]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Merged from emacs@sv.gnu.org.
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
193
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
203
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
207
208 #define INFINITY 10000000
209
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
215
216 extern int interrupt_input;
217 extern int command_loop_level;
218
219 extern Lisp_Object do_mouse_tracking;
220
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
223
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
232
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
242
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
248
249 Lisp_Object Qrisky_local_variable;
250
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
253
254 /* Functions called to fontify regions of text. */
255
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
258
259 /* Non-nil means automatically select any window when the mouse
260 cursor moves into it. */
261 Lisp_Object Vmouse_autoselect_window;
262
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
265
266 int auto_raise_tool_bar_buttons_p;
267
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
269
270 int make_cursor_line_fully_visible_p;
271
272 /* Margin below tool bar in pixels. 0 or nil means no margin.
273 If value is `internal-border-width' or `border-width',
274 the corresponding frame parameter is used. */
275
276 Lisp_Object Vtool_bar_border;
277
278 /* Margin around tool bar buttons in pixels. */
279
280 Lisp_Object Vtool_bar_button_margin;
281
282 /* Thickness of shadow to draw around tool bar buttons. */
283
284 EMACS_INT tool_bar_button_relief;
285
286 /* Non-nil means automatically resize tool-bars so that all tool-bar
287 items are visible, and no blank lines remain.
288
289 If value is `grow-only', only make tool-bar bigger. */
290
291 Lisp_Object Vauto_resize_tool_bars;
292
293 /* Non-zero means draw block and hollow cursor as wide as the glyph
294 under it. For example, if a block cursor is over a tab, it will be
295 drawn as wide as that tab on the display. */
296
297 int x_stretch_cursor_p;
298
299 /* Non-nil means don't actually do any redisplay. */
300
301 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
302
303 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
304
305 int inhibit_eval_during_redisplay;
306
307 /* Names of text properties relevant for redisplay. */
308
309 Lisp_Object Qdisplay;
310 extern Lisp_Object Qface, Qinvisible, Qwidth;
311
312 /* Symbols used in text property values. */
313
314 Lisp_Object Vdisplay_pixels_per_inch;
315 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
316 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
317 Lisp_Object Qslice;
318 Lisp_Object Qcenter;
319 Lisp_Object Qmargin, Qpointer;
320 Lisp_Object Qline_height;
321 extern Lisp_Object Qheight;
322 extern Lisp_Object QCwidth, QCheight, QCascent;
323 extern Lisp_Object Qscroll_bar;
324 extern Lisp_Object Qcursor;
325
326 /* Non-nil means highlight trailing whitespace. */
327
328 Lisp_Object Vshow_trailing_whitespace;
329
330 /* Non-nil means escape non-break space and hyphens. */
331
332 Lisp_Object Vnobreak_char_display;
333
334 #ifdef HAVE_WINDOW_SYSTEM
335 extern Lisp_Object Voverflow_newline_into_fringe;
336
337 /* Test if overflow newline into fringe. Called with iterator IT
338 at or past right window margin, and with IT->current_x set. */
339
340 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
341 (!NILP (Voverflow_newline_into_fringe) \
342 && FRAME_WINDOW_P (it->f) \
343 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
344 && it->current_x == it->last_visible_x)
345
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Non-nil means show the text cursor in void text areas
349 i.e. in blank areas after eol and eob. This used to be
350 the default in 21.3. */
351
352 Lisp_Object Vvoid_text_area_pointer;
353
354 /* Name of the face used to highlight trailing whitespace. */
355
356 Lisp_Object Qtrailing_whitespace;
357
358 /* Name and number of the face used to highlight escape glyphs. */
359
360 Lisp_Object Qescape_glyph;
361
362 /* Name and number of the face used to highlight non-breaking spaces. */
363
364 Lisp_Object Qnobreak_space;
365
366 /* The symbol `image' which is the car of the lists used to represent
367 images in Lisp. */
368
369 Lisp_Object Qimage;
370
371 /* The image map types. */
372 Lisp_Object QCmap, QCpointer;
373 Lisp_Object Qrect, Qcircle, Qpoly;
374
375 /* Non-zero means print newline to stdout before next mini-buffer
376 message. */
377
378 int noninteractive_need_newline;
379
380 /* Non-zero means print newline to message log before next message. */
381
382 static int message_log_need_newline;
383
384 /* Three markers that message_dolog uses.
385 It could allocate them itself, but that causes trouble
386 in handling memory-full errors. */
387 static Lisp_Object message_dolog_marker1;
388 static Lisp_Object message_dolog_marker2;
389 static Lisp_Object message_dolog_marker3;
390 \f
391 /* The buffer position of the first character appearing entirely or
392 partially on the line of the selected window which contains the
393 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
394 redisplay optimization in redisplay_internal. */
395
396 static struct text_pos this_line_start_pos;
397
398 /* Number of characters past the end of the line above, including the
399 terminating newline. */
400
401 static struct text_pos this_line_end_pos;
402
403 /* The vertical positions and the height of this line. */
404
405 static int this_line_vpos;
406 static int this_line_y;
407 static int this_line_pixel_height;
408
409 /* X position at which this display line starts. Usually zero;
410 negative if first character is partially visible. */
411
412 static int this_line_start_x;
413
414 /* Buffer that this_line_.* variables are referring to. */
415
416 static struct buffer *this_line_buffer;
417
418 /* Nonzero means truncate lines in all windows less wide than the
419 frame. */
420
421 int truncate_partial_width_windows;
422
423 /* A flag to control how to display unibyte 8-bit character. */
424
425 int unibyte_display_via_language_environment;
426
427 /* Nonzero means we have more than one non-mini-buffer-only frame.
428 Not guaranteed to be accurate except while parsing
429 frame-title-format. */
430
431 int multiple_frames;
432
433 Lisp_Object Vglobal_mode_string;
434
435
436 /* List of variables (symbols) which hold markers for overlay arrows.
437 The symbols on this list are examined during redisplay to determine
438 where to display overlay arrows. */
439
440 Lisp_Object Voverlay_arrow_variable_list;
441
442 /* Marker for where to display an arrow on top of the buffer text. */
443
444 Lisp_Object Voverlay_arrow_position;
445
446 /* String to display for the arrow. Only used on terminal frames. */
447
448 Lisp_Object Voverlay_arrow_string;
449
450 /* Values of those variables at last redisplay are stored as
451 properties on `overlay-arrow-position' symbol. However, if
452 Voverlay_arrow_position is a marker, last-arrow-position is its
453 numerical position. */
454
455 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
456
457 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
458 properties on a symbol in overlay-arrow-variable-list. */
459
460 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
461
462 /* Like mode-line-format, but for the title bar on a visible frame. */
463
464 Lisp_Object Vframe_title_format;
465
466 /* Like mode-line-format, but for the title bar on an iconified frame. */
467
468 Lisp_Object Vicon_title_format;
469
470 /* List of functions to call when a window's size changes. These
471 functions get one arg, a frame on which one or more windows' sizes
472 have changed. */
473
474 static Lisp_Object Vwindow_size_change_functions;
475
476 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
477
478 /* Nonzero if an overlay arrow has been displayed in this window. */
479
480 static int overlay_arrow_seen;
481
482 /* Nonzero means highlight the region even in nonselected windows. */
483
484 int highlight_nonselected_windows;
485
486 /* If cursor motion alone moves point off frame, try scrolling this
487 many lines up or down if that will bring it back. */
488
489 static EMACS_INT scroll_step;
490
491 /* Nonzero means scroll just far enough to bring point back on the
492 screen, when appropriate. */
493
494 static EMACS_INT scroll_conservatively;
495
496 /* Recenter the window whenever point gets within this many lines of
497 the top or bottom of the window. This value is translated into a
498 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
499 that there is really a fixed pixel height scroll margin. */
500
501 EMACS_INT scroll_margin;
502
503 /* Number of windows showing the buffer of the selected window (or
504 another buffer with the same base buffer). keyboard.c refers to
505 this. */
506
507 int buffer_shared;
508
509 /* Vector containing glyphs for an ellipsis `...'. */
510
511 static Lisp_Object default_invis_vector[3];
512
513 /* Zero means display the mode-line/header-line/menu-bar in the default face
514 (this slightly odd definition is for compatibility with previous versions
515 of emacs), non-zero means display them using their respective faces.
516
517 This variable is deprecated. */
518
519 int mode_line_inverse_video;
520
521 /* Prompt to display in front of the mini-buffer contents. */
522
523 Lisp_Object minibuf_prompt;
524
525 /* Width of current mini-buffer prompt. Only set after display_line
526 of the line that contains the prompt. */
527
528 int minibuf_prompt_width;
529
530 /* This is the window where the echo area message was displayed. It
531 is always a mini-buffer window, but it may not be the same window
532 currently active as a mini-buffer. */
533
534 Lisp_Object echo_area_window;
535
536 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
537 pushes the current message and the value of
538 message_enable_multibyte on the stack, the function restore_message
539 pops the stack and displays MESSAGE again. */
540
541 Lisp_Object Vmessage_stack;
542
543 /* Nonzero means multibyte characters were enabled when the echo area
544 message was specified. */
545
546 int message_enable_multibyte;
547
548 /* Nonzero if we should redraw the mode lines on the next redisplay. */
549
550 int update_mode_lines;
551
552 /* Nonzero if window sizes or contents have changed since last
553 redisplay that finished. */
554
555 int windows_or_buffers_changed;
556
557 /* Nonzero means a frame's cursor type has been changed. */
558
559 int cursor_type_changed;
560
561 /* Nonzero after display_mode_line if %l was used and it displayed a
562 line number. */
563
564 int line_number_displayed;
565
566 /* Maximum buffer size for which to display line numbers. */
567
568 Lisp_Object Vline_number_display_limit;
569
570 /* Line width to consider when repositioning for line number display. */
571
572 static EMACS_INT line_number_display_limit_width;
573
574 /* Number of lines to keep in the message log buffer. t means
575 infinite. nil means don't log at all. */
576
577 Lisp_Object Vmessage_log_max;
578
579 /* The name of the *Messages* buffer, a string. */
580
581 static Lisp_Object Vmessages_buffer_name;
582
583 /* Current, index 0, and last displayed echo area message. Either
584 buffers from echo_buffers, or nil to indicate no message. */
585
586 Lisp_Object echo_area_buffer[2];
587
588 /* The buffers referenced from echo_area_buffer. */
589
590 static Lisp_Object echo_buffer[2];
591
592 /* A vector saved used in with_area_buffer to reduce consing. */
593
594 static Lisp_Object Vwith_echo_area_save_vector;
595
596 /* Non-zero means display_echo_area should display the last echo area
597 message again. Set by redisplay_preserve_echo_area. */
598
599 static int display_last_displayed_message_p;
600
601 /* Nonzero if echo area is being used by print; zero if being used by
602 message. */
603
604 int message_buf_print;
605
606 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
607
608 Lisp_Object Qinhibit_menubar_update;
609 int inhibit_menubar_update;
610
611 /* When evaluating expressions from menu bar items (enable conditions,
612 for instance), this is the frame they are being processed for. */
613
614 Lisp_Object Vmenu_updating_frame;
615
616 /* Maximum height for resizing mini-windows. Either a float
617 specifying a fraction of the available height, or an integer
618 specifying a number of lines. */
619
620 Lisp_Object Vmax_mini_window_height;
621
622 /* Non-zero means messages should be displayed with truncated
623 lines instead of being continued. */
624
625 int message_truncate_lines;
626 Lisp_Object Qmessage_truncate_lines;
627
628 /* Set to 1 in clear_message to make redisplay_internal aware
629 of an emptied echo area. */
630
631 static int message_cleared_p;
632
633 /* How to blink the default frame cursor off. */
634 Lisp_Object Vblink_cursor_alist;
635
636 /* A scratch glyph row with contents used for generating truncation
637 glyphs. Also used in direct_output_for_insert. */
638
639 #define MAX_SCRATCH_GLYPHS 100
640 struct glyph_row scratch_glyph_row;
641 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
642
643 /* Ascent and height of the last line processed by move_it_to. */
644
645 static int last_max_ascent, last_height;
646
647 /* Non-zero if there's a help-echo in the echo area. */
648
649 int help_echo_showing_p;
650
651 /* If >= 0, computed, exact values of mode-line and header-line height
652 to use in the macros CURRENT_MODE_LINE_HEIGHT and
653 CURRENT_HEADER_LINE_HEIGHT. */
654
655 int current_mode_line_height, current_header_line_height;
656
657 /* The maximum distance to look ahead for text properties. Values
658 that are too small let us call compute_char_face and similar
659 functions too often which is expensive. Values that are too large
660 let us call compute_char_face and alike too often because we
661 might not be interested in text properties that far away. */
662
663 #define TEXT_PROP_DISTANCE_LIMIT 100
664
665 #if GLYPH_DEBUG
666
667 /* Variables to turn off display optimizations from Lisp. */
668
669 int inhibit_try_window_id, inhibit_try_window_reusing;
670 int inhibit_try_cursor_movement;
671
672 /* Non-zero means print traces of redisplay if compiled with
673 GLYPH_DEBUG != 0. */
674
675 int trace_redisplay_p;
676
677 #endif /* GLYPH_DEBUG */
678
679 #ifdef DEBUG_TRACE_MOVE
680 /* Non-zero means trace with TRACE_MOVE to stderr. */
681 int trace_move;
682
683 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
684 #else
685 #define TRACE_MOVE(x) (void) 0
686 #endif
687
688 /* Non-zero means automatically scroll windows horizontally to make
689 point visible. */
690
691 int automatic_hscrolling_p;
692
693 /* How close to the margin can point get before the window is scrolled
694 horizontally. */
695 EMACS_INT hscroll_margin;
696
697 /* How much to scroll horizontally when point is inside the above margin. */
698 Lisp_Object Vhscroll_step;
699
700 /* The variable `resize-mini-windows'. If nil, don't resize
701 mini-windows. If t, always resize them to fit the text they
702 display. If `grow-only', let mini-windows grow only until they
703 become empty. */
704
705 Lisp_Object Vresize_mini_windows;
706
707 /* Buffer being redisplayed -- for redisplay_window_error. */
708
709 struct buffer *displayed_buffer;
710
711 /* Space between overline and text. */
712
713 EMACS_INT overline_margin;
714
715 /* Value returned from text property handlers (see below). */
716
717 enum prop_handled
718 {
719 HANDLED_NORMALLY,
720 HANDLED_RECOMPUTE_PROPS,
721 HANDLED_OVERLAY_STRING_CONSUMED,
722 HANDLED_RETURN
723 };
724
725 /* A description of text properties that redisplay is interested
726 in. */
727
728 struct props
729 {
730 /* The name of the property. */
731 Lisp_Object *name;
732
733 /* A unique index for the property. */
734 enum prop_idx idx;
735
736 /* A handler function called to set up iterator IT from the property
737 at IT's current position. Value is used to steer handle_stop. */
738 enum prop_handled (*handler) P_ ((struct it *it));
739 };
740
741 static enum prop_handled handle_face_prop P_ ((struct it *));
742 static enum prop_handled handle_invisible_prop P_ ((struct it *));
743 static enum prop_handled handle_display_prop P_ ((struct it *));
744 static enum prop_handled handle_composition_prop P_ ((struct it *));
745 static enum prop_handled handle_overlay_change P_ ((struct it *));
746 static enum prop_handled handle_fontified_prop P_ ((struct it *));
747
748 /* Properties handled by iterators. */
749
750 static struct props it_props[] =
751 {
752 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
753 /* Handle `face' before `display' because some sub-properties of
754 `display' need to know the face. */
755 {&Qface, FACE_PROP_IDX, handle_face_prop},
756 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
757 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
758 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
759 {NULL, 0, NULL}
760 };
761
762 /* Value is the position described by X. If X is a marker, value is
763 the marker_position of X. Otherwise, value is X. */
764
765 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
766
767 /* Enumeration returned by some move_it_.* functions internally. */
768
769 enum move_it_result
770 {
771 /* Not used. Undefined value. */
772 MOVE_UNDEFINED,
773
774 /* Move ended at the requested buffer position or ZV. */
775 MOVE_POS_MATCH_OR_ZV,
776
777 /* Move ended at the requested X pixel position. */
778 MOVE_X_REACHED,
779
780 /* Move within a line ended at the end of a line that must be
781 continued. */
782 MOVE_LINE_CONTINUED,
783
784 /* Move within a line ended at the end of a line that would
785 be displayed truncated. */
786 MOVE_LINE_TRUNCATED,
787
788 /* Move within a line ended at a line end. */
789 MOVE_NEWLINE_OR_CR
790 };
791
792 /* This counter is used to clear the face cache every once in a while
793 in redisplay_internal. It is incremented for each redisplay.
794 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
795 cleared. */
796
797 #define CLEAR_FACE_CACHE_COUNT 500
798 static int clear_face_cache_count;
799
800 /* Similarly for the image cache. */
801
802 #ifdef HAVE_WINDOW_SYSTEM
803 #define CLEAR_IMAGE_CACHE_COUNT 101
804 static int clear_image_cache_count;
805 #endif
806
807 /* Non-zero while redisplay_internal is in progress. */
808
809 int redisplaying_p;
810
811 /* Non-zero means don't free realized faces. Bound while freeing
812 realized faces is dangerous because glyph matrices might still
813 reference them. */
814
815 int inhibit_free_realized_faces;
816 Lisp_Object Qinhibit_free_realized_faces;
817
818 /* If a string, XTread_socket generates an event to display that string.
819 (The display is done in read_char.) */
820
821 Lisp_Object help_echo_string;
822 Lisp_Object help_echo_window;
823 Lisp_Object help_echo_object;
824 int help_echo_pos;
825
826 /* Temporary variable for XTread_socket. */
827
828 Lisp_Object previous_help_echo_string;
829
830 /* Null glyph slice */
831
832 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
833
834 \f
835 /* Function prototypes. */
836
837 static void setup_for_ellipsis P_ ((struct it *, int));
838 static void mark_window_display_accurate_1 P_ ((struct window *, int));
839 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
840 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
841 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
842 static int redisplay_mode_lines P_ ((Lisp_Object, int));
843 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
844
845 #if 0
846 static int invisible_text_between_p P_ ((struct it *, int, int));
847 #endif
848
849 static void pint2str P_ ((char *, int, int));
850 static void pint2hrstr P_ ((char *, int, int));
851 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
852 struct text_pos));
853 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
854 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
855 static void store_mode_line_noprop_char P_ ((char));
856 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
857 static void x_consider_frame_title P_ ((Lisp_Object));
858 static void handle_stop P_ ((struct it *));
859 static int tool_bar_lines_needed P_ ((struct frame *, int *));
860 static int single_display_spec_intangible_p P_ ((Lisp_Object));
861 static void ensure_echo_area_buffers P_ ((void));
862 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
863 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
864 static int with_echo_area_buffer P_ ((struct window *, int,
865 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
866 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
867 static void clear_garbaged_frames P_ ((void));
868 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
869 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
870 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
871 static int display_echo_area P_ ((struct window *));
872 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
873 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
874 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
875 static int string_char_and_length P_ ((const unsigned char *, int, int *));
876 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
877 struct text_pos));
878 static int compute_window_start_on_continuation_line P_ ((struct window *));
879 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
880 static void insert_left_trunc_glyphs P_ ((struct it *));
881 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
882 Lisp_Object));
883 static void extend_face_to_end_of_line P_ ((struct it *));
884 static int append_space_for_newline P_ ((struct it *, int));
885 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
886 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
887 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
888 static int trailing_whitespace_p P_ ((int));
889 static int message_log_check_duplicate P_ ((int, int, int, int));
890 static void push_it P_ ((struct it *));
891 static void pop_it P_ ((struct it *));
892 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
893 static void select_frame_for_redisplay P_ ((Lisp_Object));
894 static void redisplay_internal P_ ((int));
895 static int echo_area_display P_ ((int));
896 static void redisplay_windows P_ ((Lisp_Object));
897 static void redisplay_window P_ ((Lisp_Object, int));
898 static Lisp_Object redisplay_window_error ();
899 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
900 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
901 static int update_menu_bar P_ ((struct frame *, int, int));
902 static int try_window_reusing_current_matrix P_ ((struct window *));
903 static int try_window_id P_ ((struct window *));
904 static int display_line P_ ((struct it *));
905 static int display_mode_lines P_ ((struct window *));
906 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
907 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
908 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
909 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
910 static void display_menu_bar P_ ((struct window *));
911 static int display_count_lines P_ ((int, int, int, int, int *));
912 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
913 int, int, struct it *, int, int, int, int));
914 static void compute_line_metrics P_ ((struct it *));
915 static void run_redisplay_end_trigger_hook P_ ((struct it *));
916 static int get_overlay_strings P_ ((struct it *, int));
917 static int get_overlay_strings_1 P_ ((struct it *, int, int));
918 static void next_overlay_string P_ ((struct it *));
919 static void reseat P_ ((struct it *, struct text_pos, int));
920 static void reseat_1 P_ ((struct it *, struct text_pos, int));
921 static void back_to_previous_visible_line_start P_ ((struct it *));
922 void reseat_at_previous_visible_line_start P_ ((struct it *));
923 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
924 static int next_element_from_ellipsis P_ ((struct it *));
925 static int next_element_from_display_vector P_ ((struct it *));
926 static int next_element_from_string P_ ((struct it *));
927 static int next_element_from_c_string P_ ((struct it *));
928 static int next_element_from_buffer P_ ((struct it *));
929 static int next_element_from_composition P_ ((struct it *));
930 static int next_element_from_image P_ ((struct it *));
931 static int next_element_from_stretch P_ ((struct it *));
932 static void load_overlay_strings P_ ((struct it *, int));
933 static int init_from_display_pos P_ ((struct it *, struct window *,
934 struct display_pos *));
935 static void reseat_to_string P_ ((struct it *, unsigned char *,
936 Lisp_Object, int, int, int, int));
937 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
938 int, int, int));
939 void move_it_vertically_backward P_ ((struct it *, int));
940 static void init_to_row_start P_ ((struct it *, struct window *,
941 struct glyph_row *));
942 static int init_to_row_end P_ ((struct it *, struct window *,
943 struct glyph_row *));
944 static void back_to_previous_line_start P_ ((struct it *));
945 static int forward_to_next_line_start P_ ((struct it *, int *));
946 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
947 Lisp_Object, int));
948 static struct text_pos string_pos P_ ((int, Lisp_Object));
949 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
950 static int number_of_chars P_ ((unsigned char *, int));
951 static void compute_stop_pos P_ ((struct it *));
952 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
953 Lisp_Object));
954 static int face_before_or_after_it_pos P_ ((struct it *, int));
955 static int next_overlay_change P_ ((int));
956 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
957 Lisp_Object, struct text_pos *,
958 int));
959 static int underlying_face_id P_ ((struct it *));
960 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
961 struct window *));
962
963 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
964 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
965
966 #ifdef HAVE_WINDOW_SYSTEM
967
968 static void update_tool_bar P_ ((struct frame *, int));
969 static void build_desired_tool_bar_string P_ ((struct frame *f));
970 static int redisplay_tool_bar P_ ((struct frame *));
971 static void display_tool_bar_line P_ ((struct it *, int));
972 static void notice_overwritten_cursor P_ ((struct window *,
973 enum glyph_row_area,
974 int, int, int, int));
975
976
977
978 #endif /* HAVE_WINDOW_SYSTEM */
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 INLINE int
992 window_text_bottom_y (w)
993 struct window *w;
994 {
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 height -= CURRENT_MODE_LINE_HEIGHT (w);
999 return height;
1000 }
1001
1002 /* Return the pixel width of display area AREA of window W. AREA < 0
1003 means return the total width of W, not including fringes to
1004 the left and right of the window. */
1005
1006 INLINE int
1007 window_box_width (w, area)
1008 struct window *w;
1009 int area;
1010 {
1011 int cols = XFASTINT (w->total_cols);
1012 int pixels = 0;
1013
1014 if (!w->pseudo_window_p)
1015 {
1016 cols -= WINDOW_SCROLL_BAR_COLS (w);
1017
1018 if (area == TEXT_AREA)
1019 {
1020 if (INTEGERP (w->left_margin_cols))
1021 cols -= XFASTINT (w->left_margin_cols);
1022 if (INTEGERP (w->right_margin_cols))
1023 cols -= XFASTINT (w->right_margin_cols);
1024 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1025 }
1026 else if (area == LEFT_MARGIN_AREA)
1027 {
1028 cols = (INTEGERP (w->left_margin_cols)
1029 ? XFASTINT (w->left_margin_cols) : 0);
1030 pixels = 0;
1031 }
1032 else if (area == RIGHT_MARGIN_AREA)
1033 {
1034 cols = (INTEGERP (w->right_margin_cols)
1035 ? XFASTINT (w->right_margin_cols) : 0);
1036 pixels = 0;
1037 }
1038 }
1039
1040 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1041 }
1042
1043
1044 /* Return the pixel height of the display area of window W, not
1045 including mode lines of W, if any. */
1046
1047 INLINE int
1048 window_box_height (w)
1049 struct window *w;
1050 {
1051 struct frame *f = XFRAME (w->frame);
1052 int height = WINDOW_TOTAL_HEIGHT (w);
1053
1054 xassert (height >= 0);
1055
1056 /* Note: the code below that determines the mode-line/header-line
1057 height is essentially the same as that contained in the macro
1058 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1059 the appropriate glyph row has its `mode_line_p' flag set,
1060 and if it doesn't, uses estimate_mode_line_height instead. */
1061
1062 if (WINDOW_WANTS_MODELINE_P (w))
1063 {
1064 struct glyph_row *ml_row
1065 = (w->current_matrix && w->current_matrix->rows
1066 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1067 : 0);
1068 if (ml_row && ml_row->mode_line_p)
1069 height -= ml_row->height;
1070 else
1071 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1072 }
1073
1074 if (WINDOW_WANTS_HEADER_LINE_P (w))
1075 {
1076 struct glyph_row *hl_row
1077 = (w->current_matrix && w->current_matrix->rows
1078 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1079 : 0);
1080 if (hl_row && hl_row->mode_line_p)
1081 height -= hl_row->height;
1082 else
1083 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1084 }
1085
1086 /* With a very small font and a mode-line that's taller than
1087 default, we might end up with a negative height. */
1088 return max (0, height);
1089 }
1090
1091 /* Return the window-relative coordinate of the left edge of display
1092 area AREA of window W. AREA < 0 means return the left edge of the
1093 whole window, to the right of the left fringe of W. */
1094
1095 INLINE int
1096 window_box_left_offset (w, area)
1097 struct window *w;
1098 int area;
1099 {
1100 int x;
1101
1102 if (w->pseudo_window_p)
1103 return 0;
1104
1105 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1106
1107 if (area == TEXT_AREA)
1108 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1109 + window_box_width (w, LEFT_MARGIN_AREA));
1110 else if (area == RIGHT_MARGIN_AREA)
1111 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1112 + window_box_width (w, LEFT_MARGIN_AREA)
1113 + window_box_width (w, TEXT_AREA)
1114 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1115 ? 0
1116 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1117 else if (area == LEFT_MARGIN_AREA
1118 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1119 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1120
1121 return x;
1122 }
1123
1124
1125 /* Return the window-relative coordinate of the right edge of display
1126 area AREA of window W. AREA < 0 means return the left edge of the
1127 whole window, to the left of the right fringe of W. */
1128
1129 INLINE int
1130 window_box_right_offset (w, area)
1131 struct window *w;
1132 int area;
1133 {
1134 return window_box_left_offset (w, area) + window_box_width (w, area);
1135 }
1136
1137 /* Return the frame-relative coordinate of the left edge of display
1138 area AREA of window W. AREA < 0 means return the left edge of the
1139 whole window, to the right of the left fringe of W. */
1140
1141 INLINE int
1142 window_box_left (w, area)
1143 struct window *w;
1144 int area;
1145 {
1146 struct frame *f = XFRAME (w->frame);
1147 int x;
1148
1149 if (w->pseudo_window_p)
1150 return FRAME_INTERNAL_BORDER_WIDTH (f);
1151
1152 x = (WINDOW_LEFT_EDGE_X (w)
1153 + window_box_left_offset (w, area));
1154
1155 return x;
1156 }
1157
1158
1159 /* Return the frame-relative coordinate of the right edge of display
1160 area AREA of window W. AREA < 0 means return the left edge of the
1161 whole window, to the left of the right fringe of W. */
1162
1163 INLINE int
1164 window_box_right (w, area)
1165 struct window *w;
1166 int area;
1167 {
1168 return window_box_left (w, area) + window_box_width (w, area);
1169 }
1170
1171 /* Get the bounding box of the display area AREA of window W, without
1172 mode lines, in frame-relative coordinates. AREA < 0 means the
1173 whole window, not including the left and right fringes of
1174 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1175 coordinates of the upper-left corner of the box. Return in
1176 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1177
1178 INLINE void
1179 window_box (w, area, box_x, box_y, box_width, box_height)
1180 struct window *w;
1181 int area;
1182 int *box_x, *box_y, *box_width, *box_height;
1183 {
1184 if (box_width)
1185 *box_width = window_box_width (w, area);
1186 if (box_height)
1187 *box_height = window_box_height (w);
1188 if (box_x)
1189 *box_x = window_box_left (w, area);
1190 if (box_y)
1191 {
1192 *box_y = WINDOW_TOP_EDGE_Y (w);
1193 if (WINDOW_WANTS_HEADER_LINE_P (w))
1194 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1195 }
1196 }
1197
1198
1199 /* Get the bounding box of the display area AREA of window W, without
1200 mode lines. AREA < 0 means the whole window, not including the
1201 left and right fringe of the window. Return in *TOP_LEFT_X
1202 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1203 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1204 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1205 box. */
1206
1207 INLINE void
1208 window_box_edges (w, area, top_left_x, top_left_y,
1209 bottom_right_x, bottom_right_y)
1210 struct window *w;
1211 int area;
1212 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1213 {
1214 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1215 bottom_right_y);
1216 *bottom_right_x += *top_left_x;
1217 *bottom_right_y += *top_left_y;
1218 }
1219
1220
1221 \f
1222 /***********************************************************************
1223 Utilities
1224 ***********************************************************************/
1225
1226 /* Return the bottom y-position of the line the iterator IT is in.
1227 This can modify IT's settings. */
1228
1229 int
1230 line_bottom_y (it)
1231 struct it *it;
1232 {
1233 int line_height = it->max_ascent + it->max_descent;
1234 int line_top_y = it->current_y;
1235
1236 if (line_height == 0)
1237 {
1238 if (last_height)
1239 line_height = last_height;
1240 else if (IT_CHARPOS (*it) < ZV)
1241 {
1242 move_it_by_lines (it, 1, 1);
1243 line_height = (it->max_ascent || it->max_descent
1244 ? it->max_ascent + it->max_descent
1245 : last_height);
1246 }
1247 else
1248 {
1249 struct glyph_row *row = it->glyph_row;
1250
1251 /* Use the default character height. */
1252 it->glyph_row = NULL;
1253 it->what = IT_CHARACTER;
1254 it->c = ' ';
1255 it->len = 1;
1256 PRODUCE_GLYPHS (it);
1257 line_height = it->ascent + it->descent;
1258 it->glyph_row = row;
1259 }
1260 }
1261
1262 return line_top_y + line_height;
1263 }
1264
1265
1266 /* Return 1 if position CHARPOS is visible in window W.
1267 CHARPOS < 0 means return info about WINDOW_END position.
1268 If visible, set *X and *Y to pixel coordinates of top left corner.
1269 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1270 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1271
1272 int
1273 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1274 struct window *w;
1275 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1276 {
1277 struct it it;
1278 struct text_pos top;
1279 int visible_p = 0;
1280 struct buffer *old_buffer = NULL;
1281
1282 if (noninteractive)
1283 return visible_p;
1284
1285 if (XBUFFER (w->buffer) != current_buffer)
1286 {
1287 old_buffer = current_buffer;
1288 set_buffer_internal_1 (XBUFFER (w->buffer));
1289 }
1290
1291 SET_TEXT_POS_FROM_MARKER (top, w->start);
1292
1293 /* Compute exact mode line heights. */
1294 if (WINDOW_WANTS_MODELINE_P (w))
1295 current_mode_line_height
1296 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1297 current_buffer->mode_line_format);
1298
1299 if (WINDOW_WANTS_HEADER_LINE_P (w))
1300 current_header_line_height
1301 = display_mode_line (w, HEADER_LINE_FACE_ID,
1302 current_buffer->header_line_format);
1303
1304 start_display (&it, w, top);
1305 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1306 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1307
1308 /* Note that we may overshoot because of invisible text. */
1309 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1310 {
1311 int top_x = it.current_x;
1312 int top_y = it.current_y;
1313 int bottom_y = (last_height = 0, line_bottom_y (&it));
1314 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1315
1316 if (top_y < window_top_y)
1317 visible_p = bottom_y > window_top_y;
1318 else if (top_y < it.last_visible_y)
1319 visible_p = 1;
1320 if (visible_p)
1321 {
1322 *x = top_x;
1323 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1324 *rtop = max (0, window_top_y - top_y);
1325 *rbot = max (0, bottom_y - it.last_visible_y);
1326 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1327 - max (top_y, window_top_y)));
1328 *vpos = it.vpos;
1329 }
1330 }
1331 else
1332 {
1333 struct it it2;
1334
1335 it2 = it;
1336 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1337 move_it_by_lines (&it, 1, 0);
1338 if (charpos < IT_CHARPOS (it)
1339 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1340 {
1341 visible_p = 1;
1342 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1343 *x = it2.current_x;
1344 *y = it2.current_y + it2.max_ascent - it2.ascent;
1345 *rtop = max (0, -it2.current_y);
1346 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1347 - it.last_visible_y));
1348 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1349 it.last_visible_y)
1350 - max (it2.current_y,
1351 WINDOW_HEADER_LINE_HEIGHT (w))));
1352 *vpos = it2.vpos;
1353 }
1354 }
1355
1356 if (old_buffer)
1357 set_buffer_internal_1 (old_buffer);
1358
1359 current_header_line_height = current_mode_line_height = -1;
1360
1361 if (visible_p && XFASTINT (w->hscroll) > 0)
1362 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1363
1364 #if 0
1365 /* Debugging code. */
1366 if (visible_p)
1367 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1368 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1369 else
1370 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1371 #endif
1372
1373 return visible_p;
1374 }
1375
1376
1377 /* Return the next character from STR which is MAXLEN bytes long.
1378 Return in *LEN the length of the character. This is like
1379 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1380 we find one, we return a `?', but with the length of the invalid
1381 character. */
1382
1383 static INLINE int
1384 string_char_and_length (str, maxlen, len)
1385 const unsigned char *str;
1386 int maxlen, *len;
1387 {
1388 int c;
1389
1390 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1391 if (!CHAR_VALID_P (c, 1))
1392 /* We may not change the length here because other places in Emacs
1393 don't use this function, i.e. they silently accept invalid
1394 characters. */
1395 c = '?';
1396
1397 return c;
1398 }
1399
1400
1401
1402 /* Given a position POS containing a valid character and byte position
1403 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1404
1405 static struct text_pos
1406 string_pos_nchars_ahead (pos, string, nchars)
1407 struct text_pos pos;
1408 Lisp_Object string;
1409 int nchars;
1410 {
1411 xassert (STRINGP (string) && nchars >= 0);
1412
1413 if (STRING_MULTIBYTE (string))
1414 {
1415 int rest = SBYTES (string) - BYTEPOS (pos);
1416 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1417 int len;
1418
1419 while (nchars--)
1420 {
1421 string_char_and_length (p, rest, &len);
1422 p += len, rest -= len;
1423 xassert (rest >= 0);
1424 CHARPOS (pos) += 1;
1425 BYTEPOS (pos) += len;
1426 }
1427 }
1428 else
1429 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1430
1431 return pos;
1432 }
1433
1434
1435 /* Value is the text position, i.e. character and byte position,
1436 for character position CHARPOS in STRING. */
1437
1438 static INLINE struct text_pos
1439 string_pos (charpos, string)
1440 int charpos;
1441 Lisp_Object string;
1442 {
1443 struct text_pos pos;
1444 xassert (STRINGP (string));
1445 xassert (charpos >= 0);
1446 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1447 return pos;
1448 }
1449
1450
1451 /* Value is a text position, i.e. character and byte position, for
1452 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1453 means recognize multibyte characters. */
1454
1455 static struct text_pos
1456 c_string_pos (charpos, s, multibyte_p)
1457 int charpos;
1458 unsigned char *s;
1459 int multibyte_p;
1460 {
1461 struct text_pos pos;
1462
1463 xassert (s != NULL);
1464 xassert (charpos >= 0);
1465
1466 if (multibyte_p)
1467 {
1468 int rest = strlen (s), len;
1469
1470 SET_TEXT_POS (pos, 0, 0);
1471 while (charpos--)
1472 {
1473 string_char_and_length (s, rest, &len);
1474 s += len, rest -= len;
1475 xassert (rest >= 0);
1476 CHARPOS (pos) += 1;
1477 BYTEPOS (pos) += len;
1478 }
1479 }
1480 else
1481 SET_TEXT_POS (pos, charpos, charpos);
1482
1483 return pos;
1484 }
1485
1486
1487 /* Value is the number of characters in C string S. MULTIBYTE_P
1488 non-zero means recognize multibyte characters. */
1489
1490 static int
1491 number_of_chars (s, multibyte_p)
1492 unsigned char *s;
1493 int multibyte_p;
1494 {
1495 int nchars;
1496
1497 if (multibyte_p)
1498 {
1499 int rest = strlen (s), len;
1500 unsigned char *p = (unsigned char *) s;
1501
1502 for (nchars = 0; rest > 0; ++nchars)
1503 {
1504 string_char_and_length (p, rest, &len);
1505 rest -= len, p += len;
1506 }
1507 }
1508 else
1509 nchars = strlen (s);
1510
1511 return nchars;
1512 }
1513
1514
1515 /* Compute byte position NEWPOS->bytepos corresponding to
1516 NEWPOS->charpos. POS is a known position in string STRING.
1517 NEWPOS->charpos must be >= POS.charpos. */
1518
1519 static void
1520 compute_string_pos (newpos, pos, string)
1521 struct text_pos *newpos, pos;
1522 Lisp_Object string;
1523 {
1524 xassert (STRINGP (string));
1525 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1526
1527 if (STRING_MULTIBYTE (string))
1528 *newpos = string_pos_nchars_ahead (pos, string,
1529 CHARPOS (*newpos) - CHARPOS (pos));
1530 else
1531 BYTEPOS (*newpos) = CHARPOS (*newpos);
1532 }
1533
1534 /* EXPORT:
1535 Return an estimation of the pixel height of mode or top lines on
1536 frame F. FACE_ID specifies what line's height to estimate. */
1537
1538 int
1539 estimate_mode_line_height (f, face_id)
1540 struct frame *f;
1541 enum face_id face_id;
1542 {
1543 #ifdef HAVE_WINDOW_SYSTEM
1544 if (FRAME_WINDOW_P (f))
1545 {
1546 int height = FONT_HEIGHT (FRAME_FONT (f));
1547
1548 /* This function is called so early when Emacs starts that the face
1549 cache and mode line face are not yet initialized. */
1550 if (FRAME_FACE_CACHE (f))
1551 {
1552 struct face *face = FACE_FROM_ID (f, face_id);
1553 if (face)
1554 {
1555 if (face->font)
1556 height = FONT_HEIGHT (face->font);
1557 if (face->box_line_width > 0)
1558 height += 2 * face->box_line_width;
1559 }
1560 }
1561
1562 return height;
1563 }
1564 #endif
1565
1566 return 1;
1567 }
1568
1569 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1570 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1571 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1572 not force the value into range. */
1573
1574 void
1575 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1576 FRAME_PTR f;
1577 register int pix_x, pix_y;
1578 int *x, *y;
1579 NativeRectangle *bounds;
1580 int noclip;
1581 {
1582
1583 #ifdef HAVE_WINDOW_SYSTEM
1584 if (FRAME_WINDOW_P (f))
1585 {
1586 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1587 even for negative values. */
1588 if (pix_x < 0)
1589 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1590 if (pix_y < 0)
1591 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1592
1593 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1594 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1595
1596 if (bounds)
1597 STORE_NATIVE_RECT (*bounds,
1598 FRAME_COL_TO_PIXEL_X (f, pix_x),
1599 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1600 FRAME_COLUMN_WIDTH (f) - 1,
1601 FRAME_LINE_HEIGHT (f) - 1);
1602
1603 if (!noclip)
1604 {
1605 if (pix_x < 0)
1606 pix_x = 0;
1607 else if (pix_x > FRAME_TOTAL_COLS (f))
1608 pix_x = FRAME_TOTAL_COLS (f);
1609
1610 if (pix_y < 0)
1611 pix_y = 0;
1612 else if (pix_y > FRAME_LINES (f))
1613 pix_y = FRAME_LINES (f);
1614 }
1615 }
1616 #endif
1617
1618 *x = pix_x;
1619 *y = pix_y;
1620 }
1621
1622
1623 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1624 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1625 can't tell the positions because W's display is not up to date,
1626 return 0. */
1627
1628 int
1629 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1630 struct window *w;
1631 int hpos, vpos;
1632 int *frame_x, *frame_y;
1633 {
1634 #ifdef HAVE_WINDOW_SYSTEM
1635 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1636 {
1637 int success_p;
1638
1639 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1640 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1641
1642 if (display_completed)
1643 {
1644 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1645 struct glyph *glyph = row->glyphs[TEXT_AREA];
1646 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1647
1648 hpos = row->x;
1649 vpos = row->y;
1650 while (glyph < end)
1651 {
1652 hpos += glyph->pixel_width;
1653 ++glyph;
1654 }
1655
1656 /* If first glyph is partially visible, its first visible position is still 0. */
1657 if (hpos < 0)
1658 hpos = 0;
1659
1660 success_p = 1;
1661 }
1662 else
1663 {
1664 hpos = vpos = 0;
1665 success_p = 0;
1666 }
1667
1668 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1669 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1670 return success_p;
1671 }
1672 #endif
1673
1674 *frame_x = hpos;
1675 *frame_y = vpos;
1676 return 1;
1677 }
1678
1679
1680 #ifdef HAVE_WINDOW_SYSTEM
1681
1682 /* Find the glyph under window-relative coordinates X/Y in window W.
1683 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1684 strings. Return in *HPOS and *VPOS the row and column number of
1685 the glyph found. Return in *AREA the glyph area containing X.
1686 Value is a pointer to the glyph found or null if X/Y is not on
1687 text, or we can't tell because W's current matrix is not up to
1688 date. */
1689
1690 static struct glyph *
1691 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1692 struct window *w;
1693 int x, y;
1694 int *hpos, *vpos, *dx, *dy, *area;
1695 {
1696 struct glyph *glyph, *end;
1697 struct glyph_row *row = NULL;
1698 int x0, i;
1699
1700 /* Find row containing Y. Give up if some row is not enabled. */
1701 for (i = 0; i < w->current_matrix->nrows; ++i)
1702 {
1703 row = MATRIX_ROW (w->current_matrix, i);
1704 if (!row->enabled_p)
1705 return NULL;
1706 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1707 break;
1708 }
1709
1710 *vpos = i;
1711 *hpos = 0;
1712
1713 /* Give up if Y is not in the window. */
1714 if (i == w->current_matrix->nrows)
1715 return NULL;
1716
1717 /* Get the glyph area containing X. */
1718 if (w->pseudo_window_p)
1719 {
1720 *area = TEXT_AREA;
1721 x0 = 0;
1722 }
1723 else
1724 {
1725 if (x < window_box_left_offset (w, TEXT_AREA))
1726 {
1727 *area = LEFT_MARGIN_AREA;
1728 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1729 }
1730 else if (x < window_box_right_offset (w, TEXT_AREA))
1731 {
1732 *area = TEXT_AREA;
1733 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1734 }
1735 else
1736 {
1737 *area = RIGHT_MARGIN_AREA;
1738 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1739 }
1740 }
1741
1742 /* Find glyph containing X. */
1743 glyph = row->glyphs[*area];
1744 end = glyph + row->used[*area];
1745 x -= x0;
1746 while (glyph < end && x >= glyph->pixel_width)
1747 {
1748 x -= glyph->pixel_width;
1749 ++glyph;
1750 }
1751
1752 if (glyph == end)
1753 return NULL;
1754
1755 if (dx)
1756 {
1757 *dx = x;
1758 *dy = y - (row->y + row->ascent - glyph->ascent);
1759 }
1760
1761 *hpos = glyph - row->glyphs[*area];
1762 return glyph;
1763 }
1764
1765
1766 /* EXPORT:
1767 Convert frame-relative x/y to coordinates relative to window W.
1768 Takes pseudo-windows into account. */
1769
1770 void
1771 frame_to_window_pixel_xy (w, x, y)
1772 struct window *w;
1773 int *x, *y;
1774 {
1775 if (w->pseudo_window_p)
1776 {
1777 /* A pseudo-window is always full-width, and starts at the
1778 left edge of the frame, plus a frame border. */
1779 struct frame *f = XFRAME (w->frame);
1780 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1781 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1782 }
1783 else
1784 {
1785 *x -= WINDOW_LEFT_EDGE_X (w);
1786 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1787 }
1788 }
1789
1790 /* EXPORT:
1791 Return in RECTS[] at most N clipping rectangles for glyph string S.
1792 Return the number of stored rectangles. */
1793
1794 int
1795 get_glyph_string_clip_rects (s, rects, n)
1796 struct glyph_string *s;
1797 NativeRectangle *rects;
1798 int n;
1799 {
1800 XRectangle r;
1801
1802 if (n <= 0)
1803 return 0;
1804
1805 if (s->row->full_width_p)
1806 {
1807 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1808 r.x = WINDOW_LEFT_EDGE_X (s->w);
1809 r.width = WINDOW_TOTAL_WIDTH (s->w);
1810
1811 /* Unless displaying a mode or menu bar line, which are always
1812 fully visible, clip to the visible part of the row. */
1813 if (s->w->pseudo_window_p)
1814 r.height = s->row->visible_height;
1815 else
1816 r.height = s->height;
1817 }
1818 else
1819 {
1820 /* This is a text line that may be partially visible. */
1821 r.x = window_box_left (s->w, s->area);
1822 r.width = window_box_width (s->w, s->area);
1823 r.height = s->row->visible_height;
1824 }
1825
1826 if (s->clip_head)
1827 if (r.x < s->clip_head->x)
1828 {
1829 if (r.width >= s->clip_head->x - r.x)
1830 r.width -= s->clip_head->x - r.x;
1831 else
1832 r.width = 0;
1833 r.x = s->clip_head->x;
1834 }
1835 if (s->clip_tail)
1836 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1837 {
1838 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1839 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1840 else
1841 r.width = 0;
1842 }
1843
1844 /* If S draws overlapping rows, it's sufficient to use the top and
1845 bottom of the window for clipping because this glyph string
1846 intentionally draws over other lines. */
1847 if (s->for_overlaps)
1848 {
1849 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1850 r.height = window_text_bottom_y (s->w) - r.y;
1851
1852 /* Alas, the above simple strategy does not work for the
1853 environments with anti-aliased text: if the same text is
1854 drawn onto the same place multiple times, it gets thicker.
1855 If the overlap we are processing is for the erased cursor, we
1856 take the intersection with the rectagle of the cursor. */
1857 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1858 {
1859 XRectangle rc, r_save = r;
1860
1861 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1862 rc.y = s->w->phys_cursor.y;
1863 rc.width = s->w->phys_cursor_width;
1864 rc.height = s->w->phys_cursor_height;
1865
1866 x_intersect_rectangles (&r_save, &rc, &r);
1867 }
1868 }
1869 else
1870 {
1871 /* Don't use S->y for clipping because it doesn't take partially
1872 visible lines into account. For example, it can be negative for
1873 partially visible lines at the top of a window. */
1874 if (!s->row->full_width_p
1875 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1876 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1877 else
1878 r.y = max (0, s->row->y);
1879
1880 /* If drawing a tool-bar window, draw it over the internal border
1881 at the top of the window. */
1882 if (WINDOWP (s->f->tool_bar_window)
1883 && s->w == XWINDOW (s->f->tool_bar_window))
1884 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1885 }
1886
1887 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1888
1889 /* If drawing the cursor, don't let glyph draw outside its
1890 advertised boundaries. Cleartype does this under some circumstances. */
1891 if (s->hl == DRAW_CURSOR)
1892 {
1893 struct glyph *glyph = s->first_glyph;
1894 int height, max_y;
1895
1896 if (s->x > r.x)
1897 {
1898 r.width -= s->x - r.x;
1899 r.x = s->x;
1900 }
1901 r.width = min (r.width, glyph->pixel_width);
1902
1903 /* If r.y is below window bottom, ensure that we still see a cursor. */
1904 height = min (glyph->ascent + glyph->descent,
1905 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1906 max_y = window_text_bottom_y (s->w) - height;
1907 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1908 if (s->ybase - glyph->ascent > max_y)
1909 {
1910 r.y = max_y;
1911 r.height = height;
1912 }
1913 else
1914 {
1915 /* Don't draw cursor glyph taller than our actual glyph. */
1916 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1917 if (height < r.height)
1918 {
1919 max_y = r.y + r.height;
1920 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1921 r.height = min (max_y - r.y, height);
1922 }
1923 }
1924 }
1925
1926 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1927 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1928 {
1929 #ifdef CONVERT_FROM_XRECT
1930 CONVERT_FROM_XRECT (r, *rects);
1931 #else
1932 *rects = r;
1933 #endif
1934 return 1;
1935 }
1936 else
1937 {
1938 /* If we are processing overlapping and allowed to return
1939 multiple clipping rectangles, we exclude the row of the glyph
1940 string from the clipping rectangle. This is to avoid drawing
1941 the same text on the environment with anti-aliasing. */
1942 #ifdef CONVERT_FROM_XRECT
1943 XRectangle rs[2];
1944 #else
1945 XRectangle *rs = rects;
1946 #endif
1947 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1948
1949 if (s->for_overlaps & OVERLAPS_PRED)
1950 {
1951 rs[i] = r;
1952 if (r.y + r.height > row_y)
1953 {
1954 if (r.y < row_y)
1955 rs[i].height = row_y - r.y;
1956 else
1957 rs[i].height = 0;
1958 }
1959 i++;
1960 }
1961 if (s->for_overlaps & OVERLAPS_SUCC)
1962 {
1963 rs[i] = r;
1964 if (r.y < row_y + s->row->visible_height)
1965 {
1966 if (r.y + r.height > row_y + s->row->visible_height)
1967 {
1968 rs[i].y = row_y + s->row->visible_height;
1969 rs[i].height = r.y + r.height - rs[i].y;
1970 }
1971 else
1972 rs[i].height = 0;
1973 }
1974 i++;
1975 }
1976
1977 n = i;
1978 #ifdef CONVERT_FROM_XRECT
1979 for (i = 0; i < n; i++)
1980 CONVERT_FROM_XRECT (rs[i], rects[i]);
1981 #endif
1982 return n;
1983 }
1984 }
1985
1986 /* EXPORT:
1987 Return in *NR the clipping rectangle for glyph string S. */
1988
1989 void
1990 get_glyph_string_clip_rect (s, nr)
1991 struct glyph_string *s;
1992 NativeRectangle *nr;
1993 {
1994 get_glyph_string_clip_rects (s, nr, 1);
1995 }
1996
1997
1998 /* EXPORT:
1999 Return the position and height of the phys cursor in window W.
2000 Set w->phys_cursor_width to width of phys cursor.
2001 */
2002
2003 void
2004 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2005 struct window *w;
2006 struct glyph_row *row;
2007 struct glyph *glyph;
2008 int *xp, *yp, *heightp;
2009 {
2010 struct frame *f = XFRAME (WINDOW_FRAME (w));
2011 int x, y, wd, h, h0, y0;
2012
2013 /* Compute the width of the rectangle to draw. If on a stretch
2014 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2015 rectangle as wide as the glyph, but use a canonical character
2016 width instead. */
2017 wd = glyph->pixel_width - 1;
2018 #ifdef HAVE_NTGUI
2019 wd++; /* Why? */
2020 #endif
2021
2022 x = w->phys_cursor.x;
2023 if (x < 0)
2024 {
2025 wd += x;
2026 x = 0;
2027 }
2028
2029 if (glyph->type == STRETCH_GLYPH
2030 && !x_stretch_cursor_p)
2031 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2032 w->phys_cursor_width = wd;
2033
2034 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2035
2036 /* If y is below window bottom, ensure that we still see a cursor. */
2037 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2038
2039 h = max (h0, glyph->ascent + glyph->descent);
2040 h0 = min (h0, glyph->ascent + glyph->descent);
2041
2042 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2043 if (y < y0)
2044 {
2045 h = max (h - (y0 - y) + 1, h0);
2046 y = y0 - 1;
2047 }
2048 else
2049 {
2050 y0 = window_text_bottom_y (w) - h0;
2051 if (y > y0)
2052 {
2053 h += y - y0;
2054 y = y0;
2055 }
2056 }
2057
2058 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2059 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2060 *heightp = h;
2061 }
2062
2063 /*
2064 * Remember which glyph the mouse is over.
2065 */
2066
2067 void
2068 remember_mouse_glyph (f, gx, gy, rect)
2069 struct frame *f;
2070 int gx, gy;
2071 NativeRectangle *rect;
2072 {
2073 Lisp_Object window;
2074 struct window *w;
2075 struct glyph_row *r, *gr, *end_row;
2076 enum window_part part;
2077 enum glyph_row_area area;
2078 int x, y, width, height;
2079
2080 /* Try to determine frame pixel position and size of the glyph under
2081 frame pixel coordinates X/Y on frame F. */
2082
2083 if (!f->glyphs_initialized_p
2084 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2085 NILP (window)))
2086 {
2087 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2088 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2089 goto virtual_glyph;
2090 }
2091
2092 w = XWINDOW (window);
2093 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2094 height = WINDOW_FRAME_LINE_HEIGHT (w);
2095
2096 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2097 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2098
2099 if (w->pseudo_window_p)
2100 {
2101 area = TEXT_AREA;
2102 part = ON_MODE_LINE; /* Don't adjust margin. */
2103 goto text_glyph;
2104 }
2105
2106 switch (part)
2107 {
2108 case ON_LEFT_MARGIN:
2109 area = LEFT_MARGIN_AREA;
2110 goto text_glyph;
2111
2112 case ON_RIGHT_MARGIN:
2113 area = RIGHT_MARGIN_AREA;
2114 goto text_glyph;
2115
2116 case ON_HEADER_LINE:
2117 case ON_MODE_LINE:
2118 gr = (part == ON_HEADER_LINE
2119 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2120 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2121 gy = gr->y;
2122 area = TEXT_AREA;
2123 goto text_glyph_row_found;
2124
2125 case ON_TEXT:
2126 area = TEXT_AREA;
2127
2128 text_glyph:
2129 gr = 0; gy = 0;
2130 for (; r <= end_row && r->enabled_p; ++r)
2131 if (r->y + r->height > y)
2132 {
2133 gr = r; gy = r->y;
2134 break;
2135 }
2136
2137 text_glyph_row_found:
2138 if (gr && gy <= y)
2139 {
2140 struct glyph *g = gr->glyphs[area];
2141 struct glyph *end = g + gr->used[area];
2142
2143 height = gr->height;
2144 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2145 if (gx + g->pixel_width > x)
2146 break;
2147
2148 if (g < end)
2149 {
2150 if (g->type == IMAGE_GLYPH)
2151 {
2152 /* Don't remember when mouse is over image, as
2153 image may have hot-spots. */
2154 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2155 return;
2156 }
2157 width = g->pixel_width;
2158 }
2159 else
2160 {
2161 /* Use nominal char spacing at end of line. */
2162 x -= gx;
2163 gx += (x / width) * width;
2164 }
2165
2166 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2167 gx += window_box_left_offset (w, area);
2168 }
2169 else
2170 {
2171 /* Use nominal line height at end of window. */
2172 gx = (x / width) * width;
2173 y -= gy;
2174 gy += (y / height) * height;
2175 }
2176 break;
2177
2178 case ON_LEFT_FRINGE:
2179 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2180 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2181 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2182 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2183 goto row_glyph;
2184
2185 case ON_RIGHT_FRINGE:
2186 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2187 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2188 : window_box_right_offset (w, TEXT_AREA));
2189 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2190 goto row_glyph;
2191
2192 case ON_SCROLL_BAR:
2193 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2194 ? 0
2195 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2196 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2197 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2198 : 0)));
2199 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2200
2201 row_glyph:
2202 gr = 0, gy = 0;
2203 for (; r <= end_row && r->enabled_p; ++r)
2204 if (r->y + r->height > y)
2205 {
2206 gr = r; gy = r->y;
2207 break;
2208 }
2209
2210 if (gr && gy <= y)
2211 height = gr->height;
2212 else
2213 {
2214 /* Use nominal line height at end of window. */
2215 y -= gy;
2216 gy += (y / height) * height;
2217 }
2218 break;
2219
2220 default:
2221 ;
2222 virtual_glyph:
2223 /* If there is no glyph under the mouse, then we divide the screen
2224 into a grid of the smallest glyph in the frame, and use that
2225 as our "glyph". */
2226
2227 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2228 round down even for negative values. */
2229 if (gx < 0)
2230 gx -= width - 1;
2231 if (gy < 0)
2232 gy -= height - 1;
2233
2234 gx = (gx / width) * width;
2235 gy = (gy / height) * height;
2236
2237 goto store_rect;
2238 }
2239
2240 gx += WINDOW_LEFT_EDGE_X (w);
2241 gy += WINDOW_TOP_EDGE_Y (w);
2242
2243 store_rect:
2244 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2245
2246 /* Visible feedback for debugging. */
2247 #if 0
2248 #if HAVE_X_WINDOWS
2249 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2250 f->output_data.x->normal_gc,
2251 gx, gy, width, height);
2252 #endif
2253 #endif
2254 }
2255
2256
2257 #endif /* HAVE_WINDOW_SYSTEM */
2258
2259 \f
2260 /***********************************************************************
2261 Lisp form evaluation
2262 ***********************************************************************/
2263
2264 /* Error handler for safe_eval and safe_call. */
2265
2266 static Lisp_Object
2267 safe_eval_handler (arg)
2268 Lisp_Object arg;
2269 {
2270 add_to_log ("Error during redisplay: %s", arg, Qnil);
2271 return Qnil;
2272 }
2273
2274
2275 /* Evaluate SEXPR and return the result, or nil if something went
2276 wrong. Prevent redisplay during the evaluation. */
2277
2278 Lisp_Object
2279 safe_eval (sexpr)
2280 Lisp_Object sexpr;
2281 {
2282 Lisp_Object val;
2283
2284 if (inhibit_eval_during_redisplay)
2285 val = Qnil;
2286 else
2287 {
2288 int count = SPECPDL_INDEX ();
2289 struct gcpro gcpro1;
2290
2291 GCPRO1 (sexpr);
2292 specbind (Qinhibit_redisplay, Qt);
2293 /* Use Qt to ensure debugger does not run,
2294 so there is no possibility of wanting to redisplay. */
2295 val = internal_condition_case_1 (Feval, sexpr, Qt,
2296 safe_eval_handler);
2297 UNGCPRO;
2298 val = unbind_to (count, val);
2299 }
2300
2301 return val;
2302 }
2303
2304
2305 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2306 Return the result, or nil if something went wrong. Prevent
2307 redisplay during the evaluation. */
2308
2309 Lisp_Object
2310 safe_call (nargs, args)
2311 int nargs;
2312 Lisp_Object *args;
2313 {
2314 Lisp_Object val;
2315
2316 if (inhibit_eval_during_redisplay)
2317 val = Qnil;
2318 else
2319 {
2320 int count = SPECPDL_INDEX ();
2321 struct gcpro gcpro1;
2322
2323 GCPRO1 (args[0]);
2324 gcpro1.nvars = nargs;
2325 specbind (Qinhibit_redisplay, Qt);
2326 /* Use Qt to ensure debugger does not run,
2327 so there is no possibility of wanting to redisplay. */
2328 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2329 safe_eval_handler);
2330 UNGCPRO;
2331 val = unbind_to (count, val);
2332 }
2333
2334 return val;
2335 }
2336
2337
2338 /* Call function FN with one argument ARG.
2339 Return the result, or nil if something went wrong. */
2340
2341 Lisp_Object
2342 safe_call1 (fn, arg)
2343 Lisp_Object fn, arg;
2344 {
2345 Lisp_Object args[2];
2346 args[0] = fn;
2347 args[1] = arg;
2348 return safe_call (2, args);
2349 }
2350
2351
2352 \f
2353 /***********************************************************************
2354 Debugging
2355 ***********************************************************************/
2356
2357 #if 0
2358
2359 /* Define CHECK_IT to perform sanity checks on iterators.
2360 This is for debugging. It is too slow to do unconditionally. */
2361
2362 static void
2363 check_it (it)
2364 struct it *it;
2365 {
2366 if (it->method == GET_FROM_STRING)
2367 {
2368 xassert (STRINGP (it->string));
2369 xassert (IT_STRING_CHARPOS (*it) >= 0);
2370 }
2371 else
2372 {
2373 xassert (IT_STRING_CHARPOS (*it) < 0);
2374 if (it->method == GET_FROM_BUFFER)
2375 {
2376 /* Check that character and byte positions agree. */
2377 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2378 }
2379 }
2380
2381 if (it->dpvec)
2382 xassert (it->current.dpvec_index >= 0);
2383 else
2384 xassert (it->current.dpvec_index < 0);
2385 }
2386
2387 #define CHECK_IT(IT) check_it ((IT))
2388
2389 #else /* not 0 */
2390
2391 #define CHECK_IT(IT) (void) 0
2392
2393 #endif /* not 0 */
2394
2395
2396 #if GLYPH_DEBUG
2397
2398 /* Check that the window end of window W is what we expect it
2399 to be---the last row in the current matrix displaying text. */
2400
2401 static void
2402 check_window_end (w)
2403 struct window *w;
2404 {
2405 if (!MINI_WINDOW_P (w)
2406 && !NILP (w->window_end_valid))
2407 {
2408 struct glyph_row *row;
2409 xassert ((row = MATRIX_ROW (w->current_matrix,
2410 XFASTINT (w->window_end_vpos)),
2411 !row->enabled_p
2412 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2413 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2414 }
2415 }
2416
2417 #define CHECK_WINDOW_END(W) check_window_end ((W))
2418
2419 #else /* not GLYPH_DEBUG */
2420
2421 #define CHECK_WINDOW_END(W) (void) 0
2422
2423 #endif /* not GLYPH_DEBUG */
2424
2425
2426 \f
2427 /***********************************************************************
2428 Iterator initialization
2429 ***********************************************************************/
2430
2431 /* Initialize IT for displaying current_buffer in window W, starting
2432 at character position CHARPOS. CHARPOS < 0 means that no buffer
2433 position is specified which is useful when the iterator is assigned
2434 a position later. BYTEPOS is the byte position corresponding to
2435 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2436
2437 If ROW is not null, calls to produce_glyphs with IT as parameter
2438 will produce glyphs in that row.
2439
2440 BASE_FACE_ID is the id of a base face to use. It must be one of
2441 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2442 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2443 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2444
2445 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2446 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2447 will be initialized to use the corresponding mode line glyph row of
2448 the desired matrix of W. */
2449
2450 void
2451 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2452 struct it *it;
2453 struct window *w;
2454 int charpos, bytepos;
2455 struct glyph_row *row;
2456 enum face_id base_face_id;
2457 {
2458 int highlight_region_p;
2459
2460 /* Some precondition checks. */
2461 xassert (w != NULL && it != NULL);
2462 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2463 && charpos <= ZV));
2464
2465 /* If face attributes have been changed since the last redisplay,
2466 free realized faces now because they depend on face definitions
2467 that might have changed. Don't free faces while there might be
2468 desired matrices pending which reference these faces. */
2469 if (face_change_count && !inhibit_free_realized_faces)
2470 {
2471 face_change_count = 0;
2472 free_all_realized_faces (Qnil);
2473 }
2474
2475 /* Use one of the mode line rows of W's desired matrix if
2476 appropriate. */
2477 if (row == NULL)
2478 {
2479 if (base_face_id == MODE_LINE_FACE_ID
2480 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2481 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2482 else if (base_face_id == HEADER_LINE_FACE_ID)
2483 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2484 }
2485
2486 /* Clear IT. */
2487 bzero (it, sizeof *it);
2488 it->current.overlay_string_index = -1;
2489 it->current.dpvec_index = -1;
2490 it->base_face_id = base_face_id;
2491 it->string = Qnil;
2492 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2493
2494 /* The window in which we iterate over current_buffer: */
2495 XSETWINDOW (it->window, w);
2496 it->w = w;
2497 it->f = XFRAME (w->frame);
2498
2499 /* Extra space between lines (on window systems only). */
2500 if (base_face_id == DEFAULT_FACE_ID
2501 && FRAME_WINDOW_P (it->f))
2502 {
2503 if (NATNUMP (current_buffer->extra_line_spacing))
2504 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2505 else if (FLOATP (current_buffer->extra_line_spacing))
2506 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2507 * FRAME_LINE_HEIGHT (it->f));
2508 else if (it->f->extra_line_spacing > 0)
2509 it->extra_line_spacing = it->f->extra_line_spacing;
2510 it->max_extra_line_spacing = 0;
2511 }
2512
2513 /* If realized faces have been removed, e.g. because of face
2514 attribute changes of named faces, recompute them. When running
2515 in batch mode, the face cache of the initial frame is null. If
2516 we happen to get called, make a dummy face cache. */
2517 if (FRAME_FACE_CACHE (it->f) == NULL)
2518 init_frame_faces (it->f);
2519 if (FRAME_FACE_CACHE (it->f)->used == 0)
2520 recompute_basic_faces (it->f);
2521
2522 /* Current value of the `slice', `space-width', and 'height' properties. */
2523 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2524 it->space_width = Qnil;
2525 it->font_height = Qnil;
2526 it->override_ascent = -1;
2527
2528 /* Are control characters displayed as `^C'? */
2529 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2530
2531 /* -1 means everything between a CR and the following line end
2532 is invisible. >0 means lines indented more than this value are
2533 invisible. */
2534 it->selective = (INTEGERP (current_buffer->selective_display)
2535 ? XFASTINT (current_buffer->selective_display)
2536 : (!NILP (current_buffer->selective_display)
2537 ? -1 : 0));
2538 it->selective_display_ellipsis_p
2539 = !NILP (current_buffer->selective_display_ellipses);
2540
2541 /* Display table to use. */
2542 it->dp = window_display_table (w);
2543
2544 /* Are multibyte characters enabled in current_buffer? */
2545 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2546
2547 /* Non-zero if we should highlight the region. */
2548 highlight_region_p
2549 = (!NILP (Vtransient_mark_mode)
2550 && !NILP (current_buffer->mark_active)
2551 && XMARKER (current_buffer->mark)->buffer != 0);
2552
2553 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2554 start and end of a visible region in window IT->w. Set both to
2555 -1 to indicate no region. */
2556 if (highlight_region_p
2557 /* Maybe highlight only in selected window. */
2558 && (/* Either show region everywhere. */
2559 highlight_nonselected_windows
2560 /* Or show region in the selected window. */
2561 || w == XWINDOW (selected_window)
2562 /* Or show the region if we are in the mini-buffer and W is
2563 the window the mini-buffer refers to. */
2564 || (MINI_WINDOW_P (XWINDOW (selected_window))
2565 && WINDOWP (minibuf_selected_window)
2566 && w == XWINDOW (minibuf_selected_window))))
2567 {
2568 int charpos = marker_position (current_buffer->mark);
2569 it->region_beg_charpos = min (PT, charpos);
2570 it->region_end_charpos = max (PT, charpos);
2571 }
2572 else
2573 it->region_beg_charpos = it->region_end_charpos = -1;
2574
2575 /* Get the position at which the redisplay_end_trigger hook should
2576 be run, if it is to be run at all. */
2577 if (MARKERP (w->redisplay_end_trigger)
2578 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2579 it->redisplay_end_trigger_charpos
2580 = marker_position (w->redisplay_end_trigger);
2581 else if (INTEGERP (w->redisplay_end_trigger))
2582 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2583
2584 /* Correct bogus values of tab_width. */
2585 it->tab_width = XINT (current_buffer->tab_width);
2586 if (it->tab_width <= 0 || it->tab_width > 1000)
2587 it->tab_width = 8;
2588
2589 /* Are lines in the display truncated? */
2590 it->truncate_lines_p
2591 = (base_face_id != DEFAULT_FACE_ID
2592 || XINT (it->w->hscroll)
2593 || (truncate_partial_width_windows
2594 && !WINDOW_FULL_WIDTH_P (it->w))
2595 || !NILP (current_buffer->truncate_lines));
2596
2597 /* Get dimensions of truncation and continuation glyphs. These are
2598 displayed as fringe bitmaps under X, so we don't need them for such
2599 frames. */
2600 if (!FRAME_WINDOW_P (it->f))
2601 {
2602 if (it->truncate_lines_p)
2603 {
2604 /* We will need the truncation glyph. */
2605 xassert (it->glyph_row == NULL);
2606 produce_special_glyphs (it, IT_TRUNCATION);
2607 it->truncation_pixel_width = it->pixel_width;
2608 }
2609 else
2610 {
2611 /* We will need the continuation glyph. */
2612 xassert (it->glyph_row == NULL);
2613 produce_special_glyphs (it, IT_CONTINUATION);
2614 it->continuation_pixel_width = it->pixel_width;
2615 }
2616
2617 /* Reset these values to zero because the produce_special_glyphs
2618 above has changed them. */
2619 it->pixel_width = it->ascent = it->descent = 0;
2620 it->phys_ascent = it->phys_descent = 0;
2621 }
2622
2623 /* Set this after getting the dimensions of truncation and
2624 continuation glyphs, so that we don't produce glyphs when calling
2625 produce_special_glyphs, above. */
2626 it->glyph_row = row;
2627 it->area = TEXT_AREA;
2628
2629 /* Get the dimensions of the display area. The display area
2630 consists of the visible window area plus a horizontally scrolled
2631 part to the left of the window. All x-values are relative to the
2632 start of this total display area. */
2633 if (base_face_id != DEFAULT_FACE_ID)
2634 {
2635 /* Mode lines, menu bar in terminal frames. */
2636 it->first_visible_x = 0;
2637 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2638 }
2639 else
2640 {
2641 it->first_visible_x
2642 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2643 it->last_visible_x = (it->first_visible_x
2644 + window_box_width (w, TEXT_AREA));
2645
2646 /* If we truncate lines, leave room for the truncator glyph(s) at
2647 the right margin. Otherwise, leave room for the continuation
2648 glyph(s). Truncation and continuation glyphs are not inserted
2649 for window-based redisplay. */
2650 if (!FRAME_WINDOW_P (it->f))
2651 {
2652 if (it->truncate_lines_p)
2653 it->last_visible_x -= it->truncation_pixel_width;
2654 else
2655 it->last_visible_x -= it->continuation_pixel_width;
2656 }
2657
2658 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2659 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2660 }
2661
2662 /* Leave room for a border glyph. */
2663 if (!FRAME_WINDOW_P (it->f)
2664 && !WINDOW_RIGHTMOST_P (it->w))
2665 it->last_visible_x -= 1;
2666
2667 it->last_visible_y = window_text_bottom_y (w);
2668
2669 /* For mode lines and alike, arrange for the first glyph having a
2670 left box line if the face specifies a box. */
2671 if (base_face_id != DEFAULT_FACE_ID)
2672 {
2673 struct face *face;
2674
2675 it->face_id = base_face_id;
2676
2677 /* If we have a boxed mode line, make the first character appear
2678 with a left box line. */
2679 face = FACE_FROM_ID (it->f, base_face_id);
2680 if (face->box != FACE_NO_BOX)
2681 it->start_of_box_run_p = 1;
2682 }
2683
2684 /* If a buffer position was specified, set the iterator there,
2685 getting overlays and face properties from that position. */
2686 if (charpos >= BUF_BEG (current_buffer))
2687 {
2688 it->end_charpos = ZV;
2689 it->face_id = -1;
2690 IT_CHARPOS (*it) = charpos;
2691
2692 /* Compute byte position if not specified. */
2693 if (bytepos < charpos)
2694 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2695 else
2696 IT_BYTEPOS (*it) = bytepos;
2697
2698 it->start = it->current;
2699
2700 /* Compute faces etc. */
2701 reseat (it, it->current.pos, 1);
2702 }
2703
2704 CHECK_IT (it);
2705 }
2706
2707
2708 /* Initialize IT for the display of window W with window start POS. */
2709
2710 void
2711 start_display (it, w, pos)
2712 struct it *it;
2713 struct window *w;
2714 struct text_pos pos;
2715 {
2716 struct glyph_row *row;
2717 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2718
2719 row = w->desired_matrix->rows + first_vpos;
2720 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2721 it->first_vpos = first_vpos;
2722
2723 /* Don't reseat to previous visible line start if current start
2724 position is in a string or image. */
2725 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2726 {
2727 int start_at_line_beg_p;
2728 int first_y = it->current_y;
2729
2730 /* If window start is not at a line start, skip forward to POS to
2731 get the correct continuation lines width. */
2732 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2733 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2734 if (!start_at_line_beg_p)
2735 {
2736 int new_x;
2737
2738 reseat_at_previous_visible_line_start (it);
2739 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2740
2741 new_x = it->current_x + it->pixel_width;
2742
2743 /* If lines are continued, this line may end in the middle
2744 of a multi-glyph character (e.g. a control character
2745 displayed as \003, or in the middle of an overlay
2746 string). In this case move_it_to above will not have
2747 taken us to the start of the continuation line but to the
2748 end of the continued line. */
2749 if (it->current_x > 0
2750 && !it->truncate_lines_p /* Lines are continued. */
2751 && (/* And glyph doesn't fit on the line. */
2752 new_x > it->last_visible_x
2753 /* Or it fits exactly and we're on a window
2754 system frame. */
2755 || (new_x == it->last_visible_x
2756 && FRAME_WINDOW_P (it->f))))
2757 {
2758 if (it->current.dpvec_index >= 0
2759 || it->current.overlay_string_index >= 0)
2760 {
2761 set_iterator_to_next (it, 1);
2762 move_it_in_display_line_to (it, -1, -1, 0);
2763 }
2764
2765 it->continuation_lines_width += it->current_x;
2766 }
2767
2768 /* We're starting a new display line, not affected by the
2769 height of the continued line, so clear the appropriate
2770 fields in the iterator structure. */
2771 it->max_ascent = it->max_descent = 0;
2772 it->max_phys_ascent = it->max_phys_descent = 0;
2773
2774 it->current_y = first_y;
2775 it->vpos = 0;
2776 it->current_x = it->hpos = 0;
2777 }
2778 }
2779
2780 #if 0 /* Don't assert the following because start_display is sometimes
2781 called intentionally with a window start that is not at a
2782 line start. Please leave this code in as a comment. */
2783
2784 /* Window start should be on a line start, now. */
2785 xassert (it->continuation_lines_width
2786 || IT_CHARPOS (it) == BEGV
2787 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2788 #endif /* 0 */
2789 }
2790
2791
2792 /* Return 1 if POS is a position in ellipses displayed for invisible
2793 text. W is the window we display, for text property lookup. */
2794
2795 static int
2796 in_ellipses_for_invisible_text_p (pos, w)
2797 struct display_pos *pos;
2798 struct window *w;
2799 {
2800 Lisp_Object prop, window;
2801 int ellipses_p = 0;
2802 int charpos = CHARPOS (pos->pos);
2803
2804 /* If POS specifies a position in a display vector, this might
2805 be for an ellipsis displayed for invisible text. We won't
2806 get the iterator set up for delivering that ellipsis unless
2807 we make sure that it gets aware of the invisible text. */
2808 if (pos->dpvec_index >= 0
2809 && pos->overlay_string_index < 0
2810 && CHARPOS (pos->string_pos) < 0
2811 && charpos > BEGV
2812 && (XSETWINDOW (window, w),
2813 prop = Fget_char_property (make_number (charpos),
2814 Qinvisible, window),
2815 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2816 {
2817 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2818 window);
2819 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2820 }
2821
2822 return ellipses_p;
2823 }
2824
2825
2826 /* Initialize IT for stepping through current_buffer in window W,
2827 starting at position POS that includes overlay string and display
2828 vector/ control character translation position information. Value
2829 is zero if there are overlay strings with newlines at POS. */
2830
2831 static int
2832 init_from_display_pos (it, w, pos)
2833 struct it *it;
2834 struct window *w;
2835 struct display_pos *pos;
2836 {
2837 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2838 int i, overlay_strings_with_newlines = 0;
2839
2840 /* If POS specifies a position in a display vector, this might
2841 be for an ellipsis displayed for invisible text. We won't
2842 get the iterator set up for delivering that ellipsis unless
2843 we make sure that it gets aware of the invisible text. */
2844 if (in_ellipses_for_invisible_text_p (pos, w))
2845 {
2846 --charpos;
2847 bytepos = 0;
2848 }
2849
2850 /* Keep in mind: the call to reseat in init_iterator skips invisible
2851 text, so we might end up at a position different from POS. This
2852 is only a problem when POS is a row start after a newline and an
2853 overlay starts there with an after-string, and the overlay has an
2854 invisible property. Since we don't skip invisible text in
2855 display_line and elsewhere immediately after consuming the
2856 newline before the row start, such a POS will not be in a string,
2857 but the call to init_iterator below will move us to the
2858 after-string. */
2859 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2860
2861 /* This only scans the current chunk -- it should scan all chunks.
2862 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2863 to 16 in 22.1 to make this a lesser problem. */
2864 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2865 {
2866 const char *s = SDATA (it->overlay_strings[i]);
2867 const char *e = s + SBYTES (it->overlay_strings[i]);
2868
2869 while (s < e && *s != '\n')
2870 ++s;
2871
2872 if (s < e)
2873 {
2874 overlay_strings_with_newlines = 1;
2875 break;
2876 }
2877 }
2878
2879 /* If position is within an overlay string, set up IT to the right
2880 overlay string. */
2881 if (pos->overlay_string_index >= 0)
2882 {
2883 int relative_index;
2884
2885 /* If the first overlay string happens to have a `display'
2886 property for an image, the iterator will be set up for that
2887 image, and we have to undo that setup first before we can
2888 correct the overlay string index. */
2889 if (it->method == GET_FROM_IMAGE)
2890 pop_it (it);
2891
2892 /* We already have the first chunk of overlay strings in
2893 IT->overlay_strings. Load more until the one for
2894 pos->overlay_string_index is in IT->overlay_strings. */
2895 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2896 {
2897 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2898 it->current.overlay_string_index = 0;
2899 while (n--)
2900 {
2901 load_overlay_strings (it, 0);
2902 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2903 }
2904 }
2905
2906 it->current.overlay_string_index = pos->overlay_string_index;
2907 relative_index = (it->current.overlay_string_index
2908 % OVERLAY_STRING_CHUNK_SIZE);
2909 it->string = it->overlay_strings[relative_index];
2910 xassert (STRINGP (it->string));
2911 it->current.string_pos = pos->string_pos;
2912 it->method = GET_FROM_STRING;
2913 }
2914
2915 #if 0 /* This is bogus because POS not having an overlay string
2916 position does not mean it's after the string. Example: A
2917 line starting with a before-string and initialization of IT
2918 to the previous row's end position. */
2919 else if (it->current.overlay_string_index >= 0)
2920 {
2921 /* If POS says we're already after an overlay string ending at
2922 POS, make sure to pop the iterator because it will be in
2923 front of that overlay string. When POS is ZV, we've thereby
2924 also ``processed'' overlay strings at ZV. */
2925 while (it->sp)
2926 pop_it (it);
2927 xassert (it->current.overlay_string_index == -1);
2928 xassert (it->method == GET_FROM_BUFFER);
2929 if (CHARPOS (pos->pos) == ZV)
2930 it->overlay_strings_at_end_processed_p = 1;
2931 }
2932 #endif /* 0 */
2933
2934 if (CHARPOS (pos->string_pos) >= 0)
2935 {
2936 /* Recorded position is not in an overlay string, but in another
2937 string. This can only be a string from a `display' property.
2938 IT should already be filled with that string. */
2939 it->current.string_pos = pos->string_pos;
2940 xassert (STRINGP (it->string));
2941 }
2942
2943 /* Restore position in display vector translations, control
2944 character translations or ellipses. */
2945 if (pos->dpvec_index >= 0)
2946 {
2947 if (it->dpvec == NULL)
2948 get_next_display_element (it);
2949 xassert (it->dpvec && it->current.dpvec_index == 0);
2950 it->current.dpvec_index = pos->dpvec_index;
2951 }
2952
2953 CHECK_IT (it);
2954 return !overlay_strings_with_newlines;
2955 }
2956
2957
2958 /* Initialize IT for stepping through current_buffer in window W
2959 starting at ROW->start. */
2960
2961 static void
2962 init_to_row_start (it, w, row)
2963 struct it *it;
2964 struct window *w;
2965 struct glyph_row *row;
2966 {
2967 init_from_display_pos (it, w, &row->start);
2968 it->start = row->start;
2969 it->continuation_lines_width = row->continuation_lines_width;
2970 CHECK_IT (it);
2971 }
2972
2973
2974 /* Initialize IT for stepping through current_buffer in window W
2975 starting in the line following ROW, i.e. starting at ROW->end.
2976 Value is zero if there are overlay strings with newlines at ROW's
2977 end position. */
2978
2979 static int
2980 init_to_row_end (it, w, row)
2981 struct it *it;
2982 struct window *w;
2983 struct glyph_row *row;
2984 {
2985 int success = 0;
2986
2987 if (init_from_display_pos (it, w, &row->end))
2988 {
2989 if (row->continued_p)
2990 it->continuation_lines_width
2991 = row->continuation_lines_width + row->pixel_width;
2992 CHECK_IT (it);
2993 success = 1;
2994 }
2995
2996 return success;
2997 }
2998
2999
3000
3001 \f
3002 /***********************************************************************
3003 Text properties
3004 ***********************************************************************/
3005
3006 /* Called when IT reaches IT->stop_charpos. Handle text property and
3007 overlay changes. Set IT->stop_charpos to the next position where
3008 to stop. */
3009
3010 static void
3011 handle_stop (it)
3012 struct it *it;
3013 {
3014 enum prop_handled handled;
3015 int handle_overlay_change_p;
3016 struct props *p;
3017
3018 it->dpvec = NULL;
3019 it->current.dpvec_index = -1;
3020 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3021 it->ignore_overlay_strings_at_pos_p = 0;
3022
3023 /* Use face of preceding text for ellipsis (if invisible) */
3024 if (it->selective_display_ellipsis_p)
3025 it->saved_face_id = it->face_id;
3026
3027 do
3028 {
3029 handled = HANDLED_NORMALLY;
3030
3031 /* Call text property handlers. */
3032 for (p = it_props; p->handler; ++p)
3033 {
3034 handled = p->handler (it);
3035
3036 if (handled == HANDLED_RECOMPUTE_PROPS)
3037 break;
3038 else if (handled == HANDLED_RETURN)
3039 {
3040 /* We still want to show before and after strings from
3041 overlays even if the actual buffer text is replaced. */
3042 if (!handle_overlay_change_p || it->sp > 1)
3043 return;
3044 if (!get_overlay_strings_1 (it, 0, 0))
3045 return;
3046 it->ignore_overlay_strings_at_pos_p = 1;
3047 it->string_from_display_prop_p = 0;
3048 handle_overlay_change_p = 0;
3049 handled = HANDLED_RECOMPUTE_PROPS;
3050 break;
3051 }
3052 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3053 handle_overlay_change_p = 0;
3054 }
3055
3056 if (handled != HANDLED_RECOMPUTE_PROPS)
3057 {
3058 /* Don't check for overlay strings below when set to deliver
3059 characters from a display vector. */
3060 if (it->method == GET_FROM_DISPLAY_VECTOR)
3061 handle_overlay_change_p = 0;
3062
3063 /* Handle overlay changes. */
3064 if (handle_overlay_change_p)
3065 handled = handle_overlay_change (it);
3066
3067 /* Determine where to stop next. */
3068 if (handled == HANDLED_NORMALLY)
3069 compute_stop_pos (it);
3070 }
3071 }
3072 while (handled == HANDLED_RECOMPUTE_PROPS);
3073 }
3074
3075
3076 /* Compute IT->stop_charpos from text property and overlay change
3077 information for IT's current position. */
3078
3079 static void
3080 compute_stop_pos (it)
3081 struct it *it;
3082 {
3083 register INTERVAL iv, next_iv;
3084 Lisp_Object object, limit, position;
3085
3086 /* If nowhere else, stop at the end. */
3087 it->stop_charpos = it->end_charpos;
3088
3089 if (STRINGP (it->string))
3090 {
3091 /* Strings are usually short, so don't limit the search for
3092 properties. */
3093 object = it->string;
3094 limit = Qnil;
3095 position = make_number (IT_STRING_CHARPOS (*it));
3096 }
3097 else
3098 {
3099 int charpos;
3100
3101 /* If next overlay change is in front of the current stop pos
3102 (which is IT->end_charpos), stop there. Note: value of
3103 next_overlay_change is point-max if no overlay change
3104 follows. */
3105 charpos = next_overlay_change (IT_CHARPOS (*it));
3106 if (charpos < it->stop_charpos)
3107 it->stop_charpos = charpos;
3108
3109 /* If showing the region, we have to stop at the region
3110 start or end because the face might change there. */
3111 if (it->region_beg_charpos > 0)
3112 {
3113 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3114 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3115 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3116 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3117 }
3118
3119 /* Set up variables for computing the stop position from text
3120 property changes. */
3121 XSETBUFFER (object, current_buffer);
3122 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3123 position = make_number (IT_CHARPOS (*it));
3124
3125 }
3126
3127 /* Get the interval containing IT's position. Value is a null
3128 interval if there isn't such an interval. */
3129 iv = validate_interval_range (object, &position, &position, 0);
3130 if (!NULL_INTERVAL_P (iv))
3131 {
3132 Lisp_Object values_here[LAST_PROP_IDX];
3133 struct props *p;
3134
3135 /* Get properties here. */
3136 for (p = it_props; p->handler; ++p)
3137 values_here[p->idx] = textget (iv->plist, *p->name);
3138
3139 /* Look for an interval following iv that has different
3140 properties. */
3141 for (next_iv = next_interval (iv);
3142 (!NULL_INTERVAL_P (next_iv)
3143 && (NILP (limit)
3144 || XFASTINT (limit) > next_iv->position));
3145 next_iv = next_interval (next_iv))
3146 {
3147 for (p = it_props; p->handler; ++p)
3148 {
3149 Lisp_Object new_value;
3150
3151 new_value = textget (next_iv->plist, *p->name);
3152 if (!EQ (values_here[p->idx], new_value))
3153 break;
3154 }
3155
3156 if (p->handler)
3157 break;
3158 }
3159
3160 if (!NULL_INTERVAL_P (next_iv))
3161 {
3162 if (INTEGERP (limit)
3163 && next_iv->position >= XFASTINT (limit))
3164 /* No text property change up to limit. */
3165 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3166 else
3167 /* Text properties change in next_iv. */
3168 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3169 }
3170 }
3171
3172 xassert (STRINGP (it->string)
3173 || (it->stop_charpos >= BEGV
3174 && it->stop_charpos >= IT_CHARPOS (*it)));
3175 }
3176
3177
3178 /* Return the position of the next overlay change after POS in
3179 current_buffer. Value is point-max if no overlay change
3180 follows. This is like `next-overlay-change' but doesn't use
3181 xmalloc. */
3182
3183 static int
3184 next_overlay_change (pos)
3185 int pos;
3186 {
3187 int noverlays;
3188 int endpos;
3189 Lisp_Object *overlays;
3190 int i;
3191
3192 /* Get all overlays at the given position. */
3193 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3194
3195 /* If any of these overlays ends before endpos,
3196 use its ending point instead. */
3197 for (i = 0; i < noverlays; ++i)
3198 {
3199 Lisp_Object oend;
3200 int oendpos;
3201
3202 oend = OVERLAY_END (overlays[i]);
3203 oendpos = OVERLAY_POSITION (oend);
3204 endpos = min (endpos, oendpos);
3205 }
3206
3207 return endpos;
3208 }
3209
3210
3211 \f
3212 /***********************************************************************
3213 Fontification
3214 ***********************************************************************/
3215
3216 /* Handle changes in the `fontified' property of the current buffer by
3217 calling hook functions from Qfontification_functions to fontify
3218 regions of text. */
3219
3220 static enum prop_handled
3221 handle_fontified_prop (it)
3222 struct it *it;
3223 {
3224 Lisp_Object prop, pos;
3225 enum prop_handled handled = HANDLED_NORMALLY;
3226
3227 if (!NILP (Vmemory_full))
3228 return handled;
3229
3230 /* Get the value of the `fontified' property at IT's current buffer
3231 position. (The `fontified' property doesn't have a special
3232 meaning in strings.) If the value is nil, call functions from
3233 Qfontification_functions. */
3234 if (!STRINGP (it->string)
3235 && it->s == NULL
3236 && !NILP (Vfontification_functions)
3237 && !NILP (Vrun_hooks)
3238 && (pos = make_number (IT_CHARPOS (*it)),
3239 prop = Fget_char_property (pos, Qfontified, Qnil),
3240 /* Ignore the special cased nil value always present at EOB since
3241 no amount of fontifying will be able to change it. */
3242 NILP (prop) && IT_CHARPOS (*it) < Z))
3243 {
3244 int count = SPECPDL_INDEX ();
3245 Lisp_Object val;
3246
3247 val = Vfontification_functions;
3248 specbind (Qfontification_functions, Qnil);
3249
3250 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3251 safe_call1 (val, pos);
3252 else
3253 {
3254 Lisp_Object globals, fn;
3255 struct gcpro gcpro1, gcpro2;
3256
3257 globals = Qnil;
3258 GCPRO2 (val, globals);
3259
3260 for (; CONSP (val); val = XCDR (val))
3261 {
3262 fn = XCAR (val);
3263
3264 if (EQ (fn, Qt))
3265 {
3266 /* A value of t indicates this hook has a local
3267 binding; it means to run the global binding too.
3268 In a global value, t should not occur. If it
3269 does, we must ignore it to avoid an endless
3270 loop. */
3271 for (globals = Fdefault_value (Qfontification_functions);
3272 CONSP (globals);
3273 globals = XCDR (globals))
3274 {
3275 fn = XCAR (globals);
3276 if (!EQ (fn, Qt))
3277 safe_call1 (fn, pos);
3278 }
3279 }
3280 else
3281 safe_call1 (fn, pos);
3282 }
3283
3284 UNGCPRO;
3285 }
3286
3287 unbind_to (count, Qnil);
3288
3289 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3290 something. This avoids an endless loop if they failed to
3291 fontify the text for which reason ever. */
3292 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 }
3295
3296 return handled;
3297 }
3298
3299
3300 \f
3301 /***********************************************************************
3302 Faces
3303 ***********************************************************************/
3304
3305 /* Set up iterator IT from face properties at its current position.
3306 Called from handle_stop. */
3307
3308 static enum prop_handled
3309 handle_face_prop (it)
3310 struct it *it;
3311 {
3312 int new_face_id, next_stop;
3313
3314 if (!STRINGP (it->string))
3315 {
3316 new_face_id
3317 = face_at_buffer_position (it->w,
3318 IT_CHARPOS (*it),
3319 it->region_beg_charpos,
3320 it->region_end_charpos,
3321 &next_stop,
3322 (IT_CHARPOS (*it)
3323 + TEXT_PROP_DISTANCE_LIMIT),
3324 0);
3325
3326 /* Is this a start of a run of characters with box face?
3327 Caveat: this can be called for a freshly initialized
3328 iterator; face_id is -1 in this case. We know that the new
3329 face will not change until limit, i.e. if the new face has a
3330 box, all characters up to limit will have one. But, as
3331 usual, we don't know whether limit is really the end. */
3332 if (new_face_id != it->face_id)
3333 {
3334 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3335
3336 /* If new face has a box but old face has not, this is
3337 the start of a run of characters with box, i.e. it has
3338 a shadow on the left side. The value of face_id of the
3339 iterator will be -1 if this is the initial call that gets
3340 the face. In this case, we have to look in front of IT's
3341 position and see whether there is a face != new_face_id. */
3342 it->start_of_box_run_p
3343 = (new_face->box != FACE_NO_BOX
3344 && (it->face_id >= 0
3345 || IT_CHARPOS (*it) == BEG
3346 || new_face_id != face_before_it_pos (it)));
3347 it->face_box_p = new_face->box != FACE_NO_BOX;
3348 }
3349 }
3350 else
3351 {
3352 int base_face_id, bufpos;
3353
3354 if (it->current.overlay_string_index >= 0)
3355 bufpos = IT_CHARPOS (*it);
3356 else
3357 bufpos = 0;
3358
3359 /* For strings from a buffer, i.e. overlay strings or strings
3360 from a `display' property, use the face at IT's current
3361 buffer position as the base face to merge with, so that
3362 overlay strings appear in the same face as surrounding
3363 text, unless they specify their own faces. */
3364 base_face_id = underlying_face_id (it);
3365
3366 new_face_id = face_at_string_position (it->w,
3367 it->string,
3368 IT_STRING_CHARPOS (*it),
3369 bufpos,
3370 it->region_beg_charpos,
3371 it->region_end_charpos,
3372 &next_stop,
3373 base_face_id, 0);
3374
3375 #if 0 /* This shouldn't be neccessary. Let's check it. */
3376 /* If IT is used to display a mode line we would really like to
3377 use the mode line face instead of the frame's default face. */
3378 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3379 && new_face_id == DEFAULT_FACE_ID)
3380 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3381 #endif
3382
3383 /* Is this a start of a run of characters with box? Caveat:
3384 this can be called for a freshly allocated iterator; face_id
3385 is -1 is this case. We know that the new face will not
3386 change until the next check pos, i.e. if the new face has a
3387 box, all characters up to that position will have a
3388 box. But, as usual, we don't know whether that position
3389 is really the end. */
3390 if (new_face_id != it->face_id)
3391 {
3392 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3393 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3394
3395 /* If new face has a box but old face hasn't, this is the
3396 start of a run of characters with box, i.e. it has a
3397 shadow on the left side. */
3398 it->start_of_box_run_p
3399 = new_face->box && (old_face == NULL || !old_face->box);
3400 it->face_box_p = new_face->box != FACE_NO_BOX;
3401 }
3402 }
3403
3404 it->face_id = new_face_id;
3405 return HANDLED_NORMALLY;
3406 }
3407
3408
3409 /* Return the ID of the face ``underlying'' IT's current position,
3410 which is in a string. If the iterator is associated with a
3411 buffer, return the face at IT's current buffer position.
