun
1277
1278 Here is an example that creates a sparse keymap and makes a number of
1279 bindings in it:
1280
1281 @smallexample
1282 @group
1283 (setq map (make-sparse-keymap))
1284 @result{} (keymap)
1285 @end group
1286 @group
1287 (define-key map "\C-f" 'forward-char)
1288 @result{} forward-char
1289 @end group
1290 @group
1291 map
1292 @result{} (keymap (6 . forward-char))
1293 @end group
1294
1295 @group
1296 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1297 (define-key map (kbd "C-x f") 'forward-word)
1298 @result{} forward-word
1299 @end group
1300 @group
1301 map
1302 @result{} (keymap
1303 (24 keymap ; @kbd{C-x}
1304 (102 . forward-word)) ; @kbd{f}
1305 (6 . forward-char)) ; @kbd{C-f}
1306 @end group
1307
1308 @group
1309 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1310 (define-key map (kbd "C-p") ctl-x-map)
1311 ;; @code{ctl-x-map}
1312 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1313 @end group
1314
1315 @group
1316 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1317 (define-key map (kbd "C-p C-f") 'foo)
1318 @result{} 'foo
1319 @end group
1320 @group
1321 map
1322 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1323 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1324 (24 keymap
1325 (102 . forward-word))
1326 (6 . forward-char))
1327 @end group
1328 @end smallexample
1329
1330 @noindent
1331 Note that storing a new binding for @kbd{C-p C-f} actually works by
1332 changing an entry in @code{ctl-x-map}, and this has the effect of
1333 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1334 default global map.
1335
1336 The function @code{substitute-key-definition} scans a keymap for
1337 keys that have a certain binding and rebinds them with a different
1338 binding. Another feature which is cleaner and can often produce the
1339 same results to remap one command into another (@pxref{Remapping
1340 Commands}).
1341
1342 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1343 @cindex replace bindings
1344 This function replaces @var{olddef} with @var{newdef} for any keys in
1345 @var{keymap} that were bound to @var{olddef}. In other words,
1346 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1347 function returns @code{nil}.
1348
1349 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1350 standard bindings:
1351
1352 @smallexample
1353 @group
1354 (substitute-key-definition
1355 'find-file 'find-file-read-only (current-global-map))
1356 @end group
1357 @end smallexample
1358
1359 @c Emacs 19 feature
1360 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1361 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1362 which keys to rebind. The rebindings still happen in @var{keymap}, not
1363 in @var{oldmap}. Thus, you can change one map under the control of the
1364 bindings in another. For example,
1365
1366 @smallexample
1367 (substitute-key-definition
1368 'delete-backward-char 'my-funny-delete
1369 my-map global-map)
1370 @end smallexample
1371
1372 @noindent
1373 puts the special deletion command in @code{my-map} for whichever keys
1374 are globally bound to the standard deletion command.
1375
1376 Here is an example showing a keymap before and after substitution:
1377
1378 @smallexample
1379 @group
1380 (setq map '(keymap
1381 (?1 . olddef-1)
1382 (?2 . olddef-2)
1383 (?3 . olddef-1)))
1384 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1385 @end group
1386
1387 @group
1388 (substitute-key-definition 'olddef-1 'newdef map)
1389 @result{} nil
1390 @end group
1391 @group
1392 map
1393 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1394 @end group
1395 @end smallexample
1396 @end defun
1397
1398 @defun suppress-keymap keymap &optional nodigits
1399 @cindex @code{self-insert-command} override
1400 This function changes the contents of the full keymap @var{keymap} by
1401 remapping @code{self-insert-command} to the command @code{undefined}
1402 (@pxref{Remapping Commands}). This has the effect of undefining all
1403 printing characters, thus making ordinary insertion of text impossible.
1404 @code{suppress-keymap} returns @code{nil}.
1405
1406 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1407 digits to run @code{digit-argument}, and @kbd{-} to run
1408 @code{negative-argument}. Otherwise it makes them undefined like the
1409 rest of the printing characters.
1410
1411 @cindex yank suppression
1412 @cindex @code{quoted-insert} suppression
1413 The @code{suppress-keymap} function does not make it impossible to
1414 modify a buffer, as it does not suppress commands such as @code{yank}
1415 and @code{quoted-insert}. To prevent any modification of a buffer, make
1416 it read-only (@pxref{Read Only Buffers}).
1417
1418 Since this function modifies @var{keymap}, you would normally use it
1419 on a newly created keymap. Operating on an existing keymap
1420 that is used for some other purpose is likely to cause trouble; for
1421 example, suppressing @code{global-map} would make it impossible to use
1422 most of Emacs.
1423
1424 Most often, @code{suppress-keymap} is used to initialize local
1425 keymaps of modes such as Rmail and Dired where insertion of text is not
1426 desirable and the buffer is read-only. Here is an example taken from
1427 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1428 Dired mode is set up:
1429
1430 @smallexample
1431 @group
1432 (setq dired-mode-map (make-keymap))
1433 (suppress-keymap dired-mode-map)
1434 (define-key dired-mode-map "r" 'dired-rename-file)
1435 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1436 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1437 (define-key dired-mode-map "v" 'dired-view-file)
1438 (define-key dired-mode-map "e" 'dired-find-file)
1439 (define-key dired-mode-map "f" 'dired-find-file)
1440 @dots{}
1441 @end group
1442 @end smallexample
1443 @end defun
1444
1445 @node Remapping Commands
1446 @section Remapping Commands
1447 @cindex remapping commands
1448
1449 A special kind of key binding, using a special ``key sequence''
1450 which includes a command name, has the effect of @dfn{remapping} that
1451 command into another. Here's how it works. You make a key binding
1452 for a key sequence that starts with the dummy event @code{remap},
1453 followed by the command name you want to remap. Specify the remapped
1454 definition as the definition in this binding. The remapped definition
1455 is usually a command name, but it can be any valid definition for
1456 a key binding.
1457
1458 Here's an example. Suppose that My mode uses special commands
1459 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1460 instead of @code{kill-line} and @code{kill-word}. It can establish
1461 this by making these two command-remapping bindings in its keymap:
1462
1463 @smallexample
1464 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1465 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1466 @end smallexample
1467
1468 Whenever @code{my-mode-map} is an active keymap, if the user types
1469 @kbd{C-k}, Emacs will find the standard global binding of
1470 @code{kill-line} (assuming nobody has changed it). But
1471 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1472 so instead of running @code{kill-line}, Emacs runs
1473 @code{my-kill-line}.
1474
1475 Remapping only works through a single level. In other words,
1476
1477 @smallexample
1478 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1479 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1480 @end smallexample
1481
1482 @noindent
1483 does not have the effect of remapping @code{kill-line} into
1484 @code{my-other-kill-line}. If an ordinary key binding specifies
1485 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1486 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1487 remap it to @code{my-other-kill-line}.
