]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Compute C decls for DEFSYMs automatically
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
100
101 /* True means last display completed. False means it was preempted. */
102
103 bool display_completed;
104
105 /* True means SIGWINCH happened when not safe. */
106
107 static bool delayed_size_change;
108
109 /* A glyph for a space. */
110
111 struct glyph space_glyph;
112
113 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
114
115 /* Counts of allocated structures. These counts serve to diagnose
116 memory leaks and double frees. */
117
118 static int glyph_matrix_count;
119 static int glyph_pool_count;
120
121 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
122
123 /* If non-null, the frame whose frame matrices are manipulated. If
124 null, window matrices are worked on. */
125
126 static struct frame *frame_matrix_frame;
127
128 /* Convert vpos and hpos from frame to window and vice versa.
129 This may only be used for terminal frames. */
130
131 #ifdef GLYPH_DEBUG
132
133 static int window_to_frame_vpos (struct window *, int);
134 static int window_to_frame_hpos (struct window *, int);
135 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
136 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
137
138 /* One element of the ring buffer containing redisplay history
139 information. */
140
141 struct redisplay_history
142 {
143 char trace[512 + 100];
144 };
145
146 /* The size of the history buffer. */
147
148 #define REDISPLAY_HISTORY_SIZE 30
149
150 /* The redisplay history buffer. */
151
152 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
153
154 /* Next free entry in redisplay_history. */
155
156 static int history_idx;
157
158 /* A tick that's incremented each time something is added to the
159 history. */
160
161 static uprintmax_t history_tick;
162 \f
163 /* Add to the redisplay history how window W has been displayed.
164 MSG is a trace containing the information how W's glyph matrix
165 has been constructed. PAUSED_P means that the update
166 has been interrupted for pending input. */
167
168 static void
169 add_window_display_history (struct window *w, const char *msg, bool paused_p)
170 {
171 char *buf;
172 void *ptr = w;
173
174 if (history_idx >= REDISPLAY_HISTORY_SIZE)
175 history_idx = 0;
176 buf = redisplay_history[history_idx].trace;
177 ++history_idx;
178
179 snprintf (buf, sizeof redisplay_history[0].trace,
180 "%"pMu": window %p (`%s')%s\n%s",
181 history_tick++,
182 ptr,
183 ((BUFFERP (w->contents)
184 && STRINGP (BVAR (XBUFFER (w->contents), name)))
185 ? SSDATA (BVAR (XBUFFER (w->contents), name))
186 : "???"),
187 paused_p ? " ***paused***" : "",
188 msg);
189 }
190
191
192 /* Add to the redisplay history that frame F has been displayed.
193 PAUSED_P means that the update has been interrupted for
194 pending input. */
195
196 static void
197 add_frame_display_history (struct frame *f, bool paused_p)
198 {
199 char *buf;
200 void *ptr = f;
201
202 if (history_idx >= REDISPLAY_HISTORY_SIZE)
203 history_idx = 0;
204 buf = redisplay_history[history_idx].trace;
205 ++history_idx;
206
207 sprintf (buf, "%"pMu": update frame %p%s",
208 history_tick++,
209 ptr, paused_p ? " ***paused***" : "");
210 }
211
212
213 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
214 Sdump_redisplay_history, 0, 0, "",
215 doc: /* Dump redisplay history to stderr. */)
216 (void)
217 {
218 int i;
219
220 for (i = history_idx - 1; i != history_idx; --i)
221 {
222 if (i < 0)
223 i = REDISPLAY_HISTORY_SIZE - 1;
224 fprintf (stderr, "%s\n", redisplay_history[i].trace);
225 }
226
227 return Qnil;
228 }
229
230
231 #else /* not GLYPH_DEBUG */
232
233 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
234 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
235
236 #endif /* GLYPH_DEBUG */
237
238
239 #if (defined PROFILING \
240 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
241 && !HAVE___EXECUTABLE_START)
242 /* This function comes first in the Emacs executable and is used only
243 to estimate the text start for profiling. */
244 void
245 __executable_start (void)
246 {
247 emacs_abort ();
248 }
249 #endif
250 \f
251 /***********************************************************************
252 Glyph Matrices
253 ***********************************************************************/
254
255 /* Allocate and return a glyph_matrix structure. POOL is the glyph
256 pool from which memory for the matrix should be allocated, or null
257 for window-based redisplay where no glyph pools are used. The
258 member `pool' of the glyph matrix structure returned is set to
259 POOL, the structure is otherwise zeroed. */
260
261 static struct glyph_matrix *
262 new_glyph_matrix (struct glyph_pool *pool)
263 {
264 struct glyph_matrix *result = xzalloc (sizeof *result);
265
266 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
267 /* Increment number of allocated matrices. This count is used
268 to detect memory leaks. */
269 ++glyph_matrix_count;
270 #endif
271
272 /* Set pool and return. */
273 result->pool = pool;
274 return result;
275 }
276
277
278 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
279
280 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
281 glyph_matrix_count is decremented when a matrix is freed. If the count
282 gets negative, more structures were freed than allocated, i.e. one matrix
283 was freed more than once or a bogus pointer was passed to this function.
284
285 If MATRIX->pool is null, this means that the matrix manages its own
286 glyph memory---this is done for matrices on X frames. Freeing the
287 matrix also frees the glyph memory in this case. */
288
289 static void
290 free_glyph_matrix (struct glyph_matrix *matrix)
291 {
292 if (matrix)
293 {
294 int i;
295
296 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
297 /* Detect the case that more matrices are freed than were
298 allocated. */
299 --glyph_matrix_count;
300 eassert (glyph_matrix_count >= 0);
301 #endif
302
303 /* Free glyph memory if MATRIX owns it. */
304 if (matrix->pool == NULL)
305 for (i = 0; i < matrix->rows_allocated; ++i)
306 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
307
308 /* Free row structures and the matrix itself. */
309 xfree (matrix->rows);
310 xfree (matrix);
311 }
312 }
313
314
315 /* Return the number of glyphs to reserve for a marginal area of
316 window W. TOTAL_GLYPHS is the number of glyphs in a complete
317 display line of window W. MARGIN gives the width of the marginal
318 area in canonical character units. */
319
320 static int
321 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
322 {
323 if (margin > 0)
324 {
325 int width = w->total_cols;
326 double d = max (0, margin);
327 d = min (width / 2 - 1, d);
328 return (int) ((double) total_glyphs / width * d);
329 }
330 return 0;
331 }
332
333 /* Return true if ROW's hash value is correct.
334 Optimized away if ENABLE_CHECKING is not defined. */
335
336 static bool
337 verify_row_hash (struct glyph_row *row)
338 {
339 return row->hash == row_hash (row);
340 }
341
342 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
343 window sizes.
344
345 W is null if the function is called for a frame glyph matrix.
346 Otherwise it is the window MATRIX is a member of. X and Y are the
347 indices of the first column and row of MATRIX within the frame
348 matrix, if such a matrix exists. They are zero for purely
349 window-based redisplay. DIM is the needed size of the matrix.
350
351 In window-based redisplay, where no frame matrices exist, glyph
352 matrices manage their own glyph storage. Otherwise, they allocate
353 storage from a common frame glyph pool which can be found in
354 MATRIX->pool.
355
356 The reason for this memory management strategy is to avoid complete
357 frame redraws if possible. When we allocate from a common pool, a
358 change of the location or size of a sub-matrix within the pool
359 requires a complete redisplay of the frame because we cannot easily
360 make sure that the current matrices of all windows still agree with
361 what is displayed on the screen. While this is usually fast, it
362 leads to screen flickering. */
363
364 static void
365 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
366 {
367 int i;
368 int new_rows;
369 bool marginal_areas_changed_p = 0;
370 bool header_line_changed_p = 0;
371 bool header_line_p = 0;
372 int left = -1, right = -1;
373 int window_width = -1, window_height = -1;
374
375 /* See if W had a header line that has disappeared now, or vice versa.
376 Get W's size. */
377 if (w)
378 {
379 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
380
381 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
382 header_line_changed_p = header_line_p != matrix->header_line_p;
383 }
384 matrix->header_line_p = header_line_p;
385
386 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
387 Do nothing if MATRIX' size, position, vscroll, and marginal areas
388 haven't changed. This optimization is important because preserving
389 the matrix means preventing redisplay. */
390 if (matrix->pool == NULL)
391 {
392 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
393 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
394 eassert (left >= 0 && right >= 0);
395 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
396 || right != matrix->right_margin_glyphs);
397
398 if (!marginal_areas_changed_p
399 && !XFRAME (w->frame)->fonts_changed
400 && !header_line_changed_p
401 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
402 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
403 && matrix->window_height == window_height
404 && matrix->window_vscroll == w->vscroll
405 && matrix->window_width == window_width)
406 return;
407 }
408
409 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
410 if (matrix->rows_allocated < dim.height)
411 {
412 int old_alloc = matrix->rows_allocated;
413 new_rows = dim.height - matrix->rows_allocated;
414 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
415 new_rows, INT_MAX, sizeof *matrix->rows);
416 memset (matrix->rows + old_alloc, 0,
417 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
418 }
419 else
420 new_rows = 0;
421
422 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
423 on a frame not using window-based redisplay. Set up pointers for
424 each row into the glyph pool. */
425 if (matrix->pool)
426 {
427 eassert (matrix->pool->glyphs);
428
429 if (w)
430 {
431 left = margin_glyphs_to_reserve (w, dim.width,
432 w->left_margin_cols);
433 right = margin_glyphs_to_reserve (w, dim.width,
434 w->right_margin_cols);
435 }
436 else
437 left = right = 0;
438
439 for (i = 0; i < dim.height; ++i)
440 {
441 struct glyph_row *row = &matrix->rows[i];
442
443 row->glyphs[LEFT_MARGIN_AREA]
444 = (matrix->pool->glyphs
445 + (y + i) * matrix->pool->ncolumns
446 + x);
447
448 if (w == NULL
449 || (row == matrix->rows + dim.height - 1
450 && WINDOW_WANTS_MODELINE_P (w))
451 || (row == matrix->rows && matrix->header_line_p))
452 {
453 row->glyphs[TEXT_AREA]
454 = row->glyphs[LEFT_MARGIN_AREA];
455 row->glyphs[RIGHT_MARGIN_AREA]
456 = row->glyphs[TEXT_AREA] + dim.width;
457 row->glyphs[LAST_AREA]
458 = row->glyphs[RIGHT_MARGIN_AREA];
459 }
460 else
461 {
462 row->glyphs[TEXT_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + left;
464 row->glyphs[RIGHT_MARGIN_AREA]
465 = row->glyphs[TEXT_AREA] + dim.width - left - right;
466 row->glyphs[LAST_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
468 }
469 }
470
471 matrix->left_margin_glyphs = left;
472 matrix->right_margin_glyphs = right;
473 }
474 else
475 {
476 /* If MATRIX->pool is null, MATRIX is responsible for managing
477 its own memory. It is a window matrix for window-based redisplay.
478 Allocate glyph memory from the heap. */
479 if (dim.width > matrix->matrix_w
480 || new_rows
481 || header_line_changed_p
482 || marginal_areas_changed_p)
483 {
484 struct glyph_row *row = matrix->rows;
485 struct glyph_row *end = row + matrix->rows_allocated;
486
487 while (row < end)
488 {
489 row->glyphs[LEFT_MARGIN_AREA]
490 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
491 dim.width, sizeof (struct glyph));
492
493 /* The mode line, if displayed, never has marginal areas. */
494 if ((row == matrix->rows + dim.height - 1
495 && !(w && WINDOW_WANTS_MODELINE_P (w)))
496 || (row == matrix->rows && matrix->header_line_p))
497 {
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
504 }
505 else
506 {
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
513 }
514 ++row;
515 }
516 }
517
518 eassert (left >= 0 && right >= 0);
519 matrix->left_margin_glyphs = left;
520 matrix->right_margin_glyphs = right;
521 }
522
523 /* Number of rows to be used by MATRIX. */
524 matrix->nrows = dim.height;
525 eassert (matrix->nrows >= 0);
526
527 if (w)
528 {
529 if (matrix == w->current_matrix)
530 {
531 /* Mark rows in a current matrix of a window as not having
532 valid contents. It's important to not do this for
533 desired matrices. When Emacs starts, it may already be
534 building desired matrices when this function runs. */
535 if (window_width < 0)
536 window_width = window_box_width (w, -1);
537
538 /* Optimize the case that only the height has changed (C-x 2,
539 upper window). Invalidate all rows that are no longer part
540 of the window. */
541 if (!marginal_areas_changed_p
542 && !header_line_changed_p
543 && new_rows == 0
544 && dim.width == matrix->matrix_w
545 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
546 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
547 && matrix->window_width == window_width)
548 {
549 /* Find the last row in the window. */
550 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
551 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
552 {
553 ++i;
554 break;
555 }
556
557 /* Window end is invalid, if inside of the rows that
558 are invalidated below. */
559 if (w->window_end_vpos >= i)
560 w->window_end_valid = 0;
561
562 while (i < matrix->nrows)
563 matrix->rows[i++].enabled_p = false;
564 }
565 else
566 {
567 for (i = 0; i < matrix->nrows; ++i)
568 matrix->rows[i].enabled_p = false;
569 }
570 }
571 else if (matrix == w->desired_matrix)
572 {
573 /* Rows in desired matrices always have to be cleared;
574 redisplay expects this is the case when it runs, so it
575 had better be the case when we adjust matrices between
576 redisplays. */
577 for (i = 0; i < matrix->nrows; ++i)
578 matrix->rows[i].enabled_p = false;
579 }
580 }
581
582
583 /* Remember last values to be able to optimize frame redraws. */
584 matrix->matrix_x = x;
585 matrix->matrix_y = y;
586 matrix->matrix_w = dim.width;
587 matrix->matrix_h = dim.height;
588
589 /* Record the top y location and height of W at the time the matrix
590 was last adjusted. This is used to optimize redisplay above. */
591 if (w)
592 {
593 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
594 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
595 matrix->window_height = window_height;
596 matrix->window_width = window_width;
597 matrix->window_vscroll = w->vscroll;
598 }
599 }
600
601
602 /* Reverse the contents of rows in MATRIX between START and END. The
603 contents of the row at END - 1 end up at START, END - 2 at START +
604 1 etc. This is part of the implementation of rotate_matrix (see
605 below). */
606
607 static void
608 reverse_rows (struct glyph_matrix *matrix, int start, int end)
609 {
610 int i, j;
611
612 for (i = start, j = end - 1; i < j; ++i, --j)
613 {
614 /* Non-ISO HP/UX compiler doesn't like auto struct
615 initialization. */
616 struct glyph_row temp;
617 temp = matrix->rows[i];
618 matrix->rows[i] = matrix->rows[j];
619 matrix->rows[j] = temp;
620 }
621 }
622
623
624 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
625 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
626 indices. (Note: this does not copy glyphs, only glyph pointers in
627 row structures are moved around).
628
629 The algorithm used for rotating the vector was, I believe, first
630 described by Kernighan. See the vector R as consisting of two
631 sub-vectors AB, where A has length BY for BY >= 0. The result
632 after rotating is then BA. Reverse both sub-vectors to get ArBr
633 and reverse the result to get (ArBr)r which is BA. Similar for
634 rotating right. */
635
636 void
637 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
638 {
639 if (by < 0)
640 {
641 /* Up (rotate left, i.e. towards lower indices). */
642 by = -by;
643 reverse_rows (matrix, first, first + by);
644 reverse_rows (matrix, first + by, last);
645 reverse_rows (matrix, first, last);
646 }
647 else if (by > 0)
648 {
649 /* Down (rotate right, i.e. towards higher indices). */
650 reverse_rows (matrix, last - by, last);
651 reverse_rows (matrix, first, last - by);
652 reverse_rows (matrix, first, last);
653 }
654 }
655
656
657 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
658 with indices START <= index < END. Increment positions by DELTA/
659 DELTA_BYTES. */
660
661 void
662 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
663 ptrdiff_t delta, ptrdiff_t delta_bytes)
664 {
665 /* Check that START and END are reasonable values. */
666 eassert (start >= 0 && start <= matrix->nrows);
667 eassert (end >= 0 && end <= matrix->nrows);
668 eassert (start <= end);
669
670 for (; start < end; ++start)
671 increment_row_positions (matrix->rows + start, delta, delta_bytes);
672 }
673
674
675 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
676 START and END are the row indices of the first and last + 1 row to clear. */
677
678 void
679 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
680 {
681 eassert (start <= end);
682 eassert (start >= 0 && start < matrix->nrows);
683 eassert (end >= 0 && end <= matrix->nrows);
684
685 for (; start < end; ++start)
686 matrix->rows[start].enabled_p = false;
687 }
688
689
690 /* Clear MATRIX.
691
692 Empty all rows in MATRIX by clearing their enabled_p flags.
693 The function prepare_desired_row will eventually really clear a row
694 when it sees one with a false enabled_p flag.
695
696 Reset update hints to default values. The only update hint
697 currently present is the flag MATRIX->no_scrolling_p. */
698
699 void
700 clear_glyph_matrix (struct glyph_matrix *matrix)
701 {
702 if (matrix)
703 {
704 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
705 matrix->no_scrolling_p = 0;
706 }
707 }
708
709
710 /* Shift part of the glyph matrix MATRIX of window W up or down.
711 Increment y-positions in glyph rows between START and END by DY,
712 and recompute their visible height. */
713
714 void
715 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
716 {
717 int min_y, max_y;
718
719 eassert (start <= end);
720 eassert (start >= 0 && start < matrix->nrows);
721 eassert (end >= 0 && end <= matrix->nrows);
722
723 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
724 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
725
726 for (; start < end; ++start)
727 {
728 struct glyph_row *row = &matrix->rows[start];
729
730 row->y += dy;
731 row->visible_height = row->height;
732
733 if (row->y < min_y)
734 row->visible_height -= min_y - row->y;
735 if (row->y + row->height > max_y)
736 row->visible_height -= row->y + row->height - max_y;
737 if (row->fringe_bitmap_periodic_p)
738 row->redraw_fringe_bitmaps_p = 1;
739 }
740 }
741
742
743 /* Mark all rows in current matrices of frame F as invalid. Marking
744 invalid is done by setting enabled_p to zero for all rows in a
745 current matrix. */
746
747 void
748 clear_current_matrices (register struct frame *f)
749 {
750 /* Clear frame current matrix, if we have one. */
751 if (f->current_matrix)
752 clear_glyph_matrix (f->current_matrix);
753
754 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
755 /* Clear the matrix of the menu bar window, if such a window exists.
756 The menu bar window is currently used to display menus on X when
757 no toolkit support is compiled in. */
758 if (WINDOWP (f->menu_bar_window))
759 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
760 #endif
761
762 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
763 /* Clear the matrix of the tool-bar window, if any. */
764 if (WINDOWP (f->tool_bar_window))
765 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
766 #endif
767
768 /* Clear current window matrices. */
769 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
770 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
771 }
772
773
774 /* Clear out all display lines of F for a coming redisplay. */
775
776 void
777 clear_desired_matrices (register struct frame *f)
778 {
779 if (f->desired_matrix)
780 clear_glyph_matrix (f->desired_matrix);
781
782 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
783 if (WINDOWP (f->menu_bar_window))
784 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
785 #endif
786
787 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
788 if (WINDOWP (f->tool_bar_window))
789 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
790 #endif
791
792 /* Do it for window matrices. */
793 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
794 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
795 }
796
797
798 /* Clear matrices in window tree rooted in W. If DESIRED_P,
799 clear desired matrices, otherwise clear current matrices. */
800
801 static void
802 clear_window_matrices (struct window *w, bool desired_p)
803 {
804 while (w)
805 {
806 if (WINDOWP (w->contents))
807 clear_window_matrices (XWINDOW (w->contents), desired_p);
808 else
809 {
810 if (desired_p)
811 clear_glyph_matrix (w->desired_matrix);
812 else
813 {
814 clear_glyph_matrix (w->current_matrix);
815 w->window_end_valid = 0;
816 }
817 }
818
819 w = NILP (w->next) ? 0 : XWINDOW (w->next);
