]> code.delx.au - gnu-emacs/blob - src/xfaces.c
[! HAVE_X_WINDOWS] (build_face): Deleted.
[gnu-emacs] / src / xfaces.c
1 /* "Face" primitives.
2 Copyright (C) 1993, 1994 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* This is derived from work by Lucid (some parts very loosely so). */
21
22 #include <sys/types.h>
23 #include <sys/stat.h>
24
25 #include <config.h>
26 #include "lisp.h"
27
28 #ifdef HAVE_FACES
29
30 #ifdef HAVE_X_WINDOWS
31 #include "xterm.h"
32 #endif
33 #ifdef MSDOS
34 #include "dosfns.h"
35 #endif
36 #include "buffer.h"
37 #include "dispextern.h"
38 #include "frame.h"
39 #include "blockinput.h"
40 #include "window.h"
41 #include "intervals.h"
42
43 #ifdef HAVE_X_WINDOWS
44 /* Compensate for bug in Xos.h on some systems, on which it requires
45 time.h. On some such systems, Xos.h tries to redefine struct
46 timeval and struct timezone if USG is #defined while it is
47 #included. */
48 #ifdef XOS_NEEDS_TIME_H
49
50 #include <time.h>
51 #undef USG
52 #include <X11/Xos.h>
53 #define USG
54 #define __TIMEVAL__
55
56 #else
57
58 #include <X11/Xos.h>
59
60 #endif
61 #endif /* HAVE_X_WINDOWS */
62 \f
63 /* An explanation of the face data structures. */
64
65 /* ========================= Face Data Structures =========================
66
67 Let FACE-NAME be a symbol naming a face.
68
69 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
70 FACE-VECTOR is either nil, or a vector of the form
71 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
72 where
73 face is the symbol `face',
74 NAME is the symbol with which this vector is associated (a backpointer),
75 ID is the face ID, an integer used internally by the C code to identify
76 the face,
77 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
78 to use with the face,
79 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
80 use right now, and
81 UNDERLINE-P is non-nil if the face should be underlined.
82 If any of these elements are nil, that parameter is considered
83 unspecified; parameters from faces specified by lower-priority
84 overlays or text properties, or the parameters of the frame itself,
85 can show through. (lisp/faces.el maintains these lists.)
86
87 (assq FACE-NAME global-face-data) returns a vector describing the
88 global parameters for that face.
89
90 Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)].
91 PARAM_FACE is a struct face whose members are the Xlib analogues of
92 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
93 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
94 These faces are called "parameter faces", because they're the ones
95 lisp manipulates to control what gets displayed. Elements 0 and 1
96 of FRAME->display.x->param_faces are special - they describe the
97 default and mode line faces. None of the faces in param_faces have
98 GC's. (See src/dispextern.h for the definiton of struct face.
99 lisp/faces.el maintains the isomorphism between face_alist and
100 param_faces.)
101
102 The functions compute_char_face and compute_glyph_face find and
103 combine the parameter faces associated with overlays and text
104 properties. The resulting faces are called "computed faces"; none
105 of their members are FACE_DEFAULT; they are completely specified.
106 They then call intern_compute_face to search
107 FRAME->display.x->computed_faces for a matching face, add one if
108 none is found, and return the index into
109 FRAME->display.x->computed_faces. FRAME's glyph matrices use these
110 indices to record the faces of the matrix characters, and the X
111 display hooks consult compute_faces to decide how to display these
112 characters. Elements 0 and 1 of computed_faces always describe the
113 default and mode-line faces.
114
115 Each computed face belongs to a particular frame.
116
117 Computed faces have graphics contexts some of the time.
118 intern_face builds a GC for a specified computed face
119 if it doesn't have one already.
120 clear_face_cache clears out the GCs of all computed faces.
121 This is done from time to time so that we don't hold on to
122 lots of GCs that are no longer needed.
123
124 Constraints:
125
126 Symbols naming faces must have associations on all frames; for any
127 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
128 FRAME)) is non-nil, it must be non-nil for all frames.
129
130 Analogously, indices into param_faces must be valid on all frames;
131 if param_faces[i] is a non-zero face pointer on one frame, then it
132 must be filled in on all frames. Code assumes that face ID's can
133 be used on any frame.