3412 Otherwise, use the iterator's base_face_id. */
3413
3414 static int
3415 underlying_face_id (it)
3416 struct it *it;
3417 {
3418 int face_id = it->base_face_id, i;
3419
3420 xassert (STRINGP (it->string));
3421
3422 for (i = it->sp - 1; i >= 0; --i)
3423 if (NILP (it->stack[i].string))
3424 face_id = it->stack[i].face_id;
3425
3426 return face_id;
3427 }
3428
3429
3430 /* Compute the face one character before or after the current position
3431 of IT. BEFORE_P non-zero means get the face in front of IT's
3432 position. Value is the id of the face. */
3433
3434 static int
3435 face_before_or_after_it_pos (it, before_p)
3436 struct it *it;
3437 int before_p;
3438 {
3439 int face_id, limit;
3440 int next_check_charpos;
3441 struct text_pos pos;
3442
3443 xassert (it->s == NULL);
3444
3445 if (STRINGP (it->string))
3446 {
3447 int bufpos, base_face_id;
3448
3449 /* No face change past the end of the string (for the case
3450 we are padding with spaces). No face change before the
3451 string start. */
3452 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3453 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3454 return it->face_id;
3455
3456 /* Set pos to the position before or after IT's current position. */
3457 if (before_p)
3458 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3459 else
3460 /* For composition, we must check the character after the
3461 composition. */
3462 pos = (it->what == IT_COMPOSITION
3463 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3464 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3465
3466 if (it->current.overlay_string_index >= 0)
3467 bufpos = IT_CHARPOS (*it);
3468 else
3469 bufpos = 0;
3470
3471 base_face_id = underlying_face_id (it);
3472
3473 /* Get the face for ASCII, or unibyte. */
3474 face_id = face_at_string_position (it->w,
3475 it->string,
3476 CHARPOS (pos),
3477 bufpos,
3478 it->region_beg_charpos,
3479 it->region_end_charpos,
3480 &next_check_charpos,
3481 base_face_id, 0);
3482
3483 /* Correct the face for charsets different from ASCII. Do it
3484 for the multibyte case only. The face returned above is
3485 suitable for unibyte text if IT->string is unibyte. */
3486 if (STRING_MULTIBYTE (it->string))
3487 {
3488 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3489 int rest = SBYTES (it->string) - BYTEPOS (pos);
3490 int c, len;
3491 struct face *face = FACE_FROM_ID (it->f, face_id);
3492
3493 c = string_char_and_length (p, rest, &len);
3494 face_id = FACE_FOR_CHAR (it->f, face, c);
3495 }
3496 }
3497 else
3498 {
3499 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3500 || (IT_CHARPOS (*it) <= BEGV && before_p))
3501 return it->face_id;
3502
3503 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3504 pos = it->current.pos;
3505
3506 if (before_p)
3507 DEC_TEXT_POS (pos, it->multibyte_p);
3508 else
3509 {
3510 if (it->what == IT_COMPOSITION)
3511 /* For composition, we must check the position after the
3512 composition. */
3513 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3514 else
3515 INC_TEXT_POS (pos, it->multibyte_p);
3516 }
3517
3518 /* Determine face for CHARSET_ASCII, or unibyte. */
3519 face_id = face_at_buffer_position (it->w,
3520 CHARPOS (pos),
3521 it->region_beg_charpos,
3522 it->region_end_charpos,
3523 &next_check_charpos,
3524 limit, 0);
3525
3526 /* Correct the face for charsets different from ASCII. Do it
3527 for the multibyte case only. The face returned above is
3528 suitable for unibyte text if current_buffer is unibyte. */
3529 if (it->multibyte_p)
3530 {
3531 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3532 struct face *face = FACE_FROM_ID (it->f, face_id);
3533 face_id = FACE_FOR_CHAR (it->f, face, c);
3534 }
3535 }
3536
3537 return face_id;
3538 }
3539
3540
3541 \f
3542 /***********************************************************************
3543 Invisible text
3544 ***********************************************************************/
3545
3546 /* Set up iterator IT from invisible properties at its current
3547 position. Called from handle_stop. */
3548
3549 static enum prop_handled
3550 handle_invisible_prop (it)
3551 struct it *it;
3552 {
3553 enum prop_handled handled = HANDLED_NORMALLY;
3554
3555 if (STRINGP (it->string))
3556 {
3557 extern Lisp_Object Qinvisible;
3558 Lisp_Object prop, end_charpos, limit, charpos;
3559
3560 /* Get the value of the invisible text property at the
3561 current position. Value will be nil if there is no such
3562 property. */
3563 charpos = make_number (IT_STRING_CHARPOS (*it));
3564 prop = Fget_text_property (charpos, Qinvisible, it->string);
3565
3566 if (!NILP (prop)
3567 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3568 {
3569 handled = HANDLED_RECOMPUTE_PROPS;
3570
3571 /* Get the position at which the next change of the
3572 invisible text property can be found in IT->string.
3573 Value will be nil if the property value is the same for
3574 all the rest of IT->string. */
3575 XSETINT (limit, SCHARS (it->string));
3576 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3577 it->string, limit);
3578
3579 /* Text at current position is invisible. The next
3580 change in the property is at position end_charpos.
3581 Move IT's current position to that position. */
3582 if (INTEGERP (end_charpos)
3583 && XFASTINT (end_charpos) < XFASTINT (limit))
3584 {
3585 struct text_pos old;
3586 old = it->current.string_pos;
3587 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3588 compute_string_pos (&it->current.string_pos, old, it->string);
3589 }
3590 else
3591 {
3592 /* The rest of the string is invisible. If this is an
3593 overlay string, proceed with the next overlay string
3594 or whatever comes and return a character from there. */
3595 if (it->current.overlay_string_index >= 0)
3596 {
3597 next_overlay_string (it);
3598 /* Don't check for overlay strings when we just
3599 finished processing them. */
3600 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3601 }
3602 else
3603 {
3604 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3605 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3606 }
3607 }
3608 }
3609 }
3610 else
3611 {
3612 int invis_p, newpos, next_stop, start_charpos;
3613 Lisp_Object pos, prop, overlay;
3614
3615 /* First of all, is there invisible text at this position? */
3616 start_charpos = IT_CHARPOS (*it);
3617 pos = make_number (IT_CHARPOS (*it));
3618 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3619 &overlay);
3620 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3621
3622 /* If we are on invisible text, skip over it. */
3623 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3624 {
3625 /* Record whether we have to display an ellipsis for the
3626 invisible text. */
3627 int display_ellipsis_p = invis_p == 2;
3628
3629 handled = HANDLED_RECOMPUTE_PROPS;
3630
3631 /* Loop skipping over invisible text. The loop is left at
3632 ZV or with IT on the first char being visible again. */
3633 do
3634 {
3635 /* Try to skip some invisible text. Return value is the
3636 position reached which can be equal to IT's position
3637 if there is nothing invisible here. This skips both
3638 over invisible text properties and overlays with
3639 invisible property. */
3640 newpos = skip_invisible (IT_CHARPOS (*it),
3641 &next_stop, ZV, it->window);
3642
3643 /* If we skipped nothing at all we weren't at invisible
3644 text in the first place. If everything to the end of
3645 the buffer was skipped, end the loop. */
3646 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3647 invis_p = 0;
3648 else
3649 {
3650 /* We skipped some characters but not necessarily
3651 all there are. Check if we ended up on visible
3652 text. Fget_char_property returns the property of
3653 the char before the given position, i.e. if we
3654 get invis_p = 0, this means that the char at
3655 newpos is visible. */
3656 pos = make_number (newpos);
3657 prop = Fget_char_property (pos, Qinvisible, it->window);
3658 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3659 }
3660
3661 /* If we ended up on invisible text, proceed to
3662 skip starting with next_stop. */
3663 if (invis_p)
3664 IT_CHARPOS (*it) = next_stop;
3665
3666 /* If there are adjacent invisible texts, don't lose the
3667 second one's ellipsis. */
3668 if (invis_p == 2)
3669 display_ellipsis_p = 1;
3670 }
3671 while (invis_p);
3672
3673 /* The position newpos is now either ZV or on visible text. */
3674 IT_CHARPOS (*it) = newpos;
3675 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3676
3677 /* If there are before-strings at the start of invisible
3678 text, and the text is invisible because of a text
3679 property, arrange to show before-strings because 20.x did
3680 it that way. (If the text is invisible because of an
3681 overlay property instead of a text property, this is
3682 already handled in the overlay code.) */
3683 if (NILP (overlay)
3684 && get_overlay_strings (it, start_charpos))
3685 {
3686 handled = HANDLED_RECOMPUTE_PROPS;
3687 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3688 }
3689 else if (display_ellipsis_p)
3690 {
3691 /* Make sure that the glyphs of the ellipsis will get
3692 correct `charpos' values. If we would not update
3693 it->position here, the glyphs would belong to the
3694 last visible character _before_ the invisible
3695 text, which confuses `set_cursor_from_row'.
3696
3697 We use the last invisible position instead of the
3698 first because this way the cursor is always drawn on
3699 the first "." of the ellipsis, whenever PT is inside
3700 the invisible text. Otherwise the cursor would be
3701 placed _after_ the ellipsis when the point is after the
3702 first invisible character. */
3703 if (!STRINGP (it->object))
3704 {
3705 it->position.charpos = IT_CHARPOS (*it) - 1;
3706 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3707 }
3708 setup_for_ellipsis (it, 0);
3709 }
3710 }
3711 }
3712
3713 return handled;
3714 }
3715
3716
3717 /* Make iterator IT return `...' next.
3718 Replaces LEN characters from buffer. */
3719
3720 static void
3721 setup_for_ellipsis (it, len)
3722 struct it *it;
3723 int len;
3724 {
3725 /* Use the display table definition for `...'. Invalid glyphs
3726 will be handled by the method returning elements from dpvec. */
3727 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3728 {
3729 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3730 it->dpvec = v->contents;
3731 it->dpend = v->contents + v->size;
3732 }
3733 else
3734 {
3735 /* Default `...'. */
3736 it->dpvec = default_invis_vector;
3737 it->dpend = default_invis_vector + 3;
3738 }
3739
3740 it->dpvec_char_len = len;
3741 it->current.dpvec_index = 0;
3742 it->dpvec_face_id = -1;
3743
3744 /* Remember the current face id in case glyphs specify faces.
3745 IT's face is restored in set_iterator_to_next.
3746 saved_face_id was set to preceding char's face in handle_stop. */
3747 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3748 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3749
3750 it->method = GET_FROM_DISPLAY_VECTOR;
3751 it->ellipsis_p = 1;
3752 }
3753
3754
3755 \f
3756 /***********************************************************************
3757 'display' property
3758 ***********************************************************************/
3759
3760 /* Set up iterator IT from `display' property at its current position.
3761 Called from handle_stop.
3762 We return HANDLED_RETURN if some part of the display property
3763 overrides the display of the buffer text itself.
3764 Otherwise we return HANDLED_NORMALLY. */
3765
3766 static enum prop_handled
3767 handle_display_prop (it)
3768 struct it *it;
3769 {
3770 Lisp_Object prop, object;
3771 struct text_pos *position;
3772 /* Nonzero if some property replaces the display of the text itself. */
3773 int display_replaced_p = 0;
3774
3775 if (STRINGP (it->string))
3776 {
3777 object = it->string;
3778 position = &it->current.string_pos;
3779 }
3780 else
3781 {
3782 XSETWINDOW (object, it->w);
3783 position = &it->current.pos;
3784 }
3785
3786 /* Reset those iterator values set from display property values. */
3787 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3788 it->space_width = Qnil;
3789 it->font_height = Qnil;
3790 it->voffset = 0;
3791
3792 /* We don't support recursive `display' properties, i.e. string
3793 values that have a string `display' property, that have a string
3794 `display' property etc. */
3795 if (!it->string_from_display_prop_p)
3796 it->area = TEXT_AREA;
3797
3798 prop = Fget_char_property (make_number (position->charpos),
3799 Qdisplay, object);
3800 if (NILP (prop))
3801 return HANDLED_NORMALLY;
3802
3803 if (!STRINGP (it->string))
3804 object = it->w->buffer;
3805
3806 if (CONSP (prop)
3807 /* Simple properties. */
3808 && !EQ (XCAR (prop), Qimage)
3809 && !EQ (XCAR (prop), Qspace)
3810 && !EQ (XCAR (prop), Qwhen)
3811 && !EQ (XCAR (prop), Qslice)
3812 && !EQ (XCAR (prop), Qspace_width)
3813 && !EQ (XCAR (prop), Qheight)
3814 && !EQ (XCAR (prop), Qraise)
3815 /* Marginal area specifications. */
3816 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3817 && !EQ (XCAR (prop), Qleft_fringe)
3818 && !EQ (XCAR (prop), Qright_fringe)
3819 && !NILP (XCAR (prop)))
3820 {
3821 for (; CONSP (prop); prop = XCDR (prop))
3822 {
3823 if (handle_single_display_spec (it, XCAR (prop), object,
3824 position, display_replaced_p))
3825 display_replaced_p = 1;
3826 }
3827 }
3828 else if (VECTORP (prop))
3829 {
3830 int i;
3831 for (i = 0; i < ASIZE (prop); ++i)
3832 if (handle_single_display_spec (it, AREF (prop, i), object,
3833 position, display_replaced_p))
3834 display_replaced_p = 1;
3835 }
3836 else
3837 {
3838 int ret = handle_single_display_spec (it, prop, object, position, 0);
3839 if (ret < 0) /* Replaced by "", i.e. nothing. */
3840 return HANDLED_RECOMPUTE_PROPS;
3841 if (ret)
3842 display_replaced_p = 1;
3843 }
3844
3845 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3846 }
3847
3848
3849 /* Value is the position of the end of the `display' property starting
3850 at START_POS in OBJECT. */
3851
3852 static struct text_pos
3853 display_prop_end (it, object, start_pos)
3854 struct it *it;
3855 Lisp_Object object;
3856 struct text_pos start_pos;
3857 {
3858 Lisp_Object end;
3859 struct text_pos end_pos;
3860
3861 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3862 Qdisplay, object, Qnil);
3863 CHARPOS (end_pos) = XFASTINT (end);
3864 if (STRINGP (object))
3865 compute_string_pos (&end_pos, start_pos, it->string);
3866 else
3867 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3868
3869 return end_pos;
3870 }
3871
3872
3873 /* Set up IT from a single `display' specification PROP. OBJECT
3874 is the object in which the `display' property was found. *POSITION
3875 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3876 means that we previously saw a display specification which already
3877 replaced text display with something else, for example an image;
3878 we ignore such properties after the first one has been processed.
3879
3880 If PROP is a `space' or `image' specification, and in some other
3881 cases too, set *POSITION to the position where the `display'
3882 property ends.
3883
3884 Value is non-zero if something was found which replaces the display
3885 of buffer or string text. Specifically, the value is -1 if that
3886 "something" is "nothing". */
3887
3888 static int
3889 handle_single_display_spec (it, spec, object, position,
3890 display_replaced_before_p)
3891 struct it *it;
3892 Lisp_Object spec;
3893 Lisp_Object object;
3894 struct text_pos *position;
3895 int display_replaced_before_p;
3896 {
3897 Lisp_Object form;
3898 Lisp_Object location, value;
3899 struct text_pos start_pos, save_pos;
3900 int valid_p;
3901
3902 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3903 If the result is non-nil, use VALUE instead of SPEC. */
3904 form = Qt;
3905 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3906 {
3907 spec = XCDR (spec);
3908 if (!CONSP (spec))
3909 return 0;
3910 form = XCAR (spec);
3911 spec = XCDR (spec);
3912 }
3913
3914 if (!NILP (form) && !EQ (form, Qt))
3915 {
3916 int count = SPECPDL_INDEX ();
3917 struct gcpro gcpro1;
3918
3919 /* Bind `object' to the object having the `display' property, a
3920 buffer or string. Bind `position' to the position in the
3921 object where the property was found, and `buffer-position'
3922 to the current position in the buffer. */
3923 specbind (Qobject, object);
3924 specbind (Qposition, make_number (CHARPOS (*position)));
3925 specbind (Qbuffer_position,
3926 make_number (STRINGP (object)
3927 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3928 GCPRO1 (form);
3929 form = safe_eval (form);
3930 UNGCPRO;
3931 unbind_to (count, Qnil);
3932 }
3933
3934 if (NILP (form))
3935 return 0;
3936
3937 /* Handle `(height HEIGHT)' specifications. */
3938 if (CONSP (spec)
3939 && EQ (XCAR (spec), Qheight)
3940 && CONSP (XCDR (spec)))
3941 {
3942 if (!FRAME_WINDOW_P (it->f))
3943 return 0;
3944
3945 it->font_height = XCAR (XCDR (spec));
3946 if (!NILP (it->font_height))
3947 {
3948 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3949 int new_height = -1;
3950
3951 if (CONSP (it->font_height)
3952 && (EQ (XCAR (it->font_height), Qplus)
3953 || EQ (XCAR (it->font_height), Qminus))
3954 && CONSP (XCDR (it->font_height))
3955 && INTEGERP (XCAR (XCDR (it->font_height))))
3956 {
3957 /* `(+ N)' or `(- N)' where N is an integer. */
3958 int steps = XINT (XCAR (XCDR (it->font_height)));
3959 if (EQ (XCAR (it->font_height), Qplus))
3960 steps = - steps;
3961 it->face_id = smaller_face (it->f, it->face_id, steps);
3962 }
3963 else if (FUNCTIONP (it->font_height))
3964 {
3965 /* Call function with current height as argument.
3966 Value is the new height. */
3967 Lisp_Object height;
3968 height = safe_call1 (it->font_height,
3969 face->lface[LFACE_HEIGHT_INDEX]);
3970 if (NUMBERP (height))
3971 new_height = XFLOATINT (height);
3972 }
3973 else if (NUMBERP (it->font_height))
3974 {
3975 /* Value is a multiple of the canonical char height. */
3976 struct face *face;
3977
3978 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3979 new_height = (XFLOATINT (it->font_height)
3980 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3981 }
3982 else
3983 {
3984 /* Evaluate IT->font_height with `height' bound to the
3985 current specified height to get the new height. */
3986 int count = SPECPDL_INDEX ();
3987
3988 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3989 value = safe_eval (it->font_height);
3990 unbind_to (count, Qnil);
3991
3992 if (NUMBERP (value))
3993 new_height = XFLOATINT (value);
3994 }
3995
3996 if (new_height > 0)
3997 it->face_id = face_with_height (it->f, it->face_id, new_height);
3998 }
3999
4000 return 0;
4001 }
4002
4003 /* Handle `(space_width WIDTH)'. */
4004 if (CONSP (spec)
4005 && EQ (XCAR (spec), Qspace_width)
4006 && CONSP (XCDR (spec)))
4007 {
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 value = XCAR (XCDR (spec));
4012 if (NUMBERP (value) && XFLOATINT (value) > 0)
4013 it->space_width = value;
4014
4015 return 0;
4016 }
4017
4018 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4019 if (CONSP (spec)
4020 && EQ (XCAR (spec), Qslice))
4021 {
4022 Lisp_Object tem;
4023
4024 if (!FRAME_WINDOW_P (it->f))
4025 return 0;
4026
4027 if (tem = XCDR (spec), CONSP (tem))
4028 {
4029 it->slice.x = XCAR (tem);
4030 if (tem = XCDR (tem), CONSP (tem))
4031 {
4032 it->slice.y = XCAR (tem);
4033 if (tem = XCDR (tem), CONSP (tem))
4034 {
4035 it->slice.width = XCAR (tem);
4036 if (tem = XCDR (tem), CONSP (tem))
4037 it->slice.height = XCAR (tem);
4038 }
4039 }
4040 }
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(raise FACTOR)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qraise)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 #ifdef HAVE_WINDOW_SYSTEM
4054 value = XCAR (XCDR (spec));
4055 if (NUMBERP (value))
4056 {
4057 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4058 it->voffset = - (XFLOATINT (value)
4059 * (FONT_HEIGHT (face->font)));
4060 }
4061 #endif /* HAVE_WINDOW_SYSTEM */
4062
4063 return 0;
4064 }
4065
4066 /* Don't handle the other kinds of display specifications
4067 inside a string that we got from a `display' property. */
4068 if (it->string_from_display_prop_p)
4069 return 0;
4070
4071 /* Characters having this form of property are not displayed, so
4072 we have to find the end of the property. */
4073 start_pos = *position;
4074 *position = display_prop_end (it, object, start_pos);
4075 value = Qnil;
4076
4077 /* Stop the scan at that end position--we assume that all
4078 text properties change there. */
4079 it->stop_charpos = position->charpos;
4080
4081 /* Handle `(left-fringe BITMAP [FACE])'
4082 and `(right-fringe BITMAP [FACE])'. */
4083 if (CONSP (spec)
4084 && (EQ (XCAR (spec), Qleft_fringe)
4085 || EQ (XCAR (spec), Qright_fringe))
4086 && CONSP (XCDR (spec)))
4087 {
4088 int face_id = DEFAULT_FACE_ID;
4089 int fringe_bitmap;
4090
4091 if (!FRAME_WINDOW_P (it->f))
4092 /* If we return here, POSITION has been advanced
4093 across the text with this property. */
4094 return 0;
4095
4096 #ifdef HAVE_WINDOW_SYSTEM
4097 value = XCAR (XCDR (spec));
4098 if (!SYMBOLP (value)
4099 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4100 /* If we return here, POSITION has been advanced
4101 across the text with this property. */
4102 return 0;
4103
4104 if (CONSP (XCDR (XCDR (spec))))
4105 {
4106 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4107 int face_id2 = lookup_derived_face (it->f, face_name,
4108 'A', FRINGE_FACE_ID, 0);
4109 if (face_id2 >= 0)
4110 face_id = face_id2;
4111 }
4112
4113 /* Save current settings of IT so that we can restore them
4114 when we are finished with the glyph property value. */
4115
4116 save_pos = it->position;
4117 it->position = *position;
4118 push_it (it);
4119 it->position = save_pos;
4120
4121 it->area = TEXT_AREA;
4122 it->what = IT_IMAGE;
4123 it->image_id = -1; /* no image */
4124 it->position = start_pos;
4125 it->object = NILP (object) ? it->w->buffer : object;
4126 it->method = GET_FROM_IMAGE;
4127 it->face_id = face_id;
4128
4129 /* Say that we haven't consumed the characters with
4130 `display' property yet. The call to pop_it in
4131 set_iterator_to_next will clean this up. */
4132 *position = start_pos;
4133
4134 if (EQ (XCAR (spec), Qleft_fringe))
4135 {
4136 it->left_user_fringe_bitmap = fringe_bitmap;
4137 it->left_user_fringe_face_id = face_id;
4138 }
4139 else
4140 {
4141 it->right_user_fringe_bitmap = fringe_bitmap;
4142 it->right_user_fringe_face_id = face_id;
4143 }
4144 #endif /* HAVE_WINDOW_SYSTEM */
4145 return 1;
4146 }
4147
4148 /* Prepare to handle `((margin left-margin) ...)',
4149 `((margin right-margin) ...)' and `((margin nil) ...)'
4150 prefixes for display specifications. */
4151 location = Qunbound;
4152 if (CONSP (spec) && CONSP (XCAR (spec)))
4153 {
4154 Lisp_Object tem;
4155
4156 value = XCDR (spec);
4157 if (CONSP (value))
4158 value = XCAR (value);
4159
4160 tem = XCAR (spec);
4161 if (EQ (XCAR (tem), Qmargin)
4162 && (tem = XCDR (tem),
4163 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4164 (NILP (tem)
4165 || EQ (tem, Qleft_margin)
4166 || EQ (tem, Qright_margin))))
4167 location = tem;
4168 }
4169
4170 if (EQ (location, Qunbound))
4171 {
4172 location = Qnil;
4173 value = spec;
4174 }
4175
4176 /* After this point, VALUE is the property after any
4177 margin prefix has been stripped. It must be a string,
4178 an image specification, or `(space ...)'.
4179
4180 LOCATION specifies where to display: `left-margin',
4181 `right-margin' or nil. */
4182
4183 valid_p = (STRINGP (value)
4184 #ifdef HAVE_WINDOW_SYSTEM
4185 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4186 #endif /* not HAVE_WINDOW_SYSTEM */
4187 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4188
4189 if (valid_p && !display_replaced_before_p)
4190 {
4191 /* Save current settings of IT so that we can restore them
4192 when we are finished with the glyph property value. */
4193 save_pos = it->position;
4194 it->position = *position;
4195 push_it (it);
4196 it->position = save_pos;
4197
4198 if (NILP (location))
4199 it->area = TEXT_AREA;
4200 else if (EQ (location, Qleft_margin))
4201 it->area = LEFT_MARGIN_AREA;
4202 else
4203 it->area = RIGHT_MARGIN_AREA;
4204
4205 if (STRINGP (value))
4206 {
4207 if (SCHARS (value) == 0)
4208 {
4209 pop_it (it);
4210 return -1; /* Replaced by "", i.e. nothing. */
4211 }
4212 it->string = value;
4213 it->multibyte_p = STRING_MULTIBYTE (it->string);
4214 it->current.overlay_string_index = -1;
4215 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4216 it->end_charpos = it->string_nchars = SCHARS (it->string);
4217 it->method = GET_FROM_STRING;
4218 it->stop_charpos = 0;
4219 it->string_from_display_prop_p = 1;
4220 /* Say that we haven't consumed the characters with
4221 `display' property yet. The call to pop_it in
4222 set_iterator_to_next will clean this up. */
4223 *position = start_pos;
4224 }
4225 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4226 {
4227 it->method = GET_FROM_STRETCH;
4228 it->object = value;
4229 *position = it->position = start_pos;
4230 }
4231 #ifdef HAVE_WINDOW_SYSTEM
4232 else
4233 {
4234 it->what = IT_IMAGE;
4235 it->image_id = lookup_image (it->f, value);
4236 it->position = start_pos;
4237 it->object = NILP (object) ? it->w->buffer : object;
4238 it->method = GET_FROM_IMAGE;
4239
4240 /* Say that we haven't consumed the characters with
4241 `display' property yet. The call to pop_it in
4242 set_iterator_to_next will clean this up. */
4243 *position = start_pos;
4244 }
4245 #endif /* HAVE_WINDOW_SYSTEM */
4246
4247 return 1;
4248 }
4249
4250 /* Invalid property or property not supported. Restore
4251 POSITION to what it was before. */
4252 *position = start_pos;
4253 return 0;
4254 }
4255
4256
4257 /* Check if SPEC is a display sub-property value whose text should be
4258 treated as intangible. */
4259
4260 static int
4261 single_display_spec_intangible_p (prop)
4262 Lisp_Object prop;
4263 {
4264 /* Skip over `when FORM'. */
4265 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4266 {
4267 prop = XCDR (prop);
4268 if (!CONSP (prop))
4269 return 0;
4270 prop = XCDR (prop);
4271 }
4272
4273 if (STRINGP (prop))
4274 return 1;
4275
4276 if (!CONSP (prop))
4277 return 0;
4278
4279 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4280 we don't need to treat text as intangible. */
4281 if (EQ (XCAR (prop), Qmargin))
4282 {
4283 prop = XCDR (prop);
4284 if (!CONSP (prop))
4285 return 0;
4286
4287 prop = XCDR (prop);
4288 if (!CONSP (prop)
4289 || EQ (XCAR (prop), Qleft_margin)
4290 || EQ (XCAR (prop), Qright_margin))
4291 return 0;
4292 }
4293
4294 return (CONSP (prop)
4295 && (EQ (XCAR (prop), Qimage)
4296 || EQ (XCAR (prop), Qspace)));
4297 }
4298
4299
4300 /* Check if PROP is a display property value whose text should be
4301 treated as intangible. */
4302
4303 int
4304 display_prop_intangible_p (prop)
4305 Lisp_Object prop;
4306 {
4307 if (CONSP (prop)
4308 && CONSP (XCAR (prop))
4309 && !EQ (Qmargin, XCAR (XCAR (prop))))
4310 {
4311 /* A list of sub-properties. */
4312 while (CONSP (prop))
4313 {
4314 if (single_display_spec_intangible_p (XCAR (prop)))
4315 return 1;
4316 prop = XCDR (prop);
4317 }
4318 }
4319 else if (VECTORP (prop))
4320 {
4321 /* A vector of sub-properties. */
4322 int i;
4323 for (i = 0; i < ASIZE (prop); ++i)
4324 if (single_display_spec_intangible_p (AREF (prop, i)))
4325 return 1;
4326 }
4327 else
4328 return single_display_spec_intangible_p (prop);
4329
4330 return 0;
4331 }
4332
4333
4334 /* Return 1 if PROP is a display sub-property value containing STRING. */
4335
4336 static int
4337 single_display_spec_string_p (prop, string)
4338 Lisp_Object prop, string;
4339 {
4340 if (EQ (string, prop))
4341 return 1;
4342
4343 /* Skip over `when FORM'. */
4344 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4345 {
4346 prop = XCDR (prop);
4347 if (!CONSP (prop))
4348 return 0;
4349 prop = XCDR (prop);
4350 }
4351
4352 if (CONSP (prop))
4353 /* Skip over `margin LOCATION'. */
4354 if (EQ (XCAR (prop), Qmargin))
4355 {
4356 prop = XCDR (prop);
4357 if (!CONSP (prop))
4358 return 0;
4359
4360 prop = XCDR (prop);
4361 if (!CONSP (prop))
4362 return 0;
4363 }
4364
4365 return CONSP (prop) && EQ (XCAR (prop), string);
4366 }
4367
4368
4369 /* Return 1 if STRING appears in the `display' property PROP. */
4370
4371 static int
4372 display_prop_string_p (prop, string)
4373 Lisp_Object prop, string;
4374 {
4375 if (CONSP (prop)
4376 && CONSP (XCAR (prop))
4377 && !EQ (Qmargin, XCAR (XCAR (prop))))
4378 {
4379 /* A list of sub-properties. */
4380 while (CONSP (prop))
4381 {
4382 if (single_display_spec_string_p (XCAR (prop), string))
4383 return 1;
4384 prop = XCDR (prop);
4385 }
4386 }
4387 else if (VECTORP (prop))
4388 {
4389 /* A vector of sub-properties. */
4390 int i;
4391 for (i = 0; i < ASIZE (prop); ++i)
4392 if (single_display_spec_string_p (AREF (prop, i), string))
4393 return 1;
4394 }
4395 else
4396 return single_display_spec_string_p (prop, string);
4397
4398 return 0;
4399 }
4400
4401
4402 /* Determine from which buffer position in W's buffer STRING comes
4403 from. AROUND_CHARPOS is an approximate position where it could
4404 be from. Value is the buffer position or 0 if it couldn't be
4405 determined.
4406
4407 W's buffer must be current.
4408
4409 This function is necessary because we don't record buffer positions
4410 in glyphs generated from strings (to keep struct glyph small).
4411 This function may only use code that doesn't eval because it is
4412 called asynchronously from note_mouse_highlight. */
4413
4414 int
4415 string_buffer_position (w, string, around_charpos)
4416 struct window *w;
4417 Lisp_Object string;
4418 int around_charpos;
4419 {
4420 Lisp_Object limit, prop, pos;
4421 const int MAX_DISTANCE = 1000;
4422 int found = 0;
4423
4424 pos = make_number (around_charpos);
4425 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4426 while (!found && !EQ (pos, limit))
4427 {
4428 prop = Fget_char_property (pos, Qdisplay, Qnil);
4429 if (!NILP (prop) && display_prop_string_p (prop, string))
4430 found = 1;
4431 else
4432 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4433 }
4434
4435 if (!found)
4436 {
4437 pos = make_number (around_charpos);
4438 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4439 while (!found && !EQ (pos, limit))
4440 {
4441 prop = Fget_char_property (pos, Qdisplay, Qnil);
4442 if (!NILP (prop) && display_prop_string_p (prop, string))
4443 found = 1;
4444 else
4445 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4446 limit);
4447 }
4448 }
4449
4450 return found ? XINT (pos) : 0;
4451 }
4452
4453
4454 \f
4455 /***********************************************************************
4456 `composition' property
4457 ***********************************************************************/
4458
4459 /* Set up iterator IT from `composition' property at its current
4460 position. Called from handle_stop. */
4461
4462 static enum prop_handled
4463 handle_composition_prop (it)
4464 struct it *it;
4465 {
4466 Lisp_Object prop, string;
4467 int pos, pos_byte, end;
4468 enum prop_handled handled = HANDLED_NORMALLY;
4469
4470 if (STRINGP (it->string))
4471 {
4472 pos = IT_STRING_CHARPOS (*it);
4473 pos_byte = IT_STRING_BYTEPOS (*it);
4474 string = it->string;
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 }
4482
4483 /* If there's a valid composition and point is not inside of the
4484 composition (in the case that the composition is from the current
4485 buffer), draw a glyph composed from the composition components. */
4486 if (find_composition (pos, -1, &pos, &end, &prop, string)
4487 && COMPOSITION_VALID_P (pos, end, prop)
4488 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4489 {
4490 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4491
4492 if (id >= 0)
4493 {
4494 struct composition *cmp = composition_table[id];
4495
4496 if (cmp->glyph_len == 0)
4497 {
4498 /* No glyph. */
4499 if (STRINGP (it->string))
4500 {
4501 IT_STRING_CHARPOS (*it) = end;
4502 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4503 end);
4504 }
4505 else
4506 {
4507 IT_CHARPOS (*it) = end;
4508 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4509 }
4510 return HANDLED_RECOMPUTE_PROPS;
4511 }
4512
4513 it->stop_charpos = end;
4514 push_it (it);
4515
4516 it->method = GET_FROM_COMPOSITION;
4517 it->cmp_id = id;
4518 it->cmp_len = COMPOSITION_LENGTH (prop);
4519 /* For a terminal, draw only the first character of the
4520 components. */
4521 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4522 it->len = (STRINGP (it->string)
4523 ? string_char_to_byte (it->string, end)
4524 : CHAR_TO_BYTE (end)) - pos_byte;
4525 handled = HANDLED_RETURN;
4526 }
4527 }
4528
4529 return handled;
4530 }
4531
4532
4533 \f
4534 /***********************************************************************
4535 Overlay strings
4536 ***********************************************************************/
4537
4538 /* The following structure is used to record overlay strings for
4539 later sorting in load_overlay_strings. */
4540
4541 struct overlay_entry
4542 {
4543 Lisp_Object overlay;
4544 Lisp_Object string;
4545 int priority;
4546 int after_string_p;
4547 };
4548
4549
4550 /* Set up iterator IT from overlay strings at its current position.
4551 Called from handle_stop. */
4552
4553 static enum prop_handled
4554 handle_overlay_change (it)
4555 struct it *it;
4556 {
4557 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4558 return HANDLED_RECOMPUTE_PROPS;
4559 else
4560 return HANDLED_NORMALLY;
4561 }
4562
4563
4564 /* Set up the next overlay string for delivery by IT, if there is an
4565 overlay string to deliver. Called by set_iterator_to_next when the
4566 end of the current overlay string is reached. If there are more
4567 overlay strings to display, IT->string and
4568 IT->current.overlay_string_index are set appropriately here.
4569 Otherwise IT->string is set to nil. */
4570
4571 static void
4572 next_overlay_string (it)
4573 struct it *it;
4574 {
4575 ++it->current.overlay_string_index;
4576 if (it->current.overlay_string_index == it->n_overlay_strings)
4577 {
4578 /* No more overlay strings. Restore IT's settings to what
4579 they were before overlay strings were processed, and
4580 continue to deliver from current_buffer. */
4581 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4582
4583 pop_it (it);
4584 xassert (it->sp > 0
4585 || it->method == GET_FROM_COMPOSITION
4586 || (NILP (it->string)
4587 && it->method == GET_FROM_BUFFER
4588 && it->stop_charpos >= BEGV
4589 && it->stop_charpos <= it->end_charpos));
4590 it->current.overlay_string_index = -1;
4591 it->n_overlay_strings = 0;
4592
4593 /* If we're at the end of the buffer, record that we have
4594 processed the overlay strings there already, so that
4595 next_element_from_buffer doesn't try it again. */
4596 if (IT_CHARPOS (*it) >= it->end_charpos)
4597 it->overlay_strings_at_end_processed_p = 1;
4598
4599 /* If we have to display `...' for invisible text, set
4600 the iterator up for that. */
4601 if (display_ellipsis_p)
4602 setup_for_ellipsis (it, 0);
4603 }
4604 else
4605 {
4606 /* There are more overlay strings to process. If
4607 IT->current.overlay_string_index has advanced to a position
4608 where we must load IT->overlay_strings with more strings, do
4609 it. */
4610 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4611
4612 if (it->current.overlay_string_index && i == 0)
4613 load_overlay_strings (it, 0);
4614
4615 /* Initialize IT to deliver display elements from the overlay
4616 string. */
4617 it->string = it->overlay_strings[i];
4618 it->multibyte_p = STRING_MULTIBYTE (it->string);
4619 SET_TEXT_POS (it->current.string_pos, 0, 0);
4620 it->method = GET_FROM_STRING;
4621 it->stop_charpos = 0;
4622 }
4623
4624 CHECK_IT (it);
4625 }
4626
4627
4628 /* Compare two overlay_entry structures E1 and E2. Used as a
4629 comparison function for qsort in load_overlay_strings. Overlay
4630 strings for the same position are sorted so that
4631
4632 1. All after-strings come in front of before-strings, except
4633 when they come from the same overlay.
4634
4635 2. Within after-strings, strings are sorted so that overlay strings
4636 from overlays with higher priorities come first.
4637
4638 2. Within before-strings, strings are sorted so that overlay
4639 strings from overlays with higher priorities come last.
4640
4641 Value is analogous to strcmp. */
4642
4643
4644 static int
4645 compare_overlay_entries (e1, e2)
4646 void *e1, *e2;
4647 {
4648 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4649 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4650 int result;
4651
4652 if (entry1->after_string_p != entry2->after_string_p)
4653 {
4654 /* Let after-strings appear in front of before-strings if
4655 they come from different overlays. */
4656 if (EQ (entry1->overlay, entry2->overlay))
4657 result = entry1->after_string_p ? 1 : -1;
4658 else
4659 result = entry1->after_string_p ? -1 : 1;
4660 }
4661 else if (entry1->after_string_p)
4662 /* After-strings sorted in order of decreasing priority. */
4663 result = entry2->priority - entry1->priority;
4664 else
4665 /* Before-strings sorted in order of increasing priority. */
4666 result = entry1->priority - entry2->priority;
4667
4668 return result;
4669 }
4670
4671
4672 /* Load the vector IT->overlay_strings with overlay strings from IT's
4673 current buffer position, or from CHARPOS if that is > 0. Set
4674 IT->n_overlays to the total number of overlay strings found.
4675
4676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4677 a time. On entry into load_overlay_strings,
4678 IT->current.overlay_string_index gives the number of overlay
4679 strings that have already been loaded by previous calls to this
4680 function.
4681
4682 IT->add_overlay_start contains an additional overlay start
4683 position to consider for taking overlay strings from, if non-zero.
4684 This position comes into play when the overlay has an `invisible'
4685 property, and both before and after-strings. When we've skipped to
4686 the end of the overlay, because of its `invisible' property, we
4687 nevertheless want its before-string to appear.
4688 IT->add_overlay_start will contain the overlay start position
4689 in this case.
4690
4691 Overlay strings are sorted so that after-string strings come in
4692 front of before-string strings. Within before and after-strings,
4693 strings are sorted by overlay priority. See also function
4694 compare_overlay_entries. */
4695
4696 static void
4697 load_overlay_strings (it, charpos)
4698 struct it *it;
4699 int charpos;
4700 {
4701 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4702 Lisp_Object overlay, window, str, invisible;
4703 struct Lisp_Overlay *ov;
4704 int start, end;
4705 int size = 20;
4706 int n = 0, i, j, invis_p;
4707 struct overlay_entry *entries
4708 = (struct overlay_entry *) alloca (size * sizeof *entries);
4709
4710 if (charpos <= 0)
4711 charpos = IT_CHARPOS (*it);
4712
4713 /* Append the overlay string STRING of overlay OVERLAY to vector
4714 `entries' which has size `size' and currently contains `n'
4715 elements. AFTER_P non-zero means STRING is an after-string of
4716 OVERLAY. */
4717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4718 do \
4719 { \
4720 Lisp_Object priority; \
4721 \
4722 if (n == size) \
4723 { \
4724 int new_size = 2 * size; \
4725 struct overlay_entry *old = entries; \
4726 entries = \
4727 (struct overlay_entry *) alloca (new_size \
4728 * sizeof *entries); \
4729 bcopy (old, entries, size * sizeof *entries); \
4730 size = new_size; \
4731 } \
4732 \
4733 entries[n].string = (STRING); \
4734 entries[n].overlay = (OVERLAY); \
4735 priority = Foverlay_get ((OVERLAY), Qpriority); \
4736 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4737 entries[n].after_string_p = (AFTER_P); \
4738 ++n; \
4739 } \
4740 while (0)
4741
4742 /* Process overlay before the overlay center. */
4743 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4744 {
4745 XSETMISC (overlay, ov);
4746 xassert (OVERLAYP (overlay));
4747 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4748 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4749
4750 if (end < charpos)
4751 break;
4752
4753 /* Skip this overlay if it doesn't start or end at IT's current
4754 position. */
4755 if (end != charpos && start != charpos)
4756 continue;
4757
4758 /* Skip this overlay if it doesn't apply to IT->w. */
4759 window = Foverlay_get (overlay, Qwindow);
4760 if (WINDOWP (window) && XWINDOW (window) != it->w)
4761 continue;
4762
4763 /* If the text ``under'' the overlay is invisible, both before-
4764 and after-strings from this overlay are visible; start and
4765 end position are indistinguishable. */
4766 invisible = Foverlay_get (overlay, Qinvisible);
4767 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4768
4769 /* If overlay has a non-empty before-string, record it. */
4770 if ((start == charpos || (end == charpos && invis_p))
4771 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4772 && SCHARS (str))
4773 RECORD_OVERLAY_STRING (overlay, str, 0);
4774
4775 /* If overlay has a non-empty after-string, record it. */
4776 if ((end == charpos || (start == charpos && invis_p))
4777 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4778 && SCHARS (str))
4779 RECORD_OVERLAY_STRING (overlay, str, 1);
4780 }
4781
4782 /* Process overlays after the overlay center. */
4783 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4784 {
4785 XSETMISC (overlay, ov);
4786 xassert (OVERLAYP (overlay));
4787 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4788 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4789
4790 if (start > charpos)
4791 break;
4792
4793 /* Skip this overlay if it doesn't start or end at IT's current
4794 position. */
4795 if (end != charpos && start != charpos)
4796 continue;
4797
4798 /* Skip this overlay if it doesn't apply to IT->w. */
4799 window = Foverlay_get (overlay, Qwindow);
4800 if (WINDOWP (window) && XWINDOW (window) != it->w)
4801 continue;
4802
4803 /* If the text ``under'' the overlay is invisible, it has a zero
4804 dimension, and both before- and after-strings apply. */
4805 invisible = Foverlay_get (overlay, Qinvisible);
4806 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4807
4808 /* If overlay has a non-empty before-string, record it. */
4809 if ((start == charpos || (end == charpos && invis_p))
4810 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4811 && SCHARS (str))
4812 RECORD_OVERLAY_STRING (overlay, str, 0);
4813
4814 /* If overlay has a non-empty after-string, record it. */
4815 if ((end == charpos || (start == charpos && invis_p))
4816 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4817 && SCHARS (str))
4818 RECORD_OVERLAY_STRING (overlay, str, 1);
4819 }
4820
4821 #undef RECORD_OVERLAY_STRING
4822
4823 /* Sort entries. */
4824 if (n > 1)
4825 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4826
4827 /* Record the total number of strings to process. */
4828 it->n_overlay_strings = n;
4829
4830 /* IT->current.overlay_string_index is the number of overlay strings
4831 that have already been consumed by IT. Copy some of the
4832 remaining overlay strings to IT->overlay_strings. */
4833 i = 0;
4834 j = it->current.overlay_string_index;
4835 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4836 it->overlay_strings[i++] = entries[j++].string;
4837
4838 CHECK_IT (it);
4839 }
4840
4841
4842 /* Get the first chunk of overlay strings at IT's current buffer
4843 position, or at CHARPOS if that is > 0. Value is non-zero if at
4844 least one overlay string was found. */
4845
4846 static int
4847 get_overlay_strings_1 (it, charpos, compute_stop_p)
4848 struct it *it;
4849 int charpos;
4850 {
4851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4852 process. This fills IT->overlay_strings with strings, and sets
4853 IT->n_overlay_strings to the total number of strings to process.
4854 IT->pos.overlay_string_index has to be set temporarily to zero
4855 because load_overlay_strings needs this; it must be set to -1
4856 when no overlay strings are found because a zero value would
4857 indicate a position in the first overlay string. */
4858 it->current.overlay_string_index = 0;
4859 load_overlay_strings (it, charpos);
4860
4861 /* If we found overlay strings, set up IT to deliver display
4862 elements from the first one. Otherwise set up IT to deliver
4863 from current_buffer. */
4864 if (it->n_overlay_strings)
4865 {
4866 /* Make sure we know settings in current_buffer, so that we can
4867 restore meaningful values when we're done with the overlay
4868 strings. */
4869 if (compute_stop_p)
4870 compute_stop_pos (it);
4871 xassert (it->face_id >= 0);
4872
4873 /* Save IT's settings. They are restored after all overlay
4874 strings have been processed. */
4875 xassert (!compute_stop_p || it->sp == 0);
4876 push_it (it);
4877
4878 /* Set up IT to deliver display elements from the first overlay
4879 string. */
4880 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4881 it->string = it->overlay_strings[0];
4882 it->stop_charpos = 0;
4883 xassert (STRINGP (it->string));
4884 it->end_charpos = SCHARS (it->string);
4885 it->multibyte_p = STRING_MULTIBYTE (it->string);
4886 it->method = GET_FROM_STRING;
4887 return 1;
4888 }
4889
4890 it->current.overlay_string_index = -1;
4891 return 0;
4892 }
4893
4894 static int
4895 get_overlay_strings (it, charpos)
4896 struct it *it;
4897 int charpos;
4898 {
4899 it->string = Qnil;
4900 it->method = GET_FROM_BUFFER;
4901
4902 (void) get_overlay_strings_1 (it, charpos, 1);
4903
4904 CHECK_IT (it);
4905
4906 /* Value is non-zero if we found at least one overlay string. */
4907 return STRINGP (it->string);
4908 }
4909
4910
4911 \f
4912 /***********************************************************************
4913 Saving and restoring state
4914 ***********************************************************************/
4915
4916 /* Save current settings of IT on IT->stack. Called, for example,
4917 before setting up IT for an overlay string, to be able to restore
4918 IT's settings to what they were after the overlay string has been
4919 processed. */
4920
4921 static void
4922 push_it (it)
4923 struct it *it;
4924 {
4925 struct iterator_stack_entry *p;
4926
4927 xassert (it->sp < IT_STACK_SIZE);
4928 p = it->stack + it->sp;
4929
4930 p->stop_charpos = it->stop_charpos;
4931 xassert (it->face_id >= 0);
4932 p->face_id = it->face_id;
4933 p->string = it->string;
4934 p->method = it->method;
4935 switch (p->method)
4936 {
4937 case GET_FROM_IMAGE:
4938 p->u.image.object = it->object;
4939 p->u.image.image_id = it->image_id;
4940 p->u.image.slice = it->slice;
4941 break;
4942 case GET_FROM_COMPOSITION:
4943 p->u.comp.object = it->object;
4944 p->u.comp.c = it->c;
4945 p->u.comp.len = it->len;
4946 p->u.comp.cmp_id = it->cmp_id;
4947 p->u.comp.cmp_len = it->cmp_len;
4948 break;
4949 case GET_FROM_STRETCH:
4950 p->u.stretch.object = it->object;
4951 break;
4952 }
4953 p->position = it->position;
4954 p->current = it->current;
4955 p->end_charpos = it->end_charpos;
4956 p->string_nchars = it->string_nchars;
4957 p->area = it->area;
4958 p->multibyte_p = it->multibyte_p;
4959 p->space_width = it->space_width;
4960 p->font_height = it->font_height;
4961 p->voffset = it->voffset;
4962 p->string_from_display_prop_p = it->string_from_display_prop_p;
4963 p->display_ellipsis_p = 0;
4964 ++it->sp;
4965 }
4966
4967
4968 /* Restore IT's settings from IT->stack. Called, for example, when no
4969 more overlay strings must be processed, and we return to delivering
4970 display elements from a buffer, or when the end of a string from a
4971 `display' property is reached and we return to delivering display
4972 elements from an overlay string, or from a buffer. */
4973
4974 static void
4975 pop_it (it)
4976 struct it *it;
4977 {
4978 struct iterator_stack_entry *p;
4979
4980 xassert (it->sp > 0);
4981 --it->sp;
4982 p = it->stack + it->sp;
4983 it->stop_charpos = p->stop_charpos;
4984 it->face_id = p->face_id;
4985 it->current = p->current;
4986 it->position = p->position;
4987 it->string = p->string;
4988 if (NILP (it->string))
4989 SET_TEXT_POS (it->current.string_pos, -1, -1);
4990 it->method = p->method;
4991 switch (it->method)
4992 {
4993 case GET_FROM_IMAGE:
4994 it->image_id = p->u.image.image_id;
4995 it->object = p->u.image.object;
4996 it->slice = p->u.image.slice;
4997 break;
4998 case GET_FROM_COMPOSITION:
4999 it->object = p->u.comp.object;
5000 it->c = p->u.comp.c;
5001 it->len = p->u.comp.len;
5002 it->cmp_id = p->u.comp.cmp_id;
5003 it->cmp_len = p->u.comp.cmp_len;
5004 break;
5005 case GET_FROM_STRETCH:
5006 it->object = p->u.comp.object;
5007 break;
5008 case GET_FROM_BUFFER:
5009 it->object = it->w->buffer;
5010 break;
5011 case GET_FROM_STRING:
5012 it->object = it->string;
5013 break;
5014 }
5015 it->end_charpos = p->end_charpos;
5016 it->string_nchars = p->string_nchars;
5017 it->area = p->area;
5018 it->multibyte_p = p->multibyte_p;
5019 it->space_width = p->space_width;
5020 it->font_height = p->font_height;
5021 it->voffset = p->voffset;
5022 it->string_from_display_prop_p = p->string_from_display_prop_p;
5023 }
5024
5025
5026 \f
5027 /***********************************************************************
5028 Moving over lines
5029 ***********************************************************************/
5030
5031 /* Set IT's current position to the previous line start. */
5032
5033 static void
5034 back_to_previous_line_start (it)
5035 struct it *it;
5036 {
5037 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5038 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5039 }
5040
5041
5042 /* Move IT to the next line start.
5043
5044 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5045 we skipped over part of the text (as opposed to moving the iterator
5046 continuously over the text). Otherwise, don't change the value
5047 of *SKIPPED_P.
5048
5049 Newlines may come from buffer text, overlay strings, or strings
5050 displayed via the `display' property. That's the reason we can't
5051 simply use find_next_newline_no_quit.
5052
5053 Note that this function may not skip over invisible text that is so
5054 because of text properties and immediately follows a newline. If
5055 it would, function reseat_at_next_visible_line_start, when called
5056 from set_iterator_to_next, would effectively make invisible
5057 characters following a newline part of the wrong glyph row, which
5058 leads to wrong cursor motion. */
5059
5060 static int
5061 forward_to_next_line_start (it, skipped_p)
5062 struct it *it;
5063 int *skipped_p;
5064 {
5065 int old_selective, newline_found_p, n;
5066 const int MAX_NEWLINE_DISTANCE = 500;
5067
5068 /* If already on a newline, just consume it to avoid unintended
5069 skipping over invisible text below. */
5070 if (it->what == IT_CHARACTER
5071 && it->c == '\n'
5072 && CHARPOS (it->position) == IT_CHARPOS (*it))
5073 {
5074 set_iterator_to_next (it, 0);
5075 it->c = 0;
5076 return 1;
5077 }
5078
5079 /* Don't handle selective display in the following. It's (a)
5080 unnecessary because it's done by the caller, and (b) leads to an
5081 infinite recursion because next_element_from_ellipsis indirectly
5082 calls this function. */
5083 old_selective = it->selective;
5084 it->selective = 0;
5085
5086 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5087 from buffer text. */
5088 for (n = newline_found_p = 0;
5089 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5090 n += STRINGP (it->string) ? 0 : 1)
5091 {
5092 if (!get_next_display_element (it))
5093 return 0;
5094 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5095 set_iterator_to_next (it, 0);
5096 }
5097
5098 /* If we didn't find a newline near enough, see if we can use a
5099 short-cut. */
5100 if (!newline_found_p)
5101 {
5102 int start = IT_CHARPOS (*it);
5103 int limit = find_next_newline_no_quit (start, 1);
5104 Lisp_Object pos;
5105
5106 xassert (!STRINGP (it->string));
5107
5108 /* If there isn't any `display' property in sight, and no
5109 overlays, we can just use the position of the newline in
5110 buffer text. */
5111 if (it->stop_charpos >= limit
5112 || ((pos = Fnext_single_property_change (make_number (start),
5113 Qdisplay,
5114 Qnil, make_number (limit)),
5115 NILP (pos))
5116 && next_overlay_change (start) == ZV))
5117 {
5118 IT_CHARPOS (*it) = limit;
5119 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5120 *skipped_p = newline_found_p = 1;
5121 }
5122 else
5123 {
5124 while (get_next_display_element (it)
5125 && !newline_found_p)
5126 {
5127 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5128 set_iterator_to_next (it, 0);
5129 }
5130 }
5131 }
5132
5133 it->selective = old_selective;
5134 return newline_found_p;
5135 }
5136
5137
5138 /* Set IT's current position to the previous visible line start. Skip
5139 invisible text that is so either due to text properties or due to
5140 selective display. Caution: this does not change IT->current_x and
5141 IT->hpos. */
5142
5143 static void
5144 back_to_previous_visible_line_start (it)
5145 struct it *it;
5146 {
5147 while (IT_CHARPOS (*it) > BEGV)
5148 {
5149 back_to_previous_line_start (it);
5150
5151 if (IT_CHARPOS (*it) <= BEGV)
5152 break;
5153
5154 /* If selective > 0, then lines indented more than that values
5155 are invisible. */
5156 if (it->selective > 0
5157 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5158 (double) it->selective)) /* iftc */
5159 continue;
5160
5161 /* Check the newline before point for invisibility. */
5162 {
5163 Lisp_Object prop;
5164 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5165 Qinvisible, it->window);
5166 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5167 continue;
5168 }
5169
5170 if (IT_CHARPOS (*it) <= BEGV)
5171 break;
5172
5173 {
5174 struct it it2;
5175 int pos;
5176 int beg, end;
5177 Lisp_Object val, overlay;
5178
5179 /* If newline is part of a composition, continue from start of composition */
5180 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5181 && beg < IT_CHARPOS (*it))
5182 goto replaced;
5183
5184 /* If newline is replaced by a display property, find start of overlay
5185 or interval and continue search from that point. */
5186 it2 = *it;
5187 pos = --IT_CHARPOS (it2);
5188 --IT_BYTEPOS (it2);
5189 it2.sp = 0;
5190 if (handle_display_prop (&it2) == HANDLED_RETURN
5191 && !NILP (val = get_char_property_and_overlay
5192 (make_number (pos), Qdisplay, Qnil, &overlay))
5193 && (OVERLAYP (overlay)
5194 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5195 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5196 goto replaced;
5197
5198 /* Newline is not replaced by anything -- so we are done. */
5199 break;
5200
5201 replaced:
5202 if (beg < BEGV)
5203 beg = BEGV;
5204 IT_CHARPOS (*it) = beg;
5205 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5206 }
5207 }
5208
5209 it->continuation_lines_width = 0;
5210
5211 xassert (IT_CHARPOS (*it) >= BEGV);
5212 xassert (IT_CHARPOS (*it) == BEGV
5213 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5214 CHECK_IT (it);
5215 }
5216
5217
5218 /* Reseat iterator IT at the previous visible line start. Skip
5219 invisible text that is so either due to text properties or due to
5220 selective display. At the end, update IT's overlay information,
5221 face information etc. */
5222
5223 void
5224 reseat_at_previous_visible_line_start (it)
5225 struct it *it;
5226 {
5227 back_to_previous_visible_line_start (it);
5228 reseat (it, it->current.pos, 1);
5229 CHECK_IT (it);
5230 }
5231
5232
5233 /* Reseat iterator IT on the next visible line start in the current
5234 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5235 preceding the line start. Skip over invisible text that is so
5236 because of selective display. Compute faces, overlays etc at the
5237 new position. Note that this function does not skip over text that
5238 is invisible because of text properties. */
5239
5240 static void
5241 reseat_at_next_visible_line_start (it, on_newline_p)
5242 struct it *it;
5243 int on_newline_p;
5244 {
5245 int newline_found_p, skipped_p = 0;
5246
5247 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5248
5249 /* Skip over lines that are invisible because they are indented
5250 more than the value of IT->selective. */
5251 if (it->selective > 0)
5252 while (IT_CHARPOS (*it) < ZV
5253 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5254 (double) it->selective)) /* iftc */
5255 {
5256 xassert (IT_BYTEPOS (*it) == BEGV
5257 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5258 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5259 }
5260
5261 /* Position on the newline if that's what's requested. */
5262 if (on_newline_p && newline_found_p)
5263 {
5264 if (STRINGP (it->string))
5265 {
5266 if (IT_STRING_CHARPOS (*it) > 0)
5267 {
5268 --IT_STRING_CHARPOS (*it);
5269 --IT_STRING_BYTEPOS (*it);
5270 }
5271 }
5272 else if (IT_CHARPOS (*it) > BEGV)
5273 {
5274 --IT_CHARPOS (*it);
5275 --IT_BYTEPOS (*it);
5276 reseat (it, it->current.pos, 0);
5277 }
5278 }
5279 else if (skipped_p)
5280 reseat (it, it->current.pos, 0);
5281
5282 CHECK_IT (it);
5283 }
5284
5285
5286 \f
5287 /***********************************************************************
5288 Changing an iterator's position
5289 ***********************************************************************/
5290
5291 /* Change IT's current position to POS in current_buffer. If FORCE_P
5292 is non-zero, always check for text properties at the new position.
5293 Otherwise, text properties are only looked up if POS >=
5294 IT->check_charpos of a property. */
5295
5296 static void
5297 reseat (it, pos, force_p)
5298 struct it *it;
5299 struct text_pos pos;
5300 int force_p;
5301 {
5302 int original_pos = IT_CHARPOS (*it);
5303
5304 reseat_1 (it, pos, 0);
5305
5306 /* Determine where to check text properties. Avoid doing it
5307 where possible because text property lookup is very expensive. */
5308 if (force_p
5309 || CHARPOS (pos) > it->stop_charpos
5310 || CHARPOS (pos) < original_pos)
5311 handle_stop (it);
5312
5313 CHECK_IT (it);
5314 }
5315
5316
5317 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5318 IT->stop_pos to POS, also. */
5319
5320 static void
5321 reseat_1 (it, pos, set_stop_p)
5322 struct it *it;
5323 struct text_pos pos;
5324 int set_stop_p;
5325 {
5326 /* Don't call this function when scanning a C string. */
5327 xassert (it->s == NULL);
5328
5329 /* POS must be a reasonable value. */
5330 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5331
5332 it->current.pos = it->position = pos;
5333 it->end_charpos = ZV;
5334 it->dpvec = NULL;
5335 it->current.dpvec_index = -1;
5336 it->current.overlay_string_index = -1;
5337 IT_STRING_CHARPOS (*it) = -1;
5338 IT_STRING_BYTEPOS (*it) = -1;
5339 it->string = Qnil;
5340 it->method = GET_FROM_BUFFER;
5341 it->object = it->w->buffer;
5342 it->area = TEXT_AREA;
5343 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5344 it->sp = 0;
5345 it->string_from_display_prop_p = 0;
5346 it->face_before_selective_p = 0;
5347
5348 if (set_stop_p)
5349 it->stop_charpos = CHARPOS (pos);
5350 }
5351
5352
5353 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5354 If S is non-null, it is a C string to iterate over. Otherwise,
5355 STRING gives a Lisp string to iterate over.
5356
5357 If PRECISION > 0, don't return more then PRECISION number of
5358 characters from the string.
5359
5360 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5361 characters have been returned. FIELD_WIDTH < 0 means an infinite
5362 field width.
5363
5364 MULTIBYTE = 0 means disable processing of multibyte characters,
5365 MULTIBYTE > 0 means enable it,
5366 MULTIBYTE < 0 means use IT->multibyte_p.
5367
5368 IT must be initialized via a prior call to init_iterator before
5369 calling this function. */
5370
5371 static void
5372 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5373 struct it *it;
5374 unsigned char *s;
5375 Lisp_Object string;
5376 int charpos;
5377 int precision, field_width, multibyte;
5378 {
5379 /* No region in strings. */
5380 it->region_beg_charpos = it->region_end_charpos = -1;
5381
5382 /* No text property checks performed by default, but see below. */
5383 it->stop_charpos = -1;
5384
5385 /* Set iterator position and end position. */
5386 bzero (&it->current, sizeof it->current);
5387 it->current.overlay_string_index = -1;
5388 it->current.dpvec_index = -1;
5389 xassert (charpos >= 0);
5390
5391 /* If STRING is specified, use its multibyteness, otherwise use the
5392 setting of MULTIBYTE, if specified. */
5393 if (multibyte >= 0)
5394 it->multibyte_p = multibyte > 0;
5395
5396 if (s == NULL)
5397 {
5398 xassert (STRINGP (string));
5399 it->string = string;
5400 it->s = NULL;
5401 it->end_charpos = it->string_nchars = SCHARS (string);
5402 it->method = GET_FROM_STRING;
5403 it->current.string_pos = string_pos (charpos, string);
5404 }
5405 else
5406 {
5407 it->s = s;
5408 it->string = Qnil;
5409
5410 /* Note that we use IT->current.pos, not it->current.string_pos,
5411 for displaying C strings. */
5412 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5413 if (it->multibyte_p)
5414 {
5415 it->current.pos = c_string_pos (charpos, s, 1);
5416 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5417 }
5418 else
5419 {
5420 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5421 it->end_charpos = it->string_nchars = strlen (s);
5422 }
5423
5424 it->method = GET_FROM_C_STRING;
5425 }
5426
5427 /* PRECISION > 0 means don't return more than PRECISION characters
5428 from the string. */
5429 if (precision > 0 && it->end_charpos - charpos > precision)
5430 it->end_charpos = it->string_nchars = charpos + precision;
5431
5432 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5433 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5434 FIELD_WIDTH < 0 means infinite field width. This is useful for
5435 padding with `-' at the end of a mode line. */
5436 if (field_width < 0)
5437 field_width = INFINITY;
5438 if (field_width > it->end_charpos - charpos)
5439 it->end_charpos = charpos + field_width;
5440
5441 /* Use the standard display table for displaying strings. */
5442 if (DISP_TABLE_P (Vstandard_display_table))
5443 it->dp = XCHAR_TABLE (Vstandard_display_table);
5444
5445 it->stop_charpos = charpos;
5446 CHECK_IT (it);
5447 }
5448
5449
5450 \f
5451 /***********************************************************************
5452 Iteration
5453 ***********************************************************************/
5454
5455 /* Map enum it_method value to corresponding next_element_from_* function. */
5456
5457 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5458 {
5459 next_element_from_buffer,
5460 next_element_from_display_vector,
5461 next_element_from_composition,
5462 next_element_from_string,
5463 next_element_from_c_string,
5464 next_element_from_image,
5465 next_element_from_stretch
5466 };
5467
5468
5469 /* Load IT's display element fields with information about the next
5470 display element from the current position of IT. Value is zero if
5471 end of buffer (or C string) is reached. */
5472
5473 static struct frame *last_escape_glyph_frame = NULL;
5474 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5475 static int last_escape_glyph_merged_face_id = 0;
5476
5477 int
5478 get_next_display_element (it)
5479 struct it *it;
5480 {
5481 /* Non-zero means that we found a display element. Zero means that
5482 we hit the end of what we iterate over. Performance note: the
5483 function pointer `method' used here turns out to be faster than
5484 using a sequence of if-statements. */
5485 int success_p;
5486
5487 get_next:
5488 success_p = (*get_next_element[it->method]) (it);
5489
5490 if (it->what == IT_CHARACTER)
5491 {
5492 /* Map via display table or translate control characters.
5493 IT->c, IT->len etc. have been set to the next character by
5494 the function call above. If we have a display table, and it
5495 contains an entry for IT->c, translate it. Don't do this if
5496 IT->c itself comes from a display table, otherwise we could
5497 end up in an infinite recursion. (An alternative could be to
5498 count the recursion depth of this function and signal an
5499 error when a certain maximum depth is reached.) Is it worth
5500 it? */
5501 if (success_p && it->dpvec == NULL)
5502 {
5503 Lisp_Object dv;
5504
5505 if (it->dp
5506 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5507 VECTORP (dv)))
5508 {
5509 struct Lisp_Vector *v = XVECTOR (dv);
5510
5511 /* Return the first character from the display table
5512 entry, if not empty. If empty, don't display the
5513 current character. */
5514 if (v->size)
5515 {
5516 it->dpvec_char_len = it->len;
5517 it->dpvec = v->contents;
5518 it->dpend = v->contents + v->size;
5519 it->current.dpvec_index = 0;
5520 it->dpvec_face_id = -1;
5521 it->saved_face_id = it->face_id;
5522 it->method = GET_FROM_DISPLAY_VECTOR;
5523 it->ellipsis_p = 0;
5524 }
5525 else
5526 {
5527 set_iterator_to_next (it, 0);
5528 }
5529 goto get_next;
5530 }
5531
5532 /* Translate control characters into `\003' or `^C' form.
5533 Control characters coming from a display table entry are
5534 currently not translated because we use IT->dpvec to hold
5535 the translation. This could easily be changed but I
5536 don't believe that it is worth doing.
5537
5538 If it->multibyte_p is nonzero, eight-bit characters and
5539 non-printable multibyte characters are also translated to
5540 octal form.
5541
5542 If it->multibyte_p is zero, eight-bit characters that
5543 don't have corresponding multibyte char code are also
5544 translated to octal form. */
5545 else if ((it->c < ' '
5546 && (it->area != TEXT_AREA
5547 /* In mode line, treat \n like other crl chars. */
5548 || (it->c != '\t'
5549 && it->glyph_row && it->glyph_row->mode_line_p)
5550 || (it->c != '\n' && it->c != '\t')))
5551 || (it->multibyte_p
5552 ? ((it->c >= 127
5553 && it->len == 1)
5554 || !CHAR_PRINTABLE_P (it->c)
5555 || (!NILP (Vnobreak_char_display)
5556 && (it->c == 0x8a0 || it->c == 0x8ad
5557 || it->c == 0x920 || it->c == 0x92d
5558 || it->c == 0xe20 || it->c == 0xe2d
5559 || it->c == 0xf20 || it->c == 0xf2d)))
5560 : (it->c >= 127
5561 && (!unibyte_display_via_language_environment
5562 || it->c == unibyte_char_to_multibyte (it->c)))))
5563 {
5564 /* IT->c is a control character which must be displayed
5565 either as '\003' or as `^C' where the '\\' and '^'
5566 can be defined in the display table. Fill
5567 IT->ctl_chars with glyphs for what we have to
5568 display. Then, set IT->dpvec to these glyphs. */
5569 GLYPH g;
5570 int ctl_len;
5571 int face_id, lface_id = 0 ;
5572 GLYPH escape_glyph;
5573
5574 /* Handle control characters with ^. */
5575
5576 if (it->c < 128 && it->ctl_arrow_p)
5577 {
5578 g = '^'; /* default glyph for Control */
5579 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5580 if (it->dp
5581 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5582 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5583 {
5584 g = XINT (DISP_CTRL_GLYPH (it->dp));
5585 lface_id = FAST_GLYPH_FACE (g);
5586 }
5587 if (lface_id)
5588 {
5589 g = FAST_GLYPH_CHAR (g);
5590 face_id = merge_faces (it->f, Qt, lface_id,
5591 it->face_id);
5592 }
5593 else if (it->f == last_escape_glyph_frame
5594 && it->face_id == last_escape_glyph_face_id)
5595 {
5596 face_id = last_escape_glyph_merged_face_id;
5597 }
5598 else
5599 {
5600 /* Merge the escape-glyph face into the current face. */
5601 face_id = merge_faces (it->f, Qescape_glyph, 0,
5602 it->face_id);
5603 last_escape_glyph_frame = it->f;
5604 last_escape_glyph_face_id = it->face_id;
5605 last_escape_glyph_merged_face_id = face_id;
5606 }
5607
5608 XSETINT (it->ctl_chars[0], g);
5609 g = it->c ^ 0100;
5610 XSETINT (it->ctl_chars[1], g);
5611 ctl_len = 2;
5612 goto display_control;
5613 }
5614
5615 /* Handle non-break space in the mode where it only gets
5616 highlighting. */
5617
5618 if (EQ (Vnobreak_char_display, Qt)
5619 && (it->c == 0x8a0 || it->c == 0x920
5620 || it->c == 0xe20 || it->c == 0xf20))
5621 {
5622 /* Merge the no-break-space face into the current face. */
5623 face_id = merge_faces (it->f, Qnobreak_space, 0,
5624 it->face_id);
5625
5626 g = it->c = ' ';
5627 XSETINT (it->ctl_chars[0], g);
5628 ctl_len = 1;
5629 goto display_control;
5630 }
5631
5632 /* Handle sequences that start with the "escape glyph". */
5633
5634 /* the default escape glyph is \. */
5635 escape_glyph = '\\';
5636
5637 if (it->dp
5638 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5639 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5640 {
5641 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5642 lface_id = FAST_GLYPH_FACE (escape_glyph);
5643 }
5644 if (lface_id)
5645 {
5646 /* The display table specified a face.
5647 Merge it into face_id and also into escape_glyph. */
5648 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5649 face_id = merge_faces (it->f, Qt, lface_id,
5650 it->face_id);
5651 }
5652 else if (it->f == last_escape_glyph_frame
5653 && it->face_id == last_escape_glyph_face_id)
5654 {
5655 face_id = last_escape_glyph_merged_face_id;
5656 }
5657 else
5658 {
5659 /* Merge the escape-glyph face into the current face. */
5660 face_id = merge_faces (it->f, Qescape_glyph, 0,
5661 it->face_id);
5662 last_escape_glyph_frame = it->f;
5663 last_escape_glyph_face_id = it->face_id;
5664 last_escape_glyph_merged_face_id = face_id;
5665 }
5666
5667 /* Handle soft hyphens in the mode where they only get
5668 highlighting. */
5669
5670 if (EQ (Vnobreak_char_display, Qt)
5671 && (it->c == 0x8ad || it->c == 0x92d
5672 || it->c == 0xe2d || it->c == 0xf2d))
5673 {
5674 g = it->c = '-';
5675 XSETINT (it->ctl_chars[0], g);
5676 ctl_len = 1;
5677 goto display_control;
5678 }
5679
5680 /* Handle non-break space and soft hyphen
5681 with the escape glyph. */
5682
5683 if (it->c == 0x8a0 || it->c == 0x8ad
5684 || it->c == 0x920 || it->c == 0x92d
5685 || it->c == 0xe20 || it->c == 0xe2d
5686 || it->c == 0xf20 || it->c == 0xf2d)
5687 {
5688 XSETINT (it->ctl_chars[0], escape_glyph);
5689 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5690 XSETINT (it->ctl_chars[1], g);
5691 ctl_len = 2;
5692 goto display_control;
5693 }
5694
5695 {
5696 unsigned char str[MAX_MULTIBYTE_LENGTH];
5697 int len;
5698 int i;
5699
5700 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5701 if (SINGLE_BYTE_CHAR_P (it->c))
5702 str[0] = it->c, len = 1;
5703 else
5704 {
5705 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5706 if (len < 0)
5707 {
5708 /* It's an invalid character, which shouldn't
5709 happen actually, but due to bugs it may
5710 happen. Let's print the char as is, there's
5711 not much meaningful we can do with it. */
5712 str[0] = it->c;
5713 str[1] = it->c >> 8;
5714 str[2] = it->c >> 16;
5715 str[3] = it->c >> 24;
5716 len = 4;
5717 }
5718 }
5719
5720 for (i = 0; i < len; i++)
5721 {
5722 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5723 /* Insert three more glyphs into IT->ctl_chars for
5724 the octal display of the character. */
5725 g = ((str[i] >> 6) & 7) + '0';
5726 XSETINT (it->ctl_chars[i * 4 + 1], g);
5727 g = ((str[i] >> 3) & 7) + '0';
5728 XSETINT (it->ctl_chars[i * 4 + 2], g);
5729 g = (str[i] & 7) + '0';
5730 XSETINT (it->ctl_chars[i * 4 + 3], g);
5731 }
5732 ctl_len = len * 4;
5733 }
5734
5735 display_control:
5736 /* Set up IT->dpvec and return first character from it. */
5737 it->dpvec_char_len = it->len;
5738 it->dpvec = it->ctl_chars;
5739 it->dpend = it->dpvec + ctl_len;
5740 it->current.dpvec_index = 0;
5741 it->dpvec_face_id = face_id;
5742 it->saved_face_id = it->face_id;
5743 it->method = GET_FROM_DISPLAY_VECTOR;
5744 it->ellipsis_p = 0;
5745 goto get_next;
5746 }
5747 }
5748
5749 /* Adjust face id for a multibyte character. There are no
5750 multibyte character in unibyte text. */
5751 if (it->multibyte_p
5752 && success_p
5753 && FRAME_WINDOW_P (it->f))
5754 {
5755 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5756 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5757 }
5758 }
5759
5760 /* Is this character the last one of a run of characters with
5761 box? If yes, set IT->end_of_box_run_p to 1. */
5762 if (it->face_box_p
5763 && it->s == NULL)
5764 {
5765 int face_id;
5766 struct face *face;
5767
5768 it->end_of_box_run_p
5769 = ((face_id = face_after_it_pos (it),
5770 face_id != it->face_id)
5771 && (face = FACE_FROM_ID (it->f, face_id),
5772 face->box == FACE_NO_BOX));
5773 }
5774
5775 /* Value is 0 if end of buffer or string reached. */
5776 return success_p;
5777 }
5778
5779
5780 /* Move IT to the next display element.
5781
5782 RESEAT_P non-zero means if called on a newline in buffer text,
5783 skip to the next visible line start.
5784
5785 Functions get_next_display_element and set_iterator_to_next are
5786 separate because I find this arrangement easier to handle than a
5787 get_next_display_element function that also increments IT's
5788 position. The way it is we can first look at an iterator's current
5789 display element, decide whether it fits on a line, and if it does,
5790 increment the iterator position. The other way around we probably
5791 would either need a flag indicating whether the iterator has to be
5792 incremented the next time, or we would have to implement a
5793 decrement position function which would not be easy to write. */
5794
5795 void
5796 set_iterator_to_next (it, reseat_p)
5797 struct it *it;
5798 int reseat_p;
5799 {
5800 /* Reset flags indicating start and end of a sequence of characters
5801 with box. Reset them at the start of this function because
5802 moving the iterator to a new position might set them. */
5803 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5804
5805 switch (it->method)
5806 {
5807 case GET_FROM_BUFFER:
5808 /* The current display element of IT is a character from
5809 current_buffer. Advance in the buffer, and maybe skip over
5810 invisible lines that are so because of selective display. */
5811 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5812 reseat_at_next_visible_line_start (it, 0);
5813 else
5814 {
5815 xassert (it->len != 0);
5816 IT_BYTEPOS (*it) += it->len;
5817 IT_CHARPOS (*it) += 1;
5818 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5819 }
5820 break;
5821
5822 case GET_FROM_COMPOSITION:
5823 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5824 xassert (it->sp > 0);
5825 pop_it (it);
5826 if (it->method == GET_FROM_STRING)
5827 {
5828 IT_STRING_BYTEPOS (*it) += it->len;
5829 IT_STRING_CHARPOS (*it) += it->cmp_len;
5830 goto consider_string_end;
5831 }
5832 else if (it->method == GET_FROM_BUFFER)
5833 {
5834 IT_BYTEPOS (*it) += it->len;
5835 IT_CHARPOS (*it) += it->cmp_len;
5836 }
5837 break;
5838
5839 case GET_FROM_C_STRING:
5840 /* Current display element of IT is from a C string. */
5841 IT_BYTEPOS (*it) += it->len;
5842 IT_CHARPOS (*it) += 1;
5843 break;
5844
5845 case GET_FROM_DISPLAY_VECTOR:
5846 /* Current display element of IT is from a display table entry.
5847 Advance in the display table definition. Reset it to null if
5848 end reached, and continue with characters from buffers/
5849 strings. */
5850 ++it->current.dpvec_index;
5851
5852 /* Restore face of the iterator to what they were before the
5853 display vector entry (these entries may contain faces). */
5854 it->face_id = it->saved_face_id;
5855
5856 if (it->dpvec + it->current.dpvec_index == it->dpend)
5857 {
5858 int recheck_faces = it->ellipsis_p;
5859
5860 if (it->s)
5861 it->method = GET_FROM_C_STRING;
5862 else if (STRINGP (it->string))
5863 it->method = GET_FROM_STRING;
5864 else
5865 {
5866 it->method = GET_FROM_BUFFER;
5867 it->object = it->w->buffer;
5868 }
5869
5870 it->dpvec = NULL;
5871 it->current.dpvec_index = -1;
5872
5873 /* Skip over characters which were displayed via IT->dpvec. */
5874 if (it->dpvec_char_len < 0)
5875 reseat_at_next_visible_line_start (it, 1);
5876 else if (it->dpvec_char_len > 0)
5877 {
5878 if (it->method == GET_FROM_STRING
5879 && it->n_overlay_strings > 0)
5880 it->ignore_overlay_strings_at_pos_p = 1;
5881 it->len = it->dpvec_char_len;
5882 set_iterator_to_next (it, reseat_p);
5883 }
5884
5885 /* Maybe recheck faces after display vector */
5886 if (recheck_faces)
5887 it->stop_charpos = IT_CHARPOS (*it);
5888 }
5889 break;
5890
5891 case GET_FROM_STRING:
5892 /* Current display element is a character from a Lisp string. */
5893 xassert (it->s == NULL && STRINGP (it->string));
5894 IT_STRING_BYTEPOS (*it) += it->len;
5895 IT_STRING_CHARPOS (*it) += 1;
5896
5897 consider_string_end:
5898
5899 if (it->current.overlay_string_index >= 0)
5900 {
5901 /* IT->string is an overlay string. Advance to the
5902 next, if there is one. */
5903 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5904 next_overlay_string (it);
5905 }
5906 else
5907 {
5908 /* IT->string is not an overlay string. If we reached
5909 its end, and there is something on IT->stack, proceed
5910 with what is on the stack. This can be either another
5911 string, this time an overlay string, or a buffer. */
5912 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5913 && it->sp > 0)
5914 {
5915 pop_it (it);
5916 if (it->method == GET_FROM_STRING)
5917 goto consider_string_end;
5918 }
5919 }
5920 break;
5921
5922 case GET_FROM_IMAGE:
5923 case GET_FROM_STRETCH:
5924 /* The position etc with which we have to proceed are on
5925 the stack. The position may be at the end of a string,
5926 if the `display' property takes up the whole string. */
5927 xassert (it->sp > 0);
5928 pop_it (it);
5929 if (it->method == GET_FROM_STRING)
5930 goto consider_string_end;
5931 break;
5932
5933 default:
5934 /* There are no other methods defined, so this should be a bug. */
5935 abort ();
5936 }
5937
5938 xassert (it->method != GET_FROM_STRING
5939 || (STRINGP (it->string)
5940 && IT_STRING_CHARPOS (*it) >= 0));
5941 }
5942
5943 /* Load IT's display element fields with information about the next
5944 display element which comes from a display table entry or from the
5945 result of translating a control character to one of the forms `^C'
5946 or `\003'.
5947
5948 IT->dpvec holds the glyphs to return as characters.
5949 IT->saved_face_id holds the face id before the display vector--
5950 it is restored into IT->face_idin set_iterator_to_next. */
5951
5952 static int
5953 next_element_from_display_vector (it)
5954 struct it *it;
5955 {
5956 /* Precondition. */
5957 xassert (it->dpvec && it->current.dpvec_index >= 0);
5958
5959 it->face_id = it->saved_face_id;
5960
5961 if (INTEGERP (*it->dpvec)
5962 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5963 {
5964 GLYPH g;
5965
5966 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5967 it->c = FAST_GLYPH_CHAR (g);
5968 it->len = CHAR_BYTES (it->c);
5969
5970 /* The entry may contain a face id to use. Such a face id is
5971 the id of a Lisp face, not a realized face. A face id of
5972 zero means no face is specified. */
5973 if (it->dpvec_face_id >= 0)
5974 it->face_id = it->dpvec_face_id;
5975 else
5976 {
5977 int lface_id = FAST_GLYPH_FACE (g);
5978 if (lface_id > 0)
5979 it->face_id = merge_faces (it->f, Qt, lface_id,
5980 it->saved_face_id);
5981 }
5982 }
5983 else
5984 /* Display table entry is invalid. Return a space. */
5985 it->c = ' ', it->len = 1;
5986
5987 /* Don't change position and object of the iterator here. They are
5988 still the values of the character that had this display table
5989 entry or was translated, and that's what we want. */
5990 it->what = IT_CHARACTER;
5991 return 1;
5992 }
5993
5994
5995 /* Load IT with the next display element from Lisp string IT->string.
5996 IT->current.string_pos is the current position within the string.
5997 If IT->current.overlay_string_index >= 0, the Lisp string is an
5998 overlay string. */
5999
6000 static int
6001 next_element_from_string (it)
6002 struct it *it;
6003 {
6004 struct text_pos position;
6005
6006 xassert (STRINGP (it->string));
6007 xassert (IT_STRING_CHARPOS (*it) >= 0);
6008 position = it->current.string_pos;
6009
6010 /* Time to check for invisible text? */
6011 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6012 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6013 {
6014 handle_stop (it);
6015
6016 /* Since a handler may have changed IT->method, we must
6017 recurse here. */
6018 return get_next_display_element (it);
6019 }
6020
6021 if (it->current.overlay_string_index >= 0)
6022 {
6023 /* Get the next character from an overlay string. In overlay
6024 strings, There is no field width or padding with spaces to
6025 do. */
6026 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6027 {
6028 it->what = IT_EOB;
6029 return 0;
6030 }
6031 else if (STRING_MULTIBYTE (it->string))
6032 {
6033 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6034 const unsigned char *s = (SDATA (it->string)
6035 + IT_STRING_BYTEPOS (*it));
6036 it->c = string_char_and_length (s, remaining, &it->len);
6037 }
6038 else
6039 {
6040 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6041 it->len = 1;
6042 }
6043 }
6044 else
6045 {
6046 /* Get the next character from a Lisp string that is not an
6047 overlay string. Such strings come from the mode line, for
6048 example. We may have to pad with spaces, or truncate the
6049 string. See also next_element_from_c_string. */
6050 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6051 {
6052 it->what = IT_EOB;
6053 return 0;
6054 }
6055 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6056 {
6057 /* Pad with spaces. */
6058 it->c = ' ', it->len = 1;
6059 CHARPOS (position) = BYTEPOS (position) = -1;
6060 }
6061 else if (STRING_MULTIBYTE (it->string))
6062 {
6063 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6064 const unsigned char *s = (SDATA (it->string)
6065 + IT_STRING_BYTEPOS (*it));
6066 it->c = string_char_and_length (s, maxlen, &it->len);
6067 }
6068 else
6069 {
6070 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6071 it->len = 1;
6072 }
6073 }
6074
6075 /* Record what we have and where it came from. */
6076 it->what = IT_CHARACTER;
6077 it->object = it->string;
6078 it->position = position;
6079 return 1;
6080 }
6081
6082
6083 /* Load IT with next display element from C string IT->s.
6084 IT->string_nchars is the maximum number of characters to return
6085 from the string. IT->end_charpos may be greater than
6086 IT->string_nchars when this function is called, in which case we
6087 may have to return padding spaces. Value is zero if end of string
6088 reached, including padding spaces. */
6089
6090 static int
6091 next_element_from_c_string (it)
6092 struct it *it;
6093 {
6094 int success_p = 1;
6095
6096 xassert (it->s);
6097 it->what = IT_CHARACTER;
6098 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6099 it->object = Qnil;
6100
6101 /* IT's position can be greater IT->string_nchars in case a field
6102 width or precision has been specified when the iterator was
6103 initialized. */
6104 if (IT_CHARPOS (*it) >= it->end_charpos)
6105 {
6106 /* End of the game. */
6107 it->what = IT_EOB;
6108 success_p = 0;
6109 }
6110 else if (IT_CHARPOS (*it) >= it->string_nchars)
6111 {
6112 /* Pad with spaces. */
6113 it->c = ' ', it->len = 1;
6114 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6115 }
6116 else if (it->multibyte_p)
6117 {
6118 /* Implementation note: The calls to strlen apparently aren't a
6119 performance problem because there is no noticeable performance
6120 difference between Emacs running in unibyte or multibyte mode. */
6121 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6122 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6123 maxlen, &it->len);
6124 }
6125 else
6126 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6127
6128 return success_p;
6129 }
6130
6131
6132 /* Set up IT to return characters from an ellipsis, if appropriate.
6133 The definition of the ellipsis glyphs may come from a display table
6134 entry. This function Fills IT with the first glyph from the
6135 ellipsis if an ellipsis is to be displayed. */
6136
6137 static int
6138 next_element_from_ellipsis (it)
6139 struct it *it;
6140 {
6141 if (it->selective_display_ellipsis_p)
6142 setup_for_ellipsis (it, it->len);
6143 else
6144 {
6145 /* The face at the current position may be different from the
6146 face we find after the invisible text. Remember what it
6147 was in IT->saved_face_id, and signal that it's there by
6148 setting face_before_selective_p. */
6149 it->saved_face_id = it->face_id;
6150 it->method = GET_FROM_BUFFER;
6151 it->object = it->w->buffer;
6152 reseat_at_next_visible_line_start (it, 1);
6153 it->face_before_selective_p = 1;
6154 }
6155
6156 return get_next_display_element (it);
6157 }
6158
6159
6160 /* Deliver an image display element. The iterator IT is already
6161 filled with image information (done in handle_display_prop). Value
6162 is always 1. */
6163
6164
6165 static int
6166 next_element_from_image (it)
6167 struct it *it;
6168 {
6169 it->what = IT_IMAGE;
6170 return 1;
6171 }
6172
6173
6174 /* Fill iterator IT with next display element from a stretch glyph
6175 property. IT->object is the value of the text property. Value is
6176 always 1. */
6177
6178 static int
6179 next_element_from_stretch (it)
6180 struct it *it;
6181 {
6182 it->what = IT_STRETCH;
6183 return 1;
6184 }
6185
6186
6187 /* Load IT with the next display element from current_buffer. Value
6188 is zero if end of buffer reached. IT->stop_charpos is the next
6189 position at which to stop and check for text properties or buffer
6190 end. */
6191
6192 static int
6193 next_element_from_buffer (it)
6194 struct it *it;
6195 {
6196 int success_p = 1;
6197
6198 /* Check this assumption, otherwise, we would never enter the
6199 if-statement, below. */
6200 xassert (IT_CHARPOS (*it) >= BEGV
6201 && IT_CHARPOS (*it) <= it->stop_charpos);
6202
6203 if (IT_CHARPOS (*it) >= it->stop_charpos)
6204 {
6205 if (IT_CHARPOS (*it) >= it->end_charpos)
6206 {
6207 int overlay_strings_follow_p;
6208
6209 /* End of the game, except when overlay strings follow that
6210 haven't been returned yet. */
6211 if (it->overlay_strings_at_end_processed_p)
6212 overlay_strings_follow_p = 0;
6213 else
6214 {
6215 it->overlay_strings_at_end_processed_p = 1;
6216 overlay_strings_follow_p = get_overlay_strings (it, 0);
6217 }
6218
6219 if (overlay_strings_follow_p)
6220 success_p = get_next_display_element (it);
6221 else
6222 {
6223 it->what = IT_EOB;
6224 it->position = it->current.pos;
6225 success_p = 0;
6226 }
6227 }
6228 else
6229 {
6230 handle_stop (it);
6231 return get_next_display_element (it);
6232 }
6233 }
6234 else
6235 {
6236 /* No face changes, overlays etc. in sight, so just return a
6237 character from current_buffer. */
6238 unsigned char *p;
6239
6240 /* Maybe run the redisplay end trigger hook. Performance note:
6241 This doesn't seem to cost measurable time. */
6242 if (it->redisplay_end_trigger_charpos
6243 && it->glyph_row
6244 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6245 run_redisplay_end_trigger_hook (it);
6246
6247 /* Get the next character, maybe multibyte. */
6248 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6249 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6250 {
6251 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6252 - IT_BYTEPOS (*it));
6253 it->c = string_char_and_length (p, maxlen, &it->len);
6254 }
6255 else
6256 it->c = *p, it->len = 1;
6257
6258 /* Record what we have and where it came from. */
6259 it->what = IT_CHARACTER;;
6260 it->object = it->w->buffer;
6261 it->position = it->current.pos;
6262
6263 /* Normally we return the character found above, except when we
6264 really want to return an ellipsis for selective display. */
6265 if (it->selective)
6266 {
6267 if (it->c == '\n')
6268 {
6269 /* A value of selective > 0 means hide lines indented more
6270 than that number of columns. */
6271 if (it->selective > 0
6272 && IT_CHARPOS (*it) + 1 < ZV
6273 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6274 IT_BYTEPOS (*it) + 1,
6275 (double) it->selective)) /* iftc */
6276 {
6277 success_p = next_element_from_ellipsis (it);
6278 it->dpvec_char_len = -1;
6279 }
6280 }
6281 else if (it->c == '\r' && it->selective == -1)
6282 {
6283 /* A value of selective == -1 means that everything from the
6284 CR to the end of the line is invisible, with maybe an
6285 ellipsis displayed for it. */
6286 success_p = next_element_from_ellipsis (it);
6287 it->dpvec_char_len = -1;
6288 }
6289 }
6290 }
6291
6292 /* Value is zero if end of buffer reached. */
6293 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6294 return success_p;
6295 }
6296
6297
6298 /* Run the redisplay end trigger hook for IT. */
6299
6300 static void
6301 run_redisplay_end_trigger_hook (it)
6302 struct it *it;
6303 {
6304 Lisp_Object args[3];
6305
6306 /* IT->glyph_row should be non-null, i.e. we should be actually
6307 displaying something, or otherwise we should not run the hook. */
6308 xassert (it->glyph_row);
6309
6310 /* Set up hook arguments. */
6311 args[0] = Qredisplay_end_trigger_functions;
6312 args[1] = it->window;
6313 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6314 it->redisplay_end_trigger_charpos = 0;
6315
6316 /* Since we are *trying* to run these functions, don't try to run
6317 them again, even if they get an error. */
6318 it->w->redisplay_end_trigger = Qnil;
6319 Frun_hook_with_args (3, args);
6320
6321 /* Notice if it changed the face of the character we are on. */
6322 handle_face_prop (it);
6323 }
6324
6325
6326 /* Deliver a composition display element. The iterator IT is already
6327 filled with composition information (done in
6328 handle_composition_prop). Value is always 1. */
6329
6330 static int
6331 next_element_from_composition (it)
6332 struct it *it;
6333 {
6334 it->what = IT_COMPOSITION;
6335 it->position = (STRINGP (it->string)
6336 ? it->current.string_pos
6337 : it->current.pos);
6338 if (STRINGP (it->string))
6339 it->object = it->string;
6340 else
6341 it->object = it->w->buffer;
6342 return 1;
6343 }
6344
6345
6346 \f
6347 /***********************************************************************
6348 Moving an iterator without producing glyphs
6349 ***********************************************************************/
6350
6351 /* Check if iterator is at a position corresponding to a valid buffer
6352 position after some move_it_ call. */
6353
6354 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6355 ((it)->method == GET_FROM_STRING \
6356 ? IT_STRING_CHARPOS (*it) == 0 \
6357 : 1)
6358
6359
6360 /* Move iterator IT to a specified buffer or X position within one
6361 line on the display without producing glyphs.
6362
6363 OP should be a bit mask including some or all of these bits:
6364 MOVE_TO_X: Stop on reaching x-position TO_X.
6365 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6366 Regardless of OP's value, stop in reaching the end of the display line.
6367
6368 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6369 This means, in particular, that TO_X includes window's horizontal
6370 scroll amount.
6371
6372 The return value has several possible values that
6373 say what condition caused the scan to stop:
6374
6375 MOVE_POS_MATCH_OR_ZV
6376 - when TO_POS or ZV was reached.
6377
6378 MOVE_X_REACHED
6379 -when TO_X was reached before TO_POS or ZV were reached.
6380
6381 MOVE_LINE_CONTINUED
6382 - when we reached the end of the display area and the line must
6383 be continued.
