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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (!inhibit_free_realized_faces)
2665 {
2666 if (face_change)
2667 {
2668 face_change = false;
2669 free_all_realized_faces (Qnil);
2670 }
2671 else if (XFRAME (w->frame)->face_change)
2672 {
2673 XFRAME (w->frame)->face_change = 0;
2674 free_all_realized_faces (w->frame);
2675 }
2676 }
2677
2678 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2679 if (! NILP (Vface_remapping_alist))
2680 remapped_base_face_id
2681 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2682
2683 /* Use one of the mode line rows of W's desired matrix if
2684 appropriate. */
2685 if (row == NULL)
2686 {
2687 if (base_face_id == MODE_LINE_FACE_ID
2688 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2689 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2690 else if (base_face_id == HEADER_LINE_FACE_ID)
2691 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2692 }
2693
2694 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2695 Other parts of redisplay rely on that. */
2696 memclear (it, sizeof *it);
2697 it->current.overlay_string_index = -1;
2698 it->current.dpvec_index = -1;
2699 it->base_face_id = remapped_base_face_id;
2700 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2701 it->paragraph_embedding = L2R;
2702 it->bidi_it.w = w;
2703
2704 /* The window in which we iterate over current_buffer: */
2705 XSETWINDOW (it->window, w);
2706 it->w = w;
2707 it->f = XFRAME (w->frame);
2708
2709 it->cmp_it.id = -1;
2710
2711 /* Extra space between lines (on window systems only). */
2712 if (base_face_id == DEFAULT_FACE_ID
2713 && FRAME_WINDOW_P (it->f))
2714 {
2715 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2716 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2717 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2718 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2719 * FRAME_LINE_HEIGHT (it->f));
2720 else if (it->f->extra_line_spacing > 0)
2721 it->extra_line_spacing = it->f->extra_line_spacing;
2722 }
2723
2724 /* If realized faces have been removed, e.g. because of face
2725 attribute changes of named faces, recompute them. When running
2726 in batch mode, the face cache of the initial frame is null. If
2727 we happen to get called, make a dummy face cache. */
2728 if (FRAME_FACE_CACHE (it->f) == NULL)
2729 init_frame_faces (it->f);
2730 if (FRAME_FACE_CACHE (it->f)->used == 0)
2731 recompute_basic_faces (it->f);
2732
2733 it->override_ascent = -1;
2734
2735 /* Are control characters displayed as `^C'? */
2736 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2737
2738 /* -1 means everything between a CR and the following line end
2739 is invisible. >0 means lines indented more than this value are
2740 invisible. */
2741 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2742 ? (clip_to_bounds
2743 (-1, XINT (BVAR (current_buffer, selective_display)),
2744 PTRDIFF_MAX))
2745 : (!NILP (BVAR (current_buffer, selective_display))
2746 ? -1 : 0));
2747 it->selective_display_ellipsis_p
2748 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2749
2750 /* Display table to use. */
2751 it->dp = window_display_table (w);
2752
2753 /* Are multibyte characters enabled in current_buffer? */
2754 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2755
2756 /* Get the position at which the redisplay_end_trigger hook should
2757 be run, if it is to be run at all. */
2758 if (MARKERP (w->redisplay_end_trigger)
2759 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2760 it->redisplay_end_trigger_charpos
2761 = marker_position (w->redisplay_end_trigger);
2762 else if (INTEGERP (w->redisplay_end_trigger))
2763 it->redisplay_end_trigger_charpos
2764 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2765 PTRDIFF_MAX);
2766
2767 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2768
2769 /* Are lines in the display truncated? */
2770 if (TRUNCATE != 0)
2771 it->line_wrap = TRUNCATE;
2772 if (base_face_id == DEFAULT_FACE_ID
2773 && !it->w->hscroll
2774 && (WINDOW_FULL_WIDTH_P (it->w)
2775 || NILP (Vtruncate_partial_width_windows)
2776 || (INTEGERP (Vtruncate_partial_width_windows)
2777 /* PXW: Shall we do something about this? */
2778 && (XINT (Vtruncate_partial_width_windows)
2779 <= WINDOW_TOTAL_COLS (it->w))))
2780 && NILP (BVAR (current_buffer, truncate_lines)))
2781 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2782 ? WINDOW_WRAP : WORD_WRAP;
2783
2784 /* Get dimensions of truncation and continuation glyphs. These are
2785 displayed as fringe bitmaps under X, but we need them for such
2786 frames when the fringes are turned off. But leave the dimensions
2787 zero for tooltip frames, as these glyphs look ugly there and also
2788 sabotage calculations of tooltip dimensions in x-show-tip. */
2789 #ifdef HAVE_WINDOW_SYSTEM
2790 if (!(FRAME_WINDOW_P (it->f)
2791 && FRAMEP (tip_frame)
2792 && it->f == XFRAME (tip_frame)))
2793 #endif
2794 {
2795 if (it->line_wrap == TRUNCATE)
2796 {
2797 /* We will need the truncation glyph. */
2798 eassert (it->glyph_row == NULL);
2799 produce_special_glyphs (it, IT_TRUNCATION);
2800 it->truncation_pixel_width = it->pixel_width;
2801 }
2802 else
2803 {
2804 /* We will need the continuation glyph. */
2805 eassert (it->glyph_row == NULL);
2806 produce_special_glyphs (it, IT_CONTINUATION);
2807 it->continuation_pixel_width = it->pixel_width;
2808 }
2809 }
2810
2811 /* Reset these values to zero because the produce_special_glyphs
2812 above has changed them. */
2813 it->pixel_width = it->ascent = it->descent = 0;
2814 it->phys_ascent = it->phys_descent = 0;
2815
2816 /* Set this after getting the dimensions of truncation and
2817 continuation glyphs, so that we don't produce glyphs when calling
2818 produce_special_glyphs, above. */
2819 it->glyph_row = row;
2820 it->area = TEXT_AREA;
2821
2822 /* Get the dimensions of the display area. The display area
2823 consists of the visible window area plus a horizontally scrolled
2824 part to the left of the window. All x-values are relative to the
2825 start of this total display area. */
2826 if (base_face_id != DEFAULT_FACE_ID)
2827 {
2828 /* Mode lines, menu bar in terminal frames. */
2829 it->first_visible_x = 0;
2830 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2831 }
2832 else
2833 {
2834 it->first_visible_x
2835 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2836 it->last_visible_x = (it->first_visible_x
2837 + window_box_width (w, TEXT_AREA));
2838
2839 /* If we truncate lines, leave room for the truncation glyph(s) at
2840 the right margin. Otherwise, leave room for the continuation
2841 glyph(s). Done only if the window has no right fringe. */
2842 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2843 {
2844 if (it->line_wrap == TRUNCATE)
2845 it->last_visible_x -= it->truncation_pixel_width;
2846 else
2847 it->last_visible_x -= it->continuation_pixel_width;
2848 }
2849
2850 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2851 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2852 }
2853
2854 /* Leave room for a border glyph. */
2855 if (!FRAME_WINDOW_P (it->f)
2856 && !WINDOW_RIGHTMOST_P (it->w))
2857 it->last_visible_x -= 1;
2858
2859 it->last_visible_y = window_text_bottom_y (w);
2860
2861 /* For mode lines and alike, arrange for the first glyph having a
2862 left box line if the face specifies a box. */
2863 if (base_face_id != DEFAULT_FACE_ID)
2864 {
2865 struct face *face;
2866
2867 it->face_id = remapped_base_face_id;
2868
2869 /* If we have a boxed mode line, make the first character appear
2870 with a left box line. */
2871 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2872 if (face && face->box != FACE_NO_BOX)
2873 it->start_of_box_run_p = true;
2874 }
2875
2876 /* If a buffer position was specified, set the iterator there,
2877 getting overlays and face properties from that position. */
2878 if (charpos >= BUF_BEG (current_buffer))
2879 {
2880 it->stop_charpos = charpos;
2881 it->end_charpos = ZV;
2882 eassert (charpos == BYTE_TO_CHAR (bytepos));
2883 IT_CHARPOS (*it) = charpos;
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 /* We will rely on `reseat' to set this up properly, via
2887 handle_face_prop. */
2888 it->face_id = it->base_face_id;
2889
2890 it->start = it->current;
2891 /* Do we need to reorder bidirectional text? Not if this is a
2892 unibyte buffer: by definition, none of the single-byte
2893 characters are strong R2L, so no reordering is needed. And
2894 bidi.c doesn't support unibyte buffers anyway. Also, don't
2895 reorder while we are loading loadup.el, since the tables of
2896 character properties needed for reordering are not yet
2897 available. */
2898 it->bidi_p =
2899 NILP (Vpurify_flag)
2900 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2901 && it->multibyte_p;
2902
2903 /* If we are to reorder bidirectional text, init the bidi
2904 iterator. */
2905 if (it->bidi_p)
2906 {
2907 /* Since we don't know at this point whether there will be
2908 any R2L lines in the window, we reserve space for
2909 truncation/continuation glyphs even if only the left
2910 fringe is absent. */
2911 if (base_face_id == DEFAULT_FACE_ID
2912 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2913 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2914 {
2915 if (it->line_wrap == TRUNCATE)
2916 it->last_visible_x -= it->truncation_pixel_width;
2917 else
2918 it->last_visible_x -= it->continuation_pixel_width;
2919 }
2920 /* Note the paragraph direction that this buffer wants to
2921 use. */
2922 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2923 Qleft_to_right))
2924 it->paragraph_embedding = L2R;
2925 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2926 Qright_to_left))
2927 it->paragraph_embedding = R2L;
2928 else
2929 it->paragraph_embedding = NEUTRAL_DIR;
2930 bidi_unshelve_cache (NULL, false);
2931 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2932 &it->bidi_it);
2933 }
2934
2935 /* Compute faces etc. */
2936 reseat (it, it->current.pos, true);
2937 }
2938
2939 CHECK_IT (it);
2940 }
2941
2942
2943 /* Initialize IT for the display of window W with window start POS. */
2944
2945 void
2946 start_display (struct it *it, struct window *w, struct text_pos pos)
2947 {
2948 struct glyph_row *row;
2949 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2950
2951 row = w->desired_matrix->rows + first_vpos;
2952 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2953 it->first_vpos = first_vpos;
2954
2955 /* Don't reseat to previous visible line start if current start
2956 position is in a string or image. */
2957 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2958 {
2959 int first_y = it->current_y;
2960
2961 /* If window start is not at a line start, skip forward to POS to
2962 get the correct continuation lines width. */
2963 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2964 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2965 if (!start_at_line_beg_p)
2966 {
2967 int new_x;
2968
2969 reseat_at_previous_visible_line_start (it);
2970 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2971
2972 new_x = it->current_x + it->pixel_width;
2973
2974 /* If lines are continued, this line may end in the middle
2975 of a multi-glyph character (e.g. a control character
2976 displayed as \003, or in the middle of an overlay
2977 string). In this case move_it_to above will not have
2978 taken us to the start of the continuation line but to the
2979 end of the continued line. */
2980 if (it->current_x > 0
2981 && it->line_wrap != TRUNCATE /* Lines are continued. */
2982 && (/* And glyph doesn't fit on the line. */
2983 new_x > it->last_visible_x
2984 /* Or it fits exactly and we're on a window
2985 system frame. */
2986 || (new_x == it->last_visible_x
2987 && FRAME_WINDOW_P (it->f)
2988 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2989 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2990 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2991 {
2992 if ((it->current.dpvec_index >= 0
2993 || it->current.overlay_string_index >= 0)
2994 /* If we are on a newline from a display vector or
2995 overlay string, then we are already at the end of
2996 a screen line; no need to go to the next line in
2997 that case, as this line is not really continued.
2998 (If we do go to the next line, C-e will not DTRT.) */
2999 && it->c != '\n')
3000 {
3001 set_iterator_to_next (it, true);
3002 move_it_in_display_line_to (it, -1, -1, 0);
3003 }
3004
3005 it->continuation_lines_width += it->current_x;
3006 }
3007 /* If the character at POS is displayed via a display
3008 vector, move_it_to above stops at the final glyph of
3009 IT->dpvec. To make the caller redisplay that character
3010 again (a.k.a. start at POS), we need to reset the
3011 dpvec_index to the beginning of IT->dpvec. */
3012 else if (it->current.dpvec_index >= 0)
3013 it->current.dpvec_index = 0;
3014
3015 /* We're starting a new display line, not affected by the
3016 height of the continued line, so clear the appropriate
3017 fields in the iterator structure. */
3018 it->max_ascent = it->max_descent = 0;
3019 it->max_phys_ascent = it->max_phys_descent = 0;
3020
3021 it->current_y = first_y;
3022 it->vpos = 0;
3023 it->current_x = it->hpos = 0;
3024 }
3025 }
3026 }
3027
3028
3029 /* Return true if POS is a position in ellipses displayed for invisible
3030 text. W is the window we display, for text property lookup. */
3031
3032 static bool
3033 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3034 {
3035 Lisp_Object prop, window;
3036 bool ellipses_p = false;
3037 ptrdiff_t charpos = CHARPOS (pos->pos);
3038
3039 /* If POS specifies a position in a display vector, this might
3040 be for an ellipsis displayed for invisible text. We won't
3041 get the iterator set up for delivering that ellipsis unless
3042 we make sure that it gets aware of the invisible text. */
3043 if (pos->dpvec_index >= 0
3044 && pos->overlay_string_index < 0
3045 && CHARPOS (pos->string_pos) < 0
3046 && charpos > BEGV
3047 && (XSETWINDOW (window, w),
3048 prop = Fget_char_property (make_number (charpos),
3049 Qinvisible, window),
3050 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3051 {
3052 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3053 window);
3054 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3055 }
3056
3057 return ellipses_p;
3058 }
3059
3060
3061 /* Initialize IT for stepping through current_buffer in window W,
3062 starting at position POS that includes overlay string and display
3063 vector/ control character translation position information. Value
3064 is false if there are overlay strings with newlines at POS. */
3065
3066 static bool
3067 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3068 {
3069 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3070 int i;
3071 bool overlay_strings_with_newlines = false;
3072
3073 /* If POS specifies a position in a display vector, this might
3074 be for an ellipsis displayed for invisible text. We won't
3075 get the iterator set up for delivering that ellipsis unless
3076 we make sure that it gets aware of the invisible text. */
3077 if (in_ellipses_for_invisible_text_p (pos, w))
3078 {
3079 --charpos;
3080 bytepos = 0;
3081 }
3082
3083 /* Keep in mind: the call to reseat in init_iterator skips invisible
3084 text, so we might end up at a position different from POS. This
3085 is only a problem when POS is a row start after a newline and an
3086 overlay starts there with an after-string, and the overlay has an
3087 invisible property. Since we don't skip invisible text in
3088 display_line and elsewhere immediately after consuming the
3089 newline before the row start, such a POS will not be in a string,
3090 but the call to init_iterator below will move us to the
3091 after-string. */
3092 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3093
3094 /* This only scans the current chunk -- it should scan all chunks.
3095 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3096 to 16 in 22.1 to make this a lesser problem. */
3097 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3098 {
3099 const char *s = SSDATA (it->overlay_strings[i]);
3100 const char *e = s + SBYTES (it->overlay_strings[i]);
3101
3102 while (s < e && *s != '\n')
3103 ++s;
3104
3105 if (s < e)
3106 {
3107 overlay_strings_with_newlines = true;
3108 break;
3109 }
3110 }
3111
3112 /* If position is within an overlay string, set up IT to the right
3113 overlay string. */
3114 if (pos->overlay_string_index >= 0)
3115 {
3116 int relative_index;
3117
3118 /* If the first overlay string happens to have a `display'
3119 property for an image, the iterator will be set up for that
3120 image, and we have to undo that setup first before we can
3121 correct the overlay string index. */
3122 if (it->method == GET_FROM_IMAGE)
3123 pop_it (it);
3124
3125 /* We already have the first chunk of overlay strings in
3126 IT->overlay_strings. Load more until the one for
3127 pos->overlay_string_index is in IT->overlay_strings. */
3128 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3129 {
3130 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3131 it->current.overlay_string_index = 0;
3132 while (n--)
3133 {
3134 load_overlay_strings (it, 0);
3135 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3136 }
3137 }
3138
3139 it->current.overlay_string_index = pos->overlay_string_index;
3140 relative_index = (it->current.overlay_string_index
3141 % OVERLAY_STRING_CHUNK_SIZE);
3142 it->string = it->overlay_strings[relative_index];
3143 eassert (STRINGP (it->string));
3144 it->current.string_pos = pos->string_pos;
3145 it->method = GET_FROM_STRING;
3146 it->end_charpos = SCHARS (it->string);
3147 /* Set up the bidi iterator for this overlay string. */
3148 if (it->bidi_p)
3149 {
3150 it->bidi_it.string.lstring = it->string;
3151 it->bidi_it.string.s = NULL;
3152 it->bidi_it.string.schars = SCHARS (it->string);
3153 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3154 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3155 it->bidi_it.string.unibyte = !it->multibyte_p;
3156 it->bidi_it.w = it->w;
3157 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3158 FRAME_WINDOW_P (it->f), &it->bidi_it);
3159
3160 /* Synchronize the state of the bidi iterator with
3161 pos->string_pos. For any string position other than
3162 zero, this will be done automagically when we resume
3163 iteration over the string and get_visually_first_element
3164 is called. But if string_pos is zero, and the string is
3165 to be reordered for display, we need to resync manually,
3166 since it could be that the iteration state recorded in
3167 pos ended at string_pos of 0 moving backwards in string. */
3168 if (CHARPOS (pos->string_pos) == 0)
3169 {
3170 get_visually_first_element (it);
3171 if (IT_STRING_CHARPOS (*it) != 0)
3172 do {
3173 /* Paranoia. */
3174 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3175 bidi_move_to_visually_next (&it->bidi_it);
3176 } while (it->bidi_it.charpos != 0);
3177 }
3178 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3179 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3180 }
3181 }
3182
3183 if (CHARPOS (pos->string_pos) >= 0)
3184 {
3185 /* Recorded position is not in an overlay string, but in another
3186 string. This can only be a string from a `display' property.
3187 IT should already be filled with that string. */
3188 it->current.string_pos = pos->string_pos;
3189 eassert (STRINGP (it->string));
3190 if (it->bidi_p)
3191 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3192 FRAME_WINDOW_P (it->f), &it->bidi_it);
3193 }
3194
3195 /* Restore position in display vector translations, control
3196 character translations or ellipses. */
3197 if (pos->dpvec_index >= 0)
3198 {
3199 if (it->dpvec == NULL)
3200 get_next_display_element (it);
3201 eassert (it->dpvec && it->current.dpvec_index == 0);
3202 it->current.dpvec_index = pos->dpvec_index;
3203 }
3204
3205 CHECK_IT (it);
3206 return !overlay_strings_with_newlines;
3207 }
3208
3209
3210 /* Initialize IT for stepping through current_buffer in window W
3211 starting at ROW->start. */
3212
3213 static void
3214 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3215 {
3216 init_from_display_pos (it, w, &row->start);
3217 it->start = row->start;
3218 it->continuation_lines_width = row->continuation_lines_width;
3219 CHECK_IT (it);
3220 }
3221
3222
3223 /* Initialize IT for stepping through current_buffer in window W
3224 starting in the line following ROW, i.e. starting at ROW->end.
3225 Value is false if there are overlay strings with newlines at ROW's
3226 end position. */
3227
3228 static bool
3229 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3230 {
3231 bool success = false;
3232
3233 if (init_from_display_pos (it, w, &row->end))
3234 {
3235 if (row->continued_p)
3236 it->continuation_lines_width
3237 = row->continuation_lines_width + row->pixel_width;
3238 CHECK_IT (it);
3239 success = true;
3240 }
3241
3242 return success;
3243 }
3244
3245
3246
3247 \f
3248 /***********************************************************************
3249 Text properties
3250 ***********************************************************************/
3251
3252 /* Called when IT reaches IT->stop_charpos. Handle text property and
3253 overlay changes. Set IT->stop_charpos to the next position where
3254 to stop. */
3255
3256 static void
3257 handle_stop (struct it *it)
3258 {
3259 enum prop_handled handled;
3260 bool handle_overlay_change_p;
3261 struct props *p;
3262
3263 it->dpvec = NULL;
3264 it->current.dpvec_index = -1;
3265 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3266 it->ellipsis_p = false;
3267
3268 /* Use face of preceding text for ellipsis (if invisible) */
3269 if (it->selective_display_ellipsis_p)
3270 it->saved_face_id = it->face_id;
3271
3272 /* Here's the description of the semantics of, and the logic behind,
3273 the various HANDLED_* statuses:
3274
3275 HANDLED_NORMALLY means the handler did its job, and the loop
3276 should proceed to calling the next handler in order.
3277
3278 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3279 change in the properties and overlays at current position, so the
3280 loop should be restarted, to re-invoke the handlers that were
3281 already called. This happens when fontification-functions were
3282 called by handle_fontified_prop, and actually fontified
3283 something. Another case where HANDLED_RECOMPUTE_PROPS is
3284 returned is when we discover overlay strings that need to be
3285 displayed right away. The loop below will continue for as long
3286 as the status is HANDLED_RECOMPUTE_PROPS.
3287
3288 HANDLED_RETURN means return immediately to the caller, to
3289 continue iteration without calling any further handlers. This is
3290 used when we need to act on some property right away, for example
3291 when we need to display the ellipsis or a replacing display
3292 property, such as display string or image.
3293
3294 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3295 consumed, and the handler switched to the next overlay string.
3296 This signals the loop below to refrain from looking for more
3297 overlays before all the overlay strings of the current overlay
3298 are processed.
3299
3300 Some of the handlers called by the loop push the iterator state
3301 onto the stack (see 'push_it'), and arrange for the iteration to
3302 continue with another object, such as an image, a display string,
3303 or an overlay string. In most such cases, it->stop_charpos is
3304 set to the first character of the string, so that when the
3305 iteration resumes, this function will immediately be called
3306 again, to examine the properties at the beginning of the string.
3307
3308 When a display or overlay string is exhausted, the iterator state
3309 is popped (see 'pop_it'), and iteration continues with the
3310 previous object. Again, in many such cases this function is
3311 called again to find the next position where properties might
3312 change. */
3313
3314 do
3315 {
3316 handled = HANDLED_NORMALLY;
3317
3318 /* Call text property handlers. */
3319 for (p = it_props; p->handler; ++p)
3320 {
3321 handled = p->handler (it);
3322
3323 if (handled == HANDLED_RECOMPUTE_PROPS)
3324 break;
3325 else if (handled == HANDLED_RETURN)
3326 {
3327 /* We still want to show before and after strings from
3328 overlays even if the actual buffer text is replaced. */
3329 if (!handle_overlay_change_p
3330 || it->sp > 1
3331 /* Don't call get_overlay_strings_1 if we already
3332 have overlay strings loaded, because doing so
3333 will load them again and push the iterator state
3334 onto the stack one more time, which is not
3335 expected by the rest of the code that processes
3336 overlay strings. */
3337 || (it->current.overlay_string_index < 0
3338 && !get_overlay_strings_1 (it, 0, false)))
3339 {
3340 if (it->ellipsis_p)
3341 setup_for_ellipsis (it, 0);
3342 /* When handling a display spec, we might load an
3343 empty string. In that case, discard it here. We
3344 used to discard it in handle_single_display_spec,
3345 but that causes get_overlay_strings_1, above, to
3346 ignore overlay strings that we must check. */
3347 if (STRINGP (it->string) && !SCHARS (it->string))
3348 pop_it (it);
3349 return;
3350 }
3351 else if (STRINGP (it->string) && !SCHARS (it->string))
3352 pop_it (it);
3353 else
3354 {
3355 it->string_from_display_prop_p = false;
3356 it->from_disp_prop_p = false;
3357 handle_overlay_change_p = false;
3358 }
3359 handled = HANDLED_RECOMPUTE_PROPS;
3360 break;
3361 }
3362 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3363 handle_overlay_change_p = false;
3364 }
3365
3366 if (handled != HANDLED_RECOMPUTE_PROPS)
3367 {
3368 /* Don't check for overlay strings below when set to deliver
3369 characters from a display vector. */
3370 if (it->method == GET_FROM_DISPLAY_VECTOR)
3371 handle_overlay_change_p = false;
3372
3373 /* Handle overlay changes.
3374 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3375 if it finds overlays. */
3376 if (handle_overlay_change_p)
3377 handled = handle_overlay_change (it);
3378 }
3379
3380 if (it->ellipsis_p)
3381 {
3382 setup_for_ellipsis (it, 0);
3383 break;
3384 }
3385 }
3386 while (handled == HANDLED_RECOMPUTE_PROPS);
3387
3388 /* Determine where to stop next. */
3389 if (handled == HANDLED_NORMALLY)
3390 compute_stop_pos (it);
3391 }
3392
3393
3394 /* Compute IT->stop_charpos from text property and overlay change
3395 information for IT's current position. */
3396
3397 static void
3398 compute_stop_pos (struct it *it)
3399 {
3400 register INTERVAL iv, next_iv;
3401 Lisp_Object object, limit, position;
3402 ptrdiff_t charpos, bytepos;
3403
3404 if (STRINGP (it->string))
3405 {
3406 /* Strings are usually short, so don't limit the search for
3407 properties. */
3408 it->stop_charpos = it->end_charpos;
3409 object = it->string;
3410 limit = Qnil;
3411 charpos = IT_STRING_CHARPOS (*it);
3412 bytepos = IT_STRING_BYTEPOS (*it);
3413 }
3414 else
3415 {
3416 ptrdiff_t pos;
3417
3418 /* If end_charpos is out of range for some reason, such as a
3419 misbehaving display function, rationalize it (Bug#5984). */
3420 if (it->end_charpos > ZV)
3421 it->end_charpos = ZV;
3422 it->stop_charpos = it->end_charpos;
3423
3424 /* If next overlay change is in front of the current stop pos
3425 (which is IT->end_charpos), stop there. Note: value of
3426 next_overlay_change is point-max if no overlay change
3427 follows. */
3428 charpos = IT_CHARPOS (*it);
3429 bytepos = IT_BYTEPOS (*it);
3430 pos = next_overlay_change (charpos);
3431 if (pos < it->stop_charpos)
3432 it->stop_charpos = pos;
3433
3434 /* Set up variables for computing the stop position from text
3435 property changes. */
3436 XSETBUFFER (object, current_buffer);
3437 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3438 }
3439
3440 /* Get the interval containing IT's position. Value is a null
3441 interval if there isn't such an interval. */
3442 position = make_number (charpos);
3443 iv = validate_interval_range (object, &position, &position, false);
3444 if (iv)
3445 {
3446 Lisp_Object values_here[LAST_PROP_IDX];
3447 struct props *p;
3448
3449 /* Get properties here. */
3450 for (p = it_props; p->handler; ++p)
3451 values_here[p->idx] = textget (iv->plist,
3452 builtin_lisp_symbol (p->name));
3453
3454 /* Look for an interval following iv that has different
3455 properties. */
3456 for (next_iv = next_interval (iv);
3457 (next_iv
3458 && (NILP (limit)
3459 || XFASTINT (limit) > next_iv->position));
3460 next_iv = next_interval (next_iv))
3461 {
3462 for (p = it_props; p->handler; ++p)
3463 {
3464 Lisp_Object new_value = textget (next_iv->plist,
3465 builtin_lisp_symbol (p->name));
3466 if (!EQ (values_here[p->idx], new_value))
3467 break;
3468 }
3469
3470 if (p->handler)
3471 break;
3472 }
3473
3474 if (next_iv)
3475 {
3476 if (INTEGERP (limit)
3477 && next_iv->position >= XFASTINT (limit))
3478 /* No text property change up to limit. */
3479 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3480 else
3481 /* Text properties change in next_iv. */
3482 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3483 }
3484 }
3485
3486 if (it->cmp_it.id < 0)
3487 {
3488 ptrdiff_t stoppos = it->end_charpos;
3489
3490 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3491 stoppos = -1;
3492 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3493 stoppos, it->string);
3494 }
3495
3496 eassert (STRINGP (it->string)
3497 || (it->stop_charpos >= BEGV
3498 && it->stop_charpos >= IT_CHARPOS (*it)));
3499 }
3500
3501
3502 /* Return the position of the next overlay change after POS in
3503 current_buffer. Value is point-max if no overlay change
3504 follows. This is like `next-overlay-change' but doesn't use
3505 xmalloc. */
3506
3507 static ptrdiff_t
3508 next_overlay_change (ptrdiff_t pos)
3509 {
3510 ptrdiff_t i, noverlays;
3511 ptrdiff_t endpos;
3512 Lisp_Object *overlays;
3513 USE_SAFE_ALLOCA;
3514
3515 /* Get all overlays at the given position. */
3516 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3517
3518 /* If any of these overlays ends before endpos,
3519 use its ending point instead. */
3520 for (i = 0; i < noverlays; ++i)
3521 {
3522 Lisp_Object oend;
3523 ptrdiff_t oendpos;
3524
3525 oend = OVERLAY_END (overlays[i]);
3526 oendpos = OVERLAY_POSITION (oend);
3527 endpos = min (endpos, oendpos);
3528 }
3529
3530 SAFE_FREE ();
3531 return endpos;
3532 }
3533
3534 /* How many characters forward to search for a display property or
3535 display string. Searching too far forward makes the bidi display
3536 sluggish, especially in small windows. */
3537 #define MAX_DISP_SCAN 250
3538
3539 /* Return the character position of a display string at or after
3540 position specified by POSITION. If no display string exists at or
3541 after POSITION, return ZV. A display string is either an overlay
3542 with `display' property whose value is a string, or a `display'
3543 text property whose value is a string. STRING is data about the
3544 string to iterate; if STRING->lstring is nil, we are iterating a
3545 buffer. FRAME_WINDOW_P is true when we are displaying a window
3546 on a GUI frame. DISP_PROP is set to zero if we searched
3547 MAX_DISP_SCAN characters forward without finding any display
3548 strings, non-zero otherwise. It is set to 2 if the display string
3549 uses any kind of `(space ...)' spec that will produce a stretch of
3550 white space in the text area. */
3551 ptrdiff_t
3552 compute_display_string_pos (struct text_pos *position,
3553 struct bidi_string_data *string,
3554 struct window *w,
3555 bool frame_window_p, int *disp_prop)
3556 {
3557 /* OBJECT = nil means current buffer. */
3558 Lisp_Object object, object1;
3559 Lisp_Object pos, spec, limpos;
3560 bool string_p = string && (STRINGP (string->lstring) || string->s);
3561 ptrdiff_t eob = string_p ? string->schars : ZV;
3562 ptrdiff_t begb = string_p ? 0 : BEGV;
3563 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3564 ptrdiff_t lim =
3565 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3566 struct text_pos tpos;
3567 int rv = 0;
3568
3569 if (string && STRINGP (string->lstring))
3570 object1 = object = string->lstring;
3571 else if (w && !string_p)
3572 {
3573 XSETWINDOW (object, w);
3574 object1 = Qnil;
3575 }
3576 else
3577 object1 = object = Qnil;
3578
3579 *disp_prop = 1;
3580
3581 if (charpos >= eob
3582 /* We don't support display properties whose values are strings
3583 that have display string properties. */
3584 || string->from_disp_str
3585 /* C strings cannot have display properties. */
3586 || (string->s && !STRINGP (object)))
3587 {
3588 *disp_prop = 0;
3589 return eob;
3590 }
3591
3592 /* If the character at CHARPOS is where the display string begins,
3593 return CHARPOS. */
3594 pos = make_number (charpos);
3595 if (STRINGP (object))
3596 bufpos = string->bufpos;
3597 else
3598 bufpos = charpos;
3599 tpos = *position;
3600 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3601 && (charpos <= begb
3602 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3603 object),
3604 spec))
3605 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3606 frame_window_p)))
3607 {
3608 if (rv == 2)
3609 *disp_prop = 2;
3610 return charpos;
3611 }
3612
3613 /* Look forward for the first character with a `display' property
3614 that will replace the underlying text when displayed. */
3615 limpos = make_number (lim);
3616 do {
3617 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3618 CHARPOS (tpos) = XFASTINT (pos);
3619 if (CHARPOS (tpos) >= lim)
3620 {
3621 *disp_prop = 0;
3622 break;
3623 }
3624 if (STRINGP (object))
3625 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3626 else
3627 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3628 spec = Fget_char_property (pos, Qdisplay, object);
3629 if (!STRINGP (object))
3630 bufpos = CHARPOS (tpos);
3631 } while (NILP (spec)
3632 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3633 bufpos, frame_window_p)));
3634 if (rv == 2)
3635 *disp_prop = 2;
3636
3637 return CHARPOS (tpos);
3638 }
3639
3640 /* Return the character position of the end of the display string that
3641 started at CHARPOS. If there's no display string at CHARPOS,
3642 return -1. A display string is either an overlay with `display'
3643 property whose value is a string or a `display' text property whose
3644 value is a string. */
3645 ptrdiff_t
3646 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3647 {
3648 /* OBJECT = nil means current buffer. */
3649 Lisp_Object object =
3650 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3651 Lisp_Object pos = make_number (charpos);
3652 ptrdiff_t eob =
3653 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3654
3655 if (charpos >= eob || (string->s && !STRINGP (object)))
3656 return eob;
3657
3658 /* It could happen that the display property or overlay was removed
3659 since we found it in compute_display_string_pos above. One way
3660 this can happen is if JIT font-lock was called (through
3661 handle_fontified_prop), and jit-lock-functions remove text
3662 properties or overlays from the portion of buffer that includes
3663 CHARPOS. Muse mode is known to do that, for example. In this
3664 case, we return -1 to the caller, to signal that no display
3665 string is actually present at CHARPOS. See bidi_fetch_char for
3666 how this is handled.
3667
3668 An alternative would be to never look for display properties past
3669 it->stop_charpos. But neither compute_display_string_pos nor
3670 bidi_fetch_char that calls it know or care where the next
3671 stop_charpos is. */
3672 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3673 return -1;
3674
3675 /* Look forward for the first character where the `display' property
3676 changes. */
3677 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3678
3679 return XFASTINT (pos);
3680 }
3681
3682
3683 \f
3684 /***********************************************************************
3685 Fontification
3686 ***********************************************************************/
3687
3688 /* Handle changes in the `fontified' property of the current buffer by
3689 calling hook functions from Qfontification_functions to fontify
3690 regions of text. */
3691
3692 static enum prop_handled
3693 handle_fontified_prop (struct it *it)
3694 {
3695 Lisp_Object prop, pos;
3696 enum prop_handled handled = HANDLED_NORMALLY;
3697
3698 if (!NILP (Vmemory_full))
3699 return handled;
3700
3701 /* Get the value of the `fontified' property at IT's current buffer
3702 position. (The `fontified' property doesn't have a special
3703 meaning in strings.) If the value is nil, call functions from
3704 Qfontification_functions. */
3705 if (!STRINGP (it->string)
3706 && it->s == NULL
3707 && !NILP (Vfontification_functions)
3708 && !NILP (Vrun_hooks)
3709 && (pos = make_number (IT_CHARPOS (*it)),
3710 prop = Fget_char_property (pos, Qfontified, Qnil),
3711 /* Ignore the special cased nil value always present at EOB since
3712 no amount of fontifying will be able to change it. */
3713 NILP (prop) && IT_CHARPOS (*it) < Z))
3714 {
3715 ptrdiff_t count = SPECPDL_INDEX ();
3716 Lisp_Object val;
3717 struct buffer *obuf = current_buffer;
3718 ptrdiff_t begv = BEGV, zv = ZV;
3719 bool old_clip_changed = current_buffer->clip_changed;
3720
3721 val = Vfontification_functions;
3722 specbind (Qfontification_functions, Qnil);
3723
3724 eassert (it->end_charpos == ZV);
3725
3726 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3727 safe_call1 (val, pos);
3728 else
3729 {
3730 Lisp_Object fns, fn;
3731
3732 fns = Qnil;
3733
3734 for (; CONSP (val); val = XCDR (val))
3735 {
3736 fn = XCAR (val);
3737
3738 if (EQ (fn, Qt))
3739 {
3740 /* A value of t indicates this hook has a local
3741 binding; it means to run the global binding too.
3742 In a global value, t should not occur. If it
3743 does, we must ignore it to avoid an endless
3744 loop. */
3745 for (fns = Fdefault_value (Qfontification_functions);
3746 CONSP (fns);
3747 fns = XCDR (fns))
3748 {
3749 fn = XCAR (fns);
3750 if (!EQ (fn, Qt))
3751 safe_call1 (fn, pos);
3752 }
3753 }
3754 else
3755 safe_call1 (fn, pos);
3756 }
3757 }
3758
3759 unbind_to (count, Qnil);
3760
3761 /* Fontification functions routinely call `save-restriction'.
3762 Normally, this tags clip_changed, which can confuse redisplay
3763 (see discussion in Bug#6671). Since we don't perform any
3764 special handling of fontification changes in the case where
3765 `save-restriction' isn't called, there's no point doing so in
3766 this case either. So, if the buffer's restrictions are
3767 actually left unchanged, reset clip_changed. */
3768 if (obuf == current_buffer)
3769 {
3770 if (begv == BEGV && zv == ZV)
3771 current_buffer->clip_changed = old_clip_changed;
3772 }
3773 /* There isn't much we can reasonably do to protect against
3774 misbehaving fontification, but here's a fig leaf. */
3775 else if (BUFFER_LIVE_P (obuf))
3776 set_buffer_internal_1 (obuf);
3777
3778 /* The fontification code may have added/removed text.
3779 It could do even a lot worse, but let's at least protect against
3780 the most obvious case where only the text past `pos' gets changed',
3781 as is/was done in grep.el where some escapes sequences are turned
3782 into face properties (bug#7876). */
3783 it->end_charpos = ZV;
3784
3785 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3786 something. This avoids an endless loop if they failed to
3787 fontify the text for which reason ever. */
3788 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790 }
3791
3792 return handled;
3793 }
3794
3795
3796 \f
3797 /***********************************************************************
3798 Faces
3799 ***********************************************************************/
3800
3801 /* Set up iterator IT from face properties at its current position.
3802 Called from handle_stop. */
3803
3804 static enum prop_handled
3805 handle_face_prop (struct it *it)
3806 {
3807 int new_face_id;
3808 ptrdiff_t next_stop;
3809
3810 if (!STRINGP (it->string))
3811 {
3812 new_face_id
3813 = face_at_buffer_position (it->w,
3814 IT_CHARPOS (*it),
3815 &next_stop,
3816 (IT_CHARPOS (*it)
3817 + TEXT_PROP_DISTANCE_LIMIT),
3818 false, it->base_face_id);
3819
3820 /* Is this a start of a run of characters with box face?
3821 Caveat: this can be called for a freshly initialized
3822 iterator; face_id is -1 in this case. We know that the new
3823 face will not change until limit, i.e. if the new face has a
3824 box, all characters up to limit will have one. But, as
3825 usual, we don't know whether limit is really the end. */
3826 if (new_face_id != it->face_id)
3827 {
3828 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3829 /* If it->face_id is -1, old_face below will be NULL, see
3830 the definition of FACE_FROM_ID. This will happen if this
3831 is the initial call that gets the face. */
3832 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3833
3834 /* If the value of face_id of the iterator is -1, we have to
3835 look in front of IT's position and see whether there is a
3836 face there that's different from new_face_id. */
3837 if (!old_face && IT_CHARPOS (*it) > BEG)
3838 {
3839 int prev_face_id = face_before_it_pos (it);
3840
3841 old_face = FACE_FROM_ID (it->f, prev_face_id);
3842 }
3843
3844 /* If the new face has a box, but the old face does not,
3845 this is the start of a run of characters with box face,
3846 i.e. this character has a shadow on the left side. */
3847 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3848 && (old_face == NULL || !old_face->box));
3849 it->face_box_p = new_face->box != FACE_NO_BOX;
3850 }
3851 }
3852 else
3853 {
3854 int base_face_id;
3855 ptrdiff_t bufpos;
3856 int i;
3857 Lisp_Object from_overlay
3858 = (it->current.overlay_string_index >= 0
3859 ? it->string_overlays[it->current.overlay_string_index
3860 % OVERLAY_STRING_CHUNK_SIZE]
3861 : Qnil);
3862
3863 /* See if we got to this string directly or indirectly from
3864 an overlay property. That includes the before-string or
3865 after-string of an overlay, strings in display properties
3866 provided by an overlay, their text properties, etc.
3867
3868 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3869 if (! NILP (from_overlay))
3870 for (i = it->sp - 1; i >= 0; i--)
3871 {
3872 if (it->stack[i].current.overlay_string_index >= 0)
3873 from_overlay
3874 = it->string_overlays[it->stack[i].current.overlay_string_index
3875 % OVERLAY_STRING_CHUNK_SIZE];
3876 else if (! NILP (it->stack[i].from_overlay))
3877 from_overlay = it->stack[i].from_overlay;
3878
3879 if (!NILP (from_overlay))
3880 break;
3881 }
3882
3883 if (! NILP (from_overlay))
3884 {
3885 bufpos = IT_CHARPOS (*it);
3886 /* For a string from an overlay, the base face depends
3887 only on text properties and ignores overlays. */
3888 base_face_id
3889 = face_for_overlay_string (it->w,
3890 IT_CHARPOS (*it),
3891 &next_stop,
3892 (IT_CHARPOS (*it)
3893 + TEXT_PROP_DISTANCE_LIMIT),
3894 false,
3895 from_overlay);
3896 }
3897 else
3898 {
3899 bufpos = 0;
3900
3901 /* For strings from a `display' property, use the face at
3902 IT's current buffer position as the base face to merge
3903 with, so that overlay strings appear in the same face as
3904 surrounding text, unless they specify their own faces.
3905 For strings from wrap-prefix and line-prefix properties,
3906 use the default face, possibly remapped via
3907 Vface_remapping_alist. */
3908 /* Note that the fact that we use the face at _buffer_
3909 position means that a 'display' property on an overlay
3910 string will not inherit the face of that overlay string,
3911 but will instead revert to the face of buffer text
3912 covered by the overlay. This is visible, e.g., when the
3913 overlay specifies a box face, but neither the buffer nor
3914 the display string do. This sounds like a design bug,
3915 but Emacs always did that since v21.1, so changing that
3916 might be a big deal. */
3917 base_face_id = it->string_from_prefix_prop_p
3918 ? (!NILP (Vface_remapping_alist)
3919 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3920 : DEFAULT_FACE_ID)
3921 : underlying_face_id (it);
3922 }
3923
3924 new_face_id = face_at_string_position (it->w,
3925 it->string,
3926 IT_STRING_CHARPOS (*it),
3927 bufpos,
3928 &next_stop,
3929 base_face_id, false);
3930
3931 /* Is this a start of a run of characters with box? Caveat:
3932 this can be called for a freshly allocated iterator; face_id
3933 is -1 is this case. We know that the new face will not
3934 change until the next check pos, i.e. if the new face has a
3935 box, all characters up to that position will have a
3936 box. But, as usual, we don't know whether that position
3937 is really the end. */
3938 if (new_face_id != it->face_id)
3939 {
3940 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3941 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3942
3943 /* If new face has a box but old face hasn't, this is the
3944 start of a run of characters with box, i.e. it has a
3945 shadow on the left side. */
3946 it->start_of_box_run_p
3947 = new_face->box && (old_face == NULL || !old_face->box);
3948 it->face_box_p = new_face->box != FACE_NO_BOX;
3949 }
3950 }
3951
3952 it->face_id = new_face_id;
3953 return HANDLED_NORMALLY;
3954 }
3955
3956
3957 /* Return the ID of the face ``underlying'' IT's current position,
3958 which is in a string. If the iterator is associated with a
3959 buffer, return the face at IT's current buffer position.
3960 Otherwise, use the iterator's base_face_id. */
3961
3962 static int
3963 underlying_face_id (struct it *it)
3964 {
3965 int face_id = it->base_face_id, i;
3966
3967 eassert (STRINGP (it->string));
3968
3969 for (i = it->sp - 1; i >= 0; --i)
3970 if (NILP (it->stack[i].string))
3971 face_id = it->stack[i].face_id;
3972
3973 return face_id;
3974 }
3975
3976
3977 /* Compute the face one character before or after the current position
3978 of IT, in the visual order. BEFORE_P means get the face
3979 in front (to the left in L2R paragraphs, to the right in R2L
3980 paragraphs) of IT's screen position. Value is the ID of the face. */
3981
3982 static int
3983 face_before_or_after_it_pos (struct it *it, bool before_p)
3984 {
3985 int face_id, limit;
3986 ptrdiff_t next_check_charpos;
3987 struct it it_copy;
3988 void *it_copy_data = NULL;
3989
3990 eassert (it->s == NULL);
3991
3992 if (STRINGP (it->string))
3993 {
3994 ptrdiff_t bufpos, charpos;
3995 int base_face_id;
3996
3997 /* No face change past the end of the string (for the case
3998 we are padding with spaces). No face change before the
3999 string start. */
4000 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4001 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4002 return it->face_id;
4003
4004 if (!it->bidi_p)
4005 {
4006 /* Set charpos to the position before or after IT's current
4007 position, in the logical order, which in the non-bidi
4008 case is the same as the visual order. */
4009 if (before_p)
4010 charpos = IT_STRING_CHARPOS (*it) - 1;
4011 else if (it->what == IT_COMPOSITION)
4012 /* For composition, we must check the character after the
4013 composition. */
4014 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4015 else
4016 charpos = IT_STRING_CHARPOS (*it) + 1;
4017 }
4018 else
4019 {
4020 if (before_p)
4021 {
4022 /* With bidi iteration, the character before the current
4023 in the visual order cannot be found by simple
4024 iteration, because "reverse" reordering is not
4025 supported. Instead, we need to start from the string
4026 beginning and go all the way to the current string
4027 position, remembering the previous position. */
4028 /* Ignore face changes before the first visible
4029 character on this display line. */
4030 if (it->current_x <= it->first_visible_x)
4031 return it->face_id;
4032 SAVE_IT (it_copy, *it, it_copy_data);
4033 IT_STRING_CHARPOS (it_copy) = 0;
4034 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4035
4036 do
4037 {
4038 charpos = IT_STRING_CHARPOS (it_copy);
4039 if (charpos >= SCHARS (it->string))
4040 break;
4041 bidi_move_to_visually_next (&it_copy.bidi_it);
4042 }
4043 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4044
4045 RESTORE_IT (it, it, it_copy_data);
4046 }
4047 else
4048 {
4049 /* Set charpos to the string position of the character
4050 that comes after IT's current position in the visual
4051 order. */
4052 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4053
4054 it_copy = *it;
4055 while (n--)
4056 bidi_move_to_visually_next (&it_copy.bidi_it);
4057
4058 charpos = it_copy.bidi_it.charpos;
4059 }
4060 }
4061 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4062
4063 if (it->current.overlay_string_index >= 0)
4064 bufpos = IT_CHARPOS (*it);
4065 else
4066 bufpos = 0;
4067
4068 base_face_id = underlying_face_id (it);
4069
4070 /* Get the face for ASCII, or unibyte. */
4071 face_id = face_at_string_position (it->w,
4072 it->string,
4073 charpos,
4074 bufpos,
4075 &next_check_charpos,
4076 base_face_id, false);
4077
4078 /* Correct the face for charsets different from ASCII. Do it
4079 for the multibyte case only. The face returned above is
4080 suitable for unibyte text if IT->string is unibyte. */
4081 if (STRING_MULTIBYTE (it->string))
4082 {
4083 struct text_pos pos1 = string_pos (charpos, it->string);
4084 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4085 int c, len;
4086 struct face *face = FACE_FROM_ID (it->f, face_id);
4087
4088 c = string_char_and_length (p, &len);
4089 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4090 }
4091 }
4092 else
4093 {
4094 struct text_pos pos;
4095
4096 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4097 || (IT_CHARPOS (*it) <= BEGV && before_p))
4098 return it->face_id;
4099
4100 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4101 pos = it->current.pos;
4102
4103 if (!it->bidi_p)
4104 {
4105 if (before_p)
4106 DEC_TEXT_POS (pos, it->multibyte_p);
4107 else
4108 {
4109 if (it->what == IT_COMPOSITION)
4110 {
4111 /* For composition, we must check the position after
4112 the composition. */
4113 pos.charpos += it->cmp_it.nchars;
4114 pos.bytepos += it->len;
4115 }
4116 else
4117 INC_TEXT_POS (pos, it->multibyte_p);
4118 }
4119 }
4120 else
4121 {
4122 if (before_p)
4123 {
4124 int current_x;
4125
4126 /* With bidi iteration, the character before the current
4127 in the visual order cannot be found by simple
4128 iteration, because "reverse" reordering is not
4129 supported. Instead, we need to use the move_it_*
4130 family of functions, and move to the previous
4131 character starting from the beginning of the visual
4132 line. */
4133 /* Ignore face changes before the first visible
4134 character on this display line. */
4135 if (it->current_x <= it->first_visible_x)
4136 return it->face_id;
4137 SAVE_IT (it_copy, *it, it_copy_data);
4138 /* Implementation note: Since move_it_in_display_line
4139 works in the iterator geometry, and thinks the first
4140 character is always the leftmost, even in R2L lines,
4141 we don't need to distinguish between the R2L and L2R
4142 cases here. */
4143 current_x = it_copy.current_x;
4144 move_it_vertically_backward (&it_copy, 0);
4145 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4146 pos = it_copy.current.pos;
4147 RESTORE_IT (it, it, it_copy_data);
4148 }
4149 else
4150 {
4151 /* Set charpos to the buffer position of the character
4152 that comes after IT's current position in the visual
4153 order. */
4154 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4155
4156 it_copy = *it;
4157 while (n--)
4158 bidi_move_to_visually_next (&it_copy.bidi_it);
4159
4160 SET_TEXT_POS (pos,
4161 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4162 }
4163 }
4164 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4165
4166 /* Determine face for CHARSET_ASCII, or unibyte. */
4167 face_id = face_at_buffer_position (it->w,
4168 CHARPOS (pos),
4169 &next_check_charpos,
4170 limit, false, -1);
4171
4172 /* Correct the face for charsets different from ASCII. Do it
4173 for the multibyte case only. The face returned above is
4174 suitable for unibyte text if current_buffer is unibyte. */
4175 if (it->multibyte_p)
4176 {
4177 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4178 struct face *face = FACE_FROM_ID (it->f, face_id);
4179 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4180 }
4181 }
4182
4183 return face_id;
4184 }
4185
4186
4187 \f
4188 /***********************************************************************
4189 Invisible text
4190 ***********************************************************************/
4191
4192 /* Set up iterator IT from invisible properties at its current
4193 position. Called from handle_stop. */
4194
4195 static enum prop_handled
4196 handle_invisible_prop (struct it *it)
4197 {
4198 enum prop_handled handled = HANDLED_NORMALLY;
4199 int invis;
4200 Lisp_Object prop;
4201
4202 if (STRINGP (it->string))
4203 {
4204 Lisp_Object end_charpos, limit;
4205
4206 /* Get the value of the invisible text property at the
4207 current position. Value will be nil if there is no such
4208 property. */
4209 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4210 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4211 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4212
4213 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4214 {
4215 /* Record whether we have to display an ellipsis for the
4216 invisible text. */
4217 bool display_ellipsis_p = (invis == 2);
4218 ptrdiff_t len, endpos;
4219
4220 handled = HANDLED_RECOMPUTE_PROPS;
4221
4222 /* Get the position at which the next visible text can be
4223 found in IT->string, if any. */
4224 endpos = len = SCHARS (it->string);
4225 XSETINT (limit, len);
4226 do
4227 {
4228 end_charpos
4229 = Fnext_single_property_change (end_charpos, Qinvisible,
4230 it->string, limit);
4231 /* Since LIMIT is always an integer, so should be the
4232 value returned by Fnext_single_property_change. */
4233 eassert (INTEGERP (end_charpos));
4234 if (INTEGERP (end_charpos))
4235 {
4236 endpos = XFASTINT (end_charpos);
4237 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4238 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4239 if (invis == 2)
4240 display_ellipsis_p = true;
4241 }
4242 else /* Should never happen; but if it does, exit the loop. */
4243 endpos = len;
4244 }
4245 while (invis != 0 && endpos < len);
4246
4247 if (display_ellipsis_p)
4248 it->ellipsis_p = true;
4249
4250 if (endpos < len)
4251 {
4252 /* Text at END_CHARPOS is visible. Move IT there. */
4253 struct text_pos old;
4254 ptrdiff_t oldpos;
4255
4256 old = it->current.string_pos;
4257 oldpos = CHARPOS (old);
4258 if (it->bidi_p)
4259 {
4260 if (it->bidi_it.first_elt
4261 && it->bidi_it.charpos < SCHARS (it->string))
4262 bidi_paragraph_init (it->paragraph_embedding,
4263 &it->bidi_it, true);
4264 /* Bidi-iterate out of the invisible text. */
4265 do
4266 {
4267 bidi_move_to_visually_next (&it->bidi_it);
4268 }
4269 while (oldpos <= it->bidi_it.charpos
4270 && it->bidi_it.charpos < endpos);
4271
4272 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4273 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4274 if (IT_CHARPOS (*it) >= endpos)
4275 it->prev_stop = endpos;
4276 }
4277 else
4278 {
4279 IT_STRING_CHARPOS (*it) = endpos;
4280 compute_string_pos (&it->current.string_pos, old, it->string);
4281 }
4282 }
4283 else
4284 {
4285 /* The rest of the string is invisible. If this is an
4286 overlay string, proceed with the next overlay string
4287 or whatever comes and return a character from there. */
4288 if (it->current.overlay_string_index >= 0
4289 && !display_ellipsis_p)
4290 {
4291 next_overlay_string (it);
4292 /* Don't check for overlay strings when we just
4293 finished processing them. */
4294 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4295 }
4296 else
4297 {
4298 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4299 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4300 }
4301 }
4302 }
4303 }
4304 else
4305 {
4306 ptrdiff_t newpos, next_stop, start_charpos, tem;
4307 Lisp_Object pos, overlay;
4308
4309 /* First of all, is there invisible text at this position? */
4310 tem = start_charpos = IT_CHARPOS (*it);
4311 pos = make_number (tem);
4312 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4313 &overlay);
4314 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4315
4316 /* If we are on invisible text, skip over it. */
4317 if (invis != 0 && start_charpos < it->end_charpos)
4318 {
4319 /* Record whether we have to display an ellipsis for the
4320 invisible text. */
4321 bool display_ellipsis_p = invis == 2;
4322
4323 handled = HANDLED_RECOMPUTE_PROPS;
4324
4325 /* Loop skipping over invisible text. The loop is left at
4326 ZV or with IT on the first char being visible again. */
4327 do
4328 {
4329 /* Try to skip some invisible text. Return value is the
4330 position reached which can be equal to where we start
4331 if there is nothing invisible there. This skips both
4332 over invisible text properties and overlays with
4333 invisible property. */
4334 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4335
4336 /* If we skipped nothing at all we weren't at invisible
4337 text in the first place. If everything to the end of
4338 the buffer was skipped, end the loop. */
4339 if (newpos == tem || newpos >= ZV)
4340 invis = 0;
4341 else
4342 {
4343 /* We skipped some characters but not necessarily
4344 all there are. Check if we ended up on visible
4345 text. Fget_char_property returns the property of
4346 the char before the given position, i.e. if we
4347 get invis = 0, this means that the char at
4348 newpos is visible. */
4349 pos = make_number (newpos);
4350 prop = Fget_char_property (pos, Qinvisible, it->window);
4351 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4352 }
4353
4354 /* If we ended up on invisible text, proceed to
4355 skip starting with next_stop. */
4356 if (invis != 0)
4357 tem = next_stop;
4358
4359 /* If there are adjacent invisible texts, don't lose the
4360 second one's ellipsis. */
4361 if (invis == 2)
4362 display_ellipsis_p = true;
4363 }
4364 while (invis != 0);
4365
4366 /* The position newpos is now either ZV or on visible text. */
4367 if (it->bidi_p)
4368 {
4369 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4370 bool on_newline
4371 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4372 bool after_newline
4373 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4374
4375 /* If the invisible text ends on a newline or on a
4376 character after a newline, we can avoid the costly,
4377 character by character, bidi iteration to NEWPOS, and
4378 instead simply reseat the iterator there. That's
4379 because all bidi reordering information is tossed at
4380 the newline. This is a big win for modes that hide
4381 complete lines, like Outline, Org, etc. */
4382 if (on_newline || after_newline)
4383 {
4384 struct text_pos tpos;
4385 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4386
4387 SET_TEXT_POS (tpos, newpos, bpos);
4388 reseat_1 (it, tpos, false);
4389 /* If we reseat on a newline/ZV, we need to prep the
4390 bidi iterator for advancing to the next character
4391 after the newline/EOB, keeping the current paragraph
4392 direction (so that PRODUCE_GLYPHS does TRT wrt
4393 prepending/appending glyphs to a glyph row). */
4394 if (on_newline)
4395 {
4396 it->bidi_it.first_elt = false;
4397 it->bidi_it.paragraph_dir = pdir;
4398 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4399 it->bidi_it.nchars = 1;
4400 it->bidi_it.ch_len = 1;
4401 }
4402 }
4403 else /* Must use the slow method. */
4404 {
4405 /* With bidi iteration, the region of invisible text
4406 could start and/or end in the middle of a
4407 non-base embedding level. Therefore, we need to
4408 skip invisible text using the bidi iterator,
4409 starting at IT's current position, until we find
4410 ourselves outside of the invisible text.
4411 Skipping invisible text _after_ bidi iteration
4412 avoids affecting the visual order of the
4413 displayed text when invisible properties are
4414 added or removed. */
4415 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4416 {
4417 /* If we were `reseat'ed to a new paragraph,
4418 determine the paragraph base direction. We
4419 need to do it now because
4420 next_element_from_buffer may not have a
4421 chance to do it, if we are going to skip any
4422 text at the beginning, which resets the
4423 FIRST_ELT flag. */
4424 bidi_paragraph_init (it->paragraph_embedding,
4425 &it->bidi_it, true);
4426 }
4427 do
4428 {
4429 bidi_move_to_visually_next (&it->bidi_it);
4430 }
4431 while (it->stop_charpos <= it->bidi_it.charpos
4432 && it->bidi_it.charpos < newpos);
4433 IT_CHARPOS (*it) = it->bidi_it.charpos;
4434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4435 /* If we overstepped NEWPOS, record its position in
4436 the iterator, so that we skip invisible text if
4437 later the bidi iteration lands us in the
4438 invisible region again. */
4439 if (IT_CHARPOS (*it) >= newpos)
4440 it->prev_stop = newpos;
4441 }
4442 }
4443 else
4444 {
4445 IT_CHARPOS (*it) = newpos;
4446 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4447 }
4448
4449 if (display_ellipsis_p)
4450 {
4451 /* Make sure that the glyphs of the ellipsis will get
4452 correct `charpos' values. If we would not update
4453 it->position here, the glyphs would belong to the
4454 last visible character _before_ the invisible
4455 text, which confuses `set_cursor_from_row'.
4456
4457 We use the last invisible position instead of the
4458 first because this way the cursor is always drawn on
4459 the first "." of the ellipsis, whenever PT is inside
4460 the invisible text. Otherwise the cursor would be
4461 placed _after_ the ellipsis when the point is after the
4462 first invisible character. */
4463 if (!STRINGP (it->object))
4464 {
4465 it->position.charpos = newpos - 1;
4466 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4467 }
4468 }
4469
4470 /* If there are before-strings at the start of invisible
4471 text, and the text is invisible because of a text
4472 property, arrange to show before-strings because 20.x did
4473 it that way. (If the text is invisible because of an
4474 overlay property instead of a text property, this is
4475 already handled in the overlay code.) */
4476 if (NILP (overlay)
4477 && get_overlay_strings (it, it->stop_charpos))
4478 {
4479 handled = HANDLED_RECOMPUTE_PROPS;
4480 if (it->sp > 0)
4481 {
4482 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4483 /* The call to get_overlay_strings above recomputes
4484 it->stop_charpos, but it only considers changes
4485 in properties and overlays beyond iterator's
4486 current position. This causes us to miss changes
4487 that happen exactly where the invisible property
4488 ended. So we play it safe here and force the
4489 iterator to check for potential stop positions
4490 immediately after the invisible text. Note that
4491 if get_overlay_strings returns true, it
4492 normally also pushed the iterator stack, so we
4493 need to update the stop position in the slot
4494 below the current one. */
4495 it->stack[it->sp - 1].stop_charpos
4496 = CHARPOS (it->stack[it->sp - 1].current.pos);
4497 }
4498 }
4499 else if (display_ellipsis_p)
4500 {
4501 it->ellipsis_p = true;
4502 /* Let the ellipsis display before
4503 considering any properties of the following char.
4504 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4505 handled = HANDLED_RETURN;
4506 }
4507 }
4508 }
4509
4510 return handled;
4511 }
4512
4513
4514 /* Make iterator IT return `...' next.
4515 Replaces LEN characters from buffer. */
4516
4517 static void
4518 setup_for_ellipsis (struct it *it, int len)
4519 {
4520 /* Use the display table definition for `...'. Invalid glyphs
4521 will be handled by the method returning elements from dpvec. */
4522 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4523 {
4524 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4525 it->dpvec = v->contents;
4526 it->dpend = v->contents + v->header.size;
4527 }
4528 else
4529 {
4530 /* Default `...'. */
4531 it->dpvec = default_invis_vector;
4532 it->dpend = default_invis_vector + 3;
4533 }
4534
4535 it->dpvec_char_len = len;
4536 it->current.dpvec_index = 0;
4537 it->dpvec_face_id = -1;
4538
4539 /* Remember the current face id in case glyphs specify faces.
4540 IT's face is restored in set_iterator_to_next.
4541 saved_face_id was set to preceding char's face in handle_stop. */
4542 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4543 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4544
4545 /* If the ellipsis represents buffer text, it means we advanced in
4546 the buffer, so we should no longer ignore overlay strings. */
4547 if (it->method == GET_FROM_BUFFER)
4548 it->ignore_overlay_strings_at_pos_p = false;
4549
4550 it->method = GET_FROM_DISPLAY_VECTOR;
4551 it->ellipsis_p = true;
4552 }
4553
4554
4555 \f
4556 /***********************************************************************
4557 'display' property
4558 ***********************************************************************/
4559
4560 /* Set up iterator IT from `display' property at its current position.
4561 Called from handle_stop.
4562 We return HANDLED_RETURN if some part of the display property
4563 overrides the display of the buffer text itself.
4564 Otherwise we return HANDLED_NORMALLY. */
4565
4566 static enum prop_handled
4567 handle_display_prop (struct it *it)
4568 {
4569 Lisp_Object propval, object, overlay;
4570 struct text_pos *position;
4571 ptrdiff_t bufpos;
4572 /* Nonzero if some property replaces the display of the text itself. */
4573 int display_replaced = 0;
4574
4575 if (STRINGP (it->string))
4576 {
4577 object = it->string;
4578 position = &it->current.string_pos;
4579 bufpos = CHARPOS (it->current.pos);
4580 }
4581 else
4582 {
4583 XSETWINDOW (object, it->w);
4584 position = &it->current.pos;
4585 bufpos = CHARPOS (*position);
4586 }
4587
4588 /* Reset those iterator values set from display property values. */
4589 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4590 it->space_width = Qnil;
4591 it->font_height = Qnil;
4592 it->voffset = 0;
4593
4594 /* We don't support recursive `display' properties, i.e. string
4595 values that have a string `display' property, that have a string
4596 `display' property etc. */
4597 if (!it->string_from_display_prop_p)
4598 it->area = TEXT_AREA;
4599
4600 propval = get_char_property_and_overlay (make_number (position->charpos),
4601 Qdisplay, object, &overlay);
4602 if (NILP (propval))
4603 return HANDLED_NORMALLY;
4604 /* Now OVERLAY is the overlay that gave us this property, or nil
4605 if it was a text property. */
4606
4607 if (!STRINGP (it->string))
4608 object = it->w->contents;
4609
4610 display_replaced = handle_display_spec (it, propval, object, overlay,
4611 position, bufpos,
4612 FRAME_WINDOW_P (it->f));
4613 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4614 }
4615
4616 /* Subroutine of handle_display_prop. Returns non-zero if the display
4617 specification in SPEC is a replacing specification, i.e. it would
4618 replace the text covered by `display' property with something else,
4619 such as an image or a display string. If SPEC includes any kind or
4620 `(space ...) specification, the value is 2; this is used by
4621 compute_display_string_pos, which see.
4622
4623 See handle_single_display_spec for documentation of arguments.
4624 FRAME_WINDOW_P is true if the window being redisplayed is on a
4625 GUI frame; this argument is used only if IT is NULL, see below.
4626
4627 IT can be NULL, if this is called by the bidi reordering code
4628 through compute_display_string_pos, which see. In that case, this
4629 function only examines SPEC, but does not otherwise "handle" it, in
4630 the sense that it doesn't set up members of IT from the display
4631 spec. */
4632 static int
4633 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4634 Lisp_Object overlay, struct text_pos *position,
4635 ptrdiff_t bufpos, bool frame_window_p)
4636 {
4637 int replacing = 0;
4638
4639 if (CONSP (spec)
4640 /* Simple specifications. */
4641 && !EQ (XCAR (spec), Qimage)
4642 && !EQ (XCAR (spec), Qspace)
4643 && !EQ (XCAR (spec), Qwhen)
4644 && !EQ (XCAR (spec), Qslice)
4645 && !EQ (XCAR (spec), Qspace_width)
4646 && !EQ (XCAR (spec), Qheight)
4647 && !EQ (XCAR (spec), Qraise)
4648 /* Marginal area specifications. */
4649 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4650 && !EQ (XCAR (spec), Qleft_fringe)
4651 && !EQ (XCAR (spec), Qright_fringe)
4652 && !NILP (XCAR (spec)))
4653 {
4654 for (; CONSP (spec); spec = XCDR (spec))
4655 {
4656 int rv = handle_single_display_spec (it, XCAR (spec), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else if (VECTORP (spec))
4670 {
4671 ptrdiff_t i;
4672 for (i = 0; i < ASIZE (spec); ++i)
4673 {
4674 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4675 overlay, position, bufpos,
4676 replacing, frame_window_p);
4677 if (rv != 0)
4678 {
4679 replacing = rv;
4680 /* If some text in a string is replaced, `position' no
4681 longer points to the position of `object'. */
4682 if (!it || STRINGP (object))
4683 break;
4684 }
4685 }
4686 }
4687 else
4688 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4689 bufpos, 0, frame_window_p);
4690 return replacing;
4691 }
4692
4693 /* Value is the position of the end of the `display' property starting
4694 at START_POS in OBJECT. */
4695
4696 static struct text_pos
4697 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4698 {
4699 Lisp_Object end;
4700 struct text_pos end_pos;
4701
4702 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4703 Qdisplay, object, Qnil);
4704 CHARPOS (end_pos) = XFASTINT (end);
4705 if (STRINGP (object))
4706 compute_string_pos (&end_pos, start_pos, it->string);
4707 else
4708 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4709
4710 return end_pos;
4711 }
4712
4713
4714 /* Set up IT from a single `display' property specification SPEC. OBJECT
4715 is the object in which the `display' property was found. *POSITION
4716 is the position in OBJECT at which the `display' property was found.
4717 BUFPOS is the buffer position of OBJECT (different from POSITION if
4718 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4719 previously saw a display specification which already replaced text
4720 display with something else, for example an image; we ignore such
4721 properties after the first one has been processed.
4722
4723 OVERLAY is the overlay this `display' property came from,
4724 or nil if it was a text property.
4725
4726 If SPEC is a `space' or `image' specification, and in some other
4727 cases too, set *POSITION to the position where the `display'
4728 property ends.
4729
4730 If IT is NULL, only examine the property specification in SPEC, but
4731 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4732 is intended to be displayed in a window on a GUI frame.
4733
4734 Value is non-zero if something was found which replaces the display
4735 of buffer or string text. */
4736
4737 static int
4738 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4739 Lisp_Object overlay, struct text_pos *position,
4740 ptrdiff_t bufpos, int display_replaced,
4741 bool frame_window_p)
4742 {
4743 Lisp_Object form;
4744 Lisp_Object location, value;
4745 struct text_pos start_pos = *position;
4746
4747 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4748 If the result is non-nil, use VALUE instead of SPEC. */
4749 form = Qt;
4750 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4751 {
4752 spec = XCDR (spec);
4753 if (!CONSP (spec))
4754 return 0;
4755 form = XCAR (spec);
4756 spec = XCDR (spec);
4757 }
4758
4759 if (!NILP (form) && !EQ (form, Qt))
4760 {
4761 ptrdiff_t count = SPECPDL_INDEX ();
4762
4763 /* Bind `object' to the object having the `display' property, a
4764 buffer or string. Bind `position' to the position in the
4765 object where the property was found, and `buffer-position'
4766 to the current position in the buffer. */
4767
4768 if (NILP (object))
4769 XSETBUFFER (object, current_buffer);
4770 specbind (Qobject, object);
4771 specbind (Qposition, make_number (CHARPOS (*position)));
4772 specbind (Qbuffer_position, make_number (bufpos));
4773 form = safe_eval (form);
4774 unbind_to (count, Qnil);
4775 }
4776
4777 if (NILP (form))
4778 return 0;
4779
4780 /* Handle `(height HEIGHT)' specifications. */
4781 if (CONSP (spec)
4782 && EQ (XCAR (spec), Qheight)
4783 && CONSP (XCDR (spec)))
4784 {
4785 if (it)
4786 {
4787 if (!FRAME_WINDOW_P (it->f))
4788 return 0;
4789
4790 it->font_height = XCAR (XCDR (spec));
4791 if (!NILP (it->font_height))
4792 {
4793 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4794 int new_height = -1;
4795
4796 if (CONSP (it->font_height)
4797 && (EQ (XCAR (it->font_height), Qplus)
4798 || EQ (XCAR (it->font_height), Qminus))
4799 && CONSP (XCDR (it->font_height))
4800 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4801 {
4802 /* `(+ N)' or `(- N)' where N is an integer. */
4803 int steps = XINT (XCAR (XCDR (it->font_height)));
4804 if (EQ (XCAR (it->font_height), Qplus))
4805 steps = - steps;
4806 it->face_id = smaller_face (it->f, it->face_id, steps);
4807 }
4808 else if (FUNCTIONP (it->font_height))
4809 {
4810 /* Call function with current height as argument.
4811 Value is the new height. */
4812 Lisp_Object height;
4813 height = safe_call1 (it->font_height,
4814 face->lface[LFACE_HEIGHT_INDEX]);
4815 if (NUMBERP (height))
4816 new_height = XFLOATINT (height);
4817 }
4818 else if (NUMBERP (it->font_height))
4819 {
4820 /* Value is a multiple of the canonical char height. */
4821 struct face *f;
4822
4823 f = FACE_FROM_ID (it->f,
4824 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4825 new_height = (XFLOATINT (it->font_height)
4826 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4827 }
4828 else
4829 {
4830 /* Evaluate IT->font_height with `height' bound to the
4831 current specified height to get the new height. */
4832 ptrdiff_t count = SPECPDL_INDEX ();
4833
4834 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4835 value = safe_eval (it->font_height);
4836 unbind_to (count, Qnil);
4837
4838 if (NUMBERP (value))
4839 new_height = XFLOATINT (value);
4840 }
4841
4842 if (new_height > 0)
4843 it->face_id = face_with_height (it->f, it->face_id, new_height);
4844 }
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(space-width WIDTH)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qspace_width)
4853 && CONSP (XCDR (spec)))
4854 {
4855 if (it)
4856 {
4857 if (!FRAME_WINDOW_P (it->f))
4858 return 0;
4859
4860 value = XCAR (XCDR (spec));
4861 if (NUMBERP (value) && XFLOATINT (value) > 0)
4862 it->space_width = value;
4863 }
4864
4865 return 0;
4866 }
4867
4868 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4869 if (CONSP (spec)
4870 && EQ (XCAR (spec), Qslice))
4871 {
4872 Lisp_Object tem;
4873
4874 if (it)
4875 {
4876 if (!FRAME_WINDOW_P (it->f))
4877 return 0;
4878
4879 if (tem = XCDR (spec), CONSP (tem))
4880 {
4881 it->slice.x = XCAR (tem);
4882 if (tem = XCDR (tem), CONSP (tem))
4883 {
4884 it->slice.y = XCAR (tem);
4885 if (tem = XCDR (tem), CONSP (tem))
4886 {
4887 it->slice.width = XCAR (tem);
4888 if (tem = XCDR (tem), CONSP (tem))
4889 it->slice.height = XCAR (tem);
4890 }
4891 }
4892 }
4893 }
4894
4895 return 0;
4896 }
4897
4898 /* Handle `(raise FACTOR)'. */
4899 if (CONSP (spec)
4900 && EQ (XCAR (spec), Qraise)
4901 && CONSP (XCDR (spec)))
4902 {
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 return 0;
4907
4908 #ifdef HAVE_WINDOW_SYSTEM
4909 value = XCAR (XCDR (spec));
4910 if (NUMBERP (value))
4911 {
4912 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4913 it->voffset = - (XFLOATINT (value)
4914 * (normal_char_height (face->font, -1)));
4915 }
4916 #endif /* HAVE_WINDOW_SYSTEM */
4917 }
4918
4919 return 0;
4920 }
4921
4922 /* Don't handle the other kinds of display specifications
4923 inside a string that we got from a `display' property. */
4924 if (it && it->string_from_display_prop_p)
4925 return 0;
4926
4927 /* Characters having this form of property are not displayed, so
4928 we have to find the end of the property. */
4929 if (it)
4930 {
4931 start_pos = *position;
4932 *position = display_prop_end (it, object, start_pos);
4933 /* If the display property comes from an overlay, don't consider
4934 any potential stop_charpos values before the end of that
4935 overlay. Since display_prop_end will happily find another
4936 'display' property coming from some other overlay or text
4937 property on buffer positions before this overlay's end, we
4938 need to ignore them, or else we risk displaying this
4939 overlay's display string/image twice. */
4940 if (!NILP (overlay))
4941 {
4942 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4943
4944 if (ovendpos > CHARPOS (*position))
4945 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4946 }
4947 }
4948 value = Qnil;
4949
4950 /* Stop the scan at that end position--we assume that all
4951 text properties change there. */
4952 if (it)
4953 it->stop_charpos = position->charpos;
4954
4955 /* Handle `(left-fringe BITMAP [FACE])'
4956 and `(right-fringe BITMAP [FACE])'. */
4957 if (CONSP (spec)
4958 && (EQ (XCAR (spec), Qleft_fringe)
4959 || EQ (XCAR (spec), Qright_fringe))
4960 && CONSP (XCDR (spec)))
4961 {
4962 int fringe_bitmap;
4963
4964 if (it)
4965 {
4966 if (!FRAME_WINDOW_P (it->f))
4967 /* If we return here, POSITION has been advanced
4968 across the text with this property. */
4969 {
4970 /* Synchronize the bidi iterator with POSITION. This is
4971 needed because we are not going to push the iterator
4972 on behalf of this display property, so there will be
4973 no pop_it call to do this synchronization for us. */
4974 if (it->bidi_p)
4975 {
4976 it->position = *position;
4977 iterate_out_of_display_property (it);
4978 *position = it->position;
4979 }
4980 return 1;
4981 }
4982 }
4983 else if (!frame_window_p)
4984 return 1;
4985
4986 #ifdef HAVE_WINDOW_SYSTEM
4987 value = XCAR (XCDR (spec));
4988 if (!SYMBOLP (value)
4989 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4990 /* If we return here, POSITION has been advanced
4991 across the text with this property. */
4992 {
4993 if (it && it->bidi_p)
4994 {
4995 it->position = *position;
4996 iterate_out_of_display_property (it);
4997 *position = it->position;
4998 }
4999 return 1;
5000 }
5001
5002 if (it)
5003 {
5004 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5005
5006 if (CONSP (XCDR (XCDR (spec))))
5007 {
5008 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5009 int face_id2 = lookup_derived_face (it->f, face_name,
5010 FRINGE_FACE_ID, false);
5011 if (face_id2 >= 0)
5012 face_id = face_id2;
5013 }
5014
5015 /* Save current settings of IT so that we can restore them
5016 when we are finished with the glyph property value. */
5017 push_it (it, position);
5018
5019 it->area = TEXT_AREA;
5020 it->what = IT_IMAGE;
5021 it->image_id = -1; /* no image */
5022 it->position = start_pos;
5023 it->object = NILP (object) ? it->w->contents : object;
5024 it->method = GET_FROM_IMAGE;
5025 it->from_overlay = Qnil;
5026 it->face_id = face_id;
5027 it->from_disp_prop_p = true;
5028
5029 /* Say that we haven't consumed the characters with
5030 `display' property yet. The call to pop_it in
5031 set_iterator_to_next will clean this up. */
5032 *position = start_pos;
5033
5034 if (EQ (XCAR (spec), Qleft_fringe))
5035 {
5036 it->left_user_fringe_bitmap = fringe_bitmap;
5037 it->left_user_fringe_face_id = face_id;
5038 }
5039 else
5040 {
5041 it->right_user_fringe_bitmap = fringe_bitmap;
5042 it->right_user_fringe_face_id = face_id;
5043 }
5044 }
5045 #endif /* HAVE_WINDOW_SYSTEM */
5046 return 1;
5047 }
5048
5049 /* Prepare to handle `((margin left-margin) ...)',
5050 `((margin right-margin) ...)' and `((margin nil) ...)'
5051 prefixes for display specifications. */
5052 location = Qunbound;
5053 if (CONSP (spec) && CONSP (XCAR (spec)))
5054 {
5055 Lisp_Object tem;
5056
5057 value = XCDR (spec);
5058 if (CONSP (value))
5059 value = XCAR (value);
5060
5061 tem = XCAR (spec);
5062 if (EQ (XCAR (tem), Qmargin)
5063 && (tem = XCDR (tem),
5064 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5065 (NILP (tem)
5066 || EQ (tem, Qleft_margin)
5067 || EQ (tem, Qright_margin))))
5068 location = tem;
5069 }
5070
5071 if (EQ (location, Qunbound))
5072 {
5073 location = Qnil;
5074 value = spec;
5075 }
5076
5077 /* After this point, VALUE is the property after any
5078 margin prefix has been stripped. It must be a string,
5079 an image specification, or `(space ...)'.
5080
5081 LOCATION specifies where to display: `left-margin',
5082 `right-margin' or nil. */
5083
5084 bool valid_p = (STRINGP (value)
5085 #ifdef HAVE_WINDOW_SYSTEM
5086 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5087 && valid_image_p (value))
5088 #endif /* not HAVE_WINDOW_SYSTEM */
5089 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5090
5091 if (valid_p && display_replaced == 0)
5092 {
5093 int retval = 1;
5094
5095 if (!it)
5096 {
5097 /* Callers need to know whether the display spec is any kind
5098 of `(space ...)' spec that is about to affect text-area
5099 display. */
5100 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5101 retval = 2;
5102 return retval;
5103 }
5104
5105 /* Save current settings of IT so that we can restore them
5106 when we are finished with the glyph property value. */
5107 push_it (it, position);
5108 it->from_overlay = overlay;
5109 it->from_disp_prop_p = true;
5110
5111 if (NILP (location))
5112 it->area = TEXT_AREA;
5113 else if (EQ (location, Qleft_margin))
5114 it->area = LEFT_MARGIN_AREA;
5115 else
5116 it->area = RIGHT_MARGIN_AREA;
5117
5118 if (STRINGP (value))
5119 {
5120 it->string = value;
5121 it->multibyte_p = STRING_MULTIBYTE (it->string);
5122 it->current.overlay_string_index = -1;
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->end_charpos = it->string_nchars = SCHARS (it->string);
5125 it->method = GET_FROM_STRING;
5126 it->stop_charpos = 0;
5127 it->prev_stop = 0;
5128 it->base_level_stop = 0;
5129 it->string_from_display_prop_p = true;
5130 /* Say that we haven't consumed the characters with
5131 `display' property yet. The call to pop_it in
5132 set_iterator_to_next will clean this up. */
5133 if (BUFFERP (object))
5134 *position = start_pos;
5135
5136 /* Force paragraph direction to be that of the parent
5137 object. If the parent object's paragraph direction is
5138 not yet determined, default to L2R. */
5139 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5140 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5141 else
5142 it->paragraph_embedding = L2R;
5143
5144 /* Set up the bidi iterator for this display string. */
5145 if (it->bidi_p)
5146 {
5147 it->bidi_it.string.lstring = it->string;
5148 it->bidi_it.string.s = NULL;
5149 it->bidi_it.string.schars = it->end_charpos;
5150 it->bidi_it.string.bufpos = bufpos;
5151 it->bidi_it.string.from_disp_str = true;
5152 it->bidi_it.string.unibyte = !it->multibyte_p;
5153 it->bidi_it.w = it->w;
5154 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5155 }
5156 }
5157 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5158 {
5159 it->method = GET_FROM_STRETCH;
5160 it->object = value;
5161 *position = it->position = start_pos;
5162 retval = 1 + (it->area == TEXT_AREA);
5163 }
5164 #ifdef HAVE_WINDOW_SYSTEM
5165 else
5166 {
5167 it->what = IT_IMAGE;
5168 it->image_id = lookup_image (it->f, value);
5169 it->position = start_pos;
5170 it->object = NILP (object) ? it->w->contents : object;
5171 it->method = GET_FROM_IMAGE;
5172
5173 /* Say that we haven't consumed the characters with
5174 `display' property yet. The call to pop_it in
5175 set_iterator_to_next will clean this up. */
5176 *position = start_pos;
5177 }
5178 #endif /* HAVE_WINDOW_SYSTEM */
5179
5180 return retval;
5181 }
5182
5183 /* Invalid property or property not supported. Restore
5184 POSITION to what it was before. */
5185 *position = start_pos;
5186 return 0;
5187 }
5188
5189 /* Check if PROP is a display property value whose text should be
5190 treated as intangible. OVERLAY is the overlay from which PROP
5191 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5192 specify the buffer position covered by PROP. */
5193
5194 bool
5195 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5196 ptrdiff_t charpos, ptrdiff_t bytepos)
5197 {
5198 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5199 struct text_pos position;
5200
5201 SET_TEXT_POS (position, charpos, bytepos);
5202 return (handle_display_spec (NULL, prop, Qnil, overlay,
5203 &position, charpos, frame_window_p)
5204 != 0);
5205 }
5206
5207
5208 /* Return true if PROP is a display sub-property value containing STRING.
5209
5210 Implementation note: this and the following function are really
5211 special cases of handle_display_spec and
5212 handle_single_display_spec, and should ideally use the same code.
5213 Until they do, these two pairs must be consistent and must be
5214 modified in sync. */
5215
5216 static bool
5217 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5218 {
5219 if (EQ (string, prop))
5220 return true;
5221
5222 /* Skip over `when FORM'. */
5223 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228 /* Actually, the condition following `when' should be eval'ed,
5229 like handle_single_display_spec does, and we should return
5230 false if it evaluates to nil. However, this function is
5231 called only when the buffer was already displayed and some
5232 glyph in the glyph matrix was found to come from a display
5233 string. Therefore, the condition was already evaluated, and
5234 the result was non-nil, otherwise the display string wouldn't
5235 have been displayed and we would have never been called for
5236 this property. Thus, we can skip the evaluation and assume
5237 its result is non-nil. */
5238 prop = XCDR (prop);
5239 }
5240
5241 if (CONSP (prop))
5242 /* Skip over `margin LOCATION'. */
5243 if (EQ (XCAR (prop), Qmargin))
5244 {
5245 prop = XCDR (prop);
5246 if (!CONSP (prop))
5247 return false;
5248
5249 prop = XCDR (prop);
5250 if (!CONSP (prop))
5251 return false;
5252 }
5253
5254 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5255 }
5256
5257
5258 /* Return true if STRING appears in the `display' property PROP. */
5259
5260 static bool
5261 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5262 {
5263 if (CONSP (prop)
5264 && !EQ (XCAR (prop), Qwhen)
5265 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5266 {
5267 /* A list of sub-properties. */
5268 while (CONSP (prop))
5269 {
5270 if (single_display_spec_string_p (XCAR (prop), string))
5271 return true;
5272 prop = XCDR (prop);
5273 }
5274 }
5275 else if (VECTORP (prop))
5276 {
5277 /* A vector of sub-properties. */
5278 ptrdiff_t i;
5279 for (i = 0; i < ASIZE (prop); ++i)
5280 if (single_display_spec_string_p (AREF (prop, i), string))
5281 return true;
5282 }
5283 else
5284 return single_display_spec_string_p (prop, string);
5285
5286 return false;
5287 }
5288
5289 /* Look for STRING in overlays and text properties in the current
5290 buffer, between character positions FROM and TO (excluding TO).
5291 BACK_P means look back (in this case, TO is supposed to be
5292 less than FROM).
5293 Value is the first character position where STRING was found, or
5294 zero if it wasn't found before hitting TO.
5295
5296 This function may only use code that doesn't eval because it is
5297 called asynchronously from note_mouse_highlight. */
5298
5299 static ptrdiff_t
5300 string_buffer_position_lim (Lisp_Object string,
5301 ptrdiff_t from, ptrdiff_t to, bool back_p)
5302 {
5303 Lisp_Object limit, prop, pos;
5304 bool found = false;
5305
5306 pos = make_number (max (from, BEGV));
5307
5308 if (!back_p) /* looking forward */
5309 {
5310 limit = make_number (min (to, ZV));
5311 while (!found && !EQ (pos, limit))
5312 {
5313 prop = Fget_char_property (pos, Qdisplay, Qnil);
5314 if (!NILP (prop) && display_prop_string_p (prop, string))
5315 found = true;
5316 else
5317 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5318 limit);
5319 }
5320 }
5321 else /* looking back */
5322 {
5323 limit = make_number (max (to, BEGV));
5324 while (!found && !EQ (pos, limit))
5325 {
5326 prop = Fget_char_property (pos, Qdisplay, Qnil);
5327 if (!NILP (prop) && display_prop_string_p (prop, string))
5328 found = true;
5329 else
5330 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5331 limit);
5332 }
5333 }
5334
5335 return found ? XINT (pos) : 0;
5336 }
5337
5338 /* Determine which buffer position in current buffer STRING comes from.
5339 AROUND_CHARPOS is an approximate position where it could come from.
5340 Value is the buffer position or 0 if it couldn't be determined.
5341
5342 This function is necessary because we don't record buffer positions
5343 in glyphs generated from strings (to keep struct glyph small).
5344 This function may only use code that doesn't eval because it is
5345 called asynchronously from note_mouse_highlight. */
5346
5347 static ptrdiff_t
5348 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5349 {
5350 const int MAX_DISTANCE = 1000;
5351 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5352 around_charpos + MAX_DISTANCE,
5353 false);
5354
5355 if (!found)
5356 found = string_buffer_position_lim (string, around_charpos,
5357 around_charpos - MAX_DISTANCE, true);
5358 return found;
5359 }
5360
5361
5362 \f
5363 /***********************************************************************
5364 `composition' property
5365 ***********************************************************************/
5366
5367 /* Set up iterator IT from `composition' property at its current
5368 position. Called from handle_stop. */
5369
5370 static enum prop_handled
5371 handle_composition_prop (struct it *it)
5372 {
5373 Lisp_Object prop, string;
5374 ptrdiff_t pos, pos_byte, start, end;
5375
5376 if (STRINGP (it->string))
5377 {
5378 unsigned char *s;
5379
5380 pos = IT_STRING_CHARPOS (*it);
5381 pos_byte = IT_STRING_BYTEPOS (*it);
5382 string = it->string;
5383 s = SDATA (string) + pos_byte;
5384 it->c = STRING_CHAR (s);
5385 }
5386 else
5387 {
5388 pos = IT_CHARPOS (*it);
5389 pos_byte = IT_BYTEPOS (*it);
5390 string = Qnil;
5391 it->c = FETCH_CHAR (pos_byte);
5392 }
5393
5394 /* If there's a valid composition and point is not inside of the
5395 composition (in the case that the composition is from the current
5396 buffer), draw a glyph composed from the composition components. */
5397 if (find_composition (pos, -1, &start, &end, &prop, string)
5398 && composition_valid_p (start, end, prop)
5399 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5400 {
5401 if (start < pos)
5402 /* As we can't handle this situation (perhaps font-lock added
5403 a new composition), we just return here hoping that next
5404 redisplay will detect this composition much earlier. */
5405 return HANDLED_NORMALLY;
5406 if (start != pos)
5407 {
5408 if (STRINGP (it->string))
5409 pos_byte = string_char_to_byte (it->string, start);
5410 else
5411 pos_byte = CHAR_TO_BYTE (start);
5412 }
5413 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5414 prop, string);
5415
5416 if (it->cmp_it.id >= 0)
5417 {
5418 it->cmp_it.ch = -1;
5419 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5420 it->cmp_it.nglyphs = -1;
5421 }
5422 }
5423
5424 return HANDLED_NORMALLY;
5425 }
5426
5427
5428 \f
5429 /***********************************************************************
5430 Overlay strings
5431 ***********************************************************************/
5432
5433 /* The following structure is used to record overlay strings for
5434 later sorting in load_overlay_strings. */
5435
5436 struct overlay_entry
5437 {
5438 Lisp_Object overlay;
5439 Lisp_Object string;
5440 EMACS_INT priority;
5441 bool after_string_p;
5442 };
5443
5444
5445 /* Set up iterator IT from overlay strings at its current position.
5446 Called from handle_stop. */
5447
5448 static enum prop_handled
5449 handle_overlay_change (struct it *it)
5450 {
5451 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5452 return HANDLED_RECOMPUTE_PROPS;
5453 else
5454 return HANDLED_NORMALLY;
5455 }
5456
5457
5458 /* Set up the next overlay string for delivery by IT, if there is an
5459 overlay string to deliver. Called by set_iterator_to_next when the
5460 end of the current overlay string is reached. If there are more
5461 overlay strings to display, IT->string and
5462 IT->current.overlay_string_index are set appropriately here.
5463 Otherwise IT->string is set to nil. */
5464
5465 static void
5466 next_overlay_string (struct it *it)
5467 {
5468 ++it->current.overlay_string_index;
5469 if (it->current.overlay_string_index == it->n_overlay_strings)
5470 {
5471 /* No more overlay strings. Restore IT's settings to what
5472 they were before overlay strings were processed, and
5473 continue to deliver from current_buffer. */
5474
5475 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5476 pop_it (it);
5477 eassert (it->sp > 0
5478 || (NILP (it->string)
5479 && it->method == GET_FROM_BUFFER
5480 && it->stop_charpos >= BEGV
5481 && it->stop_charpos <= it->end_charpos));
5482 it->current.overlay_string_index = -1;
5483 it->n_overlay_strings = 0;
5484 /* If there's an empty display string on the stack, pop the
5485 stack, to resync the bidi iterator with IT's position. Such
5486 empty strings are pushed onto the stack in
5487 get_overlay_strings_1. */
5488 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5489 pop_it (it);
5490
5491 /* Since we've exhausted overlay strings at this buffer
5492 position, set the flag to ignore overlays until we move to
5493 another position. The flag is reset in
5494 next_element_from_buffer. */
5495 it->ignore_overlay_strings_at_pos_p = true;
5496
5497 /* If we're at the end of the buffer, record that we have
5498 processed the overlay strings there already, so that
5499 next_element_from_buffer doesn't try it again. */
5500 if (NILP (it->string)
5501 && IT_CHARPOS (*it) >= it->end_charpos
5502 && it->overlay_strings_charpos >= it->end_charpos)
5503 it->overlay_strings_at_end_processed_p = true;
5504 /* Note: we reset overlay_strings_charpos only here, to make
5505 sure the just-processed overlays were indeed at EOB.
5506 Otherwise, overlays on text with invisible text property,
5507 which are processed with IT's position past the invisible
5508 text, might fool us into thinking the overlays at EOB were
5509 already processed (linum-mode can cause this, for
5510 example). */
5511 it->overlay_strings_charpos = -1;
5512 }
5513 else
5514 {
5515 /* There are more overlay strings to process. If
5516 IT->current.overlay_string_index has advanced to a position
5517 where we must load IT->overlay_strings with more strings, do
5518 it. We must load at the IT->overlay_strings_charpos where
5519 IT->n_overlay_strings was originally computed; when invisible
5520 text is present, this might not be IT_CHARPOS (Bug#7016). */
5521 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5522
5523 if (it->current.overlay_string_index && i == 0)
5524 load_overlay_strings (it, it->overlay_strings_charpos);
5525
5526 /* Initialize IT to deliver display elements from the overlay
5527 string. */
5528 it->string = it->overlay_strings[i];
5529 it->multibyte_p = STRING_MULTIBYTE (it->string);
5530 SET_TEXT_POS (it->current.string_pos, 0, 0);
5531 it->method = GET_FROM_STRING;
5532 it->stop_charpos = 0;
5533 it->end_charpos = SCHARS (it->string);
5534 if (it->cmp_it.stop_pos >= 0)
5535 it->cmp_it.stop_pos = 0;
5536 it->prev_stop = 0;
5537 it->base_level_stop = 0;
5538
5539 /* Set up the bidi iterator for this overlay string. */
5540 if (it->bidi_p)
5541 {
5542 it->bidi_it.string.lstring = it->string;
5543 it->bidi_it.string.s = NULL;
5544 it->bidi_it.string.schars = SCHARS (it->string);
5545 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5546 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5547 it->bidi_it.string.unibyte = !it->multibyte_p;
5548 it->bidi_it.w = it->w;
5549 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5550 }
5551 }
5552
5553 CHECK_IT (it);
5554 }
5555
5556
5557 /* Compare two overlay_entry structures E1 and E2. Used as a
5558 comparison function for qsort in load_overlay_strings. Overlay
5559 strings for the same position are sorted so that
5560
5561 1. All after-strings come in front of before-strings, except
5562 when they come from the same overlay.
5563
5564 2. Within after-strings, strings are sorted so that overlay strings
5565 from overlays with higher priorities come first.
5566
5567 2. Within before-strings, strings are sorted so that overlay
5568 strings from overlays with higher priorities come last.
5569
5570 Value is analogous to strcmp. */
5571
5572
5573 static int
5574 compare_overlay_entries (const void *e1, const void *e2)
5575 {
5576 struct overlay_entry const *entry1 = e1;
5577 struct overlay_entry const *entry2 = e2;
5578 int result;
5579
5580 if (entry1->after_string_p != entry2->after_string_p)
5581 {
5582 /* Let after-strings appear in front of before-strings if
5583 they come from different overlays. */
5584 if (EQ (entry1->overlay, entry2->overlay))
5585 result = entry1->after_string_p ? 1 : -1;
5586 else
5587 result = entry1->after_string_p ? -1 : 1;
5588 }
5589 else if (entry1->priority != entry2->priority)
5590 {
5591 if (entry1->after_string_p)
5592 /* After-strings sorted in order of decreasing priority. */
5593 result = entry2->priority < entry1->priority ? -1 : 1;
5594 else
5595 /* Before-strings sorted in order of increasing priority. */
5596 result = entry1->priority < entry2->priority ? -1 : 1;
5597 }
5598 else
5599 result = 0;
5600
5601 return result;
5602 }
5603
5604
5605 /* Load the vector IT->overlay_strings with overlay strings from IT's
5606 current buffer position, or from CHARPOS if that is > 0. Set
5607 IT->n_overlays to the total number of overlay strings found.
5608
5609 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5610 a time. On entry into load_overlay_strings,
5611 IT->current.overlay_string_index gives the number of overlay
5612 strings that have already been loaded by previous calls to this
5613 function.
5614
5615 IT->add_overlay_start contains an additional overlay start
5616 position to consider for taking overlay strings from, if non-zero.
5617 This position comes into play when the overlay has an `invisible'
5618 property, and both before and after-strings. When we've skipped to
5619 the end of the overlay, because of its `invisible' property, we
5620 nevertheless want its before-string to appear.
5621 IT->add_overlay_start will contain the overlay start position
5622 in this case.
5623
5624 Overlay strings are sorted so that after-string strings come in
5625 front of before-string strings. Within before and after-strings,
5626 strings are sorted by overlay priority. See also function
5627 compare_overlay_entries. */
5628
5629 static void
5630 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5631 {
5632 Lisp_Object overlay, window, str, invisible;
5633 struct Lisp_Overlay *ov;
5634 ptrdiff_t start, end;
5635 ptrdiff_t n = 0, i, j;
5636 int invis;
5637 struct overlay_entry entriesbuf[20];
5638 ptrdiff_t size = ARRAYELTS (entriesbuf);
5639 struct overlay_entry *entries = entriesbuf;
5640 USE_SAFE_ALLOCA;
5641
5642 if (charpos <= 0)
5643 charpos = IT_CHARPOS (*it);
5644
5645 /* Append the overlay string STRING of overlay OVERLAY to vector
5646 `entries' which has size `size' and currently contains `n'
5647 elements. AFTER_P means STRING is an after-string of
5648 OVERLAY. */
5649 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5650 do \
5651 { \
5652 Lisp_Object priority; \
5653 \
5654 if (n == size) \
5655 { \
5656 struct overlay_entry *old = entries; \
5657 SAFE_NALLOCA (entries, 2, size); \
5658 memcpy (entries, old, size * sizeof *entries); \
5659 size *= 2; \
5660 } \
5661 \
5662 entries[n].string = (STRING); \
5663 entries[n].overlay = (OVERLAY); \
5664 priority = Foverlay_get ((OVERLAY), Qpriority); \
5665 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5666 entries[n].after_string_p = (AFTER_P); \
5667 ++n; \
5668 } \
5669 while (false)
5670
5671 /* Process overlay before the overlay center. */
5672 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5673 {
5674 XSETMISC (overlay, ov);
5675 eassert (OVERLAYP (overlay));
5676 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5677 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5678
5679 if (end < charpos)
5680 break;
5681
5682 /* Skip this overlay if it doesn't start or end at IT's current
5683 position. */
5684 if (end != charpos && start != charpos)
5685 continue;
5686
5687 /* Skip this overlay if it doesn't apply to IT->w. */
5688 window = Foverlay_get (overlay, Qwindow);
5689 if (WINDOWP (window) && XWINDOW (window) != it->w)
5690 continue;
5691
5692 /* If the text ``under'' the overlay is invisible, both before-
5693 and after-strings from this overlay are visible; start and
5694 end position are indistinguishable. */
5695 invisible = Foverlay_get (overlay, Qinvisible);
5696 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5697
5698 /* If overlay has a non-empty before-string, record it. */
5699 if ((start == charpos || (end == charpos && invis != 0))
5700 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5701 && SCHARS (str))
5702 RECORD_OVERLAY_STRING (overlay, str, false);
5703
5704 /* If overlay has a non-empty after-string, record it. */
5705 if ((end == charpos || (start == charpos && invis != 0))
5706 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5707 && SCHARS (str))
5708 RECORD_OVERLAY_STRING (overlay, str, true);
5709 }
5710
5711 /* Process overlays after the overlay center. */
5712 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5713 {
5714 XSETMISC (overlay, ov);
5715 eassert (OVERLAYP (overlay));
5716 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5717 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5718
5719 if (start > charpos)
5720 break;
5721
5722 /* Skip this overlay if it doesn't start or end at IT's current
5723 position. */
5724 if (end != charpos && start != charpos)
5725 continue;
5726
5727 /* Skip this overlay if it doesn't apply to IT->w. */
5728 window = Foverlay_get (overlay, Qwindow);
5729 if (WINDOWP (window) && XWINDOW (window) != it->w)
5730 continue;
5731
5732 /* If the text ``under'' the overlay is invisible, it has a zero
5733 dimension, and both before- and after-strings apply. */
5734 invisible = Foverlay_get (overlay, Qinvisible);
5735 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5736
5737 /* If overlay has a non-empty before-string, record it. */
5738 if ((start == charpos || (end == charpos && invis != 0))
5739 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5740 && SCHARS (str))
5741 RECORD_OVERLAY_STRING (overlay, str, false);
5742
5743 /* If overlay has a non-empty after-string, record it. */
5744 if ((end == charpos || (start == charpos && invis != 0))
5745 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5746 && SCHARS (str))
5747 RECORD_OVERLAY_STRING (overlay, str, true);
5748 }
5749
5750 #undef RECORD_OVERLAY_STRING
5751
5752 /* Sort entries. */
5753 if (n > 1)
5754 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5755
5756 /* Record number of overlay strings, and where we computed it. */
5757 it->n_overlay_strings = n;
5758 it->overlay_strings_charpos = charpos;
5759
5760 /* IT->current.overlay_string_index is the number of overlay strings
5761 that have already been consumed by IT. Copy some of the
5762 remaining overlay strings to IT->overlay_strings. */
5763 i = 0;
5764 j = it->current.overlay_string_index;
5765 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5766 {
5767 it->overlay_strings[i] = entries[j].string;
5768 it->string_overlays[i++] = entries[j++].overlay;
5769 }
5770
5771 CHECK_IT (it);
5772 SAFE_FREE ();
5773 }
5774
5775
5776 /* Get the first chunk of overlay strings at IT's current buffer
5777 position, or at CHARPOS if that is > 0. Value is true if at
5778 least one overlay string was found. */
5779
5780 static bool
5781 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5782 {
5783 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5784 process. This fills IT->overlay_strings with strings, and sets
5785 IT->n_overlay_strings to the total number of strings to process.
5786 IT->pos.overlay_string_index has to be set temporarily to zero
5787 because load_overlay_strings needs this; it must be set to -1
5788 when no overlay strings are found because a zero value would
5789 indicate a position in the first overlay string. */
5790 it->current.overlay_string_index = 0;
5791 load_overlay_strings (it, charpos);
5792
5793 /* If we found overlay strings, set up IT to deliver display
5794 elements from the first one. Otherwise set up IT to deliver
5795 from current_buffer. */
5796 if (it->n_overlay_strings)
5797 {
5798 /* Make sure we know settings in current_buffer, so that we can
5799 restore meaningful values when we're done with the overlay
5800 strings. */
5801 if (compute_stop_p)
5802 compute_stop_pos (it);
5803 eassert (it->face_id >= 0);
5804
5805 /* Save IT's settings. They are restored after all overlay
5806 strings have been processed. */
5807 eassert (!compute_stop_p || it->sp == 0);
5808
5809 /* When called from handle_stop, there might be an empty display
5810 string loaded. In that case, don't bother saving it. But
5811 don't use this optimization with the bidi iterator, since we
5812 need the corresponding pop_it call to resync the bidi
5813 iterator's position with IT's position, after we are done
5814 with the overlay strings. (The corresponding call to pop_it
5815 in case of an empty display string is in
5816 next_overlay_string.) */
5817 if (!(!it->bidi_p
5818 && STRINGP (it->string) && !SCHARS (it->string)))
5819 push_it (it, NULL);
5820
5821 /* Set up IT to deliver display elements from the first overlay
5822 string. */
5823 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5824 it->string = it->overlay_strings[0];
5825 it->from_overlay = Qnil;
5826 it->stop_charpos = 0;
5827 eassert (STRINGP (it->string));
5828 it->end_charpos = SCHARS (it->string);
5829 it->prev_stop = 0;
5830 it->base_level_stop = 0;
5831 it->multibyte_p = STRING_MULTIBYTE (it->string);
5832 it->method = GET_FROM_STRING;
5833 it->from_disp_prop_p = 0;
5834
5835 /* Force paragraph direction to be that of the parent
5836 buffer. */
5837 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5838 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5839 else
5840 it->paragraph_embedding = L2R;
5841
5842 /* Set up the bidi iterator for this overlay string. */
5843 if (it->bidi_p)
5844 {
5845 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5846
5847 it->bidi_it.string.lstring = it->string;
5848 it->bidi_it.string.s = NULL;
5849 it->bidi_it.string.schars = SCHARS (it->string);
5850 it->bidi_it.string.bufpos = pos;
5851 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5852 it->bidi_it.string.unibyte = !it->multibyte_p;
5853 it->bidi_it.w = it->w;
5854 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5855 }
5856 return true;
5857 }
5858
5859 it->current.overlay_string_index = -1;
5860 return false;
5861 }
5862
5863 static bool
5864 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5865 {
5866 it->string = Qnil;
5867 it->method = GET_FROM_BUFFER;
5868
5869 get_overlay_strings_1 (it, charpos, true);
5870
5871 CHECK_IT (it);
5872
5873 /* Value is true if we found at least one overlay string. */
5874 return STRINGP (it->string);
5875 }
5876
5877
5878 \f
5879 /***********************************************************************
5880 Saving and restoring state
5881 ***********************************************************************/
5882
5883 /* Save current settings of IT on IT->stack. Called, for example,
5884 before setting up IT for an overlay string, to be able to restore
5885 IT's settings to what they were after the overlay string has been
5886 processed. If POSITION is non-NULL, it is the position to save on
5887 the stack instead of IT->position. */
5888
5889 static void
5890 push_it (struct it *it, struct text_pos *position)
5891 {
5892 struct iterator_stack_entry *p;
5893
5894 eassert (it->sp < IT_STACK_SIZE);
5895 p = it->stack + it->sp;
5896
5897 p->stop_charpos = it->stop_charpos;
5898 p->prev_stop = it->prev_stop;
5899 p->base_level_stop = it->base_level_stop;
5900 p->cmp_it = it->cmp_it;
5901 eassert (it->face_id >= 0);
5902 p->face_id = it->face_id;
5903 p->string = it->string;
5904 p->method = it->method;
5905 p->from_overlay = it->from_overlay;
5906 switch (p->method)
5907 {
5908 case GET_FROM_IMAGE:
5909 p->u.image.object = it->object;
5910 p->u.image.image_id = it->image_id;
5911 p->u.image.slice = it->slice;
5912 break;
5913 case GET_FROM_STRETCH:
5914 p->u.stretch.object = it->object;
5915 break;
5916 case GET_FROM_BUFFER:
5917 case GET_FROM_DISPLAY_VECTOR:
5918 case GET_FROM_STRING:
5919 case GET_FROM_C_STRING:
5920 break;
5921 default:
5922 emacs_abort ();
5923 }
5924 p->position = position ? *position : it->position;
5925 p->current = it->current;
5926 p->end_charpos = it->end_charpos;
5927 p->string_nchars = it->string_nchars;
5928 p->area = it->area;
5929 p->multibyte_p = it->multibyte_p;
5930 p->avoid_cursor_p = it->avoid_cursor_p;
5931 p->space_width = it->space_width;
5932 p->font_height = it->font_height;
5933 p->voffset = it->voffset;
5934 p->string_from_display_prop_p = it->string_from_display_prop_p;
5935 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5936 p->display_ellipsis_p = false;
5937 p->line_wrap = it->line_wrap;
5938 p->bidi_p = it->bidi_p;
5939 p->paragraph_embedding = it->paragraph_embedding;
5940 p->from_disp_prop_p = it->from_disp_prop_p;
5941 ++it->sp;
5942
5943 /* Save the state of the bidi iterator as well. */
5944 if (it->bidi_p)
5945 bidi_push_it (&it->bidi_it);
5946 }
5947
5948 static void
5949 iterate_out_of_display_property (struct it *it)
5950 {
5951 bool buffer_p = !STRINGP (it->string);
5952 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5953 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5954
5955 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5956
5957 /* Maybe initialize paragraph direction. If we are at the beginning
5958 of a new paragraph, next_element_from_buffer may not have a
5959 chance to do that. */
5960 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5961 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5962 /* prev_stop can be zero, so check against BEGV as well. */
5963 while (it->bidi_it.charpos >= bob
5964 && it->prev_stop <= it->bidi_it.charpos
5965 && it->bidi_it.charpos < CHARPOS (it->position)
5966 && it->bidi_it.charpos < eob)
5967 bidi_move_to_visually_next (&it->bidi_it);
5968 /* Record the stop_pos we just crossed, for when we cross it
5969 back, maybe. */
5970 if (it->bidi_it.charpos > CHARPOS (it->position))
5971 it->prev_stop = CHARPOS (it->position);
5972 /* If we ended up not where pop_it put us, resync IT's
5973 positional members with the bidi iterator. */
5974 if (it->bidi_it.charpos != CHARPOS (it->position))
5975 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5976 if (buffer_p)
5977 it->current.pos = it->position;
5978 else
5979 it->current.string_pos = it->position;
5980 }
5981
5982 /* Restore IT's settings from IT->stack. Called, for example, when no
5983 more overlay strings must be processed, and we return to delivering
5984 display elements from a buffer, or when the end of a string from a
5985 `display' property is reached and we return to delivering display
5986 elements from an overlay string, or from a buffer. */
5987
5988 static void
5989 pop_it (struct it *it)
5990 {
5991 struct iterator_stack_entry *p;
5992 bool from_display_prop = it->from_disp_prop_p;
5993 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5994
5995 eassert (it->sp > 0);
5996 --it->sp;
5997 p = it->stack + it->sp;
5998 it->stop_charpos = p->stop_charpos;
5999 it->prev_stop = p->prev_stop;
6000 it->base_level_stop = p->base_level_stop;
6001 it->cmp_it = p->cmp_it;
6002 it->face_id = p->face_id;
6003 it->current = p->current;
6004 it->position = p->position;
6005 it->string = p->string;
6006 it->from_overlay = p->from_overlay;
6007 if (NILP (it->string))
6008 SET_TEXT_POS (it->current.string_pos, -1, -1);
6009 it->method = p->method;
6010 switch (it->method)
6011 {
6012 case GET_FROM_IMAGE:
6013 it->image_id = p->u.image.image_id;
6014 it->object = p->u.image.object;
6015 it->slice = p->u.image.slice;
6016 break;
6017 case GET_FROM_STRETCH:
6018 it->object = p->u.stretch.object;
6019 break;
6020 case GET_FROM_BUFFER:
6021 it->object = it->w->contents;
6022 break;
6023 case GET_FROM_STRING:
6024 {
6025 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6026
6027 /* Restore the face_box_p flag, since it could have been
6028 overwritten by the face of the object that we just finished
6029 displaying. */
6030 if (face)
6031 it->face_box_p = face->box != FACE_NO_BOX;
6032 it->object = it->string;
6033 }
6034 break;
6035 case GET_FROM_DISPLAY_VECTOR:
6036 if (it->s)
6037 it->method = GET_FROM_C_STRING;
6038 else if (STRINGP (it->string))
6039 it->method = GET_FROM_STRING;
6040 else
6041 {
6042 it->method = GET_FROM_BUFFER;
6043 it->object = it->w->contents;
6044 }
6045 break;
6046 case GET_FROM_C_STRING:
6047 break;
6048 default:
6049 emacs_abort ();
6050 }
6051 it->end_charpos = p->end_charpos;
6052 it->string_nchars = p->string_nchars;
6053 it->area = p->area;
6054 it->multibyte_p = p->multibyte_p;
6055 it->avoid_cursor_p = p->avoid_cursor_p;
6056 it->space_width = p->space_width;
6057 it->font_height = p->font_height;
6058 it->voffset = p->voffset;
6059 it->string_from_display_prop_p = p->string_from_display_prop_p;
6060 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6061 it->line_wrap = p->line_wrap;
6062 it->bidi_p = p->bidi_p;
6063 it->paragraph_embedding = p->paragraph_embedding;
6064 it->from_disp_prop_p = p->from_disp_prop_p;
6065 if (it->bidi_p)
6066 {
6067 bidi_pop_it (&it->bidi_it);
6068 /* Bidi-iterate until we get out of the portion of text, if any,
6069 covered by a `display' text property or by an overlay with
6070 `display' property. (We cannot just jump there, because the
6071 internal coherency of the bidi iterator state can not be
6072 preserved across such jumps.) We also must determine the
6073 paragraph base direction if the overlay we just processed is
6074 at the beginning of a new paragraph. */
6075 if (from_display_prop
6076 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6077 iterate_out_of_display_property (it);
6078
6079 eassert ((BUFFERP (it->object)
6080 && IT_CHARPOS (*it) == it->bidi_it.charpos
6081 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6082 || (STRINGP (it->object)
6083 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6084 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6085 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6086 }
6087 /* If we move the iterator over text covered by a display property
6088 to a new buffer position, any info about previously seen overlays
6089 is no longer valid. */
6090 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6091 it->ignore_overlay_strings_at_pos_p = false;
6092 }
6093
6094
6095 \f
6096 /***********************************************************************
6097 Moving over lines
6098 ***********************************************************************/
6099
6100 /* Set IT's current position to the previous line start. */
6101
6102 static void
6103 back_to_previous_line_start (struct it *it)
6104 {
6105 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6106
6107 DEC_BOTH (cp, bp);
6108 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6109 }
6110
6111
6112 /* Move IT to the next line start.
6113
6114 Value is true if a newline was found. Set *SKIPPED_P to true if
6115 we skipped over part of the text (as opposed to moving the iterator
6116 continuously over the text). Otherwise, don't change the value
6117 of *SKIPPED_P.
6118
6119 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6120 iterator on the newline, if it was found.
6121
6122 Newlines may come from buffer text, overlay strings, or strings
6123 displayed via the `display' property. That's the reason we can't
6124 simply use find_newline_no_quit.