820 }
821 }
822
823
824 \f
825 /***********************************************************************
826 Glyph Rows
827
828 See dispextern.h for an overall explanation of glyph rows.
829 ***********************************************************************/
830
831 /* Clear glyph row ROW. NOTE: this code relies on the current
832 layout of `glyphs' and `used' fields of `struct glyph_row'. */
833
834 void
835 clear_glyph_row (struct glyph_row *row)
836 {
837 enum { off = offsetof (struct glyph_row, used) };
838
839 /* Zero everything except pointers in `glyphs'. */
840 memset (row->used, 0, sizeof *row - off);
841 }
842
843
844 /* Make ROW an empty, enabled row of canonical character height,
845 in window W starting at y-position Y. */
846
847 void
848 blank_row (struct window *w, struct glyph_row *row, int y)
849 {
850 int min_y, max_y;
851
852 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
853 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
854
855 clear_glyph_row (row);
856 row->y = y;
857 row->ascent = row->phys_ascent = 0;
858 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
859 row->visible_height = row->height;
860
861 if (row->y < min_y)
862 row->visible_height -= min_y - row->y;
863 if (row->y + row->height > max_y)
864 row->visible_height -= row->y + row->height - max_y;
865
866 row->enabled_p = true;
867 }
868
869
870 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
871 are the amounts by which to change positions. Note that the first
872 glyph of the text area of a row can have a buffer position even if
873 the used count of the text area is zero. Such rows display line
874 ends. */
875
876 static void
877 increment_row_positions (struct glyph_row *row,
878 ptrdiff_t delta, ptrdiff_t delta_bytes)
879 {
880 int area, i;
881
882 /* Increment start and end positions. */
883 MATRIX_ROW_START_CHARPOS (row) += delta;
884 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
885 MATRIX_ROW_END_CHARPOS (row) += delta;
886 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
887 CHARPOS (row->start.pos) += delta;
888 BYTEPOS (row->start.pos) += delta_bytes;
889 CHARPOS (row->end.pos) += delta;
890 BYTEPOS (row->end.pos) += delta_bytes;
891
892 if (!row->enabled_p)
893 return;
894
895 /* Increment positions in glyphs. */
896 for (area = 0; area < LAST_AREA; ++area)
897 for (i = 0; i < row->used[area]; ++i)
898 if (BUFFERP (row->glyphs[area][i].object)
899 && row->glyphs[area][i].charpos > 0)
900 row->glyphs[area][i].charpos += delta;
901
902 /* Capture the case of rows displaying a line end. */
903 if (row->used[TEXT_AREA] == 0
904 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
905 row->glyphs[TEXT_AREA]->charpos += delta;
906 }
907
908
909 #if 0
910 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
911 contents, i.e. glyph structure contents are exchanged between A and
912 B without changing glyph pointers in A and B. */
913
914 static void
915 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
916 {
917 int area;
918
919 for (area = 0; area < LAST_AREA; ++area)
920 {
921 /* Number of glyphs to swap. */
922 int max_used = max (a->used[area], b->used[area]);
923
924 /* Start of glyphs in area of row A. */
925 struct glyph *glyph_a = a->glyphs[area];
926
927 /* End + 1 of glyphs in area of row A. */
928 struct glyph *glyph_a_end = a->glyphs[max_used];
929
930 /* Start of glyphs in area of row B. */
931 struct glyph *glyph_b = b->glyphs[area];
932
933 while (glyph_a < glyph_a_end)
934 {
935 /* Non-ISO HP/UX compiler doesn't like auto struct
936 initialization. */
937 struct glyph temp;
938 temp = *glyph_a;
939 *glyph_a = *glyph_b;
940 *glyph_b = temp;
941 ++glyph_a;
942 ++glyph_b;
943 }
944 }
945 }
946
947 #endif /* 0 */
948
949 /* Exchange pointers to glyph memory between glyph rows A and B. Also
950 exchange the used[] array and the hash values of the rows, because
951 these should all go together for the row's hash value to be
952 correct. */
953
954 static void
955 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
956 {
957 int i;
958 unsigned hash_tem = a->hash;
959
960 for (i = 0; i < LAST_AREA + 1; ++i)
961 {
962 struct glyph *temp = a->glyphs[i];
963
964 a->glyphs[i] = b->glyphs[i];
965 b->glyphs[i] = temp;
966 if (i < LAST_AREA)
967 {
968 short used_tem = a->used[i];
969
970 a->used[i] = b->used[i];
971 b->used[i] = used_tem;
972 }
973 }
974 a->hash = b->hash;
975 b->hash = hash_tem;
976 }
977
978
979 /* Copy glyph row structure FROM to glyph row structure TO, except that
980 glyph pointers, the `used' counts, and the hash values in the structures
981 are left unchanged. NOTE: this code relies on the current layout of
982 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
983
984 static void
985 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
986 {
987 enum { off = offsetof (struct glyph_row, x) };
988
989 memcpy (&to->x, &from->x, sizeof *to - off);
990 }
991
992
993 /* Assign glyph row FROM to glyph row TO. This works like a structure
994 assignment TO = FROM, except that glyph pointers are not copied but
995 exchanged between TO and FROM. Pointers must be exchanged to avoid
996 a memory leak. */
997
998 static void
999 assign_row (struct glyph_row *to, struct glyph_row *from)
1000 {
1001 swap_glyph_pointers (to, from);
1002 copy_row_except_pointers (to, from);
1003 }
1004
1005
1006 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1007 a row in a window matrix, is a slice of the glyph memory of the
1008 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1009 is true if the glyph memory of WINDOW_ROW is part of the glyph
1010 memory of FRAME_ROW. */
1011
1012 #ifdef GLYPH_DEBUG
1013
1014 static bool
1015 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1016 {
1017 struct glyph *window_glyph_start = window_row->glyphs[0];
1018 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1019 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1020
1021 return (frame_glyph_start <= window_glyph_start
1022 && window_glyph_start < frame_glyph_end);
1023 }
1024
1025 #endif /* GLYPH_DEBUG */
1026
1027 #if 0
1028
1029 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1030 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1031 in WINDOW_MATRIX is found satisfying the condition. */
1032
1033 static struct glyph_row *
1034 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1035 struct glyph_matrix *frame_matrix, int row)
1036 {
1037 int i;
1038
1039 eassert (row >= 0 && row < frame_matrix->nrows);
1040
1041 for (i = 0; i < window_matrix->nrows; ++i)
1042 if (glyph_row_slice_p (window_matrix->rows + i,
1043 frame_matrix->rows + row))
1044 break;
1045
1046 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1047 }
1048
1049 #endif /* 0 */
1050
1051 /* Prepare ROW for display in windows W. Desired rows are cleared
1052 lazily, i.e. they are only marked as to be cleared by setting their
1053 enabled_p flag to zero. When a row is to be displayed, a prior
1054 call to this function really clears it. In addition, this function
1055 makes sure the marginal areas of ROW are in sync with the window's
1056 display margins. MODE_LINE_P non-zero means we are preparing a
1057 glyph row for header line or mode line. */
1058
1059 void
1060 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1061 {
1062 if (!row->enabled_p)
1063 {
1064 bool rp = row->reversed_p;
1065
1066 clear_glyph_row (row);
1067 row->enabled_p = true;
1068 row->reversed_p = rp;
1069 }
1070 if (mode_line_p)
1071 {
1072 /* Mode and header lines, if displayed, never have marginal
1073 areas. If we are called with MODE_LINE_P non-zero, we are
1074 displaying the mode/header line in this window, and so the
1075 marginal areas of this glyph row should be eliminated. This
1076 is needed when the mode/header line is switched on in a
1077 window that has display margins. */
1078 if (w->left_margin_cols > 0)
1079 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1080 if (w->right_margin_cols > 0)
1081 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1082 }
1083 else
1084 {
1085 /* The real number of glyphs reserved for the margins is
1086 recorded in the glyph matrix, and can be different from
1087 window's left_margin_cols and right_margin_cols; see
1088 margin_glyphs_to_reserve for when that happens. */
1089 int left = w->desired_matrix->left_margin_glyphs;
1090 int right = w->desired_matrix->right_margin_glyphs;
1091
1092 /* Make sure the marginal areas of this row are in sync with
1093 what the window wants, when the row actually displays text
1094 and not header/mode line. */
1095 if (w->left_margin_cols > 0
1096 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1097 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1098 if (w->right_margin_cols > 0
1099 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1100 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1101 }
1102 }
1103
1104
1105 /* Return a hash code for glyph row ROW, which may
1106 be from current or desired matrix of frame F. */
1107
1108 static unsigned
1109 line_hash_code (struct frame *f, struct glyph_row *row)
1110 {
1111 unsigned hash = 0;
1112
1113 if (row->enabled_p)
1114 {
1115 struct glyph *glyph = row->glyphs[TEXT_AREA];
1116 struct glyph *end = glyph + row->used[TEXT_AREA];
1117
1118 while (glyph < end)
1119 {
1120 int c = glyph->u.ch;
1121 int face_id = glyph->face_id;
1122 if (FRAME_MUST_WRITE_SPACES (f))
1123 c -= SPACEGLYPH;
1124 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1125 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1126 ++glyph;
1127 }
1128
1129 if (hash == 0)
1130 hash = 1;
1131 }
1132
1133 return hash;
1134 }
1135
1136
1137 /* Return the cost of drawing line VPOS in MATRIX, which may
1138 be current or desired matrix of frame F. The cost equals
1139 the number of characters in the line. If must_write_spaces
1140 is zero, leading and trailing spaces are ignored. */
1141
1142 static int
1143 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1144 {
1145 struct glyph_row *row = matrix->rows + vpos;
1146 struct glyph *beg = row->glyphs[TEXT_AREA];
1147 struct glyph *end = beg + row->used[TEXT_AREA];
1148 int len;
1149 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1150 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1151
1152 /* Ignore trailing and leading spaces if we can. */
1153 if (!FRAME_MUST_WRITE_SPACES (f))
1154 {
1155 /* Skip from the end over trailing spaces. */
1156 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1157 --end;
1158
1159 /* All blank line. */
1160 if (end == beg)
1161 return 0;
1162
1163 /* Skip over leading spaces. */
1164 while (CHAR_GLYPH_SPACE_P (*beg))
1165 ++beg;
1166 }
1167
1168 /* If we don't have a glyph-table, each glyph is one character,
1169 so return the number of glyphs. */
1170 if (glyph_table_base == 0)
1171 len = end - beg;
1172 else
1173 {
1174 /* Otherwise, scan the glyphs and accumulate their total length
1175 in LEN. */
1176 len = 0;
1177 while (beg < end)
1178 {
1179 GLYPH g;
1180
1181 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1182
1183 if (GLYPH_INVALID_P (g)
1184 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1185 len += 1;
1186 else
1187 len += GLYPH_LENGTH (glyph_table_base, g);
1188
1189 ++beg;
1190 }
1191 }
1192
1193 return len;
1194 }
1195
1196
1197 /* Return true if the glyph rows A and B have equal contents.
1198 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1199
1200 static bool
1201 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1202 {
1203 eassert (verify_row_hash (a));
1204 eassert (verify_row_hash (b));
1205
1206 if (a == b)
1207 return 1;
1208 else if (a->hash != b->hash)
1209 return 0;
1210 else
1211 {
1212 struct glyph *a_glyph, *b_glyph, *a_end;
1213 int area;
1214
1215 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1216 return 0;
1217
1218 /* Compare glyphs. */
1219 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1220 {
1221 if (a->used[area] != b->used[area])
1222 return 0;
1223
1224 a_glyph = a->glyphs[area];
1225 a_end = a_glyph + a->used[area];
1226 b_glyph = b->glyphs[area];
1227
1228 while (a_glyph < a_end
1229 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1230 ++a_glyph, ++b_glyph;
1231
1232 if (a_glyph != a_end)
1233 return 0;
1234 }
1235
1236 if (a->fill_line_p != b->fill_line_p
1237 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1238 || a->left_fringe_bitmap != b->left_fringe_bitmap
1239 || a->left_fringe_face_id != b->left_fringe_face_id
1240 || a->left_fringe_offset != b->left_fringe_offset
1241 || a->right_fringe_bitmap != b->right_fringe_bitmap
1242 || a->right_fringe_face_id != b->right_fringe_face_id
1243 || a->right_fringe_offset != b->right_fringe_offset
1244 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1245 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1246 || a->exact_window_width_line_p != b->exact_window_width_line_p
1247 || a->overlapped_p != b->overlapped_p
1248 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1249 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1250 || a->reversed_p != b->reversed_p
1251 /* Different partially visible characters on left margin. */
1252 || a->x != b->x
1253 /* Different height. */
1254 || a->ascent != b->ascent
1255 || a->phys_ascent != b->phys_ascent
1256 || a->phys_height != b->phys_height
1257 || a->visible_height != b->visible_height)
1258 return 0;
1259 }
1260
1261 return 1;
1262 }
1263
1264
1265 \f
1266 /***********************************************************************
1267 Glyph Pool
1268
1269 See dispextern.h for an overall explanation of glyph pools.
1270 ***********************************************************************/
1271
1272 /* Allocate a glyph_pool structure. The structure returned is initialized
1273 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1274 variable glyph_pool_count is incremented for each pool allocated. */
1275
1276 static struct glyph_pool *
1277 new_glyph_pool (void)
1278 {
1279 struct glyph_pool *result = xzalloc (sizeof *result);
1280
1281 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1282 /* For memory leak and double deletion checking. */
1283 ++glyph_pool_count;
1284 #endif
1285
1286 return result;
1287 }
1288
1289
1290 /* Free a glyph_pool structure POOL. The function may be called with
1291 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1292 global variable glyph_pool_count is decremented with every pool structure
1293 freed. If this count gets negative, more structures were freed than
1294 allocated, i.e. one structure must have been freed more than once or
1295 a bogus pointer was passed to free_glyph_pool. */
1296
1297 static void
1298 free_glyph_pool (struct glyph_pool *pool)
1299 {
1300 if (pool)
1301 {
1302 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1303 /* More freed than allocated? */
1304 --glyph_pool_count;
1305 eassert (glyph_pool_count >= 0);
1306 #endif
1307 xfree (pool->glyphs);
1308 xfree (pool);
1309 }
1310 }
1311
1312
1313 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1314 columns we need. This function never shrinks a pool. The only
1315 case in which this would make sense, would be when a frame's size
1316 is changed from a large value to a smaller one. But, if someone
1317 does it once, we can expect that he will do it again.
1318
1319 Return true if the pool changed in a way which makes
1320 re-adjusting window glyph matrices necessary. */
1321
1322 static bool
1323 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1324 {
1325 ptrdiff_t needed;
1326 bool changed_p;
1327
1328 changed_p = (pool->glyphs == 0
1329 || matrix_dim.height != pool->nrows
1330 || matrix_dim.width != pool->ncolumns);
1331
1332 /* Enlarge the glyph pool. */
1333 needed = matrix_dim.width;
1334 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1335 memory_full (SIZE_MAX);
1336 needed *= matrix_dim.height;
1337 if (needed > pool->nglyphs)
1338 {
1339 ptrdiff_t old_nglyphs = pool->nglyphs;
1340 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1341 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1342 memset (pool->glyphs + old_nglyphs, 0,
1343 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1344 }
1345
1346 /* Remember the number of rows and columns because (a) we use them
1347 to do sanity checks, and (b) the number of columns determines
1348 where rows in the frame matrix start---this must be available to
1349 determine pointers to rows of window sub-matrices. */
1350 pool->nrows = matrix_dim.height;
1351 pool->ncolumns = matrix_dim.width;
1352
1353 return changed_p;
1354 }
1355
1356
1357 \f
1358 /***********************************************************************
1359 Debug Code
1360 ***********************************************************************/
1361
1362 #ifdef GLYPH_DEBUG
1363
1364
1365 /* Flush standard output. This is sometimes useful to call from the debugger.
1366 XXX Maybe this should be changed to flush the current terminal instead of
1367 stdout.
1368 */
1369
1370 void flush_stdout (void) EXTERNALLY_VISIBLE;
1371
1372 void
1373 flush_stdout (void)
1374 {
1375 fflush (stdout);
1376 }
1377
1378
1379 /* Check that no glyph pointers have been lost in MATRIX. If a
1380 pointer has been lost, e.g. by using a structure assignment between
1381 rows, at least one pointer must occur more than once in the rows of
1382 MATRIX. */
1383
1384 void
1385 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1386 {
1387 int i, j;
1388
1389 for (i = 0; i < matrix->nrows; ++i)
1390 for (j = 0; j < matrix->nrows; ++j)
1391 eassert (i == j
1392 || (matrix->rows[i].glyphs[TEXT_AREA]
1393 != matrix->rows[j].glyphs[TEXT_AREA]));
1394 }
1395
1396
1397 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1398
1399 struct glyph_row *
1400 matrix_row (struct glyph_matrix *matrix, int row)
1401 {
1402 eassert (matrix && matrix->rows);
1403 eassert (row >= 0 && row < matrix->nrows);
1404
1405 /* That's really too slow for normal testing because this function
1406 is called almost everywhere. Although---it's still astonishingly
1407 fast, so it is valuable to have for debugging purposes. */
1408 #if 0
1409 check_matrix_pointer_lossage (matrix);
1410 #endif
1411
1412 return matrix->rows + row;
1413 }
1414
1415
1416 #if 0 /* This function makes invalid assumptions when text is
1417 partially invisible. But it might come handy for debugging
1418 nevertheless. */
1419
1420 /* Check invariants that must hold for an up to date current matrix of
1421 window W. */
1422
1423 static void
1424 check_matrix_invariants (struct window *w)
1425 {
1426 struct glyph_matrix *matrix = w->current_matrix;
1427 int yb = window_text_bottom_y (w);
1428 struct glyph_row *row = matrix->rows;
1429 struct glyph_row *last_text_row = NULL;
1430 struct buffer *saved = current_buffer;
1431 struct buffer *buffer = XBUFFER (w->contents);
1432 int c;
1433
1434 /* This can sometimes happen for a fresh window. */
1435 if (matrix->nrows < 2)
1436 return;
1437
1438 set_buffer_temp (buffer);
1439
1440 /* Note: last row is always reserved for the mode line. */
1441 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1442 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1443 {
1444 struct glyph_row *next = row + 1;
1445
1446 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1447 last_text_row = row;
1448
1449 /* Check that character and byte positions are in sync. */
1450 eassert (MATRIX_ROW_START_BYTEPOS (row)
1451 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1452 eassert (BYTEPOS (row->start.pos)
1453 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1454
1455 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1456 have such a position temporarily in case of a minibuffer
1457 displaying something like `[Sole completion]' at its end. */
1458 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1459 {
1460 eassert (MATRIX_ROW_END_BYTEPOS (row)
1461 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1462 eassert (BYTEPOS (row->end.pos)
1463 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1464 }
1465
1466 /* Check that end position of `row' is equal to start position
1467 of next row. */
1468 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1469 {
1470 eassert (MATRIX_ROW_END_CHARPOS (row)
1471 == MATRIX_ROW_START_CHARPOS (next));
1472 eassert (MATRIX_ROW_END_BYTEPOS (row)
1473 == MATRIX_ROW_START_BYTEPOS (next));
1474 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1475 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1476 }
1477 row = next;
1478 }
1479
1480 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1481 eassert (w->desired_matrix->rows != NULL);
1482 set_buffer_temp (saved);
1483 }
1484
1485 #endif /* 0 */
1486
1487 #endif /* GLYPH_DEBUG */
1488
1489
1490 \f
1491 /**********************************************************************
1492 Allocating/ Adjusting Glyph Matrices
1493 **********************************************************************/
1494
1495 /* Allocate glyph matrices over a window tree for a frame-based
1496 redisplay
1497
1498 X and Y are column/row within the frame glyph matrix where
1499 sub-matrices for the window tree rooted at WINDOW must be
1500 allocated. DIM_ONLY_P means that the caller of this
1501 function is only interested in the result matrix dimension, and
1502 matrix adjustments should not be performed.
1503
1504 The function returns the total width/height of the sub-matrices of
1505 the window tree. If called on a frame root window, the computation
1506 will take the mini-buffer window into account.
1507
1508 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1509
1510 NEW_LEAF_MATRIX set if any window in the tree did not have a
1511 glyph matrices yet, and
1512
1513 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1514 any window in the tree will be changed or have been changed (see
1515 DIM_ONLY_P)
1516
1517 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1518 function.
1519
1520 Windows are arranged into chains of windows on the same level
1521 through the next fields of window structures. Such a level can be
1522 either a sequence of horizontally adjacent windows from left to
1523 right, or a sequence of vertically adjacent windows from top to
1524 bottom. Each window in a horizontal sequence can be either a leaf
1525 window or a vertical sequence; a window in a vertical sequence can
1526 be either a leaf or a horizontal sequence. All windows in a
1527 horizontal sequence have the same height, and all windows in a
1528 vertical sequence have the same width.
1529
1530 This function uses, for historical reasons, a more general
1531 algorithm to determine glyph matrix dimensions that would be
1532 necessary.
1533
1534 The matrix height of a horizontal sequence is determined by the
1535 maximum height of any matrix in the sequence. The matrix width of
1536 a horizontal sequence is computed by adding up matrix widths of
1537 windows in the sequence.
1538
1539 |<------- result width ------->|
1540 +---------+----------+---------+ ---
1541 | | | | |
1542 | | | |
1543 +---------+ | | result height
1544 | +---------+
1545 | | |
1546 +----------+ ---
1547
1548 The matrix width of a vertical sequence is the maximum matrix width
1549 of any window in the sequence. Its height is computed by adding up
1550 matrix heights of windows in the sequence.
1551
1552 |<---- result width -->|
1553 +---------+ ---
1554 | | |
1555 | | |
1556 +---------+--+ |
1557 | | |
1558 | | result height
1559 | |
1560 +------------+---------+ |
1561 | | |
1562 | | |
1563 +------------+---------+ --- */
1564
1565 /* Bit indicating that a new matrix will be allocated or has been
1566 allocated. */
1567
1568 #define NEW_LEAF_MATRIX (1 << 0)
1569
1570 /* Bit indicating that a matrix will or has changed its location or
1571 size. */
1572
1573 #define CHANGED_LEAF_MATRIX (1 << 1)
1574
1575 static struct dim
1576 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1577 bool dim_only_p, int *window_change_flags)
1578 {
1579 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1580 int x0 = x, y0 = y;
1581 int wmax = 0, hmax = 0;
1582 struct dim total;
1583 struct dim dim;
1584 struct window *w;
1585 bool in_horz_combination_p;
1586
1587 /* What combination is WINDOW part of? Compute this once since the
1588 result is the same for all windows in the `next' chain. The
1589 special case of a root window (parent equal to nil) is treated
1590 like a vertical combination because a root window's `next'
1591 points to the mini-buffer window, if any, which is arranged
1592 vertically below other windows. */
1593 in_horz_combination_p
1594 = (!NILP (XWINDOW (window)->parent)
1595 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1596
1597 /* For WINDOW and all windows on the same level. */
1598 do
1599 {
1600 w = XWINDOW (window);
1601
1602 /* Get the dimension of the window sub-matrix for W, depending
1603 on whether this is a combination or a leaf window. */
1604 if (WINDOWP (w->contents))
1605 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1606 dim_only_p,
1607 window_change_flags);
1608 else
1609 {
1610 /* If not already done, allocate sub-matrix structures. */
1611 if (w->desired_matrix == NULL)
1612 {
1613 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1614 w->current_matrix = new_glyph_matrix (f->current_pool);
1615 *window_change_flags |= NEW_LEAF_MATRIX;
1616 }
1617
1618 /* Width and height MUST be chosen so that there are no
1619 holes in the frame matrix. */
1620 dim.width = required_matrix_width (w);
1621 dim.height = required_matrix_height (w);
1622
1623 /* Will matrix be re-allocated? */
1624 if (x != w->desired_matrix->matrix_x
1625 || y != w->desired_matrix->matrix_y
1626 || dim.width != w->desired_matrix->matrix_w
1627 || dim.height != w->desired_matrix->matrix_h
1628 || (margin_glyphs_to_reserve (w, dim.width,
1629 w->left_margin_cols)
1630 != w->desired_matrix->left_margin_glyphs)
1631 || (margin_glyphs_to_reserve (w, dim.width,
1632 w->right_margin_cols)
1633 != w->desired_matrix->right_margin_glyphs))
1634 *window_change_flags |= CHANGED_LEAF_MATRIX;
1635
1636 /* Actually change matrices, if allowed. Do not consider
1637 CHANGED_LEAF_MATRIX computed above here because the pool
1638 may have been changed which we don't know here. We trust
1639 that we only will be called with DIM_ONLY_P when
1640 necessary. */
1641 if (!dim_only_p)
1642 {
1643 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1644 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1645 }
1646 }
1647
1648 /* If we are part of a horizontal combination, advance x for
1649 windows to the right of W; otherwise advance y for windows
1650 below W. */
1651 if (in_horz_combination_p)
1652 x += dim.width;
1653 else
1654 y += dim.height;
1655
1656 /* Remember maximum glyph matrix dimensions. */
1657 wmax = max (wmax, dim.width);
1658 hmax = max (hmax, dim.height);
1659
1660 /* Next window on same level. */
1661 window = w->next;
1662 }
1663 while (!NILP (window));
1664
1665 /* Set `total' to the total glyph matrix dimension of this window
1666 level. In a vertical combination, the width is the width of the
1667 widest window; the height is the y we finally reached, corrected
1668 by the y we started with. In a horizontal combination, the total
1669 height is the height of the tallest window, and the width is the
1670 x we finally reached, corrected by the x we started with. */
1671 if (in_horz_combination_p)
1672 {
1673 total.width = x - x0;
1674 total.height = hmax;
1675 }
1676 else
1677 {
1678 total.width = wmax;
1679 total.height = y - y0;
1680 }
1681
1682 return total;
1683 }
1684
1685
1686 /* Return the required height of glyph matrices for window W. */
1687
1688 static int
1689 required_matrix_height (struct window *w)
1690 {
1691 #ifdef HAVE_WINDOW_SYSTEM
1692 struct frame *f = XFRAME (w->frame);
1693
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1697 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1698
1699 return (((window_pixel_height + ch_height - 1)
1700 / ch_height) * w->nrows_scale_factor
1701 /* One partially visible line at the top and
1702 bottom of the window. */
1703 + 2
1704 /* 2 for header and mode line. */
1705 + 2);
1706 }
1707 #endif /* HAVE_WINDOW_SYSTEM */
1708
1709 return WINDOW_TOTAL_LINES (w);
1710 }
1711
1712
1713 /* Return the required width of glyph matrices for window W. */
1714
1715 static int
1716 required_matrix_width (struct window *w)
1717 {
1718 #ifdef HAVE_WINDOW_SYSTEM
1719 struct frame *f = XFRAME (w->frame);
1720 if (FRAME_WINDOW_P (f))
1721 {
1722 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1723
1724 /* Compute number of glyphs needed in a glyph row. */
1725 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1726 / ch_width) * w->ncols_scale_factor
1727 /* 2 partially visible columns in the text area. */
1728 + 2
1729 /* One partially visible column at the right
1730 edge of each marginal area. */
1731 + 1 + 1);
1732 }
1733 #endif /* HAVE_WINDOW_SYSTEM */
1734
1735 return w->total_cols;
1736 }
1737
1738
1739 /* Allocate window matrices for window-based redisplay. W is the
1740 window whose matrices must be allocated/reallocated. */
1741
1742 static void
1743 allocate_matrices_for_window_redisplay (struct window *w)
1744 {
1745 while (w)
1746 {
1747 if (WINDOWP (w->contents))
1748 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1749 else
1750 {
1751 /* W is a leaf window. */
1752 struct dim dim;
1753
1754 /* If matrices are not yet allocated, allocate them now. */
1755 if (w->desired_matrix == NULL)
1756 {
1757 w->desired_matrix = new_glyph_matrix (NULL);
1758 w->current_matrix = new_glyph_matrix (NULL);
1759 }
1760
1761 dim.width = required_matrix_width (w);
1762 dim.height = required_matrix_height (w);
1763 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1764 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1765 }
1766
1767 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1768 }
1769 }
1770
1771 /* Allocate/reallocate glyph matrices of a single frame F.
