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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->right_fringe_bitmap != b->right_fringe_bitmap
1520 || a->exact_window_width_line_p != b->exact_window_width_line_p
1521 || a->overlapped_p != b->overlapped_p
1522 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1523 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1524 /* Different partially visible characters on left margin. */
1525 || a->x != b->x
1526 /* Different height. */
1527 || a->ascent != b->ascent
1528 || a->phys_ascent != b->phys_ascent
1529 || a->phys_height != b->phys_height
1530 || a->visible_height != b->visible_height)
1531 return 0;
1532 }
1533
1534 return 1;
1535 }
1536
1537
1538 \f
1539 /***********************************************************************
1540 Glyph Pool
1541
1542 See dispextern.h for an overall explanation of glyph pools.
1543 ***********************************************************************/
1544
1545 /* Allocate a glyph_pool structure. The structure returned is
1546 initialized with zeros. The global variable glyph_pool_count is
1547 incremented for each pool allocated. */
1548
1549 static struct glyph_pool *
1550 new_glyph_pool ()
1551 {
1552 struct glyph_pool *result;
1553
1554 /* Allocate a new glyph_pool and clear it. */
1555 result = (struct glyph_pool *) xmalloc (sizeof *result);
1556 bzero (result, sizeof *result);
1557
1558 /* For memory leak and double deletion checking. */
1559 ++glyph_pool_count;
1560
1561 return result;
1562 }
1563
1564
1565 /* Free a glyph_pool structure POOL. The function may be called with
1566 a null POOL pointer. The global variable glyph_pool_count is
1567 decremented with every pool structure freed. If this count gets
1568 negative, more structures were freed than allocated, i.e. one
1569 structure must have been freed more than once or a bogus pointer
1570 was passed to free_glyph_pool. */
1571
1572 static void
1573 free_glyph_pool (pool)
1574 struct glyph_pool *pool;
1575 {
1576 if (pool)
1577 {
1578 /* More freed than allocated? */
1579 --glyph_pool_count;
1580 xassert (glyph_pool_count >= 0);
1581
1582 xfree (pool->glyphs);
1583 xfree (pool);
1584 }
1585 }
1586
1587
1588 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1589 columns we need. This function never shrinks a pool. The only
1590 case in which this would make sense, would be when a frame's size
1591 is changed from a large value to a smaller one. But, if someone
1592 does it once, we can expect that he will do it again.
1593
1594 Value is non-zero if the pool changed in a way which makes
1595 re-adjusting window glyph matrices necessary. */
1596
1597 static int
1598 realloc_glyph_pool (pool, matrix_dim)
1599 struct glyph_pool *pool;
1600 struct dim matrix_dim;
1601 {
1602 int needed;
1603 int changed_p;
1604
1605 changed_p = (pool->glyphs == 0
1606 || matrix_dim.height != pool->nrows
1607 || matrix_dim.width != pool->ncolumns);
1608
1609 /* Enlarge the glyph pool. */
1610 needed = matrix_dim.width * matrix_dim.height;
1611 if (needed > pool->nglyphs)
1612 {
1613 int size = needed * sizeof (struct glyph);
1614
1615 if (pool->glyphs)
1616 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1617 else
1618 {
1619 pool->glyphs = (struct glyph *) xmalloc (size);
1620 bzero (pool->glyphs, size);
1621 }
1622
1623 pool->nglyphs = needed;
1624 }
1625
1626 /* Remember the number of rows and columns because (a) we use them
1627 to do sanity checks, and (b) the number of columns determines
1628 where rows in the frame matrix start---this must be available to
1629 determine pointers to rows of window sub-matrices. */
1630 pool->nrows = matrix_dim.height;
1631 pool->ncolumns = matrix_dim.width;
1632
1633 return changed_p;
1634 }
1635
1636
1637 \f
1638 /***********************************************************************
1639 Debug Code
1640 ***********************************************************************/
1641
1642 #if GLYPH_DEBUG
1643
1644
1645 /* Flush standard output. This is sometimes useful to call from
1646 the debugger. */
1647
1648 void
1649 flush_stdout ()
1650 {
1651 fflush (stdout);
1652 }
1653
1654
1655 /* Check that no glyph pointers have been lost in MATRIX. If a
1656 pointer has been lost, e.g. by using a structure assignment between
1657 rows, at least one pointer must occur more than once in the rows of
1658 MATRIX. */
1659
1660 void
1661 check_matrix_pointer_lossage (matrix)
1662 struct glyph_matrix *matrix;
1663 {
1664 int i, j;
1665
1666 for (i = 0; i < matrix->nrows; ++i)
1667 for (j = 0; j < matrix->nrows; ++j)
1668 xassert (i == j
1669 || (matrix->rows[i].glyphs[TEXT_AREA]
1670 != matrix->rows[j].glyphs[TEXT_AREA]));
1671 }
1672
1673
1674 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1675
1676 struct glyph_row *
1677 matrix_row (matrix, row)
1678 struct glyph_matrix *matrix;
1679 int row;
1680 {
1681 xassert (matrix && matrix->rows);
1682 xassert (row >= 0 && row < matrix->nrows);
1683
1684 /* That's really too slow for normal testing because this function
1685 is called almost everywhere. Although---it's still astonishingly
1686 fast, so it is valuable to have for debugging purposes. */
1687 #if 0
1688 check_matrix_pointer_lossage (matrix);
1689 #endif
1690
1691 return matrix->rows + row;
1692 }
1693
1694
1695 #if 0 /* This function makes invalid assumptions when text is
1696 partially invisible. But it might come handy for debugging
1697 nevertheless. */
1698
1699 /* Check invariants that must hold for an up to date current matrix of
1700 window W. */
1701
1702 static void
1703 check_matrix_invariants (w)
1704 struct window *w;
1705 {
1706 struct glyph_matrix *matrix = w->current_matrix;
1707 int yb = window_text_bottom_y (w);
1708 struct glyph_row *row = matrix->rows;
1709 struct glyph_row *last_text_row = NULL;
1710 struct buffer *saved = current_buffer;
1711 struct buffer *buffer = XBUFFER (w->buffer);
1712 int c;
1713
1714 /* This can sometimes happen for a fresh window. */
1715 if (matrix->nrows < 2)
1716 return;
1717
1718 set_buffer_temp (buffer);
1719
1720 /* Note: last row is always reserved for the mode line. */
1721 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1722 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1723 {
1724 struct glyph_row *next = row + 1;
1725
1726 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1727 last_text_row = row;
1728
1729 /* Check that character and byte positions are in sync. */
1730 xassert (MATRIX_ROW_START_BYTEPOS (row)
1731 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1732
1733 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1734 have such a position temporarily in case of a minibuffer
1735 displaying something like `[Sole completion]' at its end. */
1736 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1737 xassert (MATRIX_ROW_END_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1739
1740 /* Check that end position of `row' is equal to start position
1741 of next row. */
1742 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1743 {
1744 xassert (MATRIX_ROW_END_CHARPOS (row)
1745 == MATRIX_ROW_START_CHARPOS (next));
1746 xassert (MATRIX_ROW_END_BYTEPOS (row)
1747 == MATRIX_ROW_START_BYTEPOS (next));
1748 }
1749 row = next;
1750 }
1751
1752 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1753 xassert (w->desired_matrix->rows != NULL);
1754 set_buffer_temp (saved);
1755 }
1756
1757 #endif /* 0 */
1758
1759 #endif /* GLYPH_DEBUG != 0 */
1760
1761
1762 \f
1763 /**********************************************************************
1764 Allocating/ Adjusting Glyph Matrices
1765 **********************************************************************/
1766
1767 /* Allocate glyph matrices over a window tree for a frame-based
1768 redisplay
1769
1770 X and Y are column/row within the frame glyph matrix where
1771 sub-matrices for the window tree rooted at WINDOW must be
1772 allocated. CH_DIM contains the dimensions of the smallest
1773 character that could be used during display. DIM_ONLY_P non-zero
1774 means that the caller of this function is only interested in the
1775 result matrix dimension, and matrix adjustments should not be
1776 performed.
1777
1778 The function returns the total width/height of the sub-matrices of
1779 the window tree. If called on a frame root window, the computation
1780 will take the mini-buffer window into account.
1781
1782 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1783
1784 NEW_LEAF_MATRIX set if any window in the tree did not have a
1785 glyph matrices yet, and
1786
1787 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1788 any window in the tree will be changed or have been changed (see
1789 DIM_ONLY_P)
1790
1791 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1792 function.
1793
1794 Windows are arranged into chains of windows on the same level
1795 through the next fields of window structures. Such a level can be
1796 either a sequence of horizontally adjacent windows from left to
1797 right, or a sequence of vertically adjacent windows from top to
1798 bottom. Each window in a horizontal sequence can be either a leaf
1799 window or a vertical sequence; a window in a vertical sequence can
1800 be either a leaf or a horizontal sequence. All windows in a
1801 horizontal sequence have the same height, and all windows in a
1802 vertical sequence have the same width.
1803
1804 This function uses, for historical reasons, a more general
1805 algorithm to determine glyph matrix dimensions that would be
1806 necessary.
1807
1808 The matrix height of a horizontal sequence is determined by the
1809 maximum height of any matrix in the sequence. The matrix width of
1810 a horizontal sequence is computed by adding up matrix widths of
1811 windows in the sequence.
1812
1813 |<------- result width ------->|
1814 +---------+----------+---------+ ---
1815 | | | | |
1816 | | | |
1817 +---------+ | | result height
1818 | +---------+
1819 | | |
1820 +----------+ ---
1821
1822 The matrix width of a vertical sequence is the maximum matrix width
1823 of any window in the sequence. Its height is computed by adding up
1824 matrix heights of windows in the sequence.
1825
1826 |<---- result width -->|
1827 +---------+ ---
1828 | | |
1829 | | |
1830 +---------+--+ |
1831 | | |
1832 | | result height
1833 | |
1834 +------------+---------+ |
1835 | | |
1836 | | |
1837 +------------+---------+ --- */
1838
1839 /* Bit indicating that a new matrix will be allocated or has been
1840 allocated. */
1841
1842 #define NEW_LEAF_MATRIX (1 << 0)
1843
1844 /* Bit indicating that a matrix will or has changed its location or
1845 size. */
1846
1847 #define CHANGED_LEAF_MATRIX (1 << 1)
1848
1849 static struct dim
1850 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1851 window_change_flags)
1852 Lisp_Object window;
1853 int x, y;
1854 int dim_only_p;
1855 int *window_change_flags;
1856 {
1857 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1858 int x0 = x, y0 = y;
1859 int wmax = 0, hmax = 0;
1860 struct dim total;
1861 struct dim dim;
1862 struct window *w;
1863 int in_horz_combination_p;
1864
1865 /* What combination is WINDOW part of? Compute this once since the
1866 result is the same for all windows in the `next' chain. The
1867 special case of a root window (parent equal to nil) is treated
1868 like a vertical combination because a root window's `next'
1869 points to the mini-buffer window, if any, which is arranged
1870 vertically below other windows. */
1871 in_horz_combination_p
1872 = (!NILP (XWINDOW (window)->parent)
1873 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1874
1875 /* For WINDOW and all windows on the same level. */
1876 do
1877 {
1878 w = XWINDOW (window);
1879
1880 /* Get the dimension of the window sub-matrix for W, depending
1881 on whether this is a combination or a leaf window. */
1882 if (!NILP (w->hchild))
1883 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1884 dim_only_p,
1885 window_change_flags);
1886 else if (!NILP (w->vchild))
1887 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1888 dim_only_p,
1889 window_change_flags);
1890 else
1891 {
1892 /* If not already done, allocate sub-matrix structures. */
1893 if (w->desired_matrix == NULL)
1894 {
1895 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1896 w->current_matrix = new_glyph_matrix (f->current_pool);
1897 *window_change_flags |= NEW_LEAF_MATRIX;
1898 }
1899
1900 /* Width and height MUST be chosen so that there are no
1901 holes in the frame matrix. */
1902 dim.width = required_matrix_width (w);
1903 dim.height = required_matrix_height (w);
1904
1905 /* Will matrix be re-allocated? */
1906 if (x != w->desired_matrix->matrix_x
1907 || y != w->desired_matrix->matrix_y
1908 || dim.width != w->desired_matrix->matrix_w
1909 || dim.height != w->desired_matrix->matrix_h
1910 || (margin_glyphs_to_reserve (w, dim.width,
1911 w->right_margin_cols)
1912 != w->desired_matrix->left_margin_glyphs)
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->left_margin_cols)
1915 != w->desired_matrix->right_margin_glyphs))
1916 *window_change_flags |= CHANGED_LEAF_MATRIX;
1917
1918 /* Actually change matrices, if allowed. Do not consider
1919 CHANGED_LEAF_MATRIX computed above here because the pool
1920 may have been changed which we don't now here. We trust
1921 that we only will be called with DIM_ONLY_P != 0 when
1922 necessary. */
1923 if (!dim_only_p)
1924 {
1925 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1926 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1927 }
1928 }
1929
1930 /* If we are part of a horizontal combination, advance x for
1931 windows to the right of W; otherwise advance y for windows
1932 below W. */
1933 if (in_horz_combination_p)
1934 x += dim.width;
1935 else
1936 y += dim.height;
1937
1938 /* Remember maximum glyph matrix dimensions. */
1939 wmax = max (wmax, dim.width);
1940 hmax = max (hmax, dim.height);
1941
1942 /* Next window on same level. */
1943 window = w->next;
1944 }
1945 while (!NILP (window));
1946
1947 /* Set `total' to the total glyph matrix dimension of this window
1948 level. In a vertical combination, the width is the width of the
1949 widest window; the height is the y we finally reached, corrected
1950 by the y we started with. In a horizontal combination, the total
1951 height is the height of the tallest window, and the width is the
1952 x we finally reached, corrected by the x we started with. */
1953 if (in_horz_combination_p)
1954 {
1955 total.width = x - x0;
1956 total.height = hmax;
1957 }
1958 else
1959 {
1960 total.width = wmax;
1961 total.height = y - y0;
1962 }
1963
1964 return total;
1965 }
1966
1967
1968 /* Return the required height of glyph matrices for window W. */
1969
1970 int
1971 required_matrix_height (w)
1972 struct window *w;
1973 {
1974 #ifdef HAVE_WINDOW_SYSTEM
1975 struct frame *f = XFRAME (w->frame);
1976
1977 if (FRAME_WINDOW_P (f))
1978 {
1979 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1980 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1981 return (((window_pixel_height + ch_height - 1)
1982 / ch_height)
1983 /* One partially visible line at the top and
1984 bottom of the window. */
1985 + 2
1986 /* 2 for header and mode line. */
1987 + 2);
1988 }
1989 #endif /* HAVE_WINDOW_SYSTEM */
1990
1991 return WINDOW_TOTAL_LINES (w);
1992 }
1993
1994
1995 /* Return the required width of glyph matrices for window W. */
1996
1997 int
1998 required_matrix_width (w)
1999 struct window *w;
2000 {
2001 #ifdef HAVE_WINDOW_SYSTEM
2002 struct frame *f = XFRAME (w->frame);
2003 if (FRAME_WINDOW_P (f))
2004 {
2005 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2006 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2007
2008 /* Compute number of glyphs needed in a glyph row. */
2009 return (((window_pixel_width + ch_width - 1)
2010 / ch_width)
2011 /* 2 partially visible columns in the text area. */
2012 + 2
2013 /* One partially visible column at the right
2014 edge of each marginal area. */
2015 + 1 + 1);
2016 }
2017 #endif /* HAVE_WINDOW_SYSTEM */
2018
2019 return XINT (w->total_cols);
2020 }
2021
2022
2023 /* Allocate window matrices for window-based redisplay. W is the
2024 window whose matrices must be allocated/reallocated. CH_DIM is the
2025 size of the smallest character that could potentially be used on W. */
2026
2027 static void
2028 allocate_matrices_for_window_redisplay (w)
2029 struct window *w;
2030 {
2031 while (w)
2032 {
2033 if (!NILP (w->vchild))
2034 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2035 else if (!NILP (w->hchild))
2036 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2037 else
2038 {
2039 /* W is a leaf window. */
2040 struct dim dim;
2041
2042 /* If matrices are not yet allocated, allocate them now. */
2043 if (w->desired_matrix == NULL)
2044 {
2045 w->desired_matrix = new_glyph_matrix (NULL);
2046 w->current_matrix = new_glyph_matrix (NULL);
2047 }
2048
2049 dim.width = required_matrix_width (w);
2050 dim.height = required_matrix_height (w);
2051 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2052 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2053 }
2054
2055 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2056 }
2057 }
2058
2059
2060 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2061 do it for all frames; otherwise do it just for the given frame.
2062 This function must be called when a new frame is created, its size
2063 changes, or its window configuration changes. */
2064
2065 void
2066 adjust_glyphs (f)
2067 struct frame *f;
2068 {
2069 /* Block input so that expose events and other events that access
2070 glyph matrices are not processed while we are changing them. */
2071 BLOCK_INPUT;
2072
2073 if (f)
2074 adjust_frame_glyphs (f);
2075 else
2076 {
2077 Lisp_Object tail, lisp_frame;
2078
2079 FOR_EACH_FRAME (tail, lisp_frame)
2080 adjust_frame_glyphs (XFRAME (lisp_frame));
2081 }
2082
2083 UNBLOCK_INPUT;
2084 }
2085
2086
2087 /* Adjust frame glyphs when Emacs is initialized.
