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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_OPT_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_OPT_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_OPT_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 int new_height = -1;
4851
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4857 {
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4863 }
4864 else if (FUNCTIONP (it->font_height))
4865 {
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4891
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4895
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4898 }
4899
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4902 }
4903 }
4904
4905 return 0;
4906 }
4907
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4912 {
4913 if (it)
4914 {
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4917
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4921 }
4922
4923 return 0;
4924 }
4925
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4929 {
4930 Lisp_Object tem;
4931
4932 if (it)
4933 {
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4936
4937 if (tem = XCDR (spec), CONSP (tem))
4938 {
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4941 {
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4944 {
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4948 }
4949 }
4950 }
4951 }
4952
4953 return 0;
4954 }
4955
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4960 {
4961 if (it)
4962 {
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4969 {
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4973 }
4974 #endif /* HAVE_WINDOW_SYSTEM */
4975 }
4976
4977 return 0;
4978 }
4979
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4984
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4988 {
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
4999 {
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5004 }
5005 }
5006 value = Qnil;
5007
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5012
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5019 {
5020 int fringe_bitmap;
5021
5022 if (it)
5023 {
5024 if (!FRAME_WINDOW_P (it->f))
5025 /* If we return here, POSITION has been advanced
5026 across the text with this property. */
5027 {
5028 /* Synchronize the bidi iterator with POSITION. This is
5029 needed because we are not going to push the iterator
5030 on behalf of this display property, so there will be
5031 no pop_it call to do this synchronization for us. */
5032 if (it->bidi_p)
5033 {
5034 it->position = *position;
5035 iterate_out_of_display_property (it);
5036 *position = it->position;
5037 }
5038 return 1;
5039 }
5040 }
5041 else if (!frame_window_p)
5042 return 1;
5043
5044 #ifdef HAVE_WINDOW_SYSTEM
5045 value = XCAR (XCDR (spec));
5046 if (!SYMBOLP (value)
5047 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5048 /* If we return here, POSITION has been advanced
5049 across the text with this property. */
5050 {
5051 if (it && it->bidi_p)
5052 {
5053 it->position = *position;
5054 iterate_out_of_display_property (it);
5055 *position = it->position;
5056 }
5057 return 1;
5058 }
5059
5060 if (it)
5061 {
5062 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063
5064 if (CONSP (XCDR (XCDR (spec))))
5065 {
5066 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5067 int face_id2 = lookup_derived_face (it->f, face_name,
5068 FRINGE_FACE_ID, false);
5069 if (face_id2 >= 0)
5070 face_id = face_id2;
5071 }
5072
5073 /* Save current settings of IT so that we can restore them
5074 when we are finished with the glyph property value. */
5075 push_it (it, position);
5076
5077 it->area = TEXT_AREA;
5078 it->what = IT_IMAGE;
5079 it->image_id = -1; /* no image */
5080 it->position = start_pos;
5081 it->object = NILP (object) ? it->w->contents : object;
5082 it->method = GET_FROM_IMAGE;
5083 it->from_overlay = Qnil;
5084 it->face_id = face_id;
5085 it->from_disp_prop_p = true;
5086
5087 /* Say that we haven't consumed the characters with
5088 `display' property yet. The call to pop_it in
5089 set_iterator_to_next will clean this up. */
5090 *position = start_pos;
5091
5092 if (EQ (XCAR (spec), Qleft_fringe))
5093 {
5094 it->left_user_fringe_bitmap = fringe_bitmap;
5095 it->left_user_fringe_face_id = face_id;
5096 }
5097 else
5098 {
5099 it->right_user_fringe_bitmap = fringe_bitmap;
5100 it->right_user_fringe_face_id = face_id;
5101 }
5102 }
5103 #endif /* HAVE_WINDOW_SYSTEM */
5104 return 1;
5105 }
5106
5107 /* Prepare to handle `((margin left-margin) ...)',
5108 `((margin right-margin) ...)' and `((margin nil) ...)'
5109 prefixes for display specifications. */
5110 location = Qunbound;
5111 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 {
5113 Lisp_Object tem;
5114
5115 value = XCDR (spec);
5116 if (CONSP (value))
5117 value = XCAR (value);
5118
5119 tem = XCAR (spec);
5120 if (EQ (XCAR (tem), Qmargin)
5121 && (tem = XCDR (tem),
5122 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5123 (NILP (tem)
5124 || EQ (tem, Qleft_margin)
5125 || EQ (tem, Qright_margin))))
5126 location = tem;
5127 }
5128
5129 if (EQ (location, Qunbound))
5130 {
5131 location = Qnil;
5132 value = spec;
5133 }
5134
5135 /* After this point, VALUE is the property after any
5136 margin prefix has been stripped. It must be a string,
5137 an image specification, or `(space ...)'.
5138
5139 LOCATION specifies where to display: `left-margin',
5140 `right-margin' or nil. */
5141
5142 bool valid_p = (STRINGP (value)
5143 #ifdef HAVE_WINDOW_SYSTEM
5144 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5145 && valid_image_p (value))
5146 #endif /* not HAVE_WINDOW_SYSTEM */
5147 || (CONSP (value) && EQ (XCAR (value), Qspace))
5148 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5149 && valid_xwidget_spec_p (value)));
5150
5151 if (valid_p && display_replaced == 0)
5152 {
5153 int retval = 1;
5154
5155 if (!it)
5156 {
5157 /* Callers need to know whether the display spec is any kind
5158 of `(space ...)' spec that is about to affect text-area
5159 display. */
5160 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5161 retval = 2;
5162 return retval;
5163 }
5164
5165 /* Save current settings of IT so that we can restore them
5166 when we are finished with the glyph property value. */
5167 push_it (it, position);
5168 it->from_overlay = overlay;
5169 it->from_disp_prop_p = true;
5170
5171 if (NILP (location))
5172 it->area = TEXT_AREA;
5173 else if (EQ (location, Qleft_margin))
5174 it->area = LEFT_MARGIN_AREA;
5175 else
5176 it->area = RIGHT_MARGIN_AREA;
5177
5178 if (STRINGP (value))
5179 {
5180 it->string = value;
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->current.overlay_string_index = -1;
5183 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5184 it->end_charpos = it->string_nchars = SCHARS (it->string);
5185 it->method = GET_FROM_STRING;
5186 it->stop_charpos = 0;
5187 it->prev_stop = 0;
5188 it->base_level_stop = 0;
5189 it->string_from_display_prop_p = true;
5190 /* Say that we haven't consumed the characters with
5191 `display' property yet. The call to pop_it in
5192 set_iterator_to_next will clean this up. */
5193 if (BUFFERP (object))
5194 *position = start_pos;
5195
5196 /* Force paragraph direction to be that of the parent
5197 object. If the parent object's paragraph direction is
5198 not yet determined, default to L2R. */
5199 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5200 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5201 else
5202 it->paragraph_embedding = L2R;
5203
5204 /* Set up the bidi iterator for this display string. */
5205 if (it->bidi_p)
5206 {
5207 it->bidi_it.string.lstring = it->string;
5208 it->bidi_it.string.s = NULL;
5209 it->bidi_it.string.schars = it->end_charpos;
5210 it->bidi_it.string.bufpos = bufpos;
5211 it->bidi_it.string.from_disp_str = true;
5212 it->bidi_it.string.unibyte = !it->multibyte_p;
5213 it->bidi_it.w = it->w;
5214 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 }
5216 }
5217 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 {
5219 it->method = GET_FROM_STRETCH;
5220 it->object = value;
5221 *position = it->position = start_pos;
5222 retval = 1 + (it->area == TEXT_AREA);
5223 }
5224 else if (valid_xwidget_spec_p (value))
5225 {
5226 it->what = IT_XWIDGET;
5227 it->method = GET_FROM_XWIDGET;
5228 it->position = start_pos;
5229 it->object = NILP (object) ? it->w->contents : object;
5230 *position = start_pos;
5231 it->xwidget = lookup_xwidget (value);
5232 }
5233 #ifdef HAVE_WINDOW_SYSTEM
5234 else
5235 {
5236 it->what = IT_IMAGE;
5237 it->image_id = lookup_image (it->f, value);
5238 it->position = start_pos;
5239 it->object = NILP (object) ? it->w->contents : object;
5240 it->method = GET_FROM_IMAGE;
5241
5242 /* Say that we haven't consumed the characters with
5243 `display' property yet. The call to pop_it in
5244 set_iterator_to_next will clean this up. */
5245 *position = start_pos;
5246 }
5247 #endif /* HAVE_WINDOW_SYSTEM */
5248
5249 return retval;
5250 }
5251
5252 /* Invalid property or property not supported. Restore
5253 POSITION to what it was before. */
5254 *position = start_pos;
5255 return 0;
5256 }
5257
5258 /* Check if PROP is a display property value whose text should be
5259 treated as intangible. OVERLAY is the overlay from which PROP
5260 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5261 specify the buffer position covered by PROP. */
5262
5263 bool
5264 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5265 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 {
5267 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5268 struct text_pos position;
5269
5270 SET_TEXT_POS (position, charpos, bytepos);
5271 return (handle_display_spec (NULL, prop, Qnil, overlay,
5272 &position, charpos, frame_window_p)
5273 != 0);
5274 }
5275
5276
5277 /* Return true if PROP is a display sub-property value containing STRING.
5278
5279 Implementation note: this and the following function are really
5280 special cases of handle_display_spec and
5281 handle_single_display_spec, and should ideally use the same code.
5282 Until they do, these two pairs must be consistent and must be
5283 modified in sync. */
5284
5285 static bool
5286 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 {
5288 if (EQ (string, prop))
5289 return true;
5290
5291 /* Skip over `when FORM'. */
5292 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 {
5294 prop = XCDR (prop);
5295 if (!CONSP (prop))
5296 return false;
5297 /* Actually, the condition following `when' should be eval'ed,
5298 like handle_single_display_spec does, and we should return
5299 false if it evaluates to nil. However, this function is
5300 called only when the buffer was already displayed and some
5301 glyph in the glyph matrix was found to come from a display
5302 string. Therefore, the condition was already evaluated, and
5303 the result was non-nil, otherwise the display string wouldn't
5304 have been displayed and we would have never been called for
5305 this property. Thus, we can skip the evaluation and assume
5306 its result is non-nil. */
5307 prop = XCDR (prop);
5308 }
5309
5310 if (CONSP (prop))
5311 /* Skip over `margin LOCATION'. */
5312 if (EQ (XCAR (prop), Qmargin))
5313 {
5314 prop = XCDR (prop);
5315 if (!CONSP (prop))
5316 return false;
5317
5318 prop = XCDR (prop);
5319 if (!CONSP (prop))
5320 return false;
5321 }
5322
5323 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5324 }
5325
5326
5327 /* Return true if STRING appears in the `display' property PROP. */
5328
5329 static bool
5330 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 {
5332 if (CONSP (prop)
5333 && !EQ (XCAR (prop), Qwhen)
5334 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 {
5336 /* A list of sub-properties. */
5337 while (CONSP (prop))
5338 {
5339 if (single_display_spec_string_p (XCAR (prop), string))
5340 return true;
5341 prop = XCDR (prop);
5342 }
5343 }
5344 else if (VECTORP (prop))
5345 {
5346 /* A vector of sub-properties. */
5347 ptrdiff_t i;
5348 for (i = 0; i < ASIZE (prop); ++i)
5349 if (single_display_spec_string_p (AREF (prop, i), string))
5350 return true;
5351 }
5352 else
5353 return single_display_spec_string_p (prop, string);
5354
5355 return false;
5356 }
5357
5358 /* Look for STRING in overlays and text properties in the current
5359 buffer, between character positions FROM and TO (excluding TO).
5360 BACK_P means look back (in this case, TO is supposed to be
5361 less than FROM).
5362 Value is the first character position where STRING was found, or
5363 zero if it wasn't found before hitting TO.
5364
5365 This function may only use code that doesn't eval because it is
5366 called asynchronously from note_mouse_highlight. */
5367
5368 static ptrdiff_t
5369 string_buffer_position_lim (Lisp_Object string,
5370 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 {
5372 Lisp_Object limit, prop, pos;
5373 bool found = false;
5374
5375 pos = make_number (max (from, BEGV));
5376
5377 if (!back_p) /* looking forward */
5378 {
5379 limit = make_number (min (to, ZV));
5380 while (!found && !EQ (pos, limit))
5381 {
5382 prop = Fget_char_property (pos, Qdisplay, Qnil);
5383 if (!NILP (prop) && display_prop_string_p (prop, string))
5384 found = true;
5385 else
5386 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5387 limit);
5388 }
5389 }
5390 else /* looking back */
5391 {
5392 limit = make_number (max (to, BEGV));
5393 while (!found && !EQ (pos, limit))
5394 {
5395 prop = Fget_char_property (pos, Qdisplay, Qnil);
5396 if (!NILP (prop) && display_prop_string_p (prop, string))
5397 found = true;
5398 else
5399 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5400 limit);
5401 }
5402 }
5403
5404 return found ? XINT (pos) : 0;
5405 }
5406
5407 /* Determine which buffer position in current buffer STRING comes from.
5408 AROUND_CHARPOS is an approximate position where it could come from.
5409 Value is the buffer position or 0 if it couldn't be determined.
5410
5411 This function is necessary because we don't record buffer positions
5412 in glyphs generated from strings (to keep struct glyph small).
5413 This function may only use code that doesn't eval because it is
5414 called asynchronously from note_mouse_highlight. */
5415
5416 static ptrdiff_t
5417 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 {
5419 const int MAX_DISTANCE = 1000;
5420 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5421 around_charpos + MAX_DISTANCE,
5422 false);
5423
5424 if (!found)
5425 found = string_buffer_position_lim (string, around_charpos,
5426 around_charpos - MAX_DISTANCE, true);
5427 return found;
5428 }
5429
5430
5431 \f
5432 /***********************************************************************
5433 `composition' property
5434 ***********************************************************************/
5435
5436 /* Set up iterator IT from `composition' property at its current
5437 position. Called from handle_stop. */
5438
5439 static enum prop_handled
5440 handle_composition_prop (struct it *it)
5441 {
5442 Lisp_Object prop, string;
5443 ptrdiff_t pos, pos_byte, start, end;
5444
5445 if (STRINGP (it->string))
5446 {
5447 unsigned char *s;
5448
5449 pos = IT_STRING_CHARPOS (*it);
5450 pos_byte = IT_STRING_BYTEPOS (*it);
5451 string = it->string;
5452 s = SDATA (string) + pos_byte;
5453 it->c = STRING_CHAR (s);
5454 }
5455 else
5456 {
5457 pos = IT_CHARPOS (*it);
5458 pos_byte = IT_BYTEPOS (*it);
5459 string = Qnil;
5460 it->c = FETCH_CHAR (pos_byte);
5461 }
5462
5463 /* If there's a valid composition and point is not inside of the
5464 composition (in the case that the composition is from the current
5465 buffer), draw a glyph composed from the composition components. */
5466 if (find_composition (pos, -1, &start, &end, &prop, string)
5467 && composition_valid_p (start, end, prop)
5468 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 {
5470 if (start < pos)
5471 /* As we can't handle this situation (perhaps font-lock added
5472 a new composition), we just return here hoping that next
5473 redisplay will detect this composition much earlier. */
5474 return HANDLED_NORMALLY;
5475 if (start != pos)
5476 {
5477 if (STRINGP (it->string))
5478 pos_byte = string_char_to_byte (it->string, start);
5479 else
5480 pos_byte = CHAR_TO_BYTE (start);
5481 }
5482 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5483 prop, string);
5484
5485 if (it->cmp_it.id >= 0)
5486 {
5487 it->cmp_it.ch = -1;
5488 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5489 it->cmp_it.nglyphs = -1;
5490 }
5491 }
5492
5493 return HANDLED_NORMALLY;
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Overlay strings
5500 ***********************************************************************/
5501
5502 /* The following structure is used to record overlay strings for
5503 later sorting in load_overlay_strings. */
5504
5505 struct overlay_entry
5506 {
5507 Lisp_Object overlay;
5508 Lisp_Object string;
5509 EMACS_INT priority;
5510 bool after_string_p;
5511 };
5512
5513
5514 /* Set up iterator IT from overlay strings at its current position.
5515 Called from handle_stop. */
5516
5517 static enum prop_handled
5518 handle_overlay_change (struct it *it)
5519 {
5520 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5521 return HANDLED_RECOMPUTE_PROPS;
5522 else
5523 return HANDLED_NORMALLY;
5524 }
5525
5526
5527 /* Set up the next overlay string for delivery by IT, if there is an
5528 overlay string to deliver. Called by set_iterator_to_next when the
5529 end of the current overlay string is reached. If there are more
5530 overlay strings to display, IT->string and
5531 IT->current.overlay_string_index are set appropriately here.
5532 Otherwise IT->string is set to nil. */
5533
5534 static void
5535 next_overlay_string (struct it *it)
5536 {
5537 ++it->current.overlay_string_index;
5538 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 {
5540 /* No more overlay strings. Restore IT's settings to what
5541 they were before overlay strings were processed, and
5542 continue to deliver from current_buffer. */
5543
5544 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5545 pop_it (it);
5546 eassert (it->sp > 0
5547 || (NILP (it->string)
5548 && it->method == GET_FROM_BUFFER
5549 && it->stop_charpos >= BEGV
5550 && it->stop_charpos <= it->end_charpos));
5551 it->current.overlay_string_index = -1;
5552 it->n_overlay_strings = 0;
5553 /* If there's an empty display string on the stack, pop the
5554 stack, to resync the bidi iterator with IT's position. Such
5555 empty strings are pushed onto the stack in
5556 get_overlay_strings_1. */
5557 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5558 pop_it (it);
5559
5560 /* Since we've exhausted overlay strings at this buffer
5561 position, set the flag to ignore overlays until we move to
5562 another position. The flag is reset in
5563 next_element_from_buffer. */
5564 it->ignore_overlay_strings_at_pos_p = true;
5565
5566 /* If we're at the end of the buffer, record that we have
5567 processed the overlay strings there already, so that
5568 next_element_from_buffer doesn't try it again. */
5569 if (NILP (it->string)
5570 && IT_CHARPOS (*it) >= it->end_charpos
5571 && it->overlay_strings_charpos >= it->end_charpos)
5572 it->overlay_strings_at_end_processed_p = true;
5573 /* Note: we reset overlay_strings_charpos only here, to make
5574 sure the just-processed overlays were indeed at EOB.
5575 Otherwise, overlays on text with invisible text property,
5576 which are processed with IT's position past the invisible
5577 text, might fool us into thinking the overlays at EOB were
5578 already processed (linum-mode can cause this, for
5579 example). */
5580 it->overlay_strings_charpos = -1;
5581 }
5582 else
5583 {
5584 /* There are more overlay strings to process. If
5585 IT->current.overlay_string_index has advanced to a position
5586 where we must load IT->overlay_strings with more strings, do
5587 it. We must load at the IT->overlay_strings_charpos where
5588 IT->n_overlay_strings was originally computed; when invisible
5589 text is present, this might not be IT_CHARPOS (Bug#7016). */
5590 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591
5592 if (it->current.overlay_string_index && i == 0)
5593 load_overlay_strings (it, it->overlay_strings_charpos);
5594
5595 /* Initialize IT to deliver display elements from the overlay
5596 string. */
5597 it->string = it->overlay_strings[i];
5598 it->multibyte_p = STRING_MULTIBYTE (it->string);
5599 SET_TEXT_POS (it->current.string_pos, 0, 0);
5600 it->method = GET_FROM_STRING;
5601 it->stop_charpos = 0;
5602 it->end_charpos = SCHARS (it->string);
5603 if (it->cmp_it.stop_pos >= 0)
5604 it->cmp_it.stop_pos = 0;
5605 it->prev_stop = 0;
5606 it->base_level_stop = 0;
5607
5608 /* Set up the bidi iterator for this overlay string. */
5609 if (it->bidi_p)
5610 {
5611 it->bidi_it.string.lstring = it->string;
5612 it->bidi_it.string.s = NULL;
5613 it->bidi_it.string.schars = SCHARS (it->string);
5614 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5615 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5616 it->bidi_it.string.unibyte = !it->multibyte_p;
5617 it->bidi_it.w = it->w;
5618 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5619 }
5620 }
5621
5622 CHECK_IT (it);
5623 }
5624
5625
5626 /* Compare two overlay_entry structures E1 and E2. Used as a
5627 comparison function for qsort in load_overlay_strings. Overlay
5628 strings for the same position are sorted so that
5629
5630 1. All after-strings come in front of before-strings, except
5631 when they come from the same overlay.
5632
5633 2. Within after-strings, strings are sorted so that overlay strings
5634 from overlays with higher priorities come first.
5635
5636 2. Within before-strings, strings are sorted so that overlay
5637 strings from overlays with higher priorities come last.
5638
5639 Value is analogous to strcmp. */
5640
5641
5642 static int
5643 compare_overlay_entries (const void *e1, const void *e2)
5644 {
5645 struct overlay_entry const *entry1 = e1;
5646 struct overlay_entry const *entry2 = e2;
5647 int result;
5648
5649 if (entry1->after_string_p != entry2->after_string_p)
5650 {
5651 /* Let after-strings appear in front of before-strings if
5652 they come from different overlays. */
5653 if (EQ (entry1->overlay, entry2->overlay))
5654 result = entry1->after_string_p ? 1 : -1;
5655 else
5656 result = entry1->after_string_p ? -1 : 1;
5657 }
5658 else if (entry1->priority != entry2->priority)
5659 {
5660 if (entry1->after_string_p)
5661 /* After-strings sorted in order of decreasing priority. */
5662 result = entry2->priority < entry1->priority ? -1 : 1;
5663 else
5664 /* Before-strings sorted in order of increasing priority. */
5665 result = entry1->priority < entry2->priority ? -1 : 1;
5666 }
5667 else
5668 result = 0;
5669
5670 return result;
5671 }
5672
5673
5674 /* Load the vector IT->overlay_strings with overlay strings from IT's
5675 current buffer position, or from CHARPOS if that is > 0. Set
5676 IT->n_overlays to the total number of overlay strings found.
5677
5678 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5679 a time. On entry into load_overlay_strings,
5680 IT->current.overlay_string_index gives the number of overlay
5681 strings that have already been loaded by previous calls to this
5682 function.
5683
5684 IT->add_overlay_start contains an additional overlay start
5685 position to consider for taking overlay strings from, if non-zero.
5686 This position comes into play when the overlay has an `invisible'
5687 property, and both before and after-strings. When we've skipped to
5688 the end of the overlay, because of its `invisible' property, we
5689 nevertheless want its before-string to appear.
5690 IT->add_overlay_start will contain the overlay start position
5691 in this case.
5692
5693 Overlay strings are sorted so that after-string strings come in
5694 front of before-string strings. Within before and after-strings,
5695 strings are sorted by overlay priority. See also function
5696 compare_overlay_entries. */
5697
5698 static void
5699 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 {
5701 Lisp_Object overlay, window, str, invisible;
5702 struct Lisp_Overlay *ov;
5703 ptrdiff_t start, end;
5704 ptrdiff_t n = 0, i, j;
5705 int invis;
5706 struct overlay_entry entriesbuf[20];
5707 ptrdiff_t size = ARRAYELTS (entriesbuf);
5708 struct overlay_entry *entries = entriesbuf;
5709 USE_SAFE_ALLOCA;
5710
5711 if (charpos <= 0)
5712 charpos = IT_CHARPOS (*it);
5713
5714 /* Append the overlay string STRING of overlay OVERLAY to vector
5715 `entries' which has size `size' and currently contains `n'
5716 elements. AFTER_P means STRING is an after-string of
5717 OVERLAY. */
5718 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5719 do \
5720 { \
5721 Lisp_Object priority; \
5722 \
5723 if (n == size) \
5724 { \
5725 struct overlay_entry *old = entries; \
5726 SAFE_NALLOCA (entries, 2, size); \
5727 memcpy (entries, old, size * sizeof *entries); \
5728 size *= 2; \
5729 } \
5730 \
5731 entries[n].string = (STRING); \
5732 entries[n].overlay = (OVERLAY); \
5733 priority = Foverlay_get ((OVERLAY), Qpriority); \
5734 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5735 entries[n].after_string_p = (AFTER_P); \
5736 ++n; \
5737 } \
5738 while (false)
5739
5740 /* Process overlay before the overlay center. */
5741 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 {
5743 XSETMISC (overlay, ov);
5744 eassert (OVERLAYP (overlay));
5745 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5746 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747
5748 if (end < charpos)
5749 break;
5750
5751 /* Skip this overlay if it doesn't start or end at IT's current
5752 position. */
5753 if (end != charpos && start != charpos)
5754 continue;
5755
5756 /* Skip this overlay if it doesn't apply to IT->w. */
5757 window = Foverlay_get (overlay, Qwindow);
5758 if (WINDOWP (window) && XWINDOW (window) != it->w)
5759 continue;
5760
5761 /* If the text ``under'' the overlay is invisible, both before-
5762 and after-strings from this overlay are visible; start and
5763 end position are indistinguishable. */
5764 invisible = Foverlay_get (overlay, Qinvisible);
5765 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766
5767 /* If overlay has a non-empty before-string, record it. */
5768 if ((start == charpos || (end == charpos && invis != 0))
5769 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5770 && SCHARS (str))
5771 RECORD_OVERLAY_STRING (overlay, str, false);
5772
5773 /* If overlay has a non-empty after-string, record it. */
5774 if ((end == charpos || (start == charpos && invis != 0))
5775 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5776 && SCHARS (str))
5777 RECORD_OVERLAY_STRING (overlay, str, true);
5778 }
5779
5780 /* Process overlays after the overlay center. */
5781 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 {
5783 XSETMISC (overlay, ov);
5784 eassert (OVERLAYP (overlay));
5785 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5786 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787
5788 if (start > charpos)
5789 break;
5790
5791 /* Skip this overlay if it doesn't start or end at IT's current
5792 position. */
5793 if (end != charpos && start != charpos)
5794 continue;
5795
5796 /* Skip this overlay if it doesn't apply to IT->w. */
5797 window = Foverlay_get (overlay, Qwindow);
5798 if (WINDOWP (window) && XWINDOW (window) != it->w)
5799 continue;
5800
5801 /* If the text ``under'' the overlay is invisible, it has a zero
5802 dimension, and both before- and after-strings apply. */
5803 invisible = Foverlay_get (overlay, Qinvisible);
5804 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805
5806 /* If overlay has a non-empty before-string, record it. */
5807 if ((start == charpos || (end == charpos && invis != 0))
5808 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5809 && SCHARS (str))
5810 RECORD_OVERLAY_STRING (overlay, str, false);
5811
5812 /* If overlay has a non-empty after-string, record it. */
5813 if ((end == charpos || (start == charpos && invis != 0))
5814 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5815 && SCHARS (str))
5816 RECORD_OVERLAY_STRING (overlay, str, true);
5817 }
5818
5819 #undef RECORD_OVERLAY_STRING
5820
5821 /* Sort entries. */
5822 if (n > 1)
5823 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824
5825 /* Record number of overlay strings, and where we computed it. */
5826 it->n_overlay_strings = n;
5827 it->overlay_strings_charpos = charpos;
5828
5829 /* IT->current.overlay_string_index is the number of overlay strings
5830 that have already been consumed by IT. Copy some of the
5831 remaining overlay strings to IT->overlay_strings. */
5832 i = 0;
5833 j = it->current.overlay_string_index;
5834 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 {
5836 it->overlay_strings[i] = entries[j].string;
5837 it->string_overlays[i++] = entries[j++].overlay;
5838 }
5839
5840 CHECK_IT (it);
5841 SAFE_FREE ();
5842 }
5843
5844
5845 /* Get the first chunk of overlay strings at IT's current buffer
5846 position, or at CHARPOS if that is > 0. Value is true if at
5847 least one overlay string was found. */
5848
5849 static bool
5850 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 {
5852 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5853 process. This fills IT->overlay_strings with strings, and sets
5854 IT->n_overlay_strings to the total number of strings to process.
5855 IT->pos.overlay_string_index has to be set temporarily to zero
5856 because load_overlay_strings needs this; it must be set to -1
5857 when no overlay strings are found because a zero value would
5858 indicate a position in the first overlay string. */
5859 it->current.overlay_string_index = 0;
5860 load_overlay_strings (it, charpos);
5861
5862 /* If we found overlay strings, set up IT to deliver display
5863 elements from the first one. Otherwise set up IT to deliver
5864 from current_buffer. */
5865 if (it->n_overlay_strings)
5866 {
5867 /* Make sure we know settings in current_buffer, so that we can
5868 restore meaningful values when we're done with the overlay
5869 strings. */
5870 if (compute_stop_p)
5871 compute_stop_pos (it);
5872 eassert (it->face_id >= 0);
5873
5874 /* Save IT's settings. They are restored after all overlay
5875 strings have been processed. */
5876 eassert (!compute_stop_p || it->sp == 0);
5877
5878 /* When called from handle_stop, there might be an empty display
5879 string loaded. In that case, don't bother saving it. But
5880 don't use this optimization with the bidi iterator, since we
5881 need the corresponding pop_it call to resync the bidi
5882 iterator's position with IT's position, after we are done
5883 with the overlay strings. (The corresponding call to pop_it
5884 in case of an empty display string is in
5885 next_overlay_string.) */
5886 if (!(!it->bidi_p
5887 && STRINGP (it->string) && !SCHARS (it->string)))
5888 push_it (it, NULL);
5889
5890 /* Set up IT to deliver display elements from the first overlay
5891 string. */
5892 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5893 it->string = it->overlay_strings[0];
5894 it->from_overlay = Qnil;
5895 it->stop_charpos = 0;
5896 eassert (STRINGP (it->string));
5897 it->end_charpos = SCHARS (it->string);
5898 it->prev_stop = 0;
5899 it->base_level_stop = 0;
5900 it->multibyte_p = STRING_MULTIBYTE (it->string);
5901 it->method = GET_FROM_STRING;
5902 it->from_disp_prop_p = 0;
5903
5904 /* Force paragraph direction to be that of the parent
5905 buffer. */
5906 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5907 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5908 else
5909 it->paragraph_embedding = L2R;
5910
5911 /* Set up the bidi iterator for this overlay string. */
5912 if (it->bidi_p)
5913 {
5914 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915
5916 it->bidi_it.string.lstring = it->string;
5917 it->bidi_it.string.s = NULL;
5918 it->bidi_it.string.schars = SCHARS (it->string);
5919 it->bidi_it.string.bufpos = pos;
5920 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5921 it->bidi_it.string.unibyte = !it->multibyte_p;
5922 it->bidi_it.w = it->w;
5923 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 }
5925 return true;
5926 }
5927
5928 it->current.overlay_string_index = -1;
5929 return false;
5930 }
5931
5932 static bool
5933 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 {
5935 it->string = Qnil;
5936 it->method = GET_FROM_BUFFER;
5937
5938 get_overlay_strings_1 (it, charpos, true);
5939
5940 CHECK_IT (it);
5941
5942 /* Value is true if we found at least one overlay string. */
5943 return STRINGP (it->string);
5944 }
5945
5946
5947 \f
5948 /***********************************************************************
5949 Saving and restoring state
5950 ***********************************************************************/
5951
5952 /* Save current settings of IT on IT->stack. Called, for example,
5953 before setting up IT for an overlay string, to be able to restore
5954 IT's settings to what they were after the overlay string has been
5955 processed. If POSITION is non-NULL, it is the position to save on
5956 the stack instead of IT->position. */
5957
5958 static void
5959 push_it (struct it *it, struct text_pos *position)
5960 {
5961 struct iterator_stack_entry *p;
5962
5963 eassert (it->sp < IT_STACK_SIZE);
5964 p = it->stack + it->sp;
5965
5966 p->stop_charpos = it->stop_charpos;
5967 p->prev_stop = it->prev_stop;
5968 p->base_level_stop = it->base_level_stop;
5969 p->cmp_it = it->cmp_it;
5970 eassert (it->face_id >= 0);
5971 p->face_id = it->face_id;
5972 p->string = it->string;
5973 p->method = it->method;
5974 p->from_overlay = it->from_overlay;
5975 switch (p->method)
5976 {
5977 case GET_FROM_IMAGE:
5978 p->u.image.object = it->object;
5979 p->u.image.image_id = it->image_id;
5980 p->u.image.slice = it->slice;
5981 break;
5982 case GET_FROM_STRETCH:
5983 p->u.stretch.object = it->object;
5984 break;
5985 case GET_FROM_XWIDGET:
5986 p->u.xwidget.object = it->object;
5987 break;
5988 case GET_FROM_BUFFER:
5989 case GET_FROM_DISPLAY_VECTOR:
5990 case GET_FROM_STRING:
5991 case GET_FROM_C_STRING:
5992 break;
5993 default:
5994 emacs_abort ();
5995 }
5996 p->position = position ? *position : it->position;
5997 p->current = it->current;
5998 p->end_charpos = it->end_charpos;
5999 p->string_nchars = it->string_nchars;
6000 p->area = it->area;
6001 p->multibyte_p = it->multibyte_p;
6002 p->avoid_cursor_p = it->avoid_cursor_p;
6003 p->space_width = it->space_width;
6004 p->font_height = it->font_height;
6005 p->voffset = it->voffset;
6006 p->string_from_display_prop_p = it->string_from_display_prop_p;
6007 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6008 p->display_ellipsis_p = false;
6009 p->line_wrap = it->line_wrap;
6010 p->bidi_p = it->bidi_p;
6011 p->paragraph_embedding = it->paragraph_embedding;
6012 p->from_disp_prop_p = it->from_disp_prop_p;
6013 ++it->sp;
6014
6015 /* Save the state of the bidi iterator as well. */
6016 if (it->bidi_p)
6017 bidi_push_it (&it->bidi_it);
6018 }
6019
6020 static void
6021 iterate_out_of_display_property (struct it *it)
6022 {
6023 bool buffer_p = !STRINGP (it->string);
6024 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6025 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026
6027 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028
6029 /* Maybe initialize paragraph direction. If we are at the beginning
6030 of a new paragraph, next_element_from_buffer may not have a
6031 chance to do that. */
6032 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6033 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6034 /* prev_stop can be zero, so check against BEGV as well. */
6035 while (it->bidi_it.charpos >= bob
6036 && it->prev_stop <= it->bidi_it.charpos
6037 && it->bidi_it.charpos < CHARPOS (it->position)
6038 && it->bidi_it.charpos < eob)
6039 bidi_move_to_visually_next (&it->bidi_it);
6040 /* Record the stop_pos we just crossed, for when we cross it
6041 back, maybe. */
6042 if (it->bidi_it.charpos > CHARPOS (it->position))
6043 it->prev_stop = CHARPOS (it->position);
6044 /* If we ended up not where pop_it put us, resync IT's
6045 positional members with the bidi iterator. */
6046 if (it->bidi_it.charpos != CHARPOS (it->position))
6047 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6048 if (buffer_p)
6049 it->current.pos = it->position;
6050 else
6051 it->current.string_pos = it->position;
6052 }
6053
6054 /* Restore IT's settings from IT->stack. Called, for example, when no
6055 more overlay strings must be processed, and we return to delivering
6056 display elements from a buffer, or when the end of a string from a
6057 `display' property is reached and we return to delivering display
6058 elements from an overlay string, or from a buffer. */
6059
6060 static void
6061 pop_it (struct it *it)
6062 {
6063 struct iterator_stack_entry *p;
6064 bool from_display_prop = it->from_disp_prop_p;
6065 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066
6067 eassert (it->sp > 0);
6068 --it->sp;
6069 p = it->stack + it->sp;
6070 it->stop_charpos = p->stop_charpos;
6071 it->prev_stop = p->prev_stop;
6072 it->base_level_stop = p->base_level_stop;
6073 it->cmp_it = p->cmp_it;
6074 it->face_id = p->face_id;
6075 it->current = p->current;
6076 it->position = p->position;
6077 it->string = p->string;
6078 it->from_overlay = p->from_overlay;
6079 if (NILP (it->string))
6080 SET_TEXT_POS (it->current.string_pos, -1, -1);
6081 it->method = p->method;
6082 switch (it->method)
6083 {
6084 case GET_FROM_IMAGE:
6085 it->image_id = p->u.image.image_id;
6086 it->object = p->u.image.object;
6087 it->slice = p->u.image.slice;
6088 break;
6089 case GET_FROM_XWIDGET:
6090 it->object = p->u.xwidget.object;
6091 break;
6092 case GET_FROM_STRETCH:
6093 it->object = p->u.stretch.object;
6094 break;
6095 case GET_FROM_BUFFER:
6096 it->object = it->w->contents;
6097 break;
6098 case GET_FROM_STRING:
6099 {
6100 struct face *face = FACE_OPT_FROM_ID (it->f, it->face_id);
6101
6102 /* Restore the face_box_p flag, since it could have been
6103 overwritten by the face of the object that we just finished
6104 displaying. */
6105 if (face)
6106 it->face_box_p = face->box != FACE_NO_BOX;
6107 it->object = it->string;
6108 }
6109 break;
6110 case GET_FROM_DISPLAY_VECTOR:
6111 if (it->s)
6112 it->method = GET_FROM_C_STRING;
6113 else if (STRINGP (it->string))
6114 it->method = GET_FROM_STRING;
6115 else
6116 {
6117 it->method = GET_FROM_BUFFER;
6118 it->object = it->w->contents;
6119 }
6120 break;
6121 case GET_FROM_C_STRING:
6122 break;
6123 default:
6124 emacs_abort ();
6125 }
6126 it->end_charpos = p->end_charpos;
6127 it->string_nchars = p->string_nchars;
6128 it->area = p->area;
6129 it->multibyte_p = p->multibyte_p;
6130 it->avoid_cursor_p = p->avoid_cursor_p;
6131 it->space_width = p->space_width;
6132 it->font_height = p->font_height;
6133 it->voffset = p->voffset;
6134 it->string_from_display_prop_p = p->string_from_display_prop_p;
6135 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6136 it->line_wrap = p->line_wrap;
6137 it->bidi_p = p->bidi_p;
6138 it->paragraph_embedding = p->paragraph_embedding;
6139 it->from_disp_prop_p = p->from_disp_prop_p;
6140 if (it->bidi_p)
6141 {
6142 bidi_pop_it (&it->bidi_it);
6143 /* Bidi-iterate until we get out of the portion of text, if any,
6144 covered by a `display' text property or by an overlay with
6145 `display' property. (We cannot just jump there, because the
6146 internal coherency of the bidi iterator state can not be
6147 preserved across such jumps.) We also must determine the
6148 paragraph base direction if the overlay we just processed is
6149 at the beginning of a new paragraph. */
6150 if (from_display_prop
6151 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6152 iterate_out_of_display_property (it);
6153
6154 eassert ((BUFFERP (it->object)
6155 && IT_CHARPOS (*it) == it->bidi_it.charpos
6156 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6157 || (STRINGP (it->object)
6158 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6159 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6160 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 }
6162 /* If we move the iterator over text covered by a display property
6163 to a new buffer position, any info about previously seen overlays
6164 is no longer valid. */
6165 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6166 it->ignore_overlay_strings_at_pos_p = false;
6167 }
6168
6169
6170 \f
6171 /***********************************************************************
6172 Moving over lines
6173 ***********************************************************************/
6174
6175 /* Set IT's current position to the previous line start. */
6176
6177 static void
6178 back_to_previous_line_start (struct it *it)
6179 {
6180 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181
6182 DEC_BOTH (cp, bp);
6183 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6184 }
6185
6186
6187 /* Move IT to the next line start.
6188
6189 Value is true if a newline was found. Set *SKIPPED_P to true if
6190 we skipped over part of the text (as opposed to moving the iterator
6191 continuously over the text). Otherwise, don't change the value
6192 of *SKIPPED_P.
6193
6194 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6195 iterator on the newline, if it was found.
6196
6197 Newlines may come from buffer text, overlay strings, or strings
6198 displayed via the `display' property. That's the reason we can't
6199 simply use find_newline_no_quit.
6200
6201 Note that this function may not skip over invisible text that is so
6202 because of text properties and immediately follows a newline. If
6203 it would, function reseat_at_next_visible_line_start, when called
6204 from set_iterator_to_next, would effectively make invisible
6205 characters following a newline part of the wrong glyph row, which
6206 leads to wrong cursor motion. */
6207
6208 static bool
6209 forward_to_next_line_start (struct it *it, bool *skipped_p,
6210 struct bidi_it *bidi_it_prev)
6211 {
6212 ptrdiff_t old_selective;
6213 bool newline_found_p = false;
6214 int n;
6215 const int MAX_NEWLINE_DISTANCE = 500;
6216
6217 /* If already on a newline, just consume it to avoid unintended
6218 skipping over invisible text below. */
6219 if (it->what == IT_CHARACTER
6220 && it->c == '\n'
6221 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 {
6223 if (it->bidi_p && bidi_it_prev)
6224 *bidi_it_prev = it->bidi_it;
6225 set_iterator_to_next (it, false);
6226 it->c = 0;
6227 return true;
6228 }
6229
6230 /* Don't handle selective display in the following. It's (a)
6231 unnecessary because it's done by the caller, and (b) leads to an
6232 infinite recursion because next_element_from_ellipsis indirectly
6233 calls this function. */
6234 old_selective = it->selective;
6235 it->selective = 0;
6236
6237 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6238 from buffer text. */
6239 for (n = 0;
6240 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6241 n += !STRINGP (it->string))
6242 {
6243 if (!get_next_display_element (it))
6244 return false;
6245 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6246 if (newline_found_p && it->bidi_p && bidi_it_prev)
6247 *bidi_it_prev = it->bidi_it;
6248 set_iterator_to_next (it, false);
6249 }
6250
6251 /* If we didn't find a newline near enough, see if we can use a
6252 short-cut. */
6253 if (!newline_found_p)
6254 {
6255 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6256 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6257 1, &bytepos);
6258 Lisp_Object pos;
6259
6260 eassert (!STRINGP (it->string));
6261
6262 /* If there isn't any `display' property in sight, and no
6263 overlays, we can just use the position of the newline in
6264 buffer text. */
6265 if (it->stop_charpos >= limit
6266 || ((pos = Fnext_single_property_change (make_number (start),
6267 Qdisplay, Qnil,
6268 make_number (limit)),
6269 NILP (pos))
6270 && next_overlay_change (start) == ZV))
6271 {
6272 if (!it->bidi_p)
6273 {
6274 IT_CHARPOS (*it) = limit;
6275 IT_BYTEPOS (*it) = bytepos;
6276 }
6277 else
6278 {
6279 struct bidi_it bprev;
6280
6281 /* Help bidi.c avoid expensive searches for display
6282 properties and overlays, by telling it that there are
6283 none up to `limit'. */
6284 if (it->bidi_it.disp_pos < limit)
6285 {
6286 it->bidi_it.disp_pos = limit;
6287 it->bidi_it.disp_prop = 0;
6288 }
6289 do {
6290 bprev = it->bidi_it;
6291 bidi_move_to_visually_next (&it->bidi_it);
6292 } while (it->bidi_it.charpos != limit);
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6295 if (bidi_it_prev)
6296 *bidi_it_prev = bprev;
6297 }
6298 *skipped_p = newline_found_p = true;
6299 }
6300 else
6301 {
6302 while (get_next_display_element (it)
6303 && !newline_found_p)
6304 {
6305 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6306 if (newline_found_p && it->bidi_p && bidi_it_prev)
6307 *bidi_it_prev = it->bidi_it;
6308 set_iterator_to_next (it, false);
6309 }
6310 }
6311 }
6312
6313 it->selective = old_selective;
6314 return newline_found_p;
6315 }
6316
6317
6318 /* Set IT's current position to the previous visible line start. Skip
6319 invisible text that is so either due to text properties or due to
6320 selective display. Caution: this does not change IT->current_x and
6321 IT->hpos. */
6322
6323 static void
6324 back_to_previous_visible_line_start (struct it *it)
6325 {
6326 while (IT_CHARPOS (*it) > BEGV)
6327 {
6328 back_to_previous_line_start (it);
6329
6330 if (IT_CHARPOS (*it) <= BEGV)
6331 break;
6332
6333 /* If selective > 0, then lines indented more than its value are
6334 invisible. */
6335 if (it->selective > 0
6336 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6337 it->selective))
6338 continue;
6339
6340 /* Check the newline before point for invisibility. */
6341 {
6342 Lisp_Object prop;
6343 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6344 Qinvisible, it->window);
6345 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6346 continue;
6347 }
6348
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6351
6352 {
6353 struct it it2;
6354 void *it2data = NULL;
6355 ptrdiff_t pos;
6356 ptrdiff_t beg, end;
6357 Lisp_Object val, overlay;
6358
6359 SAVE_IT (it2, *it, it2data);
6360
6361 /* If newline is part of a composition, continue from start of composition */
6362 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6363 && beg < IT_CHARPOS (*it))
6364 goto replaced;
6365
6366 /* If newline is replaced by a display property, find start of overlay
6367 or interval and continue search from that point. */
6368 pos = --IT_CHARPOS (it2);
6369 --IT_BYTEPOS (it2);
6370 it2.sp = 0;
6371 bidi_unshelve_cache (NULL, false);
6372 it2.string_from_display_prop_p = false;
6373 it2.from_disp_prop_p = false;
6374 if (handle_display_prop (&it2) == HANDLED_RETURN
6375 && !NILP (val = get_char_property_and_overlay
6376 (make_number (pos), Qdisplay, Qnil, &overlay))
6377 && (OVERLAYP (overlay)
6378 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6379 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 {
6381 RESTORE_IT (it, it, it2data);
6382 goto replaced;
6383 }
6384
6385 /* Newline is not replaced by anything -- so we are done. */
6386 RESTORE_IT (it, it, it2data);
6387 break;
6388
6389 replaced:
6390 if (beg < BEGV)
6391 beg = BEGV;
6392 IT_CHARPOS (*it) = beg;
6393 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6394 }
6395 }
6396
6397 it->continuation_lines_width = 0;
6398
6399 eassert (IT_CHARPOS (*it) >= BEGV);
6400 eassert (IT_CHARPOS (*it) == BEGV
6401 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6402 CHECK_IT (it);
6403 }
6404
6405
6406 /* Reseat iterator IT at the previous visible line start. Skip
6407 invisible text that is so either due to text properties or due to
6408 selective display. At the end, update IT's overlay information,
6409 face information etc. */
6410
6411 void
6412 reseat_at_previous_visible_line_start (struct it *it)
6413 {
6414 back_to_previous_visible_line_start (it);
6415 reseat (it, it->current.pos, true);
6416 CHECK_IT (it);
6417 }
6418
6419
6420 /* Reseat iterator IT on the next visible line start in the current
6421 buffer. ON_NEWLINE_P means position IT on the newline
6422 preceding the line start. Skip over invisible text that is so
6423 because of selective display. Compute faces, overlays etc at the
6424 new position. Note that this function does not skip over text that
6425 is invisible because of text properties. */
6426
6427 static void
6428 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 {
6430 bool skipped_p = false;
6431 struct bidi_it bidi_it_prev;
6432 bool newline_found_p
6433 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434
6435 /* Skip over lines that are invisible because they are indented
6436 more than the value of IT->selective. */
6437 if (it->selective > 0)
6438 while (IT_CHARPOS (*it) < ZV
6439 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6440 it->selective))
6441 {
6442 eassert (IT_BYTEPOS (*it) == BEGV
6443 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6444 newline_found_p =
6445 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6446 }
6447
6448 /* Position on the newline if that's what's requested. */
6449 if (on_newline_p && newline_found_p)
6450 {
6451 if (STRINGP (it->string))
6452 {
6453 if (IT_STRING_CHARPOS (*it) > 0)
6454 {
6455 if (!it->bidi_p)
6456 {
6457 --IT_STRING_CHARPOS (*it);
6458 --IT_STRING_BYTEPOS (*it);
6459 }
6460 else
6461 {
6462 /* We need to restore the bidi iterator to the state
6463 it had on the newline, and resync the IT's
6464 position with that. */
6465 it->bidi_it = bidi_it_prev;
6466 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6467 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6468 }
6469 }
6470 }
6471 else if (IT_CHARPOS (*it) > BEGV)
6472 {
6473 if (!it->bidi_p)
6474 {
6475 --IT_CHARPOS (*it);
6476 --IT_BYTEPOS (*it);
6477 }
6478 else
6479 {
6480 /* We need to restore the bidi iterator to the state it
6481 had on the newline and resync IT with that. */
6482 it->bidi_it = bidi_it_prev;
6483 IT_CHARPOS (*it) = it->bidi_it.charpos;
6484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 }
6486 reseat (it, it->current.pos, false);
6487 }
6488 }
6489 else if (skipped_p)
6490 reseat (it, it->current.pos, false);
6491
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Changing an iterator's position
6499 ***********************************************************************/
6500
6501 /* Change IT's current position to POS in current_buffer.
6502 If FORCE_P, always check for text properties at the new position.
6503 Otherwise, text properties are only looked up if POS >=
6504 IT->check_charpos of a property. */
6505
6506 static void
6507 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 {
6509 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510
6511 reseat_1 (it, pos, false);
6512
6513 /* Determine where to check text properties. Avoid doing it
6514 where possible because text property lookup is very expensive. */
6515 if (force_p
6516 || CHARPOS (pos) > it->stop_charpos
6517 || CHARPOS (pos) < original_pos)
6518 {
6519 if (it->bidi_p)
6520 {
6521 /* For bidi iteration, we need to prime prev_stop and
6522 base_level_stop with our best estimations. */
6523 /* Implementation note: Of course, POS is not necessarily a
6524 stop position, so assigning prev_pos to it is a lie; we
6525 should have called compute_stop_backwards. However, if
6526 the current buffer does not include any R2L characters,
6527 that call would be a waste of cycles, because the
6528 iterator will never move back, and thus never cross this
6529 "fake" stop position. So we delay that backward search
6530 until the time we really need it, in next_element_from_buffer. */
6531 if (CHARPOS (pos) != it->prev_stop)
6532 it->prev_stop = CHARPOS (pos);
6533 if (CHARPOS (pos) < it->base_level_stop)
6534 it->base_level_stop = 0; /* meaning it's unknown */
6535 handle_stop (it);
6536 }
6537 else
6538 {
6539 handle_stop (it);
6540 it->prev_stop = it->base_level_stop = 0;
6541 }
6542
6543 }
6544
6545 CHECK_IT (it);
6546 }
6547
6548
6549 /* Change IT's buffer position to POS. SET_STOP_P means set
6550 IT->stop_pos to POS, also. */
6551
6552 static void
6553 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 {
6555 /* Don't call this function when scanning a C string. */
6556 eassert (it->s == NULL);
6557
6558 /* POS must be a reasonable value. */
6559 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560
6561 it->current.pos = it->position = pos;
6562 it->end_charpos = ZV;
6563 it->dpvec = NULL;
6564 it->current.dpvec_index = -1;
6565 it->current.overlay_string_index = -1;
6566 IT_STRING_CHARPOS (*it) = -1;
6567 IT_STRING_BYTEPOS (*it) = -1;
6568 it->string = Qnil;
6569 it->method = GET_FROM_BUFFER;
6570 it->object = it->w->contents;
6571 it->area = TEXT_AREA;
6572 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6573 it->sp = 0;
6574 it->string_from_display_prop_p = false;
6575 it->string_from_prefix_prop_p = false;
6576
6577 it->from_disp_prop_p = false;
6578 it->face_before_selective_p = false;
6579 if (it->bidi_p)
6580 {
6581 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6582 &it->bidi_it);
6583 bidi_unshelve_cache (NULL, false);
6584 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = false;
6590 it->bidi_it.w = it->w;
6591 }
6592
6593 if (set_stop_p)
6594 {
6595 it->stop_charpos = CHARPOS (pos);
6596 it->base_level_stop = CHARPOS (pos);
6597 }
6598 /* This make the information stored in it->cmp_it invalidate. */
6599 it->cmp_it.id = -1;
6600 }
6601
6602
6603 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6604 If S is non-null, it is a C string to iterate over. Otherwise,
6605 STRING gives a Lisp string to iterate over.
6606
6607 If PRECISION > 0, don't return more then PRECISION number of
6608 characters from the string.
6609
6610 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6611 characters have been returned. FIELD_WIDTH < 0 means an infinite
6612 field width.
6613
6614 MULTIBYTE = 0 means disable processing of multibyte characters,
6615 MULTIBYTE > 0 means enable it,
6616 MULTIBYTE < 0 means use IT->multibyte_p.
6617
6618 IT must be initialized via a prior call to init_iterator before
6619 calling this function. */
6620
6621 static void
6622 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6623 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6624 int multibyte)
6625 {
6626 /* No text property checks performed by default, but see below. */
6627 it->stop_charpos = -1;
6628
6629 /* Set iterator position and end position. */
6630 memset (&it->current, 0, sizeof it->current);
6631 it->current.overlay_string_index = -1;
6632 it->current.dpvec_index = -1;
6633 eassert (charpos >= 0);
6634
6635 /* If STRING is specified, use its multibyteness, otherwise use the
6636 setting of MULTIBYTE, if specified. */
6637 if (multibyte >= 0)
6638 it->multibyte_p = multibyte > 0;
6639
6640 /* Bidirectional reordering of strings is controlled by the default
6641 value of bidi-display-reordering. Don't try to reorder while
6642 loading loadup.el, as the necessary character property tables are
6643 not yet available. */
6644 it->bidi_p =
6645 !redisplay__inhibit_bidi
6646 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647
6648 if (s == NULL)
6649 {
6650 eassert (STRINGP (string));
6651 it->string = string;
6652 it->s = NULL;
6653 it->end_charpos = it->string_nchars = SCHARS (string);
6654 it->method = GET_FROM_STRING;
6655 it->current.string_pos = string_pos (charpos, string);
6656
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.string.lstring = string;
6660 it->bidi_it.string.s = NULL;
6661 it->bidi_it.string.schars = it->end_charpos;
6662 it->bidi_it.string.bufpos = 0;
6663 it->bidi_it.string.from_disp_str = false;
6664 it->bidi_it.string.unibyte = !it->multibyte_p;
6665 it->bidi_it.w = it->w;
6666 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6667 FRAME_WINDOW_P (it->f), &it->bidi_it);
6668 }
6669 }
6670 else
6671 {
6672 it->s = (const unsigned char *) s;
6673 it->string = Qnil;
6674
6675 /* Note that we use IT->current.pos, not it->current.string_pos,
6676 for displaying C strings. */
6677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6678 if (it->multibyte_p)
6679 {
6680 it->current.pos = c_string_pos (charpos, s, true);
6681 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 }
6683 else
6684 {
6685 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6686 it->end_charpos = it->string_nchars = strlen (s);
6687 }
6688
6689 if (it->bidi_p)
6690 {
6691 it->bidi_it.string.lstring = Qnil;
6692 it->bidi_it.string.s = (const unsigned char *) s;
6693 it->bidi_it.string.schars = it->end_charpos;
6694 it->bidi_it.string.bufpos = 0;
6695 it->bidi_it.string.from_disp_str = false;
6696 it->bidi_it.string.unibyte = !it->multibyte_p;
6697 it->bidi_it.w = it->w;
6698 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6699 &it->bidi_it);
6700 }
6701 it->method = GET_FROM_C_STRING;
6702 }
6703
6704 /* PRECISION > 0 means don't return more than PRECISION characters
6705 from the string. */
6706 if (precision > 0 && it->end_charpos - charpos > precision)
6707 {
6708 it->end_charpos = it->string_nchars = charpos + precision;
6709 if (it->bidi_p)
6710 it->bidi_it.string.schars = it->end_charpos;
6711 }
6712
6713 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6714 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6715 FIELD_WIDTH < 0 means infinite field width. This is useful for
6716 padding with `-' at the end of a mode line. */
6717 if (field_width < 0)
6718 field_width = INFINITY;
6719 /* Implementation note: We deliberately don't enlarge
6720 it->bidi_it.string.schars here to fit it->end_charpos, because
6721 the bidi iterator cannot produce characters out of thin air. */
6722 if (field_width > it->end_charpos - charpos)
6723 it->end_charpos = charpos + field_width;
6724
6725 /* Use the standard display table for displaying strings. */
6726 if (DISP_TABLE_P (Vstandard_display_table))
6727 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728
6729 it->stop_charpos = charpos;
6730 it->prev_stop = charpos;
6731 it->base_level_stop = 0;
6732 if (it->bidi_p)
6733 {
6734 it->bidi_it.first_elt = true;
6735 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6736 it->bidi_it.disp_pos = -1;
6737 }
6738 if (s == NULL && it->multibyte_p)
6739 {
6740 ptrdiff_t endpos = SCHARS (it->string);
6741 if (endpos > it->end_charpos)
6742 endpos = it->end_charpos;
6743 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6744 it->string);
6745 }
6746 CHECK_IT (it);
6747 }
6748
6749
6750 \f
6751 /***********************************************************************
6752 Iteration
6753 ***********************************************************************/
6754
6755 /* Map enum it_method value to corresponding next_element_from_* function. */
6756
6757 typedef bool (*next_element_function) (struct it *);
6758
6759 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 {
6761 next_element_from_buffer,
6762 next_element_from_display_vector,
6763 next_element_from_string,
6764 next_element_from_c_string,
6765 next_element_from_image,
6766 next_element_from_stretch,
6767 next_element_from_xwidget,
6768 };
6769
6770 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6771
6772
6773 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6774 (possibly with the following characters). */
6775
6776 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6777 ((IT)->cmp_it.id >= 0 \
6778 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6779 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6780 END_CHARPOS, (IT)->w, \
6781 FACE_OPT_FROM_ID ((IT)->f, (IT)->face_id), \
6782 (IT)->string)))
6783
6784
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6791
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6794 {
6795 Lisp_Object glyphless_method = Qnil;
6796
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6799 {
6800 if (c >= 0)
6801 {
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6807 }
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6810 }
6811
6812 retry:
6813 if (NILP (glyphless_method))
6814 {
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6820 }
6821 if (EQ (glyphless_method, Qzero_width))
6822 {
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6827 }
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6837 {
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6841 }
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6844 }
6845
6846 /* Merge escape glyph face and cache the result. */
6847
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6851
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6854 {
6855 int face_id;
6856
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6861 {
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6867 }
6868 return face_id;
6869 }
6870
6871 /* Likewise for glyphless glyph face. */
6872
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6876
6877 int
6878 merge_glyphless_glyph_face (struct it *it)
6879 {
6880 int face_id;
6881
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6886 {
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6892 }
6893 return face_id;
6894 }
6895
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6901 {
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6906 }
6907
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6911
6912 static bool
6913 get_next_display_element (struct it *it)
6914 {
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6920
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6923
6924 if (it->what == IT_CHARACTER)
6925 {
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6944 {
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6950
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6952 {
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6955 {
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6959 }
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6962 }
6963
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6967 {
6968 struct Lisp_Vector *v = XVECTOR (dv);
6969
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6974 {
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6983 }
6984 else
6985 {
6986 set_iterator_to_next (it, false);
6987 }
6988 goto get_next;
6989 }
6990
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6992 {
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
6998 }
6999
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7003 {
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7009 }
7010
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7016
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7019
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7033 {
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7045
7046 /* Handle control characters with ^. */
7047
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7049 {
7050 int g;
7051
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7056 {
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7059 }
7060
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7064
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7069 }
7070
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7073
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7075 {
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7082 }
7083
7084 /* Handle non-ascii hyphens in the mode where it only
7085 gets highlighting. */
7086
7087 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7088 {
7089 /* Merge `nobreak-space' into the current face. */
7090 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7091 it->face_id);
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7095 }
7096
7097 /* Handle sequences that start with the "escape glyph". */
7098
7099 /* the default escape glyph is \. */
7100 escape_glyph = '\\';
7101
7102 if (it->dp
7103 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7104 {
7105 escape_glyph = GLYPH_CODE_CHAR (gc);
7106 lface_id = GLYPH_CODE_FACE (gc);
7107 }
7108
7109 face_id = (lface_id
7110 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7111 : merge_escape_glyph_face (it));
7112
7113 /* Draw non-ASCII space/hyphen with escape glyph: */
7114
7115 if (nonascii_space_p || nonascii_hyphen_p)
7116 {
7117 XSETINT (it->ctl_chars[0], escape_glyph);
7118 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7119 ctl_len = 2;
7120 goto display_control;
7121 }
7122
7123 {
7124 char str[10];
7125 int len, i;
7126
7127 if (CHAR_BYTE8_P (c))
7128 /* Display \200 instead of \17777600. */
7129 c = CHAR_TO_BYTE8 (c);
7130 len = sprintf (str, "%03o", c + 0u);
7131
7132 XSETINT (it->ctl_chars[0], escape_glyph);
7133 for (i = 0; i < len; i++)
7134 XSETINT (it->ctl_chars[i + 1], str[i]);
7135 ctl_len = len + 1;
7136 }
7137
7138 display_control:
7139 /* Set up IT->dpvec and return first character from it. */
7140 it->dpvec_char_len = it->len;
7141 it->dpvec = it->ctl_chars;
7142 it->dpend = it->dpvec + ctl_len;
7143 it->current.dpvec_index = 0;
7144 it->dpvec_face_id = face_id;
7145 it->saved_face_id = it->face_id;
7146 it->method = GET_FROM_DISPLAY_VECTOR;
7147 it->ellipsis_p = false;
7148 goto get_next;
7149 }
7150 it->char_to_display = c;
7151 }
7152 else if (success_p)
7153 {
7154 it->char_to_display = it->c;
7155 }
7156 }
7157
7158 #ifdef HAVE_WINDOW_SYSTEM
7159 /* Adjust face id for a multibyte character. There are no multibyte
7160 character in unibyte text. */
7161 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7162 && it->multibyte_p
7163 && success_p
7164 && FRAME_WINDOW_P (it->f))
7165 {
7166 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7167
7168 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7169 {
7170 /* Automatic composition with glyph-string. */
7171 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7172
7173 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7174 }
7175 else
7176 {
7177 ptrdiff_t pos = (it->s ? -1
7178 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7179 : IT_CHARPOS (*it));
7180 int c;
7181
7182 if (it->what == IT_CHARACTER)
7183 c = it->char_to_display;
7184 else
7185 {
7186 struct composition *cmp = composition_table[it->cmp_it.id];
7187 int i;
7188
7189 c = ' ';
7190 for (i = 0; i < cmp->glyph_len; i++)
7191 /* TAB in a composition means display glyphs with
7192 padding space on the left or right. */
7193 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7194 break;
7195 }
7196 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7197 }
7198 }
7199 #endif /* HAVE_WINDOW_SYSTEM */
7200
7201 done:
7202 /* Is this character the last one of a run of characters with
7203 box? If yes, set IT->end_of_box_run_p to true. */
7204 if (it->face_box_p
7205 && it->s == NULL)
7206 {
7207 if (it->method == GET_FROM_STRING && it->sp)
7208 {
7209 int face_id = underlying_face_id (it);
7210 struct face *face = FACE_OPT_FROM_ID (it->f, face_id);
7211
7212 if (face)
7213 {
7214 if (face->box == FACE_NO_BOX)
7215 {
7216 /* If the box comes from face properties in a
7217 display string, check faces in that string. */
7218 int string_face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (FACE_FROM_ID (it->f, string_face_id)->box
7221 == FACE_NO_BOX);
7222 }
7223 /* Otherwise, the box comes from the underlying face.
7224 If this is the last string character displayed, check
7225 the next buffer location. */
7226 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7227 /* n_overlay_strings is unreliable unless
7228 overlay_string_index is non-negative. */
7229 && ((it->current.overlay_string_index >= 0
7230 && (it->current.overlay_string_index
7231 == it->n_overlay_strings - 1))
7232 /* A string from display property. */
7233 || it->from_disp_prop_p))
7234 {
7235 ptrdiff_t ignore;
7236 int next_face_id;
7237 bool text_from_string = false;
7238 /* Normally, the next buffer location is stored in
7239 IT->current.pos... */
7240 struct text_pos pos = it->current.pos;
7241
7242 /* ...but for a string from a display property, the
7243 next buffer position is stored in the 'position'
7244 member of the iteration stack slot below the
7245 current one, see handle_single_display_spec. By
7246 contrast, it->current.pos was not yet updated to
7247 point to that buffer position; that will happen
7248 in pop_it, after we finish displaying the current
7249 string. Note that we already checked above that
7250 it->sp is positive, so subtracting one from it is
7251 safe. */
7252 if (it->from_disp_prop_p)
7253 {
7254 int stackp = it->sp - 1;
7255
7256 /* Find the stack level with data from buffer. */
7257 while (stackp >= 0
7258 && STRINGP ((it->stack + stackp)->string))
7259 stackp--;
7260 if (stackp < 0)
7261 {
7262 /* If no stack slot was found for iterating
7263 a buffer, we are displaying text from a
7264 string, most probably the mode line or
7265 the header line, and that string has a
7266 display string on some of its
7267 characters. */
7268 text_from_string = true;
7269 pos = it->stack[it->sp - 1].position;
7270 }
7271 else
7272 pos = (it->stack + stackp)->position;
7273 }
7274 else
7275 INC_TEXT_POS (pos, it->multibyte_p);
7276
7277 if (text_from_string)
7278 {
7279 Lisp_Object base_string = it->stack[it->sp - 1].string;
7280
7281 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7282 it->end_of_box_run_p = true;
7283 else
7284 {
7285 next_face_id
7286 = face_at_string_position (it->w, base_string,
7287 CHARPOS (pos), 0,
7288 &ignore, face_id, false);
7289 it->end_of_box_run_p
7290 = (FACE_FROM_ID (it->f, next_face_id)->box
7291 == FACE_NO_BOX);
7292 }
7293 }
7294 else if (CHARPOS (pos) >= ZV)
7295 it->end_of_box_run_p = true;
7296 else
7297 {
7298 next_face_id =
7299 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7300 CHARPOS (pos)
7301 + TEXT_PROP_DISTANCE_LIMIT,
7302 false, -1);
7303 it->end_of_box_run_p
7304 = (FACE_FROM_ID (it->f, next_face_id)->box
7305 == FACE_NO_BOX);
7306 }
7307 }
7308 }
7309 }
7310 /* next_element_from_display_vector sets this flag according to
7311 faces of the display vector glyphs, see there. */
7312 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7313 {
7314 int face_id = face_after_it_pos (it);
7315 it->end_of_box_run_p
7316 = (face_id != it->face_id
7317 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7318 }
7319 }
7320 /* If we reached the end of the object we've been iterating (e.g., a
7321 display string or an overlay string), and there's something on
7322 IT->stack, proceed with what's on the stack. It doesn't make
7323 sense to return false if there's unprocessed stuff on the stack,
7324 because otherwise that stuff will never be displayed. */
7325 if (!success_p && it->sp > 0)
7326 {
7327 set_iterator_to_next (it, false);
7328 success_p = get_next_display_element (it);
7329 }
7330
7331 /* Value is false if end of buffer or string reached. */
7332 return success_p;
7333 }
7334
7335
7336 /* Move IT to the next display element.
7337
7338 RESEAT_P means if called on a newline in buffer text,
7339 skip to the next visible line start.
7340
7341 Functions get_next_display_element and set_iterator_to_next are
7342 separate because I find this arrangement easier to handle than a
7343 get_next_display_element function that also increments IT's
7344 position. The way it is we can first look at an iterator's current
7345 display element, decide whether it fits on a line, and if it does,
7346 increment the iterator position. The other way around we probably
7347 would either need a flag indicating whether the iterator has to be
7348 incremented the next time, or we would have to implement a
7349 decrement position function which would not be easy to write. */
7350
7351 void
7352 set_iterator_to_next (struct it *it, bool reseat_p)
7353 {
7354 /* Reset flags indicating start and end of a sequence of characters
7355 with box. Reset them at the start of this function because
7356 moving the iterator to a new position might set them. */
7357 it->start_of_box_run_p = it->end_of_box_run_p = false;
7358
7359 switch (it->method)
7360 {
7361 case GET_FROM_BUFFER:
7362 /* The current display element of IT is a character from
7363 current_buffer. Advance in the buffer, and maybe skip over
7364 invisible lines that are so because of selective display. */
7365 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7366 reseat_at_next_visible_line_start (it, false);
7367 else if (it->cmp_it.id >= 0)
7368 {
7369 /* We are currently getting glyphs from a composition. */
7370 if (! it->bidi_p)
7371 {
7372 IT_CHARPOS (*it) += it->cmp_it.nchars;
7373 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7374 }
7375 else
7376 {
7377 int i;
7378
7379 /* Update IT's char/byte positions to point to the first
7380 character of the next grapheme cluster, or to the
7381 character visually after the current composition. */
7382 for (i = 0; i < it->cmp_it.nchars; i++)
7383 bidi_move_to_visually_next (&it->bidi_it);
7384 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7385 IT_CHARPOS (*it) = it->bidi_it.charpos;
7386 }
7387
7388 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7389 && it->cmp_it.to < it->cmp_it.nglyphs)
7390 {
7391 /* Composition created while scanning forward. Proceed
7392 to the next grapheme cluster. */
7393 it->cmp_it.from = it->cmp_it.to;
7394 }
7395 else if ((it->bidi_p && it->cmp_it.reversed_p)
7396 && it->cmp_it.from > 0)
7397 {
7398 /* Composition created while scanning backward. Proceed
7399 to the previous grapheme cluster. */
7400 it->cmp_it.to = it->cmp_it.from;
7401 }
7402 else
7403 {
7404 /* No more grapheme clusters in this composition.
7405 Find the next stop position. */
7406 ptrdiff_t stop = it->end_charpos;
7407
7408 if (it->bidi_it.scan_dir < 0)
7409 /* Now we are scanning backward and don't know
7410 where to stop. */
7411 stop = -1;
7412 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7413 IT_BYTEPOS (*it), stop, Qnil);
7414 }
7415 }
7416 else
7417 {
7418 eassert (it->len != 0);
7419
7420 if (!it->bidi_p)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 int prev_scan_dir = it->bidi_it.scan_dir;
7428 /* If this is a new paragraph, determine its base
7429 direction (a.k.a. its base embedding level). */
7430 if (it->bidi_it.new_paragraph)
7431 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7432 false);
7433 bidi_move_to_visually_next (&it->bidi_it);
7434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7435 IT_CHARPOS (*it) = it->bidi_it.charpos;
7436 if (prev_scan_dir != it->bidi_it.scan_dir)
7437 {
7438 /* As the scan direction was changed, we must
7439 re-compute the stop position for composition. */
7440 ptrdiff_t stop = it->end_charpos;
7441 if (it->bidi_it.scan_dir < 0)
7442 stop = -1;
7443 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7444 IT_BYTEPOS (*it), stop, Qnil);
7445 }
7446 }
7447 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7448 }
7449 break;
7450
7451 case GET_FROM_C_STRING:
7452 /* Current display element of IT is from a C string. */
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it means
7455 next_element_from_c_string is padding the string with
7456 blanks, in which case we bypass the bidi iterator,
7457 because it cannot deal with such virtual characters. */
7458 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7459 {
7460 IT_BYTEPOS (*it) += it->len;
7461 IT_CHARPOS (*it) += 1;
7462 }
7463 else
7464 {
7465 bidi_move_to_visually_next (&it->bidi_it);
7466 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7467 IT_CHARPOS (*it) = it->bidi_it.charpos;
7468 }
7469 break;
7470
7471 case GET_FROM_DISPLAY_VECTOR:
7472 /* Current display element of IT is from a display table entry.
7473 Advance in the display table definition. Reset it to null if
7474 end reached, and continue with characters from buffers/
7475 strings. */
7476 ++it->current.dpvec_index;
7477
7478 /* Restore face of the iterator to what they were before the
7479 display vector entry (these entries may contain faces). */
7480 it->face_id = it->saved_face_id;
7481
7482 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7483 {
7484 bool recheck_faces = it->ellipsis_p;
7485
7486 if (it->s)
7487 it->method = GET_FROM_C_STRING;
7488 else if (STRINGP (it->string))
7489 it->method = GET_FROM_STRING;
7490 else
7491 {
7492 it->method = GET_FROM_BUFFER;
7493 it->object = it->w->contents;
7494 }
7495
7496 it->dpvec = NULL;
7497 it->current.dpvec_index = -1;
7498
7499 /* Skip over characters which were displayed via IT->dpvec. */
7500 if (it->dpvec_char_len < 0)
7501 reseat_at_next_visible_line_start (it, true);
7502 else if (it->dpvec_char_len > 0)
7503 {
7504 it->len = it->dpvec_char_len;
7505 set_iterator_to_next (it, reseat_p);
7506 }
7507
7508 /* Maybe recheck faces after display vector. */
7509 if (recheck_faces)
7510 {
7511 if (it->method == GET_FROM_STRING)
7512 it->stop_charpos = IT_STRING_CHARPOS (*it);
7513 else
7514 it->stop_charpos = IT_CHARPOS (*it);
7515 }
7516 }
7517 break;
7518
7519 case GET_FROM_STRING:
7520 /* Current display element is a character from a Lisp string. */
7521 eassert (it->s == NULL && STRINGP (it->string));
7522 /* Don't advance past string end. These conditions are true
7523 when set_iterator_to_next is called at the end of
7524 get_next_display_element, in which case the Lisp string is
7525 already exhausted, and all we want is pop the iterator
7526 stack. */
7527 if (it->current.overlay_string_index >= 0)
7528 {
7529 /* This is an overlay string, so there's no padding with
7530 spaces, and the number of characters in the string is
7531 where the string ends. */
7532 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7533 goto consider_string_end;
7534 }
7535 else
7536 {
7537 /* Not an overlay string. There could be padding, so test
7538 against it->end_charpos. */
7539 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7540 goto consider_string_end;
7541 }
7542 if (it->cmp_it.id >= 0)
7543 {
7544 /* We are delivering display elements from a composition.
7545 Update the string position past the grapheme cluster
7546 we've just processed. */
7547 if (! it->bidi_p)
7548 {
7549 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7550 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7551 }
7552 else
7553 {
7554 int i;
7555
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7560 }
7561
7562 /* Did we exhaust all the grapheme clusters of this
7563 composition? */
7564 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7565 && (it->cmp_it.to < it->cmp_it.nglyphs))
7566 {
7567 /* Not all the grapheme clusters were processed yet;
7568 advance to the next cluster. */
7569 it->cmp_it.from = it->cmp_it.to;
7570 }
7571 else if ((it->bidi_p && it->cmp_it.reversed_p)
7572 && it->cmp_it.from > 0)
7573 {
7574 /* Likewise: advance to the next cluster, but going in
7575 the reverse direction. */
7576 it->cmp_it.to = it->cmp_it.from;
7577 }
7578 else
7579 {
7580 /* This composition was fully processed; find the next
7581 candidate place for checking for composed
7582 characters. */
7583 /* Always limit string searches to the string length;
7584 any padding spaces are not part of the string, and
7585 there cannot be any compositions in that padding. */
7586 ptrdiff_t stop = SCHARS (it->string);
7587
7588 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7589 stop = -1;
7590 else if (it->end_charpos < stop)
7591 {
7592 /* Cf. PRECISION in reseat_to_string: we might be
7593 limited in how many of the string characters we
7594 need to deliver. */
7595 stop = it->end_charpos;
7596 }
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7601 }
7602 }
7603 else
7604 {
7605 if (!it->bidi_p
7606 /* If the string position is beyond string's end, it
7607 means next_element_from_string is padding the string
7608 with blanks, in which case we bypass the bidi
7609 iterator, because it cannot deal with such virtual
7610 characters. */
7611 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7612 {
7613 IT_STRING_BYTEPOS (*it) += it->len;
7614 IT_STRING_CHARPOS (*it) += 1;
7615 }
7616 else
7617 {
7618 int prev_scan_dir = it->bidi_it.scan_dir;
7619
7620 bidi_move_to_visually_next (&it->bidi_it);
7621 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7622 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7623 /* If the scan direction changes, we may need to update
7624 the place where to check for composed characters. */
7625 if (prev_scan_dir != it->bidi_it.scan_dir)
7626 {
7627 ptrdiff_t stop = SCHARS (it->string);
7628
7629 if (it->bidi_it.scan_dir < 0)
7630 stop = -1;
7631 else if (it->end_charpos < stop)
7632 stop = it->end_charpos;
7633
7634 composition_compute_stop_pos (&it->cmp_it,
7635 IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), stop,
7637 it->string);
7638 }
7639 }
7640 }
7641
7642 consider_string_end:
7643
7644 if (it->current.overlay_string_index >= 0)
7645 {
7646 /* IT->string is an overlay string. Advance to the
7647 next, if there is one. */
7648 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7649 {
7650 it->ellipsis_p = false;
7651 next_overlay_string (it);
7652 if (it->ellipsis_p)
7653 setup_for_ellipsis (it, 0);
7654 }
7655 }
7656 else
7657 {
7658 /* IT->string is not an overlay string. If we reached
7659 its end, and there is something on IT->stack, proceed
7660 with what is on the stack. This can be either another
7661 string, this time an overlay string, or a buffer. */
7662 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7663 && it->sp > 0)
7664 {
7665 pop_it (it);
7666 if (it->method == GET_FROM_STRING)
7667 goto consider_string_end;
7668 }
7669 }
7670 break;
7671
7672 case GET_FROM_IMAGE:
7673 case GET_FROM_STRETCH:
7674 case GET_FROM_XWIDGET:
7675
7676 /* The position etc with which we have to proceed are on
7677 the stack. The position may be at the end of a string,
7678 if the `display' property takes up the whole string. */
7679 eassert (it->sp > 0);
7680 pop_it (it);
7681 if (it->method == GET_FROM_STRING)
7682 goto consider_string_end;
7683 break;
7684
7685 default:
7686 /* There are no other methods defined, so this should be a bug. */
7687 emacs_abort ();
7688 }
7689
7690 eassert (it->method != GET_FROM_STRING
7691 || (STRINGP (it->string)
7692 && IT_STRING_CHARPOS (*it) >= 0));
7693 }
7694
7695 /* Load IT's display element fields with information about the next
7696 display element which comes from a display table entry or from the
7697 result of translating a control character to one of the forms `^C'
7698 or `\003'.
7699
7700 IT->dpvec holds the glyphs to return as characters.
7701 IT->saved_face_id holds the face id before the display vector--it
7702 is restored into IT->face_id in set_iterator_to_next. */
7703
7704 static bool
7705 next_element_from_display_vector (struct it *it)
7706 {
7707 Lisp_Object gc;
7708 int prev_face_id = it->face_id;
7709 int next_face_id;
7710
7711 /* Precondition. */
7712 eassert (it->dpvec && it->current.dpvec_index >= 0);
7713
7714 it->face_id = it->saved_face_id;
7715
7716 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7717 That seemed totally bogus - so I changed it... */
7718 gc = it->dpvec[it->current.dpvec_index];
7719
7720 if (GLYPH_CODE_P (gc))
7721 {
7722 struct face *this_face, *prev_face, *next_face;
7723
7724 it->c = GLYPH_CODE_CHAR (gc);
7725 it->len = CHAR_BYTES (it->c);
7726
7727 /* The entry may contain a face id to use. Such a face id is
7728 the id of a Lisp face, not a realized face. A face id of
7729 zero means no face is specified. */
7730 if (it->dpvec_face_id >= 0)
7731 it->face_id = it->dpvec_face_id;
7732 else
7733 {
7734 int lface_id = GLYPH_CODE_FACE (gc);
7735 if (lface_id > 0)
7736 it->face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7738 }
7739
7740 /* Glyphs in the display vector could have the box face, so we
7741 need to set the related flags in the iterator, as
7742 appropriate. */
7743 this_face = FACE_OPT_FROM_ID (it->f, it->face_id);
7744 prev_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
7745
7746 /* Is this character the first character of a box-face run? */
7747 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7748 && (!prev_face
7749 || prev_face->box == FACE_NO_BOX));
7750
7751 /* For the last character of the box-face run, we need to look
7752 either at the next glyph from the display vector, or at the
7753 face we saw before the display vector. */
7754 next_face_id = it->saved_face_id;
7755 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7756 {
7757 if (it->dpvec_face_id >= 0)
7758 next_face_id = it->dpvec_face_id;
7759 else
7760 {
7761 int lface_id =
7762 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7763
7764 if (lface_id > 0)
7765 next_face_id = merge_faces (it->f, Qt, lface_id,
7766 it->saved_face_id);
7767 }
7768 }
7769 next_face = FACE_OPT_FROM_ID (it->f, next_face_id);
7770 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7771 && (!next_face
7772 || next_face->box == FACE_NO_BOX));
7773 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7774 }
7775 else
7776 /* Display table entry is invalid. Return a space. */
7777 it->c = ' ', it->len = 1;
7778
7779 /* Don't change position and object of the iterator here. They are
7780 still the values of the character that had this display table
7781 entry or was translated, and that's what we want. */
7782 it->what = IT_CHARACTER;
7783 return true;
7784 }
7785
7786 /* Get the first element of string/buffer in the visual order, after
7787 being reseated to a new position in a string or a buffer. */
7788 static void
7789 get_visually_first_element (struct it *it)
7790 {
7791 bool string_p = STRINGP (it->string) || it->s;
7792 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7793 ptrdiff_t bob = (string_p ? 0 : BEGV);
7794
7795 if (STRINGP (it->string))
7796 {
7797 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7799 }
7800 else
7801 {
7802 it->bidi_it.charpos = IT_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7804 }
7805
7806 if (it->bidi_it.charpos == eob)
7807 {
7808 /* Nothing to do, but reset the FIRST_ELT flag, like
7809 bidi_paragraph_init does, because we are not going to
7810 call it. */
7811 it->bidi_it.first_elt = false;
7812 }
7813 else if (it->bidi_it.charpos == bob
7814 || (!string_p
7815 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7816 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7817 {
7818 /* If we are at the beginning of a line/string, we can produce
7819 the next element right away. */
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7821 bidi_move_to_visually_next (&it->bidi_it);
7822 }
7823 else
7824 {
7825 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7826
7827 /* We need to prime the bidi iterator starting at the line's or
7828 string's beginning, before we will be able to produce the
7829 next element. */
7830 if (string_p)
7831 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7832 else
7833 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7834 IT_BYTEPOS (*it), -1,
7835 &it->bidi_it.bytepos);
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7837 do
7838 {
7839 /* Now return to buffer/string position where we were asked
7840 to get the next display element, and produce that. */
7841 bidi_move_to_visually_next (&it->bidi_it);
7842 }
7843 while (it->bidi_it.bytepos != orig_bytepos
7844 && it->bidi_it.charpos < eob);
7845 }
7846
7847 /* Adjust IT's position information to where we ended up. */
7848 if (STRINGP (it->string))
7849 {
7850 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853 else
7854 {
7855 IT_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7857 }
7858
7859 if (STRINGP (it->string) || !it->s)
7860 {
7861 ptrdiff_t stop, charpos, bytepos;
7862
7863 if (STRINGP (it->string))
7864 {
7865 eassert (!it->s);
7866 stop = SCHARS (it->string);
7867 if (stop > it->end_charpos)
7868 stop = it->end_charpos;
7869 charpos = IT_STRING_CHARPOS (*it);
7870 bytepos = IT_STRING_BYTEPOS (*it);
7871 }
7872 else
7873 {
7874 stop = it->end_charpos;
7875 charpos = IT_CHARPOS (*it);
7876 bytepos = IT_BYTEPOS (*it);
7877 }
7878 if (it->bidi_it.scan_dir < 0)
7879 stop = -1;
7880 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7881 it->string);
7882 }
7883 }
7884
7885 /* Load IT with the next display element from Lisp string IT->string.
7886 IT->current.string_pos is the current position within the string.
7887 If IT->current.overlay_string_index >= 0, the Lisp string is an
7888 overlay string. */
7889
7890 static bool
7891 next_element_from_string (struct it *it)
7892 {
7893 struct text_pos position;
7894
7895 eassert (STRINGP (it->string));
7896 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7897 eassert (IT_STRING_CHARPOS (*it) >= 0);
7898 position = it->current.string_pos;
7899
7900 /* With bidi reordering, the character to display might not be the
7901 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7902 that we were reseat()ed to a new string, whose paragraph
7903 direction is not known. */
7904 if (it->bidi_p && it->bidi_it.first_elt)
7905 {
7906 get_visually_first_element (it);
7907 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7908 }
7909
7910 /* Time to check for invisible text? */
7911 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7912 {
7913 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7914 {
7915 if (!(!it->bidi_p
7916 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7917 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7918 {
7919 /* With bidi non-linear iteration, we could find
7920 ourselves far beyond the last computed stop_charpos,
7921 with several other stop positions in between that we
7922 missed. Scan them all now, in buffer's logical
7923 order, until we find and handle the last stop_charpos
7924 that precedes our current position. */
7925 handle_stop_backwards (it, it->stop_charpos);
7926 return GET_NEXT_DISPLAY_ELEMENT (it);
7927 }
7928 else
7929 {
7930 if (it->bidi_p)
7931 {
7932 /* Take note of the stop position we just moved
7933 across, for when we will move back across it. */
7934 it->prev_stop = it->stop_charpos;
7935 /* If we are at base paragraph embedding level, take
7936 note of the last stop position seen at this
7937 level. */
7938 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7939 it->base_level_stop = it->stop_charpos;
7940 }
7941 handle_stop (it);
7942
7943 /* Since a handler may have changed IT->method, we must
7944 recurse here. */
7945 return GET_NEXT_DISPLAY_ELEMENT (it);
7946 }
7947 }
7948 else if (it->bidi_p
7949 /* If we are before prev_stop, we may have overstepped
7950 on our way backwards a stop_pos, and if so, we need
7951 to handle that stop_pos. */
7952 && IT_STRING_CHARPOS (*it) < it->prev_stop
7953 /* We can sometimes back up for reasons that have nothing
7954 to do with bidi reordering. E.g., compositions. The
7955 code below is only needed when we are above the base
7956 embedding level, so test for that explicitly. */
7957 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7958 {
7959 /* If we lost track of base_level_stop, we have no better
7960 place for handle_stop_backwards to start from than string
7961 beginning. This happens, e.g., when we were reseated to
7962 the previous screenful of text by vertical-motion. */
7963 if (it->base_level_stop <= 0
7964 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7965 it->base_level_stop = 0;
7966 handle_stop_backwards (it, it->base_level_stop);
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969 }
7970
7971 if (it->current.overlay_string_index >= 0)
7972 {
7973 /* Get the next character from an overlay string. In overlay
7974 strings, there is no field width or padding with spaces to
7975 do. */
7976 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7977 {
7978 it->what = IT_EOB;
7979 return false;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : SCHARS (it->string))
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002 else
8003 {
8004 /* Get the next character from a Lisp string that is not an
8005 overlay string. Such strings come from the mode line, for
8006 example. We may have to pad with spaces, or truncate the
8007 string. See also next_element_from_c_string. */
8008 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8009 {
8010 it->what = IT_EOB;
8011 return false;
8012 }
8013 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8014 {
8015 /* Pad with spaces. */
8016 it->c = ' ', it->len = 1;
8017 CHARPOS (position) = BYTEPOS (position) = -1;
8018 }
8019 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8020 IT_STRING_BYTEPOS (*it),
8021 it->bidi_it.scan_dir < 0
8022 ? -1
8023 : it->string_nchars)
8024 && next_element_from_composition (it))
8025 {
8026 return true;
8027 }
8028 else if (STRING_MULTIBYTE (it->string))
8029 {
8030 const unsigned char *s = (SDATA (it->string)
8031 + IT_STRING_BYTEPOS (*it));
8032 it->c = string_char_and_length (s, &it->len);
8033 }
8034 else
8035 {
8036 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8037 it->len = 1;
8038 }
8039 }
8040
8041 /* Record what we have and where it came from. */
8042 it->what = IT_CHARACTER;
8043 it->object = it->string;
8044 it->position = position;
8045 return true;
8046 }
8047
8048
8049 /* Load IT with next display element from C string IT->s.
8050 IT->string_nchars is the maximum number of characters to return
8051 from the string. IT->end_charpos may be greater than
8052 IT->string_nchars when this function is called, in which case we
8053 may have to return padding spaces. Value is false if end of string
8054 reached, including padding spaces. */
8055
8056 static bool
8057 next_element_from_c_string (struct it *it)
8058 {
8059 bool success_p = true;
8060
8061 eassert (it->s);
8062 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8063 it->what = IT_CHARACTER;
8064 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8065 it->object = make_number (0);
8066
8067 /* With bidi reordering, the character to display might not be the
8068 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8069 we were reseated to a new string, whose paragraph direction is
8070 not known. */
8071 if (it->bidi_p && it->bidi_it.first_elt)
8072 get_visually_first_element (it);
8073
8074 /* IT's position can be greater than IT->string_nchars in case a
8075 field width or precision has been specified when the iterator was
8076 initialized. */
8077 if (IT_CHARPOS (*it) >= it->end_charpos)
8078 {
8079 /* End of the game. */
8080 it->what = IT_EOB;
8081 success_p = false;
8082 }
8083 else if (IT_CHARPOS (*it) >= it->string_nchars)
8084 {
8085 /* Pad with spaces. */
8086 it->c = ' ', it->len = 1;
8087 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8088 }
8089 else if (it->multibyte_p)
8090 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8091 else
8092 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8093
8094 return success_p;
8095 }
8096
8097
8098 /* Set up IT to return characters from an ellipsis, if appropriate.
8099 The definition of the ellipsis glyphs may come from a display table
8100 entry. This function fills IT with the first glyph from the
8101 ellipsis if an ellipsis is to be displayed. */
8102
8103 static bool
8104 next_element_from_ellipsis (struct it *it)
8105 {
8106 if (it->selective_display_ellipsis_p)
8107 setup_for_ellipsis (it, it->len);
8108 else
8109 {
8110 /* The face at the current position may be different from the
8111 face we find after the invisible text. Remember what it
8112 was in IT->saved_face_id, and signal that it's there by
8113 setting face_before_selective_p. */
8114 it->saved_face_id = it->face_id;
8115 it->method = GET_FROM_BUFFER;
8116 it->object = it->w->contents;
8117 reseat_at_next_visible_line_start (it, true);
8118 it->face_before_selective_p = true;
8119 }
8120
8121 return GET_NEXT_DISPLAY_ELEMENT (it);
8122 }
8123
8124
8125 /* Deliver an image display element. The iterator IT is already
8126 filled with image information (done in handle_display_prop). Value
8127 is always true. */
8128
8129
8130 static bool
8131 next_element_from_image (struct it *it)
8132 {
8133 it->what = IT_IMAGE;
8134 return true;
8135 }
8136
8137 static bool
8138 next_element_from_xwidget (struct it *it)
8139 {
8140 it->what = IT_XWIDGET;
8141 return true;
8142 }
8143
8144
8145 /* Fill iterator IT with next display element from a stretch glyph
8146 property. IT->object is the value of the text property. Value is
8147 always true. */
8148
8149 static bool
8150 next_element_from_stretch (struct it *it)
8151 {
8152 it->what = IT_STRETCH;
8153 return true;
8154 }
8155
8156 /* Scan backwards from IT's current position until we find a stop
8157 position, or until BEGV. This is called when we find ourself
8158 before both the last known prev_stop and base_level_stop while
8159 reordering bidirectional text. */
8160
8161 static void
8162 compute_stop_pos_backwards (struct it *it)
8163 {
8164 const int SCAN_BACK_LIMIT = 1000;
8165 struct text_pos pos;
8166 struct display_pos save_current = it->current;
8167 struct text_pos save_position = it->position;
8168 ptrdiff_t charpos = IT_CHARPOS (*it);
8169 ptrdiff_t where_we_are = charpos;
8170 ptrdiff_t save_stop_pos = it->stop_charpos;
8171 ptrdiff_t save_end_pos = it->end_charpos;
8172
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (it->bidi_p);
8175 it->bidi_p = false;
8176 do
8177 {
8178 it->end_charpos = min (charpos + 1, ZV);
8179 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8180 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8181 reseat_1 (it, pos, false);
8182 compute_stop_pos (it);
8183 /* We must advance forward, right? */
8184 if (it->stop_charpos <= charpos)
8185 emacs_abort ();
8186 }
8187 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8188
8189 if (it->stop_charpos <= where_we_are)
8190 it->prev_stop = it->stop_charpos;
8191 else
8192 it->prev_stop = BEGV;
8193 it->bidi_p = true;
8194 it->current = save_current;
8195 it->position = save_position;
8196 it->stop_charpos = save_stop_pos;
8197 it->end_charpos = save_end_pos;
8198 }
8199
8200 /* Scan forward from CHARPOS in the current buffer/string, until we
8201 find a stop position > current IT's position. Then handle the stop
8202 position before that. This is called when we bump into a stop
8203 position while reordering bidirectional text. CHARPOS should be
8204 the last previously processed stop_pos (or BEGV/0, if none were
8205 processed yet) whose position is less that IT's current
8206 position. */
8207
8208 static void
8209 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8210 {
8211 bool bufp = !STRINGP (it->string);
8212 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8213 struct display_pos save_current = it->current;
8214 struct text_pos save_position = it->position;
8215 struct text_pos pos1;
8216 ptrdiff_t next_stop;
8217
8218 /* Scan in strict logical order. */
8219 eassert (it->bidi_p);
8220 it->bidi_p = false;
8221 do
8222 {
8223 it->prev_stop = charpos;
8224 if (bufp)
8225 {
8226 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8227 reseat_1 (it, pos1, false);
8228 }
8229 else
8230 it->current.string_pos = string_pos (charpos, it->string);
8231 compute_stop_pos (it);
8232 /* We must advance forward, right? */
8233 if (it->stop_charpos <= it->prev_stop)
8234 emacs_abort ();
8235 charpos = it->stop_charpos;
8236 }
8237 while (charpos <= where_we_are);
8238
8239 it->bidi_p = true;
8240 it->current = save_current;
8241 it->position = save_position;
8242 next_stop = it->stop_charpos;
8243 it->stop_charpos = it->prev_stop;
8244 handle_stop (it);
8245 it->stop_charpos = next_stop;
8246 }
8247
8248 /* Load IT with the next display element from current_buffer. Value
8249 is false if end of buffer reached. IT->stop_charpos is the next
8250 position at which to stop and check for text properties or buffer
8251 end. */
8252
8253 static bool
8254 next_element_from_buffer (struct it *it)
8255 {
8256 bool success_p = true;
8257
8258 eassert (IT_CHARPOS (*it) >= BEGV);
8259 eassert (NILP (it->string) && !it->s);
8260 eassert (!it->bidi_p
8261 || (EQ (it->bidi_it.string.lstring, Qnil)
8262 && it->bidi_it.string.s == NULL));
8263
8264 /* With bidi reordering, the character to display might not be the
8265 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8266 we were reseat()ed to a new buffer position, which is potentially
8267 a different paragraph. */
8268 if (it->bidi_p && it->bidi_it.first_elt)
8269 {
8270 get_visually_first_element (it);
8271 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8272 }
8273
8274 if (IT_CHARPOS (*it) >= it->stop_charpos)
8275 {
8276 if (IT_CHARPOS (*it) >= it->end_charpos)
8277 {
8278 bool overlay_strings_follow_p;
8279
8280 /* End of the game, except when overlay strings follow that
8281 haven't been returned yet. */
8282 if (it->overlay_strings_at_end_processed_p)
8283 overlay_strings_follow_p = false;
8284 else
8285 {
8286 it->overlay_strings_at_end_processed_p = true;
8287 overlay_strings_follow_p = get_overlay_strings (it, 0);
8288 }
8289
8290 if (overlay_strings_follow_p)
8291 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8292 else
8293 {
8294 it->what = IT_EOB;
8295 it->position = it->current.pos;
8296 success_p = false;
8297 }
8298 }
8299 else if (!(!it->bidi_p
8300 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8301 || IT_CHARPOS (*it) == it->stop_charpos))
8302 {
8303 /* With bidi non-linear iteration, we could find ourselves
8304 far beyond the last computed stop_charpos, with several
8305 other stop positions in between that we missed. Scan
8306 them all now, in buffer's logical order, until we find
8307 and handle the last stop_charpos that precedes our
8308 current position. */
8309 handle_stop_backwards (it, it->stop_charpos);
8310 it->ignore_overlay_strings_at_pos_p = false;
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8312 }
8313 else
8314 {
8315 if (it->bidi_p)
8316 {
8317 /* Take note of the stop position we just moved across,
8318 for when we will move back across it. */
8319 it->prev_stop = it->stop_charpos;
8320 /* If we are at base paragraph embedding level, take
8321 note of the last stop position seen at this
8322 level. */
8323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8324 it->base_level_stop = it->stop_charpos;
8325 }
8326 handle_stop (it);
8327 it->ignore_overlay_strings_at_pos_p = false;
8328 return GET_NEXT_DISPLAY_ELEMENT (it);
8329 }
8330 }
8331 else if (it->bidi_p
8332 /* If we are before prev_stop, we may have overstepped on
8333 our way backwards a stop_pos, and if so, we need to
8334 handle that stop_pos. */
8335 && IT_CHARPOS (*it) < it->prev_stop
8336 /* We can sometimes back up for reasons that have nothing
8337 to do with bidi reordering. E.g., compositions. The
8338 code below is only needed when we are above the base
8339 embedding level, so test for that explicitly. */
8340 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8341 {
8342 if (it->base_level_stop <= 0
8343 || IT_CHARPOS (*it) < it->base_level_stop)
8344 {
8345 /* If we lost track of base_level_stop, we need to find
8346 prev_stop by looking backwards. This happens, e.g., when
8347 we were reseated to the previous screenful of text by
8348 vertical-motion. */
8349 it->base_level_stop = BEGV;
8350 compute_stop_pos_backwards (it);
8351 handle_stop_backwards (it, it->prev_stop);
8352 }
8353 else
8354 handle_stop_backwards (it, it->base_level_stop);
8355 it->ignore_overlay_strings_at_pos_p = false;
8356 return GET_NEXT_DISPLAY_ELEMENT (it);
8357 }
8358 else
8359 {
8360 /* No face changes, overlays etc. in sight, so just return a
8361 character from current_buffer. */
8362 unsigned char *p;
8363 ptrdiff_t stop;
8364
8365 /* We moved to the next buffer position, so any info about
8366 previously seen overlays is no longer valid. */
8367 it->ignore_overlay_strings_at_pos_p = false;
8368
8369 /* Maybe run the redisplay end trigger hook. Performance note:
8370 This doesn't seem to cost measurable time. */
8371 if (it->redisplay_end_trigger_charpos
8372 && it->glyph_row
8373 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8374 run_redisplay_end_trigger_hook (it);
8375
8376 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8377 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8378 stop)
8379 && next_element_from_composition (it))
8380 {
8381 return true;
8382 }
8383
8384 /* Get the next character, maybe multibyte. */
8385 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8386 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8387 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8388 else
8389 it->c = *p, it->len = 1;
8390
8391 /* Record what we have and where it came from. */
8392 it->what = IT_CHARACTER;
8393 it->object = it->w->contents;
8394 it->position = it->current.pos;
8395
8396 /* Normally we return the character found above, except when we
8397 really want to return an ellipsis for selective display. */
8398 if (it->selective)
8399 {
8400 if (it->c == '\n')
8401 {
8402 /* A value of selective > 0 means hide lines indented more
8403 than that number of columns. */
8404 if (it->selective > 0
8405 && IT_CHARPOS (*it) + 1 < ZV
8406 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8407 IT_BYTEPOS (*it) + 1,
8408 it->selective))
8409 {
8410 success_p = next_element_from_ellipsis (it);
8411 it->dpvec_char_len = -1;
8412 }
8413 }
8414 else if (it->c == '\r' && it->selective == -1)
8415 {
8416 /* A value of selective == -1 means that everything from the
8417 CR to the end of the line is invisible, with maybe an
8418 ellipsis displayed for it. */
8419 success_p = next_element_from_ellipsis (it);
8420 it->dpvec_char_len = -1;
8421 }
8422 }
8423 }
8424
8425 /* Value is false if end of buffer reached. */
8426 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8427 return success_p;
8428 }
8429
8430
8431 /* Run the redisplay end trigger hook for IT. */
8432
8433 static void
8434 run_redisplay_end_trigger_hook (struct it *it)
8435 {
8436 /* IT->glyph_row should be non-null, i.e. we should be actually
8437 displaying something, or otherwise we should not run the hook. */
8438 eassert (it->glyph_row);
8439
8440 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8441 it->redisplay_end_trigger_charpos = 0;
8442
8443 /* Since we are *trying* to run these functions, don't try to run
8444 them again, even if they get an error. */
8445 wset_redisplay_end_trigger (it->w, Qnil);
8446 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8447 make_number (charpos));
8448
8449 /* Notice if it changed the face of the character we are on. */
8450 handle_face_prop (it);
8451 }
8452
8453
8454 /* Deliver a composition display element. Unlike the other
8455 next_element_from_XXX, this function is not registered in the array
8456 get_next_element[]. It is called from next_element_from_buffer and
8457 next_element_from_string when necessary. */
8458
8459 static bool
8460 next_element_from_composition (struct it *it)
8461 {
8462 it->what = IT_COMPOSITION;
8463 it->len = it->cmp_it.nbytes;
8464 if (STRINGP (it->string))
8465 {
8466 if (it->c < 0)
8467 {
8468 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8469 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8470 return false;
8471 }
8472 it->position = it->current.string_pos;
8473 it->object = it->string;
8474 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8475 IT_STRING_BYTEPOS (*it), it->string);
8476 }
8477 else
8478 {
8479 if (it->c < 0)
8480 {
8481 IT_CHARPOS (*it) += it->cmp_it.nchars;
8482 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8483 if (it->bidi_p)
8484 {
8485 if (it->bidi_it.new_paragraph)
8486 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8487 false);
8488 /* Resync the bidi iterator with IT's new position.