1772 This function must be called when a new frame is created,
1773 its size changes, or its window configuration changes. */
1774
1775 void
1776 adjust_frame_glyphs (struct frame *f)
1777 {
1778 /* Block input so that expose events and other events that access
1779 glyph matrices are not processed while we are changing them. */
1780 block_input ();
1781
1782 if (FRAME_WINDOW_P (f))
1783 adjust_frame_glyphs_for_window_redisplay (f);
1784 else
1785 adjust_frame_glyphs_for_frame_redisplay (f);
1786
1787 /* Don't forget the buffer for decode_mode_spec. */
1788 adjust_decode_mode_spec_buffer (f);
1789
1790 f->glyphs_initialized_p = 1;
1791
1792 unblock_input ();
1793 }
1794
1795 /* Return true if any window in the tree has nonzero window margins. See
1796 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1797 static bool
1798 showing_window_margins_p (struct window *w)
1799 {
1800 while (w)
1801 {
1802 if (WINDOWP (w->contents))
1803 {
1804 if (showing_window_margins_p (XWINDOW (w->contents)))
1805 return 1;
1806 }
1807 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1808 return 1;
1809
1810 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1811 }
1812 return 0;
1813 }
1814
1815
1816 /* In the window tree with root W, build current matrices of leaf
1817 windows from the frame's current matrix. */
1818
1819 static void
1820 fake_current_matrices (Lisp_Object window)
1821 {
1822 struct window *w;
1823
1824 for (; !NILP (window); window = w->next)
1825 {
1826 w = XWINDOW (window);
1827
1828 if (WINDOWP (w->contents))
1829 fake_current_matrices (w->contents);
1830 else
1831 {
1832 int i;
1833 struct frame *f = XFRAME (w->frame);
1834 struct glyph_matrix *m = w->current_matrix;
1835 struct glyph_matrix *fm = f->current_matrix;
1836
1837 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1838 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1839
1840 for (i = 0; i < m->matrix_h; ++i)
1841 {
1842 struct glyph_row *r = m->rows + i;
1843 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1844
1845 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1846 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1847
1848 r->enabled_p = fr->enabled_p;
1849 if (r->enabled_p)
1850 {
1851 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1852 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1853 r->used[TEXT_AREA] = (m->matrix_w
1854 - r->used[LEFT_MARGIN_AREA]
1855 - r->used[RIGHT_MARGIN_AREA]);
1856 r->mode_line_p = 0;
1857 }
1858 }
1859 }
1860 }
1861 }
1862
1863
1864 /* Save away the contents of frame F's current frame matrix. Value is
1865 a glyph matrix holding the contents of F's current frame matrix. */
1866
1867 static struct glyph_matrix *
1868 save_current_matrix (struct frame *f)
1869 {
1870 int i;
1871 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1872 saved->nrows = f->current_matrix->nrows;
1873 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1874
1875 for (i = 0; i < saved->nrows; ++i)
1876 {
1877 struct glyph_row *from = f->current_matrix->rows + i;
1878 struct glyph_row *to = saved->rows + i;
1879 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1880
1881 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1882 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1883 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1884 to->enabled_p = from->enabled_p;
1885 to->hash = from->hash;
1886 if (from->used[LEFT_MARGIN_AREA])
1887 {
1888 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1889 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1890 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1891 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1892 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1893 }
1894 if (from->used[RIGHT_MARGIN_AREA])
1895 {
1896 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1897 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1898 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1899 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1900 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1901 }
1902 }
1903
1904 return saved;
1905 }
1906
1907
1908 /* Restore the contents of frame F's current frame matrix from SAVED,
1909 and free memory associated with SAVED. */
1910
1911 static void
1912 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1913 {
1914 int i;
1915
1916 for (i = 0; i < saved->nrows; ++i)
1917 {
1918 struct glyph_row *from = saved->rows + i;
1919 struct glyph_row *to = f->current_matrix->rows + i;
1920 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1921
1922 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1923 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1924 xfree (from->glyphs[TEXT_AREA]);
1925 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1926 if (nbytes)
1927 {
1928 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1929 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1930 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1931 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1932 }
1933 else
1934 to->used[LEFT_MARGIN_AREA] = 0;
1935 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1936 if (nbytes)
1937 {
1938 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1939 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1940 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1941 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1942 }
1943 else
1944 to->used[RIGHT_MARGIN_AREA] = 0;
1945 }
1946
1947 xfree (saved->rows);
1948 xfree (saved);
1949 }
1950
1951
1952
1953 /* Allocate/reallocate glyph matrices of a single frame F for
1954 frame-based redisplay. */
1955
1956 static void
1957 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1958 {
1959 struct dim matrix_dim;
1960 bool pool_changed_p;
1961 int window_change_flags;
1962 int top_window_y;
1963
1964 if (!FRAME_LIVE_P (f))
1965 return;
1966
1967 top_window_y = FRAME_TOP_MARGIN (f);
1968
1969 /* Allocate glyph pool structures if not already done. */
1970 if (f->desired_pool == NULL)
1971 {
1972 f->desired_pool = new_glyph_pool ();
1973 f->current_pool = new_glyph_pool ();
1974 }
1975
1976 /* Allocate frames matrix structures if needed. */
1977 if (f->desired_matrix == NULL)
1978 {
1979 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1980 f->current_matrix = new_glyph_matrix (f->current_pool);
1981 }
1982
1983 /* Compute window glyph matrices. (This takes the mini-buffer
1984 window into account). The result is the size of the frame glyph
1985 matrix needed. The variable window_change_flags is set to a bit
1986 mask indicating whether new matrices will be allocated or
1987 existing matrices change their size or location within the frame
1988 matrix. */
1989 window_change_flags = 0;
1990 matrix_dim
1991 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1992 0, top_window_y,
1993 1,
1994 &window_change_flags);
1995
1996 /* Add in menu bar lines, if any. */
1997 matrix_dim.height += top_window_y;
1998
1999 /* Enlarge pools as necessary. */
2000 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2001 realloc_glyph_pool (f->current_pool, matrix_dim);
2002
2003 /* Set up glyph pointers within window matrices. Do this only if
2004 absolutely necessary since it requires a frame redraw. */
2005 if (pool_changed_p || window_change_flags)
2006 {
2007 /* Do it for window matrices. */
2008 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2009 0, top_window_y, 0,
2010 &window_change_flags);
2011
2012 /* Size of frame matrices must equal size of frame. Note
2013 that we are called for X frames with window widths NOT equal
2014 to the frame width (from CHANGE_FRAME_SIZE_1). */
2015 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2016 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2017 return;
2018
2019 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2020 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2021
2022 /* Pointers to glyph memory in glyph rows are exchanged during
2023 the update phase of redisplay, which means in general that a
2024 frame's current matrix consists of pointers into both the
2025 desired and current glyph pool of the frame. Adjusting a
2026 matrix sets the frame matrix up so that pointers are all into
2027 the same pool. If we want to preserve glyph contents of the
2028 current matrix over a call to adjust_glyph_matrix, we must
2029 make a copy of the current glyphs, and restore the current
2030 matrix' contents from that copy. */
2031 if (display_completed
2032 && !FRAME_GARBAGED_P (f)
2033 && matrix_dim.width == f->current_matrix->matrix_w
2034 && matrix_dim.height == f->current_matrix->matrix_h
2035 /* For some reason, the frame glyph matrix gets corrupted if
2036 any of the windows contain margins. I haven't been able
2037 to hunt down the reason, but for the moment this prevents
2038 the problem from manifesting. -- cyd */
2039 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2040 {
2041 struct glyph_matrix *copy = save_current_matrix (f);
2042 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2043 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2044 restore_current_matrix (f, copy);
2045 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2046 }
2047 else
2048 {
2049 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2050 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2051 SET_FRAME_GARBAGED (f);
2052 }
2053 }
2054 }
2055
2056
2057 /* Allocate/reallocate glyph matrices of a single frame F for
2058 window-based redisplay. */
2059
2060 static void
2061 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2062 {
2063 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2064
2065 /* Allocate/reallocate window matrices. */
2066 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2067
2068 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2069 /* Allocate/ reallocate matrices of the dummy window used to display
2070 the menu bar under X when no X toolkit support is available. */
2071 {
2072 /* Allocate a dummy window if not already done. */
2073 struct window *w;
2074 if (NILP (f->menu_bar_window))
2075 {
2076 Lisp_Object frame;
2077 fset_menu_bar_window (f, make_window ());
2078 w = XWINDOW (f->menu_bar_window);
2079 XSETFRAME (frame, f);
2080 wset_frame (w, frame);
2081 w->pseudo_window_p = 1;
2082 }
2083 else
2084 w = XWINDOW (f->menu_bar_window);
2085
2086 /* Set window dimensions to frame dimensions and allocate or
2087 adjust glyph matrices of W. */
2088 w->pixel_left = 0;
2089 w->left_col = 0;
2090 w->pixel_top = 0;
2091 w->top_line = 0;
2092 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2093 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2094 w->total_cols = FRAME_TOTAL_COLS (f);
2095 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2096 w->total_lines = FRAME_MENU_BAR_LINES (f);
2097 allocate_matrices_for_window_redisplay (w);
2098 }
2099 #endif
2100
2101 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2102 {
2103 /* Allocate/ reallocate matrices of the tool bar window. If we
2104 don't have a tool bar window yet, make one. */
2105 struct window *w;
2106 if (NILP (f->tool_bar_window))
2107 {
2108 Lisp_Object frame;
2109 fset_tool_bar_window (f, make_window ());
2110 w = XWINDOW (f->tool_bar_window);
2111 XSETFRAME (frame, f);
2112 wset_frame (w, frame);
2113 w->pseudo_window_p = 1;
2114 }
2115 else
2116 w = XWINDOW (f->tool_bar_window);
2117
2118 w->pixel_left = 0;
2119 w->left_col = 0;
2120 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2121 w->top_line = FRAME_MENU_BAR_LINES (f);
2122 w->total_cols = FRAME_TOTAL_COLS (f);
2123 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2124 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2125 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2126 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2127 allocate_matrices_for_window_redisplay (w);
2128 }
2129 #endif
2130 }
2131
2132
2133 /* Re-allocate buffer for decode_mode_spec on frame F. */
2134
2135 static void
2136 adjust_decode_mode_spec_buffer (struct frame *f)
2137 {
2138 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2139
2140 eassert (frame_message_buf_size >= 0);
2141 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2142 frame_message_buf_size + 1);
2143 }
2144
2145
2146 \f
2147 /**********************************************************************
2148 Freeing Glyph Matrices
2149 **********************************************************************/
2150
2151 /* Free glyph memory for a frame F. F may be null. This function can
2152 be called for the same frame more than once. The root window of
2153 F may be nil when this function is called. This is the case when
2154 the function is called when F is destroyed. */
2155
2156 void
2157 free_glyphs (struct frame *f)
2158 {
2159 if (f && f->glyphs_initialized_p)
2160 {
2161 /* Block interrupt input so that we don't get surprised by an X
2162 event while we're in an inconsistent state. */
2163 block_input ();
2164 f->glyphs_initialized_p = 0;
2165
2166 /* Release window sub-matrices. */
2167 if (!NILP (f->root_window))
2168 free_window_matrices (XWINDOW (f->root_window));
2169
2170 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2171 /* Free the dummy window for menu bars without X toolkit and its
2172 glyph matrices. */
2173 if (!NILP (f->menu_bar_window))
2174 {
2175 struct window *w = XWINDOW (f->menu_bar_window);
2176 free_glyph_matrix (w->desired_matrix);
2177 free_glyph_matrix (w->current_matrix);
2178 w->desired_matrix = w->current_matrix = NULL;
2179 fset_menu_bar_window (f, Qnil);
2180 }
2181 #endif
2182
2183 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2184 /* Free the tool bar window and its glyph matrices. */
2185 if (!NILP (f->tool_bar_window))
2186 {
2187 struct window *w = XWINDOW (f->tool_bar_window);
2188 free_glyph_matrix (w->desired_matrix);
2189 free_glyph_matrix (w->current_matrix);
2190 w->desired_matrix = w->current_matrix = NULL;
2191 fset_tool_bar_window (f, Qnil);
2192 }
2193 #endif
2194
2195 /* Release frame glyph matrices. Reset fields to zero in
2196 case we are called a second time. */
2197 if (f->desired_matrix)
2198 {
2199 free_glyph_matrix (f->desired_matrix);
2200 free_glyph_matrix (f->current_matrix);
2201 f->desired_matrix = f->current_matrix = NULL;
2202 }
2203
2204 /* Release glyph pools. */
2205 if (f->desired_pool)
2206 {
2207 free_glyph_pool (f->desired_pool);
2208 free_glyph_pool (f->current_pool);
2209 f->desired_pool = f->current_pool = NULL;
2210 }
2211
2212 unblock_input ();
2213 }
2214 }
2215
2216
2217 /* Free glyph sub-matrices in the window tree rooted at W. This
2218 function may be called with a null pointer, and it may be called on
2219 the same tree more than once. */
2220
2221 void
2222 free_window_matrices (struct window *w)
2223 {
2224 while (w)
2225 {
2226 if (WINDOWP (w->contents))
2227 free_window_matrices (XWINDOW (w->contents));
2228 else
2229 {
2230 /* This is a leaf window. Free its memory and reset fields
2231 to zero in case this function is called a second time for
2232 W. */
2233 free_glyph_matrix (w->current_matrix);
2234 free_glyph_matrix (w->desired_matrix);
2235 w->current_matrix = w->desired_matrix = NULL;
2236 }
2237
2238 /* Next window on same level. */
2239 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2240 }
2241 }
2242
2243
2244 /* Check glyph memory leaks. This function is called from
2245 shut_down_emacs. Note that frames are not destroyed when Emacs
2246 exits. We therefore free all glyph memory for all active frames
2247 explicitly and check that nothing is left allocated. */
2248
2249 void
2250 check_glyph_memory (void)
2251 {
2252 Lisp_Object tail, frame;
2253
2254 /* Free glyph memory for all frames. */
2255 FOR_EACH_FRAME (tail, frame)
2256 free_glyphs (XFRAME (frame));
2257
2258 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2259 /* Check that nothing is left allocated. */
2260 eassert (glyph_matrix_count == 0);
2261 eassert (glyph_pool_count == 0);
2262 #endif
2263 }
2264
2265
2266 \f
2267 /**********************************************************************
2268 Building a Frame Matrix
2269 **********************************************************************/
2270
2271 /* Most of the redisplay code works on glyph matrices attached to
2272 windows. This is a good solution most of the time, but it is not
2273 suitable for terminal code. Terminal output functions cannot rely
2274 on being able to set an arbitrary terminal window. Instead they
2275 must be provided with a view of the whole frame, i.e. the whole
2276 screen. We build such a view by constructing a frame matrix from
2277 window matrices in this section.
2278
2279 Windows that must be updated have their must_be_updated_p flag set.
2280 For all such windows, their desired matrix is made part of the
2281 desired frame matrix. For other windows, their current matrix is
2282 made part of the desired frame matrix.
2283
2284 +-----------------+----------------+
2285 | desired | desired |
2286 | | |
2287 +-----------------+----------------+
2288 | current |
2289 | |
2290 +----------------------------------+
2291
2292 Desired window matrices can be made part of the frame matrix in a
2293 cheap way: We exploit the fact that the desired frame matrix and
2294 desired window matrices share their glyph memory. This is not
2295 possible for current window matrices. Their glyphs are copied to
2296 the desired frame matrix. The latter is equivalent to
2297 preserve_other_columns in the old redisplay.
2298
2299 Used glyphs counters for frame matrix rows are the result of adding
2300 up glyph lengths of the window matrices. A line in the frame
2301 matrix is enabled, if a corresponding line in a window matrix is
2302 enabled.
2303
2304 After building the desired frame matrix, it will be passed to
2305 terminal code, which will manipulate both the desired and current
2306 frame matrix. Changes applied to the frame's current matrix have
2307 to be visible in current window matrices afterwards, of course.
2308
2309 This problem is solved like this:
2310
2311 1. Window and frame matrices share glyphs. Window matrices are
2312 constructed in a way that their glyph contents ARE the glyph
2313 contents needed in a frame matrix. Thus, any modification of
2314 glyphs done in terminal code will be reflected in window matrices
2315 automatically.
2316
2317 2. Exchanges of rows in a frame matrix done by terminal code are
2318 intercepted by hook functions so that corresponding row operations
2319 on window matrices can be performed. This is necessary because we
2320 use pointers to glyphs in glyph row structures. To satisfy the
2321 assumption of point 1 above that glyphs are updated implicitly in
2322 window matrices when they are manipulated via the frame matrix,
2323 window and frame matrix must of course agree where to find the
2324 glyphs for their rows. Possible manipulations that must be
2325 mirrored are assignments of rows of the desired frame matrix to the
2326 current frame matrix and scrolling the current frame matrix. */
2327
2328 /* Build frame F's desired matrix from window matrices. Only windows
2329 which have the flag must_be_updated_p set have to be updated. Menu
2330 bar lines of a frame are not covered by window matrices, so make
2331 sure not to touch them in this function. */
2332
2333 static void
2334 build_frame_matrix (struct frame *f)
2335 {
2336 int i;
2337
2338 /* F must have a frame matrix when this function is called. */
2339 eassert (!FRAME_WINDOW_P (f));
2340
2341 /* Clear all rows in the frame matrix covered by window matrices.
2342 Menu bar lines are not covered by windows. */
2343 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2344 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2345
2346 /* Build the matrix by walking the window tree. */
2347 build_frame_matrix_from_window_tree (f->desired_matrix,
2348 XWINDOW (FRAME_ROOT_WINDOW (f)));
2349 }
2350
2351
2352 /* Walk a window tree, building a frame matrix MATRIX from window
2353 matrices. W is the root of a window tree. */
2354
2355 static void
2356 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2357 {
2358 while (w)
2359 {
2360 if (WINDOWP (w->contents))
2361 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2362 else
2363 build_frame_matrix_from_leaf_window (matrix, w);
2364
2365 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2366 }
2367 }
2368
2369
2370 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2371 desired frame matrix built. W is a leaf window whose desired or
2372 current matrix is to be added to FRAME_MATRIX. W's flag
2373 must_be_updated_p determines which matrix it contributes to
2374 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2375 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2376 Adding a desired matrix means setting up used counters and such in
2377 frame rows, while adding a current window matrix to FRAME_MATRIX
2378 means copying glyphs. The latter case corresponds to
2379 preserve_other_columns in the old redisplay. */
2380
2381 static void
2382 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2383 {
2384 struct glyph_matrix *window_matrix;
2385 int window_y, frame_y;
2386 /* If non-zero, a glyph to insert at the right border of W. */
2387 GLYPH right_border_glyph;
2388
2389 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2390
2391 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2392 if (w->must_be_updated_p)
2393 {
2394 window_matrix = w->desired_matrix;
2395
2396 /* Decide whether we want to add a vertical border glyph. */
2397 if (!WINDOW_RIGHTMOST_P (w))
2398 {
2399 struct Lisp_Char_Table *dp = window_display_table (w);
2400 Lisp_Object gc;
2401
2402 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2403 if (dp
2404 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2405 {
2406 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2407 spec_glyph_lookup_face (w, &right_border_glyph);
2408 }
2409
2410 if (GLYPH_FACE (right_border_glyph) <= 0)
2411 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2412 }
2413 }
2414 else
2415 window_matrix = w->current_matrix;
2416
2417 /* For all rows in the window matrix and corresponding rows in the
2418 frame matrix. */
2419 window_y = 0;
2420 frame_y = window_matrix->matrix_y;
2421 while (window_y < window_matrix->nrows)
2422 {
2423 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2424 struct glyph_row *window_row = window_matrix->rows + window_y;
2425 bool current_row_p = window_matrix == w->current_matrix;
2426
2427 /* Fill up the frame row with spaces up to the left margin of the
2428 window row. */
2429 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2430
2431 /* Fill up areas in the window matrix row with spaces. */
2432 fill_up_glyph_row_with_spaces (window_row);
2433
2434 /* If only part of W's desired matrix has been built, and
2435 window_row wasn't displayed, use the corresponding current
2436 row instead. */
2437 if (window_matrix == w->desired_matrix
2438 && !window_row->enabled_p)
2439 {
2440 window_row = w->current_matrix->rows + window_y;
2441 current_row_p = 1;
2442 }
2443
2444 if (current_row_p)
2445 {
2446 /* Copy window row to frame row. */
2447 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2448 window_row->glyphs[0],
2449 window_matrix->matrix_w * sizeof (struct glyph));
2450 }
2451 else
2452 {
2453 eassert (window_row->enabled_p);
2454
2455 /* Only when a desired row has been displayed, we want
2456 the corresponding frame row to be updated. */
2457 frame_row->enabled_p = true;
2458
2459 /* Maybe insert a vertical border between horizontally adjacent
2460 windows. */
2461 if (GLYPH_CHAR (right_border_glyph) != 0)
2462 {
2463 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2464 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2465 }
2466
2467 #ifdef GLYPH_DEBUG
2468 /* Window row window_y must be a slice of frame row
2469 frame_y. */
2470 eassert (glyph_row_slice_p (window_row, frame_row));
2471
2472 /* If rows are in sync, we don't have to copy glyphs because
2473 frame and window share glyphs. */
2474
2475 strcpy (w->current_matrix->method, w->desired_matrix->method);
2476 add_window_display_history (w, w->current_matrix->method, 0);
2477 #endif
2478 }
2479
2480 /* Set number of used glyphs in the frame matrix. Since we fill
2481 up with spaces, and visit leaf windows from left to right it
2482 can be done simply. */
2483 frame_row->used[TEXT_AREA]
2484 = window_matrix->matrix_x + window_matrix->matrix_w;
2485
2486 /* Next row. */
2487 ++window_y;
2488 ++frame_y;
2489 }
2490 }
2491
2492 /* Given a user-specified glyph, possibly including a Lisp-level face
2493 ID, return a glyph that has a realized face ID.
2494 This is used for glyphs displayed specially and not part of the text;
2495 for instance, vertical separators, truncation markers, etc. */
2496
2497 void
2498 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2499 {
2500 int lface_id = GLYPH_FACE (*glyph);
2501 /* Convert the glyph's specified face to a realized (cache) face. */
2502 if (lface_id > 0)
2503 {
2504 int face_id = merge_faces (XFRAME (w->frame),
2505 Qt, lface_id, DEFAULT_FACE_ID);
2506 SET_GLYPH_FACE (*glyph, face_id);
2507 }
2508 }
2509
2510 /* Add spaces to a glyph row ROW in a window matrix.