1488
1489 @defun command-remapping command &optional position
1490 This function returns the remapping for @var{command} (a symbol),
1491 given the current active keymaps. If @var{command} is not remapped
1492 (which is the usual situation), or not a symbol, the function returns
1493 @code{nil}. @code{position} can optionally specify a buffer position
1494 or an event position to determine the keymaps to use, as in
1495 @code{key-binding}.
1496 @end defun
1497
1498 @node Translation Keymaps
1499 @section Keymaps for Translating Sequences of Events
1500
1501 This section describes keymaps that are used during reading a key
1502 sequence, to translate certain event sequences into others.
1503 @code{read-key-sequence} checks every subsequence of the key sequence
1504 being read, as it is read, against @code{function-key-map} and then
1505 against @code{key-translation-map}.
1506
1507 @defvar function-key-map
1508 This variable holds a keymap that describes the character sequences sent
1509 by function keys on an ordinary character terminal. This keymap has the
1510 same structure as other keymaps, but is used differently: it specifies
1511 translations to make while reading key sequences, rather than bindings
1512 for key sequences.
1513
1514 If @code{function-key-map} ``binds'' a key sequence @var{k} to a vector
1515 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1516 key sequence, it is replaced with the events in @var{v}.
1517
1518 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1519 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1520 that sequence of events into the single event @code{pf1}. We accomplish
1521 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1522 @code{function-key-map}, when using a VT100.
1523
1524 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1525 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1526 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1527 @code{[?\C-c pf1]}.
1528
1529 Entries in @code{function-key-map} are ignored if they conflict with
1530 bindings made in the minor mode, local, or global keymaps. The intent
1531 is that the character sequences that function keys send should not have
1532 command bindings in their own right---but if they do, the ordinary
1533 bindings take priority.
1534
1535 The value of @code{function-key-map} is usually set up automatically
1536 according to the terminal's Terminfo or Termcap entry, but sometimes
1537 those need help from terminal-specific Lisp files. Emacs comes with
1538 terminal-specific files for many common terminals; their main purpose is
1539 to make entries in @code{function-key-map} beyond those that can be
1540 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1541 @end defvar
1542
1543 @defvar key-translation-map
1544 This variable is another keymap used just like @code{function-key-map}
1545 to translate input events into other events. It differs from
1546 @code{function-key-map} in two ways:
1547
1548 @itemize @bullet
1549 @item
1550 @code{key-translation-map} goes to work after @code{function-key-map} is
1551 finished; it receives the results of translation by
1552 @code{function-key-map}.
1553
1554 @item
1555 Non-prefix bindings in @code{key-translation-map} override actual key
1556 bindings. For example, if @kbd{C-x f} has a non-prefix binding in
1557 @code{key-translation-map}, that translation takes effect even though
1558 @kbd{C-x f} also has a key binding in the global map.
1559 @end itemize
1560
1561 Note however that actual key bindings can have an effect on
1562 @code{key-translation-map}, even though they are overridden by it.
1563 Indeed, actual key bindings override @code{function-key-map} and thus
1564 may alter the key sequence that @code{key-translation-map} receives.
1565 Clearly, it is better to avoid this type of situation.
1566
1567 The intent of @code{key-translation-map} is for users to map one
1568 character set to another, including ordinary characters normally bound
1569 to @code{self-insert-command}.
1570 @end defvar
1571
1572 @cindex key translation function
1573 You can use @code{function-key-map} or @code{key-translation-map} for
1574 more than simple aliases, by using a function, instead of a key
1575 sequence, as the ``translation'' of a key. Then this function is called
1576 to compute the translation of that key.
1577
1578 The key translation function receives one argument, which is the prompt
1579 that was specified in @code{read-key-sequence}---or @code{nil} if the
1580 key sequence is being read by the editor command loop. In most cases
1581 you can ignore the prompt value.
1582
1583 If the function reads input itself, it can have the effect of altering
1584 the event that follows. For example, here's how to define @kbd{C-c h}
1585 to turn the character that follows into a Hyper character:
1586
1587 @example
1588 @group
1589 (defun hyperify (prompt)
1590 (let ((e (read-event)))
1591 (vector (if (numberp e)
1592 (logior (lsh 1 24) e)
1593 (if (memq 'hyper (event-modifiers e))
1594 e
1595 (add-event-modifier "H-" e))))))
1596
1597 (defun add-event-modifier (string e)
1598 (let ((symbol (if (symbolp e) e (car e))))
1599 (setq symbol (intern (concat string
1600 (symbol-name symbol))))
1601 @end group
1602 @group
1603 (if (symbolp e)
1604 symbol
1605 (cons symbol (cdr e)))))
1606
1607 (define-key function-key-map "\C-ch" 'hyperify)
1608 @end group
1609 @end example
1610
1611 If you have enabled keyboard character set decoding using
1612 @code{set-keyboard-coding-system}, decoding is done after the
1613 translations listed above. @xref{Terminal I/O Encoding}. However, in
1614 future Emacs versions, character set decoding may be done at an
1615 earlier stage.
1616
1617 @node Key Binding Commands
1618 @section Commands for Binding Keys
1619
1620 This section describes some convenient interactive interfaces for
1621 changing key bindings. They work by calling @code{define-key}.
1622
1623 People often use @code{global-set-key} in their init files
1624 (@pxref{Init File}) for simple customization. For example,
1625
1626 @smallexample
1627 (global-set-key (kbd "C-x C-\\") 'next-line)
1628 @end smallexample
1629
1630 @noindent
1631 or
1632
1633 @smallexample
1634 (global-set-key [?\C-x ?\C-\\] 'next-line)
1635 @end smallexample
1636
1637 @noindent
1638 or
1639
1640 @smallexample
1641 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1642 @end smallexample
1643
1644 @noindent
1645 redefines @kbd{C-x C-\} to move down a line.
1646
1647 @smallexample
1648 (global-set-key [M-mouse-1] 'mouse-set-point)
1649 @end smallexample
1650
1651 @noindent
1652 redefines the first (leftmost) mouse button, entered with the Meta key, to
1653 set point where you click.