8489 FIXME: this doesn't support bidirectional text. */
8490 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8491 bidi_move_to_visually_next (&it->bidi_it);
8492 }
8493 return false;
8494 }
8495 it->position = it->current.pos;
8496 it->object = it->w->contents;
8497 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8498 IT_BYTEPOS (*it), Qnil);
8499 }
8500 return true;
8501 }
8502
8503
8504 \f
8505 /***********************************************************************
8506 Moving an iterator without producing glyphs
8507 ***********************************************************************/
8508
8509 /* Check if iterator is at a position corresponding to a valid buffer
8510 position after some move_it_ call. */
8511
8512 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8513 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8514
8515
8516 /* Move iterator IT to a specified buffer or X position within one
8517 line on the display without producing glyphs.
8518
8519 OP should be a bit mask including some or all of these bits:
8520 MOVE_TO_X: Stop upon reaching x-position TO_X.
8521 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8522 Regardless of OP's value, stop upon reaching the end of the display line.
8523
8524 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8525 This means, in particular, that TO_X includes window's horizontal
8526 scroll amount.
8527
8528 The return value has several possible values that
8529 say what condition caused the scan to stop:
8530
8531 MOVE_POS_MATCH_OR_ZV
8532 - when TO_POS or ZV was reached.
8533
8534 MOVE_X_REACHED
8535 -when TO_X was reached before TO_POS or ZV were reached.
8536
8537 MOVE_LINE_CONTINUED
8538 - when we reached the end of the display area and the line must
8539 be continued.
8540
8541 MOVE_LINE_TRUNCATED
8542 - when we reached the end of the display area and the line is
8543 truncated.
8544
8545 MOVE_NEWLINE_OR_CR
8546 - when we stopped at a line end, i.e. a newline or a CR and selective
8547 display is on. */
8548
8549 static enum move_it_result
8550 move_it_in_display_line_to (struct it *it,
8551 ptrdiff_t to_charpos, int to_x,
8552 enum move_operation_enum op)
8553 {
8554 enum move_it_result result = MOVE_UNDEFINED;
8555 struct glyph_row *saved_glyph_row;
8556 struct it wrap_it, atpos_it, atx_it, ppos_it;
8557 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8558 void *ppos_data = NULL;
8559 bool may_wrap = false;
8560 enum it_method prev_method = it->method;
8561 ptrdiff_t closest_pos UNINIT;
8562 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8563 bool saw_smaller_pos = prev_pos < to_charpos;
8564
8565 /* Don't produce glyphs in produce_glyphs. */
8566 saved_glyph_row = it->glyph_row;
8567 it->glyph_row = NULL;
8568
8569 /* Use wrap_it to save a copy of IT wherever a word wrap could
8570 occur. Use atpos_it to save a copy of IT at the desired buffer
8571 position, if found, so that we can scan ahead and check if the
8572 word later overshoots the window edge. Use atx_it similarly, for
8573 pixel positions. */
8574 wrap_it.sp = -1;
8575 atpos_it.sp = -1;
8576 atx_it.sp = -1;
8577
8578 /* Use ppos_it under bidi reordering to save a copy of IT for the
8579 initial position. We restore that position in IT when we have
8580 scanned the entire display line without finding a match for
8581 TO_CHARPOS and all the character positions are greater than
8582 TO_CHARPOS. We then restart the scan from the initial position,
8583 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8584 the closest to TO_CHARPOS. */
8585 if (it->bidi_p)
8586 {
8587 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8588 {
8589 SAVE_IT (ppos_it, *it, ppos_data);
8590 closest_pos = IT_CHARPOS (*it);
8591 }
8592 else
8593 closest_pos = ZV;
8594 }
8595
8596 #define BUFFER_POS_REACHED_P() \
8597 ((op & MOVE_TO_POS) != 0 \
8598 && BUFFERP (it->object) \
8599 && (IT_CHARPOS (*it) == to_charpos \
8600 || ((!it->bidi_p \
8601 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8602 && IT_CHARPOS (*it) > to_charpos) \
8603 || (it->what == IT_COMPOSITION \
8604 && ((IT_CHARPOS (*it) > to_charpos \
8605 && to_charpos >= it->cmp_it.charpos) \
8606 || (IT_CHARPOS (*it) < to_charpos \
8607 && to_charpos <= it->cmp_it.charpos)))) \
8608 && (it->method == GET_FROM_BUFFER \
8609 || (it->method == GET_FROM_DISPLAY_VECTOR \
8610 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8611
8612 /* If there's a line-/wrap-prefix, handle it. */
8613 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8614 && it->current_y < it->last_visible_y)
8615 handle_line_prefix (it);
8616
8617 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8618 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8619
8620 while (true)
8621 {
8622 int x, i, ascent = 0, descent = 0;
8623
8624 /* Utility macro to reset an iterator with x, ascent, and descent. */
8625 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8626 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8627 (IT)->max_descent = descent)
8628
8629 /* Stop if we move beyond TO_CHARPOS (after an image or a
8630 display string or stretch glyph). */
8631 if ((op & MOVE_TO_POS) != 0
8632 && BUFFERP (it->object)
8633 && it->method == GET_FROM_BUFFER
8634 && (((!it->bidi_p
8635 /* When the iterator is at base embedding level, we
8636 are guaranteed that characters are delivered for
8637 display in strictly increasing order of their
8638 buffer positions. */
8639 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8640 && IT_CHARPOS (*it) > to_charpos)
8641 || (it->bidi_p
8642 && (prev_method == GET_FROM_IMAGE
8643 || prev_method == GET_FROM_STRETCH
8644 || prev_method == GET_FROM_STRING)
8645 /* Passed TO_CHARPOS from left to right. */
8646 && ((prev_pos < to_charpos
8647 && IT_CHARPOS (*it) > to_charpos)
8648 /* Passed TO_CHARPOS from right to left. */
8649 || (prev_pos > to_charpos
8650 && IT_CHARPOS (*it) < to_charpos)))))
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 {
8654 result = MOVE_POS_MATCH_OR_ZV;
8655 break;
8656 }
8657 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8658 /* If wrap_it is valid, the current position might be in a
8659 word that is wrapped. So, save the iterator in
8660 atpos_it and continue to see if wrapping happens. */
8661 SAVE_IT (atpos_it, *it, atpos_data);
8662 }
8663
8664 /* Stop when ZV reached.
8665 We used to stop here when TO_CHARPOS reached as well, but that is
8666 too soon if this glyph does not fit on this line. So we handle it
8667 explicitly below. */
8668 if (!get_next_display_element (it))
8669 {
8670 result = MOVE_POS_MATCH_OR_ZV;
8671 break;
8672 }
8673
8674 if (it->line_wrap == TRUNCATE)
8675 {
8676 if (BUFFER_POS_REACHED_P ())
8677 {
8678 result = MOVE_POS_MATCH_OR_ZV;
8679 break;
8680 }
8681 }
8682 else
8683 {
8684 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8685 {
8686 if (IT_DISPLAYING_WHITESPACE (it))
8687 may_wrap = true;
8688 else if (may_wrap)
8689 {
8690 /* We have reached a glyph that follows one or more
8691 whitespace characters. If the position is
8692 already found, we are done. */
8693 if (atpos_it.sp >= 0)
8694 {
8695 RESTORE_IT (it, &atpos_it, atpos_data);
8696 result = MOVE_POS_MATCH_OR_ZV;
8697 goto done;
8698 }
8699 if (atx_it.sp >= 0)
8700 {
8701 RESTORE_IT (it, &atx_it, atx_data);
8702 result = MOVE_X_REACHED;
8703 goto done;
8704 }
8705 /* Otherwise, we can wrap here. */
8706 SAVE_IT (wrap_it, *it, wrap_data);
8707 may_wrap = false;
8708 }
8709 }
8710 }
8711
8712 /* Remember the line height for the current line, in case
8713 the next element doesn't fit on the line. */
8714 ascent = it->max_ascent;
8715 descent = it->max_descent;
8716
8717 /* The call to produce_glyphs will get the metrics of the
8718 display element IT is loaded with. Record the x-position
8719 before this display element, in case it doesn't fit on the
8720 line. */
8721 x = it->current_x;
8722
8723 PRODUCE_GLYPHS (it);
8724
8725 if (it->area != TEXT_AREA)
8726 {
8727 prev_method = it->method;
8728 if (it->method == GET_FROM_BUFFER)
8729 prev_pos = IT_CHARPOS (*it);
8730 set_iterator_to_next (it, true);
8731 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8732 SET_TEXT_POS (this_line_min_pos,
8733 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8734 if (it->bidi_p
8735 && (op & MOVE_TO_POS)
8736 && IT_CHARPOS (*it) > to_charpos
8737 && IT_CHARPOS (*it) < closest_pos)
8738 closest_pos = IT_CHARPOS (*it);
8739 continue;
8740 }
8741
8742 /* The number of glyphs we get back in IT->nglyphs will normally
8743 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8744 character on a terminal frame, or (iii) a line end. For the
8745 second case, IT->nglyphs - 1 padding glyphs will be present.
8746 (On X frames, there is only one glyph produced for a
8747 composite character.)
8748
8749 The behavior implemented below means, for continuation lines,
8750 that as many spaces of a TAB as fit on the current line are
8751 displayed there. For terminal frames, as many glyphs of a
8752 multi-glyph character are displayed in the current line, too.
8753 This is what the old redisplay code did, and we keep it that
8754 way. Under X, the whole shape of a complex character must
8755 fit on the line or it will be completely displayed in the
8756 next line.
8757
8758 Note that both for tabs and padding glyphs, all glyphs have
8759 the same width. */
8760 if (it->nglyphs)
8761 {
8762 /* More than one glyph or glyph doesn't fit on line. All
8763 glyphs have the same width. */
8764 int single_glyph_width = it->pixel_width / it->nglyphs;
8765 int new_x;
8766 int x_before_this_char = x;
8767 int hpos_before_this_char = it->hpos;
8768
8769 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8770 {
8771 new_x = x + single_glyph_width;
8772
8773 /* We want to leave anything reaching TO_X to the caller. */
8774 if ((op & MOVE_TO_X) && new_x > to_x)
8775 {
8776 if (BUFFER_POS_REACHED_P ())
8777 {
8778 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8779 goto buffer_pos_reached;
8780 if (atpos_it.sp < 0)
8781 {
8782 SAVE_IT (atpos_it, *it, atpos_data);
8783 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8784 }
8785 }
8786 else
8787 {
8788 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8789 {
8790 it->current_x = x;
8791 result = MOVE_X_REACHED;
8792 break;
8793 }
8794 if (atx_it.sp < 0)
8795 {
8796 SAVE_IT (atx_it, *it, atx_data);
8797 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8798 }
8799 }
8800 }
8801
8802 if (/* Lines are continued. */
8803 it->line_wrap != TRUNCATE
8804 && (/* And glyph doesn't fit on the line. */
8805 new_x > it->last_visible_x
8806 /* Or it fits exactly and we're on a window
8807 system frame. */
8808 || (new_x == it->last_visible_x
8809 && FRAME_WINDOW_P (it->f)
8810 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8811 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8812 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8813 {
8814 bool moved_forward = false;
8815
8816 if (/* IT->hpos == 0 means the very first glyph
8817 doesn't fit on the line, e.g. a wide image. */
8818 it->hpos == 0
8819 || (new_x == it->last_visible_x
8820 && FRAME_WINDOW_P (it->f)))
8821 {
8822 ++it->hpos;
8823 it->current_x = new_x;
8824
8825 /* The character's last glyph just barely fits
8826 in this row. */
8827 if (i == it->nglyphs - 1)
8828 {
8829 /* If this is the destination position,
8830 return a position *before* it in this row,
8831 now that we know it fits in this row. */
8832 if (BUFFER_POS_REACHED_P ())
8833 {
8834 bool can_wrap = true;
8835
8836 /* If we are at a whitespace character
8837 that barely fits on this screen line,
8838 but the next character is also
8839 whitespace, we cannot wrap here. */
8840 if (it->line_wrap == WORD_WRAP
8841 && wrap_it.sp >= 0
8842 && may_wrap
8843 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8844 {
8845 struct it tem_it;
8846 void *tem_data = NULL;
8847
8848 SAVE_IT (tem_it, *it, tem_data);
8849 set_iterator_to_next (it, true);
8850 if (get_next_display_element (it)
8851 && IT_DISPLAYING_WHITESPACE (it))
8852 can_wrap = false;
8853 RESTORE_IT (it, &tem_it, tem_data);
8854 }
8855 if (it->line_wrap != WORD_WRAP
8856 || wrap_it.sp < 0
8857 /* If we've just found whitespace
8858 where we can wrap, effectively
8859 ignore the previous wrap point --
8860 it is no longer relevant, but we
8861 won't have an opportunity to
8862 update it, since we've reached
8863 the edge of this screen line. */
8864 || (may_wrap && can_wrap
8865 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8866 {
8867 it->hpos = hpos_before_this_char;
8868 it->current_x = x_before_this_char;
8869 result = MOVE_POS_MATCH_OR_ZV;
8870 break;
8871 }
8872 if (it->line_wrap == WORD_WRAP
8873 && atpos_it.sp < 0)
8874 {
8875 SAVE_IT (atpos_it, *it, atpos_data);
8876 atpos_it.current_x = x_before_this_char;
8877 atpos_it.hpos = hpos_before_this_char;
8878 }
8879 }
8880
8881 prev_method = it->method;
8882 if (it->method == GET_FROM_BUFFER)
8883 prev_pos = IT_CHARPOS (*it);
8884 set_iterator_to_next (it, true);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos,
8887 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8888 /* On graphical terminals, newlines may
8889 "overflow" into the fringe if
8890 overflow-newline-into-fringe is non-nil.
8891 On text terminals, and on graphical
8892 terminals with no right margin, newlines
8893 may overflow into the last glyph on the
8894 display line.*/
8895 if (!FRAME_WINDOW_P (it->f)
8896 || ((it->bidi_p
8897 && it->bidi_it.paragraph_dir == R2L)
8898 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8899 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8900 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8901 {
8902 if (!get_next_display_element (it))
8903 {
8904 result = MOVE_POS_MATCH_OR_ZV;
8905 break;
8906 }
8907 moved_forward = true;
8908 if (BUFFER_POS_REACHED_P ())
8909 {
8910 if (ITERATOR_AT_END_OF_LINE_P (it))
8911 result = MOVE_POS_MATCH_OR_ZV;
8912 else
8913 result = MOVE_LINE_CONTINUED;
8914 break;
8915 }
8916 if (ITERATOR_AT_END_OF_LINE_P (it)
8917 && (it->line_wrap != WORD_WRAP
8918 || wrap_it.sp < 0
8919 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8920 {
8921 result = MOVE_NEWLINE_OR_CR;
8922 break;
8923 }
8924 }
8925 }
8926 }
8927 else
8928 IT_RESET_X_ASCENT_DESCENT (it);
8929
8930 /* If the screen line ends with whitespace, and we
8931 are under word-wrap, don't use wrap_it: it is no
8932 longer relevant, but we won't have an opportunity
8933 to update it, since we are done with this screen
8934 line. */
8935 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8936 /* If the character after the one which set the
8937 may_wrap flag is also whitespace, we can't
8938 wrap here, since the screen line cannot be
8939 wrapped in the middle of whitespace.
8940 Therefore, wrap_it _is_ relevant in that
8941 case. */
8942 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8943 {
8944 /* If we've found TO_X, go back there, as we now
8945 know the last word fits on this screen line. */
8946 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8947 && atx_it.sp >= 0)
8948 {
8949 RESTORE_IT (it, &atx_it, atx_data);
8950 atpos_it.sp = -1;
8951 atx_it.sp = -1;
8952 result = MOVE_X_REACHED;
8953 break;
8954 }
8955 }
8956 else if (wrap_it.sp >= 0)
8957 {
8958 RESTORE_IT (it, &wrap_it, wrap_data);
8959 atpos_it.sp = -1;
8960 atx_it.sp = -1;
8961 }
8962
8963 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8964 IT_CHARPOS (*it)));
8965 result = MOVE_LINE_CONTINUED;
8966 break;
8967 }
8968
8969 if (BUFFER_POS_REACHED_P ())
8970 {
8971 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8972 goto buffer_pos_reached;
8973 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8974 {
8975 SAVE_IT (atpos_it, *it, atpos_data);
8976 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8977 }
8978 }
8979
8980 if (new_x > it->first_visible_x)
8981 {
8982 /* Glyph is visible. Increment number of glyphs that
8983 would be displayed. */
8984 ++it->hpos;
8985 }
8986 }
8987
8988 if (result != MOVE_UNDEFINED)
8989 break;
8990 }
8991 else if (BUFFER_POS_REACHED_P ())
8992 {
8993 buffer_pos_reached:
8994 IT_RESET_X_ASCENT_DESCENT (it);
8995 result = MOVE_POS_MATCH_OR_ZV;
8996 break;
8997 }
8998 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8999 {
9000 /* Stop when TO_X specified and reached. This check is
9001 necessary here because of lines consisting of a line end,
9002 only. The line end will not produce any glyphs and we
9003 would never get MOVE_X_REACHED. */
9004 eassert (it->nglyphs == 0);
9005 result = MOVE_X_REACHED;
9006 break;
9007 }
9008
9009 /* Is this a line end? If yes, we're done. */
9010 if (ITERATOR_AT_END_OF_LINE_P (it))
9011 {
9012 /* If we are past TO_CHARPOS, but never saw any character
9013 positions smaller than TO_CHARPOS, return
9014 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9015 did. */
9016 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9017 {
9018 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9019 {
9020 if (closest_pos < ZV)
9021 {
9022 RESTORE_IT (it, &ppos_it, ppos_data);
9023 /* Don't recurse if closest_pos is equal to
9024 to_charpos, since we have just tried that. */
9025 if (closest_pos != to_charpos)
9026 move_it_in_display_line_to (it, closest_pos, -1,
9027 MOVE_TO_POS);
9028 result = MOVE_POS_MATCH_OR_ZV;
9029 }
9030 else
9031 goto buffer_pos_reached;
9032 }
9033 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9034 && IT_CHARPOS (*it) > to_charpos)
9035 goto buffer_pos_reached;
9036 else
9037 result = MOVE_NEWLINE_OR_CR;
9038 }
9039 else
9040 result = MOVE_NEWLINE_OR_CR;
9041 break;
9042 }
9043
9044 prev_method = it->method;
9045 if (it->method == GET_FROM_BUFFER)
9046 prev_pos = IT_CHARPOS (*it);
9047 /* The current display element has been consumed. Advance
9048 to the next. */
9049 set_iterator_to_next (it, true);
9050 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9051 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9052 if (IT_CHARPOS (*it) < to_charpos)
9053 saw_smaller_pos = true;
9054 if (it->bidi_p
9055 && (op & MOVE_TO_POS)
9056 && IT_CHARPOS (*it) >= to_charpos
9057 && IT_CHARPOS (*it) < closest_pos)
9058 closest_pos = IT_CHARPOS (*it);
9059
9060 /* Stop if lines are truncated and IT's current x-position is
9061 past the right edge of the window now. */
9062 if (it->line_wrap == TRUNCATE
9063 && it->current_x >= it->last_visible_x)
9064 {
9065 if (!FRAME_WINDOW_P (it->f)
9066 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9067 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9068 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9069 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9070 {
9071 bool at_eob_p = false;
9072
9073 if ((at_eob_p = !get_next_display_element (it))
9074 || BUFFER_POS_REACHED_P ()
9075 /* If we are past TO_CHARPOS, but never saw any
9076 character positions smaller than TO_CHARPOS,
9077 return MOVE_POS_MATCH_OR_ZV, like the
9078 unidirectional display did. */
9079 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9080 && !saw_smaller_pos
9081 && IT_CHARPOS (*it) > to_charpos))
9082 {
9083 if (it->bidi_p
9084 && !BUFFER_POS_REACHED_P ()
9085 && !at_eob_p && closest_pos < ZV)
9086 {
9087 RESTORE_IT (it, &ppos_it, ppos_data);
9088 if (closest_pos != to_charpos)
9089 move_it_in_display_line_to (it, closest_pos, -1,
9090 MOVE_TO_POS);
9091 }
9092 result = MOVE_POS_MATCH_OR_ZV;
9093 break;
9094 }
9095 if (ITERATOR_AT_END_OF_LINE_P (it))
9096 {
9097 result = MOVE_NEWLINE_OR_CR;
9098 break;
9099 }
9100 }
9101 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9102 && !saw_smaller_pos
9103 && IT_CHARPOS (*it) > to_charpos)
9104 {
9105 if (closest_pos < ZV)
9106 {
9107 RESTORE_IT (it, &ppos_it, ppos_data);
9108 if (closest_pos != to_charpos)
9109 move_it_in_display_line_to (it, closest_pos, -1,
9110 MOVE_TO_POS);
9111 }
9112 result = MOVE_POS_MATCH_OR_ZV;
9113 break;
9114 }
9115 result = MOVE_LINE_TRUNCATED;
9116 break;
9117 }
9118 #undef IT_RESET_X_ASCENT_DESCENT
9119 }
9120
9121 #undef BUFFER_POS_REACHED_P
9122
9123 /* If we scanned beyond TO_POS, restore the saved iterator either to
9124 the wrap point (if found), or to atpos/atx location. We decide which
9125 data to use to restore the saved iterator state by their X coordinates,
9126 since buffer positions might increase non-monotonically with screen
9127 coordinates due to bidi reordering. */
9128 if (result == MOVE_LINE_CONTINUED
9129 && it->line_wrap == WORD_WRAP
9130 && wrap_it.sp >= 0
9131 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9132 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9133 RESTORE_IT (it, &wrap_it, wrap_data);
9134 else if (atpos_it.sp >= 0)
9135 RESTORE_IT (it, &atpos_it, atpos_data);
9136 else if (atx_it.sp >= 0)
9137 RESTORE_IT (it, &atx_it, atx_data);
9138
9139 done:
9140
9141 if (atpos_data)
9142 bidi_unshelve_cache (atpos_data, true);
9143 if (atx_data)
9144 bidi_unshelve_cache (atx_data, true);
9145 if (wrap_data)
9146 bidi_unshelve_cache (wrap_data, true);
9147 if (ppos_data)
9148 bidi_unshelve_cache (ppos_data, true);
9149
9150 /* Restore the iterator settings altered at the beginning of this
9151 function. */
9152 it->glyph_row = saved_glyph_row;
9153 return result;
9154 }
9155
9156 /* For external use. */
9157 void
9158 move_it_in_display_line (struct it *it,
9159 ptrdiff_t to_charpos, int to_x,
9160 enum move_operation_enum op)
9161 {
9162 if (it->line_wrap == WORD_WRAP
9163 && (op & MOVE_TO_X))
9164 {
9165 struct it save_it;
9166 void *save_data = NULL;
9167 int skip;
9168
9169 SAVE_IT (save_it, *it, save_data);
9170 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9171 /* When word-wrap is on, TO_X may lie past the end
9172 of a wrapped line. Then it->current is the
9173 character on the next line, so backtrack to the
9174 space before the wrap point. */
9175 if (skip == MOVE_LINE_CONTINUED)
9176 {
9177 int prev_x = max (it->current_x - 1, 0);
9178 RESTORE_IT (it, &save_it, save_data);
9179 move_it_in_display_line_to
9180 (it, -1, prev_x, MOVE_TO_X);
9181 }
9182 else
9183 bidi_unshelve_cache (save_data, true);
9184 }
9185 else
9186 move_it_in_display_line_to (it, to_charpos, to_x, op);
9187 }
9188
9189
9190 /* Move IT forward until it satisfies one or more of the criteria in
9191 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9192
9193 OP is a bit-mask that specifies where to stop, and in particular,
9194 which of those four position arguments makes a difference. See the
9195 description of enum move_operation_enum.
9196
9197 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9198 screen line, this function will set IT to the next position that is
9199 displayed to the right of TO_CHARPOS on the screen.
9200
9201 Return the maximum pixel length of any line scanned but never more
9202 than it.last_visible_x. */
9203
9204 int
9205 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9206 {
9207 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9208 int line_height, line_start_x = 0, reached = 0;
9209 int max_current_x = 0;
9210 void *backup_data = NULL;
9211
9212 for (;;)
9213 {
9214 if (op & MOVE_TO_VPOS)
9215 {
9216 /* If no TO_CHARPOS and no TO_X specified, stop at the
9217 start of the line TO_VPOS. */
9218 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9219 {
9220 if (it->vpos == to_vpos)
9221 {
9222 reached = 1;
9223 break;
9224 }
9225 else
9226 skip = move_it_in_display_line_to (it, -1, -1, 0);
9227 }
9228 else
9229 {
9230 /* TO_VPOS >= 0 means stop at TO_X in the line at
9231 TO_VPOS, or at TO_POS, whichever comes first. */
9232 if (it->vpos == to_vpos)
9233 {
9234 reached = 2;
9235 break;
9236 }
9237
9238 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9239
9240 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9241 {
9242 reached = 3;
9243 break;
9244 }
9245 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9246 {
9247 /* We have reached TO_X but not in the line we want. */
9248 skip = move_it_in_display_line_to (it, to_charpos,
9249 -1, MOVE_TO_POS);
9250 if (skip == MOVE_POS_MATCH_OR_ZV)
9251 {
9252 reached = 4;
9253 break;
9254 }
9255 }
9256 }
9257 }
9258 else if (op & MOVE_TO_Y)
9259 {
9260 struct it it_backup;
9261
9262 if (it->line_wrap == WORD_WRAP)
9263 SAVE_IT (it_backup, *it, backup_data);
9264
9265 /* TO_Y specified means stop at TO_X in the line containing
9266 TO_Y---or at TO_CHARPOS if this is reached first. The
9267 problem is that we can't really tell whether the line
9268 contains TO_Y before we have completely scanned it, and
9269 this may skip past TO_X. What we do is to first scan to
9270 TO_X.
9271
9272 If TO_X is not specified, use a TO_X of zero. The reason
9273 is to make the outcome of this function more predictable.
9274 If we didn't use TO_X == 0, we would stop at the end of
9275 the line which is probably not what a caller would expect
9276 to happen. */
9277 skip = move_it_in_display_line_to
9278 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9279 (MOVE_TO_X | (op & MOVE_TO_POS)));
9280
9281 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9282 if (skip == MOVE_POS_MATCH_OR_ZV)
9283 reached = 5;
9284 else if (skip == MOVE_X_REACHED)
9285 {
9286 /* If TO_X was reached, we want to know whether TO_Y is
9287 in the line. We know this is the case if the already
9288 scanned glyphs make the line tall enough. Otherwise,
9289 we must check by scanning the rest of the line. */
9290 line_height = it->max_ascent + it->max_descent;
9291 if (to_y >= it->current_y
9292 && to_y < it->current_y + line_height)
9293 {
9294 reached = 6;
9295 break;
9296 }
9297 SAVE_IT (it_backup, *it, backup_data);
9298 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9299 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9300 op & MOVE_TO_POS);
9301 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9302 line_height = it->max_ascent + it->max_descent;
9303 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9304
9305 if (to_y >= it->current_y
9306 && to_y < it->current_y + line_height)
9307 {
9308 /* If TO_Y is in this line and TO_X was reached
9309 above, we scanned too far. We have to restore
9310 IT's settings to the ones before skipping. But
9311 keep the more accurate values of max_ascent and
9312 max_descent we've found while skipping the rest
9313 of the line, for the sake of callers, such as
9314 pos_visible_p, that need to know the line
9315 height. */
9316 int max_ascent = it->max_ascent;
9317 int max_descent = it->max_descent;
9318
9319 RESTORE_IT (it, &it_backup, backup_data);
9320 it->max_ascent = max_ascent;
9321 it->max_descent = max_descent;
9322 reached = 6;
9323 }
9324 else
9325 {
9326 skip = skip2;
9327 if (skip == MOVE_POS_MATCH_OR_ZV)
9328 reached = 7;
9329 }
9330 }
9331 else
9332 {
9333 /* Check whether TO_Y is in this line. */
9334 line_height = it->max_ascent + it->max_descent;
9335 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9336
9337 if (to_y >= it->current_y
9338 && to_y < it->current_y + line_height)
9339 {
9340 if (to_y > it->current_y)
9341 max_current_x = max (it->current_x, max_current_x);
9342
9343 /* When word-wrap is on, TO_X may lie past the end
9344 of a wrapped line. Then it->current is the
9345 character on the next line, so backtrack to the
9346 space before the wrap point. */
9347 if (skip == MOVE_LINE_CONTINUED
9348 && it->line_wrap == WORD_WRAP)
9349 {
9350 int prev_x = max (it->current_x - 1, 0);
9351 RESTORE_IT (it, &it_backup, backup_data);
9352 skip = move_it_in_display_line_to
9353 (it, -1, prev_x, MOVE_TO_X);
9354 }
9355
9356 reached = 6;
9357 }
9358 }
9359
9360 if (reached)
9361 {
9362 max_current_x = max (it->current_x, max_current_x);
9363 break;
9364 }
9365 }
9366 else if (BUFFERP (it->object)
9367 && (it->method == GET_FROM_BUFFER
9368 || it->method == GET_FROM_STRETCH)
9369 && IT_CHARPOS (*it) >= to_charpos
9370 /* Under bidi iteration, a call to set_iterator_to_next
9371 can scan far beyond to_charpos if the initial
9372 portion of the next line needs to be reordered. In
9373 that case, give move_it_in_display_line_to another
9374 chance below. */
9375 && !(it->bidi_p
9376 && it->bidi_it.scan_dir == -1))
9377 skip = MOVE_POS_MATCH_OR_ZV;
9378 else
9379 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9380
9381 switch (skip)
9382 {
9383 case MOVE_POS_MATCH_OR_ZV:
9384 max_current_x = max (it->current_x, max_current_x);
9385 reached = 8;
9386 goto out;
9387
9388 case MOVE_NEWLINE_OR_CR:
9389 max_current_x = max (it->current_x, max_current_x);
9390 set_iterator_to_next (it, true);
9391 it->continuation_lines_width = 0;
9392 break;
9393
9394 case MOVE_LINE_TRUNCATED:
9395 max_current_x = it->last_visible_x;
9396 it->continuation_lines_width = 0;
9397 reseat_at_next_visible_line_start (it, false);
9398 if ((op & MOVE_TO_POS) != 0
9399 && IT_CHARPOS (*it) > to_charpos)
9400 {
9401 reached = 9;
9402 goto out;
9403 }
9404 break;
9405
9406 case MOVE_LINE_CONTINUED:
9407 max_current_x = it->last_visible_x;
9408 /* For continued lines ending in a tab, some of the glyphs
9409 associated with the tab are displayed on the current
9410 line. Since it->current_x does not include these glyphs,
9411 we use it->last_visible_x instead. */
9412 if (it->c == '\t')
9413 {
9414 it->continuation_lines_width += it->last_visible_x;
9415 /* When moving by vpos, ensure that the iterator really
9416 advances to the next line (bug#847, bug#969). Fixme:
9417 do we need to do this in other circumstances? */
9418 if (it->current_x != it->last_visible_x
9419 && (op & MOVE_TO_VPOS)
9420 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9421 {
9422 line_start_x = it->current_x + it->pixel_width
9423 - it->last_visible_x;
9424 if (FRAME_WINDOW_P (it->f))
9425 {
9426 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9427 struct font *face_font = face->font;
9428
9429 /* When display_line produces a continued line
9430 that ends in a TAB, it skips a tab stop that
9431 is closer than the font's space character
9432 width (see x_produce_glyphs where it produces
9433 the stretch glyph which represents a TAB).
9434 We need to reproduce the same logic here. */
9435 eassert (face_font);
9436 if (face_font)
9437 {
9438 if (line_start_x < face_font->space_width)
9439 line_start_x
9440 += it->tab_width * face_font->space_width;
9441 }
9442 }
9443 set_iterator_to_next (it, false);
9444 }
9445 }
9446 else
9447 it->continuation_lines_width += it->current_x;
9448 break;
9449
9450 default:
9451 emacs_abort ();
9452 }
9453
9454 /* Reset/increment for the next run. */
9455 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9456 it->current_x = line_start_x;
9457 line_start_x = 0;
9458 it->hpos = 0;
9459 it->current_y += it->max_ascent + it->max_descent;
9460 ++it->vpos;
9461 last_height = it->max_ascent + it->max_descent;
9462 it->max_ascent = it->max_descent = 0;
9463 }
9464
9465 out:
9466
9467 /* On text terminals, we may stop at the end of a line in the middle
9468 of a multi-character glyph. If the glyph itself is continued,
9469 i.e. it is actually displayed on the next line, don't treat this
9470 stopping point as valid; move to the next line instead (unless
9471 that brings us offscreen). */
9472 if (!FRAME_WINDOW_P (it->f)
9473 && op & MOVE_TO_POS
9474 && IT_CHARPOS (*it) == to_charpos
9475 && it->what == IT_CHARACTER
9476 && it->nglyphs > 1
9477 && it->line_wrap == WINDOW_WRAP
9478 && it->current_x == it->last_visible_x - 1
9479 && it->c != '\n'
9480 && it->c != '\t'
9481 && it->w->window_end_valid
9482 && it->vpos < it->w->window_end_vpos)
9483 {
9484 it->continuation_lines_width += it->current_x;
9485 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9486 it->current_y += it->max_ascent + it->max_descent;
9487 ++it->vpos;
9488 last_height = it->max_ascent + it->max_descent;
9489 }
9490
9491 if (backup_data)
9492 bidi_unshelve_cache (backup_data, true);
9493
9494 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9495
9496 return max_current_x;
9497 }
9498
9499
9500 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9501
9502 If DY > 0, move IT backward at least that many pixels. DY = 0
9503 means move IT backward to the preceding line start or BEGV. This
9504 function may move over more than DY pixels if IT->current_y - DY
9505 ends up in the middle of a line; in this case IT->current_y will be
9506 set to the top of the line moved to. */
9507
9508 void
9509 move_it_vertically_backward (struct it *it, int dy)
9510 {
9511 int nlines, h;
9512 struct it it2, it3;
9513 void *it2data = NULL, *it3data = NULL;
9514 ptrdiff_t start_pos;
9515 int nchars_per_row
9516 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9517 ptrdiff_t pos_limit;
9518
9519 move_further_back:
9520 eassert (dy >= 0);
9521
9522 start_pos = IT_CHARPOS (*it);
9523
9524 /* Estimate how many newlines we must move back. */
9525 nlines = max (1, dy / default_line_pixel_height (it->w));
9526 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9527 pos_limit = BEGV;
9528 else
9529 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9530
9531 /* Set the iterator's position that many lines back. But don't go
9532 back more than NLINES full screen lines -- this wins a day with
9533 buffers which have very long lines. */
9534 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9535 back_to_previous_visible_line_start (it);
9536
9537 /* Reseat the iterator here. When moving backward, we don't want
9538 reseat to skip forward over invisible text, set up the iterator
9539 to deliver from overlay strings at the new position etc. So,
9540 use reseat_1 here. */
9541 reseat_1 (it, it->current.pos, true);
9542
9543 /* We are now surely at a line start. */
9544 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9545 reordering is in effect. */
9546 it->continuation_lines_width = 0;
9547
9548 /* Move forward and see what y-distance we moved. First move to the
9549 start of the next line so that we get its height. We need this
9550 height to be able to tell whether we reached the specified
9551 y-distance. */
9552 SAVE_IT (it2, *it, it2data);
9553 it2.max_ascent = it2.max_descent = 0;
9554 do
9555 {
9556 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9557 MOVE_TO_POS | MOVE_TO_VPOS);
9558 }
9559 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9560 /* If we are in a display string which starts at START_POS,
9561 and that display string includes a newline, and we are
9562 right after that newline (i.e. at the beginning of a
9563 display line), exit the loop, because otherwise we will
9564 infloop, since move_it_to will see that it is already at
9565 START_POS and will not move. */
9566 || (it2.method == GET_FROM_STRING
9567 && IT_CHARPOS (it2) == start_pos
9568 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9569 eassert (IT_CHARPOS (*it) >= BEGV);
9570 SAVE_IT (it3, it2, it3data);
9571
9572 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9573 eassert (IT_CHARPOS (*it) >= BEGV);
9574 /* H is the actual vertical distance from the position in *IT
9575 and the starting position. */
9576 h = it2.current_y - it->current_y;
9577 /* NLINES is the distance in number of lines. */
9578 nlines = it2.vpos - it->vpos;
9579
9580 /* Correct IT's y and vpos position
9581 so that they are relative to the starting point. */
9582 it->vpos -= nlines;
9583 it->current_y -= h;
9584
9585 if (dy == 0)
9586 {
9587 /* DY == 0 means move to the start of the screen line. The
9588 value of nlines is > 0 if continuation lines were involved,
9589 or if the original IT position was at start of a line. */
9590 RESTORE_IT (it, it, it2data);
9591 if (nlines > 0)
9592 move_it_by_lines (it, nlines);
9593 /* The above code moves us to some position NLINES down,
9594 usually to its first glyph (leftmost in an L2R line), but
9595 that's not necessarily the start of the line, under bidi
9596 reordering. We want to get to the character position
9597 that is immediately after the newline of the previous
9598 line. */
9599 if (it->bidi_p
9600 && !it->continuation_lines_width
9601 && !STRINGP (it->string)
9602 && IT_CHARPOS (*it) > BEGV
9603 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9604 {
9605 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9606
9607 DEC_BOTH (cp, bp);
9608 cp = find_newline_no_quit (cp, bp, -1, NULL);
9609 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9610 }
9611 bidi_unshelve_cache (it3data, true);
9612 }
9613 else
9614 {
9615 /* The y-position we try to reach, relative to *IT.
9616 Note that H has been subtracted in front of the if-statement. */
9617 int target_y = it->current_y + h - dy;
9618 int y0 = it3.current_y;
9619 int y1;
9620 int line_height;
9621
9622 RESTORE_IT (&it3, &it3, it3data);
9623 y1 = line_bottom_y (&it3);
9624 line_height = y1 - y0;
9625 RESTORE_IT (it, it, it2data);
9626 /* If we did not reach target_y, try to move further backward if
9627 we can. If we moved too far backward, try to move forward. */
9628 if (target_y < it->current_y
9629 /* This is heuristic. In a window that's 3 lines high, with
9630 a line height of 13 pixels each, recentering with point
9631 on the bottom line will try to move -39/2 = 19 pixels
9632 backward. Try to avoid moving into the first line. */
9633 && (it->current_y - target_y
9634 > min (window_box_height (it->w), line_height * 2 / 3))
9635 && IT_CHARPOS (*it) > BEGV)
9636 {
9637 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9638 target_y - it->current_y));
9639 dy = it->current_y - target_y;
9640 goto move_further_back;
9641 }
9642 else if (target_y >= it->current_y + line_height
9643 && IT_CHARPOS (*it) < ZV)
9644 {
9645 /* Should move forward by at least one line, maybe more.
9646
9647 Note: Calling move_it_by_lines can be expensive on
9648 terminal frames, where compute_motion is used (via
9649 vmotion) to do the job, when there are very long lines
9650 and truncate-lines is nil. That's the reason for
9651 treating terminal frames specially here. */
9652
9653 if (!FRAME_WINDOW_P (it->f))
9654 move_it_vertically (it, target_y - it->current_y);
9655 else
9656 {
9657 do
9658 {
9659 move_it_by_lines (it, 1);
9660 }
9661 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9662 }
9663 }
9664 }
9665 }
9666
9667
9668 /* Move IT by a specified amount of pixel lines DY. DY negative means
9669 move backwards. DY = 0 means move to start of screen line. At the
9670 end, IT will be on the start of a screen line. */
9671
9672 void
9673 move_it_vertically (struct it *it, int dy)
9674 {
9675 if (dy <= 0)
9676 move_it_vertically_backward (it, -dy);
9677 else
9678 {
9679 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9680 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9681 MOVE_TO_POS | MOVE_TO_Y);
9682 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9683
9684 /* If buffer ends in ZV without a newline, move to the start of
9685 the line to satisfy the post-condition. */
9686 if (IT_CHARPOS (*it) == ZV
9687 && ZV > BEGV
9688 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9689 move_it_by_lines (it, 0);
9690 }
9691 }
9692
9693
9694 /* Move iterator IT past the end of the text line it is in. */
9695
9696 void
9697 move_it_past_eol (struct it *it)
9698 {
9699 enum move_it_result rc;
9700
9701 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9702 if (rc == MOVE_NEWLINE_OR_CR)
9703 set_iterator_to_next (it, false);
9704 }
9705
9706
9707 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9708 negative means move up. DVPOS == 0 means move to the start of the
9709 screen line.
9710
9711 Optimization idea: If we would know that IT->f doesn't use
9712 a face with proportional font, we could be faster for
9713 truncate-lines nil. */
9714
9715 void
9716 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9717 {
9718
9719 /* The commented-out optimization uses vmotion on terminals. This
9720 gives bad results, because elements like it->what, on which
9721 callers such as pos_visible_p rely, aren't updated. */
9722 /* struct position pos;
9723 if (!FRAME_WINDOW_P (it->f))
9724 {
9725 struct text_pos textpos;
9726
9727 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9728 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9729 reseat (it, textpos, true);
9730 it->vpos += pos.vpos;
9731 it->current_y += pos.vpos;
9732 }
9733 else */
9734
9735 if (dvpos == 0)
9736 {
9737 /* DVPOS == 0 means move to the start of the screen line. */
9738 move_it_vertically_backward (it, 0);
9739 /* Let next call to line_bottom_y calculate real line height. */
9740 last_height = 0;
9741 }
9742 else if (dvpos > 0)
9743 {
9744 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9745 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9746 {
9747 /* Only move to the next buffer position if we ended up in a
9748 string from display property, not in an overlay string
9749 (before-string or after-string). That is because the
9750 latter don't conceal the underlying buffer position, so
9751 we can ask to move the iterator to the exact position we
9752 are interested in. Note that, even if we are already at
9753 IT_CHARPOS (*it), the call below is not a no-op, as it
9754 will detect that we are at the end of the string, pop the
9755 iterator, and compute it->current_x and it->hpos
9756 correctly. */
9757 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9758 -1, -1, -1, MOVE_TO_POS);
9759 }
9760 }
9761 else
9762 {
9763 struct it it2;
9764 void *it2data = NULL;
9765 ptrdiff_t start_charpos, i;
9766 int nchars_per_row
9767 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9768 bool hit_pos_limit = false;
9769 ptrdiff_t pos_limit;
9770
9771 /* Start at the beginning of the screen line containing IT's
9772 position. This may actually move vertically backwards,
9773 in case of overlays, so adjust dvpos accordingly. */
9774 dvpos += it->vpos;
9775 move_it_vertically_backward (it, 0);
9776 dvpos -= it->vpos;
9777
9778 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9779 screen lines, and reseat the iterator there. */
9780 start_charpos = IT_CHARPOS (*it);
9781 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9782 pos_limit = BEGV;
9783 else
9784 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9785
9786 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9787 back_to_previous_visible_line_start (it);
9788 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9789 hit_pos_limit = true;
9790 reseat (it, it->current.pos, true);
9791
9792 /* Move further back if we end up in a string or an image. */
9793 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9794 {
9795 /* First try to move to start of display line. */
9796 dvpos += it->vpos;
9797 move_it_vertically_backward (it, 0);
9798 dvpos -= it->vpos;
9799 if (IT_POS_VALID_AFTER_MOVE_P (it))
9800 break;
9801 /* If start of line is still in string or image,
9802 move further back. */
9803 back_to_previous_visible_line_start (it);
9804 reseat (it, it->current.pos, true);
9805 dvpos--;
9806 }
9807
9808 it->current_x = it->hpos = 0;
9809
9810 /* Above call may have moved too far if continuation lines
9811 are involved. Scan forward and see if it did. */
9812 SAVE_IT (it2, *it, it2data);
9813 it2.vpos = it2.current_y = 0;
9814 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9815 it->vpos -= it2.vpos;
9816 it->current_y -= it2.current_y;
9817 it->current_x = it->hpos = 0;
9818
9819 /* If we moved too far back, move IT some lines forward. */
9820 if (it2.vpos > -dvpos)
9821 {
9822 int delta = it2.vpos + dvpos;
9823
9824 RESTORE_IT (&it2, &it2, it2data);
9825 SAVE_IT (it2, *it, it2data);
9826 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9827 /* Move back again if we got too far ahead. */
9828 if (IT_CHARPOS (*it) >= start_charpos)
9829 RESTORE_IT (it, &it2, it2data);
9830 else
9831 bidi_unshelve_cache (it2data, true);
9832 }
9833 else if (hit_pos_limit && pos_limit > BEGV
9834 && dvpos < 0 && it2.vpos < -dvpos)
9835 {
9836 /* If we hit the limit, but still didn't make it far enough
9837 back, that means there's a display string with a newline
9838 covering a large chunk of text, and that caused
9839 back_to_previous_visible_line_start try to go too far.
9840 Punish those who commit such atrocities by going back
9841 until we've reached DVPOS, after lifting the limit, which
9842 could make it slow for very long lines. "If it hurts,
9843 don't do that!" */
9844 dvpos += it2.vpos;
9845 RESTORE_IT (it, it, it2data);
9846 for (i = -dvpos; i > 0; --i)
9847 {
9848 back_to_previous_visible_line_start (it);
9849 it->vpos--;
9850 }
9851 reseat_1 (it, it->current.pos, true);
9852 }
9853 else
9854 RESTORE_IT (it, it, it2data);
9855 }
9856 }
9857
9858 /* Return true if IT points into the middle of a display vector. */
9859
9860 bool
9861 in_display_vector_p (struct it *it)
9862 {
9863 return (it->method == GET_FROM_DISPLAY_VECTOR
9864 && it->current.dpvec_index > 0
9865 && it->dpvec + it->current.dpvec_index != it->dpend);
9866 }
9867
9868 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9869 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9870 WINDOW must be a live window and defaults to the selected one. The
9871 return value is a cons of the maximum pixel-width of any text line and
9872 the maximum pixel-height of all text lines.
9873
9874 The optional argument FROM, if non-nil, specifies the first text
9875 position and defaults to the minimum accessible position of the buffer.
9876 If FROM is t, use the minimum accessible position that starts a
9877 non-empty line. TO, if non-nil, specifies the last text position and
9878 defaults to the maximum accessible position of the buffer. If TO is t,
9879 use the maximum accessible position that ends a non-empty line.
9880
9881 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9882 width that can be returned. X-LIMIT nil or omitted, means to use the
9883 pixel-width of WINDOW's body; use this if you want to know how high
9884 WINDOW should be become in order to fit all of its buffer's text with
9885 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9886 if you intend to change WINDOW's width. In any case, text whose
9887 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9888 of long lines can take some time, it's always a good idea to make this
9889 argument as small as possible; in particular, if the buffer contains
9890 long lines that shall be truncated anyway.
9891
9892 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9893 height (excluding the height of the mode- or header-line, if any) that
9894 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9895 ignored. Since calculating the text height of a large buffer can take
9896 some time, it makes sense to specify this argument if the size of the
9897 buffer is large or unknown.
9898
9899 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9900 include the height of the mode- or header-line of WINDOW in the return
9901 value. If it is either the symbol `mode-line' or `header-line', include
9902 only the height of that line, if present, in the return value. If t,
9903 include the height of both, if present, in the return value. */)
9904 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9905 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9906 {
9907 struct window *w = decode_live_window (window);
9908 Lisp_Object buffer = w->contents;
9909 struct buffer *b;
9910 struct it it;
9911 struct buffer *old_b = NULL;
9912 ptrdiff_t start, end, pos;
9913 struct text_pos startp;
9914 void *itdata = NULL;
9915 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9916
9917 CHECK_BUFFER (buffer);
9918 b = XBUFFER (buffer);
9919
9920 if (b != current_buffer)
9921 {
9922 old_b = current_buffer;
9923 set_buffer_internal (b);
9924 }
9925
9926 if (NILP (from))
9927 start = BEGV;
9928 else if (EQ (from, Qt))
9929 {
9930 start = pos = BEGV;
9931 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9932 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9933 start = pos;
9934 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9935 start = pos;
9936 }
9937 else
9938 {
9939 CHECK_NUMBER_COERCE_MARKER (from);
9940 start = min (max (XINT (from), BEGV), ZV);
9941 }
9942
9943 if (NILP (to))
9944 end = ZV;
9945 else if (EQ (to, Qt))
9946 {
9947 end = pos = ZV;
9948 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9949 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9950 end = pos;
9951 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9952 end = pos;
9953 }
9954 else
9955 {
9956 CHECK_NUMBER_COERCE_MARKER (to);
9957 end = max (start, min (XINT (to), ZV));
9958 }
9959
9960 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9961 max_x = XINT (x_limit);
9962
9963 if (NILP (y_limit))
9964 max_y = INT_MAX;
9965 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9966 max_y = XINT (y_limit);
9967
9968 itdata = bidi_shelve_cache ();
9969 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9970 start_display (&it, w, startp);
9971
9972 if (NILP (x_limit))
9973 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9974 else
9975 {
9976 it.last_visible_x = max_x;
9977 /* Actually, we never want move_it_to stop at to_x. But to make
9978 sure that move_it_in_display_line_to always moves far enough,
9979 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9980 value by X-LIMIT. */
9981 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9982 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9983 max_x);
9984 }
9985
9986 /* Subtract height of header-line which was counted automatically by
9987 start_display. */
9988 y = min (it.current_y + it.max_ascent + it.max_descent
9989 - WINDOW_HEADER_LINE_HEIGHT (w),
9990 max_y);
9991
9992 if (EQ (mode_and_header_line, Qheader_line)
9993 || EQ (mode_and_header_line, Qt))
9994 /* Re-add height of header-line as requested. */
9995 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
9996
9997 if (EQ (mode_and_header_line, Qmode_line)
9998 || EQ (mode_and_header_line, Qt))
9999 /* Add height of mode-line as requested. */
10000 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10001
10002 bidi_unshelve_cache (itdata, false);
10003
10004 if (old_b)
10005 set_buffer_internal (old_b);
10006
10007 return Fcons (make_number (x), make_number (y));
10008 }
10009 \f
10010 /***********************************************************************
10011 Messages
10012 ***********************************************************************/
10013
10014 /* Return the number of arguments the format string FORMAT needs. */
10015
10016 static ptrdiff_t
10017 format_nargs (char const *format)
10018 {
10019 ptrdiff_t nargs = 0;
10020 for (char const *p = format; (p = strchr (p, '%')); p++)
10021 if (p[1] == '%')
10022 p++;
10023 else
10024 nargs++;
10025 return nargs;
10026 }
10027
10028 /* Add a message with format string FORMAT and formatted arguments
10029 to *Messages*. */
10030
10031 void
10032 add_to_log (const char *format, ...)
10033 {
10034 va_list ap;
10035 va_start (ap, format);
10036 vadd_to_log (format, ap);
10037 va_end (ap);
10038 }
10039
10040 void
10041 vadd_to_log (char const *format, va_list ap)
10042 {
10043 ptrdiff_t form_nargs = format_nargs (format);
10044 ptrdiff_t nargs = 1 + form_nargs;
10045 Lisp_Object args[10];
10046 eassert (nargs <= ARRAYELTS (args));
10047 AUTO_STRING (args0, format);
10048 args[0] = args0;
10049 for (ptrdiff_t i = 1; i <= nargs; i++)
10050 args[i] = va_arg (ap, Lisp_Object);
10051 Lisp_Object msg = Qnil;
10052 msg = Fformat_message (nargs, args);
10053
10054 ptrdiff_t len = SBYTES (msg) + 1;
10055 USE_SAFE_ALLOCA;
10056 char *buffer = SAFE_ALLOCA (len);
10057 memcpy (buffer, SDATA (msg), len);
10058
10059 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10060 SAFE_FREE ();
10061 }
10062
10063
10064 /* Output a newline in the *Messages* buffer if "needs" one. */
10065
10066 void
10067 message_log_maybe_newline (void)
10068 {
10069 if (message_log_need_newline)
10070 message_dolog ("", 0, true, false);
10071 }
10072
10073
10074 /* Add a string M of length NBYTES to the message log, optionally
10075 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10076 true, means interpret the contents of M as multibyte. This
10077 function calls low-level routines in order to bypass text property
10078 hooks, etc. which might not be safe to run.
10079
10080 This may GC (insert may run before/after change hooks),
10081 so the buffer M must NOT point to a Lisp string. */
10082
10083 void
10084 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10085 {
10086 const unsigned char *msg = (const unsigned char *) m;
10087
10088 if (!NILP (Vmemory_full))
10089 return;
10090
10091 if (!NILP (Vmessage_log_max))
10092 {
10093 struct buffer *oldbuf;
10094 Lisp_Object oldpoint, oldbegv, oldzv;
10095 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10096 ptrdiff_t point_at_end = 0;
10097 ptrdiff_t zv_at_end = 0;
10098 Lisp_Object old_deactivate_mark;
10099
10100 old_deactivate_mark = Vdeactivate_mark;
10101 oldbuf = current_buffer;
10102
10103 /* Ensure the Messages buffer exists, and switch to it.
10104 If we created it, set the major-mode. */
10105 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10106 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10107 if (newbuffer
10108 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10109 call0 (intern ("messages-buffer-mode"));
10110
10111 bset_undo_list (current_buffer, Qt);
10112 bset_cache_long_scans (current_buffer, Qnil);
10113
10114 oldpoint = message_dolog_marker1;
10115 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10116 oldbegv = message_dolog_marker2;
10117 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10118 oldzv = message_dolog_marker3;
10119 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10120
10121 if (PT == Z)
10122 point_at_end = 1;
10123 if (ZV == Z)
10124 zv_at_end = 1;
10125
10126 BEGV = BEG;
10127 BEGV_BYTE = BEG_BYTE;
10128 ZV = Z;
10129 ZV_BYTE = Z_BYTE;
10130 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10131
10132 /* Insert the string--maybe converting multibyte to single byte
10133 or vice versa, so that all the text fits the buffer. */
10134 if (multibyte
10135 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10136 {
10137 ptrdiff_t i;
10138 int c, char_bytes;
10139 char work[1];
10140
10141 /* Convert a multibyte string to single-byte
10142 for the *Message* buffer. */
10143 for (i = 0; i < nbytes; i += char_bytes)
10144 {
10145 c = string_char_and_length (msg + i, &char_bytes);
10146 work[0] = CHAR_TO_BYTE8 (c);
10147 insert_1_both (work, 1, 1, true, false, false);
10148 }
10149 }
10150 else if (! multibyte
10151 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10152 {
10153 ptrdiff_t i;
10154 int c, char_bytes;
10155 unsigned char str[MAX_MULTIBYTE_LENGTH];
10156 /* Convert a single-byte string to multibyte
10157 for the *Message* buffer. */
10158 for (i = 0; i < nbytes; i++)
10159 {
10160 c = msg[i];
10161 MAKE_CHAR_MULTIBYTE (c);
10162 char_bytes = CHAR_STRING (c, str);
10163 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10164 }
10165 }
10166 else if (nbytes)
10167 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10168 true, false, false);
10169
10170 if (nlflag)
10171 {
10172 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10173 printmax_t dups;
10174
10175 insert_1_both ("\n", 1, 1, true, false, false);
10176
10177 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10178 this_bol = PT;
10179 this_bol_byte = PT_BYTE;
10180
10181 /* See if this line duplicates the previous one.
10182 If so, combine duplicates. */
10183 if (this_bol > BEG)
10184 {
10185 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10186 prev_bol = PT;
10187 prev_bol_byte = PT_BYTE;
10188
10189 dups = message_log_check_duplicate (prev_bol_byte,
10190 this_bol_byte);
10191 if (dups)
10192 {
10193 del_range_both (prev_bol, prev_bol_byte,
10194 this_bol, this_bol_byte, false);
10195 if (dups > 1)
10196 {
10197 char dupstr[sizeof " [ times]"
10198 + INT_STRLEN_BOUND (printmax_t)];
10199
10200 /* If you change this format, don't forget to also
10201 change message_log_check_duplicate. */
10202 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10203 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10204 insert_1_both (dupstr, duplen, duplen,
10205 true, false, true);
10206 }
10207 }
10208 }
10209
10210 /* If we have more than the desired maximum number of lines
10211 in the *Messages* buffer now, delete the oldest ones.
10212 This is safe because we don't have undo in this buffer. */
10213
10214 if (NATNUMP (Vmessage_log_max))
10215 {
10216 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10217 -XFASTINT (Vmessage_log_max) - 1, false);
10218 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10219 }
10220 }
10221 BEGV = marker_position (oldbegv);
10222 BEGV_BYTE = marker_byte_position (oldbegv);
10223
10224 if (zv_at_end)
10225 {
10226 ZV = Z;
10227 ZV_BYTE = Z_BYTE;
10228 }
10229 else
10230 {
10231 ZV = marker_position (oldzv);
10232 ZV_BYTE = marker_byte_position (oldzv);
10233 }
10234
10235 if (point_at_end)
10236 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10237 else
10238 /* We can't do Fgoto_char (oldpoint) because it will run some
10239 Lisp code. */
10240 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10241 marker_byte_position (oldpoint));
10242
10243 unchain_marker (XMARKER (oldpoint));
10244 unchain_marker (XMARKER (oldbegv));
10245 unchain_marker (XMARKER (oldzv));
10246
10247 /* We called insert_1_both above with its 5th argument (PREPARE)
10248 false, which prevents insert_1_both from calling
10249 prepare_to_modify_buffer, which in turns prevents us from
10250 incrementing windows_or_buffers_changed even if *Messages* is
10251 shown in some window. So we must manually set
10252 windows_or_buffers_changed here to make up for that. */
10253 windows_or_buffers_changed = old_windows_or_buffers_changed;
10254 bset_redisplay (current_buffer);
10255
10256 set_buffer_internal (oldbuf);
10257
10258 message_log_need_newline = !nlflag;
10259 Vdeactivate_mark = old_deactivate_mark;
10260 }
10261 }
10262
10263
10264 /* We are at the end of the buffer after just having inserted a newline.
10265 (Note: We depend on the fact we won't be crossing the gap.)
10266 Check to see if the most recent message looks a lot like the previous one.
10267 Return 0 if different, 1 if the new one should just replace it, or a
10268 value N > 1 if we should also append " [N times]". */
10269
10270 static intmax_t
10271 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10272 {
10273 ptrdiff_t i;
10274 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10275 bool seen_dots = false;
10276 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10277 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10278
10279 for (i = 0; i < len; i++)
10280 {
10281 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10282 seen_dots = true;
10283 if (p1[i] != p2[i])
10284 return seen_dots;
10285 }
10286 p1 += len;
10287 if (*p1 == '\n')
10288 return 2;
10289 if (*p1++ == ' ' && *p1++ == '[')
10290 {
10291 char *pend;
10292 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10293 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10294 return n + 1;
10295 }
10296 return 0;
10297 }
10298 \f
10299
10300 /* Display an echo area message M with a specified length of NBYTES
10301 bytes. The string may include null characters. If M is not a
10302 string, clear out any existing message, and let the mini-buffer
10303 text show through.
10304
10305 This function cancels echoing. */
10306
10307 void
10308 message3 (Lisp_Object m)
10309 {
10310 clear_message (true, true);
10311 cancel_echoing ();
10312
10313 /* First flush out any partial line written with print. */
10314 message_log_maybe_newline ();
10315 if (STRINGP (m))
10316 {
10317 ptrdiff_t nbytes = SBYTES (m);
10318 bool multibyte = STRING_MULTIBYTE (m);
10319 char *buffer;
10320 USE_SAFE_ALLOCA;
10321 SAFE_ALLOCA_STRING (buffer, m);
10322 message_dolog (buffer, nbytes, true, multibyte);
10323 SAFE_FREE ();
10324 }
10325 if (! inhibit_message)
10326 message3_nolog (m);
10327 }
10328
10329 /* Log the message M to stderr. Log an empty line if M is not a string. */
10330
10331 static void
10332 message_to_stderr (Lisp_Object m)
10333 {
10334 if (noninteractive_need_newline)
10335 {
10336 noninteractive_need_newline = false;
10337 fputc ('\n', stderr);
10338 }
10339 if (STRINGP (m))
10340 {
10341 Lisp_Object coding_system = Vlocale_coding_system;
10342 Lisp_Object s;
10343
10344 if (!NILP (Vcoding_system_for_write))
10345 coding_system = Vcoding_system_for_write;
10346 if (!NILP (coding_system))
10347 s = code_convert_string_norecord (m, coding_system, true);
10348 else
10349 s = m;
10350
10351 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10352 }
10353 if (!cursor_in_echo_area)
10354 fputc ('\n', stderr);
10355 fflush (stderr);
10356 }
10357
10358 /* The non-logging version of message3.
10359 This does not cancel echoing, because it is used for echoing.
10360 Perhaps we need to make a separate function for echoing
10361 and make this cancel echoing. */
10362
10363 void
10364 message3_nolog (Lisp_Object m)
10365 {
10366 struct frame *sf = SELECTED_FRAME ();
10367
10368 if (FRAME_INITIAL_P (sf))
10369 message_to_stderr (m);
10370 /* Error messages get reported properly by cmd_error, so this must be just an
10371 informative message; if the frame hasn't really been initialized yet, just
10372 toss it. */
10373 else if (INTERACTIVE && sf->glyphs_initialized_p)
10374 {
10375 /* Get the frame containing the mini-buffer
10376 that the selected frame is using. */
10377 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10378 Lisp_Object frame = XWINDOW (mini_window)->frame;
10379 struct frame *f = XFRAME (frame);
10380
10381 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10382 Fmake_frame_visible (frame);
10383
10384 if (STRINGP (m) && SCHARS (m) > 0)
10385 {
10386 set_message (m);
10387 if (minibuffer_auto_raise)
10388 Fraise_frame (frame);
10389 /* Assume we are not echoing.
10390 (If we are, echo_now will override this.) */
10391 echo_message_buffer = Qnil;
10392 }
10393 else
10394 clear_message (true, true);
10395
10396 do_pending_window_change (false);
10397 echo_area_display (true);
10398 do_pending_window_change (false);
10399 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10400 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10401 }
10402 }
10403
10404
10405 /* Display a null-terminated echo area message M. If M is 0, clear
10406 out any existing message, and let the mini-buffer text show through.
10407
10408 The buffer M must continue to exist until after the echo area gets
10409 cleared or some other message gets displayed there. Do not pass
10410 text that is stored in a Lisp string. Do not pass text in a buffer
10411 that was alloca'd. */
10412
10413 void
10414 message1 (const char *m)
10415 {
10416 message3 (m ? build_unibyte_string (m) : Qnil);
10417 }
10418
10419
10420 /* The non-logging counterpart of message1. */
10421
10422 void
10423 message1_nolog (const char *m)
10424 {
10425 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10426 }
10427
10428 /* Display a message M which contains a single %s
10429 which gets replaced with STRING. */
10430
10431 void
10432 message_with_string (const char *m, Lisp_Object string, bool log)
10433 {
10434 CHECK_STRING (string);
10435
10436 bool need_message;
10437 if (noninteractive)
10438 need_message = !!m;
10439 else if (!INTERACTIVE)
10440 need_message = false;
10441 else
10442 {
10443 /* The frame whose minibuffer we're going to display the message on.
10444 It may be larger than the selected frame, so we need
10445 to use its buffer, not the selected frame's buffer. */
10446 Lisp_Object mini_window;
10447 struct frame *f, *sf = SELECTED_FRAME ();
10448
10449 /* Get the frame containing the minibuffer
10450 that the selected frame is using. */
10451 mini_window = FRAME_MINIBUF_WINDOW (sf);
10452 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10453
10454 /* Error messages get reported properly by cmd_error, so this must be
10455 just an informative message; if the frame hasn't really been
10456 initialized yet, just toss it. */
10457 need_message = f->glyphs_initialized_p;
10458 }
10459
10460 if (need_message)
10461 {
10462 AUTO_STRING (fmt, m);
10463 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10464
10465 if (noninteractive)
10466 message_to_stderr (msg);
10467 else
10468 {
10469 if (log)
10470 message3 (msg);
10471 else
10472 message3_nolog (msg);
10473
10474 /* Print should start at the beginning of the message
10475 buffer next time. */
10476 message_buf_print = false;
10477 }
10478 }
10479 }
10480
10481
10482 /* Dump an informative message to the minibuf. If M is 0, clear out
10483 any existing message, and let the mini-buffer text show through.
10484
10485 The message must be safe ASCII and the format must not contain ` or
10486 '. If your message and format do not fit into this category,
10487 convert your arguments to Lisp objects and use Fmessage instead. */
10488
10489 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10490 vmessage (const char *m, va_list ap)
10491 {
10492 if (noninteractive)
10493 {
10494 if (m)
10495 {
10496 if (noninteractive_need_newline)
10497 putc ('\n', stderr);
10498 noninteractive_need_newline = false;
10499 vfprintf (stderr, m, ap);
10500 if (!cursor_in_echo_area)
10501 fprintf (stderr, "\n");
10502 fflush (stderr);
10503 }
10504 }
10505 else if (INTERACTIVE)
10506 {
10507 /* The frame whose mini-buffer we're going to display the message
10508 on. It may be larger than the selected frame, so we need to
10509 use its buffer, not the selected frame's buffer. */
10510 Lisp_Object mini_window;
10511 struct frame *f, *sf = SELECTED_FRAME ();
10512
10513 /* Get the frame containing the mini-buffer
10514 that the selected frame is using. */
10515 mini_window = FRAME_MINIBUF_WINDOW (sf);
10516 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10517
10518 /* Error messages get reported properly by cmd_error, so this must be
10519 just an informative message; if the frame hasn't really been
10520 initialized yet, just toss it. */
10521 if (f->glyphs_initialized_p)
10522 {
10523 if (m)
10524 {
10525 ptrdiff_t len;
10526 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10527 USE_SAFE_ALLOCA;
10528 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10529
10530 len = doprnt (message_buf, maxsize, m, 0, ap);
10531
10532 message3 (make_string (message_buf, len));
10533 SAFE_FREE ();
10534 }
10535 else
10536 message1 (0);
10537
10538 /* Print should start at the beginning of the message
10539 buffer next time. */
10540 message_buf_print = false;
10541 }
10542 }
10543 }
10544
10545 void
10546 message (const char *m, ...)
10547 {
10548 va_list ap;
10549 va_start (ap, m);
10550 vmessage (m, ap);
10551 va_end (ap);
10552 }
10553
10554
10555 /* Display the current message in the current mini-buffer. This is
10556 only called from error handlers in process.c, and is not time
10557 critical. */
10558
10559 void
10560 update_echo_area (void)
10561 {
10562 if (!NILP (echo_area_buffer[0]))
10563 {
10564 Lisp_Object string;
10565 string = Fcurrent_message ();
10566 message3 (string);
10567 }
10568 }
10569
10570
10571 /* Make sure echo area buffers in `echo_buffers' are live.
10572 If they aren't, make new ones. */
10573
10574 static void
10575 ensure_echo_area_buffers (void)
10576 {
10577 for (int i = 0; i < 2; i++)
10578 if (!BUFFERP (echo_buffer[i])
10579 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10580 {
10581 Lisp_Object old_buffer = echo_buffer[i];
10582 static char const name_fmt[] = " *Echo Area %d*";
10583 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10584 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10585 echo_buffer[i] = Fget_buffer_create (lname);
10586 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10587 /* to force word wrap in echo area -
10588 it was decided to postpone this*/
10589 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10590
10591 for (int j = 0; j < 2; j++)
10592 if (EQ (old_buffer, echo_area_buffer[j]))
10593 echo_area_buffer[j] = echo_buffer[i];
10594 }
10595 }
10596
10597
10598 /* Call FN with args A1..A2 with either the current or last displayed
10599 echo_area_buffer as current buffer.
10600
10601 WHICH zero means use the current message buffer
10602 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10603 from echo_buffer[] and clear it.
10604
10605 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10606 suitable buffer from echo_buffer[] and clear it.
10607
10608 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10609 that the current message becomes the last displayed one, choose a
10610 suitable buffer for echo_area_buffer[0], and clear it.
10611
10612 Value is what FN returns. */
10613
10614 static bool
10615 with_echo_area_buffer (struct window *w, int which,
10616 bool (*fn) (ptrdiff_t, Lisp_Object),
10617 ptrdiff_t a1, Lisp_Object a2)
10618 {
10619 Lisp_Object buffer;
10620 bool this_one, the_other, clear_buffer_p, rc;
10621 ptrdiff_t count = SPECPDL_INDEX ();
10622
10623 /* If buffers aren't live, make new ones. */
10624 ensure_echo_area_buffers ();
10625
10626 clear_buffer_p = false;
10627
10628 if (which == 0)
10629 this_one = false, the_other = true;
10630 else if (which > 0)
10631 this_one = true, the_other = false;
10632 else
10633 {
10634 this_one = false, the_other = true;
10635 clear_buffer_p = true;
10636
10637 /* We need a fresh one in case the current echo buffer equals
10638 the one containing the last displayed echo area message. */
10639 if (!NILP (echo_area_buffer[this_one])
10640 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10641 echo_area_buffer[this_one] = Qnil;
10642 }
10643
10644 /* Choose a suitable buffer from echo_buffer[] if we don't
10645 have one. */
10646 if (NILP (echo_area_buffer[this_one]))
10647 {
10648 echo_area_buffer[this_one]
10649 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10650 ? echo_buffer[the_other]
10651 : echo_buffer[this_one]);
10652 clear_buffer_p = true;
10653 }
10654
10655 buffer = echo_area_buffer[this_one];
10656
10657 /* Don't get confused by reusing the buffer used for echoing
10658 for a different purpose. */
10659 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10660 cancel_echoing ();
10661
10662 record_unwind_protect (unwind_with_echo_area_buffer,
10663 with_echo_area_buffer_unwind_data (w));
10664
10665 /* Make the echo area buffer current. Note that for display
10666 purposes, it is not necessary that the displayed window's buffer
10667 == current_buffer, except for text property lookup. So, let's
10668 only set that buffer temporarily here without doing a full
10669 Fset_window_buffer. We must also change w->pointm, though,
10670 because otherwise an assertions in unshow_buffer fails, and Emacs
10671 aborts. */
10672 set_buffer_internal_1 (XBUFFER (buffer));
10673 if (w)
10674 {
10675 wset_buffer (w, buffer);
10676 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10677 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10678 }
10679
10680 bset_undo_list (current_buffer, Qt);
10681 bset_read_only (current_buffer, Qnil);
10682 specbind (Qinhibit_read_only, Qt);
10683 specbind (Qinhibit_modification_hooks, Qt);
10684
10685 if (clear_buffer_p && Z > BEG)
10686 del_range (BEG, Z);
10687
10688 eassert (BEGV >= BEG);
10689 eassert (ZV <= Z && ZV >= BEGV);
10690
10691 rc = fn (a1, a2);
10692
10693 eassert (BEGV >= BEG);
10694 eassert (ZV <= Z && ZV >= BEGV);
10695
10696 unbind_to (count, Qnil);
10697 return rc;
10698 }
10699
10700
10701 /* Save state that should be preserved around the call to the function
10702 FN called in with_echo_area_buffer. */
10703
10704 static Lisp_Object
10705 with_echo_area_buffer_unwind_data (struct window *w)
10706 {
10707 int i = 0;
10708 Lisp_Object vector, tmp;
10709
10710 /* Reduce consing by keeping one vector in
10711 Vwith_echo_area_save_vector. */
10712 vector = Vwith_echo_area_save_vector;
10713 Vwith_echo_area_save_vector = Qnil;
10714
10715 if (NILP (vector))
10716 vector = Fmake_vector (make_number (11), Qnil);
10717
10718 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10719 ASET (vector, i, Vdeactivate_mark); ++i;
10720 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10721
10722 if (w)
10723 {
10724 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10725 ASET (vector, i, w->contents); ++i;
10726 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10727 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10728 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10729 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10730 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10731 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10732 }
10733 else
10734 {
10735 int end = i + 8;
10736 for (; i < end; ++i)
10737 ASET (vector, i, Qnil);
10738 }
10739
10740 eassert (i == ASIZE (vector));
10741 return vector;
10742 }
10743
10744
10745 /* Restore global state from VECTOR which was created by
10746 with_echo_area_buffer_unwind_data. */
10747
10748 static void
10749 unwind_with_echo_area_buffer (Lisp_Object vector)
10750 {
10751 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10752 Vdeactivate_mark = AREF (vector, 1);
10753 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10754
10755 if (WINDOWP (AREF (vector, 3)))
10756 {
10757 struct window *w;
10758 Lisp_Object buffer;
10759
10760 w = XWINDOW (AREF (vector, 3));
10761 buffer = AREF (vector, 4);
10762
10763 wset_buffer (w, buffer);
10764 set_marker_both (w->pointm, buffer,
10765 XFASTINT (AREF (vector, 5)),
10766 XFASTINT (AREF (vector, 6)));
10767 set_marker_both (w->old_pointm, buffer,
10768 XFASTINT (AREF (vector, 7)),
10769 XFASTINT (AREF (vector, 8)));
10770 set_marker_both (w->start, buffer,
10771 XFASTINT (AREF (vector, 9)),
10772 XFASTINT (AREF (vector, 10)));
10773 }
10774
10775 Vwith_echo_area_save_vector = vector;
10776 }
10777
10778
10779 /* Set up the echo area for use by print functions. MULTIBYTE_P
10780 means we will print multibyte. */
10781
10782 void
10783 setup_echo_area_for_printing (bool multibyte_p)
10784 {
10785 /* If we can't find an echo area any more, exit. */
10786 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10787 Fkill_emacs (Qnil);
10788
10789 ensure_echo_area_buffers ();
10790
10791 if (!message_buf_print)
10792 {
10793 /* A message has been output since the last time we printed.
10794 Choose a fresh echo area buffer. */
10795 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10796 echo_area_buffer[0] = echo_buffer[1];
10797 else
10798 echo_area_buffer[0] = echo_buffer[0];
10799
10800 /* Switch to that buffer and clear it. */
10801 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10802 bset_truncate_lines (current_buffer, Qnil);
10803
10804 if (Z > BEG)
10805 {
10806 ptrdiff_t count = SPECPDL_INDEX ();
10807 specbind (Qinhibit_read_only, Qt);
10808 /* Note that undo recording is always disabled. */
10809 del_range (BEG, Z);
10810 unbind_to (count, Qnil);
10811 }
10812 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10813
10814 /* Set up the buffer for the multibyteness we need. */
10815 if (multibyte_p
10816 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10817 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10818
10819 /* Raise the frame containing the echo area. */
10820 if (minibuffer_auto_raise)
10821 {
10822 struct frame *sf = SELECTED_FRAME ();
10823 Lisp_Object mini_window;
10824 mini_window = FRAME_MINIBUF_WINDOW (sf);
10825 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10826 }
10827
10828 message_log_maybe_newline ();
10829 message_buf_print = true;
10830 }
10831 else
10832 {
10833 if (NILP (echo_area_buffer[0]))
10834 {
10835 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10836 echo_area_buffer[0] = echo_buffer[1];
10837 else
10838 echo_area_buffer[0] = echo_buffer[0];
10839 }
10840
10841 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10842 {
10843 /* Someone switched buffers between print requests. */
10844 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10845 bset_truncate_lines (current_buffer, Qnil);
10846 }
10847 }
10848 }
10849
10850
10851 /* Display an echo area message in window W. Value is true if W's
10852 height is changed. If display_last_displayed_message_p,
10853 display the message that was last displayed, otherwise
10854 display the current message. */
10855
10856 static bool
10857 display_echo_area (struct window *w)
10858 {
10859 bool no_message_p, window_height_changed_p;
10860
10861 /* Temporarily disable garbage collections while displaying the echo
10862 area. This is done because a GC can print a message itself.
10863 That message would modify the echo area buffer's contents while a
10864 redisplay of the buffer is going on, and seriously confuse
10865 redisplay. */
10866 ptrdiff_t count = inhibit_garbage_collection ();
10867
10868 /* If there is no message, we must call display_echo_area_1
10869 nevertheless because it resizes the window. But we will have to
10870 reset the echo_area_buffer in question to nil at the end because
10871 with_echo_area_buffer will sets it to an empty buffer. */
10872 bool i = display_last_displayed_message_p;
10873 /* According to the C99, C11 and C++11 standards, the integral value
10874 of a "bool" is always 0 or 1, so this array access is safe here,
10875 if oddly typed. */
10876 no_message_p = NILP (echo_area_buffer[i]);
10877
10878 window_height_changed_p
10879 = with_echo_area_buffer (w, display_last_displayed_message_p,
10880 display_echo_area_1,
10881 (intptr_t) w, Qnil);
10882
10883 if (no_message_p)
10884 echo_area_buffer[i] = Qnil;
10885
10886 unbind_to (count, Qnil);
10887 return window_height_changed_p;
10888 }
10889
10890
10891 /* Helper for display_echo_area. Display the current buffer which
10892 contains the current echo area message in window W, a mini-window,
10893 a pointer to which is passed in A1. A2..A4 are currently not used.
10894 Change the height of W so that all of the message is displayed.
10895 Value is true if height of W was changed. */
10896
10897 static bool
10898 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10899 {
10900 intptr_t i1 = a1;
10901 struct window *w = (struct window *) i1;
10902 Lisp_Object window;
10903 struct text_pos start;
10904
10905 /* We are about to enter redisplay without going through
10906 redisplay_internal, so we need to forget these faces by hand
10907 here. */
10908 forget_escape_and_glyphless_faces ();
10909
10910 /* Do this before displaying, so that we have a large enough glyph
10911 matrix for the display. If we can't get enough space for the
10912 whole text, display the last N lines. That works by setting w->start. */
10913 bool window_height_changed_p = resize_mini_window (w, false);
10914
10915 /* Use the starting position chosen by resize_mini_window. */
10916 SET_TEXT_POS_FROM_MARKER (start, w->start);
10917
10918 /* Display. */
10919 clear_glyph_matrix (w->desired_matrix);
10920 XSETWINDOW (window, w);
10921 try_window (window, start, 0);
10922
10923 return window_height_changed_p;
10924 }
10925
10926
10927 /* Resize the echo area window to exactly the size needed for the
10928 currently displayed message, if there is one. If a mini-buffer
10929 is active, don't shrink it. */
10930
10931 void
10932 resize_echo_area_exactly (void)
10933 {
10934 if (BUFFERP (echo_area_buffer[0])
10935 && WINDOWP (echo_area_window))
10936 {
10937 struct window *w = XWINDOW (echo_area_window);
10938 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10939 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10940 (intptr_t) w, resize_exactly);
10941 if (resized_p)
10942 {
10943 windows_or_buffers_changed = 42;
10944 update_mode_lines = 30;
10945 redisplay_internal ();
10946 }
10947 }
10948 }
10949
10950
10951 /* Callback function for with_echo_area_buffer, when used from
10952 resize_echo_area_exactly. A1 contains a pointer to the window to
10953 resize, EXACTLY non-nil means resize the mini-window exactly to the
10954 size of the text displayed. A3 and A4 are not used. Value is what
10955 resize_mini_window returns. */
10956
10957 static bool
10958 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10959 {
10960 intptr_t i1 = a1;
10961 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10962 }
10963
10964
10965 /* Resize mini-window W to fit the size of its contents. EXACT_P
10966 means size the window exactly to the size needed. Otherwise, it's
10967 only enlarged until W's buffer is empty.
10968
10969 Set W->start to the right place to begin display. If the whole
10970 contents fit, start at the beginning. Otherwise, start so as
10971 to make the end of the contents appear. This is particularly
10972 important for y-or-n-p, but seems desirable generally.
10973
10974 Value is true if the window height has been changed. */
10975
10976 bool
10977 resize_mini_window (struct window *w, bool exact_p)
10978 {
10979 struct frame *f = XFRAME (w->frame);
10980 bool window_height_changed_p = false;
10981
10982 eassert (MINI_WINDOW_P (w));
10983
10984 /* By default, start display at the beginning. */
10985 set_marker_both (w->start, w->contents,
10986 BUF_BEGV (XBUFFER (w->contents)),
10987 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10988
10989 /* Don't resize windows while redisplaying a window; it would
10990 confuse redisplay functions when the size of the window they are
10991 displaying changes from under them. Such a resizing can happen,
10992 for instance, when which-func prints a long message while
10993 we are running fontification-functions. We're running these
10994 functions with safe_call which binds inhibit-redisplay to t. */
10995 if (!NILP (Vinhibit_redisplay))
10996 return false;
10997
10998 /* Nil means don't try to resize. */
10999 if (NILP (Vresize_mini_windows)
11000 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11001 return false;
11002
11003 if (!FRAME_MINIBUF_ONLY_P (f))
11004 {
11005 struct it it;
11006 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11007 + WINDOW_PIXEL_HEIGHT (w));
11008 int unit = FRAME_LINE_HEIGHT (f);
11009 int height, max_height;
11010 struct text_pos start;
11011 struct buffer *old_current_buffer = NULL;
11012
11013 if (current_buffer != XBUFFER (w->contents))
11014 {
11015 old_current_buffer = current_buffer;
11016 set_buffer_internal (XBUFFER (w->contents));
11017 }
11018
11019 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11020
11021 /* Compute the max. number of lines specified by the user. */
11022 if (FLOATP (Vmax_mini_window_height))
11023 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11024 else if (INTEGERP (Vmax_mini_window_height))
11025 max_height = XINT (Vmax_mini_window_height) * unit;
11026 else
11027 max_height = total_height / 4;
11028
11029 /* Correct that max. height if it's bogus. */
11030 max_height = clip_to_bounds (unit, max_height, total_height);
11031
11032 /* Find out the height of the text in the window. */
11033 if (it.line_wrap == TRUNCATE)
11034 height = unit;
11035 else
11036 {
11037 last_height = 0;
11038 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11039 if (it.max_ascent == 0 && it.max_descent == 0)
11040 height = it.current_y + last_height;
11041 else
11042 height = it.current_y + it.max_ascent + it.max_descent;
11043 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11044 }
11045
11046 /* Compute a suitable window start. */
11047 if (height > max_height)
11048 {
11049 height = (max_height / unit) * unit;
11050 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11051 move_it_vertically_backward (&it, height - unit);
11052 start = it.current.pos;
11053 }
11054 else
11055 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11056 SET_MARKER_FROM_TEXT_POS (w->start, start);
11057
11058 if (EQ (Vresize_mini_windows, Qgrow_only))
11059 {
11060 /* Let it grow only, until we display an empty message, in which
11061 case the window shrinks again. */
11062 if (height > WINDOW_PIXEL_HEIGHT (w))
11063 {
11064 int old_height = WINDOW_PIXEL_HEIGHT (w);
11065
11066 FRAME_WINDOWS_FROZEN (f) = true;
11067 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11068 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11069 }
11070 else if (height < WINDOW_PIXEL_HEIGHT (w)
11071 && (exact_p || BEGV == ZV))
11072 {
11073 int old_height = WINDOW_PIXEL_HEIGHT (w);
11074
11075 FRAME_WINDOWS_FROZEN (f) = false;
11076 shrink_mini_window (w, true);
11077 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11078 }
11079 }
11080 else
11081 {
11082 /* Always resize to exact size needed. */
11083 if (height > WINDOW_PIXEL_HEIGHT (w))
11084 {
11085 int old_height = WINDOW_PIXEL_HEIGHT (w);
11086
11087 FRAME_WINDOWS_FROZEN (f) = true;
11088 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11089 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11090 }
11091 else if (height < WINDOW_PIXEL_HEIGHT (w))
11092 {
11093 int old_height = WINDOW_PIXEL_HEIGHT (w);
11094
11095 FRAME_WINDOWS_FROZEN (f) = false;
11096 shrink_mini_window (w, true);
11097
11098 if (height)
11099 {
11100 FRAME_WINDOWS_FROZEN (f) = true;
11101 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11102 }
11103
11104 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11105 }
11106 }
11107
11108 if (old_current_buffer)
11109 set_buffer_internal (old_current_buffer);
11110 }
11111
11112 return window_height_changed_p;
11113 }
11114
11115
11116 /* Value is the current message, a string, or nil if there is no
11117 current message. */
11118
11119 Lisp_Object
11120 current_message (void)
11121 {
11122 Lisp_Object msg;
11123
11124 if (!BUFFERP (echo_area_buffer[0]))
11125 msg = Qnil;
11126 else
11127 {
11128 with_echo_area_buffer (0, 0, current_message_1,
11129 (intptr_t) &msg, Qnil);
11130 if (NILP (msg))
11131 echo_area_buffer[0] = Qnil;
11132 }
11133
11134 return msg;
11135 }
11136
11137
11138 static bool
11139 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11140 {
11141 intptr_t i1 = a1;
11142 Lisp_Object *msg = (Lisp_Object *) i1;
11143
11144 if (Z > BEG)
11145 *msg = make_buffer_string (BEG, Z, true);
11146 else
11147 *msg = Qnil;
11148 return false;
11149 }
11150
11151
11152 /* Push the current message on Vmessage_stack for later restoration
11153 by restore_message. Value is true if the current message isn't
11154 empty. This is a relatively infrequent operation, so it's not
11155 worth optimizing. */
11156
11157 bool
11158 push_message (void)
11159 {
11160 Lisp_Object msg = current_message ();
11161 Vmessage_stack = Fcons (msg, Vmessage_stack);
11162 return STRINGP (msg);
11163 }
11164
11165
11166 /* Restore message display from the top of Vmessage_stack. */
11167
11168 void
11169 restore_message (void)
11170 {
11171 eassert (CONSP (Vmessage_stack));
11172 message3_nolog (XCAR (Vmessage_stack));
11173 }
11174
11175
11176 /* Handler for unwind-protect calling pop_message. */
11177
11178 void
11179 pop_message_unwind (void)
11180 {
11181 /* Pop the top-most entry off Vmessage_stack. */
11182 eassert (CONSP (Vmessage_stack));
11183 Vmessage_stack = XCDR (Vmessage_stack);
11184 }
11185
11186
11187 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11188 exits. If the stack is not empty, we have a missing pop_message
11189 somewhere. */
11190
11191 void
11192 check_message_stack (void)
11193 {
11194 if (!NILP (Vmessage_stack))
11195 emacs_abort ();
11196 }
11197
11198
11199 /* Truncate to NCHARS what will be displayed in the echo area the next
11200 time we display it---but don't redisplay it now. */
11201
11202 void
11203 truncate_echo_area (ptrdiff_t nchars)
11204 {
11205 if (nchars == 0)
11206 echo_area_buffer[0] = Qnil;
11207 else if (!noninteractive
11208 && INTERACTIVE
11209 && !NILP (echo_area_buffer[0]))
11210 {
11211 struct frame *sf = SELECTED_FRAME ();
11212 /* Error messages get reported properly by cmd_error, so this must be
11213 just an informative message; if the frame hasn't really been
11214 initialized yet, just toss it. */
11215 if (sf->glyphs_initialized_p)
11216 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11217 }
11218 }
11219
11220
11221 /* Helper function for truncate_echo_area. Truncate the current
11222 message to at most NCHARS characters. */
11223
11224 static bool
11225 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11226 {
11227 if (BEG + nchars < Z)
11228 del_range (BEG + nchars, Z);
11229 if (Z == BEG)
11230 echo_area_buffer[0] = Qnil;
11231 return false;
11232 }
11233
11234 /* Set the current message to STRING. */
11235
11236 static void
11237 set_message (Lisp_Object string)
11238 {
11239 eassert (STRINGP (string));
11240
11241 message_enable_multibyte = STRING_MULTIBYTE (string);
11242
11243 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11244 message_buf_print = false;
11245 help_echo_showing_p = false;
11246
11247 if (STRINGP (Vdebug_on_message)
11248 && STRINGP (string)
11249 && fast_string_match (Vdebug_on_message, string) >= 0)
11250 call_debugger (list2 (Qerror, string));
11251 }
11252
11253
11254 /* Helper function for set_message. First argument is ignored and second
11255 argument has the same meaning as for set_message.
11256 This function is called with the echo area buffer being current. */
11257
11258 static bool
11259 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11260 {
11261 eassert (STRINGP (string));
11262
11263 /* Change multibyteness of the echo buffer appropriately. */
11264 if (message_enable_multibyte
11265 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11266 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11267
11268 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11269 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11270 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11271
11272 /* Insert new message at BEG. */
11273 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11274
11275 /* This function takes care of single/multibyte conversion.
11276 We just have to ensure that the echo area buffer has the right
11277 setting of enable_multibyte_characters. */
11278 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11279
11280 return false;
11281 }
11282
11283
11284 /* Clear messages. CURRENT_P means clear the current message.
11285 LAST_DISPLAYED_P means clear the message last displayed. */
11286
11287 void
11288 clear_message (bool current_p, bool last_displayed_p)
11289 {
11290 if (current_p)
11291 {
11292 echo_area_buffer[0] = Qnil;
11293 message_cleared_p = true;
11294 }
11295
11296 if (last_displayed_p)
11297 echo_area_buffer[1] = Qnil;
11298
11299 message_buf_print = false;
11300 }
11301
11302 /* Clear garbaged frames.
11303
11304 This function is used where the old redisplay called
11305 redraw_garbaged_frames which in turn called redraw_frame which in
11306 turn called clear_frame. The call to clear_frame was a source of
11307 flickering. I believe a clear_frame is not necessary. It should
11308 suffice in the new redisplay to invalidate all current matrices,
11309 and ensure a complete redisplay of all windows. */
11310
11311 static void
11312 clear_garbaged_frames (void)
11313 {
11314 if (frame_garbaged)
11315 {
11316 Lisp_Object tail, frame;
11317 struct frame *sf = SELECTED_FRAME ();
11318
11319 FOR_EACH_FRAME (tail, frame)
11320 {
11321 struct frame *f = XFRAME (frame);
11322
11323 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11324 {
11325 if (f->resized_p
11326 /* It makes no sense to redraw a non-selected TTY
11327 frame, since that will actually clear the
11328 selected frame, and might leave the selected
11329 frame with corrupted display, if it happens not
11330 to be marked garbaged. */
11331 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11332 redraw_frame (f);
11333 else
11334 clear_current_matrices (f);
11335 fset_redisplay (f);
11336 f->garbaged = false;
11337 f->resized_p = false;
11338 }
11339 }
11340
11341 frame_garbaged = false;
11342 }
11343 }
11344
11345
11346 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11347 selected_frame. */
11348
11349 static void
11350 echo_area_display (bool update_frame_p)
11351 {
11352 Lisp_Object mini_window;
11353 struct window *w;
11354 struct frame *f;
11355 bool window_height_changed_p = false;
11356 struct frame *sf = SELECTED_FRAME ();
11357
11358 mini_window = FRAME_MINIBUF_WINDOW (sf);
11359 w = XWINDOW (mini_window);
11360 f = XFRAME (WINDOW_FRAME (w));
11361
11362 /* Don't display if frame is invisible or not yet initialized. */
11363 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11364 return;
11365
11366 #ifdef HAVE_WINDOW_SYSTEM
11367 /* When Emacs starts, selected_frame may be the initial terminal
11368 frame. If we let this through, a message would be displayed on
11369 the terminal. */
11370 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11371 return;
11372 #endif /* HAVE_WINDOW_SYSTEM */
11373
11374 /* Redraw garbaged frames. */
11375 clear_garbaged_frames ();
11376
11377 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11378 {
11379 echo_area_window = mini_window;
11380 window_height_changed_p = display_echo_area (w);
11381 w->must_be_updated_p = true;
11382
11383 /* Update the display, unless called from redisplay_internal.