134
135 Some subtleties:
136
137 Why do we keep param_faces and computed_faces separate?
138 computed_faces contains an element for every combination of facial
139 parameters we have ever displayed. indices into param_faces have
140 to be valid on all frames. If they were the same array, then that
141 array would grow very large on all frames, because any facial
142 combination displayed on any frame would need to be a valid entry
143 on all frames. */
144 \f
145 /* Definitions and declarations. */
146
147 /* The number of face-id's in use (same for all frames). */
148 int next_face_id;
149
150 /* The number of the face to use to indicate the region. */
151 int region_face;
152
153 /* This is what appears in a slot in a face to signify that the face
154 does not specify that display aspect. */
155 #define FACE_DEFAULT (~0)
156
157 Lisp_Object Qface, Qmouse_face;
158 Lisp_Object Qpixmap_spec_p;
159
160 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
161
162 struct face *intern_face ( /* FRAME_PTR, struct face * */ );
163 static int new_computed_face ( /* FRAME_PTR, struct face * */ );
164 static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
165 static void ensure_face_ready ( /* FRAME_PTR, int id */ );
166 void recompute_basic_faces ( /* FRAME_PTR f */ );
167 \f
168 /* Allocating, copying, and comparing struct faces. */
169
170 /* Allocate a new face */
171 static struct face *
172 allocate_face ()
173 {
174 struct face *result = (struct face *) xmalloc (sizeof (struct face));
175 bzero (result, sizeof (struct face));
176 result->font = (XFontStruct *) FACE_DEFAULT;
177 result->foreground = FACE_DEFAULT;
178 result->background = FACE_DEFAULT;
179 result->stipple = FACE_DEFAULT;
180 return result;
181 }
182
183 /* Make a new face that's a copy of an existing one. */
184 static struct face *
185 copy_face (face)
186 struct face *face;
187 {
188 struct face *result = allocate_face ();
189
190 result->font = face->font;
191 result->foreground = face->foreground;
192 result->background = face->background;
193 result->stipple = face->stipple;
194 result->underline = face->underline;
195 result->pixmap_h = face->pixmap_h;
196 result->pixmap_w = face->pixmap_w;
197
198 return result;
199 }
200
201 static int
202 face_eql (face1, face2)
203 struct face *face1, *face2;
204 {
205 return ( face1->font == face2->font
206 && face1->foreground == face2->foreground
207 && face1->background == face2->background
208 && face1->stipple == face2->stipple
209 && face1->underline == face2->underline);
210 }
211 \f
212 /* Managing graphics contexts of faces. */
213
214 #ifdef HAVE_X_WINDOWS
215 /* Given a computed face, construct its graphics context if necessary. */
216
217 struct face *
218 intern_face (f, face)
219 struct frame *f;
220 struct face *face;
221 {
222 GC gc;
223 XGCValues xgcv;
224 unsigned long mask;
225
226 if (face->gc)
227 return face;
228
229 BLOCK_INPUT;
230
231 if (face->foreground != FACE_DEFAULT)
232 xgcv.foreground = face->foreground;
233 else
234 xgcv.foreground = f->display.x->foreground_pixel;
235
236 if (face->background != FACE_DEFAULT)
237 xgcv.background = face->background;
238 else
239 xgcv.background = f->display.x->background_pixel;
240
241 if (face->font && face->font != (XFontStruct *) FACE_DEFAULT)
242 xgcv.font = face->font->fid;
243 else
244 xgcv.font = f->display.x->font->fid;
245
246 xgcv.graphics_exposures = 0;
247
248 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
249 if (face->stipple && face->stipple != FACE_DEFAULT)
250 {
251 xgcv.fill_style = FillStippled;
252 xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
253 mask |= GCFillStyle | GCStipple;
254 }
255
256 gc = XCreateGC (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
257 mask, &xgcv);
258
259 face->gc = gc;
260
261 UNBLOCK_INPUT;
262
263 return face;
264 }
265
266 /* Clear out all graphics contexts for all computed faces
267 except for the default and mode line faces.
268 This should be done from time to time just to avoid
269 keeping too many graphics contexts that are no longer needed. */
270
271 void
272 clear_face_cache ()
273 {
274 Lisp_Object tail, frame;
275
276 BLOCK_INPUT;
277 FOR_EACH_FRAME (tail, frame)
278 {
279 FRAME_PTR f = XFRAME (frame);
280 if (FRAME_X_P (f))
281 {
282 int i;
283 Display *dpy = FRAME_X_DISPLAY (f);
284
285 for (i = 2; i < FRAME_N_COMPUTED_FACES (f); i++)
286 {
287 struct face *face = FRAME_COMPUTED_FACES (f) [i];
288 if (face->gc)
289 XFreeGC (dpy, face->gc);
290 face->gc = 0;
291 }
292 }
293 }
294
295 UNBLOCK_INPUT;
296 }
297 \f
298 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps.