1654
1655 @cindex non-@acronym{ASCII} text in keybindings
1656 Be careful when using non-@acronym{ASCII} text characters in Lisp
1657 specifications of keys to bind. If these are read as multibyte text, as
1658 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1659 must type the keys as multibyte too. For instance, if you use this:
1660
1661 @smallexample
1662 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1663 @end smallexample
1664
1665 @noindent
1666 or
1667
1668 @smallexample
1669 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1670 @end smallexample
1671
1672 @noindent
1673 and your language environment is multibyte Latin-1, these commands
1674 actually bind the multibyte character with code 2294, not the unibyte
1675 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1676 binding, you need to enter the multibyte Latin-1 character as keyboard
1677 input. One way to do this is by using an appropriate input method
1678 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1679
1680 If you want to use a unibyte character in the key binding, you can
1681 construct the key sequence string using @code{multibyte-char-to-unibyte}
1682 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1683
1684 @deffn Command global-set-key key binding
1685 This function sets the binding of @var{key} in the current global map
1686 to @var{binding}.
1687
1688 @smallexample
1689 @group
1690 (global-set-key @var{key} @var{binding})
1691 @equiv{}
1692 (define-key (current-global-map) @var{key} @var{binding})
1693 @end group
1694 @end smallexample
1695 @end deffn
1696
1697 @deffn Command global-unset-key key
1698 @cindex unbinding keys
1699 This function removes the binding of @var{key} from the current
1700 global map.
1701
1702 One use of this function is in preparation for defining a longer key
1703 that uses @var{key} as a prefix---which would not be allowed if
1704 @var{key} has a non-prefix binding. For example:
1705
1706 @smallexample
1707 @group
1708 (global-unset-key "\C-l")
1709 @result{} nil
1710 @end group
1711 @group
1712 (global-set-key "\C-l\C-l" 'redraw-display)
1713 @result{} nil
1714 @end group
1715 @end smallexample
1716
1717 This function is implemented simply using @code{define-key}:
1718
1719 @smallexample
1720 @group
1721 (global-unset-key @var{key})
1722 @equiv{}
1723 (define-key (current-global-map) @var{key} nil)
1724 @end group
1725 @end smallexample
1726 @end deffn
1727
1728 @deffn Command local-set-key key binding
1729 This function sets the binding of @var{key} in the current local
1730 keymap to @var{binding}.
1731
1732 @smallexample
1733 @group
1734 (local-set-key @var{key} @var{binding})
1735 @equiv{}
1736 (define-key (current-local-map) @var{key} @var{binding})
1737 @end group
1738 @end smallexample
1739 @end deffn
1740
1741 @deffn Command local-unset-key key
1742 This function removes the binding of @var{key} from the current
1743 local map.
1744
1745 @smallexample
1746 @group
1747 (local-unset-key @var{key})
1748 @equiv{}
1749 (define-key (current-local-map) @var{key} nil)
1750 @end group
1751 @end smallexample
1752 @end deffn
1753
1754 @node Scanning Keymaps
1755 @section Scanning Keymaps
1756
1757 This section describes functions used to scan all the current keymaps
1758 for the sake of printing help information.
1759
1760 @defun accessible-keymaps keymap &optional prefix
1761 This function returns a list of all the keymaps that can be reached (via
1762 zero or more prefix keys) from @var{keymap}. The value is an
1763 association list with elements of the form @code{(@var{key} .@:
1764 @var{map})}, where @var{key} is a prefix key whose definition in
1765 @var{keymap} is @var{map}.
1766
1767 The elements of the alist are ordered so that the @var{key} increases
1768 in length. The first element is always @code{([] .@: @var{keymap})},
1769 because the specified keymap is accessible from itself with a prefix of
1770 no events.
1771
1772 If @var{prefix} is given, it should be a prefix key sequence; then
1773 @code{accessible-keymaps} includes only the submaps whose prefixes start
1774 with @var{prefix}. These elements look just as they do in the value of
1775 @code{(accessible-keymaps)}; the only difference is that some elements
1776 are omitted.
1777
1778 In the example below, the returned alist indicates that the key
1779 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1780 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1781 (115 .@: foo))}.
1782
1783 @smallexample
1784 @group
1785 (accessible-keymaps (current-local-map))
1786 @result{}(([] keymap
1787 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1788 (83 . center-paragraph)
1789 (115 . center-line))
1790 (9 . tab-to-tab-stop))
1791 @end group
1792
1793 @group
1794 ("^[" keymap
1795 (83 . center-paragraph)
1796 (115 . foo)))
1797 @end group
1798 @end smallexample
1799
1800 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1801 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1802 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1803 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1804 several dummy events used as prefixes for mouse actions in special parts
1805 of a window.
1806
1807 @smallexample
1808 @group
1809 (accessible-keymaps (current-global-map))
1810 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1811 delete-backward-char])
1812 @end group
1813 @group
1814 ("^H" keymap (118 . describe-variable) @dots{}
1815 (8 . help-for-help))
1816 @end group
1817 @group
1818 ("^X" keymap [x-flush-mouse-queue @dots{}
1819 backward-kill-sentence])
1820 @end group
1821 @group
1822 ("^[" keymap [mark-sexp backward-sexp @dots{}
1823 backward-kill-word])
1824 @end group
1825 ("^X4" keymap (15 . display-buffer) @dots{})
1826 @group
1827 ([mode-line] keymap
1828 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1829 @end group
1830 @end smallexample
1831
1832 @noindent
1833 These are not all the keymaps you would see in actuality.
1834 @end defun
1835
1836 @defun map-keymap function keymap
1837 The function @code{map-keymap} calls @var{function} once
1838 for each binding in @var{keymap}. It passes two arguments,
1839 the event type and the value of the binding. If @var{keymap}
1840 has a parent, the parent's bindings are included as well.
1841 This works recursively: if the parent has itself a parent, then the
1842 grandparent's bindings are also included and so on.
1843
1844 This function is the cleanest way to examine all the bindings
1845 in a keymap.
1846 @end defun
1847
1848 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1849 This function is a subroutine used by the @code{where-is} command
1850 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1851 of all key sequences (of any length) that are bound to @var{command} in a
1852 set of keymaps.
1853
1854 The argument @var{command} can be any object; it is compared with all
1855 keymap entries using @code{eq}.
1856
1857 If @var{keymap} is @code{nil}, then the maps used are the current active
1858 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1859 its value is @code{nil}). If @var{keymap} is a keymap, then the
1860 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1861 is a list of keymaps, only those keymaps are searched.
1862
1863 Usually it's best to use @code{overriding-local-map} as the expression
1864 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1865 keymaps that are active. To search only the global map, pass
1866 @code{(keymap)} (an empty keymap) as @var{keymap}.
1867
1868 If @var{firstonly} is @code{non-ascii}, then the value is a single
1869 vector representing the first key sequence found, rather than a list of
1870 all possible key sequences. If @var{firstonly} is @code{t}, then the
1871 value is the first key sequence, except that key sequences consisting
1872 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1873 characters) are preferred to all other key sequences and that the
1874 return value can never be a menu binding.
1875
1876 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1877 follow indirect keymap bindings. This makes it possible to search for
1878 an indirect definition itself.