2511
2512 Each row has the form:
2513
2514 +---------+-----------------------------+------------+
2515 | left | text | right |
2516 +---------+-----------------------------+------------+
2517
2518 Left and right marginal areas are optional. This function adds
2519 spaces to areas so that there are no empty holes between areas.
2520 In other words: If the right area is not empty, the text area
2521 is filled up with spaces up to the right area. If the text area
2522 is not empty, the left area is filled up.
2523
2524 To be called for frame-based redisplay, only. */
2525
2526 static void
2527 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2528 {
2529 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2530 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2531 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2532 }
2533
2534
2535 /* Fill area AREA of glyph row ROW with spaces. To be called for
2536 frame-based redisplay only. */
2537
2538 static void
2539 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2540 {
2541 if (row->glyphs[area] < row->glyphs[area + 1])
2542 {
2543 struct glyph *end = row->glyphs[area + 1];
2544 struct glyph *text = row->glyphs[area] + row->used[area];
2545
2546 while (text < end)
2547 *text++ = space_glyph;
2548 row->used[area] = text - row->glyphs[area];
2549 }
2550 }
2551
2552
2553 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2554 reached. In frame matrices only one area, TEXT_AREA, is used. */
2555
2556 void
2557 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2558 {
2559 int i = row->used[TEXT_AREA];
2560 struct glyph *glyph = row->glyphs[TEXT_AREA];
2561
2562 while (i < upto)
2563 glyph[i++] = space_glyph;
2564
2565 row->used[TEXT_AREA] = i;
2566 }
2567
2568
2569 \f
2570 /**********************************************************************
2571 Mirroring operations on frame matrices in window matrices
2572 **********************************************************************/
2573
2574 /* Set frame being updated via frame-based redisplay to F. This
2575 function must be called before updates to make explicit that we are
2576 working on frame matrices or not. */
2577
2578 static void
2579 set_frame_matrix_frame (struct frame *f)
2580 {
2581 frame_matrix_frame = f;
2582 }
2583
2584
2585 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2586 DESIRED_MATRIX is the desired matrix corresponding to
2587 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2588 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2589 frame_matrix_frame is non-null, this indicates that the exchange is
2590 done in frame matrices, and that we have to perform analogous
2591 operations in window matrices of frame_matrix_frame. */
2592
2593 static void
2594 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2595 {
2596 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2597 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2598 bool mouse_face_p = current_row->mouse_face_p;
2599
2600 /* Do current_row = desired_row. This exchanges glyph pointers
2601 between both rows, and does a structure assignment otherwise. */
2602 assign_row (current_row, desired_row);
2603
2604 /* Enable current_row to mark it as valid. */
2605 current_row->enabled_p = true;
2606 current_row->mouse_face_p = mouse_face_p;
2607
2608 /* If we are called on frame matrices, perform analogous operations
2609 for window matrices. */
2610 if (frame_matrix_frame)
2611 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2612 }
2613
2614
2615 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2616 W's frame which has been made current (by swapping pointers between
2617 current and desired matrix). Perform analogous operations in the
2618 matrices of leaf windows in the window tree rooted at W. */
2619
2620 static void
2621 mirror_make_current (struct window *w, int frame_row)
2622 {
2623 while (w)
2624 {
2625 if (WINDOWP (w->contents))
2626 mirror_make_current (XWINDOW (w->contents), frame_row);
2627 else
2628 {
2629 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2630 here because the checks performed in debug mode there
2631 will not allow the conversion. */
2632 int row = frame_row - w->desired_matrix->matrix_y;
2633
2634 /* If FRAME_ROW is within W, assign the desired row to the
2635 current row (exchanging glyph pointers). */
2636 if (row >= 0 && row < w->desired_matrix->matrix_h)
2637 {
2638 struct glyph_row *current_row
2639 = MATRIX_ROW (w->current_matrix, row);
2640 struct glyph_row *desired_row
2641 = MATRIX_ROW (w->desired_matrix, row);
2642
2643 if (desired_row->enabled_p)
2644 assign_row (current_row, desired_row);
2645 else
2646 swap_glyph_pointers (desired_row, current_row);
2647 current_row->enabled_p = true;
2648
2649 /* Set the Y coordinate of the mode/header line's row.
2650 It is needed in draw_row_with_mouse_face to find the
2651 screen coordinates. (Window-based redisplay sets
2652 this in update_window, but no one seems to do that
2653 for frame-based redisplay.) */
2654 if (current_row->mode_line_p)
2655 current_row->y = row;
2656 }
2657 }
2658
2659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2660 }
2661 }
2662
2663
2664 /* Perform row dance after scrolling. We are working on the range of
2665 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2666 including) in MATRIX. COPY_FROM is a vector containing, for each
2667 row I in the range 0 <= I < NLINES, the index of the original line
2668 to move to I. This index is relative to the row range, i.e. 0 <=
2669 index < NLINES. RETAINED_P is a vector containing zero for each
2670 row 0 <= I < NLINES which is empty.
2671
2672 This function is called from do_scrolling and do_direct_scrolling. */
2673
2674 void
2675 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2676 int *copy_from, char *retained_p)
2677 {
2678 /* A copy of original rows. */
2679 struct glyph_row *old_rows;
2680
2681 /* Rows to assign to. */
2682 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2683
2684 int i;
2685
2686 /* Make a copy of the original rows. */
2687 USE_SAFE_ALLOCA;
2688 SAFE_NALLOCA (old_rows, 1, nlines);
2689 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2690
2691 /* Assign new rows, maybe clear lines. */
2692 for (i = 0; i < nlines; ++i)
2693 {
2694 bool enabled_before_p = new_rows[i].enabled_p;
2695
2696 eassert (i + unchanged_at_top < matrix->nrows);
2697 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2698 new_rows[i] = old_rows[copy_from[i]];
2699 new_rows[i].enabled_p = enabled_before_p;
2700
2701 /* RETAINED_P is zero for empty lines. */
2702 if (!retained_p[copy_from[i]])
2703 new_rows[i].enabled_p = false;
2704 }
2705
2706 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2707 if (frame_matrix_frame)
2708 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2709 unchanged_at_top, nlines, copy_from, retained_p);
2710
2711 SAFE_FREE ();
2712 }
2713
2714
2715 /* Synchronize glyph pointers in the current matrix of window W with
2716 the current frame matrix. */
2717
2718 static void
2719 sync_window_with_frame_matrix_rows (struct window *w)
2720 {
2721 struct frame *f = XFRAME (w->frame);
2722 struct glyph_row *window_row, *window_row_end, *frame_row;
2723 int left, right, x, width;
2724
2725 /* Preconditions: W must be a live window on a tty frame. */
2726 eassert (BUFFERP (w->contents));
2727 eassert (!FRAME_WINDOW_P (f));
2728
2729 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2730 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2731 x = w->current_matrix->matrix_x;
2732 width = w->current_matrix->matrix_w;
2733
2734 window_row = w->current_matrix->rows;
2735 window_row_end = window_row + w->current_matrix->nrows;
2736 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2737
2738 for (; window_row < window_row_end; ++window_row, ++frame_row)
2739 {
2740 window_row->glyphs[LEFT_MARGIN_AREA]
2741 = frame_row->glyphs[0] + x;
2742 window_row->glyphs[TEXT_AREA]
2743 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2744 window_row->glyphs[LAST_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2746 window_row->glyphs[RIGHT_MARGIN_AREA]
2747 = window_row->glyphs[LAST_AREA] - right;
2748 }
2749 }
2750
2751
2752 /* Return the window in the window tree rooted in W containing frame
2753 row ROW. Value is null if none is found. */
2754
2755 static struct window *
2756 frame_row_to_window (struct window *w, int row)
2757 {
2758 struct window *found = NULL;
2759
2760 while (w && !found)
2761 {
2762 if (WINDOWP (w->contents))
2763 found = frame_row_to_window (XWINDOW (w->contents), row);
2764 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2765 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2766 found = w;
2767
2768 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2769 }
2770
2771 return found;
2772 }
2773
2774
2775 /* Perform a line dance in the window tree rooted at W, after
2776 scrolling a frame matrix in mirrored_line_dance.
2777
2778 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2779 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2780 COPY_FROM is a vector containing, for each row I in the range 0 <=
2781 I < NLINES, the index of the original line to move to I. This
2782 index is relative to the row range, i.e. 0 <= index < NLINES.
2783 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2784 which is empty. */
2785
2786 static void
2787 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2788 {
2789 while (w)
2790 {
2791 if (WINDOWP (w->contents))
2792 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2793 nlines, copy_from, retained_p);
2794 else
2795 {
2796 /* W is a leaf window, and we are working on its current
2797 matrix m. */
2798 struct glyph_matrix *m = w->current_matrix;
2799 int i;
2800 bool sync_p = 0;
2801 struct glyph_row *old_rows;
2802
2803 /* Make a copy of the original rows of matrix m. */
2804 USE_SAFE_ALLOCA;
2805 SAFE_NALLOCA (old_rows, 1, m->nrows);
2806 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2807
2808 for (i = 0; i < nlines; ++i)
2809 {
2810 /* Frame relative line assigned to. */
2811 int frame_to = i + unchanged_at_top;
2812
2813 /* Frame relative line assigned. */
2814 int frame_from = copy_from[i] + unchanged_at_top;
2815
2816 /* Window relative line assigned to. */
2817 int window_to = frame_to - m->matrix_y;
2818
2819 /* Window relative line assigned. */
2820 int window_from = frame_from - m->matrix_y;
2821
2822 /* Is assigned line inside window? */
2823 bool from_inside_window_p
2824 = window_from >= 0 && window_from < m->matrix_h;
2825
2826 /* Is assigned to line inside window? */
2827 bool to_inside_window_p
2828 = window_to >= 0 && window_to < m->matrix_h;
2829
2830 if (from_inside_window_p && to_inside_window_p)
2831 {
2832 /* Do the assignment. The enabled_p flag is saved
2833 over the assignment because the old redisplay did
2834 that. */
2835 bool enabled_before_p = m->rows[window_to].enabled_p;
2836 m->rows[window_to] = old_rows[window_from];
2837 m->rows[window_to].enabled_p = enabled_before_p;
2838
2839 /* If frame line is empty, window line is empty, too. */
2840 if (!retained_p[copy_from[i]])
2841 m->rows[window_to].enabled_p = false;
2842 }
2843 else if (to_inside_window_p)
2844 {
2845 /* A copy between windows. This is an infrequent
2846 case not worth optimizing. */
2847 struct frame *f = XFRAME (w->frame);
2848 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2849 struct window *w2;
2850 struct glyph_matrix *m2;
2851 int m2_from;
2852
2853 w2 = frame_row_to_window (root, frame_from);
2854 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2855 -nw', FROM_FRAME sometimes has no associated window.
2856 This check avoids a segfault if W2 is null. */
2857 if (w2)
2858 {
2859 m2 = w2->current_matrix;
2860 m2_from = frame_from - m2->matrix_y;
2861 copy_row_except_pointers (m->rows + window_to,
2862 m2->rows + m2_from);
2863
2864 /* If frame line is empty, window line is empty, too. */
2865 if (!retained_p[copy_from[i]])
2866 m->rows[window_to].enabled_p = false;
2867 }
2868 sync_p = 1;
2869 }
2870 else if (from_inside_window_p)
2871 sync_p = 1;
2872 }
2873
2874 /* If there was a copy between windows, make sure glyph
2875 pointers are in sync with the frame matrix. */
2876 if (sync_p)
2877 sync_window_with_frame_matrix_rows (w);
2878
2879 /* Check that no pointers are lost. */
2880 CHECK_MATRIX (m);
2881
2882 SAFE_FREE ();
2883 }
2884
2885 /* Next window on same level. */
2886 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2887 }
2888 }
2889
2890
2891 #ifdef GLYPH_DEBUG
2892
2893 /* Check that window and frame matrices agree about their
2894 understanding where glyphs of the rows are to find. For each
2895 window in the window tree rooted at W, check that rows in the
2896 matrices of leaf window agree with their frame matrices about
2897 glyph pointers. */
2898
2899 static void
2900 check_window_matrix_pointers (struct window *w)
2901 {
2902 while (w)
2903 {
2904 if (WINDOWP (w->contents))
2905 check_window_matrix_pointers (XWINDOW (w->contents));
2906 else
2907 {
2908 struct frame *f = XFRAME (w->frame);
2909 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2910 check_matrix_pointers (w->current_matrix, f->current_matrix);
2911 }
2912
2913 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2914 }
2915 }
2916
2917
2918 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2919 a window and FRAME_MATRIX is the corresponding frame matrix. For
2920 each row in WINDOW_MATRIX check that it's a slice of the
2921 corresponding frame row. If it isn't, abort. */
2922
2923 static void
2924 check_matrix_pointers (struct glyph_matrix *window_matrix,
2925 struct glyph_matrix *frame_matrix)
2926 {
2927 /* Row number in WINDOW_MATRIX. */
2928 int i = 0;
2929
2930 /* Row number corresponding to I in FRAME_MATRIX. */
2931 int j = window_matrix->matrix_y;
2932
2933 /* For all rows check that the row in the window matrix is a
2934 slice of the row in the frame matrix. If it isn't we didn't
2935 mirror an operation on the frame matrix correctly. */
2936 while (i < window_matrix->nrows)
2937 {
2938 if (!glyph_row_slice_p (window_matrix->rows + i,
2939 frame_matrix->rows + j))
2940 emacs_abort ();
2941 ++i, ++j;
2942 }
2943 }
2944
2945 #endif /* GLYPH_DEBUG */
2946
2947
2948 \f
2949 /**********************************************************************
2950 VPOS and HPOS translations
2951 **********************************************************************/
2952
2953 #ifdef GLYPH_DEBUG
2954
2955 /* Translate vertical position VPOS which is relative to window W to a
2956 vertical position relative to W's frame. */
2957
2958 static int
2959 window_to_frame_vpos (struct window *w, int vpos)
2960 {
2961 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2962 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2963 vpos += WINDOW_TOP_EDGE_LINE (w);
2964 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2965 return vpos;
2966 }
2967
2968
2969 /* Translate horizontal position HPOS which is relative to window W to
2970 a horizontal position relative to W's frame. */
2971
2972 static int
2973 window_to_frame_hpos (struct window *w, int hpos)
2974 {
2975 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2976 hpos += WINDOW_LEFT_EDGE_COL (w);
2977 return hpos;
2978 }
2979
2980 #endif /* GLYPH_DEBUG */
2981
2982
2983 \f
2984 /**********************************************************************
2985 Redrawing Frames
2986 **********************************************************************/
2987
2988 /* Redraw frame F. */
2989
2990 void
2991 redraw_frame (struct frame *f)
2992 {
2993 /* Error if F has no glyphs. */
2994 eassert (f->glyphs_initialized_p);
2995 update_begin (f);
2996 if (FRAME_MSDOS_P (f))
2997 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2998 clear_frame (f);
2999 clear_current_matrices (f);
3000 update_end (f);
3001 windows_or_buffers_changed = 13;
3002 /* Mark all windows as inaccurate, so that every window will have
3003 its redisplay done. */
3004 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3005 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3006 f->garbaged = false;
3007 }
3008
3009 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3010 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3011 If FRAME is omitted or nil, the selected frame is used. */)
3012 (Lisp_Object frame)
3013 {
3014 redraw_frame (decode_live_frame (frame));
3015 return Qnil;
3016 }
3017
3018 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3019 doc: /* Clear and redisplay all visible frames. */)
3020 (void)
3021 {
3022 Lisp_Object tail, frame;
3023
3024 FOR_EACH_FRAME (tail, frame)
3025 if (FRAME_VISIBLE_P (XFRAME (frame)))
3026 redraw_frame (XFRAME (frame));
3027
3028 return Qnil;
3029 }
3030
3031
3032 \f
3033 /***********************************************************************
3034 Frame Update
3035 ***********************************************************************/
3036
3037 /* Update frame F based on the data in desired matrices.
3038
3039 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3040 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3041
3042 Value is true if redisplay was stopped due to pending input. */
3043
3044 bool
3045 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3046 {
3047 /* True means display has been paused because of pending input. */
3048 bool paused_p;
3049 struct window *root_window = XWINDOW (f->root_window);
3050
3051 if (redisplay_dont_pause)
3052 force_p = true;
3053 else if (!force_p && detect_input_pending_ignore_squeezables ())
3054 {
3055 paused_p = true;
3056 goto do_pause;
3057 }
3058
3059 if (FRAME_WINDOW_P (f))
3060 {
3061 /* We are working on window matrix basis. All windows whose
3062 flag must_be_updated_p is set have to be updated. */
3063
3064 /* Record that we are not working on frame matrices. */
3065 set_frame_matrix_frame (NULL);
3066
3067 /* Update all windows in the window tree of F, maybe stopping
3068 when pending input is detected. */
3069 update_begin (f);
3070
3071 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3072 /* Update the menu bar on X frames that don't have toolkit
3073 support. */
3074 if (WINDOWP (f->menu_bar_window))
3075 update_window (XWINDOW (f->menu_bar_window), true);
3076 #endif
3077
3078 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3079 /* Update the tool-bar window, if present. */
3080 if (WINDOWP (f->tool_bar_window))
3081 {
3082 struct window *w = XWINDOW (f->tool_bar_window);
3083
3084 /* Update tool-bar window. */
3085 if (w->must_be_updated_p)
3086 {
3087 Lisp_Object tem;
3088
3089 update_window (w, true);
3090 w->must_be_updated_p = false;
3091
3092 /* Swap tool-bar strings. We swap because we want to
3093 reuse strings. */
3094 tem = f->current_tool_bar_string;
3095 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3096 fset_desired_tool_bar_string (f, tem);
3097 }
3098 }
3099 #endif
3100
3101 /* Update windows. */
3102 paused_p = update_window_tree (root_window, force_p);
3103 update_end (f);
3104 }
3105 else
3106 {
3107 /* We are working on frame matrix basis. Set the frame on whose
3108 frame matrix we operate. */
3109 set_frame_matrix_frame (f);
3110
3111 /* Build F's desired matrix from window matrices. */
3112 build_frame_matrix (f);
3113
3114 /* Update the display. */
3115 update_begin (f);
3116 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3117 update_end (f);
3118
3119 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3120 {
3121 if (FRAME_TTY (f)->termscript)
3122 fflush (FRAME_TTY (f)->termscript);
3123 if (FRAME_TERMCAP_P (f))
3124 fflush (FRAME_TTY (f)->output);
3125 }
3126
3127 /* Check window matrices for lost pointers. */
3128 #ifdef GLYPH_DEBUG
3129 check_window_matrix_pointers (root_window);
3130 add_frame_display_history (f, paused_p);
3131 #endif
3132 }
3133
3134 do_pause:
3135 /* Reset flags indicating that a window should be updated. */
3136 set_window_update_flags (root_window, false);
3137
3138 display_completed = !paused_p;
3139 return paused_p;
3140 }
3141
3142 /* Update a TTY frame F that has a menu dropped down over some of its
3143 glyphs. This is like the second part of update_frame, but it
3144 doesn't call build_frame_matrix, because we already have the
3145 desired matrix prepared, and don't want it to be overwritten by the
3146 text of the normal display.
3147
3148 ROW and COL, if non-negative, are the row and column of the TTY
3149 frame where to position the cursor after the frame update is
3150 complete. Negative values mean ask update_frame_1 to position the
3151 cursor "normally", i.e. at point in the selected window. */
3152 void
3153 update_frame_with_menu (struct frame *f, int row, int col)
3154 {
3155 struct window *root_window = XWINDOW (f->root_window);
3156 bool paused_p, cursor_at_point_p;
3157
3158 eassert (FRAME_TERMCAP_P (f));
3159
3160 /* We are working on frame matrix basis. Set the frame on whose
3161 frame matrix we operate. */
3162 set_frame_matrix_frame (f);
3163
3164 /* Update the display. */
3165 update_begin (f);
3166 cursor_at_point_p = !(row >= 0 && col >= 0);
3167 /* Force update_frame_1 not to stop due to pending input, and not
3168 try scrolling. */
3169 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3170 /* ROW and COL tell us where in the menu to position the cursor, so
3171 that screen readers know the active region on the screen. */
3172 if (!cursor_at_point_p)
3173 cursor_to (f, row, col);
3174 update_end (f);
3175
3176 if (FRAME_TTY (f)->termscript)
3177 fflush (FRAME_TTY (f)->termscript);
3178 fflush (FRAME_TTY (f)->output);
3179 /* Check window matrices for lost pointers. */
3180 #if GLYPH_DEBUG
3181 #if 0
3182 /* We cannot possibly survive the matrix pointers check, since
3183 we have overwritten parts of the frame glyph matrix without
3184 making any updates to the window matrices. */
3185 check_window_matrix_pointers (root_window);
3186 #endif
3187 add_frame_display_history (f, paused_p);
3188 #endif
3189
3190 /* Reset flags indicating that a window should be updated. */
3191 set_window_update_flags (root_window, false);
3192 display_completed = !paused_p;
3193 }
3194
3195 \f
3196 /************************************************************************
3197 Window-based updates
3198 ************************************************************************/
3199
3200 /* Perform updates in window tree rooted at W.
3201 If FORCE_P, don't stop updating if input is pending. */
3202
3203 static bool
3204 update_window_tree (struct window *w, bool force_p)
3205 {
3206 bool paused_p = 0;
3207
3208 while (w && !paused_p)
3209 {
3210 if (WINDOWP (w->contents))
3211 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3212 else if (w->must_be_updated_p)
3213 paused_p |= update_window (w, force_p);
3214
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217
3218 return paused_p;
3219 }
3220
3221
3222 /* Update window W if its flag must_be_updated_p is set.