6384
6385 MOVE_LINE_TRUNCATED
6386 - when we reached the end of the display area and the line is
6387 truncated.
6388
6389 MOVE_NEWLINE_OR_CR
6390 - when we stopped at a line end, i.e. a newline or a CR and selective
6391 display is on. */
6392
6393 static enum move_it_result
6394 move_it_in_display_line_to (it, to_charpos, to_x, op)
6395 struct it *it;
6396 int to_charpos, to_x, op;
6397 {
6398 enum move_it_result result = MOVE_UNDEFINED;
6399 struct glyph_row *saved_glyph_row;
6400
6401 /* Don't produce glyphs in produce_glyphs. */
6402 saved_glyph_row = it->glyph_row;
6403 it->glyph_row = NULL;
6404
6405 #define BUFFER_POS_REACHED_P() \
6406 ((op & MOVE_TO_POS) != 0 \
6407 && BUFFERP (it->object) \
6408 && IT_CHARPOS (*it) >= to_charpos \
6409 && (it->method == GET_FROM_BUFFER \
6410 || (it->method == GET_FROM_DISPLAY_VECTOR \
6411 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6412
6413
6414 while (1)
6415 {
6416 int x, i, ascent = 0, descent = 0;
6417
6418 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6419 if ((op & MOVE_TO_POS) != 0
6420 && BUFFERP (it->object)
6421 && it->method == GET_FROM_BUFFER
6422 && IT_CHARPOS (*it) > to_charpos)
6423 {
6424 result = MOVE_POS_MATCH_OR_ZV;
6425 break;
6426 }
6427
6428 /* Stop when ZV reached.
6429 We used to stop here when TO_CHARPOS reached as well, but that is
6430 too soon if this glyph does not fit on this line. So we handle it
6431 explicitly below. */
6432 if (!get_next_display_element (it)
6433 || (it->truncate_lines_p
6434 && BUFFER_POS_REACHED_P ()))
6435 {
6436 result = MOVE_POS_MATCH_OR_ZV;
6437 break;
6438 }
6439
6440 /* The call to produce_glyphs will get the metrics of the
6441 display element IT is loaded with. We record in x the
6442 x-position before this display element in case it does not
6443 fit on the line. */
6444 x = it->current_x;
6445
6446 /* Remember the line height so far in case the next element doesn't
6447 fit on the line. */
6448 if (!it->truncate_lines_p)
6449 {
6450 ascent = it->max_ascent;
6451 descent = it->max_descent;
6452 }
6453
6454 PRODUCE_GLYPHS (it);
6455
6456 if (it->area != TEXT_AREA)
6457 {
6458 set_iterator_to_next (it, 1);
6459 continue;
6460 }
6461
6462 /* The number of glyphs we get back in IT->nglyphs will normally
6463 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6464 character on a terminal frame, or (iii) a line end. For the
6465 second case, IT->nglyphs - 1 padding glyphs will be present
6466 (on X frames, there is only one glyph produced for a
6467 composite character.
6468
6469 The behavior implemented below means, for continuation lines,
6470 that as many spaces of a TAB as fit on the current line are
6471 displayed there. For terminal frames, as many glyphs of a
6472 multi-glyph character are displayed in the current line, too.
6473 This is what the old redisplay code did, and we keep it that
6474 way. Under X, the whole shape of a complex character must
6475 fit on the line or it will be completely displayed in the
6476 next line.
6477
6478 Note that both for tabs and padding glyphs, all glyphs have
6479 the same width. */
6480 if (it->nglyphs)
6481 {
6482 /* More than one glyph or glyph doesn't fit on line. All
6483 glyphs have the same width. */
6484 int single_glyph_width = it->pixel_width / it->nglyphs;
6485 int new_x;
6486 int x_before_this_char = x;
6487 int hpos_before_this_char = it->hpos;
6488
6489 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6490 {
6491 new_x = x + single_glyph_width;
6492
6493 /* We want to leave anything reaching TO_X to the caller. */
6494 if ((op & MOVE_TO_X) && new_x > to_x)
6495 {
6496 if (BUFFER_POS_REACHED_P ())
6497 goto buffer_pos_reached;
6498 it->current_x = x;
6499 result = MOVE_X_REACHED;
6500 break;
6501 }
6502 else if (/* Lines are continued. */
6503 !it->truncate_lines_p
6504 && (/* And glyph doesn't fit on the line. */
6505 new_x > it->last_visible_x
6506 /* Or it fits exactly and we're on a window
6507 system frame. */
6508 || (new_x == it->last_visible_x
6509 && FRAME_WINDOW_P (it->f))))
6510 {
6511 if (/* IT->hpos == 0 means the very first glyph
6512 doesn't fit on the line, e.g. a wide image. */
6513 it->hpos == 0
6514 || (new_x == it->last_visible_x
6515 && FRAME_WINDOW_P (it->f)))
6516 {
6517 ++it->hpos;
6518 it->current_x = new_x;
6519
6520 /* The character's last glyph just barely fits
6521 in this row. */
6522 if (i == it->nglyphs - 1)
6523 {
6524 /* If this is the destination position,
6525 return a position *before* it in this row,
6526 now that we know it fits in this row. */
6527 if (BUFFER_POS_REACHED_P ())
6528 {
6529 it->hpos = hpos_before_this_char;
6530 it->current_x = x_before_this_char;
6531 result = MOVE_POS_MATCH_OR_ZV;
6532 break;
6533 }
6534
6535 set_iterator_to_next (it, 1);
6536 #ifdef HAVE_WINDOW_SYSTEM
6537 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6538 {
6539 if (!get_next_display_element (it))
6540 {
6541 result = MOVE_POS_MATCH_OR_ZV;
6542 break;
6543 }
6544 if (BUFFER_POS_REACHED_P ())
6545 {
6546 if (ITERATOR_AT_END_OF_LINE_P (it))
6547 result = MOVE_POS_MATCH_OR_ZV;
6548 else
6549 result = MOVE_LINE_CONTINUED;
6550 break;
6551 }
6552 if (ITERATOR_AT_END_OF_LINE_P (it))
6553 {
6554 result = MOVE_NEWLINE_OR_CR;
6555 break;
6556 }
6557 }
6558 #endif /* HAVE_WINDOW_SYSTEM */
6559 }
6560 }
6561 else
6562 {
6563 it->current_x = x;
6564 it->max_ascent = ascent;
6565 it->max_descent = descent;
6566 }
6567
6568 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6569 IT_CHARPOS (*it)));
6570 result = MOVE_LINE_CONTINUED;
6571 break;
6572 }
6573 else if (BUFFER_POS_REACHED_P ())
6574 goto buffer_pos_reached;
6575 else if (new_x > it->first_visible_x)
6576 {
6577 /* Glyph is visible. Increment number of glyphs that
6578 would be displayed. */
6579 ++it->hpos;
6580 }
6581 else
6582 {
6583 /* Glyph is completely off the left margin of the display
6584 area. Nothing to do. */
6585 }
6586 }
6587
6588 if (result != MOVE_UNDEFINED)
6589 break;
6590 }
6591 else if (BUFFER_POS_REACHED_P ())
6592 {
6593 buffer_pos_reached:
6594 it->current_x = x;
6595 it->max_ascent = ascent;
6596 it->max_descent = descent;
6597 result = MOVE_POS_MATCH_OR_ZV;
6598 break;
6599 }
6600 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6601 {
6602 /* Stop when TO_X specified and reached. This check is
6603 necessary here because of lines consisting of a line end,
6604 only. The line end will not produce any glyphs and we
6605 would never get MOVE_X_REACHED. */
6606 xassert (it->nglyphs == 0);
6607 result = MOVE_X_REACHED;
6608 break;
6609 }
6610
6611 /* Is this a line end? If yes, we're done. */
6612 if (ITERATOR_AT_END_OF_LINE_P (it))
6613 {
6614 result = MOVE_NEWLINE_OR_CR;
6615 break;
6616 }
6617
6618 /* The current display element has been consumed. Advance
6619 to the next. */
6620 set_iterator_to_next (it, 1);
6621
6622 /* Stop if lines are truncated and IT's current x-position is
6623 past the right edge of the window now. */
6624 if (it->truncate_lines_p
6625 && it->current_x >= it->last_visible_x)
6626 {
6627 #ifdef HAVE_WINDOW_SYSTEM
6628 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6629 {
6630 if (!get_next_display_element (it)
6631 || BUFFER_POS_REACHED_P ())
6632 {
6633 result = MOVE_POS_MATCH_OR_ZV;
6634 break;
6635 }
6636 if (ITERATOR_AT_END_OF_LINE_P (it))
6637 {
6638 result = MOVE_NEWLINE_OR_CR;
6639 break;
6640 }
6641 }
6642 #endif /* HAVE_WINDOW_SYSTEM */
6643 result = MOVE_LINE_TRUNCATED;
6644 break;
6645 }
6646 }
6647
6648 #undef BUFFER_POS_REACHED_P
6649
6650 /* Restore the iterator settings altered at the beginning of this
6651 function. */
6652 it->glyph_row = saved_glyph_row;
6653 return result;
6654 }
6655
6656
6657 /* Move IT forward until it satisfies one or more of the criteria in
6658 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6659
6660 OP is a bit-mask that specifies where to stop, and in particular,
6661 which of those four position arguments makes a difference. See the
6662 description of enum move_operation_enum.
6663
6664 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6665 screen line, this function will set IT to the next position >
6666 TO_CHARPOS. */
6667
6668 void
6669 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6670 struct it *it;
6671 int to_charpos, to_x, to_y, to_vpos;
6672 int op;
6673 {
6674 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6675 int line_height;
6676 int reached = 0;
6677
6678 for (;;)
6679 {
6680 if (op & MOVE_TO_VPOS)
6681 {
6682 /* If no TO_CHARPOS and no TO_X specified, stop at the
6683 start of the line TO_VPOS. */
6684 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6685 {
6686 if (it->vpos == to_vpos)
6687 {
6688 reached = 1;
6689 break;
6690 }
6691 else
6692 skip = move_it_in_display_line_to (it, -1, -1, 0);
6693 }
6694 else
6695 {
6696 /* TO_VPOS >= 0 means stop at TO_X in the line at
6697 TO_VPOS, or at TO_POS, whichever comes first. */
6698 if (it->vpos == to_vpos)
6699 {
6700 reached = 2;
6701 break;
6702 }
6703
6704 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6705
6706 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6707 {
6708 reached = 3;
6709 break;
6710 }
6711 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6712 {
6713 /* We have reached TO_X but not in the line we want. */
6714 skip = move_it_in_display_line_to (it, to_charpos,
6715 -1, MOVE_TO_POS);
6716 if (skip == MOVE_POS_MATCH_OR_ZV)
6717 {
6718 reached = 4;
6719 break;
6720 }
6721 }
6722 }
6723 }
6724 else if (op & MOVE_TO_Y)
6725 {
6726 struct it it_backup;
6727
6728 /* TO_Y specified means stop at TO_X in the line containing
6729 TO_Y---or at TO_CHARPOS if this is reached first. The
6730 problem is that we can't really tell whether the line
6731 contains TO_Y before we have completely scanned it, and
6732 this may skip past TO_X. What we do is to first scan to
6733 TO_X.
6734
6735 If TO_X is not specified, use a TO_X of zero. The reason
6736 is to make the outcome of this function more predictable.
6737 If we didn't use TO_X == 0, we would stop at the end of
6738 the line which is probably not what a caller would expect
6739 to happen. */
6740 skip = move_it_in_display_line_to (it, to_charpos,
6741 ((op & MOVE_TO_X)
6742 ? to_x : 0),
6743 (MOVE_TO_X
6744 | (op & MOVE_TO_POS)));
6745
6746 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6747 if (skip == MOVE_POS_MATCH_OR_ZV)
6748 {
6749 reached = 5;
6750 break;
6751 }
6752
6753 /* If TO_X was reached, we would like to know whether TO_Y
6754 is in the line. This can only be said if we know the
6755 total line height which requires us to scan the rest of
6756 the line. */
6757 if (skip == MOVE_X_REACHED)
6758 {
6759 it_backup = *it;
6760 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6761 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6762 op & MOVE_TO_POS);
6763 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6764 }
6765
6766 /* Now, decide whether TO_Y is in this line. */
6767 line_height = it->max_ascent + it->max_descent;
6768 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6769
6770 if (to_y >= it->current_y
6771 && to_y < it->current_y + line_height)
6772 {
6773 if (skip == MOVE_X_REACHED)
6774 /* If TO_Y is in this line and TO_X was reached above,
6775 we scanned too far. We have to restore IT's settings
6776 to the ones before skipping. */
6777 *it = it_backup;
6778 reached = 6;
6779 }
6780 else if (skip == MOVE_X_REACHED)
6781 {
6782 skip = skip2;
6783 if (skip == MOVE_POS_MATCH_OR_ZV)
6784 reached = 7;
6785 }
6786
6787 if (reached)
6788 break;
6789 }
6790 else if (BUFFERP (it->object)
6791 && it->method == GET_FROM_BUFFER
6792 && IT_CHARPOS (*it) >= to_charpos)
6793 skip = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6796
6797 switch (skip)
6798 {
6799 case MOVE_POS_MATCH_OR_ZV:
6800 reached = 8;
6801 goto out;
6802
6803 case MOVE_NEWLINE_OR_CR:
6804 set_iterator_to_next (it, 1);
6805 it->continuation_lines_width = 0;
6806 break;
6807
6808 case MOVE_LINE_TRUNCATED:
6809 it->continuation_lines_width = 0;
6810 reseat_at_next_visible_line_start (it, 0);
6811 if ((op & MOVE_TO_POS) != 0
6812 && IT_CHARPOS (*it) > to_charpos)
6813 {
6814 reached = 9;
6815 goto out;
6816 }
6817 break;
6818
6819 case MOVE_LINE_CONTINUED:
6820 /* For continued lines ending in a tab, some of the glyphs
6821 associated with the tab are displayed on the current
6822 line. Since it->current_x does not include these glyphs,
6823 we use it->last_visible_x instead. */
6824 it->continuation_lines_width +=
6825 (it->c == '\t') ? it->last_visible_x : it->current_x;
6826 break;
6827
6828 default:
6829 abort ();
6830 }
6831
6832 /* Reset/increment for the next run. */
6833 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6834 it->current_x = it->hpos = 0;
6835 it->current_y += it->max_ascent + it->max_descent;
6836 ++it->vpos;
6837 last_height = it->max_ascent + it->max_descent;
6838 last_max_ascent = it->max_ascent;
6839 it->max_ascent = it->max_descent = 0;
6840 }
6841
6842 out:
6843
6844 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6845 }
6846
6847
6848 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6849
6850 If DY > 0, move IT backward at least that many pixels. DY = 0
6851 means move IT backward to the preceding line start or BEGV. This
6852 function may move over more than DY pixels if IT->current_y - DY
6853 ends up in the middle of a line; in this case IT->current_y will be
6854 set to the top of the line moved to. */
6855
6856 void
6857 move_it_vertically_backward (it, dy)
6858 struct it *it;
6859 int dy;
6860 {
6861 int nlines, h;
6862 struct it it2, it3;
6863 int start_pos;
6864
6865 move_further_back:
6866 xassert (dy >= 0);
6867
6868 start_pos = IT_CHARPOS (*it);
6869
6870 /* Estimate how many newlines we must move back. */
6871 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6872
6873 /* Set the iterator's position that many lines back. */
6874 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6875 back_to_previous_visible_line_start (it);
6876
6877 /* Reseat the iterator here. When moving backward, we don't want
6878 reseat to skip forward over invisible text, set up the iterator
6879 to deliver from overlay strings at the new position etc. So,
6880 use reseat_1 here. */
6881 reseat_1 (it, it->current.pos, 1);
6882
6883 /* We are now surely at a line start. */
6884 it->current_x = it->hpos = 0;
6885 it->continuation_lines_width = 0;
6886
6887 /* Move forward and see what y-distance we moved. First move to the
6888 start of the next line so that we get its height. We need this
6889 height to be able to tell whether we reached the specified
6890 y-distance. */
6891 it2 = *it;
6892 it2.max_ascent = it2.max_descent = 0;
6893 do
6894 {
6895 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6896 MOVE_TO_POS | MOVE_TO_VPOS);
6897 }
6898 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6899 xassert (IT_CHARPOS (*it) >= BEGV);
6900 it3 = it2;
6901
6902 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6903 xassert (IT_CHARPOS (*it) >= BEGV);
6904 /* H is the actual vertical distance from the position in *IT
6905 and the starting position. */
6906 h = it2.current_y - it->current_y;
6907 /* NLINES is the distance in number of lines. */
6908 nlines = it2.vpos - it->vpos;
6909
6910 /* Correct IT's y and vpos position
6911 so that they are relative to the starting point. */
6912 it->vpos -= nlines;
6913 it->current_y -= h;
6914
6915 if (dy == 0)
6916 {
6917 /* DY == 0 means move to the start of the screen line. The
6918 value of nlines is > 0 if continuation lines were involved. */
6919 if (nlines > 0)
6920 move_it_by_lines (it, nlines, 1);
6921 #if 0
6922 /* I think this assert is bogus if buffer contains
6923 invisible text or images. KFS. */
6924 xassert (IT_CHARPOS (*it) <= start_pos);
6925 #endif
6926 }
6927 else
6928 {
6929 /* The y-position we try to reach, relative to *IT.
6930 Note that H has been subtracted in front of the if-statement. */
6931 int target_y = it->current_y + h - dy;
6932 int y0 = it3.current_y;
6933 int y1 = line_bottom_y (&it3);
6934 int line_height = y1 - y0;
6935
6936 /* If we did not reach target_y, try to move further backward if
6937 we can. If we moved too far backward, try to move forward. */
6938 if (target_y < it->current_y
6939 /* This is heuristic. In a window that's 3 lines high, with
6940 a line height of 13 pixels each, recentering with point
6941 on the bottom line will try to move -39/2 = 19 pixels
6942 backward. Try to avoid moving into the first line. */
6943 && (it->current_y - target_y
6944 > min (window_box_height (it->w), line_height * 2 / 3))
6945 && IT_CHARPOS (*it) > BEGV)
6946 {
6947 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6948 target_y - it->current_y));
6949 dy = it->current_y - target_y;
6950 goto move_further_back;
6951 }
6952 else if (target_y >= it->current_y + line_height
6953 && IT_CHARPOS (*it) < ZV)
6954 {
6955 /* Should move forward by at least one line, maybe more.
6956
6957 Note: Calling move_it_by_lines can be expensive on
6958 terminal frames, where compute_motion is used (via
6959 vmotion) to do the job, when there are very long lines
6960 and truncate-lines is nil. That's the reason for
6961 treating terminal frames specially here. */
6962
6963 if (!FRAME_WINDOW_P (it->f))
6964 move_it_vertically (it, target_y - (it->current_y + line_height));
6965 else
6966 {
6967 do
6968 {
6969 move_it_by_lines (it, 1, 1);
6970 }
6971 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6972 }
6973
6974 #if 0
6975 /* I think this assert is bogus if buffer contains
6976 invisible text or images. KFS. */
6977 xassert (IT_CHARPOS (*it) >= BEGV);
6978 #endif
6979 }
6980 }
6981 }
6982
6983
6984 /* Move IT by a specified amount of pixel lines DY. DY negative means
6985 move backwards. DY = 0 means move to start of screen line. At the
6986 end, IT will be on the start of a screen line. */
6987
6988 void
6989 move_it_vertically (it, dy)
6990 struct it *it;
6991 int dy;
6992 {
6993 if (dy <= 0)
6994 move_it_vertically_backward (it, -dy);
6995 else
6996 {
6997 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6998 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6999 MOVE_TO_POS | MOVE_TO_Y);
7000 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7001
7002 /* If buffer ends in ZV without a newline, move to the start of
7003 the line to satisfy the post-condition. */
7004 if (IT_CHARPOS (*it) == ZV
7005 && ZV > BEGV
7006 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7007 move_it_by_lines (it, 0, 0);
7008 }
7009 }
7010
7011
7012 /* Move iterator IT past the end of the text line it is in. */
7013
7014 void
7015 move_it_past_eol (it)
7016 struct it *it;
7017 {
7018 enum move_it_result rc;
7019
7020 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7021 if (rc == MOVE_NEWLINE_OR_CR)
7022 set_iterator_to_next (it, 0);
7023 }
7024
7025
7026 #if 0 /* Currently not used. */
7027
7028 /* Return non-zero if some text between buffer positions START_CHARPOS
7029 and END_CHARPOS is invisible. IT->window is the window for text
7030 property lookup. */
7031
7032 static int
7033 invisible_text_between_p (it, start_charpos, end_charpos)
7034 struct it *it;
7035 int start_charpos, end_charpos;
7036 {
7037 Lisp_Object prop, limit;
7038 int invisible_found_p;
7039
7040 xassert (it != NULL && start_charpos <= end_charpos);
7041
7042 /* Is text at START invisible? */
7043 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7044 it->window);
7045 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7046 invisible_found_p = 1;
7047 else
7048 {
7049 limit = Fnext_single_char_property_change (make_number (start_charpos),
7050 Qinvisible, Qnil,
7051 make_number (end_charpos));
7052 invisible_found_p = XFASTINT (limit) < end_charpos;
7053 }
7054
7055 return invisible_found_p;
7056 }
7057
7058 #endif /* 0 */
7059
7060
7061 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7062 negative means move up. DVPOS == 0 means move to the start of the
7063 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7064 NEED_Y_P is zero, IT->current_y will be left unchanged.
7065
7066 Further optimization ideas: If we would know that IT->f doesn't use
7067 a face with proportional font, we could be faster for
7068 truncate-lines nil. */
7069
7070 void
7071 move_it_by_lines (it, dvpos, need_y_p)
7072 struct it *it;
7073 int dvpos, need_y_p;
7074 {
7075 struct position pos;
7076
7077 if (!FRAME_WINDOW_P (it->f))
7078 {
7079 struct text_pos textpos;
7080
7081 /* We can use vmotion on frames without proportional fonts. */
7082 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7083 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7084 reseat (it, textpos, 1);
7085 it->vpos += pos.vpos;
7086 it->current_y += pos.vpos;
7087 }
7088 else if (dvpos == 0)
7089 {
7090 /* DVPOS == 0 means move to the start of the screen line. */
7091 move_it_vertically_backward (it, 0);
7092 xassert (it->current_x == 0 && it->hpos == 0);
7093 /* Let next call to line_bottom_y calculate real line height */
7094 last_height = 0;
7095 }
7096 else if (dvpos > 0)
7097 {
7098 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7099 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7100 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7101 }
7102 else
7103 {
7104 struct it it2;
7105 int start_charpos, i;
7106
7107 /* Start at the beginning of the screen line containing IT's
7108 position. This may actually move vertically backwards,
7109 in case of overlays, so adjust dvpos accordingly. */
7110 dvpos += it->vpos;
7111 move_it_vertically_backward (it, 0);
7112 dvpos -= it->vpos;
7113
7114 /* Go back -DVPOS visible lines and reseat the iterator there. */
7115 start_charpos = IT_CHARPOS (*it);
7116 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7117 back_to_previous_visible_line_start (it);
7118 reseat (it, it->current.pos, 1);
7119
7120 /* Move further back if we end up in a string or an image. */
7121 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7122 {
7123 /* First try to move to start of display line. */
7124 dvpos += it->vpos;
7125 move_it_vertically_backward (it, 0);
7126 dvpos -= it->vpos;
7127 if (IT_POS_VALID_AFTER_MOVE_P (it))
7128 break;
7129 /* If start of line is still in string or image,
7130 move further back. */
7131 back_to_previous_visible_line_start (it);
7132 reseat (it, it->current.pos, 1);
7133 dvpos--;
7134 }
7135
7136 it->current_x = it->hpos = 0;
7137
7138 /* Above call may have moved too far if continuation lines
7139 are involved. Scan forward and see if it did. */
7140 it2 = *it;
7141 it2.vpos = it2.current_y = 0;
7142 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7143 it->vpos -= it2.vpos;
7144 it->current_y -= it2.current_y;
7145 it->current_x = it->hpos = 0;
7146
7147 /* If we moved too far back, move IT some lines forward. */
7148 if (it2.vpos > -dvpos)
7149 {
7150 int delta = it2.vpos + dvpos;
7151 it2 = *it;
7152 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7153 /* Move back again if we got too far ahead. */
7154 if (IT_CHARPOS (*it) >= start_charpos)
7155 *it = it2;
7156 }
7157 }
7158 }
7159
7160 /* Return 1 if IT points into the middle of a display vector. */
7161
7162 int
7163 in_display_vector_p (it)
7164 struct it *it;
7165 {
7166 return (it->method == GET_FROM_DISPLAY_VECTOR
7167 && it->current.dpvec_index > 0
7168 && it->dpvec + it->current.dpvec_index != it->dpend);
7169 }
7170
7171 \f
7172 /***********************************************************************
7173 Messages
7174 ***********************************************************************/
7175
7176
7177 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7178 to *Messages*. */
7179
7180 void
7181 add_to_log (format, arg1, arg2)
7182 char *format;
7183 Lisp_Object arg1, arg2;
7184 {
7185 Lisp_Object args[3];
7186 Lisp_Object msg, fmt;
7187 char *buffer;
7188 int len;
7189 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7190 USE_SAFE_ALLOCA;
7191
7192 /* Do nothing if called asynchronously. Inserting text into
7193 a buffer may call after-change-functions and alike and
7194 that would means running Lisp asynchronously. */
7195 if (handling_signal)
7196 return;
7197
7198 fmt = msg = Qnil;
7199 GCPRO4 (fmt, msg, arg1, arg2);
7200
7201 args[0] = fmt = build_string (format);
7202 args[1] = arg1;
7203 args[2] = arg2;
7204 msg = Fformat (3, args);
7205
7206 len = SBYTES (msg) + 1;
7207 SAFE_ALLOCA (buffer, char *, len);
7208 bcopy (SDATA (msg), buffer, len);
7209
7210 message_dolog (buffer, len - 1, 1, 0);
7211 SAFE_FREE ();
7212
7213 UNGCPRO;
7214 }
7215
7216
7217 /* Output a newline in the *Messages* buffer if "needs" one. */
7218
7219 void
7220 message_log_maybe_newline ()
7221 {
7222 if (message_log_need_newline)
7223 message_dolog ("", 0, 1, 0);
7224 }
7225
7226
7227 /* Add a string M of length NBYTES to the message log, optionally
7228 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7229 nonzero, means interpret the contents of M as multibyte. This
7230 function calls low-level routines in order to bypass text property
7231 hooks, etc. which might not be safe to run.
7232
7233 This may GC (insert may run before/after change hooks),
7234 so the buffer M must NOT point to a Lisp string. */
7235
7236 void
7237 message_dolog (m, nbytes, nlflag, multibyte)
7238 const char *m;
7239 int nbytes, nlflag, multibyte;
7240 {
7241 if (!NILP (Vmemory_full))
7242 return;
7243
7244 if (!NILP (Vmessage_log_max))
7245 {
7246 struct buffer *oldbuf;
7247 Lisp_Object oldpoint, oldbegv, oldzv;
7248 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7249 int point_at_end = 0;
7250 int zv_at_end = 0;
7251 Lisp_Object old_deactivate_mark, tem;
7252 struct gcpro gcpro1;
7253
7254 old_deactivate_mark = Vdeactivate_mark;
7255 oldbuf = current_buffer;
7256 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7257 current_buffer->undo_list = Qt;
7258
7259 oldpoint = message_dolog_marker1;
7260 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7261 oldbegv = message_dolog_marker2;
7262 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7263 oldzv = message_dolog_marker3;
7264 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7265 GCPRO1 (old_deactivate_mark);
7266
7267 if (PT == Z)
7268 point_at_end = 1;
7269 if (ZV == Z)
7270 zv_at_end = 1;
7271
7272 BEGV = BEG;
7273 BEGV_BYTE = BEG_BYTE;
7274 ZV = Z;
7275 ZV_BYTE = Z_BYTE;
7276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7277
7278 /* Insert the string--maybe converting multibyte to single byte
7279 or vice versa, so that all the text fits the buffer. */
7280 if (multibyte
7281 && NILP (current_buffer->enable_multibyte_characters))
7282 {
7283 int i, c, char_bytes;
7284 unsigned char work[1];
7285
7286 /* Convert a multibyte string to single-byte
7287 for the *Message* buffer. */
7288 for (i = 0; i < nbytes; i += char_bytes)
7289 {
7290 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7291 work[0] = (SINGLE_BYTE_CHAR_P (c)
7292 ? c
7293 : multibyte_char_to_unibyte (c, Qnil));
7294 insert_1_both (work, 1, 1, 1, 0, 0);
7295 }
7296 }
7297 else if (! multibyte
7298 && ! NILP (current_buffer->enable_multibyte_characters))
7299 {
7300 int i, c, char_bytes;
7301 unsigned char *msg = (unsigned char *) m;
7302 unsigned char str[MAX_MULTIBYTE_LENGTH];
7303 /* Convert a single-byte string to multibyte
7304 for the *Message* buffer. */
7305 for (i = 0; i < nbytes; i++)
7306 {
7307 c = unibyte_char_to_multibyte (msg[i]);
7308 char_bytes = CHAR_STRING (c, str);
7309 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7310 }
7311 }
7312 else if (nbytes)
7313 insert_1 (m, nbytes, 1, 0, 0);
7314
7315 if (nlflag)
7316 {
7317 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7318 insert_1 ("\n", 1, 1, 0, 0);
7319
7320 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7321 this_bol = PT;
7322 this_bol_byte = PT_BYTE;
7323
7324 /* See if this line duplicates the previous one.
7325 If so, combine duplicates. */
7326 if (this_bol > BEG)
7327 {
7328 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7329 prev_bol = PT;
7330 prev_bol_byte = PT_BYTE;
7331
7332 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7333 this_bol, this_bol_byte);
7334 if (dup)
7335 {
7336 del_range_both (prev_bol, prev_bol_byte,
7337 this_bol, this_bol_byte, 0);
7338 if (dup > 1)
7339 {
7340 char dupstr[40];
7341 int duplen;
7342
7343 /* If you change this format, don't forget to also
7344 change message_log_check_duplicate. */
7345 sprintf (dupstr, " [%d times]", dup);
7346 duplen = strlen (dupstr);
7347 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7348 insert_1 (dupstr, duplen, 1, 0, 1);
7349 }
7350 }
7351 }
7352
7353 /* If we have more than the desired maximum number of lines
7354 in the *Messages* buffer now, delete the oldest ones.
7355 This is safe because we don't have undo in this buffer. */
7356
7357 if (NATNUMP (Vmessage_log_max))
7358 {
7359 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7360 -XFASTINT (Vmessage_log_max) - 1, 0);
7361 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7362 }
7363 }
7364 BEGV = XMARKER (oldbegv)->charpos;
7365 BEGV_BYTE = marker_byte_position (oldbegv);
7366
7367 if (zv_at_end)
7368 {
7369 ZV = Z;
7370 ZV_BYTE = Z_BYTE;
7371 }
7372 else
7373 {
7374 ZV = XMARKER (oldzv)->charpos;
7375 ZV_BYTE = marker_byte_position (oldzv);
7376 }
7377
7378 if (point_at_end)
7379 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7380 else
7381 /* We can't do Fgoto_char (oldpoint) because it will run some
7382 Lisp code. */
7383 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7384 XMARKER (oldpoint)->bytepos);
7385
7386 UNGCPRO;
7387 unchain_marker (XMARKER (oldpoint));
7388 unchain_marker (XMARKER (oldbegv));
7389 unchain_marker (XMARKER (oldzv));
7390
7391 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7392 set_buffer_internal (oldbuf);
7393 if (NILP (tem))
7394 windows_or_buffers_changed = old_windows_or_buffers_changed;
7395 message_log_need_newline = !nlflag;
7396 Vdeactivate_mark = old_deactivate_mark;
7397 }
7398 }
7399
7400
7401 /* We are at the end of the buffer after just having inserted a newline.
7402 (Note: We depend on the fact we won't be crossing the gap.)
7403 Check to see if the most recent message looks a lot like the previous one.
7404 Return 0 if different, 1 if the new one should just replace it, or a
7405 value N > 1 if we should also append " [N times]". */
7406
7407 static int
7408 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7409 int prev_bol, this_bol;
7410 int prev_bol_byte, this_bol_byte;
7411 {
7412 int i;
7413 int len = Z_BYTE - 1 - this_bol_byte;
7414 int seen_dots = 0;
7415 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7416 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7417
7418 for (i = 0; i < len; i++)
7419 {
7420 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7421 seen_dots = 1;
7422 if (p1[i] != p2[i])
7423 return seen_dots;
7424 }
7425 p1 += len;
7426 if (*p1 == '\n')
7427 return 2;
7428 if (*p1++ == ' ' && *p1++ == '[')
7429 {
7430 int n = 0;
7431 while (*p1 >= '0' && *p1 <= '9')
7432 n = n * 10 + *p1++ - '0';
7433 if (strncmp (p1, " times]\n", 8) == 0)
7434 return n+1;
7435 }
7436 return 0;
7437 }
7438 \f
7439
7440 /* Display an echo area message M with a specified length of NBYTES
7441 bytes. The string may include null characters. If M is 0, clear
7442 out any existing message, and let the mini-buffer text show
7443 through.
7444
7445 This may GC, so the buffer M must NOT point to a Lisp string. */
7446
7447 void
7448 message2 (m, nbytes, multibyte)
7449 const char *m;
7450 int nbytes;
7451 int multibyte;
7452 {
7453 /* First flush out any partial line written with print. */
7454 message_log_maybe_newline ();
7455 if (m)
7456 message_dolog (m, nbytes, 1, multibyte);
7457 message2_nolog (m, nbytes, multibyte);
7458 }
7459
7460
7461 /* The non-logging counterpart of message2. */
7462
7463 void
7464 message2_nolog (m, nbytes, multibyte)
7465 const char *m;
7466 int nbytes, multibyte;
7467 {
7468 struct frame *sf = SELECTED_FRAME ();
7469 message_enable_multibyte = multibyte;
7470
7471 if (noninteractive)
7472 {
7473 if (noninteractive_need_newline)
7474 putc ('\n', stderr);
7475 noninteractive_need_newline = 0;
7476 if (m)
7477 fwrite (m, nbytes, 1, stderr);
7478 if (cursor_in_echo_area == 0)
7479 fprintf (stderr, "\n");
7480 fflush (stderr);
7481 }
7482 /* A null message buffer means that the frame hasn't really been
7483 initialized yet. Error messages get reported properly by
7484 cmd_error, so this must be just an informative message; toss it. */
7485 else if (INTERACTIVE
7486 && sf->glyphs_initialized_p
7487 && FRAME_MESSAGE_BUF (sf))
7488 {
7489 Lisp_Object mini_window;
7490 struct frame *f;
7491
7492 /* Get the frame containing the mini-buffer
7493 that the selected frame is using. */
7494 mini_window = FRAME_MINIBUF_WINDOW (sf);
7495 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7496
7497 FRAME_SAMPLE_VISIBILITY (f);
7498 if (FRAME_VISIBLE_P (sf)
7499 && ! FRAME_VISIBLE_P (f))
7500 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7501
7502 if (m)
7503 {
7504 set_message (m, Qnil, nbytes, multibyte);
7505 if (minibuffer_auto_raise)
7506 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7507 }
7508 else
7509 clear_message (1, 1);
7510
7511 do_pending_window_change (0);
7512 echo_area_display (1);
7513 do_pending_window_change (0);
7514 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7515 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7516 }
7517 }
7518
7519
7520 /* Display an echo area message M with a specified length of NBYTES
7521 bytes. The string may include null characters. If M is not a
7522 string, clear out any existing message, and let the mini-buffer
7523 text show through.
7524
7525 This function cancels echoing. */
7526
7527 void
7528 message3 (m, nbytes, multibyte)
7529 Lisp_Object m;
7530 int nbytes;
7531 int multibyte;
7532 {
7533 struct gcpro gcpro1;
7534
7535 GCPRO1 (m);
7536 clear_message (1,1);
7537 cancel_echoing ();
7538
7539 /* First flush out any partial line written with print. */
7540 message_log_maybe_newline ();
7541 if (STRINGP (m))
7542 {
7543 char *buffer;
7544 USE_SAFE_ALLOCA;
7545
7546 SAFE_ALLOCA (buffer, char *, nbytes);
7547 bcopy (SDATA (m), buffer, nbytes);
7548 message_dolog (buffer, nbytes, 1, multibyte);
7549 SAFE_FREE ();
7550 }
7551 message3_nolog (m, nbytes, multibyte);
7552
7553 UNGCPRO;
7554 }
7555
7556
7557 /* The non-logging version of message3.
7558 This does not cancel echoing, because it is used for echoing.
7559 Perhaps we need to make a separate function for echoing
7560 and make this cancel echoing. */
7561
7562 void
7563 message3_nolog (m, nbytes, multibyte)
7564 Lisp_Object m;
7565 int nbytes, multibyte;
7566 {
7567 struct frame *sf = SELECTED_FRAME ();
7568 message_enable_multibyte = multibyte;
7569
7570 if (noninteractive)
7571 {
7572 if (noninteractive_need_newline)
7573 putc ('\n', stderr);
7574 noninteractive_need_newline = 0;
7575 if (STRINGP (m))
7576 fwrite (SDATA (m), nbytes, 1, stderr);
7577 if (cursor_in_echo_area == 0)
7578 fprintf (stderr, "\n");
7579 fflush (stderr);
7580 }
7581 /* A null message buffer means that the frame hasn't really been
7582 initialized yet. Error messages get reported properly by
7583 cmd_error, so this must be just an informative message; toss it. */
7584 else if (INTERACTIVE
7585 && sf->glyphs_initialized_p
7586 && FRAME_MESSAGE_BUF (sf))
7587 {
7588 Lisp_Object mini_window;
7589 Lisp_Object frame;
7590 struct frame *f;
7591
7592 /* Get the frame containing the mini-buffer
7593 that the selected frame is using. */
7594 mini_window = FRAME_MINIBUF_WINDOW (sf);
7595 frame = XWINDOW (mini_window)->frame;
7596 f = XFRAME (frame);
7597
7598 FRAME_SAMPLE_VISIBILITY (f);
7599 if (FRAME_VISIBLE_P (sf)
7600 && !FRAME_VISIBLE_P (f))
7601 Fmake_frame_visible (frame);
7602
7603 if (STRINGP (m) && SCHARS (m) > 0)
7604 {
7605 set_message (NULL, m, nbytes, multibyte);
7606 if (minibuffer_auto_raise)
7607 Fraise_frame (frame);
7608 /* Assume we are not echoing.
7609 (If we are, echo_now will override this.) */
7610 echo_message_buffer = Qnil;
7611 }
7612 else
7613 clear_message (1, 1);
7614
7615 do_pending_window_change (0);
7616 echo_area_display (1);
7617 do_pending_window_change (0);
7618 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7619 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7620 }
7621 }
7622
7623
7624 /* Display a null-terminated echo area message M. If M is 0, clear
7625 out any existing message, and let the mini-buffer text show through.
7626
7627 The buffer M must continue to exist until after the echo area gets
7628 cleared or some other message gets displayed there. Do not pass
7629 text that is stored in a Lisp string. Do not pass text in a buffer
7630 that was alloca'd. */
7631
7632 void
7633 message1 (m)
7634 char *m;
7635 {
7636 message2 (m, (m ? strlen (m) : 0), 0);
7637 }
7638
7639
7640 /* The non-logging counterpart of message1. */
7641
7642 void
7643 message1_nolog (m)
7644 char *m;
7645 {
7646 message2_nolog (m, (m ? strlen (m) : 0), 0);
7647 }
7648
7649 /* Display a message M which contains a single %s
7650 which gets replaced with STRING. */
7651
7652 void
7653 message_with_string (m, string, log)
7654 char *m;
7655 Lisp_Object string;
7656 int log;
7657 {
7658 CHECK_STRING (string);
7659
7660 if (noninteractive)
7661 {
7662 if (m)
7663 {
7664 if (noninteractive_need_newline)
7665 putc ('\n', stderr);
7666 noninteractive_need_newline = 0;
7667 fprintf (stderr, m, SDATA (string));
7668 if (cursor_in_echo_area == 0)
7669 fprintf (stderr, "\n");
7670 fflush (stderr);
7671 }
7672 }
7673 else if (INTERACTIVE)
7674 {
7675 /* The frame whose minibuffer we're going to display the message on.
7676 It may be larger than the selected frame, so we need
7677 to use its buffer, not the selected frame's buffer. */
7678 Lisp_Object mini_window;
7679 struct frame *f, *sf = SELECTED_FRAME ();
7680
7681 /* Get the frame containing the minibuffer
7682 that the selected frame is using. */
7683 mini_window = FRAME_MINIBUF_WINDOW (sf);
7684 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7685
7686 /* A null message buffer means that the frame hasn't really been
7687 initialized yet. Error messages get reported properly by
7688 cmd_error, so this must be just an informative message; toss it. */
7689 if (FRAME_MESSAGE_BUF (f))
7690 {
7691 Lisp_Object args[2], message;
7692 struct gcpro gcpro1, gcpro2;
7693
7694 args[0] = build_string (m);
7695 args[1] = message = string;
7696 GCPRO2 (args[0], message);
7697 gcpro1.nvars = 2;
7698
7699 message = Fformat (2, args);
7700
7701 if (log)
7702 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7703 else
7704 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7705
7706 UNGCPRO;
7707
7708 /* Print should start at the beginning of the message
7709 buffer next time. */
7710 message_buf_print = 0;
7711 }
7712 }
7713 }
7714
7715
7716 /* Dump an informative message to the minibuf. If M is 0, clear out
7717 any existing message, and let the mini-buffer text show through. */
7718
7719 /* VARARGS 1 */
7720 void
7721 message (m, a1, a2, a3)
7722 char *m;
7723 EMACS_INT a1, a2, a3;
7724 {
7725 if (noninteractive)
7726 {
7727 if (m)
7728 {
7729 if (noninteractive_need_newline)
7730 putc ('\n', stderr);
7731 noninteractive_need_newline = 0;
7732 fprintf (stderr, m, a1, a2, a3);
7733 if (cursor_in_echo_area == 0)
7734 fprintf (stderr, "\n");
7735 fflush (stderr);
7736 }
7737 }
7738 else if (INTERACTIVE)
7739 {
7740 /* The frame whose mini-buffer we're going to display the message
7741 on. It may be larger than the selected frame, so we need to
7742 use its buffer, not the selected frame's buffer. */
7743 Lisp_Object mini_window;
7744 struct frame *f, *sf = SELECTED_FRAME ();
7745
7746 /* Get the frame containing the mini-buffer
7747 that the selected frame is using. */
7748 mini_window = FRAME_MINIBUF_WINDOW (sf);
7749 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7750
7751 /* A null message buffer means that the frame hasn't really been
7752 initialized yet. Error messages get reported properly by
7753 cmd_error, so this must be just an informative message; toss
7754 it. */
7755 if (FRAME_MESSAGE_BUF (f))
7756 {
7757 if (m)
7758 {
7759 int len;
7760 #ifdef NO_ARG_ARRAY
7761 char *a[3];
7762 a[0] = (char *) a1;
7763 a[1] = (char *) a2;
7764 a[2] = (char *) a3;
7765
7766 len = doprnt (FRAME_MESSAGE_BUF (f),
7767 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7768 #else
7769 len = doprnt (FRAME_MESSAGE_BUF (f),
7770 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7771 (char **) &a1);
7772 #endif /* NO_ARG_ARRAY */
7773
7774 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7775 }
7776 else
7777 message1 (0);
7778
7779 /* Print should start at the beginning of the message
7780 buffer next time. */
7781 message_buf_print = 0;
7782 }
7783 }
7784 }
7785
7786
7787 /* The non-logging version of message. */
7788
7789 void
7790 message_nolog (m, a1, a2, a3)
7791 char *m;
7792 EMACS_INT a1, a2, a3;
7793 {
7794 Lisp_Object old_log_max;
7795 old_log_max = Vmessage_log_max;
7796 Vmessage_log_max = Qnil;
7797 message (m, a1, a2, a3);
7798 Vmessage_log_max = old_log_max;
7799 }
7800
7801
7802 /* Display the current message in the current mini-buffer. This is
7803 only called from error handlers in process.c, and is not time
7804 critical. */
7805
7806 void
7807 update_echo_area ()
7808 {
7809 if (!NILP (echo_area_buffer[0]))
7810 {
7811 Lisp_Object string;
7812 string = Fcurrent_message ();
7813 message3 (string, SBYTES (string),
7814 !NILP (current_buffer->enable_multibyte_characters));
7815 }
7816 }
7817
7818
7819 /* Make sure echo area buffers in `echo_buffers' are live.
7820 If they aren't, make new ones. */
7821
7822 static void
7823 ensure_echo_area_buffers ()
7824 {
7825 int i;
7826
7827 for (i = 0; i < 2; ++i)
7828 if (!BUFFERP (echo_buffer[i])
7829 || NILP (XBUFFER (echo_buffer[i])->name))
7830 {
7831 char name[30];
7832 Lisp_Object old_buffer;
7833 int j;
7834
7835 old_buffer = echo_buffer[i];
7836 sprintf (name, " *Echo Area %d*", i);
7837 echo_buffer[i] = Fget_buffer_create (build_string (name));
7838 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7839
7840 for (j = 0; j < 2; ++j)
7841 if (EQ (old_buffer, echo_area_buffer[j]))
7842 echo_area_buffer[j] = echo_buffer[i];
7843 }
7844 }
7845
7846
7847 /* Call FN with args A1..A4 with either the current or last displayed
7848 echo_area_buffer as current buffer.
7849
7850 WHICH zero means use the current message buffer
7851 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7852 from echo_buffer[] and clear it.
7853
7854 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7855 suitable buffer from echo_buffer[] and clear it.
7856
7857 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
7858 that the current message becomes the last displayed one, make
7859 choose a suitable buffer for echo_area_buffer[0], and clear it.
7860
7861 Value is what FN returns. */
7862
7863 static int
7864 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7865 struct window *w;
7866 int which;
7867 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7868 EMACS_INT a1;
7869 Lisp_Object a2;
7870 EMACS_INT a3, a4;
7871 {
7872 Lisp_Object buffer;
7873 int this_one, the_other, clear_buffer_p, rc;
7874 int count = SPECPDL_INDEX ();
7875
7876 /* If buffers aren't live, make new ones. */
7877 ensure_echo_area_buffers ();
7878
7879 clear_buffer_p = 0;
7880
7881 if (which == 0)
7882 this_one = 0, the_other = 1;
7883 else if (which > 0)
7884 this_one = 1, the_other = 0;
7885 else
7886 {
7887 this_one = 0, the_other = 1;
7888 clear_buffer_p = 1;
7889
7890 /* We need a fresh one in case the current echo buffer equals
7891 the one containing the last displayed echo area message. */
7892 if (!NILP (echo_area_buffer[this_one])
7893 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
7894 echo_area_buffer[this_one] = Qnil;
7895 }
7896
7897 /* Choose a suitable buffer from echo_buffer[] is we don't
7898 have one. */
7899 if (NILP (echo_area_buffer[this_one]))
7900 {
7901 echo_area_buffer[this_one]
7902 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7903 ? echo_buffer[the_other]
7904 : echo_buffer[this_one]);
7905 clear_buffer_p = 1;
7906 }
7907
7908 buffer = echo_area_buffer[this_one];
7909
7910 /* Don't get confused by reusing the buffer used for echoing
7911 for a different purpose. */
7912 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7913 cancel_echoing ();
7914
7915 record_unwind_protect (unwind_with_echo_area_buffer,
7916 with_echo_area_buffer_unwind_data (w));
7917
7918 /* Make the echo area buffer current. Note that for display
7919 purposes, it is not necessary that the displayed window's buffer
7920 == current_buffer, except for text property lookup. So, let's
7921 only set that buffer temporarily here without doing a full
7922 Fset_window_buffer. We must also change w->pointm, though,
7923 because otherwise an assertions in unshow_buffer fails, and Emacs
7924 aborts. */
7925 set_buffer_internal_1 (XBUFFER (buffer));
7926 if (w)
7927 {
7928 w->buffer = buffer;
7929 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7930 }
7931
7932 current_buffer->undo_list = Qt;
7933 current_buffer->read_only = Qnil;
7934 specbind (Qinhibit_read_only, Qt);
7935 specbind (Qinhibit_modification_hooks, Qt);
7936
7937 if (clear_buffer_p && Z > BEG)
7938 del_range (BEG, Z);
7939
7940 xassert (BEGV >= BEG);
7941 xassert (ZV <= Z && ZV >= BEGV);
7942
7943 rc = fn (a1, a2, a3, a4);
7944
7945 xassert (BEGV >= BEG);
7946 xassert (ZV <= Z && ZV >= BEGV);
7947
7948 unbind_to (count, Qnil);
7949 return rc;
7950 }
7951
7952
7953 /* Save state that should be preserved around the call to the function
7954 FN called in with_echo_area_buffer. */
7955
7956 static Lisp_Object
7957 with_echo_area_buffer_unwind_data (w)
7958 struct window *w;
7959 {
7960 int i = 0;
7961 Lisp_Object vector;
7962
7963 /* Reduce consing by keeping one vector in
7964 Vwith_echo_area_save_vector. */
7965 vector = Vwith_echo_area_save_vector;
7966 Vwith_echo_area_save_vector = Qnil;
7967
7968 if (NILP (vector))
7969 vector = Fmake_vector (make_number (7), Qnil);
7970
7971 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7972 AREF (vector, i) = Vdeactivate_mark, ++i;
7973 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7974
7975 if (w)
7976 {
7977 XSETWINDOW (AREF (vector, i), w); ++i;
7978 AREF (vector, i) = w->buffer; ++i;
7979 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7980 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7981 }
7982 else
7983 {
7984 int end = i + 4;
7985 for (; i < end; ++i)
7986 AREF (vector, i) = Qnil;
7987 }
7988
7989 xassert (i == ASIZE (vector));
7990 return vector;
7991 }
7992
7993
7994 /* Restore global state from VECTOR which was created by
7995 with_echo_area_buffer_unwind_data. */
7996
7997 static Lisp_Object
7998 unwind_with_echo_area_buffer (vector)
7999 Lisp_Object vector;
8000 {
8001 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8002 Vdeactivate_mark = AREF (vector, 1);
8003 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8004
8005 if (WINDOWP (AREF (vector, 3)))
8006 {
8007 struct window *w;
8008 Lisp_Object buffer, charpos, bytepos;
8009
8010 w = XWINDOW (AREF (vector, 3));
8011 buffer = AREF (vector, 4);
8012 charpos = AREF (vector, 5);
8013 bytepos = AREF (vector, 6);
8014
8015 w->buffer = buffer;
8016 set_marker_both (w->pointm, buffer,
8017 XFASTINT (charpos), XFASTINT (bytepos));
8018 }
8019
8020 Vwith_echo_area_save_vector = vector;
8021 return Qnil;
8022 }
8023
8024
8025 /* Set up the echo area for use by print functions. MULTIBYTE_P
8026 non-zero means we will print multibyte. */
8027
8028 void
8029 setup_echo_area_for_printing (multibyte_p)
8030 int multibyte_p;
8031 {
8032 /* If we can't find an echo area any more, exit. */
8033 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8034 Fkill_emacs (Qnil);
8035
8036 ensure_echo_area_buffers ();
8037
8038 if (!message_buf_print)
8039 {
8040 /* A message has been output since the last time we printed.
8041 Choose a fresh echo area buffer. */
8042 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8043 echo_area_buffer[0] = echo_buffer[1];
8044 else
8045 echo_area_buffer[0] = echo_buffer[0];
8046
8047 /* Switch to that buffer and clear it. */
8048 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8049 current_buffer->truncate_lines = Qnil;
8050
8051 if (Z > BEG)
8052 {
8053 int count = SPECPDL_INDEX ();
8054 specbind (Qinhibit_read_only, Qt);
8055 /* Note that undo recording is always disabled. */
8056 del_range (BEG, Z);
8057 unbind_to (count, Qnil);
8058 }
8059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8060
8061 /* Set up the buffer for the multibyteness we need. */
8062 if (multibyte_p
8063 != !NILP (current_buffer->enable_multibyte_characters))
8064 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8065
8066 /* Raise the frame containing the echo area. */
8067 if (minibuffer_auto_raise)
8068 {
8069 struct frame *sf = SELECTED_FRAME ();
8070 Lisp_Object mini_window;
8071 mini_window = FRAME_MINIBUF_WINDOW (sf);
8072 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8073 }
8074
8075 message_log_maybe_newline ();
8076 message_buf_print = 1;
8077 }
8078 else
8079 {
8080 if (NILP (echo_area_buffer[0]))
8081 {
8082 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8083 echo_area_buffer[0] = echo_buffer[1];
8084 else
8085 echo_area_buffer[0] = echo_buffer[0];
8086 }
8087
8088 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8089 {
8090 /* Someone switched buffers between print requests. */
8091 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8092 current_buffer->truncate_lines = Qnil;
8093 }
8094 }
8095 }
8096
8097
8098 /* Display an echo area message in window W. Value is non-zero if W's
8099 height is changed. If display_last_displayed_message_p is
8100 non-zero, display the message that was last displayed, otherwise
8101 display the current message. */
8102
8103 static int
8104 display_echo_area (w)
8105 struct window *w;
8106 {
8107 int i, no_message_p, window_height_changed_p, count;
8108
8109 /* Temporarily disable garbage collections while displaying the echo
8110 area. This is done because a GC can print a message itself.
8111 That message would modify the echo area buffer's contents while a
8112 redisplay of the buffer is going on, and seriously confuse
8113 redisplay. */
8114 count = inhibit_garbage_collection ();
8115
8116 /* If there is no message, we must call display_echo_area_1
8117 nevertheless because it resizes the window. But we will have to
8118 reset the echo_area_buffer in question to nil at the end because
8119 with_echo_area_buffer will sets it to an empty buffer. */
8120 i = display_last_displayed_message_p ? 1 : 0;
8121 no_message_p = NILP (echo_area_buffer[i]);
8122
8123 window_height_changed_p
8124 = with_echo_area_buffer (w, display_last_displayed_message_p,
8125 display_echo_area_1,
8126 (EMACS_INT) w, Qnil, 0, 0);
8127
8128 if (no_message_p)
8129 echo_area_buffer[i] = Qnil;
8130
8131 unbind_to (count, Qnil);
8132 return window_height_changed_p;
8133 }
8134
8135
8136 /* Helper for display_echo_area. Display the current buffer which
8137 contains the current echo area message in window W, a mini-window,
8138 a pointer to which is passed in A1. A2..A4 are currently not used.
8139 Change the height of W so that all of the message is displayed.
8140 Value is non-zero if height of W was changed. */
8141
8142 static int
8143 display_echo_area_1 (a1, a2, a3, a4)
8144 EMACS_INT a1;
8145 Lisp_Object a2;
8146 EMACS_INT a3, a4;
8147 {
8148 struct window *w = (struct window *) a1;
8149 Lisp_Object window;
8150 struct text_pos start;
8151 int window_height_changed_p = 0;
8152
8153 /* Do this before displaying, so that we have a large enough glyph
8154 matrix for the display. If we can't get enough space for the
8155 whole text, display the last N lines. That works by setting w->start. */
8156 window_height_changed_p = resize_mini_window (w, 0);
8157
8158 /* Use the starting position chosen by resize_mini_window. */
8159 SET_TEXT_POS_FROM_MARKER (start, w->start);
8160
8161 /* Display. */
8162 clear_glyph_matrix (w->desired_matrix);
8163 XSETWINDOW (window, w);
8164 try_window (window, start, 0);
8165
8166 return window_height_changed_p;
8167 }
8168
8169
8170 /* Resize the echo area window to exactly the size needed for the
8171 currently displayed message, if there is one. If a mini-buffer
8172 is active, don't shrink it. */
8173
8174 void
8175 resize_echo_area_exactly ()
8176 {
8177 if (BUFFERP (echo_area_buffer[0])
8178 && WINDOWP (echo_area_window))
8179 {
8180 struct window *w = XWINDOW (echo_area_window);
8181 int resized_p;
8182 Lisp_Object resize_exactly;
8183
8184 if (minibuf_level == 0)
8185 resize_exactly = Qt;
8186 else
8187 resize_exactly = Qnil;
8188
8189 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8190 (EMACS_INT) w, resize_exactly, 0, 0);
8191 if (resized_p)
8192 {
8193 ++windows_or_buffers_changed;
8194 ++update_mode_lines;
8195 redisplay_internal (0);
8196 }
8197 }
8198 }
8199
8200
8201 /* Callback function for with_echo_area_buffer, when used from
8202 resize_echo_area_exactly. A1 contains a pointer to the window to
8203 resize, EXACTLY non-nil means resize the mini-window exactly to the
8204 size of the text displayed. A3 and A4 are not used. Value is what
8205 resize_mini_window returns. */
8206
8207 static int
8208 resize_mini_window_1 (a1, exactly, a3, a4)
8209 EMACS_INT a1;
8210 Lisp_Object exactly;
8211 EMACS_INT a3, a4;
8212 {
8213 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8214 }
8215
8216
8217 /* Resize mini-window W to fit the size of its contents. EXACT:P
8218 means size the window exactly to the size needed. Otherwise, it's
8219 only enlarged until W's buffer is empty.
8220
8221 Set W->start to the right place to begin display. If the whole
8222 contents fit, start at the beginning. Otherwise, start so as
8223 to make the end of the contents appear. This is particularly
8224 important for y-or-n-p, but seems desirable generally.
8225
8226 Value is non-zero if the window height has been changed. */
8227
8228 int
8229 resize_mini_window (w, exact_p)
8230 struct window *w;
8231 int exact_p;
8232 {
8233 struct frame *f = XFRAME (w->frame);
8234 int window_height_changed_p = 0;
8235
8236 xassert (MINI_WINDOW_P (w));
8237
8238 /* By default, start display at the beginning. */
8239 set_marker_both (w->start, w->buffer,
8240 BUF_BEGV (XBUFFER (w->buffer)),
8241 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8242
8243 /* Don't resize windows while redisplaying a window; it would
8244 confuse redisplay functions when the size of the window they are
8245 displaying changes from under them. Such a resizing can happen,
8246 for instance, when which-func prints a long message while
8247 we are running fontification-functions. We're running these
8248 functions with safe_call which binds inhibit-redisplay to t. */
8249 if (!NILP (Vinhibit_redisplay))
8250 return 0;
8251
8252 /* Nil means don't try to resize. */
8253 if (NILP (Vresize_mini_windows)
8254 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8255 return 0;
8256
8257 if (!FRAME_MINIBUF_ONLY_P (f))
8258 {
8259 struct it it;
8260 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8261 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8262 int height, max_height;
8263 int unit = FRAME_LINE_HEIGHT (f);
8264 struct text_pos start;
8265 struct buffer *old_current_buffer = NULL;
8266
8267 if (current_buffer != XBUFFER (w->buffer))
8268 {
8269 old_current_buffer = current_buffer;
8270 set_buffer_internal (XBUFFER (w->buffer));
8271 }
8272
8273 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8274
8275 /* Compute the max. number of lines specified by the user. */
8276 if (FLOATP (Vmax_mini_window_height))
8277 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8278 else if (INTEGERP (Vmax_mini_window_height))
8279 max_height = XINT (Vmax_mini_window_height);
8280 else
8281 max_height = total_height / 4;
8282
8283 /* Correct that max. height if it's bogus. */
8284 max_height = max (1, max_height);
8285 max_height = min (total_height, max_height);
8286
8287 /* Find out the height of the text in the window. */
8288 if (it.truncate_lines_p)
8289 height = 1;
8290 else
8291 {
8292 last_height = 0;
8293 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8294 if (it.max_ascent == 0 && it.max_descent == 0)
8295 height = it.current_y + last_height;
8296 else
8297 height = it.current_y + it.max_ascent + it.max_descent;
8298 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8299 height = (height + unit - 1) / unit;
8300 }
8301
8302 /* Compute a suitable window start. */
8303 if (height > max_height)
8304 {
8305 height = max_height;
8306 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8307 move_it_vertically_backward (&it, (height - 1) * unit);
8308 start = it.current.pos;
8309 }
8310 else
8311 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8312 SET_MARKER_FROM_TEXT_POS (w->start, start);
8313
8314 if (EQ (Vresize_mini_windows, Qgrow_only))
8315 {
8316 /* Let it grow only, until we display an empty message, in which
8317 case the window shrinks again. */
8318 if (height > WINDOW_TOTAL_LINES (w))
8319 {
8320 int old_height = WINDOW_TOTAL_LINES (w);
8321 freeze_window_starts (f, 1);
8322 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8323 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8324 }
8325 else if (height < WINDOW_TOTAL_LINES (w)
8326 && (exact_p || BEGV == ZV))
8327 {
8328 int old_height = WINDOW_TOTAL_LINES (w);
8329 freeze_window_starts (f, 0);
8330 shrink_mini_window (w);
8331 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8332 }
8333 }
8334 else
8335 {
8336 /* Always resize to exact size needed. */
8337 if (height > WINDOW_TOTAL_LINES (w))
8338 {
8339 int old_height = WINDOW_TOTAL_LINES (w);
8340 freeze_window_starts (f, 1);
8341 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8342 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8343 }
8344 else if (height < WINDOW_TOTAL_LINES (w))
8345 {
8346 int old_height = WINDOW_TOTAL_LINES (w);
8347 freeze_window_starts (f, 0);
8348 shrink_mini_window (w);
8349
8350 if (height)
8351 {
8352 freeze_window_starts (f, 1);
8353 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8354 }
8355
8356 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8357 }
8358 }
8359
8360 if (old_current_buffer)
8361 set_buffer_internal (old_current_buffer);
8362 }
8363
8364 return window_height_changed_p;
8365 }
8366
8367
8368 /* Value is the current message, a string, or nil if there is no
8369 current message. */
8370
8371 Lisp_Object
8372 current_message ()
8373 {
8374 Lisp_Object msg;
8375
8376 if (NILP (echo_area_buffer[0]))
8377 msg = Qnil;
8378 else
8379 {
8380 with_echo_area_buffer (0, 0, current_message_1,
8381 (EMACS_INT) &msg, Qnil, 0, 0);
8382 if (NILP (msg))
8383 echo_area_buffer[0] = Qnil;
8384 }
8385
8386 return msg;
8387 }
8388
8389
8390 static int
8391 current_message_1 (a1, a2, a3, a4)
8392 EMACS_INT a1;
8393 Lisp_Object a2;
8394 EMACS_INT a3, a4;
8395 {
8396 Lisp_Object *msg = (Lisp_Object *) a1;
8397
8398 if (Z > BEG)
8399 *msg = make_buffer_string (BEG, Z, 1);
8400 else
8401 *msg = Qnil;
8402 return 0;
8403 }
8404
8405
8406 /* Push the current message on Vmessage_stack for later restauration
8407 by restore_message. Value is non-zero if the current message isn't
8408 empty. This is a relatively infrequent operation, so it's not
8409 worth optimizing. */
8410
8411 int
8412 push_message ()
8413 {
8414 Lisp_Object msg;
8415 msg = current_message ();
8416 Vmessage_stack = Fcons (msg, Vmessage_stack);
8417 return STRINGP (msg);
8418 }
8419
8420
8421 /* Restore message display from the top of Vmessage_stack. */
8422
8423 void
8424 restore_message ()
8425 {
8426 Lisp_Object msg;
8427
8428 xassert (CONSP (Vmessage_stack));
8429 msg = XCAR (Vmessage_stack);
8430 if (STRINGP (msg))
8431 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8432 else
8433 message3_nolog (msg, 0, 0);
8434 }
8435
8436
8437 /* Handler for record_unwind_protect calling pop_message. */
8438
8439 Lisp_Object
8440 pop_message_unwind (dummy)
8441 Lisp_Object dummy;
8442 {
8443 pop_message ();
8444 return Qnil;
8445 }
8446
8447 /* Pop the top-most entry off Vmessage_stack. */
8448
8449 void
8450 pop_message ()
8451 {
8452 xassert (CONSP (Vmessage_stack));
8453 Vmessage_stack = XCDR (Vmessage_stack);
8454 }
8455
8456
8457 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8458 exits. If the stack is not empty, we have a missing pop_message
8459 somewhere. */
8460
8461 void
8462 check_message_stack ()
8463 {
8464 if (!NILP (Vmessage_stack))
8465 abort ();
8466 }
8467
8468
8469 /* Truncate to NCHARS what will be displayed in the echo area the next
8470 time we display it---but don't redisplay it now. */
8471
8472 void
8473 truncate_echo_area (nchars)
8474 int nchars;
8475 {
8476 if (nchars == 0)
8477 echo_area_buffer[0] = Qnil;
8478 /* A null message buffer means that the frame hasn't really been
8479 initialized yet. Error messages get reported properly by
8480 cmd_error, so this must be just an informative message; toss it. */
8481 else if (!noninteractive
8482 && INTERACTIVE
8483 && !NILP (echo_area_buffer[0]))
8484 {
8485 struct frame *sf = SELECTED_FRAME ();
8486 if (FRAME_MESSAGE_BUF (sf))
8487 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8488 }
8489 }
8490
8491
8492 /* Helper function for truncate_echo_area. Truncate the current
8493 message to at most NCHARS characters. */
8494
8495 static int
8496 truncate_message_1 (nchars, a2, a3, a4)
8497 EMACS_INT nchars;
8498 Lisp_Object a2;
8499 EMACS_INT a3, a4;
8500 {
8501 if (BEG + nchars < Z)
8502 del_range (BEG + nchars, Z);
8503 if (Z == BEG)
8504 echo_area_buffer[0] = Qnil;
8505 return 0;
8506 }
8507
8508
8509 /* Set the current message to a substring of S or STRING.
8510
8511 If STRING is a Lisp string, set the message to the first NBYTES
8512 bytes from STRING. NBYTES zero means use the whole string. If
8513 STRING is multibyte, the message will be displayed multibyte.
8514
8515 If S is not null, set the message to the first LEN bytes of S. LEN
8516 zero means use the whole string. MULTIBYTE_P non-zero means S is
8517 multibyte. Display the message multibyte in that case.
8518
8519 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8520 to t before calling set_message_1 (which calls insert).
8521 */
8522
8523 void
8524 set_message (s, string, nbytes, multibyte_p)
8525 const char *s;
8526 Lisp_Object string;
8527 int nbytes, multibyte_p;
8528 {
8529 message_enable_multibyte
8530 = ((s && multibyte_p)
8531 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8532
8533 with_echo_area_buffer (0, -1, set_message_1,
8534 (EMACS_INT) s, string, nbytes, multibyte_p);
8535 message_buf_print = 0;
8536 help_echo_showing_p = 0;
8537 }
8538
8539
8540 /* Helper function for set_message. Arguments have the same meaning
8541 as there, with A1 corresponding to S and A2 corresponding to STRING
8542 This function is called with the echo area buffer being
8543 current. */
8544
8545 static int
8546 set_message_1 (a1, a2, nbytes, multibyte_p)
8547 EMACS_INT a1;
8548 Lisp_Object a2;
8549 EMACS_INT nbytes, multibyte_p;
8550 {
8551 const char *s = (const char *) a1;
8552 Lisp_Object string = a2;
8553
8554 /* Change multibyteness of the echo buffer appropriately. */
8555 if (message_enable_multibyte
8556 != !NILP (current_buffer->enable_multibyte_characters))
8557 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8558
8559 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8560
8561 /* Insert new message at BEG. */
8562 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8563
8564 if (STRINGP (string))
8565 {
8566 int nchars;
8567
8568 if (nbytes == 0)
8569 nbytes = SBYTES (string);
8570 nchars = string_byte_to_char (string, nbytes);
8571
8572 /* This function takes care of single/multibyte conversion. We
8573 just have to ensure that the echo area buffer has the right
8574 setting of enable_multibyte_characters. */
8575 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8576 }
8577 else if (s)
8578 {
8579 if (nbytes == 0)
8580 nbytes = strlen (s);
8581
8582 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8583 {
8584 /* Convert from multi-byte to single-byte. */
8585 int i, c, n;
8586 unsigned char work[1];
8587
8588 /* Convert a multibyte string to single-byte. */
8589 for (i = 0; i < nbytes; i += n)
8590 {
8591 c = string_char_and_length (s + i, nbytes - i, &n);
8592 work[0] = (SINGLE_BYTE_CHAR_P (c)
8593 ? c
8594 : multibyte_char_to_unibyte (c, Qnil));
8595 insert_1_both (work, 1, 1, 1, 0, 0);
8596 }
8597 }
8598 else if (!multibyte_p
8599 && !NILP (current_buffer->enable_multibyte_characters))
8600 {
8601 /* Convert from single-byte to multi-byte. */
8602 int i, c, n;
8603 const unsigned char *msg = (const unsigned char *) s;
8604 unsigned char str[MAX_MULTIBYTE_LENGTH];
8605
8606 /* Convert a single-byte string to multibyte. */
8607 for (i = 0; i < nbytes; i++)
8608 {
8609 c = unibyte_char_to_multibyte (msg[i]);
8610 n = CHAR_STRING (c, str);
8611 insert_1_both (str, 1, n, 1, 0, 0);
8612 }
8613 }
8614 else
8615 insert_1 (s, nbytes, 1, 0, 0);
8616 }
8617
8618 return 0;
8619 }
8620
8621
8622 /* Clear messages. CURRENT_P non-zero means clear the current
8623 message. LAST_DISPLAYED_P non-zero means clear the message
8624 last displayed. */
8625
8626 void
8627 clear_message (current_p, last_displayed_p)
8628 int current_p, last_displayed_p;
8629 {
8630 if (current_p)
8631 {
8632 echo_area_buffer[0] = Qnil;
8633 message_cleared_p = 1;
8634 }
8635
8636 if (last_displayed_p)
8637 echo_area_buffer[1] = Qnil;
8638
8639 message_buf_print = 0;
8640 }
8641
8642 /* Clear garbaged frames.
8643
8644 This function is used where the old redisplay called
8645 redraw_garbaged_frames which in turn called redraw_frame which in
8646 turn called clear_frame. The call to clear_frame was a source of
8647 flickering. I believe a clear_frame is not necessary. It should
8648 suffice in the new redisplay to invalidate all current matrices,
8649 and ensure a complete redisplay of all windows. */
8650
8651 static void
8652 clear_garbaged_frames ()
8653 {
8654 if (frame_garbaged)
8655 {
8656 Lisp_Object tail, frame;
8657 int changed_count = 0;
8658
8659 FOR_EACH_FRAME (tail, frame)
8660 {
8661 struct frame *f = XFRAME (frame);
8662
8663 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8664 {
8665 if (f->resized_p)
8666 {
8667 Fredraw_frame (frame);
8668 f->force_flush_display_p = 1;
8669 }
8670 clear_current_matrices (f);
8671 changed_count++;
8672 f->garbaged = 0;
8673 f->resized_p = 0;
8674 }
8675 }
8676
8677 frame_garbaged = 0;
8678 if (changed_count)
8679 ++windows_or_buffers_changed;
8680 }
8681 }
8682
8683
8684 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8685 is non-zero update selected_frame. Value is non-zero if the
8686 mini-windows height has been changed. */
8687
8688 static int
8689 echo_area_display (update_frame_p)
8690 int update_frame_p;
8691 {
8692 Lisp_Object mini_window;
8693 struct window *w;
8694 struct frame *f;
8695 int window_height_changed_p = 0;
8696 struct frame *sf = SELECTED_FRAME ();
8697
8698 mini_window = FRAME_MINIBUF_WINDOW (sf);
8699 w = XWINDOW (mini_window);
8700 f = XFRAME (WINDOW_FRAME (w));
8701
8702 /* Don't display if frame is invisible or not yet initialized. */
8703 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8704 return 0;
8705
8706 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8707 #ifndef MAC_OS8
8708 #ifdef HAVE_WINDOW_SYSTEM
8709 /* When Emacs starts, selected_frame may be the initial terminal
8710 frame. If we let this through, a message would be displayed on
8711 the terminal. */
8712 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8713 return 0;
8714 #endif /* HAVE_WINDOW_SYSTEM */
8715 #endif
8716
8717 /* Redraw garbaged frames. */
8718 if (frame_garbaged)
8719 clear_garbaged_frames ();
8720
8721 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8722 {
8723 echo_area_window = mini_window;
8724 window_height_changed_p = display_echo_area (w);
8725 w->must_be_updated_p = 1;
8726
8727 /* Update the display, unless called from redisplay_internal.
8728 Also don't update the screen during redisplay itself. The
8729 update will happen at the end of redisplay, and an update
8730 here could cause confusion. */
8731 if (update_frame_p && !redisplaying_p)
8732 {
8733 int n = 0;
8734
8735 /* If the display update has been interrupted by pending
8736 input, update mode lines in the frame. Due to the
8737 pending input, it might have been that redisplay hasn't
8738 been called, so that mode lines above the echo area are
8739 garbaged. This looks odd, so we prevent it here. */
8740 if (!display_completed)
8741 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8742
8743 if (window_height_changed_p
8744 /* Don't do this if Emacs is shutting down. Redisplay
8745 needs to run hooks. */
8746 && !NILP (Vrun_hooks))
8747 {
8748 /* Must update other windows. Likewise as in other
8749 cases, don't let this update be interrupted by
8750 pending input. */
8751 int count = SPECPDL_INDEX ();
8752 specbind (Qredisplay_dont_pause, Qt);
8753 windows_or_buffers_changed = 1;
8754 redisplay_internal (0);
8755 unbind_to (count, Qnil);
8756 }
8757 else if (FRAME_WINDOW_P (f) && n == 0)
8758 {
8759 /* Window configuration is the same as before.
8760 Can do with a display update of the echo area,
8761 unless we displayed some mode lines. */
8762 update_single_window (w, 1);
8763 FRAME_RIF (f)->flush_display (f);
8764 }
8765 else
8766 update_frame (f, 1, 1);
8767
8768 /* If cursor is in the echo area, make sure that the next
8769 redisplay displays the minibuffer, so that the cursor will
8770 be replaced with what the minibuffer wants. */
8771 if (cursor_in_echo_area)
8772 ++windows_or_buffers_changed;
8773 }
8774 }
8775 else if (!EQ (mini_window, selected_window))
8776 windows_or_buffers_changed++;
8777
8778 /* Last displayed message is now the current message. */
8779 echo_area_buffer[1] = echo_area_buffer[0];
8780 /* Inform read_char that we're not echoing. */
8781 echo_message_buffer = Qnil;
8782
8783 /* Prevent redisplay optimization in redisplay_internal by resetting
8784 this_line_start_pos. This is done because the mini-buffer now
8785 displays the message instead of its buffer text. */
8786 if (EQ (mini_window, selected_window))
8787 CHARPOS (this_line_start_pos) = 0;
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 \f
8794 /***********************************************************************
8795 Mode Lines and Frame Titles
8796 ***********************************************************************/
8797
8798 /* A buffer for constructing non-propertized mode-line strings and
8799 frame titles in it; allocated from the heap in init_xdisp and
8800 resized as needed in store_mode_line_noprop_char. */
8801
8802 static char *mode_line_noprop_buf;
8803
8804 /* The buffer's end, and a current output position in it. */
8805
8806 static char *mode_line_noprop_buf_end;
8807 static char *mode_line_noprop_ptr;
8808
8809 #define MODE_LINE_NOPROP_LEN(start) \
8810 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8811
8812 static enum {
8813 MODE_LINE_DISPLAY = 0,
8814 MODE_LINE_TITLE,
8815 MODE_LINE_NOPROP,
8816 MODE_LINE_STRING
8817 } mode_line_target;
8818
8819 /* Alist that caches the results of :propertize.
8820 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8821 static Lisp_Object mode_line_proptrans_alist;
8822
8823 /* List of strings making up the mode-line. */
8824 static Lisp_Object mode_line_string_list;
8825
8826 /* Base face property when building propertized mode line string. */
8827 static Lisp_Object mode_line_string_face;
8828 static Lisp_Object mode_line_string_face_prop;
8829
8830
8831 /* Unwind data for mode line strings */
8832
8833 static Lisp_Object Vmode_line_unwind_vector;
8834
8835 static Lisp_Object
8836 format_mode_line_unwind_data (obuf, save_proptrans)
8837 struct buffer *obuf;
8838 {
8839 Lisp_Object vector;
8840
8841 /* Reduce consing by keeping one vector in
8842 Vwith_echo_area_save_vector. */
8843 vector = Vmode_line_unwind_vector;
8844 Vmode_line_unwind_vector = Qnil;
8845
8846 if (NILP (vector))
8847 vector = Fmake_vector (make_number (7), Qnil);
8848
8849 AREF (vector, 0) = make_number (mode_line_target);
8850 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8851 AREF (vector, 2) = mode_line_string_list;
8852 AREF (vector, 3) = (save_proptrans ? mode_line_proptrans_alist : Qt);
8853 AREF (vector, 4) = mode_line_string_face;
8854 AREF (vector, 5) = mode_line_string_face_prop;
8855
8856 if (obuf)
8857 XSETBUFFER (AREF (vector, 6), obuf);
8858 else
8859 AREF (vector, 6) = Qnil;
8860
8861 return vector;
8862 }
8863
8864 static Lisp_Object
8865 unwind_format_mode_line (vector)
8866 Lisp_Object vector;
8867 {
8868 mode_line_target = XINT (AREF (vector, 0));
8869 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8870 mode_line_string_list = AREF (vector, 2);
8871 if (! EQ (AREF (vector, 3), Qt))
8872 mode_line_proptrans_alist = AREF (vector, 3);
8873 mode_line_string_face = AREF (vector, 4);
8874 mode_line_string_face_prop = AREF (vector, 5);
8875
8876 if (!NILP (AREF (vector, 6)))
8877 {
8878 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8879 AREF (vector, 6) = Qnil;
8880 }
8881
8882 Vmode_line_unwind_vector = vector;
8883 return Qnil;
8884 }
8885
8886
8887 /* Store a single character C for the frame title in mode_line_noprop_buf.
8888 Re-allocate mode_line_noprop_buf if necessary. */
8889
8890 static void
8891 #ifdef PROTOTYPES
8892 store_mode_line_noprop_char (char c)
8893 #else
8894 store_mode_line_noprop_char (c)
8895 char c;
8896 #endif
8897 {
8898 /* If output position has reached the end of the allocated buffer,
8899 double the buffer's size. */
8900 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8901 {
8902 int len = MODE_LINE_NOPROP_LEN (0);
8903 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8904 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8905 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8906 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8907 }
8908
8909 *mode_line_noprop_ptr++ = c;
8910 }
8911
8912
8913 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8914 mode_line_noprop_ptr. STR is the string to store. Do not copy
8915 characters that yield more columns than PRECISION; PRECISION <= 0
8916 means copy the whole string. Pad with spaces until FIELD_WIDTH
8917 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8918 pad. Called from display_mode_element when it is used to build a
8919 frame title. */
8920
8921 static int
8922 store_mode_line_noprop (str, field_width, precision)
8923 const unsigned char *str;
8924 int field_width, precision;
8925 {
8926 int n = 0;
8927 int dummy, nbytes;
8928
8929 /* Copy at most PRECISION chars from STR. */
8930 nbytes = strlen (str);
8931 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8932 while (nbytes--)
8933 store_mode_line_noprop_char (*str++);
8934
8935 /* Fill up with spaces until FIELD_WIDTH reached. */
8936 while (field_width > 0
8937 && n < field_width)
8938 {
8939 store_mode_line_noprop_char (' ');
8940 ++n;
8941 }
8942
8943 return n;
8944 }
8945
8946 /***********************************************************************
8947 Frame Titles
8948 ***********************************************************************/
8949
8950 #ifdef HAVE_WINDOW_SYSTEM
8951
8952 /* Set the title of FRAME, if it has changed. The title format is
8953 Vicon_title_format if FRAME is iconified, otherwise it is
8954 frame_title_format. */
8955
8956 static void
8957 x_consider_frame_title (frame)
8958 Lisp_Object frame;
8959 {
8960 struct frame *f = XFRAME (frame);
8961
8962 if (FRAME_WINDOW_P (f)
8963 || FRAME_MINIBUF_ONLY_P (f)
8964 || f->explicit_name)
8965 {
8966 /* Do we have more than one visible frame on this X display? */
8967 Lisp_Object tail;
8968 Lisp_Object fmt;
8969 int title_start;
8970 char *title;
8971 int len;
8972 struct it it;
8973 int count = SPECPDL_INDEX ();
8974
8975 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8976 {
8977 Lisp_Object other_frame = XCAR (tail);
8978 struct frame *tf = XFRAME (other_frame);
8979
8980 if (tf != f
8981 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8982 && !FRAME_MINIBUF_ONLY_P (tf)
8983 && !EQ (other_frame, tip_frame)
8984 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8985 break;
8986 }
8987
8988 /* Set global variable indicating that multiple frames exist. */
8989 multiple_frames = CONSP (tail);
8990
8991 /* Switch to the buffer of selected window of the frame. Set up
8992 mode_line_target so that display_mode_element will output into
8993 mode_line_noprop_buf; then display the title. */
8994 record_unwind_protect (unwind_format_mode_line,
8995 format_mode_line_unwind_data (current_buffer, 0));
8996
8997 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8998 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8999
9000 mode_line_target = MODE_LINE_TITLE;
9001 title_start = MODE_LINE_NOPROP_LEN (0);
9002 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9003 NULL, DEFAULT_FACE_ID);
9004 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9005 len = MODE_LINE_NOPROP_LEN (title_start);
9006 title = mode_line_noprop_buf + title_start;
9007 unbind_to (count, Qnil);
9008
9009 /* Set the title only if it's changed. This avoids consing in
9010 the common case where it hasn't. (If it turns out that we've
9011 already wasted too much time by walking through the list with
9012 display_mode_element, then we might need to optimize at a
9013 higher level than this.) */
9014 if (! STRINGP (f->name)
9015 || SBYTES (f->name) != len
9016 || bcmp (title, SDATA (f->name), len) != 0)
9017 x_implicitly_set_name (f, make_string (title, len), Qnil);
9018 }
9019 }
9020
9021 #endif /* not HAVE_WINDOW_SYSTEM */
9022
9023
9024
9025 \f
9026 /***********************************************************************
9027 Menu Bars
9028 ***********************************************************************/
9029
9030
9031 /* Prepare for redisplay by updating menu-bar item lists when
9032 appropriate. This can call eval. */
9033
9034 void
9035 prepare_menu_bars ()
9036 {
9037 int all_windows;
9038 struct gcpro gcpro1, gcpro2;
9039 struct frame *f;
9040 Lisp_Object tooltip_frame;
9041
9042 #ifdef HAVE_WINDOW_SYSTEM
9043 tooltip_frame = tip_frame;
9044 #else
9045 tooltip_frame = Qnil;
9046 #endif
9047
9048 /* Update all frame titles based on their buffer names, etc. We do
9049 this before the menu bars so that the buffer-menu will show the
9050 up-to-date frame titles. */
9051 #ifdef HAVE_WINDOW_SYSTEM
9052 if (windows_or_buffers_changed || update_mode_lines)
9053 {
9054 Lisp_Object tail, frame;
9055
9056 FOR_EACH_FRAME (tail, frame)
9057 {
9058 f = XFRAME (frame);
9059 if (!EQ (frame, tooltip_frame)
9060 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9061 x_consider_frame_title (frame);
9062 }
9063 }
9064 #endif /* HAVE_WINDOW_SYSTEM */
9065
9066 /* Update the menu bar item lists, if appropriate. This has to be
9067 done before any actual redisplay or generation of display lines. */
9068 all_windows = (update_mode_lines
9069 || buffer_shared > 1
9070 || windows_or_buffers_changed);
9071 if (all_windows)
9072 {
9073 Lisp_Object tail, frame;
9074 int count = SPECPDL_INDEX ();
9075 /* 1 means that update_menu_bar has run its hooks
9076 so any further calls to update_menu_bar shouldn't do so again. */
9077 int menu_bar_hooks_run = 0;
9078
9079 record_unwind_save_match_data ();
9080
9081 FOR_EACH_FRAME (tail, frame)
9082 {
9083 f = XFRAME (frame);
9084
9085 /* Ignore tooltip frame. */
9086 if (EQ (frame, tooltip_frame))
9087 continue;
9088
9089 /* If a window on this frame changed size, report that to
9090 the user and clear the size-change flag. */
9091 if (FRAME_WINDOW_SIZES_CHANGED (f))
9092 {
9093 Lisp_Object functions;
9094
9095 /* Clear flag first in case we get an error below. */
9096 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9097 functions = Vwindow_size_change_functions;
9098 GCPRO2 (tail, functions);
9099
9100 while (CONSP (functions))
9101 {
9102 call1 (XCAR (functions), frame);
9103 functions = XCDR (functions);
9104 }
9105 UNGCPRO;
9106 }
9107
9108 GCPRO1 (tail);
9109 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9110 #ifdef HAVE_WINDOW_SYSTEM
9111 update_tool_bar (f, 0);
9112 #ifdef MAC_OS
9113 mac_update_title_bar (f, 0);
9114 #endif
9115 #endif
9116 UNGCPRO;
9117 }
9118
9119 unbind_to (count, Qnil);
9120 }
9121 else
9122 {
9123 struct frame *sf = SELECTED_FRAME ();
9124 update_menu_bar (sf, 1, 0);
9125 #ifdef HAVE_WINDOW_SYSTEM
9126 update_tool_bar (sf, 1);
9127 #ifdef MAC_OS
9128 mac_update_title_bar (sf, 1);
9129 #endif
9130 #endif
9131 }
9132
9133 /* Motif needs this. See comment in xmenu.c. Turn it off when
9134 pending_menu_activation is not defined. */
9135 #ifdef USE_X_TOOLKIT
9136 pending_menu_activation = 0;
9137 #endif
9138 }
9139
9140
9141 /* Update the menu bar item list for frame F. This has to be done
9142 before we start to fill in any display lines, because it can call
9143 eval.
9144
9145 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9146
9147 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9148 already ran the menu bar hooks for this redisplay, so there
9149 is no need to run them again. The return value is the
9150 updated value of this flag, to pass to the next call. */
9151
9152 static int
9153 update_menu_bar (f, save_match_data, hooks_run)
9154 struct frame *f;
9155 int save_match_data;
9156 int hooks_run;
9157 {
9158 Lisp_Object window;
9159 register struct window *w;
9160
9161 /* If called recursively during a menu update, do nothing. This can
9162 happen when, for instance, an activate-menubar-hook causes a
9163 redisplay. */
9164 if (inhibit_menubar_update)
9165 return hooks_run;
9166
9167 window = FRAME_SELECTED_WINDOW (f);
9168 w = XWINDOW (window);
9169
9170 #if 0 /* The if statement below this if statement used to include the
9171 condition !NILP (w->update_mode_line), rather than using
9172 update_mode_lines directly, and this if statement may have
9173 been added to make that condition work. Now the if
9174 statement below matches its comment, this isn't needed. */
9175 if (update_mode_lines)
9176 w->update_mode_line = Qt;
9177 #endif
9178
9179 if (FRAME_WINDOW_P (f)
9180 ?
9181 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9182 || defined (USE_GTK)
9183 FRAME_EXTERNAL_MENU_BAR (f)
9184 #else
9185 FRAME_MENU_BAR_LINES (f) > 0
9186 #endif
9187 : FRAME_MENU_BAR_LINES (f) > 0)
9188 {
9189 /* If the user has switched buffers or windows, we need to
9190 recompute to reflect the new bindings. But we'll
9191 recompute when update_mode_lines is set too; that means
9192 that people can use force-mode-line-update to request
9193 that the menu bar be recomputed. The adverse effect on
9194 the rest of the redisplay algorithm is about the same as
9195 windows_or_buffers_changed anyway. */
9196 if (windows_or_buffers_changed
9197 /* This used to test w->update_mode_line, but we believe
9198 there is no need to recompute the menu in that case. */
9199 || update_mode_lines
9200 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9201 < BUF_MODIFF (XBUFFER (w->buffer)))
9202 != !NILP (w->last_had_star))
9203 || ((!NILP (Vtransient_mark_mode)
9204 && !NILP (XBUFFER (w->buffer)->mark_active))
9205 != !NILP (w->region_showing)))
9206 {
9207 struct buffer *prev = current_buffer;
9208 int count = SPECPDL_INDEX ();
9209
9210 specbind (Qinhibit_menubar_update, Qt);
9211
9212 set_buffer_internal_1 (XBUFFER (w->buffer));
9213 if (save_match_data)
9214 record_unwind_save_match_data ();
9215 if (NILP (Voverriding_local_map_menu_flag))
9216 {
9217 specbind (Qoverriding_terminal_local_map, Qnil);
9218 specbind (Qoverriding_local_map, Qnil);
9219 }
9220
9221 if (!hooks_run)
9222 {
9223 /* Run the Lucid hook. */
9224 safe_run_hooks (Qactivate_menubar_hook);
9225
9226 /* If it has changed current-menubar from previous value,
9227 really recompute the menu-bar from the value. */
9228 if (! NILP (Vlucid_menu_bar_dirty_flag))
9229 call0 (Qrecompute_lucid_menubar);
9230
9231 safe_run_hooks (Qmenu_bar_update_hook);
9232
9233 hooks_run = 1;
9234 }
9235
9236 XSETFRAME (Vmenu_updating_frame, f);
9237 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9238
9239 /* Redisplay the menu bar in case we changed it. */
9240 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9241 || defined (USE_GTK)
9242 if (FRAME_WINDOW_P (f))
9243 {
9244 #ifdef MAC_OS
9245 /* All frames on Mac OS share the same menubar. So only
9246 the selected frame should be allowed to set it. */
9247 if (f == SELECTED_FRAME ())
9248 #endif
9249 set_frame_menubar (f, 0, 0);
9250 }
9251 else
9252 /* On a terminal screen, the menu bar is an ordinary screen
9253 line, and this makes it get updated. */
9254 w->update_mode_line = Qt;
9255 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9256 /* In the non-toolkit version, the menu bar is an ordinary screen
9257 line, and this makes it get updated. */
9258 w->update_mode_line = Qt;
9259 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9260
9261 unbind_to (count, Qnil);
9262 set_buffer_internal_1 (prev);
9263 }
9264 }
9265
9266 return hooks_run;
9267 }
9268
9269
9270 \f
9271 /***********************************************************************
9272 Output Cursor
9273 ***********************************************************************/
9274
9275 #ifdef HAVE_WINDOW_SYSTEM
9276
9277 /* EXPORT:
9278 Nominal cursor position -- where to draw output.
9279 HPOS and VPOS are window relative glyph matrix coordinates.
9280 X and Y are window relative pixel coordinates. */
9281
9282 struct cursor_pos output_cursor;
9283
9284
9285 /* EXPORT:
9286 Set the global variable output_cursor to CURSOR. All cursor
9287 positions are relative to updated_window. */
9288
9289 void
9290 set_output_cursor (cursor)
9291 struct cursor_pos *cursor;
9292 {
9293 output_cursor.hpos = cursor->hpos;
9294 output_cursor.vpos = cursor->vpos;
9295 output_cursor.x = cursor->x;
9296 output_cursor.y = cursor->y;
9297 }
9298
9299
9300 /* EXPORT for RIF:
9301 Set a nominal cursor position.
9302
9303 HPOS and VPOS are column/row positions in a window glyph matrix. X
9304 and Y are window text area relative pixel positions.
9305
9306 If this is done during an update, updated_window will contain the
9307 window that is being updated and the position is the future output
9308 cursor position for that window. If updated_window is null, use
9309 selected_window and display the cursor at the given position. */
9310
9311 void
9312 x_cursor_to (vpos, hpos, y, x)
9313 int vpos, hpos, y, x;
9314 {
9315 struct window *w;
9316
9317 /* If updated_window is not set, work on selected_window. */
9318 if (updated_window)
9319 w = updated_window;
9320 else
9321 w = XWINDOW (selected_window);
9322
9323 /* Set the output cursor. */
9324 output_cursor.hpos = hpos;
9325 output_cursor.vpos = vpos;
9326 output_cursor.x = x;
9327 output_cursor.y = y;
9328
9329 /* If not called as part of an update, really display the cursor.