1879
1880 When command remapping is in effect (@pxref{Remapping Commands}),
1881 @code{where-is-internal} figures out when a command will be run due to
1882 remapping and reports keys accordingly. It also returns @code{nil} if
1883 @var{command} won't really be run because it has been remapped to some
1884 other command. However, if @var{no-remap} is non-@code{nil}.
1885 @code{where-is-internal} ignores remappings.
1886
1887 @smallexample
1888 @group
1889 (where-is-internal 'describe-function)
1890 @result{} ("\^hf" "\^hd")
1891 @end group
1892 @end smallexample
1893 @end defun
1894
1895 @deffn Command describe-bindings &optional prefix buffer-or-name
1896 This function creates a listing of all current key bindings, and
1897 displays it in a buffer named @samp{*Help*}. The text is grouped by
1898 modes---minor modes first, then the major mode, then global bindings.
1899
1900 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1901 listing includes only keys that start with @var{prefix}.
1902
1903 The listing describes meta characters as @key{ESC} followed by the
1904 corresponding non-meta character.
1905
1906 When several characters with consecutive @acronym{ASCII} codes have the
1907 same definition, they are shown together, as
1908 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1909 know the @acronym{ASCII} codes to understand which characters this means.
1910 For example, in the default global map, the characters @samp{@key{SPC}
1911 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1912 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1913 the normal printing characters, (e.g., letters, digits, punctuation,
1914 etc.@:); all these characters are bound to @code{self-insert-command}.
1915
1916 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1917 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1918 instead of the current buffer's.
1919 @end deffn
1920
1921 @node Menu Keymaps
1922 @section Menu Keymaps
1923 @cindex menu keymaps
1924
1925 A keymap can operate as a menu as well as defining bindings for
1926 keyboard keys and mouse buttons. Menus are usually actuated with the
1927 mouse, but they can function with the keyboard also. If a menu keymap
1928 is active for the next input event, that activates the keyboard menu
1929 feature.
1930
1931 @menu
1932 * Defining Menus:: How to make a keymap that defines a menu.
1933 * Mouse Menus:: How users actuate the menu with the mouse.
1934 * Keyboard Menus:: How users actuate the menu with the keyboard.
1935 * Menu Example:: Making a simple menu.
1936 * Menu Bar:: How to customize the menu bar.
1937 * Tool Bar:: A tool bar is a row of images.
1938 * Modifying Menus:: How to add new items to a menu.
1939 @end menu
1940
1941 @node Defining Menus
1942 @subsection Defining Menus
1943 @cindex defining menus
1944 @cindex menu prompt string
1945 @cindex prompt string (of menu)
1946
1947 A keymap acts as a menu if it has an @dfn{overall prompt string},
1948 which is a string that appears as an element of the keymap.
1949 (@xref{Format of Keymaps}.) The string should describe the purpose of
1950 the menu's commands. Emacs displays the overall prompt string as the
1951 menu title in some cases, depending on the toolkit (if any) used for
1952 displaying menus.@footnote{It is required for menus which do not use a
1953 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1954 overall prompt string.
1955
1956 The easiest way to construct a keymap with a prompt string is to
1957 specify the string as an argument when you call @code{make-keymap},
1958 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1959 @code{define-prefix-command} (@pxref{Definition of
1960 define-prefix-command}). If you do not want the keymap to operate as
1961 a menu, don't specify a prompt string for it.
1962
1963 @defun keymap-prompt keymap
1964 This function returns the overall prompt string of @var{keymap},
1965 or @code{nil} if it has none.
1966 @end defun
1967
1968 The menu's items are the bindings in the keymap. Each binding
1969 associates an event type to a definition, but the event types have no
1970 significance for the menu appearance. (Usually we use pseudo-events,
1971 symbols that the keyboard cannot generate, as the event types for menu
1972 item bindings.) The menu is generated entirely from the bindings that
1973 correspond in the keymap to these events.
1974
1975 The order of items in the menu is the same as the order of bindings in
1976 the keymap. Since @code{define-key} puts new bindings at the front, you
1977 should define the menu items starting at the bottom of the menu and
1978 moving to the top, if you care about the order. When you add an item to
1979 an existing menu, you can specify its position in the menu using
1980 @code{define-key-after} (@pxref{Modifying Menus}).
1981
1982 @menu
1983 * Simple Menu Items:: A simple kind of menu key binding,
1984 limited in capabilities.
1985 * Extended Menu Items:: More powerful menu item definitions
1986 let you specify keywords to enable
1987 various features.
1988 * Menu Separators:: Drawing a horizontal line through a menu.
1989 * Alias Menu Items:: Using command aliases in menu items.
1990 @end menu
1991
1992 @node Simple Menu Items
1993 @subsubsection Simple Menu Items
1994
1995 The simpler (and original) way to define a menu item is to bind some
1996 event type (it doesn't matter what event type) to a binding like this:
1997
1998 @example
1999 (@var{item-string} . @var{real-binding})
2000 @end example
2001
2002 @noindent
2003 The @sc{car}, @var{item-string}, is the string to be displayed in the
2004 menu. It should be short---preferably one to three words. It should
2005 describe the action of the command it corresponds to. Note that it is
2006 not generally possible to display non-@acronym{ASCII} text in menus. It will
2007 work for keyboard menus and will work to a large extent when Emacs is
2008 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2009 encoded using the @code{utf-8} coding system and then rendered by the
2010 toolkit as it sees fit.}
2011
2012 You can also supply a second string, called the help string, as follows:
2013
2014 @example
2015 (@var{item-string} @var{help} . @var{real-binding})
2016 @end example
2017
2018 @noindent
2019 @var{help} specifies a ``help-echo'' string to display while the mouse
2020 is on that item in the same way as @code{help-echo} text properties
2021 (@pxref{Help display}).
2022
2023 As far as @code{define-key} is concerned, @var{item-string} and
2024 @var{help-string} are part of the event's binding. However,
2025 @code{lookup-key} returns just @var{real-binding}, and only
2026 @var{real-binding} is used for executing the key.
2027
2028 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2029 the menu but cannot be selected.
2030
2031 If @var{real-binding} is a symbol and has a non-@code{nil}
2032 @code{menu-enable} property, that property is an expression that
2033 controls whether the menu item is enabled. Every time the keymap is
2034 used to display a menu, Emacs evaluates the expression, and it enables
2035 the menu item only if the expression's value is non-@code{nil}. When a
2036 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2037 cannot be selected.
2038
2039 The menu bar does not recalculate which items are enabled every time you
2040 look at a menu. This is because the X toolkit requires the whole tree
2041 of menus in advance. To force recalculation of the menu bar, call
2042 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2043
2044 You've probably noticed that menu items show the equivalent keyboard key
2045 sequence (if any) to invoke the same command. To save time on
2046 recalculation, menu display caches this information in a sublist in the
2047 binding, like this:
2048
2049 @c This line is not too long--rms.