2088
2089 To be called from init_display.
2090
2091 We need a glyph matrix because redraw will happen soon.
2092 Unfortunately, window sizes on selected_frame are not yet set to
2093 meaningful values. I believe we can assume that there are only two
2094 windows on the frame---the mini-buffer and the root window. Frame
2095 height and width seem to be correct so far. So, set the sizes of
2096 windows to estimated values. */
2097
2098 static void
2099 adjust_frame_glyphs_initially ()
2100 {
2101 struct frame *sf = SELECTED_FRAME ();
2102 struct window *root = XWINDOW (sf->root_window);
2103 struct window *mini = XWINDOW (root->next);
2104 int frame_lines = FRAME_LINES (sf);
2105 int frame_cols = FRAME_COLS (sf);
2106 int top_margin = FRAME_TOP_MARGIN (sf);
2107
2108 /* Do it for the root window. */
2109 XSETFASTINT (root->top_line, top_margin);
2110 XSETFASTINT (root->total_cols, frame_cols);
2111 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2112
2113 /* Do it for the mini-buffer window. */
2114 XSETFASTINT (mini->top_line, frame_lines - 1);
2115 XSETFASTINT (mini->total_cols, frame_cols);
2116 set_window_height (root->next, 1, 0);
2117
2118 adjust_frame_glyphs (sf);
2119 glyphs_initialized_initially_p = 1;
2120 }
2121
2122
2123 /* Allocate/reallocate glyph matrices of a single frame F. */
2124
2125 static void
2126 adjust_frame_glyphs (f)
2127 struct frame *f;
2128 {
2129 if (FRAME_WINDOW_P (f))
2130 adjust_frame_glyphs_for_window_redisplay (f);
2131 else
2132 adjust_frame_glyphs_for_frame_redisplay (f);
2133
2134 /* Don't forget the message buffer and the buffer for
2135 decode_mode_spec. */
2136 adjust_frame_message_buffer (f);
2137 adjust_decode_mode_spec_buffer (f);
2138
2139 f->glyphs_initialized_p = 1;
2140 }
2141
2142
2143 /* In the window tree with root W, build current matrices of leaf
2144 windows from the frame's current matrix. */
2145
2146 static void
2147 fake_current_matrices (window)
2148 Lisp_Object window;
2149 {
2150 struct window *w;
2151
2152 for (; !NILP (window); window = w->next)
2153 {
2154 w = XWINDOW (window);
2155
2156 if (!NILP (w->hchild))
2157 fake_current_matrices (w->hchild);
2158 else if (!NILP (w->vchild))
2159 fake_current_matrices (w->vchild);
2160 else
2161 {
2162 int i;
2163 struct frame *f = XFRAME (w->frame);
2164 struct glyph_matrix *m = w->current_matrix;
2165 struct glyph_matrix *fm = f->current_matrix;
2166
2167 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2168 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2169
2170 for (i = 0; i < m->matrix_h; ++i)
2171 {
2172 struct glyph_row *r = m->rows + i;
2173 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2174
2175 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2176 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2177
2178 r->enabled_p = fr->enabled_p;
2179 if (r->enabled_p)
2180 {
2181 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2182 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2183 r->used[TEXT_AREA] = (m->matrix_w
2184 - r->used[LEFT_MARGIN_AREA]
2185 - r->used[RIGHT_MARGIN_AREA]);
2186 r->mode_line_p = 0;
2187 }
2188 }
2189 }
2190 }
2191 }
2192
2193
2194 /* Save away the contents of frame F's current frame matrix. Value is
2195 a glyph matrix holding the contents of F's current frame matrix. */
2196
2197 static struct glyph_matrix *
2198 save_current_matrix (f)
2199 struct frame *f;
2200 {
2201 int i;
2202 struct glyph_matrix *saved;
2203
2204 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2205 bzero (saved, sizeof *saved);
2206 saved->nrows = f->current_matrix->nrows;
2207 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2208 * sizeof *saved->rows);
2209 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2210
2211 for (i = 0; i < saved->nrows; ++i)
2212 {
2213 struct glyph_row *from = f->current_matrix->rows + i;
2214 struct glyph_row *to = saved->rows + i;
2215 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2216 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2217 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2218 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2219 }
2220
2221 return saved;
2222 }
2223
2224
2225 /* Restore the contents of frame F's current frame matrix from SAVED,
2226 and free memory associated with SAVED. */
2227
2228 static void
2229 restore_current_matrix (f, saved)
2230 struct frame *f;
2231 struct glyph_matrix *saved;
2232 {
2233 int i;
2234
2235 for (i = 0; i < saved->nrows; ++i)
2236 {
2237 struct glyph_row *from = saved->rows + i;
2238 struct glyph_row *to = f->current_matrix->rows + i;
2239 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2240 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2241 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2242 xfree (from->glyphs[TEXT_AREA]);
2243 }
2244
2245 xfree (saved->rows);
2246 xfree (saved);
2247 }
2248
2249
2250
2251 /* Allocate/reallocate glyph matrices of a single frame F for
2252 frame-based redisplay. */
2253
2254 static void
2255 adjust_frame_glyphs_for_frame_redisplay (f)
2256 struct frame *f;
2257 {
2258 struct dim ch_dim;
2259 struct dim matrix_dim;
2260 int pool_changed_p;
2261 int window_change_flags;
2262 int top_window_y;
2263
2264 if (!FRAME_LIVE_P (f))
2265 return;
2266
2267 /* Determine the smallest character in any font for F. On
2268 console windows, all characters have dimension (1, 1). */
2269 ch_dim.width = ch_dim.height = 1;
2270
2271 top_window_y = FRAME_TOP_MARGIN (f);
2272
2273 /* Allocate glyph pool structures if not already done. */
2274 if (f->desired_pool == NULL)
2275 {
2276 f->desired_pool = new_glyph_pool ();
2277 f->current_pool = new_glyph_pool ();
2278 }
2279
2280 /* Allocate frames matrix structures if needed. */
2281 if (f->desired_matrix == NULL)
2282 {
2283 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2284 f->current_matrix = new_glyph_matrix (f->current_pool);
2285 }
2286
2287 /* Compute window glyph matrices. (This takes the mini-buffer
2288 window into account). The result is the size of the frame glyph
2289 matrix needed. The variable window_change_flags is set to a bit
2290 mask indicating whether new matrices will be allocated or
2291 existing matrices change their size or location within the frame
2292 matrix. */
2293 window_change_flags = 0;
2294 matrix_dim
2295 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2296 0, top_window_y,
2297 1,
2298 &window_change_flags);
2299
2300 /* Add in menu bar lines, if any. */
2301 matrix_dim.height += top_window_y;
2302
2303 /* Enlarge pools as necessary. */
2304 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2305 realloc_glyph_pool (f->current_pool, matrix_dim);
2306
2307 /* Set up glyph pointers within window matrices. Do this only if
2308 absolutely necessary since it requires a frame redraw. */
2309 if (pool_changed_p || window_change_flags)
2310 {
2311 /* Do it for window matrices. */
2312 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2313 0, top_window_y, 0,
2314 &window_change_flags);
2315
2316 /* Size of frame matrices must equal size of frame. Note
2317 that we are called for X frames with window widths NOT equal
2318 to the frame width (from CHANGE_FRAME_SIZE_1). */
2319 xassert (matrix_dim.width == FRAME_COLS (f)
2320 && matrix_dim.height == FRAME_LINES (f));
2321
2322 /* Pointers to glyph memory in glyph rows are exchanged during
2323 the update phase of redisplay, which means in general that a
2324 frame's current matrix consists of pointers into both the
2325 desired and current glyph pool of the frame. Adjusting a
2326 matrix sets the frame matrix up so that pointers are all into
2327 the same pool. If we want to preserve glyph contents of the
2328 current matrix over a call to adjust_glyph_matrix, we must
2329 make a copy of the current glyphs, and restore the current
2330 matrix' contents from that copy. */
2331 if (display_completed
2332 && !FRAME_GARBAGED_P (f)
2333 && matrix_dim.width == f->current_matrix->matrix_w
2334 && matrix_dim.height == f->current_matrix->matrix_h)
2335 {
2336 struct glyph_matrix *copy = save_current_matrix (f);
2337 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2338 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2339 restore_current_matrix (f, copy);
2340 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2341 }
2342 else
2343 {
2344 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2345 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2346 SET_FRAME_GARBAGED (f);
2347 }
2348 }
2349 }
2350
2351
2352 /* Allocate/reallocate glyph matrices of a single frame F for
2353 window-based redisplay. */
2354
2355 static void
2356 adjust_frame_glyphs_for_window_redisplay (f)
2357 struct frame *f;
2358 {
2359 struct dim ch_dim;
2360 struct window *w;
2361
2362 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2363
2364 /* Get minimum sizes. */
2365 #ifdef HAVE_WINDOW_SYSTEM
2366 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2367 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2368 #else
2369 ch_dim.width = ch_dim.height = 1;
2370 #endif
2371
2372 /* Allocate/reallocate window matrices. */
2373 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2374
2375 /* Allocate/ reallocate matrices of the dummy window used to display
2376 the menu bar under X when no X toolkit support is available. */
2377 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2378 {
2379 /* Allocate a dummy window if not already done. */
2380 if (NILP (f->menu_bar_window))
2381 {
2382 f->menu_bar_window = make_window ();
2383 w = XWINDOW (f->menu_bar_window);
2384 XSETFRAME (w->frame, f);
2385 w->pseudo_window_p = 1;
2386 }
2387 else
2388 w = XWINDOW (f->menu_bar_window);
2389
2390 /* Set window dimensions to frame dimensions and allocate or
2391 adjust glyph matrices of W. */
2392 XSETFASTINT (w->top_line, 0);
2393 XSETFASTINT (w->left_col, 0);
2394 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2395 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2396 allocate_matrices_for_window_redisplay (w);
2397 }
2398 #endif /* not USE_X_TOOLKIT */
2399
2400 #ifndef USE_GTK
2401 /* Allocate/ reallocate matrices of the tool bar window. If we
2402 don't have a tool bar window yet, make one. */
2403 if (NILP (f->tool_bar_window))
2404 {
2405 f->tool_bar_window = make_window ();
2406 w = XWINDOW (f->tool_bar_window);
2407 XSETFRAME (w->frame, f);
2408 w->pseudo_window_p = 1;
2409 }
2410 else
2411 w = XWINDOW (f->tool_bar_window);
2412
2413 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2414 XSETFASTINT (w->left_col, 0);
2415 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2416 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2417 allocate_matrices_for_window_redisplay (w);
2418 #endif
2419 }
2420
2421
2422 /* Adjust/ allocate message buffer of frame F.
2423
2424 Note that the message buffer is never freed. Since I could not
2425 find a free in 19.34, I assume that freeing it would be
2426 problematic in some way and don't do it either.
2427
2428 (Implementation note: It should be checked if we can free it
2429 eventually without causing trouble). */
2430
2431 static void
2432 adjust_frame_message_buffer (f)
2433 struct frame *f;
2434 {
2435 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2436
2437 if (FRAME_MESSAGE_BUF (f))
2438 {
2439 char *buffer = FRAME_MESSAGE_BUF (f);
2440 char *new_buffer = (char *) xrealloc (buffer, size);
2441 FRAME_MESSAGE_BUF (f) = new_buffer;
2442 }
2443 else
2444 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2445 }
2446
2447
2448 /* Re-allocate buffer for decode_mode_spec on frame F. */
2449
2450 static void
2451 adjust_decode_mode_spec_buffer (f)
2452 struct frame *f;
2453 {
2454 f->decode_mode_spec_buffer
2455 = (char *) xrealloc (f->decode_mode_spec_buffer,
2456 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2457 }
2458
2459
2460 \f
2461 /**********************************************************************
2462 Freeing Glyph Matrices
2463 **********************************************************************/
2464
2465 /* Free glyph memory for a frame F. F may be null. This function can
2466 be called for the same frame more than once. The root window of
2467 F may be nil when this function is called. This is the case when
2468 the function is called when F is destroyed. */
2469
2470 void
2471 free_glyphs (f)
2472 struct frame *f;
2473 {
2474 if (f && f->glyphs_initialized_p)
2475 {
2476 /* Block interrupt input so that we don't get surprised by an X
2477 event while we're in an inconsistent state. */
2478 BLOCK_INPUT;
2479 f->glyphs_initialized_p = 0;
2480
2481 /* Release window sub-matrices. */
2482 if (!NILP (f->root_window))
2483 free_window_matrices (XWINDOW (f->root_window));
2484
2485 /* Free the dummy window for menu bars without X toolkit and its
2486 glyph matrices. */
2487 if (!NILP (f->menu_bar_window))
2488 {
2489 struct window *w = XWINDOW (f->menu_bar_window);
2490 free_glyph_matrix (w->desired_matrix);
2491 free_glyph_matrix (w->current_matrix);
2492 w->desired_matrix = w->current_matrix = NULL;
2493 f->menu_bar_window = Qnil;
2494 }
2495
2496 /* Free the tool bar window and its glyph matrices. */
2497 if (!NILP (f->tool_bar_window))
2498 {
2499 struct window *w = XWINDOW (f->tool_bar_window);
2500 free_glyph_matrix (w->desired_matrix);
2501 free_glyph_matrix (w->current_matrix);
2502 w->desired_matrix = w->current_matrix = NULL;
2503 f->tool_bar_window = Qnil;
2504 }
2505
2506 /* Release frame glyph matrices. Reset fields to zero in
2507 case we are called a second time. */
2508 if (f->desired_matrix)
2509 {
2510 free_glyph_matrix (f->desired_matrix);
2511 free_glyph_matrix (f->current_matrix);
2512 f->desired_matrix = f->current_matrix = NULL;
2513 }
2514
2515 /* Release glyph pools. */
2516 if (f->desired_pool)
2517 {
2518 free_glyph_pool (f->desired_pool);
2519 free_glyph_pool (f->current_pool);
2520 f->desired_pool = f->current_pool = NULL;
2521 }
2522
2523 UNBLOCK_INPUT;
2524 }
2525 }
2526
2527
2528 /* Free glyph sub-matrices in the window tree rooted at W. This
2529 function may be called with a null pointer, and it may be called on
2530 the same tree more than once. */
2531
2532 void
2533 free_window_matrices (w)
2534 struct window *w;
2535 {
2536 while (w)
2537 {
2538 if (!NILP (w->hchild))
2539 free_window_matrices (XWINDOW (w->hchild));
2540 else if (!NILP (w->vchild))
2541 free_window_matrices (XWINDOW (w->vchild));
2542 else
2543 {
2544 /* This is a leaf window. Free its memory and reset fields
2545 to zero in case this function is called a second time for
2546 W. */
2547 free_glyph_matrix (w->current_matrix);
2548 free_glyph_matrix (w->desired_matrix);
2549 w->current_matrix = w->desired_matrix = NULL;
2550 }
2551
2552 /* Next window on same level. */
2553 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2554 }
2555 }
2556
2557
2558 /* Check glyph memory leaks. This function is called from
2559 shut_down_emacs. Note that frames are not destroyed when Emacs
2560 exits. We therefore free all glyph memory for all active frames
2561 explicitly and check that nothing is left allocated. */
2562
2563 void
2564 check_glyph_memory ()
2565 {
2566 Lisp_Object tail, frame;
2567
2568 /* Free glyph memory for all frames. */
2569 FOR_EACH_FRAME (tail, frame)
2570 free_glyphs (XFRAME (frame));
2571
2572 /* Check that nothing is left allocated. */
2573 if (glyph_matrix_count)
2574 abort ();
2575 if (glyph_pool_count)
2576 abort ();
2577 }
2578
2579
2580 \f
2581 /**********************************************************************
2582 Building a Frame Matrix
2583 **********************************************************************/
2584
2585 /* Most of the redisplay code works on glyph matrices attached to
2586 windows. This is a good solution most of the time, but it is not
2587 suitable for terminal code. Terminal output functions cannot rely
2588 on being able to set an arbitrary terminal window. Instead they
2589 must be provided with a view of the whole frame, i.e. the whole
2590 screen. We build such a view by constructing a frame matrix from
2591 window matrices in this section.
2592
2593 Windows that must be updated have their must_be_update_p flag set.
2594 For all such windows, their desired matrix is made part of the
2595 desired frame matrix. For other windows, their current matrix is
2596 made part of the desired frame matrix.
2597
2598 +-----------------+----------------+
2599 | desired | desired |
2600 | | |
2601 +-----------------+----------------+
2602 | current |
2603 | |
2604 +----------------------------------+
2605
2606 Desired window matrices can be made part of the frame matrix in a
2607 cheap way: We exploit the fact that the desired frame matrix and
2608 desired window matrices share their glyph memory. This is not
2609 possible for current window matrices. Their glyphs are copied to
2610 the desired frame matrix. The latter is equivalent to
2611 preserve_other_columns in the old redisplay.
2612
2613 Used glyphs counters for frame matrix rows are the result of adding
2614 up glyph lengths of the window matrices. A line in the frame
2615 matrix is enabled, if a corresponding line in a window matrix is
2616 enabled.
2617
2618 After building the desired frame matrix, it will be passed to
2619 terminal code, which will manipulate both the desired and current
2620 frame matrix. Changes applied to the frame's current matrix have
2621 to be visible in current window matrices afterwards, of course.
2622
2623 This problem is solved like this:
2624
2625 1. Window and frame matrices share glyphs. Window matrices are
2626 constructed in a way that their glyph contents ARE the glyph
2627 contents needed in a frame matrix. Thus, any modification of
2628 glyphs done in terminal code will be reflected in window matrices
2629 automatically.
2630
2631 2. Exchanges of rows in a frame matrix done by terminal code are
2632 intercepted by hook functions so that corresponding row operations
2633 on window matrices can be performed. This is necessary because we
2634 use pointers to glyphs in glyph row structures. To satisfy the
2635 assumption of point 1 above that glyphs are updated implicitly in
2636 window matrices when they are manipulated via the frame matrix,
2637 window and frame matrix must of course agree where to find the
2638 glyphs for their rows. Possible manipulations that must be
2639 mirrored are assignments of rows of the desired frame matrix to the
2640 current frame matrix and scrolling the current frame matrix. */
2641
2642 /* Build frame F's desired matrix from window matrices. Only windows
2643 which have the flag must_be_updated_p set have to be updated. Menu
2644 bar lines of a frame are not covered by window matrices, so make
2645 sure not to touch them in this function. */
2646
2647 static void
2648 build_frame_matrix (f)
2649 struct frame *f;
2650 {
2651 int i;
2652
2653 /* F must have a frame matrix when this function is called. */
2654 xassert (!FRAME_WINDOW_P (f));
2655
2656 /* Clear all rows in the frame matrix covered by window matrices.
2657 Menu bar lines are not covered by windows. */
2658 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2659 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2660
2661 /* Build the matrix by walking the window tree. */
2662 build_frame_matrix_from_window_tree (f->desired_matrix,
2663 XWINDOW (FRAME_ROOT_WINDOW (f)));
2664 }
2665
2666
2667 /* Walk a window tree, building a frame matrix MATRIX from window
2668 matrices. W is the root of a window tree. */
2669
2670 static void
2671 build_frame_matrix_from_window_tree (matrix, w)
2672 struct glyph_matrix *matrix;
2673 struct window *w;
2674 {
2675 while (w)
2676 {
2677 if (!NILP (w->hchild))
2678 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2679 else if (!NILP (w->vchild))
2680 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2681 else
2682 build_frame_matrix_from_leaf_window (matrix, w);
2683
2684 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2685 }
2686 }
2687
2688
2689 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2690 desired frame matrix built. W is a leaf window whose desired or
2691 current matrix is to be added to FRAME_MATRIX. W's flag
2692 must_be_updated_p determines which matrix it contributes to
2693 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2694 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2695 Adding a desired matrix means setting up used counters and such in
2696 frame rows, while adding a current window matrix to FRAME_MATRIX
2697 means copying glyphs. The latter case corresponds to
2698 preserve_other_columns in the old redisplay. */
2699
2700 static void
2701 build_frame_matrix_from_leaf_window (frame_matrix, w)
2702 struct glyph_matrix *frame_matrix;
2703 struct window *w;
2704 {
2705 struct glyph_matrix *window_matrix;
2706 int window_y, frame_y;
2707 /* If non-zero, a glyph to insert at the right border of W. */
2708 GLYPH right_border_glyph = 0;
2709
2710 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2711 if (w->must_be_updated_p)
2712 {
2713 window_matrix = w->desired_matrix;
2714
2715 /* Decide whether we want to add a vertical border glyph. */
2716 if (!WINDOW_RIGHTMOST_P (w))
2717 {
2718 struct Lisp_Char_Table *dp = window_display_table (w);
2719 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2720 ? XINT (DISP_BORDER_GLYPH (dp))
2721 : '|');
2722 }
2723 }
2724 else
2725 window_matrix = w->current_matrix;
2726
2727 /* For all rows in the window matrix and corresponding rows in the
2728 frame matrix. */
2729 window_y = 0;
2730 frame_y = window_matrix->matrix_y;
2731 while (window_y < window_matrix->nrows)
2732 {
2733 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2734 struct glyph_row *window_row = window_matrix->rows + window_y;
2735 int current_row_p = window_matrix == w->current_matrix;
2736
2737 /* Fill up the frame row with spaces up to the left margin of the
2738 window row. */
2739 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2740
2741 /* Fill up areas in the window matrix row with spaces. */
2742 fill_up_glyph_row_with_spaces (window_row);
2743
2744 /* If only part of W's desired matrix has been built, and
2745 window_row wasn't displayed, use the corresponding current
2746 row instead. */
2747 if (window_matrix == w->desired_matrix
2748 && !window_row->enabled_p)
2749 {
2750 window_row = w->current_matrix->rows + window_y;
2751 current_row_p = 1;
2752 }
2753
2754 if (current_row_p)
2755 {
2756 /* Copy window row to frame row. */
2757 bcopy (window_row->glyphs[0],
2758 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2759 window_matrix->matrix_w * sizeof (struct glyph));
2760 }
2761 else
2762 {
2763 xassert (window_row->enabled_p);
2764
2765 /* Only when a desired row has been displayed, we want
2766 the corresponding frame row to be updated. */
2767 frame_row->enabled_p = 1;
2768
2769 /* Maybe insert a vertical border between horizontally adjacent
2770 windows. */
2771 if (right_border_glyph)
2772 {
2773 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2774 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2775 }
2776
2777 /* Window row window_y must be a slice of frame row
2778 frame_y. */
2779 xassert (glyph_row_slice_p (window_row, frame_row));
2780
2781 /* If rows are in sync, we don't have to copy glyphs because
2782 frame and window share glyphs. */
2783
2784 #if GLYPH_DEBUG
2785 strcpy (w->current_matrix->method, w->desired_matrix->method);
2786 add_window_display_history (w, w->current_matrix->method, 0);
2787 #endif
2788 }
2789
2790 /* Set number of used glyphs in the frame matrix. Since we fill
2791 up with spaces, and visit leaf windows from left to right it
2792 can be done simply. */
2793 frame_row->used[TEXT_AREA]
2794 = window_matrix->matrix_x + window_matrix->matrix_w;
2795
2796 /* Next row. */
2797 ++window_y;
2798 ++frame_y;
2799 }
2800 }
2801
2802
2803 /* Add spaces to a glyph row ROW in a window matrix.