6125
6126 Note that this function may not skip over invisible text that is so
6127 because of text properties and immediately follows a newline. If
6128 it would, function reseat_at_next_visible_line_start, when called
6129 from set_iterator_to_next, would effectively make invisible
6130 characters following a newline part of the wrong glyph row, which
6131 leads to wrong cursor motion. */
6132
6133 static bool
6134 forward_to_next_line_start (struct it *it, bool *skipped_p,
6135 struct bidi_it *bidi_it_prev)
6136 {
6137 ptrdiff_t old_selective;
6138 bool newline_found_p = false;
6139 int n;
6140 const int MAX_NEWLINE_DISTANCE = 500;
6141
6142 /* If already on a newline, just consume it to avoid unintended
6143 skipping over invisible text below. */
6144 if (it->what == IT_CHARACTER
6145 && it->c == '\n'
6146 && CHARPOS (it->position) == IT_CHARPOS (*it))
6147 {
6148 if (it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 it->c = 0;
6152 return true;
6153 }
6154
6155 /* Don't handle selective display in the following. It's (a)
6156 unnecessary because it's done by the caller, and (b) leads to an
6157 infinite recursion because next_element_from_ellipsis indirectly
6158 calls this function. */
6159 old_selective = it->selective;
6160 it->selective = 0;
6161
6162 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6163 from buffer text. */
6164 for (n = 0;
6165 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6166 n += !STRINGP (it->string))
6167 {
6168 if (!get_next_display_element (it))
6169 return false;
6170 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6171 if (newline_found_p && it->bidi_p && bidi_it_prev)
6172 *bidi_it_prev = it->bidi_it;
6173 set_iterator_to_next (it, false);
6174 }
6175
6176 /* If we didn't find a newline near enough, see if we can use a
6177 short-cut. */
6178 if (!newline_found_p)
6179 {
6180 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6181 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6182 1, &bytepos);
6183 Lisp_Object pos;
6184
6185 eassert (!STRINGP (it->string));
6186
6187 /* If there isn't any `display' property in sight, and no
6188 overlays, we can just use the position of the newline in
6189 buffer text. */
6190 if (it->stop_charpos >= limit
6191 || ((pos = Fnext_single_property_change (make_number (start),
6192 Qdisplay, Qnil,
6193 make_number (limit)),
6194 NILP (pos))
6195 && next_overlay_change (start) == ZV))
6196 {
6197 if (!it->bidi_p)
6198 {
6199 IT_CHARPOS (*it) = limit;
6200 IT_BYTEPOS (*it) = bytepos;
6201 }
6202 else
6203 {
6204 struct bidi_it bprev;
6205
6206 /* Help bidi.c avoid expensive searches for display
6207 properties and overlays, by telling it that there are
6208 none up to `limit'. */
6209 if (it->bidi_it.disp_pos < limit)
6210 {
6211 it->bidi_it.disp_pos = limit;
6212 it->bidi_it.disp_prop = 0;
6213 }
6214 do {
6215 bprev = it->bidi_it;
6216 bidi_move_to_visually_next (&it->bidi_it);
6217 } while (it->bidi_it.charpos != limit);
6218 IT_CHARPOS (*it) = limit;
6219 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6220 if (bidi_it_prev)
6221 *bidi_it_prev = bprev;
6222 }
6223 *skipped_p = newline_found_p = true;
6224 }
6225 else
6226 {
6227 while (get_next_display_element (it)
6228 && !newline_found_p)
6229 {
6230 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6231 if (newline_found_p && it->bidi_p && bidi_it_prev)
6232 *bidi_it_prev = it->bidi_it;
6233 set_iterator_to_next (it, false);
6234 }
6235 }
6236 }
6237
6238 it->selective = old_selective;
6239 return newline_found_p;
6240 }
6241
6242
6243 /* Set IT's current position to the previous visible line start. Skip
6244 invisible text that is so either due to text properties or due to
6245 selective display. Caution: this does not change IT->current_x and
6246 IT->hpos. */
6247
6248 static void
6249 back_to_previous_visible_line_start (struct it *it)
6250 {
6251 while (IT_CHARPOS (*it) > BEGV)
6252 {
6253 back_to_previous_line_start (it);
6254
6255 if (IT_CHARPOS (*it) <= BEGV)
6256 break;
6257
6258 /* If selective > 0, then lines indented more than its value are
6259 invisible. */
6260 if (it->selective > 0
6261 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6262 it->selective))
6263 continue;
6264
6265 /* Check the newline before point for invisibility. */
6266 {
6267 Lisp_Object prop;
6268 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6269 Qinvisible, it->window);
6270 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6271 continue;
6272 }
6273
6274 if (IT_CHARPOS (*it) <= BEGV)
6275 break;
6276
6277 {
6278 struct it it2;
6279 void *it2data = NULL;
6280 ptrdiff_t pos;
6281 ptrdiff_t beg, end;
6282 Lisp_Object val, overlay;
6283
6284 SAVE_IT (it2, *it, it2data);
6285
6286 /* If newline is part of a composition, continue from start of composition */
6287 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6288 && beg < IT_CHARPOS (*it))
6289 goto replaced;
6290
6291 /* If newline is replaced by a display property, find start of overlay
6292 or interval and continue search from that point. */
6293 pos = --IT_CHARPOS (it2);
6294 --IT_BYTEPOS (it2);
6295 it2.sp = 0;
6296 bidi_unshelve_cache (NULL, false);
6297 it2.string_from_display_prop_p = false;
6298 it2.from_disp_prop_p = false;
6299 if (handle_display_prop (&it2) == HANDLED_RETURN
6300 && !NILP (val = get_char_property_and_overlay
6301 (make_number (pos), Qdisplay, Qnil, &overlay))
6302 && (OVERLAYP (overlay)
6303 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6304 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6305 {
6306 RESTORE_IT (it, it, it2data);
6307 goto replaced;
6308 }
6309
6310 /* Newline is not replaced by anything -- so we are done. */
6311 RESTORE_IT (it, it, it2data);
6312 break;
6313
6314 replaced:
6315 if (beg < BEGV)
6316 beg = BEGV;
6317 IT_CHARPOS (*it) = beg;
6318 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6319 }
6320 }
6321
6322 it->continuation_lines_width = 0;
6323
6324 eassert (IT_CHARPOS (*it) >= BEGV);
6325 eassert (IT_CHARPOS (*it) == BEGV
6326 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6327 CHECK_IT (it);
6328 }
6329
6330
6331 /* Reseat iterator IT at the previous visible line start. Skip
6332 invisible text that is so either due to text properties or due to
6333 selective display. At the end, update IT's overlay information,
6334 face information etc. */
6335
6336 void
6337 reseat_at_previous_visible_line_start (struct it *it)
6338 {
6339 back_to_previous_visible_line_start (it);
6340 reseat (it, it->current.pos, true);
6341 CHECK_IT (it);
6342 }
6343
6344
6345 /* Reseat iterator IT on the next visible line start in the current
6346 buffer. ON_NEWLINE_P means position IT on the newline
6347 preceding the line start. Skip over invisible text that is so
6348 because of selective display. Compute faces, overlays etc at the
6349 new position. Note that this function does not skip over text that
6350 is invisible because of text properties. */
6351
6352 static void
6353 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6354 {
6355 bool skipped_p = false;
6356 struct bidi_it bidi_it_prev;
6357 bool newline_found_p
6358 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6359
6360 /* Skip over lines that are invisible because they are indented
6361 more than the value of IT->selective. */
6362 if (it->selective > 0)
6363 while (IT_CHARPOS (*it) < ZV
6364 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6365 it->selective))
6366 {
6367 eassert (IT_BYTEPOS (*it) == BEGV
6368 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6369 newline_found_p =
6370 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6371 }
6372
6373 /* Position on the newline if that's what's requested. */
6374 if (on_newline_p && newline_found_p)
6375 {
6376 if (STRINGP (it->string))
6377 {
6378 if (IT_STRING_CHARPOS (*it) > 0)
6379 {
6380 if (!it->bidi_p)
6381 {
6382 --IT_STRING_CHARPOS (*it);
6383 --IT_STRING_BYTEPOS (*it);
6384 }
6385 else
6386 {
6387 /* We need to restore the bidi iterator to the state
6388 it had on the newline, and resync the IT's
6389 position with that. */
6390 it->bidi_it = bidi_it_prev;
6391 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6392 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6393 }
6394 }
6395 }
6396 else if (IT_CHARPOS (*it) > BEGV)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_CHARPOS (*it);
6401 --IT_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state it
6406 had on the newline and resync IT with that. */
6407 it->bidi_it = bidi_it_prev;
6408 IT_CHARPOS (*it) = it->bidi_it.charpos;
6409 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6410 }
6411 reseat (it, it->current.pos, false);
6412 }
6413 }
6414 else if (skipped_p)
6415 reseat (it, it->current.pos, false);
6416
6417 CHECK_IT (it);
6418 }
6419
6420
6421 \f
6422 /***********************************************************************
6423 Changing an iterator's position
6424 ***********************************************************************/
6425
6426 /* Change IT's current position to POS in current_buffer.
6427 If FORCE_P, always check for text properties at the new position.
6428 Otherwise, text properties are only looked up if POS >=
6429 IT->check_charpos of a property. */
6430
6431 static void
6432 reseat (struct it *it, struct text_pos pos, bool force_p)
6433 {
6434 ptrdiff_t original_pos = IT_CHARPOS (*it);
6435
6436 reseat_1 (it, pos, false);
6437
6438 /* Determine where to check text properties. Avoid doing it
6439 where possible because text property lookup is very expensive. */
6440 if (force_p
6441 || CHARPOS (pos) > it->stop_charpos
6442 || CHARPOS (pos) < original_pos)
6443 {
6444 if (it->bidi_p)
6445 {
6446 /* For bidi iteration, we need to prime prev_stop and
6447 base_level_stop with our best estimations. */
6448 /* Implementation note: Of course, POS is not necessarily a
6449 stop position, so assigning prev_pos to it is a lie; we
6450 should have called compute_stop_backwards. However, if
6451 the current buffer does not include any R2L characters,
6452 that call would be a waste of cycles, because the
6453 iterator will never move back, and thus never cross this
6454 "fake" stop position. So we delay that backward search
6455 until the time we really need it, in next_element_from_buffer. */
6456 if (CHARPOS (pos) != it->prev_stop)
6457 it->prev_stop = CHARPOS (pos);
6458 if (CHARPOS (pos) < it->base_level_stop)
6459 it->base_level_stop = 0; /* meaning it's unknown */
6460 handle_stop (it);
6461 }
6462 else
6463 {
6464 handle_stop (it);
6465 it->prev_stop = it->base_level_stop = 0;
6466 }
6467
6468 }
6469
6470 CHECK_IT (it);
6471 }
6472
6473
6474 /* Change IT's buffer position to POS. SET_STOP_P means set
6475 IT->stop_pos to POS, also. */
6476
6477 static void
6478 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6479 {
6480 /* Don't call this function when scanning a C string. */
6481 eassert (it->s == NULL);
6482
6483 /* POS must be a reasonable value. */
6484 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6485
6486 it->current.pos = it->position = pos;
6487 it->end_charpos = ZV;
6488 it->dpvec = NULL;
6489 it->current.dpvec_index = -1;
6490 it->current.overlay_string_index = -1;
6491 IT_STRING_CHARPOS (*it) = -1;
6492 IT_STRING_BYTEPOS (*it) = -1;
6493 it->string = Qnil;
6494 it->method = GET_FROM_BUFFER;
6495 it->object = it->w->contents;
6496 it->area = TEXT_AREA;
6497 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6498 it->sp = 0;
6499 it->string_from_display_prop_p = false;
6500 it->string_from_prefix_prop_p = false;
6501
6502 it->from_disp_prop_p = false;
6503 it->face_before_selective_p = false;
6504 if (it->bidi_p)
6505 {
6506 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6507 &it->bidi_it);
6508 bidi_unshelve_cache (NULL, false);
6509 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6510 it->bidi_it.string.s = NULL;
6511 it->bidi_it.string.lstring = Qnil;
6512 it->bidi_it.string.bufpos = 0;
6513 it->bidi_it.string.from_disp_str = false;
6514 it->bidi_it.string.unibyte = false;
6515 it->bidi_it.w = it->w;
6516 }
6517
6518 if (set_stop_p)
6519 {
6520 it->stop_charpos = CHARPOS (pos);
6521 it->base_level_stop = CHARPOS (pos);
6522 }
6523 /* This make the information stored in it->cmp_it invalidate. */
6524 it->cmp_it.id = -1;
6525 }
6526
6527
6528 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6529 If S is non-null, it is a C string to iterate over. Otherwise,
6530 STRING gives a Lisp string to iterate over.
6531
6532 If PRECISION > 0, don't return more then PRECISION number of
6533 characters from the string.
6534
6535 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH < 0 means an infinite
6537 field width.
6538
6539 MULTIBYTE = 0 means disable processing of multibyte characters,
6540 MULTIBYTE > 0 means enable it,
6541 MULTIBYTE < 0 means use IT->multibyte_p.
6542
6543 IT must be initialized via a prior call to init_iterator before
6544 calling this function. */
6545
6546 static void
6547 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6548 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6549 int multibyte)
6550 {
6551 /* No text property checks performed by default, but see below. */
6552 it->stop_charpos = -1;
6553
6554 /* Set iterator position and end position. */
6555 memset (&it->current, 0, sizeof it->current);
6556 it->current.overlay_string_index = -1;
6557 it->current.dpvec_index = -1;
6558 eassert (charpos >= 0);
6559
6560 /* If STRING is specified, use its multibyteness, otherwise use the
6561 setting of MULTIBYTE, if specified. */
6562 if (multibyte >= 0)
6563 it->multibyte_p = multibyte > 0;
6564
6565 /* Bidirectional reordering of strings is controlled by the default
6566 value of bidi-display-reordering. Don't try to reorder while
6567 loading loadup.el, as the necessary character property tables are
6568 not yet available. */
6569 it->bidi_p =
6570 NILP (Vpurify_flag)
6571 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6572
6573 if (s == NULL)
6574 {
6575 eassert (STRINGP (string));
6576 it->string = string;
6577 it->s = NULL;
6578 it->end_charpos = it->string_nchars = SCHARS (string);
6579 it->method = GET_FROM_STRING;
6580 it->current.string_pos = string_pos (charpos, string);
6581
6582 if (it->bidi_p)
6583 {
6584 it->bidi_it.string.lstring = string;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.schars = it->end_charpos;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = !it->multibyte_p;
6590 it->bidi_it.w = it->w;
6591 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6592 FRAME_WINDOW_P (it->f), &it->bidi_it);
6593 }
6594 }
6595 else
6596 {
6597 it->s = (const unsigned char *) s;
6598 it->string = Qnil;
6599
6600 /* Note that we use IT->current.pos, not it->current.string_pos,
6601 for displaying C strings. */
6602 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6603 if (it->multibyte_p)
6604 {
6605 it->current.pos = c_string_pos (charpos, s, true);
6606 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6607 }
6608 else
6609 {
6610 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6611 it->end_charpos = it->string_nchars = strlen (s);
6612 }
6613
6614 if (it->bidi_p)
6615 {
6616 it->bidi_it.string.lstring = Qnil;
6617 it->bidi_it.string.s = (const unsigned char *) s;
6618 it->bidi_it.string.schars = it->end_charpos;
6619 it->bidi_it.string.bufpos = 0;
6620 it->bidi_it.string.from_disp_str = false;
6621 it->bidi_it.string.unibyte = !it->multibyte_p;
6622 it->bidi_it.w = it->w;
6623 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6624 &it->bidi_it);
6625 }
6626 it->method = GET_FROM_C_STRING;
6627 }
6628
6629 /* PRECISION > 0 means don't return more than PRECISION characters
6630 from the string. */
6631 if (precision > 0 && it->end_charpos - charpos > precision)
6632 {
6633 it->end_charpos = it->string_nchars = charpos + precision;
6634 if (it->bidi_p)
6635 it->bidi_it.string.schars = it->end_charpos;
6636 }
6637
6638 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6639 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6640 FIELD_WIDTH < 0 means infinite field width. This is useful for
6641 padding with `-' at the end of a mode line. */
6642 if (field_width < 0)
6643 field_width = INFINITY;
6644 /* Implementation note: We deliberately don't enlarge
6645 it->bidi_it.string.schars here to fit it->end_charpos, because
6646 the bidi iterator cannot produce characters out of thin air. */
6647 if (field_width > it->end_charpos - charpos)
6648 it->end_charpos = charpos + field_width;
6649
6650 /* Use the standard display table for displaying strings. */
6651 if (DISP_TABLE_P (Vstandard_display_table))
6652 it->dp = XCHAR_TABLE (Vstandard_display_table);
6653
6654 it->stop_charpos = charpos;
6655 it->prev_stop = charpos;
6656 it->base_level_stop = 0;
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.first_elt = true;
6660 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6661 it->bidi_it.disp_pos = -1;
6662 }
6663 if (s == NULL && it->multibyte_p)
6664 {
6665 ptrdiff_t endpos = SCHARS (it->string);
6666 if (endpos > it->end_charpos)
6667 endpos = it->end_charpos;
6668 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6669 it->string);
6670 }
6671 CHECK_IT (it);
6672 }
6673
6674
6675 \f
6676 /***********************************************************************
6677 Iteration
6678 ***********************************************************************/
6679
6680 /* Map enum it_method value to corresponding next_element_from_* function. */
6681
6682 typedef bool (*next_element_function) (struct it *);
6683
6684 static next_element_function const get_next_element[NUM_IT_METHODS] =
6685 {
6686 next_element_from_buffer,
6687 next_element_from_display_vector,
6688 next_element_from_string,
6689 next_element_from_c_string,
6690 next_element_from_image,
6691 next_element_from_stretch
6692 };
6693
6694 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6695
6696
6697 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6698 (possibly with the following characters). */
6699
6700 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6701 ((IT)->cmp_it.id >= 0 \
6702 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6703 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6704 END_CHARPOS, (IT)->w, \
6705 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6706 (IT)->string)))
6707
6708
6709 /* Lookup the char-table Vglyphless_char_display for character C (-1
6710 if we want information for no-font case), and return the display
6711 method symbol. By side-effect, update it->what and
6712 it->glyphless_method. This function is called from
6713 get_next_display_element for each character element, and from
6714 x_produce_glyphs when no suitable font was found. */
6715
6716 Lisp_Object
6717 lookup_glyphless_char_display (int c, struct it *it)
6718 {
6719 Lisp_Object glyphless_method = Qnil;
6720
6721 if (CHAR_TABLE_P (Vglyphless_char_display)
6722 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6723 {
6724 if (c >= 0)
6725 {
6726 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6727 if (CONSP (glyphless_method))
6728 glyphless_method = FRAME_WINDOW_P (it->f)
6729 ? XCAR (glyphless_method)
6730 : XCDR (glyphless_method);
6731 }
6732 else
6733 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6734 }
6735
6736 retry:
6737 if (NILP (glyphless_method))
6738 {
6739 if (c >= 0)
6740 /* The default is to display the character by a proper font. */
6741 return Qnil;
6742 /* The default for the no-font case is to display an empty box. */
6743 glyphless_method = Qempty_box;
6744 }
6745 if (EQ (glyphless_method, Qzero_width))
6746 {
6747 if (c >= 0)
6748 return glyphless_method;
6749 /* This method can't be used for the no-font case. */
6750 glyphless_method = Qempty_box;
6751 }
6752 if (EQ (glyphless_method, Qthin_space))
6753 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6754 else if (EQ (glyphless_method, Qempty_box))
6755 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6756 else if (EQ (glyphless_method, Qhex_code))
6757 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6758 else if (STRINGP (glyphless_method))
6759 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6760 else
6761 {
6762 /* Invalid value. We use the default method. */
6763 glyphless_method = Qnil;
6764 goto retry;
6765 }
6766 it->what = IT_GLYPHLESS;
6767 return glyphless_method;
6768 }
6769
6770 /* Merge escape glyph face and cache the result. */
6771
6772 static struct frame *last_escape_glyph_frame = NULL;
6773 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6774 static int last_escape_glyph_merged_face_id = 0;
6775
6776 static int
6777 merge_escape_glyph_face (struct it *it)
6778 {
6779 int face_id;
6780
6781 if (it->f == last_escape_glyph_frame
6782 && it->face_id == last_escape_glyph_face_id)
6783 face_id = last_escape_glyph_merged_face_id;
6784 else
6785 {
6786 /* Merge the `escape-glyph' face into the current face. */
6787 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6788 last_escape_glyph_frame = it->f;
6789 last_escape_glyph_face_id = it->face_id;
6790 last_escape_glyph_merged_face_id = face_id;
6791 }
6792 return face_id;
6793 }
6794
6795 /* Likewise for glyphless glyph face. */
6796
6797 static struct frame *last_glyphless_glyph_frame = NULL;
6798 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6799 static int last_glyphless_glyph_merged_face_id = 0;
6800
6801 int
6802 merge_glyphless_glyph_face (struct it *it)
6803 {
6804 int face_id;
6805
6806 if (it->f == last_glyphless_glyph_frame
6807 && it->face_id == last_glyphless_glyph_face_id)
6808 face_id = last_glyphless_glyph_merged_face_id;
6809 else
6810 {
6811 /* Merge the `glyphless-char' face into the current face. */
6812 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6813 last_glyphless_glyph_frame = it->f;
6814 last_glyphless_glyph_face_id = it->face_id;
6815 last_glyphless_glyph_merged_face_id = face_id;
6816 }
6817 return face_id;
6818 }
6819
6820 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6821 be called before redisplaying windows, and when the frame's face
6822 cache is freed. */
6823 void
6824 forget_escape_and_glyphless_faces (void)
6825 {
6826 last_escape_glyph_frame = NULL;
6827 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6828 last_glyphless_glyph_frame = NULL;
6829 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6830 }
6831
6832 /* Load IT's display element fields with information about the next
6833 display element from the current position of IT. Value is false if
6834 end of buffer (or C string) is reached. */
6835
6836 static bool
6837 get_next_display_element (struct it *it)
6838 {
6839 /* True means that we found a display element. False means that
6840 we hit the end of what we iterate over. Performance note: the
6841 function pointer `method' used here turns out to be faster than
6842 using a sequence of if-statements. */
6843 bool success_p;
6844
6845 get_next:
6846 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6847
6848 if (it->what == IT_CHARACTER)
6849 {
6850 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6851 and only if (a) the resolved directionality of that character
6852 is R..." */
6853 /* FIXME: Do we need an exception for characters from display
6854 tables? */
6855 if (it->bidi_p && it->bidi_it.type == STRONG_R
6856 && !inhibit_bidi_mirroring)
6857 it->c = bidi_mirror_char (it->c);
6858 /* Map via display table or translate control characters.
6859 IT->c, IT->len etc. have been set to the next character by
6860 the function call above. If we have a display table, and it
6861 contains an entry for IT->c, translate it. Don't do this if
6862 IT->c itself comes from a display table, otherwise we could
6863 end up in an infinite recursion. (An alternative could be to
6864 count the recursion depth of this function and signal an
6865 error when a certain maximum depth is reached.) Is it worth
6866 it? */
6867 if (success_p && it->dpvec == NULL)
6868 {
6869 Lisp_Object dv;
6870 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6871 bool nonascii_space_p = false;
6872 bool nonascii_hyphen_p = false;
6873 int c = it->c; /* This is the character to display. */
6874
6875 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6876 {
6877 eassert (SINGLE_BYTE_CHAR_P (c));
6878 if (unibyte_display_via_language_environment)
6879 {
6880 c = DECODE_CHAR (unibyte, c);
6881 if (c < 0)
6882 c = BYTE8_TO_CHAR (it->c);
6883 }
6884 else
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887
6888 if (it->dp
6889 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6890 VECTORP (dv)))
6891 {
6892 struct Lisp_Vector *v = XVECTOR (dv);
6893
6894 /* Return the first character from the display table
6895 entry, if not empty. If empty, don't display the
6896 current character. */
6897 if (v->header.size)
6898 {
6899 it->dpvec_char_len = it->len;
6900 it->dpvec = v->contents;
6901 it->dpend = v->contents + v->header.size;
6902 it->current.dpvec_index = 0;
6903 it->dpvec_face_id = -1;
6904 it->saved_face_id = it->face_id;
6905 it->method = GET_FROM_DISPLAY_VECTOR;
6906 it->ellipsis_p = false;
6907 }
6908 else
6909 {
6910 set_iterator_to_next (it, false);
6911 }
6912 goto get_next;
6913 }
6914
6915 if (! NILP (lookup_glyphless_char_display (c, it)))
6916 {
6917 if (it->what == IT_GLYPHLESS)
6918 goto done;
6919 /* Don't display this character. */
6920 set_iterator_to_next (it, false);
6921 goto get_next;
6922 }
6923
6924 /* If `nobreak-char-display' is non-nil, we display
6925 non-ASCII spaces and hyphens specially. */
6926 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6927 {
6928 if (c == NO_BREAK_SPACE)
6929 nonascii_space_p = true;
6930 else if (c == SOFT_HYPHEN || c == HYPHEN
6931 || c == NON_BREAKING_HYPHEN)
6932 nonascii_hyphen_p = true;
6933 }
6934
6935 /* Translate control characters into `\003' or `^C' form.
6936 Control characters coming from a display table entry are
6937 currently not translated because we use IT->dpvec to hold
6938 the translation. This could easily be changed but I
6939 don't believe that it is worth doing.
6940
6941 The characters handled by `nobreak-char-display' must be
6942 translated too.
6943
6944 Non-printable characters and raw-byte characters are also
6945 translated to octal form. */
6946 if (((c < ' ' || c == 127) /* ASCII control chars. */
6947 ? (it->area != TEXT_AREA
6948 /* In mode line, treat \n, \t like other crl chars. */
6949 || (c != '\t'
6950 && it->glyph_row
6951 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6952 || (c != '\n' && c != '\t'))
6953 : (nonascii_space_p
6954 || nonascii_hyphen_p
6955 || CHAR_BYTE8_P (c)
6956 || ! CHAR_PRINTABLE_P (c))))
6957 {
6958 /* C is a control character, non-ASCII space/hyphen,
6959 raw-byte, or a non-printable character which must be
6960 displayed either as '\003' or as `^C' where the '\\'
6961 and '^' can be defined in the display table. Fill
6962 IT->ctl_chars with glyphs for what we have to
6963 display. Then, set IT->dpvec to these glyphs. */
6964 Lisp_Object gc;
6965 int ctl_len;
6966 int face_id;
6967 int lface_id = 0;
6968 int escape_glyph;
6969
6970 /* Handle control characters with ^. */
6971
6972 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6973 {
6974 int g;
6975
6976 g = '^'; /* default glyph for Control */
6977 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6978 if (it->dp
6979 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 g = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 XSETINT (it->ctl_chars[0], g);
6990 XSETINT (it->ctl_chars[1], c ^ 0100);
6991 ctl_len = 2;
6992 goto display_control;
6993 }
6994
6995 /* Handle non-ascii space in the mode where it only gets
6996 highlighting. */
6997
6998 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6999 {
7000 /* Merge `nobreak-space' into the current face. */
7001 face_id = merge_faces (it->f, Qnobreak_space, 0,
7002 it->face_id);
7003 XSETINT (it->ctl_chars[0], ' ');
7004 ctl_len = 1;
7005 goto display_control;
7006 }
7007
7008 /* Handle sequences that start with the "escape glyph". */
7009
7010 /* the default escape glyph is \. */
7011 escape_glyph = '\\';
7012
7013 if (it->dp
7014 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7015 {
7016 escape_glyph = GLYPH_CODE_CHAR (gc);
7017 lface_id = GLYPH_CODE_FACE (gc);
7018 }
7019
7020 face_id = (lface_id
7021 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7022 : merge_escape_glyph_face (it));
7023
7024 /* Draw non-ASCII hyphen with just highlighting: */
7025
7026 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7027 {
7028 XSETINT (it->ctl_chars[0], '-');
7029 ctl_len = 1;
7030 goto display_control;
7031 }
7032
7033 /* Draw non-ASCII space/hyphen with escape glyph: */
7034
7035 if (nonascii_space_p || nonascii_hyphen_p)
7036 {
7037 XSETINT (it->ctl_chars[0], escape_glyph);
7038 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7039 ctl_len = 2;
7040 goto display_control;
7041 }
7042
7043 {
7044 char str[10];
7045 int len, i;
7046
7047 if (CHAR_BYTE8_P (c))
7048 /* Display \200 instead of \17777600. */
7049 c = CHAR_TO_BYTE8 (c);
7050 len = sprintf (str, "%03o", c + 0u);
7051
7052 XSETINT (it->ctl_chars[0], escape_glyph);
7053 for (i = 0; i < len; i++)
7054 XSETINT (it->ctl_chars[i + 1], str[i]);
7055 ctl_len = len + 1;
7056 }
7057
7058 display_control:
7059 /* Set up IT->dpvec and return first character from it. */
7060 it->dpvec_char_len = it->len;
7061 it->dpvec = it->ctl_chars;
7062 it->dpend = it->dpvec + ctl_len;
7063 it->current.dpvec_index = 0;
7064 it->dpvec_face_id = face_id;
7065 it->saved_face_id = it->face_id;
7066 it->method = GET_FROM_DISPLAY_VECTOR;
7067 it->ellipsis_p = false;
7068 goto get_next;
7069 }
7070 it->char_to_display = c;
7071 }
7072 else if (success_p)
7073 {
7074 it->char_to_display = it->c;
7075 }
7076 }
7077
7078 #ifdef HAVE_WINDOW_SYSTEM
7079 /* Adjust face id for a multibyte character. There are no multibyte
7080 character in unibyte text. */
7081 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7082 && it->multibyte_p
7083 && success_p
7084 && FRAME_WINDOW_P (it->f))
7085 {
7086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7087
7088 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7089 {
7090 /* Automatic composition with glyph-string. */
7091 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7092
7093 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7094 }
7095 else
7096 {
7097 ptrdiff_t pos = (it->s ? -1
7098 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7099 : IT_CHARPOS (*it));
7100 int c;
7101
7102 if (it->what == IT_CHARACTER)
7103 c = it->char_to_display;
7104 else
7105 {
7106 struct composition *cmp = composition_table[it->cmp_it.id];
7107 int i;
7108
7109 c = ' ';
7110 for (i = 0; i < cmp->glyph_len; i++)
7111 /* TAB in a composition means display glyphs with
7112 padding space on the left or right. */
7113 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7114 break;
7115 }
7116 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7117 }
7118 }
7119 #endif /* HAVE_WINDOW_SYSTEM */
7120
7121 done:
7122 /* Is this character the last one of a run of characters with
7123 box? If yes, set IT->end_of_box_run_p to true. */
7124 if (it->face_box_p
7125 && it->s == NULL)
7126 {
7127 if (it->method == GET_FROM_STRING && it->sp)
7128 {
7129 int face_id = underlying_face_id (it);
7130 struct face *face = FACE_FROM_ID (it->f, face_id);
7131
7132 if (face)
7133 {
7134 if (face->box == FACE_NO_BOX)
7135 {
7136 /* If the box comes from face properties in a
7137 display string, check faces in that string. */
7138 int string_face_id = face_after_it_pos (it);
7139 it->end_of_box_run_p
7140 = (FACE_FROM_ID (it->f, string_face_id)->box
7141 == FACE_NO_BOX);
7142 }
7143 /* Otherwise, the box comes from the underlying face.
7144 If this is the last string character displayed, check
7145 the next buffer location. */
7146 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7147 /* n_overlay_strings is unreliable unless
7148 overlay_string_index is non-negative. */
7149 && ((it->current.overlay_string_index >= 0
7150 && (it->current.overlay_string_index
7151 == it->n_overlay_strings - 1))
7152 /* A string from display property. */
7153 || it->from_disp_prop_p))
7154 {
7155 ptrdiff_t ignore;
7156 int next_face_id;
7157 struct text_pos pos = it->current.pos;
7158
7159 /* For a string from a display property, the next
7160 buffer position is stored in the 'position'
7161 member of the iteration stack slot below the
7162 current one, see handle_single_display_spec. By
7163 contrast, it->current.pos was is not yet updated
7164 to point to that buffer position; that will
7165 happen in pop_it, after we finish displaying the
7166 current string. Note that we already checked
7167 above that it->sp is positive, so subtracting one
7168 from it is safe. */
7169 if (it->from_disp_prop_p)
7170 pos = (it->stack + it->sp - 1)->position;
7171 else
7172 INC_TEXT_POS (pos, it->multibyte_p);
7173
7174 if (CHARPOS (pos) >= ZV)
7175 it->end_of_box_run_p = true;
7176 else
7177 {
7178 next_face_id = face_at_buffer_position
7179 (it->w, CHARPOS (pos), &ignore,
7180 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7181 it->end_of_box_run_p
7182 = (FACE_FROM_ID (it->f, next_face_id)->box
7183 == FACE_NO_BOX);
7184 }
7185 }
7186 }
7187 }
7188 /* next_element_from_display_vector sets this flag according to
7189 faces of the display vector glyphs, see there. */
7190 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7191 {
7192 int face_id = face_after_it_pos (it);
7193 it->end_of_box_run_p
7194 = (face_id != it->face_id
7195 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7196 }
7197 }
7198 /* If we reached the end of the object we've been iterating (e.g., a
7199 display string or an overlay string), and there's something on
7200 IT->stack, proceed with what's on the stack. It doesn't make
7201 sense to return false if there's unprocessed stuff on the stack,
7202 because otherwise that stuff will never be displayed. */
7203 if (!success_p && it->sp > 0)
7204 {
7205 set_iterator_to_next (it, false);
7206 success_p = get_next_display_element (it);
7207 }
7208
7209 /* Value is false if end of buffer or string reached. */
7210 return success_p;
7211 }
7212
7213
7214 /* Move IT to the next display element.
7215
7216 RESEAT_P means if called on a newline in buffer text,
7217 skip to the next visible line start.
7218
7219 Functions get_next_display_element and set_iterator_to_next are
7220 separate because I find this arrangement easier to handle than a
7221 get_next_display_element function that also increments IT's
7222 position. The way it is we can first look at an iterator's current
7223 display element, decide whether it fits on a line, and if it does,
7224 increment the iterator position. The other way around we probably
7225 would either need a flag indicating whether the iterator has to be
7226 incremented the next time, or we would have to implement a
7227 decrement position function which would not be easy to write. */
7228
7229 void
7230 set_iterator_to_next (struct it *it, bool reseat_p)
7231 {
7232 /* Reset flags indicating start and end of a sequence of characters
7233 with box. Reset them at the start of this function because
7234 moving the iterator to a new position might set them. */
7235 it->start_of_box_run_p = it->end_of_box_run_p = false;
7236
7237 switch (it->method)
7238 {
7239 case GET_FROM_BUFFER:
7240 /* The current display element of IT is a character from
7241 current_buffer. Advance in the buffer, and maybe skip over
7242 invisible lines that are so because of selective display. */
7243 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7244 reseat_at_next_visible_line_start (it, false);
7245 else if (it->cmp_it.id >= 0)
7246 {
7247 /* We are currently getting glyphs from a composition. */
7248 if (! it->bidi_p)
7249 {
7250 IT_CHARPOS (*it) += it->cmp_it.nchars;
7251 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7252 }
7253 else
7254 {
7255 int i;
7256
7257 /* Update IT's char/byte positions to point to the first
7258 character of the next grapheme cluster, or to the
7259 character visually after the current composition. */
7260 for (i = 0; i < it->cmp_it.nchars; i++)
7261 bidi_move_to_visually_next (&it->bidi_it);
7262 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7263 IT_CHARPOS (*it) = it->bidi_it.charpos;
7264 }
7265
7266 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7267 && it->cmp_it.to < it->cmp_it.nglyphs)
7268 {
7269 /* Composition created while scanning forward. Proceed
7270 to the next grapheme cluster. */
7271 it->cmp_it.from = it->cmp_it.to;
7272 }
7273 else if ((it->bidi_p && it->cmp_it.reversed_p)
7274 && it->cmp_it.from > 0)
7275 {
7276 /* Composition created while scanning backward. Proceed
7277 to the previous grapheme cluster. */
7278 it->cmp_it.to = it->cmp_it.from;
7279 }
7280 else
7281 {
7282 /* No more grapheme clusters in this composition.
7283 Find the next stop position. */
7284 ptrdiff_t stop = it->end_charpos;
7285
7286 if (it->bidi_it.scan_dir < 0)
7287 /* Now we are scanning backward and don't know
7288 where to stop. */
7289 stop = -1;
7290 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7291 IT_BYTEPOS (*it), stop, Qnil);
7292 }
7293 }
7294 else
7295 {
7296 eassert (it->len != 0);
7297
7298 if (!it->bidi_p)
7299 {
7300 IT_BYTEPOS (*it) += it->len;
7301 IT_CHARPOS (*it) += 1;
7302 }
7303 else
7304 {
7305 int prev_scan_dir = it->bidi_it.scan_dir;
7306 /* If this is a new paragraph, determine its base
7307 direction (a.k.a. its base embedding level). */
7308 if (it->bidi_it.new_paragraph)
7309 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7310 false);
7311 bidi_move_to_visually_next (&it->bidi_it);
7312 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7313 IT_CHARPOS (*it) = it->bidi_it.charpos;
7314 if (prev_scan_dir != it->bidi_it.scan_dir)
7315 {
7316 /* As the scan direction was changed, we must
7317 re-compute the stop position for composition. */
7318 ptrdiff_t stop = it->end_charpos;
7319 if (it->bidi_it.scan_dir < 0)
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7326 }
7327 break;
7328
7329 case GET_FROM_C_STRING:
7330 /* Current display element of IT is from a C string. */
7331 if (!it->bidi_p
7332 /* If the string position is beyond string's end, it means
7333 next_element_from_c_string is padding the string with
7334 blanks, in which case we bypass the bidi iterator,
7335 because it cannot deal with such virtual characters. */
7336 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7337 {
7338 IT_BYTEPOS (*it) += it->len;
7339 IT_CHARPOS (*it) += 1;
7340 }
7341 else
7342 {
7343 bidi_move_to_visually_next (&it->bidi_it);
7344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7345 IT_CHARPOS (*it) = it->bidi_it.charpos;
7346 }
7347 break;
7348
7349 case GET_FROM_DISPLAY_VECTOR:
7350 /* Current display element of IT is from a display table entry.
7351 Advance in the display table definition. Reset it to null if
7352 end reached, and continue with characters from buffers/
7353 strings. */
7354 ++it->current.dpvec_index;
7355
7356 /* Restore face of the iterator to what they were before the
7357 display vector entry (these entries may contain faces). */
7358 it->face_id = it->saved_face_id;
7359
7360 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7361 {
7362 bool recheck_faces = it->ellipsis_p;
7363
7364 if (it->s)
7365 it->method = GET_FROM_C_STRING;
7366 else if (STRINGP (it->string))
7367 it->method = GET_FROM_STRING;
7368 else
7369 {
7370 it->method = GET_FROM_BUFFER;
7371 it->object = it->w->contents;
7372 }
7373
7374 it->dpvec = NULL;
7375 it->current.dpvec_index = -1;
7376
7377 /* Skip over characters which were displayed via IT->dpvec. */
7378 if (it->dpvec_char_len < 0)
7379 reseat_at_next_visible_line_start (it, true);
7380 else if (it->dpvec_char_len > 0)
7381 {
7382 it->len = it->dpvec_char_len;
7383 set_iterator_to_next (it, reseat_p);
7384 }
7385
7386 /* Maybe recheck faces after display vector. */
7387 if (recheck_faces)
7388 {
7389 if (it->method == GET_FROM_STRING)
7390 it->stop_charpos = IT_STRING_CHARPOS (*it);
7391 else
7392 it->stop_charpos = IT_CHARPOS (*it);
7393 }
7394 }
7395 break;
7396
7397 case GET_FROM_STRING:
7398 /* Current display element is a character from a Lisp string. */
7399 eassert (it->s == NULL && STRINGP (it->string));
7400 /* Don't advance past string end. These conditions are true
7401 when set_iterator_to_next is called at the end of
7402 get_next_display_element, in which case the Lisp string is
7403 already exhausted, and all we want is pop the iterator
7404 stack. */
7405 if (it->current.overlay_string_index >= 0)
7406 {
7407 /* This is an overlay string, so there's no padding with
7408 spaces, and the number of characters in the string is
7409 where the string ends. */
7410 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7411 goto consider_string_end;
7412 }
7413 else
7414 {
7415 /* Not an overlay string. There could be padding, so test
7416 against it->end_charpos. */
7417 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7418 goto consider_string_end;
7419 }
7420 if (it->cmp_it.id >= 0)
7421 {
7422 /* We are delivering display elements from a composition.
7423 Update the string position past the grapheme cluster
7424 we've just processed. */
7425 if (! it->bidi_p)
7426 {
7427 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7428 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7429 }
7430 else
7431 {
7432 int i;
7433
7434 for (i = 0; i < it->cmp_it.nchars; i++)
7435 bidi_move_to_visually_next (&it->bidi_it);
7436 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7437 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7438 }
7439
7440 /* Did we exhaust all the grapheme clusters of this
7441 composition? */
7442 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7443 && (it->cmp_it.to < it->cmp_it.nglyphs))
7444 {
7445 /* Not all the grapheme clusters were processed yet;
7446 advance to the next cluster. */
7447 it->cmp_it.from = it->cmp_it.to;
7448 }
7449 else if ((it->bidi_p && it->cmp_it.reversed_p)
7450 && it->cmp_it.from > 0)
7451 {
7452 /* Likewise: advance to the next cluster, but going in
7453 the reverse direction. */
7454 it->cmp_it.to = it->cmp_it.from;
7455 }
7456 else
7457 {
7458 /* This composition was fully processed; find the next
7459 candidate place for checking for composed
7460 characters. */
7461 /* Always limit string searches to the string length;
7462 any padding spaces are not part of the string, and
7463 there cannot be any compositions in that padding. */
7464 ptrdiff_t stop = SCHARS (it->string);
7465
7466 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7467 stop = -1;
7468 else if (it->end_charpos < stop)
7469 {
7470 /* Cf. PRECISION in reseat_to_string: we might be
7471 limited in how many of the string characters we
7472 need to deliver. */
7473 stop = it->end_charpos;
7474 }
7475 composition_compute_stop_pos (&it->cmp_it,
7476 IT_STRING_CHARPOS (*it),
7477 IT_STRING_BYTEPOS (*it), stop,
7478 it->string);
7479 }
7480 }
7481 else
7482 {
7483 if (!it->bidi_p
7484 /* If the string position is beyond string's end, it
7485 means next_element_from_string is padding the string
7486 with blanks, in which case we bypass the bidi
7487 iterator, because it cannot deal with such virtual
7488 characters. */
7489 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7490 {
7491 IT_STRING_BYTEPOS (*it) += it->len;
7492 IT_STRING_CHARPOS (*it) += 1;
7493 }
7494 else
7495 {
7496 int prev_scan_dir = it->bidi_it.scan_dir;
7497
7498 bidi_move_to_visually_next (&it->bidi_it);
7499 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7500 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7501 /* If the scan direction changes, we may need to update
7502 the place where to check for composed characters. */
7503 if (prev_scan_dir != it->bidi_it.scan_dir)
7504 {
7505 ptrdiff_t stop = SCHARS (it->string);
7506
7507 if (it->bidi_it.scan_dir < 0)
7508 stop = -1;
7509 else if (it->end_charpos < stop)
7510 stop = it->end_charpos;
7511
7512 composition_compute_stop_pos (&it->cmp_it,
7513 IT_STRING_CHARPOS (*it),
7514 IT_STRING_BYTEPOS (*it), stop,
7515 it->string);
7516 }
7517 }
7518 }
7519
7520 consider_string_end:
7521
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* IT->string is an overlay string. Advance to the
7525 next, if there is one. */
7526 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7527 {
7528 it->ellipsis_p = false;
7529 next_overlay_string (it);
7530 if (it->ellipsis_p)
7531 setup_for_ellipsis (it, 0);
7532 }
7533 }
7534 else
7535 {
7536 /* IT->string is not an overlay string. If we reached
7537 its end, and there is something on IT->stack, proceed
7538 with what is on the stack. This can be either another
7539 string, this time an overlay string, or a buffer. */
7540 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7541 && it->sp > 0)
7542 {
7543 pop_it (it);
7544 if (it->method == GET_FROM_STRING)
7545 goto consider_string_end;
7546 }
7547 }
7548 break;
7549
7550 case GET_FROM_IMAGE:
7551 case GET_FROM_STRETCH:
7552 /* The position etc with which we have to proceed are on
7553 the stack. The position may be at the end of a string,
7554 if the `display' property takes up the whole string. */
7555 eassert (it->sp > 0);
7556 pop_it (it);
7557 if (it->method == GET_FROM_STRING)
7558 goto consider_string_end;
7559 break;
7560
7561 default:
7562 /* There are no other methods defined, so this should be a bug. */
7563 emacs_abort ();
7564 }
7565
7566 eassert (it->method != GET_FROM_STRING
7567 || (STRINGP (it->string)
7568 && IT_STRING_CHARPOS (*it) >= 0));
7569 }
7570
7571 /* Load IT's display element fields with information about the next
7572 display element which comes from a display table entry or from the
7573 result of translating a control character to one of the forms `^C'
7574 or `\003'.
7575
7576 IT->dpvec holds the glyphs to return as characters.
7577 IT->saved_face_id holds the face id before the display vector--it
7578 is restored into IT->face_id in set_iterator_to_next. */
7579
7580 static bool
7581 next_element_from_display_vector (struct it *it)
7582 {
7583 Lisp_Object gc;
7584 int prev_face_id = it->face_id;
7585 int next_face_id;
7586
7587 /* Precondition. */
7588 eassert (it->dpvec && it->current.dpvec_index >= 0);
7589
7590 it->face_id = it->saved_face_id;
7591
7592 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7593 That seemed totally bogus - so I changed it... */
7594 gc = it->dpvec[it->current.dpvec_index];
7595
7596 if (GLYPH_CODE_P (gc))
7597 {
7598 struct face *this_face, *prev_face, *next_face;
7599
7600 it->c = GLYPH_CODE_CHAR (gc);
7601 it->len = CHAR_BYTES (it->c);
7602
7603 /* The entry may contain a face id to use. Such a face id is
7604 the id of a Lisp face, not a realized face. A face id of
7605 zero means no face is specified. */
7606 if (it->dpvec_face_id >= 0)
7607 it->face_id = it->dpvec_face_id;
7608 else
7609 {
7610 int lface_id = GLYPH_CODE_FACE (gc);
7611 if (lface_id > 0)
7612 it->face_id = merge_faces (it->f, Qt, lface_id,
7613 it->saved_face_id);
7614 }
7615
7616 /* Glyphs in the display vector could have the box face, so we
7617 need to set the related flags in the iterator, as
7618 appropriate. */
7619 this_face = FACE_FROM_ID (it->f, it->face_id);
7620 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7621
7622 /* Is this character the first character of a box-face run? */
7623 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7624 && (!prev_face
7625 || prev_face->box == FACE_NO_BOX));
7626
7627 /* For the last character of the box-face run, we need to look
7628 either at the next glyph from the display vector, or at the
7629 face we saw before the display vector. */
7630 next_face_id = it->saved_face_id;
7631 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7632 {
7633 if (it->dpvec_face_id >= 0)
7634 next_face_id = it->dpvec_face_id;
7635 else
7636 {
7637 int lface_id =
7638 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7639
7640 if (lface_id > 0)
7641 next_face_id = merge_faces (it->f, Qt, lface_id,
7642 it->saved_face_id);
7643 }
7644 }
7645 next_face = FACE_FROM_ID (it->f, next_face_id);
7646 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!next_face
7648 || next_face->box == FACE_NO_BOX));
7649 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7650 }
7651 else
7652 /* Display table entry is invalid. Return a space. */
7653 it->c = ' ', it->len = 1;
7654
7655 /* Don't change position and object of the iterator here. They are
7656 still the values of the character that had this display table
7657 entry or was translated, and that's what we want. */
7658 it->what = IT_CHARACTER;
7659 return true;
7660 }
7661
7662 /* Get the first element of string/buffer in the visual order, after
7663 being reseated to a new position in a string or a buffer. */
7664 static void
7665 get_visually_first_element (struct it *it)
7666 {
7667 bool string_p = STRINGP (it->string) || it->s;
7668 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7669 ptrdiff_t bob = (string_p ? 0 : BEGV);
7670
7671 if (STRINGP (it->string))
7672 {
7673 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7674 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7675 }
7676 else
7677 {
7678 it->bidi_it.charpos = IT_CHARPOS (*it);
7679 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7680 }
7681
7682 if (it->bidi_it.charpos == eob)
7683 {
7684 /* Nothing to do, but reset the FIRST_ELT flag, like
7685 bidi_paragraph_init does, because we are not going to
7686 call it. */
7687 it->bidi_it.first_elt = false;
7688 }
7689 else if (it->bidi_it.charpos == bob
7690 || (!string_p
7691 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7692 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7693 {
7694 /* If we are at the beginning of a line/string, we can produce
7695 the next element right away. */
7696 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7697 bidi_move_to_visually_next (&it->bidi_it);
7698 }
7699 else
7700 {
7701 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7702
7703 /* We need to prime the bidi iterator starting at the line's or
7704 string's beginning, before we will be able to produce the
7705 next element. */
7706 if (string_p)
7707 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7708 else
7709 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7710 IT_BYTEPOS (*it), -1,
7711 &it->bidi_it.bytepos);
7712 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7713 do
7714 {
7715 /* Now return to buffer/string position where we were asked
7716 to get the next display element, and produce that. */
7717 bidi_move_to_visually_next (&it->bidi_it);
7718 }
7719 while (it->bidi_it.bytepos != orig_bytepos
7720 && it->bidi_it.charpos < eob);
7721 }
7722
7723 /* Adjust IT's position information to where we ended up. */
7724 if (STRINGP (it->string))
7725 {
7726 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7727 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7728 }
7729 else
7730 {
7731 IT_CHARPOS (*it) = it->bidi_it.charpos;
7732 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7733 }
7734
7735 if (STRINGP (it->string) || !it->s)
7736 {
7737 ptrdiff_t stop, charpos, bytepos;
7738
7739 if (STRINGP (it->string))
7740 {
7741 eassert (!it->s);
7742 stop = SCHARS (it->string);
7743 if (stop > it->end_charpos)
7744 stop = it->end_charpos;
7745 charpos = IT_STRING_CHARPOS (*it);
7746 bytepos = IT_STRING_BYTEPOS (*it);
7747 }
7748 else
7749 {
7750 stop = it->end_charpos;
7751 charpos = IT_CHARPOS (*it);
7752 bytepos = IT_BYTEPOS (*it);
7753 }
7754 if (it->bidi_it.scan_dir < 0)
7755 stop = -1;
7756 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7757 it->string);
7758 }
7759 }
7760
7761 /* Load IT with the next display element from Lisp string IT->string.
7762 IT->current.string_pos is the current position within the string.
7763 If IT->current.overlay_string_index >= 0, the Lisp string is an
7764 overlay string. */
7765
7766 static bool
7767 next_element_from_string (struct it *it)
7768 {
7769 struct text_pos position;
7770
7771 eassert (STRINGP (it->string));
7772 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7773 eassert (IT_STRING_CHARPOS (*it) >= 0);
7774 position = it->current.string_pos;
7775
7776 /* With bidi reordering, the character to display might not be the
7777 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7778 that we were reseat()ed to a new string, whose paragraph
7779 direction is not known. */
7780 if (it->bidi_p && it->bidi_it.first_elt)
7781 {
7782 get_visually_first_element (it);
7783 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7784 }
7785
7786 /* Time to check for invisible text? */
7787 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7788 {
7789 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7790 {
7791 if (!(!it->bidi_p
7792 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7793 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7794 {
7795 /* With bidi non-linear iteration, we could find
7796 ourselves far beyond the last computed stop_charpos,
7797 with several other stop positions in between that we
7798 missed. Scan them all now, in buffer's logical
7799 order, until we find and handle the last stop_charpos
7800 that precedes our current position. */
7801 handle_stop_backwards (it, it->stop_charpos);
7802 return GET_NEXT_DISPLAY_ELEMENT (it);
7803 }
7804 else
7805 {
7806 if (it->bidi_p)
7807 {
7808 /* Take note of the stop position we just moved
7809 across, for when we will move back across it. */
7810 it->prev_stop = it->stop_charpos;
7811 /* If we are at base paragraph embedding level, take
7812 note of the last stop position seen at this
7813 level. */
7814 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7815 it->base_level_stop = it->stop_charpos;
7816 }
7817 handle_stop (it);
7818
7819 /* Since a handler may have changed IT->method, we must
7820 recurse here. */
7821 return GET_NEXT_DISPLAY_ELEMENT (it);
7822 }
7823 }
7824 else if (it->bidi_p
7825 /* If we are before prev_stop, we may have overstepped
7826 on our way backwards a stop_pos, and if so, we need
7827 to handle that stop_pos. */
7828 && IT_STRING_CHARPOS (*it) < it->prev_stop
7829 /* We can sometimes back up for reasons that have nothing
7830 to do with bidi reordering. E.g., compositions. The
7831 code below is only needed when we are above the base
7832 embedding level, so test for that explicitly. */
7833 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7834 {
7835 /* If we lost track of base_level_stop, we have no better
7836 place for handle_stop_backwards to start from than string
7837 beginning. This happens, e.g., when we were reseated to
7838 the previous screenful of text by vertical-motion. */
7839 if (it->base_level_stop <= 0
7840 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7841 it->base_level_stop = 0;
7842 handle_stop_backwards (it, it->base_level_stop);
7843 return GET_NEXT_DISPLAY_ELEMENT (it);
7844 }
7845 }
7846
7847 if (it->current.overlay_string_index >= 0)
7848 {
7849 /* Get the next character from an overlay string. In overlay
7850 strings, there is no field width or padding with spaces to
7851 do. */
7852 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7853 {
7854 it->what = IT_EOB;
7855 return false;
7856 }
7857 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7858 IT_STRING_BYTEPOS (*it),
7859 it->bidi_it.scan_dir < 0
7860 ? -1
7861 : SCHARS (it->string))
7862 && next_element_from_composition (it))
7863 {
7864 return true;
7865 }
7866 else if (STRING_MULTIBYTE (it->string))
7867 {
7868 const unsigned char *s = (SDATA (it->string)
7869 + IT_STRING_BYTEPOS (*it));
7870 it->c = string_char_and_length (s, &it->len);
7871 }
7872 else
7873 {
7874 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7875 it->len = 1;
7876 }
7877 }
7878 else
7879 {
7880 /* Get the next character from a Lisp string that is not an
7881 overlay string. Such strings come from the mode line, for
7882 example. We may have to pad with spaces, or truncate the
7883 string. See also next_element_from_c_string. */
7884 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7885 {
7886 it->what = IT_EOB;
7887 return false;
7888 }
7889 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7890 {
7891 /* Pad with spaces. */
7892 it->c = ' ', it->len = 1;
7893 CHARPOS (position) = BYTEPOS (position) = -1;
7894 }
7895 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7896 IT_STRING_BYTEPOS (*it),
7897 it->bidi_it.scan_dir < 0
7898 ? -1
7899 : it->string_nchars)
7900 && next_element_from_composition (it))
7901 {
7902 return true;
7903 }
7904 else if (STRING_MULTIBYTE (it->string))
7905 {
7906 const unsigned char *s = (SDATA (it->string)
7907 + IT_STRING_BYTEPOS (*it));
7908 it->c = string_char_and_length (s, &it->len);
7909 }
7910 else
7911 {
7912 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7913 it->len = 1;
7914 }
7915 }
7916
7917 /* Record what we have and where it came from. */
7918 it->what = IT_CHARACTER;
7919 it->object = it->string;
7920 it->position = position;
7921 return true;
7922 }
7923
7924
7925 /* Load IT with next display element from C string IT->s.
7926 IT->string_nchars is the maximum number of characters to return
7927 from the string. IT->end_charpos may be greater than
7928 IT->string_nchars when this function is called, in which case we
7929 may have to return padding spaces. Value is false if end of string
7930 reached, including padding spaces. */
7931
7932 static bool
7933 next_element_from_c_string (struct it *it)
7934 {
7935 bool success_p = true;
7936
7937 eassert (it->s);
7938 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7939 it->what = IT_CHARACTER;
7940 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7941 it->object = make_number (0);
7942
7943 /* With bidi reordering, the character to display might not be the
7944 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7945 we were reseated to a new string, whose paragraph direction is
7946 not known. */
7947 if (it->bidi_p && it->bidi_it.first_elt)
7948 get_visually_first_element (it);
7949
7950 /* IT's position can be greater than IT->string_nchars in case a
7951 field width or precision has been specified when the iterator was
7952 initialized. */
7953 if (IT_CHARPOS (*it) >= it->end_charpos)
7954 {
7955 /* End of the game. */
7956 it->what = IT_EOB;
7957 success_p = false;
7958 }
7959 else if (IT_CHARPOS (*it) >= it->string_nchars)
7960 {
7961 /* Pad with spaces. */
7962 it->c = ' ', it->len = 1;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7964 }
7965 else if (it->multibyte_p)
7966 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7967 else
7968 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7969
7970 return success_p;
7971 }
7972
7973
7974 /* Set up IT to return characters from an ellipsis, if appropriate.
7975 The definition of the ellipsis glyphs may come from a display table
7976 entry. This function fills IT with the first glyph from the
7977 ellipsis if an ellipsis is to be displayed. */
7978
7979 static bool
7980 next_element_from_ellipsis (struct it *it)
7981 {
7982 if (it->selective_display_ellipsis_p)
7983 setup_for_ellipsis (it, it->len);
7984 else
7985 {
7986 /* The face at the current position may be different from the
7987 face we find after the invisible text. Remember what it
7988 was in IT->saved_face_id, and signal that it's there by
7989 setting face_before_selective_p. */
7990 it->saved_face_id = it->face_id;
7991 it->method = GET_FROM_BUFFER;
7992 it->object = it->w->contents;
7993 reseat_at_next_visible_line_start (it, true);
7994 it->face_before_selective_p = true;
7995 }
7996
7997 return GET_NEXT_DISPLAY_ELEMENT (it);
7998 }
7999
8000
8001 /* Deliver an image display element. The iterator IT is already
8002 filled with image information (done in handle_display_prop). Value
8003 is always true. */
8004
8005
8006 static bool
8007 next_element_from_image (struct it *it)
8008 {
8009 it->what = IT_IMAGE;
8010 return true;
8011 }
8012
8013
8014 /* Fill iterator IT with next display element from a stretch glyph
8015 property. IT->object is the value of the text property. Value is
8016 always true. */
8017
8018 static bool
8019 next_element_from_stretch (struct it *it)
8020 {
8021 it->what = IT_STRETCH;
8022 return true;
8023 }
8024
8025 /* Scan backwards from IT's current position until we find a stop
8026 position, or until BEGV. This is called when we find ourself
8027 before both the last known prev_stop and base_level_stop while
8028 reordering bidirectional text. */
8029
8030 static void
8031 compute_stop_pos_backwards (struct it *it)
8032 {
8033 const int SCAN_BACK_LIMIT = 1000;
8034 struct text_pos pos;
8035 struct display_pos save_current = it->current;
8036 struct text_pos save_position = it->position;
8037 ptrdiff_t charpos = IT_CHARPOS (*it);
8038 ptrdiff_t where_we_are = charpos;
8039 ptrdiff_t save_stop_pos = it->stop_charpos;
8040 ptrdiff_t save_end_pos = it->end_charpos;
8041
8042 eassert (NILP (it->string) && !it->s);
8043 eassert (it->bidi_p);
8044 it->bidi_p = false;
8045 do
8046 {
8047 it->end_charpos = min (charpos + 1, ZV);
8048 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8049 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8050 reseat_1 (it, pos, false);
8051 compute_stop_pos (it);
8052 /* We must advance forward, right? */
8053 if (it->stop_charpos <= charpos)
8054 emacs_abort ();
8055 }
8056 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8057
8058 if (it->stop_charpos <= where_we_are)
8059 it->prev_stop = it->stop_charpos;
8060 else
8061 it->prev_stop = BEGV;
8062 it->bidi_p = true;
8063 it->current = save_current;
8064 it->position = save_position;
8065 it->stop_charpos = save_stop_pos;
8066 it->end_charpos = save_end_pos;
8067 }
8068
8069 /* Scan forward from CHARPOS in the current buffer/string, until we
8070 find a stop position > current IT's position. Then handle the stop
8071 position before that. This is called when we bump into a stop
8072 position while reordering bidirectional text. CHARPOS should be
8073 the last previously processed stop_pos (or BEGV/0, if none were
8074 processed yet) whose position is less that IT's current
8075 position. */
8076
8077 static void
8078 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8079 {
8080 bool bufp = !STRINGP (it->string);
8081 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 struct text_pos pos1;
8085 ptrdiff_t next_stop;
8086
8087 /* Scan in strict logical order. */
8088 eassert (it->bidi_p);
8089 it->bidi_p = false;
8090 do
8091 {
8092 it->prev_stop = charpos;
8093 if (bufp)
8094 {
8095 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8096 reseat_1 (it, pos1, false);
8097 }
8098 else
8099 it->current.string_pos = string_pos (charpos, it->string);
8100 compute_stop_pos (it);
8101 /* We must advance forward, right? */
8102 if (it->stop_charpos <= it->prev_stop)
8103 emacs_abort ();
8104 charpos = it->stop_charpos;
8105 }
8106 while (charpos <= where_we_are);
8107
8108 it->bidi_p = true;
8109 it->current = save_current;
8110 it->position = save_position;
8111 next_stop = it->stop_charpos;
8112 it->stop_charpos = it->prev_stop;
8113 handle_stop (it);
8114 it->stop_charpos = next_stop;
8115 }
8116
8117 /* Load IT with the next display element from current_buffer. Value
8118 is false if end of buffer reached. IT->stop_charpos is the next
8119 position at which to stop and check for text properties or buffer
8120 end. */
8121
8122 static bool
8123 next_element_from_buffer (struct it *it)
8124 {
8125 bool success_p = true;
8126
8127 eassert (IT_CHARPOS (*it) >= BEGV);
8128 eassert (NILP (it->string) && !it->s);
8129 eassert (!it->bidi_p
8130 || (EQ (it->bidi_it.string.lstring, Qnil)
8131 && it->bidi_it.string.s == NULL));
8132
8133 /* With bidi reordering, the character to display might not be the
8134 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8135 we were reseat()ed to a new buffer position, which is potentially
8136 a different paragraph. */
8137 if (it->bidi_p && it->bidi_it.first_elt)
8138 {
8139 get_visually_first_element (it);
8140 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8141 }
8142
8143 if (IT_CHARPOS (*it) >= it->stop_charpos)
8144 {
8145 if (IT_CHARPOS (*it) >= it->end_charpos)
8146 {
8147 bool overlay_strings_follow_p;
8148
8149 /* End of the game, except when overlay strings follow that
8150 haven't been returned yet. */
8151 if (it->overlay_strings_at_end_processed_p)
8152 overlay_strings_follow_p = false;
8153 else
8154 {
8155 it->overlay_strings_at_end_processed_p = true;
8156 overlay_strings_follow_p = get_overlay_strings (it, 0);
8157 }
8158
8159 if (overlay_strings_follow_p)
8160 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8161 else
8162 {
8163 it->what = IT_EOB;
8164 it->position = it->current.pos;
8165 success_p = false;
8166 }
8167 }
8168 else if (!(!it->bidi_p
8169 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8170 || IT_CHARPOS (*it) == it->stop_charpos))
8171 {
8172 /* With bidi non-linear iteration, we could find ourselves
8173 far beyond the last computed stop_charpos, with several
8174 other stop positions in between that we missed. Scan
8175 them all now, in buffer's logical order, until we find
8176 and handle the last stop_charpos that precedes our
8177 current position. */
8178 handle_stop_backwards (it, it->stop_charpos);
8179 it->ignore_overlay_strings_at_pos_p = false;
8180 return GET_NEXT_DISPLAY_ELEMENT (it);
8181 }
8182 else
8183 {
8184 if (it->bidi_p)
8185 {
8186 /* Take note of the stop position we just moved across,
8187 for when we will move back across it. */
8188 it->prev_stop = it->stop_charpos;
8189 /* If we are at base paragraph embedding level, take
8190 note of the last stop position seen at this
8191 level. */
8192 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8193 it->base_level_stop = it->stop_charpos;
8194 }
8195 handle_stop (it);
8196 it->ignore_overlay_strings_at_pos_p = false;
8197 return GET_NEXT_DISPLAY_ELEMENT (it);
8198 }
8199 }
8200 else if (it->bidi_p
8201 /* If we are before prev_stop, we may have overstepped on
8202 our way backwards a stop_pos, and if so, we need to
8203 handle that stop_pos. */
8204 && IT_CHARPOS (*it) < it->prev_stop
8205 /* We can sometimes back up for reasons that have nothing
8206 to do with bidi reordering. E.g., compositions. The
8207 code below is only needed when we are above the base
8208 embedding level, so test for that explicitly. */
8209 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8210 {
8211 if (it->base_level_stop <= 0
8212 || IT_CHARPOS (*it) < it->base_level_stop)
8213 {
8214 /* If we lost track of base_level_stop, we need to find
8215 prev_stop by looking backwards. This happens, e.g., when
8216 we were reseated to the previous screenful of text by
8217 vertical-motion. */
8218 it->base_level_stop = BEGV;
8219 compute_stop_pos_backwards (it);
8220 handle_stop_backwards (it, it->prev_stop);
8221 }
8222 else
8223 handle_stop_backwards (it, it->base_level_stop);
8224 it->ignore_overlay_strings_at_pos_p = false;
8225 return GET_NEXT_DISPLAY_ELEMENT (it);
8226 }
8227 else
8228 {
8229 /* No face changes, overlays etc. in sight, so just return a
8230 character from current_buffer. */
8231 unsigned char *p;
8232 ptrdiff_t stop;
8233
8234 /* We moved to the next buffer position, so any info about
8235 previously seen overlays is no longer valid. */
8236 it->ignore_overlay_strings_at_pos_p = false;
8237
8238 /* Maybe run the redisplay end trigger hook. Performance note:
8239 This doesn't seem to cost measurable time. */
8240 if (it->redisplay_end_trigger_charpos
8241 && it->glyph_row
8242 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8243 run_redisplay_end_trigger_hook (it);
8244
8245 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8246 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8247 stop)
8248 && next_element_from_composition (it))
8249 {
8250 return true;
8251 }
8252
8253 /* Get the next character, maybe multibyte. */
8254 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8255 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8256 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8257 else
8258 it->c = *p, it->len = 1;
8259
8260 /* Record what we have and where it came from. */
8261 it->what = IT_CHARACTER;
8262 it->object = it->w->contents;
8263 it->position = it->current.pos;
8264
8265 /* Normally we return the character found above, except when we
8266 really want to return an ellipsis for selective display. */
8267 if (it->selective)
8268 {
8269 if (it->c == '\n')
8270 {
8271 /* A value of selective > 0 means hide lines indented more
8272 than that number of columns. */
8273 if (it->selective > 0
8274 && IT_CHARPOS (*it) + 1 < ZV
8275 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8276 IT_BYTEPOS (*it) + 1,
8277 it->selective))
8278 {
8279 success_p = next_element_from_ellipsis (it);
8280 it->dpvec_char_len = -1;
8281 }
8282 }
8283 else if (it->c == '\r' && it->selective == -1)
8284 {
8285 /* A value of selective == -1 means that everything from the
8286 CR to the end of the line is invisible, with maybe an
8287 ellipsis displayed for it. */
8288 success_p = next_element_from_ellipsis (it);
8289 it->dpvec_char_len = -1;
8290 }
8291 }
8292 }
8293
8294 /* Value is false if end of buffer reached. */
8295 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8296 return success_p;
8297 }
8298
8299
8300 /* Run the redisplay end trigger hook for IT. */
8301
8302 static void
8303 run_redisplay_end_trigger_hook (struct it *it)
8304 {
8305 /* IT->glyph_row should be non-null, i.e. we should be actually
8306 displaying something, or otherwise we should not run the hook. */
8307 eassert (it->glyph_row);
8308
8309 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8310 it->redisplay_end_trigger_charpos = 0;
8311
8312 /* Since we are *trying* to run these functions, don't try to run
8313 them again, even if they get an error. */
8314 wset_redisplay_end_trigger (it->w, Qnil);
8315 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8316 make_number (charpos));
8317
8318 /* Notice if it changed the face of the character we are on. */
8319 handle_face_prop (it);
8320 }
8321
8322
8323 /* Deliver a composition display element. Unlike the other
8324 next_element_from_XXX, this function is not registered in the array
8325 get_next_element[]. It is called from next_element_from_buffer and
8326 next_element_from_string when necessary. */
8327
8328 static bool
8329 next_element_from_composition (struct it *it)
8330 {
8331 it->what = IT_COMPOSITION;
8332 it->len = it->cmp_it.nbytes;
8333 if (STRINGP (it->string))
8334 {
8335 if (it->c < 0)
8336 {
8337 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8338 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8339 return false;
8340 }
8341 it->position = it->current.string_pos;
8342 it->object = it->string;
8343 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8344 IT_STRING_BYTEPOS (*it), it->string);
8345 }
8346 else
8347 {
8348 if (it->c < 0)
8349 {
8350 IT_CHARPOS (*it) += it->cmp_it.nchars;
8351 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8352 if (it->bidi_p)
8353 {
8354 if (it->bidi_it.new_paragraph)
8355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8356 false);
8357 /* Resync the bidi iterator with IT's new position.
8358 FIXME: this doesn't support bidirectional text. */
8359 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8360 bidi_move_to_visually_next (&it->bidi_it);
8361 }
8362 return false;
8363 }
8364 it->position = it->current.pos;
8365 it->object = it->w->contents;
8366 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8367 IT_BYTEPOS (*it), Qnil);
8368 }
8369 return true;
8370 }
8371
8372
8373 \f
8374 /***********************************************************************
8375 Moving an iterator without producing glyphs
8376 ***********************************************************************/
8377
8378 /* Check if iterator is at a position corresponding to a valid buffer
8379 position after some move_it_ call. */
8380
8381 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8382 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8383
8384
8385 /* Move iterator IT to a specified buffer or X position within one
8386 line on the display without producing glyphs.
8387
8388 OP should be a bit mask including some or all of these bits:
8389 MOVE_TO_X: Stop upon reaching x-position TO_X.
8390 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8391 Regardless of OP's value, stop upon reaching the end of the display line.
8392
8393 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8394 This means, in particular, that TO_X includes window's horizontal
8395 scroll amount.
8396
8397 The return value has several possible values that
8398 say what condition caused the scan to stop:
8399
8400 MOVE_POS_MATCH_OR_ZV
8401 - when TO_POS or ZV was reached.
8402
8403 MOVE_X_REACHED
8404 -when TO_X was reached before TO_POS or ZV were reached.
8405
8406 MOVE_LINE_CONTINUED
8407 - when we reached the end of the display area and the line must
8408 be continued.
8409
8410 MOVE_LINE_TRUNCATED
8411 - when we reached the end of the display area and the line is
8412 truncated.
8413
8414 MOVE_NEWLINE_OR_CR
8415 - when we stopped at a line end, i.e. a newline or a CR and selective
8416 display is on. */
8417
8418 static enum move_it_result
8419 move_it_in_display_line_to (struct it *it,
8420 ptrdiff_t to_charpos, int to_x,
8421 enum move_operation_enum op)
8422 {
8423 enum move_it_result result = MOVE_UNDEFINED;
8424 struct glyph_row *saved_glyph_row;
8425 struct it wrap_it, atpos_it, atx_it, ppos_it;
8426 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8427 void *ppos_data = NULL;
8428 bool may_wrap = false;
8429 enum it_method prev_method = it->method;
8430 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8431 bool saw_smaller_pos = prev_pos < to_charpos;
8432
8433 /* Don't produce glyphs in produce_glyphs. */
8434 saved_glyph_row = it->glyph_row;
8435 it->glyph_row = NULL;
8436
8437 /* Use wrap_it to save a copy of IT wherever a word wrap could
8438 occur. Use atpos_it to save a copy of IT at the desired buffer
8439 position, if found, so that we can scan ahead and check if the
8440 word later overshoots the window edge. Use atx_it similarly, for
8441 pixel positions. */
8442 wrap_it.sp = -1;
8443 atpos_it.sp = -1;
8444 atx_it.sp = -1;
8445
8446 /* Use ppos_it under bidi reordering to save a copy of IT for the
8447 initial position. We restore that position in IT when we have
8448 scanned the entire display line without finding a match for
8449 TO_CHARPOS and all the character positions are greater than
8450 TO_CHARPOS. We then restart the scan from the initial position,
8451 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8452 the closest to TO_CHARPOS. */
8453 if (it->bidi_p)
8454 {
8455 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8456 {
8457 SAVE_IT (ppos_it, *it, ppos_data);
8458 closest_pos = IT_CHARPOS (*it);
8459 }
8460 else
8461 closest_pos = ZV;
8462 }
8463
8464 #define BUFFER_POS_REACHED_P() \
8465 ((op & MOVE_TO_POS) != 0 \
8466 && BUFFERP (it->object) \
8467 && (IT_CHARPOS (*it) == to_charpos \
8468 || ((!it->bidi_p \
8469 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8470 && IT_CHARPOS (*it) > to_charpos) \
8471 || (it->what == IT_COMPOSITION \
8472 && ((IT_CHARPOS (*it) > to_charpos \
8473 && to_charpos >= it->cmp_it.charpos) \
8474 || (IT_CHARPOS (*it) < to_charpos \
8475 && to_charpos <= it->cmp_it.charpos)))) \
8476 && (it->method == GET_FROM_BUFFER \
8477 || (it->method == GET_FROM_DISPLAY_VECTOR \
8478 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8479
8480 /* If there's a line-/wrap-prefix, handle it. */
8481 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8482 && it->current_y < it->last_visible_y)
8483 handle_line_prefix (it);
8484
8485 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8486 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8487
8488 while (true)
8489 {
8490 int x, i, ascent = 0, descent = 0;
8491
8492 /* Utility macro to reset an iterator with x, ascent, and descent. */
8493 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8494 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8495 (IT)->max_descent = descent)
8496
8497 /* Stop if we move beyond TO_CHARPOS (after an image or a
8498 display string or stretch glyph). */
8499 if ((op & MOVE_TO_POS) != 0
8500 && BUFFERP (it->object)
8501 && it->method == GET_FROM_BUFFER
8502 && (((!it->bidi_p
8503 /* When the iterator is at base embedding level, we
8504 are guaranteed that characters are delivered for
8505 display in strictly increasing order of their
8506 buffer positions. */
8507 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8508 && IT_CHARPOS (*it) > to_charpos)
8509 || (it->bidi_p
8510 && (prev_method == GET_FROM_IMAGE
8511 || prev_method == GET_FROM_STRETCH
8512 || prev_method == GET_FROM_STRING)
8513 /* Passed TO_CHARPOS from left to right. */
8514 && ((prev_pos < to_charpos
8515 && IT_CHARPOS (*it) > to_charpos)
8516 /* Passed TO_CHARPOS from right to left. */
8517 || (prev_pos > to_charpos
8518 && IT_CHARPOS (*it) < to_charpos)))))
8519 {
8520 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8521 {
8522 result = MOVE_POS_MATCH_OR_ZV;
8523 break;
8524 }
8525 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8526 /* If wrap_it is valid, the current position might be in a
8527 word that is wrapped. So, save the iterator in
8528 atpos_it and continue to see if wrapping happens. */
8529 SAVE_IT (atpos_it, *it, atpos_data);
8530 }
8531
8532 /* Stop when ZV reached.
8533 We used to stop here when TO_CHARPOS reached as well, but that is
8534 too soon if this glyph does not fit on this line. So we handle it
8535 explicitly below. */
8536 if (!get_next_display_element (it))
8537 {
8538 result = MOVE_POS_MATCH_OR_ZV;
8539 break;
8540 }
8541
8542 if (it->line_wrap == TRUNCATE)
8543 {
8544 if (BUFFER_POS_REACHED_P ())
8545 {
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 }
8550 else
8551 {
8552 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8553 {
8554 if (IT_DISPLAYING_WHITESPACE (it))
8555 may_wrap = true;
8556 else if (may_wrap)
8557 {
8558 /* We have reached a glyph that follows one or more
8559 whitespace characters. If the position is
8560 already found, we are done. */
8561 if (atpos_it.sp >= 0)
8562 {
8563 RESTORE_IT (it, &atpos_it, atpos_data);
8564 result = MOVE_POS_MATCH_OR_ZV;
8565 goto done;
8566 }
8567 if (atx_it.sp >= 0)
8568 {
8569 RESTORE_IT (it, &atx_it, atx_data);
8570 result = MOVE_X_REACHED;
8571 goto done;
8572 }
8573 /* Otherwise, we can wrap here. */
8574 SAVE_IT (wrap_it, *it, wrap_data);
8575 may_wrap = false;
8576 }
8577 }
8578 }
8579
8580 /* Remember the line height for the current line, in case
8581 the next element doesn't fit on the line. */
8582 ascent = it->max_ascent;
8583 descent = it->max_descent;
8584
8585 /* The call to produce_glyphs will get the metrics of the
8586 display element IT is loaded with. Record the x-position
8587 before this display element, in case it doesn't fit on the
8588 line. */
8589 x = it->current_x;
8590
8591 PRODUCE_GLYPHS (it);
8592
8593 if (it->area != TEXT_AREA)
8594 {
8595 prev_method = it->method;
8596 if (it->method == GET_FROM_BUFFER)
8597 prev_pos = IT_CHARPOS (*it);
8598 set_iterator_to_next (it, true);
8599 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8600 SET_TEXT_POS (this_line_min_pos,
8601 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8602 if (it->bidi_p
8603 && (op & MOVE_TO_POS)
8604 && IT_CHARPOS (*it) > to_charpos
8605 && IT_CHARPOS (*it) < closest_pos)
8606 closest_pos = IT_CHARPOS (*it);
8607 continue;
8608 }
8609
8610 /* The number of glyphs we get back in IT->nglyphs will normally
8611 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8612 character on a terminal frame, or (iii) a line end. For the
8613 second case, IT->nglyphs - 1 padding glyphs will be present.
8614 (On X frames, there is only one glyph produced for a
8615 composite character.)
8616
8617 The behavior implemented below means, for continuation lines,
8618 that as many spaces of a TAB as fit on the current line are
8619 displayed there. For terminal frames, as many glyphs of a
8620 multi-glyph character are displayed in the current line, too.
8621 This is what the old redisplay code did, and we keep it that
8622 way. Under X, the whole shape of a complex character must
8623 fit on the line or it will be completely displayed in the
8624 next line.
8625
8626 Note that both for tabs and padding glyphs, all glyphs have
8627 the same width. */
8628 if (it->nglyphs)
8629 {
8630 /* More than one glyph or glyph doesn't fit on line. All
8631 glyphs have the same width. */
8632 int single_glyph_width = it->pixel_width / it->nglyphs;
8633 int new_x;
8634 int x_before_this_char = x;
8635 int hpos_before_this_char = it->hpos;
8636
8637 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8638 {
8639 new_x = x + single_glyph_width;
8640
8641 /* We want to leave anything reaching TO_X to the caller. */
8642 if ((op & MOVE_TO_X) && new_x > to_x)
8643 {
8644 if (BUFFER_POS_REACHED_P ())
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 goto buffer_pos_reached;
8648 if (atpos_it.sp < 0)
8649 {
8650 SAVE_IT (atpos_it, *it, atpos_data);
8651 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8652 }
8653 }
8654 else
8655 {
8656 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8657 {
8658 it->current_x = x;
8659 result = MOVE_X_REACHED;
8660 break;
8661 }
8662 if (atx_it.sp < 0)
8663 {
8664 SAVE_IT (atx_it, *it, atx_data);
8665 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8666 }
8667 }
8668 }
8669
8670 if (/* Lines are continued. */
8671 it->line_wrap != TRUNCATE
8672 && (/* And glyph doesn't fit on the line. */
8673 new_x > it->last_visible_x
8674 /* Or it fits exactly and we're on a window
8675 system frame. */
8676 || (new_x == it->last_visible_x
8677 && FRAME_WINDOW_P (it->f)
8678 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8679 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8680 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8681 {
8682 if (/* IT->hpos == 0 means the very first glyph
8683 doesn't fit on the line, e.g. a wide image. */
8684 it->hpos == 0
8685 || (new_x == it->last_visible_x
8686 && FRAME_WINDOW_P (it->f)))
8687 {
8688 ++it->hpos;
8689 it->current_x = new_x;
8690
8691 /* The character's last glyph just barely fits
8692 in this row. */
8693 if (i == it->nglyphs - 1)
8694 {
8695 /* If this is the destination position,
8696 return a position *before* it in this row,
8697 now that we know it fits in this row. */
8698 if (BUFFER_POS_REACHED_P ())
8699 {
8700 if (it->line_wrap != WORD_WRAP
8701 || wrap_it.sp < 0
8702 /* If we've just found whitespace to
8703 wrap, effectively ignore the
8704 previous wrap point -- it is no
8705 longer relevant, but we won't
8706 have an opportunity to update it,
8707 since we've reached the edge of
8708 this screen line. */
8709 || (may_wrap
8710 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8711 {
8712 it->hpos = hpos_before_this_char;
8713 it->current_x = x_before_this_char;
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (it->line_wrap == WORD_WRAP
8718 && atpos_it.sp < 0)
8719 {
8720 SAVE_IT (atpos_it, *it, atpos_data);
8721 atpos_it.current_x = x_before_this_char;
8722 atpos_it.hpos = hpos_before_this_char;
8723 }
8724 }
8725
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 /* On graphical terminals, newlines may
8734 "overflow" into the fringe if
8735 overflow-newline-into-fringe is non-nil.
8736 On text terminals, and on graphical
8737 terminals with no right margin, newlines
8738 may overflow into the last glyph on the
8739 display line.*/
8740 if (!FRAME_WINDOW_P (it->f)
8741 || ((it->bidi_p
8742 && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 if (!get_next_display_element (it))
8748 {
8749 result = MOVE_POS_MATCH_OR_ZV;
8750 break;
8751 }
8752 if (BUFFER_POS_REACHED_P ())
8753 {
8754 if (ITERATOR_AT_END_OF_LINE_P (it))
8755 result = MOVE_POS_MATCH_OR_ZV;
8756 else
8757 result = MOVE_LINE_CONTINUED;
8758 break;
8759 }
8760 if (ITERATOR_AT_END_OF_LINE_P (it)
8761 && (it->line_wrap != WORD_WRAP
8762 || wrap_it.sp < 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8764 {
8765 result = MOVE_NEWLINE_OR_CR;
8766 break;
8767 }
8768 }
8769 }
8770 }
8771 else
8772 IT_RESET_X_ASCENT_DESCENT (it);
8773
8774 /* If the screen line ends with whitespace, and we
8775 are under word-wrap, don't use wrap_it: it is no
8776 longer relevant, but we won't have an opportunity
8777 to update it, since we are done with this screen
8778 line. */
8779 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8780 {
8781 /* If we've found TO_X, go back there, as we now
8782 know the last word fits on this screen line. */
8783 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8784 && atx_it.sp >= 0)
8785 {
8786 RESTORE_IT (it, &atx_it, atx_data);
8787 atpos_it.sp = -1;
8788 atx_it.sp = -1;
8789 result = MOVE_X_REACHED;
8790 break;
8791 }
8792 }
8793 else if (wrap_it.sp >= 0)
8794 {
8795 RESTORE_IT (it, &wrap_it, wrap_data);
8796 atpos_it.sp = -1;
8797 atx_it.sp = -1;
8798 }
8799
8800 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8801 IT_CHARPOS (*it)));
8802 result = MOVE_LINE_CONTINUED;
8803 break;
8804 }
8805
8806 if (BUFFER_POS_REACHED_P ())
8807 {
8808 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8809 goto buffer_pos_reached;
8810 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8811 {
8812 SAVE_IT (atpos_it, *it, atpos_data);
8813 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8814 }
8815 }
8816
8817 if (new_x > it->first_visible_x)
8818 {
8819 /* Glyph is visible. Increment number of glyphs that
8820 would be displayed. */
8821 ++it->hpos;
8822 }
8823 }
8824
8825 if (result != MOVE_UNDEFINED)
8826 break;
8827 }
8828 else if (BUFFER_POS_REACHED_P ())
8829 {
8830 buffer_pos_reached:
8831 IT_RESET_X_ASCENT_DESCENT (it);
8832 result = MOVE_POS_MATCH_OR_ZV;
8833 break;
8834 }
8835 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8836 {
8837 /* Stop when TO_X specified and reached. This check is
8838 necessary here because of lines consisting of a line end,
8839 only. The line end will not produce any glyphs and we
8840 would never get MOVE_X_REACHED. */
8841 eassert (it->nglyphs == 0);
8842 result = MOVE_X_REACHED;
8843 break;
8844 }
8845
8846 /* Is this a line end? If yes, we're done. */
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 {
8849 /* If we are past TO_CHARPOS, but never saw any character
8850 positions smaller than TO_CHARPOS, return
8851 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8852 did. */
8853 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8854 {
8855 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8856 {
8857 if (closest_pos < ZV)
8858 {
8859 RESTORE_IT (it, &ppos_it, ppos_data);
8860 /* Don't recurse if closest_pos is equal to
8861 to_charpos, since we have just tried that. */
8862 if (closest_pos != to_charpos)
8863 move_it_in_display_line_to (it, closest_pos, -1,
8864 MOVE_TO_POS);
8865 result = MOVE_POS_MATCH_OR_ZV;
8866 }
8867 else
8868 goto buffer_pos_reached;
8869 }
8870 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8871 && IT_CHARPOS (*it) > to_charpos)
8872 goto buffer_pos_reached;
8873 else
8874 result = MOVE_NEWLINE_OR_CR;
8875 }
8876 else
8877 result = MOVE_NEWLINE_OR_CR;
8878 break;
8879 }
8880
8881 prev_method = it->method;
8882 if (it->method == GET_FROM_BUFFER)
8883 prev_pos = IT_CHARPOS (*it);
8884 /* The current display element has been consumed. Advance
8885 to the next. */
8886 set_iterator_to_next (it, true);
8887 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8888 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8889 if (IT_CHARPOS (*it) < to_charpos)
8890 saw_smaller_pos = true;
8891 if (it->bidi_p
8892 && (op & MOVE_TO_POS)
8893 && IT_CHARPOS (*it) >= to_charpos
8894 && IT_CHARPOS (*it) < closest_pos)
8895 closest_pos = IT_CHARPOS (*it);
8896
8897 /* Stop if lines are truncated and IT's current x-position is
8898 past the right edge of the window now. */
8899 if (it->line_wrap == TRUNCATE
8900 && it->current_x >= it->last_visible_x)
8901 {
8902 if (!FRAME_WINDOW_P (it->f)
8903 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8904 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8905 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8906 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8907 {
8908 bool at_eob_p = false;
8909
8910 if ((at_eob_p = !get_next_display_element (it))
8911 || BUFFER_POS_REACHED_P ()
8912 /* If we are past TO_CHARPOS, but never saw any
8913 character positions smaller than TO_CHARPOS,
8914 return MOVE_POS_MATCH_OR_ZV, like the
8915 unidirectional display did. */
8916 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8917 && !saw_smaller_pos
8918 && IT_CHARPOS (*it) > to_charpos))
8919 {
8920 if (it->bidi_p
8921 && !BUFFER_POS_REACHED_P ()
8922 && !at_eob_p && closest_pos < ZV)
8923 {
8924 RESTORE_IT (it, &ppos_it, ppos_data);
8925 if (closest_pos != to_charpos)
8926 move_it_in_display_line_to (it, closest_pos, -1,
8927 MOVE_TO_POS);
8928 }
8929 result = MOVE_POS_MATCH_OR_ZV;
8930 break;
8931 }
8932 if (ITERATOR_AT_END_OF_LINE_P (it))
8933 {
8934 result = MOVE_NEWLINE_OR_CR;
8935 break;
8936 }
8937 }
8938 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8939 && !saw_smaller_pos
8940 && IT_CHARPOS (*it) > to_charpos)
8941 {
8942 if (closest_pos < ZV)
8943 {
8944 RESTORE_IT (it, &ppos_it, ppos_data);
8945 if (closest_pos != to_charpos)
8946 move_it_in_display_line_to (it, closest_pos, -1,
8947 MOVE_TO_POS);
8948 }
8949 result = MOVE_POS_MATCH_OR_ZV;
8950 break;
8951 }
8952 result = MOVE_LINE_TRUNCATED;
8953 break;
8954 }
8955 #undef IT_RESET_X_ASCENT_DESCENT
8956 }
8957
8958 #undef BUFFER_POS_REACHED_P
8959
8960 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8961 restore the saved iterator. */
8962 if (atpos_it.sp >= 0)
8963 RESTORE_IT (it, &atpos_it, atpos_data);
8964 else if (atx_it.sp >= 0)
8965 RESTORE_IT (it, &atx_it, atx_data);
8966
8967 done:
8968
8969 if (atpos_data)
8970 bidi_unshelve_cache (atpos_data, true);
8971 if (atx_data)
8972 bidi_unshelve_cache (atx_data, true);
8973 if (wrap_data)
8974 bidi_unshelve_cache (wrap_data, true);
8975 if (ppos_data)
8976 bidi_unshelve_cache (ppos_data, true);
8977
8978 /* Restore the iterator settings altered at the beginning of this
8979 function. */
8980 it->glyph_row = saved_glyph_row;
8981 return result;
8982 }
8983
8984 /* For external use. */
8985 void
8986 move_it_in_display_line (struct it *it,
8987 ptrdiff_t to_charpos, int to_x,
8988 enum move_operation_enum op)
8989 {
8990 if (it->line_wrap == WORD_WRAP
8991 && (op & MOVE_TO_X))
8992 {
8993 struct it save_it;
8994 void *save_data = NULL;
8995 int skip;
8996
8997 SAVE_IT (save_it, *it, save_data);
8998 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED)
9004 {
9005 int prev_x = max (it->current_x - 1, 0);
9006 RESTORE_IT (it, &save_it, save_data);
9007 move_it_in_display_line_to
9008 (it, -1, prev_x, MOVE_TO_X);
9009 }
9010 else
9011 bidi_unshelve_cache (save_data, true);
9012 }
9013 else
9014 move_it_in_display_line_to (it, to_charpos, to_x, op);
9015 }
9016
9017
9018 /* Move IT forward until it satisfies one or more of the criteria in
9019 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9020
9021 OP is a bit-mask that specifies where to stop, and in particular,
9022 which of those four position arguments makes a difference. See the
9023 description of enum move_operation_enum.
9024
9025 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9026 screen line, this function will set IT to the next position that is
9027 displayed to the right of TO_CHARPOS on the screen.
9028
9029 Return the maximum pixel length of any line scanned but never more
9030 than it.last_visible_x. */
9031
9032 int
9033 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9034 {
9035 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9036 int line_height, line_start_x = 0, reached = 0;
9037 int max_current_x = 0;
9038 void *backup_data = NULL;
9039
9040 for (;;)
9041 {
9042 if (op & MOVE_TO_VPOS)
9043 {
9044 /* If no TO_CHARPOS and no TO_X specified, stop at the
9045 start of the line TO_VPOS. */
9046 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9047 {
9048 if (it->vpos == to_vpos)
9049 {
9050 reached = 1;
9051 break;
9052 }
9053 else
9054 skip = move_it_in_display_line_to (it, -1, -1, 0);
9055 }
9056 else
9057 {
9058 /* TO_VPOS >= 0 means stop at TO_X in the line at
9059 TO_VPOS, or at TO_POS, whichever comes first. */
9060 if (it->vpos == to_vpos)
9061 {
9062 reached = 2;
9063 break;
9064 }
9065
9066 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9067
9068 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9069 {
9070 reached = 3;
9071 break;
9072 }
9073 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9074 {
9075 /* We have reached TO_X but not in the line we want. */
9076 skip = move_it_in_display_line_to (it, to_charpos,
9077 -1, MOVE_TO_POS);
9078 if (skip == MOVE_POS_MATCH_OR_ZV)
9079 {
9080 reached = 4;
9081 break;
9082 }
9083 }
9084 }
9085 }
9086 else if (op & MOVE_TO_Y)
9087 {
9088 struct it it_backup;
9089
9090 if (it->line_wrap == WORD_WRAP)
9091 SAVE_IT (it_backup, *it, backup_data);
9092
9093 /* TO_Y specified means stop at TO_X in the line containing
9094 TO_Y---or at TO_CHARPOS if this is reached first. The
9095 problem is that we can't really tell whether the line
9096 contains TO_Y before we have completely scanned it, and
9097 this may skip past TO_X. What we do is to first scan to
9098 TO_X.
9099
9100 If TO_X is not specified, use a TO_X of zero. The reason
9101 is to make the outcome of this function more predictable.
9102 If we didn't use TO_X == 0, we would stop at the end of
9103 the line which is probably not what a caller would expect
9104 to happen. */
9105 skip = move_it_in_display_line_to
9106 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9107 (MOVE_TO_X | (op & MOVE_TO_POS)));
9108
9109 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9110 if (skip == MOVE_POS_MATCH_OR_ZV)
9111 reached = 5;
9112 else if (skip == MOVE_X_REACHED)
9113 {
9114 /* If TO_X was reached, we want to know whether TO_Y is
9115 in the line. We know this is the case if the already
9116 scanned glyphs make the line tall enough. Otherwise,
9117 we must check by scanning the rest of the line. */
9118 line_height = it->max_ascent + it->max_descent;
9119 if (to_y >= it->current_y
9120 && to_y < it->current_y + line_height)
9121 {
9122 reached = 6;
9123 break;
9124 }
9125 SAVE_IT (it_backup, *it, backup_data);
9126 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9127 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9128 op & MOVE_TO_POS);
9129 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9130 line_height = it->max_ascent + it->max_descent;
9131 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9132
9133 if (to_y >= it->current_y
9134 && to_y < it->current_y + line_height)
9135 {
9136 /* If TO_Y is in this line and TO_X was reached
9137 above, we scanned too far. We have to restore
9138 IT's settings to the ones before skipping. But
9139 keep the more accurate values of max_ascent and
9140 max_descent we've found while skipping the rest
9141 of the line, for the sake of callers, such as
9142 pos_visible_p, that need to know the line
9143 height. */
9144 int max_ascent = it->max_ascent;
9145 int max_descent = it->max_descent;
9146
9147 RESTORE_IT (it, &it_backup, backup_data);
9148 it->max_ascent = max_ascent;
9149 it->max_descent = max_descent;
9150 reached = 6;
9151 }
9152 else
9153 {
9154 skip = skip2;
9155 if (skip == MOVE_POS_MATCH_OR_ZV)
9156 reached = 7;
9157 }
9158 }
9159 else
9160 {
9161 /* Check whether TO_Y is in this line. */
9162 line_height = it->max_ascent + it->max_descent;
9163 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9164
9165 if (to_y >= it->current_y
9166 && to_y < it->current_y + line_height)
9167 {
9168 if (to_y > it->current_y)
9169 max_current_x = max (it->current_x, max_current_x);
9170
9171 /* When word-wrap is on, TO_X may lie past the end
9172 of a wrapped line. Then it->current is the
9173 character on the next line, so backtrack to the
9174 space before the wrap point. */
9175 if (skip == MOVE_LINE_CONTINUED
9176 && it->line_wrap == WORD_WRAP)
9177 {
9178 int prev_x = max (it->current_x - 1, 0);
9179 RESTORE_IT (it, &it_backup, backup_data);
9180 skip = move_it_in_display_line_to
9181 (it, -1, prev_x, MOVE_TO_X);
9182 }
9183
9184 reached = 6;
9185 }
9186 }
9187
9188 if (reached)
9189 {
9190 max_current_x = max (it->current_x, max_current_x);
9191 break;
9192 }
9193 }
9194 else if (BUFFERP (it->object)
9195 && (it->method == GET_FROM_BUFFER
9196 || it->method == GET_FROM_STRETCH)
9197 && IT_CHARPOS (*it) >= to_charpos
9198 /* Under bidi iteration, a call to set_iterator_to_next
9199 can scan far beyond to_charpos if the initial
9200 portion of the next line needs to be reordered. In
9201 that case, give move_it_in_display_line_to another
9202 chance below. */
9203 && !(it->bidi_p
9204 && it->bidi_it.scan_dir == -1))
9205 skip = MOVE_POS_MATCH_OR_ZV;
9206 else
9207 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9208
9209 switch (skip)
9210 {
9211 case MOVE_POS_MATCH_OR_ZV:
9212 max_current_x = max (it->current_x, max_current_x);
9213 reached = 8;
9214 goto out;
9215
9216 case MOVE_NEWLINE_OR_CR:
9217 max_current_x = max (it->current_x, max_current_x);
9218 set_iterator_to_next (it, true);
9219 it->continuation_lines_width = 0;
9220 break;
9221
9222 case MOVE_LINE_TRUNCATED:
9223 max_current_x = it->last_visible_x;
9224 it->continuation_lines_width = 0;
9225 reseat_at_next_visible_line_start (it, false);
9226 if ((op & MOVE_TO_POS) != 0
9227 && IT_CHARPOS (*it) > to_charpos)
9228 {
9229 reached = 9;
9230 goto out;
9231 }
9232 break;
9233
9234 case MOVE_LINE_CONTINUED:
9235 max_current_x = it->last_visible_x;
9236 /* For continued lines ending in a tab, some of the glyphs
9237 associated with the tab are displayed on the current
9238 line. Since it->current_x does not include these glyphs,
9239 we use it->last_visible_x instead. */
9240 if (it->c == '\t')
9241 {
9242 it->continuation_lines_width += it->last_visible_x;
9243 /* When moving by vpos, ensure that the iterator really
9244 advances to the next line (bug#847, bug#969). Fixme:
9245 do we need to do this in other circumstances? */
9246 if (it->current_x != it->last_visible_x
9247 && (op & MOVE_TO_VPOS)
9248 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9249 {
9250 line_start_x = it->current_x + it->pixel_width
9251 - it->last_visible_x;
9252 if (FRAME_WINDOW_P (it->f))
9253 {
9254 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9255 struct font *face_font = face->font;
9256
9257 /* When display_line produces a continued line
9258 that ends in a TAB, it skips a tab stop that
9259 is closer than the font's space character
9260 width (see x_produce_glyphs where it produces
9261 the stretch glyph which represents a TAB).
9262 We need to reproduce the same logic here. */
9263 eassert (face_font);
9264 if (face_font)
9265 {
9266 if (line_start_x < face_font->space_width)
9267 line_start_x
9268 += it->tab_width * face_font->space_width;
9269 }
9270 }
9271 set_iterator_to_next (it, false);
9272 }
9273 }
9274 else
9275 it->continuation_lines_width += it->current_x;
9276 break;
9277
9278 default:
9279 emacs_abort ();
9280 }
9281
9282 /* Reset/increment for the next run. */
9283 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9284 it->current_x = line_start_x;
9285 line_start_x = 0;
9286 it->hpos = 0;
9287 it->current_y += it->max_ascent + it->max_descent;
9288 ++it->vpos;
9289 last_height = it->max_ascent + it->max_descent;
9290 it->max_ascent = it->max_descent = 0;
9291 }
9292
9293 out:
9294
9295 /* On text terminals, we may stop at the end of a line in the middle
9296 of a multi-character glyph. If the glyph itself is continued,
9297 i.e. it is actually displayed on the next line, don't treat this
9298 stopping point as valid; move to the next line instead (unless
9299 that brings us offscreen). */
9300 if (!FRAME_WINDOW_P (it->f)
9301 && op & MOVE_TO_POS
9302 && IT_CHARPOS (*it) == to_charpos
9303 && it->what == IT_CHARACTER
9304 && it->nglyphs > 1
9305 && it->line_wrap == WINDOW_WRAP
9306 && it->current_x == it->last_visible_x - 1
9307 && it->c != '\n'
9308 && it->c != '\t'
9309 && it->w->window_end_valid
9310 && it->vpos < it->w->window_end_vpos)
9311 {
9312 it->continuation_lines_width += it->current_x;
9313 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9314 it->current_y += it->max_ascent + it->max_descent;
9315 ++it->vpos;
9316 last_height = it->max_ascent + it->max_descent;
9317 }
9318
9319 if (backup_data)
9320 bidi_unshelve_cache (backup_data, true);
9321
9322 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9323
9324 return max_current_x;
9325 }
9326
9327
9328 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9329
9330 If DY > 0, move IT backward at least that many pixels. DY = 0
9331 means move IT backward to the preceding line start or BEGV. This
9332 function may move over more than DY pixels if IT->current_y - DY
9333 ends up in the middle of a line; in this case IT->current_y will be
9334 set to the top of the line moved to. */
9335
9336 void
9337 move_it_vertically_backward (struct it *it, int dy)
9338 {
9339 int nlines, h;
9340 struct it it2, it3;
9341 void *it2data = NULL, *it3data = NULL;
9342 ptrdiff_t start_pos;
9343 int nchars_per_row
9344 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9345 ptrdiff_t pos_limit;
9346
9347 move_further_back:
9348 eassert (dy >= 0);
9349
9350 start_pos = IT_CHARPOS (*it);
9351
9352 /* Estimate how many newlines we must move back. */
9353 nlines = max (1, dy / default_line_pixel_height (it->w));
9354 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9355 pos_limit = BEGV;
9356 else
9357 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9358
9359 /* Set the iterator's position that many lines back. But don't go
9360 back more than NLINES full screen lines -- this wins a day with
9361 buffers which have very long lines. */
9362 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9363 back_to_previous_visible_line_start (it);
9364
9365 /* Reseat the iterator here. When moving backward, we don't want
9366 reseat to skip forward over invisible text, set up the iterator
9367 to deliver from overlay strings at the new position etc. So,
9368 use reseat_1 here. */
9369 reseat_1 (it, it->current.pos, true);
9370
9371 /* We are now surely at a line start. */
9372 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9373 reordering is in effect. */
9374 it->continuation_lines_width = 0;
9375
9376 /* Move forward and see what y-distance we moved. First move to the
9377 start of the next line so that we get its height. We need this
9378 height to be able to tell whether we reached the specified
9379 y-distance. */
9380 SAVE_IT (it2, *it, it2data);
9381 it2.max_ascent = it2.max_descent = 0;
9382 do
9383 {
9384 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9385 MOVE_TO_POS | MOVE_TO_VPOS);
9386 }
9387 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9388 /* If we are in a display string which starts at START_POS,
9389 and that display string includes a newline, and we are
9390 right after that newline (i.e. at the beginning of a
9391 display line), exit the loop, because otherwise we will
9392 infloop, since move_it_to will see that it is already at
9393 START_POS and will not move. */
9394 || (it2.method == GET_FROM_STRING
9395 && IT_CHARPOS (it2) == start_pos
9396 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9397 eassert (IT_CHARPOS (*it) >= BEGV);
9398 SAVE_IT (it3, it2, it3data);
9399
9400 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9401 eassert (IT_CHARPOS (*it) >= BEGV);
9402 /* H is the actual vertical distance from the position in *IT
9403 and the starting position. */
9404 h = it2.current_y - it->current_y;
9405 /* NLINES is the distance in number of lines. */
9406 nlines = it2.vpos - it->vpos;
9407
9408 /* Correct IT's y and vpos position
9409 so that they are relative to the starting point. */
9410 it->vpos -= nlines;
9411 it->current_y -= h;
9412
9413 if (dy == 0)
9414 {
9415 /* DY == 0 means move to the start of the screen line. The
9416 value of nlines is > 0 if continuation lines were involved,
9417 or if the original IT position was at start of a line. */
9418 RESTORE_IT (it, it, it2data);
9419 if (nlines > 0)
9420 move_it_by_lines (it, nlines);
9421 /* The above code moves us to some position NLINES down,
9422 usually to its first glyph (leftmost in an L2R line), but
9423 that's not necessarily the start of the line, under bidi
9424 reordering. We want to get to the character position
9425 that is immediately after the newline of the previous
9426 line. */
9427 if (it->bidi_p
9428 && !it->continuation_lines_width
9429 && !STRINGP (it->string)
9430 && IT_CHARPOS (*it) > BEGV
9431 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9432 {
9433 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9434
9435 DEC_BOTH (cp, bp);
9436 cp = find_newline_no_quit (cp, bp, -1, NULL);
9437 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9438 }
9439 bidi_unshelve_cache (it3data, true);
9440 }
9441 else
9442 {
9443 /* The y-position we try to reach, relative to *IT.
9444 Note that H has been subtracted in front of the if-statement. */
9445 int target_y = it->current_y + h - dy;
9446 int y0 = it3.current_y;
9447 int y1;
9448 int line_height;
9449
9450 RESTORE_IT (&it3, &it3, it3data);
9451 y1 = line_bottom_y (&it3);
9452 line_height = y1 - y0;
9453 RESTORE_IT (it, it, it2data);
9454 /* If we did not reach target_y, try to move further backward if
9455 we can. If we moved too far backward, try to move forward. */
9456 if (target_y < it->current_y
9457 /* This is heuristic. In a window that's 3 lines high, with
9458 a line height of 13 pixels each, recentering with point
9459 on the bottom line will try to move -39/2 = 19 pixels
9460 backward. Try to avoid moving into the first line. */
9461 && (it->current_y - target_y
9462 > min (window_box_height (it->w), line_height * 2 / 3))
9463 && IT_CHARPOS (*it) > BEGV)
9464 {
9465 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9466 target_y - it->current_y));
9467 dy = it->current_y - target_y;
9468 goto move_further_back;
9469 }
9470 else if (target_y >= it->current_y + line_height
9471 && IT_CHARPOS (*it) < ZV)
9472 {
9473 /* Should move forward by at least one line, maybe more.
9474
9475 Note: Calling move_it_by_lines can be expensive on
9476 terminal frames, where compute_motion is used (via
9477 vmotion) to do the job, when there are very long lines
9478 and truncate-lines is nil. That's the reason for
9479 treating terminal frames specially here. */
9480
9481 if (!FRAME_WINDOW_P (it->f))
9482 move_it_vertically (it, target_y - it->current_y);
9483 else
9484 {
9485 do
9486 {
9487 move_it_by_lines (it, 1);
9488 }
9489 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9490 }
9491 }
9492 }
9493 }
9494
9495
9496 /* Move IT by a specified amount of pixel lines DY. DY negative means
9497 move backwards. DY = 0 means move to start of screen line. At the
9498 end, IT will be on the start of a screen line. */
9499
9500 void
9501 move_it_vertically (struct it *it, int dy)
9502 {
9503 if (dy <= 0)
9504 move_it_vertically_backward (it, -dy);
9505 else
9506 {
9507 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9508 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9509 MOVE_TO_POS | MOVE_TO_Y);
9510 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9511
9512 /* If buffer ends in ZV without a newline, move to the start of
9513 the line to satisfy the post-condition. */
9514 if (IT_CHARPOS (*it) == ZV
9515 && ZV > BEGV
9516 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9517 move_it_by_lines (it, 0);
9518 }
9519 }
9520
9521
9522 /* Move iterator IT past the end of the text line it is in. */
9523
9524 void
9525 move_it_past_eol (struct it *it)
9526 {
9527 enum move_it_result rc;
9528
9529 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9530 if (rc == MOVE_NEWLINE_OR_CR)
9531 set_iterator_to_next (it, false);
9532 }
9533
9534
9535 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9536 negative means move up. DVPOS == 0 means move to the start of the
9537 screen line.
9538
9539 Optimization idea: If we would know that IT->f doesn't use
9540 a face with proportional font, we could be faster for
9541 truncate-lines nil. */
9542
9543 void
9544 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9545 {
9546
9547 /* The commented-out optimization uses vmotion on terminals. This
9548 gives bad results, because elements like it->what, on which
9549 callers such as pos_visible_p rely, aren't updated. */
9550 /* struct position pos;
9551 if (!FRAME_WINDOW_P (it->f))
9552 {
9553 struct text_pos textpos;
9554
9555 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9556 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9557 reseat (it, textpos, true);
9558 it->vpos += pos.vpos;
9559 it->current_y += pos.vpos;
9560 }
9561 else */
9562
9563 if (dvpos == 0)
9564 {
9565 /* DVPOS == 0 means move to the start of the screen line. */
9566 move_it_vertically_backward (it, 0);
9567 /* Let next call to line_bottom_y calculate real line height. */
9568 last_height = 0;
9569 }
9570 else if (dvpos > 0)
9571 {
9572 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9573 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9574 {
9575 /* Only move to the next buffer position if we ended up in a
9576 string from display property, not in an overlay string
9577 (before-string or after-string). That is because the
9578 latter don't conceal the underlying buffer position, so
9579 we can ask to move the iterator to the exact position we
9580 are interested in. Note that, even if we are already at
9581 IT_CHARPOS (*it), the call below is not a no-op, as it
9582 will detect that we are at the end of the string, pop the
9583 iterator, and compute it->current_x and it->hpos
9584 correctly. */
9585 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9586 -1, -1, -1, MOVE_TO_POS);
9587 }
9588 }
9589 else
9590 {
9591 struct it it2;
9592 void *it2data = NULL;
9593 ptrdiff_t start_charpos, i;
9594 int nchars_per_row
9595 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9596 bool hit_pos_limit = false;
9597 ptrdiff_t pos_limit;
9598
9599 /* Start at the beginning of the screen line containing IT's
9600 position. This may actually move vertically backwards,
9601 in case of overlays, so adjust dvpos accordingly. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605
9606 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9607 screen lines, and reseat the iterator there. */
9608 start_charpos = IT_CHARPOS (*it);
9609 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9610 pos_limit = BEGV;
9611 else
9612 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9613
9614 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9615 back_to_previous_visible_line_start (it);
9616 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9617 hit_pos_limit = true;
9618 reseat (it, it->current.pos, true);
9619
9620 /* Move further back if we end up in a string or an image. */
9621 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9622 {
9623 /* First try to move to start of display line. */
9624 dvpos += it->vpos;
9625 move_it_vertically_backward (it, 0);
9626 dvpos -= it->vpos;
9627 if (IT_POS_VALID_AFTER_MOVE_P (it))
9628 break;
9629 /* If start of line is still in string or image,
9630 move further back. */
9631 back_to_previous_visible_line_start (it);
9632 reseat (it, it->current.pos, true);
9633 dvpos--;
9634 }
9635
9636 it->current_x = it->hpos = 0;
9637
9638 /* Above call may have moved too far if continuation lines
9639 are involved. Scan forward and see if it did. */
9640 SAVE_IT (it2, *it, it2data);
9641 it2.vpos = it2.current_y = 0;
9642 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9643 it->vpos -= it2.vpos;
9644 it->current_y -= it2.current_y;
9645 it->current_x = it->hpos = 0;
9646
9647 /* If we moved too far back, move IT some lines forward. */
9648 if (it2.vpos > -dvpos)
9649 {
9650 int delta = it2.vpos + dvpos;
9651
9652 RESTORE_IT (&it2, &it2, it2data);
9653 SAVE_IT (it2, *it, it2data);
9654 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9655 /* Move back again if we got too far ahead. */
9656 if (IT_CHARPOS (*it) >= start_charpos)
9657 RESTORE_IT (it, &it2, it2data);
9658 else
9659 bidi_unshelve_cache (it2data, true);
9660 }
9661 else if (hit_pos_limit && pos_limit > BEGV
9662 && dvpos < 0 && it2.vpos < -dvpos)
9663 {
9664 /* If we hit the limit, but still didn't make it far enough
9665 back, that means there's a display string with a newline
9666 covering a large chunk of text, and that caused
9667 back_to_previous_visible_line_start try to go too far.
9668 Punish those who commit such atrocities by going back
9669 until we've reached DVPOS, after lifting the limit, which
9670 could make it slow for very long lines. "If it hurts,
9671 don't do that!" */
9672 dvpos += it2.vpos;
9673 RESTORE_IT (it, it, it2data);
9674 for (i = -dvpos; i > 0; --i)
9675 {
9676 back_to_previous_visible_line_start (it);
9677 it->vpos--;
9678 }
9679 reseat_1 (it, it->current.pos, true);
9680 }
9681 else
9682 RESTORE_IT (it, it, it2data);
9683 }
9684 }
9685
9686 /* Return true if IT points into the middle of a display vector. */
9687
9688 bool
9689 in_display_vector_p (struct it *it)
9690 {
9691 return (it->method == GET_FROM_DISPLAY_VECTOR
9692 && it->current.dpvec_index > 0
9693 && it->dpvec + it->current.dpvec_index != it->dpend);
9694 }
9695
9696 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9697 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9698 WINDOW must be a live window and defaults to the selected one. The
9699 return value is a cons of the maximum pixel-width of any text line and
9700 the maximum pixel-height of all text lines.
9701
9702 The optional argument FROM, if non-nil, specifies the first text
9703 position and defaults to the minimum accessible position of the buffer.
9704 If FROM is t, use the minimum accessible position that is not a newline
9705 character. TO, if non-nil, specifies the last text position and
9706 defaults to the maximum accessible position of the buffer. If TO is t,
9707 use the maximum accessible position that is not a newline character.
9708
9709 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9710 width that can be returned. X-LIMIT nil or omitted, means to use the
9711 pixel-width of WINDOW's body; use this if you do not intend to change
9712 the width of WINDOW. Use the maximum width WINDOW may assume if you
9713 intend to change WINDOW's width. In any case, text whose x-coordinate
9714 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9715 can take some time, it's always a good idea to make this argument as
9716 small as possible; in particular, if the buffer contains long lines that
9717 shall be truncated anyway.
9718
9719 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9720 height that can be returned. Text lines whose y-coordinate is beyond
9721 Y-LIMIT are ignored. Since calculating the text height of a large
9722 buffer can take some time, it makes sense to specify this argument if
9723 the size of the buffer is unknown.
9724
9725 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9726 include the height of the mode- or header-line of WINDOW in the return
9727 value. If it is either the symbol `mode-line' or `header-line', include
9728 only the height of that line, if present, in the return value. If t,
9729 include the height of both, if present, in the return value. */)
9730 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9731 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9732 {
9733 struct window *w = decode_live_window (window);
9734 Lisp_Object buffer = w->contents;
9735 struct buffer *b;
9736 struct it it;
9737 struct buffer *old_b = NULL;
9738 ptrdiff_t start, end, pos;
9739 struct text_pos startp;
9740 void *itdata = NULL;
9741 int c, max_y = -1, x = 0, y = 0;
9742
9743 CHECK_BUFFER (buffer);
9744 b = XBUFFER (buffer);
9745
9746 if (b != current_buffer)
9747 {
9748 old_b = current_buffer;
9749 set_buffer_internal (b);
9750 }
9751
9752 if (NILP (from))
9753 start = BEGV;
9754 else if (EQ (from, Qt))
9755 {
9756 start = pos = BEGV;
9757 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9758 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9759 start = pos;
9760 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9761 start = pos;
9762 }
9763 else
9764 {
9765 CHECK_NUMBER_COERCE_MARKER (from);
9766 start = min (max (XINT (from), BEGV), ZV);
9767 }
9768
9769 if (NILP (to))
9770 end = ZV;
9771 else if (EQ (to, Qt))
9772 {
9773 end = pos = ZV;
9774 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9775 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9776 end = pos;
9777 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9778 end = pos;
9779 }
9780 else
9781 {
9782 CHECK_NUMBER_COERCE_MARKER (to);
9783 end = max (start, min (XINT (to), ZV));
9784 }
9785
9786 if (!NILP (y_limit))
9787 {
9788 CHECK_NUMBER (y_limit);
9789 max_y = min (XINT (y_limit), INT_MAX);
9790 }
9791
9792 itdata = bidi_shelve_cache ();
9793 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9794 start_display (&it, w, startp);
9795
9796 if (NILP (x_limit))
9797 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9798 else
9799 {
9800 CHECK_NUMBER (x_limit);
9801 it.last_visible_x = min (XINT (x_limit), INFINITY);
9802 /* Actually, we never want move_it_to stop at to_x. But to make
9803 sure that move_it_in_display_line_to always moves far enough,
9804 we set it to INT_MAX and specify MOVE_TO_X. */
9805 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9806 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9807 }
9808
9809 y = it.current_y + it.max_ascent + it.max_descent;
9810
9811 if (!EQ (mode_and_header_line, Qheader_line)
9812 && !EQ (mode_and_header_line, Qt))
9813 /* Do not count the header-line which was counted automatically by
9814 start_display. */
9815 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9816
9817 if (EQ (mode_and_header_line, Qmode_line)
9818 || EQ (mode_and_header_line, Qt))
9819 /* Do count the mode-line which is not included automatically by
9820 start_display. */
9821 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9822
9823 bidi_unshelve_cache (itdata, false);
9824
9825 if (old_b)
9826 set_buffer_internal (old_b);
9827
9828 return Fcons (make_number (x), make_number (y));
9829 }
9830 \f
9831 /***********************************************************************
9832 Messages
9833 ***********************************************************************/
9834
9835 /* Return the number of arguments the format string FORMAT needs. */
9836
9837 static ptrdiff_t
9838 format_nargs (char const *format)
9839 {
9840 ptrdiff_t nargs = 0;
9841 for (char const *p = format; (p = strchr (p, '%')); p++)
9842 if (p[1] == '%')
9843 p++;
9844 else
9845 nargs++;
9846 return nargs;
9847 }
9848
9849 /* Add a message with format string FORMAT and formatted arguments
9850 to *Messages*. */
9851
9852 void
9853 add_to_log (const char *format, ...)