2050 @example
2051 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2052 @end example
2053
2054 @noindent
2055 Don't put these sublists in the menu item yourself; menu display
2056 calculates them automatically. Don't mention keyboard equivalents in
2057 the item strings themselves, since that is redundant.
2058
2059 @node Extended Menu Items
2060 @subsubsection Extended Menu Items
2061 @kindex menu-item
2062
2063 An extended-format menu item is a more flexible and also cleaner
2064 alternative to the simple format. You define an event type with a
2065 binding that's a list starting with the symbol @code{menu-item}.
2066 For a non-selectable string, the binding looks like this:
2067
2068 @example
2069 (menu-item @var{item-name})
2070 @end example
2071
2072 @noindent
2073 A string starting with two or more dashes specifies a separator line;
2074 see @ref{Menu Separators}.
2075
2076 To define a real menu item which can be selected, the extended format
2077 binding looks like this:
2078
2079 @example
2080 (menu-item @var{item-name} @var{real-binding}
2081 . @var{item-property-list})
2082 @end example
2083
2084 @noindent
2085 Here, @var{item-name} is an expression which evaluates to the menu item
2086 string. Thus, the string need not be a constant. The third element,
2087 @var{real-binding}, is the command to execute. The tail of the list,
2088 @var{item-property-list}, has the form of a property list which contains
2089 other information. Here is a table of the properties that are supported:
2090
2091 @table @code
2092 @item :enable @var{form}
2093 The result of evaluating @var{form} determines whether the item is
2094 enabled (non-@code{nil} means yes). If the item is not enabled,
2095 you can't really click on it.
2096
2097 @item :visible @var{form}
2098 The result of evaluating @var{form} determines whether the item should
2099 actually appear in the menu (non-@code{nil} means yes). If the item
2100 does not appear, then the menu is displayed as if this item were
2101 not defined at all.
2102
2103 @item :help @var{help}
2104 The value of this property, @var{help}, specifies a ``help-echo'' string
2105 to display while the mouse is on that item. This is displayed in the
2106 same way as @code{help-echo} text properties (@pxref{Help display}).
2107 Note that this must be a constant string, unlike the @code{help-echo}
2108 property for text and overlays.
2109
2110 @item :button (@var{type} . @var{selected})
2111 This property provides a way to define radio buttons and toggle buttons.
2112 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2113 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2114 result of evaluating it says whether this button is currently selected.
2115
2116 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2117 according to the value of @var{selected}. The command itself should
2118 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2119 and to @code{nil} if it is @code{t}. Here is how the menu item
2120 to toggle the @code{debug-on-error} flag is defined:
2121
2122 @example
2123 (menu-item "Debug on Error" toggle-debug-on-error
2124 :button (:toggle
2125 . (and (boundp 'debug-on-error)
2126 debug-on-error)))
2127 @end example
2128
2129 @noindent
2130 This works because @code{toggle-debug-on-error} is defined as a command
2131 which toggles the variable @code{debug-on-error}.
2132
2133 @dfn{Radio buttons} are a group of menu items, in which at any time one
2134 and only one is ``selected.'' There should be a variable whose value
2135 says which one is selected at any time. The @var{selected} form for
2136 each radio button in the group should check whether the variable has the
2137 right value for selecting that button. Clicking on the button should
2138 set the variable so that the button you clicked on becomes selected.
2139
2140 @item :key-sequence @var{key-sequence}
2141 This property specifies which key sequence is likely to be bound to the
2142 same command invoked by this menu item. If you specify the right key
2143 sequence, that makes preparing the menu for display run much faster.
2144
2145 If you specify the wrong key sequence, it has no effect; before Emacs
2146 displays @var{key-sequence} in the menu, it verifies that
2147 @var{key-sequence} is really equivalent to this menu item.
2148
2149 @item :key-sequence nil
2150 This property indicates that there is normally no key binding which is
2151 equivalent to this menu item. Using this property saves time in
2152 preparing the menu for display, because Emacs does not need to search
2153 the keymaps for a keyboard equivalent for this menu item.
2154
2155 However, if the user has rebound this item's definition to a key
2156 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2157 equivalent anyway.
2158
2159 @item :keys @var{string}
2160 This property specifies that @var{string} is the string to display
2161 as the keyboard equivalent for this menu item. You can use
2162 the @samp{\\[...]} documentation construct in @var{string}.
2163
2164 @item :filter @var{filter-fn}
2165 This property provides a way to compute the menu item dynamically.
2166 The property value @var{filter-fn} should be a function of one argument;
2167 when it is called, its argument will be @var{real-binding}. The
2168 function should return the binding to use instead.
2169
2170 Emacs can call this function at any time that it does redisplay or
2171 operates on menu data structures, so you should write it so it can
2172 safely be called at any time.
2173 @end table
2174
2175 When an equivalent key binding is cached, the binding looks like this.
2176
2177 @example
2178 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2179 . @var{item-property-list})
2180 @end example
2181
2182 @node Menu Separators
2183 @subsubsection Menu Separators
2184 @cindex menu separators
2185
2186 A menu separator is a kind of menu item that doesn't display any
2187 text---instead, it divides the menu into subparts with a horizontal line.
2188 A separator looks like this in the menu keymap:
2189
2190 @example
2191 (menu-item @var{separator-type})
2192 @end example
2193
2194 @noindent
2195 where @var{separator-type} is a string starting with two or more dashes.
2196
2197 In the simplest case, @var{separator-type} consists of only dashes.
2198 That specifies the default kind of separator. (For compatibility,
2199 @code{""} and @code{-} also count as separators.)
2200
2201 Certain other values of @var{separator-type} specify a different
2202 style of separator. Here is a table of them:
2203
2204 @table @code
2205 @item "--no-line"
2206 @itemx "--space"
2207 An extra vertical space, with no actual line.
2208
2209 @item "--single-line"
2210 A single line in the menu's foreground color.
2211
2212 @item "--double-line"
2213 A double line in the menu's foreground color.
2214
2215 @item "--single-dashed-line"
2216 A single dashed line in the menu's foreground color.
2217
2218 @item "--double-dashed-line"
2219 A double dashed line in the menu's foreground color.
2220
2221 @item "--shadow-etched-in"
2222 A single line with a 3D sunken appearance. This is the default,
2223 used separators consisting of dashes only.