3223 If FORCE_P, don't stop updating if input is pending. */
3224
3225 void
3226 update_single_window (struct window *w)
3227 {
3228 if (w->must_be_updated_p)
3229 {
3230 struct frame *f = XFRAME (WINDOW_FRAME (w));
3231
3232 /* Record that this is not a frame-based redisplay. */
3233 set_frame_matrix_frame (NULL);
3234
3235 /* Update W. */
3236 update_begin (f);
3237 update_window (w, true);
3238 update_end (f);
3239
3240 /* Reset flag in W. */
3241 w->must_be_updated_p = false;
3242 }
3243 }
3244
3245 #ifdef HAVE_WINDOW_SYSTEM
3246
3247 /* Redraw lines from the current matrix of window W that are
3248 overlapped by other rows. YB is bottom-most y-position in W. */
3249
3250 static void
3251 redraw_overlapped_rows (struct window *w, int yb)
3252 {
3253 int i;
3254 struct frame *f = XFRAME (WINDOW_FRAME (w));
3255
3256 /* If rows overlapping others have been changed, the rows being
3257 overlapped have to be redrawn. This won't draw lines that have
3258 already been drawn in update_window_line because overlapped_p in
3259 desired rows is 0, so after row assignment overlapped_p in
3260 current rows is 0. */
3261 for (i = 0; i < w->current_matrix->nrows; ++i)
3262 {
3263 struct glyph_row *row = w->current_matrix->rows + i;
3264
3265 if (!row->enabled_p)
3266 break;
3267 else if (row->mode_line_p)
3268 continue;
3269
3270 if (row->overlapped_p)
3271 {
3272 enum glyph_row_area area;
3273
3274 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3275 {
3276 output_cursor_to (w, i, 0, row->y,
3277 area == TEXT_AREA ? row->x : 0);
3278 if (row->used[area])
3279 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3280 area, row->used[area]);
3281 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3282 }
3283
3284 row->overlapped_p = 0;
3285 }
3286
3287 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3288 break;
3289 }
3290 }
3291
3292
3293 /* Redraw lines from the current matrix of window W that overlap
3294 others. YB is bottom-most y-position in W. */
3295
3296 static void
3297 redraw_overlapping_rows (struct window *w, int yb)
3298 {
3299 int i, bottom_y;
3300 struct glyph_row *row;
3301 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3302
3303 for (i = 0; i < w->current_matrix->nrows; ++i)
3304 {
3305 row = w->current_matrix->rows + i;
3306
3307 if (!row->enabled_p)
3308 break;
3309 else if (row->mode_line_p)
3310 continue;
3311
3312 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3313
3314 if (row->overlapping_p)
3315 {
3316 int overlaps = 0;
3317
3318 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3319 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3320 overlaps |= OVERLAPS_PRED;
3321 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3322 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3323 overlaps |= OVERLAPS_SUCC;
3324
3325 if (overlaps)
3326 {
3327 if (row->used[LEFT_MARGIN_AREA])
3328 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3329
3330 if (row->used[TEXT_AREA])
3331 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3332
3333 if (row->used[RIGHT_MARGIN_AREA])
3334 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3335
3336 /* Record in neighbor rows that ROW overwrites part of
3337 their display. */
3338 if (overlaps & OVERLAPS_PRED)
3339 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3340 if (overlaps & OVERLAPS_SUCC)
3341 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3342 }
3343 }
3344
3345 if (bottom_y >= yb)
3346 break;
3347 }
3348 }
3349
3350 #endif /* HAVE_WINDOW_SYSTEM */
3351
3352
3353 #if defined GLYPH_DEBUG && 0
3354
3355 /* Check that no row in the current matrix of window W is enabled
3356 which is below what's displayed in the window. */
3357
3358 static void
3359 check_current_matrix_flags (struct window *w)
3360 {
3361 bool last_seen_p = 0;
3362 int i, yb = window_text_bottom_y (w);
3363
3364 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3365 {
3366 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3367 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3368 last_seen_p = 1;
3369 else if (last_seen_p && row->enabled_p)
3370 emacs_abort ();
3371 }
3372 }
3373
3374 #endif /* GLYPH_DEBUG */
3375
3376
3377 /* Update display of window W.
3378 If FORCE_P, don't stop updating when input is pending. */
3379
3380 static bool
3381 update_window (struct window *w, bool force_p)
3382 {
3383 struct glyph_matrix *desired_matrix = w->desired_matrix;
3384 bool paused_p;
3385 int preempt_count = baud_rate / 2400 + 1;
3386 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3387 #ifdef GLYPH_DEBUG
3388 /* Check that W's frame doesn't have glyph matrices. */
3389 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3390 #endif
3391
3392 /* Check pending input the first time so that we can quickly return. */
3393 if (!force_p)
3394 detect_input_pending_ignore_squeezables ();
3395
3396 /* If forced to complete the update, or if no input is pending, do
3397 the update. */
3398 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3399 {
3400 struct glyph_row *row, *end;
3401 struct glyph_row *mode_line_row;
3402 struct glyph_row *header_line_row;
3403 int yb;
3404 bool changed_p = 0, mouse_face_overwritten_p = 0;
3405 int n_updated = 0;
3406
3407 rif->update_window_begin_hook (w);
3408 yb = window_text_bottom_y (w);
3409 row = MATRIX_ROW (desired_matrix, 0);
3410 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3411
3412 /* Take note of the header line, if there is one. We will
3413 update it below, after updating all of the window's lines. */
3414 if (row->mode_line_p)
3415 {
3416 header_line_row = row;
3417 ++row;
3418 }
3419 else
3420 header_line_row = NULL;
3421
3422 /* Update the mode line, if necessary. */
3423 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3424 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3425 {
3426 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3427 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3428 desired_matrix),
3429 &mouse_face_overwritten_p);
3430 }
3431
3432 /* Find first enabled row. Optimizations in redisplay_internal
3433 may lead to an update with only one row enabled. There may
3434 be also completely empty matrices. */
3435 while (row < end && !row->enabled_p)
3436 ++row;
3437
3438 /* Try reusing part of the display by copying. */
3439 if (row < end && !desired_matrix->no_scrolling_p)
3440 {
3441 int rc = scrolling_window (w, header_line_row != NULL);
3442 if (rc < 0)
3443 {
3444 /* All rows were found to be equal. */
3445 paused_p = 0;
3446 goto set_cursor;
3447 }
3448 else if (rc > 0)
3449 {
3450 /* We've scrolled the display. */
3451 force_p = 1;
3452 changed_p = 1;
3453 }
3454 }
3455
3456 /* Update the rest of the lines. */
3457 for (; row < end && (force_p || !input_pending); ++row)
3458 /* scrolling_window resets the enabled_p flag of the rows it
3459 reuses from current_matrix. */
3460 if (row->enabled_p)
3461 {
3462 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3463 int i;
3464
3465 /* We'll have to play a little bit with when to
3466 detect_input_pending. If it's done too often,
3467 scrolling large windows with repeated scroll-up
3468 commands will too quickly pause redisplay. */
3469 if (!force_p && ++n_updated % preempt_count == 0)
3470 detect_input_pending_ignore_squeezables ();
3471 changed_p |= update_window_line (w, vpos,
3472 &mouse_face_overwritten_p);
3473
3474 /* Mark all rows below the last visible one in the current
3475 matrix as invalid. This is necessary because of
3476 variable line heights. Consider the case of three
3477 successive redisplays, where the first displays 5
3478 lines, the second 3 lines, and the third 5 lines again.
3479 If the second redisplay wouldn't mark rows in the
3480 current matrix invalid, the third redisplay might be
3481 tempted to optimize redisplay based on lines displayed
3482 in the first redisplay. */
3483 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3484 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3485 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3486 }
3487
3488 /* Was display preempted? */
3489 paused_p = row < end;
3490
3491 set_cursor:
3492
3493 /* Update the header line after scrolling because a new header
3494 line would otherwise overwrite lines at the top of the window
3495 that can be scrolled. */
3496 if (header_line_row && header_line_row->enabled_p)
3497 {
3498 header_line_row->y = 0;
3499 update_window_line (w, 0, &mouse_face_overwritten_p);
3500 }
3501
3502 /* Fix the appearance of overlapping/overlapped rows. */
3503 if (!paused_p && !w->pseudo_window_p)
3504 {
3505 #ifdef HAVE_WINDOW_SYSTEM
3506 if (changed_p && rif->fix_overlapping_area)
3507 {
3508 redraw_overlapped_rows (w, yb);
3509 redraw_overlapping_rows (w, yb);
3510 }
3511 #endif
3512
3513 /* Make cursor visible at cursor position of W. */
3514 set_window_cursor_after_update (w);
3515
3516 #if 0 /* Check that current matrix invariants are satisfied. This is
3517 for debugging only. See the comment of check_matrix_invariants. */
3518 IF_DEBUG (check_matrix_invariants (w));
3519 #endif
3520 }
3521
3522 #ifdef GLYPH_DEBUG
3523 /* Remember the redisplay method used to display the matrix. */
3524 strcpy (w->current_matrix->method, w->desired_matrix->method);
3525 #endif
3526
3527 #ifdef HAVE_WINDOW_SYSTEM
3528 update_window_fringes (w, 0);
3529 #endif
3530
3531 /* End the update of window W. Don't set the cursor if we
3532 paused updating the display because in this case,
3533 set_window_cursor_after_update hasn't been called, and
3534 W->output_cursor doesn't contain the cursor location. */
3535 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3536 }
3537 else
3538 paused_p = 1;
3539
3540 #ifdef GLYPH_DEBUG
3541 /* check_current_matrix_flags (w); */
3542 add_window_display_history (w, w->current_matrix->method, paused_p);
3543 #endif
3544
3545 clear_glyph_matrix (desired_matrix);
3546
3547 return paused_p;
3548 }
3549
3550
3551 /* Update the display of area AREA in window W, row number VPOS.
3552 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3553
3554 static void
3555 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3556 enum glyph_row_area area, int vpos)
3557 {
3558 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3559 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3560
3561 /* Set cursor to start of glyphs, write them, and clear to the end
3562 of the area. I don't think that something more sophisticated is
3563 necessary here, since marginal areas will not be the default. */
3564 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3565 if (desired_row->used[area])
3566 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3567 area, desired_row->used[area]);
3568 rif->clear_end_of_line (w, updated_row, area, -1);
3569 }
3570
3571
3572 /* Update the display of the text area of row VPOS in window W.
3573 Value is true if display has changed. */
3574
3575 static bool
3576 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3577 {
3578 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3579 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3580 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3581 bool changed_p = 0;
3582
3583 /* If rows are at different X or Y, or rows have different height,
3584 or the current row is marked invalid, write the entire line. */
3585 if (!current_row->enabled_p
3586 || desired_row->y != current_row->y
3587 || desired_row->ascent != current_row->ascent
3588 || desired_row->phys_ascent != current_row->phys_ascent
3589 || desired_row->phys_height != current_row->phys_height
3590 || desired_row->visible_height != current_row->visible_height
3591 || current_row->overlapped_p
3592 /* This next line is necessary for correctly redrawing
3593 mouse-face areas after scrolling and other operations.
3594 However, it causes excessive flickering when mouse is moved
3595 across the mode line. Luckily, turning it off for the mode
3596 line doesn't seem to hurt anything. -- cyd.
3597 But it is still needed for the header line. -- kfs. */
3598 || (current_row->mouse_face_p
3599 && !(current_row->mode_line_p && vpos > 0))
3600 || current_row->x != desired_row->x)
3601 {
3602 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3603
3604 if (desired_row->used[TEXT_AREA])
3605 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3606 TEXT_AREA, desired_row->used[TEXT_AREA]);
3607
3608 /* Clear to end of window. */
3609 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3610 changed_p = 1;
3611
3612 /* This erases the cursor. We do this here because
3613 notice_overwritten_cursor cannot easily check this, which
3614 might indicate that the whole functionality of
3615 notice_overwritten_cursor would better be implemented here.
3616 On the other hand, we need notice_overwritten_cursor as long
3617 as mouse highlighting is done asynchronously outside of
3618 redisplay. */
3619 if (vpos == w->phys_cursor.vpos)
3620 w->phys_cursor_on_p = 0;
3621 }
3622 else
3623 {
3624 int stop, i, x;
3625 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3626 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3627 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3628 int desired_stop_pos = desired_row->used[TEXT_AREA];
3629 bool abort_skipping = 0;
3630
3631 /* If the desired row extends its face to the text area end, and
3632 unless the current row also does so at the same position,
3633 make sure we write at least one glyph, so that the face
3634 extension actually takes place. */
3635 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3636 && (desired_stop_pos < current_row->used[TEXT_AREA]
3637 || (desired_stop_pos == current_row->used[TEXT_AREA]
3638 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3639 --desired_stop_pos;
3640
3641 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3642 i = 0;
3643 x = desired_row->x;
3644
3645 /* Loop over glyphs that current and desired row may have
3646 in common. */
3647 while (i < stop)
3648 {
3649 bool can_skip_p = !abort_skipping;
3650
3651 /* Skip over glyphs that both rows have in common. These
3652 don't have to be written. We can't skip if the last
3653 current glyph overlaps the glyph to its right. For
3654 example, consider a current row of `if ' with the `f' in
3655 Courier bold so that it overlaps the ` ' to its right.
3656 If the desired row is ` ', we would skip over the space
3657 after the `if' and there would remain a pixel from the
3658 `f' on the screen. */
3659 if (overlapping_glyphs_p && i > 0)
3660 {
3661 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3662 int left, right;
3663
3664 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3665 &left, &right);
3666 can_skip_p = (right == 0 && !abort_skipping);
3667 }
3668
3669 if (can_skip_p)
3670 {
3671 int start_hpos = i;
3672
3673 while (i < stop
3674 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3675 {
3676 x += desired_glyph->pixel_width;
3677 ++desired_glyph, ++current_glyph, ++i;
3678 }
3679
3680 /* Consider the case that the current row contains "xxx
3681 ppp ggg" in italic Courier font, and the desired row
3682 is "xxx ggg". The character `p' has lbearing, `g'
3683 has not. The loop above will stop in front of the
3684 first `p' in the current row. If we would start
3685 writing glyphs there, we wouldn't erase the lbearing
3686 of the `p'. The rest of the lbearing problem is then
3687 taken care of by draw_glyphs. */
3688 if (overlapping_glyphs_p
3689 && i > 0
3690 && i < current_row->used[TEXT_AREA]
3691 && (current_row->used[TEXT_AREA]
3692 != desired_row->used[TEXT_AREA]))
3693 {
3694 int left, right;
3695
3696 rif->get_glyph_overhangs (current_glyph,
3697 XFRAME (w->frame),
3698 &left, &right);
3699 while (left > 0 && i > 0)
3700 {
3701 --i, --desired_glyph, --current_glyph;
3702 x -= desired_glyph->pixel_width;
3703 left -= desired_glyph->pixel_width;
3704 }
3705
3706 /* Abort the skipping algorithm if we end up before
3707 our starting point, to avoid looping (bug#1070).
3708 This can happen when the lbearing is larger than
3709 the pixel width. */
3710 abort_skipping = (i < start_hpos);
3711 }
3712 }
3713
3714 /* Try to avoid writing the entire rest of the desired row
3715 by looking for a resync point. This mainly prevents
3716 mode line flickering in the case the mode line is in
3717 fixed-pitch font, which it usually will be. */
3718 if (i < desired_row->used[TEXT_AREA])
3719 {
3720 int start_x = x, start_hpos = i;
3721 struct glyph *start = desired_glyph;
3722 int current_x = x;
3723 bool skip_first_p = !can_skip_p;
3724
3725 /* Find the next glyph that's equal again. */
3726 while (i < stop
3727 && (skip_first_p
3728 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3729 && x == current_x)
3730 {
3731 x += desired_glyph->pixel_width;
3732 current_x += current_glyph->pixel_width;
3733 ++desired_glyph, ++current_glyph, ++i;
3734 skip_first_p = 0;
3735 }
3736
3737 if (i == start_hpos || x != current_x)
3738 {
3739 i = start_hpos;
3740 x = start_x;
3741 desired_glyph = start;
3742 break;
3743 }
3744
3745 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3746 rif->write_glyphs (w, updated_row, start,
3747 TEXT_AREA, i - start_hpos);
3748 changed_p = 1;
3749 }
3750 }
3751
3752 /* Write the rest. */
3753 if (i < desired_row->used[TEXT_AREA])
3754 {
3755 output_cursor_to (w, vpos, i, desired_row->y, x);
3756 rif->write_glyphs (w, updated_row, desired_glyph,
3757 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3758 changed_p = 1;
3759 }
3760
3761 /* Maybe clear to end of line. */
3762 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3763 {
3764 /* If new row extends to the end of the text area, nothing
3765 has to be cleared, if and only if we did a write_glyphs
3766 above. This is made sure by setting desired_stop_pos
3767 appropriately above. */
3768 eassert (i < desired_row->used[TEXT_AREA]
3769 || ((desired_row->used[TEXT_AREA]
3770 == current_row->used[TEXT_AREA])
3771 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3772 }
3773 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3774 {
3775 /* If old row extends to the end of the text area, clear. */
3776 if (i >= desired_row->used[TEXT_AREA])
3777 output_cursor_to (w, vpos, i, desired_row->y,
3778 desired_row->pixel_width);
3779 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3780 changed_p = 1;
3781 }
3782 else if (desired_row->pixel_width < current_row->pixel_width)
3783 {
3784 /* Otherwise clear to the end of the old row. Everything
3785 after that position should be clear already. */
3786 int xlim;
3787
3788 if (i >= desired_row->used[TEXT_AREA])
3789 output_cursor_to (w, vpos, i, desired_row->y,
3790 desired_row->pixel_width);
3791
3792 /* If cursor is displayed at the end of the line, make sure
3793 it's cleared. Nowadays we don't have a phys_cursor_glyph
3794 with which to erase the cursor (because this method
3795 doesn't work with lbearing/rbearing), so we must do it
3796 this way. */
3797 if (vpos == w->phys_cursor.vpos
3798 && (desired_row->reversed_p
3799 ? (w->phys_cursor.hpos < 0)
3800 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3801 {
3802 w->phys_cursor_on_p = 0;
3803 xlim = -1;
3804 }
3805 else
3806 xlim = current_row->pixel_width;
3807 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3808 changed_p = 1;
3809 }
3810 }
3811
3812 return changed_p;
3813 }
3814
3815
3816 /* Update row VPOS in window W. Value is true if display has been changed. */
3817
3818 static bool
3819 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3820 {
3821 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3822 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3823 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3824 bool changed_p = 0;
3825
3826 /* A row can be completely invisible in case a desired matrix was
3827 built with a vscroll and then make_cursor_line_fully_visible shifts
3828 the matrix. Make sure to make such rows current anyway, since
3829 we need the correct y-position, for example, in the current matrix. */
3830 if (desired_row->mode_line_p
3831 || desired_row->visible_height > 0)
3832 {
3833 eassert (desired_row->enabled_p);
3834
3835 /* Update display of the left margin area, if there is one. */
3836 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3837 {
3838 changed_p = 1;
3839 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3840 /* Setting this flag will ensure the vertical border, if
3841 any, between this window and the one on its left will be
3842 redrawn. This is necessary because updating the left
3843 margin area can potentially draw over the border. */
3844 current_row->redraw_fringe_bitmaps_p = 1;
3845 }
3846
3847 /* Update the display of the text area. */
3848 if (update_text_area (w, desired_row, vpos))
3849 {
3850 changed_p = 1;
3851 if (current_row->mouse_face_p)
3852 *mouse_face_overwritten_p = 1;
3853 }
3854
3855 /* Update display of the right margin area, if there is one. */
3856 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3857 {
3858 changed_p = 1;
3859 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3860 }
3861
3862 /* Draw truncation marks etc. */
3863 if (!current_row->enabled_p
3864 || desired_row->y != current_row->y
3865 || desired_row->visible_height != current_row->visible_height
3866 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3867 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3868 || current_row->redraw_fringe_bitmaps_p
3869 || desired_row->mode_line_p != current_row->mode_line_p
3870 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3871 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3872 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3873 rif->after_update_window_line_hook (w, desired_row);
3874 }
3875
3876 /* Update current_row from desired_row. */
3877 make_current (w->desired_matrix, w->current_matrix, vpos);
3878 return changed_p;
3879 }
3880
3881
3882 /* Set the cursor after an update of window W. This function may only
3883 be called from update_window. */
3884
3885 static void
3886 set_window_cursor_after_update (struct window *w)
3887 {
3888 struct frame *f = XFRAME (w->frame);
3889 int cx, cy, vpos, hpos;
3890
3891 /* Not intended for frame matrix updates. */
3892 eassert (FRAME_WINDOW_P (f));
3893
3894 if (cursor_in_echo_area
3895 && !NILP (echo_area_buffer[0])
3896 /* If we are showing a message instead of the mini-buffer,
3897 show the cursor for the message instead. */
3898 && XWINDOW (minibuf_window) == w
3899 && EQ (minibuf_window, echo_area_window)
3900 /* These cases apply only to the frame that contains
3901 the active mini-buffer window. */
3902 && FRAME_HAS_MINIBUF_P (f)
3903 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3904 {
3905 cx = cy = vpos = hpos = 0;
3906
3907 if (cursor_in_echo_area >= 0)
3908 {
3909 /* If the mini-buffer is several lines high, find the last
3910 line that has any text on it. Note: either all lines
3911 are enabled or none. Otherwise we wouldn't be able to
3912 determine Y. */
3913 struct glyph_row *row, *last_row;
3914 struct glyph *glyph;
3915 int yb = window_text_bottom_y (w);
3916
3917 last_row = NULL;
3918 row = w->current_matrix->rows;
3919 while (row->enabled_p
3920 && (last_row == NULL
3921 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3922 {
3923 if (row->used[TEXT_AREA]
3924 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3925 last_row = row;
3926 ++row;
3927 }
3928
3929 if (last_row)
3930 {
3931 struct glyph *start = last_row->glyphs[TEXT_AREA];
3932 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3933
3934 while (last > start && last->charpos < 0)
3935 --last;
3936
3937 for (glyph = start; glyph < last; ++glyph)
3938 {
3939 cx += glyph->pixel_width;
3940 ++hpos;
3941 }
3942
3943 cy = last_row->y;
3944 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3945 }
3946 }
3947 }
3948 else
3949 {
3950 cx = w->cursor.x;
3951 cy = w->cursor.y;
3952 hpos = w->cursor.hpos;
3953 vpos = w->cursor.vpos;
3954 }
3955
3956 /* Window cursor can be out of sync for horizontally split windows.