9330 This will also set the cursor position of W. */
9331 if (updated_window == NULL)
9332 {
9333 BLOCK_INPUT;
9334 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9335 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9336 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9337 UNBLOCK_INPUT;
9338 }
9339 }
9340
9341 #endif /* HAVE_WINDOW_SYSTEM */
9342
9343 \f
9344 /***********************************************************************
9345 Tool-bars
9346 ***********************************************************************/
9347
9348 #ifdef HAVE_WINDOW_SYSTEM
9349
9350 /* Where the mouse was last time we reported a mouse event. */
9351
9352 FRAME_PTR last_mouse_frame;
9353
9354 /* Tool-bar item index of the item on which a mouse button was pressed
9355 or -1. */
9356
9357 int last_tool_bar_item;
9358
9359
9360 /* Update the tool-bar item list for frame F. This has to be done
9361 before we start to fill in any display lines. Called from
9362 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9363 and restore it here. */
9364
9365 static void
9366 update_tool_bar (f, save_match_data)
9367 struct frame *f;
9368 int save_match_data;
9369 {
9370 #ifdef USE_GTK
9371 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9372 #else
9373 int do_update = WINDOWP (f->tool_bar_window)
9374 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9375 #endif
9376
9377 if (do_update)
9378 {
9379 Lisp_Object window;
9380 struct window *w;
9381
9382 window = FRAME_SELECTED_WINDOW (f);
9383 w = XWINDOW (window);
9384
9385 /* If the user has switched buffers or windows, we need to
9386 recompute to reflect the new bindings. But we'll
9387 recompute when update_mode_lines is set too; that means
9388 that people can use force-mode-line-update to request
9389 that the menu bar be recomputed. The adverse effect on
9390 the rest of the redisplay algorithm is about the same as
9391 windows_or_buffers_changed anyway. */
9392 if (windows_or_buffers_changed
9393 || !NILP (w->update_mode_line)
9394 || update_mode_lines
9395 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9396 < BUF_MODIFF (XBUFFER (w->buffer)))
9397 != !NILP (w->last_had_star))
9398 || ((!NILP (Vtransient_mark_mode)
9399 && !NILP (XBUFFER (w->buffer)->mark_active))
9400 != !NILP (w->region_showing)))
9401 {
9402 struct buffer *prev = current_buffer;
9403 int count = SPECPDL_INDEX ();
9404 Lisp_Object new_tool_bar;
9405 int new_n_tool_bar;
9406 struct gcpro gcpro1;
9407
9408 /* Set current_buffer to the buffer of the selected
9409 window of the frame, so that we get the right local
9410 keymaps. */
9411 set_buffer_internal_1 (XBUFFER (w->buffer));
9412
9413 /* Save match data, if we must. */
9414 if (save_match_data)
9415 record_unwind_save_match_data ();
9416
9417 /* Make sure that we don't accidentally use bogus keymaps. */
9418 if (NILP (Voverriding_local_map_menu_flag))
9419 {
9420 specbind (Qoverriding_terminal_local_map, Qnil);
9421 specbind (Qoverriding_local_map, Qnil);
9422 }
9423
9424 GCPRO1 (new_tool_bar);
9425
9426 /* Build desired tool-bar items from keymaps. */
9427 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9428 &new_n_tool_bar);
9429
9430 /* Redisplay the tool-bar if we changed it. */
9431 if (new_n_tool_bar != f->n_tool_bar_items
9432 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9433 {
9434 /* Redisplay that happens asynchronously due to an expose event
9435 may access f->tool_bar_items. Make sure we update both
9436 variables within BLOCK_INPUT so no such event interrupts. */
9437 BLOCK_INPUT;
9438 f->tool_bar_items = new_tool_bar;
9439 f->n_tool_bar_items = new_n_tool_bar;
9440 w->update_mode_line = Qt;
9441 UNBLOCK_INPUT;
9442 }
9443
9444 UNGCPRO;
9445
9446 unbind_to (count, Qnil);
9447 set_buffer_internal_1 (prev);
9448 }
9449 }
9450 }
9451
9452
9453 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9454 F's desired tool-bar contents. F->tool_bar_items must have
9455 been set up previously by calling prepare_menu_bars. */
9456
9457 static void
9458 build_desired_tool_bar_string (f)
9459 struct frame *f;
9460 {
9461 int i, size, size_needed;
9462 struct gcpro gcpro1, gcpro2, gcpro3;
9463 Lisp_Object image, plist, props;
9464
9465 image = plist = props = Qnil;
9466 GCPRO3 (image, plist, props);
9467
9468 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9469 Otherwise, make a new string. */
9470
9471 /* The size of the string we might be able to reuse. */
9472 size = (STRINGP (f->desired_tool_bar_string)
9473 ? SCHARS (f->desired_tool_bar_string)
9474 : 0);
9475
9476 /* We need one space in the string for each image. */
9477 size_needed = f->n_tool_bar_items;
9478
9479 /* Reuse f->desired_tool_bar_string, if possible. */
9480 if (size < size_needed || NILP (f->desired_tool_bar_string))
9481 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9482 make_number (' '));
9483 else
9484 {
9485 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9486 Fremove_text_properties (make_number (0), make_number (size),
9487 props, f->desired_tool_bar_string);
9488 }
9489
9490 /* Put a `display' property on the string for the images to display,
9491 put a `menu_item' property on tool-bar items with a value that
9492 is the index of the item in F's tool-bar item vector. */
9493 for (i = 0; i < f->n_tool_bar_items; ++i)
9494 {
9495 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9496
9497 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9498 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9499 int hmargin, vmargin, relief, idx, end;
9500 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9501
9502 /* If image is a vector, choose the image according to the
9503 button state. */
9504 image = PROP (TOOL_BAR_ITEM_IMAGES);
9505 if (VECTORP (image))
9506 {
9507 if (enabled_p)
9508 idx = (selected_p
9509 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9510 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9511 else
9512 idx = (selected_p
9513 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9514 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9515
9516 xassert (ASIZE (image) >= idx);
9517 image = AREF (image, idx);
9518 }
9519 else
9520 idx = -1;
9521
9522 /* Ignore invalid image specifications. */
9523 if (!valid_image_p (image))
9524 continue;
9525
9526 /* Display the tool-bar button pressed, or depressed. */
9527 plist = Fcopy_sequence (XCDR (image));
9528
9529 /* Compute margin and relief to draw. */
9530 relief = (tool_bar_button_relief >= 0
9531 ? tool_bar_button_relief
9532 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9533 hmargin = vmargin = relief;
9534
9535 if (INTEGERP (Vtool_bar_button_margin)
9536 && XINT (Vtool_bar_button_margin) > 0)
9537 {
9538 hmargin += XFASTINT (Vtool_bar_button_margin);
9539 vmargin += XFASTINT (Vtool_bar_button_margin);
9540 }
9541 else if (CONSP (Vtool_bar_button_margin))
9542 {
9543 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9544 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9545 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9546
9547 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9548 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9549 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9550 }
9551
9552 if (auto_raise_tool_bar_buttons_p)
9553 {
9554 /* Add a `:relief' property to the image spec if the item is
9555 selected. */
9556 if (selected_p)
9557 {
9558 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9559 hmargin -= relief;
9560 vmargin -= relief;
9561 }
9562 }
9563 else
9564 {
9565 /* If image is selected, display it pressed, i.e. with a
9566 negative relief. If it's not selected, display it with a
9567 raised relief. */
9568 plist = Fplist_put (plist, QCrelief,
9569 (selected_p
9570 ? make_number (-relief)
9571 : make_number (relief)));
9572 hmargin -= relief;
9573 vmargin -= relief;
9574 }
9575
9576 /* Put a margin around the image. */
9577 if (hmargin || vmargin)
9578 {
9579 if (hmargin == vmargin)
9580 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9581 else
9582 plist = Fplist_put (plist, QCmargin,
9583 Fcons (make_number (hmargin),
9584 make_number (vmargin)));
9585 }
9586
9587 /* If button is not enabled, and we don't have special images
9588 for the disabled state, make the image appear disabled by
9589 applying an appropriate algorithm to it. */
9590 if (!enabled_p && idx < 0)
9591 plist = Fplist_put (plist, QCconversion, Qdisabled);
9592
9593 /* Put a `display' text property on the string for the image to
9594 display. Put a `menu-item' property on the string that gives
9595 the start of this item's properties in the tool-bar items
9596 vector. */
9597 image = Fcons (Qimage, plist);
9598 props = list4 (Qdisplay, image,
9599 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9600
9601 /* Let the last image hide all remaining spaces in the tool bar
9602 string. The string can be longer than needed when we reuse a
9603 previous string. */
9604 if (i + 1 == f->n_tool_bar_items)
9605 end = SCHARS (f->desired_tool_bar_string);
9606 else
9607 end = i + 1;
9608 Fadd_text_properties (make_number (i), make_number (end),
9609 props, f->desired_tool_bar_string);
9610 #undef PROP
9611 }
9612
9613 UNGCPRO;
9614 }
9615
9616
9617 /* Display one line of the tool-bar of frame IT->f.
9618
9619 HEIGHT specifies the desired height of the tool-bar line.
9620 If the actual height of the glyph row is less than HEIGHT, the
9621 row's height is increased to HEIGHT, and the icons are centered
9622 vertically in the new height.
9623
9624 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9625 count a final empty row in case the tool-bar width exactly matches
9626 the window width.
9627 */
9628
9629 static void
9630 display_tool_bar_line (it, height)
9631 struct it *it;
9632 int height;
9633 {
9634 struct glyph_row *row = it->glyph_row;
9635 int max_x = it->last_visible_x;
9636 struct glyph *last;
9637
9638 prepare_desired_row (row);
9639 row->y = it->current_y;
9640
9641 /* Note that this isn't made use of if the face hasn't a box,
9642 so there's no need to check the face here. */
9643 it->start_of_box_run_p = 1;
9644
9645 while (it->current_x < max_x)
9646 {
9647 int x, n_glyphs_before, i, nglyphs;
9648 struct it it_before;
9649
9650 /* Get the next display element. */
9651 if (!get_next_display_element (it))
9652 {
9653 /* Don't count empty row if we are counting needed tool-bar lines. */
9654 if (height < 0 && !it->hpos)
9655 return;
9656 break;
9657 }
9658
9659 /* Produce glyphs. */
9660 n_glyphs_before = row->used[TEXT_AREA];
9661 it_before = *it;
9662
9663 PRODUCE_GLYPHS (it);
9664
9665 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9666 i = 0;
9667 x = it_before.current_x;
9668 while (i < nglyphs)
9669 {
9670 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9671
9672 if (x + glyph->pixel_width > max_x)
9673 {
9674 /* Glyph doesn't fit on line. Backtrack. */
9675 row->used[TEXT_AREA] = n_glyphs_before;
9676 *it = it_before;
9677 /* If this is the only glyph on this line, it will never fit on the
9678 toolbar, so skip it. But ensure there is at least one glyph,
9679 so we don't accidentally disable the tool-bar. */
9680 if (n_glyphs_before == 0
9681 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9682 break;
9683 goto out;
9684 }
9685
9686 ++it->hpos;
9687 x += glyph->pixel_width;
9688 ++i;
9689 }
9690
9691 /* Stop at line ends. */
9692 if (ITERATOR_AT_END_OF_LINE_P (it))
9693 break;
9694
9695 set_iterator_to_next (it, 1);
9696 }
9697
9698 out:;
9699
9700 row->displays_text_p = row->used[TEXT_AREA] != 0;
9701
9702 /* Use default face for the border below the tool bar.
9703
9704 FIXME: When auto-resize-tool-bars is grow-only, there is
9705 no additional border below the possibly empty tool-bar lines.
9706 So to make the extra empty lines look "normal", we have to
9707 use the tool-bar face for the border too. */
9708 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9709 it->face_id = DEFAULT_FACE_ID;
9710
9711 extend_face_to_end_of_line (it);
9712 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9713 last->right_box_line_p = 1;
9714 if (last == row->glyphs[TEXT_AREA])
9715 last->left_box_line_p = 1;
9716
9717 /* Make line the desired height and center it vertically. */
9718 if ((height -= it->max_ascent + it->max_descent) > 0)
9719 {
9720 /* Don't add more than one line height. */
9721 height %= FRAME_LINE_HEIGHT (it->f);
9722 it->max_ascent += height / 2;
9723 it->max_descent += (height + 1) / 2;
9724 }
9725
9726 compute_line_metrics (it);
9727
9728 /* If line is empty, make it occupy the rest of the tool-bar. */
9729 if (!row->displays_text_p)
9730 {
9731 row->height = row->phys_height = it->last_visible_y - row->y;
9732 row->visible_height = row->height;
9733 row->ascent = row->phys_ascent = 0;
9734 row->extra_line_spacing = 0;
9735 }
9736
9737 row->full_width_p = 1;
9738 row->continued_p = 0;
9739 row->truncated_on_left_p = 0;
9740 row->truncated_on_right_p = 0;
9741
9742 it->current_x = it->hpos = 0;
9743 it->current_y += row->height;
9744 ++it->vpos;
9745 ++it->glyph_row;
9746 }
9747
9748
9749 /* Max tool-bar height. */
9750
9751 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
9752 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
9753
9754 /* Value is the number of screen lines needed to make all tool-bar
9755 items of frame F visible. The number of actual rows needed is
9756 returned in *N_ROWS if non-NULL. */
9757
9758 static int
9759 tool_bar_lines_needed (f, n_rows)
9760 struct frame *f;
9761 int *n_rows;
9762 {
9763 struct window *w = XWINDOW (f->tool_bar_window);
9764 struct it it;
9765 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
9766 the desired matrix, so use (unused) mode-line row as temporary row to
9767 avoid destroying the first tool-bar row. */
9768 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
9769
9770 /* Initialize an iterator for iteration over
9771 F->desired_tool_bar_string in the tool-bar window of frame F. */
9772 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
9773 it.first_visible_x = 0;
9774 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9775 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9776
9777 while (!ITERATOR_AT_END_P (&it))
9778 {
9779 clear_glyph_row (temp_row);
9780 it.glyph_row = temp_row;
9781 display_tool_bar_line (&it, -1);
9782 }
9783 clear_glyph_row (temp_row);
9784
9785 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
9786 if (n_rows)
9787 *n_rows = it.vpos > 0 ? it.vpos : -1;
9788
9789 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9790 }
9791
9792
9793 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9794 0, 1, 0,
9795 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9796 (frame)
9797 Lisp_Object frame;
9798 {
9799 struct frame *f;
9800 struct window *w;
9801 int nlines = 0;
9802
9803 if (NILP (frame))
9804 frame = selected_frame;
9805 else
9806 CHECK_FRAME (frame);
9807 f = XFRAME (frame);
9808
9809 if (WINDOWP (f->tool_bar_window)
9810 || (w = XWINDOW (f->tool_bar_window),
9811 WINDOW_TOTAL_LINES (w) > 0))
9812 {
9813 update_tool_bar (f, 1);
9814 if (f->n_tool_bar_items)
9815 {
9816 build_desired_tool_bar_string (f);
9817 nlines = tool_bar_lines_needed (f, NULL);
9818 }
9819 }
9820
9821 return make_number (nlines);
9822 }
9823
9824
9825 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9826 height should be changed. */
9827
9828 static int
9829 redisplay_tool_bar (f)
9830 struct frame *f;
9831 {
9832 struct window *w;
9833 struct it it;
9834 struct glyph_row *row;
9835
9836 #ifdef USE_GTK
9837 if (FRAME_EXTERNAL_TOOL_BAR (f))
9838 update_frame_tool_bar (f);
9839 return 0;
9840 #endif
9841
9842 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9843 do anything. This means you must start with tool-bar-lines
9844 non-zero to get the auto-sizing effect. Or in other words, you
9845 can turn off tool-bars by specifying tool-bar-lines zero. */
9846 if (!WINDOWP (f->tool_bar_window)
9847 || (w = XWINDOW (f->tool_bar_window),
9848 WINDOW_TOTAL_LINES (w) == 0))
9849 return 0;
9850
9851 /* Set up an iterator for the tool-bar window. */
9852 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9853 it.first_visible_x = 0;
9854 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9855 row = it.glyph_row;
9856
9857 /* Build a string that represents the contents of the tool-bar. */
9858 build_desired_tool_bar_string (f);
9859 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9860
9861 if (f->n_tool_bar_rows == 0)
9862 {
9863 int nlines;
9864
9865 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
9866 nlines != WINDOW_TOTAL_LINES (w)))
9867 {
9868 extern Lisp_Object Qtool_bar_lines;
9869 Lisp_Object frame;
9870 int old_height = WINDOW_TOTAL_LINES (w);
9871
9872 XSETFRAME (frame, f);
9873 Fmodify_frame_parameters (frame,
9874 Fcons (Fcons (Qtool_bar_lines,
9875 make_number (nlines)),
9876 Qnil));
9877 if (WINDOW_TOTAL_LINES (w) != old_height)
9878 {
9879 clear_glyph_matrix (w->desired_matrix);
9880 fonts_changed_p = 1;
9881 return 1;
9882 }
9883 }
9884 }
9885
9886 /* Display as many lines as needed to display all tool-bar items. */
9887
9888 if (f->n_tool_bar_rows > 0)
9889 {
9890 int border, rows, height, extra;
9891
9892 if (INTEGERP (Vtool_bar_border))
9893 border = XINT (Vtool_bar_border);
9894 else if (EQ (Vtool_bar_border, Qinternal_border_width))
9895 border = FRAME_INTERNAL_BORDER_WIDTH (f);
9896 else if (EQ (Vtool_bar_border, Qborder_width))
9897 border = f->border_width;
9898 else
9899 border = 0;
9900 if (border < 0)
9901 border = 0;
9902
9903 rows = f->n_tool_bar_rows;
9904 height = max (1, (it.last_visible_y - border) / rows);
9905 extra = it.last_visible_y - border - height * rows;
9906
9907 while (it.current_y < it.last_visible_y)
9908 {
9909 int h = 0;
9910 if (extra > 0 && rows-- > 0)
9911 {
9912 h = (extra + rows - 1) / rows;
9913 extra -= h;
9914 }
9915 display_tool_bar_line (&it, height + h);
9916 }
9917 }
9918 else
9919 {
9920 while (it.current_y < it.last_visible_y)
9921 display_tool_bar_line (&it, 0);
9922 }
9923
9924 /* It doesn't make much sense to try scrolling in the tool-bar
9925 window, so don't do it. */
9926 w->desired_matrix->no_scrolling_p = 1;
9927 w->must_be_updated_p = 1;
9928
9929 if (!NILP (Vauto_resize_tool_bars))
9930 {
9931 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
9932 int change_height_p = 0;
9933
9934 /* If we couldn't display everything, change the tool-bar's
9935 height if there is room for more. */
9936 if (IT_STRING_CHARPOS (it) < it.end_charpos
9937 && it.current_y < max_tool_bar_height)
9938 change_height_p = 1;
9939
9940 row = it.glyph_row - 1;
9941
9942 /* If there are blank lines at the end, except for a partially
9943 visible blank line at the end that is smaller than
9944 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9945 if (!row->displays_text_p
9946 && row->height >= FRAME_LINE_HEIGHT (f))
9947 change_height_p = 1;
9948
9949 /* If row displays tool-bar items, but is partially visible,
9950 change the tool-bar's height. */
9951 if (row->displays_text_p
9952 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
9953 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
9954 change_height_p = 1;
9955
9956 /* Resize windows as needed by changing the `tool-bar-lines'
9957 frame parameter. */
9958 if (change_height_p)
9959 {
9960 extern Lisp_Object Qtool_bar_lines;
9961 Lisp_Object frame;
9962 int old_height = WINDOW_TOTAL_LINES (w);
9963 int nrows;
9964 int nlines = tool_bar_lines_needed (f, &nrows);
9965
9966 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
9967 && !f->minimize_tool_bar_window_p)
9968 ? (nlines > old_height)
9969 : (nlines != old_height));
9970 f->minimize_tool_bar_window_p = 0;
9971
9972 if (change_height_p)
9973 {
9974 XSETFRAME (frame, f);
9975 Fmodify_frame_parameters (frame,
9976 Fcons (Fcons (Qtool_bar_lines,
9977 make_number (nlines)),
9978 Qnil));
9979 if (WINDOW_TOTAL_LINES (w) != old_height)
9980 {
9981 clear_glyph_matrix (w->desired_matrix);
9982 f->n_tool_bar_rows = nrows;
9983 fonts_changed_p = 1;
9984 return 1;
9985 }
9986 }
9987 }
9988 }
9989
9990 f->minimize_tool_bar_window_p = 0;
9991 return 0;
9992 }
9993
9994
9995 /* Get information about the tool-bar item which is displayed in GLYPH
9996 on frame F. Return in *PROP_IDX the index where tool-bar item
9997 properties start in F->tool_bar_items. Value is zero if
9998 GLYPH doesn't display a tool-bar item. */
9999
10000 static int
10001 tool_bar_item_info (f, glyph, prop_idx)
10002 struct frame *f;
10003 struct glyph *glyph;
10004 int *prop_idx;
10005 {
10006 Lisp_Object prop;
10007 int success_p;
10008 int charpos;
10009
10010 /* This function can be called asynchronously, which means we must
10011 exclude any possibility that Fget_text_property signals an
10012 error. */
10013 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10014 charpos = max (0, charpos);
10015
10016 /* Get the text property `menu-item' at pos. The value of that
10017 property is the start index of this item's properties in
10018 F->tool_bar_items. */
10019 prop = Fget_text_property (make_number (charpos),
10020 Qmenu_item, f->current_tool_bar_string);
10021 if (INTEGERP (prop))
10022 {
10023 *prop_idx = XINT (prop);
10024 success_p = 1;
10025 }
10026 else
10027 success_p = 0;
10028
10029 return success_p;
10030 }
10031
10032 \f
10033 /* Get information about the tool-bar item at position X/Y on frame F.
10034 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10035 the current matrix of the tool-bar window of F, or NULL if not
10036 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10037 item in F->tool_bar_items. Value is
10038
10039 -1 if X/Y is not on a tool-bar item
10040 0 if X/Y is on the same item that was highlighted before.
10041 1 otherwise. */
10042
10043 static int
10044 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10045 struct frame *f;
10046 int x, y;
10047 struct glyph **glyph;
10048 int *hpos, *vpos, *prop_idx;
10049 {
10050 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10051 struct window *w = XWINDOW (f->tool_bar_window);
10052 int area;
10053
10054 /* Find the glyph under X/Y. */
10055 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10056 if (*glyph == NULL)
10057 return -1;
10058
10059 /* Get the start of this tool-bar item's properties in
10060 f->tool_bar_items. */
10061 if (!tool_bar_item_info (f, *glyph, prop_idx))
10062 return -1;
10063
10064 /* Is mouse on the highlighted item? */
10065 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10066 && *vpos >= dpyinfo->mouse_face_beg_row
10067 && *vpos <= dpyinfo->mouse_face_end_row
10068 && (*vpos > dpyinfo->mouse_face_beg_row
10069 || *hpos >= dpyinfo->mouse_face_beg_col)
10070 && (*vpos < dpyinfo->mouse_face_end_row
10071 || *hpos < dpyinfo->mouse_face_end_col
10072 || dpyinfo->mouse_face_past_end))
10073 return 0;
10074
10075 return 1;
10076 }
10077
10078
10079 /* EXPORT:
10080 Handle mouse button event on the tool-bar of frame F, at
10081 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10082 0 for button release. MODIFIERS is event modifiers for button
10083 release. */
10084
10085 void
10086 handle_tool_bar_click (f, x, y, down_p, modifiers)
10087 struct frame *f;
10088 int x, y, down_p;
10089 unsigned int modifiers;
10090 {
10091 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10092 struct window *w = XWINDOW (f->tool_bar_window);
10093 int hpos, vpos, prop_idx;
10094 struct glyph *glyph;
10095 Lisp_Object enabled_p;
10096
10097 /* If not on the highlighted tool-bar item, return. */
10098 frame_to_window_pixel_xy (w, &x, &y);
10099 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10100 return;
10101
10102 /* If item is disabled, do nothing. */
10103 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10104 if (NILP (enabled_p))
10105 return;
10106
10107 if (down_p)
10108 {
10109 /* Show item in pressed state. */
10110 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10111 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10112 last_tool_bar_item = prop_idx;
10113 }
10114 else
10115 {
10116 Lisp_Object key, frame;
10117 struct input_event event;
10118 EVENT_INIT (event);
10119
10120 /* Show item in released state. */
10121 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10122 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10123
10124 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10125
10126 XSETFRAME (frame, f);
10127 event.kind = TOOL_BAR_EVENT;
10128 event.frame_or_window = frame;
10129 event.arg = frame;
10130 kbd_buffer_store_event (&event);
10131
10132 event.kind = TOOL_BAR_EVENT;
10133 event.frame_or_window = frame;
10134 event.arg = key;
10135 event.modifiers = modifiers;
10136 kbd_buffer_store_event (&event);
10137 last_tool_bar_item = -1;
10138 }
10139 }
10140
10141
10142 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10143 tool-bar window-relative coordinates X/Y. Called from
10144 note_mouse_highlight. */
10145
10146 static void
10147 note_tool_bar_highlight (f, x, y)
10148 struct frame *f;
10149 int x, y;
10150 {
10151 Lisp_Object window = f->tool_bar_window;
10152 struct window *w = XWINDOW (window);
10153 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10154 int hpos, vpos;
10155 struct glyph *glyph;
10156 struct glyph_row *row;
10157 int i;
10158 Lisp_Object enabled_p;
10159 int prop_idx;
10160 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10161 int mouse_down_p, rc;
10162
10163 /* Function note_mouse_highlight is called with negative x(y
10164 values when mouse moves outside of the frame. */
10165 if (x <= 0 || y <= 0)
10166 {
10167 clear_mouse_face (dpyinfo);
10168 return;
10169 }
10170
10171 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10172 if (rc < 0)
10173 {
10174 /* Not on tool-bar item. */
10175 clear_mouse_face (dpyinfo);
10176 return;
10177 }
10178 else if (rc == 0)
10179 /* On same tool-bar item as before. */
10180 goto set_help_echo;
10181
10182 clear_mouse_face (dpyinfo);
10183
10184 /* Mouse is down, but on different tool-bar item? */
10185 mouse_down_p = (dpyinfo->grabbed
10186 && f == last_mouse_frame
10187 && FRAME_LIVE_P (f));
10188 if (mouse_down_p
10189 && last_tool_bar_item != prop_idx)
10190 return;
10191
10192 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10193 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10194
10195 /* If tool-bar item is not enabled, don't highlight it. */
10196 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10197 if (!NILP (enabled_p))
10198 {
10199 /* Compute the x-position of the glyph. In front and past the
10200 image is a space. We include this in the highlighted area. */
10201 row = MATRIX_ROW (w->current_matrix, vpos);
10202 for (i = x = 0; i < hpos; ++i)
10203 x += row->glyphs[TEXT_AREA][i].pixel_width;
10204
10205 /* Record this as the current active region. */
10206 dpyinfo->mouse_face_beg_col = hpos;
10207 dpyinfo->mouse_face_beg_row = vpos;
10208 dpyinfo->mouse_face_beg_x = x;
10209 dpyinfo->mouse_face_beg_y = row->y;
10210 dpyinfo->mouse_face_past_end = 0;
10211
10212 dpyinfo->mouse_face_end_col = hpos + 1;
10213 dpyinfo->mouse_face_end_row = vpos;
10214 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10215 dpyinfo->mouse_face_end_y = row->y;
10216 dpyinfo->mouse_face_window = window;
10217 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10218
10219 /* Display it as active. */
10220 show_mouse_face (dpyinfo, draw);
10221 dpyinfo->mouse_face_image_state = draw;
10222 }
10223
10224 set_help_echo:
10225
10226 /* Set help_echo_string to a help string to display for this tool-bar item.
10227 XTread_socket does the rest. */
10228 help_echo_object = help_echo_window = Qnil;
10229 help_echo_pos = -1;
10230 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10231 if (NILP (help_echo_string))
10232 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10233 }
10234
10235 #endif /* HAVE_WINDOW_SYSTEM */
10236
10237
10238 \f
10239 /************************************************************************
10240 Horizontal scrolling
10241 ************************************************************************/
10242
10243 static int hscroll_window_tree P_ ((Lisp_Object));
10244 static int hscroll_windows P_ ((Lisp_Object));
10245
10246 /* For all leaf windows in the window tree rooted at WINDOW, set their
10247 hscroll value so that PT is (i) visible in the window, and (ii) so
10248 that it is not within a certain margin at the window's left and
10249 right border. Value is non-zero if any window's hscroll has been
10250 changed. */
10251
10252 static int
10253 hscroll_window_tree (window)
10254 Lisp_Object window;
10255 {
10256 int hscrolled_p = 0;
10257 int hscroll_relative_p = FLOATP (Vhscroll_step);
10258 int hscroll_step_abs = 0;
10259 double hscroll_step_rel = 0;
10260
10261 if (hscroll_relative_p)
10262 {
10263 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10264 if (hscroll_step_rel < 0)
10265 {
10266 hscroll_relative_p = 0;
10267 hscroll_step_abs = 0;
10268 }
10269 }
10270 else if (INTEGERP (Vhscroll_step))
10271 {
10272 hscroll_step_abs = XINT (Vhscroll_step);
10273 if (hscroll_step_abs < 0)
10274 hscroll_step_abs = 0;
10275 }
10276 else
10277 hscroll_step_abs = 0;
10278
10279 while (WINDOWP (window))
10280 {
10281 struct window *w = XWINDOW (window);
10282
10283 if (WINDOWP (w->hchild))
10284 hscrolled_p |= hscroll_window_tree (w->hchild);
10285 else if (WINDOWP (w->vchild))
10286 hscrolled_p |= hscroll_window_tree (w->vchild);
10287 else if (w->cursor.vpos >= 0)
10288 {
10289 int h_margin;
10290 int text_area_width;
10291 struct glyph_row *current_cursor_row
10292 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10293 struct glyph_row *desired_cursor_row
10294 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10295 struct glyph_row *cursor_row
10296 = (desired_cursor_row->enabled_p
10297 ? desired_cursor_row
10298 : current_cursor_row);
10299
10300 text_area_width = window_box_width (w, TEXT_AREA);
10301
10302 /* Scroll when cursor is inside this scroll margin. */
10303 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10304
10305 if ((XFASTINT (w->hscroll)
10306 && w->cursor.x <= h_margin)
10307 || (cursor_row->enabled_p
10308 && cursor_row->truncated_on_right_p
10309 && (w->cursor.x >= text_area_width - h_margin)))
10310 {
10311 struct it it;
10312 int hscroll;
10313 struct buffer *saved_current_buffer;
10314 int pt;
10315 int wanted_x;
10316
10317 /* Find point in a display of infinite width. */
10318 saved_current_buffer = current_buffer;
10319 current_buffer = XBUFFER (w->buffer);
10320
10321 if (w == XWINDOW (selected_window))
10322 pt = BUF_PT (current_buffer);
10323 else
10324 {
10325 pt = marker_position (w->pointm);
10326 pt = max (BEGV, pt);
10327 pt = min (ZV, pt);
10328 }
10329
10330 /* Move iterator to pt starting at cursor_row->start in
10331 a line with infinite width. */
10332 init_to_row_start (&it, w, cursor_row);
10333 it.last_visible_x = INFINITY;
10334 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10335 current_buffer = saved_current_buffer;
10336
10337 /* Position cursor in window. */
10338 if (!hscroll_relative_p && hscroll_step_abs == 0)
10339 hscroll = max (0, (it.current_x
10340 - (ITERATOR_AT_END_OF_LINE_P (&it)
10341 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10342 : (text_area_width / 2))))
10343 / FRAME_COLUMN_WIDTH (it.f);
10344 else if (w->cursor.x >= text_area_width - h_margin)
10345 {
10346 if (hscroll_relative_p)
10347 wanted_x = text_area_width * (1 - hscroll_step_rel)
10348 - h_margin;
10349 else
10350 wanted_x = text_area_width
10351 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10352 - h_margin;
10353 hscroll
10354 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10355 }
10356 else
10357 {
10358 if (hscroll_relative_p)
10359 wanted_x = text_area_width * hscroll_step_rel
10360 + h_margin;
10361 else
10362 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10363 + h_margin;
10364 hscroll
10365 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10366 }
10367 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10368
10369 /* Don't call Fset_window_hscroll if value hasn't
10370 changed because it will prevent redisplay
10371 optimizations. */
10372 if (XFASTINT (w->hscroll) != hscroll)
10373 {
10374 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10375 w->hscroll = make_number (hscroll);
10376 hscrolled_p = 1;
10377 }
10378 }
10379 }
10380
10381 window = w->next;
10382 }
10383
10384 /* Value is non-zero if hscroll of any leaf window has been changed. */
10385 return hscrolled_p;
10386 }
10387
10388
10389 /* Set hscroll so that cursor is visible and not inside horizontal
10390 scroll margins for all windows in the tree rooted at WINDOW. See
10391 also hscroll_window_tree above. Value is non-zero if any window's
10392 hscroll has been changed. If it has, desired matrices on the frame
10393 of WINDOW are cleared. */
10394
10395 static int
10396 hscroll_windows (window)
10397 Lisp_Object window;
10398 {
10399 int hscrolled_p;
10400
10401 if (automatic_hscrolling_p)
10402 {
10403 hscrolled_p = hscroll_window_tree (window);
10404 if (hscrolled_p)
10405 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10406 }
10407 else
10408 hscrolled_p = 0;
10409 return hscrolled_p;
10410 }
10411
10412
10413 \f
10414 /************************************************************************
10415 Redisplay
10416 ************************************************************************/
10417
10418 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10419 to a non-zero value. This is sometimes handy to have in a debugger
10420 session. */
10421
10422 #if GLYPH_DEBUG
10423
10424 /* First and last unchanged row for try_window_id. */
10425
10426 int debug_first_unchanged_at_end_vpos;
10427 int debug_last_unchanged_at_beg_vpos;
10428
10429 /* Delta vpos and y. */
10430
10431 int debug_dvpos, debug_dy;
10432
10433 /* Delta in characters and bytes for try_window_id. */
10434
10435 int debug_delta, debug_delta_bytes;
10436
10437 /* Values of window_end_pos and window_end_vpos at the end of
10438 try_window_id. */
10439
10440 EMACS_INT debug_end_pos, debug_end_vpos;
10441
10442 /* Append a string to W->desired_matrix->method. FMT is a printf
10443 format string. A1...A9 are a supplement for a variable-length
10444 argument list. If trace_redisplay_p is non-zero also printf the
10445 resulting string to stderr. */
10446
10447 static void
10448 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10449 struct window *w;
10450 char *fmt;
10451 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10452 {
10453 char buffer[512];
10454 char *method = w->desired_matrix->method;
10455 int len = strlen (method);
10456 int size = sizeof w->desired_matrix->method;
10457 int remaining = size - len - 1;
10458
10459 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10460 if (len && remaining)
10461 {
10462 method[len] = '|';
10463 --remaining, ++len;
10464 }
10465
10466 strncpy (method + len, buffer, remaining);
10467
10468 if (trace_redisplay_p)
10469 fprintf (stderr, "%p (%s): %s\n",
10470 w,
10471 ((BUFFERP (w->buffer)
10472 && STRINGP (XBUFFER (w->buffer)->name))
10473 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10474 : "no buffer"),
10475 buffer);
10476 }
10477
10478 #endif /* GLYPH_DEBUG */
10479
10480
10481 /* Value is non-zero if all changes in window W, which displays
10482 current_buffer, are in the text between START and END. START is a
10483 buffer position, END is given as a distance from Z. Used in
10484 redisplay_internal for display optimization. */
10485
10486 static INLINE int
10487 text_outside_line_unchanged_p (w, start, end)
10488 struct window *w;
10489 int start, end;
10490 {
10491 int unchanged_p = 1;
10492
10493 /* If text or overlays have changed, see where. */
10494 if (XFASTINT (w->last_modified) < MODIFF
10495 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10496 {
10497 /* Gap in the line? */
10498 if (GPT < start || Z - GPT < end)
10499 unchanged_p = 0;
10500
10501 /* Changes start in front of the line, or end after it? */
10502 if (unchanged_p
10503 && (BEG_UNCHANGED < start - 1
10504 || END_UNCHANGED < end))
10505 unchanged_p = 0;
10506
10507 /* If selective display, can't optimize if changes start at the
10508 beginning of the line. */
10509 if (unchanged_p
10510 && INTEGERP (current_buffer->selective_display)
10511 && XINT (current_buffer->selective_display) > 0
10512 && (BEG_UNCHANGED < start || GPT <= start))
10513 unchanged_p = 0;
10514
10515 /* If there are overlays at the start or end of the line, these
10516 may have overlay strings with newlines in them. A change at
10517 START, for instance, may actually concern the display of such
10518 overlay strings as well, and they are displayed on different
10519 lines. So, quickly rule out this case. (For the future, it
10520 might be desirable to implement something more telling than
10521 just BEG/END_UNCHANGED.) */
10522 if (unchanged_p)
10523 {
10524 if (BEG + BEG_UNCHANGED == start
10525 && overlay_touches_p (start))
10526 unchanged_p = 0;
10527 if (END_UNCHANGED == end
10528 && overlay_touches_p (Z - end))
10529 unchanged_p = 0;
10530 }
10531 }
10532
10533 return unchanged_p;
10534 }
10535
10536
10537 /* Do a frame update, taking possible shortcuts into account. This is
10538 the main external entry point for redisplay.
10539
10540 If the last redisplay displayed an echo area message and that message
10541 is no longer requested, we clear the echo area or bring back the
10542 mini-buffer if that is in use. */
10543
10544 void
10545 redisplay ()
10546 {
10547 redisplay_internal (0);
10548 }
10549
10550
10551 static Lisp_Object
10552 overlay_arrow_string_or_property (var)
10553 Lisp_Object var;
10554 {
10555 Lisp_Object val;
10556
10557 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10558 return val;
10559
10560 return Voverlay_arrow_string;
10561 }
10562
10563 /* Return 1 if there are any overlay-arrows in current_buffer. */
10564 static int
10565 overlay_arrow_in_current_buffer_p ()
10566 {
10567 Lisp_Object vlist;
10568
10569 for (vlist = Voverlay_arrow_variable_list;
10570 CONSP (vlist);
10571 vlist = XCDR (vlist))
10572 {
10573 Lisp_Object var = XCAR (vlist);
10574 Lisp_Object val;
10575
10576 if (!SYMBOLP (var))
10577 continue;
10578 val = find_symbol_value (var);
10579 if (MARKERP (val)
10580 && current_buffer == XMARKER (val)->buffer)
10581 return 1;
10582 }
10583 return 0;
10584 }
10585
10586
10587 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10588 has changed. */
10589
10590 static int
10591 overlay_arrows_changed_p ()
10592 {
10593 Lisp_Object vlist;
10594
10595 for (vlist = Voverlay_arrow_variable_list;
10596 CONSP (vlist);
10597 vlist = XCDR (vlist))
10598 {
10599 Lisp_Object var = XCAR (vlist);
10600 Lisp_Object val, pstr;
10601
10602 if (!SYMBOLP (var))
10603 continue;
10604 val = find_symbol_value (var);
10605 if (!MARKERP (val))
10606 continue;
10607 if (! EQ (COERCE_MARKER (val),
10608 Fget (var, Qlast_arrow_position))
10609 || ! (pstr = overlay_arrow_string_or_property (var),
10610 EQ (pstr, Fget (var, Qlast_arrow_string))))
10611 return 1;
10612 }
10613 return 0;
10614 }
10615
10616 /* Mark overlay arrows to be updated on next redisplay. */
10617
10618 static void
10619 update_overlay_arrows (up_to_date)
10620 int up_to_date;
10621 {
10622 Lisp_Object vlist;
10623
10624 for (vlist = Voverlay_arrow_variable_list;
10625 CONSP (vlist);
10626 vlist = XCDR (vlist))
10627 {
10628 Lisp_Object var = XCAR (vlist);
10629
10630 if (!SYMBOLP (var))
10631 continue;
10632
10633 if (up_to_date > 0)
10634 {
10635 Lisp_Object val = find_symbol_value (var);
10636 Fput (var, Qlast_arrow_position,
10637 COERCE_MARKER (val));
10638 Fput (var, Qlast_arrow_string,
10639 overlay_arrow_string_or_property (var));
10640 }
10641 else if (up_to_date < 0
10642 || !NILP (Fget (var, Qlast_arrow_position)))
10643 {
10644 Fput (var, Qlast_arrow_position, Qt);
10645 Fput (var, Qlast_arrow_string, Qt);
10646 }
10647 }
10648 }
10649
10650
10651 /* Return overlay arrow string to display at row.
10652 Return integer (bitmap number) for arrow bitmap in left fringe.
10653 Return nil if no overlay arrow. */
10654
10655 static Lisp_Object
10656 overlay_arrow_at_row (it, row)
10657 struct it *it;
10658 struct glyph_row *row;
10659 {
10660 Lisp_Object vlist;
10661
10662 for (vlist = Voverlay_arrow_variable_list;
10663 CONSP (vlist);
10664 vlist = XCDR (vlist))
10665 {
10666 Lisp_Object var = XCAR (vlist);
10667 Lisp_Object val;
10668
10669 if (!SYMBOLP (var))
10670 continue;
10671
10672 val = find_symbol_value (var);
10673
10674 if (MARKERP (val)
10675 && current_buffer == XMARKER (val)->buffer
10676 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10677 {
10678 if (FRAME_WINDOW_P (it->f)
10679 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10680 {
10681 #ifdef HAVE_WINDOW_SYSTEM
10682 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10683 {
10684 int fringe_bitmap;
10685 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10686 return make_number (fringe_bitmap);
10687 }
10688 #endif
10689 return make_number (-1); /* Use default arrow bitmap */
10690 }
10691 return overlay_arrow_string_or_property (var);
10692 }
10693 }
10694
10695 return Qnil;
10696 }
10697
10698 /* Return 1 if point moved out of or into a composition. Otherwise
10699 return 0. PREV_BUF and PREV_PT are the last point buffer and
10700 position. BUF and PT are the current point buffer and position. */
10701
10702 int
10703 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10704 struct buffer *prev_buf, *buf;
10705 int prev_pt, pt;
10706 {
10707 int start, end;
10708 Lisp_Object prop;
10709 Lisp_Object buffer;
10710
10711 XSETBUFFER (buffer, buf);
10712 /* Check a composition at the last point if point moved within the
10713 same buffer. */
10714 if (prev_buf == buf)
10715 {
10716 if (prev_pt == pt)
10717 /* Point didn't move. */
10718 return 0;
10719
10720 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10721 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10722 && COMPOSITION_VALID_P (start, end, prop)
10723 && start < prev_pt && end > prev_pt)
10724 /* The last point was within the composition. Return 1 iff
10725 point moved out of the composition. */
10726 return (pt <= start || pt >= end);
10727 }
10728
10729 /* Check a composition at the current point. */
10730 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10731 && find_composition (pt, -1, &start, &end, &prop, buffer)
10732 && COMPOSITION_VALID_P (start, end, prop)
10733 && start < pt && end > pt);
10734 }
10735
10736
10737 /* Reconsider the setting of B->clip_changed which is displayed
10738 in window W. */
10739
10740 static INLINE void
10741 reconsider_clip_changes (w, b)
10742 struct window *w;
10743 struct buffer *b;
10744 {
10745 if (b->clip_changed
10746 && !NILP (w->window_end_valid)
10747 && w->current_matrix->buffer == b
10748 && w->current_matrix->zv == BUF_ZV (b)
10749 && w->current_matrix->begv == BUF_BEGV (b))
10750 b->clip_changed = 0;
10751
10752 /* If display wasn't paused, and W is not a tool bar window, see if
10753 point has been moved into or out of a composition. In that case,
10754 we set b->clip_changed to 1 to force updating the screen. If
10755 b->clip_changed has already been set to 1, we can skip this
10756 check. */
10757 if (!b->clip_changed
10758 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10759 {
10760 int pt;
10761
10762 if (w == XWINDOW (selected_window))
10763 pt = BUF_PT (current_buffer);
10764 else
10765 pt = marker_position (w->pointm);
10766
10767 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10768 || pt != XINT (w->last_point))
10769 && check_point_in_composition (w->current_matrix->buffer,
10770 XINT (w->last_point),
10771 XBUFFER (w->buffer), pt))
10772 b->clip_changed = 1;
10773 }
10774 }
10775 \f
10776
10777 /* Select FRAME to forward the values of frame-local variables into C
10778 variables so that the redisplay routines can access those values
10779 directly. */
10780
10781 static void
10782 select_frame_for_redisplay (frame)
10783 Lisp_Object frame;
10784 {
10785 Lisp_Object tail, sym, val;
10786 Lisp_Object old = selected_frame;
10787
10788 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
10789
10790 selected_frame = frame;
10791
10792 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10793 if (CONSP (XCAR (tail))
10794 && (sym = XCAR (XCAR (tail)),
10795 SYMBOLP (sym))
10796 && (sym = indirect_variable (sym),
10797 val = SYMBOL_VALUE (sym),
10798 (BUFFER_LOCAL_VALUEP (val)
10799 || SOME_BUFFER_LOCAL_VALUEP (val)))
10800 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10801 /* Use find_symbol_value rather than Fsymbol_value
10802 to avoid an error if it is void. */
10803 find_symbol_value (sym);
10804
10805 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10806 if (CONSP (XCAR (tail))
10807 && (sym = XCAR (XCAR (tail)),
10808 SYMBOLP (sym))
10809 && (sym = indirect_variable (sym),
10810 val = SYMBOL_VALUE (sym),
10811 (BUFFER_LOCAL_VALUEP (val)
10812 || SOME_BUFFER_LOCAL_VALUEP (val)))
10813 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10814 find_symbol_value (sym);
10815 }
10816
10817
10818 #define STOP_POLLING \
10819 do { if (! polling_stopped_here) stop_polling (); \
10820 polling_stopped_here = 1; } while (0)
10821
10822 #define RESUME_POLLING \
10823 do { if (polling_stopped_here) start_polling (); \
10824 polling_stopped_here = 0; } while (0)
10825
10826
10827 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10828 response to any user action; therefore, we should preserve the echo
10829 area. (Actually, our caller does that job.) Perhaps in the future
10830 avoid recentering windows if it is not necessary; currently that
10831 causes some problems. */
10832
10833 static void
10834 redisplay_internal (preserve_echo_area)
10835 int preserve_echo_area;
10836 {
10837 struct window *w = XWINDOW (selected_window);
10838 struct frame *f;
10839 int pause;
10840 int must_finish = 0;
10841 struct text_pos tlbufpos, tlendpos;
10842 int number_of_visible_frames;
10843 int count;
10844 struct frame *sf;
10845 int polling_stopped_here = 0;
10846
10847 /* Non-zero means redisplay has to consider all windows on all
10848 frames. Zero means, only selected_window is considered. */
10849 int consider_all_windows_p;
10850
10851 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10852
10853 /* No redisplay if running in batch mode or frame is not yet fully
10854 initialized, or redisplay is explicitly turned off by setting
10855 Vinhibit_redisplay. */
10856 if (noninteractive
10857 || !NILP (Vinhibit_redisplay))
10858 return;
10859
10860 /* Don't examine these until after testing Vinhibit_redisplay.
10861 When Emacs is shutting down, perhaps because its connection to
10862 X has dropped, we should not look at them at all. */
10863 f = XFRAME (w->frame);
10864 sf = SELECTED_FRAME ();
10865
10866 if (!f->glyphs_initialized_p)
10867 return;
10868
10869 /* The flag redisplay_performed_directly_p is set by
10870 direct_output_for_insert when it already did the whole screen
10871 update necessary. */
10872 if (redisplay_performed_directly_p)
10873 {
10874 redisplay_performed_directly_p = 0;
10875 if (!hscroll_windows (selected_window))
10876 return;
10877 }
10878
10879 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
10880 if (popup_activated ())
10881 return;
10882 #endif
10883
10884 /* I don't think this happens but let's be paranoid. */
10885 if (redisplaying_p)
10886 return;
10887
10888 /* Record a function that resets redisplaying_p to its old value
10889 when we leave this function. */
10890 count = SPECPDL_INDEX ();
10891 record_unwind_protect (unwind_redisplay,
10892 Fcons (make_number (redisplaying_p), selected_frame));
10893 ++redisplaying_p;
10894 specbind (Qinhibit_free_realized_faces, Qnil);
10895
10896 {
10897 Lisp_Object tail, frame;
10898
10899 FOR_EACH_FRAME (tail, frame)
10900 {
10901 struct frame *f = XFRAME (frame);
10902 f->already_hscrolled_p = 0;
10903 }
10904 }
10905
10906 retry:
10907 pause = 0;
10908 reconsider_clip_changes (w, current_buffer);
10909 last_escape_glyph_frame = NULL;
10910 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
10911
10912 /* If new fonts have been loaded that make a glyph matrix adjustment
10913 necessary, do it. */
10914 if (fonts_changed_p)
10915 {
10916 adjust_glyphs (NULL);
10917 ++windows_or_buffers_changed;
10918 fonts_changed_p = 0;
10919 }
10920
10921 /* If face_change_count is non-zero, init_iterator will free all
10922 realized faces, which includes the faces referenced from current
10923 matrices. So, we can't reuse current matrices in this case. */
10924 if (face_change_count)
10925 ++windows_or_buffers_changed;
10926
10927 if (FRAME_TERMCAP_P (sf)
10928 && FRAME_TTY (sf)->previous_frame != sf)
10929 {
10930 /* Since frames on a single ASCII terminal share the same
10931 display area, displaying a different frame means redisplay
10932 the whole thing. */
10933 windows_or_buffers_changed++;
10934 SET_FRAME_GARBAGED (sf);
10935 FRAME_TTY (sf)->previous_frame = sf;
10936 }
10937
10938 /* Set the visible flags for all frames. Do this before checking
10939 for resized or garbaged frames; they want to know if their frames
10940 are visible. See the comment in frame.h for
10941 FRAME_SAMPLE_VISIBILITY. */
10942 {
10943 Lisp_Object tail, frame;
10944
10945 number_of_visible_frames = 0;
10946
10947 FOR_EACH_FRAME (tail, frame)
10948 {
10949 struct frame *f = XFRAME (frame);
10950
10951 FRAME_SAMPLE_VISIBILITY (f);
10952 if (FRAME_VISIBLE_P (f))
10953 ++number_of_visible_frames;
10954 clear_desired_matrices (f);
10955 }
10956 }
10957
10958
10959 /* Notice any pending interrupt request to change frame size. */
10960 do_pending_window_change (1);
10961
10962 /* Clear frames marked as garbaged. */
10963 if (frame_garbaged)
10964 clear_garbaged_frames ();
10965
10966 /* Build menubar and tool-bar items. */
10967 if (NILP (Vmemory_full))
10968 prepare_menu_bars ();
10969
10970 if (windows_or_buffers_changed)
10971 update_mode_lines++;
10972
10973 /* Detect case that we need to write or remove a star in the mode line. */
10974 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10975 {
10976 w->update_mode_line = Qt;
10977 if (buffer_shared > 1)
10978 update_mode_lines++;
10979 }
10980
10981 /* If %c is in the mode line, update it if needed. */
10982 if (!NILP (w->column_number_displayed)
10983 /* This alternative quickly identifies a common case
10984 where no change is needed. */
10985 && !(PT == XFASTINT (w->last_point)
10986 && XFASTINT (w->last_modified) >= MODIFF
10987 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10988 && (XFASTINT (w->column_number_displayed)
10989 != (int) current_column ())) /* iftc */
10990 w->update_mode_line = Qt;
10991
10992 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10993
10994 /* The variable buffer_shared is set in redisplay_window and
10995 indicates that we redisplay a buffer in different windows. See
10996 there. */
10997 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10998 || cursor_type_changed);
10999
11000 /* If specs for an arrow have changed, do thorough redisplay
11001 to ensure we remove any arrow that should no longer exist. */
11002 if (overlay_arrows_changed_p ())
11003 consider_all_windows_p = windows_or_buffers_changed = 1;
11004
11005 /* Normally the message* functions will have already displayed and
11006 updated the echo area, but the frame may have been trashed, or
11007 the update may have been preempted, so display the echo area
11008 again here. Checking message_cleared_p captures the case that
11009 the echo area should be cleared. */
11010 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11011 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11012 || (message_cleared_p
11013 && minibuf_level == 0
11014 /* If the mini-window is currently selected, this means the
11015 echo-area doesn't show through. */
11016 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11017 {
11018 int window_height_changed_p = echo_area_display (0);
11019 must_finish = 1;
11020
11021 /* If we don't display the current message, don't clear the
11022 message_cleared_p flag, because, if we did, we wouldn't clear
11023 the echo area in the next redisplay which doesn't preserve
11024 the echo area. */
11025 if (!display_last_displayed_message_p)
11026 message_cleared_p = 0;
11027
11028 if (fonts_changed_p)
11029 goto retry;
11030 else if (window_height_changed_p)
11031 {
11032 consider_all_windows_p = 1;
11033 ++update_mode_lines;
11034 ++windows_or_buffers_changed;
11035
11036 /* If window configuration was changed, frames may have been
11037 marked garbaged. Clear them or we will experience
11038 surprises wrt scrolling. */
11039 if (frame_garbaged)
11040 clear_garbaged_frames ();
11041 }
11042 }
11043 else if (EQ (selected_window, minibuf_window)
11044 && (current_buffer->clip_changed
11045 || XFASTINT (w->last_modified) < MODIFF
11046 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11047 && resize_mini_window (w, 0))
11048 {
11049 /* Resized active mini-window to fit the size of what it is
11050 showing if its contents might have changed. */
11051 must_finish = 1;
11052 consider_all_windows_p = 1;
11053 ++windows_or_buffers_changed;
11054 ++update_mode_lines;
11055
11056 /* If window configuration was changed, frames may have been
11057 marked garbaged. Clear them or we will experience
11058 surprises wrt scrolling. */
11059 if (frame_garbaged)
11060 clear_garbaged_frames ();
11061 }
11062
11063
11064 /* If showing the region, and mark has changed, we must redisplay
11065 the whole window. The assignment to this_line_start_pos prevents
11066 the optimization directly below this if-statement. */
11067 if (((!NILP (Vtransient_mark_mode)
11068 && !NILP (XBUFFER (w->buffer)->mark_active))
11069 != !NILP (w->region_showing))
11070 || (!NILP (w->region_showing)
11071 && !EQ (w->region_showing,
11072 Fmarker_position (XBUFFER (w->buffer)->mark))))
11073 CHARPOS (this_line_start_pos) = 0;
11074
11075 /* Optimize the case that only the line containing the cursor in the
11076 selected window has changed. Variables starting with this_ are
11077 set in display_line and record information about the line
11078 containing the cursor. */
11079 tlbufpos = this_line_start_pos;
11080 tlendpos = this_line_end_pos;
11081 if (!consider_all_windows_p
11082 && CHARPOS (tlbufpos) > 0
11083 && NILP (w->update_mode_line)
11084 && !current_buffer->clip_changed
11085 && !current_buffer->prevent_redisplay_optimizations_p
11086 && FRAME_VISIBLE_P (XFRAME (w->frame))
11087 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11088 /* Make sure recorded data applies to current buffer, etc. */
11089 && this_line_buffer == current_buffer
11090 && current_buffer == XBUFFER (w->buffer)
11091 && NILP (w->force_start)
11092 && NILP (w->optional_new_start)
11093 /* Point must be on the line that we have info recorded about. */
11094 && PT >= CHARPOS (tlbufpos)
11095 && PT <= Z - CHARPOS (tlendpos)
11096 /* All text outside that line, including its final newline,
11097 must be unchanged */
11098 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11099 CHARPOS (tlendpos)))
11100 {
11101 if (CHARPOS (tlbufpos) > BEGV
11102 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11103 && (CHARPOS (tlbufpos) == ZV
11104 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11105 /* Former continuation line has disappeared by becoming empty */
11106 goto cancel;
11107 else if (XFASTINT (w->last_modified) < MODIFF
11108 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11109 || MINI_WINDOW_P (w))
11110 {
11111 /* We have to handle the case of continuation around a
11112 wide-column character (See the comment in indent.c around
11113 line 885).
11114
11115 For instance, in the following case:
11116
11117 -------- Insert --------
11118 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11119 J_I_ ==> J_I_ `^^' are cursors.
11120 ^^ ^^
11121 -------- --------
11122
11123 As we have to redraw the line above, we should goto cancel. */
11124
11125 struct it it;
11126 int line_height_before = this_line_pixel_height;
11127
11128 /* Note that start_display will handle the case that the
11129 line starting at tlbufpos is a continuation lines. */
11130 start_display (&it, w, tlbufpos);
11131
11132 /* Implementation note: It this still necessary? */
11133 if (it.current_x != this_line_start_x)
11134 goto cancel;
11135
11136 TRACE ((stderr, "trying display optimization 1\n"));
11137 w->cursor.vpos = -1;
11138 overlay_arrow_seen = 0;
11139 it.vpos = this_line_vpos;
11140 it.current_y = this_line_y;
11141 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11142 display_line (&it);
11143
11144 /* If line contains point, is not continued,
11145 and ends at same distance from eob as before, we win */
11146 if (w->cursor.vpos >= 0
11147 /* Line is not continued, otherwise this_line_start_pos
11148 would have been set to 0 in display_line. */
11149 && CHARPOS (this_line_start_pos)
11150 /* Line ends as before. */
11151 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11152 /* Line has same height as before. Otherwise other lines
11153 would have to be shifted up or down. */
11154 && this_line_pixel_height == line_height_before)
11155 {
11156 /* If this is not the window's last line, we must adjust
11157 the charstarts of the lines below. */
11158 if (it.current_y < it.last_visible_y)
11159 {
11160 struct glyph_row *row
11161 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11162 int delta, delta_bytes;
11163
11164 if (Z - CHARPOS (tlendpos) == ZV)
11165 {
11166 /* This line ends at end of (accessible part of)
11167 buffer. There is no newline to count. */
11168 delta = (Z
11169 - CHARPOS (tlendpos)
11170 - MATRIX_ROW_START_CHARPOS (row));
11171 delta_bytes = (Z_BYTE
11172 - BYTEPOS (tlendpos)
11173 - MATRIX_ROW_START_BYTEPOS (row));
11174 }
11175 else
11176 {
11177 /* This line ends in a newline. Must take
11178 account of the newline and the rest of the
11179 text that follows. */
11180 delta = (Z
11181 - CHARPOS (tlendpos)
11182 - MATRIX_ROW_START_CHARPOS (row));
11183 delta_bytes = (Z_BYTE
11184 - BYTEPOS (tlendpos)
11185 - MATRIX_ROW_START_BYTEPOS (row));
11186 }
11187
11188 increment_matrix_positions (w->current_matrix,
11189 this_line_vpos + 1,
11190 w->current_matrix->nrows,
11191 delta, delta_bytes);
11192 }
11193
11194 /* If this row displays text now but previously didn't,
11195 or vice versa, w->window_end_vpos may have to be
11196 adjusted. */
11197 if ((it.glyph_row - 1)->displays_text_p)
11198 {
11199 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11200 XSETINT (w->window_end_vpos, this_line_vpos);
11201 }
11202 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11203 && this_line_vpos > 0)
11204 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11205 w->window_end_valid = Qnil;
11206
11207 /* Update hint: No need to try to scroll in update_window. */
11208 w->desired_matrix->no_scrolling_p = 1;
11209
11210 #if GLYPH_DEBUG
11211 *w->desired_matrix->method = 0;
11212 debug_method_add (w, "optimization 1");
11213 #endif
11214 #ifdef HAVE_WINDOW_SYSTEM
11215 update_window_fringes (w, 0);
11216 #endif
11217 goto update;
11218 }
11219 else
11220 goto cancel;
11221 }
11222 else if (/* Cursor position hasn't changed. */
11223 PT == XFASTINT (w->last_point)
11224 /* Make sure the cursor was last displayed
11225 in this window. Otherwise we have to reposition it. */
11226 && 0 <= w->cursor.vpos
11227 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11228 {
11229 if (!must_finish)
11230 {
11231 do_pending_window_change (1);
11232
11233 /* We used to always goto end_of_redisplay here, but this
11234 isn't enough if we have a blinking cursor. */
11235 if (w->cursor_off_p == w->last_cursor_off_p)
11236 goto end_of_redisplay;
11237 }
11238 goto update;
11239 }
11240 /* If highlighting the region, or if the cursor is in the echo area,
11241 then we can't just move the cursor. */
11242 else if (! (!NILP (Vtransient_mark_mode)
11243 && !NILP (current_buffer->mark_active))
11244 && (EQ (selected_window, current_buffer->last_selected_window)
11245 || highlight_nonselected_windows)
11246 && NILP (w->region_showing)
11247 && NILP (Vshow_trailing_whitespace)
11248 && !cursor_in_echo_area)
11249 {
11250 struct it it;
11251 struct glyph_row *row;
11252
11253 /* Skip from tlbufpos to PT and see where it is. Note that
11254 PT may be in invisible text. If so, we will end at the
11255 next visible position. */
11256 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11257 NULL, DEFAULT_FACE_ID);
11258 it.current_x = this_line_start_x;
11259 it.current_y = this_line_y;
11260 it.vpos = this_line_vpos;
11261
11262 /* The call to move_it_to stops in front of PT, but
11263 moves over before-strings. */
11264 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11265
11266 if (it.vpos == this_line_vpos
11267 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11268 row->enabled_p))
11269 {
11270 xassert (this_line_vpos == it.vpos);
11271 xassert (this_line_y == it.current_y);
11272 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11273 #if GLYPH_DEBUG
11274 *w->desired_matrix->method = 0;
11275 debug_method_add (w, "optimization 3");
11276 #endif
11277 goto update;
11278 }
11279 else
11280 goto cancel;
11281 }
11282
11283 cancel:
11284 /* Text changed drastically or point moved off of line. */
11285 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11286 }
11287
11288 CHARPOS (this_line_start_pos) = 0;
11289 consider_all_windows_p |= buffer_shared > 1;
11290 ++clear_face_cache_count;
11291 #ifdef HAVE_WINDOW_SYSTEM
11292 ++clear_image_cache_count;
11293 #endif
11294
11295 /* Build desired matrices, and update the display. If
11296 consider_all_windows_p is non-zero, do it for all windows on all
11297 frames. Otherwise do it for selected_window, only. */
11298
11299 if (consider_all_windows_p)
11300 {
11301 Lisp_Object tail, frame;
11302
11303 FOR_EACH_FRAME (tail, frame)
11304 XFRAME (frame)->updated_p = 0;
11305
11306 /* Recompute # windows showing selected buffer. This will be
11307 incremented each time such a window is displayed. */
11308 buffer_shared = 0;
11309
11310 FOR_EACH_FRAME (tail, frame)
11311 {
11312 struct frame *f = XFRAME (frame);
11313
11314 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11315 {
11316 if (! EQ (frame, selected_frame))
11317 /* Select the frame, for the sake of frame-local
11318 variables. */
11319 select_frame_for_redisplay (frame);
11320
11321 /* Mark all the scroll bars to be removed; we'll redeem
11322 the ones we want when we redisplay their windows. */
11323 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11324 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11325
11326 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11327 redisplay_windows (FRAME_ROOT_WINDOW (f));
11328
11329 /* Any scroll bars which redisplay_windows should have
11330 nuked should now go away. */
11331 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11332 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11333
11334 /* If fonts changed, display again. */
11335 /* ??? rms: I suspect it is a mistake to jump all the way
11336 back to retry here. It should just retry this frame. */
11337 if (fonts_changed_p)
11338 goto retry;
11339
11340 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11341 {
11342 /* See if we have to hscroll. */
11343 if (!f->already_hscrolled_p)
11344 {
11345 f->already_hscrolled_p = 1;
11346 if (hscroll_windows (f->root_window))
11347 goto retry;
11348 }
11349
11350 /* Prevent various kinds of signals during display
11351 update. stdio is not robust about handling
11352 signals, which can cause an apparent I/O
11353 error. */
11354 if (interrupt_input)
11355 unrequest_sigio ();
11356 STOP_POLLING;
11357
11358 /* Update the display. */
11359 set_window_update_flags (XWINDOW (f->root_window), 1);
11360 pause |= update_frame (f, 0, 0);
11361 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11362 if (pause)
11363 break;
11364 #endif
11365
11366 f->updated_p = 1;
11367 }
11368 }
11369 }
11370
11371 if (!pause)
11372 {
11373 /* Do the mark_window_display_accurate after all windows have
11374 been redisplayed because this call resets flags in buffers
11375 which are needed for proper redisplay. */
11376 FOR_EACH_FRAME (tail, frame)
11377 {
11378 struct frame *f = XFRAME (frame);
11379 if (f->updated_p)
11380 {
11381 mark_window_display_accurate (f->root_window, 1);
11382 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11383 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11384 }
11385 }
11386 }
11387 }
11388 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11389 {
11390 Lisp_Object mini_window;
11391 struct frame *mini_frame;
11392
11393 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11394 /* Use list_of_error, not Qerror, so that
11395 we catch only errors and don't run the debugger. */
11396 internal_condition_case_1 (redisplay_window_1, selected_window,
11397 list_of_error,
11398 redisplay_window_error);
11399
11400 /* Compare desired and current matrices, perform output. */
11401
11402 update:
11403 /* If fonts changed, display again. */
11404 if (fonts_changed_p)
11405 goto retry;
11406
11407 /* Prevent various kinds of signals during display update.
11408 stdio is not robust about handling signals,
11409 which can cause an apparent I/O error. */
11410 if (interrupt_input)
11411 unrequest_sigio ();
11412 STOP_POLLING;
11413
11414 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11415 {
11416 if (hscroll_windows (selected_window))
11417 goto retry;
11418
11419 XWINDOW (selected_window)->must_be_updated_p = 1;
11420 pause = update_frame (sf, 0, 0);
11421 }
11422
11423 /* We may have called echo_area_display at the top of this
11424 function. If the echo area is on another frame, that may
11425 have put text on a frame other than the selected one, so the
11426 above call to update_frame would not have caught it. Catch
11427 it here. */
11428 mini_window = FRAME_MINIBUF_WINDOW (sf);
11429 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11430
11431 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11432 {
11433 XWINDOW (mini_window)->must_be_updated_p = 1;
11434 pause |= update_frame (mini_frame, 0, 0);
11435 if (!pause && hscroll_windows (mini_window))
11436 goto retry;
11437 }
11438 }
11439
11440 /* If display was paused because of pending input, make sure we do a
11441 thorough update the next time. */
11442 if (pause)
11443 {
11444 /* Prevent the optimization at the beginning of
11445 redisplay_internal that tries a single-line update of the
11446 line containing the cursor in the selected window. */
11447 CHARPOS (this_line_start_pos) = 0;
11448
11449 /* Let the overlay arrow be updated the next time. */
11450 update_overlay_arrows (0);
11451
11452 /* If we pause after scrolling, some rows in the current
11453 matrices of some windows are not valid. */
11454 if (!WINDOW_FULL_WIDTH_P (w)
11455 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11456 update_mode_lines = 1;
11457 }
11458 else
11459 {
11460 if (!consider_all_windows_p)
11461 {
11462 /* This has already been done above if
11463 consider_all_windows_p is set. */
11464 mark_window_display_accurate_1 (w, 1);
11465
11466 /* Say overlay arrows are up to date. */
11467 update_overlay_arrows (1);
11468
11469 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11470 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11471 }
11472
11473 update_mode_lines = 0;
11474 windows_or_buffers_changed = 0;
11475 cursor_type_changed = 0;
11476 }
11477
11478 /* Start SIGIO interrupts coming again. Having them off during the
11479 code above makes it less likely one will discard output, but not
11480 impossible, since there might be stuff in the system buffer here.
11481 But it is much hairier to try to do anything about that. */
11482 if (interrupt_input)
11483 request_sigio ();
11484 RESUME_POLLING;
11485
11486 /* If a frame has become visible which was not before, redisplay
11487 again, so that we display it. Expose events for such a frame
11488 (which it gets when becoming visible) don't call the parts of
11489 redisplay constructing glyphs, so simply exposing a frame won't
11490 display anything in this case. So, we have to display these
11491 frames here explicitly. */
11492 if (!pause)
11493 {
11494 Lisp_Object tail, frame;
11495 int new_count = 0;
11496
11497 FOR_EACH_FRAME (tail, frame)
11498 {
11499 int this_is_visible = 0;
11500
11501 if (XFRAME (frame)->visible)
11502 this_is_visible = 1;
11503 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11504 if (XFRAME (frame)->visible)
11505 this_is_visible = 1;
11506
11507 if (this_is_visible)
11508 new_count++;
11509 }
11510
11511 if (new_count != number_of_visible_frames)
11512 windows_or_buffers_changed++;
11513 }
11514
11515 /* Change frame size now if a change is pending. */
11516 do_pending_window_change (1);
11517
11518 /* If we just did a pending size change, or have additional
11519 visible frames, redisplay again. */
11520 if (windows_or_buffers_changed && !pause)
11521 goto retry;
11522
11523 /* Clear the face cache eventually. */
11524 if (consider_all_windows_p)
11525 {
11526 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11527 {
11528 clear_face_cache (0);
11529 clear_face_cache_count = 0;
11530 }
11531 #ifdef HAVE_WINDOW_SYSTEM
11532 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11533 {
11534 Lisp_Object tail, frame;
11535 FOR_EACH_FRAME (tail, frame)
11536 {
11537 struct frame *f = XFRAME (frame);
11538 if (FRAME_WINDOW_P (f))
11539 clear_image_cache (f, 0);
11540 }
11541 clear_image_cache_count = 0;
11542 }
11543 #endif /* HAVE_WINDOW_SYSTEM */
11544 }
11545
11546 end_of_redisplay:
11547 unbind_to (count, Qnil);
11548 RESUME_POLLING;
11549 }
11550
11551
11552 /* Redisplay, but leave alone any recent echo area message unless
11553 another message has been requested in its place.
11554
11555 This is useful in situations where you need to redisplay but no
11556 user action has occurred, making it inappropriate for the message
11557 area to be cleared. See tracking_off and
11558 wait_reading_process_output for examples of these situations.
11559
11560 FROM_WHERE is an integer saying from where this function was
11561 called. This is useful for debugging. */
11562
11563 void
11564 redisplay_preserve_echo_area (from_where)
11565 int from_where;
11566 {
11567 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11568
11569 if (!NILP (echo_area_buffer[1]))
11570 {
11571 /* We have a previously displayed message, but no current
11572 message. Redisplay the previous message. */
11573 display_last_displayed_message_p = 1;
11574 redisplay_internal (1);
11575 display_last_displayed_message_p = 0;
11576 }
11577 else
11578 redisplay_internal (1);
11579
11580 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11581 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11582 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11583 }
11584
11585
11586 /* Function registered with record_unwind_protect in
11587 redisplay_internal. Reset redisplaying_p to the value it had
11588 before redisplay_internal was called, and clear
11589 prevent_freeing_realized_faces_p. It also selects the previously
11590 selected frame, unless it has been deleted (by an X connection
11591 failure during redisplay, for example). */
11592
11593 static Lisp_Object
11594 unwind_redisplay (val)
11595 Lisp_Object val;
11596 {
11597 Lisp_Object old_redisplaying_p, old_frame;
11598
11599 old_redisplaying_p = XCAR (val);
11600 redisplaying_p = XFASTINT (old_redisplaying_p);
11601 old_frame = XCDR (val);
11602 if (! EQ (old_frame, selected_frame)
11603 && FRAME_LIVE_P (XFRAME (old_frame)))
11604 select_frame_for_redisplay (old_frame);
11605 return Qnil;
11606 }
11607
11608
11609 /* Mark the display of window W as accurate or inaccurate. If
11610 ACCURATE_P is non-zero mark display of W as accurate. If
11611 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11612 redisplay_internal is called. */
11613
11614 static void
11615 mark_window_display_accurate_1 (w, accurate_p)
11616 struct window *w;
11617 int accurate_p;
11618 {
11619 if (BUFFERP (w->buffer))
11620 {
11621 struct buffer *b = XBUFFER (w->buffer);
11622
11623 w->last_modified
11624 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11625 w->last_overlay_modified
11626 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11627 w->last_had_star
11628 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11629
11630 if (accurate_p)
11631 {
11632 b->clip_changed = 0;
11633 b->prevent_redisplay_optimizations_p = 0;
11634
11635 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11636 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11637 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11638 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11639
11640 w->current_matrix->buffer = b;
11641 w->current_matrix->begv = BUF_BEGV (b);
11642 w->current_matrix->zv = BUF_ZV (b);
11643
11644 w->last_cursor = w->cursor;
11645 w->last_cursor_off_p = w->cursor_off_p;
11646
11647 if (w == XWINDOW (selected_window))
11648 w->last_point = make_number (BUF_PT (b));
11649 else
11650 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11651 }
11652 }
11653
11654 if (accurate_p)
11655 {
11656 w->window_end_valid = w->buffer;
11657 #if 0 /* This is incorrect with variable-height lines. */
11658 xassert (XINT (w->window_end_vpos)
11659 < (WINDOW_TOTAL_LINES (w)
11660 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11661 #endif
11662 w->update_mode_line = Qnil;
11663 }
11664 }
11665
11666
11667 /* Mark the display of windows in the window tree rooted at WINDOW as
11668 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11669 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11670 be redisplayed the next time redisplay_internal is called. */
11671
11672 void
11673 mark_window_display_accurate (window, accurate_p)
11674 Lisp_Object window;
11675 int accurate_p;
11676 {
11677 struct window *w;
11678
11679 for (; !NILP (window); window = w->next)
11680 {
11681 w = XWINDOW (window);
11682 mark_window_display_accurate_1 (w, accurate_p);
11683
11684 if (!NILP (w->vchild))
11685 mark_window_display_accurate (w->vchild, accurate_p);
11686 if (!NILP (w->hchild))
11687 mark_window_display_accurate (w->hchild, accurate_p);
11688 }
11689
11690 if (accurate_p)
11691 {
11692 update_overlay_arrows (1);
11693 }
11694 else
11695 {
11696 /* Force a thorough redisplay the next time by setting
11697 last_arrow_position and last_arrow_string to t, which is
11698 unequal to any useful value of Voverlay_arrow_... */
11699 update_overlay_arrows (-1);
11700 }
11701 }
11702
11703
11704 /* Return value in display table DP (Lisp_Char_Table *) for character
11705 C. Since a display table doesn't have any parent, we don't have to
11706 follow parent. Do not call this function directly but use the
11707 macro DISP_CHAR_VECTOR. */
11708
11709 Lisp_Object
11710 disp_char_vector (dp, c)
11711 struct Lisp_Char_Table *dp;
11712 int c;
11713 {
11714 int code[4], i;
11715 Lisp_Object val;
11716
11717 if (SINGLE_BYTE_CHAR_P (c))
11718 return (dp->contents[c]);
11719
11720 SPLIT_CHAR (c, code[0], code[1], code[2]);
11721 if (code[1] < 32)
11722 code[1] = -1;
11723 else if (code[2] < 32)
11724 code[2] = -1;
11725
11726 /* Here, the possible range of code[0] (== charset ID) is
11727 128..max_charset. Since the top level char table contains data
11728 for multibyte characters after 256th element, we must increment
11729 code[0] by 128 to get a correct index. */
11730 code[0] += 128;
11731 code[3] = -1; /* anchor */
11732
11733 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11734 {
11735 val = dp->contents[code[i]];
11736 if (!SUB_CHAR_TABLE_P (val))
11737 return (NILP (val) ? dp->defalt : val);
11738 }
11739
11740 /* Here, val is a sub char table. We return the default value of
11741 it. */
11742 return (dp->defalt);
11743 }
11744
11745
11746 \f
11747 /***********************************************************************
11748 Window Redisplay
11749 ***********************************************************************/
11750
11751 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11752
11753 static void
11754 redisplay_windows (window)
11755 Lisp_Object window;
11756 {
11757 while (!NILP (window))
11758 {
11759 struct window *w = XWINDOW (window);
11760
11761 if (!NILP (w->hchild))
11762 redisplay_windows (w->hchild);
11763 else if (!NILP (w->vchild))
11764 redisplay_windows (w->vchild);
11765 else
11766 {
11767 displayed_buffer = XBUFFER (w->buffer);
11768 /* Use list_of_error, not Qerror, so that
11769 we catch only errors and don't run the debugger. */
11770 internal_condition_case_1 (redisplay_window_0, window,
11771 list_of_error,
11772 redisplay_window_error);
11773 }
11774
11775 window = w->next;
11776 }
11777 }
11778
11779 static Lisp_Object
11780 redisplay_window_error ()
11781 {
11782 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11783 return Qnil;
11784 }
11785
11786 static Lisp_Object
11787 redisplay_window_0 (window)
11788 Lisp_Object window;
11789 {
11790 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11791 redisplay_window (window, 0);
11792 return Qnil;
11793 }
11794
11795 static Lisp_Object
11796 redisplay_window_1 (window)
11797 Lisp_Object window;
11798 {
11799 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11800 redisplay_window (window, 1);
11801 return Qnil;
11802 }
11803 \f
11804
11805 /* Increment GLYPH until it reaches END or CONDITION fails while
11806 adding (GLYPH)->pixel_width to X. */
11807
11808 #define SKIP_GLYPHS(glyph, end, x, condition) \
11809 do \
11810 { \
11811 (x) += (glyph)->pixel_width; \
11812 ++(glyph); \
11813 } \
11814 while ((glyph) < (end) && (condition))
11815
11816
11817 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11818 DELTA is the number of bytes by which positions recorded in ROW
11819 differ from current buffer positions.
11820
11821 Return 0 if cursor is not on this row. 1 otherwise. */
11822
11823 int
11824 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11825 struct window *w;
11826 struct glyph_row *row;
11827 struct glyph_matrix *matrix;
11828 int delta, delta_bytes, dy, dvpos;
11829 {
11830 struct glyph *glyph = row->glyphs[TEXT_AREA];
11831 struct glyph *end = glyph + row->used[TEXT_AREA];
11832 struct glyph *cursor = NULL;
11833 /* The first glyph that starts a sequence of glyphs from string. */
11834 struct glyph *string_start;
11835 /* The X coordinate of string_start. */
11836 int string_start_x;
11837 /* The last known character position. */
11838 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11839 /* The last known character position before string_start. */
11840 int string_before_pos;
11841 int x = row->x;
11842 int cursor_x = x;
11843 int cursor_from_overlay_pos = 0;
11844 int pt_old = PT - delta;
11845
11846 /* Skip over glyphs not having an object at the start of the row.
11847 These are special glyphs like truncation marks on terminal
11848 frames. */
11849 if (row->displays_text_p)
11850 while (glyph < end
11851 && INTEGERP (glyph->object)
11852 && glyph->charpos < 0)
11853 {
11854 x += glyph->pixel_width;
11855 ++glyph;
11856 }
11857
11858 string_start = NULL;
11859 while (glyph < end
11860 && !INTEGERP (glyph->object)
11861 && (!BUFFERP (glyph->object)
11862 || (last_pos = glyph->charpos) < pt_old))
11863 {
11864 if (! STRINGP (glyph->object))
11865 {
11866 string_start = NULL;
11867 x += glyph->pixel_width;
11868 ++glyph;
11869 if (cursor_from_overlay_pos
11870 && last_pos >= cursor_from_overlay_pos)
11871 {
11872 cursor_from_overlay_pos = 0;
11873 cursor = 0;
11874 }
11875 }
11876 else
11877 {
11878 if (string_start == NULL)
11879 {
11880 string_before_pos = last_pos;
11881 string_start = glyph;
11882 string_start_x = x;
11883 }
11884 /* Skip all glyphs from string. */
11885 do
11886 {
11887 Lisp_Object cprop;
11888 int pos;
11889 if ((cursor == NULL || glyph > cursor)
11890 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
11891 Qcursor, (glyph)->object),
11892 !NILP (cprop))
11893 && (pos = string_buffer_position (w, glyph->object,
11894 string_before_pos),
11895 (pos == 0 /* From overlay */
11896 || pos == pt_old)))
11897 {
11898 /* Estimate overlay buffer position from the buffer
11899 positions of the glyphs before and after the overlay.
11900 Add 1 to last_pos so that if point corresponds to the
11901 glyph right after the overlay, we still use a 'cursor'
11902 property found in that overlay. */
11903 cursor_from_overlay_pos = (pos ? 0 : last_pos
11904 + (INTEGERP (cprop) ? XINT (cprop) : 0));
11905 cursor = glyph;
11906 cursor_x = x;
11907 }
11908 x += glyph->pixel_width;
11909 ++glyph;
11910 }
11911 while (glyph < end && EQ (glyph->object, string_start->object));
11912 }
11913 }
11914
11915 if (cursor != NULL)
11916 {
11917 glyph = cursor;
11918 x = cursor_x;
11919 }
11920 else if (row->ends_in_ellipsis_p && glyph == end)
11921 {
11922 /* Scan back over the ellipsis glyphs, decrementing positions. */
11923 while (glyph > row->glyphs[TEXT_AREA]
11924 && (glyph - 1)->charpos == last_pos)
11925 glyph--, x -= glyph->pixel_width;
11926 /* That loop always goes one position too far,
11927 including the glyph before the ellipsis.
11928 So scan forward over that one. */
11929 x += glyph->pixel_width;
11930 glyph++;
11931 }
11932 else if (string_start
11933 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11934 {
11935 /* We may have skipped over point because the previous glyphs
11936 are from string. As there's no easy way to know the
11937 character position of the current glyph, find the correct
11938 glyph on point by scanning from string_start again. */
11939 Lisp_Object limit;
11940 Lisp_Object string;
11941 struct glyph *stop = glyph;
11942 int pos;
11943
11944 limit = make_number (pt_old + 1);
11945 glyph = string_start;
11946 x = string_start_x;
11947 string = glyph->object;
11948 pos = string_buffer_position (w, string, string_before_pos);
11949 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11950 because we always put cursor after overlay strings. */
11951 while (pos == 0 && glyph < stop)
11952 {
11953 string = glyph->object;
11954 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11955 if (glyph < stop)
11956 pos = string_buffer_position (w, glyph->object, string_before_pos);
11957 }
11958
11959 while (glyph < stop)
11960 {
11961 pos = XINT (Fnext_single_char_property_change
11962 (make_number (pos), Qdisplay, Qnil, limit));
11963 if (pos > pt_old)
11964 break;
11965 /* Skip glyphs from the same string. */
11966 string = glyph->object;
11967 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11968 /* Skip glyphs from an overlay. */
11969 while (glyph < stop
11970 && ! string_buffer_position (w, glyph->object, pos))
11971 {
11972 string = glyph->object;
11973 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
11974 }
11975 }
11976
11977 /* If we reached the end of the line, and end was from a string,
11978 cursor is not on this line. */
11979 if (glyph == end && row->continued_p)
11980 return 0;
11981 }
11982
11983 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11984 w->cursor.x = x;
11985 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11986 w->cursor.y = row->y + dy;
11987
11988 if (w == XWINDOW (selected_window))
11989 {
11990 if (!row->continued_p
11991 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11992 && row->x == 0)
11993 {
11994 this_line_buffer = XBUFFER (w->buffer);
11995
11996 CHARPOS (this_line_start_pos)
11997 = MATRIX_ROW_START_CHARPOS (row) + delta;
11998 BYTEPOS (this_line_start_pos)
11999 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12000
12001 CHARPOS (this_line_end_pos)
12002 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12003 BYTEPOS (this_line_end_pos)
12004 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12005
12006 this_line_y = w->cursor.y;
12007 this_line_pixel_height = row->height;
12008 this_line_vpos = w->cursor.vpos;
12009 this_line_start_x = row->x;
12010 }
12011 else
12012 CHARPOS (this_line_start_pos) = 0;
12013 }
12014
12015 return 1;
12016 }
12017
12018
12019 /* Run window scroll functions, if any, for WINDOW with new window
12020 start STARTP. Sets the window start of WINDOW to that position.
12021
12022 We assume that the window's buffer is really current. */
12023
12024 static INLINE struct text_pos
12025 run_window_scroll_functions (window, startp)
12026 Lisp_Object window;
12027 struct text_pos startp;
12028 {
12029 struct window *w = XWINDOW (window);
12030 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12031
12032 if (current_buffer != XBUFFER (w->buffer))
12033 abort ();
12034
12035 if (!NILP (Vwindow_scroll_functions))
12036 {
12037 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12038 make_number (CHARPOS (startp)));
12039 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12040 /* In case the hook functions switch buffers. */
12041 if (current_buffer != XBUFFER (w->buffer))
12042 set_buffer_internal_1 (XBUFFER (w->buffer));
12043 }
12044
12045 return startp;
12046 }
12047
12048
12049 /* Make sure the line containing the cursor is fully visible.
12050 A value of 1 means there is nothing to be done.
12051 (Either the line is fully visible, or it cannot be made so,
12052 or we cannot tell.)
12053
12054 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12055 is higher than window.
12056
12057 A value of 0 means the caller should do scrolling
12058 as if point had gone off the screen. */
12059
12060 static int
12061 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12062 struct window *w;
12063 int force_p;
12064 int current_matrix_p;
12065 {
12066 struct glyph_matrix *matrix;
12067 struct glyph_row *row;
12068 int window_height;
12069
12070 if (!make_cursor_line_fully_visible_p)
12071 return 1;
12072
12073 /* It's not always possible to find the cursor, e.g, when a window
12074 is full of overlay strings. Don't do anything in that case. */
12075 if (w->cursor.vpos < 0)
12076 return 1;
12077
12078 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12079 row = MATRIX_ROW (matrix, w->cursor.vpos);
12080
12081 /* If the cursor row is not partially visible, there's nothing to do. */
12082 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12083 return 1;
12084
12085 /* If the row the cursor is in is taller than the window's height,
12086 it's not clear what to do, so do nothing. */
12087 window_height = window_box_height (w);
12088 if (row->height >= window_height)
12089 {
12090 if (!force_p || MINI_WINDOW_P (w)
12091 || w->vscroll || w->cursor.vpos == 0)
12092 return 1;
12093 }
12094 return 0;
12095
12096 #if 0
12097 /* This code used to try to scroll the window just enough to make
12098 the line visible. It returned 0 to say that the caller should
12099 allocate larger glyph matrices. */
12100
12101 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12102 {
12103 int dy = row->height - row->visible_height;
12104 w->vscroll = 0;
12105 w->cursor.y += dy;
12106 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12107 }
12108 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12109 {
12110 int dy = - (row->height - row->visible_height);
12111 w->vscroll = dy;
12112 w->cursor.y += dy;
12113 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12114 }
12115
12116 /* When we change the cursor y-position of the selected window,
12117 change this_line_y as well so that the display optimization for
12118 the cursor line of the selected window in redisplay_internal uses
12119 the correct y-position. */
12120 if (w == XWINDOW (selected_window))
12121 this_line_y = w->cursor.y;
12122
12123 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12124 redisplay with larger matrices. */
12125 if (matrix->nrows < required_matrix_height (w))
12126 {
12127 fonts_changed_p = 1;
12128 return 0;
12129 }
12130
12131 return 1;
12132 #endif /* 0 */
12133 }
12134
12135
12136 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12137 non-zero means only WINDOW is redisplayed in redisplay_internal.
12138 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12139 in redisplay_window to bring a partially visible line into view in
12140 the case that only the cursor has moved.
12141
12142 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12143 last screen line's vertical height extends past the end of the screen.
12144
12145 Value is
12146
12147 1 if scrolling succeeded
12148
12149 0 if scrolling didn't find point.
12150
12151 -1 if new fonts have been loaded so that we must interrupt
12152 redisplay, adjust glyph matrices, and try again. */
12153
12154 enum
12155 {
12156 SCROLLING_SUCCESS,
12157 SCROLLING_FAILED,
12158 SCROLLING_NEED_LARGER_MATRICES
12159 };
12160
12161 static int
12162 try_scrolling (window, just_this_one_p, scroll_conservatively,
12163 scroll_step, temp_scroll_step, last_line_misfit)
12164 Lisp_Object window;
12165 int just_this_one_p;
12166 EMACS_INT scroll_conservatively, scroll_step;
12167 int temp_scroll_step;
12168 int last_line_misfit;
12169 {
12170 struct window *w = XWINDOW (window);
12171 struct frame *f = XFRAME (w->frame);
12172 struct text_pos scroll_margin_pos;
12173 struct text_pos pos;
12174 struct text_pos startp;
12175 struct it it;
12176 Lisp_Object window_end;
12177 int this_scroll_margin;
12178 int dy = 0;
12179 int scroll_max;
12180 int rc;
12181 int amount_to_scroll = 0;
12182 Lisp_Object aggressive;
12183 int height;
12184 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12185
12186 #if GLYPH_DEBUG
12187 debug_method_add (w, "try_scrolling");
12188 #endif
12189
12190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12191
12192 /* Compute scroll margin height in pixels. We scroll when point is
12193 within this distance from the top or bottom of the window. */
12194 if (scroll_margin > 0)
12195 {
12196 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12197 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12198 }
12199 else
12200 this_scroll_margin = 0;
12201
12202 /* Force scroll_conservatively to have a reasonable value so it doesn't
12203 cause an overflow while computing how much to scroll. */
12204 if (scroll_conservatively)
12205 scroll_conservatively = min (scroll_conservatively,
12206 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12207
12208 /* Compute how much we should try to scroll maximally to bring point
12209 into view. */
12210 if (scroll_step || scroll_conservatively || temp_scroll_step)
12211 scroll_max = max (scroll_step,
12212 max (scroll_conservatively, temp_scroll_step));
12213 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12214 || NUMBERP (current_buffer->scroll_up_aggressively))
12215 /* We're trying to scroll because of aggressive scrolling
12216 but no scroll_step is set. Choose an arbitrary one. Maybe
12217 there should be a variable for this. */
12218 scroll_max = 10;
12219 else
12220 scroll_max = 0;
12221 scroll_max *= FRAME_LINE_HEIGHT (f);
12222
12223 /* Decide whether we have to scroll down. Start at the window end
12224 and move this_scroll_margin up to find the position of the scroll
12225 margin. */
12226 window_end = Fwindow_end (window, Qt);
12227
12228 too_near_end:
12229
12230 CHARPOS (scroll_margin_pos) = XINT (window_end);
12231 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12232
12233 if (this_scroll_margin || extra_scroll_margin_lines)
12234 {
12235 start_display (&it, w, scroll_margin_pos);
12236 if (this_scroll_margin)
12237 move_it_vertically_backward (&it, this_scroll_margin);
12238 if (extra_scroll_margin_lines)
12239 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12240 scroll_margin_pos = it.current.pos;
12241 }
12242
12243 if (PT >= CHARPOS (scroll_margin_pos))
12244 {
12245 int y0;
12246
12247 /* Point is in the scroll margin at the bottom of the window, or
12248 below. Compute a new window start that makes point visible. */
12249
12250 /* Compute the distance from the scroll margin to PT.
12251 Give up if the distance is greater than scroll_max. */
12252 start_display (&it, w, scroll_margin_pos);
12253 y0 = it.current_y;
12254 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12255 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12256
12257 /* To make point visible, we have to move the window start
12258 down so that the line the cursor is in is visible, which
12259 means we have to add in the height of the cursor line. */
12260 dy = line_bottom_y (&it) - y0;
12261
12262 if (dy > scroll_max)
12263 return SCROLLING_FAILED;
12264
12265 /* Move the window start down. If scrolling conservatively,
12266 move it just enough down to make point visible. If
12267 scroll_step is set, move it down by scroll_step. */
12268 start_display (&it, w, startp);
12269
12270 if (scroll_conservatively)
12271 /* Set AMOUNT_TO_SCROLL to at least one line,
12272 and at most scroll_conservatively lines. */
12273 amount_to_scroll
12274 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12275 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12276 else if (scroll_step || temp_scroll_step)
12277 amount_to_scroll = scroll_max;
12278 else
12279 {
12280 aggressive = current_buffer->scroll_up_aggressively;
12281 height = WINDOW_BOX_TEXT_HEIGHT (w);
12282 if (NUMBERP (aggressive))
12283 {
12284 double float_amount = XFLOATINT (aggressive) * height;
12285 amount_to_scroll = float_amount;
12286 if (amount_to_scroll == 0 && float_amount > 0)
12287 amount_to_scroll = 1;
12288 }
12289 }
12290
12291 if (amount_to_scroll <= 0)
12292 return SCROLLING_FAILED;
12293
12294 /* If moving by amount_to_scroll leaves STARTP unchanged,
12295 move it down one screen line. */
12296
12297 move_it_vertically (&it, amount_to_scroll);
12298 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12299 move_it_by_lines (&it, 1, 1);
12300 startp = it.current.pos;
12301 }
12302 else
12303 {
12304 /* See if point is inside the scroll margin at the top of the
12305 window. */
12306 scroll_margin_pos = startp;
12307 if (this_scroll_margin)
12308 {
12309 start_display (&it, w, startp);
12310 move_it_vertically (&it, this_scroll_margin);
12311 scroll_margin_pos = it.current.pos;
12312 }
12313
12314 if (PT < CHARPOS (scroll_margin_pos))
12315 {
12316 /* Point is in the scroll margin at the top of the window or
12317 above what is displayed in the window. */
12318 int y0;
12319
12320 /* Compute the vertical distance from PT to the scroll
12321 margin position. Give up if distance is greater than
12322 scroll_max. */
12323 SET_TEXT_POS (pos, PT, PT_BYTE);
12324 start_display (&it, w, pos);
12325 y0 = it.current_y;
12326 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12327 it.last_visible_y, -1,
12328 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12329 dy = it.current_y - y0;
12330 if (dy > scroll_max)
12331 return SCROLLING_FAILED;
12332
12333 /* Compute new window start. */
12334 start_display (&it, w, startp);
12335
12336 if (scroll_conservatively)
12337 amount_to_scroll
12338 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12339 else if (scroll_step || temp_scroll_step)
12340 amount_to_scroll = scroll_max;
12341 else
12342 {
12343 aggressive = current_buffer->scroll_down_aggressively;
12344 height = WINDOW_BOX_TEXT_HEIGHT (w);
12345 if (NUMBERP (aggressive))
12346 {
12347 double float_amount = XFLOATINT (aggressive) * height;
12348 amount_to_scroll = float_amount;
12349 if (amount_to_scroll == 0 && float_amount > 0)
12350 amount_to_scroll = 1;
12351 }
12352 }
12353
12354 if (amount_to_scroll <= 0)
12355 return SCROLLING_FAILED;
12356
12357 move_it_vertically_backward (&it, amount_to_scroll);
12358 startp = it.current.pos;
12359 }
12360 }
12361
12362 /* Run window scroll functions. */
12363 startp = run_window_scroll_functions (window, startp);
12364
12365 /* Display the window. Give up if new fonts are loaded, or if point
12366 doesn't appear. */
12367 if (!try_window (window, startp, 0))
12368 rc = SCROLLING_NEED_LARGER_MATRICES;
12369 else if (w->cursor.vpos < 0)
12370 {
12371 clear_glyph_matrix (w->desired_matrix);
12372 rc = SCROLLING_FAILED;
12373 }
12374 else
12375 {
12376 /* Maybe forget recorded base line for line number display. */
12377 if (!just_this_one_p
12378 || current_buffer->clip_changed
12379 || BEG_UNCHANGED < CHARPOS (startp))
12380 w->base_line_number = Qnil;
12381
12382 /* If cursor ends up on a partially visible line,
12383 treat that as being off the bottom of the screen. */
12384 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12385 {
12386 clear_glyph_matrix (w->desired_matrix);
12387 ++extra_scroll_margin_lines;
12388 goto too_near_end;
12389 }
12390 rc = SCROLLING_SUCCESS;
12391 }
12392
12393 return rc;
12394 }
12395
12396
12397 /* Compute a suitable window start for window W if display of W starts
12398 on a continuation line. Value is non-zero if a new window start
12399 was computed.