2804
2805 Each row has the form:
2806
2807 +---------+-----------------------------+------------+
2808 | left | text | right |
2809 +---------+-----------------------------+------------+
2810
2811 Left and right marginal areas are optional. This function adds
2812 spaces to areas so that there are no empty holes between areas.
2813 In other words: If the right area is not empty, the text area
2814 is filled up with spaces up to the right area. If the text area
2815 is not empty, the left area is filled up.
2816
2817 To be called for frame-based redisplay, only. */
2818
2819 static void
2820 fill_up_glyph_row_with_spaces (row)
2821 struct glyph_row *row;
2822 {
2823 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2824 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2825 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2826 }
2827
2828
2829 /* Fill area AREA of glyph row ROW with spaces. To be called for
2830 frame-based redisplay only. */
2831
2832 static void
2833 fill_up_glyph_row_area_with_spaces (row, area)
2834 struct glyph_row *row;
2835 int area;
2836 {
2837 if (row->glyphs[area] < row->glyphs[area + 1])
2838 {
2839 struct glyph *end = row->glyphs[area + 1];
2840 struct glyph *text = row->glyphs[area] + row->used[area];
2841
2842 while (text < end)
2843 *text++ = space_glyph;
2844 row->used[area] = text - row->glyphs[area];
2845 }
2846 }
2847
2848
2849 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2850 reached. In frame matrices only one area, TEXT_AREA, is used. */
2851
2852 static void
2853 fill_up_frame_row_with_spaces (row, upto)
2854 struct glyph_row *row;
2855 int upto;
2856 {
2857 int i = row->used[TEXT_AREA];
2858 struct glyph *glyph = row->glyphs[TEXT_AREA];
2859
2860 while (i < upto)
2861 glyph[i++] = space_glyph;
2862
2863 row->used[TEXT_AREA] = i;
2864 }
2865
2866
2867 \f
2868 /**********************************************************************
2869 Mirroring operations on frame matrices in window matrices
2870 **********************************************************************/
2871
2872 /* Set frame being updated via frame-based redisplay to F. This
2873 function must be called before updates to make explicit that we are
2874 working on frame matrices or not. */
2875
2876 static INLINE void
2877 set_frame_matrix_frame (f)
2878 struct frame *f;
2879 {
2880 frame_matrix_frame = f;
2881 }
2882
2883
2884 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2885 DESIRED_MATRIX is the desired matrix corresponding to
2886 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2887 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2888 frame_matrix_frame is non-null, this indicates that the exchange is
2889 done in frame matrices, and that we have to perform analogous
2890 operations in window matrices of frame_matrix_frame. */
2891
2892 static INLINE void
2893 make_current (desired_matrix, current_matrix, row)
2894 struct glyph_matrix *desired_matrix, *current_matrix;
2895 int row;
2896 {
2897 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2898 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2899 int mouse_face_p = current_row->mouse_face_p;
2900
2901 /* Do current_row = desired_row. This exchanges glyph pointers
2902 between both rows, and does a structure assignment otherwise. */
2903 assign_row (current_row, desired_row);
2904
2905 /* Enable current_row to mark it as valid. */
2906 current_row->enabled_p = 1;
2907 current_row->mouse_face_p = mouse_face_p;
2908
2909 /* If we are called on frame matrices, perform analogous operations
2910 for window matrices. */
2911 if (frame_matrix_frame)
2912 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2913 }
2914
2915
2916 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2917 W's frame which has been made current (by swapping pointers between
2918 current and desired matrix). Perform analogous operations in the
2919 matrices of leaf windows in the window tree rooted at W. */
2920
2921 static void
2922 mirror_make_current (w, frame_row)
2923 struct window *w;
2924 int frame_row;
2925 {
2926 while (w)
2927 {
2928 if (!NILP (w->hchild))
2929 mirror_make_current (XWINDOW (w->hchild), frame_row);
2930 else if (!NILP (w->vchild))
2931 mirror_make_current (XWINDOW (w->vchild), frame_row);
2932 else
2933 {
2934 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2935 here because the checks performed in debug mode there
2936 will not allow the conversion. */
2937 int row = frame_row - w->desired_matrix->matrix_y;
2938
2939 /* If FRAME_ROW is within W, assign the desired row to the
2940 current row (exchanging glyph pointers). */
2941 if (row >= 0 && row < w->desired_matrix->matrix_h)
2942 {
2943 struct glyph_row *current_row
2944 = MATRIX_ROW (w->current_matrix, row);
2945 struct glyph_row *desired_row
2946 = MATRIX_ROW (w->desired_matrix, row);
2947
2948 if (desired_row->enabled_p)
2949 assign_row (current_row, desired_row);
2950 else
2951 swap_glyph_pointers (desired_row, current_row);
2952 current_row->enabled_p = 1;
2953 }
2954 }
2955
2956 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2957 }
2958 }
2959
2960
2961 /* Perform row dance after scrolling. We are working on the range of
2962 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2963 including) in MATRIX. COPY_FROM is a vector containing, for each
2964 row I in the range 0 <= I < NLINES, the index of the original line
2965 to move to I. This index is relative to the row range, i.e. 0 <=
2966 index < NLINES. RETAINED_P is a vector containing zero for each
2967 row 0 <= I < NLINES which is empty.
2968
2969 This function is called from do_scrolling and do_direct_scrolling. */
2970
2971 void
2972 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2973 retained_p)
2974 struct glyph_matrix *matrix;
2975 int unchanged_at_top, nlines;
2976 int *copy_from;
2977 char *retained_p;
2978 {
2979 /* A copy of original rows. */
2980 struct glyph_row *old_rows;
2981
2982 /* Rows to assign to. */
2983 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2984
2985 int i;
2986
2987 /* Make a copy of the original rows. */
2988 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2989 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2990
2991 /* Assign new rows, maybe clear lines. */
2992 for (i = 0; i < nlines; ++i)
2993 {
2994 int enabled_before_p = new_rows[i].enabled_p;
2995
2996 xassert (i + unchanged_at_top < matrix->nrows);
2997 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2998 new_rows[i] = old_rows[copy_from[i]];
2999 new_rows[i].enabled_p = enabled_before_p;
3000
3001 /* RETAINED_P is zero for empty lines. */
3002 if (!retained_p[copy_from[i]])
3003 new_rows[i].enabled_p = 0;
3004 }
3005
3006 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3007 if (frame_matrix_frame)
3008 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3009 unchanged_at_top, nlines, copy_from, retained_p);
3010 }
3011
3012
3013 /* Synchronize glyph pointers in the current matrix of window W with
3014 the current frame matrix. */
3015
3016 static void
3017 sync_window_with_frame_matrix_rows (w)
3018 struct window *w;
3019 {
3020 struct frame *f = XFRAME (w->frame);
3021 struct glyph_row *window_row, *window_row_end, *frame_row;
3022 int left, right, x, width;
3023
3024 /* Preconditions: W must be a leaf window on a tty frame. */
3025 xassert (NILP (w->hchild) && NILP (w->vchild));
3026 xassert (!FRAME_WINDOW_P (f));
3027
3028 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3029 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3030 x = w->current_matrix->matrix_x;
3031 width = w->current_matrix->matrix_w;
3032
3033 window_row = w->current_matrix->rows;
3034 window_row_end = window_row + w->current_matrix->nrows;
3035 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3036
3037 for (; window_row < window_row_end; ++window_row, ++frame_row)
3038 {
3039 window_row->glyphs[LEFT_MARGIN_AREA]
3040 = frame_row->glyphs[0] + x;
3041 window_row->glyphs[TEXT_AREA]
3042 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3043 window_row->glyphs[LAST_AREA]
3044 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3045 window_row->glyphs[RIGHT_MARGIN_AREA]
3046 = window_row->glyphs[LAST_AREA] - right;
3047 }
3048 }
3049
3050
3051 /* Return the window in the window tree rooted in W containing frame
3052 row ROW. Value is null if none is found. */
3053
3054 struct window *
3055 frame_row_to_window (w, row)
3056 struct window *w;
3057 int row;
3058 {
3059 struct window *found = NULL;
3060
3061 while (w && !found)
3062 {
3063 if (!NILP (w->hchild))
3064 found = frame_row_to_window (XWINDOW (w->hchild), row);
3065 else if (!NILP (w->vchild))
3066 found = frame_row_to_window (XWINDOW (w->vchild), row);
3067 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3068 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3069 found = w;
3070
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3072 }
3073
3074 return found;
3075 }
3076
3077
3078 /* Perform a line dance in the window tree rooted at W, after
3079 scrolling a frame matrix in mirrored_line_dance.
3080
3081 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3082 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3083 COPY_FROM is a vector containing, for each row I in the range 0 <=
3084 I < NLINES, the index of the original line to move to I. This
3085 index is relative to the row range, i.e. 0 <= index < NLINES.
3086 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3087 which is empty. */
3088
3089 static void
3090 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3091 struct window *w;
3092 int unchanged_at_top, nlines;
3093 int *copy_from;
3094 char *retained_p;
3095 {
3096 while (w)
3097 {
3098 if (!NILP (w->hchild))
3099 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else if (!NILP (w->vchild))
3102 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3103 nlines, copy_from, retained_p);
3104 else
3105 {
3106 /* W is a leaf window, and we are working on its current
3107 matrix m. */
3108 struct glyph_matrix *m = w->current_matrix;
3109 int i, sync_p = 0;
3110 struct glyph_row *old_rows;
3111
3112 /* Make a copy of the original rows of matrix m. */
3113 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3114 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3115
3116 for (i = 0; i < nlines; ++i)
3117 {
3118 /* Frame relative line assigned to. */
3119 int frame_to = i + unchanged_at_top;
3120
3121 /* Frame relative line assigned. */
3122 int frame_from = copy_from[i] + unchanged_at_top;
3123
3124 /* Window relative line assigned to. */
3125 int window_to = frame_to - m->matrix_y;
3126
3127 /* Window relative line assigned. */
3128 int window_from = frame_from - m->matrix_y;
3129
3130 /* Is assigned line inside window? */
3131 int from_inside_window_p
3132 = window_from >= 0 && window_from < m->matrix_h;
3133
3134 /* Is assigned to line inside window? */
3135 int to_inside_window_p
3136 = window_to >= 0 && window_to < m->matrix_h;
3137
3138 if (from_inside_window_p && to_inside_window_p)
3139 {
3140 /* Enabled setting before assignment. */
3141 int enabled_before_p;
3142
3143 /* Do the assignment. The enabled_p flag is saved
3144 over the assignment because the old redisplay did
3145 that. */
3146 enabled_before_p = m->rows[window_to].enabled_p;
3147 m->rows[window_to] = old_rows[window_from];
3148 m->rows[window_to].enabled_p = enabled_before_p;
3149
3150 /* If frame line is empty, window line is empty, too. */
3151 if (!retained_p[copy_from[i]])
3152 m->rows[window_to].enabled_p = 0;
3153 }
3154 else if (to_inside_window_p)
3155 {
3156 /* A copy between windows. This is an infrequent
3157 case not worth optimizing. */
3158 struct frame *f = XFRAME (w->frame);
3159 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3160 struct window *w2;
3161 struct glyph_matrix *m2;
3162 int m2_from;
3163
3164 w2 = frame_row_to_window (root, frame_to);
3165 m2 = w2->current_matrix;
3166 m2_from = frame_from - m2->matrix_y;
3167 copy_row_except_pointers (m->rows + window_to,
3168 m2->rows + m2_from);
3169
3170 /* If frame line is empty, window line is empty, too. */
3171 if (!retained_p[copy_from[i]])
3172 m->rows[window_to].enabled_p = 0;
3173 sync_p = 1;
3174 }
3175 else if (from_inside_window_p)
3176 sync_p = 1;
3177 }
3178
3179 /* If there was a copy between windows, make sure glyph
3180 pointers are in sync with the frame matrix. */
3181 if (sync_p)
3182 sync_window_with_frame_matrix_rows (w);
3183
3184 /* Check that no pointers are lost. */
3185 CHECK_MATRIX (m);
3186 }
3187
3188 /* Next window on same level. */
3189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3190 }
3191 }
3192
3193
3194 #if GLYPH_DEBUG
3195
3196 /* Check that window and frame matrices agree about their
3197 understanding where glyphs of the rows are to find. For each
3198 window in the window tree rooted at W, check that rows in the
3199 matrices of leaf window agree with their frame matrices about
3200 glyph pointers. */
3201
3202 void
3203 check_window_matrix_pointers (w)
3204 struct window *w;
3205 {
3206 while (w)
3207 {
3208 if (!NILP (w->hchild))
3209 check_window_matrix_pointers (XWINDOW (w->hchild));
3210 else if (!NILP (w->vchild))
3211 check_window_matrix_pointers (XWINDOW (w->vchild));
3212 else
3213 {
3214 struct frame *f = XFRAME (w->frame);
3215 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3216 check_matrix_pointers (w->current_matrix, f->current_matrix);
3217 }
3218
3219 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3220 }
3221 }
3222
3223
3224 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3225 a window and FRAME_MATRIX is the corresponding frame matrix. For
3226 each row in WINDOW_MATRIX check that it's a slice of the
3227 corresponding frame row. If it isn't, abort. */
3228
3229 static void
3230 check_matrix_pointers (window_matrix, frame_matrix)
3231 struct glyph_matrix *window_matrix, *frame_matrix;
3232 {
3233 /* Row number in WINDOW_MATRIX. */
3234 int i = 0;
3235
3236 /* Row number corresponding to I in FRAME_MATRIX. */
3237 int j = window_matrix->matrix_y;
3238
3239 /* For all rows check that the row in the window matrix is a
3240 slice of the row in the frame matrix. If it isn't we didn't
3241 mirror an operation on the frame matrix correctly. */
3242 while (i < window_matrix->nrows)
3243 {
3244 if (!glyph_row_slice_p (window_matrix->rows + i,
3245 frame_matrix->rows + j))
3246 abort ();
3247 ++i, ++j;
3248 }
3249 }
3250
3251 #endif /* GLYPH_DEBUG != 0 */
3252
3253
3254 \f
3255 /**********************************************************************
3256 VPOS and HPOS translations
3257 **********************************************************************/
3258
3259 #if GLYPH_DEBUG
3260
3261 /* Translate vertical position VPOS which is relative to window W to a
3262 vertical position relative to W's frame. */
3263
3264 static int
3265 window_to_frame_vpos (w, vpos)
3266 struct window *w;
3267 int vpos;
3268 {
3269 struct frame *f = XFRAME (w->frame);
3270
3271 xassert (!FRAME_WINDOW_P (f));
3272 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3273 vpos += WINDOW_TOP_EDGE_LINE (w);
3274 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3275 return vpos;
3276 }
3277
3278
3279 /* Translate horizontal position HPOS which is relative to window W to
3280 a horizontal position relative to W's frame. */
3281
3282 static int
3283 window_to_frame_hpos (w, hpos)
3284 struct window *w;
3285 int hpos;
3286 {
3287 struct frame *f = XFRAME (w->frame);
3288
3289 xassert (!FRAME_WINDOW_P (f));
3290 hpos += WINDOW_LEFT_EDGE_COL (w);
3291 return hpos;
3292 }
3293
3294 #endif /* GLYPH_DEBUG */
3295
3296
3297 \f
3298 /**********************************************************************
3299 Redrawing Frames
3300 **********************************************************************/
3301
3302 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3303 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3304 (frame)
3305 Lisp_Object frame;
3306 {
3307 struct frame *f;
3308
3309 CHECK_LIVE_FRAME (frame);
3310 f = XFRAME (frame);
3311
3312 /* Ignore redraw requests, if frame has no glyphs yet.
3313 (Implementation note: It still has to be checked why we are
3314 called so early here). */
3315 if (!glyphs_initialized_initially_p)
3316 return Qnil;
3317
3318 update_begin (f);
3319 if (FRAME_MSDOS_P (f))
3320 set_terminal_modes ();
3321 clear_frame ();
3322 clear_current_matrices (f);
3323 update_end (f);
3324 fflush (stdout);
3325 windows_or_buffers_changed++;
3326 /* Mark all windows as inaccurate, so that every window will have
3327 its redisplay done. */
3328 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3329 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3330 f->garbaged = 0;
3331 return Qnil;
3332 }
3333
3334
3335 /* Redraw frame F. This is nothing more than a call to the Lisp
3336 function redraw-frame. */
3337
3338 void
3339 redraw_frame (f)
3340 struct frame *f;
3341 {
3342 Lisp_Object frame;
3343 XSETFRAME (frame, f);
3344 Fredraw_frame (frame);
3345 }
3346
3347
3348 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3349 doc: /* Clear and redisplay all visible frames. */)
3350 ()
3351 {
3352 Lisp_Object tail, frame;
3353
3354 FOR_EACH_FRAME (tail, frame)
3355 if (FRAME_VISIBLE_P (XFRAME (frame)))
3356 Fredraw_frame (frame);
3357
3358 return Qnil;
3359 }
3360
3361
3362 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3363 visible frames marked as garbaged. */
3364
3365 void
3366 redraw_garbaged_frames ()
3367 {
3368 Lisp_Object tail, frame;
3369
3370 FOR_EACH_FRAME (tail, frame)
3371 if (FRAME_VISIBLE_P (XFRAME (frame))
3372 && FRAME_GARBAGED_P (XFRAME (frame)))
3373 Fredraw_frame (frame);
3374 }
3375
3376
3377 \f
3378 /***********************************************************************
3379 Direct Operations
3380 ***********************************************************************/
3381
3382 /* Try to update display and current glyph matrix directly.
3383
3384 This function is called after a character G has been inserted into
3385 current_buffer. It tries to update the current glyph matrix and
3386 perform appropriate screen output to reflect the insertion. If it
3387 succeeds, the global flag redisplay_performed_directly_p will be
3388 set to 1, and thereby prevent the more costly general redisplay
3389 from running (see redisplay_internal).