9854 {
9855 va_list ap;
9856 va_start (ap, format);
9857 vadd_to_log (format, ap);
9858 va_end (ap);
9859 }
9860
9861 void
9862 vadd_to_log (char const *format, va_list ap)
9863 {
9864 ptrdiff_t form_nargs = format_nargs (format);
9865 ptrdiff_t nargs = 1 + form_nargs;
9866 Lisp_Object args[10];
9867 eassert (nargs <= ARRAYELTS (args));
9868 AUTO_STRING (args0, format);
9869 args[0] = args0;
9870 for (ptrdiff_t i = 1; i <= nargs; i++)
9871 args[i] = va_arg (ap, Lisp_Object);
9872 Lisp_Object msg = Qnil;
9873 msg = Fformat_message (nargs, args);
9874
9875 ptrdiff_t len = SBYTES (msg) + 1;
9876 USE_SAFE_ALLOCA;
9877 char *buffer = SAFE_ALLOCA (len);
9878 memcpy (buffer, SDATA (msg), len);
9879
9880 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9881 SAFE_FREE ();
9882 }
9883
9884
9885 /* Output a newline in the *Messages* buffer if "needs" one. */
9886
9887 void
9888 message_log_maybe_newline (void)
9889 {
9890 if (message_log_need_newline)
9891 message_dolog ("", 0, true, false);
9892 }
9893
9894
9895 /* Add a string M of length NBYTES to the message log, optionally
9896 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9897 true, means interpret the contents of M as multibyte. This
9898 function calls low-level routines in order to bypass text property
9899 hooks, etc. which might not be safe to run.
9900
9901 This may GC (insert may run before/after change hooks),
9902 so the buffer M must NOT point to a Lisp string. */
9903
9904 void
9905 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9906 {
9907 const unsigned char *msg = (const unsigned char *) m;
9908
9909 if (!NILP (Vmemory_full))
9910 return;
9911
9912 if (!NILP (Vmessage_log_max))
9913 {
9914 struct buffer *oldbuf;
9915 Lisp_Object oldpoint, oldbegv, oldzv;
9916 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9917 ptrdiff_t point_at_end = 0;
9918 ptrdiff_t zv_at_end = 0;
9919 Lisp_Object old_deactivate_mark;
9920
9921 old_deactivate_mark = Vdeactivate_mark;
9922 oldbuf = current_buffer;
9923
9924 /* Ensure the Messages buffer exists, and switch to it.
9925 If we created it, set the major-mode. */
9926 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9927 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9928 if (newbuffer
9929 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9930 call0 (intern ("messages-buffer-mode"));
9931
9932 bset_undo_list (current_buffer, Qt);
9933 bset_cache_long_scans (current_buffer, Qnil);
9934
9935 oldpoint = message_dolog_marker1;
9936 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9937 oldbegv = message_dolog_marker2;
9938 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9939 oldzv = message_dolog_marker3;
9940 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9941
9942 if (PT == Z)
9943 point_at_end = 1;
9944 if (ZV == Z)
9945 zv_at_end = 1;
9946
9947 BEGV = BEG;
9948 BEGV_BYTE = BEG_BYTE;
9949 ZV = Z;
9950 ZV_BYTE = Z_BYTE;
9951 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9952
9953 /* Insert the string--maybe converting multibyte to single byte
9954 or vice versa, so that all the text fits the buffer. */
9955 if (multibyte
9956 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9957 {
9958 ptrdiff_t i;
9959 int c, char_bytes;
9960 char work[1];
9961
9962 /* Convert a multibyte string to single-byte
9963 for the *Message* buffer. */
9964 for (i = 0; i < nbytes; i += char_bytes)
9965 {
9966 c = string_char_and_length (msg + i, &char_bytes);
9967 work[0] = CHAR_TO_BYTE8 (c);
9968 insert_1_both (work, 1, 1, true, false, false);
9969 }
9970 }
9971 else if (! multibyte
9972 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9973 {
9974 ptrdiff_t i;
9975 int c, char_bytes;
9976 unsigned char str[MAX_MULTIBYTE_LENGTH];
9977 /* Convert a single-byte string to multibyte
9978 for the *Message* buffer. */
9979 for (i = 0; i < nbytes; i++)
9980 {
9981 c = msg[i];
9982 MAKE_CHAR_MULTIBYTE (c);
9983 char_bytes = CHAR_STRING (c, str);
9984 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9985 }
9986 }
9987 else if (nbytes)
9988 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9989 true, false, false);
9990
9991 if (nlflag)
9992 {
9993 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9994 printmax_t dups;
9995
9996 insert_1_both ("\n", 1, 1, true, false, false);
9997
9998 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9999 this_bol = PT;
10000 this_bol_byte = PT_BYTE;
10001
10002 /* See if this line duplicates the previous one.
10003 If so, combine duplicates. */
10004 if (this_bol > BEG)
10005 {
10006 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10007 prev_bol = PT;
10008 prev_bol_byte = PT_BYTE;
10009
10010 dups = message_log_check_duplicate (prev_bol_byte,
10011 this_bol_byte);
10012 if (dups)
10013 {
10014 del_range_both (prev_bol, prev_bol_byte,
10015 this_bol, this_bol_byte, false);
10016 if (dups > 1)
10017 {
10018 char dupstr[sizeof " [ times]"
10019 + INT_STRLEN_BOUND (printmax_t)];
10020
10021 /* If you change this format, don't forget to also
10022 change message_log_check_duplicate. */
10023 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10024 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10025 insert_1_both (dupstr, duplen, duplen,
10026 true, false, true);
10027 }
10028 }
10029 }
10030
10031 /* If we have more than the desired maximum number of lines
10032 in the *Messages* buffer now, delete the oldest ones.
10033 This is safe because we don't have undo in this buffer. */
10034
10035 if (NATNUMP (Vmessage_log_max))
10036 {
10037 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10038 -XFASTINT (Vmessage_log_max) - 1, false);
10039 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10040 }
10041 }
10042 BEGV = marker_position (oldbegv);
10043 BEGV_BYTE = marker_byte_position (oldbegv);
10044
10045 if (zv_at_end)
10046 {
10047 ZV = Z;
10048 ZV_BYTE = Z_BYTE;
10049 }
10050 else
10051 {
10052 ZV = marker_position (oldzv);
10053 ZV_BYTE = marker_byte_position (oldzv);
10054 }
10055
10056 if (point_at_end)
10057 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10058 else
10059 /* We can't do Fgoto_char (oldpoint) because it will run some
10060 Lisp code. */
10061 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10062 marker_byte_position (oldpoint));
10063
10064 unchain_marker (XMARKER (oldpoint));
10065 unchain_marker (XMARKER (oldbegv));
10066 unchain_marker (XMARKER (oldzv));
10067
10068 /* We called insert_1_both above with its 5th argument (PREPARE)
10069 false, which prevents insert_1_both from calling
10070 prepare_to_modify_buffer, which in turns prevents us from
10071 incrementing windows_or_buffers_changed even if *Messages* is
10072 shown in some window. So we must manually set
10073 windows_or_buffers_changed here to make up for that. */
10074 windows_or_buffers_changed = old_windows_or_buffers_changed;
10075 bset_redisplay (current_buffer);
10076
10077 set_buffer_internal (oldbuf);
10078
10079 message_log_need_newline = !nlflag;
10080 Vdeactivate_mark = old_deactivate_mark;
10081 }
10082 }
10083
10084
10085 /* We are at the end of the buffer after just having inserted a newline.
10086 (Note: We depend on the fact we won't be crossing the gap.)
10087 Check to see if the most recent message looks a lot like the previous one.
10088 Return 0 if different, 1 if the new one should just replace it, or a
10089 value N > 1 if we should also append " [N times]". */
10090
10091 static intmax_t
10092 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10093 {
10094 ptrdiff_t i;
10095 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10096 bool seen_dots = false;
10097 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10098 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10099
10100 for (i = 0; i < len; i++)
10101 {
10102 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10103 seen_dots = true;
10104 if (p1[i] != p2[i])
10105 return seen_dots;
10106 }
10107 p1 += len;
10108 if (*p1 == '\n')
10109 return 2;
10110 if (*p1++ == ' ' && *p1++ == '[')
10111 {
10112 char *pend;
10113 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10114 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10115 return n + 1;
10116 }
10117 return 0;
10118 }
10119 \f
10120
10121 /* Display an echo area message M with a specified length of NBYTES
10122 bytes. The string may include null characters. If M is not a
10123 string, clear out any existing message, and let the mini-buffer
10124 text show through.
10125
10126 This function cancels echoing. */
10127
10128 void
10129 message3 (Lisp_Object m)
10130 {
10131 clear_message (true, true);
10132 cancel_echoing ();
10133
10134 /* First flush out any partial line written with print. */
10135 message_log_maybe_newline ();
10136 if (STRINGP (m))
10137 {
10138 ptrdiff_t nbytes = SBYTES (m);
10139 bool multibyte = STRING_MULTIBYTE (m);
10140 char *buffer;
10141 USE_SAFE_ALLOCA;
10142 SAFE_ALLOCA_STRING (buffer, m);
10143 message_dolog (buffer, nbytes, true, multibyte);
10144 SAFE_FREE ();
10145 }
10146 if (! inhibit_message)
10147 message3_nolog (m);
10148 }
10149
10150 /* Log the message M to stderr. Log an empty line if M is not a string. */
10151
10152 static void
10153 message_to_stderr (Lisp_Object m)
10154 {
10155 if (noninteractive_need_newline)
10156 {
10157 noninteractive_need_newline = false;
10158 fputc ('\n', stderr);
10159 }
10160 if (STRINGP (m))
10161 {
10162 Lisp_Object s = ENCODE_SYSTEM (m);
10163 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10164 }
10165 if (!cursor_in_echo_area)
10166 fputc ('\n', stderr);
10167 fflush (stderr);
10168 }
10169
10170 /* The non-logging version of message3.
10171 This does not cancel echoing, because it is used for echoing.
10172 Perhaps we need to make a separate function for echoing
10173 and make this cancel echoing. */
10174
10175 void
10176 message3_nolog (Lisp_Object m)
10177 {
10178 struct frame *sf = SELECTED_FRAME ();
10179
10180 if (FRAME_INITIAL_P (sf))
10181 message_to_stderr (m);
10182 /* Error messages get reported properly by cmd_error, so this must be just an
10183 informative message; if the frame hasn't really been initialized yet, just
10184 toss it. */
10185 else if (INTERACTIVE && sf->glyphs_initialized_p)
10186 {
10187 /* Get the frame containing the mini-buffer
10188 that the selected frame is using. */
10189 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10190 Lisp_Object frame = XWINDOW (mini_window)->frame;
10191 struct frame *f = XFRAME (frame);
10192
10193 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10194 Fmake_frame_visible (frame);
10195
10196 if (STRINGP (m) && SCHARS (m) > 0)
10197 {
10198 set_message (m);
10199 if (minibuffer_auto_raise)
10200 Fraise_frame (frame);
10201 /* Assume we are not echoing.
10202 (If we are, echo_now will override this.) */
10203 echo_message_buffer = Qnil;
10204 }
10205 else
10206 clear_message (true, true);
10207
10208 do_pending_window_change (false);
10209 echo_area_display (true);
10210 do_pending_window_change (false);
10211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10213 }
10214 }
10215
10216
10217 /* Display a null-terminated echo area message M. If M is 0, clear
10218 out any existing message, and let the mini-buffer text show through.
10219
10220 The buffer M must continue to exist until after the echo area gets
10221 cleared or some other message gets displayed there. Do not pass
10222 text that is stored in a Lisp string. Do not pass text in a buffer
10223 that was alloca'd. */
10224
10225 void
10226 message1 (const char *m)
10227 {
10228 message3 (m ? build_unibyte_string (m) : Qnil);
10229 }
10230
10231
10232 /* The non-logging counterpart of message1. */
10233
10234 void
10235 message1_nolog (const char *m)
10236 {
10237 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10238 }
10239
10240 /* Display a message M which contains a single %s
10241 which gets replaced with STRING. */
10242
10243 void
10244 message_with_string (const char *m, Lisp_Object string, bool log)
10245 {
10246 CHECK_STRING (string);
10247
10248 bool need_message;
10249 if (noninteractive)
10250 need_message = !!m;
10251 else if (!INTERACTIVE)
10252 need_message = false;
10253 else
10254 {
10255 /* The frame whose minibuffer we're going to display the message on.
10256 It may be larger than the selected frame, so we need
10257 to use its buffer, not the selected frame's buffer. */
10258 Lisp_Object mini_window;
10259 struct frame *f, *sf = SELECTED_FRAME ();
10260
10261 /* Get the frame containing the minibuffer
10262 that the selected frame is using. */
10263 mini_window = FRAME_MINIBUF_WINDOW (sf);
10264 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10265
10266 /* Error messages get reported properly by cmd_error, so this must be
10267 just an informative message; if the frame hasn't really been
10268 initialized yet, just toss it. */
10269 need_message = f->glyphs_initialized_p;
10270 }
10271
10272 if (need_message)
10273 {
10274 AUTO_STRING (fmt, m);
10275 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10276
10277 if (noninteractive)
10278 message_to_stderr (msg);
10279 else
10280 {
10281 if (log)
10282 message3 (msg);
10283 else
10284 message3_nolog (msg);
10285
10286 /* Print should start at the beginning of the message
10287 buffer next time. */
10288 message_buf_print = false;
10289 }
10290 }
10291 }
10292
10293
10294 /* Dump an informative message to the minibuf. If M is 0, clear out
10295 any existing message, and let the mini-buffer text show through.
10296
10297 The message must be safe ASCII and the format must not contain ` or
10298 '. If your message and format do not fit into this category,
10299 convert your arguments to Lisp objects and use Fmessage instead. */
10300
10301 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10302 vmessage (const char *m, va_list ap)
10303 {
10304 if (noninteractive)
10305 {
10306 if (m)
10307 {
10308 if (noninteractive_need_newline)
10309 putc ('\n', stderr);
10310 noninteractive_need_newline = false;
10311 vfprintf (stderr, m, ap);
10312 if (!cursor_in_echo_area)
10313 fprintf (stderr, "\n");
10314 fflush (stderr);
10315 }
10316 }
10317 else if (INTERACTIVE)
10318 {
10319 /* The frame whose mini-buffer we're going to display the message
10320 on. It may be larger than the selected frame, so we need to
10321 use its buffer, not the selected frame's buffer. */
10322 Lisp_Object mini_window;
10323 struct frame *f, *sf = SELECTED_FRAME ();
10324
10325 /* Get the frame containing the mini-buffer
10326 that the selected frame is using. */
10327 mini_window = FRAME_MINIBUF_WINDOW (sf);
10328 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10329
10330 /* Error messages get reported properly by cmd_error, so this must be
10331 just an informative message; if the frame hasn't really been
10332 initialized yet, just toss it. */
10333 if (f->glyphs_initialized_p)
10334 {
10335 if (m)
10336 {
10337 ptrdiff_t len;
10338 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10339 USE_SAFE_ALLOCA;
10340 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10341
10342 len = doprnt (message_buf, maxsize, m, 0, ap);
10343
10344 message3 (make_string (message_buf, len));
10345 SAFE_FREE ();
10346 }
10347 else
10348 message1 (0);
10349
10350 /* Print should start at the beginning of the message
10351 buffer next time. */
10352 message_buf_print = false;
10353 }
10354 }
10355 }
10356
10357 void
10358 message (const char *m, ...)
10359 {
10360 va_list ap;
10361 va_start (ap, m);
10362 vmessage (m, ap);
10363 va_end (ap);
10364 }
10365
10366
10367 /* Display the current message in the current mini-buffer. This is
10368 only called from error handlers in process.c, and is not time
10369 critical. */
10370
10371 void
10372 update_echo_area (void)
10373 {
10374 if (!NILP (echo_area_buffer[0]))
10375 {
10376 Lisp_Object string;
10377 string = Fcurrent_message ();
10378 message3 (string);
10379 }
10380 }
10381
10382
10383 /* Make sure echo area buffers in `echo_buffers' are live.
10384 If they aren't, make new ones. */
10385
10386 static void
10387 ensure_echo_area_buffers (void)
10388 {
10389 int i;
10390
10391 for (i = 0; i < 2; ++i)
10392 if (!BUFFERP (echo_buffer[i])
10393 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10394 {
10395 char name[30];
10396 Lisp_Object old_buffer;
10397 int j;
10398
10399 old_buffer = echo_buffer[i];
10400 echo_buffer[i] = Fget_buffer_create
10401 (make_formatted_string (name, " *Echo Area %d*", i));
10402 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10403 /* to force word wrap in echo area -
10404 it was decided to postpone this*/
10405 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10406
10407 for (j = 0; j < 2; ++j)
10408 if (EQ (old_buffer, echo_area_buffer[j]))
10409 echo_area_buffer[j] = echo_buffer[i];
10410 }
10411 }
10412
10413
10414 /* Call FN with args A1..A2 with either the current or last displayed
10415 echo_area_buffer as current buffer.
10416
10417 WHICH zero means use the current message buffer
10418 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10419 from echo_buffer[] and clear it.
10420
10421 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10422 suitable buffer from echo_buffer[] and clear it.
10423
10424 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10425 that the current message becomes the last displayed one, make
10426 choose a suitable buffer for echo_area_buffer[0], and clear it.
10427
10428 Value is what FN returns. */
10429
10430 static bool
10431 with_echo_area_buffer (struct window *w, int which,
10432 bool (*fn) (ptrdiff_t, Lisp_Object),
10433 ptrdiff_t a1, Lisp_Object a2)
10434 {
10435 Lisp_Object buffer;
10436 bool this_one, the_other, clear_buffer_p, rc;
10437 ptrdiff_t count = SPECPDL_INDEX ();
10438
10439 /* If buffers aren't live, make new ones. */
10440 ensure_echo_area_buffers ();
10441
10442 clear_buffer_p = false;
10443
10444 if (which == 0)
10445 this_one = false, the_other = true;
10446 else if (which > 0)
10447 this_one = true, the_other = false;
10448 else
10449 {
10450 this_one = false, the_other = true;
10451 clear_buffer_p = true;
10452
10453 /* We need a fresh one in case the current echo buffer equals
10454 the one containing the last displayed echo area message. */
10455 if (!NILP (echo_area_buffer[this_one])
10456 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10457 echo_area_buffer[this_one] = Qnil;
10458 }
10459
10460 /* Choose a suitable buffer from echo_buffer[] is we don't
10461 have one. */
10462 if (NILP (echo_area_buffer[this_one]))
10463 {
10464 echo_area_buffer[this_one]
10465 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10466 ? echo_buffer[the_other]
10467 : echo_buffer[this_one]);
10468 clear_buffer_p = true;
10469 }
10470
10471 buffer = echo_area_buffer[this_one];
10472
10473 /* Don't get confused by reusing the buffer used for echoing
10474 for a different purpose. */
10475 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10476 cancel_echoing ();
10477
10478 record_unwind_protect (unwind_with_echo_area_buffer,
10479 with_echo_area_buffer_unwind_data (w));
10480
10481 /* Make the echo area buffer current. Note that for display
10482 purposes, it is not necessary that the displayed window's buffer
10483 == current_buffer, except for text property lookup. So, let's
10484 only set that buffer temporarily here without doing a full
10485 Fset_window_buffer. We must also change w->pointm, though,
10486 because otherwise an assertions in unshow_buffer fails, and Emacs
10487 aborts. */
10488 set_buffer_internal_1 (XBUFFER (buffer));
10489 if (w)
10490 {
10491 wset_buffer (w, buffer);
10492 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10493 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10494 }
10495
10496 bset_undo_list (current_buffer, Qt);
10497 bset_read_only (current_buffer, Qnil);
10498 specbind (Qinhibit_read_only, Qt);
10499 specbind (Qinhibit_modification_hooks, Qt);
10500
10501 if (clear_buffer_p && Z > BEG)
10502 del_range (BEG, Z);
10503
10504 eassert (BEGV >= BEG);
10505 eassert (ZV <= Z && ZV >= BEGV);
10506
10507 rc = fn (a1, a2);
10508
10509 eassert (BEGV >= BEG);
10510 eassert (ZV <= Z && ZV >= BEGV);
10511
10512 unbind_to (count, Qnil);
10513 return rc;
10514 }
10515
10516
10517 /* Save state that should be preserved around the call to the function
10518 FN called in with_echo_area_buffer. */
10519
10520 static Lisp_Object
10521 with_echo_area_buffer_unwind_data (struct window *w)
10522 {
10523 int i = 0;
10524 Lisp_Object vector, tmp;
10525
10526 /* Reduce consing by keeping one vector in
10527 Vwith_echo_area_save_vector. */
10528 vector = Vwith_echo_area_save_vector;
10529 Vwith_echo_area_save_vector = Qnil;
10530
10531 if (NILP (vector))
10532 vector = Fmake_vector (make_number (11), Qnil);
10533
10534 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10535 ASET (vector, i, Vdeactivate_mark); ++i;
10536 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10537
10538 if (w)
10539 {
10540 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10541 ASET (vector, i, w->contents); ++i;
10542 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10543 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10544 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10545 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10546 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10547 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10548 }
10549 else
10550 {
10551 int end = i + 8;
10552 for (; i < end; ++i)
10553 ASET (vector, i, Qnil);
10554 }
10555
10556 eassert (i == ASIZE (vector));
10557 return vector;
10558 }
10559
10560
10561 /* Restore global state from VECTOR which was created by
10562 with_echo_area_buffer_unwind_data. */
10563
10564 static void
10565 unwind_with_echo_area_buffer (Lisp_Object vector)
10566 {
10567 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10568 Vdeactivate_mark = AREF (vector, 1);
10569 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10570
10571 if (WINDOWP (AREF (vector, 3)))
10572 {
10573 struct window *w;
10574 Lisp_Object buffer;
10575
10576 w = XWINDOW (AREF (vector, 3));
10577 buffer = AREF (vector, 4);
10578
10579 wset_buffer (w, buffer);
10580 set_marker_both (w->pointm, buffer,
10581 XFASTINT (AREF (vector, 5)),
10582 XFASTINT (AREF (vector, 6)));
10583 set_marker_both (w->old_pointm, buffer,
10584 XFASTINT (AREF (vector, 7)),
10585 XFASTINT (AREF (vector, 8)));
10586 set_marker_both (w->start, buffer,
10587 XFASTINT (AREF (vector, 9)),
10588 XFASTINT (AREF (vector, 10)));
10589 }
10590
10591 Vwith_echo_area_save_vector = vector;
10592 }
10593
10594
10595 /* Set up the echo area for use by print functions. MULTIBYTE_P
10596 means we will print multibyte. */
10597
10598 void
10599 setup_echo_area_for_printing (bool multibyte_p)
10600 {
10601 /* If we can't find an echo area any more, exit. */
10602 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10603 Fkill_emacs (Qnil);
10604
10605 ensure_echo_area_buffers ();
10606
10607 if (!message_buf_print)
10608 {
10609 /* A message has been output since the last time we printed.
10610 Choose a fresh echo area buffer. */
10611 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10612 echo_area_buffer[0] = echo_buffer[1];
10613 else
10614 echo_area_buffer[0] = echo_buffer[0];
10615
10616 /* Switch to that buffer and clear it. */
10617 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10618 bset_truncate_lines (current_buffer, Qnil);
10619
10620 if (Z > BEG)
10621 {
10622 ptrdiff_t count = SPECPDL_INDEX ();
10623 specbind (Qinhibit_read_only, Qt);
10624 /* Note that undo recording is always disabled. */
10625 del_range (BEG, Z);
10626 unbind_to (count, Qnil);
10627 }
10628 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10629
10630 /* Set up the buffer for the multibyteness we need. */
10631 if (multibyte_p
10632 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10633 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10634
10635 /* Raise the frame containing the echo area. */
10636 if (minibuffer_auto_raise)
10637 {
10638 struct frame *sf = SELECTED_FRAME ();
10639 Lisp_Object mini_window;
10640 mini_window = FRAME_MINIBUF_WINDOW (sf);
10641 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10642 }
10643
10644 message_log_maybe_newline ();
10645 message_buf_print = true;
10646 }
10647 else
10648 {
10649 if (NILP (echo_area_buffer[0]))
10650 {
10651 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10652 echo_area_buffer[0] = echo_buffer[1];
10653 else
10654 echo_area_buffer[0] = echo_buffer[0];
10655 }
10656
10657 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10658 {
10659 /* Someone switched buffers between print requests. */
10660 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10661 bset_truncate_lines (current_buffer, Qnil);
10662 }
10663 }
10664 }
10665
10666
10667 /* Display an echo area message in window W. Value is true if W's
10668 height is changed. If display_last_displayed_message_p,
10669 display the message that was last displayed, otherwise
10670 display the current message. */
10671
10672 static bool
10673 display_echo_area (struct window *w)
10674 {
10675 bool no_message_p, window_height_changed_p;
10676
10677 /* Temporarily disable garbage collections while displaying the echo
10678 area. This is done because a GC can print a message itself.
10679 That message would modify the echo area buffer's contents while a
10680 redisplay of the buffer is going on, and seriously confuse
10681 redisplay. */
10682 ptrdiff_t count = inhibit_garbage_collection ();
10683
10684 /* If there is no message, we must call display_echo_area_1
10685 nevertheless because it resizes the window. But we will have to
10686 reset the echo_area_buffer in question to nil at the end because
10687 with_echo_area_buffer will sets it to an empty buffer. */
10688 bool i = display_last_displayed_message_p;
10689 no_message_p = NILP (echo_area_buffer[i]);
10690
10691 window_height_changed_p
10692 = with_echo_area_buffer (w, display_last_displayed_message_p,
10693 display_echo_area_1,
10694 (intptr_t) w, Qnil);
10695
10696 if (no_message_p)
10697 echo_area_buffer[i] = Qnil;
10698
10699 unbind_to (count, Qnil);
10700 return window_height_changed_p;
10701 }
10702
10703
10704 /* Helper for display_echo_area. Display the current buffer which
10705 contains the current echo area message in window W, a mini-window,
10706 a pointer to which is passed in A1. A2..A4 are currently not used.
10707 Change the height of W so that all of the message is displayed.
10708 Value is true if height of W was changed. */
10709
10710 static bool
10711 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10712 {
10713 intptr_t i1 = a1;
10714 struct window *w = (struct window *) i1;
10715 Lisp_Object window;
10716 struct text_pos start;
10717
10718 /* We are about to enter redisplay without going through
10719 redisplay_internal, so we need to forget these faces by hand
10720 here. */
10721 forget_escape_and_glyphless_faces ();
10722
10723 /* Do this before displaying, so that we have a large enough glyph
10724 matrix for the display. If we can't get enough space for the
10725 whole text, display the last N lines. That works by setting w->start. */
10726 bool window_height_changed_p = resize_mini_window (w, false);
10727
10728 /* Use the starting position chosen by resize_mini_window. */
10729 SET_TEXT_POS_FROM_MARKER (start, w->start);
10730
10731 /* Display. */
10732 clear_glyph_matrix (w->desired_matrix);
10733 XSETWINDOW (window, w);
10734 try_window (window, start, 0);
10735
10736 return window_height_changed_p;
10737 }
10738
10739
10740 /* Resize the echo area window to exactly the size needed for the
10741 currently displayed message, if there is one. If a mini-buffer
10742 is active, don't shrink it. */
10743
10744 void
10745 resize_echo_area_exactly (void)
10746 {
10747 if (BUFFERP (echo_area_buffer[0])
10748 && WINDOWP (echo_area_window))
10749 {
10750 struct window *w = XWINDOW (echo_area_window);
10751 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10752 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10753 (intptr_t) w, resize_exactly);
10754 if (resized_p)
10755 {
10756 windows_or_buffers_changed = 42;
10757 update_mode_lines = 30;
10758 redisplay_internal ();
10759 }
10760 }
10761 }
10762
10763
10764 /* Callback function for with_echo_area_buffer, when used from
10765 resize_echo_area_exactly. A1 contains a pointer to the window to
10766 resize, EXACTLY non-nil means resize the mini-window exactly to the
10767 size of the text displayed. A3 and A4 are not used. Value is what
10768 resize_mini_window returns. */
10769
10770 static bool
10771 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10772 {
10773 intptr_t i1 = a1;
10774 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10775 }
10776
10777
10778 /* Resize mini-window W to fit the size of its contents. EXACT_P
10779 means size the window exactly to the size needed. Otherwise, it's
10780 only enlarged until W's buffer is empty.
10781
10782 Set W->start to the right place to begin display. If the whole
10783 contents fit, start at the beginning. Otherwise, start so as
10784 to make the end of the contents appear. This is particularly
10785 important for y-or-n-p, but seems desirable generally.
10786
10787 Value is true if the window height has been changed. */
10788
10789 bool
10790 resize_mini_window (struct window *w, bool exact_p)
10791 {
10792 struct frame *f = XFRAME (w->frame);
10793 bool window_height_changed_p = false;
10794
10795 eassert (MINI_WINDOW_P (w));
10796
10797 /* By default, start display at the beginning. */
10798 set_marker_both (w->start, w->contents,
10799 BUF_BEGV (XBUFFER (w->contents)),
10800 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10801
10802 /* Don't resize windows while redisplaying a window; it would
10803 confuse redisplay functions when the size of the window they are
10804 displaying changes from under them. Such a resizing can happen,
10805 for instance, when which-func prints a long message while
10806 we are running fontification-functions. We're running these
10807 functions with safe_call which binds inhibit-redisplay to t. */
10808 if (!NILP (Vinhibit_redisplay))
10809 return false;
10810
10811 /* Nil means don't try to resize. */
10812 if (NILP (Vresize_mini_windows)
10813 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10814 return false;
10815
10816 if (!FRAME_MINIBUF_ONLY_P (f))
10817 {
10818 struct it it;
10819 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10820 + WINDOW_PIXEL_HEIGHT (w));
10821 int unit = FRAME_LINE_HEIGHT (f);
10822 int height, max_height;
10823 struct text_pos start;
10824 struct buffer *old_current_buffer = NULL;
10825
10826 if (current_buffer != XBUFFER (w->contents))
10827 {
10828 old_current_buffer = current_buffer;
10829 set_buffer_internal (XBUFFER (w->contents));
10830 }
10831
10832 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10833
10834 /* Compute the max. number of lines specified by the user. */
10835 if (FLOATP (Vmax_mini_window_height))
10836 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10837 else if (INTEGERP (Vmax_mini_window_height))
10838 max_height = XINT (Vmax_mini_window_height) * unit;
10839 else
10840 max_height = total_height / 4;
10841
10842 /* Correct that max. height if it's bogus. */
10843 max_height = clip_to_bounds (unit, max_height, total_height);
10844
10845 /* Find out the height of the text in the window. */
10846 if (it.line_wrap == TRUNCATE)
10847 height = unit;
10848 else
10849 {
10850 last_height = 0;
10851 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10852 if (it.max_ascent == 0 && it.max_descent == 0)
10853 height = it.current_y + last_height;
10854 else
10855 height = it.current_y + it.max_ascent + it.max_descent;
10856 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10857 }
10858
10859 /* Compute a suitable window start. */
10860 if (height > max_height)
10861 {
10862 height = (max_height / unit) * unit;
10863 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10864 move_it_vertically_backward (&it, height - unit);
10865 start = it.current.pos;
10866 }
10867 else
10868 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10869 SET_MARKER_FROM_TEXT_POS (w->start, start);
10870
10871 if (EQ (Vresize_mini_windows, Qgrow_only))
10872 {
10873 /* Let it grow only, until we display an empty message, in which
10874 case the window shrinks again. */
10875 if (height > WINDOW_PIXEL_HEIGHT (w))
10876 {
10877 int old_height = WINDOW_PIXEL_HEIGHT (w);
10878
10879 FRAME_WINDOWS_FROZEN (f) = true;
10880 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10881 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10882 }
10883 else if (height < WINDOW_PIXEL_HEIGHT (w)
10884 && (exact_p || BEGV == ZV))
10885 {
10886 int old_height = WINDOW_PIXEL_HEIGHT (w);
10887
10888 FRAME_WINDOWS_FROZEN (f) = false;
10889 shrink_mini_window (w, true);
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893 else
10894 {
10895 /* Always resize to exact size needed. */
10896 if (height > WINDOW_PIXEL_HEIGHT (w))
10897 {
10898 int old_height = WINDOW_PIXEL_HEIGHT (w);
10899
10900 FRAME_WINDOWS_FROZEN (f) = true;
10901 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10902 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10903 }
10904 else if (height < WINDOW_PIXEL_HEIGHT (w))
10905 {
10906 int old_height = WINDOW_PIXEL_HEIGHT (w);
10907
10908 FRAME_WINDOWS_FROZEN (f) = false;
10909 shrink_mini_window (w, true);
10910
10911 if (height)
10912 {
10913 FRAME_WINDOWS_FROZEN (f) = true;
10914 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10915 }
10916
10917 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10918 }
10919 }
10920
10921 if (old_current_buffer)
10922 set_buffer_internal (old_current_buffer);
10923 }
10924
10925 return window_height_changed_p;
10926 }
10927
10928
10929 /* Value is the current message, a string, or nil if there is no
10930 current message. */
10931
10932 Lisp_Object
10933 current_message (void)
10934 {
10935 Lisp_Object msg;
10936
10937 if (!BUFFERP (echo_area_buffer[0]))
10938 msg = Qnil;
10939 else
10940 {
10941 with_echo_area_buffer (0, 0, current_message_1,
10942 (intptr_t) &msg, Qnil);
10943 if (NILP (msg))
10944 echo_area_buffer[0] = Qnil;
10945 }
10946
10947 return msg;
10948 }
10949
10950
10951 static bool
10952 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10953 {
10954 intptr_t i1 = a1;
10955 Lisp_Object *msg = (Lisp_Object *) i1;
10956
10957 if (Z > BEG)
10958 *msg = make_buffer_string (BEG, Z, true);
10959 else
10960 *msg = Qnil;
10961 return false;
10962 }
10963
10964
10965 /* Push the current message on Vmessage_stack for later restoration
10966 by restore_message. Value is true if the current message isn't
10967 empty. This is a relatively infrequent operation, so it's not
10968 worth optimizing. */
10969
10970 bool
10971 push_message (void)
10972 {
10973 Lisp_Object msg = current_message ();
10974 Vmessage_stack = Fcons (msg, Vmessage_stack);
10975 return STRINGP (msg);
10976 }
10977
10978
10979 /* Restore message display from the top of Vmessage_stack. */
10980
10981 void
10982 restore_message (void)
10983 {
10984 eassert (CONSP (Vmessage_stack));
10985 message3_nolog (XCAR (Vmessage_stack));
10986 }
10987
10988
10989 /* Handler for unwind-protect calling pop_message. */
10990
10991 void
10992 pop_message_unwind (void)
10993 {
10994 /* Pop the top-most entry off Vmessage_stack. */
10995 eassert (CONSP (Vmessage_stack));
10996 Vmessage_stack = XCDR (Vmessage_stack);
10997 }
10998
10999
11000 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11001 exits. If the stack is not empty, we have a missing pop_message
11002 somewhere. */
11003
11004 void
11005 check_message_stack (void)
11006 {
11007 if (!NILP (Vmessage_stack))
11008 emacs_abort ();
11009 }
11010
11011
11012 /* Truncate to NCHARS what will be displayed in the echo area the next
11013 time we display it---but don't redisplay it now. */
11014
11015 void
11016 truncate_echo_area (ptrdiff_t nchars)
11017 {
11018 if (nchars == 0)
11019 echo_area_buffer[0] = Qnil;
11020 else if (!noninteractive
11021 && INTERACTIVE
11022 && !NILP (echo_area_buffer[0]))
11023 {
11024 struct frame *sf = SELECTED_FRAME ();
11025 /* Error messages get reported properly by cmd_error, so this must be
11026 just an informative message; if the frame hasn't really been
11027 initialized yet, just toss it. */
11028 if (sf->glyphs_initialized_p)
11029 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11030 }
11031 }
11032
11033
11034 /* Helper function for truncate_echo_area. Truncate the current
11035 message to at most NCHARS characters. */
11036
11037 static bool
11038 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11039 {
11040 if (BEG + nchars < Z)
11041 del_range (BEG + nchars, Z);
11042 if (Z == BEG)
11043 echo_area_buffer[0] = Qnil;
11044 return false;
11045 }
11046
11047 /* Set the current message to STRING. */
11048
11049 static void
11050 set_message (Lisp_Object string)
11051 {
11052 eassert (STRINGP (string));
11053
11054 message_enable_multibyte = STRING_MULTIBYTE (string);
11055
11056 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11057 message_buf_print = false;
11058 help_echo_showing_p = false;
11059
11060 if (STRINGP (Vdebug_on_message)
11061 && STRINGP (string)
11062 && fast_string_match (Vdebug_on_message, string) >= 0)
11063 call_debugger (list2 (Qerror, string));
11064 }
11065
11066
11067 /* Helper function for set_message. First argument is ignored and second
11068 argument has the same meaning as for set_message.
11069 This function is called with the echo area buffer being current. */
11070
11071 static bool
11072 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11073 {
11074 eassert (STRINGP (string));
11075
11076 /* Change multibyteness of the echo buffer appropriately. */
11077 if (message_enable_multibyte
11078 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11079 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11080
11081 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11082 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11083 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11084
11085 /* Insert new message at BEG. */
11086 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11087
11088 /* This function takes care of single/multibyte conversion.
11089 We just have to ensure that the echo area buffer has the right
11090 setting of enable_multibyte_characters. */
11091 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11092
11093 return false;
11094 }
11095
11096
11097 /* Clear messages. CURRENT_P means clear the current message.
11098 LAST_DISPLAYED_P means clear the message last displayed. */
11099
11100 void
11101 clear_message (bool current_p, bool last_displayed_p)
11102 {
11103 if (current_p)
11104 {
11105 echo_area_buffer[0] = Qnil;
11106 message_cleared_p = true;
11107 }
11108
11109 if (last_displayed_p)
11110 echo_area_buffer[1] = Qnil;
11111
11112 message_buf_print = false;
11113 }
11114
11115 /* Clear garbaged frames.
11116
11117 This function is used where the old redisplay called
11118 redraw_garbaged_frames which in turn called redraw_frame which in
11119 turn called clear_frame. The call to clear_frame was a source of
11120 flickering. I believe a clear_frame is not necessary. It should
11121 suffice in the new redisplay to invalidate all current matrices,
11122 and ensure a complete redisplay of all windows. */
11123
11124 static void
11125 clear_garbaged_frames (void)
11126 {
11127 if (frame_garbaged)
11128 {
11129 Lisp_Object tail, frame;
11130
11131 FOR_EACH_FRAME (tail, frame)
11132 {
11133 struct frame *f = XFRAME (frame);
11134
11135 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11136 {
11137 if (f->resized_p)
11138 redraw_frame (f);
11139 else
11140 clear_current_matrices (f);
11141 fset_redisplay (f);
11142 f->garbaged = false;
11143 f->resized_p = false;
11144 }
11145 }
11146
11147 frame_garbaged = false;
11148 }
11149 }
11150
11151
11152 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11153 selected_frame. */
11154
11155 static void
11156 echo_area_display (bool update_frame_p)
11157 {
11158 Lisp_Object mini_window;
11159 struct window *w;
11160 struct frame *f;
11161 bool window_height_changed_p = false;
11162 struct frame *sf = SELECTED_FRAME ();
11163
11164 mini_window = FRAME_MINIBUF_WINDOW (sf);
11165 w = XWINDOW (mini_window);
11166 f = XFRAME (WINDOW_FRAME (w));
11167
11168 /* Don't display if frame is invisible or not yet initialized. */
11169 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11170 return;
11171
11172 #ifdef HAVE_WINDOW_SYSTEM
11173 /* When Emacs starts, selected_frame may be the initial terminal
11174 frame. If we let this through, a message would be displayed on
11175 the terminal. */
11176 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11177 return;
11178 #endif /* HAVE_WINDOW_SYSTEM */
11179
11180 /* Redraw garbaged frames. */
11181 clear_garbaged_frames ();
11182
11183 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11184 {
11185 echo_area_window = mini_window;
11186 window_height_changed_p = display_echo_area (w);
11187 w->must_be_updated_p = true;
11188
11189 /* Update the display, unless called from redisplay_internal.
11190 Also don't update the screen during redisplay itself. The
11191 update will happen at the end of redisplay, and an update
11192 here could cause confusion. */
11193 if (update_frame_p && !redisplaying_p)
11194 {
11195 int n = 0;
11196
11197 /* If the display update has been interrupted by pending
11198 input, update mode lines in the frame. Due to the
11199 pending input, it might have been that redisplay hasn't
11200 been called, so that mode lines above the echo area are
11201 garbaged. This looks odd, so we prevent it here. */
11202 if (!display_completed)
11203 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11204
11205 if (window_height_changed_p
11206 /* Don't do this if Emacs is shutting down. Redisplay
11207 needs to run hooks. */
11208 && !NILP (Vrun_hooks))
11209 {
11210 /* Must update other windows. Likewise as in other
11211 cases, don't let this update be interrupted by
11212 pending input. */
11213 ptrdiff_t count = SPECPDL_INDEX ();
11214 specbind (Qredisplay_dont_pause, Qt);
11215 fset_redisplay (f);
11216 redisplay_internal ();
11217 unbind_to (count, Qnil);
11218 }
11219 else if (FRAME_WINDOW_P (f) && n == 0)
11220 {
11221 /* Window configuration is the same as before.
11222 Can do with a display update of the echo area,
11223 unless we displayed some mode lines. */
11224 update_single_window (w);
11225 flush_frame (f);
11226 }
11227 else
11228 update_frame (f, true, true);
11229
11230 /* If cursor is in the echo area, make sure that the next
11231 redisplay displays the minibuffer, so that the cursor will
11232 be replaced with what the minibuffer wants. */
11233 if (cursor_in_echo_area)
11234 wset_redisplay (XWINDOW (mini_window));
11235 }
11236 }
11237 else if (!EQ (mini_window, selected_window))
11238 wset_redisplay (XWINDOW (mini_window));
11239
11240 /* Last displayed message is now the current message. */
11241 echo_area_buffer[1] = echo_area_buffer[0];
11242 /* Inform read_char that we're not echoing. */
11243 echo_message_buffer = Qnil;
11244
11245 /* Prevent redisplay optimization in redisplay_internal by resetting
11246 this_line_start_pos. This is done because the mini-buffer now
11247 displays the message instead of its buffer text. */
11248 if (EQ (mini_window, selected_window))
11249 CHARPOS (this_line_start_pos) = 0;
11250
11251 if (window_height_changed_p)
11252 {
11253 fset_redisplay (f);
11254
11255 /* If window configuration was changed, frames may have been
11256 marked garbaged. Clear them or we will experience
11257 surprises wrt scrolling.
11258 FIXME: How/why/when? */
11259 clear_garbaged_frames ();
11260 }
11261 }
11262
11263 /* True if W's buffer was changed but not saved. */
11264
11265 static bool
11266 window_buffer_changed (struct window *w)
11267 {
11268 struct buffer *b = XBUFFER (w->contents);
11269
11270 eassert (BUFFER_LIVE_P (b));
11271
11272 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11273 }
11274
11275 /* True if W has %c in its mode line and mode line should be updated. */
11276
11277 static bool
11278 mode_line_update_needed (struct window *w)
11279 {
11280 return (w->column_number_displayed != -1
11281 && !(PT == w->last_point && !window_outdated (w))
11282 && (w->column_number_displayed != current_column ()));
11283 }
11284
11285 /* True if window start of W is frozen and may not be changed during
11286 redisplay. */
11287
11288 static bool
11289 window_frozen_p (struct window *w)
11290 {
11291 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11292 {
11293 Lisp_Object window;
11294
11295 XSETWINDOW (window, w);
11296 if (MINI_WINDOW_P (w))
11297 return false;
11298 else if (EQ (window, selected_window))
11299 return false;
11300 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11301 && EQ (window, Vminibuf_scroll_window))
11302 /* This special window can't be frozen too. */
11303 return false;
11304 else
11305 return true;
11306 }
11307 return false;
11308 }
11309
11310 /***********************************************************************
11311 Mode Lines and Frame Titles
11312 ***********************************************************************/
11313
11314 /* A buffer for constructing non-propertized mode-line strings and
11315 frame titles in it; allocated from the heap in init_xdisp and
11316 resized as needed in store_mode_line_noprop_char. */
11317
11318 static char *mode_line_noprop_buf;
11319
11320 /* The buffer's end, and a current output position in it. */
11321
11322 static char *mode_line_noprop_buf_end;
11323 static char *mode_line_noprop_ptr;
11324
11325 #define MODE_LINE_NOPROP_LEN(start) \
11326 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11327
11328 static enum {
11329 MODE_LINE_DISPLAY = 0,
11330 MODE_LINE_TITLE,
11331 MODE_LINE_NOPROP,
11332 MODE_LINE_STRING
11333 } mode_line_target;
11334
11335 /* Alist that caches the results of :propertize.
11336 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11337 static Lisp_Object mode_line_proptrans_alist;
11338
11339 /* List of strings making up the mode-line. */
11340 static Lisp_Object mode_line_string_list;
11341
11342 /* Base face property when building propertized mode line string. */
11343 static Lisp_Object mode_line_string_face;
11344 static Lisp_Object mode_line_string_face_prop;
11345
11346
11347 /* Unwind data for mode line strings */
11348
11349 static Lisp_Object Vmode_line_unwind_vector;
11350
11351 static Lisp_Object
11352 format_mode_line_unwind_data (struct frame *target_frame,
11353 struct buffer *obuf,
11354 Lisp_Object owin,
11355 bool save_proptrans)
11356 {
11357 Lisp_Object vector, tmp;
11358
11359 /* Reduce consing by keeping one vector in
11360 Vwith_echo_area_save_vector. */
11361 vector = Vmode_line_unwind_vector;
11362 Vmode_line_unwind_vector = Qnil;
11363
11364 if (NILP (vector))
11365 vector = Fmake_vector (make_number (10), Qnil);
11366
11367 ASET (vector, 0, make_number (mode_line_target));
11368 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11369 ASET (vector, 2, mode_line_string_list);
11370 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11371 ASET (vector, 4, mode_line_string_face);
11372 ASET (vector, 5, mode_line_string_face_prop);
11373
11374 if (obuf)
11375 XSETBUFFER (tmp, obuf);
11376 else
11377 tmp = Qnil;
11378 ASET (vector, 6, tmp);
11379 ASET (vector, 7, owin);
11380 if (target_frame)
11381 {
11382 /* Similarly to `with-selected-window', if the operation selects
11383 a window on another frame, we must restore that frame's
11384 selected window, and (for a tty) the top-frame. */
11385 ASET (vector, 8, target_frame->selected_window);
11386 if (FRAME_TERMCAP_P (target_frame))
11387 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11388 }
11389
11390 return vector;
11391 }
11392
11393 static void
11394 unwind_format_mode_line (Lisp_Object vector)
11395 {
11396 Lisp_Object old_window = AREF (vector, 7);
11397 Lisp_Object target_frame_window = AREF (vector, 8);
11398 Lisp_Object old_top_frame = AREF (vector, 9);
11399
11400 mode_line_target = XINT (AREF (vector, 0));
11401 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11402 mode_line_string_list = AREF (vector, 2);
11403 if (! EQ (AREF (vector, 3), Qt))
11404 mode_line_proptrans_alist = AREF (vector, 3);
11405 mode_line_string_face = AREF (vector, 4);
11406 mode_line_string_face_prop = AREF (vector, 5);
11407
11408 /* Select window before buffer, since it may change the buffer. */
11409 if (!NILP (old_window))
11410 {
11411 /* If the operation that we are unwinding had selected a window
11412 on a different frame, reset its frame-selected-window. For a
11413 text terminal, reset its top-frame if necessary. */
11414 if (!NILP (target_frame_window))
11415 {
11416 Lisp_Object frame
11417 = WINDOW_FRAME (XWINDOW (target_frame_window));
11418
11419 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11420 Fselect_window (target_frame_window, Qt);
11421
11422 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11423 Fselect_frame (old_top_frame, Qt);
11424 }
11425
11426 Fselect_window (old_window, Qt);
11427 }
11428
11429 if (!NILP (AREF (vector, 6)))
11430 {
11431 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11432 ASET (vector, 6, Qnil);
11433 }
11434
11435 Vmode_line_unwind_vector = vector;
11436 }
11437
11438
11439 /* Store a single character C for the frame title in mode_line_noprop_buf.
11440 Re-allocate mode_line_noprop_buf if necessary. */
11441
11442 static void
11443 store_mode_line_noprop_char (char c)
11444 {
11445 /* If output position has reached the end of the allocated buffer,
11446 increase the buffer's size. */
11447 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11448 {
11449 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11450 ptrdiff_t size = len;
11451 mode_line_noprop_buf =
11452 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11453 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11454 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11455 }
11456
11457 *mode_line_noprop_ptr++ = c;
11458 }
11459
11460
11461 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11462 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11463 characters that yield more columns than PRECISION; PRECISION <= 0
11464 means copy the whole string. Pad with spaces until FIELD_WIDTH
11465 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11466 pad. Called from display_mode_element when it is used to build a
11467 frame title. */
11468
11469 static int
11470 store_mode_line_noprop (const char *string, int field_width, int precision)
11471 {
11472 const unsigned char *str = (const unsigned char *) string;
11473 int n = 0;
11474 ptrdiff_t dummy, nbytes;
11475
11476 /* Copy at most PRECISION chars from STR. */
11477 nbytes = strlen (string);
11478 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11479 while (nbytes--)
11480 store_mode_line_noprop_char (*str++);
11481
11482 /* Fill up with spaces until FIELD_WIDTH reached. */
11483 while (field_width > 0
11484 && n < field_width)
11485 {
11486 store_mode_line_noprop_char (' ');
11487 ++n;
11488 }
11489
11490 return n;
11491 }
11492
11493 /***********************************************************************
11494 Frame Titles
11495 ***********************************************************************/
11496
11497 #ifdef HAVE_WINDOW_SYSTEM
11498
11499 /* Set the title of FRAME, if it has changed. The title format is
11500 Vicon_title_format if FRAME is iconified, otherwise it is
11501 frame_title_format. */
11502
11503 static void
11504 x_consider_frame_title (Lisp_Object frame)
11505 {
11506 struct frame *f = XFRAME (frame);
11507
11508 if (FRAME_WINDOW_P (f)
11509 || FRAME_MINIBUF_ONLY_P (f)
11510 || f->explicit_name)
11511 {
11512 /* Do we have more than one visible frame on this X display? */
11513 Lisp_Object tail, other_frame, fmt;
11514 ptrdiff_t title_start;
11515 char *title;
11516 ptrdiff_t len;
11517 struct it it;
11518 ptrdiff_t count = SPECPDL_INDEX ();
11519
11520 FOR_EACH_FRAME (tail, other_frame)
11521 {
11522 struct frame *tf = XFRAME (other_frame);
11523
11524 if (tf != f
11525 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11526 && !FRAME_MINIBUF_ONLY_P (tf)
11527 && !EQ (other_frame, tip_frame)
11528 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11529 break;
11530 }
11531
11532 /* Set global variable indicating that multiple frames exist. */
11533 multiple_frames = CONSP (tail);
11534
11535 /* Switch to the buffer of selected window of the frame. Set up
11536 mode_line_target so that display_mode_element will output into
11537 mode_line_noprop_buf; then display the title. */
11538 record_unwind_protect (unwind_format_mode_line,
11539 format_mode_line_unwind_data
11540 (f, current_buffer, selected_window, false));
11541
11542 Fselect_window (f->selected_window, Qt);
11543 set_buffer_internal_1
11544 (XBUFFER (XWINDOW (f->selected_window)->contents));
11545 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11546
11547 mode_line_target = MODE_LINE_TITLE;
11548 title_start = MODE_LINE_NOPROP_LEN (0);
11549 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11550 NULL, DEFAULT_FACE_ID);
11551 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11552 len = MODE_LINE_NOPROP_LEN (title_start);
11553 title = mode_line_noprop_buf + title_start;
11554 unbind_to (count, Qnil);
11555
11556 /* Set the title only if it's changed. This avoids consing in
11557 the common case where it hasn't. (If it turns out that we've
11558 already wasted too much time by walking through the list with
11559 display_mode_element, then we might need to optimize at a
11560 higher level than this.) */
11561 if (! STRINGP (f->name)
11562 || SBYTES (f->name) != len
11563 || memcmp (title, SDATA (f->name), len) != 0)
11564 x_implicitly_set_name (f, make_string (title, len), Qnil);
11565 }
11566 }
11567
11568 #endif /* not HAVE_WINDOW_SYSTEM */
11569
11570 \f
11571 /***********************************************************************
11572 Menu Bars
11573 ***********************************************************************/
11574
11575 /* True if we will not redisplay all visible windows. */
11576 #define REDISPLAY_SOME_P() \
11577 ((windows_or_buffers_changed == 0 \
11578 || windows_or_buffers_changed == REDISPLAY_SOME) \
11579 && (update_mode_lines == 0 \
11580 || update_mode_lines == REDISPLAY_SOME))
11581
11582 /* Prepare for redisplay by updating menu-bar item lists when
11583 appropriate. This can call eval. */
11584
11585 static void
11586 prepare_menu_bars (void)
11587 {
11588 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11589 bool some_windows = REDISPLAY_SOME_P ();
11590 Lisp_Object tooltip_frame;
11591
11592 #ifdef HAVE_WINDOW_SYSTEM
11593 tooltip_frame = tip_frame;
11594 #else
11595 tooltip_frame = Qnil;
11596 #endif
11597
11598 if (FUNCTIONP (Vpre_redisplay_function))
11599 {
11600 Lisp_Object windows = all_windows ? Qt : Qnil;
11601 if (all_windows && some_windows)
11602 {
11603 Lisp_Object ws = window_list ();
11604 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11605 {
11606 Lisp_Object this = XCAR (ws);
11607 struct window *w = XWINDOW (this);
11608 if (w->redisplay
11609 || XFRAME (w->frame)->redisplay
11610 || XBUFFER (w->contents)->text->redisplay)
11611 {
11612 windows = Fcons (this, windows);
11613 }
11614 }
11615 }
11616 safe__call1 (true, Vpre_redisplay_function, windows);
11617 }
11618
11619 /* Update all frame titles based on their buffer names, etc. We do
11620 this before the menu bars so that the buffer-menu will show the
11621 up-to-date frame titles. */
11622 #ifdef HAVE_WINDOW_SYSTEM
11623 if (all_windows)
11624 {
11625 Lisp_Object tail, frame;
11626
11627 FOR_EACH_FRAME (tail, frame)
11628 {
11629 struct frame *f = XFRAME (frame);
11630 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11631 if (some_windows
11632 && !f->redisplay
11633 && !w->redisplay
11634 && !XBUFFER (w->contents)->text->redisplay)
11635 continue;
11636
11637 if (!EQ (frame, tooltip_frame)
11638 && (FRAME_ICONIFIED_P (f)
11639 || FRAME_VISIBLE_P (f) == 1
11640 /* Exclude TTY frames that are obscured because they
11641 are not the top frame on their console. This is
11642 because x_consider_frame_title actually switches
11643 to the frame, which for TTY frames means it is
11644 marked as garbaged, and will be completely
11645 redrawn on the next redisplay cycle. This causes
11646 TTY frames to be completely redrawn, when there
11647 are more than one of them, even though nothing
11648 should be changed on display. */
11649 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11650 x_consider_frame_title (frame);
11651 }
11652 }
11653 #endif /* HAVE_WINDOW_SYSTEM */
11654
11655 /* Update the menu bar item lists, if appropriate. This has to be
11656 done before any actual redisplay or generation of display lines. */
11657
11658 if (all_windows)
11659 {
11660 Lisp_Object tail, frame;
11661 ptrdiff_t count = SPECPDL_INDEX ();
11662 /* True means that update_menu_bar has run its hooks
11663 so any further calls to update_menu_bar shouldn't do so again. */
11664 bool menu_bar_hooks_run = false;
11665
11666 record_unwind_save_match_data ();
11667
11668 FOR_EACH_FRAME (tail, frame)
11669 {
11670 struct frame *f = XFRAME (frame);
11671 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11672
11673 /* Ignore tooltip frame. */
11674 if (EQ (frame, tooltip_frame))
11675 continue;
11676
11677 if (some_windows
11678 && !f->redisplay
11679 && !w->redisplay
11680 && !XBUFFER (w->contents)->text->redisplay)
11681 continue;
11682
11683 /* If a window on this frame changed size, report that to
11684 the user and clear the size-change flag. */
11685 if (FRAME_WINDOW_SIZES_CHANGED (f))
11686 {
11687 Lisp_Object functions;
11688
11689 /* Clear flag first in case we get an error below. */
11690 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11691 functions = Vwindow_size_change_functions;
11692
11693 while (CONSP (functions))
11694 {
11695 if (!EQ (XCAR (functions), Qt))
11696 call1 (XCAR (functions), frame);
11697 functions = XCDR (functions);
11698 }
11699 }
11700
11701 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 update_tool_bar (f, false);
11704 #endif
11705 }
11706
11707 unbind_to (count, Qnil);
11708 }
11709 else
11710 {
11711 struct frame *sf = SELECTED_FRAME ();
11712 update_menu_bar (sf, true, false);
11713 #ifdef HAVE_WINDOW_SYSTEM
11714 update_tool_bar (sf, true);
11715 #endif
11716 }
11717 }
11718
11719
11720 /* Update the menu bar item list for frame F. This has to be done
11721 before we start to fill in any display lines, because it can call
11722 eval.
11723
11724 If SAVE_MATCH_DATA, we must save and restore it here.
11725
11726 If HOOKS_RUN, a previous call to update_menu_bar
11727 already ran the menu bar hooks for this redisplay, so there
11728 is no need to run them again. The return value is the
11729 updated value of this flag, to pass to the next call. */
11730
11731 static bool
11732 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11733 {
11734 Lisp_Object window;
11735 struct window *w;
11736
11737 /* If called recursively during a menu update, do nothing. This can
11738 happen when, for instance, an activate-menubar-hook causes a
11739 redisplay. */
11740 if (inhibit_menubar_update)
11741 return hooks_run;
11742
11743 window = FRAME_SELECTED_WINDOW (f);
11744 w = XWINDOW (window);
11745
11746 if (FRAME_WINDOW_P (f)
11747 ?
11748 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11749 || defined (HAVE_NS) || defined (USE_GTK)
11750 FRAME_EXTERNAL_MENU_BAR (f)
11751 #else
11752 FRAME_MENU_BAR_LINES (f) > 0
11753 #endif
11754 : FRAME_MENU_BAR_LINES (f) > 0)
11755 {
11756 /* If the user has switched buffers or windows, we need to
11757 recompute to reflect the new bindings. But we'll
11758 recompute when update_mode_lines is set too; that means
11759 that people can use force-mode-line-update to request
11760 that the menu bar be recomputed. The adverse effect on
11761 the rest of the redisplay algorithm is about the same as
11762 windows_or_buffers_changed anyway. */
11763 if (windows_or_buffers_changed
11764 /* This used to test w->update_mode_line, but we believe
11765 there is no need to recompute the menu in that case. */
11766 || update_mode_lines
11767 || window_buffer_changed (w))
11768 {
11769 struct buffer *prev = current_buffer;
11770 ptrdiff_t count = SPECPDL_INDEX ();
11771
11772 specbind (Qinhibit_menubar_update, Qt);
11773
11774 set_buffer_internal_1 (XBUFFER (w->contents));
11775 if (save_match_data)
11776 record_unwind_save_match_data ();
11777 if (NILP (Voverriding_local_map_menu_flag))
11778 {
11779 specbind (Qoverriding_terminal_local_map, Qnil);
11780 specbind (Qoverriding_local_map, Qnil);
11781 }
11782
11783 if (!hooks_run)
11784 {
11785 /* Run the Lucid hook. */
11786 safe_run_hooks (Qactivate_menubar_hook);
11787
11788 /* If it has changed current-menubar from previous value,
11789 really recompute the menu-bar from the value. */
11790 if (! NILP (Vlucid_menu_bar_dirty_flag))
11791 call0 (Qrecompute_lucid_menubar);
11792
11793 safe_run_hooks (Qmenu_bar_update_hook);
11794
11795 hooks_run = true;
11796 }
11797
11798 XSETFRAME (Vmenu_updating_frame, f);
11799 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11800
11801 /* Redisplay the menu bar in case we changed it. */
11802 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11803 || defined (HAVE_NS) || defined (USE_GTK)
11804 if (FRAME_WINDOW_P (f))
11805 {
11806 #if defined (HAVE_NS)
11807 /* All frames on Mac OS share the same menubar. So only
11808 the selected frame should be allowed to set it. */
11809 if (f == SELECTED_FRAME ())
11810 #endif
11811 set_frame_menubar (f, false, false);
11812 }
11813 else
11814 /* On a terminal screen, the menu bar is an ordinary screen
11815 line, and this makes it get updated. */
11816 w->update_mode_line = true;
11817 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11818 /* In the non-toolkit version, the menu bar is an ordinary screen
11819 line, and this makes it get updated. */
11820 w->update_mode_line = true;
11821 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11822
11823 unbind_to (count, Qnil);
11824 set_buffer_internal_1 (prev);
11825 }
11826 }
11827
11828 return hooks_run;
11829 }
11830
11831 /***********************************************************************
11832 Tool-bars
11833 ***********************************************************************/
11834
11835 #ifdef HAVE_WINDOW_SYSTEM
11836
11837 /* Select `frame' temporarily without running all the code in
11838 do_switch_frame.
11839 FIXME: Maybe do_switch_frame should be trimmed down similarly
11840 when `norecord' is set. */
11841 static void
11842 fast_set_selected_frame (Lisp_Object frame)
11843 {
11844 if (!EQ (selected_frame, frame))
11845 {
11846 selected_frame = frame;
11847 selected_window = XFRAME (frame)->selected_window;
11848 }
11849 }
11850
11851 /* Update the tool-bar item list for frame F. This has to be done
11852 before we start to fill in any display lines. Called from
11853 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11854 and restore it here. */
11855
11856 static void
11857 update_tool_bar (struct frame *f, bool save_match_data)
11858 {
11859 #if defined (USE_GTK) || defined (HAVE_NS)
11860 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11861 #else
11862 bool do_update = (WINDOWP (f->tool_bar_window)
11863 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11864 #endif
11865
11866 if (do_update)
11867 {
11868 Lisp_Object window;
11869 struct window *w;
11870
11871 window = FRAME_SELECTED_WINDOW (f);
11872 w = XWINDOW (window);
11873
11874 /* If the user has switched buffers or windows, we need to
11875 recompute to reflect the new bindings. But we'll
11876 recompute when update_mode_lines is set too; that means
11877 that people can use force-mode-line-update to request
11878 that the menu bar be recomputed. The adverse effect on
11879 the rest of the redisplay algorithm is about the same as
11880 windows_or_buffers_changed anyway. */
11881 if (windows_or_buffers_changed
11882 || w->update_mode_line
11883 || update_mode_lines
11884 || window_buffer_changed (w))
11885 {
11886 struct buffer *prev = current_buffer;
11887 ptrdiff_t count = SPECPDL_INDEX ();
11888 Lisp_Object frame, new_tool_bar;
11889 int new_n_tool_bar;
11890
11891 /* Set current_buffer to the buffer of the selected
11892 window of the frame, so that we get the right local
11893 keymaps. */
11894 set_buffer_internal_1 (XBUFFER (w->contents));
11895
11896 /* Save match data, if we must. */
11897 if (save_match_data)
11898 record_unwind_save_match_data ();
11899
11900 /* Make sure that we don't accidentally use bogus keymaps. */
11901 if (NILP (Voverriding_local_map_menu_flag))
11902 {
11903 specbind (Qoverriding_terminal_local_map, Qnil);
11904 specbind (Qoverriding_local_map, Qnil);
11905 }
11906
11907 /* We must temporarily set the selected frame to this frame
11908 before calling tool_bar_items, because the calculation of
11909 the tool-bar keymap uses the selected frame (see
11910 `tool-bar-make-keymap' in tool-bar.el). */
11911 eassert (EQ (selected_window,
11912 /* Since we only explicitly preserve selected_frame,
11913 check that selected_window would be redundant. */
11914 XFRAME (selected_frame)->selected_window));
11915 record_unwind_protect (fast_set_selected_frame, selected_frame);
11916 XSETFRAME (frame, f);
11917 fast_set_selected_frame (frame);
11918
11919 /* Build desired tool-bar items from keymaps. */
11920 new_tool_bar
11921 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11922 &new_n_tool_bar);
11923
11924 /* Redisplay the tool-bar if we changed it. */
11925 if (new_n_tool_bar != f->n_tool_bar_items
11926 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11927 {
11928 /* Redisplay that happens asynchronously due to an expose event
11929 may access f->tool_bar_items. Make sure we update both
11930 variables within BLOCK_INPUT so no such event interrupts. */
11931 block_input ();
11932 fset_tool_bar_items (f, new_tool_bar);
11933 f->n_tool_bar_items = new_n_tool_bar;
11934 w->update_mode_line = true;
11935 unblock_input ();
11936 }
11937
11938 unbind_to (count, Qnil);
11939 set_buffer_internal_1 (prev);
11940 }
11941 }
11942 }
11943
11944 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11945
11946 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11947 F's desired tool-bar contents. F->tool_bar_items must have
11948 been set up previously by calling prepare_menu_bars. */
11949
11950 static void
11951 build_desired_tool_bar_string (struct frame *f)
11952 {
11953 int i, size, size_needed;
11954 Lisp_Object image, plist;
11955
11956 image = plist = Qnil;
11957
11958 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11959 Otherwise, make a new string. */
11960
11961 /* The size of the string we might be able to reuse. */
11962 size = (STRINGP (f->desired_tool_bar_string)
11963 ? SCHARS (f->desired_tool_bar_string)
11964 : 0);
11965
11966 /* We need one space in the string for each image. */
11967 size_needed = f->n_tool_bar_items;
11968
11969 /* Reuse f->desired_tool_bar_string, if possible. */
11970 if (size < size_needed || NILP (f->desired_tool_bar_string))
11971 fset_desired_tool_bar_string
11972 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11973 else
11974 {
11975 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11976 Fremove_text_properties (make_number (0), make_number (size),
11977 props, f->desired_tool_bar_string);
11978 }
11979
11980 /* Put a `display' property on the string for the images to display,
11981 put a `menu_item' property on tool-bar items with a value that
11982 is the index of the item in F's tool-bar item vector. */
11983 for (i = 0; i < f->n_tool_bar_items; ++i)
11984 {
11985 #define PROP(IDX) \
11986 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11987
11988 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11989 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11990 int hmargin, vmargin, relief, idx, end;
11991
11992 /* If image is a vector, choose the image according to the
11993 button state. */
11994 image = PROP (TOOL_BAR_ITEM_IMAGES);
11995 if (VECTORP (image))
11996 {
11997 if (enabled_p)
11998 idx = (selected_p
11999 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12000 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12001 else
12002 idx = (selected_p
12003 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12004 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12005
12006 eassert (ASIZE (image) >= idx);
12007 image = AREF (image, idx);
12008 }
12009 else
12010 idx = -1;
12011
12012 /* Ignore invalid image specifications. */
12013 if (!valid_image_p (image))
12014 continue;
12015
12016 /* Display the tool-bar button pressed, or depressed. */
12017 plist = Fcopy_sequence (XCDR (image));
12018
12019 /* Compute margin and relief to draw. */
12020 relief = (tool_bar_button_relief >= 0
12021 ? tool_bar_button_relief
12022 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12023 hmargin = vmargin = relief;
12024
12025 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12026 INT_MAX - max (hmargin, vmargin)))
12027 {
12028 hmargin += XFASTINT (Vtool_bar_button_margin);
12029 vmargin += XFASTINT (Vtool_bar_button_margin);
12030 }
12031 else if (CONSP (Vtool_bar_button_margin))
12032 {
12033 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12034 INT_MAX - hmargin))
12035 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12036
12037 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12038 INT_MAX - vmargin))
12039 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12040 }
12041
12042 if (auto_raise_tool_bar_buttons_p)
12043 {
12044 /* Add a `:relief' property to the image spec if the item is
12045 selected. */
12046 if (selected_p)
12047 {
12048 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12049 hmargin -= relief;
12050 vmargin -= relief;
12051 }
12052 }
12053 else
12054 {
12055 /* If image is selected, display it pressed, i.e. with a
12056 negative relief. If it's not selected, display it with a
12057 raised relief. */
12058 plist = Fplist_put (plist, QCrelief,
12059 (selected_p
12060 ? make_number (-relief)
12061 : make_number (relief)));
12062 hmargin -= relief;
12063 vmargin -= relief;
12064 }
12065
12066 /* Put a margin around the image. */
12067 if (hmargin || vmargin)
12068 {
12069 if (hmargin == vmargin)
12070 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12071 else
12072 plist = Fplist_put (plist, QCmargin,
12073 Fcons (make_number (hmargin),
12074 make_number (vmargin)));
12075 }
12076
12077 /* If button is not enabled, and we don't have special images
12078 for the disabled state, make the image appear disabled by
12079 applying an appropriate algorithm to it. */
12080 if (!enabled_p && idx < 0)
12081 plist = Fplist_put (plist, QCconversion, Qdisabled);
12082
12083 /* Put a `display' text property on the string for the image to
12084 display. Put a `menu-item' property on the string that gives
12085 the start of this item's properties in the tool-bar items
12086 vector. */
12087 image = Fcons (Qimage, plist);
12088 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12089 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12090
12091 /* Let the last image hide all remaining spaces in the tool bar
12092 string. The string can be longer than needed when we reuse a
12093 previous string. */
12094 if (i + 1 == f->n_tool_bar_items)
12095 end = SCHARS (f->desired_tool_bar_string);
12096 else
12097 end = i + 1;
12098 Fadd_text_properties (make_number (i), make_number (end),
12099 props, f->desired_tool_bar_string);
12100 #undef PROP
12101 }
12102 }
12103
12104
12105 /* Display one line of the tool-bar of frame IT->f.
12106
12107 HEIGHT specifies the desired height of the tool-bar line.
12108 If the actual height of the glyph row is less than HEIGHT, the
12109 row's height is increased to HEIGHT, and the icons are centered
12110 vertically in the new height.
12111
12112 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12113 count a final empty row in case the tool-bar width exactly matches
12114 the window width.
12115 */
12116
12117 static void
12118 display_tool_bar_line (struct it *it, int height)
12119 {
12120 struct glyph_row *row = it->glyph_row;
12121 int max_x = it->last_visible_x;
12122 struct glyph *last;
12123
12124 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12125 clear_glyph_row (row);
12126 row->enabled_p = true;
12127 row->y = it->current_y;
12128
12129 /* Note that this isn't made use of if the face hasn't a box,
12130 so there's no need to check the face here. */
12131 it->start_of_box_run_p = true;
12132
12133 while (it->current_x < max_x)
12134 {
12135 int x, n_glyphs_before, i, nglyphs;
12136 struct it it_before;
12137
12138 /* Get the next display element. */
12139 if (!get_next_display_element (it))
12140 {
12141 /* Don't count empty row if we are counting needed tool-bar lines. */
12142 if (height < 0 && !it->hpos)
12143 return;
12144 break;
12145 }
12146
12147 /* Produce glyphs. */
12148 n_glyphs_before = row->used[TEXT_AREA];
12149 it_before = *it;
12150
12151 PRODUCE_GLYPHS (it);
12152
12153 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12154 i = 0;
12155 x = it_before.current_x;
12156 while (i < nglyphs)
12157 {
12158 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12159
12160 if (x + glyph->pixel_width > max_x)
12161 {
12162 /* Glyph doesn't fit on line. Backtrack. */
12163 row->used[TEXT_AREA] = n_glyphs_before;
12164 *it = it_before;
12165 /* If this is the only glyph on this line, it will never fit on the
12166 tool-bar, so skip it. But ensure there is at least one glyph,
12167 so we don't accidentally disable the tool-bar. */
12168 if (n_glyphs_before == 0
12169 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12170 break;
12171 goto out;
12172 }
12173
12174 ++it->hpos;
12175 x += glyph->pixel_width;
12176 ++i;
12177 }
12178
12179 /* Stop at line end. */
12180 if (ITERATOR_AT_END_OF_LINE_P (it))
12181 break;
12182
12183 set_iterator_to_next (it, true);
12184 }
12185
12186 out:;
12187
12188 row->displays_text_p = row->used[TEXT_AREA] != 0;
12189
12190 /* Use default face for the border below the tool bar.
12191
12192 FIXME: When auto-resize-tool-bars is grow-only, there is
12193 no additional border below the possibly empty tool-bar lines.
12194 So to make the extra empty lines look "normal", we have to
12195 use the tool-bar face for the border too. */
12196 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12197 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12198 it->face_id = DEFAULT_FACE_ID;
12199
12200 extend_face_to_end_of_line (it);
12201 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12202 last->right_box_line_p = true;
12203 if (last == row->glyphs[TEXT_AREA])
12204 last->left_box_line_p = true;
12205
12206 /* Make line the desired height and center it vertically. */
12207 if ((height -= it->max_ascent + it->max_descent) > 0)
12208 {
12209 /* Don't add more than one line height. */
12210 height %= FRAME_LINE_HEIGHT (it->f);
12211 it->max_ascent += height / 2;
12212 it->max_descent += (height + 1) / 2;
12213 }
12214
12215 compute_line_metrics (it);
12216
12217 /* If line is empty, make it occupy the rest of the tool-bar. */
12218 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12219 {
12220 row->height = row->phys_height = it->last_visible_y - row->y;
12221 row->visible_height = row->height;
12222 row->ascent = row->phys_ascent = 0;
12223 row->extra_line_spacing = 0;
12224 }
12225
12226 row->full_width_p = true;
12227 row->continued_p = false;
12228 row->truncated_on_left_p = false;
12229 row->truncated_on_right_p = false;
12230
12231 it->current_x = it->hpos = 0;
12232 it->current_y += row->height;
12233 ++it->vpos;
12234 ++it->glyph_row;
12235 }
12236
12237
12238 /* Value is the number of pixels needed to make all tool-bar items of
12239 frame F visible. The actual number of glyph rows needed is
12240 returned in *N_ROWS if non-NULL. */
12241 static int
12242 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12243 {
12244 struct window *w = XWINDOW (f->tool_bar_window);
12245 struct it it;
12246 /* tool_bar_height is called from redisplay_tool_bar after building
12247 the desired matrix, so use (unused) mode-line row as temporary row to
12248 avoid destroying the first tool-bar row. */
12249 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12250
12251 /* Initialize an iterator for iteration over
12252 F->desired_tool_bar_string in the tool-bar window of frame F. */
12253 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12254 temp_row->reversed_p = false;
12255 it.first_visible_x = 0;
12256 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12257 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12258 it.paragraph_embedding = L2R;
12259
12260 while (!ITERATOR_AT_END_P (&it))
12261 {
12262 clear_glyph_row (temp_row);
12263 it.glyph_row = temp_row;
12264 display_tool_bar_line (&it, -1);
12265 }
12266 clear_glyph_row (temp_row);
12267
12268 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12269 if (n_rows)
12270 *n_rows = it.vpos > 0 ? it.vpos : -1;
12271
12272 if (pixelwise)
12273 return it.current_y;
12274 else
12275 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12276 }
12277
12278 #endif /* !USE_GTK && !HAVE_NS */
12279
12280 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12281 0, 2, 0,
12282 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12283 If FRAME is nil or omitted, use the selected frame. Optional argument
12284 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12285 (Lisp_Object frame, Lisp_Object pixelwise)
12286 {
12287 int height = 0;
12288
12289 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12290 struct frame *f = decode_any_frame (frame);
12291
12292 if (WINDOWP (f->tool_bar_window)
12293 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12294 {
12295 update_tool_bar (f, true);
12296 if (f->n_tool_bar_items)
12297 {
12298 build_desired_tool_bar_string (f);
12299 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12300 }
12301 }
12302 #endif
12303
12304 return make_number (height);
12305 }
12306
12307
12308 /* Display the tool-bar of frame F. Value is true if tool-bar's
12309 height should be changed. */
12310 static bool
12311 redisplay_tool_bar (struct frame *f)
12312 {
12313 #if defined (USE_GTK) || defined (HAVE_NS)
12314
12315 if (FRAME_EXTERNAL_TOOL_BAR (f))
12316 update_frame_tool_bar (f);
12317 return false;
12318
12319 #else /* !USE_GTK && !HAVE_NS */
12320
12321 struct window *w;
12322 struct it it;
12323 struct glyph_row *row;
12324
12325 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12326 do anything. This means you must start with tool-bar-lines
12327 non-zero to get the auto-sizing effect. Or in other words, you
12328 can turn off tool-bars by specifying tool-bar-lines zero. */
12329 if (!WINDOWP (f->tool_bar_window)
12330 || (w = XWINDOW (f->tool_bar_window),
12331 WINDOW_TOTAL_LINES (w) == 0))
12332 return false;
12333
12334 /* Set up an iterator for the tool-bar window. */
12335 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12336 it.first_visible_x = 0;
12337 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12338 row = it.glyph_row;
12339 row->reversed_p = false;
12340
12341 /* Build a string that represents the contents of the tool-bar. */
12342 build_desired_tool_bar_string (f);
12343 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12344 /* FIXME: This should be controlled by a user option. But it
12345 doesn't make sense to have an R2L tool bar if the menu bar cannot
12346 be drawn also R2L, and making the menu bar R2L is tricky due
12347 toolkit-specific code that implements it. If an R2L tool bar is
12348 ever supported, display_tool_bar_line should also be augmented to
12349 call unproduce_glyphs like display_line and display_string
12350 do. */
12351 it.paragraph_embedding = L2R;
12352
12353 if (f->n_tool_bar_rows == 0)
12354 {
12355 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12356
12357 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12358 {
12359 x_change_tool_bar_height (f, new_height);
12360 frame_default_tool_bar_height = new_height;
12361 /* Always do that now. */
12362 clear_glyph_matrix (w->desired_matrix);
12363 f->fonts_changed = true;
12364 return true;
12365 }
12366 }
12367
12368 /* Display as many lines as needed to display all tool-bar items. */
12369
12370 if (f->n_tool_bar_rows > 0)
12371 {
12372 int border, rows, height, extra;
12373
12374 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12375 border = XINT (Vtool_bar_border);
12376 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12377 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12378 else if (EQ (Vtool_bar_border, Qborder_width))
12379 border = f->border_width;
12380 else
12381 border = 0;
12382 if (border < 0)
12383 border = 0;
12384
12385 rows = f->n_tool_bar_rows;
12386 height = max (1, (it.last_visible_y - border) / rows);
12387 extra = it.last_visible_y - border - height * rows;
12388
12389 while (it.current_y < it.last_visible_y)
12390 {
12391 int h = 0;
12392 if (extra > 0 && rows-- > 0)
12393 {
12394 h = (extra + rows - 1) / rows;
12395 extra -= h;
12396 }
12397 display_tool_bar_line (&it, height + h);
12398 }
12399 }
12400 else
12401 {
12402 while (it.current_y < it.last_visible_y)
12403 display_tool_bar_line (&it, 0);
12404 }
12405
12406 /* It doesn't make much sense to try scrolling in the tool-bar
12407 window, so don't do it. */
12408 w->desired_matrix->no_scrolling_p = true;
12409 w->must_be_updated_p = true;
12410
12411 if (!NILP (Vauto_resize_tool_bars))
12412 {
12413 bool change_height_p = true;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12418 change_height_p = true;
12419
12420 /* We subtract 1 because display_tool_bar_line advances the
12421 glyph_row pointer before returning to its caller. We want to
12422 examine the last glyph row produced by
12423 display_tool_bar_line. */
12424 row = it.glyph_row - 1;
12425
12426 /* If there are blank lines at the end, except for a partially
12427 visible blank line at the end that is smaller than
12428 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12429 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12430 && row->height >= FRAME_LINE_HEIGHT (f))
12431 change_height_p = true;
12432
12433 /* If row displays tool-bar items, but is partially visible,
12434 change the tool-bar's height. */
12435 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12436 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12437 change_height_p = true;
12438
12439 /* Resize windows as needed by changing the `tool-bar-lines'
12440 frame parameter. */
12441 if (change_height_p)
12442 {
12443 int nrows;
12444 int new_height = tool_bar_height (f, &nrows, true);
12445
12446 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12447 && !f->minimize_tool_bar_window_p)
12448 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12449 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12450 f->minimize_tool_bar_window_p = false;
12451
12452 if (change_height_p)
12453 {
12454 x_change_tool_bar_height (f, new_height);
12455 frame_default_tool_bar_height = new_height;
12456 clear_glyph_matrix (w->desired_matrix);
12457 f->n_tool_bar_rows = nrows;
12458 f->fonts_changed = true;
12459
12460 return true;
12461 }
12462 }
12463 }
12464
12465 f->minimize_tool_bar_window_p = false;
12466 return false;
12467
12468 #endif /* USE_GTK || HAVE_NS */
12469 }
12470
12471 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12472
12473 /* Get information about the tool-bar item which is displayed in GLYPH
12474 on frame F. Return in *PROP_IDX the index where tool-bar item
12475 properties start in F->tool_bar_items. Value is false if
12476 GLYPH doesn't display a tool-bar item. */
12477
12478 static bool
12479 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12480 {
12481 Lisp_Object prop;
12482 int charpos;
12483
12484 /* This function can be called asynchronously, which means we must
12485 exclude any possibility that Fget_text_property signals an
12486 error. */
12487 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12488 charpos = max (0, charpos);
12489
12490 /* Get the text property `menu-item' at pos. The value of that
12491 property is the start index of this item's properties in
12492 F->tool_bar_items. */
12493 prop = Fget_text_property (make_number (charpos),
12494 Qmenu_item, f->current_tool_bar_string);
12495 if (! INTEGERP (prop))
12496 return false;
12497 *prop_idx = XINT (prop);
12498 return true;
12499 }
12500
12501 \f
12502 /* Get information about the tool-bar item at position X/Y on frame F.
12503 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12504 the current matrix of the tool-bar window of F, or NULL if not
12505 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12506 item in F->tool_bar_items. Value is
12507
12508 -1 if X/Y is not on a tool-bar item
12509 0 if X/Y is on the same item that was highlighted before.
12510 1 otherwise. */
12511
12512 static int
12513 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12514 int *hpos, int *vpos, int *prop_idx)
12515 {
12516 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12517 struct window *w = XWINDOW (f->tool_bar_window);
12518 int area;
12519
12520 /* Find the glyph under X/Y. */
12521 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12522 if (*glyph == NULL)
12523 return -1;
12524
12525 /* Get the start of this tool-bar item's properties in
12526 f->tool_bar_items. */
12527 if (!tool_bar_item_info (f, *glyph, prop_idx))
12528 return -1;
12529
12530 /* Is mouse on the highlighted item? */
12531 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12532 && *vpos >= hlinfo->mouse_face_beg_row
12533 && *vpos <= hlinfo->mouse_face_end_row
12534 && (*vpos > hlinfo->mouse_face_beg_row
12535 || *hpos >= hlinfo->mouse_face_beg_col)
12536 && (*vpos < hlinfo->mouse_face_end_row
12537 || *hpos < hlinfo->mouse_face_end_col
12538 || hlinfo->mouse_face_past_end))
12539 return 0;
12540
12541 return 1;
12542 }
12543
12544
12545 /* EXPORT:
12546 Handle mouse button event on the tool-bar of frame F, at
12547 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12548 false for button release. MODIFIERS is event modifiers for button
12549 release. */
12550
12551 void
12552 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12553 int modifiers)
12554 {
12555 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12556 struct window *w = XWINDOW (f->tool_bar_window);
12557 int hpos, vpos, prop_idx;
12558 struct glyph *glyph;
12559 Lisp_Object enabled_p;
12560 int ts;
12561
12562 /* If not on the highlighted tool-bar item, and mouse-highlight is
12563 non-nil, return. This is so we generate the tool-bar button
12564 click only when the mouse button is released on the same item as
12565 where it was pressed. However, when mouse-highlight is disabled,
12566 generate the click when the button is released regardless of the
12567 highlight, since tool-bar items are not highlighted in that
12568 case. */
12569 frame_to_window_pixel_xy (w, &x, &y);
12570 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12571 if (ts == -1
12572 || (ts != 0 && !NILP (Vmouse_highlight)))
12573 return;
12574
12575 /* When mouse-highlight is off, generate the click for the item
12576 where the button was pressed, disregarding where it was
12577 released. */
12578 if (NILP (Vmouse_highlight) && !down_p)
12579 prop_idx = f->last_tool_bar_item;
12580
12581 /* If item is disabled, do nothing. */
12582 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12583 if (NILP (enabled_p))
12584 return;
12585
12586 if (down_p)
12587 {
12588 /* Show item in pressed state. */
12589 if (!NILP (Vmouse_highlight))
12590 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12591 f->last_tool_bar_item = prop_idx;
12592 }
12593 else
12594 {
12595 Lisp_Object key, frame;
12596 struct input_event event;
12597 EVENT_INIT (event);
12598
12599 /* Show item in released state. */
12600 if (!NILP (Vmouse_highlight))
12601 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12602
12603 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12604
12605 XSETFRAME (frame, f);
12606 event.kind = TOOL_BAR_EVENT;
12607 event.frame_or_window = frame;
12608 event.arg = frame;
12609 kbd_buffer_store_event (&event);
12610
12611 event.kind = TOOL_BAR_EVENT;
12612 event.frame_or_window = frame;
12613 event.arg = key;
12614 event.modifiers = modifiers;
12615 kbd_buffer_store_event (&event);
12616 f->last_tool_bar_item = -1;
12617 }
12618 }
12619
12620
12621 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12622 tool-bar window-relative coordinates X/Y. Called from
12623 note_mouse_highlight. */
12624
12625 static void
12626 note_tool_bar_highlight (struct frame *f, int x, int y)
12627 {
12628 Lisp_Object window = f->tool_bar_window;
12629 struct window *w = XWINDOW (window);
12630 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12631 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12632 int hpos, vpos;
12633 struct glyph *glyph;
12634 struct glyph_row *row;
12635 int i;
12636 Lisp_Object enabled_p;
12637 int prop_idx;
12638 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12639 bool mouse_down_p;
12640 int rc;
12641
12642 /* Function note_mouse_highlight is called with negative X/Y
12643 values when mouse moves outside of the frame. */
12644 if (x <= 0 || y <= 0)
12645 {
12646 clear_mouse_face (hlinfo);
12647 return;
12648 }
12649
12650 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12651 if (rc < 0)
12652 {
12653 /* Not on tool-bar item. */
12654 clear_mouse_face (hlinfo);
12655 return;
12656 }
12657 else if (rc == 0)
12658 /* On same tool-bar item as before. */
12659 goto set_help_echo;
12660
12661 clear_mouse_face (hlinfo);
12662
12663 /* Mouse is down, but on different tool-bar item? */
12664 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12665 && f == dpyinfo->last_mouse_frame);
12666
12667 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12668 return;
12669
12670 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12671
12672 /* If tool-bar item is not enabled, don't highlight it. */
12673 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12674 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12675 {
12676 /* Compute the x-position of the glyph. In front and past the
12677 image is a space. We include this in the highlighted area. */
12678 row = MATRIX_ROW (w->current_matrix, vpos);
12679 for (i = x = 0; i < hpos; ++i)
12680 x += row->glyphs[TEXT_AREA][i].pixel_width;
12681
12682 /* Record this as the current active region. */
12683 hlinfo->mouse_face_beg_col = hpos;
12684 hlinfo->mouse_face_beg_row = vpos;
12685 hlinfo->mouse_face_beg_x = x;
12686 hlinfo->mouse_face_past_end = false;
12687
12688 hlinfo->mouse_face_end_col = hpos + 1;
12689 hlinfo->mouse_face_end_row = vpos;
12690 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12691 hlinfo->mouse_face_window = window;
12692 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12693
12694 /* Display it as active. */
12695 show_mouse_face (hlinfo, draw);
12696 }
12697
12698 set_help_echo:
12699
12700 /* Set help_echo_string to a help string to display for this tool-bar item.
12701 XTread_socket does the rest. */
12702 help_echo_object = help_echo_window = Qnil;
12703 help_echo_pos = -1;
12704 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12705 if (NILP (help_echo_string))
12706 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12707 }
12708
12709 #endif /* !USE_GTK && !HAVE_NS */
12710
12711 #endif /* HAVE_WINDOW_SYSTEM */
12712
12713
12714 \f
12715 /************************************************************************
12716 Horizontal scrolling
12717 ************************************************************************/
12718
12719 /* For all leaf windows in the window tree rooted at WINDOW, set their
12720 hscroll value so that PT is (i) visible in the window, and (ii) so
12721 that it is not within a certain margin at the window's left and
12722 right border. Value is true if any window's hscroll has been
12723 changed. */
12724
12725 static bool
12726 hscroll_window_tree (Lisp_Object window)
12727 {
12728 bool hscrolled_p = false;
12729 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12730 int hscroll_step_abs = 0;
12731 double hscroll_step_rel = 0;
12732
12733 if (hscroll_relative_p)
12734 {
12735 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12736 if (hscroll_step_rel < 0)
12737 {
12738 hscroll_relative_p = false;
12739 hscroll_step_abs = 0;
12740 }
12741 }
12742 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12743 {
12744 hscroll_step_abs = XINT (Vhscroll_step);
12745 if (hscroll_step_abs < 0)
12746 hscroll_step_abs = 0;
12747 }
12748 else
12749 hscroll_step_abs = 0;
12750
12751 while (WINDOWP (window))
12752 {
12753 struct window *w = XWINDOW (window);
12754
12755 if (WINDOWP (w->contents))
12756 hscrolled_p |= hscroll_window_tree (w->contents);
12757 else if (w->cursor.vpos >= 0)
12758 {
12759 int h_margin;
12760 int text_area_width;
12761 struct glyph_row *cursor_row;
12762 struct glyph_row *bottom_row;
12763
12764 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12765 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12766 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12767 else
12768 cursor_row = bottom_row - 1;
12769
12770 if (!cursor_row->enabled_p)
12771 {
12772 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12773 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12774 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12775 else
12776 cursor_row = bottom_row - 1;
12777 }
12778 bool row_r2l_p = cursor_row->reversed_p;
12779
12780 text_area_width = window_box_width (w, TEXT_AREA);
12781
12782 /* Scroll when cursor is inside this scroll margin. */
12783 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12784
12785 /* If the position of this window's point has explicitly
12786 changed, no more suspend auto hscrolling. */
12787 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12788 w->suspend_auto_hscroll = false;
12789
12790 /* Remember window point. */
12791 Fset_marker (w->old_pointm,
12792 ((w == XWINDOW (selected_window))
12793 ? make_number (BUF_PT (XBUFFER (w->contents)))
12794 : Fmarker_position (w->pointm)),
12795 w->contents);
12796
12797 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12798 && !w->suspend_auto_hscroll
12799 /* In some pathological cases, like restoring a window
12800 configuration into a frame that is much smaller than
12801 the one from which the configuration was saved, we
12802 get glyph rows whose start and end have zero buffer
12803 positions, which we cannot handle below. Just skip
12804 such windows. */
12805 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12806 /* For left-to-right rows, hscroll when cursor is either
12807 (i) inside the right hscroll margin, or (ii) if it is
12808 inside the left margin and the window is already
12809 hscrolled. */
12810 && ((!row_r2l_p
12811 && ((w->hscroll && w->cursor.x <= h_margin)
12812 || (cursor_row->enabled_p
12813 && cursor_row->truncated_on_right_p
12814 && (w->cursor.x >= text_area_width - h_margin))))
12815 /* For right-to-left rows, the logic is similar,
12816 except that rules for scrolling to left and right
12817 are reversed. E.g., if cursor.x <= h_margin, we
12818 need to hscroll "to the right" unconditionally,
12819 and that will scroll the screen to the left so as
12820 to reveal the next portion of the row. */
12821 || (row_r2l_p
12822 && ((cursor_row->enabled_p
12823 /* FIXME: It is confusing to set the
12824 truncated_on_right_p flag when R2L rows
12825 are actually truncated on the left. */
12826 && cursor_row->truncated_on_right_p
12827 && w->cursor.x <= h_margin)
12828 || (w->hscroll
12829 && (w->cursor.x >= text_area_width - h_margin))))))
12830 {
12831 struct it it;
12832 ptrdiff_t hscroll;
12833 struct buffer *saved_current_buffer;
12834 ptrdiff_t pt;
12835 int wanted_x;
12836
12837 /* Find point in a display of infinite width. */
12838 saved_current_buffer = current_buffer;
12839 current_buffer = XBUFFER (w->contents);
12840
12841 if (w == XWINDOW (selected_window))
12842 pt = PT;
12843 else
12844 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12845
12846 /* Move iterator to pt starting at cursor_row->start in
12847 a line with infinite width. */
12848 init_to_row_start (&it, w, cursor_row);
12849 it.last_visible_x = INFINITY;
12850 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12851 current_buffer = saved_current_buffer;
12852
12853 /* Position cursor in window. */
12854 if (!hscroll_relative_p && hscroll_step_abs == 0)
12855 hscroll = max (0, (it.current_x
12856 - (ITERATOR_AT_END_OF_LINE_P (&it)
12857 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12858 : (text_area_width / 2))))
12859 / FRAME_COLUMN_WIDTH (it.f);
12860 else if ((!row_r2l_p
12861 && w->cursor.x >= text_area_width - h_margin)
12862 || (row_r2l_p && w->cursor.x <= h_margin))
12863 {
12864 if (hscroll_relative_p)
12865 wanted_x = text_area_width * (1 - hscroll_step_rel)
12866 - h_margin;
12867 else
12868 wanted_x = text_area_width
12869 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12870 - h_margin;
12871 hscroll
12872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12873 }
12874 else
12875 {
12876 if (hscroll_relative_p)
12877 wanted_x = text_area_width * hscroll_step_rel
12878 + h_margin;
12879 else
12880 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12881 + h_margin;
12882 hscroll
12883 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12884 }
12885 hscroll = max (hscroll, w->min_hscroll);
12886
12887 /* Don't prevent redisplay optimizations if hscroll
12888 hasn't changed, as it will unnecessarily slow down
12889 redisplay. */
12890 if (w->hscroll != hscroll)
12891 {
12892 struct buffer *b = XBUFFER (w->contents);
12893 b->prevent_redisplay_optimizations_p = true;
12894 w->hscroll = hscroll;
12895 hscrolled_p = true;
12896 }
12897 }
12898 }
12899
12900 window = w->next;
12901 }
12902
12903 /* Value is true if hscroll of any leaf window has been changed. */
12904 return hscrolled_p;
12905 }
12906
12907
12908 /* Set hscroll so that cursor is visible and not inside horizontal
12909 scroll margins for all windows in the tree rooted at WINDOW. See
12910 also hscroll_window_tree above. Value is true if any window's
12911 hscroll has been changed. If it has, desired matrices on the frame
12912 of WINDOW are cleared. */
12913
12914 static bool
12915 hscroll_windows (Lisp_Object window)
12916 {
12917 bool hscrolled_p = hscroll_window_tree (window);
12918 if (hscrolled_p)
12919 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12920 return hscrolled_p;
12921 }
12922
12923
12924 \f
12925 /************************************************************************
12926 Redisplay
12927 ************************************************************************/
12928
12929 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12930 This is sometimes handy to have in a debugger session. */
12931
12932 #ifdef GLYPH_DEBUG
12933
12934 /* First and last unchanged row for try_window_id. */
12935
12936 static int debug_first_unchanged_at_end_vpos;
12937 static int debug_last_unchanged_at_beg_vpos;
12938
12939 /* Delta vpos and y. */
12940
12941 static int debug_dvpos, debug_dy;
12942
12943 /* Delta in characters and bytes for try_window_id. */
12944
12945 static ptrdiff_t debug_delta, debug_delta_bytes;
12946
12947 /* Values of window_end_pos and window_end_vpos at the end of
12948 try_window_id. */
12949
12950 static ptrdiff_t debug_end_vpos;
12951
12952 /* Append a string to W->desired_matrix->method. FMT is a printf
12953 format string. If trace_redisplay_p is true also printf the
12954 resulting string to stderr. */
12955
12956 static void debug_method_add (struct window *, char const *, ...)
12957 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12958
12959 static void
12960 debug_method_add (struct window *w, char const *fmt, ...)
12961 {
12962 void *ptr = w;
12963 char *method = w->desired_matrix->method;
12964 int len = strlen (method);
12965 int size = sizeof w->desired_matrix->method;
12966 int remaining = size - len - 1;
12967 va_list ap;
12968
12969 if (len && remaining)
12970 {
12971 method[len] = '|';
12972 --remaining, ++len;
12973 }
12974
12975 va_start (ap, fmt);
12976 vsnprintf (method + len, remaining + 1, fmt, ap);
12977 va_end (ap);
12978
12979 if (trace_redisplay_p)
12980 fprintf (stderr, "%p (%s): %s\n",
12981 ptr,
12982 ((BUFFERP (w->contents)
12983 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12984 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12985 : "no buffer"),
12986 method + len);
12987 }
12988
12989 #endif /* GLYPH_DEBUG */
12990
12991
12992 /* Value is true if all changes in window W, which displays
12993 current_buffer, are in the text between START and END. START is a
12994 buffer position, END is given as a distance from Z. Used in
12995 redisplay_internal for display optimization. */
12996
12997 static bool
12998 text_outside_line_unchanged_p (struct window *w,
12999 ptrdiff_t start, ptrdiff_t end)
13000 {
13001 bool unchanged_p = true;
13002
13003 /* If text or overlays have changed, see where. */
13004 if (window_outdated (w))
13005 {
13006 /* Gap in the line? */
13007 if (GPT < start || Z - GPT < end)
13008 unchanged_p = false;
13009
13010 /* Changes start in front of the line, or end after it? */
13011 if (unchanged_p
13012 && (BEG_UNCHANGED < start - 1
13013 || END_UNCHANGED < end))
13014 unchanged_p = false;
13015
13016 /* If selective display, can't optimize if changes start at the
13017 beginning of the line. */
13018 if (unchanged_p
13019 && INTEGERP (BVAR (current_buffer, selective_display))
13020 && XINT (BVAR (current_buffer, selective_display)) > 0
13021 && (BEG_UNCHANGED < start || GPT <= start))
13022 unchanged_p = false;
13023
13024 /* If there are overlays at the start or end of the line, these
13025 may have overlay strings with newlines in them. A change at
13026 START, for instance, may actually concern the display of such
13027 overlay strings as well, and they are displayed on different
13028 lines. So, quickly rule out this case. (For the future, it
13029 might be desirable to implement something more telling than
13030 just BEG/END_UNCHANGED.) */
13031 if (unchanged_p)
13032 {
13033 if (BEG + BEG_UNCHANGED == start
13034 && overlay_touches_p (start))
13035 unchanged_p = false;
13036 if (END_UNCHANGED == end
13037 && overlay_touches_p (Z - end))
13038 unchanged_p = false;
13039 }
13040
13041 /* Under bidi reordering, adding or deleting a character in the
13042 beginning of a paragraph, before the first strong directional
13043 character, can change the base direction of the paragraph (unless
13044 the buffer specifies a fixed paragraph direction), which will
13045 require to redisplay the whole paragraph. It might be worthwhile
13046 to find the paragraph limits and widen the range of redisplayed
13047 lines to that, but for now just give up this optimization. */
13048 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13049 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13050 unchanged_p = false;
13051 }
13052
13053 return unchanged_p;
13054 }
13055
13056
13057 /* Do a frame update, taking possible shortcuts into account. This is
13058 the main external entry point for redisplay.
13059
13060 If the last redisplay displayed an echo area message and that message
13061 is no longer requested, we clear the echo area or bring back the
13062 mini-buffer if that is in use. */
13063
13064 void
13065 redisplay (void)
13066 {
13067 redisplay_internal ();
13068 }
13069
13070
13071 static Lisp_Object
13072 overlay_arrow_string_or_property (Lisp_Object var)
13073 {
13074 Lisp_Object val;
13075
13076 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13077 return val;
13078
13079 return Voverlay_arrow_string;
13080 }
13081
13082 /* Return true if there are any overlay-arrows in current_buffer. */
13083 static bool
13084 overlay_arrow_in_current_buffer_p (void)
13085 {
13086 Lisp_Object vlist;
13087
13088 for (vlist = Voverlay_arrow_variable_list;
13089 CONSP (vlist);
13090 vlist = XCDR (vlist))
13091 {
13092 Lisp_Object var = XCAR (vlist);
13093 Lisp_Object val;
13094
13095 if (!SYMBOLP (var))
13096 continue;
13097 val = find_symbol_value (var);
13098 if (MARKERP (val)
13099 && current_buffer == XMARKER (val)->buffer)
13100 return true;
13101 }
13102 return false;
13103 }
13104
13105
13106 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13107 has changed. */
13108
13109 static bool
13110 overlay_arrows_changed_p (void)
13111 {
13112 Lisp_Object vlist;
13113
13114 for (vlist = Voverlay_arrow_variable_list;
13115 CONSP (vlist);
13116 vlist = XCDR (vlist))
13117 {
13118 Lisp_Object var = XCAR (vlist);
13119 Lisp_Object val, pstr;
13120
13121 if (!SYMBOLP (var))
13122 continue;
13123 val = find_symbol_value (var);
13124 if (!MARKERP (val))
13125 continue;
13126 if (! EQ (COERCE_MARKER (val),
13127 Fget (var, Qlast_arrow_position))
13128 || ! (pstr = overlay_arrow_string_or_property (var),
13129 EQ (pstr, Fget (var, Qlast_arrow_string))))
13130 return true;
13131 }
13132 return false;
13133 }
13134
13135 /* Mark overlay arrows to be updated on next redisplay. */
13136
13137 static void
13138 update_overlay_arrows (int up_to_date)
13139 {
13140 Lisp_Object vlist;
13141
13142 for (vlist = Voverlay_arrow_variable_list;
13143 CONSP (vlist);
13144 vlist = XCDR (vlist))
13145 {
13146 Lisp_Object var = XCAR (vlist);
13147
13148 if (!SYMBOLP (var))
13149 continue;
13150
13151 if (up_to_date > 0)
13152 {
13153 Lisp_Object val = find_symbol_value (var);
13154 Fput (var, Qlast_arrow_position,
13155 COERCE_MARKER (val));
13156 Fput (var, Qlast_arrow_string,
13157 overlay_arrow_string_or_property (var));
13158 }
13159 else if (up_to_date < 0
13160 || !NILP (Fget (var, Qlast_arrow_position)))
13161 {
13162 Fput (var, Qlast_arrow_position, Qt);
13163 Fput (var, Qlast_arrow_string, Qt);
13164 }
13165 }
13166 }
13167
13168
13169 /* Return overlay arrow string to display at row.
13170 Return integer (bitmap number) for arrow bitmap in left fringe.
13171 Return nil if no overlay arrow. */
13172
13173 static Lisp_Object
13174 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13175 {
13176 Lisp_Object vlist;
13177
13178 for (vlist = Voverlay_arrow_variable_list;
13179 CONSP (vlist);
13180 vlist = XCDR (vlist))
13181 {
13182 Lisp_Object var = XCAR (vlist);
13183 Lisp_Object val;
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187
13188 val = find_symbol_value (var);
13189
13190 if (MARKERP (val)
13191 && current_buffer == XMARKER (val)->buffer
13192 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13193 {
13194 if (FRAME_WINDOW_P (it->f)
13195 /* FIXME: if ROW->reversed_p is set, this should test
13196 the right fringe, not the left one. */
13197 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13198 {
13199 #ifdef HAVE_WINDOW_SYSTEM
13200 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13201 {
13202 int fringe_bitmap = lookup_fringe_bitmap (val);
13203 if (fringe_bitmap != 0)
13204 return make_number (fringe_bitmap);
13205 }
13206 #endif
13207 return make_number (-1); /* Use default arrow bitmap. */
13208 }
13209 return overlay_arrow_string_or_property (var);
13210 }
13211 }
13212
13213 return Qnil;
13214 }
13215
13216 /* Return true if point moved out of or into a composition. Otherwise
13217 return false. PREV_BUF and PREV_PT are the last point buffer and
13218 position. BUF and PT are the current point buffer and position. */
13219
13220 static bool
13221 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13222 struct buffer *buf, ptrdiff_t pt)
13223 {
13224 ptrdiff_t start, end;
13225 Lisp_Object prop;
13226 Lisp_Object buffer;
13227
13228 XSETBUFFER (buffer, buf);
13229 /* Check a composition at the last point if point moved within the
13230 same buffer. */
13231 if (prev_buf == buf)
13232 {
13233 if (prev_pt == pt)
13234 /* Point didn't move. */
13235 return false;
13236
13237 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13238 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13239 && composition_valid_p (start, end, prop)
13240 && start < prev_pt && end > prev_pt)
13241 /* The last point was within the composition. Return true iff
13242 point moved out of the composition. */
13243 return (pt <= start || pt >= end);
13244 }
13245
13246 /* Check a composition at the current point. */
13247 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13248 && find_composition (pt, -1, &start, &end, &prop, buffer)
13249 && composition_valid_p (start, end, prop)
13250 && start < pt && end > pt);
13251 }
13252
13253 /* Reconsider the clip changes of buffer which is displayed in W. */
13254
13255 static void
13256 reconsider_clip_changes (struct window *w)
13257 {
13258 struct buffer *b = XBUFFER (w->contents);
13259
13260 if (b->clip_changed
13261 && w->window_end_valid
13262 && w->current_matrix->buffer == b
13263 && w->current_matrix->zv == BUF_ZV (b)
13264 && w->current_matrix->begv == BUF_BEGV (b))
13265 b->clip_changed = false;
13266
13267 /* If display wasn't paused, and W is not a tool bar window, see if
13268 point has been moved into or out of a composition. In that case,
13269 set b->clip_changed to force updating the screen. If
13270 b->clip_changed has already been set, skip this check. */
13271 if (!b->clip_changed && w->window_end_valid)
13272 {
13273 ptrdiff_t pt = (w == XWINDOW (selected_window)
13274 ? PT : marker_position (w->pointm));
13275
13276 if ((w->current_matrix->buffer != b || pt != w->last_point)
13277 && check_point_in_composition (w->current_matrix->buffer,
13278 w->last_point, b, pt))
13279 b->clip_changed = true;
13280 }
13281 }
13282
13283 static void
13284 propagate_buffer_redisplay (void)
13285 { /* Resetting b->text->redisplay is problematic!
13286 We can't just reset it in the case that some window that displays
13287 it has not been redisplayed; and such a window can stay
13288 unredisplayed for a long time if it's currently invisible.
13289 But we do want to reset it at the end of redisplay otherwise
13290 its displayed windows will keep being redisplayed over and over
13291 again.
13292 So we copy all b->text->redisplay flags up to their windows here,
13293 such that mark_window_display_accurate can safely reset
13294 b->text->redisplay. */
13295 Lisp_Object ws = window_list ();
13296 for (; CONSP (ws); ws = XCDR (ws))
13297 {
13298 struct window *thisw = XWINDOW (XCAR (ws));
13299 struct buffer *thisb = XBUFFER (thisw->contents);
13300 if (thisb->text->redisplay)
13301 thisw->redisplay = true;
13302 }
13303 }
13304
13305 #define STOP_POLLING \
13306 do { if (! polling_stopped_here) stop_polling (); \
13307 polling_stopped_here = true; } while (false)
13308
13309 #define RESUME_POLLING \
13310 do { if (polling_stopped_here) start_polling (); \
13311 polling_stopped_here = false; } while (false)
13312
13313
13314 /* Perhaps in the future avoid recentering windows if it
13315 is not necessary; currently that causes some problems. */
13316
13317 static void
13318 redisplay_internal (void)
13319 {
13320 struct window *w = XWINDOW (selected_window);
13321 struct window *sw;
13322 struct frame *fr;
13323 bool pending;
13324 bool must_finish = false, match_p;
13325 struct text_pos tlbufpos, tlendpos;
13326 int number_of_visible_frames;
13327 ptrdiff_t count;
13328 struct frame *sf;
13329 bool polling_stopped_here = false;
13330 Lisp_Object tail, frame;
13331
13332 /* True means redisplay has to consider all windows on all
13333 frames. False, only selected_window is considered. */
13334 bool consider_all_windows_p;
13335
13336 /* True means redisplay has to redisplay the miniwindow. */
13337 bool update_miniwindow_p = false;
13338
13339 /* True means we need to redraw frames whose 'redisplay' bit is set. */
13340 bool consider_some_frames_p = false;
13341
13342 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13343
13344 /* No redisplay if running in batch mode or frame is not yet fully
13345 initialized, or redisplay is explicitly turned off by setting
13346 Vinhibit_redisplay. */
13347 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13348 || !NILP (Vinhibit_redisplay))
13349 return;
13350
13351 /* Don't examine these until after testing Vinhibit_redisplay.
13352 When Emacs is shutting down, perhaps because its connection to
13353 X has dropped, we should not look at them at all. */
13354 fr = XFRAME (w->frame);
13355 sf = SELECTED_FRAME ();
13356
13357 if (!fr->glyphs_initialized_p)
13358 return;
13359
13360 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13361 if (popup_activated ())
13362 return;
13363 #endif
13364
13365 /* I don't think this happens but let's be paranoid. */
13366 if (redisplaying_p)
13367 return;
13368
13369 /* Record a function that clears redisplaying_p
13370 when we leave this function. */
13371 count = SPECPDL_INDEX ();
13372 record_unwind_protect_void (unwind_redisplay);
13373 redisplaying_p = true;
13374 specbind (Qinhibit_free_realized_faces, Qnil);
13375
13376 /* Record this function, so it appears on the profiler's backtraces. */
13377 record_in_backtrace (Qredisplay_internal, 0, 0);
13378
13379 FOR_EACH_FRAME (tail, frame)
13380 XFRAME (frame)->already_hscrolled_p = false;
13381
13382 retry:
13383 /* Remember the currently selected window. */
13384 sw = w;
13385
13386 pending = false;
13387 forget_escape_and_glyphless_faces ();
13388
13389 inhibit_free_realized_faces = false;
13390
13391 consider_some_frames_p = false;
13392
13393 /* If face_change, init_iterator will free all realized faces, which
13394 includes the faces referenced from current matrices. So, we
13395 can't reuse current matrices in this case. */
13396 if (face_change)
13397 windows_or_buffers_changed = 47;
13398
13399 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13400 && FRAME_TTY (sf)->previous_frame != sf)
13401 {
13402 /* Since frames on a single ASCII terminal share the same
13403 display area, displaying a different frame means redisplay
13404 the whole thing. */
13405 SET_FRAME_GARBAGED (sf);
13406 #ifndef DOS_NT
13407 set_tty_color_mode (FRAME_TTY (sf), sf);
13408 #endif
13409 FRAME_TTY (sf)->previous_frame = sf;
13410 }
13411
13412 /* Set the visible flags for all frames. Do this before checking for
13413 resized or garbaged frames; they want to know if their frames are
13414 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13415 number_of_visible_frames = 0;
13416
13417 FOR_EACH_FRAME (tail, frame)
13418 {
13419 struct frame *f = XFRAME (frame);
13420
13421 if (FRAME_VISIBLE_P (f))
13422 {
13423 ++number_of_visible_frames;
13424 /* Adjust matrices for visible frames only. */
13425 if (f->fonts_changed)
13426 {
13427 adjust_frame_glyphs (f);
13428 /* Disable all redisplay optimizations for this frame.
13429 This is because adjust_frame_glyphs resets the
13430 enabled_p flag for all glyph rows of all windows, so
13431 many optimizations will fail anyway, and some might
13432 fail to test that flag and do bogus things as
13433 result. */
13434 SET_FRAME_GARBAGED (f);
13435 f->fonts_changed = false;
13436 }
13437 /* If cursor type has been changed on the frame
13438 other than selected, consider all frames. */
13439 if (f != sf && f->cursor_type_changed)
13440 fset_redisplay (f);
13441 }
13442 clear_desired_matrices (f);
13443 }
13444
13445 /* Notice any pending interrupt request to change frame size. */
13446 do_pending_window_change (true);
13447
13448 /* do_pending_window_change could change the selected_window due to
13449 frame resizing which makes the selected window too small. */
13450 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13451 sw = w;
13452
13453 /* Clear frames marked as garbaged. */
13454 clear_garbaged_frames ();
13455
13456 /* Build menubar and tool-bar items. */
13457 if (NILP (Vmemory_full))
13458 prepare_menu_bars ();
13459
13460 reconsider_clip_changes (w);
13461
13462 /* In most cases selected window displays current buffer. */
13463 match_p = XBUFFER (w->contents) == current_buffer;
13464 if (match_p)
13465 {
13466 /* Detect case that we need to write or remove a star in the mode line. */
13467 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13468 w->update_mode_line = true;
13469
13470 if (mode_line_update_needed (w))
13471 w->update_mode_line = true;
13472
13473 /* If reconsider_clip_changes above decided that the narrowing
13474 in the current buffer changed, make sure all other windows
13475 showing that buffer will be redisplayed. */
13476 if (current_buffer->clip_changed)
13477 bset_update_mode_line (current_buffer);
13478 }
13479
13480 /* Normally the message* functions will have already displayed and
13481 updated the echo area, but the frame may have been trashed, or
13482 the update may have been preempted, so display the echo area
13483 again here. Checking message_cleared_p captures the case that
13484 the echo area should be cleared. */
13485 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13486 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13487 || (message_cleared_p
13488 && minibuf_level == 0
13489 /* If the mini-window is currently selected, this means the
13490 echo-area doesn't show through. */
13491 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13492 {
13493 echo_area_display (false);
13494
13495 if (message_cleared_p)
13496 update_miniwindow_p = true;
13497
13498 must_finish = true;
13499
13500 /* If we don't display the current message, don't clear the
13501 message_cleared_p flag, because, if we did, we wouldn't clear
13502 the echo area in the next redisplay which doesn't preserve
13503 the echo area. */
13504 if (!display_last_displayed_message_p)
13505 message_cleared_p = false;
13506 }
13507 else if (EQ (selected_window, minibuf_window)
13508 && (current_buffer->clip_changed || window_outdated (w))
13509 && resize_mini_window (w, false))
13510 {
13511 /* Resized active mini-window to fit the size of what it is
13512 showing if its contents might have changed. */
13513 must_finish = true;
13514
13515 /* If window configuration was changed, frames may have been
13516 marked garbaged. Clear them or we will experience
13517 surprises wrt scrolling. */
13518 clear_garbaged_frames ();
13519 }
13520
13521 if (windows_or_buffers_changed && !update_mode_lines)
13522 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13523 only the windows's contents needs to be refreshed, or whether the
13524 mode-lines also need a refresh. */
13525 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13526 ? REDISPLAY_SOME : 32);
13527
13528 /* If specs for an arrow have changed, do thorough redisplay
13529 to ensure we remove any arrow that should no longer exist. */
13530 if (overlay_arrows_changed_p ())
13531 /* Apparently, this is the only case where we update other windows,
13532 without updating other mode-lines. */
13533 windows_or_buffers_changed = 49;
13534
13535 consider_all_windows_p = (update_mode_lines
13536 || windows_or_buffers_changed);
13537
13538 #define AINC(a,i) \
13539 { \
13540 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13541 if (INTEGERP (entry)) \
13542 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13543 }
13544
13545 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13546 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13547
13548 /* Optimize the case that only the line containing the cursor in the
13549 selected window has changed. Variables starting with this_ are
13550 set in display_line and record information about the line
13551 containing the cursor. */
13552 tlbufpos = this_line_start_pos;
13553 tlendpos = this_line_end_pos;
13554 if (!consider_all_windows_p
13555 && CHARPOS (tlbufpos) > 0
13556 && !w->update_mode_line
13557 && !current_buffer->clip_changed
13558 && !current_buffer->prevent_redisplay_optimizations_p
13559 && FRAME_VISIBLE_P (XFRAME (w->frame))
13560 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13561 && !XFRAME (w->frame)->cursor_type_changed
13562 && !XFRAME (w->frame)->face_change
13563 && !XFRAME (w->frame)->redisplay
13564 /* Make sure recorded data applies to current buffer, etc. */
13565 && this_line_buffer == current_buffer
13566 && match_p
13567 && !w->force_start
13568 && !w->optional_new_start
13569 /* Point must be on the line that we have info recorded about. */
13570 && PT >= CHARPOS (tlbufpos)
13571 && PT <= Z - CHARPOS (tlendpos)
13572 /* All text outside that line, including its final newline,
13573 must be unchanged. */
13574 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13575 CHARPOS (tlendpos)))
13576 {
13577 if (CHARPOS (tlbufpos) > BEGV
13578 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13579 && (CHARPOS (tlbufpos) == ZV
13580 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13581 /* Former continuation line has disappeared by becoming empty. */
13582 goto cancel;
13583 else if (window_outdated (w) || MINI_WINDOW_P (w))
13584 {
13585 /* We have to handle the case of continuation around a
13586 wide-column character (see the comment in indent.c around
13587 line 1340).