12400
12401 The new window start will be computed, based on W's width, starting
12402 from the start of the continued line. It is the start of the
12403 screen line with the minimum distance from the old start W->start. */
12404
12405 static int
12406 compute_window_start_on_continuation_line (w)
12407 struct window *w;
12408 {
12409 struct text_pos pos, start_pos;
12410 int window_start_changed_p = 0;
12411
12412 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12413
12414 /* If window start is on a continuation line... Window start may be
12415 < BEGV in case there's invisible text at the start of the
12416 buffer (M-x rmail, for example). */
12417 if (CHARPOS (start_pos) > BEGV
12418 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12419 {
12420 struct it it;
12421 struct glyph_row *row;
12422
12423 /* Handle the case that the window start is out of range. */
12424 if (CHARPOS (start_pos) < BEGV)
12425 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12426 else if (CHARPOS (start_pos) > ZV)
12427 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12428
12429 /* Find the start of the continued line. This should be fast
12430 because scan_buffer is fast (newline cache). */
12431 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12432 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12433 row, DEFAULT_FACE_ID);
12434 reseat_at_previous_visible_line_start (&it);
12435
12436 /* If the line start is "too far" away from the window start,
12437 say it takes too much time to compute a new window start. */
12438 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12439 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12440 {
12441 int min_distance, distance;
12442
12443 /* Move forward by display lines to find the new window
12444 start. If window width was enlarged, the new start can
12445 be expected to be > the old start. If window width was
12446 decreased, the new window start will be < the old start.
12447 So, we're looking for the display line start with the
12448 minimum distance from the old window start. */
12449 pos = it.current.pos;
12450 min_distance = INFINITY;
12451 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12452 distance < min_distance)
12453 {
12454 min_distance = distance;
12455 pos = it.current.pos;
12456 move_it_by_lines (&it, 1, 0);
12457 }
12458
12459 /* Set the window start there. */
12460 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12461 window_start_changed_p = 1;
12462 }
12463 }
12464
12465 return window_start_changed_p;
12466 }
12467
12468
12469 /* Try cursor movement in case text has not changed in window WINDOW,
12470 with window start STARTP. Value is
12471
12472 CURSOR_MOVEMENT_SUCCESS if successful
12473
12474 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12475
12476 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12477 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12478 we want to scroll as if scroll-step were set to 1. See the code.
12479
12480 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12481 which case we have to abort this redisplay, and adjust matrices
12482 first. */
12483
12484 enum
12485 {
12486 CURSOR_MOVEMENT_SUCCESS,
12487 CURSOR_MOVEMENT_CANNOT_BE_USED,
12488 CURSOR_MOVEMENT_MUST_SCROLL,
12489 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12490 };
12491
12492 static int
12493 try_cursor_movement (window, startp, scroll_step)
12494 Lisp_Object window;
12495 struct text_pos startp;
12496 int *scroll_step;
12497 {
12498 struct window *w = XWINDOW (window);
12499 struct frame *f = XFRAME (w->frame);
12500 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12501
12502 #if GLYPH_DEBUG
12503 if (inhibit_try_cursor_movement)
12504 return rc;
12505 #endif
12506
12507 /* Handle case where text has not changed, only point, and it has
12508 not moved off the frame. */
12509 if (/* Point may be in this window. */
12510 PT >= CHARPOS (startp)
12511 /* Selective display hasn't changed. */
12512 && !current_buffer->clip_changed
12513 /* Function force-mode-line-update is used to force a thorough
12514 redisplay. It sets either windows_or_buffers_changed or
12515 update_mode_lines. So don't take a shortcut here for these
12516 cases. */
12517 && !update_mode_lines
12518 && !windows_or_buffers_changed
12519 && !cursor_type_changed
12520 /* Can't use this case if highlighting a region. When a
12521 region exists, cursor movement has to do more than just
12522 set the cursor. */
12523 && !(!NILP (Vtransient_mark_mode)
12524 && !NILP (current_buffer->mark_active))
12525 && NILP (w->region_showing)
12526 && NILP (Vshow_trailing_whitespace)
12527 /* Right after splitting windows, last_point may be nil. */
12528 && INTEGERP (w->last_point)
12529 /* This code is not used for mini-buffer for the sake of the case
12530 of redisplaying to replace an echo area message; since in
12531 that case the mini-buffer contents per se are usually
12532 unchanged. This code is of no real use in the mini-buffer
12533 since the handling of this_line_start_pos, etc., in redisplay
12534 handles the same cases. */
12535 && !EQ (window, minibuf_window)
12536 /* When splitting windows or for new windows, it happens that
12537 redisplay is called with a nil window_end_vpos or one being
12538 larger than the window. This should really be fixed in
12539 window.c. I don't have this on my list, now, so we do
12540 approximately the same as the old redisplay code. --gerd. */
12541 && INTEGERP (w->window_end_vpos)
12542 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12543 && (FRAME_WINDOW_P (f)
12544 || !overlay_arrow_in_current_buffer_p ()))
12545 {
12546 int this_scroll_margin, top_scroll_margin;
12547 struct glyph_row *row = NULL;
12548
12549 #if GLYPH_DEBUG
12550 debug_method_add (w, "cursor movement");
12551 #endif
12552
12553 /* Scroll if point within this distance from the top or bottom
12554 of the window. This is a pixel value. */
12555 this_scroll_margin = max (0, scroll_margin);
12556 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12557 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12558
12559 top_scroll_margin = this_scroll_margin;
12560 if (WINDOW_WANTS_HEADER_LINE_P (w))
12561 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12562
12563 /* Start with the row the cursor was displayed during the last
12564 not paused redisplay. Give up if that row is not valid. */
12565 if (w->last_cursor.vpos < 0
12566 || w->last_cursor.vpos >= w->current_matrix->nrows)
12567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12568 else
12569 {
12570 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12571 if (row->mode_line_p)
12572 ++row;
12573 if (!row->enabled_p)
12574 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12575 }
12576
12577 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12578 {
12579 int scroll_p = 0;
12580 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12581
12582 if (PT > XFASTINT (w->last_point))
12583 {
12584 /* Point has moved forward. */
12585 while (MATRIX_ROW_END_CHARPOS (row) < PT
12586 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12587 {
12588 xassert (row->enabled_p);
12589 ++row;
12590 }
12591
12592 /* The end position of a row equals the start position
12593 of the next row. If PT is there, we would rather
12594 display it in the next line. */
12595 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12596 && MATRIX_ROW_END_CHARPOS (row) == PT
12597 && !cursor_row_p (w, row))
12598 ++row;
12599
12600 /* If within the scroll margin, scroll. Note that
12601 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12602 the next line would be drawn, and that
12603 this_scroll_margin can be zero. */
12604 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12605 || PT > MATRIX_ROW_END_CHARPOS (row)
12606 /* Line is completely visible last line in window
12607 and PT is to be set in the next line. */
12608 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12609 && PT == MATRIX_ROW_END_CHARPOS (row)
12610 && !row->ends_at_zv_p
12611 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12612 scroll_p = 1;
12613 }
12614 else if (PT < XFASTINT (w->last_point))
12615 {
12616 /* Cursor has to be moved backward. Note that PT >=
12617 CHARPOS (startp) because of the outer if-statement. */
12618 while (!row->mode_line_p
12619 && (MATRIX_ROW_START_CHARPOS (row) > PT
12620 || (MATRIX_ROW_START_CHARPOS (row) == PT
12621 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12622 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12623 row > w->current_matrix->rows
12624 && (row-1)->ends_in_newline_from_string_p))))
12625 && (row->y > top_scroll_margin
12626 || CHARPOS (startp) == BEGV))
12627 {
12628 xassert (row->enabled_p);
12629 --row;
12630 }
12631
12632 /* Consider the following case: Window starts at BEGV,
12633 there is invisible, intangible text at BEGV, so that
12634 display starts at some point START > BEGV. It can
12635 happen that we are called with PT somewhere between
12636 BEGV and START. Try to handle that case. */
12637 if (row < w->current_matrix->rows
12638 || row->mode_line_p)
12639 {
12640 row = w->current_matrix->rows;
12641 if (row->mode_line_p)
12642 ++row;
12643 }
12644
12645 /* Due to newlines in overlay strings, we may have to
12646 skip forward over overlay strings. */
12647 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12648 && MATRIX_ROW_END_CHARPOS (row) == PT
12649 && !cursor_row_p (w, row))
12650 ++row;
12651
12652 /* If within the scroll margin, scroll. */
12653 if (row->y < top_scroll_margin
12654 && CHARPOS (startp) != BEGV)
12655 scroll_p = 1;
12656 }
12657 else
12658 {
12659 /* Cursor did not move. So don't scroll even if cursor line
12660 is partially visible, as it was so before. */
12661 rc = CURSOR_MOVEMENT_SUCCESS;
12662 }
12663
12664 if (PT < MATRIX_ROW_START_CHARPOS (row)
12665 || PT > MATRIX_ROW_END_CHARPOS (row))
12666 {
12667 /* if PT is not in the glyph row, give up. */
12668 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12669 }
12670 else if (rc != CURSOR_MOVEMENT_SUCCESS
12671 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12672 && make_cursor_line_fully_visible_p)
12673 {
12674 if (PT == MATRIX_ROW_END_CHARPOS (row)
12675 && !row->ends_at_zv_p
12676 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12677 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12678 else if (row->height > window_box_height (w))
12679 {
12680 /* If we end up in a partially visible line, let's
12681 make it fully visible, except when it's taller
12682 than the window, in which case we can't do much
12683 about it. */
12684 *scroll_step = 1;
12685 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12686 }
12687 else
12688 {
12689 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12690 if (!cursor_row_fully_visible_p (w, 0, 1))
12691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12692 else
12693 rc = CURSOR_MOVEMENT_SUCCESS;
12694 }
12695 }
12696 else if (scroll_p)
12697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12698 else
12699 {
12700 do
12701 {
12702 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12703 {
12704 rc = CURSOR_MOVEMENT_SUCCESS;
12705 break;
12706 }
12707 ++row;
12708 }
12709 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12710 && MATRIX_ROW_START_CHARPOS (row) == PT
12711 && cursor_row_p (w, row));
12712 }
12713 }
12714 }
12715
12716 return rc;
12717 }
12718
12719 void
12720 set_vertical_scroll_bar (w)
12721 struct window *w;
12722 {
12723 int start, end, whole;
12724
12725 /* Calculate the start and end positions for the current window.
12726 At some point, it would be nice to choose between scrollbars
12727 which reflect the whole buffer size, with special markers
12728 indicating narrowing, and scrollbars which reflect only the
12729 visible region.
12730
12731 Note that mini-buffers sometimes aren't displaying any text. */
12732 if (!MINI_WINDOW_P (w)
12733 || (w == XWINDOW (minibuf_window)
12734 && NILP (echo_area_buffer[0])))
12735 {
12736 struct buffer *buf = XBUFFER (w->buffer);
12737 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12738 start = marker_position (w->start) - BUF_BEGV (buf);
12739 /* I don't think this is guaranteed to be right. For the
12740 moment, we'll pretend it is. */
12741 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12742
12743 if (end < start)
12744 end = start;
12745 if (whole < (end - start))
12746 whole = end - start;
12747 }
12748 else
12749 start = end = whole = 0;
12750
12751 /* Indicate what this scroll bar ought to be displaying now. */
12752 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12753 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
12754 (w, end - start, whole, start);
12755 }
12756
12757
12758 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12759 selected_window is redisplayed.
12760
12761 We can return without actually redisplaying the window if
12762 fonts_changed_p is nonzero. In that case, redisplay_internal will
12763 retry. */
12764
12765 static void
12766 redisplay_window (window, just_this_one_p)
12767 Lisp_Object window;
12768 int just_this_one_p;
12769 {
12770 struct window *w = XWINDOW (window);
12771 struct frame *f = XFRAME (w->frame);
12772 struct buffer *buffer = XBUFFER (w->buffer);
12773 struct buffer *old = current_buffer;
12774 struct text_pos lpoint, opoint, startp;
12775 int update_mode_line;
12776 int tem;
12777 struct it it;
12778 /* Record it now because it's overwritten. */
12779 int current_matrix_up_to_date_p = 0;
12780 int used_current_matrix_p = 0;
12781 /* This is less strict than current_matrix_up_to_date_p.
12782 It indictes that the buffer contents and narrowing are unchanged. */
12783 int buffer_unchanged_p = 0;
12784 int temp_scroll_step = 0;
12785 int count = SPECPDL_INDEX ();
12786 int rc;
12787 int centering_position = -1;
12788 int last_line_misfit = 0;
12789
12790 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12791 opoint = lpoint;
12792
12793 /* W must be a leaf window here. */
12794 xassert (!NILP (w->buffer));
12795 #if GLYPH_DEBUG
12796 *w->desired_matrix->method = 0;
12797 #endif
12798
12799 specbind (Qinhibit_point_motion_hooks, Qt);
12800
12801 reconsider_clip_changes (w, buffer);
12802
12803 /* Has the mode line to be updated? */
12804 update_mode_line = (!NILP (w->update_mode_line)
12805 || update_mode_lines
12806 || buffer->clip_changed
12807 || buffer->prevent_redisplay_optimizations_p);
12808
12809 if (MINI_WINDOW_P (w))
12810 {
12811 if (w == XWINDOW (echo_area_window)
12812 && !NILP (echo_area_buffer[0]))
12813 {
12814 if (update_mode_line)
12815 /* We may have to update a tty frame's menu bar or a
12816 tool-bar. Example `M-x C-h C-h C-g'. */
12817 goto finish_menu_bars;
12818 else
12819 /* We've already displayed the echo area glyphs in this window. */
12820 goto finish_scroll_bars;
12821 }
12822 else if ((w != XWINDOW (minibuf_window)
12823 || minibuf_level == 0)
12824 /* When buffer is nonempty, redisplay window normally. */
12825 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12826 /* Quail displays non-mini buffers in minibuffer window.
12827 In that case, redisplay the window normally. */
12828 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12829 {
12830 /* W is a mini-buffer window, but it's not active, so clear
12831 it. */
12832 int yb = window_text_bottom_y (w);
12833 struct glyph_row *row;
12834 int y;
12835
12836 for (y = 0, row = w->desired_matrix->rows;
12837 y < yb;
12838 y += row->height, ++row)
12839 blank_row (w, row, y);
12840 goto finish_scroll_bars;
12841 }
12842
12843 clear_glyph_matrix (w->desired_matrix);
12844 }
12845
12846 /* Otherwise set up data on this window; select its buffer and point
12847 value. */
12848 /* Really select the buffer, for the sake of buffer-local
12849 variables. */
12850 set_buffer_internal_1 (XBUFFER (w->buffer));
12851 SET_TEXT_POS (opoint, PT, PT_BYTE);
12852
12853 current_matrix_up_to_date_p
12854 = (!NILP (w->window_end_valid)
12855 && !current_buffer->clip_changed
12856 && !current_buffer->prevent_redisplay_optimizations_p
12857 && XFASTINT (w->last_modified) >= MODIFF
12858 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12859
12860 buffer_unchanged_p
12861 = (!NILP (w->window_end_valid)
12862 && !current_buffer->clip_changed
12863 && XFASTINT (w->last_modified) >= MODIFF
12864 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12865
12866 /* When windows_or_buffers_changed is non-zero, we can't rely on
12867 the window end being valid, so set it to nil there. */
12868 if (windows_or_buffers_changed)
12869 {
12870 /* If window starts on a continuation line, maybe adjust the
12871 window start in case the window's width changed. */
12872 if (XMARKER (w->start)->buffer == current_buffer)
12873 compute_window_start_on_continuation_line (w);
12874
12875 w->window_end_valid = Qnil;
12876 }
12877
12878 /* Some sanity checks. */
12879 CHECK_WINDOW_END (w);
12880 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12881 abort ();
12882 if (BYTEPOS (opoint) < CHARPOS (opoint))
12883 abort ();
12884
12885 /* If %c is in mode line, update it if needed. */
12886 if (!NILP (w->column_number_displayed)
12887 /* This alternative quickly identifies a common case
12888 where no change is needed. */
12889 && !(PT == XFASTINT (w->last_point)
12890 && XFASTINT (w->last_modified) >= MODIFF
12891 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12892 && (XFASTINT (w->column_number_displayed)
12893 != (int) current_column ())) /* iftc */
12894 update_mode_line = 1;
12895
12896 /* Count number of windows showing the selected buffer. An indirect
12897 buffer counts as its base buffer. */
12898 if (!just_this_one_p)
12899 {
12900 struct buffer *current_base, *window_base;
12901 current_base = current_buffer;
12902 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12903 if (current_base->base_buffer)
12904 current_base = current_base->base_buffer;
12905 if (window_base->base_buffer)
12906 window_base = window_base->base_buffer;
12907 if (current_base == window_base)
12908 buffer_shared++;
12909 }
12910
12911 /* Point refers normally to the selected window. For any other
12912 window, set up appropriate value. */
12913 if (!EQ (window, selected_window))
12914 {
12915 int new_pt = XMARKER (w->pointm)->charpos;
12916 int new_pt_byte = marker_byte_position (w->pointm);
12917 if (new_pt < BEGV)
12918 {
12919 new_pt = BEGV;
12920 new_pt_byte = BEGV_BYTE;
12921 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12922 }
12923 else if (new_pt > (ZV - 1))
12924 {
12925 new_pt = ZV;
12926 new_pt_byte = ZV_BYTE;
12927 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12928 }
12929
12930 /* We don't use SET_PT so that the point-motion hooks don't run. */
12931 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12932 }
12933
12934 /* If any of the character widths specified in the display table
12935 have changed, invalidate the width run cache. It's true that
12936 this may be a bit late to catch such changes, but the rest of
12937 redisplay goes (non-fatally) haywire when the display table is
12938 changed, so why should we worry about doing any better? */
12939 if (current_buffer->width_run_cache)
12940 {
12941 struct Lisp_Char_Table *disptab = buffer_display_table ();
12942
12943 if (! disptab_matches_widthtab (disptab,
12944 XVECTOR (current_buffer->width_table)))
12945 {
12946 invalidate_region_cache (current_buffer,
12947 current_buffer->width_run_cache,
12948 BEG, Z);
12949 recompute_width_table (current_buffer, disptab);
12950 }
12951 }
12952
12953 /* If window-start is screwed up, choose a new one. */
12954 if (XMARKER (w->start)->buffer != current_buffer)
12955 goto recenter;
12956
12957 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12958
12959 /* If someone specified a new starting point but did not insist,
12960 check whether it can be used. */
12961 if (!NILP (w->optional_new_start)
12962 && CHARPOS (startp) >= BEGV
12963 && CHARPOS (startp) <= ZV)
12964 {
12965 w->optional_new_start = Qnil;
12966 start_display (&it, w, startp);
12967 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12968 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12969 if (IT_CHARPOS (it) == PT)
12970 w->force_start = Qt;
12971 /* IT may overshoot PT if text at PT is invisible. */
12972 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12973 w->force_start = Qt;
12974 }
12975
12976 /* Handle case where place to start displaying has been specified,
12977 unless the specified location is outside the accessible range. */
12978 if (!NILP (w->force_start)
12979 || w->frozen_window_start_p)
12980 {
12981 /* We set this later on if we have to adjust point. */
12982 int new_vpos = -1;
12983 int val;
12984
12985 w->force_start = Qnil;
12986 w->vscroll = 0;
12987 w->window_end_valid = Qnil;
12988
12989 /* Forget any recorded base line for line number display. */
12990 if (!buffer_unchanged_p)
12991 w->base_line_number = Qnil;
12992
12993 /* Redisplay the mode line. Select the buffer properly for that.
12994 Also, run the hook window-scroll-functions
12995 because we have scrolled. */
12996 /* Note, we do this after clearing force_start because
12997 if there's an error, it is better to forget about force_start
12998 than to get into an infinite loop calling the hook functions
12999 and having them get more errors. */
13000 if (!update_mode_line
13001 || ! NILP (Vwindow_scroll_functions))
13002 {
13003 update_mode_line = 1;
13004 w->update_mode_line = Qt;
13005 startp = run_window_scroll_functions (window, startp);
13006 }
13007
13008 w->last_modified = make_number (0);
13009 w->last_overlay_modified = make_number (0);
13010 if (CHARPOS (startp) < BEGV)
13011 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13012 else if (CHARPOS (startp) > ZV)
13013 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13014
13015 /* Redisplay, then check if cursor has been set during the
13016 redisplay. Give up if new fonts were loaded. */
13017 val = try_window (window, startp, 1);
13018 if (!val)
13019 {
13020 w->force_start = Qt;
13021 clear_glyph_matrix (w->desired_matrix);
13022 goto need_larger_matrices;
13023 }
13024 /* Point was outside the scroll margins. */
13025 if (val < 0)
13026 new_vpos = window_box_height (w) / 2;
13027
13028 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13029 {
13030 /* If point does not appear, try to move point so it does
13031 appear. The desired matrix has been built above, so we
13032 can use it here. */
13033 new_vpos = window_box_height (w) / 2;
13034 }
13035
13036 if (!cursor_row_fully_visible_p (w, 0, 0))
13037 {
13038 /* Point does appear, but on a line partly visible at end of window.
13039 Move it back to a fully-visible line. */
13040 new_vpos = window_box_height (w);
13041 }
13042
13043 /* If we need to move point for either of the above reasons,
13044 now actually do it. */
13045 if (new_vpos >= 0)
13046 {
13047 struct glyph_row *row;
13048
13049 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13050 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13051 ++row;
13052
13053 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13054 MATRIX_ROW_START_BYTEPOS (row));
13055
13056 if (w != XWINDOW (selected_window))
13057 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13058 else if (current_buffer == old)
13059 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13060
13061 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13062
13063 /* If we are highlighting the region, then we just changed
13064 the region, so redisplay to show it. */
13065 if (!NILP (Vtransient_mark_mode)
13066 && !NILP (current_buffer->mark_active))
13067 {
13068 clear_glyph_matrix (w->desired_matrix);
13069 if (!try_window (window, startp, 0))
13070 goto need_larger_matrices;
13071 }
13072 }
13073
13074 #if GLYPH_DEBUG
13075 debug_method_add (w, "forced window start");
13076 #endif
13077 goto done;
13078 }
13079
13080 /* Handle case where text has not changed, only point, and it has
13081 not moved off the frame, and we are not retrying after hscroll.
13082 (current_matrix_up_to_date_p is nonzero when retrying.) */
13083 if (current_matrix_up_to_date_p
13084 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13085 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13086 {
13087 switch (rc)
13088 {
13089 case CURSOR_MOVEMENT_SUCCESS:
13090 used_current_matrix_p = 1;
13091 goto done;
13092
13093 #if 0 /* try_cursor_movement never returns this value. */
13094 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13095 goto need_larger_matrices;
13096 #endif
13097
13098 case CURSOR_MOVEMENT_MUST_SCROLL:
13099 goto try_to_scroll;
13100
13101 default:
13102 abort ();
13103 }
13104 }
13105 /* If current starting point was originally the beginning of a line
13106 but no longer is, find a new starting point. */
13107 else if (!NILP (w->start_at_line_beg)
13108 && !(CHARPOS (startp) <= BEGV
13109 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13110 {
13111 #if GLYPH_DEBUG
13112 debug_method_add (w, "recenter 1");
13113 #endif
13114 goto recenter;
13115 }
13116
13117 /* Try scrolling with try_window_id. Value is > 0 if update has
13118 been done, it is -1 if we know that the same window start will
13119 not work. It is 0 if unsuccessful for some other reason. */
13120 else if ((tem = try_window_id (w)) != 0)
13121 {
13122 #if GLYPH_DEBUG
13123 debug_method_add (w, "try_window_id %d", tem);
13124 #endif
13125
13126 if (fonts_changed_p)
13127 goto need_larger_matrices;
13128 if (tem > 0)
13129 goto done;
13130
13131 /* Otherwise try_window_id has returned -1 which means that we
13132 don't want the alternative below this comment to execute. */
13133 }
13134 else if (CHARPOS (startp) >= BEGV
13135 && CHARPOS (startp) <= ZV
13136 && PT >= CHARPOS (startp)
13137 && (CHARPOS (startp) < ZV
13138 /* Avoid starting at end of buffer. */
13139 || CHARPOS (startp) == BEGV
13140 || (XFASTINT (w->last_modified) >= MODIFF
13141 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13142 {
13143
13144 /* If first window line is a continuation line, and window start
13145 is inside the modified region, but the first change is before
13146 current window start, we must select a new window start.*/
13147 if (NILP (w->start_at_line_beg)
13148 && CHARPOS (startp) > BEGV)
13149 {
13150 /* Make sure beg_unchanged and end_unchanged are up to date.
13151 Do it only if buffer has really changed. This may or may
13152 not have been done by try_window_id (see which) already. */
13153 if (MODIFF > SAVE_MODIFF
13154 /* This seems to happen sometimes after saving a buffer. */
13155 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13156 {
13157 if (GPT - BEG < BEG_UNCHANGED)
13158 BEG_UNCHANGED = GPT - BEG;
13159 if (Z - GPT < END_UNCHANGED)
13160 END_UNCHANGED = Z - GPT;
13161 }
13162
13163 if (CHARPOS (startp) > BEG + BEG_UNCHANGED
13164 && CHARPOS (startp) <= Z - END_UNCHANGED)
13165 {
13166 /* There doesn't seems to be a simple way to find a new
13167 window start that is near the old window start, so
13168 we just recenter. */
13169 goto recenter;
13170 }
13171 }
13172
13173 #if GLYPH_DEBUG
13174 debug_method_add (w, "same window start");
13175 #endif
13176
13177 /* Try to redisplay starting at same place as before.
13178 If point has not moved off frame, accept the results. */
13179 if (!current_matrix_up_to_date_p
13180 /* Don't use try_window_reusing_current_matrix in this case
13181 because a window scroll function can have changed the
13182 buffer. */
13183 || !NILP (Vwindow_scroll_functions)
13184 || MINI_WINDOW_P (w)
13185 || !(used_current_matrix_p
13186 = try_window_reusing_current_matrix (w)))
13187 {
13188 IF_DEBUG (debug_method_add (w, "1"));
13189 if (try_window (window, startp, 1) < 0)
13190 /* -1 means we need to scroll.
13191 0 means we need new matrices, but fonts_changed_p
13192 is set in that case, so we will detect it below. */
13193 goto try_to_scroll;
13194 }
13195
13196 if (fonts_changed_p)
13197 goto need_larger_matrices;
13198
13199 if (w->cursor.vpos >= 0)
13200 {
13201 if (!just_this_one_p
13202 || current_buffer->clip_changed
13203 || BEG_UNCHANGED < CHARPOS (startp))
13204 /* Forget any recorded base line for line number display. */
13205 w->base_line_number = Qnil;
13206
13207 if (!cursor_row_fully_visible_p (w, 1, 0))
13208 {
13209 clear_glyph_matrix (w->desired_matrix);
13210 last_line_misfit = 1;
13211 }
13212 /* Drop through and scroll. */
13213 else
13214 goto done;
13215 }
13216 else
13217 clear_glyph_matrix (w->desired_matrix);
13218 }
13219
13220 try_to_scroll:
13221
13222 w->last_modified = make_number (0);
13223 w->last_overlay_modified = make_number (0);
13224
13225 /* Redisplay the mode line. Select the buffer properly for that. */
13226 if (!update_mode_line)
13227 {
13228 update_mode_line = 1;
13229 w->update_mode_line = Qt;
13230 }
13231
13232 /* Try to scroll by specified few lines. */
13233 if ((scroll_conservatively
13234 || scroll_step
13235 || temp_scroll_step
13236 || NUMBERP (current_buffer->scroll_up_aggressively)
13237 || NUMBERP (current_buffer->scroll_down_aggressively))
13238 && !current_buffer->clip_changed
13239 && CHARPOS (startp) >= BEGV
13240 && CHARPOS (startp) <= ZV)
13241 {
13242 /* The function returns -1 if new fonts were loaded, 1 if
13243 successful, 0 if not successful. */
13244 int rc = try_scrolling (window, just_this_one_p,
13245 scroll_conservatively,
13246 scroll_step,
13247 temp_scroll_step, last_line_misfit);
13248 switch (rc)
13249 {
13250 case SCROLLING_SUCCESS:
13251 goto done;
13252
13253 case SCROLLING_NEED_LARGER_MATRICES:
13254 goto need_larger_matrices;
13255
13256 case SCROLLING_FAILED:
13257 break;
13258
13259 default:
13260 abort ();
13261 }
13262 }
13263
13264 /* Finally, just choose place to start which centers point */
13265
13266 recenter:
13267 if (centering_position < 0)
13268 centering_position = window_box_height (w) / 2;
13269
13270 #if GLYPH_DEBUG
13271 debug_method_add (w, "recenter");
13272 #endif
13273
13274 /* w->vscroll = 0; */
13275
13276 /* Forget any previously recorded base line for line number display. */
13277 if (!buffer_unchanged_p)
13278 w->base_line_number = Qnil;
13279
13280 /* Move backward half the height of the window. */
13281 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13282 it.current_y = it.last_visible_y;
13283 move_it_vertically_backward (&it, centering_position);
13284 xassert (IT_CHARPOS (it) >= BEGV);
13285
13286 /* The function move_it_vertically_backward may move over more
13287 than the specified y-distance. If it->w is small, e.g. a
13288 mini-buffer window, we may end up in front of the window's
13289 display area. Start displaying at the start of the line
13290 containing PT in this case. */
13291 if (it.current_y <= 0)
13292 {
13293 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13294 move_it_vertically_backward (&it, 0);
13295 #if 0
13296 /* I think this assert is bogus if buffer contains
13297 invisible text or images. KFS. */
13298 xassert (IT_CHARPOS (it) <= PT);
13299 #endif
13300 it.current_y = 0;
13301 }
13302
13303 it.current_x = it.hpos = 0;
13304
13305 /* Set startp here explicitly in case that helps avoid an infinite loop
13306 in case the window-scroll-functions functions get errors. */
13307 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13308
13309 /* Run scroll hooks. */
13310 startp = run_window_scroll_functions (window, it.current.pos);
13311
13312 /* Redisplay the window. */
13313 if (!current_matrix_up_to_date_p
13314 || windows_or_buffers_changed
13315 || cursor_type_changed
13316 /* Don't use try_window_reusing_current_matrix in this case
13317 because it can have changed the buffer. */
13318 || !NILP (Vwindow_scroll_functions)
13319 || !just_this_one_p
13320 || MINI_WINDOW_P (w)
13321 || !(used_current_matrix_p
13322 = try_window_reusing_current_matrix (w)))
13323 try_window (window, startp, 0);
13324
13325 /* If new fonts have been loaded (due to fontsets), give up. We
13326 have to start a new redisplay since we need to re-adjust glyph
13327 matrices. */
13328 if (fonts_changed_p)
13329 goto need_larger_matrices;
13330
13331 /* If cursor did not appear assume that the middle of the window is
13332 in the first line of the window. Do it again with the next line.
13333 (Imagine a window of height 100, displaying two lines of height
13334 60. Moving back 50 from it->last_visible_y will end in the first
13335 line.) */
13336 if (w->cursor.vpos < 0)
13337 {
13338 if (!NILP (w->window_end_valid)
13339 && PT >= Z - XFASTINT (w->window_end_pos))
13340 {
13341 clear_glyph_matrix (w->desired_matrix);
13342 move_it_by_lines (&it, 1, 0);
13343 try_window (window, it.current.pos, 0);
13344 }
13345 else if (PT < IT_CHARPOS (it))
13346 {
13347 clear_glyph_matrix (w->desired_matrix);
13348 move_it_by_lines (&it, -1, 0);
13349 try_window (window, it.current.pos, 0);
13350 }
13351 else
13352 {
13353 /* Not much we can do about it. */
13354 }
13355 }
13356
13357 /* Consider the following case: Window starts at BEGV, there is
13358 invisible, intangible text at BEGV, so that display starts at
13359 some point START > BEGV. It can happen that we are called with
13360 PT somewhere between BEGV and START. Try to handle that case. */
13361 if (w->cursor.vpos < 0)
13362 {
13363 struct glyph_row *row = w->current_matrix->rows;
13364 if (row->mode_line_p)
13365 ++row;
13366 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13367 }
13368
13369 if (!cursor_row_fully_visible_p (w, 0, 0))
13370 {
13371 /* If vscroll is enabled, disable it and try again. */
13372 if (w->vscroll)
13373 {
13374 w->vscroll = 0;
13375 clear_glyph_matrix (w->desired_matrix);
13376 goto recenter;
13377 }
13378
13379 /* If centering point failed to make the whole line visible,
13380 put point at the top instead. That has to make the whole line
13381 visible, if it can be done. */
13382 if (centering_position == 0)
13383 goto done;
13384
13385 clear_glyph_matrix (w->desired_matrix);
13386 centering_position = 0;
13387 goto recenter;
13388 }
13389
13390 done:
13391
13392 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13393 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13394 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13395 ? Qt : Qnil);
13396
13397 /* Display the mode line, if we must. */
13398 if ((update_mode_line
13399 /* If window not full width, must redo its mode line
13400 if (a) the window to its side is being redone and
13401 (b) we do a frame-based redisplay. This is a consequence
13402 of how inverted lines are drawn in frame-based redisplay. */
13403 || (!just_this_one_p
13404 && !FRAME_WINDOW_P (f)
13405 && !WINDOW_FULL_WIDTH_P (w))
13406 /* Line number to display. */
13407 || INTEGERP (w->base_line_pos)
13408 /* Column number is displayed and different from the one displayed. */
13409 || (!NILP (w->column_number_displayed)
13410 && (XFASTINT (w->column_number_displayed)
13411 != (int) current_column ()))) /* iftc */
13412 /* This means that the window has a mode line. */
13413 && (WINDOW_WANTS_MODELINE_P (w)
13414 || WINDOW_WANTS_HEADER_LINE_P (w)))
13415 {
13416 display_mode_lines (w);
13417
13418 /* If mode line height has changed, arrange for a thorough
13419 immediate redisplay using the correct mode line height. */
13420 if (WINDOW_WANTS_MODELINE_P (w)
13421 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13422 {
13423 fonts_changed_p = 1;
13424 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13425 = DESIRED_MODE_LINE_HEIGHT (w);
13426 }
13427
13428 /* If top line height has changed, arrange for a thorough
13429 immediate redisplay using the correct mode line height. */
13430 if (WINDOW_WANTS_HEADER_LINE_P (w)
13431 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13432 {
13433 fonts_changed_p = 1;
13434 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13435 = DESIRED_HEADER_LINE_HEIGHT (w);
13436 }
13437
13438 if (fonts_changed_p)
13439 goto need_larger_matrices;
13440 }
13441
13442 if (!line_number_displayed
13443 && !BUFFERP (w->base_line_pos))
13444 {
13445 w->base_line_pos = Qnil;
13446 w->base_line_number = Qnil;
13447 }
13448
13449 finish_menu_bars:
13450
13451 /* When we reach a frame's selected window, redo the frame's menu bar. */
13452 if (update_mode_line
13453 && EQ (FRAME_SELECTED_WINDOW (f), window))
13454 {
13455 int redisplay_menu_p = 0;
13456 int redisplay_tool_bar_p = 0;
13457
13458 if (FRAME_WINDOW_P (f))
13459 {
13460 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13461 || defined (USE_GTK)
13462 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13463 #else
13464 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13465 #endif
13466 }
13467 else
13468 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13469
13470 if (redisplay_menu_p)
13471 display_menu_bar (w);
13472
13473 #ifdef HAVE_WINDOW_SYSTEM
13474 if (FRAME_WINDOW_P (f))
13475 {
13476 #ifdef USE_GTK
13477 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13478 #else
13479 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13480 && (FRAME_TOOL_BAR_LINES (f) > 0
13481 || !NILP (Vauto_resize_tool_bars));
13482 #endif
13483
13484 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13485 {
13486 extern int ignore_mouse_drag_p;
13487 ignore_mouse_drag_p = 1;
13488 }
13489 }
13490 #endif
13491 }
13492
13493 #ifdef HAVE_WINDOW_SYSTEM
13494 if (FRAME_WINDOW_P (f)
13495 && update_window_fringes (w, (just_this_one_p
13496 || (!used_current_matrix_p && !overlay_arrow_seen)
13497 || w->pseudo_window_p)))
13498 {
13499 update_begin (f);
13500 BLOCK_INPUT;
13501 if (draw_window_fringes (w, 1))
13502 x_draw_vertical_border (w);
13503 UNBLOCK_INPUT;
13504 update_end (f);
13505 }
13506 #endif /* HAVE_WINDOW_SYSTEM */
13507
13508 /* We go to this label, with fonts_changed_p nonzero,
13509 if it is necessary to try again using larger glyph matrices.
13510 We have to redeem the scroll bar even in this case,
13511 because the loop in redisplay_internal expects that. */
13512 need_larger_matrices:
13513 ;
13514 finish_scroll_bars:
13515
13516 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13517 {
13518 /* Set the thumb's position and size. */
13519 set_vertical_scroll_bar (w);
13520
13521 /* Note that we actually used the scroll bar attached to this
13522 window, so it shouldn't be deleted at the end of redisplay. */
13523 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13524 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13525 }
13526
13527 /* Restore current_buffer and value of point in it. */
13528 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13529 set_buffer_internal_1 (old);
13530 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13531
13532 unbind_to (count, Qnil);
13533 }
13534
13535
13536 /* Build the complete desired matrix of WINDOW with a window start
13537 buffer position POS.
13538
13539 Value is 1 if successful. It is zero if fonts were loaded during
13540 redisplay which makes re-adjusting glyph matrices necessary, and -1
13541 if point would appear in the scroll margins.
13542 (We check that only if CHECK_MARGINS is nonzero. */
13543
13544 int
13545 try_window (window, pos, check_margins)
13546 Lisp_Object window;
13547 struct text_pos pos;
13548 int check_margins;
13549 {
13550 struct window *w = XWINDOW (window);
13551 struct it it;
13552 struct glyph_row *last_text_row = NULL;
13553
13554 /* Make POS the new window start. */
13555 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13556
13557 /* Mark cursor position as unknown. No overlay arrow seen. */
13558 w->cursor.vpos = -1;
13559 overlay_arrow_seen = 0;
13560
13561 /* Initialize iterator and info to start at POS. */
13562 start_display (&it, w, pos);
13563
13564 /* Display all lines of W. */
13565 while (it.current_y < it.last_visible_y)
13566 {
13567 if (display_line (&it))
13568 last_text_row = it.glyph_row - 1;
13569 if (fonts_changed_p)
13570 return 0;
13571 }
13572
13573 /* Don't let the cursor end in the scroll margins. */
13574 if (check_margins
13575 && !MINI_WINDOW_P (w))
13576 {
13577 int this_scroll_margin;
13578
13579 this_scroll_margin = max (0, scroll_margin);
13580 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13581 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13582
13583 if ((w->cursor.y >= 0 /* not vscrolled */
13584 && w->cursor.y < this_scroll_margin
13585 && CHARPOS (pos) > BEGV
13586 && IT_CHARPOS (it) < ZV)
13587 /* rms: considering make_cursor_line_fully_visible_p here
13588 seems to give wrong results. We don't want to recenter
13589 when the last line is partly visible, we want to allow
13590 that case to be handled in the usual way. */
13591 || (w->cursor.y + 1) > it.last_visible_y)
13592 {
13593 w->cursor.vpos = -1;
13594 clear_glyph_matrix (w->desired_matrix);
13595 return -1;
13596 }
13597 }
13598
13599 /* If bottom moved off end of frame, change mode line percentage. */
13600 if (XFASTINT (w->window_end_pos) <= 0
13601 && Z != IT_CHARPOS (it))
13602 w->update_mode_line = Qt;
13603
13604 /* Set window_end_pos to the offset of the last character displayed
13605 on the window from the end of current_buffer. Set
13606 window_end_vpos to its row number. */
13607 if (last_text_row)
13608 {
13609 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13610 w->window_end_bytepos
13611 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13612 w->window_end_pos
13613 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13614 w->window_end_vpos
13615 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13616 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13617 ->displays_text_p);
13618 }
13619 else
13620 {
13621 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13622 w->window_end_pos = make_number (Z - ZV);
13623 w->window_end_vpos = make_number (0);
13624 }
13625
13626 /* But that is not valid info until redisplay finishes. */
13627 w->window_end_valid = Qnil;
13628 return 1;
13629 }
13630
13631
13632 \f
13633 /************************************************************************
13634 Window redisplay reusing current matrix when buffer has not changed
13635 ************************************************************************/
13636
13637 /* Try redisplay of window W showing an unchanged buffer with a
13638 different window start than the last time it was displayed by
13639 reusing its current matrix. Value is non-zero if successful.
13640 W->start is the new window start. */
13641
13642 static int
13643 try_window_reusing_current_matrix (w)
13644 struct window *w;
13645 {
13646 struct frame *f = XFRAME (w->frame);
13647 struct glyph_row *row, *bottom_row;
13648 struct it it;
13649 struct run run;
13650 struct text_pos start, new_start;
13651 int nrows_scrolled, i;
13652 struct glyph_row *last_text_row;
13653 struct glyph_row *last_reused_text_row;
13654 struct glyph_row *start_row;
13655 int start_vpos, min_y, max_y;
13656
13657 #if GLYPH_DEBUG
13658 if (inhibit_try_window_reusing)
13659 return 0;
13660 #endif
13661
13662 if (/* This function doesn't handle terminal frames. */
13663 !FRAME_WINDOW_P (f)
13664 /* Don't try to reuse the display if windows have been split
13665 or such. */
13666 || windows_or_buffers_changed
13667 || cursor_type_changed)
13668 return 0;
13669
13670 /* Can't do this if region may have changed. */
13671 if ((!NILP (Vtransient_mark_mode)
13672 && !NILP (current_buffer->mark_active))
13673 || !NILP (w->region_showing)
13674 || !NILP (Vshow_trailing_whitespace))
13675 return 0;
13676
13677 /* If top-line visibility has changed, give up. */
13678 if (WINDOW_WANTS_HEADER_LINE_P (w)
13679 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13680 return 0;
13681
13682 /* Give up if old or new display is scrolled vertically. We could
13683 make this function handle this, but right now it doesn't. */
13684 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13685 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13686 return 0;
13687
13688 /* The variable new_start now holds the new window start. The old
13689 start `start' can be determined from the current matrix. */
13690 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13691 start = start_row->start.pos;
13692 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13693
13694 /* Clear the desired matrix for the display below. */
13695 clear_glyph_matrix (w->desired_matrix);
13696
13697 if (CHARPOS (new_start) <= CHARPOS (start))
13698 {
13699 int first_row_y;
13700
13701 /* Don't use this method if the display starts with an ellipsis
13702 displayed for invisible text. It's not easy to handle that case
13703 below, and it's certainly not worth the effort since this is
13704 not a frequent case. */
13705 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13706 return 0;
13707
13708 IF_DEBUG (debug_method_add (w, "twu1"));
13709
13710 /* Display up to a row that can be reused. The variable
13711 last_text_row is set to the last row displayed that displays
13712 text. Note that it.vpos == 0 if or if not there is a
13713 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13714 start_display (&it, w, new_start);
13715 first_row_y = it.current_y;
13716 w->cursor.vpos = -1;
13717 last_text_row = last_reused_text_row = NULL;
13718
13719 while (it.current_y < it.last_visible_y
13720 && !fonts_changed_p)
13721 {
13722 /* If we have reached into the characters in the START row,
13723 that means the line boundaries have changed. So we
13724 can't start copying with the row START. Maybe it will
13725 work to start copying with the following row. */
13726 while (IT_CHARPOS (it) > CHARPOS (start))
13727 {
13728 /* Advance to the next row as the "start". */
13729 start_row++;
13730 start = start_row->start.pos;
13731 /* If there are no more rows to try, or just one, give up. */
13732 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13733 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13734 || CHARPOS (start) == ZV)
13735 {
13736 clear_glyph_matrix (w->desired_matrix);
13737 return 0;
13738 }
13739
13740 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13741 }
13742 /* If we have reached alignment,
13743 we can copy the rest of the rows. */
13744 if (IT_CHARPOS (it) == CHARPOS (start))
13745 break;
13746
13747 if (display_line (&it))
13748 last_text_row = it.glyph_row - 1;
13749 }
13750
13751 /* A value of current_y < last_visible_y means that we stopped
13752 at the previous window start, which in turn means that we
13753 have at least one reusable row. */
13754 if (it.current_y < it.last_visible_y)
13755 {
13756 /* IT.vpos always starts from 0; it counts text lines. */
13757 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13758
13759 /* Find PT if not already found in the lines displayed. */
13760 if (w->cursor.vpos < 0)
13761 {
13762 int dy = it.current_y - start_row->y;
13763
13764 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13765 row = row_containing_pos (w, PT, row, NULL, dy);
13766 if (row)
13767 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13768 dy, nrows_scrolled);
13769 else
13770 {
13771 clear_glyph_matrix (w->desired_matrix);
13772 return 0;
13773 }
13774 }
13775
13776 /* Scroll the display. Do it before the current matrix is
13777 changed. The problem here is that update has not yet
13778 run, i.e. part of the current matrix is not up to date.
13779 scroll_run_hook will clear the cursor, and use the
13780 current matrix to get the height of the row the cursor is
13781 in. */
13782 run.current_y = start_row->y;
13783 run.desired_y = it.current_y;
13784 run.height = it.last_visible_y - it.current_y;
13785
13786 if (run.height > 0 && run.current_y != run.desired_y)
13787 {
13788 update_begin (f);
13789 FRAME_RIF (f)->update_window_begin_hook (w);
13790 FRAME_RIF (f)->clear_window_mouse_face (w);
13791 FRAME_RIF (f)->scroll_run_hook (w, &run);
13792 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
13793 update_end (f);
13794 }
13795
13796 /* Shift current matrix down by nrows_scrolled lines. */
13797 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13798 rotate_matrix (w->current_matrix,
13799 start_vpos,
13800 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13801 nrows_scrolled);
13802
13803 /* Disable lines that must be updated. */
13804 for (i = 0; i < it.vpos; ++i)
13805 (start_row + i)->enabled_p = 0;
13806
13807 /* Re-compute Y positions. */
13808 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13809 max_y = it.last_visible_y;
13810 for (row = start_row + nrows_scrolled;
13811 row < bottom_row;
13812 ++row)
13813 {
13814 row->y = it.current_y;
13815 row->visible_height = row->height;
13816
13817 if (row->y < min_y)
13818 row->visible_height -= min_y - row->y;
13819 if (row->y + row->height > max_y)
13820 row->visible_height -= row->y + row->height - max_y;
13821 row->redraw_fringe_bitmaps_p = 1;
13822
13823 it.current_y += row->height;
13824
13825 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13826 last_reused_text_row = row;
13827 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13828 break;
13829 }
13830
13831 /* Disable lines in the current matrix which are now
13832 below the window. */
13833 for (++row; row < bottom_row; ++row)
13834 row->enabled_p = row->mode_line_p = 0;
13835 }
13836
13837 /* Update window_end_pos etc.; last_reused_text_row is the last
13838 reused row from the current matrix containing text, if any.
13839 The value of last_text_row is the last displayed line
13840 containing text. */
13841 if (last_reused_text_row)
13842 {
13843 w->window_end_bytepos
13844 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13845 w->window_end_pos
13846 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13847 w->window_end_vpos
13848 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13849 w->current_matrix));
13850 }
13851 else if (last_text_row)
13852 {
13853 w->window_end_bytepos
13854 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13855 w->window_end_pos
13856 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13857 w->window_end_vpos
13858 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13859 }
13860 else
13861 {
13862 /* This window must be completely empty. */
13863 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13864 w->window_end_pos = make_number (Z - ZV);
13865 w->window_end_vpos = make_number (0);
13866 }
13867 w->window_end_valid = Qnil;
13868
13869 /* Update hint: don't try scrolling again in update_window. */
13870 w->desired_matrix->no_scrolling_p = 1;
13871
13872 #if GLYPH_DEBUG
13873 debug_method_add (w, "try_window_reusing_current_matrix 1");
13874 #endif
13875 return 1;
13876 }
13877 else if (CHARPOS (new_start) > CHARPOS (start))
13878 {
13879 struct glyph_row *pt_row, *row;
13880 struct glyph_row *first_reusable_row;
13881 struct glyph_row *first_row_to_display;
13882 int dy;
13883 int yb = window_text_bottom_y (w);
13884
13885 /* Find the row starting at new_start, if there is one. Don't
13886 reuse a partially visible line at the end. */
13887 first_reusable_row = start_row;
13888 while (first_reusable_row->enabled_p
13889 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13890 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13891 < CHARPOS (new_start)))
13892 ++first_reusable_row;
13893
13894 /* Give up if there is no row to reuse. */
13895 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13896 || !first_reusable_row->enabled_p
13897 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13898 != CHARPOS (new_start)))
13899 return 0;
13900
13901 /* We can reuse fully visible rows beginning with
13902 first_reusable_row to the end of the window. Set
13903 first_row_to_display to the first row that cannot be reused.
13904 Set pt_row to the row containing point, if there is any. */
13905 pt_row = NULL;
13906 for (first_row_to_display = first_reusable_row;
13907 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13908 ++first_row_to_display)
13909 {
13910 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13911 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13912 pt_row = first_row_to_display;
13913 }
13914
13915 /* Start displaying at the start of first_row_to_display. */
13916 xassert (first_row_to_display->y < yb);
13917 init_to_row_start (&it, w, first_row_to_display);
13918
13919 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13920 - start_vpos);
13921 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13922 - nrows_scrolled);
13923 it.current_y = (first_row_to_display->y - first_reusable_row->y
13924 + WINDOW_HEADER_LINE_HEIGHT (w));
13925
13926 /* Display lines beginning with first_row_to_display in the
13927 desired matrix. Set last_text_row to the last row displayed
13928 that displays text. */
13929 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13930 if (pt_row == NULL)
13931 w->cursor.vpos = -1;
13932 last_text_row = NULL;
13933 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13934 if (display_line (&it))
13935 last_text_row = it.glyph_row - 1;
13936
13937 /* Give up If point isn't in a row displayed or reused. */
13938 if (w->cursor.vpos < 0)
13939 {
13940 clear_glyph_matrix (w->desired_matrix);
13941 return 0;
13942 }
13943
13944 /* If point is in a reused row, adjust y and vpos of the cursor
13945 position. */
13946 if (pt_row)
13947 {
13948 w->cursor.vpos -= nrows_scrolled;
13949 w->cursor.y -= first_reusable_row->y - start_row->y;
13950 }
13951
13952 /* Scroll the display. */
13953 run.current_y = first_reusable_row->y;
13954 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13955 run.height = it.last_visible_y - run.current_y;
13956 dy = run.current_y - run.desired_y;
13957
13958 if (run.height)
13959 {
13960 update_begin (f);
13961 FRAME_RIF (f)->update_window_begin_hook (w);
13962 FRAME_RIF (f)->clear_window_mouse_face (w);
13963 FRAME_RIF (f)->scroll_run_hook (w, &run);
13964 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
13965 update_end (f);
13966 }
13967
13968 /* Adjust Y positions of reused rows. */
13969 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13970 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13971 max_y = it.last_visible_y;
13972 for (row = first_reusable_row; row < first_row_to_display; ++row)
13973 {
13974 row->y -= dy;
13975 row->visible_height = row->height;
13976 if (row->y < min_y)
13977 row->visible_height -= min_y - row->y;
13978 if (row->y + row->height > max_y)
13979 row->visible_height -= row->y + row->height - max_y;
13980 row->redraw_fringe_bitmaps_p = 1;
13981 }
13982
13983 /* Scroll the current matrix. */
13984 xassert (nrows_scrolled > 0);
13985 rotate_matrix (w->current_matrix,
13986 start_vpos,
13987 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13988 -nrows_scrolled);
13989
13990 /* Disable rows not reused. */
13991 for (row -= nrows_scrolled; row < bottom_row; ++row)
13992 row->enabled_p = 0;
13993
13994 /* Point may have moved to a different line, so we cannot assume that
13995 the previous cursor position is valid; locate the correct row. */
13996 if (pt_row)
13997 {
13998 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
13999 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14000 row++)
14001 {
14002 w->cursor.vpos++;
14003 w->cursor.y = row->y;
14004 }
14005 if (row < bottom_row)
14006 {
14007 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14008 while (glyph->charpos < PT)
14009 {
14010 w->cursor.hpos++;
14011 w->cursor.x += glyph->pixel_width;
14012 glyph++;
14013 }
14014 }
14015 }
14016
14017 /* Adjust window end. A null value of last_text_row means that
14018 the window end is in reused rows which in turn means that
14019 only its vpos can have changed. */
14020 if (last_text_row)
14021 {
14022 w->window_end_bytepos
14023 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14024 w->window_end_pos
14025 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14026 w->window_end_vpos
14027 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14028 }
14029 else
14030 {
14031 w->window_end_vpos
14032 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14033 }
14034
14035 w->window_end_valid = Qnil;
14036 w->desired_matrix->no_scrolling_p = 1;
14037
14038 #if GLYPH_DEBUG
14039 debug_method_add (w, "try_window_reusing_current_matrix 2");
14040 #endif
14041 return 1;
14042 }
14043
14044 return 0;
14045 }
14046
14047
14048 \f
14049 /************************************************************************
14050 Window redisplay reusing current matrix when buffer has changed
14051 ************************************************************************/
14052
14053 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14054 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14055 int *, int *));
14056 static struct glyph_row *
14057 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14058 struct glyph_row *));
14059
14060
14061 /* Return the last row in MATRIX displaying text. If row START is
14062 non-null, start searching with that row. IT gives the dimensions
14063 of the display. Value is null if matrix is empty; otherwise it is
14064 a pointer to the row found. */
14065
14066 static struct glyph_row *
14067 find_last_row_displaying_text (matrix, it, start)
14068 struct glyph_matrix *matrix;
14069 struct it *it;
14070 struct glyph_row *start;
14071 {
14072 struct glyph_row *row, *row_found;
14073
14074 /* Set row_found to the last row in IT->w's current matrix
14075 displaying text. The loop looks funny but think of partially
14076 visible lines. */
14077 row_found = NULL;
14078 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14079 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14080 {
14081 xassert (row->enabled_p);
14082 row_found = row;
14083 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14084 break;
14085 ++row;
14086 }
14087
14088 return row_found;
14089 }
14090
14091
14092 /* Return the last row in the current matrix of W that is not affected
14093 by changes at the start of current_buffer that occurred since W's
14094 current matrix was built. Value is null if no such row exists.
14095
14096 BEG_UNCHANGED us the number of characters unchanged at the start of
14097 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14098 first changed character in current_buffer. Characters at positions <
14099 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14100 when the current matrix was built. */
14101
14102 static struct glyph_row *
14103 find_last_unchanged_at_beg_row (w)
14104 struct window *w;
14105 {
14106 int first_changed_pos = BEG + BEG_UNCHANGED;
14107 struct glyph_row *row;
14108 struct glyph_row *row_found = NULL;
14109 int yb = window_text_bottom_y (w);
14110
14111 /* Find the last row displaying unchanged text. */
14112 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14113 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14114 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14115 {
14116 if (/* If row ends before first_changed_pos, it is unchanged,
14117 except in some case. */
14118 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14119 /* When row ends in ZV and we write at ZV it is not
14120 unchanged. */
14121 && !row->ends_at_zv_p
14122 /* When first_changed_pos is the end of a continued line,
14123 row is not unchanged because it may be no longer
14124 continued. */
14125 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14126 && (row->continued_p
14127 || row->exact_window_width_line_p)))
14128 row_found = row;
14129
14130 /* Stop if last visible row. */
14131 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14132 break;
14133
14134 ++row;
14135 }
14136
14137 return row_found;
14138 }
14139
14140
14141 /* Find the first glyph row in the current matrix of W that is not
14142 affected by changes at the end of current_buffer since the
14143 time W's current matrix was built.
14144
14145 Return in *DELTA the number of chars by which buffer positions in
14146 unchanged text at the end of current_buffer must be adjusted.
14147
14148 Return in *DELTA_BYTES the corresponding number of bytes.
14149
14150 Value is null if no such row exists, i.e. all rows are affected by
14151 changes. */
14152
14153 static struct glyph_row *
14154 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14155 struct window *w;
14156 int *delta, *delta_bytes;
14157 {
14158 struct glyph_row *row;
14159 struct glyph_row *row_found = NULL;
14160
14161 *delta = *delta_bytes = 0;
14162
14163 /* Display must not have been paused, otherwise the current matrix
14164 is not up to date. */
14165 if (NILP (w->window_end_valid))
14166 abort ();
14167
14168 /* A value of window_end_pos >= END_UNCHANGED means that the window
14169 end is in the range of changed text. If so, there is no
14170 unchanged row at the end of W's current matrix. */
14171 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14172 return NULL;
14173
14174 /* Set row to the last row in W's current matrix displaying text. */
14175 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14176
14177 /* If matrix is entirely empty, no unchanged row exists. */
14178 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14179 {
14180 /* The value of row is the last glyph row in the matrix having a
14181 meaningful buffer position in it. The end position of row
14182 corresponds to window_end_pos. This allows us to translate
14183 buffer positions in the current matrix to current buffer
14184 positions for characters not in changed text. */
14185 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14186 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14187 int last_unchanged_pos, last_unchanged_pos_old;
14188 struct glyph_row *first_text_row
14189 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14190
14191 *delta = Z - Z_old;
14192 *delta_bytes = Z_BYTE - Z_BYTE_old;
14193
14194 /* Set last_unchanged_pos to the buffer position of the last
14195 character in the buffer that has not been changed. Z is the
14196 index + 1 of the last character in current_buffer, i.e. by
14197 subtracting END_UNCHANGED we get the index of the last
14198 unchanged character, and we have to add BEG to get its buffer
14199 position. */
14200 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14201 last_unchanged_pos_old = last_unchanged_pos - *delta;
14202
14203 /* Search backward from ROW for a row displaying a line that
14204 starts at a minimum position >= last_unchanged_pos_old. */
14205 for (; row > first_text_row; --row)
14206 {
14207 /* This used to abort, but it can happen.
14208 It is ok to just stop the search instead here. KFS. */
14209 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14210 break;
14211
14212 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14213 row_found = row;
14214 }
14215 }
14216
14217 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14218 abort ();
14219
14220 return row_found;
14221 }
14222
14223
14224 /* Make sure that glyph rows in the current matrix of window W
14225 reference the same glyph memory as corresponding rows in the
14226 frame's frame matrix. This function is called after scrolling W's
14227 current matrix on a terminal frame in try_window_id and
14228 try_window_reusing_current_matrix. */
14229
14230 static void
14231 sync_frame_with_window_matrix_rows (w)
14232 struct window *w;
14233 {
14234 struct frame *f = XFRAME (w->frame);
14235 struct glyph_row *window_row, *window_row_end, *frame_row;
14236
14237 /* Preconditions: W must be a leaf window and full-width. Its frame
14238 must have a frame matrix. */
14239 xassert (NILP (w->hchild) && NILP (w->vchild));
14240 xassert (WINDOW_FULL_WIDTH_P (w));
14241 xassert (!FRAME_WINDOW_P (f));
14242
14243 /* If W is a full-width window, glyph pointers in W's current matrix
14244 have, by definition, to be the same as glyph pointers in the
14245 corresponding frame matrix. Note that frame matrices have no
14246 marginal areas (see build_frame_matrix). */
14247 window_row = w->current_matrix->rows;
14248 window_row_end = window_row + w->current_matrix->nrows;
14249 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14250 while (window_row < window_row_end)
14251 {
14252 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14253 struct glyph *end = window_row->glyphs[LAST_AREA];
14254
14255 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14256 frame_row->glyphs[TEXT_AREA] = start;
14257 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14258 frame_row->glyphs[LAST_AREA] = end;
14259
14260 /* Disable frame rows whose corresponding window rows have
14261 been disabled in try_window_id. */
14262 if (!window_row->enabled_p)
14263 frame_row->enabled_p = 0;
14264
14265 ++window_row, ++frame_row;
14266 }
14267 }
14268
14269
14270 /* Find the glyph row in window W containing CHARPOS. Consider all
14271 rows between START and END (not inclusive). END null means search
14272 all rows to the end of the display area of W. Value is the row
14273 containing CHARPOS or null. */
14274
14275 struct glyph_row *
14276 row_containing_pos (w, charpos, start, end, dy)
14277 struct window *w;
14278 int charpos;
14279 struct glyph_row *start, *end;
14280 int dy;
14281 {
14282 struct glyph_row *row = start;
14283 int last_y;
14284
14285 /* If we happen to start on a header-line, skip that. */
14286 if (row->mode_line_p)
14287 ++row;
14288
14289 if ((end && row >= end) || !row->enabled_p)
14290 return NULL;
14291
14292 last_y = window_text_bottom_y (w) - dy;
14293
14294 while (1)
14295 {
14296 /* Give up if we have gone too far. */
14297 if (end && row >= end)
14298 return NULL;
14299 /* This formerly returned if they were equal.
14300 I think that both quantities are of a "last plus one" type;
14301 if so, when they are equal, the row is within the screen. -- rms. */
14302 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14303 return NULL;
14304
14305 /* If it is in this row, return this row. */
14306 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14307 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14308 /* The end position of a row equals the start
14309 position of the next row. If CHARPOS is there, we
14310 would rather display it in the next line, except
14311 when this line ends in ZV. */
14312 && !row->ends_at_zv_p
14313 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14314 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14315 return row;
14316 ++row;
14317 }
14318 }
14319
14320
14321 /* Try to redisplay window W by reusing its existing display. W's
14322 current matrix must be up to date when this function is called,
14323 i.e. window_end_valid must not be nil.
14324
14325 Value is
14326
14327 1 if display has been updated
14328 0 if otherwise unsuccessful
14329 -1 if redisplay with same window start is known not to succeed
14330
14331 The following steps are performed:
14332
14333 1. Find the last row in the current matrix of W that is not
14334 affected by changes at the start of current_buffer. If no such row
14335 is found, give up.
14336
14337 2. Find the first row in W's current matrix that is not affected by
14338 changes at the end of current_buffer. Maybe there is no such row.
14339
14340 3. Display lines beginning with the row + 1 found in step 1 to the
14341 row found in step 2 or, if step 2 didn't find a row, to the end of
14342 the window.
14343
14344 4. If cursor is not known to appear on the window, give up.
14345
14346 5. If display stopped at the row found in step 2, scroll the
14347 display and current matrix as needed.
14348
14349 6. Maybe display some lines at the end of W, if we must. This can
14350 happen under various circumstances, like a partially visible line
14351 becoming fully visible, or because newly displayed lines are displayed
14352 in smaller font sizes.
14353
14354 7. Update W's window end information. */
14355
14356 static int
14357 try_window_id (w)
14358 struct window *w;
14359 {
14360 struct frame *f = XFRAME (w->frame);
14361 struct glyph_matrix *current_matrix = w->current_matrix;
14362 struct glyph_matrix *desired_matrix = w->desired_matrix;
14363 struct glyph_row *last_unchanged_at_beg_row;
14364 struct glyph_row *first_unchanged_at_end_row;
14365 struct glyph_row *row;
14366 struct glyph_row *bottom_row;
14367 int bottom_vpos;
14368 struct it it;
14369 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14370 struct text_pos start_pos;
14371 struct run run;
14372 int first_unchanged_at_end_vpos = 0;
14373 struct glyph_row *last_text_row, *last_text_row_at_end;
14374 struct text_pos start;
14375 int first_changed_charpos, last_changed_charpos;
14376
14377 #if GLYPH_DEBUG
14378 if (inhibit_try_window_id)
14379 return 0;
14380 #endif
14381
14382 /* This is handy for debugging. */
14383 #if 0
14384 #define GIVE_UP(X) \
14385 do { \
14386 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14387 return 0; \
14388 } while (0)
14389 #else
14390 #define GIVE_UP(X) return 0
14391 #endif
14392
14393 SET_TEXT_POS_FROM_MARKER (start, w->start);
14394
14395 /* Don't use this for mini-windows because these can show
14396 messages and mini-buffers, and we don't handle that here. */
14397 if (MINI_WINDOW_P (w))
14398 GIVE_UP (1);
14399
14400 /* This flag is used to prevent redisplay optimizations. */
14401 if (windows_or_buffers_changed || cursor_type_changed)
14402 GIVE_UP (2);
14403
14404 /* Verify that narrowing has not changed.
14405 Also verify that we were not told to prevent redisplay optimizations.
14406 It would be nice to further
14407 reduce the number of cases where this prevents try_window_id. */
14408 if (current_buffer->clip_changed
14409 || current_buffer->prevent_redisplay_optimizations_p)
14410 GIVE_UP (3);
14411
14412 /* Window must either use window-based redisplay or be full width. */
14413 if (!FRAME_WINDOW_P (f)
14414 && (!FRAME_LINE_INS_DEL_OK (f)
14415 || !WINDOW_FULL_WIDTH_P (w)))
14416 GIVE_UP (4);
14417
14418 /* Give up if point is not known NOT to appear in W. */
14419 if (PT < CHARPOS (start))
14420 GIVE_UP (5);
14421
14422 /* Another way to prevent redisplay optimizations. */
14423 if (XFASTINT (w->last_modified) == 0)
14424 GIVE_UP (6);
14425
14426 /* Verify that window is not hscrolled. */
14427 if (XFASTINT (w->hscroll) != 0)
14428 GIVE_UP (7);
14429
14430 /* Verify that display wasn't paused. */
14431 if (NILP (w->window_end_valid))
14432 GIVE_UP (8);
14433
14434 /* Can't use this if highlighting a region because a cursor movement
14435 will do more than just set the cursor. */
14436 if (!NILP (Vtransient_mark_mode)
14437 && !NILP (current_buffer->mark_active))
14438 GIVE_UP (9);
14439
14440 /* Likewise if highlighting trailing whitespace. */
14441 if (!NILP (Vshow_trailing_whitespace))
14442 GIVE_UP (11);
14443
14444 /* Likewise if showing a region. */
14445 if (!NILP (w->region_showing))
14446 GIVE_UP (10);
14447
14448 /* Can use this if overlay arrow position and or string have changed. */
14449 if (overlay_arrows_changed_p ())
14450 GIVE_UP (12);
14451
14452
14453 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14454 only if buffer has really changed. The reason is that the gap is
14455 initially at Z for freshly visited files. The code below would
14456 set end_unchanged to 0 in that case. */
14457 if (MODIFF > SAVE_MODIFF
14458 /* This seems to happen sometimes after saving a buffer. */
14459 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14460 {
14461 if (GPT - BEG < BEG_UNCHANGED)
14462 BEG_UNCHANGED = GPT - BEG;
14463 if (Z - GPT < END_UNCHANGED)
14464 END_UNCHANGED = Z - GPT;
14465 }
14466
14467 /* The position of the first and last character that has been changed. */
14468 first_changed_charpos = BEG + BEG_UNCHANGED;
14469 last_changed_charpos = Z - END_UNCHANGED;
14470
14471 /* If window starts after a line end, and the last change is in
14472 front of that newline, then changes don't affect the display.
14473 This case happens with stealth-fontification. Note that although
14474 the display is unchanged, glyph positions in the matrix have to
14475 be adjusted, of course. */
14476 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14477 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14478 && ((last_changed_charpos < CHARPOS (start)
14479 && CHARPOS (start) == BEGV)
14480 || (last_changed_charpos < CHARPOS (start) - 1
14481 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14482 {
14483 int Z_old, delta, Z_BYTE_old, delta_bytes;
14484 struct glyph_row *r0;
14485
14486 /* Compute how many chars/bytes have been added to or removed
14487 from the buffer. */
14488 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14489 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14490 delta = Z - Z_old;
14491 delta_bytes = Z_BYTE - Z_BYTE_old;
14492
14493 /* Give up if PT is not in the window. Note that it already has
14494 been checked at the start of try_window_id that PT is not in
14495 front of the window start. */
14496 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14497 GIVE_UP (13);
14498
14499 /* If window start is unchanged, we can reuse the whole matrix
14500 as is, after adjusting glyph positions. No need to compute
14501 the window end again, since its offset from Z hasn't changed. */
14502 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14503 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14504 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14505 /* PT must not be in a partially visible line. */
14506 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14507 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14508 {
14509 /* Adjust positions in the glyph matrix. */
14510 if (delta || delta_bytes)
14511 {
14512 struct glyph_row *r1
14513 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14514 increment_matrix_positions (w->current_matrix,
14515 MATRIX_ROW_VPOS (r0, current_matrix),
14516 MATRIX_ROW_VPOS (r1, current_matrix),
14517 delta, delta_bytes);
14518 }
14519
14520 /* Set the cursor. */
14521 row = row_containing_pos (w, PT, r0, NULL, 0);
14522 if (row)
14523 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14524 else
14525 abort ();
14526 return 1;
14527 }
14528 }
14529
14530 /* Handle the case that changes are all below what is displayed in
14531 the window, and that PT is in the window. This shortcut cannot
14532 be taken if ZV is visible in the window, and text has been added
14533 there that is visible in the window. */
14534 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14535 /* ZV is not visible in the window, or there are no
14536 changes at ZV, actually. */
14537 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14538 || first_changed_charpos == last_changed_charpos))
14539 {
14540 struct glyph_row *r0;
14541
14542 /* Give up if PT is not in the window. Note that it already has
14543 been checked at the start of try_window_id that PT is not in
14544 front of the window start. */
14545 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14546 GIVE_UP (14);
14547
14548 /* If window start is unchanged, we can reuse the whole matrix
14549 as is, without changing glyph positions since no text has
14550 been added/removed in front of the window end. */
14551 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14552 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14553 /* PT must not be in a partially visible line. */
14554 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14555 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14556 {
14557 /* We have to compute the window end anew since text
14558 can have been added/removed after it. */
14559 w->window_end_pos
14560 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14561 w->window_end_bytepos
14562 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14563
14564 /* Set the cursor. */
14565 row = row_containing_pos (w, PT, r0, NULL, 0);
14566 if (row)
14567 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14568 else
14569 abort ();
14570 return 2;
14571 }
14572 }
14573
14574 /* Give up if window start is in the changed area.
14575
14576 The condition used to read
14577
14578 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14579
14580 but why that was tested escapes me at the moment. */
14581 if (CHARPOS (start) >= first_changed_charpos
14582 && CHARPOS (start) <= last_changed_charpos)
14583 GIVE_UP (15);
14584
14585 /* Check that window start agrees with the start of the first glyph
14586 row in its current matrix. Check this after we know the window
14587 start is not in changed text, otherwise positions would not be
14588 comparable. */
14589 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14590 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14591 GIVE_UP (16);
14592
14593 /* Give up if the window ends in strings. Overlay strings
14594 at the end are difficult to handle, so don't try. */
14595 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14596 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14597 GIVE_UP (20);
14598
14599 /* Compute the position at which we have to start displaying new
14600 lines. Some of the lines at the top of the window might be
14601 reusable because they are not displaying changed text. Find the
14602 last row in W's current matrix not affected by changes at the
14603 start of current_buffer. Value is null if changes start in the
14604 first line of window. */
14605 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14606 if (last_unchanged_at_beg_row)
14607 {
14608 /* Avoid starting to display in the moddle of a character, a TAB
14609 for instance. This is easier than to set up the iterator
14610 exactly, and it's not a frequent case, so the additional
14611 effort wouldn't really pay off. */
14612 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14613 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14614 && last_unchanged_at_beg_row > w->current_matrix->rows)
14615 --last_unchanged_at_beg_row;
14616
14617 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14618 GIVE_UP (17);
14619
14620 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14621 GIVE_UP (18);
14622 start_pos = it.current.pos;
14623
14624 /* Start displaying new lines in the desired matrix at the same
14625 vpos we would use in the current matrix, i.e. below
14626 last_unchanged_at_beg_row. */
14627 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14628 current_matrix);
14629 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14630 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14631
14632 xassert (it.hpos == 0 && it.current_x == 0);
14633 }
14634 else
14635 {
14636 /* There are no reusable lines at the start of the window.
14637 Start displaying in the first text line. */
14638 start_display (&it, w, start);
14639 it.vpos = it.first_vpos;
14640 start_pos = it.current.pos;
14641 }
14642
14643 /* Find the first row that is not affected by changes at the end of
14644 the buffer. Value will be null if there is no unchanged row, in
14645 which case we must redisplay to the end of the window. delta
14646 will be set to the value by which buffer positions beginning with
14647 first_unchanged_at_end_row have to be adjusted due to text
14648 changes. */
14649 first_unchanged_at_end_row
14650 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14651 IF_DEBUG (debug_delta = delta);
14652 IF_DEBUG (debug_delta_bytes = delta_bytes);
14653
14654 /* Set stop_pos to the buffer position up to which we will have to
14655 display new lines. If first_unchanged_at_end_row != NULL, this
14656 is the buffer position of the start of the line displayed in that
14657 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14658 that we don't stop at a buffer position. */
14659 stop_pos = 0;
14660 if (first_unchanged_at_end_row)
14661 {
14662 xassert (last_unchanged_at_beg_row == NULL
14663 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14664
14665 /* If this is a continuation line, move forward to the next one
14666 that isn't. Changes in lines above affect this line.
14667 Caution: this may move first_unchanged_at_end_row to a row
14668 not displaying text. */
14669 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14670 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14671 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14672 < it.last_visible_y))
14673 ++first_unchanged_at_end_row;
14674
14675 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14676 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14677 >= it.last_visible_y))
14678 first_unchanged_at_end_row = NULL;
14679 else
14680 {
14681 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14682 + delta);
14683 first_unchanged_at_end_vpos
14684 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14685 xassert (stop_pos >= Z - END_UNCHANGED);
14686 }
14687 }
14688 else if (last_unchanged_at_beg_row == NULL)
14689 GIVE_UP (19);
14690
14691
14692 #if GLYPH_DEBUG
14693
14694 /* Either there is no unchanged row at the end, or the one we have
14695 now displays text. This is a necessary condition for the window
14696 end pos calculation at the end of this function. */
14697 xassert (first_unchanged_at_end_row == NULL
14698 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14699
14700 debug_last_unchanged_at_beg_vpos
14701 = (last_unchanged_at_beg_row
14702 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14703 : -1);
14704 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14705
14706 #endif /* GLYPH_DEBUG != 0 */
14707
14708
14709 /* Display new lines. Set last_text_row to the last new line
14710 displayed which has text on it, i.e. might end up as being the
14711 line where the window_end_vpos is. */
14712 w->cursor.vpos = -1;
14713 last_text_row = NULL;
14714 overlay_arrow_seen = 0;
14715 while (it.current_y < it.last_visible_y
14716 && !fonts_changed_p
14717 && (first_unchanged_at_end_row == NULL
14718 || IT_CHARPOS (it) < stop_pos))
14719 {
14720 if (display_line (&it))
14721 last_text_row = it.glyph_row - 1;
14722 }
14723
14724 if (fonts_changed_p)
14725 return -1;
14726
14727
14728 /* Compute differences in buffer positions, y-positions etc. for
14729 lines reused at the bottom of the window. Compute what we can
14730 scroll. */
14731 if (first_unchanged_at_end_row
14732 /* No lines reused because we displayed everything up to the
14733 bottom of the window. */
14734 && it.current_y < it.last_visible_y)
14735 {
14736 dvpos = (it.vpos
14737 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14738 current_matrix));
14739 dy = it.current_y - first_unchanged_at_end_row->y;
14740 run.current_y = first_unchanged_at_end_row->y;
14741 run.desired_y = run.current_y + dy;
14742 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14743 }
14744 else
14745 {
14746 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14747 first_unchanged_at_end_row = NULL;
14748 }
14749 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14750
14751
14752 /* Find the cursor if not already found. We have to decide whether
14753 PT will appear on this window (it sometimes doesn't, but this is
14754 not a very frequent case.) This decision has to be made before
14755 the current matrix is altered. A value of cursor.vpos < 0 means
14756 that PT is either in one of the lines beginning at
14757 first_unchanged_at_end_row or below the window. Don't care for
14758 lines that might be displayed later at the window end; as
14759 mentioned, this is not a frequent case. */
14760 if (w->cursor.vpos < 0)
14761 {
14762 /* Cursor in unchanged rows at the top? */
14763 if (PT < CHARPOS (start_pos)
14764 && last_unchanged_at_beg_row)
14765 {
14766 row = row_containing_pos (w, PT,
14767 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14768 last_unchanged_at_beg_row + 1, 0);
14769 if (row)
14770 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14771 }
14772
14773 /* Start from first_unchanged_at_end_row looking for PT. */
14774 else if (first_unchanged_at_end_row)
14775 {
14776 row = row_containing_pos (w, PT - delta,
14777 first_unchanged_at_end_row, NULL, 0);
14778 if (row)
14779 set_cursor_from_row (w, row, w->current_matrix, delta,
14780 delta_bytes, dy, dvpos);
14781 }
14782
14783 /* Give up if cursor was not found. */
14784 if (w->cursor.vpos < 0)
14785 {
14786 clear_glyph_matrix (w->desired_matrix);
14787 return -1;
14788 }
14789 }
14790
14791 /* Don't let the cursor end in the scroll margins. */
14792 {
14793 int this_scroll_margin, cursor_height;
14794
14795 this_scroll_margin = max (0, scroll_margin);
14796 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14797 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14798 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14799
14800 if ((w->cursor.y < this_scroll_margin
14801 && CHARPOS (start) > BEGV)
14802 /* Old redisplay didn't take scroll margin into account at the bottom,
14803 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14804 || (w->cursor.y + (make_cursor_line_fully_visible_p
14805 ? cursor_height + this_scroll_margin
14806 : 1)) > it.last_visible_y)
14807 {
14808 w->cursor.vpos = -1;
14809 clear_glyph_matrix (w->desired_matrix);
14810 return -1;
14811 }
14812 }
14813
14814 /* Scroll the display. Do it before changing the current matrix so
14815 that xterm.c doesn't get confused about where the cursor glyph is
14816 found. */
14817 if (dy && run.height)
14818 {
14819 update_begin (f);
14820
14821 if (FRAME_WINDOW_P (f))
14822 {
14823 FRAME_RIF (f)->update_window_begin_hook (w);
14824 FRAME_RIF (f)->clear_window_mouse_face (w);
14825 FRAME_RIF (f)->scroll_run_hook (w, &run);
14826 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14827 }
14828 else
14829 {
14830 /* Terminal frame. In this case, dvpos gives the number of
14831 lines to scroll by; dvpos < 0 means scroll up. */
14832 int first_unchanged_at_end_vpos
14833 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14834 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14835 int end = (WINDOW_TOP_EDGE_LINE (w)
14836 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14837 + window_internal_height (w));
14838
14839 /* Perform the operation on the screen. */
14840 if (dvpos > 0)
14841 {
14842 /* Scroll last_unchanged_at_beg_row to the end of the
14843 window down dvpos lines. */
14844 set_terminal_window (f, end);
14845
14846 /* On dumb terminals delete dvpos lines at the end
14847 before inserting dvpos empty lines. */
14848 if (!FRAME_SCROLL_REGION_OK (f))
14849 ins_del_lines (f, end - dvpos, -dvpos);
14850
14851 /* Insert dvpos empty lines in front of
14852 last_unchanged_at_beg_row. */
14853 ins_del_lines (f, from, dvpos);
14854 }
14855 else if (dvpos < 0)
14856 {
14857 /* Scroll up last_unchanged_at_beg_vpos to the end of
14858 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14859 set_terminal_window (f, end);
14860
14861 /* Delete dvpos lines in front of
14862 last_unchanged_at_beg_vpos. ins_del_lines will set
14863 the cursor to the given vpos and emit |dvpos| delete
14864 line sequences. */
14865 ins_del_lines (f, from + dvpos, dvpos);
14866
14867 /* On a dumb terminal insert dvpos empty lines at the
14868 end. */
14869 if (!FRAME_SCROLL_REGION_OK (f))
14870 ins_del_lines (f, end + dvpos, -dvpos);
14871 }
14872
14873 set_terminal_window (f, 0);
14874 }
14875
14876 update_end (f);
14877 }
14878
14879 /* Shift reused rows of the current matrix to the right position.
14880 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14881 text. */
14882 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14883 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14884 if (dvpos < 0)
14885 {
14886 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14887 bottom_vpos, dvpos);
14888 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14889 bottom_vpos, 0);
14890 }
14891 else if (dvpos > 0)
14892 {
14893 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14894 bottom_vpos, dvpos);
14895 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14896 first_unchanged_at_end_vpos + dvpos, 0);
14897 }
14898
14899 /* For frame-based redisplay, make sure that current frame and window
14900 matrix are in sync with respect to glyph memory. */
14901 if (!FRAME_WINDOW_P (f))
14902 sync_frame_with_window_matrix_rows (w);
14903
14904 /* Adjust buffer positions in reused rows. */
14905 if (delta)
14906 increment_matrix_positions (current_matrix,
14907 first_unchanged_at_end_vpos + dvpos,
14908 bottom_vpos, delta, delta_bytes);
14909
14910 /* Adjust Y positions. */
14911 if (dy)
14912 shift_glyph_matrix (w, current_matrix,
14913 first_unchanged_at_end_vpos + dvpos,
14914 bottom_vpos, dy);
14915
14916 if (first_unchanged_at_end_row)
14917 {
14918 first_unchanged_at_end_row += dvpos;
14919 if (first_unchanged_at_end_row->y >= it.last_visible_y
14920 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14921 first_unchanged_at_end_row = NULL;
14922 }
14923
14924 /* If scrolling up, there may be some lines to display at the end of
14925 the window. */
14926 last_text_row_at_end = NULL;
14927 if (dy < 0)
14928 {
14929 /* Scrolling up can leave for example a partially visible line
14930 at the end of the window to be redisplayed. */
14931 /* Set last_row to the glyph row in the current matrix where the
14932 window end line is found. It has been moved up or down in
14933 the matrix by dvpos. */
14934 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14935 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14936
14937 /* If last_row is the window end line, it should display text. */
14938 xassert (last_row->displays_text_p);
14939
14940 /* If window end line was partially visible before, begin
14941 displaying at that line. Otherwise begin displaying with the
14942 line following it. */
14943 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14944 {
14945 init_to_row_start (&it, w, last_row);
14946 it.vpos = last_vpos;
14947 it.current_y = last_row->y;
14948 }
14949 else
14950 {
14951 init_to_row_end (&it, w, last_row);
14952 it.vpos = 1 + last_vpos;
14953 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14954 ++last_row;
14955 }
14956
14957 /* We may start in a continuation line. If so, we have to
14958 get the right continuation_lines_width and current_x. */
14959 it.continuation_lines_width = last_row->continuation_lines_width;
14960 it.hpos = it.current_x = 0;
14961
14962 /* Display the rest of the lines at the window end. */
14963 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14964 while (it.current_y < it.last_visible_y
14965 && !fonts_changed_p)
14966 {
14967 /* Is it always sure that the display agrees with lines in
14968 the current matrix? I don't think so, so we mark rows
14969 displayed invalid in the current matrix by setting their
14970 enabled_p flag to zero. */
14971 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14972 if (display_line (&it))
14973 last_text_row_at_end = it.glyph_row - 1;
14974 }
14975 }
14976
14977 /* Update window_end_pos and window_end_vpos. */
14978 if (first_unchanged_at_end_row
14979 && !last_text_row_at_end)
14980 {
14981 /* Window end line if one of the preserved rows from the current
14982 matrix. Set row to the last row displaying text in current
14983 matrix starting at first_unchanged_at_end_row, after
14984 scrolling. */
14985 xassert (first_unchanged_at_end_row->displays_text_p);
14986 row = find_last_row_displaying_text (w->current_matrix, &it,
14987 first_unchanged_at_end_row);
14988 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
14989
14990 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14991 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14992 w->window_end_vpos
14993 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
14994 xassert (w->window_end_bytepos >= 0);
14995 IF_DEBUG (debug_method_add (w, "A"));
14996 }
14997 else if (last_text_row_at_end)
14998 {
14999 w->window_end_pos
15000 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15001 w->window_end_bytepos
15002 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15003 w->window_end_vpos
15004 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15005 xassert (w->window_end_bytepos >= 0);
15006 IF_DEBUG (debug_method_add (w, "B"));
15007 }
15008 else if (last_text_row)
15009 {
15010 /* We have displayed either to the end of the window or at the
15011 end of the window, i.e. the last row with text is to be found
15012 in the desired matrix. */
15013 w->window_end_pos
15014 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15015 w->window_end_bytepos
15016 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15017 w->window_end_vpos
15018 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15019 xassert (w->window_end_bytepos >= 0);
15020 }
15021 else if (first_unchanged_at_end_row == NULL
15022 && last_text_row == NULL
15023 && last_text_row_at_end == NULL)
15024 {
15025 /* Displayed to end of window, but no line containing text was
15026 displayed. Lines were deleted at the end of the window. */
15027 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15028 int vpos = XFASTINT (w->window_end_vpos);
15029 struct glyph_row *current_row = current_matrix->rows + vpos;
15030 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15031
15032 for (row = NULL;
15033 row == NULL && vpos >= first_vpos;
15034 --vpos, --current_row, --desired_row)
15035 {
15036 if (desired_row->enabled_p)
15037 {
15038 if (desired_row->displays_text_p)
15039 row = desired_row;
15040 }
15041 else if (current_row->displays_text_p)
15042 row = current_row;
15043 }
15044
15045 xassert (row != NULL);
15046 w->window_end_vpos = make_number (vpos + 1);
15047 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15048 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15049 xassert (w->window_end_bytepos >= 0);
15050 IF_DEBUG (debug_method_add (w, "C"));
15051 }
15052 else
15053 abort ();
15054
15055 #if 0 /* This leads to problems, for instance when the cursor is
15056 at ZV, and the cursor line displays no text. */
15057 /* Disable rows below what's displayed in the window. This makes
15058 debugging easier. */
15059 enable_glyph_matrix_rows (current_matrix,
15060 XFASTINT (w->window_end_vpos) + 1,
15061 bottom_vpos, 0);
15062 #endif
15063
15064 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15065 debug_end_vpos = XFASTINT (w->window_end_vpos));
15066
15067 /* Record that display has not been completed. */
15068 w->window_end_valid = Qnil;
15069 w->desired_matrix->no_scrolling_p = 1;
15070 return 3;
15071
15072 #undef GIVE_UP
15073 }
15074
15075
15076 \f
15077 /***********************************************************************
15078 More debugging support
15079 ***********************************************************************/
15080
15081 #if GLYPH_DEBUG
15082
15083 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15084 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15085 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15086
15087
15088 /* Dump the contents of glyph matrix MATRIX on stderr.
15089
15090 GLYPHS 0 means don't show glyph contents.
15091 GLYPHS 1 means show glyphs in short form
15092 GLYPHS > 1 means show glyphs in long form. */
15093
15094 void
15095 dump_glyph_matrix (matrix, glyphs)
15096 struct glyph_matrix *matrix;
15097 int glyphs;
15098 {
15099 int i;
15100 for (i = 0; i < matrix->nrows; ++i)
15101 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15102 }
15103
15104
15105 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15106 the glyph row and area where the glyph comes from. */
15107
15108 void
15109 dump_glyph (row, glyph, area)
15110 struct glyph_row *row;
15111 struct glyph *glyph;
15112 int area;
15113 {
15114 if (glyph->type == CHAR_GLYPH)
15115 {
15116 fprintf (stderr,
15117 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15118 glyph - row->glyphs[TEXT_AREA],
15119 'C',
15120 glyph->charpos,
15121 (BUFFERP (glyph->object)
15122 ? 'B'
15123 : (STRINGP (glyph->object)
15124 ? 'S'
15125 : '-')),
15126 glyph->pixel_width,
15127 glyph->u.ch,
15128 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15129 ? glyph->u.ch
15130 : '.'),
15131 glyph->face_id,
15132 glyph->left_box_line_p,
15133 glyph->right_box_line_p);
15134 }
15135 else if (glyph->type == STRETCH_GLYPH)
15136 {
15137 fprintf (stderr,
15138 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15139 glyph - row->glyphs[TEXT_AREA],
15140 'S',
15141 glyph->charpos,
15142 (BUFFERP (glyph->object)
15143 ? 'B'
15144 : (STRINGP (glyph->object)
15145 ? 'S'
15146 : '-')),
15147 glyph->pixel_width,
15148 0,
15149 '.',
15150 glyph->face_id,
15151 glyph->left_box_line_p,
15152 glyph->right_box_line_p);
15153 }
15154 else if (glyph->type == IMAGE_GLYPH)
15155 {
15156 fprintf (stderr,
15157 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15158 glyph - row->glyphs[TEXT_AREA],
15159 'I',
15160 glyph->charpos,
15161 (BUFFERP (glyph->object)
15162 ? 'B'
15163 : (STRINGP (glyph->object)
15164 ? 'S'
15165 : '-')),
15166 glyph->pixel_width,
15167 glyph->u.img_id,
15168 '.',
15169 glyph->face_id,
15170 glyph->left_box_line_p,
15171 glyph->right_box_line_p);
15172 }
15173 else if (glyph->type == COMPOSITE_GLYPH)
15174 {
15175 fprintf (stderr,
15176 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15177 glyph - row->glyphs[TEXT_AREA],
15178 '+',
15179 glyph->charpos,
15180 (BUFFERP (glyph->object)
15181 ? 'B'
15182 : (STRINGP (glyph->object)
15183 ? 'S'
15184 : '-')),
15185 glyph->pixel_width,
15186 glyph->u.cmp_id,
15187 '.',
15188 glyph->face_id,
15189 glyph->left_box_line_p,
15190 glyph->right_box_line_p);
15191 }
15192 }
15193
15194
15195 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15196 GLYPHS 0 means don't show glyph contents.
15197 GLYPHS 1 means show glyphs in short form
15198 GLYPHS > 1 means show glyphs in long form. */
15199
15200 void
15201 dump_glyph_row (row, vpos, glyphs)
15202 struct glyph_row *row;
15203 int vpos, glyphs;
15204 {
15205 if (glyphs != 1)
15206 {
15207 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15208 fprintf (stderr, "======================================================================\n");
15209
15210 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15211 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15212 vpos,
15213 MATRIX_ROW_START_CHARPOS (row),
15214 MATRIX_ROW_END_CHARPOS (row),
15215 row->used[TEXT_AREA],
15216 row->contains_overlapping_glyphs_p,
15217 row->enabled_p,
15218 row->truncated_on_left_p,
15219 row->truncated_on_right_p,
15220 row->continued_p,
15221 MATRIX_ROW_CONTINUATION_LINE_P (row),
15222 row->displays_text_p,
15223 row->ends_at_zv_p,
15224 row->fill_line_p,
15225 row->ends_in_middle_of_char_p,
15226 row->starts_in_middle_of_char_p,
15227 row->mouse_face_p,
15228 row->x,
15229 row->y,
15230 row->pixel_width,
15231 row->height,
15232 row->visible_height,
15233 row->ascent,
15234 row->phys_ascent);
15235 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15236 row->end.overlay_string_index,
15237 row->continuation_lines_width);
15238 fprintf (stderr, "%9d %5d\n",
15239 CHARPOS (row->start.string_pos),
15240 CHARPOS (row->end.string_pos));
15241 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15242 row->end.dpvec_index);
15243 }
15244
15245 if (glyphs > 1)
15246 {
15247 int area;
15248
15249 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15250 {
15251 struct glyph *glyph = row->glyphs[area];
15252 struct glyph *glyph_end = glyph + row->used[area];
15253
15254 /* Glyph for a line end in text. */
15255 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15256 ++glyph_end;
15257
15258 if (glyph < glyph_end)
15259 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15260
15261 for (; glyph < glyph_end; ++glyph)
15262 dump_glyph (row, glyph, area);
15263 }
15264 }
15265 else if (glyphs == 1)
15266 {
15267 int area;
15268
15269 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15270 {
15271 char *s = (char *) alloca (row->used[area] + 1);
15272 int i;
15273
15274 for (i = 0; i < row->used[area]; ++i)
15275 {
15276 struct glyph *glyph = row->glyphs[area] + i;
15277 if (glyph->type == CHAR_GLYPH
15278 && glyph->u.ch < 0x80
15279 && glyph->u.ch >= ' ')
15280 s[i] = glyph->u.ch;
15281 else
15282 s[i] = '.';
15283 }
15284
15285 s[i] = '\0';
15286 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15287 }
15288 }
15289 }
15290
15291
15292 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15293 Sdump_glyph_matrix, 0, 1, "p",
15294 doc: /* Dump the current matrix of the selected window to stderr.
15295 Shows contents of glyph row structures. With non-nil
15296 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15297 glyphs in short form, otherwise show glyphs in long form. */)
15298 (glyphs)
15299 Lisp_Object glyphs;
15300 {
15301 struct window *w = XWINDOW (selected_window);
15302 struct buffer *buffer = XBUFFER (w->buffer);
15303
15304 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15305 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15306 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15307 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15308 fprintf (stderr, "=============================================\n");
15309 dump_glyph_matrix (w->current_matrix,
15310 NILP (glyphs) ? 0 : XINT (glyphs));
15311 return Qnil;
15312 }
15313
15314
15315 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15316 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15317 ()
15318 {
15319 struct frame *f = XFRAME (selected_frame);
15320 dump_glyph_matrix (f->current_matrix, 1);
15321 return Qnil;
15322 }
15323
15324
15325 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15326 doc: /* Dump glyph row ROW to stderr.
15327 GLYPH 0 means don't dump glyphs.
15328 GLYPH 1 means dump glyphs in short form.
15329 GLYPH > 1 or omitted means dump glyphs in long form. */)
15330 (row, glyphs)
15331 Lisp_Object row, glyphs;
15332 {
15333 struct glyph_matrix *matrix;
15334 int vpos;
15335
15336 CHECK_NUMBER (row);
15337 matrix = XWINDOW (selected_window)->current_matrix;
15338 vpos = XINT (row);
15339 if (vpos >= 0 && vpos < matrix->nrows)
15340 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15341 vpos,
15342 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15343 return Qnil;
15344 }
15345
15346
15347 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15348 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15349 GLYPH 0 means don't dump glyphs.