3390
3391 This function is not called for `hairy' character insertions.
3392 In particular, it is not called when after or before change
3393 functions exist, like they are used by font-lock. See keyboard.c
3394 for details where this function is called. */
3395
3396 int
3397 direct_output_for_insert (g)
3398 int g;
3399 {
3400 register struct frame *f = SELECTED_FRAME ();
3401 struct window *w = XWINDOW (selected_window);
3402 struct it it, it2;
3403 struct glyph_row *glyph_row;
3404 struct glyph *glyphs, *glyph, *end;
3405 int n;
3406 /* Non-null means that redisplay of W is based on window matrices. */
3407 int window_redisplay_p = FRAME_WINDOW_P (f);
3408 /* Non-null means we are in overwrite mode. */
3409 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3410 int added_width;
3411 struct text_pos pos;
3412 int delta, delta_bytes;
3413
3414 /* Not done directly. */
3415 redisplay_performed_directly_p = 0;
3416
3417 /* Quickly give up for some common cases. */
3418 if (cursor_in_echo_area
3419 /* Give up if fonts have changed. */
3420 || fonts_changed_p
3421 /* Give up if face attributes have been changed. */
3422 || face_change_count
3423 /* Give up if cursor position not really known. */
3424 || !display_completed
3425 /* Give up if buffer appears in two places. */
3426 || buffer_shared > 1
3427 /* Give up if currently displaying a message instead of the
3428 minibuffer contents. */
3429 || (EQ (selected_window, minibuf_window)
3430 && EQ (minibuf_window, echo_area_window))
3431 /* Give up for hscrolled mini-buffer because display of the prompt
3432 is handled specially there (see display_line). */
3433 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3434 /* Give up if overwriting in the middle of a line. */
3435 || (overwrite_p
3436 && PT != ZV
3437 && FETCH_BYTE (PT) != '\n')
3438 /* Give up for tabs and line ends. */
3439 || g == '\t'
3440 || g == '\n'
3441 || g == '\r'
3442 /* Give up if unable to display the cursor in the window. */
3443 || w->cursor.vpos < 0
3444 /* Give up if we are showing a message or just cleared the message
3445 because we might need to resize the echo area window. */
3446 || !NILP (echo_area_buffer[0])
3447 || !NILP (echo_area_buffer[1])
3448 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3449 /* Can't do it in a continued line because continuation
3450 lines would change. */
3451 (glyph_row->continued_p
3452 || glyph_row->exact_window_width_line_p
3453 /* Can't use this method if the line overlaps others or is
3454 overlapped by others because these other lines would
3455 have to be redisplayed. */
3456 || glyph_row->overlapping_p
3457 || glyph_row->overlapped_p))
3458 /* Can't do it for partial width windows on terminal frames
3459 because we can't clear to eol in such a window. */
3460 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3461 return 0;
3462
3463 /* If we can't insert glyphs, we can use this method only
3464 at the end of a line. */
3465 if (!char_ins_del_ok)
3466 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3467 return 0;
3468
3469 /* Set up a display iterator structure for W. Glyphs will be
3470 produced in scratch_glyph_row. Current position is W's cursor
3471 position. */
3472 clear_glyph_row (&scratch_glyph_row);
3473 SET_TEXT_POS (pos, PT, PT_BYTE);
3474 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3475 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3476 DEFAULT_FACE_ID);
3477
3478 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3479 if (glyph_row->mouse_face_p)
3480 return 0;
3481
3482 /* Give up if highlighting trailing whitespace and we have trailing
3483 whitespace in glyph_row. We would have to remove the trailing
3484 whitespace face in that case. */
3485 if (!NILP (Vshow_trailing_whitespace)
3486 && glyph_row->used[TEXT_AREA])
3487 {
3488 struct glyph *last;
3489
3490 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3491 if (last->type == STRETCH_GLYPH
3492 || (last->type == CHAR_GLYPH
3493 && last->u.ch == ' '))
3494 return 0;
3495 }
3496
3497 /* Give up if there are overlay strings at pos. This would fail
3498 if the overlay string has newlines in it. */
3499 if (STRINGP (it.string))
3500 return 0;
3501
3502 it.hpos = w->cursor.hpos;
3503 it.vpos = w->cursor.vpos;
3504 it.current_x = w->cursor.x + it.first_visible_x;
3505 it.current_y = w->cursor.y;
3506 it.end_charpos = PT;
3507 it.stop_charpos = min (PT, it.stop_charpos);
3508 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3509
3510 /* More than one display element may be returned for PT - 1 if
3511 (i) it's a control character which is translated into `\003' or
3512 `^C', or (ii) it has a display table entry, or (iii) it's a
3513 combination of both. */
3514 delta = delta_bytes = 0;
3515 while (get_next_display_element (&it))
3516 {
3517 PRODUCE_GLYPHS (&it);
3518
3519 /* Give up if glyph doesn't fit completely on the line. */
3520 if (it.current_x >= it.last_visible_x)
3521 return 0;
3522
3523 /* Give up if new glyph has different ascent or descent than
3524 the original row, or if it is not a character glyph. */
3525 if (glyph_row->ascent != it.ascent
3526 || glyph_row->height != it.ascent + it.descent
3527 || glyph_row->phys_ascent != it.phys_ascent
3528 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3529 || it.what != IT_CHARACTER)
3530 return 0;
3531
3532 delta += 1;
3533 delta_bytes += it.len;
3534 set_iterator_to_next (&it, 1);
3535 }
3536
3537 /* Give up if we hit the right edge of the window. We would have
3538 to insert truncation or continuation glyphs. */
3539 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3540 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3541 return 0;
3542
3543 /* Give up if there is a \t following in the line. */
3544 it2 = it;
3545 it2.end_charpos = ZV;
3546 it2.stop_charpos = min (it2.stop_charpos, ZV);
3547 while (get_next_display_element (&it2)
3548 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3549 {
3550 if (it2.c == '\t')
3551 return 0;
3552 set_iterator_to_next (&it2, 1);
3553 }
3554
3555 /* Number of new glyphs produced. */
3556 n = it.glyph_row->used[TEXT_AREA];
3557
3558 /* Start and end of glyphs in original row. */
3559 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3560 end = glyph_row->glyphs[1 + TEXT_AREA];
3561
3562 /* Make room for new glyphs, then insert them. */
3563 xassert (end - glyphs - n >= 0);
3564 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3565 (end - glyphs - n) * sizeof (*end));
3566 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3567 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3568 end - glyph_row->glyphs[TEXT_AREA]);
3569
3570 /* Compute new line width. */
3571 glyph = glyph_row->glyphs[TEXT_AREA];
3572 end = glyph + glyph_row->used[TEXT_AREA];
3573 glyph_row->pixel_width = glyph_row->x;
3574 while (glyph < end)
3575 {
3576 glyph_row->pixel_width += glyph->pixel_width;
3577 ++glyph;
3578 }
3579
3580 /* Increment buffer positions for glyphs following the newly
3581 inserted ones. */
3582 for (glyph = glyphs + n; glyph < end; ++glyph)
3583 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3584 glyph->charpos += delta;
3585
3586 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3587 {
3588 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3589 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3590 }
3591
3592 /* Adjust positions in lines following the one we are in. */
3593 increment_matrix_positions (w->current_matrix,
3594 w->cursor.vpos + 1,
3595 w->current_matrix->nrows,
3596 delta, delta_bytes);
3597
3598 glyph_row->contains_overlapping_glyphs_p
3599 |= it.glyph_row->contains_overlapping_glyphs_p;
3600
3601 glyph_row->displays_text_p = 1;
3602 w->window_end_vpos = make_number (max (w->cursor.vpos,
3603 XFASTINT (w->window_end_vpos)));
3604
3605 if (!NILP (Vshow_trailing_whitespace))
3606 highlight_trailing_whitespace (it.f, glyph_row);
3607
3608 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3609 In the middle, we have to insert glyphs. Note that this is now
3610 implemented for X frames. The implementation uses updated_window
3611 and updated_row. */
3612 updated_row = glyph_row;
3613 updated_area = TEXT_AREA;
3614 update_begin (f);
3615 if (rif)
3616 {
3617 rif->update_window_begin_hook (w);
3618
3619 if (glyphs == end - n
3620 /* In front of a space added by append_space. */
3621 || (glyphs == end - n - 1
3622 && (end - n)->charpos <= 0))
3623 rif->write_glyphs (glyphs, n);
3624 else
3625 rif->insert_glyphs (glyphs, n);
3626 }
3627 else
3628 {
3629 if (glyphs == end - n)
3630 write_glyphs (glyphs, n);
3631 else
3632 insert_glyphs (glyphs, n);
3633 }
3634
3635 w->cursor.hpos += n;
3636 w->cursor.x = it.current_x - it.first_visible_x;
3637 xassert (w->cursor.hpos >= 0
3638 && w->cursor.hpos < w->desired_matrix->matrix_w);
3639
3640 /* How to set the cursor differs depending on whether we are
3641 using a frame matrix or a window matrix. Note that when
3642 a frame matrix is used, cursor_to expects frame coordinates,
3643 and the X and Y parameters are not used. */
3644 if (window_redisplay_p)
3645 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3646 w->cursor.y, w->cursor.x);
3647 else
3648 {
3649 int x, y;
3650 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3651 + (INTEGERP (w->left_margin_cols)
3652 ? XFASTINT (w->left_margin_cols)
3653 : 0));
3654 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3655 cursor_to (y, x);
3656 }
3657
3658 update_window_fringes (w, 0);
3659
3660 if (rif)
3661 rif->update_window_end_hook (w, 1, 0);
3662 update_end (f);
3663 updated_row = NULL;
3664 fflush (stdout);
3665
3666 TRACE ((stderr, "direct output for insert\n"));
3667 mark_window_display_accurate (it.window, 1);
3668 redisplay_performed_directly_p = 1;
3669 return 1;
3670 }
3671
3672
3673 /* Perform a direct display update for moving PT by N positions
3674 left or right. N < 0 means a movement backwards. This function
3675 is currently only called for N == 1 or N == -1. */
3676
3677 int
3678 direct_output_forward_char (n)
3679 int n;
3680 {
3681 struct frame *f = SELECTED_FRAME ();
3682 struct window *w = XWINDOW (selected_window);
3683 struct glyph_row *row;
3684
3685 /* Give up if point moved out of or into a composition. */
3686 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3687 current_buffer, PT))
3688 return 0;
3689
3690 /* Give up if face attributes have been changed. */
3691 if (face_change_count)
3692 return 0;
3693
3694 /* Give up if current matrix is not up to date or we are
3695 displaying a message. */
3696 if (!display_completed || cursor_in_echo_area)
3697 return 0;
3698
3699 /* Give up if the buffer's direction is reversed. */
3700 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3701 return 0;
3702
3703 /* Can't use direct output if highlighting a region. */
3704 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3705 return 0;
3706
3707 /* Can't use direct output if highlighting trailing whitespace. */
3708 if (!NILP (Vshow_trailing_whitespace))
3709 return 0;
3710
3711 /* Give up if we are showing a message or just cleared the message
3712 because we might need to resize the echo area window. */
3713 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3714 return 0;
3715
3716 /* Give up if currently displaying a message instead of the
3717 minibuffer contents. */
3718 if (XWINDOW (minibuf_window) == w
3719 && EQ (minibuf_window, echo_area_window))
3720 return 0;
3721
3722 /* Give up if we don't know where the cursor is. */
3723 if (w->cursor.vpos < 0)
3724 return 0;
3725
3726 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3727
3728 /* Give up if PT is outside of the last known cursor row. */
3729 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3730 || PT >= MATRIX_ROW_END_CHARPOS (row))
3731 return 0;
3732
3733 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3734
3735 w->last_cursor = w->cursor;
3736 XSETFASTINT (w->last_point, PT);
3737
3738 xassert (w->cursor.hpos >= 0
3739 && w->cursor.hpos < w->desired_matrix->matrix_w);
3740
3741 if (FRAME_WINDOW_P (f))
3742 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3743 w->cursor.y, w->cursor.x);
3744 else
3745 {
3746 int x, y;
3747 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3748 + (INTEGERP (w->left_margin_cols)
3749 ? XFASTINT (w->left_margin_cols)
3750 : 0));
3751 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3752 cursor_to (y, x);
3753 }
3754
3755 fflush (stdout);
3756 redisplay_performed_directly_p = 1;
3757 return 1;
3758 }
3759
3760
3761 \f
3762 /***********************************************************************
3763 Frame Update
3764 ***********************************************************************/
3765
3766 /* Update frame F based on the data in desired matrices.
3767
3768 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3769 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3770 scrolling.
3771
3772 Value is non-zero if redisplay was stopped due to pending input. */
3773
3774 int
3775 update_frame (f, force_p, inhibit_hairy_id_p)
3776 struct frame *f;
3777 int force_p;
3778 int inhibit_hairy_id_p;
3779 {
3780 /* 1 means display has been paused because of pending input. */
3781 int paused_p;
3782 struct window *root_window = XWINDOW (f->root_window);
3783
3784 if (FRAME_WINDOW_P (f))
3785 {
3786 /* We are working on window matrix basis. All windows whose
3787 flag must_be_updated_p is set have to be updated. */
3788
3789 /* Record that we are not working on frame matrices. */
3790 set_frame_matrix_frame (NULL);
3791
3792 /* Update all windows in the window tree of F, maybe stopping
3793 when pending input is detected. */
3794 update_begin (f);
3795
3796 /* Update the menu bar on X frames that don't have toolkit
3797 support. */
3798 if (WINDOWP (f->menu_bar_window))
3799 update_window (XWINDOW (f->menu_bar_window), 1);
3800
3801 /* Update the tool-bar window, if present. */
3802 if (WINDOWP (f->tool_bar_window))
3803 {
3804 struct window *w = XWINDOW (f->tool_bar_window);
3805
3806 /* Update tool-bar window. */
3807 if (w->must_be_updated_p)
3808 {
3809 Lisp_Object tem;
3810
3811 update_window (w, 1);
3812 w->must_be_updated_p = 0;
3813
3814 /* Swap tool-bar strings. We swap because we want to
3815 reuse strings. */
3816 tem = f->current_tool_bar_string;
3817 f->current_tool_bar_string = f->desired_tool_bar_string;
3818 f->desired_tool_bar_string = tem;
3819 }
3820 }
3821
3822
3823 /* Update windows. */
3824 paused_p = update_window_tree (root_window, force_p);
3825 update_end (f);
3826
3827 #if 0 /* This flush is a performance bottleneck under X,
3828 and it doesn't seem to be necessary anyway. */
3829 rif->flush_display (f);
3830 #endif
3831 }
3832 else
3833 {
3834 /* We are working on frame matrix basis. Set the frame on whose
3835 frame matrix we operate. */
3836 set_frame_matrix_frame (f);
3837
3838 /* Build F's desired matrix from window matrices. */
3839 build_frame_matrix (f);
3840
3841 /* Update the display */
3842 update_begin (f);
3843 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3844 update_end (f);
3845
3846 if (termscript)
3847 fflush (termscript);
3848 fflush (stdout);
3849
3850 /* Check window matrices for lost pointers. */
3851 #if GLYPH_DEBUG
3852 check_window_matrix_pointers (root_window);
3853 add_frame_display_history (f, paused_p);
3854 #endif
3855 }
3856
3857 /* Reset flags indicating that a window should be updated. */
3858 set_window_update_flags (root_window, 0);
3859
3860 display_completed = !paused_p;
3861 return paused_p;
3862 }
3863
3864
3865 \f
3866 /************************************************************************
3867 Window-based updates
3868 ************************************************************************/
3869
3870 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3871 don't stop updating when input is pending. */
3872
3873 static int
3874 update_window_tree (w, force_p)
3875 struct window *w;
3876 int force_p;
3877 {
3878 int paused_p = 0;
3879
3880 while (w && !paused_p)
3881 {
3882 if (!NILP (w->hchild))
3883 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3884 else if (!NILP (w->vchild))
3885 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3886 else if (w->must_be_updated_p)
3887 paused_p |= update_window (w, force_p);
3888
3889 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3890 }
3891
3892 return paused_p;
3893 }
3894
3895
3896 /* Update window W if its flag must_be_updated_p is non-zero. If
3897 FORCE_P is non-zero, don't stop updating if input is pending. */
3898
3899 void
3900 update_single_window (w, force_p)
3901 struct window *w;
3902 int force_p;
3903 {
3904 if (w->must_be_updated_p)
3905 {
3906 struct frame *f = XFRAME (WINDOW_FRAME (w));
3907
3908 /* Record that this is not a frame-based redisplay. */
3909 set_frame_matrix_frame (NULL);
3910
3911 /* Update W. */
3912 update_begin (f);
3913 update_window (w, force_p);
3914 update_end (f);
3915
3916 /* Reset flag in W. */
3917 w->must_be_updated_p = 0;
3918 }
3919 }
3920
3921
3922 /* Redraw lines from the current matrix of window W that are
3923 overlapped by other rows. YB is bottom-most y-position in W. */
3924
3925 static void
3926 redraw_overlapped_rows (w, yb)
3927 struct window *w;
3928 int yb;
3929 {
3930 int i;
3931
3932 /* If rows overlapping others have been changed, the rows being
3933 overlapped have to be redrawn. This won't draw lines that have
3934 already been drawn in update_window_line because overlapped_p in
3935 desired rows is 0, so after row assignment overlapped_p in
3936 current rows is 0. */
3937 for (i = 0; i < w->current_matrix->nrows; ++i)
3938 {
3939 struct glyph_row *row = w->current_matrix->rows + i;
3940
3941 if (!row->enabled_p)
3942 break;
3943 else if (row->mode_line_p)
3944 continue;
3945
3946 if (row->overlapped_p)
3947 {
3948 enum glyph_row_area area;
3949
3950 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3951 {
3952 updated_row = row;
3953 updated_area = area;
3954 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3955 if (row->used[area])
3956 rif->write_glyphs (row->glyphs[area], row->used[area]);
3957 rif->clear_end_of_line (-1);
3958 }
3959
3960 row->overlapped_p = 0;
3961 }
3962
3963 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3964 break;
3965 }
3966 }
3967
3968
3969 /* Redraw lines from the current matrix of window W that overlap
3970 others. YB is bottom-most y-position in W. */
3971
3972 static void
3973 redraw_overlapping_rows (w, yb)
3974 struct window *w;
3975 int yb;
3976 {
3977 int i, bottom_y;
3978 struct glyph_row *row;
3979
3980 for (i = 0; i < w->current_matrix->nrows; ++i)
3981 {
3982 row = w->current_matrix->rows + i;
3983
3984 if (!row->enabled_p)
3985 break;
3986 else if (row->mode_line_p)
3987 continue;
3988
3989 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3990
3991 if (row->overlapping_p && i > 0 && bottom_y < yb)
3992 {
3993 if (row->used[LEFT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3995
3996 if (row->used[TEXT_AREA])
3997 rif->fix_overlapping_area (w, row, TEXT_AREA);
3998
3999 if (row->used[RIGHT_MARGIN_AREA])
4000 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4001
4002 /* Record in neighbour rows that ROW overwrites part of their
4003 display. */
4004 if (row->phys_ascent > row->ascent && i > 0)
4005 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4006 if ((row->phys_height - row->phys_ascent
4007 > row->height - row->ascent)
4008 && bottom_y < yb)
4009 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4010 }
4011
4012 if (bottom_y >= yb)
4013 break;
4014 }
4015 }
4016
4017
4018 #ifdef GLYPH_DEBUG
4019
4020 /* Check that no row in the current matrix of window W is enabled
4021 which is below what's displayed in the window. */
4022
4023 void
4024 check_current_matrix_flags (w)
4025 struct window *w;
4026 {
4027 int last_seen_p = 0;
4028 int i, yb = window_text_bottom_y (w);
4029
4030 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4031 {
4032 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4033 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4034 last_seen_p = 1;
4035 else if (last_seen_p && row->enabled_p)
4036 abort ();
4037 }
4038 }
4039
4040 #endif /* GLYPH_DEBUG */
4041
4042
4043 /* Update display of window W. FORCE_P non-zero means that we should
4044 not stop when detecting pending input. */
4045
4046 static int
4047 update_window (w, force_p)
4048 struct window *w;
4049 int force_p;
4050 {
4051 struct glyph_matrix *desired_matrix = w->desired_matrix;
4052 int paused_p;
4053 int preempt_count = baud_rate / 2400 + 1;
4054 extern int input_pending;
4055 extern Lisp_Object do_mouse_tracking;
4056 #if GLYPH_DEBUG
4057 struct frame *f = XFRAME (WINDOW_FRAME (w));
4058 #endif
4059
4060 /* Check that W's frame doesn't have glyph matrices. */
4061 xassert (FRAME_WINDOW_P (f));
4062 xassert (updating_frame != NULL);
4063
4064 /* Check pending input the first time so that we can quickly return. */
4065 if (redisplay_dont_pause)
4066 force_p = 1;
4067 else
4068 detect_input_pending ();
4069
4070 /* If forced to complete the update, or if no input is pending, do
4071 the update. */
4072 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4073 {
4074 struct glyph_row *row, *end;
4075 struct glyph_row *mode_line_row;
4076 struct glyph_row *header_line_row;
4077 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4078
4079 rif->update_window_begin_hook (w);
4080 yb = window_text_bottom_y (w);
4081
4082 /* If window has a header line, update it before everything else.
4083 Adjust y-positions of other rows by the header line height. */
4084 row = desired_matrix->rows;
4085 end = row + desired_matrix->nrows - 1;
4086
4087 if (row->mode_line_p)
4088 {
4089 header_line_row = row;
4090 ++row;
4091 }
4092 else
4093 header_line_row = NULL;
4094
4095 /* Update the mode line, if necessary. */
4096 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4097 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4098 {
4099 mode_line_row->y = yb;
4100 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4101 desired_matrix),
4102 &mouse_face_overwritten_p);
4103 changed_p = 1;
4104 }
4105
4106 /* Find first enabled row. Optimizations in redisplay_internal
4107 may lead to an update with only one row enabled. There may
4108 be also completely empty matrices. */
4109 while (row < end && !row->enabled_p)
4110 ++row;
4111
4112 /* Try reusing part of the display by copying. */
4113 if (row < end && !desired_matrix->no_scrolling_p)
4114 {
4115 int rc = scrolling_window (w, header_line_row != NULL);
4116 if (rc < 0)
4117 {
4118 /* All rows were found to be equal. */
4119 paused_p = 0;
4120 goto set_cursor;
4121 }
4122 else if (rc > 0)
4123 /* We've scrolled the display. */
4124 force_p = 1;
4125 changed_p = 1;
4126 }
4127
4128 /* Update the header line after scrolling because a new header
4129 line would otherwise overwrite lines at the top of the window
4130 that can be scrolled. */
4131 if (header_line_row && header_line_row->enabled_p)
4132 {
4133 header_line_row->y = 0;
4134 update_window_line (w, 0, &mouse_face_overwritten_p);
4135 changed_p = 1;
4136 }
4137
4138 /* Update the rest of the lines. */
4139 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4140 if (row->enabled_p)
4141 {
4142 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4143 int i;
4144
4145 /* We'll have to play a little bit with when to
4146 detect_input_pending. If it's done too often,
4147 scrolling large windows with repeated scroll-up
4148 commands will too quickly pause redisplay. */
4149 if (!force_p && ++n_updated % preempt_count == 0)
4150 detect_input_pending ();
4151
4152 changed_p |= update_window_line (w, vpos,
4153 &mouse_face_overwritten_p);
4154
4155 /* Mark all rows below the last visible one in the current
4156 matrix as invalid. This is necessary because of
4157 variable line heights. Consider the case of three
4158 successive redisplays, where the first displays 5
4159 lines, the second 3 lines, and the third 5 lines again.