11384 Also don't update the screen during redisplay itself. The
11385 update will happen at the end of redisplay, and an update
11386 here could cause confusion. */
11387 if (update_frame_p && !redisplaying_p)
11388 {
11389 int n = 0;
11390
11391 /* If the display update has been interrupted by pending
11392 input, update mode lines in the frame. Due to the
11393 pending input, it might have been that redisplay hasn't
11394 been called, so that mode lines above the echo area are
11395 garbaged. This looks odd, so we prevent it here. */
11396 if (!display_completed)
11397 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11398
11399 if (window_height_changed_p
11400 /* Don't do this if Emacs is shutting down. Redisplay
11401 needs to run hooks. */
11402 && !NILP (Vrun_hooks))
11403 {
11404 /* Must update other windows. Likewise as in other
11405 cases, don't let this update be interrupted by
11406 pending input. */
11407 ptrdiff_t count = SPECPDL_INDEX ();
11408 specbind (Qredisplay_dont_pause, Qt);
11409 fset_redisplay (f);
11410 redisplay_internal ();
11411 unbind_to (count, Qnil);
11412 }
11413 else if (FRAME_WINDOW_P (f) && n == 0)
11414 {
11415 /* Window configuration is the same as before.
11416 Can do with a display update of the echo area,
11417 unless we displayed some mode lines. */
11418 update_single_window (w);
11419 flush_frame (f);
11420 }
11421 else
11422 update_frame (f, true, true);
11423
11424 /* If cursor is in the echo area, make sure that the next
11425 redisplay displays the minibuffer, so that the cursor will
11426 be replaced with what the minibuffer wants. */
11427 if (cursor_in_echo_area)
11428 wset_redisplay (XWINDOW (mini_window));
11429 }
11430 }
11431 else if (!EQ (mini_window, selected_window))
11432 wset_redisplay (XWINDOW (mini_window));
11433
11434 /* Last displayed message is now the current message. */
11435 echo_area_buffer[1] = echo_area_buffer[0];
11436 /* Inform read_char that we're not echoing. */
11437 echo_message_buffer = Qnil;
11438
11439 /* Prevent redisplay optimization in redisplay_internal by resetting
11440 this_line_start_pos. This is done because the mini-buffer now
11441 displays the message instead of its buffer text. */
11442 if (EQ (mini_window, selected_window))
11443 CHARPOS (this_line_start_pos) = 0;
11444
11445 if (window_height_changed_p)
11446 {
11447 fset_redisplay (f);
11448
11449 /* If window configuration was changed, frames may have been
11450 marked garbaged. Clear them or we will experience
11451 surprises wrt scrolling.
11452 FIXME: How/why/when? */
11453 clear_garbaged_frames ();
11454 }
11455 }
11456
11457 /* True if W's buffer was changed but not saved. */
11458
11459 static bool
11460 window_buffer_changed (struct window *w)
11461 {
11462 struct buffer *b = XBUFFER (w->contents);
11463
11464 eassert (BUFFER_LIVE_P (b));
11465
11466 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11467 }
11468
11469 /* True if W has %c in its mode line and mode line should be updated. */
11470
11471 static bool
11472 mode_line_update_needed (struct window *w)
11473 {
11474 return (w->column_number_displayed != -1
11475 && !(PT == w->last_point && !window_outdated (w))
11476 && (w->column_number_displayed != current_column ()));
11477 }
11478
11479 /* True if window start of W is frozen and may not be changed during
11480 redisplay. */
11481
11482 static bool
11483 window_frozen_p (struct window *w)
11484 {
11485 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11486 {
11487 Lisp_Object window;
11488
11489 XSETWINDOW (window, w);
11490 if (MINI_WINDOW_P (w))
11491 return false;
11492 else if (EQ (window, selected_window))
11493 return false;
11494 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11495 && EQ (window, Vminibuf_scroll_window))
11496 /* This special window can't be frozen too. */
11497 return false;
11498 else
11499 return true;
11500 }
11501 return false;
11502 }
11503
11504 /***********************************************************************
11505 Mode Lines and Frame Titles
11506 ***********************************************************************/
11507
11508 /* A buffer for constructing non-propertized mode-line strings and
11509 frame titles in it; allocated from the heap in init_xdisp and
11510 resized as needed in store_mode_line_noprop_char. */
11511
11512 static char *mode_line_noprop_buf;
11513
11514 /* The buffer's end, and a current output position in it. */
11515
11516 static char *mode_line_noprop_buf_end;
11517 static char *mode_line_noprop_ptr;
11518
11519 #define MODE_LINE_NOPROP_LEN(start) \
11520 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11521
11522 static enum {
11523 MODE_LINE_DISPLAY = 0,
11524 MODE_LINE_TITLE,
11525 MODE_LINE_NOPROP,
11526 MODE_LINE_STRING
11527 } mode_line_target;
11528
11529 /* Alist that caches the results of :propertize.
11530 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11531 static Lisp_Object mode_line_proptrans_alist;
11532
11533 /* List of strings making up the mode-line. */
11534 static Lisp_Object mode_line_string_list;
11535
11536 /* Base face property when building propertized mode line string. */
11537 static Lisp_Object mode_line_string_face;
11538 static Lisp_Object mode_line_string_face_prop;
11539
11540
11541 /* Unwind data for mode line strings */
11542
11543 static Lisp_Object Vmode_line_unwind_vector;
11544
11545 static Lisp_Object
11546 format_mode_line_unwind_data (struct frame *target_frame,
11547 struct buffer *obuf,
11548 Lisp_Object owin,
11549 bool save_proptrans)
11550 {
11551 Lisp_Object vector, tmp;
11552
11553 /* Reduce consing by keeping one vector in
11554 Vwith_echo_area_save_vector. */
11555 vector = Vmode_line_unwind_vector;
11556 Vmode_line_unwind_vector = Qnil;
11557
11558 if (NILP (vector))
11559 vector = Fmake_vector (make_number (10), Qnil);
11560
11561 ASET (vector, 0, make_number (mode_line_target));
11562 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11563 ASET (vector, 2, mode_line_string_list);
11564 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11565 ASET (vector, 4, mode_line_string_face);
11566 ASET (vector, 5, mode_line_string_face_prop);
11567
11568 if (obuf)
11569 XSETBUFFER (tmp, obuf);
11570 else
11571 tmp = Qnil;
11572 ASET (vector, 6, tmp);
11573 ASET (vector, 7, owin);
11574 if (target_frame)
11575 {
11576 /* Similarly to `with-selected-window', if the operation selects
11577 a window on another frame, we must restore that frame's
11578 selected window, and (for a tty) the top-frame. */
11579 ASET (vector, 8, target_frame->selected_window);
11580 if (FRAME_TERMCAP_P (target_frame))
11581 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11582 }
11583
11584 return vector;
11585 }
11586
11587 static void
11588 unwind_format_mode_line (Lisp_Object vector)
11589 {
11590 Lisp_Object old_window = AREF (vector, 7);
11591 Lisp_Object target_frame_window = AREF (vector, 8);
11592 Lisp_Object old_top_frame = AREF (vector, 9);
11593
11594 mode_line_target = XINT (AREF (vector, 0));
11595 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11596 mode_line_string_list = AREF (vector, 2);
11597 if (! EQ (AREF (vector, 3), Qt))
11598 mode_line_proptrans_alist = AREF (vector, 3);
11599 mode_line_string_face = AREF (vector, 4);
11600 mode_line_string_face_prop = AREF (vector, 5);
11601
11602 /* Select window before buffer, since it may change the buffer. */
11603 if (!NILP (old_window))
11604 {
11605 /* If the operation that we are unwinding had selected a window
11606 on a different frame, reset its frame-selected-window. For a
11607 text terminal, reset its top-frame if necessary. */
11608 if (!NILP (target_frame_window))
11609 {
11610 Lisp_Object frame
11611 = WINDOW_FRAME (XWINDOW (target_frame_window));
11612
11613 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11614 Fselect_window (target_frame_window, Qt);
11615
11616 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11617 Fselect_frame (old_top_frame, Qt);
11618 }
11619
11620 Fselect_window (old_window, Qt);
11621 }
11622
11623 if (!NILP (AREF (vector, 6)))
11624 {
11625 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11626 ASET (vector, 6, Qnil);
11627 }
11628
11629 Vmode_line_unwind_vector = vector;
11630 }
11631
11632
11633 /* Store a single character C for the frame title in mode_line_noprop_buf.
11634 Re-allocate mode_line_noprop_buf if necessary. */
11635
11636 static void
11637 store_mode_line_noprop_char (char c)
11638 {
11639 /* If output position has reached the end of the allocated buffer,
11640 increase the buffer's size. */
11641 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11642 {
11643 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11644 ptrdiff_t size = len;
11645 mode_line_noprop_buf =
11646 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11647 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11648 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11649 }
11650
11651 *mode_line_noprop_ptr++ = c;
11652 }
11653
11654
11655 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11656 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11657 characters that yield more columns than PRECISION; PRECISION <= 0
11658 means copy the whole string. Pad with spaces until FIELD_WIDTH
11659 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11660 pad. Called from display_mode_element when it is used to build a
11661 frame title. */
11662
11663 static int
11664 store_mode_line_noprop (const char *string, int field_width, int precision)
11665 {
11666 const unsigned char *str = (const unsigned char *) string;
11667 int n = 0;
11668 ptrdiff_t dummy, nbytes;
11669
11670 /* Copy at most PRECISION chars from STR. */
11671 nbytes = strlen (string);
11672 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11673 while (nbytes--)
11674 store_mode_line_noprop_char (*str++);
11675
11676 /* Fill up with spaces until FIELD_WIDTH reached. */
11677 while (field_width > 0
11678 && n < field_width)
11679 {
11680 store_mode_line_noprop_char (' ');
11681 ++n;
11682 }
11683
11684 return n;
11685 }
11686
11687 /***********************************************************************
11688 Frame Titles
11689 ***********************************************************************/
11690
11691 #ifdef HAVE_WINDOW_SYSTEM
11692
11693 /* Set the title of FRAME, if it has changed. The title format is
11694 Vicon_title_format if FRAME is iconified, otherwise it is
11695 frame_title_format. */
11696
11697 static void
11698 x_consider_frame_title (Lisp_Object frame)
11699 {
11700 struct frame *f = XFRAME (frame);
11701
11702 if ((FRAME_WINDOW_P (f)
11703 || FRAME_MINIBUF_ONLY_P (f)
11704 || f->explicit_name)
11705 && NILP (Fframe_parameter (frame, Qtooltip)))
11706 {
11707 /* Do we have more than one visible frame on this X display? */
11708 Lisp_Object tail, other_frame, fmt;
11709 ptrdiff_t title_start;
11710 char *title;
11711 ptrdiff_t len;
11712 struct it it;
11713 ptrdiff_t count = SPECPDL_INDEX ();
11714
11715 FOR_EACH_FRAME (tail, other_frame)
11716 {
11717 struct frame *tf = XFRAME (other_frame);
11718
11719 if (tf != f
11720 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11721 && !FRAME_MINIBUF_ONLY_P (tf)
11722 && !EQ (other_frame, tip_frame)
11723 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11724 break;
11725 }
11726
11727 /* Set global variable indicating that multiple frames exist. */
11728 multiple_frames = CONSP (tail);
11729
11730 /* Switch to the buffer of selected window of the frame. Set up
11731 mode_line_target so that display_mode_element will output into
11732 mode_line_noprop_buf; then display the title. */
11733 record_unwind_protect (unwind_format_mode_line,
11734 format_mode_line_unwind_data
11735 (f, current_buffer, selected_window, false));
11736
11737 Fselect_window (f->selected_window, Qt);
11738 set_buffer_internal_1
11739 (XBUFFER (XWINDOW (f->selected_window)->contents));
11740 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11741
11742 mode_line_target = MODE_LINE_TITLE;
11743 title_start = MODE_LINE_NOPROP_LEN (0);
11744 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11745 NULL, DEFAULT_FACE_ID);
11746 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11747 len = MODE_LINE_NOPROP_LEN (title_start);
11748 title = mode_line_noprop_buf + title_start;
11749 unbind_to (count, Qnil);
11750
11751 /* Set the title only if it's changed. This avoids consing in
11752 the common case where it hasn't. (If it turns out that we've
11753 already wasted too much time by walking through the list with
11754 display_mode_element, then we might need to optimize at a
11755 higher level than this.) */
11756 if (! STRINGP (f->name)
11757 || SBYTES (f->name) != len
11758 || memcmp (title, SDATA (f->name), len) != 0)
11759 x_implicitly_set_name (f, make_string (title, len), Qnil);
11760 }
11761 }
11762
11763 #endif /* not HAVE_WINDOW_SYSTEM */
11764
11765 \f
11766 /***********************************************************************
11767 Menu Bars
11768 ***********************************************************************/
11769
11770 /* True if we will not redisplay all visible windows. */
11771 #define REDISPLAY_SOME_P() \
11772 ((windows_or_buffers_changed == 0 \
11773 || windows_or_buffers_changed == REDISPLAY_SOME) \
11774 && (update_mode_lines == 0 \
11775 || update_mode_lines == REDISPLAY_SOME))
11776
11777 /* Prepare for redisplay by updating menu-bar item lists when
11778 appropriate. This can call eval. */
11779
11780 static void
11781 prepare_menu_bars (void)
11782 {
11783 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11784 bool some_windows = REDISPLAY_SOME_P ();
11785 Lisp_Object tooltip_frame;
11786
11787 #ifdef HAVE_WINDOW_SYSTEM
11788 tooltip_frame = tip_frame;
11789 #else
11790 tooltip_frame = Qnil;
11791 #endif
11792
11793 if (FUNCTIONP (Vpre_redisplay_function))
11794 {
11795 Lisp_Object windows = all_windows ? Qt : Qnil;
11796 if (all_windows && some_windows)
11797 {
11798 Lisp_Object ws = window_list ();
11799 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11800 {
11801 Lisp_Object this = XCAR (ws);
11802 struct window *w = XWINDOW (this);
11803 if (w->redisplay
11804 || XFRAME (w->frame)->redisplay
11805 || XBUFFER (w->contents)->text->redisplay)
11806 {
11807 windows = Fcons (this, windows);
11808 }
11809 }
11810 }
11811 safe__call1 (true, Vpre_redisplay_function, windows);
11812 }
11813
11814 /* Update all frame titles based on their buffer names, etc. We do
11815 this before the menu bars so that the buffer-menu will show the
11816 up-to-date frame titles. */
11817 #ifdef HAVE_WINDOW_SYSTEM
11818 if (all_windows)
11819 {
11820 Lisp_Object tail, frame;
11821
11822 FOR_EACH_FRAME (tail, frame)
11823 {
11824 struct frame *f = XFRAME (frame);
11825 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11826 if (some_windows
11827 && !f->redisplay
11828 && !w->redisplay
11829 && !XBUFFER (w->contents)->text->redisplay)
11830 continue;
11831
11832 if (!EQ (frame, tooltip_frame)
11833 && (FRAME_ICONIFIED_P (f)
11834 || FRAME_VISIBLE_P (f) == 1
11835 /* Exclude TTY frames that are obscured because they
11836 are not the top frame on their console. This is
11837 because x_consider_frame_title actually switches
11838 to the frame, which for TTY frames means it is
11839 marked as garbaged, and will be completely
11840 redrawn on the next redisplay cycle. This causes
11841 TTY frames to be completely redrawn, when there
11842 are more than one of them, even though nothing
11843 should be changed on display. */
11844 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11845 x_consider_frame_title (frame);
11846 }
11847 }
11848 #endif /* HAVE_WINDOW_SYSTEM */
11849
11850 /* Update the menu bar item lists, if appropriate. This has to be
11851 done before any actual redisplay or generation of display lines. */
11852
11853 if (all_windows)
11854 {
11855 Lisp_Object tail, frame;
11856 ptrdiff_t count = SPECPDL_INDEX ();
11857 /* True means that update_menu_bar has run its hooks
11858 so any further calls to update_menu_bar shouldn't do so again. */
11859 bool menu_bar_hooks_run = false;
11860
11861 record_unwind_save_match_data ();
11862
11863 FOR_EACH_FRAME (tail, frame)
11864 {
11865 struct frame *f = XFRAME (frame);
11866 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11867
11868 /* Ignore tooltip frame. */
11869 if (EQ (frame, tooltip_frame))
11870 continue;
11871
11872 if (some_windows
11873 && !f->redisplay
11874 && !w->redisplay
11875 && !XBUFFER (w->contents)->text->redisplay)
11876 continue;
11877
11878 run_window_size_change_functions (frame);
11879 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11880 #ifdef HAVE_WINDOW_SYSTEM
11881 update_tool_bar (f, false);
11882 #endif
11883 }
11884
11885 unbind_to (count, Qnil);
11886 }
11887 else
11888 {
11889 struct frame *sf = SELECTED_FRAME ();
11890 update_menu_bar (sf, true, false);
11891 #ifdef HAVE_WINDOW_SYSTEM
11892 update_tool_bar (sf, true);
11893 #endif
11894 }
11895 }
11896
11897
11898 /* Update the menu bar item list for frame F. This has to be done
11899 before we start to fill in any display lines, because it can call
11900 eval.
11901
11902 If SAVE_MATCH_DATA, we must save and restore it here.
11903
11904 If HOOKS_RUN, a previous call to update_menu_bar
11905 already ran the menu bar hooks for this redisplay, so there
11906 is no need to run them again. The return value is the
11907 updated value of this flag, to pass to the next call. */
11908
11909 static bool
11910 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11911 {
11912 Lisp_Object window;
11913 struct window *w;
11914
11915 /* If called recursively during a menu update, do nothing. This can
11916 happen when, for instance, an activate-menubar-hook causes a
11917 redisplay. */
11918 if (inhibit_menubar_update)
11919 return hooks_run;
11920
11921 window = FRAME_SELECTED_WINDOW (f);
11922 w = XWINDOW (window);
11923
11924 if (FRAME_WINDOW_P (f)
11925 ?
11926 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11927 || defined (HAVE_NS) || defined (USE_GTK)
11928 FRAME_EXTERNAL_MENU_BAR (f)
11929 #else
11930 FRAME_MENU_BAR_LINES (f) > 0
11931 #endif
11932 : FRAME_MENU_BAR_LINES (f) > 0)
11933 {
11934 /* If the user has switched buffers or windows, we need to
11935 recompute to reflect the new bindings. But we'll
11936 recompute when update_mode_lines is set too; that means
11937 that people can use force-mode-line-update to request
11938 that the menu bar be recomputed. The adverse effect on
11939 the rest of the redisplay algorithm is about the same as
11940 windows_or_buffers_changed anyway. */
11941 if (windows_or_buffers_changed
11942 /* This used to test w->update_mode_line, but we believe
11943 there is no need to recompute the menu in that case. */
11944 || update_mode_lines
11945 || window_buffer_changed (w))
11946 {
11947 struct buffer *prev = current_buffer;
11948 ptrdiff_t count = SPECPDL_INDEX ();
11949
11950 specbind (Qinhibit_menubar_update, Qt);
11951
11952 set_buffer_internal_1 (XBUFFER (w->contents));
11953 if (save_match_data)
11954 record_unwind_save_match_data ();
11955 if (NILP (Voverriding_local_map_menu_flag))
11956 {
11957 specbind (Qoverriding_terminal_local_map, Qnil);
11958 specbind (Qoverriding_local_map, Qnil);
11959 }
11960
11961 if (!hooks_run)
11962 {
11963 /* Run the Lucid hook. */
11964 safe_run_hooks (Qactivate_menubar_hook);
11965
11966 /* If it has changed current-menubar from previous value,
11967 really recompute the menu-bar from the value. */
11968 if (! NILP (Vlucid_menu_bar_dirty_flag))
11969 call0 (Qrecompute_lucid_menubar);
11970
11971 safe_run_hooks (Qmenu_bar_update_hook);
11972
11973 hooks_run = true;
11974 }
11975
11976 XSETFRAME (Vmenu_updating_frame, f);
11977 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11978
11979 /* Redisplay the menu bar in case we changed it. */
11980 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11981 || defined (HAVE_NS) || defined (USE_GTK)
11982 if (FRAME_WINDOW_P (f))
11983 {
11984 #if defined (HAVE_NS)
11985 /* All frames on Mac OS share the same menubar. So only
11986 the selected frame should be allowed to set it. */
11987 if (f == SELECTED_FRAME ())
11988 #endif
11989 set_frame_menubar (f, false, false);
11990 }
11991 else
11992 /* On a terminal screen, the menu bar is an ordinary screen
11993 line, and this makes it get updated. */
11994 w->update_mode_line = true;
11995 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11996 /* In the non-toolkit version, the menu bar is an ordinary screen
11997 line, and this makes it get updated. */
11998 w->update_mode_line = true;
11999 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12000
12001 unbind_to (count, Qnil);
12002 set_buffer_internal_1 (prev);
12003 }
12004 }
12005
12006 return hooks_run;
12007 }
12008
12009 /***********************************************************************
12010 Tool-bars
12011 ***********************************************************************/
12012
12013 #ifdef HAVE_WINDOW_SYSTEM
12014
12015 /* Select `frame' temporarily without running all the code in
12016 do_switch_frame.
12017 FIXME: Maybe do_switch_frame should be trimmed down similarly
12018 when `norecord' is set. */
12019 static void
12020 fast_set_selected_frame (Lisp_Object frame)
12021 {
12022 if (!EQ (selected_frame, frame))
12023 {
12024 selected_frame = frame;
12025 selected_window = XFRAME (frame)->selected_window;
12026 }
12027 }
12028
12029 /* Update the tool-bar item list for frame F. This has to be done
12030 before we start to fill in any display lines. Called from
12031 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12032 and restore it here. */
12033
12034 static void
12035 update_tool_bar (struct frame *f, bool save_match_data)
12036 {
12037 #if defined (USE_GTK) || defined (HAVE_NS)
12038 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12039 #else
12040 bool do_update = (WINDOWP (f->tool_bar_window)
12041 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12042 #endif
12043
12044 if (do_update)
12045 {
12046 Lisp_Object window;
12047 struct window *w;
12048
12049 window = FRAME_SELECTED_WINDOW (f);
12050 w = XWINDOW (window);
12051
12052 /* If the user has switched buffers or windows, we need to
12053 recompute to reflect the new bindings. But we'll
12054 recompute when update_mode_lines is set too; that means
12055 that people can use force-mode-line-update to request
12056 that the menu bar be recomputed. The adverse effect on
12057 the rest of the redisplay algorithm is about the same as
12058 windows_or_buffers_changed anyway. */
12059 if (windows_or_buffers_changed
12060 || w->update_mode_line
12061 || update_mode_lines
12062 || window_buffer_changed (w))
12063 {
12064 struct buffer *prev = current_buffer;
12065 ptrdiff_t count = SPECPDL_INDEX ();
12066 Lisp_Object frame, new_tool_bar;
12067 int new_n_tool_bar;
12068
12069 /* Set current_buffer to the buffer of the selected
12070 window of the frame, so that we get the right local
12071 keymaps. */
12072 set_buffer_internal_1 (XBUFFER (w->contents));
12073
12074 /* Save match data, if we must. */
12075 if (save_match_data)
12076 record_unwind_save_match_data ();
12077
12078 /* Make sure that we don't accidentally use bogus keymaps. */
12079 if (NILP (Voverriding_local_map_menu_flag))
12080 {
12081 specbind (Qoverriding_terminal_local_map, Qnil);
12082 specbind (Qoverriding_local_map, Qnil);
12083 }
12084
12085 /* We must temporarily set the selected frame to this frame
12086 before calling tool_bar_items, because the calculation of
12087 the tool-bar keymap uses the selected frame (see
12088 `tool-bar-make-keymap' in tool-bar.el). */
12089 eassert (EQ (selected_window,
12090 /* Since we only explicitly preserve selected_frame,
12091 check that selected_window would be redundant. */
12092 XFRAME (selected_frame)->selected_window));
12093 record_unwind_protect (fast_set_selected_frame, selected_frame);
12094 XSETFRAME (frame, f);
12095 fast_set_selected_frame (frame);
12096
12097 /* Build desired tool-bar items from keymaps. */
12098 new_tool_bar
12099 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12100 &new_n_tool_bar);
12101
12102 /* Redisplay the tool-bar if we changed it. */
12103 if (new_n_tool_bar != f->n_tool_bar_items
12104 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12105 {
12106 /* Redisplay that happens asynchronously due to an expose event
12107 may access f->tool_bar_items. Make sure we update both
12108 variables within BLOCK_INPUT so no such event interrupts. */
12109 block_input ();
12110 fset_tool_bar_items (f, new_tool_bar);
12111 f->n_tool_bar_items = new_n_tool_bar;
12112 w->update_mode_line = true;
12113 unblock_input ();
12114 }
12115
12116 unbind_to (count, Qnil);
12117 set_buffer_internal_1 (prev);
12118 }
12119 }
12120 }
12121
12122 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12123
12124 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12125 F's desired tool-bar contents. F->tool_bar_items must have
12126 been set up previously by calling prepare_menu_bars. */
12127
12128 static void
12129 build_desired_tool_bar_string (struct frame *f)
12130 {
12131 int i, size, size_needed;
12132 Lisp_Object image, plist;
12133
12134 image = plist = Qnil;
12135
12136 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12137 Otherwise, make a new string. */
12138
12139 /* The size of the string we might be able to reuse. */
12140 size = (STRINGP (f->desired_tool_bar_string)
12141 ? SCHARS (f->desired_tool_bar_string)
12142 : 0);
12143
12144 /* We need one space in the string for each image. */
12145 size_needed = f->n_tool_bar_items;
12146
12147 /* Reuse f->desired_tool_bar_string, if possible. */
12148 if (size < size_needed || NILP (f->desired_tool_bar_string))
12149 fset_desired_tool_bar_string
12150 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12151 else
12152 {
12153 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12154 Fremove_text_properties (make_number (0), make_number (size),
12155 props, f->desired_tool_bar_string);
12156 }
12157
12158 /* Put a `display' property on the string for the images to display,
12159 put a `menu_item' property on tool-bar items with a value that
12160 is the index of the item in F's tool-bar item vector. */
12161 for (i = 0; i < f->n_tool_bar_items; ++i)
12162 {
12163 #define PROP(IDX) \
12164 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12165
12166 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12167 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12168 int hmargin, vmargin, relief, idx, end;
12169
12170 /* If image is a vector, choose the image according to the
12171 button state. */
12172 image = PROP (TOOL_BAR_ITEM_IMAGES);
12173 if (VECTORP (image))
12174 {
12175 if (enabled_p)
12176 idx = (selected_p
12177 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12178 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12179 else
12180 idx = (selected_p
12181 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12182 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12183
12184 eassert (ASIZE (image) >= idx);
12185 image = AREF (image, idx);
12186 }
12187 else
12188 idx = -1;
12189
12190 /* Ignore invalid image specifications. */
12191 if (!valid_image_p (image))
12192 continue;
12193
12194 /* Display the tool-bar button pressed, or depressed. */
12195 plist = Fcopy_sequence (XCDR (image));
12196
12197 /* Compute margin and relief to draw. */
12198 relief = (tool_bar_button_relief >= 0
12199 ? tool_bar_button_relief
12200 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12201 hmargin = vmargin = relief;
12202
12203 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12204 INT_MAX - max (hmargin, vmargin)))
12205 {
12206 hmargin += XFASTINT (Vtool_bar_button_margin);
12207 vmargin += XFASTINT (Vtool_bar_button_margin);
12208 }
12209 else if (CONSP (Vtool_bar_button_margin))
12210 {
12211 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12212 INT_MAX - hmargin))
12213 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12214
12215 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12216 INT_MAX - vmargin))
12217 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12218 }
12219
12220 if (auto_raise_tool_bar_buttons_p)
12221 {
12222 /* Add a `:relief' property to the image spec if the item is
12223 selected. */
12224 if (selected_p)
12225 {
12226 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12227 hmargin -= relief;
12228 vmargin -= relief;
12229 }
12230 }
12231 else
12232 {
12233 /* If image is selected, display it pressed, i.e. with a
12234 negative relief. If it's not selected, display it with a
12235 raised relief. */
12236 plist = Fplist_put (plist, QCrelief,
12237 (selected_p
12238 ? make_number (-relief)
12239 : make_number (relief)));
12240 hmargin -= relief;
12241 vmargin -= relief;
12242 }
12243
12244 /* Put a margin around the image. */
12245 if (hmargin || vmargin)
12246 {
12247 if (hmargin == vmargin)
12248 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12249 else
12250 plist = Fplist_put (plist, QCmargin,
12251 Fcons (make_number (hmargin),
12252 make_number (vmargin)));
12253 }
12254
12255 /* If button is not enabled, and we don't have special images
12256 for the disabled state, make the image appear disabled by
12257 applying an appropriate algorithm to it. */
12258 if (!enabled_p && idx < 0)
12259 plist = Fplist_put (plist, QCconversion, Qdisabled);
12260
12261 /* Put a `display' text property on the string for the image to
12262 display. Put a `menu-item' property on the string that gives
12263 the start of this item's properties in the tool-bar items
12264 vector. */
12265 image = Fcons (Qimage, plist);
12266 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12267 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12268
12269 /* Let the last image hide all remaining spaces in the tool bar
12270 string. The string can be longer than needed when we reuse a
12271 previous string. */
12272 if (i + 1 == f->n_tool_bar_items)
12273 end = SCHARS (f->desired_tool_bar_string);
12274 else
12275 end = i + 1;
12276 Fadd_text_properties (make_number (i), make_number (end),
12277 props, f->desired_tool_bar_string);
12278 #undef PROP
12279 }
12280 }
12281
12282
12283 /* Display one line of the tool-bar of frame IT->f.
12284
12285 HEIGHT specifies the desired height of the tool-bar line.
12286 If the actual height of the glyph row is less than HEIGHT, the
12287 row's height is increased to HEIGHT, and the icons are centered
12288 vertically in the new height.
12289
12290 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12291 count a final empty row in case the tool-bar width exactly matches
12292 the window width.
12293 */
12294
12295 static void
12296 display_tool_bar_line (struct it *it, int height)
12297 {
12298 struct glyph_row *row = it->glyph_row;
12299 int max_x = it->last_visible_x;
12300 struct glyph *last;
12301
12302 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12303 clear_glyph_row (row);
12304 row->enabled_p = true;
12305 row->y = it->current_y;
12306
12307 /* Note that this isn't made use of if the face hasn't a box,
12308 so there's no need to check the face here. */
12309 it->start_of_box_run_p = true;
12310
12311 while (it->current_x < max_x)
12312 {
12313 int x, n_glyphs_before, i, nglyphs;
12314 struct it it_before;
12315
12316 /* Get the next display element. */
12317 if (!get_next_display_element (it))
12318 {
12319 /* Don't count empty row if we are counting needed tool-bar lines. */
12320 if (height < 0 && !it->hpos)
12321 return;
12322 break;
12323 }
12324
12325 /* Produce glyphs. */
12326 n_glyphs_before = row->used[TEXT_AREA];
12327 it_before = *it;
12328
12329 PRODUCE_GLYPHS (it);
12330
12331 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12332 i = 0;
12333 x = it_before.current_x;
12334 while (i < nglyphs)
12335 {
12336 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12337
12338 if (x + glyph->pixel_width > max_x)
12339 {
12340 /* Glyph doesn't fit on line. Backtrack. */
12341 row->used[TEXT_AREA] = n_glyphs_before;
12342 *it = it_before;
12343 /* If this is the only glyph on this line, it will never fit on the
12344 tool-bar, so skip it. But ensure there is at least one glyph,
12345 so we don't accidentally disable the tool-bar. */
12346 if (n_glyphs_before == 0
12347 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12348 break;
12349 goto out;
12350 }
12351
12352 ++it->hpos;
12353 x += glyph->pixel_width;
12354 ++i;
12355 }
12356
12357 /* Stop at line end. */
12358 if (ITERATOR_AT_END_OF_LINE_P (it))
12359 break;
12360
12361 set_iterator_to_next (it, true);
12362 }
12363
12364 out:;
12365
12366 row->displays_text_p = row->used[TEXT_AREA] != 0;
12367
12368 /* Use default face for the border below the tool bar.
12369
12370 FIXME: When auto-resize-tool-bars is grow-only, there is
12371 no additional border below the possibly empty tool-bar lines.
12372 So to make the extra empty lines look "normal", we have to
12373 use the tool-bar face for the border too. */
12374 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12375 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12376 it->face_id = DEFAULT_FACE_ID;
12377
12378 extend_face_to_end_of_line (it);
12379 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12380 last->right_box_line_p = true;
12381 if (last == row->glyphs[TEXT_AREA])
12382 last->left_box_line_p = true;
12383
12384 /* Make line the desired height and center it vertically. */
12385 if ((height -= it->max_ascent + it->max_descent) > 0)
12386 {
12387 /* Don't add more than one line height. */
12388 height %= FRAME_LINE_HEIGHT (it->f);
12389 it->max_ascent += height / 2;
12390 it->max_descent += (height + 1) / 2;
12391 }
12392
12393 compute_line_metrics (it);
12394
12395 /* If line is empty, make it occupy the rest of the tool-bar. */
12396 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12397 {
12398 row->height = row->phys_height = it->last_visible_y - row->y;
12399 row->visible_height = row->height;
12400 row->ascent = row->phys_ascent = 0;
12401 row->extra_line_spacing = 0;
12402 }
12403
12404 row->full_width_p = true;
12405 row->continued_p = false;
12406 row->truncated_on_left_p = false;
12407 row->truncated_on_right_p = false;
12408
12409 it->current_x = it->hpos = 0;
12410 it->current_y += row->height;
12411 ++it->vpos;
12412 ++it->glyph_row;
12413 }
12414
12415
12416 /* Value is the number of pixels needed to make all tool-bar items of
12417 frame F visible. The actual number of glyph rows needed is
12418 returned in *N_ROWS if non-NULL. */
12419 static int
12420 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12421 {
12422 struct window *w = XWINDOW (f->tool_bar_window);
12423 struct it it;
12424 /* tool_bar_height is called from redisplay_tool_bar after building
12425 the desired matrix, so use (unused) mode-line row as temporary row to
12426 avoid destroying the first tool-bar row. */
12427 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12428
12429 /* Initialize an iterator for iteration over
12430 F->desired_tool_bar_string in the tool-bar window of frame F. */
12431 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12432 temp_row->reversed_p = false;
12433 it.first_visible_x = 0;
12434 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12435 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12436 it.paragraph_embedding = L2R;
12437
12438 while (!ITERATOR_AT_END_P (&it))
12439 {
12440 clear_glyph_row (temp_row);
12441 it.glyph_row = temp_row;
12442 display_tool_bar_line (&it, -1);
12443 }
12444 clear_glyph_row (temp_row);
12445
12446 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12447 if (n_rows)
12448 *n_rows = it.vpos > 0 ? it.vpos : -1;
12449
12450 if (pixelwise)
12451 return it.current_y;
12452 else
12453 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12454 }
12455
12456 #endif /* !USE_GTK && !HAVE_NS */
12457
12458 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12459 0, 2, 0,
12460 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12461 If FRAME is nil or omitted, use the selected frame. Optional argument
12462 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12463 (Lisp_Object frame, Lisp_Object pixelwise)
12464 {
12465 int height = 0;
12466
12467 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12468 struct frame *f = decode_any_frame (frame);
12469
12470 if (WINDOWP (f->tool_bar_window)
12471 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12472 {
12473 update_tool_bar (f, true);
12474 if (f->n_tool_bar_items)
12475 {
12476 build_desired_tool_bar_string (f);
12477 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12478 }
12479 }
12480 #endif
12481
12482 return make_number (height);
12483 }
12484
12485
12486 /* Display the tool-bar of frame F. Value is true if tool-bar's
12487 height should be changed. */
12488 static bool
12489 redisplay_tool_bar (struct frame *f)
12490 {
12491 f->tool_bar_redisplayed = true;
12492 #if defined (USE_GTK) || defined (HAVE_NS)
12493
12494 if (FRAME_EXTERNAL_TOOL_BAR (f))
12495 update_frame_tool_bar (f);
12496 return false;
12497
12498 #else /* !USE_GTK && !HAVE_NS */
12499
12500 struct window *w;
12501 struct it it;
12502 struct glyph_row *row;
12503
12504 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12505 do anything. This means you must start with tool-bar-lines
12506 non-zero to get the auto-sizing effect. Or in other words, you
12507 can turn off tool-bars by specifying tool-bar-lines zero. */
12508 if (!WINDOWP (f->tool_bar_window)
12509 || (w = XWINDOW (f->tool_bar_window),
12510 WINDOW_TOTAL_LINES (w) == 0))
12511 return false;
12512
12513 /* Set up an iterator for the tool-bar window. */
12514 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12515 it.first_visible_x = 0;
12516 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12517 row = it.glyph_row;
12518 row->reversed_p = false;
12519
12520 /* Build a string that represents the contents of the tool-bar. */
12521 build_desired_tool_bar_string (f);
12522 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12523 /* FIXME: This should be controlled by a user option. But it
12524 doesn't make sense to have an R2L tool bar if the menu bar cannot
12525 be drawn also R2L, and making the menu bar R2L is tricky due
12526 toolkit-specific code that implements it. If an R2L tool bar is
12527 ever supported, display_tool_bar_line should also be augmented to
12528 call unproduce_glyphs like display_line and display_string
12529 do. */
12530 it.paragraph_embedding = L2R;
12531
12532 if (f->n_tool_bar_rows == 0)
12533 {
12534 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12535
12536 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12537 {
12538 x_change_tool_bar_height (f, new_height);
12539 frame_default_tool_bar_height = new_height;
12540 /* Always do that now. */
12541 clear_glyph_matrix (w->desired_matrix);
12542 f->fonts_changed = true;
12543 return true;
12544 }
12545 }
12546
12547 /* Display as many lines as needed to display all tool-bar items. */
12548
12549 if (f->n_tool_bar_rows > 0)
12550 {
12551 int border, rows, height, extra;
12552
12553 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12554 border = XINT (Vtool_bar_border);
12555 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12556 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12557 else if (EQ (Vtool_bar_border, Qborder_width))
12558 border = f->border_width;
12559 else
12560 border = 0;
12561 if (border < 0)
12562 border = 0;
12563
12564 rows = f->n_tool_bar_rows;
12565 height = max (1, (it.last_visible_y - border) / rows);
12566 extra = it.last_visible_y - border - height * rows;
12567
12568 while (it.current_y < it.last_visible_y)
12569 {
12570 int h = 0;
12571 if (extra > 0 && rows-- > 0)
12572 {
12573 h = (extra + rows - 1) / rows;
12574 extra -= h;
12575 }
12576 display_tool_bar_line (&it, height + h);
12577 }
12578 }
12579 else
12580 {
12581 while (it.current_y < it.last_visible_y)
12582 display_tool_bar_line (&it, 0);
12583 }
12584
12585 /* It doesn't make much sense to try scrolling in the tool-bar
12586 window, so don't do it. */
12587 w->desired_matrix->no_scrolling_p = true;
12588 w->must_be_updated_p = true;
12589
12590 if (!NILP (Vauto_resize_tool_bars))
12591 {
12592 bool change_height_p = true;
12593
12594 /* If we couldn't display everything, change the tool-bar's
12595 height if there is room for more. */
12596 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12597 change_height_p = true;
12598
12599 /* We subtract 1 because display_tool_bar_line advances the
12600 glyph_row pointer before returning to its caller. We want to
12601 examine the last glyph row produced by
12602 display_tool_bar_line. */
12603 row = it.glyph_row - 1;
12604
12605 /* If there are blank lines at the end, except for a partially
12606 visible blank line at the end that is smaller than
12607 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12608 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12609 && row->height >= FRAME_LINE_HEIGHT (f))
12610 change_height_p = true;
12611
12612 /* If row displays tool-bar items, but is partially visible,
12613 change the tool-bar's height. */
12614 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12615 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12616 change_height_p = true;
12617
12618 /* Resize windows as needed by changing the `tool-bar-lines'
12619 frame parameter. */
12620 if (change_height_p)
12621 {
12622 int nrows;
12623 int new_height = tool_bar_height (f, &nrows, true);
12624
12625 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12626 && !f->minimize_tool_bar_window_p)
12627 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12628 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12629 f->minimize_tool_bar_window_p = false;
12630
12631 if (change_height_p)
12632 {
12633 x_change_tool_bar_height (f, new_height);
12634 frame_default_tool_bar_height = new_height;
12635 clear_glyph_matrix (w->desired_matrix);
12636 f->n_tool_bar_rows = nrows;
12637 f->fonts_changed = true;
12638
12639 return true;
12640 }
12641 }
12642 }
12643
12644 f->minimize_tool_bar_window_p = false;
12645 return false;
12646
12647 #endif /* USE_GTK || HAVE_NS */
12648 }
12649
12650 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12651
12652 /* Get information about the tool-bar item which is displayed in GLYPH
12653 on frame F. Return in *PROP_IDX the index where tool-bar item
12654 properties start in F->tool_bar_items. Value is false if
12655 GLYPH doesn't display a tool-bar item. */
12656
12657 static bool
12658 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12659 {
12660 Lisp_Object prop;
12661 int charpos;
12662
12663 /* This function can be called asynchronously, which means we must
12664 exclude any possibility that Fget_text_property signals an
12665 error. */
12666 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12667 charpos = max (0, charpos);
12668
12669 /* Get the text property `menu-item' at pos. The value of that
12670 property is the start index of this item's properties in
12671 F->tool_bar_items. */
12672 prop = Fget_text_property (make_number (charpos),
12673 Qmenu_item, f->current_tool_bar_string);
12674 if (! INTEGERP (prop))
12675 return false;
12676 *prop_idx = XINT (prop);
12677 return true;
12678 }
12679
12680 \f
12681 /* Get information about the tool-bar item at position X/Y on frame F.
12682 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12683 the current matrix of the tool-bar window of F, or NULL if not
12684 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12685 item in F->tool_bar_items. Value is
12686
12687 -1 if X/Y is not on a tool-bar item
12688 0 if X/Y is on the same item that was highlighted before.
12689 1 otherwise. */
12690
12691 static int
12692 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12693 int *hpos, int *vpos, int *prop_idx)
12694 {
12695 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12696 struct window *w = XWINDOW (f->tool_bar_window);
12697 int area;
12698
12699 /* Find the glyph under X/Y. */
12700 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12701 if (*glyph == NULL)
12702 return -1;
12703
12704 /* Get the start of this tool-bar item's properties in
12705 f->tool_bar_items. */
12706 if (!tool_bar_item_info (f, *glyph, prop_idx))
12707 return -1;
12708
12709 /* Is mouse on the highlighted item? */
12710 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12711 && *vpos >= hlinfo->mouse_face_beg_row
12712 && *vpos <= hlinfo->mouse_face_end_row
12713 && (*vpos > hlinfo->mouse_face_beg_row
12714 || *hpos >= hlinfo->mouse_face_beg_col)
12715 && (*vpos < hlinfo->mouse_face_end_row
12716 || *hpos < hlinfo->mouse_face_end_col
12717 || hlinfo->mouse_face_past_end))
12718 return 0;
12719
12720 return 1;
12721 }
12722
12723
12724 /* EXPORT:
12725 Handle mouse button event on the tool-bar of frame F, at
12726 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12727 false for button release. MODIFIERS is event modifiers for button
12728 release. */
12729
12730 void
12731 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12732 int modifiers)
12733 {
12734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12735 struct window *w = XWINDOW (f->tool_bar_window);
12736 int hpos, vpos, prop_idx;
12737 struct glyph *glyph;
12738 Lisp_Object enabled_p;
12739 int ts;
12740
12741 /* If not on the highlighted tool-bar item, and mouse-highlight is
12742 non-nil, return. This is so we generate the tool-bar button
12743 click only when the mouse button is released on the same item as
12744 where it was pressed. However, when mouse-highlight is disabled,
12745 generate the click when the button is released regardless of the
12746 highlight, since tool-bar items are not highlighted in that
12747 case. */
12748 frame_to_window_pixel_xy (w, &x, &y);
12749 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12750 if (ts == -1
12751 || (ts != 0 && !NILP (Vmouse_highlight)))
12752 return;
12753
12754 /* When mouse-highlight is off, generate the click for the item
12755 where the button was pressed, disregarding where it was
12756 released. */
12757 if (NILP (Vmouse_highlight) && !down_p)
12758 prop_idx = f->last_tool_bar_item;
12759
12760 /* If item is disabled, do nothing. */
12761 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12762 if (NILP (enabled_p))
12763 return;
12764
12765 if (down_p)
12766 {
12767 /* Show item in pressed state. */
12768 if (!NILP (Vmouse_highlight))
12769 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12770 f->last_tool_bar_item = prop_idx;
12771 }
12772 else
12773 {
12774 Lisp_Object key, frame;
12775 struct input_event event;
12776 EVENT_INIT (event);
12777
12778 /* Show item in released state. */
12779 if (!NILP (Vmouse_highlight))
12780 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12781
12782 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12783
12784 XSETFRAME (frame, f);
12785 event.kind = TOOL_BAR_EVENT;
12786 event.frame_or_window = frame;
12787 event.arg = frame;
12788 kbd_buffer_store_event (&event);
12789
12790 event.kind = TOOL_BAR_EVENT;
12791 event.frame_or_window = frame;
12792 event.arg = key;
12793 event.modifiers = modifiers;
12794 kbd_buffer_store_event (&event);
12795 f->last_tool_bar_item = -1;
12796 }
12797 }
12798
12799
12800 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12801 tool-bar window-relative coordinates X/Y. Called from
12802 note_mouse_highlight. */
12803
12804 static void
12805 note_tool_bar_highlight (struct frame *f, int x, int y)
12806 {
12807 Lisp_Object window = f->tool_bar_window;
12808 struct window *w = XWINDOW (window);
12809 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12810 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12811 int hpos, vpos;
12812 struct glyph *glyph;
12813 struct glyph_row *row;
12814 int i;
12815 Lisp_Object enabled_p;
12816 int prop_idx;
12817 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12818 bool mouse_down_p;
12819 int rc;
12820
12821 /* Function note_mouse_highlight is called with negative X/Y
12822 values when mouse moves outside of the frame. */
12823 if (x <= 0 || y <= 0)
12824 {
12825 clear_mouse_face (hlinfo);
12826 return;
12827 }
12828
12829 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12830 if (rc < 0)
12831 {
12832 /* Not on tool-bar item. */
12833 clear_mouse_face (hlinfo);
12834 return;
12835 }
12836 else if (rc == 0)
12837 /* On same tool-bar item as before. */
12838 goto set_help_echo;
12839
12840 clear_mouse_face (hlinfo);
12841
12842 /* Mouse is down, but on different tool-bar item? */
12843 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12844 && f == dpyinfo->last_mouse_frame);
12845
12846 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12847 return;
12848
12849 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12850
12851 /* If tool-bar item is not enabled, don't highlight it. */
12852 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12853 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12854 {
12855 /* Compute the x-position of the glyph. In front and past the
12856 image is a space. We include this in the highlighted area. */
12857 row = MATRIX_ROW (w->current_matrix, vpos);
12858 for (i = x = 0; i < hpos; ++i)
12859 x += row->glyphs[TEXT_AREA][i].pixel_width;
12860
12861 /* Record this as the current active region. */
12862 hlinfo->mouse_face_beg_col = hpos;
12863 hlinfo->mouse_face_beg_row = vpos;
12864 hlinfo->mouse_face_beg_x = x;
12865 hlinfo->mouse_face_past_end = false;
12866
12867 hlinfo->mouse_face_end_col = hpos + 1;
12868 hlinfo->mouse_face_end_row = vpos;
12869 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12870 hlinfo->mouse_face_window = window;
12871 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12872
12873 /* Display it as active. */
12874 show_mouse_face (hlinfo, draw);
12875 }
12876
12877 set_help_echo:
12878
12879 /* Set help_echo_string to a help string to display for this tool-bar item.
12880 XTread_socket does the rest. */
12881 help_echo_object = help_echo_window = Qnil;
12882 help_echo_pos = -1;
12883 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12884 if (NILP (help_echo_string))
12885 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12886 }
12887
12888 #endif /* !USE_GTK && !HAVE_NS */
12889
12890 #endif /* HAVE_WINDOW_SYSTEM */
12891
12892
12893 \f
12894 /************************************************************************
12895 Horizontal scrolling
12896 ************************************************************************/
12897
12898 /* For all leaf windows in the window tree rooted at WINDOW, set their
12899 hscroll value so that PT is (i) visible in the window, and (ii) so
12900 that it is not within a certain margin at the window's left and
12901 right border. Value is true if any window's hscroll has been
12902 changed. */
12903
12904 static bool
12905 hscroll_window_tree (Lisp_Object window)
12906 {
12907 bool hscrolled_p = false;
12908 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12909 int hscroll_step_abs = 0;
12910 double hscroll_step_rel = 0;
12911
12912 if (hscroll_relative_p)
12913 {
12914 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12915 if (hscroll_step_rel < 0)
12916 {
12917 hscroll_relative_p = false;
12918 hscroll_step_abs = 0;
12919 }
12920 }
12921 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12922 {
12923 hscroll_step_abs = XINT (Vhscroll_step);
12924 if (hscroll_step_abs < 0)
12925 hscroll_step_abs = 0;
12926 }
12927 else
12928 hscroll_step_abs = 0;
12929
12930 while (WINDOWP (window))
12931 {
12932 struct window *w = XWINDOW (window);
12933
12934 if (WINDOWP (w->contents))
12935 hscrolled_p |= hscroll_window_tree (w->contents);
12936 else if (w->cursor.vpos >= 0)
12937 {
12938 int h_margin;
12939 int text_area_width;
12940 struct glyph_row *cursor_row;
12941 struct glyph_row *bottom_row;
12942
12943 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12944 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12945 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12946 else
12947 cursor_row = bottom_row - 1;
12948
12949 if (!cursor_row->enabled_p)
12950 {
12951 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12952 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12953 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12954 else
12955 cursor_row = bottom_row - 1;
12956 }
12957 bool row_r2l_p = cursor_row->reversed_p;
12958
12959 text_area_width = window_box_width (w, TEXT_AREA);
12960
12961 /* Scroll when cursor is inside this scroll margin. */
12962 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12963
12964 /* If the position of this window's point has explicitly
12965 changed, no more suspend auto hscrolling. */
12966 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12967 w->suspend_auto_hscroll = false;
12968
12969 /* Remember window point. */
12970 Fset_marker (w->old_pointm,
12971 ((w == XWINDOW (selected_window))
12972 ? make_number (BUF_PT (XBUFFER (w->contents)))
12973 : Fmarker_position (w->pointm)),
12974 w->contents);
12975
12976 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12977 && !w->suspend_auto_hscroll
12978 /* In some pathological cases, like restoring a window
12979 configuration into a frame that is much smaller than
12980 the one from which the configuration was saved, we
12981 get glyph rows whose start and end have zero buffer
12982 positions, which we cannot handle below. Just skip
12983 such windows. */
12984 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12985 /* For left-to-right rows, hscroll when cursor is either
12986 (i) inside the right hscroll margin, or (ii) if it is
12987 inside the left margin and the window is already
12988 hscrolled. */
12989 && ((!row_r2l_p
12990 && ((w->hscroll && w->cursor.x <= h_margin)
12991 || (cursor_row->enabled_p
12992 && cursor_row->truncated_on_right_p
12993 && (w->cursor.x >= text_area_width - h_margin))))
12994 /* For right-to-left rows, the logic is similar,
12995 except that rules for scrolling to left and right
12996 are reversed. E.g., if cursor.x <= h_margin, we
12997 need to hscroll "to the right" unconditionally,
12998 and that will scroll the screen to the left so as
12999 to reveal the next portion of the row. */
13000 || (row_r2l_p
13001 && ((cursor_row->enabled_p
13002 /* FIXME: It is confusing to set the
13003 truncated_on_right_p flag when R2L rows
13004 are actually truncated on the left. */
13005 && cursor_row->truncated_on_right_p
13006 && w->cursor.x <= h_margin)
13007 || (w->hscroll
13008 && (w->cursor.x >= text_area_width - h_margin))))))
13009 {
13010 struct it it;
13011 ptrdiff_t hscroll;
13012 struct buffer *saved_current_buffer;
13013 ptrdiff_t pt;
13014 int wanted_x;
13015
13016 /* Find point in a display of infinite width. */
13017 saved_current_buffer = current_buffer;
13018 current_buffer = XBUFFER (w->contents);
13019
13020 if (w == XWINDOW (selected_window))
13021 pt = PT;
13022 else
13023 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13024
13025 /* Move iterator to pt starting at cursor_row->start in
13026 a line with infinite width. */
13027 init_to_row_start (&it, w, cursor_row);
13028 it.last_visible_x = INFINITY;
13029 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13030 current_buffer = saved_current_buffer;
13031
13032 /* Position cursor in window. */
13033 if (!hscroll_relative_p && hscroll_step_abs == 0)
13034 hscroll = max (0, (it.current_x
13035 - (ITERATOR_AT_END_OF_LINE_P (&it)
13036 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13037 : (text_area_width / 2))))
13038 / FRAME_COLUMN_WIDTH (it.f);
13039 else if ((!row_r2l_p
13040 && w->cursor.x >= text_area_width - h_margin)
13041 || (row_r2l_p && w->cursor.x <= h_margin))
13042 {
13043 if (hscroll_relative_p)
13044 wanted_x = text_area_width * (1 - hscroll_step_rel)
13045 - h_margin;
13046 else
13047 wanted_x = text_area_width
13048 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13049 - h_margin;
13050 hscroll
13051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13052 }
13053 else
13054 {
13055 if (hscroll_relative_p)
13056 wanted_x = text_area_width * hscroll_step_rel
13057 + h_margin;
13058 else
13059 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13060 + h_margin;
13061 hscroll
13062 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13063 }
13064 hscroll = max (hscroll, w->min_hscroll);
13065
13066 /* Don't prevent redisplay optimizations if hscroll
13067 hasn't changed, as it will unnecessarily slow down
13068 redisplay. */
13069 if (w->hscroll != hscroll)
13070 {
13071 struct buffer *b = XBUFFER (w->contents);
13072 b->prevent_redisplay_optimizations_p = true;
13073 w->hscroll = hscroll;
13074 hscrolled_p = true;
13075 }
13076 }
13077 }
13078
13079 window = w->next;
13080 }
13081
13082 /* Value is true if hscroll of any leaf window has been changed. */
13083 return hscrolled_p;
13084 }
13085
13086
13087 /* Set hscroll so that cursor is visible and not inside horizontal
13088 scroll margins for all windows in the tree rooted at WINDOW. See
13089 also hscroll_window_tree above. Value is true if any window's
13090 hscroll has been changed. If it has, desired matrices on the frame
13091 of WINDOW are cleared. */
13092
13093 static bool
13094 hscroll_windows (Lisp_Object window)
13095 {
13096 bool hscrolled_p = hscroll_window_tree (window);
13097 if (hscrolled_p)
13098 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13099 return hscrolled_p;
13100 }
13101
13102
13103 \f
13104 /************************************************************************
13105 Redisplay
13106 ************************************************************************/
13107
13108 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13109 This is sometimes handy to have in a debugger session. */
13110
13111 #ifdef GLYPH_DEBUG
13112
13113 /* First and last unchanged row for try_window_id. */
13114
13115 static int debug_first_unchanged_at_end_vpos;
13116 static int debug_last_unchanged_at_beg_vpos;
13117
13118 /* Delta vpos and y. */
13119
13120 static int debug_dvpos, debug_dy;
13121
13122 /* Delta in characters and bytes for try_window_id. */
13123
13124 static ptrdiff_t debug_delta, debug_delta_bytes;
13125
13126 /* Values of window_end_pos and window_end_vpos at the end of
13127 try_window_id. */
13128
13129 static ptrdiff_t debug_end_vpos;
13130
13131 /* Append a string to W->desired_matrix->method. FMT is a printf
13132 format string. If trace_redisplay_p is true also printf the
13133 resulting string to stderr. */
13134
13135 static void debug_method_add (struct window *, char const *, ...)
13136 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13137
13138 static void
13139 debug_method_add (struct window *w, char const *fmt, ...)
13140 {
13141 void *ptr = w;
13142 char *method = w->desired_matrix->method;
13143 int len = strlen (method);
13144 int size = sizeof w->desired_matrix->method;
13145 int remaining = size - len - 1;
13146 va_list ap;
13147
13148 if (len && remaining)
13149 {
13150 method[len] = '|';
13151 --remaining, ++len;
13152 }
13153
13154 va_start (ap, fmt);
13155 vsnprintf (method + len, remaining + 1, fmt, ap);
13156 va_end (ap);
13157
13158 if (trace_redisplay_p)
13159 fprintf (stderr, "%p (%s): %s\n",
13160 ptr,
13161 ((BUFFERP (w->contents)
13162 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13163 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13164 : "no buffer"),
13165 method + len);
13166 }
13167
13168 #endif /* GLYPH_DEBUG */
13169
13170
13171 /* Value is true if all changes in window W, which displays
13172 current_buffer, are in the text between START and END. START is a
13173 buffer position, END is given as a distance from Z. Used in
13174 redisplay_internal for display optimization. */
13175
13176 static bool
13177 text_outside_line_unchanged_p (struct window *w,
13178 ptrdiff_t start, ptrdiff_t end)
13179 {
13180 bool unchanged_p = true;
13181
13182 /* If text or overlays have changed, see where. */
13183 if (window_outdated (w))
13184 {
13185 /* Gap in the line? */
13186 if (GPT < start || Z - GPT < end)
13187 unchanged_p = false;
13188
13189 /* Changes start in front of the line, or end after it? */
13190 if (unchanged_p
13191 && (BEG_UNCHANGED < start - 1
13192 || END_UNCHANGED < end))
13193 unchanged_p = false;
13194
13195 /* If selective display, can't optimize if changes start at the
13196 beginning of the line. */
13197 if (unchanged_p
13198 && INTEGERP (BVAR (current_buffer, selective_display))
13199 && XINT (BVAR (current_buffer, selective_display)) > 0
13200 && (BEG_UNCHANGED < start || GPT <= start))
13201 unchanged_p = false;
13202
13203 /* If there are overlays at the start or end of the line, these
13204 may have overlay strings with newlines in them. A change at
13205 START, for instance, may actually concern the display of such
13206 overlay strings as well, and they are displayed on different
13207 lines. So, quickly rule out this case. (For the future, it
13208 might be desirable to implement something more telling than
13209 just BEG/END_UNCHANGED.) */
13210 if (unchanged_p)
13211 {
13212 if (BEG + BEG_UNCHANGED == start
13213 && overlay_touches_p (start))
13214 unchanged_p = false;
13215 if (END_UNCHANGED == end
13216 && overlay_touches_p (Z - end))
13217 unchanged_p = false;
13218 }
13219
13220 /* Under bidi reordering, adding or deleting a character in the
13221 beginning of a paragraph, before the first strong directional
13222 character, can change the base direction of the paragraph (unless
13223 the buffer specifies a fixed paragraph direction), which will
13224 require redisplaying the whole paragraph. It might be worthwhile
13225 to find the paragraph limits and widen the range of redisplayed
13226 lines to that, but for now just give up this optimization. */
13227 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13228 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13229 unchanged_p = false;
13230 }
13231
13232 return unchanged_p;
13233 }
13234
13235
13236 /* Do a frame update, taking possible shortcuts into account. This is
13237 the main external entry point for redisplay.
13238
13239 If the last redisplay displayed an echo area message and that message
13240 is no longer requested, we clear the echo area or bring back the
13241 mini-buffer if that is in use. */
13242
13243 void
13244 redisplay (void)
13245 {
13246 redisplay_internal ();
13247 }
13248
13249
13250 static Lisp_Object
13251 overlay_arrow_string_or_property (Lisp_Object var)
13252 {
13253 Lisp_Object val;
13254
13255 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13256 return val;
13257
13258 return Voverlay_arrow_string;
13259 }
13260
13261 /* Return true if there are any overlay-arrows in current_buffer. */
13262 static bool
13263 overlay_arrow_in_current_buffer_p (void)
13264 {
13265 Lisp_Object vlist;
13266
13267 for (vlist = Voverlay_arrow_variable_list;
13268 CONSP (vlist);
13269 vlist = XCDR (vlist))
13270 {
13271 Lisp_Object var = XCAR (vlist);
13272 Lisp_Object val;
13273
13274 if (!SYMBOLP (var))
13275 continue;
13276 val = find_symbol_value (var);
13277 if (MARKERP (val)
13278 && current_buffer == XMARKER (val)->buffer)
13279 return true;
13280 }
13281 return false;
13282 }
13283
13284
13285 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13286 has changed. */
13287
13288 static bool
13289 overlay_arrows_changed_p (void)
13290 {
13291 Lisp_Object vlist;
13292
13293 for (vlist = Voverlay_arrow_variable_list;
13294 CONSP (vlist);
13295 vlist = XCDR (vlist))
13296 {
13297 Lisp_Object var = XCAR (vlist);
13298 Lisp_Object val, pstr;
13299
13300 if (!SYMBOLP (var))
13301 continue;
13302 val = find_symbol_value (var);
13303 if (!MARKERP (val))
13304 continue;
13305 if (! EQ (COERCE_MARKER (val),
13306 Fget (var, Qlast_arrow_position))
13307 || ! (pstr = overlay_arrow_string_or_property (var),
13308 EQ (pstr, Fget (var, Qlast_arrow_string))))
13309 return true;
13310 }
13311 return false;
13312 }
13313
13314 /* Mark overlay arrows to be updated on next redisplay. */
13315
13316 static void
13317 update_overlay_arrows (int up_to_date)
13318 {
13319 Lisp_Object vlist;
13320
13321 for (vlist = Voverlay_arrow_variable_list;
13322 CONSP (vlist);
13323 vlist = XCDR (vlist))
13324 {
13325 Lisp_Object var = XCAR (vlist);
13326
13327 if (!SYMBOLP (var))
13328 continue;
13329
13330 if (up_to_date > 0)
13331 {
13332 Lisp_Object val = find_symbol_value (var);
13333 Fput (var, Qlast_arrow_position,
13334 COERCE_MARKER (val));
13335 Fput (var, Qlast_arrow_string,
13336 overlay_arrow_string_or_property (var));
13337 }
13338 else if (up_to_date < 0
13339 || !NILP (Fget (var, Qlast_arrow_position)))
13340 {
13341 Fput (var, Qlast_arrow_position, Qt);
13342 Fput (var, Qlast_arrow_string, Qt);
13343 }
13344 }
13345 }
13346
13347
13348 /* Return overlay arrow string to display at row.
13349 Return integer (bitmap number) for arrow bitmap in left fringe.
13350 Return nil if no overlay arrow. */
13351
13352 static Lisp_Object
13353 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13354 {
13355 Lisp_Object vlist;
13356
13357 for (vlist = Voverlay_arrow_variable_list;
13358 CONSP (vlist);
13359 vlist = XCDR (vlist))
13360 {
13361 Lisp_Object var = XCAR (vlist);
13362 Lisp_Object val;
13363
13364 if (!SYMBOLP (var))
13365 continue;
13366
13367 val = find_symbol_value (var);
13368
13369 if (MARKERP (val)
13370 && current_buffer == XMARKER (val)->buffer
13371 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13372 {
13373 if (FRAME_WINDOW_P (it->f)
13374 /* FIXME: if ROW->reversed_p is set, this should test
13375 the right fringe, not the left one. */
13376 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13377 {
13378 #ifdef HAVE_WINDOW_SYSTEM
13379 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13380 {
13381 int fringe_bitmap = lookup_fringe_bitmap (val);
13382 if (fringe_bitmap != 0)
13383 return make_number (fringe_bitmap);
13384 }
13385 #endif
13386 return make_number (-1); /* Use default arrow bitmap. */
13387 }
13388 return overlay_arrow_string_or_property (var);
13389 }
13390 }
13391
13392 return Qnil;
13393 }
13394
13395 /* Return true if point moved out of or into a composition. Otherwise
13396 return false. PREV_BUF and PREV_PT are the last point buffer and
13397 position. BUF and PT are the current point buffer and position. */
13398
13399 static bool
13400 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13401 struct buffer *buf, ptrdiff_t pt)
13402 {
13403 ptrdiff_t start, end;
13404 Lisp_Object prop;
13405 Lisp_Object buffer;
13406
13407 XSETBUFFER (buffer, buf);
13408 /* Check a composition at the last point if point moved within the
13409 same buffer. */
13410 if (prev_buf == buf)
13411 {
13412 if (prev_pt == pt)
13413 /* Point didn't move. */
13414 return false;
13415
13416 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13417 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13418 && composition_valid_p (start, end, prop)
13419 && start < prev_pt && end > prev_pt)
13420 /* The last point was within the composition. Return true iff
13421 point moved out of the composition. */
13422 return (pt <= start || pt >= end);
13423 }
13424
13425 /* Check a composition at the current point. */
13426 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13427 && find_composition (pt, -1, &start, &end, &prop, buffer)
13428 && composition_valid_p (start, end, prop)
13429 && start < pt && end > pt);
13430 }
13431
13432 /* Reconsider the clip changes of buffer which is displayed in W. */
13433
13434 static void
13435 reconsider_clip_changes (struct window *w)
13436 {
13437 struct buffer *b = XBUFFER (w->contents);
13438
13439 if (b->clip_changed
13440 && w->window_end_valid
13441 && w->current_matrix->buffer == b
13442 && w->current_matrix->zv == BUF_ZV (b)
13443 && w->current_matrix->begv == BUF_BEGV (b))
13444 b->clip_changed = false;
13445
13446 /* If display wasn't paused, and W is not a tool bar window, see if
13447 point has been moved into or out of a composition. In that case,
13448 set b->clip_changed to force updating the screen. If
13449 b->clip_changed has already been set, skip this check. */
13450 if (!b->clip_changed && w->window_end_valid)
13451 {
13452 ptrdiff_t pt = (w == XWINDOW (selected_window)
13453 ? PT : marker_position (w->pointm));
13454
13455 if ((w->current_matrix->buffer != b || pt != w->last_point)
13456 && check_point_in_composition (w->current_matrix->buffer,
13457 w->last_point, b, pt))
13458 b->clip_changed = true;
13459 }
13460 }
13461
13462 static void
13463 propagate_buffer_redisplay (void)
13464 { /* Resetting b->text->redisplay is problematic!
13465 We can't just reset it in the case that some window that displays
13466 it has not been redisplayed; and such a window can stay
13467 unredisplayed for a long time if it's currently invisible.
13468 But we do want to reset it at the end of redisplay otherwise
13469 its displayed windows will keep being redisplayed over and over
13470 again.
13471 So we copy all b->text->redisplay flags up to their windows here,
13472 such that mark_window_display_accurate can safely reset
13473 b->text->redisplay. */
13474 Lisp_Object ws = window_list ();
13475 for (; CONSP (ws); ws = XCDR (ws))
13476 {
13477 struct window *thisw = XWINDOW (XCAR (ws));
13478 struct buffer *thisb = XBUFFER (thisw->contents);
13479 if (thisb->text->redisplay)
13480 thisw->redisplay = true;
13481 }
13482 }
13483
13484 #define STOP_POLLING \
13485 do { if (! polling_stopped_here) stop_polling (); \
13486 polling_stopped_here = true; } while (false)
13487
13488 #define RESUME_POLLING \
13489 do { if (polling_stopped_here) start_polling (); \
13490 polling_stopped_here = false; } while (false)
13491
13492
13493 /* Perhaps in the future avoid recentering windows if it
13494 is not necessary; currently that causes some problems. */
13495
13496 static void
13497 redisplay_internal (void)
13498 {
13499 struct window *w = XWINDOW (selected_window);
13500 struct window *sw;
13501 struct frame *fr;
13502 bool pending;
13503 bool must_finish = false, match_p;
13504 struct text_pos tlbufpos, tlendpos;
13505 int number_of_visible_frames;
13506 ptrdiff_t count;
13507 struct frame *sf;
13508 bool polling_stopped_here = false;
13509 Lisp_Object tail, frame;
13510
13511 /* True means redisplay has to consider all windows on all
13512 frames. False, only selected_window is considered. */
13513 bool consider_all_windows_p;
13514
13515 /* True means redisplay has to redisplay the miniwindow. */
13516 bool update_miniwindow_p = false;
13517
13518 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13519
13520 /* No redisplay if running in batch mode or frame is not yet fully
13521 initialized, or redisplay is explicitly turned off by setting
13522 Vinhibit_redisplay. */
13523 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13524 || !NILP (Vinhibit_redisplay))
13525 return;
13526
13527 /* Don't examine these until after testing Vinhibit_redisplay.
13528 When Emacs is shutting down, perhaps because its connection to
13529 X has dropped, we should not look at them at all. */
13530 fr = XFRAME (w->frame);
13531 sf = SELECTED_FRAME ();
13532
13533 if (!fr->glyphs_initialized_p)
13534 return;
13535
13536 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13537 if (popup_activated ())
13538 return;
13539 #endif
13540
13541 /* I don't think this happens but let's be paranoid. */
13542 if (redisplaying_p)
13543 return;
13544
13545 /* Record a function that clears redisplaying_p
13546 when we leave this function. */
13547 count = SPECPDL_INDEX ();
13548 record_unwind_protect_void (unwind_redisplay);
13549 redisplaying_p = true;
13550 specbind (Qinhibit_free_realized_faces, Qnil);
13551
13552 /* Record this function, so it appears on the profiler's backtraces. */
13553 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13554
13555 FOR_EACH_FRAME (tail, frame)
13556 XFRAME (frame)->already_hscrolled_p = false;
13557
13558 retry:
13559 /* Remember the currently selected window. */
13560 sw = w;
13561
13562 pending = false;
13563 forget_escape_and_glyphless_faces ();
13564
13565 inhibit_free_realized_faces = false;
13566
13567 /* If face_change, init_iterator will free all realized faces, which
13568 includes the faces referenced from current matrices. So, we
13569 can't reuse current matrices in this case. */
13570 if (face_change)
13571 windows_or_buffers_changed = 47;
13572
13573 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13574 && FRAME_TTY (sf)->previous_frame != sf)
13575 {
13576 /* Since frames on a single ASCII terminal share the same
13577 display area, displaying a different frame means redisplay
13578 the whole thing. */
13579 SET_FRAME_GARBAGED (sf);
13580 #ifndef DOS_NT
13581 set_tty_color_mode (FRAME_TTY (sf), sf);
13582 #endif
13583 FRAME_TTY (sf)->previous_frame = sf;
13584 }
13585
13586 /* Set the visible flags for all frames. Do this before checking for
13587 resized or garbaged frames; they want to know if their frames are
13588 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13589 number_of_visible_frames = 0;
13590
13591 FOR_EACH_FRAME (tail, frame)
13592 {
13593 struct frame *f = XFRAME (frame);
13594
13595 if (FRAME_VISIBLE_P (f))
13596 {
13597 ++number_of_visible_frames;
13598 /* Adjust matrices for visible frames only. */
13599 if (f->fonts_changed)
13600 {
13601 adjust_frame_glyphs (f);
13602 /* Disable all redisplay optimizations for this frame.
13603 This is because adjust_frame_glyphs resets the
13604 enabled_p flag for all glyph rows of all windows, so
13605 many optimizations will fail anyway, and some might
13606 fail to test that flag and do bogus things as
13607 result. */
13608 SET_FRAME_GARBAGED (f);
13609 f->fonts_changed = false;
13610 }
13611 /* If cursor type has been changed on the frame
13612 other than selected, consider all frames. */
13613 if (f != sf && f->cursor_type_changed)
13614 fset_redisplay (f);
13615 }
13616 clear_desired_matrices (f);
13617 }
13618
13619 /* Notice any pending interrupt request to change frame size. */
13620 do_pending_window_change (true);
13621
13622 /* do_pending_window_change could change the selected_window due to
13623 frame resizing which makes the selected window too small. */
13624 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13625 sw = w;
13626
13627 /* Clear frames marked as garbaged. */
13628 clear_garbaged_frames ();
13629
13630 /* Build menubar and tool-bar items. */
13631 if (NILP (Vmemory_full))
13632 prepare_menu_bars ();
13633
13634 reconsider_clip_changes (w);
13635
13636 /* In most cases selected window displays current buffer. */
13637 match_p = XBUFFER (w->contents) == current_buffer;
13638 if (match_p)
13639 {
13640 /* Detect case that we need to write or remove a star in the mode line. */
13641 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13642 w->update_mode_line = true;
13643
13644 if (mode_line_update_needed (w))
13645 w->update_mode_line = true;
13646
13647 /* If reconsider_clip_changes above decided that the narrowing
13648 in the current buffer changed, make sure all other windows
13649 showing that buffer will be redisplayed. */
13650 if (current_buffer->clip_changed)
13651 bset_update_mode_line (current_buffer);
13652 }
13653
13654 /* Normally the message* functions will have already displayed and
13655 updated the echo area, but the frame may have been trashed, or
13656 the update may have been preempted, so display the echo area
13657 again here. Checking message_cleared_p captures the case that
13658 the echo area should be cleared. */
13659 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13660 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13661 || (message_cleared_p
13662 && minibuf_level == 0
13663 /* If the mini-window is currently selected, this means the
13664 echo-area doesn't show through. */
13665 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13666 {
13667 echo_area_display (false);
13668
13669 /* If echo_area_display resizes the mini-window, the redisplay and
13670 window_sizes_changed flags of the selected frame are set, but
13671 it's too late for the hooks in window-size-change-functions,
13672 which have been examined already in prepare_menu_bars. So in
13673 that case we call the hooks here only for the selected frame. */
13674 if (sf->redisplay)
13675 {
13676 ptrdiff_t count1 = SPECPDL_INDEX ();
13677
13678 record_unwind_save_match_data ();
13679 run_window_size_change_functions (selected_frame);
13680 unbind_to (count1, Qnil);
13681 }
13682
13683 if (message_cleared_p)
13684 update_miniwindow_p = true;
13685
13686 must_finish = true;
13687
13688 /* If we don't display the current message, don't clear the
13689 message_cleared_p flag, because, if we did, we wouldn't clear
13690 the echo area in the next redisplay which doesn't preserve
13691 the echo area. */
13692 if (!display_last_displayed_message_p)
13693 message_cleared_p = false;
13694 }
13695 else if (EQ (selected_window, minibuf_window)
13696 && (current_buffer->clip_changed || window_outdated (w))
13697 && resize_mini_window (w, false))
13698 {
13699 if (sf->redisplay)
13700 {
13701 ptrdiff_t count1 = SPECPDL_INDEX ();
13702
13703 record_unwind_save_match_data ();
13704 run_window_size_change_functions (selected_frame);
13705 unbind_to (count1, Qnil);
13706 }
13707
13708 /* Resized active mini-window to fit the size of what it is
13709 showing if its contents might have changed. */
13710 must_finish = true;
13711
13712 /* If window configuration was changed, frames may have been
13713 marked garbaged. Clear them or we will experience
13714 surprises wrt scrolling. */
13715 clear_garbaged_frames ();
13716 }
13717
13718 if (windows_or_buffers_changed && !update_mode_lines)
13719 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13720 only the windows's contents needs to be refreshed, or whether the
13721 mode-lines also need a refresh. */
13722 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13723 ? REDISPLAY_SOME : 32);
13724
13725 /* If specs for an arrow have changed, do thorough redisplay
13726 to ensure we remove any arrow that should no longer exist. */
13727 if (overlay_arrows_changed_p ())
13728 /* Apparently, this is the only case where we update other windows,
13729 without updating other mode-lines. */
13730 windows_or_buffers_changed = 49;
13731
13732 consider_all_windows_p = (update_mode_lines
13733 || windows_or_buffers_changed);
13734
13735 #define AINC(a,i) \
13736 { \
13737 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13738 if (INTEGERP (entry)) \
13739 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13740 }
13741
13742 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13743 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13744
13745 /* Optimize the case that only the line containing the cursor in the
13746 selected window has changed. Variables starting with this_ are
13747 set in display_line and record information about the line
13748 containing the cursor. */
13749 tlbufpos = this_line_start_pos;
13750 tlendpos = this_line_end_pos;
13751 if (!consider_all_windows_p
13752 && CHARPOS (tlbufpos) > 0
13753 && !w->update_mode_line
13754 && !current_buffer->clip_changed
13755 && !current_buffer->prevent_redisplay_optimizations_p
13756 && FRAME_VISIBLE_P (XFRAME (w->frame))
13757 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13758 && !XFRAME (w->frame)->cursor_type_changed
13759 && !XFRAME (w->frame)->face_change
13760 /* Make sure recorded data applies to current buffer, etc. */
13761 && this_line_buffer == current_buffer
13762 && match_p
13763 && !w->force_start
13764 && !w->optional_new_start
13765 /* Point must be on the line that we have info recorded about. */
13766 && PT >= CHARPOS (tlbufpos)
13767 && PT <= Z - CHARPOS (tlendpos)
13768 /* All text outside that line, including its final newline,
13769 must be unchanged. */
13770 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13771 CHARPOS (tlendpos)))
13772 {
13773 if (CHARPOS (tlbufpos) > BEGV
13774 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13775 && (CHARPOS (tlbufpos) == ZV
13776 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13777 /* Former continuation line has disappeared by becoming empty. */
13778 goto cancel;
13779 else if (window_outdated (w) || MINI_WINDOW_P (w))
13780 {
13781 /* We have to handle the case of continuation around a
13782 wide-column character (see the comment in indent.c around
13783 line 1340).
13784
13785 For instance, in the following case:
13786
13787 -------- Insert --------
13788 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13789 J_I_ ==> J_I_ `^^' are cursors.
13790 ^^ ^^
13791 -------- --------
13792
13793 As we have to redraw the line above, we cannot use this
13794 optimization. */
13795
13796 struct it it;
13797 int line_height_before = this_line_pixel_height;
13798
13799 /* Note that start_display will handle the case that the
13800 line starting at tlbufpos is a continuation line. */
13801 start_display (&it, w, tlbufpos);
13802
13803 /* Implementation note: It this still necessary? */
13804 if (it.current_x != this_line_start_x)
13805 goto cancel;
13806
13807 TRACE ((stderr, "trying display optimization 1\n"));
13808 w->cursor.vpos = -1;
13809 overlay_arrow_seen = false;
13810 it.vpos = this_line_vpos;
13811 it.current_y = this_line_y;
13812 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13813 display_line (&it);
13814
13815 /* If line contains point, is not continued,
13816 and ends at same distance from eob as before, we win. */
13817 if (w->cursor.vpos >= 0
13818 /* Line is not continued, otherwise this_line_start_pos
13819 would have been set to 0 in display_line. */
13820 && CHARPOS (this_line_start_pos)
13821 /* Line ends as before. */
13822 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13823 /* Line has same height as before. Otherwise other lines
13824 would have to be shifted up or down. */
13825 && this_line_pixel_height == line_height_before)
13826 {
13827 /* If this is not the window's last line, we must adjust
13828 the charstarts of the lines below. */
13829 if (it.current_y < it.last_visible_y)
13830 {
13831 struct glyph_row *row
13832 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13833 ptrdiff_t delta, delta_bytes;
13834
13835 /* We used to distinguish between two cases here,
13836 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13837 when the line ends in a newline or the end of the
13838 buffer's accessible portion. But both cases did
13839 the same, so they were collapsed. */
13840 delta = (Z
13841 - CHARPOS (tlendpos)
13842 - MATRIX_ROW_START_CHARPOS (row));
13843 delta_bytes = (Z_BYTE
13844 - BYTEPOS (tlendpos)
13845 - MATRIX_ROW_START_BYTEPOS (row));
13846
13847 increment_matrix_positions (w->current_matrix,
13848 this_line_vpos + 1,
13849 w->current_matrix->nrows,
13850 delta, delta_bytes);
13851 }
13852
13853 /* If this row displays text now but previously didn't,
13854 or vice versa, w->window_end_vpos may have to be
13855 adjusted. */
13856 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13857 {
13858 if (w->window_end_vpos < this_line_vpos)
13859 w->window_end_vpos = this_line_vpos;
13860 }
13861 else if (w->window_end_vpos == this_line_vpos
13862 && this_line_vpos > 0)
13863 w->window_end_vpos = this_line_vpos - 1;
13864 w->window_end_valid = false;
13865
13866 /* Update hint: No need to try to scroll in update_window. */
13867 w->desired_matrix->no_scrolling_p = true;
13868
13869 #ifdef GLYPH_DEBUG
13870 *w->desired_matrix->method = 0;
13871 debug_method_add (w, "optimization 1");
13872 #endif
13873 #ifdef HAVE_WINDOW_SYSTEM
13874 update_window_fringes (w, false);
13875 #endif
13876 goto update;
13877 }
13878 else
13879 goto cancel;
13880 }
13881 else if (/* Cursor position hasn't changed. */
13882 PT == w->last_point
13883 /* Make sure the cursor was last displayed
13884 in this window. Otherwise we have to reposition it. */
13885
13886 /* PXW: Must be converted to pixels, probably. */
13887 && 0 <= w->cursor.vpos
13888 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13889 {
13890 if (!must_finish)
13891 {
13892 do_pending_window_change (true);
13893 /* If selected_window changed, redisplay again. */
13894 if (WINDOWP (selected_window)
13895 && (w = XWINDOW (selected_window)) != sw)
13896 goto retry;
13897
13898 /* We used to always goto end_of_redisplay here, but this
13899 isn't enough if we have a blinking cursor. */
13900 if (w->cursor_off_p == w->last_cursor_off_p)
13901 goto end_of_redisplay;
13902 }
13903 goto update;
13904 }
13905 /* If highlighting the region, or if the cursor is in the echo area,
13906 then we can't just move the cursor. */
13907 else if (NILP (Vshow_trailing_whitespace)
13908 && !cursor_in_echo_area)
13909 {
13910 struct it it;
13911 struct glyph_row *row;
13912
13913 /* Skip from tlbufpos to PT and see where it is. Note that
13914 PT may be in invisible text. If so, we will end at the
13915 next visible position. */
13916 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13917 NULL, DEFAULT_FACE_ID);
13918 it.current_x = this_line_start_x;
13919 it.current_y = this_line_y;
13920 it.vpos = this_line_vpos;
13921
13922 /* The call to move_it_to stops in front of PT, but
13923 moves over before-strings. */
13924 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13925
13926 if (it.vpos == this_line_vpos
13927 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13928 row->enabled_p))
13929 {
13930 eassert (this_line_vpos == it.vpos);
13931 eassert (this_line_y == it.current_y);
13932 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13933 if (cursor_row_fully_visible_p (w, false, true))
13934 {
13935 #ifdef GLYPH_DEBUG
13936 *w->desired_matrix->method = 0;
13937 debug_method_add (w, "optimization 3");
13938 #endif
13939 goto update;
13940 }
13941 else
13942 goto cancel;
13943 }
13944 else
13945 goto cancel;
13946 }
13947
13948 cancel:
13949 /* Text changed drastically or point moved off of line. */
13950 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13951 }
13952
13953 CHARPOS (this_line_start_pos) = 0;
13954 ++clear_face_cache_count;
13955 #ifdef HAVE_WINDOW_SYSTEM
13956 ++clear_image_cache_count;
13957 #endif
13958
13959 /* Build desired matrices, and update the display. If
13960 consider_all_windows_p, do it for all windows on all frames that
13961 require redisplay, as specified by their 'redisplay' flag.
13962 Otherwise do it for selected_window, only. */
13963
13964 if (consider_all_windows_p)
13965 {
13966 FOR_EACH_FRAME (tail, frame)
13967 XFRAME (frame)->updated_p = false;
13968
13969 propagate_buffer_redisplay ();
13970
13971 FOR_EACH_FRAME (tail, frame)
13972 {
13973 struct frame *f = XFRAME (frame);
13974
13975 /* We don't have to do anything for unselected terminal
13976 frames. */
13977 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13978 && !EQ (FRAME_TTY (f)->top_frame, frame))
13979 continue;
13980
13981 retry_frame:
13982 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13983 {
13984 bool gcscrollbars
13985 /* Only GC scrollbars when we redisplay the whole frame. */
13986 = f->redisplay || !REDISPLAY_SOME_P ();
13987 bool f_redisplay_flag = f->redisplay;
13988 /* Mark all the scroll bars to be removed; we'll redeem
13989 the ones we want when we redisplay their windows. */
13990 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13991 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13992
13993 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13994 redisplay_windows (FRAME_ROOT_WINDOW (f));
13995 /* Remember that the invisible frames need to be redisplayed next
13996 time they're visible. */
13997 else if (!REDISPLAY_SOME_P ())
13998 f->redisplay = true;
13999
14000 /* The X error handler may have deleted that frame. */
14001 if (!FRAME_LIVE_P (f))
14002 continue;
14003
14004 /* Any scroll bars which redisplay_windows should have
14005 nuked should now go away. */
14006 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14007 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14008
14009 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14010 {
14011 /* If fonts changed on visible frame, display again. */
14012 if (f->fonts_changed)
14013 {
14014 adjust_frame_glyphs (f);
14015 /* Disable all redisplay optimizations for this
14016 frame. For the reasons, see the comment near
14017 the previous call to adjust_frame_glyphs above. */
14018 SET_FRAME_GARBAGED (f);
14019 f->fonts_changed = false;
14020 goto retry_frame;
14021 }
14022
14023 /* See if we have to hscroll. */
14024 if (!f->already_hscrolled_p)
14025 {
14026 f->already_hscrolled_p = true;
14027 if (hscroll_windows (f->root_window))
14028 goto retry_frame;
14029 }
14030
14031 /* If the frame's redisplay flag was not set before
14032 we went about redisplaying its windows, but it is
14033 set now, that means we employed some redisplay
14034 optimizations inside redisplay_windows, and
14035 bypassed producing some screen lines. But if
14036 f->redisplay is now set, it might mean the old
14037 faces are no longer valid (e.g., if redisplaying
14038 some window called some Lisp which defined a new
14039 face or redefined an existing face), so trying to
14040 use them in update_frame will segfault.
14041 Therefore, we must redisplay this frame. */
14042 if (!f_redisplay_flag && f->redisplay)
14043 goto retry_frame;
14044
14045 /* Prevent various kinds of signals during display
14046 update. stdio is not robust about handling
14047 signals, which can cause an apparent I/O error. */
14048 if (interrupt_input)
14049 unrequest_sigio ();
14050 STOP_POLLING;
14051
14052 pending |= update_frame (f, false, false);
14053 f->cursor_type_changed = false;
14054 f->updated_p = true;
14055 }
14056 }
14057 }
14058
14059 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14060
14061 if (!pending)
14062 {
14063 /* Do the mark_window_display_accurate after all windows have
14064 been redisplayed because this call resets flags in buffers
14065 which are needed for proper redisplay. */
14066 FOR_EACH_FRAME (tail, frame)
14067 {
14068 struct frame *f = XFRAME (frame);
14069 if (f->updated_p)
14070 {
14071 f->redisplay = false;
14072 mark_window_display_accurate (f->root_window, true);
14073 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14074 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14075 }
14076 }
14077 }
14078 }
14079 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14080 {
14081 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14082 /* Use list_of_error, not Qerror, so that
14083 we catch only errors and don't run the debugger. */
14084 internal_condition_case_1 (redisplay_window_1, selected_window,
14085 list_of_error,
14086 redisplay_window_error);
14087 if (update_miniwindow_p)
14088 internal_condition_case_1 (redisplay_window_1,
14089 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14090 redisplay_window_error);
14091
14092 /* Compare desired and current matrices, perform output. */
14093
14094 update:
14095 /* If fonts changed, display again. Likewise if redisplay_window_1
14096 above caused some change (e.g., a change in faces) that requires
14097 considering the entire frame again. */
14098 if (sf->fonts_changed || sf->redisplay)
14099 {
14100 if (sf->redisplay)
14101 {
14102 /* Set this to force a more thorough redisplay.
14103 Otherwise, we might immediately loop back to the
14104 above "else-if" clause (since all the conditions that
14105 led here might still be true), and we will then
14106 infloop, because the selected-frame's redisplay flag
14107 is not (and cannot be) reset. */
14108 windows_or_buffers_changed = 50;
14109 }
14110 goto retry;
14111 }
14112
14113 /* Prevent freeing of realized faces, since desired matrices are
14114 pending that reference the faces we computed and cached. */
14115 inhibit_free_realized_faces = true;
14116
14117 /* Prevent various kinds of signals during display update.
14118 stdio is not robust about handling signals,
14119 which can cause an apparent I/O error. */
14120 if (interrupt_input)
14121 unrequest_sigio ();
14122 STOP_POLLING;
14123
14124 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14125 {
14126 if (hscroll_windows (selected_window))
14127 goto retry;
14128
14129 XWINDOW (selected_window)->must_be_updated_p = true;
14130 pending = update_frame (sf, false, false);
14131 sf->cursor_type_changed = false;
14132 }
14133
14134 /* We may have called echo_area_display at the top of this
14135 function. If the echo area is on another frame, that may
14136 have put text on a frame other than the selected one, so the
14137 above call to update_frame would not have caught it. Catch
14138 it here. */
14139 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14140 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14141
14142 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14143 {
14144 XWINDOW (mini_window)->must_be_updated_p = true;
14145 pending |= update_frame (mini_frame, false, false);
14146 mini_frame->cursor_type_changed = false;
14147 if (!pending && hscroll_windows (mini_window))
14148 goto retry;
14149 }
14150 }
14151
14152 /* If display was paused because of pending input, make sure we do a
14153 thorough update the next time. */
14154 if (pending)
14155 {
14156 /* Prevent the optimization at the beginning of
14157 redisplay_internal that tries a single-line update of the
14158 line containing the cursor in the selected window. */
14159 CHARPOS (this_line_start_pos) = 0;
14160
14161 /* Let the overlay arrow be updated the next time. */
14162 update_overlay_arrows (0);
14163
14164 /* If we pause after scrolling, some rows in the current
14165 matrices of some windows are not valid. */
14166 if (!WINDOW_FULL_WIDTH_P (w)
14167 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14168 update_mode_lines = 36;
14169 }
14170 else
14171 {
14172 if (!consider_all_windows_p)
14173 {
14174 /* This has already been done above if
14175 consider_all_windows_p is set. */
14176 if (XBUFFER (w->contents)->text->redisplay
14177 && buffer_window_count (XBUFFER (w->contents)) > 1)
14178 /* This can happen if b->text->redisplay was set during
14179 jit-lock. */
14180 propagate_buffer_redisplay ();
14181 mark_window_display_accurate_1 (w, true);
14182
14183 /* Say overlay arrows are up to date. */
14184 update_overlay_arrows (1);
14185
14186 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14187 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14188 }
14189
14190 update_mode_lines = 0;
14191 windows_or_buffers_changed = 0;
14192 }
14193
14194 /* Start SIGIO interrupts coming again. Having them off during the
14195 code above makes it less likely one will discard output, but not
14196 impossible, since there might be stuff in the system buffer here.
14197 But it is much hairier to try to do anything about that. */
14198 if (interrupt_input)
14199 request_sigio ();
14200 RESUME_POLLING;
14201
14202 /* If a frame has become visible which was not before, redisplay
14203 again, so that we display it. Expose events for such a frame
14204 (which it gets when becoming visible) don't call the parts of
14205 redisplay constructing glyphs, so simply exposing a frame won't
14206 display anything in this case. So, we have to display these
14207 frames here explicitly. */
14208 if (!pending)
14209 {
14210 int new_count = 0;
14211
14212 FOR_EACH_FRAME (tail, frame)
14213 {
14214 if (XFRAME (frame)->visible)
14215 new_count++;
14216 }
14217
14218 if (new_count != number_of_visible_frames)
14219 windows_or_buffers_changed = 52;
14220 }
14221
14222 /* Change frame size now if a change is pending. */
14223 do_pending_window_change (true);
14224
14225 /* If we just did a pending size change, or have additional
14226 visible frames, or selected_window changed, redisplay again. */
14227 if ((windows_or_buffers_changed && !pending)
14228 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14229 goto retry;
14230
14231 /* Clear the face and image caches.
14232
14233 We used to do this only if consider_all_windows_p. But the cache
14234 needs to be cleared if a timer creates images in the current
14235 buffer (e.g. the test case in Bug#6230). */
14236
14237 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14238 {
14239 clear_face_cache (false);
14240 clear_face_cache_count = 0;
14241 }
14242
14243 #ifdef HAVE_WINDOW_SYSTEM
14244 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14245 {
14246 clear_image_caches (Qnil);
14247 clear_image_cache_count = 0;
14248 }
14249 #endif /* HAVE_WINDOW_SYSTEM */
14250
14251 end_of_redisplay:
14252 #ifdef HAVE_NS
14253 ns_set_doc_edited ();
14254 #endif
14255 if (interrupt_input && interrupts_deferred)
14256 request_sigio ();
14257
14258 unbind_to (count, Qnil);
14259 RESUME_POLLING;
14260 }
14261
14262
14263 /* Redisplay, but leave alone any recent echo area message unless
14264 another message has been requested in its place.
14265
14266 This is useful in situations where you need to redisplay but no
14267 user action has occurred, making it inappropriate for the message
14268 area to be cleared. See tracking_off and
14269 wait_reading_process_output for examples of these situations.
14270
14271 FROM_WHERE is an integer saying from where this function was
14272 called. This is useful for debugging. */
14273
14274 void
14275 redisplay_preserve_echo_area (int from_where)
14276 {
14277 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14278
14279 if (!NILP (echo_area_buffer[1]))
14280 {
14281 /* We have a previously displayed message, but no current
14282 message. Redisplay the previous message. */
14283 display_last_displayed_message_p = true;
14284 redisplay_internal ();
14285 display_last_displayed_message_p = false;
14286 }
14287 else
14288 redisplay_internal ();
14289
14290 flush_frame (SELECTED_FRAME ());
14291 }
14292
14293
14294 /* Function registered with record_unwind_protect in redisplay_internal. */
14295
14296 static void
14297 unwind_redisplay (void)
14298 {
14299 redisplaying_p = false;
14300 }
14301
14302
14303 /* Mark the display of leaf window W as accurate or inaccurate.
14304 If ACCURATE_P, mark display of W as accurate.
14305 If !ACCURATE_P, arrange for W to be redisplayed the next
14306 time redisplay_internal is called. */
14307
14308 static void
14309 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14310 {
14311 struct buffer *b = XBUFFER (w->contents);
14312
14313 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14314 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14315 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14316
14317 if (accurate_p)
14318 {
14319 b->clip_changed = false;
14320 b->prevent_redisplay_optimizations_p = false;
14321 eassert (buffer_window_count (b) > 0);
14322 /* Resetting b->text->redisplay is problematic!
14323 In order to make it safer to do it here, redisplay_internal must
14324 have copied all b->text->redisplay to their respective windows. */
14325 b->text->redisplay = false;
14326
14327 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14328 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14329 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14330 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14331
14332 w->current_matrix->buffer = b;
14333 w->current_matrix->begv = BUF_BEGV (b);
14334 w->current_matrix->zv = BUF_ZV (b);
14335
14336 w->last_cursor_vpos = w->cursor.vpos;
14337 w->last_cursor_off_p = w->cursor_off_p;
14338
14339 if (w == XWINDOW (selected_window))
14340 w->last_point = BUF_PT (b);
14341 else
14342 w->last_point = marker_position (w->pointm);
14343
14344 w->window_end_valid = true;
14345 w->update_mode_line = false;
14346 }
14347
14348 w->redisplay = !accurate_p;
14349 }
14350
14351
14352 /* Mark the display of windows in the window tree rooted at WINDOW as
14353 accurate or inaccurate. If ACCURATE_P, mark display of
14354 windows as accurate. If !ACCURATE_P, arrange for windows to
14355 be redisplayed the next time redisplay_internal is called. */
14356
14357 void
14358 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14359 {
14360 struct window *w;
14361
14362 for (; !NILP (window); window = w->next)
14363 {
14364 w = XWINDOW (window);
14365 if (WINDOWP (w->contents))
14366 mark_window_display_accurate (w->contents, accurate_p);
14367 else
14368 mark_window_display_accurate_1 (w, accurate_p);
14369 }
14370
14371 if (accurate_p)
14372 update_overlay_arrows (1);
14373 else
14374 /* Force a thorough redisplay the next time by setting
14375 last_arrow_position and last_arrow_string to t, which is
14376 unequal to any useful value of Voverlay_arrow_... */
14377 update_overlay_arrows (-1);
14378 }
14379
14380
14381 /* Return value in display table DP (Lisp_Char_Table *) for character
14382 C. Since a display table doesn't have any parent, we don't have to
14383 follow parent. Do not call this function directly but use the
14384 macro DISP_CHAR_VECTOR. */
14385
14386 Lisp_Object
14387 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14388 {
14389 Lisp_Object val;
14390
14391 if (ASCII_CHAR_P (c))
14392 {
14393 val = dp->ascii;
14394 if (SUB_CHAR_TABLE_P (val))
14395 val = XSUB_CHAR_TABLE (val)->contents[c];
14396 }
14397 else
14398 {
14399 Lisp_Object table;
14400
14401 XSETCHAR_TABLE (table, dp);
14402 val = char_table_ref (table, c);
14403 }
14404 if (NILP (val))
14405 val = dp->defalt;
14406 return val;
14407 }
14408
14409
14410 \f
14411 /***********************************************************************
14412 Window Redisplay
14413 ***********************************************************************/
14414
14415 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14416
14417 static void
14418 redisplay_windows (Lisp_Object window)
14419 {
14420 while (!NILP (window))
14421 {
14422 struct window *w = XWINDOW (window);
14423
14424 if (WINDOWP (w->contents))
14425 redisplay_windows (w->contents);
14426 else if (BUFFERP (w->contents))
14427 {
14428 displayed_buffer = XBUFFER (w->contents);
14429 /* Use list_of_error, not Qerror, so that
14430 we catch only errors and don't run the debugger. */
14431 internal_condition_case_1 (redisplay_window_0, window,
14432 list_of_error,
14433 redisplay_window_error);
14434 }
14435
14436 window = w->next;
14437 }
14438 }
14439
14440 static Lisp_Object
14441 redisplay_window_error (Lisp_Object ignore)
14442 {
14443 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14444 return Qnil;
14445 }
14446
14447 static Lisp_Object
14448 redisplay_window_0 (Lisp_Object window)
14449 {
14450 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14451 redisplay_window (window, false);
14452 return Qnil;
14453 }
14454
14455 static Lisp_Object
14456 redisplay_window_1 (Lisp_Object window)
14457 {
14458 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14459 redisplay_window (window, true);
14460 return Qnil;
14461 }
14462 \f
14463
14464 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14465 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14466 which positions recorded in ROW differ from current buffer
14467 positions.