299
300 These functions operate on param faces only.
301 Computed faces get their fonts, colors and pixmaps
302 by merging param faces. */
303
304 static XFontStruct *
305 load_font (f, name)
306 struct frame *f;
307 Lisp_Object name;
308 {
309 XFontStruct *font;
310
311 if (NILP (name))
312 return (XFontStruct *) FACE_DEFAULT;
313
314 CHECK_STRING (name, 0);
315 BLOCK_INPUT;
316 font = XLoadQueryFont (FRAME_X_DISPLAY (f), (char *) XSTRING (name)->data);
317 UNBLOCK_INPUT;
318
319 if (! font)
320 Fsignal (Qerror, Fcons (build_string ("undefined font"),
321 Fcons (name, Qnil)));
322 return font;
323 }
324
325 static void
326 unload_font (f, font)
327 struct frame *f;
328 XFontStruct *font;
329 {
330 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
331 return;
332
333 BLOCK_INPUT;
334 XFreeFont (FRAME_X_DISPLAY (f), font);
335 UNBLOCK_INPUT;
336 }
337
338 static unsigned long
339 load_color (f, name)
340 struct frame *f;
341 Lisp_Object name;
342 {
343 XColor color;
344 int result;
345
346 if (NILP (name))
347 return FACE_DEFAULT;
348
349 CHECK_STRING (name, 0);
350 result = defined_color(f, (char *) XSTRING (name)->data, &color, 1);
351 if (! result)
352 Fsignal (Qerror, Fcons (build_string ("undefined color"),
353 Fcons (name, Qnil)));
354 /* Ignore the return value of XallocColor, so that
355 we use a color close to the one requested
356 if we can't get the exact request. */
357 return (unsigned long) color.pixel;
358 }
359
360 static void
361 unload_color (f, pixel)
362 struct frame *f;
363 unsigned long pixel;
364 {
365 Colormap cmap;
366 Display *dpy = FRAME_X_DISPLAY (f);
367 if (pixel == FACE_DEFAULT
368 || pixel == BLACK_PIX_DEFAULT (f)
369 || pixel == WHITE_PIX_DEFAULT (f))
370 return;
371 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (dpy));
372 BLOCK_INPUT;
373 XFreeColors (dpy, cmap, &pixel, 1, 0);
374 UNBLOCK_INPUT;
375 }
376
377 DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0,
378 "Return t if ARG is a valid pixmap specification.")
379 (arg)
380 Lisp_Object arg;
381 {
382 Lisp_Object height, width;
383
384 return ((STRINGP (arg)
385 || (CONSP (arg)
386 && CONSP (XCONS (arg)->cdr)
387 && CONSP (XCONS (XCONS (arg)->cdr)->cdr)
388 && NILP (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->cdr)
389 && (width = XCONS (arg)->car, INTEGERP (width))
390 && (height = XCONS (XCONS (arg)->cdr)->car, INTEGERP (height))
391 && STRINGP (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->car)
392 && XINT (width) > 0
393 && XINT (height) > 0
394 /* The string must have enough bits for width * height. */
395 && ((XSTRING (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->car)->size
396 * (INTBITS / sizeof (int)))
397 >= XFASTINT (width) * XFASTINT (height))))
398 ? Qt : Qnil);
399 }
400
401 /* Load a bitmap according to NAME (which is either a file name
402 or a pixmap spec). Return the bitmap_id (see xfns.c)
403 or get an error if NAME is invalid.