2224
2225 @item "--shadow-etched-out"
2226 A single line with a 3D raised appearance.
2227
2228 @item "--shadow-etched-in-dash"
2229 A single dashed line with a 3D sunken appearance.
2230
2231 @item "--shadow-etched-out-dash"
2232 A single dashed line with a 3D raised appearance.
2233
2234 @item "--shadow-double-etched-in"
2235 Two lines with a 3D sunken appearance.
2236
2237 @item "--shadow-double-etched-out"
2238 Two lines with a 3D raised appearance.
2239
2240 @item "--shadow-double-etched-in-dash"
2241 Two dashed lines with a 3D sunken appearance.
2242
2243 @item "--shadow-double-etched-out-dash"
2244 Two dashed lines with a 3D raised appearance.
2245 @end table
2246
2247 You can also give these names in another style, adding a colon after
2248 the double-dash and replacing each single dash with capitalization of
2249 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2250 @code{"--single-line"}.
2251
2252 Some systems and display toolkits don't really handle all of these
2253 separator types. If you use a type that isn't supported, the menu
2254 displays a similar kind of separator that is supported.
2255
2256 @node Alias Menu Items
2257 @subsubsection Alias Menu Items
2258
2259 Sometimes it is useful to make menu items that use the ``same''
2260 command but with different enable conditions. The best way to do this
2261 in Emacs now is with extended menu items; before that feature existed,
2262 it could be done by defining alias commands and using them in menu
2263 items. Here's an example that makes two aliases for
2264 @code{toggle-read-only} and gives them different enable conditions:
2265
2266 @example
2267 (defalias 'make-read-only 'toggle-read-only)
2268 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2269 (defalias 'make-writable 'toggle-read-only)
2270 (put 'make-writable 'menu-enable 'buffer-read-only)
2271 @end example
2272
2273 When using aliases in menus, often it is useful to display the
2274 equivalent key bindings for the ``real'' command name, not the aliases
2275 (which typically don't have any key bindings except for the menu
2276 itself). To request this, give the alias symbol a non-@code{nil}
2277 @code{menu-alias} property. Thus,
2278
2279 @example
2280 (put 'make-read-only 'menu-alias t)
2281 (put 'make-writable 'menu-alias t)
2282 @end example
2283
2284 @noindent
2285 causes menu items for @code{make-read-only} and @code{make-writable} to
2286 show the keyboard bindings for @code{toggle-read-only}.
2287
2288 @node Mouse Menus
2289 @subsection Menus and the Mouse
2290
2291 The usual way to make a menu keymap produce a menu is to make it the
2292 definition of a prefix key. (A Lisp program can explicitly pop up a
2293 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2294
2295 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2296 by popping up a visible menu, so that the user can select a choice with
2297 the mouse. When the user clicks on a menu item, the event generated is
2298 whatever character or symbol has the binding that brought about that
2299 menu item. (A menu item may generate a series of events if the menu has
2300 multiple levels or comes from the menu bar.)
2301
2302 It's often best to use a button-down event to trigger the menu. Then
2303 the user can select a menu item by releasing the button.
2304
2305 A single keymap can appear as multiple menu panes, if you explicitly
2306 arrange for this. The way to do this is to make a keymap for each pane,
2307 then create a binding for each of those maps in the main keymap of the
2308 menu. Give each of these bindings an item string that starts with
2309 @samp{@@}. The rest of the item string becomes the name of the pane.
2310 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2311 bindings with @samp{@@}-less item strings are grouped into one pane,
2312 which appears along with the other panes explicitly created for the
2313 submaps.
2314
2315 X toolkit menus don't have panes; instead, they can have submenus.
2316 Every nested keymap becomes a submenu, whether the item string starts
2317 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2318 special about @samp{@@} at the beginning of an item string is that the
2319 @samp{@@} doesn't appear in the menu item.
2320
2321 Multiple keymaps that define the same menu prefix key produce
2322 separate panes or separate submenus.
2323
2324 @node Keyboard Menus
2325 @subsection Menus and the Keyboard
2326
2327 When a prefix key ending with a keyboard event (a character or
2328 function key) has a definition that is a menu keymap, the keymap
2329 operates as a keyboard menu; the user specifies the next event by
2330 choosing a menu item with the keyboard.
2331
2332 Emacs displays the keyboard menu with the map's overall prompt
2333 string, followed by the alternatives (the item strings of the map's
2334 bindings), in the echo area. If the bindings don't all fit at once,
2335 the user can type @key{SPC} to see the next line of alternatives.
2336 Successive uses of @key{SPC} eventually get to the end of the menu and
2337 then cycle around to the beginning. (The variable
2338 @code{menu-prompt-more-char} specifies which character is used for
2339 this; @key{SPC} is the default.)
2340
2341 When the user has found the desired alternative from the menu, he or
2342 she should type the corresponding character---the one whose binding is
2343 that alternative.
2344
2345 @ignore
2346 In a menu intended for keyboard use, each menu item must clearly
2347 indicate what character to type. The best convention to use is to make
2348 the character the first letter of the item string---that is something
2349 users will understand without being told. We plan to change this; by
2350 the time you read this manual, keyboard menus may explicitly name the
2351 key for each alternative.
2352 @end ignore
2353
2354 This way of using menus in an Emacs-like editor was inspired by the
2355 Hierarkey system.
2356
2357 @defvar menu-prompt-more-char
2358 This variable specifies the character to use to ask to see
2359 the next line of a menu. Its initial value is 32, the code
2360 for @key{SPC}.
2361 @end defvar
2362
2363 @node Menu Example
2364 @subsection Menu Example
2365 @cindex menu definition example
2366
2367 Here is a complete example of defining a menu keymap. It is the
2368 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2369 the menu bar, and it uses the extended menu item format
2370 (@pxref{Extended Menu Items}). First we create the keymap, and give
2371 it a name:
2372
2373 @smallexample
2374 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2375 @end smallexample
2376
2377 @noindent
2378 Next we define the menu items:
2379
2380 @smallexample
2381 (define-key menu-bar-replace-menu [tags-repl-continue]
2382 '(menu-item "Continue Replace" tags-loop-continue
2383 :help "Continue last tags replace operation"))
2384 (define-key menu-bar-replace-menu [tags-repl]
2385 '(menu-item "Replace in tagged files" tags-query-replace
2386 :help "Interactively replace a regexp in all tagged files"))
2387 (define-key menu-bar-replace-menu [separator-replace-tags]
2388 '(menu-item "--"))
2389 ;; @r{@dots{}}
2390 @end smallexample
2391
2392 @noindent
2393 Note the symbols which the bindings are ``made for''; these appear
2394 inside square brackets, in the key sequence being defined. In some
2395 cases, this symbol is the same as the command name; sometimes it is
2396 different. These symbols are treated as ``function keys,'' but they are
2397 not real function keys on the keyboard. They do not affect the
2398 functioning of the menu itself, but they are ``echoed'' in the echo area
2399 when the user selects from the menu, and they appear in the output of
2400 @code{where-is} and @code{apropos}.