3957 Horizontal position is -1 when cursor is on the left fringe. */
3958 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3959 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3960 output_cursor_to (w, vpos, hpos, cy, cx);
3961 }
3962
3963
3964 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3965 the window tree rooted at W. */
3966
3967 static void
3968 set_window_update_flags (struct window *w, bool on_p)
3969 {
3970 while (w)
3971 {
3972 if (WINDOWP (w->contents))
3973 set_window_update_flags (XWINDOW (w->contents), on_p);
3974 else
3975 w->must_be_updated_p = on_p;
3976
3977 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3978 }
3979 }
3980
3981
3982 \f
3983 /***********************************************************************
3984 Window-Based Scrolling
3985 ***********************************************************************/
3986
3987 /* Structure describing rows in scrolling_window. */
3988
3989 struct row_entry
3990 {
3991 /* Number of occurrences of this row in desired and current matrix. */
3992 int old_uses, new_uses;
3993
3994 /* Vpos of row in new matrix. */
3995 int new_line_number;
3996
3997 /* Bucket index of this row_entry in the hash table row_table. */
3998 ptrdiff_t bucket;
3999
4000 /* The row described by this entry. */
4001 struct glyph_row *row;
4002
4003 /* Hash collision chain. */
4004 struct row_entry *next;
4005 };
4006
4007 /* A pool to allocate row_entry structures from, and the size of the
4008 pool. The pool is reallocated in scrolling_window when we find
4009 that we need a larger one. */
4010
4011 static struct row_entry *row_entry_pool;
4012 static ptrdiff_t row_entry_pool_size;
4013
4014 /* Index of next free entry in row_entry_pool. */
4015
4016 static ptrdiff_t row_entry_idx;
4017
4018 /* The hash table used during scrolling, and the table's size. This
4019 table is used to quickly identify equal rows in the desired and
4020 current matrix. */
4021
4022 static struct row_entry **row_table;
4023 static ptrdiff_t row_table_size;
4024
4025 /* Vectors of pointers to row_entry structures belonging to the
4026 current and desired matrix, and the size of the vectors. */
4027
4028 static struct row_entry **old_lines, **new_lines;
4029 static ptrdiff_t old_lines_size, new_lines_size;
4030
4031 /* A pool to allocate run structures from, and its size. */
4032
4033 static struct run *run_pool;
4034 static ptrdiff_t runs_size;
4035
4036 /* A vector of runs of lines found during scrolling. */
4037
4038 static struct run **runs;
4039
4040 /* Add glyph row ROW to the scrolling hash table. */
4041
4042 static struct row_entry *
4043 add_row_entry (struct glyph_row *row)
4044 {
4045 struct row_entry *entry;
4046 ptrdiff_t i = row->hash % row_table_size;
4047
4048 entry = row_table[i];
4049 eassert (entry || verify_row_hash (row));
4050 while (entry && !row_equal_p (entry->row, row, 1))
4051 entry = entry->next;
4052
4053 if (entry == NULL)
4054 {
4055 entry = row_entry_pool + row_entry_idx++;
4056 entry->row = row;
4057 entry->old_uses = entry->new_uses = 0;
4058 entry->new_line_number = 0;
4059 entry->bucket = i;
4060 entry->next = row_table[i];
4061 row_table[i] = entry;
4062 }
4063
4064 return entry;
4065 }
4066
4067
4068 /* Try to reuse part of the current display of W by scrolling lines.
4069 HEADER_LINE_P means W has a header line.
4070
4071 The algorithm is taken from Communications of the ACM, Apr78 "A
4072 Technique for Isolating Differences Between Files." It should take
4073 O(N) time.
4074
4075 A short outline of the steps of the algorithm
4076
4077 1. Skip lines equal at the start and end of both matrices.
4078
4079 2. Enter rows in the current and desired matrix into a symbol
4080 table, counting how often they appear in both matrices.
4081
4082 3. Rows that appear exactly once in both matrices serve as anchors,
4083 i.e. we assume that such lines are likely to have been moved.
4084
4085 4. Starting from anchor lines, extend regions to be scrolled both
4086 forward and backward.
4087
4088 Value is
4089
4090 -1 if all rows were found to be equal.
4091 0 to indicate that we did not scroll the display, or
4092 1 if we did scroll. */
4093
4094 static int
4095 scrolling_window (struct window *w, bool header_line_p)
4096 {
4097 struct glyph_matrix *desired_matrix = w->desired_matrix;
4098 struct glyph_matrix *current_matrix = w->current_matrix;
4099 int yb = window_text_bottom_y (w);
4100 ptrdiff_t i;
4101 int j, first_old, first_new, last_old, last_new;
4102 int nruns, run_idx;
4103 ptrdiff_t n;
4104 struct row_entry *entry;
4105 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4106
4107 /* Skip over rows equal at the start. */
4108 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4109 {
4110 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4111 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4112
4113 if (c->enabled_p
4114 && d->enabled_p
4115 && !d->redraw_fringe_bitmaps_p
4116 && c->y == d->y
4117 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4118 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4119 && row_equal_p (c, d, 1))
4120 {
4121 assign_row (c, d);
4122 d->enabled_p = false;
4123 }
4124 else
4125 break;
4126 }
4127
4128 /* Give up if some rows in the desired matrix are not enabled. */
4129 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4130 return -1;
4131
4132 first_old = first_new = i;
4133
4134 /* Set last_new to the index + 1 of the row that reaches the
4135 bottom boundary in the desired matrix. Give up if we find a
4136 disabled row before we reach the bottom boundary. */
4137 i = first_new + 1;
4138 while (i < desired_matrix->nrows - 1)
4139 {
4140 int bottom;
4141
4142 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4143 return 0;
4144 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4145 if (bottom <= yb)
4146 ++i;
4147 if (bottom >= yb)
4148 break;
4149 }
4150
4151 last_new = i;
4152
4153 /* Set last_old to the index + 1 of the row that reaches the bottom
4154 boundary in the current matrix. We don't look at the enabled
4155 flag here because we plan to reuse part of the display even if
4156 other parts are disabled. */
4157 i = first_old + 1;
4158 while (i < current_matrix->nrows - 1)
4159 {
4160 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4161 if (bottom <= yb)
4162 ++i;
4163 if (bottom >= yb)
4164 break;
4165 }
4166
4167 last_old = i;
4168
4169 /* Skip over rows equal at the bottom. */
4170 i = last_new;
4171 j = last_old;
4172 while (i - 1 > first_new
4173 && j - 1 > first_old
4174 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4175 && (MATRIX_ROW (current_matrix, j - 1)->y
4176 == MATRIX_ROW (desired_matrix, i - 1)->y)
4177 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4178 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4179 MATRIX_ROW (current_matrix, j - 1), 1))
4180 --i, --j;
4181 last_new = i;
4182 last_old = j;
4183
4184 /* Nothing to do if all rows are equal. */
4185 if (last_new == first_new)
4186 return 0;
4187
4188 /* Check for integer overflow in size calculation.
4189
4190 If next_almost_prime checks (N) for divisibility by 2..10, then
4191 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4192 So, set next_almost_prime_increment_max to 10.
4193
4194 It's just a coincidence that next_almost_prime_increment_max ==
4195 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4196 13, then next_almost_prime_increment_max would be 14, e.g.,
4197 because next_almost_prime (113) would be 127. */
4198 {
4199 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4200 enum { next_almost_prime_increment_max = 10 };
4201 ptrdiff_t row_table_max =
4202 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4203 - next_almost_prime_increment_max);
4204 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4205 if (current_nrows_max < current_matrix->nrows)
4206 memory_full (SIZE_MAX);
4207 }
4208
4209 /* Reallocate vectors, tables etc. if necessary. */
4210
4211 if (current_matrix->nrows > old_lines_size)
4212 old_lines = xpalloc (old_lines, &old_lines_size,
4213 current_matrix->nrows - old_lines_size,
4214 INT_MAX, sizeof *old_lines);
4215
4216 if (desired_matrix->nrows > new_lines_size)
4217 new_lines = xpalloc (new_lines, &new_lines_size,
4218 desired_matrix->nrows - new_lines_size,
4219 INT_MAX, sizeof *new_lines);
4220
4221 n = desired_matrix->nrows;
4222 n += current_matrix->nrows;
4223 if (row_table_size < 3 * n)
4224 {
4225 ptrdiff_t size = next_almost_prime (3 * n);
4226 row_table = xnrealloc (row_table, size, sizeof *row_table);
4227 row_table_size = size;
4228 memset (row_table, 0, size * sizeof *row_table);
4229 }
4230
4231 if (n > row_entry_pool_size)
4232 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4233 n - row_entry_pool_size,
4234 -1, sizeof *row_entry_pool);
4235
4236 if (desired_matrix->nrows > runs_size)
4237 {
4238 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4239 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4240 runs_size = desired_matrix->nrows;
4241 }
4242
4243 nruns = run_idx = 0;
4244 row_entry_idx = 0;
4245
4246 /* Add rows from the current and desired matrix to the hash table
4247 row_hash_table to be able to find equal ones quickly. */
4248
4249 for (i = first_old; i < last_old; ++i)
4250 {
4251 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4252 {
4253 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4254 old_lines[i] = entry;
4255 ++entry->old_uses;
4256 }
4257 else
4258 old_lines[i] = NULL;
4259 }
4260
4261 for (i = first_new; i < last_new; ++i)
4262 {
4263 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4264 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4265 ++entry->new_uses;
4266 entry->new_line_number = i;
4267 new_lines[i] = entry;
4268 }
4269
4270 /* Identify moves based on lines that are unique and equal
4271 in both matrices. */
4272 for (i = first_old; i < last_old;)
4273 if (old_lines[i]
4274 && old_lines[i]->old_uses == 1
4275 && old_lines[i]->new_uses == 1)
4276 {
4277 int p, q;
4278 int new_line = old_lines[i]->new_line_number;
4279 struct run *run = run_pool + run_idx++;
4280
4281 /* Record move. */
4282 run->current_vpos = i;
4283 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4284 run->desired_vpos = new_line;
4285 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4286 run->nrows = 1;
4287 run->height = MATRIX_ROW (current_matrix, i)->height;
4288
4289 /* Extend backward. */
4290 p = i - 1;
4291 q = new_line - 1;
4292 while (p > first_old
4293 && q > first_new
4294 && old_lines[p] == new_lines[q])
4295 {
4296 int h = MATRIX_ROW (current_matrix, p)->height;
4297 --run->current_vpos;
4298 --run->desired_vpos;
4299 ++run->nrows;
4300 run->height += h;
4301 run->desired_y -= h;
4302 run->current_y -= h;
4303 --p, --q;
4304 }
4305
4306 /* Extend forward. */
4307 p = i + 1;
4308 q = new_line + 1;
4309 while (p < last_old
4310 && q < last_new
4311 && old_lines[p] == new_lines[q])
4312 {
4313 int h = MATRIX_ROW (current_matrix, p)->height;
4314 ++run->nrows;
4315 run->height += h;
4316 ++p, ++q;
4317 }
4318
4319 /* Insert run into list of all runs. Order runs by copied
4320 pixel lines. Note that we record runs that don't have to
4321 be copied because they are already in place. This is done
4322 because we can avoid calling update_window_line in this
4323 case. */
4324 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4325 ;
4326 for (q = nruns; q > p; --q)
4327 runs[q] = runs[q - 1];
4328 runs[p] = run;
4329 ++nruns;
4330
4331 i += run->nrows;
4332 }
4333 else
4334 ++i;
4335
4336 /* Do the moves. Do it in a way that we don't overwrite something
4337 we want to copy later on. This is not solvable in general
4338 because there is only one display and we don't have a way to
4339 exchange areas on this display. Example:
4340
4341 +-----------+ +-----------+
4342 | A | | B |
4343 +-----------+ --> +-----------+
4344 | B | | A |
4345 +-----------+ +-----------+
4346
4347 Instead, prefer bigger moves, and invalidate moves that would
4348 copy from where we copied to. */
4349
4350 for (i = 0; i < nruns; ++i)
4351 if (runs[i]->nrows > 0)
4352 {
4353 struct run *r = runs[i];
4354
4355 /* Copy on the display. */
4356 if (r->current_y != r->desired_y)
4357 {
4358 rif->clear_window_mouse_face (w);
4359 rif->scroll_run_hook (w, r);
4360 }
4361
4362 /* Truncate runs that copy to where we copied to, and
4363 invalidate runs that copy from where we copied to. */
4364 for (j = nruns - 1; j > i; --j)
4365 {
4366 struct run *p = runs[j];
4367 bool truncated_p = 0;
4368
4369 if (p->nrows > 0
4370 && p->desired_y < r->desired_y + r->height
4371 && p->desired_y + p->height > r->desired_y)
4372 {
4373 if (p->desired_y < r->desired_y)
4374 {
4375 p->nrows = r->desired_vpos - p->desired_vpos;
4376 p->height = r->desired_y - p->desired_y;
4377 truncated_p = 1;
4378 }
4379 else
4380 {
4381 int nrows_copied = (r->desired_vpos + r->nrows
4382 - p->desired_vpos);
4383
4384 if (p->nrows <= nrows_copied)
4385 p->nrows = 0;
4386 else
4387 {
4388 int height_copied = (r->desired_y + r->height
4389 - p->desired_y);
4390
4391 p->current_vpos += nrows_copied;
4392 p->desired_vpos += nrows_copied;
4393 p->nrows -= nrows_copied;
4394 p->current_y += height_copied;
4395 p->desired_y += height_copied;
4396 p->height -= height_copied;
4397 truncated_p = 1;
4398 }
4399 }
4400 }
4401
4402 if (r->current_y != r->desired_y
4403 /* The condition below is equivalent to
4404 ((p->current_y >= r->desired_y
4405 && p->current_y < r->desired_y + r->height)
4406 || (p->current_y + p->height > r->desired_y
4407 && (p->current_y + p->height
4408 <= r->desired_y + r->height)))
4409 because we have 0 < p->height <= r->height. */
4410 && p->current_y < r->desired_y + r->height
4411 && p->current_y + p->height > r->desired_y)
4412 p->nrows = 0;
4413
4414 /* Reorder runs by copied pixel lines if truncated. */
4415 if (truncated_p && p->nrows > 0)
4416 {
4417 int k = nruns - 1;
4418
4419 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4420 k--;
4421 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4422 runs[k] = p;
4423 }
4424 }
4425
4426 /* Assign matrix rows. */
4427 for (j = 0; j < r->nrows; ++j)
4428 {
4429 struct glyph_row *from, *to;
4430 bool to_overlapped_p;
4431
4432 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4433 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4434 to_overlapped_p = to->overlapped_p;
4435 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4436 assign_row (to, from);
4437 /* The above `assign_row' actually does swap, so if we had
4438 an overlap in the copy destination of two runs, then
4439 the second run would assign a previously disabled bogus
4440 row. But thanks to the truncation code in the
4441 preceding for-loop, we no longer have such an overlap,
4442 and thus the assigned row should always be enabled. */
4443 eassert (to->enabled_p);
4444 from->enabled_p = false;
4445 to->overlapped_p = to_overlapped_p;
4446 }
4447 }
4448
4449 /* Clear the hash table, for the next time. */
4450 for (i = 0; i < row_entry_idx; ++i)
4451 row_table[row_entry_pool[i].bucket] = NULL;
4452
4453 /* Value is 1 to indicate that we scrolled the display. */
4454 return nruns > 0;
4455 }
4456
4457
4458 \f
4459 /************************************************************************
4460 Frame-Based Updates
4461 ************************************************************************/
4462
4463 /* Update the desired frame matrix of frame F.
4464
4465 FORCE_P means that the update should not be stopped by pending input.
4466 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4467 SET_CURSOR_P false means do not set cursor at point in selected window.
4468
4469 Value is true if update was stopped due to pending input. */
4470
4471 static bool
4472 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4473 bool set_cursor_p)
4474 {
4475 /* Frame matrices to work on. */
4476 struct glyph_matrix *current_matrix = f->current_matrix;
4477 struct glyph_matrix *desired_matrix = f->desired_matrix;
4478 int i;
4479 bool pause_p;
4480 int preempt_count = baud_rate / 2400 + 1;
4481
4482 eassert (current_matrix && desired_matrix);
4483
4484 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4485 calculate_costs (f);
4486
4487 if (preempt_count <= 0)
4488 preempt_count = 1;
4489
4490 if (!force_p && detect_input_pending_ignore_squeezables ())
4491 {
4492 pause_p = 1;
4493 goto do_pause;
4494 }
4495
4496 /* If we cannot insert/delete lines, it's no use trying it. */
4497 if (!FRAME_LINE_INS_DEL_OK (f))
4498 inhibit_id_p = 1;
4499
4500 /* See if any of the desired lines are enabled; don't compute for
4501 i/d line if just want cursor motion. */
4502 for (i = 0; i < desired_matrix->nrows; i++)
4503 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4504 break;
4505
4506 /* Try doing i/d line, if not yet inhibited. */
4507 if (!inhibit_id_p && i < desired_matrix->nrows)
4508 force_p |= scrolling (f);
4509
4510 /* Update the individual lines as needed. Do bottom line first. */
4511 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4512 update_frame_line (f, desired_matrix->nrows - 1);
4513
4514 /* Now update the rest of the lines. */
4515 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4516 {
4517 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4518 {
4519 if (FRAME_TERMCAP_P (f))
4520 {
4521 /* Flush out every so many lines.
4522 Also flush out if likely to have more than 1k buffered
4523 otherwise. I'm told that some telnet connections get
4524 really screwed by more than 1k output at once. */
4525 FILE *display_output = FRAME_TTY (f)->output;
4526 if (display_output)
4527 {
4528 ptrdiff_t outq = __fpending (display_output);
4529 if (outq > 900
4530 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4531 fflush (display_output);
4532 }
4533 }
4534
4535 if (!force_p && (i - 1) % preempt_count == 0)
4536 detect_input_pending_ignore_squeezables ();
4537
4538 update_frame_line (f, i);
4539 }
4540 }
4541
4542 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4543
4544 /* Now just clean up termcap drivers and set cursor, etc. */
4545 if (!pause_p && set_cursor_p)
4546 {
4547 if ((cursor_in_echo_area
4548 /* If we are showing a message instead of the mini-buffer,
4549 show the cursor for the message instead of for the
4550 (now hidden) mini-buffer contents. */
4551 || (EQ (minibuf_window, selected_window)
4552 && EQ (minibuf_window, echo_area_window)
4553 && !NILP (echo_area_buffer[0])))
4554 /* These cases apply only to the frame that contains
4555 the active mini-buffer window. */
4556 && FRAME_HAS_MINIBUF_P (f)
4557 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4558 {
4559 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4560 int row, col;
4561
4562 if (cursor_in_echo_area < 0)
4563 {
4564 /* Negative value of cursor_in_echo_area means put
4565 cursor at beginning of line. */
4566 row = top;
4567 col = 0;
4568 }
4569 else
4570 {
4571 /* Positive value of cursor_in_echo_area means put
4572 cursor at the end of the prompt. If the mini-buffer
4573 is several lines high, find the last line that has
4574 any text on it. */
4575 row = FRAME_TOTAL_LINES (f);
4576 do
4577 {
4578 --row;
4579 col = 0;
4580
4581 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4582 {
4583 /* Frame rows are filled up with spaces that
4584 must be ignored here. */
4585 struct glyph_row *r = MATRIX_ROW (current_matrix,
4586 row);
4587 struct glyph *start = r->glyphs[TEXT_AREA];
4588 struct glyph *last = start + r->used[TEXT_AREA];
4589
4590 while (last > start
4591 && (last - 1)->charpos < 0)
4592 --last;
4593
4594 col = last - start;
4595 }
4596 }
4597 while (row > top && col == 0);
4598
4599 /* Make sure COL is not out of range. */
4600 if (col >= FRAME_CURSOR_X_LIMIT (f))
4601 {
4602 /* If we have another row, advance cursor into it. */
4603 if (row < FRAME_TOTAL_LINES (f) - 1)
4604 {
4605 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4606 row++;
4607 }
4608 /* Otherwise move it back in range. */
4609 else
4610 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4611 }
4612 }
4613
4614 cursor_to (f, row, col);
4615 }
4616 else
4617 {
4618 /* We have only one cursor on terminal frames. Use it to
4619 display the cursor of the selected window. */
4620 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4621 if (w->cursor.vpos >= 0
4622 /* The cursor vpos may be temporarily out of bounds
4623 in the following situation: There is one window,
4624 with the cursor in the lower half of it. The window
4625 is split, and a message causes a redisplay before
4626 a new cursor position has been computed. */
4627 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4628 {
4629 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4630 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4631
4632 x += max (0, w->left_margin_cols);
4633 cursor_to (f, y, x);
4634 }
4635 }
4636 }
4637
4638 do_pause:
4639
4640 clear_desired_matrices (f);
4641 return pause_p;
4642 }
4643
4644
4645 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4646
4647 static bool
4648 scrolling (struct frame *frame)
4649 {
4650 int unchanged_at_top, unchanged_at_bottom;
4651 int window_size;
4652 int changed_lines;
4653 int i;
4654 int height = FRAME_TOTAL_LINES (frame);
4655 int free_at_end_vpos = height;
4656 struct glyph_matrix *current_matrix = frame->current_matrix;
4657 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4658 verify (sizeof (int) <= sizeof (unsigned));
4659 verify (alignof (unsigned) % alignof (int) == 0);
4660 unsigned *old_hash;
4661 USE_SAFE_ALLOCA;
4662 SAFE_NALLOCA (old_hash, 4, height);
4663 unsigned *new_hash = old_hash + height;
4664 int *draw_cost = (int *) (new_hash + height);
4665 int *old_draw_cost = draw_cost + height;
4666
4667 eassert (current_matrix);
4668
4669 /* Compute hash codes of all the lines. Also calculate number of
4670 changed lines, number of unchanged lines at the beginning, and
4671 number of unchanged lines at the end. */
4672 changed_lines = 0;
4673 unchanged_at_top = 0;
4674 unchanged_at_bottom = height;
4675 for (i = 0; i < height; i++)
4676 {
4677 /* Give up on this scrolling if some old lines are not enabled. */
4678 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4679 {
4680 SAFE_FREE ();
4681 return false;
4682 }
4683 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4684 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4685 {
4686 /* This line cannot be redrawn, so don't let scrolling mess it. */
4687 new_hash[i] = old_hash[i];
4688 #define INFINITY 1000000 /* Taken from scroll.c */
4689 draw_cost[i] = INFINITY;
4690 }
4691 else
4692 {
4693 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4694 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4695 }
4696
4697 if (old_hash[i] != new_hash[i])
4698 {
4699 changed_lines++;
4700 unchanged_at_bottom = height - i - 1;
4701 }
4702 else if (i == unchanged_at_top)
4703 unchanged_at_top++;
4704 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4705 }
4706
4707 /* If changed lines are few, don't allow preemption, don't scroll. */
4708 if ((!FRAME_SCROLL_REGION_OK (frame)
4709 && changed_lines < baud_rate / 2400)
4710 || unchanged_at_bottom == height)
4711 {
4712 SAFE_FREE ();
4713 return true;
4714 }
4715
4716 window_size = (height - unchanged_at_top
4717 - unchanged_at_bottom);
4718
4719 if (FRAME_SCROLL_REGION_OK (frame))
4720 free_at_end_vpos -= unchanged_at_bottom;
4721 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4722 free_at_end_vpos = -1;
4723
4724 /* Do id/calc only if small window, or slow terminal, or many lines
4725 in common between current frame and desired frame. But the
4726 window size must be at least 2. */
4727 if ((FRAME_SCROLL_REGION_OK (frame)
4728 || window_size < 18 || baud_rate <= 2400
4729 || (window_size
4730 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4731 height - unchanged_at_bottom,
4732 old_hash, new_hash, draw_cost)))
4733 && 2 <= window_size)
4734 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4735 draw_cost + unchanged_at_top - 1,
4736 old_draw_cost + unchanged_at_top - 1,
4737 old_hash + unchanged_at_top - 1,
4738 new_hash + unchanged_at_top - 1,
4739 free_at_end_vpos - unchanged_at_top);
4740
4741 SAFE_FREE ();
4742 return false;
4743 }
4744
4745
4746 /* Count the number of blanks at the start of the vector of glyphs R
4747 which is LEN glyphs long. */
4748
4749 static int
4750 count_blanks (struct glyph *r, int len)
4751 {
4752 int i;
4753
4754 for (i = 0; i < len; ++i)
4755 if (!CHAR_GLYPH_SPACE_P (r[i]))
4756 break;
4757
4758 return i;
4759 }
4760
4761
4762 /* Count the number of glyphs in common at the start of the glyph
4763 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4764 of STR2. Value is the number of equal glyphs equal at the start. */
4765
4766 static int
4767 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4768 {
4769 struct glyph *p1 = str1;
4770 struct glyph *p2 = str2;
4771
4772 while (p1 < end1
4773 && p2 < end2
4774 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4775 ++p1, ++p2;
4776
4777 return p1 - str1;
4778 }
4779
4780
4781 /* Char insertion/deletion cost vector, from term.c */
4782
4783 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4784
4785
4786 /* Perform a frame-based update on line VPOS in frame FRAME. */
4787
4788 static void
4789 update_frame_line (struct frame *f, int vpos)
4790 {
4791 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4792 int tem;
4793 int osp, nsp, begmatch, endmatch, olen, nlen;
4794 struct glyph_matrix *current_matrix = f->current_matrix;
4795 struct glyph_matrix *desired_matrix = f->desired_matrix;
4796 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4797 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4798 bool must_write_whole_line_p;
4799 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4800 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4801 != FACE_TTY_DEFAULT_BG_COLOR);
4802
4803 if (colored_spaces_p)
4804 write_spaces_p = 1;
4805
4806 /* Current row not enabled means it has unknown contents. We must
4807 write the whole desired line in that case. */
4808 must_write_whole_line_p = !current_row->enabled_p;
4809 if (must_write_whole_line_p)
4810 {
4811 obody = 0;
4812 olen = 0;
4813 }
4814 else
4815 {
4816 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4817 olen = current_row->used[TEXT_AREA];
4818
4819 /* Ignore trailing spaces, if we can. */
4820 if (!write_spaces_p)
4821 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4822 olen--;
4823 }
4824
4825 current_row->enabled_p = true;
4826 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4827
4828 /* If desired line is empty, just clear the line. */
4829 if (!desired_row->enabled_p)
4830 {
4831 nlen = 0;
4832 goto just_erase;
4833 }
4834
4835 nbody = desired_row->glyphs[TEXT_AREA];
4836 nlen = desired_row->used[TEXT_AREA];
4837 nend = nbody + nlen;
4838
4839 /* If display line has unknown contents, write the whole line. */
4840 if (must_write_whole_line_p)
4841 {
4842 /* Ignore spaces at the end, if we can. */
4843 if (!write_spaces_p)
4844 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4845 --nlen;
4846
4847 /* Write the contents of the desired line. */
4848 if (nlen)
4849 {
4850 cursor_to (f, vpos, 0);
4851 write_glyphs (f, nbody, nlen);
4852 }
4853
4854 /* Don't call clear_end_of_line if we already wrote the whole
4855 line. The cursor will not be at the right margin in that
4856 case but in the line below. */
4857 if (nlen < FRAME_TOTAL_COLS (f))
4858 {
4859 cursor_to (f, vpos, nlen);
4860 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4861 }
4862 else
4863 /* Make sure we are in the right row, otherwise cursor movement
4864 with cmgoto might use `ch' in the wrong row. */
4865 cursor_to (f, vpos, 0);
4866
4867 make_current (desired_matrix, current_matrix, vpos);
4868 return;
4869 }
4870
4871 /* Pretend trailing spaces are not there at all,
4872 unless for one reason or another we must write all spaces. */
4873 if (!write_spaces_p)
4874 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4875 nlen--;
4876
4877 /* If there's no i/d char, quickly do the best we can without it. */
4878 if (!FRAME_CHAR_INS_DEL_OK (f))
4879 {
4880 int i, j;
4881
4882 /* Find the first glyph in desired row that doesn't agree with
4883 a glyph in the current row, and write the rest from there on. */
4884 for (i = 0; i < nlen; i++)
4885 {
4886 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4887 {
4888 /* Find the end of the run of different glyphs. */
4889 j = i + 1;
4890 while (j < nlen
4891 && (j >= olen
4892 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4893 || CHAR_GLYPH_PADDING_P (nbody[j])))
4894 ++j;
4895
4896 /* Output this run of non-matching chars. */
4897 cursor_to (f, vpos, i);
4898 write_glyphs (f, nbody + i, j - i);
4899 i = j - 1;
4900
4901 /* Now find the next non-match. */
4902 }
4903 }
4904
4905 /* Clear the rest of the line, or the non-clear part of it. */
4906 if (olen > nlen)
4907 {
4908 cursor_to (f, vpos, nlen);
4909 clear_end_of_line (f, olen);
4910 }
4911
4912 /* Make current row = desired row. */
4913 make_current (desired_matrix, current_matrix, vpos);
4914 return;
4915 }
4916
4917 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4918 characters in a row. */
4919
4920 if (!olen)
4921 {
4922 /* If current line is blank, skip over initial spaces, if
4923 possible, and write the rest. */
4924 if (write_spaces_p)
4925 nsp = 0;
4926 else
4927 nsp = count_blanks (nbody, nlen);
4928
4929 if (nlen > nsp)
4930 {
4931 cursor_to (f, vpos, nsp);
4932 write_glyphs (f, nbody + nsp, nlen - nsp);
4933 }
4934
4935 /* Exchange contents between current_frame and new_frame. */
4936 make_current (desired_matrix, current_matrix, vpos);
4937 return;
4938 }
4939
4940 /* Compute number of leading blanks in old and new contents. */
4941 osp = count_blanks (obody, olen);
4942 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4943
4944 /* Compute number of matching chars starting with first non-blank. */
4945 begmatch = count_match (obody + osp, obody + olen,
4946 nbody + nsp, nbody + nlen);
4947
4948 /* Spaces in new match implicit space past the end of old. */
4949 /* A bug causing this to be a no-op was fixed in 18.29. */
4950 if (!write_spaces_p && osp + begmatch == olen)
4951 {
4952 np1 = nbody + nsp;
4953 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4954 ++begmatch;
4955 }
4956
4957 /* Avoid doing insert/delete char
4958 just cause number of leading spaces differs
4959 when the following text does not match. */
4960 if (begmatch == 0 && osp != nsp)
4961 osp = nsp = min (osp, nsp);
4962
4963 /* Find matching characters at end of line */
4964 op1 = obody + olen;
4965 np1 = nbody + nlen;
4966 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4967 while (op1 > op2
4968 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4969 {
4970 op1--;
4971 np1--;
4972 }
4973 endmatch = obody + olen - op1;
4974
4975 /* tem gets the distance to insert or delete.