14468
14469 Return true iff cursor is on this row. */
14470
14471 static bool
14472 set_cursor_from_row (struct window *w, struct glyph_row *row,
14473 struct glyph_matrix *matrix,
14474 ptrdiff_t delta, ptrdiff_t delta_bytes,
14475 int dy, int dvpos)
14476 {
14477 struct glyph *glyph = row->glyphs[TEXT_AREA];
14478 struct glyph *end = glyph + row->used[TEXT_AREA];
14479 struct glyph *cursor = NULL;
14480 /* The last known character position in row. */
14481 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14482 int x = row->x;
14483 ptrdiff_t pt_old = PT - delta;
14484 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14485 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14486 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14487 /* A glyph beyond the edge of TEXT_AREA which we should never
14488 touch. */
14489 struct glyph *glyphs_end = end;
14490 /* True means we've found a match for cursor position, but that
14491 glyph has the avoid_cursor_p flag set. */
14492 bool match_with_avoid_cursor = false;
14493 /* True means we've seen at least one glyph that came from a
14494 display string. */
14495 bool string_seen = false;
14496 /* Largest and smallest buffer positions seen so far during scan of
14497 glyph row. */
14498 ptrdiff_t bpos_max = pos_before;
14499 ptrdiff_t bpos_min = pos_after;
14500 /* Last buffer position covered by an overlay string with an integer
14501 `cursor' property. */
14502 ptrdiff_t bpos_covered = 0;
14503 /* True means the display string on which to display the cursor
14504 comes from a text property, not from an overlay. */
14505 bool string_from_text_prop = false;
14506
14507 /* Don't even try doing anything if called for a mode-line or
14508 header-line row, since the rest of the code isn't prepared to
14509 deal with such calamities. */
14510 eassert (!row->mode_line_p);
14511 if (row->mode_line_p)
14512 return false;
14513
14514 /* Skip over glyphs not having an object at the start and the end of
14515 the row. These are special glyphs like truncation marks on
14516 terminal frames. */
14517 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14518 {
14519 if (!row->reversed_p)
14520 {
14521 while (glyph < end
14522 && NILP (glyph->object)
14523 && glyph->charpos < 0)
14524 {
14525 x += glyph->pixel_width;
14526 ++glyph;
14527 }
14528 while (end > glyph
14529 && NILP ((end - 1)->object)
14530 /* CHARPOS is zero for blanks and stretch glyphs
14531 inserted by extend_face_to_end_of_line. */
14532 && (end - 1)->charpos <= 0)
14533 --end;
14534 glyph_before = glyph - 1;
14535 glyph_after = end;
14536 }
14537 else
14538 {
14539 struct glyph *g;
14540
14541 /* If the glyph row is reversed, we need to process it from back
14542 to front, so swap the edge pointers. */
14543 glyphs_end = end = glyph - 1;
14544 glyph += row->used[TEXT_AREA] - 1;
14545
14546 while (glyph > end + 1
14547 && NILP (glyph->object)
14548 && glyph->charpos < 0)
14549 {
14550 --glyph;
14551 x -= glyph->pixel_width;
14552 }
14553 if (NILP (glyph->object) && glyph->charpos < 0)
14554 --glyph;
14555 /* By default, in reversed rows we put the cursor on the
14556 rightmost (first in the reading order) glyph. */
14557 for (g = end + 1; g < glyph; g++)
14558 x += g->pixel_width;
14559 while (end < glyph
14560 && NILP ((end + 1)->object)
14561 && (end + 1)->charpos <= 0)
14562 ++end;
14563 glyph_before = glyph + 1;
14564 glyph_after = end;
14565 }
14566 }
14567 else if (row->reversed_p)
14568 {
14569 /* In R2L rows that don't display text, put the cursor on the
14570 rightmost glyph. Case in point: an empty last line that is
14571 part of an R2L paragraph. */
14572 cursor = end - 1;
14573 /* Avoid placing the cursor on the last glyph of the row, where
14574 on terminal frames we hold the vertical border between
14575 adjacent windows. */
14576 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14577 && !WINDOW_RIGHTMOST_P (w)
14578 && cursor == row->glyphs[LAST_AREA] - 1)
14579 cursor--;
14580 x = -1; /* will be computed below, at label compute_x */
14581 }
14582
14583 /* Step 1: Try to find the glyph whose character position
14584 corresponds to point. If that's not possible, find 2 glyphs
14585 whose character positions are the closest to point, one before
14586 point, the other after it. */
14587 if (!row->reversed_p)
14588 while (/* not marched to end of glyph row */
14589 glyph < end
14590 /* glyph was not inserted by redisplay for internal purposes */
14591 && !NILP (glyph->object))
14592 {
14593 if (BUFFERP (glyph->object))
14594 {
14595 ptrdiff_t dpos = glyph->charpos - pt_old;
14596
14597 if (glyph->charpos > bpos_max)
14598 bpos_max = glyph->charpos;
14599 if (glyph->charpos < bpos_min)
14600 bpos_min = glyph->charpos;
14601 if (!glyph->avoid_cursor_p)
14602 {
14603 /* If we hit point, we've found the glyph on which to
14604 display the cursor. */
14605 if (dpos == 0)
14606 {
14607 match_with_avoid_cursor = false;
14608 break;
14609 }
14610 /* See if we've found a better approximation to
14611 POS_BEFORE or to POS_AFTER. */
14612 if (0 > dpos && dpos > pos_before - pt_old)
14613 {
14614 pos_before = glyph->charpos;
14615 glyph_before = glyph;
14616 }
14617 else if (0 < dpos && dpos < pos_after - pt_old)
14618 {
14619 pos_after = glyph->charpos;
14620 glyph_after = glyph;
14621 }
14622 }
14623 else if (dpos == 0)
14624 match_with_avoid_cursor = true;
14625 }
14626 else if (STRINGP (glyph->object))
14627 {
14628 Lisp_Object chprop;
14629 ptrdiff_t glyph_pos = glyph->charpos;
14630
14631 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14632 glyph->object);
14633 if (!NILP (chprop))
14634 {
14635 /* If the string came from a `display' text property,
14636 look up the buffer position of that property and
14637 use that position to update bpos_max, as if we
14638 actually saw such a position in one of the row's
14639 glyphs. This helps with supporting integer values
14640 of `cursor' property on the display string in
14641 situations where most or all of the row's buffer
14642 text is completely covered by display properties,
14643 so that no glyph with valid buffer positions is
14644 ever seen in the row. */
14645 ptrdiff_t prop_pos =
14646 string_buffer_position_lim (glyph->object, pos_before,
14647 pos_after, false);
14648
14649 if (prop_pos >= pos_before)
14650 bpos_max = prop_pos;
14651 }
14652 if (INTEGERP (chprop))
14653 {
14654 bpos_covered = bpos_max + XINT (chprop);
14655 /* If the `cursor' property covers buffer positions up
14656 to and including point, we should display cursor on
14657 this glyph. Note that, if a `cursor' property on one
14658 of the string's characters has an integer value, we
14659 will break out of the loop below _before_ we get to
14660 the position match above. IOW, integer values of
14661 the `cursor' property override the "exact match for
14662 point" strategy of positioning the cursor. */
14663 /* Implementation note: bpos_max == pt_old when, e.g.,
14664 we are in an empty line, where bpos_max is set to
14665 MATRIX_ROW_START_CHARPOS, see above. */
14666 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14667 {
14668 cursor = glyph;
14669 break;
14670 }
14671 }
14672
14673 string_seen = true;
14674 }
14675 x += glyph->pixel_width;
14676 ++glyph;
14677 }
14678 else if (glyph > end) /* row is reversed */
14679 while (!NILP (glyph->object))
14680 {
14681 if (BUFFERP (glyph->object))
14682 {
14683 ptrdiff_t dpos = glyph->charpos - pt_old;
14684
14685 if (glyph->charpos > bpos_max)
14686 bpos_max = glyph->charpos;
14687 if (glyph->charpos < bpos_min)
14688 bpos_min = glyph->charpos;
14689 if (!glyph->avoid_cursor_p)
14690 {
14691 if (dpos == 0)
14692 {
14693 match_with_avoid_cursor = false;
14694 break;
14695 }
14696 if (0 > dpos && dpos > pos_before - pt_old)
14697 {
14698 pos_before = glyph->charpos;
14699 glyph_before = glyph;
14700 }
14701 else if (0 < dpos && dpos < pos_after - pt_old)
14702 {
14703 pos_after = glyph->charpos;
14704 glyph_after = glyph;
14705 }
14706 }
14707 else if (dpos == 0)
14708 match_with_avoid_cursor = true;
14709 }
14710 else if (STRINGP (glyph->object))
14711 {
14712 Lisp_Object chprop;
14713 ptrdiff_t glyph_pos = glyph->charpos;
14714
14715 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14716 glyph->object);
14717 if (!NILP (chprop))
14718 {
14719 ptrdiff_t prop_pos =
14720 string_buffer_position_lim (glyph->object, pos_before,
14721 pos_after, false);
14722
14723 if (prop_pos >= pos_before)
14724 bpos_max = prop_pos;
14725 }
14726 if (INTEGERP (chprop))
14727 {
14728 bpos_covered = bpos_max + XINT (chprop);
14729 /* If the `cursor' property covers buffer positions up
14730 to and including point, we should display cursor on
14731 this glyph. */
14732 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14733 {
14734 cursor = glyph;
14735 break;
14736 }
14737 }
14738 string_seen = true;
14739 }
14740 --glyph;
14741 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14742 {
14743 x--; /* can't use any pixel_width */
14744 break;
14745 }
14746 x -= glyph->pixel_width;
14747 }
14748
14749 /* Step 2: If we didn't find an exact match for point, we need to
14750 look for a proper place to put the cursor among glyphs between
14751 GLYPH_BEFORE and GLYPH_AFTER. */
14752 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14753 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14754 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14755 {
14756 /* An empty line has a single glyph whose OBJECT is nil and
14757 whose CHARPOS is the position of a newline on that line.
14758 Note that on a TTY, there are more glyphs after that, which
14759 were produced by extend_face_to_end_of_line, but their
14760 CHARPOS is zero or negative. */
14761 bool empty_line_p =
14762 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14763 && NILP (glyph->object) && glyph->charpos > 0
14764 /* On a TTY, continued and truncated rows also have a glyph at
14765 their end whose OBJECT is nil and whose CHARPOS is
14766 positive (the continuation and truncation glyphs), but such
14767 rows are obviously not "empty". */
14768 && !(row->continued_p || row->truncated_on_right_p));
14769
14770 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14771 {
14772 ptrdiff_t ellipsis_pos;
14773
14774 /* Scan back over the ellipsis glyphs. */
14775 if (!row->reversed_p)
14776 {
14777 ellipsis_pos = (glyph - 1)->charpos;
14778 while (glyph > row->glyphs[TEXT_AREA]
14779 && (glyph - 1)->charpos == ellipsis_pos)
14780 glyph--, x -= glyph->pixel_width;
14781 /* That loop always goes one position too far, including
14782 the glyph before the ellipsis. So scan forward over
14783 that one. */
14784 x += glyph->pixel_width;
14785 glyph++;
14786 }
14787 else /* row is reversed */
14788 {
14789 ellipsis_pos = (glyph + 1)->charpos;
14790 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14791 && (glyph + 1)->charpos == ellipsis_pos)
14792 glyph++, x += glyph->pixel_width;
14793 x -= glyph->pixel_width;
14794 glyph--;
14795 }
14796 }
14797 else if (match_with_avoid_cursor)
14798 {
14799 cursor = glyph_after;
14800 x = -1;
14801 }
14802 else if (string_seen)
14803 {
14804 int incr = row->reversed_p ? -1 : +1;
14805
14806 /* Need to find the glyph that came out of a string which is
14807 present at point. That glyph is somewhere between
14808 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14809 positioned between POS_BEFORE and POS_AFTER in the
14810 buffer. */
14811 struct glyph *start, *stop;
14812 ptrdiff_t pos = pos_before;
14813
14814 x = -1;
14815
14816 /* If the row ends in a newline from a display string,
14817 reordering could have moved the glyphs belonging to the
14818 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14819 in this case we extend the search to the last glyph in
14820 the row that was not inserted by redisplay. */
14821 if (row->ends_in_newline_from_string_p)
14822 {
14823 glyph_after = end;
14824 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14825 }
14826
14827 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14828 correspond to POS_BEFORE and POS_AFTER, respectively. We
14829 need START and STOP in the order that corresponds to the
14830 row's direction as given by its reversed_p flag. If the
14831 directionality of characters between POS_BEFORE and
14832 POS_AFTER is the opposite of the row's base direction,
14833 these characters will have been reordered for display,
14834 and we need to reverse START and STOP. */
14835 if (!row->reversed_p)
14836 {
14837 start = min (glyph_before, glyph_after);
14838 stop = max (glyph_before, glyph_after);
14839 }
14840 else
14841 {
14842 start = max (glyph_before, glyph_after);
14843 stop = min (glyph_before, glyph_after);
14844 }
14845 for (glyph = start + incr;
14846 row->reversed_p ? glyph > stop : glyph < stop; )
14847 {
14848
14849 /* Any glyphs that come from the buffer are here because
14850 of bidi reordering. Skip them, and only pay
14851 attention to glyphs that came from some string. */
14852 if (STRINGP (glyph->object))
14853 {
14854 Lisp_Object str;
14855 ptrdiff_t tem;
14856 /* If the display property covers the newline, we
14857 need to search for it one position farther. */
14858 ptrdiff_t lim = pos_after
14859 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14860
14861 string_from_text_prop = false;
14862 str = glyph->object;
14863 tem = string_buffer_position_lim (str, pos, lim, false);
14864 if (tem == 0 /* from overlay */
14865 || pos <= tem)
14866 {
14867 /* If the string from which this glyph came is
14868 found in the buffer at point, or at position
14869 that is closer to point than pos_after, then
14870 we've found the glyph we've been looking for.
14871 If it comes from an overlay (tem == 0), and
14872 it has the `cursor' property on one of its
14873 glyphs, record that glyph as a candidate for
14874 displaying the cursor. (As in the
14875 unidirectional version, we will display the
14876 cursor on the last candidate we find.) */
14877 if (tem == 0
14878 || tem == pt_old
14879 || (tem - pt_old > 0 && tem < pos_after))
14880 {
14881 /* The glyphs from this string could have
14882 been reordered. Find the one with the
14883 smallest string position. Or there could
14884 be a character in the string with the
14885 `cursor' property, which means display
14886 cursor on that character's glyph. */
14887 ptrdiff_t strpos = glyph->charpos;
14888
14889 if (tem)
14890 {
14891 cursor = glyph;
14892 string_from_text_prop = true;
14893 }
14894 for ( ;
14895 (row->reversed_p ? glyph > stop : glyph < stop)
14896 && EQ (glyph->object, str);
14897 glyph += incr)
14898 {
14899 Lisp_Object cprop;
14900 ptrdiff_t gpos = glyph->charpos;
14901
14902 cprop = Fget_char_property (make_number (gpos),
14903 Qcursor,
14904 glyph->object);
14905 if (!NILP (cprop))
14906 {
14907 cursor = glyph;
14908 break;
14909 }
14910 if (tem && glyph->charpos < strpos)
14911 {
14912 strpos = glyph->charpos;
14913 cursor = glyph;
14914 }
14915 }
14916
14917 if (tem == pt_old
14918 || (tem - pt_old > 0 && tem < pos_after))
14919 goto compute_x;
14920 }
14921 if (tem)
14922 pos = tem + 1; /* don't find previous instances */
14923 }
14924 /* This string is not what we want; skip all of the
14925 glyphs that came from it. */
14926 while ((row->reversed_p ? glyph > stop : glyph < stop)
14927 && EQ (glyph->object, str))
14928 glyph += incr;
14929 }
14930 else
14931 glyph += incr;
14932 }
14933
14934 /* If we reached the end of the line, and END was from a string,
14935 the cursor is not on this line. */
14936 if (cursor == NULL
14937 && (row->reversed_p ? glyph <= end : glyph >= end)
14938 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14939 && STRINGP (end->object)
14940 && row->continued_p)
14941 return false;
14942 }
14943 /* A truncated row may not include PT among its character positions.
14944 Setting the cursor inside the scroll margin will trigger
14945 recalculation of hscroll in hscroll_window_tree. But if a
14946 display string covers point, defer to the string-handling
14947 code below to figure this out. */
14948 else if (row->truncated_on_left_p && pt_old < bpos_min)
14949 {
14950 cursor = glyph_before;
14951 x = -1;
14952 }
14953 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14954 /* Zero-width characters produce no glyphs. */
14955 || (!empty_line_p
14956 && (row->reversed_p
14957 ? glyph_after > glyphs_end
14958 : glyph_after < glyphs_end)))
14959 {
14960 cursor = glyph_after;
14961 x = -1;
14962 }
14963 }
14964
14965 compute_x:
14966 if (cursor != NULL)
14967 glyph = cursor;
14968 else if (glyph == glyphs_end
14969 && pos_before == pos_after
14970 && STRINGP ((row->reversed_p
14971 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14972 : row->glyphs[TEXT_AREA])->object))
14973 {
14974 /* If all the glyphs of this row came from strings, put the
14975 cursor on the first glyph of the row. This avoids having the
14976 cursor outside of the text area in this very rare and hard
14977 use case. */
14978 glyph =
14979 row->reversed_p
14980 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14981 : row->glyphs[TEXT_AREA];
14982 }
14983 if (x < 0)
14984 {
14985 struct glyph *g;
14986
14987 /* Need to compute x that corresponds to GLYPH. */
14988 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14989 {
14990 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14991 emacs_abort ();
14992 x += g->pixel_width;
14993 }
14994 }
14995
14996 /* ROW could be part of a continued line, which, under bidi
14997 reordering, might have other rows whose start and end charpos
14998 occlude point. Only set w->cursor if we found a better
14999 approximation to the cursor position than we have from previously
15000 examined candidate rows belonging to the same continued line. */
15001 if (/* We already have a candidate row. */
15002 w->cursor.vpos >= 0
15003 /* That candidate is not the row we are processing. */
15004 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15005 /* Make sure cursor.vpos specifies a row whose start and end
15006 charpos occlude point, and it is valid candidate for being a
15007 cursor-row. This is because some callers of this function
15008 leave cursor.vpos at the row where the cursor was displayed
15009 during the last redisplay cycle. */
15010 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15011 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15012 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15013 {
15014 struct glyph *g1
15015 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15016
15017 /* Don't consider glyphs that are outside TEXT_AREA. */
15018 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15019 return false;
15020 /* Keep the candidate whose buffer position is the closest to
15021 point or has the `cursor' property. */
15022 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15023 w->cursor.hpos >= 0
15024 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15025 && ((BUFFERP (g1->object)
15026 && (g1->charpos == pt_old /* An exact match always wins. */
15027 || (BUFFERP (glyph->object)
15028 && eabs (g1->charpos - pt_old)
15029 < eabs (glyph->charpos - pt_old))))
15030 /* Previous candidate is a glyph from a string that has
15031 a non-nil `cursor' property. */
15032 || (STRINGP (g1->object)
15033 && (!NILP (Fget_char_property (make_number (g1->charpos),
15034 Qcursor, g1->object))
15035 /* Previous candidate is from the same display
15036 string as this one, and the display string
15037 came from a text property. */
15038 || (EQ (g1->object, glyph->object)
15039 && string_from_text_prop)
15040 /* this candidate is from newline and its
15041 position is not an exact match */
15042 || (NILP (glyph->object)
15043 && glyph->charpos != pt_old)))))
15044 return false;
15045 /* If this candidate gives an exact match, use that. */
15046 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15047 /* If this candidate is a glyph created for the
15048 terminating newline of a line, and point is on that
15049 newline, it wins because it's an exact match. */
15050 || (!row->continued_p
15051 && NILP (glyph->object)
15052 && glyph->charpos == 0
15053 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15054 /* Otherwise, keep the candidate that comes from a row
15055 spanning less buffer positions. This may win when one or
15056 both candidate positions are on glyphs that came from
15057 display strings, for which we cannot compare buffer
15058 positions. */
15059 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15060 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15061 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15062 return false;
15063 }
15064 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15065 w->cursor.x = x;
15066 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15067 w->cursor.y = row->y + dy;
15068
15069 if (w == XWINDOW (selected_window))
15070 {
15071 if (!row->continued_p
15072 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15073 && row->x == 0)
15074 {
15075 this_line_buffer = XBUFFER (w->contents);
15076
15077 CHARPOS (this_line_start_pos)
15078 = MATRIX_ROW_START_CHARPOS (row) + delta;
15079 BYTEPOS (this_line_start_pos)
15080 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15081
15082 CHARPOS (this_line_end_pos)
15083 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15084 BYTEPOS (this_line_end_pos)
15085 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15086
15087 this_line_y = w->cursor.y;
15088 this_line_pixel_height = row->height;
15089 this_line_vpos = w->cursor.vpos;
15090 this_line_start_x = row->x;
15091 }
15092 else
15093 CHARPOS (this_line_start_pos) = 0;
15094 }
15095
15096 return true;
15097 }
15098
15099
15100 /* Run window scroll functions, if any, for WINDOW with new window
15101 start STARTP. Sets the window start of WINDOW to that position.
15102
15103 We assume that the window's buffer is really current. */
15104
15105 static struct text_pos
15106 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15107 {
15108 struct window *w = XWINDOW (window);
15109 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15110
15111 eassert (current_buffer == XBUFFER (w->contents));
15112
15113 if (!NILP (Vwindow_scroll_functions))
15114 {
15115 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15116 make_number (CHARPOS (startp)));
15117 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15118 /* In case the hook functions switch buffers. */
15119 set_buffer_internal (XBUFFER (w->contents));
15120 }
15121
15122 return startp;
15123 }
15124
15125
15126 /* Make sure the line containing the cursor is fully visible.
15127 A value of true means there is nothing to be done.
15128 (Either the line is fully visible, or it cannot be made so,
15129 or we cannot tell.)
15130
15131 If FORCE_P, return false even if partial visible cursor row
15132 is higher than window.
15133
15134 If CURRENT_MATRIX_P, use the information from the
15135 window's current glyph matrix; otherwise use the desired glyph
15136 matrix.
15137
15138 A value of false means the caller should do scrolling
15139 as if point had gone off the screen. */
15140
15141 static bool
15142 cursor_row_fully_visible_p (struct window *w, bool force_p,
15143 bool current_matrix_p)
15144 {
15145 struct glyph_matrix *matrix;
15146 struct glyph_row *row;
15147 int window_height;
15148
15149 if (!make_cursor_line_fully_visible_p)
15150 return true;
15151
15152 /* It's not always possible to find the cursor, e.g, when a window
15153 is full of overlay strings. Don't do anything in that case. */
15154 if (w->cursor.vpos < 0)
15155 return true;
15156
15157 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15158 row = MATRIX_ROW (matrix, w->cursor.vpos);
15159
15160 /* If the cursor row is not partially visible, there's nothing to do. */
15161 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15162 return true;
15163
15164 /* If the row the cursor is in is taller than the window's height,
15165 it's not clear what to do, so do nothing. */
15166 window_height = window_box_height (w);
15167 if (row->height >= window_height)
15168 {
15169 if (!force_p || MINI_WINDOW_P (w)
15170 || w->vscroll || w->cursor.vpos == 0)
15171 return true;
15172 }
15173 return false;
15174 }
15175
15176
15177 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15178 means only WINDOW is redisplayed in redisplay_internal.
15179 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15180 in redisplay_window to bring a partially visible line into view in
15181 the case that only the cursor has moved.
15182
15183 LAST_LINE_MISFIT should be true if we're scrolling because the
15184 last screen line's vertical height extends past the end of the screen.
15185
15186 Value is
15187
15188 1 if scrolling succeeded
15189
15190 0 if scrolling didn't find point.
15191
15192 -1 if new fonts have been loaded so that we must interrupt
15193 redisplay, adjust glyph matrices, and try again. */
15194
15195 enum
15196 {
15197 SCROLLING_SUCCESS,
15198 SCROLLING_FAILED,
15199 SCROLLING_NEED_LARGER_MATRICES
15200 };
15201
15202 /* If scroll-conservatively is more than this, never recenter.
15203
15204 If you change this, don't forget to update the doc string of
15205 `scroll-conservatively' and the Emacs manual. */
15206 #define SCROLL_LIMIT 100
15207
15208 static int
15209 try_scrolling (Lisp_Object window, bool just_this_one_p,
15210 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15211 bool temp_scroll_step, bool last_line_misfit)
15212 {
15213 struct window *w = XWINDOW (window);
15214 struct frame *f = XFRAME (w->frame);
15215 struct text_pos pos, startp;
15216 struct it it;
15217 int this_scroll_margin, scroll_max, rc, height;
15218 int dy = 0, amount_to_scroll = 0;
15219 bool scroll_down_p = false;
15220 int extra_scroll_margin_lines = last_line_misfit;
15221 Lisp_Object aggressive;
15222 /* We will never try scrolling more than this number of lines. */
15223 int scroll_limit = SCROLL_LIMIT;
15224 int frame_line_height = default_line_pixel_height (w);
15225 int window_total_lines
15226 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15227
15228 #ifdef GLYPH_DEBUG
15229 debug_method_add (w, "try_scrolling");
15230 #endif
15231
15232 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15233
15234 /* Compute scroll margin height in pixels. We scroll when point is
15235 within this distance from the top or bottom of the window. */
15236 if (scroll_margin > 0)
15237 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15238 * frame_line_height;
15239 else
15240 this_scroll_margin = 0;
15241
15242 /* Force arg_scroll_conservatively to have a reasonable value, to
15243 avoid scrolling too far away with slow move_it_* functions. Note
15244 that the user can supply scroll-conservatively equal to
15245 `most-positive-fixnum', which can be larger than INT_MAX. */
15246 if (arg_scroll_conservatively > scroll_limit)
15247 {
15248 arg_scroll_conservatively = scroll_limit + 1;
15249 scroll_max = scroll_limit * frame_line_height;
15250 }
15251 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15252 /* Compute how much we should try to scroll maximally to bring
15253 point into view. */
15254 scroll_max = (max (scroll_step,
15255 max (arg_scroll_conservatively, temp_scroll_step))
15256 * frame_line_height);
15257 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15258 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15259 /* We're trying to scroll because of aggressive scrolling but no
15260 scroll_step is set. Choose an arbitrary one. */
15261 scroll_max = 10 * frame_line_height;
15262 else
15263 scroll_max = 0;
15264
15265 too_near_end:
15266
15267 /* Decide whether to scroll down. */
15268 if (PT > CHARPOS (startp))
15269 {
15270 int scroll_margin_y;
15271
15272 /* Compute the pixel ypos of the scroll margin, then move IT to
15273 either that ypos or PT, whichever comes first. */
15274 start_display (&it, w, startp);
15275 scroll_margin_y = it.last_visible_y - this_scroll_margin
15276 - frame_line_height * extra_scroll_margin_lines;
15277 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15278 (MOVE_TO_POS | MOVE_TO_Y));
15279
15280 if (PT > CHARPOS (it.current.pos))
15281 {
15282 int y0 = line_bottom_y (&it);
15283 /* Compute how many pixels below window bottom to stop searching
15284 for PT. This avoids costly search for PT that is far away if
15285 the user limited scrolling by a small number of lines, but
15286 always finds PT if scroll_conservatively is set to a large
15287 number, such as most-positive-fixnum. */
15288 int slack = max (scroll_max, 10 * frame_line_height);
15289 int y_to_move = it.last_visible_y + slack;
15290
15291 /* Compute the distance from the scroll margin to PT or to
15292 the scroll limit, whichever comes first. This should
15293 include the height of the cursor line, to make that line
15294 fully visible. */
15295 move_it_to (&it, PT, -1, y_to_move,
15296 -1, MOVE_TO_POS | MOVE_TO_Y);
15297 dy = line_bottom_y (&it) - y0;
15298
15299 if (dy > scroll_max)
15300 return SCROLLING_FAILED;
15301
15302 if (dy > 0)
15303 scroll_down_p = true;
15304 }
15305 }
15306
15307 if (scroll_down_p)
15308 {
15309 /* Point is in or below the bottom scroll margin, so move the
15310 window start down. If scrolling conservatively, move it just
15311 enough down to make point visible. If scroll_step is set,
15312 move it down by scroll_step. */
15313 if (arg_scroll_conservatively)
15314 amount_to_scroll
15315 = min (max (dy, frame_line_height),
15316 frame_line_height * arg_scroll_conservatively);
15317 else if (scroll_step || temp_scroll_step)
15318 amount_to_scroll = scroll_max;
15319 else
15320 {
15321 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15322 height = WINDOW_BOX_TEXT_HEIGHT (w);
15323 if (NUMBERP (aggressive))
15324 {
15325 double float_amount = XFLOATINT (aggressive) * height;
15326 int aggressive_scroll = float_amount;
15327 if (aggressive_scroll == 0 && float_amount > 0)
15328 aggressive_scroll = 1;
15329 /* Don't let point enter the scroll margin near top of
15330 the window. This could happen if the value of
15331 scroll_up_aggressively is too large and there are
15332 non-zero margins, because scroll_up_aggressively
15333 means put point that fraction of window height
15334 _from_the_bottom_margin_. */
15335 if (aggressive_scroll + 2 * this_scroll_margin > height)
15336 aggressive_scroll = height - 2 * this_scroll_margin;
15337 amount_to_scroll = dy + aggressive_scroll;
15338 }
15339 }
15340
15341 if (amount_to_scroll <= 0)
15342 return SCROLLING_FAILED;
15343
15344 start_display (&it, w, startp);
15345 if (arg_scroll_conservatively <= scroll_limit)
15346 move_it_vertically (&it, amount_to_scroll);
15347 else
15348 {
15349 /* Extra precision for users who set scroll-conservatively
15350 to a large number: make sure the amount we scroll
15351 the window start is never less than amount_to_scroll,
15352 which was computed as distance from window bottom to
15353 point. This matters when lines at window top and lines
15354 below window bottom have different height. */
15355 struct it it1;
15356 void *it1data = NULL;
15357 /* We use a temporary it1 because line_bottom_y can modify
15358 its argument, if it moves one line down; see there. */
15359 int start_y;
15360
15361 SAVE_IT (it1, it, it1data);
15362 start_y = line_bottom_y (&it1);
15363 do {
15364 RESTORE_IT (&it, &it, it1data);
15365 move_it_by_lines (&it, 1);
15366 SAVE_IT (it1, it, it1data);
15367 } while (IT_CHARPOS (it) < ZV
15368 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15369 bidi_unshelve_cache (it1data, true);
15370 }
15371
15372 /* If STARTP is unchanged, move it down another screen line. */
15373 if (IT_CHARPOS (it) == CHARPOS (startp))
15374 move_it_by_lines (&it, 1);
15375 startp = it.current.pos;
15376 }
15377 else
15378 {
15379 struct text_pos scroll_margin_pos = startp;
15380 int y_offset = 0;
15381
15382 /* See if point is inside the scroll margin at the top of the
15383 window. */
15384 if (this_scroll_margin)
15385 {
15386 int y_start;
15387
15388 start_display (&it, w, startp);
15389 y_start = it.current_y;
15390 move_it_vertically (&it, this_scroll_margin);
15391 scroll_margin_pos = it.current.pos;
15392 /* If we didn't move enough before hitting ZV, request
15393 additional amount of scroll, to move point out of the
15394 scroll margin. */
15395 if (IT_CHARPOS (it) == ZV
15396 && it.current_y - y_start < this_scroll_margin)
15397 y_offset = this_scroll_margin - (it.current_y - y_start);
15398 }
15399
15400 if (PT < CHARPOS (scroll_margin_pos))
15401 {
15402 /* Point is in the scroll margin at the top of the window or
15403 above what is displayed in the window. */
15404 int y0, y_to_move;
15405
15406 /* Compute the vertical distance from PT to the scroll
15407 margin position. Move as far as scroll_max allows, or
15408 one screenful, or 10 screen lines, whichever is largest.
15409 Give up if distance is greater than scroll_max or if we
15410 didn't reach the scroll margin position. */
15411 SET_TEXT_POS (pos, PT, PT_BYTE);
15412 start_display (&it, w, pos);
15413 y0 = it.current_y;
15414 y_to_move = max (it.last_visible_y,
15415 max (scroll_max, 10 * frame_line_height));
15416 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15417 y_to_move, -1,
15418 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15419 dy = it.current_y - y0;
15420 if (dy > scroll_max
15421 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15422 return SCROLLING_FAILED;
15423
15424 /* Additional scroll for when ZV was too close to point. */
15425 dy += y_offset;
15426
15427 /* Compute new window start. */
15428 start_display (&it, w, startp);
15429
15430 if (arg_scroll_conservatively)
15431 amount_to_scroll = max (dy, frame_line_height
15432 * max (scroll_step, temp_scroll_step));
15433 else if (scroll_step || temp_scroll_step)
15434 amount_to_scroll = scroll_max;
15435 else
15436 {
15437 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15438 height = WINDOW_BOX_TEXT_HEIGHT (w);
15439 if (NUMBERP (aggressive))
15440 {
15441 double float_amount = XFLOATINT (aggressive) * height;
15442 int aggressive_scroll = float_amount;
15443 if (aggressive_scroll == 0 && float_amount > 0)
15444 aggressive_scroll = 1;
15445 /* Don't let point enter the scroll margin near
15446 bottom of the window, if the value of
15447 scroll_down_aggressively happens to be too
15448 large. */
15449 if (aggressive_scroll + 2 * this_scroll_margin > height)
15450 aggressive_scroll = height - 2 * this_scroll_margin;
15451 amount_to_scroll = dy + aggressive_scroll;
15452 }
15453 }
15454
15455 if (amount_to_scroll <= 0)
15456 return SCROLLING_FAILED;
15457
15458 move_it_vertically_backward (&it, amount_to_scroll);
15459 startp = it.current.pos;
15460 }
15461 }
15462
15463 /* Run window scroll functions. */
15464 startp = run_window_scroll_functions (window, startp);
15465
15466 /* Display the window. Give up if new fonts are loaded, or if point
15467 doesn't appear. */
15468 if (!try_window (window, startp, 0))
15469 rc = SCROLLING_NEED_LARGER_MATRICES;
15470 else if (w->cursor.vpos < 0)
15471 {
15472 clear_glyph_matrix (w->desired_matrix);
15473 rc = SCROLLING_FAILED;
15474 }
15475 else
15476 {
15477 /* Maybe forget recorded base line for line number display. */
15478 if (!just_this_one_p
15479 || current_buffer->clip_changed
15480 || BEG_UNCHANGED < CHARPOS (startp))
15481 w->base_line_number = 0;
15482
15483 /* If cursor ends up on a partially visible line,
15484 treat that as being off the bottom of the screen. */
15485 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15486 false)
15487 /* It's possible that the cursor is on the first line of the
15488 buffer, which is partially obscured due to a vscroll
15489 (Bug#7537). In that case, avoid looping forever. */
15490 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15491 {
15492 clear_glyph_matrix (w->desired_matrix);
15493 ++extra_scroll_margin_lines;
15494 goto too_near_end;
15495 }
15496 rc = SCROLLING_SUCCESS;
15497 }
15498
15499 return rc;
15500 }
15501
15502
15503 /* Compute a suitable window start for window W if display of W starts
15504 on a continuation line. Value is true if a new window start
15505 was computed.
15506
15507 The new window start will be computed, based on W's width, starting
15508 from the start of the continued line. It is the start of the
15509 screen line with the minimum distance from the old start W->start. */
15510
15511 static bool
15512 compute_window_start_on_continuation_line (struct window *w)
15513 {
15514 struct text_pos pos, start_pos;
15515 bool window_start_changed_p = false;
15516
15517 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15518
15519 /* If window start is on a continuation line... Window start may be
15520 < BEGV in case there's invisible text at the start of the
15521 buffer (M-x rmail, for example). */
15522 if (CHARPOS (start_pos) > BEGV
15523 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15524 {
15525 struct it it;
15526 struct glyph_row *row;
15527
15528 /* Handle the case that the window start is out of range. */
15529 if (CHARPOS (start_pos) < BEGV)
15530 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15531 else if (CHARPOS (start_pos) > ZV)
15532 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15533
15534 /* Find the start of the continued line. This should be fast
15535 because find_newline is fast (newline cache). */
15536 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15537 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15538 row, DEFAULT_FACE_ID);
15539 reseat_at_previous_visible_line_start (&it);
15540
15541 /* If the line start is "too far" away from the window start,
15542 say it takes too much time to compute a new window start. */
15543 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15544 /* PXW: Do we need upper bounds here? */
15545 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15546 {
15547 int min_distance, distance;
15548
15549 /* Move forward by display lines to find the new window
15550 start. If window width was enlarged, the new start can
15551 be expected to be > the old start. If window width was
15552 decreased, the new window start will be < the old start.
15553 So, we're looking for the display line start with the
15554 minimum distance from the old window start. */
15555 pos = it.current.pos;
15556 min_distance = INFINITY;
15557 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15558 distance < min_distance)
15559 {
15560 min_distance = distance;
15561 pos = it.current.pos;
15562 if (it.line_wrap == WORD_WRAP)
15563 {
15564 /* Under WORD_WRAP, move_it_by_lines is likely to
15565 overshoot and stop not at the first, but the
15566 second character from the left margin. So in
15567 that case, we need a more tight control on the X
15568 coordinate of the iterator than move_it_by_lines
15569 promises in its contract. The method is to first
15570 go to the last (rightmost) visible character of a
15571 line, then move to the leftmost character on the
15572 next line in a separate call. */
15573 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15574 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15575 move_it_to (&it, ZV, 0,
15576 it.current_y + it.max_ascent + it.max_descent, -1,
15577 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15578 }
15579 else
15580 move_it_by_lines (&it, 1);
15581 }
15582
15583 /* Set the window start there. */
15584 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15585 window_start_changed_p = true;
15586 }
15587 }
15588
15589 return window_start_changed_p;
15590 }
15591
15592
15593 /* Try cursor movement in case text has not changed in window WINDOW,
15594 with window start STARTP. Value is
15595
15596 CURSOR_MOVEMENT_SUCCESS if successful
15597
15598 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15599
15600 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15601 display. *SCROLL_STEP is set to true, under certain circumstances, if
15602 we want to scroll as if scroll-step were set to 1. See the code.
15603
15604 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15605 which case we have to abort this redisplay, and adjust matrices
15606 first. */
15607
15608 enum
15609 {
15610 CURSOR_MOVEMENT_SUCCESS,
15611 CURSOR_MOVEMENT_CANNOT_BE_USED,
15612 CURSOR_MOVEMENT_MUST_SCROLL,
15613 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15614 };
15615
15616 static int
15617 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15618 bool *scroll_step)
15619 {
15620 struct window *w = XWINDOW (window);
15621 struct frame *f = XFRAME (w->frame);
15622 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15623
15624 #ifdef GLYPH_DEBUG
15625 if (inhibit_try_cursor_movement)
15626 return rc;
15627 #endif
15628
15629 /* Previously, there was a check for Lisp integer in the
15630 if-statement below. Now, this field is converted to
15631 ptrdiff_t, thus zero means invalid position in a buffer. */
15632 eassert (w->last_point > 0);
15633 /* Likewise there was a check whether window_end_vpos is nil or larger
15634 than the window. Now window_end_vpos is int and so never nil, but
15635 let's leave eassert to check whether it fits in the window. */
15636 eassert (!w->window_end_valid
15637 || w->window_end_vpos < w->current_matrix->nrows);
15638
15639 /* Handle case where text has not changed, only point, and it has
15640 not moved off the frame. */
15641 if (/* Point may be in this window. */
15642 PT >= CHARPOS (startp)
15643 /* Selective display hasn't changed. */
15644 && !current_buffer->clip_changed
15645 /* Function force-mode-line-update is used to force a thorough
15646 redisplay. It sets either windows_or_buffers_changed or
15647 update_mode_lines. So don't take a shortcut here for these
15648 cases. */
15649 && !update_mode_lines
15650 && !windows_or_buffers_changed
15651 && !f->cursor_type_changed
15652 && NILP (Vshow_trailing_whitespace)
15653 /* This code is not used for mini-buffer for the sake of the case
15654 of redisplaying to replace an echo area message; since in
15655 that case the mini-buffer contents per se are usually
15656 unchanged. This code is of no real use in the mini-buffer
15657 since the handling of this_line_start_pos, etc., in redisplay
15658 handles the same cases. */
15659 && !EQ (window, minibuf_window)
15660 && (FRAME_WINDOW_P (f)
15661 || !overlay_arrow_in_current_buffer_p ()))
15662 {
15663 int this_scroll_margin, top_scroll_margin;
15664 struct glyph_row *row = NULL;
15665 int frame_line_height = default_line_pixel_height (w);
15666 int window_total_lines
15667 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15668
15669 #ifdef GLYPH_DEBUG
15670 debug_method_add (w, "cursor movement");
15671 #endif
15672
15673 /* Scroll if point within this distance from the top or bottom
15674 of the window. This is a pixel value. */
15675 if (scroll_margin > 0)
15676 {
15677 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15678 this_scroll_margin *= frame_line_height;
15679 }
15680 else
15681 this_scroll_margin = 0;
15682
15683 top_scroll_margin = this_scroll_margin;
15684 if (WINDOW_WANTS_HEADER_LINE_P (w))
15685 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15686
15687 /* Start with the row the cursor was displayed during the last
15688 not paused redisplay. Give up if that row is not valid. */
15689 if (w->last_cursor_vpos < 0
15690 || w->last_cursor_vpos >= w->current_matrix->nrows)
15691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15692 else
15693 {
15694 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15695 if (row->mode_line_p)
15696 ++row;
15697 if (!row->enabled_p)
15698 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15699 }
15700
15701 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15702 {
15703 bool scroll_p = false, must_scroll = false;
15704 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15705
15706 if (PT > w->last_point)
15707 {
15708 /* Point has moved forward. */
15709 while (MATRIX_ROW_END_CHARPOS (row) < PT
15710 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15711 {
15712 eassert (row->enabled_p);
15713 ++row;
15714 }
15715
15716 /* If the end position of a row equals the start
15717 position of the next row, and PT is at that position,
15718 we would rather display cursor in the next line. */
15719 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15720 && MATRIX_ROW_END_CHARPOS (row) == PT
15721 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15722 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15723 && !cursor_row_p (row))
15724 ++row;
15725
15726 /* If within the scroll margin, scroll. Note that
15727 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15728 the next line would be drawn, and that
15729 this_scroll_margin can be zero. */
15730 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15731 || PT > MATRIX_ROW_END_CHARPOS (row)
15732 /* Line is completely visible last line in window
15733 and PT is to be set in the next line. */
15734 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15735 && PT == MATRIX_ROW_END_CHARPOS (row)
15736 && !row->ends_at_zv_p
15737 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15738 scroll_p = true;
15739 }
15740 else if (PT < w->last_point)
15741 {
15742 /* Cursor has to be moved backward. Note that PT >=
15743 CHARPOS (startp) because of the outer if-statement. */
15744 while (!row->mode_line_p
15745 && (MATRIX_ROW_START_CHARPOS (row) > PT
15746 || (MATRIX_ROW_START_CHARPOS (row) == PT
15747 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15748 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15749 row > w->current_matrix->rows
15750 && (row-1)->ends_in_newline_from_string_p))))
15751 && (row->y > top_scroll_margin
15752 || CHARPOS (startp) == BEGV))
15753 {
15754 eassert (row->enabled_p);
15755 --row;
15756 }
15757
15758 /* Consider the following case: Window starts at BEGV,
15759 there is invisible, intangible text at BEGV, so that
15760 display starts at some point START > BEGV. It can
15761 happen that we are called with PT somewhere between
15762 BEGV and START. Try to handle that case. */
15763 if (row < w->current_matrix->rows
15764 || row->mode_line_p)
15765 {
15766 row = w->current_matrix->rows;
15767 if (row->mode_line_p)
15768 ++row;
15769 }
15770
15771 /* Due to newlines in overlay strings, we may have to
15772 skip forward over overlay strings. */
15773 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15774 && MATRIX_ROW_END_CHARPOS (row) == PT
15775 && !cursor_row_p (row))
15776 ++row;
15777
15778 /* If within the scroll margin, scroll. */
15779 if (row->y < top_scroll_margin
15780 && CHARPOS (startp) != BEGV)
15781 scroll_p = true;
15782 }
15783 else
15784 {
15785 /* Cursor did not move. So don't scroll even if cursor line
15786 is partially visible, as it was so before. */
15787 rc = CURSOR_MOVEMENT_SUCCESS;
15788 }
15789
15790 if (PT < MATRIX_ROW_START_CHARPOS (row)
15791 || PT > MATRIX_ROW_END_CHARPOS (row))
15792 {
15793 /* if PT is not in the glyph row, give up. */
15794 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15795 must_scroll = true;
15796 }
15797 else if (rc != CURSOR_MOVEMENT_SUCCESS
15798 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15799 {
15800 struct glyph_row *row1;
15801
15802 /* If rows are bidi-reordered and point moved, back up
15803 until we find a row that does not belong to a
15804 continuation line. This is because we must consider
15805 all rows of a continued line as candidates for the
15806 new cursor positioning, since row start and end
15807 positions change non-linearly with vertical position
15808 in such rows. */
15809 /* FIXME: Revisit this when glyph ``spilling'' in
15810 continuation lines' rows is implemented for
15811 bidi-reordered rows. */
15812 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15813 MATRIX_ROW_CONTINUATION_LINE_P (row);
15814 --row)
15815 {
15816 /* If we hit the beginning of the displayed portion
15817 without finding the first row of a continued
15818 line, give up. */
15819 if (row <= row1)
15820 {
15821 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15822 break;
15823 }
15824 eassert (row->enabled_p);
15825 }
15826 }
15827 if (must_scroll)
15828 ;
15829 else if (rc != CURSOR_MOVEMENT_SUCCESS
15830 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15831 /* Make sure this isn't a header line by any chance, since
15832 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15833 && !row->mode_line_p
15834 && make_cursor_line_fully_visible_p)
15835 {
15836 if (PT == MATRIX_ROW_END_CHARPOS (row)
15837 && !row->ends_at_zv_p
15838 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15839 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15840 else if (row->height > window_box_height (w))
15841 {
15842 /* If we end up in a partially visible line, let's
15843 make it fully visible, except when it's taller
15844 than the window, in which case we can't do much
15845 about it. */
15846 *scroll_step = true;
15847 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15848 }
15849 else
15850 {
15851 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15852 if (!cursor_row_fully_visible_p (w, false, true))
15853 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15854 else
15855 rc = CURSOR_MOVEMENT_SUCCESS;
15856 }
15857 }
15858 else if (scroll_p)
15859 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15860 else if (rc != CURSOR_MOVEMENT_SUCCESS
15861 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15862 {
15863 /* With bidi-reordered rows, there could be more than
15864 one candidate row whose start and end positions
15865 occlude point. We need to let set_cursor_from_row
15866 find the best candidate. */
15867 /* FIXME: Revisit this when glyph ``spilling'' in
15868 continuation lines' rows is implemented for
15869 bidi-reordered rows. */
15870 bool rv = false;
15871
15872 do
15873 {
15874 bool at_zv_p = false, exact_match_p = false;
15875
15876 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15877 && PT <= MATRIX_ROW_END_CHARPOS (row)
15878 && cursor_row_p (row))
15879 rv |= set_cursor_from_row (w, row, w->current_matrix,
15880 0, 0, 0, 0);
15881 /* As soon as we've found the exact match for point,
15882 or the first suitable row whose ends_at_zv_p flag
15883 is set, we are done. */
15884 if (rv)
15885 {
15886 at_zv_p = MATRIX_ROW (w->current_matrix,
15887 w->cursor.vpos)->ends_at_zv_p;
15888 if (!at_zv_p
15889 && w->cursor.hpos >= 0
15890 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15891 w->cursor.vpos))
15892 {
15893 struct glyph_row *candidate =
15894 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15895 struct glyph *g =
15896 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15897 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15898
15899 exact_match_p =
15900 (BUFFERP (g->object) && g->charpos == PT)
15901 || (NILP (g->object)
15902 && (g->charpos == PT
15903 || (g->charpos == 0 && endpos - 1 == PT)));
15904 }
15905 if (at_zv_p || exact_match_p)
15906 {
15907 rc = CURSOR_MOVEMENT_SUCCESS;
15908 break;
15909 }
15910 }
15911 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15912 break;
15913 ++row;
15914 }
15915 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15916 || row->continued_p)
15917 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15918 || (MATRIX_ROW_START_CHARPOS (row) == PT
15919 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15920 /* If we didn't find any candidate rows, or exited the
15921 loop before all the candidates were examined, signal
15922 to the caller that this method failed. */
15923 if (rc != CURSOR_MOVEMENT_SUCCESS
15924 && !(rv
15925 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15926 && !row->continued_p))
15927 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15928 else if (rv)
15929 rc = CURSOR_MOVEMENT_SUCCESS;
15930 }
15931 else
15932 {
15933 do
15934 {
15935 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15936 {
15937 rc = CURSOR_MOVEMENT_SUCCESS;
15938 break;
15939 }
15940 ++row;
15941 }
15942 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15943 && MATRIX_ROW_START_CHARPOS (row) == PT
15944 && cursor_row_p (row));
15945 }
15946 }
15947 }
15948
15949 return rc;
15950 }
15951
15952
15953 void
15954 set_vertical_scroll_bar (struct window *w)
15955 {
15956 ptrdiff_t start, end, whole;
15957
15958 /* Calculate the start and end positions for the current window.
15959 At some point, it would be nice to choose between scrollbars
15960 which reflect the whole buffer size, with special markers
15961 indicating narrowing, and scrollbars which reflect only the
15962 visible region.
15963
15964 Note that mini-buffers sometimes aren't displaying any text. */
15965 if (!MINI_WINDOW_P (w)
15966 || (w == XWINDOW (minibuf_window)
15967 && NILP (echo_area_buffer[0])))
15968 {
15969 struct buffer *buf = XBUFFER (w->contents);
15970 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15971 start = marker_position (w->start) - BUF_BEGV (buf);
15972 /* I don't think this is guaranteed to be right. For the
15973 moment, we'll pretend it is. */
15974 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15975
15976 if (end < start)
15977 end = start;
15978 if (whole < (end - start))
15979 whole = end - start;
15980 }
15981 else
15982 start = end = whole = 0;
15983
15984 /* Indicate what this scroll bar ought to be displaying now. */
15985 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15986 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15987 (w, end - start, whole, start);
15988 }
15989
15990
15991 void
15992 set_horizontal_scroll_bar (struct window *w)
15993 {
15994 int start, end, whole, portion;
15995
15996 if (!MINI_WINDOW_P (w)
15997 || (w == XWINDOW (minibuf_window)
15998 && NILP (echo_area_buffer[0])))
15999 {
16000 struct buffer *b = XBUFFER (w->contents);
16001 struct buffer *old_buffer = NULL;
16002 struct it it;
16003 struct text_pos startp;
16004
16005 if (b != current_buffer)
16006 {
16007 old_buffer = current_buffer;
16008 set_buffer_internal (b);
16009 }
16010
16011 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16012 start_display (&it, w, startp);
16013 it.last_visible_x = INT_MAX;
16014 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16015 MOVE_TO_X | MOVE_TO_Y);
16016 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16017 window_box_height (w), -1,
16018 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16019
16020 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16021 end = start + window_box_width (w, TEXT_AREA);
16022 portion = end - start;
16023 /* After enlarging a horizontally scrolled window such that it
16024 gets at least as wide as the text it contains, make sure that
16025 the thumb doesn't fill the entire scroll bar so we can still
16026 drag it back to see the entire text. */
16027 whole = max (whole, end);
16028
16029 if (it.bidi_p)
16030 {
16031 Lisp_Object pdir;
16032
16033 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16034 if (EQ (pdir, Qright_to_left))
16035 {
16036 start = whole - end;
16037 end = start + portion;
16038 }
16039 }
16040
16041 if (old_buffer)
16042 set_buffer_internal (old_buffer);
16043 }
16044 else
16045 start = end = whole = portion = 0;
16046
16047 w->hscroll_whole = whole;
16048
16049 /* Indicate what this scroll bar ought to be displaying now. */
16050 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16051 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16052 (w, portion, whole, start);
16053 }
16054
16055
16056 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16057 selected_window is redisplayed.
16058
16059 We can return without actually redisplaying the window if fonts has been
16060 changed on window's frame. In that case, redisplay_internal will retry.
16061
16062 As one of the important parts of redisplaying a window, we need to
16063 decide whether the previous window-start position (stored in the
16064 window's w->start marker position) is still valid, and if it isn't,
16065 recompute it. Some details about that:
16066
16067 . The previous window-start could be in a continuation line, in
16068 which case we need to recompute it when the window width
16069 changes. See compute_window_start_on_continuation_line and its
16070 call below.
16071
16072 . The text that changed since last redisplay could include the
16073 previous window-start position. In that case, we try to salvage
16074 what we can from the current glyph matrix by calling
16075 try_scrolling, which see.
16076
16077 . Some Emacs command could force us to use a specific window-start
16078 position by setting the window's force_start flag, or gently
16079 propose doing that by setting the window's optional_new_start
16080 flag. In these cases, we try using the specified start point if
16081 that succeeds (i.e. the window desired matrix is successfully
16082 recomputed, and point location is within the window). In case
16083 of optional_new_start, we first check if the specified start
16084 position is feasible, i.e. if it will allow point to be
16085 displayed in the window. If using the specified start point
16086 fails, e.g., if new fonts are needed to be loaded, we abort the
16087 redisplay cycle and leave it up to the next cycle to figure out
16088 things.
16089
16090 . Note that the window's force_start flag is sometimes set by
16091 redisplay itself, when it decides that the previous window start
16092 point is fine and should be kept. Search for "goto force_start"
16093 below to see the details. Like the values of window-start
16094 specified outside of redisplay, these internally-deduced values
16095 are tested for feasibility, and ignored if found to be
16096 unfeasible.
16097
16098 . Note that the function try_window, used to completely redisplay
16099 a window, accepts the window's start point as its argument.
16100 This is used several times in the redisplay code to control
16101 where the window start will be, according to user options such
16102 as scroll-conservatively, and also to ensure the screen line
16103 showing point will be fully (as opposed to partially) visible on
16104 display. */
16105
16106 static void
16107 redisplay_window (Lisp_Object window, bool just_this_one_p)
16108 {
16109 struct window *w = XWINDOW (window);
16110 struct frame *f = XFRAME (w->frame);
16111 struct buffer *buffer = XBUFFER (w->contents);
16112 struct buffer *old = current_buffer;
16113 struct text_pos lpoint, opoint, startp;
16114 bool update_mode_line;
16115 int tem;
16116 struct it it;
16117 /* Record it now because it's overwritten. */
16118 bool current_matrix_up_to_date_p = false;
16119 bool used_current_matrix_p = false;
16120 /* This is less strict than current_matrix_up_to_date_p.
16121 It indicates that the buffer contents and narrowing are unchanged. */
16122 bool buffer_unchanged_p = false;
16123 bool temp_scroll_step = false;
16124 ptrdiff_t count = SPECPDL_INDEX ();
16125 int rc;
16126 int centering_position = -1;
16127 bool last_line_misfit = false;
16128 ptrdiff_t beg_unchanged, end_unchanged;
16129 int frame_line_height;
16130 bool use_desired_matrix;
16131
16132 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16133 opoint = lpoint;
16134
16135 #ifdef GLYPH_DEBUG
16136 *w->desired_matrix->method = 0;
16137 #endif
16138
16139 if (!just_this_one_p
16140 && REDISPLAY_SOME_P ()
16141 && !w->redisplay
16142 && !w->update_mode_line
16143 && !f->face_change
16144 && !f->redisplay
16145 && !buffer->text->redisplay
16146 && BUF_PT (buffer) == w->last_point)
16147 return;
16148
16149 /* Make sure that both W's markers are valid. */
16150 eassert (XMARKER (w->start)->buffer == buffer);
16151 eassert (XMARKER (w->pointm)->buffer == buffer);
16152
16153 /* We come here again if we need to run window-text-change-functions
16154 below. */
16155 restart:
16156 reconsider_clip_changes (w);
16157 frame_line_height = default_line_pixel_height (w);
16158
16159 /* Has the mode line to be updated? */
16160 update_mode_line = (w->update_mode_line
16161 || update_mode_lines
16162 || buffer->clip_changed
16163 || buffer->prevent_redisplay_optimizations_p);
16164
16165 if (!just_this_one_p)
16166 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16167 cleverly elsewhere. */
16168 w->must_be_updated_p = true;
16169
16170 if (MINI_WINDOW_P (w))
16171 {
16172 if (w == XWINDOW (echo_area_window)
16173 && !NILP (echo_area_buffer[0]))
16174 {
16175 if (update_mode_line)
16176 /* We may have to update a tty frame's menu bar or a
16177 tool-bar. Example `M-x C-h C-h C-g'. */
16178 goto finish_menu_bars;
16179 else
16180 /* We've already displayed the echo area glyphs in this window. */
16181 goto finish_scroll_bars;
16182 }
16183 else if ((w != XWINDOW (minibuf_window)
16184 || minibuf_level == 0)
16185 /* When buffer is nonempty, redisplay window normally. */
16186 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16187 /* Quail displays non-mini buffers in minibuffer window.
16188 In that case, redisplay the window normally. */
16189 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16190 {
16191 /* W is a mini-buffer window, but it's not active, so clear
16192 it. */
16193 int yb = window_text_bottom_y (w);
16194 struct glyph_row *row;
16195 int y;
16196
16197 for (y = 0, row = w->desired_matrix->rows;
16198 y < yb;
16199 y += row->height, ++row)
16200 blank_row (w, row, y);
16201 goto finish_scroll_bars;
16202 }
16203
16204 clear_glyph_matrix (w->desired_matrix);
16205 }
16206
16207 /* Otherwise set up data on this window; select its buffer and point
16208 value. */
16209 /* Really select the buffer, for the sake of buffer-local
16210 variables. */
16211 set_buffer_internal_1 (XBUFFER (w->contents));
16212
16213 current_matrix_up_to_date_p
16214 = (w->window_end_valid
16215 && !current_buffer->clip_changed
16216 && !current_buffer->prevent_redisplay_optimizations_p
16217 && !window_outdated (w));
16218
16219 /* Run the window-text-change-functions
16220 if it is possible that the text on the screen has changed
16221 (either due to modification of the text, or any other reason). */
16222 if (!current_matrix_up_to_date_p
16223 && !NILP (Vwindow_text_change_functions))
16224 {
16225 safe_run_hooks (Qwindow_text_change_functions);
16226 goto restart;
16227 }
16228
16229 beg_unchanged = BEG_UNCHANGED;
16230 end_unchanged = END_UNCHANGED;
16231
16232 SET_TEXT_POS (opoint, PT, PT_BYTE);
16233
16234 specbind (Qinhibit_point_motion_hooks, Qt);
16235
16236 buffer_unchanged_p
16237 = (w->window_end_valid
16238 && !current_buffer->clip_changed
16239 && !window_outdated (w));
16240
16241 /* When windows_or_buffers_changed is non-zero, we can't rely
16242 on the window end being valid, so set it to zero there. */
16243 if (windows_or_buffers_changed)
16244 {
16245 /* If window starts on a continuation line, maybe adjust the
16246 window start in case the window's width changed. */
16247 if (XMARKER (w->start)->buffer == current_buffer)
16248 compute_window_start_on_continuation_line (w);
16249
16250 w->window_end_valid = false;
16251 /* If so, we also can't rely on current matrix
16252 and should not fool try_cursor_movement below. */
16253 current_matrix_up_to_date_p = false;
16254 }
16255
16256 /* Some sanity checks. */
16257 CHECK_WINDOW_END (w);
16258 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16259 emacs_abort ();
16260 if (BYTEPOS (opoint) < CHARPOS (opoint))
16261 emacs_abort ();
16262
16263 if (mode_line_update_needed (w))
16264 update_mode_line = true;
16265
16266 /* Point refers normally to the selected window. For any other
16267 window, set up appropriate value. */
16268 if (!EQ (window, selected_window))
16269 {
16270 ptrdiff_t new_pt = marker_position (w->pointm);
16271 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16272
16273 if (new_pt < BEGV)
16274 {
16275 new_pt = BEGV;
16276 new_pt_byte = BEGV_BYTE;
16277 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16278 }
16279 else if (new_pt > (ZV - 1))
16280 {
16281 new_pt = ZV;
16282 new_pt_byte = ZV_BYTE;
16283 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16284 }
16285
16286 /* We don't use SET_PT so that the point-motion hooks don't run. */
16287 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16288 }
16289
16290 /* If any of the character widths specified in the display table
16291 have changed, invalidate the width run cache. It's true that
16292 this may be a bit late to catch such changes, but the rest of
16293 redisplay goes (non-fatally) haywire when the display table is
16294 changed, so why should we worry about doing any better? */
16295 if (current_buffer->width_run_cache
16296 || (current_buffer->base_buffer
16297 && current_buffer->base_buffer->width_run_cache))
16298 {
16299 struct Lisp_Char_Table *disptab = buffer_display_table ();
16300
16301 if (! disptab_matches_widthtab
16302 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16303 {
16304 struct buffer *buf = current_buffer;
16305
16306 if (buf->base_buffer)
16307 buf = buf->base_buffer;
16308 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16309 recompute_width_table (current_buffer, disptab);
16310 }
16311 }
16312
16313 /* If window-start is screwed up, choose a new one. */
16314 if (XMARKER (w->start)->buffer != current_buffer)
16315 goto recenter;
16316
16317 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16318
16319 /* If someone specified a new starting point but did not insist,
16320 check whether it can be used. */
16321 if ((w->optional_new_start || window_frozen_p (w))
16322 && CHARPOS (startp) >= BEGV
16323 && CHARPOS (startp) <= ZV)
16324 {
16325 ptrdiff_t it_charpos;
16326
16327 w->optional_new_start = false;
16328 start_display (&it, w, startp);
16329 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16330 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16331 /* Record IT's position now, since line_bottom_y might change
16332 that. */
16333 it_charpos = IT_CHARPOS (it);
16334 /* Make sure we set the force_start flag only if the cursor row
16335 will be fully visible. Otherwise, the code under force_start
16336 label below will try to move point back into view, which is
16337 not what the code which sets optional_new_start wants. */
16338 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16339 && !w->force_start)
16340 {
16341 if (it_charpos == PT)
16342 w->force_start = true;
16343 /* IT may overshoot PT if text at PT is invisible. */
16344 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16345 w->force_start = true;
16346 #ifdef GLYPH_DEBUG
16347 if (w->force_start)
16348 {
16349 if (window_frozen_p (w))
16350 debug_method_add (w, "set force_start from frozen window start");
16351 else
16352 debug_method_add (w, "set force_start from optional_new_start");
16353 }
16354 #endif
16355 }
16356 }
16357
16358 force_start:
16359
16360 /* Handle case where place to start displaying has been specified,
16361 unless the specified location is outside the accessible range. */
16362 if (w->force_start)
16363 {
16364 /* We set this later on if we have to adjust point. */
16365 int new_vpos = -1;
16366
16367 w->force_start = false;
16368 w->vscroll = 0;
16369 w->window_end_valid = false;
16370
16371 /* Forget any recorded base line for line number display. */
16372 if (!buffer_unchanged_p)
16373 w->base_line_number = 0;
16374
16375 /* Redisplay the mode line. Select the buffer properly for that.
16376 Also, run the hook window-scroll-functions
16377 because we have scrolled. */
16378 /* Note, we do this after clearing force_start because
16379 if there's an error, it is better to forget about force_start
16380 than to get into an infinite loop calling the hook functions
16381 and having them get more errors. */
16382 if (!update_mode_line
16383 || ! NILP (Vwindow_scroll_functions))
16384 {
16385 update_mode_line = true;
16386 w->update_mode_line = true;
16387 startp = run_window_scroll_functions (window, startp);
16388 }
16389
16390 if (CHARPOS (startp) < BEGV)
16391 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16392 else if (CHARPOS (startp) > ZV)
16393 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16394
16395 /* Redisplay, then check if cursor has been set during the
16396 redisplay. Give up if new fonts were loaded. */
16397 /* We used to issue a CHECK_MARGINS argument to try_window here,
16398 but this causes scrolling to fail when point begins inside
16399 the scroll margin (bug#148) -- cyd */
16400 if (!try_window (window, startp, 0))
16401 {
16402 w->force_start = true;
16403 clear_glyph_matrix (w->desired_matrix);
16404 goto need_larger_matrices;
16405 }
16406
16407 if (w->cursor.vpos < 0)
16408 {
16409 /* If point does not appear, try to move point so it does
16410 appear. The desired matrix has been built above, so we
16411 can use it here. First see if point is in invisible
16412 text, and if so, move it to the first visible buffer
16413 position past that. */
16414 struct glyph_row *r = NULL;
16415 Lisp_Object invprop =
16416 get_char_property_and_overlay (make_number (PT), Qinvisible,
16417 Qnil, NULL);
16418
16419 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16420 {
16421 ptrdiff_t alt_pt;
16422 Lisp_Object invprop_end =
16423 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16424 Qnil, Qnil);
16425
16426 if (NATNUMP (invprop_end))
16427 alt_pt = XFASTINT (invprop_end);
16428 else
16429 alt_pt = ZV;
16430 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16431 NULL, 0);
16432 }
16433 if (r)
16434 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16435 else /* Give up and just move to the middle of the window. */
16436 new_vpos = window_box_height (w) / 2;
16437 }
16438
16439 if (!cursor_row_fully_visible_p (w, false, false))
16440 {
16441 /* Point does appear, but on a line partly visible at end of window.
16442 Move it back to a fully-visible line. */
16443 new_vpos = window_box_height (w);
16444 /* But if window_box_height suggests a Y coordinate that is
16445 not less than we already have, that line will clearly not
16446 be fully visible, so give up and scroll the display.
16447 This can happen when the default face uses a font whose
16448 dimensions are different from the frame's default
16449 font. */
16450 if (new_vpos >= w->cursor.y)
16451 {
16452 w->cursor.vpos = -1;
16453 clear_glyph_matrix (w->desired_matrix);
16454 goto try_to_scroll;
16455 }
16456 }
16457 else if (w->cursor.vpos >= 0)
16458 {
16459 /* Some people insist on not letting point enter the scroll
16460 margin, even though this part handles windows that didn't
16461 scroll at all. */
16462 int window_total_lines
16463 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16464 int margin = min (scroll_margin, window_total_lines / 4);
16465 int pixel_margin = margin * frame_line_height;
16466 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16467
16468 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16469 below, which finds the row to move point to, advances by
16470 the Y coordinate of the _next_ row, see the definition of
16471 MATRIX_ROW_BOTTOM_Y. */
16472 if (w->cursor.vpos < margin + header_line)
16473 {
16474 w->cursor.vpos = -1;
16475 clear_glyph_matrix (w->desired_matrix);
16476 goto try_to_scroll;
16477 }
16478 else
16479 {
16480 int window_height = window_box_height (w);
16481
16482 if (header_line)
16483 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16484 if (w->cursor.y >= window_height - pixel_margin)
16485 {
16486 w->cursor.vpos = -1;
16487 clear_glyph_matrix (w->desired_matrix);
16488 goto try_to_scroll;
16489 }
16490 }
16491 }
16492
16493 /* If we need to move point for either of the above reasons,
16494 now actually do it. */
16495 if (new_vpos >= 0)
16496 {
16497 struct glyph_row *row;
16498
16499 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16500 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16501 ++row;
16502
16503 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16504 MATRIX_ROW_START_BYTEPOS (row));
16505
16506 if (w != XWINDOW (selected_window))
16507 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16508 else if (current_buffer == old)
16509 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16510
16511 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16512
16513 /* Re-run pre-redisplay-function so it can update the region
16514 according to the new position of point. */
16515 /* Other than the cursor, w's redisplay is done so we can set its
16516 redisplay to false. Also the buffer's redisplay can be set to
16517 false, since propagate_buffer_redisplay should have already
16518 propagated its info to `w' anyway. */
16519 w->redisplay = false;
16520 XBUFFER (w->contents)->text->redisplay = false;
16521 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16522
16523 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16524 {
16525 /* pre-redisplay-function made changes (e.g. move the region)
16526 that require another round of redisplay. */
16527 clear_glyph_matrix (w->desired_matrix);
16528 if (!try_window (window, startp, 0))
16529 goto need_larger_matrices;
16530 }
16531 }
16532 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16533 {
16534 clear_glyph_matrix (w->desired_matrix);
16535 goto try_to_scroll;
16536 }
16537
16538 #ifdef GLYPH_DEBUG
16539 debug_method_add (w, "forced window start");
16540 #endif
16541 goto done;
16542 }
16543
16544 /* Handle case where text has not changed, only point, and it has
16545 not moved off the frame, and we are not retrying after hscroll.
16546 (current_matrix_up_to_date_p is true when retrying.) */
16547 if (current_matrix_up_to_date_p
16548 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16549 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16550 {
16551 switch (rc)
16552 {
16553 case CURSOR_MOVEMENT_SUCCESS:
16554 used_current_matrix_p = true;
16555 goto done;
16556
16557 case CURSOR_MOVEMENT_MUST_SCROLL:
16558 goto try_to_scroll;
16559
16560 default:
16561 emacs_abort ();
16562 }
16563 }
16564 /* If current starting point was originally the beginning of a line
16565 but no longer is, find a new starting point. */
16566 else if (w->start_at_line_beg
16567 && !(CHARPOS (startp) <= BEGV
16568 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16569 {
16570 #ifdef GLYPH_DEBUG
16571 debug_method_add (w, "recenter 1");
16572 #endif
16573 goto recenter;
16574 }
16575
16576 /* Try scrolling with try_window_id. Value is > 0 if update has
16577 been done, it is -1 if we know that the same window start will
16578 not work. It is 0 if unsuccessful for some other reason. */
16579 else if ((tem = try_window_id (w)) != 0)
16580 {
16581 #ifdef GLYPH_DEBUG
16582 debug_method_add (w, "try_window_id %d", tem);
16583 #endif
16584
16585 if (f->fonts_changed)
16586 goto need_larger_matrices;
16587 if (tem > 0)
16588 goto done;
16589
16590 /* Otherwise try_window_id has returned -1 which means that we
16591 don't want the alternative below this comment to execute. */
16592 }
16593 else if (CHARPOS (startp) >= BEGV
16594 && CHARPOS (startp) <= ZV
16595 && PT >= CHARPOS (startp)
16596 && (CHARPOS (startp) < ZV
16597 /* Avoid starting at end of buffer. */
16598 || CHARPOS (startp) == BEGV
16599 || !window_outdated (w)))
16600 {
16601 int d1, d2, d5, d6;
16602 int rtop, rbot;
16603
16604 /* If first window line is a continuation line, and window start
16605 is inside the modified region, but the first change is before
16606 current window start, we must select a new window start.
16607
16608 However, if this is the result of a down-mouse event (e.g. by
16609 extending the mouse-drag-overlay), we don't want to select a
16610 new window start, since that would change the position under
16611 the mouse, resulting in an unwanted mouse-movement rather
16612 than a simple mouse-click. */
16613 if (!w->start_at_line_beg
16614 && NILP (do_mouse_tracking)
16615 && CHARPOS (startp) > BEGV
16616 && CHARPOS (startp) > BEG + beg_unchanged
16617 && CHARPOS (startp) <= Z - end_unchanged
16618 /* Even if w->start_at_line_beg is nil, a new window may
16619 start at a line_beg, since that's how set_buffer_window
16620 sets it. So, we need to check the return value of
16621 compute_window_start_on_continuation_line. (See also
16622 bug#197). */
16623 && XMARKER (w->start)->buffer == current_buffer
16624 && compute_window_start_on_continuation_line (w)
16625 /* It doesn't make sense to force the window start like we
16626 do at label force_start if it is already known that point
16627 will not be fully visible in the resulting window, because
16628 doing so will move point from its correct position
16629 instead of scrolling the window to bring point into view.
16630 See bug#9324. */
16631 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16632 /* A very tall row could need more than the window height,
16633 in which case we accept that it is partially visible. */
16634 && (rtop != 0) == (rbot != 0))
16635 {
16636 w->force_start = true;
16637 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16638 #ifdef GLYPH_DEBUG
16639 debug_method_add (w, "recomputed window start in continuation line");
16640 #endif
16641 goto force_start;
16642 }
16643
16644 #ifdef GLYPH_DEBUG
16645 debug_method_add (w, "same window start");
16646 #endif
16647
16648 /* Try to redisplay starting at same place as before.
16649 If point has not moved off frame, accept the results. */
16650 if (!current_matrix_up_to_date_p
16651 /* Don't use try_window_reusing_current_matrix in this case
16652 because a window scroll function can have changed the
16653 buffer. */
16654 || !NILP (Vwindow_scroll_functions)
16655 || MINI_WINDOW_P (w)
16656 || !(used_current_matrix_p
16657 = try_window_reusing_current_matrix (w)))
16658 {
16659 IF_DEBUG (debug_method_add (w, "1"));
16660 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16661 /* -1 means we need to scroll.
16662 0 means we need new matrices, but fonts_changed
16663 is set in that case, so we will detect it below. */
16664 goto try_to_scroll;
16665 }
16666
16667 if (f->fonts_changed)
16668 goto need_larger_matrices;
16669
16670 if (w->cursor.vpos >= 0)
16671 {
16672 if (!just_this_one_p
16673 || current_buffer->clip_changed
16674 || BEG_UNCHANGED < CHARPOS (startp))
16675 /* Forget any recorded base line for line number display. */
16676 w->base_line_number = 0;
16677
16678 if (!cursor_row_fully_visible_p (w, true, false))
16679 {
16680 clear_glyph_matrix (w->desired_matrix);
16681 last_line_misfit = true;
16682 }
16683 /* Drop through and scroll. */
16684 else
16685 goto done;
16686 }
16687 else
16688 clear_glyph_matrix (w->desired_matrix);
16689 }
16690
16691 try_to_scroll:
16692
16693 /* Redisplay the mode line. Select the buffer properly for that. */
16694 if (!update_mode_line)
16695 {
16696 update_mode_line = true;
16697 w->update_mode_line = true;
16698 }
16699
16700 /* Try to scroll by specified few lines. */
16701 if ((scroll_conservatively
16702 || emacs_scroll_step
16703 || temp_scroll_step
16704 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16705 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16706 && CHARPOS (startp) >= BEGV
16707 && CHARPOS (startp) <= ZV)
16708 {
16709 /* The function returns -1 if new fonts were loaded, 1 if
16710 successful, 0 if not successful. */
16711 int ss = try_scrolling (window, just_this_one_p,
16712 scroll_conservatively,
16713 emacs_scroll_step,
16714 temp_scroll_step, last_line_misfit);
16715 switch (ss)
16716 {
16717 case SCROLLING_SUCCESS:
16718 goto done;
16719
16720 case SCROLLING_NEED_LARGER_MATRICES:
16721 goto need_larger_matrices;
16722
16723 case SCROLLING_FAILED:
16724 break;
16725
16726 default:
16727 emacs_abort ();
16728 }
16729 }
16730
16731 /* Finally, just choose a place to start which positions point
16732 according to user preferences. */
16733
16734 recenter:
16735
16736 #ifdef GLYPH_DEBUG
16737 debug_method_add (w, "recenter");
16738 #endif
16739
16740 /* Forget any previously recorded base line for line number display. */
16741 if (!buffer_unchanged_p)
16742 w->base_line_number = 0;
16743
16744 /* Determine the window start relative to point. */
16745 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16746 it.current_y = it.last_visible_y;
16747 if (centering_position < 0)
16748 {
16749 int window_total_lines
16750 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16751 int margin
16752 = scroll_margin > 0
16753 ? min (scroll_margin, window_total_lines / 4)
16754 : 0;
16755 ptrdiff_t margin_pos = CHARPOS (startp);
16756 Lisp_Object aggressive;
16757 bool scrolling_up;
16758
16759 /* If there is a scroll margin at the top of the window, find
16760 its character position. */
16761 if (margin
16762 /* Cannot call start_display if startp is not in the
16763 accessible region of the buffer. This can happen when we
16764 have just switched to a different buffer and/or changed
16765 its restriction. In that case, startp is initialized to
16766 the character position 1 (BEGV) because we did not yet
16767 have chance to display the buffer even once. */
16768 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16769 {
16770 struct it it1;
16771 void *it1data = NULL;
16772
16773 SAVE_IT (it1, it, it1data);
16774 start_display (&it1, w, startp);
16775 move_it_vertically (&it1, margin * frame_line_height);
16776 margin_pos = IT_CHARPOS (it1);
16777 RESTORE_IT (&it, &it, it1data);
16778 }
16779 scrolling_up = PT > margin_pos;
16780 aggressive =
16781 scrolling_up
16782 ? BVAR (current_buffer, scroll_up_aggressively)
16783 : BVAR (current_buffer, scroll_down_aggressively);
16784
16785 if (!MINI_WINDOW_P (w)
16786 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16787 {
16788 int pt_offset = 0;
16789
16790 /* Setting scroll-conservatively overrides
16791 scroll-*-aggressively. */
16792 if (!scroll_conservatively && NUMBERP (aggressive))
16793 {
16794 double float_amount = XFLOATINT (aggressive);
16795
16796 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16797 if (pt_offset == 0 && float_amount > 0)
16798 pt_offset = 1;
16799 if (pt_offset && margin > 0)
16800 margin -= 1;
16801 }
16802 /* Compute how much to move the window start backward from
16803 point so that point will be displayed where the user
16804 wants it. */
16805 if (scrolling_up)
16806 {
16807 centering_position = it.last_visible_y;
16808 if (pt_offset)
16809 centering_position -= pt_offset;
16810 centering_position -=
16811 (frame_line_height * (1 + margin + last_line_misfit)
16812 + WINDOW_HEADER_LINE_HEIGHT (w));
16813 /* Don't let point enter the scroll margin near top of
16814 the window. */
16815 if (centering_position < margin * frame_line_height)
16816 centering_position = margin * frame_line_height;
16817 }
16818 else
16819 centering_position = margin * frame_line_height + pt_offset;
16820 }
16821 else
16822 /* Set the window start half the height of the window backward
16823 from point. */
16824 centering_position = window_box_height (w) / 2;
16825 }
16826 move_it_vertically_backward (&it, centering_position);
16827
16828 eassert (IT_CHARPOS (it) >= BEGV);
16829
16830 /* The function move_it_vertically_backward may move over more
16831 than the specified y-distance. If it->w is small, e.g. a
16832 mini-buffer window, we may end up in front of the window's
16833 display area. Start displaying at the start of the line
16834 containing PT in this case. */
16835 if (it.current_y <= 0)
16836 {
16837 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16838 move_it_vertically_backward (&it, 0);
16839 it.current_y = 0;
16840 }
16841
16842 it.current_x = it.hpos = 0;
16843
16844 /* Set the window start position here explicitly, to avoid an
16845 infinite loop in case the functions in window-scroll-functions
16846 get errors. */
16847 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16848
16849 /* Run scroll hooks. */
16850 startp = run_window_scroll_functions (window, it.current.pos);
16851
16852 /* Redisplay the window. */
16853 use_desired_matrix = false;
16854 if (!current_matrix_up_to_date_p
16855 || windows_or_buffers_changed
16856 || f->cursor_type_changed
16857 /* Don't use try_window_reusing_current_matrix in this case
16858 because it can have changed the buffer. */
16859 || !NILP (Vwindow_scroll_functions)
16860 || !just_this_one_p
16861 || MINI_WINDOW_P (w)
16862 || !(used_current_matrix_p
16863 = try_window_reusing_current_matrix (w)))
16864 use_desired_matrix = (try_window (window, startp, 0) == 1);
16865
16866 /* If new fonts have been loaded (due to fontsets), give up. We
16867 have to start a new redisplay since we need to re-adjust glyph
16868 matrices. */
16869 if (f->fonts_changed)
16870 goto need_larger_matrices;
16871
16872 /* If cursor did not appear assume that the middle of the window is
16873 in the first line of the window. Do it again with the next line.
16874 (Imagine a window of height 100, displaying two lines of height
16875 60. Moving back 50 from it->last_visible_y will end in the first
16876 line.) */
16877 if (w->cursor.vpos < 0)
16878 {
16879 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16880 {
16881 clear_glyph_matrix (w->desired_matrix);
16882 move_it_by_lines (&it, 1);
16883 try_window (window, it.current.pos, 0);
16884 }
16885 else if (PT < IT_CHARPOS (it))
16886 {
16887 clear_glyph_matrix (w->desired_matrix);
16888 move_it_by_lines (&it, -1);
16889 try_window (window, it.current.pos, 0);
16890 }
16891 else
16892 {
16893 /* Not much we can do about it. */
16894 }
16895 }
16896
16897 /* Consider the following case: Window starts at BEGV, there is
16898 invisible, intangible text at BEGV, so that display starts at
16899 some point START > BEGV. It can happen that we are called with
16900 PT somewhere between BEGV and START. Try to handle that case,
16901 and similar ones. */
16902 if (w->cursor.vpos < 0)
16903 {
16904 /* Prefer the desired matrix to the current matrix, if possible,
16905 in the fallback calculations below. This is because using
16906 the current matrix might completely goof, e.g. if its first
16907 row is after point. */
16908 struct glyph_matrix *matrix =
16909 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16910 /* First, try locating the proper glyph row for PT. */
16911 struct glyph_row *row =
16912 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16913
16914 /* Sometimes point is at the beginning of invisible text that is
16915 before the 1st character displayed in the row. In that case,
16916 row_containing_pos fails to find the row, because no glyphs
16917 with appropriate buffer positions are present in the row.
16918 Therefore, we next try to find the row which shows the 1st
16919 position after the invisible text. */
16920 if (!row)
16921 {
16922 Lisp_Object val =
16923 get_char_property_and_overlay (make_number (PT), Qinvisible,
16924 Qnil, NULL);
16925
16926 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16927 {
16928 ptrdiff_t alt_pos;
16929 Lisp_Object invis_end =
16930 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16931 Qnil, Qnil);
16932
16933 if (NATNUMP (invis_end))
16934 alt_pos = XFASTINT (invis_end);
16935 else
16936 alt_pos = ZV;
16937 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16938 }
16939 }
16940 /* Finally, fall back on the first row of the window after the
16941 header line (if any). This is slightly better than not
16942 displaying the cursor at all. */
16943 if (!row)
16944 {
16945 row = matrix->rows;
16946 if (row->mode_line_p)
16947 ++row;
16948 }
16949 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16950 }
16951
16952 if (!cursor_row_fully_visible_p (w, false, false))
16953 {
16954 /* If vscroll is enabled, disable it and try again. */
16955 if (w->vscroll)
16956 {
16957 w->vscroll = 0;
16958 clear_glyph_matrix (w->desired_matrix);
16959 goto recenter;
16960 }
16961
16962 /* Users who set scroll-conservatively to a large number want
16963 point just above/below the scroll margin. If we ended up
16964 with point's row partially visible, move the window start to
16965 make that row fully visible and out of the margin. */
16966 if (scroll_conservatively > SCROLL_LIMIT)
16967 {
16968 int window_total_lines
16969 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16970 int margin =
16971 scroll_margin > 0
16972 ? min (scroll_margin, window_total_lines / 4)
16973 : 0;
16974 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16975
16976 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16977 clear_glyph_matrix (w->desired_matrix);
16978 if (1 == try_window (window, it.current.pos,
16979 TRY_WINDOW_CHECK_MARGINS))
16980 goto done;
16981 }
16982
16983 /* If centering point failed to make the whole line visible,
16984 put point at the top instead. That has to make the whole line
16985 visible, if it can be done. */
16986 if (centering_position == 0)
16987 goto done;
16988
16989 clear_glyph_matrix (w->desired_matrix);
16990 centering_position = 0;
16991 goto recenter;
16992 }
16993
16994 done:
16995
16996 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16997 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16998 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16999
17000 /* Display the mode line, if we must. */
17001 if ((update_mode_line
17002 /* If window not full width, must redo its mode line
17003 if (a) the window to its side is being redone and
17004 (b) we do a frame-based redisplay. This is a consequence
17005 of how inverted lines are drawn in frame-based redisplay. */
17006 || (!just_this_one_p
17007 && !FRAME_WINDOW_P (f)
17008 && !WINDOW_FULL_WIDTH_P (w))
17009 /* Line number to display. */
17010 || w->base_line_pos > 0
17011 /* Column number is displayed and different from the one displayed. */
17012 || (w->column_number_displayed != -1
17013 && (w->column_number_displayed != current_column ())))
17014 /* This means that the window has a mode line. */
17015 && (WINDOW_WANTS_MODELINE_P (w)
17016 || WINDOW_WANTS_HEADER_LINE_P (w)))
17017 {
17018
17019 display_mode_lines (w);
17020
17021 /* If mode line height has changed, arrange for a thorough
17022 immediate redisplay using the correct mode line height. */
17023 if (WINDOW_WANTS_MODELINE_P (w)
17024 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17025 {
17026 f->fonts_changed = true;
17027 w->mode_line_height = -1;
17028 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17029 = DESIRED_MODE_LINE_HEIGHT (w);
17030 }
17031
17032 /* If header line height has changed, arrange for a thorough
17033 immediate redisplay using the correct header line height. */
17034 if (WINDOW_WANTS_HEADER_LINE_P (w)
17035 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17036 {
17037 f->fonts_changed = true;
17038 w->header_line_height = -1;
17039 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17040 = DESIRED_HEADER_LINE_HEIGHT (w);
17041 }
17042
17043 if (f->fonts_changed)
17044 goto need_larger_matrices;
17045 }
17046
17047 if (!line_number_displayed && w->base_line_pos != -1)
17048 {
17049 w->base_line_pos = 0;
17050 w->base_line_number = 0;
17051 }
17052
17053 finish_menu_bars:
17054
17055 /* When we reach a frame's selected window, redo the frame's menu
17056 bar and the frame's title. */
17057 if (update_mode_line
17058 && EQ (FRAME_SELECTED_WINDOW (f), window))
17059 {
17060 bool redisplay_menu_p;
17061
17062 if (FRAME_WINDOW_P (f))
17063 {
17064 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17065 || defined (HAVE_NS) || defined (USE_GTK)
17066 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17067 #else
17068 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17069 #endif
17070 }
17071 else
17072 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17073
17074 if (redisplay_menu_p)
17075 display_menu_bar (w);
17076
17077 #ifdef HAVE_WINDOW_SYSTEM
17078 if (FRAME_WINDOW_P (f))
17079 {
17080 #if defined (USE_GTK) || defined (HAVE_NS)
17081 if (FRAME_EXTERNAL_TOOL_BAR (f))
17082 redisplay_tool_bar (f);
17083 #else
17084 if (WINDOWP (f->tool_bar_window)
17085 && (FRAME_TOOL_BAR_LINES (f) > 0
17086 || !NILP (Vauto_resize_tool_bars))
17087 && redisplay_tool_bar (f))
17088 ignore_mouse_drag_p = true;
17089 #endif
17090 }
17091 ptrdiff_t count1 = SPECPDL_INDEX ();
17092 /* x_consider_frame_title calls select-frame, which calls
17093 resize_mini_window, which could resize the mini-window and by
17094 that undo the effect of this redisplay cycle wrt minibuffer
17095 and echo-area display. Binding inhibit-redisplay to t makes
17096 the call to resize_mini_window a no-op, thus avoiding the
17097 adverse side effects. */
17098 specbind (Qinhibit_redisplay, Qt);
17099 x_consider_frame_title (w->frame);
17100 unbind_to (count1, Qnil);
17101 #endif
17102 }
17103
17104 #ifdef HAVE_WINDOW_SYSTEM
17105 if (FRAME_WINDOW_P (f)
17106 && update_window_fringes (w, (just_this_one_p
17107 || (!used_current_matrix_p && !overlay_arrow_seen)
17108 || w->pseudo_window_p)))
17109 {
17110 update_begin (f);
17111 block_input ();
17112 if (draw_window_fringes (w, true))
17113 {
17114 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17115 x_draw_right_divider (w);
17116 else
17117 x_draw_vertical_border (w);
17118 }
17119 unblock_input ();
17120 update_end (f);
17121 }
17122
17123 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17124 x_draw_bottom_divider (w);
17125 #endif /* HAVE_WINDOW_SYSTEM */
17126
17127 /* We go to this label, with fonts_changed set, if it is
17128 necessary to try again using larger glyph matrices.
17129 We have to redeem the scroll bar even in this case,
17130 because the loop in redisplay_internal expects that. */
17131 need_larger_matrices:
17132 ;
17133 finish_scroll_bars:
17134
17135 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17136 {
17137 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17138 /* Set the thumb's position and size. */
17139 set_vertical_scroll_bar (w);
17140
17141 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17142 /* Set the thumb's position and size. */
17143 set_horizontal_scroll_bar (w);
17144
17145 /* Note that we actually used the scroll bar attached to this
17146 window, so it shouldn't be deleted at the end of redisplay. */
17147 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17148 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17149 }
17150
17151 /* Restore current_buffer and value of point in it. The window
17152 update may have changed the buffer, so first make sure `opoint'
17153 is still valid (Bug#6177). */
17154 if (CHARPOS (opoint) < BEGV)
17155 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17156 else if (CHARPOS (opoint) > ZV)
17157 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17158 else
17159 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17160
17161 set_buffer_internal_1 (old);
17162 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17163 shorter. This can be caused by log truncation in *Messages*. */
17164 if (CHARPOS (lpoint) <= ZV)
17165 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17166
17167 unbind_to (count, Qnil);
17168 }
17169
17170
17171 /* Build the complete desired matrix of WINDOW with a window start
17172 buffer position POS.
17173
17174 Value is 1 if successful. It is zero if fonts were loaded during
17175 redisplay which makes re-adjusting glyph matrices necessary, and -1
17176 if point would appear in the scroll margins.
17177 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17178 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17179 set in FLAGS.) */
17180
17181 int
17182 try_window (Lisp_Object window, struct text_pos pos, int flags)
17183 {
17184 struct window *w = XWINDOW (window);
17185 struct it it;
17186 struct glyph_row *last_text_row = NULL;
17187 struct frame *f = XFRAME (w->frame);
17188 int frame_line_height = default_line_pixel_height (w);
17189
17190 /* Make POS the new window start. */
17191 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17192
17193 /* Mark cursor position as unknown. No overlay arrow seen. */
17194 w->cursor.vpos = -1;
17195 overlay_arrow_seen = false;
17196
17197 /* Initialize iterator and info to start at POS. */
17198 start_display (&it, w, pos);
17199 it.glyph_row->reversed_p = false;
17200
17201 /* Display all lines of W. */
17202 while (it.current_y < it.last_visible_y)
17203 {
17204 if (display_line (&it))
17205 last_text_row = it.glyph_row - 1;
17206 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17207 return 0;
17208 }
17209
17210 /* Don't let the cursor end in the scroll margins. */
17211 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17212 && !MINI_WINDOW_P (w))
17213 {
17214 int this_scroll_margin;
17215 int window_total_lines
17216 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17217
17218 if (scroll_margin > 0)
17219 {
17220 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17221 this_scroll_margin *= frame_line_height;
17222 }
17223 else
17224 this_scroll_margin = 0;
17225
17226 if ((w->cursor.y >= 0 /* not vscrolled */
17227 && w->cursor.y < this_scroll_margin
17228 && CHARPOS (pos) > BEGV
17229 && IT_CHARPOS (it) < ZV)
17230 /* rms: considering make_cursor_line_fully_visible_p here
17231 seems to give wrong results. We don't want to recenter
17232 when the last line is partly visible, we want to allow
17233 that case to be handled in the usual way. */
17234 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17235 {
17236 w->cursor.vpos = -1;
17237 clear_glyph_matrix (w->desired_matrix);
17238 return -1;
17239 }
17240 }
17241
17242 /* If bottom moved off end of frame, change mode line percentage. */
17243 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17244 w->update_mode_line = true;
17245
17246 /* Set window_end_pos to the offset of the last character displayed
17247 on the window from the end of current_buffer. Set
17248 window_end_vpos to its row number. */
17249 if (last_text_row)
17250 {
17251 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17252 adjust_window_ends (w, last_text_row, false);
17253 eassert
17254 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17255 w->window_end_vpos)));
17256 }
17257 else
17258 {
17259 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17260 w->window_end_pos = Z - ZV;
17261 w->window_end_vpos = 0;
17262 }
17263
17264 /* But that is not valid info until redisplay finishes. */
17265 w->window_end_valid = false;
17266 return 1;
17267 }
17268
17269
17270 \f
17271 /************************************************************************
17272 Window redisplay reusing current matrix when buffer has not changed
17273 ************************************************************************/
17274
17275 /* Try redisplay of window W showing an unchanged buffer with a
17276 different window start than the last time it was displayed by
17277 reusing its current matrix. Value is true if successful.
17278 W->start is the new window start. */
17279
17280 static bool
17281 try_window_reusing_current_matrix (struct window *w)
17282 {
17283 struct frame *f = XFRAME (w->frame);
17284 struct glyph_row *bottom_row;
17285 struct it it;
17286 struct run run;
17287 struct text_pos start, new_start;
17288 int nrows_scrolled, i;
17289 struct glyph_row *last_text_row;
17290 struct glyph_row *last_reused_text_row;
17291 struct glyph_row *start_row;
17292 int start_vpos, min_y, max_y;
17293
17294 #ifdef GLYPH_DEBUG
17295 if (inhibit_try_window_reusing)
17296 return false;
17297 #endif
17298
17299 if (/* This function doesn't handle terminal frames. */
17300 !FRAME_WINDOW_P (f)
17301 /* Don't try to reuse the display if windows have been split
17302 or such. */
17303 || windows_or_buffers_changed
17304 || f->cursor_type_changed)
17305 return false;
17306
17307 /* Can't do this if showing trailing whitespace. */
17308 if (!NILP (Vshow_trailing_whitespace))
17309 return false;
17310
17311 /* If top-line visibility has changed, give up. */
17312 if (WINDOW_WANTS_HEADER_LINE_P (w)
17313 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17314 return false;
17315
17316 /* Give up if old or new display is scrolled vertically. We could
17317 make this function handle this, but right now it doesn't. */
17318 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17319 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17320 return false;
17321
17322 /* The variable new_start now holds the new window start. The old
17323 start `start' can be determined from the current matrix. */
17324 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17325 start = start_row->minpos;
17326 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17327
17328 /* Clear the desired matrix for the display below. */
17329 clear_glyph_matrix (w->desired_matrix);
17330
17331 if (CHARPOS (new_start) <= CHARPOS (start))
17332 {
17333 /* Don't use this method if the display starts with an ellipsis
17334 displayed for invisible text. It's not easy to handle that case
17335 below, and it's certainly not worth the effort since this is
17336 not a frequent case. */
17337 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17338 return false;
17339
17340 IF_DEBUG (debug_method_add (w, "twu1"));
17341
17342 /* Display up to a row that can be reused. The variable
17343 last_text_row is set to the last row displayed that displays
17344 text. Note that it.vpos == 0 if or if not there is a
17345 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17346 start_display (&it, w, new_start);
17347 w->cursor.vpos = -1;
17348 last_text_row = last_reused_text_row = NULL;
17349
17350 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17351 {
17352 /* If we have reached into the characters in the START row,
17353 that means the line boundaries have changed. So we
17354 can't start copying with the row START. Maybe it will
17355 work to start copying with the following row. */
17356 while (IT_CHARPOS (it) > CHARPOS (start))
17357 {
17358 /* Advance to the next row as the "start". */
17359 start_row++;
17360 start = start_row->minpos;
17361 /* If there are no more rows to try, or just one, give up. */
17362 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17363 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17364 || CHARPOS (start) == ZV)
17365 {
17366 clear_glyph_matrix (w->desired_matrix);
17367 return false;
17368 }
17369
17370 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17371 }
17372 /* If we have reached alignment, we can copy the rest of the
17373 rows. */
17374 if (IT_CHARPOS (it) == CHARPOS (start)
17375 /* Don't accept "alignment" inside a display vector,
17376 since start_row could have started in the middle of
17377 that same display vector (thus their character
17378 positions match), and we have no way of telling if
17379 that is the case. */
17380 && it.current.dpvec_index < 0)
17381 break;
17382
17383 it.glyph_row->reversed_p = false;
17384 if (display_line (&it))
17385 last_text_row = it.glyph_row - 1;
17386
17387 }
17388
17389 /* A value of current_y < last_visible_y means that we stopped
17390 at the previous window start, which in turn means that we
17391 have at least one reusable row. */
17392 if (it.current_y < it.last_visible_y)
17393 {
17394 struct glyph_row *row;
17395
17396 /* IT.vpos always starts from 0; it counts text lines. */
17397 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17398
17399 /* Find PT if not already found in the lines displayed. */
17400 if (w->cursor.vpos < 0)
17401 {
17402 int dy = it.current_y - start_row->y;
17403
17404 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17405 row = row_containing_pos (w, PT, row, NULL, dy);
17406 if (row)
17407 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17408 dy, nrows_scrolled);
17409 else
17410 {
17411 clear_glyph_matrix (w->desired_matrix);
17412 return false;
17413 }
17414 }
17415
17416 /* Scroll the display. Do it before the current matrix is
17417 changed. The problem here is that update has not yet
17418 run, i.e. part of the current matrix is not up to date.