2401
2402 The menu in this example is intended for use with the mouse. If a
2403 menu is intended for use with the keyboard, that is, if it is bound to
2404 a key sequence ending with a keyboard event, then the menu items
2405 should be bound to characters or ``real'' function keys, that can be
2406 typed with the keyboard.
2407
2408 The binding whose definition is @code{("--")} is a separator line.
2409 Like a real menu item, the separator has a key symbol, in this case
2410 @code{separator-replace-tags}. If one menu has two separators, they
2411 must have two different key symbols.
2412
2413 Here is how we make this menu appear as an item in the parent menu:
2414
2415 @example
2416 (define-key menu-bar-edit-menu [replace]
2417 (list 'menu-item "Replace" menu-bar-replace-menu))
2418 @end example
2419
2420 @noindent
2421 Note that this incorporates the submenu keymap, which is the value of
2422 the variable @code{menu-bar-replace-menu}, rather than the symbol
2423 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2424 menu item would be meaningless because @code{menu-bar-replace-menu} is
2425 not a command.
2426
2427 If you wanted to attach the same replace menu to a mouse click, you
2428 can do it this way:
2429
2430 @example
2431 (define-key global-map [C-S-down-mouse-1]
2432 menu-bar-replace-menu)
2433 @end example
2434
2435 @node Menu Bar
2436 @subsection The Menu Bar
2437 @cindex menu bar
2438
2439 Most window systems allow each frame to have a @dfn{menu bar}---a
2440 permanently displayed menu stretching horizontally across the top of the
2441 frame. The items of the menu bar are the subcommands of the fake
2442 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2443
2444 To add an item to the menu bar, invent a fake ``function key'' of your
2445 own (let's call it @var{key}), and make a binding for the key sequence
2446 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2447 so that pressing a button on the menu bar item leads to another menu.
2448
2449 When more than one active keymap defines the same fake function key
2450 for the menu bar, the item appears just once. If the user clicks on
2451 that menu bar item, it brings up a single, combined menu containing
2452 all the subcommands of that item---the global subcommands, the local
2453 subcommands, and the minor mode subcommands.
2454
2455 The variable @code{overriding-local-map} is normally ignored when
2456 determining the menu bar contents. That is, the menu bar is computed
2457 from the keymaps that would be active if @code{overriding-local-map}
2458 were @code{nil}. @xref{Active Keymaps}.
2459
2460 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2461 parameter must be greater than zero. Emacs uses just one line for the
2462 menu bar itself; if you specify more than one line, the other lines
2463 serve to separate the menu bar from the windows in the frame. We
2464 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2465 Parameters}.
2466
2467 Here's an example of setting up a menu bar item:
2468
2469 @example
2470 @group
2471 (modify-frame-parameters (selected-frame)
2472 '((menu-bar-lines . 2)))
2473 @end group
2474
2475 @group
2476 ;; @r{Make a menu keymap (with a prompt string)}
2477 ;; @r{and make it the menu bar item's definition.}
2478 (define-key global-map [menu-bar words]
2479 (cons "Words" (make-sparse-keymap "Words")))
2480 @end group
2481
2482 @group
2483 ;; @r{Define specific subcommands in this menu.}
2484 (define-key global-map
2485 [menu-bar words forward]
2486 '("Forward word" . forward-word))
2487 @end group
2488 @group
2489 (define-key global-map
2490 [menu-bar words backward]
2491 '("Backward word" . backward-word))
2492 @end group
2493 @end example
2494
2495 A local keymap can cancel a menu bar item made by the global keymap by
2496 rebinding the same fake function key with @code{undefined} as the
2497 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2498 bar item:
2499
2500 @example
2501 (define-key dired-mode-map [menu-bar edit] 'undefined)
2502 @end example
2503
2504 @noindent
2505 @code{edit} is the fake function key used by the global map for the
2506 @samp{Edit} menu bar item. The main reason to suppress a global
2507 menu bar item is to regain space for mode-specific items.
2508
2509 @defvar menu-bar-final-items
2510 Normally the menu bar shows global items followed by items defined by the
2511 local maps.
2512
2513 This variable holds a list of fake function keys for items to display at
2514 the end of the menu bar rather than in normal sequence. The default
2515 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2516 at the end of the menu bar, following local menu items.
2517 @end defvar
2518
2519 @defvar menu-bar-update-hook
2520 This normal hook is run by redisplay to update the menu bar contents,
2521 before redisplaying the menu bar. You can use it to update submenus
2522 whose contents should vary. Since this hook is run frequently, we
2523 advise you to ensure that the functions it calls do not take much time
2524 in the usual case.
2525 @end defvar
2526
2527 @node Tool Bar
2528 @subsection Tool bars
2529 @cindex tool bar
2530
2531 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2532 commands when you click on them---in effect, a kind of graphical menu
2533 bar.
2534
2535 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2536 controls how many lines' worth of height to reserve for the tool bar. A
2537 zero value suppresses the tool bar. If the value is nonzero, and
2538 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2539 contracts automatically as needed to hold the specified contents.
2540
2541 The tool bar contents are controlled by a menu keymap attached to a
2542 fake ``function key'' called @code{tool-bar} (much like the way the menu
2543 bar is controlled). So you define a tool bar item using
2544 @code{define-key}, like this:
2545
2546 @example
2547 (define-key global-map [tool-bar @var{key}] @var{item})
2548 @end example
2549
2550 @noindent
2551 where @var{key} is a fake ``function key'' to distinguish this item from
2552 other items, and @var{item} is a menu item key binding (@pxref{Extended
2553 Menu Items}), which says how to display this item and how it behaves.
2554
2555 The usual menu keymap item properties, @code{:visible},
2556 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2557 tool bar bindings and have their normal meanings. The @var{real-binding}
2558 in the item must be a command, not a keymap; in other words, it does not
2559 work to define a tool bar icon as a prefix key.
2560
2561 The @code{:help} property specifies a ``help-echo'' string to display
2562 while the mouse is on that item. This is displayed in the same way as
2563 @code{help-echo} text properties (@pxref{Help display}).
2564
2565 In addition, you should use the @code{:image} property;
2566 this is how you specify the image to display in the tool bar:
2567
2568 @table @code
2569 @item :image @var{image}
2570 @var{images} is either a single image specification or a vector of four
2571 image specifications. If you use a vector of four,
2572 one of them is used, depending on circumstances:
2573
2574 @table @asis
2575 @item item 0
2576 Used when the item is enabled and selected.
2577 @item item 1
2578 Used when the item is enabled and deselected.
2579 @item item 2
2580 Used when the item is disabled and selected.
2581 @item item 3
2582 Used when the item is disabled and deselected.
2583 @end table
2584 @end table
2585
2586 If @var{image} is a single image specification, Emacs draws the tool bar
2587 button in disabled state by applying an edge-detection algorithm to the
2588 image.