13588
13589 For instance, in the following case:
13590
13591 -------- Insert --------
13592 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13593 J_I_ ==> J_I_ `^^' are cursors.
13594 ^^ ^^
13595 -------- --------
13596
13597 As we have to redraw the line above, we cannot use this
13598 optimization. */
13599
13600 struct it it;
13601 int line_height_before = this_line_pixel_height;
13602
13603 /* Note that start_display will handle the case that the
13604 line starting at tlbufpos is a continuation line. */
13605 start_display (&it, w, tlbufpos);
13606
13607 /* Implementation note: It this still necessary? */
13608 if (it.current_x != this_line_start_x)
13609 goto cancel;
13610
13611 TRACE ((stderr, "trying display optimization 1\n"));
13612 w->cursor.vpos = -1;
13613 overlay_arrow_seen = false;
13614 it.vpos = this_line_vpos;
13615 it.current_y = this_line_y;
13616 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13617 display_line (&it);
13618
13619 /* If line contains point, is not continued,
13620 and ends at same distance from eob as before, we win. */
13621 if (w->cursor.vpos >= 0
13622 /* Line is not continued, otherwise this_line_start_pos
13623 would have been set to 0 in display_line. */
13624 && CHARPOS (this_line_start_pos)
13625 /* Line ends as before. */
13626 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13627 /* Line has same height as before. Otherwise other lines
13628 would have to be shifted up or down. */
13629 && this_line_pixel_height == line_height_before)
13630 {
13631 /* If this is not the window's last line, we must adjust
13632 the charstarts of the lines below. */
13633 if (it.current_y < it.last_visible_y)
13634 {
13635 struct glyph_row *row
13636 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13637 ptrdiff_t delta, delta_bytes;
13638
13639 /* We used to distinguish between two cases here,
13640 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13641 when the line ends in a newline or the end of the
13642 buffer's accessible portion. But both cases did
13643 the same, so they were collapsed. */
13644 delta = (Z
13645 - CHARPOS (tlendpos)
13646 - MATRIX_ROW_START_CHARPOS (row));
13647 delta_bytes = (Z_BYTE
13648 - BYTEPOS (tlendpos)
13649 - MATRIX_ROW_START_BYTEPOS (row));
13650
13651 increment_matrix_positions (w->current_matrix,
13652 this_line_vpos + 1,
13653 w->current_matrix->nrows,
13654 delta, delta_bytes);
13655 }
13656
13657 /* If this row displays text now but previously didn't,
13658 or vice versa, w->window_end_vpos may have to be
13659 adjusted. */
13660 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13661 {
13662 if (w->window_end_vpos < this_line_vpos)
13663 w->window_end_vpos = this_line_vpos;
13664 }
13665 else if (w->window_end_vpos == this_line_vpos
13666 && this_line_vpos > 0)
13667 w->window_end_vpos = this_line_vpos - 1;
13668 w->window_end_valid = false;
13669
13670 /* Update hint: No need to try to scroll in update_window. */
13671 w->desired_matrix->no_scrolling_p = true;
13672
13673 #ifdef GLYPH_DEBUG
13674 *w->desired_matrix->method = 0;
13675 debug_method_add (w, "optimization 1");
13676 #endif
13677 #ifdef HAVE_WINDOW_SYSTEM
13678 update_window_fringes (w, false);
13679 #endif
13680 goto update;
13681 }
13682 else
13683 goto cancel;
13684 }
13685 else if (/* Cursor position hasn't changed. */
13686 PT == w->last_point
13687 /* Make sure the cursor was last displayed
13688 in this window. Otherwise we have to reposition it. */
13689
13690 /* PXW: Must be converted to pixels, probably. */
13691 && 0 <= w->cursor.vpos
13692 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13693 {
13694 if (!must_finish)
13695 {
13696 do_pending_window_change (true);
13697 /* If selected_window changed, redisplay again. */
13698 if (WINDOWP (selected_window)
13699 && (w = XWINDOW (selected_window)) != sw)
13700 goto retry;
13701
13702 /* We used to always goto end_of_redisplay here, but this
13703 isn't enough if we have a blinking cursor. */
13704 if (w->cursor_off_p == w->last_cursor_off_p)
13705 goto end_of_redisplay;
13706 }
13707 goto update;
13708 }
13709 /* If highlighting the region, or if the cursor is in the echo area,
13710 then we can't just move the cursor. */
13711 else if (NILP (Vshow_trailing_whitespace)
13712 && !cursor_in_echo_area)
13713 {
13714 struct it it;
13715 struct glyph_row *row;
13716
13717 /* Skip from tlbufpos to PT and see where it is. Note that
13718 PT may be in invisible text. If so, we will end at the
13719 next visible position. */
13720 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13721 NULL, DEFAULT_FACE_ID);
13722 it.current_x = this_line_start_x;
13723 it.current_y = this_line_y;
13724 it.vpos = this_line_vpos;
13725
13726 /* The call to move_it_to stops in front of PT, but
13727 moves over before-strings. */
13728 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13729
13730 if (it.vpos == this_line_vpos
13731 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13732 row->enabled_p))
13733 {
13734 eassert (this_line_vpos == it.vpos);
13735 eassert (this_line_y == it.current_y);
13736 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13737 #ifdef GLYPH_DEBUG
13738 *w->desired_matrix->method = 0;
13739 debug_method_add (w, "optimization 3");
13740 #endif
13741 goto update;
13742 }
13743 else
13744 goto cancel;
13745 }
13746
13747 cancel:
13748 /* Text changed drastically or point moved off of line. */
13749 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13750 }
13751
13752 CHARPOS (this_line_start_pos) = 0;
13753 ++clear_face_cache_count;
13754 #ifdef HAVE_WINDOW_SYSTEM
13755 ++clear_image_cache_count;
13756 #endif
13757
13758 /* Build desired matrices, and update the display. If
13759 consider_all_windows_p, do it for all windows on all frames. If
13760 a frame's 'redisplay' flag is set, do it for all windows on each
13761 such frame. Otherwise do it for selected_window, only. */
13762
13763 if (!consider_all_windows_p)
13764 {
13765 FOR_EACH_FRAME (tail, frame)
13766 {
13767 if (XFRAME (frame)->redisplay
13768 && XFRAME (frame) != sf
13769 && !FRAME_INITIAL_P (XFRAME (frame)))
13770 {
13771 consider_some_frames_p = true;
13772 break;
13773 }
13774 }
13775 }
13776
13777 if (consider_all_windows_p || consider_some_frames_p)
13778 {
13779 FOR_EACH_FRAME (tail, frame)
13780 {
13781 if (XFRAME (frame)->redisplay || consider_all_windows_p)
13782 XFRAME (frame)->updated_p = false;
13783 }
13784
13785 propagate_buffer_redisplay ();
13786
13787 FOR_EACH_FRAME (tail, frame)
13788 {
13789 struct frame *f = XFRAME (frame);
13790
13791 /* We don't have to do anything for unselected terminal
13792 frames. */
13793 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13794 && !EQ (FRAME_TTY (f)->top_frame, frame))
13795 continue;
13796
13797 if (!consider_all_windows_p && !f->redisplay)
13798 continue;
13799
13800 retry_frame:
13801 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13802 {
13803 bool gcscrollbars
13804 /* Only GC scrollbars when we redisplay the whole frame. */
13805 = f->redisplay || !REDISPLAY_SOME_P ();
13806 /* Mark all the scroll bars to be removed; we'll redeem
13807 the ones we want when we redisplay their windows. */
13808 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13809 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13810
13811 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13812 redisplay_windows (FRAME_ROOT_WINDOW (f));
13813 /* Remember that the invisible frames need to be redisplayed next
13814 time they're visible. */
13815 else if (!REDISPLAY_SOME_P ())
13816 f->redisplay = true;
13817
13818 /* The X error handler may have deleted that frame. */
13819 if (!FRAME_LIVE_P (f))
13820 continue;
13821
13822 /* Any scroll bars which redisplay_windows should have
13823 nuked should now go away. */
13824 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13825 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13826
13827 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13828 {
13829 /* If fonts changed on visible frame, display again. */
13830 if (f->fonts_changed)
13831 {
13832 adjust_frame_glyphs (f);
13833 /* Disable all redisplay optimizations for this
13834 frame. For the reasons, see the comment near
13835 the previous call to adjust_frame_glyphs above. */
13836 SET_FRAME_GARBAGED (f);
13837 f->fonts_changed = false;
13838 goto retry_frame;
13839 }
13840
13841 /* See if we have to hscroll. */
13842 if (!f->already_hscrolled_p)
13843 {
13844 f->already_hscrolled_p = true;
13845 if (hscroll_windows (f->root_window))
13846 goto retry_frame;
13847 }
13848
13849 /* Prevent various kinds of signals during display
13850 update. stdio is not robust about handling
13851 signals, which can cause an apparent I/O error. */
13852 if (interrupt_input)
13853 unrequest_sigio ();
13854 STOP_POLLING;
13855
13856 pending |= update_frame (f, false, false);
13857 f->cursor_type_changed = false;
13858 f->updated_p = true;
13859 }
13860 }
13861 }
13862
13863 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13864
13865 if (!pending)
13866 {
13867 /* Do the mark_window_display_accurate after all windows have
13868 been redisplayed because this call resets flags in buffers
13869 which are needed for proper redisplay. */
13870 FOR_EACH_FRAME (tail, frame)
13871 {
13872 struct frame *f = XFRAME (frame);
13873 if (f->updated_p)
13874 {
13875 f->redisplay = false;
13876 mark_window_display_accurate (f->root_window, true);
13877 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13878 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13879 }
13880 }
13881 }
13882 }
13883 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13884 {
13885 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13886 struct frame *mini_frame;
13887
13888 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13889 /* Use list_of_error, not Qerror, so that
13890 we catch only errors and don't run the debugger. */
13891 internal_condition_case_1 (redisplay_window_1, selected_window,
13892 list_of_error,
13893 redisplay_window_error);
13894 if (update_miniwindow_p)
13895 internal_condition_case_1 (redisplay_window_1, mini_window,
13896 list_of_error,
13897 redisplay_window_error);
13898
13899 /* Compare desired and current matrices, perform output. */
13900
13901 update:
13902 /* If fonts changed, display again. */
13903 if (sf->fonts_changed)
13904 goto retry;
13905
13906 /* Prevent freeing of realized faces, since desired matrices are
13907 pending that reference the faces we computed and cached. */
13908 inhibit_free_realized_faces = true;
13909
13910 /* Prevent various kinds of signals during display update.
13911 stdio is not robust about handling signals,
13912 which can cause an apparent I/O error. */
13913 if (interrupt_input)
13914 unrequest_sigio ();
13915 STOP_POLLING;
13916
13917 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13918 {
13919 if (hscroll_windows (selected_window))
13920 goto retry;
13921
13922 XWINDOW (selected_window)->must_be_updated_p = true;
13923 pending = update_frame (sf, false, false);
13924 sf->cursor_type_changed = false;
13925 }
13926
13927 /* We may have called echo_area_display at the top of this
13928 function. If the echo area is on another frame, that may
13929 have put text on a frame other than the selected one, so the
13930 above call to update_frame would not have caught it. Catch
13931 it here. */
13932 mini_window = FRAME_MINIBUF_WINDOW (sf);
13933 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13934
13935 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13936 {
13937 XWINDOW (mini_window)->must_be_updated_p = true;
13938 pending |= update_frame (mini_frame, false, false);
13939 mini_frame->cursor_type_changed = false;
13940 if (!pending && hscroll_windows (mini_window))
13941 goto retry;
13942 }
13943 }
13944
13945 /* If display was paused because of pending input, make sure we do a
13946 thorough update the next time. */
13947 if (pending)
13948 {
13949 /* Prevent the optimization at the beginning of
13950 redisplay_internal that tries a single-line update of the
13951 line containing the cursor in the selected window. */
13952 CHARPOS (this_line_start_pos) = 0;
13953
13954 /* Let the overlay arrow be updated the next time. */
13955 update_overlay_arrows (0);
13956
13957 /* If we pause after scrolling, some rows in the current
13958 matrices of some windows are not valid. */
13959 if (!WINDOW_FULL_WIDTH_P (w)
13960 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13961 update_mode_lines = 36;
13962 }
13963 else
13964 {
13965 if (!consider_all_windows_p)
13966 {
13967 /* This has already been done above if
13968 consider_all_windows_p is set. */
13969 if (XBUFFER (w->contents)->text->redisplay
13970 && buffer_window_count (XBUFFER (w->contents)) > 1)
13971 /* This can happen if b->text->redisplay was set during
13972 jit-lock. */
13973 propagate_buffer_redisplay ();
13974 mark_window_display_accurate_1 (w, true);
13975
13976 /* Say overlay arrows are up to date. */
13977 update_overlay_arrows (1);
13978
13979 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13980 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13981 }
13982
13983 update_mode_lines = 0;
13984 windows_or_buffers_changed = 0;
13985 }
13986
13987 /* Start SIGIO interrupts coming again. Having them off during the
13988 code above makes it less likely one will discard output, but not
13989 impossible, since there might be stuff in the system buffer here.
13990 But it is much hairier to try to do anything about that. */
13991 if (interrupt_input)
13992 request_sigio ();
13993 RESUME_POLLING;
13994
13995 /* If a frame has become visible which was not before, redisplay
13996 again, so that we display it. Expose events for such a frame
13997 (which it gets when becoming visible) don't call the parts of
13998 redisplay constructing glyphs, so simply exposing a frame won't
13999 display anything in this case. So, we have to display these
14000 frames here explicitly. */
14001 if (!pending)
14002 {
14003 int new_count = 0;
14004
14005 FOR_EACH_FRAME (tail, frame)
14006 {
14007 if (XFRAME (frame)->visible)
14008 new_count++;
14009 }
14010
14011 if (new_count != number_of_visible_frames)
14012 windows_or_buffers_changed = 52;
14013 }
14014
14015 /* Change frame size now if a change is pending. */
14016 do_pending_window_change (true);
14017
14018 /* If we just did a pending size change, or have additional
14019 visible frames, or selected_window changed, redisplay again. */
14020 if ((windows_or_buffers_changed && !pending)
14021 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14022 goto retry;
14023
14024 /* Clear the face and image caches.
14025
14026 We used to do this only if consider_all_windows_p. But the cache
14027 needs to be cleared if a timer creates images in the current
14028 buffer (e.g. the test case in Bug#6230). */
14029
14030 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14031 {
14032 clear_face_cache (false);
14033 clear_face_cache_count = 0;
14034 }
14035
14036 #ifdef HAVE_WINDOW_SYSTEM
14037 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14038 {
14039 clear_image_caches (Qnil);
14040 clear_image_cache_count = 0;
14041 }
14042 #endif /* HAVE_WINDOW_SYSTEM */
14043
14044 end_of_redisplay:
14045 #ifdef HAVE_NS
14046 ns_set_doc_edited ();
14047 #endif
14048 if (interrupt_input && interrupts_deferred)
14049 request_sigio ();
14050
14051 unbind_to (count, Qnil);
14052 RESUME_POLLING;
14053 }
14054
14055
14056 /* Redisplay, but leave alone any recent echo area message unless
14057 another message has been requested in its place.
14058
14059 This is useful in situations where you need to redisplay but no
14060 user action has occurred, making it inappropriate for the message
14061 area to be cleared. See tracking_off and
14062 wait_reading_process_output for examples of these situations.
14063
14064 FROM_WHERE is an integer saying from where this function was
14065 called. This is useful for debugging. */
14066
14067 void
14068 redisplay_preserve_echo_area (int from_where)
14069 {
14070 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14071
14072 if (!NILP (echo_area_buffer[1]))
14073 {
14074 /* We have a previously displayed message, but no current
14075 message. Redisplay the previous message. */
14076 display_last_displayed_message_p = true;
14077 redisplay_internal ();
14078 display_last_displayed_message_p = false;
14079 }
14080 else
14081 redisplay_internal ();
14082
14083 flush_frame (SELECTED_FRAME ());
14084 }
14085
14086
14087 /* Function registered with record_unwind_protect in redisplay_internal. */
14088
14089 static void
14090 unwind_redisplay (void)
14091 {
14092 redisplaying_p = false;
14093 }
14094
14095
14096 /* Mark the display of leaf window W as accurate or inaccurate.
14097 If ACCURATE_P, mark display of W as accurate.
14098 If !ACCURATE_P, arrange for W to be redisplayed the next
14099 time redisplay_internal is called. */
14100
14101 static void
14102 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14103 {
14104 struct buffer *b = XBUFFER (w->contents);
14105
14106 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14107 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14108 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14109
14110 if (accurate_p)
14111 {
14112 b->clip_changed = false;
14113 b->prevent_redisplay_optimizations_p = false;
14114 eassert (buffer_window_count (b) > 0);
14115 /* Resetting b->text->redisplay is problematic!
14116 In order to make it safer to do it here, redisplay_internal must
14117 have copied all b->text->redisplay to their respective windows. */
14118 b->text->redisplay = false;
14119
14120 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14121 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14122 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14123 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14124
14125 w->current_matrix->buffer = b;
14126 w->current_matrix->begv = BUF_BEGV (b);
14127 w->current_matrix->zv = BUF_ZV (b);
14128
14129 w->last_cursor_vpos = w->cursor.vpos;
14130 w->last_cursor_off_p = w->cursor_off_p;
14131
14132 if (w == XWINDOW (selected_window))
14133 w->last_point = BUF_PT (b);
14134 else
14135 w->last_point = marker_position (w->pointm);
14136
14137 w->window_end_valid = true;
14138 w->update_mode_line = false;
14139 }
14140
14141 w->redisplay = !accurate_p;
14142 }
14143
14144
14145 /* Mark the display of windows in the window tree rooted at WINDOW as
14146 accurate or inaccurate. If ACCURATE_P, mark display of
14147 windows as accurate. If !ACCURATE_P, arrange for windows to
14148 be redisplayed the next time redisplay_internal is called. */
14149
14150 void
14151 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14152 {
14153 struct window *w;
14154
14155 for (; !NILP (window); window = w->next)
14156 {
14157 w = XWINDOW (window);
14158 if (WINDOWP (w->contents))
14159 mark_window_display_accurate (w->contents, accurate_p);
14160 else
14161 mark_window_display_accurate_1 (w, accurate_p);
14162 }
14163
14164 if (accurate_p)
14165 update_overlay_arrows (1);
14166 else
14167 /* Force a thorough redisplay the next time by setting
14168 last_arrow_position and last_arrow_string to t, which is
14169 unequal to any useful value of Voverlay_arrow_... */
14170 update_overlay_arrows (-1);
14171 }
14172
14173
14174 /* Return value in display table DP (Lisp_Char_Table *) for character
14175 C. Since a display table doesn't have any parent, we don't have to
14176 follow parent. Do not call this function directly but use the
14177 macro DISP_CHAR_VECTOR. */
14178
14179 Lisp_Object
14180 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14181 {
14182 Lisp_Object val;
14183
14184 if (ASCII_CHAR_P (c))
14185 {
14186 val = dp->ascii;
14187 if (SUB_CHAR_TABLE_P (val))
14188 val = XSUB_CHAR_TABLE (val)->contents[c];
14189 }
14190 else
14191 {
14192 Lisp_Object table;
14193
14194 XSETCHAR_TABLE (table, dp);
14195 val = char_table_ref (table, c);
14196 }
14197 if (NILP (val))
14198 val = dp->defalt;
14199 return val;
14200 }
14201
14202
14203 \f
14204 /***********************************************************************
14205 Window Redisplay
14206 ***********************************************************************/
14207
14208 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14209
14210 static void
14211 redisplay_windows (Lisp_Object window)
14212 {
14213 while (!NILP (window))
14214 {
14215 struct window *w = XWINDOW (window);
14216
14217 if (WINDOWP (w->contents))
14218 redisplay_windows (w->contents);
14219 else if (BUFFERP (w->contents))
14220 {
14221 displayed_buffer = XBUFFER (w->contents);
14222 /* Use list_of_error, not Qerror, so that
14223 we catch only errors and don't run the debugger. */
14224 internal_condition_case_1 (redisplay_window_0, window,
14225 list_of_error,
14226 redisplay_window_error);
14227 }
14228
14229 window = w->next;
14230 }
14231 }
14232
14233 static Lisp_Object
14234 redisplay_window_error (Lisp_Object ignore)
14235 {
14236 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14237 return Qnil;
14238 }
14239
14240 static Lisp_Object
14241 redisplay_window_0 (Lisp_Object window)
14242 {
14243 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14244 redisplay_window (window, false);
14245 return Qnil;
14246 }
14247
14248 static Lisp_Object
14249 redisplay_window_1 (Lisp_Object window)
14250 {
14251 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14252 redisplay_window (window, true);
14253 return Qnil;
14254 }
14255 \f
14256
14257 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14258 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14259 which positions recorded in ROW differ from current buffer
14260 positions.
14261
14262 Return true iff cursor is on this row. */
14263
14264 static bool
14265 set_cursor_from_row (struct window *w, struct glyph_row *row,
14266 struct glyph_matrix *matrix,
14267 ptrdiff_t delta, ptrdiff_t delta_bytes,
14268 int dy, int dvpos)
14269 {
14270 struct glyph *glyph = row->glyphs[TEXT_AREA];
14271 struct glyph *end = glyph + row->used[TEXT_AREA];
14272 struct glyph *cursor = NULL;
14273 /* The last known character position in row. */
14274 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14275 int x = row->x;
14276 ptrdiff_t pt_old = PT - delta;
14277 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14278 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14279 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14280 /* A glyph beyond the edge of TEXT_AREA which we should never
14281 touch. */
14282 struct glyph *glyphs_end = end;
14283 /* True means we've found a match for cursor position, but that
14284 glyph has the avoid_cursor_p flag set. */
14285 bool match_with_avoid_cursor = false;
14286 /* True means we've seen at least one glyph that came from a
14287 display string. */
14288 bool string_seen = false;
14289 /* Largest and smallest buffer positions seen so far during scan of
14290 glyph row. */
14291 ptrdiff_t bpos_max = pos_before;
14292 ptrdiff_t bpos_min = pos_after;
14293 /* Last buffer position covered by an overlay string with an integer
14294 `cursor' property. */
14295 ptrdiff_t bpos_covered = 0;
14296 /* True means the display string on which to display the cursor
14297 comes from a text property, not from an overlay. */
14298 bool string_from_text_prop = false;
14299
14300 /* Don't even try doing anything if called for a mode-line or
14301 header-line row, since the rest of the code isn't prepared to
14302 deal with such calamities. */
14303 eassert (!row->mode_line_p);
14304 if (row->mode_line_p)
14305 return false;
14306
14307 /* Skip over glyphs not having an object at the start and the end of
14308 the row. These are special glyphs like truncation marks on
14309 terminal frames. */
14310 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14311 {
14312 if (!row->reversed_p)
14313 {
14314 while (glyph < end
14315 && NILP (glyph->object)
14316 && glyph->charpos < 0)
14317 {
14318 x += glyph->pixel_width;
14319 ++glyph;
14320 }
14321 while (end > glyph
14322 && NILP ((end - 1)->object)
14323 /* CHARPOS is zero for blanks and stretch glyphs
14324 inserted by extend_face_to_end_of_line. */
14325 && (end - 1)->charpos <= 0)
14326 --end;
14327 glyph_before = glyph - 1;
14328 glyph_after = end;
14329 }
14330 else
14331 {
14332 struct glyph *g;
14333
14334 /* If the glyph row is reversed, we need to process it from back
14335 to front, so swap the edge pointers. */
14336 glyphs_end = end = glyph - 1;
14337 glyph += row->used[TEXT_AREA] - 1;
14338
14339 while (glyph > end + 1
14340 && NILP (glyph->object)
14341 && glyph->charpos < 0)
14342 {
14343 --glyph;
14344 x -= glyph->pixel_width;
14345 }
14346 if (NILP (glyph->object) && glyph->charpos < 0)
14347 --glyph;
14348 /* By default, in reversed rows we put the cursor on the
14349 rightmost (first in the reading order) glyph. */
14350 for (g = end + 1; g < glyph; g++)
14351 x += g->pixel_width;
14352 while (end < glyph
14353 && NILP ((end + 1)->object)
14354 && (end + 1)->charpos <= 0)
14355 ++end;
14356 glyph_before = glyph + 1;
14357 glyph_after = end;
14358 }
14359 }
14360 else if (row->reversed_p)
14361 {
14362 /* In R2L rows that don't display text, put the cursor on the
14363 rightmost glyph. Case in point: an empty last line that is
14364 part of an R2L paragraph. */
14365 cursor = end - 1;
14366 /* Avoid placing the cursor on the last glyph of the row, where
14367 on terminal frames we hold the vertical border between
14368 adjacent windows. */
14369 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14370 && !WINDOW_RIGHTMOST_P (w)
14371 && cursor == row->glyphs[LAST_AREA] - 1)
14372 cursor--;
14373 x = -1; /* will be computed below, at label compute_x */
14374 }
14375
14376 /* Step 1: Try to find the glyph whose character position
14377 corresponds to point. If that's not possible, find 2 glyphs
14378 whose character positions are the closest to point, one before
14379 point, the other after it. */
14380 if (!row->reversed_p)
14381 while (/* not marched to end of glyph row */
14382 glyph < end
14383 /* glyph was not inserted by redisplay for internal purposes */
14384 && !NILP (glyph->object))
14385 {
14386 if (BUFFERP (glyph->object))
14387 {
14388 ptrdiff_t dpos = glyph->charpos - pt_old;
14389
14390 if (glyph->charpos > bpos_max)
14391 bpos_max = glyph->charpos;
14392 if (glyph->charpos < bpos_min)
14393 bpos_min = glyph->charpos;
14394 if (!glyph->avoid_cursor_p)
14395 {
14396 /* If we hit point, we've found the glyph on which to
14397 display the cursor. */
14398 if (dpos == 0)
14399 {
14400 match_with_avoid_cursor = false;
14401 break;
14402 }
14403 /* See if we've found a better approximation to
14404 POS_BEFORE or to POS_AFTER. */
14405 if (0 > dpos && dpos > pos_before - pt_old)
14406 {
14407 pos_before = glyph->charpos;
14408 glyph_before = glyph;
14409 }
14410 else if (0 < dpos && dpos < pos_after - pt_old)
14411 {
14412 pos_after = glyph->charpos;
14413 glyph_after = glyph;
14414 }
14415 }
14416 else if (dpos == 0)
14417 match_with_avoid_cursor = true;
14418 }
14419 else if (STRINGP (glyph->object))
14420 {
14421 Lisp_Object chprop;
14422 ptrdiff_t glyph_pos = glyph->charpos;
14423
14424 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14425 glyph->object);
14426 if (!NILP (chprop))
14427 {
14428 /* If the string came from a `display' text property,
14429 look up the buffer position of that property and
14430 use that position to update bpos_max, as if we
14431 actually saw such a position in one of the row's
14432 glyphs. This helps with supporting integer values
14433 of `cursor' property on the display string in
14434 situations where most or all of the row's buffer
14435 text is completely covered by display properties,
14436 so that no glyph with valid buffer positions is
14437 ever seen in the row. */
14438 ptrdiff_t prop_pos =
14439 string_buffer_position_lim (glyph->object, pos_before,
14440 pos_after, false);
14441
14442 if (prop_pos >= pos_before)
14443 bpos_max = prop_pos;
14444 }
14445 if (INTEGERP (chprop))
14446 {
14447 bpos_covered = bpos_max + XINT (chprop);
14448 /* If the `cursor' property covers buffer positions up
14449 to and including point, we should display cursor on
14450 this glyph. Note that, if a `cursor' property on one
14451 of the string's characters has an integer value, we
14452 will break out of the loop below _before_ we get to
14453 the position match above. IOW, integer values of
14454 the `cursor' property override the "exact match for
14455 point" strategy of positioning the cursor. */
14456 /* Implementation note: bpos_max == pt_old when, e.g.,
14457 we are in an empty line, where bpos_max is set to
14458 MATRIX_ROW_START_CHARPOS, see above. */
14459 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14460 {
14461 cursor = glyph;
14462 break;
14463 }
14464 }
14465
14466 string_seen = true;
14467 }
14468 x += glyph->pixel_width;
14469 ++glyph;
14470 }
14471 else if (glyph > end) /* row is reversed */
14472 while (!NILP (glyph->object))
14473 {
14474 if (BUFFERP (glyph->object))
14475 {
14476 ptrdiff_t dpos = glyph->charpos - pt_old;
14477
14478 if (glyph->charpos > bpos_max)
14479 bpos_max = glyph->charpos;
14480 if (glyph->charpos < bpos_min)
14481 bpos_min = glyph->charpos;
14482 if (!glyph->avoid_cursor_p)
14483 {
14484 if (dpos == 0)
14485 {
14486 match_with_avoid_cursor = false;
14487 break;
14488 }
14489 if (0 > dpos && dpos > pos_before - pt_old)
14490 {
14491 pos_before = glyph->charpos;
14492 glyph_before = glyph;
14493 }
14494 else if (0 < dpos && dpos < pos_after - pt_old)
14495 {
14496 pos_after = glyph->charpos;
14497 glyph_after = glyph;
14498 }
14499 }
14500 else if (dpos == 0)
14501 match_with_avoid_cursor = true;
14502 }
14503 else if (STRINGP (glyph->object))
14504 {
14505 Lisp_Object chprop;
14506 ptrdiff_t glyph_pos = glyph->charpos;
14507
14508 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14509 glyph->object);
14510 if (!NILP (chprop))
14511 {
14512 ptrdiff_t prop_pos =
14513 string_buffer_position_lim (glyph->object, pos_before,
14514 pos_after, false);
14515
14516 if (prop_pos >= pos_before)
14517 bpos_max = prop_pos;
14518 }
14519 if (INTEGERP (chprop))
14520 {
14521 bpos_covered = bpos_max + XINT (chprop);
14522 /* If the `cursor' property covers buffer positions up
14523 to and including point, we should display cursor on
14524 this glyph. */
14525 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14526 {
14527 cursor = glyph;
14528 break;
14529 }
14530 }
14531 string_seen = true;
14532 }
14533 --glyph;
14534 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14535 {
14536 x--; /* can't use any pixel_width */
14537 break;
14538 }
14539 x -= glyph->pixel_width;
14540 }
14541
14542 /* Step 2: If we didn't find an exact match for point, we need to
14543 look for a proper place to put the cursor among glyphs between
14544 GLYPH_BEFORE and GLYPH_AFTER. */
14545 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14546 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14547 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14548 {
14549 /* An empty line has a single glyph whose OBJECT is nil and
14550 whose CHARPOS is the position of a newline on that line.
14551 Note that on a TTY, there are more glyphs after that, which
14552 were produced by extend_face_to_end_of_line, but their
14553 CHARPOS is zero or negative. */
14554 bool empty_line_p =
14555 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14556 && NILP (glyph->object) && glyph->charpos > 0
14557 /* On a TTY, continued and truncated rows also have a glyph at
14558 their end whose OBJECT is nil and whose CHARPOS is
14559 positive (the continuation and truncation glyphs), but such
14560 rows are obviously not "empty". */
14561 && !(row->continued_p || row->truncated_on_right_p));
14562
14563 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14564 {
14565 ptrdiff_t ellipsis_pos;
14566
14567 /* Scan back over the ellipsis glyphs. */
14568 if (!row->reversed_p)
14569 {
14570 ellipsis_pos = (glyph - 1)->charpos;
14571 while (glyph > row->glyphs[TEXT_AREA]
14572 && (glyph - 1)->charpos == ellipsis_pos)
14573 glyph--, x -= glyph->pixel_width;
14574 /* That loop always goes one position too far, including
14575 the glyph before the ellipsis. So scan forward over
14576 that one. */
14577 x += glyph->pixel_width;
14578 glyph++;
14579 }
14580 else /* row is reversed */
14581 {
14582 ellipsis_pos = (glyph + 1)->charpos;
14583 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14584 && (glyph + 1)->charpos == ellipsis_pos)
14585 glyph++, x += glyph->pixel_width;
14586 x -= glyph->pixel_width;
14587 glyph--;
14588 }
14589 }
14590 else if (match_with_avoid_cursor)
14591 {
14592 cursor = glyph_after;
14593 x = -1;
14594 }
14595 else if (string_seen)
14596 {
14597 int incr = row->reversed_p ? -1 : +1;
14598
14599 /* Need to find the glyph that came out of a string which is
14600 present at point. That glyph is somewhere between
14601 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14602 positioned between POS_BEFORE and POS_AFTER in the
14603 buffer. */
14604 struct glyph *start, *stop;
14605 ptrdiff_t pos = pos_before;
14606
14607 x = -1;
14608
14609 /* If the row ends in a newline from a display string,
14610 reordering could have moved the glyphs belonging to the
14611 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14612 in this case we extend the search to the last glyph in
14613 the row that was not inserted by redisplay. */
14614 if (row->ends_in_newline_from_string_p)
14615 {
14616 glyph_after = end;
14617 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14618 }
14619
14620 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14621 correspond to POS_BEFORE and POS_AFTER, respectively. We
14622 need START and STOP in the order that corresponds to the
14623 row's direction as given by its reversed_p flag. If the
14624 directionality of characters between POS_BEFORE and
14625 POS_AFTER is the opposite of the row's base direction,
14626 these characters will have been reordered for display,
14627 and we need to reverse START and STOP. */
14628 if (!row->reversed_p)
14629 {
14630 start = min (glyph_before, glyph_after);
14631 stop = max (glyph_before, glyph_after);
14632 }
14633 else
14634 {
14635 start = max (glyph_before, glyph_after);
14636 stop = min (glyph_before, glyph_after);
14637 }
14638 for (glyph = start + incr;
14639 row->reversed_p ? glyph > stop : glyph < stop; )
14640 {
14641
14642 /* Any glyphs that come from the buffer are here because
14643 of bidi reordering. Skip them, and only pay
14644 attention to glyphs that came from some string. */
14645 if (STRINGP (glyph->object))
14646 {
14647 Lisp_Object str;
14648 ptrdiff_t tem;
14649 /* If the display property covers the newline, we
14650 need to search for it one position farther. */
14651 ptrdiff_t lim = pos_after
14652 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14653
14654 string_from_text_prop = false;
14655 str = glyph->object;
14656 tem = string_buffer_position_lim (str, pos, lim, false);
14657 if (tem == 0 /* from overlay */
14658 || pos <= tem)
14659 {
14660 /* If the string from which this glyph came is
14661 found in the buffer at point, or at position
14662 that is closer to point than pos_after, then
14663 we've found the glyph we've been looking for.
14664 If it comes from an overlay (tem == 0), and
14665 it has the `cursor' property on one of its
14666 glyphs, record that glyph as a candidate for
14667 displaying the cursor. (As in the
14668 unidirectional version, we will display the
14669 cursor on the last candidate we find.) */
14670 if (tem == 0
14671 || tem == pt_old
14672 || (tem - pt_old > 0 && tem < pos_after))
14673 {
14674 /* The glyphs from this string could have
14675 been reordered. Find the one with the
14676 smallest string position. Or there could
14677 be a character in the string with the
14678 `cursor' property, which means display
14679 cursor on that character's glyph. */
14680 ptrdiff_t strpos = glyph->charpos;
14681
14682 if (tem)
14683 {
14684 cursor = glyph;
14685 string_from_text_prop = true;
14686 }
14687 for ( ;
14688 (row->reversed_p ? glyph > stop : glyph < stop)
14689 && EQ (glyph->object, str);
14690 glyph += incr)
14691 {
14692 Lisp_Object cprop;
14693 ptrdiff_t gpos = glyph->charpos;
14694
14695 cprop = Fget_char_property (make_number (gpos),
14696 Qcursor,
14697 glyph->object);
14698 if (!NILP (cprop))
14699 {
14700 cursor = glyph;
14701 break;
14702 }
14703 if (tem && glyph->charpos < strpos)
14704 {
14705 strpos = glyph->charpos;
14706 cursor = glyph;
14707 }
14708 }
14709
14710 if (tem == pt_old
14711 || (tem - pt_old > 0 && tem < pos_after))
14712 goto compute_x;
14713 }
14714 if (tem)
14715 pos = tem + 1; /* don't find previous instances */
14716 }
14717 /* This string is not what we want; skip all of the
14718 glyphs that came from it. */
14719 while ((row->reversed_p ? glyph > stop : glyph < stop)
14720 && EQ (glyph->object, str))
14721 glyph += incr;
14722 }
14723 else
14724 glyph += incr;
14725 }
14726
14727 /* If we reached the end of the line, and END was from a string,
14728 the cursor is not on this line. */
14729 if (cursor == NULL
14730 && (row->reversed_p ? glyph <= end : glyph >= end)
14731 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14732 && STRINGP (end->object)
14733 && row->continued_p)
14734 return false;
14735 }
14736 /* A truncated row may not include PT among its character positions.
14737 Setting the cursor inside the scroll margin will trigger
14738 recalculation of hscroll in hscroll_window_tree. But if a
14739 display string covers point, defer to the string-handling
14740 code below to figure this out. */
14741 else if (row->truncated_on_left_p && pt_old < bpos_min)
14742 {
14743 cursor = glyph_before;
14744 x = -1;
14745 }
14746 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14747 /* Zero-width characters produce no glyphs. */
14748 || (!empty_line_p
14749 && (row->reversed_p
14750 ? glyph_after > glyphs_end
14751 : glyph_after < glyphs_end)))
14752 {
14753 cursor = glyph_after;
14754 x = -1;
14755 }
14756 }
14757
14758 compute_x:
14759 if (cursor != NULL)
14760 glyph = cursor;
14761 else if (glyph == glyphs_end
14762 && pos_before == pos_after
14763 && STRINGP ((row->reversed_p
14764 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14765 : row->glyphs[TEXT_AREA])->object))
14766 {
14767 /* If all the glyphs of this row came from strings, put the
14768 cursor on the first glyph of the row. This avoids having the
14769 cursor outside of the text area in this very rare and hard
14770 use case. */
14771 glyph =
14772 row->reversed_p
14773 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14774 : row->glyphs[TEXT_AREA];
14775 }
14776 if (x < 0)
14777 {
14778 struct glyph *g;
14779
14780 /* Need to compute x that corresponds to GLYPH. */
14781 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14782 {
14783 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14784 emacs_abort ();
14785 x += g->pixel_width;
14786 }
14787 }
14788
14789 /* ROW could be part of a continued line, which, under bidi
14790 reordering, might have other rows whose start and end charpos
14791 occlude point. Only set w->cursor if we found a better
14792 approximation to the cursor position than we have from previously
14793 examined candidate rows belonging to the same continued line. */
14794 if (/* We already have a candidate row. */
14795 w->cursor.vpos >= 0
14796 /* That candidate is not the row we are processing. */
14797 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14798 /* Make sure cursor.vpos specifies a row whose start and end
14799 charpos occlude point, and it is valid candidate for being a
14800 cursor-row. This is because some callers of this function
14801 leave cursor.vpos at the row where the cursor was displayed
14802 during the last redisplay cycle. */
14803 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14804 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14805 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14806 {
14807 struct glyph *g1
14808 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14809
14810 /* Don't consider glyphs that are outside TEXT_AREA. */
14811 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14812 return false;
14813 /* Keep the candidate whose buffer position is the closest to
14814 point or has the `cursor' property. */
14815 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14816 w->cursor.hpos >= 0
14817 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14818 && ((BUFFERP (g1->object)
14819 && (g1->charpos == pt_old /* An exact match always wins. */
14820 || (BUFFERP (glyph->object)
14821 && eabs (g1->charpos - pt_old)
14822 < eabs (glyph->charpos - pt_old))))
14823 /* Previous candidate is a glyph from a string that has
14824 a non-nil `cursor' property. */
14825 || (STRINGP (g1->object)
14826 && (!NILP (Fget_char_property (make_number (g1->charpos),
14827 Qcursor, g1->object))
14828 /* Previous candidate is from the same display
14829 string as this one, and the display string
14830 came from a text property. */
14831 || (EQ (g1->object, glyph->object)
14832 && string_from_text_prop)
14833 /* this candidate is from newline and its
14834 position is not an exact match */
14835 || (NILP (glyph->object)
14836 && glyph->charpos != pt_old)))))
14837 return false;
14838 /* If this candidate gives an exact match, use that. */
14839 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14840 /* If this candidate is a glyph created for the
14841 terminating newline of a line, and point is on that
14842 newline, it wins because it's an exact match. */
14843 || (!row->continued_p
14844 && NILP (glyph->object)
14845 && glyph->charpos == 0
14846 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14847 /* Otherwise, keep the candidate that comes from a row
14848 spanning less buffer positions. This may win when one or
14849 both candidate positions are on glyphs that came from
14850 display strings, for which we cannot compare buffer
14851 positions. */
14852 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14853 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14854 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14855 return false;
14856 }
14857 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14858 w->cursor.x = x;
14859 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14860 w->cursor.y = row->y + dy;
14861
14862 if (w == XWINDOW (selected_window))
14863 {
14864 if (!row->continued_p
14865 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14866 && row->x == 0)
14867 {
14868 this_line_buffer = XBUFFER (w->contents);
14869
14870 CHARPOS (this_line_start_pos)
14871 = MATRIX_ROW_START_CHARPOS (row) + delta;
14872 BYTEPOS (this_line_start_pos)
14873 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14874
14875 CHARPOS (this_line_end_pos)
14876 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14877 BYTEPOS (this_line_end_pos)
14878 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14879
14880 this_line_y = w->cursor.y;
14881 this_line_pixel_height = row->height;
14882 this_line_vpos = w->cursor.vpos;
14883 this_line_start_x = row->x;
14884 }
14885 else
14886 CHARPOS (this_line_start_pos) = 0;
14887 }
14888
14889 return true;
14890 }
14891
14892
14893 /* Run window scroll functions, if any, for WINDOW with new window
14894 start STARTP. Sets the window start of WINDOW to that position.
14895
14896 We assume that the window's buffer is really current. */
14897
14898 static struct text_pos
14899 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14900 {
14901 struct window *w = XWINDOW (window);
14902 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14903
14904 eassert (current_buffer == XBUFFER (w->contents));
14905
14906 if (!NILP (Vwindow_scroll_functions))
14907 {
14908 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14909 make_number (CHARPOS (startp)));
14910 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14911 /* In case the hook functions switch buffers. */
14912 set_buffer_internal (XBUFFER (w->contents));
14913 }
14914
14915 return startp;
14916 }
14917
14918
14919 /* Make sure the line containing the cursor is fully visible.
14920 A value of true means there is nothing to be done.
14921 (Either the line is fully visible, or it cannot be made so,
14922 or we cannot tell.)
14923
14924 If FORCE_P, return false even if partial visible cursor row
14925 is higher than window.
14926
14927 If CURRENT_MATRIX_P, use the information from the
14928 window's current glyph matrix; otherwise use the desired glyph
14929 matrix.
14930
14931 A value of false means the caller should do scrolling
14932 as if point had gone off the screen. */
14933
14934 static bool
14935 cursor_row_fully_visible_p (struct window *w, bool force_p,
14936 bool current_matrix_p)
14937 {
14938 struct glyph_matrix *matrix;
14939 struct glyph_row *row;
14940 int window_height;
14941
14942 if (!make_cursor_line_fully_visible_p)
14943 return true;
14944
14945 /* It's not always possible to find the cursor, e.g, when a window
14946 is full of overlay strings. Don't do anything in that case. */
14947 if (w->cursor.vpos < 0)
14948 return true;
14949
14950 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14951 row = MATRIX_ROW (matrix, w->cursor.vpos);
14952
14953 /* If the cursor row is not partially visible, there's nothing to do. */
14954 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14955 return true;
14956
14957 /* If the row the cursor is in is taller than the window's height,
14958 it's not clear what to do, so do nothing. */
14959 window_height = window_box_height (w);
14960 if (row->height >= window_height)
14961 {
14962 if (!force_p || MINI_WINDOW_P (w)
14963 || w->vscroll || w->cursor.vpos == 0)
14964 return true;
14965 }
14966 return false;
14967 }
14968
14969
14970 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14971 means only WINDOW is redisplayed in redisplay_internal.
14972 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14973 in redisplay_window to bring a partially visible line into view in
14974 the case that only the cursor has moved.
14975
14976 LAST_LINE_MISFIT should be true if we're scrolling because the
14977 last screen line's vertical height extends past the end of the screen.
14978
14979 Value is
14980
14981 1 if scrolling succeeded
14982
14983 0 if scrolling didn't find point.
14984
14985 -1 if new fonts have been loaded so that we must interrupt
14986 redisplay, adjust glyph matrices, and try again. */
14987
14988 enum
14989 {
14990 SCROLLING_SUCCESS,
14991 SCROLLING_FAILED,
14992 SCROLLING_NEED_LARGER_MATRICES
14993 };
14994
14995 /* If scroll-conservatively is more than this, never recenter.
14996
14997 If you change this, don't forget to update the doc string of
14998 `scroll-conservatively' and the Emacs manual. */
14999 #define SCROLL_LIMIT 100
15000
15001 static int
15002 try_scrolling (Lisp_Object window, bool just_this_one_p,
15003 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15004 bool temp_scroll_step, bool last_line_misfit)
15005 {
15006 struct window *w = XWINDOW (window);
15007 struct frame *f = XFRAME (w->frame);
15008 struct text_pos pos, startp;
15009 struct it it;
15010 int this_scroll_margin, scroll_max, rc, height;
15011 int dy = 0, amount_to_scroll = 0;
15012 bool scroll_down_p = false;
15013 int extra_scroll_margin_lines = last_line_misfit;
15014 Lisp_Object aggressive;
15015 /* We will never try scrolling more than this number of lines. */
15016 int scroll_limit = SCROLL_LIMIT;
15017 int frame_line_height = default_line_pixel_height (w);
15018 int window_total_lines
15019 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15020
15021 #ifdef GLYPH_DEBUG
15022 debug_method_add (w, "try_scrolling");
15023 #endif
15024
15025 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15026
15027 /* Compute scroll margin height in pixels. We scroll when point is
15028 within this distance from the top or bottom of the window. */
15029 if (scroll_margin > 0)
15030 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15031 * frame_line_height;
15032 else
15033 this_scroll_margin = 0;
15034
15035 /* Force arg_scroll_conservatively to have a reasonable value, to
15036 avoid scrolling too far away with slow move_it_* functions. Note
15037 that the user can supply scroll-conservatively equal to
15038 `most-positive-fixnum', which can be larger than INT_MAX. */
15039 if (arg_scroll_conservatively > scroll_limit)
15040 {
15041 arg_scroll_conservatively = scroll_limit + 1;
15042 scroll_max = scroll_limit * frame_line_height;
15043 }
15044 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15045 /* Compute how much we should try to scroll maximally to bring
15046 point into view. */
15047 scroll_max = (max (scroll_step,
15048 max (arg_scroll_conservatively, temp_scroll_step))
15049 * frame_line_height);
15050 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15051 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15052 /* We're trying to scroll because of aggressive scrolling but no
15053 scroll_step is set. Choose an arbitrary one. */
15054 scroll_max = 10 * frame_line_height;
15055 else
15056 scroll_max = 0;
15057
15058 too_near_end:
15059
15060 /* Decide whether to scroll down. */
15061 if (PT > CHARPOS (startp))
15062 {
15063 int scroll_margin_y;
15064
15065 /* Compute the pixel ypos of the scroll margin, then move IT to
15066 either that ypos or PT, whichever comes first. */
15067 start_display (&it, w, startp);
15068 scroll_margin_y = it.last_visible_y - this_scroll_margin
15069 - frame_line_height * extra_scroll_margin_lines;
15070 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15071 (MOVE_TO_POS | MOVE_TO_Y));
15072
15073 if (PT > CHARPOS (it.current.pos))
15074 {
15075 int y0 = line_bottom_y (&it);
15076 /* Compute how many pixels below window bottom to stop searching
15077 for PT. This avoids costly search for PT that is far away if
15078 the user limited scrolling by a small number of lines, but
15079 always finds PT if scroll_conservatively is set to a large
15080 number, such as most-positive-fixnum. */
15081 int slack = max (scroll_max, 10 * frame_line_height);
15082 int y_to_move = it.last_visible_y + slack;
15083
15084 /* Compute the distance from the scroll margin to PT or to
15085 the scroll limit, whichever comes first. This should
15086 include the height of the cursor line, to make that line
15087 fully visible. */
15088 move_it_to (&it, PT, -1, y_to_move,
15089 -1, MOVE_TO_POS | MOVE_TO_Y);
15090 dy = line_bottom_y (&it) - y0;
15091
15092 if (dy > scroll_max)
15093 return SCROLLING_FAILED;
15094
15095 if (dy > 0)
15096 scroll_down_p = true;
15097 }
15098 }
15099
15100 if (scroll_down_p)
15101 {
15102 /* Point is in or below the bottom scroll margin, so move the
15103 window start down. If scrolling conservatively, move it just
15104 enough down to make point visible. If scroll_step is set,
15105 move it down by scroll_step. */
15106 if (arg_scroll_conservatively)
15107 amount_to_scroll
15108 = min (max (dy, frame_line_height),
15109 frame_line_height * arg_scroll_conservatively);
15110 else if (scroll_step || temp_scroll_step)
15111 amount_to_scroll = scroll_max;
15112 else
15113 {
15114 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15115 height = WINDOW_BOX_TEXT_HEIGHT (w);
15116 if (NUMBERP (aggressive))
15117 {
15118 double float_amount = XFLOATINT (aggressive) * height;
15119 int aggressive_scroll = float_amount;
15120 if (aggressive_scroll == 0 && float_amount > 0)
15121 aggressive_scroll = 1;
15122 /* Don't let point enter the scroll margin near top of
15123 the window. This could happen if the value of
15124 scroll_up_aggressively is too large and there are
15125 non-zero margins, because scroll_up_aggressively
15126 means put point that fraction of window height
15127 _from_the_bottom_margin_. */
15128 if (aggressive_scroll + 2 * this_scroll_margin > height)
15129 aggressive_scroll = height - 2 * this_scroll_margin;
15130 amount_to_scroll = dy + aggressive_scroll;
15131 }
15132 }
15133
15134 if (amount_to_scroll <= 0)
15135 return SCROLLING_FAILED;
15136
15137 start_display (&it, w, startp);
15138 if (arg_scroll_conservatively <= scroll_limit)
15139 move_it_vertically (&it, amount_to_scroll);
15140 else
15141 {
15142 /* Extra precision for users who set scroll-conservatively
15143 to a large number: make sure the amount we scroll
15144 the window start is never less than amount_to_scroll,
15145 which was computed as distance from window bottom to
15146 point. This matters when lines at window top and lines
15147 below window bottom have different height. */
15148 struct it it1;
15149 void *it1data = NULL;
15150 /* We use a temporary it1 because line_bottom_y can modify
15151 its argument, if it moves one line down; see there. */
15152 int start_y;
15153
15154 SAVE_IT (it1, it, it1data);
15155 start_y = line_bottom_y (&it1);
15156 do {
15157 RESTORE_IT (&it, &it, it1data);
15158 move_it_by_lines (&it, 1);
15159 SAVE_IT (it1, it, it1data);
15160 } while (IT_CHARPOS (it) < ZV
15161 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15162 bidi_unshelve_cache (it1data, true);
15163 }
15164
15165 /* If STARTP is unchanged, move it down another screen line. */
15166 if (IT_CHARPOS (it) == CHARPOS (startp))
15167 move_it_by_lines (&it, 1);
15168 startp = it.current.pos;
15169 }
15170 else
15171 {
15172 struct text_pos scroll_margin_pos = startp;
15173 int y_offset = 0;
15174
15175 /* See if point is inside the scroll margin at the top of the
15176 window. */
15177 if (this_scroll_margin)
15178 {
15179 int y_start;
15180
15181 start_display (&it, w, startp);
15182 y_start = it.current_y;
15183 move_it_vertically (&it, this_scroll_margin);
15184 scroll_margin_pos = it.current.pos;
15185 /* If we didn't move enough before hitting ZV, request
15186 additional amount of scroll, to move point out of the
15187 scroll margin. */
15188 if (IT_CHARPOS (it) == ZV
15189 && it.current_y - y_start < this_scroll_margin)
15190 y_offset = this_scroll_margin - (it.current_y - y_start);
15191 }
15192
15193 if (PT < CHARPOS (scroll_margin_pos))
15194 {
15195 /* Point is in the scroll margin at the top of the window or
15196 above what is displayed in the window. */
15197 int y0, y_to_move;
15198
15199 /* Compute the vertical distance from PT to the scroll
15200 margin position. Move as far as scroll_max allows, or
15201 one screenful, or 10 screen lines, whichever is largest.
15202 Give up if distance is greater than scroll_max or if we
15203 didn't reach the scroll margin position. */
15204 SET_TEXT_POS (pos, PT, PT_BYTE);
15205 start_display (&it, w, pos);
15206 y0 = it.current_y;
15207 y_to_move = max (it.last_visible_y,
15208 max (scroll_max, 10 * frame_line_height));
15209 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15210 y_to_move, -1,
15211 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15212 dy = it.current_y - y0;
15213 if (dy > scroll_max
15214 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15215 return SCROLLING_FAILED;
15216
15217 /* Additional scroll for when ZV was too close to point. */
15218 dy += y_offset;
15219
15220 /* Compute new window start. */
15221 start_display (&it, w, startp);
15222
15223 if (arg_scroll_conservatively)
15224 amount_to_scroll = max (dy, frame_line_height
15225 * max (scroll_step, temp_scroll_step));
15226 else if (scroll_step || temp_scroll_step)
15227 amount_to_scroll = scroll_max;
15228 else
15229 {
15230 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15231 height = WINDOW_BOX_TEXT_HEIGHT (w);
15232 if (NUMBERP (aggressive))
15233 {
15234 double float_amount = XFLOATINT (aggressive) * height;
15235 int aggressive_scroll = float_amount;
15236 if (aggressive_scroll == 0 && float_amount > 0)
15237 aggressive_scroll = 1;
15238 /* Don't let point enter the scroll margin near
15239 bottom of the window, if the value of
15240 scroll_down_aggressively happens to be too
15241 large. */
15242 if (aggressive_scroll + 2 * this_scroll_margin > height)
15243 aggressive_scroll = height - 2 * this_scroll_margin;
15244 amount_to_scroll = dy + aggressive_scroll;
15245 }
15246 }
15247
15248 if (amount_to_scroll <= 0)
15249 return SCROLLING_FAILED;
15250
15251 move_it_vertically_backward (&it, amount_to_scroll);
15252 startp = it.current.pos;
15253 }
15254 }
15255
15256 /* Run window scroll functions. */
15257 startp = run_window_scroll_functions (window, startp);
15258
15259 /* Display the window. Give up if new fonts are loaded, or if point
15260 doesn't appear. */
15261 if (!try_window (window, startp, 0))
15262 rc = SCROLLING_NEED_LARGER_MATRICES;
15263 else if (w->cursor.vpos < 0)
15264 {
15265 clear_glyph_matrix (w->desired_matrix);
15266 rc = SCROLLING_FAILED;
15267 }
15268 else
15269 {
15270 /* Maybe forget recorded base line for line number display. */
15271 if (!just_this_one_p
15272 || current_buffer->clip_changed
15273 || BEG_UNCHANGED < CHARPOS (startp))
15274 w->base_line_number = 0;
15275
15276 /* If cursor ends up on a partially visible line,
15277 treat that as being off the bottom of the screen. */
15278 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15279 false)
15280 /* It's possible that the cursor is on the first line of the
15281 buffer, which is partially obscured due to a vscroll
15282 (Bug#7537). In that case, avoid looping forever. */
15283 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15284 {
15285 clear_glyph_matrix (w->desired_matrix);
15286 ++extra_scroll_margin_lines;
15287 goto too_near_end;
15288 }
15289 rc = SCROLLING_SUCCESS;
15290 }
15291
15292 return rc;
15293 }
15294
15295
15296 /* Compute a suitable window start for window W if display of W starts
15297 on a continuation line. Value is true if a new window start
15298 was computed.
15299
15300 The new window start will be computed, based on W's width, starting
15301 from the start of the continued line. It is the start of the
15302 screen line with the minimum distance from the old start W->start. */
15303
15304 static bool
15305 compute_window_start_on_continuation_line (struct window *w)
15306 {
15307 struct text_pos pos, start_pos;
15308 bool window_start_changed_p = false;
15309
15310 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15311
15312 /* If window start is on a continuation line... Window start may be
15313 < BEGV in case there's invisible text at the start of the
15314 buffer (M-x rmail, for example). */
15315 if (CHARPOS (start_pos) > BEGV
15316 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15317 {
15318 struct it it;
15319 struct glyph_row *row;
15320
15321 /* Handle the case that the window start is out of range. */
15322 if (CHARPOS (start_pos) < BEGV)
15323 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15324 else if (CHARPOS (start_pos) > ZV)
15325 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15326
15327 /* Find the start of the continued line. This should be fast
15328 because find_newline is fast (newline cache). */
15329 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15330 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15331 row, DEFAULT_FACE_ID);
15332 reseat_at_previous_visible_line_start (&it);
15333
15334 /* If the line start is "too far" away from the window start,
15335 say it takes too much time to compute a new window start. */
15336 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15337 /* PXW: Do we need upper bounds here? */
15338 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15339 {
15340 int min_distance, distance;
15341
15342 /* Move forward by display lines to find the new window
15343 start. If window width was enlarged, the new start can
15344 be expected to be > the old start. If window width was
15345 decreased, the new window start will be < the old start.
15346 So, we're looking for the display line start with the
15347 minimum distance from the old window start. */
15348 pos = it.current.pos;
15349 min_distance = INFINITY;
15350 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15351 distance < min_distance)
15352 {
15353 min_distance = distance;
15354 pos = it.current.pos;
15355 if (it.line_wrap == WORD_WRAP)
15356 {
15357 /* Under WORD_WRAP, move_it_by_lines is likely to
15358 overshoot and stop not at the first, but the
15359 second character from the left margin. So in
15360 that case, we need a more tight control on the X
15361 coordinate of the iterator than move_it_by_lines
15362 promises in its contract. The method is to first
15363 go to the last (rightmost) visible character of a
15364 line, then move to the leftmost character on the
15365 next line in a separate call. */
15366 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15367 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15368 move_it_to (&it, ZV, 0,
15369 it.current_y + it.max_ascent + it.max_descent, -1,
15370 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15371 }
15372 else
15373 move_it_by_lines (&it, 1);
15374 }
15375
15376 /* Set the window start there. */
15377 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15378 window_start_changed_p = true;
15379 }
15380 }
15381
15382 return window_start_changed_p;
15383 }
15384
15385
15386 /* Try cursor movement in case text has not changed in window WINDOW,
15387 with window start STARTP. Value is
15388
15389 CURSOR_MOVEMENT_SUCCESS if successful
15390
15391 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15392
15393 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15394 display. *SCROLL_STEP is set to true, under certain circumstances, if
15395 we want to scroll as if scroll-step were set to 1. See the code.
15396
15397 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15398 which case we have to abort this redisplay, and adjust matrices
15399 first. */
15400
15401 enum
15402 {
15403 CURSOR_MOVEMENT_SUCCESS,
15404 CURSOR_MOVEMENT_CANNOT_BE_USED,
15405 CURSOR_MOVEMENT_MUST_SCROLL,
15406 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15407 };
15408
15409 static int
15410 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15411 bool *scroll_step)
15412 {
15413 struct window *w = XWINDOW (window);
15414 struct frame *f = XFRAME (w->frame);
15415 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15416
15417 #ifdef GLYPH_DEBUG
15418 if (inhibit_try_cursor_movement)
15419 return rc;
15420 #endif
15421
15422 /* Previously, there was a check for Lisp integer in the
15423 if-statement below. Now, this field is converted to
15424 ptrdiff_t, thus zero means invalid position in a buffer. */
15425 eassert (w->last_point > 0);
15426 /* Likewise there was a check whether window_end_vpos is nil or larger
15427 than the window. Now window_end_vpos is int and so never nil, but
15428 let's leave eassert to check whether it fits in the window. */
15429 eassert (!w->window_end_valid
15430 || w->window_end_vpos < w->current_matrix->nrows);
15431
15432 /* Handle case where text has not changed, only point, and it has
15433 not moved off the frame. */
15434 if (/* Point may be in this window. */
15435 PT >= CHARPOS (startp)
15436 /* Selective display hasn't changed. */
15437 && !current_buffer->clip_changed
15438 /* Function force-mode-line-update is used to force a thorough
15439 redisplay. It sets either windows_or_buffers_changed or
15440 update_mode_lines. So don't take a shortcut here for these
15441 cases. */
15442 && !update_mode_lines
15443 && !windows_or_buffers_changed
15444 && !f->cursor_type_changed
15445 && !f->redisplay
15446 && NILP (Vshow_trailing_whitespace)
15447 /* This code is not used for mini-buffer for the sake of the case
15448 of redisplaying to replace an echo area message; since in
15449 that case the mini-buffer contents per se are usually
15450 unchanged. This code is of no real use in the mini-buffer
15451 since the handling of this_line_start_pos, etc., in redisplay
15452 handles the same cases. */
15453 && !EQ (window, minibuf_window)
15454 && (FRAME_WINDOW_P (f)
15455 || !overlay_arrow_in_current_buffer_p ()))
15456 {
15457 int this_scroll_margin, top_scroll_margin;
15458 struct glyph_row *row = NULL;
15459 int frame_line_height = default_line_pixel_height (w);
15460 int window_total_lines
15461 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15462
15463 #ifdef GLYPH_DEBUG
15464 debug_method_add (w, "cursor movement");
15465 #endif
15466
15467 /* Scroll if point within this distance from the top or bottom
15468 of the window. This is a pixel value. */
15469 if (scroll_margin > 0)
15470 {
15471 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15472 this_scroll_margin *= frame_line_height;
15473 }
15474 else
15475 this_scroll_margin = 0;
15476
15477 top_scroll_margin = this_scroll_margin;
15478 if (WINDOW_WANTS_HEADER_LINE_P (w))
15479 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15480
15481 /* Start with the row the cursor was displayed during the last
15482 not paused redisplay. Give up if that row is not valid. */
15483 if (w->last_cursor_vpos < 0
15484 || w->last_cursor_vpos >= w->current_matrix->nrows)
15485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15486 else
15487 {
15488 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15489 if (row->mode_line_p)
15490 ++row;
15491 if (!row->enabled_p)
15492 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15493 }
15494
15495 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15496 {
15497 bool scroll_p = false, must_scroll = false;
15498 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15499
15500 if (PT > w->last_point)
15501 {
15502 /* Point has moved forward. */
15503 while (MATRIX_ROW_END_CHARPOS (row) < PT
15504 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15505 {
15506 eassert (row->enabled_p);
15507 ++row;
15508 }
15509
15510 /* If the end position of a row equals the start
15511 position of the next row, and PT is at that position,
15512 we would rather display cursor in the next line. */
15513 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15514 && MATRIX_ROW_END_CHARPOS (row) == PT
15515 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15516 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15517 && !cursor_row_p (row))
15518 ++row;
15519
15520 /* If within the scroll margin, scroll. Note that
15521 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15522 the next line would be drawn, and that
15523 this_scroll_margin can be zero. */
15524 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15525 || PT > MATRIX_ROW_END_CHARPOS (row)
15526 /* Line is completely visible last line in window
15527 and PT is to be set in the next line. */
15528 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15529 && PT == MATRIX_ROW_END_CHARPOS (row)
15530 && !row->ends_at_zv_p
15531 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15532 scroll_p = true;
15533 }
15534 else if (PT < w->last_point)
15535 {
15536 /* Cursor has to be moved backward. Note that PT >=
15537 CHARPOS (startp) because of the outer if-statement. */
15538 while (!row->mode_line_p
15539 && (MATRIX_ROW_START_CHARPOS (row) > PT
15540 || (MATRIX_ROW_START_CHARPOS (row) == PT
15541 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15542 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15543 row > w->current_matrix->rows
15544 && (row-1)->ends_in_newline_from_string_p))))
15545 && (row->y > top_scroll_margin
15546 || CHARPOS (startp) == BEGV))
15547 {
15548 eassert (row->enabled_p);
15549 --row;
15550 }
15551
15552 /* Consider the following case: Window starts at BEGV,
15553 there is invisible, intangible text at BEGV, so that
15554 display starts at some point START > BEGV. It can
15555 happen that we are called with PT somewhere between
15556 BEGV and START. Try to handle that case. */
15557 if (row < w->current_matrix->rows
15558 || row->mode_line_p)
15559 {
15560 row = w->current_matrix->rows;
15561 if (row->mode_line_p)
15562 ++row;
15563 }
15564
15565 /* Due to newlines in overlay strings, we may have to
15566 skip forward over overlay strings. */
15567 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15568 && MATRIX_ROW_END_CHARPOS (row) == PT
15569 && !cursor_row_p (row))
15570 ++row;
15571
15572 /* If within the scroll margin, scroll. */
15573 if (row->y < top_scroll_margin
15574 && CHARPOS (startp) != BEGV)
15575 scroll_p = true;
15576 }
15577 else
15578 {
15579 /* Cursor did not move. So don't scroll even if cursor line
15580 is partially visible, as it was so before. */
15581 rc = CURSOR_MOVEMENT_SUCCESS;
15582 }
15583
15584 if (PT < MATRIX_ROW_START_CHARPOS (row)
15585 || PT > MATRIX_ROW_END_CHARPOS (row))
15586 {
15587 /* if PT is not in the glyph row, give up. */
15588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15589 must_scroll = true;
15590 }
15591 else if (rc != CURSOR_MOVEMENT_SUCCESS
15592 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15593 {
15594 struct glyph_row *row1;
15595
15596 /* If rows are bidi-reordered and point moved, back up
15597 until we find a row that does not belong to a
15598 continuation line. This is because we must consider
15599 all rows of a continued line as candidates for the
15600 new cursor positioning, since row start and end
15601 positions change non-linearly with vertical position
15602 in such rows. */
15603 /* FIXME: Revisit this when glyph ``spilling'' in
15604 continuation lines' rows is implemented for
15605 bidi-reordered rows. */
15606 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15607 MATRIX_ROW_CONTINUATION_LINE_P (row);
15608 --row)
15609 {
15610 /* If we hit the beginning of the displayed portion
15611 without finding the first row of a continued
15612 line, give up. */
15613 if (row <= row1)
15614 {
15615 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15616 break;
15617 }
15618 eassert (row->enabled_p);
15619 }
15620 }
15621 if (must_scroll)
15622 ;
15623 else if (rc != CURSOR_MOVEMENT_SUCCESS
15624 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15625 /* Make sure this isn't a header line by any chance, since
15626 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15627 && !row->mode_line_p
15628 && make_cursor_line_fully_visible_p)
15629 {
15630 if (PT == MATRIX_ROW_END_CHARPOS (row)
15631 && !row->ends_at_zv_p
15632 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15633 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15634 else if (row->height > window_box_height (w))
15635 {
15636 /* If we end up in a partially visible line, let's
15637 make it fully visible, except when it's taller
15638 than the window, in which case we can't do much
15639 about it. */
15640 *scroll_step = true;
15641 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15642 }
15643 else
15644 {
15645 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15646 if (!cursor_row_fully_visible_p (w, false, true))
15647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15648 else
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 }
15651 }
15652 else if (scroll_p)
15653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15654 else if (rc != CURSOR_MOVEMENT_SUCCESS
15655 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15656 {
15657 /* With bidi-reordered rows, there could be more than
15658 one candidate row whose start and end positions
15659 occlude point. We need to let set_cursor_from_row
15660 find the best candidate. */
15661 /* FIXME: Revisit this when glyph ``spilling'' in
15662 continuation lines' rows is implemented for
15663 bidi-reordered rows. */
15664 bool rv = false;
15665
15666 do
15667 {
15668 bool at_zv_p = false, exact_match_p = false;
15669
15670 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15671 && PT <= MATRIX_ROW_END_CHARPOS (row)
15672 && cursor_row_p (row))
15673 rv |= set_cursor_from_row (w, row, w->current_matrix,
15674 0, 0, 0, 0);
15675 /* As soon as we've found the exact match for point,
15676 or the first suitable row whose ends_at_zv_p flag
15677 is set, we are done. */
15678 if (rv)
15679 {
15680 at_zv_p = MATRIX_ROW (w->current_matrix,
15681 w->cursor.vpos)->ends_at_zv_p;
15682 if (!at_zv_p
15683 && w->cursor.hpos >= 0
15684 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15685 w->cursor.vpos))
15686 {
15687 struct glyph_row *candidate =
15688 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15689 struct glyph *g =
15690 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15691 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15692
15693 exact_match_p =
15694 (BUFFERP (g->object) && g->charpos == PT)
15695 || (NILP (g->object)
15696 && (g->charpos == PT
15697 || (g->charpos == 0 && endpos - 1 == PT)));
15698 }
15699 if (at_zv_p || exact_match_p)
15700 {
15701 rc = CURSOR_MOVEMENT_SUCCESS;
15702 break;
15703 }
15704 }
15705 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15706 break;
15707 ++row;
15708 }
15709 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15710 || row->continued_p)
15711 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15712 || (MATRIX_ROW_START_CHARPOS (row) == PT
15713 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15714 /* If we didn't find any candidate rows, or exited the
15715 loop before all the candidates were examined, signal
15716 to the caller that this method failed. */
15717 if (rc != CURSOR_MOVEMENT_SUCCESS
15718 && !(rv
15719 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15720 && !row->continued_p))
15721 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15722 else if (rv)
15723 rc = CURSOR_MOVEMENT_SUCCESS;
15724 }
15725 else
15726 {
15727 do
15728 {
15729 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15730 {
15731 rc = CURSOR_MOVEMENT_SUCCESS;
15732 break;
15733 }
15734 ++row;
15735 }
15736 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15737 && MATRIX_ROW_START_CHARPOS (row) == PT
15738 && cursor_row_p (row));
15739 }
15740 }
15741 }
15742
15743 return rc;
15744 }
15745
15746
15747 void
15748 set_vertical_scroll_bar (struct window *w)
15749 {
15750 ptrdiff_t start, end, whole;
15751
15752 /* Calculate the start and end positions for the current window.
15753 At some point, it would be nice to choose between scrollbars
15754 which reflect the whole buffer size, with special markers
15755 indicating narrowing, and scrollbars which reflect only the
15756 visible region.
15757
15758 Note that mini-buffers sometimes aren't displaying any text. */
15759 if (!MINI_WINDOW_P (w)
15760 || (w == XWINDOW (minibuf_window)
15761 && NILP (echo_area_buffer[0])))
15762 {
15763 struct buffer *buf = XBUFFER (w->contents);
15764 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15765 start = marker_position (w->start) - BUF_BEGV (buf);
15766 /* I don't think this is guaranteed to be right. For the
15767 moment, we'll pretend it is. */
15768 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15769
15770 if (end < start)
15771 end = start;
15772 if (whole < (end - start))
15773 whole = end - start;
15774 }
15775 else
15776 start = end = whole = 0;
15777
15778 /* Indicate what this scroll bar ought to be displaying now. */
15779 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15780 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15781 (w, end - start, whole, start);
15782 }
15783
15784
15785 void
15786 set_horizontal_scroll_bar (struct window *w)
15787 {
15788 int start, end, whole, portion;
15789
15790 if (!MINI_WINDOW_P (w)
15791 || (w == XWINDOW (minibuf_window)
15792 && NILP (echo_area_buffer[0])))
15793 {
15794 struct buffer *b = XBUFFER (w->contents);
15795 struct buffer *old_buffer = NULL;
15796 struct it it;
15797 struct text_pos startp;
15798
15799 if (b != current_buffer)
15800 {
15801 old_buffer = current_buffer;
15802 set_buffer_internal (b);
15803 }
15804
15805 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15806 start_display (&it, w, startp);
15807 it.last_visible_x = INT_MAX;
15808 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15809 MOVE_TO_X | MOVE_TO_Y);
15810 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15811 window_box_height (w), -1,
15812 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15813
15814 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15815 end = start + window_box_width (w, TEXT_AREA);
15816 portion = end - start;
15817 /* After enlarging a horizontally scrolled window such that it
15818 gets at least as wide as the text it contains, make sure that
15819 the thumb doesn't fill the entire scroll bar so we can still
15820 drag it back to see the entire text. */
15821 whole = max (whole, end);
15822
15823 if (it.bidi_p)
15824 {
15825 Lisp_Object pdir;
15826
15827 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15828 if (EQ (pdir, Qright_to_left))
15829 {
15830 start = whole - end;
15831 end = start + portion;
15832 }
15833 }
15834
15835 if (old_buffer)
15836 set_buffer_internal (old_buffer);
15837 }
15838 else
15839 start = end = whole = portion = 0;
15840
15841 w->hscroll_whole = whole;
15842
15843 /* Indicate what this scroll bar ought to be displaying now. */
15844 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15845 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15846 (w, portion, whole, start);
15847 }
15848
15849
15850 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15851 selected_window is redisplayed.
15852
15853 We can return without actually redisplaying the window if fonts has been
15854 changed on window's frame. In that case, redisplay_internal will retry.
15855
15856 As one of the important parts of redisplaying a window, we need to
15857 decide whether the previous window-start position (stored in the
15858 window's w->start marker position) is still valid, and if it isn't,
15859 recompute it. Some details about that:
15860
15861 . The previous window-start could be in a continuation line, in
15862 which case we need to recompute it when the window width
15863 changes. See compute_window_start_on_continuation_line and its
15864 call below.
15865
15866 . The text that changed since last redisplay could include the
15867 previous window-start position. In that case, we try to salvage
15868 what we can from the current glyph matrix by calling
15869 try_scrolling, which see.
15870
15871 . Some Emacs command could force us to use a specific window-start
15872 position by setting the window's force_start flag, or gently
15873 propose doing that by setting the window's optional_new_start
15874 flag. In these cases, we try using the specified start point if
15875 that succeeds (i.e. the window desired matrix is successfully
15876 recomputed, and point location is within the window). In case
15877 of optional_new_start, we first check if the specified start
15878 position is feasible, i.e. if it will allow point to be
15879 displayed in the window. If using the specified start point
15880 fails, e.g., if new fonts are needed to be loaded, we abort the
15881 redisplay cycle and leave it up to the next cycle to figure out
15882 things.
15883
15884 . Note that the window's force_start flag is sometimes set by
15885 redisplay itself, when it decides that the previous window start
15886 point is fine and should be kept. Search for "goto force_start"
15887 below to see the details. Like the values of window-start
15888 specified outside of redisplay, these internally-deduced values
15889 are tested for feasibility, and ignored if found to be
15890 unfeasible.
15891
15892 . Note that the function try_window, used to completely redisplay
15893 a window, accepts the window's start point as its argument.
15894 This is used several times in the redisplay code to control
15895 where the window start will be, according to user options such
15896 as scroll-conservatively, and also to ensure the screen line
15897 showing point will be fully (as opposed to partially) visible on
15898 display. */
15899
15900 static void
15901 redisplay_window (Lisp_Object window, bool just_this_one_p)
15902 {
15903 struct window *w = XWINDOW (window);
15904 struct frame *f = XFRAME (w->frame);
15905 struct buffer *buffer = XBUFFER (w->contents);
15906 struct buffer *old = current_buffer;
15907 struct text_pos lpoint, opoint, startp;
15908 bool update_mode_line;
15909 int tem;
15910 struct it it;
15911 /* Record it now because it's overwritten. */
15912 bool current_matrix_up_to_date_p = false;
15913 bool used_current_matrix_p = false;
15914 /* This is less strict than current_matrix_up_to_date_p.
15915 It indicates that the buffer contents and narrowing are unchanged. */
15916 bool buffer_unchanged_p = false;
15917 bool temp_scroll_step = false;
15918 ptrdiff_t count = SPECPDL_INDEX ();
15919 int rc;
15920 int centering_position = -1;
15921 bool last_line_misfit = false;
15922 ptrdiff_t beg_unchanged, end_unchanged;
15923 int frame_line_height;
15924
15925 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15926 opoint = lpoint;
15927
15928 #ifdef GLYPH_DEBUG
15929 *w->desired_matrix->method = 0;
15930 #endif
15931
15932 if (!just_this_one_p
15933 && REDISPLAY_SOME_P ()
15934 && !w->redisplay
15935 && !w->update_mode_line
15936 && !f->face_change
15937 && !f->redisplay
15938 && !buffer->text->redisplay
15939 && BUF_PT (buffer) == w->last_point)
15940 return;
15941
15942 /* Make sure that both W's markers are valid. */
15943 eassert (XMARKER (w->start)->buffer == buffer);
15944 eassert (XMARKER (w->pointm)->buffer == buffer);
15945
15946 /* We come here again if we need to run window-text-change-functions
15947 below. */
15948 restart:
15949 reconsider_clip_changes (w);
15950 frame_line_height = default_line_pixel_height (w);
15951
15952 /* Has the mode line to be updated? */
15953 update_mode_line = (w->update_mode_line
15954 || update_mode_lines
15955 || buffer->clip_changed
15956 || buffer->prevent_redisplay_optimizations_p);
15957
15958 if (!just_this_one_p)
15959 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15960 cleverly elsewhere. */
15961 w->must_be_updated_p = true;
15962
15963 if (MINI_WINDOW_P (w))
15964 {
15965 if (w == XWINDOW (echo_area_window)
15966 && !NILP (echo_area_buffer[0]))
15967 {
15968 if (update_mode_line)
15969 /* We may have to update a tty frame's menu bar or a
15970 tool-bar. Example `M-x C-h C-h C-g'. */
15971 goto finish_menu_bars;
15972 else
15973 /* We've already displayed the echo area glyphs in this window. */
15974 goto finish_scroll_bars;
15975 }
15976 else if ((w != XWINDOW (minibuf_window)
15977 || minibuf_level == 0)
15978 /* When buffer is nonempty, redisplay window normally. */
15979 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15980 /* Quail displays non-mini buffers in minibuffer window.
15981 In that case, redisplay the window normally. */
15982 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15983 {
15984 /* W is a mini-buffer window, but it's not active, so clear
15985 it. */
15986 int yb = window_text_bottom_y (w);
15987 struct glyph_row *row;
15988 int y;
15989
15990 for (y = 0, row = w->desired_matrix->rows;
15991 y < yb;
15992 y += row->height, ++row)
15993 blank_row (w, row, y);
15994 goto finish_scroll_bars;
15995 }
15996
15997 clear_glyph_matrix (w->desired_matrix);
15998 }
15999
16000 /* Otherwise set up data on this window; select its buffer and point
16001 value. */
16002 /* Really select the buffer, for the sake of buffer-local
16003 variables. */
16004 set_buffer_internal_1 (XBUFFER (w->contents));
16005
16006 current_matrix_up_to_date_p
16007 = (w->window_end_valid
16008 && !current_buffer->clip_changed
16009 && !current_buffer->prevent_redisplay_optimizations_p
16010 && !window_outdated (w));
16011
16012 /* Run the window-text-change-functions
16013 if it is possible that the text on the screen has changed
16014 (either due to modification of the text, or any other reason). */
16015 if (!current_matrix_up_to_date_p
16016 && !NILP (Vwindow_text_change_functions))
16017 {
16018 safe_run_hooks (Qwindow_text_change_functions);
16019 goto restart;
16020 }
16021
16022 beg_unchanged = BEG_UNCHANGED;
16023 end_unchanged = END_UNCHANGED;
16024
16025 SET_TEXT_POS (opoint, PT, PT_BYTE);
16026
16027 specbind (Qinhibit_point_motion_hooks, Qt);
16028
16029 buffer_unchanged_p
16030 = (w->window_end_valid
16031 && !current_buffer->clip_changed
16032 && !window_outdated (w));
16033
16034 /* When windows_or_buffers_changed is non-zero, we can't rely
16035 on the window end being valid, so set it to zero there. */
16036 if (windows_or_buffers_changed)
16037 {
16038 /* If window starts on a continuation line, maybe adjust the
16039 window start in case the window's width changed. */
16040 if (XMARKER (w->start)->buffer == current_buffer)
16041 compute_window_start_on_continuation_line (w);
16042
16043 w->window_end_valid = false;
16044 /* If so, we also can't rely on current matrix
16045 and should not fool try_cursor_movement below. */
16046 current_matrix_up_to_date_p = false;
16047 }
16048
16049 /* Some sanity checks. */
16050 CHECK_WINDOW_END (w);
16051 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16052 emacs_abort ();
16053 if (BYTEPOS (opoint) < CHARPOS (opoint))
16054 emacs_abort ();
16055
16056 if (mode_line_update_needed (w))
16057 update_mode_line = true;
16058
16059 /* Point refers normally to the selected window. For any other
16060 window, set up appropriate value. */
16061 if (!EQ (window, selected_window))
16062 {
16063 ptrdiff_t new_pt = marker_position (w->pointm);
16064 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16065
16066 if (new_pt < BEGV)
16067 {
16068 new_pt = BEGV;
16069 new_pt_byte = BEGV_BYTE;
16070 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16071 }
16072 else if (new_pt > (ZV - 1))
16073 {
16074 new_pt = ZV;
16075 new_pt_byte = ZV_BYTE;
16076 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16077 }
16078
16079 /* We don't use SET_PT so that the point-motion hooks don't run. */
16080 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16081 }
16082
16083 /* If any of the character widths specified in the display table
16084 have changed, invalidate the width run cache. It's true that
16085 this may be a bit late to catch such changes, but the rest of
16086 redisplay goes (non-fatally) haywire when the display table is
16087 changed, so why should we worry about doing any better? */
16088 if (current_buffer->width_run_cache
16089 || (current_buffer->base_buffer
16090 && current_buffer->base_buffer->width_run_cache))
16091 {
16092 struct Lisp_Char_Table *disptab = buffer_display_table ();
16093
16094 if (! disptab_matches_widthtab
16095 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16096 {
16097 struct buffer *buf = current_buffer;
16098
16099 if (buf->base_buffer)
16100 buf = buf->base_buffer;
16101 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16102 recompute_width_table (current_buffer, disptab);
16103 }
16104 }
16105
16106 /* If window-start is screwed up, choose a new one. */
16107 if (XMARKER (w->start)->buffer != current_buffer)
16108 goto recenter;
16109
16110 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16111
16112 /* If someone specified a new starting point but did not insist,
16113 check whether it can be used. */
16114 if ((w->optional_new_start || window_frozen_p (w))
16115 && CHARPOS (startp) >= BEGV
16116 && CHARPOS (startp) <= ZV)
16117 {
16118 ptrdiff_t it_charpos;
16119
16120 w->optional_new_start = false;
16121 start_display (&it, w, startp);
16122 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16123 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16124 /* Record IT's position now, since line_bottom_y might change
16125 that. */
16126 it_charpos = IT_CHARPOS (it);
16127 /* Make sure we set the force_start flag only if the cursor row
16128 will be fully visible. Otherwise, the code under force_start
16129 label below will try to move point back into view, which is
16130 not what the code which sets optional_new_start wants. */
16131 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16132 && !w->force_start)
16133 {
16134 if (it_charpos == PT)
16135 w->force_start = true;
16136 /* IT may overshoot PT if text at PT is invisible. */
16137 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16138 w->force_start = true;
16139 #ifdef GLYPH_DEBUG
16140 if (w->force_start)
16141 {
16142 if (window_frozen_p (w))
16143 debug_method_add (w, "set force_start from frozen window start");
16144 else
16145 debug_method_add (w, "set force_start from optional_new_start");
16146 }
16147 #endif
16148 }
16149 }
16150
16151 force_start:
16152
16153 /* Handle case where place to start displaying has been specified,
16154 unless the specified location is outside the accessible range. */
16155 if (w->force_start)
16156 {
16157 /* We set this later on if we have to adjust point. */
16158 int new_vpos = -1;
16159
16160 w->force_start = false;
16161 w->vscroll = 0;
16162 w->window_end_valid = false;
16163
16164 /* Forget any recorded base line for line number display. */
16165 if (!buffer_unchanged_p)
16166 w->base_line_number = 0;
16167
16168 /* Redisplay the mode line. Select the buffer properly for that.
16169 Also, run the hook window-scroll-functions
16170 because we have scrolled. */
16171 /* Note, we do this after clearing force_start because
16172 if there's an error, it is better to forget about force_start
16173 than to get into an infinite loop calling the hook functions
16174 and having them get more errors. */
16175 if (!update_mode_line
16176 || ! NILP (Vwindow_scroll_functions))
16177 {
16178 update_mode_line = true;
16179 w->update_mode_line = true;
16180 startp = run_window_scroll_functions (window, startp);
16181 }
16182
16183 if (CHARPOS (startp) < BEGV)
16184 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16185 else if (CHARPOS (startp) > ZV)
16186 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16187
16188 /* Redisplay, then check if cursor has been set during the
16189 redisplay. Give up if new fonts were loaded. */
16190 /* We used to issue a CHECK_MARGINS argument to try_window here,
16191 but this causes scrolling to fail when point begins inside
16192 the scroll margin (bug#148) -- cyd */
16193 if (!try_window (window, startp, 0))
16194 {
16195 w->force_start = true;
16196 clear_glyph_matrix (w->desired_matrix);
16197 goto need_larger_matrices;
16198 }
16199
16200 if (w->cursor.vpos < 0)
16201 {
16202 /* If point does not appear, try to move point so it does
16203 appear. The desired matrix has been built above, so we
16204 can use it here. */
16205 new_vpos = window_box_height (w) / 2;
16206 }
16207
16208 if (!cursor_row_fully_visible_p (w, false, false))
16209 {
16210 /* Point does appear, but on a line partly visible at end of window.
16211 Move it back to a fully-visible line. */
16212 new_vpos = window_box_height (w);
16213 /* But if window_box_height suggests a Y coordinate that is
16214 not less than we already have, that line will clearly not
16215 be fully visible, so give up and scroll the display.
16216 This can happen when the default face uses a font whose
16217 dimensions are different from the frame's default
16218 font. */
16219 if (new_vpos >= w->cursor.y)
16220 {
16221 w->cursor.vpos = -1;
16222 clear_glyph_matrix (w->desired_matrix);
16223 goto try_to_scroll;
16224 }
16225 }
16226 else if (w->cursor.vpos >= 0)
16227 {
16228 /* Some people insist on not letting point enter the scroll
16229 margin, even though this part handles windows that didn't
16230 scroll at all. */
16231 int window_total_lines
16232 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16233 int margin = min (scroll_margin, window_total_lines / 4);
16234 int pixel_margin = margin * frame_line_height;
16235 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16236
16237 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16238 below, which finds the row to move point to, advances by
16239 the Y coordinate of the _next_ row, see the definition of
16240 MATRIX_ROW_BOTTOM_Y. */
16241 if (w->cursor.vpos < margin + header_line)
16242 {
16243 w->cursor.vpos = -1;
16244 clear_glyph_matrix (w->desired_matrix);
16245 goto try_to_scroll;
16246 }
16247 else
16248 {
16249 int window_height = window_box_height (w);
16250
16251 if (header_line)
16252 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16253 if (w->cursor.y >= window_height - pixel_margin)
16254 {
16255 w->cursor.vpos = -1;
16256 clear_glyph_matrix (w->desired_matrix);
16257 goto try_to_scroll;
16258 }
16259 }
16260 }
16261
16262 /* If we need to move point for either of the above reasons,
16263 now actually do it. */
16264 if (new_vpos >= 0)
16265 {
16266 struct glyph_row *row;
16267
16268 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16269 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16270 ++row;
16271
16272 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16273 MATRIX_ROW_START_BYTEPOS (row));
16274
16275 if (w != XWINDOW (selected_window))
16276 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16277 else if (current_buffer == old)
16278 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16279
16280 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16281
16282 /* Re-run pre-redisplay-function so it can update the region
16283 according to the new position of point. */
16284 /* Other than the cursor, w's redisplay is done so we can set its
16285 redisplay to false. Also the buffer's redisplay can be set to
16286 false, since propagate_buffer_redisplay should have already
16287 propagated its info to `w' anyway. */
16288 w->redisplay = false;
16289 XBUFFER (w->contents)->text->redisplay = false;
16290 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16291
16292 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16293 {
16294 /* pre-redisplay-function made changes (e.g. move the region)
16295 that require another round of redisplay. */
16296 clear_glyph_matrix (w->desired_matrix);
16297 if (!try_window (window, startp, 0))
16298 goto need_larger_matrices;
16299 }
16300 }
16301 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16302 {
16303 clear_glyph_matrix (w->desired_matrix);
16304 goto try_to_scroll;
16305 }
16306
16307 #ifdef GLYPH_DEBUG
16308 debug_method_add (w, "forced window start");
16309 #endif
16310 goto done;
16311 }
16312
16313 /* Handle case where text has not changed, only point, and it has
16314 not moved off the frame, and we are not retrying after hscroll.
16315 (current_matrix_up_to_date_p is true when retrying.) */
16316 if (current_matrix_up_to_date_p
16317 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16318 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16319 {
16320 switch (rc)
16321 {
16322 case CURSOR_MOVEMENT_SUCCESS:
16323 used_current_matrix_p = true;
16324 goto done;
16325
16326 case CURSOR_MOVEMENT_MUST_SCROLL:
16327 goto try_to_scroll;
16328
16329 default:
16330 emacs_abort ();
16331 }
16332 }
16333 /* If current starting point was originally the beginning of a line
16334 but no longer is, find a new starting point. */
16335 else if (w->start_at_line_beg
16336 && !(CHARPOS (startp) <= BEGV
16337 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16338 {
16339 #ifdef GLYPH_DEBUG
16340 debug_method_add (w, "recenter 1");
16341 #endif
16342 goto recenter;
16343 }
16344
16345 /* Try scrolling with try_window_id. Value is > 0 if update has
16346 been done, it is -1 if we know that the same window start will
16347 not work. It is 0 if unsuccessful for some other reason. */
16348 else if ((tem = try_window_id (w)) != 0)
16349 {
16350 #ifdef GLYPH_DEBUG
16351 debug_method_add (w, "try_window_id %d", tem);
16352 #endif
16353
16354 if (f->fonts_changed)
16355 goto need_larger_matrices;
16356 if (tem > 0)
16357 goto done;
16358
16359 /* Otherwise try_window_id has returned -1 which means that we
16360 don't want the alternative below this comment to execute. */
16361 }
16362 else if (CHARPOS (startp) >= BEGV
16363 && CHARPOS (startp) <= ZV
16364 && PT >= CHARPOS (startp)
16365 && (CHARPOS (startp) < ZV
16366 /* Avoid starting at end of buffer. */
16367 || CHARPOS (startp) == BEGV
16368 || !window_outdated (w)))
16369 {
16370 int d1, d2, d5, d6;
16371 int rtop, rbot;
16372
16373 /* If first window line is a continuation line, and window start
16374 is inside the modified region, but the first change is before
16375 current window start, we must select a new window start.
16376
16377 However, if this is the result of a down-mouse event (e.g. by
16378 extending the mouse-drag-overlay), we don't want to select a
16379 new window start, since that would change the position under
16380 the mouse, resulting in an unwanted mouse-movement rather
16381 than a simple mouse-click. */
16382 if (!w->start_at_line_beg
16383 && NILP (do_mouse_tracking)
16384 && CHARPOS (startp) > BEGV
16385 && CHARPOS (startp) > BEG + beg_unchanged
16386 && CHARPOS (startp) <= Z - end_unchanged
16387 /* Even if w->start_at_line_beg is nil, a new window may
16388 start at a line_beg, since that's how set_buffer_window
16389 sets it. So, we need to check the return value of
16390 compute_window_start_on_continuation_line. (See also
16391 bug#197). */
16392 && XMARKER (w->start)->buffer == current_buffer
16393 && compute_window_start_on_continuation_line (w)
16394 /* It doesn't make sense to force the window start like we
16395 do at label force_start if it is already known that point
16396 will not be fully visible in the resulting window, because
16397 doing so will move point from its correct position
16398 instead of scrolling the window to bring point into view.
16399 See bug#9324. */
16400 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16401 /* A very tall row could need more than the window height,
16402 in which case we accept that it is partially visible. */
16403 && (rtop != 0) == (rbot != 0))
16404 {
16405 w->force_start = true;
16406 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16407 #ifdef GLYPH_DEBUG
16408 debug_method_add (w, "recomputed window start in continuation line");
16409 #endif
16410 goto force_start;
16411 }
16412
16413 #ifdef GLYPH_DEBUG
16414 debug_method_add (w, "same window start");
16415 #endif
16416
16417 /* Try to redisplay starting at same place as before.
16418 If point has not moved off frame, accept the results. */
16419 if (!current_matrix_up_to_date_p
16420 /* Don't use try_window_reusing_current_matrix in this case
16421 because a window scroll function can have changed the
16422 buffer. */
16423 || !NILP (Vwindow_scroll_functions)
16424 || MINI_WINDOW_P (w)
16425 || !(used_current_matrix_p
16426 = try_window_reusing_current_matrix (w)))
16427 {
16428 IF_DEBUG (debug_method_add (w, "1"));
16429 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16430 /* -1 means we need to scroll.
16431 0 means we need new matrices, but fonts_changed
16432 is set in that case, so we will detect it below. */
16433 goto try_to_scroll;
16434 }
16435
16436 if (f->fonts_changed)
16437 goto need_larger_matrices;
16438
16439 if (w->cursor.vpos >= 0)
16440 {
16441 if (!just_this_one_p
16442 || current_buffer->clip_changed
16443 || BEG_UNCHANGED < CHARPOS (startp))
16444 /* Forget any recorded base line for line number display. */
16445 w->base_line_number = 0;
16446
16447 if (!cursor_row_fully_visible_p (w, true, false))
16448 {
16449 clear_glyph_matrix (w->desired_matrix);
16450 last_line_misfit = true;
16451 }
16452 /* Drop through and scroll. */
16453 else
16454 goto done;
16455 }
16456 else
16457 clear_glyph_matrix (w->desired_matrix);
16458 }
16459
16460 try_to_scroll:
16461
16462 /* Redisplay the mode line. Select the buffer properly for that. */
16463 if (!update_mode_line)
16464 {
16465 update_mode_line = true;
16466 w->update_mode_line = true;
16467 }
16468
16469 /* Try to scroll by specified few lines. */
16470 if ((scroll_conservatively
16471 || emacs_scroll_step
16472 || temp_scroll_step
16473 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16474 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16475 && CHARPOS (startp) >= BEGV
16476 && CHARPOS (startp) <= ZV)
16477 {
16478 /* The function returns -1 if new fonts were loaded, 1 if
16479 successful, 0 if not successful. */
16480 int ss = try_scrolling (window, just_this_one_p,
16481 scroll_conservatively,
16482 emacs_scroll_step,
16483 temp_scroll_step, last_line_misfit);
16484 switch (ss)
16485 {
16486 case SCROLLING_SUCCESS:
16487 goto done;
16488
16489 case SCROLLING_NEED_LARGER_MATRICES:
16490 goto need_larger_matrices;
16491
16492 case SCROLLING_FAILED:
16493 break;
16494
16495 default:
16496 emacs_abort ();
16497 }
16498 }
16499
16500 /* Finally, just choose a place to start which positions point
16501 according to user preferences. */
16502
16503 recenter:
16504
16505 #ifdef GLYPH_DEBUG
16506 debug_method_add (w, "recenter");
16507 #endif
16508
16509 /* Forget any previously recorded base line for line number display. */
16510 if (!buffer_unchanged_p)
16511 w->base_line_number = 0;
16512
16513 /* Determine the window start relative to point. */
16514 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16515 it.current_y = it.last_visible_y;
16516 if (centering_position < 0)
16517 {
16518 int window_total_lines
16519 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16520 int margin
16521 = scroll_margin > 0
16522 ? min (scroll_margin, window_total_lines / 4)
16523 : 0;
16524 ptrdiff_t margin_pos = CHARPOS (startp);
16525 Lisp_Object aggressive;
16526 bool scrolling_up;
16527
16528 /* If there is a scroll margin at the top of the window, find
16529 its character position. */
16530 if (margin
16531 /* Cannot call start_display if startp is not in the
16532 accessible region of the buffer. This can happen when we
16533 have just switched to a different buffer and/or changed
16534 its restriction. In that case, startp is initialized to
16535 the character position 1 (BEGV) because we did not yet
16536 have chance to display the buffer even once. */
16537 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16538 {
16539 struct it it1;
16540 void *it1data = NULL;
16541
16542 SAVE_IT (it1, it, it1data);
16543 start_display (&it1, w, startp);
16544 move_it_vertically (&it1, margin * frame_line_height);
16545 margin_pos = IT_CHARPOS (it1);
16546 RESTORE_IT (&it, &it, it1data);
16547 }
16548 scrolling_up = PT > margin_pos;
16549 aggressive =
16550 scrolling_up
16551 ? BVAR (current_buffer, scroll_up_aggressively)
16552 : BVAR (current_buffer, scroll_down_aggressively);
16553
16554 if (!MINI_WINDOW_P (w)
16555 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16556 {
16557 int pt_offset = 0;
16558
16559 /* Setting scroll-conservatively overrides
16560 scroll-*-aggressively. */
16561 if (!scroll_conservatively && NUMBERP (aggressive))
16562 {
16563 double float_amount = XFLOATINT (aggressive);
16564
16565 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16566 if (pt_offset == 0 && float_amount > 0)
16567 pt_offset = 1;
16568 if (pt_offset && margin > 0)
16569 margin -= 1;
16570 }
16571 /* Compute how much to move the window start backward from
16572 point so that point will be displayed where the user
16573 wants it. */
16574 if (scrolling_up)
16575 {
16576 centering_position = it.last_visible_y;
16577 if (pt_offset)
16578 centering_position -= pt_offset;
16579 centering_position -=
16580 (frame_line_height * (1 + margin + last_line_misfit)
16581 + WINDOW_HEADER_LINE_HEIGHT (w));
16582 /* Don't let point enter the scroll margin near top of
16583 the window. */
16584 if (centering_position < margin * frame_line_height)
16585 centering_position = margin * frame_line_height;
16586 }
16587 else
16588 centering_position = margin * frame_line_height + pt_offset;
16589 }
16590 else
16591 /* Set the window start half the height of the window backward
16592 from point. */
16593 centering_position = window_box_height (w) / 2;
16594 }
16595 move_it_vertically_backward (&it, centering_position);
16596
16597 eassert (IT_CHARPOS (it) >= BEGV);
16598
16599 /* The function move_it_vertically_backward may move over more
16600 than the specified y-distance. If it->w is small, e.g. a
16601 mini-buffer window, we may end up in front of the window's
16602 display area. Start displaying at the start of the line
16603 containing PT in this case. */
16604 if (it.current_y <= 0)
16605 {
16606 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16607 move_it_vertically_backward (&it, 0);
16608 it.current_y = 0;
16609 }
16610
16611 it.current_x = it.hpos = 0;
16612
16613 /* Set the window start position here explicitly, to avoid an
16614 infinite loop in case the functions in window-scroll-functions
16615 get errors. */
16616 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16617
16618 /* Run scroll hooks. */
16619 startp = run_window_scroll_functions (window, it.current.pos);
16620
16621 /* Redisplay the window. */
16622 if (!current_matrix_up_to_date_p
16623 || windows_or_buffers_changed
16624 || f->cursor_type_changed
16625 /* Don't use try_window_reusing_current_matrix in this case
16626 because it can have changed the buffer. */
16627 || !NILP (Vwindow_scroll_functions)
16628 || !just_this_one_p
16629 || MINI_WINDOW_P (w)
16630 || !(used_current_matrix_p
16631 = try_window_reusing_current_matrix (w)))
16632 try_window (window, startp, 0);
16633
16634 /* If new fonts have been loaded (due to fontsets), give up. We
16635 have to start a new redisplay since we need to re-adjust glyph
16636 matrices. */
16637 if (f->fonts_changed)
16638 goto need_larger_matrices;
16639
16640 /* If cursor did not appear assume that the middle of the window is
16641 in the first line of the window. Do it again with the next line.
16642 (Imagine a window of height 100, displaying two lines of height
16643 60. Moving back 50 from it->last_visible_y will end in the first
16644 line.) */
16645 if (w->cursor.vpos < 0)
16646 {
16647 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16648 {
16649 clear_glyph_matrix (w->desired_matrix);
16650 move_it_by_lines (&it, 1);
16651 try_window (window, it.current.pos, 0);
16652 }
16653 else if (PT < IT_CHARPOS (it))
16654 {
16655 clear_glyph_matrix (w->desired_matrix);
16656 move_it_by_lines (&it, -1);
16657 try_window (window, it.current.pos, 0);
16658 }
16659 else
16660 {
16661 /* Not much we can do about it. */
16662 }
16663 }
16664
16665 /* Consider the following case: Window starts at BEGV, there is
16666 invisible, intangible text at BEGV, so that display starts at
16667 some point START > BEGV. It can happen that we are called with
16668 PT somewhere between BEGV and START. Try to handle that case,
16669 and similar ones. */
16670 if (w->cursor.vpos < 0)
16671 {
16672 /* First, try locating the proper glyph row for PT. */
16673 struct glyph_row *row =
16674 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16675
16676 /* Sometimes point is at the beginning of invisible text that is
16677 before the 1st character displayed in the row. In that case,
16678 row_containing_pos fails to find the row, because no glyphs
16679 with appropriate buffer positions are present in the row.
16680 Therefore, we next try to find the row which shows the 1st
16681 position after the invisible text. */
16682 if (!row)
16683 {
16684 Lisp_Object val =
16685 get_char_property_and_overlay (make_number (PT), Qinvisible,
16686 Qnil, NULL);
16687
16688 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16689 {
16690 ptrdiff_t alt_pos;
16691 Lisp_Object invis_end =
16692 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16693 Qnil, Qnil);
16694
16695 if (NATNUMP (invis_end))
16696 alt_pos = XFASTINT (invis_end);
16697 else
16698 alt_pos = ZV;
16699 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16700 NULL, 0);
16701 }
16702 }
16703 /* Finally, fall back on the first row of the window after the
16704 header line (if any). This is slightly better than not
16705 displaying the cursor at all. */
16706 if (!row)
16707 {
16708 row = w->current_matrix->rows;
16709 if (row->mode_line_p)
16710 ++row;
16711 }
16712 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16713 }
16714
16715 if (!cursor_row_fully_visible_p (w, false, false))
16716 {
16717 /* If vscroll is enabled, disable it and try again. */
16718 if (w->vscroll)
16719 {
16720 w->vscroll = 0;
16721 clear_glyph_matrix (w->desired_matrix);
16722 goto recenter;
16723 }
16724
16725 /* Users who set scroll-conservatively to a large number want
16726 point just above/below the scroll margin. If we ended up
16727 with point's row partially visible, move the window start to
16728 make that row fully visible and out of the margin. */
16729 if (scroll_conservatively > SCROLL_LIMIT)
16730 {
16731 int window_total_lines
16732 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16733 int margin =
16734 scroll_margin > 0
16735 ? min (scroll_margin, window_total_lines / 4)
16736 : 0;
16737 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16738
16739 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16740 clear_glyph_matrix (w->desired_matrix);
16741 if (1 == try_window (window, it.current.pos,
16742 TRY_WINDOW_CHECK_MARGINS))
16743 goto done;
16744 }
16745
16746 /* If centering point failed to make the whole line visible,
16747 put point at the top instead. That has to make the whole line
16748 visible, if it can be done. */
16749 if (centering_position == 0)
16750 goto done;
16751
16752 clear_glyph_matrix (w->desired_matrix);
16753 centering_position = 0;
16754 goto recenter;
16755 }
16756
16757 done:
16758
16759 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16760 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16761 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16762
16763 /* Display the mode line, if we must. */
16764 if ((update_mode_line
16765 /* If window not full width, must redo its mode line
16766 if (a) the window to its side is being redone and
16767 (b) we do a frame-based redisplay. This is a consequence
16768 of how inverted lines are drawn in frame-based redisplay. */
16769 || (!just_this_one_p
16770 && !FRAME_WINDOW_P (f)
16771 && !WINDOW_FULL_WIDTH_P (w))
16772 /* Line number to display. */
16773 || w->base_line_pos > 0
16774 /* Column number is displayed and different from the one displayed. */
16775 || (w->column_number_displayed != -1
16776 && (w->column_number_displayed != current_column ())))
16777 /* This means that the window has a mode line. */
16778 && (WINDOW_WANTS_MODELINE_P (w)
16779 || WINDOW_WANTS_HEADER_LINE_P (w)))
16780 {
16781
16782 display_mode_lines (w);
16783
16784 /* If mode line height has changed, arrange for a thorough
16785 immediate redisplay using the correct mode line height. */
16786 if (WINDOW_WANTS_MODELINE_P (w)
16787 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16788 {
16789 f->fonts_changed = true;
16790 w->mode_line_height = -1;
16791 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16792 = DESIRED_MODE_LINE_HEIGHT (w);
16793 }
16794
16795 /* If header line height has changed, arrange for a thorough
16796 immediate redisplay using the correct header line height. */
16797 if (WINDOW_WANTS_HEADER_LINE_P (w)
16798 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16799 {
16800 f->fonts_changed = true;
16801 w->header_line_height = -1;
16802 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16803 = DESIRED_HEADER_LINE_HEIGHT (w);
16804 }
16805
16806 if (f->fonts_changed)
16807 goto need_larger_matrices;
16808 }
16809
16810 if (!line_number_displayed && w->base_line_pos != -1)
16811 {
16812 w->base_line_pos = 0;
16813 w->base_line_number = 0;
16814 }
16815
16816 finish_menu_bars:
16817
16818 /* When we reach a frame's selected window, redo the frame's menu bar. */
16819 if (update_mode_line
16820 && EQ (FRAME_SELECTED_WINDOW (f), window))
16821 {
16822 bool redisplay_menu_p;
16823
16824 if (FRAME_WINDOW_P (f))
16825 {
16826 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16827 || defined (HAVE_NS) || defined (USE_GTK)
16828 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16829 #else
16830 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16831 #endif
16832 }
16833 else
16834 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16835
16836 if (redisplay_menu_p)
16837 display_menu_bar (w);
16838
16839 #ifdef HAVE_WINDOW_SYSTEM
16840 if (FRAME_WINDOW_P (f))
16841 {
16842 #if defined (USE_GTK) || defined (HAVE_NS)
16843 if (FRAME_EXTERNAL_TOOL_BAR (f))
16844 redisplay_tool_bar (f);
16845 #else
16846 if (WINDOWP (f->tool_bar_window)
16847 && (FRAME_TOOL_BAR_LINES (f) > 0
16848 || !NILP (Vauto_resize_tool_bars))
16849 && redisplay_tool_bar (f))
16850 ignore_mouse_drag_p = true;
16851 #endif
16852 }
16853 #endif
16854 }
16855
16856 #ifdef HAVE_WINDOW_SYSTEM
16857 if (FRAME_WINDOW_P (f)
16858 && update_window_fringes (w, (just_this_one_p
16859 || (!used_current_matrix_p && !overlay_arrow_seen)
16860 || w->pseudo_window_p)))
16861 {
16862 update_begin (f);
16863 block_input ();
16864 if (draw_window_fringes (w, true))
16865 {
16866 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16867 x_draw_right_divider (w);
16868 else
16869 x_draw_vertical_border (w);
16870 }
16871 unblock_input ();
16872 update_end (f);
16873 }
16874
16875 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16876 x_draw_bottom_divider (w);
16877 #endif /* HAVE_WINDOW_SYSTEM */
16878
16879 /* We go to this label, with fonts_changed set, if it is
16880 necessary to try again using larger glyph matrices.
16881 We have to redeem the scroll bar even in this case,
16882 because the loop in redisplay_internal expects that. */
16883 need_larger_matrices:
16884 ;
16885 finish_scroll_bars:
16886
16887 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16888 {
16889 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16890 /* Set the thumb's position and size. */
16891 set_vertical_scroll_bar (w);
16892
16893 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16894 /* Set the thumb's position and size. */
16895 set_horizontal_scroll_bar (w);
16896
16897 /* Note that we actually used the scroll bar attached to this
16898 window, so it shouldn't be deleted at the end of redisplay. */
16899 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16900 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16901 }
16902
16903 /* Restore current_buffer and value of point in it. The window
16904 update may have changed the buffer, so first make sure `opoint'
16905 is still valid (Bug#6177). */
16906 if (CHARPOS (opoint) < BEGV)
16907 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16908 else if (CHARPOS (opoint) > ZV)
16909 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16910 else
16911 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16912
16913 set_buffer_internal_1 (old);
16914 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16915 shorter. This can be caused by log truncation in *Messages*. */
16916 if (CHARPOS (lpoint) <= ZV)
16917 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16918
16919 unbind_to (count, Qnil);
16920 }
16921
16922
16923 /* Build the complete desired matrix of WINDOW with a window start
16924 buffer position POS.
16925
16926 Value is 1 if successful. It is zero if fonts were loaded during
16927 redisplay which makes re-adjusting glyph matrices necessary, and -1
16928 if point would appear in the scroll margins.
16929 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16930 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16931 set in FLAGS.) */
16932
16933 int
16934 try_window (Lisp_Object window, struct text_pos pos, int flags)
16935 {
16936 struct window *w = XWINDOW (window);
16937 struct it it;
16938 struct glyph_row *last_text_row = NULL;
16939 struct frame *f = XFRAME (w->frame);
16940 int frame_line_height = default_line_pixel_height (w);
16941
16942 /* Make POS the new window start. */
16943 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16944
16945 /* Mark cursor position as unknown. No overlay arrow seen. */
16946 w->cursor.vpos = -1;
16947 overlay_arrow_seen = false;
16948
16949 /* Initialize iterator and info to start at POS. */
16950 start_display (&it, w, pos);
16951 it.glyph_row->reversed_p = false;
16952
16953 /* Display all lines of W. */
16954 while (it.current_y < it.last_visible_y)
16955 {
16956 if (display_line (&it))
16957 last_text_row = it.glyph_row - 1;
16958 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16959 return 0;
16960 }
16961
16962 /* Don't let the cursor end in the scroll margins. */
16963 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16964 && !MINI_WINDOW_P (w))
16965 {
16966 int this_scroll_margin;
16967 int window_total_lines
16968 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16969
16970 if (scroll_margin > 0)
16971 {
16972 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16973 this_scroll_margin *= frame_line_height;
16974 }
16975 else
16976 this_scroll_margin = 0;
16977
16978 if ((w->cursor.y >= 0 /* not vscrolled */
16979 && w->cursor.y < this_scroll_margin
16980 && CHARPOS (pos) > BEGV
16981 && IT_CHARPOS (it) < ZV)
16982 /* rms: considering make_cursor_line_fully_visible_p here
16983 seems to give wrong results. We don't want to recenter
16984 when the last line is partly visible, we want to allow
16985 that case to be handled in the usual way. */
16986 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16987 {
16988 w->cursor.vpos = -1;
16989 clear_glyph_matrix (w->desired_matrix);
16990 return -1;
16991 }
16992 }
16993
16994 /* If bottom moved off end of frame, change mode line percentage. */
16995 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16996 w->update_mode_line = true;
16997
16998 /* Set window_end_pos to the offset of the last character displayed
16999 on the window from the end of current_buffer. Set
17000 window_end_vpos to its row number. */
17001 if (last_text_row)
17002 {
17003 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17004 adjust_window_ends (w, last_text_row, false);
17005 eassert
17006 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17007 w->window_end_vpos)));
17008 }
17009 else
17010 {
17011 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17012 w->window_end_pos = Z - ZV;
17013 w->window_end_vpos = 0;
17014 }
17015
17016 /* But that is not valid info until redisplay finishes. */
17017 w->window_end_valid = false;
17018 return 1;
17019 }
17020
17021
17022 \f
17023 /************************************************************************
17024 Window redisplay reusing current matrix when buffer has not changed
17025 ************************************************************************/
17026
17027 /* Try redisplay of window W showing an unchanged buffer with a
17028 different window start than the last time it was displayed by
17029 reusing its current matrix. Value is true if successful.