404
405 Store the bitmap width in *W_PTR and height in *H_PTR. */
406
407 static long
408 load_pixmap (f, name, w_ptr, h_ptr)
409 FRAME_PTR f;
410 Lisp_Object name;
411 unsigned int *w_ptr, *h_ptr;
412 {
413 int bitmap_id;
414 Lisp_Object tem;
415
416 if (NILP (name))
417 return FACE_DEFAULT;
418
419 tem = Fpixmap_spec_p (name);
420 if (NILP (tem))
421 wrong_type_argument (Qpixmap_spec_p, name);
422
423 BLOCK_INPUT;
424
425 if (CONSP (name))
426 {
427 /* Decode a bitmap spec into a bitmap. */
428
429 int h, w;
430 Lisp_Object bits;
431
432 w = XINT (Fcar (name));
433 h = XINT (Fcar (Fcdr (name)));
434 bits = Fcar (Fcdr (Fcdr (name)));
435
436 bitmap_id = x_create_bitmap_from_data (f, XSTRING (bits)->data,
437 w, h);
438 }
439 else
440 {
441 /* It must be a string -- a file name. */
442 bitmap_id = x_create_bitmap_from_file (f, name);
443 }
444 UNBLOCK_INPUT;
445
446 if (bitmap_id < 0)
447 Fsignal (Qerror, Fcons (build_string ("invalid or undefined bitmap"),
448 Fcons (name, Qnil)));
449
450 *w_ptr = x_bitmap_width (f, bitmap_id);
451 *h_ptr = x_bitmap_height (f, bitmap_id);
452
453 return bitmap_id;
454 }
455
456 #else /* !HAVE_X_WINDOWS */
457
458 /* Stubs for MSDOS when not under X. */
459
460 struct face *
461 intern_face (f, face)
462 struct frame *f;
463 struct face *face;
464 {
465 return face;
466 }
467
468 void
469 clear_face_cache ()
470 {
471 /* No action. */
472 }
473
474 #ifdef MSDOS
475 unsigned long
476 load_color (f, name)
477 FRAME_PTR f;
478 Lisp_Object name;
479 {
480 Lisp_Object result;
481
482 if (NILP (name))
483 return FACE_DEFAULT;
484
485 CHECK_STRING (name, 0);
486 result = call1 (Qmsdos_color_translate, name);
487 if (INTEGERP (result))
488 return XINT (result);
489 else
490 Fsignal (Qerror, Fcons (build_string ("undefined color"),
491 Fcons (name, Qnil)));
492 }
493 #endif
494 #endif /* !HAVE_X_WINDOWS */
495
496 \f
497 /* Managing parameter face arrays for frames. */
498
499 void
500 init_frame_faces (f)
501 FRAME_PTR f;
502 {
503 ensure_face_ready (f, 0);
504 ensure_face_ready (f, 1);
505
506 FRAME_N_COMPUTED_FACES (f) = 0;
507 FRAME_SIZE_COMPUTED_FACES (f) = 0;
508
509 new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
510 new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
511 recompute_basic_faces (f);
512
513 #ifdef MULTI_FRAME
514 /* Find another X frame. */
515 {
516 Lisp_Object tail, frame, result;
517
518 result = Qnil;
519 FOR_EACH_FRAME (tail, frame)
520 if (FRAME_X_P (XFRAME (frame))
521 && XFRAME (frame) != f)
522 {
523 result = frame;
524 break;
525 }
526
527 /* If we didn't find any X frames other than f, then we don't need
528 any faces other than 0 and 1, so we're okay. Otherwise, make
529 sure that all faces valid on the selected frame are also valid
530 on this new frame. */
531 if (FRAMEP (result))
532 {
533 int i;
534 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
535 struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
536
537 for (i = 2; i < n_faces; i++)
538 if (faces[i])
539 ensure_face_ready (f, i);
540 }
541 }
542 #endif /* MULTI_FRAME */
543 }
544
545
546 /* Called from Fdelete_frame. */
547
548 void
549 free_frame_faces (f)
550 struct frame *f;
551 {
552 Display *dpy = FRAME_X_DISPLAY (f);
553 int i;
554
555 BLOCK_INPUT;
556
557 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
558 {
559 struct face *face = FRAME_PARAM_FACES (f) [i];
560 if (face)
561 {
562 unload_font (f, face->font);
563 unload_color (f, face->foreground);
564 unload_color (f, face->background);
565 x_destroy_bitmap (f, face->stipple);
566 xfree (face);
567 }
568 }
569 xfree (FRAME_PARAM_FACES (f));