4160 If the second redisplay wouldn't mark rows in the
4161 current matrix invalid, the third redisplay might be
4162 tempted to optimize redisplay based on lines displayed
4163 in the first redisplay. */
4164 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4165 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4166 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4167 }
4168
4169 /* Was display preempted? */
4170 paused_p = row < end;
4171
4172 set_cursor:
4173
4174 /* Fix the appearance of overlapping/overlapped rows. */
4175 if (!paused_p && !w->pseudo_window_p)
4176 {
4177 if (changed_p && rif->fix_overlapping_area)
4178 {
4179 redraw_overlapped_rows (w, yb);
4180 redraw_overlapping_rows (w, yb);
4181 }
4182
4183 /* Make cursor visible at cursor position of W. */
4184 set_window_cursor_after_update (w);
4185
4186 #if 0 /* Check that current matrix invariants are satisfied. This is
4187 for debugging only. See the comment of check_matrix_invariants. */
4188 IF_DEBUG (check_matrix_invariants (w));
4189 #endif
4190 }
4191
4192 #if GLYPH_DEBUG
4193 /* Remember the redisplay method used to display the matrix. */
4194 strcpy (w->current_matrix->method, w->desired_matrix->method);
4195 #endif
4196
4197 update_window_fringes (w, 0);
4198
4199 /* End the update of window W. Don't set the cursor if we
4200 paused updating the display because in this case,
4201 set_window_cursor_after_update hasn't been called, and
4202 output_cursor doesn't contain the cursor location. */
4203 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4204 }
4205 else
4206 paused_p = 1;
4207
4208 #if GLYPH_DEBUG
4209 /* check_current_matrix_flags (w); */
4210 add_window_display_history (w, w->current_matrix->method, paused_p);
4211 #endif
4212
4213 clear_glyph_matrix (desired_matrix);
4214
4215 return paused_p;
4216 }
4217
4218
4219 /* Update the display of area AREA in window W, row number VPOS.
4220 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4221
4222 static void
4223 update_marginal_area (w, area, vpos)
4224 struct window *w;
4225 int area, vpos;
4226 {
4227 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4228
4229 /* Let functions in xterm.c know what area subsequent X positions
4230 will be relative to. */
4231 updated_area = area;
4232
4233 /* Set cursor to start of glyphs, write them, and clear to the end
4234 of the area. I don't think that something more sophisticated is
4235 necessary here, since marginal areas will not be the default. */
4236 rif->cursor_to (vpos, 0, desired_row->y, 0);
4237 if (desired_row->used[area])
4238 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4239 rif->clear_end_of_line (-1);
4240 }
4241
4242
4243 /* Update the display of the text area of row VPOS in window W.
4244 Value is non-zero if display has changed. */
4245
4246 static int
4247 update_text_area (w, vpos)
4248 struct window *w;
4249 int vpos;
4250 {
4251 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4252 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4253 int changed_p = 0;
4254
4255 /* Let functions in xterm.c know what area subsequent X positions
4256 will be relative to. */
4257 updated_area = TEXT_AREA;
4258
4259 /* If rows are at different X or Y, or rows have different height,
4260 or the current row is marked invalid, write the entire line. */
4261 if (!current_row->enabled_p
4262 || desired_row->y != current_row->y
4263 || desired_row->ascent != current_row->ascent
4264 || desired_row->phys_ascent != current_row->phys_ascent
4265 || desired_row->phys_height != current_row->phys_height
4266 || desired_row->visible_height != current_row->visible_height
4267 || current_row->overlapped_p
4268 || current_row->mouse_face_p
4269 || current_row->x != desired_row->x)
4270 {
4271 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4272
4273 if (desired_row->used[TEXT_AREA])
4274 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4275 desired_row->used[TEXT_AREA]);
4276
4277 /* Clear to end of window. */
4278 rif->clear_end_of_line (-1);
4279 changed_p = 1;
4280
4281 /* This erases the cursor. We do this here because
4282 notice_overwritten_cursor cannot easily check this, which
4283 might indicate that the whole functionality of
4284 notice_overwritten_cursor would better be implemented here.
4285 On the other hand, we need notice_overwritten_cursor as long
4286 as mouse highlighting is done asynchronously outside of
4287 redisplay. */
4288 if (vpos == w->phys_cursor.vpos)
4289 w->phys_cursor_on_p = 0;
4290 }
4291 else
4292 {
4293 int stop, i, x;
4294 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4295 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4296 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4297 int desired_stop_pos = desired_row->used[TEXT_AREA];
4298
4299 /* If the desired row extends its face to the text area end,
4300 make sure we write at least one glyph, so that the face
4301 extension actually takes place. */
4302 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4303 --desired_stop_pos;
4304
4305 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4306 i = 0;
4307 x = desired_row->x;
4308
4309 /* Loop over glyphs that current and desired row may have
4310 in common. */
4311 while (i < stop)
4312 {
4313 int can_skip_p = 1;
4314
4315 /* Skip over glyphs that both rows have in common. These
4316 don't have to be written. We can't skip if the last
4317 current glyph overlaps the glyph to its right. For
4318 example, consider a current row of `if ' with the `f' in
4319 Courier bold so that it overlaps the ` ' to its right.
4320 If the desired row is ` ', we would skip over the space
4321 after the `if' and there would remain a pixel from the
4322 `f' on the screen. */
4323 if (overlapping_glyphs_p && i > 0)
4324 {
4325 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4326 int left, right;
4327
4328 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4329 &left, &right);
4330 can_skip_p = right == 0;
4331 }
4332
4333 if (can_skip_p)
4334 {
4335 while (i < stop
4336 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4337 {
4338 x += desired_glyph->pixel_width;
4339 ++desired_glyph, ++current_glyph, ++i;
4340 }
4341
4342 /* Consider the case that the current row contains "xxx
4343 ppp ggg" in italic Courier font, and the desired row
4344 is "xxx ggg". The character `p' has lbearing, `g'
4345 has not. The loop above will stop in front of the
4346 first `p' in the current row. If we would start
4347 writing glyphs there, we wouldn't erase the lbearing
4348 of the `p'. The rest of the lbearing problem is then
4349 taken care of by draw_glyphs. */
4350 if (overlapping_glyphs_p
4351 && i > 0
4352 && i < current_row->used[TEXT_AREA]
4353 && (current_row->used[TEXT_AREA]
4354 != desired_row->used[TEXT_AREA]))
4355 {
4356 int left, right;
4357
4358 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4359 &left, &right);
4360 while (left > 0 && i > 0)
4361 {
4362 --i, --desired_glyph, --current_glyph;
4363 x -= desired_glyph->pixel_width;
4364 left -= desired_glyph->pixel_width;
4365 }
4366 }
4367 }
4368
4369 /* Try to avoid writing the entire rest of the desired row
4370 by looking for a resync point. This mainly prevents
4371 mode line flickering in the case the mode line is in
4372 fixed-pitch font, which it usually will be. */
4373 if (i < desired_row->used[TEXT_AREA])
4374 {
4375 int start_x = x, start_hpos = i;
4376 struct glyph *start = desired_glyph;
4377 int current_x = x;
4378 int skip_first_p = !can_skip_p;
4379
4380 /* Find the next glyph that's equal again. */
4381 while (i < stop
4382 && (skip_first_p
4383 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4384 && x == current_x)
4385 {
4386 x += desired_glyph->pixel_width;
4387 current_x += current_glyph->pixel_width;
4388 ++desired_glyph, ++current_glyph, ++i;
4389 skip_first_p = 0;
4390 }
4391
4392 if (i == start_hpos || x != current_x)
4393 {
4394 i = start_hpos;
4395 x = start_x;
4396 desired_glyph = start;
4397 break;
4398 }
4399
4400 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4401 rif->write_glyphs (start, i - start_hpos);
4402 changed_p = 1;
4403 }
4404 }
4405
4406 /* Write the rest. */
4407 if (i < desired_row->used[TEXT_AREA])
4408 {
4409 rif->cursor_to (vpos, i, desired_row->y, x);
4410 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4411 changed_p = 1;
4412 }
4413
4414 /* Maybe clear to end of line. */
4415 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4416 {
4417 /* If new row extends to the end of the text area, nothing
4418 has to be cleared, if and only if we did a write_glyphs
4419 above. This is made sure by setting desired_stop_pos
4420 appropriately above. */
4421 xassert (i < desired_row->used[TEXT_AREA]);
4422 }
4423 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4424 {
4425 /* If old row extends to the end of the text area, clear. */
4426 if (i >= desired_row->used[TEXT_AREA])
4427 rif->cursor_to (vpos, i, desired_row->y,
4428 desired_row->pixel_width);
4429 rif->clear_end_of_line (-1);
4430 changed_p = 1;
4431 }
4432 else if (desired_row->pixel_width < current_row->pixel_width)
4433 {
4434 /* Otherwise clear to the end of the old row. Everything
4435 after that position should be clear already. */
4436 int x;
4437
4438 if (i >= desired_row->used[TEXT_AREA])
4439 rif->cursor_to (vpos, i, desired_row->y,
4440 desired_row->pixel_width);
4441
4442 /* If cursor is displayed at the end of the line, make sure
4443 it's cleared. Nowadays we don't have a phys_cursor_glyph
4444 with which to erase the cursor (because this method
4445 doesn't work with lbearing/rbearing), so we must do it
4446 this way. */
4447 if (vpos == w->phys_cursor.vpos
4448 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4449 {
4450 w->phys_cursor_on_p = 0;
4451 x = -1;
4452 }
4453 else
4454 x = current_row->pixel_width;
4455 rif->clear_end_of_line (x);
4456 changed_p = 1;
4457 }
4458 }
4459
4460 return changed_p;
4461 }
4462
4463
4464 /* Update row VPOS in window W. Value is non-zero if display has been
4465 changed. */
4466
4467 static int
4468 update_window_line (w, vpos, mouse_face_overwritten_p)
4469 struct window *w;
4470 int vpos, *mouse_face_overwritten_p;
4471 {
4472 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4473 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4474 int changed_p = 0;
4475
4476 /* Set the row being updated. This is important to let xterm.c
4477 know what line height values are in effect. */
4478 updated_row = desired_row;
4479
4480 /* A row can be completely invisible in case a desired matrix was
4481 built with a vscroll and then make_cursor_line_fully_visible shifts
4482 the matrix. Make sure to make such rows current anyway, since
4483 we need the correct y-position, for example, in the current matrix. */
4484 if (desired_row->mode_line_p
4485 || desired_row->visible_height > 0)
4486 {
4487 xassert (desired_row->enabled_p);
4488
4489 /* Update display of the left margin area, if there is one. */
4490 if (!desired_row->full_width_p
4491 && !NILP (w->left_margin_cols))
4492 {
4493 changed_p = 1;
4494 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4495 }
4496
4497 /* Update the display of the text area. */
4498 if (update_text_area (w, vpos))
4499 {
4500 changed_p = 1;
4501 if (current_row->mouse_face_p)
4502 *mouse_face_overwritten_p = 1;
4503 }
4504
4505 /* Update display of the right margin area, if there is one. */
4506 if (!desired_row->full_width_p
4507 && !NILP (w->right_margin_cols))
4508 {
4509 changed_p = 1;
4510 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4511 }
4512
4513 /* Draw truncation marks etc. */
4514 if (!current_row->enabled_p
4515 || desired_row->y != current_row->y
4516 || desired_row->visible_height != current_row->visible_height
4517 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4518 || current_row->redraw_fringe_bitmaps_p
4519 || desired_row->mode_line_p != current_row->mode_line_p
4520 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4521 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4522 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4523 rif->after_update_window_line_hook (desired_row);
4524 }
4525
4526 /* Update current_row from desired_row. */
4527 make_current (w->desired_matrix, w->current_matrix, vpos);
4528 updated_row = NULL;
4529 return changed_p;
4530 }
4531
4532
4533 /* Set the cursor after an update of window W. This function may only
4534 be called from update_window. */
4535
4536 static void
4537 set_window_cursor_after_update (w)
4538 struct window *w;
4539 {
4540 struct frame *f = XFRAME (w->frame);
4541 int cx, cy, vpos, hpos;
4542
4543 /* Not intended for frame matrix updates. */
4544 xassert (FRAME_WINDOW_P (f));
4545
4546 if (cursor_in_echo_area
4547 && !NILP (echo_area_buffer[0])
4548 /* If we are showing a message instead of the mini-buffer,
4549 show the cursor for the message instead. */
4550 && XWINDOW (minibuf_window) == w
4551 && EQ (minibuf_window, echo_area_window)
4552 /* These cases apply only to the frame that contains
4553 the active mini-buffer window. */
4554 && FRAME_HAS_MINIBUF_P (f)
4555 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4556 {
4557 cx = cy = vpos = hpos = 0;
4558
4559 if (cursor_in_echo_area >= 0)
4560 {
4561 /* If the mini-buffer is several lines high, find the last
4562 line that has any text on it. Note: either all lines
4563 are enabled or none. Otherwise we wouldn't be able to
4564 determine Y. */
4565 struct glyph_row *row, *last_row;
4566 struct glyph *glyph;
4567 int yb = window_text_bottom_y (w);
4568
4569 last_row = NULL;
4570 row = w->current_matrix->rows;
4571 while (row->enabled_p
4572 && (last_row == NULL
4573 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4574 {
4575 if (row->used[TEXT_AREA]
4576 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4577 last_row = row;
4578 ++row;
4579 }
4580
4581 if (last_row)
4582 {
4583 struct glyph *start = last_row->glyphs[TEXT_AREA];
4584 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4585
4586 while (last > start && last->charpos < 0)
4587 --last;
4588
4589 for (glyph = start; glyph < last; ++glyph)
4590 {
4591 cx += glyph->pixel_width;
4592 ++hpos;
4593 }
4594
4595 cy = last_row->y;
4596 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4597 }
4598 }
4599 }
4600 else
4601 {
4602 cx = w->cursor.x;
4603 cy = w->cursor.y;
4604 hpos = w->cursor.hpos;
4605 vpos = w->cursor.vpos;
4606 }
4607
4608 /* Window cursor can be out of sync for horizontally split windows. */
4609 hpos = max (0, hpos);
4610 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4611 vpos = max (0, vpos);
4612 vpos = min (w->current_matrix->nrows - 1, vpos);
4613 rif->cursor_to (vpos, hpos, cy, cx);
4614 }
4615
4616
4617 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4618 tree rooted at W. */
4619
4620 void
4621 set_window_update_flags (w, on_p)
4622 struct window *w;
4623 int on_p;
4624 {
4625 while (w)
4626 {
4627 if (!NILP (w->hchild))
4628 set_window_update_flags (XWINDOW (w->hchild), on_p);
4629 else if (!NILP (w->vchild))
4630 set_window_update_flags (XWINDOW (w->vchild), on_p);
4631 else
4632 w->must_be_updated_p = on_p;
4633
4634 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4635 }
4636 }
4637
4638
4639 \f
4640 /***********************************************************************
4641 Window-Based Scrolling
4642 ***********************************************************************/
4643
4644 /* Structure describing rows in scrolling_window. */
4645
4646 struct row_entry
4647 {
4648 /* Number of occurrences of this row in desired and current matrix. */
4649 int old_uses, new_uses;
4650
4651 /* Vpos of row in new matrix. */
4652 int new_line_number;
4653
4654 /* Bucket index of this row_entry in the hash table row_table. */
4655 int bucket;
4656
4657 /* The row described by this entry. */
4658 struct glyph_row *row;
4659
4660 /* Hash collision chain. */
4661 struct row_entry *next;
4662 };
4663
4664 /* A pool to allocate row_entry structures from, and the size of the
4665 pool. The pool is reallocated in scrolling_window when we find
4666 that we need a larger one. */
4667
4668 static struct row_entry *row_entry_pool;
4669 static int row_entry_pool_size;
4670
4671 /* Index of next free entry in row_entry_pool. */
4672
4673 static int row_entry_idx;
4674
4675 /* The hash table used during scrolling, and the table's size. This
4676 table is used to quickly identify equal rows in the desired and
4677 current matrix. */
4678
4679 static struct row_entry **row_table;
4680 static int row_table_size;
4681
4682 /* Vectors of pointers to row_entry structures belonging to the
4683 current and desired matrix, and the size of the vectors. */
4684
4685 static struct row_entry **old_lines, **new_lines;
4686 static int old_lines_size, new_lines_size;
4687
4688 /* A pool to allocate run structures from, and its size. */
4689
4690 static struct run *run_pool;
4691 static int runs_size;
4692
4693 /* A vector of runs of lines found during scrolling. */
4694
4695 static struct run **runs;
4696
4697 /* Add glyph row ROW to the scrolling hash table during the scrolling
4698 of window W. */
4699
4700 static INLINE struct row_entry *
4701 add_row_entry (w, row)
4702 struct window *w;
4703 struct glyph_row *row;
4704 {
4705 struct row_entry *entry;
4706 int i = row->hash % row_table_size;
4707
4708 entry = row_table[i];
4709 while (entry && !row_equal_p (w, entry->row, row, 1))
4710 entry = entry->next;
4711
4712 if (entry == NULL)
4713 {
4714 entry = row_entry_pool + row_entry_idx++;
4715 entry->row = row;
4716 entry->old_uses = entry->new_uses = 0;
4717 entry->new_line_number = 0;
4718 entry->bucket = i;
4719 entry->next = row_table[i];
4720 row_table[i] = entry;
4721 }
4722
4723 return entry;
4724 }
4725
4726
4727 /* Try to reuse part of the current display of W by scrolling lines.
4728 HEADER_LINE_P non-zero means W has a header line.
4729
4730 The algorithm is taken from Communications of the ACM, Apr78 "A
4731 Technique for Isolating Differences Between Files." It should take
4732 O(N) time.
4733
4734 A short outline of the steps of the algorithm
4735
4736 1. Skip lines equal at the start and end of both matrices.
4737
4738 2. Enter rows in the current and desired matrix into a symbol
4739 table, counting how often they appear in both matrices.
4740
4741 3. Rows that appear exactly once in both matrices serve as anchors,
4742 i.e. we assume that such lines are likely to have been moved.
4743
4744 4. Starting from anchor lines, extend regions to be scrolled both
4745 forward and backward.
4746
4747 Value is
4748
4749 -1 if all rows were found to be equal.