15350 GLYPH 1 means dump glyphs in short form.
15351 GLYPH > 1 or omitted means dump glyphs in long form. */)
15352 (row, glyphs)
15353 Lisp_Object row, glyphs;
15354 {
15355 struct frame *sf = SELECTED_FRAME ();
15356 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15357 int vpos;
15358
15359 CHECK_NUMBER (row);
15360 vpos = XINT (row);
15361 if (vpos >= 0 && vpos < m->nrows)
15362 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15363 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15364 return Qnil;
15365 }
15366
15367
15368 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15369 doc: /* Toggle tracing of redisplay.
15370 With ARG, turn tracing on if and only if ARG is positive. */)
15371 (arg)
15372 Lisp_Object arg;
15373 {
15374 if (NILP (arg))
15375 trace_redisplay_p = !trace_redisplay_p;
15376 else
15377 {
15378 arg = Fprefix_numeric_value (arg);
15379 trace_redisplay_p = XINT (arg) > 0;
15380 }
15381
15382 return Qnil;
15383 }
15384
15385
15386 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15387 doc: /* Like `format', but print result to stderr.
15388 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15389 (nargs, args)
15390 int nargs;
15391 Lisp_Object *args;
15392 {
15393 Lisp_Object s = Fformat (nargs, args);
15394 fprintf (stderr, "%s", SDATA (s));
15395 return Qnil;
15396 }
15397
15398 #endif /* GLYPH_DEBUG */
15399
15400
15401 \f
15402 /***********************************************************************
15403 Building Desired Matrix Rows
15404 ***********************************************************************/
15405
15406 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15407 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15408
15409 static struct glyph_row *
15410 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15411 struct window *w;
15412 Lisp_Object overlay_arrow_string;
15413 {
15414 struct frame *f = XFRAME (WINDOW_FRAME (w));
15415 struct buffer *buffer = XBUFFER (w->buffer);
15416 struct buffer *old = current_buffer;
15417 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15418 int arrow_len = SCHARS (overlay_arrow_string);
15419 const unsigned char *arrow_end = arrow_string + arrow_len;
15420 const unsigned char *p;
15421 struct it it;
15422 int multibyte_p;
15423 int n_glyphs_before;
15424
15425 set_buffer_temp (buffer);
15426 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15427 it.glyph_row->used[TEXT_AREA] = 0;
15428 SET_TEXT_POS (it.position, 0, 0);
15429
15430 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15431 p = arrow_string;
15432 while (p < arrow_end)
15433 {
15434 Lisp_Object face, ilisp;
15435
15436 /* Get the next character. */
15437 if (multibyte_p)
15438 it.c = string_char_and_length (p, arrow_len, &it.len);
15439 else
15440 it.c = *p, it.len = 1;
15441 p += it.len;
15442
15443 /* Get its face. */
15444 ilisp = make_number (p - arrow_string);
15445 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15446 it.face_id = compute_char_face (f, it.c, face);
15447
15448 /* Compute its width, get its glyphs. */
15449 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15450 SET_TEXT_POS (it.position, -1, -1);
15451 PRODUCE_GLYPHS (&it);
15452
15453 /* If this character doesn't fit any more in the line, we have
15454 to remove some glyphs. */
15455 if (it.current_x > it.last_visible_x)
15456 {
15457 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15458 break;
15459 }
15460 }
15461
15462 set_buffer_temp (old);
15463 return it.glyph_row;
15464 }
15465
15466
15467 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15468 glyphs are only inserted for terminal frames since we can't really
15469 win with truncation glyphs when partially visible glyphs are
15470 involved. Which glyphs to insert is determined by
15471 produce_special_glyphs. */
15472
15473 static void
15474 insert_left_trunc_glyphs (it)
15475 struct it *it;
15476 {
15477 struct it truncate_it;
15478 struct glyph *from, *end, *to, *toend;
15479
15480 xassert (!FRAME_WINDOW_P (it->f));
15481
15482 /* Get the truncation glyphs. */
15483 truncate_it = *it;
15484 truncate_it.current_x = 0;
15485 truncate_it.face_id = DEFAULT_FACE_ID;
15486 truncate_it.glyph_row = &scratch_glyph_row;
15487 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15488 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15489 truncate_it.object = make_number (0);
15490 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15491
15492 /* Overwrite glyphs from IT with truncation glyphs. */
15493 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15494 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15495 to = it->glyph_row->glyphs[TEXT_AREA];
15496 toend = to + it->glyph_row->used[TEXT_AREA];
15497
15498 while (from < end)
15499 *to++ = *from++;
15500
15501 /* There may be padding glyphs left over. Overwrite them too. */
15502 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15503 {
15504 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15505 while (from < end)
15506 *to++ = *from++;
15507 }
15508
15509 if (to > toend)
15510 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15511 }
15512
15513
15514 /* Compute the pixel height and width of IT->glyph_row.
15515
15516 Most of the time, ascent and height of a display line will be equal
15517 to the max_ascent and max_height values of the display iterator
15518 structure. This is not the case if
15519
15520 1. We hit ZV without displaying anything. In this case, max_ascent
15521 and max_height will be zero.
15522
15523 2. We have some glyphs that don't contribute to the line height.
15524 (The glyph row flag contributes_to_line_height_p is for future
15525 pixmap extensions).
15526
15527 The first case is easily covered by using default values because in
15528 these cases, the line height does not really matter, except that it
15529 must not be zero. */
15530
15531 static void
15532 compute_line_metrics (it)
15533 struct it *it;
15534 {
15535 struct glyph_row *row = it->glyph_row;
15536 int area, i;
15537
15538 if (FRAME_WINDOW_P (it->f))
15539 {
15540 int i, min_y, max_y;
15541
15542 /* The line may consist of one space only, that was added to
15543 place the cursor on it. If so, the row's height hasn't been
15544 computed yet. */
15545 if (row->height == 0)
15546 {
15547 if (it->max_ascent + it->max_descent == 0)
15548 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15549 row->ascent = it->max_ascent;
15550 row->height = it->max_ascent + it->max_descent;
15551 row->phys_ascent = it->max_phys_ascent;
15552 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15553 row->extra_line_spacing = it->max_extra_line_spacing;
15554 }
15555
15556 /* Compute the width of this line. */
15557 row->pixel_width = row->x;
15558 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15559 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15560
15561 xassert (row->pixel_width >= 0);
15562 xassert (row->ascent >= 0 && row->height > 0);
15563
15564 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15565 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15566
15567 /* If first line's physical ascent is larger than its logical
15568 ascent, use the physical ascent, and make the row taller.
15569 This makes accented characters fully visible. */
15570 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15571 && row->phys_ascent > row->ascent)
15572 {
15573 row->height += row->phys_ascent - row->ascent;
15574 row->ascent = row->phys_ascent;
15575 }
15576
15577 /* Compute how much of the line is visible. */
15578 row->visible_height = row->height;
15579
15580 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15581 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15582
15583 if (row->y < min_y)
15584 row->visible_height -= min_y - row->y;
15585 if (row->y + row->height > max_y)
15586 row->visible_height -= row->y + row->height - max_y;
15587 }
15588 else
15589 {
15590 row->pixel_width = row->used[TEXT_AREA];
15591 if (row->continued_p)
15592 row->pixel_width -= it->continuation_pixel_width;
15593 else if (row->truncated_on_right_p)
15594 row->pixel_width -= it->truncation_pixel_width;
15595 row->ascent = row->phys_ascent = 0;
15596 row->height = row->phys_height = row->visible_height = 1;
15597 row->extra_line_spacing = 0;
15598 }
15599
15600 /* Compute a hash code for this row. */
15601 row->hash = 0;
15602 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15603 for (i = 0; i < row->used[area]; ++i)
15604 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15605 + row->glyphs[area][i].u.val
15606 + row->glyphs[area][i].face_id
15607 + row->glyphs[area][i].padding_p
15608 + (row->glyphs[area][i].type << 2));
15609
15610 it->max_ascent = it->max_descent = 0;
15611 it->max_phys_ascent = it->max_phys_descent = 0;
15612 }
15613
15614
15615 /* Append one space to the glyph row of iterator IT if doing a
15616 window-based redisplay. The space has the same face as
15617 IT->face_id. Value is non-zero if a space was added.
15618
15619 This function is called to make sure that there is always one glyph
15620 at the end of a glyph row that the cursor can be set on under
15621 window-systems. (If there weren't such a glyph we would not know
15622 how wide and tall a box cursor should be displayed).
15623
15624 At the same time this space let's a nicely handle clearing to the
15625 end of the line if the row ends in italic text. */
15626
15627 static int
15628 append_space_for_newline (it, default_face_p)
15629 struct it *it;
15630 int default_face_p;
15631 {
15632 if (FRAME_WINDOW_P (it->f))
15633 {
15634 int n = it->glyph_row->used[TEXT_AREA];
15635
15636 if (it->glyph_row->glyphs[TEXT_AREA] + n
15637 < it->glyph_row->glyphs[1 + TEXT_AREA])
15638 {
15639 /* Save some values that must not be changed.
15640 Must save IT->c and IT->len because otherwise
15641 ITERATOR_AT_END_P wouldn't work anymore after
15642 append_space_for_newline has been called. */
15643 enum display_element_type saved_what = it->what;
15644 int saved_c = it->c, saved_len = it->len;
15645 int saved_x = it->current_x;
15646 int saved_face_id = it->face_id;
15647 struct text_pos saved_pos;
15648 Lisp_Object saved_object;
15649 struct face *face;
15650
15651 saved_object = it->object;
15652 saved_pos = it->position;
15653
15654 it->what = IT_CHARACTER;
15655 bzero (&it->position, sizeof it->position);
15656 it->object = make_number (0);
15657 it->c = ' ';
15658 it->len = 1;
15659
15660 if (default_face_p)
15661 it->face_id = DEFAULT_FACE_ID;
15662 else if (it->face_before_selective_p)
15663 it->face_id = it->saved_face_id;
15664 face = FACE_FROM_ID (it->f, it->face_id);
15665 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15666
15667 PRODUCE_GLYPHS (it);
15668
15669 it->override_ascent = -1;
15670 it->constrain_row_ascent_descent_p = 0;
15671 it->current_x = saved_x;
15672 it->object = saved_object;
15673 it->position = saved_pos;
15674 it->what = saved_what;
15675 it->face_id = saved_face_id;
15676 it->len = saved_len;
15677 it->c = saved_c;
15678 return 1;
15679 }
15680 }
15681
15682 return 0;
15683 }
15684
15685
15686 /* Extend the face of the last glyph in the text area of IT->glyph_row
15687 to the end of the display line. Called from display_line.
15688 If the glyph row is empty, add a space glyph to it so that we
15689 know the face to draw. Set the glyph row flag fill_line_p. */
15690
15691 static void
15692 extend_face_to_end_of_line (it)
15693 struct it *it;
15694 {
15695 struct face *face;
15696 struct frame *f = it->f;
15697
15698 /* If line is already filled, do nothing. */
15699 if (it->current_x >= it->last_visible_x)
15700 return;
15701
15702 /* Face extension extends the background and box of IT->face_id
15703 to the end of the line. If the background equals the background
15704 of the frame, we don't have to do anything. */
15705 if (it->face_before_selective_p)
15706 face = FACE_FROM_ID (it->f, it->saved_face_id);
15707 else
15708 face = FACE_FROM_ID (f, it->face_id);
15709
15710 if (FRAME_WINDOW_P (f)
15711 && it->glyph_row->displays_text_p
15712 && face->box == FACE_NO_BOX
15713 && face->background == FRAME_BACKGROUND_PIXEL (f)
15714 && !face->stipple)
15715 return;
15716
15717 /* Set the glyph row flag indicating that the face of the last glyph
15718 in the text area has to be drawn to the end of the text area. */
15719 it->glyph_row->fill_line_p = 1;
15720
15721 /* If current character of IT is not ASCII, make sure we have the
15722 ASCII face. This will be automatically undone the next time
15723 get_next_display_element returns a multibyte character. Note
15724 that the character will always be single byte in unibyte text. */
15725 if (!SINGLE_BYTE_CHAR_P (it->c))
15726 {
15727 it->face_id = FACE_FOR_CHAR (f, face, 0);
15728 }
15729
15730 if (FRAME_WINDOW_P (f))
15731 {
15732 /* If the row is empty, add a space with the current face of IT,
15733 so that we know which face to draw. */
15734 if (it->glyph_row->used[TEXT_AREA] == 0)
15735 {
15736 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15737 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15738 it->glyph_row->used[TEXT_AREA] = 1;
15739 }
15740 }
15741 else
15742 {
15743 /* Save some values that must not be changed. */
15744 int saved_x = it->current_x;
15745 struct text_pos saved_pos;
15746 Lisp_Object saved_object;
15747 enum display_element_type saved_what = it->what;
15748 int saved_face_id = it->face_id;
15749
15750 saved_object = it->object;
15751 saved_pos = it->position;
15752
15753 it->what = IT_CHARACTER;
15754 bzero (&it->position, sizeof it->position);
15755 it->object = make_number (0);
15756 it->c = ' ';
15757 it->len = 1;
15758 it->face_id = face->id;
15759
15760 PRODUCE_GLYPHS (it);
15761
15762 while (it->current_x <= it->last_visible_x)
15763 PRODUCE_GLYPHS (it);
15764
15765 /* Don't count these blanks really. It would let us insert a left
15766 truncation glyph below and make us set the cursor on them, maybe. */
15767 it->current_x = saved_x;
15768 it->object = saved_object;
15769 it->position = saved_pos;
15770 it->what = saved_what;
15771 it->face_id = saved_face_id;
15772 }
15773 }
15774
15775
15776 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15777 trailing whitespace. */
15778
15779 static int
15780 trailing_whitespace_p (charpos)
15781 int charpos;
15782 {
15783 int bytepos = CHAR_TO_BYTE (charpos);
15784 int c = 0;
15785
15786 while (bytepos < ZV_BYTE
15787 && (c = FETCH_CHAR (bytepos),
15788 c == ' ' || c == '\t'))
15789 ++bytepos;
15790
15791 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15792 {
15793 if (bytepos != PT_BYTE)
15794 return 1;
15795 }
15796 return 0;
15797 }
15798
15799
15800 /* Highlight trailing whitespace, if any, in ROW. */
15801
15802 void
15803 highlight_trailing_whitespace (f, row)
15804 struct frame *f;
15805 struct glyph_row *row;
15806 {
15807 int used = row->used[TEXT_AREA];
15808
15809 if (used)
15810 {
15811 struct glyph *start = row->glyphs[TEXT_AREA];
15812 struct glyph *glyph = start + used - 1;
15813
15814 /* Skip over glyphs inserted to display the cursor at the
15815 end of a line, for extending the face of the last glyph
15816 to the end of the line on terminals, and for truncation
15817 and continuation glyphs. */
15818 while (glyph >= start
15819 && glyph->type == CHAR_GLYPH
15820 && INTEGERP (glyph->object))
15821 --glyph;
15822
15823 /* If last glyph is a space or stretch, and it's trailing
15824 whitespace, set the face of all trailing whitespace glyphs in
15825 IT->glyph_row to `trailing-whitespace'. */
15826 if (glyph >= start
15827 && BUFFERP (glyph->object)
15828 && (glyph->type == STRETCH_GLYPH
15829 || (glyph->type == CHAR_GLYPH
15830 && glyph->u.ch == ' '))
15831 && trailing_whitespace_p (glyph->charpos))
15832 {
15833 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15834 if (face_id < 0)
15835 return;
15836
15837 while (glyph >= start
15838 && BUFFERP (glyph->object)
15839 && (glyph->type == STRETCH_GLYPH
15840 || (glyph->type == CHAR_GLYPH
15841 && glyph->u.ch == ' ')))
15842 (glyph--)->face_id = face_id;
15843 }
15844 }
15845 }
15846
15847
15848 /* Value is non-zero if glyph row ROW in window W should be
15849 used to hold the cursor. */
15850
15851 static int
15852 cursor_row_p (w, row)
15853 struct window *w;
15854 struct glyph_row *row;
15855 {
15856 int cursor_row_p = 1;
15857
15858 if (PT == MATRIX_ROW_END_CHARPOS (row))
15859 {
15860 /* If the row ends with a newline from a string, we don't want
15861 the cursor there, but we still want it at the start of the
15862 string if the string starts in this row.
15863 If the row is continued it doesn't end in a newline. */
15864 if (CHARPOS (row->end.string_pos) >= 0)
15865 cursor_row_p = (row->continued_p
15866 || PT >= MATRIX_ROW_START_CHARPOS (row));
15867 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15868 {
15869 /* If the row ends in middle of a real character,
15870 and the line is continued, we want the cursor here.
15871 That's because MATRIX_ROW_END_CHARPOS would equal
15872 PT if PT is before the character. */
15873 if (!row->ends_in_ellipsis_p)
15874 cursor_row_p = row->continued_p;
15875 else
15876 /* If the row ends in an ellipsis, then
15877 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15878 We want that position to be displayed after the ellipsis. */
15879 cursor_row_p = 0;
15880 }
15881 /* If the row ends at ZV, display the cursor at the end of that
15882 row instead of at the start of the row below. */
15883 else if (row->ends_at_zv_p)
15884 cursor_row_p = 1;
15885 else
15886 cursor_row_p = 0;
15887 }
15888
15889 return cursor_row_p;
15890 }
15891
15892
15893 /* Construct the glyph row IT->glyph_row in the desired matrix of
15894 IT->w from text at the current position of IT. See dispextern.h
15895 for an overview of struct it. Value is non-zero if
15896 IT->glyph_row displays text, as opposed to a line displaying ZV
15897 only. */
15898
15899 static int
15900 display_line (it)
15901 struct it *it;
15902 {
15903 struct glyph_row *row = it->glyph_row;
15904 Lisp_Object overlay_arrow_string;
15905
15906 /* We always start displaying at hpos zero even if hscrolled. */
15907 xassert (it->hpos == 0 && it->current_x == 0);
15908
15909 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15910 >= it->w->desired_matrix->nrows)
15911 {
15912 it->w->nrows_scale_factor++;
15913 fonts_changed_p = 1;
15914 return 0;
15915 }
15916
15917 /* Is IT->w showing the region? */
15918 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15919
15920 /* Clear the result glyph row and enable it. */
15921 prepare_desired_row (row);
15922
15923 row->y = it->current_y;
15924 row->start = it->start;
15925 row->continuation_lines_width = it->continuation_lines_width;
15926 row->displays_text_p = 1;
15927 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15928 it->starts_in_middle_of_char_p = 0;
15929
15930 /* Arrange the overlays nicely for our purposes. Usually, we call
15931 display_line on only one line at a time, in which case this
15932 can't really hurt too much, or we call it on lines which appear
15933 one after another in the buffer, in which case all calls to
15934 recenter_overlay_lists but the first will be pretty cheap. */
15935 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15936
15937 /* Move over display elements that are not visible because we are
15938 hscrolled. This may stop at an x-position < IT->first_visible_x
15939 if the first glyph is partially visible or if we hit a line end. */
15940 if (it->current_x < it->first_visible_x)
15941 {
15942 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15943 MOVE_TO_POS | MOVE_TO_X);
15944 }
15945
15946 /* Get the initial row height. This is either the height of the
15947 text hscrolled, if there is any, or zero. */
15948 row->ascent = it->max_ascent;
15949 row->height = it->max_ascent + it->max_descent;
15950 row->phys_ascent = it->max_phys_ascent;
15951 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15952 row->extra_line_spacing = it->max_extra_line_spacing;
15953
15954 /* Loop generating characters. The loop is left with IT on the next
15955 character to display. */
15956 while (1)
15957 {
15958 int n_glyphs_before, hpos_before, x_before;
15959 int x, i, nglyphs;
15960 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
15961
15962 /* Retrieve the next thing to display. Value is zero if end of
15963 buffer reached. */
15964 if (!get_next_display_element (it))
15965 {
15966 /* Maybe add a space at the end of this line that is used to
15967 display the cursor there under X. Set the charpos of the
15968 first glyph of blank lines not corresponding to any text
15969 to -1. */
15970 #ifdef HAVE_WINDOW_SYSTEM
15971 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15972 row->exact_window_width_line_p = 1;
15973 else
15974 #endif /* HAVE_WINDOW_SYSTEM */
15975 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
15976 || row->used[TEXT_AREA] == 0)
15977 {
15978 row->glyphs[TEXT_AREA]->charpos = -1;
15979 row->displays_text_p = 0;
15980
15981 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
15982 && (!MINI_WINDOW_P (it->w)
15983 || (minibuf_level && EQ (it->window, minibuf_window))))
15984 row->indicate_empty_line_p = 1;
15985 }
15986
15987 it->continuation_lines_width = 0;
15988 row->ends_at_zv_p = 1;
15989 break;
15990 }
15991
15992 /* Now, get the metrics of what we want to display. This also
15993 generates glyphs in `row' (which is IT->glyph_row). */
15994 n_glyphs_before = row->used[TEXT_AREA];
15995 x = it->current_x;
15996
15997 /* Remember the line height so far in case the next element doesn't
15998 fit on the line. */
15999 if (!it->truncate_lines_p)
16000 {
16001 ascent = it->max_ascent;
16002 descent = it->max_descent;
16003 phys_ascent = it->max_phys_ascent;
16004 phys_descent = it->max_phys_descent;
16005 }
16006
16007 PRODUCE_GLYPHS (it);
16008
16009 /* If this display element was in marginal areas, continue with
16010 the next one. */
16011 if (it->area != TEXT_AREA)
16012 {
16013 row->ascent = max (row->ascent, it->max_ascent);
16014 row->height = max (row->height, it->max_ascent + it->max_descent);
16015 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16016 row->phys_height = max (row->phys_height,
16017 it->max_phys_ascent + it->max_phys_descent);
16018 row->extra_line_spacing = max (row->extra_line_spacing,
16019 it->max_extra_line_spacing);
16020 set_iterator_to_next (it, 1);
16021 continue;
16022 }
16023
16024 /* Does the display element fit on the line? If we truncate
16025 lines, we should draw past the right edge of the window. If
16026 we don't truncate, we want to stop so that we can display the
16027 continuation glyph before the right margin. If lines are
16028 continued, there are two possible strategies for characters
16029 resulting in more than 1 glyph (e.g. tabs): Display as many
16030 glyphs as possible in this line and leave the rest for the
16031 continuation line, or display the whole element in the next
16032 line. Original redisplay did the former, so we do it also. */
16033 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16034 hpos_before = it->hpos;
16035 x_before = x;
16036
16037 if (/* Not a newline. */
16038 nglyphs > 0
16039 /* Glyphs produced fit entirely in the line. */
16040 && it->current_x < it->last_visible_x)
16041 {
16042 it->hpos += nglyphs;
16043 row->ascent = max (row->ascent, it->max_ascent);
16044 row->height = max (row->height, it->max_ascent + it->max_descent);
16045 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16046 row->phys_height = max (row->phys_height,
16047 it->max_phys_ascent + it->max_phys_descent);
16048 row->extra_line_spacing = max (row->extra_line_spacing,
16049 it->max_extra_line_spacing);
16050 if (it->current_x - it->pixel_width < it->first_visible_x)
16051 row->x = x - it->first_visible_x;
16052 }
16053 else
16054 {
16055 int new_x;
16056 struct glyph *glyph;
16057
16058 for (i = 0; i < nglyphs; ++i, x = new_x)
16059 {
16060 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16061 new_x = x + glyph->pixel_width;
16062
16063 if (/* Lines are continued. */
16064 !it->truncate_lines_p
16065 && (/* Glyph doesn't fit on the line. */
16066 new_x > it->last_visible_x
16067 /* Or it fits exactly on a window system frame. */
16068 || (new_x == it->last_visible_x
16069 && FRAME_WINDOW_P (it->f))))
16070 {
16071 /* End of a continued line. */
16072
16073 if (it->hpos == 0
16074 || (new_x == it->last_visible_x
16075 && FRAME_WINDOW_P (it->f)))
16076 {
16077 /* Current glyph is the only one on the line or
16078 fits exactly on the line. We must continue
16079 the line because we can't draw the cursor
16080 after the glyph. */
16081 row->continued_p = 1;
16082 it->current_x = new_x;
16083 it->continuation_lines_width += new_x;
16084 ++it->hpos;
16085 if (i == nglyphs - 1)
16086 {
16087 set_iterator_to_next (it, 1);
16088 #ifdef HAVE_WINDOW_SYSTEM
16089 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16090 {
16091 if (!get_next_display_element (it))
16092 {
16093 row->exact_window_width_line_p = 1;
16094 it->continuation_lines_width = 0;
16095 row->continued_p = 0;
16096 row->ends_at_zv_p = 1;
16097 }
16098 else if (ITERATOR_AT_END_OF_LINE_P (it))
16099 {
16100 row->continued_p = 0;
16101 row->exact_window_width_line_p = 1;
16102 }
16103 }
16104 #endif /* HAVE_WINDOW_SYSTEM */
16105 }
16106 }
16107 else if (CHAR_GLYPH_PADDING_P (*glyph)
16108 && !FRAME_WINDOW_P (it->f))
16109 {
16110 /* A padding glyph that doesn't fit on this line.
16111 This means the whole character doesn't fit
16112 on the line. */
16113 row->used[TEXT_AREA] = n_glyphs_before;
16114
16115 /* Fill the rest of the row with continuation
16116 glyphs like in 20.x. */
16117 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16118 < row->glyphs[1 + TEXT_AREA])
16119 produce_special_glyphs (it, IT_CONTINUATION);
16120
16121 row->continued_p = 1;
16122 it->current_x = x_before;
16123 it->continuation_lines_width += x_before;
16124
16125 /* Restore the height to what it was before the
16126 element not fitting on the line. */
16127 it->max_ascent = ascent;
16128 it->max_descent = descent;
16129 it->max_phys_ascent = phys_ascent;
16130 it->max_phys_descent = phys_descent;
16131 }
16132 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16133 {
16134 /* A TAB that extends past the right edge of the
16135 window. This produces a single glyph on
16136 window system frames. We leave the glyph in
16137 this row and let it fill the row, but don't
16138 consume the TAB. */
16139 it->continuation_lines_width += it->last_visible_x;
16140 row->ends_in_middle_of_char_p = 1;
16141 row->continued_p = 1;
16142 glyph->pixel_width = it->last_visible_x - x;
16143 it->starts_in_middle_of_char_p = 1;
16144 }
16145 else
16146 {
16147 /* Something other than a TAB that draws past
16148 the right edge of the window. Restore
16149 positions to values before the element. */
16150 row->used[TEXT_AREA] = n_glyphs_before + i;
16151
16152 /* Display continuation glyphs. */
16153 if (!FRAME_WINDOW_P (it->f))
16154 produce_special_glyphs (it, IT_CONTINUATION);
16155 row->continued_p = 1;
16156
16157 it->current_x = x_before;
16158 it->continuation_lines_width += x;
16159 extend_face_to_end_of_line (it);
16160
16161 if (nglyphs > 1 && i > 0)
16162 {
16163 row->ends_in_middle_of_char_p = 1;
16164 it->starts_in_middle_of_char_p = 1;
16165 }
16166
16167 /* Restore the height to what it was before the
16168 element not fitting on the line. */
16169 it->max_ascent = ascent;
16170 it->max_descent = descent;
16171 it->max_phys_ascent = phys_ascent;
16172 it->max_phys_descent = phys_descent;
16173 }
16174
16175 break;
16176 }
16177 else if (new_x > it->first_visible_x)
16178 {
16179 /* Increment number of glyphs actually displayed. */
16180 ++it->hpos;
16181
16182 if (x < it->first_visible_x)
16183 /* Glyph is partially visible, i.e. row starts at
16184 negative X position. */
16185 row->x = x - it->first_visible_x;
16186 }
16187 else
16188 {
16189 /* Glyph is completely off the left margin of the
16190 window. This should not happen because of the
16191 move_it_in_display_line at the start of this
16192 function, unless the text display area of the
16193 window is empty. */
16194 xassert (it->first_visible_x <= it->last_visible_x);
16195 }
16196 }
16197
16198 row->ascent = max (row->ascent, it->max_ascent);
16199 row->height = max (row->height, it->max_ascent + it->max_descent);
16200 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16201 row->phys_height = max (row->phys_height,
16202 it->max_phys_ascent + it->max_phys_descent);
16203 row->extra_line_spacing = max (row->extra_line_spacing,
16204 it->max_extra_line_spacing);
16205
16206 /* End of this display line if row is continued. */
16207 if (row->continued_p || row->ends_at_zv_p)
16208 break;
16209 }
16210
16211 at_end_of_line:
16212 /* Is this a line end? If yes, we're also done, after making
16213 sure that a non-default face is extended up to the right
16214 margin of the window. */
16215 if (ITERATOR_AT_END_OF_LINE_P (it))
16216 {
16217 int used_before = row->used[TEXT_AREA];
16218
16219 row->ends_in_newline_from_string_p = STRINGP (it->object);
16220
16221 #ifdef HAVE_WINDOW_SYSTEM
16222 /* Add a space at the end of the line that is used to
16223 display the cursor there. */
16224 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16225 append_space_for_newline (it, 0);
16226 #endif /* HAVE_WINDOW_SYSTEM */
16227
16228 /* Extend the face to the end of the line. */
16229 extend_face_to_end_of_line (it);
16230
16231 /* Make sure we have the position. */
16232 if (used_before == 0)
16233 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16234
16235 /* Consume the line end. This skips over invisible lines. */
16236 set_iterator_to_next (it, 1);
16237 it->continuation_lines_width = 0;
16238 break;
16239 }
16240
16241 /* Proceed with next display element. Note that this skips
16242 over lines invisible because of selective display. */
16243 set_iterator_to_next (it, 1);
16244
16245 /* If we truncate lines, we are done when the last displayed
16246 glyphs reach past the right margin of the window. */
16247 if (it->truncate_lines_p
16248 && (FRAME_WINDOW_P (it->f)
16249 ? (it->current_x >= it->last_visible_x)
16250 : (it->current_x > it->last_visible_x)))
16251 {
16252 /* Maybe add truncation glyphs. */
16253 if (!FRAME_WINDOW_P (it->f))
16254 {
16255 int i, n;
16256
16257 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16258 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16259 break;
16260
16261 for (n = row->used[TEXT_AREA]; i < n; ++i)
16262 {
16263 row->used[TEXT_AREA] = i;
16264 produce_special_glyphs (it, IT_TRUNCATION);
16265 }
16266 }
16267 #ifdef HAVE_WINDOW_SYSTEM
16268 else
16269 {
16270 /* Don't truncate if we can overflow newline into fringe. */
16271 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16272 {
16273 if (!get_next_display_element (it))
16274 {
16275 it->continuation_lines_width = 0;
16276 row->ends_at_zv_p = 1;
16277 row->exact_window_width_line_p = 1;
16278 break;
16279 }
16280 if (ITERATOR_AT_END_OF_LINE_P (it))
16281 {
16282 row->exact_window_width_line_p = 1;
16283 goto at_end_of_line;
16284 }
16285 }
16286 }
16287 #endif /* HAVE_WINDOW_SYSTEM */
16288
16289 row->truncated_on_right_p = 1;
16290 it->continuation_lines_width = 0;
16291 reseat_at_next_visible_line_start (it, 0);
16292 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16293 it->hpos = hpos_before;
16294 it->current_x = x_before;
16295 break;
16296 }
16297 }
16298
16299 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16300 at the left window margin. */
16301 if (it->first_visible_x
16302 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16303 {
16304 if (!FRAME_WINDOW_P (it->f))
16305 insert_left_trunc_glyphs (it);
16306 row->truncated_on_left_p = 1;
16307 }
16308
16309 /* If the start of this line is the overlay arrow-position, then
16310 mark this glyph row as the one containing the overlay arrow.
16311 This is clearly a mess with variable size fonts. It would be
16312 better to let it be displayed like cursors under X. */
16313 if ((row->displays_text_p || !overlay_arrow_seen)
16314 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16315 !NILP (overlay_arrow_string)))
16316 {
16317 /* Overlay arrow in window redisplay is a fringe bitmap. */
16318 if (STRINGP (overlay_arrow_string))
16319 {
16320 struct glyph_row *arrow_row
16321 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16322 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16323 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16324 struct glyph *p = row->glyphs[TEXT_AREA];
16325 struct glyph *p2, *end;
16326
16327 /* Copy the arrow glyphs. */
16328 while (glyph < arrow_end)
16329 *p++ = *glyph++;
16330
16331 /* Throw away padding glyphs. */
16332 p2 = p;
16333 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16334 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16335 ++p2;
16336 if (p2 > p)
16337 {
16338 while (p2 < end)
16339 *p++ = *p2++;
16340 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16341 }
16342 }
16343 else
16344 {
16345 xassert (INTEGERP (overlay_arrow_string));
16346 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16347 }
16348 overlay_arrow_seen = 1;
16349 }
16350
16351 /* Compute pixel dimensions of this line. */
16352 compute_line_metrics (it);
16353
16354 /* Remember the position at which this line ends. */
16355 row->end = it->current;
16356
16357 /* Record whether this row ends inside an ellipsis. */
16358 row->ends_in_ellipsis_p
16359 = (it->method == GET_FROM_DISPLAY_VECTOR
16360 && it->ellipsis_p);
16361
16362 /* Save fringe bitmaps in this row. */
16363 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16364 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16365 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16366 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16367
16368 it->left_user_fringe_bitmap = 0;
16369 it->left_user_fringe_face_id = 0;
16370 it->right_user_fringe_bitmap = 0;
16371 it->right_user_fringe_face_id = 0;
16372
16373 /* Maybe set the cursor. */
16374 if (it->w->cursor.vpos < 0
16375 && PT >= MATRIX_ROW_START_CHARPOS (row)
16376 && PT <= MATRIX_ROW_END_CHARPOS (row)
16377 && cursor_row_p (it->w, row))
16378 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16379
16380 /* Highlight trailing whitespace. */
16381 if (!NILP (Vshow_trailing_whitespace))
16382 highlight_trailing_whitespace (it->f, it->glyph_row);
16383
16384 /* Prepare for the next line. This line starts horizontally at (X
16385 HPOS) = (0 0). Vertical positions are incremented. As a
16386 convenience for the caller, IT->glyph_row is set to the next
16387 row to be used. */
16388 it->current_x = it->hpos = 0;
16389 it->current_y += row->height;
16390 ++it->vpos;
16391 ++it->glyph_row;
16392 it->start = it->current;
16393 return row->displays_text_p;
16394 }
16395
16396
16397 \f
16398 /***********************************************************************
16399 Menu Bar
16400 ***********************************************************************/
16401
16402 /* Redisplay the menu bar in the frame for window W.
16403
16404 The menu bar of X frames that don't have X toolkit support is
16405 displayed in a special window W->frame->menu_bar_window.
16406
16407 The menu bar of terminal frames is treated specially as far as
16408 glyph matrices are concerned. Menu bar lines are not part of
16409 windows, so the update is done directly on the frame matrix rows
16410 for the menu bar. */
16411
16412 static void
16413 display_menu_bar (w)
16414 struct window *w;
16415 {
16416 struct frame *f = XFRAME (WINDOW_FRAME (w));
16417 struct it it;
16418 Lisp_Object items;
16419 int i;
16420
16421 /* Don't do all this for graphical frames. */
16422 #ifdef HAVE_NTGUI
16423 if (!NILP (Vwindow_system))
16424 return;
16425 #endif
16426 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16427 if (FRAME_X_P (f))
16428 return;
16429 #endif
16430 #ifdef MAC_OS
16431 if (FRAME_MAC_P (f))
16432 return;
16433 #endif
16434
16435 #ifdef USE_X_TOOLKIT
16436 xassert (!FRAME_WINDOW_P (f));
16437 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16438 it.first_visible_x = 0;
16439 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16440 #else /* not USE_X_TOOLKIT */
16441 if (FRAME_WINDOW_P (f))
16442 {
16443 /* Menu bar lines are displayed in the desired matrix of the
16444 dummy window menu_bar_window. */
16445 struct window *menu_w;
16446 xassert (WINDOWP (f->menu_bar_window));
16447 menu_w = XWINDOW (f->menu_bar_window);
16448 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16449 MENU_FACE_ID);
16450 it.first_visible_x = 0;
16451 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16452 }
16453 else
16454 {
16455 /* This is a TTY frame, i.e. character hpos/vpos are used as
16456 pixel x/y. */
16457 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16458 MENU_FACE_ID);
16459 it.first_visible_x = 0;
16460 it.last_visible_x = FRAME_COLS (f);
16461 }
16462 #endif /* not USE_X_TOOLKIT */
16463
16464 if (! mode_line_inverse_video)
16465 /* Force the menu-bar to be displayed in the default face. */
16466 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16467
16468 /* Clear all rows of the menu bar. */
16469 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16470 {
16471 struct glyph_row *row = it.glyph_row + i;
16472 clear_glyph_row (row);
16473 row->enabled_p = 1;
16474 row->full_width_p = 1;
16475 }
16476
16477 /* Display all items of the menu bar. */
16478 items = FRAME_MENU_BAR_ITEMS (it.f);
16479 for (i = 0; i < XVECTOR (items)->size; i += 4)
16480 {
16481 Lisp_Object string;
16482
16483 /* Stop at nil string. */
16484 string = AREF (items, i + 1);
16485 if (NILP (string))
16486 break;
16487
16488 /* Remember where item was displayed. */
16489 AREF (items, i + 3) = make_number (it.hpos);
16490
16491 /* Display the item, pad with one space. */
16492 if (it.current_x < it.last_visible_x)
16493 display_string (NULL, string, Qnil, 0, 0, &it,
16494 SCHARS (string) + 1, 0, 0, -1);
16495 }
16496
16497 /* Fill out the line with spaces. */
16498 if (it.current_x < it.last_visible_x)
16499 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16500
16501 /* Compute the total height of the lines. */
16502 compute_line_metrics (&it);
16503 }
16504
16505
16506 \f
16507 /***********************************************************************
16508 Mode Line
16509 ***********************************************************************/
16510
16511 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16512 FORCE is non-zero, redisplay mode lines unconditionally.
16513 Otherwise, redisplay only mode lines that are garbaged. Value is
16514 the number of windows whose mode lines were redisplayed. */
16515
16516 static int
16517 redisplay_mode_lines (window, force)
16518 Lisp_Object window;
16519 int force;
16520 {
16521 int nwindows = 0;
16522
16523 while (!NILP (window))
16524 {
16525 struct window *w = XWINDOW (window);
16526
16527 if (WINDOWP (w->hchild))
16528 nwindows += redisplay_mode_lines (w->hchild, force);
16529 else if (WINDOWP (w->vchild))
16530 nwindows += redisplay_mode_lines (w->vchild, force);
16531 else if (force
16532 || FRAME_GARBAGED_P (XFRAME (w->frame))
16533 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16534 {
16535 struct text_pos lpoint;
16536 struct buffer *old = current_buffer;
16537
16538 /* Set the window's buffer for the mode line display. */
16539 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16540 set_buffer_internal_1 (XBUFFER (w->buffer));
16541
16542 /* Point refers normally to the selected window. For any
16543 other window, set up appropriate value. */
16544 if (!EQ (window, selected_window))
16545 {
16546 struct text_pos pt;
16547
16548 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16549 if (CHARPOS (pt) < BEGV)
16550 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16551 else if (CHARPOS (pt) > (ZV - 1))
16552 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16553 else
16554 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16555 }
16556
16557 /* Display mode lines. */
16558 clear_glyph_matrix (w->desired_matrix);
16559 if (display_mode_lines (w))
16560 {
16561 ++nwindows;
16562 w->must_be_updated_p = 1;
16563 }
16564
16565 /* Restore old settings. */
16566 set_buffer_internal_1 (old);
16567 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16568 }
16569
16570 window = w->next;
16571 }
16572
16573 return nwindows;
16574 }
16575
16576
16577 /* Display the mode and/or top line of window W. Value is the number
16578 of mode lines displayed. */
16579
16580 static int
16581 display_mode_lines (w)
16582 struct window *w;
16583 {
16584 Lisp_Object old_selected_window, old_selected_frame;
16585 int n = 0;
16586
16587 old_selected_frame = selected_frame;
16588 selected_frame = w->frame;
16589 old_selected_window = selected_window;
16590 XSETWINDOW (selected_window, w);
16591
16592 /* These will be set while the mode line specs are processed. */
16593 line_number_displayed = 0;
16594 w->column_number_displayed = Qnil;
16595
16596 if (WINDOW_WANTS_MODELINE_P (w))
16597 {
16598 struct window *sel_w = XWINDOW (old_selected_window);
16599
16600 /* Select mode line face based on the real selected window. */
16601 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16602 current_buffer->mode_line_format);
16603 ++n;
16604 }
16605
16606 if (WINDOW_WANTS_HEADER_LINE_P (w))
16607 {
16608 display_mode_line (w, HEADER_LINE_FACE_ID,
16609 current_buffer->header_line_format);
16610 ++n;
16611 }
16612
16613 selected_frame = old_selected_frame;
16614 selected_window = old_selected_window;
16615 return n;
16616 }
16617
16618
16619 /* Display mode or top line of window W. FACE_ID specifies which line
16620 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16621 FORMAT is the mode line format to display. Value is the pixel
16622 height of the mode line displayed. */
16623
16624 static int
16625 display_mode_line (w, face_id, format)
16626 struct window *w;
16627 enum face_id face_id;
16628 Lisp_Object format;
16629 {
16630 struct it it;
16631 struct face *face;
16632 int count = SPECPDL_INDEX ();
16633
16634 init_iterator (&it, w, -1, -1, NULL, face_id);
16635 /* Don't extend on a previously drawn mode-line.
16636 This may happen if called from pos_visible_p. */
16637 it.glyph_row->enabled_p = 0;
16638 prepare_desired_row (it.glyph_row);
16639
16640 it.glyph_row->mode_line_p = 1;
16641
16642 if (! mode_line_inverse_video)
16643 /* Force the mode-line to be displayed in the default face. */
16644 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16645
16646 record_unwind_protect (unwind_format_mode_line,
16647 format_mode_line_unwind_data (NULL, 0));
16648
16649 mode_line_target = MODE_LINE_DISPLAY;
16650
16651 /* Temporarily make frame's keyboard the current kboard so that
16652 kboard-local variables in the mode_line_format will get the right
16653 values. */
16654 push_kboard (FRAME_KBOARD (it.f));
16655 record_unwind_save_match_data ();
16656 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16657 pop_kboard ();
16658
16659 unbind_to (count, Qnil);
16660
16661 /* Fill up with spaces. */
16662 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16663
16664 compute_line_metrics (&it);
16665 it.glyph_row->full_width_p = 1;
16666 it.glyph_row->continued_p = 0;
16667 it.glyph_row->truncated_on_left_p = 0;
16668 it.glyph_row->truncated_on_right_p = 0;
16669
16670 /* Make a 3D mode-line have a shadow at its right end. */
16671 face = FACE_FROM_ID (it.f, face_id);
16672 extend_face_to_end_of_line (&it);
16673 if (face->box != FACE_NO_BOX)
16674 {
16675 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16676 + it.glyph_row->used[TEXT_AREA] - 1);
16677 last->right_box_line_p = 1;
16678 }
16679
16680 return it.glyph_row->height;
16681 }
16682
16683 /* Move element ELT in LIST to the front of LIST.
16684 Return the updated list. */
16685
16686 static Lisp_Object
16687 move_elt_to_front (elt, list)
16688 Lisp_Object elt, list;
16689 {
16690 register Lisp_Object tail, prev;
16691 register Lisp_Object tem;
16692
16693 tail = list;
16694 prev = Qnil;
16695 while (CONSP (tail))
16696 {
16697 tem = XCAR (tail);
16698
16699 if (EQ (elt, tem))
16700 {
16701 /* Splice out the link TAIL. */
16702 if (NILP (prev))
16703 list = XCDR (tail);
16704 else
16705 Fsetcdr (prev, XCDR (tail));
16706
16707 /* Now make it the first. */
16708 Fsetcdr (tail, list);
16709 return tail;
16710 }
16711 else
16712 prev = tail;
16713 tail = XCDR (tail);
16714 QUIT;
16715 }
16716
16717 /* Not found--return unchanged LIST. */
16718 return list;
16719 }
16720
16721 /* Contribute ELT to the mode line for window IT->w. How it
16722 translates into text depends on its data type.
16723
16724 IT describes the display environment in which we display, as usual.
16725
16726 DEPTH is the depth in recursion. It is used to prevent
16727 infinite recursion here.
16728
16729 FIELD_WIDTH is the number of characters the display of ELT should
16730 occupy in the mode line, and PRECISION is the maximum number of
16731 characters to display from ELT's representation. See
16732 display_string for details.
16733
16734 Returns the hpos of the end of the text generated by ELT.
16735
16736 PROPS is a property list to add to any string we encounter.
16737
16738 If RISKY is nonzero, remove (disregard) any properties in any string
16739 we encounter, and ignore :eval and :propertize.
16740
16741 The global variable `mode_line_target' determines whether the
16742 output is passed to `store_mode_line_noprop',
16743 `store_mode_line_string', or `display_string'. */
16744
16745 static int
16746 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16747 struct it *it;
16748 int depth;
16749 int field_width, precision;
16750 Lisp_Object elt, props;
16751 int risky;
16752 {
16753 int n = 0, field, prec;
16754 int literal = 0;
16755
16756 tail_recurse:
16757 if (depth > 100)
16758 elt = build_string ("*too-deep*");
16759
16760 depth++;
16761
16762 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16763 {
16764 case Lisp_String:
16765 {
16766 /* A string: output it and check for %-constructs within it. */
16767 unsigned char c;
16768 int offset = 0;
16769
16770 if (SCHARS (elt) > 0
16771 && (!NILP (props) || risky))
16772 {
16773 Lisp_Object oprops, aelt;
16774 oprops = Ftext_properties_at (make_number (0), elt);
16775
16776 /* If the starting string's properties are not what
16777 we want, translate the string. Also, if the string
16778 is risky, do that anyway. */
16779
16780 if (NILP (Fequal (props, oprops)) || risky)
16781 {
16782 /* If the starting string has properties,
16783 merge the specified ones onto the existing ones. */
16784 if (! NILP (oprops) && !risky)
16785 {
16786 Lisp_Object tem;
16787
16788 oprops = Fcopy_sequence (oprops);
16789 tem = props;
16790 while (CONSP (tem))
16791 {
16792 oprops = Fplist_put (oprops, XCAR (tem),
16793 XCAR (XCDR (tem)));
16794 tem = XCDR (XCDR (tem));
16795 }
16796 props = oprops;
16797 }
16798
16799 aelt = Fassoc (elt, mode_line_proptrans_alist);
16800 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16801 {
16802 /* AELT is what we want. Move it to the front
16803 without consing. */
16804 elt = XCAR (aelt);
16805 mode_line_proptrans_alist
16806 = move_elt_to_front (aelt, mode_line_proptrans_alist);
16807 }
16808 else
16809 {
16810 Lisp_Object tem;
16811
16812 /* If AELT has the wrong props, it is useless.
16813 so get rid of it. */
16814 if (! NILP (aelt))
16815 mode_line_proptrans_alist
16816 = Fdelq (aelt, mode_line_proptrans_alist);
16817
16818 elt = Fcopy_sequence (elt);
16819 Fset_text_properties (make_number (0), Flength (elt),
16820 props, elt);
16821 /* Add this item to mode_line_proptrans_alist. */
16822 mode_line_proptrans_alist
16823 = Fcons (Fcons (elt, props),
16824 mode_line_proptrans_alist);
16825 /* Truncate mode_line_proptrans_alist
16826 to at most 50 elements. */
16827 tem = Fnthcdr (make_number (50),
16828 mode_line_proptrans_alist);
16829 if (! NILP (tem))
16830 XSETCDR (tem, Qnil);
16831 }
16832 }
16833 }
16834
16835 offset = 0;
16836
16837 if (literal)
16838 {
16839 prec = precision - n;
16840 switch (mode_line_target)
16841 {
16842 case MODE_LINE_NOPROP:
16843 case MODE_LINE_TITLE:
16844 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16845 break;
16846 case MODE_LINE_STRING:
16847 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16848 break;
16849 case MODE_LINE_DISPLAY:
16850 n += display_string (NULL, elt, Qnil, 0, 0, it,
16851 0, prec, 0, STRING_MULTIBYTE (elt));
16852 break;
16853 }
16854
16855 break;
16856 }
16857
16858 /* Handle the non-literal case. */
16859
16860 while ((precision <= 0 || n < precision)
16861 && SREF (elt, offset) != 0
16862 && (mode_line_target != MODE_LINE_DISPLAY
16863 || it->current_x < it->last_visible_x))
16864 {
16865 int last_offset = offset;
16866
16867 /* Advance to end of string or next format specifier. */
16868 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16869 ;
16870
16871 if (offset - 1 != last_offset)
16872 {
16873 int nchars, nbytes;
16874
16875 /* Output to end of string or up to '%'. Field width
16876 is length of string. Don't output more than
16877 PRECISION allows us. */
16878 offset--;
16879
16880 prec = c_string_width (SDATA (elt) + last_offset,
16881 offset - last_offset, precision - n,
16882 &nchars, &nbytes);
16883
16884 switch (mode_line_target)
16885 {
16886 case MODE_LINE_NOPROP:
16887 case MODE_LINE_TITLE:
16888 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16889 break;
16890 case MODE_LINE_STRING:
16891 {
16892 int bytepos = last_offset;
16893 int charpos = string_byte_to_char (elt, bytepos);
16894 int endpos = (precision <= 0
16895 ? string_byte_to_char (elt, offset)
16896 : charpos + nchars);
16897
16898 n += store_mode_line_string (NULL,
16899 Fsubstring (elt, make_number (charpos),
16900 make_number (endpos)),
16901 0, 0, 0, Qnil);
16902 }
16903 break;
16904 case MODE_LINE_DISPLAY:
16905 {
16906 int bytepos = last_offset;
16907 int charpos = string_byte_to_char (elt, bytepos);
16908
16909 if (precision <= 0)
16910 nchars = string_byte_to_char (elt, offset) - charpos;
16911 n += display_string (NULL, elt, Qnil, 0, charpos,
16912 it, 0, nchars, 0,
16913 STRING_MULTIBYTE (elt));
16914 }
16915 break;
16916 }
16917 }
16918 else /* c == '%' */
16919 {
16920 int percent_position = offset;
16921
16922 /* Get the specified minimum width. Zero means
16923 don't pad. */
16924 field = 0;
16925 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16926 field = field * 10 + c - '0';
16927
16928 /* Don't pad beyond the total padding allowed. */
16929 if (field_width - n > 0 && field > field_width - n)
16930 field = field_width - n;
16931
16932 /* Note that either PRECISION <= 0 or N < PRECISION. */
16933 prec = precision - n;
16934
16935 if (c == 'M')
16936 n += display_mode_element (it, depth, field, prec,
16937 Vglobal_mode_string, props,
16938 risky);
16939 else if (c != 0)
16940 {
16941 int multibyte;
16942 int bytepos, charpos;
16943 unsigned char *spec;
16944
16945 bytepos = percent_position;
16946 charpos = (STRING_MULTIBYTE (elt)
16947 ? string_byte_to_char (elt, bytepos)
16948 : bytepos);
16949
16950 spec
16951 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16952
16953 switch (mode_line_target)
16954 {
16955 case MODE_LINE_NOPROP:
16956 case MODE_LINE_TITLE:
16957 n += store_mode_line_noprop (spec, field, prec);
16958 break;
16959 case MODE_LINE_STRING:
16960 {
16961 int len = strlen (spec);
16962 Lisp_Object tem = make_string (spec, len);
16963 props = Ftext_properties_at (make_number (charpos), elt);
16964 /* Should only keep face property in props */
16965 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
16966 }
16967 break;
16968 case MODE_LINE_DISPLAY:
16969 {
16970 int nglyphs_before, nwritten;
16971
16972 nglyphs_before = it->glyph_row->used[TEXT_AREA];
16973 nwritten = display_string (spec, Qnil, elt,
16974 charpos, 0, it,
16975 field, prec, 0,
16976 multibyte);
16977
16978 /* Assign to the glyphs written above the
16979 string where the `%x' came from, position
16980 of the `%'. */
16981 if (nwritten > 0)
16982 {
16983 struct glyph *glyph
16984 = (it->glyph_row->glyphs[TEXT_AREA]
16985 + nglyphs_before);
16986 int i;
16987
16988 for (i = 0; i < nwritten; ++i)
16989 {
16990 glyph[i].object = elt;
16991 glyph[i].charpos = charpos;
16992 }
16993
16994 n += nwritten;
16995 }
16996 }
16997 break;
16998 }
16999 }
17000 else /* c == 0 */
17001 break;
17002 }
17003 }
17004 }
17005 break;
17006
17007 case Lisp_Symbol:
17008 /* A symbol: process the value of the symbol recursively
17009 as if it appeared here directly. Avoid error if symbol void.
17010 Special case: if value of symbol is a string, output the string
17011 literally. */
17012 {
17013 register Lisp_Object tem;
17014
17015 /* If the variable is not marked as risky to set
17016 then its contents are risky to use. */
17017 if (NILP (Fget (elt, Qrisky_local_variable)))
17018 risky = 1;
17019
17020 tem = Fboundp (elt);
17021 if (!NILP (tem))
17022 {
17023 tem = Fsymbol_value (elt);
17024 /* If value is a string, output that string literally:
17025 don't check for % within it. */
17026 if (STRINGP (tem))
17027 literal = 1;
17028
17029 if (!EQ (tem, elt))
17030 {
17031 /* Give up right away for nil or t. */
17032 elt = tem;
17033 goto tail_recurse;
17034 }
17035 }
17036 }
17037 break;
17038
17039 case Lisp_Cons:
17040 {
17041 register Lisp_Object car, tem;
17042
17043 /* A cons cell: five distinct cases.
17044 If first element is :eval or :propertize, do something special.
17045 If first element is a string or a cons, process all the elements
17046 and effectively concatenate them.
17047 If first element is a negative number, truncate displaying cdr to
17048 at most that many characters. If positive, pad (with spaces)
17049 to at least that many characters.
17050 If first element is a symbol, process the cadr or caddr recursively
17051 according to whether the symbol's value is non-nil or nil. */
17052 car = XCAR (elt);
17053 if (EQ (car, QCeval))
17054 {
17055 /* An element of the form (:eval FORM) means evaluate FORM
17056 and use the result as mode line elements. */
17057
17058 if (risky)
17059 break;
17060
17061 if (CONSP (XCDR (elt)))
17062 {
17063 Lisp_Object spec;
17064 spec = safe_eval (XCAR (XCDR (elt)));
17065 n += display_mode_element (it, depth, field_width - n,
17066 precision - n, spec, props,
17067 risky);
17068 }
17069 }
17070 else if (EQ (car, QCpropertize))
17071 {
17072 /* An element of the form (:propertize ELT PROPS...)
17073 means display ELT but applying properties PROPS. */
17074
17075 if (risky)
17076 break;
17077
17078 if (CONSP (XCDR (elt)))
17079 n += display_mode_element (it, depth, field_width - n,
17080 precision - n, XCAR (XCDR (elt)),
17081 XCDR (XCDR (elt)), risky);
17082 }
17083 else if (SYMBOLP (car))
17084 {
17085 tem = Fboundp (car);
17086 elt = XCDR (elt);
17087 if (!CONSP (elt))
17088 goto invalid;
17089 /* elt is now the cdr, and we know it is a cons cell.
17090 Use its car if CAR has a non-nil value. */
17091 if (!NILP (tem))
17092 {
17093 tem = Fsymbol_value (car);
17094 if (!NILP (tem))
17095 {
17096 elt = XCAR (elt);
17097 goto tail_recurse;
17098 }
17099 }
17100 /* Symbol's value is nil (or symbol is unbound)
17101 Get the cddr of the original list
17102 and if possible find the caddr and use that. */
17103 elt = XCDR (elt);
17104 if (NILP (elt))
17105 break;
17106 else if (!CONSP (elt))
17107 goto invalid;
17108 elt = XCAR (elt);
17109 goto tail_recurse;
17110 }
17111 else if (INTEGERP (car))
17112 {
17113 register int lim = XINT (car);
17114 elt = XCDR (elt);
17115 if (lim < 0)
17116 {
17117 /* Negative int means reduce maximum width. */
17118 if (precision <= 0)
17119 precision = -lim;
17120 else
17121 precision = min (precision, -lim);
17122 }
17123 else if (lim > 0)
17124 {
17125 /* Padding specified. Don't let it be more than
17126 current maximum. */
17127 if (precision > 0)
17128 lim = min (precision, lim);
17129
17130 /* If that's more padding than already wanted, queue it.
17131 But don't reduce padding already specified even if
17132 that is beyond the current truncation point. */
17133 field_width = max (lim, field_width);
17134 }
17135 goto tail_recurse;
17136 }
17137 else if (STRINGP (car) || CONSP (car))
17138 {
17139 register int limit = 50;
17140 /* Limit is to protect against circular lists. */
17141 while (CONSP (elt)
17142 && --limit > 0
17143 && (precision <= 0 || n < precision))
17144 {
17145 n += display_mode_element (it, depth,
17146 /* Do padding only after the last
17147 element in the list. */
17148 (! CONSP (XCDR (elt))
17149 ? field_width - n
17150 : 0),
17151 precision - n, XCAR (elt),
17152 props, risky);
17153 elt = XCDR (elt);
17154 }
17155 }
17156 }
17157 break;
17158
17159 default:
17160 invalid:
17161 elt = build_string ("*invalid*");
17162 goto tail_recurse;
17163 }
17164
17165 /* Pad to FIELD_WIDTH. */
17166 if (field_width > 0 && n < field_width)
17167 {
17168 switch (mode_line_target)
17169 {
17170 case MODE_LINE_NOPROP:
17171 case MODE_LINE_TITLE:
17172 n += store_mode_line_noprop ("", field_width - n, 0);
17173 break;
17174 case MODE_LINE_STRING:
17175 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17176 break;
17177 case MODE_LINE_DISPLAY:
17178 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17179 0, 0, 0);
17180 break;
17181 }
17182 }
17183
17184 return n;
17185 }
17186
17187 /* Store a mode-line string element in mode_line_string_list.
17188
17189 If STRING is non-null, display that C string. Otherwise, the Lisp
17190 string LISP_STRING is displayed.
17191
17192 FIELD_WIDTH is the minimum number of output glyphs to produce.
17193 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17194 with spaces. FIELD_WIDTH <= 0 means don't pad.
17195
17196 PRECISION is the maximum number of characters to output from
17197 STRING. PRECISION <= 0 means don't truncate the string.
17198
17199 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17200 properties to the string.
17201
17202 PROPS are the properties to add to the string.
17203 The mode_line_string_face face property is always added to the string.
17204 */
17205
17206 static int
17207 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17208 char *string;
17209 Lisp_Object lisp_string;
17210 int copy_string;
17211 int field_width;
17212 int precision;
17213 Lisp_Object props;
17214 {
17215 int len;
17216 int n = 0;
17217
17218 if (string != NULL)
17219 {
17220 len = strlen (string);
17221 if (precision > 0 && len > precision)
17222 len = precision;
17223 lisp_string = make_string (string, len);
17224 if (NILP (props))
17225 props = mode_line_string_face_prop;
17226 else if (!NILP (mode_line_string_face))
17227 {
17228 Lisp_Object face = Fplist_get (props, Qface);
17229 props = Fcopy_sequence (props);
17230 if (NILP (face))
17231 face = mode_line_string_face;
17232 else
17233 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17234 props = Fplist_put (props, Qface, face);
17235 }
17236 Fadd_text_properties (make_number (0), make_number (len),
17237 props, lisp_string);
17238 }
17239 else
17240 {
17241 len = XFASTINT (Flength (lisp_string));
17242 if (precision > 0 && len > precision)
17243 {
17244 len = precision;
17245 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17246 precision = -1;
17247 }
17248 if (!NILP (mode_line_string_face))
17249 {
17250 Lisp_Object face;
17251 if (NILP (props))
17252 props = Ftext_properties_at (make_number (0), lisp_string);
17253 face = Fplist_get (props, Qface);
17254 if (NILP (face))
17255 face = mode_line_string_face;
17256 else
17257 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17258 props = Fcons (Qface, Fcons (face, Qnil));
17259 if (copy_string)
17260 lisp_string = Fcopy_sequence (lisp_string);
17261 }
17262 if (!NILP (props))
17263 Fadd_text_properties (make_number (0), make_number (len),
17264 props, lisp_string);
17265 }
17266
17267 if (len > 0)
17268 {
17269 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17270 n += len;
17271 }
17272
17273 if (field_width > len)
17274 {
17275 field_width -= len;
17276 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17277 if (!NILP (props))
17278 Fadd_text_properties (make_number (0), make_number (field_width),
17279 props, lisp_string);
17280 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17281 n += field_width;
17282 }
17283
17284 return n;
17285 }
17286
17287
17288 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17289 1, 4, 0,
17290 doc: /* Format a string out of a mode line format specification.
17291 First arg FORMAT specifies the mode line format (see `mode-line-format'
17292 for details) to use.
17293
17294 Optional second arg FACE specifies the face property to put
17295 on all characters for which no face is specified.
17296 The value t means whatever face the window's mode line currently uses
17297 \(either `mode-line' or `mode-line-inactive', depending).
17298 A value of nil means the default is no face property.
17299 If FACE is an integer, the value string has no text properties.
17300
17301 Optional third and fourth args WINDOW and BUFFER specify the window
17302 and buffer to use as the context for the formatting (defaults
17303 are the selected window and the window's buffer). */)
17304 (format, face, window, buffer)
17305 Lisp_Object format, face, window, buffer;
17306 {
17307 struct it it;
17308 int len;
17309 struct window *w;
17310 struct buffer *old_buffer = NULL;
17311 int face_id = -1;
17312 int no_props = INTEGERP (face);
17313 int count = SPECPDL_INDEX ();
17314 Lisp_Object str;
17315 int string_start = 0;
17316
17317 if (NILP (window))
17318 window = selected_window;
17319 CHECK_WINDOW (window);
17320 w = XWINDOW (window);
17321
17322 if (NILP (buffer))
17323 buffer = w->buffer;
17324 CHECK_BUFFER (buffer);
17325
17326 if (NILP (format))
17327 return build_string ("");
17328
17329 if (no_props)
17330 face = Qnil;
17331
17332 if (!NILP (face))
17333 {
17334 if (EQ (face, Qt))
17335 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17336 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
17337 }
17338
17339 if (face_id < 0)
17340 face_id = DEFAULT_FACE_ID;
17341
17342 if (XBUFFER (buffer) != current_buffer)
17343 old_buffer = current_buffer;
17344
17345 /* Save things including mode_line_proptrans_alist,
17346 and set that to nil so that we don't alter the outer value. */
17347 record_unwind_protect (unwind_format_mode_line,
17348 format_mode_line_unwind_data (old_buffer, 1));
17349 mode_line_proptrans_alist = Qnil;
17350
17351 if (old_buffer)
17352 set_buffer_internal_1 (XBUFFER (buffer));
17353
17354 init_iterator (&it, w, -1, -1, NULL, face_id);
17355
17356 if (no_props)
17357 {
17358 mode_line_target = MODE_LINE_NOPROP;
17359 mode_line_string_face_prop = Qnil;
17360 mode_line_string_list = Qnil;
17361 string_start = MODE_LINE_NOPROP_LEN (0);
17362 }
17363 else
17364 {
17365 mode_line_target = MODE_LINE_STRING;
17366 mode_line_string_list = Qnil;
17367 mode_line_string_face = face;
17368 mode_line_string_face_prop
17369 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17370 }
17371
17372 push_kboard (FRAME_KBOARD (it.f));
17373 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17374 pop_kboard ();
17375
17376 if (no_props)
17377 {
17378 len = MODE_LINE_NOPROP_LEN (string_start);
17379 str = make_string (mode_line_noprop_buf + string_start, len);
17380 }
17381 else
17382 {
17383 mode_line_string_list = Fnreverse (mode_line_string_list);
17384 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17385 make_string ("", 0));
17386 }
17387
17388 unbind_to (count, Qnil);
17389 return str;
17390 }
17391
17392 /* Write a null-terminated, right justified decimal representation of
17393 the positive integer D to BUF using a minimal field width WIDTH. */
17394
17395 static void
17396 pint2str (buf, width, d)
17397 register char *buf;
17398 register int width;
17399 register int d;
17400 {
17401 register char *p = buf;
17402
17403 if (d <= 0)
17404 *p++ = '0';
17405 else
17406 {
17407 while (d > 0)
17408 {
17409 *p++ = d % 10 + '0';
17410 d /= 10;
17411 }
17412 }
17413
17414 for (width -= (int) (p - buf); width > 0; --width)
17415 *p++ = ' ';
17416 *p-- = '\0';
17417 while (p > buf)
17418 {
17419 d = *buf;
17420 *buf++ = *p;
17421 *p-- = d;
17422 }
17423 }
17424
17425 /* Write a null-terminated, right justified decimal and "human
17426 readable" representation of the nonnegative integer D to BUF using
17427 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17428
17429 static const char power_letter[] =
17430 {
17431 0, /* not used */
17432 'k', /* kilo */
17433 'M', /* mega */
17434 'G', /* giga */
17435 'T', /* tera */
17436 'P', /* peta */
17437 'E', /* exa */
17438 'Z', /* zetta */
17439 'Y' /* yotta */
17440 };
17441
17442 static void
17443 pint2hrstr (buf, width, d)
17444 char *buf;
17445 int width;
17446 int d;
17447 {
17448 /* We aim to represent the nonnegative integer D as
17449 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17450 int quotient = d;
17451 int remainder = 0;
17452 /* -1 means: do not use TENTHS. */
17453 int tenths = -1;
17454 int exponent = 0;
17455
17456 /* Length of QUOTIENT.TENTHS as a string. */
17457 int length;
17458
17459 char * psuffix;
17460 char * p;
17461
17462 if (1000 <= quotient)
17463 {
17464 /* Scale to the appropriate EXPONENT. */
17465 do
17466 {
17467 remainder = quotient % 1000;
17468 quotient /= 1000;
17469 exponent++;
17470 }
17471 while (1000 <= quotient);
17472
17473 /* Round to nearest and decide whether to use TENTHS or not. */
17474 if (quotient <= 9)
17475 {
17476 tenths = remainder / 100;
17477 if (50 <= remainder % 100)
17478 {
17479 if (tenths < 9)
17480 tenths++;
17481 else
17482 {
17483 quotient++;
17484 if (quotient == 10)
17485 tenths = -1;
17486 else
17487 tenths = 0;
17488 }
17489 }
17490 }
17491 else
17492 if (500 <= remainder)
17493 {
17494 if (quotient < 999)
17495 quotient++;
17496 else
17497 {
17498 quotient = 1;
17499 exponent++;
17500 tenths = 0;
17501 }
17502 }
17503 }
17504
17505 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17506 if (tenths == -1 && quotient <= 99)
17507 if (quotient <= 9)
17508 length = 1;
17509 else
17510 length = 2;
17511 else
17512 length = 3;
17513 p = psuffix = buf + max (width, length);
17514
17515 /* Print EXPONENT. */
17516 if (exponent)
17517 *psuffix++ = power_letter[exponent];
17518 *psuffix = '\0';
17519
17520 /* Print TENTHS. */
17521 if (tenths >= 0)
17522 {
17523 *--p = '0' + tenths;
17524 *--p = '.';
17525 }
17526
17527 /* Print QUOTIENT. */
17528 do
17529 {
17530 int digit = quotient % 10;
17531 *--p = '0' + digit;
17532 }
17533 while ((quotient /= 10) != 0);
17534
17535 /* Print leading spaces. */
17536 while (buf < p)
17537 *--p = ' ';
17538 }
17539
17540 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17541 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17542 type of CODING_SYSTEM. Return updated pointer into BUF. */
17543
17544 static unsigned char invalid_eol_type[] = "(*invalid*)";
17545
17546 static char *
17547 decode_mode_spec_coding (coding_system, buf, eol_flag)
17548 Lisp_Object coding_system;
17549 register char *buf;
17550 int eol_flag;
17551 {
17552 Lisp_Object val;
17553 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17554 const unsigned char *eol_str;
17555 int eol_str_len;
17556 /* The EOL conversion we are using. */
17557 Lisp_Object eoltype;
17558
17559 val = Fget (coding_system, Qcoding_system);
17560 eoltype = Qnil;
17561
17562 if (!VECTORP (val)) /* Not yet decided. */
17563 {
17564 if (multibyte)
17565 *buf++ = '-';
17566 if (eol_flag)
17567 eoltype = eol_mnemonic_undecided;
17568 /* Don't mention EOL conversion if it isn't decided. */
17569 }
17570 else
17571 {
17572 Lisp_Object eolvalue;
17573
17574 eolvalue = Fget (coding_system, Qeol_type);
17575
17576 if (multibyte)
17577 *buf++ = XFASTINT (AREF (val, 1));
17578
17579 if (eol_flag)
17580 {
17581 /* The EOL conversion that is normal on this system. */
17582
17583 if (NILP (eolvalue)) /* Not yet decided. */
17584 eoltype = eol_mnemonic_undecided;
17585 else if (VECTORP (eolvalue)) /* Not yet decided. */
17586 eoltype = eol_mnemonic_undecided;
17587 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17588 eoltype = (XFASTINT (eolvalue) == 0
17589 ? eol_mnemonic_unix
17590 : (XFASTINT (eolvalue) == 1
17591 ? eol_mnemonic_dos : eol_mnemonic_mac));
17592 }
17593 }
17594
17595 if (eol_flag)
17596 {
17597 /* Mention the EOL conversion if it is not the usual one. */
17598 if (STRINGP (eoltype))
17599 {
17600 eol_str = SDATA (eoltype);
17601 eol_str_len = SBYTES (eoltype);
17602 }
17603 else if (INTEGERP (eoltype)
17604 && CHAR_VALID_P (XINT (eoltype), 0))
17605 {
17606 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17607 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17608 eol_str = tmp;
17609 }
17610 else
17611 {
17612 eol_str = invalid_eol_type;
17613 eol_str_len = sizeof (invalid_eol_type) - 1;
17614 }
17615 bcopy (eol_str, buf, eol_str_len);
17616 buf += eol_str_len;
17617 }
17618
17619 return buf;
17620 }
17621
17622 /* Return a string for the output of a mode line %-spec for window W,
17623 generated by character C. PRECISION >= 0 means don't return a
17624 string longer than that value. FIELD_WIDTH > 0 means pad the
17625 string returned with spaces to that value. Return 1 in *MULTIBYTE
17626 if the result is multibyte text.
17627
17628 Note we operate on the current buffer for most purposes,
17629 the exception being w->base_line_pos. */
17630
17631 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17632
17633 static char *
17634 decode_mode_spec (w, c, field_width, precision, multibyte)
17635 struct window *w;
17636 register int c;
17637 int field_width, precision;
17638 int *multibyte;
17639 {
17640 Lisp_Object obj;
17641 struct frame *f = XFRAME (WINDOW_FRAME (w));
17642 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17643 struct buffer *b = current_buffer;
17644
17645 obj = Qnil;
17646 *multibyte = 0;
17647
17648 switch (c)
17649 {
17650 case '*':
17651 if (!NILP (b->read_only))
17652 return "%";
17653 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17654 return "*";
17655 return "-";
17656
17657 case '+':
17658 /* This differs from %* only for a modified read-only buffer. */
17659 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17660 return "*";
17661 if (!NILP (b->read_only))
17662 return "%";
17663 return "-";
17664
17665 case '&':
17666 /* This differs from %* in ignoring read-only-ness. */
17667 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17668 return "*";
17669 return "-";
17670
17671 case '%':
17672 return "%";
17673
17674 case '[':
17675 {
17676 int i;
17677 char *p;
17678
17679 if (command_loop_level > 5)
17680 return "[[[... ";
17681 p = decode_mode_spec_buf;
17682 for (i = 0; i < command_loop_level; i++)
17683 *p++ = '[';
17684 *p = 0;
17685 return decode_mode_spec_buf;
17686 }
17687
17688 case ']':
17689 {
17690 int i;
17691 char *p;
17692
17693 if (command_loop_level > 5)
17694 return " ...]]]";
17695 p = decode_mode_spec_buf;
17696 for (i = 0; i < command_loop_level; i++)
17697 *p++ = ']';
17698 *p = 0;
17699 return decode_mode_spec_buf;
17700 }
17701
17702 case '-':
17703 {
17704 register int i;
17705
17706 /* Let lots_of_dashes be a string of infinite length. */
17707 if (mode_line_target == MODE_LINE_NOPROP ||
17708 mode_line_target == MODE_LINE_STRING)
17709 return "--";
17710 if (field_width <= 0
17711 || field_width > sizeof (lots_of_dashes))
17712 {
17713 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17714 decode_mode_spec_buf[i] = '-';
17715 decode_mode_spec_buf[i] = '\0';
17716 return decode_mode_spec_buf;
17717 }
17718 else
17719 return lots_of_dashes;
17720 }
17721
17722 case 'b':
17723 obj = b->name;
17724 break;
17725
17726 case 'c':
17727 /* %c and %l are ignored in `frame-title-format'.
17728 (In redisplay_internal, the frame title is drawn _before_ the
17729 windows are updated, so the stuff which depends on actual
17730 window contents (such as %l) may fail to render properly, or
17731 even crash emacs.) */
17732 if (mode_line_target == MODE_LINE_TITLE)
17733 return "";
17734 else
17735 {
17736 int col = (int) current_column (); /* iftc */
17737 w->column_number_displayed = make_number (col);
17738 pint2str (decode_mode_spec_buf, field_width, col);
17739 return decode_mode_spec_buf;
17740 }
17741
17742 case 'e':
17743 #ifndef SYSTEM_MALLOC
17744 {
17745 if (NILP (Vmemory_full))
17746 return "";
17747 else
17748 return "!MEM FULL! ";
17749 }
17750 #else
17751 return "";
17752 #endif
17753
17754 case 'F':
17755 /* %F displays the frame name. */
17756 if (!NILP (f->title))
17757 return (char *) SDATA (f->title);
17758 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17759 return (char *) SDATA (f->name);
17760 return "Emacs";
17761
17762 case 'f':
17763 obj = b->filename;
17764 break;
17765
17766 case 'i':
17767 {
17768 int size = ZV - BEGV;
17769 pint2str (decode_mode_spec_buf, field_width, size);
17770 return decode_mode_spec_buf;
17771 }
17772
17773 case 'I':
17774 {
17775 int size = ZV - BEGV;
17776 pint2hrstr (decode_mode_spec_buf, field_width, size);
17777 return decode_mode_spec_buf;
17778 }
17779
17780 case 'l':
17781 {
17782 int startpos, startpos_byte, line, linepos, linepos_byte;
17783 int topline, nlines, junk, height;
17784
17785 /* %c and %l are ignored in `frame-title-format'. */
17786 if (mode_line_target == MODE_LINE_TITLE)
17787 return "";
17788
17789 startpos = XMARKER (w->start)->charpos;
17790 startpos_byte = marker_byte_position (w->start);
17791 height = WINDOW_TOTAL_LINES (w);
17792
17793 /* If we decided that this buffer isn't suitable for line numbers,
17794 don't forget that too fast. */
17795 if (EQ (w->base_line_pos, w->buffer))
17796 goto no_value;
17797 /* But do forget it, if the window shows a different buffer now. */
17798 else if (BUFFERP (w->base_line_pos))
17799 w->base_line_pos = Qnil;
17800
17801 /* If the buffer is very big, don't waste time. */
17802 if (INTEGERP (Vline_number_display_limit)
17803 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17804 {
17805 w->base_line_pos = Qnil;
17806 w->base_line_number = Qnil;
17807 goto no_value;
17808 }
17809
17810 if (!NILP (w->base_line_number)
17811 && !NILP (w->base_line_pos)
17812 && XFASTINT (w->base_line_pos) <= startpos)
17813 {
17814 line = XFASTINT (w->base_line_number);
17815 linepos = XFASTINT (w->base_line_pos);
17816 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17817 }
17818 else
17819 {
17820 line = 1;
17821 linepos = BUF_BEGV (b);
17822 linepos_byte = BUF_BEGV_BYTE (b);
17823 }
17824
17825 /* Count lines from base line to window start position. */
17826 nlines = display_count_lines (linepos, linepos_byte,
17827 startpos_byte,
17828 startpos, &junk);
17829
17830 topline = nlines + line;
17831
17832 /* Determine a new base line, if the old one is too close
17833 or too far away, or if we did not have one.
17834 "Too close" means it's plausible a scroll-down would
17835 go back past it. */
17836 if (startpos == BUF_BEGV (b))
17837 {
17838 w->base_line_number = make_number (topline);
17839 w->base_line_pos = make_number (BUF_BEGV (b));
17840 }
17841 else if (nlines < height + 25 || nlines > height * 3 + 50
17842 || linepos == BUF_BEGV (b))
17843 {
17844 int limit = BUF_BEGV (b);
17845 int limit_byte = BUF_BEGV_BYTE (b);
17846 int position;
17847 int distance = (height * 2 + 30) * line_number_display_limit_width;
17848
17849 if (startpos - distance > limit)
17850 {
17851 limit = startpos - distance;
17852 limit_byte = CHAR_TO_BYTE (limit);
17853 }
17854
17855 nlines = display_count_lines (startpos, startpos_byte,
17856 limit_byte,
17857 - (height * 2 + 30),
17858 &position);
17859 /* If we couldn't find the lines we wanted within
17860 line_number_display_limit_width chars per line,
17861 give up on line numbers for this window. */
17862 if (position == limit_byte && limit == startpos - distance)
17863 {
17864 w->base_line_pos = w->buffer;
17865 w->base_line_number = Qnil;
17866 goto no_value;
17867 }
17868
17869 w->base_line_number = make_number (topline - nlines);
17870 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17871 }
17872
17873 /* Now count lines from the start pos to point. */
17874 nlines = display_count_lines (startpos, startpos_byte,
17875 PT_BYTE, PT, &junk);
17876
17877 /* Record that we did display the line number. */
17878 line_number_displayed = 1;
17879
17880 /* Make the string to show. */
17881 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17882 return decode_mode_spec_buf;
17883 no_value:
17884 {
17885 char* p = decode_mode_spec_buf;
17886 int pad = field_width - 2;
17887 while (pad-- > 0)
17888 *p++ = ' ';
17889 *p++ = '?';
17890 *p++ = '?';
17891 *p = '\0';
17892 return decode_mode_spec_buf;
17893 }
17894 }
17895 break;
17896
17897 case 'm':
17898 obj = b->mode_name;
17899 break;
17900
17901 case 'n':
17902 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17903 return " Narrow";
17904 break;
17905
17906 case 'p':
17907 {
17908 int pos = marker_position (w->start);
17909 int total = BUF_ZV (b) - BUF_BEGV (b);
17910
17911 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17912 {
17913 if (pos <= BUF_BEGV (b))
17914 return "All";
17915 else
17916 return "Bottom";
17917 }
17918 else if (pos <= BUF_BEGV (b))
17919 return "Top";
17920 else
17921 {
17922 if (total > 1000000)
17923 /* Do it differently for a large value, to avoid overflow. */
17924 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17925 else
17926 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17927 /* We can't normally display a 3-digit number,
17928 so get us a 2-digit number that is close. */
17929 if (total == 100)
17930 total = 99;
17931 sprintf (decode_mode_spec_buf, "%2d%%", total);
17932 return decode_mode_spec_buf;
17933 }
17934 }
17935
17936 /* Display percentage of size above the bottom of the screen. */
17937 case 'P':
17938 {
17939 int toppos = marker_position (w->start);
17940 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17941 int total = BUF_ZV (b) - BUF_BEGV (b);
17942
17943 if (botpos >= BUF_ZV (b))
17944 {
17945 if (toppos <= BUF_BEGV (b))
17946 return "All";
17947 else
17948 return "Bottom";
17949 }
17950 else
17951 {
17952 if (total > 1000000)
17953 /* Do it differently for a large value, to avoid overflow. */
17954 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17955 else
17956 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
17957 /* We can't normally display a 3-digit number,
17958 so get us a 2-digit number that is close. */
17959 if (total == 100)
17960 total = 99;
17961 if (toppos <= BUF_BEGV (b))
17962 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
17963 else
17964 sprintf (decode_mode_spec_buf, "%2d%%", total);
17965 return decode_mode_spec_buf;
17966 }
17967 }
17968
17969 case 's':
17970 /* status of process */
17971 obj = Fget_buffer_process (Fcurrent_buffer ());
17972 if (NILP (obj))
17973 return "no process";
17974 #ifdef subprocesses
17975 obj = Fsymbol_name (Fprocess_status (obj));
17976 #endif
17977 break;
17978
17979 case 't': /* indicate TEXT or BINARY */
17980 #ifdef MODE_LINE_BINARY_TEXT
17981 return MODE_LINE_BINARY_TEXT (b);
17982 #else
17983 return "T";
17984 #endif
17985
17986 case 'z':
17987 /* coding-system (not including end-of-line format) */
17988 case 'Z':
17989 /* coding-system (including end-of-line type) */
17990 {
17991 int eol_flag = (c == 'Z');
17992 char *p = decode_mode_spec_buf;
17993
17994 if (! FRAME_WINDOW_P (f))
17995 {
17996 /* No need to mention EOL here--the terminal never needs
17997 to do EOL conversion. */
17998 p = decode_mode_spec_coding (FRAME_KEYBOARD_CODING (f)->symbol, p, 0);
17999 p = decode_mode_spec_coding (FRAME_TERMINAL_CODING (f)->symbol, p, 0);
18000 }
18001 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18002 p, eol_flag);
18003
18004 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18005 #ifdef subprocesses
18006 obj = Fget_buffer_process (Fcurrent_buffer ());
18007 if (PROCESSP (obj))
18008 {
18009 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18010 p, eol_flag);
18011 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18012 p, eol_flag);
18013 }
18014 #endif /* subprocesses */
18015 #endif /* 0 */
18016 *p = 0;
18017 return decode_mode_spec_buf;
18018 }
18019 }
18020
18021 if (STRINGP (obj))
18022 {
18023 *multibyte = STRING_MULTIBYTE (obj);
18024 return (char *) SDATA (obj);
18025 }
18026 else
18027 return "";
18028 }
18029
18030
18031 /* Count up to COUNT lines starting from START / START_BYTE.
18032 But don't go beyond LIMIT_BYTE.
18033 Return the number of lines thus found (always nonnegative).
18034
18035 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18036
18037 static int
18038 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18039 int start, start_byte, limit_byte, count;
18040 int *byte_pos_ptr;
18041 {
18042 register unsigned char *cursor;
18043 unsigned char *base;
18044
18045 register int ceiling;
18046 register unsigned char *ceiling_addr;
18047 int orig_count = count;
18048
18049 /* If we are not in selective display mode,
18050 check only for newlines. */
18051 int selective_display = (!NILP (current_buffer->selective_display)
18052 && !INTEGERP (current_buffer->selective_display));
18053
18054 if (count > 0)
18055 {
18056 while (start_byte < limit_byte)
18057 {
18058 ceiling = BUFFER_CEILING_OF (start_byte);
18059 ceiling = min (limit_byte - 1, ceiling);
18060 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18061 base = (cursor = BYTE_POS_ADDR (start_byte));
18062 while (1)
18063 {
18064 if (selective_display)
18065 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18066 ;
18067 else
18068 while (*cursor != '\n' && ++cursor != ceiling_addr)
18069 ;
18070
18071 if (cursor != ceiling_addr)
18072 {
18073 if (--count == 0)
18074 {
18075 start_byte += cursor - base + 1;
18076 *byte_pos_ptr = start_byte;
18077 return orig_count;
18078 }
18079 else
18080 if (++cursor == ceiling_addr)
18081 break;
18082 }
18083 else
18084 break;
18085 }
18086 start_byte += cursor - base;
18087 }
18088 }
18089 else
18090 {
18091 while (start_byte > limit_byte)
18092 {
18093 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18094 ceiling = max (limit_byte, ceiling);
18095 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18096 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18097 while (1)
18098 {
18099 if (selective_display)
18100 while (--cursor != ceiling_addr
18101 && *cursor != '\n' && *cursor != 015)
18102 ;
18103 else
18104 while (--cursor != ceiling_addr && *cursor != '\n')
18105 ;
18106
18107 if (cursor != ceiling_addr)
18108 {
18109 if (++count == 0)
18110 {
18111 start_byte += cursor - base + 1;
18112 *byte_pos_ptr = start_byte;
18113 /* When scanning backwards, we should
18114 not count the newline posterior to which we stop. */
18115 return - orig_count - 1;
18116 }
18117 }
18118 else
18119 break;
18120 }
18121 /* Here we add 1 to compensate for the last decrement
18122 of CURSOR, which took it past the valid range. */
18123 start_byte += cursor - base + 1;
18124 }
18125 }
18126
18127 *byte_pos_ptr = limit_byte;
18128
18129 if (count < 0)
18130 return - orig_count + count;
18131 return orig_count - count;
18132
18133 }
18134
18135
18136 \f
18137 /***********************************************************************
18138 Displaying strings
18139 ***********************************************************************/
18140
18141 /* Display a NUL-terminated string, starting with index START.
18142
18143 If STRING is non-null, display that C string. Otherwise, the Lisp
18144 string LISP_STRING is displayed.
18145
18146 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18147 FACE_STRING. Display STRING or LISP_STRING with the face at
18148 FACE_STRING_POS in FACE_STRING:
18149
18150 Display the string in the environment given by IT, but use the
18151 standard display table, temporarily.
18152
18153 FIELD_WIDTH is the minimum number of output glyphs to produce.
18154 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18155 with spaces. If STRING has more characters, more than FIELD_WIDTH
18156 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18157
18158 PRECISION is the maximum number of characters to output from
18159 STRING. PRECISION < 0 means don't truncate the string.
18160
18161 This is roughly equivalent to printf format specifiers:
18162
18163 FIELD_WIDTH PRECISION PRINTF
18164 ----------------------------------------
18165 -1 -1 %s
18166 -1 10 %.10s
18167 10 -1 %10s
18168 20 10 %20.10s
18169
18170 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18171 display them, and < 0 means obey the current buffer's value of
18172 enable_multibyte_characters.
18173
18174 Value is the number of columns displayed. */
18175
18176 static int
18177 display_string (string, lisp_string, face_string, face_string_pos,
18178 start, it, field_width, precision, max_x, multibyte)
18179 unsigned char *string;
18180 Lisp_Object lisp_string;
18181 Lisp_Object face_string;
18182 int face_string_pos;
18183 int start;
18184 struct it *it;
18185 int field_width, precision, max_x;
18186 int multibyte;
18187 {
18188 int hpos_at_start = it->hpos;
18189 int saved_face_id = it->face_id;
18190 struct glyph_row *row = it->glyph_row;
18191
18192 /* Initialize the iterator IT for iteration over STRING beginning
18193 with index START. */
18194 reseat_to_string (it, string, lisp_string, start,
18195 precision, field_width, multibyte);
18196
18197 /* If displaying STRING, set up the face of the iterator
18198 from LISP_STRING, if that's given. */
18199 if (STRINGP (face_string))
18200 {
18201 int endptr;
18202 struct face *face;
18203
18204 it->face_id
18205 = face_at_string_position (it->w, face_string, face_string_pos,
18206 0, it->region_beg_charpos,
18207 it->region_end_charpos,
18208 &endptr, it->base_face_id, 0);
18209 face = FACE_FROM_ID (it->f, it->face_id);
18210 it->face_box_p = face->box != FACE_NO_BOX;
18211 }
18212
18213 /* Set max_x to the maximum allowed X position. Don't let it go
18214 beyond the right edge of the window. */
18215 if (max_x <= 0)
18216 max_x = it->last_visible_x;
18217 else
18218 max_x = min (max_x, it->last_visible_x);
18219
18220 /* Skip over display elements that are not visible. because IT->w is
18221 hscrolled. */
18222 if (it->current_x < it->first_visible_x)
18223 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18224 MOVE_TO_POS | MOVE_TO_X);
18225
18226 row->ascent = it->max_ascent;
18227 row->height = it->max_ascent + it->max_descent;
18228 row->phys_ascent = it->max_phys_ascent;
18229 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18230 row->extra_line_spacing = it->max_extra_line_spacing;
18231
18232 /* This condition is for the case that we are called with current_x
18233 past last_visible_x. */
18234 while (it->current_x < max_x)
18235 {
18236 int x_before, x, n_glyphs_before, i, nglyphs;
18237
18238 /* Get the next display element. */
18239 if (!get_next_display_element (it))
18240 break;
18241
18242 /* Produce glyphs. */
18243 x_before = it->current_x;
18244 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18245 PRODUCE_GLYPHS (it);
18246
18247 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18248 i = 0;
18249 x = x_before;
18250 while (i < nglyphs)
18251 {
18252 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18253
18254 if (!it->truncate_lines_p
18255 && x + glyph->pixel_width > max_x)
18256 {
18257 /* End of continued line or max_x reached. */
18258 if (CHAR_GLYPH_PADDING_P (*glyph))
18259 {
18260 /* A wide character is unbreakable. */
18261 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18262 it->current_x = x_before;
18263 }
18264 else
18265 {
18266 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18267 it->current_x = x;
18268 }
18269 break;
18270 }
18271 else if (x + glyph->pixel_width > it->first_visible_x)
18272 {
18273 /* Glyph is at least partially visible. */
18274 ++it->hpos;
18275 if (x < it->first_visible_x)
18276 it->glyph_row->x = x - it->first_visible_x;
18277 }
18278 else
18279 {
18280 /* Glyph is off the left margin of the display area.
18281 Should not happen. */
18282 abort ();
18283 }
18284
18285 row->ascent = max (row->ascent, it->max_ascent);
18286 row->height = max (row->height, it->max_ascent + it->max_descent);
18287 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18288 row->phys_height = max (row->phys_height,
18289 it->max_phys_ascent + it->max_phys_descent);
18290 row->extra_line_spacing = max (row->extra_line_spacing,
18291 it->max_extra_line_spacing);
18292 x += glyph->pixel_width;
18293 ++i;
18294 }
18295
18296 /* Stop if max_x reached. */
18297 if (i < nglyphs)
18298 break;
18299
18300 /* Stop at line ends. */
18301 if (ITERATOR_AT_END_OF_LINE_P (it))
18302 {
18303 it->continuation_lines_width = 0;
18304 break;
18305 }
18306
18307 set_iterator_to_next (it, 1);
18308
18309 /* Stop if truncating at the right edge. */
18310 if (it->truncate_lines_p
18311 && it->current_x >= it->last_visible_x)
18312 {
18313 /* Add truncation mark, but don't do it if the line is
18314 truncated at a padding space. */
18315 if (IT_CHARPOS (*it) < it->string_nchars)
18316 {
18317 if (!FRAME_WINDOW_P (it->f))
18318 {
18319 int i, n;
18320
18321 if (it->current_x > it->last_visible_x)
18322 {
18323 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18324 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18325 break;
18326 for (n = row->used[TEXT_AREA]; i < n; ++i)
18327 {
18328 row->used[TEXT_AREA] = i;
18329 produce_special_glyphs (it, IT_TRUNCATION);
18330 }
18331 }
18332 produce_special_glyphs (it, IT_TRUNCATION);
18333 }
18334 it->glyph_row->truncated_on_right_p = 1;
18335 }
18336 break;
18337 }
18338 }
18339
18340 /* Maybe insert a truncation at the left. */
18341 if (it->first_visible_x
18342 && IT_CHARPOS (*it) > 0)
18343 {
18344 if (!FRAME_WINDOW_P (it->f))
18345 insert_left_trunc_glyphs (it);
18346 it->glyph_row->truncated_on_left_p = 1;
18347 }
18348
18349 it->face_id = saved_face_id;
18350
18351 /* Value is number of columns displayed. */
18352 return it->hpos - hpos_at_start;
18353 }
18354
18355
18356 \f
18357 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18358 appears as an element of LIST or as the car of an element of LIST.
18359 If PROPVAL is a list, compare each element against LIST in that
18360 way, and return 1/2 if any element of PROPVAL is found in LIST.
18361 Otherwise return 0. This function cannot quit.
18362 The return value is 2 if the text is invisible but with an ellipsis
18363 and 1 if it's invisible and without an ellipsis. */
18364
18365 int
18366 invisible_p (propval, list)
18367 register Lisp_Object propval;
18368 Lisp_Object list;
18369 {
18370 register Lisp_Object tail, proptail;
18371
18372 for (tail = list; CONSP (tail); tail = XCDR (tail))
18373 {
18374 register Lisp_Object tem;
18375 tem = XCAR (tail);
18376 if (EQ (propval, tem))
18377 return 1;
18378 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18379 return NILP (XCDR (tem)) ? 1 : 2;
18380 }
18381
18382 if (CONSP (propval))
18383 {
18384 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18385 {
18386 Lisp_Object propelt;
18387 propelt = XCAR (proptail);
18388 for (tail = list; CONSP (tail); tail = XCDR (tail))
18389 {
18390 register Lisp_Object tem;
18391 tem = XCAR (tail);
18392 if (EQ (propelt, tem))
18393 return 1;
18394 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18395 return NILP (XCDR (tem)) ? 1 : 2;
18396 }
18397 }
18398 }
18399
18400 return 0;
18401 }
18402
18403 /* Calculate a width or height in pixels from a specification using
18404 the following elements:
18405
18406 SPEC ::=
18407 NUM - a (fractional) multiple of the default font width/height
18408 (NUM) - specifies exactly NUM pixels
18409 UNIT - a fixed number of pixels, see below.
18410 ELEMENT - size of a display element in pixels, see below.
18411 (NUM . SPEC) - equals NUM * SPEC
18412 (+ SPEC SPEC ...) - add pixel values
18413 (- SPEC SPEC ...) - subtract pixel values
18414 (- SPEC) - negate pixel value
18415
18416 NUM ::=
18417 INT or FLOAT - a number constant
18418 SYMBOL - use symbol's (buffer local) variable binding.
18419
18420 UNIT ::=
18421 in - pixels per inch *)
18422 mm - pixels per 1/1000 meter *)
18423 cm - pixels per 1/100 meter *)
18424 width - width of current font in pixels.