17419 scroll_run_hook will clear the cursor, and use the
17420 current matrix to get the height of the row the cursor is
17421 in. */
17422 run.current_y = start_row->y;
17423 run.desired_y = it.current_y;
17424 run.height = it.last_visible_y - it.current_y;
17425
17426 if (run.height > 0 && run.current_y != run.desired_y)
17427 {
17428 update_begin (f);
17429 FRAME_RIF (f)->update_window_begin_hook (w);
17430 FRAME_RIF (f)->clear_window_mouse_face (w);
17431 FRAME_RIF (f)->scroll_run_hook (w, &run);
17432 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17433 update_end (f);
17434 }
17435
17436 /* Shift current matrix down by nrows_scrolled lines. */
17437 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17438 rotate_matrix (w->current_matrix,
17439 start_vpos,
17440 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17441 nrows_scrolled);
17442
17443 /* Disable lines that must be updated. */
17444 for (i = 0; i < nrows_scrolled; ++i)
17445 (start_row + i)->enabled_p = false;
17446
17447 /* Re-compute Y positions. */
17448 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17449 max_y = it.last_visible_y;
17450 for (row = start_row + nrows_scrolled;
17451 row < bottom_row;
17452 ++row)
17453 {
17454 row->y = it.current_y;
17455 row->visible_height = row->height;
17456
17457 if (row->y < min_y)
17458 row->visible_height -= min_y - row->y;
17459 if (row->y + row->height > max_y)
17460 row->visible_height -= row->y + row->height - max_y;
17461 if (row->fringe_bitmap_periodic_p)
17462 row->redraw_fringe_bitmaps_p = true;
17463
17464 it.current_y += row->height;
17465
17466 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17467 last_reused_text_row = row;
17468 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17469 break;
17470 }
17471
17472 /* Disable lines in the current matrix which are now
17473 below the window. */
17474 for (++row; row < bottom_row; ++row)
17475 row->enabled_p = row->mode_line_p = false;
17476 }
17477
17478 /* Update window_end_pos etc.; last_reused_text_row is the last
17479 reused row from the current matrix containing text, if any.
17480 The value of last_text_row is the last displayed line
17481 containing text. */
17482 if (last_reused_text_row)
17483 adjust_window_ends (w, last_reused_text_row, true);
17484 else if (last_text_row)
17485 adjust_window_ends (w, last_text_row, false);
17486 else
17487 {
17488 /* This window must be completely empty. */
17489 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17490 w->window_end_pos = Z - ZV;
17491 w->window_end_vpos = 0;
17492 }
17493 w->window_end_valid = false;
17494
17495 /* Update hint: don't try scrolling again in update_window. */
17496 w->desired_matrix->no_scrolling_p = true;
17497
17498 #ifdef GLYPH_DEBUG
17499 debug_method_add (w, "try_window_reusing_current_matrix 1");
17500 #endif
17501 return true;
17502 }
17503 else if (CHARPOS (new_start) > CHARPOS (start))
17504 {
17505 struct glyph_row *pt_row, *row;
17506 struct glyph_row *first_reusable_row;
17507 struct glyph_row *first_row_to_display;
17508 int dy;
17509 int yb = window_text_bottom_y (w);
17510
17511 /* Find the row starting at new_start, if there is one. Don't
17512 reuse a partially visible line at the end. */
17513 first_reusable_row = start_row;
17514 while (first_reusable_row->enabled_p
17515 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17516 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17517 < CHARPOS (new_start)))
17518 ++first_reusable_row;
17519
17520 /* Give up if there is no row to reuse. */
17521 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17522 || !first_reusable_row->enabled_p
17523 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17524 != CHARPOS (new_start)))
17525 return false;
17526
17527 /* We can reuse fully visible rows beginning with
17528 first_reusable_row to the end of the window. Set
17529 first_row_to_display to the first row that cannot be reused.
17530 Set pt_row to the row containing point, if there is any. */
17531 pt_row = NULL;
17532 for (first_row_to_display = first_reusable_row;
17533 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17534 ++first_row_to_display)
17535 {
17536 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17537 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17538 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17539 && first_row_to_display->ends_at_zv_p
17540 && pt_row == NULL)))
17541 pt_row = first_row_to_display;
17542 }
17543
17544 /* Start displaying at the start of first_row_to_display. */
17545 eassert (first_row_to_display->y < yb);
17546 init_to_row_start (&it, w, first_row_to_display);
17547
17548 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17549 - start_vpos);
17550 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17551 - nrows_scrolled);
17552 it.current_y = (first_row_to_display->y - first_reusable_row->y
17553 + WINDOW_HEADER_LINE_HEIGHT (w));
17554
17555 /* Display lines beginning with first_row_to_display in the
17556 desired matrix. Set last_text_row to the last row displayed
17557 that displays text. */
17558 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17559 if (pt_row == NULL)
17560 w->cursor.vpos = -1;
17561 last_text_row = NULL;
17562 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17563 if (display_line (&it))
17564 last_text_row = it.glyph_row - 1;
17565
17566 /* If point is in a reused row, adjust y and vpos of the cursor
17567 position. */
17568 if (pt_row)
17569 {
17570 w->cursor.vpos -= nrows_scrolled;
17571 w->cursor.y -= first_reusable_row->y - start_row->y;
17572 }
17573
17574 /* Give up if point isn't in a row displayed or reused. (This
17575 also handles the case where w->cursor.vpos < nrows_scrolled
17576 after the calls to display_line, which can happen with scroll
17577 margins. See bug#1295.) */
17578 if (w->cursor.vpos < 0)
17579 {
17580 clear_glyph_matrix (w->desired_matrix);
17581 return false;
17582 }
17583
17584 /* Scroll the display. */
17585 run.current_y = first_reusable_row->y;
17586 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17587 run.height = it.last_visible_y - run.current_y;
17588 dy = run.current_y - run.desired_y;
17589
17590 if (run.height)
17591 {
17592 update_begin (f);
17593 FRAME_RIF (f)->update_window_begin_hook (w);
17594 FRAME_RIF (f)->clear_window_mouse_face (w);
17595 FRAME_RIF (f)->scroll_run_hook (w, &run);
17596 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17597 update_end (f);
17598 }
17599
17600 /* Adjust Y positions of reused rows. */
17601 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17602 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17603 max_y = it.last_visible_y;
17604 for (row = first_reusable_row; row < first_row_to_display; ++row)
17605 {
17606 row->y -= dy;
17607 row->visible_height = row->height;
17608 if (row->y < min_y)
17609 row->visible_height -= min_y - row->y;
17610 if (row->y + row->height > max_y)
17611 row->visible_height -= row->y + row->height - max_y;
17612 if (row->fringe_bitmap_periodic_p)
17613 row->redraw_fringe_bitmaps_p = true;
17614 }
17615
17616 /* Scroll the current matrix. */
17617 eassert (nrows_scrolled > 0);
17618 rotate_matrix (w->current_matrix,
17619 start_vpos,
17620 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17621 -nrows_scrolled);
17622
17623 /* Disable rows not reused. */
17624 for (row -= nrows_scrolled; row < bottom_row; ++row)
17625 row->enabled_p = false;
17626
17627 /* Point may have moved to a different line, so we cannot assume that
17628 the previous cursor position is valid; locate the correct row. */
17629 if (pt_row)
17630 {
17631 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17632 row < bottom_row
17633 && PT >= MATRIX_ROW_END_CHARPOS (row)
17634 && !row->ends_at_zv_p;
17635 row++)
17636 {
17637 w->cursor.vpos++;
17638 w->cursor.y = row->y;
17639 }
17640 if (row < bottom_row)
17641 {
17642 /* Can't simply scan the row for point with
17643 bidi-reordered glyph rows. Let set_cursor_from_row
17644 figure out where to put the cursor, and if it fails,
17645 give up. */
17646 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17647 {
17648 if (!set_cursor_from_row (w, row, w->current_matrix,
17649 0, 0, 0, 0))
17650 {
17651 clear_glyph_matrix (w->desired_matrix);
17652 return false;
17653 }
17654 }
17655 else
17656 {
17657 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17658 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17659
17660 for (; glyph < end
17661 && (!BUFFERP (glyph->object)
17662 || glyph->charpos < PT);
17663 glyph++)
17664 {
17665 w->cursor.hpos++;
17666 w->cursor.x += glyph->pixel_width;
17667 }
17668 }
17669 }
17670 }
17671
17672 /* Adjust window end. A null value of last_text_row means that
17673 the window end is in reused rows which in turn means that
17674 only its vpos can have changed. */
17675 if (last_text_row)
17676 adjust_window_ends (w, last_text_row, false);
17677 else
17678 w->window_end_vpos -= nrows_scrolled;
17679
17680 w->window_end_valid = false;
17681 w->desired_matrix->no_scrolling_p = true;
17682
17683 #ifdef GLYPH_DEBUG
17684 debug_method_add (w, "try_window_reusing_current_matrix 2");
17685 #endif
17686 return true;
17687 }
17688
17689 return false;
17690 }
17691
17692
17693 \f
17694 /************************************************************************
17695 Window redisplay reusing current matrix when buffer has changed
17696 ************************************************************************/
17697
17698 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17699 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17700 ptrdiff_t *, ptrdiff_t *);
17701 static struct glyph_row *
17702 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17703 struct glyph_row *);
17704
17705
17706 /* Return the last row in MATRIX displaying text. If row START is
17707 non-null, start searching with that row. IT gives the dimensions
17708 of the display. Value is null if matrix is empty; otherwise it is
17709 a pointer to the row found. */
17710
17711 static struct glyph_row *
17712 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17713 struct glyph_row *start)
17714 {
17715 struct glyph_row *row, *row_found;
17716
17717 /* Set row_found to the last row in IT->w's current matrix
17718 displaying text. The loop looks funny but think of partially
17719 visible lines. */
17720 row_found = NULL;
17721 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17722 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17723 {
17724 eassert (row->enabled_p);
17725 row_found = row;
17726 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17727 break;
17728 ++row;
17729 }
17730
17731 return row_found;
17732 }
17733
17734
17735 /* Return the last row in the current matrix of W that is not affected
17736 by changes at the start of current_buffer that occurred since W's
17737 current matrix was built. Value is null if no such row exists.
17738
17739 BEG_UNCHANGED us the number of characters unchanged at the start of
17740 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17741 first changed character in current_buffer. Characters at positions <
17742 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17743 when the current matrix was built. */
17744
17745 static struct glyph_row *
17746 find_last_unchanged_at_beg_row (struct window *w)
17747 {
17748 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17749 struct glyph_row *row;
17750 struct glyph_row *row_found = NULL;
17751 int yb = window_text_bottom_y (w);
17752
17753 /* Find the last row displaying unchanged text. */
17754 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17755 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17756 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17757 ++row)
17758 {
17759 if (/* If row ends before first_changed_pos, it is unchanged,
17760 except in some case. */
17761 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17762 /* When row ends in ZV and we write at ZV it is not
17763 unchanged. */
17764 && !row->ends_at_zv_p
17765 /* When first_changed_pos is the end of a continued line,
17766 row is not unchanged because it may be no longer
17767 continued. */
17768 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17769 && (row->continued_p
17770 || row->exact_window_width_line_p))
17771 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17772 needs to be recomputed, so don't consider this row as
17773 unchanged. This happens when the last line was
17774 bidi-reordered and was killed immediately before this
17775 redisplay cycle. In that case, ROW->end stores the
17776 buffer position of the first visual-order character of
17777 the killed text, which is now beyond ZV. */
17778 && CHARPOS (row->end.pos) <= ZV)
17779 row_found = row;
17780
17781 /* Stop if last visible row. */
17782 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17783 break;
17784 }
17785
17786 return row_found;
17787 }
17788
17789
17790 /* Find the first glyph row in the current matrix of W that is not
17791 affected by changes at the end of current_buffer since the
17792 time W's current matrix was built.
17793
17794 Return in *DELTA the number of chars by which buffer positions in
17795 unchanged text at the end of current_buffer must be adjusted.
17796
17797 Return in *DELTA_BYTES the corresponding number of bytes.
17798
17799 Value is null if no such row exists, i.e. all rows are affected by
17800 changes. */
17801
17802 static struct glyph_row *
17803 find_first_unchanged_at_end_row (struct window *w,
17804 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17805 {
17806 struct glyph_row *row;
17807 struct glyph_row *row_found = NULL;
17808
17809 *delta = *delta_bytes = 0;
17810
17811 /* Display must not have been paused, otherwise the current matrix
17812 is not up to date. */
17813 eassert (w->window_end_valid);
17814
17815 /* A value of window_end_pos >= END_UNCHANGED means that the window
17816 end is in the range of changed text. If so, there is no
17817 unchanged row at the end of W's current matrix. */
17818 if (w->window_end_pos >= END_UNCHANGED)
17819 return NULL;
17820
17821 /* Set row to the last row in W's current matrix displaying text. */
17822 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17823
17824 /* If matrix is entirely empty, no unchanged row exists. */
17825 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17826 {
17827 /* The value of row is the last glyph row in the matrix having a
17828 meaningful buffer position in it. The end position of row
17829 corresponds to window_end_pos. This allows us to translate
17830 buffer positions in the current matrix to current buffer
17831 positions for characters not in changed text. */
17832 ptrdiff_t Z_old =
17833 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17834 ptrdiff_t Z_BYTE_old =
17835 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17836 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17837 struct glyph_row *first_text_row
17838 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17839
17840 *delta = Z - Z_old;
17841 *delta_bytes = Z_BYTE - Z_BYTE_old;
17842
17843 /* Set last_unchanged_pos to the buffer position of the last
17844 character in the buffer that has not been changed. Z is the
17845 index + 1 of the last character in current_buffer, i.e. by
17846 subtracting END_UNCHANGED we get the index of the last
17847 unchanged character, and we have to add BEG to get its buffer
17848 position. */
17849 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17850 last_unchanged_pos_old = last_unchanged_pos - *delta;
17851
17852 /* Search backward from ROW for a row displaying a line that
17853 starts at a minimum position >= last_unchanged_pos_old. */
17854 for (; row > first_text_row; --row)
17855 {
17856 /* This used to abort, but it can happen.
17857 It is ok to just stop the search instead here. KFS. */
17858 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17859 break;
17860
17861 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17862 row_found = row;
17863 }
17864 }
17865
17866 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17867
17868 return row_found;
17869 }
17870
17871
17872 /* Make sure that glyph rows in the current matrix of window W
17873 reference the same glyph memory as corresponding rows in the
17874 frame's frame matrix. This function is called after scrolling W's
17875 current matrix on a terminal frame in try_window_id and
17876 try_window_reusing_current_matrix. */
17877
17878 static void
17879 sync_frame_with_window_matrix_rows (struct window *w)
17880 {
17881 struct frame *f = XFRAME (w->frame);
17882 struct glyph_row *window_row, *window_row_end, *frame_row;
17883
17884 /* Preconditions: W must be a leaf window and full-width. Its frame
17885 must have a frame matrix. */
17886 eassert (BUFFERP (w->contents));
17887 eassert (WINDOW_FULL_WIDTH_P (w));
17888 eassert (!FRAME_WINDOW_P (f));
17889
17890 /* If W is a full-width window, glyph pointers in W's current matrix
17891 have, by definition, to be the same as glyph pointers in the
17892 corresponding frame matrix. Note that frame matrices have no
17893 marginal areas (see build_frame_matrix). */
17894 window_row = w->current_matrix->rows;
17895 window_row_end = window_row + w->current_matrix->nrows;
17896 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17897 while (window_row < window_row_end)
17898 {
17899 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17900 struct glyph *end = window_row->glyphs[LAST_AREA];
17901
17902 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17903 frame_row->glyphs[TEXT_AREA] = start;
17904 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17905 frame_row->glyphs[LAST_AREA] = end;
17906
17907 /* Disable frame rows whose corresponding window rows have
17908 been disabled in try_window_id. */
17909 if (!window_row->enabled_p)
17910 frame_row->enabled_p = false;
17911
17912 ++window_row, ++frame_row;
17913 }
17914 }
17915
17916
17917 /* Find the glyph row in window W containing CHARPOS. Consider all
17918 rows between START and END (not inclusive). END null means search
17919 all rows to the end of the display area of W. Value is the row
17920 containing CHARPOS or null. */
17921
17922 struct glyph_row *
17923 row_containing_pos (struct window *w, ptrdiff_t charpos,
17924 struct glyph_row *start, struct glyph_row *end, int dy)
17925 {
17926 struct glyph_row *row = start;
17927 struct glyph_row *best_row = NULL;
17928 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17929 int last_y;
17930
17931 /* If we happen to start on a header-line, skip that. */
17932 if (row->mode_line_p)
17933 ++row;
17934
17935 if ((end && row >= end) || !row->enabled_p)
17936 return NULL;
17937
17938 last_y = window_text_bottom_y (w) - dy;
17939
17940 while (true)
17941 {
17942 /* Give up if we have gone too far. */
17943 if ((end && row >= end) || !row->enabled_p)
17944 return NULL;
17945 /* This formerly returned if they were equal.
17946 I think that both quantities are of a "last plus one" type;
17947 if so, when they are equal, the row is within the screen. -- rms. */
17948 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17949 return NULL;
17950
17951 /* If it is in this row, return this row. */
17952 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17953 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17954 /* The end position of a row equals the start
17955 position of the next row. If CHARPOS is there, we
17956 would rather consider it displayed in the next
17957 line, except when this line ends in ZV. */
17958 && !row_for_charpos_p (row, charpos)))
17959 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17960 {
17961 struct glyph *g;
17962
17963 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17964 || (!best_row && !row->continued_p))
17965 return row;
17966 /* In bidi-reordered rows, there could be several rows whose
17967 edges surround CHARPOS, all of these rows belonging to
17968 the same continued line. We need to find the row which
17969 fits CHARPOS the best. */
17970 for (g = row->glyphs[TEXT_AREA];
17971 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17972 g++)
17973 {
17974 if (!STRINGP (g->object))
17975 {
17976 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17977 {
17978 mindif = eabs (g->charpos - charpos);
17979 best_row = row;
17980 /* Exact match always wins. */
17981 if (mindif == 0)
17982 return best_row;
17983 }
17984 }
17985 }
17986 }
17987 else if (best_row && !row->continued_p)
17988 return best_row;
17989 ++row;
17990 }
17991 }
17992
17993
17994 /* Try to redisplay window W by reusing its existing display. W's
17995 current matrix must be up to date when this function is called,
17996 i.e., window_end_valid must be true.
17997
17998 Value is
17999
18000 >= 1 if successful, i.e. display has been updated
18001 specifically:
18002 1 means the changes were in front of a newline that precedes
18003 the window start, and the whole current matrix was reused
18004 2 means the changes were after the last position displayed
18005 in the window, and the whole current matrix was reused
18006 3 means portions of the current matrix were reused, while
18007 some of the screen lines were redrawn
18008 -1 if redisplay with same window start is known not to succeed
18009 0 if otherwise unsuccessful
18010
18011 The following steps are performed:
18012
18013 1. Find the last row in the current matrix of W that is not
18014 affected by changes at the start of current_buffer. If no such row
18015 is found, give up.
18016
18017 2. Find the first row in W's current matrix that is not affected by
18018 changes at the end of current_buffer. Maybe there is no such row.
18019
18020 3. Display lines beginning with the row + 1 found in step 1 to the
18021 row found in step 2 or, if step 2 didn't find a row, to the end of
18022 the window.
18023
18024 4. If cursor is not known to appear on the window, give up.
18025
18026 5. If display stopped at the row found in step 2, scroll the
18027 display and current matrix as needed.
18028
18029 6. Maybe display some lines at the end of W, if we must. This can
18030 happen under various circumstances, like a partially visible line
18031 becoming fully visible, or because newly displayed lines are displayed
18032 in smaller font sizes.
18033
18034 7. Update W's window end information. */
18035
18036 static int
18037 try_window_id (struct window *w)
18038 {
18039 struct frame *f = XFRAME (w->frame);
18040 struct glyph_matrix *current_matrix = w->current_matrix;
18041 struct glyph_matrix *desired_matrix = w->desired_matrix;
18042 struct glyph_row *last_unchanged_at_beg_row;
18043 struct glyph_row *first_unchanged_at_end_row;
18044 struct glyph_row *row;
18045 struct glyph_row *bottom_row;
18046 int bottom_vpos;
18047 struct it it;
18048 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18049 int dvpos, dy;
18050 struct text_pos start_pos;
18051 struct run run;
18052 int first_unchanged_at_end_vpos = 0;
18053 struct glyph_row *last_text_row, *last_text_row_at_end;
18054 struct text_pos start;
18055 ptrdiff_t first_changed_charpos, last_changed_charpos;
18056
18057 #ifdef GLYPH_DEBUG
18058 if (inhibit_try_window_id)
18059 return 0;
18060 #endif
18061
18062 /* This is handy for debugging. */
18063 #if false
18064 #define GIVE_UP(X) \
18065 do { \
18066 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18067 return 0; \
18068 } while (false)
18069 #else
18070 #define GIVE_UP(X) return 0
18071 #endif
18072
18073 SET_TEXT_POS_FROM_MARKER (start, w->start);
18074
18075 /* Don't use this for mini-windows because these can show
18076 messages and mini-buffers, and we don't handle that here. */
18077 if (MINI_WINDOW_P (w))
18078 GIVE_UP (1);
18079
18080 /* This flag is used to prevent redisplay optimizations. */
18081 if (windows_or_buffers_changed || f->cursor_type_changed)
18082 GIVE_UP (2);
18083
18084 /* This function's optimizations cannot be used if overlays have
18085 changed in the buffer displayed by the window, so give up if they
18086 have. */
18087 if (w->last_overlay_modified != OVERLAY_MODIFF)
18088 GIVE_UP (200);
18089
18090 /* Verify that narrowing has not changed.
18091 Also verify that we were not told to prevent redisplay optimizations.
18092 It would be nice to further
18093 reduce the number of cases where this prevents try_window_id. */
18094 if (current_buffer->clip_changed
18095 || current_buffer->prevent_redisplay_optimizations_p)
18096 GIVE_UP (3);
18097
18098 /* Window must either use window-based redisplay or be full width. */
18099 if (!FRAME_WINDOW_P (f)
18100 && (!FRAME_LINE_INS_DEL_OK (f)
18101 || !WINDOW_FULL_WIDTH_P (w)))
18102 GIVE_UP (4);
18103
18104 /* Give up if point is known NOT to appear in W. */
18105 if (PT < CHARPOS (start))
18106 GIVE_UP (5);
18107
18108 /* Another way to prevent redisplay optimizations. */
18109 if (w->last_modified == 0)
18110 GIVE_UP (6);
18111
18112 /* Verify that window is not hscrolled. */
18113 if (w->hscroll != 0)
18114 GIVE_UP (7);
18115
18116 /* Verify that display wasn't paused. */
18117 if (!w->window_end_valid)
18118 GIVE_UP (8);
18119
18120 /* Likewise if highlighting trailing whitespace. */
18121 if (!NILP (Vshow_trailing_whitespace))
18122 GIVE_UP (11);
18123
18124 /* Can't use this if overlay arrow position and/or string have
18125 changed. */
18126 if (overlay_arrows_changed_p ())
18127 GIVE_UP (12);
18128
18129 /* When word-wrap is on, adding a space to the first word of a
18130 wrapped line can change the wrap position, altering the line
18131 above it. It might be worthwhile to handle this more
18132 intelligently, but for now just redisplay from scratch. */
18133 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18134 GIVE_UP (21);
18135
18136 /* Under bidi reordering, adding or deleting a character in the
18137 beginning of a paragraph, before the first strong directional
18138 character, can change the base direction of the paragraph (unless
18139 the buffer specifies a fixed paragraph direction), which will
18140 require redisplaying the whole paragraph. It might be worthwhile
18141 to find the paragraph limits and widen the range of redisplayed
18142 lines to that, but for now just give up this optimization and
18143 redisplay from scratch. */
18144 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18145 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18146 GIVE_UP (22);
18147
18148 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18149 to that variable require thorough redisplay. */
18150 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18151 GIVE_UP (23);
18152
18153 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18154 only if buffer has really changed. The reason is that the gap is
18155 initially at Z for freshly visited files. The code below would
18156 set end_unchanged to 0 in that case. */
18157 if (MODIFF > SAVE_MODIFF
18158 /* This seems to happen sometimes after saving a buffer. */
18159 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18160 {
18161 if (GPT - BEG < BEG_UNCHANGED)
18162 BEG_UNCHANGED = GPT - BEG;
18163 if (Z - GPT < END_UNCHANGED)
18164 END_UNCHANGED = Z - GPT;
18165 }
18166
18167 /* The position of the first and last character that has been changed. */
18168 first_changed_charpos = BEG + BEG_UNCHANGED;
18169 last_changed_charpos = Z - END_UNCHANGED;
18170
18171 /* If window starts after a line end, and the last change is in
18172 front of that newline, then changes don't affect the display.
18173 This case happens with stealth-fontification. Note that although
18174 the display is unchanged, glyph positions in the matrix have to
18175 be adjusted, of course. */
18176 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18177 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18178 && ((last_changed_charpos < CHARPOS (start)
18179 && CHARPOS (start) == BEGV)
18180 || (last_changed_charpos < CHARPOS (start) - 1
18181 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18182 {
18183 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18184 struct glyph_row *r0;
18185
18186 /* Compute how many chars/bytes have been added to or removed
18187 from the buffer. */
18188 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18189 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18190 Z_delta = Z - Z_old;
18191 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18192
18193 /* Give up if PT is not in the window. Note that it already has
18194 been checked at the start of try_window_id that PT is not in
18195 front of the window start. */
18196 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18197 GIVE_UP (13);
18198
18199 /* If window start is unchanged, we can reuse the whole matrix
18200 as is, after adjusting glyph positions. No need to compute
18201 the window end again, since its offset from Z hasn't changed. */
18202 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18203 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18204 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18205 /* PT must not be in a partially visible line. */
18206 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18207 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18208 {
18209 /* Adjust positions in the glyph matrix. */
18210 if (Z_delta || Z_delta_bytes)
18211 {
18212 struct glyph_row *r1
18213 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18214 increment_matrix_positions (w->current_matrix,
18215 MATRIX_ROW_VPOS (r0, current_matrix),
18216 MATRIX_ROW_VPOS (r1, current_matrix),
18217 Z_delta, Z_delta_bytes);
18218 }
18219
18220 /* Set the cursor. */
18221 row = row_containing_pos (w, PT, r0, NULL, 0);
18222 if (row)
18223 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18224 return 1;
18225 }
18226 }
18227
18228 /* Handle the case that changes are all below what is displayed in
18229 the window, and that PT is in the window. This shortcut cannot
18230 be taken if ZV is visible in the window, and text has been added
18231 there that is visible in the window. */
18232 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18233 /* ZV is not visible in the window, or there are no
18234 changes at ZV, actually. */
18235 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18236 || first_changed_charpos == last_changed_charpos))
18237 {
18238 struct glyph_row *r0;
18239
18240 /* Give up if PT is not in the window. Note that it already has
18241 been checked at the start of try_window_id that PT is not in
18242 front of the window start. */
18243 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18244 GIVE_UP (14);
18245
18246 /* If window start is unchanged, we can reuse the whole matrix
18247 as is, without changing glyph positions since no text has
18248 been added/removed in front of the window end. */
18249 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18250 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18251 /* PT must not be in a partially visible line. */
18252 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18253 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18254 {
18255 /* We have to compute the window end anew since text
18256 could have been added/removed after it. */
18257 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18258 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18259
18260 /* Set the cursor. */
18261 row = row_containing_pos (w, PT, r0, NULL, 0);
18262 if (row)
18263 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18264 return 2;
18265 }
18266 }
18267
18268 /* Give up if window start is in the changed area.
18269
18270 The condition used to read
18271
18272 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18273
18274 but why that was tested escapes me at the moment. */
18275 if (CHARPOS (start) >= first_changed_charpos
18276 && CHARPOS (start) <= last_changed_charpos)
18277 GIVE_UP (15);
18278
18279 /* Check that window start agrees with the start of the first glyph
18280 row in its current matrix. Check this after we know the window
18281 start is not in changed text, otherwise positions would not be
18282 comparable. */
18283 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18284 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18285 GIVE_UP (16);
18286
18287 /* Give up if the window ends in strings. Overlay strings
18288 at the end are difficult to handle, so don't try. */
18289 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18290 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18291 GIVE_UP (20);
18292
18293 /* Compute the position at which we have to start displaying new
18294 lines. Some of the lines at the top of the window might be
18295 reusable because they are not displaying changed text. Find the
18296 last row in W's current matrix not affected by changes at the
18297 start of current_buffer. Value is null if changes start in the
18298 first line of window. */
18299 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18300 if (last_unchanged_at_beg_row)
18301 {
18302 /* Avoid starting to display in the middle of a character, a TAB
18303 for instance. This is easier than to set up the iterator
18304 exactly, and it's not a frequent case, so the additional
18305 effort wouldn't really pay off. */
18306 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18307 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18308 && last_unchanged_at_beg_row > w->current_matrix->rows)
18309 --last_unchanged_at_beg_row;
18310
18311 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18312 GIVE_UP (17);
18313
18314 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18315 GIVE_UP (18);
18316 start_pos = it.current.pos;
18317
18318 /* Start displaying new lines in the desired matrix at the same
18319 vpos we would use in the current matrix, i.e. below
18320 last_unchanged_at_beg_row. */
18321 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18322 current_matrix);
18323 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18324 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18325
18326 eassert (it.hpos == 0 && it.current_x == 0);
18327 }
18328 else
18329 {
18330 /* There are no reusable lines at the start of the window.
18331 Start displaying in the first text line. */
18332 start_display (&it, w, start);
18333 it.vpos = it.first_vpos;
18334 start_pos = it.current.pos;
18335 }
18336
18337 /* Find the first row that is not affected by changes at the end of
18338 the buffer. Value will be null if there is no unchanged row, in
18339 which case we must redisplay to the end of the window. delta
18340 will be set to the value by which buffer positions beginning with
18341 first_unchanged_at_end_row have to be adjusted due to text
18342 changes. */
18343 first_unchanged_at_end_row
18344 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18345 IF_DEBUG (debug_delta = delta);
18346 IF_DEBUG (debug_delta_bytes = delta_bytes);
18347
18348 /* Set stop_pos to the buffer position up to which we will have to
18349 display new lines. If first_unchanged_at_end_row != NULL, this
18350 is the buffer position of the start of the line displayed in that
18351 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18352 that we don't stop at a buffer position. */
18353 stop_pos = 0;
18354 if (first_unchanged_at_end_row)
18355 {
18356 eassert (last_unchanged_at_beg_row == NULL
18357 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18358
18359 /* If this is a continuation line, move forward to the next one
18360 that isn't. Changes in lines above affect this line.
18361 Caution: this may move first_unchanged_at_end_row to a row
18362 not displaying text. */
18363 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18364 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18365 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18366 < it.last_visible_y))
18367 ++first_unchanged_at_end_row;
18368
18369 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18370 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18371 >= it.last_visible_y))
18372 first_unchanged_at_end_row = NULL;
18373 else
18374 {
18375 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18376 + delta);
18377 first_unchanged_at_end_vpos
18378 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18379 eassert (stop_pos >= Z - END_UNCHANGED);
18380 }
18381 }
18382 else if (last_unchanged_at_beg_row == NULL)
18383 GIVE_UP (19);
18384
18385
18386 #ifdef GLYPH_DEBUG
18387
18388 /* Either there is no unchanged row at the end, or the one we have
18389 now displays text. This is a necessary condition for the window
18390 end pos calculation at the end of this function. */
18391 eassert (first_unchanged_at_end_row == NULL
18392 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18393
18394 debug_last_unchanged_at_beg_vpos
18395 = (last_unchanged_at_beg_row
18396 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18397 : -1);
18398 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18399
18400 #endif /* GLYPH_DEBUG */
18401
18402
18403 /* Display new lines. Set last_text_row to the last new line
18404 displayed which has text on it, i.e. might end up as being the
18405 line where the window_end_vpos is. */
18406 w->cursor.vpos = -1;
18407 last_text_row = NULL;
18408 overlay_arrow_seen = false;
18409 if (it.current_y < it.last_visible_y
18410 && !f->fonts_changed
18411 && (first_unchanged_at_end_row == NULL
18412 || IT_CHARPOS (it) < stop_pos))
18413 it.glyph_row->reversed_p = false;
18414 while (it.current_y < it.last_visible_y
18415 && !f->fonts_changed
18416 && (first_unchanged_at_end_row == NULL
18417 || IT_CHARPOS (it) < stop_pos))
18418 {
18419 if (display_line (&it))
18420 last_text_row = it.glyph_row - 1;
18421 }
18422
18423 if (f->fonts_changed)
18424 return -1;
18425
18426 /* The redisplay iterations in display_line above could have
18427 triggered font-lock, which could have done something that
18428 invalidates IT->w window's end-point information, on which we
18429 rely below. E.g., one package, which will remain unnamed, used
18430 to install a font-lock-fontify-region-function that called
18431 bury-buffer, whose side effect is to switch the buffer displayed
18432 by IT->w, and that predictably resets IT->w's window_end_valid
18433 flag, which we already tested at the entry to this function.
18434 Amply punish such packages/modes by giving up on this
18435 optimization in those cases. */
18436 if (!w->window_end_valid)
18437 {
18438 clear_glyph_matrix (w->desired_matrix);
18439 return -1;
18440 }
18441
18442 /* Compute differences in buffer positions, y-positions etc. for
18443 lines reused at the bottom of the window. Compute what we can
18444 scroll. */
18445 if (first_unchanged_at_end_row
18446 /* No lines reused because we displayed everything up to the
18447 bottom of the window. */
18448 && it.current_y < it.last_visible_y)
18449 {
18450 dvpos = (it.vpos
18451 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18452 current_matrix));
18453 dy = it.current_y - first_unchanged_at_end_row->y;
18454 run.current_y = first_unchanged_at_end_row->y;
18455 run.desired_y = run.current_y + dy;
18456 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18457 }
18458 else
18459 {
18460 delta = delta_bytes = dvpos = dy
18461 = run.current_y = run.desired_y = run.height = 0;
18462 first_unchanged_at_end_row = NULL;
18463 }
18464 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18465
18466
18467 /* Find the cursor if not already found. We have to decide whether
18468 PT will appear on this window (it sometimes doesn't, but this is
18469 not a very frequent case.) This decision has to be made before
18470 the current matrix is altered. A value of cursor.vpos < 0 means
18471 that PT is either in one of the lines beginning at
18472 first_unchanged_at_end_row or below the window. Don't care for
18473 lines that might be displayed later at the window end; as
18474 mentioned, this is not a frequent case. */
18475 if (w->cursor.vpos < 0)
18476 {
18477 /* Cursor in unchanged rows at the top? */
18478 if (PT < CHARPOS (start_pos)
18479 && last_unchanged_at_beg_row)
18480 {
18481 row = row_containing_pos (w, PT,
18482 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18483 last_unchanged_at_beg_row + 1, 0);
18484 if (row)
18485 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18486 }
18487
18488 /* Start from first_unchanged_at_end_row looking for PT. */
18489 else if (first_unchanged_at_end_row)
18490 {
18491 row = row_containing_pos (w, PT - delta,
18492 first_unchanged_at_end_row, NULL, 0);
18493 if (row)
18494 set_cursor_from_row (w, row, w->current_matrix, delta,
18495 delta_bytes, dy, dvpos);
18496 }
18497
18498 /* Give up if cursor was not found. */
18499 if (w->cursor.vpos < 0)
18500 {
18501 clear_glyph_matrix (w->desired_matrix);
18502 return -1;
18503 }
18504 }
18505
18506 /* Don't let the cursor end in the scroll margins. */
18507 {
18508 int this_scroll_margin, cursor_height;
18509 int frame_line_height = default_line_pixel_height (w);
18510 int window_total_lines
18511 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18512
18513 this_scroll_margin =
18514 max (0, min (scroll_margin, window_total_lines / 4));
18515 this_scroll_margin *= frame_line_height;
18516 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18517
18518 if ((w->cursor.y < this_scroll_margin
18519 && CHARPOS (start) > BEGV)
18520 /* Old redisplay didn't take scroll margin into account at the bottom,
18521 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18522 || (w->cursor.y + (make_cursor_line_fully_visible_p
18523 ? cursor_height + this_scroll_margin
18524 : 1)) > it.last_visible_y)
18525 {
18526 w->cursor.vpos = -1;
18527 clear_glyph_matrix (w->desired_matrix);
18528 return -1;
18529 }
18530 }
18531
18532 /* Scroll the display. Do it before changing the current matrix so
18533 that xterm.c doesn't get confused about where the cursor glyph is
18534 found. */
18535 if (dy && run.height)
18536 {
18537 update_begin (f);
18538
18539 if (FRAME_WINDOW_P (f))
18540 {
18541 FRAME_RIF (f)->update_window_begin_hook (w);
18542 FRAME_RIF (f)->clear_window_mouse_face (w);
18543 FRAME_RIF (f)->scroll_run_hook (w, &run);
18544 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18545 }
18546 else
18547 {
18548 /* Terminal frame. In this case, dvpos gives the number of
18549 lines to scroll by; dvpos < 0 means scroll up. */
18550 int from_vpos
18551 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18552 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18553 int end = (WINDOW_TOP_EDGE_LINE (w)
18554 + WINDOW_WANTS_HEADER_LINE_P (w)
18555 + window_internal_height (w));
18556
18557 #if defined (HAVE_GPM) || defined (MSDOS)
18558 x_clear_window_mouse_face (w);
18559 #endif
18560 /* Perform the operation on the screen. */
18561 if (dvpos > 0)
18562 {
18563 /* Scroll last_unchanged_at_beg_row to the end of the
18564 window down dvpos lines. */
18565 set_terminal_window (f, end);
18566
18567 /* On dumb terminals delete dvpos lines at the end
18568 before inserting dvpos empty lines. */
18569 if (!FRAME_SCROLL_REGION_OK (f))
18570 ins_del_lines (f, end - dvpos, -dvpos);
18571
18572 /* Insert dvpos empty lines in front of
18573 last_unchanged_at_beg_row. */
18574 ins_del_lines (f, from, dvpos);
18575 }
18576 else if (dvpos < 0)
18577 {
18578 /* Scroll up last_unchanged_at_beg_vpos to the end of
18579 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18580 set_terminal_window (f, end);
18581
18582 /* Delete dvpos lines in front of
18583 last_unchanged_at_beg_vpos. ins_del_lines will set
18584 the cursor to the given vpos and emit |dvpos| delete
18585 line sequences. */
18586 ins_del_lines (f, from + dvpos, dvpos);
18587
18588 /* On a dumb terminal insert dvpos empty lines at the
18589 end. */
18590 if (!FRAME_SCROLL_REGION_OK (f))
18591 ins_del_lines (f, end + dvpos, -dvpos);
18592 }
18593
18594 set_terminal_window (f, 0);
18595 }
18596
18597 update_end (f);
18598 }
18599
18600 /* Shift reused rows of the current matrix to the right position.
18601 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18602 text. */
18603 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18604 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18605 if (dvpos < 0)
18606 {
18607 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18608 bottom_vpos, dvpos);
18609 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18610 bottom_vpos);
18611 }
18612 else if (dvpos > 0)
18613 {
18614 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18615 bottom_vpos, dvpos);
18616 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18617 first_unchanged_at_end_vpos + dvpos);
18618 }
18619
18620 /* For frame-based redisplay, make sure that current frame and window
18621 matrix are in sync with respect to glyph memory. */
18622 if (!FRAME_WINDOW_P (f))
18623 sync_frame_with_window_matrix_rows (w);
18624
18625 /* Adjust buffer positions in reused rows. */
18626 if (delta || delta_bytes)
18627 increment_matrix_positions (current_matrix,
18628 first_unchanged_at_end_vpos + dvpos,
18629 bottom_vpos, delta, delta_bytes);
18630
18631 /* Adjust Y positions. */
18632 if (dy)
18633 shift_glyph_matrix (w, current_matrix,
18634 first_unchanged_at_end_vpos + dvpos,
18635 bottom_vpos, dy);
18636
18637 if (first_unchanged_at_end_row)
18638 {
18639 first_unchanged_at_end_row += dvpos;
18640 if (first_unchanged_at_end_row->y >= it.last_visible_y
18641 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18642 first_unchanged_at_end_row = NULL;
18643 }
18644
18645 /* If scrolling up, there may be some lines to display at the end of
18646 the window. */
18647 last_text_row_at_end = NULL;
18648 if (dy < 0)
18649 {
18650 /* Scrolling up can leave for example a partially visible line
18651 at the end of the window to be redisplayed. */
18652 /* Set last_row to the glyph row in the current matrix where the
18653 window end line is found. It has been moved up or down in
18654 the matrix by dvpos. */
18655 int last_vpos = w->window_end_vpos + dvpos;
18656 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18657
18658 /* If last_row is the window end line, it should display text. */
18659 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18660
18661 /* If window end line was partially visible before, begin
18662 displaying at that line. Otherwise begin displaying with the
18663 line following it. */
18664 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18665 {
18666 init_to_row_start (&it, w, last_row);
18667 it.vpos = last_vpos;
18668 it.current_y = last_row->y;
18669 }
18670 else
18671 {
18672 init_to_row_end (&it, w, last_row);
18673 it.vpos = 1 + last_vpos;
18674 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18675 ++last_row;
18676 }
18677
18678 /* We may start in a continuation line. If so, we have to
18679 get the right continuation_lines_width and current_x. */
18680 it.continuation_lines_width = last_row->continuation_lines_width;
18681 it.hpos = it.current_x = 0;
18682
18683 /* Display the rest of the lines at the window end. */
18684 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18685 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18686 {
18687 /* Is it always sure that the display agrees with lines in
18688 the current matrix? I don't think so, so we mark rows
18689 displayed invalid in the current matrix by setting their
18690 enabled_p flag to false. */
18691 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18692 if (display_line (&it))
18693 last_text_row_at_end = it.glyph_row - 1;
18694 }
18695 }
18696
18697 /* Update window_end_pos and window_end_vpos. */
18698 if (first_unchanged_at_end_row && !last_text_row_at_end)
18699 {
18700 /* Window end line if one of the preserved rows from the current
18701 matrix. Set row to the last row displaying text in current
18702 matrix starting at first_unchanged_at_end_row, after
18703 scrolling. */
18704 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18705 row = find_last_row_displaying_text (w->current_matrix, &it,
18706 first_unchanged_at_end_row);
18707 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18708 adjust_window_ends (w, row, true);
18709 eassert (w->window_end_bytepos >= 0);
18710 IF_DEBUG (debug_method_add (w, "A"));
18711 }
18712 else if (last_text_row_at_end)
18713 {
18714 adjust_window_ends (w, last_text_row_at_end, false);
18715 eassert (w->window_end_bytepos >= 0);
18716 IF_DEBUG (debug_method_add (w, "B"));
18717 }
18718 else if (last_text_row)
18719 {
18720 /* We have displayed either to the end of the window or at the
18721 end of the window, i.e. the last row with text is to be found
18722 in the desired matrix. */
18723 adjust_window_ends (w, last_text_row, false);
18724 eassert (w->window_end_bytepos >= 0);
18725 }
18726 else if (first_unchanged_at_end_row == NULL
18727 && last_text_row == NULL
18728 && last_text_row_at_end == NULL)
18729 {
18730 /* Displayed to end of window, but no line containing text was
18731 displayed. Lines were deleted at the end of the window. */
18732 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18733 int vpos = w->window_end_vpos;
18734 struct glyph_row *current_row = current_matrix->rows + vpos;
18735 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18736
18737 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18738 {
18739 eassert (first_vpos <= vpos);
18740 if (desired_row->enabled_p)
18741 {
18742 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18743 row = desired_row;
18744 }
18745 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18746 row = current_row;
18747 }
18748
18749 w->window_end_vpos = vpos + 1;
18750 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18751 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18752 eassert (w->window_end_bytepos >= 0);
18753 IF_DEBUG (debug_method_add (w, "C"));
18754 }
18755 else
18756 emacs_abort ();
18757
18758 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18759 debug_end_vpos = w->window_end_vpos));
18760
18761 /* Record that display has not been completed. */
18762 w->window_end_valid = false;
18763 w->desired_matrix->no_scrolling_p = true;
18764 return 3;
18765
18766 #undef GIVE_UP
18767 }
18768
18769
18770 \f
18771 /***********************************************************************
18772 More debugging support
18773 ***********************************************************************/
18774
18775 #ifdef GLYPH_DEBUG
18776
18777 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18778 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18779 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18780
18781
18782 /* Dump the contents of glyph matrix MATRIX on stderr.
18783
18784 GLYPHS 0 means don't show glyph contents.
18785 GLYPHS 1 means show glyphs in short form
18786 GLYPHS > 1 means show glyphs in long form. */
18787
18788 void
18789 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18790 {
18791 int i;
18792 for (i = 0; i < matrix->nrows; ++i)
18793 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18794 }
18795
18796
18797 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18798 the glyph row and area where the glyph comes from. */
18799
18800 void
18801 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18802 {
18803 if (glyph->type == CHAR_GLYPH
18804 || glyph->type == GLYPHLESS_GLYPH)
18805 {
18806 fprintf (stderr,
18807 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18808 glyph - row->glyphs[TEXT_AREA],
18809 (glyph->type == CHAR_GLYPH
18810 ? 'C'
18811 : 'G'),
18812 glyph->charpos,
18813 (BUFFERP (glyph->object)
18814 ? 'B'
18815 : (STRINGP (glyph->object)
18816 ? 'S'
18817 : (NILP (glyph->object)
18818 ? '0'
18819 : '-'))),
18820 glyph->pixel_width,
18821 glyph->u.ch,
18822 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18823 ? glyph->u.ch
18824 : '.'),
18825 glyph->face_id,
18826 glyph->left_box_line_p,
18827 glyph->right_box_line_p);
18828 }
18829 else if (glyph->type == STRETCH_GLYPH)
18830 {
18831 fprintf (stderr,
18832 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18833 glyph - row->glyphs[TEXT_AREA],
18834 'S',
18835 glyph->charpos,
18836 (BUFFERP (glyph->object)
18837 ? 'B'
18838 : (STRINGP (glyph->object)
18839 ? 'S'
18840 : (NILP (glyph->object)
18841 ? '0'
18842 : '-'))),
18843 glyph->pixel_width,
18844 0,
18845 ' ',
18846 glyph->face_id,
18847 glyph->left_box_line_p,
18848 glyph->right_box_line_p);
18849 }
18850 else if (glyph->type == IMAGE_GLYPH)
18851 {
18852 fprintf (stderr,
18853 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18854 glyph - row->glyphs[TEXT_AREA],
18855 'I',
18856 glyph->charpos,
18857 (BUFFERP (glyph->object)
18858 ? 'B'
18859 : (STRINGP (glyph->object)
18860 ? 'S'
18861 : (NILP (glyph->object)
18862 ? '0'
18863 : '-'))),
18864 glyph->pixel_width,
18865 glyph->u.img_id,
18866 '.',
18867 glyph->face_id,
18868 glyph->left_box_line_p,
18869 glyph->right_box_line_p);
18870 }
18871 else if (glyph->type == COMPOSITE_GLYPH)
18872 {
18873 fprintf (stderr,
18874 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18875 glyph - row->glyphs[TEXT_AREA],
18876 '+',
18877 glyph->charpos,
18878 (BUFFERP (glyph->object)
18879 ? 'B'
18880 : (STRINGP (glyph->object)
18881 ? 'S'
18882 : (NILP (glyph->object)
18883 ? '0'
18884 : '-'))),
18885 glyph->pixel_width,
18886 glyph->u.cmp.id);
18887 if (glyph->u.cmp.automatic)
18888 fprintf (stderr,
18889 "[%d-%d]",
18890 glyph->slice.cmp.from, glyph->slice.cmp.to);
18891 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18892 glyph->face_id,
18893 glyph->left_box_line_p,
18894 glyph->right_box_line_p);
18895 }
18896 else if (glyph->type == XWIDGET_GLYPH)
18897 {
18898 #ifndef HAVE_XWIDGETS
18899 eassume (false);
18900 #else
18901 fprintf (stderr,
18902 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18903 glyph - row->glyphs[TEXT_AREA],
18904 'X',
18905 glyph->charpos,
18906 (BUFFERP (glyph->object)
18907 ? 'B'
18908 : (STRINGP (glyph->object)
18909 ? 'S'
18910 : '-')),
18911 glyph->pixel_width,
18912 glyph->u.xwidget,
18913 '.',
18914 glyph->face_id,
18915 glyph->left_box_line_p,
18916 glyph->right_box_line_p);
18917 #endif
18918 }
18919 }
18920
18921
18922 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18923 GLYPHS 0 means don't show glyph contents.
18924 GLYPHS 1 means show glyphs in short form
18925 GLYPHS > 1 means show glyphs in long form. */
18926
18927 void
18928 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18929 {
18930 if (glyphs != 1)
18931 {
18932 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18933 fprintf (stderr, "==============================================================================\n");
18934
18935 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18936 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18937 vpos,
18938 MATRIX_ROW_START_CHARPOS (row),
18939 MATRIX_ROW_END_CHARPOS (row),
18940 row->used[TEXT_AREA],
18941 row->contains_overlapping_glyphs_p,
18942 row->enabled_p,
18943 row->truncated_on_left_p,
18944 row->truncated_on_right_p,
18945 row->continued_p,
18946 MATRIX_ROW_CONTINUATION_LINE_P (row),
18947 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18948 row->ends_at_zv_p,
18949 row->fill_line_p,
18950 row->ends_in_middle_of_char_p,
18951 row->starts_in_middle_of_char_p,
18952 row->mouse_face_p,
18953 row->x,
18954 row->y,
18955 row->pixel_width,
18956 row->height,
18957 row->visible_height,
18958 row->ascent,
18959 row->phys_ascent);
18960 /* The next 3 lines should align to "Start" in the header. */
18961 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18962 row->end.overlay_string_index,
18963 row->continuation_lines_width);
18964 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18965 CHARPOS (row->start.string_pos),
18966 CHARPOS (row->end.string_pos));
18967 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18968 row->end.dpvec_index);
18969 }
18970
18971 if (glyphs > 1)
18972 {
18973 int area;
18974
18975 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18976 {
18977 struct glyph *glyph = row->glyphs[area];
18978 struct glyph *glyph_end = glyph + row->used[area];
18979
18980 /* Glyph for a line end in text. */
18981 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18982 ++glyph_end;
18983
18984 if (glyph < glyph_end)
18985 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18986
18987 for (; glyph < glyph_end; ++glyph)
18988 dump_glyph (row, glyph, area);
18989 }
18990 }
18991 else if (glyphs == 1)
18992 {
18993 int area;
18994 char s[SHRT_MAX + 4];
18995
18996 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18997 {
18998 int i;
18999
19000 for (i = 0; i < row->used[area]; ++i)
19001 {
19002 struct glyph *glyph = row->glyphs[area] + i;
19003 if (i == row->used[area] - 1
19004 && area == TEXT_AREA
19005 && NILP (glyph->object)
19006 && glyph->type == CHAR_GLYPH
19007 && glyph->u.ch == ' ')
19008 {
19009 strcpy (&s[i], "[\\n]");
19010 i += 4;
19011 }
19012 else if (glyph->type == CHAR_GLYPH
19013 && glyph->u.ch < 0x80
19014 && glyph->u.ch >= ' ')
19015 s[i] = glyph->u.ch;
19016 else
19017 s[i] = '.';
19018 }
19019
19020 s[i] = '\0';
19021 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19022 }
19023 }
19024 }
19025
19026
19027 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19028 Sdump_glyph_matrix, 0, 1, "p",
19029 doc: /* Dump the current matrix of the selected window to stderr.
19030 Shows contents of glyph row structures. With non-nil
19031 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19032 glyphs in short form, otherwise show glyphs in long form.
19033
19034 Interactively, no argument means show glyphs in short form;
19035 with numeric argument, its value is passed as the GLYPHS flag. */)
19036 (Lisp_Object glyphs)
19037 {
19038 struct window *w = XWINDOW (selected_window);
19039 struct buffer *buffer = XBUFFER (w->contents);
19040
19041 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19042 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19043 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19044 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19045 fprintf (stderr, "=============================================\n");
19046 dump_glyph_matrix (w->current_matrix,
19047 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19048 return Qnil;
19049 }
19050
19051
19052 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19053 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19054 Only text-mode frames have frame glyph matrices. */)
19055 (void)
19056 {
19057 struct frame *f = XFRAME (selected_frame);
19058
19059 if (f->current_matrix)
19060 dump_glyph_matrix (f->current_matrix, 1);
19061 else
19062 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19063 return Qnil;
19064 }
19065
19066
19067 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19068 doc: /* Dump glyph row ROW to stderr.
19069 GLYPH 0 means don't dump glyphs.
19070 GLYPH 1 means dump glyphs in short form.
19071 GLYPH > 1 or omitted means dump glyphs in long form. */)
19072 (Lisp_Object row, Lisp_Object glyphs)
19073 {
19074 struct glyph_matrix *matrix;
19075 EMACS_INT vpos;
19076
19077 CHECK_NUMBER (row);
19078 matrix = XWINDOW (selected_window)->current_matrix;
19079 vpos = XINT (row);
19080 if (vpos >= 0 && vpos < matrix->nrows)
19081 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19082 vpos,
19083 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19084 return Qnil;
19085 }
19086
19087
19088 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19089 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19090 GLYPH 0 means don't dump glyphs.
19091 GLYPH 1 means dump glyphs in short form.
19092 GLYPH > 1 or omitted means dump glyphs in long form.
19093
19094 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19095 do nothing. */)
19096 (Lisp_Object row, Lisp_Object glyphs)
19097 {
19098 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19099 struct frame *sf = SELECTED_FRAME ();
19100 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19101 EMACS_INT vpos;
19102
19103 CHECK_NUMBER (row);
19104 vpos = XINT (row);
19105 if (vpos >= 0 && vpos < m->nrows)
19106 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19107 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19108 #endif
19109 return Qnil;
19110 }
19111
19112
19113 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19114 doc: /* Toggle tracing of redisplay.
19115 With ARG, turn tracing on if and only if ARG is positive. */)
19116 (Lisp_Object arg)
19117 {
19118 if (NILP (arg))
19119 trace_redisplay_p = !trace_redisplay_p;
19120 else
19121 {
19122 arg = Fprefix_numeric_value (arg);
19123 trace_redisplay_p = XINT (arg) > 0;
19124 }
19125
19126 return Qnil;
19127 }
19128
19129
19130 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19131 doc: /* Like `format', but print result to stderr.
19132 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19133 (ptrdiff_t nargs, Lisp_Object *args)
19134 {
19135 Lisp_Object s = Fformat (nargs, args);
19136 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19137 return Qnil;
19138 }
19139
19140 #endif /* GLYPH_DEBUG */
19141
19142
19143 \f
19144 /***********************************************************************
19145 Building Desired Matrix Rows
19146 ***********************************************************************/
19147
19148 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19149 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19150
19151 static struct glyph_row *
19152 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19153 {
19154 struct frame *f = XFRAME (WINDOW_FRAME (w));
19155 struct buffer *buffer = XBUFFER (w->contents);
19156 struct buffer *old = current_buffer;
19157 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19158 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19159 const unsigned char *arrow_end = arrow_string + arrow_len;
19160 const unsigned char *p;
19161 struct it it;
19162 bool multibyte_p;
19163 int n_glyphs_before;
19164
19165 set_buffer_temp (buffer);
19166 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19167 scratch_glyph_row.reversed_p = false;
19168 it.glyph_row->used[TEXT_AREA] = 0;
19169 SET_TEXT_POS (it.position, 0, 0);
19170
19171 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19172 p = arrow_string;
19173 while (p < arrow_end)
19174 {
19175 Lisp_Object face, ilisp;
19176
19177 /* Get the next character. */
19178 if (multibyte_p)
19179 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19180 else
19181 {
19182 it.c = it.char_to_display = *p, it.len = 1;
19183 if (! ASCII_CHAR_P (it.c))
19184 it.char_to_display = BYTE8_TO_CHAR (it.c);
19185 }
19186 p += it.len;
19187
19188 /* Get its face. */
19189 ilisp = make_number (p - arrow_string);
19190 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19191 it.face_id = compute_char_face (f, it.char_to_display, face);
19192
19193 /* Compute its width, get its glyphs. */
19194 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19195 SET_TEXT_POS (it.position, -1, -1);
19196 PRODUCE_GLYPHS (&it);
19197
19198 /* If this character doesn't fit any more in the line, we have
19199 to remove some glyphs. */
19200 if (it.current_x > it.last_visible_x)
19201 {
19202 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19203 break;
19204 }
19205 }
19206
19207 set_buffer_temp (old);
19208 return it.glyph_row;
19209 }
19210
19211
19212 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19213 glyphs to insert is determined by produce_special_glyphs. */
19214
19215 static void
19216 insert_left_trunc_glyphs (struct it *it)
19217 {
19218 struct it truncate_it;
19219 struct glyph *from, *end, *to, *toend;
19220
19221 eassert (!FRAME_WINDOW_P (it->f)
19222 || (!it->glyph_row->reversed_p
19223 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19224 || (it->glyph_row->reversed_p
19225 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19226
19227 /* Get the truncation glyphs. */
19228 truncate_it = *it;
19229 truncate_it.current_x = 0;
19230 truncate_it.face_id = DEFAULT_FACE_ID;
19231 truncate_it.glyph_row = &scratch_glyph_row;
19232 truncate_it.area = TEXT_AREA;
19233 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19234 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19235 truncate_it.object = Qnil;
19236 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19237
19238 /* Overwrite glyphs from IT with truncation glyphs. */
19239 if (!it->glyph_row->reversed_p)
19240 {
19241 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19242
19243 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19244 end = from + tused;
19245 to = it->glyph_row->glyphs[TEXT_AREA];
19246 toend = to + it->glyph_row->used[TEXT_AREA];
19247 if (FRAME_WINDOW_P (it->f))
19248 {
19249 /* On GUI frames, when variable-size fonts are displayed,
19250 the truncation glyphs may need more pixels than the row's
19251 glyphs they overwrite. We overwrite more glyphs to free
19252 enough screen real estate, and enlarge the stretch glyph
19253 on the right (see display_line), if there is one, to
19254 preserve the screen position of the truncation glyphs on
19255 the right. */
19256 int w = 0;
19257 struct glyph *g = to;
19258 short used;
19259
19260 /* The first glyph could be partially visible, in which case
19261 it->glyph_row->x will be negative. But we want the left
19262 truncation glyphs to be aligned at the left margin of the
19263 window, so we override the x coordinate at which the row
19264 will begin. */
19265 it->glyph_row->x = 0;
19266 while (g < toend && w < it->truncation_pixel_width)
19267 {
19268 w += g->pixel_width;
19269 ++g;
19270 }
19271 if (g - to - tused > 0)
19272 {
19273 memmove (to + tused, g, (toend - g) * sizeof(*g));
19274 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19275 }
19276 used = it->glyph_row->used[TEXT_AREA];
19277 if (it->glyph_row->truncated_on_right_p
19278 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19279 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19280 == STRETCH_GLYPH)
19281 {
19282 int extra = w - it->truncation_pixel_width;
19283
19284 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19285 }
19286 }
19287
19288 while (from < end)
19289 *to++ = *from++;
19290
19291 /* There may be padding glyphs left over. Overwrite them too. */
19292 if (!FRAME_WINDOW_P (it->f))
19293 {
19294 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19295 {
19296 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19297 while (from < end)
19298 *to++ = *from++;
19299 }
19300 }
19301
19302 if (to > toend)
19303 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19304 }
19305 else
19306 {
19307 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19308
19309 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19310 that back to front. */
19311 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19312 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19313 toend = it->glyph_row->glyphs[TEXT_AREA];
19314 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19315 if (FRAME_WINDOW_P (it->f))
19316 {
19317 int w = 0;
19318 struct glyph *g = to;
19319
19320 while (g >= toend && w < it->truncation_pixel_width)
19321 {
19322 w += g->pixel_width;
19323 --g;
19324 }
19325 if (to - g - tused > 0)
19326 to = g + tused;
19327 if (it->glyph_row->truncated_on_right_p
19328 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19329 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19330 {
19331 int extra = w - it->truncation_pixel_width;
19332
19333 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19334 }
19335 }
19336
19337 while (from >= end && to >= toend)
19338 *to-- = *from--;
19339 if (!FRAME_WINDOW_P (it->f))
19340 {
19341 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19342 {
19343 from =
19344 truncate_it.glyph_row->glyphs[TEXT_AREA]
19345 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19346 while (from >= end && to >= toend)
19347 *to-- = *from--;
19348 }
19349 }
19350 if (from >= end)
19351 {
19352 /* Need to free some room before prepending additional
19353 glyphs. */
19354 int move_by = from - end + 1;
19355 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19356 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19357
19358 for ( ; g >= g0; g--)
19359 g[move_by] = *g;
19360 while (from >= end)
19361 *to-- = *from--;
19362 it->glyph_row->used[TEXT_AREA] += move_by;
19363 }
19364 }
19365 }
19366
19367 /* Compute the hash code for ROW. */
19368 unsigned
19369 row_hash (struct glyph_row *row)
19370 {
19371 int area, k;
19372 unsigned hashval = 0;
19373
19374 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19375 for (k = 0; k < row->used[area]; ++k)
19376 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19377 + row->glyphs[area][k].u.val
19378 + row->glyphs[area][k].face_id
19379 + row->glyphs[area][k].padding_p
19380 + (row->glyphs[area][k].type << 2));
19381
19382 return hashval;
19383 }
19384
19385 /* Compute the pixel height and width of IT->glyph_row.
19386
19387 Most of the time, ascent and height of a display line will be equal
19388 to the max_ascent and max_height values of the display iterator
19389 structure. This is not the case if
19390
19391 1. We hit ZV without displaying anything. In this case, max_ascent
19392 and max_height will be zero.
19393
19394 2. We have some glyphs that don't contribute to the line height.
19395 (The glyph row flag contributes_to_line_height_p is for future
19396 pixmap extensions).
19397
19398 The first case is easily covered by using default values because in
19399 these cases, the line height does not really matter, except that it
19400 must not be zero. */
19401
19402 static void
19403 compute_line_metrics (struct it *it)
19404 {
19405 struct glyph_row *row = it->glyph_row;
19406
19407 if (FRAME_WINDOW_P (it->f))
19408 {
19409 int i, min_y, max_y;
19410
19411 /* The line may consist of one space only, that was added to
19412 place the cursor on it. If so, the row's height hasn't been
19413 computed yet. */
19414 if (row->height == 0)
19415 {
19416 if (it->max_ascent + it->max_descent == 0)
19417 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19418 row->ascent = it->max_ascent;
19419 row->height = it->max_ascent + it->max_descent;
19420 row->phys_ascent = it->max_phys_ascent;
19421 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19422 row->extra_line_spacing = it->max_extra_line_spacing;
19423 }
19424
19425 /* Compute the width of this line. */
19426 row->pixel_width = row->x;
19427 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19428 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19429
19430 eassert (row->pixel_width >= 0);
19431 eassert (row->ascent >= 0 && row->height > 0);
19432
19433 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19434 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19435
19436 /* If first line's physical ascent is larger than its logical
19437 ascent, use the physical ascent, and make the row taller.
19438 This makes accented characters fully visible. */
19439 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19440 && row->phys_ascent > row->ascent)
19441 {
19442 row->height += row->phys_ascent - row->ascent;
19443 row->ascent = row->phys_ascent;
19444 }
19445
19446 /* Compute how much of the line is visible. */
19447 row->visible_height = row->height;
19448
19449 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19450 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19451
19452 if (row->y < min_y)
19453 row->visible_height -= min_y - row->y;
19454 if (row->y + row->height > max_y)
19455 row->visible_height -= row->y + row->height - max_y;
19456 }
19457 else
19458 {
19459 row->pixel_width = row->used[TEXT_AREA];
19460 if (row->continued_p)
19461 row->pixel_width -= it->continuation_pixel_width;
19462 else if (row->truncated_on_right_p)
19463 row->pixel_width -= it->truncation_pixel_width;
19464 row->ascent = row->phys_ascent = 0;
19465 row->height = row->phys_height = row->visible_height = 1;
19466 row->extra_line_spacing = 0;
19467 }
19468
19469 /* Compute a hash code for this row. */
19470 row->hash = row_hash (row);
19471
19472 it->max_ascent = it->max_descent = 0;
19473 it->max_phys_ascent = it->max_phys_descent = 0;
19474 }
19475
19476
19477 /* Append one space to the glyph row of iterator IT if doing a
19478 window-based redisplay. The space has the same face as
19479 IT->face_id. Value is true if a space was added.
19480
19481 This function is called to make sure that there is always one glyph
19482 at the end of a glyph row that the cursor can be set on under
19483 window-systems. (If there weren't such a glyph we would not know
19484 how wide and tall a box cursor should be displayed).
19485
19486 At the same time this space let's a nicely handle clearing to the
19487 end of the line if the row ends in italic text. */
19488
19489 static bool
19490 append_space_for_newline (struct it *it, bool default_face_p)
19491 {
19492 if (FRAME_WINDOW_P (it->f))
19493 {
19494 int n = it->glyph_row->used[TEXT_AREA];
19495
19496 if (it->glyph_row->glyphs[TEXT_AREA] + n
19497 < it->glyph_row->glyphs[1 + TEXT_AREA])
19498 {
19499 /* Save some values that must not be changed.
19500 Must save IT->c and IT->len because otherwise
19501 ITERATOR_AT_END_P wouldn't work anymore after
19502 append_space_for_newline has been called. */
19503 enum display_element_type saved_what = it->what;
19504 int saved_c = it->c, saved_len = it->len;
19505 int saved_char_to_display = it->char_to_display;
19506 int saved_x = it->current_x;
19507 int saved_face_id = it->face_id;
19508 bool saved_box_end = it->end_of_box_run_p;
19509 struct text_pos saved_pos;
19510 Lisp_Object saved_object;
19511 struct face *face;
19512 struct glyph *g;
19513
19514 saved_object = it->object;
19515 saved_pos = it->position;
19516
19517 it->what = IT_CHARACTER;
19518 memset (&it->position, 0, sizeof it->position);
19519 it->object = Qnil;
19520 it->c = it->char_to_display = ' ';
19521 it->len = 1;
19522
19523 /* If the default face was remapped, be sure to use the
19524 remapped face for the appended newline. */
19525 if (default_face_p)
19526 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19527 else if (it->face_before_selective_p)
19528 it->face_id = it->saved_face_id;
19529 face = FACE_FROM_ID (it->f, it->face_id);
19530 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19531 /* In R2L rows, we will prepend a stretch glyph that will
19532 have the end_of_box_run_p flag set for it, so there's no
19533 need for the appended newline glyph to have that flag
19534 set. */
19535 if (it->glyph_row->reversed_p
19536 /* But if the appended newline glyph goes all the way to
19537 the end of the row, there will be no stretch glyph,
19538 so leave the box flag set. */
19539 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19540 it->end_of_box_run_p = false;
19541
19542 PRODUCE_GLYPHS (it);
19543
19544 #ifdef HAVE_WINDOW_SYSTEM
19545 /* Make sure this space glyph has the right ascent and
19546 descent values, or else cursor at end of line will look
19547 funny, and height of empty lines will be incorrect. */
19548 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19549 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19550 if (n == 0)
19551 {
19552 Lisp_Object height, total_height;
19553 int extra_line_spacing = it->extra_line_spacing;
19554 int boff = font->baseline_offset;
19555
19556 if (font->vertical_centering)
19557 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19558
19559 it->object = saved_object; /* get_it_property needs this */
19560 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19561 /* Must do a subset of line height processing from
19562 x_produce_glyph for newline characters. */
19563 height = get_it_property (it, Qline_height);
19564 if (CONSP (height)
19565 && CONSP (XCDR (height))
19566 && NILP (XCDR (XCDR (height))))
19567 {
19568 total_height = XCAR (XCDR (height));
19569 height = XCAR (height);
19570 }
19571 else
19572 total_height = Qnil;
19573 height = calc_line_height_property (it, height, font, boff, true);
19574
19575 if (it->override_ascent >= 0)
19576 {
19577 it->ascent = it->override_ascent;
19578 it->descent = it->override_descent;
19579 boff = it->override_boff;
19580 }
19581 if (EQ (height, Qt))
19582 extra_line_spacing = 0;
19583 else
19584 {
19585 Lisp_Object spacing;
19586
19587 it->phys_ascent = it->ascent;
19588 it->phys_descent = it->descent;
19589 if (!NILP (height)
19590 && XINT (height) > it->ascent + it->descent)
19591 it->ascent = XINT (height) - it->descent;
19592
19593 if (!NILP (total_height))
19594 spacing = calc_line_height_property (it, total_height, font,
19595 boff, false);
19596 else
19597 {
19598 spacing = get_it_property (it, Qline_spacing);
19599 spacing = calc_line_height_property (it, spacing, font,
19600 boff, false);
19601 }
19602 if (INTEGERP (spacing))
19603 {
19604 extra_line_spacing = XINT (spacing);
19605 if (!NILP (total_height))
19606 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19607 }
19608 }
19609 if (extra_line_spacing > 0)
19610 {
19611 it->descent += extra_line_spacing;
19612 if (extra_line_spacing > it->max_extra_line_spacing)
19613 it->max_extra_line_spacing = extra_line_spacing;
19614 }
19615 it->max_ascent = it->ascent;
19616 it->max_descent = it->descent;
19617 /* Make sure compute_line_metrics recomputes the row height. */
19618 it->glyph_row->height = 0;
19619 }
19620
19621 g->ascent = it->max_ascent;
19622 g->descent = it->max_descent;
19623 #endif
19624
19625 it->override_ascent = -1;
19626 it->constrain_row_ascent_descent_p = false;
19627 it->current_x = saved_x;
19628 it->object = saved_object;
19629 it->position = saved_pos;
19630 it->what = saved_what;
19631 it->face_id = saved_face_id;
19632 it->len = saved_len;
19633 it->c = saved_c;
19634 it->char_to_display = saved_char_to_display;
19635 it->end_of_box_run_p = saved_box_end;
19636 return true;
19637 }
19638 }
19639
19640 return false;
19641 }
19642
19643
19644 /* Extend the face of the last glyph in the text area of IT->glyph_row
19645 to the end of the display line. Called from display_line. If the
19646 glyph row is empty, add a space glyph to it so that we know the
19647 face to draw. Set the glyph row flag fill_line_p. If the glyph
19648 row is R2L, prepend a stretch glyph to cover the empty space to the
19649 left of the leftmost glyph. */
19650
19651 static void
19652 extend_face_to_end_of_line (struct it *it)
19653 {
19654 struct face *face, *default_face;
19655 struct frame *f = it->f;
19656
19657 /* If line is already filled, do nothing. Non window-system frames
19658 get a grace of one more ``pixel'' because their characters are
19659 1-``pixel'' wide, so they hit the equality too early. This grace
19660 is needed only for R2L rows that are not continued, to produce
19661 one extra blank where we could display the cursor. */
19662 if ((it->current_x >= it->last_visible_x
19663 + (!FRAME_WINDOW_P (f)
19664 && it->glyph_row->reversed_p
19665 && !it->glyph_row->continued_p))
19666 /* If the window has display margins, we will need to extend
19667 their face even if the text area is filled. */
19668 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19669 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19670 return;
19671
19672 /* The default face, possibly remapped. */
19673 default_face = FACE_OPT_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19674
19675 /* Face extension extends the background and box of IT->face_id
19676 to the end of the line. If the background equals the background
19677 of the frame, we don't have to do anything. */
19678 face = FACE_OPT_FROM_ID (f, (it->face_before_selective_p
19679 ? it->saved_face_id
19680 : it->face_id));
19681
19682 if (FRAME_WINDOW_P (f)
19683 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19684 && face->box == FACE_NO_BOX
19685 && face->background == FRAME_BACKGROUND_PIXEL (f)
19686 #ifdef HAVE_WINDOW_SYSTEM
19687 && !face->stipple
19688 #endif
19689 && !it->glyph_row->reversed_p)
19690 return;
19691
19692 /* Set the glyph row flag indicating that the face of the last glyph
19693 in the text area has to be drawn to the end of the text area. */
19694 it->glyph_row->fill_line_p = true;
19695
19696 /* If current character of IT is not ASCII, make sure we have the
19697 ASCII face. This will be automatically undone the next time
19698 get_next_display_element returns a multibyte character. Note
19699 that the character will always be single byte in unibyte
19700 text. */
19701 if (!ASCII_CHAR_P (it->c))
19702 {
19703 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19704 }
19705
19706 if (FRAME_WINDOW_P (f))
19707 {
19708 /* If the row is empty, add a space with the current face of IT,
19709 so that we know which face to draw. */
19710 if (it->glyph_row->used[TEXT_AREA] == 0)
19711 {
19712 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19713 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19714 it->glyph_row->used[TEXT_AREA] = 1;
19715 }
19716 /* Mode line and the header line don't have margins, and
19717 likewise the frame's tool-bar window, if there is any. */
19718 if (!(it->glyph_row->mode_line_p
19719 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19720 || (WINDOWP (f->tool_bar_window)
19721 && it->w == XWINDOW (f->tool_bar_window))
19722 #endif
19723 ))
19724 {
19725 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19726 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19727 {
19728 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19729 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19730 default_face->id;
19731 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19732 }
19733 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19734 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19735 {
19736 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19737 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19738 default_face->id;
19739 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19740 }
19741 }
19742 #ifdef HAVE_WINDOW_SYSTEM
19743 if (it->glyph_row->reversed_p)
19744 {
19745 /* Prepend a stretch glyph to the row, such that the
19746 rightmost glyph will be drawn flushed all the way to the
19747 right margin of the window. The stretch glyph that will
19748 occupy the empty space, if any, to the left of the
19749 glyphs. */
19750 struct font *font = face->font ? face->font : FRAME_FONT (f);
19751 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19752 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19753 struct glyph *g;
19754 int row_width, stretch_ascent, stretch_width;
19755 struct text_pos saved_pos;
19756 int saved_face_id;
19757 bool saved_avoid_cursor, saved_box_start;
19758
19759 for (row_width = 0, g = row_start; g < row_end; g++)
19760 row_width += g->pixel_width;
19761
19762 /* FIXME: There are various minor display glitches in R2L
19763 rows when only one of the fringes is missing. The
19764 strange condition below produces the least bad effect. */
19765 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19766 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19767 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19768 stretch_width = window_box_width (it->w, TEXT_AREA);
19769 else
19770 stretch_width = it->last_visible_x - it->first_visible_x;
19771 stretch_width -= row_width;
19772
19773 if (stretch_width > 0)
19774 {
19775 stretch_ascent =
19776 (((it->ascent + it->descent)
19777 * FONT_BASE (font)) / FONT_HEIGHT (font));
19778 saved_pos = it->position;
19779 memset (&it->position, 0, sizeof it->position);
19780 saved_avoid_cursor = it->avoid_cursor_p;
19781 it->avoid_cursor_p = true;
19782 saved_face_id = it->face_id;
19783 saved_box_start = it->start_of_box_run_p;
19784 /* The last row's stretch glyph should get the default
19785 face, to avoid painting the rest of the window with
19786 the region face, if the region ends at ZV. */
19787 if (it->glyph_row->ends_at_zv_p)
19788 it->face_id = default_face->id;
19789 else
19790 it->face_id = face->id;
19791 it->start_of_box_run_p = false;
19792 append_stretch_glyph (it, Qnil, stretch_width,
19793 it->ascent + it->descent, stretch_ascent);
19794 it->position = saved_pos;
19795 it->avoid_cursor_p = saved_avoid_cursor;
19796 it->face_id = saved_face_id;
19797 it->start_of_box_run_p = saved_box_start;
19798 }
19799 /* If stretch_width comes out negative, it means that the
19800 last glyph is only partially visible. In R2L rows, we
19801 want the leftmost glyph to be partially visible, so we
19802 need to give the row the corresponding left offset. */
19803 if (stretch_width < 0)
19804 it->glyph_row->x = stretch_width;
19805 }
19806 #endif /* HAVE_WINDOW_SYSTEM */
19807 }
19808 else
19809 {
19810 /* Save some values that must not be changed. */
19811 int saved_x = it->current_x;
19812 struct text_pos saved_pos;
19813 Lisp_Object saved_object;
19814 enum display_element_type saved_what = it->what;
19815 int saved_face_id = it->face_id;
19816
19817 saved_object = it->object;
19818 saved_pos = it->position;
19819
19820 it->what = IT_CHARACTER;
19821 memset (&it->position, 0, sizeof it->position);
19822 it->object = Qnil;
19823 it->c = it->char_to_display = ' ';
19824 it->len = 1;
19825
19826 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19827 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19828 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19829 && !it->glyph_row->mode_line_p
19830 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19831 {
19832 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19833 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19834
19835 for (it->current_x = 0; g < e; g++)
19836 it->current_x += g->pixel_width;
19837
19838 it->area = LEFT_MARGIN_AREA;
19839 it->face_id = default_face->id;
19840 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19841 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19842 {
19843 PRODUCE_GLYPHS (it);
19844 /* term.c:produce_glyphs advances it->current_x only for
19845 TEXT_AREA. */
19846 it->current_x += it->pixel_width;
19847 }
19848
19849 it->current_x = saved_x;
19850 it->area = TEXT_AREA;
19851 }
19852
19853 /* The last row's blank glyphs should get the default face, to
19854 avoid painting the rest of the window with the region face,
19855 if the region ends at ZV. */
19856 if (it->glyph_row->ends_at_zv_p)
19857 it->face_id = default_face->id;
19858 else
19859 it->face_id = face->id;
19860 PRODUCE_GLYPHS (it);
19861
19862 while (it->current_x <= it->last_visible_x)
19863 PRODUCE_GLYPHS (it);
19864
19865 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19866 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19867 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19868 && !it->glyph_row->mode_line_p
19869 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19870 {
19871 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19872 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19873
19874 for ( ; g < e; g++)
19875 it->current_x += g->pixel_width;
19876
19877 it->area = RIGHT_MARGIN_AREA;
19878 it->face_id = default_face->id;
19879 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19880 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19881 {
19882 PRODUCE_GLYPHS (it);
19883 it->current_x += it->pixel_width;
19884 }
19885
19886 it->area = TEXT_AREA;
19887 }
19888
19889 /* Don't count these blanks really. It would let us insert a left
19890 truncation glyph below and make us set the cursor on them, maybe. */
19891 it->current_x = saved_x;
19892 it->object = saved_object;
19893 it->position = saved_pos;
19894 it->what = saved_what;
19895 it->face_id = saved_face_id;
19896 }
19897 }
19898
19899
19900 /* Value is true if text starting at CHARPOS in current_buffer is
19901 trailing whitespace. */
19902
19903 static bool
19904 trailing_whitespace_p (ptrdiff_t charpos)
19905 {
19906 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19907 int c = 0;
19908
19909 while (bytepos < ZV_BYTE
19910 && (c = FETCH_CHAR (bytepos),
19911 c == ' ' || c == '\t'))
19912 ++bytepos;
19913
19914 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19915 {
19916 if (bytepos != PT_BYTE)
19917 return true;
19918 }
19919 return false;
19920 }
19921
19922
19923 /* Highlight trailing whitespace, if any, in ROW. */
19924
19925 static void
19926 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19927 {
19928 int used = row->used[TEXT_AREA];
19929
19930 if (used)
19931 {
19932 struct glyph *start = row->glyphs[TEXT_AREA];
19933 struct glyph *glyph = start + used - 1;
19934
19935 if (row->reversed_p)
19936 {
19937 /* Right-to-left rows need to be processed in the opposite
19938 direction, so swap the edge pointers. */
19939 glyph = start;
19940 start = row->glyphs[TEXT_AREA] + used - 1;
19941 }
19942
19943 /* Skip over glyphs inserted to display the cursor at the
19944 end of a line, for extending the face of the last glyph
19945 to the end of the line on terminals, and for truncation
19946 and continuation glyphs. */
19947 if (!row->reversed_p)
19948 {
19949 while (glyph >= start
19950 && glyph->type == CHAR_GLYPH
19951 && NILP (glyph->object))
19952 --glyph;
19953 }
19954 else
19955 {
19956 while (glyph <= start
19957 && glyph->type == CHAR_GLYPH
19958 && NILP (glyph->object))
19959 ++glyph;
19960 }
19961
19962 /* If last glyph is a space or stretch, and it's trailing
19963 whitespace, set the face of all trailing whitespace glyphs in
19964 IT->glyph_row to `trailing-whitespace'. */
19965 if ((row->reversed_p ? glyph <= start : glyph >= start)
19966 && BUFFERP (glyph->object)
19967 && (glyph->type == STRETCH_GLYPH
19968 || (glyph->type == CHAR_GLYPH
19969 && glyph->u.ch == ' '))
19970 && trailing_whitespace_p (glyph->charpos))
19971 {
19972 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19973 if (face_id < 0)
19974 return;
19975
19976 if (!row->reversed_p)
19977 {
19978 while (glyph >= start
19979 && BUFFERP (glyph->object)
19980 && (glyph->type == STRETCH_GLYPH
19981 || (glyph->type == CHAR_GLYPH
19982 && glyph->u.ch == ' ')))
19983 (glyph--)->face_id = face_id;
19984 }
19985 else
19986 {
19987 while (glyph <= start
19988 && BUFFERP (glyph->object)
19989 && (glyph->type == STRETCH_GLYPH
19990 || (glyph->type == CHAR_GLYPH
19991 && glyph->u.ch == ' ')))
19992 (glyph++)->face_id = face_id;
19993 }
19994 }
19995 }
19996 }
19997
19998
19999 /* Value is true if glyph row ROW should be
20000 considered to hold the buffer position CHARPOS. */
20001
20002 static bool
20003 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20004 {
20005 bool result = true;
20006
20007 if (charpos == CHARPOS (row->end.pos)
20008 || charpos == MATRIX_ROW_END_CHARPOS (row))
20009 {
20010 /* Suppose the row ends on a string.
20011 Unless the row is continued, that means it ends on a newline
20012 in the string. If it's anything other than a display string
20013 (e.g., a before-string from an overlay), we don't want the
20014 cursor there. (This heuristic seems to give the optimal
20015 behavior for the various types of multi-line strings.)
20016 One exception: if the string has `cursor' property on one of
20017 its characters, we _do_ want the cursor there. */
20018 if (CHARPOS (row->end.string_pos) >= 0)
20019 {
20020 if (row->continued_p)
20021 result = true;
20022 else
20023 {
20024 /* Check for `display' property. */
20025 struct glyph *beg = row->glyphs[TEXT_AREA];
20026 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20027 struct glyph *glyph;
20028
20029 result = false;
20030 for (glyph = end; glyph >= beg; --glyph)
20031 if (STRINGP (glyph->object))
20032 {
20033 Lisp_Object prop
20034 = Fget_char_property (make_number (charpos),
20035 Qdisplay, Qnil);
20036 result =
20037 (!NILP (prop)
20038 && display_prop_string_p (prop, glyph->object));
20039 /* If there's a `cursor' property on one of the
20040 string's characters, this row is a cursor row,
20041 even though this is not a display string. */
20042 if (!result)
20043 {
20044 Lisp_Object s = glyph->object;
20045
20046 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20047 {
20048 ptrdiff_t gpos = glyph->charpos;
20049
20050 if (!NILP (Fget_char_property (make_number (gpos),
20051 Qcursor, s)))
20052 {
20053 result = true;
20054 break;
20055 }
20056 }
20057 }
20058 break;
20059 }
20060 }
20061 }
20062 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20063 {
20064 /* If the row ends in middle of a real character,
20065 and the line is continued, we want the cursor here.