17030 W->start is the new window start. */
17031
17032 static bool
17033 try_window_reusing_current_matrix (struct window *w)
17034 {
17035 struct frame *f = XFRAME (w->frame);
17036 struct glyph_row *bottom_row;
17037 struct it it;
17038 struct run run;
17039 struct text_pos start, new_start;
17040 int nrows_scrolled, i;
17041 struct glyph_row *last_text_row;
17042 struct glyph_row *last_reused_text_row;
17043 struct glyph_row *start_row;
17044 int start_vpos, min_y, max_y;
17045
17046 #ifdef GLYPH_DEBUG
17047 if (inhibit_try_window_reusing)
17048 return false;
17049 #endif
17050
17051 if (/* This function doesn't handle terminal frames. */
17052 !FRAME_WINDOW_P (f)
17053 /* Don't try to reuse the display if windows have been split
17054 or such. */
17055 || windows_or_buffers_changed
17056 || f->redisplay
17057 || f->cursor_type_changed)
17058 return false;
17059
17060 /* Can't do this if showing trailing whitespace. */
17061 if (!NILP (Vshow_trailing_whitespace))
17062 return false;
17063
17064 /* If top-line visibility has changed, give up. */
17065 if (WINDOW_WANTS_HEADER_LINE_P (w)
17066 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17067 return false;
17068
17069 /* Give up if old or new display is scrolled vertically. We could
17070 make this function handle this, but right now it doesn't. */
17071 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17072 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17073 return false;
17074
17075 /* The variable new_start now holds the new window start. The old
17076 start `start' can be determined from the current matrix. */
17077 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17078 start = start_row->minpos;
17079 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17080
17081 /* Clear the desired matrix for the display below. */
17082 clear_glyph_matrix (w->desired_matrix);
17083
17084 if (CHARPOS (new_start) <= CHARPOS (start))
17085 {
17086 /* Don't use this method if the display starts with an ellipsis
17087 displayed for invisible text. It's not easy to handle that case
17088 below, and it's certainly not worth the effort since this is
17089 not a frequent case. */
17090 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17091 return false;
17092
17093 IF_DEBUG (debug_method_add (w, "twu1"));
17094
17095 /* Display up to a row that can be reused. The variable
17096 last_text_row is set to the last row displayed that displays
17097 text. Note that it.vpos == 0 if or if not there is a
17098 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17099 start_display (&it, w, new_start);
17100 w->cursor.vpos = -1;
17101 last_text_row = last_reused_text_row = NULL;
17102
17103 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17104 {
17105 /* If we have reached into the characters in the START row,
17106 that means the line boundaries have changed. So we
17107 can't start copying with the row START. Maybe it will
17108 work to start copying with the following row. */
17109 while (IT_CHARPOS (it) > CHARPOS (start))
17110 {
17111 /* Advance to the next row as the "start". */
17112 start_row++;
17113 start = start_row->minpos;
17114 /* If there are no more rows to try, or just one, give up. */
17115 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17116 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17117 || CHARPOS (start) == ZV)
17118 {
17119 clear_glyph_matrix (w->desired_matrix);
17120 return false;
17121 }
17122
17123 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17124 }
17125 /* If we have reached alignment, we can copy the rest of the
17126 rows. */
17127 if (IT_CHARPOS (it) == CHARPOS (start)
17128 /* Don't accept "alignment" inside a display vector,
17129 since start_row could have started in the middle of
17130 that same display vector (thus their character
17131 positions match), and we have no way of telling if
17132 that is the case. */
17133 && it.current.dpvec_index < 0)
17134 break;
17135
17136 it.glyph_row->reversed_p = false;
17137 if (display_line (&it))
17138 last_text_row = it.glyph_row - 1;
17139
17140 }
17141
17142 /* A value of current_y < last_visible_y means that we stopped
17143 at the previous window start, which in turn means that we
17144 have at least one reusable row. */
17145 if (it.current_y < it.last_visible_y)
17146 {
17147 struct glyph_row *row;
17148
17149 /* IT.vpos always starts from 0; it counts text lines. */
17150 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17151
17152 /* Find PT if not already found in the lines displayed. */
17153 if (w->cursor.vpos < 0)
17154 {
17155 int dy = it.current_y - start_row->y;
17156
17157 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17158 row = row_containing_pos (w, PT, row, NULL, dy);
17159 if (row)
17160 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17161 dy, nrows_scrolled);
17162 else
17163 {
17164 clear_glyph_matrix (w->desired_matrix);
17165 return false;
17166 }
17167 }
17168
17169 /* Scroll the display. Do it before the current matrix is
17170 changed. The problem here is that update has not yet
17171 run, i.e. part of the current matrix is not up to date.
17172 scroll_run_hook will clear the cursor, and use the
17173 current matrix to get the height of the row the cursor is
17174 in. */
17175 run.current_y = start_row->y;
17176 run.desired_y = it.current_y;
17177 run.height = it.last_visible_y - it.current_y;
17178
17179 if (run.height > 0 && run.current_y != run.desired_y)
17180 {
17181 update_begin (f);
17182 FRAME_RIF (f)->update_window_begin_hook (w);
17183 FRAME_RIF (f)->clear_window_mouse_face (w);
17184 FRAME_RIF (f)->scroll_run_hook (w, &run);
17185 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17186 update_end (f);
17187 }
17188
17189 /* Shift current matrix down by nrows_scrolled lines. */
17190 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17191 rotate_matrix (w->current_matrix,
17192 start_vpos,
17193 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17194 nrows_scrolled);
17195
17196 /* Disable lines that must be updated. */
17197 for (i = 0; i < nrows_scrolled; ++i)
17198 (start_row + i)->enabled_p = false;
17199
17200 /* Re-compute Y positions. */
17201 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17202 max_y = it.last_visible_y;
17203 for (row = start_row + nrows_scrolled;
17204 row < bottom_row;
17205 ++row)
17206 {
17207 row->y = it.current_y;
17208 row->visible_height = row->height;
17209
17210 if (row->y < min_y)
17211 row->visible_height -= min_y - row->y;
17212 if (row->y + row->height > max_y)
17213 row->visible_height -= row->y + row->height - max_y;
17214 if (row->fringe_bitmap_periodic_p)
17215 row->redraw_fringe_bitmaps_p = true;
17216
17217 it.current_y += row->height;
17218
17219 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17220 last_reused_text_row = row;
17221 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17222 break;
17223 }
17224
17225 /* Disable lines in the current matrix which are now
17226 below the window. */
17227 for (++row; row < bottom_row; ++row)
17228 row->enabled_p = row->mode_line_p = false;
17229 }
17230
17231 /* Update window_end_pos etc.; last_reused_text_row is the last
17232 reused row from the current matrix containing text, if any.
17233 The value of last_text_row is the last displayed line
17234 containing text. */
17235 if (last_reused_text_row)
17236 adjust_window_ends (w, last_reused_text_row, true);
17237 else if (last_text_row)
17238 adjust_window_ends (w, last_text_row, false);
17239 else
17240 {
17241 /* This window must be completely empty. */
17242 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17243 w->window_end_pos = Z - ZV;
17244 w->window_end_vpos = 0;
17245 }
17246 w->window_end_valid = false;
17247
17248 /* Update hint: don't try scrolling again in update_window. */
17249 w->desired_matrix->no_scrolling_p = true;
17250
17251 #ifdef GLYPH_DEBUG
17252 debug_method_add (w, "try_window_reusing_current_matrix 1");
17253 #endif
17254 return true;
17255 }
17256 else if (CHARPOS (new_start) > CHARPOS (start))
17257 {
17258 struct glyph_row *pt_row, *row;
17259 struct glyph_row *first_reusable_row;
17260 struct glyph_row *first_row_to_display;
17261 int dy;
17262 int yb = window_text_bottom_y (w);
17263
17264 /* Find the row starting at new_start, if there is one. Don't
17265 reuse a partially visible line at the end. */
17266 first_reusable_row = start_row;
17267 while (first_reusable_row->enabled_p
17268 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17269 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17270 < CHARPOS (new_start)))
17271 ++first_reusable_row;
17272
17273 /* Give up if there is no row to reuse. */
17274 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17275 || !first_reusable_row->enabled_p
17276 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17277 != CHARPOS (new_start)))
17278 return false;
17279
17280 /* We can reuse fully visible rows beginning with
17281 first_reusable_row to the end of the window. Set
17282 first_row_to_display to the first row that cannot be reused.
17283 Set pt_row to the row containing point, if there is any. */
17284 pt_row = NULL;
17285 for (first_row_to_display = first_reusable_row;
17286 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17287 ++first_row_to_display)
17288 {
17289 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17290 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17291 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17292 && first_row_to_display->ends_at_zv_p
17293 && pt_row == NULL)))
17294 pt_row = first_row_to_display;
17295 }
17296
17297 /* Start displaying at the start of first_row_to_display. */
17298 eassert (first_row_to_display->y < yb);
17299 init_to_row_start (&it, w, first_row_to_display);
17300
17301 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17302 - start_vpos);
17303 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17304 - nrows_scrolled);
17305 it.current_y = (first_row_to_display->y - first_reusable_row->y
17306 + WINDOW_HEADER_LINE_HEIGHT (w));
17307
17308 /* Display lines beginning with first_row_to_display in the
17309 desired matrix. Set last_text_row to the last row displayed
17310 that displays text. */
17311 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17312 if (pt_row == NULL)
17313 w->cursor.vpos = -1;
17314 last_text_row = NULL;
17315 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17316 if (display_line (&it))
17317 last_text_row = it.glyph_row - 1;
17318
17319 /* If point is in a reused row, adjust y and vpos of the cursor
17320 position. */
17321 if (pt_row)
17322 {
17323 w->cursor.vpos -= nrows_scrolled;
17324 w->cursor.y -= first_reusable_row->y - start_row->y;
17325 }
17326
17327 /* Give up if point isn't in a row displayed or reused. (This
17328 also handles the case where w->cursor.vpos < nrows_scrolled
17329 after the calls to display_line, which can happen with scroll
17330 margins. See bug#1295.) */
17331 if (w->cursor.vpos < 0)
17332 {
17333 clear_glyph_matrix (w->desired_matrix);
17334 return false;
17335 }
17336
17337 /* Scroll the display. */
17338 run.current_y = first_reusable_row->y;
17339 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17340 run.height = it.last_visible_y - run.current_y;
17341 dy = run.current_y - run.desired_y;
17342
17343 if (run.height)
17344 {
17345 update_begin (f);
17346 FRAME_RIF (f)->update_window_begin_hook (w);
17347 FRAME_RIF (f)->clear_window_mouse_face (w);
17348 FRAME_RIF (f)->scroll_run_hook (w, &run);
17349 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17350 update_end (f);
17351 }
17352
17353 /* Adjust Y positions of reused rows. */
17354 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17355 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17356 max_y = it.last_visible_y;
17357 for (row = first_reusable_row; row < first_row_to_display; ++row)
17358 {
17359 row->y -= dy;
17360 row->visible_height = row->height;
17361 if (row->y < min_y)
17362 row->visible_height -= min_y - row->y;
17363 if (row->y + row->height > max_y)
17364 row->visible_height -= row->y + row->height - max_y;
17365 if (row->fringe_bitmap_periodic_p)
17366 row->redraw_fringe_bitmaps_p = true;
17367 }
17368
17369 /* Scroll the current matrix. */
17370 eassert (nrows_scrolled > 0);
17371 rotate_matrix (w->current_matrix,
17372 start_vpos,
17373 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17374 -nrows_scrolled);
17375
17376 /* Disable rows not reused. */
17377 for (row -= nrows_scrolled; row < bottom_row; ++row)
17378 row->enabled_p = false;
17379
17380 /* Point may have moved to a different line, so we cannot assume that
17381 the previous cursor position is valid; locate the correct row. */
17382 if (pt_row)
17383 {
17384 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17385 row < bottom_row
17386 && PT >= MATRIX_ROW_END_CHARPOS (row)
17387 && !row->ends_at_zv_p;
17388 row++)
17389 {
17390 w->cursor.vpos++;
17391 w->cursor.y = row->y;
17392 }
17393 if (row < bottom_row)
17394 {
17395 /* Can't simply scan the row for point with
17396 bidi-reordered glyph rows. Let set_cursor_from_row
17397 figure out where to put the cursor, and if it fails,
17398 give up. */
17399 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17400 {
17401 if (!set_cursor_from_row (w, row, w->current_matrix,
17402 0, 0, 0, 0))
17403 {
17404 clear_glyph_matrix (w->desired_matrix);
17405 return false;
17406 }
17407 }
17408 else
17409 {
17410 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17411 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17412
17413 for (; glyph < end
17414 && (!BUFFERP (glyph->object)
17415 || glyph->charpos < PT);
17416 glyph++)
17417 {
17418 w->cursor.hpos++;
17419 w->cursor.x += glyph->pixel_width;
17420 }
17421 }
17422 }
17423 }
17424
17425 /* Adjust window end. A null value of last_text_row means that
17426 the window end is in reused rows which in turn means that
17427 only its vpos can have changed. */
17428 if (last_text_row)
17429 adjust_window_ends (w, last_text_row, false);
17430 else
17431 w->window_end_vpos -= nrows_scrolled;
17432
17433 w->window_end_valid = false;
17434 w->desired_matrix->no_scrolling_p = true;
17435
17436 #ifdef GLYPH_DEBUG
17437 debug_method_add (w, "try_window_reusing_current_matrix 2");
17438 #endif
17439 return true;
17440 }
17441
17442 return false;
17443 }
17444
17445
17446 \f
17447 /************************************************************************
17448 Window redisplay reusing current matrix when buffer has changed
17449 ************************************************************************/
17450
17451 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17452 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17453 ptrdiff_t *, ptrdiff_t *);
17454 static struct glyph_row *
17455 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17456 struct glyph_row *);
17457
17458
17459 /* Return the last row in MATRIX displaying text. If row START is
17460 non-null, start searching with that row. IT gives the dimensions
17461 of the display. Value is null if matrix is empty; otherwise it is
17462 a pointer to the row found. */
17463
17464 static struct glyph_row *
17465 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17466 struct glyph_row *start)
17467 {
17468 struct glyph_row *row, *row_found;
17469
17470 /* Set row_found to the last row in IT->w's current matrix
17471 displaying text. The loop looks funny but think of partially
17472 visible lines. */
17473 row_found = NULL;
17474 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17475 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17476 {
17477 eassert (row->enabled_p);
17478 row_found = row;
17479 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17480 break;
17481 ++row;
17482 }
17483
17484 return row_found;
17485 }
17486
17487
17488 /* Return the last row in the current matrix of W that is not affected
17489 by changes at the start of current_buffer that occurred since W's
17490 current matrix was built. Value is null if no such row exists.
17491
17492 BEG_UNCHANGED us the number of characters unchanged at the start of
17493 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17494 first changed character in current_buffer. Characters at positions <
17495 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17496 when the current matrix was built. */
17497
17498 static struct glyph_row *
17499 find_last_unchanged_at_beg_row (struct window *w)
17500 {
17501 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17502 struct glyph_row *row;
17503 struct glyph_row *row_found = NULL;
17504 int yb = window_text_bottom_y (w);
17505
17506 /* Find the last row displaying unchanged text. */
17507 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17508 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17509 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17510 ++row)
17511 {
17512 if (/* If row ends before first_changed_pos, it is unchanged,
17513 except in some case. */
17514 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17515 /* When row ends in ZV and we write at ZV it is not
17516 unchanged. */
17517 && !row->ends_at_zv_p
17518 /* When first_changed_pos is the end of a continued line,
17519 row is not unchanged because it may be no longer
17520 continued. */
17521 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17522 && (row->continued_p
17523 || row->exact_window_width_line_p))
17524 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17525 needs to be recomputed, so don't consider this row as
17526 unchanged. This happens when the last line was
17527 bidi-reordered and was killed immediately before this
17528 redisplay cycle. In that case, ROW->end stores the
17529 buffer position of the first visual-order character of
17530 the killed text, which is now beyond ZV. */
17531 && CHARPOS (row->end.pos) <= ZV)
17532 row_found = row;
17533
17534 /* Stop if last visible row. */
17535 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17536 break;
17537 }
17538
17539 return row_found;
17540 }
17541
17542
17543 /* Find the first glyph row in the current matrix of W that is not
17544 affected by changes at the end of current_buffer since the
17545 time W's current matrix was built.
17546
17547 Return in *DELTA the number of chars by which buffer positions in
17548 unchanged text at the end of current_buffer must be adjusted.
17549
17550 Return in *DELTA_BYTES the corresponding number of bytes.
17551
17552 Value is null if no such row exists, i.e. all rows are affected by
17553 changes. */
17554
17555 static struct glyph_row *
17556 find_first_unchanged_at_end_row (struct window *w,
17557 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17558 {
17559 struct glyph_row *row;
17560 struct glyph_row *row_found = NULL;
17561
17562 *delta = *delta_bytes = 0;
17563
17564 /* Display must not have been paused, otherwise the current matrix
17565 is not up to date. */
17566 eassert (w->window_end_valid);
17567
17568 /* A value of window_end_pos >= END_UNCHANGED means that the window
17569 end is in the range of changed text. If so, there is no
17570 unchanged row at the end of W's current matrix. */
17571 if (w->window_end_pos >= END_UNCHANGED)
17572 return NULL;
17573
17574 /* Set row to the last row in W's current matrix displaying text. */
17575 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17576
17577 /* If matrix is entirely empty, no unchanged row exists. */
17578 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17579 {
17580 /* The value of row is the last glyph row in the matrix having a
17581 meaningful buffer position in it. The end position of row
17582 corresponds to window_end_pos. This allows us to translate
17583 buffer positions in the current matrix to current buffer
17584 positions for characters not in changed text. */
17585 ptrdiff_t Z_old =
17586 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17587 ptrdiff_t Z_BYTE_old =
17588 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17589 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17590 struct glyph_row *first_text_row
17591 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17592
17593 *delta = Z - Z_old;
17594 *delta_bytes = Z_BYTE - Z_BYTE_old;
17595
17596 /* Set last_unchanged_pos to the buffer position of the last
17597 character in the buffer that has not been changed. Z is the
17598 index + 1 of the last character in current_buffer, i.e. by
17599 subtracting END_UNCHANGED we get the index of the last
17600 unchanged character, and we have to add BEG to get its buffer
17601 position. */
17602 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17603 last_unchanged_pos_old = last_unchanged_pos - *delta;
17604
17605 /* Search backward from ROW for a row displaying a line that
17606 starts at a minimum position >= last_unchanged_pos_old. */
17607 for (; row > first_text_row; --row)
17608 {
17609 /* This used to abort, but it can happen.
17610 It is ok to just stop the search instead here. KFS. */
17611 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17612 break;
17613
17614 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17615 row_found = row;
17616 }
17617 }
17618
17619 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17620
17621 return row_found;
17622 }
17623
17624
17625 /* Make sure that glyph rows in the current matrix of window W
17626 reference the same glyph memory as corresponding rows in the
17627 frame's frame matrix. This function is called after scrolling W's
17628 current matrix on a terminal frame in try_window_id and
17629 try_window_reusing_current_matrix. */
17630
17631 static void
17632 sync_frame_with_window_matrix_rows (struct window *w)
17633 {
17634 struct frame *f = XFRAME (w->frame);
17635 struct glyph_row *window_row, *window_row_end, *frame_row;
17636
17637 /* Preconditions: W must be a leaf window and full-width. Its frame
17638 must have a frame matrix. */
17639 eassert (BUFFERP (w->contents));
17640 eassert (WINDOW_FULL_WIDTH_P (w));
17641 eassert (!FRAME_WINDOW_P (f));
17642
17643 /* If W is a full-width window, glyph pointers in W's current matrix
17644 have, by definition, to be the same as glyph pointers in the
17645 corresponding frame matrix. Note that frame matrices have no
17646 marginal areas (see build_frame_matrix). */
17647 window_row = w->current_matrix->rows;
17648 window_row_end = window_row + w->current_matrix->nrows;
17649 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17650 while (window_row < window_row_end)
17651 {
17652 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17653 struct glyph *end = window_row->glyphs[LAST_AREA];
17654
17655 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17656 frame_row->glyphs[TEXT_AREA] = start;
17657 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17658 frame_row->glyphs[LAST_AREA] = end;
17659
17660 /* Disable frame rows whose corresponding window rows have
17661 been disabled in try_window_id. */
17662 if (!window_row->enabled_p)
17663 frame_row->enabled_p = false;
17664
17665 ++window_row, ++frame_row;
17666 }
17667 }
17668
17669
17670 /* Find the glyph row in window W containing CHARPOS. Consider all
17671 rows between START and END (not inclusive). END null means search
17672 all rows to the end of the display area of W. Value is the row
17673 containing CHARPOS or null. */
17674
17675 struct glyph_row *
17676 row_containing_pos (struct window *w, ptrdiff_t charpos,
17677 struct glyph_row *start, struct glyph_row *end, int dy)
17678 {
17679 struct glyph_row *row = start;
17680 struct glyph_row *best_row = NULL;
17681 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17682 int last_y;
17683
17684 /* If we happen to start on a header-line, skip that. */
17685 if (row->mode_line_p)
17686 ++row;
17687
17688 if ((end && row >= end) || !row->enabled_p)
17689 return NULL;
17690
17691 last_y = window_text_bottom_y (w) - dy;
17692
17693 while (true)
17694 {
17695 /* Give up if we have gone too far. */
17696 if (end && row >= end)
17697 return NULL;
17698 /* This formerly returned if they were equal.
17699 I think that both quantities are of a "last plus one" type;
17700 if so, when they are equal, the row is within the screen. -- rms. */
17701 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17702 return NULL;
17703
17704 /* If it is in this row, return this row. */
17705 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17706 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17707 /* The end position of a row equals the start
17708 position of the next row. If CHARPOS is there, we
17709 would rather consider it displayed in the next
17710 line, except when this line ends in ZV. */
17711 && !row_for_charpos_p (row, charpos)))
17712 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17713 {
17714 struct glyph *g;
17715
17716 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17717 || (!best_row && !row->continued_p))
17718 return row;
17719 /* In bidi-reordered rows, there could be several rows whose
17720 edges surround CHARPOS, all of these rows belonging to
17721 the same continued line. We need to find the row which
17722 fits CHARPOS the best. */
17723 for (g = row->glyphs[TEXT_AREA];
17724 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17725 g++)
17726 {
17727 if (!STRINGP (g->object))
17728 {
17729 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17730 {
17731 mindif = eabs (g->charpos - charpos);
17732 best_row = row;
17733 /* Exact match always wins. */
17734 if (mindif == 0)
17735 return best_row;
17736 }
17737 }
17738 }
17739 }
17740 else if (best_row && !row->continued_p)
17741 return best_row;
17742 ++row;
17743 }
17744 }
17745
17746
17747 /* Try to redisplay window W by reusing its existing display. W's
17748 current matrix must be up to date when this function is called,
17749 i.e., window_end_valid must be true.
17750
17751 Value is
17752
17753 >= 1 if successful, i.e. display has been updated
17754 specifically:
17755 1 means the changes were in front of a newline that precedes
17756 the window start, and the whole current matrix was reused
17757 2 means the changes were after the last position displayed
17758 in the window, and the whole current matrix was reused
17759 3 means portions of the current matrix were reused, while
17760 some of the screen lines were redrawn
17761 -1 if redisplay with same window start is known not to succeed
17762 0 if otherwise unsuccessful
17763
17764 The following steps are performed:
17765
17766 1. Find the last row in the current matrix of W that is not
17767 affected by changes at the start of current_buffer. If no such row
17768 is found, give up.
17769
17770 2. Find the first row in W's current matrix that is not affected by
17771 changes at the end of current_buffer. Maybe there is no such row.
17772
17773 3. Display lines beginning with the row + 1 found in step 1 to the
17774 row found in step 2 or, if step 2 didn't find a row, to the end of
17775 the window.
17776
17777 4. If cursor is not known to appear on the window, give up.
17778
17779 5. If display stopped at the row found in step 2, scroll the
17780 display and current matrix as needed.
17781
17782 6. Maybe display some lines at the end of W, if we must. This can
17783 happen under various circumstances, like a partially visible line
17784 becoming fully visible, or because newly displayed lines are displayed
17785 in smaller font sizes.
17786
17787 7. Update W's window end information. */
17788
17789 static int
17790 try_window_id (struct window *w)
17791 {
17792 struct frame *f = XFRAME (w->frame);
17793 struct glyph_matrix *current_matrix = w->current_matrix;
17794 struct glyph_matrix *desired_matrix = w->desired_matrix;
17795 struct glyph_row *last_unchanged_at_beg_row;
17796 struct glyph_row *first_unchanged_at_end_row;
17797 struct glyph_row *row;
17798 struct glyph_row *bottom_row;
17799 int bottom_vpos;
17800 struct it it;
17801 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17802 int dvpos, dy;
17803 struct text_pos start_pos;
17804 struct run run;
17805 int first_unchanged_at_end_vpos = 0;
17806 struct glyph_row *last_text_row, *last_text_row_at_end;
17807 struct text_pos start;
17808 ptrdiff_t first_changed_charpos, last_changed_charpos;
17809
17810 #ifdef GLYPH_DEBUG
17811 if (inhibit_try_window_id)
17812 return 0;
17813 #endif
17814
17815 /* This is handy for debugging. */
17816 #if false
17817 #define GIVE_UP(X) \
17818 do { \
17819 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17820 return 0; \
17821 } while (false)
17822 #else
17823 #define GIVE_UP(X) return 0
17824 #endif
17825
17826 SET_TEXT_POS_FROM_MARKER (start, w->start);
17827
17828 /* Don't use this for mini-windows because these can show
17829 messages and mini-buffers, and we don't handle that here. */
17830 if (MINI_WINDOW_P (w))
17831 GIVE_UP (1);
17832
17833 /* This flag is used to prevent redisplay optimizations. */
17834 if (windows_or_buffers_changed || f->cursor_type_changed || f->redisplay)
17835 GIVE_UP (2);
17836
17837 /* This function's optimizations cannot be used if overlays have
17838 changed in the buffer displayed by the window, so give up if they
17839 have. */
17840 if (w->last_overlay_modified != OVERLAY_MODIFF)
17841 GIVE_UP (200);
17842
17843 /* Verify that narrowing has not changed.
17844 Also verify that we were not told to prevent redisplay optimizations.
17845 It would be nice to further
17846 reduce the number of cases where this prevents try_window_id. */
17847 if (current_buffer->clip_changed
17848 || current_buffer->prevent_redisplay_optimizations_p)
17849 GIVE_UP (3);
17850
17851 /* Window must either use window-based redisplay or be full width. */
17852 if (!FRAME_WINDOW_P (f)
17853 && (!FRAME_LINE_INS_DEL_OK (f)
17854 || !WINDOW_FULL_WIDTH_P (w)))
17855 GIVE_UP (4);
17856
17857 /* Give up if point is known NOT to appear in W. */
17858 if (PT < CHARPOS (start))
17859 GIVE_UP (5);
17860
17861 /* Another way to prevent redisplay optimizations. */
17862 if (w->last_modified == 0)
17863 GIVE_UP (6);
17864
17865 /* Verify that window is not hscrolled. */
17866 if (w->hscroll != 0)
17867 GIVE_UP (7);
17868
17869 /* Verify that display wasn't paused. */
17870 if (!w->window_end_valid)
17871 GIVE_UP (8);
17872
17873 /* Likewise if highlighting trailing whitespace. */
17874 if (!NILP (Vshow_trailing_whitespace))
17875 GIVE_UP (11);
17876
17877 /* Can't use this if overlay arrow position and/or string have
17878 changed. */
17879 if (overlay_arrows_changed_p ())
17880 GIVE_UP (12);
17881
17882 /* When word-wrap is on, adding a space to the first word of a
17883 wrapped line can change the wrap position, altering the line
17884 above it. It might be worthwhile to handle this more
17885 intelligently, but for now just redisplay from scratch. */
17886 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17887 GIVE_UP (21);
17888
17889 /* Under bidi reordering, adding or deleting a character in the
17890 beginning of a paragraph, before the first strong directional
17891 character, can change the base direction of the paragraph (unless
17892 the buffer specifies a fixed paragraph direction), which will
17893 require to redisplay the whole paragraph. It might be worthwhile
17894 to find the paragraph limits and widen the range of redisplayed
17895 lines to that, but for now just give up this optimization and
17896 redisplay from scratch. */
17897 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17898 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17899 GIVE_UP (22);
17900
17901 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17902 to that variable require thorough redisplay. */
17903 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17904 GIVE_UP (23);
17905
17906 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17907 only if buffer has really changed. The reason is that the gap is
17908 initially at Z for freshly visited files. The code below would
17909 set end_unchanged to 0 in that case. */
17910 if (MODIFF > SAVE_MODIFF
17911 /* This seems to happen sometimes after saving a buffer. */
17912 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17913 {
17914 if (GPT - BEG < BEG_UNCHANGED)
17915 BEG_UNCHANGED = GPT - BEG;
17916 if (Z - GPT < END_UNCHANGED)
17917 END_UNCHANGED = Z - GPT;
17918 }
17919
17920 /* The position of the first and last character that has been changed. */
17921 first_changed_charpos = BEG + BEG_UNCHANGED;
17922 last_changed_charpos = Z - END_UNCHANGED;
17923
17924 /* If window starts after a line end, and the last change is in
17925 front of that newline, then changes don't affect the display.
17926 This case happens with stealth-fontification. Note that although
17927 the display is unchanged, glyph positions in the matrix have to
17928 be adjusted, of course. */
17929 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17930 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17931 && ((last_changed_charpos < CHARPOS (start)
17932 && CHARPOS (start) == BEGV)
17933 || (last_changed_charpos < CHARPOS (start) - 1
17934 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17935 {
17936 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17937 struct glyph_row *r0;
17938
17939 /* Compute how many chars/bytes have been added to or removed
17940 from the buffer. */
17941 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17942 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17943 Z_delta = Z - Z_old;
17944 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17945
17946 /* Give up if PT is not in the window. Note that it already has
17947 been checked at the start of try_window_id that PT is not in
17948 front of the window start. */
17949 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17950 GIVE_UP (13);
17951
17952 /* If window start is unchanged, we can reuse the whole matrix
17953 as is, after adjusting glyph positions. No need to compute
17954 the window end again, since its offset from Z hasn't changed. */
17955 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17956 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17957 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17958 /* PT must not be in a partially visible line. */
17959 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17960 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17961 {
17962 /* Adjust positions in the glyph matrix. */
17963 if (Z_delta || Z_delta_bytes)
17964 {
17965 struct glyph_row *r1
17966 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17967 increment_matrix_positions (w->current_matrix,
17968 MATRIX_ROW_VPOS (r0, current_matrix),
17969 MATRIX_ROW_VPOS (r1, current_matrix),
17970 Z_delta, Z_delta_bytes);
17971 }
17972
17973 /* Set the cursor. */
17974 row = row_containing_pos (w, PT, r0, NULL, 0);
17975 if (row)
17976 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17977 return 1;
17978 }
17979 }
17980
17981 /* Handle the case that changes are all below what is displayed in
17982 the window, and that PT is in the window. This shortcut cannot
17983 be taken if ZV is visible in the window, and text has been added
17984 there that is visible in the window. */
17985 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17986 /* ZV is not visible in the window, or there are no
17987 changes at ZV, actually. */
17988 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17989 || first_changed_charpos == last_changed_charpos))
17990 {
17991 struct glyph_row *r0;
17992
17993 /* Give up if PT is not in the window. Note that it already has
17994 been checked at the start of try_window_id that PT is not in
17995 front of the window start. */
17996 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17997 GIVE_UP (14);
17998
17999 /* If window start is unchanged, we can reuse the whole matrix
18000 as is, without changing glyph positions since no text has
18001 been added/removed in front of the window end. */
18002 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18003 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18004 /* PT must not be in a partially visible line. */
18005 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18006 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18007 {
18008 /* We have to compute the window end anew since text
18009 could have been added/removed after it. */
18010 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18011 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18012
18013 /* Set the cursor. */
18014 row = row_containing_pos (w, PT, r0, NULL, 0);
18015 if (row)
18016 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18017 return 2;
18018 }
18019 }
18020
18021 /* Give up if window start is in the changed area.
18022
18023 The condition used to read
18024
18025 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18026
18027 but why that was tested escapes me at the moment. */
18028 if (CHARPOS (start) >= first_changed_charpos
18029 && CHARPOS (start) <= last_changed_charpos)
18030 GIVE_UP (15);
18031
18032 /* Check that window start agrees with the start of the first glyph
18033 row in its current matrix. Check this after we know the window
18034 start is not in changed text, otherwise positions would not be
18035 comparable. */
18036 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18037 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18038 GIVE_UP (16);
18039
18040 /* Give up if the window ends in strings. Overlay strings
18041 at the end are difficult to handle, so don't try. */
18042 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18043 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18044 GIVE_UP (20);
18045
18046 /* Compute the position at which we have to start displaying new
18047 lines. Some of the lines at the top of the window might be
18048 reusable because they are not displaying changed text. Find the
18049 last row in W's current matrix not affected by changes at the
18050 start of current_buffer. Value is null if changes start in the
18051 first line of window. */
18052 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18053 if (last_unchanged_at_beg_row)
18054 {
18055 /* Avoid starting to display in the middle of a character, a TAB
18056 for instance. This is easier than to set up the iterator
18057 exactly, and it's not a frequent case, so the additional
18058 effort wouldn't really pay off. */
18059 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18060 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18061 && last_unchanged_at_beg_row > w->current_matrix->rows)
18062 --last_unchanged_at_beg_row;
18063
18064 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18065 GIVE_UP (17);
18066
18067 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18068 GIVE_UP (18);
18069 start_pos = it.current.pos;
18070
18071 /* Start displaying new lines in the desired matrix at the same
18072 vpos we would use in the current matrix, i.e. below
18073 last_unchanged_at_beg_row. */
18074 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18075 current_matrix);
18076 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18077 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18078
18079 eassert (it.hpos == 0 && it.current_x == 0);
18080 }
18081 else
18082 {
18083 /* There are no reusable lines at the start of the window.
18084 Start displaying in the first text line. */
18085 start_display (&it, w, start);
18086 it.vpos = it.first_vpos;
18087 start_pos = it.current.pos;
18088 }
18089
18090 /* Find the first row that is not affected by changes at the end of
18091 the buffer. Value will be null if there is no unchanged row, in
18092 which case we must redisplay to the end of the window. delta
18093 will be set to the value by which buffer positions beginning with
18094 first_unchanged_at_end_row have to be adjusted due to text
18095 changes. */
18096 first_unchanged_at_end_row
18097 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18098 IF_DEBUG (debug_delta = delta);
18099 IF_DEBUG (debug_delta_bytes = delta_bytes);
18100
18101 /* Set stop_pos to the buffer position up to which we will have to
18102 display new lines. If first_unchanged_at_end_row != NULL, this
18103 is the buffer position of the start of the line displayed in that
18104 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18105 that we don't stop at a buffer position. */
18106 stop_pos = 0;
18107 if (first_unchanged_at_end_row)
18108 {
18109 eassert (last_unchanged_at_beg_row == NULL
18110 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18111
18112 /* If this is a continuation line, move forward to the next one
18113 that isn't. Changes in lines above affect this line.
18114 Caution: this may move first_unchanged_at_end_row to a row
18115 not displaying text. */
18116 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18117 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18118 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18119 < it.last_visible_y))
18120 ++first_unchanged_at_end_row;
18121
18122 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18123 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18124 >= it.last_visible_y))
18125 first_unchanged_at_end_row = NULL;
18126 else
18127 {
18128 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18129 + delta);
18130 first_unchanged_at_end_vpos
18131 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18132 eassert (stop_pos >= Z - END_UNCHANGED);
18133 }
18134 }
18135 else if (last_unchanged_at_beg_row == NULL)
18136 GIVE_UP (19);
18137
18138
18139 #ifdef GLYPH_DEBUG
18140
18141 /* Either there is no unchanged row at the end, or the one we have
18142 now displays text. This is a necessary condition for the window
18143 end pos calculation at the end of this function. */
18144 eassert (first_unchanged_at_end_row == NULL
18145 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18146
18147 debug_last_unchanged_at_beg_vpos
18148 = (last_unchanged_at_beg_row
18149 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18150 : -1);
18151 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18152
18153 #endif /* GLYPH_DEBUG */
18154
18155
18156 /* Display new lines. Set last_text_row to the last new line
18157 displayed which has text on it, i.e. might end up as being the
18158 line where the window_end_vpos is. */
18159 w->cursor.vpos = -1;
18160 last_text_row = NULL;
18161 overlay_arrow_seen = false;
18162 if (it.current_y < it.last_visible_y
18163 && !f->fonts_changed
18164 && (first_unchanged_at_end_row == NULL
18165 || IT_CHARPOS (it) < stop_pos))
18166 it.glyph_row->reversed_p = false;
18167 while (it.current_y < it.last_visible_y
18168 && !f->fonts_changed
18169 && (first_unchanged_at_end_row == NULL
18170 || IT_CHARPOS (it) < stop_pos))
18171 {
18172 if (display_line (&it))
18173 last_text_row = it.glyph_row - 1;
18174 }
18175
18176 if (f->fonts_changed)
18177 return -1;
18178
18179 /* The redisplay iterations in display_line above could have
18180 triggered font-lock, which could have done something that
18181 invalidates IT->w window's end-point information, on which we
18182 rely below. E.g., one package, which will remain unnamed, used
18183 to install a font-lock-fontify-region-function that called
18184 bury-buffer, whose side effect is to switch the buffer displayed
18185 by IT->w, and that predictably resets IT->w's window_end_valid
18186 flag, which we already tested at the entry to this function.
18187 Amply punish such packages/modes by giving up on this
18188 optimization in those cases. */
18189 if (!w->window_end_valid)
18190 {
18191 clear_glyph_matrix (w->desired_matrix);
18192 return -1;
18193 }
18194
18195 /* Compute differences in buffer positions, y-positions etc. for
18196 lines reused at the bottom of the window. Compute what we can
18197 scroll. */
18198 if (first_unchanged_at_end_row
18199 /* No lines reused because we displayed everything up to the
18200 bottom of the window. */
18201 && it.current_y < it.last_visible_y)
18202 {
18203 dvpos = (it.vpos
18204 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18205 current_matrix));
18206 dy = it.current_y - first_unchanged_at_end_row->y;
18207 run.current_y = first_unchanged_at_end_row->y;
18208 run.desired_y = run.current_y + dy;
18209 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18210 }
18211 else
18212 {
18213 delta = delta_bytes = dvpos = dy
18214 = run.current_y = run.desired_y = run.height = 0;
18215 first_unchanged_at_end_row = NULL;
18216 }
18217 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18218
18219
18220 /* Find the cursor if not already found. We have to decide whether
18221 PT will appear on this window (it sometimes doesn't, but this is
18222 not a very frequent case.) This decision has to be made before
18223 the current matrix is altered. A value of cursor.vpos < 0 means
18224 that PT is either in one of the lines beginning at
18225 first_unchanged_at_end_row or below the window. Don't care for
18226 lines that might be displayed later at the window end; as
18227 mentioned, this is not a frequent case. */
18228 if (w->cursor.vpos < 0)
18229 {
18230 /* Cursor in unchanged rows at the top? */
18231 if (PT < CHARPOS (start_pos)
18232 && last_unchanged_at_beg_row)
18233 {
18234 row = row_containing_pos (w, PT,
18235 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18236 last_unchanged_at_beg_row + 1, 0);
18237 if (row)
18238 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18239 }
18240
18241 /* Start from first_unchanged_at_end_row looking for PT. */
18242 else if (first_unchanged_at_end_row)
18243 {
18244 row = row_containing_pos (w, PT - delta,
18245 first_unchanged_at_end_row, NULL, 0);
18246 if (row)
18247 set_cursor_from_row (w, row, w->current_matrix, delta,
18248 delta_bytes, dy, dvpos);
18249 }
18250
18251 /* Give up if cursor was not found. */
18252 if (w->cursor.vpos < 0)
18253 {
18254 clear_glyph_matrix (w->desired_matrix);
18255 return -1;
18256 }
18257 }
18258
18259 /* Don't let the cursor end in the scroll margins. */
18260 {
18261 int this_scroll_margin, cursor_height;
18262 int frame_line_height = default_line_pixel_height (w);
18263 int window_total_lines
18264 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18265
18266 this_scroll_margin =
18267 max (0, min (scroll_margin, window_total_lines / 4));
18268 this_scroll_margin *= frame_line_height;
18269 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18270
18271 if ((w->cursor.y < this_scroll_margin
18272 && CHARPOS (start) > BEGV)
18273 /* Old redisplay didn't take scroll margin into account at the bottom,
18274 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18275 || (w->cursor.y + (make_cursor_line_fully_visible_p
18276 ? cursor_height + this_scroll_margin
18277 : 1)) > it.last_visible_y)
18278 {
18279 w->cursor.vpos = -1;
18280 clear_glyph_matrix (w->desired_matrix);
18281 return -1;
18282 }
18283 }
18284
18285 /* Scroll the display. Do it before changing the current matrix so
18286 that xterm.c doesn't get confused about where the cursor glyph is
18287 found. */
18288 if (dy && run.height)
18289 {
18290 update_begin (f);
18291
18292 if (FRAME_WINDOW_P (f))
18293 {
18294 FRAME_RIF (f)->update_window_begin_hook (w);
18295 FRAME_RIF (f)->clear_window_mouse_face (w);
18296 FRAME_RIF (f)->scroll_run_hook (w, &run);
18297 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18298 }
18299 else
18300 {
18301 /* Terminal frame. In this case, dvpos gives the number of
18302 lines to scroll by; dvpos < 0 means scroll up. */
18303 int from_vpos
18304 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18305 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18306 int end = (WINDOW_TOP_EDGE_LINE (w)
18307 + WINDOW_WANTS_HEADER_LINE_P (w)
18308 + window_internal_height (w));
18309
18310 #if defined (HAVE_GPM) || defined (MSDOS)
18311 x_clear_window_mouse_face (w);
18312 #endif
18313 /* Perform the operation on the screen. */
18314 if (dvpos > 0)
18315 {
18316 /* Scroll last_unchanged_at_beg_row to the end of the
18317 window down dvpos lines. */
18318 set_terminal_window (f, end);
18319
18320 /* On dumb terminals delete dvpos lines at the end
18321 before inserting dvpos empty lines. */
18322 if (!FRAME_SCROLL_REGION_OK (f))
18323 ins_del_lines (f, end - dvpos, -dvpos);
18324
18325 /* Insert dvpos empty lines in front of
18326 last_unchanged_at_beg_row. */
18327 ins_del_lines (f, from, dvpos);
18328 }
18329 else if (dvpos < 0)
18330 {
18331 /* Scroll up last_unchanged_at_beg_vpos to the end of
18332 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18333 set_terminal_window (f, end);
18334
18335 /* Delete dvpos lines in front of
18336 last_unchanged_at_beg_vpos. ins_del_lines will set
18337 the cursor to the given vpos and emit |dvpos| delete
18338 line sequences. */
18339 ins_del_lines (f, from + dvpos, dvpos);
18340
18341 /* On a dumb terminal insert dvpos empty lines at the
18342 end. */
18343 if (!FRAME_SCROLL_REGION_OK (f))
18344 ins_del_lines (f, end + dvpos, -dvpos);
18345 }
18346
18347 set_terminal_window (f, 0);
18348 }
18349
18350 update_end (f);
18351 }
18352
18353 /* Shift reused rows of the current matrix to the right position.
18354 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18355 text. */
18356 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18357 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18358 if (dvpos < 0)
18359 {
18360 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18361 bottom_vpos, dvpos);
18362 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18363 bottom_vpos);
18364 }
18365 else if (dvpos > 0)
18366 {
18367 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18368 bottom_vpos, dvpos);
18369 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18370 first_unchanged_at_end_vpos + dvpos);
18371 }
18372
18373 /* For frame-based redisplay, make sure that current frame and window
18374 matrix are in sync with respect to glyph memory. */
18375 if (!FRAME_WINDOW_P (f))
18376 sync_frame_with_window_matrix_rows (w);
18377
18378 /* Adjust buffer positions in reused rows. */
18379 if (delta || delta_bytes)
18380 increment_matrix_positions (current_matrix,
18381 first_unchanged_at_end_vpos + dvpos,
18382 bottom_vpos, delta, delta_bytes);
18383
18384 /* Adjust Y positions. */
18385 if (dy)
18386 shift_glyph_matrix (w, current_matrix,
18387 first_unchanged_at_end_vpos + dvpos,
18388 bottom_vpos, dy);
18389
18390 if (first_unchanged_at_end_row)
18391 {
18392 first_unchanged_at_end_row += dvpos;
18393 if (first_unchanged_at_end_row->y >= it.last_visible_y
18394 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18395 first_unchanged_at_end_row = NULL;
18396 }
18397
18398 /* If scrolling up, there may be some lines to display at the end of
18399 the window. */
18400 last_text_row_at_end = NULL;
18401 if (dy < 0)
18402 {
18403 /* Scrolling up can leave for example a partially visible line
18404 at the end of the window to be redisplayed. */
18405 /* Set last_row to the glyph row in the current matrix where the
18406 window end line is found. It has been moved up or down in
18407 the matrix by dvpos. */
18408 int last_vpos = w->window_end_vpos + dvpos;
18409 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18410
18411 /* If last_row is the window end line, it should display text. */
18412 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18413
18414 /* If window end line was partially visible before, begin
18415 displaying at that line. Otherwise begin displaying with the
18416 line following it. */
18417 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18418 {
18419 init_to_row_start (&it, w, last_row);
18420 it.vpos = last_vpos;
18421 it.current_y = last_row->y;
18422 }
18423 else
18424 {
18425 init_to_row_end (&it, w, last_row);
18426 it.vpos = 1 + last_vpos;
18427 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18428 ++last_row;
18429 }
18430
18431 /* We may start in a continuation line. If so, we have to
18432 get the right continuation_lines_width and current_x. */
18433 it.continuation_lines_width = last_row->continuation_lines_width;
18434 it.hpos = it.current_x = 0;
18435
18436 /* Display the rest of the lines at the window end. */
18437 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18438 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18439 {
18440 /* Is it always sure that the display agrees with lines in
18441 the current matrix? I don't think so, so we mark rows
18442 displayed invalid in the current matrix by setting their
18443 enabled_p flag to false. */
18444 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18445 if (display_line (&it))
18446 last_text_row_at_end = it.glyph_row - 1;
18447 }
18448 }
18449
18450 /* Update window_end_pos and window_end_vpos. */
18451 if (first_unchanged_at_end_row && !last_text_row_at_end)
18452 {
18453 /* Window end line if one of the preserved rows from the current
18454 matrix. Set row to the last row displaying text in current
18455 matrix starting at first_unchanged_at_end_row, after
18456 scrolling. */
18457 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18458 row = find_last_row_displaying_text (w->current_matrix, &it,
18459 first_unchanged_at_end_row);
18460 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18461 adjust_window_ends (w, row, true);
18462 eassert (w->window_end_bytepos >= 0);
18463 IF_DEBUG (debug_method_add (w, "A"));
18464 }
18465 else if (last_text_row_at_end)
18466 {
18467 adjust_window_ends (w, last_text_row_at_end, false);
18468 eassert (w->window_end_bytepos >= 0);
18469 IF_DEBUG (debug_method_add (w, "B"));
18470 }
18471 else if (last_text_row)
18472 {
18473 /* We have displayed either to the end of the window or at the
18474 end of the window, i.e. the last row with text is to be found
18475 in the desired matrix. */
18476 adjust_window_ends (w, last_text_row, false);
18477 eassert (w->window_end_bytepos >= 0);
18478 }
18479 else if (first_unchanged_at_end_row == NULL
18480 && last_text_row == NULL
18481 && last_text_row_at_end == NULL)
18482 {
18483 /* Displayed to end of window, but no line containing text was
18484 displayed. Lines were deleted at the end of the window. */
18485 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18486 int vpos = w->window_end_vpos;
18487 struct glyph_row *current_row = current_matrix->rows + vpos;
18488 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18489
18490 for (row = NULL;
18491 row == NULL && vpos >= first_vpos;
18492 --vpos, --current_row, --desired_row)
18493 {
18494 if (desired_row->enabled_p)
18495 {
18496 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18497 row = desired_row;
18498 }
18499 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18500 row = current_row;
18501 }
18502
18503 eassert (row != NULL);
18504 w->window_end_vpos = vpos + 1;
18505 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18506 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18507 eassert (w->window_end_bytepos >= 0);
18508 IF_DEBUG (debug_method_add (w, "C"));
18509 }
18510 else
18511 emacs_abort ();
18512
18513 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18514 debug_end_vpos = w->window_end_vpos));
18515
18516 /* Record that display has not been completed. */
18517 w->window_end_valid = false;
18518 w->desired_matrix->no_scrolling_p = true;
18519 return 3;
18520
18521 #undef GIVE_UP
18522 }
18523
18524
18525 \f
18526 /***********************************************************************
18527 More debugging support
18528 ***********************************************************************/
18529
18530 #ifdef GLYPH_DEBUG
18531
18532 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18533 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18534 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18535
18536
18537 /* Dump the contents of glyph matrix MATRIX on stderr.
18538
18539 GLYPHS 0 means don't show glyph contents.
18540 GLYPHS 1 means show glyphs in short form
18541 GLYPHS > 1 means show glyphs in long form. */
18542
18543 void
18544 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18545 {
18546 int i;
18547 for (i = 0; i < matrix->nrows; ++i)
18548 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18549 }
18550
18551
18552 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18553 the glyph row and area where the glyph comes from. */
18554
18555 void
18556 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18557 {
18558 if (glyph->type == CHAR_GLYPH
18559 || glyph->type == GLYPHLESS_GLYPH)
18560 {
18561 fprintf (stderr,
18562 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18563 glyph - row->glyphs[TEXT_AREA],
18564 (glyph->type == CHAR_GLYPH
18565 ? 'C'
18566 : 'G'),
18567 glyph->charpos,
18568 (BUFFERP (glyph->object)
18569 ? 'B'
18570 : (STRINGP (glyph->object)
18571 ? 'S'
18572 : (NILP (glyph->object)
18573 ? '0'
18574 : '-'))),
18575 glyph->pixel_width,
18576 glyph->u.ch,
18577 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18578 ? glyph->u.ch
18579 : '.'),
18580 glyph->face_id,
18581 glyph->left_box_line_p,
18582 glyph->right_box_line_p);
18583 }
18584 else if (glyph->type == STRETCH_GLYPH)
18585 {
18586 fprintf (stderr,
18587 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18588 glyph - row->glyphs[TEXT_AREA],
18589 'S',
18590 glyph->charpos,
18591 (BUFFERP (glyph->object)
18592 ? 'B'
18593 : (STRINGP (glyph->object)
18594 ? 'S'
18595 : (NILP (glyph->object)
18596 ? '0'
18597 : '-'))),
18598 glyph->pixel_width,
18599 0,
18600 ' ',
18601 glyph->face_id,
18602 glyph->left_box_line_p,
18603 glyph->right_box_line_p);
18604 }
18605 else if (glyph->type == IMAGE_GLYPH)
18606 {
18607 fprintf (stderr,
18608 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18609 glyph - row->glyphs[TEXT_AREA],
18610 'I',
18611 glyph->charpos,
18612 (BUFFERP (glyph->object)
18613 ? 'B'
18614 : (STRINGP (glyph->object)
18615 ? 'S'
18616 : (NILP (glyph->object)
18617 ? '0'
18618 : '-'))),
18619 glyph->pixel_width,
18620 glyph->u.img_id,
18621 '.',
18622 glyph->face_id,
18623 glyph->left_box_line_p,
18624 glyph->right_box_line_p);
18625 }
18626 else if (glyph->type == COMPOSITE_GLYPH)
18627 {
18628 fprintf (stderr,
18629 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18630 glyph - row->glyphs[TEXT_AREA],
18631 '+',
18632 glyph->charpos,
18633 (BUFFERP (glyph->object)
18634 ? 'B'
18635 : (STRINGP (glyph->object)
18636 ? 'S'
18637 : (NILP (glyph->object)
18638 ? '0'
18639 : '-'))),
18640 glyph->pixel_width,
18641 glyph->u.cmp.id);
18642 if (glyph->u.cmp.automatic)
18643 fprintf (stderr,
18644 "[%d-%d]",
18645 glyph->slice.cmp.from, glyph->slice.cmp.to);
18646 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18647 glyph->face_id,
18648 glyph->left_box_line_p,
18649 glyph->right_box_line_p);
18650 }
18651 }
18652
18653
18654 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18655 GLYPHS 0 means don't show glyph contents.
18656 GLYPHS 1 means show glyphs in short form
18657 GLYPHS > 1 means show glyphs in long form. */
18658
18659 void
18660 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18661 {
18662 if (glyphs != 1)
18663 {
18664 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18665 fprintf (stderr, "==============================================================================\n");
18666
18667 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18668 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18669 vpos,
18670 MATRIX_ROW_START_CHARPOS (row),
18671 MATRIX_ROW_END_CHARPOS (row),
18672 row->used[TEXT_AREA],
18673 row->contains_overlapping_glyphs_p,
18674 row->enabled_p,
18675 row->truncated_on_left_p,
18676 row->truncated_on_right_p,
18677 row->continued_p,
18678 MATRIX_ROW_CONTINUATION_LINE_P (row),
18679 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18680 row->ends_at_zv_p,
18681 row->fill_line_p,
18682 row->ends_in_middle_of_char_p,
18683 row->starts_in_middle_of_char_p,
18684 row->mouse_face_p,
18685 row->x,
18686 row->y,
18687 row->pixel_width,
18688 row->height,
18689 row->visible_height,
18690 row->ascent,
18691 row->phys_ascent);
18692 /* The next 3 lines should align to "Start" in the header. */
18693 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18694 row->end.overlay_string_index,
18695 row->continuation_lines_width);
18696 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18697 CHARPOS (row->start.string_pos),
18698 CHARPOS (row->end.string_pos));
18699 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18700 row->end.dpvec_index);
18701 }
18702
18703 if (glyphs > 1)
18704 {
18705 int area;
18706
18707 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18708 {
18709 struct glyph *glyph = row->glyphs[area];
18710 struct glyph *glyph_end = glyph + row->used[area];
18711
18712 /* Glyph for a line end in text. */
18713 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18714 ++glyph_end;
18715
18716 if (glyph < glyph_end)
18717 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18718
18719 for (; glyph < glyph_end; ++glyph)
18720 dump_glyph (row, glyph, area);
18721 }
18722 }
18723 else if (glyphs == 1)
18724 {
18725 int area;
18726 char s[SHRT_MAX + 4];
18727
18728 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18729 {
18730 int i;
18731
18732 for (i = 0; i < row->used[area]; ++i)
18733 {
18734 struct glyph *glyph = row->glyphs[area] + i;
18735 if (i == row->used[area] - 1
18736 && area == TEXT_AREA
18737 && NILP (glyph->object)
18738 && glyph->type == CHAR_GLYPH
18739 && glyph->u.ch == ' ')
18740 {
18741 strcpy (&s[i], "[\\n]");
18742 i += 4;
18743 }
18744 else if (glyph->type == CHAR_GLYPH
18745 && glyph->u.ch < 0x80
18746 && glyph->u.ch >= ' ')
18747 s[i] = glyph->u.ch;
18748 else
18749 s[i] = '.';
18750 }
18751
18752 s[i] = '\0';
18753 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18754 }
18755 }
18756 }
18757
18758
18759 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18760 Sdump_glyph_matrix, 0, 1, "p",
18761 doc: /* Dump the current matrix of the selected window to stderr.
18762 Shows contents of glyph row structures. With non-nil
18763 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18764 glyphs in short form, otherwise show glyphs in long form.
18765
18766 Interactively, no argument means show glyphs in short form;
18767 with numeric argument, its value is passed as the GLYPHS flag. */)
18768 (Lisp_Object glyphs)
18769 {
18770 struct window *w = XWINDOW (selected_window);
18771 struct buffer *buffer = XBUFFER (w->contents);
18772
18773 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18774 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18775 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18776 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18777 fprintf (stderr, "=============================================\n");
18778 dump_glyph_matrix (w->current_matrix,
18779 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18780 return Qnil;
18781 }
18782
18783
18784 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18785 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18786 Only text-mode frames have frame glyph matrices. */)
18787 (void)
18788 {
18789 struct frame *f = XFRAME (selected_frame);
18790
18791 if (f->current_matrix)
18792 dump_glyph_matrix (f->current_matrix, 1);
18793 else
18794 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18795 return Qnil;
18796 }
18797
18798
18799 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18800 doc: /* Dump glyph row ROW to stderr.
18801 GLYPH 0 means don't dump glyphs.
18802 GLYPH 1 means dump glyphs in short form.
18803 GLYPH > 1 or omitted means dump glyphs in long form. */)
18804 (Lisp_Object row, Lisp_Object glyphs)
18805 {
18806 struct glyph_matrix *matrix;
18807 EMACS_INT vpos;
18808
18809 CHECK_NUMBER (row);
18810 matrix = XWINDOW (selected_window)->current_matrix;
18811 vpos = XINT (row);
18812 if (vpos >= 0 && vpos < matrix->nrows)
18813 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18814 vpos,
18815 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18816 return Qnil;
18817 }
18818
18819
18820 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18821 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18822 GLYPH 0 means don't dump glyphs.
18823 GLYPH 1 means dump glyphs in short form.
18824 GLYPH > 1 or omitted means dump glyphs in long form.
18825
18826 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18827 do nothing. */)
18828 (Lisp_Object row, Lisp_Object glyphs)
18829 {
18830 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18831 struct frame *sf = SELECTED_FRAME ();
18832 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18833 EMACS_INT vpos;
18834
18835 CHECK_NUMBER (row);
18836 vpos = XINT (row);
18837 if (vpos >= 0 && vpos < m->nrows)
18838 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18839 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18840 #endif
18841 return Qnil;
18842 }
18843
18844
18845 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18846 doc: /* Toggle tracing of redisplay.
18847 With ARG, turn tracing on if and only if ARG is positive. */)
18848 (Lisp_Object arg)
18849 {
18850 if (NILP (arg))
18851 trace_redisplay_p = !trace_redisplay_p;
18852 else
18853 {
18854 arg = Fprefix_numeric_value (arg);
18855 trace_redisplay_p = XINT (arg) > 0;
18856 }
18857
18858 return Qnil;
18859 }
18860
18861
18862 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18863 doc: /* Like `format', but print result to stderr.
18864 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18865 (ptrdiff_t nargs, Lisp_Object *args)
18866 {
18867 Lisp_Object s = Fformat (nargs, args);
18868 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18869 return Qnil;
18870 }
18871
18872 #endif /* GLYPH_DEBUG */
18873
18874
18875 \f
18876 /***********************************************************************
18877 Building Desired Matrix Rows
18878 ***********************************************************************/
18879
18880 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18881 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18882
18883 static struct glyph_row *
18884 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18885 {
18886 struct frame *f = XFRAME (WINDOW_FRAME (w));
18887 struct buffer *buffer = XBUFFER (w->contents);
18888 struct buffer *old = current_buffer;
18889 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18890 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18891 const unsigned char *arrow_end = arrow_string + arrow_len;
18892 const unsigned char *p;
18893 struct it it;
18894 bool multibyte_p;
18895 int n_glyphs_before;
18896
18897 set_buffer_temp (buffer);
18898 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18899 scratch_glyph_row.reversed_p = false;
18900 it.glyph_row->used[TEXT_AREA] = 0;
18901 SET_TEXT_POS (it.position, 0, 0);
18902
18903 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18904 p = arrow_string;
18905 while (p < arrow_end)
18906 {
18907 Lisp_Object face, ilisp;
18908
18909 /* Get the next character. */
18910 if (multibyte_p)
18911 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18912 else
18913 {
18914 it.c = it.char_to_display = *p, it.len = 1;
18915 if (! ASCII_CHAR_P (it.c))
18916 it.char_to_display = BYTE8_TO_CHAR (it.c);
18917 }
18918 p += it.len;
18919
18920 /* Get its face. */
18921 ilisp = make_number (p - arrow_string);
18922 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18923 it.face_id = compute_char_face (f, it.char_to_display, face);
18924
18925 /* Compute its width, get its glyphs. */
18926 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18927 SET_TEXT_POS (it.position, -1, -1);
18928 PRODUCE_GLYPHS (&it);
18929
18930 /* If this character doesn't fit any more in the line, we have
18931 to remove some glyphs. */
18932 if (it.current_x > it.last_visible_x)
18933 {
18934 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18935 break;
18936 }
18937 }
18938
18939 set_buffer_temp (old);
18940 return it.glyph_row;
18941 }
18942
18943
18944 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18945 glyphs to insert is determined by produce_special_glyphs. */
18946
18947 static void
18948 insert_left_trunc_glyphs (struct it *it)
18949 {
18950 struct it truncate_it;
18951 struct glyph *from, *end, *to, *toend;
18952
18953 eassert (!FRAME_WINDOW_P (it->f)
18954 || (!it->glyph_row->reversed_p
18955 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18956 || (it->glyph_row->reversed_p
18957 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18958
18959 /* Get the truncation glyphs. */
18960 truncate_it = *it;
18961 truncate_it.current_x = 0;
18962 truncate_it.face_id = DEFAULT_FACE_ID;
18963 truncate_it.glyph_row = &scratch_glyph_row;
18964 truncate_it.area = TEXT_AREA;
18965 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18966 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18967 truncate_it.object = Qnil;
18968 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18969
18970 /* Overwrite glyphs from IT with truncation glyphs. */
18971 if (!it->glyph_row->reversed_p)
18972 {
18973 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18974
18975 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18976 end = from + tused;
18977 to = it->glyph_row->glyphs[TEXT_AREA];
18978 toend = to + it->glyph_row->used[TEXT_AREA];
18979 if (FRAME_WINDOW_P (it->f))
18980 {
18981 /* On GUI frames, when variable-size fonts are displayed,
18982 the truncation glyphs may need more pixels than the row's
18983 glyphs they overwrite. We overwrite more glyphs to free
18984 enough screen real estate, and enlarge the stretch glyph
18985 on the right (see display_line), if there is one, to
18986 preserve the screen position of the truncation glyphs on
18987 the right. */
18988 int w = 0;
18989 struct glyph *g = to;
18990 short used;
18991
18992 /* The first glyph could be partially visible, in which case
18993 it->glyph_row->x will be negative. But we want the left
18994 truncation glyphs to be aligned at the left margin of the
18995 window, so we override the x coordinate at which the row
18996 will begin. */
18997 it->glyph_row->x = 0;
18998 while (g < toend && w < it->truncation_pixel_width)
18999 {
19000 w += g->pixel_width;
19001 ++g;
19002 }
19003 if (g - to - tused > 0)
19004 {
19005 memmove (to + tused, g, (toend - g) * sizeof(*g));
19006 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19007 }
19008 used = it->glyph_row->used[TEXT_AREA];
19009 if (it->glyph_row->truncated_on_right_p
19010 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19011 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19012 == STRETCH_GLYPH)
19013 {
19014 int extra = w - it->truncation_pixel_width;
19015
19016 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19017 }
19018 }
19019
19020 while (from < end)
19021 *to++ = *from++;
19022
19023 /* There may be padding glyphs left over. Overwrite them too. */
19024 if (!FRAME_WINDOW_P (it->f))
19025 {
19026 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19027 {
19028 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19029 while (from < end)
19030 *to++ = *from++;
19031 }
19032 }
19033
19034 if (to > toend)
19035 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19036 }
19037 else
19038 {
19039 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19040
19041 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19042 that back to front. */
19043 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19044 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19045 toend = it->glyph_row->glyphs[TEXT_AREA];
19046 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19047 if (FRAME_WINDOW_P (it->f))
19048 {
19049 int w = 0;
19050 struct glyph *g = to;
19051
19052 while (g >= toend && w < it->truncation_pixel_width)
19053 {
19054 w += g->pixel_width;
19055 --g;
19056 }
19057 if (to - g - tused > 0)
19058 to = g + tused;
19059 if (it->glyph_row->truncated_on_right_p
19060 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19061 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19062 {
19063 int extra = w - it->truncation_pixel_width;
19064
19065 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19066 }
19067 }
19068
19069 while (from >= end && to >= toend)
19070 *to-- = *from--;
19071 if (!FRAME_WINDOW_P (it->f))
19072 {
19073 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19074 {
19075 from =
19076 truncate_it.glyph_row->glyphs[TEXT_AREA]
19077 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19078 while (from >= end && to >= toend)
19079 *to-- = *from--;
19080 }
19081 }
19082 if (from >= end)
19083 {
19084 /* Need to free some room before prepending additional
19085 glyphs. */
19086 int move_by = from - end + 1;
19087 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19088 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19089
19090 for ( ; g >= g0; g--)
19091 g[move_by] = *g;
19092 while (from >= end)
19093 *to-- = *from--;
19094 it->glyph_row->used[TEXT_AREA] += move_by;
19095 }
19096 }
19097 }
19098
19099 /* Compute the hash code for ROW. */
19100 unsigned
19101 row_hash (struct glyph_row *row)
19102 {
19103 int area, k;
19104 unsigned hashval = 0;
19105
19106 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19107 for (k = 0; k < row->used[area]; ++k)
19108 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19109 + row->glyphs[area][k].u.val
19110 + row->glyphs[area][k].face_id
19111 + row->glyphs[area][k].padding_p
19112 + (row->glyphs[area][k].type << 2));
19113
19114 return hashval;
19115 }
19116
19117 /* Compute the pixel height and width of IT->glyph_row.
19118
19119 Most of the time, ascent and height of a display line will be equal
19120 to the max_ascent and max_height values of the display iterator
19121 structure. This is not the case if
19122
19123 1. We hit ZV without displaying anything. In this case, max_ascent
19124 and max_height will be zero.
19125
19126 2. We have some glyphs that don't contribute to the line height.
19127 (The glyph row flag contributes_to_line_height_p is for future
19128 pixmap extensions).
19129
19130 The first case is easily covered by using default values because in
19131 these cases, the line height does not really matter, except that it
19132 must not be zero. */
19133
19134 static void
19135 compute_line_metrics (struct it *it)
19136 {
19137 struct glyph_row *row = it->glyph_row;
19138
19139 if (FRAME_WINDOW_P (it->f))
19140 {
19141 int i, min_y, max_y;
19142
19143 /* The line may consist of one space only, that was added to
19144 place the cursor on it. If so, the row's height hasn't been
19145 computed yet. */
19146 if (row->height == 0)
19147 {
19148 if (it->max_ascent + it->max_descent == 0)
19149 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19150 row->ascent = it->max_ascent;
19151 row->height = it->max_ascent + it->max_descent;
19152 row->phys_ascent = it->max_phys_ascent;
19153 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19154 row->extra_line_spacing = it->max_extra_line_spacing;
19155 }
19156
19157 /* Compute the width of this line. */
19158 row->pixel_width = row->x;
19159 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19160 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19161
19162 eassert (row->pixel_width >= 0);
19163 eassert (row->ascent >= 0 && row->height > 0);
19164
19165 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19166 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19167
19168 /* If first line's physical ascent is larger than its logical
19169 ascent, use the physical ascent, and make the row taller.
19170 This makes accented characters fully visible. */
19171 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19172 && row->phys_ascent > row->ascent)
19173 {
19174 row->height += row->phys_ascent - row->ascent;
19175 row->ascent = row->phys_ascent;
19176 }
19177
19178 /* Compute how much of the line is visible. */
19179 row->visible_height = row->height;
19180
19181 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19182 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19183
19184 if (row->y < min_y)
19185 row->visible_height -= min_y - row->y;
19186 if (row->y + row->height > max_y)
19187 row->visible_height -= row->y + row->height - max_y;
19188 }
19189 else
19190 {
19191 row->pixel_width = row->used[TEXT_AREA];
19192 if (row->continued_p)
19193 row->pixel_width -= it->continuation_pixel_width;
19194 else if (row->truncated_on_right_p)
19195 row->pixel_width -= it->truncation_pixel_width;
19196 row->ascent = row->phys_ascent = 0;
19197 row->height = row->phys_height = row->visible_height = 1;
19198 row->extra_line_spacing = 0;
19199 }
19200
19201 /* Compute a hash code for this row. */
19202 row->hash = row_hash (row);
19203
19204 it->max_ascent = it->max_descent = 0;
19205 it->max_phys_ascent = it->max_phys_descent = 0;
19206 }
19207
19208
19209 /* Append one space to the glyph row of iterator IT if doing a
19210 window-based redisplay. The space has the same face as
19211 IT->face_id. Value is true if a space was added.
19212
19213 This function is called to make sure that there is always one glyph
19214 at the end of a glyph row that the cursor can be set on under
19215 window-systems. (If there weren't such a glyph we would not know
19216 how wide and tall a box cursor should be displayed).
19217
19218 At the same time this space let's a nicely handle clearing to the
19219 end of the line if the row ends in italic text. */
19220
19221 static bool
19222 append_space_for_newline (struct it *it, bool default_face_p)
19223 {
19224 if (FRAME_WINDOW_P (it->f))
19225 {
19226 int n = it->glyph_row->used[TEXT_AREA];
19227
19228 if (it->glyph_row->glyphs[TEXT_AREA] + n
19229 < it->glyph_row->glyphs[1 + TEXT_AREA])
19230 {
19231 /* Save some values that must not be changed.
19232 Must save IT->c and IT->len because otherwise
19233 ITERATOR_AT_END_P wouldn't work anymore after
19234 append_space_for_newline has been called. */
19235 enum display_element_type saved_what = it->what;
19236 int saved_c = it->c, saved_len = it->len;
19237 int saved_char_to_display = it->char_to_display;
19238 int saved_x = it->current_x;
19239 int saved_face_id = it->face_id;
19240 bool saved_box_end = it->end_of_box_run_p;
19241 struct text_pos saved_pos;
19242 Lisp_Object saved_object;
19243 struct face *face;
19244 struct glyph *g;
19245
19246 saved_object = it->object;
19247 saved_pos = it->position;
19248
19249 it->what = IT_CHARACTER;
19250 memset (&it->position, 0, sizeof it->position);
19251 it->object = Qnil;
19252 it->c = it->char_to_display = ' ';
19253 it->len = 1;
19254
19255 /* If the default face was remapped, be sure to use the
19256 remapped face for the appended newline. */
19257 if (default_face_p)
19258 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19259 else if (it->face_before_selective_p)
19260 it->face_id = it->saved_face_id;
19261 face = FACE_FROM_ID (it->f, it->face_id);
19262 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19263 /* In R2L rows, we will prepend a stretch glyph that will
19264 have the end_of_box_run_p flag set for it, so there's no
19265 need for the appended newline glyph to have that flag
19266 set. */
19267 if (it->glyph_row->reversed_p
19268 /* But if the appended newline glyph goes all the way to
19269 the end of the row, there will be no stretch glyph,
19270 so leave the box flag set. */
19271 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19272 it->end_of_box_run_p = false;
19273
19274 PRODUCE_GLYPHS (it);
19275
19276 #ifdef HAVE_WINDOW_SYSTEM
19277 /* Make sure this space glyph has the right ascent and
19278 descent values, or else cursor at end of line will look
19279 funny, and height of empty lines will be incorrect. */
19280 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19281 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19282 if (n == 0)
19283 {
19284 Lisp_Object height, total_height;
19285 int extra_line_spacing = it->extra_line_spacing;
19286 int boff = font->baseline_offset;
19287
19288 if (font->vertical_centering)
19289 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19290
19291 it->object = saved_object; /* get_it_property needs this */
19292 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19293 /* Must do a subset of line height processing from
19294 x_produce_glyph for newline characters. */
19295 height = get_it_property (it, Qline_height);
19296 if (CONSP (height)
19297 && CONSP (XCDR (height))
19298 && NILP (XCDR (XCDR (height))))
19299 {
19300 total_height = XCAR (XCDR (height));
19301 height = XCAR (height);
19302 }
19303 else
19304 total_height = Qnil;
19305 height = calc_line_height_property (it, height, font, boff, true);
19306
19307 if (it->override_ascent >= 0)
19308 {
19309 it->ascent = it->override_ascent;
19310 it->descent = it->override_descent;
19311 boff = it->override_boff;
19312 }
19313 if (EQ (height, Qt))
19314 extra_line_spacing = 0;
19315 else
19316 {
19317 Lisp_Object spacing;
19318
19319 it->phys_ascent = it->ascent;
19320 it->phys_descent = it->descent;
19321 if (!NILP (height)
19322 && XINT (height) > it->ascent + it->descent)
19323 it->ascent = XINT (height) - it->descent;
19324
19325 if (!NILP (total_height))
19326 spacing = calc_line_height_property (it, total_height, font,
19327 boff, false);
19328 else
19329 {
19330 spacing = get_it_property (it, Qline_spacing);
19331 spacing = calc_line_height_property (it, spacing, font,
19332 boff, false);
19333 }
19334 if (INTEGERP (spacing))
19335 {
19336 extra_line_spacing = XINT (spacing);
19337 if (!NILP (total_height))
19338 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19339 }
19340 }
19341 if (extra_line_spacing > 0)
19342 {
19343 it->descent += extra_line_spacing;
19344 if (extra_line_spacing > it->max_extra_line_spacing)
19345 it->max_extra_line_spacing = extra_line_spacing;
19346 }
19347 it->max_ascent = it->ascent;
19348 it->max_descent = it->descent;
19349 /* Make sure compute_line_metrics recomputes the row height. */
19350 it->glyph_row->height = 0;
19351 }
19352
19353 g->ascent = it->max_ascent;
19354 g->descent = it->max_descent;
19355 #endif
19356
19357 it->override_ascent = -1;
19358 it->constrain_row_ascent_descent_p = false;
19359 it->current_x = saved_x;
19360 it->object = saved_object;
19361 it->position = saved_pos;
19362 it->what = saved_what;
19363 it->face_id = saved_face_id;
19364 it->len = saved_len;
19365 it->c = saved_c;
19366 it->char_to_display = saved_char_to_display;
19367 it->end_of_box_run_p = saved_box_end;
19368 return true;
19369 }
19370 }
19371
19372 return false;
19373 }
19374
19375
19376 /* Extend the face of the last glyph in the text area of IT->glyph_row
19377 to the end of the display line. Called from display_line. If the
19378 glyph row is empty, add a space glyph to it so that we know the
19379 face to draw. Set the glyph row flag fill_line_p. If the glyph
19380 row is R2L, prepend a stretch glyph to cover the empty space to the
19381 left of the leftmost glyph. */
19382
19383 static void
19384 extend_face_to_end_of_line (struct it *it)
19385 {
19386 struct face *face, *default_face;
19387 struct frame *f = it->f;
19388
19389 /* If line is already filled, do nothing. Non window-system frames
19390 get a grace of one more ``pixel'' because their characters are
19391 1-``pixel'' wide, so they hit the equality too early. This grace
19392 is needed only for R2L rows that are not continued, to produce
19393 one extra blank where we could display the cursor. */
19394 if ((it->current_x >= it->last_visible_x
19395 + (!FRAME_WINDOW_P (f)
19396 && it->glyph_row->reversed_p
19397 && !it->glyph_row->continued_p))
19398 /* If the window has display margins, we will need to extend
19399 their face even if the text area is filled. */
19400 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19401 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19402 return;
19403
19404 /* The default face, possibly remapped. */
19405 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19406
19407 /* Face extension extends the background and box of IT->face_id
19408 to the end of the line. If the background equals the background
19409 of the frame, we don't have to do anything. */
19410 if (it->face_before_selective_p)
19411 face = FACE_FROM_ID (f, it->saved_face_id);
19412 else
19413 face = FACE_FROM_ID (f, it->face_id);
19414
19415 if (FRAME_WINDOW_P (f)
19416 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19417 && face->box == FACE_NO_BOX
19418 && face->background == FRAME_BACKGROUND_PIXEL (f)
19419 #ifdef HAVE_WINDOW_SYSTEM
19420 && !face->stipple
19421 #endif
19422 && !it->glyph_row->reversed_p)
19423 return;
19424
19425 /* Set the glyph row flag indicating that the face of the last glyph
19426 in the text area has to be drawn to the end of the text area. */
19427 it->glyph_row->fill_line_p = true;
19428
19429 /* If current character of IT is not ASCII, make sure we have the
19430 ASCII face. This will be automatically undone the next time
19431 get_next_display_element returns a multibyte character. Note
19432 that the character will always be single byte in unibyte
19433 text. */
19434 if (!ASCII_CHAR_P (it->c))
19435 {
19436 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19437 }
19438
19439 if (FRAME_WINDOW_P (f))
19440 {
19441 /* If the row is empty, add a space with the current face of IT,
19442 so that we know which face to draw. */
19443 if (it->glyph_row->used[TEXT_AREA] == 0)
19444 {
19445 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19446 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19447 it->glyph_row->used[TEXT_AREA] = 1;
19448 }
19449 /* Mode line and the header line don't have margins, and
19450 likewise the frame's tool-bar window, if there is any. */
19451 if (!(it->glyph_row->mode_line_p
19452 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19453 || (WINDOWP (f->tool_bar_window)
19454 && it->w == XWINDOW (f->tool_bar_window))
19455 #endif
19456 ))
19457 {
19458 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19459 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19460 {
19461 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19462 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19463 default_face->id;
19464 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19465 }
19466 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19467 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19468 {
19469 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19470 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19471 default_face->id;
19472 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19473 }
19474 }
19475 #ifdef HAVE_WINDOW_SYSTEM
19476 if (it->glyph_row->reversed_p)
19477 {
19478 /* Prepend a stretch glyph to the row, such that the
19479 rightmost glyph will be drawn flushed all the way to the
19480 right margin of the window. The stretch glyph that will
19481 occupy the empty space, if any, to the left of the
19482 glyphs. */
19483 struct font *font = face->font ? face->font : FRAME_FONT (f);
19484 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19485 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19486 struct glyph *g;
19487 int row_width, stretch_ascent, stretch_width;
19488 struct text_pos saved_pos;
19489 int saved_face_id;
19490 bool saved_avoid_cursor, saved_box_start;
19491
19492 for (row_width = 0, g = row_start; g < row_end; g++)
19493 row_width += g->pixel_width;
19494
19495 /* FIXME: There are various minor display glitches in R2L
19496 rows when only one of the fringes is missing. The
19497 strange condition below produces the least bad effect. */
19498 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19499 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19500 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19501 stretch_width = window_box_width (it->w, TEXT_AREA);
19502 else
19503 stretch_width = it->last_visible_x - it->first_visible_x;
19504 stretch_width -= row_width;
19505
19506 if (stretch_width > 0)
19507 {
19508 stretch_ascent =
19509 (((it->ascent + it->descent)
19510 * FONT_BASE (font)) / FONT_HEIGHT (font));
19511 saved_pos = it->position;
19512 memset (&it->position, 0, sizeof it->position);
19513 saved_avoid_cursor = it->avoid_cursor_p;
19514 it->avoid_cursor_p = true;
19515 saved_face_id = it->face_id;
19516 saved_box_start = it->start_of_box_run_p;
19517 /* The last row's stretch glyph should get the default
19518 face, to avoid painting the rest of the window with
19519 the region face, if the region ends at ZV. */
19520 if (it->glyph_row->ends_at_zv_p)
19521 it->face_id = default_face->id;
19522 else
19523 it->face_id = face->id;
19524 it->start_of_box_run_p = false;
19525 append_stretch_glyph (it, Qnil, stretch_width,
19526 it->ascent + it->descent, stretch_ascent);
19527 it->position = saved_pos;
19528 it->avoid_cursor_p = saved_avoid_cursor;
19529 it->face_id = saved_face_id;
19530 it->start_of_box_run_p = saved_box_start;
19531 }
19532 /* If stretch_width comes out negative, it means that the
19533 last glyph is only partially visible. In R2L rows, we
19534 want the leftmost glyph to be partially visible, so we
19535 need to give the row the corresponding left offset. */
19536 if (stretch_width < 0)
19537 it->glyph_row->x = stretch_width;
19538 }
19539 #endif /* HAVE_WINDOW_SYSTEM */
19540 }
19541 else
19542 {
19543 /* Save some values that must not be changed. */
19544 int saved_x = it->current_x;
19545 struct text_pos saved_pos;
19546 Lisp_Object saved_object;
19547 enum display_element_type saved_what = it->what;
19548 int saved_face_id = it->face_id;
19549
19550 saved_object = it->object;
19551 saved_pos = it->position;
19552
19553 it->what = IT_CHARACTER;
19554 memset (&it->position, 0, sizeof it->position);
19555 it->object = Qnil;
19556 it->c = it->char_to_display = ' ';
19557 it->len = 1;
19558
19559 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19560 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19561 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19562 && !it->glyph_row->mode_line_p
19563 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19564 {
19565 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19566 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19567
19568 for (it->current_x = 0; g < e; g++)
19569 it->current_x += g->pixel_width;
19570
19571 it->area = LEFT_MARGIN_AREA;
19572 it->face_id = default_face->id;
19573 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19574 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19575 {
19576 PRODUCE_GLYPHS (it);
19577 /* term.c:produce_glyphs advances it->current_x only for
19578 TEXT_AREA. */
19579 it->current_x += it->pixel_width;
19580 }
19581
19582 it->current_x = saved_x;
19583 it->area = TEXT_AREA;
19584 }
19585
19586 /* The last row's blank glyphs should get the default face, to
19587 avoid painting the rest of the window with the region face,
19588 if the region ends at ZV. */
19589 if (it->glyph_row->ends_at_zv_p)
19590 it->face_id = default_face->id;
19591 else
19592 it->face_id = face->id;
19593 PRODUCE_GLYPHS (it);
19594
19595 while (it->current_x <= it->last_visible_x)
19596 PRODUCE_GLYPHS (it);
19597
19598 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19599 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19600 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19601 && !it->glyph_row->mode_line_p
19602 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19603 {
19604 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19605 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19606
19607 for ( ; g < e; g++)
19608 it->current_x += g->pixel_width;
19609
19610 it->area = RIGHT_MARGIN_AREA;
19611 it->face_id = default_face->id;
19612 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19613 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19614 {
19615 PRODUCE_GLYPHS (it);
19616 it->current_x += it->pixel_width;
19617 }
19618
19619 it->area = TEXT_AREA;
19620 }
19621
19622 /* Don't count these blanks really. It would let us insert a left
19623 truncation glyph below and make us set the cursor on them, maybe. */
19624 it->current_x = saved_x;
19625 it->object = saved_object;
19626 it->position = saved_pos;
19627 it->what = saved_what;
19628 it->face_id = saved_face_id;
19629 }
19630 }
19631
19632
19633 /* Value is true if text starting at CHARPOS in current_buffer is
19634 trailing whitespace. */
19635
19636 static bool
19637 trailing_whitespace_p (ptrdiff_t charpos)
19638 {
19639 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19640 int c = 0;
19641
19642 while (bytepos < ZV_BYTE
19643 && (c = FETCH_CHAR (bytepos),
19644 c == ' ' || c == '\t'))
19645 ++bytepos;
19646
19647 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19648 {
19649 if (bytepos != PT_BYTE)
19650 return true;
19651 }
19652 return false;
19653 }
19654
19655
19656 /* Highlight trailing whitespace, if any, in ROW. */
19657
19658 static void
19659 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19660 {
19661 int used = row->used[TEXT_AREA];
19662
19663 if (used)
19664 {
19665 struct glyph *start = row->glyphs[TEXT_AREA];
19666 struct glyph *glyph = start + used - 1;
19667
19668 if (row->reversed_p)
19669 {
19670 /* Right-to-left rows need to be processed in the opposite
19671 direction, so swap the edge pointers. */
19672 glyph = start;
19673 start = row->glyphs[TEXT_AREA] + used - 1;
19674 }
19675
19676 /* Skip over glyphs inserted to display the cursor at the
19677 end of a line, for extending the face of the last glyph
19678 to the end of the line on terminals, and for truncation
19679 and continuation glyphs. */
19680 if (!row->reversed_p)
19681 {
19682 while (glyph >= start
19683 && glyph->type == CHAR_GLYPH
19684 && NILP (glyph->object))
19685 --glyph;
19686 }
19687 else
19688 {
19689 while (glyph <= start
19690 && glyph->type == CHAR_GLYPH
19691 && NILP (glyph->object))
19692 ++glyph;
19693 }
19694
19695 /* If last glyph is a space or stretch, and it's trailing
19696 whitespace, set the face of all trailing whitespace glyphs in
19697 IT->glyph_row to `trailing-whitespace'. */
19698 if ((row->reversed_p ? glyph <= start : glyph >= start)
19699 && BUFFERP (glyph->object)
19700 && (glyph->type == STRETCH_GLYPH
19701 || (glyph->type == CHAR_GLYPH
19702 && glyph->u.ch == ' '))
19703 && trailing_whitespace_p (glyph->charpos))
19704 {
19705 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19706 if (face_id < 0)
19707 return;
19708
19709 if (!row->reversed_p)
19710 {
19711 while (glyph >= start
19712 && BUFFERP (glyph->object)
19713 && (glyph->type == STRETCH_GLYPH
19714 || (glyph->type == CHAR_GLYPH
19715 && glyph->u.ch == ' ')))
19716 (glyph--)->face_id = face_id;
19717 }
19718 else
19719 {
19720 while (glyph <= start
19721 && BUFFERP (glyph->object)
19722 && (glyph->type == STRETCH_GLYPH
19723 || (glyph->type == CHAR_GLYPH
19724 && glyph->u.ch == ' ')))
19725 (glyph++)->face_id = face_id;
19726 }
19727 }
19728 }
19729 }
19730
19731
19732 /* Value is true if glyph row ROW should be
19733 considered to hold the buffer position CHARPOS. */
19734
19735 static bool
19736 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19737 {
19738 bool result = true;
19739
19740 if (charpos == CHARPOS (row->end.pos)
19741 || charpos == MATRIX_ROW_END_CHARPOS (row))
19742 {
19743 /* Suppose the row ends on a string.
19744 Unless the row is continued, that means it ends on a newline
19745 in the string. If it's anything other than a display string
19746 (e.g., a before-string from an overlay), we don't want the
19747 cursor there. (This heuristic seems to give the optimal
19748 behavior for the various types of multi-line strings.)
19749 One exception: if the string has `cursor' property on one of
19750 its characters, we _do_ want the cursor there. */
19751 if (CHARPOS (row->end.string_pos) >= 0)
19752 {
19753 if (row->continued_p)
19754 result = true;
19755 else
19756 {
19757 /* Check for `display' property. */
19758 struct glyph *beg = row->glyphs[TEXT_AREA];
19759 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19760 struct glyph *glyph;
19761
19762 result = false;
19763 for (glyph = end; glyph >= beg; --glyph)
19764 if (STRINGP (glyph->object))
19765 {
19766 Lisp_Object prop
19767 = Fget_char_property (make_number (charpos),
19768 Qdisplay, Qnil);
19769 result =
19770 (!NILP (prop)
19771 && display_prop_string_p (prop, glyph->object));
19772 /* If there's a `cursor' property on one of the
19773 string's characters, this row is a cursor row,
19774 even though this is not a display string. */
19775 if (!result)
19776 {
19777 Lisp_Object s = glyph->object;
19778
19779 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19780 {
19781 ptrdiff_t gpos = glyph->charpos;
19782
19783 if (!NILP (Fget_char_property (make_number (gpos),
19784 Qcursor, s)))
19785 {
19786 result = true;
19787 break;
19788 }
19789 }
19790 }
19791 break;
19792 }
19793 }
19794 }
19795 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19796 {
19797 /* If the row ends in middle of a real character,
19798 and the line is continued, we want the cursor here.
19799 That's because CHARPOS (ROW->end.pos) would equal
19800 PT if PT is before the character. */
19801 if (!row->ends_in_ellipsis_p)
19802 result = row->continued_p;
19803 else
19804 /* If the row ends in an ellipsis, then
19805 CHARPOS (ROW->end.pos) will equal point after the
19806 invisible text. We want that position to be displayed
19807 after the ellipsis. */
19808 result = false;
19809 }
19810 /* If the row ends at ZV, display the cursor at the end of that
19811 row instead of at the start of the row below. */
19812 else
19813 result = row->ends_at_zv_p;
19814 }
19815
19816 return result;
19817 }
19818
19819 /* Value is true if glyph row ROW should be
19820 used to hold the cursor. */
19821
19822 static bool
19823 cursor_row_p (struct glyph_row *row)
19824 {
19825 return row_for_charpos_p (row, PT);
19826 }
19827
19828 \f
19829
19830 /* Push the property PROP so that it will be rendered at the current
19831 position in IT. Return true if PROP was successfully pushed, false
19832 otherwise. Called from handle_line_prefix to handle the
19833 `line-prefix' and `wrap-prefix' properties. */
19834
19835 static bool
19836 push_prefix_prop (struct it *it, Lisp_Object prop)
19837 {
19838 struct text_pos pos =
19839 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19840
19841 eassert (it->method == GET_FROM_BUFFER
19842 || it->method == GET_FROM_DISPLAY_VECTOR
19843 || it->method == GET_FROM_STRING
19844 || it->method == GET_FROM_IMAGE);
19845
19846 /* We need to save the current buffer/string position, so it will be
19847 restored by pop_it, because iterate_out_of_display_property
19848 depends on that being set correctly, but some situations leave
19849 it->position not yet set when this function is called. */
19850 push_it (it, &pos);
19851
19852 if (STRINGP (prop))
19853 {
19854 if (SCHARS (prop) == 0)
19855 {
19856 pop_it (it);
19857 return false;
19858 }
19859
19860 it->string = prop;
19861 it->string_from_prefix_prop_p = true;
19862 it->multibyte_p = STRING_MULTIBYTE (it->string);
19863 it->current.overlay_string_index = -1;
19864 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19865 it->end_charpos = it->string_nchars = SCHARS (it->string);
19866 it->method = GET_FROM_STRING;
19867 it->stop_charpos = 0;
19868 it->prev_stop = 0;
19869 it->base_level_stop = 0;
19870
19871 /* Force paragraph direction to be that of the parent
19872 buffer/string. */
19873 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19874 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19875 else
19876 it->paragraph_embedding = L2R;
19877
19878 /* Set up the bidi iterator for this display string. */
19879 if (it->bidi_p)
19880 {
19881 it->bidi_it.string.lstring = it->string;
19882 it->bidi_it.string.s = NULL;
19883 it->bidi_it.string.schars = it->end_charpos;
19884 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19885 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19886 it->bidi_it.string.unibyte = !it->multibyte_p;
19887 it->bidi_it.w = it->w;
19888 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19889 }
19890 }
19891 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19892 {
19893 it->method = GET_FROM_STRETCH;
19894 it->object = prop;
19895 }
19896 #ifdef HAVE_WINDOW_SYSTEM
19897 else if (IMAGEP (prop))
19898 {
19899 it->what = IT_IMAGE;
19900 it->image_id = lookup_image (it->f, prop);
19901 it->method = GET_FROM_IMAGE;
19902 }
19903 #endif /* HAVE_WINDOW_SYSTEM */
19904 else
19905 {
19906 pop_it (it); /* bogus display property, give up */
19907 return false;
19908 }
19909
19910 return true;
19911 }
19912
19913 /* Return the character-property PROP at the current position in IT. */
19914
19915 static Lisp_Object
19916 get_it_property (struct it *it, Lisp_Object prop)
19917 {
19918 Lisp_Object position, object = it->object;
19919
19920 if (STRINGP (object))
19921 position = make_number (IT_STRING_CHARPOS (*it));
19922 else if (BUFFERP (object))
19923 {
19924 position = make_number (IT_CHARPOS (*it));
19925 object = it->window;
19926 }
19927 else
19928 return Qnil;
19929
19930 return Fget_char_property (position, prop, object);
19931 }
19932
19933 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19934
19935 static void
19936 handle_line_prefix (struct it *it)
19937 {
19938 Lisp_Object prefix;
19939
19940 if (it->continuation_lines_width > 0)
19941 {
19942 prefix = get_it_property (it, Qwrap_prefix);
19943 if (NILP (prefix))
19944 prefix = Vwrap_prefix;
19945 }
19946 else
19947 {
19948 prefix = get_it_property (it, Qline_prefix);
19949 if (NILP (prefix))
19950 prefix = Vline_prefix;
19951 }
19952 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19953 {
19954 /* If the prefix is wider than the window, and we try to wrap
19955 it, it would acquire its own wrap prefix, and so on till the
19956 iterator stack overflows. So, don't wrap the prefix. */
19957 it->line_wrap = TRUNCATE;
19958 it->avoid_cursor_p = true;
19959 }
19960 }
19961
19962 \f
19963
19964 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19965 only for R2L lines from display_line and display_string, when they
19966 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19967 the line/string needs to be continued on the next glyph row. */
19968 static void
19969 unproduce_glyphs (struct it *it, int n)
19970 {
19971 struct glyph *glyph, *end;
19972
19973 eassert (it->glyph_row);
19974 eassert (it->glyph_row->reversed_p);
19975 eassert (it->area == TEXT_AREA);
19976 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19977
19978 if (n > it->glyph_row->used[TEXT_AREA])
19979 n = it->glyph_row->used[TEXT_AREA];
19980 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19981 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19982 for ( ; glyph < end; glyph++)
19983 glyph[-n] = *glyph;
19984 }
19985
19986 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19987 and ROW->maxpos. */
19988 static void
19989 find_row_edges (struct it *it, struct glyph_row *row,
19990 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19991 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19992 {
19993 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19994 lines' rows is implemented for bidi-reordered rows. */
19995
19996 /* ROW->minpos is the value of min_pos, the minimal buffer position
19997 we have in ROW, or ROW->start.pos if that is smaller. */
19998 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19999 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20000 else
20001 /* We didn't find buffer positions smaller than ROW->start, or
20002 didn't find _any_ valid buffer positions in any of the glyphs,
20003 so we must trust the iterator's computed positions. */
20004 row->minpos = row->start.pos;
20005 if (max_pos <= 0)
20006 {
20007 max_pos = CHARPOS (it->current.pos);
20008 max_bpos = BYTEPOS (it->current.pos);
20009 }
20010
20011 /* Here are the various use-cases for ending the row, and the
20012 corresponding values for ROW->maxpos:
20013
20014 Line ends in a newline from buffer eol_pos + 1
20015 Line is continued from buffer max_pos + 1
20016 Line is truncated on right it->current.pos
20017 Line ends in a newline from string max_pos + 1(*)
20018 (*) + 1 only when line ends in a forward scan
20019 Line is continued from string max_pos
20020 Line is continued from display vector max_pos
20021 Line is entirely from a string min_pos == max_pos
20022 Line is entirely from a display vector min_pos == max_pos
20023 Line that ends at ZV ZV
20024
20025 If you discover other use-cases, please add them here as
20026 appropriate. */
20027 if (row->ends_at_zv_p)
20028 row->maxpos = it->current.pos;
20029 else if (row->used[TEXT_AREA])
20030 {
20031 bool seen_this_string = false;
20032 struct glyph_row *r1 = row - 1;
20033
20034 /* Did we see the same display string on the previous row? */
20035 if (STRINGP (it->object)
20036 /* this is not the first row */
20037 && row > it->w->desired_matrix->rows
20038 /* previous row is not the header line */
20039 && !r1->mode_line_p
20040 /* previous row also ends in a newline from a string */
20041 && r1->ends_in_newline_from_string_p)
20042 {
20043 struct glyph *start, *end;
20044
20045 /* Search for the last glyph of the previous row that came
20046 from buffer or string. Depending on whether the row is
20047 L2R or R2L, we need to process it front to back or the
20048 other way round. */
20049 if (!r1->reversed_p)
20050 {
20051 start = r1->glyphs[TEXT_AREA];
20052 end = start + r1->used[TEXT_AREA];
20053 /* Glyphs inserted by redisplay have nil as their object. */
20054 while (end > start
20055 && NILP ((end - 1)->object)
20056 && (end - 1)->charpos <= 0)
20057 --end;
20058 if (end > start)
20059 {
20060 if (EQ ((end - 1)->object, it->object))
20061 seen_this_string = true;
20062 }
20063 else
20064 /* If all the glyphs of the previous row were inserted
20065 by redisplay, it means the previous row was
20066 produced from a single newline, which is only
20067 possible if that newline came from the same string
20068 as the one which produced this ROW. */
20069 seen_this_string = true;
20070 }
20071 else
20072 {
20073 end = r1->glyphs[TEXT_AREA] - 1;
20074 start = end + r1->used[TEXT_AREA];
20075 while (end < start
20076 && NILP ((end + 1)->object)
20077 && (end + 1)->charpos <= 0)
20078 ++end;
20079 if (end < start)
20080 {
20081 if (EQ ((end + 1)->object, it->object))
20082 seen_this_string = true;
20083 }
20084 else
20085 seen_this_string = true;
20086 }
20087 }
20088 /* Take note of each display string that covers a newline only
20089 once, the first time we see it. This is for when a display
20090 string includes more than one newline in it. */
20091 if (row->ends_in_newline_from_string_p && !seen_this_string)
20092 {
20093 /* If we were scanning the buffer forward when we displayed
20094 the string, we want to account for at least one buffer
20095 position that belongs to this row (position covered by
20096 the display string), so that cursor positioning will
20097 consider this row as a candidate when point is at the end
20098 of the visual line represented by this row. This is not
20099 required when scanning back, because max_pos will already
20100 have a much larger value. */
20101 if (CHARPOS (row->end.pos) > max_pos)
20102 INC_BOTH (max_pos, max_bpos);
20103 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20104 }
20105 else if (CHARPOS (it->eol_pos) > 0)
20106 SET_TEXT_POS (row->maxpos,
20107 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20108 else if (row->continued_p)
20109 {
20110 /* If max_pos is different from IT's current position, it
20111 means IT->method does not belong to the display element
20112 at max_pos. However, it also means that the display
20113 element at max_pos was displayed in its entirety on this
20114 line, which is equivalent to saying that the next line
20115 starts at the next buffer position. */
20116 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20117 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20118 else
20119 {
20120 INC_BOTH (max_pos, max_bpos);
20121 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20122 }
20123 }
20124 else if (row->truncated_on_right_p)
20125 /* display_line already called reseat_at_next_visible_line_start,
20126 which puts the iterator at the beginning of the next line, in
20127 the logical order. */
20128 row->maxpos = it->current.pos;
20129 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20130 /* A line that is entirely from a string/image/stretch... */
20131 row->maxpos = row->minpos;
20132 else
20133 emacs_abort ();
20134 }
20135 else
20136 row->maxpos = it->current.pos;
20137 }
20138
20139 /* Construct the glyph row IT->glyph_row in the desired matrix of
20140 IT->w from text at the current position of IT. See dispextern.h
20141 for an overview of struct it. Value is true if
20142 IT->glyph_row displays text, as opposed to a line displaying ZV
20143 only. */
20144
20145 static bool
20146 display_line (struct it *it)
20147 {
20148 struct glyph_row *row = it->glyph_row;
20149 Lisp_Object overlay_arrow_string;
20150 struct it wrap_it;
20151 void *wrap_data = NULL;
20152 bool may_wrap = false;
20153 int wrap_x IF_LINT (= 0);
20154 int wrap_row_used = -1;
20155 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20156 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20157 int wrap_row_extra_line_spacing IF_LINT (= 0);
20158 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20159 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20160 int cvpos;
20161 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20162 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20163 bool pending_handle_line_prefix = false;
20164
20165 /* We always start displaying at hpos zero even if hscrolled. */
20166 eassert (it->hpos == 0 && it->current_x == 0);
20167
20168 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20169 >= it->w->desired_matrix->nrows)
20170 {
20171 it->w->nrows_scale_factor++;
20172 it->f->fonts_changed = true;
20173 return false;
20174 }
20175
20176 /* Clear the result glyph row and enable it. */
20177 prepare_desired_row (it->w, row, false);
20178
20179 row->y = it->current_y;
20180 row->start = it->start;
20181 row->continuation_lines_width = it->continuation_lines_width;
20182 row->displays_text_p = true;
20183 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20184 it->starts_in_middle_of_char_p = false;
20185
20186 /* Arrange the overlays nicely for our purposes. Usually, we call
20187 display_line on only one line at a time, in which case this
20188 can't really hurt too much, or we call it on lines which appear
20189 one after another in the buffer, in which case all calls to
20190 recenter_overlay_lists but the first will be pretty cheap. */
20191 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20192
20193 /* Move over display elements that are not visible because we are
20194 hscrolled. This may stop at an x-position < IT->first_visible_x
20195 if the first glyph is partially visible or if we hit a line end. */
20196 if (it->current_x < it->first_visible_x)
20197 {
20198 enum move_it_result move_result;
20199
20200 this_line_min_pos = row->start.pos;
20201 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20202 MOVE_TO_POS | MOVE_TO_X);
20203 /* If we are under a large hscroll, move_it_in_display_line_to
20204 could hit the end of the line without reaching
20205 it->first_visible_x. Pretend that we did reach it. This is
20206 especially important on a TTY, where we will call
20207 extend_face_to_end_of_line, which needs to know how many
20208 blank glyphs to produce. */
20209 if (it->current_x < it->first_visible_x
20210 && (move_result == MOVE_NEWLINE_OR_CR
20211 || move_result == MOVE_POS_MATCH_OR_ZV))
20212 it->current_x = it->first_visible_x;
20213
20214 /* Record the smallest positions seen while we moved over
20215 display elements that are not visible. This is needed by
20216 redisplay_internal for optimizing the case where the cursor
20217 stays inside the same line. The rest of this function only
20218 considers positions that are actually displayed, so
20219 RECORD_MAX_MIN_POS will not otherwise record positions that
20220 are hscrolled to the left of the left edge of the window. */
20221 min_pos = CHARPOS (this_line_min_pos);
20222 min_bpos = BYTEPOS (this_line_min_pos);
20223 }
20224 else if (it->area == TEXT_AREA)
20225 {
20226 /* We only do this when not calling move_it_in_display_line_to
20227 above, because that function calls itself handle_line_prefix. */
20228 handle_line_prefix (it);
20229 }
20230 else
20231 {
20232 /* Line-prefix and wrap-prefix are always displayed in the text
20233 area. But if this is the first call to display_line after
20234 init_iterator, the iterator might have been set up to write
20235 into a marginal area, e.g. if the line begins with some
20236 display property that writes to the margins. So we need to
20237 wait with the call to handle_line_prefix until whatever
20238 writes to the margin has done its job. */
20239 pending_handle_line_prefix = true;
20240 }
20241
20242 /* Get the initial row height. This is either the height of the
20243 text hscrolled, if there is any, or zero. */
20244 row->ascent = it->max_ascent;
20245 row->height = it->max_ascent + it->max_descent;
20246 row->phys_ascent = it->max_phys_ascent;
20247 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20248 row->extra_line_spacing = it->max_extra_line_spacing;
20249
20250 /* Utility macro to record max and min buffer positions seen until now. */
20251 #define RECORD_MAX_MIN_POS(IT) \
20252 do \
20253 { \
20254 bool composition_p \
20255 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20256 ptrdiff_t current_pos = \
20257 composition_p ? (IT)->cmp_it.charpos \
20258 : IT_CHARPOS (*(IT)); \
20259 ptrdiff_t current_bpos = \
20260 composition_p ? CHAR_TO_BYTE (current_pos) \
20261 : IT_BYTEPOS (*(IT)); \
20262 if (current_pos < min_pos) \
20263 { \
20264 min_pos = current_pos; \
20265 min_bpos = current_bpos; \
20266 } \
20267 if (IT_CHARPOS (*it) > max_pos) \
20268 { \
20269 max_pos = IT_CHARPOS (*it); \
20270 max_bpos = IT_BYTEPOS (*it); \
20271 } \
20272 } \
20273 while (false)
20274
20275 /* Loop generating characters. The loop is left with IT on the next
20276 character to display. */
20277 while (true)
20278 {
20279 int n_glyphs_before, hpos_before, x_before;
20280 int x, nglyphs;
20281 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20282
20283 /* Retrieve the next thing to display. Value is false if end of
20284 buffer reached. */
20285 if (!get_next_display_element (it))
20286 {
20287 /* Maybe add a space at the end of this line that is used to
20288 display the cursor there under X. Set the charpos of the
20289 first glyph of blank lines not corresponding to any text
20290 to -1. */
20291 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20292 row->exact_window_width_line_p = true;
20293 else if ((append_space_for_newline (it, true)
20294 && row->used[TEXT_AREA] == 1)
20295 || row->used[TEXT_AREA] == 0)
20296 {
20297 row->glyphs[TEXT_AREA]->charpos = -1;
20298 row->displays_text_p = false;
20299
20300 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20301 && (!MINI_WINDOW_P (it->w)
20302 || (minibuf_level && EQ (it->window, minibuf_window))))
20303 row->indicate_empty_line_p = true;
20304 }
20305
20306 it->continuation_lines_width = 0;
20307 row->ends_at_zv_p = true;
20308 /* A row that displays right-to-left text must always have
20309 its last face extended all the way to the end of line,
20310 even if this row ends in ZV, because we still write to
20311 the screen left to right. We also need to extend the
20312 last face if the default face is remapped to some
20313 different face, otherwise the functions that clear
20314 portions of the screen will clear with the default face's
20315 background color. */
20316 if (row->reversed_p
20317 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20318 extend_face_to_end_of_line (it);
20319 break;
20320 }
20321
20322 /* Now, get the metrics of what we want to display. This also
20323 generates glyphs in `row' (which is IT->glyph_row). */
20324 n_glyphs_before = row->used[TEXT_AREA];
20325 x = it->current_x;
20326
20327 /* Remember the line height so far in case the next element doesn't
20328 fit on the line. */
20329 if (it->line_wrap != TRUNCATE)
20330 {
20331 ascent = it->max_ascent;
20332 descent = it->max_descent;
20333 phys_ascent = it->max_phys_ascent;
20334 phys_descent = it->max_phys_descent;
20335
20336 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20337 {
20338 if (IT_DISPLAYING_WHITESPACE (it))
20339 may_wrap = true;
20340 else if (may_wrap)
20341 {
20342 SAVE_IT (wrap_it, *it, wrap_data);
20343 wrap_x = x;
20344 wrap_row_used = row->used[TEXT_AREA];
20345 wrap_row_ascent = row->ascent;
20346 wrap_row_height = row->height;
20347 wrap_row_phys_ascent = row->phys_ascent;
20348 wrap_row_phys_height = row->phys_height;
20349 wrap_row_extra_line_spacing = row->extra_line_spacing;
20350 wrap_row_min_pos = min_pos;
20351 wrap_row_min_bpos = min_bpos;
20352 wrap_row_max_pos = max_pos;
20353 wrap_row_max_bpos = max_bpos;
20354 may_wrap = false;
20355 }
20356 }
20357 }
20358
20359 PRODUCE_GLYPHS (it);
20360
20361 /* If this display element was in marginal areas, continue with
20362 the next one. */
20363 if (it->area != TEXT_AREA)
20364 {
20365 row->ascent = max (row->ascent, it->max_ascent);
20366 row->height = max (row->height, it->max_ascent + it->max_descent);
20367 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20368 row->phys_height = max (row->phys_height,
20369 it->max_phys_ascent + it->max_phys_descent);
20370 row->extra_line_spacing = max (row->extra_line_spacing,
20371 it->max_extra_line_spacing);
20372 set_iterator_to_next (it, true);
20373 /* If we didn't handle the line/wrap prefix above, and the
20374 call to set_iterator_to_next just switched to TEXT_AREA,
20375 process the prefix now. */
20376 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20377 {
20378 pending_handle_line_prefix = false;
20379 handle_line_prefix (it);
20380 }
20381 continue;
20382 }
20383
20384 /* Does the display element fit on the line? If we truncate
20385 lines, we should draw past the right edge of the window. If
20386 we don't truncate, we want to stop so that we can display the
20387 continuation glyph before the right margin. If lines are
20388 continued, there are two possible strategies for characters
20389 resulting in more than 1 glyph (e.g. tabs): Display as many
20390 glyphs as possible in this line and leave the rest for the
20391 continuation line, or display the whole element in the next
20392 line. Original redisplay did the former, so we do it also. */
20393 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20394 hpos_before = it->hpos;
20395 x_before = x;
20396
20397 if (/* Not a newline. */
20398 nglyphs > 0
20399 /* Glyphs produced fit entirely in the line. */
20400 && it->current_x < it->last_visible_x)
20401 {
20402 it->hpos += nglyphs;
20403 row->ascent = max (row->ascent, it->max_ascent);
20404 row->height = max (row->height, it->max_ascent + it->max_descent);
20405 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20406 row->phys_height = max (row->phys_height,
20407 it->max_phys_ascent + it->max_phys_descent);
20408 row->extra_line_spacing = max (row->extra_line_spacing,
20409 it->max_extra_line_spacing);
20410 if (it->current_x - it->pixel_width < it->first_visible_x
20411 /* In R2L rows, we arrange in extend_face_to_end_of_line
20412 to add a right offset to the line, by a suitable
20413 change to the stretch glyph that is the leftmost
20414 glyph of the line. */
20415 && !row->reversed_p)
20416 row->x = x - it->first_visible_x;
20417 /* Record the maximum and minimum buffer positions seen so
20418 far in glyphs that will be displayed by this row. */
20419 if (it->bidi_p)
20420 RECORD_MAX_MIN_POS (it);
20421 }
20422 else
20423 {
20424 int i, new_x;
20425 struct glyph *glyph;
20426
20427 for (i = 0; i < nglyphs; ++i, x = new_x)
20428 {
20429 /* Identify the glyphs added by the last call to
20430 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20431 the previous glyphs. */
20432 if (!row->reversed_p)
20433 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20434 else
20435 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20436 new_x = x + glyph->pixel_width;
20437
20438 if (/* Lines are continued. */
20439 it->line_wrap != TRUNCATE
20440 && (/* Glyph doesn't fit on the line. */
20441 new_x > it->last_visible_x
20442 /* Or it fits exactly on a window system frame. */
20443 || (new_x == it->last_visible_x
20444 && FRAME_WINDOW_P (it->f)
20445 && (row->reversed_p
20446 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20447 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20448 {
20449 /* End of a continued line. */
20450
20451 if (it->hpos == 0
20452 || (new_x == it->last_visible_x
20453 && FRAME_WINDOW_P (it->f)
20454 && (row->reversed_p
20455 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20456 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20457 {
20458 /* Current glyph is the only one on the line or
20459 fits exactly on the line. We must continue
20460 the line because we can't draw the cursor
20461 after the glyph. */
20462 row->continued_p = true;
20463 it->current_x = new_x;
20464 it->continuation_lines_width += new_x;
20465 ++it->hpos;
20466 if (i == nglyphs - 1)
20467 {
20468 /* If line-wrap is on, check if a previous
20469 wrap point was found. */
20470 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20471 && wrap_row_used > 0
20472 /* Even if there is a previous wrap
20473 point, continue the line here as
20474 usual, if (i) the previous character
20475 was a space or tab AND (ii) the
20476 current character is not. */
20477 && (!may_wrap
20478 || IT_DISPLAYING_WHITESPACE (it)))
20479 goto back_to_wrap;
20480
20481 /* Record the maximum and minimum buffer
20482 positions seen so far in glyphs that will be
20483 displayed by this row. */
20484 if (it->bidi_p)
20485 RECORD_MAX_MIN_POS (it);
20486 set_iterator_to_next (it, true);
20487 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20488 {
20489 if (!get_next_display_element (it))
20490 {
20491 row->exact_window_width_line_p = true;
20492 it->continuation_lines_width = 0;
20493 row->continued_p = false;
20494 row->ends_at_zv_p = true;
20495 }
20496 else if (ITERATOR_AT_END_OF_LINE_P (it))
20497 {
20498 row->continued_p = false;
20499 row->exact_window_width_line_p = true;
20500 }
20501 /* If line-wrap is on, check if a
20502 previous wrap point was found. */
20503 else if (wrap_row_used > 0
20504 /* Even if there is a previous wrap
20505 point, continue the line here as
20506 usual, if (i) the previous character
20507 was a space or tab AND (ii) the
20508 current character is not. */
20509 && (!may_wrap
20510 || IT_DISPLAYING_WHITESPACE (it)))
20511 goto back_to_wrap;
20512
20513 }
20514 }
20515 else if (it->bidi_p)
20516 RECORD_MAX_MIN_POS (it);
20517 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20518 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20519 extend_face_to_end_of_line (it);
20520 }
20521 else if (CHAR_GLYPH_PADDING_P (*glyph)
20522 && !FRAME_WINDOW_P (it->f))
20523 {
20524 /* A padding glyph that doesn't fit on this line.