18425 height - height of current font in pixels.
18426
18427 *) using the ratio(s) defined in display-pixels-per-inch.
18428
18429 ELEMENT ::=
18430
18431 left-fringe - left fringe width in pixels
18432 right-fringe - right fringe width in pixels
18433
18434 left-margin - left margin width in pixels
18435 right-margin - right margin width in pixels
18436
18437 scroll-bar - scroll-bar area width in pixels
18438
18439 Examples:
18440
18441 Pixels corresponding to 5 inches:
18442 (5 . in)
18443
18444 Total width of non-text areas on left side of window (if scroll-bar is on left):
18445 '(space :width (+ left-fringe left-margin scroll-bar))
18446
18447 Align to first text column (in header line):
18448 '(space :align-to 0)
18449
18450 Align to middle of text area minus half the width of variable `my-image'
18451 containing a loaded image:
18452 '(space :align-to (0.5 . (- text my-image)))
18453
18454 Width of left margin minus width of 1 character in the default font:
18455 '(space :width (- left-margin 1))
18456
18457 Width of left margin minus width of 2 characters in the current font:
18458 '(space :width (- left-margin (2 . width)))
18459
18460 Center 1 character over left-margin (in header line):
18461 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18462
18463 Different ways to express width of left fringe plus left margin minus one pixel:
18464 '(space :width (- (+ left-fringe left-margin) (1)))
18465 '(space :width (+ left-fringe left-margin (- (1))))
18466 '(space :width (+ left-fringe left-margin (-1)))
18467
18468 */
18469
18470 #define NUMVAL(X) \
18471 ((INTEGERP (X) || FLOATP (X)) \
18472 ? XFLOATINT (X) \
18473 : - 1)
18474
18475 int
18476 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18477 double *res;
18478 struct it *it;
18479 Lisp_Object prop;
18480 void *font;
18481 int width_p, *align_to;
18482 {
18483 double pixels;
18484
18485 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18486 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18487
18488 if (NILP (prop))
18489 return OK_PIXELS (0);
18490
18491 xassert (FRAME_LIVE_P (it->f));
18492
18493 if (SYMBOLP (prop))
18494 {
18495 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18496 {
18497 char *unit = SDATA (SYMBOL_NAME (prop));
18498
18499 if (unit[0] == 'i' && unit[1] == 'n')
18500 pixels = 1.0;
18501 else if (unit[0] == 'm' && unit[1] == 'm')
18502 pixels = 25.4;
18503 else if (unit[0] == 'c' && unit[1] == 'm')
18504 pixels = 2.54;
18505 else
18506 pixels = 0;
18507 if (pixels > 0)
18508 {
18509 double ppi;
18510 #ifdef HAVE_WINDOW_SYSTEM
18511 if (FRAME_WINDOW_P (it->f)
18512 && (ppi = (width_p
18513 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18514 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18515 ppi > 0))
18516 return OK_PIXELS (ppi / pixels);
18517 #endif
18518
18519 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18520 || (CONSP (Vdisplay_pixels_per_inch)
18521 && (ppi = (width_p
18522 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18523 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18524 ppi > 0)))
18525 return OK_PIXELS (ppi / pixels);
18526
18527 return 0;
18528 }
18529 }
18530
18531 #ifdef HAVE_WINDOW_SYSTEM
18532 if (EQ (prop, Qheight))
18533 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18534 if (EQ (prop, Qwidth))
18535 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18536 #else
18537 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18538 return OK_PIXELS (1);
18539 #endif
18540
18541 if (EQ (prop, Qtext))
18542 return OK_PIXELS (width_p
18543 ? window_box_width (it->w, TEXT_AREA)
18544 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18545
18546 if (align_to && *align_to < 0)
18547 {
18548 *res = 0;
18549 if (EQ (prop, Qleft))
18550 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18551 if (EQ (prop, Qright))
18552 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18553 if (EQ (prop, Qcenter))
18554 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18555 + window_box_width (it->w, TEXT_AREA) / 2);
18556 if (EQ (prop, Qleft_fringe))
18557 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18558 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18559 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18560 if (EQ (prop, Qright_fringe))
18561 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18562 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18563 : window_box_right_offset (it->w, TEXT_AREA));
18564 if (EQ (prop, Qleft_margin))
18565 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18566 if (EQ (prop, Qright_margin))
18567 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18568 if (EQ (prop, Qscroll_bar))
18569 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18570 ? 0
18571 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18572 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18573 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18574 : 0)));
18575 }
18576 else
18577 {
18578 if (EQ (prop, Qleft_fringe))
18579 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18580 if (EQ (prop, Qright_fringe))
18581 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18582 if (EQ (prop, Qleft_margin))
18583 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18584 if (EQ (prop, Qright_margin))
18585 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18586 if (EQ (prop, Qscroll_bar))
18587 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18588 }
18589
18590 prop = Fbuffer_local_value (prop, it->w->buffer);
18591 }
18592
18593 if (INTEGERP (prop) || FLOATP (prop))
18594 {
18595 int base_unit = (width_p
18596 ? FRAME_COLUMN_WIDTH (it->f)
18597 : FRAME_LINE_HEIGHT (it->f));
18598 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18599 }
18600
18601 if (CONSP (prop))
18602 {
18603 Lisp_Object car = XCAR (prop);
18604 Lisp_Object cdr = XCDR (prop);
18605
18606 if (SYMBOLP (car))
18607 {
18608 #ifdef HAVE_WINDOW_SYSTEM
18609 if (FRAME_WINDOW_P (it->f)
18610 && valid_image_p (prop))
18611 {
18612 int id = lookup_image (it->f, prop);
18613 struct image *img = IMAGE_FROM_ID (it->f, id);
18614
18615 return OK_PIXELS (width_p ? img->width : img->height);
18616 }
18617 #endif
18618 if (EQ (car, Qplus) || EQ (car, Qminus))
18619 {
18620 int first = 1;
18621 double px;
18622
18623 pixels = 0;
18624 while (CONSP (cdr))
18625 {
18626 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18627 font, width_p, align_to))
18628 return 0;
18629 if (first)
18630 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18631 else
18632 pixels += px;
18633 cdr = XCDR (cdr);
18634 }
18635 if (EQ (car, Qminus))
18636 pixels = -pixels;
18637 return OK_PIXELS (pixels);
18638 }
18639
18640 car = Fbuffer_local_value (car, it->w->buffer);
18641 }
18642
18643 if (INTEGERP (car) || FLOATP (car))
18644 {
18645 double fact;
18646 pixels = XFLOATINT (car);
18647 if (NILP (cdr))
18648 return OK_PIXELS (pixels);
18649 if (calc_pixel_width_or_height (&fact, it, cdr,
18650 font, width_p, align_to))
18651 return OK_PIXELS (pixels * fact);
18652 return 0;
18653 }
18654
18655 return 0;
18656 }
18657
18658 return 0;
18659 }
18660
18661 \f
18662 /***********************************************************************
18663 Glyph Display
18664 ***********************************************************************/
18665
18666 #ifdef HAVE_WINDOW_SYSTEM
18667
18668 #if GLYPH_DEBUG
18669
18670 void
18671 dump_glyph_string (s)
18672 struct glyph_string *s;
18673 {
18674 fprintf (stderr, "glyph string\n");
18675 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18676 s->x, s->y, s->width, s->height);
18677 fprintf (stderr, " ybase = %d\n", s->ybase);
18678 fprintf (stderr, " hl = %d\n", s->hl);
18679 fprintf (stderr, " left overhang = %d, right = %d\n",
18680 s->left_overhang, s->right_overhang);
18681 fprintf (stderr, " nchars = %d\n", s->nchars);
18682 fprintf (stderr, " extends to end of line = %d\n",
18683 s->extends_to_end_of_line_p);
18684 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18685 fprintf (stderr, " bg width = %d\n", s->background_width);
18686 }
18687
18688 #endif /* GLYPH_DEBUG */
18689
18690 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18691 of XChar2b structures for S; it can't be allocated in
18692 init_glyph_string because it must be allocated via `alloca'. W
18693 is the window on which S is drawn. ROW and AREA are the glyph row
18694 and area within the row from which S is constructed. START is the
18695 index of the first glyph structure covered by S. HL is a
18696 face-override for drawing S. */
18697
18698 #ifdef HAVE_NTGUI
18699 #define OPTIONAL_HDC(hdc) hdc,
18700 #define DECLARE_HDC(hdc) HDC hdc;
18701 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18702 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18703 #endif
18704
18705 #ifndef OPTIONAL_HDC
18706 #define OPTIONAL_HDC(hdc)
18707 #define DECLARE_HDC(hdc)
18708 #define ALLOCATE_HDC(hdc, f)
18709 #define RELEASE_HDC(hdc, f)
18710 #endif
18711
18712 static void
18713 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18714 struct glyph_string *s;
18715 DECLARE_HDC (hdc)
18716 XChar2b *char2b;
18717 struct window *w;
18718 struct glyph_row *row;
18719 enum glyph_row_area area;
18720 int start;
18721 enum draw_glyphs_face hl;
18722 {
18723 bzero (s, sizeof *s);
18724 s->w = w;
18725 s->f = XFRAME (w->frame);
18726 #ifdef HAVE_NTGUI
18727 s->hdc = hdc;
18728 #endif
18729 s->display = FRAME_X_DISPLAY (s->f);
18730 s->window = FRAME_X_WINDOW (s->f);
18731 s->char2b = char2b;
18732 s->hl = hl;
18733 s->row = row;
18734 s->area = area;
18735 s->first_glyph = row->glyphs[area] + start;
18736 s->height = row->height;
18737 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18738
18739 /* Display the internal border below the tool-bar window. */
18740 if (WINDOWP (s->f->tool_bar_window)
18741 && s->w == XWINDOW (s->f->tool_bar_window))
18742 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18743
18744 s->ybase = s->y + row->ascent;
18745 }
18746
18747
18748 /* Append the list of glyph strings with head H and tail T to the list
18749 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18750
18751 static INLINE void
18752 append_glyph_string_lists (head, tail, h, t)
18753 struct glyph_string **head, **tail;
18754 struct glyph_string *h, *t;
18755 {
18756 if (h)
18757 {
18758 if (*head)
18759 (*tail)->next = h;
18760 else
18761 *head = h;
18762 h->prev = *tail;
18763 *tail = t;
18764 }
18765 }
18766
18767
18768 /* Prepend the list of glyph strings with head H and tail T to the
18769 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18770 result. */
18771
18772 static INLINE void
18773 prepend_glyph_string_lists (head, tail, h, t)
18774 struct glyph_string **head, **tail;
18775 struct glyph_string *h, *t;
18776 {
18777 if (h)
18778 {
18779 if (*head)
18780 (*head)->prev = t;
18781 else
18782 *tail = t;
18783 t->next = *head;
18784 *head = h;
18785 }
18786 }
18787
18788
18789 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18790 Set *HEAD and *TAIL to the resulting list. */
18791
18792 static INLINE void
18793 append_glyph_string (head, tail, s)
18794 struct glyph_string **head, **tail;
18795 struct glyph_string *s;
18796 {
18797 s->next = s->prev = NULL;
18798 append_glyph_string_lists (head, tail, s, s);
18799 }
18800
18801
18802 /* Get face and two-byte form of character glyph GLYPH on frame F.
18803 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18804 a pointer to a realized face that is ready for display. */
18805
18806 static INLINE struct face *
18807 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18808 struct frame *f;
18809 struct glyph *glyph;
18810 XChar2b *char2b;
18811 int *two_byte_p;
18812 {
18813 struct face *face;
18814
18815 xassert (glyph->type == CHAR_GLYPH);
18816 face = FACE_FROM_ID (f, glyph->face_id);
18817
18818 if (two_byte_p)
18819 *two_byte_p = 0;
18820
18821 if (!glyph->multibyte_p)
18822 {
18823 /* Unibyte case. We don't have to encode, but we have to make
18824 sure to use a face suitable for unibyte. */
18825 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18826 }
18827 else if (glyph->u.ch < 128)
18828 {
18829 /* Case of ASCII in a face known to fit ASCII. */
18830 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18831 }
18832 else
18833 {
18834 int c1, c2, charset;
18835
18836 /* Split characters into bytes. If c2 is -1 afterwards, C is
18837 really a one-byte character so that byte1 is zero. */
18838 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18839 if (c2 > 0)
18840 STORE_XCHAR2B (char2b, c1, c2);
18841 else
18842 STORE_XCHAR2B (char2b, 0, c1);
18843
18844 /* Maybe encode the character in *CHAR2B. */
18845 if (charset != CHARSET_ASCII)
18846 {
18847 struct font_info *font_info
18848 = FONT_INFO_FROM_ID (f, face->font_info_id);
18849 if (font_info)
18850 glyph->font_type
18851 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18852 }
18853 }
18854
18855 /* Make sure X resources of the face are allocated. */
18856 xassert (face != NULL);
18857 PREPARE_FACE_FOR_DISPLAY (f, face);
18858 return face;
18859 }
18860
18861
18862 /* Fill glyph string S with composition components specified by S->cmp.
18863
18864 FACES is an array of faces for all components of this composition.
18865 S->gidx is the index of the first component for S.
18866
18867 OVERLAPS non-zero means S should draw the foreground only, and use
18868 its physical height for clipping. See also draw_glyphs.
18869
18870 Value is the index of a component not in S. */
18871
18872 static int
18873 fill_composite_glyph_string (s, faces, overlaps)
18874 struct glyph_string *s;
18875 struct face **faces;
18876 int overlaps;
18877 {
18878 int i;
18879
18880 xassert (s);
18881
18882 s->for_overlaps = overlaps;
18883
18884 s->face = faces[s->gidx];
18885 s->font = s->face->font;
18886 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18887
18888 /* For all glyphs of this composition, starting at the offset
18889 S->gidx, until we reach the end of the definition or encounter a
18890 glyph that requires the different face, add it to S. */
18891 ++s->nchars;
18892 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18893 ++s->nchars;
18894
18895 /* All glyph strings for the same composition has the same width,
18896 i.e. the width set for the first component of the composition. */
18897
18898 s->width = s->first_glyph->pixel_width;
18899
18900 /* If the specified font could not be loaded, use the frame's
18901 default font, but record the fact that we couldn't load it in
18902 the glyph string so that we can draw rectangles for the
18903 characters of the glyph string. */
18904 if (s->font == NULL)
18905 {
18906 s->font_not_found_p = 1;
18907 s->font = FRAME_FONT (s->f);
18908 }
18909
18910 /* Adjust base line for subscript/superscript text. */
18911 s->ybase += s->first_glyph->voffset;
18912
18913 xassert (s->face && s->face->gc);
18914
18915 /* This glyph string must always be drawn with 16-bit functions. */
18916 s->two_byte_p = 1;
18917
18918 return s->gidx + s->nchars;
18919 }
18920
18921
18922 /* Fill glyph string S from a sequence of character glyphs.
18923
18924 FACE_ID is the face id of the string. START is the index of the
18925 first glyph to consider, END is the index of the last + 1.
18926 OVERLAPS non-zero means S should draw the foreground only, and use
18927 its physical height for clipping. See also draw_glyphs.
18928
18929 Value is the index of the first glyph not in S. */
18930
18931 static int
18932 fill_glyph_string (s, face_id, start, end, overlaps)
18933 struct glyph_string *s;
18934 int face_id;
18935 int start, end, overlaps;
18936 {
18937 struct glyph *glyph, *last;
18938 int voffset;
18939 int glyph_not_available_p;
18940
18941 xassert (s->f == XFRAME (s->w->frame));
18942 xassert (s->nchars == 0);
18943 xassert (start >= 0 && end > start);
18944
18945 s->for_overlaps = overlaps,
18946 glyph = s->row->glyphs[s->area] + start;
18947 last = s->row->glyphs[s->area] + end;
18948 voffset = glyph->voffset;
18949
18950 glyph_not_available_p = glyph->glyph_not_available_p;
18951
18952 while (glyph < last
18953 && glyph->type == CHAR_GLYPH
18954 && glyph->voffset == voffset
18955 /* Same face id implies same font, nowadays. */
18956 && glyph->face_id == face_id
18957 && glyph->glyph_not_available_p == glyph_not_available_p)
18958 {
18959 int two_byte_p;
18960
18961 s->face = get_glyph_face_and_encoding (s->f, glyph,
18962 s->char2b + s->nchars,
18963 &two_byte_p);
18964 s->two_byte_p = two_byte_p;
18965 ++s->nchars;
18966 xassert (s->nchars <= end - start);
18967 s->width += glyph->pixel_width;
18968 ++glyph;
18969 }
18970
18971 s->font = s->face->font;
18972 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18973
18974 /* If the specified font could not be loaded, use the frame's font,
18975 but record the fact that we couldn't load it in
18976 S->font_not_found_p so that we can draw rectangles for the
18977 characters of the glyph string. */
18978 if (s->font == NULL || glyph_not_available_p)
18979 {
18980 s->font_not_found_p = 1;
18981 s->font = FRAME_FONT (s->f);
18982 }
18983
18984 /* Adjust base line for subscript/superscript text. */
18985 s->ybase += voffset;
18986
18987 xassert (s->face && s->face->gc);
18988 return glyph - s->row->glyphs[s->area];
18989 }
18990
18991
18992 /* Fill glyph string S from image glyph S->first_glyph. */
18993
18994 static void
18995 fill_image_glyph_string (s)
18996 struct glyph_string *s;
18997 {
18998 xassert (s->first_glyph->type == IMAGE_GLYPH);
18999 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19000 xassert (s->img);
19001 s->slice = s->first_glyph->slice;
19002 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19003 s->font = s->face->font;
19004 s->width = s->first_glyph->pixel_width;
19005
19006 /* Adjust base line for subscript/superscript text. */
19007 s->ybase += s->first_glyph->voffset;
19008 }
19009
19010
19011 /* Fill glyph string S from a sequence of stretch glyphs.
19012
19013 ROW is the glyph row in which the glyphs are found, AREA is the
19014 area within the row. START is the index of the first glyph to
19015 consider, END is the index of the last + 1.
19016
19017 Value is the index of the first glyph not in S. */
19018
19019 static int
19020 fill_stretch_glyph_string (s, row, area, start, end)
19021 struct glyph_string *s;
19022 struct glyph_row *row;
19023 enum glyph_row_area area;
19024 int start, end;
19025 {
19026 struct glyph *glyph, *last;
19027 int voffset, face_id;
19028
19029 xassert (s->first_glyph->type == STRETCH_GLYPH);
19030
19031 glyph = s->row->glyphs[s->area] + start;
19032 last = s->row->glyphs[s->area] + end;
19033 face_id = glyph->face_id;
19034 s->face = FACE_FROM_ID (s->f, face_id);
19035 s->font = s->face->font;
19036 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
19037 s->width = glyph->pixel_width;
19038 s->nchars = 1;
19039 voffset = glyph->voffset;
19040
19041 for (++glyph;
19042 (glyph < last
19043 && glyph->type == STRETCH_GLYPH
19044 && glyph->voffset == voffset
19045 && glyph->face_id == face_id);
19046 ++glyph)
19047 s->width += glyph->pixel_width;
19048
19049 /* Adjust base line for subscript/superscript text. */
19050 s->ybase += voffset;
19051
19052 /* The case that face->gc == 0 is handled when drawing the glyph
19053 string by calling PREPARE_FACE_FOR_DISPLAY. */
19054 xassert (s->face);
19055 return glyph - s->row->glyphs[s->area];
19056 }
19057
19058
19059 /* EXPORT for RIF:
19060 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19061 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19062 assumed to be zero. */
19063
19064 void
19065 x_get_glyph_overhangs (glyph, f, left, right)
19066 struct glyph *glyph;
19067 struct frame *f;
19068 int *left, *right;
19069 {
19070 *left = *right = 0;
19071
19072 if (glyph->type == CHAR_GLYPH)
19073 {
19074 XFontStruct *font;
19075 struct face *face;
19076 struct font_info *font_info;
19077 XChar2b char2b;
19078 XCharStruct *pcm;
19079
19080 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19081 font = face->font;
19082 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
19083 if (font /* ++KFS: Should this be font_info ? */
19084 && (pcm = FRAME_RIF (f)->per_char_metric (font, &char2b, glyph->font_type)))
19085 {
19086 if (pcm->rbearing > pcm->width)
19087 *right = pcm->rbearing - pcm->width;
19088 if (pcm->lbearing < 0)
19089 *left = -pcm->lbearing;
19090 }
19091 }
19092 }
19093
19094
19095 /* Return the index of the first glyph preceding glyph string S that
19096 is overwritten by S because of S's left overhang. Value is -1
19097 if no glyphs are overwritten. */
19098
19099 static int
19100 left_overwritten (s)
19101 struct glyph_string *s;
19102 {
19103 int k;
19104
19105 if (s->left_overhang)
19106 {
19107 int x = 0, i;
19108 struct glyph *glyphs = s->row->glyphs[s->area];
19109 int first = s->first_glyph - glyphs;
19110
19111 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19112 x -= glyphs[i].pixel_width;
19113
19114 k = i + 1;
19115 }
19116 else
19117 k = -1;
19118
19119 return k;
19120 }
19121
19122
19123 /* Return the index of the first glyph preceding glyph string S that
19124 is overwriting S because of its right overhang. Value is -1 if no
19125 glyph in front of S overwrites S. */
19126
19127 static int
19128 left_overwriting (s)
19129 struct glyph_string *s;
19130 {
19131 int i, k, x;
19132 struct glyph *glyphs = s->row->glyphs[s->area];
19133 int first = s->first_glyph - glyphs;
19134
19135 k = -1;
19136 x = 0;
19137 for (i = first - 1; i >= 0; --i)
19138 {
19139 int left, right;
19140 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19141 if (x + right > 0)
19142 k = i;
19143 x -= glyphs[i].pixel_width;
19144 }
19145
19146 return k;
19147 }
19148
19149
19150 /* Return the index of the last glyph following glyph string S that is
19151 not overwritten by S because of S's right overhang. Value is -1 if
19152 no such glyph is found. */
19153
19154 static int
19155 right_overwritten (s)
19156 struct glyph_string *s;
19157 {
19158 int k = -1;
19159
19160 if (s->right_overhang)
19161 {
19162 int x = 0, i;
19163 struct glyph *glyphs = s->row->glyphs[s->area];
19164 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19165 int end = s->row->used[s->area];
19166
19167 for (i = first; i < end && s->right_overhang > x; ++i)
19168 x += glyphs[i].pixel_width;
19169
19170 k = i;
19171 }
19172
19173 return k;
19174 }
19175
19176
19177 /* Return the index of the last glyph following glyph string S that
19178 overwrites S because of its left overhang. Value is negative
19179 if no such glyph is found. */
19180
19181 static int
19182 right_overwriting (s)
19183 struct glyph_string *s;
19184 {
19185 int i, k, x;
19186 int end = s->row->used[s->area];
19187 struct glyph *glyphs = s->row->glyphs[s->area];
19188 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19189
19190 k = -1;
19191 x = 0;
19192 for (i = first; i < end; ++i)
19193 {
19194 int left, right;
19195 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19196 if (x - left < 0)
19197 k = i;
19198 x += glyphs[i].pixel_width;
19199 }
19200
19201 return k;
19202 }
19203
19204
19205 /* Get face and two-byte form of character C in face FACE_ID on frame
19206 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19207 means we want to display multibyte text. DISPLAY_P non-zero means
19208 make sure that X resources for the face returned are allocated.
19209 Value is a pointer to a realized face that is ready for display if
19210 DISPLAY_P is non-zero. */
19211
19212 static INLINE struct face *
19213 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19214 struct frame *f;
19215 int c, face_id;
19216 XChar2b *char2b;
19217 int multibyte_p, display_p;
19218 {
19219 struct face *face = FACE_FROM_ID (f, face_id);
19220
19221 if (!multibyte_p)
19222 {
19223 /* Unibyte case. We don't have to encode, but we have to make
19224 sure to use a face suitable for unibyte. */
19225 STORE_XCHAR2B (char2b, 0, c);
19226 face_id = FACE_FOR_CHAR (f, face, c);
19227 face = FACE_FROM_ID (f, face_id);
19228 }
19229 else if (c < 128)
19230 {
19231 /* Case of ASCII in a face known to fit ASCII. */
19232 STORE_XCHAR2B (char2b, 0, c);
19233 }
19234 else
19235 {
19236 int c1, c2, charset;
19237
19238 /* Split characters into bytes. If c2 is -1 afterwards, C is
19239 really a one-byte character so that byte1 is zero. */
19240 SPLIT_CHAR (c, charset, c1, c2);
19241 if (c2 > 0)
19242 STORE_XCHAR2B (char2b, c1, c2);
19243 else
19244 STORE_XCHAR2B (char2b, 0, c1);
19245
19246 /* Maybe encode the character in *CHAR2B. */
19247 if (face->font != NULL)
19248 {
19249 struct font_info *font_info
19250 = FONT_INFO_FROM_ID (f, face->font_info_id);
19251 if (font_info)
19252 FRAME_RIF (f)->encode_char (c, char2b, font_info, 0);
19253 }
19254 }
19255
19256 /* Make sure X resources of the face are allocated. */
19257 #ifdef HAVE_X_WINDOWS
19258 if (display_p)
19259 #endif
19260 {
19261 xassert (face != NULL);
19262 PREPARE_FACE_FOR_DISPLAY (f, face);
19263 }
19264
19265 return face;
19266 }
19267
19268
19269 /* Set background width of glyph string S. START is the index of the
19270 first glyph following S. LAST_X is the right-most x-position + 1
19271 in the drawing area. */
19272
19273 static INLINE void
19274 set_glyph_string_background_width (s, start, last_x)
19275 struct glyph_string *s;
19276 int start;
19277 int last_x;
19278 {
19279 /* If the face of this glyph string has to be drawn to the end of
19280 the drawing area, set S->extends_to_end_of_line_p. */
19281
19282 if (start == s->row->used[s->area]
19283 && s->area == TEXT_AREA
19284 && ((s->row->fill_line_p
19285 && (s->hl == DRAW_NORMAL_TEXT
19286 || s->hl == DRAW_IMAGE_RAISED
19287 || s->hl == DRAW_IMAGE_SUNKEN))
19288 || s->hl == DRAW_MOUSE_FACE))
19289 s->extends_to_end_of_line_p = 1;
19290
19291 /* If S extends its face to the end of the line, set its
19292 background_width to the distance to the right edge of the drawing
19293 area. */
19294 if (s->extends_to_end_of_line_p)
19295 s->background_width = last_x - s->x + 1;
19296 else
19297 s->background_width = s->width;
19298 }
19299
19300
19301 /* Compute overhangs and x-positions for glyph string S and its
19302 predecessors, or successors. X is the starting x-position for S.
19303 BACKWARD_P non-zero means process predecessors. */
19304
19305 static void
19306 compute_overhangs_and_x (s, x, backward_p)
19307 struct glyph_string *s;
19308 int x;
19309 int backward_p;
19310 {
19311 if (backward_p)
19312 {
19313 while (s)
19314 {
19315 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19316 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19317 x -= s->width;
19318 s->x = x;
19319 s = s->prev;
19320 }
19321 }
19322 else
19323 {
19324 while (s)
19325 {
19326 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19327 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19328 s->x = x;
19329 x += s->width;
19330 s = s->next;
19331 }
19332 }
19333 }
19334
19335
19336
19337 /* The following macros are only called from draw_glyphs below.
19338 They reference the following parameters of that function directly:
19339 `w', `row', `area', and `overlap_p'
19340 as well as the following local variables:
19341 `s', `f', and `hdc' (in W32) */
19342
19343 #ifdef HAVE_NTGUI
19344 /* On W32, silently add local `hdc' variable to argument list of
19345 init_glyph_string. */
19346 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19347 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19348 #else
19349 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19350 init_glyph_string (s, char2b, w, row, area, start, hl)
19351 #endif
19352
19353 /* Add a glyph string for a stretch glyph to the list of strings
19354 between HEAD and TAIL. START is the index of the stretch glyph in
19355 row area AREA of glyph row ROW. END is the index of the last glyph
19356 in that glyph row area. X is the current output position assigned
19357 to the new glyph string constructed. HL overrides that face of the
19358 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19359 is the right-most x-position of the drawing area. */
19360
19361 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19362 and below -- keep them on one line. */
19363 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19364 do \
19365 { \
19366 s = (struct glyph_string *) alloca (sizeof *s); \
19367 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19368 START = fill_stretch_glyph_string (s, row, area, START, END); \
19369 append_glyph_string (&HEAD, &TAIL, s); \
19370 s->x = (X); \
19371 } \
19372 while (0)
19373
19374
19375 /* Add a glyph string for an image glyph to the list of strings
19376 between HEAD and TAIL. START is the index of the image glyph in
19377 row area AREA of glyph row ROW. END is the index of the last glyph
19378 in that glyph row area. X is the current output position assigned
19379 to the new glyph string constructed. HL overrides that face of the
19380 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19381 is the right-most x-position of the drawing area. */
19382
19383 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19384 do \
19385 { \
19386 s = (struct glyph_string *) alloca (sizeof *s); \
19387 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19388 fill_image_glyph_string (s); \
19389 append_glyph_string (&HEAD, &TAIL, s); \
19390 ++START; \
19391 s->x = (X); \
19392 } \
19393 while (0)
19394
19395
19396 /* Add a glyph string for a sequence of character glyphs to the list
19397 of strings between HEAD and TAIL. START is the index of the first
19398 glyph in row area AREA of glyph row ROW that is part of the new
19399 glyph string. END is the index of the last glyph in that glyph row
19400 area. X is the current output position assigned to the new glyph
19401 string constructed. HL overrides that face of the glyph; e.g. it
19402 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19403 right-most x-position of the drawing area. */
19404
19405 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19406 do \
19407 { \
19408 int c, face_id; \
19409 XChar2b *char2b; \
19410 \
19411 c = (row)->glyphs[area][START].u.ch; \
19412 face_id = (row)->glyphs[area][START].face_id; \
19413 \
19414 s = (struct glyph_string *) alloca (sizeof *s); \
19415 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19416 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19417 append_glyph_string (&HEAD, &TAIL, s); \
19418 s->x = (X); \
19419 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19420 } \
19421 while (0)
19422
19423
19424 /* Add a glyph string for a composite sequence to the list of strings
19425 between HEAD and TAIL. START is the index of the first glyph in
19426 row area AREA of glyph row ROW that is part of the new glyph
19427 string. END is the index of the last glyph in that glyph row area.
19428 X is the current output position assigned to the new glyph string
19429 constructed. HL overrides that face of the glyph; e.g. it is
19430 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19431 x-position of the drawing area. */
19432
19433 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19434 do { \
19435 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19436 int face_id = (row)->glyphs[area][START].face_id; \
19437 struct face *base_face = FACE_FROM_ID (f, face_id); \
19438 struct composition *cmp = composition_table[cmp_id]; \
19439 int glyph_len = cmp->glyph_len; \
19440 XChar2b *char2b; \
19441 struct face **faces; \
19442 struct glyph_string *first_s = NULL; \
19443 int n; \
19444 \
19445 base_face = base_face->ascii_face; \
19446 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
19447 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
19448 /* At first, fill in `char2b' and `faces'. */ \
19449 for (n = 0; n < glyph_len; n++) \
19450 { \
19451 int c = COMPOSITION_GLYPH (cmp, n); \
19452 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
19453 faces[n] = FACE_FROM_ID (f, this_face_id); \
19454 get_char_face_and_encoding (f, c, this_face_id, \
19455 char2b + n, 1, 1); \
19456 } \
19457 \
19458 /* Make glyph_strings for each glyph sequence that is drawable by \
19459 the same face, and append them to HEAD/TAIL. */ \
19460 for (n = 0; n < cmp->glyph_len;) \
19461 { \
19462 s = (struct glyph_string *) alloca (sizeof *s); \
19463 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
19464 append_glyph_string (&(HEAD), &(TAIL), s); \
19465 s->cmp = cmp; \
19466 s->gidx = n; \
19467 s->x = (X); \
19468 \
19469 if (n == 0) \
19470 first_s = s; \
19471 \
19472 n = fill_composite_glyph_string (s, faces, overlaps); \
19473 } \
19474 \
19475 ++START; \
19476 s = first_s; \
19477 } while (0)
19478
19479
19480 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19481 of AREA of glyph row ROW on window W between indices START and END.
19482 HL overrides the face for drawing glyph strings, e.g. it is
19483 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19484 x-positions of the drawing area.
19485
19486 This is an ugly monster macro construct because we must use alloca
19487 to allocate glyph strings (because draw_glyphs can be called
19488 asynchronously). */
19489
19490 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19491 do \
19492 { \
19493 HEAD = TAIL = NULL; \
19494 while (START < END) \
19495 { \
19496 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19497 switch (first_glyph->type) \
19498 { \
19499 case CHAR_GLYPH: \
19500 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19501 HL, X, LAST_X); \
19502 break; \
19503 \
19504 case COMPOSITE_GLYPH: \
19505 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19506 HL, X, LAST_X); \
19507 break; \
19508 \
19509 case STRETCH_GLYPH: \
19510 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19511 HL, X, LAST_X); \
19512 break; \
19513 \
19514 case IMAGE_GLYPH: \
19515 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19516 HL, X, LAST_X); \
19517 break; \
19518 \
19519 default: \
19520 abort (); \
19521 } \
19522 \
19523 set_glyph_string_background_width (s, START, LAST_X); \
19524 (X) += s->width; \
19525 } \
19526 } \
19527 while (0)
19528
19529
19530 /* Draw glyphs between START and END in AREA of ROW on window W,
19531 starting at x-position X. X is relative to AREA in W. HL is a
19532 face-override with the following meaning:
19533
19534 DRAW_NORMAL_TEXT draw normally
19535 DRAW_CURSOR draw in cursor face
19536 DRAW_MOUSE_FACE draw in mouse face.
19537 DRAW_INVERSE_VIDEO draw in mode line face
19538 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19539 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19540
19541 If OVERLAPS is non-zero, draw only the foreground of characters and
19542 clip to the physical height of ROW. Non-zero value also defines
19543 the overlapping part to be drawn:
19544
19545 OVERLAPS_PRED overlap with preceding rows
19546 OVERLAPS_SUCC overlap with succeeding rows
19547 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19548 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19549
19550 Value is the x-position reached, relative to AREA of W. */
19551
19552 static int
19553 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19554 struct window *w;
19555 int x;
19556 struct glyph_row *row;
19557 enum glyph_row_area area;
19558 int start, end;
19559 enum draw_glyphs_face hl;
19560 int overlaps;
19561 {
19562 struct glyph_string *head, *tail;
19563 struct glyph_string *s;
19564 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19565 int last_x, area_width;
19566 int x_reached;
19567 int i, j;
19568 struct frame *f = XFRAME (WINDOW_FRAME (w));
19569 DECLARE_HDC (hdc);
19570
19571 ALLOCATE_HDC (hdc, f);
19572
19573 /* Let's rather be paranoid than getting a SEGV. */
19574 end = min (end, row->used[area]);
19575 start = max (0, start);
19576 start = min (end, start);
19577
19578 /* Translate X to frame coordinates. Set last_x to the right
19579 end of the drawing area. */
19580 if (row->full_width_p)
19581 {
19582 /* X is relative to the left edge of W, without scroll bars
19583 or fringes. */
19584 x += WINDOW_LEFT_EDGE_X (w);
19585 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19586 }
19587 else
19588 {
19589 int area_left = window_box_left (w, area);
19590 x += area_left;
19591 area_width = window_box_width (w, area);
19592 last_x = area_left + area_width;
19593 }
19594
19595 /* Build a doubly-linked list of glyph_string structures between
19596 head and tail from what we have to draw. Note that the macro
19597 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19598 the reason we use a separate variable `i'. */
19599 i = start;
19600 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19601 if (tail)
19602 x_reached = tail->x + tail->background_width;
19603 else
19604 x_reached = x;
19605
19606 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19607 the row, redraw some glyphs in front or following the glyph
19608 strings built above. */
19609 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19610 {
19611 int dummy_x = 0;
19612 struct glyph_string *h, *t;
19613
19614 /* Compute overhangs for all glyph strings. */
19615 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
19616 for (s = head; s; s = s->next)
19617 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
19618
19619 /* Prepend glyph strings for glyphs in front of the first glyph
19620 string that are overwritten because of the first glyph
19621 string's left overhang. The background of all strings
19622 prepended must be drawn because the first glyph string
19623 draws over it. */
19624 i = left_overwritten (head);
19625 if (i >= 0)
19626 {
19627 j = i;
19628 BUILD_GLYPH_STRINGS (j, start, h, t,
19629 DRAW_NORMAL_TEXT, dummy_x, last_x);
19630 start = i;
19631 compute_overhangs_and_x (t, head->x, 1);
19632 prepend_glyph_string_lists (&head, &tail, h, t);
19633 clip_head = head;
19634 }
19635
19636 /* Prepend glyph strings for glyphs in front of the first glyph
19637 string that overwrite that glyph string because of their
19638 right overhang. For these strings, only the foreground must
19639 be drawn, because it draws over the glyph string at `head'.
19640 The background must not be drawn because this would overwrite
19641 right overhangs of preceding glyphs for which no glyph
19642 strings exist. */
19643 i = left_overwriting (head);
19644 if (i >= 0)
19645 {
19646 clip_head = head;
19647 BUILD_GLYPH_STRINGS (i, start, h, t,
19648 DRAW_NORMAL_TEXT, dummy_x, last_x);
19649 for (s = h; s; s = s->next)
19650 s->background_filled_p = 1;
19651 compute_overhangs_and_x (t, head->x, 1);
19652 prepend_glyph_string_lists (&head, &tail, h, t);
19653 }
19654
19655 /* Append glyphs strings for glyphs following the last glyph
19656 string tail that are overwritten by tail. The background of
19657 these strings has to be drawn because tail's foreground draws
19658 over it. */
19659 i = right_overwritten (tail);
19660 if (i >= 0)
19661 {
19662 BUILD_GLYPH_STRINGS (end, i, h, t,
19663 DRAW_NORMAL_TEXT, x, last_x);
19664 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19665 append_glyph_string_lists (&head, &tail, h, t);
19666 clip_tail = tail;
19667 }
19668
19669 /* Append glyph strings for glyphs following the last glyph
19670 string tail that overwrite tail. The foreground of such
19671 glyphs has to be drawn because it writes into the background
19672 of tail. The background must not be drawn because it could
19673 paint over the foreground of following glyphs. */
19674 i = right_overwriting (tail);
19675 if (i >= 0)
19676 {
19677 clip_tail = tail;
19678 BUILD_GLYPH_STRINGS (end, i, h, t,
19679 DRAW_NORMAL_TEXT, x, last_x);
19680 for (s = h; s; s = s->next)
19681 s->background_filled_p = 1;
19682 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19683 append_glyph_string_lists (&head, &tail, h, t);
19684 }
19685 if (clip_head || clip_tail)
19686 for (s = head; s; s = s->next)
19687 {
19688 s->clip_head = clip_head;
19689 s->clip_tail = clip_tail;
19690 }
19691 }
19692
19693 /* Draw all strings. */
19694 for (s = head; s; s = s->next)
19695 FRAME_RIF (f)->draw_glyph_string (s);
19696
19697 if (area == TEXT_AREA
19698 && !row->full_width_p
19699 /* When drawing overlapping rows, only the glyph strings'
19700 foreground is drawn, which doesn't erase a cursor
19701 completely. */
19702 && !overlaps)
19703 {
19704 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19705 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19706 : (tail ? tail->x + tail->background_width : x));
19707
19708 int text_left = window_box_left (w, TEXT_AREA);
19709 x0 -= text_left;
19710 x1 -= text_left;
19711
19712 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19713 row->y, MATRIX_ROW_BOTTOM_Y (row));
19714 }
19715
19716 /* Value is the x-position up to which drawn, relative to AREA of W.
19717 This doesn't include parts drawn because of overhangs. */
19718 if (row->full_width_p)
19719 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19720 else
19721 x_reached -= window_box_left (w, area);
19722
19723 RELEASE_HDC (hdc, f);
19724
19725 return x_reached;
19726 }
19727
19728 /* Expand row matrix if too narrow. Don't expand if area
19729 is not present. */
19730
19731 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19732 { \
19733 if (!fonts_changed_p \
19734 && (it->glyph_row->glyphs[area] \
19735 < it->glyph_row->glyphs[area + 1])) \
19736 { \
19737 it->w->ncols_scale_factor++; \
19738 fonts_changed_p = 1; \
19739 } \
19740 }
19741
19742 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19743 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19744
19745 static INLINE void
19746 append_glyph (it)
19747 struct it *it;
19748 {
19749 struct glyph *glyph;
19750 enum glyph_row_area area = it->area;
19751
19752 xassert (it->glyph_row);
19753 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19754
19755 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19756 if (glyph < it->glyph_row->glyphs[area + 1])
19757 {
19758 glyph->charpos = CHARPOS (it->position);
19759 glyph->object = it->object;
19760 glyph->pixel_width = it->pixel_width;
19761 glyph->ascent = it->ascent;
19762 glyph->descent = it->descent;
19763 glyph->voffset = it->voffset;
19764 glyph->type = CHAR_GLYPH;
19765 glyph->multibyte_p = it->multibyte_p;
19766 glyph->left_box_line_p = it->start_of_box_run_p;
19767 glyph->right_box_line_p = it->end_of_box_run_p;
19768 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19769 || it->phys_descent > it->descent);
19770 glyph->padding_p = 0;
19771 glyph->glyph_not_available_p = it->glyph_not_available_p;
19772 glyph->face_id = it->face_id;
19773 glyph->u.ch = it->char_to_display;
19774 glyph->slice = null_glyph_slice;
19775 glyph->font_type = FONT_TYPE_UNKNOWN;
19776 ++it->glyph_row->used[area];
19777 }
19778 else
19779 IT_EXPAND_MATRIX_WIDTH (it, area);
19780 }
19781
19782 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19783 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19784
19785 static INLINE void
19786 append_composite_glyph (it)
19787 struct it *it;
19788 {
19789 struct glyph *glyph;
19790 enum glyph_row_area area = it->area;
19791
19792 xassert (it->glyph_row);
19793
19794 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19795 if (glyph < it->glyph_row->glyphs[area + 1])
19796 {
19797 glyph->charpos = CHARPOS (it->position);
19798 glyph->object = it->object;
19799 glyph->pixel_width = it->pixel_width;
19800 glyph->ascent = it->ascent;
19801 glyph->descent = it->descent;
19802 glyph->voffset = it->voffset;
19803 glyph->type = COMPOSITE_GLYPH;
19804 glyph->multibyte_p = it->multibyte_p;
19805 glyph->left_box_line_p = it->start_of_box_run_p;
19806 glyph->right_box_line_p = it->end_of_box_run_p;
19807 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19808 || it->phys_descent > it->descent);
19809 glyph->padding_p = 0;
19810 glyph->glyph_not_available_p = 0;
19811 glyph->face_id = it->face_id;
19812 glyph->u.cmp_id = it->cmp_id;
19813 glyph->slice = null_glyph_slice;
19814 glyph->font_type = FONT_TYPE_UNKNOWN;
19815 ++it->glyph_row->used[area];
19816 }
19817 else
19818 IT_EXPAND_MATRIX_WIDTH (it, area);
19819 }
19820
19821
19822 /* Change IT->ascent and IT->height according to the setting of
19823 IT->voffset. */
19824
19825 static INLINE void
19826 take_vertical_position_into_account (it)
19827 struct it *it;
19828 {
19829 if (it->voffset)
19830 {
19831 if (it->voffset < 0)
19832 /* Increase the ascent so that we can display the text higher
19833 in the line. */
19834 it->ascent -= it->voffset;
19835 else
19836 /* Increase the descent so that we can display the text lower
19837 in the line. */
19838 it->descent += it->voffset;
19839 }
19840 }
19841
19842
19843 /* Produce glyphs/get display metrics for the image IT is loaded with.
19844 See the description of struct display_iterator in dispextern.h for
19845 an overview of struct display_iterator. */
19846
19847 static void
19848 produce_image_glyph (it)
19849 struct it *it;
19850 {
19851 struct image *img;
19852 struct face *face;
19853 int glyph_ascent, crop;
19854 struct glyph_slice slice;
19855
19856 xassert (it->what == IT_IMAGE);
19857
19858 face = FACE_FROM_ID (it->f, it->face_id);
19859 xassert (face);
19860 /* Make sure X resources of the face is loaded. */
19861 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19862
19863 if (it->image_id < 0)
19864 {
19865 /* Fringe bitmap. */
19866 it->ascent = it->phys_ascent = 0;
19867 it->descent = it->phys_descent = 0;
19868 it->pixel_width = 0;
19869 it->nglyphs = 0;
19870 return;
19871 }
19872
19873 img = IMAGE_FROM_ID (it->f, it->image_id);
19874 xassert (img);
19875 /* Make sure X resources of the image is loaded. */
19876 prepare_image_for_display (it->f, img);
19877
19878 slice.x = slice.y = 0;
19879 slice.width = img->width;
19880 slice.height = img->height;
19881
19882 if (INTEGERP (it->slice.x))
19883 slice.x = XINT (it->slice.x);
19884 else if (FLOATP (it->slice.x))
19885 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19886
19887 if (INTEGERP (it->slice.y))
19888 slice.y = XINT (it->slice.y);
19889 else if (FLOATP (it->slice.y))
19890 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19891
19892 if (INTEGERP (it->slice.width))
19893 slice.width = XINT (it->slice.width);
19894 else if (FLOATP (it->slice.width))
19895 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19896
19897 if (INTEGERP (it->slice.height))
19898 slice.height = XINT (it->slice.height);
19899 else if (FLOATP (it->slice.height))
19900 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19901
19902 if (slice.x >= img->width)
19903 slice.x = img->width;
19904 if (slice.y >= img->height)
19905 slice.y = img->height;
19906 if (slice.x + slice.width >= img->width)
19907 slice.width = img->width - slice.x;
19908 if (slice.y + slice.height > img->height)
19909 slice.height = img->height - slice.y;
19910
19911 if (slice.width == 0 || slice.height == 0)
19912 return;
19913
19914 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19915
19916 it->descent = slice.height - glyph_ascent;
19917 if (slice.y == 0)
19918 it->descent += img->vmargin;
19919 if (slice.y + slice.height == img->height)
19920 it->descent += img->vmargin;
19921 it->phys_descent = it->descent;
19922
19923 it->pixel_width = slice.width;
19924 if (slice.x == 0)
19925 it->pixel_width += img->hmargin;
19926 if (slice.x + slice.width == img->width)
19927 it->pixel_width += img->hmargin;
19928
19929 /* It's quite possible for images to have an ascent greater than
19930 their height, so don't get confused in that case. */
19931 if (it->descent < 0)
19932 it->descent = 0;
19933
19934 #if 0 /* this breaks image tiling */
19935 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19936 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19937 if (face_ascent > it->ascent)
19938 it->ascent = it->phys_ascent = face_ascent;
19939 #endif
19940
19941 it->nglyphs = 1;
19942
19943 if (face->box != FACE_NO_BOX)
19944 {
19945 if (face->box_line_width > 0)
19946 {
19947 if (slice.y == 0)
19948 it->ascent += face->box_line_width;
19949 if (slice.y + slice.height == img->height)
19950 it->descent += face->box_line_width;
19951 }
19952
19953 if (it->start_of_box_run_p && slice.x == 0)
19954 it->pixel_width += abs (face->box_line_width);
19955 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
19956 it->pixel_width += abs (face->box_line_width);
19957 }
19958
19959 take_vertical_position_into_account (it);
19960
19961 /* Automatically crop wide image glyphs at right edge so we can
19962 draw the cursor on same display row. */
19963 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
19964 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
19965 {
19966 it->pixel_width -= crop;
19967 slice.width -= crop;
19968 }
19969
19970 if (it->glyph_row)
19971 {
19972 struct glyph *glyph;
19973 enum glyph_row_area area = it->area;
19974
19975 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19976 if (glyph < it->glyph_row->glyphs[area + 1])
19977 {
19978 glyph->charpos = CHARPOS (it->position);
19979 glyph->object = it->object;
19980 glyph->pixel_width = it->pixel_width;
19981 glyph->ascent = glyph_ascent;
19982 glyph->descent = it->descent;
19983 glyph->voffset = it->voffset;
19984 glyph->type = IMAGE_GLYPH;
19985 glyph->multibyte_p = it->multibyte_p;
19986 glyph->left_box_line_p = it->start_of_box_run_p;
19987 glyph->right_box_line_p = it->end_of_box_run_p;
19988 glyph->overlaps_vertically_p = 0;
19989 glyph->padding_p = 0;
19990 glyph->glyph_not_available_p = 0;
19991 glyph->face_id = it->face_id;
19992 glyph->u.img_id = img->id;
19993 glyph->slice = slice;
19994 glyph->font_type = FONT_TYPE_UNKNOWN;
19995 ++it->glyph_row->used[area];
19996 }
19997 else
19998 IT_EXPAND_MATRIX_WIDTH (it, area);
19999 }
20000 }
20001
20002
20003 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20004 of the glyph, WIDTH and HEIGHT are the width and height of the
20005 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20006
20007 static void
20008 append_stretch_glyph (it, object, width, height, ascent)
20009 struct it *it;
20010 Lisp_Object object;
20011 int width, height;
20012 int ascent;
20013 {
20014 struct glyph *glyph;
20015 enum glyph_row_area area = it->area;
20016
20017 xassert (ascent >= 0 && ascent <= height);
20018
20019 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20020 if (glyph < it->glyph_row->glyphs[area + 1])
20021 {
20022 glyph->charpos = CHARPOS (it->position);
20023 glyph->object = object;
20024 glyph->pixel_width = width;
20025 glyph->ascent = ascent;
20026 glyph->descent = height - ascent;
20027 glyph->voffset = it->voffset;
20028 glyph->type = STRETCH_GLYPH;
20029 glyph->multibyte_p = it->multibyte_p;
20030 glyph->left_box_line_p = it->start_of_box_run_p;
20031 glyph->right_box_line_p = it->end_of_box_run_p;
20032 glyph->overlaps_vertically_p = 0;
20033 glyph->padding_p = 0;
20034 glyph->glyph_not_available_p = 0;
20035 glyph->face_id = it->face_id;
20036 glyph->u.stretch.ascent = ascent;
20037 glyph->u.stretch.height = height;
20038 glyph->slice = null_glyph_slice;
20039 glyph->font_type = FONT_TYPE_UNKNOWN;
20040 ++it->glyph_row->used[area];
20041 }
20042 else
20043 IT_EXPAND_MATRIX_WIDTH (it, area);
20044 }
20045
20046
20047 /* Produce a stretch glyph for iterator IT. IT->object is the value
20048 of the glyph property displayed. The value must be a list
20049 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20050 being recognized:
20051
20052 1. `:width WIDTH' specifies that the space should be WIDTH *
20053 canonical char width wide. WIDTH may be an integer or floating
20054 point number.
20055
20056 2. `:relative-width FACTOR' specifies that the width of the stretch
20057 should be computed from the width of the first character having the
20058 `glyph' property, and should be FACTOR times that width.
20059
20060 3. `:align-to HPOS' specifies that the space should be wide enough
20061 to reach HPOS, a value in canonical character units.
20062
20063 Exactly one of the above pairs must be present.
20064
20065 4. `:height HEIGHT' specifies that the height of the stretch produced
20066 should be HEIGHT, measured in canonical character units.
20067
20068 5. `:relative-height FACTOR' specifies that the height of the
20069 stretch should be FACTOR times the height of the characters having
20070 the glyph property.
20071
20072 Either none or exactly one of 4 or 5 must be present.
20073
20074 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20075 of the stretch should be used for the ascent of the stretch.
20076 ASCENT must be in the range 0 <= ASCENT <= 100. */
20077
20078 static void
20079 produce_stretch_glyph (it)
20080 struct it *it;
20081 {
20082 /* (space :width WIDTH :height HEIGHT ...) */
20083 Lisp_Object prop, plist;
20084 int width = 0, height = 0, align_to = -1;
20085 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20086 int ascent = 0;
20087 double tem;
20088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20089 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20090
20091 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20092
20093 /* List should start with `space'. */
20094 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20095 plist = XCDR (it->object);
20096
20097 /* Compute the width of the stretch. */
20098 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20099 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20100 {
20101 /* Absolute width `:width WIDTH' specified and valid. */
20102 zero_width_ok_p = 1;
20103 width = (int)tem;
20104 }
20105 else if (prop = Fplist_get (plist, QCrelative_width),
20106 NUMVAL (prop) > 0)
20107 {
20108 /* Relative width `:relative-width FACTOR' specified and valid.
20109 Compute the width of the characters having the `glyph'
20110 property. */
20111 struct it it2;
20112 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20113
20114 it2 = *it;
20115 if (it->multibyte_p)
20116 {
20117 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20118 - IT_BYTEPOS (*it));
20119 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20120 }
20121 else
20122 it2.c = *p, it2.len = 1;
20123
20124 it2.glyph_row = NULL;
20125 it2.what = IT_CHARACTER;
20126 x_produce_glyphs (&it2);
20127 width = NUMVAL (prop) * it2.pixel_width;
20128 }
20129 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20130 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20131 {
20132 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20133 align_to = (align_to < 0
20134 ? 0
20135 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20136 else if (align_to < 0)
20137 align_to = window_box_left_offset (it->w, TEXT_AREA);
20138 width = max (0, (int)tem + align_to - it->current_x);
20139 zero_width_ok_p = 1;
20140 }
20141 else
20142 /* Nothing specified -> width defaults to canonical char width. */
20143 width = FRAME_COLUMN_WIDTH (it->f);
20144
20145 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20146 width = 1;
20147
20148 /* Compute height. */
20149 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20150 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20151 {
20152 height = (int)tem;
20153 zero_height_ok_p = 1;
20154 }
20155 else if (prop = Fplist_get (plist, QCrelative_height),
20156 NUMVAL (prop) > 0)
20157 height = FONT_HEIGHT (font) * NUMVAL (prop);
20158 else
20159 height = FONT_HEIGHT (font);
20160
20161 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20162 height = 1;
20163
20164 /* Compute percentage of height used for ascent. If
20165 `:ascent ASCENT' is present and valid, use that. Otherwise,
20166 derive the ascent from the font in use. */
20167 if (prop = Fplist_get (plist, QCascent),
20168 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20169 ascent = height * NUMVAL (prop) / 100.0;
20170 else if (!NILP (prop)
20171 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20172 ascent = min (max (0, (int)tem), height);
20173 else
20174 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20175
20176 if (width > 0 && !it->truncate_lines_p
20177 && it->current_x + width > it->last_visible_x)
20178 width = it->last_visible_x - it->current_x - 1;
20179
20180 if (width > 0 && height > 0 && it->glyph_row)
20181 {
20182 Lisp_Object object = it->stack[it->sp - 1].string;
20183 if (!STRINGP (object))
20184 object = it->w->buffer;
20185 append_stretch_glyph (it, object, width, height, ascent);
20186 }
20187
20188 it->pixel_width = width;
20189 it->ascent = it->phys_ascent = ascent;
20190 it->descent = it->phys_descent = height - it->ascent;
20191 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20192
20193 take_vertical_position_into_account (it);
20194 }
20195
20196 /* Get line-height and line-spacing property at point.
20197 If line-height has format (HEIGHT TOTAL), return TOTAL
20198 in TOTAL_HEIGHT. */
20199
20200 static Lisp_Object
20201 get_line_height_property (it, prop)
20202 struct it *it;
20203 Lisp_Object prop;
20204 {
20205 Lisp_Object position;
20206
20207 if (STRINGP (it->object))
20208 position = make_number (IT_STRING_CHARPOS (*it));
20209 else if (BUFFERP (it->object))
20210 position = make_number (IT_CHARPOS (*it));
20211 else
20212 return Qnil;
20213
20214 return Fget_char_property (position, prop, it->object);
20215 }
20216
20217 /* Calculate line-height and line-spacing properties.
20218 An integer value specifies explicit pixel value.
20219 A float value specifies relative value to current face height.
20220 A cons (float . face-name) specifies relative value to
20221 height of specified face font.
20222
20223 Returns height in pixels, or nil. */
20224
20225
20226 static Lisp_Object
20227 calc_line_height_property (it, val, font, boff, override)
20228 struct it *it;
20229 Lisp_Object val;
20230 XFontStruct *font;
20231 int boff, override;
20232 {
20233 Lisp_Object face_name = Qnil;
20234 int ascent, descent, height;
20235
20236 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20237 return val;
20238
20239 if (CONSP (val))
20240 {
20241 face_name = XCAR (val);
20242 val = XCDR (val);
20243 if (!NUMBERP (val))
20244 val = make_number (1);
20245 if (NILP (face_name))
20246 {
20247 height = it->ascent + it->descent;
20248 goto scale;
20249 }
20250 }
20251
20252 if (NILP (face_name))
20253 {
20254 font = FRAME_FONT (it->f);
20255 boff = FRAME_BASELINE_OFFSET (it->f);
20256 }
20257 else if (EQ (face_name, Qt))
20258 {
20259 override = 0;
20260 }
20261 else
20262 {
20263 int face_id;
20264 struct face *face;
20265 struct font_info *font_info;
20266
20267 face_id = lookup_named_face (it->f, face_name, ' ', 0);
20268 if (face_id < 0)
20269 return make_number (-1);
20270
20271 face = FACE_FROM_ID (it->f, face_id);
20272 font = face->font;
20273 if (font == NULL)
20274 return make_number (-1);
20275
20276 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20277 boff = font_info->baseline_offset;
20278 if (font_info->vertical_centering)
20279 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20280 }
20281
20282 ascent = FONT_BASE (font) + boff;
20283 descent = FONT_DESCENT (font) - boff;
20284
20285 if (override)
20286 {
20287 it->override_ascent = ascent;
20288 it->override_descent = descent;
20289 it->override_boff = boff;
20290 }
20291
20292 height = ascent + descent;
20293
20294 scale:
20295 if (FLOATP (val))
20296 height = (int)(XFLOAT_DATA (val) * height);
20297 else if (INTEGERP (val))
20298 height *= XINT (val);
20299
20300 return make_number (height);
20301 }
20302
20303
20304 /* RIF:
20305 Produce glyphs/get display metrics for the display element IT is
20306 loaded with. See the description of struct it in dispextern.h
20307 for an overview of struct it. */
20308
20309 void
20310 x_produce_glyphs (it)
20311 struct it *it;
20312 {
20313 int extra_line_spacing = it->extra_line_spacing;
20314
20315 it->glyph_not_available_p = 0;
20316
20317 if (it->what == IT_CHARACTER)
20318 {
20319 XChar2b char2b;
20320 XFontStruct *font;
20321 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20322 XCharStruct *pcm;
20323 int font_not_found_p;
20324 struct font_info *font_info;
20325 int boff; /* baseline offset */
20326 /* We may change it->multibyte_p upon unibyte<->multibyte
20327 conversion. So, save the current value now and restore it
20328 later.
20329
20330 Note: It seems that we don't have to record multibyte_p in
20331 struct glyph because the character code itself tells if or
20332 not the character is multibyte. Thus, in the future, we must
20333 consider eliminating the field `multibyte_p' in the struct
20334 glyph. */
20335 int saved_multibyte_p = it->multibyte_p;
20336
20337 /* Maybe translate single-byte characters to multibyte, or the
20338 other way. */
20339 it->char_to_display = it->c;
20340 if (!ASCII_BYTE_P (it->c))
20341 {
20342 if (unibyte_display_via_language_environment
20343 && SINGLE_BYTE_CHAR_P (it->c)
20344 && (it->c >= 0240
20345 || !NILP (Vnonascii_translation_table)))
20346 {
20347 it->char_to_display = unibyte_char_to_multibyte (it->c);
20348 it->multibyte_p = 1;
20349 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20350 face = FACE_FROM_ID (it->f, it->face_id);
20351 }
20352 else if (!SINGLE_BYTE_CHAR_P (it->c)
20353 && !it->multibyte_p)
20354 {
20355 it->multibyte_p = 1;
20356 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20357 face = FACE_FROM_ID (it->f, it->face_id);
20358 }
20359 }
20360
20361 /* Get font to use. Encode IT->char_to_display. */
20362 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20363 &char2b, it->multibyte_p, 0);
20364 font = face->font;
20365
20366 /* When no suitable font found, use the default font. */
20367 font_not_found_p = font == NULL;
20368 if (font_not_found_p)
20369 {
20370 font = FRAME_FONT (it->f);
20371 boff = FRAME_BASELINE_OFFSET (it->f);
20372 font_info = NULL;
20373 }
20374 else
20375 {
20376 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20377 boff = font_info->baseline_offset;
20378 if (font_info->vertical_centering)
20379 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20380 }
20381
20382 if (it->char_to_display >= ' '
20383 && (!it->multibyte_p || it->char_to_display < 128))
20384 {
20385 /* Either unibyte or ASCII. */
20386 int stretched_p;
20387
20388 it->nglyphs = 1;
20389
20390 pcm = FRAME_RIF (it->f)->per_char_metric
20391 (font, &char2b, FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20392
20393 if (it->override_ascent >= 0)
20394 {
20395 it->ascent = it->override_ascent;
20396 it->descent = it->override_descent;
20397 boff = it->override_boff;
20398 }
20399 else
20400 {
20401 it->ascent = FONT_BASE (font) + boff;
20402 it->descent = FONT_DESCENT (font) - boff;
20403 }
20404
20405 if (pcm)
20406 {
20407 it->phys_ascent = pcm->ascent + boff;
20408 it->phys_descent = pcm->descent - boff;
20409 it->pixel_width = pcm->width;
20410 }
20411 else
20412 {
20413 it->glyph_not_available_p = 1;
20414 it->phys_ascent = it->ascent;
20415 it->phys_descent = it->descent;
20416 it->pixel_width = FONT_WIDTH (font);
20417 }
20418
20419 if (it->constrain_row_ascent_descent_p)
20420 {
20421 if (it->descent > it->max_descent)
20422 {
20423 it->ascent += it->descent - it->max_descent;
20424 it->descent = it->max_descent;
20425 }
20426 if (it->ascent > it->max_ascent)
20427 {
20428 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20429 it->ascent = it->max_ascent;
20430 }
20431 it->phys_ascent = min (it->phys_ascent, it->ascent);
20432 it->phys_descent = min (it->phys_descent, it->descent);
20433 extra_line_spacing = 0;
20434 }
20435
20436 /* If this is a space inside a region of text with
20437 `space-width' property, change its width. */
20438 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20439 if (stretched_p)
20440 it->pixel_width *= XFLOATINT (it->space_width);
20441
20442 /* If face has a box, add the box thickness to the character
20443 height. If character has a box line to the left and/or
20444 right, add the box line width to the character's width. */
20445 if (face->box != FACE_NO_BOX)
20446 {
20447 int thick = face->box_line_width;
20448
20449 if (thick > 0)
20450 {
20451 it->ascent += thick;
20452 it->descent += thick;
20453 }
20454 else
20455 thick = -thick;
20456
20457 if (it->start_of_box_run_p)
20458 it->pixel_width += thick;
20459 if (it->end_of_box_run_p)
20460 it->pixel_width += thick;
20461 }
20462
20463 /* If face has an overline, add the height of the overline
20464 (1 pixel) and a 1 pixel margin to the character height. */
20465 if (face->overline_p)
20466 it->ascent += overline_margin;
20467
20468 if (it->constrain_row_ascent_descent_p)
20469 {
20470 if (it->ascent > it->max_ascent)
20471 it->ascent = it->max_ascent;
20472 if (it->descent > it->max_descent)
20473 it->descent = it->max_descent;
20474 }
20475
20476 take_vertical_position_into_account (it);
20477
20478 /* If we have to actually produce glyphs, do it. */
20479 if (it->glyph_row)
20480 {
20481 if (stretched_p)
20482 {
20483 /* Translate a space with a `space-width' property
20484 into a stretch glyph. */
20485 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20486 / FONT_HEIGHT (font));
20487 append_stretch_glyph (it, it->object, it->pixel_width,
20488 it->ascent + it->descent, ascent);
20489 }
20490 else
20491 append_glyph (it);
20492
20493 /* If characters with lbearing or rbearing are displayed
20494 in this line, record that fact in a flag of the
20495 glyph row. This is used to optimize X output code. */
20496 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20497 it->glyph_row->contains_overlapping_glyphs_p = 1;
20498 }
20499 }
20500 else if (it->char_to_display == '\n')
20501 {
20502 /* A newline has no width but we need the height of the line.
20503 But if previous part of the line set a height, don't
20504 increase that height */
20505
20506 Lisp_Object height;
20507 Lisp_Object total_height = Qnil;
20508
20509 it->override_ascent = -1;
20510 it->pixel_width = 0;
20511 it->nglyphs = 0;
20512
20513 height = get_line_height_property(it, Qline_height);
20514 /* Split (line-height total-height) list */
20515 if (CONSP (height)
20516 && CONSP (XCDR (height))
20517 && NILP (XCDR (XCDR (height))))
20518 {
20519 total_height = XCAR (XCDR (height));
20520 height = XCAR (height);
20521 }
20522 height = calc_line_height_property(it, height, font, boff, 1);
20523
20524 if (it->override_ascent >= 0)
20525 {
20526 it->ascent = it->override_ascent;
20527 it->descent = it->override_descent;
20528 boff = it->override_boff;
20529 }
20530 else
20531 {
20532 it->ascent = FONT_BASE (font) + boff;
20533 it->descent = FONT_DESCENT (font) - boff;
20534 }
20535
20536 if (EQ (height, Qt))
20537 {
20538 if (it->descent > it->max_descent)
20539 {
20540 it->ascent += it->descent - it->max_descent;
20541 it->descent = it->max_descent;
20542 }
20543 if (it->ascent > it->max_ascent)
20544 {
20545 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20546 it->ascent = it->max_ascent;
20547 }
20548 it->phys_ascent = min (it->phys_ascent, it->ascent);
20549 it->phys_descent = min (it->phys_descent, it->descent);
20550 it->constrain_row_ascent_descent_p = 1;
20551 extra_line_spacing = 0;
20552 }
20553 else
20554 {
20555 Lisp_Object spacing;
20556
20557 it->phys_ascent = it->ascent;
20558 it->phys_descent = it->descent;
20559
20560 if ((it->max_ascent > 0 || it->max_descent > 0)
20561 && face->box != FACE_NO_BOX
20562 && face->box_line_width > 0)
20563 {
20564 it->ascent += face->box_line_width;
20565 it->descent += face->box_line_width;
20566 }
20567 if (!NILP (height)
20568 && XINT (height) > it->ascent + it->descent)
20569 it->ascent = XINT (height) - it->descent;
20570
20571 if (!NILP (total_height))
20572 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20573 else
20574 {
20575 spacing = get_line_height_property(it, Qline_spacing);
20576 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20577 }
20578 if (INTEGERP (spacing))
20579 {
20580 extra_line_spacing = XINT (spacing);
20581 if (!NILP (total_height))
20582 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20583 }
20584 }
20585 }
20586 else if (it->char_to_display == '\t')
20587 {
20588 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20589 int x = it->current_x + it->continuation_lines_width;
20590 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20591
20592 /* If the distance from the current position to the next tab
20593 stop is less than a space character width, use the
20594 tab stop after that. */
20595 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20596 next_tab_x += tab_width;
20597
20598 it->pixel_width = next_tab_x - x;
20599 it->nglyphs = 1;
20600 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20601 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20602
20603 if (it->glyph_row)
20604 {
20605 append_stretch_glyph (it, it->object, it->pixel_width,
20606 it->ascent + it->descent, it->ascent);
20607 }
20608 }
20609 else
20610 {
20611 /* A multi-byte character. Assume that the display width of the
20612 character is the width of the character multiplied by the
20613 width of the font. */
20614
20615 /* If we found a font, this font should give us the right
20616 metrics. If we didn't find a font, use the frame's
20617 default font and calculate the width of the character
20618 from the charset width; this is what old redisplay code
20619 did. */
20620
20621 pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20622 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20623
20624 if (font_not_found_p || !pcm)
20625 {
20626 int charset = CHAR_CHARSET (it->char_to_display);
20627
20628 it->glyph_not_available_p = 1;
20629 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20630 * CHARSET_WIDTH (charset));
20631 it->phys_ascent = FONT_BASE (font) + boff;
20632 it->phys_descent = FONT_DESCENT (font) - boff;
20633 }
20634 else
20635 {
20636 it->pixel_width = pcm->width;
20637 it->phys_ascent = pcm->ascent + boff;
20638 it->phys_descent = pcm->descent - boff;
20639 if (it->glyph_row
20640 && (pcm->lbearing < 0
20641 || pcm->rbearing > pcm->width))
20642 it->glyph_row->contains_overlapping_glyphs_p = 1;
20643 }
20644 it->nglyphs = 1;
20645 it->ascent = FONT_BASE (font) + boff;
20646 it->descent = FONT_DESCENT (font) - boff;
20647 if (face->box != FACE_NO_BOX)
20648 {
20649 int thick = face->box_line_width;
20650
20651 if (thick > 0)
20652 {
20653 it->ascent += thick;
20654 it->descent += thick;
20655 }
20656 else
20657 thick = - thick;
20658
20659 if (it->start_of_box_run_p)
20660 it->pixel_width += thick;
20661 if (it->end_of_box_run_p)
20662 it->pixel_width += thick;
20663 }
20664
20665 /* If face has an overline, add the height of the overline
20666 (1 pixel) and a 1 pixel margin to the character height. */
20667 if (face->overline_p)
20668 it->ascent += overline_margin;
20669
20670 take_vertical_position_into_account (it);
20671
20672 if (it->glyph_row)
20673 append_glyph (it);
20674 }
20675 it->multibyte_p = saved_multibyte_p;
20676 }
20677 else if (it->what == IT_COMPOSITION)
20678 {
20679 /* Note: A composition is represented as one glyph in the
20680 glyph matrix. There are no padding glyphs. */
20681 XChar2b char2b;
20682 XFontStruct *font;
20683 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20684 XCharStruct *pcm;
20685 int font_not_found_p;
20686 struct font_info *font_info;
20687 int boff; /* baseline offset */
20688 struct composition *cmp = composition_table[it->cmp_id];
20689
20690 /* Maybe translate single-byte characters to multibyte. */
20691 it->char_to_display = it->c;
20692 if (unibyte_display_via_language_environment
20693 && SINGLE_BYTE_CHAR_P (it->c)
20694 && (it->c >= 0240
20695 || (it->c >= 0200
20696 && !NILP (Vnonascii_translation_table))))
20697 {
20698 it->char_to_display = unibyte_char_to_multibyte (it->c);
20699 }
20700
20701 /* Get face and font to use. Encode IT->char_to_display. */
20702 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20703 face = FACE_FROM_ID (it->f, it->face_id);
20704 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20705 &char2b, it->multibyte_p, 0);
20706 font = face->font;
20707
20708 /* When no suitable font found, use the default font. */
20709 font_not_found_p = font == NULL;
20710 if (font_not_found_p)
20711 {
20712 font = FRAME_FONT (it->f);
20713 boff = FRAME_BASELINE_OFFSET (it->f);
20714 font_info = NULL;
20715 }
20716 else
20717 {
20718 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20719 boff = font_info->baseline_offset;
20720 if (font_info->vertical_centering)
20721 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20722 }
20723
20724 /* There are no padding glyphs, so there is only one glyph to
20725 produce for the composition. Important is that pixel_width,
20726 ascent and descent are the values of what is drawn by
20727 draw_glyphs (i.e. the values of the overall glyphs composed). */
20728 it->nglyphs = 1;
20729
20730 /* If we have not yet calculated pixel size data of glyphs of
20731 the composition for the current face font, calculate them
20732 now. Theoretically, we have to check all fonts for the
20733 glyphs, but that requires much time and memory space. So,
20734 here we check only the font of the first glyph. This leads
20735 to incorrect display very rarely, and C-l (recenter) can
20736 correct the display anyway. */
20737 if (cmp->font != (void *) font)
20738 {
20739 /* Ascent and descent of the font of the first character of
20740 this composition (adjusted by baseline offset). Ascent
20741 and descent of overall glyphs should not be less than
20742 them respectively. */
20743 int font_ascent = FONT_BASE (font) + boff;
20744 int font_descent = FONT_DESCENT (font) - boff;
20745 /* Bounding box of the overall glyphs. */
20746 int leftmost, rightmost, lowest, highest;
20747 int i, width, ascent, descent;
20748
20749 cmp->font = (void *) font;
20750
20751 /* Initialize the bounding box. */
20752 if (font_info
20753 && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20754 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20755 {
20756 width = pcm->width;
20757 ascent = pcm->ascent;
20758 descent = pcm->descent;
20759 }
20760 else
20761 {
20762 width = FONT_WIDTH (font);
20763 ascent = FONT_BASE (font);
20764 descent = FONT_DESCENT (font);
20765 }
20766
20767 rightmost = width;
20768 lowest = - descent + boff;
20769 highest = ascent + boff;
20770 leftmost = 0;
20771
20772 if (font_info
20773 && font_info->default_ascent
20774 && CHAR_TABLE_P (Vuse_default_ascent)
20775 && !NILP (Faref (Vuse_default_ascent,
20776 make_number (it->char_to_display))))
20777 highest = font_info->default_ascent + boff;
20778
20779 /* Draw the first glyph at the normal position. It may be
20780 shifted to right later if some other glyphs are drawn at
20781 the left. */
20782 cmp->offsets[0] = 0;
20783 cmp->offsets[1] = boff;
20784
20785 /* Set cmp->offsets for the remaining glyphs. */
20786 for (i = 1; i < cmp->glyph_len; i++)
20787 {
20788 int left, right, btm, top;
20789 int ch = COMPOSITION_GLYPH (cmp, i);
20790 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20791
20792 face = FACE_FROM_ID (it->f, face_id);
20793 get_char_face_and_encoding (it->f, ch, face->id,
20794 &char2b, it->multibyte_p, 0);
20795 font = face->font;
20796 if (font == NULL)
20797 {
20798 font = FRAME_FONT (it->f);
20799 boff = FRAME_BASELINE_OFFSET (it->f);
20800 font_info = NULL;
20801 }
20802 else
20803 {
20804 font_info
20805 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20806 boff = font_info->baseline_offset;
20807 if (font_info->vertical_centering)
20808 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20809 }
20810
20811 if (font_info
20812 && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
20813 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20814 {
20815 width = pcm->width;
20816 ascent = pcm->ascent;
20817 descent = pcm->descent;
20818 }
20819 else
20820 {
20821 width = FONT_WIDTH (font);
20822 ascent = 1;
20823 descent = 0;
20824 }
20825
20826 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20827 {
20828 /* Relative composition with or without
20829 alternate chars. */
20830 left = (leftmost + rightmost - width) / 2;
20831 btm = - descent + boff;
20832 if (font_info && font_info->relative_compose
20833 && (! CHAR_TABLE_P (Vignore_relative_composition)
20834 || NILP (Faref (Vignore_relative_composition,
20835 make_number (ch)))))
20836 {
20837
20838 if (- descent >= font_info->relative_compose)
20839 /* One extra pixel between two glyphs. */
20840 btm = highest + 1;
20841 else if (ascent <= 0)
20842 /* One extra pixel between two glyphs. */
20843 btm = lowest - 1 - ascent - descent;
20844 }
20845 }
20846 else
20847 {
20848 /* A composition rule is specified by an integer
20849 value that encodes global and new reference
20850 points (GREF and NREF). GREF and NREF are
20851 specified by numbers as below:
20852
20853 0---1---2 -- ascent
20854 | |
20855 | |
20856 | |
20857 9--10--11 -- center
20858 | |
20859 ---3---4---5--- baseline
20860 | |
20861 6---7---8 -- descent
20862 */
20863 int rule = COMPOSITION_RULE (cmp, i);
20864 int gref, nref, grefx, grefy, nrefx, nrefy;
20865
20866 COMPOSITION_DECODE_RULE (rule, gref, nref);
20867 grefx = gref % 3, nrefx = nref % 3;
20868 grefy = gref / 3, nrefy = nref / 3;
20869
20870 left = (leftmost
20871 + grefx * (rightmost - leftmost) / 2
20872 - nrefx * width / 2);
20873 btm = ((grefy == 0 ? highest
20874 : grefy == 1 ? 0
20875 : grefy == 2 ? lowest
20876 : (highest + lowest) / 2)
20877 - (nrefy == 0 ? ascent + descent
20878 : nrefy == 1 ? descent - boff
20879 : nrefy == 2 ? 0
20880 : (ascent + descent) / 2));
20881 }
20882
20883 cmp->offsets[i * 2] = left;
20884 cmp->offsets[i * 2 + 1] = btm + descent;
20885
20886 /* Update the bounding box of the overall glyphs. */
20887 right = left + width;
20888 top = btm + descent + ascent;
20889 if (left < leftmost)
20890 leftmost = left;
20891 if (right > rightmost)
20892 rightmost = right;
20893 if (top > highest)
20894 highest = top;
20895 if (btm < lowest)
20896 lowest = btm;
20897 }
20898
20899 /* If there are glyphs whose x-offsets are negative,
20900 shift all glyphs to the right and make all x-offsets
20901 non-negative. */
20902 if (leftmost < 0)
20903 {
20904 for (i = 0; i < cmp->glyph_len; i++)
20905 cmp->offsets[i * 2] -= leftmost;
20906 rightmost -= leftmost;
20907 }
20908
20909 cmp->pixel_width = rightmost;
20910 cmp->ascent = highest;
20911 cmp->descent = - lowest;
20912 if (cmp->ascent < font_ascent)
20913 cmp->ascent = font_ascent;
20914 if (cmp->descent < font_descent)
20915 cmp->descent = font_descent;
20916 }
20917
20918 it->pixel_width = cmp->pixel_width;
20919 it->ascent = it->phys_ascent = cmp->ascent;
20920 it->descent = it->phys_descent = cmp->descent;
20921
20922 if (face->box != FACE_NO_BOX)
20923 {
20924 int thick = face->box_line_width;
20925
20926 if (thick > 0)
20927 {
20928 it->ascent += thick;
20929 it->descent += thick;
20930 }
20931 else
20932 thick = - thick;
20933
20934 if (it->start_of_box_run_p)
20935 it->pixel_width += thick;
20936 if (it->end_of_box_run_p)
20937 it->pixel_width += thick;
20938 }
20939
20940 /* If face has an overline, add the height of the overline
20941 (1 pixel) and a 1 pixel margin to the character height. */
20942 if (face->overline_p)
20943 it->ascent += overline_margin;
20944
20945 take_vertical_position_into_account (it);
20946
20947 if (it->glyph_row)
20948 append_composite_glyph (it);
20949 }
20950 else if (it->what == IT_IMAGE)
20951 produce_image_glyph (it);
20952 else if (it->what == IT_STRETCH)
20953 produce_stretch_glyph (it);
20954
20955 /* Accumulate dimensions. Note: can't assume that it->descent > 0
20956 because this isn't true for images with `:ascent 100'. */
20957 xassert (it->ascent >= 0 && it->descent >= 0);
20958 if (it->area == TEXT_AREA)
20959 it->current_x += it->pixel_width;
20960
20961 if (extra_line_spacing > 0)
20962 {
20963 it->descent += extra_line_spacing;
20964 if (extra_line_spacing > it->max_extra_line_spacing)
20965 it->max_extra_line_spacing = extra_line_spacing;
20966 }
20967
20968 it->max_ascent = max (it->max_ascent, it->ascent);
20969 it->max_descent = max (it->max_descent, it->descent);
20970 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
20971 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
20972 }
20973
20974 /* EXPORT for RIF:
20975 Output LEN glyphs starting at START at the nominal cursor position.
20976 Advance the nominal cursor over the text. The global variable
20977 updated_window contains the window being updated, updated_row is
20978 the glyph row being updated, and updated_area is the area of that
20979 row being updated. */
20980
20981 void
20982 x_write_glyphs (start, len)
20983 struct glyph *start;
20984 int len;
20985 {
20986 int x, hpos;
20987
20988 xassert (updated_window && updated_row);
20989 BLOCK_INPUT;
20990
20991 /* Write glyphs. */
20992
20993 hpos = start - updated_row->glyphs[updated_area];
20994 x = draw_glyphs (updated_window, output_cursor.x,
20995 updated_row, updated_area,
20996 hpos, hpos + len,
20997 DRAW_NORMAL_TEXT, 0);
20998
20999 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21000 if (updated_area == TEXT_AREA
21001 && updated_window->phys_cursor_on_p
21002 && updated_window->phys_cursor.vpos == output_cursor.vpos
21003 && updated_window->phys_cursor.hpos >= hpos
21004 && updated_window->phys_cursor.hpos < hpos + len)
21005 updated_window->phys_cursor_on_p = 0;
21006
21007 UNBLOCK_INPUT;
21008
21009 /* Advance the output cursor. */
21010 output_cursor.hpos += len;
21011 output_cursor.x = x;
21012 }
21013
21014
21015 /* EXPORT for RIF:
21016 Insert LEN glyphs from START at the nominal cursor position. */
21017
21018 void
21019 x_insert_glyphs (start, len)
21020 struct glyph *start;
21021 int len;
21022 {
21023 struct frame *f;
21024 struct window *w;
21025 int line_height, shift_by_width, shifted_region_width;
21026 struct glyph_row *row;
21027 struct glyph *glyph;
21028 int frame_x, frame_y, hpos;
21029
21030 xassert (updated_window && updated_row);
21031 BLOCK_INPUT;
21032 w = updated_window;
21033 f = XFRAME (WINDOW_FRAME (w));
21034
21035 /* Get the height of the line we are in. */
21036 row = updated_row;
21037 line_height = row->height;
21038
21039 /* Get the width of the glyphs to insert. */
21040 shift_by_width = 0;
21041 for (glyph = start; glyph < start + len; ++glyph)
21042 shift_by_width += glyph->pixel_width;
21043
21044 /* Get the width of the region to shift right. */
21045 shifted_region_width = (window_box_width (w, updated_area)
21046 - output_cursor.x
21047 - shift_by_width);
21048
21049 /* Shift right. */
21050 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21051 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21052
21053 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21054 line_height, shift_by_width);
21055
21056 /* Write the glyphs. */
21057 hpos = start - row->glyphs[updated_area];
21058 draw_glyphs (w, output_cursor.x, row, updated_area,
21059 hpos, hpos + len,
21060 DRAW_NORMAL_TEXT, 0);
21061
21062 /* Advance the output cursor. */
21063 output_cursor.hpos += len;
21064 output_cursor.x += shift_by_width;
21065 UNBLOCK_INPUT;
21066 }
21067
21068
21069 /* EXPORT for RIF:
21070 Erase the current text line from the nominal cursor position
21071 (inclusive) to pixel column TO_X (exclusive). The idea is that
21072 everything from TO_X onward is already erased.
21073
21074 TO_X is a pixel position relative to updated_area of
21075 updated_window. TO_X == -1 means clear to the end of this area. */
21076
21077 void
21078 x_clear_end_of_line (to_x)
21079 int to_x;
21080 {
21081 struct frame *f;
21082 struct window *w = updated_window;
21083 int max_x, min_y, max_y;
21084 int from_x, from_y, to_y;
21085
21086 xassert (updated_window && updated_row);
21087 f = XFRAME (w->frame);
21088
21089 if (updated_row->full_width_p)
21090 max_x = WINDOW_TOTAL_WIDTH (w);
21091 else
21092 max_x = window_box_width (w, updated_area);
21093 max_y = window_text_bottom_y (w);
21094
21095 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21096 of window. For TO_X > 0, truncate to end of drawing area. */
21097 if (to_x == 0)
21098 return;
21099 else if (to_x < 0)
21100 to_x = max_x;
21101 else
21102 to_x = min (to_x, max_x);
21103
21104 to_y = min (max_y, output_cursor.y + updated_row->height);
21105
21106 /* Notice if the cursor will be cleared by this operation. */
21107 if (!updated_row->full_width_p)
21108 notice_overwritten_cursor (w, updated_area,
21109 output_cursor.x, -1,
21110 updated_row->y,
21111 MATRIX_ROW_BOTTOM_Y (updated_row));
21112
21113 from_x = output_cursor.x;
21114
21115 /* Translate to frame coordinates. */
21116 if (updated_row->full_width_p)
21117 {
21118 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21119 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21120 }
21121 else
21122 {
21123 int area_left = window_box_left (w, updated_area);
21124 from_x += area_left;
21125 to_x += area_left;
21126 }
21127
21128 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21129 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21130 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21131
21132 /* Prevent inadvertently clearing to end of the X window. */
21133 if (to_x > from_x && to_y > from_y)
21134 {
21135 BLOCK_INPUT;
21136 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21137 to_x - from_x, to_y - from_y);
21138 UNBLOCK_INPUT;
21139 }
21140 }
21141
21142 #endif /* HAVE_WINDOW_SYSTEM */
21143
21144
21145 \f
21146 /***********************************************************************
21147 Cursor types
21148 ***********************************************************************/
21149
21150 /* Value is the internal representation of the specified cursor type
21151 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21152 of the bar cursor. */
21153
21154 static enum text_cursor_kinds
21155 get_specified_cursor_type (arg, width)
21156 Lisp_Object arg;
21157 int *width;
21158 {
21159 enum text_cursor_kinds type;
21160
21161 if (NILP (arg))
21162 return NO_CURSOR;
21163
21164 if (EQ (arg, Qbox))
21165 return FILLED_BOX_CURSOR;
21166
21167 if (EQ (arg, Qhollow))
21168 return HOLLOW_BOX_CURSOR;
21169
21170 if (EQ (arg, Qbar))
21171 {
21172 *width = 2;
21173 return BAR_CURSOR;
21174 }
21175
21176 if (CONSP (arg)
21177 && EQ (XCAR (arg), Qbar)
21178 && INTEGERP (XCDR (arg))
21179 && XINT (XCDR (arg)) >= 0)
21180 {
21181 *width = XINT (XCDR (arg));
21182 return BAR_CURSOR;
21183 }
21184
21185 if (EQ (arg, Qhbar))
21186 {
21187 *width = 2;
21188 return HBAR_CURSOR;
21189 }
21190
21191 if (CONSP (arg)
21192 && EQ (XCAR (arg), Qhbar)
21193 && INTEGERP (XCDR (arg))
21194 && XINT (XCDR (arg)) >= 0)
21195 {
21196 *width = XINT (XCDR (arg));
21197 return HBAR_CURSOR;
21198 }
21199
21200 /* Treat anything unknown as "hollow box cursor".
21201 It was bad to signal an error; people have trouble fixing
21202 .Xdefaults with Emacs, when it has something bad in it. */
21203 type = HOLLOW_BOX_CURSOR;
21204
21205 return type;
21206 }
21207
21208 /* Set the default cursor types for specified frame. */
21209 void
21210 set_frame_cursor_types (f, arg)
21211 struct frame *f;
21212 Lisp_Object arg;
21213 {
21214 int width;
21215 Lisp_Object tem;
21216
21217 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21218 FRAME_CURSOR_WIDTH (f) = width;
21219
21220 /* By default, set up the blink-off state depending on the on-state. */
21221
21222 tem = Fassoc (arg, Vblink_cursor_alist);
21223 if (!NILP (tem))
21224 {
21225 FRAME_BLINK_OFF_CURSOR (f)
21226 = get_specified_cursor_type (XCDR (tem), &width);
21227 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21228 }
21229 else
21230 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21231 }
21232
21233
21234 /* Return the cursor we want to be displayed in window W. Return
21235 width of bar/hbar cursor through WIDTH arg. Return with
21236 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21237 (i.e. if the `system caret' should track this cursor).
21238
21239 In a mini-buffer window, we want the cursor only to appear if we
21240 are reading input from this window. For the selected window, we
21241 want the cursor type given by the frame parameter or buffer local
21242 setting of cursor-type. If explicitly marked off, draw no cursor.
21243 In all other cases, we want a hollow box cursor. */
21244
21245 static enum text_cursor_kinds
21246 get_window_cursor_type (w, glyph, width, active_cursor)
21247 struct window *w;
21248 struct glyph *glyph;
21249 int *width;
21250 int *active_cursor;
21251 {
21252 struct frame *f = XFRAME (w->frame);
21253 struct buffer *b = XBUFFER (w->buffer);
21254 int cursor_type = DEFAULT_CURSOR;
21255 Lisp_Object alt_cursor;
21256 int non_selected = 0;
21257
21258 *active_cursor = 1;
21259
21260 /* Echo area */
21261 if (cursor_in_echo_area
21262 && FRAME_HAS_MINIBUF_P (f)
21263 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21264 {
21265 if (w == XWINDOW (echo_area_window))
21266 {
21267 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21268 {
21269 *width = FRAME_CURSOR_WIDTH (f);
21270 return FRAME_DESIRED_CURSOR (f);
21271 }
21272 else
21273 return get_specified_cursor_type (b->cursor_type, width);
21274 }
21275
21276 *active_cursor = 0;
21277 non_selected = 1;
21278 }
21279
21280 /* Nonselected window or nonselected frame. */
21281 else if (w != XWINDOW (f->selected_window)
21282 #ifdef HAVE_WINDOW_SYSTEM
21283 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21284 #endif
21285 )
21286 {
21287 *active_cursor = 0;
21288
21289 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21290 return NO_CURSOR;
21291
21292 non_selected = 1;
21293 }
21294
21295 /* Never display a cursor in a window in which cursor-type is nil. */
21296 if (NILP (b->cursor_type))
21297 return NO_CURSOR;
21298
21299 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
21300 if (non_selected)
21301 {
21302 alt_cursor = b->cursor_in_non_selected_windows;
21303 return get_specified_cursor_type (alt_cursor, width);
21304 }
21305
21306 /* Get the normal cursor type for this window. */
21307 if (EQ (b->cursor_type, Qt))
21308 {
21309 cursor_type = FRAME_DESIRED_CURSOR (f);
21310 *width = FRAME_CURSOR_WIDTH (f);
21311 }
21312 else
21313 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21314
21315 /* Use normal cursor if not blinked off. */
21316 if (!w->cursor_off_p)
21317 {
21318 #ifdef HAVE_WINDOW_SYSTEM
21319 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21320 {
21321 if (cursor_type == FILLED_BOX_CURSOR)
21322 {
21323 /* Using a block cursor on large images can be very annoying.
21324 So use a hollow cursor for "large" images.
21325 If image is not transparent (no mask), also use hollow cursor. */
21326 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21327 if (img != NULL && IMAGEP (img->spec))
21328 {
21329 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21330 where N = size of default frame font size.
21331 This should cover most of the "tiny" icons people may use. */
21332 if (!img->mask
21333 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21334 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21335 cursor_type = HOLLOW_BOX_CURSOR;
21336 }
21337 }
21338 else if (cursor_type != NO_CURSOR)
21339 {
21340 /* Display current only supports BOX and HOLLOW cursors for images.
21341 So for now, unconditionally use a HOLLOW cursor when cursor is
21342 not a solid box cursor. */
21343 cursor_type = HOLLOW_BOX_CURSOR;
21344 }
21345 }
21346 #endif
21347 return cursor_type;
21348 }
21349
21350 /* Cursor is blinked off, so determine how to "toggle" it. */
21351
21352 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21353 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21354 return get_specified_cursor_type (XCDR (alt_cursor), width);
21355
21356 /* Then see if frame has specified a specific blink off cursor type. */
21357 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21358 {
21359 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21360 return FRAME_BLINK_OFF_CURSOR (f);
21361 }
21362
21363 #if 0
21364 /* Some people liked having a permanently visible blinking cursor,
21365 while others had very strong opinions against it. So it was
21366 decided to remove it. KFS 2003-09-03 */
21367
21368 /* Finally perform built-in cursor blinking:
21369 filled box <-> hollow box
21370 wide [h]bar <-> narrow [h]bar
21371 narrow [h]bar <-> no cursor
21372 other type <-> no cursor */
21373
21374 if (cursor_type == FILLED_BOX_CURSOR)
21375 return HOLLOW_BOX_CURSOR;
21376
21377 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21378 {
21379 *width = 1;
21380 return cursor_type;
21381 }
21382 #endif
21383
21384 return NO_CURSOR;
21385 }
21386
21387
21388 #ifdef HAVE_WINDOW_SYSTEM
21389
21390 /* Notice when the text cursor of window W has been completely
21391 overwritten by a drawing operation that outputs glyphs in AREA
21392 starting at X0 and ending at X1 in the line starting at Y0 and
21393 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21394 the rest of the line after X0 has been written. Y coordinates
21395 are window-relative. */
21396
21397 static void
21398 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21399 struct window *w;
21400 enum glyph_row_area area;
21401 int x0, y0, x1, y1;
21402 {
21403 int cx0, cx1, cy0, cy1;
21404 struct glyph_row *row;
21405
21406 if (!w->phys_cursor_on_p)
21407 return;
21408 if (area != TEXT_AREA)
21409 return;
21410
21411 if (w->phys_cursor.vpos < 0
21412 || w->phys_cursor.vpos >= w->current_matrix->nrows
21413 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21414 !(row->enabled_p && row->displays_text_p)))
21415 return;
21416
21417 if (row->cursor_in_fringe_p)
21418 {
21419 row->cursor_in_fringe_p = 0;
21420 draw_fringe_bitmap (w, row, 0);
21421 w->phys_cursor_on_p = 0;
21422 return;
21423 }
21424
21425 cx0 = w->phys_cursor.x;
21426 cx1 = cx0 + w->phys_cursor_width;
21427 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21428 return;
21429
21430 /* The cursor image will be completely removed from the
21431 screen if the output area intersects the cursor area in
21432 y-direction. When we draw in [y0 y1[, and some part of
21433 the cursor is at y < y0, that part must have been drawn
21434 before. When scrolling, the cursor is erased before
21435 actually scrolling, so we don't come here. When not
21436 scrolling, the rows above the old cursor row must have
21437 changed, and in this case these rows must have written
21438 over the cursor image.