20066 That's because CHARPOS (ROW->end.pos) would equal
20067 PT if PT is before the character. */
20068 if (!row->ends_in_ellipsis_p)
20069 result = row->continued_p;
20070 else
20071 /* If the row ends in an ellipsis, then
20072 CHARPOS (ROW->end.pos) will equal point after the
20073 invisible text. We want that position to be displayed
20074 after the ellipsis. */
20075 result = false;
20076 }
20077 /* If the row ends at ZV, display the cursor at the end of that
20078 row instead of at the start of the row below. */
20079 else
20080 result = row->ends_at_zv_p;
20081 }
20082
20083 return result;
20084 }
20085
20086 /* Value is true if glyph row ROW should be
20087 used to hold the cursor. */
20088
20089 static bool
20090 cursor_row_p (struct glyph_row *row)
20091 {
20092 return row_for_charpos_p (row, PT);
20093 }
20094
20095 \f
20096
20097 /* Push the property PROP so that it will be rendered at the current
20098 position in IT. Return true if PROP was successfully pushed, false
20099 otherwise. Called from handle_line_prefix to handle the
20100 `line-prefix' and `wrap-prefix' properties. */
20101
20102 static bool
20103 push_prefix_prop (struct it *it, Lisp_Object prop)
20104 {
20105 struct text_pos pos =
20106 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20107
20108 eassert (it->method == GET_FROM_BUFFER
20109 || it->method == GET_FROM_DISPLAY_VECTOR
20110 || it->method == GET_FROM_STRING
20111 || it->method == GET_FROM_IMAGE);
20112
20113 /* We need to save the current buffer/string position, so it will be
20114 restored by pop_it, because iterate_out_of_display_property
20115 depends on that being set correctly, but some situations leave
20116 it->position not yet set when this function is called. */
20117 push_it (it, &pos);
20118
20119 if (STRINGP (prop))
20120 {
20121 if (SCHARS (prop) == 0)
20122 {
20123 pop_it (it);
20124 return false;
20125 }
20126
20127 it->string = prop;
20128 it->string_from_prefix_prop_p = true;
20129 it->multibyte_p = STRING_MULTIBYTE (it->string);
20130 it->current.overlay_string_index = -1;
20131 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20132 it->end_charpos = it->string_nchars = SCHARS (it->string);
20133 it->method = GET_FROM_STRING;
20134 it->stop_charpos = 0;
20135 it->prev_stop = 0;
20136 it->base_level_stop = 0;
20137
20138 /* Force paragraph direction to be that of the parent
20139 buffer/string. */
20140 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20141 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20142 else
20143 it->paragraph_embedding = L2R;
20144
20145 /* Set up the bidi iterator for this display string. */
20146 if (it->bidi_p)
20147 {
20148 it->bidi_it.string.lstring = it->string;
20149 it->bidi_it.string.s = NULL;
20150 it->bidi_it.string.schars = it->end_charpos;
20151 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20152 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20153 it->bidi_it.string.unibyte = !it->multibyte_p;
20154 it->bidi_it.w = it->w;
20155 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20156 }
20157 }
20158 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20159 {
20160 it->method = GET_FROM_STRETCH;
20161 it->object = prop;
20162 }
20163 #ifdef HAVE_WINDOW_SYSTEM
20164 else if (IMAGEP (prop))
20165 {
20166 it->what = IT_IMAGE;
20167 it->image_id = lookup_image (it->f, prop);
20168 it->method = GET_FROM_IMAGE;
20169 }
20170 #endif /* HAVE_WINDOW_SYSTEM */
20171 else
20172 {
20173 pop_it (it); /* bogus display property, give up */
20174 return false;
20175 }
20176
20177 return true;
20178 }
20179
20180 /* Return the character-property PROP at the current position in IT. */
20181
20182 static Lisp_Object
20183 get_it_property (struct it *it, Lisp_Object prop)
20184 {
20185 Lisp_Object position, object = it->object;
20186
20187 if (STRINGP (object))
20188 position = make_number (IT_STRING_CHARPOS (*it));
20189 else if (BUFFERP (object))
20190 {
20191 position = make_number (IT_CHARPOS (*it));
20192 object = it->window;
20193 }
20194 else
20195 return Qnil;
20196
20197 return Fget_char_property (position, prop, object);
20198 }
20199
20200 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20201
20202 static void
20203 handle_line_prefix (struct it *it)
20204 {
20205 Lisp_Object prefix;
20206
20207 if (it->continuation_lines_width > 0)
20208 {
20209 prefix = get_it_property (it, Qwrap_prefix);
20210 if (NILP (prefix))
20211 prefix = Vwrap_prefix;
20212 }
20213 else
20214 {
20215 prefix = get_it_property (it, Qline_prefix);
20216 if (NILP (prefix))
20217 prefix = Vline_prefix;
20218 }
20219 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20220 {
20221 /* If the prefix is wider than the window, and we try to wrap
20222 it, it would acquire its own wrap prefix, and so on till the
20223 iterator stack overflows. So, don't wrap the prefix. */
20224 it->line_wrap = TRUNCATE;
20225 it->avoid_cursor_p = true;
20226 }
20227 }
20228
20229 \f
20230
20231 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20232 only for R2L lines from display_line and display_string, when they
20233 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20234 the line/string needs to be continued on the next glyph row. */
20235 static void
20236 unproduce_glyphs (struct it *it, int n)
20237 {
20238 struct glyph *glyph, *end;
20239
20240 eassert (it->glyph_row);
20241 eassert (it->glyph_row->reversed_p);
20242 eassert (it->area == TEXT_AREA);
20243 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20244
20245 if (n > it->glyph_row->used[TEXT_AREA])
20246 n = it->glyph_row->used[TEXT_AREA];
20247 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20248 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20249 for ( ; glyph < end; glyph++)
20250 glyph[-n] = *glyph;
20251 }
20252
20253 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20254 and ROW->maxpos. */
20255 static void
20256 find_row_edges (struct it *it, struct glyph_row *row,
20257 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20258 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20259 {
20260 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20261 lines' rows is implemented for bidi-reordered rows. */
20262
20263 /* ROW->minpos is the value of min_pos, the minimal buffer position
20264 we have in ROW, or ROW->start.pos if that is smaller. */
20265 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20266 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20267 else
20268 /* We didn't find buffer positions smaller than ROW->start, or
20269 didn't find _any_ valid buffer positions in any of the glyphs,
20270 so we must trust the iterator's computed positions. */
20271 row->minpos = row->start.pos;
20272 if (max_pos <= 0)
20273 {
20274 max_pos = CHARPOS (it->current.pos);
20275 max_bpos = BYTEPOS (it->current.pos);
20276 }
20277
20278 /* Here are the various use-cases for ending the row, and the
20279 corresponding values for ROW->maxpos:
20280
20281 Line ends in a newline from buffer eol_pos + 1
20282 Line is continued from buffer max_pos + 1
20283 Line is truncated on right it->current.pos
20284 Line ends in a newline from string max_pos + 1(*)
20285 (*) + 1 only when line ends in a forward scan
20286 Line is continued from string max_pos
20287 Line is continued from display vector max_pos
20288 Line is entirely from a string min_pos == max_pos
20289 Line is entirely from a display vector min_pos == max_pos
20290 Line that ends at ZV ZV
20291
20292 If you discover other use-cases, please add them here as
20293 appropriate. */
20294 if (row->ends_at_zv_p)
20295 row->maxpos = it->current.pos;
20296 else if (row->used[TEXT_AREA])
20297 {
20298 bool seen_this_string = false;
20299 struct glyph_row *r1 = row - 1;
20300
20301 /* Did we see the same display string on the previous row? */
20302 if (STRINGP (it->object)
20303 /* this is not the first row */
20304 && row > it->w->desired_matrix->rows
20305 /* previous row is not the header line */
20306 && !r1->mode_line_p
20307 /* previous row also ends in a newline from a string */
20308 && r1->ends_in_newline_from_string_p)
20309 {
20310 struct glyph *start, *end;
20311
20312 /* Search for the last glyph of the previous row that came
20313 from buffer or string. Depending on whether the row is
20314 L2R or R2L, we need to process it front to back or the
20315 other way round. */
20316 if (!r1->reversed_p)
20317 {
20318 start = r1->glyphs[TEXT_AREA];
20319 end = start + r1->used[TEXT_AREA];
20320 /* Glyphs inserted by redisplay have nil as their object. */
20321 while (end > start
20322 && NILP ((end - 1)->object)
20323 && (end - 1)->charpos <= 0)
20324 --end;
20325 if (end > start)
20326 {
20327 if (EQ ((end - 1)->object, it->object))
20328 seen_this_string = true;
20329 }
20330 else
20331 /* If all the glyphs of the previous row were inserted
20332 by redisplay, it means the previous row was
20333 produced from a single newline, which is only
20334 possible if that newline came from the same string
20335 as the one which produced this ROW. */
20336 seen_this_string = true;
20337 }
20338 else
20339 {
20340 end = r1->glyphs[TEXT_AREA] - 1;
20341 start = end + r1->used[TEXT_AREA];
20342 while (end < start
20343 && NILP ((end + 1)->object)
20344 && (end + 1)->charpos <= 0)
20345 ++end;
20346 if (end < start)
20347 {
20348 if (EQ ((end + 1)->object, it->object))
20349 seen_this_string = true;
20350 }
20351 else
20352 seen_this_string = true;
20353 }
20354 }
20355 /* Take note of each display string that covers a newline only
20356 once, the first time we see it. This is for when a display
20357 string includes more than one newline in it. */
20358 if (row->ends_in_newline_from_string_p && !seen_this_string)
20359 {
20360 /* If we were scanning the buffer forward when we displayed
20361 the string, we want to account for at least one buffer
20362 position that belongs to this row (position covered by
20363 the display string), so that cursor positioning will
20364 consider this row as a candidate when point is at the end
20365 of the visual line represented by this row. This is not
20366 required when scanning back, because max_pos will already
20367 have a much larger value. */
20368 if (CHARPOS (row->end.pos) > max_pos)
20369 INC_BOTH (max_pos, max_bpos);
20370 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20371 }
20372 else if (CHARPOS (it->eol_pos) > 0)
20373 SET_TEXT_POS (row->maxpos,
20374 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20375 else if (row->continued_p)
20376 {
20377 /* If max_pos is different from IT's current position, it
20378 means IT->method does not belong to the display element
20379 at max_pos. However, it also means that the display
20380 element at max_pos was displayed in its entirety on this
20381 line, which is equivalent to saying that the next line
20382 starts at the next buffer position. */
20383 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20384 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20385 else
20386 {
20387 INC_BOTH (max_pos, max_bpos);
20388 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20389 }
20390 }
20391 else if (row->truncated_on_right_p)
20392 /* display_line already called reseat_at_next_visible_line_start,
20393 which puts the iterator at the beginning of the next line, in
20394 the logical order. */
20395 row->maxpos = it->current.pos;
20396 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20397 /* A line that is entirely from a string/image/stretch... */
20398 row->maxpos = row->minpos;
20399 else
20400 emacs_abort ();
20401 }
20402 else
20403 row->maxpos = it->current.pos;
20404 }
20405
20406 /* Construct the glyph row IT->glyph_row in the desired matrix of
20407 IT->w from text at the current position of IT. See dispextern.h
20408 for an overview of struct it. Value is true if
20409 IT->glyph_row displays text, as opposed to a line displaying ZV
20410 only. */
20411
20412 static bool
20413 display_line (struct it *it)
20414 {
20415 struct glyph_row *row = it->glyph_row;
20416 Lisp_Object overlay_arrow_string;
20417 struct it wrap_it;
20418 void *wrap_data = NULL;
20419 bool may_wrap = false;
20420 int wrap_x UNINIT;
20421 int wrap_row_used = -1;
20422 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20423 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20424 int wrap_row_extra_line_spacing UNINIT;
20425 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20426 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20427 int cvpos;
20428 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20429 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20430 bool pending_handle_line_prefix = false;
20431
20432 /* We always start displaying at hpos zero even if hscrolled. */
20433 eassert (it->hpos == 0 && it->current_x == 0);
20434
20435 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20436 >= it->w->desired_matrix->nrows)
20437 {
20438 it->w->nrows_scale_factor++;
20439 it->f->fonts_changed = true;
20440 return false;
20441 }
20442
20443 /* Clear the result glyph row and enable it. */
20444 prepare_desired_row (it->w, row, false);
20445
20446 row->y = it->current_y;
20447 row->start = it->start;
20448 row->continuation_lines_width = it->continuation_lines_width;
20449 row->displays_text_p = true;
20450 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20451 it->starts_in_middle_of_char_p = false;
20452
20453 /* Arrange the overlays nicely for our purposes. Usually, we call
20454 display_line on only one line at a time, in which case this
20455 can't really hurt too much, or we call it on lines which appear
20456 one after another in the buffer, in which case all calls to
20457 recenter_overlay_lists but the first will be pretty cheap. */
20458 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20459
20460 /* Move over display elements that are not visible because we are
20461 hscrolled. This may stop at an x-position < IT->first_visible_x
20462 if the first glyph is partially visible or if we hit a line end. */
20463 if (it->current_x < it->first_visible_x)
20464 {
20465 enum move_it_result move_result;
20466
20467 this_line_min_pos = row->start.pos;
20468 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20469 MOVE_TO_POS | MOVE_TO_X);
20470 /* If we are under a large hscroll, move_it_in_display_line_to
20471 could hit the end of the line without reaching
20472 it->first_visible_x. Pretend that we did reach it. This is
20473 especially important on a TTY, where we will call
20474 extend_face_to_end_of_line, which needs to know how many
20475 blank glyphs to produce. */
20476 if (it->current_x < it->first_visible_x
20477 && (move_result == MOVE_NEWLINE_OR_CR
20478 || move_result == MOVE_POS_MATCH_OR_ZV))
20479 it->current_x = it->first_visible_x;
20480
20481 /* Record the smallest positions seen while we moved over
20482 display elements that are not visible. This is needed by
20483 redisplay_internal for optimizing the case where the cursor
20484 stays inside the same line. The rest of this function only
20485 considers positions that are actually displayed, so
20486 RECORD_MAX_MIN_POS will not otherwise record positions that
20487 are hscrolled to the left of the left edge of the window. */
20488 min_pos = CHARPOS (this_line_min_pos);
20489 min_bpos = BYTEPOS (this_line_min_pos);
20490 }
20491 else if (it->area == TEXT_AREA)
20492 {
20493 /* We only do this when not calling move_it_in_display_line_to
20494 above, because that function calls itself handle_line_prefix. */
20495 handle_line_prefix (it);
20496 }
20497 else
20498 {
20499 /* Line-prefix and wrap-prefix are always displayed in the text
20500 area. But if this is the first call to display_line after
20501 init_iterator, the iterator might have been set up to write
20502 into a marginal area, e.g. if the line begins with some
20503 display property that writes to the margins. So we need to
20504 wait with the call to handle_line_prefix until whatever
20505 writes to the margin has done its job. */
20506 pending_handle_line_prefix = true;
20507 }
20508
20509 /* Get the initial row height. This is either the height of the
20510 text hscrolled, if there is any, or zero. */
20511 row->ascent = it->max_ascent;
20512 row->height = it->max_ascent + it->max_descent;
20513 row->phys_ascent = it->max_phys_ascent;
20514 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20515 row->extra_line_spacing = it->max_extra_line_spacing;
20516
20517 /* Utility macro to record max and min buffer positions seen until now. */
20518 #define RECORD_MAX_MIN_POS(IT) \
20519 do \
20520 { \
20521 bool composition_p \
20522 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20523 ptrdiff_t current_pos = \
20524 composition_p ? (IT)->cmp_it.charpos \
20525 : IT_CHARPOS (*(IT)); \
20526 ptrdiff_t current_bpos = \
20527 composition_p ? CHAR_TO_BYTE (current_pos) \
20528 : IT_BYTEPOS (*(IT)); \
20529 if (current_pos < min_pos) \
20530 { \
20531 min_pos = current_pos; \
20532 min_bpos = current_bpos; \
20533 } \
20534 if (IT_CHARPOS (*it) > max_pos) \
20535 { \
20536 max_pos = IT_CHARPOS (*it); \
20537 max_bpos = IT_BYTEPOS (*it); \
20538 } \
20539 } \
20540 while (false)
20541
20542 /* Loop generating characters. The loop is left with IT on the next
20543 character to display. */
20544 while (true)
20545 {
20546 int n_glyphs_before, hpos_before, x_before;
20547 int x, nglyphs;
20548 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20549
20550 /* Retrieve the next thing to display. Value is false if end of
20551 buffer reached. */
20552 if (!get_next_display_element (it))
20553 {
20554 /* Maybe add a space at the end of this line that is used to
20555 display the cursor there under X. Set the charpos of the
20556 first glyph of blank lines not corresponding to any text
20557 to -1. */
20558 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20559 row->exact_window_width_line_p = true;
20560 else if ((append_space_for_newline (it, true)
20561 && row->used[TEXT_AREA] == 1)
20562 || row->used[TEXT_AREA] == 0)
20563 {
20564 row->glyphs[TEXT_AREA]->charpos = -1;
20565 row->displays_text_p = false;
20566
20567 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20568 && (!MINI_WINDOW_P (it->w)
20569 || (minibuf_level && EQ (it->window, minibuf_window))))
20570 row->indicate_empty_line_p = true;
20571 }
20572
20573 it->continuation_lines_width = 0;
20574 row->ends_at_zv_p = true;
20575 /* A row that displays right-to-left text must always have
20576 its last face extended all the way to the end of line,
20577 even if this row ends in ZV, because we still write to
20578 the screen left to right. We also need to extend the
20579 last face if the default face is remapped to some
20580 different face, otherwise the functions that clear
20581 portions of the screen will clear with the default face's
20582 background color. */
20583 if (row->reversed_p
20584 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20585 extend_face_to_end_of_line (it);
20586 break;
20587 }
20588
20589 /* Now, get the metrics of what we want to display. This also
20590 generates glyphs in `row' (which is IT->glyph_row). */
20591 n_glyphs_before = row->used[TEXT_AREA];
20592 x = it->current_x;
20593
20594 /* Remember the line height so far in case the next element doesn't
20595 fit on the line. */
20596 if (it->line_wrap != TRUNCATE)
20597 {
20598 ascent = it->max_ascent;
20599 descent = it->max_descent;
20600 phys_ascent = it->max_phys_ascent;
20601 phys_descent = it->max_phys_descent;
20602
20603 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20604 {
20605 if (IT_DISPLAYING_WHITESPACE (it))
20606 may_wrap = true;
20607 else if (may_wrap)
20608 {
20609 SAVE_IT (wrap_it, *it, wrap_data);
20610 wrap_x = x;
20611 wrap_row_used = row->used[TEXT_AREA];
20612 wrap_row_ascent = row->ascent;
20613 wrap_row_height = row->height;
20614 wrap_row_phys_ascent = row->phys_ascent;
20615 wrap_row_phys_height = row->phys_height;
20616 wrap_row_extra_line_spacing = row->extra_line_spacing;
20617 wrap_row_min_pos = min_pos;
20618 wrap_row_min_bpos = min_bpos;
20619 wrap_row_max_pos = max_pos;
20620 wrap_row_max_bpos = max_bpos;
20621 may_wrap = false;
20622 }
20623 }
20624 }
20625
20626 PRODUCE_GLYPHS (it);
20627
20628 /* If this display element was in marginal areas, continue with
20629 the next one. */
20630 if (it->area != TEXT_AREA)
20631 {
20632 row->ascent = max (row->ascent, it->max_ascent);
20633 row->height = max (row->height, it->max_ascent + it->max_descent);
20634 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20635 row->phys_height = max (row->phys_height,
20636 it->max_phys_ascent + it->max_phys_descent);
20637 row->extra_line_spacing = max (row->extra_line_spacing,
20638 it->max_extra_line_spacing);
20639 set_iterator_to_next (it, true);
20640 /* If we didn't handle the line/wrap prefix above, and the
20641 call to set_iterator_to_next just switched to TEXT_AREA,
20642 process the prefix now. */
20643 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20644 {
20645 pending_handle_line_prefix = false;
20646 handle_line_prefix (it);
20647 }
20648 continue;
20649 }
20650
20651 /* Does the display element fit on the line? If we truncate
20652 lines, we should draw past the right edge of the window. If
20653 we don't truncate, we want to stop so that we can display the
20654 continuation glyph before the right margin. If lines are
20655 continued, there are two possible strategies for characters
20656 resulting in more than 1 glyph (e.g. tabs): Display as many
20657 glyphs as possible in this line and leave the rest for the
20658 continuation line, or display the whole element in the next
20659 line. Original redisplay did the former, so we do it also. */
20660 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20661 hpos_before = it->hpos;
20662 x_before = x;
20663
20664 if (/* Not a newline. */
20665 nglyphs > 0
20666 /* Glyphs produced fit entirely in the line. */
20667 && it->current_x < it->last_visible_x)
20668 {
20669 it->hpos += nglyphs;
20670 row->ascent = max (row->ascent, it->max_ascent);
20671 row->height = max (row->height, it->max_ascent + it->max_descent);
20672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20673 row->phys_height = max (row->phys_height,
20674 it->max_phys_ascent + it->max_phys_descent);
20675 row->extra_line_spacing = max (row->extra_line_spacing,
20676 it->max_extra_line_spacing);
20677 if (it->current_x - it->pixel_width < it->first_visible_x
20678 /* In R2L rows, we arrange in extend_face_to_end_of_line
20679 to add a right offset to the line, by a suitable
20680 change to the stretch glyph that is the leftmost
20681 glyph of the line. */
20682 && !row->reversed_p)
20683 row->x = x - it->first_visible_x;
20684 /* Record the maximum and minimum buffer positions seen so
20685 far in glyphs that will be displayed by this row. */
20686 if (it->bidi_p)
20687 RECORD_MAX_MIN_POS (it);
20688 }
20689 else
20690 {
20691 int i, new_x;
20692 struct glyph *glyph;
20693
20694 for (i = 0; i < nglyphs; ++i, x = new_x)
20695 {
20696 /* Identify the glyphs added by the last call to
20697 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20698 the previous glyphs. */
20699 if (!row->reversed_p)
20700 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20701 else
20702 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20703 new_x = x + glyph->pixel_width;
20704
20705 if (/* Lines are continued. */
20706 it->line_wrap != TRUNCATE
20707 && (/* Glyph doesn't fit on the line. */
20708 new_x > it->last_visible_x
20709 /* Or it fits exactly on a window system frame. */
20710 || (new_x == it->last_visible_x
20711 && FRAME_WINDOW_P (it->f)
20712 && (row->reversed_p
20713 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20714 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20715 {
20716 /* End of a continued line. */
20717
20718 if (it->hpos == 0
20719 || (new_x == it->last_visible_x
20720 && FRAME_WINDOW_P (it->f)
20721 && (row->reversed_p
20722 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20723 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20724 {
20725 /* Current glyph is the only one on the line or
20726 fits exactly on the line. We must continue
20727 the line because we can't draw the cursor
20728 after the glyph. */
20729 row->continued_p = true;
20730 it->current_x = new_x;
20731 it->continuation_lines_width += new_x;
20732 ++it->hpos;
20733 if (i == nglyphs - 1)
20734 {
20735 /* If line-wrap is on, check if a previous
20736 wrap point was found. */
20737 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20738 && wrap_row_used > 0
20739 /* Even if there is a previous wrap
20740 point, continue the line here as
20741 usual, if (i) the previous character
20742 was a space or tab AND (ii) the
20743 current character is not. */
20744 && (!may_wrap
20745 || IT_DISPLAYING_WHITESPACE (it)))
20746 goto back_to_wrap;
20747
20748 /* Record the maximum and minimum buffer
20749 positions seen so far in glyphs that will be
20750 displayed by this row. */
20751 if (it->bidi_p)
20752 RECORD_MAX_MIN_POS (it);
20753 set_iterator_to_next (it, true);
20754 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20755 {
20756 if (!get_next_display_element (it))
20757 {
20758 row->exact_window_width_line_p = true;
20759 it->continuation_lines_width = 0;
20760 row->continued_p = false;
20761 row->ends_at_zv_p = true;
20762 }
20763 else if (ITERATOR_AT_END_OF_LINE_P (it))
20764 {
20765 row->continued_p = false;
20766 row->exact_window_width_line_p = true;
20767 }
20768 /* If line-wrap is on, check if a
20769 previous wrap point was found. */
20770 else if (wrap_row_used > 0
20771 /* Even if there is a previous wrap
20772 point, continue the line here as
20773 usual, if (i) the previous character
20774 was a space or tab AND (ii) the
20775 current character is not. */
20776 && (!may_wrap
20777 || IT_DISPLAYING_WHITESPACE (it)))
20778 goto back_to_wrap;
20779
20780 }
20781 }
20782 else if (it->bidi_p)
20783 RECORD_MAX_MIN_POS (it);
20784 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20785 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20786 extend_face_to_end_of_line (it);
20787 }
20788 else if (CHAR_GLYPH_PADDING_P (*glyph)
20789 && !FRAME_WINDOW_P (it->f))
20790 {
20791 /* A padding glyph that doesn't fit on this line.
20792 This means the whole character doesn't fit
20793 on the line. */
20794 if (row->reversed_p)
20795 unproduce_glyphs (it, row->used[TEXT_AREA]
20796 - n_glyphs_before);
20797 row->used[TEXT_AREA] = n_glyphs_before;
20798
20799 /* Fill the rest of the row with continuation
20800 glyphs like in 20.x. */
20801 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20802 < row->glyphs[1 + TEXT_AREA])
20803 produce_special_glyphs (it, IT_CONTINUATION);
20804
20805 row->continued_p = true;
20806 it->current_x = x_before;
20807 it->continuation_lines_width += x_before;
20808
20809 /* Restore the height to what it was before the
20810 element not fitting on the line. */
20811 it->max_ascent = ascent;
20812 it->max_descent = descent;
20813 it->max_phys_ascent = phys_ascent;
20814 it->max_phys_descent = phys_descent;
20815 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20816 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20817 extend_face_to_end_of_line (it);
20818 }
20819 else if (wrap_row_used > 0)
20820 {
20821 back_to_wrap:
20822 if (row->reversed_p)
20823 unproduce_glyphs (it,
20824 row->used[TEXT_AREA] - wrap_row_used);
20825 RESTORE_IT (it, &wrap_it, wrap_data);
20826 it->continuation_lines_width += wrap_x;
20827 row->used[TEXT_AREA] = wrap_row_used;
20828 row->ascent = wrap_row_ascent;
20829 row->height = wrap_row_height;
20830 row->phys_ascent = wrap_row_phys_ascent;
20831 row->phys_height = wrap_row_phys_height;
20832 row->extra_line_spacing = wrap_row_extra_line_spacing;
20833 min_pos = wrap_row_min_pos;
20834 min_bpos = wrap_row_min_bpos;
20835 max_pos = wrap_row_max_pos;
20836 max_bpos = wrap_row_max_bpos;
20837 row->continued_p = true;
20838 row->ends_at_zv_p = false;
20839 row->exact_window_width_line_p = false;
20840 it->continuation_lines_width += x;
20841
20842 /* Make sure that a non-default face is extended
20843 up to the right margin of the window. */
20844 extend_face_to_end_of_line (it);
20845 }
20846 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20847 {
20848 /* A TAB that extends past the right edge of the
20849 window. This produces a single glyph on
20850 window system frames. We leave the glyph in
20851 this row and let it fill the row, but don't
20852 consume the TAB. */
20853 if ((row->reversed_p
20854 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20855 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20856 produce_special_glyphs (it, IT_CONTINUATION);
20857 it->continuation_lines_width += it->last_visible_x;
20858 row->ends_in_middle_of_char_p = true;
20859 row->continued_p = true;
20860 glyph->pixel_width = it->last_visible_x - x;
20861 it->starts_in_middle_of_char_p = true;
20862 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20863 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20864 extend_face_to_end_of_line (it);
20865 }
20866 else
20867 {
20868 /* Something other than a TAB that draws past
20869 the right edge of the window. Restore
20870 positions to values before the element. */
20871 if (row->reversed_p)
20872 unproduce_glyphs (it, row->used[TEXT_AREA]
20873 - (n_glyphs_before + i));
20874 row->used[TEXT_AREA] = n_glyphs_before + i;
20875
20876 /* Display continuation glyphs. */
20877 it->current_x = x_before;
20878 it->continuation_lines_width += x;
20879 if (!FRAME_WINDOW_P (it->f)
20880 || (row->reversed_p
20881 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20882 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20883 produce_special_glyphs (it, IT_CONTINUATION);
20884 row->continued_p = true;
20885
20886 extend_face_to_end_of_line (it);
20887
20888 if (nglyphs > 1 && i > 0)
20889 {
20890 row->ends_in_middle_of_char_p = true;
20891 it->starts_in_middle_of_char_p = true;
20892 }
20893
20894 /* Restore the height to what it was before the
20895 element not fitting on the line. */
20896 it->max_ascent = ascent;
20897 it->max_descent = descent;
20898 it->max_phys_ascent = phys_ascent;
20899 it->max_phys_descent = phys_descent;
20900 }
20901
20902 break;
20903 }
20904 else if (new_x > it->first_visible_x)
20905 {
20906 /* Increment number of glyphs actually displayed. */
20907 ++it->hpos;
20908
20909 /* Record the maximum and minimum buffer positions
20910 seen so far in glyphs that will be displayed by
20911 this row. */
20912 if (it->bidi_p)
20913 RECORD_MAX_MIN_POS (it);
20914
20915 if (x < it->first_visible_x && !row->reversed_p)
20916 /* Glyph is partially visible, i.e. row starts at
20917 negative X position. Don't do that in R2L
20918 rows, where we arrange to add a right offset to
20919 the line in extend_face_to_end_of_line, by a
20920 suitable change to the stretch glyph that is
20921 the leftmost glyph of the line. */
20922 row->x = x - it->first_visible_x;
20923 /* When the last glyph of an R2L row only fits
20924 partially on the line, we need to set row->x to a
20925 negative offset, so that the leftmost glyph is
20926 the one that is partially visible. But if we are
20927 going to produce the truncation glyph, this will
20928 be taken care of in produce_special_glyphs. */
20929 if (row->reversed_p
20930 && new_x > it->last_visible_x
20931 && !(it->line_wrap == TRUNCATE
20932 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20933 {
20934 eassert (FRAME_WINDOW_P (it->f));
20935 row->x = it->last_visible_x - new_x;
20936 }
20937 }
20938 else
20939 {
20940 /* Glyph is completely off the left margin of the
20941 window. This should not happen because of the
20942 move_it_in_display_line at the start of this
20943 function, unless the text display area of the
20944 window is empty. */
20945 eassert (it->first_visible_x <= it->last_visible_x);
20946 }
20947 }
20948 /* Even if this display element produced no glyphs at all,
20949 we want to record its position. */
20950 if (it->bidi_p && nglyphs == 0)
20951 RECORD_MAX_MIN_POS (it);
20952
20953 row->ascent = max (row->ascent, it->max_ascent);
20954 row->height = max (row->height, it->max_ascent + it->max_descent);
20955 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20956 row->phys_height = max (row->phys_height,
20957 it->max_phys_ascent + it->max_phys_descent);
20958 row->extra_line_spacing = max (row->extra_line_spacing,
20959 it->max_extra_line_spacing);
20960
20961 /* End of this display line if row is continued. */
20962 if (row->continued_p || row->ends_at_zv_p)
20963 break;
20964 }
20965
20966 at_end_of_line:
20967 /* Is this a line end? If yes, we're also done, after making
20968 sure that a non-default face is extended up to the right
20969 margin of the window. */
20970 if (ITERATOR_AT_END_OF_LINE_P (it))
20971 {
20972 int used_before = row->used[TEXT_AREA];
20973
20974 row->ends_in_newline_from_string_p = STRINGP (it->object);
20975
20976 /* Add a space at the end of the line that is used to
20977 display the cursor there. */
20978 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20979 append_space_for_newline (it, false);
20980
20981 /* Extend the face to the end of the line. */
20982 extend_face_to_end_of_line (it);
20983
20984 /* Make sure we have the position. */
20985 if (used_before == 0)
20986 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20987
20988 /* Record the position of the newline, for use in
20989 find_row_edges. */
20990 it->eol_pos = it->current.pos;
20991
20992 /* Consume the line end. This skips over invisible lines. */
20993 set_iterator_to_next (it, true);
20994 it->continuation_lines_width = 0;
20995 break;
20996 }
20997
20998 /* Proceed with next display element. Note that this skips
20999 over lines invisible because of selective display. */
21000 set_iterator_to_next (it, true);
21001
21002 /* If we truncate lines, we are done when the last displayed
21003 glyphs reach past the right margin of the window. */
21004 if (it->line_wrap == TRUNCATE
21005 && ((FRAME_WINDOW_P (it->f)
21006 /* Images are preprocessed in produce_image_glyph such
21007 that they are cropped at the right edge of the
21008 window, so an image glyph will always end exactly at
21009 last_visible_x, even if there's no right fringe. */
21010 && ((row->reversed_p
21011 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21012 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21013 || it->what == IT_IMAGE))
21014 ? (it->current_x >= it->last_visible_x)
21015 : (it->current_x > it->last_visible_x)))
21016 {
21017 /* Maybe add truncation glyphs. */
21018 if (!FRAME_WINDOW_P (it->f)
21019 || (row->reversed_p
21020 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21021 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21022 {
21023 int i, n;
21024
21025 if (!row->reversed_p)
21026 {
21027 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21028 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21029 break;
21030 }
21031 else
21032 {
21033 for (i = 0; i < row->used[TEXT_AREA]; i++)
21034 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21035 break;
21036 /* Remove any padding glyphs at the front of ROW, to
21037 make room for the truncation glyphs we will be
21038 adding below. The loop below always inserts at
21039 least one truncation glyph, so also remove the
21040 last glyph added to ROW. */
21041 unproduce_glyphs (it, i + 1);
21042 /* Adjust i for the loop below. */
21043 i = row->used[TEXT_AREA] - (i + 1);
21044 }
21045
21046 /* produce_special_glyphs overwrites the last glyph, so
21047 we don't want that if we want to keep that last
21048 glyph, which means it's an image. */
21049 if (it->current_x > it->last_visible_x)
21050 {
21051 it->current_x = x_before;
21052 if (!FRAME_WINDOW_P (it->f))
21053 {
21054 for (n = row->used[TEXT_AREA]; i < n; ++i)
21055 {
21056 row->used[TEXT_AREA] = i;
21057 produce_special_glyphs (it, IT_TRUNCATION);
21058 }
21059 }
21060 else
21061 {
21062 row->used[TEXT_AREA] = i;
21063 produce_special_glyphs (it, IT_TRUNCATION);
21064 }
21065 it->hpos = hpos_before;
21066 }
21067 }
21068 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21069 {
21070 /* Don't truncate if we can overflow newline into fringe. */
21071 if (!get_next_display_element (it))
21072 {
21073 it->continuation_lines_width = 0;
21074 row->ends_at_zv_p = true;
21075 row->exact_window_width_line_p = true;
21076 break;
21077 }
21078 if (ITERATOR_AT_END_OF_LINE_P (it))
21079 {
21080 row->exact_window_width_line_p = true;
21081 goto at_end_of_line;
21082 }
21083 it->current_x = x_before;
21084 it->hpos = hpos_before;
21085 }
21086
21087 row->truncated_on_right_p = true;
21088 it->continuation_lines_width = 0;
21089 reseat_at_next_visible_line_start (it, false);
21090 /* We insist below that IT's position be at ZV because in
21091 bidi-reordered lines the character at visible line start
21092 might not be the character that follows the newline in
21093 the logical order. */
21094 if (IT_BYTEPOS (*it) > BEG_BYTE)
21095 row->ends_at_zv_p =
21096 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21097 else
21098 row->ends_at_zv_p = false;
21099 break;
21100 }
21101 }
21102
21103 if (wrap_data)
21104 bidi_unshelve_cache (wrap_data, true);
21105
21106 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21107 at the left window margin. */
21108 if (it->first_visible_x
21109 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21110 {
21111 if (!FRAME_WINDOW_P (it->f)
21112 || (((row->reversed_p
21113 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21114 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21115 /* Don't let insert_left_trunc_glyphs overwrite the
21116 first glyph of the row if it is an image. */
21117 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21118 insert_left_trunc_glyphs (it);
21119 row->truncated_on_left_p = true;
21120 }
21121
21122 /* Remember the position at which this line ends.
21123
21124 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21125 cannot be before the call to find_row_edges below, since that is
21126 where these positions are determined. */
21127 row->end = it->current;
21128 if (!it->bidi_p)
21129 {
21130 row->minpos = row->start.pos;
21131 row->maxpos = row->end.pos;
21132 }
21133 else
21134 {
21135 /* ROW->minpos and ROW->maxpos must be the smallest and
21136 `1 + the largest' buffer positions in ROW. But if ROW was
21137 bidi-reordered, these two positions can be anywhere in the
21138 row, so we must determine them now. */
21139 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21140 }
21141
21142 /* If the start of this line is the overlay arrow-position, then
21143 mark this glyph row as the one containing the overlay arrow.
21144 This is clearly a mess with variable size fonts. It would be
21145 better to let it be displayed like cursors under X. */
21146 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21147 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21148 !NILP (overlay_arrow_string)))
21149 {
21150 /* Overlay arrow in window redisplay is a fringe bitmap. */
21151 if (STRINGP (overlay_arrow_string))
21152 {
21153 struct glyph_row *arrow_row
21154 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21155 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21156 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21157 struct glyph *p = row->glyphs[TEXT_AREA];
21158 struct glyph *p2, *end;
21159
21160 /* Copy the arrow glyphs. */
21161 while (glyph < arrow_end)
21162 *p++ = *glyph++;
21163
21164 /* Throw away padding glyphs. */
21165 p2 = p;
21166 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21167 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21168 ++p2;
21169 if (p2 > p)
21170 {
21171 while (p2 < end)
21172 *p++ = *p2++;
21173 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21174 }
21175 }
21176 else
21177 {
21178 eassert (INTEGERP (overlay_arrow_string));
21179 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21180 }
21181 overlay_arrow_seen = true;
21182 }
21183
21184 /* Highlight trailing whitespace. */
21185 if (!NILP (Vshow_trailing_whitespace))
21186 highlight_trailing_whitespace (it->f, it->glyph_row);
21187
21188 /* Compute pixel dimensions of this line. */
21189 compute_line_metrics (it);
21190
21191 /* Implementation note: No changes in the glyphs of ROW or in their
21192 faces can be done past this point, because compute_line_metrics
21193 computes ROW's hash value and stores it within the glyph_row
21194 structure. */
21195
21196 /* Record whether this row ends inside an ellipsis. */
21197 row->ends_in_ellipsis_p
21198 = (it->method == GET_FROM_DISPLAY_VECTOR
21199 && it->ellipsis_p);
21200
21201 /* Save fringe bitmaps in this row. */
21202 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21203 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21204 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21205 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21206
21207 it->left_user_fringe_bitmap = 0;
21208 it->left_user_fringe_face_id = 0;
21209 it->right_user_fringe_bitmap = 0;
21210 it->right_user_fringe_face_id = 0;
21211
21212 /* Maybe set the cursor. */
21213 cvpos = it->w->cursor.vpos;
21214 if ((cvpos < 0
21215 /* In bidi-reordered rows, keep checking for proper cursor
21216 position even if one has been found already, because buffer
21217 positions in such rows change non-linearly with ROW->VPOS,
21218 when a line is continued. One exception: when we are at ZV,
21219 display cursor on the first suitable glyph row, since all
21220 the empty rows after that also have their position set to ZV. */
21221 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21222 lines' rows is implemented for bidi-reordered rows. */
21223 || (it->bidi_p
21224 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21225 && PT >= MATRIX_ROW_START_CHARPOS (row)
21226 && PT <= MATRIX_ROW_END_CHARPOS (row)
21227 && cursor_row_p (row))
21228 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21229
21230 /* Prepare for the next line. This line starts horizontally at (X
21231 HPOS) = (0 0). Vertical positions are incremented. As a
21232 convenience for the caller, IT->glyph_row is set to the next
21233 row to be used. */
21234 it->current_x = it->hpos = 0;
21235 it->current_y += row->height;
21236 SET_TEXT_POS (it->eol_pos, 0, 0);
21237 ++it->vpos;
21238 ++it->glyph_row;
21239 /* The next row should by default use the same value of the
21240 reversed_p flag as this one. set_iterator_to_next decides when
21241 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21242 the flag accordingly. */
21243 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21244 it->glyph_row->reversed_p = row->reversed_p;
21245 it->start = row->end;
21246 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21247
21248 #undef RECORD_MAX_MIN_POS
21249 }
21250
21251 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21252 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21253 doc: /* Return paragraph direction at point in BUFFER.
21254 Value is either `left-to-right' or `right-to-left'.
21255 If BUFFER is omitted or nil, it defaults to the current buffer.
21256
21257 Paragraph direction determines how the text in the paragraph is displayed.
21258 In left-to-right paragraphs, text begins at the left margin of the window
21259 and the reading direction is generally left to right. In right-to-left
21260 paragraphs, text begins at the right margin and is read from right to left.
21261
21262 See also `bidi-paragraph-direction'. */)
21263 (Lisp_Object buffer)
21264 {
21265 struct buffer *buf = current_buffer;
21266 struct buffer *old = buf;
21267
21268 if (! NILP (buffer))
21269 {
21270 CHECK_BUFFER (buffer);
21271 buf = XBUFFER (buffer);
21272 }
21273
21274 if (NILP (BVAR (buf, bidi_display_reordering))
21275 || NILP (BVAR (buf, enable_multibyte_characters))
21276 /* When we are loading loadup.el, the character property tables
21277 needed for bidi iteration are not yet available. */
21278 || redisplay__inhibit_bidi)
21279 return Qleft_to_right;
21280 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21281 return BVAR (buf, bidi_paragraph_direction);
21282 else
21283 {
21284 /* Determine the direction from buffer text. We could try to
21285 use current_matrix if it is up to date, but this seems fast
21286 enough as it is. */
21287 struct bidi_it itb;
21288 ptrdiff_t pos = BUF_PT (buf);
21289 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21290 int c;
21291 void *itb_data = bidi_shelve_cache ();
21292
21293 set_buffer_temp (buf);
21294 /* bidi_paragraph_init finds the base direction of the paragraph
21295 by searching forward from paragraph start. We need the base
21296 direction of the current or _previous_ paragraph, so we need
21297 to make sure we are within that paragraph. To that end, find
21298 the previous non-empty line. */
21299 if (pos >= ZV && pos > BEGV)
21300 DEC_BOTH (pos, bytepos);
21301 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21302 if (fast_looking_at (trailing_white_space,
21303 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21304 {
21305 while ((c = FETCH_BYTE (bytepos)) == '\n'
21306 || c == ' ' || c == '\t' || c == '\f')
21307 {
21308 if (bytepos <= BEGV_BYTE)
21309 break;
21310 bytepos--;
21311 pos--;
21312 }
21313 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21314 bytepos--;
21315 }
21316 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21317 itb.paragraph_dir = NEUTRAL_DIR;
21318 itb.string.s = NULL;
21319 itb.string.lstring = Qnil;
21320 itb.string.bufpos = 0;
21321 itb.string.from_disp_str = false;
21322 itb.string.unibyte = false;
21323 /* We have no window to use here for ignoring window-specific
21324 overlays. Using NULL for window pointer will cause
21325 compute_display_string_pos to use the current buffer. */
21326 itb.w = NULL;
21327 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21328 bidi_unshelve_cache (itb_data, false);
21329 set_buffer_temp (old);
21330 switch (itb.paragraph_dir)
21331 {
21332 case L2R:
21333 return Qleft_to_right;
21334 break;
21335 case R2L:
21336 return Qright_to_left;
21337 break;
21338 default:
21339 emacs_abort ();
21340 }
21341 }
21342 }
21343
21344 DEFUN ("bidi-find-overridden-directionality",
21345 Fbidi_find_overridden_directionality,
21346 Sbidi_find_overridden_directionality, 2, 3, 0,
21347 doc: /* Return position between FROM and TO where directionality was overridden.
21348
21349 This function returns the first character position in the specified
21350 region of OBJECT where there is a character whose `bidi-class' property
21351 is `L', but which was forced to display as `R' by a directional
21352 override, and likewise with characters whose `bidi-class' is `R'
21353 or `AL' that were forced to display as `L'.
21354
21355 If no such character is found, the function returns nil.
21356
21357 OBJECT is a Lisp string or buffer to search for overridden
21358 directionality, and defaults to the current buffer if nil or omitted.
21359 OBJECT can also be a window, in which case the function will search
21360 the buffer displayed in that window. Passing the window instead of
21361 a buffer is preferable when the buffer is displayed in some window,
21362 because this function will then be able to correctly account for
21363 window-specific overlays, which can affect the results.
21364
21365 Strong directional characters `L', `R', and `AL' can have their
21366 intrinsic directionality overridden by directional override
21367 control characters RLO (u+202e) and LRO (u+202d). See the
21368 function `get-char-code-property' for a way to inquire about
21369 the `bidi-class' property of a character. */)
21370 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21371 {
21372 struct buffer *buf = current_buffer;
21373 struct buffer *old = buf;
21374 struct window *w = NULL;
21375 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21376 struct bidi_it itb;
21377 ptrdiff_t from_pos, to_pos, from_bpos;
21378 void *itb_data;
21379
21380 if (!NILP (object))
21381 {
21382 if (BUFFERP (object))
21383 buf = XBUFFER (object);
21384 else if (WINDOWP (object))
21385 {
21386 w = decode_live_window (object);
21387 buf = XBUFFER (w->contents);
21388 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21389 }
21390 else
21391 CHECK_STRING (object);
21392 }
21393
21394 if (STRINGP (object))
21395 {
21396 /* Characters in unibyte strings are always treated by bidi.c as
21397 strong LTR. */
21398 if (!STRING_MULTIBYTE (object)
21399 /* When we are loading loadup.el, the character property
21400 tables needed for bidi iteration are not yet
21401 available. */
21402 || redisplay__inhibit_bidi)
21403 return Qnil;
21404
21405 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21406 if (from_pos >= SCHARS (object))
21407 return Qnil;
21408
21409 /* Set up the bidi iterator. */
21410 itb_data = bidi_shelve_cache ();
21411 itb.paragraph_dir = NEUTRAL_DIR;
21412 itb.string.lstring = object;
21413 itb.string.s = NULL;
21414 itb.string.schars = SCHARS (object);
21415 itb.string.bufpos = 0;
21416 itb.string.from_disp_str = false;
21417 itb.string.unibyte = false;
21418 itb.w = w;
21419 bidi_init_it (0, 0, frame_window_p, &itb);
21420 }
21421 else
21422 {
21423 /* Nothing this fancy can happen in unibyte buffers, or in a
21424 buffer that disabled reordering, or if FROM is at EOB. */
21425 if (NILP (BVAR (buf, bidi_display_reordering))
21426 || NILP (BVAR (buf, enable_multibyte_characters))
21427 /* When we are loading loadup.el, the character property
21428 tables needed for bidi iteration are not yet
21429 available. */
21430 || redisplay__inhibit_bidi)
21431 return Qnil;
21432
21433 set_buffer_temp (buf);
21434 validate_region (&from, &to);
21435 from_pos = XINT (from);
21436 to_pos = XINT (to);
21437 if (from_pos >= ZV)
21438 return Qnil;
21439
21440 /* Set up the bidi iterator. */
21441 itb_data = bidi_shelve_cache ();
21442 from_bpos = CHAR_TO_BYTE (from_pos);
21443 if (from_pos == BEGV)
21444 {
21445 itb.charpos = BEGV;
21446 itb.bytepos = BEGV_BYTE;
21447 }
21448 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21449 {
21450 itb.charpos = from_pos;
21451 itb.bytepos = from_bpos;
21452 }
21453 else
21454 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21455 -1, &itb.bytepos);
21456 itb.paragraph_dir = NEUTRAL_DIR;
21457 itb.string.s = NULL;
21458 itb.string.lstring = Qnil;
21459 itb.string.bufpos = 0;
21460 itb.string.from_disp_str = false;
21461 itb.string.unibyte = false;
21462 itb.w = w;
21463 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21464 }
21465
21466 ptrdiff_t found;
21467 do {
21468 /* For the purposes of this function, the actual base direction of
21469 the paragraph doesn't matter, so just set it to L2R. */
21470 bidi_paragraph_init (L2R, &itb, false);
21471 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21472 ;
21473 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21474
21475 bidi_unshelve_cache (itb_data, false);
21476 set_buffer_temp (old);
21477
21478 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21479 }
21480
21481 DEFUN ("move-point-visually", Fmove_point_visually,
21482 Smove_point_visually, 1, 1, 0,
21483 doc: /* Move point in the visual order in the specified DIRECTION.
21484 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21485 left.
21486
21487 Value is the new character position of point. */)
21488 (Lisp_Object direction)
21489 {
21490 struct window *w = XWINDOW (selected_window);
21491 struct buffer *b = XBUFFER (w->contents);
21492 struct glyph_row *row;
21493 int dir;
21494 Lisp_Object paragraph_dir;
21495
21496 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21497 (!(ROW)->continued_p \
21498 && NILP ((GLYPH)->object) \
21499 && (GLYPH)->type == CHAR_GLYPH \
21500 && (GLYPH)->u.ch == ' ' \
21501 && (GLYPH)->charpos >= 0 \
21502 && !(GLYPH)->avoid_cursor_p)
21503
21504 CHECK_NUMBER (direction);
21505 dir = XINT (direction);
21506 if (dir > 0)
21507 dir = 1;
21508 else
21509 dir = -1;
21510
21511 /* If current matrix is up-to-date, we can use the information
21512 recorded in the glyphs, at least as long as the goal is on the
21513 screen. */
21514 if (w->window_end_valid
21515 && !windows_or_buffers_changed
21516 && b
21517 && !b->clip_changed
21518 && !b->prevent_redisplay_optimizations_p
21519 && !window_outdated (w)
21520 /* We rely below on the cursor coordinates to be up to date, but
21521 we cannot trust them if some command moved point since the
21522 last complete redisplay. */
21523 && w->last_point == BUF_PT (b)
21524 && w->cursor.vpos >= 0
21525 && w->cursor.vpos < w->current_matrix->nrows
21526 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21527 {
21528 struct glyph *g = row->glyphs[TEXT_AREA];
21529 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21530 struct glyph *gpt = g + w->cursor.hpos;
21531
21532 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21533 {
21534 if (BUFFERP (g->object) && g->charpos != PT)
21535 {
21536 SET_PT (g->charpos);
21537 w->cursor.vpos = -1;
21538 return make_number (PT);
21539 }
21540 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21541 {
21542 ptrdiff_t new_pos;
21543
21544 if (BUFFERP (gpt->object))
21545 {
21546 new_pos = PT;
21547 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21548 new_pos += (row->reversed_p ? -dir : dir);
21549 else
21550 new_pos -= (row->reversed_p ? -dir : dir);
21551 }
21552 else if (BUFFERP (g->object))
21553 new_pos = g->charpos;
21554 else
21555 break;
21556 SET_PT (new_pos);
21557 w->cursor.vpos = -1;
21558 return make_number (PT);
21559 }
21560 else if (ROW_GLYPH_NEWLINE_P (row, g))
21561 {
21562 /* Glyphs inserted at the end of a non-empty line for
21563 positioning the cursor have zero charpos, so we must
21564 deduce the value of point by other means. */
21565 if (g->charpos > 0)
21566 SET_PT (g->charpos);
21567 else if (row->ends_at_zv_p && PT != ZV)
21568 SET_PT (ZV);
21569 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21570 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21571 else
21572 break;
21573 w->cursor.vpos = -1;
21574 return make_number (PT);
21575 }
21576 }
21577 if (g == e || NILP (g->object))
21578 {
21579 if (row->truncated_on_left_p || row->truncated_on_right_p)
21580 goto simulate_display;
21581 if (!row->reversed_p)
21582 row += dir;
21583 else
21584 row -= dir;
21585 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21586 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21587 goto simulate_display;
21588
21589 if (dir > 0)
21590 {
21591 if (row->reversed_p && !row->continued_p)
21592 {
21593 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21594 w->cursor.vpos = -1;
21595 return make_number (PT);
21596 }
21597 g = row->glyphs[TEXT_AREA];
21598 e = g + row->used[TEXT_AREA];
21599 for ( ; g < e; g++)
21600 {
21601 if (BUFFERP (g->object)
21602 /* Empty lines have only one glyph, which stands
21603 for the newline, and whose charpos is the
21604 buffer position of the newline. */
21605 || ROW_GLYPH_NEWLINE_P (row, g)
21606 /* When the buffer ends in a newline, the line at
21607 EOB also has one glyph, but its charpos is -1. */
21608 || (row->ends_at_zv_p
21609 && !row->reversed_p
21610 && NILP (g->object)
21611 && g->type == CHAR_GLYPH
21612 && g->u.ch == ' '))
21613 {
21614 if (g->charpos > 0)
21615 SET_PT (g->charpos);
21616 else if (!row->reversed_p
21617 && row->ends_at_zv_p
21618 && PT != ZV)
21619 SET_PT (ZV);
21620 else
21621 continue;
21622 w->cursor.vpos = -1;
21623 return make_number (PT);
21624 }
21625 }
21626 }
21627 else
21628 {
21629 if (!row->reversed_p && !row->continued_p)
21630 {
21631 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21632 w->cursor.vpos = -1;
21633 return make_number (PT);
21634 }
21635 e = row->glyphs[TEXT_AREA];
21636 g = e + row->used[TEXT_AREA] - 1;
21637 for ( ; g >= e; g--)
21638 {
21639 if (BUFFERP (g->object)
21640 || (ROW_GLYPH_NEWLINE_P (row, g)
21641 && g->charpos > 0)
21642 /* Empty R2L lines on GUI frames have the buffer
21643 position of the newline stored in the stretch
21644 glyph. */
21645 || g->type == STRETCH_GLYPH
21646 || (row->ends_at_zv_p
21647 && row->reversed_p
21648 && NILP (g->object)
21649 && g->type == CHAR_GLYPH
21650 && g->u.ch == ' '))
21651 {
21652 if (g->charpos > 0)
21653 SET_PT (g->charpos);
21654 else if (row->reversed_p
21655 && row->ends_at_zv_p
21656 && PT != ZV)
21657 SET_PT (ZV);
21658 else
21659 continue;
21660 w->cursor.vpos = -1;
21661 return make_number (PT);
21662 }
21663 }
21664 }
21665 }
21666 }
21667
21668 simulate_display:
21669
21670 /* If we wind up here, we failed to move by using the glyphs, so we
21671 need to simulate display instead. */
21672
21673 if (b)
21674 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21675 else
21676 paragraph_dir = Qleft_to_right;
21677 if (EQ (paragraph_dir, Qright_to_left))
21678 dir = -dir;
21679 if (PT <= BEGV && dir < 0)
21680 xsignal0 (Qbeginning_of_buffer);
21681 else if (PT >= ZV && dir > 0)
21682 xsignal0 (Qend_of_buffer);
21683 else
21684 {
21685 struct text_pos pt;
21686 struct it it;
21687 int pt_x, target_x, pixel_width, pt_vpos;
21688 bool at_eol_p;
21689 bool overshoot_expected = false;
21690 bool target_is_eol_p = false;
21691
21692 /* Setup the arena. */
21693 SET_TEXT_POS (pt, PT, PT_BYTE);
21694 start_display (&it, w, pt);
21695 /* When lines are truncated, we could be called with point
21696 outside of the windows edges, in which case move_it_*
21697 functions either prematurely stop at window's edge or jump to
21698 the next screen line, whereas we rely below on our ability to
21699 reach point, in order to start from its X coordinate. So we
21700 need to disregard the window's horizontal extent in that case. */
21701 if (it.line_wrap == TRUNCATE)
21702 it.last_visible_x = INFINITY;
21703
21704 if (it.cmp_it.id < 0
21705 && it.method == GET_FROM_STRING
21706 && it.area == TEXT_AREA
21707 && it.string_from_display_prop_p
21708 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21709 overshoot_expected = true;
21710
21711 /* Find the X coordinate of point. We start from the beginning
21712 of this or previous line to make sure we are before point in
21713 the logical order (since the move_it_* functions can only
21714 move forward). */
21715 reseat:
21716 reseat_at_previous_visible_line_start (&it);
21717 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21718 if (IT_CHARPOS (it) != PT)
21719 {
21720 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21721 -1, -1, -1, MOVE_TO_POS);
21722 /* If we missed point because the character there is
21723 displayed out of a display vector that has more than one
21724 glyph, retry expecting overshoot. */
21725 if (it.method == GET_FROM_DISPLAY_VECTOR
21726 && it.current.dpvec_index > 0
21727 && !overshoot_expected)
21728 {
21729 overshoot_expected = true;
21730 goto reseat;
21731 }
21732 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21733 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21734 }
21735 pt_x = it.current_x;
21736 pt_vpos = it.vpos;
21737 if (dir > 0 || overshoot_expected)
21738 {
21739 struct glyph_row *row = it.glyph_row;
21740
21741 /* When point is at beginning of line, we don't have
21742 information about the glyph there loaded into struct
21743 it. Calling get_next_display_element fixes that. */
21744 if (pt_x == 0)
21745 get_next_display_element (&it);
21746 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21747 it.glyph_row = NULL;
21748 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21749 it.glyph_row = row;
21750 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21751 it, lest it will become out of sync with it's buffer
21752 position. */
21753 it.current_x = pt_x;
21754 }
21755 else
21756 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21757 pixel_width = it.pixel_width;
21758 if (overshoot_expected && at_eol_p)
21759 pixel_width = 0;
21760 else if (pixel_width <= 0)
21761 pixel_width = 1;
21762
21763 /* If there's a display string (or something similar) at point,
21764 we are actually at the glyph to the left of point, so we need
21765 to correct the X coordinate. */
21766 if (overshoot_expected)
21767 {
21768 if (it.bidi_p)
21769 pt_x += pixel_width * it.bidi_it.scan_dir;
21770 else
21771 pt_x += pixel_width;
21772 }
21773
21774 /* Compute target X coordinate, either to the left or to the
21775 right of point. On TTY frames, all characters have the same
21776 pixel width of 1, so we can use that. On GUI frames we don't
21777 have an easy way of getting at the pixel width of the
21778 character to the left of point, so we use a different method
21779 of getting to that place. */
21780 if (dir > 0)
21781 target_x = pt_x + pixel_width;
21782 else
21783 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21784
21785 /* Target X coordinate could be one line above or below the line
21786 of point, in which case we need to adjust the target X
21787 coordinate. Also, if moving to the left, we need to begin at
21788 the left edge of the point's screen line. */
21789 if (dir < 0)
21790 {
21791 if (pt_x > 0)
21792 {
21793 start_display (&it, w, pt);
21794 if (it.line_wrap == TRUNCATE)
21795 it.last_visible_x = INFINITY;
21796 reseat_at_previous_visible_line_start (&it);
21797 it.current_x = it.current_y = it.hpos = 0;
21798 if (pt_vpos != 0)
21799 move_it_by_lines (&it, pt_vpos);
21800 }
21801 else
21802 {
21803 move_it_by_lines (&it, -1);
21804 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21805 target_is_eol_p = true;
21806 /* Under word-wrap, we don't know the x coordinate of
21807 the last character displayed on the previous line,
21808 which immediately precedes the wrap point. To find
21809 out its x coordinate, we try moving to the right
21810 margin of the window, which will stop at the wrap
21811 point, and then reset target_x to point at the
21812 character that precedes the wrap point. This is not
21813 needed on GUI frames, because (see below) there we
21814 move from the left margin one grapheme cluster at a
21815 time, and stop when we hit the wrap point. */
21816 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21817 {
21818 void *it_data = NULL;
21819 struct it it2;
21820
21821 SAVE_IT (it2, it, it_data);
21822 move_it_in_display_line_to (&it, ZV, target_x,
21823 MOVE_TO_POS | MOVE_TO_X);
21824 /* If we arrived at target_x, that _is_ the last
21825 character on the previous line. */
21826 if (it.current_x != target_x)
21827 target_x = it.current_x - 1;
21828 RESTORE_IT (&it, &it2, it_data);
21829 }
21830 }
21831 }
21832 else
21833 {
21834 if (at_eol_p
21835 || (target_x >= it.last_visible_x
21836 && it.line_wrap != TRUNCATE))
21837 {
21838 if (pt_x > 0)
21839 move_it_by_lines (&it, 0);
21840 move_it_by_lines (&it, 1);
21841 target_x = 0;
21842 }
21843 }
21844
21845 /* Move to the target X coordinate. */
21846 #ifdef HAVE_WINDOW_SYSTEM
21847 /* On GUI frames, as we don't know the X coordinate of the
21848 character to the left of point, moving point to the left
21849 requires walking, one grapheme cluster at a time, until we
21850 find ourself at a place immediately to the left of the
21851 character at point. */
21852 if (FRAME_WINDOW_P (it.f) && dir < 0)
21853 {
21854 struct text_pos new_pos;
21855 enum move_it_result rc = MOVE_X_REACHED;
21856
21857 if (it.current_x == 0)
21858 get_next_display_element (&it);
21859 if (it.what == IT_COMPOSITION)
21860 {
21861 new_pos.charpos = it.cmp_it.charpos;
21862 new_pos.bytepos = -1;
21863 }
21864 else
21865 new_pos = it.current.pos;
21866
21867 while (it.current_x + it.pixel_width <= target_x
21868 && (rc == MOVE_X_REACHED
21869 /* Under word-wrap, move_it_in_display_line_to
21870 stops at correct coordinates, but sometimes
21871 returns MOVE_POS_MATCH_OR_ZV. */
21872 || (it.line_wrap == WORD_WRAP
21873 && rc == MOVE_POS_MATCH_OR_ZV)))
21874 {
21875 int new_x = it.current_x + it.pixel_width;
21876
21877 /* For composed characters, we want the position of the
21878 first character in the grapheme cluster (usually, the
21879 composition's base character), whereas it.current
21880 might give us the position of the _last_ one, e.g. if
21881 the composition is rendered in reverse due to bidi
21882 reordering. */
21883 if (it.what == IT_COMPOSITION)
21884 {
21885 new_pos.charpos = it.cmp_it.charpos;
21886 new_pos.bytepos = -1;
21887 }
21888 else
21889 new_pos = it.current.pos;
21890 if (new_x == it.current_x)
21891 new_x++;
21892 rc = move_it_in_display_line_to (&it, ZV, new_x,
21893 MOVE_TO_POS | MOVE_TO_X);
21894 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21895 break;
21896 }
21897 /* The previous position we saw in the loop is the one we
21898 want. */
21899 if (new_pos.bytepos == -1)
21900 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21901 it.current.pos = new_pos;
21902 }
21903 else
21904 #endif
21905 if (it.current_x != target_x)
21906 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21907
21908 /* If we ended up in a display string that covers point, move to
21909 buffer position to the right in the visual order. */
21910 if (dir > 0)
21911 {
21912 while (IT_CHARPOS (it) == PT)
21913 {
21914 set_iterator_to_next (&it, false);
21915 if (!get_next_display_element (&it))
21916 break;
21917 }
21918 }
21919
21920 /* Move point to that position. */
21921 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21922 }
21923
21924 return make_number (PT);
21925
21926 #undef ROW_GLYPH_NEWLINE_P
21927 }
21928
21929 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21930 Sbidi_resolved_levels, 0, 1, 0,
21931 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21932
21933 The resolved levels are produced by the Emacs bidi reordering engine
21934 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21935 read the Unicode Standard Annex 9 (UAX#9) for background information
21936 about these levels.
21937
21938 VPOS is the zero-based number of the current window's screen line
21939 for which to produce the resolved levels. If VPOS is nil or omitted,
21940 it defaults to the screen line of point. If the window displays a
21941 header line, VPOS of zero will report on the header line, and first
21942 line of text in the window will have VPOS of 1.
21943
21944 Value is an array of resolved levels, indexed by glyph number.
21945 Glyphs are numbered from zero starting from the beginning of the
21946 screen line, i.e. the left edge of the window for left-to-right lines
21947 and from the right edge for right-to-left lines. The resolved levels
21948 are produced only for the window's text area; text in display margins
21949 is not included.
21950
21951 If the selected window's display is not up-to-date, or if the specified
21952 screen line does not display text, this function returns nil. It is
21953 highly recommended to bind this function to some simple key, like F8,
21954 in order to avoid these problems.
21955
21956 This function exists mainly for testing the correctness of the
21957 Emacs UBA implementation, in particular with the test suite. */)
21958 (Lisp_Object vpos)
21959 {
21960 struct window *w = XWINDOW (selected_window);
21961 struct buffer *b = XBUFFER (w->contents);
21962 int nrow;
21963 struct glyph_row *row;
21964
21965 if (NILP (vpos))
21966 {
21967 int d1, d2, d3, d4, d5;
21968
21969 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21970 }
21971 else
21972 {
21973 CHECK_NUMBER_COERCE_MARKER (vpos);
21974 nrow = XINT (vpos);
21975 }
21976
21977 /* We require up-to-date glyph matrix for this window. */
21978 if (w->window_end_valid
21979 && !windows_or_buffers_changed
21980 && b
21981 && !b->clip_changed
21982 && !b->prevent_redisplay_optimizations_p
21983 && !window_outdated (w)
21984 && nrow >= 0
21985 && nrow < w->current_matrix->nrows
21986 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21987 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21988 {
21989 struct glyph *g, *e, *g1;
21990 int nglyphs, i;
21991 Lisp_Object levels;
21992
21993 if (!row->reversed_p) /* Left-to-right glyph row. */
21994 {
21995 g = g1 = row->glyphs[TEXT_AREA];
21996 e = g + row->used[TEXT_AREA];
21997
21998 /* Skip over glyphs at the start of the row that was
21999 generated by redisplay for its own needs. */
22000 while (g < e
22001 && NILP (g->object)
22002 && g->charpos < 0)
22003 g++;
22004 g1 = g;
22005
22006 /* Count the "interesting" glyphs in this row. */
22007 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22008 nglyphs++;
22009
22010 /* Create and fill the array. */
22011 levels = make_uninit_vector (nglyphs);
22012 for (i = 0; g1 < g; i++, g1++)
22013 ASET (levels, i, make_number (g1->resolved_level));
22014 }
22015 else /* Right-to-left glyph row. */
22016 {
22017 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22018 e = row->glyphs[TEXT_AREA] - 1;
22019 while (g > e
22020 && NILP (g->object)
22021 && g->charpos < 0)
22022 g--;
22023 g1 = g;
22024 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22025 nglyphs++;
22026 levels = make_uninit_vector (nglyphs);
22027 for (i = 0; g1 > g; i++, g1--)
22028 ASET (levels, i, make_number (g1->resolved_level));
22029 }
22030 return levels;
22031 }
22032 else
22033 return Qnil;
22034 }
22035
22036
22037 \f
22038 /***********************************************************************
22039 Menu Bar
22040 ***********************************************************************/
22041
22042 /* Redisplay the menu bar in the frame for window W.
22043
22044 The menu bar of X frames that don't have X toolkit support is
22045 displayed in a special window W->frame->menu_bar_window.
22046
22047 The menu bar of terminal frames is treated specially as far as
22048 glyph matrices are concerned. Menu bar lines are not part of
22049 windows, so the update is done directly on the frame matrix rows
22050 for the menu bar. */
22051
22052 static void
22053 display_menu_bar (struct window *w)
22054 {
22055 struct frame *f = XFRAME (WINDOW_FRAME (w));
22056 struct it it;
22057 Lisp_Object items;
22058 int i;
22059
22060 /* Don't do all this for graphical frames. */
22061 #ifdef HAVE_NTGUI
22062 if (FRAME_W32_P (f))
22063 return;
22064 #endif
22065 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22066 if (FRAME_X_P (f))
22067 return;
22068 #endif
22069
22070 #ifdef HAVE_NS
22071 if (FRAME_NS_P (f))
22072 return;
22073 #endif /* HAVE_NS */
22074
22075 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22076 eassert (!FRAME_WINDOW_P (f));
22077 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22078 it.first_visible_x = 0;
22079 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22080 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22081 if (FRAME_WINDOW_P (f))
22082 {
22083 /* Menu bar lines are displayed in the desired matrix of the
22084 dummy window menu_bar_window. */
22085 struct window *menu_w;
22086 menu_w = XWINDOW (f->menu_bar_window);
22087 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22088 MENU_FACE_ID);
22089 it.first_visible_x = 0;
22090 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22091 }
22092 else
22093 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22094 {
22095 /* This is a TTY frame, i.e. character hpos/vpos are used as
22096 pixel x/y. */
22097 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22098 MENU_FACE_ID);
22099 it.first_visible_x = 0;
22100 it.last_visible_x = FRAME_COLS (f);
22101 }
22102
22103 /* FIXME: This should be controlled by a user option. See the
22104 comments in redisplay_tool_bar and display_mode_line about
22105 this. */
22106 it.paragraph_embedding = L2R;
22107
22108 /* Clear all rows of the menu bar. */
22109 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22110 {
22111 struct glyph_row *row = it.glyph_row + i;
22112 clear_glyph_row (row);
22113 row->enabled_p = true;
22114 row->full_width_p = true;
22115 row->reversed_p = false;
22116 }
22117
22118 /* Display all items of the menu bar. */
22119 items = FRAME_MENU_BAR_ITEMS (it.f);
22120 for (i = 0; i < ASIZE (items); i += 4)
22121 {
22122 Lisp_Object string;
22123
22124 /* Stop at nil string. */
22125 string = AREF (items, i + 1);
22126 if (NILP (string))
22127 break;
22128
22129 /* Remember where item was displayed. */
22130 ASET (items, i + 3, make_number (it.hpos));
22131
22132 /* Display the item, pad with one space. */
22133 if (it.current_x < it.last_visible_x)
22134 display_string (NULL, string, Qnil, 0, 0, &it,
22135 SCHARS (string) + 1, 0, 0, -1);
22136 }
22137
22138 /* Fill out the line with spaces. */
22139 if (it.current_x < it.last_visible_x)
22140 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22141
22142 /* Compute the total height of the lines. */
22143 compute_line_metrics (&it);
22144 }
22145
22146 /* Deep copy of a glyph row, including the glyphs. */
22147 static void
22148 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22149 {
22150 struct glyph *pointers[1 + LAST_AREA];
22151 int to_used = to->used[TEXT_AREA];
22152
22153 /* Save glyph pointers of TO. */
22154 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22155
22156 /* Do a structure assignment. */
22157 *to = *from;
22158
22159 /* Restore original glyph pointers of TO. */
22160 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22161
22162 /* Copy the glyphs. */
22163 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22164 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22165
22166 /* If we filled only part of the TO row, fill the rest with
22167 space_glyph (which will display as empty space). */
22168 if (to_used > from->used[TEXT_AREA])
22169 fill_up_frame_row_with_spaces (to, to_used);
22170 }
22171
22172 /* Display one menu item on a TTY, by overwriting the glyphs in the
22173 frame F's desired glyph matrix with glyphs produced from the menu
22174 item text. Called from term.c to display TTY drop-down menus one
22175 item at a time.
22176
22177 ITEM_TEXT is the menu item text as a C string.
22178
22179 FACE_ID is the face ID to be used for this menu item. FACE_ID
22180 could specify one of 3 faces: a face for an enabled item, a face
22181 for a disabled item, or a face for a selected item.
22182
22183 X and Y are coordinates of the first glyph in the frame's desired
22184 matrix to be overwritten by the menu item. Since this is a TTY, Y
22185 is the zero-based number of the glyph row and X is the zero-based
22186 glyph number in the row, starting from left, where to start
22187 displaying the item.
22188
22189 SUBMENU means this menu item drops down a submenu, which
22190 should be indicated by displaying a proper visual cue after the
22191 item text. */
22192
22193 void
22194 display_tty_menu_item (const char *item_text, int width, int face_id,
22195 int x, int y, bool submenu)
22196 {
22197 struct it it;
22198 struct frame *f = SELECTED_FRAME ();
22199 struct window *w = XWINDOW (f->selected_window);
22200 struct glyph_row *row;
22201 size_t item_len = strlen (item_text);
22202
22203 eassert (FRAME_TERMCAP_P (f));
22204
22205 /* Don't write beyond the matrix's last row. This can happen for
22206 TTY screens that are not high enough to show the entire menu.
22207 (This is actually a bit of defensive programming, as
22208 tty_menu_display already limits the number of menu items to one
22209 less than the number of screen lines.) */
22210 if (y >= f->desired_matrix->nrows)
22211 return;
22212
22213 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22214 it.first_visible_x = 0;
22215 it.last_visible_x = FRAME_COLS (f) - 1;
22216 row = it.glyph_row;
22217 /* Start with the row contents from the current matrix. */
22218 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22219 bool saved_width = row->full_width_p;
22220 row->full_width_p = true;
22221 bool saved_reversed = row->reversed_p;
22222 row->reversed_p = false;
22223 row->enabled_p = true;
22224
22225 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22226 desired face. */
22227 eassert (x < f->desired_matrix->matrix_w);
22228 it.current_x = it.hpos = x;
22229 it.current_y = it.vpos = y;
22230 int saved_used = row->used[TEXT_AREA];
22231 bool saved_truncated = row->truncated_on_right_p;
22232 row->used[TEXT_AREA] = x;
22233 it.face_id = face_id;
22234 it.line_wrap = TRUNCATE;
22235
22236 /* FIXME: This should be controlled by a user option. See the
22237 comments in redisplay_tool_bar and display_mode_line about this.
22238 Also, if paragraph_embedding could ever be R2L, changes will be
22239 needed to avoid shifting to the right the row characters in
22240 term.c:append_glyph. */
22241 it.paragraph_embedding = L2R;
22242
22243 /* Pad with a space on the left. */
22244 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22245 width--;
22246 /* Display the menu item, pad with spaces to WIDTH. */
22247 if (submenu)
22248 {
22249 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22250 item_len, 0, FRAME_COLS (f) - 1, -1);
22251 width -= item_len;
22252 /* Indicate with " >" that there's a submenu. */
22253 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22254 FRAME_COLS (f) - 1, -1);
22255 }
22256 else
22257 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22258 width, 0, FRAME_COLS (f) - 1, -1);
22259
22260 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22261 row->truncated_on_right_p = saved_truncated;
22262 row->hash = row_hash (row);
22263 row->full_width_p = saved_width;
22264 row->reversed_p = saved_reversed;
22265 }
22266 \f
22267 /***********************************************************************
22268 Mode Line
22269 ***********************************************************************/
22270
22271 /* Redisplay mode lines in the window tree whose root is WINDOW.
22272 If FORCE, redisplay mode lines unconditionally.
22273 Otherwise, redisplay only mode lines that are garbaged. Value is
22274 the number of windows whose mode lines were redisplayed. */
22275
22276 static int
22277 redisplay_mode_lines (Lisp_Object window, bool force)
22278 {
22279 int nwindows = 0;
22280
22281 while (!NILP (window))
22282 {
22283 struct window *w = XWINDOW (window);
22284
22285 if (WINDOWP (w->contents))
22286 nwindows += redisplay_mode_lines (w->contents, force);
22287 else if (force
22288 || FRAME_GARBAGED_P (XFRAME (w->frame))
22289 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22290 {
22291 struct text_pos lpoint;
22292 struct buffer *old = current_buffer;
22293
22294 /* Set the window's buffer for the mode line display. */
22295 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22296 set_buffer_internal_1 (XBUFFER (w->contents));
22297
22298 /* Point refers normally to the selected window. For any
22299 other window, set up appropriate value. */
22300 if (!EQ (window, selected_window))
22301 {
22302 struct text_pos pt;
22303
22304 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22305 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22306 }
22307
22308 /* Display mode lines. */
22309 clear_glyph_matrix (w->desired_matrix);
22310 if (display_mode_lines (w))
22311 ++nwindows;
22312
22313 /* Restore old settings. */
22314 set_buffer_internal_1 (old);
22315 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22316 }
22317
22318 window = w->next;
22319 }
22320
22321 return nwindows;
22322 }
22323
22324
22325 /* Display the mode and/or header line of window W. Value is the
22326 sum number of mode lines and header lines displayed. */
22327
22328 static int
22329 display_mode_lines (struct window *w)
22330 {
22331 Lisp_Object old_selected_window = selected_window;
22332 Lisp_Object old_selected_frame = selected_frame;
22333 Lisp_Object new_frame = w->frame;
22334 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22335 int n = 0;
22336
22337 selected_frame = new_frame;
22338 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22339 or window's point, then we'd need select_window_1 here as well. */
22340 XSETWINDOW (selected_window, w);
22341 XFRAME (new_frame)->selected_window = selected_window;
22342
22343 /* These will be set while the mode line specs are processed. */
22344 line_number_displayed = false;
22345 w->column_number_displayed = -1;
22346
22347 if (WINDOW_WANTS_MODELINE_P (w))
22348 {
22349 struct window *sel_w = XWINDOW (old_selected_window);
22350
22351 /* Select mode line face based on the real selected window. */
22352 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22353 BVAR (current_buffer, mode_line_format));
22354 ++n;
22355 }
22356
22357 if (WINDOW_WANTS_HEADER_LINE_P (w))
22358 {
22359 display_mode_line (w, HEADER_LINE_FACE_ID,
22360 BVAR (current_buffer, header_line_format));
22361 ++n;
22362 }
22363
22364 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22365 selected_frame = old_selected_frame;
22366 selected_window = old_selected_window;
22367 if (n > 0)
22368 w->must_be_updated_p = true;
22369 return n;
22370 }
22371
22372
22373 /* Display mode or header line of window W. FACE_ID specifies which
22374 line to display; it is either MODE_LINE_FACE_ID or
22375 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22376 display. Value is the pixel height of the mode/header line
22377 displayed. */
22378
22379 static int
22380 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22381 {
22382 struct it it;
22383 struct face *face;
22384 ptrdiff_t count = SPECPDL_INDEX ();
22385
22386 init_iterator (&it, w, -1, -1, NULL, face_id);
22387 /* Don't extend on a previously drawn mode-line.
22388 This may happen if called from pos_visible_p. */
22389 it.glyph_row->enabled_p = false;
22390 prepare_desired_row (w, it.glyph_row, true);
22391
22392 it.glyph_row->mode_line_p = true;
22393
22394 /* FIXME: This should be controlled by a user option. But
22395 supporting such an option is not trivial, since the mode line is
22396 made up of many separate strings. */
22397 it.paragraph_embedding = L2R;
22398
22399 record_unwind_protect (unwind_format_mode_line,
22400 format_mode_line_unwind_data (NULL, NULL,
22401 Qnil, false));
22402
22403 mode_line_target = MODE_LINE_DISPLAY;
22404
22405 /* Temporarily make frame's keyboard the current kboard so that
22406 kboard-local variables in the mode_line_format will get the right
22407 values. */
22408 push_kboard (FRAME_KBOARD (it.f));
22409 record_unwind_save_match_data ();
22410 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22411 pop_kboard ();
22412
22413 unbind_to (count, Qnil);
22414
22415 /* Fill up with spaces. */
22416 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22417
22418 compute_line_metrics (&it);
22419 it.glyph_row->full_width_p = true;
22420 it.glyph_row->continued_p = false;
22421 it.glyph_row->truncated_on_left_p = false;
22422 it.glyph_row->truncated_on_right_p = false;
22423
22424 /* Make a 3D mode-line have a shadow at its right end. */
22425 face = FACE_FROM_ID (it.f, face_id);
22426 extend_face_to_end_of_line (&it);
22427 if (face->box != FACE_NO_BOX)
22428 {
22429 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22430 + it.glyph_row->used[TEXT_AREA] - 1);
22431 last->right_box_line_p = true;
22432 }
22433
22434 return it.glyph_row->height;
22435 }
22436
22437 /* Move element ELT in LIST to the front of LIST.
22438 Return the updated list. */
22439
22440 static Lisp_Object
22441 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22442 {
22443 register Lisp_Object tail, prev;
22444 register Lisp_Object tem;
22445
22446 tail = list;
22447 prev = Qnil;
22448 while (CONSP (tail))
22449 {
22450 tem = XCAR (tail);
22451
22452 if (EQ (elt, tem))
22453 {
22454 /* Splice out the link TAIL. */
22455 if (NILP (prev))
22456 list = XCDR (tail);
22457 else
22458 Fsetcdr (prev, XCDR (tail));
22459
22460 /* Now make it the first. */
22461 Fsetcdr (tail, list);
22462 return tail;
22463 }
22464 else
22465 prev = tail;
22466 tail = XCDR (tail);
22467 QUIT;
22468 }
22469
22470 /* Not found--return unchanged LIST. */
22471 return list;
22472 }
22473
22474 /* Contribute ELT to the mode line for window IT->w. How it
22475 translates into text depends on its data type.
22476
22477 IT describes the display environment in which we display, as usual.
22478
22479 DEPTH is the depth in recursion. It is used to prevent
22480 infinite recursion here.
22481
22482 FIELD_WIDTH is the number of characters the display of ELT should
22483 occupy in the mode line, and PRECISION is the maximum number of
22484 characters to display from ELT's representation. See
22485 display_string for details.
22486
22487 Returns the hpos of the end of the text generated by ELT.
22488
22489 PROPS is a property list to add to any string we encounter.
22490
22491 If RISKY, remove (disregard) any properties in any string
22492 we encounter, and ignore :eval and :propertize.
22493
22494 The global variable `mode_line_target' determines whether the
22495 output is passed to `store_mode_line_noprop',
22496 `store_mode_line_string', or `display_string'. */
22497
22498 static int
22499 display_mode_element (struct it *it, int depth, int field_width, int precision,
22500 Lisp_Object elt, Lisp_Object props, bool risky)
22501 {
22502 int n = 0, field, prec;
22503 bool literal = false;
22504
22505 tail_recurse:
22506 if (depth > 100)
22507 elt = build_string ("*too-deep*");
22508
22509 depth++;
22510
22511 switch (XTYPE (elt))
22512 {
22513 case Lisp_String:
22514 {
22515 /* A string: output it and check for %-constructs within it. */
22516 unsigned char c;
22517 ptrdiff_t offset = 0;
22518
22519 if (SCHARS (elt) > 0
22520 && (!NILP (props) || risky))
22521 {
22522 Lisp_Object oprops, aelt;
22523 oprops = Ftext_properties_at (make_number (0), elt);
22524
22525 /* If the starting string's properties are not what
22526 we want, translate the string. Also, if the string
22527 is risky, do that anyway. */
22528
22529 if (NILP (Fequal (props, oprops)) || risky)
22530 {
22531 /* If the starting string has properties,
22532 merge the specified ones onto the existing ones. */
22533 if (! NILP (oprops) && !risky)
22534 {
22535 Lisp_Object tem;
22536
22537 oprops = Fcopy_sequence (oprops);
22538 tem = props;
22539 while (CONSP (tem))
22540 {
22541 oprops = Fplist_put (oprops, XCAR (tem),
22542 XCAR (XCDR (tem)));
22543 tem = XCDR (XCDR (tem));
22544 }
22545 props = oprops;
22546 }
22547
22548 aelt = Fassoc (elt, mode_line_proptrans_alist);
22549 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22550 {
22551 /* AELT is what we want. Move it to the front
22552 without consing. */
22553 elt = XCAR (aelt);
22554 mode_line_proptrans_alist
22555 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22556 }
22557 else
22558 {
22559 Lisp_Object tem;
22560
22561 /* If AELT has the wrong props, it is useless.
22562 so get rid of it. */
22563 if (! NILP (aelt))
22564 mode_line_proptrans_alist
22565 = Fdelq (aelt, mode_line_proptrans_alist);
22566
22567 elt = Fcopy_sequence (elt);
22568 Fset_text_properties (make_number (0), Flength (elt),
22569 props, elt);
22570 /* Add this item to mode_line_proptrans_alist. */
22571 mode_line_proptrans_alist
22572 = Fcons (Fcons (elt, props),
22573 mode_line_proptrans_alist);
22574 /* Truncate mode_line_proptrans_alist
22575 to at most 50 elements. */
22576 tem = Fnthcdr (make_number (50),
22577 mode_line_proptrans_alist);
22578 if (! NILP (tem))
22579 XSETCDR (tem, Qnil);
22580 }
22581 }
22582 }
22583
22584 offset = 0;
22585
22586 if (literal)
22587 {
22588 prec = precision - n;
22589 switch (mode_line_target)
22590 {
22591 case MODE_LINE_NOPROP:
22592 case MODE_LINE_TITLE:
22593 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22594 break;
22595 case MODE_LINE_STRING:
22596 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22597 break;
22598 case MODE_LINE_DISPLAY:
22599 n += display_string (NULL, elt, Qnil, 0, 0, it,
22600 0, prec, 0, STRING_MULTIBYTE (elt));
22601 break;
22602 }
22603
22604 break;
22605 }
22606
22607 /* Handle the non-literal case. */
22608
22609 while ((precision <= 0 || n < precision)
22610 && SREF (elt, offset) != 0
22611 && (mode_line_target != MODE_LINE_DISPLAY
22612 || it->current_x < it->last_visible_x))
22613 {
22614 ptrdiff_t last_offset = offset;
22615
22616 /* Advance to end of string or next format specifier. */
22617 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22618 ;
22619
22620 if (offset - 1 != last_offset)
22621 {
22622 ptrdiff_t nchars, nbytes;
22623
22624 /* Output to end of string or up to '%'. Field width
22625 is length of string. Don't output more than
22626 PRECISION allows us. */
22627 offset--;
22628
22629 prec = c_string_width (SDATA (elt) + last_offset,
22630 offset - last_offset, precision - n,
22631 &nchars, &nbytes);
22632
22633 switch (mode_line_target)
22634 {
22635 case MODE_LINE_NOPROP:
22636 case MODE_LINE_TITLE:
22637 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22638 break;
22639 case MODE_LINE_STRING:
22640 {
22641 ptrdiff_t bytepos = last_offset;
22642 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22643 ptrdiff_t endpos = (precision <= 0
22644 ? string_byte_to_char (elt, offset)
22645 : charpos + nchars);
22646 Lisp_Object mode_string
22647 = Fsubstring (elt, make_number (charpos),
22648 make_number (endpos));
22649 n += store_mode_line_string (NULL, mode_string, false,
22650 0, 0, Qnil);
22651 }
22652 break;
22653 case MODE_LINE_DISPLAY:
22654 {
22655 ptrdiff_t bytepos = last_offset;
22656 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22657
22658 if (precision <= 0)
22659 nchars = string_byte_to_char (elt, offset) - charpos;
22660 n += display_string (NULL, elt, Qnil, 0, charpos,
22661 it, 0, nchars, 0,
22662 STRING_MULTIBYTE (elt));
22663 }
22664 break;
22665 }
22666 }
22667 else /* c == '%' */
22668 {
22669 ptrdiff_t percent_position = offset;
22670
22671 /* Get the specified minimum width. Zero means
22672 don't pad. */
22673 field = 0;
22674 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22675 field = field * 10 + c - '0';
22676
22677 /* Don't pad beyond the total padding allowed. */
22678 if (field_width - n > 0 && field > field_width - n)
22679 field = field_width - n;
22680
22681 /* Note that either PRECISION <= 0 or N < PRECISION. */
22682 prec = precision - n;
22683
22684 if (c == 'M')
22685 n += display_mode_element (it, depth, field, prec,
22686 Vglobal_mode_string, props,
22687 risky);
22688 else if (c != 0)
22689 {
22690 bool multibyte;
22691 ptrdiff_t bytepos, charpos;
22692 const char *spec;
22693 Lisp_Object string;
22694
22695 bytepos = percent_position;
22696 charpos = (STRING_MULTIBYTE (elt)
22697 ? string_byte_to_char (elt, bytepos)
22698 : bytepos);
22699 spec = decode_mode_spec (it->w, c, field, &string);
22700 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22701
22702 switch (mode_line_target)
22703 {
22704 case MODE_LINE_NOPROP:
22705 case MODE_LINE_TITLE:
22706 n += store_mode_line_noprop (spec, field, prec);
22707 break;
22708 case MODE_LINE_STRING:
22709 {
22710 Lisp_Object tem = build_string (spec);
22711 props = Ftext_properties_at (make_number (charpos), elt);
22712 /* Should only keep face property in props */
22713 n += store_mode_line_string (NULL, tem, false,
22714 field, prec, props);
22715 }
22716 break;
22717 case MODE_LINE_DISPLAY:
22718 {
22719 int nglyphs_before, nwritten;
22720
22721 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22722 nwritten = display_string (spec, string, elt,
22723 charpos, 0, it,
22724 field, prec, 0,
22725 multibyte);
22726
22727 /* Assign to the glyphs written above the
22728 string where the `%x' came from, position
22729 of the `%'. */
22730 if (nwritten > 0)
22731 {
22732 struct glyph *glyph
22733 = (it->glyph_row->glyphs[TEXT_AREA]
22734 + nglyphs_before);
22735 int i;
22736
22737 for (i = 0; i < nwritten; ++i)
22738 {
22739 glyph[i].object = elt;
22740 glyph[i].charpos = charpos;
22741 }
22742
22743 n += nwritten;
22744 }
22745 }
22746 break;
22747 }
22748 }
22749 else /* c == 0 */
22750 break;
22751 }
22752 }
22753 }
22754 break;
22755
22756 case Lisp_Symbol:
22757 /* A symbol: process the value of the symbol recursively
22758 as if it appeared here directly. Avoid error if symbol void.
22759 Special case: if value of symbol is a string, output the string
22760 literally. */
22761 {
22762 register Lisp_Object tem;
22763
22764 /* If the variable is not marked as risky to set
22765 then its contents are risky to use. */
22766 if (NILP (Fget (elt, Qrisky_local_variable)))
22767 risky = true;
22768
22769 tem = Fboundp (elt);
22770 if (!NILP (tem))
22771 {
22772 tem = Fsymbol_value (elt);
22773 /* If value is a string, output that string literally:
22774 don't check for % within it. */
22775 if (STRINGP (tem))
22776 literal = true;
22777
22778 if (!EQ (tem, elt))
22779 {
22780 /* Give up right away for nil or t. */
22781 elt = tem;
22782 goto tail_recurse;
22783 }
22784 }
22785 }
22786 break;
22787
22788 case Lisp_Cons:
22789 {
22790 register Lisp_Object car, tem;
22791
22792 /* A cons cell: five distinct cases.
22793 If first element is :eval or :propertize, do something special.
22794 If first element is a string or a cons, process all the elements
22795 and effectively concatenate them.
22796 If first element is a negative number, truncate displaying cdr to
22797 at most that many characters. If positive, pad (with spaces)
22798 to at least that many characters.
22799 If first element is a symbol, process the cadr or caddr recursively
22800 according to whether the symbol's value is non-nil or nil. */
22801 car = XCAR (elt);
22802 if (EQ (car, QCeval))
22803 {
22804 /* An element of the form (:eval FORM) means evaluate FORM
22805 and use the result as mode line elements. */
22806
22807 if (risky)
22808 break;
22809
22810 if (CONSP (XCDR (elt)))
22811 {
22812 Lisp_Object spec;
22813 spec = safe__eval (true, XCAR (XCDR (elt)));
22814 n += display_mode_element (it, depth, field_width - n,
22815 precision - n, spec, props,
22816 risky);
22817 }
22818 }
22819 else if (EQ (car, QCpropertize))
22820 {
22821 /* An element of the form (:propertize ELT PROPS...)
22822 means display ELT but applying properties PROPS. */
22823
22824 if (risky)
22825 break;
22826
22827 if (CONSP (XCDR (elt)))
22828 n += display_mode_element (it, depth, field_width - n,
22829 precision - n, XCAR (XCDR (elt)),
22830 XCDR (XCDR (elt)), risky);
22831 }
22832 else if (SYMBOLP (car))
22833 {
22834 tem = Fboundp (car);
22835 elt = XCDR (elt);
22836 if (!CONSP (elt))
22837 goto invalid;
22838 /* elt is now the cdr, and we know it is a cons cell.
22839 Use its car if CAR has a non-nil value. */
22840 if (!NILP (tem))
22841 {
22842 tem = Fsymbol_value (car);
22843 if (!NILP (tem))
22844 {
22845 elt = XCAR (elt);
22846 goto tail_recurse;
22847 }
22848 }
22849 /* Symbol's value is nil (or symbol is unbound)
22850 Get the cddr of the original list
22851 and if possible find the caddr and use that. */
22852 elt = XCDR (elt);
22853 if (NILP (elt))
22854 break;
22855 else if (!CONSP (elt))
22856 goto invalid;
22857 elt = XCAR (elt);
22858 goto tail_recurse;
22859 }
22860 else if (INTEGERP (car))
22861 {
22862 register int lim = XINT (car);
22863 elt = XCDR (elt);
22864 if (lim < 0)
22865 {
22866 /* Negative int means reduce maximum width. */
22867 if (precision <= 0)
22868 precision = -lim;
22869 else
22870 precision = min (precision, -lim);
22871 }
22872 else if (lim > 0)
22873 {
22874 /* Padding specified. Don't let it be more than
22875 current maximum. */
22876 if (precision > 0)
22877 lim = min (precision, lim);
22878
22879 /* If that's more padding than already wanted, queue it.
22880 But don't reduce padding already specified even if
22881 that is beyond the current truncation point. */
22882 field_width = max (lim, field_width);
22883 }
22884 goto tail_recurse;
22885 }
22886 else if (STRINGP (car) || CONSP (car))
22887 {
22888 Lisp_Object halftail = elt;
22889 int len = 0;
22890
22891 while (CONSP (elt)
22892 && (precision <= 0 || n < precision))
22893 {
22894 n += display_mode_element (it, depth,
22895 /* Do padding only after the last
22896 element in the list. */
22897 (! CONSP (XCDR (elt))
22898 ? field_width - n
22899 : 0),
22900 precision - n, XCAR (elt),
22901 props, risky);
22902 elt = XCDR (elt);
22903 len++;
22904 if ((len & 1) == 0)
22905 halftail = XCDR (halftail);
22906 /* Check for cycle. */
22907 if (EQ (halftail, elt))
22908 break;
22909 }
22910 }
22911 }
22912 break;
22913
22914 default:
22915 invalid:
22916 elt = build_string ("*invalid*");
22917 goto tail_recurse;
22918 }
22919
22920 /* Pad to FIELD_WIDTH. */
22921 if (field_width > 0 && n < field_width)
22922 {
22923 switch (mode_line_target)
22924 {
22925 case MODE_LINE_NOPROP:
22926 case MODE_LINE_TITLE:
22927 n += store_mode_line_noprop ("", field_width - n, 0);
22928 break;
22929 case MODE_LINE_STRING:
22930 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22931 Qnil);
22932 break;
22933 case MODE_LINE_DISPLAY:
22934 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22935 0, 0, 0);
22936 break;
22937 }
22938 }
22939
22940 return n;
22941 }
22942
22943 /* Store a mode-line string element in mode_line_string_list.
22944
22945 If STRING is non-null, display that C string. Otherwise, the Lisp
22946 string LISP_STRING is displayed.
22947
22948 FIELD_WIDTH is the minimum number of output glyphs to produce.
22949 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22950 with spaces. FIELD_WIDTH <= 0 means don't pad.
22951
22952 PRECISION is the maximum number of characters to output from
22953 STRING. PRECISION <= 0 means don't truncate the string.
22954
22955 If COPY_STRING, make a copy of LISP_STRING before adding
22956 properties to the string.
22957
22958 PROPS are the properties to add to the string.
22959 The mode_line_string_face face property is always added to the string.
22960 */
22961
22962 static int
22963 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22964 bool copy_string,
22965 int field_width, int precision, Lisp_Object props)
22966 {
22967 ptrdiff_t len;
22968 int n = 0;
22969
22970 if (string != NULL)
22971 {
22972 len = strlen (string);
22973 if (precision > 0 && len > precision)
22974 len = precision;
22975 lisp_string = make_string (string, len);
22976 if (NILP (props))
22977 props = mode_line_string_face_prop;
22978 else if (!NILP (mode_line_string_face))
22979 {
22980 Lisp_Object face = Fplist_get (props, Qface);
22981 props = Fcopy_sequence (props);
22982 if (NILP (face))
22983 face = mode_line_string_face;
22984 else
22985 face = list2 (face, mode_line_string_face);
22986 props = Fplist_put (props, Qface, face);
22987 }
22988 Fadd_text_properties (make_number (0), make_number (len),
22989 props, lisp_string);
22990 }
22991 else
22992 {
22993 len = XFASTINT (Flength (lisp_string));
22994 if (precision > 0 && len > precision)
22995 {
22996 len = precision;
22997 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22998 precision = -1;
22999 }
23000 if (!NILP (mode_line_string_face))
23001 {
23002 Lisp_Object face;
23003 if (NILP (props))
23004 props = Ftext_properties_at (make_number (0), lisp_string);
23005 face = Fplist_get (props, Qface);
23006 if (NILP (face))
23007 face = mode_line_string_face;
23008 else
23009 face = list2 (face, mode_line_string_face);
23010 props = list2 (Qface, face);
23011 if (copy_string)
23012 lisp_string = Fcopy_sequence (lisp_string);
23013 }
23014 if (!NILP (props))
23015 Fadd_text_properties (make_number (0), make_number (len),
23016 props, lisp_string);
23017 }
23018
23019 if (len > 0)
23020 {
23021 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23022 n += len;
23023 }
23024
23025 if (field_width > len)
23026 {
23027 field_width -= len;
23028 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23029 if (!NILP (props))
23030 Fadd_text_properties (make_number (0), make_number (field_width),
23031 props, lisp_string);
23032 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23033 n += field_width;
23034 }
23035
23036 return n;
23037 }
23038
23039
23040 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23041 1, 4, 0,
23042 doc: /* Format a string out of a mode line format specification.
23043 First arg FORMAT specifies the mode line format (see `mode-line-format'
23044 for details) to use.
23045
23046 By default, the format is evaluated for the currently selected window.
23047
23048 Optional second arg FACE specifies the face property to put on all
23049 characters for which no face is specified. The value nil means the
23050 default face. The value t means whatever face the window's mode line
23051 currently uses (either `mode-line' or `mode-line-inactive',
23052 depending on whether the window is the selected window or not).
23053 An integer value means the value string has no text
23054 properties.
23055
23056 Optional third and fourth args WINDOW and BUFFER specify the window
23057 and buffer to use as the context for the formatting (defaults
23058 are the selected window and the WINDOW's buffer). */)
23059 (Lisp_Object format, Lisp_Object face,
23060 Lisp_Object window, Lisp_Object buffer)
23061 {
23062 struct it it;
23063 int len;
23064 struct window *w;
23065 struct buffer *old_buffer = NULL;
23066 int face_id;
23067 bool no_props = INTEGERP (face);
23068 ptrdiff_t count = SPECPDL_INDEX ();
23069 Lisp_Object str;
23070 int string_start = 0;
23071
23072 w = decode_any_window (window);
23073 XSETWINDOW (window, w);
23074
23075 if (NILP (buffer))
23076 buffer = w->contents;
23077 CHECK_BUFFER (buffer);
23078
23079 /* Make formatting the modeline a non-op when noninteractive, otherwise
23080 there will be problems later caused by a partially initialized frame. */
23081 if (NILP (format) || noninteractive)
23082 return empty_unibyte_string;
23083
23084 if (no_props)
23085 face = Qnil;
23086
23087 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23088 : EQ (face, Qt) ? (EQ (window, selected_window)
23089 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23090 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23091 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23092 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23093 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23094 : DEFAULT_FACE_ID;
23095
23096 old_buffer = current_buffer;
23097
23098 /* Save things including mode_line_proptrans_alist,
23099 and set that to nil so that we don't alter the outer value. */
23100 record_unwind_protect (unwind_format_mode_line,
23101 format_mode_line_unwind_data
23102 (XFRAME (WINDOW_FRAME (w)),
23103 old_buffer, selected_window, true));
23104 mode_line_proptrans_alist = Qnil;
23105
23106 Fselect_window (window, Qt);
23107 set_buffer_internal_1 (XBUFFER (buffer));
23108
23109 init_iterator (&it, w, -1, -1, NULL, face_id);
23110
23111 if (no_props)
23112 {
23113 mode_line_target = MODE_LINE_NOPROP;
23114 mode_line_string_face_prop = Qnil;
23115 mode_line_string_list = Qnil;
23116 string_start = MODE_LINE_NOPROP_LEN (0);
23117 }
23118 else
23119 {
23120 mode_line_target = MODE_LINE_STRING;
23121 mode_line_string_list = Qnil;
23122 mode_line_string_face = face;
23123 mode_line_string_face_prop
23124 = NILP (face) ? Qnil : list2 (Qface, face);
23125 }
23126
23127 push_kboard (FRAME_KBOARD (it.f));
23128 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23129 pop_kboard ();
23130
23131 if (no_props)
23132 {
23133 len = MODE_LINE_NOPROP_LEN (string_start);
23134 str = make_string (mode_line_noprop_buf + string_start, len);
23135 }
23136 else
23137 {
23138 mode_line_string_list = Fnreverse (mode_line_string_list);
23139 str = Fmapconcat (Qidentity, mode_line_string_list,
23140 empty_unibyte_string);
23141 }
23142
23143 unbind_to (count, Qnil);
23144 return str;
23145 }
23146
23147 /* Write a null-terminated, right justified decimal representation of
23148 the positive integer D to BUF using a minimal field width WIDTH. */
23149
23150 static void
23151 pint2str (register char *buf, register int width, register ptrdiff_t d)
23152 {
23153 register char *p = buf;
23154
23155 if (d <= 0)
23156 *p++ = '0';
23157 else
23158 {
23159 while (d > 0)
23160 {
23161 *p++ = d % 10 + '0';
23162 d /= 10;
23163 }
23164 }
23165
23166 for (width -= (int) (p - buf); width > 0; --width)
23167 *p++ = ' ';
23168 *p-- = '\0';
23169 while (p > buf)
23170 {
23171 d = *buf;
23172 *buf++ = *p;
23173 *p-- = d;
23174 }
23175 }
23176
23177 /* Write a null-terminated, right justified decimal and "human
23178 readable" representation of the nonnegative integer D to BUF using
23179 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23180
23181 static const char power_letter[] =
23182 {
23183 0, /* no letter */
23184 'k', /* kilo */
23185 'M', /* mega */
23186 'G', /* giga */
23187 'T', /* tera */
23188 'P', /* peta */
23189 'E', /* exa */
23190 'Z', /* zetta */
23191 'Y' /* yotta */
23192 };
23193
23194 static void
23195 pint2hrstr (char *buf, int width, ptrdiff_t d)
23196 {
23197 /* We aim to represent the nonnegative integer D as
23198 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23199 ptrdiff_t quotient = d;
23200 int remainder = 0;
23201 /* -1 means: do not use TENTHS. */
23202 int tenths = -1;
23203 int exponent = 0;
23204
23205 /* Length of QUOTIENT.TENTHS as a string. */
23206 int length;
23207
23208 char * psuffix;
23209 char * p;
23210
23211 if (quotient >= 1000)
23212 {
23213 /* Scale to the appropriate EXPONENT. */
23214 do
23215 {
23216 remainder = quotient % 1000;
23217 quotient /= 1000;
23218 exponent++;
23219 }
23220 while (quotient >= 1000);
23221
23222 /* Round to nearest and decide whether to use TENTHS or not. */
23223 if (quotient <= 9)
23224 {
23225 tenths = remainder / 100;
23226 if (remainder % 100 >= 50)
23227 {
23228 if (tenths < 9)
23229 tenths++;
23230 else
23231 {
23232 quotient++;
23233 if (quotient == 10)
23234 tenths = -1;
23235 else
23236 tenths = 0;
23237 }
23238 }
23239 }
23240 else
23241 if (remainder >= 500)
23242 {
23243 if (quotient < 999)
23244 quotient++;
23245 else
23246 {
23247 quotient = 1;
23248 exponent++;
23249 tenths = 0;
23250 }
23251 }
23252 }
23253
23254 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23255 if (tenths == -1 && quotient <= 99)
23256 if (quotient <= 9)
23257 length = 1;
23258 else
23259 length = 2;
23260 else
23261 length = 3;
23262 p = psuffix = buf + max (width, length);
23263
23264 /* Print EXPONENT. */
23265 *psuffix++ = power_letter[exponent];
23266 *psuffix = '\0';
23267
23268 /* Print TENTHS. */
23269 if (tenths >= 0)
23270 {
23271 *--p = '0' + tenths;
23272 *--p = '.';
23273 }
23274
23275 /* Print QUOTIENT. */
23276 do
23277 {
23278 int digit = quotient % 10;
23279 *--p = '0' + digit;
23280 }
23281 while ((quotient /= 10) != 0);
23282
23283 /* Print leading spaces. */
23284 while (buf < p)
23285 *--p = ' ';
23286 }
23287
23288 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23289 If EOL_FLAG, set also a mnemonic character for end-of-line
23290 type of CODING_SYSTEM. Return updated pointer into BUF. */
23291
23292 static unsigned char invalid_eol_type[] = "(*invalid*)";
23293
23294 static char *
23295 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23296 {
23297 Lisp_Object val;
23298 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23299 const unsigned char *eol_str;
23300 int eol_str_len;
23301 /* The EOL conversion we are using. */
23302 Lisp_Object eoltype;
23303
23304 val = CODING_SYSTEM_SPEC (coding_system);
23305 eoltype = Qnil;
23306
23307 if (!VECTORP (val)) /* Not yet decided. */
23308 {
23309 *buf++ = multibyte ? '-' : ' ';
23310 if (eol_flag)
23311 eoltype = eol_mnemonic_undecided;
23312 /* Don't mention EOL conversion if it isn't decided. */
23313 }
23314 else
23315 {
23316 Lisp_Object attrs;
23317 Lisp_Object eolvalue;
23318
23319 attrs = AREF (val, 0);
23320 eolvalue = AREF (val, 2);
23321
23322 *buf++ = multibyte
23323 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23324 : ' ';
23325
23326 if (eol_flag)
23327 {
23328 /* The EOL conversion that is normal on this system. */
23329
23330 if (NILP (eolvalue)) /* Not yet decided. */
23331 eoltype = eol_mnemonic_undecided;
23332 else if (VECTORP (eolvalue)) /* Not yet decided. */
23333 eoltype = eol_mnemonic_undecided;
23334 else /* eolvalue is Qunix, Qdos, or Qmac. */
23335 eoltype = (EQ (eolvalue, Qunix)
23336 ? eol_mnemonic_unix
23337 : EQ (eolvalue, Qdos)
23338 ? eol_mnemonic_dos : eol_mnemonic_mac);
23339 }
23340 }
23341
23342 if (eol_flag)
23343 {
23344 /* Mention the EOL conversion if it is not the usual one. */
23345 if (STRINGP (eoltype))
23346 {
23347 eol_str = SDATA (eoltype);
23348 eol_str_len = SBYTES (eoltype);
23349 }
23350 else if (CHARACTERP (eoltype))
23351 {
23352 int c = XFASTINT (eoltype);
23353 return buf + CHAR_STRING (c, (unsigned char *) buf);
23354 }
23355 else
23356 {
23357 eol_str = invalid_eol_type;
23358 eol_str_len = sizeof (invalid_eol_type) - 1;
23359 }
23360 memcpy (buf, eol_str, eol_str_len);
23361 buf += eol_str_len;
23362 }
23363
23364 return buf;
23365 }
23366
23367 /* Return a string for the output of a mode line %-spec for window W,
23368 generated by character C. FIELD_WIDTH > 0 means pad the string
23369 returned with spaces to that value. Return a Lisp string in
23370 *STRING if the resulting string is taken from that Lisp string.