570 FRAME_PARAM_FACES (f) = 0;
571 FRAME_N_PARAM_FACES (f) = 0;
572
573 /* All faces in FRAME_COMPUTED_FACES use resources copied from
574 FRAME_PARAM_FACES; we can free them without fuss.
575 But we do free the GCs and the face objects themselves. */
576 for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++)
577 {
578 struct face *face = FRAME_COMPUTED_FACES (f) [i];
579 if (face)
580 {
581 if (face->gc)
582 XFreeGC (dpy, face->gc);
583 xfree (face);
584 }
585 }
586 xfree (FRAME_COMPUTED_FACES (f));
587 FRAME_COMPUTED_FACES (f) = 0;
588 FRAME_N_COMPUTED_FACES (f) = 0;
589
590 UNBLOCK_INPUT;
591 }
592 \f
593 /* Interning faces in a frame's face array. */
594
595 static int
596 new_computed_face (f, new_face)
597 struct frame *f;
598 struct face *new_face;
599 {
600 int i = FRAME_N_COMPUTED_FACES (f);
601
602 if (i >= FRAME_SIZE_COMPUTED_FACES (f))
603 {
604 int new_size = i + 32;
605
606 FRAME_COMPUTED_FACES (f)
607 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
608 ? xmalloc (new_size * sizeof (struct face *))
609 : xrealloc (FRAME_COMPUTED_FACES (f),
610 new_size * sizeof (struct face *)));
611 FRAME_SIZE_COMPUTED_FACES (f) = new_size;
612 }
613
614 i = FRAME_N_COMPUTED_FACES (f)++;
615 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
616 return i;
617 }
618
619
620 /* Find a match for NEW_FACE in a FRAME's computed face array, and add
621 it if we don't find one. */
622 static int
623 intern_computed_face (f, new_face)
624 struct frame *f;
625 struct face *new_face;
626 {
627 int len = FRAME_N_COMPUTED_FACES (f);
628 int i;
629
630 /* Search for a computed face already on F equivalent to FACE. */
631 for (i = 0; i < len; i++)
632 {
633 if (! FRAME_COMPUTED_FACES (f)[i])
634 abort ();
635 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
636 return i;
637 }
638
639 /* We didn't find one; add a new one. */
640 return new_computed_face (f, new_face);
641 }
642
643 /* Make parameter face id ID valid on frame F. */
644
645 static void
646 ensure_face_ready (f, id)
647 struct frame *f;
648 int id;
649 {
650 if (FRAME_N_PARAM_FACES (f) <= id)
651 {
652 int n = id + 10;
653 int i;
654 if (!FRAME_N_PARAM_FACES (f))
655 FRAME_PARAM_FACES (f)
656 = (struct face **) xmalloc (sizeof (struct face *) * n);
657 else
658 FRAME_PARAM_FACES (f)
659 = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
660 sizeof (struct face *) * n);
661
662 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
663 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
664 FRAME_N_PARAM_FACES (f) = n;
665 }
666
667 if (FRAME_PARAM_FACES (f) [id] == 0)
668 FRAME_PARAM_FACES (f) [id] = allocate_face ();
669 }
670 \f
671 #ifdef HAVE_X_WINDOWS
672 /* Return non-zero if FONT1 and FONT2 have the same width.
673 We do not check the height, because we can now deal with
674 different heights.
675 We assume that they're both character-cell fonts. */
676
677 int
678 same_size_fonts (font1, font2)
679 XFontStruct *font1, *font2;
680 {
681 XCharStruct *bounds1 = &font1->min_bounds;
682 XCharStruct *bounds2 = &font2->min_bounds;
683
684 return (bounds1->width == bounds2->width);
685 }
686
687 /* Update the line_height of frame F according to the biggest font in
688 any face. Return nonzero if if line_height changes. */
689
690 int
691 frame_update_line_height (f)
692 FRAME_PTR f;
693 {
694 int i;
695 int biggest = FONT_HEIGHT (f->display.x->font);
696
697 for (i = 0; i < f->display.x->n_param_faces; i++)
698 if (f->display.x->param_faces[i] != 0
699 && f->display.x->param_faces[i]->font != (XFontStruct *) FACE_DEFAULT)
700 {
701 int height = FONT_HEIGHT (f->display.x->param_faces[i]->font);
702 if (height > biggest)
703 biggest = height;
704 }
705
706 if (biggest == f->display.x->line_height)
707 return 0;
708
709 f->display.x->line_height = biggest;
710 return 1;
711 }
712 #endif /* not HAVE_X_WINDOWS */
713 \f
714 /* Modify face TO by copying from FROM all properties which have
715 nondefault settings. */
716
717 static void
718 merge_faces (from, to)
719 struct face *from, *to;
720 {
721 /* Only merge the font if it's the same width as the base font.