20525 This means the whole character doesn't fit
20526 on the line. */
20527 if (row->reversed_p)
20528 unproduce_glyphs (it, row->used[TEXT_AREA]
20529 - n_glyphs_before);
20530 row->used[TEXT_AREA] = n_glyphs_before;
20531
20532 /* Fill the rest of the row with continuation
20533 glyphs like in 20.x. */
20534 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20535 < row->glyphs[1 + TEXT_AREA])
20536 produce_special_glyphs (it, IT_CONTINUATION);
20537
20538 row->continued_p = true;
20539 it->current_x = x_before;
20540 it->continuation_lines_width += x_before;
20541
20542 /* Restore the height to what it was before the
20543 element not fitting on the line. */
20544 it->max_ascent = ascent;
20545 it->max_descent = descent;
20546 it->max_phys_ascent = phys_ascent;
20547 it->max_phys_descent = phys_descent;
20548 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20549 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20550 extend_face_to_end_of_line (it);
20551 }
20552 else if (wrap_row_used > 0)
20553 {
20554 back_to_wrap:
20555 if (row->reversed_p)
20556 unproduce_glyphs (it,
20557 row->used[TEXT_AREA] - wrap_row_used);
20558 RESTORE_IT (it, &wrap_it, wrap_data);
20559 it->continuation_lines_width += wrap_x;
20560 row->used[TEXT_AREA] = wrap_row_used;
20561 row->ascent = wrap_row_ascent;
20562 row->height = wrap_row_height;
20563 row->phys_ascent = wrap_row_phys_ascent;
20564 row->phys_height = wrap_row_phys_height;
20565 row->extra_line_spacing = wrap_row_extra_line_spacing;
20566 min_pos = wrap_row_min_pos;
20567 min_bpos = wrap_row_min_bpos;
20568 max_pos = wrap_row_max_pos;
20569 max_bpos = wrap_row_max_bpos;
20570 row->continued_p = true;
20571 row->ends_at_zv_p = false;
20572 row->exact_window_width_line_p = false;
20573 it->continuation_lines_width += x;
20574
20575 /* Make sure that a non-default face is extended
20576 up to the right margin of the window. */
20577 extend_face_to_end_of_line (it);
20578 }
20579 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20580 {
20581 /* A TAB that extends past the right edge of the
20582 window. This produces a single glyph on
20583 window system frames. We leave the glyph in
20584 this row and let it fill the row, but don't
20585 consume the TAB. */
20586 if ((row->reversed_p
20587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20589 produce_special_glyphs (it, IT_CONTINUATION);
20590 it->continuation_lines_width += it->last_visible_x;
20591 row->ends_in_middle_of_char_p = true;
20592 row->continued_p = true;
20593 glyph->pixel_width = it->last_visible_x - x;
20594 it->starts_in_middle_of_char_p = true;
20595 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20596 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20597 extend_face_to_end_of_line (it);
20598 }
20599 else
20600 {
20601 /* Something other than a TAB that draws past
20602 the right edge of the window. Restore
20603 positions to values before the element. */
20604 if (row->reversed_p)
20605 unproduce_glyphs (it, row->used[TEXT_AREA]
20606 - (n_glyphs_before + i));
20607 row->used[TEXT_AREA] = n_glyphs_before + i;
20608
20609 /* Display continuation glyphs. */
20610 it->current_x = x_before;
20611 it->continuation_lines_width += x;
20612 if (!FRAME_WINDOW_P (it->f)
20613 || (row->reversed_p
20614 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20615 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20616 produce_special_glyphs (it, IT_CONTINUATION);
20617 row->continued_p = true;
20618
20619 extend_face_to_end_of_line (it);
20620
20621 if (nglyphs > 1 && i > 0)
20622 {
20623 row->ends_in_middle_of_char_p = true;
20624 it->starts_in_middle_of_char_p = true;
20625 }
20626
20627 /* Restore the height to what it was before the
20628 element not fitting on the line. */
20629 it->max_ascent = ascent;
20630 it->max_descent = descent;
20631 it->max_phys_ascent = phys_ascent;
20632 it->max_phys_descent = phys_descent;
20633 }
20634
20635 break;
20636 }
20637 else if (new_x > it->first_visible_x)
20638 {
20639 /* Increment number of glyphs actually displayed. */
20640 ++it->hpos;
20641
20642 /* Record the maximum and minimum buffer positions
20643 seen so far in glyphs that will be displayed by
20644 this row. */
20645 if (it->bidi_p)
20646 RECORD_MAX_MIN_POS (it);
20647
20648 if (x < it->first_visible_x && !row->reversed_p)
20649 /* Glyph is partially visible, i.e. row starts at
20650 negative X position. Don't do that in R2L
20651 rows, where we arrange to add a right offset to
20652 the line in extend_face_to_end_of_line, by a
20653 suitable change to the stretch glyph that is
20654 the leftmost glyph of the line. */
20655 row->x = x - it->first_visible_x;
20656 /* When the last glyph of an R2L row only fits
20657 partially on the line, we need to set row->x to a
20658 negative offset, so that the leftmost glyph is
20659 the one that is partially visible. But if we are
20660 going to produce the truncation glyph, this will
20661 be taken care of in produce_special_glyphs. */
20662 if (row->reversed_p
20663 && new_x > it->last_visible_x
20664 && !(it->line_wrap == TRUNCATE
20665 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20666 {
20667 eassert (FRAME_WINDOW_P (it->f));
20668 row->x = it->last_visible_x - new_x;
20669 }
20670 }
20671 else
20672 {
20673 /* Glyph is completely off the left margin of the
20674 window. This should not happen because of the
20675 move_it_in_display_line at the start of this
20676 function, unless the text display area of the
20677 window is empty. */
20678 eassert (it->first_visible_x <= it->last_visible_x);
20679 }
20680 }
20681 /* Even if this display element produced no glyphs at all,
20682 we want to record its position. */
20683 if (it->bidi_p && nglyphs == 0)
20684 RECORD_MAX_MIN_POS (it);
20685
20686 row->ascent = max (row->ascent, it->max_ascent);
20687 row->height = max (row->height, it->max_ascent + it->max_descent);
20688 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20689 row->phys_height = max (row->phys_height,
20690 it->max_phys_ascent + it->max_phys_descent);
20691 row->extra_line_spacing = max (row->extra_line_spacing,
20692 it->max_extra_line_spacing);
20693
20694 /* End of this display line if row is continued. */
20695 if (row->continued_p || row->ends_at_zv_p)
20696 break;
20697 }
20698
20699 at_end_of_line:
20700 /* Is this a line end? If yes, we're also done, after making
20701 sure that a non-default face is extended up to the right
20702 margin of the window. */
20703 if (ITERATOR_AT_END_OF_LINE_P (it))
20704 {
20705 int used_before = row->used[TEXT_AREA];
20706
20707 row->ends_in_newline_from_string_p = STRINGP (it->object);
20708
20709 /* Add a space at the end of the line that is used to
20710 display the cursor there. */
20711 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20712 append_space_for_newline (it, false);
20713
20714 /* Extend the face to the end of the line. */
20715 extend_face_to_end_of_line (it);
20716
20717 /* Make sure we have the position. */
20718 if (used_before == 0)
20719 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20720
20721 /* Record the position of the newline, for use in
20722 find_row_edges. */
20723 it->eol_pos = it->current.pos;
20724
20725 /* Consume the line end. This skips over invisible lines. */
20726 set_iterator_to_next (it, true);
20727 it->continuation_lines_width = 0;
20728 break;
20729 }
20730
20731 /* Proceed with next display element. Note that this skips
20732 over lines invisible because of selective display. */
20733 set_iterator_to_next (it, true);
20734
20735 /* If we truncate lines, we are done when the last displayed
20736 glyphs reach past the right margin of the window. */
20737 if (it->line_wrap == TRUNCATE
20738 && ((FRAME_WINDOW_P (it->f)
20739 /* Images are preprocessed in produce_image_glyph such
20740 that they are cropped at the right edge of the
20741 window, so an image glyph will always end exactly at
20742 last_visible_x, even if there's no right fringe. */
20743 && ((row->reversed_p
20744 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20745 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20746 || it->what == IT_IMAGE))
20747 ? (it->current_x >= it->last_visible_x)
20748 : (it->current_x > it->last_visible_x)))
20749 {
20750 /* Maybe add truncation glyphs. */
20751 if (!FRAME_WINDOW_P (it->f)
20752 || (row->reversed_p
20753 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20754 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20755 {
20756 int i, n;
20757
20758 if (!row->reversed_p)
20759 {
20760 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20761 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20762 break;
20763 }
20764 else
20765 {
20766 for (i = 0; i < row->used[TEXT_AREA]; i++)
20767 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20768 break;
20769 /* Remove any padding glyphs at the front of ROW, to
20770 make room for the truncation glyphs we will be
20771 adding below. The loop below always inserts at
20772 least one truncation glyph, so also remove the
20773 last glyph added to ROW. */
20774 unproduce_glyphs (it, i + 1);
20775 /* Adjust i for the loop below. */
20776 i = row->used[TEXT_AREA] - (i + 1);
20777 }
20778
20779 /* produce_special_glyphs overwrites the last glyph, so
20780 we don't want that if we want to keep that last
20781 glyph, which means it's an image. */
20782 if (it->current_x > it->last_visible_x)
20783 {
20784 it->current_x = x_before;
20785 if (!FRAME_WINDOW_P (it->f))
20786 {
20787 for (n = row->used[TEXT_AREA]; i < n; ++i)
20788 {
20789 row->used[TEXT_AREA] = i;
20790 produce_special_glyphs (it, IT_TRUNCATION);
20791 }
20792 }
20793 else
20794 {
20795 row->used[TEXT_AREA] = i;
20796 produce_special_glyphs (it, IT_TRUNCATION);
20797 }
20798 it->hpos = hpos_before;
20799 }
20800 }
20801 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20802 {
20803 /* Don't truncate if we can overflow newline into fringe. */
20804 if (!get_next_display_element (it))
20805 {
20806 it->continuation_lines_width = 0;
20807 row->ends_at_zv_p = true;
20808 row->exact_window_width_line_p = true;
20809 break;
20810 }
20811 if (ITERATOR_AT_END_OF_LINE_P (it))
20812 {
20813 row->exact_window_width_line_p = true;
20814 goto at_end_of_line;
20815 }
20816 it->current_x = x_before;
20817 it->hpos = hpos_before;
20818 }
20819
20820 row->truncated_on_right_p = true;
20821 it->continuation_lines_width = 0;
20822 reseat_at_next_visible_line_start (it, false);
20823 /* We insist below that IT's position be at ZV because in
20824 bidi-reordered lines the character at visible line start
20825 might not be the character that follows the newline in
20826 the logical order. */
20827 if (IT_BYTEPOS (*it) > BEG_BYTE)
20828 row->ends_at_zv_p =
20829 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20830 else
20831 row->ends_at_zv_p = false;
20832 break;
20833 }
20834 }
20835
20836 if (wrap_data)
20837 bidi_unshelve_cache (wrap_data, true);
20838
20839 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20840 at the left window margin. */
20841 if (it->first_visible_x
20842 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20843 {
20844 if (!FRAME_WINDOW_P (it->f)
20845 || (((row->reversed_p
20846 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20847 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20848 /* Don't let insert_left_trunc_glyphs overwrite the
20849 first glyph of the row if it is an image. */
20850 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20851 insert_left_trunc_glyphs (it);
20852 row->truncated_on_left_p = true;
20853 }
20854
20855 /* Remember the position at which this line ends.
20856
20857 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20858 cannot be before the call to find_row_edges below, since that is
20859 where these positions are determined. */
20860 row->end = it->current;
20861 if (!it->bidi_p)
20862 {
20863 row->minpos = row->start.pos;
20864 row->maxpos = row->end.pos;
20865 }
20866 else
20867 {
20868 /* ROW->minpos and ROW->maxpos must be the smallest and
20869 `1 + the largest' buffer positions in ROW. But if ROW was
20870 bidi-reordered, these two positions can be anywhere in the
20871 row, so we must determine them now. */
20872 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20873 }
20874
20875 /* If the start of this line is the overlay arrow-position, then
20876 mark this glyph row as the one containing the overlay arrow.
20877 This is clearly a mess with variable size fonts. It would be
20878 better to let it be displayed like cursors under X. */
20879 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20880 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20881 !NILP (overlay_arrow_string)))
20882 {
20883 /* Overlay arrow in window redisplay is a fringe bitmap. */
20884 if (STRINGP (overlay_arrow_string))
20885 {
20886 struct glyph_row *arrow_row
20887 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20888 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20889 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20890 struct glyph *p = row->glyphs[TEXT_AREA];
20891 struct glyph *p2, *end;
20892
20893 /* Copy the arrow glyphs. */
20894 while (glyph < arrow_end)
20895 *p++ = *glyph++;
20896
20897 /* Throw away padding glyphs. */
20898 p2 = p;
20899 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20900 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20901 ++p2;
20902 if (p2 > p)
20903 {
20904 while (p2 < end)
20905 *p++ = *p2++;
20906 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20907 }
20908 }
20909 else
20910 {
20911 eassert (INTEGERP (overlay_arrow_string));
20912 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20913 }
20914 overlay_arrow_seen = true;
20915 }
20916
20917 /* Highlight trailing whitespace. */
20918 if (!NILP (Vshow_trailing_whitespace))
20919 highlight_trailing_whitespace (it->f, it->glyph_row);
20920
20921 /* Compute pixel dimensions of this line. */
20922 compute_line_metrics (it);
20923
20924 /* Implementation note: No changes in the glyphs of ROW or in their
20925 faces can be done past this point, because compute_line_metrics
20926 computes ROW's hash value and stores it within the glyph_row
20927 structure. */
20928
20929 /* Record whether this row ends inside an ellipsis. */
20930 row->ends_in_ellipsis_p
20931 = (it->method == GET_FROM_DISPLAY_VECTOR
20932 && it->ellipsis_p);
20933
20934 /* Save fringe bitmaps in this row. */
20935 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20936 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20937 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20938 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20939
20940 it->left_user_fringe_bitmap = 0;
20941 it->left_user_fringe_face_id = 0;
20942 it->right_user_fringe_bitmap = 0;
20943 it->right_user_fringe_face_id = 0;
20944
20945 /* Maybe set the cursor. */
20946 cvpos = it->w->cursor.vpos;
20947 if ((cvpos < 0
20948 /* In bidi-reordered rows, keep checking for proper cursor
20949 position even if one has been found already, because buffer
20950 positions in such rows change non-linearly with ROW->VPOS,
20951 when a line is continued. One exception: when we are at ZV,
20952 display cursor on the first suitable glyph row, since all
20953 the empty rows after that also have their position set to ZV. */
20954 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20955 lines' rows is implemented for bidi-reordered rows. */
20956 || (it->bidi_p
20957 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20958 && PT >= MATRIX_ROW_START_CHARPOS (row)
20959 && PT <= MATRIX_ROW_END_CHARPOS (row)
20960 && cursor_row_p (row))
20961 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20962
20963 /* Prepare for the next line. This line starts horizontally at (X
20964 HPOS) = (0 0). Vertical positions are incremented. As a
20965 convenience for the caller, IT->glyph_row is set to the next
20966 row to be used. */
20967 it->current_x = it->hpos = 0;
20968 it->current_y += row->height;
20969 SET_TEXT_POS (it->eol_pos, 0, 0);
20970 ++it->vpos;
20971 ++it->glyph_row;
20972 /* The next row should by default use the same value of the
20973 reversed_p flag as this one. set_iterator_to_next decides when
20974 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20975 the flag accordingly. */
20976 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20977 it->glyph_row->reversed_p = row->reversed_p;
20978 it->start = row->end;
20979 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20980
20981 #undef RECORD_MAX_MIN_POS
20982 }
20983
20984 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20985 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20986 doc: /* Return paragraph direction at point in BUFFER.
20987 Value is either `left-to-right' or `right-to-left'.
20988 If BUFFER is omitted or nil, it defaults to the current buffer.
20989
20990 Paragraph direction determines how the text in the paragraph is displayed.
20991 In left-to-right paragraphs, text begins at the left margin of the window
20992 and the reading direction is generally left to right. In right-to-left
20993 paragraphs, text begins at the right margin and is read from right to left.
20994
20995 See also `bidi-paragraph-direction'. */)
20996 (Lisp_Object buffer)
20997 {
20998 struct buffer *buf = current_buffer;
20999 struct buffer *old = buf;
21000
21001 if (! NILP (buffer))
21002 {
21003 CHECK_BUFFER (buffer);
21004 buf = XBUFFER (buffer);
21005 }
21006
21007 if (NILP (BVAR (buf, bidi_display_reordering))
21008 || NILP (BVAR (buf, enable_multibyte_characters))
21009 /* When we are loading loadup.el, the character property tables
21010 needed for bidi iteration are not yet available. */
21011 || !NILP (Vpurify_flag))
21012 return Qleft_to_right;
21013 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21014 return BVAR (buf, bidi_paragraph_direction);
21015 else
21016 {
21017 /* Determine the direction from buffer text. We could try to
21018 use current_matrix if it is up to date, but this seems fast
21019 enough as it is. */
21020 struct bidi_it itb;
21021 ptrdiff_t pos = BUF_PT (buf);
21022 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21023 int c;
21024 void *itb_data = bidi_shelve_cache ();
21025
21026 set_buffer_temp (buf);
21027 /* bidi_paragraph_init finds the base direction of the paragraph
21028 by searching forward from paragraph start. We need the base
21029 direction of the current or _previous_ paragraph, so we need
21030 to make sure we are within that paragraph. To that end, find
21031 the previous non-empty line. */
21032 if (pos >= ZV && pos > BEGV)
21033 DEC_BOTH (pos, bytepos);
21034 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21035 if (fast_looking_at (trailing_white_space,
21036 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21037 {
21038 while ((c = FETCH_BYTE (bytepos)) == '\n'
21039 || c == ' ' || c == '\t' || c == '\f')
21040 {
21041 if (bytepos <= BEGV_BYTE)
21042 break;
21043 bytepos--;
21044 pos--;
21045 }
21046 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21047 bytepos--;
21048 }
21049 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21050 itb.paragraph_dir = NEUTRAL_DIR;
21051 itb.string.s = NULL;
21052 itb.string.lstring = Qnil;
21053 itb.string.bufpos = 0;
21054 itb.string.from_disp_str = false;
21055 itb.string.unibyte = false;
21056 /* We have no window to use here for ignoring window-specific
21057 overlays. Using NULL for window pointer will cause
21058 compute_display_string_pos to use the current buffer. */
21059 itb.w = NULL;
21060 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21061 bidi_unshelve_cache (itb_data, false);
21062 set_buffer_temp (old);
21063 switch (itb.paragraph_dir)
21064 {
21065 case L2R:
21066 return Qleft_to_right;
21067 break;
21068 case R2L:
21069 return Qright_to_left;
21070 break;
21071 default:
21072 emacs_abort ();
21073 }
21074 }
21075 }
21076
21077 DEFUN ("bidi-find-overridden-directionality",
21078 Fbidi_find_overridden_directionality,
21079 Sbidi_find_overridden_directionality, 2, 3, 0,
21080 doc: /* Return position between FROM and TO where directionality was overridden.
21081
21082 This function returns the first character position in the specified
21083 region of OBJECT where there is a character whose `bidi-class' property
21084 is `L', but which was forced to display as `R' by a directional
21085 override, and likewise with characters whose `bidi-class' is `R'
21086 or `AL' that were forced to display as `L'.
21087
21088 If no such character is found, the function returns nil.
21089
21090 OBJECT is a Lisp string or buffer to search for overridden
21091 directionality, and defaults to the current buffer if nil or omitted.
21092 OBJECT can also be a window, in which case the function will search
21093 the buffer displayed in that window. Passing the window instead of
21094 a buffer is preferable when the buffer is displayed in some window,
21095 because this function will then be able to correctly account for
21096 window-specific overlays, which can affect the results.
21097
21098 Strong directional characters `L', `R', and `AL' can have their
21099 intrinsic directionality overridden by directional override
21100 control characters RLO (u+202e) and LRO (u+202d). See the
21101 function `get-char-code-property' for a way to inquire about
21102 the `bidi-class' property of a character. */)
21103 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21104 {
21105 struct buffer *buf = current_buffer;
21106 struct buffer *old = buf;
21107 struct window *w = NULL;
21108 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21109 struct bidi_it itb;
21110 ptrdiff_t from_pos, to_pos, from_bpos;
21111 void *itb_data;
21112
21113 if (!NILP (object))
21114 {
21115 if (BUFFERP (object))
21116 buf = XBUFFER (object);
21117 else if (WINDOWP (object))
21118 {
21119 w = decode_live_window (object);
21120 buf = XBUFFER (w->contents);
21121 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21122 }
21123 else
21124 CHECK_STRING (object);
21125 }
21126
21127 if (STRINGP (object))
21128 {
21129 /* Characters in unibyte strings are always treated by bidi.c as
21130 strong LTR. */
21131 if (!STRING_MULTIBYTE (object)
21132 /* When we are loading loadup.el, the character property
21133 tables needed for bidi iteration are not yet
21134 available. */
21135 || !NILP (Vpurify_flag))
21136 return Qnil;
21137
21138 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21139 if (from_pos >= SCHARS (object))
21140 return Qnil;
21141
21142 /* Set up the bidi iterator. */
21143 itb_data = bidi_shelve_cache ();
21144 itb.paragraph_dir = NEUTRAL_DIR;
21145 itb.string.lstring = object;
21146 itb.string.s = NULL;
21147 itb.string.schars = SCHARS (object);
21148 itb.string.bufpos = 0;
21149 itb.string.from_disp_str = false;
21150 itb.string.unibyte = false;
21151 itb.w = w;
21152 bidi_init_it (0, 0, frame_window_p, &itb);
21153 }
21154 else
21155 {
21156 /* Nothing this fancy can happen in unibyte buffers, or in a
21157 buffer that disabled reordering, or if FROM is at EOB. */
21158 if (NILP (BVAR (buf, bidi_display_reordering))
21159 || NILP (BVAR (buf, enable_multibyte_characters))
21160 /* When we are loading loadup.el, the character property
21161 tables needed for bidi iteration are not yet
21162 available. */
21163 || !NILP (Vpurify_flag))
21164 return Qnil;
21165
21166 set_buffer_temp (buf);
21167 validate_region (&from, &to);
21168 from_pos = XINT (from);
21169 to_pos = XINT (to);
21170 if (from_pos >= ZV)
21171 return Qnil;
21172
21173 /* Set up the bidi iterator. */
21174 itb_data = bidi_shelve_cache ();
21175 from_bpos = CHAR_TO_BYTE (from_pos);
21176 if (from_pos == BEGV)
21177 {
21178 itb.charpos = BEGV;
21179 itb.bytepos = BEGV_BYTE;
21180 }
21181 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21182 {
21183 itb.charpos = from_pos;
21184 itb.bytepos = from_bpos;
21185 }
21186 else
21187 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21188 -1, &itb.bytepos);
21189 itb.paragraph_dir = NEUTRAL_DIR;
21190 itb.string.s = NULL;
21191 itb.string.lstring = Qnil;
21192 itb.string.bufpos = 0;
21193 itb.string.from_disp_str = false;
21194 itb.string.unibyte = false;
21195 itb.w = w;
21196 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21197 }
21198
21199 ptrdiff_t found;
21200 do {
21201 /* For the purposes of this function, the actual base direction of
21202 the paragraph doesn't matter, so just set it to L2R. */
21203 bidi_paragraph_init (L2R, &itb, false);
21204 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21205 ;
21206 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21207
21208 bidi_unshelve_cache (itb_data, false);
21209 set_buffer_temp (old);
21210
21211 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21212 }
21213
21214 DEFUN ("move-point-visually", Fmove_point_visually,
21215 Smove_point_visually, 1, 1, 0,
21216 doc: /* Move point in the visual order in the specified DIRECTION.
21217 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21218 left.
21219
21220 Value is the new character position of point. */)
21221 (Lisp_Object direction)
21222 {
21223 struct window *w = XWINDOW (selected_window);
21224 struct buffer *b = XBUFFER (w->contents);
21225 struct glyph_row *row;
21226 int dir;
21227 Lisp_Object paragraph_dir;
21228
21229 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21230 (!(ROW)->continued_p \
21231 && NILP ((GLYPH)->object) \
21232 && (GLYPH)->type == CHAR_GLYPH \
21233 && (GLYPH)->u.ch == ' ' \
21234 && (GLYPH)->charpos >= 0 \
21235 && !(GLYPH)->avoid_cursor_p)
21236
21237 CHECK_NUMBER (direction);
21238 dir = XINT (direction);
21239 if (dir > 0)
21240 dir = 1;
21241 else
21242 dir = -1;
21243
21244 /* If current matrix is up-to-date, we can use the information
21245 recorded in the glyphs, at least as long as the goal is on the
21246 screen. */
21247 if (w->window_end_valid
21248 && !windows_or_buffers_changed
21249 && b
21250 && !b->clip_changed
21251 && !b->prevent_redisplay_optimizations_p
21252 && !window_outdated (w)
21253 /* We rely below on the cursor coordinates to be up to date, but
21254 we cannot trust them if some command moved point since the
21255 last complete redisplay. */
21256 && w->last_point == BUF_PT (b)
21257 && w->cursor.vpos >= 0
21258 && w->cursor.vpos < w->current_matrix->nrows
21259 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21260 {
21261 struct glyph *g = row->glyphs[TEXT_AREA];
21262 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21263 struct glyph *gpt = g + w->cursor.hpos;
21264
21265 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21266 {
21267 if (BUFFERP (g->object) && g->charpos != PT)
21268 {
21269 SET_PT (g->charpos);
21270 w->cursor.vpos = -1;
21271 return make_number (PT);
21272 }
21273 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21274 {
21275 ptrdiff_t new_pos;
21276
21277 if (BUFFERP (gpt->object))
21278 {
21279 new_pos = PT;
21280 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21281 new_pos += (row->reversed_p ? -dir : dir);
21282 else
21283 new_pos -= (row->reversed_p ? -dir : dir);
21284 }
21285 else if (BUFFERP (g->object))
21286 new_pos = g->charpos;
21287 else
21288 break;
21289 SET_PT (new_pos);
21290 w->cursor.vpos = -1;
21291 return make_number (PT);
21292 }
21293 else if (ROW_GLYPH_NEWLINE_P (row, g))
21294 {
21295 /* Glyphs inserted at the end of a non-empty line for
21296 positioning the cursor have zero charpos, so we must
21297 deduce the value of point by other means. */
21298 if (g->charpos > 0)
21299 SET_PT (g->charpos);
21300 else if (row->ends_at_zv_p && PT != ZV)
21301 SET_PT (ZV);
21302 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21303 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21304 else
21305 break;
21306 w->cursor.vpos = -1;
21307 return make_number (PT);
21308 }
21309 }
21310 if (g == e || NILP (g->object))
21311 {
21312 if (row->truncated_on_left_p || row->truncated_on_right_p)
21313 goto simulate_display;
21314 if (!row->reversed_p)
21315 row += dir;
21316 else
21317 row -= dir;
21318 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21319 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21320 goto simulate_display;
21321
21322 if (dir > 0)
21323 {
21324 if (row->reversed_p && !row->continued_p)
21325 {
21326 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21327 w->cursor.vpos = -1;
21328 return make_number (PT);
21329 }
21330 g = row->glyphs[TEXT_AREA];
21331 e = g + row->used[TEXT_AREA];
21332 for ( ; g < e; g++)
21333 {
21334 if (BUFFERP (g->object)
21335 /* Empty lines have only one glyph, which stands
21336 for the newline, and whose charpos is the
21337 buffer position of the newline. */
21338 || ROW_GLYPH_NEWLINE_P (row, g)
21339 /* When the buffer ends in a newline, the line at
21340 EOB also has one glyph, but its charpos is -1. */
21341 || (row->ends_at_zv_p
21342 && !row->reversed_p
21343 && NILP (g->object)
21344 && g->type == CHAR_GLYPH
21345 && g->u.ch == ' '))
21346 {
21347 if (g->charpos > 0)
21348 SET_PT (g->charpos);
21349 else if (!row->reversed_p
21350 && row->ends_at_zv_p
21351 && PT != ZV)
21352 SET_PT (ZV);
21353 else
21354 continue;
21355 w->cursor.vpos = -1;
21356 return make_number (PT);
21357 }
21358 }
21359 }
21360 else
21361 {
21362 if (!row->reversed_p && !row->continued_p)
21363 {
21364 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21365 w->cursor.vpos = -1;
21366 return make_number (PT);
21367 }
21368 e = row->glyphs[TEXT_AREA];
21369 g = e + row->used[TEXT_AREA] - 1;
21370 for ( ; g >= e; g--)
21371 {
21372 if (BUFFERP (g->object)
21373 || (ROW_GLYPH_NEWLINE_P (row, g)
21374 && g->charpos > 0)
21375 /* Empty R2L lines on GUI frames have the buffer
21376 position of the newline stored in the stretch
21377 glyph. */
21378 || g->type == STRETCH_GLYPH
21379 || (row->ends_at_zv_p
21380 && row->reversed_p
21381 && NILP (g->object)
21382 && g->type == CHAR_GLYPH
21383 && g->u.ch == ' '))
21384 {
21385 if (g->charpos > 0)
21386 SET_PT (g->charpos);
21387 else if (row->reversed_p
21388 && row->ends_at_zv_p
21389 && PT != ZV)
21390 SET_PT (ZV);
21391 else
21392 continue;
21393 w->cursor.vpos = -1;
21394 return make_number (PT);
21395 }
21396 }
21397 }
21398 }
21399 }
21400
21401 simulate_display:
21402
21403 /* If we wind up here, we failed to move by using the glyphs, so we
21404 need to simulate display instead. */
21405
21406 if (b)
21407 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21408 else
21409 paragraph_dir = Qleft_to_right;
21410 if (EQ (paragraph_dir, Qright_to_left))
21411 dir = -dir;
21412 if (PT <= BEGV && dir < 0)
21413 xsignal0 (Qbeginning_of_buffer);
21414 else if (PT >= ZV && dir > 0)
21415 xsignal0 (Qend_of_buffer);
21416 else
21417 {
21418 struct text_pos pt;
21419 struct it it;
21420 int pt_x, target_x, pixel_width, pt_vpos;
21421 bool at_eol_p;
21422 bool overshoot_expected = false;
21423 bool target_is_eol_p = false;
21424
21425 /* Setup the arena. */
21426 SET_TEXT_POS (pt, PT, PT_BYTE);
21427 start_display (&it, w, pt);
21428 /* When lines are truncated, we could be called with point
21429 outside of the windows edges, in which case move_it_*
21430 functions either prematurely stop at window's edge or jump to
21431 the next screen line, whereas we rely below on our ability to
21432 reach point, in order to start from its X coordinate. So we
21433 need to disregard the window's horizontal extent in that case. */
21434 if (it.line_wrap == TRUNCATE)
21435 it.last_visible_x = INFINITY;
21436
21437 if (it.cmp_it.id < 0
21438 && it.method == GET_FROM_STRING
21439 && it.area == TEXT_AREA
21440 && it.string_from_display_prop_p
21441 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21442 overshoot_expected = true;
21443
21444 /* Find the X coordinate of point. We start from the beginning
21445 of this or previous line to make sure we are before point in
21446 the logical order (since the move_it_* functions can only
21447 move forward). */
21448 reseat:
21449 reseat_at_previous_visible_line_start (&it);
21450 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21451 if (IT_CHARPOS (it) != PT)
21452 {
21453 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21454 -1, -1, -1, MOVE_TO_POS);
21455 /* If we missed point because the character there is
21456 displayed out of a display vector that has more than one
21457 glyph, retry expecting overshoot. */
21458 if (it.method == GET_FROM_DISPLAY_VECTOR
21459 && it.current.dpvec_index > 0
21460 && !overshoot_expected)
21461 {
21462 overshoot_expected = true;
21463 goto reseat;
21464 }
21465 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21466 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21467 }
21468 pt_x = it.current_x;
21469 pt_vpos = it.vpos;
21470 if (dir > 0 || overshoot_expected)
21471 {
21472 struct glyph_row *row = it.glyph_row;
21473
21474 /* When point is at beginning of line, we don't have
21475 information about the glyph there loaded into struct
21476 it. Calling get_next_display_element fixes that. */
21477 if (pt_x == 0)
21478 get_next_display_element (&it);
21479 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21480 it.glyph_row = NULL;
21481 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21482 it.glyph_row = row;
21483 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21484 it, lest it will become out of sync with it's buffer
21485 position. */
21486 it.current_x = pt_x;
21487 }
21488 else
21489 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21490 pixel_width = it.pixel_width;
21491 if (overshoot_expected && at_eol_p)
21492 pixel_width = 0;
21493 else if (pixel_width <= 0)
21494 pixel_width = 1;
21495
21496 /* If there's a display string (or something similar) at point,
21497 we are actually at the glyph to the left of point, so we need
21498 to correct the X coordinate. */
21499 if (overshoot_expected)
21500 {
21501 if (it.bidi_p)
21502 pt_x += pixel_width * it.bidi_it.scan_dir;
21503 else
21504 pt_x += pixel_width;
21505 }
21506
21507 /* Compute target X coordinate, either to the left or to the
21508 right of point. On TTY frames, all characters have the same
21509 pixel width of 1, so we can use that. On GUI frames we don't
21510 have an easy way of getting at the pixel width of the
21511 character to the left of point, so we use a different method
21512 of getting to that place. */
21513 if (dir > 0)
21514 target_x = pt_x + pixel_width;
21515 else
21516 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21517
21518 /* Target X coordinate could be one line above or below the line
21519 of point, in which case we need to adjust the target X
21520 coordinate. Also, if moving to the left, we need to begin at
21521 the left edge of the point's screen line. */
21522 if (dir < 0)
21523 {
21524 if (pt_x > 0)
21525 {
21526 start_display (&it, w, pt);
21527 if (it.line_wrap == TRUNCATE)
21528 it.last_visible_x = INFINITY;
21529 reseat_at_previous_visible_line_start (&it);
21530 it.current_x = it.current_y = it.hpos = 0;
21531 if (pt_vpos != 0)
21532 move_it_by_lines (&it, pt_vpos);
21533 }
21534 else
21535 {
21536 move_it_by_lines (&it, -1);
21537 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21538 target_is_eol_p = true;
21539 /* Under word-wrap, we don't know the x coordinate of
21540 the last character displayed on the previous line,
21541 which immediately precedes the wrap point. To find
21542 out its x coordinate, we try moving to the right
21543 margin of the window, which will stop at the wrap
21544 point, and then reset target_x to point at the
21545 character that precedes the wrap point. This is not
21546 needed on GUI frames, because (see below) there we
21547 move from the left margin one grapheme cluster at a
21548 time, and stop when we hit the wrap point. */
21549 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21550 {
21551 void *it_data = NULL;
21552 struct it it2;
21553
21554 SAVE_IT (it2, it, it_data);
21555 move_it_in_display_line_to (&it, ZV, target_x,
21556 MOVE_TO_POS | MOVE_TO_X);
21557 /* If we arrived at target_x, that _is_ the last
21558 character on the previous line. */
21559 if (it.current_x != target_x)
21560 target_x = it.current_x - 1;
21561 RESTORE_IT (&it, &it2, it_data);
21562 }
21563 }
21564 }
21565 else
21566 {
21567 if (at_eol_p
21568 || (target_x >= it.last_visible_x
21569 && it.line_wrap != TRUNCATE))
21570 {
21571 if (pt_x > 0)
21572 move_it_by_lines (&it, 0);
21573 move_it_by_lines (&it, 1);
21574 target_x = 0;
21575 }
21576 }
21577
21578 /* Move to the target X coordinate. */
21579 #ifdef HAVE_WINDOW_SYSTEM
21580 /* On GUI frames, as we don't know the X coordinate of the
21581 character to the left of point, moving point to the left
21582 requires walking, one grapheme cluster at a time, until we
21583 find ourself at a place immediately to the left of the
21584 character at point. */
21585 if (FRAME_WINDOW_P (it.f) && dir < 0)
21586 {
21587 struct text_pos new_pos;
21588 enum move_it_result rc = MOVE_X_REACHED;
21589
21590 if (it.current_x == 0)
21591 get_next_display_element (&it);
21592 if (it.what == IT_COMPOSITION)
21593 {
21594 new_pos.charpos = it.cmp_it.charpos;
21595 new_pos.bytepos = -1;
21596 }
21597 else
21598 new_pos = it.current.pos;
21599
21600 while (it.current_x + it.pixel_width <= target_x
21601 && (rc == MOVE_X_REACHED
21602 /* Under word-wrap, move_it_in_display_line_to
21603 stops at correct coordinates, but sometimes
21604 returns MOVE_POS_MATCH_OR_ZV. */
21605 || (it.line_wrap == WORD_WRAP
21606 && rc == MOVE_POS_MATCH_OR_ZV)))
21607 {
21608 int new_x = it.current_x + it.pixel_width;
21609
21610 /* For composed characters, we want the position of the
21611 first character in the grapheme cluster (usually, the
21612 composition's base character), whereas it.current
21613 might give us the position of the _last_ one, e.g. if
21614 the composition is rendered in reverse due to bidi
21615 reordering. */
21616 if (it.what == IT_COMPOSITION)
21617 {
21618 new_pos.charpos = it.cmp_it.charpos;
21619 new_pos.bytepos = -1;
21620 }
21621 else
21622 new_pos = it.current.pos;
21623 if (new_x == it.current_x)
21624 new_x++;
21625 rc = move_it_in_display_line_to (&it, ZV, new_x,
21626 MOVE_TO_POS | MOVE_TO_X);
21627 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21628 break;
21629 }
21630 /* The previous position we saw in the loop is the one we
21631 want. */
21632 if (new_pos.bytepos == -1)
21633 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21634 it.current.pos = new_pos;
21635 }
21636 else
21637 #endif
21638 if (it.current_x != target_x)
21639 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21640
21641 /* If we ended up in a display string that covers point, move to
21642 buffer position to the right in the visual order. */
21643 if (dir > 0)
21644 {
21645 while (IT_CHARPOS (it) == PT)
21646 {
21647 set_iterator_to_next (&it, false);
21648 if (!get_next_display_element (&it))
21649 break;
21650 }
21651 }
21652
21653 /* Move point to that position. */
21654 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21655 }
21656
21657 return make_number (PT);
21658
21659 #undef ROW_GLYPH_NEWLINE_P
21660 }
21661
21662 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21663 Sbidi_resolved_levels, 0, 1, 0,
21664 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21665
21666 The resolved levels are produced by the Emacs bidi reordering engine
21667 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21668 read the Unicode Standard Annex 9 (UAX#9) for background information
21669 about these levels.
21670
21671 VPOS is the zero-based number of the current window's screen line
21672 for which to produce the resolved levels. If VPOS is nil or omitted,
21673 it defaults to the screen line of point. If the window displays a
21674 header line, VPOS of zero will report on the header line, and first
21675 line of text in the window will have VPOS of 1.
21676
21677 Value is an array of resolved levels, indexed by glyph number.
21678 Glyphs are numbered from zero starting from the beginning of the
21679 screen line, i.e. the left edge of the window for left-to-right lines
21680 and from the right edge for right-to-left lines. The resolved levels
21681 are produced only for the window's text area; text in display margins
21682 is not included.
21683
21684 If the selected window's display is not up-to-date, or if the specified
21685 screen line does not display text, this function returns nil. It is
21686 highly recommended to bind this function to some simple key, like F8,
21687 in order to avoid these problems.
21688
21689 This function exists mainly for testing the correctness of the
21690 Emacs UBA implementation, in particular with the test suite. */)
21691 (Lisp_Object vpos)
21692 {
21693 struct window *w = XWINDOW (selected_window);
21694 struct buffer *b = XBUFFER (w->contents);
21695 int nrow;
21696 struct glyph_row *row;
21697
21698 if (NILP (vpos))
21699 {
21700 int d1, d2, d3, d4, d5;
21701
21702 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21703 }
21704 else
21705 {
21706 CHECK_NUMBER_COERCE_MARKER (vpos);
21707 nrow = XINT (vpos);
21708 }
21709
21710 /* We require up-to-date glyph matrix for this window. */
21711 if (w->window_end_valid
21712 && !windows_or_buffers_changed
21713 && b
21714 && !b->clip_changed
21715 && !b->prevent_redisplay_optimizations_p
21716 && !window_outdated (w)
21717 && nrow >= 0
21718 && nrow < w->current_matrix->nrows
21719 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21720 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21721 {
21722 struct glyph *g, *e, *g1;
21723 int nglyphs, i;
21724 Lisp_Object levels;
21725
21726 if (!row->reversed_p) /* Left-to-right glyph row. */
21727 {
21728 g = g1 = row->glyphs[TEXT_AREA];
21729 e = g + row->used[TEXT_AREA];
21730
21731 /* Skip over glyphs at the start of the row that was
21732 generated by redisplay for its own needs. */
21733 while (g < e
21734 && NILP (g->object)
21735 && g->charpos < 0)
21736 g++;
21737 g1 = g;
21738
21739 /* Count the "interesting" glyphs in this row. */
21740 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21741 nglyphs++;
21742
21743 /* Create and fill the array. */
21744 levels = make_uninit_vector (nglyphs);
21745 for (i = 0; g1 < g; i++, g1++)
21746 ASET (levels, i, make_number (g1->resolved_level));
21747 }
21748 else /* Right-to-left glyph row. */
21749 {
21750 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21751 e = row->glyphs[TEXT_AREA] - 1;
21752 while (g > e
21753 && NILP (g->object)
21754 && g->charpos < 0)
21755 g--;
21756 g1 = g;
21757 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21758 nglyphs++;
21759 levels = make_uninit_vector (nglyphs);
21760 for (i = 0; g1 > g; i++, g1--)
21761 ASET (levels, i, make_number (g1->resolved_level));
21762 }
21763 return levels;
21764 }
21765 else
21766 return Qnil;
21767 }
21768
21769
21770 \f
21771 /***********************************************************************
21772 Menu Bar
21773 ***********************************************************************/
21774
21775 /* Redisplay the menu bar in the frame for window W.
21776
21777 The menu bar of X frames that don't have X toolkit support is
21778 displayed in a special window W->frame->menu_bar_window.
21779
21780 The menu bar of terminal frames is treated specially as far as
21781 glyph matrices are concerned. Menu bar lines are not part of
21782 windows, so the update is done directly on the frame matrix rows
21783 for the menu bar. */
21784
21785 static void
21786 display_menu_bar (struct window *w)
21787 {
21788 struct frame *f = XFRAME (WINDOW_FRAME (w));
21789 struct it it;
21790 Lisp_Object items;
21791 int i;
21792
21793 /* Don't do all this for graphical frames. */
21794 #ifdef HAVE_NTGUI
21795 if (FRAME_W32_P (f))
21796 return;
21797 #endif
21798 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21799 if (FRAME_X_P (f))
21800 return;
21801 #endif
21802
21803 #ifdef HAVE_NS
21804 if (FRAME_NS_P (f))
21805 return;
21806 #endif /* HAVE_NS */
21807
21808 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21809 eassert (!FRAME_WINDOW_P (f));
21810 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21811 it.first_visible_x = 0;
21812 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21813 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21814 if (FRAME_WINDOW_P (f))
21815 {
21816 /* Menu bar lines are displayed in the desired matrix of the
21817 dummy window menu_bar_window. */
21818 struct window *menu_w;
21819 menu_w = XWINDOW (f->menu_bar_window);
21820 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21821 MENU_FACE_ID);
21822 it.first_visible_x = 0;
21823 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21824 }
21825 else
21826 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21827 {
21828 /* This is a TTY frame, i.e. character hpos/vpos are used as
21829 pixel x/y. */
21830 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21831 MENU_FACE_ID);
21832 it.first_visible_x = 0;
21833 it.last_visible_x = FRAME_COLS (f);
21834 }
21835
21836 /* FIXME: This should be controlled by a user option. See the
21837 comments in redisplay_tool_bar and display_mode_line about
21838 this. */
21839 it.paragraph_embedding = L2R;
21840
21841 /* Clear all rows of the menu bar. */
21842 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21843 {
21844 struct glyph_row *row = it.glyph_row + i;
21845 clear_glyph_row (row);
21846 row->enabled_p = true;
21847 row->full_width_p = true;
21848 row->reversed_p = false;
21849 }
21850
21851 /* Display all items of the menu bar. */
21852 items = FRAME_MENU_BAR_ITEMS (it.f);
21853 for (i = 0; i < ASIZE (items); i += 4)
21854 {
21855 Lisp_Object string;
21856
21857 /* Stop at nil string. */
21858 string = AREF (items, i + 1);
21859 if (NILP (string))
21860 break;
21861
21862 /* Remember where item was displayed. */
21863 ASET (items, i + 3, make_number (it.hpos));
21864
21865 /* Display the item, pad with one space. */
21866 if (it.current_x < it.last_visible_x)
21867 display_string (NULL, string, Qnil, 0, 0, &it,
21868 SCHARS (string) + 1, 0, 0, -1);
21869 }
21870
21871 /* Fill out the line with spaces. */
21872 if (it.current_x < it.last_visible_x)
21873 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21874
21875 /* Compute the total height of the lines. */
21876 compute_line_metrics (&it);
21877 }
21878
21879 /* Deep copy of a glyph row, including the glyphs. */
21880 static void
21881 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21882 {
21883 struct glyph *pointers[1 + LAST_AREA];
21884 int to_used = to->used[TEXT_AREA];
21885
21886 /* Save glyph pointers of TO. */
21887 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21888
21889 /* Do a structure assignment. */
21890 *to = *from;
21891
21892 /* Restore original glyph pointers of TO. */
21893 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21894
21895 /* Copy the glyphs. */
21896 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21897 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21898
21899 /* If we filled only part of the TO row, fill the rest with
21900 space_glyph (which will display as empty space). */
21901 if (to_used > from->used[TEXT_AREA])
21902 fill_up_frame_row_with_spaces (to, to_used);
21903 }
21904
21905 /* Display one menu item on a TTY, by overwriting the glyphs in the
21906 frame F's desired glyph matrix with glyphs produced from the menu
21907 item text. Called from term.c to display TTY drop-down menus one
21908 item at a time.
21909
21910 ITEM_TEXT is the menu item text as a C string.
21911
21912 FACE_ID is the face ID to be used for this menu item. FACE_ID
21913 could specify one of 3 faces: a face for an enabled item, a face
21914 for a disabled item, or a face for a selected item.
21915
21916 X and Y are coordinates of the first glyph in the frame's desired
21917 matrix to be overwritten by the menu item. Since this is a TTY, Y
21918 is the zero-based number of the glyph row and X is the zero-based
21919 glyph number in the row, starting from left, where to start
21920 displaying the item.
21921
21922 SUBMENU means this menu item drops down a submenu, which
21923 should be indicated by displaying a proper visual cue after the
21924 item text. */
21925
21926 void
21927 display_tty_menu_item (const char *item_text, int width, int face_id,
21928 int x, int y, bool submenu)
21929 {
21930 struct it it;
21931 struct frame *f = SELECTED_FRAME ();
21932 struct window *w = XWINDOW (f->selected_window);
21933 struct glyph_row *row;
21934 size_t item_len = strlen (item_text);
21935
21936 eassert (FRAME_TERMCAP_P (f));
21937
21938 /* Don't write beyond the matrix's last row. This can happen for
21939 TTY screens that are not high enough to show the entire menu.
21940 (This is actually a bit of defensive programming, as
21941 tty_menu_display already limits the number of menu items to one
21942 less than the number of screen lines.) */
21943 if (y >= f->desired_matrix->nrows)
21944 return;
21945
21946 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21947 it.first_visible_x = 0;
21948 it.last_visible_x = FRAME_COLS (f) - 1;
21949 row = it.glyph_row;
21950 /* Start with the row contents from the current matrix. */
21951 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21952 bool saved_width = row->full_width_p;
21953 row->full_width_p = true;
21954 bool saved_reversed = row->reversed_p;
21955 row->reversed_p = false;
21956 row->enabled_p = true;
21957
21958 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21959 desired face. */
21960 eassert (x < f->desired_matrix->matrix_w);
21961 it.current_x = it.hpos = x;
21962 it.current_y = it.vpos = y;
21963 int saved_used = row->used[TEXT_AREA];
21964 bool saved_truncated = row->truncated_on_right_p;
21965 row->used[TEXT_AREA] = x;
21966 it.face_id = face_id;
21967 it.line_wrap = TRUNCATE;
21968
21969 /* FIXME: This should be controlled by a user option. See the
21970 comments in redisplay_tool_bar and display_mode_line about this.
21971 Also, if paragraph_embedding could ever be R2L, changes will be
21972 needed to avoid shifting to the right the row characters in
21973 term.c:append_glyph. */
21974 it.paragraph_embedding = L2R;
21975
21976 /* Pad with a space on the left. */
21977 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21978 width--;
21979 /* Display the menu item, pad with spaces to WIDTH. */
21980 if (submenu)
21981 {
21982 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21983 item_len, 0, FRAME_COLS (f) - 1, -1);
21984 width -= item_len;
21985 /* Indicate with " >" that there's a submenu. */
21986 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21987 FRAME_COLS (f) - 1, -1);
21988 }
21989 else
21990 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21991 width, 0, FRAME_COLS (f) - 1, -1);
21992
21993 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21994 row->truncated_on_right_p = saved_truncated;
21995 row->hash = row_hash (row);
21996 row->full_width_p = saved_width;
21997 row->reversed_p = saved_reversed;
21998 }
21999 \f
22000 /***********************************************************************
22001 Mode Line
22002 ***********************************************************************/
22003
22004 /* Redisplay mode lines in the window tree whose root is WINDOW.
22005 If FORCE, redisplay mode lines unconditionally.
22006 Otherwise, redisplay only mode lines that are garbaged. Value is
22007 the number of windows whose mode lines were redisplayed. */
22008
22009 static int
22010 redisplay_mode_lines (Lisp_Object window, bool force)
22011 {
22012 int nwindows = 0;
22013
22014 while (!NILP (window))
22015 {
22016 struct window *w = XWINDOW (window);
22017
22018 if (WINDOWP (w->contents))
22019 nwindows += redisplay_mode_lines (w->contents, force);
22020 else if (force
22021 || FRAME_GARBAGED_P (XFRAME (w->frame))
22022 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22023 {
22024 struct text_pos lpoint;
22025 struct buffer *old = current_buffer;
22026
22027 /* Set the window's buffer for the mode line display. */
22028 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22029 set_buffer_internal_1 (XBUFFER (w->contents));
22030
22031 /* Point refers normally to the selected window. For any
22032 other window, set up appropriate value. */
22033 if (!EQ (window, selected_window))
22034 {
22035 struct text_pos pt;
22036
22037 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22038 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22039 }
22040
22041 /* Display mode lines. */
22042 clear_glyph_matrix (w->desired_matrix);
22043 if (display_mode_lines (w))
22044 ++nwindows;
22045
22046 /* Restore old settings. */
22047 set_buffer_internal_1 (old);
22048 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22049 }
22050
22051 window = w->next;
22052 }
22053
22054 return nwindows;
22055 }
22056
22057
22058 /* Display the mode and/or header line of window W. Value is the
22059 sum number of mode lines and header lines displayed. */
22060
22061 static int
22062 display_mode_lines (struct window *w)
22063 {
22064 Lisp_Object old_selected_window = selected_window;
22065 Lisp_Object old_selected_frame = selected_frame;
22066 Lisp_Object new_frame = w->frame;
22067 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22068 int n = 0;
22069
22070 selected_frame = new_frame;
22071 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22072 or window's point, then we'd need select_window_1 here as well. */
22073 XSETWINDOW (selected_window, w);
22074 XFRAME (new_frame)->selected_window = selected_window;
22075
22076 /* These will be set while the mode line specs are processed. */
22077 line_number_displayed = false;
22078 w->column_number_displayed = -1;
22079
22080 if (WINDOW_WANTS_MODELINE_P (w))
22081 {
22082 struct window *sel_w = XWINDOW (old_selected_window);
22083
22084 /* Select mode line face based on the real selected window. */
22085 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22086 BVAR (current_buffer, mode_line_format));
22087 ++n;
22088 }
22089
22090 if (WINDOW_WANTS_HEADER_LINE_P (w))
22091 {
22092 display_mode_line (w, HEADER_LINE_FACE_ID,
22093 BVAR (current_buffer, header_line_format));
22094 ++n;
22095 }
22096
22097 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22098 selected_frame = old_selected_frame;
22099 selected_window = old_selected_window;
22100 if (n > 0)
22101 w->must_be_updated_p = true;
22102 return n;
22103 }
22104
22105
22106 /* Display mode or header line of window W. FACE_ID specifies which
22107 line to display; it is either MODE_LINE_FACE_ID or
22108 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22109 display. Value is the pixel height of the mode/header line
22110 displayed. */
22111
22112 static int
22113 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22114 {
22115 struct it it;
22116 struct face *face;
22117 ptrdiff_t count = SPECPDL_INDEX ();
22118
22119 init_iterator (&it, w, -1, -1, NULL, face_id);
22120 /* Don't extend on a previously drawn mode-line.
22121 This may happen if called from pos_visible_p. */
22122 it.glyph_row->enabled_p = false;
22123 prepare_desired_row (w, it.glyph_row, true);
22124
22125 it.glyph_row->mode_line_p = true;
22126
22127 /* FIXME: This should be controlled by a user option. But
22128 supporting such an option is not trivial, since the mode line is
22129 made up of many separate strings. */
22130 it.paragraph_embedding = L2R;
22131
22132 record_unwind_protect (unwind_format_mode_line,
22133 format_mode_line_unwind_data (NULL, NULL,
22134 Qnil, false));
22135
22136 mode_line_target = MODE_LINE_DISPLAY;
22137
22138 /* Temporarily make frame's keyboard the current kboard so that
22139 kboard-local variables in the mode_line_format will get the right
22140 values. */
22141 push_kboard (FRAME_KBOARD (it.f));
22142 record_unwind_save_match_data ();
22143 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22144 pop_kboard ();
22145
22146 unbind_to (count, Qnil);
22147
22148 /* Fill up with spaces. */
22149 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22150
22151 compute_line_metrics (&it);
22152 it.glyph_row->full_width_p = true;
22153 it.glyph_row->continued_p = false;
22154 it.glyph_row->truncated_on_left_p = false;
22155 it.glyph_row->truncated_on_right_p = false;
22156
22157 /* Make a 3D mode-line have a shadow at its right end. */
22158 face = FACE_FROM_ID (it.f, face_id);
22159 extend_face_to_end_of_line (&it);
22160 if (face->box != FACE_NO_BOX)
22161 {
22162 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22163 + it.glyph_row->used[TEXT_AREA] - 1);
22164 last->right_box_line_p = true;
22165 }
22166
22167 return it.glyph_row->height;
22168 }
22169
22170 /* Move element ELT in LIST to the front of LIST.
22171 Return the updated list. */
22172
22173 static Lisp_Object
22174 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22175 {
22176 register Lisp_Object tail, prev;
22177 register Lisp_Object tem;
22178
22179 tail = list;
22180 prev = Qnil;
22181 while (CONSP (tail))
22182 {
22183 tem = XCAR (tail);
22184
22185 if (EQ (elt, tem))
22186 {
22187 /* Splice out the link TAIL. */
22188 if (NILP (prev))
22189 list = XCDR (tail);
22190 else
22191 Fsetcdr (prev, XCDR (tail));
22192
22193 /* Now make it the first. */
22194 Fsetcdr (tail, list);
22195 return tail;
22196 }
22197 else
22198 prev = tail;
22199 tail = XCDR (tail);
22200 QUIT;
22201 }
22202
22203 /* Not found--return unchanged LIST. */
22204 return list;
22205 }
22206
22207 /* Contribute ELT to the mode line for window IT->w. How it
22208 translates into text depends on its data type.
22209
22210 IT describes the display environment in which we display, as usual.
22211
22212 DEPTH is the depth in recursion. It is used to prevent
22213 infinite recursion here.
22214
22215 FIELD_WIDTH is the number of characters the display of ELT should
22216 occupy in the mode line, and PRECISION is the maximum number of
22217 characters to display from ELT's representation. See
22218 display_string for details.
22219
22220 Returns the hpos of the end of the text generated by ELT.
22221
22222 PROPS is a property list to add to any string we encounter.
22223
22224 If RISKY, remove (disregard) any properties in any string
22225 we encounter, and ignore :eval and :propertize.
22226
22227 The global variable `mode_line_target' determines whether the
22228 output is passed to `store_mode_line_noprop',
22229 `store_mode_line_string', or `display_string'. */
22230
22231 static int
22232 display_mode_element (struct it *it, int depth, int field_width, int precision,
22233 Lisp_Object elt, Lisp_Object props, bool risky)
22234 {
22235 int n = 0, field, prec;
22236 bool literal = false;
22237
22238 tail_recurse:
22239 if (depth > 100)
22240 elt = build_string ("*too-deep*");
22241
22242 depth++;
22243
22244 switch (XTYPE (elt))
22245 {
22246 case Lisp_String:
22247 {
22248 /* A string: output it and check for %-constructs within it. */
22249 unsigned char c;
22250 ptrdiff_t offset = 0;
22251
22252 if (SCHARS (elt) > 0
22253 && (!NILP (props) || risky))
22254 {
22255 Lisp_Object oprops, aelt;
22256 oprops = Ftext_properties_at (make_number (0), elt);
22257
22258 /* If the starting string's properties are not what
22259 we want, translate the string. Also, if the string
22260 is risky, do that anyway. */
22261
22262 if (NILP (Fequal (props, oprops)) || risky)
22263 {
22264 /* If the starting string has properties,
22265 merge the specified ones onto the existing ones. */
22266 if (! NILP (oprops) && !risky)
22267 {
22268 Lisp_Object tem;
22269
22270 oprops = Fcopy_sequence (oprops);
22271 tem = props;
22272 while (CONSP (tem))
22273 {
22274 oprops = Fplist_put (oprops, XCAR (tem),
22275 XCAR (XCDR (tem)));
22276 tem = XCDR (XCDR (tem));
22277 }
22278 props = oprops;
22279 }
22280
22281 aelt = Fassoc (elt, mode_line_proptrans_alist);
22282 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22283 {
22284 /* AELT is what we want. Move it to the front
22285 without consing. */
22286 elt = XCAR (aelt);
22287 mode_line_proptrans_alist
22288 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22289 }
22290 else
22291 {
22292 Lisp_Object tem;
22293
22294 /* If AELT has the wrong props, it is useless.
22295 so get rid of it. */
22296 if (! NILP (aelt))
22297 mode_line_proptrans_alist
22298 = Fdelq (aelt, mode_line_proptrans_alist);
22299
22300 elt = Fcopy_sequence (elt);
22301 Fset_text_properties (make_number (0), Flength (elt),
22302 props, elt);
22303 /* Add this item to mode_line_proptrans_alist. */
22304 mode_line_proptrans_alist
22305 = Fcons (Fcons (elt, props),
22306 mode_line_proptrans_alist);
22307 /* Truncate mode_line_proptrans_alist
22308 to at most 50 elements. */
22309 tem = Fnthcdr (make_number (50),
22310 mode_line_proptrans_alist);
22311 if (! NILP (tem))
22312 XSETCDR (tem, Qnil);
22313 }
22314 }
22315 }
22316
22317 offset = 0;
22318
22319 if (literal)
22320 {
22321 prec = precision - n;
22322 switch (mode_line_target)
22323 {
22324 case MODE_LINE_NOPROP:
22325 case MODE_LINE_TITLE:
22326 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22327 break;
22328 case MODE_LINE_STRING:
22329 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22330 break;
22331 case MODE_LINE_DISPLAY:
22332 n += display_string (NULL, elt, Qnil, 0, 0, it,
22333 0, prec, 0, STRING_MULTIBYTE (elt));
22334 break;
22335 }
22336
22337 break;
22338 }
22339
22340 /* Handle the non-literal case. */
22341
22342 while ((precision <= 0 || n < precision)
22343 && SREF (elt, offset) != 0
22344 && (mode_line_target != MODE_LINE_DISPLAY
22345 || it->current_x < it->last_visible_x))
22346 {
22347 ptrdiff_t last_offset = offset;
22348
22349 /* Advance to end of string or next format specifier. */
22350 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22351 ;
22352
22353 if (offset - 1 != last_offset)
22354 {
22355 ptrdiff_t nchars, nbytes;
22356
22357 /* Output to end of string or up to '%'. Field width
22358 is length of string. Don't output more than
22359 PRECISION allows us. */
22360 offset--;
22361
22362 prec = c_string_width (SDATA (elt) + last_offset,
22363 offset - last_offset, precision - n,
22364 &nchars, &nbytes);
22365
22366 switch (mode_line_target)
22367 {
22368 case MODE_LINE_NOPROP:
22369 case MODE_LINE_TITLE:
22370 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22371 break;
22372 case MODE_LINE_STRING:
22373 {
22374 ptrdiff_t bytepos = last_offset;
22375 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22376 ptrdiff_t endpos = (precision <= 0
22377 ? string_byte_to_char (elt, offset)
22378 : charpos + nchars);
22379 Lisp_Object mode_string
22380 = Fsubstring (elt, make_number (charpos),
22381 make_number (endpos));
22382 n += store_mode_line_string (NULL, mode_string, false,
22383 0, 0, Qnil);
22384 }
22385 break;
22386 case MODE_LINE_DISPLAY:
22387 {
22388 ptrdiff_t bytepos = last_offset;
22389 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22390
22391 if (precision <= 0)
22392 nchars = string_byte_to_char (elt, offset) - charpos;
22393 n += display_string (NULL, elt, Qnil, 0, charpos,
22394 it, 0, nchars, 0,
22395 STRING_MULTIBYTE (elt));
22396 }
22397 break;
22398 }
22399 }
22400 else /* c == '%' */
22401 {
22402 ptrdiff_t percent_position = offset;
22403
22404 /* Get the specified minimum width. Zero means
22405 don't pad. */
22406 field = 0;
22407 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22408 field = field * 10 + c - '0';
22409
22410 /* Don't pad beyond the total padding allowed. */
22411 if (field_width - n > 0 && field > field_width - n)
22412 field = field_width - n;
22413
22414 /* Note that either PRECISION <= 0 or N < PRECISION. */
22415 prec = precision - n;
22416
22417 if (c == 'M')
22418 n += display_mode_element (it, depth, field, prec,
22419 Vglobal_mode_string, props,
22420 risky);
22421 else if (c != 0)
22422 {
22423 bool multibyte;
22424 ptrdiff_t bytepos, charpos;
22425 const char *spec;
22426 Lisp_Object string;
22427
22428 bytepos = percent_position;
22429 charpos = (STRING_MULTIBYTE (elt)
22430 ? string_byte_to_char (elt, bytepos)
22431 : bytepos);
22432 spec = decode_mode_spec (it->w, c, field, &string);
22433 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22434
22435 switch (mode_line_target)
22436 {
22437 case MODE_LINE_NOPROP:
22438 case MODE_LINE_TITLE:
22439 n += store_mode_line_noprop (spec, field, prec);
22440 break;
22441 case MODE_LINE_STRING:
22442 {
22443 Lisp_Object tem = build_string (spec);
22444 props = Ftext_properties_at (make_number (charpos), elt);
22445 /* Should only keep face property in props */
22446 n += store_mode_line_string (NULL, tem, false,
22447 field, prec, props);
22448 }
22449 break;
22450 case MODE_LINE_DISPLAY:
22451 {
22452 int nglyphs_before, nwritten;
22453
22454 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22455 nwritten = display_string (spec, string, elt,
22456 charpos, 0, it,
22457 field, prec, 0,
22458 multibyte);
22459
22460 /* Assign to the glyphs written above the
22461 string where the `%x' came from, position
22462 of the `%'. */
22463 if (nwritten > 0)
22464 {
22465 struct glyph *glyph
22466 = (it->glyph_row->glyphs[TEXT_AREA]
22467 + nglyphs_before);
22468 int i;
22469
22470 for (i = 0; i < nwritten; ++i)
22471 {
22472 glyph[i].object = elt;
22473 glyph[i].charpos = charpos;
22474 }
22475
22476 n += nwritten;
22477 }
22478 }
22479 break;
22480 }
22481 }
22482 else /* c == 0 */
22483 break;
22484 }
22485 }
22486 }
22487 break;
22488
22489 case Lisp_Symbol:
22490 /* A symbol: process the value of the symbol recursively
22491 as if it appeared here directly. Avoid error if symbol void.
22492 Special case: if value of symbol is a string, output the string
22493 literally. */
22494 {
22495 register Lisp_Object tem;
22496
22497 /* If the variable is not marked as risky to set
22498 then its contents are risky to use. */
22499 if (NILP (Fget (elt, Qrisky_local_variable)))
22500 risky = true;
22501
22502 tem = Fboundp (elt);
22503 if (!NILP (tem))
22504 {
22505 tem = Fsymbol_value (elt);
22506 /* If value is a string, output that string literally:
22507 don't check for % within it. */
22508 if (STRINGP (tem))
22509 literal = true;
22510
22511 if (!EQ (tem, elt))
22512 {
22513 /* Give up right away for nil or t. */
22514 elt = tem;
22515 goto tail_recurse;
22516 }
22517 }
22518 }
22519 break;
22520
22521 case Lisp_Cons:
22522 {
22523 register Lisp_Object car, tem;
22524
22525 /* A cons cell: five distinct cases.
22526 If first element is :eval or :propertize, do something special.
22527 If first element is a string or a cons, process all the elements
22528 and effectively concatenate them.
22529 If first element is a negative number, truncate displaying cdr to
22530 at most that many characters. If positive, pad (with spaces)
22531 to at least that many characters.
22532 If first element is a symbol, process the cadr or caddr recursively
22533 according to whether the symbol's value is non-nil or nil. */
22534 car = XCAR (elt);
22535 if (EQ (car, QCeval))
22536 {
22537 /* An element of the form (:eval FORM) means evaluate FORM
22538 and use the result as mode line elements. */
22539
22540 if (risky)
22541 break;
22542
22543 if (CONSP (XCDR (elt)))
22544 {
22545 Lisp_Object spec;
22546 spec = safe__eval (true, XCAR (XCDR (elt)));
22547 n += display_mode_element (it, depth, field_width - n,
22548 precision - n, spec, props,
22549 risky);
22550 }
22551 }
22552 else if (EQ (car, QCpropertize))
22553 {
22554 /* An element of the form (:propertize ELT PROPS...)
22555 means display ELT but applying properties PROPS. */
22556
22557 if (risky)
22558 break;
22559
22560 if (CONSP (XCDR (elt)))
22561 n += display_mode_element (it, depth, field_width - n,
22562 precision - n, XCAR (XCDR (elt)),
22563 XCDR (XCDR (elt)), risky);
22564 }
22565 else if (SYMBOLP (car))
22566 {
22567 tem = Fboundp (car);
22568 elt = XCDR (elt);
22569 if (!CONSP (elt))
22570 goto invalid;
22571 /* elt is now the cdr, and we know it is a cons cell.
22572 Use its car if CAR has a non-nil value. */
22573 if (!NILP (tem))
22574 {
22575 tem = Fsymbol_value (car);
22576 if (!NILP (tem))
22577 {
22578 elt = XCAR (elt);
22579 goto tail_recurse;
22580 }
22581 }
22582 /* Symbol's value is nil (or symbol is unbound)
22583 Get the cddr of the original list
22584 and if possible find the caddr and use that. */
22585 elt = XCDR (elt);
22586 if (NILP (elt))
22587 break;
22588 else if (!CONSP (elt))
22589 goto invalid;
22590 elt = XCAR (elt);
22591 goto tail_recurse;
22592 }
22593 else if (INTEGERP (car))
22594 {
22595 register int lim = XINT (car);
22596 elt = XCDR (elt);
22597 if (lim < 0)
22598 {
22599 /* Negative int means reduce maximum width. */
22600 if (precision <= 0)
22601 precision = -lim;
22602 else
22603 precision = min (precision, -lim);
22604 }
22605 else if (lim > 0)
22606 {
22607 /* Padding specified. Don't let it be more than
22608 current maximum. */
22609 if (precision > 0)
22610 lim = min (precision, lim);
22611
22612 /* If that's more padding than already wanted, queue it.
22613 But don't reduce padding already specified even if
22614 that is beyond the current truncation point. */
22615 field_width = max (lim, field_width);
22616 }
22617 goto tail_recurse;
22618 }
22619 else if (STRINGP (car) || CONSP (car))
22620 {
22621 Lisp_Object halftail = elt;
22622 int len = 0;
22623
22624 while (CONSP (elt)
22625 && (precision <= 0 || n < precision))
22626 {
22627 n += display_mode_element (it, depth,
22628 /* Do padding only after the last
22629 element in the list. */
22630 (! CONSP (XCDR (elt))
22631 ? field_width - n
22632 : 0),
22633 precision - n, XCAR (elt),
22634 props, risky);
22635 elt = XCDR (elt);
22636 len++;
22637 if ((len & 1) == 0)
22638 halftail = XCDR (halftail);
22639 /* Check for cycle. */
22640 if (EQ (halftail, elt))
22641 break;
22642 }
22643 }
22644 }
22645 break;
22646
22647 default:
22648 invalid:
22649 elt = build_string ("*invalid*");
22650 goto tail_recurse;
22651 }
22652
22653 /* Pad to FIELD_WIDTH. */
22654 if (field_width > 0 && n < field_width)
22655 {
22656 switch (mode_line_target)
22657 {
22658 case MODE_LINE_NOPROP:
22659 case MODE_LINE_TITLE:
22660 n += store_mode_line_noprop ("", field_width - n, 0);
22661 break;
22662 case MODE_LINE_STRING:
22663 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22664 Qnil);
22665 break;
22666 case MODE_LINE_DISPLAY:
22667 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22668 0, 0, 0);
22669 break;
22670 }
22671 }
22672
22673 return n;
22674 }
22675
22676 /* Store a mode-line string element in mode_line_string_list.
22677
22678 If STRING is non-null, display that C string. Otherwise, the Lisp
22679 string LISP_STRING is displayed.
22680
22681 FIELD_WIDTH is the minimum number of output glyphs to produce.
22682 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22683 with spaces. FIELD_WIDTH <= 0 means don't pad.
22684
22685 PRECISION is the maximum number of characters to output from
22686 STRING. PRECISION <= 0 means don't truncate the string.
22687
22688 If COPY_STRING, make a copy of LISP_STRING before adding
22689 properties to the string.
22690
22691 PROPS are the properties to add to the string.
22692 The mode_line_string_face face property is always added to the string.
22693 */
22694
22695 static int
22696 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22697 bool copy_string,
22698 int field_width, int precision, Lisp_Object props)
22699 {
22700 ptrdiff_t len;
22701 int n = 0;
22702
22703 if (string != NULL)
22704 {
22705 len = strlen (string);
22706 if (precision > 0 && len > precision)
22707 len = precision;
22708 lisp_string = make_string (string, len);
22709 if (NILP (props))
22710 props = mode_line_string_face_prop;
22711 else if (!NILP (mode_line_string_face))
22712 {
22713 Lisp_Object face = Fplist_get (props, Qface);
22714 props = Fcopy_sequence (props);
22715 if (NILP (face))
22716 face = mode_line_string_face;
22717 else
22718 face = list2 (face, mode_line_string_face);
22719 props = Fplist_put (props, Qface, face);
22720 }
22721 Fadd_text_properties (make_number (0), make_number (len),
22722 props, lisp_string);
22723 }
22724 else
22725 {
22726 len = XFASTINT (Flength (lisp_string));
22727 if (precision > 0 && len > precision)
22728 {
22729 len = precision;
22730 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22731 precision = -1;
22732 }
22733 if (!NILP (mode_line_string_face))
22734 {
22735 Lisp_Object face;
22736 if (NILP (props))
22737 props = Ftext_properties_at (make_number (0), lisp_string);
22738 face = Fplist_get (props, Qface);
22739 if (NILP (face))
22740 face = mode_line_string_face;
22741 else
22742 face = list2 (face, mode_line_string_face);
22743 props = list2 (Qface, face);
22744 if (copy_string)
22745 lisp_string = Fcopy_sequence (lisp_string);
22746 }
22747 if (!NILP (props))
22748 Fadd_text_properties (make_number (0), make_number (len),
22749 props, lisp_string);
22750 }
22751
22752 if (len > 0)
22753 {
22754 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22755 n += len;
22756 }
22757
22758 if (field_width > len)
22759 {
22760 field_width -= len;
22761 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22762 if (!NILP (props))
22763 Fadd_text_properties (make_number (0), make_number (field_width),
22764 props, lisp_string);
22765 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22766 n += field_width;
22767 }
22768
22769 return n;
22770 }
22771
22772
22773 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22774 1, 4, 0,
22775 doc: /* Format a string out of a mode line format specification.
22776 First arg FORMAT specifies the mode line format (see `mode-line-format'
22777 for details) to use.
22778
22779 By default, the format is evaluated for the currently selected window.
22780
22781 Optional second arg FACE specifies the face property to put on all
22782 characters for which no face is specified. The value nil means the
22783 default face. The value t means whatever face the window's mode line
22784 currently uses (either `mode-line' or `mode-line-inactive',
22785 depending on whether the window is the selected window or not).
22786 An integer value means the value string has no text
22787 properties.
22788
22789 Optional third and fourth args WINDOW and BUFFER specify the window
22790 and buffer to use as the context for the formatting (defaults
22791 are the selected window and the WINDOW's buffer). */)
22792 (Lisp_Object format, Lisp_Object face,
22793 Lisp_Object window, Lisp_Object buffer)
22794 {
22795 struct it it;
22796 int len;
22797 struct window *w;
22798 struct buffer *old_buffer = NULL;
22799 int face_id;
22800 bool no_props = INTEGERP (face);
22801 ptrdiff_t count = SPECPDL_INDEX ();
22802 Lisp_Object str;
22803 int string_start = 0;
22804
22805 w = decode_any_window (window);
22806 XSETWINDOW (window, w);
22807
22808 if (NILP (buffer))
22809 buffer = w->contents;
22810 CHECK_BUFFER (buffer);
22811
22812 /* Make formatting the modeline a non-op when noninteractive, otherwise
22813 there will be problems later caused by a partially initialized frame. */
22814 if (NILP (format) || noninteractive)
22815 return empty_unibyte_string;
22816
22817 if (no_props)
22818 face = Qnil;
22819
22820 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22821 : EQ (face, Qt) ? (EQ (window, selected_window)
22822 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22823 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22824 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22825 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22826 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22827 : DEFAULT_FACE_ID;
22828
22829 old_buffer = current_buffer;
22830
22831 /* Save things including mode_line_proptrans_alist,
22832 and set that to nil so that we don't alter the outer value. */
22833 record_unwind_protect (unwind_format_mode_line,
22834 format_mode_line_unwind_data
22835 (XFRAME (WINDOW_FRAME (w)),
22836 old_buffer, selected_window, true));
22837 mode_line_proptrans_alist = Qnil;
22838
22839 Fselect_window (window, Qt);
22840 set_buffer_internal_1 (XBUFFER (buffer));
22841
22842 init_iterator (&it, w, -1, -1, NULL, face_id);
22843
22844 if (no_props)
22845 {
22846 mode_line_target = MODE_LINE_NOPROP;
22847 mode_line_string_face_prop = Qnil;
22848 mode_line_string_list = Qnil;
22849 string_start = MODE_LINE_NOPROP_LEN (0);
22850 }
22851 else
22852 {
22853 mode_line_target = MODE_LINE_STRING;
22854 mode_line_string_list = Qnil;
22855 mode_line_string_face = face;
22856 mode_line_string_face_prop
22857 = NILP (face) ? Qnil : list2 (Qface, face);
22858 }
22859
22860 push_kboard (FRAME_KBOARD (it.f));
22861 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22862 pop_kboard ();
22863
22864 if (no_props)
22865 {
22866 len = MODE_LINE_NOPROP_LEN (string_start);
22867 str = make_string (mode_line_noprop_buf + string_start, len);
22868 }
22869 else
22870 {
22871 mode_line_string_list = Fnreverse (mode_line_string_list);
22872 str = Fmapconcat (Qidentity, mode_line_string_list,
22873 empty_unibyte_string);
22874 }
22875
22876 unbind_to (count, Qnil);
22877 return str;
22878 }
22879
22880 /* Write a null-terminated, right justified decimal representation of
22881 the positive integer D to BUF using a minimal field width WIDTH. */
22882
22883 static void
22884 pint2str (register char *buf, register int width, register ptrdiff_t d)
22885 {
22886 register char *p = buf;
22887
22888 if (d <= 0)
22889 *p++ = '0';
22890 else
22891 {
22892 while (d > 0)
22893 {
22894 *p++ = d % 10 + '0';
22895 d /= 10;
22896 }
22897 }
22898
22899 for (width -= (int) (p - buf); width > 0; --width)
22900 *p++ = ' ';
22901 *p-- = '\0';
22902 while (p > buf)
22903 {
22904 d = *buf;
22905 *buf++ = *p;
22906 *p-- = d;
22907 }
22908 }
22909
22910 /* Write a null-terminated, right justified decimal and "human
22911 readable" representation of the nonnegative integer D to BUF using
22912 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22913
22914 static const char power_letter[] =
22915 {
22916 0, /* no letter */
22917 'k', /* kilo */
22918 'M', /* mega */
22919 'G', /* giga */
22920 'T', /* tera */
22921 'P', /* peta */
22922 'E', /* exa */
22923 'Z', /* zetta */
22924 'Y' /* yotta */
22925 };
22926
22927 static void
22928 pint2hrstr (char *buf, int width, ptrdiff_t d)
22929 {
22930 /* We aim to represent the nonnegative integer D as
22931 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22932 ptrdiff_t quotient = d;
22933 int remainder = 0;
22934 /* -1 means: do not use TENTHS. */
22935 int tenths = -1;
22936 int exponent = 0;
22937
22938 /* Length of QUOTIENT.TENTHS as a string. */
22939 int length;
22940
22941 char * psuffix;
22942 char * p;
22943
22944 if (quotient >= 1000)
22945 {
22946 /* Scale to the appropriate EXPONENT. */
22947 do
22948 {
22949 remainder = quotient % 1000;
22950 quotient /= 1000;
22951 exponent++;
22952 }
22953 while (quotient >= 1000);
22954
22955 /* Round to nearest and decide whether to use TENTHS or not. */
22956 if (quotient <= 9)
22957 {
22958 tenths = remainder / 100;
22959 if (remainder % 100 >= 50)
22960 {
22961 if (tenths < 9)
22962 tenths++;
22963 else
22964 {
22965 quotient++;
22966 if (quotient == 10)
22967 tenths = -1;
22968 else
22969 tenths = 0;
22970 }
22971 }
22972 }
22973 else
22974 if (remainder >= 500)
22975 {
22976 if (quotient < 999)
22977 quotient++;
22978 else
22979 {
22980 quotient = 1;
22981 exponent++;
22982 tenths = 0;
22983 }
22984 }
22985 }
22986
22987 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22988 if (tenths == -1 && quotient <= 99)
22989 if (quotient <= 9)
22990 length = 1;
22991 else
22992 length = 2;
22993 else
22994 length = 3;
22995 p = psuffix = buf + max (width, length);
22996
22997 /* Print EXPONENT. */
22998 *psuffix++ = power_letter[exponent];
22999 *psuffix = '\0';
23000
23001 /* Print TENTHS. */
23002 if (tenths >= 0)
23003 {
23004 *--p = '0' + tenths;
23005 *--p = '.';
23006 }
23007
23008 /* Print QUOTIENT. */
23009 do
23010 {
23011 int digit = quotient % 10;
23012 *--p = '0' + digit;
23013 }
23014 while ((quotient /= 10) != 0);
23015
23016 /* Print leading spaces. */
23017 while (buf < p)
23018 *--p = ' ';
23019 }
23020
23021 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23022 If EOL_FLAG, set also a mnemonic character for end-of-line
23023 type of CODING_SYSTEM. Return updated pointer into BUF. */
23024
23025 static unsigned char invalid_eol_type[] = "(*invalid*)";
23026
23027 static char *
23028 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23029 {
23030 Lisp_Object val;
23031 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23032 const unsigned char *eol_str;
23033 int eol_str_len;
23034 /* The EOL conversion we are using. */
23035 Lisp_Object eoltype;
23036
23037 val = CODING_SYSTEM_SPEC (coding_system);
23038 eoltype = Qnil;
23039
23040 if (!VECTORP (val)) /* Not yet decided. */
23041 {
23042 *buf++ = multibyte ? '-' : ' ';
23043 if (eol_flag)
23044 eoltype = eol_mnemonic_undecided;
23045 /* Don't mention EOL conversion if it isn't decided. */
23046 }
23047 else
23048 {
23049 Lisp_Object attrs;
23050 Lisp_Object eolvalue;
23051
23052 attrs = AREF (val, 0);
23053 eolvalue = AREF (val, 2);
23054
23055 *buf++ = multibyte
23056 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23057 : ' ';
23058
23059 if (eol_flag)
23060 {
23061 /* The EOL conversion that is normal on this system. */
23062
23063 if (NILP (eolvalue)) /* Not yet decided. */
23064 eoltype = eol_mnemonic_undecided;
23065 else if (VECTORP (eolvalue)) /* Not yet decided. */
23066 eoltype = eol_mnemonic_undecided;
23067 else /* eolvalue is Qunix, Qdos, or Qmac. */
23068 eoltype = (EQ (eolvalue, Qunix)
23069 ? eol_mnemonic_unix
23070 : EQ (eolvalue, Qdos)
23071 ? eol_mnemonic_dos : eol_mnemonic_mac);
23072 }
23073 }
23074
23075 if (eol_flag)
23076 {
23077 /* Mention the EOL conversion if it is not the usual one. */
23078 if (STRINGP (eoltype))
23079 {
23080 eol_str = SDATA (eoltype);
23081 eol_str_len = SBYTES (eoltype);
23082 }
23083 else if (CHARACTERP (eoltype))
23084 {
23085 int c = XFASTINT (eoltype);
23086 return buf + CHAR_STRING (c, (unsigned char *) buf);
23087 }
23088 else
23089 {
23090 eol_str = invalid_eol_type;
23091 eol_str_len = sizeof (invalid_eol_type) - 1;
23092 }
23093 memcpy (buf, eol_str, eol_str_len);
23094 buf += eol_str_len;
23095 }
23096
23097 return buf;
23098 }
23099
23100 /* Return a string for the output of a mode line %-spec for window W,
23101 generated by character C. FIELD_WIDTH > 0 means pad the string
23102 returned with spaces to that value. Return a Lisp string in
23103 *STRING if the resulting string is taken from that Lisp string.
23104
23105 Note we operate on the current buffer for most purposes. */
23106
23107 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23108
23109 static const char *
23110 decode_mode_spec (struct window *w, register int c, int field_width,
23111 Lisp_Object *string)
23112 {
23113 Lisp_Object obj;
23114 struct frame *f = XFRAME (WINDOW_FRAME (w));
23115 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23116 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23117 produce strings from numerical values, so limit preposterously
23118 large values of FIELD_WIDTH to avoid overrunning the buffer's
23119 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23120 bytes plus the terminating null. */
23121 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23122 struct buffer *b = current_buffer;
23123
23124 obj = Qnil;
23125 *string = Qnil;
23126
23127 switch (c)
23128 {
23129 case '*':
23130 if (!NILP (BVAR (b, read_only)))
23131 return "%";
23132 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23133 return "*";
23134 return "-";
23135
23136 case '+':
23137 /* This differs from %* only for a modified read-only buffer. */
23138 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23139 return "*";
23140 if (!NILP (BVAR (b, read_only)))
23141 return "%";
23142 return "-";
23143
23144 case '&':
23145 /* This differs from %* in ignoring read-only-ness. */
23146 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23147 return "*";
23148 return "-";
23149
23150 case '%':
23151 return "%";
23152
23153 case '[':
23154 {
23155 int i;
23156 char *p;
23157
23158 if (command_loop_level > 5)
23159 return "[[[... ";
23160 p = decode_mode_spec_buf;
23161 for (i = 0; i < command_loop_level; i++)
23162 *p++ = '[';
23163 *p = 0;
23164 return decode_mode_spec_buf;
23165 }
23166
23167 case ']':
23168 {
23169 int i;
23170 char *p;
23171
23172 if (command_loop_level > 5)
23173 return " ...]]]";
23174 p = decode_mode_spec_buf;
23175 for (i = 0; i < command_loop_level; i++)
23176 *p++ = ']';
23177 *p = 0;
23178 return decode_mode_spec_buf;
23179 }
23180
23181 case '-':
23182 {
23183 register int i;
23184
23185 /* Let lots_of_dashes be a string of infinite length. */
23186 if (mode_line_target == MODE_LINE_NOPROP
23187 || mode_line_target == MODE_LINE_STRING)
23188 return "--";
23189 if (field_width <= 0
23190 || field_width > sizeof (lots_of_dashes))
23191 {
23192 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23193 decode_mode_spec_buf[i] = '-';
23194 decode_mode_spec_buf[i] = '\0';
23195 return decode_mode_spec_buf;
23196 }
23197 else
23198 return lots_of_dashes;
23199 }
23200
23201 case 'b':
23202 obj = BVAR (b, name);
23203 break;
23204
23205 case 'c':
23206 /* %c and %l are ignored in `frame-title-format'.
23207 (In redisplay_internal, the frame title is drawn _before_ the
23208 windows are updated, so the stuff which depends on actual
23209 window contents (such as %l) may fail to render properly, or
23210 even crash emacs.) */
23211 if (mode_line_target == MODE_LINE_TITLE)
23212 return "";
23213 else
23214 {
23215 ptrdiff_t col = current_column ();
23216 w->column_number_displayed = col;
23217 pint2str (decode_mode_spec_buf, width, col);
23218 return decode_mode_spec_buf;
23219 }
23220
23221 case 'e':
23222 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23223 {
23224 if (NILP (Vmemory_full))
23225 return "";
23226 else
23227 return "!MEM FULL! ";
23228 }
23229 #else
23230 return "";
23231 #endif
23232
23233 case 'F':
23234 /* %F displays the frame name. */
23235 if (!NILP (f->title))
23236 return SSDATA (f->title);
23237 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23238 return SSDATA (f->name);
23239 return "Emacs";
23240
23241 case 'f':
23242 obj = BVAR (b, filename);
23243 break;
23244
23245 case 'i':
23246 {
23247 ptrdiff_t size = ZV - BEGV;
23248 pint2str (decode_mode_spec_buf, width, size);
23249 return decode_mode_spec_buf;
23250 }
23251
23252 case 'I':
23253 {
23254 ptrdiff_t size = ZV - BEGV;
23255 pint2hrstr (decode_mode_spec_buf, width, size);
23256 return decode_mode_spec_buf;
23257 }
23258
23259 case 'l':
23260 {
23261 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23262 ptrdiff_t topline, nlines, height;
23263 ptrdiff_t junk;
23264
23265 /* %c and %l are ignored in `frame-title-format'. */
23266 if (mode_line_target == MODE_LINE_TITLE)
23267 return "";
23268
23269 startpos = marker_position (w->start);
23270 startpos_byte = marker_byte_position (w->start);
23271 height = WINDOW_TOTAL_LINES (w);
23272
23273 /* If we decided that this buffer isn't suitable for line numbers,
23274 don't forget that too fast. */
23275 if (w->base_line_pos == -1)
23276 goto no_value;
23277
23278 /* If the buffer is very big, don't waste time. */
23279 if (INTEGERP (Vline_number_display_limit)
23280 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23281 {
23282 w->base_line_pos = 0;
23283 w->base_line_number = 0;
23284 goto no_value;
23285 }
23286
23287 if (w->base_line_number > 0
23288 && w->base_line_pos > 0
23289 && w->base_line_pos <= startpos)
23290 {
23291 line = w->base_line_number;
23292 linepos = w->base_line_pos;
23293 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23294 }
23295 else
23296 {
23297 line = 1;
23298 linepos = BUF_BEGV (b);
23299 linepos_byte = BUF_BEGV_BYTE (b);
23300 }
23301
23302 /* Count lines from base line to window start position. */
23303 nlines = display_count_lines (linepos_byte,
23304 startpos_byte,
23305 startpos, &junk);
23306
23307 topline = nlines + line;
23308
23309 /* Determine a new base line, if the old one is too close
23310 or too far away, or if we did not have one.
23311 "Too close" means it's plausible a scroll-down would
23312 go back past it. */
23313 if (startpos == BUF_BEGV (b))
23314 {
23315 w->base_line_number = topline;
23316 w->base_line_pos = BUF_BEGV (b);
23317 }
23318 else if (nlines < height + 25 || nlines > height * 3 + 50
23319 || linepos == BUF_BEGV (b))
23320 {
23321 ptrdiff_t limit = BUF_BEGV (b);
23322 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23323 ptrdiff_t position;
23324 ptrdiff_t distance =
23325 (height * 2 + 30) * line_number_display_limit_width;
23326
23327 if (startpos - distance > limit)
23328 {
23329 limit = startpos - distance;
23330 limit_byte = CHAR_TO_BYTE (limit);
23331 }
23332
23333 nlines = display_count_lines (startpos_byte,
23334 limit_byte,
23335 - (height * 2 + 30),
23336 &position);
23337 /* If we couldn't find the lines we wanted within
23338 line_number_display_limit_width chars per line,
23339 give up on line numbers for this window. */
23340 if (position == limit_byte && limit == startpos - distance)
23341 {
23342 w->base_line_pos = -1;
23343 w->base_line_number = 0;
23344 goto no_value;
23345 }
23346
23347 w->base_line_number = topline - nlines;
23348 w->base_line_pos = BYTE_TO_CHAR (position);
23349 }
23350
23351 /* Now count lines from the start pos to point. */
23352 nlines = display_count_lines (startpos_byte,
23353 PT_BYTE, PT, &junk);
23354
23355 /* Record that we did display the line number. */
23356 line_number_displayed = true;
23357
23358 /* Make the string to show. */
23359 pint2str (decode_mode_spec_buf, width, topline + nlines);
23360 return decode_mode_spec_buf;
23361 no_value:
23362 {
23363 char *p = decode_mode_spec_buf;
23364 int pad = width - 2;
23365 while (pad-- > 0)
23366 *p++ = ' ';
23367 *p++ = '?';
23368 *p++ = '?';
23369 *p = '\0';
23370 return decode_mode_spec_buf;
23371 }
23372 }
23373 break;
23374
23375 case 'm':
23376 obj = BVAR (b, mode_name);
23377 break;
23378
23379 case 'n':
23380 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23381 return " Narrow";
23382 break;
23383
23384 case 'p':
23385 {
23386 ptrdiff_t pos = marker_position (w->start);
23387 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23388
23389 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23390 {
23391 if (pos <= BUF_BEGV (b))
23392 return "All";
23393 else
23394 return "Bottom";
23395 }
23396 else if (pos <= BUF_BEGV (b))
23397 return "Top";
23398 else
23399 {
23400 if (total > 1000000)
23401 /* Do it differently for a large value, to avoid overflow. */
23402 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23403 else
23404 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23405 /* We can't normally display a 3-digit number,
23406 so get us a 2-digit number that is close. */
23407 if (total == 100)
23408 total = 99;
23409 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23410 return decode_mode_spec_buf;
23411 }
23412 }
23413
23414 /* Display percentage of size above the bottom of the screen. */
23415 case 'P':
23416 {
23417 ptrdiff_t toppos = marker_position (w->start);
23418 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23419 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23420
23421 if (botpos >= BUF_ZV (b))
23422 {
23423 if (toppos <= BUF_BEGV (b))
23424 return "All";
23425 else
23426 return "Bottom";
23427 }
23428 else
23429 {
23430 if (total > 1000000)
23431 /* Do it differently for a large value, to avoid overflow. */
23432 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23433 else
23434 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23435 /* We can't normally display a 3-digit number,
23436 so get us a 2-digit number that is close. */
23437 if (total == 100)
23438 total = 99;
23439 if (toppos <= BUF_BEGV (b))
23440 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23441 else
23442 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23443 return decode_mode_spec_buf;
23444 }
23445 }
23446
23447 case 's':
23448 /* status of process */
23449 obj = Fget_buffer_process (Fcurrent_buffer ());
23450 if (NILP (obj))
23451 return "no process";
23452 #ifndef MSDOS
23453 obj = Fsymbol_name (Fprocess_status (obj));
23454 #endif
23455 break;
23456
23457 case '@':
23458 {
23459 ptrdiff_t count = inhibit_garbage_collection ();
23460 Lisp_Object curdir = BVAR (current_buffer, directory);
23461 Lisp_Object val = Qnil;
23462
23463 if (STRINGP (curdir))
23464 val = call1 (intern ("file-remote-p"), curdir);
23465
23466 unbind_to (count, Qnil);
23467
23468 if (NILP (val))
23469 return "-";
23470 else
23471 return "@";
23472 }
23473
23474 case 'z':
23475 /* coding-system (not including end-of-line format) */
23476 case 'Z':
23477 /* coding-system (including end-of-line type) */
23478 {
23479 bool eol_flag = (c == 'Z');
23480 char *p = decode_mode_spec_buf;
23481
23482 if (! FRAME_WINDOW_P (f))
23483 {
23484 /* No need to mention EOL here--the terminal never needs
23485 to do EOL conversion. */
23486 p = decode_mode_spec_coding (CODING_ID_NAME
23487 (FRAME_KEYBOARD_CODING (f)->id),
23488 p, false);
23489 p = decode_mode_spec_coding (CODING_ID_NAME
23490 (FRAME_TERMINAL_CODING (f)->id),
23491 p, false);
23492 }
23493 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23494 p, eol_flag);
23495
23496 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23497 #ifdef subprocesses
23498 obj = Fget_buffer_process (Fcurrent_buffer ());
23499 if (PROCESSP (obj))
23500 {
23501 p = decode_mode_spec_coding
23502 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23503 p = decode_mode_spec_coding
23504 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23505 }
23506 #endif /* subprocesses */
23507 #endif /* false */
23508 *p = 0;
23509 return decode_mode_spec_buf;
23510 }
23511 }
23512
23513 if (STRINGP (obj))
23514 {
23515 *string = obj;
23516 return SSDATA (obj);
23517 }
23518 else
23519 return "";
23520 }
23521
23522
23523 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23524 means count lines back from START_BYTE. But don't go beyond
23525 LIMIT_BYTE. Return the number of lines thus found (always
23526 nonnegative).
23527
23528 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23529 either the position COUNT lines after/before START_BYTE, if we
23530 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23531 COUNT lines. */
23532
23533 static ptrdiff_t
23534 display_count_lines (ptrdiff_t start_byte,
23535 ptrdiff_t limit_byte, ptrdiff_t count,
23536 ptrdiff_t *byte_pos_ptr)
23537 {
23538 register unsigned char *cursor;
23539 unsigned char *base;
23540
23541 register ptrdiff_t ceiling;
23542 register unsigned char *ceiling_addr;
23543 ptrdiff_t orig_count = count;
23544
23545 /* If we are not in selective display mode,
23546 check only for newlines. */
23547 bool selective_display
23548 = (!NILP (BVAR (current_buffer, selective_display))
23549 && !INTEGERP (BVAR (current_buffer, selective_display)));
23550
23551 if (count > 0)
23552 {
23553 while (start_byte < limit_byte)
23554 {
23555 ceiling = BUFFER_CEILING_OF (start_byte);
23556 ceiling = min (limit_byte - 1, ceiling);
23557 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23558 base = (cursor = BYTE_POS_ADDR (start_byte));
23559
23560 do
23561 {
23562 if (selective_display)
23563 {
23564 while (*cursor != '\n' && *cursor != 015
23565 && ++cursor != ceiling_addr)
23566 continue;
23567 if (cursor == ceiling_addr)
23568 break;
23569 }
23570 else
23571 {
23572 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23573 if (! cursor)
23574 break;
23575 }
23576
23577 cursor++;
23578
23579 if (--count == 0)
23580 {
23581 start_byte += cursor - base;
23582 *byte_pos_ptr = start_byte;
23583 return orig_count;
23584 }
23585 }
23586 while (cursor < ceiling_addr);
23587
23588 start_byte += ceiling_addr - base;
23589 }
23590 }
23591 else
23592 {
23593 while (start_byte > limit_byte)
23594 {
23595 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23596 ceiling = max (limit_byte, ceiling);
23597 ceiling_addr = BYTE_POS_ADDR (ceiling);
23598 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23599 while (true)
23600 {
23601 if (selective_display)
23602 {
23603 while (--cursor >= ceiling_addr
23604 && *cursor != '\n' && *cursor != 015)
23605 continue;
23606 if (cursor < ceiling_addr)
23607 break;
23608 }
23609 else
23610 {
23611 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23612 if (! cursor)
23613 break;
23614 }
23615
23616 if (++count == 0)
23617 {
23618 start_byte += cursor - base + 1;
23619 *byte_pos_ptr = start_byte;
23620 /* When scanning backwards, we should
23621 not count the newline posterior to which we stop. */
23622 return - orig_count - 1;
23623 }
23624 }
23625 start_byte += ceiling_addr - base;
23626 }
23627 }
23628
23629 *byte_pos_ptr = limit_byte;
23630
23631 if (count < 0)
23632 return - orig_count + count;
23633 return orig_count - count;
23634
23635 }
23636
23637
23638 \f
23639 /***********************************************************************
23640 Displaying strings
23641 ***********************************************************************/
23642
23643 /* Display a NUL-terminated string, starting with index START.
23644
23645 If STRING is non-null, display that C string. Otherwise, the Lisp
23646 string LISP_STRING is displayed. There's a case that STRING is
23647 non-null and LISP_STRING is not nil. It means STRING is a string
23648 data of LISP_STRING. In that case, we display LISP_STRING while
23649 ignoring its text properties.
23650
23651 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23652 FACE_STRING. Display STRING or LISP_STRING with the face at
23653 FACE_STRING_POS in FACE_STRING:
23654
23655 Display the string in the environment given by IT, but use the
23656 standard display table, temporarily.
23657
23658 FIELD_WIDTH is the minimum number of output glyphs to produce.
23659 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23660 with spaces. If STRING has more characters, more than FIELD_WIDTH
23661 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23662
23663 PRECISION is the maximum number of characters to output from
23664 STRING. PRECISION < 0 means don't truncate the string.
23665
23666 This is roughly equivalent to printf format specifiers:
23667
23668 FIELD_WIDTH PRECISION PRINTF
23669 ----------------------------------------
23670 -1 -1 %s
23671 -1 10 %.10s
23672 10 -1 %10s
23673 20 10 %20.10s
23674
23675 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23676 display them, and < 0 means obey the current buffer's value of
23677 enable_multibyte_characters.
23678
23679 Value is the number of columns displayed. */
23680
23681 static int
23682 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23683 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23684 int field_width, int precision, int max_x, int multibyte)
23685 {
23686 int hpos_at_start = it->hpos;
23687 int saved_face_id = it->face_id;
23688 struct glyph_row *row = it->glyph_row;
23689 ptrdiff_t it_charpos;
23690
23691 /* Initialize the iterator IT for iteration over STRING beginning
23692 with index START. */
23693 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23694 precision, field_width, multibyte);
23695 if (string && STRINGP (lisp_string))
23696 /* LISP_STRING is the one returned by decode_mode_spec. We should
23697 ignore its text properties. */
23698 it->stop_charpos = it->end_charpos;
23699
23700 /* If displaying STRING, set up the face of the iterator from
23701 FACE_STRING, if that's given. */
23702 if (STRINGP (face_string))
23703 {
23704 ptrdiff_t endptr;
23705 struct face *face;
23706
23707 it->face_id
23708 = face_at_string_position (it->w, face_string, face_string_pos,
23709 0, &endptr, it->base_face_id, false);
23710 face = FACE_FROM_ID (it->f, it->face_id);
23711 it->face_box_p = face->box != FACE_NO_BOX;
23712 }
23713
23714 /* Set max_x to the maximum allowed X position. Don't let it go
23715 beyond the right edge of the window. */
23716 if (max_x <= 0)
23717 max_x = it->last_visible_x;
23718 else
23719 max_x = min (max_x, it->last_visible_x);
23720
23721 /* Skip over display elements that are not visible. because IT->w is
23722 hscrolled. */
23723 if (it->current_x < it->first_visible_x)
23724 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23725 MOVE_TO_POS | MOVE_TO_X);
23726
23727 row->ascent = it->max_ascent;
23728 row->height = it->max_ascent + it->max_descent;
23729 row->phys_ascent = it->max_phys_ascent;
23730 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23731 row->extra_line_spacing = it->max_extra_line_spacing;
23732
23733 if (STRINGP (it->string))
23734 it_charpos = IT_STRING_CHARPOS (*it);
23735 else
23736 it_charpos = IT_CHARPOS (*it);
23737
23738 /* This condition is for the case that we are called with current_x
23739 past last_visible_x. */
23740 while (it->current_x < max_x)
23741 {
23742 int x_before, x, n_glyphs_before, i, nglyphs;
23743
23744 /* Get the next display element. */
23745 if (!get_next_display_element (it))
23746 break;
23747
23748 /* Produce glyphs. */
23749 x_before = it->current_x;
23750 n_glyphs_before = row->used[TEXT_AREA];
23751 PRODUCE_GLYPHS (it);
23752
23753 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23754 i = 0;
23755 x = x_before;
23756 while (i < nglyphs)
23757 {
23758 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23759
23760 if (it->line_wrap != TRUNCATE
23761 && x + glyph->pixel_width > max_x)
23762 {
23763 /* End of continued line or max_x reached. */
23764 if (CHAR_GLYPH_PADDING_P (*glyph))
23765 {
23766 /* A wide character is unbreakable. */
23767 if (row->reversed_p)
23768 unproduce_glyphs (it, row->used[TEXT_AREA]
23769 - n_glyphs_before);
23770 row->used[TEXT_AREA] = n_glyphs_before;
23771 it->current_x = x_before;
23772 }
23773 else
23774 {
23775 if (row->reversed_p)
23776 unproduce_glyphs (it, row->used[TEXT_AREA]
23777 - (n_glyphs_before + i));
23778 row->used[TEXT_AREA] = n_glyphs_before + i;
23779 it->current_x = x;
23780 }
23781 break;
23782 }
23783 else if (x + glyph->pixel_width >= it->first_visible_x)
23784 {
23785 /* Glyph is at least partially visible. */
23786 ++it->hpos;
23787 if (x < it->first_visible_x)
23788 row->x = x - it->first_visible_x;
23789 }
23790 else
23791 {
23792 /* Glyph is off the left margin of the display area.
23793 Should not happen. */
23794 emacs_abort ();
23795 }
23796
23797 row->ascent = max (row->ascent, it->max_ascent);
23798 row->height = max (row->height, it->max_ascent + it->max_descent);
23799 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23800 row->phys_height = max (row->phys_height,
23801 it->max_phys_ascent + it->max_phys_descent);
23802 row->extra_line_spacing = max (row->extra_line_spacing,
23803 it->max_extra_line_spacing);
23804 x += glyph->pixel_width;
23805 ++i;
23806 }
23807
23808 /* Stop if max_x reached. */
23809 if (i < nglyphs)
23810 break;
23811
23812 /* Stop at line ends. */
23813 if (ITERATOR_AT_END_OF_LINE_P (it))
23814 {
23815 it->continuation_lines_width = 0;
23816 break;
23817 }
23818
23819 set_iterator_to_next (it, true);
23820 if (STRINGP (it->string))
23821 it_charpos = IT_STRING_CHARPOS (*it);
23822 else
23823 it_charpos = IT_CHARPOS (*it);
23824
23825 /* Stop if truncating at the right edge. */
23826 if (it->line_wrap == TRUNCATE
23827 && it->current_x >= it->last_visible_x)
23828 {
23829 /* Add truncation mark, but don't do it if the line is
23830 truncated at a padding space. */
23831 if (it_charpos < it->string_nchars)
23832 {
23833 if (!FRAME_WINDOW_P (it->f))
23834 {
23835 int ii, n;
23836
23837 if (it->current_x > it->last_visible_x)
23838 {
23839 if (!row->reversed_p)
23840 {
23841 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23842 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23843 break;
23844 }
23845 else
23846 {
23847 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23848 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23849 break;
23850 unproduce_glyphs (it, ii + 1);
23851 ii = row->used[TEXT_AREA] - (ii + 1);
23852 }
23853 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23854 {
23855 row->used[TEXT_AREA] = ii;
23856 produce_special_glyphs (it, IT_TRUNCATION);
23857 }
23858 }
23859 produce_special_glyphs (it, IT_TRUNCATION);
23860 }
23861 row->truncated_on_right_p = true;
23862 }
23863 break;
23864 }
23865 }
23866
23867 /* Maybe insert a truncation at the left. */
23868 if (it->first_visible_x
23869 && it_charpos > 0)
23870 {
23871 if (!FRAME_WINDOW_P (it->f)
23872 || (row->reversed_p
23873 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23874 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23875 insert_left_trunc_glyphs (it);
23876 row->truncated_on_left_p = true;
23877 }
23878
23879 it->face_id = saved_face_id;
23880
23881 /* Value is number of columns displayed. */
23882 return it->hpos - hpos_at_start;
23883 }
23884
23885
23886 \f
23887 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23888 appears as an element of LIST or as the car of an element of LIST.
23889 If PROPVAL is a list, compare each element against LIST in that
23890 way, and return 1/2 if any element of PROPVAL is found in LIST.
23891 Otherwise return 0. This function cannot quit.
23892 The return value is 2 if the text is invisible but with an ellipsis
23893 and 1 if it's invisible and without an ellipsis. */
23894
23895 int
23896 invisible_prop (Lisp_Object propval, Lisp_Object list)
23897 {
23898 Lisp_Object tail, proptail;
23899
23900 for (tail = list; CONSP (tail); tail = XCDR (tail))
23901 {
23902 register Lisp_Object tem;
23903 tem = XCAR (tail);
23904 if (EQ (propval, tem))
23905 return 1;
23906 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23907 return NILP (XCDR (tem)) ? 1 : 2;
23908 }
23909
23910 if (CONSP (propval))
23911 {
23912 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23913 {
23914 Lisp_Object propelt;
23915 propelt = XCAR (proptail);
23916 for (tail = list; CONSP (tail); tail = XCDR (tail))
23917 {
23918 register Lisp_Object tem;
23919 tem = XCAR (tail);
23920 if (EQ (propelt, tem))
23921 return 1;
23922 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23923 return NILP (XCDR (tem)) ? 1 : 2;
23924 }
23925 }
23926 }
23927
23928 return 0;
23929 }
23930
23931 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23932 doc: /* Non-nil if the property makes the text invisible.
23933 POS-OR-PROP can be a marker or number, in which case it is taken to be
23934 a position in the current buffer and the value of the `invisible' property
23935 is checked; or it can be some other value, which is then presumed to be the
23936 value of the `invisible' property of the text of interest.
23937 The non-nil value returned can be t for truly invisible text or something
23938 else if the text is replaced by an ellipsis. */)
23939 (Lisp_Object pos_or_prop)
23940 {
23941 Lisp_Object prop
23942 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23943 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23944 : pos_or_prop);
23945 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23946 return (invis == 0 ? Qnil
23947 : invis == 1 ? Qt
23948 : make_number (invis));
23949 }
23950
23951 /* Calculate a width or height in pixels from a specification using
23952 the following elements:
23953
23954 SPEC ::=
23955 NUM - a (fractional) multiple of the default font width/height
23956 (NUM) - specifies exactly NUM pixels
23957 UNIT - a fixed number of pixels, see below.
23958 ELEMENT - size of a display element in pixels, see below.
23959 (NUM . SPEC) - equals NUM * SPEC
23960 (+ SPEC SPEC ...) - add pixel values
23961 (- SPEC SPEC ...) - subtract pixel values
23962 (- SPEC) - negate pixel value
23963
23964 NUM ::=
23965 INT or FLOAT - a number constant
23966 SYMBOL - use symbol's (buffer local) variable binding.
23967
23968 UNIT ::=
23969 in - pixels per inch *)
23970 mm - pixels per 1/1000 meter *)
23971 cm - pixels per 1/100 meter *)
23972 width - width of current font in pixels.
23973 height - height of current font in pixels.
23974
23975 *) using the ratio(s) defined in display-pixels-per-inch.
23976
23977 ELEMENT ::=
23978
23979 left-fringe - left fringe width in pixels
23980 right-fringe - right fringe width in pixels
23981
23982 left-margin - left margin width in pixels
23983 right-margin - right margin width in pixels
23984
23985 scroll-bar - scroll-bar area width in pixels
23986
23987 Examples:
23988
23989 Pixels corresponding to 5 inches:
23990 (5 . in)
23991
23992 Total width of non-text areas on left side of window (if scroll-bar is on left):
23993 '(space :width (+ left-fringe left-margin scroll-bar))
23994
23995 Align to first text column (in header line):
23996 '(space :align-to 0)
23997
23998 Align to middle of text area minus half the width of variable `my-image'
23999 containing a loaded image:
24000 '(space :align-to (0.5 . (- text my-image)))
24001
24002 Width of left margin minus width of 1 character in the default font:
24003 '(space :width (- left-margin 1))
24004
24005 Width of left margin minus width of 2 characters in the current font:
24006 '(space :width (- left-margin (2 . width)))
24007
24008 Center 1 character over left-margin (in header line):
24009 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24010
24011 Different ways to express width of left fringe plus left margin minus one pixel:
24012 '(space :width (- (+ left-fringe left-margin) (1)))
24013 '(space :width (+ left-fringe left-margin (- (1))))
24014 '(space :width (+ left-fringe left-margin (-1)))
24015
24016 */
24017
24018 static bool
24019 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24020 struct font *font, bool width_p, int *align_to)
24021 {
24022 double pixels;
24023
24024 # define OK_PIXELS(val) (*res = (val), true)
24025 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24026
24027 if (NILP (prop))
24028 return OK_PIXELS (0);
24029
24030 eassert (FRAME_LIVE_P (it->f));
24031
24032 if (SYMBOLP (prop))
24033 {
24034 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24035 {
24036 char *unit = SSDATA (SYMBOL_NAME (prop));
24037
24038 if (unit[0] == 'i' && unit[1] == 'n')
24039 pixels = 1.0;
24040 else if (unit[0] == 'm' && unit[1] == 'm')
24041 pixels = 25.4;
24042 else if (unit[0] == 'c' && unit[1] == 'm')
24043 pixels = 2.54;
24044 else
24045 pixels = 0;
24046 if (pixels > 0)
24047 {
24048 double ppi = (width_p ? FRAME_RES_X (it->f)
24049 : FRAME_RES_Y (it->f));
24050
24051 if (ppi > 0)
24052 return OK_PIXELS (ppi / pixels);
24053 return false;
24054 }
24055 }
24056
24057 #ifdef HAVE_WINDOW_SYSTEM
24058 if (EQ (prop, Qheight))
24059 return OK_PIXELS (font
24060 ? normal_char_height (font, -1)
24061 : FRAME_LINE_HEIGHT (it->f));
24062 if (EQ (prop, Qwidth))
24063 return OK_PIXELS (font
24064 ? FONT_WIDTH (font)
24065 : FRAME_COLUMN_WIDTH (it->f));
24066 #else
24067 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24068 return OK_PIXELS (1);
24069 #endif
24070
24071 if (EQ (prop, Qtext))
24072 return OK_PIXELS (width_p
24073 ? window_box_width (it->w, TEXT_AREA)
24074 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24075
24076 if (align_to && *align_to < 0)
24077 {
24078 *res = 0;
24079 if (EQ (prop, Qleft))
24080 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24081 if (EQ (prop, Qright))
24082 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24083 if (EQ (prop, Qcenter))
24084 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24085 + window_box_width (it->w, TEXT_AREA) / 2);
24086 if (EQ (prop, Qleft_fringe))
24087 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24088 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24089 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24090 if (EQ (prop, Qright_fringe))
24091 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24092 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24093 : window_box_right_offset (it->w, TEXT_AREA));
24094 if (EQ (prop, Qleft_margin))
24095 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24096 if (EQ (prop, Qright_margin))
24097 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24098 if (EQ (prop, Qscroll_bar))
24099 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24100 ? 0
24101 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24102 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24103 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24104 : 0)));
24105 }
24106 else
24107 {
24108 if (EQ (prop, Qleft_fringe))
24109 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24110 if (EQ (prop, Qright_fringe))
24111 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24112 if (EQ (prop, Qleft_margin))
24113 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24114 if (EQ (prop, Qright_margin))
24115 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24116 if (EQ (prop, Qscroll_bar))
24117 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24118 }
24119
24120 prop = buffer_local_value (prop, it->w->contents);
24121 if (EQ (prop, Qunbound))
24122 prop = Qnil;
24123 }
24124
24125 if (NUMBERP (prop))
24126 {
24127 int base_unit = (width_p
24128 ? FRAME_COLUMN_WIDTH (it->f)
24129 : FRAME_LINE_HEIGHT (it->f));
24130 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24131 }
24132
24133 if (CONSP (prop))
24134 {
24135 Lisp_Object car = XCAR (prop);
24136 Lisp_Object cdr = XCDR (prop);
24137
24138 if (SYMBOLP (car))
24139 {
24140 #ifdef HAVE_WINDOW_SYSTEM
24141 if (FRAME_WINDOW_P (it->f)
24142 && valid_image_p (prop))
24143 {
24144 ptrdiff_t id = lookup_image (it->f, prop);
24145 struct image *img = IMAGE_FROM_ID (it->f, id);
24146
24147 return OK_PIXELS (width_p ? img->width : img->height);
24148 }
24149 #endif
24150 if (EQ (car, Qplus) || EQ (car, Qminus))
24151 {
24152 bool first = true;
24153 double px;
24154
24155 pixels = 0;
24156 while (CONSP (cdr))
24157 {
24158 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24159 font, width_p, align_to))
24160 return false;
24161 if (first)
24162 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24163 else
24164 pixels += px;
24165 cdr = XCDR (cdr);
24166 }
24167 if (EQ (car, Qminus))
24168 pixels = -pixels;
24169 return OK_PIXELS (pixels);
24170 }
24171
24172 car = buffer_local_value (car, it->w->contents);
24173 if (EQ (car, Qunbound))
24174 car = Qnil;
24175 }
24176
24177 if (NUMBERP (car))
24178 {
24179 double fact;
24180 pixels = XFLOATINT (car);
24181 if (NILP (cdr))
24182 return OK_PIXELS (pixels);
24183 if (calc_pixel_width_or_height (&fact, it, cdr,
24184 font, width_p, align_to))
24185 return OK_PIXELS (pixels * fact);
24186 return false;
24187 }
24188
24189 return false;
24190 }
24191
24192 return false;
24193 }
24194
24195 void
24196 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24197 {
24198 #ifdef HAVE_WINDOW_SYSTEM
24199 normal_char_ascent_descent (font, -1, ascent, descent);
24200 #else
24201 *ascent = 1;
24202 *descent = 0;
24203 #endif
24204 }
24205
24206 \f
24207 /***********************************************************************
24208 Glyph Display
24209 ***********************************************************************/
24210
24211 #ifdef HAVE_WINDOW_SYSTEM
24212
24213 #ifdef GLYPH_DEBUG
24214
24215 void
24216 dump_glyph_string (struct glyph_string *s)
24217 {
24218 fprintf (stderr, "glyph string\n");
24219 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24220 s->x, s->y, s->width, s->height);
24221 fprintf (stderr, " ybase = %d\n", s->ybase);
24222 fprintf (stderr, " hl = %d\n", s->hl);
24223 fprintf (stderr, " left overhang = %d, right = %d\n",
24224 s->left_overhang, s->right_overhang);
24225 fprintf (stderr, " nchars = %d\n", s->nchars);
24226 fprintf (stderr, " extends to end of line = %d\n",
24227 s->extends_to_end_of_line_p);
24228 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24229 fprintf (stderr, " bg width = %d\n", s->background_width);
24230 }
24231
24232 #endif /* GLYPH_DEBUG */
24233
24234 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24235 of XChar2b structures for S; it can't be allocated in
24236 init_glyph_string because it must be allocated via `alloca'. W
24237 is the window on which S is drawn. ROW and AREA are the glyph row
24238 and area within the row from which S is constructed. START is the
24239 index of the first glyph structure covered by S. HL is a
24240 face-override for drawing S. */
24241
24242 #ifdef HAVE_NTGUI
24243 #define OPTIONAL_HDC(hdc) HDC hdc,
24244 #define DECLARE_HDC(hdc) HDC hdc;
24245 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24246 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24247 #endif
24248
24249 #ifndef OPTIONAL_HDC
24250 #define OPTIONAL_HDC(hdc)
24251 #define DECLARE_HDC(hdc)
24252 #define ALLOCATE_HDC(hdc, f)
24253 #define RELEASE_HDC(hdc, f)
24254 #endif
24255
24256 static void
24257 init_glyph_string (struct glyph_string *s,
24258 OPTIONAL_HDC (hdc)
24259 XChar2b *char2b, struct window *w, struct glyph_row *row,
24260 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24261 {
24262 memset (s, 0, sizeof *s);
24263 s->w = w;
24264 s->f = XFRAME (w->frame);
24265 #ifdef HAVE_NTGUI
24266 s->hdc = hdc;
24267 #endif
24268 s->display = FRAME_X_DISPLAY (s->f);
24269 s->window = FRAME_X_WINDOW (s->f);
24270 s->char2b = char2b;
24271 s->hl = hl;
24272 s->row = row;
24273 s->area = area;
24274 s->first_glyph = row->glyphs[area] + start;
24275 s->height = row->height;
24276 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24277 s->ybase = s->y + row->ascent;
24278 }
24279
24280
24281 /* Append the list of glyph strings with head H and tail T to the list
24282 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24283
24284 static void
24285 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24286 struct glyph_string *h, struct glyph_string *t)
24287 {
24288 if (h)
24289 {
24290 if (*head)
24291 (*tail)->next = h;
24292 else
24293 *head = h;
24294 h->prev = *tail;
24295 *tail = t;
24296 }
24297 }
24298
24299
24300 /* Prepend the list of glyph strings with head H and tail T to the
24301 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24302 result. */
24303
24304 static void
24305 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24306 struct glyph_string *h, struct glyph_string *t)
24307 {
24308 if (h)
24309 {
24310 if (*head)
24311 (*head)->prev = t;
24312 else
24313 *tail = t;
24314 t->next = *head;
24315 *head = h;
24316 }
24317 }
24318
24319
24320 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24321 Set *HEAD and *TAIL to the resulting list. */
24322
24323 static void
24324 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24325 struct glyph_string *s)
24326 {
24327 s->next = s->prev = NULL;
24328 append_glyph_string_lists (head, tail, s, s);
24329 }
24330
24331
24332 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24333 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24334 make sure that X resources for the face returned are allocated.