4976 endmatch is how many characters we save by doing so.
4977 Is it worth it? */
4978
4979 tem = (nlen - nsp) - (olen - osp);
4980 if (endmatch && tem
4981 && (!FRAME_CHAR_INS_DEL_OK (f)
4982 || endmatch <= char_ins_del_cost (f)[tem]))
4983 endmatch = 0;
4984
4985 /* nsp - osp is the distance to insert or delete.
4986 If that is nonzero, begmatch is known to be nonzero also.
4987 begmatch + endmatch is how much we save by doing the ins/del.
4988 Is it worth it? */
4989
4990 if (nsp != osp
4991 && (!FRAME_CHAR_INS_DEL_OK (f)
4992 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4993 {
4994 begmatch = 0;
4995 endmatch = 0;
4996 osp = nsp = min (osp, nsp);
4997 }
4998
4999 /* Now go through the line, inserting, writing and
5000 deleting as appropriate. */
5001
5002 if (osp > nsp)
5003 {
5004 cursor_to (f, vpos, nsp);
5005 delete_glyphs (f, osp - nsp);
5006 }
5007 else if (nsp > osp)
5008 {
5009 /* If going to delete chars later in line
5010 and insert earlier in the line,
5011 must delete first to avoid losing data in the insert */
5012 if (endmatch && nlen < olen + nsp - osp)
5013 {
5014 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5015 delete_glyphs (f, olen + nsp - osp - nlen);
5016 olen = nlen - (nsp - osp);
5017 }
5018 cursor_to (f, vpos, osp);
5019 insert_glyphs (f, 0, nsp - osp);
5020 }
5021 olen += nsp - osp;
5022
5023 tem = nsp + begmatch + endmatch;
5024 if (nlen != tem || olen != tem)
5025 {
5026 if (!endmatch || nlen == olen)
5027 {
5028 /* If new text being written reaches right margin, there is
5029 no need to do clear-to-eol at the end of this function
5030 (and it would not be safe, since cursor is not going to
5031 be "at the margin" after the text is done). */
5032 if (nlen == FRAME_TOTAL_COLS (f))
5033 olen = 0;
5034
5035 /* Function write_glyphs is prepared to do nothing
5036 if passed a length <= 0. Check it here to avoid
5037 unnecessary cursor movement. */
5038 if (nlen - tem > 0)
5039 {
5040 cursor_to (f, vpos, nsp + begmatch);
5041 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5042 }
5043 }
5044 else if (nlen > olen)
5045 {
5046 /* Here, we used to have the following simple code:
5047 ----------------------------------------
5048 write_glyphs (nbody + nsp + begmatch, olen - tem);
5049 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5050 ----------------------------------------
5051 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5052 is a padding glyph. */
5053 int out = olen - tem; /* Columns to be overwritten originally. */
5054 int del;
5055
5056 cursor_to (f, vpos, nsp + begmatch);
5057
5058 /* Calculate columns we can actually overwrite. */
5059 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5060 out--;
5061 write_glyphs (f, nbody + nsp + begmatch, out);
5062
5063 /* If we left columns to be overwritten, we must delete them. */
5064 del = olen - tem - out;
5065 if (del > 0)
5066 delete_glyphs (f, del);
5067
5068 /* At last, we insert columns not yet written out. */
5069 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5070 olen = nlen;
5071 }
5072 else if (olen > nlen)
5073 {
5074 cursor_to (f, vpos, nsp + begmatch);
5075 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5076 delete_glyphs (f, olen - nlen);
5077 olen = nlen;
5078 }
5079 }
5080
5081 just_erase:
5082 /* If any unerased characters remain after the new line, erase them. */
5083 if (olen > nlen)
5084 {
5085 cursor_to (f, vpos, nlen);
5086 clear_end_of_line (f, olen);
5087 }
5088
5089 /* Exchange contents between current_frame and new_frame. */
5090 make_current (desired_matrix, current_matrix, vpos);
5091 }
5092
5093
5094 \f
5095 /***********************************************************************
5096 X/Y Position -> Buffer Position
5097 ***********************************************************************/
5098
5099 /* Determine what's under window-relative pixel position (*X, *Y).
5100 Return the OBJECT (string or buffer) that's there.
5101 Return in *POS the position in that object.
5102 Adjust *X and *Y to character positions.
5103 Return in *DX and *DY the pixel coordinates of the click,
5104 relative to the top left corner of OBJECT, or relative to
5105 the top left corner of the character glyph at (*X, *Y)
5106 if OBJECT is nil.
5107 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5108 if the coordinates point to an empty area of the display. */
5109
5110 Lisp_Object
5111 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5112 {
5113 struct it it;
5114 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5115 struct text_pos startp;
5116 Lisp_Object string;
5117 struct glyph_row *row;
5118 #ifdef HAVE_WINDOW_SYSTEM
5119 struct image *img = 0;
5120 #endif
5121 int x0, x1, to_x, it_vpos;
5122 void *itdata = NULL;
5123
5124 /* We used to set current_buffer directly here, but that does the
5125 wrong thing with `face-remapping-alist' (bug#2044). */
5126 Fset_buffer (w->contents);
5127 itdata = bidi_shelve_cache ();
5128 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5129 start_display (&it, w, startp);
5130 x0 = *x;
5131
5132 /* First, move to the beginning of the row corresponding to *Y. We
5133 need to be in that row to get the correct value of base paragraph
5134 direction for the text at (*X, *Y). */
5135 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5136
5137 /* TO_X is the pixel position that the iterator will compute for the
5138 glyph at *X. */
5139 to_x = x0;
5140 if (it.bidi_it.paragraph_dir == R2L)
5141 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5142 text area. This is because the iterator, even in R2L
5143 paragraphs, delivers glyphs as if they started at the left
5144 margin of the window. (When we actually produce glyphs for
5145 display, we reverse their order in PRODUCE_GLYPHS, but the
5146 iterator doesn't know about that.) The following line adjusts
5147 the pixel position to the iterator geometry, which is what
5148 move_it_* routines use. (The -1 is because in a window whose
5149 text-area width is W, the rightmost pixel position is W-1, and
5150 it should be mirrored into zero pixel position.) */
5151 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5152
5153 /* We need to add it.first_visible_x because iterator positions
5154 include the hscroll. */
5155 to_x += it.first_visible_x;
5156
5157 /* Now move horizontally in the row to the glyph under *X. Second
5158 argument is ZV to prevent move_it_in_display_line from matching
5159 based on buffer positions. */
5160 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5161 bidi_unshelve_cache (itdata, 0);
5162
5163 Fset_buffer (old_current_buffer);
5164
5165 *dx = x0 + it.first_visible_x - it.current_x;
5166 *dy = *y - it.current_y;
5167
5168 string = w->contents;
5169 if (STRINGP (it.string))
5170 string = it.string;
5171 *pos = it.current;
5172 if (it.what == IT_COMPOSITION
5173 && it.cmp_it.nchars > 1
5174 && it.cmp_it.reversed_p)
5175 {
5176 /* The current display element is a grapheme cluster in a
5177 composition. In that case, we need the position of the first
5178 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5179 it.current points to the last character of the cluster, thus
5180 we must move back to the first character of the same
5181 cluster. */
5182 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5183 if (STRINGP (it.string))
5184 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5185 else
5186 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5187 CHARPOS (pos->pos));
5188 }
5189
5190 #ifdef HAVE_WINDOW_SYSTEM
5191 if (it.what == IT_IMAGE)
5192 {
5193 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5194 && !NILP (img->spec))
5195 *object = img->spec;
5196 }
5197 #endif
5198
5199 /* IT's vpos counts from the glyph row that includes the window's
5200 start position, i.e. it excludes the header-line row, but
5201 MATRIX_ROW includes the header-line row. Adjust for a possible
5202 header-line row. */
5203 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5204 if (it_vpos < w->current_matrix->nrows
5205 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5206 row->enabled_p))
5207 {
5208 if (it.hpos < row->used[TEXT_AREA])
5209 {
5210 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 if (img)
5213 {
5214 *dy -= row->ascent - glyph->ascent;
5215 *dx += glyph->slice.img.x;
5216 *dy += glyph->slice.img.y;
5217 /* Image slices positions are still relative to the entire image */
5218 *width = img->width;
5219 *height = img->height;
5220 }
5221 else
5222 #endif
5223 {
5224 *width = glyph->pixel_width;
5225 *height = glyph->ascent + glyph->descent;
5226 }
5227 }
5228 else
5229 {
5230 *width = 0;
5231 *height = row->height;
5232 }
5233 }
5234 else
5235 {
5236 *width = *height = 0;
5237 }
5238
5239 /* Add extra (default width) columns if clicked after EOL. */
5240 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5241 if (x0 > x1)
5242 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5243
5244 *x = it.hpos;
5245 *y = it.vpos;
5246
5247 return string;
5248 }
5249
5250
5251 /* Value is the string under window-relative coordinates X/Y in the
5252 mode line or header line (PART says which) of window W, or nil if none.
5253 *CHARPOS is set to the position in the string returned. */
5254
5255 Lisp_Object
5256 mode_line_string (struct window *w, enum window_part part,
5257 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5258 int *dx, int *dy, int *width, int *height)
5259 {
5260 struct glyph_row *row;
5261 struct glyph *glyph, *end;
5262 int x0, y0;
5263 Lisp_Object string = Qnil;
5264
5265 if (part == ON_MODE_LINE)
5266 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5267 else
5268 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5269 y0 = *y - row->y;
5270 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5271
5272 if (row->mode_line_p && row->enabled_p)
5273 {
5274 /* Find the glyph under X. If we find one with a string object,
5275 it's the one we were looking for. */
5276 glyph = row->glyphs[TEXT_AREA];
5277 end = glyph + row->used[TEXT_AREA];
5278 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5279 x0 -= glyph->pixel_width;
5280 *x = glyph - row->glyphs[TEXT_AREA];
5281 if (glyph < end)
5282 {
5283 string = glyph->object;
5284 *charpos = glyph->charpos;
5285 *width = glyph->pixel_width;
5286 *height = glyph->ascent + glyph->descent;
5287 #ifdef HAVE_WINDOW_SYSTEM
5288 if (glyph->type == IMAGE_GLYPH)
5289 {
5290 struct image *img;
5291 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5292 if (img != NULL)
5293 *object = img->spec;
5294 y0 -= row->ascent - glyph->ascent;
5295 }
5296 #endif
5297 }
5298 else
5299 {
5300 /* Add extra (default width) columns if clicked after EOL. */
5301 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5302 *width = 0;
5303 *height = row->height;
5304 }
5305 }
5306 else
5307 {
5308 *x = 0;
5309 x0 = 0;
5310 *width = *height = 0;
5311 }
5312
5313 *dx = x0;
5314 *dy = y0;
5315
5316 return string;
5317 }
5318
5319
5320 /* Value is the string under window-relative coordinates X/Y in either
5321 marginal area, or nil if none. *CHARPOS is set to the position in
5322 the string returned. */
5323
5324 Lisp_Object
5325 marginal_area_string (struct window *w, enum window_part part,
5326 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5327 int *dx, int *dy, int *width, int *height)
5328 {
5329 struct glyph_row *row = w->current_matrix->rows;
5330 struct glyph *glyph, *end;
5331 int x0, y0, i, wy = *y;
5332 int area;
5333 Lisp_Object string = Qnil;
5334
5335 if (part == ON_LEFT_MARGIN)
5336 area = LEFT_MARGIN_AREA;
5337 else if (part == ON_RIGHT_MARGIN)
5338 area = RIGHT_MARGIN_AREA;
5339 else
5340 emacs_abort ();
5341
5342 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5343 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5344 break;
5345 y0 = *y - row->y;
5346 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5347
5348 if (row->enabled_p)
5349 {
5350 /* Find the glyph under X. If we find one with a string object,
5351 it's the one we were looking for. */
5352 if (area == RIGHT_MARGIN_AREA)
5353 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5354 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5355 : WINDOW_FRINGES_WIDTH (w))
5356 + window_box_width (w, LEFT_MARGIN_AREA)
5357 + window_box_width (w, TEXT_AREA));
5358 else
5359 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5360 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5361 : 0);
5362
5363 glyph = row->glyphs[area];
5364 end = glyph + row->used[area];
5365 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5366 x0 -= glyph->pixel_width;
5367 *x = glyph - row->glyphs[area];
5368 if (glyph < end)
5369 {
5370 string = glyph->object;
5371 *charpos = glyph->charpos;
5372 *width = glyph->pixel_width;
5373 *height = glyph->ascent + glyph->descent;
5374 #ifdef HAVE_WINDOW_SYSTEM
5375 if (glyph->type == IMAGE_GLYPH)
5376 {
5377 struct image *img;
5378 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5379 if (img != NULL)
5380 *object = img->spec;
5381 y0 -= row->ascent - glyph->ascent;
5382 x0 += glyph->slice.img.x;
5383 y0 += glyph->slice.img.y;
5384 }
5385 #endif
5386 }
5387 else
5388 {
5389 /* Add extra (default width) columns if clicked after EOL. */
5390 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5391 *width = 0;
5392 *height = row->height;
5393 }
5394 }
5395 else
5396 {
5397 x0 = 0;
5398 *x = 0;
5399 *width = *height = 0;
5400 }
5401
5402 *dx = x0;
5403 *dy = y0;
5404
5405 return string;
5406 }
5407
5408
5409 /***********************************************************************
5410 Changing Frame Sizes
5411 ***********************************************************************/
5412
5413 #ifdef SIGWINCH
5414
5415 static void deliver_window_change_signal (int);
5416
5417 static void
5418 handle_window_change_signal (int sig)
5419 {
5420 int width, height;
5421 struct tty_display_info *tty;
5422
5423 /* The frame size change obviously applies to a single
5424 termcap-controlled terminal, but we can't decide which.
5425 Therefore, we resize the frames corresponding to each tty.
5426 */
5427 for (tty = tty_list; tty; tty = tty->next) {
5428
5429 if (! tty->term_initted)
5430 continue;
5431
5432 /* Suspended tty frames have tty->input == NULL avoid trying to
5433 use it. */
5434 if (!tty->input)
5435 continue;
5436
5437 get_tty_size (fileno (tty->input), &width, &height);
5438
5439 if (width > 5 && height > 2) {
5440 Lisp_Object tail, frame;
5441
5442 FOR_EACH_FRAME (tail, frame)
5443 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5444 /* Record the new sizes, but don't reallocate the data
5445 structures now. Let that be done later outside of the
5446 signal handler. */
5447 change_frame_size (XFRAME (frame), width,
5448 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5449 0, 1, 0, 0);
5450 }
5451 }
5452 }
5453
5454 static void
5455 deliver_window_change_signal (int sig)
5456 {
5457 deliver_process_signal (sig, handle_window_change_signal);
5458 }
5459 #endif /* SIGWINCH */
5460
5461
5462 /* Do any change in frame size that was requested by a signal.
5463 SAFE means this function is called from a place where it is
5464 safe to change frame sizes while a redisplay is in progress. */
5465
5466 void
5467 do_pending_window_change (bool safe)
5468 {
5469 /* If window change signal handler should have run before, run it now. */
5470 if (redisplaying_p && !safe)
5471 return;
5472
5473 while (delayed_size_change)
5474 {
5475 Lisp_Object tail, frame;
5476
5477 delayed_size_change = 0;
5478
5479 FOR_EACH_FRAME (tail, frame)
5480 {
5481 struct frame *f = XFRAME (frame);
5482
5483 if (f->new_height != 0 || f->new_width != 0)
5484 change_frame_size (f, f->new_width, f->new_height,
5485 0, 0, safe, f->new_pixelwise);
5486 }
5487 }
5488 }
5489
5490
5491 static void
5492 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5493 bool pretend, bool delay, bool safe, bool pixelwise)
5494 {
5495 /* If we can't deal with the change now, queue it for later. */
5496 if (delay || (redisplaying_p && !safe))
5497 {
5498 f->new_width = new_width;
5499 f->new_height = new_height;
5500 f->new_pixelwise = pixelwise;
5501 delayed_size_change = 1;
5502 }
5503 else
5504 {
5505 /* This size-change overrides any pending one for this frame. */
5506 f->new_height = 0;
5507 f->new_width = 0;
5508 f->new_pixelwise = 0;
5509
5510 /* If an argument is zero, set it to the current value. */
5511 if (pixelwise)
5512 {
5513 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5514 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5515 }
5516 else
5517 {
5518 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5519 * FRAME_COLUMN_WIDTH (f));
5520 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5521 * FRAME_LINE_HEIGHT (f));
5522 }
5523
5524 /* Adjust frame size but make sure x_set_window_size does not
5525 get called. */
5526 adjust_frame_size (f, new_width, new_height, 5, pretend, Qnil);
5527 }
5528 }
5529
5530
5531 /* Change text height/width of frame F. Values may be given as zero to
5532 indicate that no change is needed.
5533
5534 If DELAY, assume we're being called from a signal handler, and queue
5535 the change for later - perhaps the next redisplay. Since this tries
5536 to resize windows, we can't call it from a signal handler.