4750 0 to indicate that we did not scroll the display, or
4751 1 if we did scroll. */
4752
4753 static int
4754 scrolling_window (w, header_line_p)
4755 struct window *w;
4756 int header_line_p;
4757 {
4758 struct glyph_matrix *desired_matrix = w->desired_matrix;
4759 struct glyph_matrix *current_matrix = w->current_matrix;
4760 int yb = window_text_bottom_y (w);
4761 int i, j, first_old, first_new, last_old, last_new;
4762 int nruns, nbytes, n, run_idx;
4763 struct row_entry *entry;
4764
4765 /* Skip over rows equal at the start. */
4766 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4767 {
4768 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4769 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4770
4771 if (c->enabled_p
4772 && d->enabled_p
4773 && !d->redraw_fringe_bitmaps_p
4774 && c->y == d->y
4775 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4776 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4777 && row_equal_p (w, c, d, 1))
4778 {
4779 assign_row (c, d);
4780 d->enabled_p = 0;
4781 }
4782 else
4783 break;
4784 }
4785
4786 /* Give up if some rows in the desired matrix are not enabled. */
4787 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4788 return -1;
4789
4790 first_old = first_new = i;
4791
4792 /* Set last_new to the index + 1 of the last enabled row in the
4793 desired matrix. */
4794 i = first_new + 1;
4795 while (i < desired_matrix->nrows - 1
4796 && MATRIX_ROW (desired_matrix, i)->enabled_p
4797 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4798 ++i;
4799
4800 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4801 return 0;
4802
4803 last_new = i;
4804
4805 /* Set last_old to the index + 1 of the last enabled row in the
4806 current matrix. We don't look at the enabled flag here because
4807 we plan to reuse part of the display even if other parts are
4808 disabled. */
4809 i = first_old + 1;
4810 while (i < current_matrix->nrows - 1)
4811 {
4812 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4813 if (bottom <= yb)
4814 ++i;
4815 if (bottom >= yb)
4816 break;
4817 }
4818
4819 last_old = i;
4820
4821 /* Skip over rows equal at the bottom. */
4822 i = last_new;
4823 j = last_old;
4824 while (i - 1 > first_new
4825 && j - 1 > first_old
4826 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4827 && (MATRIX_ROW (current_matrix, i - 1)->y
4828 == MATRIX_ROW (desired_matrix, j - 1)->y)
4829 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4830 && row_equal_p (w,
4831 MATRIX_ROW (desired_matrix, i - 1),
4832 MATRIX_ROW (current_matrix, j - 1), 1))
4833 --i, --j;
4834 last_new = i;
4835 last_old = j;
4836
4837 /* Nothing to do if all rows are equal. */
4838 if (last_new == first_new)
4839 return 0;
4840
4841 /* Reallocate vectors, tables etc. if necessary. */
4842
4843 if (current_matrix->nrows > old_lines_size)
4844 {
4845 old_lines_size = current_matrix->nrows;
4846 nbytes = old_lines_size * sizeof *old_lines;
4847 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4848 }
4849
4850 if (desired_matrix->nrows > new_lines_size)
4851 {
4852 new_lines_size = desired_matrix->nrows;
4853 nbytes = new_lines_size * sizeof *new_lines;
4854 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4855 }
4856
4857 n = desired_matrix->nrows + current_matrix->nrows;
4858 if (3 * n > row_table_size)
4859 {
4860 row_table_size = next_almost_prime (3 * n);
4861 nbytes = row_table_size * sizeof *row_table;
4862 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4863 bzero (row_table, nbytes);
4864 }
4865
4866 if (n > row_entry_pool_size)
4867 {
4868 row_entry_pool_size = n;
4869 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4870 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4871 }
4872
4873 if (desired_matrix->nrows > runs_size)
4874 {
4875 runs_size = desired_matrix->nrows;
4876 nbytes = runs_size * sizeof *runs;
4877 runs = (struct run **) xrealloc (runs, nbytes);
4878 nbytes = runs_size * sizeof *run_pool;
4879 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4880 }
4881
4882 nruns = run_idx = 0;
4883 row_entry_idx = 0;
4884
4885 /* Add rows from the current and desired matrix to the hash table
4886 row_hash_table to be able to find equal ones quickly. */
4887
4888 for (i = first_old; i < last_old; ++i)
4889 {
4890 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4891 {
4892 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4893 old_lines[i] = entry;
4894 ++entry->old_uses;
4895 }
4896 else
4897 old_lines[i] = NULL;
4898 }
4899
4900 for (i = first_new; i < last_new; ++i)
4901 {
4902 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4903 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4904 ++entry->new_uses;
4905 entry->new_line_number = i;
4906 new_lines[i] = entry;
4907 }
4908
4909 /* Identify moves based on lines that are unique and equal
4910 in both matrices. */
4911 for (i = first_old; i < last_old;)
4912 if (old_lines[i]
4913 && old_lines[i]->old_uses == 1
4914 && old_lines[i]->new_uses == 1)
4915 {
4916 int j, k;
4917 int new_line = old_lines[i]->new_line_number;
4918 struct run *run = run_pool + run_idx++;
4919
4920 /* Record move. */
4921 run->current_vpos = i;
4922 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4923 run->desired_vpos = new_line;
4924 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4925 run->nrows = 1;
4926 run->height = MATRIX_ROW (current_matrix, i)->height;
4927
4928 /* Extend backward. */
4929 j = i - 1;
4930 k = new_line - 1;
4931 while (j > first_old
4932 && k > first_new
4933 && old_lines[j] == new_lines[k])
4934 {
4935 int h = MATRIX_ROW (current_matrix, j)->height;
4936 --run->current_vpos;
4937 --run->desired_vpos;
4938 ++run->nrows;
4939 run->height += h;
4940 run->desired_y -= h;
4941 run->current_y -= h;
4942 --j, --k;
4943 }
4944
4945 /* Extend forward. */
4946 j = i + 1;
4947 k = new_line + 1;
4948 while (j < last_old
4949 && k < last_new
4950 && old_lines[j] == new_lines[k])
4951 {
4952 int h = MATRIX_ROW (current_matrix, j)->height;
4953 ++run->nrows;
4954 run->height += h;
4955 ++j, ++k;
4956 }
4957
4958 /* Insert run into list of all runs. Order runs by copied
4959 pixel lines. Note that we record runs that don't have to
4960 be copied because they are already in place. This is done
4961 because we can avoid calling update_window_line in this
4962 case. */
4963 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4964 ;
4965 for (k = nruns; k > j; --k)
4966 runs[k] = runs[k - 1];
4967 runs[j] = run;
4968 ++nruns;
4969
4970 i += run->nrows;
4971 }
4972 else
4973 ++i;
4974
4975 /* Do the moves. Do it in a way that we don't overwrite something
4976 we want to copy later on. This is not solvable in general
4977 because there is only one display and we don't have a way to
4978 exchange areas on this display. Example:
4979
4980 +-----------+ +-----------+
4981 | A | | B |
4982 +-----------+ --> +-----------+
4983 | B | | A |
4984 +-----------+ +-----------+
4985
4986 Instead, prefer bigger moves, and invalidate moves that would
4987 copy from where we copied to. */
4988
4989 for (i = 0; i < nruns; ++i)
4990 if (runs[i]->nrows > 0)
4991 {
4992 struct run *r = runs[i];
4993
4994 /* Copy on the display. */
4995 if (r->current_y != r->desired_y)
4996 {
4997 rif->scroll_run_hook (w, r);
4998
4999 /* Invalidate runs that copy from where we copied to. */
5000 for (j = i + 1; j < nruns; ++j)
5001 {
5002 struct run *p = runs[j];
5003
5004 if ((p->current_y >= r->desired_y
5005 && p->current_y < r->desired_y + r->height)
5006 || (p->current_y + p->height >= r->desired_y
5007 && (p->current_y + p->height
5008 < r->desired_y + r->height)))
5009 p->nrows = 0;
5010 }
5011 }
5012
5013 /* Assign matrix rows. */
5014 for (j = 0; j < r->nrows; ++j)
5015 {
5016 struct glyph_row *from, *to;
5017 int to_overlapped_p;
5018
5019 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5020 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5021 to_overlapped_p = to->overlapped_p;
5022 if (!from->mode_line_p && !w->pseudo_window_p
5023 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5024 || to->right_fringe_bitmap != from->right_fringe_bitmap))
5025 from->redraw_fringe_bitmaps_p = 1;
5026 assign_row (to, from);
5027 to->enabled_p = 1, from->enabled_p = 0;
5028 to->overlapped_p = to_overlapped_p;
5029 }
5030 }
5031
5032 /* Clear the hash table, for the next time. */
5033 for (i = 0; i < row_entry_idx; ++i)
5034 row_table[row_entry_pool[i].bucket] = NULL;
5035
5036 /* Value is non-zero to indicate that we scrolled the display. */
5037 return 1;
5038 }
5039
5040
5041 \f
5042 /************************************************************************
5043 Frame-Based Updates
5044 ************************************************************************/
5045
5046 /* Update the desired frame matrix of frame F.
5047
5048 FORCE_P non-zero means that the update should not be stopped by
5049 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5050 should not be tried.
5051
5052 Value is non-zero if update was stopped due to pending input. */
5053
5054 static int
5055 update_frame_1 (f, force_p, inhibit_id_p)
5056 struct frame *f;
5057 int force_p;
5058 int inhibit_id_p;
5059 {
5060 /* Frame matrices to work on. */
5061 struct glyph_matrix *current_matrix = f->current_matrix;
5062 struct glyph_matrix *desired_matrix = f->desired_matrix;
5063 int i;
5064 int pause;
5065 int preempt_count = baud_rate / 2400 + 1;
5066 extern int input_pending;
5067
5068 xassert (current_matrix && desired_matrix);
5069
5070 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5071 calculate_costs (f);
5072
5073 if (preempt_count <= 0)
5074 preempt_count = 1;
5075
5076 if (redisplay_dont_pause)
5077 force_p = 1;
5078 else if (!force_p && detect_input_pending ())
5079 {
5080 pause = 1;
5081 goto do_pause;
5082 }
5083
5084 /* If we cannot insert/delete lines, it's no use trying it. */
5085 if (!line_ins_del_ok)
5086 inhibit_id_p = 1;
5087
5088 /* See if any of the desired lines are enabled; don't compute for
5089 i/d line if just want cursor motion. */
5090 for (i = 0; i < desired_matrix->nrows; i++)
5091 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5092 break;
5093
5094 /* Try doing i/d line, if not yet inhibited. */
5095 if (!inhibit_id_p && i < desired_matrix->nrows)
5096 force_p |= scrolling (f);
5097
5098 /* Update the individual lines as needed. Do bottom line first. */
5099 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5100 update_frame_line (f, desired_matrix->nrows - 1);
5101
5102 /* Now update the rest of the lines. */
5103 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5104 {
5105 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5106 {
5107 if (FRAME_TERMCAP_P (f))
5108 {
5109 /* Flush out every so many lines.
5110 Also flush out if likely to have more than 1k buffered
5111 otherwise. I'm told that some telnet connections get
5112 really screwed by more than 1k output at once. */
5113 int outq = PENDING_OUTPUT_COUNT (stdout);
5114 if (outq > 900
5115 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5116 {
5117 fflush (stdout);
5118 if (preempt_count == 1)
5119 {
5120 #ifdef EMACS_OUTQSIZE
5121 if (EMACS_OUTQSIZE (0, &outq) < 0)
5122 /* Probably not a tty. Ignore the error and reset
5123 the outq count. */
5124 outq = PENDING_OUTPUT_COUNT (stdout);
5125 #endif
5126 outq *= 10;
5127 if (baud_rate <= outq && baud_rate > 0)
5128 sleep (outq / baud_rate);
5129 }
5130 }
5131 }
5132
5133 if ((i - 1) % preempt_count == 0)
5134 detect_input_pending ();
5135
5136 update_frame_line (f, i);
5137 }
5138 }
5139
5140 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5141
5142 /* Now just clean up termcap drivers and set cursor, etc. */
5143 if (!pause)
5144 {
5145 if ((cursor_in_echo_area
5146 /* If we are showing a message instead of the mini-buffer,
5147 show the cursor for the message instead of for the
5148 (now hidden) mini-buffer contents. */
5149 || (EQ (minibuf_window, selected_window)
5150 && EQ (minibuf_window, echo_area_window)
5151 && !NILP (echo_area_buffer[0])))
5152 /* These cases apply only to the frame that contains
5153 the active mini-buffer window. */
5154 && FRAME_HAS_MINIBUF_P (f)
5155 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5156 {
5157 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5158 int row, col;
5159
5160 if (cursor_in_echo_area < 0)
5161 {
5162 /* Negative value of cursor_in_echo_area means put
5163 cursor at beginning of line. */
5164 row = top;
5165 col = 0;
5166 }
5167 else
5168 {
5169 /* Positive value of cursor_in_echo_area means put
5170 cursor at the end of the prompt. If the mini-buffer
5171 is several lines high, find the last line that has
5172 any text on it. */
5173 row = FRAME_LINES (f);
5174 do
5175 {
5176 --row;
5177 col = 0;
5178
5179 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5180 {
5181 /* Frame rows are filled up with spaces that
5182 must be ignored here. */
5183 struct glyph_row *r = MATRIX_ROW (current_matrix,
5184 row);
5185 struct glyph *start = r->glyphs[TEXT_AREA];
5186 struct glyph *last = start + r->used[TEXT_AREA];
5187
5188 while (last > start
5189 && (last - 1)->charpos < 0)
5190 --last;
5191
5192 col = last - start;
5193 }
5194 }
5195 while (row > top && col == 0);
5196
5197 /* Make sure COL is not out of range. */
5198 if (col >= FRAME_CURSOR_X_LIMIT (f))
5199 {
5200 /* If we have another row, advance cursor into it. */
5201 if (row < FRAME_LINES (f) - 1)
5202 {
5203 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5204 row++;
5205 }
5206 /* Otherwise move it back in range. */
5207 else
5208 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5209 }
5210 }
5211
5212 cursor_to (row, col);
5213 }
5214 else
5215 {
5216 /* We have only one cursor on terminal frames. Use it to
5217 display the cursor of the selected window. */
5218 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5219 if (w->cursor.vpos >= 0
5220 /* The cursor vpos may be temporarily out of bounds
5221 in the following situation: There is one window,
5222 with the cursor in the lower half of it. The window
5223 is split, and a message causes a redisplay before
5224 a new cursor position has been computed. */
5225 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5226 {
5227 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5228 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5229
5230 if (INTEGERP (w->left_margin_cols))
5231 x += XFASTINT (w->left_margin_cols);
5232
5233 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5234 cursor_to (y, x);
5235 }
5236 }
5237 }
5238
5239 do_pause:
5240
5241 clear_desired_matrices (f);
5242 return pause;
5243 }
5244
5245
5246 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5247
5248 int
5249 scrolling (frame)
5250 struct frame *frame;
5251 {
5252 int unchanged_at_top, unchanged_at_bottom;
5253 int window_size;
5254 int changed_lines;
5255 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5256 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5257 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5258 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5259 register int i;
5260 int free_at_end_vpos = FRAME_LINES (frame);
5261 struct glyph_matrix *current_matrix = frame->current_matrix;
5262 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5263
5264 if (!current_matrix)
5265 abort ();
5266
5267 /* Compute hash codes of all the lines. Also calculate number of
5268 changed lines, number of unchanged lines at the beginning, and
5269 number of unchanged lines at the end. */
5270 changed_lines = 0;
5271 unchanged_at_top = 0;
5272 unchanged_at_bottom = FRAME_LINES (frame);
5273 for (i = 0; i < FRAME_LINES (frame); i++)
5274 {
5275 /* Give up on this scrolling if some old lines are not enabled. */
5276 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5277 return 0;
5278 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5279 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5280 {
5281 /* This line cannot be redrawn, so don't let scrolling mess it. */
5282 new_hash[i] = old_hash[i];
5283 #define INFINITY 1000000 /* Taken from scroll.c */
5284 draw_cost[i] = INFINITY;
5285 }
5286 else
5287 {
5288 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5289 draw_cost[i] = line_draw_cost (desired_matrix, i);
5290 }
5291
5292 if (old_hash[i] != new_hash[i])
5293 {
5294 changed_lines++;
5295 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5296 }
5297 else if (i == unchanged_at_top)
5298 unchanged_at_top++;
5299 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5300 }
5301
5302 /* If changed lines are few, don't allow preemption, don't scroll. */
5303 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5304 || unchanged_at_bottom == FRAME_LINES (frame))
5305 return 1;
5306
5307 window_size = (FRAME_LINES (frame) - unchanged_at_top
5308 - unchanged_at_bottom);
5309
5310 if (scroll_region_ok)
5311 free_at_end_vpos -= unchanged_at_bottom;
5312 else if (memory_below_frame)
5313 free_at_end_vpos = -1;
5314
5315 /* If large window, fast terminal and few lines in common between
5316 current frame and desired frame, don't bother with i/d calc. */
5317 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5318 && (window_size >=
5319 10 * scrolling_max_lines_saved (unchanged_at_top,
5320 FRAME_LINES (frame) - unchanged_at_bottom,
5321 old_hash, new_hash, draw_cost)))
5322 return 0;
5323
5324 if (window_size < 2)
5325 return 0;
5326
5327 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5328 draw_cost + unchanged_at_top - 1,
5329 old_draw_cost + unchanged_at_top - 1,
5330 old_hash + unchanged_at_top - 1,
5331 new_hash + unchanged_at_top - 1,
5332 free_at_end_vpos - unchanged_at_top);
5333
5334 return 0;
5335 }
5336
5337
5338 /* Count the number of blanks at the start of the vector of glyphs R
5339 which is LEN glyphs long. */
5340
5341 static int
5342 count_blanks (r, len)
5343 struct glyph *r;
5344 int len;
5345 {
5346 int i;
5347
5348 for (i = 0; i < len; ++i)
5349 if (!CHAR_GLYPH_SPACE_P (r[i]))
5350 break;
5351
5352 return i;
5353 }
5354
5355
5356 /* Count the number of glyphs in common at the start of the glyph
5357 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5358 of STR2. Value is the number of equal glyphs equal at the start. */
5359
5360 static int
5361 count_match (str1, end1, str2, end2)
5362 struct glyph *str1, *end1, *str2, *end2;
5363 {
5364 struct glyph *p1 = str1;
5365 struct glyph *p2 = str2;
5366
5367 while (p1 < end1
5368 && p2 < end2
5369 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5370 ++p1, ++p2;
5371
5372 return p1 - str1;
5373 }
5374
5375
5376 /* Char insertion/deletion cost vector, from term.c */
5377
5378 extern int *char_ins_del_vector;
5379 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5380
5381
5382 /* Perform a frame-based update on line VPOS in frame FRAME. */
5383
5384 static void
5385 update_frame_line (f, vpos)
5386 struct frame *f;
5387 int vpos;
5388 {
5389 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5390 int tem;
5391 int osp, nsp, begmatch, endmatch, olen, nlen;
5392 struct glyph_matrix *current_matrix = f->current_matrix;
5393 struct glyph_matrix *desired_matrix = f->desired_matrix;
5394 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5395 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5396 int must_write_whole_line_p;
5397 int write_spaces_p = must_write_spaces;
5398 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5399 != FACE_TTY_DEFAULT_BG_COLOR);
5400
5401 if (colored_spaces_p)
5402 write_spaces_p = 1;
5403
5404 /* Current row not enabled means it has unknown contents. We must
5405 write the whole desired line in that case. */
5406 must_write_whole_line_p = !current_row->enabled_p;
5407 if (must_write_whole_line_p)
5408 {
5409 obody = 0;
5410 olen = 0;
5411 }
5412 else
5413 {
5414 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5415 olen = current_row->used[TEXT_AREA];
5416
5417 /* Ignore trailing spaces, if we can. */
5418 if (!write_spaces_p)
5419 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5420 olen--;
5421 }
5422
5423 current_row->enabled_p = 1;
5424 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5425
5426 /* If desired line is empty, just clear the line. */
5427 if (!desired_row->enabled_p)
5428 {
5429 nlen = 0;
5430 goto just_erase;
5431 }
5432
5433 nbody = desired_row->glyphs[TEXT_AREA];
5434 nlen = desired_row->used[TEXT_AREA];
5435 nend = nbody + nlen;
5436
5437 /* If display line has unknown contents, write the whole line. */
5438 if (must_write_whole_line_p)
5439 {
5440 /* Ignore spaces at the end, if we can. */
5441 if (!write_spaces_p)
5442 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5443 --nlen;
5444
5445 /* Write the contents of the desired line. */
5446 if (nlen)
5447 {
5448 cursor_to (vpos, 0);
5449 write_glyphs (nbody, nlen);
5450 }
5451
5452 /* Don't call clear_end_of_line if we already wrote the whole
5453 line. The cursor will not be at the right margin in that
5454 case but in the line below. */
5455 if (nlen < FRAME_TOTAL_COLS (f))
5456 {
5457 cursor_to (vpos, nlen);
5458 clear_end_of_line (FRAME_TOTAL_COLS (f));
5459 }
5460 else
5461 /* Make sure we are in the right row, otherwise cursor movement
5462 with cmgoto might use `ch' in the wrong row. */
5463 cursor_to (vpos, 0);
5464
5465 make_current (desired_matrix, current_matrix, vpos);
5466 return;
5467 }
5468
5469 /* Pretend trailing spaces are not there at all,
5470 unless for one reason or another we must write all spaces. */
5471 if (!write_spaces_p)
5472 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5473 nlen--;
5474
5475 /* If there's no i/d char, quickly do the best we can without it. */
5476 if (!char_ins_del_ok)
5477 {
5478 int i, j;
5479
5480 /* Find the first glyph in desired row that doesn't agree with
5481 a glyph in the current row, and write the rest from there on. */
5482 for (i = 0; i < nlen; i++)
5483 {
5484 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5485 {
5486 /* Find the end of the run of different glyphs. */
5487 j = i + 1;
5488 while (j < nlen
5489 && (j >= olen
5490 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5491 || CHAR_GLYPH_PADDING_P (nbody[j])))
5492 ++j;
5493
5494 /* Output this run of non-matching chars. */
5495 cursor_to (vpos, i);
5496 write_glyphs (nbody + i, j - i);
5497 i = j - 1;
5498
5499 /* Now find the next non-match. */
5500 }
5501 }
5502
5503 /* Clear the rest of the line, or the non-clear part of it. */
5504 if (olen > nlen)
5505 {
5506 cursor_to (vpos, nlen);
5507 clear_end_of_line (olen);
5508 }
5509
5510 /* Make current row = desired row. */
5511 make_current (desired_matrix, current_matrix, vpos);
5512 return;
5513 }
5514
5515 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5516 characters in a row. */
5517
5518 if (!olen)
5519 {
5520 /* If current line is blank, skip over initial spaces, if
5521 possible, and write the rest. */
5522 if (write_spaces_p)
5523 nsp = 0;
5524 else
5525 nsp = count_blanks (nbody, nlen);
5526
5527 if (nlen > nsp)
5528 {
5529 cursor_to (vpos, nsp);
5530 write_glyphs (nbody + nsp, nlen - nsp);
5531 }
5532
5533 /* Exchange contents between current_frame and new_frame. */
5534 make_current (desired_matrix, current_matrix, vpos);
5535 return;
5536 }
5537
5538 /* Compute number of leading blanks in old and new contents. */
5539 osp = count_blanks (obody, olen);
5540 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5541
5542 /* Compute number of matching chars starting with first non-blank. */
5543 begmatch = count_match (obody + osp, obody + olen,
5544 nbody + nsp, nbody + nlen);
5545
5546 /* Spaces in new match implicit space past the end of old. */
5547 /* A bug causing this to be a no-op was fixed in 18.29. */
5548 if (!write_spaces_p && osp + begmatch == olen)
5549 {
5550 np1 = nbody + nsp;
5551 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5552 ++begmatch;
5553 }
5554
5555 /* Avoid doing insert/delete char
5556 just cause number of leading spaces differs
5557 when the following text does not match. */
5558 if (begmatch == 0 && osp != nsp)
5559 osp = nsp = min (osp, nsp);
5560
5561 /* Find matching characters at end of line */
5562 op1 = obody + olen;
5563 np1 = nbody + nlen;
5564 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5565 while (op1 > op2
5566 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5567 {
5568 op1--;
5569 np1--;
5570 }
5571 endmatch = obody + olen - op1;
5572
5573 /* tem gets the distance to insert or delete.