23371
23372 Note we operate on the current buffer for most purposes. */
23373
23374 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23375
23376 static const char *
23377 decode_mode_spec (struct window *w, register int c, int field_width,
23378 Lisp_Object *string)
23379 {
23380 Lisp_Object obj;
23381 struct frame *f = XFRAME (WINDOW_FRAME (w));
23382 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23383 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23384 produce strings from numerical values, so limit preposterously
23385 large values of FIELD_WIDTH to avoid overrunning the buffer's
23386 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23387 bytes plus the terminating null. */
23388 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23389 struct buffer *b = current_buffer;
23390
23391 obj = Qnil;
23392 *string = Qnil;
23393
23394 switch (c)
23395 {
23396 case '*':
23397 if (!NILP (BVAR (b, read_only)))
23398 return "%";
23399 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23400 return "*";
23401 return "-";
23402
23403 case '+':
23404 /* This differs from %* only for a modified read-only buffer. */
23405 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23406 return "*";
23407 if (!NILP (BVAR (b, read_only)))
23408 return "%";
23409 return "-";
23410
23411 case '&':
23412 /* This differs from %* in ignoring read-only-ness. */
23413 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23414 return "*";
23415 return "-";
23416
23417 case '%':
23418 return "%";
23419
23420 case '[':
23421 {
23422 int i;
23423 char *p;
23424
23425 if (command_loop_level > 5)
23426 return "[[[... ";
23427 p = decode_mode_spec_buf;
23428 for (i = 0; i < command_loop_level; i++)
23429 *p++ = '[';
23430 *p = 0;
23431 return decode_mode_spec_buf;
23432 }
23433
23434 case ']':
23435 {
23436 int i;
23437 char *p;
23438
23439 if (command_loop_level > 5)
23440 return " ...]]]";
23441 p = decode_mode_spec_buf;
23442 for (i = 0; i < command_loop_level; i++)
23443 *p++ = ']';
23444 *p = 0;
23445 return decode_mode_spec_buf;
23446 }
23447
23448 case '-':
23449 {
23450 register int i;
23451
23452 /* Let lots_of_dashes be a string of infinite length. */
23453 if (mode_line_target == MODE_LINE_NOPROP
23454 || mode_line_target == MODE_LINE_STRING)
23455 return "--";
23456 if (field_width <= 0
23457 || field_width > sizeof (lots_of_dashes))
23458 {
23459 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23460 decode_mode_spec_buf[i] = '-';
23461 decode_mode_spec_buf[i] = '\0';
23462 return decode_mode_spec_buf;
23463 }
23464 else
23465 return lots_of_dashes;
23466 }
23467
23468 case 'b':
23469 obj = BVAR (b, name);
23470 break;
23471
23472 case 'c':
23473 /* %c and %l are ignored in `frame-title-format'.
23474 (In redisplay_internal, the frame title is drawn _before_ the
23475 windows are updated, so the stuff which depends on actual
23476 window contents (such as %l) may fail to render properly, or
23477 even crash emacs.) */
23478 if (mode_line_target == MODE_LINE_TITLE)
23479 return "";
23480 else
23481 {
23482 ptrdiff_t col = current_column ();
23483 w->column_number_displayed = col;
23484 pint2str (decode_mode_spec_buf, width, col);
23485 return decode_mode_spec_buf;
23486 }
23487
23488 case 'e':
23489 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23490 {
23491 if (NILP (Vmemory_full))
23492 return "";
23493 else
23494 return "!MEM FULL! ";
23495 }
23496 #else
23497 return "";
23498 #endif
23499
23500 case 'F':
23501 /* %F displays the frame name. */
23502 if (!NILP (f->title))
23503 return SSDATA (f->title);
23504 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23505 return SSDATA (f->name);
23506 return "Emacs";
23507
23508 case 'f':
23509 obj = BVAR (b, filename);
23510 break;
23511
23512 case 'i':
23513 {
23514 ptrdiff_t size = ZV - BEGV;
23515 pint2str (decode_mode_spec_buf, width, size);
23516 return decode_mode_spec_buf;
23517 }
23518
23519 case 'I':
23520 {
23521 ptrdiff_t size = ZV - BEGV;
23522 pint2hrstr (decode_mode_spec_buf, width, size);
23523 return decode_mode_spec_buf;
23524 }
23525
23526 case 'l':
23527 {
23528 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23529 ptrdiff_t topline, nlines, height;
23530 ptrdiff_t junk;
23531
23532 /* %c and %l are ignored in `frame-title-format'. */
23533 if (mode_line_target == MODE_LINE_TITLE)
23534 return "";
23535
23536 startpos = marker_position (w->start);
23537 startpos_byte = marker_byte_position (w->start);
23538 height = WINDOW_TOTAL_LINES (w);
23539
23540 /* If we decided that this buffer isn't suitable for line numbers,
23541 don't forget that too fast. */
23542 if (w->base_line_pos == -1)
23543 goto no_value;
23544
23545 /* If the buffer is very big, don't waste time. */
23546 if (INTEGERP (Vline_number_display_limit)
23547 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23548 {
23549 w->base_line_pos = 0;
23550 w->base_line_number = 0;
23551 goto no_value;
23552 }
23553
23554 if (w->base_line_number > 0
23555 && w->base_line_pos > 0
23556 && w->base_line_pos <= startpos)
23557 {
23558 line = w->base_line_number;
23559 linepos = w->base_line_pos;
23560 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23561 }
23562 else
23563 {
23564 line = 1;
23565 linepos = BUF_BEGV (b);
23566 linepos_byte = BUF_BEGV_BYTE (b);
23567 }
23568
23569 /* Count lines from base line to window start position. */
23570 nlines = display_count_lines (linepos_byte,
23571 startpos_byte,
23572 startpos, &junk);
23573
23574 topline = nlines + line;
23575
23576 /* Determine a new base line, if the old one is too close
23577 or too far away, or if we did not have one.
23578 "Too close" means it's plausible a scroll-down would
23579 go back past it. */
23580 if (startpos == BUF_BEGV (b))
23581 {
23582 w->base_line_number = topline;
23583 w->base_line_pos = BUF_BEGV (b);
23584 }
23585 else if (nlines < height + 25 || nlines > height * 3 + 50
23586 || linepos == BUF_BEGV (b))
23587 {
23588 ptrdiff_t limit = BUF_BEGV (b);
23589 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23590 ptrdiff_t position;
23591 ptrdiff_t distance =
23592 (height * 2 + 30) * line_number_display_limit_width;
23593
23594 if (startpos - distance > limit)
23595 {
23596 limit = startpos - distance;
23597 limit_byte = CHAR_TO_BYTE (limit);
23598 }
23599
23600 nlines = display_count_lines (startpos_byte,
23601 limit_byte,
23602 - (height * 2 + 30),
23603 &position);
23604 /* If we couldn't find the lines we wanted within
23605 line_number_display_limit_width chars per line,
23606 give up on line numbers for this window. */
23607 if (position == limit_byte && limit == startpos - distance)
23608 {
23609 w->base_line_pos = -1;
23610 w->base_line_number = 0;
23611 goto no_value;
23612 }
23613
23614 w->base_line_number = topline - nlines;
23615 w->base_line_pos = BYTE_TO_CHAR (position);
23616 }
23617
23618 /* Now count lines from the start pos to point. */
23619 nlines = display_count_lines (startpos_byte,
23620 PT_BYTE, PT, &junk);
23621
23622 /* Record that we did display the line number. */
23623 line_number_displayed = true;
23624
23625 /* Make the string to show. */
23626 pint2str (decode_mode_spec_buf, width, topline + nlines);
23627 return decode_mode_spec_buf;
23628 no_value:
23629 {
23630 char *p = decode_mode_spec_buf;
23631 int pad = width - 2;
23632 while (pad-- > 0)
23633 *p++ = ' ';
23634 *p++ = '?';
23635 *p++ = '?';
23636 *p = '\0';
23637 return decode_mode_spec_buf;
23638 }
23639 }
23640 break;
23641
23642 case 'm':
23643 obj = BVAR (b, mode_name);
23644 break;
23645
23646 case 'n':
23647 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23648 return " Narrow";
23649 break;
23650
23651 case 'p':
23652 {
23653 ptrdiff_t pos = marker_position (w->start);
23654 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23655
23656 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23657 {
23658 if (pos <= BUF_BEGV (b))
23659 return "All";
23660 else
23661 return "Bottom";
23662 }
23663 else if (pos <= BUF_BEGV (b))
23664 return "Top";
23665 else
23666 {
23667 if (total > 1000000)
23668 /* Do it differently for a large value, to avoid overflow. */
23669 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23670 else
23671 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23672 /* We can't normally display a 3-digit number,
23673 so get us a 2-digit number that is close. */
23674 if (total == 100)
23675 total = 99;
23676 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23677 return decode_mode_spec_buf;
23678 }
23679 }
23680
23681 /* Display percentage of size above the bottom of the screen. */
23682 case 'P':
23683 {
23684 ptrdiff_t toppos = marker_position (w->start);
23685 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23686 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23687
23688 if (botpos >= BUF_ZV (b))
23689 {
23690 if (toppos <= BUF_BEGV (b))
23691 return "All";
23692 else
23693 return "Bottom";
23694 }
23695 else
23696 {
23697 if (total > 1000000)
23698 /* Do it differently for a large value, to avoid overflow. */
23699 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23700 else
23701 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23702 /* We can't normally display a 3-digit number,
23703 so get us a 2-digit number that is close. */
23704 if (total == 100)
23705 total = 99;
23706 if (toppos <= BUF_BEGV (b))
23707 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23708 else
23709 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23710 return decode_mode_spec_buf;
23711 }
23712 }
23713
23714 case 's':
23715 /* status of process */
23716 obj = Fget_buffer_process (Fcurrent_buffer ());
23717 if (NILP (obj))
23718 return "no process";
23719 #ifndef MSDOS
23720 obj = Fsymbol_name (Fprocess_status (obj));
23721 #endif
23722 break;
23723
23724 case '@':
23725 {
23726 ptrdiff_t count = inhibit_garbage_collection ();
23727 Lisp_Object curdir = BVAR (current_buffer, directory);
23728 Lisp_Object val = Qnil;
23729
23730 if (STRINGP (curdir))
23731 val = call1 (intern ("file-remote-p"), curdir);
23732
23733 unbind_to (count, Qnil);
23734
23735 if (NILP (val))
23736 return "-";
23737 else
23738 return "@";
23739 }
23740
23741 case 'z':
23742 /* coding-system (not including end-of-line format) */
23743 case 'Z':
23744 /* coding-system (including end-of-line type) */
23745 {
23746 bool eol_flag = (c == 'Z');
23747 char *p = decode_mode_spec_buf;
23748
23749 if (! FRAME_WINDOW_P (f))
23750 {
23751 /* No need to mention EOL here--the terminal never needs
23752 to do EOL conversion. */
23753 p = decode_mode_spec_coding (CODING_ID_NAME
23754 (FRAME_KEYBOARD_CODING (f)->id),
23755 p, false);
23756 p = decode_mode_spec_coding (CODING_ID_NAME
23757 (FRAME_TERMINAL_CODING (f)->id),
23758 p, false);
23759 }
23760 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23761 p, eol_flag);
23762
23763 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23764 #ifdef subprocesses
23765 obj = Fget_buffer_process (Fcurrent_buffer ());
23766 if (PROCESSP (obj))
23767 {
23768 p = decode_mode_spec_coding
23769 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23770 p = decode_mode_spec_coding
23771 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23772 }
23773 #endif /* subprocesses */
23774 #endif /* false */
23775 *p = 0;
23776 return decode_mode_spec_buf;
23777 }
23778 }
23779
23780 if (STRINGP (obj))
23781 {
23782 *string = obj;
23783 return SSDATA (obj);
23784 }
23785 else
23786 return "";
23787 }
23788
23789
23790 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23791 means count lines back from START_BYTE. But don't go beyond
23792 LIMIT_BYTE. Return the number of lines thus found (always
23793 nonnegative).
23794
23795 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23796 either the position COUNT lines after/before START_BYTE, if we
23797 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23798 COUNT lines. */
23799
23800 static ptrdiff_t
23801 display_count_lines (ptrdiff_t start_byte,
23802 ptrdiff_t limit_byte, ptrdiff_t count,
23803 ptrdiff_t *byte_pos_ptr)
23804 {
23805 register unsigned char *cursor;
23806 unsigned char *base;
23807
23808 register ptrdiff_t ceiling;
23809 register unsigned char *ceiling_addr;
23810 ptrdiff_t orig_count = count;
23811
23812 /* If we are not in selective display mode,
23813 check only for newlines. */
23814 bool selective_display
23815 = (!NILP (BVAR (current_buffer, selective_display))
23816 && !INTEGERP (BVAR (current_buffer, selective_display)));
23817
23818 if (count > 0)
23819 {
23820 while (start_byte < limit_byte)
23821 {
23822 ceiling = BUFFER_CEILING_OF (start_byte);
23823 ceiling = min (limit_byte - 1, ceiling);
23824 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23825 base = (cursor = BYTE_POS_ADDR (start_byte));
23826
23827 do
23828 {
23829 if (selective_display)
23830 {
23831 while (*cursor != '\n' && *cursor != 015
23832 && ++cursor != ceiling_addr)
23833 continue;
23834 if (cursor == ceiling_addr)
23835 break;
23836 }
23837 else
23838 {
23839 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23840 if (! cursor)
23841 break;
23842 }
23843
23844 cursor++;
23845
23846 if (--count == 0)
23847 {
23848 start_byte += cursor - base;
23849 *byte_pos_ptr = start_byte;
23850 return orig_count;
23851 }
23852 }
23853 while (cursor < ceiling_addr);
23854
23855 start_byte += ceiling_addr - base;
23856 }
23857 }
23858 else
23859 {
23860 while (start_byte > limit_byte)
23861 {
23862 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23863 ceiling = max (limit_byte, ceiling);
23864 ceiling_addr = BYTE_POS_ADDR (ceiling);
23865 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23866 while (true)
23867 {
23868 if (selective_display)
23869 {
23870 while (--cursor >= ceiling_addr
23871 && *cursor != '\n' && *cursor != 015)
23872 continue;
23873 if (cursor < ceiling_addr)
23874 break;
23875 }
23876 else
23877 {
23878 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23879 if (! cursor)
23880 break;
23881 }
23882
23883 if (++count == 0)
23884 {
23885 start_byte += cursor - base + 1;
23886 *byte_pos_ptr = start_byte;
23887 /* When scanning backwards, we should
23888 not count the newline posterior to which we stop. */
23889 return - orig_count - 1;
23890 }
23891 }
23892 start_byte += ceiling_addr - base;
23893 }
23894 }
23895
23896 *byte_pos_ptr = limit_byte;
23897
23898 if (count < 0)
23899 return - orig_count + count;
23900 return orig_count - count;
23901
23902 }
23903
23904
23905 \f
23906 /***********************************************************************
23907 Displaying strings
23908 ***********************************************************************/
23909
23910 /* Display a NUL-terminated string, starting with index START.
23911
23912 If STRING is non-null, display that C string. Otherwise, the Lisp
23913 string LISP_STRING is displayed. There's a case that STRING is
23914 non-null and LISP_STRING is not nil. It means STRING is a string
23915 data of LISP_STRING. In that case, we display LISP_STRING while
23916 ignoring its text properties.
23917
23918 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23919 FACE_STRING. Display STRING or LISP_STRING with the face at
23920 FACE_STRING_POS in FACE_STRING:
23921
23922 Display the string in the environment given by IT, but use the
23923 standard display table, temporarily.
23924
23925 FIELD_WIDTH is the minimum number of output glyphs to produce.
23926 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23927 with spaces. If STRING has more characters, more than FIELD_WIDTH
23928 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23929
23930 PRECISION is the maximum number of characters to output from
23931 STRING. PRECISION < 0 means don't truncate the string.
23932
23933 This is roughly equivalent to printf format specifiers:
23934
23935 FIELD_WIDTH PRECISION PRINTF
23936 ----------------------------------------
23937 -1 -1 %s
23938 -1 10 %.10s
23939 10 -1 %10s
23940 20 10 %20.10s
23941
23942 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23943 display them, and < 0 means obey the current buffer's value of
23944 enable_multibyte_characters.
23945
23946 Value is the number of columns displayed. */
23947
23948 static int
23949 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23950 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23951 int field_width, int precision, int max_x, int multibyte)
23952 {
23953 int hpos_at_start = it->hpos;
23954 int saved_face_id = it->face_id;
23955 struct glyph_row *row = it->glyph_row;
23956 ptrdiff_t it_charpos;
23957
23958 /* Initialize the iterator IT for iteration over STRING beginning
23959 with index START. */
23960 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23961 precision, field_width, multibyte);
23962 if (string && STRINGP (lisp_string))
23963 /* LISP_STRING is the one returned by decode_mode_spec. We should
23964 ignore its text properties. */
23965 it->stop_charpos = it->end_charpos;
23966
23967 /* If displaying STRING, set up the face of the iterator from
23968 FACE_STRING, if that's given. */
23969 if (STRINGP (face_string))
23970 {
23971 ptrdiff_t endptr;
23972 struct face *face;
23973
23974 it->face_id
23975 = face_at_string_position (it->w, face_string, face_string_pos,
23976 0, &endptr, it->base_face_id, false);
23977 face = FACE_FROM_ID (it->f, it->face_id);
23978 it->face_box_p = face->box != FACE_NO_BOX;
23979 }
23980
23981 /* Set max_x to the maximum allowed X position. Don't let it go
23982 beyond the right edge of the window. */
23983 if (max_x <= 0)
23984 max_x = it->last_visible_x;
23985 else
23986 max_x = min (max_x, it->last_visible_x);
23987
23988 /* Skip over display elements that are not visible. because IT->w is
23989 hscrolled. */
23990 if (it->current_x < it->first_visible_x)
23991 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23992 MOVE_TO_POS | MOVE_TO_X);
23993
23994 row->ascent = it->max_ascent;
23995 row->height = it->max_ascent + it->max_descent;
23996 row->phys_ascent = it->max_phys_ascent;
23997 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23998 row->extra_line_spacing = it->max_extra_line_spacing;
23999
24000 if (STRINGP (it->string))
24001 it_charpos = IT_STRING_CHARPOS (*it);
24002 else
24003 it_charpos = IT_CHARPOS (*it);
24004
24005 /* This condition is for the case that we are called with current_x
24006 past last_visible_x. */
24007 while (it->current_x < max_x)
24008 {
24009 int x_before, x, n_glyphs_before, i, nglyphs;
24010
24011 /* Get the next display element. */
24012 if (!get_next_display_element (it))
24013 break;
24014
24015 /* Produce glyphs. */
24016 x_before = it->current_x;
24017 n_glyphs_before = row->used[TEXT_AREA];
24018 PRODUCE_GLYPHS (it);
24019
24020 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24021 i = 0;
24022 x = x_before;
24023 while (i < nglyphs)
24024 {
24025 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24026
24027 if (it->line_wrap != TRUNCATE
24028 && x + glyph->pixel_width > max_x)
24029 {
24030 /* End of continued line or max_x reached. */
24031 if (CHAR_GLYPH_PADDING_P (*glyph))
24032 {
24033 /* A wide character is unbreakable. */
24034 if (row->reversed_p)
24035 unproduce_glyphs (it, row->used[TEXT_AREA]
24036 - n_glyphs_before);
24037 row->used[TEXT_AREA] = n_glyphs_before;
24038 it->current_x = x_before;
24039 }
24040 else
24041 {
24042 if (row->reversed_p)
24043 unproduce_glyphs (it, row->used[TEXT_AREA]
24044 - (n_glyphs_before + i));
24045 row->used[TEXT_AREA] = n_glyphs_before + i;
24046 it->current_x = x;
24047 }
24048 break;
24049 }
24050 else if (x + glyph->pixel_width >= it->first_visible_x)
24051 {
24052 /* Glyph is at least partially visible. */
24053 ++it->hpos;
24054 if (x < it->first_visible_x)
24055 row->x = x - it->first_visible_x;
24056 }
24057 else
24058 {
24059 /* Glyph is off the left margin of the display area.
24060 Should not happen. */
24061 emacs_abort ();
24062 }
24063
24064 row->ascent = max (row->ascent, it->max_ascent);
24065 row->height = max (row->height, it->max_ascent + it->max_descent);
24066 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24067 row->phys_height = max (row->phys_height,
24068 it->max_phys_ascent + it->max_phys_descent);
24069 row->extra_line_spacing = max (row->extra_line_spacing,
24070 it->max_extra_line_spacing);
24071 x += glyph->pixel_width;
24072 ++i;
24073 }
24074
24075 /* Stop if max_x reached. */
24076 if (i < nglyphs)
24077 break;
24078
24079 /* Stop at line ends. */
24080 if (ITERATOR_AT_END_OF_LINE_P (it))
24081 {
24082 it->continuation_lines_width = 0;
24083 break;
24084 }
24085
24086 set_iterator_to_next (it, true);
24087 if (STRINGP (it->string))
24088 it_charpos = IT_STRING_CHARPOS (*it);
24089 else
24090 it_charpos = IT_CHARPOS (*it);
24091
24092 /* Stop if truncating at the right edge. */
24093 if (it->line_wrap == TRUNCATE
24094 && it->current_x >= it->last_visible_x)
24095 {
24096 /* Add truncation mark, but don't do it if the line is
24097 truncated at a padding space. */
24098 if (it_charpos < it->string_nchars)
24099 {
24100 if (!FRAME_WINDOW_P (it->f))
24101 {
24102 int ii, n;
24103
24104 if (it->current_x > it->last_visible_x)
24105 {
24106 if (!row->reversed_p)
24107 {
24108 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24109 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24110 break;
24111 }
24112 else
24113 {
24114 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24115 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24116 break;
24117 unproduce_glyphs (it, ii + 1);
24118 ii = row->used[TEXT_AREA] - (ii + 1);
24119 }
24120 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24121 {
24122 row->used[TEXT_AREA] = ii;
24123 produce_special_glyphs (it, IT_TRUNCATION);
24124 }
24125 }
24126 produce_special_glyphs (it, IT_TRUNCATION);
24127 }
24128 row->truncated_on_right_p = true;
24129 }
24130 break;
24131 }
24132 }
24133
24134 /* Maybe insert a truncation at the left. */
24135 if (it->first_visible_x
24136 && it_charpos > 0)
24137 {
24138 if (!FRAME_WINDOW_P (it->f)
24139 || (row->reversed_p
24140 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24141 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24142 insert_left_trunc_glyphs (it);
24143 row->truncated_on_left_p = true;
24144 }
24145
24146 it->face_id = saved_face_id;
24147
24148 /* Value is number of columns displayed. */
24149 return it->hpos - hpos_at_start;
24150 }
24151
24152
24153 \f
24154 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24155 appears as an element of LIST or as the car of an element of LIST.
24156 If PROPVAL is a list, compare each element against LIST in that
24157 way, and return 1/2 if any element of PROPVAL is found in LIST.
24158 Otherwise return 0. This function cannot quit.
24159 The return value is 2 if the text is invisible but with an ellipsis
24160 and 1 if it's invisible and without an ellipsis. */
24161
24162 int
24163 invisible_prop (Lisp_Object propval, Lisp_Object list)
24164 {
24165 Lisp_Object tail, proptail;
24166
24167 for (tail = list; CONSP (tail); tail = XCDR (tail))
24168 {
24169 register Lisp_Object tem;
24170 tem = XCAR (tail);
24171 if (EQ (propval, tem))
24172 return 1;
24173 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24174 return NILP (XCDR (tem)) ? 1 : 2;
24175 }
24176
24177 if (CONSP (propval))
24178 {
24179 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24180 {
24181 Lisp_Object propelt;
24182 propelt = XCAR (proptail);
24183 for (tail = list; CONSP (tail); tail = XCDR (tail))
24184 {
24185 register Lisp_Object tem;
24186 tem = XCAR (tail);
24187 if (EQ (propelt, tem))
24188 return 1;
24189 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24190 return NILP (XCDR (tem)) ? 1 : 2;
24191 }
24192 }
24193 }
24194
24195 return 0;
24196 }
24197
24198 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24199 doc: /* Non-nil if the property makes the text invisible.
24200 POS-OR-PROP can be a marker or number, in which case it is taken to be
24201 a position in the current buffer and the value of the `invisible' property
24202 is checked; or it can be some other value, which is then presumed to be the
24203 value of the `invisible' property of the text of interest.
24204 The non-nil value returned can be t for truly invisible text or something
24205 else if the text is replaced by an ellipsis. */)
24206 (Lisp_Object pos_or_prop)
24207 {
24208 Lisp_Object prop
24209 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24210 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24211 : pos_or_prop);
24212 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24213 return (invis == 0 ? Qnil
24214 : invis == 1 ? Qt
24215 : make_number (invis));
24216 }
24217
24218 /* Calculate a width or height in pixels from a specification using
24219 the following elements:
24220
24221 SPEC ::=
24222 NUM - a (fractional) multiple of the default font width/height
24223 (NUM) - specifies exactly NUM pixels
24224 UNIT - a fixed number of pixels, see below.
24225 ELEMENT - size of a display element in pixels, see below.
24226 (NUM . SPEC) - equals NUM * SPEC
24227 (+ SPEC SPEC ...) - add pixel values
24228 (- SPEC SPEC ...) - subtract pixel values
24229 (- SPEC) - negate pixel value
24230
24231 NUM ::=
24232 INT or FLOAT - a number constant
24233 SYMBOL - use symbol's (buffer local) variable binding.
24234
24235 UNIT ::=
24236 in - pixels per inch *)
24237 mm - pixels per 1/1000 meter *)
24238 cm - pixels per 1/100 meter *)
24239 width - width of current font in pixels.
24240 height - height of current font in pixels.
24241
24242 *) using the ratio(s) defined in display-pixels-per-inch.
24243
24244 ELEMENT ::=
24245
24246 left-fringe - left fringe width in pixels
24247 right-fringe - right fringe width in pixels
24248
24249 left-margin - left margin width in pixels
24250 right-margin - right margin width in pixels
24251
24252 scroll-bar - scroll-bar area width in pixels
24253
24254 Examples:
24255
24256 Pixels corresponding to 5 inches:
24257 (5 . in)
24258
24259 Total width of non-text areas on left side of window (if scroll-bar is on left):
24260 '(space :width (+ left-fringe left-margin scroll-bar))
24261
24262 Align to first text column (in header line):
24263 '(space :align-to 0)
24264
24265 Align to middle of text area minus half the width of variable `my-image'
24266 containing a loaded image:
24267 '(space :align-to (0.5 . (- text my-image)))
24268
24269 Width of left margin minus width of 1 character in the default font:
24270 '(space :width (- left-margin 1))
24271
24272 Width of left margin minus width of 2 characters in the current font:
24273 '(space :width (- left-margin (2 . width)))
24274
24275 Center 1 character over left-margin (in header line):
24276 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24277
24278 Different ways to express width of left fringe plus left margin minus one pixel:
24279 '(space :width (- (+ left-fringe left-margin) (1)))
24280 '(space :width (+ left-fringe left-margin (- (1))))
24281 '(space :width (+ left-fringe left-margin (-1)))
24282
24283 */
24284
24285 static bool
24286 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24287 struct font *font, bool width_p, int *align_to)
24288 {
24289 double pixels;
24290
24291 # define OK_PIXELS(val) (*res = (val), true)
24292 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24293
24294 if (NILP (prop))
24295 return OK_PIXELS (0);
24296
24297 eassert (FRAME_LIVE_P (it->f));
24298
24299 if (SYMBOLP (prop))
24300 {
24301 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24302 {
24303 char *unit = SSDATA (SYMBOL_NAME (prop));
24304
24305 if (unit[0] == 'i' && unit[1] == 'n')
24306 pixels = 1.0;
24307 else if (unit[0] == 'm' && unit[1] == 'm')
24308 pixels = 25.4;
24309 else if (unit[0] == 'c' && unit[1] == 'm')
24310 pixels = 2.54;
24311 else
24312 pixels = 0;
24313 if (pixels > 0)
24314 {
24315 double ppi = (width_p ? FRAME_RES_X (it->f)
24316 : FRAME_RES_Y (it->f));
24317
24318 if (ppi > 0)
24319 return OK_PIXELS (ppi / pixels);
24320 return false;
24321 }
24322 }
24323
24324 #ifdef HAVE_WINDOW_SYSTEM
24325 if (EQ (prop, Qheight))
24326 return OK_PIXELS (font
24327 ? normal_char_height (font, -1)
24328 : FRAME_LINE_HEIGHT (it->f));
24329 if (EQ (prop, Qwidth))
24330 return OK_PIXELS (font
24331 ? FONT_WIDTH (font)
24332 : FRAME_COLUMN_WIDTH (it->f));
24333 #else
24334 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24335 return OK_PIXELS (1);
24336 #endif
24337
24338 if (EQ (prop, Qtext))
24339 return OK_PIXELS (width_p
24340 ? window_box_width (it->w, TEXT_AREA)
24341 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24342
24343 if (align_to && *align_to < 0)
24344 {
24345 *res = 0;
24346 if (EQ (prop, Qleft))
24347 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24348 if (EQ (prop, Qright))
24349 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24350 if (EQ (prop, Qcenter))
24351 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24352 + window_box_width (it->w, TEXT_AREA) / 2);
24353 if (EQ (prop, Qleft_fringe))
24354 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24355 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24356 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24357 if (EQ (prop, Qright_fringe))
24358 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24359 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24360 : window_box_right_offset (it->w, TEXT_AREA));
24361 if (EQ (prop, Qleft_margin))
24362 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24363 if (EQ (prop, Qright_margin))
24364 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24365 if (EQ (prop, Qscroll_bar))
24366 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24367 ? 0
24368 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24369 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24370 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24371 : 0)));
24372 }
24373 else
24374 {
24375 if (EQ (prop, Qleft_fringe))
24376 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24377 if (EQ (prop, Qright_fringe))
24378 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24379 if (EQ (prop, Qleft_margin))
24380 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24381 if (EQ (prop, Qright_margin))
24382 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24383 if (EQ (prop, Qscroll_bar))
24384 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24385 }
24386
24387 prop = buffer_local_value (prop, it->w->contents);
24388 if (EQ (prop, Qunbound))
24389 prop = Qnil;
24390 }
24391
24392 if (NUMBERP (prop))
24393 {
24394 int base_unit = (width_p
24395 ? FRAME_COLUMN_WIDTH (it->f)
24396 : FRAME_LINE_HEIGHT (it->f));
24397 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24398 }
24399
24400 if (CONSP (prop))
24401 {
24402 Lisp_Object car = XCAR (prop);
24403 Lisp_Object cdr = XCDR (prop);
24404
24405 if (SYMBOLP (car))
24406 {
24407 #ifdef HAVE_WINDOW_SYSTEM
24408 if (FRAME_WINDOW_P (it->f)
24409 && valid_image_p (prop))
24410 {
24411 ptrdiff_t id = lookup_image (it->f, prop);
24412 struct image *img = IMAGE_FROM_ID (it->f, id);
24413
24414 return OK_PIXELS (width_p ? img->width : img->height);
24415 }
24416 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24417 {
24418 // TODO: Don't return dummy size.
24419 return OK_PIXELS (100);
24420 }
24421 #endif
24422 if (EQ (car, Qplus) || EQ (car, Qminus))
24423 {
24424 bool first = true;
24425 double px;
24426
24427 pixels = 0;
24428 while (CONSP (cdr))
24429 {
24430 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24431 font, width_p, align_to))
24432 return false;
24433 if (first)
24434 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24435 else
24436 pixels += px;
24437 cdr = XCDR (cdr);
24438 }
24439 if (EQ (car, Qminus))
24440 pixels = -pixels;
24441 return OK_PIXELS (pixels);
24442 }
24443
24444 car = buffer_local_value (car, it->w->contents);
24445 if (EQ (car, Qunbound))
24446 car = Qnil;
24447 }
24448
24449 if (NUMBERP (car))
24450 {
24451 double fact;
24452 pixels = XFLOATINT (car);
24453 if (NILP (cdr))
24454 return OK_PIXELS (pixels);
24455 if (calc_pixel_width_or_height (&fact, it, cdr,
24456 font, width_p, align_to))
24457 return OK_PIXELS (pixels * fact);
24458 return false;
24459 }
24460
24461 return false;
24462 }
24463
24464 return false;
24465 }
24466
24467 void
24468 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24469 {
24470 #ifdef HAVE_WINDOW_SYSTEM
24471 normal_char_ascent_descent (font, -1, ascent, descent);
24472 #else
24473 *ascent = 1;
24474 *descent = 0;
24475 #endif
24476 }
24477
24478 \f
24479 /***********************************************************************
24480 Glyph Display
24481 ***********************************************************************/
24482
24483 #ifdef HAVE_WINDOW_SYSTEM
24484
24485 #ifdef GLYPH_DEBUG
24486
24487 void
24488 dump_glyph_string (struct glyph_string *s)
24489 {
24490 fprintf (stderr, "glyph string\n");
24491 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24492 s->x, s->y, s->width, s->height);
24493 fprintf (stderr, " ybase = %d\n", s->ybase);
24494 fprintf (stderr, " hl = %d\n", s->hl);
24495 fprintf (stderr, " left overhang = %d, right = %d\n",
24496 s->left_overhang, s->right_overhang);
24497 fprintf (stderr, " nchars = %d\n", s->nchars);
24498 fprintf (stderr, " extends to end of line = %d\n",
24499 s->extends_to_end_of_line_p);
24500 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24501 fprintf (stderr, " bg width = %d\n", s->background_width);
24502 }
24503
24504 #endif /* GLYPH_DEBUG */
24505
24506 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24507 of XChar2b structures for S; it can't be allocated in
24508 init_glyph_string because it must be allocated via `alloca'. W
24509 is the window on which S is drawn. ROW and AREA are the glyph row
24510 and area within the row from which S is constructed. START is the
24511 index of the first glyph structure covered by S. HL is a
24512 face-override for drawing S. */
24513
24514 #ifdef HAVE_NTGUI
24515 #define OPTIONAL_HDC(hdc) HDC hdc,
24516 #define DECLARE_HDC(hdc) HDC hdc;
24517 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24518 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24519 #endif
24520
24521 #ifndef OPTIONAL_HDC
24522 #define OPTIONAL_HDC(hdc)
24523 #define DECLARE_HDC(hdc)
24524 #define ALLOCATE_HDC(hdc, f)
24525 #define RELEASE_HDC(hdc, f)
24526 #endif
24527
24528 static void
24529 init_glyph_string (struct glyph_string *s,
24530 OPTIONAL_HDC (hdc)
24531 XChar2b *char2b, struct window *w, struct glyph_row *row,
24532 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24533 {
24534 memset (s, 0, sizeof *s);
24535 s->w = w;
24536 s->f = XFRAME (w->frame);
24537 #ifdef HAVE_NTGUI
24538 s->hdc = hdc;
24539 #endif
24540 s->display = FRAME_X_DISPLAY (s->f);
24541 s->window = FRAME_X_WINDOW (s->f);
24542 s->char2b = char2b;
24543 s->hl = hl;
24544 s->row = row;
24545 s->area = area;
24546 s->first_glyph = row->glyphs[area] + start;
24547 s->height = row->height;
24548 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24549 s->ybase = s->y + row->ascent;
24550 }
24551
24552
24553 /* Append the list of glyph strings with head H and tail T to the list
24554 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24555
24556 static void
24557 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24558 struct glyph_string *h, struct glyph_string *t)
24559 {
24560 if (h)
24561 {
24562 if (*head)
24563 (*tail)->next = h;
24564 else
24565 *head = h;
24566 h->prev = *tail;
24567 *tail = t;
24568 }
24569 }
24570
24571
24572 /* Prepend the list of glyph strings with head H and tail T to the
24573 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24574 result. */
24575
24576 static void
24577 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24578 struct glyph_string *h, struct glyph_string *t)
24579 {
24580 if (h)
24581 {
24582 if (*head)
24583 (*head)->prev = t;
24584 else
24585 *tail = t;
24586 t->next = *head;
24587 *head = h;
24588 }
24589 }
24590
24591
24592 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24593 Set *HEAD and *TAIL to the resulting list. */
24594
24595 static void
24596 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24597 struct glyph_string *s)
24598 {
24599 s->next = s->prev = NULL;
24600 append_glyph_string_lists (head, tail, s, s);
24601 }
24602
24603
24604 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24605 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24606 make sure that X resources for the face returned are allocated.
24607 Value is a pointer to a realized face that is ready for display if
24608 DISPLAY_P. */
24609
24610 static struct face *
24611 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24612 XChar2b *char2b, bool display_p)
24613 {
24614 struct face *face = FACE_FROM_ID (f, face_id);
24615 unsigned code = 0;
24616
24617 if (face->font)
24618 {
24619 code = face->font->driver->encode_char (face->font, c);
24620
24621 if (code == FONT_INVALID_CODE)
24622 code = 0;
24623 }
24624 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24625
24626 /* Make sure X resources of the face are allocated. */
24627 #ifdef HAVE_X_WINDOWS
24628 if (display_p)
24629 #endif
24630 {
24631 eassert (face != NULL);
24632 prepare_face_for_display (f, face);
24633 }
24634
24635 return face;
24636 }
24637
24638
24639 /* Get face and two-byte form of character glyph GLYPH on frame F.
24640 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24641 a pointer to a realized face that is ready for display. */
24642
24643 static struct face *
24644 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24645 XChar2b *char2b)
24646 {
24647 struct face *face;
24648 unsigned code = 0;
24649
24650 eassert (glyph->type == CHAR_GLYPH);
24651 face = FACE_FROM_ID (f, glyph->face_id);
24652
24653 /* Make sure X resources of the face are allocated. */
24654 prepare_face_for_display (f, face);
24655
24656 if (face->font)
24657 {
24658 if (CHAR_BYTE8_P (glyph->u.ch))
24659 code = CHAR_TO_BYTE8 (glyph->u.ch);
24660 else
24661 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24662
24663 if (code == FONT_INVALID_CODE)
24664 code = 0;
24665 }
24666
24667 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24668 return face;
24669 }
24670
24671
24672 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24673 Return true iff FONT has a glyph for C. */
24674
24675 static bool
24676 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24677 {
24678 unsigned code;
24679
24680 if (CHAR_BYTE8_P (c))
24681 code = CHAR_TO_BYTE8 (c);
24682 else
24683 code = font->driver->encode_char (font, c);
24684
24685 if (code == FONT_INVALID_CODE)
24686 return false;
24687 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24688 return true;
24689 }
24690
24691
24692 /* Fill glyph string S with composition components specified by S->cmp.
24693
24694 BASE_FACE is the base face of the composition.
24695 S->cmp_from is the index of the first component for S.
24696
24697 OVERLAPS non-zero means S should draw the foreground only, and use
24698 its physical height for clipping. See also draw_glyphs.
24699
24700 Value is the index of a component not in S. */
24701
24702 static int
24703 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24704 int overlaps)
24705 {
24706 int i;
24707 /* For all glyphs of this composition, starting at the offset
24708 S->cmp_from, until we reach the end of the definition or encounter a
24709 glyph that requires the different face, add it to S. */
24710 struct face *face;
24711
24712 eassert (s);
24713
24714 s->for_overlaps = overlaps;
24715 s->face = NULL;
24716 s->font = NULL;
24717 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24718 {
24719 int c = COMPOSITION_GLYPH (s->cmp, i);
24720
24721 /* TAB in a composition means display glyphs with padding space
24722 on the left or right. */
24723 if (c != '\t')
24724 {
24725 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24726 -1, Qnil);
24727
24728 face = get_char_face_and_encoding (s->f, c, face_id,
24729 s->char2b + i, true);
24730 if (face)
24731 {
24732 if (! s->face)
24733 {
24734 s->face = face;
24735 s->font = s->face->font;
24736 }
24737 else if (s->face != face)
24738 break;
24739 }
24740 }
24741 ++s->nchars;
24742 }
24743 s->cmp_to = i;
24744
24745 if (s->face == NULL)
24746 {
24747 s->face = base_face->ascii_face;
24748 s->font = s->face->font;
24749 }
24750
24751 /* All glyph strings for the same composition has the same width,
24752 i.e. the width set for the first component of the composition. */
24753 s->width = s->first_glyph->pixel_width;
24754
24755 /* If the specified font could not be loaded, use the frame's
24756 default font, but record the fact that we couldn't load it in
24757 the glyph string so that we can draw rectangles for the
24758 characters of the glyph string. */
24759 if (s->font == NULL)
24760 {
24761 s->font_not_found_p = true;
24762 s->font = FRAME_FONT (s->f);
24763 }
24764
24765 /* Adjust base line for subscript/superscript text. */
24766 s->ybase += s->first_glyph->voffset;
24767
24768 return s->cmp_to;
24769 }
24770
24771 static int
24772 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24773 int start, int end, int overlaps)
24774 {
24775 struct glyph *glyph, *last;
24776 Lisp_Object lgstring;
24777 int i;
24778
24779 s->for_overlaps = overlaps;
24780 glyph = s->row->glyphs[s->area] + start;
24781 last = s->row->glyphs[s->area] + end;
24782 s->cmp_id = glyph->u.cmp.id;
24783 s->cmp_from = glyph->slice.cmp.from;
24784 s->cmp_to = glyph->slice.cmp.to + 1;
24785 s->face = FACE_OPT_FROM_ID (s->f, face_id);
24786 lgstring = composition_gstring_from_id (s->cmp_id);
24787 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24788 glyph++;
24789 while (glyph < last
24790 && glyph->u.cmp.automatic
24791 && glyph->u.cmp.id == s->cmp_id
24792 && s->cmp_to == glyph->slice.cmp.from)
24793 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24794
24795 for (i = s->cmp_from; i < s->cmp_to; i++)
24796 {
24797 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24798 unsigned code = LGLYPH_CODE (lglyph);
24799
24800 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24801 }
24802 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24803 return glyph - s->row->glyphs[s->area];
24804 }
24805
24806
24807 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24808 See the comment of fill_glyph_string for arguments.
24809 Value is the index of the first glyph not in S. */
24810
24811
24812 static int
24813 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24814 int start, int end, int overlaps)
24815 {
24816 struct glyph *glyph, *last;
24817 int voffset;
24818
24819 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24820 s->for_overlaps = overlaps;
24821 glyph = s->row->glyphs[s->area] + start;
24822 last = s->row->glyphs[s->area] + end;
24823 voffset = glyph->voffset;
24824 s->face = FACE_FROM_ID (s->f, face_id);
24825 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24826 s->nchars = 1;
24827 s->width = glyph->pixel_width;
24828 glyph++;
24829 while (glyph < last
24830 && glyph->type == GLYPHLESS_GLYPH
24831 && glyph->voffset == voffset
24832 && glyph->face_id == face_id)
24833 {
24834 s->nchars++;
24835 s->width += glyph->pixel_width;
24836 glyph++;
24837 }
24838 s->ybase += voffset;
24839 return glyph - s->row->glyphs[s->area];
24840 }
24841
24842
24843 /* Fill glyph string S from a sequence of character glyphs.
24844
24845 FACE_ID is the face id of the string. START is the index of the
24846 first glyph to consider, END is the index of the last + 1.
24847 OVERLAPS non-zero means S should draw the foreground only, and use
24848 its physical height for clipping. See also draw_glyphs.
24849
24850 Value is the index of the first glyph not in S. */
24851
24852 static int
24853 fill_glyph_string (struct glyph_string *s, int face_id,
24854 int start, int end, int overlaps)
24855 {
24856 struct glyph *glyph, *last;
24857 int voffset;
24858 bool glyph_not_available_p;
24859
24860 eassert (s->f == XFRAME (s->w->frame));
24861 eassert (s->nchars == 0);
24862 eassert (start >= 0 && end > start);
24863
24864 s->for_overlaps = overlaps;
24865 glyph = s->row->glyphs[s->area] + start;
24866 last = s->row->glyphs[s->area] + end;
24867 voffset = glyph->voffset;
24868 s->padding_p = glyph->padding_p;
24869 glyph_not_available_p = glyph->glyph_not_available_p;
24870
24871 while (glyph < last
24872 && glyph->type == CHAR_GLYPH
24873 && glyph->voffset == voffset
24874 /* Same face id implies same font, nowadays. */
24875 && glyph->face_id == face_id
24876 && glyph->glyph_not_available_p == glyph_not_available_p)
24877 {
24878 s->face = get_glyph_face_and_encoding (s->f, glyph,
24879 s->char2b + s->nchars);
24880 ++s->nchars;
24881 eassert (s->nchars <= end - start);
24882 s->width += glyph->pixel_width;
24883 if (glyph++->padding_p != s->padding_p)
24884 break;
24885 }
24886
24887 s->font = s->face->font;
24888
24889 /* If the specified font could not be loaded, use the frame's font,
24890 but record the fact that we couldn't load it in
24891 S->font_not_found_p so that we can draw rectangles for the
24892 characters of the glyph string. */
24893 if (s->font == NULL || glyph_not_available_p)
24894 {
24895 s->font_not_found_p = true;
24896 s->font = FRAME_FONT (s->f);
24897 }
24898
24899 /* Adjust base line for subscript/superscript text. */
24900 s->ybase += voffset;
24901
24902 eassert (s->face && s->face->gc);
24903 return glyph - s->row->glyphs[s->area];
24904 }
24905
24906
24907 /* Fill glyph string S from image glyph S->first_glyph. */
24908
24909 static void
24910 fill_image_glyph_string (struct glyph_string *s)
24911 {
24912 eassert (s->first_glyph->type == IMAGE_GLYPH);
24913 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24914 eassert (s->img);
24915 s->slice = s->first_glyph->slice.img;
24916 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24917 s->font = s->face->font;
24918 s->width = s->first_glyph->pixel_width;
24919
24920 /* Adjust base line for subscript/superscript text. */
24921 s->ybase += s->first_glyph->voffset;
24922 }
24923
24924
24925 #ifdef HAVE_XWIDGETS
24926 static void
24927 fill_xwidget_glyph_string (struct glyph_string *s)
24928 {
24929 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24930 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24931 s->font = s->face->font;
24932 s->width = s->first_glyph->pixel_width;
24933 s->ybase += s->first_glyph->voffset;
24934 s->xwidget = s->first_glyph->u.xwidget;
24935 }
24936 #endif
24937 /* Fill glyph string S from a sequence of stretch glyphs.
24938
24939 START is the index of the first glyph to consider,
24940 END is the index of the last + 1.
24941
24942 Value is the index of the first glyph not in S. */
24943
24944 static int
24945 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24946 {
24947 struct glyph *glyph, *last;
24948 int voffset, face_id;
24949
24950 eassert (s->first_glyph->type == STRETCH_GLYPH);
24951
24952 glyph = s->row->glyphs[s->area] + start;
24953 last = s->row->glyphs[s->area] + end;
24954 face_id = glyph->face_id;
24955 s->face = FACE_FROM_ID (s->f, face_id);
24956 s->font = s->face->font;
24957 s->width = glyph->pixel_width;
24958 s->nchars = 1;
24959 voffset = glyph->voffset;
24960
24961 for (++glyph;
24962 (glyph < last
24963 && glyph->type == STRETCH_GLYPH
24964 && glyph->voffset == voffset
24965 && glyph->face_id == face_id);
24966 ++glyph)
24967 s->width += glyph->pixel_width;
24968
24969 /* Adjust base line for subscript/superscript text. */
24970 s->ybase += voffset;
24971
24972 /* The case that face->gc == 0 is handled when drawing the glyph
24973 string by calling prepare_face_for_display. */
24974 eassert (s->face);
24975 return glyph - s->row->glyphs[s->area];
24976 }
24977
24978 static struct font_metrics *
24979 get_per_char_metric (struct font *font, XChar2b *char2b)
24980 {
24981 static struct font_metrics metrics;
24982 unsigned code;
24983
24984 if (! font)
24985 return NULL;
24986 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24987 if (code == FONT_INVALID_CODE)
24988 return NULL;
24989 font->driver->text_extents (font, &code, 1, &metrics);
24990 return &metrics;
24991 }
24992
24993 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24994 for FONT. Values are taken from font-global ones, except for fonts
24995 that claim preposterously large values, but whose glyphs actually
24996 have reasonable dimensions. C is the character to use for metrics
24997 if the font-global values are too large; if C is negative, the
24998 function selects a default character. */
24999 static void
25000 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25001 {
25002 *ascent = FONT_BASE (font);
25003 *descent = FONT_DESCENT (font);
25004
25005 if (FONT_TOO_HIGH (font))
25006 {
25007 XChar2b char2b;
25008
25009 /* Get metrics of C, defaulting to a reasonably sized ASCII
25010 character. */
25011 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25012 {
25013 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25014
25015 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25016 {
25017 /* We add 1 pixel to character dimensions as heuristics
25018 that produces nicer display, e.g. when the face has
25019 the box attribute. */
25020 *ascent = pcm->ascent + 1;
25021 *descent = pcm->descent + 1;
25022 }
25023 }
25024 }
25025 }
25026
25027 /* A subroutine that computes a reasonable "normal character height"
25028 for fonts that claim preposterously large vertical dimensions, but
25029 whose glyphs are actually reasonably sized. C is the character
25030 whose metrics to use for those fonts, or -1 for default
25031 character. */
25032 static int
25033 normal_char_height (struct font *font, int c)
25034 {
25035 int ascent, descent;
25036
25037 normal_char_ascent_descent (font, c, &ascent, &descent);
25038
25039 return ascent + descent;
25040 }
25041
25042 /* EXPORT for RIF:
25043 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25044 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25045 assumed to be zero. */
25046
25047 void
25048 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25049 {
25050 *left = *right = 0;
25051
25052 if (glyph->type == CHAR_GLYPH)
25053 {
25054 XChar2b char2b;
25055 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25056 if (face->font)
25057 {
25058 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25059 if (pcm)
25060 {
25061 if (pcm->rbearing > pcm->width)
25062 *right = pcm->rbearing - pcm->width;
25063 if (pcm->lbearing < 0)
25064 *left = -pcm->lbearing;
25065 }
25066 }
25067 }
25068 else if (glyph->type == COMPOSITE_GLYPH)
25069 {
25070 if (! glyph->u.cmp.automatic)
25071 {
25072 struct composition *cmp = composition_table[glyph->u.cmp.id];
25073
25074 if (cmp->rbearing > cmp->pixel_width)
25075 *right = cmp->rbearing - cmp->pixel_width;
25076 if (cmp->lbearing < 0)
25077 *left = - cmp->lbearing;
25078 }
25079 else
25080 {
25081 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25082 struct font_metrics metrics;
25083
25084 composition_gstring_width (gstring, glyph->slice.cmp.from,
25085 glyph->slice.cmp.to + 1, &metrics);
25086 if (metrics.rbearing > metrics.width)
25087 *right = metrics.rbearing - metrics.width;
25088 if (metrics.lbearing < 0)
25089 *left = - metrics.lbearing;
25090 }
25091 }
25092 }
25093
25094
25095 /* Return the index of the first glyph preceding glyph string S that
25096 is overwritten by S because of S's left overhang. Value is -1
25097 if no glyphs are overwritten. */
25098
25099 static int
25100 left_overwritten (struct glyph_string *s)
25101 {
25102 int k;
25103
25104 if (s->left_overhang)
25105 {
25106 int x = 0, i;
25107 struct glyph *glyphs = s->row->glyphs[s->area];
25108 int first = s->first_glyph - glyphs;
25109
25110 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25111 x -= glyphs[i].pixel_width;
25112
25113 k = i + 1;
25114 }
25115 else
25116 k = -1;
25117
25118 return k;
25119 }
25120
25121
25122 /* Return the index of the first glyph preceding glyph string S that
25123 is overwriting S because of its right overhang. Value is -1 if no
25124 glyph in front of S overwrites S. */
25125
25126 static int
25127 left_overwriting (struct glyph_string *s)
25128 {
25129 int i, k, x;
25130 struct glyph *glyphs = s->row->glyphs[s->area];
25131 int first = s->first_glyph - glyphs;
25132
25133 k = -1;
25134 x = 0;
25135 for (i = first - 1; i >= 0; --i)
25136 {
25137 int left, right;
25138 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25139 if (x + right > 0)
25140 k = i;
25141 x -= glyphs[i].pixel_width;
25142 }
25143
25144 return k;
25145 }
25146
25147
25148 /* Return the index of the last glyph following glyph string S that is
25149 overwritten by S because of S's right overhang. Value is -1 if
25150 no such glyph is found. */
25151
25152 static int
25153 right_overwritten (struct glyph_string *s)
25154 {
25155 int k = -1;
25156
25157 if (s->right_overhang)
25158 {
25159 int x = 0, i;
25160 struct glyph *glyphs = s->row->glyphs[s->area];
25161 int first = (s->first_glyph - glyphs
25162 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25163 int end = s->row->used[s->area];
25164
25165 for (i = first; i < end && s->right_overhang > x; ++i)
25166 x += glyphs[i].pixel_width;
25167
25168 k = i;
25169 }
25170
25171 return k;
25172 }
25173
25174
25175 /* Return the index of the last glyph following glyph string S that
25176 overwrites S because of its left overhang. Value is negative
25177 if no such glyph is found. */
25178
25179 static int
25180 right_overwriting (struct glyph_string *s)
25181 {
25182 int i, k, x;
25183 int end = s->row->used[s->area];
25184 struct glyph *glyphs = s->row->glyphs[s->area];
25185 int first = (s->first_glyph - glyphs
25186 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25187
25188 k = -1;
25189 x = 0;
25190 for (i = first; i < end; ++i)
25191 {
25192 int left, right;
25193 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25194 if (x - left < 0)
25195 k = i;
25196 x += glyphs[i].pixel_width;
25197 }
25198
25199 return k;
25200 }
25201
25202
25203 /* Set background width of glyph string S. START is the index of the
25204 first glyph following S. LAST_X is the right-most x-position + 1
25205 in the drawing area. */
25206
25207 static void
25208 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25209 {
25210 /* If the face of this glyph string has to be drawn to the end of
25211 the drawing area, set S->extends_to_end_of_line_p. */
25212
25213 if (start == s->row->used[s->area]
25214 && ((s->row->fill_line_p
25215 && (s->hl == DRAW_NORMAL_TEXT
25216 || s->hl == DRAW_IMAGE_RAISED
25217 || s->hl == DRAW_IMAGE_SUNKEN))
25218 || s->hl == DRAW_MOUSE_FACE))
25219 s->extends_to_end_of_line_p = true;
25220
25221 /* If S extends its face to the end of the line, set its
25222 background_width to the distance to the right edge of the drawing
25223 area. */
25224 if (s->extends_to_end_of_line_p)
25225 s->background_width = last_x - s->x + 1;
25226 else
25227 s->background_width = s->width;
25228 }
25229
25230
25231 /* Compute overhangs and x-positions for glyph string S and its
25232 predecessors, or successors. X is the starting x-position for S.
25233 BACKWARD_P means process predecessors. */
25234
25235 static void
25236 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25237 {
25238 if (backward_p)
25239 {
25240 while (s)
25241 {
25242 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25243 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25244 x -= s->width;
25245 s->x = x;
25246 s = s->prev;
25247 }
25248 }
25249 else
25250 {
25251 while (s)
25252 {
25253 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25254 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25255 s->x = x;
25256 x += s->width;
25257 s = s->next;
25258 }
25259 }
25260 }
25261
25262
25263
25264 /* The following macros are only called from draw_glyphs below.
25265 They reference the following parameters of that function directly:
25266 `w', `row', `area', and `overlap_p'
25267 as well as the following local variables:
25268 `s', `f', and `hdc' (in W32) */
25269
25270 #ifdef HAVE_NTGUI
25271 /* On W32, silently add local `hdc' variable to argument list of
25272 init_glyph_string. */
25273 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25274 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25275 #else
25276 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25277 init_glyph_string (s, char2b, w, row, area, start, hl)
25278 #endif
25279
25280 /* Add a glyph string for a stretch glyph to the list of strings
25281 between HEAD and TAIL. START is the index of the stretch glyph in
25282 row area AREA of glyph row ROW. END is the index of the last glyph
25283 in that glyph row area. X is the current output position assigned
25284 to the new glyph string constructed. HL overrides that face of the
25285 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25286 is the right-most x-position of the drawing area. */
25287
25288 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25289 and below -- keep them on one line. */
25290 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25291 do \
25292 { \
25293 s = alloca (sizeof *s); \
25294 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25295 START = fill_stretch_glyph_string (s, START, END); \
25296 append_glyph_string (&HEAD, &TAIL, s); \
25297 s->x = (X); \
25298 } \
25299 while (false)
25300
25301
25302 /* Add a glyph string for an image glyph to the list of strings
25303 between HEAD and TAIL. START is the index of the image glyph in
25304 row area AREA of glyph row ROW. END is the index of the last glyph
25305 in that glyph row area. X is the current output position assigned
25306 to the new glyph string constructed. HL overrides that face of the
25307 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25308 is the right-most x-position of the drawing area. */
25309
25310 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25311 do \
25312 { \
25313 s = alloca (sizeof *s); \
25314 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25315 fill_image_glyph_string (s); \
25316 append_glyph_string (&HEAD, &TAIL, s); \
25317 ++START; \
25318 s->x = (X); \
25319 } \
25320 while (false)
25321
25322 #ifndef HAVE_XWIDGETS
25323 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25324 eassume (false)
25325 #else
25326 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25327 do \
25328 { \
25329 s = alloca (sizeof *s); \
25330 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25331 fill_xwidget_glyph_string (s); \
25332 append_glyph_string (&(HEAD), &(TAIL), s); \
25333 ++(START); \
25334 s->x = (X); \
25335 } \
25336 while (false)
25337 #endif
25338
25339 /* Add a glyph string for a sequence of character glyphs to the list
25340 of strings between HEAD and TAIL. START is the index of the first
25341 glyph in row area AREA of glyph row ROW that is part of the new
25342 glyph string. END is the index of the last glyph in that glyph row
25343 area. X is the current output position assigned to the new glyph
25344 string constructed. HL overrides that face of the glyph; e.g. it
25345 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25346 right-most x-position of the drawing area. */
25347
25348 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25349 do \
25350 { \
25351 int face_id; \
25352 XChar2b *char2b; \
25353 \
25354 face_id = (row)->glyphs[area][START].face_id; \
25355 \
25356 s = alloca (sizeof *s); \
25357 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25358 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25359 append_glyph_string (&HEAD, &TAIL, s); \
25360 s->x = (X); \
25361 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25362 } \
25363 while (false)
25364
25365
25366 /* Add a glyph string for a composite sequence to the list of strings
25367 between HEAD and TAIL. START is the index of the first glyph in
25368 row area AREA of glyph row ROW that is part of the new glyph
25369 string. END is the index of the last glyph in that glyph row area.
25370 X is the current output position assigned to the new glyph string
25371 constructed. HL overrides that face of the glyph; e.g. it is
25372 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25373 x-position of the drawing area. */
25374
25375 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25376 do { \
25377 int face_id = (row)->glyphs[area][START].face_id; \
25378 struct face *base_face = FACE_OPT_FROM_ID (f, face_id); \
25379 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25380 struct composition *cmp = composition_table[cmp_id]; \
25381 XChar2b *char2b; \
25382 struct glyph_string *first_s = NULL; \
25383 int n; \
25384 \
25385 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25386 \
25387 /* Make glyph_strings for each glyph sequence that is drawable by \
25388 the same face, and append them to HEAD/TAIL. */ \
25389 for (n = 0; n < cmp->glyph_len;) \
25390 { \
25391 s = alloca (sizeof *s); \
25392 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25393 append_glyph_string (&(HEAD), &(TAIL), s); \
25394 s->cmp = cmp; \
25395 s->cmp_from = n; \
25396 s->x = (X); \
25397 if (n == 0) \
25398 first_s = s; \
25399 n = fill_composite_glyph_string (s, base_face, overlaps); \
25400 } \
25401 \
25402 ++START; \
25403 s = first_s; \
25404 } while (false)
25405
25406
25407 /* Add a glyph string for a glyph-string sequence to the list of strings
25408 between HEAD and TAIL. */
25409
25410 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25411 do { \
25412 int face_id; \
25413 XChar2b *char2b; \
25414 Lisp_Object gstring; \
25415 \
25416 face_id = (row)->glyphs[area][START].face_id; \
25417 gstring = (composition_gstring_from_id \
25418 ((row)->glyphs[area][START].u.cmp.id)); \
25419 s = alloca (sizeof *s); \
25420 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25421 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25422 append_glyph_string (&(HEAD), &(TAIL), s); \
25423 s->x = (X); \
25424 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25425 } while (false)
25426
25427
25428 /* Add a glyph string for a sequence of glyphless character's glyphs
25429 to the list of strings between HEAD and TAIL. The meanings of
25430 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25431
25432 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25433 do \
25434 { \
25435 int face_id; \
25436 \
25437 face_id = (row)->glyphs[area][START].face_id; \
25438 \
25439 s = alloca (sizeof *s); \
25440 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25441 append_glyph_string (&HEAD, &TAIL, s); \
25442 s->x = (X); \
25443 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25444 overlaps); \
25445 } \
25446 while (false)
25447
25448
25449 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25450 of AREA of glyph row ROW on window W between indices START and END.
25451 HL overrides the face for drawing glyph strings, e.g. it is
25452 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25453 x-positions of the drawing area.
25454
25455 This is an ugly monster macro construct because we must use alloca
25456 to allocate glyph strings (because draw_glyphs can be called
25457 asynchronously). */
25458
25459 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25460 do \
25461 { \
25462 HEAD = TAIL = NULL; \
25463 while (START < END) \
25464 { \
25465 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25466 switch (first_glyph->type) \
25467 { \
25468 case CHAR_GLYPH: \
25469 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25470 HL, X, LAST_X); \
25471 break; \
25472 \
25473 case COMPOSITE_GLYPH: \
25474 if (first_glyph->u.cmp.automatic) \
25475 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25476 HL, X, LAST_X); \
25477 else \
25478 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25479 HL, X, LAST_X); \
25480 break; \
25481 \
25482 case STRETCH_GLYPH: \
25483 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25484 HL, X, LAST_X); \
25485 break; \
25486 \
25487 case IMAGE_GLYPH: \
25488 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25489 HL, X, LAST_X); \
25490 break;
25491
25492 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25493 case XWIDGET_GLYPH: \
25494 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25495 HL, X, LAST_X); \
25496 break;
25497
25498 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25499 case GLYPHLESS_GLYPH: \
25500 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25501 HL, X, LAST_X); \
25502 break; \
25503 \
25504 default: \
25505 emacs_abort (); \
25506 } \
25507 \
25508 if (s) \
25509 { \
25510 set_glyph_string_background_width (s, START, LAST_X); \
25511 (X) += s->width; \
25512 } \
25513 } \
25514 } while (false)
25515
25516
25517 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25518 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25519 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25520 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25521
25522
25523 /* Draw glyphs between START and END in AREA of ROW on window W,
25524 starting at x-position X. X is relative to AREA in W. HL is a
25525 face-override with the following meaning:
25526
25527 DRAW_NORMAL_TEXT draw normally
25528 DRAW_CURSOR draw in cursor face
25529 DRAW_MOUSE_FACE draw in mouse face.
25530 DRAW_INVERSE_VIDEO draw in mode line face
25531 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25532 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25533
25534 If OVERLAPS is non-zero, draw only the foreground of characters and
25535 clip to the physical height of ROW. Non-zero value also defines
25536 the overlapping part to be drawn:
25537
25538 OVERLAPS_PRED overlap with preceding rows
25539 OVERLAPS_SUCC overlap with succeeding rows
25540 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25541 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25542
25543 Value is the x-position reached, relative to AREA of W. */
25544
25545 static int
25546 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25547 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25548 enum draw_glyphs_face hl, int overlaps)
25549 {
25550 struct glyph_string *head, *tail;
25551 struct glyph_string *s;
25552 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25553 int i, j, x_reached, last_x, area_left = 0;
25554 struct frame *f = XFRAME (WINDOW_FRAME (w));
25555 DECLARE_HDC (hdc);
25556
25557 ALLOCATE_HDC (hdc, f);
25558
25559 /* Let's rather be paranoid than getting a SEGV. */
25560 end = min (end, row->used[area]);
25561 start = clip_to_bounds (0, start, end);
25562
25563 /* Translate X to frame coordinates. Set last_x to the right
25564 end of the drawing area. */
25565 if (row->full_width_p)
25566 {
25567 /* X is relative to the left edge of W, without scroll bars
25568 or fringes. */
25569 area_left = WINDOW_LEFT_EDGE_X (w);
25570 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25571 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25572 }
25573 else
25574 {
25575 area_left = window_box_left (w, area);
25576 last_x = area_left + window_box_width (w, area);
25577 }
25578 x += area_left;
25579
25580 /* Build a doubly-linked list of glyph_string structures between
25581 head and tail from what we have to draw. Note that the macro
25582 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25583 the reason we use a separate variable `i'. */
25584 i = start;
25585 USE_SAFE_ALLOCA;
25586 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25587 if (tail)
25588 x_reached = tail->x + tail->background_width;
25589 else
25590 x_reached = x;
25591
25592 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25593 the row, redraw some glyphs in front or following the glyph
25594 strings built above. */
25595 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25596 {
25597 struct glyph_string *h, *t;
25598 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25599 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25600 bool check_mouse_face = false;
25601 int dummy_x = 0;
25602
25603 /* If mouse highlighting is on, we may need to draw adjacent
25604 glyphs using mouse-face highlighting. */
25605 if (area == TEXT_AREA && row->mouse_face_p
25606 && hlinfo->mouse_face_beg_row >= 0
25607 && hlinfo->mouse_face_end_row >= 0)
25608 {
25609 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25610
25611 if (row_vpos >= hlinfo->mouse_face_beg_row
25612 && row_vpos <= hlinfo->mouse_face_end_row)
25613 {
25614 check_mouse_face = true;
25615 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25616 ? hlinfo->mouse_face_beg_col : 0;
25617 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25618 ? hlinfo->mouse_face_end_col
25619 : row->used[TEXT_AREA];
25620 }
25621 }
25622
25623 /* Compute overhangs for all glyph strings. */
25624 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25625 for (s = head; s; s = s->next)
25626 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25627
25628 /* Prepend glyph strings for glyphs in front of the first glyph
25629 string that are overwritten because of the first glyph
25630 string's left overhang. The background of all strings
25631 prepended must be drawn because the first glyph string
25632 draws over it. */
25633 i = left_overwritten (head);
25634 if (i >= 0)
25635 {
25636 enum draw_glyphs_face overlap_hl;
25637
25638 /* If this row contains mouse highlighting, attempt to draw
25639 the overlapped glyphs with the correct highlight. This
25640 code fails if the overlap encompasses more than one glyph
25641 and mouse-highlight spans only some of these glyphs.
25642 However, making it work perfectly involves a lot more
25643 code, and I don't know if the pathological case occurs in
25644 practice, so we'll stick to this for now. --- cyd */
25645 if (check_mouse_face
25646 && mouse_beg_col < start && mouse_end_col > i)
25647 overlap_hl = DRAW_MOUSE_FACE;
25648 else
25649 overlap_hl = DRAW_NORMAL_TEXT;
25650
25651 if (hl != overlap_hl)
25652 clip_head = head;
25653 j = i;
25654 BUILD_GLYPH_STRINGS (j, start, h, t,
25655 overlap_hl, dummy_x, last_x);
25656 start = i;
25657 compute_overhangs_and_x (t, head->x, true);
25658 prepend_glyph_string_lists (&head, &tail, h, t);
25659 if (clip_head == NULL)
25660 clip_head = head;
25661 }
25662
25663 /* Prepend glyph strings for glyphs in front of the first glyph
25664 string that overwrite that glyph string because of their
25665 right overhang. For these strings, only the foreground must
25666 be drawn, because it draws over the glyph string at `head'.
25667 The background must not be drawn because this would overwrite
25668 right overhangs of preceding glyphs for which no glyph
25669 strings exist. */
25670 i = left_overwriting (head);
25671 if (i >= 0)
25672 {
25673 enum draw_glyphs_face overlap_hl;
25674
25675 if (check_mouse_face
25676 && mouse_beg_col < start && mouse_end_col > i)
25677 overlap_hl = DRAW_MOUSE_FACE;
25678 else
25679 overlap_hl = DRAW_NORMAL_TEXT;
25680
25681 if (hl == overlap_hl || clip_head == NULL)
25682 clip_head = head;
25683 BUILD_GLYPH_STRINGS (i, start, h, t,
25684 overlap_hl, dummy_x, last_x);
25685 for (s = h; s; s = s->next)
25686 s->background_filled_p = true;
25687 compute_overhangs_and_x (t, head->x, true);
25688 prepend_glyph_string_lists (&head, &tail, h, t);
25689 }
25690
25691 /* Append glyphs strings for glyphs following the last glyph
25692 string tail that are overwritten by tail. The background of
25693 these strings has to be drawn because tail's foreground draws
25694 over it. */
25695 i = right_overwritten (tail);
25696 if (i >= 0)
25697 {
25698 enum draw_glyphs_face overlap_hl;
25699
25700 if (check_mouse_face
25701 && mouse_beg_col < i && mouse_end_col > end)
25702 overlap_hl = DRAW_MOUSE_FACE;
25703 else
25704 overlap_hl = DRAW_NORMAL_TEXT;
25705
25706 if (hl != overlap_hl)
25707 clip_tail = tail;
25708 BUILD_GLYPH_STRINGS (end, i, h, t,
25709 overlap_hl, x, last_x);
25710 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25711 we don't have `end = i;' here. */
25712 compute_overhangs_and_x (h, tail->x + tail->width, false);
25713 append_glyph_string_lists (&head, &tail, h, t);
25714 if (clip_tail == NULL)
25715 clip_tail = tail;
25716 }
25717
25718 /* Append glyph strings for glyphs following the last glyph
25719 string tail that overwrite tail. The foreground of such
25720 glyphs has to be drawn because it writes into the background
25721 of tail. The background must not be drawn because it could
25722 paint over the foreground of following glyphs. */
25723 i = right_overwriting (tail);
25724 if (i >= 0)
25725 {
25726 enum draw_glyphs_face overlap_hl;
25727 if (check_mouse_face
25728 && mouse_beg_col < i && mouse_end_col > end)
25729 overlap_hl = DRAW_MOUSE_FACE;
25730 else
25731 overlap_hl = DRAW_NORMAL_TEXT;
25732
25733 if (hl == overlap_hl || clip_tail == NULL)
25734 clip_tail = tail;
25735 i++; /* We must include the Ith glyph. */
25736 BUILD_GLYPH_STRINGS (end, i, h, t,
25737 overlap_hl, x, last_x);
25738 for (s = h; s; s = s->next)
25739 s->background_filled_p = true;
25740 compute_overhangs_and_x (h, tail->x + tail->width, false);
25741 append_glyph_string_lists (&head, &tail, h, t);
25742 }
25743 if (clip_head || clip_tail)
25744 for (s = head; s; s = s->next)
25745 {
25746 s->clip_head = clip_head;
25747 s->clip_tail = clip_tail;
25748 }
25749 }
25750
25751 /* Draw all strings. */
25752 for (s = head; s; s = s->next)
25753 FRAME_RIF (f)->draw_glyph_string (s);
25754
25755 #ifndef HAVE_NS
25756 /* When focus a sole frame and move horizontally, this clears on_p
25757 causing a failure to erase prev cursor position. */
25758 if (area == TEXT_AREA
25759 && !row->full_width_p
25760 /* When drawing overlapping rows, only the glyph strings'
25761 foreground is drawn, which doesn't erase a cursor
25762 completely. */
25763 && !overlaps)
25764 {
25765 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25766 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25767 : (tail ? tail->x + tail->background_width : x));
25768 x0 -= area_left;
25769 x1 -= area_left;
25770
25771 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25772 row->y, MATRIX_ROW_BOTTOM_Y (row));
25773 }
25774 #endif
25775
25776 /* Value is the x-position up to which drawn, relative to AREA of W.
25777 This doesn't include parts drawn because of overhangs. */
25778 if (row->full_width_p)
25779 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25780 else
25781 x_reached -= area_left;
25782
25783 RELEASE_HDC (hdc, f);
25784
25785 SAFE_FREE ();
25786 return x_reached;
25787 }
25788
25789 /* Expand row matrix if too narrow. Don't expand if area
25790 is not present. */
25791
25792 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25793 { \
25794 if (!it->f->fonts_changed \
25795 && (it->glyph_row->glyphs[area] \
25796 < it->glyph_row->glyphs[area + 1])) \
25797 { \
25798 it->w->ncols_scale_factor++; \
25799 it->f->fonts_changed = true; \
25800 } \
25801 }
25802
25803 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25804 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25805
25806 static void
25807 append_glyph (struct it *it)
25808 {
25809 struct glyph *glyph;
25810 enum glyph_row_area area = it->area;
25811
25812 eassert (it->glyph_row);
25813 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25814
25815 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25816 if (glyph < it->glyph_row->glyphs[area + 1])
25817 {
25818 /* If the glyph row is reversed, we need to prepend the glyph
25819 rather than append it. */
25820 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25821 {
25822 struct glyph *g;
25823
25824 /* Make room for the additional glyph. */
25825 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25826 g[1] = *g;
25827 glyph = it->glyph_row->glyphs[area];
25828 }
25829 glyph->charpos = CHARPOS (it->position);
25830 glyph->object = it->object;
25831 if (it->pixel_width > 0)
25832 {
25833 eassert (it->pixel_width <= SHRT_MAX);
25834 glyph->pixel_width = it->pixel_width;
25835 glyph->padding_p = false;
25836 }
25837 else
25838 {
25839 /* Assure at least 1-pixel width. Otherwise, cursor can't
25840 be displayed correctly. */
25841 glyph->pixel_width = 1;
25842 glyph->padding_p = true;
25843 }
25844 glyph->ascent = it->ascent;
25845 glyph->descent = it->descent;
25846 glyph->voffset = it->voffset;
25847 glyph->type = CHAR_GLYPH;
25848 glyph->avoid_cursor_p = it->avoid_cursor_p;
25849 glyph->multibyte_p = it->multibyte_p;
25850 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25851 {
25852 /* In R2L rows, the left and the right box edges need to be
25853 drawn in reverse direction. */
25854 glyph->right_box_line_p = it->start_of_box_run_p;
25855 glyph->left_box_line_p = it->end_of_box_run_p;
25856 }
25857 else
25858 {
25859 glyph->left_box_line_p = it->start_of_box_run_p;
25860 glyph->right_box_line_p = it->end_of_box_run_p;
25861 }
25862 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25863 || it->phys_descent > it->descent);
25864 glyph->glyph_not_available_p = it->glyph_not_available_p;
25865 glyph->face_id = it->face_id;
25866 glyph->u.ch = it->char_to_display;
25867 glyph->slice.img = null_glyph_slice;
25868 glyph->font_type = FONT_TYPE_UNKNOWN;
25869 if (it->bidi_p)
25870 {
25871 glyph->resolved_level = it->bidi_it.resolved_level;
25872 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25873 glyph->bidi_type = it->bidi_it.type;
25874 }
25875 else
25876 {
25877 glyph->resolved_level = 0;
25878 glyph->bidi_type = UNKNOWN_BT;
25879 }
25880 ++it->glyph_row->used[area];
25881 }
25882 else
25883 IT_EXPAND_MATRIX_WIDTH (it, area);
25884 }
25885
25886 /* Store one glyph for the composition IT->cmp_it.id in
25887 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25888 non-null. */
25889
25890 static void
25891 append_composite_glyph (struct it *it)
25892 {
25893 struct glyph *glyph;
25894 enum glyph_row_area area = it->area;
25895
25896 eassert (it->glyph_row);
25897
25898 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25899 if (glyph < it->glyph_row->glyphs[area + 1])
25900 {
25901 /* If the glyph row is reversed, we need to prepend the glyph
25902 rather than append it. */
25903 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25904 {
25905 struct glyph *g;
25906
25907 /* Make room for the new glyph. */
25908 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25909 g[1] = *g;
25910 glyph = it->glyph_row->glyphs[it->area];
25911 }
25912 glyph->charpos = it->cmp_it.charpos;
25913 glyph->object = it->object;
25914 eassert (it->pixel_width <= SHRT_MAX);
25915 glyph->pixel_width = it->pixel_width;
25916 glyph->ascent = it->ascent;
25917 glyph->descent = it->descent;
25918 glyph->voffset = it->voffset;
25919 glyph->type = COMPOSITE_GLYPH;
25920 if (it->cmp_it.ch < 0)
25921 {
25922 glyph->u.cmp.automatic = false;
25923 glyph->u.cmp.id = it->cmp_it.id;
25924 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25925 }
25926 else
25927 {
25928 glyph->u.cmp.automatic = true;
25929 glyph->u.cmp.id = it->cmp_it.id;
25930 glyph->slice.cmp.from = it->cmp_it.from;
25931 glyph->slice.cmp.to = it->cmp_it.to - 1;
25932 }
25933 glyph->avoid_cursor_p = it->avoid_cursor_p;
25934 glyph->multibyte_p = it->multibyte_p;
25935 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25936 {
25937 /* In R2L rows, the left and the right box edges need to be
25938 drawn in reverse direction. */
25939 glyph->right_box_line_p = it->start_of_box_run_p;
25940 glyph->left_box_line_p = it->end_of_box_run_p;
25941 }
25942 else
25943 {
25944 glyph->left_box_line_p = it->start_of_box_run_p;
25945 glyph->right_box_line_p = it->end_of_box_run_p;
25946 }
25947 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25948 || it->phys_descent > it->descent);
25949 glyph->padding_p = false;
25950 glyph->glyph_not_available_p = false;
25951 glyph->face_id = it->face_id;
25952 glyph->font_type = FONT_TYPE_UNKNOWN;
25953 if (it->bidi_p)
25954 {
25955 glyph->resolved_level = it->bidi_it.resolved_level;
25956 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25957 glyph->bidi_type = it->bidi_it.type;
25958 }
25959 ++it->glyph_row->used[area];
25960 }
25961 else
25962 IT_EXPAND_MATRIX_WIDTH (it, area);
25963 }
25964
25965
25966 /* Change IT->ascent and IT->height according to the setting of
25967 IT->voffset. */
25968
25969 static void
25970 take_vertical_position_into_account (struct it *it)
25971 {
25972 if (it->voffset)
25973 {
25974 if (it->voffset < 0)
25975 /* Increase the ascent so that we can display the text higher
25976 in the line. */
25977 it->ascent -= it->voffset;
25978 else
25979 /* Increase the descent so that we can display the text lower
25980 in the line. */
25981 it->descent += it->voffset;
25982 }
25983 }
25984
25985
25986 /* Produce glyphs/get display metrics for the image IT is loaded with.
25987 See the description of struct display_iterator in dispextern.h for
25988 an overview of struct display_iterator. */
25989
25990 static void
25991 produce_image_glyph (struct it *it)
25992 {
25993 struct image *img;
25994 struct face *face;
25995 int glyph_ascent, crop;
25996 struct glyph_slice slice;
25997
25998 eassert (it->what == IT_IMAGE);
25999
26000 face = FACE_FROM_ID (it->f, it->face_id);
26001 /* Make sure X resources of the face is loaded. */
26002 prepare_face_for_display (it->f, face);
26003
26004 if (it->image_id < 0)
26005 {
26006 /* Fringe bitmap. */
26007 it->ascent = it->phys_ascent = 0;
26008 it->descent = it->phys_descent = 0;
26009 it->pixel_width = 0;
26010 it->nglyphs = 0;
26011 return;
26012 }
26013
26014 img = IMAGE_FROM_ID (it->f, it->image_id);
26015 /* Make sure X resources of the image is loaded. */
26016 prepare_image_for_display (it->f, img);
26017
26018 slice.x = slice.y = 0;
26019 slice.width = img->width;
26020 slice.height = img->height;
26021
26022 if (INTEGERP (it->slice.x))
26023 slice.x = XINT (it->slice.x);
26024 else if (FLOATP (it->slice.x))
26025 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26026
26027 if (INTEGERP (it->slice.y))
26028 slice.y = XINT (it->slice.y);
26029 else if (FLOATP (it->slice.y))
26030 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26031
26032 if (INTEGERP (it->slice.width))
26033 slice.width = XINT (it->slice.width);
26034 else if (FLOATP (it->slice.width))
26035 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26036
26037 if (INTEGERP (it->slice.height))
26038 slice.height = XINT (it->slice.height);
26039 else if (FLOATP (it->slice.height))
26040 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26041
26042 if (slice.x >= img->width)
26043 slice.x = img->width;
26044 if (slice.y >= img->height)
26045 slice.y = img->height;
26046 if (slice.x + slice.width >= img->width)
26047 slice.width = img->width - slice.x;
26048 if (slice.y + slice.height > img->height)
26049 slice.height = img->height - slice.y;
26050
26051 if (slice.width == 0 || slice.height == 0)
26052 return;
26053
26054 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26055
26056 it->descent = slice.height - glyph_ascent;
26057 if (slice.y == 0)
26058 it->descent += img->vmargin;
26059 if (slice.y + slice.height == img->height)
26060 it->descent += img->vmargin;
26061 it->phys_descent = it->descent;
26062
26063 it->pixel_width = slice.width;
26064 if (slice.x == 0)
26065 it->pixel_width += img->hmargin;
26066 if (slice.x + slice.width == img->width)
26067 it->pixel_width += img->hmargin;
26068
26069 /* It's quite possible for images to have an ascent greater than
26070 their height, so don't get confused in that case. */
26071 if (it->descent < 0)
26072 it->descent = 0;
26073
26074 it->nglyphs = 1;
26075
26076 if (face->box != FACE_NO_BOX)
26077 {
26078 if (face->box_line_width > 0)
26079 {
26080 if (slice.y == 0)
26081 it->ascent += face->box_line_width;
26082 if (slice.y + slice.height == img->height)
26083 it->descent += face->box_line_width;
26084 }
26085
26086 if (it->start_of_box_run_p && slice.x == 0)
26087 it->pixel_width += eabs (face->box_line_width);
26088 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26089 it->pixel_width += eabs (face->box_line_width);
26090 }
26091
26092 take_vertical_position_into_account (it);
26093
26094 /* Automatically crop wide image glyphs at right edge so we can
26095 draw the cursor on same display row. */
26096 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26097 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26098 {
26099 it->pixel_width -= crop;
26100 slice.width -= crop;
26101 }
26102
26103 if (it->glyph_row)
26104 {
26105 struct glyph *glyph;
26106 enum glyph_row_area area = it->area;
26107
26108 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26109 if (it->glyph_row->reversed_p)
26110 {
26111 struct glyph *g;
26112
26113 /* Make room for the new glyph. */
26114 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26115 g[1] = *g;
26116 glyph = it->glyph_row->glyphs[it->area];
26117 }
26118 if (glyph < it->glyph_row->glyphs[area + 1])
26119 {
26120 glyph->charpos = CHARPOS (it->position);
26121 glyph->object = it->object;
26122 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26123 glyph->ascent = glyph_ascent;
26124 glyph->descent = it->descent;
26125 glyph->voffset = it->voffset;
26126 glyph->type = IMAGE_GLYPH;
26127 glyph->avoid_cursor_p = it->avoid_cursor_p;
26128 glyph->multibyte_p = it->multibyte_p;
26129 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26130 {
26131 /* In R2L rows, the left and the right box edges need to be
26132 drawn in reverse direction. */
26133 glyph->right_box_line_p = it->start_of_box_run_p;
26134 glyph->left_box_line_p = it->end_of_box_run_p;
26135 }
26136 else
26137 {
26138 glyph->left_box_line_p = it->start_of_box_run_p;
26139 glyph->right_box_line_p = it->end_of_box_run_p;
26140 }
26141 glyph->overlaps_vertically_p = false;
26142 glyph->padding_p = false;
26143 glyph->glyph_not_available_p = false;
26144 glyph->face_id = it->face_id;
26145 glyph->u.img_id = img->id;
26146 glyph->slice.img = slice;
26147 glyph->font_type = FONT_TYPE_UNKNOWN;
26148 if (it->bidi_p)
26149 {
26150 glyph->resolved_level = it->bidi_it.resolved_level;
26151 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26152 glyph->bidi_type = it->bidi_it.type;
26153 }
26154 ++it->glyph_row->used[area];
26155 }
26156 else
26157 IT_EXPAND_MATRIX_WIDTH (it, area);
26158 }
26159 }
26160
26161 static void
26162 produce_xwidget_glyph (struct it *it)
26163 {
26164 #ifdef HAVE_XWIDGETS
26165 struct xwidget *xw;
26166 int glyph_ascent, crop;
26167 eassert (it->what == IT_XWIDGET);
26168
26169 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26170 /* Make sure X resources of the face is loaded. */
26171 prepare_face_for_display (it->f, face);
26172
26173 xw = it->xwidget;
26174 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26175 it->descent = xw->height/2;
26176 it->phys_descent = it->descent;
26177 it->pixel_width = xw->width;
26178 /* It's quite possible for images to have an ascent greater than
26179 their height, so don't get confused in that case. */
26180 if (it->descent < 0)
26181 it->descent = 0;
26182
26183 it->nglyphs = 1;
26184
26185 if (face->box != FACE_NO_BOX)
26186 {
26187 if (face->box_line_width > 0)
26188 {
26189 it->ascent += face->box_line_width;
26190 it->descent += face->box_line_width;
26191 }
26192
26193 if (it->start_of_box_run_p)
26194 it->pixel_width += eabs (face->box_line_width);
26195 it->pixel_width += eabs (face->box_line_width);
26196 }
26197
26198 take_vertical_position_into_account (it);
26199
26200 /* Automatically crop wide image glyphs at right edge so we can
26201 draw the cursor on same display row. */
26202 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26203 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26204 it->pixel_width -= crop;
26205
26206 if (it->glyph_row)
26207 {
26208 enum glyph_row_area area = it->area;
26209 struct glyph *glyph
26210 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26211
26212 if (it->glyph_row->reversed_p)
26213 {
26214 struct glyph *g;
26215
26216 /* Make room for the new glyph. */
26217 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26218 g[1] = *g;
26219 glyph = it->glyph_row->glyphs[it->area];
26220 }
26221 if (glyph < it->glyph_row->glyphs[area + 1])
26222 {
26223 glyph->charpos = CHARPOS (it->position);
26224 glyph->object = it->object;
26225 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26226 glyph->ascent = glyph_ascent;
26227 glyph->descent = it->descent;
26228 glyph->voffset = it->voffset;
26229 glyph->type = XWIDGET_GLYPH;
26230 glyph->avoid_cursor_p = it->avoid_cursor_p;
26231 glyph->multibyte_p = it->multibyte_p;
26232 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26233 {
26234 /* In R2L rows, the left and the right box edges need to be
26235 drawn in reverse direction. */
26236 glyph->right_box_line_p = it->start_of_box_run_p;
26237 glyph->left_box_line_p = it->end_of_box_run_p;
26238 }
26239 else
26240 {
26241 glyph->left_box_line_p = it->start_of_box_run_p;
26242 glyph->right_box_line_p = it->end_of_box_run_p;
26243 }
26244 glyph->overlaps_vertically_p = 0;
26245 glyph->padding_p = 0;
26246 glyph->glyph_not_available_p = 0;
26247 glyph->face_id = it->face_id;
26248 glyph->u.xwidget = it->xwidget;
26249 glyph->font_type = FONT_TYPE_UNKNOWN;
26250 if (it->bidi_p)
26251 {
26252 glyph->resolved_level = it->bidi_it.resolved_level;
26253 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26254 glyph->bidi_type = it->bidi_it.type;
26255 }
26256 ++it->glyph_row->used[area];
26257 }
26258 else
26259 IT_EXPAND_MATRIX_WIDTH (it, area);
26260 }
26261 #endif
26262 }
26263
26264 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26265 of the glyph, WIDTH and HEIGHT are the width and height of the
26266 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26267
26268 static void
26269 append_stretch_glyph (struct it *it, Lisp_Object object,
26270 int width, int height, int ascent)
26271 {
26272 struct glyph *glyph;
26273 enum glyph_row_area area = it->area;
26274
26275 eassert (ascent >= 0 && ascent <= height);
26276
26277 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26278 if (glyph < it->glyph_row->glyphs[area + 1])
26279 {
26280 /* If the glyph row is reversed, we need to prepend the glyph
26281 rather than append it. */
26282 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26283 {
26284 struct glyph *g;
26285
26286 /* Make room for the additional glyph. */
26287 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26288 g[1] = *g;
26289 glyph = it->glyph_row->glyphs[area];
26290
26291 /* Decrease the width of the first glyph of the row that
26292 begins before first_visible_x (e.g., due to hscroll).
26293 This is so the overall width of the row becomes smaller
26294 by the scroll amount, and the stretch glyph appended by
26295 extend_face_to_end_of_line will be wider, to shift the
26296 row glyphs to the right. (In L2R rows, the corresponding
26297 left-shift effect is accomplished by setting row->x to a
26298 negative value, which won't work with R2L rows.)
26299
26300 This must leave us with a positive value of WIDTH, since
26301 otherwise the call to move_it_in_display_line_to at the
26302 beginning of display_line would have got past the entire
26303 first glyph, and then it->current_x would have been
26304 greater or equal to it->first_visible_x. */
26305 if (it->current_x < it->first_visible_x)
26306 width -= it->first_visible_x - it->current_x;
26307 eassert (width > 0);
26308 }
26309 glyph->charpos = CHARPOS (it->position);
26310 glyph->object = object;
26311 /* FIXME: It would be better to use TYPE_MAX here, but
26312 __typeof__ is not portable enough... */
26313 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26314 glyph->ascent = ascent;
26315 glyph->descent = height - ascent;
26316 glyph->voffset = it->voffset;
26317 glyph->type = STRETCH_GLYPH;
26318 glyph->avoid_cursor_p = it->avoid_cursor_p;
26319 glyph->multibyte_p = it->multibyte_p;
26320 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26321 {
26322 /* In R2L rows, the left and the right box edges need to be
26323 drawn in reverse direction. */
26324 glyph->right_box_line_p = it->start_of_box_run_p;
26325 glyph->left_box_line_p = it->end_of_box_run_p;
26326 }
26327 else
26328 {
26329 glyph->left_box_line_p = it->start_of_box_run_p;
26330 glyph->right_box_line_p = it->end_of_box_run_p;
26331 }
26332 glyph->overlaps_vertically_p = false;
26333 glyph->padding_p = false;
26334 glyph->glyph_not_available_p = false;
26335 glyph->face_id = it->face_id;
26336 glyph->u.stretch.ascent = ascent;
26337 glyph->u.stretch.height = height;
26338 glyph->slice.img = null_glyph_slice;
26339 glyph->font_type = FONT_TYPE_UNKNOWN;
26340 if (it->bidi_p)
26341 {
26342 glyph->resolved_level = it->bidi_it.resolved_level;
26343 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26344 glyph->bidi_type = it->bidi_it.type;
26345 }
26346 else
26347 {
26348 glyph->resolved_level = 0;
26349 glyph->bidi_type = UNKNOWN_BT;
26350 }
26351 ++it->glyph_row->used[area];
26352 }
26353 else
26354 IT_EXPAND_MATRIX_WIDTH (it, area);
26355 }
26356
26357 #endif /* HAVE_WINDOW_SYSTEM */
26358
26359 /* Produce a stretch glyph for iterator IT. IT->object is the value
26360 of the glyph property displayed. The value must be a list
26361 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26362 being recognized:
26363
26364 1. `:width WIDTH' specifies that the space should be WIDTH *
26365 canonical char width wide. WIDTH may be an integer or floating
26366 point number.
26367
26368 2. `:relative-width FACTOR' specifies that the width of the stretch
26369 should be computed from the width of the first character having the
26370 `glyph' property, and should be FACTOR times that width.
26371
26372 3. `:align-to HPOS' specifies that the space should be wide enough
26373 to reach HPOS, a value in canonical character units.
26374
26375 Exactly one of the above pairs must be present.
26376
26377 4. `:height HEIGHT' specifies that the height of the stretch produced
26378 should be HEIGHT, measured in canonical character units.
26379
26380 5. `:relative-height FACTOR' specifies that the height of the
26381 stretch should be FACTOR times the height of the characters having
26382 the glyph property.
26383
26384 Either none or exactly one of 4 or 5 must be present.
26385
26386 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26387 of the stretch should be used for the ascent of the stretch.
26388 ASCENT must be in the range 0 <= ASCENT <= 100. */
26389
26390 void
26391 produce_stretch_glyph (struct it *it)
26392 {
26393 /* (space :width WIDTH :height HEIGHT ...) */
26394 Lisp_Object prop, plist;
26395 int width = 0, height = 0, align_to = -1;
26396 bool zero_width_ok_p = false;
26397 double tem;
26398 struct font *font = NULL;
26399
26400 #ifdef HAVE_WINDOW_SYSTEM
26401 int ascent = 0;
26402 bool zero_height_ok_p = false;
26403
26404 if (FRAME_WINDOW_P (it->f))
26405 {
26406 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26407 font = face->font ? face->font : FRAME_FONT (it->f);
26408 prepare_face_for_display (it->f, face);
26409 }
26410 #endif
26411
26412 /* List should start with `space'. */
26413 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26414 plist = XCDR (it->object);
26415
26416 /* Compute the width of the stretch. */
26417 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26418 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26419 {
26420 /* Absolute width `:width WIDTH' specified and valid. */
26421 zero_width_ok_p = true;
26422 width = (int)tem;
26423 }
26424 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26425 {
26426 /* Relative width `:relative-width FACTOR' specified and valid.