2589
2590 The default tool bar is defined so that items specific to editing do not
2591 appear for major modes whose command symbol has a @code{mode-class}
2592 property of @code{special} (@pxref{Major Mode Conventions}). Major
2593 modes may add items to the global bar by binding @code{[tool-bar
2594 @var{foo}]} in their local map. It makes sense for some major modes to
2595 replace the default tool bar items completely, since not many can be
2596 accommodated conveniently, and the default bindings make this easy by
2597 using an indirection through @code{tool-bar-map}.
2598
2599 @defvar tool-bar-map
2600 By default, the global map binds @code{[tool-bar]} as follows:
2601 @example
2602 (global-set-key [tool-bar]
2603 '(menu-item "tool bar" ignore
2604 :filter (lambda (ignore) tool-bar-map)))
2605 @end example
2606 @noindent
2607 Thus the tool bar map is derived dynamically from the value of variable
2608 @code{tool-bar-map} and you should normally adjust the default (global)
2609 tool bar by changing that map. Major modes may replace the global bar
2610 completely by making @code{tool-bar-map} buffer-local and set to a
2611 keymap containing only the desired items. Info mode provides an
2612 example.
2613 @end defvar
2614
2615 There are two convenience functions for defining tool bar items, as
2616 follows.
2617
2618 @defun tool-bar-add-item icon def key &rest props
2619 This function adds an item to the tool bar by modifying
2620 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2621 is the base name of an XPM, XBM or PBM image file to be located by
2622 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2623 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2624 on a color display. On a monochrome display, the search order is
2625 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2626 command @var{def}, and @var{key} is the fake function key symbol in the
2627 prefix keymap. The remaining arguments @var{props} are additional
2628 property list elements to add to the menu item specification.
2629
2630 To define items in some local map, bind @code{tool-bar-map} with
2631 @code{let} around calls of this function:
2632 @example
2633 (defvar foo-tool-bar-map
2634 (let ((tool-bar-map (make-sparse-keymap)))
2635 (tool-bar-add-item @dots{})
2636 @dots{}
2637 tool-bar-map))
2638 @end example
2639 @end defun
2640
2641 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2642 This function is a convenience for defining tool bar items which are
2643 consistent with existing menu bar bindings. The binding of
2644 @var{command} is looked up in the menu bar in @var{map} (default
2645 @code{global-map}) and modified to add an image specification for
2646 @var{icon}, which is found in the same way as by
2647 @code{tool-bar-add-item}. The resulting binding is then placed in
2648 @code{tool-bar-map}, so use this function only for global tool bar
2649 items.
2650
2651 @var{map} must contain an appropriate keymap bound to
2652 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2653 property list elements to add to the menu item specification.
2654 @end defun
2655
2656 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2657 This function is used for making non-global tool bar items. Use it
2658 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2659 specifies the local map to make the definition in. The argument
2660 @var{from-map} is like the @var{map} argument of
2661 @code{tool-bar-add-item-from-menu}.
2662 @end defun
2663
2664 @defvar auto-resize-tool-bar
2665 If this variable is non-@code{nil}, the tool bar automatically resizes to
2666 show all defined tool bar items---but not larger than a quarter of the
2667 frame's height.
2668 @end defvar
2669
2670 @defvar auto-raise-tool-bar-buttons
2671 If this variable is non-@code{nil}, tool bar items display
2672 in raised form when the mouse moves over them.
2673 @end defvar
2674
2675 @defvar tool-bar-button-margin
2676 This variable specifies an extra margin to add around tool bar items.
2677 The value is an integer, a number of pixels. The default is 4.
2678 @end defvar
2679
2680 @defvar tool-bar-button-relief
2681 This variable specifies the shadow width for tool bar items.
2682 The value is an integer, a number of pixels. The default is 1.
2683 @end defvar
2684
2685 @defvar tool-bar-border
2686 This variable specifies the height of the border drawn below the tool
2687 bar area. An integer value specifies height as a number of pixels.
2688 If the value is one of @code{internal-border-width} (the default) or
2689 @code{border-width}, the tool bar border height corresponds to the
2690 corresponding frame parameter.
2691 @end defvar
2692
2693 You can define a special meaning for clicking on a tool bar item with
2694 the shift, control, meta, etc., modifiers. You do this by setting up
2695 additional items that relate to the original item through the fake
2696 function keys. Specifically, the additional items should use the
2697 modified versions of the same fake function key used to name the
2698 original item.
2699
2700 Thus, if the original item was defined this way,
2701
2702 @example
2703 (define-key global-map [tool-bar shell]
2704 '(menu-item "Shell" shell
2705 :image (image :type xpm :file "shell.xpm")))
2706 @end example
2707
2708 @noindent
2709 then here is how you can define clicking on the same tool bar image with
2710 the shift modifier:
2711
2712 @example
2713 (define-key global-map [tool-bar S-shell] 'some-command)
2714 @end example
2715
2716 @xref{Function Keys}, for more information about how to add modifiers to
2717 function keys.
2718
2719 @node Modifying Menus
2720 @subsection Modifying Menus
2721
2722 When you insert a new item in an existing menu, you probably want to
2723 put it in a particular place among the menu's existing items. If you
2724 use @code{define-key} to add the item, it normally goes at the front of
2725 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2726
2727 @defun define-key-after map key binding &optional after
2728 Define a binding in @var{map} for @var{key}, with value @var{binding},
2729 just like @code{define-key}, but position the binding in @var{map} after
2730 the binding for the event @var{after}. The argument @var{key} should be
2731 of length one---a vector or string with just one element. But
2732 @var{after} should be a single event type---a symbol or a character, not
2733 a sequence. The new binding goes after the binding for @var{after}. If
2734 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2735 the end of the keymap. However, new bindings are added before any
2736 inherited keymap.
2737
2738 Here is an example:
2739
2740 @example
2741 (define-key-after my-menu [drink]
2742 '("Drink" . drink-command) 'eat)
2743 @end example
2744
2745 @noindent
2746 makes a binding for the fake function key @key{DRINK} and puts it
2747 right after the binding for @key{EAT}.
2748
2749 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2750 menu of Shell mode, after the item @code{break}:
2751
2752 @example
2753 (define-key-after
2754 (lookup-key shell-mode-map [menu-bar signals])
2755 [work] '("Work" . work-command) 'break)
2756 @end example
2757 @end defun
2758
2759 @ignore
2760 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794
2761 @end ignore