722 Otherwise ignore it, since we can't handle it properly. */
723 if (from->font != (XFontStruct *) FACE_DEFAULT
724 && same_size_fonts (from->font, to->font))
725 to->font = from->font;
726 if (from->foreground != FACE_DEFAULT)
727 to->foreground = from->foreground;
728 if (from->background != FACE_DEFAULT)
729 to->background = from->background;
730 if (from->stipple != FACE_DEFAULT)
731 {
732 to->stipple = from->stipple;
733 to->pixmap_h = from->pixmap_h;
734 to->pixmap_w = from->pixmap_w;
735 }
736 if (from->underline)
737 to->underline = from->underline;
738 }
739
740 /* Set up the basic set of facial parameters, based on the frame's
741 data; all faces are deltas applied to this. */
742
743 static void
744 compute_base_face (f, face)
745 FRAME_PTR f;
746 struct face *face;
747 {
748 face->gc = 0;
749 face->foreground = FRAME_FOREGROUND_PIXEL (f);
750 face->background = FRAME_BACKGROUND_PIXEL (f);
751 face->font = FRAME_FONT (f);
752 face->stipple = 0;
753 face->underline = 0;
754 }
755
756 /* Return the face ID to use to display a special glyph which selects
757 FACE_CODE as the face ID, assuming that ordinarily the face would
758 be CURRENT_FACE. F is the frame. */
759
760 int
761 compute_glyph_face (f, face_code, current_face)
762 struct frame *f;
763 int face_code, current_face;
764 {
765 struct face face;
766
767 face = *FRAME_COMPUTED_FACES (f)[current_face];
768
769 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
770 && FRAME_PARAM_FACES (f) [face_code] != 0)
771 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
772
773 return intern_computed_face (f, &face);
774 }
775
776 /* Return the face ID to use to display a special glyph which selects
777 FACE_CODE as the face ID, assuming that ordinarily the face would
778 be CURRENT_FACE. F is the frame. */
779
780 int
781 compute_glyph_face_1 (f, face_name, current_face)
782 struct frame *f;
783 Lisp_Object face_name;
784 int current_face;
785 {
786 struct face face;
787
788 face = *FRAME_COMPUTED_FACES (f)[current_face];
789
790 if (!NILP (face_name))
791 {
792 int facecode = face_name_id_number (f, face_name);
793 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
794 && FRAME_PARAM_FACES (f) [facecode] != 0)
795 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
796 }
797
798 return intern_computed_face (f, &face);
799 }
800 \f
801 /* Return the face ID associated with a buffer position POS.
802 Store into *ENDPTR the position at which a different face is needed.
803 This does not take account of glyphs that specify their own face codes.
804 F is the frame in use for display, and W is a window displaying
805 the current buffer.
806
807 REGION_BEG, REGION_END delimit the region, so it can be highlighted.
808
809 LIMIT is a position not to scan beyond. That is to limit
810 the time this function can take.
811
812 If MOUSE is nonzero, use the character's mouse-face, not its face. */
813
814 int
815 compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
816 struct frame *f;
817 struct window *w;
818 int pos;
819 int region_beg, region_end;
820 int *endptr;
821 int limit;
822 int mouse;
823 {
824 struct face face;
825 Lisp_Object prop, position;
826 int i, j, noverlays;
827 int facecode;
828 Lisp_Object *overlay_vec;
829 Lisp_Object frame;
830 int endpos;
831 Lisp_Object propname;
832
833 /* W must display the current buffer. We could write this function
834 to use the frame and buffer of W, but right now it doesn't. */
835 if (XBUFFER (w->buffer) != current_buffer)
836 abort ();
837
838 XSETFRAME (frame, f);
839
840 endpos = ZV;
841 if (pos < region_beg && region_beg < endpos)
842 endpos = region_beg;
843
844 XSETFASTINT (position, pos);
845
846 if (mouse)
847 propname = Qmouse_face;
848 else
849 propname = Qface;
850
851 prop = Fget_text_property (position, propname, w->buffer);
852
853 {
854 Lisp_Object limit1, end;
855
856 XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
857 end = Fnext_single_property_change (position, propname, w->buffer, limit1);
858 if (INTEGERP (end))
859 endpos = XINT (end);
860 }
861
862 {
863 int next_overlay;
864 int len;
865
866 /* First try with room for 40 overlays. */
867 len = 40;
868 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
869
870 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay, NULL);
871
872 /* If there are more than 40,
873 make enough space for all, and try again. */
874 if (noverlays > len)
875 {
876 len = noverlays;
877 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