5574 endmatch is how many characters we save by doing so.
5575 Is it worth it? */
5576
5577 tem = (nlen - nsp) - (olen - osp);
5578 if (endmatch && tem
5579 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5580 endmatch = 0;
5581
5582 /* nsp - osp is the distance to insert or delete.
5583 If that is nonzero, begmatch is known to be nonzero also.
5584 begmatch + endmatch is how much we save by doing the ins/del.
5585 Is it worth it? */
5586
5587 if (nsp != osp
5588 && (!char_ins_del_ok
5589 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5590 {
5591 begmatch = 0;
5592 endmatch = 0;
5593 osp = nsp = min (osp, nsp);
5594 }
5595
5596 /* Now go through the line, inserting, writing and
5597 deleting as appropriate. */
5598
5599 if (osp > nsp)
5600 {
5601 cursor_to (vpos, nsp);
5602 delete_glyphs (osp - nsp);
5603 }
5604 else if (nsp > osp)
5605 {
5606 /* If going to delete chars later in line
5607 and insert earlier in the line,
5608 must delete first to avoid losing data in the insert */
5609 if (endmatch && nlen < olen + nsp - osp)
5610 {
5611 cursor_to (vpos, nlen - endmatch + osp - nsp);
5612 delete_glyphs (olen + nsp - osp - nlen);
5613 olen = nlen - (nsp - osp);
5614 }
5615 cursor_to (vpos, osp);
5616 insert_glyphs (0, nsp - osp);
5617 }
5618 olen += nsp - osp;
5619
5620 tem = nsp + begmatch + endmatch;
5621 if (nlen != tem || olen != tem)
5622 {
5623 if (!endmatch || nlen == olen)
5624 {
5625 /* If new text being written reaches right margin, there is
5626 no need to do clear-to-eol at the end of this function
5627 (and it would not be safe, since cursor is not going to
5628 be "at the margin" after the text is done). */
5629 if (nlen == FRAME_TOTAL_COLS (f))
5630 olen = 0;
5631
5632 /* Function write_glyphs is prepared to do nothing
5633 if passed a length <= 0. Check it here to avoid
5634 unnecessary cursor movement. */
5635 if (nlen - tem > 0)
5636 {
5637 cursor_to (vpos, nsp + begmatch);
5638 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5639 }
5640 }
5641 else if (nlen > olen)
5642 {
5643 /* Here, we used to have the following simple code:
5644 ----------------------------------------
5645 write_glyphs (nbody + nsp + begmatch, olen - tem);
5646 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5647 ----------------------------------------
5648 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5649 is a padding glyph. */
5650 int out = olen - tem; /* Columns to be overwritten originally. */
5651 int del;
5652
5653 cursor_to (vpos, nsp + begmatch);
5654
5655 /* Calculate columns we can actually overwrite. */
5656 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5657 out--;
5658 write_glyphs (nbody + nsp + begmatch, out);
5659
5660 /* If we left columns to be overwritten, we must delete them. */
5661 del = olen - tem - out;
5662 if (del > 0)
5663 delete_glyphs (del);
5664
5665 /* At last, we insert columns not yet written out. */
5666 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5667 olen = nlen;
5668 }
5669 else if (olen > nlen)
5670 {
5671 cursor_to (vpos, nsp + begmatch);
5672 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5673 delete_glyphs (olen - nlen);
5674 olen = nlen;
5675 }
5676 }
5677
5678 just_erase:
5679 /* If any unerased characters remain after the new line, erase them. */
5680 if (olen > nlen)
5681 {
5682 cursor_to (vpos, nlen);
5683 clear_end_of_line (olen);
5684 }
5685
5686 /* Exchange contents between current_frame and new_frame. */
5687 make_current (desired_matrix, current_matrix, vpos);
5688 }
5689
5690
5691 \f
5692 /***********************************************************************
5693 X/Y Position -> Buffer Position
5694 ***********************************************************************/
5695
5696 /* Determine what's under window-relative pixel position (*X, *Y).
5697 Return the object (string or buffer) that's there.
5698 Return in *POS the position in that object.
5699 Adjust *X and *Y to character positions. */
5700
5701 Lisp_Object
5702 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5703 struct window *w;
5704 int *x, *y;
5705 struct display_pos *pos;
5706 Lisp_Object *object;
5707 int *dx, *dy;
5708 int *width, *height;
5709 {
5710 struct it it;
5711 struct buffer *old_current_buffer = current_buffer;
5712 struct text_pos startp;
5713 Lisp_Object string;
5714 struct glyph_row *row;
5715 int x0, x1;
5716
5717 current_buffer = XBUFFER (w->buffer);
5718 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5719 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5720 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5721 start_display (&it, w, startp);
5722
5723 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5724 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5725 MOVE_TO_X | MOVE_TO_Y);
5726
5727 current_buffer = old_current_buffer;
5728
5729 *dx = x0 + it.first_visible_x - it.current_x;
5730 *dy = *y - it.current_y;
5731
5732 string = w->buffer;
5733 if (STRINGP (it.string))
5734 string = it.string;
5735 *pos = it.current;
5736
5737 #ifdef HAVE_WINDOW_SYSTEM
5738 if (it.what == IT_IMAGE)
5739 {
5740 struct image *img;
5741 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5742 && !NILP (img->spec))
5743 *object = img->spec;
5744 }
5745 #endif
5746
5747 row = MATRIX_ROW (w->current_matrix, it.vpos);
5748 if (row->enabled_p)
5749 {
5750 if (it.hpos < row->used[TEXT_AREA])
5751 {
5752 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5753 *width = glyph->pixel_width;
5754 *height = glyph->ascent + glyph->descent;
5755 #ifdef HAVE_WINDOW_SYSTEM
5756 if (glyph->type == IMAGE_GLYPH)
5757 *dy -= row->ascent - glyph->ascent;
5758 #endif
5759 }
5760 else
5761 {
5762 *width = 0;
5763 *height = row->height;
5764 }
5765 }
5766 else
5767 {
5768 *width = *height = 0;
5769 }
5770
5771 /* Add extra (default width) columns if clicked after EOL. */
5772 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5773 if (x0 > x1)
5774 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5775
5776 *x = it.hpos;
5777 *y = it.vpos;
5778
5779 return string;
5780 }
5781
5782
5783 /* Value is the string under window-relative coordinates X/Y in the
5784 mode line or header line (PART says which) of window W, or nil if none.
5785 *CHARPOS is set to the position in the string returned. */
5786
5787 Lisp_Object
5788 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5789 struct window *w;
5790 enum window_part part;
5791 int *x, *y;
5792 int *charpos;
5793 Lisp_Object *object;
5794 int *dx, *dy;
5795 int *width, *height;
5796 {
5797 struct glyph_row *row;
5798 struct glyph *glyph, *end;
5799 int x0, y0;
5800 Lisp_Object string = Qnil;
5801
5802 if (part == ON_MODE_LINE)
5803 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5804 else
5805 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5806 y0 = *y - row->y;
5807 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5808
5809 if (row->mode_line_p && row->enabled_p)
5810 {
5811 /* Find the glyph under X. If we find one with a string object,
5812 it's the one we were looking for. */
5813 glyph = row->glyphs[TEXT_AREA];
5814 end = glyph + row->used[TEXT_AREA];
5815 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5816 x0 -= glyph->pixel_width;
5817 *x = glyph - row->glyphs[TEXT_AREA];
5818 if (glyph < end)
5819 {
5820 string = glyph->object;
5821 *charpos = glyph->charpos;
5822 *width = glyph->pixel_width;
5823 *height = glyph->ascent + glyph->descent;
5824 #ifdef HAVE_WINDOW_SYSTEM
5825 if (glyph->type == IMAGE_GLYPH)
5826 {
5827 struct image *img;
5828 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5829 if (img != NULL)
5830 *object = img->spec;
5831 y0 -= row->ascent - glyph->ascent;
5832 }
5833 #endif
5834 }
5835 else
5836 {
5837 /* Add extra (default width) columns if clicked after EOL. */
5838 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5839 *width = 0;
5840 *height = row->height;
5841 }
5842 }
5843 else
5844 {
5845 *x = 0;
5846 x0 = 0;
5847 *width = *height = 0;
5848 }
5849
5850 *dx = x0;
5851 *dy = y0;
5852
5853 return string;
5854 }
5855
5856
5857 /* Value is the string under window-relative coordinates X/Y in either
5858 marginal area, or nil if none. *CHARPOS is set to the position in
5859 the string returned. */
5860
5861 Lisp_Object
5862 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5863 struct window *w;
5864 enum window_part part;
5865 int *x, *y;
5866 int *charpos;
5867 Lisp_Object *object;
5868 int *dx, *dy;
5869 int *width, *height;
5870 {
5871 struct glyph_row *row = w->current_matrix->rows;
5872 struct glyph *glyph, *end;
5873 int x0, y0, i, wy = *y;
5874 int area;
5875 Lisp_Object string = Qnil;
5876
5877 if (part == ON_LEFT_MARGIN)
5878 area = LEFT_MARGIN_AREA;
5879 else if (part == ON_RIGHT_MARGIN)
5880 area = RIGHT_MARGIN_AREA;
5881 else
5882 abort ();
5883
5884 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5885 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5886 break;
5887 y0 = *y - row->y;
5888 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5889
5890 if (row->enabled_p)
5891 {
5892 /* Find the glyph under X. If we find one with a string object,
5893 it's the one we were looking for. */
5894 if (area == RIGHT_MARGIN_AREA)
5895 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5896 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5897 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5898 + window_box_width (w, LEFT_MARGIN_AREA)
5899 + window_box_width (w, TEXT_AREA));
5900 else
5901 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5902 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5903 : 0);
5904
5905 glyph = row->glyphs[area];
5906 end = glyph + row->used[area];
5907 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5908 x0 -= glyph->pixel_width;
5909 *x = glyph - row->glyphs[area];
5910 if (glyph < end)
5911 {
5912 string = glyph->object;
5913 *charpos = glyph->charpos;
5914 *width = glyph->pixel_width;
5915 *height = glyph->ascent + glyph->descent;
5916 #ifdef HAVE_WINDOW_SYSTEM
5917 if (glyph->type == IMAGE_GLYPH)
5918 {
5919 struct image *img;
5920 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5921 if (img != NULL)
5922 *object = img->spec;
5923 y0 -= row->ascent - glyph->ascent;
5924 }
5925 #endif
5926 }
5927 else
5928 {
5929 /* Add extra (default width) columns if clicked after EOL. */
5930 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5931 *width = 0;
5932 *height = row->height;
5933 }
5934 }
5935 else
5936 {
5937 x0 = 0;
5938 *x = 0;
5939 *width = *height = 0;
5940 }
5941
5942 *dx = x0;
5943 *dy = y0;
5944
5945 return string;
5946 }
5947
5948
5949 /***********************************************************************
5950 Changing Frame Sizes
5951 ***********************************************************************/
5952
5953 #ifdef SIGWINCH
5954
5955 SIGTYPE
5956 window_change_signal (signalnum) /* If we don't have an argument, */
5957 int signalnum; /* some compilers complain in signal calls. */
5958 {
5959 int width, height;
5960 #ifndef USE_CRT_DLL
5961 extern int errno;
5962 #endif
5963 int old_errno = errno;
5964
5965 get_frame_size (&width, &height);
5966
5967 /* The frame size change obviously applies to a termcap-controlled
5968 frame. Find such a frame in the list, and assume it's the only
5969 one (since the redisplay code always writes to stdout, not a
5970 FILE * specified in the frame structure). Record the new size,
5971 but don't reallocate the data structures now. Let that be done
5972 later outside of the signal handler. */
5973
5974 {
5975 Lisp_Object tail, frame;
5976
5977 FOR_EACH_FRAME (tail, frame)
5978 {
5979 if (FRAME_TERMCAP_P (XFRAME (frame)))
5980 {
5981 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5982 break;
5983 }
5984 }
5985 }
5986
5987 signal (SIGWINCH, window_change_signal);
5988 errno = old_errno;
5989 }
5990 #endif /* SIGWINCH */
5991
5992
5993 /* Do any change in frame size that was requested by a signal. SAFE
5994 non-zero means this function is called from a place where it is
5995 safe to change frame sizes while a redisplay is in progress. */
5996
5997 void
5998 do_pending_window_change (safe)
5999 int safe;
6000 {
6001 /* If window_change_signal should have run before, run it now. */
6002 if (redisplaying_p && !safe)
6003 return;
6004
6005 while (delayed_size_change)
6006 {
6007 Lisp_Object tail, frame;
6008
6009 delayed_size_change = 0;
6010
6011 FOR_EACH_FRAME (tail, frame)
6012 {
6013 struct frame *f = XFRAME (frame);
6014
6015 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6016 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6017 0, 0, safe);
6018 }
6019 }
6020 }
6021
6022
6023 /* Change the frame height and/or width. Values may be given as zero to
6024 indicate no change is to take place.
6025
6026 If DELAY is non-zero, then assume we're being called from a signal
6027 handler, and queue the change for later - perhaps the next
6028 redisplay. Since this tries to resize windows, we can't call it
6029 from a signal handler.
6030
6031 SAFE non-zero means this function is called from a place where it's
6032 safe to change frame sizes while a redisplay is in progress. */
6033
6034 void
6035 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6036 register struct frame *f;
6037 int newheight, newwidth, pretend, delay, safe;
6038 {
6039 Lisp_Object tail, frame;
6040
6041 if (! FRAME_WINDOW_P (f))
6042 {
6043 /* When using termcap, or on MS-DOS, all frames use
6044 the same screen, so a change in size affects all frames. */
6045 FOR_EACH_FRAME (tail, frame)
6046 if (! FRAME_WINDOW_P (XFRAME (frame)))
6047 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6048 pretend, delay, safe);
6049 }
6050 else
6051 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6052 }
6053
6054 static void
6055 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6056 register struct frame *f;
6057 int newheight, newwidth, pretend, delay, safe;
6058 {
6059 int new_frame_total_cols;
6060 int count = SPECPDL_INDEX ();
6061
6062 /* If we can't deal with the change now, queue it for later. */
6063 if (delay || (redisplaying_p && !safe))
6064 {
6065 f->new_text_lines = newheight;
6066 f->new_text_cols = newwidth;
6067 delayed_size_change = 1;
6068 return;
6069 }
6070
6071 /* This size-change overrides any pending one for this frame. */
6072 f->new_text_lines = 0;
6073 f->new_text_cols = 0;
6074
6075 /* If an argument is zero, set it to the current value. */
6076 if (newheight == 0)
6077 newheight = FRAME_LINES (f);
6078 if (newwidth == 0)
6079 newwidth = FRAME_COLS (f);
6080
6081 /* Compute width of windows in F.
6082 This is the width of the frame without vertical scroll bars. */
6083 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6084
6085 /* Round up to the smallest acceptable size. */
6086 check_frame_size (f, &newheight, &newwidth);
6087
6088 /* If we're not changing the frame size, quit now. */
6089 if (newheight == FRAME_LINES (f)
6090 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6091 return;
6092
6093 BLOCK_INPUT;
6094
6095 #ifdef MSDOS
6096 /* We only can set screen dimensions to certain values supported
6097 by our video hardware. Try to find the smallest size greater
6098 or equal to the requested dimensions. */
6099 dos_set_window_size (&newheight, &newwidth);
6100 #endif
6101
6102 if (newheight != FRAME_LINES (f))
6103 {
6104 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6105 {
6106 /* Frame has both root and mini-buffer. */
6107 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6108 FRAME_TOP_MARGIN (f));
6109 set_window_height (FRAME_ROOT_WINDOW (f),
6110 (newheight
6111 - 1
6112 - FRAME_TOP_MARGIN (f)),
6113 0);
6114 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6115 newheight - 1);
6116 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6117 }
6118 else
6119 /* Frame has just one top-level window. */
6120 set_window_height (FRAME_ROOT_WINDOW (f),
6121 newheight - FRAME_TOP_MARGIN (f), 0);
6122
6123 if (FRAME_TERMCAP_P (f) && !pretend)
6124 FrameRows = newheight;
6125 }
6126
6127 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6128 {
6129 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6130 if (FRAME_HAS_MINIBUF_P (f))
6131 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6132
6133 if (FRAME_TERMCAP_P (f) && !pretend)
6134 FrameCols = newwidth;
6135
6136 if (WINDOWP (f->tool_bar_window))
6137 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6138 }
6139
6140 FRAME_LINES (f) = newheight;
6141 SET_FRAME_COLS (f, newwidth);
6142
6143 {
6144 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6145 int text_area_x, text_area_y, text_area_width, text_area_height;
6146
6147 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6148 &text_area_height);
6149 if (w->cursor.x >= text_area_x + text_area_width)
6150 w->cursor.hpos = w->cursor.x = 0;
6151 if (w->cursor.y >= text_area_y + text_area_height)
6152 w->cursor.vpos = w->cursor.y = 0;
6153 }
6154
6155 adjust_glyphs (f);
6156 calculate_costs (f);
6157 SET_FRAME_GARBAGED (f);
6158 f->resized_p = 1;
6159
6160 UNBLOCK_INPUT;
6161
6162 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6163
6164 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6165 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6166 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6167
6168 unbind_to (count, Qnil);
6169 }
6170
6171
6172 \f
6173 /***********************************************************************
6174 Terminal Related Lisp Functions
6175 ***********************************************************************/
6176
6177 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6178 1, 1, "FOpen termscript file: ",
6179 doc: /* Start writing all terminal output to FILE as well as the terminal.
6180 FILE = nil means just close any termscript file currently open. */)
6181 (file)
6182 Lisp_Object file;
6183 {
6184 if (termscript != 0) fclose (termscript);
6185 termscript = 0;
6186
6187 if (! NILP (file))
6188 {
6189 file = Fexpand_file_name (file, Qnil);
6190 termscript = fopen (SDATA (file), "w");
6191 if (termscript == 0)
6192 report_file_error ("Opening termscript", Fcons (file, Qnil));
6193 }
6194 return Qnil;
6195 }
6196
6197
6198 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6199 Ssend_string_to_terminal, 1, 1, 0,
6200 doc: /* Send STRING to the terminal without alteration.