5537
5538 SAFE means this function is called from a place where it's safe to
5539 change frame sizes while a redisplay is in progress. */
5540 void
5541 change_frame_size (struct frame *f, int new_width, int new_height,
5542 bool pretend, bool delay, bool safe, bool pixelwise)
5543 {
5544 Lisp_Object tail, frame;
5545
5546 if (FRAME_MSDOS_P (f))
5547 {
5548 /* On MS-DOS, all frames use the same screen, so a change in
5549 size affects all frames. Termcap now supports multiple
5550 ttys. */
5551 FOR_EACH_FRAME (tail, frame)
5552 if (! FRAME_WINDOW_P (XFRAME (frame)))
5553 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5554 pretend, delay, safe, pixelwise);
5555 }
5556 else
5557 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5558 pixelwise);
5559 }
5560 \f
5561 /***********************************************************************
5562 Terminal Related Lisp Functions
5563 ***********************************************************************/
5564
5565 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5566 1, 1, "FOpen termscript file: ",
5567 doc: /* Start writing all terminal output to FILE as well as the terminal.
5568 FILE = nil means just close any termscript file currently open. */)
5569 (Lisp_Object file)
5570 {
5571 struct tty_display_info *tty;
5572
5573 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5574 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5575 error ("Current frame is not on a tty device");
5576
5577 tty = CURTTY ();
5578
5579 if (tty->termscript != 0)
5580 {
5581 block_input ();
5582 fclose (tty->termscript);
5583 tty->termscript = 0;
5584 unblock_input ();
5585 }
5586
5587 if (! NILP (file))
5588 {
5589 file = Fexpand_file_name (file, Qnil);
5590 tty->termscript = emacs_fopen (SSDATA (file), "w");
5591 if (tty->termscript == 0)
5592 report_file_error ("Opening termscript", file);
5593 }
5594 return Qnil;
5595 }
5596
5597
5598 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5599 Ssend_string_to_terminal, 1, 2, 0,
5600 doc: /* Send STRING to the terminal without alteration.
5601 Control characters in STRING will have terminal-dependent effects.
5602
5603 Optional parameter TERMINAL specifies the tty terminal device to use.
5604 It may be a terminal object, a frame, or nil for the terminal used by
5605 the currently selected frame. In batch mode, STRING is sent to stdout
5606 when TERMINAL is nil. */)
5607 (Lisp_Object string, Lisp_Object terminal)
5608 {
5609 struct terminal *t = decode_live_terminal (terminal);
5610 FILE *out;
5611
5612 /* ??? Perhaps we should do something special for multibyte strings here. */
5613 CHECK_STRING (string);
5614 block_input ();
5615
5616 if (t->type == output_initial)
5617 out = stdout;
5618 else if (t->type != output_termcap && t->type != output_msdos_raw)
5619 error ("Device %d is not a termcap terminal device", t->id);
5620 else
5621 {
5622 struct tty_display_info *tty = t->display_info.tty;
5623
5624 if (! tty->output)
5625 error ("Terminal is currently suspended");
5626
5627 if (tty->termscript)
5628 {
5629 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5630 fflush (tty->termscript);
5631 }
5632 out = tty->output;
5633 }
5634 fwrite (SDATA (string), 1, SBYTES (string), out);
5635 fflush (out);
5636 unblock_input ();
5637 return Qnil;
5638 }
5639
5640
5641 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5642 doc: /* Beep, or flash the screen.
5643 Also, unless an argument is given,
5644 terminate any keyboard macro currently executing. */)
5645 (Lisp_Object arg)
5646 {
5647 if (!NILP (arg))
5648 {
5649 if (noninteractive)
5650 putchar (07);
5651 else
5652 ring_bell (XFRAME (selected_frame));
5653 }
5654 else
5655 bitch_at_user ();
5656
5657 return Qnil;
5658 }
5659
5660 void
5661 bitch_at_user (void)
5662 {
5663 if (noninteractive)
5664 putchar (07);
5665 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5666 {
5667 const char *msg
5668 = "Keyboard macro terminated by a command ringing the bell";
5669 Fsignal (Quser_error, list1 (build_string (msg)));
5670 }
5671 else
5672 ring_bell (XFRAME (selected_frame));
5673 }
5674
5675
5676 \f
5677 /***********************************************************************
5678 Sleeping, Waiting
5679 ***********************************************************************/
5680
5681 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5682 doc: /* Pause, without updating display, for SECONDS seconds.
5683 SECONDS may be a floating-point value, meaning that you can wait for a
5684 fraction of a second. Optional second arg MILLISECONDS specifies an
5685 additional wait period, in milliseconds; this is for backwards compatibility.
5686 \(Not all operating systems support waiting for a fraction of a second.) */)
5687 (Lisp_Object seconds, Lisp_Object milliseconds)
5688 {
5689 double duration = extract_float (seconds);
5690
5691 if (!NILP (milliseconds))
5692 {
5693 CHECK_NUMBER (milliseconds);
5694 duration += XINT (milliseconds) / 1000.0;
5695 }
5696
5697 if (duration > 0)
5698 {
5699 struct timespec t = dtotimespec (duration);
5700 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5701 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5702 }
5703
5704 return Qnil;
5705 }
5706
5707
5708 /* This is just like wait_reading_process_output, except that
5709 it does redisplay.
5710
5711 TIMEOUT is number of seconds to wait (float or integer),
5712 or t to wait forever.
5713 READING is true if reading input.
5714 If DISPLAY_OPTION is >0 display process output while waiting.
5715 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5716 */
5717
5718 Lisp_Object
5719 sit_for (Lisp_Object timeout, bool reading, int display_option)
5720 {
5721 intmax_t sec;
5722 int nsec;
5723 bool do_display = display_option > 0;
5724
5725 swallow_events (do_display);
5726
5727 if ((detect_input_pending_run_timers (do_display))
5728 || !NILP (Vexecuting_kbd_macro))
5729 return Qnil;
5730
5731 if (display_option > 1)
5732 redisplay_preserve_echo_area (2);
5733
5734 if (INTEGERP (timeout))
5735 {
5736 sec = XINT (timeout);
5737 if (sec <= 0)
5738 return Qt;
5739 nsec = 0;
5740 }
5741 else if (FLOATP (timeout))
5742 {
5743 double seconds = XFLOAT_DATA (timeout);
5744 if (! (0 < seconds))
5745 return Qt;
5746 else
5747 {
5748 struct timespec t = dtotimespec (seconds);
5749 sec = min (t.tv_sec, WAIT_READING_MAX);
5750 nsec = t.tv_nsec;
5751 }
5752 }
5753 else if (EQ (timeout, Qt))
5754 {
5755 sec = 0;
5756 nsec = 0;
5757 }
5758 else
5759 wrong_type_argument (Qnumberp, timeout);
5760
5761
5762 #ifdef USABLE_SIGIO
5763 gobble_input ();
5764 #endif
5765
5766 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5767 Qnil, NULL, 0);
5768
5769 return detect_input_pending () ? Qnil : Qt;
5770 }
5771
5772
5773 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5774 doc: /* Perform redisplay.
5775 Optional arg FORCE, if non-nil, prevents redisplay from being
5776 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5777 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5778 preempted by arriving input, so FORCE does nothing.
5779
5780 Return t if redisplay was performed, nil if redisplay was preempted
5781 immediately by pending input. */)
5782 (Lisp_Object force)
5783 {
5784 ptrdiff_t count;
5785
5786 swallow_events (true);
5787 if ((detect_input_pending_run_timers (1)
5788 && NILP (force) && !redisplay_dont_pause)
5789 || !NILP (Vexecuting_kbd_macro))
5790 return Qnil;
5791
5792 count = SPECPDL_INDEX ();
5793 if (!NILP (force) && !redisplay_dont_pause)
5794 specbind (Qredisplay_dont_pause, Qt);
5795 redisplay_preserve_echo_area (2);
5796 unbind_to (count, Qnil);
5797 return Qt;
5798 }
5799
5800
5801 \f
5802 /***********************************************************************
5803 Other Lisp Functions
5804 ***********************************************************************/
5805
5806 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5807 session's frames, frame names, buffers, buffer-read-only flags, and
5808 buffer-modified-flags. */
5809
5810 static Lisp_Object frame_and_buffer_state;
5811
5812
5813 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5814 Sframe_or_buffer_changed_p, 0, 1, 0,
5815 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5816 VARIABLE is a variable name whose value is either nil or a state vector
5817 that will be updated to contain all frames and buffers,
5818 aside from buffers whose names start with space,
5819 along with the buffers' read-only and modified flags. This allows a fast
5820 check to see whether buffer menus might need to be recomputed.
5821 If this function returns non-nil, it updates the internal vector to reflect
5822 the current state.
5823
5824 If VARIABLE is nil, an internal variable is used. Users should not
5825 pass nil for VARIABLE. */)
5826 (Lisp_Object variable)
5827 {
5828 Lisp_Object state, tail, frame, buf;
5829 ptrdiff_t n, idx;
5830
5831 if (! NILP (variable))
5832 {
5833 CHECK_SYMBOL (variable);
5834 state = Fsymbol_value (variable);
5835 if (! VECTORP (state))
5836 goto changed;
5837 }
5838 else
5839 state = frame_and_buffer_state;
5840
5841 idx = 0;
5842 FOR_EACH_FRAME (tail, frame)
5843 {
5844 if (idx == ASIZE (state))
5845 goto changed;
5846 if (!EQ (AREF (state, idx++), frame))
5847 goto changed;
5848 if (idx == ASIZE (state))
5849 goto changed;
5850 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5851 goto changed;
5852 }
5853 /* Check that the buffer info matches. */
5854 FOR_EACH_LIVE_BUFFER (tail, buf)
5855 {
5856 /* Ignore buffers that aren't included in buffer lists. */
5857 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5858 continue;
5859 if (idx == ASIZE (state))
5860 goto changed;
5861 if (!EQ (AREF (state, idx++), buf))
5862 goto changed;
5863 if (idx == ASIZE (state))
5864 goto changed;
5865 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5866 goto changed;
5867 if (idx == ASIZE (state))
5868 goto changed;
5869 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5870 goto changed;
5871 }
5872 if (idx == ASIZE (state))
5873 goto changed;
5874 /* Detect deletion of a buffer at the end of the list. */
5875 if (EQ (AREF (state, idx), Qlambda))
5876 return Qnil;
5877
5878 /* Come here if we decide the data has changed. */
5879 changed:
5880 /* Count the size we will need.
5881 Start with 1 so there is room for at least one lambda at the end. */
5882 n = 1;
5883 FOR_EACH_FRAME (tail, frame)
5884 n += 2;
5885 FOR_EACH_LIVE_BUFFER (tail, buf)
5886 n += 3;
5887 /* Reallocate the vector if data has grown to need it,
5888 or if it has shrunk a lot. */
5889 if (! VECTORP (state)
5890 || n > ASIZE (state)
5891 || n + 20 < ASIZE (state) / 2)
5892 /* Add 20 extra so we grow it less often. */
5893 {
5894 state = Fmake_vector (make_number (n + 20), Qlambda);
5895 if (! NILP (variable))
5896 Fset (variable, state);
5897 else
5898 frame_and_buffer_state = state;
5899 }
5900
5901 /* Record the new data in the (possibly reallocated) vector. */
5902 idx = 0;
5903 FOR_EACH_FRAME (tail, frame)
5904 {
5905 ASET (state, idx, frame);
5906 idx++;
5907 ASET (state, idx, XFRAME (frame)->name);
5908 idx++;
5909 }
5910 FOR_EACH_LIVE_BUFFER (tail, buf)
5911 {
5912 /* Ignore buffers that aren't included in buffer lists. */
5913 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5914 continue;
5915 ASET (state, idx, buf);
5916 idx++;
5917 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5918 idx++;
5919 ASET (state, idx, Fbuffer_modified_p (buf));
5920 idx++;
5921 }
5922 /* Fill up the vector with lambdas (always at least one). */
5923 ASET (state, idx, Qlambda);
5924 idx++;
5925 while (idx < ASIZE (state))
5926 {
5927 ASET (state, idx, Qlambda);
5928 idx++;
5929 }
5930 /* Make sure we didn't overflow the vector. */
5931 eassert (idx <= ASIZE (state));
5932 return Qt;
5933 }
5934
5935
5936 \f
5937 /***********************************************************************
5938 Initialization
5939 ***********************************************************************/
5940
5941 /* Initialization done when Emacs fork is started, before doing stty.
5942 Determine terminal type and set terminal_driver. Then invoke its
5943 decoding routine to set up variables in the terminal package. */
5944
5945 void
5946 init_display (void)
5947 {
5948 char *terminal_type;
5949
5950 /* Construct the space glyph. */
5951 space_glyph.type = CHAR_GLYPH;
5952 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5953 space_glyph.charpos = -1;
5954
5955 inverse_video = 0;
5956 cursor_in_echo_area = 0;
5957
5958 /* Now is the time to initialize this; it's used by init_sys_modes
5959 during startup. */
5960 Vinitial_window_system = Qnil;
5961
5962 /* SIGWINCH needs to be handled no matter what display we start
5963 with. Otherwise newly opened tty frames will not resize
5964 automatically. */
5965 #ifdef SIGWINCH
5966 #ifndef CANNOT_DUMP
5967 if (initialized)
5968 #endif /* CANNOT_DUMP */
5969 {
5970 struct sigaction action;
5971 emacs_sigaction_init (&action, deliver_window_change_signal);
5972 sigaction (SIGWINCH, &action, 0);
5973 }
5974 #endif /* SIGWINCH */
5975
5976 /* If running as a daemon, no need to initialize any frames/terminal. */
5977 if (IS_DAEMON)
5978 return;
5979
5980 /* If the user wants to use a window system, we shouldn't bother
5981 initializing the terminal. This is especially important when the
5982 terminal is so dumb that emacs gives up before and doesn't bother
5983 using the window system.
5984
5985 If the DISPLAY environment variable is set and nonempty,
5986 try to use X, and die with an error message if that doesn't work. */
5987
5988 #ifdef HAVE_X_WINDOWS
5989 if (! inhibit_window_system && ! display_arg)
5990 {
5991 char *display;
5992 display = getenv ("DISPLAY");
5993 display_arg = (display != 0 && *display != 0);
5994
5995 if (display_arg && !x_display_ok (display))
5996 {
5997 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5998 display);
5999 inhibit_window_system = 1;
6000 }
6001 }
6002
6003 if (!inhibit_window_system && display_arg)
6004 {
6005 Vinitial_window_system = Qx;
6006 #ifdef HAVE_X11
6007 Vwindow_system_version = make_number (11);
6008 #endif
6009 #ifdef USE_NCURSES
6010 /* In some versions of ncurses,
6011 tputs crashes if we have not called tgetent.
6012 So call tgetent. */
6013 { char b[2044]; tgetent (b, "xterm");}
6014 #endif
6015 return;
6016 }
6017 #endif /* HAVE_X_WINDOWS */
6018
6019 #ifdef HAVE_NTGUI
6020 if (!inhibit_window_system)
6021 {
6022 Vinitial_window_system = Qw32;
6023 Vwindow_system_version = make_number (1);
6024 return;
6025 }
6026 #endif /* HAVE_NTGUI */
6027
6028 #ifdef HAVE_NS
6029 if (!inhibit_window_system
6030 #ifndef CANNOT_DUMP
6031 && initialized
6032 #endif
6033 )
6034 {
6035 Vinitial_window_system = Qns;
6036 Vwindow_system_version = make_number (10);
6037 return;
6038 }
6039 #endif
6040
6041 /* If no window system has been specified, try to use the terminal. */
6042 if (! isatty (0))
6043 fatal ("standard input is not a tty");
6044
6045 #ifdef WINDOWSNT
6046 terminal_type = "w32console";
6047 #else
6048 terminal_type = getenv ("TERM");
6049 #endif
6050 if (!terminal_type)
6051 {
6052 #ifdef HAVE_WINDOW_SYSTEM
6053 if (! inhibit_window_system)
6054 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6055 else
6056 #endif /* HAVE_WINDOW_SYSTEM */
6057 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6058 exit (1);
6059 }
6060
6061 {
6062 struct terminal *t;
6063 struct frame *f = XFRAME (selected_frame);
6064
6065 init_foreground_group ();
6066
6067 /* Open a display on the controlling tty. */
6068 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6069
6070 /* Convert the initial frame to use the new display. */
6071 if (f->output_method != output_initial)
6072 emacs_abort ();
6073 f->output_method = t->type;
6074 f->terminal = t;
6075
6076 t->reference_count++;
6077 #ifdef MSDOS
6078 f->output_data.tty->display_info = &the_only_display_info;
6079 #else
6080 if (f->output_method == output_termcap)
6081 create_tty_output (f);
6082 #endif
6083 t->display_info.tty->top_frame = selected_frame;
6084 change_frame_size (XFRAME (selected_frame),
6085 FrameCols (t->display_info.tty),
6086 FrameRows (t->display_info.tty)
6087 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6088
6089 /* Delete the initial terminal. */
6090 if (--initial_terminal->reference_count == 0
6091 && initial_terminal->delete_terminal_hook)
6092 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6093
6094 /* Update frame parameters to reflect the new type. */
6095 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6096 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6097 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6098 ? build_string (t->display_info.tty->name)
6099 : Qnil));
6100 Fmodify_frame_parameters (selected_frame, tty_arg);
6101 }
6102
6103 {
6104 struct frame *sf = SELECTED_FRAME ();
6105 int width = FRAME_TOTAL_COLS (sf);
6106 int height = FRAME_TOTAL_LINES (sf);
6107
6108 /* If these sizes are so big they cause overflow, just ignore the
6109 change. It's not clear what better we could do. The rest of
6110 the code assumes that (width + 2) * height * sizeof (struct glyph)
6111 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6112 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6113 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6114 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6115 < (width + 2) * height))
6116 fatal ("screen size %dx%d too big", width, height);
6117 }
6118
6119 calculate_costs (XFRAME (selected_frame));
6120
6121 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6122 if (initialized
6123 && !noninteractive
6124 && NILP (Vinitial_window_system))
6125 {
6126 /* For the initial frame, we don't have any way of knowing what
6127 are the foreground and background colors of the terminal. */
6128 struct frame *sf = SELECTED_FRAME ();
6129
6130 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6131 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6132 call0 (intern ("tty-set-up-initial-frame-faces"));
6133 }
6134 }
6135
6136
6137 \f
6138 /***********************************************************************
6139 Blinking cursor
6140 ***********************************************************************/
6141
6142 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6143 Sinternal_show_cursor, 2, 2, 0,
6144 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6145 WINDOW nil means use the selected window. SHOW non-nil means
6146 show a cursor in WINDOW in the next redisplay. SHOW nil means
6147 don't show a cursor. */)
6148 (Lisp_Object window, Lisp_Object show)
6149 {
6150 /* Don't change cursor state while redisplaying. This could confuse
6151 output routines. */
6152 if (!redisplaying_p)
6153 decode_any_window (window)->cursor_off_p = NILP (show);
6154 return Qnil;
6155 }
6156
6157
6158 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6159 Sinternal_show_cursor_p, 0, 1, 0,
6160 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6161 WINDOW nil or omitted means report on the selected window. */)
6162 (Lisp_Object window)
6163 {
6164 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6165 }
6166 \f
6167 /***********************************************************************
6168 Initialization
6169 ***********************************************************************/
6170
6171 void
6172 syms_of_display (void)
6173 {
6174 defsubr (&Sredraw_frame);
6175 defsubr (&Sredraw_display);
6176 defsubr (&Sframe_or_buffer_changed_p);
6177 defsubr (&Sopen_termscript);
6178 defsubr (&Sding);
6179 defsubr (&Sredisplay);
6180 defsubr (&Ssleep_for);
6181 defsubr (&Ssend_string_to_terminal);
6182 defsubr (&Sinternal_show_cursor);
6183 defsubr (&Sinternal_show_cursor_p);
6184
6185 #ifdef GLYPH_DEBUG
6186 defsubr (&Sdump_redisplay_history);
6187 #endif
6188
6189 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6190 staticpro (&frame_and_buffer_state);
6191
6192 /* This is the "purpose" slot of a display table. */
6193 DEFSYM (Qdisplay_table, "display-table");
6194
6195 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6196
6197 DEFVAR_INT ("baud-rate", baud_rate,
6198 doc: /* The output baud rate of the terminal.
6199 On most systems, changing this value will affect the amount of padding
6200 and the other strategic decisions made during redisplay. */);
6201
6202 DEFVAR_BOOL ("inverse-video", inverse_video,
6203 doc: /* Non-nil means invert the entire frame display.
6204 This means everything is in inverse video which otherwise would not be. */);
6205
6206 DEFVAR_BOOL ("visible-bell", visible_bell,
6207 doc: /* Non-nil means try to flash the frame to represent a bell.
6208
6209 See also `ring-bell-function'. */);
6210
6211 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6212 doc: /* Non-nil means no need to redraw entire frame after suspending.
6213 A non-nil value is useful if the terminal can automatically preserve
6214 Emacs's frame display when you reenter Emacs.
6215 It is up to you to set this variable if your terminal can do that. */);
6216
6217 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6218 doc: /* Name of the window system that Emacs uses for the first frame.
6219 The value is a symbol:
6220 nil for a termcap frame (a character-only terminal),
6221 'x' for an Emacs frame that is really an X window,
6222 'w32' for an Emacs frame that is a window on MS-Windows display,
6223 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6224 'pc' for a direct-write MS-DOS frame.
6225
6226 Use of this variable as a boolean is deprecated. Instead,
6227 use `display-graphic-p' or any of the other `display-*-p'
6228 predicates which report frame's specific UI-related capabilities. */);
6229
6230 DEFVAR_KBOARD ("window-system", Vwindow_system,
6231 doc: /* Name of window system through which the selected frame is displayed.
6232 The value is a symbol:
6233 nil for a termcap frame (a character-only terminal),
6234 'x' for an Emacs frame that is really an X window,
6235 'w32' for an Emacs frame that is a window on MS-Windows display,
6236 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6237 'pc' for a direct-write MS-DOS frame.
6238
6239 Use of this variable as a boolean is deprecated. Instead,
6240 use `display-graphic-p' or any of the other `display-*-p'
6241 predicates which report frame's specific UI-related capabilities. */);
6242
6243 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6244 doc: /* The version number of the window system in use.
6245 For X windows, this is 11. */);
6246
6247 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6248 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6249
6250 DEFVAR_LISP ("glyph-table", Vglyph_table,
6251 doc: /* Table defining how to output a glyph code to the frame.
6252 If not nil, this is a vector indexed by glyph code to define the glyph.
6253 Each element can be:
6254 integer: a glyph code which this glyph is an alias for.
6255 string: output this glyph using that string (not impl. in X windows).
6256 nil: this glyph mod 524288 is the code of a character to output,
6257 and this glyph / 524288 is the face number (see `face-id') to use
6258 while outputting it. */);
6259 Vglyph_table = Qnil;
6260
6261 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6262 doc: /* Display table to use for buffers that specify none.
6263 See `buffer-display-table' for more information. */);
6264 Vstandard_display_table = Qnil;
6265
6266 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6267 doc: /* Nil means display update is paused when input is detected. */);
6268 /* Contrary to expectations, a value of "false" can be detrimental to
6269 responsiveness since aborting a redisplay throws away some of the
6270 work already performed. It's usually more efficient (and gives
6271 more prompt feedback to the user) to let the redisplay terminate,
6272 and just completely skip the next command's redisplay (which is
6273 done regardless of this setting if there's pending input at the
6274 beginning of the next redisplay). */
6275 redisplay_dont_pause = true;
6276
6277 #ifdef CANNOT_DUMP
6278 if (noninteractive)
6279 #endif
6280 {
6281 Vinitial_window_system = Qnil;
6282 Vwindow_system_version = Qnil;
6283 }
6284 }