878 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
879 &next_overlay, NULL);
880 }
881
882 if (next_overlay < endpos)
883 endpos = next_overlay;
884 }
885
886 *endptr = endpos;
887
888 /* Optimize the default case. */
889 if (noverlays == 0 && NILP (prop)
890 && !(pos >= region_beg && pos < region_end))
891 return 0;
892
893 compute_base_face (f, &face);
894
895 if (CONSP (prop))
896 {
897 /* We have a list of faces, merge them in reverse order */
898 Lisp_Object length = Flength (prop);
899 int len = XINT (length);
900 Lisp_Object *faces;
901
902 /* Put them into an array */
903 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
904 for (j = 0; j < len; j++)
905 {
906 faces[j] = Fcar (prop);
907 prop = Fcdr (prop);
908 }
909 /* So that we can merge them in the reverse order */
910 for (j = len - 1; j >= 0; j--)
911 {
912 facecode = face_name_id_number (f, faces[j]);
913 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
914 && FRAME_PARAM_FACES (f) [facecode] != 0)
915 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
916 }
917 }
918 else if (!NILP (prop))
919 {
920 facecode = face_name_id_number (f, prop);
921 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
922 && FRAME_PARAM_FACES (f) [facecode] != 0)
923 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
924 }
925
926 noverlays = sort_overlays (overlay_vec, noverlays, w);
927
928 /* Now merge the overlay data in that order. */
929 for (i = 0; i < noverlays; i++)
930 {
931 prop = Foverlay_get (overlay_vec[i], propname);
932 if (CONSP (prop))
933 {
934 /* We have a list of faces, merge them in reverse order */
935 Lisp_Object length = Flength (prop);
936 int len = XINT (length);
937 Lisp_Object *faces;
938 int i;
939
940 /* Put them into an array */
941 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
942 for (j = 0; j < len; j++)
943 {
944 faces[j] = Fcar (prop);
945 prop = Fcdr (prop);
946 }
947 /* So that we can merge them in the reverse order */
948 for (j = len - 1; j >= 0; j--)
949 {
950 facecode = face_name_id_number (f, faces[j]);
951 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
952 && FRAME_PARAM_FACES (f) [facecode] != 0)
953 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
954 }
955 }
956 else if (!NILP (prop))
957 {
958 Lisp_Object oend;
959 int oendpos;
960
961 facecode = face_name_id_number (f, prop);
962 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
963 && FRAME_PARAM_FACES (f) [facecode] != 0)
964 merge_faces (FRAME_PARAM_FACES (f)[facecode], &face);
965
966 oend = OVERLAY_END (overlay_vec[i]);
967 oendpos = OVERLAY_POSITION (oend);
968 if (oendpos < endpos)
969 endpos = oendpos;
970 }
971 }
972
973 if (pos >= region_beg && pos < region_end)
974 {
975 if (region_end < endpos)
976 endpos = region_end;
977 if (region_face >= 0 && region_face < next_face_id)
978 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
979 }
980
981 *endptr = endpos;
982
983 return intern_computed_face (f, &face);
984 }
985 \f
986 /* Recompute the GC's for the default and modeline faces.
987 We call this after changing frame parameters on which those GC's
988 depend. */
989
990 void
991 recompute_basic_faces (f)
992 FRAME_PTR f;
993 {
994 /* If the frame's faces haven't been initialized yet, don't worry about
995 this stuff. */
996 if (FRAME_N_PARAM_FACES (f) < 2)
997 return;
998
999 BLOCK_INPUT;
1000
1001 if (FRAME_DEFAULT_FACE (f)->gc)
1002 XFreeGC (FRAME_X_DISPLAY (f), FRAME_DEFAULT_FACE (f)->gc);
1003 if (FRAME_MODE_LINE_FACE (f)->gc)
1004 XFreeGC (FRAME_X_DISPLAY (f), FRAME_MODE_LINE_FACE (f)->gc);
1005
1006 compute_base_face (f, FRAME_DEFAULT_FACE (f));
1007 compute_base_face (f, FRAME_MODE_LINE_FACE (f));
1008
1009 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
1010 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
1011
1012 intern_face (f, FRAME_DEFAULT_FACE (f));
1013 intern_face (f, FRAME_MODE_LINE_FACE (f));
1014
1015 UNBLOCK_INPUT;
1016 }
1017
1018
1019 \f
1020 /* Lisp interface. */
1021
1022 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
1023 "")
1024 (frame)
1025 Lisp_Object frame;
1026 {
1027 CHECK_FRAME (frame, 0);
1028 return XFRAME (frame)->face_alist;
1029 }
1030
1031 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
1032 2, 2, 0, "")
1033 (frame, value)
1034 Lisp_Object frame, value;
1035 {
1036 CHECK_FRAME (frame, 0);
1037 XFRAME (frame)->face_alist = value;
1038 return value;
1039 }
1040
1041
1042 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
1043 "Create face number FACE-ID on all frames.")