24335 Value is a pointer to a realized face that is ready for display if
24336 DISPLAY_P. */
24337
24338 static struct face *
24339 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24340 XChar2b *char2b, bool display_p)
24341 {
24342 struct face *face = FACE_FROM_ID (f, face_id);
24343 unsigned code = 0;
24344
24345 if (face->font)
24346 {
24347 code = face->font->driver->encode_char (face->font, c);
24348
24349 if (code == FONT_INVALID_CODE)
24350 code = 0;
24351 }
24352 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24353
24354 /* Make sure X resources of the face are allocated. */
24355 #ifdef HAVE_X_WINDOWS
24356 if (display_p)
24357 #endif
24358 {
24359 eassert (face != NULL);
24360 prepare_face_for_display (f, face);
24361 }
24362
24363 return face;
24364 }
24365
24366
24367 /* Get face and two-byte form of character glyph GLYPH on frame F.
24368 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24369 a pointer to a realized face that is ready for display. */
24370
24371 static struct face *
24372 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24373 XChar2b *char2b)
24374 {
24375 struct face *face;
24376 unsigned code = 0;
24377
24378 eassert (glyph->type == CHAR_GLYPH);
24379 face = FACE_FROM_ID (f, glyph->face_id);
24380
24381 /* Make sure X resources of the face are allocated. */
24382 eassert (face != NULL);
24383 prepare_face_for_display (f, face);
24384
24385 if (face->font)
24386 {
24387 if (CHAR_BYTE8_P (glyph->u.ch))
24388 code = CHAR_TO_BYTE8 (glyph->u.ch);
24389 else
24390 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24391
24392 if (code == FONT_INVALID_CODE)
24393 code = 0;
24394 }
24395
24396 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24397 return face;
24398 }
24399
24400
24401 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24402 Return true iff FONT has a glyph for C. */
24403
24404 static bool
24405 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24406 {
24407 unsigned code;
24408
24409 if (CHAR_BYTE8_P (c))
24410 code = CHAR_TO_BYTE8 (c);
24411 else
24412 code = font->driver->encode_char (font, c);
24413
24414 if (code == FONT_INVALID_CODE)
24415 return false;
24416 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24417 return true;
24418 }
24419
24420
24421 /* Fill glyph string S with composition components specified by S->cmp.
24422
24423 BASE_FACE is the base face of the composition.
24424 S->cmp_from is the index of the first component for S.
24425
24426 OVERLAPS non-zero means S should draw the foreground only, and use
24427 its physical height for clipping. See also draw_glyphs.
24428
24429 Value is the index of a component not in S. */
24430
24431 static int
24432 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24433 int overlaps)
24434 {
24435 int i;
24436 /* For all glyphs of this composition, starting at the offset
24437 S->cmp_from, until we reach the end of the definition or encounter a
24438 glyph that requires the different face, add it to S. */
24439 struct face *face;
24440
24441 eassert (s);
24442
24443 s->for_overlaps = overlaps;
24444 s->face = NULL;
24445 s->font = NULL;
24446 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24447 {
24448 int c = COMPOSITION_GLYPH (s->cmp, i);
24449
24450 /* TAB in a composition means display glyphs with padding space
24451 on the left or right. */
24452 if (c != '\t')
24453 {
24454 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24455 -1, Qnil);
24456
24457 face = get_char_face_and_encoding (s->f, c, face_id,
24458 s->char2b + i, true);
24459 if (face)
24460 {
24461 if (! s->face)
24462 {
24463 s->face = face;
24464 s->font = s->face->font;
24465 }
24466 else if (s->face != face)
24467 break;
24468 }
24469 }
24470 ++s->nchars;
24471 }
24472 s->cmp_to = i;
24473
24474 if (s->face == NULL)
24475 {
24476 s->face = base_face->ascii_face;
24477 s->font = s->face->font;
24478 }
24479
24480 /* All glyph strings for the same composition has the same width,
24481 i.e. the width set for the first component of the composition. */
24482 s->width = s->first_glyph->pixel_width;
24483
24484 /* If the specified font could not be loaded, use the frame's
24485 default font, but record the fact that we couldn't load it in
24486 the glyph string so that we can draw rectangles for the
24487 characters of the glyph string. */
24488 if (s->font == NULL)
24489 {
24490 s->font_not_found_p = true;
24491 s->font = FRAME_FONT (s->f);
24492 }
24493
24494 /* Adjust base line for subscript/superscript text. */
24495 s->ybase += s->first_glyph->voffset;
24496
24497 return s->cmp_to;
24498 }
24499
24500 static int
24501 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24502 int start, int end, int overlaps)
24503 {
24504 struct glyph *glyph, *last;
24505 Lisp_Object lgstring;
24506 int i;
24507
24508 s->for_overlaps = overlaps;
24509 glyph = s->row->glyphs[s->area] + start;
24510 last = s->row->glyphs[s->area] + end;
24511 s->cmp_id = glyph->u.cmp.id;
24512 s->cmp_from = glyph->slice.cmp.from;
24513 s->cmp_to = glyph->slice.cmp.to + 1;
24514 s->face = FACE_FROM_ID (s->f, face_id);
24515 lgstring = composition_gstring_from_id (s->cmp_id);
24516 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24517 glyph++;
24518 while (glyph < last
24519 && glyph->u.cmp.automatic
24520 && glyph->u.cmp.id == s->cmp_id
24521 && s->cmp_to == glyph->slice.cmp.from)
24522 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24523
24524 for (i = s->cmp_from; i < s->cmp_to; i++)
24525 {
24526 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24527 unsigned code = LGLYPH_CODE (lglyph);
24528
24529 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24530 }
24531 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24532 return glyph - s->row->glyphs[s->area];
24533 }
24534
24535
24536 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24537 See the comment of fill_glyph_string for arguments.
24538 Value is the index of the first glyph not in S. */
24539
24540
24541 static int
24542 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24543 int start, int end, int overlaps)
24544 {
24545 struct glyph *glyph, *last;
24546 int voffset;
24547
24548 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24549 s->for_overlaps = overlaps;
24550 glyph = s->row->glyphs[s->area] + start;
24551 last = s->row->glyphs[s->area] + end;
24552 voffset = glyph->voffset;
24553 s->face = FACE_FROM_ID (s->f, face_id);
24554 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24555 s->nchars = 1;
24556 s->width = glyph->pixel_width;
24557 glyph++;
24558 while (glyph < last
24559 && glyph->type == GLYPHLESS_GLYPH
24560 && glyph->voffset == voffset
24561 && glyph->face_id == face_id)
24562 {
24563 s->nchars++;
24564 s->width += glyph->pixel_width;
24565 glyph++;
24566 }
24567 s->ybase += voffset;
24568 return glyph - s->row->glyphs[s->area];
24569 }
24570
24571
24572 /* Fill glyph string S from a sequence of character glyphs.
24573
24574 FACE_ID is the face id of the string. START is the index of the
24575 first glyph to consider, END is the index of the last + 1.
24576 OVERLAPS non-zero means S should draw the foreground only, and use
24577 its physical height for clipping. See also draw_glyphs.
24578
24579 Value is the index of the first glyph not in S. */
24580
24581 static int
24582 fill_glyph_string (struct glyph_string *s, int face_id,
24583 int start, int end, int overlaps)
24584 {
24585 struct glyph *glyph, *last;
24586 int voffset;
24587 bool glyph_not_available_p;
24588
24589 eassert (s->f == XFRAME (s->w->frame));
24590 eassert (s->nchars == 0);
24591 eassert (start >= 0 && end > start);
24592
24593 s->for_overlaps = overlaps;
24594 glyph = s->row->glyphs[s->area] + start;
24595 last = s->row->glyphs[s->area] + end;
24596 voffset = glyph->voffset;
24597 s->padding_p = glyph->padding_p;
24598 glyph_not_available_p = glyph->glyph_not_available_p;
24599
24600 while (glyph < last
24601 && glyph->type == CHAR_GLYPH
24602 && glyph->voffset == voffset
24603 /* Same face id implies same font, nowadays. */
24604 && glyph->face_id == face_id
24605 && glyph->glyph_not_available_p == glyph_not_available_p)
24606 {
24607 s->face = get_glyph_face_and_encoding (s->f, glyph,
24608 s->char2b + s->nchars);
24609 ++s->nchars;
24610 eassert (s->nchars <= end - start);
24611 s->width += glyph->pixel_width;
24612 if (glyph++->padding_p != s->padding_p)
24613 break;
24614 }
24615
24616 s->font = s->face->font;
24617
24618 /* If the specified font could not be loaded, use the frame's font,
24619 but record the fact that we couldn't load it in
24620 S->font_not_found_p so that we can draw rectangles for the
24621 characters of the glyph string. */
24622 if (s->font == NULL || glyph_not_available_p)
24623 {
24624 s->font_not_found_p = true;
24625 s->font = FRAME_FONT (s->f);
24626 }
24627
24628 /* Adjust base line for subscript/superscript text. */
24629 s->ybase += voffset;
24630
24631 eassert (s->face && s->face->gc);
24632 return glyph - s->row->glyphs[s->area];
24633 }
24634
24635
24636 /* Fill glyph string S from image glyph S->first_glyph. */
24637
24638 static void
24639 fill_image_glyph_string (struct glyph_string *s)
24640 {
24641 eassert (s->first_glyph->type == IMAGE_GLYPH);
24642 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24643 eassert (s->img);
24644 s->slice = s->first_glyph->slice.img;
24645 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24646 s->font = s->face->font;
24647 s->width = s->first_glyph->pixel_width;
24648
24649 /* Adjust base line for subscript/superscript text. */
24650 s->ybase += s->first_glyph->voffset;
24651 }
24652
24653
24654 /* Fill glyph string S from a sequence of stretch glyphs.
24655
24656 START is the index of the first glyph to consider,
24657 END is the index of the last + 1.
24658
24659 Value is the index of the first glyph not in S. */
24660
24661 static int
24662 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24663 {
24664 struct glyph *glyph, *last;
24665 int voffset, face_id;
24666
24667 eassert (s->first_glyph->type == STRETCH_GLYPH);
24668
24669 glyph = s->row->glyphs[s->area] + start;
24670 last = s->row->glyphs[s->area] + end;
24671 face_id = glyph->face_id;
24672 s->face = FACE_FROM_ID (s->f, face_id);
24673 s->font = s->face->font;
24674 s->width = glyph->pixel_width;
24675 s->nchars = 1;
24676 voffset = glyph->voffset;
24677
24678 for (++glyph;
24679 (glyph < last
24680 && glyph->type == STRETCH_GLYPH
24681 && glyph->voffset == voffset
24682 && glyph->face_id == face_id);
24683 ++glyph)
24684 s->width += glyph->pixel_width;
24685
24686 /* Adjust base line for subscript/superscript text. */
24687 s->ybase += voffset;
24688
24689 /* The case that face->gc == 0 is handled when drawing the glyph
24690 string by calling prepare_face_for_display. */
24691 eassert (s->face);
24692 return glyph - s->row->glyphs[s->area];
24693 }
24694
24695 static struct font_metrics *
24696 get_per_char_metric (struct font *font, XChar2b *char2b)
24697 {
24698 static struct font_metrics metrics;
24699 unsigned code;
24700
24701 if (! font)
24702 return NULL;
24703 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24704 if (code == FONT_INVALID_CODE)
24705 return NULL;
24706 font->driver->text_extents (font, &code, 1, &metrics);
24707 return &metrics;
24708 }
24709
24710 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24711 for FONT. Values are taken from font-global ones, except for fonts
24712 that claim preposterously large values, but whose glyphs actually
24713 have reasonable dimensions. C is the character to use for metrics
24714 if the font-global values are too large; if C is negative, the
24715 function selects a default character. */
24716 static void
24717 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24718 {
24719 *ascent = FONT_BASE (font);
24720 *descent = FONT_DESCENT (font);
24721
24722 if (FONT_TOO_HIGH (font))
24723 {
24724 XChar2b char2b;
24725
24726 /* Get metrics of C, defaulting to a reasonably sized ASCII
24727 character. */
24728 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24729 {
24730 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24731
24732 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24733 {
24734 /* We add 1 pixel to character dimensions as heuristics
24735 that produces nicer display, e.g. when the face has
24736 the box attribute. */
24737 *ascent = pcm->ascent + 1;
24738 *descent = pcm->descent + 1;
24739 }
24740 }
24741 }
24742 }
24743
24744 /* A subroutine that computes a reasonable "normal character height"
24745 for fonts that claim preposterously large vertical dimensions, but
24746 whose glyphs are actually reasonably sized. C is the character
24747 whose metrics to use for those fonts, or -1 for default
24748 character. */
24749 static int
24750 normal_char_height (struct font *font, int c)
24751 {
24752 int ascent, descent;
24753
24754 normal_char_ascent_descent (font, c, &ascent, &descent);
24755
24756 return ascent + descent;
24757 }
24758
24759 /* EXPORT for RIF:
24760 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24761 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24762 assumed to be zero. */
24763
24764 void
24765 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24766 {
24767 *left = *right = 0;
24768
24769 if (glyph->type == CHAR_GLYPH)
24770 {
24771 XChar2b char2b;
24772 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24773 if (face->font)
24774 {
24775 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24776 if (pcm)
24777 {
24778 if (pcm->rbearing > pcm->width)
24779 *right = pcm->rbearing - pcm->width;
24780 if (pcm->lbearing < 0)
24781 *left = -pcm->lbearing;
24782 }
24783 }
24784 }
24785 else if (glyph->type == COMPOSITE_GLYPH)
24786 {
24787 if (! glyph->u.cmp.automatic)
24788 {
24789 struct composition *cmp = composition_table[glyph->u.cmp.id];
24790
24791 if (cmp->rbearing > cmp->pixel_width)
24792 *right = cmp->rbearing - cmp->pixel_width;
24793 if (cmp->lbearing < 0)
24794 *left = - cmp->lbearing;
24795 }
24796 else
24797 {
24798 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24799 struct font_metrics metrics;
24800
24801 composition_gstring_width (gstring, glyph->slice.cmp.from,
24802 glyph->slice.cmp.to + 1, &metrics);
24803 if (metrics.rbearing > metrics.width)
24804 *right = metrics.rbearing - metrics.width;
24805 if (metrics.lbearing < 0)
24806 *left = - metrics.lbearing;
24807 }
24808 }
24809 }
24810
24811
24812 /* Return the index of the first glyph preceding glyph string S that
24813 is overwritten by S because of S's left overhang. Value is -1
24814 if no glyphs are overwritten. */
24815
24816 static int
24817 left_overwritten (struct glyph_string *s)
24818 {
24819 int k;
24820
24821 if (s->left_overhang)
24822 {
24823 int x = 0, i;
24824 struct glyph *glyphs = s->row->glyphs[s->area];
24825 int first = s->first_glyph - glyphs;
24826
24827 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24828 x -= glyphs[i].pixel_width;
24829
24830 k = i + 1;
24831 }
24832 else
24833 k = -1;
24834
24835 return k;
24836 }
24837
24838
24839 /* Return the index of the first glyph preceding glyph string S that
24840 is overwriting S because of its right overhang. Value is -1 if no
24841 glyph in front of S overwrites S. */
24842
24843 static int
24844 left_overwriting (struct glyph_string *s)
24845 {
24846 int i, k, x;
24847 struct glyph *glyphs = s->row->glyphs[s->area];
24848 int first = s->first_glyph - glyphs;
24849
24850 k = -1;
24851 x = 0;
24852 for (i = first - 1; i >= 0; --i)
24853 {
24854 int left, right;
24855 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24856 if (x + right > 0)
24857 k = i;
24858 x -= glyphs[i].pixel_width;
24859 }
24860
24861 return k;
24862 }
24863
24864
24865 /* Return the index of the last glyph following glyph string S that is
24866 overwritten by S because of S's right overhang. Value is -1 if
24867 no such glyph is found. */
24868
24869 static int
24870 right_overwritten (struct glyph_string *s)
24871 {
24872 int k = -1;
24873
24874 if (s->right_overhang)
24875 {
24876 int x = 0, i;
24877 struct glyph *glyphs = s->row->glyphs[s->area];
24878 int first = (s->first_glyph - glyphs
24879 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24880 int end = s->row->used[s->area];
24881
24882 for (i = first; i < end && s->right_overhang > x; ++i)
24883 x += glyphs[i].pixel_width;
24884
24885 k = i;
24886 }
24887
24888 return k;
24889 }
24890
24891
24892 /* Return the index of the last glyph following glyph string S that
24893 overwrites S because of its left overhang. Value is negative
24894 if no such glyph is found. */
24895
24896 static int
24897 right_overwriting (struct glyph_string *s)
24898 {
24899 int i, k, x;
24900 int end = s->row->used[s->area];
24901 struct glyph *glyphs = s->row->glyphs[s->area];
24902 int first = (s->first_glyph - glyphs
24903 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24904
24905 k = -1;
24906 x = 0;
24907 for (i = first; i < end; ++i)
24908 {
24909 int left, right;
24910 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24911 if (x - left < 0)
24912 k = i;
24913 x += glyphs[i].pixel_width;
24914 }
24915
24916 return k;
24917 }
24918
24919
24920 /* Set background width of glyph string S. START is the index of the
24921 first glyph following S. LAST_X is the right-most x-position + 1
24922 in the drawing area. */
24923
24924 static void
24925 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24926 {
24927 /* If the face of this glyph string has to be drawn to the end of
24928 the drawing area, set S->extends_to_end_of_line_p. */
24929
24930 if (start == s->row->used[s->area]
24931 && ((s->row->fill_line_p
24932 && (s->hl == DRAW_NORMAL_TEXT
24933 || s->hl == DRAW_IMAGE_RAISED
24934 || s->hl == DRAW_IMAGE_SUNKEN))
24935 || s->hl == DRAW_MOUSE_FACE))
24936 s->extends_to_end_of_line_p = true;
24937
24938 /* If S extends its face to the end of the line, set its
24939 background_width to the distance to the right edge of the drawing
24940 area. */
24941 if (s->extends_to_end_of_line_p)
24942 s->background_width = last_x - s->x + 1;
24943 else
24944 s->background_width = s->width;
24945 }
24946
24947
24948 /* Compute overhangs and x-positions for glyph string S and its
24949 predecessors, or successors. X is the starting x-position for S.
24950 BACKWARD_P means process predecessors. */
24951
24952 static void
24953 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24954 {
24955 if (backward_p)
24956 {
24957 while (s)
24958 {
24959 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24960 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24961 x -= s->width;
24962 s->x = x;
24963 s = s->prev;
24964 }
24965 }
24966 else
24967 {
24968 while (s)
24969 {
24970 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24971 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24972 s->x = x;
24973 x += s->width;
24974 s = s->next;
24975 }
24976 }
24977 }
24978
24979
24980
24981 /* The following macros are only called from draw_glyphs below.
24982 They reference the following parameters of that function directly:
24983 `w', `row', `area', and `overlap_p'
24984 as well as the following local variables:
24985 `s', `f', and `hdc' (in W32) */
24986
24987 #ifdef HAVE_NTGUI
24988 /* On W32, silently add local `hdc' variable to argument list of
24989 init_glyph_string. */
24990 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24991 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24992 #else
24993 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24994 init_glyph_string (s, char2b, w, row, area, start, hl)
24995 #endif
24996
24997 /* Add a glyph string for a stretch glyph to the list of strings
24998 between HEAD and TAIL. START is the index of the stretch glyph in
24999 row area AREA of glyph row ROW. END is the index of the last glyph
25000 in that glyph row area. X is the current output position assigned
25001 to the new glyph string constructed. HL overrides that face of the
25002 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25003 is the right-most x-position of the drawing area. */
25004
25005 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25006 and below -- keep them on one line. */
25007 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25008 do \
25009 { \
25010 s = alloca (sizeof *s); \
25011 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25012 START = fill_stretch_glyph_string (s, START, END); \
25013 append_glyph_string (&HEAD, &TAIL, s); \
25014 s->x = (X); \
25015 } \
25016 while (false)
25017
25018
25019 /* Add a glyph string for an image glyph to the list of strings
25020 between HEAD and TAIL. START is the index of the image glyph in
25021 row area AREA of glyph row ROW. END is the index of the last glyph
25022 in that glyph row area. X is the current output position assigned
25023 to the new glyph string constructed. HL overrides that face of the
25024 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25025 is the right-most x-position of the drawing area. */
25026
25027 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25028 do \
25029 { \
25030 s = alloca (sizeof *s); \
25031 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25032 fill_image_glyph_string (s); \
25033 append_glyph_string (&HEAD, &TAIL, s); \
25034 ++START; \
25035 s->x = (X); \
25036 } \
25037 while (false)
25038
25039
25040 /* Add a glyph string for a sequence of character glyphs to the list
25041 of strings between HEAD and TAIL. START is the index of the first
25042 glyph in row area AREA of glyph row ROW that is part of the new
25043 glyph string. END is the index of the last glyph in that glyph row
25044 area. X is the current output position assigned to the new glyph
25045 string constructed. HL overrides that face of the glyph; e.g. it
25046 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25047 right-most x-position of the drawing area. */
25048
25049 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25050 do \
25051 { \
25052 int face_id; \
25053 XChar2b *char2b; \
25054 \
25055 face_id = (row)->glyphs[area][START].face_id; \
25056 \
25057 s = alloca (sizeof *s); \
25058 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25059 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25060 append_glyph_string (&HEAD, &TAIL, s); \
25061 s->x = (X); \
25062 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25063 } \
25064 while (false)
25065
25066
25067 /* Add a glyph string for a composite sequence to the list of strings
25068 between HEAD and TAIL. START is the index of the first glyph in
25069 row area AREA of glyph row ROW that is part of the new glyph
25070 string. END is the index of the last glyph in that glyph row area.
25071 X is the current output position assigned to the new glyph string
25072 constructed. HL overrides that face of the glyph; e.g. it is
25073 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25074 x-position of the drawing area. */
25075
25076 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25077 do { \
25078 int face_id = (row)->glyphs[area][START].face_id; \
25079 struct face *base_face = FACE_FROM_ID (f, face_id); \
25080 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25081 struct composition *cmp = composition_table[cmp_id]; \
25082 XChar2b *char2b; \
25083 struct glyph_string *first_s = NULL; \
25084 int n; \
25085 \
25086 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25087 \
25088 /* Make glyph_strings for each glyph sequence that is drawable by \
25089 the same face, and append them to HEAD/TAIL. */ \
25090 for (n = 0; n < cmp->glyph_len;) \
25091 { \
25092 s = alloca (sizeof *s); \
25093 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25094 append_glyph_string (&(HEAD), &(TAIL), s); \
25095 s->cmp = cmp; \
25096 s->cmp_from = n; \
25097 s->x = (X); \
25098 if (n == 0) \
25099 first_s = s; \
25100 n = fill_composite_glyph_string (s, base_face, overlaps); \
25101 } \
25102 \
25103 ++START; \
25104 s = first_s; \
25105 } while (false)
25106
25107
25108 /* Add a glyph string for a glyph-string sequence to the list of strings
25109 between HEAD and TAIL. */
25110
25111 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25112 do { \
25113 int face_id; \
25114 XChar2b *char2b; \
25115 Lisp_Object gstring; \
25116 \
25117 face_id = (row)->glyphs[area][START].face_id; \
25118 gstring = (composition_gstring_from_id \
25119 ((row)->glyphs[area][START].u.cmp.id)); \
25120 s = alloca (sizeof *s); \
25121 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25122 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25123 append_glyph_string (&(HEAD), &(TAIL), s); \
25124 s->x = (X); \
25125 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25126 } while (false)
25127
25128
25129 /* Add a glyph string for a sequence of glyphless character's glyphs
25130 to the list of strings between HEAD and TAIL. The meanings of
25131 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25132
25133 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25134 do \
25135 { \
25136 int face_id; \
25137 \
25138 face_id = (row)->glyphs[area][START].face_id; \
25139 \
25140 s = alloca (sizeof *s); \
25141 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25142 append_glyph_string (&HEAD, &TAIL, s); \
25143 s->x = (X); \
25144 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25145 overlaps); \
25146 } \
25147 while (false)
25148
25149
25150 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25151 of AREA of glyph row ROW on window W between indices START and END.
25152 HL overrides the face for drawing glyph strings, e.g. it is
25153 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25154 x-positions of the drawing area.
25155
25156 This is an ugly monster macro construct because we must use alloca
25157 to allocate glyph strings (because draw_glyphs can be called
25158 asynchronously). */
25159
25160 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25161 do \
25162 { \
25163 HEAD = TAIL = NULL; \
25164 while (START < END) \
25165 { \
25166 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25167 switch (first_glyph->type) \
25168 { \
25169 case CHAR_GLYPH: \
25170 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25171 HL, X, LAST_X); \
25172 break; \
25173 \
25174 case COMPOSITE_GLYPH: \
25175 if (first_glyph->u.cmp.automatic) \
25176 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25177 HL, X, LAST_X); \
25178 else \
25179 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25180 HL, X, LAST_X); \
25181 break; \
25182 \
25183 case STRETCH_GLYPH: \
25184 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25185 HL, X, LAST_X); \
25186 break; \
25187 \
25188 case IMAGE_GLYPH: \
25189 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25190 HL, X, LAST_X); \
25191 break; \
25192 \
25193 case GLYPHLESS_GLYPH: \
25194 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25195 HL, X, LAST_X); \
25196 break; \
25197 \
25198 default: \
25199 emacs_abort (); \
25200 } \
25201 \
25202 if (s) \
25203 { \
25204 set_glyph_string_background_width (s, START, LAST_X); \
25205 (X) += s->width; \
25206 } \
25207 } \
25208 } while (false)
25209
25210
25211 /* Draw glyphs between START and END in AREA of ROW on window W,
25212 starting at x-position X. X is relative to AREA in W. HL is a
25213 face-override with the following meaning:
25214
25215 DRAW_NORMAL_TEXT draw normally
25216 DRAW_CURSOR draw in cursor face
25217 DRAW_MOUSE_FACE draw in mouse face.
25218 DRAW_INVERSE_VIDEO draw in mode line face
25219 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25220 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25221
25222 If OVERLAPS is non-zero, draw only the foreground of characters and
25223 clip to the physical height of ROW. Non-zero value also defines
25224 the overlapping part to be drawn:
25225
25226 OVERLAPS_PRED overlap with preceding rows
25227 OVERLAPS_SUCC overlap with succeeding rows
25228 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25229 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25230
25231 Value is the x-position reached, relative to AREA of W. */
25232
25233 static int
25234 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25235 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25236 enum draw_glyphs_face hl, int overlaps)
25237 {
25238 struct glyph_string *head, *tail;
25239 struct glyph_string *s;
25240 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25241 int i, j, x_reached, last_x, area_left = 0;
25242 struct frame *f = XFRAME (WINDOW_FRAME (w));
25243 DECLARE_HDC (hdc);
25244
25245 ALLOCATE_HDC (hdc, f);
25246
25247 /* Let's rather be paranoid than getting a SEGV. */
25248 end = min (end, row->used[area]);
25249 start = clip_to_bounds (0, start, end);
25250
25251 /* Translate X to frame coordinates. Set last_x to the right
25252 end of the drawing area. */
25253 if (row->full_width_p)
25254 {
25255 /* X is relative to the left edge of W, without scroll bars
25256 or fringes. */
25257 area_left = WINDOW_LEFT_EDGE_X (w);
25258 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25259 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25260 }
25261 else
25262 {
25263 area_left = window_box_left (w, area);
25264 last_x = area_left + window_box_width (w, area);
25265 }
25266 x += area_left;
25267
25268 /* Build a doubly-linked list of glyph_string structures between
25269 head and tail from what we have to draw. Note that the macro
25270 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25271 the reason we use a separate variable `i'. */
25272 i = start;
25273 USE_SAFE_ALLOCA;
25274 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25275 if (tail)
25276 x_reached = tail->x + tail->background_width;
25277 else
25278 x_reached = x;
25279
25280 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25281 the row, redraw some glyphs in front or following the glyph
25282 strings built above. */
25283 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25284 {
25285 struct glyph_string *h, *t;
25286 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25287 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25288 bool check_mouse_face = false;
25289 int dummy_x = 0;
25290
25291 /* If mouse highlighting is on, we may need to draw adjacent
25292 glyphs using mouse-face highlighting. */
25293 if (area == TEXT_AREA && row->mouse_face_p
25294 && hlinfo->mouse_face_beg_row >= 0
25295 && hlinfo->mouse_face_end_row >= 0)
25296 {
25297 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25298
25299 if (row_vpos >= hlinfo->mouse_face_beg_row
25300 && row_vpos <= hlinfo->mouse_face_end_row)
25301 {
25302 check_mouse_face = true;
25303 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25304 ? hlinfo->mouse_face_beg_col : 0;
25305 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25306 ? hlinfo->mouse_face_end_col
25307 : row->used[TEXT_AREA];
25308 }
25309 }
25310
25311 /* Compute overhangs for all glyph strings. */
25312 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25313 for (s = head; s; s = s->next)
25314 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25315
25316 /* Prepend glyph strings for glyphs in front of the first glyph
25317 string that are overwritten because of the first glyph
25318 string's left overhang. The background of all strings
25319 prepended must be drawn because the first glyph string
25320 draws over it. */
25321 i = left_overwritten (head);
25322 if (i >= 0)
25323 {
25324 enum draw_glyphs_face overlap_hl;
25325
25326 /* If this row contains mouse highlighting, attempt to draw
25327 the overlapped glyphs with the correct highlight. This
25328 code fails if the overlap encompasses more than one glyph
25329 and mouse-highlight spans only some of these glyphs.
25330 However, making it work perfectly involves a lot more
25331 code, and I don't know if the pathological case occurs in
25332 practice, so we'll stick to this for now. --- cyd */
25333 if (check_mouse_face
25334 && mouse_beg_col < start && mouse_end_col > i)
25335 overlap_hl = DRAW_MOUSE_FACE;
25336 else
25337 overlap_hl = DRAW_NORMAL_TEXT;
25338
25339 if (hl != overlap_hl)
25340 clip_head = head;
25341 j = i;
25342 BUILD_GLYPH_STRINGS (j, start, h, t,
25343 overlap_hl, dummy_x, last_x);
25344 start = i;
25345 compute_overhangs_and_x (t, head->x, true);
25346 prepend_glyph_string_lists (&head, &tail, h, t);
25347 if (clip_head == NULL)
25348 clip_head = head;
25349 }
25350
25351 /* Prepend glyph strings for glyphs in front of the first glyph
25352 string that overwrite that glyph string because of their
25353 right overhang. For these strings, only the foreground must
25354 be drawn, because it draws over the glyph string at `head'.
25355 The background must not be drawn because this would overwrite
25356 right overhangs of preceding glyphs for which no glyph
25357 strings exist. */
25358 i = left_overwriting (head);
25359 if (i >= 0)
25360 {
25361 enum draw_glyphs_face overlap_hl;
25362
25363 if (check_mouse_face
25364 && mouse_beg_col < start && mouse_end_col > i)
25365 overlap_hl = DRAW_MOUSE_FACE;
25366 else
25367 overlap_hl = DRAW_NORMAL_TEXT;
25368
25369 if (hl == overlap_hl || clip_head == NULL)
25370 clip_head = head;
25371 BUILD_GLYPH_STRINGS (i, start, h, t,
25372 overlap_hl, dummy_x, last_x);
25373 for (s = h; s; s = s->next)
25374 s->background_filled_p = true;
25375 compute_overhangs_and_x (t, head->x, true);
25376 prepend_glyph_string_lists (&head, &tail, h, t);
25377 }
25378
25379 /* Append glyphs strings for glyphs following the last glyph
25380 string tail that are overwritten by tail. The background of
25381 these strings has to be drawn because tail's foreground draws
25382 over it. */
25383 i = right_overwritten (tail);
25384 if (i >= 0)
25385 {
25386 enum draw_glyphs_face overlap_hl;
25387
25388 if (check_mouse_face
25389 && mouse_beg_col < i && mouse_end_col > end)
25390 overlap_hl = DRAW_MOUSE_FACE;
25391 else
25392 overlap_hl = DRAW_NORMAL_TEXT;
25393
25394 if (hl != overlap_hl)
25395 clip_tail = tail;
25396 BUILD_GLYPH_STRINGS (end, i, h, t,
25397 overlap_hl, x, last_x);
25398 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25399 we don't have `end = i;' here. */
25400 compute_overhangs_and_x (h, tail->x + tail->width, false);
25401 append_glyph_string_lists (&head, &tail, h, t);
25402 if (clip_tail == NULL)
25403 clip_tail = tail;
25404 }
25405
25406 /* Append glyph strings for glyphs following the last glyph
25407 string tail that overwrite tail. The foreground of such
25408 glyphs has to be drawn because it writes into the background
25409 of tail. The background must not be drawn because it could
25410 paint over the foreground of following glyphs. */
25411 i = right_overwriting (tail);
25412 if (i >= 0)
25413 {
25414 enum draw_glyphs_face overlap_hl;
25415 if (check_mouse_face
25416 && mouse_beg_col < i && mouse_end_col > end)
25417 overlap_hl = DRAW_MOUSE_FACE;
25418 else
25419 overlap_hl = DRAW_NORMAL_TEXT;
25420
25421 if (hl == overlap_hl || clip_tail == NULL)
25422 clip_tail = tail;
25423 i++; /* We must include the Ith glyph. */
25424 BUILD_GLYPH_STRINGS (end, i, h, t,
25425 overlap_hl, x, last_x);
25426 for (s = h; s; s = s->next)
25427 s->background_filled_p = true;
25428 compute_overhangs_and_x (h, tail->x + tail->width, false);
25429 append_glyph_string_lists (&head, &tail, h, t);
25430 }
25431 if (clip_head || clip_tail)
25432 for (s = head; s; s = s->next)
25433 {
25434 s->clip_head = clip_head;
25435 s->clip_tail = clip_tail;
25436 }
25437 }
25438
25439 /* Draw all strings. */
25440 for (s = head; s; s = s->next)
25441 FRAME_RIF (f)->draw_glyph_string (s);
25442
25443 #ifndef HAVE_NS
25444 /* When focus a sole frame and move horizontally, this clears on_p
25445 causing a failure to erase prev cursor position. */
25446 if (area == TEXT_AREA
25447 && !row->full_width_p
25448 /* When drawing overlapping rows, only the glyph strings'
25449 foreground is drawn, which doesn't erase a cursor
25450 completely. */
25451 && !overlaps)
25452 {
25453 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25454 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25455 : (tail ? tail->x + tail->background_width : x));
25456 x0 -= area_left;
25457 x1 -= area_left;
25458
25459 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25460 row->y, MATRIX_ROW_BOTTOM_Y (row));
25461 }
25462 #endif
25463
25464 /* Value is the x-position up to which drawn, relative to AREA of W.
25465 This doesn't include parts drawn because of overhangs. */
25466 if (row->full_width_p)
25467 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25468 else
25469 x_reached -= area_left;
25470
25471 RELEASE_HDC (hdc, f);
25472
25473 SAFE_FREE ();
25474 return x_reached;
25475 }
25476
25477 /* Expand row matrix if too narrow. Don't expand if area
25478 is not present. */
25479
25480 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25481 { \
25482 if (!it->f->fonts_changed \
25483 && (it->glyph_row->glyphs[area] \
25484 < it->glyph_row->glyphs[area + 1])) \
25485 { \
25486 it->w->ncols_scale_factor++; \
25487 it->f->fonts_changed = true; \
25488 } \
25489 }
25490
25491 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25492 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25493
25494 static void
25495 append_glyph (struct it *it)
25496 {
25497 struct glyph *glyph;
25498 enum glyph_row_area area = it->area;
25499
25500 eassert (it->glyph_row);
25501 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25502
25503 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25504 if (glyph < it->glyph_row->glyphs[area + 1])
25505 {
25506 /* If the glyph row is reversed, we need to prepend the glyph
25507 rather than append it. */
25508 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25509 {
25510 struct glyph *g;
25511
25512 /* Make room for the additional glyph. */
25513 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25514 g[1] = *g;
25515 glyph = it->glyph_row->glyphs[area];
25516 }
25517 glyph->charpos = CHARPOS (it->position);
25518 glyph->object = it->object;
25519 if (it->pixel_width > 0)
25520 {
25521 glyph->pixel_width = it->pixel_width;
25522 glyph->padding_p = false;
25523 }
25524 else
25525 {
25526 /* Assure at least 1-pixel width. Otherwise, cursor can't
25527 be displayed correctly. */
25528 glyph->pixel_width = 1;
25529 glyph->padding_p = true;
25530 }
25531 glyph->ascent = it->ascent;
25532 glyph->descent = it->descent;
25533 glyph->voffset = it->voffset;
25534 glyph->type = CHAR_GLYPH;
25535 glyph->avoid_cursor_p = it->avoid_cursor_p;
25536 glyph->multibyte_p = it->multibyte_p;
25537 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25538 {
25539 /* In R2L rows, the left and the right box edges need to be
25540 drawn in reverse direction. */
25541 glyph->right_box_line_p = it->start_of_box_run_p;
25542 glyph->left_box_line_p = it->end_of_box_run_p;
25543 }
25544 else
25545 {
25546 glyph->left_box_line_p = it->start_of_box_run_p;
25547 glyph->right_box_line_p = it->end_of_box_run_p;
25548 }
25549 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25550 || it->phys_descent > it->descent);
25551 glyph->glyph_not_available_p = it->glyph_not_available_p;
25552 glyph->face_id = it->face_id;
25553 glyph->u.ch = it->char_to_display;
25554 glyph->slice.img = null_glyph_slice;
25555 glyph->font_type = FONT_TYPE_UNKNOWN;
25556 if (it->bidi_p)
25557 {
25558 glyph->resolved_level = it->bidi_it.resolved_level;
25559 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25560 glyph->bidi_type = it->bidi_it.type;
25561 }
25562 else
25563 {
25564 glyph->resolved_level = 0;
25565 glyph->bidi_type = UNKNOWN_BT;
25566 }
25567 ++it->glyph_row->used[area];
25568 }
25569 else
25570 IT_EXPAND_MATRIX_WIDTH (it, area);
25571 }
25572
25573 /* Store one glyph for the composition IT->cmp_it.id in
25574 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25575 non-null. */
25576
25577 static void
25578 append_composite_glyph (struct it *it)
25579 {
25580 struct glyph *glyph;
25581 enum glyph_row_area area = it->area;
25582
25583 eassert (it->glyph_row);
25584
25585 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25586 if (glyph < it->glyph_row->glyphs[area + 1])
25587 {
25588 /* If the glyph row is reversed, we need to prepend the glyph
25589 rather than append it. */
25590 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25591 {
25592 struct glyph *g;
25593
25594 /* Make room for the new glyph. */
25595 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25596 g[1] = *g;
25597 glyph = it->glyph_row->glyphs[it->area];
25598 }
25599 glyph->charpos = it->cmp_it.charpos;
25600 glyph->object = it->object;
25601 glyph->pixel_width = it->pixel_width;
25602 glyph->ascent = it->ascent;
25603 glyph->descent = it->descent;
25604 glyph->voffset = it->voffset;
25605 glyph->type = COMPOSITE_GLYPH;
25606 if (it->cmp_it.ch < 0)
25607 {
25608 glyph->u.cmp.automatic = false;
25609 glyph->u.cmp.id = it->cmp_it.id;
25610 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25611 }
25612 else
25613 {
25614 glyph->u.cmp.automatic = true;
25615 glyph->u.cmp.id = it->cmp_it.id;
25616 glyph->slice.cmp.from = it->cmp_it.from;
25617 glyph->slice.cmp.to = it->cmp_it.to - 1;
25618 }
25619 glyph->avoid_cursor_p = it->avoid_cursor_p;
25620 glyph->multibyte_p = it->multibyte_p;
25621 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25622 {
25623 /* In R2L rows, the left and the right box edges need to be
25624 drawn in reverse direction. */
25625 glyph->right_box_line_p = it->start_of_box_run_p;
25626 glyph->left_box_line_p = it->end_of_box_run_p;
25627 }
25628 else
25629 {
25630 glyph->left_box_line_p = it->start_of_box_run_p;
25631 glyph->right_box_line_p = it->end_of_box_run_p;
25632 }
25633 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25634 || it->phys_descent > it->descent);
25635 glyph->padding_p = false;
25636 glyph->glyph_not_available_p = false;
25637 glyph->face_id = it->face_id;
25638 glyph->font_type = FONT_TYPE_UNKNOWN;
25639 if (it->bidi_p)
25640 {
25641 glyph->resolved_level = it->bidi_it.resolved_level;
25642 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25643 glyph->bidi_type = it->bidi_it.type;
25644 }
25645 ++it->glyph_row->used[area];
25646 }
25647 else
25648 IT_EXPAND_MATRIX_WIDTH (it, area);
25649 }
25650
25651
25652 /* Change IT->ascent and IT->height according to the setting of
25653 IT->voffset. */
25654
25655 static void
25656 take_vertical_position_into_account (struct it *it)
25657 {
25658 if (it->voffset)
25659 {
25660 if (it->voffset < 0)
25661 /* Increase the ascent so that we can display the text higher
25662 in the line. */
25663 it->ascent -= it->voffset;
25664 else
25665 /* Increase the descent so that we can display the text lower
25666 in the line. */
25667 it->descent += it->voffset;
25668 }
25669 }
25670
25671
25672 /* Produce glyphs/get display metrics for the image IT is loaded with.
25673 See the description of struct display_iterator in dispextern.h for
25674 an overview of struct display_iterator. */
25675
25676 static void
25677 produce_image_glyph (struct it *it)
25678 {
25679 struct image *img;
25680 struct face *face;
25681 int glyph_ascent, crop;
25682 struct glyph_slice slice;
25683
25684 eassert (it->what == IT_IMAGE);
25685
25686 face = FACE_FROM_ID (it->f, it->face_id);
25687 eassert (face);
25688 /* Make sure X resources of the face is loaded. */
25689 prepare_face_for_display (it->f, face);
25690
25691 if (it->image_id < 0)
25692 {
25693 /* Fringe bitmap. */
25694 it->ascent = it->phys_ascent = 0;
25695 it->descent = it->phys_descent = 0;
25696 it->pixel_width = 0;
25697 it->nglyphs = 0;
25698 return;
25699 }
25700
25701 img = IMAGE_FROM_ID (it->f, it->image_id);
25702 eassert (img);
25703 /* Make sure X resources of the image is loaded. */
25704 prepare_image_for_display (it->f, img);
25705
25706 slice.x = slice.y = 0;
25707 slice.width = img->width;
25708 slice.height = img->height;
25709
25710 if (INTEGERP (it->slice.x))
25711 slice.x = XINT (it->slice.x);
25712 else if (FLOATP (it->slice.x))
25713 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25714
25715 if (INTEGERP (it->slice.y))
25716 slice.y = XINT (it->slice.y);
25717 else if (FLOATP (it->slice.y))
25718 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25719
25720 if (INTEGERP (it->slice.width))
25721 slice.width = XINT (it->slice.width);
25722 else if (FLOATP (it->slice.width))
25723 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25724
25725 if (INTEGERP (it->slice.height))
25726 slice.height = XINT (it->slice.height);
25727 else if (FLOATP (it->slice.height))
25728 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25729
25730 if (slice.x >= img->width)
25731 slice.x = img->width;
25732 if (slice.y >= img->height)
25733 slice.y = img->height;
25734 if (slice.x + slice.width >= img->width)
25735 slice.width = img->width - slice.x;
25736 if (slice.y + slice.height > img->height)
25737 slice.height = img->height - slice.y;
25738
25739 if (slice.width == 0 || slice.height == 0)
25740 return;
25741
25742 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25743
25744 it->descent = slice.height - glyph_ascent;
25745 if (slice.y == 0)
25746 it->descent += img->vmargin;
25747 if (slice.y + slice.height == img->height)
25748 it->descent += img->vmargin;
25749 it->phys_descent = it->descent;
25750
25751 it->pixel_width = slice.width;
25752 if (slice.x == 0)
25753 it->pixel_width += img->hmargin;
25754 if (slice.x + slice.width == img->width)
25755 it->pixel_width += img->hmargin;
25756
25757 /* It's quite possible for images to have an ascent greater than
25758 their height, so don't get confused in that case. */
25759 if (it->descent < 0)
25760 it->descent = 0;
25761
25762 it->nglyphs = 1;
25763
25764 if (face->box != FACE_NO_BOX)
25765 {
25766 if (face->box_line_width > 0)
25767 {
25768 if (slice.y == 0)
25769 it->ascent += face->box_line_width;
25770 if (slice.y + slice.height == img->height)
25771 it->descent += face->box_line_width;
25772 }
25773
25774 if (it->start_of_box_run_p && slice.x == 0)
25775 it->pixel_width += eabs (face->box_line_width);
25776 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25777 it->pixel_width += eabs (face->box_line_width);
25778 }
25779
25780 take_vertical_position_into_account (it);
25781
25782 /* Automatically crop wide image glyphs at right edge so we can
25783 draw the cursor on same display row. */
25784 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25785 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25786 {
25787 it->pixel_width -= crop;
25788 slice.width -= crop;
25789 }
25790
25791 if (it->glyph_row)
25792 {
25793 struct glyph *glyph;
25794 enum glyph_row_area area = it->area;
25795
25796 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25797 if (it->glyph_row->reversed_p)
25798 {
25799 struct glyph *g;
25800
25801 /* Make room for the new glyph. */
25802 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25803 g[1] = *g;
25804 glyph = it->glyph_row->glyphs[it->area];
25805 }
25806 if (glyph < it->glyph_row->glyphs[area + 1])
25807 {
25808 glyph->charpos = CHARPOS (it->position);
25809 glyph->object = it->object;
25810 glyph->pixel_width = it->pixel_width;
25811 glyph->ascent = glyph_ascent;
25812 glyph->descent = it->descent;
25813 glyph->voffset = it->voffset;
25814 glyph->type = IMAGE_GLYPH;
25815 glyph->avoid_cursor_p = it->avoid_cursor_p;
25816 glyph->multibyte_p = it->multibyte_p;
25817 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25818 {
25819 /* In R2L rows, the left and the right box edges need to be
25820 drawn in reverse direction. */
25821 glyph->right_box_line_p = it->start_of_box_run_p;
25822 glyph->left_box_line_p = it->end_of_box_run_p;
25823 }
25824 else
25825 {
25826 glyph->left_box_line_p = it->start_of_box_run_p;
25827 glyph->right_box_line_p = it->end_of_box_run_p;
25828 }
25829 glyph->overlaps_vertically_p = false;
25830 glyph->padding_p = false;
25831 glyph->glyph_not_available_p = false;
25832 glyph->face_id = it->face_id;
25833 glyph->u.img_id = img->id;
25834 glyph->slice.img = slice;
25835 glyph->font_type = FONT_TYPE_UNKNOWN;
25836 if (it->bidi_p)
25837 {
25838 glyph->resolved_level = it->bidi_it.resolved_level;
25839 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25840 glyph->bidi_type = it->bidi_it.type;
25841 }
25842 ++it->glyph_row->used[area];
25843 }
25844 else
25845 IT_EXPAND_MATRIX_WIDTH (it, area);
25846 }
25847 }
25848
25849
25850 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25851 of the glyph, WIDTH and HEIGHT are the width and height of the
25852 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25853
25854 static void
25855 append_stretch_glyph (struct it *it, Lisp_Object object,
25856 int width, int height, int ascent)
25857 {
25858 struct glyph *glyph;
25859 enum glyph_row_area area = it->area;
25860
25861 eassert (ascent >= 0 && ascent <= height);
25862
25863 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25864 if (glyph < it->glyph_row->glyphs[area + 1])
25865 {
25866 /* If the glyph row is reversed, we need to prepend the glyph
25867 rather than append it. */
25868 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25869 {
25870 struct glyph *g;
25871
25872 /* Make room for the additional glyph. */
25873 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25874 g[1] = *g;
25875 glyph = it->glyph_row->glyphs[area];
25876
25877 /* Decrease the width of the first glyph of the row that
25878 begins before first_visible_x (e.g., due to hscroll).
25879 This is so the overall width of the row becomes smaller
25880 by the scroll amount, and the stretch glyph appended by
25881 extend_face_to_end_of_line will be wider, to shift the
25882 row glyphs to the right. (In L2R rows, the corresponding
25883 left-shift effect is accomplished by setting row->x to a
25884 negative value, which won't work with R2L rows.)
25885
25886 This must leave us with a positive value of WIDTH, since
25887 otherwise the call to move_it_in_display_line_to at the
25888 beginning of display_line would have got past the entire
25889 first glyph, and then it->current_x would have been
25890 greater or equal to it->first_visible_x. */
25891 if (it->current_x < it->first_visible_x)
25892 width -= it->first_visible_x - it->current_x;
25893 eassert (width > 0);
25894 }
25895 glyph->charpos = CHARPOS (it->position);
25896 glyph->object = object;
25897 glyph->pixel_width = width;
25898 glyph->ascent = ascent;
25899 glyph->descent = height - ascent;
25900 glyph->voffset = it->voffset;
25901 glyph->type = STRETCH_GLYPH;
25902 glyph->avoid_cursor_p = it->avoid_cursor_p;
25903 glyph->multibyte_p = it->multibyte_p;
25904 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25905 {
25906 /* In R2L rows, the left and the right box edges need to be
25907 drawn in reverse direction. */
25908 glyph->right_box_line_p = it->start_of_box_run_p;
25909 glyph->left_box_line_p = it->end_of_box_run_p;
25910 }
25911 else
25912 {
25913 glyph->left_box_line_p = it->start_of_box_run_p;
25914 glyph->right_box_line_p = it->end_of_box_run_p;
25915 }
25916 glyph->overlaps_vertically_p = false;
25917 glyph->padding_p = false;
25918 glyph->glyph_not_available_p = false;
25919 glyph->face_id = it->face_id;
25920 glyph->u.stretch.ascent = ascent;
25921 glyph->u.stretch.height = height;
25922 glyph->slice.img = null_glyph_slice;
25923 glyph->font_type = FONT_TYPE_UNKNOWN;
25924 if (it->bidi_p)
25925 {
25926 glyph->resolved_level = it->bidi_it.resolved_level;
25927 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25928 glyph->bidi_type = it->bidi_it.type;
25929 }
25930 else
25931 {
25932 glyph->resolved_level = 0;
25933 glyph->bidi_type = UNKNOWN_BT;
25934 }
25935 ++it->glyph_row->used[area];
25936 }
25937 else
25938 IT_EXPAND_MATRIX_WIDTH (it, area);
25939 }
25940
25941 #endif /* HAVE_WINDOW_SYSTEM */
25942
25943 /* Produce a stretch glyph for iterator IT. IT->object is the value
25944 of the glyph property displayed. The value must be a list
25945 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25946 being recognized:
25947
25948 1. `:width WIDTH' specifies that the space should be WIDTH *
25949 canonical char width wide. WIDTH may be an integer or floating
25950 point number.
25951
25952 2. `:relative-width FACTOR' specifies that the width of the stretch
25953 should be computed from the width of the first character having the
25954 `glyph' property, and should be FACTOR times that width.
25955
25956 3. `:align-to HPOS' specifies that the space should be wide enough
25957 to reach HPOS, a value in canonical character units.
25958
25959 Exactly one of the above pairs must be present.
25960
25961 4. `:height HEIGHT' specifies that the height of the stretch produced
25962 should be HEIGHT, measured in canonical character units.
25963
25964 5. `:relative-height FACTOR' specifies that the height of the
25965 stretch should be FACTOR times the height of the characters having
25966 the glyph property.
25967
25968 Either none or exactly one of 4 or 5 must be present.
25969
25970 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25971 of the stretch should be used for the ascent of the stretch.
25972 ASCENT must be in the range 0 <= ASCENT <= 100. */
25973
25974 void
25975 produce_stretch_glyph (struct it *it)
25976 {
25977 /* (space :width WIDTH :height HEIGHT ...) */
25978 Lisp_Object prop, plist;
25979 int width = 0, height = 0, align_to = -1;
25980 bool zero_width_ok_p = false;
25981 double tem;
25982 struct font *font = NULL;
25983
25984 #ifdef HAVE_WINDOW_SYSTEM
25985 int ascent = 0;
25986 bool zero_height_ok_p = false;
25987
25988 if (FRAME_WINDOW_P (it->f))
25989 {
25990 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25991 font = face->font ? face->font : FRAME_FONT (it->f);
25992 prepare_face_for_display (it->f, face);
25993 }
25994 #endif
25995
25996 /* List should start with `space'. */
25997 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25998 plist = XCDR (it->object);
25999
26000 /* Compute the width of the stretch. */
26001 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26002 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26003 {
26004 /* Absolute width `:width WIDTH' specified and valid. */
26005 zero_width_ok_p = true;
26006 width = (int)tem;
26007 }
26008 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26009 {
26010 /* Relative width `:relative-width FACTOR' specified and valid.
26011 Compute the width of the characters having the `glyph'
26012 property. */
26013 struct it it2;
26014 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26015
26016 it2 = *it;
26017 if (it->multibyte_p)
26018 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26019 else
26020 {
26021 it2.c = it2.char_to_display = *p, it2.len = 1;
26022 if (! ASCII_CHAR_P (it2.c))
26023 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26024 }
26025
26026 it2.glyph_row = NULL;
26027 it2.what = IT_CHARACTER;
26028 PRODUCE_GLYPHS (&it2);
26029 width = NUMVAL (prop) * it2.pixel_width;
26030 }
26031 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26032 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26033 &align_to))
26034 {
26035 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26036 align_to = (align_to < 0
26037 ? 0
26038 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26039 else if (align_to < 0)
26040 align_to = window_box_left_offset (it->w, TEXT_AREA);
26041 width = max (0, (int)tem + align_to - it->current_x);
26042 zero_width_ok_p = true;
26043 }
26044 else
26045 /* Nothing specified -> width defaults to canonical char width. */
26046 width = FRAME_COLUMN_WIDTH (it->f);
26047
26048 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26049 width = 1;
26050
26051 #ifdef HAVE_WINDOW_SYSTEM
26052 /* Compute height. */
26053 if (FRAME_WINDOW_P (it->f))
26054 {
26055 int default_height = normal_char_height (font, ' ');
26056
26057 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26058 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26059 {
26060 height = (int)tem;
26061 zero_height_ok_p = true;
26062 }
26063 else if (prop = Fplist_get (plist, QCrelative_height),
26064 NUMVAL (prop) > 0)
26065 height = default_height * NUMVAL (prop);
26066 else
26067 height = default_height;
26068
26069 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26070 height = 1;
26071
26072 /* Compute percentage of height used for ascent. If
26073 `:ascent ASCENT' is present and valid, use that. Otherwise,
26074 derive the ascent from the font in use. */
26075 if (prop = Fplist_get (plist, QCascent),
26076 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26077 ascent = height * NUMVAL (prop) / 100.0;
26078 else if (!NILP (prop)
26079 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26080 ascent = min (max (0, (int)tem), height);
26081 else
26082 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26083 }
26084 else
26085 #endif /* HAVE_WINDOW_SYSTEM */
26086 height = 1;
26087
26088 if (width > 0 && it->line_wrap != TRUNCATE
26089 && it->current_x + width > it->last_visible_x)
26090 {
26091 width = it->last_visible_x - it->current_x;
26092 #ifdef HAVE_WINDOW_SYSTEM
26093 /* Subtract one more pixel from the stretch width, but only on
26094 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26095 width -= FRAME_WINDOW_P (it->f);
26096 #endif
26097 }
26098
26099 if (width > 0 && height > 0 && it->glyph_row)
26100 {
26101 Lisp_Object o_object = it->object;
26102 Lisp_Object object = it->stack[it->sp - 1].string;
26103 int n = width;
26104
26105 if (!STRINGP (object))
26106 object = it->w->contents;
26107 #ifdef HAVE_WINDOW_SYSTEM
26108 if (FRAME_WINDOW_P (it->f))
26109 append_stretch_glyph (it, object, width, height, ascent);
26110 else
26111 #endif
26112 {
26113 it->object = object;
26114 it->char_to_display = ' ';
26115 it->pixel_width = it->len = 1;
26116 while (n--)
26117 tty_append_glyph (it);
26118 it->object = o_object;
26119 }
26120 }
26121
26122 it->pixel_width = width;
26123 #ifdef HAVE_WINDOW_SYSTEM
26124 if (FRAME_WINDOW_P (it->f))
26125 {
26126 it->ascent = it->phys_ascent = ascent;
26127 it->descent = it->phys_descent = height - it->ascent;
26128 it->nglyphs = width > 0 && height > 0;
26129 take_vertical_position_into_account (it);
26130 }
26131 else
26132 #endif
26133 it->nglyphs = width;
26134 }
26135
26136 /* Get information about special display element WHAT in an
26137 environment described by IT. WHAT is one of IT_TRUNCATION or
26138 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26139 non-null glyph_row member. This function ensures that fields like
26140 face_id, c, len of IT are left untouched. */
26141
26142 static void
26143 produce_special_glyphs (struct it *it, enum display_element_type what)
26144 {
26145 struct it temp_it;
26146 Lisp_Object gc;
26147 GLYPH glyph;
26148
26149 temp_it = *it;
26150 temp_it.object = Qnil;
26151 memset (&temp_it.current, 0, sizeof temp_it.current);
26152
26153 if (what == IT_CONTINUATION)
26154 {
26155 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26156 if (it->bidi_it.paragraph_dir == R2L)
26157 SET_GLYPH_FROM_CHAR (glyph, '/');
26158 else
26159 SET_GLYPH_FROM_CHAR (glyph, '\\');
26160 if (it->dp
26161 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26162 {
26163 /* FIXME: Should we mirror GC for R2L lines? */
26164 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26165 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26166 }
26167 }
26168 else if (what == IT_TRUNCATION)
26169 {
26170 /* Truncation glyph. */
26171 SET_GLYPH_FROM_CHAR (glyph, '$');
26172 if (it->dp
26173 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26174 {
26175 /* FIXME: Should we mirror GC for R2L lines? */
26176 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26177 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26178 }
26179 }
26180 else
26181 emacs_abort ();
26182
26183 #ifdef HAVE_WINDOW_SYSTEM
26184 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26185 is turned off, we precede the truncation/continuation glyphs by a
26186 stretch glyph whose width is computed such that these special
26187 glyphs are aligned at the window margin, even when very different
26188 fonts are used in different glyph rows. */
26189 if (FRAME_WINDOW_P (temp_it.f)
26190 /* init_iterator calls this with it->glyph_row == NULL, and it
26191 wants only the pixel width of the truncation/continuation
26192 glyphs. */
26193 && temp_it.glyph_row
26194 /* insert_left_trunc_glyphs calls us at the beginning of the
26195 row, and it has its own calculation of the stretch glyph
26196 width. */
26197 && temp_it.glyph_row->used[TEXT_AREA] > 0
26198 && (temp_it.glyph_row->reversed_p
26199 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26200 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26201 {
26202 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26203
26204 if (stretch_width > 0)
26205 {
26206 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26207 struct font *font =
26208 face->font ? face->font : FRAME_FONT (temp_it.f);
26209 int stretch_ascent =
26210 (((temp_it.ascent + temp_it.descent)
26211 * FONT_BASE (font)) / FONT_HEIGHT (font));
26212
26213 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26214 temp_it.ascent + temp_it.descent,
26215 stretch_ascent);
26216 }
26217 }
26218 #endif
26219
26220 temp_it.dp = NULL;
26221 temp_it.what = IT_CHARACTER;
26222 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26223 temp_it.face_id = GLYPH_FACE (glyph);
26224 temp_it.len = CHAR_BYTES (temp_it.c);
26225
26226 PRODUCE_GLYPHS (&temp_it);
26227 it->pixel_width = temp_it.pixel_width;
26228 it->nglyphs = temp_it.nglyphs;
26229 }
26230
26231 #ifdef HAVE_WINDOW_SYSTEM
26232
26233 /* Calculate line-height and line-spacing properties.
26234 An integer value specifies explicit pixel value.
26235 A float value specifies relative value to current face height.
26236 A cons (float . face-name) specifies relative value to
26237 height of specified face font.
26238
26239 Returns height in pixels, or nil. */
26240
26241 static Lisp_Object
26242 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26243 int boff, bool override)
26244 {
26245 Lisp_Object face_name = Qnil;
26246 int ascent, descent, height;
26247
26248 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26249 return val;
26250
26251 if (CONSP (val))
26252 {
26253 face_name = XCAR (val);
26254 val = XCDR (val);
26255 if (!NUMBERP (val))
26256 val = make_number (1);
26257 if (NILP (face_name))
26258 {
26259 height = it->ascent + it->descent;
26260 goto scale;
26261 }
26262 }
26263
26264 if (NILP (face_name))
26265 {
26266 font = FRAME_FONT (it->f);
26267 boff = FRAME_BASELINE_OFFSET (it->f);
26268 }
26269 else if (EQ (face_name, Qt))
26270 {
26271 override = false;
26272 }
26273 else
26274 {
26275 int face_id;
26276 struct face *face;
26277
26278 face_id = lookup_named_face (it->f, face_name, false);
26279 if (face_id < 0)
26280 return make_number (-1);
26281
26282 face = FACE_FROM_ID (it->f, face_id);
26283 font = face->font;
26284 if (font == NULL)
26285 return make_number (-1);
26286 boff = font->baseline_offset;
26287 if (font->vertical_centering)
26288 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26289 }
26290
26291 normal_char_ascent_descent (font, -1, &ascent, &descent);
26292
26293 if (override)
26294 {
26295 it->override_ascent = ascent;
26296 it->override_descent = descent;
26297 it->override_boff = boff;
26298 }
26299
26300 height = ascent + descent;
26301
26302 scale:
26303 if (FLOATP (val))
26304 height = (int)(XFLOAT_DATA (val) * height);
26305 else if (INTEGERP (val))
26306 height *= XINT (val);
26307
26308 return make_number (height);
26309 }
26310
26311
26312 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26313 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26314 and only if this is for a character for which no font was found.
26315
26316 If the display method (it->glyphless_method) is
26317 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26318 length of the acronym or the hexadecimal string, UPPER_XOFF and
26319 UPPER_YOFF are pixel offsets for the upper part of the string,
26320 LOWER_XOFF and LOWER_YOFF are for the lower part.
26321
26322 For the other display methods, LEN through LOWER_YOFF are zero. */
26323
26324 static void
26325 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26326 short upper_xoff, short upper_yoff,
26327 short lower_xoff, short lower_yoff)
26328 {
26329 struct glyph *glyph;
26330 enum glyph_row_area area = it->area;
26331
26332 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26333 if (glyph < it->glyph_row->glyphs[area + 1])
26334 {
26335 /* If the glyph row is reversed, we need to prepend the glyph
26336 rather than append it. */
26337 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26338 {
26339 struct glyph *g;
26340
26341 /* Make room for the additional glyph. */
26342 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26343 g[1] = *g;
26344 glyph = it->glyph_row->glyphs[area];
26345 }
26346 glyph->charpos = CHARPOS (it->position);
26347 glyph->object = it->object;
26348 glyph->pixel_width = it->pixel_width;
26349 glyph->ascent = it->ascent;
26350 glyph->descent = it->descent;
26351 glyph->voffset = it->voffset;
26352 glyph->type = GLYPHLESS_GLYPH;
26353 glyph->u.glyphless.method = it->glyphless_method;
26354 glyph->u.glyphless.for_no_font = for_no_font;
26355 glyph->u.glyphless.len = len;
26356 glyph->u.glyphless.ch = it->c;
26357 glyph->slice.glyphless.upper_xoff = upper_xoff;
26358 glyph->slice.glyphless.upper_yoff = upper_yoff;
26359 glyph->slice.glyphless.lower_xoff = lower_xoff;
26360 glyph->slice.glyphless.lower_yoff = lower_yoff;
26361 glyph->avoid_cursor_p = it->avoid_cursor_p;
26362 glyph->multibyte_p = it->multibyte_p;
26363 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26364 {
26365 /* In R2L rows, the left and the right box edges need to be
26366 drawn in reverse direction. */
26367 glyph->right_box_line_p = it->start_of_box_run_p;
26368 glyph->left_box_line_p = it->end_of_box_run_p;
26369 }
26370 else
26371 {
26372 glyph->left_box_line_p = it->start_of_box_run_p;
26373 glyph->right_box_line_p = it->end_of_box_run_p;
26374 }
26375 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26376 || it->phys_descent > it->descent);
26377 glyph->padding_p = false;
26378 glyph->glyph_not_available_p = false;
26379 glyph->face_id = face_id;
26380 glyph->font_type = FONT_TYPE_UNKNOWN;
26381 if (it->bidi_p)
26382 {
26383 glyph->resolved_level = it->bidi_it.resolved_level;
26384 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26385 glyph->bidi_type = it->bidi_it.type;
26386 }
26387 ++it->glyph_row->used[area];
26388 }
26389 else
26390 IT_EXPAND_MATRIX_WIDTH (it, area);
26391 }
26392
26393
26394 /* Produce a glyph for a glyphless character for iterator IT.
26395 IT->glyphless_method specifies which method to use for displaying
26396 the character. See the description of enum
26397 glyphless_display_method in dispextern.h for the detail.
26398
26399 FOR_NO_FONT is true if and only if this is for a character for
26400 which no font was found. ACRONYM, if non-nil, is an acronym string
26401 for the character. */
26402
26403 static void
26404 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26405 {
26406 int face_id;
26407 struct face *face;
26408 struct font *font;
26409 int base_width, base_height, width, height;
26410 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26411 int len;
26412
26413 /* Get the metrics of the base font. We always refer to the current
26414 ASCII face. */
26415 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26416 font = face->font ? face->font : FRAME_FONT (it->f);
26417 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26418 it->ascent += font->baseline_offset;
26419 it->descent -= font->baseline_offset;
26420 base_height = it->ascent + it->descent;
26421 base_width = font->average_width;
26422
26423 face_id = merge_glyphless_glyph_face (it);
26424
26425 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26426 {
26427 it->pixel_width = THIN_SPACE_WIDTH;
26428 len = 0;
26429 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26430 }
26431 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26432 {
26433 width = CHAR_WIDTH (it->c);
26434 if (width == 0)
26435 width = 1;
26436 else if (width > 4)
26437 width = 4;
26438 it->pixel_width = base_width * width;
26439 len = 0;
26440 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26441 }
26442 else
26443 {
26444 char buf[7];
26445 const char *str;
26446 unsigned int code[6];
26447 int upper_len;
26448 int ascent, descent;
26449 struct font_metrics metrics_upper, metrics_lower;
26450
26451 face = FACE_FROM_ID (it->f, face_id);
26452 font = face->font ? face->font : FRAME_FONT (it->f);
26453 prepare_face_for_display (it->f, face);
26454
26455 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26456 {
26457 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26458 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26459 if (CONSP (acronym))
26460 acronym = XCAR (acronym);
26461 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26462 }
26463 else
26464 {
26465 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26466 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26467 str = buf;
26468 }
26469 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26470 code[len] = font->driver->encode_char (font, str[len]);
26471 upper_len = (len + 1) / 2;
26472 font->driver->text_extents (font, code, upper_len,
26473 &metrics_upper);
26474 font->driver->text_extents (font, code + upper_len, len - upper_len,
26475 &metrics_lower);
26476
26477
26478
26479 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26480 width = max (metrics_upper.width, metrics_lower.width) + 4;
26481 upper_xoff = upper_yoff = 2; /* the typical case */
26482 if (base_width >= width)
26483 {
26484 /* Align the upper to the left, the lower to the right. */
26485 it->pixel_width = base_width;
26486 lower_xoff = base_width - 2 - metrics_lower.width;
26487 }
26488 else
26489 {
26490 /* Center the shorter one. */
26491 it->pixel_width = width;
26492 if (metrics_upper.width >= metrics_lower.width)
26493 lower_xoff = (width - metrics_lower.width) / 2;
26494 else
26495 {
26496 /* FIXME: This code doesn't look right. It formerly was
26497 missing the "lower_xoff = 0;", which couldn't have
26498 been right since it left lower_xoff uninitialized. */
26499 lower_xoff = 0;
26500 upper_xoff = (width - metrics_upper.width) / 2;
26501 }
26502 }
26503
26504 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26505 top, bottom, and between upper and lower strings. */
26506 height = (metrics_upper.ascent + metrics_upper.descent
26507 + metrics_lower.ascent + metrics_lower.descent) + 5;
26508 /* Center vertically.
26509 H:base_height, D:base_descent
26510 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26511
26512 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26513 descent = D - H/2 + h/2;
26514 lower_yoff = descent - 2 - ld;
26515 upper_yoff = lower_yoff - la - 1 - ud; */
26516 ascent = - (it->descent - (base_height + height + 1) / 2);
26517 descent = it->descent - (base_height - height) / 2;
26518 lower_yoff = descent - 2 - metrics_lower.descent;
26519 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26520 - metrics_upper.descent);
26521 /* Don't make the height shorter than the base height. */
26522 if (height > base_height)
26523 {
26524 it->ascent = ascent;
26525 it->descent = descent;
26526 }
26527 }
26528
26529 it->phys_ascent = it->ascent;
26530 it->phys_descent = it->descent;
26531 if (it->glyph_row)
26532 append_glyphless_glyph (it, face_id, for_no_font, len,
26533 upper_xoff, upper_yoff,
26534 lower_xoff, lower_yoff);
26535 it->nglyphs = 1;
26536 take_vertical_position_into_account (it);
26537 }
26538
26539
26540 /* RIF:
26541 Produce glyphs/get display metrics for the display element IT is
26542 loaded with. See the description of struct it in dispextern.h
26543 for an overview of struct it. */
26544
26545 void
26546 x_produce_glyphs (struct it *it)
26547 {
26548 int extra_line_spacing = it->extra_line_spacing;
26549
26550 it->glyph_not_available_p = false;
26551
26552 if (it->what == IT_CHARACTER)
26553 {
26554 XChar2b char2b;
26555 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26556 struct font *font = face->font;
26557 struct font_metrics *pcm = NULL;
26558 int boff; /* Baseline offset. */
26559
26560 if (font == NULL)
26561 {
26562 /* When no suitable font is found, display this character by
26563 the method specified in the first extra slot of
26564 Vglyphless_char_display. */
26565 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26566
26567 eassert (it->what == IT_GLYPHLESS);
26568 produce_glyphless_glyph (it, true,
26569 STRINGP (acronym) ? acronym : Qnil);
26570 goto done;
26571 }
26572
26573 boff = font->baseline_offset;
26574 if (font->vertical_centering)
26575 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26576
26577 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26578 {
26579 it->nglyphs = 1;
26580
26581 if (it->override_ascent >= 0)
26582 {
26583 it->ascent = it->override_ascent;
26584 it->descent = it->override_descent;
26585 boff = it->override_boff;
26586 }
26587 else
26588 {
26589 it->ascent = FONT_BASE (font) + boff;
26590 it->descent = FONT_DESCENT (font) - boff;
26591 }
26592
26593 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26594 {
26595 pcm = get_per_char_metric (font, &char2b);
26596 if (pcm->width == 0
26597 && pcm->rbearing == 0 && pcm->lbearing == 0)
26598 pcm = NULL;
26599 }
26600
26601 if (pcm)
26602 {
26603 it->phys_ascent = pcm->ascent + boff;
26604 it->phys_descent = pcm->descent - boff;
26605 it->pixel_width = pcm->width;
26606 /* Don't use font-global values for ascent and descent
26607 if they result in an exceedingly large line height. */
26608 if (it->override_ascent < 0)
26609 {
26610 if (FONT_TOO_HIGH (font))
26611 {
26612 it->ascent = it->phys_ascent;
26613 it->descent = it->phys_descent;
26614 /* These limitations are enforced by an
26615 assertion near the end of this function. */
26616 if (it->ascent < 0)
26617 it->ascent = 0;
26618 if (it->descent < 0)
26619 it->descent = 0;
26620 }
26621 }
26622 }
26623 else
26624 {
26625 it->glyph_not_available_p = true;
26626 it->phys_ascent = it->ascent;
26627 it->phys_descent = it->descent;
26628 it->pixel_width = font->space_width;
26629 }
26630
26631 if (it->constrain_row_ascent_descent_p)
26632 {
26633 if (it->descent > it->max_descent)
26634 {
26635 it->ascent += it->descent - it->max_descent;
26636 it->descent = it->max_descent;
26637 }
26638 if (it->ascent > it->max_ascent)
26639 {
26640 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26641 it->ascent = it->max_ascent;
26642 }
26643 it->phys_ascent = min (it->phys_ascent, it->ascent);
26644 it->phys_descent = min (it->phys_descent, it->descent);
26645 extra_line_spacing = 0;
26646 }
26647
26648 /* If this is a space inside a region of text with
26649 `space-width' property, change its width. */
26650 bool stretched_p
26651 = it->char_to_display == ' ' && !NILP (it->space_width);
26652 if (stretched_p)
26653 it->pixel_width *= XFLOATINT (it->space_width);
26654
26655 /* If face has a box, add the box thickness to the character
26656 height. If character has a box line to the left and/or
26657 right, add the box line width to the character's width. */
26658 if (face->box != FACE_NO_BOX)
26659 {
26660 int thick = face->box_line_width;
26661
26662 if (thick > 0)
26663 {
26664 it->ascent += thick;
26665 it->descent += thick;
26666 }
26667 else
26668 thick = -thick;
26669
26670 if (it->start_of_box_run_p)
26671 it->pixel_width += thick;
26672 if (it->end_of_box_run_p)
26673 it->pixel_width += thick;
26674 }
26675
26676 /* If face has an overline, add the height of the overline
26677 (1 pixel) and a 1 pixel margin to the character height. */
26678 if (face->overline_p)
26679 it->ascent += overline_margin;
26680
26681 if (it->constrain_row_ascent_descent_p)
26682 {
26683 if (it->ascent > it->max_ascent)
26684 it->ascent = it->max_ascent;
26685 if (it->descent > it->max_descent)
26686 it->descent = it->max_descent;
26687 }
26688
26689 take_vertical_position_into_account (it);
26690
26691 /* If we have to actually produce glyphs, do it. */
26692 if (it->glyph_row)
26693 {
26694 if (stretched_p)
26695 {
26696 /* Translate a space with a `space-width' property
26697 into a stretch glyph. */
26698 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26699 / FONT_HEIGHT (font));
26700 append_stretch_glyph (it, it->object, it->pixel_width,
26701 it->ascent + it->descent, ascent);
26702 }
26703 else
26704 append_glyph (it);
26705
26706 /* If characters with lbearing or rbearing are displayed
26707 in this line, record that fact in a flag of the
26708 glyph row. This is used to optimize X output code. */
26709 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26710 it->glyph_row->contains_overlapping_glyphs_p = true;
26711 }
26712 if (! stretched_p && it->pixel_width == 0)
26713 /* We assure that all visible glyphs have at least 1-pixel
26714 width. */
26715 it->pixel_width = 1;
26716 }
26717 else if (it->char_to_display == '\n')
26718 {
26719 /* A newline has no width, but we need the height of the
26720 line. But if previous part of the line sets a height,
26721 don't increase that height. */
26722
26723 Lisp_Object height;
26724 Lisp_Object total_height = Qnil;
26725
26726 it->override_ascent = -1;
26727 it->pixel_width = 0;
26728 it->nglyphs = 0;
26729
26730 height = get_it_property (it, Qline_height);
26731 /* Split (line-height total-height) list. */
26732 if (CONSP (height)
26733 && CONSP (XCDR (height))
26734 && NILP (XCDR (XCDR (height))))
26735 {
26736 total_height = XCAR (XCDR (height));
26737 height = XCAR (height);
26738 }
26739 height = calc_line_height_property (it, height, font, boff, true);
26740
26741 if (it->override_ascent >= 0)
26742 {
26743 it->ascent = it->override_ascent;
26744 it->descent = it->override_descent;
26745 boff = it->override_boff;
26746 }
26747 else
26748 {
26749 if (FONT_TOO_HIGH (font))
26750 {
26751 it->ascent = font->pixel_size + boff - 1;
26752 it->descent = -boff + 1;
26753 if (it->descent < 0)
26754 it->descent = 0;
26755 }
26756 else
26757 {
26758 it->ascent = FONT_BASE (font) + boff;
26759 it->descent = FONT_DESCENT (font) - boff;
26760 }
26761 }
26762
26763 if (EQ (height, Qt))
26764 {
26765 if (it->descent > it->max_descent)
26766 {
26767 it->ascent += it->descent - it->max_descent;
26768 it->descent = it->max_descent;
26769 }
26770 if (it->ascent > it->max_ascent)
26771 {
26772 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26773 it->ascent = it->max_ascent;
26774 }
26775 it->phys_ascent = min (it->phys_ascent, it->ascent);
26776 it->phys_descent = min (it->phys_descent, it->descent);
26777 it->constrain_row_ascent_descent_p = true;
26778 extra_line_spacing = 0;
26779 }
26780 else
26781 {
26782 Lisp_Object spacing;
26783
26784 it->phys_ascent = it->ascent;
26785 it->phys_descent = it->descent;
26786
26787 if ((it->max_ascent > 0 || it->max_descent > 0)
26788 && face->box != FACE_NO_BOX
26789 && face->box_line_width > 0)
26790 {
26791 it->ascent += face->box_line_width;
26792 it->descent += face->box_line_width;
26793 }
26794 if (!NILP (height)
26795 && XINT (height) > it->ascent + it->descent)
26796 it->ascent = XINT (height) - it->descent;
26797
26798 if (!NILP (total_height))
26799 spacing = calc_line_height_property (it, total_height, font,
26800 boff, false);
26801 else
26802 {
26803 spacing = get_it_property (it, Qline_spacing);
26804 spacing = calc_line_height_property (it, spacing, font,
26805 boff, false);
26806 }
26807 if (INTEGERP (spacing))
26808 {
26809 extra_line_spacing = XINT (spacing);
26810 if (!NILP (total_height))
26811 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26812 }
26813 }
26814 }
26815 else /* i.e. (it->char_to_display == '\t') */
26816 {
26817 if (font->space_width > 0)
26818 {
26819 int tab_width = it->tab_width * font->space_width;
26820 int x = it->current_x + it->continuation_lines_width;
26821 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26822
26823 /* If the distance from the current position to the next tab
26824 stop is less than a space character width, use the
26825 tab stop after that. */
26826 if (next_tab_x - x < font->space_width)
26827 next_tab_x += tab_width;
26828
26829 it->pixel_width = next_tab_x - x;
26830 it->nglyphs = 1;
26831 if (FONT_TOO_HIGH (font))
26832 {
26833 if (get_char_glyph_code (' ', font, &char2b))
26834 {
26835 pcm = get_per_char_metric (font, &char2b);
26836 if (pcm->width == 0
26837 && pcm->rbearing == 0 && pcm->lbearing == 0)
26838 pcm = NULL;
26839 }
26840
26841 if (pcm)
26842 {
26843 it->ascent = pcm->ascent + boff;
26844 it->descent = pcm->descent - boff;
26845 }
26846 else
26847 {
26848 it->ascent = font->pixel_size + boff - 1;
26849 it->descent = -boff + 1;
26850 }
26851 if (it->ascent < 0)
26852 it->ascent = 0;
26853 if (it->descent < 0)
26854 it->descent = 0;
26855 }
26856 else
26857 {
26858 it->ascent = FONT_BASE (font) + boff;
26859 it->descent = FONT_DESCENT (font) - boff;
26860 }
26861 it->phys_ascent = it->ascent;
26862 it->phys_descent = it->descent;
26863
26864 if (it->glyph_row)
26865 {
26866 append_stretch_glyph (it, it->object, it->pixel_width,
26867 it->ascent + it->descent, it->ascent);
26868 }
26869 }
26870 else
26871 {
26872 it->pixel_width = 0;
26873 it->nglyphs = 1;
26874 }
26875 }
26876
26877 if (FONT_TOO_HIGH (font))
26878 {
26879 int font_ascent, font_descent;
26880
26881 /* For very large fonts, where we ignore the declared font
26882 dimensions, and go by per-character metrics instead,
26883 don't let the row ascent and descent values (and the row
26884 height computed from them) be smaller than the "normal"
26885 character metrics. This avoids unpleasant effects
26886 whereby lines on display would change their height
26887 depending on which characters are shown. */
26888 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26889 it->max_ascent = max (it->max_ascent, font_ascent);
26890 it->max_descent = max (it->max_descent, font_descent);
26891 }
26892 }
26893 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26894 {
26895 /* A static composition.
26896
26897 Note: A composition is represented as one glyph in the
26898 glyph matrix. There are no padding glyphs.
26899
26900 Important note: pixel_width, ascent, and descent are the
26901 values of what is drawn by draw_glyphs (i.e. the values of
26902 the overall glyphs composed). */
26903 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26904 int boff; /* baseline offset */
26905 struct composition *cmp = composition_table[it->cmp_it.id];
26906 int glyph_len = cmp->glyph_len;
26907 struct font *font = face->font;
26908
26909 it->nglyphs = 1;
26910
26911 /* If we have not yet calculated pixel size data of glyphs of
26912 the composition for the current face font, calculate them
26913 now. Theoretically, we have to check all fonts for the
26914 glyphs, but that requires much time and memory space. So,
26915 here we check only the font of the first glyph. This may
26916 lead to incorrect display, but it's very rare, and C-l
26917 (recenter-top-bottom) can correct the display anyway. */
26918 if (! cmp->font || cmp->font != font)
26919 {
26920 /* Ascent and descent of the font of the first character
26921 of this composition (adjusted by baseline offset).
26922 Ascent and descent of overall glyphs should not be less
26923 than these, respectively. */
26924 int font_ascent, font_descent, font_height;
26925 /* Bounding box of the overall glyphs. */
26926 int leftmost, rightmost, lowest, highest;
26927 int lbearing, rbearing;
26928 int i, width, ascent, descent;
26929 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26930 XChar2b char2b;
26931 struct font_metrics *pcm;
26932 ptrdiff_t pos;
26933
26934 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26935 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26936 break;
26937 bool right_padded = glyph_len < cmp->glyph_len;
26938 for (i = 0; i < glyph_len; i++)
26939 {
26940 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26941 break;
26942 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26943 }
26944 bool left_padded = i > 0;
26945
26946 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26947 : IT_CHARPOS (*it));
26948 /* If no suitable font is found, use the default font. */
26949 bool font_not_found_p = font == NULL;
26950 if (font_not_found_p)
26951 {
26952 face = face->ascii_face;
26953 font = face->font;
26954 }
26955 boff = font->baseline_offset;
26956 if (font->vertical_centering)
26957 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26958 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26959 font_ascent += boff;
26960 font_descent -= boff;
26961 font_height = font_ascent + font_descent;
26962
26963 cmp->font = font;
26964
26965 pcm = NULL;
26966 if (! font_not_found_p)
26967 {
26968 get_char_face_and_encoding (it->f, c, it->face_id,
26969 &char2b, false);
26970 pcm = get_per_char_metric (font, &char2b);
26971 }
26972
26973 /* Initialize the bounding box. */
26974 if (pcm)
26975 {
26976 width = cmp->glyph_len > 0 ? pcm->width : 0;
26977 ascent = pcm->ascent;
26978 descent = pcm->descent;
26979 lbearing = pcm->lbearing;
26980 rbearing = pcm->rbearing;
26981 }
26982 else
26983 {
26984 width = cmp->glyph_len > 0 ? font->space_width : 0;
26985 ascent = FONT_BASE (font);
26986 descent = FONT_DESCENT (font);
26987 lbearing = 0;
26988 rbearing = width;
26989 }
26990
26991 rightmost = width;
26992 leftmost = 0;
26993 lowest = - descent + boff;
26994 highest = ascent + boff;
26995
26996 if (! font_not_found_p
26997 && font->default_ascent
26998 && CHAR_TABLE_P (Vuse_default_ascent)
26999 && !NILP (Faref (Vuse_default_ascent,
27000 make_number (it->char_to_display))))
27001 highest = font->default_ascent + boff;
27002
27003 /* Draw the first glyph at the normal position. It may be
27004 shifted to right later if some other glyphs are drawn
27005 at the left. */
27006 cmp->offsets[i * 2] = 0;
27007 cmp->offsets[i * 2 + 1] = boff;
27008 cmp->lbearing = lbearing;
27009 cmp->rbearing = rbearing;
27010
27011 /* Set cmp->offsets for the remaining glyphs. */
27012 for (i++; i < glyph_len; i++)
27013 {
27014 int left, right, btm, top;
27015 int ch = COMPOSITION_GLYPH (cmp, i);
27016 int face_id;
27017 struct face *this_face;
27018
27019 if (ch == '\t')
27020 ch = ' ';
27021 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27022 this_face = FACE_FROM_ID (it->f, face_id);
27023 font = this_face->font;
27024
27025 if (font == NULL)
27026 pcm = NULL;
27027 else
27028 {
27029 get_char_face_and_encoding (it->f, ch, face_id,
27030 &char2b, false);
27031 pcm = get_per_char_metric (font, &char2b);
27032 }
27033 if (! pcm)
27034 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27035 else
27036 {
27037 width = pcm->width;
27038 ascent = pcm->ascent;
27039 descent = pcm->descent;
27040 lbearing = pcm->lbearing;
27041 rbearing = pcm->rbearing;
27042 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27043 {
27044 /* Relative composition with or without
27045 alternate chars. */
27046 left = (leftmost + rightmost - width) / 2;
27047 btm = - descent + boff;
27048 if (font->relative_compose
27049 && (! CHAR_TABLE_P (Vignore_relative_composition)
27050 || NILP (Faref (Vignore_relative_composition,
27051 make_number (ch)))))
27052 {
27053
27054 if (- descent >= font->relative_compose)
27055 /* One extra pixel between two glyphs. */
27056 btm = highest + 1;
27057 else if (ascent <= 0)
27058 /* One extra pixel between two glyphs. */
27059 btm = lowest - 1 - ascent - descent;
27060 }
27061 }
27062 else
27063 {
27064 /* A composition rule is specified by an integer
27065 value that encodes global and new reference
27066 points (GREF and NREF). GREF and NREF are
27067 specified by numbers as below:
27068
27069 0---1---2 -- ascent
27070 | |
27071 | |
27072 | |
27073 9--10--11 -- center
27074 | |
27075 ---3---4---5--- baseline
27076 | |
27077 6---7---8 -- descent
27078 */
27079 int rule = COMPOSITION_RULE (cmp, i);
27080 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27081
27082 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27083 grefx = gref % 3, nrefx = nref % 3;
27084 grefy = gref / 3, nrefy = nref / 3;
27085 if (xoff)
27086 xoff = font_height * (xoff - 128) / 256;
27087 if (yoff)
27088 yoff = font_height * (yoff - 128) / 256;
27089
27090 left = (leftmost
27091 + grefx * (rightmost - leftmost) / 2
27092 - nrefx * width / 2
27093 + xoff);
27094
27095 btm = ((grefy == 0 ? highest
27096 : grefy == 1 ? 0
27097 : grefy == 2 ? lowest
27098 : (highest + lowest) / 2)
27099 - (nrefy == 0 ? ascent + descent
27100 : nrefy == 1 ? descent - boff
27101 : nrefy == 2 ? 0
27102 : (ascent + descent) / 2)
27103 + yoff);
27104 }
27105
27106 cmp->offsets[i * 2] = left;
27107 cmp->offsets[i * 2 + 1] = btm + descent;
27108
27109 /* Update the bounding box of the overall glyphs. */
27110 if (width > 0)
27111 {
27112 right = left + width;
27113 if (left < leftmost)
27114 leftmost = left;
27115 if (right > rightmost)
27116 rightmost = right;
27117 }
27118 top = btm + descent + ascent;
27119 if (top > highest)
27120 highest = top;
27121 if (btm < lowest)
27122 lowest = btm;
27123
27124 if (cmp->lbearing > left + lbearing)
27125 cmp->lbearing = left + lbearing;
27126 if (cmp->rbearing < left + rbearing)
27127 cmp->rbearing = left + rbearing;
27128 }
27129 }
27130
27131 /* If there are glyphs whose x-offsets are negative,
27132 shift all glyphs to the right and make all x-offsets
27133 non-negative. */
27134 if (leftmost < 0)
27135 {
27136 for (i = 0; i < cmp->glyph_len; i++)
27137 cmp->offsets[i * 2] -= leftmost;
27138 rightmost -= leftmost;
27139 cmp->lbearing -= leftmost;
27140 cmp->rbearing -= leftmost;
27141 }
27142
27143 if (left_padded && cmp->lbearing < 0)
27144 {
27145 for (i = 0; i < cmp->glyph_len; i++)
27146 cmp->offsets[i * 2] -= cmp->lbearing;
27147 rightmost -= cmp->lbearing;
27148 cmp->rbearing -= cmp->lbearing;
27149 cmp->lbearing = 0;
27150 }
27151 if (right_padded && rightmost < cmp->rbearing)
27152 {
27153 rightmost = cmp->rbearing;
27154 }
27155
27156 cmp->pixel_width = rightmost;
27157 cmp->ascent = highest;
27158 cmp->descent = - lowest;
27159 if (cmp->ascent < font_ascent)
27160 cmp->ascent = font_ascent;
27161 if (cmp->descent < font_descent)
27162 cmp->descent = font_descent;
27163 }
27164
27165 if (it->glyph_row
27166 && (cmp->lbearing < 0
27167 || cmp->rbearing > cmp->pixel_width))
27168 it->glyph_row->contains_overlapping_glyphs_p = true;
27169
27170 it->pixel_width = cmp->pixel_width;
27171 it->ascent = it->phys_ascent = cmp->ascent;
27172 it->descent = it->phys_descent = cmp->descent;
27173 if (face->box != FACE_NO_BOX)
27174 {
27175 int thick = face->box_line_width;
27176
27177 if (thick > 0)
27178 {
27179 it->ascent += thick;
27180 it->descent += thick;
27181 }
27182 else
27183 thick = - thick;
27184
27185 if (it->start_of_box_run_p)
27186 it->pixel_width += thick;
27187 if (it->end_of_box_run_p)
27188 it->pixel_width += thick;
27189 }
27190
27191 /* If face has an overline, add the height of the overline
27192 (1 pixel) and a 1 pixel margin to the character height. */
27193 if (face->overline_p)
27194 it->ascent += overline_margin;
27195
27196 take_vertical_position_into_account (it);
27197 if (it->ascent < 0)
27198 it->ascent = 0;
27199 if (it->descent < 0)
27200 it->descent = 0;
27201
27202 if (it->glyph_row && cmp->glyph_len > 0)
27203 append_composite_glyph (it);
27204 }
27205 else if (it->what == IT_COMPOSITION)
27206 {
27207 /* A dynamic (automatic) composition. */
27208 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27209 Lisp_Object gstring;
27210 struct font_metrics metrics;
27211
27212 it->nglyphs = 1;
27213
27214 gstring = composition_gstring_from_id (it->cmp_it.id);
27215 it->pixel_width
27216 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27217 &metrics);
27218 if (it->glyph_row
27219 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27220 it->glyph_row->contains_overlapping_glyphs_p = true;
27221 it->ascent = it->phys_ascent = metrics.ascent;
27222 it->descent = it->phys_descent = metrics.descent;
27223 if (face->box != FACE_NO_BOX)
27224 {
27225 int thick = face->box_line_width;
27226
27227 if (thick > 0)
27228 {
27229 it->ascent += thick;
27230 it->descent += thick;
27231 }
27232 else
27233 thick = - thick;
27234
27235 if (it->start_of_box_run_p)
27236 it->pixel_width += thick;
27237 if (it->end_of_box_run_p)
27238 it->pixel_width += thick;
27239 }
27240 /* If face has an overline, add the height of the overline
27241 (1 pixel) and a 1 pixel margin to the character height. */
27242 if (face->overline_p)
27243 it->ascent += overline_margin;
27244 take_vertical_position_into_account (it);
27245 if (it->ascent < 0)
27246 it->ascent = 0;
27247 if (it->descent < 0)
27248 it->descent = 0;
27249
27250 if (it->glyph_row)
27251 append_composite_glyph (it);
27252 }
27253 else if (it->what == IT_GLYPHLESS)
27254 produce_glyphless_glyph (it, false, Qnil);
27255 else if (it->what == IT_IMAGE)
27256 produce_image_glyph (it);
27257 else if (it->what == IT_STRETCH)
27258 produce_stretch_glyph (it);
27259
27260 done:
27261 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27262 because this isn't true for images with `:ascent 100'. */
27263 eassert (it->ascent >= 0 && it->descent >= 0);
27264 if (it->area == TEXT_AREA)
27265 it->current_x += it->pixel_width;
27266
27267 if (extra_line_spacing > 0)
27268 {
27269 it->descent += extra_line_spacing;
27270 if (extra_line_spacing > it->max_extra_line_spacing)
27271 it->max_extra_line_spacing = extra_line_spacing;
27272 }
27273
27274 it->max_ascent = max (it->max_ascent, it->ascent);
27275 it->max_descent = max (it->max_descent, it->descent);
27276 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27277 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27278 }
27279
27280 /* EXPORT for RIF:
27281 Output LEN glyphs starting at START at the nominal cursor position.
27282 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27283 being updated, and UPDATED_AREA is the area of that row being updated. */
27284
27285 void
27286 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27287 struct glyph *start, enum glyph_row_area updated_area, int len)
27288 {
27289 int x, hpos, chpos = w->phys_cursor.hpos;
27290
27291 eassert (updated_row);
27292 /* When the window is hscrolled, cursor hpos can legitimately be out
27293 of bounds, but we draw the cursor at the corresponding window
27294 margin in that case. */
27295 if (!updated_row->reversed_p && chpos < 0)
27296 chpos = 0;
27297 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27298 chpos = updated_row->used[TEXT_AREA] - 1;
27299
27300 block_input ();
27301
27302 /* Write glyphs. */
27303
27304 hpos = start - updated_row->glyphs[updated_area];
27305 x = draw_glyphs (w, w->output_cursor.x,
27306 updated_row, updated_area,
27307 hpos, hpos + len,
27308 DRAW_NORMAL_TEXT, 0);
27309
27310 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27311 if (updated_area == TEXT_AREA
27312 && w->phys_cursor_on_p
27313 && w->phys_cursor.vpos == w->output_cursor.vpos
27314 && chpos >= hpos
27315 && chpos < hpos + len)
27316 w->phys_cursor_on_p = false;
27317
27318 unblock_input ();
27319
27320 /* Advance the output cursor. */
27321 w->output_cursor.hpos += len;
27322 w->output_cursor.x = x;
27323 }
27324
27325
27326 /* EXPORT for RIF:
27327 Insert LEN glyphs from START at the nominal cursor position. */
27328
27329 void
27330 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27331 struct glyph *start, enum glyph_row_area updated_area, int len)
27332 {
27333 struct frame *f;
27334 int line_height, shift_by_width, shifted_region_width;
27335 struct glyph_row *row;
27336 struct glyph *glyph;
27337 int frame_x, frame_y;
27338 ptrdiff_t hpos;
27339
27340 eassert (updated_row);
27341 block_input ();
27342 f = XFRAME (WINDOW_FRAME (w));
27343
27344 /* Get the height of the line we are in. */
27345 row = updated_row;
27346 line_height = row->height;
27347
27348 /* Get the width of the glyphs to insert. */
27349 shift_by_width = 0;
27350 for (glyph = start; glyph < start + len; ++glyph)
27351 shift_by_width += glyph->pixel_width;
27352
27353 /* Get the width of the region to shift right. */
27354 shifted_region_width = (window_box_width (w, updated_area)
27355 - w->output_cursor.x
27356 - shift_by_width);
27357
27358 /* Shift right. */
27359 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27360 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27361
27362 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27363 line_height, shift_by_width);
27364
27365 /* Write the glyphs. */
27366 hpos = start - row->glyphs[updated_area];
27367 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27368 hpos, hpos + len,
27369 DRAW_NORMAL_TEXT, 0);
27370
27371 /* Advance the output cursor. */
27372 w->output_cursor.hpos += len;
27373 w->output_cursor.x += shift_by_width;
27374 unblock_input ();
27375 }
27376
27377
27378 /* EXPORT for RIF:
27379 Erase the current text line from the nominal cursor position
27380 (inclusive) to pixel column TO_X (exclusive). The idea is that
27381 everything from TO_X onward is already erased.
27382
27383 TO_X is a pixel position relative to UPDATED_AREA of currently
27384 updated window W. TO_X == -1 means clear to the end of this area. */
27385
27386 void
27387 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27388 enum glyph_row_area updated_area, int to_x)
27389 {
27390 struct frame *f;
27391 int max_x, min_y, max_y;
27392 int from_x, from_y, to_y;
27393
27394 eassert (updated_row);
27395 f = XFRAME (w->frame);
27396
27397 if (updated_row->full_width_p)
27398 max_x = (WINDOW_PIXEL_WIDTH (w)
27399 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27400 else
27401 max_x = window_box_width (w, updated_area);
27402 max_y = window_text_bottom_y (w);
27403
27404 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27405 of window. For TO_X > 0, truncate to end of drawing area. */
27406 if (to_x == 0)
27407 return;
27408 else if (to_x < 0)
27409 to_x = max_x;
27410 else
27411 to_x = min (to_x, max_x);
27412
27413 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27414
27415 /* Notice if the cursor will be cleared by this operation. */
27416 if (!updated_row->full_width_p)
27417 notice_overwritten_cursor (w, updated_area,
27418 w->output_cursor.x, -1,
27419 updated_row->y,
27420 MATRIX_ROW_BOTTOM_Y (updated_row));
27421
27422 from_x = w->output_cursor.x;
27423
27424 /* Translate to frame coordinates. */
27425 if (updated_row->full_width_p)
27426 {
27427 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27428 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27429 }
27430 else
27431 {
27432 int area_left = window_box_left (w, updated_area);
27433 from_x += area_left;
27434 to_x += area_left;
27435 }
27436
27437 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27438 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27439 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27440
27441 /* Prevent inadvertently clearing to end of the X window. */
27442 if (to_x > from_x && to_y > from_y)
27443 {
27444 block_input ();
27445 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27446 to_x - from_x, to_y - from_y);
27447 unblock_input ();
27448 }
27449 }
27450
27451 #endif /* HAVE_WINDOW_SYSTEM */
27452
27453
27454 \f
27455 /***********************************************************************
27456 Cursor types
27457 ***********************************************************************/
27458
27459 /* Value is the internal representation of the specified cursor type
27460 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27461 of the bar cursor. */
27462
27463 static enum text_cursor_kinds
27464 get_specified_cursor_type (Lisp_Object arg, int *width)
27465 {
27466 enum text_cursor_kinds type;
27467
27468 if (NILP (arg))
27469 return NO_CURSOR;
27470
27471 if (EQ (arg, Qbox))
27472 return FILLED_BOX_CURSOR;
27473
27474 if (EQ (arg, Qhollow))
27475 return HOLLOW_BOX_CURSOR;
27476
27477 if (EQ (arg, Qbar))
27478 {
27479 *width = 2;
27480 return BAR_CURSOR;
27481 }
27482
27483 if (CONSP (arg)
27484 && EQ (XCAR (arg), Qbar)
27485 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27486 {
27487 *width = XINT (XCDR (arg));
27488 return BAR_CURSOR;
27489 }
27490
27491 if (EQ (arg, Qhbar))
27492 {
27493 *width = 2;
27494 return HBAR_CURSOR;
27495 }
27496
27497 if (CONSP (arg)
27498 && EQ (XCAR (arg), Qhbar)
27499 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27500 {
27501 *width = XINT (XCDR (arg));
27502 return HBAR_CURSOR;
27503 }
27504
27505 /* Treat anything unknown as "hollow box cursor".
27506 It was bad to signal an error; people have trouble fixing
27507 .Xdefaults with Emacs, when it has something bad in it. */
27508 type = HOLLOW_BOX_CURSOR;
27509
27510 return type;
27511 }
27512
27513 /* Set the default cursor types for specified frame. */
27514 void
27515 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27516 {
27517 int width = 1;
27518 Lisp_Object tem;
27519
27520 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27521 FRAME_CURSOR_WIDTH (f) = width;
27522
27523 /* By default, set up the blink-off state depending on the on-state. */
27524
27525 tem = Fassoc (arg, Vblink_cursor_alist);
27526 if (!NILP (tem))
27527 {
27528 FRAME_BLINK_OFF_CURSOR (f)
27529 = get_specified_cursor_type (XCDR (tem), &width);
27530 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27531 }
27532 else
27533 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27534
27535 /* Make sure the cursor gets redrawn. */
27536 f->cursor_type_changed = true;
27537 }
27538
27539
27540 #ifdef HAVE_WINDOW_SYSTEM
27541
27542 /* Return the cursor we want to be displayed in window W. Return
27543 width of bar/hbar cursor through WIDTH arg. Return with
27544 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27545 (i.e. if the `system caret' should track this cursor).
27546
27547 In a mini-buffer window, we want the cursor only to appear if we
27548 are reading input from this window. For the selected window, we
27549 want the cursor type given by the frame parameter or buffer local
27550 setting of cursor-type. If explicitly marked off, draw no cursor.
27551 In all other cases, we want a hollow box cursor. */
27552
27553 static enum text_cursor_kinds
27554 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27555 bool *active_cursor)
27556 {
27557 struct frame *f = XFRAME (w->frame);
27558 struct buffer *b = XBUFFER (w->contents);
27559 int cursor_type = DEFAULT_CURSOR;
27560 Lisp_Object alt_cursor;
27561 bool non_selected = false;
27562
27563 *active_cursor = true;
27564
27565 /* Echo area */
27566 if (cursor_in_echo_area
27567 && FRAME_HAS_MINIBUF_P (f)
27568 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27569 {
27570 if (w == XWINDOW (echo_area_window))
27571 {
27572 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27573 {
27574 *width = FRAME_CURSOR_WIDTH (f);
27575 return FRAME_DESIRED_CURSOR (f);
27576 }
27577 else
27578 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27579 }
27580
27581 *active_cursor = false;
27582 non_selected = true;
27583 }
27584
27585 /* Detect a nonselected window or nonselected frame. */
27586 else if (w != XWINDOW (f->selected_window)
27587 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27588 {
27589 *active_cursor = false;
27590
27591 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27592 return NO_CURSOR;
27593
27594 non_selected = true;
27595 }
27596
27597 /* Never display a cursor in a window in which cursor-type is nil. */
27598 if (NILP (BVAR (b, cursor_type)))
27599 return NO_CURSOR;
27600
27601 /* Get the normal cursor type for this window. */
27602 if (EQ (BVAR (b, cursor_type), Qt))
27603 {
27604 cursor_type = FRAME_DESIRED_CURSOR (f);
27605 *width = FRAME_CURSOR_WIDTH (f);
27606 }
27607 else
27608 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27609
27610 /* Use cursor-in-non-selected-windows instead
27611 for non-selected window or frame. */
27612 if (non_selected)
27613 {
27614 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27615 if (!EQ (Qt, alt_cursor))
27616 return get_specified_cursor_type (alt_cursor, width);
27617 /* t means modify the normal cursor type. */
27618 if (cursor_type == FILLED_BOX_CURSOR)
27619 cursor_type = HOLLOW_BOX_CURSOR;
27620 else if (cursor_type == BAR_CURSOR && *width > 1)
27621 --*width;
27622 return cursor_type;
27623 }
27624
27625 /* Use normal cursor if not blinked off. */
27626 if (!w->cursor_off_p)
27627 {
27628 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27629 {
27630 if (cursor_type == FILLED_BOX_CURSOR)
27631 {
27632 /* Using a block cursor on large images can be very annoying.
27633 So use a hollow cursor for "large" images.
27634 If image is not transparent (no mask), also use hollow cursor. */
27635 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27636 if (img != NULL && IMAGEP (img->spec))
27637 {
27638 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27639 where N = size of default frame font size.
27640 This should cover most of the "tiny" icons people may use. */
27641 if (!img->mask
27642 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27643 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27644 cursor_type = HOLLOW_BOX_CURSOR;
27645 }
27646 }
27647 else if (cursor_type != NO_CURSOR)
27648 {
27649 /* Display current only supports BOX and HOLLOW cursors for images.
27650 So for now, unconditionally use a HOLLOW cursor when cursor is
27651 not a solid box cursor. */
27652 cursor_type = HOLLOW_BOX_CURSOR;
27653 }
27654 }
27655 return cursor_type;
27656 }
27657
27658 /* Cursor is blinked off, so determine how to "toggle" it. */
27659
27660 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27661 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27662 return get_specified_cursor_type (XCDR (alt_cursor), width);
27663
27664 /* Then see if frame has specified a specific blink off cursor type. */
27665 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27666 {
27667 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27668 return FRAME_BLINK_OFF_CURSOR (f);
27669 }
27670
27671 #if false
27672 /* Some people liked having a permanently visible blinking cursor,
27673 while others had very strong opinions against it. So it was
27674 decided to remove it. KFS 2003-09-03 */
27675
27676 /* Finally perform built-in cursor blinking:
27677 filled box <-> hollow box
27678 wide [h]bar <-> narrow [h]bar
27679 narrow [h]bar <-> no cursor
27680 other type <-> no cursor */
27681
27682 if (cursor_type == FILLED_BOX_CURSOR)
27683 return HOLLOW_BOX_CURSOR;
27684
27685 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27686 {
27687 *width = 1;
27688 return cursor_type;
27689 }
27690 #endif
27691
27692 return NO_CURSOR;
27693 }
27694
27695
27696 /* Notice when the text cursor of window W has been completely
27697 overwritten by a drawing operation that outputs glyphs in AREA
27698 starting at X0 and ending at X1 in the line starting at Y0 and
27699 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27700 the rest of the line after X0 has been written. Y coordinates
27701 are window-relative. */
27702
27703 static void
27704 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27705 int x0, int x1, int y0, int y1)
27706 {
27707 int cx0, cx1, cy0, cy1;
27708 struct glyph_row *row;
27709
27710 if (!w->phys_cursor_on_p)
27711 return;
27712 if (area != TEXT_AREA)
27713 return;
27714
27715 if (w->phys_cursor.vpos < 0
27716 || w->phys_cursor.vpos >= w->current_matrix->nrows
27717 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27718 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27719 return;
27720
27721 if (row->cursor_in_fringe_p)
27722 {
27723 row->cursor_in_fringe_p = false;
27724 draw_fringe_bitmap (w, row, row->reversed_p);
27725 w->phys_cursor_on_p = false;
27726 return;
27727 }
27728
27729 cx0 = w->phys_cursor.x;
27730 cx1 = cx0 + w->phys_cursor_width;
27731 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27732 return;
27733
27734 /* The cursor image will be completely removed from the
27735 screen if the output area intersects the cursor area in
27736 y-direction. When we draw in [y0 y1[, and some part of
27737 the cursor is at y < y0, that part must have been drawn
27738 before. When scrolling, the cursor is erased before
27739 actually scrolling, so we don't come here. When not
27740 scrolling, the rows above the old cursor row must have
27741 changed, and in this case these rows must have written
27742 over the cursor image.
27743
27744 Likewise if part of the cursor is below y1, with the
27745 exception of the cursor being in the first blank row at
27746 the buffer and window end because update_text_area
27747 doesn't draw that row. (Except when it does, but
27748 that's handled in update_text_area.) */
27749
27750 cy0 = w->phys_cursor.y;
27751 cy1 = cy0 + w->phys_cursor_height;
27752 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27753 return;
27754
27755 w->phys_cursor_on_p = false;
27756 }
27757
27758 #endif /* HAVE_WINDOW_SYSTEM */
27759
27760 \f
27761 /************************************************************************
27762 Mouse Face
27763 ************************************************************************/
27764
27765 #ifdef HAVE_WINDOW_SYSTEM
27766
27767 /* EXPORT for RIF:
27768 Fix the display of area AREA of overlapping row ROW in window W
27769 with respect to the overlapping part OVERLAPS. */
27770
27771 void
27772 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27773 enum glyph_row_area area, int overlaps)
27774 {
27775 int i, x;
27776
27777 block_input ();
27778
27779 x = 0;
27780 for (i = 0; i < row->used[area];)
27781 {
27782 if (row->glyphs[area][i].overlaps_vertically_p)
27783 {
27784 int start = i, start_x = x;
27785
27786 do
27787 {
27788 x += row->glyphs[area][i].pixel_width;
27789 ++i;
27790 }
27791 while (i < row->used[area]
27792 && row->glyphs[area][i].overlaps_vertically_p);
27793
27794 draw_glyphs (w, start_x, row, area,
27795 start, i,
27796 DRAW_NORMAL_TEXT, overlaps);
27797 }
27798 else
27799 {
27800 x += row->glyphs[area][i].pixel_width;
27801 ++i;
27802 }
27803 }
27804
27805 unblock_input ();
27806 }
27807
27808
27809 /* EXPORT:
27810 Draw the cursor glyph of window W in glyph row ROW. See the
27811 comment of draw_glyphs for the meaning of HL. */
27812
27813 void
27814 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27815 enum draw_glyphs_face hl)
27816 {
27817 /* If cursor hpos is out of bounds, don't draw garbage. This can
27818 happen in mini-buffer windows when switching between echo area
27819 glyphs and mini-buffer. */
27820 if ((row->reversed_p
27821 ? (w->phys_cursor.hpos >= 0)
27822 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27823 {
27824 bool on_p = w->phys_cursor_on_p;
27825 int x1;
27826 int hpos = w->phys_cursor.hpos;
27827
27828 /* When the window is hscrolled, cursor hpos can legitimately be
27829 out of bounds, but we draw the cursor at the corresponding
27830 window margin in that case. */
27831 if (!row->reversed_p && hpos < 0)
27832 hpos = 0;
27833 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27834 hpos = row->used[TEXT_AREA] - 1;
27835
27836 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27837 hl, 0);
27838 w->phys_cursor_on_p = on_p;
27839
27840 if (hl == DRAW_CURSOR)
27841 w->phys_cursor_width = x1 - w->phys_cursor.x;
27842 /* When we erase the cursor, and ROW is overlapped by other
27843 rows, make sure that these overlapping parts of other rows
27844 are redrawn. */
27845 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27846 {
27847 w->phys_cursor_width = x1 - w->phys_cursor.x;
27848
27849 if (row > w->current_matrix->rows
27850 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27851 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27852 OVERLAPS_ERASED_CURSOR);
27853
27854 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27855 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27856 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27857 OVERLAPS_ERASED_CURSOR);
27858 }
27859 }
27860 }
27861
27862
27863 /* Erase the image of a cursor of window W from the screen. */
27864
27865 void
27866 erase_phys_cursor (struct window *w)
27867 {
27868 struct frame *f = XFRAME (w->frame);
27869 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27870 int hpos = w->phys_cursor.hpos;
27871 int vpos = w->phys_cursor.vpos;
27872 bool mouse_face_here_p = false;
27873 struct glyph_matrix *active_glyphs = w->current_matrix;
27874 struct glyph_row *cursor_row;
27875 struct glyph *cursor_glyph;
27876 enum draw_glyphs_face hl;
27877
27878 /* No cursor displayed or row invalidated => nothing to do on the
27879 screen. */
27880 if (w->phys_cursor_type == NO_CURSOR)
27881 goto mark_cursor_off;
27882
27883 /* VPOS >= active_glyphs->nrows means that window has been resized.
27884 Don't bother to erase the cursor. */
27885 if (vpos >= active_glyphs->nrows)
27886 goto mark_cursor_off;
27887
27888 /* If row containing cursor is marked invalid, there is nothing we
27889 can do. */
27890 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27891 if (!cursor_row->enabled_p)
27892 goto mark_cursor_off;
27893
27894 /* If line spacing is > 0, old cursor may only be partially visible in
27895 window after split-window. So adjust visible height. */
27896 cursor_row->visible_height = min (cursor_row->visible_height,
27897 window_text_bottom_y (w) - cursor_row->y);
27898
27899 /* If row is completely invisible, don't attempt to delete a cursor which
27900 isn't there. This can happen if cursor is at top of a window, and
27901 we switch to a buffer with a header line in that window. */
27902 if (cursor_row->visible_height <= 0)
27903 goto mark_cursor_off;
27904
27905 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27906 if (cursor_row->cursor_in_fringe_p)
27907 {
27908 cursor_row->cursor_in_fringe_p = false;
27909 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27910 goto mark_cursor_off;
27911 }
27912
27913 /* This can happen when the new row is shorter than the old one.
27914 In this case, either draw_glyphs or clear_end_of_line
27915 should have cleared the cursor. Note that we wouldn't be
27916 able to erase the cursor in this case because we don't have a
27917 cursor glyph at hand. */
27918 if ((cursor_row->reversed_p
27919 ? (w->phys_cursor.hpos < 0)
27920 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27921 goto mark_cursor_off;
27922
27923 /* When the window is hscrolled, cursor hpos can legitimately be out
27924 of bounds, but we draw the cursor at the corresponding window
27925 margin in that case. */
27926 if (!cursor_row->reversed_p && hpos < 0)
27927 hpos = 0;
27928 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27929 hpos = cursor_row->used[TEXT_AREA] - 1;
27930
27931 /* If the cursor is in the mouse face area, redisplay that when
27932 we clear the cursor. */
27933 if (! NILP (hlinfo->mouse_face_window)
27934 && coords_in_mouse_face_p (w, hpos, vpos)
27935 /* Don't redraw the cursor's spot in mouse face if it is at the
27936 end of a line (on a newline). The cursor appears there, but
27937 mouse highlighting does not. */
27938 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27939 mouse_face_here_p = true;
27940
27941 /* Maybe clear the display under the cursor. */
27942 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27943 {
27944 int x, y;
27945 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27946 int width;
27947
27948 cursor_glyph = get_phys_cursor_glyph (w);
27949 if (cursor_glyph == NULL)
27950 goto mark_cursor_off;
27951
27952 width = cursor_glyph->pixel_width;
27953 x = w->phys_cursor.x;
27954 if (x < 0)
27955 {
27956 width += x;
27957 x = 0;
27958 }
27959 width = min (width, window_box_width (w, TEXT_AREA) - x);
27960 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27961 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27962
27963 if (width > 0)
27964 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27965 }
27966
27967 /* Erase the cursor by redrawing the character underneath it. */
27968 if (mouse_face_here_p)
27969 hl = DRAW_MOUSE_FACE;
27970 else
27971 hl = DRAW_NORMAL_TEXT;
27972 draw_phys_cursor_glyph (w, cursor_row, hl);
27973
27974 mark_cursor_off:
27975 w->phys_cursor_on_p = false;
27976 w->phys_cursor_type = NO_CURSOR;
27977 }
27978
27979
27980 /* Display or clear cursor of window W. If !ON, clear the cursor.