6201 Control characters in STRING will have terminal-dependent effects. */)
6202 (string)
6203 Lisp_Object string;
6204 {
6205 /* ??? Perhaps we should do something special for multibyte strings here. */
6206 CHECK_STRING (string);
6207 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6208 fflush (stdout);
6209 if (termscript)
6210 {
6211 fwrite (SDATA (string), 1, SBYTES (string),
6212 termscript);
6213 fflush (termscript);
6214 }
6215 return Qnil;
6216 }
6217
6218
6219 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6220 doc: /* Beep, or flash the screen.
6221 Also, unless an argument is given,
6222 terminate any keyboard macro currently executing. */)
6223 (arg)
6224 Lisp_Object arg;
6225 {
6226 if (!NILP (arg))
6227 {
6228 if (noninteractive)
6229 putchar (07);
6230 else
6231 ring_bell ();
6232 fflush (stdout);
6233 }
6234 else
6235 bitch_at_user ();
6236
6237 return Qnil;
6238 }
6239
6240 void
6241 bitch_at_user ()
6242 {
6243 if (noninteractive)
6244 putchar (07);
6245 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6246 error ("Keyboard macro terminated by a command ringing the bell");
6247 else
6248 ring_bell ();
6249 fflush (stdout);
6250 }
6251
6252
6253 \f
6254 /***********************************************************************
6255 Sleeping, Waiting
6256 ***********************************************************************/
6257
6258 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6259 doc: /* Pause, without updating display, for SECONDS seconds.
6260 SECONDS may be a floating-point value, meaning that you can wait for a
6261 fraction of a second. Optional second arg MILLISECONDS specifies an
6262 additional wait period, in milliseconds; this may be useful if your
6263 Emacs was built without floating point support.
6264 \(Not all operating systems support waiting for a fraction of a second.) */)
6265 (seconds, milliseconds)
6266 Lisp_Object seconds, milliseconds;
6267 {
6268 int sec, usec;
6269
6270 if (NILP (milliseconds))
6271 XSETINT (milliseconds, 0);
6272 else
6273 CHECK_NUMBER (milliseconds);
6274 usec = XINT (milliseconds) * 1000;
6275
6276 {
6277 double duration = extract_float (seconds);
6278 sec = (int) duration;
6279 usec += (duration - sec) * 1000000;
6280 }
6281
6282 #ifndef EMACS_HAS_USECS
6283 if (sec == 0 && usec != 0)
6284 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6285 #endif
6286
6287 /* Assure that 0 <= usec < 1000000. */
6288 if (usec < 0)
6289 {
6290 /* We can't rely on the rounding being correct if usec is negative. */
6291 if (-1000000 < usec)
6292 sec--, usec += 1000000;
6293 else
6294 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6295 }
6296 else
6297 sec += usec / 1000000, usec %= 1000000;
6298
6299 if (sec < 0 || (sec == 0 && usec == 0))
6300 return Qnil;
6301
6302 {
6303 Lisp_Object zero;
6304
6305 XSETFASTINT (zero, 0);
6306 wait_reading_process_input (sec, usec, zero, 0);
6307 }
6308
6309 /* We should always have wait_reading_process_input; we have a dummy
6310 implementation for systems which don't support subprocesses. */
6311 #if 0
6312 /* No wait_reading_process_input */
6313 immediate_quit = 1;
6314 QUIT;
6315
6316 #ifdef VMS
6317 sys_sleep (sec);
6318 #else /* not VMS */
6319 /* The reason this is done this way
6320 (rather than defined (H_S) && defined (H_T))
6321 is because the VMS preprocessor doesn't grok `defined'. */
6322 #ifdef HAVE_SELECT
6323 EMACS_GET_TIME (end_time);
6324 EMACS_SET_SECS_USECS (timeout, sec, usec);
6325 EMACS_ADD_TIME (end_time, end_time, timeout);
6326
6327 while (1)
6328 {
6329 EMACS_GET_TIME (timeout);
6330 EMACS_SUB_TIME (timeout, end_time, timeout);
6331 if (EMACS_TIME_NEG_P (timeout)
6332 || !select (1, 0, 0, 0, &timeout))
6333 break;
6334 }
6335 #else /* not HAVE_SELECT */
6336 sleep (sec);
6337 #endif /* HAVE_SELECT */
6338 #endif /* not VMS */
6339
6340 immediate_quit = 0;
6341 #endif /* no subprocesses */
6342
6343 return Qnil;
6344 }
6345
6346
6347 /* This is just like wait_reading_process_input, except that
6348 it does the redisplay.
6349
6350 It's also much like Fsit_for, except that it can be used for
6351 waiting for input as well. */
6352
6353 Lisp_Object
6354 sit_for (sec, usec, reading, display, initial_display)
6355 int sec, usec, reading, display, initial_display;
6356 {
6357 Lisp_Object read_kbd;
6358
6359 swallow_events (display);
6360
6361 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6362 return Qnil;
6363
6364 if (initial_display)
6365 redisplay_preserve_echo_area (2);
6366
6367 if (sec == 0 && usec == 0)
6368 return Qt;
6369
6370 #ifdef SIGIO
6371 gobble_input (0);
6372 #endif
6373
6374 XSETINT (read_kbd, reading ? -1 : 1);
6375 wait_reading_process_input (sec, usec, read_kbd, display);
6376
6377 return detect_input_pending () ? Qnil : Qt;
6378 }
6379
6380
6381 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6382 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6383 SECONDS may be a floating-point value, meaning that you can wait for a
6384 fraction of a second.
6385 \(Not all operating systems support waiting for a fraction of a second.)
6386 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6387 Redisplay is preempted as always if input arrives, and does not happen
6388 if input is available before it starts.
6389 Value is t if waited the full time with no input arriving.
6390
6391 An obsolete but still supported form is
6392 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6393 Where the optional arg MILLISECONDS specifies an additional wait period,
6394 in milliseconds; this was useful when Emacs was built without
6395 floating point support.
6396 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6397
6398 /* The `old-nodisp' stuff is there so that the arglist has the correct
6399 length. Otherwise, `defdvice' will redefine it with fewer args. */
6400 (seconds, milliseconds, nodisp)
6401 Lisp_Object seconds, milliseconds, nodisp;
6402 {
6403 int sec, usec;
6404
6405 if (NILP (nodisp) && !NUMBERP (milliseconds))
6406 { /* New style. */
6407 nodisp = milliseconds;
6408 milliseconds = Qnil;
6409 }
6410
6411 if (NILP (milliseconds))
6412 XSETINT (milliseconds, 0);
6413 else
6414 CHECK_NUMBER (milliseconds);
6415 usec = XINT (milliseconds) * 1000;
6416
6417 {
6418 double duration = extract_float (seconds);
6419 sec = (int) duration;
6420 usec += (duration - sec) * 1000000;
6421 }
6422
6423 #ifndef EMACS_HAS_USECS
6424 if (usec != 0 && sec == 0)
6425 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6426 #endif
6427
6428 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6429 }
6430
6431
6432 \f
6433 /***********************************************************************
6434 Other Lisp Functions
6435 ***********************************************************************/
6436
6437 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6438 session's frames, frame names, buffers, buffer-read-only flags, and
6439 buffer-modified-flags, and a trailing sentinel (so we don't need to
6440 add length checks). */
6441
6442 static Lisp_Object frame_and_buffer_state;
6443
6444
6445 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6446 Sframe_or_buffer_changed_p, 0, 0, 0,
6447 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6448 The state variable is an internal vector containing all frames and buffers,
6449 aside from buffers whose names start with space,
6450 along with the buffers' read-only and modified flags, which allows a fast
6451 check to see whether the menu bars might need to be recomputed.
6452 If this function returns non-nil, it updates the internal vector to reflect
6453 the current state. */)
6454 ()
6455 {
6456 Lisp_Object tail, frame, buf;
6457 Lisp_Object *vecp;
6458 int n;
6459
6460 vecp = XVECTOR (frame_and_buffer_state)->contents;
6461 FOR_EACH_FRAME (tail, frame)
6462 {
6463 if (!EQ (*vecp++, frame))
6464 goto changed;
6465 if (!EQ (*vecp++, XFRAME (frame)->name))
6466 goto changed;
6467 }
6468 /* Check that the buffer info matches.
6469 No need to test for the end of the vector
6470 because the last element of the vector is lambda
6471 and that will always cause a mismatch. */
6472 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6473 {
6474 buf = XCDR (XCAR (tail));
6475 /* Ignore buffers that aren't included in buffer lists. */
6476 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6477 continue;
6478 if (!EQ (*vecp++, buf))
6479 goto changed;
6480 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6481 goto changed;
6482 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6483 goto changed;
6484 }
6485 /* Detect deletion of a buffer at the end of the list. */
6486 if (EQ (*vecp, Qlambda))
6487 return Qnil;
6488 changed:
6489 /* Start with 1 so there is room for at least one lambda at the end. */
6490 n = 1;
6491 FOR_EACH_FRAME (tail, frame)
6492 n += 2;
6493 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6494 n += 3;
6495 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6496 if (n > XVECTOR (frame_and_buffer_state)->size
6497 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6498 /* Add 20 extra so we grow it less often. */
6499 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6500 vecp = XVECTOR (frame_and_buffer_state)->contents;
6501 FOR_EACH_FRAME (tail, frame)
6502 {
6503 *vecp++ = frame;
6504 *vecp++ = XFRAME (frame)->name;
6505 }
6506 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6507 {
6508 buf = XCDR (XCAR (tail));
6509 /* Ignore buffers that aren't included in buffer lists. */
6510 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6511 continue;
6512 *vecp++ = buf;
6513 *vecp++ = XBUFFER (buf)->read_only;
6514 *vecp++ = Fbuffer_modified_p (buf);
6515 }
6516 /* Fill up the vector with lambdas (always at least one). */
6517 *vecp++ = Qlambda;
6518 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6519 < XVECTOR (frame_and_buffer_state)->size)
6520 *vecp++ = Qlambda;
6521 /* Make sure we didn't overflow the vector. */
6522 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6523 > XVECTOR (frame_and_buffer_state)->size)
6524 abort ();
6525 return Qt;
6526 }
6527
6528
6529 \f
6530 /***********************************************************************
6531 Initialization
6532 ***********************************************************************/
6533
6534 char *terminal_type;
6535
6536 /* Initialization done when Emacs fork is started, before doing stty.
6537 Determine terminal type and set terminal_driver. Then invoke its
6538 decoding routine to set up variables in the terminal package. */
6539
6540 void
6541 init_display ()
6542 {
6543 #ifdef HAVE_X_WINDOWS
6544 extern int display_arg;
6545 #endif
6546
6547 /* Construct the space glyph. */
6548 space_glyph.type = CHAR_GLYPH;
6549 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6550 space_glyph.charpos = -1;
6551
6552 meta_key = 0;
6553 inverse_video = 0;
6554 cursor_in_echo_area = 0;
6555 terminal_type = (char *) 0;
6556
6557 /* Now is the time to initialize this; it's used by init_sys_modes
6558 during startup. */
6559 Vwindow_system = Qnil;
6560
6561 /* If the user wants to use a window system, we shouldn't bother
6562 initializing the terminal. This is especially important when the
6563 terminal is so dumb that emacs gives up before and doesn't bother
6564 using the window system.
6565
6566 If the DISPLAY environment variable is set and nonempty,
6567 try to use X, and die with an error message if that doesn't work. */
6568
6569 #ifdef HAVE_X_WINDOWS
6570 if (! display_arg)
6571 {
6572 char *display;
6573 #ifdef VMS
6574 display = getenv ("DECW$DISPLAY");
6575 #else
6576 display = getenv ("DISPLAY");
6577 #endif
6578
6579 display_arg = (display != 0 && *display != 0);
6580 }
6581
6582 if (!inhibit_window_system && display_arg
6583 #ifndef CANNOT_DUMP
6584 && initialized
6585 #endif
6586 )
6587 {
6588 Vwindow_system = intern ("x");
6589 #ifdef HAVE_X11
6590 Vwindow_system_version = make_number (11);
6591 #else
6592 Vwindow_system_version = make_number (10);
6593 #endif
6594 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6595 /* In some versions of ncurses,
6596 tputs crashes if we have not called tgetent.
6597 So call tgetent. */
6598 { char b[2044]; tgetent (b, "xterm");}
6599 #endif
6600 adjust_frame_glyphs_initially ();
6601 return;
6602 }
6603 #endif /* HAVE_X_WINDOWS */
6604
6605 #ifdef HAVE_NTGUI
6606 if (!inhibit_window_system)
6607 {
6608 Vwindow_system = intern ("w32");
6609 Vwindow_system_version = make_number (1);
6610 adjust_frame_glyphs_initially ();
6611 return;
6612 }
6613 #endif /* HAVE_NTGUI */
6614
6615 #ifdef MAC_OS
6616 if (!inhibit_window_system)
6617 {
6618 Vwindow_system = intern ("mac");
6619 Vwindow_system_version = make_number (1);
6620 adjust_frame_glyphs_initially ();
6621 return;
6622 }
6623 #endif /* MAC_OS */
6624
6625 /* If no window system has been specified, try to use the terminal. */
6626 if (! isatty (0))
6627 {
6628 fatal ("standard input is not a tty");
6629 exit (1);
6630 }
6631
6632 /* Look at the TERM variable. */
6633 terminal_type = (char *) getenv ("TERM");
6634 if (!terminal_type)
6635 {
6636 #ifdef VMS
6637 fprintf (stderr, "Please specify your terminal type.\n\
6638 For types defined in VMS, use set term /device=TYPE.\n\
6639 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6640 \(The quotation marks are necessary since terminal types are lower case.)\n");
6641 #else
6642 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6643 #endif
6644 exit (1);
6645 }
6646
6647 #ifdef VMS
6648 /* VMS DCL tends to up-case things, so down-case term type.
6649 Hardly any uppercase letters in terminal types; should be none. */
6650 {
6651 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6652 char *p;
6653
6654 strcpy (new, terminal_type);
6655
6656 for (p = new; *p; p++)
6657 if (isupper (*p))
6658 *p = tolower (*p);
6659
6660 terminal_type = new;
6661 }
6662 #endif /* VMS */
6663
6664 term_init (terminal_type);
6665
6666 {
6667 struct frame *sf = SELECTED_FRAME ();
6668 int width = FRAME_TOTAL_COLS (sf);
6669 int height = FRAME_LINES (sf);
6670
6671 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6672
6673 /* If these sizes are so big they cause overflow, just ignore the
6674 change. It's not clear what better we could do. */
6675 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6676 fatal ("screen size %dx%d too big", width, height);
6677 }
6678
6679 adjust_frame_glyphs_initially ();
6680 calculate_costs (XFRAME (selected_frame));
6681
6682 #ifdef SIGWINCH
6683 #ifndef CANNOT_DUMP
6684 if (initialized)
6685 #endif /* CANNOT_DUMP */
6686 signal (SIGWINCH, window_change_signal);
6687 #endif /* SIGWINCH */
6688
6689 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6690 if (initialized
6691 && !noninteractive
6692 #ifdef MSDOS
6693 /* The MSDOS terminal turns on its ``window system'' relatively
6694 late into the startup, so we cannot do the frame faces'
6695 initialization just yet. It will be done later by pc-win.el
6696 and internal_terminal_init. */
6697 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6698 #endif
6699 && NILP (Vwindow_system))
6700 {
6701 /* For the initial frame, we don't have any way of knowing what
6702 are the foreground and background colors of the terminal. */
6703 struct frame *sf = SELECTED_FRAME();
6704
6705 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6706 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6707 call0 (intern ("tty-set-up-initial-frame-faces"));
6708 }
6709 }
6710
6711
6712 \f
6713 /***********************************************************************
6714 Blinking cursor
6715 ***********************************************************************/
6716
6717 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6718 Sinternal_show_cursor, 2, 2, 0,
6719 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6720 WINDOW nil means use the selected window. SHOW non-nil means
6721 show a cursor in WINDOW in the next redisplay. SHOW nil means
6722 don't show a cursor. */)
6723 (window, show)
6724 Lisp_Object window, show;
6725 {
6726 /* Don't change cursor state while redisplaying. This could confuse
6727 output routines. */
6728 if (!redisplaying_p)
6729 {
6730 if (NILP (window))
6731 window = selected_window;
6732 else
6733 CHECK_WINDOW (window);
6734
6735 XWINDOW (window)->cursor_off_p = NILP (show);
6736 }
6737
6738 return Qnil;
6739 }
6740
6741
6742 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6743 Sinternal_show_cursor_p, 0, 1, 0,
6744 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6745 WINDOW nil or omitted means report on the selected window. */)
6746 (window)
6747 Lisp_Object window;
6748 {
6749 struct window *w;
6750
6751 if (NILP (window))
6752 window = selected_window;
6753 else
6754 CHECK_WINDOW (window);
6755
6756 w = XWINDOW (window);
6757 return w->cursor_off_p ? Qnil : Qt;
6758 }
6759
6760 \f
6761 /***********************************************************************
6762 Initialization
6763 ***********************************************************************/
6764
6765 void
6766 syms_of_display ()
6767 {
6768 defsubr (&Sredraw_frame);
6769 defsubr (&Sredraw_display);
6770 defsubr (&Sframe_or_buffer_changed_p);
6771 defsubr (&Sopen_termscript);
6772 defsubr (&Sding);
6773 defsubr (&Ssit_for);
6774 defsubr (&Ssleep_for);
6775 defsubr (&Ssend_string_to_terminal);
6776 defsubr (&Sinternal_show_cursor);
6777 defsubr (&Sinternal_show_cursor_p);
6778
6779 #if GLYPH_DEBUG
6780 defsubr (&Sdump_redisplay_history);
6781 #endif
6782
6783 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6784 staticpro (&frame_and_buffer_state);
6785
6786 Qdisplay_table = intern ("display-table");
6787 staticpro (&Qdisplay_table);
6788 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6789 staticpro (&Qredisplay_dont_pause);
6790
6791 DEFVAR_INT ("baud-rate", &baud_rate,
6792 doc: /* *The output baud rate of the terminal.
6793 On most systems, changing this value will affect the amount of padding
6794 and the other strategic decisions made during redisplay. */);
6795
6796 DEFVAR_BOOL ("inverse-video", &inverse_video,
6797 doc: /* *Non-nil means invert the entire frame display.
6798 This means everything is in inverse video which otherwise would not be. */);
6799
6800 DEFVAR_BOOL ("visible-bell", &visible_bell,
6801 doc: /* *Non-nil means try to flash the frame to represent a bell.
6802
6803 See also `ring-bell-function'. */);
6804
6805 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6806 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6807 A non-nil value is useful if the terminal can automatically preserve
6808 Emacs's frame display when you reenter Emacs.
6809 It is up to you to set this variable if your terminal can do that. */);
6810
6811 DEFVAR_LISP ("window-system", &Vwindow_system,
6812 doc: /* Name of window system that Emacs is displaying through.
6813 The value is a symbol--for instance, `x' for X windows.
6814 The value is nil if Emacs is using a text-only terminal. */);
6815
6816 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6817 doc: /* The version number of the window system in use.
6818 For X windows, this is 10 or 11. */);
6819
6820 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6821 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6822
6823 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6824 doc: /* Table defining how to output a glyph code to the frame.
6825 If not nil, this is a vector indexed by glyph code to define the glyph.
6826 Each element can be:
6827 integer: a glyph code which this glyph is an alias for.
6828 string: output this glyph using that string (not impl. in X windows).
6829 nil: this glyph mod 524288 is the code of a character to output,
6830 and this glyph / 524288 is the face number (see `face-id') to use
6831 while outputting it. */);
6832 Vglyph_table = Qnil;
6833
6834 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6835 doc: /* Display table to use for buffers that specify none.
6836 See `buffer-display-table' for more information. */);
6837 Vstandard_display_table = Qnil;
6838
6839 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6840 doc: /* *Non-nil means update isn't paused when input is detected. */);
6841 redisplay_dont_pause = 0;
6842
6843 /* Initialize `window-system', unless init_display already decided it. */
6844 #ifdef CANNOT_DUMP
6845 if (noninteractive)
6846 #endif
6847 {
6848 Vwindow_system = Qnil;
6849 Vwindow_system_version = Qnil;
6850 }
6851 }
6852
6853 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6854 (do not change this comment) */