21439
21440 Likewise if part of the cursor is below y1, with the
21441 exception of the cursor being in the first blank row at
21442 the buffer and window end because update_text_area
21443 doesn't draw that row. (Except when it does, but
21444 that's handled in update_text_area.) */
21445
21446 cy0 = w->phys_cursor.y;
21447 cy1 = cy0 + w->phys_cursor_height;
21448 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21449 return;
21450
21451 w->phys_cursor_on_p = 0;
21452 }
21453
21454 #endif /* HAVE_WINDOW_SYSTEM */
21455
21456 \f
21457 /************************************************************************
21458 Mouse Face
21459 ************************************************************************/
21460
21461 #ifdef HAVE_WINDOW_SYSTEM
21462
21463 /* EXPORT for RIF:
21464 Fix the display of area AREA of overlapping row ROW in window W
21465 with respect to the overlapping part OVERLAPS. */
21466
21467 void
21468 x_fix_overlapping_area (w, row, area, overlaps)
21469 struct window *w;
21470 struct glyph_row *row;
21471 enum glyph_row_area area;
21472 int overlaps;
21473 {
21474 int i, x;
21475
21476 BLOCK_INPUT;
21477
21478 x = 0;
21479 for (i = 0; i < row->used[area];)
21480 {
21481 if (row->glyphs[area][i].overlaps_vertically_p)
21482 {
21483 int start = i, start_x = x;
21484
21485 do
21486 {
21487 x += row->glyphs[area][i].pixel_width;
21488 ++i;
21489 }
21490 while (i < row->used[area]
21491 && row->glyphs[area][i].overlaps_vertically_p);
21492
21493 draw_glyphs (w, start_x, row, area,
21494 start, i,
21495 DRAW_NORMAL_TEXT, overlaps);
21496 }
21497 else
21498 {
21499 x += row->glyphs[area][i].pixel_width;
21500 ++i;
21501 }
21502 }
21503
21504 UNBLOCK_INPUT;
21505 }
21506
21507
21508 /* EXPORT:
21509 Draw the cursor glyph of window W in glyph row ROW. See the
21510 comment of draw_glyphs for the meaning of HL. */
21511
21512 void
21513 draw_phys_cursor_glyph (w, row, hl)
21514 struct window *w;
21515 struct glyph_row *row;
21516 enum draw_glyphs_face hl;
21517 {
21518 /* If cursor hpos is out of bounds, don't draw garbage. This can
21519 happen in mini-buffer windows when switching between echo area
21520 glyphs and mini-buffer. */
21521 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
21522 {
21523 int on_p = w->phys_cursor_on_p;
21524 int x1;
21525 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
21526 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
21527 hl, 0);
21528 w->phys_cursor_on_p = on_p;
21529
21530 if (hl == DRAW_CURSOR)
21531 w->phys_cursor_width = x1 - w->phys_cursor.x;
21532 /* When we erase the cursor, and ROW is overlapped by other
21533 rows, make sure that these overlapping parts of other rows
21534 are redrawn. */
21535 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
21536 {
21537 w->phys_cursor_width = x1 - w->phys_cursor.x;
21538
21539 if (row > w->current_matrix->rows
21540 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
21541 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
21542 OVERLAPS_ERASED_CURSOR);
21543
21544 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
21545 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
21546 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
21547 OVERLAPS_ERASED_CURSOR);
21548 }
21549 }
21550 }
21551
21552
21553 /* EXPORT:
21554 Erase the image of a cursor of window W from the screen. */
21555
21556 void
21557 erase_phys_cursor (w)
21558 struct window *w;
21559 {
21560 struct frame *f = XFRAME (w->frame);
21561 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21562 int hpos = w->phys_cursor.hpos;
21563 int vpos = w->phys_cursor.vpos;
21564 int mouse_face_here_p = 0;
21565 struct glyph_matrix *active_glyphs = w->current_matrix;
21566 struct glyph_row *cursor_row;
21567 struct glyph *cursor_glyph;
21568 enum draw_glyphs_face hl;
21569
21570 /* No cursor displayed or row invalidated => nothing to do on the
21571 screen. */
21572 if (w->phys_cursor_type == NO_CURSOR)
21573 goto mark_cursor_off;
21574
21575 /* VPOS >= active_glyphs->nrows means that window has been resized.
21576 Don't bother to erase the cursor. */
21577 if (vpos >= active_glyphs->nrows)
21578 goto mark_cursor_off;
21579
21580 /* If row containing cursor is marked invalid, there is nothing we
21581 can do. */
21582 cursor_row = MATRIX_ROW (active_glyphs, vpos);
21583 if (!cursor_row->enabled_p)
21584 goto mark_cursor_off;
21585
21586 /* If line spacing is > 0, old cursor may only be partially visible in
21587 window after split-window. So adjust visible height. */
21588 cursor_row->visible_height = min (cursor_row->visible_height,
21589 window_text_bottom_y (w) - cursor_row->y);
21590
21591 /* If row is completely invisible, don't attempt to delete a cursor which
21592 isn't there. This can happen if cursor is at top of a window, and
21593 we switch to a buffer with a header line in that window. */
21594 if (cursor_row->visible_height <= 0)
21595 goto mark_cursor_off;
21596
21597 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21598 if (cursor_row->cursor_in_fringe_p)
21599 {
21600 cursor_row->cursor_in_fringe_p = 0;
21601 draw_fringe_bitmap (w, cursor_row, 0);
21602 goto mark_cursor_off;
21603 }
21604
21605 /* This can happen when the new row is shorter than the old one.
21606 In this case, either draw_glyphs or clear_end_of_line
21607 should have cleared the cursor. Note that we wouldn't be
21608 able to erase the cursor in this case because we don't have a
21609 cursor glyph at hand. */
21610 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21611 goto mark_cursor_off;
21612
21613 /* If the cursor is in the mouse face area, redisplay that when
21614 we clear the cursor. */
21615 if (! NILP (dpyinfo->mouse_face_window)
21616 && w == XWINDOW (dpyinfo->mouse_face_window)
21617 && (vpos > dpyinfo->mouse_face_beg_row
21618 || (vpos == dpyinfo->mouse_face_beg_row
21619 && hpos >= dpyinfo->mouse_face_beg_col))
21620 && (vpos < dpyinfo->mouse_face_end_row
21621 || (vpos == dpyinfo->mouse_face_end_row
21622 && hpos < dpyinfo->mouse_face_end_col))
21623 /* Don't redraw the cursor's spot in mouse face if it is at the
21624 end of a line (on a newline). The cursor appears there, but
21625 mouse highlighting does not. */
21626 && cursor_row->used[TEXT_AREA] > hpos)
21627 mouse_face_here_p = 1;
21628
21629 /* Maybe clear the display under the cursor. */
21630 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21631 {
21632 int x, y, left_x;
21633 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21634 int width;
21635
21636 cursor_glyph = get_phys_cursor_glyph (w);
21637 if (cursor_glyph == NULL)
21638 goto mark_cursor_off;
21639
21640 width = cursor_glyph->pixel_width;
21641 left_x = window_box_left_offset (w, TEXT_AREA);
21642 x = w->phys_cursor.x;
21643 if (x < left_x)
21644 width -= left_x - x;
21645 width = min (width, window_box_width (w, TEXT_AREA) - x);
21646 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21647 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
21648
21649 if (width > 0)
21650 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21651 }
21652
21653 /* Erase the cursor by redrawing the character underneath it. */
21654 if (mouse_face_here_p)
21655 hl = DRAW_MOUSE_FACE;
21656 else
21657 hl = DRAW_NORMAL_TEXT;
21658 draw_phys_cursor_glyph (w, cursor_row, hl);
21659
21660 mark_cursor_off:
21661 w->phys_cursor_on_p = 0;
21662 w->phys_cursor_type = NO_CURSOR;
21663 }
21664
21665
21666 /* EXPORT:
21667 Display or clear cursor of window W. If ON is zero, clear the
21668 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21669 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21670
21671 void
21672 display_and_set_cursor (w, on, hpos, vpos, x, y)
21673 struct window *w;
21674 int on, hpos, vpos, x, y;
21675 {
21676 struct frame *f = XFRAME (w->frame);
21677 int new_cursor_type;
21678 int new_cursor_width;
21679 int active_cursor;
21680 struct glyph_row *glyph_row;
21681 struct glyph *glyph;
21682
21683 /* This is pointless on invisible frames, and dangerous on garbaged
21684 windows and frames; in the latter case, the frame or window may
21685 be in the midst of changing its size, and x and y may be off the
21686 window. */
21687 if (! FRAME_VISIBLE_P (f)
21688 || FRAME_GARBAGED_P (f)
21689 || vpos >= w->current_matrix->nrows
21690 || hpos >= w->current_matrix->matrix_w)
21691 return;
21692
21693 /* If cursor is off and we want it off, return quickly. */
21694 if (!on && !w->phys_cursor_on_p)
21695 return;
21696
21697 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21698 /* If cursor row is not enabled, we don't really know where to
21699 display the cursor. */
21700 if (!glyph_row->enabled_p)
21701 {
21702 w->phys_cursor_on_p = 0;
21703 return;
21704 }
21705
21706 glyph = NULL;
21707 if (!glyph_row->exact_window_width_line_p
21708 || hpos < glyph_row->used[TEXT_AREA])
21709 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21710
21711 xassert (interrupt_input_blocked);
21712
21713 /* Set new_cursor_type to the cursor we want to be displayed. */
21714 new_cursor_type = get_window_cursor_type (w, glyph,
21715 &new_cursor_width, &active_cursor);
21716
21717 /* If cursor is currently being shown and we don't want it to be or
21718 it is in the wrong place, or the cursor type is not what we want,
21719 erase it. */
21720 if (w->phys_cursor_on_p
21721 && (!on
21722 || w->phys_cursor.x != x
21723 || w->phys_cursor.y != y
21724 || new_cursor_type != w->phys_cursor_type
21725 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21726 && new_cursor_width != w->phys_cursor_width)))
21727 erase_phys_cursor (w);
21728
21729 /* Don't check phys_cursor_on_p here because that flag is only set
21730 to zero in some cases where we know that the cursor has been
21731 completely erased, to avoid the extra work of erasing the cursor
21732 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21733 still not be visible, or it has only been partly erased. */
21734 if (on)
21735 {
21736 w->phys_cursor_ascent = glyph_row->ascent;
21737 w->phys_cursor_height = glyph_row->height;
21738
21739 /* Set phys_cursor_.* before x_draw_.* is called because some
21740 of them may need the information. */
21741 w->phys_cursor.x = x;
21742 w->phys_cursor.y = glyph_row->y;
21743 w->phys_cursor.hpos = hpos;
21744 w->phys_cursor.vpos = vpos;
21745 }
21746
21747 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
21748 new_cursor_type, new_cursor_width,
21749 on, active_cursor);
21750 }
21751
21752
21753 /* Switch the display of W's cursor on or off, according to the value
21754 of ON. */
21755
21756 static void
21757 update_window_cursor (w, on)
21758 struct window *w;
21759 int on;
21760 {
21761 /* Don't update cursor in windows whose frame is in the process
21762 of being deleted. */
21763 if (w->current_matrix)
21764 {
21765 BLOCK_INPUT;
21766 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21767 w->phys_cursor.x, w->phys_cursor.y);
21768 UNBLOCK_INPUT;
21769 }
21770 }
21771
21772
21773 /* Call update_window_cursor with parameter ON_P on all leaf windows
21774 in the window tree rooted at W. */
21775
21776 static void
21777 update_cursor_in_window_tree (w, on_p)
21778 struct window *w;
21779 int on_p;
21780 {
21781 while (w)
21782 {
21783 if (!NILP (w->hchild))
21784 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21785 else if (!NILP (w->vchild))
21786 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21787 else
21788 update_window_cursor (w, on_p);
21789
21790 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21791 }
21792 }
21793
21794
21795 /* EXPORT:
21796 Display the cursor on window W, or clear it, according to ON_P.
21797 Don't change the cursor's position. */
21798
21799 void
21800 x_update_cursor (f, on_p)
21801 struct frame *f;
21802 int on_p;
21803 {
21804 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21805 }
21806
21807
21808 /* EXPORT:
21809 Clear the cursor of window W to background color, and mark the
21810 cursor as not shown. This is used when the text where the cursor
21811 is is about to be rewritten. */
21812
21813 void
21814 x_clear_cursor (w)
21815 struct window *w;
21816 {
21817 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21818 update_window_cursor (w, 0);
21819 }
21820
21821
21822 /* EXPORT:
21823 Display the active region described by mouse_face_* according to DRAW. */
21824
21825 void
21826 show_mouse_face (dpyinfo, draw)
21827 Display_Info *dpyinfo;
21828 enum draw_glyphs_face draw;
21829 {
21830 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21831 struct frame *f = XFRAME (WINDOW_FRAME (w));
21832
21833 if (/* If window is in the process of being destroyed, don't bother
21834 to do anything. */
21835 w->current_matrix != NULL
21836 /* Don't update mouse highlight if hidden */
21837 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21838 /* Recognize when we are called to operate on rows that don't exist
21839 anymore. This can happen when a window is split. */
21840 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21841 {
21842 int phys_cursor_on_p = w->phys_cursor_on_p;
21843 struct glyph_row *row, *first, *last;
21844
21845 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21846 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21847
21848 for (row = first; row <= last && row->enabled_p; ++row)
21849 {
21850 int start_hpos, end_hpos, start_x;
21851
21852 /* For all but the first row, the highlight starts at column 0. */
21853 if (row == first)
21854 {
21855 start_hpos = dpyinfo->mouse_face_beg_col;
21856 start_x = dpyinfo->mouse_face_beg_x;
21857 }
21858 else
21859 {
21860 start_hpos = 0;
21861 start_x = 0;
21862 }
21863
21864 if (row == last)
21865 end_hpos = dpyinfo->mouse_face_end_col;
21866 else
21867 {
21868 end_hpos = row->used[TEXT_AREA];
21869 if (draw == DRAW_NORMAL_TEXT)
21870 row->fill_line_p = 1; /* Clear to end of line */
21871 }
21872
21873 if (end_hpos > start_hpos)
21874 {
21875 draw_glyphs (w, start_x, row, TEXT_AREA,
21876 start_hpos, end_hpos,
21877 draw, 0);
21878
21879 row->mouse_face_p
21880 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21881 }
21882 }
21883
21884 /* When we've written over the cursor, arrange for it to
21885 be displayed again. */
21886 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21887 {
21888 BLOCK_INPUT;
21889 display_and_set_cursor (w, 1,
21890 w->phys_cursor.hpos, w->phys_cursor.vpos,
21891 w->phys_cursor.x, w->phys_cursor.y);
21892 UNBLOCK_INPUT;
21893 }
21894 }
21895
21896 /* Change the mouse cursor. */
21897 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
21898 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21899 else if (draw == DRAW_MOUSE_FACE)
21900 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21901 else
21902 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21903 }
21904
21905 /* EXPORT:
21906 Clear out the mouse-highlighted active region.
21907 Redraw it un-highlighted first. Value is non-zero if mouse
21908 face was actually drawn unhighlighted. */
21909
21910 int
21911 clear_mouse_face (dpyinfo)
21912 Display_Info *dpyinfo;
21913 {
21914 int cleared = 0;
21915
21916 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21917 {
21918 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21919 cleared = 1;
21920 }
21921
21922 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21923 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21924 dpyinfo->mouse_face_window = Qnil;
21925 dpyinfo->mouse_face_overlay = Qnil;
21926 return cleared;
21927 }
21928
21929
21930 /* EXPORT:
21931 Non-zero if physical cursor of window W is within mouse face. */
21932
21933 int
21934 cursor_in_mouse_face_p (w)
21935 struct window *w;
21936 {
21937 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21938 int in_mouse_face = 0;
21939
21940 if (WINDOWP (dpyinfo->mouse_face_window)
21941 && XWINDOW (dpyinfo->mouse_face_window) == w)
21942 {
21943 int hpos = w->phys_cursor.hpos;
21944 int vpos = w->phys_cursor.vpos;
21945
21946 if (vpos >= dpyinfo->mouse_face_beg_row
21947 && vpos <= dpyinfo->mouse_face_end_row
21948 && (vpos > dpyinfo->mouse_face_beg_row
21949 || hpos >= dpyinfo->mouse_face_beg_col)
21950 && (vpos < dpyinfo->mouse_face_end_row
21951 || hpos < dpyinfo->mouse_face_end_col
21952 || dpyinfo->mouse_face_past_end))
21953 in_mouse_face = 1;
21954 }
21955
21956 return in_mouse_face;
21957 }
21958
21959
21960
21961 \f
21962 /* Find the glyph matrix position of buffer position CHARPOS in window
21963 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
21964 current glyphs must be up to date. If CHARPOS is above window
21965 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
21966 of last line in W. In the row containing CHARPOS, stop before glyphs
21967 having STOP as object. */
21968
21969 #if 1 /* This is a version of fast_find_position that's more correct
21970 in the presence of hscrolling, for example. I didn't install
21971 it right away because the problem fixed is minor, it failed
21972 in 20.x as well, and I think it's too risky to install
21973 so near the release of 21.1. 2001-09-25 gerd. */
21974
21975 static int
21976 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
21977 struct window *w;
21978 int charpos;
21979 int *hpos, *vpos, *x, *y;
21980 Lisp_Object stop;
21981 {
21982 struct glyph_row *row, *first;
21983 struct glyph *glyph, *end;
21984 int past_end = 0;
21985
21986 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21987 if (charpos < MATRIX_ROW_START_CHARPOS (first))
21988 {
21989 *x = first->x;
21990 *y = first->y;
21991 *hpos = 0;
21992 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
21993 return 1;
21994 }
21995
21996 row = row_containing_pos (w, charpos, first, NULL, 0);
21997 if (row == NULL)
21998 {
21999 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22000 past_end = 1;
22001 }
22002
22003 /* If whole rows or last part of a row came from a display overlay,
22004 row_containing_pos will skip over such rows because their end pos
22005 equals the start pos of the overlay or interval.
22006
22007 Move back if we have a STOP object and previous row's
22008 end glyph came from STOP. */
22009 if (!NILP (stop))
22010 {
22011 struct glyph_row *prev;
22012 while ((prev = row - 1, prev >= first)
22013 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22014 && prev->used[TEXT_AREA] > 0)
22015 {
22016 struct glyph *beg = prev->glyphs[TEXT_AREA];
22017 glyph = beg + prev->used[TEXT_AREA];
22018 while (--glyph >= beg
22019 && INTEGERP (glyph->object));
22020 if (glyph < beg
22021 || !EQ (stop, glyph->object))
22022 break;
22023 row = prev;
22024 }
22025 }
22026
22027 *x = row->x;
22028 *y = row->y;
22029 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22030
22031 glyph = row->glyphs[TEXT_AREA];
22032 end = glyph + row->used[TEXT_AREA];
22033
22034 /* Skip over glyphs not having an object at the start of the row.
22035 These are special glyphs like truncation marks on terminal
22036 frames. */
22037 if (row->displays_text_p)
22038 while (glyph < end
22039 && INTEGERP (glyph->object)
22040 && !EQ (stop, glyph->object)
22041 && glyph->charpos < 0)
22042 {
22043 *x += glyph->pixel_width;
22044 ++glyph;
22045 }
22046
22047 while (glyph < end
22048 && !INTEGERP (glyph->object)
22049 && !EQ (stop, glyph->object)
22050 && (!BUFFERP (glyph->object)
22051 || glyph->charpos < charpos))
22052 {
22053 *x += glyph->pixel_width;
22054 ++glyph;
22055 }
22056
22057 *hpos = glyph - row->glyphs[TEXT_AREA];
22058 return !past_end;
22059 }
22060
22061 #else /* not 1 */
22062
22063 static int
22064 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22065 struct window *w;
22066 int pos;
22067 int *hpos, *vpos, *x, *y;
22068 Lisp_Object stop;
22069 {
22070 int i;
22071 int lastcol;
22072 int maybe_next_line_p = 0;
22073 int line_start_position;
22074 int yb = window_text_bottom_y (w);
22075 struct glyph_row *row, *best_row;
22076 int row_vpos, best_row_vpos;
22077 int current_x;
22078
22079 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22080 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22081
22082 while (row->y < yb)
22083 {
22084 if (row->used[TEXT_AREA])
22085 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22086 else
22087 line_start_position = 0;
22088
22089 if (line_start_position > pos)
22090 break;
22091 /* If the position sought is the end of the buffer,
22092 don't include the blank lines at the bottom of the window. */
22093 else if (line_start_position == pos
22094 && pos == BUF_ZV (XBUFFER (w->buffer)))
22095 {
22096 maybe_next_line_p = 1;
22097 break;
22098 }
22099 else if (line_start_position > 0)
22100 {
22101 best_row = row;
22102 best_row_vpos = row_vpos;
22103 }
22104
22105 if (row->y + row->height >= yb)
22106 break;
22107
22108 ++row;
22109 ++row_vpos;
22110 }
22111
22112 /* Find the right column within BEST_ROW. */
22113 lastcol = 0;
22114 current_x = best_row->x;
22115 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22116 {
22117 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22118 int charpos = glyph->charpos;
22119
22120 if (BUFFERP (glyph->object))
22121 {
22122 if (charpos == pos)
22123 {
22124 *hpos = i;
22125 *vpos = best_row_vpos;
22126 *x = current_x;
22127 *y = best_row->y;
22128 return 1;
22129 }
22130 else if (charpos > pos)
22131 break;
22132 }
22133 else if (EQ (glyph->object, stop))
22134 break;
22135
22136 if (charpos > 0)
22137 lastcol = i;
22138 current_x += glyph->pixel_width;
22139 }
22140
22141 /* If we're looking for the end of the buffer,
22142 and we didn't find it in the line we scanned,
22143 use the start of the following line. */
22144 if (maybe_next_line_p)
22145 {
22146 ++best_row;
22147 ++best_row_vpos;
22148 lastcol = 0;
22149 current_x = best_row->x;
22150 }
22151
22152 *vpos = best_row_vpos;
22153 *hpos = lastcol + 1;
22154 *x = current_x;
22155 *y = best_row->y;
22156 return 0;
22157 }
22158
22159 #endif /* not 1 */
22160
22161
22162 /* Find the position of the glyph for position POS in OBJECT in
22163 window W's current matrix, and return in *X, *Y the pixel
22164 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22165
22166 RIGHT_P non-zero means return the position of the right edge of the
22167 glyph, RIGHT_P zero means return the left edge position.
22168
22169 If no glyph for POS exists in the matrix, return the position of
22170 the glyph with the next smaller position that is in the matrix, if
22171 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22172 exists in the matrix, return the position of the glyph with the
22173 next larger position in OBJECT.
22174
22175 Value is non-zero if a glyph was found. */
22176
22177 static int
22178 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22179 struct window *w;
22180 int pos;
22181 Lisp_Object object;
22182 int *hpos, *vpos, *x, *y;
22183 int right_p;
22184 {
22185 int yb = window_text_bottom_y (w);
22186 struct glyph_row *r;
22187 struct glyph *best_glyph = NULL;
22188 struct glyph_row *best_row = NULL;
22189 int best_x = 0;
22190
22191 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22192 r->enabled_p && r->y < yb;
22193 ++r)
22194 {
22195 struct glyph *g = r->glyphs[TEXT_AREA];
22196 struct glyph *e = g + r->used[TEXT_AREA];
22197 int gx;
22198
22199 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22200 if (EQ (g->object, object))
22201 {
22202 if (g->charpos == pos)
22203 {
22204 best_glyph = g;
22205 best_x = gx;
22206 best_row = r;
22207 goto found;
22208 }
22209 else if (best_glyph == NULL
22210 || ((abs (g->charpos - pos)
22211 < abs (best_glyph->charpos - pos))
22212 && (right_p
22213 ? g->charpos < pos
22214 : g->charpos > pos)))
22215 {
22216 best_glyph = g;
22217 best_x = gx;
22218 best_row = r;
22219 }
22220 }
22221 }
22222
22223 found:
22224
22225 if (best_glyph)
22226 {
22227 *x = best_x;
22228 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22229
22230 if (right_p)
22231 {
22232 *x += best_glyph->pixel_width;
22233 ++*hpos;
22234 }
22235
22236 *y = best_row->y;
22237 *vpos = best_row - w->current_matrix->rows;
22238 }
22239
22240 return best_glyph != NULL;
22241 }
22242
22243
22244 /* See if position X, Y is within a hot-spot of an image. */
22245
22246 static int
22247 on_hot_spot_p (hot_spot, x, y)
22248 Lisp_Object hot_spot;
22249 int x, y;
22250 {
22251 if (!CONSP (hot_spot))
22252 return 0;
22253
22254 if (EQ (XCAR (hot_spot), Qrect))
22255 {
22256 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22257 Lisp_Object rect = XCDR (hot_spot);
22258 Lisp_Object tem;
22259 if (!CONSP (rect))
22260 return 0;
22261 if (!CONSP (XCAR (rect)))
22262 return 0;
22263 if (!CONSP (XCDR (rect)))
22264 return 0;
22265 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22266 return 0;
22267 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22268 return 0;
22269 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22270 return 0;
22271 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22272 return 0;
22273 return 1;
22274 }
22275 else if (EQ (XCAR (hot_spot), Qcircle))
22276 {
22277 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22278 Lisp_Object circ = XCDR (hot_spot);
22279 Lisp_Object lr, lx0, ly0;
22280 if (CONSP (circ)
22281 && CONSP (XCAR (circ))
22282 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22283 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22284 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22285 {
22286 double r = XFLOATINT (lr);
22287 double dx = XINT (lx0) - x;
22288 double dy = XINT (ly0) - y;
22289 return (dx * dx + dy * dy <= r * r);
22290 }
22291 }
22292 else if (EQ (XCAR (hot_spot), Qpoly))
22293 {
22294 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22295 if (VECTORP (XCDR (hot_spot)))
22296 {
22297 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22298 Lisp_Object *poly = v->contents;
22299 int n = v->size;
22300 int i;
22301 int inside = 0;
22302 Lisp_Object lx, ly;
22303 int x0, y0;
22304
22305 /* Need an even number of coordinates, and at least 3 edges. */
22306 if (n < 6 || n & 1)
22307 return 0;
22308
22309 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22310 If count is odd, we are inside polygon. Pixels on edges
22311 may or may not be included depending on actual geometry of the
22312 polygon. */
22313 if ((lx = poly[n-2], !INTEGERP (lx))
22314 || (ly = poly[n-1], !INTEGERP (lx)))
22315 return 0;
22316 x0 = XINT (lx), y0 = XINT (ly);
22317 for (i = 0; i < n; i += 2)
22318 {
22319 int x1 = x0, y1 = y0;
22320 if ((lx = poly[i], !INTEGERP (lx))
22321 || (ly = poly[i+1], !INTEGERP (ly)))
22322 return 0;
22323 x0 = XINT (lx), y0 = XINT (ly);
22324
22325 /* Does this segment cross the X line? */
22326 if (x0 >= x)
22327 {
22328 if (x1 >= x)
22329 continue;
22330 }
22331 else if (x1 < x)
22332 continue;
22333 if (y > y0 && y > y1)
22334 continue;
22335 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22336 inside = !inside;
22337 }
22338 return inside;
22339 }
22340 }
22341 return 0;
22342 }
22343
22344 Lisp_Object
22345 find_hot_spot (map, x, y)
22346 Lisp_Object map;
22347 int x, y;
22348 {
22349 while (CONSP (map))
22350 {
22351 if (CONSP (XCAR (map))
22352 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22353 return XCAR (map);
22354 map = XCDR (map);
22355 }
22356
22357 return Qnil;
22358 }
22359
22360 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22361 3, 3, 0,
22362 doc: /* Lookup in image map MAP coordinates X and Y.
22363 An image map is an alist where each element has the format (AREA ID PLIST).
22364 An AREA is specified as either a rectangle, a circle, or a polygon:
22365 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22366 pixel coordinates of the upper left and bottom right corners.
22367 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22368 and the radius of the circle; r may be a float or integer.
22369 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22370 vector describes one corner in the polygon.
22371 Returns the alist element for the first matching AREA in MAP. */)
22372 (map, x, y)
22373 Lisp_Object map;
22374 Lisp_Object x, y;
22375 {
22376 if (NILP (map))
22377 return Qnil;
22378
22379 CHECK_NUMBER (x);
22380 CHECK_NUMBER (y);
22381
22382 return find_hot_spot (map, XINT (x), XINT (y));
22383 }
22384
22385
22386 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22387 static void
22388 define_frame_cursor1 (f, cursor, pointer)
22389 struct frame *f;
22390 Cursor cursor;
22391 Lisp_Object pointer;
22392 {
22393 /* Do not change cursor shape while dragging mouse. */
22394 if (!NILP (do_mouse_tracking))
22395 return;
22396
22397 if (!NILP (pointer))
22398 {
22399 if (EQ (pointer, Qarrow))
22400 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22401 else if (EQ (pointer, Qhand))
22402 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22403 else if (EQ (pointer, Qtext))
22404 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22405 else if (EQ (pointer, intern ("hdrag")))
22406 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22407 #ifdef HAVE_X_WINDOWS
22408 else if (EQ (pointer, intern ("vdrag")))
22409 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22410 #endif
22411 else if (EQ (pointer, intern ("hourglass")))
22412 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22413 else if (EQ (pointer, Qmodeline))
22414 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22415 else
22416 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22417 }
22418
22419 if (cursor != No_Cursor)
22420 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22421 }
22422
22423 /* Take proper action when mouse has moved to the mode or header line
22424 or marginal area AREA of window W, x-position X and y-position Y.
22425 X is relative to the start of the text display area of W, so the
22426 width of bitmap areas and scroll bars must be subtracted to get a
22427 position relative to the start of the mode line. */
22428
22429 static void
22430 note_mode_line_or_margin_highlight (window, x, y, area)
22431 Lisp_Object window;
22432 int x, y;
22433 enum window_part area;
22434 {
22435 struct window *w = XWINDOW (window);
22436 struct frame *f = XFRAME (w->frame);
22437 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22438 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22439 Lisp_Object pointer = Qnil;
22440 int charpos, dx, dy, width, height;
22441 Lisp_Object string, object = Qnil;
22442 Lisp_Object pos, help;
22443
22444 Lisp_Object mouse_face;
22445 int original_x_pixel = x;
22446 struct glyph * glyph = NULL;
22447 struct glyph_row *row;
22448
22449 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22450 {
22451 int x0;
22452 struct glyph *end;
22453
22454 string = mode_line_string (w, area, &x, &y, &charpos,
22455 &object, &dx, &dy, &width, &height);
22456
22457 row = (area == ON_MODE_LINE
22458 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22459 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22460
22461 /* Find glyph */
22462 if (row->mode_line_p && row->enabled_p)
22463 {
22464 glyph = row->glyphs[TEXT_AREA];
22465 end = glyph + row->used[TEXT_AREA];
22466
22467 for (x0 = original_x_pixel;
22468 glyph < end && x0 >= glyph->pixel_width;
22469 ++glyph)
22470 x0 -= glyph->pixel_width;
22471
22472 if (glyph >= end)
22473 glyph = NULL;
22474 }
22475 }
22476 else
22477 {
22478 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22479 string = marginal_area_string (w, area, &x, &y, &charpos,
22480 &object, &dx, &dy, &width, &height);
22481 }
22482
22483 help = Qnil;
22484
22485 if (IMAGEP (object))
22486 {
22487 Lisp_Object image_map, hotspot;
22488 if ((image_map = Fplist_get (XCDR (object), QCmap),
22489 !NILP (image_map))
22490 && (hotspot = find_hot_spot (image_map, dx, dy),
22491 CONSP (hotspot))
22492 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22493 {
22494 Lisp_Object area_id, plist;
22495
22496 area_id = XCAR (hotspot);
22497 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22498 If so, we could look for mouse-enter, mouse-leave
22499 properties in PLIST (and do something...). */
22500 hotspot = XCDR (hotspot);
22501 if (CONSP (hotspot)
22502 && (plist = XCAR (hotspot), CONSP (plist)))
22503 {
22504 pointer = Fplist_get (plist, Qpointer);
22505 if (NILP (pointer))
22506 pointer = Qhand;
22507 help = Fplist_get (plist, Qhelp_echo);
22508 if (!NILP (help))
22509 {
22510 help_echo_string = help;
22511 /* Is this correct? ++kfs */
22512 XSETWINDOW (help_echo_window, w);
22513 help_echo_object = w->buffer;
22514 help_echo_pos = charpos;
22515 }
22516 }
22517 }
22518 if (NILP (pointer))
22519 pointer = Fplist_get (XCDR (object), QCpointer);
22520 }
22521
22522 if (STRINGP (string))
22523 {
22524 pos = make_number (charpos);
22525 /* If we're on a string with `help-echo' text property, arrange
22526 for the help to be displayed. This is done by setting the
22527 global variable help_echo_string to the help string. */
22528 if (NILP (help))
22529 {
22530 help = Fget_text_property (pos, Qhelp_echo, string);
22531 if (!NILP (help))
22532 {
22533 help_echo_string = help;
22534 XSETWINDOW (help_echo_window, w);
22535 help_echo_object = string;
22536 help_echo_pos = charpos;
22537 }
22538 }
22539
22540 if (NILP (pointer))
22541 pointer = Fget_text_property (pos, Qpointer, string);
22542
22543 /* Change the mouse pointer according to what is under X/Y. */
22544 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
22545 {
22546 Lisp_Object map;
22547 map = Fget_text_property (pos, Qlocal_map, string);
22548 if (!KEYMAPP (map))
22549 map = Fget_text_property (pos, Qkeymap, string);
22550 if (!KEYMAPP (map))
22551 cursor = dpyinfo->vertical_scroll_bar_cursor;
22552 }
22553
22554 /* Change the mouse face according to what is under X/Y. */
22555 mouse_face = Fget_text_property (pos, Qmouse_face, string);
22556 if (!NILP (mouse_face)
22557 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22558 && glyph)
22559 {
22560 Lisp_Object b, e;
22561
22562 struct glyph * tmp_glyph;
22563
22564 int gpos;
22565 int gseq_length;
22566 int total_pixel_width;
22567 int ignore;
22568
22569 int vpos, hpos;
22570
22571 b = Fprevious_single_property_change (make_number (charpos + 1),
22572 Qmouse_face, string, Qnil);
22573 if (NILP (b))
22574 b = make_number (0);
22575
22576 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
22577 if (NILP (e))
22578 e = make_number (SCHARS (string));
22579
22580 /* Calculate the position(glyph position: GPOS) of GLYPH in
22581 displayed string. GPOS is different from CHARPOS.
22582
22583 CHARPOS is the position of glyph in internal string
22584 object. A mode line string format has structures which
22585 is converted to a flatten by emacs lisp interpreter.
22586 The internal string is an element of the structures.
22587 The displayed string is the flatten string. */
22588 for (tmp_glyph = glyph - 1, gpos = 0;
22589 tmp_glyph->charpos >= XINT (b);
22590 tmp_glyph--, gpos++)
22591 {
22592 if (!EQ (tmp_glyph->object, glyph->object))
22593 break;
22594 }
22595
22596 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
22597 displayed string holding GLYPH.
22598
22599 GSEQ_LENGTH is different from SCHARS (STRING).
22600 SCHARS (STRING) returns the length of the internal string. */
22601 for (tmp_glyph = glyph, gseq_length = gpos;
22602 tmp_glyph->charpos < XINT (e);
22603 tmp_glyph++, gseq_length++)
22604 {
22605 if (!EQ (tmp_glyph->object, glyph->object))
22606 break;
22607 }
22608
22609 total_pixel_width = 0;
22610 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22611 total_pixel_width += tmp_glyph->pixel_width;
22612
22613 /* Pre calculation of re-rendering position */
22614 vpos = (x - gpos);
22615 hpos = (area == ON_MODE_LINE
22616 ? (w->current_matrix)->nrows - 1
22617 : 0);
22618
22619 /* If the re-rendering position is included in the last
22620 re-rendering area, we should do nothing. */
22621 if ( EQ (window, dpyinfo->mouse_face_window)
22622 && dpyinfo->mouse_face_beg_col <= vpos
22623 && vpos < dpyinfo->mouse_face_end_col
22624 && dpyinfo->mouse_face_beg_row == hpos )
22625 return;
22626
22627 if (clear_mouse_face (dpyinfo))
22628 cursor = No_Cursor;
22629
22630 dpyinfo->mouse_face_beg_col = vpos;
22631 dpyinfo->mouse_face_beg_row = hpos;
22632
22633 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22634 dpyinfo->mouse_face_beg_y = 0;
22635
22636 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22637 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22638
22639 dpyinfo->mouse_face_end_x = 0;
22640 dpyinfo->mouse_face_end_y = 0;
22641
22642 dpyinfo->mouse_face_past_end = 0;
22643 dpyinfo->mouse_face_window = window;
22644
22645 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22646 charpos,
22647 0, 0, 0, &ignore,
22648 glyph->face_id, 1);
22649 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22650
22651 if (NILP (pointer))
22652 pointer = Qhand;
22653 }
22654 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22655 clear_mouse_face (dpyinfo);
22656 }
22657 define_frame_cursor1 (f, cursor, pointer);
22658 }
22659
22660
22661 /* EXPORT:
22662 Take proper action when the mouse has moved to position X, Y on
22663 frame F as regards highlighting characters that have mouse-face
22664 properties. Also de-highlighting chars where the mouse was before.
22665 X and Y can be negative or out of range. */
22666
22667 void
22668 note_mouse_highlight (f, x, y)
22669 struct frame *f;
22670 int x, y;
22671 {
22672 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22673 enum window_part part;
22674 Lisp_Object window;
22675 struct window *w;
22676 Cursor cursor = No_Cursor;
22677 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22678 struct buffer *b;
22679
22680 /* When a menu is active, don't highlight because this looks odd. */
22681 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22682 if (popup_activated ())
22683 return;
22684 #endif
22685
22686 if (NILP (Vmouse_highlight)
22687 || !f->glyphs_initialized_p)
22688 return;
22689
22690 dpyinfo->mouse_face_mouse_x = x;
22691 dpyinfo->mouse_face_mouse_y = y;
22692 dpyinfo->mouse_face_mouse_frame = f;
22693
22694 if (dpyinfo->mouse_face_defer)
22695 return;
22696
22697 if (gc_in_progress)
22698 {
22699 dpyinfo->mouse_face_deferred_gc = 1;
22700 return;
22701 }
22702
22703 /* Which window is that in? */
22704 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22705
22706 /* If we were displaying active text in another window, clear that.
22707 Also clear if we move out of text area in same window. */
22708 if (! EQ (window, dpyinfo->mouse_face_window)
22709 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22710 && !NILP (dpyinfo->mouse_face_window)))
22711 clear_mouse_face (dpyinfo);
22712
22713 /* Not on a window -> return. */
22714 if (!WINDOWP (window))
22715 return;
22716
22717 /* Reset help_echo_string. It will get recomputed below. */
22718 help_echo_string = Qnil;
22719
22720 /* Convert to window-relative pixel coordinates. */
22721 w = XWINDOW (window);
22722 frame_to_window_pixel_xy (w, &x, &y);
22723
22724 /* Handle tool-bar window differently since it doesn't display a
22725 buffer. */
22726 if (EQ (window, f->tool_bar_window))
22727 {
22728 note_tool_bar_highlight (f, x, y);
22729 return;
22730 }
22731
22732 /* Mouse is on the mode, header line or margin? */
22733 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22734 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22735 {
22736 note_mode_line_or_margin_highlight (window, x, y, part);
22737 return;
22738 }
22739
22740 if (part == ON_VERTICAL_BORDER)
22741 {
22742 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22743 help_echo_string = build_string ("drag-mouse-1: resize");
22744 }
22745 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22746 || part == ON_SCROLL_BAR)
22747 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22748 else
22749 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22750
22751 /* Are we in a window whose display is up to date?
22752 And verify the buffer's text has not changed. */
22753 b = XBUFFER (w->buffer);
22754 if (part == ON_TEXT
22755 && EQ (w->window_end_valid, w->buffer)
22756 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22757 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22758 {
22759 int hpos, vpos, pos, i, dx, dy, area;
22760 struct glyph *glyph;
22761 Lisp_Object object;
22762 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22763 Lisp_Object *overlay_vec = NULL;
22764 int noverlays;
22765 struct buffer *obuf;
22766 int obegv, ozv, same_region;
22767
22768 /* Find the glyph under X/Y. */
22769 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22770
22771 /* Look for :pointer property on image. */
22772 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22773 {
22774 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22775 if (img != NULL && IMAGEP (img->spec))
22776 {
22777 Lisp_Object image_map, hotspot;
22778 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22779 !NILP (image_map))
22780 && (hotspot = find_hot_spot (image_map,
22781 glyph->slice.x + dx,
22782 glyph->slice.y + dy),
22783 CONSP (hotspot))
22784 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22785 {
22786 Lisp_Object area_id, plist;
22787
22788 area_id = XCAR (hotspot);
22789 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22790 If so, we could look for mouse-enter, mouse-leave
22791 properties in PLIST (and do something...). */
22792 hotspot = XCDR (hotspot);
22793 if (CONSP (hotspot)
22794 && (plist = XCAR (hotspot), CONSP (plist)))
22795 {
22796 pointer = Fplist_get (plist, Qpointer);
22797 if (NILP (pointer))
22798 pointer = Qhand;
22799 help_echo_string = Fplist_get (plist, Qhelp_echo);
22800 if (!NILP (help_echo_string))
22801 {
22802 help_echo_window = window;
22803 help_echo_object = glyph->object;
22804 help_echo_pos = glyph->charpos;
22805 }
22806 }
22807 }
22808 if (NILP (pointer))
22809 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22810 }
22811 }
22812
22813 /* Clear mouse face if X/Y not over text. */
22814 if (glyph == NULL
22815 || area != TEXT_AREA
22816 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22817 {
22818 if (clear_mouse_face (dpyinfo))
22819 cursor = No_Cursor;
22820 if (NILP (pointer))
22821 {
22822 if (area != TEXT_AREA)
22823 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22824 else
22825 pointer = Vvoid_text_area_pointer;
22826 }
22827 goto set_cursor;
22828 }
22829
22830 pos = glyph->charpos;
22831 object = glyph->object;
22832 if (!STRINGP (object) && !BUFFERP (object))
22833 goto set_cursor;
22834
22835 /* If we get an out-of-range value, return now; avoid an error. */
22836 if (BUFFERP (object) && pos > BUF_Z (b))
22837 goto set_cursor;
22838
22839 /* Make the window's buffer temporarily current for
22840 overlays_at and compute_char_face. */
22841 obuf = current_buffer;
22842 current_buffer = b;
22843 obegv = BEGV;
22844 ozv = ZV;
22845 BEGV = BEG;
22846 ZV = Z;
22847
22848 /* Is this char mouse-active or does it have help-echo? */
22849 position = make_number (pos);
22850
22851 if (BUFFERP (object))
22852 {
22853 /* Put all the overlays we want in a vector in overlay_vec. */
22854 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22855 /* Sort overlays into increasing priority order. */
22856 noverlays = sort_overlays (overlay_vec, noverlays, w);
22857 }
22858 else
22859 noverlays = 0;
22860
22861 same_region = (EQ (window, dpyinfo->mouse_face_window)
22862 && vpos >= dpyinfo->mouse_face_beg_row
22863 && vpos <= dpyinfo->mouse_face_end_row
22864 && (vpos > dpyinfo->mouse_face_beg_row
22865 || hpos >= dpyinfo->mouse_face_beg_col)
22866 && (vpos < dpyinfo->mouse_face_end_row
22867 || hpos < dpyinfo->mouse_face_end_col
22868 || dpyinfo->mouse_face_past_end));
22869
22870 if (same_region)
22871 cursor = No_Cursor;
22872
22873 /* Check mouse-face highlighting. */
22874 if (! same_region
22875 /* If there exists an overlay with mouse-face overlapping
22876 the one we are currently highlighting, we have to
22877 check if we enter the overlapping overlay, and then
22878 highlight only that. */
22879 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22880 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22881 {
22882 /* Find the highest priority overlay that has a mouse-face
22883 property. */
22884 overlay = Qnil;
22885 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22886 {
22887 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22888 if (!NILP (mouse_face))
22889 overlay = overlay_vec[i];
22890 }
22891
22892 /* If we're actually highlighting the same overlay as
22893 before, there's no need to do that again. */
22894 if (!NILP (overlay)
22895 && EQ (overlay, dpyinfo->mouse_face_overlay))
22896 goto check_help_echo;
22897
22898 dpyinfo->mouse_face_overlay = overlay;
22899
22900 /* Clear the display of the old active region, if any. */
22901 if (clear_mouse_face (dpyinfo))
22902 cursor = No_Cursor;
22903
22904 /* If no overlay applies, get a text property. */
22905 if (NILP (overlay))
22906 mouse_face = Fget_text_property (position, Qmouse_face, object);
22907
22908 /* Handle the overlay case. */
22909 if (!NILP (overlay))
22910 {
22911 /* Find the range of text around this char that
22912 should be active. */
22913 Lisp_Object before, after;
22914 int ignore;
22915
22916 before = Foverlay_start (overlay);
22917 after = Foverlay_end (overlay);
22918 /* Record this as the current active region. */
22919 fast_find_position (w, XFASTINT (before),
22920 &dpyinfo->mouse_face_beg_col,
22921 &dpyinfo->mouse_face_beg_row,
22922 &dpyinfo->mouse_face_beg_x,
22923 &dpyinfo->mouse_face_beg_y, Qnil);
22924
22925 dpyinfo->mouse_face_past_end
22926 = !fast_find_position (w, XFASTINT (after),
22927 &dpyinfo->mouse_face_end_col,
22928 &dpyinfo->mouse_face_end_row,
22929 &dpyinfo->mouse_face_end_x,
22930 &dpyinfo->mouse_face_end_y, Qnil);
22931 dpyinfo->mouse_face_window = window;
22932
22933 dpyinfo->mouse_face_face_id
22934 = face_at_buffer_position (w, pos, 0, 0,
22935 &ignore, pos + 1,
22936 !dpyinfo->mouse_face_hidden);
22937
22938 /* Display it as active. */
22939 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22940 cursor = No_Cursor;
22941 }
22942 /* Handle the text property case. */
22943 else if (!NILP (mouse_face) && BUFFERP (object))
22944 {
22945 /* Find the range of text around this char that
22946 should be active. */
22947 Lisp_Object before, after, beginning, end;
22948 int ignore;
22949
22950 beginning = Fmarker_position (w->start);
22951 end = make_number (BUF_Z (XBUFFER (object))
22952 - XFASTINT (w->window_end_pos));
22953 before
22954 = Fprevious_single_property_change (make_number (pos + 1),
22955 Qmouse_face,
22956 object, beginning);
22957 after
22958 = Fnext_single_property_change (position, Qmouse_face,
22959 object, end);
22960
22961 /* Record this as the current active region. */
22962 fast_find_position (w, XFASTINT (before),
22963 &dpyinfo->mouse_face_beg_col,
22964 &dpyinfo->mouse_face_beg_row,
22965 &dpyinfo->mouse_face_beg_x,
22966 &dpyinfo->mouse_face_beg_y, Qnil);
22967 dpyinfo->mouse_face_past_end
22968 = !fast_find_position (w, XFASTINT (after),
22969 &dpyinfo->mouse_face_end_col,
22970 &dpyinfo->mouse_face_end_row,
22971 &dpyinfo->mouse_face_end_x,
22972 &dpyinfo->mouse_face_end_y, Qnil);
22973 dpyinfo->mouse_face_window = window;
22974
22975 if (BUFFERP (object))
22976 dpyinfo->mouse_face_face_id
22977 = face_at_buffer_position (w, pos, 0, 0,
22978 &ignore, pos + 1,
22979 !dpyinfo->mouse_face_hidden);
22980
22981 /* Display it as active. */
22982 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22983 cursor = No_Cursor;
22984 }
22985 else if (!NILP (mouse_face) && STRINGP (object))
22986 {
22987 Lisp_Object b, e;
22988 int ignore;
22989
22990 b = Fprevious_single_property_change (make_number (pos + 1),
22991 Qmouse_face,
22992 object, Qnil);
22993 e = Fnext_single_property_change (position, Qmouse_face,
22994 object, Qnil);
22995 if (NILP (b))
22996 b = make_number (0);
22997 if (NILP (e))
22998 e = make_number (SCHARS (object) - 1);
22999
23000 fast_find_string_pos (w, XINT (b), object,
23001 &dpyinfo->mouse_face_beg_col,
23002 &dpyinfo->mouse_face_beg_row,
23003 &dpyinfo->mouse_face_beg_x,
23004 &dpyinfo->mouse_face_beg_y, 0);
23005 fast_find_string_pos (w, XINT (e), object,
23006 &dpyinfo->mouse_face_end_col,
23007 &dpyinfo->mouse_face_end_row,
23008 &dpyinfo->mouse_face_end_x,
23009 &dpyinfo->mouse_face_end_y, 1);
23010 dpyinfo->mouse_face_past_end = 0;
23011 dpyinfo->mouse_face_window = window;
23012 dpyinfo->mouse_face_face_id
23013 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23014 glyph->face_id, 1);
23015 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23016 cursor = No_Cursor;
23017 }
23018 else if (STRINGP (object) && NILP (mouse_face))
23019 {
23020 /* A string which doesn't have mouse-face, but
23021 the text ``under'' it might have. */
23022 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23023 int start = MATRIX_ROW_START_CHARPOS (r);
23024
23025 pos = string_buffer_position (w, object, start);
23026 if (pos > 0)
23027 mouse_face = get_char_property_and_overlay (make_number (pos),
23028 Qmouse_face,
23029 w->buffer,
23030 &overlay);
23031 if (!NILP (mouse_face) && !NILP (overlay))
23032 {
23033 Lisp_Object before = Foverlay_start (overlay);
23034 Lisp_Object after = Foverlay_end (overlay);
23035 int ignore;
23036
23037 /* Note that we might not be able to find position
23038 BEFORE in the glyph matrix if the overlay is
23039 entirely covered by a `display' property. In
23040 this case, we overshoot. So let's stop in
23041 the glyph matrix before glyphs for OBJECT. */
23042 fast_find_position (w, XFASTINT (before),
23043 &dpyinfo->mouse_face_beg_col,
23044 &dpyinfo->mouse_face_beg_row,
23045 &dpyinfo->mouse_face_beg_x,
23046 &dpyinfo->mouse_face_beg_y,
23047 object);
23048
23049 dpyinfo->mouse_face_past_end
23050 = !fast_find_position (w, XFASTINT (after),
23051 &dpyinfo->mouse_face_end_col,
23052 &dpyinfo->mouse_face_end_row,
23053 &dpyinfo->mouse_face_end_x,
23054 &dpyinfo->mouse_face_end_y,
23055 Qnil);
23056 dpyinfo->mouse_face_window = window;
23057 dpyinfo->mouse_face_face_id
23058 = face_at_buffer_position (w, pos, 0, 0,
23059 &ignore, pos + 1,
23060 !dpyinfo->mouse_face_hidden);
23061
23062 /* Display it as active. */
23063 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23064 cursor = No_Cursor;
23065 }
23066 }
23067 }
23068
23069 check_help_echo:
23070
23071 /* Look for a `help-echo' property. */
23072 if (NILP (help_echo_string)) {
23073 Lisp_Object help, overlay;
23074
23075 /* Check overlays first. */
23076 help = overlay = Qnil;
23077 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23078 {
23079 overlay = overlay_vec[i];
23080 help = Foverlay_get (overlay, Qhelp_echo);
23081 }
23082
23083 if (!NILP (help))
23084 {
23085 help_echo_string = help;
23086 help_echo_window = window;
23087 help_echo_object = overlay;
23088 help_echo_pos = pos;
23089 }
23090 else
23091 {
23092 Lisp_Object object = glyph->object;
23093 int charpos = glyph->charpos;
23094
23095 /* Try text properties. */
23096 if (STRINGP (object)
23097 && charpos >= 0
23098 && charpos < SCHARS (object))
23099 {
23100 help = Fget_text_property (make_number (charpos),
23101 Qhelp_echo, object);
23102 if (NILP (help))
23103 {
23104 /* If the string itself doesn't specify a help-echo,
23105 see if the buffer text ``under'' it does. */
23106 struct glyph_row *r
23107 = MATRIX_ROW (w->current_matrix, vpos);
23108 int start = MATRIX_ROW_START_CHARPOS (r);
23109 int pos = string_buffer_position (w, object, start);
23110 if (pos > 0)
23111 {
23112 help = Fget_char_property (make_number (pos),
23113 Qhelp_echo, w->buffer);
23114 if (!NILP (help))
23115 {
23116 charpos = pos;
23117 object = w->buffer;
23118 }
23119 }
23120 }
23121 }
23122 else if (BUFFERP (object)
23123 && charpos >= BEGV
23124 && charpos < ZV)
23125 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23126 object);
23127
23128 if (!NILP (help))
23129 {
23130 help_echo_string = help;
23131 help_echo_window = window;
23132 help_echo_object = object;
23133 help_echo_pos = charpos;
23134 }
23135 }
23136 }
23137
23138 /* Look for a `pointer' property. */
23139 if (NILP (pointer))
23140 {
23141 /* Check overlays first. */
23142 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23143 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23144
23145 if (NILP (pointer))
23146 {
23147 Lisp_Object object = glyph->object;
23148 int charpos = glyph->charpos;
23149
23150 /* Try text properties. */
23151 if (STRINGP (object)
23152 && charpos >= 0
23153 && charpos < SCHARS (object))
23154 {
23155 pointer = Fget_text_property (make_number (charpos),
23156 Qpointer, object);
23157 if (NILP (pointer))
23158 {
23159 /* If the string itself doesn't specify a pointer,
23160 see if the buffer text ``under'' it does. */
23161 struct glyph_row *r
23162 = MATRIX_ROW (w->current_matrix, vpos);
23163 int start = MATRIX_ROW_START_CHARPOS (r);
23164 int pos = string_buffer_position (w, object, start);
23165 if (pos > 0)
23166 pointer = Fget_char_property (make_number (pos),
23167 Qpointer, w->buffer);
23168 }
23169 }
23170 else if (BUFFERP (object)
23171 && charpos >= BEGV
23172 && charpos < ZV)
23173 pointer = Fget_text_property (make_number (charpos),
23174 Qpointer, object);
23175 }
23176 }
23177
23178 BEGV = obegv;
23179 ZV = ozv;
23180 current_buffer = obuf;
23181 }
23182
23183 set_cursor:
23184
23185 define_frame_cursor1 (f, cursor, pointer);
23186 }
23187
23188
23189 /* EXPORT for RIF:
23190 Clear any mouse-face on window W. This function is part of the
23191 redisplay interface, and is called from try_window_id and similar
23192 functions to ensure the mouse-highlight is off. */
23193
23194 void
23195 x_clear_window_mouse_face (w)
23196 struct window *w;
23197 {
23198 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23199 Lisp_Object window;
23200
23201 BLOCK_INPUT;
23202 XSETWINDOW (window, w);
23203 if (EQ (window, dpyinfo->mouse_face_window))
23204 clear_mouse_face (dpyinfo);
23205 UNBLOCK_INPUT;
23206 }
23207
23208
23209 /* EXPORT:
23210 Just discard the mouse face information for frame F, if any.
23211 This is used when the size of F is changed. */
23212
23213 void
23214 cancel_mouse_face (f)
23215 struct frame *f;
23216 {
23217 Lisp_Object window;
23218 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23219
23220 window = dpyinfo->mouse_face_window;
23221 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23222 {
23223 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23224 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23225 dpyinfo->mouse_face_window = Qnil;
23226 }
23227 }
23228
23229
23230 #endif /* HAVE_WINDOW_SYSTEM */
23231
23232 \f
23233 /***********************************************************************
23234 Exposure Events
23235 ***********************************************************************/
23236
23237 #ifdef HAVE_WINDOW_SYSTEM
23238
23239 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23240 which intersects rectangle R. R is in window-relative coordinates. */
23241
23242 static void
23243 expose_area (w, row, r, area)
23244 struct window *w;
23245 struct glyph_row *row;
23246 XRectangle *r;
23247 enum glyph_row_area area;
23248 {
23249 struct glyph *first = row->glyphs[area];
23250 struct glyph *end = row->glyphs[area] + row->used[area];
23251 struct glyph *last;
23252 int first_x, start_x, x;
23253
23254 if (area == TEXT_AREA && row->fill_line_p)
23255 /* If row extends face to end of line write the whole line. */
23256 draw_glyphs (w, 0, row, area,
23257 0, row->used[area],
23258 DRAW_NORMAL_TEXT, 0);
23259 else
23260 {
23261 /* Set START_X to the window-relative start position for drawing glyphs of
23262 AREA. The first glyph of the text area can be partially visible.
23263 The first glyphs of other areas cannot. */
23264 start_x = window_box_left_offset (w, area);
23265 x = start_x;
23266 if (area == TEXT_AREA)
23267 x += row->x;
23268
23269 /* Find the first glyph that must be redrawn. */
23270 while (first < end
23271 && x + first->pixel_width < r->x)
23272 {
23273 x += first->pixel_width;
23274 ++first;
23275 }
23276
23277 /* Find the last one. */
23278 last = first;
23279 first_x = x;
23280 while (last < end
23281 && x < r->x + r->width)
23282 {
23283 x += last->pixel_width;
23284 ++last;
23285 }
23286
23287 /* Repaint. */
23288 if (last > first)
23289 draw_glyphs (w, first_x - start_x, row, area,
23290 first - row->glyphs[area], last - row->glyphs[area],
23291 DRAW_NORMAL_TEXT, 0);
23292 }
23293 }
23294
23295
23296 /* Redraw the parts of the glyph row ROW on window W intersecting
23297 rectangle R. R is in window-relative coordinates. Value is
23298 non-zero if mouse-face was overwritten. */
23299
23300 static int
23301 expose_line (w, row, r)
23302 struct window *w;
23303 struct glyph_row *row;
23304 XRectangle *r;
23305 {
23306 xassert (row->enabled_p);
23307
23308 if (row->mode_line_p || w->pseudo_window_p)
23309 draw_glyphs (w, 0, row, TEXT_AREA,
23310 0, row->used[TEXT_AREA],
23311 DRAW_NORMAL_TEXT, 0);
23312 else
23313 {
23314 if (row->used[LEFT_MARGIN_AREA])
23315 expose_area (w, row, r, LEFT_MARGIN_AREA);
23316 if (row->used[TEXT_AREA])
23317 expose_area (w, row, r, TEXT_AREA);
23318 if (row->used[RIGHT_MARGIN_AREA])
23319 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23320 draw_row_fringe_bitmaps (w, row);
23321 }
23322
23323 return row->mouse_face_p;
23324 }
23325
23326
23327 /* Redraw those parts of glyphs rows during expose event handling that
23328 overlap other rows. Redrawing of an exposed line writes over parts
23329 of lines overlapping that exposed line; this function fixes that.
23330
23331 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23332 row in W's current matrix that is exposed and overlaps other rows.
23333 LAST_OVERLAPPING_ROW is the last such row. */
23334
23335 static void
23336 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
23337 struct window *w;
23338 struct glyph_row *first_overlapping_row;
23339 struct glyph_row *last_overlapping_row;
23340 {
23341 struct glyph_row *row;
23342
23343 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23344 if (row->overlapping_p)
23345 {
23346 xassert (row->enabled_p && !row->mode_line_p);
23347
23348 if (row->used[LEFT_MARGIN_AREA])
23349 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23350
23351 if (row->used[TEXT_AREA])
23352 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23353
23354 if (row->used[RIGHT_MARGIN_AREA])
23355 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23356 }
23357 }
23358
23359
23360 /* Return non-zero if W's cursor intersects rectangle R. */
23361
23362 static int
23363 phys_cursor_in_rect_p (w, r)
23364 struct window *w;
23365 XRectangle *r;
23366 {
23367 XRectangle cr, result;
23368 struct glyph *cursor_glyph;
23369
23370 cursor_glyph = get_phys_cursor_glyph (w);
23371 if (cursor_glyph)
23372 {
23373 /* r is relative to W's box, but w->phys_cursor.x is relative
23374 to left edge of W's TEXT area. Adjust it. */
23375 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23376 cr.y = w->phys_cursor.y;
23377 cr.width = cursor_glyph->pixel_width;
23378 cr.height = w->phys_cursor_height;
23379 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23380 I assume the effect is the same -- and this is portable. */
23381 return x_intersect_rectangles (&cr, r, &result);
23382 }
23383 /* If we don't understand the format, pretend we're not in the hot-spot. */
23384 return 0;
23385 }
23386
23387
23388 /* EXPORT:
23389 Draw a vertical window border to the right of window W if W doesn't
23390 have vertical scroll bars. */
23391
23392 void
23393 x_draw_vertical_border (w)
23394 struct window *w;
23395 {
23396 struct frame *f = XFRAME (WINDOW_FRAME (w));
23397
23398 /* We could do better, if we knew what type of scroll-bar the adjacent
23399 windows (on either side) have... But we don't :-(
23400 However, I think this works ok. ++KFS 2003-04-25 */
23401
23402 /* Redraw borders between horizontally adjacent windows. Don't
23403 do it for frames with vertical scroll bars because either the
23404 right scroll bar of a window, or the left scroll bar of its
23405 neighbor will suffice as a border. */
23406 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23407 return;
23408
23409 if (!WINDOW_RIGHTMOST_P (w)
23410 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23411 {
23412 int x0, x1, y0, y1;
23413
23414 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23415 y1 -= 1;
23416
23417 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23418 x1 -= 1;
23419
23420 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23421 }
23422 else if (!WINDOW_LEFTMOST_P (w)
23423 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23424 {
23425 int x0, x1, y0, y1;
23426
23427 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23428 y1 -= 1;
23429
23430 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23431 x0 -= 1;
23432
23433 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23434 }
23435 }
23436
23437
23438 /* Redraw the part of window W intersection rectangle FR. Pixel
23439 coordinates in FR are frame-relative. Call this function with
23440 input blocked. Value is non-zero if the exposure overwrites
23441 mouse-face. */
23442
23443 static int
23444 expose_window (w, fr)
23445 struct window *w;
23446 XRectangle *fr;
23447 {
23448 struct frame *f = XFRAME (w->frame);
23449 XRectangle wr, r;
23450 int mouse_face_overwritten_p = 0;
23451
23452 /* If window is not yet fully initialized, do nothing. This can
23453 happen when toolkit scroll bars are used and a window is split.
23454 Reconfiguring the scroll bar will generate an expose for a newly
23455 created window. */
23456 if (w->current_matrix == NULL)
23457 return 0;
23458
23459 /* When we're currently updating the window, display and current
23460 matrix usually don't agree. Arrange for a thorough display
23461 later. */
23462 if (w == updated_window)
23463 {
23464 SET_FRAME_GARBAGED (f);
23465 return 0;
23466 }
23467
23468 /* Frame-relative pixel rectangle of W. */
23469 wr.x = WINDOW_LEFT_EDGE_X (w);
23470 wr.y = WINDOW_TOP_EDGE_Y (w);
23471 wr.width = WINDOW_TOTAL_WIDTH (w);
23472 wr.height = WINDOW_TOTAL_HEIGHT (w);
23473
23474 if (x_intersect_rectangles (fr, &wr, &r))
23475 {
23476 int yb = window_text_bottom_y (w);
23477 struct glyph_row *row;
23478 int cursor_cleared_p;
23479 struct glyph_row *first_overlapping_row, *last_overlapping_row;
23480
23481 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
23482 r.x, r.y, r.width, r.height));
23483
23484 /* Convert to window coordinates. */
23485 r.x -= WINDOW_LEFT_EDGE_X (w);
23486 r.y -= WINDOW_TOP_EDGE_Y (w);
23487
23488 /* Turn off the cursor. */
23489 if (!w->pseudo_window_p
23490 && phys_cursor_in_rect_p (w, &r))
23491 {
23492 x_clear_cursor (w);
23493 cursor_cleared_p = 1;
23494 }
23495 else
23496 cursor_cleared_p = 0;
23497
23498 /* Update lines intersecting rectangle R. */
23499 first_overlapping_row = last_overlapping_row = NULL;
23500 for (row = w->current_matrix->rows;
23501 row->enabled_p;
23502 ++row)
23503 {
23504 int y0 = row->y;
23505 int y1 = MATRIX_ROW_BOTTOM_Y (row);
23506
23507 if ((y0 >= r.y && y0 < r.y + r.height)
23508 || (y1 > r.y && y1 < r.y + r.height)
23509 || (r.y >= y0 && r.y < y1)
23510 || (r.y + r.height > y0 && r.y + r.height < y1))
23511 {
23512 /* A header line may be overlapping, but there is no need
23513 to fix overlapping areas for them. KFS 2005-02-12 */
23514 if (row->overlapping_p && !row->mode_line_p)
23515 {
23516 if (first_overlapping_row == NULL)
23517 first_overlapping_row = row;
23518 last_overlapping_row = row;
23519 }
23520
23521 if (expose_line (w, row, &r))
23522 mouse_face_overwritten_p = 1;
23523 }
23524
23525 if (y1 >= yb)
23526 break;
23527 }
23528
23529 /* Display the mode line if there is one. */
23530 if (WINDOW_WANTS_MODELINE_P (w)
23531 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
23532 row->enabled_p)
23533 && row->y < r.y + r.height)
23534 {
23535 if (expose_line (w, row, &r))
23536 mouse_face_overwritten_p = 1;
23537 }
23538
23539 if (!w->pseudo_window_p)
23540 {
23541 /* Fix the display of overlapping rows. */
23542 if (first_overlapping_row)
23543 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
23544
23545 /* Draw border between windows. */
23546 x_draw_vertical_border (w);
23547
23548 /* Turn the cursor on again. */
23549 if (cursor_cleared_p)
23550 update_window_cursor (w, 1);
23551 }
23552 }
23553
23554 return mouse_face_overwritten_p;
23555 }
23556
23557
23558
23559 /* Redraw (parts) of all windows in the window tree rooted at W that
23560 intersect R. R contains frame pixel coordinates. Value is
23561 non-zero if the exposure overwrites mouse-face. */
23562
23563 static int
23564 expose_window_tree (w, r)
23565 struct window *w;
23566 XRectangle *r;
23567 {
23568 struct frame *f = XFRAME (w->frame);
23569 int mouse_face_overwritten_p = 0;
23570
23571 while (w && !FRAME_GARBAGED_P (f))
23572 {
23573 if (!NILP (w->hchild))
23574 mouse_face_overwritten_p
23575 |= expose_window_tree (XWINDOW (w->hchild), r);
23576 else if (!NILP (w->vchild))
23577 mouse_face_overwritten_p
23578 |= expose_window_tree (XWINDOW (w->vchild), r);
23579 else
23580 mouse_face_overwritten_p |= expose_window (w, r);
23581
23582 w = NILP (w->next) ? NULL : XWINDOW (w->next);
23583 }
23584
23585 return mouse_face_overwritten_p;
23586 }
23587
23588
23589 /* EXPORT:
23590 Redisplay an exposed area of frame F. X and Y are the upper-left
23591 corner of the exposed rectangle. W and H are width and height of
23592 the exposed area. All are pixel values. W or H zero means redraw
23593 the entire frame. */
23594
23595 void
23596 expose_frame (f, x, y, w, h)
23597 struct frame *f;
23598 int x, y, w, h;
23599 {
23600 XRectangle r;
23601 int mouse_face_overwritten_p = 0;
23602
23603 TRACE ((stderr, "expose_frame "));
23604
23605 /* No need to redraw if frame will be redrawn soon. */
23606 if (FRAME_GARBAGED_P (f))
23607 {
23608 TRACE ((stderr, " garbaged\n"));
23609 return;
23610 }
23611
23612 /* If basic faces haven't been realized yet, there is no point in
23613 trying to redraw anything. This can happen when we get an expose
23614 event while Emacs is starting, e.g. by moving another window. */
23615 if (FRAME_FACE_CACHE (f) == NULL
23616 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23617 {
23618 TRACE ((stderr, " no faces\n"));
23619 return;
23620 }
23621
23622 if (w == 0 || h == 0)
23623 {
23624 r.x = r.y = 0;
23625 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23626 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23627 }
23628 else
23629 {
23630 r.x = x;
23631 r.y = y;
23632 r.width = w;
23633 r.height = h;
23634 }
23635
23636 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23637 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23638
23639 if (WINDOWP (f->tool_bar_window))
23640 mouse_face_overwritten_p
23641 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23642
23643 #ifdef HAVE_X_WINDOWS
23644 #ifndef MSDOS
23645 #ifndef USE_X_TOOLKIT
23646 if (WINDOWP (f->menu_bar_window))
23647 mouse_face_overwritten_p
23648 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23649 #endif /* not USE_X_TOOLKIT */
23650 #endif
23651 #endif
23652
23653 /* Some window managers support a focus-follows-mouse style with
23654 delayed raising of frames. Imagine a partially obscured frame,
23655 and moving the mouse into partially obscured mouse-face on that
23656 frame. The visible part of the mouse-face will be highlighted,
23657 then the WM raises the obscured frame. With at least one WM, KDE
23658 2.1, Emacs is not getting any event for the raising of the frame
23659 (even tried with SubstructureRedirectMask), only Expose events.
23660 These expose events will draw text normally, i.e. not
23661 highlighted. Which means we must redo the highlight here.
23662 Subsume it under ``we love X''. --gerd 2001-08-15 */
23663 /* Included in Windows version because Windows most likely does not
23664 do the right thing if any third party tool offers
23665 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23666 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23667 {
23668 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23669 if (f == dpyinfo->mouse_face_mouse_frame)
23670 {
23671 int x = dpyinfo->mouse_face_mouse_x;
23672 int y = dpyinfo->mouse_face_mouse_y;
23673 clear_mouse_face (dpyinfo);
23674 note_mouse_highlight (f, x, y);
23675 }
23676 }
23677 }
23678
23679
23680 /* EXPORT:
23681 Determine the intersection of two rectangles R1 and R2. Return
23682 the intersection in *RESULT. Value is non-zero if RESULT is not
23683 empty. */
23684
23685 int
23686 x_intersect_rectangles (r1, r2, result)
23687 XRectangle *r1, *r2, *result;
23688 {
23689 XRectangle *left, *right;
23690 XRectangle *upper, *lower;
23691 int intersection_p = 0;
23692
23693 /* Rearrange so that R1 is the left-most rectangle. */
23694 if (r1->x < r2->x)
23695 left = r1, right = r2;
23696 else
23697 left = r2, right = r1;
23698
23699 /* X0 of the intersection is right.x0, if this is inside R1,
23700 otherwise there is no intersection. */
23701 if (right->x <= left->x + left->width)
23702 {
23703 result->x = right->x;
23704
23705 /* The right end of the intersection is the minimum of the
23706 the right ends of left and right. */
23707 result->width = (min (left->x + left->width, right->x + right->width)
23708 - result->x);
23709
23710 /* Same game for Y. */
23711 if (r1->y < r2->y)
23712 upper = r1, lower = r2;
23713 else
23714 upper = r2, lower = r1;
23715
23716 /* The upper end of the intersection is lower.y0, if this is inside
23717 of upper. Otherwise, there is no intersection. */
23718 if (lower->y <= upper->y + upper->height)
23719 {
23720 result->y = lower->y;
23721
23722 /* The lower end of the intersection is the minimum of the lower
23723 ends of upper and lower. */
23724 result->height = (min (lower->y + lower->height,
23725 upper->y + upper->height)
23726 - result->y);
23727 intersection_p = 1;
23728 }
23729 }
23730
23731 return intersection_p;
23732 }
23733
23734 #endif /* HAVE_WINDOW_SYSTEM */
23735
23736 \f
23737 /***********************************************************************
23738 Initialization
23739 ***********************************************************************/
23740
23741 void
23742 syms_of_xdisp ()
23743 {
23744 Vwith_echo_area_save_vector = Qnil;
23745 staticpro (&Vwith_echo_area_save_vector);
23746
23747 Vmessage_stack = Qnil;
23748 staticpro (&Vmessage_stack);
23749
23750 Qinhibit_redisplay = intern ("inhibit-redisplay");
23751 staticpro (&Qinhibit_redisplay);
23752
23753 message_dolog_marker1 = Fmake_marker ();
23754 staticpro (&message_dolog_marker1);
23755 message_dolog_marker2 = Fmake_marker ();
23756 staticpro (&message_dolog_marker2);
23757 message_dolog_marker3 = Fmake_marker ();
23758 staticpro (&message_dolog_marker3);
23759
23760 #if GLYPH_DEBUG
23761 defsubr (&Sdump_frame_glyph_matrix);
23762 defsubr (&Sdump_glyph_matrix);
23763 defsubr (&Sdump_glyph_row);
23764 defsubr (&Sdump_tool_bar_row);
23765 defsubr (&Strace_redisplay);
23766 defsubr (&Strace_to_stderr);
23767 #endif
23768 #ifdef HAVE_WINDOW_SYSTEM
23769 defsubr (&Stool_bar_lines_needed);
23770 defsubr (&Slookup_image_map);
23771 #endif
23772 defsubr (&Sformat_mode_line);
23773
23774 staticpro (&Qmenu_bar_update_hook);
23775 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23776
23777 staticpro (&Qoverriding_terminal_local_map);
23778 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23779
23780 staticpro (&Qoverriding_local_map);
23781 Qoverriding_local_map = intern ("overriding-local-map");
23782
23783 staticpro (&Qwindow_scroll_functions);
23784 Qwindow_scroll_functions = intern ("window-scroll-functions");
23785
23786 staticpro (&Qredisplay_end_trigger_functions);
23787 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23788
23789 staticpro (&Qinhibit_point_motion_hooks);
23790 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23791
23792 QCdata = intern (":data");
23793 staticpro (&QCdata);
23794 Qdisplay = intern ("display");
23795 staticpro (&Qdisplay);
23796 Qspace_width = intern ("space-width");
23797 staticpro (&Qspace_width);
23798 Qraise = intern ("raise");
23799 staticpro (&Qraise);
23800 Qslice = intern ("slice");
23801 staticpro (&Qslice);
23802 Qspace = intern ("space");
23803 staticpro (&Qspace);
23804 Qmargin = intern ("margin");
23805 staticpro (&Qmargin);
23806 Qpointer = intern ("pointer");
23807 staticpro (&Qpointer);
23808 Qleft_margin = intern ("left-margin");
23809 staticpro (&Qleft_margin);
23810 Qright_margin = intern ("right-margin");
23811 staticpro (&Qright_margin);
23812 Qcenter = intern ("center");
23813 staticpro (&Qcenter);
23814 Qline_height = intern ("line-height");
23815 staticpro (&Qline_height);
23816 QCalign_to = intern (":align-to");
23817 staticpro (&QCalign_to);
23818 QCrelative_width = intern (":relative-width");
23819 staticpro (&QCrelative_width);
23820 QCrelative_height = intern (":relative-height");
23821 staticpro (&QCrelative_height);
23822 QCeval = intern (":eval");
23823 staticpro (&QCeval);
23824 QCpropertize = intern (":propertize");
23825 staticpro (&QCpropertize);
23826 QCfile = intern (":file");
23827 staticpro (&QCfile);
23828 Qfontified = intern ("fontified");
23829 staticpro (&Qfontified);
23830 Qfontification_functions = intern ("fontification-functions");
23831 staticpro (&Qfontification_functions);
23832 Qtrailing_whitespace = intern ("trailing-whitespace");
23833 staticpro (&Qtrailing_whitespace);
23834 Qescape_glyph = intern ("escape-glyph");
23835 staticpro (&Qescape_glyph);
23836 Qnobreak_space = intern ("nobreak-space");
23837 staticpro (&Qnobreak_space);
23838 Qimage = intern ("image");
23839 staticpro (&Qimage);
23840 QCmap = intern (":map");
23841 staticpro (&QCmap);
23842 QCpointer = intern (":pointer");
23843 staticpro (&QCpointer);
23844 Qrect = intern ("rect");
23845 staticpro (&Qrect);
23846 Qcircle = intern ("circle");
23847 staticpro (&Qcircle);
23848 Qpoly = intern ("poly");
23849 staticpro (&Qpoly);
23850 Qmessage_truncate_lines = intern ("message-truncate-lines");
23851 staticpro (&Qmessage_truncate_lines);
23852 Qgrow_only = intern ("grow-only");
23853 staticpro (&Qgrow_only);
23854 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23855 staticpro (&Qinhibit_menubar_update);
23856 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23857 staticpro (&Qinhibit_eval_during_redisplay);
23858 Qposition = intern ("position");
23859 staticpro (&Qposition);
23860 Qbuffer_position = intern ("buffer-position");
23861 staticpro (&Qbuffer_position);
23862 Qobject = intern ("object");
23863 staticpro (&Qobject);
23864 Qbar = intern ("bar");
23865 staticpro (&Qbar);
23866 Qhbar = intern ("hbar");
23867 staticpro (&Qhbar);
23868 Qbox = intern ("box");
23869 staticpro (&Qbox);
23870 Qhollow = intern ("hollow");
23871 staticpro (&Qhollow);
23872 Qhand = intern ("hand");
23873 staticpro (&Qhand);
23874 Qarrow = intern ("arrow");
23875 staticpro (&Qarrow);
23876 Qtext = intern ("text");
23877 staticpro (&Qtext);
23878 Qrisky_local_variable = intern ("risky-local-variable");
23879 staticpro (&Qrisky_local_variable);
23880 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23881 staticpro (&Qinhibit_free_realized_faces);
23882
23883 list_of_error = Fcons (Fcons (intern ("error"),
23884 Fcons (intern ("void-variable"), Qnil)),
23885 Qnil);
23886 staticpro (&list_of_error);
23887
23888 Qlast_arrow_position = intern ("last-arrow-position");
23889 staticpro (&Qlast_arrow_position);
23890 Qlast_arrow_string = intern ("last-arrow-string");
23891 staticpro (&Qlast_arrow_string);
23892
23893 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23894 staticpro (&Qoverlay_arrow_string);
23895 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23896 staticpro (&Qoverlay_arrow_bitmap);
23897
23898 echo_buffer[0] = echo_buffer[1] = Qnil;
23899 staticpro (&echo_buffer[0]);
23900 staticpro (&echo_buffer[1]);
23901
23902 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23903 staticpro (&echo_area_buffer[0]);
23904 staticpro (&echo_area_buffer[1]);
23905
23906 Vmessages_buffer_name = build_string ("*Messages*");
23907 staticpro (&Vmessages_buffer_name);
23908
23909 mode_line_proptrans_alist = Qnil;
23910 staticpro (&mode_line_proptrans_alist);
23911 mode_line_string_list = Qnil;
23912 staticpro (&mode_line_string_list);
23913 mode_line_string_face = Qnil;
23914 staticpro (&mode_line_string_face);
23915 mode_line_string_face_prop = Qnil;
23916 staticpro (&mode_line_string_face_prop);
23917 Vmode_line_unwind_vector = Qnil;
23918 staticpro (&Vmode_line_unwind_vector);
23919
23920 help_echo_string = Qnil;
23921 staticpro (&help_echo_string);
23922 help_echo_object = Qnil;
23923 staticpro (&help_echo_object);
23924 help_echo_window = Qnil;
23925 staticpro (&help_echo_window);
23926 previous_help_echo_string = Qnil;
23927 staticpro (&previous_help_echo_string);
23928 help_echo_pos = -1;
23929
23930 #ifdef HAVE_WINDOW_SYSTEM
23931 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23932 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23933 For example, if a block cursor is over a tab, it will be drawn as
23934 wide as that tab on the display. */);
23935 x_stretch_cursor_p = 0;
23936 #endif
23937
23938 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23939 doc: /* *Non-nil means highlight trailing whitespace.
23940 The face used for trailing whitespace is `trailing-whitespace'. */);
23941 Vshow_trailing_whitespace = Qnil;
23942
23943 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23944 doc: /* *Control highlighting of nobreak space and soft hyphen.
23945 A value of t means highlight the character itself (for nobreak space,
23946 use face `nobreak-space').
23947 A value of nil means no highlighting.
23948 Other values mean display the escape glyph followed by an ordinary
23949 space or ordinary hyphen. */);
23950 Vnobreak_char_display = Qt;
23951
23952 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
23953 doc: /* *The pointer shape to show in void text areas.
23954 A value of nil means to show the text pointer. Other options are `arrow',
23955 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
23956 Vvoid_text_area_pointer = Qarrow;
23957
23958 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
23959 doc: /* Non-nil means don't actually do any redisplay.
23960 This is used for internal purposes. */);
23961 Vinhibit_redisplay = Qnil;
23962
23963 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
23964 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
23965 Vglobal_mode_string = Qnil;
23966
23967 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
23968 doc: /* Marker for where to display an arrow on top of the buffer text.
23969 This must be the beginning of a line in order to work.
23970 See also `overlay-arrow-string'. */);
23971 Voverlay_arrow_position = Qnil;
23972
23973 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
23974 doc: /* String to display as an arrow in non-window frames.
23975 See also `overlay-arrow-position'. */);
23976 Voverlay_arrow_string = build_string ("=>");
23977
23978 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
23979 doc: /* List of variables (symbols) which hold markers for overlay arrows.
23980 The symbols on this list are examined during redisplay to determine
23981 where to display overlay arrows. */);
23982 Voverlay_arrow_variable_list
23983 = Fcons (intern ("overlay-arrow-position"), Qnil);
23984
23985 DEFVAR_INT ("scroll-step", &scroll_step,
23986 doc: /* *The number of lines to try scrolling a window by when point moves out.
23987 If that fails to bring point back on frame, point is centered instead.
23988 If this is zero, point is always centered after it moves off frame.
23989 If you want scrolling to always be a line at a time, you should set
23990 `scroll-conservatively' to a large value rather than set this to 1. */);
23991
23992 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
23993 doc: /* *Scroll up to this many lines, to bring point back on screen.
23994 A value of zero means to scroll the text to center point vertically
23995 in the window. */);
23996 scroll_conservatively = 0;
23997
23998 DEFVAR_INT ("scroll-margin", &scroll_margin,
23999 doc: /* *Number of lines of margin at the top and bottom of a window.
24000 Recenter the window whenever point gets within this many lines
24001 of the top or bottom of the window. */);
24002 scroll_margin = 0;
24003
24004 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24005 doc: /* Pixels per inch value for non-window system displays.
24006 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24007 Vdisplay_pixels_per_inch = make_float (72.0);
24008
24009 #if GLYPH_DEBUG
24010 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24011 #endif
24012
24013 DEFVAR_BOOL ("truncate-partial-width-windows",
24014 &truncate_partial_width_windows,
24015 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24016 truncate_partial_width_windows = 1;
24017
24018 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24019 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24020 Any other value means to use the appropriate face, `mode-line',
24021 `header-line', or `menu' respectively. */);
24022 mode_line_inverse_video = 1;
24023
24024 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24025 doc: /* *Maximum buffer size for which line number should be displayed.
24026 If the buffer is bigger than this, the line number does not appear
24027 in the mode line. A value of nil means no limit. */);
24028 Vline_number_display_limit = Qnil;
24029
24030 DEFVAR_INT ("line-number-display-limit-width",
24031 &line_number_display_limit_width,
24032 doc: /* *Maximum line width (in characters) for line number display.
24033 If the average length of the lines near point is bigger than this, then the
24034 line number may be omitted from the mode line. */);
24035 line_number_display_limit_width = 200;
24036
24037 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24038 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24039 highlight_nonselected_windows = 0;
24040
24041 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24042 doc: /* Non-nil if more than one frame is visible on this display.
24043 Minibuffer-only frames don't count, but iconified frames do.
24044 This variable is not guaranteed to be accurate except while processing
24045 `frame-title-format' and `icon-title-format'. */);
24046
24047 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24048 doc: /* Template for displaying the title bar of visible frames.
24049 \(Assuming the window manager supports this feature.)
24050
24051 This variable has the same structure as `mode-line-format', except that
24052 the %c and %l constructs are ignored. It is used only on frames for
24053 which no explicit name has been set \(see `modify-frame-parameters'). */);
24054
24055 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24056 doc: /* Template for displaying the title bar of an iconified frame.
24057 \(Assuming the window manager supports this feature.)
24058 This variable has the same structure as `mode-line-format' (which see),
24059 and is used only on frames for which no explicit name has been set
24060 \(see `modify-frame-parameters'). */);
24061 Vicon_title_format
24062 = Vframe_title_format
24063 = Fcons (intern ("multiple-frames"),
24064 Fcons (build_string ("%b"),
24065 Fcons (Fcons (empty_string,
24066 Fcons (intern ("invocation-name"),
24067 Fcons (build_string ("@"),
24068 Fcons (intern ("system-name"),
24069 Qnil)))),
24070 Qnil)));
24071
24072 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24073 doc: /* Maximum number of lines to keep in the message log buffer.
24074 If nil, disable message logging. If t, log messages but don't truncate
24075 the buffer when it becomes large. */);
24076 Vmessage_log_max = make_number (50);
24077
24078 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24079 doc: /* Functions called before redisplay, if window sizes have changed.
24080 The value should be a list of functions that take one argument.
24081 Just before redisplay, for each frame, if any of its windows have changed
24082 size since the last redisplay, or have been split or deleted,
24083 all the functions in the list are called, with the frame as argument. */);
24084 Vwindow_size_change_functions = Qnil;
24085
24086 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24087 doc: /* List of functions to call before redisplaying a window with scrolling.
24088 Each function is called with two arguments, the window
24089 and its new display-start position. Note that the value of `window-end'
24090 is not valid when these functions are called. */);
24091 Vwindow_scroll_functions = Qnil;
24092
24093 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24094 doc: /* Functions called when redisplay of a window reaches the end trigger.
24095 Each function is called with two arguments, the window and the end trigger value.
24096 See `set-window-redisplay-end-trigger'. */);
24097 Vredisplay_end_trigger_functions = Qnil;
24098
24099 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24100 doc: /* *Non-nil means autoselect window with mouse pointer.
24101 If nil, do not autoselect windows.
24102 A positive number means delay autoselection by that many seconds: a
24103 window is autoselected only after the mouse has remained in that
24104 window for the duration of the delay.
24105 A negative number has a similar effect, but causes windows to be
24106 autoselected only after the mouse has stopped moving. \(Because of
24107 the way Emacs compares mouse events, you will occasionally wait twice
24108 that time before the window gets selected.\)
24109 Any other value means to autoselect window instantaneously when the
24110 mouse pointer enters it.
24111
24112 Autoselection selects the minibuffer only if it is active, and never
24113 unselects the minibuffer if it is active. */);
24114 Vmouse_autoselect_window = Qnil;
24115
24116 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24117 doc: /* *Non-nil means automatically resize tool-bars.
24118 This dynamically changes the tool-bar's height to the minimum height
24119 that is needed to make all tool-bar items visible.
24120 If value is `grow-only', the tool-bar's height is only increased
24121 automatically; to decreace the tool-bar height, use \\[recenter]. */);
24122 Vauto_resize_tool_bars = Qt;
24123
24124 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24125 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24126 auto_raise_tool_bar_buttons_p = 1;
24127
24128 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24129 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24130 make_cursor_line_fully_visible_p = 1;
24131
24132 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24133 doc: /* *Border below tool-bar in pixels.
24134 If an integer, use it as the height of the border.
24135 If it is one of `internal-border-width' or `border-width', use the
24136 value of the corresponding frame parameter.
24137 Otherwise, no border is added below the tool-bar. */);
24138 Vtool_bar_border = Qinternal_border_width;
24139
24140 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24141 doc: /* *Margin around tool-bar buttons in pixels.
24142 If an integer, use that for both horizontal and vertical margins.
24143 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24144 HORZ specifying the horizontal margin, and VERT specifying the
24145 vertical margin. */);
24146 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24147
24148 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24149 doc: /* *Relief thickness of tool-bar buttons. */);
24150 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24151
24152 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24153 doc: /* List of functions to call to fontify regions of text.
24154 Each function is called with one argument POS. Functions must
24155 fontify a region starting at POS in the current buffer, and give
24156 fontified regions the property `fontified'. */);
24157 Vfontification_functions = Qnil;
24158 Fmake_variable_buffer_local (Qfontification_functions);
24159
24160 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24161 &unibyte_display_via_language_environment,
24162 doc: /* *Non-nil means display unibyte text according to language environment.
24163 Specifically this means that unibyte non-ASCII characters
24164 are displayed by converting them to the equivalent multibyte characters
24165 according to the current language environment. As a result, they are
24166 displayed according to the current fontset. */);
24167 unibyte_display_via_language_environment = 0;
24168
24169 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24170 doc: /* *Maximum height for resizing mini-windows.
24171 If a float, it specifies a fraction of the mini-window frame's height.
24172 If an integer, it specifies a number of lines. */);
24173 Vmax_mini_window_height = make_float (0.25);
24174
24175 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24176 doc: /* *How to resize mini-windows.
24177 A value of nil means don't automatically resize mini-windows.
24178 A value of t means resize them to fit the text displayed in them.
24179 A value of `grow-only', the default, means let mini-windows grow
24180 only, until their display becomes empty, at which point the windows
24181 go back to their normal size. */);
24182 Vresize_mini_windows = Qgrow_only;
24183
24184 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24185 doc: /* Alist specifying how to blink the cursor off.
24186 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24187 `cursor-type' frame-parameter or variable equals ON-STATE,
24188 comparing using `equal', Emacs uses OFF-STATE to specify
24189 how to blink it off. ON-STATE and OFF-STATE are values for
24190 the `cursor-type' frame parameter.
24191
24192 If a frame's ON-STATE has no entry in this list,
24193 the frame's other specifications determine how to blink the cursor off. */);
24194 Vblink_cursor_alist = Qnil;
24195
24196 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24197 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24198 automatic_hscrolling_p = 1;
24199
24200 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24201 doc: /* *How many columns away from the window edge point is allowed to get
24202 before automatic hscrolling will horizontally scroll the window. */);
24203 hscroll_margin = 5;
24204
24205 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24206 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24207 When point is less than `hscroll-margin' columns from the window
24208 edge, automatic hscrolling will scroll the window by the amount of columns
24209 determined by this variable. If its value is a positive integer, scroll that
24210 many columns. If it's a positive floating-point number, it specifies the
24211 fraction of the window's width to scroll. If it's nil or zero, point will be
24212 centered horizontally after the scroll. Any other value, including negative
24213 numbers, are treated as if the value were zero.
24214
24215 Automatic hscrolling always moves point outside the scroll margin, so if
24216 point was more than scroll step columns inside the margin, the window will
24217 scroll more than the value given by the scroll step.
24218
24219 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24220 and `scroll-right' overrides this variable's effect. */);
24221 Vhscroll_step = make_number (0);
24222
24223 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24224 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24225 Bind this around calls to `message' to let it take effect. */);
24226 message_truncate_lines = 0;
24227
24228 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24229 doc: /* Normal hook run to update the menu bar definitions.
24230 Redisplay runs this hook before it redisplays the menu bar.
24231 This is used to update submenus such as Buffers,
24232 whose contents depend on various data. */);
24233 Vmenu_bar_update_hook = Qnil;
24234
24235 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24236 doc: /* Frame for which we are updating a menu.
24237 The enable predicate for a menu binding should check this variable. */);
24238 Vmenu_updating_frame = Qnil;
24239
24240 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24241 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24242 inhibit_menubar_update = 0;
24243
24244 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24245 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24246 inhibit_eval_during_redisplay = 0;
24247
24248 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24249 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24250 inhibit_free_realized_faces = 0;
24251
24252 #if GLYPH_DEBUG
24253 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24254 doc: /* Inhibit try_window_id display optimization. */);
24255 inhibit_try_window_id = 0;
24256
24257 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24258 doc: /* Inhibit try_window_reusing display optimization. */);
24259 inhibit_try_window_reusing = 0;
24260
24261 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24262 doc: /* Inhibit try_cursor_movement display optimization. */);
24263 inhibit_try_cursor_movement = 0;
24264 #endif /* GLYPH_DEBUG */
24265
24266 DEFVAR_INT ("overline-margin", &overline_margin,
24267 doc: /* *Space between overline and text, in pixels.
24268 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24269 margin to the caracter height. */);
24270 overline_margin = 2;
24271 }
24272
24273
24274 /* Initialize this module when Emacs starts. */
24275
24276 void
24277 init_xdisp ()
24278 {
24279 Lisp_Object root_window;
24280 struct window *mini_w;
24281
24282 current_header_line_height = current_mode_line_height = -1;
24283
24284 CHARPOS (this_line_start_pos) = 0;
24285
24286 mini_w = XWINDOW (minibuf_window);
24287 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24288
24289 if (!noninteractive)
24290 {
24291 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24292 int i;
24293
24294 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24295 set_window_height (root_window,
24296 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24297 0);
24298 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24299 set_window_height (minibuf_window, 1, 0);
24300
24301 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24302 mini_w->total_cols = make_number (FRAME_COLS (f));
24303
24304 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24305 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24306 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24307
24308 /* The default ellipsis glyphs `...'. */
24309 for (i = 0; i < 3; ++i)
24310 default_invis_vector[i] = make_number ('.');
24311 }
24312
24313 {
24314 /* Allocate the buffer for frame titles.
24315 Also used for `format-mode-line'. */
24316 int size = 100;
24317 mode_line_noprop_buf = (char *) xmalloc (size);
24318 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24319 mode_line_noprop_ptr = mode_line_noprop_buf;
24320 mode_line_target = MODE_LINE_DISPLAY;
24321 }
24322
24323 help_echo_showing_p = 0;
24324 }
24325
24326
24327 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24328 (do not change this comment) */