27981 If ON, display the cursor; where to put the cursor is specified by
27982 HPOS, VPOS, X and Y. */
27983
27984 void
27985 display_and_set_cursor (struct window *w, bool on,
27986 int hpos, int vpos, int x, int y)
27987 {
27988 struct frame *f = XFRAME (w->frame);
27989 int new_cursor_type;
27990 int new_cursor_width;
27991 bool active_cursor;
27992 struct glyph_row *glyph_row;
27993 struct glyph *glyph;
27994
27995 /* This is pointless on invisible frames, and dangerous on garbaged
27996 windows and frames; in the latter case, the frame or window may
27997 be in the midst of changing its size, and x and y may be off the
27998 window. */
27999 if (! FRAME_VISIBLE_P (f)
28000 || FRAME_GARBAGED_P (f)
28001 || vpos >= w->current_matrix->nrows
28002 || hpos >= w->current_matrix->matrix_w)
28003 return;
28004
28005 /* If cursor is off and we want it off, return quickly. */
28006 if (!on && !w->phys_cursor_on_p)
28007 return;
28008
28009 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28010 /* If cursor row is not enabled, we don't really know where to
28011 display the cursor. */
28012 if (!glyph_row->enabled_p)
28013 {
28014 w->phys_cursor_on_p = false;
28015 return;
28016 }
28017
28018 glyph = NULL;
28019 if (!glyph_row->exact_window_width_line_p
28020 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28021 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28022
28023 eassert (input_blocked_p ());
28024
28025 /* Set new_cursor_type to the cursor we want to be displayed. */
28026 new_cursor_type = get_window_cursor_type (w, glyph,
28027 &new_cursor_width, &active_cursor);
28028
28029 /* If cursor is currently being shown and we don't want it to be or
28030 it is in the wrong place, or the cursor type is not what we want,
28031 erase it. */
28032 if (w->phys_cursor_on_p
28033 && (!on
28034 || w->phys_cursor.x != x
28035 || w->phys_cursor.y != y
28036 /* HPOS can be negative in R2L rows whose
28037 exact_window_width_line_p flag is set (i.e. their newline
28038 would "overflow into the fringe"). */
28039 || hpos < 0
28040 || new_cursor_type != w->phys_cursor_type
28041 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28042 && new_cursor_width != w->phys_cursor_width)))
28043 erase_phys_cursor (w);
28044
28045 /* Don't check phys_cursor_on_p here because that flag is only set
28046 to false in some cases where we know that the cursor has been
28047 completely erased, to avoid the extra work of erasing the cursor
28048 twice. In other words, phys_cursor_on_p can be true and the cursor
28049 still not be visible, or it has only been partly erased. */
28050 if (on)
28051 {
28052 w->phys_cursor_ascent = glyph_row->ascent;
28053 w->phys_cursor_height = glyph_row->height;
28054
28055 /* Set phys_cursor_.* before x_draw_.* is called because some
28056 of them may need the information. */
28057 w->phys_cursor.x = x;
28058 w->phys_cursor.y = glyph_row->y;
28059 w->phys_cursor.hpos = hpos;
28060 w->phys_cursor.vpos = vpos;
28061 }
28062
28063 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28064 new_cursor_type, new_cursor_width,
28065 on, active_cursor);
28066 }
28067
28068
28069 /* Switch the display of W's cursor on or off, according to the value
28070 of ON. */
28071
28072 static void
28073 update_window_cursor (struct window *w, bool on)
28074 {
28075 /* Don't update cursor in windows whose frame is in the process
28076 of being deleted. */
28077 if (w->current_matrix)
28078 {
28079 int hpos = w->phys_cursor.hpos;
28080 int vpos = w->phys_cursor.vpos;
28081 struct glyph_row *row;
28082
28083 if (vpos >= w->current_matrix->nrows
28084 || hpos >= w->current_matrix->matrix_w)
28085 return;
28086
28087 row = MATRIX_ROW (w->current_matrix, vpos);
28088
28089 /* When the window is hscrolled, cursor hpos can legitimately be
28090 out of bounds, but we draw the cursor at the corresponding
28091 window margin in that case. */
28092 if (!row->reversed_p && hpos < 0)
28093 hpos = 0;
28094 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28095 hpos = row->used[TEXT_AREA] - 1;
28096
28097 block_input ();
28098 display_and_set_cursor (w, on, hpos, vpos,
28099 w->phys_cursor.x, w->phys_cursor.y);
28100 unblock_input ();
28101 }
28102 }
28103
28104
28105 /* Call update_window_cursor with parameter ON_P on all leaf windows
28106 in the window tree rooted at W. */
28107
28108 static void
28109 update_cursor_in_window_tree (struct window *w, bool on_p)
28110 {
28111 while (w)
28112 {
28113 if (WINDOWP (w->contents))
28114 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28115 else
28116 update_window_cursor (w, on_p);
28117
28118 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28119 }
28120 }
28121
28122
28123 /* EXPORT:
28124 Display the cursor on window W, or clear it, according to ON_P.
28125 Don't change the cursor's position. */
28126
28127 void
28128 x_update_cursor (struct frame *f, bool on_p)
28129 {
28130 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28131 }
28132
28133
28134 /* EXPORT:
28135 Clear the cursor of window W to background color, and mark the
28136 cursor as not shown. This is used when the text where the cursor
28137 is about to be rewritten. */
28138
28139 void
28140 x_clear_cursor (struct window *w)
28141 {
28142 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28143 update_window_cursor (w, false);
28144 }
28145
28146 #endif /* HAVE_WINDOW_SYSTEM */
28147
28148 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28149 and MSDOS. */
28150 static void
28151 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28152 int start_hpos, int end_hpos,
28153 enum draw_glyphs_face draw)
28154 {
28155 #ifdef HAVE_WINDOW_SYSTEM
28156 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28157 {
28158 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28159 return;
28160 }
28161 #endif
28162 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28163 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28164 #endif
28165 }
28166
28167 /* Display the active region described by mouse_face_* according to DRAW. */
28168
28169 static void
28170 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28171 {
28172 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28173 struct frame *f = XFRAME (WINDOW_FRAME (w));
28174
28175 if (/* If window is in the process of being destroyed, don't bother
28176 to do anything. */
28177 w->current_matrix != NULL
28178 /* Don't update mouse highlight if hidden. */
28179 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28180 /* Recognize when we are called to operate on rows that don't exist
28181 anymore. This can happen when a window is split. */
28182 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28183 {
28184 bool phys_cursor_on_p = w->phys_cursor_on_p;
28185 struct glyph_row *row, *first, *last;
28186
28187 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28188 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28189
28190 for (row = first; row <= last && row->enabled_p; ++row)
28191 {
28192 int start_hpos, end_hpos, start_x;
28193
28194 /* For all but the first row, the highlight starts at column 0. */
28195 if (row == first)
28196 {
28197 /* R2L rows have BEG and END in reversed order, but the
28198 screen drawing geometry is always left to right. So
28199 we need to mirror the beginning and end of the
28200 highlighted area in R2L rows. */
28201 if (!row->reversed_p)
28202 {
28203 start_hpos = hlinfo->mouse_face_beg_col;
28204 start_x = hlinfo->mouse_face_beg_x;
28205 }
28206 else if (row == last)
28207 {
28208 start_hpos = hlinfo->mouse_face_end_col;
28209 start_x = hlinfo->mouse_face_end_x;
28210 }
28211 else
28212 {
28213 start_hpos = 0;
28214 start_x = 0;
28215 }
28216 }
28217 else if (row->reversed_p && row == last)
28218 {
28219 start_hpos = hlinfo->mouse_face_end_col;
28220 start_x = hlinfo->mouse_face_end_x;
28221 }
28222 else
28223 {
28224 start_hpos = 0;
28225 start_x = 0;
28226 }
28227
28228 if (row == last)
28229 {
28230 if (!row->reversed_p)
28231 end_hpos = hlinfo->mouse_face_end_col;
28232 else if (row == first)
28233 end_hpos = hlinfo->mouse_face_beg_col;
28234 else
28235 {
28236 end_hpos = row->used[TEXT_AREA];
28237 if (draw == DRAW_NORMAL_TEXT)
28238 row->fill_line_p = true; /* Clear to end of line. */
28239 }
28240 }
28241 else if (row->reversed_p && row == first)
28242 end_hpos = hlinfo->mouse_face_beg_col;
28243 else
28244 {
28245 end_hpos = row->used[TEXT_AREA];
28246 if (draw == DRAW_NORMAL_TEXT)
28247 row->fill_line_p = true; /* Clear to end of line. */
28248 }
28249
28250 if (end_hpos > start_hpos)
28251 {
28252 draw_row_with_mouse_face (w, start_x, row,
28253 start_hpos, end_hpos, draw);
28254
28255 row->mouse_face_p
28256 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28257 }
28258 }
28259
28260 #ifdef HAVE_WINDOW_SYSTEM
28261 /* When we've written over the cursor, arrange for it to
28262 be displayed again. */
28263 if (FRAME_WINDOW_P (f)
28264 && phys_cursor_on_p && !w->phys_cursor_on_p)
28265 {
28266 int hpos = w->phys_cursor.hpos;
28267
28268 /* When the window is hscrolled, cursor hpos can legitimately be
28269 out of bounds, but we draw the cursor at the corresponding
28270 window margin in that case. */
28271 if (!row->reversed_p && hpos < 0)
28272 hpos = 0;
28273 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28274 hpos = row->used[TEXT_AREA] - 1;
28275
28276 block_input ();
28277 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28278 w->phys_cursor.x, w->phys_cursor.y);
28279 unblock_input ();
28280 }
28281 #endif /* HAVE_WINDOW_SYSTEM */
28282 }
28283
28284 #ifdef HAVE_WINDOW_SYSTEM
28285 /* Change the mouse cursor. */
28286 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28287 {
28288 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28289 if (draw == DRAW_NORMAL_TEXT
28290 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28291 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28292 else
28293 #endif
28294 if (draw == DRAW_MOUSE_FACE)
28295 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28296 else
28297 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28298 }
28299 #endif /* HAVE_WINDOW_SYSTEM */
28300 }
28301
28302 /* EXPORT:
28303 Clear out the mouse-highlighted active region.
28304 Redraw it un-highlighted first. Value is true if mouse
28305 face was actually drawn unhighlighted. */
28306
28307 bool
28308 clear_mouse_face (Mouse_HLInfo *hlinfo)
28309 {
28310 bool cleared
28311 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28312 if (cleared)
28313 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28314 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28315 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28316 hlinfo->mouse_face_window = Qnil;
28317 hlinfo->mouse_face_overlay = Qnil;
28318 return cleared;
28319 }
28320
28321 /* Return true if the coordinates HPOS and VPOS on windows W are
28322 within the mouse face on that window. */
28323 static bool
28324 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28325 {
28326 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28327
28328 /* Quickly resolve the easy cases. */
28329 if (!(WINDOWP (hlinfo->mouse_face_window)
28330 && XWINDOW (hlinfo->mouse_face_window) == w))
28331 return false;
28332 if (vpos < hlinfo->mouse_face_beg_row
28333 || vpos > hlinfo->mouse_face_end_row)
28334 return false;
28335 if (vpos > hlinfo->mouse_face_beg_row
28336 && vpos < hlinfo->mouse_face_end_row)
28337 return true;
28338
28339 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28340 {
28341 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28342 {
28343 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28344 return true;
28345 }
28346 else if ((vpos == hlinfo->mouse_face_beg_row
28347 && hpos >= hlinfo->mouse_face_beg_col)
28348 || (vpos == hlinfo->mouse_face_end_row
28349 && hpos < hlinfo->mouse_face_end_col))
28350 return true;
28351 }
28352 else
28353 {
28354 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28355 {
28356 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28357 return true;
28358 }
28359 else if ((vpos == hlinfo->mouse_face_beg_row
28360 && hpos <= hlinfo->mouse_face_beg_col)
28361 || (vpos == hlinfo->mouse_face_end_row
28362 && hpos > hlinfo->mouse_face_end_col))
28363 return true;
28364 }
28365 return false;
28366 }
28367
28368
28369 /* EXPORT:
28370 True if physical cursor of window W is within mouse face. */
28371
28372 bool
28373 cursor_in_mouse_face_p (struct window *w)
28374 {
28375 int hpos = w->phys_cursor.hpos;
28376 int vpos = w->phys_cursor.vpos;
28377 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28378
28379 /* When the window is hscrolled, cursor hpos can legitimately be out
28380 of bounds, but we draw the cursor at the corresponding window
28381 margin in that case. */
28382 if (!row->reversed_p && hpos < 0)
28383 hpos = 0;
28384 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28385 hpos = row->used[TEXT_AREA] - 1;
28386
28387 return coords_in_mouse_face_p (w, hpos, vpos);
28388 }
28389
28390
28391 \f
28392 /* Find the glyph rows START_ROW and END_ROW of window W that display
28393 characters between buffer positions START_CHARPOS and END_CHARPOS
28394 (excluding END_CHARPOS). DISP_STRING is a display string that
28395 covers these buffer positions. This is similar to
28396 row_containing_pos, but is more accurate when bidi reordering makes
28397 buffer positions change non-linearly with glyph rows. */
28398 static void
28399 rows_from_pos_range (struct window *w,
28400 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28401 Lisp_Object disp_string,
28402 struct glyph_row **start, struct glyph_row **end)
28403 {
28404 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28405 int last_y = window_text_bottom_y (w);
28406 struct glyph_row *row;
28407
28408 *start = NULL;
28409 *end = NULL;
28410
28411 while (!first->enabled_p
28412 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28413 first++;
28414
28415 /* Find the START row. */
28416 for (row = first;
28417 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28418 row++)
28419 {
28420 /* A row can potentially be the START row if the range of the
28421 characters it displays intersects the range
28422 [START_CHARPOS..END_CHARPOS). */
28423 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28424 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28425 /* See the commentary in row_containing_pos, for the
28426 explanation of the complicated way to check whether
28427 some position is beyond the end of the characters
28428 displayed by a row. */
28429 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28430 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28431 && !row->ends_at_zv_p
28432 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28433 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28434 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28435 && !row->ends_at_zv_p
28436 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28437 {
28438 /* Found a candidate row. Now make sure at least one of the
28439 glyphs it displays has a charpos from the range
28440 [START_CHARPOS..END_CHARPOS).
28441
28442 This is not obvious because bidi reordering could make
28443 buffer positions of a row be 1,2,3,102,101,100, and if we
28444 want to highlight characters in [50..60), we don't want
28445 this row, even though [50..60) does intersect [1..103),
28446 the range of character positions given by the row's start
28447 and end positions. */
28448 struct glyph *g = row->glyphs[TEXT_AREA];
28449 struct glyph *e = g + row->used[TEXT_AREA];
28450
28451 while (g < e)
28452 {
28453 if (((BUFFERP (g->object) || NILP (g->object))
28454 && start_charpos <= g->charpos && g->charpos < end_charpos)
28455 /* A glyph that comes from DISP_STRING is by
28456 definition to be highlighted. */
28457 || EQ (g->object, disp_string))
28458 *start = row;
28459 g++;
28460 }
28461 if (*start)
28462 break;
28463 }
28464 }
28465
28466 /* Find the END row. */
28467 if (!*start
28468 /* If the last row is partially visible, start looking for END
28469 from that row, instead of starting from FIRST. */
28470 && !(row->enabled_p
28471 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28472 row = first;
28473 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28474 {
28475 struct glyph_row *next = row + 1;
28476 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28477
28478 if (!next->enabled_p
28479 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28480 /* The first row >= START whose range of displayed characters
28481 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28482 is the row END + 1. */
28483 || (start_charpos < next_start
28484 && end_charpos < next_start)
28485 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28486 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28487 && !next->ends_at_zv_p
28488 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28489 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28490 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28491 && !next->ends_at_zv_p
28492 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28493 {
28494 *end = row;
28495 break;
28496 }
28497 else
28498 {
28499 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28500 but none of the characters it displays are in the range, it is
28501 also END + 1. */
28502 struct glyph *g = next->glyphs[TEXT_AREA];
28503 struct glyph *s = g;
28504 struct glyph *e = g + next->used[TEXT_AREA];
28505
28506 while (g < e)
28507 {
28508 if (((BUFFERP (g->object) || NILP (g->object))
28509 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28510 /* If the buffer position of the first glyph in
28511 the row is equal to END_CHARPOS, it means
28512 the last character to be highlighted is the
28513 newline of ROW, and we must consider NEXT as
28514 END, not END+1. */
28515 || (((!next->reversed_p && g == s)
28516 || (next->reversed_p && g == e - 1))
28517 && (g->charpos == end_charpos
28518 /* Special case for when NEXT is an
28519 empty line at ZV. */
28520 || (g->charpos == -1
28521 && !row->ends_at_zv_p
28522 && next_start == end_charpos)))))
28523 /* A glyph that comes from DISP_STRING is by
28524 definition to be highlighted. */
28525 || EQ (g->object, disp_string))
28526 break;
28527 g++;
28528 }
28529 if (g == e)
28530 {
28531 *end = row;
28532 break;
28533 }
28534 /* The first row that ends at ZV must be the last to be
28535 highlighted. */
28536 else if (next->ends_at_zv_p)
28537 {
28538 *end = next;
28539 break;
28540 }
28541 }
28542 }
28543 }
28544
28545 /* This function sets the mouse_face_* elements of HLINFO, assuming
28546 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28547 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28548 for the overlay or run of text properties specifying the mouse
28549 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28550 before-string and after-string that must also be highlighted.
28551 DISP_STRING, if non-nil, is a display string that may cover some
28552 or all of the highlighted text. */
28553
28554 static void
28555 mouse_face_from_buffer_pos (Lisp_Object window,
28556 Mouse_HLInfo *hlinfo,
28557 ptrdiff_t mouse_charpos,
28558 ptrdiff_t start_charpos,
28559 ptrdiff_t end_charpos,
28560 Lisp_Object before_string,
28561 Lisp_Object after_string,
28562 Lisp_Object disp_string)
28563 {
28564 struct window *w = XWINDOW (window);
28565 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28566 struct glyph_row *r1, *r2;
28567 struct glyph *glyph, *end;
28568 ptrdiff_t ignore, pos;
28569 int x;
28570
28571 eassert (NILP (disp_string) || STRINGP (disp_string));
28572 eassert (NILP (before_string) || STRINGP (before_string));
28573 eassert (NILP (after_string) || STRINGP (after_string));
28574
28575 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28576 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28577 if (r1 == NULL)
28578 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28579 /* If the before-string or display-string contains newlines,
28580 rows_from_pos_range skips to its last row. Move back. */
28581 if (!NILP (before_string) || !NILP (disp_string))
28582 {
28583 struct glyph_row *prev;
28584 while ((prev = r1 - 1, prev >= first)
28585 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28586 && prev->used[TEXT_AREA] > 0)
28587 {
28588 struct glyph *beg = prev->glyphs[TEXT_AREA];
28589 glyph = beg + prev->used[TEXT_AREA];
28590 while (--glyph >= beg && NILP (glyph->object));
28591 if (glyph < beg
28592 || !(EQ (glyph->object, before_string)
28593 || EQ (glyph->object, disp_string)))
28594 break;
28595 r1 = prev;
28596 }
28597 }
28598 if (r2 == NULL)
28599 {
28600 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28601 hlinfo->mouse_face_past_end = true;
28602 }
28603 else if (!NILP (after_string))
28604 {
28605 /* If the after-string has newlines, advance to its last row. */
28606 struct glyph_row *next;
28607 struct glyph_row *last
28608 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28609
28610 for (next = r2 + 1;
28611 next <= last
28612 && next->used[TEXT_AREA] > 0
28613 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28614 ++next)
28615 r2 = next;
28616 }
28617 /* The rest of the display engine assumes that mouse_face_beg_row is
28618 either above mouse_face_end_row or identical to it. But with
28619 bidi-reordered continued lines, the row for START_CHARPOS could
28620 be below the row for END_CHARPOS. If so, swap the rows and store
28621 them in correct order. */
28622 if (r1->y > r2->y)
28623 {
28624 struct glyph_row *tem = r2;
28625
28626 r2 = r1;
28627 r1 = tem;
28628 }
28629
28630 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28631 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28632
28633 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28634 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28635 could be anywhere in the row and in any order. The strategy
28636 below is to find the leftmost and the rightmost glyph that
28637 belongs to either of these 3 strings, or whose position is
28638 between START_CHARPOS and END_CHARPOS, and highlight all the
28639 glyphs between those two. This may cover more than just the text
28640 between START_CHARPOS and END_CHARPOS if the range of characters
28641 strides the bidi level boundary, e.g. if the beginning is in R2L
28642 text while the end is in L2R text or vice versa. */
28643 if (!r1->reversed_p)
28644 {
28645 /* This row is in a left to right paragraph. Scan it left to
28646 right. */
28647 glyph = r1->glyphs[TEXT_AREA];
28648 end = glyph + r1->used[TEXT_AREA];
28649 x = r1->x;
28650
28651 /* Skip truncation glyphs at the start of the glyph row. */
28652 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28653 for (; glyph < end
28654 && NILP (glyph->object)
28655 && glyph->charpos < 0;
28656 ++glyph)
28657 x += glyph->pixel_width;
28658
28659 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28660 or DISP_STRING, and the first glyph from buffer whose
28661 position is between START_CHARPOS and END_CHARPOS. */
28662 for (; glyph < end
28663 && !NILP (glyph->object)
28664 && !EQ (glyph->object, disp_string)
28665 && !(BUFFERP (glyph->object)
28666 && (glyph->charpos >= start_charpos
28667 && glyph->charpos < end_charpos));
28668 ++glyph)
28669 {
28670 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28671 are present at buffer positions between START_CHARPOS and
28672 END_CHARPOS, or if they come from an overlay. */
28673 if (EQ (glyph->object, before_string))
28674 {
28675 pos = string_buffer_position (before_string,
28676 start_charpos);
28677 /* If pos == 0, it means before_string came from an
28678 overlay, not from a buffer position. */
28679 if (!pos || (pos >= start_charpos && pos < end_charpos))
28680 break;
28681 }
28682 else if (EQ (glyph->object, after_string))
28683 {
28684 pos = string_buffer_position (after_string, end_charpos);
28685 if (!pos || (pos >= start_charpos && pos < end_charpos))
28686 break;
28687 }
28688 x += glyph->pixel_width;
28689 }
28690 hlinfo->mouse_face_beg_x = x;
28691 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28692 }
28693 else
28694 {
28695 /* This row is in a right to left paragraph. Scan it right to
28696 left. */
28697 struct glyph *g;
28698
28699 end = r1->glyphs[TEXT_AREA] - 1;
28700 glyph = end + r1->used[TEXT_AREA];
28701
28702 /* Skip truncation glyphs at the start of the glyph row. */
28703 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28704 for (; glyph > end
28705 && NILP (glyph->object)
28706 && glyph->charpos < 0;
28707 --glyph)
28708 ;
28709
28710 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28711 or DISP_STRING, and the first glyph from buffer whose
28712 position is between START_CHARPOS and END_CHARPOS. */
28713 for (; glyph > end
28714 && !NILP (glyph->object)
28715 && !EQ (glyph->object, disp_string)
28716 && !(BUFFERP (glyph->object)
28717 && (glyph->charpos >= start_charpos
28718 && glyph->charpos < end_charpos));
28719 --glyph)
28720 {
28721 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28722 are present at buffer positions between START_CHARPOS and
28723 END_CHARPOS, or if they come from an overlay. */
28724 if (EQ (glyph->object, before_string))
28725 {
28726 pos = string_buffer_position (before_string, start_charpos);
28727 /* If pos == 0, it means before_string came from an
28728 overlay, not from a buffer position. */
28729 if (!pos || (pos >= start_charpos && pos < end_charpos))
28730 break;
28731 }
28732 else if (EQ (glyph->object, after_string))
28733 {
28734 pos = string_buffer_position (after_string, end_charpos);
28735 if (!pos || (pos >= start_charpos && pos < end_charpos))
28736 break;
28737 }
28738 }
28739
28740 glyph++; /* first glyph to the right of the highlighted area */
28741 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28742 x += g->pixel_width;
28743 hlinfo->mouse_face_beg_x = x;
28744 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28745 }
28746
28747 /* If the highlight ends in a different row, compute GLYPH and END
28748 for the end row. Otherwise, reuse the values computed above for
28749 the row where the highlight begins. */
28750 if (r2 != r1)
28751 {
28752 if (!r2->reversed_p)
28753 {
28754 glyph = r2->glyphs[TEXT_AREA];
28755 end = glyph + r2->used[TEXT_AREA];
28756 x = r2->x;
28757 }
28758 else
28759 {
28760 end = r2->glyphs[TEXT_AREA] - 1;
28761 glyph = end + r2->used[TEXT_AREA];
28762 }
28763 }
28764
28765 if (!r2->reversed_p)
28766 {
28767 /* Skip truncation and continuation glyphs near the end of the
28768 row, and also blanks and stretch glyphs inserted by
28769 extend_face_to_end_of_line. */
28770 while (end > glyph
28771 && NILP ((end - 1)->object))
28772 --end;
28773 /* Scan the rest of the glyph row from the end, looking for the
28774 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28775 DISP_STRING, or whose position is between START_CHARPOS
28776 and END_CHARPOS */
28777 for (--end;
28778 end > glyph
28779 && !NILP (end->object)
28780 && !EQ (end->object, disp_string)
28781 && !(BUFFERP (end->object)
28782 && (end->charpos >= start_charpos
28783 && end->charpos < end_charpos));
28784 --end)
28785 {
28786 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28787 are present at buffer positions between START_CHARPOS and
28788 END_CHARPOS, or if they come from an overlay. */
28789 if (EQ (end->object, before_string))
28790 {
28791 pos = string_buffer_position (before_string, start_charpos);
28792 if (!pos || (pos >= start_charpos && pos < end_charpos))
28793 break;
28794 }
28795 else if (EQ (end->object, after_string))
28796 {
28797 pos = string_buffer_position (after_string, end_charpos);
28798 if (!pos || (pos >= start_charpos && pos < end_charpos))
28799 break;
28800 }
28801 }
28802 /* Find the X coordinate of the last glyph to be highlighted. */
28803 for (; glyph <= end; ++glyph)
28804 x += glyph->pixel_width;
28805
28806 hlinfo->mouse_face_end_x = x;
28807 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28808 }
28809 else
28810 {
28811 /* Skip truncation and continuation glyphs near the end of the
28812 row, and also blanks and stretch glyphs inserted by
28813 extend_face_to_end_of_line. */
28814 x = r2->x;
28815 end++;
28816 while (end < glyph
28817 && NILP (end->object))
28818 {
28819 x += end->pixel_width;
28820 ++end;
28821 }
28822 /* Scan the rest of the glyph row from the end, looking for the
28823 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28824 DISP_STRING, or whose position is between START_CHARPOS
28825 and END_CHARPOS */
28826 for ( ;
28827 end < glyph
28828 && !NILP (end->object)
28829 && !EQ (end->object, disp_string)
28830 && !(BUFFERP (end->object)
28831 && (end->charpos >= start_charpos
28832 && end->charpos < end_charpos));
28833 ++end)
28834 {
28835 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28836 are present at buffer positions between START_CHARPOS and
28837 END_CHARPOS, or if they come from an overlay. */
28838 if (EQ (end->object, before_string))
28839 {
28840 pos = string_buffer_position (before_string, start_charpos);
28841 if (!pos || (pos >= start_charpos && pos < end_charpos))
28842 break;
28843 }
28844 else if (EQ (end->object, after_string))
28845 {
28846 pos = string_buffer_position (after_string, end_charpos);
28847 if (!pos || (pos >= start_charpos && pos < end_charpos))
28848 break;
28849 }
28850 x += end->pixel_width;
28851 }
28852 /* If we exited the above loop because we arrived at the last
28853 glyph of the row, and its buffer position is still not in
28854 range, it means the last character in range is the preceding
28855 newline. Bump the end column and x values to get past the
28856 last glyph. */
28857 if (end == glyph
28858 && BUFFERP (end->object)
28859 && (end->charpos < start_charpos
28860 || end->charpos >= end_charpos))
28861 {
28862 x += end->pixel_width;
28863 ++end;
28864 }
28865 hlinfo->mouse_face_end_x = x;
28866 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28867 }
28868
28869 hlinfo->mouse_face_window = window;
28870 hlinfo->mouse_face_face_id
28871 = face_at_buffer_position (w, mouse_charpos, &ignore,
28872 mouse_charpos + 1,
28873 !hlinfo->mouse_face_hidden, -1);
28874 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28875 }
28876
28877 /* The following function is not used anymore (replaced with
28878 mouse_face_from_string_pos), but I leave it here for the time
28879 being, in case someone would. */
28880
28881 #if false /* not used */
28882
28883 /* Find the position of the glyph for position POS in OBJECT in
28884 window W's current matrix, and return in *X, *Y the pixel
28885 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28886
28887 RIGHT_P means return the position of the right edge of the glyph.
28888 !RIGHT_P means return the left edge position.
28889
28890 If no glyph for POS exists in the matrix, return the position of
28891 the glyph with the next smaller position that is in the matrix, if
28892 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28893 exists in the matrix, return the position of the glyph with the
28894 next larger position in OBJECT.
28895
28896 Value is true if a glyph was found. */
28897
28898 static bool
28899 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28900 int *hpos, int *vpos, int *x, int *y, bool right_p)
28901 {
28902 int yb = window_text_bottom_y (w);
28903 struct glyph_row *r;
28904 struct glyph *best_glyph = NULL;
28905 struct glyph_row *best_row = NULL;
28906 int best_x = 0;
28907
28908 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28909 r->enabled_p && r->y < yb;
28910 ++r)
28911 {
28912 struct glyph *g = r->glyphs[TEXT_AREA];
28913 struct glyph *e = g + r->used[TEXT_AREA];
28914 int gx;
28915
28916 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28917 if (EQ (g->object, object))
28918 {
28919 if (g->charpos == pos)
28920 {
28921 best_glyph = g;
28922 best_x = gx;
28923 best_row = r;
28924 goto found;
28925 }
28926 else if (best_glyph == NULL
28927 || ((eabs (g->charpos - pos)
28928 < eabs (best_glyph->charpos - pos))
28929 && (right_p
28930 ? g->charpos < pos
28931 : g->charpos > pos)))
28932 {
28933 best_glyph = g;
28934 best_x = gx;
28935 best_row = r;
28936 }
28937 }
28938 }
28939
28940 found:
28941
28942 if (best_glyph)
28943 {
28944 *x = best_x;
28945 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28946
28947 if (right_p)
28948 {
28949 *x += best_glyph->pixel_width;
28950 ++*hpos;
28951 }
28952
28953 *y = best_row->y;
28954 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28955 }
28956
28957 return best_glyph != NULL;
28958 }
28959 #endif /* not used */
28960
28961 /* Find the positions of the first and the last glyphs in window W's
28962 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28963 (assumed to be a string), and return in HLINFO's mouse_face_*
28964 members the pixel and column/row coordinates of those glyphs. */
28965
28966 static void
28967 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28968 Lisp_Object object,
28969 ptrdiff_t startpos, ptrdiff_t endpos)
28970 {
28971 int yb = window_text_bottom_y (w);
28972 struct glyph_row *r;
28973 struct glyph *g, *e;
28974 int gx;
28975 bool found = false;
28976
28977 /* Find the glyph row with at least one position in the range
28978 [STARTPOS..ENDPOS), and the first glyph in that row whose
28979 position belongs to that range. */
28980 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28981 r->enabled_p && r->y < yb;
28982 ++r)
28983 {
28984 if (!r->reversed_p)
28985 {
28986 g = r->glyphs[TEXT_AREA];
28987 e = g + r->used[TEXT_AREA];
28988 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28989 if (EQ (g->object, object)
28990 && startpos <= g->charpos && g->charpos < endpos)
28991 {
28992 hlinfo->mouse_face_beg_row
28993 = MATRIX_ROW_VPOS (r, w->current_matrix);
28994 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28995 hlinfo->mouse_face_beg_x = gx;
28996 found = true;
28997 break;
28998 }
28999 }
29000 else
29001 {
29002 struct glyph *g1;
29003
29004 e = r->glyphs[TEXT_AREA];
29005 g = e + r->used[TEXT_AREA];
29006 for ( ; g > e; --g)
29007 if (EQ ((g-1)->object, object)
29008 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29009 {
29010 hlinfo->mouse_face_beg_row
29011 = MATRIX_ROW_VPOS (r, w->current_matrix);
29012 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29013 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29014 gx += g1->pixel_width;
29015 hlinfo->mouse_face_beg_x = gx;
29016 found = true;
29017 break;
29018 }
29019 }
29020 if (found)
29021 break;
29022 }
29023
29024 if (!found)
29025 return;
29026
29027 /* Starting with the next row, look for the first row which does NOT
29028 include any glyphs whose positions are in the range. */
29029 for (++r; r->enabled_p && r->y < yb; ++r)
29030 {
29031 g = r->glyphs[TEXT_AREA];
29032 e = g + r->used[TEXT_AREA];
29033 found = false;
29034 for ( ; g < e; ++g)
29035 if (EQ (g->object, object)
29036 && startpos <= g->charpos && g->charpos < endpos)
29037 {
29038 found = true;
29039 break;
29040 }
29041 if (!found)
29042 break;
29043 }
29044
29045 /* The highlighted region ends on the previous row. */
29046 r--;
29047
29048 /* Set the end row. */
29049 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29050
29051 /* Compute and set the end column and the end column's horizontal
29052 pixel coordinate. */
29053 if (!r->reversed_p)
29054 {
29055 g = r->glyphs[TEXT_AREA];
29056 e = g + r->used[TEXT_AREA];
29057 for ( ; e > g; --e)
29058 if (EQ ((e-1)->object, object)
29059 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29060 break;
29061 hlinfo->mouse_face_end_col = e - g;
29062
29063 for (gx = r->x; g < e; ++g)
29064 gx += g->pixel_width;
29065 hlinfo->mouse_face_end_x = gx;
29066 }
29067 else
29068 {
29069 e = r->glyphs[TEXT_AREA];
29070 g = e + r->used[TEXT_AREA];
29071 for (gx = r->x ; e < g; ++e)
29072 {
29073 if (EQ (e->object, object)
29074 && startpos <= e->charpos && e->charpos < endpos)
29075 break;
29076 gx += e->pixel_width;
29077 }
29078 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29079 hlinfo->mouse_face_end_x = gx;
29080 }
29081 }
29082
29083 #ifdef HAVE_WINDOW_SYSTEM
29084
29085 /* See if position X, Y is within a hot-spot of an image. */
29086
29087 static bool
29088 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29089 {
29090 if (!CONSP (hot_spot))
29091 return false;
29092
29093 if (EQ (XCAR (hot_spot), Qrect))
29094 {
29095 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29096 Lisp_Object rect = XCDR (hot_spot);
29097 Lisp_Object tem;
29098 if (!CONSP (rect))
29099 return false;
29100 if (!CONSP (XCAR (rect)))
29101 return false;
29102 if (!CONSP (XCDR (rect)))
29103 return false;
29104 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29105 return false;
29106 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29107 return false;
29108 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29109 return false;
29110 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29111 return false;
29112 return true;
29113 }
29114 else if (EQ (XCAR (hot_spot), Qcircle))
29115 {
29116 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29117 Lisp_Object circ = XCDR (hot_spot);
29118 Lisp_Object lr, lx0, ly0;
29119 if (CONSP (circ)
29120 && CONSP (XCAR (circ))
29121 && (lr = XCDR (circ), NUMBERP (lr))
29122 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29123 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29124 {
29125 double r = XFLOATINT (lr);
29126 double dx = XINT (lx0) - x;
29127 double dy = XINT (ly0) - y;
29128 return (dx * dx + dy * dy <= r * r);
29129 }
29130 }
29131 else if (EQ (XCAR (hot_spot), Qpoly))
29132 {
29133 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29134 if (VECTORP (XCDR (hot_spot)))
29135 {
29136 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29137 Lisp_Object *poly = v->contents;
29138 ptrdiff_t n = v->header.size;
29139 ptrdiff_t i;
29140 bool inside = false;
29141 Lisp_Object lx, ly;
29142 int x0, y0;
29143
29144 /* Need an even number of coordinates, and at least 3 edges. */
29145 if (n < 6 || n & 1)
29146 return false;
29147
29148 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29149 If count is odd, we are inside polygon. Pixels on edges
29150 may or may not be included depending on actual geometry of the
29151 polygon. */
29152 if ((lx = poly[n-2], !INTEGERP (lx))
29153 || (ly = poly[n-1], !INTEGERP (lx)))
29154 return false;
29155 x0 = XINT (lx), y0 = XINT (ly);
29156 for (i = 0; i < n; i += 2)
29157 {
29158 int x1 = x0, y1 = y0;
29159 if ((lx = poly[i], !INTEGERP (lx))
29160 || (ly = poly[i+1], !INTEGERP (ly)))
29161 return false;
29162 x0 = XINT (lx), y0 = XINT (ly);
29163
29164 /* Does this segment cross the X line? */
29165 if (x0 >= x)
29166 {
29167 if (x1 >= x)
29168 continue;
29169 }
29170 else if (x1 < x)
29171 continue;
29172 if (y > y0 && y > y1)
29173 continue;
29174 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29175 inside = !inside;
29176 }
29177 return inside;
29178 }
29179 }
29180 return false;
29181 }
29182
29183 Lisp_Object
29184 find_hot_spot (Lisp_Object map, int x, int y)
29185 {
29186 while (CONSP (map))
29187 {
29188 if (CONSP (XCAR (map))
29189 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29190 return XCAR (map);
29191 map = XCDR (map);
29192 }
29193
29194 return Qnil;
29195 }
29196
29197 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29198 3, 3, 0,
29199 doc: /* Lookup in image map MAP coordinates X and Y.
29200 An image map is an alist where each element has the format (AREA ID PLIST).
29201 An AREA is specified as either a rectangle, a circle, or a polygon:
29202 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29203 pixel coordinates of the upper left and bottom right corners.
29204 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29205 and the radius of the circle; r may be a float or integer.
29206 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29207 vector describes one corner in the polygon.
29208 Returns the alist element for the first matching AREA in MAP. */)
29209 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29210 {
29211 if (NILP (map))
29212 return Qnil;
29213
29214 CHECK_NUMBER (x);
29215 CHECK_NUMBER (y);
29216
29217 return find_hot_spot (map,
29218 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29219 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29220 }
29221
29222
29223 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29224 static void
29225 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29226 {
29227 /* Do not change cursor shape while dragging mouse. */
29228 if (EQ (do_mouse_tracking, Qdragging))
29229 return;
29230
29231 if (!NILP (pointer))
29232 {
29233 if (EQ (pointer, Qarrow))
29234 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29235 else if (EQ (pointer, Qhand))
29236 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29237 else if (EQ (pointer, Qtext))
29238 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29239 else if (EQ (pointer, intern ("hdrag")))
29240 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29241 else if (EQ (pointer, intern ("nhdrag")))
29242 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29243 #ifdef HAVE_X_WINDOWS
29244 else if (EQ (pointer, intern ("vdrag")))
29245 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29246 #endif
29247 else if (EQ (pointer, intern ("hourglass")))
29248 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29249 else if (EQ (pointer, Qmodeline))
29250 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29251 else
29252 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29253 }
29254
29255 if (cursor != No_Cursor)
29256 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29257 }
29258
29259 #endif /* HAVE_WINDOW_SYSTEM */
29260
29261 /* Take proper action when mouse has moved to the mode or header line
29262 or marginal area AREA of window W, x-position X and y-position Y.
29263 X is relative to the start of the text display area of W, so the
29264 width of bitmap areas and scroll bars must be subtracted to get a
29265 position relative to the start of the mode line. */
29266
29267 static void
29268 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29269 enum window_part area)
29270 {
29271 struct window *w = XWINDOW (window);
29272 struct frame *f = XFRAME (w->frame);
29273 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29274 #ifdef HAVE_WINDOW_SYSTEM
29275 Display_Info *dpyinfo;
29276 #endif
29277 Cursor cursor = No_Cursor;
29278 Lisp_Object pointer = Qnil;
29279 int dx, dy, width, height;
29280 ptrdiff_t charpos;
29281 Lisp_Object string, object = Qnil;
29282 Lisp_Object pos IF_LINT (= Qnil), help;
29283
29284 Lisp_Object mouse_face;
29285 int original_x_pixel = x;
29286 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29287 struct glyph_row *row IF_LINT (= 0);
29288
29289 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29290 {
29291 int x0;
29292 struct glyph *end;
29293
29294 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29295 returns them in row/column units! */
29296 string = mode_line_string (w, area, &x, &y, &charpos,
29297 &object, &dx, &dy, &width, &height);
29298
29299 row = (area == ON_MODE_LINE
29300 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29301 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29302
29303 /* Find the glyph under the mouse pointer. */
29304 if (row->mode_line_p && row->enabled_p)
29305 {
29306 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29307 end = glyph + row->used[TEXT_AREA];
29308
29309 for (x0 = original_x_pixel;
29310 glyph < end && x0 >= glyph->pixel_width;
29311 ++glyph)
29312 x0 -= glyph->pixel_width;
29313
29314 if (glyph >= end)
29315 glyph = NULL;
29316 }
29317 }
29318 else
29319 {
29320 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29321 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29322 returns them in row/column units! */
29323 string = marginal_area_string (w, area, &x, &y, &charpos,
29324 &object, &dx, &dy, &width, &height);
29325 }
29326
29327 help = Qnil;
29328
29329 #ifdef HAVE_WINDOW_SYSTEM
29330 if (IMAGEP (object))
29331 {
29332 Lisp_Object image_map, hotspot;
29333 if ((image_map = Fplist_get (XCDR (object), QCmap),
29334 !NILP (image_map))
29335 && (hotspot = find_hot_spot (image_map, dx, dy),
29336 CONSP (hotspot))
29337 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29338 {
29339 Lisp_Object plist;
29340
29341 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29342 If so, we could look for mouse-enter, mouse-leave
29343 properties in PLIST (and do something...). */
29344 hotspot = XCDR (hotspot);
29345 if (CONSP (hotspot)
29346 && (plist = XCAR (hotspot), CONSP (plist)))
29347 {
29348 pointer = Fplist_get (plist, Qpointer);
29349 if (NILP (pointer))
29350 pointer = Qhand;
29351 help = Fplist_get (plist, Qhelp_echo);
29352 if (!NILP (help))
29353 {
29354 help_echo_string = help;
29355 XSETWINDOW (help_echo_window, w);
29356 help_echo_object = w->contents;
29357 help_echo_pos = charpos;
29358 }
29359 }
29360 }
29361 if (NILP (pointer))
29362 pointer = Fplist_get (XCDR (object), QCpointer);
29363 }
29364 #endif /* HAVE_WINDOW_SYSTEM */
29365
29366 if (STRINGP (string))
29367 pos = make_number (charpos);
29368
29369 /* Set the help text and mouse pointer. If the mouse is on a part
29370 of the mode line without any text (e.g. past the right edge of
29371 the mode line text), use the default help text and pointer. */
29372 if (STRINGP (string) || area == ON_MODE_LINE)
29373 {
29374 /* Arrange to display the help by setting the global variables
29375 help_echo_string, help_echo_object, and help_echo_pos. */
29376 if (NILP (help))
29377 {
29378 if (STRINGP (string))
29379 help = Fget_text_property (pos, Qhelp_echo, string);
29380
29381 if (!NILP (help))
29382 {
29383 help_echo_string = help;
29384 XSETWINDOW (help_echo_window, w);
29385 help_echo_object = string;
29386 help_echo_pos = charpos;
29387 }
29388 else if (area == ON_MODE_LINE)
29389 {
29390 Lisp_Object default_help
29391 = buffer_local_value (Qmode_line_default_help_echo,
29392 w->contents);
29393
29394 if (STRINGP (default_help))
29395 {
29396 help_echo_string = default_help;
29397 XSETWINDOW (help_echo_window, w);
29398 help_echo_object = Qnil;
29399 help_echo_pos = -1;
29400 }
29401 }
29402 }
29403
29404 #ifdef HAVE_WINDOW_SYSTEM
29405 /* Change the mouse pointer according to what is under it. */
29406 if (FRAME_WINDOW_P (f))
29407 {
29408 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29409 || minibuf_level
29410 || NILP (Vresize_mini_windows));
29411
29412 dpyinfo = FRAME_DISPLAY_INFO (f);
29413 if (STRINGP (string))
29414 {
29415 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29416
29417 if (NILP (pointer))
29418 pointer = Fget_text_property (pos, Qpointer, string);
29419
29420 /* Change the mouse pointer according to what is under X/Y. */
29421 if (NILP (pointer)
29422 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29423 {
29424 Lisp_Object map;
29425 map = Fget_text_property (pos, Qlocal_map, string);
29426 if (!KEYMAPP (map))
29427 map = Fget_text_property (pos, Qkeymap, string);
29428 if (!KEYMAPP (map) && draggable)
29429 cursor = dpyinfo->vertical_scroll_bar_cursor;
29430 }
29431 }
29432 else if (draggable)
29433 /* Default mode-line pointer. */
29434 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29435 }
29436 #endif
29437 }
29438
29439 /* Change the mouse face according to what is under X/Y. */
29440 bool mouse_face_shown = false;
29441 if (STRINGP (string))
29442 {
29443 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29444 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29445 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29446 && glyph)
29447 {
29448 Lisp_Object b, e;
29449
29450 struct glyph * tmp_glyph;
29451
29452 int gpos;
29453 int gseq_length;
29454 int total_pixel_width;
29455 ptrdiff_t begpos, endpos, ignore;
29456
29457 int vpos, hpos;
29458
29459 b = Fprevious_single_property_change (make_number (charpos + 1),
29460 Qmouse_face, string, Qnil);
29461 if (NILP (b))
29462 begpos = 0;
29463 else
29464 begpos = XINT (b);
29465
29466 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29467 if (NILP (e))
29468 endpos = SCHARS (string);
29469 else
29470 endpos = XINT (e);
29471
29472 /* Calculate the glyph position GPOS of GLYPH in the
29473 displayed string, relative to the beginning of the
29474 highlighted part of the string.
29475
29476 Note: GPOS is different from CHARPOS. CHARPOS is the
29477 position of GLYPH in the internal string object. A mode
29478 line string format has structures which are converted to
29479 a flattened string by the Emacs Lisp interpreter. The
29480 internal string is an element of those structures. The
29481 displayed string is the flattened string. */
29482 tmp_glyph = row_start_glyph;
29483 while (tmp_glyph < glyph
29484 && (!(EQ (tmp_glyph->object, glyph->object)
29485 && begpos <= tmp_glyph->charpos
29486 && tmp_glyph->charpos < endpos)))
29487 tmp_glyph++;
29488 gpos = glyph - tmp_glyph;
29489
29490 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29491 the highlighted part of the displayed string to which
29492 GLYPH belongs. Note: GSEQ_LENGTH is different from
29493 SCHARS (STRING), because the latter returns the length of
29494 the internal string. */
29495 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29496 tmp_glyph > glyph
29497 && (!(EQ (tmp_glyph->object, glyph->object)
29498 && begpos <= tmp_glyph->charpos
29499 && tmp_glyph->charpos < endpos));
29500 tmp_glyph--)
29501 ;
29502 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29503
29504 /* Calculate the total pixel width of all the glyphs between
29505 the beginning of the highlighted area and GLYPH. */
29506 total_pixel_width = 0;
29507 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29508 total_pixel_width += tmp_glyph->pixel_width;
29509
29510 /* Pre calculation of re-rendering position. Note: X is in
29511 column units here, after the call to mode_line_string or
29512 marginal_area_string. */
29513 hpos = x - gpos;
29514 vpos = (area == ON_MODE_LINE
29515 ? (w->current_matrix)->nrows - 1
29516 : 0);
29517
29518 /* If GLYPH's position is included in the region that is
29519 already drawn in mouse face, we have nothing to do. */
29520 if ( EQ (window, hlinfo->mouse_face_window)
29521 && (!row->reversed_p
29522 ? (hlinfo->mouse_face_beg_col <= hpos
29523 && hpos < hlinfo->mouse_face_end_col)
29524 /* In R2L rows we swap BEG and END, see below. */
29525 : (hlinfo->mouse_face_end_col <= hpos
29526 && hpos < hlinfo->mouse_face_beg_col))
29527 && hlinfo->mouse_face_beg_row == vpos )
29528 return;
29529
29530 if (clear_mouse_face (hlinfo))
29531 cursor = No_Cursor;
29532
29533 if (!row->reversed_p)
29534 {
29535 hlinfo->mouse_face_beg_col = hpos;
29536 hlinfo->mouse_face_beg_x = original_x_pixel
29537 - (total_pixel_width + dx);
29538 hlinfo->mouse_face_end_col = hpos + gseq_length;
29539 hlinfo->mouse_face_end_x = 0;
29540 }
29541 else
29542 {
29543 /* In R2L rows, show_mouse_face expects BEG and END
29544 coordinates to be swapped. */
29545 hlinfo->mouse_face_end_col = hpos;
29546 hlinfo->mouse_face_end_x = original_x_pixel
29547 - (total_pixel_width + dx);
29548 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29549 hlinfo->mouse_face_beg_x = 0;
29550 }
29551
29552 hlinfo->mouse_face_beg_row = vpos;
29553 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29554 hlinfo->mouse_face_past_end = false;
29555 hlinfo->mouse_face_window = window;
29556
29557 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29558 charpos,
29559 0, &ignore,
29560 glyph->face_id,
29561 true);
29562 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29563 mouse_face_shown = true;
29564
29565 if (NILP (pointer))
29566 pointer = Qhand;
29567 }
29568 }
29569
29570 /* If mouse-face doesn't need to be shown, clear any existing
29571 mouse-face. */
29572 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29573 clear_mouse_face (hlinfo);
29574
29575 #ifdef HAVE_WINDOW_SYSTEM
29576 if (FRAME_WINDOW_P (f))
29577 define_frame_cursor1 (f, cursor, pointer);
29578 #endif
29579 }
29580
29581
29582 /* EXPORT:
29583 Take proper action when the mouse has moved to position X, Y on
29584 frame F with regards to highlighting portions of display that have
29585 mouse-face properties. Also de-highlight portions of display where
29586 the mouse was before, set the mouse pointer shape as appropriate
29587 for the mouse coordinates, and activate help echo (tooltips).
29588 X and Y can be negative or out of range. */
29589
29590 void
29591 note_mouse_highlight (struct frame *f, int x, int y)
29592 {
29593 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29594 enum window_part part = ON_NOTHING;
29595 Lisp_Object window;
29596 struct window *w;
29597 Cursor cursor = No_Cursor;
29598 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29599 struct buffer *b;
29600
29601 /* When a menu is active, don't highlight because this looks odd. */
29602 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29603 if (popup_activated ())
29604 return;
29605 #endif
29606
29607 if (!f->glyphs_initialized_p
29608 || f->pointer_invisible)
29609 return;
29610
29611 hlinfo->mouse_face_mouse_x = x;
29612 hlinfo->mouse_face_mouse_y = y;
29613 hlinfo->mouse_face_mouse_frame = f;
29614
29615 if (hlinfo->mouse_face_defer)
29616 return;
29617
29618 /* Which window is that in? */
29619 window = window_from_coordinates (f, x, y, &part, true);
29620
29621 /* If displaying active text in another window, clear that. */
29622 if (! EQ (window, hlinfo->mouse_face_window)
29623 /* Also clear if we move out of text area in same window. */
29624 || (!NILP (hlinfo->mouse_face_window)
29625 && !NILP (window)
29626 && part != ON_TEXT
29627 && part != ON_MODE_LINE
29628 && part != ON_HEADER_LINE))
29629 clear_mouse_face (hlinfo);
29630
29631 /* Not on a window -> return. */
29632 if (!WINDOWP (window))
29633 return;
29634
29635 /* Reset help_echo_string. It will get recomputed below. */
29636 help_echo_string = Qnil;
29637
29638 /* Convert to window-relative pixel coordinates. */
29639 w = XWINDOW (window);
29640 frame_to_window_pixel_xy (w, &x, &y);
29641
29642 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29643 /* Handle tool-bar window differently since it doesn't display a
29644 buffer. */
29645 if (EQ (window, f->tool_bar_window))
29646 {
29647 note_tool_bar_highlight (f, x, y);
29648 return;
29649 }
29650 #endif
29651
29652 /* Mouse is on the mode, header line or margin? */
29653 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29654 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29655 {
29656 note_mode_line_or_margin_highlight (window, x, y, part);
29657
29658 #ifdef HAVE_WINDOW_SYSTEM
29659 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29660 {
29661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29662 /* Show non-text cursor (Bug#16647). */
29663 goto set_cursor;
29664 }
29665 else
29666 #endif
29667 return;
29668 }
29669
29670 #ifdef HAVE_WINDOW_SYSTEM
29671 if (part == ON_VERTICAL_BORDER)
29672 {
29673 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29674 help_echo_string = build_string ("drag-mouse-1: resize");
29675 }
29676 else if (part == ON_RIGHT_DIVIDER)
29677 {
29678 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29679 help_echo_string = build_string ("drag-mouse-1: resize");
29680 }
29681 else if (part == ON_BOTTOM_DIVIDER)
29682 if (! WINDOW_BOTTOMMOST_P (w)
29683 || minibuf_level
29684 || NILP (Vresize_mini_windows))
29685 {
29686 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29687 help_echo_string = build_string ("drag-mouse-1: resize");
29688 }
29689 else
29690 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29691 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29692 || part == ON_VERTICAL_SCROLL_BAR
29693 || part == ON_HORIZONTAL_SCROLL_BAR)
29694 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29695 else
29696 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29697 #endif
29698
29699 /* Are we in a window whose display is up to date?
29700 And verify the buffer's text has not changed. */
29701 b = XBUFFER (w->contents);
29702 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29703 {
29704 int hpos, vpos, dx, dy, area = LAST_AREA;
29705 ptrdiff_t pos;
29706 struct glyph *glyph;
29707 Lisp_Object object;
29708 Lisp_Object mouse_face = Qnil, position;
29709 Lisp_Object *overlay_vec = NULL;
29710 ptrdiff_t i, noverlays;
29711 struct buffer *obuf;
29712 ptrdiff_t obegv, ozv;
29713 bool same_region;
29714
29715 /* Find the glyph under X/Y. */
29716 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29717
29718 #ifdef HAVE_WINDOW_SYSTEM
29719 /* Look for :pointer property on image. */
29720 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29721 {
29722 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29723 if (img != NULL && IMAGEP (img->spec))
29724 {
29725 Lisp_Object image_map, hotspot;
29726 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29727 !NILP (image_map))
29728 && (hotspot = find_hot_spot (image_map,
29729 glyph->slice.img.x + dx,
29730 glyph->slice.img.y + dy),
29731 CONSP (hotspot))
29732 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29733 {
29734 Lisp_Object plist;
29735
29736 /* Could check XCAR (hotspot) to see if we enter/leave
29737 this hot-spot.
29738 If so, we could look for mouse-enter, mouse-leave
29739 properties in PLIST (and do something...). */
29740 hotspot = XCDR (hotspot);
29741 if (CONSP (hotspot)
29742 && (plist = XCAR (hotspot), CONSP (plist)))
29743 {
29744 pointer = Fplist_get (plist, Qpointer);
29745 if (NILP (pointer))
29746 pointer = Qhand;
29747 help_echo_string = Fplist_get (plist, Qhelp_echo);
29748 if (!NILP (help_echo_string))
29749 {
29750 help_echo_window = window;
29751 help_echo_object = glyph->object;
29752 help_echo_pos = glyph->charpos;
29753 }
29754 }
29755 }
29756 if (NILP (pointer))
29757 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29758 }
29759 }
29760 #endif /* HAVE_WINDOW_SYSTEM */
29761
29762 /* Clear mouse face if X/Y not over text. */
29763 if (glyph == NULL
29764 || area != TEXT_AREA
29765 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29766 /* Glyph's OBJECT is nil for glyphs inserted by the
29767 display engine for its internal purposes, like truncation
29768 and continuation glyphs and blanks beyond the end of
29769 line's text on text terminals. If we are over such a
29770 glyph, we are not over any text. */
29771 || NILP (glyph->object)
29772 /* R2L rows have a stretch glyph at their front, which
29773 stands for no text, whereas L2R rows have no glyphs at
29774 all beyond the end of text. Treat such stretch glyphs
29775 like we do with NULL glyphs in L2R rows. */
29776 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29777 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29778 && glyph->type == STRETCH_GLYPH
29779 && glyph->avoid_cursor_p))
29780 {
29781 if (clear_mouse_face (hlinfo))
29782 cursor = No_Cursor;
29783 #ifdef HAVE_WINDOW_SYSTEM
29784 if (FRAME_WINDOW_P (f) && NILP (pointer))
29785 {
29786 if (area != TEXT_AREA)
29787 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29788 else
29789 pointer = Vvoid_text_area_pointer;
29790 }
29791 #endif
29792 goto set_cursor;
29793 }
29794
29795 pos = glyph->charpos;
29796 object = glyph->object;
29797 if (!STRINGP (object) && !BUFFERP (object))
29798 goto set_cursor;
29799
29800 /* If we get an out-of-range value, return now; avoid an error. */
29801 if (BUFFERP (object) && pos > BUF_Z (b))
29802 goto set_cursor;
29803
29804 /* Make the window's buffer temporarily current for
29805 overlays_at and compute_char_face. */
29806 obuf = current_buffer;
29807 current_buffer = b;
29808 obegv = BEGV;
29809 ozv = ZV;
29810 BEGV = BEG;
29811 ZV = Z;
29812
29813 /* Is this char mouse-active or does it have help-echo? */
29814 position = make_number (pos);
29815
29816 USE_SAFE_ALLOCA;
29817
29818 if (BUFFERP (object))
29819 {
29820 /* Put all the overlays we want in a vector in overlay_vec. */
29821 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29822 /* Sort overlays into increasing priority order. */
29823 noverlays = sort_overlays (overlay_vec, noverlays, w);
29824 }
29825 else
29826 noverlays = 0;
29827
29828 if (NILP (Vmouse_highlight))
29829 {
29830 clear_mouse_face (hlinfo);
29831 goto check_help_echo;
29832 }
29833
29834 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29835
29836 if (same_region)
29837 cursor = No_Cursor;
29838
29839 /* Check mouse-face highlighting. */
29840 if (! same_region
29841 /* If there exists an overlay with mouse-face overlapping
29842 the one we are currently highlighting, we have to
29843 check if we enter the overlapping overlay, and then
29844 highlight only that. */
29845 || (OVERLAYP (hlinfo->mouse_face_overlay)
29846 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29847 {
29848 /* Find the highest priority overlay with a mouse-face. */
29849 Lisp_Object overlay = Qnil;
29850 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29851 {
29852 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29853 if (!NILP (mouse_face))
29854 overlay = overlay_vec[i];
29855 }
29856
29857 /* If we're highlighting the same overlay as before, there's
29858 no need to do that again. */
29859 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29860 goto check_help_echo;
29861 hlinfo->mouse_face_overlay = overlay;
29862
29863 /* Clear the display of the old active region, if any. */
29864 if (clear_mouse_face (hlinfo))
29865 cursor = No_Cursor;
29866
29867 /* If no overlay applies, get a text property. */
29868 if (NILP (overlay))
29869 mouse_face = Fget_text_property (position, Qmouse_face, object);
29870
29871 /* Next, compute the bounds of the mouse highlighting and
29872 display it. */
29873 if (!NILP (mouse_face) && STRINGP (object))
29874 {
29875 /* The mouse-highlighting comes from a display string
29876 with a mouse-face. */
29877 Lisp_Object s, e;
29878 ptrdiff_t ignore;
29879
29880 s = Fprevious_single_property_change
29881 (make_number (pos + 1), Qmouse_face, object, Qnil);
29882 e = Fnext_single_property_change
29883 (position, Qmouse_face, object, Qnil);
29884 if (NILP (s))
29885 s = make_number (0);
29886 if (NILP (e))
29887 e = make_number (SCHARS (object));
29888 mouse_face_from_string_pos (w, hlinfo, object,
29889 XINT (s), XINT (e));
29890 hlinfo->mouse_face_past_end = false;
29891 hlinfo->mouse_face_window = window;
29892 hlinfo->mouse_face_face_id
29893 = face_at_string_position (w, object, pos, 0, &ignore,
29894 glyph->face_id, true);
29895 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29896 cursor = No_Cursor;
29897 }
29898 else
29899 {
29900 /* The mouse-highlighting, if any, comes from an overlay
29901 or text property in the buffer. */
29902 Lisp_Object buffer IF_LINT (= Qnil);
29903 Lisp_Object disp_string IF_LINT (= Qnil);
29904
29905 if (STRINGP (object))
29906 {
29907 /* If we are on a display string with no mouse-face,
29908 check if the text under it has one. */
29909 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29910 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29911 pos = string_buffer_position (object, start);
29912 if (pos > 0)
29913 {
29914 mouse_face = get_char_property_and_overlay
29915 (make_number (pos), Qmouse_face, w->contents, &overlay);
29916 buffer = w->contents;
29917 disp_string = object;
29918 }
29919 }
29920 else
29921 {
29922 buffer = object;
29923 disp_string = Qnil;
29924 }
29925
29926 if (!NILP (mouse_face))
29927 {
29928 Lisp_Object before, after;
29929 Lisp_Object before_string, after_string;
29930 /* To correctly find the limits of mouse highlight
29931 in a bidi-reordered buffer, we must not use the
29932 optimization of limiting the search in
29933 previous-single-property-change and
29934 next-single-property-change, because
29935 rows_from_pos_range needs the real start and end
29936 positions to DTRT in this case. That's because
29937 the first row visible in a window does not
29938 necessarily display the character whose position
29939 is the smallest. */
29940 Lisp_Object lim1
29941 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29942 ? Fmarker_position (w->start)
29943 : Qnil;
29944 Lisp_Object lim2
29945 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29946 ? make_number (BUF_Z (XBUFFER (buffer))
29947 - w->window_end_pos)
29948 : Qnil;
29949
29950 if (NILP (overlay))
29951 {
29952 /* Handle the text property case. */
29953 before = Fprevious_single_property_change
29954 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29955 after = Fnext_single_property_change
29956 (make_number (pos), Qmouse_face, buffer, lim2);
29957 before_string = after_string = Qnil;
29958 }
29959 else
29960 {
29961 /* Handle the overlay case. */
29962 before = Foverlay_start (overlay);
29963 after = Foverlay_end (overlay);
29964 before_string = Foverlay_get (overlay, Qbefore_string);
29965 after_string = Foverlay_get (overlay, Qafter_string);
29966
29967 if (!STRINGP (before_string)) before_string = Qnil;
29968 if (!STRINGP (after_string)) after_string = Qnil;
29969 }
29970
29971 mouse_face_from_buffer_pos (window, hlinfo, pos,
29972 NILP (before)
29973 ? 1
29974 : XFASTINT (before),
29975 NILP (after)
29976 ? BUF_Z (XBUFFER (buffer))
29977 : XFASTINT (after),
29978 before_string, after_string,
29979 disp_string);
29980 cursor = No_Cursor;
29981 }
29982 }
29983 }
29984
29985 check_help_echo:
29986
29987 /* Look for a `help-echo' property. */
29988 if (NILP (help_echo_string)) {
29989 Lisp_Object help, overlay;
29990
29991 /* Check overlays first. */
29992 help = overlay = Qnil;
29993 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29994 {
29995 overlay = overlay_vec[i];
29996 help = Foverlay_get (overlay, Qhelp_echo);
29997 }
29998
29999 if (!NILP (help))
30000 {
30001 help_echo_string = help;
30002 help_echo_window = window;
30003 help_echo_object = overlay;
30004 help_echo_pos = pos;
30005 }
30006 else
30007 {
30008 Lisp_Object obj = glyph->object;
30009 ptrdiff_t charpos = glyph->charpos;
30010
30011 /* Try text properties. */
30012 if (STRINGP (obj)
30013 && charpos >= 0
30014 && charpos < SCHARS (obj))
30015 {
30016 help = Fget_text_property (make_number (charpos),
30017 Qhelp_echo, obj);
30018 if (NILP (help))
30019 {
30020 /* If the string itself doesn't specify a help-echo,
30021 see if the buffer text ``under'' it does. */
30022 struct glyph_row *r
30023 = MATRIX_ROW (w->current_matrix, vpos);
30024 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30025 ptrdiff_t p = string_buffer_position (obj, start);
30026 if (p > 0)
30027 {
30028 help = Fget_char_property (make_number (p),
30029 Qhelp_echo, w->contents);
30030 if (!NILP (help))
30031 {
30032 charpos = p;
30033 obj = w->contents;
30034 }
30035 }
30036 }
30037 }
30038 else if (BUFFERP (obj)
30039 && charpos >= BEGV
30040 && charpos < ZV)
30041 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30042 obj);
30043
30044 if (!NILP (help))
30045 {
30046 help_echo_string = help;
30047 help_echo_window = window;
30048 help_echo_object = obj;
30049 help_echo_pos = charpos;
30050 }
30051 }
30052 }
30053
30054 #ifdef HAVE_WINDOW_SYSTEM
30055 /* Look for a `pointer' property. */
30056 if (FRAME_WINDOW_P (f) && NILP (pointer))
30057 {
30058 /* Check overlays first. */
30059 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30060 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30061
30062 if (NILP (pointer))
30063 {
30064 Lisp_Object obj = glyph->object;
30065 ptrdiff_t charpos = glyph->charpos;
30066
30067 /* Try text properties. */
30068 if (STRINGP (obj)
30069 && charpos >= 0
30070 && charpos < SCHARS (obj))
30071 {
30072 pointer = Fget_text_property (make_number (charpos),
30073 Qpointer, obj);
30074 if (NILP (pointer))
30075 {
30076 /* If the string itself doesn't specify a pointer,
30077 see if the buffer text ``under'' it does. */
30078 struct glyph_row *r
30079 = MATRIX_ROW (w->current_matrix, vpos);
30080 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30081 ptrdiff_t p = string_buffer_position (obj, start);
30082 if (p > 0)
30083 pointer = Fget_char_property (make_number (p),
30084 Qpointer, w->contents);
30085 }
30086 }
30087 else if (BUFFERP (obj)
30088 && charpos >= BEGV
30089 && charpos < ZV)
30090 pointer = Fget_text_property (make_number (charpos),
30091 Qpointer, obj);
30092 }
30093 }
30094 #endif /* HAVE_WINDOW_SYSTEM */
30095
30096 BEGV = obegv;
30097 ZV = ozv;
30098 current_buffer = obuf;
30099 SAFE_FREE ();
30100 }
30101
30102 set_cursor:
30103
30104 #ifdef HAVE_WINDOW_SYSTEM
30105 if (FRAME_WINDOW_P (f))
30106 define_frame_cursor1 (f, cursor, pointer);
30107 #else
30108 /* This is here to prevent a compiler error, about "label at end of
30109 compound statement". */
30110 return;
30111 #endif
30112 }
30113
30114
30115 /* EXPORT for RIF:
30116 Clear any mouse-face on window W. This function is part of the
30117 redisplay interface, and is called from try_window_id and similar
30118 functions to ensure the mouse-highlight is off. */
30119
30120 void
30121 x_clear_window_mouse_face (struct window *w)
30122 {
30123 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30124 Lisp_Object window;
30125
30126 block_input ();
30127 XSETWINDOW (window, w);
30128 if (EQ (window, hlinfo->mouse_face_window))
30129 clear_mouse_face (hlinfo);
30130 unblock_input ();
30131 }
30132
30133
30134 /* EXPORT:
30135 Just discard the mouse face information for frame F, if any.
30136 This is used when the size of F is changed. */
30137
30138 void
30139 cancel_mouse_face (struct frame *f)
30140 {
30141 Lisp_Object window;
30142 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30143
30144 window = hlinfo->mouse_face_window;
30145 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30146 reset_mouse_highlight (hlinfo);
30147 }
30148
30149
30150 \f
30151 /***********************************************************************
30152 Exposure Events
30153 ***********************************************************************/
30154
30155 #ifdef HAVE_WINDOW_SYSTEM
30156
30157 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30158 which intersects rectangle R. R is in window-relative coordinates. */
30159
30160 static void
30161 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30162 enum glyph_row_area area)
30163 {
30164 struct glyph *first = row->glyphs[area];
30165 struct glyph *end = row->glyphs[area] + row->used[area];
30166 struct glyph *last;
30167 int first_x, start_x, x;
30168
30169 if (area == TEXT_AREA && row->fill_line_p)
30170 /* If row extends face to end of line write the whole line. */
30171 draw_glyphs (w, 0, row, area,
30172 0, row->used[area],
30173 DRAW_NORMAL_TEXT, 0);
30174 else
30175 {
30176 /* Set START_X to the window-relative start position for drawing glyphs of
30177 AREA. The first glyph of the text area can be partially visible.
30178 The first glyphs of other areas cannot. */
30179 start_x = window_box_left_offset (w, area);
30180 x = start_x;
30181 if (area == TEXT_AREA)
30182 x += row->x;
30183
30184 /* Find the first glyph that must be redrawn. */
30185 while (first < end
30186 && x + first->pixel_width < r->x)
30187 {
30188 x += first->pixel_width;
30189 ++first;
30190 }
30191
30192 /* Find the last one. */
30193 last = first;
30194 first_x = x;
30195 /* Use a signed int intermediate value to avoid catastrophic
30196 failures due to comparison between signed and unsigned, when
30197 x is negative (can happen for wide images that are hscrolled). */
30198 int r_end = r->x + r->width;
30199 while (last < end && x < r_end)
30200 {
30201 x += last->pixel_width;
30202 ++last;
30203 }
30204
30205 /* Repaint. */
30206 if (last > first)
30207 draw_glyphs (w, first_x - start_x, row, area,
30208 first - row->glyphs[area], last - row->glyphs[area],
30209 DRAW_NORMAL_TEXT, 0);
30210 }
30211 }
30212
30213
30214 /* Redraw the parts of the glyph row ROW on window W intersecting
30215 rectangle R. R is in window-relative coordinates. Value is
30216 true if mouse-face was overwritten. */
30217
30218 static bool
30219 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30220 {
30221 eassert (row->enabled_p);
30222
30223 if (row->mode_line_p || w->pseudo_window_p)
30224 draw_glyphs (w, 0, row, TEXT_AREA,
30225 0, row->used[TEXT_AREA],
30226 DRAW_NORMAL_TEXT, 0);
30227 else
30228 {
30229 if (row->used[LEFT_MARGIN_AREA])
30230 expose_area (w, row, r, LEFT_MARGIN_AREA);
30231 if (row->used[TEXT_AREA])
30232 expose_area (w, row, r, TEXT_AREA);
30233 if (row->used[RIGHT_MARGIN_AREA])
30234 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30235 draw_row_fringe_bitmaps (w, row);
30236 }
30237
30238 return row->mouse_face_p;
30239 }
30240
30241
30242 /* Redraw those parts of glyphs rows during expose event handling that
30243 overlap other rows. Redrawing of an exposed line writes over parts
30244 of lines overlapping that exposed line; this function fixes that.
30245
30246 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30247 row in W's current matrix that is exposed and overlaps other rows.
30248 LAST_OVERLAPPING_ROW is the last such row. */
30249
30250 static void
30251 expose_overlaps (struct window *w,
30252 struct glyph_row *first_overlapping_row,
30253 struct glyph_row *last_overlapping_row,
30254 XRectangle *r)
30255 {
30256 struct glyph_row *row;
30257
30258 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30259 if (row->overlapping_p)
30260 {
30261 eassert (row->enabled_p && !row->mode_line_p);
30262
30263 row->clip = r;
30264 if (row->used[LEFT_MARGIN_AREA])
30265 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30266
30267 if (row->used[TEXT_AREA])
30268 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30269
30270 if (row->used[RIGHT_MARGIN_AREA])
30271 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30272 row->clip = NULL;
30273 }
30274 }
30275
30276
30277 /* Return true if W's cursor intersects rectangle R. */
30278
30279 static bool
30280 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30281 {
30282 XRectangle cr, result;
30283 struct glyph *cursor_glyph;
30284 struct glyph_row *row;
30285
30286 if (w->phys_cursor.vpos >= 0
30287 && w->phys_cursor.vpos < w->current_matrix->nrows
30288 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30289 row->enabled_p)
30290 && row->cursor_in_fringe_p)
30291 {
30292 /* Cursor is in the fringe. */
30293 cr.x = window_box_right_offset (w,
30294 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30295 ? RIGHT_MARGIN_AREA
30296 : TEXT_AREA));
30297 cr.y = row->y;
30298 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30299 cr.height = row->height;
30300 return x_intersect_rectangles (&cr, r, &result);
30301 }
30302
30303 cursor_glyph = get_phys_cursor_glyph (w);
30304 if (cursor_glyph)
30305 {
30306 /* r is relative to W's box, but w->phys_cursor.x is relative
30307 to left edge of W's TEXT area. Adjust it. */
30308 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30309 cr.y = w->phys_cursor.y;
30310 cr.width = cursor_glyph->pixel_width;
30311 cr.height = w->phys_cursor_height;
30312 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30313 I assume the effect is the same -- and this is portable. */
30314 return x_intersect_rectangles (&cr, r, &result);
30315 }
30316 /* If we don't understand the format, pretend we're not in the hot-spot. */
30317 return false;
30318 }
30319
30320
30321 /* EXPORT:
30322 Draw a vertical window border to the right of window W if W doesn't
30323 have vertical scroll bars. */
30324
30325 void
30326 x_draw_vertical_border (struct window *w)
30327 {
30328 struct frame *f = XFRAME (WINDOW_FRAME (w));
30329
30330 /* We could do better, if we knew what type of scroll-bar the adjacent
30331 windows (on either side) have... But we don't :-(
30332 However, I think this works ok. ++KFS 2003-04-25 */
30333
30334 /* Redraw borders between horizontally adjacent windows. Don't
30335 do it for frames with vertical scroll bars because either the
30336 right scroll bar of a window, or the left scroll bar of its
30337 neighbor will suffice as a border. */
30338 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30339 return;
30340
30341 /* Note: It is necessary to redraw both the left and the right
30342 borders, for when only this single window W is being
30343 redisplayed. */
30344 if (!WINDOW_RIGHTMOST_P (w)
30345 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30346 {
30347 int x0, x1, y0, y1;
30348
30349 window_box_edges (w, &x0, &y0, &x1, &y1);
30350 y1 -= 1;
30351
30352 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30353 x1 -= 1;
30354
30355 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30356 }
30357
30358 if (!WINDOW_LEFTMOST_P (w)
30359 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30360 {
30361 int x0, x1, y0, y1;
30362
30363 window_box_edges (w, &x0, &y0, &x1, &y1);
30364 y1 -= 1;
30365
30366 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30367 x0 -= 1;
30368
30369 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30370 }
30371 }
30372
30373
30374 /* Draw window dividers for window W. */
30375
30376 void
30377 x_draw_right_divider (struct window *w)
30378 {
30379 struct frame *f = WINDOW_XFRAME (w);
30380
30381 if (w->mini || w->pseudo_window_p)
30382 return;
30383 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30384 {
30385 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30386 int x1 = WINDOW_RIGHT_EDGE_X (w);
30387 int y0 = WINDOW_TOP_EDGE_Y (w);
30388 /* The bottom divider prevails. */
30389 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30390
30391 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30392 }
30393 }
30394
30395 static void
30396 x_draw_bottom_divider (struct window *w)
30397 {
30398 struct frame *f = XFRAME (WINDOW_FRAME (w));
30399
30400 if (w->mini || w->pseudo_window_p)
30401 return;
30402 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30403 {
30404 int x0 = WINDOW_LEFT_EDGE_X (w);
30405 int x1 = WINDOW_RIGHT_EDGE_X (w);
30406 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30407 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30408
30409 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30410 }
30411 }
30412
30413 /* Redraw the part of window W intersection rectangle FR. Pixel
30414 coordinates in FR are frame-relative. Call this function with
30415 input blocked. Value is true if the exposure overwrites
30416 mouse-face. */
30417
30418 static bool
30419 expose_window (struct window *w, XRectangle *fr)
30420 {
30421 struct frame *f = XFRAME (w->frame);
30422 XRectangle wr, r;
30423 bool mouse_face_overwritten_p = false;
30424
30425 /* If window is not yet fully initialized, do nothing. This can
30426 happen when toolkit scroll bars are used and a window is split.
30427 Reconfiguring the scroll bar will generate an expose for a newly
30428 created window. */
30429 if (w->current_matrix == NULL)
30430 return false;
30431
30432 /* When we're currently updating the window, display and current
30433 matrix usually don't agree. Arrange for a thorough display
30434 later. */
30435 if (w->must_be_updated_p)
30436 {
30437 SET_FRAME_GARBAGED (f);
30438 return false;
30439 }
30440
30441 /* Frame-relative pixel rectangle of W. */
30442 wr.x = WINDOW_LEFT_EDGE_X (w);
30443 wr.y = WINDOW_TOP_EDGE_Y (w);
30444 wr.width = WINDOW_PIXEL_WIDTH (w);
30445 wr.height = WINDOW_PIXEL_HEIGHT (w);
30446
30447 if (x_intersect_rectangles (fr, &wr, &r))
30448 {
30449 int yb = window_text_bottom_y (w);
30450 struct glyph_row *row;
30451 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30452
30453 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30454 r.x, r.y, r.width, r.height));
30455
30456 /* Convert to window coordinates. */
30457 r.x -= WINDOW_LEFT_EDGE_X (w);
30458 r.y -= WINDOW_TOP_EDGE_Y (w);
30459
30460 /* Turn off the cursor. */
30461 bool cursor_cleared_p = (!w->pseudo_window_p
30462 && phys_cursor_in_rect_p (w, &r));
30463 if (cursor_cleared_p)
30464 x_clear_cursor (w);
30465
30466 /* If the row containing the cursor extends face to end of line,
30467 then expose_area might overwrite the cursor outside the
30468 rectangle and thus notice_overwritten_cursor might clear
30469 w->phys_cursor_on_p. We remember the original value and
30470 check later if it is changed. */
30471 bool phys_cursor_on_p = w->phys_cursor_on_p;
30472
30473 /* Use a signed int intermediate value to avoid catastrophic
30474 failures due to comparison between signed and unsigned, when
30475 y0 or y1 is negative (can happen for tall images). */
30476 int r_bottom = r.y + r.height;
30477
30478 /* Update lines intersecting rectangle R. */
30479 first_overlapping_row = last_overlapping_row = NULL;
30480 for (row = w->current_matrix->rows;
30481 row->enabled_p;
30482 ++row)
30483 {
30484 int y0 = row->y;
30485 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30486
30487 if ((y0 >= r.y && y0 < r_bottom)
30488 || (y1 > r.y && y1 < r_bottom)
30489 || (r.y >= y0 && r.y < y1)
30490 || (r_bottom > y0 && r_bottom < y1))
30491 {
30492 /* A header line may be overlapping, but there is no need
30493 to fix overlapping areas for them. KFS 2005-02-12 */
30494 if (row->overlapping_p && !row->mode_line_p)
30495 {
30496 if (first_overlapping_row == NULL)
30497 first_overlapping_row = row;
30498 last_overlapping_row = row;
30499 }
30500
30501 row->clip = fr;
30502 if (expose_line (w, row, &r))
30503 mouse_face_overwritten_p = true;
30504 row->clip = NULL;
30505 }
30506 else if (row->overlapping_p)
30507 {
30508 /* We must redraw a row overlapping the exposed area. */
30509 if (y0 < r.y
30510 ? y0 + row->phys_height > r.y
30511 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30512 {
30513 if (first_overlapping_row == NULL)
30514 first_overlapping_row = row;
30515 last_overlapping_row = row;
30516 }
30517 }
30518
30519 if (y1 >= yb)
30520 break;
30521 }
30522
30523 /* Display the mode line if there is one. */
30524 if (WINDOW_WANTS_MODELINE_P (w)
30525 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30526 row->enabled_p)
30527 && row->y < r_bottom)
30528 {
30529 if (expose_line (w, row, &r))
30530 mouse_face_overwritten_p = true;
30531 }
30532
30533 if (!w->pseudo_window_p)
30534 {
30535 /* Fix the display of overlapping rows. */
30536 if (first_overlapping_row)
30537 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30538 fr);
30539
30540 /* Draw border between windows. */
30541 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30542 x_draw_right_divider (w);
30543 else
30544 x_draw_vertical_border (w);
30545
30546 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30547 x_draw_bottom_divider (w);
30548
30549 /* Turn the cursor on again. */
30550 if (cursor_cleared_p
30551 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30552 update_window_cursor (w, true);
30553 }
30554 }
30555
30556 return mouse_face_overwritten_p;
30557 }
30558
30559
30560
30561 /* Redraw (parts) of all windows in the window tree rooted at W that
30562 intersect R. R contains frame pixel coordinates. Value is
30563 true if the exposure overwrites mouse-face. */
30564
30565 static bool
30566 expose_window_tree (struct window *w, XRectangle *r)
30567 {
30568 struct frame *f = XFRAME (w->frame);
30569 bool mouse_face_overwritten_p = false;
30570
30571 while (w && !FRAME_GARBAGED_P (f))
30572 {
30573 mouse_face_overwritten_p
30574 |= (WINDOWP (w->contents)
30575 ? expose_window_tree (XWINDOW (w->contents), r)
30576 : expose_window (w, r));
30577
30578 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30579 }
30580
30581 return mouse_face_overwritten_p;
30582 }
30583
30584
30585 /* EXPORT:
30586 Redisplay an exposed area of frame F. X and Y are the upper-left
30587 corner of the exposed rectangle. W and H are width and height of
30588 the exposed area. All are pixel values. W or H zero means redraw
30589 the entire frame. */
30590
30591 void
30592 expose_frame (struct frame *f, int x, int y, int w, int h)
30593 {
30594 XRectangle r;
30595 bool mouse_face_overwritten_p = false;
30596
30597 TRACE ((stderr, "expose_frame "));
30598
30599 /* No need to redraw if frame will be redrawn soon. */
30600 if (FRAME_GARBAGED_P (f))
30601 {
30602 TRACE ((stderr, " garbaged\n"));
30603 return;
30604 }
30605
30606 /* If basic faces haven't been realized yet, there is no point in
30607 trying to redraw anything. This can happen when we get an expose
30608 event while Emacs is starting, e.g. by moving another window. */
30609 if (FRAME_FACE_CACHE (f) == NULL
30610 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30611 {
30612 TRACE ((stderr, " no faces\n"));
30613 return;
30614 }
30615
30616 if (w == 0 || h == 0)
30617 {
30618 r.x = r.y = 0;
30619 r.width = FRAME_TEXT_WIDTH (f);
30620 r.height = FRAME_TEXT_HEIGHT (f);
30621 }
30622 else
30623 {
30624 r.x = x;
30625 r.y = y;
30626 r.width = w;
30627 r.height = h;
30628 }
30629
30630 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30631 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30632
30633 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30634 if (WINDOWP (f->tool_bar_window))
30635 mouse_face_overwritten_p
30636 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30637 #endif
30638
30639 #ifdef HAVE_X_WINDOWS
30640 #ifndef MSDOS
30641 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30642 if (WINDOWP (f->menu_bar_window))
30643 mouse_face_overwritten_p
30644 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30645 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30646 #endif
30647 #endif
30648
30649 /* Some window managers support a focus-follows-mouse style with
30650 delayed raising of frames. Imagine a partially obscured frame,
30651 and moving the mouse into partially obscured mouse-face on that
30652 frame. The visible part of the mouse-face will be highlighted,
30653 then the WM raises the obscured frame. With at least one WM, KDE
30654 2.1, Emacs is not getting any event for the raising of the frame
30655 (even tried with SubstructureRedirectMask), only Expose events.
30656 These expose events will draw text normally, i.e. not
30657 highlighted. Which means we must redo the highlight here.
30658 Subsume it under ``we love X''. --gerd 2001-08-15 */
30659 /* Included in Windows version because Windows most likely does not
30660 do the right thing if any third party tool offers
30661 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30662 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30663 {
30664 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30665 if (f == hlinfo->mouse_face_mouse_frame)
30666 {
30667 int mouse_x = hlinfo->mouse_face_mouse_x;
30668 int mouse_y = hlinfo->mouse_face_mouse_y;
30669 clear_mouse_face (hlinfo);
30670 note_mouse_highlight (f, mouse_x, mouse_y);
30671 }
30672 }
30673 }
30674
30675
30676 /* EXPORT:
30677 Determine the intersection of two rectangles R1 and R2. Return
30678 the intersection in *RESULT. Value is true if RESULT is not
30679 empty. */
30680
30681 bool
30682 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30683 {
30684 XRectangle *left, *right;
30685 XRectangle *upper, *lower;
30686 bool intersection_p = false;
30687
30688 /* Rearrange so that R1 is the left-most rectangle. */
30689 if (r1->x < r2->x)
30690 left = r1, right = r2;
30691 else
30692 left = r2, right = r1;
30693
30694 /* X0 of the intersection is right.x0, if this is inside R1,
30695 otherwise there is no intersection. */
30696 if (right->x <= left->x + left->width)
30697 {
30698 result->x = right->x;
30699
30700 /* The right end of the intersection is the minimum of
30701 the right ends of left and right. */
30702 result->width = (min (left->x + left->width, right->x + right->width)
30703 - result->x);
30704
30705 /* Same game for Y. */
30706 if (r1->y < r2->y)
30707 upper = r1, lower = r2;
30708 else
30709 upper = r2, lower = r1;
30710
30711 /* The upper end of the intersection is lower.y0, if this is inside
30712 of upper. Otherwise, there is no intersection. */
30713 if (lower->y <= upper->y + upper->height)
30714 {
30715 result->y = lower->y;
30716
30717 /* The lower end of the intersection is the minimum of the lower
30718 ends of upper and lower. */
30719 result->height = (min (lower->y + lower->height,
30720 upper->y + upper->height)
30721 - result->y);
30722 intersection_p = true;
30723 }
30724 }
30725
30726 return intersection_p;
30727 }
30728
30729 #endif /* HAVE_WINDOW_SYSTEM */
30730
30731 \f
30732 /***********************************************************************
30733 Initialization
30734 ***********************************************************************/
30735
30736 void
30737 syms_of_xdisp (void)
30738 {
30739 Vwith_echo_area_save_vector = Qnil;
30740 staticpro (&Vwith_echo_area_save_vector);
30741
30742 Vmessage_stack = Qnil;
30743 staticpro (&Vmessage_stack);
30744
30745 /* Non-nil means don't actually do any redisplay. */
30746 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30747
30748 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30749
30750 DEFVAR_BOOL("inhibit-message", inhibit_message,
30751 doc: /* Non-nil means calls to `message' are not displayed.
30752 They are still logged to the *Messages* buffer. */);
30753 inhibit_message = 0;
30754
30755 message_dolog_marker1 = Fmake_marker ();
30756 staticpro (&message_dolog_marker1);
30757 message_dolog_marker2 = Fmake_marker ();
30758 staticpro (&message_dolog_marker2);
30759 message_dolog_marker3 = Fmake_marker ();
30760 staticpro (&message_dolog_marker3);
30761
30762 #ifdef GLYPH_DEBUG
30763 defsubr (&Sdump_frame_glyph_matrix);
30764 defsubr (&Sdump_glyph_matrix);
30765 defsubr (&Sdump_glyph_row);
30766 defsubr (&Sdump_tool_bar_row);
30767 defsubr (&Strace_redisplay);
30768 defsubr (&Strace_to_stderr);
30769 #endif
30770 #ifdef HAVE_WINDOW_SYSTEM
30771 defsubr (&Stool_bar_height);
30772 defsubr (&Slookup_image_map);
30773 #endif
30774 defsubr (&Sline_pixel_height);
30775 defsubr (&Sformat_mode_line);
30776 defsubr (&Sinvisible_p);
30777 defsubr (&Scurrent_bidi_paragraph_direction);
30778 defsubr (&Swindow_text_pixel_size);
30779 defsubr (&Smove_point_visually);
30780 defsubr (&Sbidi_find_overridden_directionality);
30781
30782 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30783 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30784 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30785 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30786 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30787 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30788 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30789 DEFSYM (Qeval, "eval");
30790 DEFSYM (QCdata, ":data");
30791
30792 /* Names of text properties relevant for redisplay. */
30793 DEFSYM (Qdisplay, "display");
30794 DEFSYM (Qspace_width, "space-width");
30795 DEFSYM (Qraise, "raise");
30796 DEFSYM (Qslice, "slice");
30797 DEFSYM (Qspace, "space");
30798 DEFSYM (Qmargin, "margin");
30799 DEFSYM (Qpointer, "pointer");
30800 DEFSYM (Qleft_margin, "left-margin");
30801 DEFSYM (Qright_margin, "right-margin");
30802 DEFSYM (Qcenter, "center");
30803 DEFSYM (Qline_height, "line-height");
30804 DEFSYM (QCalign_to, ":align-to");
30805 DEFSYM (QCrelative_width, ":relative-width");
30806 DEFSYM (QCrelative_height, ":relative-height");
30807 DEFSYM (QCeval, ":eval");
30808 DEFSYM (QCpropertize, ":propertize");
30809 DEFSYM (QCfile, ":file");
30810 DEFSYM (Qfontified, "fontified");
30811 DEFSYM (Qfontification_functions, "fontification-functions");
30812
30813 /* Name of the face used to highlight trailing whitespace. */
30814 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30815
30816 /* Name and number of the face used to highlight escape glyphs. */
30817 DEFSYM (Qescape_glyph, "escape-glyph");
30818
30819 /* Name and number of the face used to highlight non-breaking spaces. */
30820 DEFSYM (Qnobreak_space, "nobreak-space");
30821
30822 /* The symbol 'image' which is the car of the lists used to represent
30823 images in Lisp. Also a tool bar style. */
30824 DEFSYM (Qimage, "image");
30825
30826 /* Tool bar styles. */
30827 DEFSYM (Qtext, "text");
30828 DEFSYM (Qboth, "both");
30829 DEFSYM (Qboth_horiz, "both-horiz");
30830 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30831
30832 /* The image map types. */
30833 DEFSYM (QCmap, ":map");
30834 DEFSYM (QCpointer, ":pointer");
30835 DEFSYM (Qrect, "rect");
30836 DEFSYM (Qcircle, "circle");
30837 DEFSYM (Qpoly, "poly");
30838
30839 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30840
30841 DEFSYM (Qgrow_only, "grow-only");
30842 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30843 DEFSYM (Qposition, "position");
30844 DEFSYM (Qbuffer_position, "buffer-position");
30845 DEFSYM (Qobject, "object");
30846
30847 /* Cursor shapes. */
30848 DEFSYM (Qbar, "bar");
30849 DEFSYM (Qhbar, "hbar");
30850 DEFSYM (Qbox, "box");
30851 DEFSYM (Qhollow, "hollow");
30852
30853 /* Pointer shapes. */
30854 DEFSYM (Qhand, "hand");
30855 DEFSYM (Qarrow, "arrow");
30856 /* also Qtext */
30857
30858 DEFSYM (Qdragging, "dragging");
30859
30860 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30861
30862 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30863 staticpro (&list_of_error);
30864
30865 /* Values of those variables at last redisplay are stored as
30866 properties on 'overlay-arrow-position' symbol. However, if
30867 Voverlay_arrow_position is a marker, last-arrow-position is its
30868 numerical position. */
30869 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30870 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30871
30872 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30873 properties on a symbol in overlay-arrow-variable-list. */
30874 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30875 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30876
30877 echo_buffer[0] = echo_buffer[1] = Qnil;
30878 staticpro (&echo_buffer[0]);
30879 staticpro (&echo_buffer[1]);
30880
30881 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30882 staticpro (&echo_area_buffer[0]);
30883 staticpro (&echo_area_buffer[1]);
30884
30885 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30886 staticpro (&Vmessages_buffer_name);
30887
30888 mode_line_proptrans_alist = Qnil;
30889 staticpro (&mode_line_proptrans_alist);
30890 mode_line_string_list = Qnil;
30891 staticpro (&mode_line_string_list);
30892 mode_line_string_face = Qnil;
30893 staticpro (&mode_line_string_face);
30894 mode_line_string_face_prop = Qnil;
30895 staticpro (&mode_line_string_face_prop);
30896 Vmode_line_unwind_vector = Qnil;
30897 staticpro (&Vmode_line_unwind_vector);
30898
30899 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30900
30901 help_echo_string = Qnil;
30902 staticpro (&help_echo_string);
30903 help_echo_object = Qnil;
30904 staticpro (&help_echo_object);
30905 help_echo_window = Qnil;
30906 staticpro (&help_echo_window);
30907 previous_help_echo_string = Qnil;
30908 staticpro (&previous_help_echo_string);
30909 help_echo_pos = -1;
30910
30911 DEFSYM (Qright_to_left, "right-to-left");
30912 DEFSYM (Qleft_to_right, "left-to-right");
30913 defsubr (&Sbidi_resolved_levels);
30914
30915 #ifdef HAVE_WINDOW_SYSTEM
30916 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30917 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30918 For example, if a block cursor is over a tab, it will be drawn as
30919 wide as that tab on the display. */);
30920 x_stretch_cursor_p = 0;
30921 #endif
30922
30923 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30924 doc: /* Non-nil means highlight trailing whitespace.
30925 The face used for trailing whitespace is `trailing-whitespace'. */);
30926 Vshow_trailing_whitespace = Qnil;
30927
30928 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30929 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30930 If the value is t, Emacs highlights non-ASCII chars which have the
30931 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30932 or `escape-glyph' face respectively.
30933
30934 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30935 U+2011 (non-breaking hyphen) are affected.
30936
30937 Any other non-nil value means to display these characters as a escape
30938 glyph followed by an ordinary space or hyphen.
30939
30940 A value of nil means no special handling of these characters. */);
30941 Vnobreak_char_display = Qt;
30942
30943 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30944 doc: /* The pointer shape to show in void text areas.
30945 A value of nil means to show the text pointer. Other options are
30946 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30947 `hourglass'. */);
30948 Vvoid_text_area_pointer = Qarrow;
30949
30950 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30951 doc: /* Non-nil means don't actually do any redisplay.
30952 This is used for internal purposes. */);
30953 Vinhibit_redisplay = Qnil;
30954
30955 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30956 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30957 Vglobal_mode_string = Qnil;
30958
30959 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30960 doc: /* Marker for where to display an arrow on top of the buffer text.
30961 This must be the beginning of a line in order to work.
30962 See also `overlay-arrow-string'. */);
30963 Voverlay_arrow_position = Qnil;
30964
30965 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30966 doc: /* String to display as an arrow in non-window frames.
30967 See also `overlay-arrow-position'. */);
30968 Voverlay_arrow_string = build_pure_c_string ("=>");
30969
30970 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30971 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30972 The symbols on this list are examined during redisplay to determine
30973 where to display overlay arrows. */);
30974 Voverlay_arrow_variable_list
30975 = list1 (intern_c_string ("overlay-arrow-position"));
30976
30977 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30978 doc: /* The number of lines to try scrolling a window by when point moves out.
30979 If that fails to bring point back on frame, point is centered instead.
30980 If this is zero, point is always centered after it moves off frame.
30981 If you want scrolling to always be a line at a time, you should set
30982 `scroll-conservatively' to a large value rather than set this to 1. */);
30983
30984 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30985 doc: /* Scroll up to this many lines, to bring point back on screen.
30986 If point moves off-screen, redisplay will scroll by up to
30987 `scroll-conservatively' lines in order to bring point just barely
30988 onto the screen again. If that cannot be done, then redisplay
30989 recenters point as usual.
30990
30991 If the value is greater than 100, redisplay will never recenter point,
30992 but will always scroll just enough text to bring point into view, even
30993 if you move far away.
30994
30995 A value of zero means always recenter point if it moves off screen. */);
30996 scroll_conservatively = 0;
30997
30998 DEFVAR_INT ("scroll-margin", scroll_margin,
30999 doc: /* Number of lines of margin at the top and bottom of a window.
31000 Recenter the window whenever point gets within this many lines
31001 of the top or bottom of the window. */);
31002 scroll_margin = 0;
31003
31004 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31005 doc: /* Pixels per inch value for non-window system displays.
31006 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31007 Vdisplay_pixels_per_inch = make_float (72.0);
31008
31009 #ifdef GLYPH_DEBUG
31010 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31011 #endif
31012
31013 DEFVAR_LISP ("truncate-partial-width-windows",
31014 Vtruncate_partial_width_windows,
31015 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31016 For an integer value, truncate lines in each window narrower than the
31017 full frame width, provided the window width is less than that integer;
31018 otherwise, respect the value of `truncate-lines'.
31019
31020 For any other non-nil value, truncate lines in all windows that do
31021 not span the full frame width.
31022
31023 A value of nil means to respect the value of `truncate-lines'.
31024
31025 If `word-wrap' is enabled, you might want to reduce this. */);
31026 Vtruncate_partial_width_windows = make_number (50);
31027
31028 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31029 doc: /* Maximum buffer size for which line number should be displayed.
31030 If the buffer is bigger than this, the line number does not appear
31031 in the mode line. A value of nil means no limit. */);
31032 Vline_number_display_limit = Qnil;
31033
31034 DEFVAR_INT ("line-number-display-limit-width",
31035 line_number_display_limit_width,
31036 doc: /* Maximum line width (in characters) for line number display.
31037 If the average length of the lines near point is bigger than this, then the
31038 line number may be omitted from the mode line. */);
31039 line_number_display_limit_width = 200;
31040
31041 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31042 doc: /* Non-nil means highlight region even in nonselected windows. */);
31043 highlight_nonselected_windows = false;
31044
31045 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31046 doc: /* Non-nil if more than one frame is visible on this display.
31047 Minibuffer-only frames don't count, but iconified frames do.
31048 This variable is not guaranteed to be accurate except while processing
31049 `frame-title-format' and `icon-title-format'. */);
31050
31051 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31052 doc: /* Template for displaying the title bar of visible frames.
31053 (Assuming the window manager supports this feature.)
31054
31055 This variable has the same structure as `mode-line-format', except that
31056 the %c and %l constructs are ignored. It is used only on frames for
31057 which no explicit name has been set (see `modify-frame-parameters'). */);
31058
31059 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31060 doc: /* Template for displaying the title bar of an iconified frame.
31061 (Assuming the window manager supports this feature.)
31062 This variable has the same structure as `mode-line-format' (which see),
31063 and is used only on frames for which no explicit name has been set
31064 (see `modify-frame-parameters'). */);
31065 Vicon_title_format
31066 = Vframe_title_format
31067 = listn (CONSTYPE_PURE, 3,
31068 intern_c_string ("multiple-frames"),
31069 build_pure_c_string ("%b"),
31070 listn (CONSTYPE_PURE, 4,
31071 empty_unibyte_string,
31072 intern_c_string ("invocation-name"),
31073 build_pure_c_string ("@"),
31074 intern_c_string ("system-name")));
31075
31076 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31077 doc: /* Maximum number of lines to keep in the message log buffer.
31078 If nil, disable message logging. If t, log messages but don't truncate
31079 the buffer when it becomes large. */);
31080 Vmessage_log_max = make_number (1000);
31081
31082 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31083 doc: /* Functions called before redisplay, if window sizes have changed.
31084 The value should be a list of functions that take one argument.
31085 Just before redisplay, for each frame, if any of its windows have changed
31086 size since the last redisplay, or have been split or deleted,
31087 all the functions in the list are called, with the frame as argument. */);
31088 Vwindow_size_change_functions = Qnil;
31089
31090 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31091 doc: /* List of functions to call before redisplaying a window with scrolling.
31092 Each function is called with two arguments, the window and its new
31093 display-start position.
31094 These functions are called whenever the `window-start' marker is modified,
31095 either to point into another buffer (e.g. via `set-window-buffer') or another
31096 place in the same buffer.
31097 Note that the value of `window-end' is not valid when these functions are
31098 called.
31099
31100 Warning: Do not use this feature to alter the way the window
31101 is scrolled. It is not designed for that, and such use probably won't
31102 work. */);
31103 Vwindow_scroll_functions = Qnil;
31104
31105 DEFVAR_LISP ("window-text-change-functions",
31106 Vwindow_text_change_functions,
31107 doc: /* Functions to call in redisplay when text in the window might change. */);
31108 Vwindow_text_change_functions = Qnil;
31109
31110 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31111 doc: /* Functions called when redisplay of a window reaches the end trigger.
31112 Each function is called with two arguments, the window and the end trigger value.
31113 See `set-window-redisplay-end-trigger'. */);
31114 Vredisplay_end_trigger_functions = Qnil;
31115
31116 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31117 doc: /* Non-nil means autoselect window with mouse pointer.
31118 If nil, do not autoselect windows.
31119 A positive number means delay autoselection by that many seconds: a
31120 window is autoselected only after the mouse has remained in that
31121 window for the duration of the delay.
31122 A negative number has a similar effect, but causes windows to be
31123 autoselected only after the mouse has stopped moving. (Because of
31124 the way Emacs compares mouse events, you will occasionally wait twice
31125 that time before the window gets selected.)
31126 Any other value means to autoselect window instantaneously when the
31127 mouse pointer enters it.
31128
31129 Autoselection selects the minibuffer only if it is active, and never
31130 unselects the minibuffer if it is active.
31131
31132 When customizing this variable make sure that the actual value of
31133 `focus-follows-mouse' matches the behavior of your window manager. */);
31134 Vmouse_autoselect_window = Qnil;
31135
31136 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31137 doc: /* Non-nil means automatically resize tool-bars.
31138 This dynamically changes the tool-bar's height to the minimum height
31139 that is needed to make all tool-bar items visible.
31140 If value is `grow-only', the tool-bar's height is only increased
31141 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31142 Vauto_resize_tool_bars = Qt;
31143
31144 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31145 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31146 auto_raise_tool_bar_buttons_p = true;
31147
31148 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31149 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31150 make_cursor_line_fully_visible_p = true;
31151
31152 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31153 doc: /* Border below tool-bar in pixels.
31154 If an integer, use it as the height of the border.
31155 If it is one of `internal-border-width' or `border-width', use the
31156 value of the corresponding frame parameter.
31157 Otherwise, no border is added below the tool-bar. */);
31158 Vtool_bar_border = Qinternal_border_width;
31159
31160 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31161 doc: /* Margin around tool-bar buttons in pixels.
31162 If an integer, use that for both horizontal and vertical margins.
31163 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31164 HORZ specifying the horizontal margin, and VERT specifying the
31165 vertical margin. */);
31166 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31167
31168 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31169 doc: /* Relief thickness of tool-bar buttons. */);
31170 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31171
31172 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31173 doc: /* Tool bar style to use.
31174 It can be one of
31175 image - show images only
31176 text - show text only
31177 both - show both, text below image
31178 both-horiz - show text to the right of the image
31179 text-image-horiz - show text to the left of the image
31180 any other - use system default or image if no system default.
31181
31182 This variable only affects the GTK+ toolkit version of Emacs. */);
31183 Vtool_bar_style = Qnil;
31184
31185 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31186 doc: /* Maximum number of characters a label can have to be shown.
31187 The tool bar style must also show labels for this to have any effect, see
31188 `tool-bar-style'. */);
31189 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31190
31191 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31192 doc: /* List of functions to call to fontify regions of text.
31193 Each function is called with one argument POS. Functions must
31194 fontify a region starting at POS in the current buffer, and give
31195 fontified regions the property `fontified'. */);
31196 Vfontification_functions = Qnil;
31197 Fmake_variable_buffer_local (Qfontification_functions);
31198
31199 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31200 unibyte_display_via_language_environment,
31201 doc: /* Non-nil means display unibyte text according to language environment.
31202 Specifically, this means that raw bytes in the range 160-255 decimal
31203 are displayed by converting them to the equivalent multibyte characters
31204 according to the current language environment. As a result, they are
31205 displayed according to the current fontset.
31206
31207 Note that this variable affects only how these bytes are displayed,
31208 but does not change the fact they are interpreted as raw bytes. */);
31209 unibyte_display_via_language_environment = false;
31210
31211 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31212 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31213 If a float, it specifies a fraction of the mini-window frame's height.
31214 If an integer, it specifies a number of lines. */);
31215 Vmax_mini_window_height = make_float (0.25);
31216
31217 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31218 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31219 A value of nil means don't automatically resize mini-windows.
31220 A value of t means resize them to fit the text displayed in them.
31221 A value of `grow-only', the default, means let mini-windows grow only;
31222 they return to their normal size when the minibuffer is closed, or the
31223 echo area becomes empty. */);
31224 Vresize_mini_windows = Qgrow_only;
31225
31226 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31227 doc: /* Alist specifying how to blink the cursor off.
31228 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31229 `cursor-type' frame-parameter or variable equals ON-STATE,
31230 comparing using `equal', Emacs uses OFF-STATE to specify
31231 how to blink it off. ON-STATE and OFF-STATE are values for
31232 the `cursor-type' frame parameter.
31233
31234 If a frame's ON-STATE has no entry in this list,
31235 the frame's other specifications determine how to blink the cursor off. */);
31236 Vblink_cursor_alist = Qnil;
31237
31238 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31239 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31240 If non-nil, windows are automatically scrolled horizontally to make
31241 point visible. */);
31242 automatic_hscrolling_p = true;
31243 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31244
31245 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31246 doc: /* How many columns away from the window edge point is allowed to get
31247 before automatic hscrolling will horizontally scroll the window. */);
31248 hscroll_margin = 5;
31249
31250 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31251 doc: /* How many columns to scroll the window when point gets too close to the edge.
31252 When point is less than `hscroll-margin' columns from the window
31253 edge, automatic hscrolling will scroll the window by the amount of columns
31254 determined by this variable. If its value is a positive integer, scroll that
31255 many columns. If it's a positive floating-point number, it specifies the
31256 fraction of the window's width to scroll. If it's nil or zero, point will be
31257 centered horizontally after the scroll. Any other value, including negative
31258 numbers, are treated as if the value were zero.
31259
31260 Automatic hscrolling always moves point outside the scroll margin, so if
31261 point was more than scroll step columns inside the margin, the window will
31262 scroll more than the value given by the scroll step.
31263
31264 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31265 and `scroll-right' overrides this variable's effect. */);
31266 Vhscroll_step = make_number (0);
31267
31268 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31269 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31270 Bind this around calls to `message' to let it take effect. */);
31271 message_truncate_lines = false;
31272
31273 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31274 doc: /* Normal hook run to update the menu bar definitions.
31275 Redisplay runs this hook before it redisplays the menu bar.
31276 This is used to update menus such as Buffers, whose contents depend on
31277 various data. */);
31278 Vmenu_bar_update_hook = Qnil;
31279
31280 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31281 doc: /* Frame for which we are updating a menu.
31282 The enable predicate for a menu binding should check this variable. */);
31283 Vmenu_updating_frame = Qnil;
31284
31285 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31286 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31287 inhibit_menubar_update = false;
31288
31289 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31290 doc: /* Prefix prepended to all continuation lines at display time.
31291 The value may be a string, an image, or a stretch-glyph; it is
31292 interpreted in the same way as the value of a `display' text property.
31293
31294 This variable is overridden by any `wrap-prefix' text or overlay
31295 property.
31296
31297 To add a prefix to non-continuation lines, use `line-prefix'. */);
31298 Vwrap_prefix = Qnil;
31299 DEFSYM (Qwrap_prefix, "wrap-prefix");
31300 Fmake_variable_buffer_local (Qwrap_prefix);
31301
31302 DEFVAR_LISP ("line-prefix", Vline_prefix,
31303 doc: /* Prefix prepended to all non-continuation lines at display time.
31304 The value may be a string, an image, or a stretch-glyph; it is
31305 interpreted in the same way as the value of a `display' text property.
31306
31307 This variable is overridden by any `line-prefix' text or overlay
31308 property.
31309
31310 To add a prefix to continuation lines, use `wrap-prefix'. */);
31311 Vline_prefix = Qnil;
31312 DEFSYM (Qline_prefix, "line-prefix");
31313 Fmake_variable_buffer_local (Qline_prefix);
31314
31315 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31316 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31317 inhibit_eval_during_redisplay = false;
31318
31319 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31320 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31321 inhibit_free_realized_faces = false;
31322
31323 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31324 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31325 Intended for use during debugging and for testing bidi display;
31326 see biditest.el in the test suite. */);
31327 inhibit_bidi_mirroring = false;
31328
31329 #ifdef GLYPH_DEBUG
31330 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31331 doc: /* Inhibit try_window_id display optimization. */);
31332 inhibit_try_window_id = false;
31333
31334 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31335 doc: /* Inhibit try_window_reusing display optimization. */);
31336 inhibit_try_window_reusing = false;
31337
31338 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31339 doc: /* Inhibit try_cursor_movement display optimization. */);
31340 inhibit_try_cursor_movement = false;
31341 #endif /* GLYPH_DEBUG */
31342
31343 DEFVAR_INT ("overline-margin", overline_margin,
31344 doc: /* Space between overline and text, in pixels.
31345 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31346 margin to the character height. */);
31347 overline_margin = 2;
31348
31349 DEFVAR_INT ("underline-minimum-offset",
31350 underline_minimum_offset,
31351 doc: /* Minimum distance between baseline and underline.
31352 This can improve legibility of underlined text at small font sizes,
31353 particularly when using variable `x-use-underline-position-properties'
31354 with fonts that specify an UNDERLINE_POSITION relatively close to the
31355 baseline. The default value is 1. */);
31356 underline_minimum_offset = 1;
31357
31358 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31359 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31360 This feature only works when on a window system that can change
31361 cursor shapes. */);
31362 display_hourglass_p = true;
31363
31364 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31365 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31366 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31367
31368 #ifdef HAVE_WINDOW_SYSTEM
31369 hourglass_atimer = NULL;
31370 hourglass_shown_p = false;
31371 #endif /* HAVE_WINDOW_SYSTEM */
31372
31373 /* Name of the face used to display glyphless characters. */
31374 DEFSYM (Qglyphless_char, "glyphless-char");
31375
31376 /* Method symbols for Vglyphless_char_display. */
31377 DEFSYM (Qhex_code, "hex-code");
31378 DEFSYM (Qempty_box, "empty-box");
31379 DEFSYM (Qthin_space, "thin-space");
31380 DEFSYM (Qzero_width, "zero-width");
31381
31382 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31383 doc: /* Function run just before redisplay.
31384 It is called with one argument, which is the set of windows that are to
31385 be redisplayed. This set can be nil (meaning, only the selected window),
31386 or t (meaning all windows). */);
31387 Vpre_redisplay_function = intern ("ignore");
31388
31389 /* Symbol for the purpose of Vglyphless_char_display. */
31390 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31391 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31392
31393 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31394 doc: /* Char-table defining glyphless characters.
31395 Each element, if non-nil, should be one of the following:
31396 an ASCII acronym string: display this string in a box
31397 `hex-code': display the hexadecimal code of a character in a box
31398 `empty-box': display as an empty box
31399 `thin-space': display as 1-pixel width space
31400 `zero-width': don't display
31401 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31402 display method for graphical terminals and text terminals respectively.
31403 GRAPHICAL and TEXT should each have one of the values listed above.
31404
31405 The char-table has one extra slot to control the display of a character for
31406 which no font is found. This slot only takes effect on graphical terminals.
31407 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31408 `thin-space'. The default is `empty-box'.
31409
31410 If a character has a non-nil entry in an active display table, the
31411 display table takes effect; in this case, Emacs does not consult
31412 `glyphless-char-display' at all. */);
31413 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31414 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31415 Qempty_box);
31416
31417 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31418 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31419 Vdebug_on_message = Qnil;
31420
31421 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31422 doc: /* */);
31423 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31424
31425 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31426 doc: /* */);
31427 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31428 }
31429
31430
31431 /* Initialize this module when Emacs starts. */
31432
31433 void
31434 init_xdisp (void)
31435 {
31436 CHARPOS (this_line_start_pos) = 0;
31437
31438 if (!noninteractive)
31439 {
31440 struct window *m = XWINDOW (minibuf_window);
31441 Lisp_Object frame = m->frame;
31442 struct frame *f = XFRAME (frame);
31443 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31444 struct window *r = XWINDOW (root);
31445 int i;
31446
31447 echo_area_window = minibuf_window;
31448
31449 r->top_line = FRAME_TOP_MARGIN (f);
31450 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31451 r->total_cols = FRAME_COLS (f);
31452 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31453 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31454 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31455
31456 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31457 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31458 m->total_cols = FRAME_COLS (f);
31459 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31460 m->total_lines = 1;
31461 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31462
31463 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31464 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31465 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31466
31467 /* The default ellipsis glyphs `...'. */
31468 for (i = 0; i < 3; ++i)
31469 default_invis_vector[i] = make_number ('.');
31470 }
31471
31472 {
31473 /* Allocate the buffer for frame titles.
31474 Also used for `format-mode-line'. */
31475 int size = 100;
31476 mode_line_noprop_buf = xmalloc (size);
31477 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31478 mode_line_noprop_ptr = mode_line_noprop_buf;
31479 mode_line_target = MODE_LINE_DISPLAY;
31480 }
31481
31482 help_echo_showing_p = false;
31483 }
31484
31485 #ifdef HAVE_WINDOW_SYSTEM
31486
31487 /* Platform-independent portion of hourglass implementation. */
31488
31489 /* Timer function of hourglass_atimer. */
31490
31491 static void
31492 show_hourglass (struct atimer *timer)
31493 {
31494 /* The timer implementation will cancel this timer automatically
31495 after this function has run. Set hourglass_atimer to null
31496 so that we know the timer doesn't have to be canceled. */
31497 hourglass_atimer = NULL;
31498
31499 if (!hourglass_shown_p)
31500 {
31501 Lisp_Object tail, frame;
31502
31503 block_input ();
31504
31505 FOR_EACH_FRAME (tail, frame)
31506 {
31507 struct frame *f = XFRAME (frame);
31508
31509 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31510 && FRAME_RIF (f)->show_hourglass)
31511 FRAME_RIF (f)->show_hourglass (f);
31512 }
31513
31514 hourglass_shown_p = true;
31515 unblock_input ();
31516 }
31517 }
31518
31519 /* Cancel a currently active hourglass timer, and start a new one. */
31520
31521 void
31522 start_hourglass (void)
31523 {
31524 struct timespec delay;
31525
31526 cancel_hourglass ();
31527
31528 if (INTEGERP (Vhourglass_delay)
31529 && XINT (Vhourglass_delay) > 0)
31530 delay = make_timespec (min (XINT (Vhourglass_delay),
31531 TYPE_MAXIMUM (time_t)),
31532 0);
31533 else if (FLOATP (Vhourglass_delay)
31534 && XFLOAT_DATA (Vhourglass_delay) > 0)
31535 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31536 else
31537 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31538
31539 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31540 show_hourglass, NULL);
31541 }
31542
31543 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31544 shown. */
31545
31546 void
31547 cancel_hourglass (void)
31548 {
31549 if (hourglass_atimer)
31550 {
31551 cancel_atimer (hourglass_atimer);
31552 hourglass_atimer = NULL;
31553 }
31554
31555 if (hourglass_shown_p)
31556 {
31557 Lisp_Object tail, frame;
31558
31559 block_input ();
31560
31561 FOR_EACH_FRAME (tail, frame)
31562 {
31563 struct frame *f = XFRAME (frame);
31564
31565 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31566 && FRAME_RIF (f)->hide_hourglass)
31567 FRAME_RIF (f)->hide_hourglass (f);
31568 #ifdef HAVE_NTGUI
31569 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31570 else if (!FRAME_W32_P (f))
31571 w32_arrow_cursor ();
31572 #endif
31573 }
31574
31575 hourglass_shown_p = false;
31576 unblock_input ();
31577 }
31578 }
31579
31580 #endif /* HAVE_WINDOW_SYSTEM */