1044 (face_id)
1045 Lisp_Object face_id;
1046 {
1047 Lisp_Object rest, frame;
1048 int id = XINT (face_id);
1049
1050 CHECK_NUMBER (face_id, 0);
1051 if (id < 0 || id >= next_face_id)
1052 error ("Face id out of range");
1053
1054 FOR_EACH_FRAME (rest, frame)
1055 {
1056 if (FRAME_X_P (XFRAME (frame)))
1057 ensure_face_ready (XFRAME (frame), id);
1058 }
1059 return Qnil;
1060 }
1061
1062
1063 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
1064 Sset_face_attribute_internal, 4, 4, 0, "")
1065 (face_id, attr_name, attr_value, frame)
1066 Lisp_Object face_id, attr_name, attr_value, frame;
1067 {
1068 struct face *face;
1069 struct frame *f;
1070 int magic_p;
1071 int id;
1072 int garbaged = 0;
1073
1074 CHECK_FRAME (frame, 0);
1075 CHECK_NUMBER (face_id, 0);
1076 CHECK_SYMBOL (attr_name, 0);
1077
1078 f = XFRAME (frame);
1079 id = XINT (face_id);
1080 if (id < 0 || id >= next_face_id)
1081 error ("Face id out of range");
1082
1083 if (! FRAME_X_P (f))
1084 return Qnil;
1085
1086 ensure_face_ready (f, id);
1087 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
1088
1089 if (EQ (attr_name, intern ("font")))
1090 {
1091 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1092 face->font = 0; /* The one and only font. */
1093 #else
1094 XFontStruct *font = load_font (f, attr_value);
1095 if (face->font != f->display.x->font)
1096 unload_font (f, face->font);
1097 face->font = font;
1098 if (frame_update_line_height (f))
1099 x_set_window_size (f, 0, f->width, f->height);
1100 /* Must clear cache, since it might contain the font
1101 we just got rid of. */
1102 garbaged = 1;
1103 #endif
1104 }
1105 else if (EQ (attr_name, intern ("foreground")))
1106 {
1107 unsigned long new_color = load_color (f, attr_value);
1108 unload_color (f, face->foreground);
1109 face->foreground = new_color;
1110 garbaged = 1;
1111 }
1112 else if (EQ (attr_name, intern ("background")))
1113 {
1114 unsigned long new_color = load_color (f, attr_value);
1115 unload_color (f, face->background);
1116 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1117 new_color &= ~8; /* Bright would give blinking characters. */
1118 #endif
1119 face->background = new_color;
1120 garbaged = 1;
1121 }
1122 else if (EQ (attr_name, intern ("background-pixmap")))
1123 {
1124 unsigned int w, h;
1125 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h);
1126 x_destroy_bitmap (f, face->stipple);
1127 face->stipple = new_pixmap;
1128 face->pixmap_w = w;
1129 face->pixmap_h = h;
1130 garbaged = 1;
1131 }
1132 else if (EQ (attr_name, intern ("underline")))
1133 {
1134 int new = !NILP (attr_value);
1135 face->underline = new;
1136 }
1137 else
1138 error ("unknown face attribute");
1139
1140 if (id == 0 || id == 1)
1141 recompute_basic_faces (f);
1142
1143 /* We must redraw the frame whenever any face font or color changes,
1144 because it's possible that a merged (display) face
1145 contains the font or color we just replaced.
1146 And we must inhibit any Expose events until the redraw is done,
1147 since they would try to use the invalid display faces. */
1148 if (garbaged)
1149 SET_FRAME_GARBAGED (f);
1150
1151 return Qnil;
1152 }
1153
1154 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1155 0, 0, 0, "")
1156 ()
1157 {
1158 return make_number (next_face_id++);
1159 }
1160
1161 /* Return the face id for name NAME on frame FRAME.
1162 (It should be the same for all frames,
1163 but it's as easy to use the "right" frame to look it up
1164 as to use any other one.) */
1165
1166 int
1167 face_name_id_number (f, name)
1168 FRAME_PTR f;
1169 Lisp_Object name;
1170 {
1171 Lisp_Object tem;
1172
1173 tem = Fcdr (assq_no_quit (name, f->face_alist));
1174 if (NILP (tem))
1175 return 0;
1176 CHECK_VECTOR (tem, 0);
1177 tem = XVECTOR (tem)->contents[2];
1178 CHECK_NUMBER (tem, 0);
1179 return XINT (tem);
1180 }
1181 \f
1182 /* Emacs initialization. */
1183
1184 void
1185 syms_of_xfaces ()
1186 {
1187 Qface = intern ("face");
1188 staticpro (&Qface);
1189 Qmouse_face = intern ("mouse-face");
1190 staticpro (&Qmouse_face);
1191 Qpixmap_spec_p = intern ("pixmap-spec-p");
1192 staticpro (&Qpixmap_spec_p);
1193
1194 DEFVAR_INT ("region-face", &region_face,
1195 "Face number to use to highlight the region\n\
1196 The region is highlighted with this face\n\
1197 when Transient Mark mode is enabled and the mark is active.");
1198
1199 #ifdef HAVE_X_WINDOWS
1200 defsubr (&Spixmap_spec_p);
1201 #endif
1202 defsubr (&Sframe_face_alist);
1203 defsubr (&Sset_frame_face_alist);
1204 defsubr (&Smake_face_internal);
1205 defsubr (&Sset_face_attribute_internal);
1206 defsubr (&Sinternal_next_face_id);
1207 }
1208
1209 #endif /* HAVE_FACES */