26427 Compute the width of the characters having the `glyph'
26428 property. */
26429 struct it it2;
26430 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26431
26432 it2 = *it;
26433 if (it->multibyte_p)
26434 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26435 else
26436 {
26437 it2.c = it2.char_to_display = *p, it2.len = 1;
26438 if (! ASCII_CHAR_P (it2.c))
26439 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26440 }
26441
26442 it2.glyph_row = NULL;
26443 it2.what = IT_CHARACTER;
26444 PRODUCE_GLYPHS (&it2);
26445 width = NUMVAL (prop) * it2.pixel_width;
26446 }
26447 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26448 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26449 &align_to))
26450 {
26451 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26452 align_to = (align_to < 0
26453 ? 0
26454 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26455 else if (align_to < 0)
26456 align_to = window_box_left_offset (it->w, TEXT_AREA);
26457 width = max (0, (int)tem + align_to - it->current_x);
26458 zero_width_ok_p = true;
26459 }
26460 else
26461 /* Nothing specified -> width defaults to canonical char width. */
26462 width = FRAME_COLUMN_WIDTH (it->f);
26463
26464 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26465 width = 1;
26466
26467 #ifdef HAVE_WINDOW_SYSTEM
26468 /* Compute height. */
26469 if (FRAME_WINDOW_P (it->f))
26470 {
26471 int default_height = normal_char_height (font, ' ');
26472
26473 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26474 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26475 {
26476 height = (int)tem;
26477 zero_height_ok_p = true;
26478 }
26479 else if (prop = Fplist_get (plist, QCrelative_height),
26480 NUMVAL (prop) > 0)
26481 height = default_height * NUMVAL (prop);
26482 else
26483 height = default_height;
26484
26485 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26486 height = 1;
26487
26488 /* Compute percentage of height used for ascent. If
26489 `:ascent ASCENT' is present and valid, use that. Otherwise,
26490 derive the ascent from the font in use. */
26491 if (prop = Fplist_get (plist, QCascent),
26492 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26493 ascent = height * NUMVAL (prop) / 100.0;
26494 else if (!NILP (prop)
26495 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26496 ascent = min (max (0, (int)tem), height);
26497 else
26498 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26499 }
26500 else
26501 #endif /* HAVE_WINDOW_SYSTEM */
26502 height = 1;
26503
26504 if (width > 0 && it->line_wrap != TRUNCATE
26505 && it->current_x + width > it->last_visible_x)
26506 {
26507 width = it->last_visible_x - it->current_x;
26508 #ifdef HAVE_WINDOW_SYSTEM
26509 /* Subtract one more pixel from the stretch width, but only on
26510 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26511 width -= FRAME_WINDOW_P (it->f);
26512 #endif
26513 }
26514
26515 if (width > 0 && height > 0 && it->glyph_row)
26516 {
26517 Lisp_Object o_object = it->object;
26518 Lisp_Object object = it->stack[it->sp - 1].string;
26519 int n = width;
26520
26521 if (!STRINGP (object))
26522 object = it->w->contents;
26523 #ifdef HAVE_WINDOW_SYSTEM
26524 if (FRAME_WINDOW_P (it->f))
26525 append_stretch_glyph (it, object, width, height, ascent);
26526 else
26527 #endif
26528 {
26529 it->object = object;
26530 it->char_to_display = ' ';
26531 it->pixel_width = it->len = 1;
26532 while (n--)
26533 tty_append_glyph (it);
26534 it->object = o_object;
26535 }
26536 }
26537
26538 it->pixel_width = width;
26539 #ifdef HAVE_WINDOW_SYSTEM
26540 if (FRAME_WINDOW_P (it->f))
26541 {
26542 it->ascent = it->phys_ascent = ascent;
26543 it->descent = it->phys_descent = height - it->ascent;
26544 it->nglyphs = width > 0 && height > 0;
26545 take_vertical_position_into_account (it);
26546 }
26547 else
26548 #endif
26549 it->nglyphs = width;
26550 }
26551
26552 /* Get information about special display element WHAT in an
26553 environment described by IT. WHAT is one of IT_TRUNCATION or
26554 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26555 non-null glyph_row member. This function ensures that fields like
26556 face_id, c, len of IT are left untouched. */
26557
26558 static void
26559 produce_special_glyphs (struct it *it, enum display_element_type what)
26560 {
26561 struct it temp_it;
26562 Lisp_Object gc;
26563 GLYPH glyph;
26564
26565 temp_it = *it;
26566 temp_it.object = Qnil;
26567 memset (&temp_it.current, 0, sizeof temp_it.current);
26568
26569 if (what == IT_CONTINUATION)
26570 {
26571 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26572 if (it->bidi_it.paragraph_dir == R2L)
26573 SET_GLYPH_FROM_CHAR (glyph, '/');
26574 else
26575 SET_GLYPH_FROM_CHAR (glyph, '\\');
26576 if (it->dp
26577 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26578 {
26579 /* FIXME: Should we mirror GC for R2L lines? */
26580 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26581 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26582 }
26583 }
26584 else if (what == IT_TRUNCATION)
26585 {
26586 /* Truncation glyph. */
26587 SET_GLYPH_FROM_CHAR (glyph, '$');
26588 if (it->dp
26589 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26590 {
26591 /* FIXME: Should we mirror GC for R2L lines? */
26592 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26593 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26594 }
26595 }
26596 else
26597 emacs_abort ();
26598
26599 #ifdef HAVE_WINDOW_SYSTEM
26600 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26601 is turned off, we precede the truncation/continuation glyphs by a
26602 stretch glyph whose width is computed such that these special
26603 glyphs are aligned at the window margin, even when very different
26604 fonts are used in different glyph rows. */
26605 if (FRAME_WINDOW_P (temp_it.f)
26606 /* init_iterator calls this with it->glyph_row == NULL, and it
26607 wants only the pixel width of the truncation/continuation
26608 glyphs. */
26609 && temp_it.glyph_row
26610 /* insert_left_trunc_glyphs calls us at the beginning of the
26611 row, and it has its own calculation of the stretch glyph
26612 width. */
26613 && temp_it.glyph_row->used[TEXT_AREA] > 0
26614 && (temp_it.glyph_row->reversed_p
26615 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26616 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26617 {
26618 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26619
26620 if (stretch_width > 0)
26621 {
26622 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26623 struct font *font =
26624 face->font ? face->font : FRAME_FONT (temp_it.f);
26625 int stretch_ascent =
26626 (((temp_it.ascent + temp_it.descent)
26627 * FONT_BASE (font)) / FONT_HEIGHT (font));
26628
26629 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26630 temp_it.ascent + temp_it.descent,
26631 stretch_ascent);
26632 }
26633 }
26634 #endif
26635
26636 temp_it.dp = NULL;
26637 temp_it.what = IT_CHARACTER;
26638 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26639 temp_it.face_id = GLYPH_FACE (glyph);
26640 temp_it.len = CHAR_BYTES (temp_it.c);
26641
26642 PRODUCE_GLYPHS (&temp_it);
26643 it->pixel_width = temp_it.pixel_width;
26644 it->nglyphs = temp_it.nglyphs;
26645 }
26646
26647 #ifdef HAVE_WINDOW_SYSTEM
26648
26649 /* Calculate line-height and line-spacing properties.
26650 An integer value specifies explicit pixel value.
26651 A float value specifies relative value to current face height.
26652 A cons (float . face-name) specifies relative value to
26653 height of specified face font.
26654
26655 Returns height in pixels, or nil. */
26656
26657 static Lisp_Object
26658 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26659 int boff, bool override)
26660 {
26661 Lisp_Object face_name = Qnil;
26662 int ascent, descent, height;
26663
26664 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26665 return val;
26666
26667 if (CONSP (val))
26668 {
26669 face_name = XCAR (val);
26670 val = XCDR (val);
26671 if (!NUMBERP (val))
26672 val = make_number (1);
26673 if (NILP (face_name))
26674 {
26675 height = it->ascent + it->descent;
26676 goto scale;
26677 }
26678 }
26679
26680 if (NILP (face_name))
26681 {
26682 font = FRAME_FONT (it->f);
26683 boff = FRAME_BASELINE_OFFSET (it->f);
26684 }
26685 else if (EQ (face_name, Qt))
26686 {
26687 override = false;
26688 }
26689 else
26690 {
26691 int face_id;
26692 struct face *face;
26693
26694 face_id = lookup_named_face (it->f, face_name, false);
26695 if (face_id < 0)
26696 return make_number (-1);
26697
26698 face = FACE_FROM_ID (it->f, face_id);
26699 font = face->font;
26700 if (font == NULL)
26701 return make_number (-1);
26702 boff = font->baseline_offset;
26703 if (font->vertical_centering)
26704 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26705 }
26706
26707 normal_char_ascent_descent (font, -1, &ascent, &descent);
26708
26709 if (override)
26710 {
26711 it->override_ascent = ascent;
26712 it->override_descent = descent;
26713 it->override_boff = boff;
26714 }
26715
26716 height = ascent + descent;
26717
26718 scale:
26719 if (FLOATP (val))
26720 height = (int)(XFLOAT_DATA (val) * height);
26721 else if (INTEGERP (val))
26722 height *= XINT (val);
26723
26724 return make_number (height);
26725 }
26726
26727
26728 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26729 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26730 and only if this is for a character for which no font was found.
26731
26732 If the display method (it->glyphless_method) is
26733 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26734 length of the acronym or the hexadecimal string, UPPER_XOFF and
26735 UPPER_YOFF are pixel offsets for the upper part of the string,
26736 LOWER_XOFF and LOWER_YOFF are for the lower part.
26737
26738 For the other display methods, LEN through LOWER_YOFF are zero. */
26739
26740 static void
26741 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26742 short upper_xoff, short upper_yoff,
26743 short lower_xoff, short lower_yoff)
26744 {
26745 struct glyph *glyph;
26746 enum glyph_row_area area = it->area;
26747
26748 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26749 if (glyph < it->glyph_row->glyphs[area + 1])
26750 {
26751 /* If the glyph row is reversed, we need to prepend the glyph
26752 rather than append it. */
26753 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26754 {
26755 struct glyph *g;
26756
26757 /* Make room for the additional glyph. */
26758 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26759 g[1] = *g;
26760 glyph = it->glyph_row->glyphs[area];
26761 }
26762 glyph->charpos = CHARPOS (it->position);
26763 glyph->object = it->object;
26764 eassert (it->pixel_width <= SHRT_MAX);
26765 glyph->pixel_width = it->pixel_width;
26766 glyph->ascent = it->ascent;
26767 glyph->descent = it->descent;
26768 glyph->voffset = it->voffset;
26769 glyph->type = GLYPHLESS_GLYPH;
26770 glyph->u.glyphless.method = it->glyphless_method;
26771 glyph->u.glyphless.for_no_font = for_no_font;
26772 glyph->u.glyphless.len = len;
26773 glyph->u.glyphless.ch = it->c;
26774 glyph->slice.glyphless.upper_xoff = upper_xoff;
26775 glyph->slice.glyphless.upper_yoff = upper_yoff;
26776 glyph->slice.glyphless.lower_xoff = lower_xoff;
26777 glyph->slice.glyphless.lower_yoff = lower_yoff;
26778 glyph->avoid_cursor_p = it->avoid_cursor_p;
26779 glyph->multibyte_p = it->multibyte_p;
26780 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26781 {
26782 /* In R2L rows, the left and the right box edges need to be
26783 drawn in reverse direction. */
26784 glyph->right_box_line_p = it->start_of_box_run_p;
26785 glyph->left_box_line_p = it->end_of_box_run_p;
26786 }
26787 else
26788 {
26789 glyph->left_box_line_p = it->start_of_box_run_p;
26790 glyph->right_box_line_p = it->end_of_box_run_p;
26791 }
26792 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26793 || it->phys_descent > it->descent);
26794 glyph->padding_p = false;
26795 glyph->glyph_not_available_p = false;
26796 glyph->face_id = face_id;
26797 glyph->font_type = FONT_TYPE_UNKNOWN;
26798 if (it->bidi_p)
26799 {
26800 glyph->resolved_level = it->bidi_it.resolved_level;
26801 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26802 glyph->bidi_type = it->bidi_it.type;
26803 }
26804 ++it->glyph_row->used[area];
26805 }
26806 else
26807 IT_EXPAND_MATRIX_WIDTH (it, area);
26808 }
26809
26810
26811 /* Produce a glyph for a glyphless character for iterator IT.
26812 IT->glyphless_method specifies which method to use for displaying
26813 the character. See the description of enum
26814 glyphless_display_method in dispextern.h for the detail.
26815
26816 FOR_NO_FONT is true if and only if this is for a character for
26817 which no font was found. ACRONYM, if non-nil, is an acronym string
26818 for the character. */
26819
26820 static void
26821 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26822 {
26823 int face_id;
26824 struct face *face;
26825 struct font *font;
26826 int base_width, base_height, width, height;
26827 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26828 int len;
26829
26830 /* Get the metrics of the base font. We always refer to the current
26831 ASCII face. */
26832 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26833 font = face->font ? face->font : FRAME_FONT (it->f);
26834 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26835 it->ascent += font->baseline_offset;
26836 it->descent -= font->baseline_offset;
26837 base_height = it->ascent + it->descent;
26838 base_width = font->average_width;
26839
26840 face_id = merge_glyphless_glyph_face (it);
26841
26842 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26843 {
26844 it->pixel_width = THIN_SPACE_WIDTH;
26845 len = 0;
26846 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26847 }
26848 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26849 {
26850 width = CHAR_WIDTH (it->c);
26851 if (width == 0)
26852 width = 1;
26853 else if (width > 4)
26854 width = 4;
26855 it->pixel_width = base_width * width;
26856 len = 0;
26857 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26858 }
26859 else
26860 {
26861 char buf[7];
26862 const char *str;
26863 unsigned int code[6];
26864 int upper_len;
26865 int ascent, descent;
26866 struct font_metrics metrics_upper, metrics_lower;
26867
26868 face = FACE_FROM_ID (it->f, face_id);
26869 font = face->font ? face->font : FRAME_FONT (it->f);
26870 prepare_face_for_display (it->f, face);
26871
26872 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26873 {
26874 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26875 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26876 if (CONSP (acronym))
26877 acronym = XCAR (acronym);
26878 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26879 }
26880 else
26881 {
26882 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26883 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26884 str = buf;
26885 }
26886 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26887 code[len] = font->driver->encode_char (font, str[len]);
26888 upper_len = (len + 1) / 2;
26889 font->driver->text_extents (font, code, upper_len,
26890 &metrics_upper);
26891 font->driver->text_extents (font, code + upper_len, len - upper_len,
26892 &metrics_lower);
26893
26894
26895
26896 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26897 width = max (metrics_upper.width, metrics_lower.width) + 4;
26898 upper_xoff = upper_yoff = 2; /* the typical case */
26899 if (base_width >= width)
26900 {
26901 /* Align the upper to the left, the lower to the right. */
26902 it->pixel_width = base_width;
26903 lower_xoff = base_width - 2 - metrics_lower.width;
26904 }
26905 else
26906 {
26907 /* Center the shorter one. */
26908 it->pixel_width = width;
26909 if (metrics_upper.width >= metrics_lower.width)
26910 lower_xoff = (width - metrics_lower.width) / 2;
26911 else
26912 {
26913 /* FIXME: This code doesn't look right. It formerly was
26914 missing the "lower_xoff = 0;", which couldn't have
26915 been right since it left lower_xoff uninitialized. */
26916 lower_xoff = 0;
26917 upper_xoff = (width - metrics_upper.width) / 2;
26918 }
26919 }
26920
26921 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26922 top, bottom, and between upper and lower strings. */
26923 height = (metrics_upper.ascent + metrics_upper.descent
26924 + metrics_lower.ascent + metrics_lower.descent) + 5;
26925 /* Center vertically.
26926 H:base_height, D:base_descent
26927 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26928
26929 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26930 descent = D - H/2 + h/2;
26931 lower_yoff = descent - 2 - ld;
26932 upper_yoff = lower_yoff - la - 1 - ud; */
26933 ascent = - (it->descent - (base_height + height + 1) / 2);
26934 descent = it->descent - (base_height - height) / 2;
26935 lower_yoff = descent - 2 - metrics_lower.descent;
26936 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26937 - metrics_upper.descent);
26938 /* Don't make the height shorter than the base height. */
26939 if (height > base_height)
26940 {
26941 it->ascent = ascent;
26942 it->descent = descent;
26943 }
26944 }
26945
26946 it->phys_ascent = it->ascent;
26947 it->phys_descent = it->descent;
26948 if (it->glyph_row)
26949 append_glyphless_glyph (it, face_id, for_no_font, len,
26950 upper_xoff, upper_yoff,
26951 lower_xoff, lower_yoff);
26952 it->nglyphs = 1;
26953 take_vertical_position_into_account (it);
26954 }
26955
26956
26957 /* RIF:
26958 Produce glyphs/get display metrics for the display element IT is
26959 loaded with. See the description of struct it in dispextern.h
26960 for an overview of struct it. */
26961
26962 void
26963 x_produce_glyphs (struct it *it)
26964 {
26965 int extra_line_spacing = it->extra_line_spacing;
26966
26967 it->glyph_not_available_p = false;
26968
26969 if (it->what == IT_CHARACTER)
26970 {
26971 XChar2b char2b;
26972 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26973 struct font *font = face->font;
26974 struct font_metrics *pcm = NULL;
26975 int boff; /* Baseline offset. */
26976
26977 if (font == NULL)
26978 {
26979 /* When no suitable font is found, display this character by
26980 the method specified in the first extra slot of
26981 Vglyphless_char_display. */
26982 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26983
26984 eassert (it->what == IT_GLYPHLESS);
26985 produce_glyphless_glyph (it, true,
26986 STRINGP (acronym) ? acronym : Qnil);
26987 goto done;
26988 }
26989
26990 boff = font->baseline_offset;
26991 if (font->vertical_centering)
26992 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26993
26994 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26995 {
26996 it->nglyphs = 1;
26997
26998 if (it->override_ascent >= 0)
26999 {
27000 it->ascent = it->override_ascent;
27001 it->descent = it->override_descent;
27002 boff = it->override_boff;
27003 }
27004 else
27005 {
27006 it->ascent = FONT_BASE (font) + boff;
27007 it->descent = FONT_DESCENT (font) - boff;
27008 }
27009
27010 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27011 {
27012 pcm = get_per_char_metric (font, &char2b);
27013 if (pcm->width == 0
27014 && pcm->rbearing == 0 && pcm->lbearing == 0)
27015 pcm = NULL;
27016 }
27017
27018 if (pcm)
27019 {
27020 it->phys_ascent = pcm->ascent + boff;
27021 it->phys_descent = pcm->descent - boff;
27022 it->pixel_width = pcm->width;
27023 /* Don't use font-global values for ascent and descent
27024 if they result in an exceedingly large line height. */
27025 if (it->override_ascent < 0)
27026 {
27027 if (FONT_TOO_HIGH (font))
27028 {
27029 it->ascent = it->phys_ascent;
27030 it->descent = it->phys_descent;
27031 /* These limitations are enforced by an
27032 assertion near the end of this function. */
27033 if (it->ascent < 0)
27034 it->ascent = 0;
27035 if (it->descent < 0)
27036 it->descent = 0;
27037 }
27038 }
27039 }
27040 else
27041 {
27042 it->glyph_not_available_p = true;
27043 it->phys_ascent = it->ascent;
27044 it->phys_descent = it->descent;
27045 it->pixel_width = font->space_width;
27046 }
27047
27048 if (it->constrain_row_ascent_descent_p)
27049 {
27050 if (it->descent > it->max_descent)
27051 {
27052 it->ascent += it->descent - it->max_descent;
27053 it->descent = it->max_descent;
27054 }
27055 if (it->ascent > it->max_ascent)
27056 {
27057 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27058 it->ascent = it->max_ascent;
27059 }
27060 it->phys_ascent = min (it->phys_ascent, it->ascent);
27061 it->phys_descent = min (it->phys_descent, it->descent);
27062 extra_line_spacing = 0;
27063 }
27064
27065 /* If this is a space inside a region of text with
27066 `space-width' property, change its width. */
27067 bool stretched_p
27068 = it->char_to_display == ' ' && !NILP (it->space_width);
27069 if (stretched_p)
27070 it->pixel_width *= XFLOATINT (it->space_width);
27071
27072 /* If face has a box, add the box thickness to the character
27073 height. If character has a box line to the left and/or
27074 right, add the box line width to the character's width. */
27075 if (face->box != FACE_NO_BOX)
27076 {
27077 int thick = face->box_line_width;
27078
27079 if (thick > 0)
27080 {
27081 it->ascent += thick;
27082 it->descent += thick;
27083 }
27084 else
27085 thick = -thick;
27086
27087 if (it->start_of_box_run_p)
27088 it->pixel_width += thick;
27089 if (it->end_of_box_run_p)
27090 it->pixel_width += thick;
27091 }
27092
27093 /* If face has an overline, add the height of the overline
27094 (1 pixel) and a 1 pixel margin to the character height. */
27095 if (face->overline_p)
27096 it->ascent += overline_margin;
27097
27098 if (it->constrain_row_ascent_descent_p)
27099 {
27100 if (it->ascent > it->max_ascent)
27101 it->ascent = it->max_ascent;
27102 if (it->descent > it->max_descent)
27103 it->descent = it->max_descent;
27104 }
27105
27106 take_vertical_position_into_account (it);
27107
27108 /* If we have to actually produce glyphs, do it. */
27109 if (it->glyph_row)
27110 {
27111 if (stretched_p)
27112 {
27113 /* Translate a space with a `space-width' property
27114 into a stretch glyph. */
27115 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27116 / FONT_HEIGHT (font));
27117 append_stretch_glyph (it, it->object, it->pixel_width,
27118 it->ascent + it->descent, ascent);
27119 }
27120 else
27121 append_glyph (it);
27122
27123 /* If characters with lbearing or rbearing are displayed
27124 in this line, record that fact in a flag of the
27125 glyph row. This is used to optimize X output code. */
27126 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27127 it->glyph_row->contains_overlapping_glyphs_p = true;
27128 }
27129 if (! stretched_p && it->pixel_width == 0)
27130 /* We assure that all visible glyphs have at least 1-pixel
27131 width. */
27132 it->pixel_width = 1;
27133 }
27134 else if (it->char_to_display == '\n')
27135 {
27136 /* A newline has no width, but we need the height of the
27137 line. But if previous part of the line sets a height,
27138 don't increase that height. */
27139
27140 Lisp_Object height;
27141 Lisp_Object total_height = Qnil;
27142
27143 it->override_ascent = -1;
27144 it->pixel_width = 0;
27145 it->nglyphs = 0;
27146
27147 height = get_it_property (it, Qline_height);
27148 /* Split (line-height total-height) list. */
27149 if (CONSP (height)
27150 && CONSP (XCDR (height))
27151 && NILP (XCDR (XCDR (height))))
27152 {
27153 total_height = XCAR (XCDR (height));
27154 height = XCAR (height);
27155 }
27156 height = calc_line_height_property (it, height, font, boff, true);
27157
27158 if (it->override_ascent >= 0)
27159 {
27160 it->ascent = it->override_ascent;
27161 it->descent = it->override_descent;
27162 boff = it->override_boff;
27163 }
27164 else
27165 {
27166 if (FONT_TOO_HIGH (font))
27167 {
27168 it->ascent = font->pixel_size + boff - 1;
27169 it->descent = -boff + 1;
27170 if (it->descent < 0)
27171 it->descent = 0;
27172 }
27173 else
27174 {
27175 it->ascent = FONT_BASE (font) + boff;
27176 it->descent = FONT_DESCENT (font) - boff;
27177 }
27178 }
27179
27180 if (EQ (height, Qt))
27181 {
27182 if (it->descent > it->max_descent)
27183 {
27184 it->ascent += it->descent - it->max_descent;
27185 it->descent = it->max_descent;
27186 }
27187 if (it->ascent > it->max_ascent)
27188 {
27189 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27190 it->ascent = it->max_ascent;
27191 }
27192 it->phys_ascent = min (it->phys_ascent, it->ascent);
27193 it->phys_descent = min (it->phys_descent, it->descent);
27194 it->constrain_row_ascent_descent_p = true;
27195 extra_line_spacing = 0;
27196 }
27197 else
27198 {
27199 Lisp_Object spacing;
27200
27201 it->phys_ascent = it->ascent;
27202 it->phys_descent = it->descent;
27203
27204 if ((it->max_ascent > 0 || it->max_descent > 0)
27205 && face->box != FACE_NO_BOX
27206 && face->box_line_width > 0)
27207 {
27208 it->ascent += face->box_line_width;
27209 it->descent += face->box_line_width;
27210 }
27211 if (!NILP (height)
27212 && XINT (height) > it->ascent + it->descent)
27213 it->ascent = XINT (height) - it->descent;
27214
27215 if (!NILP (total_height))
27216 spacing = calc_line_height_property (it, total_height, font,
27217 boff, false);
27218 else
27219 {
27220 spacing = get_it_property (it, Qline_spacing);
27221 spacing = calc_line_height_property (it, spacing, font,
27222 boff, false);
27223 }
27224 if (INTEGERP (spacing))
27225 {
27226 extra_line_spacing = XINT (spacing);
27227 if (!NILP (total_height))
27228 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27229 }
27230 }
27231 }
27232 else /* i.e. (it->char_to_display == '\t') */
27233 {
27234 if (font->space_width > 0)
27235 {
27236 int tab_width = it->tab_width * font->space_width;
27237 int x = it->current_x + it->continuation_lines_width;
27238 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27239
27240 /* If the distance from the current position to the next tab
27241 stop is less than a space character width, use the
27242 tab stop after that. */
27243 if (next_tab_x - x < font->space_width)
27244 next_tab_x += tab_width;
27245
27246 it->pixel_width = next_tab_x - x;
27247 it->nglyphs = 1;
27248 if (FONT_TOO_HIGH (font))
27249 {
27250 if (get_char_glyph_code (' ', font, &char2b))
27251 {
27252 pcm = get_per_char_metric (font, &char2b);
27253 if (pcm->width == 0
27254 && pcm->rbearing == 0 && pcm->lbearing == 0)
27255 pcm = NULL;
27256 }
27257
27258 if (pcm)
27259 {
27260 it->ascent = pcm->ascent + boff;
27261 it->descent = pcm->descent - boff;
27262 }
27263 else
27264 {
27265 it->ascent = font->pixel_size + boff - 1;
27266 it->descent = -boff + 1;
27267 }
27268 if (it->ascent < 0)
27269 it->ascent = 0;
27270 if (it->descent < 0)
27271 it->descent = 0;
27272 }
27273 else
27274 {
27275 it->ascent = FONT_BASE (font) + boff;
27276 it->descent = FONT_DESCENT (font) - boff;
27277 }
27278 it->phys_ascent = it->ascent;
27279 it->phys_descent = it->descent;
27280
27281 if (it->glyph_row)
27282 {
27283 append_stretch_glyph (it, it->object, it->pixel_width,
27284 it->ascent + it->descent, it->ascent);
27285 }
27286 }
27287 else
27288 {
27289 it->pixel_width = 0;
27290 it->nglyphs = 1;
27291 }
27292 }
27293
27294 if (FONT_TOO_HIGH (font))
27295 {
27296 int font_ascent, font_descent;
27297
27298 /* For very large fonts, where we ignore the declared font
27299 dimensions, and go by per-character metrics instead,
27300 don't let the row ascent and descent values (and the row
27301 height computed from them) be smaller than the "normal"
27302 character metrics. This avoids unpleasant effects
27303 whereby lines on display would change their height
27304 depending on which characters are shown. */
27305 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27306 it->max_ascent = max (it->max_ascent, font_ascent);
27307 it->max_descent = max (it->max_descent, font_descent);
27308 }
27309 }
27310 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27311 {
27312 /* A static composition.
27313
27314 Note: A composition is represented as one glyph in the
27315 glyph matrix. There are no padding glyphs.
27316
27317 Important note: pixel_width, ascent, and descent are the
27318 values of what is drawn by draw_glyphs (i.e. the values of
27319 the overall glyphs composed). */
27320 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27321 int boff; /* baseline offset */
27322 struct composition *cmp = composition_table[it->cmp_it.id];
27323 int glyph_len = cmp->glyph_len;
27324 struct font *font = face->font;
27325
27326 it->nglyphs = 1;
27327
27328 /* If we have not yet calculated pixel size data of glyphs of
27329 the composition for the current face font, calculate them
27330 now. Theoretically, we have to check all fonts for the
27331 glyphs, but that requires much time and memory space. So,
27332 here we check only the font of the first glyph. This may
27333 lead to incorrect display, but it's very rare, and C-l
27334 (recenter-top-bottom) can correct the display anyway. */
27335 if (! cmp->font || cmp->font != font)
27336 {
27337 /* Ascent and descent of the font of the first character
27338 of this composition (adjusted by baseline offset).
27339 Ascent and descent of overall glyphs should not be less
27340 than these, respectively. */
27341 int font_ascent, font_descent, font_height;
27342 /* Bounding box of the overall glyphs. */
27343 int leftmost, rightmost, lowest, highest;
27344 int lbearing, rbearing;
27345 int i, width, ascent, descent;
27346 int c;
27347 XChar2b char2b;
27348 struct font_metrics *pcm;
27349 ptrdiff_t pos;
27350
27351 eassume (0 < glyph_len); /* See Bug#8512. */
27352 do
27353 c = COMPOSITION_GLYPH (cmp, --glyph_len);
27354 while (c == '\t' && 0 < glyph_len);
27355
27356 bool right_padded = glyph_len < cmp->glyph_len;
27357 for (i = 0; i < glyph_len; i++)
27358 {
27359 c = COMPOSITION_GLYPH (cmp, i);
27360 if (c != '\t')
27361 break;
27362 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27363 }
27364 bool left_padded = i > 0;
27365
27366 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27367 : IT_CHARPOS (*it));
27368 /* If no suitable font is found, use the default font. */
27369 bool font_not_found_p = font == NULL;
27370 if (font_not_found_p)
27371 {
27372 face = face->ascii_face;
27373 font = face->font;
27374 }
27375 boff = font->baseline_offset;
27376 if (font->vertical_centering)
27377 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27378 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27379 font_ascent += boff;
27380 font_descent -= boff;
27381 font_height = font_ascent + font_descent;
27382
27383 cmp->font = font;
27384
27385 pcm = NULL;
27386 if (! font_not_found_p)
27387 {
27388 get_char_face_and_encoding (it->f, c, it->face_id,
27389 &char2b, false);
27390 pcm = get_per_char_metric (font, &char2b);
27391 }
27392
27393 /* Initialize the bounding box. */
27394 if (pcm)
27395 {
27396 width = cmp->glyph_len > 0 ? pcm->width : 0;
27397 ascent = pcm->ascent;
27398 descent = pcm->descent;
27399 lbearing = pcm->lbearing;
27400 rbearing = pcm->rbearing;
27401 }
27402 else
27403 {
27404 width = cmp->glyph_len > 0 ? font->space_width : 0;
27405 ascent = FONT_BASE (font);
27406 descent = FONT_DESCENT (font);
27407 lbearing = 0;
27408 rbearing = width;
27409 }
27410
27411 rightmost = width;
27412 leftmost = 0;
27413 lowest = - descent + boff;
27414 highest = ascent + boff;
27415
27416 if (! font_not_found_p
27417 && font->default_ascent
27418 && CHAR_TABLE_P (Vuse_default_ascent)
27419 && !NILP (Faref (Vuse_default_ascent,
27420 make_number (it->char_to_display))))
27421 highest = font->default_ascent + boff;
27422
27423 /* Draw the first glyph at the normal position. It may be
27424 shifted to right later if some other glyphs are drawn
27425 at the left. */
27426 cmp->offsets[i * 2] = 0;
27427 cmp->offsets[i * 2 + 1] = boff;
27428 cmp->lbearing = lbearing;
27429 cmp->rbearing = rbearing;
27430
27431 /* Set cmp->offsets for the remaining glyphs. */
27432 for (i++; i < glyph_len; i++)
27433 {
27434 int left, right, btm, top;
27435 int ch = COMPOSITION_GLYPH (cmp, i);
27436 int face_id;
27437 struct face *this_face;
27438
27439 if (ch == '\t')
27440 ch = ' ';
27441 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27442 this_face = FACE_FROM_ID (it->f, face_id);
27443 font = this_face->font;
27444
27445 if (font == NULL)
27446 pcm = NULL;
27447 else
27448 {
27449 get_char_face_and_encoding (it->f, ch, face_id,
27450 &char2b, false);
27451 pcm = get_per_char_metric (font, &char2b);
27452 }
27453 if (! pcm)
27454 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27455 else
27456 {
27457 width = pcm->width;
27458 ascent = pcm->ascent;
27459 descent = pcm->descent;
27460 lbearing = pcm->lbearing;
27461 rbearing = pcm->rbearing;
27462 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27463 {
27464 /* Relative composition with or without
27465 alternate chars. */
27466 left = (leftmost + rightmost - width) / 2;
27467 btm = - descent + boff;
27468 if (font->relative_compose
27469 && (! CHAR_TABLE_P (Vignore_relative_composition)
27470 || NILP (Faref (Vignore_relative_composition,
27471 make_number (ch)))))
27472 {
27473
27474 if (- descent >= font->relative_compose)
27475 /* One extra pixel between two glyphs. */
27476 btm = highest + 1;
27477 else if (ascent <= 0)
27478 /* One extra pixel between two glyphs. */
27479 btm = lowest - 1 - ascent - descent;
27480 }
27481 }
27482 else
27483 {
27484 /* A composition rule is specified by an integer
27485 value that encodes global and new reference
27486 points (GREF and NREF). GREF and NREF are
27487 specified by numbers as below:
27488
27489 0---1---2 -- ascent
27490 | |
27491 | |
27492 | |
27493 9--10--11 -- center
27494 | |
27495 ---3---4---5--- baseline
27496 | |
27497 6---7---8 -- descent
27498 */
27499 int rule = COMPOSITION_RULE (cmp, i);
27500 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27501
27502 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27503 grefx = gref % 3, nrefx = nref % 3;
27504 grefy = gref / 3, nrefy = nref / 3;
27505 if (xoff)
27506 xoff = font_height * (xoff - 128) / 256;
27507 if (yoff)
27508 yoff = font_height * (yoff - 128) / 256;
27509
27510 left = (leftmost
27511 + grefx * (rightmost - leftmost) / 2
27512 - nrefx * width / 2
27513 + xoff);
27514
27515 btm = ((grefy == 0 ? highest
27516 : grefy == 1 ? 0
27517 : grefy == 2 ? lowest
27518 : (highest + lowest) / 2)
27519 - (nrefy == 0 ? ascent + descent
27520 : nrefy == 1 ? descent - boff
27521 : nrefy == 2 ? 0
27522 : (ascent + descent) / 2)
27523 + yoff);
27524 }
27525
27526 cmp->offsets[i * 2] = left;
27527 cmp->offsets[i * 2 + 1] = btm + descent;
27528
27529 /* Update the bounding box of the overall glyphs. */
27530 if (width > 0)
27531 {
27532 right = left + width;
27533 if (left < leftmost)
27534 leftmost = left;
27535 if (right > rightmost)
27536 rightmost = right;
27537 }
27538 top = btm + descent + ascent;
27539 if (top > highest)
27540 highest = top;
27541 if (btm < lowest)
27542 lowest = btm;
27543
27544 if (cmp->lbearing > left + lbearing)
27545 cmp->lbearing = left + lbearing;
27546 if (cmp->rbearing < left + rbearing)
27547 cmp->rbearing = left + rbearing;
27548 }
27549 }
27550
27551 /* If there are glyphs whose x-offsets are negative,
27552 shift all glyphs to the right and make all x-offsets
27553 non-negative. */
27554 if (leftmost < 0)
27555 {
27556 for (i = 0; i < cmp->glyph_len; i++)
27557 cmp->offsets[i * 2] -= leftmost;
27558 rightmost -= leftmost;
27559 cmp->lbearing -= leftmost;
27560 cmp->rbearing -= leftmost;
27561 }
27562
27563 if (left_padded && cmp->lbearing < 0)
27564 {
27565 for (i = 0; i < cmp->glyph_len; i++)
27566 cmp->offsets[i * 2] -= cmp->lbearing;
27567 rightmost -= cmp->lbearing;
27568 cmp->rbearing -= cmp->lbearing;
27569 cmp->lbearing = 0;
27570 }
27571 if (right_padded && rightmost < cmp->rbearing)
27572 {
27573 rightmost = cmp->rbearing;
27574 }
27575
27576 cmp->pixel_width = rightmost;
27577 cmp->ascent = highest;
27578 cmp->descent = - lowest;
27579 if (cmp->ascent < font_ascent)
27580 cmp->ascent = font_ascent;
27581 if (cmp->descent < font_descent)
27582 cmp->descent = font_descent;
27583 }
27584
27585 if (it->glyph_row
27586 && (cmp->lbearing < 0
27587 || cmp->rbearing > cmp->pixel_width))
27588 it->glyph_row->contains_overlapping_glyphs_p = true;
27589
27590 it->pixel_width = cmp->pixel_width;
27591 it->ascent = it->phys_ascent = cmp->ascent;
27592 it->descent = it->phys_descent = cmp->descent;
27593 if (face->box != FACE_NO_BOX)
27594 {
27595 int thick = face->box_line_width;
27596
27597 if (thick > 0)
27598 {
27599 it->ascent += thick;
27600 it->descent += thick;
27601 }
27602 else
27603 thick = - thick;
27604
27605 if (it->start_of_box_run_p)
27606 it->pixel_width += thick;
27607 if (it->end_of_box_run_p)
27608 it->pixel_width += thick;
27609 }
27610
27611 /* If face has an overline, add the height of the overline
27612 (1 pixel) and a 1 pixel margin to the character height. */
27613 if (face->overline_p)
27614 it->ascent += overline_margin;
27615
27616 take_vertical_position_into_account (it);
27617 if (it->ascent < 0)
27618 it->ascent = 0;
27619 if (it->descent < 0)
27620 it->descent = 0;
27621
27622 if (it->glyph_row && cmp->glyph_len > 0)
27623 append_composite_glyph (it);
27624 }
27625 else if (it->what == IT_COMPOSITION)
27626 {
27627 /* A dynamic (automatic) composition. */
27628 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27629 Lisp_Object gstring;
27630 struct font_metrics metrics;
27631
27632 it->nglyphs = 1;
27633
27634 gstring = composition_gstring_from_id (it->cmp_it.id);
27635 it->pixel_width
27636 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27637 &metrics);
27638 if (it->glyph_row
27639 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27640 it->glyph_row->contains_overlapping_glyphs_p = true;
27641 it->ascent = it->phys_ascent = metrics.ascent;
27642 it->descent = it->phys_descent = metrics.descent;
27643 if (face->box != FACE_NO_BOX)
27644 {
27645 int thick = face->box_line_width;
27646
27647 if (thick > 0)
27648 {
27649 it->ascent += thick;
27650 it->descent += thick;
27651 }
27652 else
27653 thick = - thick;
27654
27655 if (it->start_of_box_run_p)
27656 it->pixel_width += thick;
27657 if (it->end_of_box_run_p)
27658 it->pixel_width += thick;
27659 }
27660 /* If face has an overline, add the height of the overline
27661 (1 pixel) and a 1 pixel margin to the character height. */
27662 if (face->overline_p)
27663 it->ascent += overline_margin;
27664 take_vertical_position_into_account (it);
27665 if (it->ascent < 0)
27666 it->ascent = 0;
27667 if (it->descent < 0)
27668 it->descent = 0;
27669
27670 if (it->glyph_row)
27671 append_composite_glyph (it);
27672 }
27673 else if (it->what == IT_GLYPHLESS)
27674 produce_glyphless_glyph (it, false, Qnil);
27675 else if (it->what == IT_IMAGE)
27676 produce_image_glyph (it);
27677 else if (it->what == IT_STRETCH)
27678 produce_stretch_glyph (it);
27679 else if (it->what == IT_XWIDGET)
27680 produce_xwidget_glyph (it);
27681
27682 done:
27683 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27684 because this isn't true for images with `:ascent 100'. */
27685 eassert (it->ascent >= 0 && it->descent >= 0);
27686 if (it->area == TEXT_AREA)
27687 it->current_x += it->pixel_width;
27688
27689 if (extra_line_spacing > 0)
27690 {
27691 it->descent += extra_line_spacing;
27692 if (extra_line_spacing > it->max_extra_line_spacing)
27693 it->max_extra_line_spacing = extra_line_spacing;
27694 }
27695
27696 it->max_ascent = max (it->max_ascent, it->ascent);
27697 it->max_descent = max (it->max_descent, it->descent);
27698 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27699 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27700 }
27701
27702 /* EXPORT for RIF:
27703 Output LEN glyphs starting at START at the nominal cursor position.
27704 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27705 being updated, and UPDATED_AREA is the area of that row being updated. */
27706
27707 void
27708 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27709 struct glyph *start, enum glyph_row_area updated_area, int len)
27710 {
27711 int x, hpos, chpos = w->phys_cursor.hpos;
27712
27713 eassert (updated_row);
27714 /* When the window is hscrolled, cursor hpos can legitimately be out
27715 of bounds, but we draw the cursor at the corresponding window
27716 margin in that case. */
27717 if (!updated_row->reversed_p && chpos < 0)
27718 chpos = 0;
27719 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27720 chpos = updated_row->used[TEXT_AREA] - 1;
27721
27722 block_input ();
27723
27724 /* Write glyphs. */
27725
27726 hpos = start - updated_row->glyphs[updated_area];
27727 x = draw_glyphs (w, w->output_cursor.x,
27728 updated_row, updated_area,
27729 hpos, hpos + len,
27730 DRAW_NORMAL_TEXT, 0);
27731
27732 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27733 if (updated_area == TEXT_AREA
27734 && w->phys_cursor_on_p
27735 && w->phys_cursor.vpos == w->output_cursor.vpos
27736 && chpos >= hpos
27737 && chpos < hpos + len)
27738 w->phys_cursor_on_p = false;
27739
27740 unblock_input ();
27741
27742 /* Advance the output cursor. */
27743 w->output_cursor.hpos += len;
27744 w->output_cursor.x = x;
27745 }
27746
27747
27748 /* EXPORT for RIF:
27749 Insert LEN glyphs from START at the nominal cursor position. */
27750
27751 void
27752 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27753 struct glyph *start, enum glyph_row_area updated_area, int len)
27754 {
27755 struct frame *f;
27756 int line_height, shift_by_width, shifted_region_width;
27757 struct glyph_row *row;
27758 struct glyph *glyph;
27759 int frame_x, frame_y;
27760 ptrdiff_t hpos;
27761
27762 eassert (updated_row);
27763 block_input ();
27764 f = XFRAME (WINDOW_FRAME (w));
27765
27766 /* Get the height of the line we are in. */
27767 row = updated_row;
27768 line_height = row->height;
27769
27770 /* Get the width of the glyphs to insert. */
27771 shift_by_width = 0;
27772 for (glyph = start; glyph < start + len; ++glyph)
27773 shift_by_width += glyph->pixel_width;
27774
27775 /* Get the width of the region to shift right. */
27776 shifted_region_width = (window_box_width (w, updated_area)
27777 - w->output_cursor.x
27778 - shift_by_width);
27779
27780 /* Shift right. */
27781 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27782 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27783
27784 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27785 line_height, shift_by_width);
27786
27787 /* Write the glyphs. */
27788 hpos = start - row->glyphs[updated_area];
27789 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27790 hpos, hpos + len,
27791 DRAW_NORMAL_TEXT, 0);
27792
27793 /* Advance the output cursor. */
27794 w->output_cursor.hpos += len;
27795 w->output_cursor.x += shift_by_width;
27796 unblock_input ();
27797 }
27798
27799
27800 /* EXPORT for RIF:
27801 Erase the current text line from the nominal cursor position
27802 (inclusive) to pixel column TO_X (exclusive). The idea is that
27803 everything from TO_X onward is already erased.
27804
27805 TO_X is a pixel position relative to UPDATED_AREA of currently
27806 updated window W. TO_X == -1 means clear to the end of this area. */
27807
27808 void
27809 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27810 enum glyph_row_area updated_area, int to_x)
27811 {
27812 struct frame *f;
27813 int max_x, min_y, max_y;
27814 int from_x, from_y, to_y;
27815
27816 eassert (updated_row);
27817 f = XFRAME (w->frame);
27818
27819 if (updated_row->full_width_p)
27820 max_x = (WINDOW_PIXEL_WIDTH (w)
27821 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27822 else
27823 max_x = window_box_width (w, updated_area);
27824 max_y = window_text_bottom_y (w);
27825
27826 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27827 of window. For TO_X > 0, truncate to end of drawing area. */
27828 if (to_x == 0)
27829 return;
27830 else if (to_x < 0)
27831 to_x = max_x;
27832 else
27833 to_x = min (to_x, max_x);
27834
27835 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27836
27837 /* Notice if the cursor will be cleared by this operation. */
27838 if (!updated_row->full_width_p)
27839 notice_overwritten_cursor (w, updated_area,
27840 w->output_cursor.x, -1,
27841 updated_row->y,
27842 MATRIX_ROW_BOTTOM_Y (updated_row));
27843
27844 from_x = w->output_cursor.x;
27845
27846 /* Translate to frame coordinates. */
27847 if (updated_row->full_width_p)
27848 {
27849 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27850 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27851 }
27852 else
27853 {
27854 int area_left = window_box_left (w, updated_area);
27855 from_x += area_left;
27856 to_x += area_left;
27857 }
27858
27859 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27860 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27861 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27862
27863 /* Prevent inadvertently clearing to end of the X window. */
27864 if (to_x > from_x && to_y > from_y)
27865 {
27866 block_input ();
27867 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27868 to_x - from_x, to_y - from_y);
27869 unblock_input ();
27870 }
27871 }
27872
27873 #endif /* HAVE_WINDOW_SYSTEM */
27874
27875
27876 \f
27877 /***********************************************************************
27878 Cursor types
27879 ***********************************************************************/
27880
27881 /* Value is the internal representation of the specified cursor type
27882 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27883 of the bar cursor. */
27884
27885 static enum text_cursor_kinds
27886 get_specified_cursor_type (Lisp_Object arg, int *width)
27887 {
27888 enum text_cursor_kinds type;
27889
27890 if (NILP (arg))
27891 return NO_CURSOR;
27892
27893 if (EQ (arg, Qbox))
27894 return FILLED_BOX_CURSOR;
27895
27896 if (EQ (arg, Qhollow))
27897 return HOLLOW_BOX_CURSOR;
27898
27899 if (EQ (arg, Qbar))
27900 {
27901 *width = 2;
27902 return BAR_CURSOR;
27903 }
27904
27905 if (CONSP (arg)
27906 && EQ (XCAR (arg), Qbar)
27907 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27908 {
27909 *width = XINT (XCDR (arg));
27910 return BAR_CURSOR;
27911 }
27912
27913 if (EQ (arg, Qhbar))
27914 {
27915 *width = 2;
27916 return HBAR_CURSOR;
27917 }
27918
27919 if (CONSP (arg)
27920 && EQ (XCAR (arg), Qhbar)
27921 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27922 {
27923 *width = XINT (XCDR (arg));
27924 return HBAR_CURSOR;
27925 }
27926
27927 /* Treat anything unknown as "hollow box cursor".
27928 It was bad to signal an error; people have trouble fixing
27929 .Xdefaults with Emacs, when it has something bad in it. */
27930 type = HOLLOW_BOX_CURSOR;
27931
27932 return type;
27933 }
27934
27935 /* Set the default cursor types for specified frame. */
27936 void
27937 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27938 {
27939 int width = 1;
27940 Lisp_Object tem;
27941
27942 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27943 FRAME_CURSOR_WIDTH (f) = width;
27944
27945 /* By default, set up the blink-off state depending on the on-state. */
27946
27947 tem = Fassoc (arg, Vblink_cursor_alist);
27948 if (!NILP (tem))
27949 {
27950 FRAME_BLINK_OFF_CURSOR (f)
27951 = get_specified_cursor_type (XCDR (tem), &width);
27952 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27953 }
27954 else
27955 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27956
27957 /* Make sure the cursor gets redrawn. */
27958 f->cursor_type_changed = true;
27959 }
27960
27961
27962 #ifdef HAVE_WINDOW_SYSTEM
27963
27964 /* Return the cursor we want to be displayed in window W. Return
27965 width of bar/hbar cursor through WIDTH arg. Return with
27966 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27967 (i.e. if the `system caret' should track this cursor).
27968
27969 In a mini-buffer window, we want the cursor only to appear if we
27970 are reading input from this window. For the selected window, we
27971 want the cursor type given by the frame parameter or buffer local
27972 setting of cursor-type. If explicitly marked off, draw no cursor.
27973 In all other cases, we want a hollow box cursor. */
27974
27975 static enum text_cursor_kinds
27976 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27977 bool *active_cursor)
27978 {
27979 struct frame *f = XFRAME (w->frame);
27980 struct buffer *b = XBUFFER (w->contents);
27981 int cursor_type = DEFAULT_CURSOR;
27982 Lisp_Object alt_cursor;
27983 bool non_selected = false;
27984
27985 *active_cursor = true;
27986
27987 /* Echo area */
27988 if (cursor_in_echo_area
27989 && FRAME_HAS_MINIBUF_P (f)
27990 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27991 {
27992 if (w == XWINDOW (echo_area_window))
27993 {
27994 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27995 {
27996 *width = FRAME_CURSOR_WIDTH (f);
27997 return FRAME_DESIRED_CURSOR (f);
27998 }
27999 else
28000 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28001 }
28002
28003 *active_cursor = false;
28004 non_selected = true;
28005 }
28006
28007 /* Detect a nonselected window or nonselected frame. */
28008 else if (w != XWINDOW (f->selected_window)
28009 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28010 {
28011 *active_cursor = false;
28012
28013 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28014 return NO_CURSOR;
28015
28016 non_selected = true;
28017 }
28018
28019 /* Never display a cursor in a window in which cursor-type is nil. */
28020 if (NILP (BVAR (b, cursor_type)))
28021 return NO_CURSOR;
28022
28023 /* Get the normal cursor type for this window. */
28024 if (EQ (BVAR (b, cursor_type), Qt))
28025 {
28026 cursor_type = FRAME_DESIRED_CURSOR (f);
28027 *width = FRAME_CURSOR_WIDTH (f);
28028 }
28029 else
28030 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28031
28032 /* Use cursor-in-non-selected-windows instead
28033 for non-selected window or frame. */
28034 if (non_selected)
28035 {
28036 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28037 if (!EQ (Qt, alt_cursor))
28038 return get_specified_cursor_type (alt_cursor, width);
28039 /* t means modify the normal cursor type. */
28040 if (cursor_type == FILLED_BOX_CURSOR)
28041 cursor_type = HOLLOW_BOX_CURSOR;
28042 else if (cursor_type == BAR_CURSOR && *width > 1)
28043 --*width;
28044 return cursor_type;
28045 }
28046
28047 /* Use normal cursor if not blinked off. */
28048 if (!w->cursor_off_p)
28049 {
28050 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28051 return NO_CURSOR;
28052 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28053 {
28054 if (cursor_type == FILLED_BOX_CURSOR)
28055 {
28056 /* Using a block cursor on large images can be very annoying.
28057 So use a hollow cursor for "large" images.
28058 If image is not transparent (no mask), also use hollow cursor. */
28059 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28060 if (img != NULL && IMAGEP (img->spec))
28061 {
28062 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28063 where N = size of default frame font size.
28064 This should cover most of the "tiny" icons people may use. */
28065 if (!img->mask
28066 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28067 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28068 cursor_type = HOLLOW_BOX_CURSOR;
28069 }
28070 }
28071 else if (cursor_type != NO_CURSOR)
28072 {
28073 /* Display current only supports BOX and HOLLOW cursors for images.
28074 So for now, unconditionally use a HOLLOW cursor when cursor is
28075 not a solid box cursor. */
28076 cursor_type = HOLLOW_BOX_CURSOR;
28077 }
28078 }
28079 return cursor_type;
28080 }
28081
28082 /* Cursor is blinked off, so determine how to "toggle" it. */
28083
28084 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28085 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28086 return get_specified_cursor_type (XCDR (alt_cursor), width);
28087
28088 /* Then see if frame has specified a specific blink off cursor type. */
28089 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28090 {
28091 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28092 return FRAME_BLINK_OFF_CURSOR (f);
28093 }
28094
28095 #if false
28096 /* Some people liked having a permanently visible blinking cursor,
28097 while others had very strong opinions against it. So it was
28098 decided to remove it. KFS 2003-09-03 */
28099
28100 /* Finally perform built-in cursor blinking:
28101 filled box <-> hollow box
28102 wide [h]bar <-> narrow [h]bar
28103 narrow [h]bar <-> no cursor
28104 other type <-> no cursor */
28105
28106 if (cursor_type == FILLED_BOX_CURSOR)
28107 return HOLLOW_BOX_CURSOR;
28108
28109 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28110 {
28111 *width = 1;
28112 return cursor_type;
28113 }
28114 #endif
28115
28116 return NO_CURSOR;
28117 }
28118
28119
28120 /* Notice when the text cursor of window W has been completely
28121 overwritten by a drawing operation that outputs glyphs in AREA
28122 starting at X0 and ending at X1 in the line starting at Y0 and
28123 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28124 the rest of the line after X0 has been written. Y coordinates
28125 are window-relative. */
28126
28127 static void
28128 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28129 int x0, int x1, int y0, int y1)
28130 {
28131 int cx0, cx1, cy0, cy1;
28132 struct glyph_row *row;
28133
28134 if (!w->phys_cursor_on_p)
28135 return;
28136 if (area != TEXT_AREA)
28137 return;
28138
28139 if (w->phys_cursor.vpos < 0
28140 || w->phys_cursor.vpos >= w->current_matrix->nrows
28141 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28142 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28143 return;
28144
28145 if (row->cursor_in_fringe_p)
28146 {
28147 row->cursor_in_fringe_p = false;
28148 draw_fringe_bitmap (w, row, row->reversed_p);
28149 w->phys_cursor_on_p = false;
28150 return;
28151 }
28152
28153 cx0 = w->phys_cursor.x;
28154 cx1 = cx0 + w->phys_cursor_width;
28155 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28156 return;
28157
28158 /* The cursor image will be completely removed from the
28159 screen if the output area intersects the cursor area in
28160 y-direction. When we draw in [y0 y1[, and some part of
28161 the cursor is at y < y0, that part must have been drawn
28162 before. When scrolling, the cursor is erased before
28163 actually scrolling, so we don't come here. When not
28164 scrolling, the rows above the old cursor row must have
28165 changed, and in this case these rows must have written
28166 over the cursor image.
28167
28168 Likewise if part of the cursor is below y1, with the
28169 exception of the cursor being in the first blank row at
28170 the buffer and window end because update_text_area
28171 doesn't draw that row. (Except when it does, but
28172 that's handled in update_text_area.) */
28173
28174 cy0 = w->phys_cursor.y;
28175 cy1 = cy0 + w->phys_cursor_height;
28176 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28177 return;
28178
28179 w->phys_cursor_on_p = false;
28180 }
28181
28182 #endif /* HAVE_WINDOW_SYSTEM */
28183
28184 \f
28185 /************************************************************************
28186 Mouse Face
28187 ************************************************************************/
28188
28189 #ifdef HAVE_WINDOW_SYSTEM
28190
28191 /* EXPORT for RIF:
28192 Fix the display of area AREA of overlapping row ROW in window W
28193 with respect to the overlapping part OVERLAPS. */
28194
28195 void
28196 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28197 enum glyph_row_area area, int overlaps)
28198 {
28199 int i, x;
28200
28201 block_input ();
28202
28203 x = 0;
28204 for (i = 0; i < row->used[area];)
28205 {
28206 if (row->glyphs[area][i].overlaps_vertically_p)
28207 {
28208 int start = i, start_x = x;
28209
28210 do
28211 {
28212 x += row->glyphs[area][i].pixel_width;
28213 ++i;
28214 }
28215 while (i < row->used[area]
28216 && row->glyphs[area][i].overlaps_vertically_p);
28217
28218 draw_glyphs (w, start_x, row, area,
28219 start, i,
28220 DRAW_NORMAL_TEXT, overlaps);
28221 }
28222 else
28223 {
28224 x += row->glyphs[area][i].pixel_width;
28225 ++i;
28226 }
28227 }
28228
28229 unblock_input ();
28230 }
28231
28232
28233 /* EXPORT:
28234 Draw the cursor glyph of window W in glyph row ROW. See the
28235 comment of draw_glyphs for the meaning of HL. */
28236
28237 void
28238 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28239 enum draw_glyphs_face hl)
28240 {
28241 /* If cursor hpos is out of bounds, don't draw garbage. This can
28242 happen in mini-buffer windows when switching between echo area
28243 glyphs and mini-buffer. */
28244 if ((row->reversed_p
28245 ? (w->phys_cursor.hpos >= 0)
28246 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28247 {
28248 bool on_p = w->phys_cursor_on_p;
28249 int x1;
28250 int hpos = w->phys_cursor.hpos;
28251
28252 /* When the window is hscrolled, cursor hpos can legitimately be
28253 out of bounds, but we draw the cursor at the corresponding
28254 window margin in that case. */
28255 if (!row->reversed_p && hpos < 0)
28256 hpos = 0;
28257 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28258 hpos = row->used[TEXT_AREA] - 1;
28259
28260 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28261 hl, 0);
28262 w->phys_cursor_on_p = on_p;
28263
28264 if (hl == DRAW_CURSOR)
28265 w->phys_cursor_width = x1 - w->phys_cursor.x;
28266 /* When we erase the cursor, and ROW is overlapped by other
28267 rows, make sure that these overlapping parts of other rows
28268 are redrawn. */
28269 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28270 {
28271 w->phys_cursor_width = x1 - w->phys_cursor.x;
28272
28273 if (row > w->current_matrix->rows
28274 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28275 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28276 OVERLAPS_ERASED_CURSOR);
28277
28278 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28279 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28280 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28281 OVERLAPS_ERASED_CURSOR);
28282 }
28283 }
28284 }
28285
28286
28287 /* Erase the image of a cursor of window W from the screen. */
28288
28289 void
28290 erase_phys_cursor (struct window *w)
28291 {
28292 struct frame *f = XFRAME (w->frame);
28293 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28294 int hpos = w->phys_cursor.hpos;
28295 int vpos = w->phys_cursor.vpos;
28296 bool mouse_face_here_p = false;
28297 struct glyph_matrix *active_glyphs = w->current_matrix;
28298 struct glyph_row *cursor_row;
28299 struct glyph *cursor_glyph;
28300 enum draw_glyphs_face hl;
28301
28302 /* No cursor displayed or row invalidated => nothing to do on the
28303 screen. */
28304 if (w->phys_cursor_type == NO_CURSOR)
28305 goto mark_cursor_off;
28306
28307 /* VPOS >= active_glyphs->nrows means that window has been resized.
28308 Don't bother to erase the cursor. */
28309 if (vpos >= active_glyphs->nrows)
28310 goto mark_cursor_off;
28311
28312 /* If row containing cursor is marked invalid, there is nothing we
28313 can do. */
28314 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28315 if (!cursor_row->enabled_p)
28316 goto mark_cursor_off;
28317
28318 /* If line spacing is > 0, old cursor may only be partially visible in
28319 window after split-window. So adjust visible height. */
28320 cursor_row->visible_height = min (cursor_row->visible_height,
28321 window_text_bottom_y (w) - cursor_row->y);
28322
28323 /* If row is completely invisible, don't attempt to delete a cursor which
28324 isn't there. This can happen if cursor is at top of a window, and
28325 we switch to a buffer with a header line in that window. */
28326 if (cursor_row->visible_height <= 0)
28327 goto mark_cursor_off;
28328
28329 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28330 if (cursor_row->cursor_in_fringe_p)
28331 {
28332 cursor_row->cursor_in_fringe_p = false;
28333 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28334 goto mark_cursor_off;
28335 }
28336
28337 /* This can happen when the new row is shorter than the old one.
28338 In this case, either draw_glyphs or clear_end_of_line
28339 should have cleared the cursor. Note that we wouldn't be
28340 able to erase the cursor in this case because we don't have a
28341 cursor glyph at hand. */
28342 if ((cursor_row->reversed_p
28343 ? (w->phys_cursor.hpos < 0)
28344 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28345 goto mark_cursor_off;
28346
28347 /* When the window is hscrolled, cursor hpos can legitimately be out
28348 of bounds, but we draw the cursor at the corresponding window
28349 margin in that case. */
28350 if (!cursor_row->reversed_p && hpos < 0)
28351 hpos = 0;
28352 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28353 hpos = cursor_row->used[TEXT_AREA] - 1;
28354
28355 /* If the cursor is in the mouse face area, redisplay that when
28356 we clear the cursor. */
28357 if (! NILP (hlinfo->mouse_face_window)
28358 && coords_in_mouse_face_p (w, hpos, vpos)
28359 /* Don't redraw the cursor's spot in mouse face if it is at the
28360 end of a line (on a newline). The cursor appears there, but
28361 mouse highlighting does not. */
28362 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28363 mouse_face_here_p = true;
28364
28365 /* Maybe clear the display under the cursor. */
28366 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28367 {
28368 int x, y;
28369 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28370 int width;
28371
28372 cursor_glyph = get_phys_cursor_glyph (w);
28373 if (cursor_glyph == NULL)
28374 goto mark_cursor_off;
28375
28376 width = cursor_glyph->pixel_width;
28377 x = w->phys_cursor.x;
28378 if (x < 0)
28379 {
28380 width += x;
28381 x = 0;
28382 }
28383 width = min (width, window_box_width (w, TEXT_AREA) - x);
28384 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28385 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28386
28387 if (width > 0)
28388 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28389 }
28390
28391 /* Erase the cursor by redrawing the character underneath it. */
28392 if (mouse_face_here_p)
28393 hl = DRAW_MOUSE_FACE;
28394 else
28395 hl = DRAW_NORMAL_TEXT;
28396 draw_phys_cursor_glyph (w, cursor_row, hl);
28397
28398 mark_cursor_off:
28399 w->phys_cursor_on_p = false;
28400 w->phys_cursor_type = NO_CURSOR;
28401 }
28402
28403
28404 /* Display or clear cursor of window W. If !ON, clear the cursor.
28405 If ON, display the cursor; where to put the cursor is specified by
28406 HPOS, VPOS, X and Y. */
28407
28408 void
28409 display_and_set_cursor (struct window *w, bool on,
28410 int hpos, int vpos, int x, int y)
28411 {
28412 struct frame *f = XFRAME (w->frame);
28413 int new_cursor_type;
28414 int new_cursor_width;
28415 bool active_cursor;
28416 struct glyph_row *glyph_row;
28417 struct glyph *glyph;
28418
28419 /* This is pointless on invisible frames, and dangerous on garbaged
28420 windows and frames; in the latter case, the frame or window may
28421 be in the midst of changing its size, and x and y may be off the
28422 window. */
28423 if (! FRAME_VISIBLE_P (f)
28424 || FRAME_GARBAGED_P (f)
28425 || vpos >= w->current_matrix->nrows
28426 || hpos >= w->current_matrix->matrix_w)
28427 return;
28428
28429 /* If cursor is off and we want it off, return quickly. */
28430 if (!on && !w->phys_cursor_on_p)
28431 return;
28432
28433 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28434 /* If cursor row is not enabled, we don't really know where to
28435 display the cursor. */
28436 if (!glyph_row->enabled_p)
28437 {
28438 w->phys_cursor_on_p = false;
28439 return;
28440 }
28441
28442 glyph = NULL;
28443 if (!glyph_row->exact_window_width_line_p
28444 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28445 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28446
28447 eassert (input_blocked_p ());
28448
28449 /* Set new_cursor_type to the cursor we want to be displayed. */
28450 new_cursor_type = get_window_cursor_type (w, glyph,
28451 &new_cursor_width, &active_cursor);
28452
28453 /* If cursor is currently being shown and we don't want it to be or
28454 it is in the wrong place, or the cursor type is not what we want,
28455 erase it. */
28456 if (w->phys_cursor_on_p
28457 && (!on
28458 || w->phys_cursor.x != x
28459 || w->phys_cursor.y != y
28460 /* HPOS can be negative in R2L rows whose
28461 exact_window_width_line_p flag is set (i.e. their newline
28462 would "overflow into the fringe"). */
28463 || hpos < 0
28464 || new_cursor_type != w->phys_cursor_type
28465 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28466 && new_cursor_width != w->phys_cursor_width)))
28467 erase_phys_cursor (w);
28468
28469 /* Don't check phys_cursor_on_p here because that flag is only set
28470 to false in some cases where we know that the cursor has been
28471 completely erased, to avoid the extra work of erasing the cursor
28472 twice. In other words, phys_cursor_on_p can be true and the cursor
28473 still not be visible, or it has only been partly erased. */
28474 if (on)
28475 {
28476 w->phys_cursor_ascent = glyph_row->ascent;
28477 w->phys_cursor_height = glyph_row->height;
28478
28479 /* Set phys_cursor_.* before x_draw_.* is called because some
28480 of them may need the information. */
28481 w->phys_cursor.x = x;
28482 w->phys_cursor.y = glyph_row->y;
28483 w->phys_cursor.hpos = hpos;
28484 w->phys_cursor.vpos = vpos;
28485 }
28486
28487 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28488 new_cursor_type, new_cursor_width,
28489 on, active_cursor);
28490 }
28491
28492
28493 /* Switch the display of W's cursor on or off, according to the value
28494 of ON. */
28495
28496 static void
28497 update_window_cursor (struct window *w, bool on)
28498 {
28499 /* Don't update cursor in windows whose frame is in the process
28500 of being deleted. */
28501 if (w->current_matrix)
28502 {
28503 int hpos = w->phys_cursor.hpos;
28504 int vpos = w->phys_cursor.vpos;
28505 struct glyph_row *row;
28506
28507 if (vpos >= w->current_matrix->nrows
28508 || hpos >= w->current_matrix->matrix_w)
28509 return;
28510
28511 row = MATRIX_ROW (w->current_matrix, vpos);
28512
28513 /* When the window is hscrolled, cursor hpos can legitimately be
28514 out of bounds, but we draw the cursor at the corresponding
28515 window margin in that case. */
28516 if (!row->reversed_p && hpos < 0)
28517 hpos = 0;
28518 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28519 hpos = row->used[TEXT_AREA] - 1;
28520
28521 block_input ();
28522 display_and_set_cursor (w, on, hpos, vpos,
28523 w->phys_cursor.x, w->phys_cursor.y);
28524 unblock_input ();
28525 }
28526 }
28527
28528
28529 /* Call update_window_cursor with parameter ON_P on all leaf windows
28530 in the window tree rooted at W. */
28531
28532 static void
28533 update_cursor_in_window_tree (struct window *w, bool on_p)
28534 {
28535 while (w)
28536 {
28537 if (WINDOWP (w->contents))
28538 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28539 else
28540 update_window_cursor (w, on_p);
28541
28542 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28543 }
28544 }
28545
28546
28547 /* EXPORT:
28548 Display the cursor on window W, or clear it, according to ON_P.
28549 Don't change the cursor's position. */
28550
28551 void
28552 x_update_cursor (struct frame *f, bool on_p)
28553 {
28554 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28555 }
28556
28557
28558 /* EXPORT:
28559 Clear the cursor of window W to background color, and mark the
28560 cursor as not shown. This is used when the text where the cursor
28561 is about to be rewritten. */
28562
28563 void
28564 x_clear_cursor (struct window *w)
28565 {
28566 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28567 update_window_cursor (w, false);
28568 }
28569
28570 #endif /* HAVE_WINDOW_SYSTEM */
28571
28572 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28573 and MSDOS. */
28574 static void
28575 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28576 int start_hpos, int end_hpos,
28577 enum draw_glyphs_face draw)
28578 {
28579 #ifdef HAVE_WINDOW_SYSTEM
28580 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28581 {
28582 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28583 return;
28584 }
28585 #endif
28586 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28587 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28588 #endif
28589 }
28590
28591 /* Display the active region described by mouse_face_* according to DRAW. */
28592
28593 static void
28594 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28595 {
28596 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28597 struct frame *f = XFRAME (WINDOW_FRAME (w));
28598
28599 if (/* If window is in the process of being destroyed, don't bother
28600 to do anything. */
28601 w->current_matrix != NULL
28602 /* Don't update mouse highlight if hidden. */
28603 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28604 /* Recognize when we are called to operate on rows that don't exist
28605 anymore. This can happen when a window is split. */
28606 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28607 {
28608 bool phys_cursor_on_p = w->phys_cursor_on_p;
28609 struct glyph_row *row, *first, *last;
28610
28611 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28612 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28613
28614 for (row = first; row <= last && row->enabled_p; ++row)
28615 {
28616 int start_hpos, end_hpos, start_x;
28617
28618 /* For all but the first row, the highlight starts at column 0. */
28619 if (row == first)
28620 {
28621 /* R2L rows have BEG and END in reversed order, but the
28622 screen drawing geometry is always left to right. So
28623 we need to mirror the beginning and end of the
28624 highlighted area in R2L rows. */
28625 if (!row->reversed_p)
28626 {
28627 start_hpos = hlinfo->mouse_face_beg_col;
28628 start_x = hlinfo->mouse_face_beg_x;
28629 }
28630 else if (row == last)
28631 {
28632 start_hpos = hlinfo->mouse_face_end_col;
28633 start_x = hlinfo->mouse_face_end_x;
28634 }
28635 else
28636 {
28637 start_hpos = 0;
28638 start_x = 0;
28639 }
28640 }
28641 else if (row->reversed_p && row == last)
28642 {
28643 start_hpos = hlinfo->mouse_face_end_col;
28644 start_x = hlinfo->mouse_face_end_x;
28645 }
28646 else
28647 {
28648 start_hpos = 0;
28649 start_x = 0;
28650 }
28651
28652 if (row == last)
28653 {
28654 if (!row->reversed_p)
28655 end_hpos = hlinfo->mouse_face_end_col;
28656 else if (row == first)
28657 end_hpos = hlinfo->mouse_face_beg_col;
28658 else
28659 {
28660 end_hpos = row->used[TEXT_AREA];
28661 if (draw == DRAW_NORMAL_TEXT)
28662 row->fill_line_p = true; /* Clear to end of line. */
28663 }
28664 }
28665 else if (row->reversed_p && row == first)
28666 end_hpos = hlinfo->mouse_face_beg_col;
28667 else
28668 {
28669 end_hpos = row->used[TEXT_AREA];
28670 if (draw == DRAW_NORMAL_TEXT)
28671 row->fill_line_p = true; /* Clear to end of line. */
28672 }
28673
28674 if (end_hpos > start_hpos)
28675 {
28676 draw_row_with_mouse_face (w, start_x, row,
28677 start_hpos, end_hpos, draw);
28678
28679 row->mouse_face_p
28680 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28681 }
28682 }
28683
28684 #ifdef HAVE_WINDOW_SYSTEM
28685 /* When we've written over the cursor, arrange for it to
28686 be displayed again. */
28687 if (FRAME_WINDOW_P (f)
28688 && phys_cursor_on_p && !w->phys_cursor_on_p)
28689 {
28690 int hpos = w->phys_cursor.hpos;
28691
28692 /* When the window is hscrolled, cursor hpos can legitimately be
28693 out of bounds, but we draw the cursor at the corresponding
28694 window margin in that case. */
28695 if (!row->reversed_p && hpos < 0)
28696 hpos = 0;
28697 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28698 hpos = row->used[TEXT_AREA] - 1;
28699
28700 block_input ();
28701 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28702 w->phys_cursor.x, w->phys_cursor.y);
28703 unblock_input ();
28704 }
28705 #endif /* HAVE_WINDOW_SYSTEM */
28706 }
28707
28708 #ifdef HAVE_WINDOW_SYSTEM
28709 /* Change the mouse cursor. */
28710 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28711 {
28712 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28713 if (draw == DRAW_NORMAL_TEXT
28714 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28715 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28716 else
28717 #endif
28718 if (draw == DRAW_MOUSE_FACE)
28719 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28720 else
28721 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28722 }
28723 #endif /* HAVE_WINDOW_SYSTEM */
28724 }
28725
28726 /* EXPORT:
28727 Clear out the mouse-highlighted active region.
28728 Redraw it un-highlighted first. Value is true if mouse
28729 face was actually drawn unhighlighted. */
28730
28731 bool
28732 clear_mouse_face (Mouse_HLInfo *hlinfo)
28733 {
28734 bool cleared
28735 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28736 if (cleared)
28737 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28738 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28739 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28740 hlinfo->mouse_face_window = Qnil;
28741 hlinfo->mouse_face_overlay = Qnil;
28742 return cleared;
28743 }
28744
28745 /* Return true if the coordinates HPOS and VPOS on windows W are
28746 within the mouse face on that window. */
28747 static bool
28748 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28749 {
28750 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28751
28752 /* Quickly resolve the easy cases. */
28753 if (!(WINDOWP (hlinfo->mouse_face_window)
28754 && XWINDOW (hlinfo->mouse_face_window) == w))
28755 return false;
28756 if (vpos < hlinfo->mouse_face_beg_row
28757 || vpos > hlinfo->mouse_face_end_row)
28758 return false;
28759 if (vpos > hlinfo->mouse_face_beg_row
28760 && vpos < hlinfo->mouse_face_end_row)
28761 return true;
28762
28763 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28764 {
28765 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28766 {
28767 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28768 return true;
28769 }
28770 else if ((vpos == hlinfo->mouse_face_beg_row
28771 && hpos >= hlinfo->mouse_face_beg_col)
28772 || (vpos == hlinfo->mouse_face_end_row
28773 && hpos < hlinfo->mouse_face_end_col))
28774 return true;
28775 }
28776 else
28777 {
28778 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28779 {
28780 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28781 return true;
28782 }
28783 else if ((vpos == hlinfo->mouse_face_beg_row
28784 && hpos <= hlinfo->mouse_face_beg_col)
28785 || (vpos == hlinfo->mouse_face_end_row
28786 && hpos > hlinfo->mouse_face_end_col))
28787 return true;
28788 }
28789 return false;
28790 }
28791
28792
28793 /* EXPORT:
28794 True if physical cursor of window W is within mouse face. */
28795
28796 bool
28797 cursor_in_mouse_face_p (struct window *w)
28798 {
28799 int hpos = w->phys_cursor.hpos;
28800 int vpos = w->phys_cursor.vpos;
28801 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28802
28803 /* When the window is hscrolled, cursor hpos can legitimately be out
28804 of bounds, but we draw the cursor at the corresponding window
28805 margin in that case. */
28806 if (!row->reversed_p && hpos < 0)
28807 hpos = 0;
28808 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28809 hpos = row->used[TEXT_AREA] - 1;
28810
28811 return coords_in_mouse_face_p (w, hpos, vpos);
28812 }
28813
28814
28815 \f
28816 /* Find the glyph rows START_ROW and END_ROW of window W that display
28817 characters between buffer positions START_CHARPOS and END_CHARPOS
28818 (excluding END_CHARPOS). DISP_STRING is a display string that
28819 covers these buffer positions. This is similar to
28820 row_containing_pos, but is more accurate when bidi reordering makes
28821 buffer positions change non-linearly with glyph rows. */
28822 static void
28823 rows_from_pos_range (struct window *w,
28824 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28825 Lisp_Object disp_string,
28826 struct glyph_row **start, struct glyph_row **end)
28827 {
28828 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28829 int last_y = window_text_bottom_y (w);
28830 struct glyph_row *row;
28831
28832 *start = NULL;
28833 *end = NULL;
28834
28835 while (!first->enabled_p
28836 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28837 first++;
28838
28839 /* Find the START row. */
28840 for (row = first;
28841 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28842 row++)
28843 {
28844 /* A row can potentially be the START row if the range of the
28845 characters it displays intersects the range
28846 [START_CHARPOS..END_CHARPOS). */
28847 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28848 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28849 /* See the commentary in row_containing_pos, for the
28850 explanation of the complicated way to check whether
28851 some position is beyond the end of the characters
28852 displayed by a row. */
28853 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28854 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28855 && !row->ends_at_zv_p
28856 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28857 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28858 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28859 && !row->ends_at_zv_p
28860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28861 {
28862 /* Found a candidate row. Now make sure at least one of the
28863 glyphs it displays has a charpos from the range
28864 [START_CHARPOS..END_CHARPOS).
28865
28866 This is not obvious because bidi reordering could make
28867 buffer positions of a row be 1,2,3,102,101,100, and if we
28868 want to highlight characters in [50..60), we don't want
28869 this row, even though [50..60) does intersect [1..103),
28870 the range of character positions given by the row's start
28871 and end positions. */
28872 struct glyph *g = row->glyphs[TEXT_AREA];
28873 struct glyph *e = g + row->used[TEXT_AREA];
28874
28875 while (g < e)
28876 {
28877 if (((BUFFERP (g->object) || NILP (g->object))
28878 && start_charpos <= g->charpos && g->charpos < end_charpos)
28879 /* A glyph that comes from DISP_STRING is by
28880 definition to be highlighted. */
28881 || EQ (g->object, disp_string))
28882 *start = row;
28883 g++;
28884 }
28885 if (*start)
28886 break;
28887 }
28888 }
28889
28890 /* Find the END row. */
28891 if (!*start
28892 /* If the last row is partially visible, start looking for END
28893 from that row, instead of starting from FIRST. */
28894 && !(row->enabled_p
28895 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28896 row = first;
28897 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28898 {
28899 struct glyph_row *next = row + 1;
28900 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28901
28902 if (!next->enabled_p
28903 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28904 /* The first row >= START whose range of displayed characters
28905 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28906 is the row END + 1. */
28907 || (start_charpos < next_start
28908 && end_charpos < next_start)
28909 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28910 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28911 && !next->ends_at_zv_p
28912 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28913 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28914 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28915 && !next->ends_at_zv_p
28916 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28917 {
28918 *end = row;
28919 break;
28920 }
28921 else
28922 {
28923 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28924 but none of the characters it displays are in the range, it is
28925 also END + 1. */
28926 struct glyph *g = next->glyphs[TEXT_AREA];
28927 struct glyph *s = g;
28928 struct glyph *e = g + next->used[TEXT_AREA];
28929
28930 while (g < e)
28931 {
28932 if (((BUFFERP (g->object) || NILP (g->object))
28933 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28934 /* If the buffer position of the first glyph in
28935 the row is equal to END_CHARPOS, it means
28936 the last character to be highlighted is the
28937 newline of ROW, and we must consider NEXT as
28938 END, not END+1. */
28939 || (((!next->reversed_p && g == s)
28940 || (next->reversed_p && g == e - 1))
28941 && (g->charpos == end_charpos
28942 /* Special case for when NEXT is an
28943 empty line at ZV. */
28944 || (g->charpos == -1
28945 && !row->ends_at_zv_p
28946 && next_start == end_charpos)))))
28947 /* A glyph that comes from DISP_STRING is by
28948 definition to be highlighted. */
28949 || EQ (g->object, disp_string))
28950 break;
28951 g++;
28952 }
28953 if (g == e)
28954 {
28955 *end = row;
28956 break;
28957 }
28958 /* The first row that ends at ZV must be the last to be
28959 highlighted. */
28960 else if (next->ends_at_zv_p)
28961 {
28962 *end = next;
28963 break;
28964 }
28965 }
28966 }
28967 }
28968
28969 /* This function sets the mouse_face_* elements of HLINFO, assuming
28970 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28971 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28972 for the overlay or run of text properties specifying the mouse
28973 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28974 before-string and after-string that must also be highlighted.
28975 DISP_STRING, if non-nil, is a display string that may cover some
28976 or all of the highlighted text. */
28977
28978 static void
28979 mouse_face_from_buffer_pos (Lisp_Object window,
28980 Mouse_HLInfo *hlinfo,
28981 ptrdiff_t mouse_charpos,
28982 ptrdiff_t start_charpos,
28983 ptrdiff_t end_charpos,
28984 Lisp_Object before_string,
28985 Lisp_Object after_string,
28986 Lisp_Object disp_string)
28987 {
28988 struct window *w = XWINDOW (window);
28989 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28990 struct glyph_row *r1, *r2;
28991 struct glyph *glyph, *end;
28992 ptrdiff_t ignore, pos;
28993 int x;
28994
28995 eassert (NILP (disp_string) || STRINGP (disp_string));
28996 eassert (NILP (before_string) || STRINGP (before_string));
28997 eassert (NILP (after_string) || STRINGP (after_string));
28998
28999 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29000 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29001 if (r1 == NULL)
29002 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29003 /* If the before-string or display-string contains newlines,
29004 rows_from_pos_range skips to its last row. Move back. */
29005 if (!NILP (before_string) || !NILP (disp_string))
29006 {
29007 struct glyph_row *prev;
29008 while ((prev = r1 - 1, prev >= first)
29009 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29010 && prev->used[TEXT_AREA] > 0)
29011 {
29012 struct glyph *beg = prev->glyphs[TEXT_AREA];
29013 glyph = beg + prev->used[TEXT_AREA];
29014 while (--glyph >= beg && NILP (glyph->object));
29015 if (glyph < beg
29016 || !(EQ (glyph->object, before_string)
29017 || EQ (glyph->object, disp_string)))
29018 break;
29019 r1 = prev;
29020 }
29021 }
29022 if (r2 == NULL)
29023 {
29024 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29025 hlinfo->mouse_face_past_end = true;
29026 }
29027 else if (!NILP (after_string))
29028 {
29029 /* If the after-string has newlines, advance to its last row. */
29030 struct glyph_row *next;
29031 struct glyph_row *last
29032 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29033
29034 for (next = r2 + 1;
29035 next <= last
29036 && next->used[TEXT_AREA] > 0
29037 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29038 ++next)
29039 r2 = next;
29040 }
29041 /* The rest of the display engine assumes that mouse_face_beg_row is
29042 either above mouse_face_end_row or identical to it. But with
29043 bidi-reordered continued lines, the row for START_CHARPOS could
29044 be below the row for END_CHARPOS. If so, swap the rows and store
29045 them in correct order. */
29046 if (r1->y > r2->y)
29047 {
29048 struct glyph_row *tem = r2;
29049
29050 r2 = r1;
29051 r1 = tem;
29052 }
29053
29054 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29055 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29056
29057 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29058 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29059 could be anywhere in the row and in any order. The strategy
29060 below is to find the leftmost and the rightmost glyph that
29061 belongs to either of these 3 strings, or whose position is
29062 between START_CHARPOS and END_CHARPOS, and highlight all the
29063 glyphs between those two. This may cover more than just the text
29064 between START_CHARPOS and END_CHARPOS if the range of characters
29065 strides the bidi level boundary, e.g. if the beginning is in R2L
29066 text while the end is in L2R text or vice versa. */
29067 if (!r1->reversed_p)
29068 {
29069 /* This row is in a left to right paragraph. Scan it left to
29070 right. */
29071 glyph = r1->glyphs[TEXT_AREA];
29072 end = glyph + r1->used[TEXT_AREA];
29073 x = r1->x;
29074
29075 /* Skip truncation glyphs at the start of the glyph row. */
29076 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29077 for (; glyph < end
29078 && NILP (glyph->object)
29079 && glyph->charpos < 0;
29080 ++glyph)
29081 x += glyph->pixel_width;
29082
29083 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29084 or DISP_STRING, and the first glyph from buffer whose
29085 position is between START_CHARPOS and END_CHARPOS. */
29086 for (; glyph < end
29087 && !NILP (glyph->object)
29088 && !EQ (glyph->object, disp_string)
29089 && !(BUFFERP (glyph->object)
29090 && (glyph->charpos >= start_charpos
29091 && glyph->charpos < end_charpos));
29092 ++glyph)
29093 {
29094 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29095 are present at buffer positions between START_CHARPOS and
29096 END_CHARPOS, or if they come from an overlay. */
29097 if (EQ (glyph->object, before_string))
29098 {
29099 pos = string_buffer_position (before_string,
29100 start_charpos);
29101 /* If pos == 0, it means before_string came from an
29102 overlay, not from a buffer position. */
29103 if (!pos || (pos >= start_charpos && pos < end_charpos))
29104 break;
29105 }
29106 else if (EQ (glyph->object, after_string))
29107 {
29108 pos = string_buffer_position (after_string, end_charpos);
29109 if (!pos || (pos >= start_charpos && pos < end_charpos))
29110 break;
29111 }
29112 x += glyph->pixel_width;
29113 }
29114 hlinfo->mouse_face_beg_x = x;
29115 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29116 }
29117 else
29118 {
29119 /* This row is in a right to left paragraph. Scan it right to
29120 left. */
29121 struct glyph *g;
29122
29123 end = r1->glyphs[TEXT_AREA] - 1;
29124 glyph = end + r1->used[TEXT_AREA];
29125
29126 /* Skip truncation glyphs at the start of the glyph row. */
29127 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29128 for (; glyph > end
29129 && NILP (glyph->object)
29130 && glyph->charpos < 0;
29131 --glyph)
29132 ;
29133
29134 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29135 or DISP_STRING, and the first glyph from buffer whose
29136 position is between START_CHARPOS and END_CHARPOS. */
29137 for (; glyph > end
29138 && !NILP (glyph->object)
29139 && !EQ (glyph->object, disp_string)
29140 && !(BUFFERP (glyph->object)
29141 && (glyph->charpos >= start_charpos
29142 && glyph->charpos < end_charpos));
29143 --glyph)
29144 {
29145 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29146 are present at buffer positions between START_CHARPOS and
29147 END_CHARPOS, or if they come from an overlay. */
29148 if (EQ (glyph->object, before_string))
29149 {
29150 pos = string_buffer_position (before_string, start_charpos);
29151 /* If pos == 0, it means before_string came from an
29152 overlay, not from a buffer position. */
29153 if (!pos || (pos >= start_charpos && pos < end_charpos))
29154 break;
29155 }
29156 else if (EQ (glyph->object, after_string))
29157 {
29158 pos = string_buffer_position (after_string, end_charpos);
29159 if (!pos || (pos >= start_charpos && pos < end_charpos))
29160 break;
29161 }
29162 }
29163
29164 glyph++; /* first glyph to the right of the highlighted area */
29165 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29166 x += g->pixel_width;
29167 hlinfo->mouse_face_beg_x = x;
29168 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29169 }
29170
29171 /* If the highlight ends in a different row, compute GLYPH and END
29172 for the end row. Otherwise, reuse the values computed above for
29173 the row where the highlight begins. */
29174 if (r2 != r1)
29175 {
29176 if (!r2->reversed_p)
29177 {
29178 glyph = r2->glyphs[TEXT_AREA];
29179 end = glyph + r2->used[TEXT_AREA];
29180 x = r2->x;
29181 }
29182 else
29183 {
29184 end = r2->glyphs[TEXT_AREA] - 1;
29185 glyph = end + r2->used[TEXT_AREA];
29186 }
29187 }
29188
29189 if (!r2->reversed_p)
29190 {
29191 /* Skip truncation and continuation glyphs near the end of the
29192 row, and also blanks and stretch glyphs inserted by
29193 extend_face_to_end_of_line. */
29194 while (end > glyph
29195 && NILP ((end - 1)->object))
29196 --end;
29197 /* Scan the rest of the glyph row from the end, looking for the
29198 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29199 DISP_STRING, or whose position is between START_CHARPOS
29200 and END_CHARPOS */
29201 for (--end;
29202 end > glyph
29203 && !NILP (end->object)
29204 && !EQ (end->object, disp_string)
29205 && !(BUFFERP (end->object)
29206 && (end->charpos >= start_charpos
29207 && end->charpos < end_charpos));
29208 --end)
29209 {
29210 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29211 are present at buffer positions between START_CHARPOS and
29212 END_CHARPOS, or if they come from an overlay. */
29213 if (EQ (end->object, before_string))
29214 {
29215 pos = string_buffer_position (before_string, start_charpos);
29216 if (!pos || (pos >= start_charpos && pos < end_charpos))
29217 break;
29218 }
29219 else if (EQ (end->object, after_string))
29220 {
29221 pos = string_buffer_position (after_string, end_charpos);
29222 if (!pos || (pos >= start_charpos && pos < end_charpos))
29223 break;
29224 }
29225 }
29226 /* Find the X coordinate of the last glyph to be highlighted. */
29227 for (; glyph <= end; ++glyph)
29228 x += glyph->pixel_width;
29229
29230 hlinfo->mouse_face_end_x = x;
29231 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29232 }
29233 else
29234 {
29235 /* Skip truncation and continuation glyphs near the end of the
29236 row, and also blanks and stretch glyphs inserted by
29237 extend_face_to_end_of_line. */
29238 x = r2->x;
29239 end++;
29240 while (end < glyph
29241 && NILP (end->object))
29242 {
29243 x += end->pixel_width;
29244 ++end;
29245 }
29246 /* Scan the rest of the glyph row from the end, looking for the
29247 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29248 DISP_STRING, or whose position is between START_CHARPOS
29249 and END_CHARPOS */
29250 for ( ;
29251 end < glyph
29252 && !NILP (end->object)
29253 && !EQ (end->object, disp_string)
29254 && !(BUFFERP (end->object)
29255 && (end->charpos >= start_charpos
29256 && end->charpos < end_charpos));
29257 ++end)
29258 {
29259 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29260 are present at buffer positions between START_CHARPOS and
29261 END_CHARPOS, or if they come from an overlay. */
29262 if (EQ (end->object, before_string))
29263 {
29264 pos = string_buffer_position (before_string, start_charpos);
29265 if (!pos || (pos >= start_charpos && pos < end_charpos))
29266 break;
29267 }
29268 else if (EQ (end->object, after_string))
29269 {
29270 pos = string_buffer_position (after_string, end_charpos);
29271 if (!pos || (pos >= start_charpos && pos < end_charpos))
29272 break;
29273 }
29274 x += end->pixel_width;
29275 }
29276 /* If we exited the above loop because we arrived at the last
29277 glyph of the row, and its buffer position is still not in
29278 range, it means the last character in range is the preceding
29279 newline. Bump the end column and x values to get past the
29280 last glyph. */
29281 if (end == glyph
29282 && BUFFERP (end->object)
29283 && (end->charpos < start_charpos
29284 || end->charpos >= end_charpos))
29285 {
29286 x += end->pixel_width;
29287 ++end;
29288 }
29289 hlinfo->mouse_face_end_x = x;
29290 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29291 }
29292
29293 hlinfo->mouse_face_window = window;
29294 hlinfo->mouse_face_face_id
29295 = face_at_buffer_position (w, mouse_charpos, &ignore,
29296 mouse_charpos + 1,
29297 !hlinfo->mouse_face_hidden, -1);
29298 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29299 }
29300
29301 /* The following function is not used anymore (replaced with
29302 mouse_face_from_string_pos), but I leave it here for the time
29303 being, in case someone would. */
29304
29305 #if false /* not used */
29306
29307 /* Find the position of the glyph for position POS in OBJECT in
29308 window W's current matrix, and return in *X, *Y the pixel
29309 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29310
29311 RIGHT_P means return the position of the right edge of the glyph.
29312 !RIGHT_P means return the left edge position.
29313
29314 If no glyph for POS exists in the matrix, return the position of
29315 the glyph with the next smaller position that is in the matrix, if
29316 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29317 exists in the matrix, return the position of the glyph with the
29318 next larger position in OBJECT.
29319
29320 Value is true if a glyph was found. */
29321
29322 static bool
29323 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29324 int *hpos, int *vpos, int *x, int *y, bool right_p)
29325 {
29326 int yb = window_text_bottom_y (w);
29327 struct glyph_row *r;
29328 struct glyph *best_glyph = NULL;
29329 struct glyph_row *best_row = NULL;
29330 int best_x = 0;
29331
29332 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29333 r->enabled_p && r->y < yb;
29334 ++r)
29335 {
29336 struct glyph *g = r->glyphs[TEXT_AREA];
29337 struct glyph *e = g + r->used[TEXT_AREA];
29338 int gx;
29339
29340 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29341 if (EQ (g->object, object))
29342 {
29343 if (g->charpos == pos)
29344 {
29345 best_glyph = g;
29346 best_x = gx;
29347 best_row = r;
29348 goto found;
29349 }
29350 else if (best_glyph == NULL
29351 || ((eabs (g->charpos - pos)
29352 < eabs (best_glyph->charpos - pos))
29353 && (right_p
29354 ? g->charpos < pos
29355 : g->charpos > pos)))
29356 {
29357 best_glyph = g;
29358 best_x = gx;
29359 best_row = r;
29360 }
29361 }
29362 }
29363
29364 found:
29365
29366 if (best_glyph)
29367 {
29368 *x = best_x;
29369 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29370
29371 if (right_p)
29372 {
29373 *x += best_glyph->pixel_width;
29374 ++*hpos;
29375 }
29376
29377 *y = best_row->y;
29378 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29379 }
29380
29381 return best_glyph != NULL;
29382 }
29383 #endif /* not used */
29384
29385 /* Find the positions of the first and the last glyphs in window W's
29386 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29387 (assumed to be a string), and return in HLINFO's mouse_face_*
29388 members the pixel and column/row coordinates of those glyphs. */
29389
29390 static void
29391 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29392 Lisp_Object object,
29393 ptrdiff_t startpos, ptrdiff_t endpos)
29394 {
29395 int yb = window_text_bottom_y (w);
29396 struct glyph_row *r;
29397 struct glyph *g, *e;
29398 int gx;
29399 bool found = false;
29400
29401 /* Find the glyph row with at least one position in the range
29402 [STARTPOS..ENDPOS), and the first glyph in that row whose
29403 position belongs to that range. */
29404 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29405 r->enabled_p && r->y < yb;
29406 ++r)
29407 {
29408 if (!r->reversed_p)
29409 {
29410 g = r->glyphs[TEXT_AREA];
29411 e = g + r->used[TEXT_AREA];
29412 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29413 if (EQ (g->object, object)
29414 && startpos <= g->charpos && g->charpos < endpos)
29415 {
29416 hlinfo->mouse_face_beg_row
29417 = MATRIX_ROW_VPOS (r, w->current_matrix);
29418 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29419 hlinfo->mouse_face_beg_x = gx;
29420 found = true;
29421 break;
29422 }
29423 }
29424 else
29425 {
29426 struct glyph *g1;
29427
29428 e = r->glyphs[TEXT_AREA];
29429 g = e + r->used[TEXT_AREA];
29430 for ( ; g > e; --g)
29431 if (EQ ((g-1)->object, object)
29432 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29433 {
29434 hlinfo->mouse_face_beg_row
29435 = MATRIX_ROW_VPOS (r, w->current_matrix);
29436 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29437 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29438 gx += g1->pixel_width;
29439 hlinfo->mouse_face_beg_x = gx;
29440 found = true;
29441 break;
29442 }
29443 }
29444 if (found)
29445 break;
29446 }
29447
29448 if (!found)
29449 return;
29450
29451 /* Starting with the next row, look for the first row which does NOT
29452 include any glyphs whose positions are in the range. */
29453 for (++r; r->enabled_p && r->y < yb; ++r)
29454 {
29455 g = r->glyphs[TEXT_AREA];
29456 e = g + r->used[TEXT_AREA];
29457 found = false;
29458 for ( ; g < e; ++g)
29459 if (EQ (g->object, object)
29460 && startpos <= g->charpos && g->charpos < endpos)
29461 {
29462 found = true;
29463 break;
29464 }
29465 if (!found)
29466 break;
29467 }
29468
29469 /* The highlighted region ends on the previous row. */
29470 r--;
29471
29472 /* Set the end row. */
29473 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29474
29475 /* Compute and set the end column and the end column's horizontal
29476 pixel coordinate. */
29477 if (!r->reversed_p)
29478 {
29479 g = r->glyphs[TEXT_AREA];
29480 e = g + r->used[TEXT_AREA];
29481 for ( ; e > g; --e)
29482 if (EQ ((e-1)->object, object)
29483 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29484 break;
29485 hlinfo->mouse_face_end_col = e - g;
29486
29487 for (gx = r->x; g < e; ++g)
29488 gx += g->pixel_width;
29489 hlinfo->mouse_face_end_x = gx;
29490 }
29491 else
29492 {
29493 e = r->glyphs[TEXT_AREA];
29494 g = e + r->used[TEXT_AREA];
29495 for (gx = r->x ; e < g; ++e)
29496 {
29497 if (EQ (e->object, object)
29498 && startpos <= e->charpos && e->charpos < endpos)
29499 break;
29500 gx += e->pixel_width;
29501 }
29502 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29503 hlinfo->mouse_face_end_x = gx;
29504 }
29505 }
29506
29507 #ifdef HAVE_WINDOW_SYSTEM
29508
29509 /* See if position X, Y is within a hot-spot of an image. */
29510
29511 static bool
29512 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29513 {
29514 if (!CONSP (hot_spot))
29515 return false;
29516
29517 if (EQ (XCAR (hot_spot), Qrect))
29518 {
29519 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29520 Lisp_Object rect = XCDR (hot_spot);
29521 Lisp_Object tem;
29522 if (!CONSP (rect))
29523 return false;
29524 if (!CONSP (XCAR (rect)))
29525 return false;
29526 if (!CONSP (XCDR (rect)))
29527 return false;
29528 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29529 return false;
29530 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29531 return false;
29532 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29533 return false;
29534 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29535 return false;
29536 return true;
29537 }
29538 else if (EQ (XCAR (hot_spot), Qcircle))
29539 {
29540 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29541 Lisp_Object circ = XCDR (hot_spot);
29542 Lisp_Object lr, lx0, ly0;
29543 if (CONSP (circ)
29544 && CONSP (XCAR (circ))
29545 && (lr = XCDR (circ), NUMBERP (lr))
29546 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29547 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29548 {
29549 double r = XFLOATINT (lr);
29550 double dx = XINT (lx0) - x;
29551 double dy = XINT (ly0) - y;
29552 return (dx * dx + dy * dy <= r * r);
29553 }
29554 }
29555 else if (EQ (XCAR (hot_spot), Qpoly))
29556 {
29557 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29558 if (VECTORP (XCDR (hot_spot)))
29559 {
29560 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29561 Lisp_Object *poly = v->contents;
29562 ptrdiff_t n = v->header.size;
29563 ptrdiff_t i;
29564 bool inside = false;
29565 Lisp_Object lx, ly;
29566 int x0, y0;
29567
29568 /* Need an even number of coordinates, and at least 3 edges. */
29569 if (n < 6 || n & 1)
29570 return false;
29571
29572 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29573 If count is odd, we are inside polygon. Pixels on edges
29574 may or may not be included depending on actual geometry of the
29575 polygon. */
29576 if ((lx = poly[n-2], !INTEGERP (lx))
29577 || (ly = poly[n-1], !INTEGERP (lx)))
29578 return false;
29579 x0 = XINT (lx), y0 = XINT (ly);
29580 for (i = 0; i < n; i += 2)
29581 {
29582 int x1 = x0, y1 = y0;
29583 if ((lx = poly[i], !INTEGERP (lx))
29584 || (ly = poly[i+1], !INTEGERP (ly)))
29585 return false;
29586 x0 = XINT (lx), y0 = XINT (ly);
29587
29588 /* Does this segment cross the X line? */
29589 if (x0 >= x)
29590 {
29591 if (x1 >= x)
29592 continue;
29593 }
29594 else if (x1 < x)
29595 continue;
29596 if (y > y0 && y > y1)
29597 continue;
29598 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29599 inside = !inside;
29600 }
29601 return inside;
29602 }
29603 }
29604 return false;
29605 }
29606
29607 Lisp_Object
29608 find_hot_spot (Lisp_Object map, int x, int y)
29609 {
29610 while (CONSP (map))
29611 {
29612 if (CONSP (XCAR (map))
29613 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29614 return XCAR (map);
29615 map = XCDR (map);
29616 }
29617
29618 return Qnil;
29619 }
29620
29621 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29622 3, 3, 0,
29623 doc: /* Lookup in image map MAP coordinates X and Y.
29624 An image map is an alist where each element has the format (AREA ID PLIST).
29625 An AREA is specified as either a rectangle, a circle, or a polygon:
29626 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29627 pixel coordinates of the upper left and bottom right corners.
29628 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29629 and the radius of the circle; r may be a float or integer.
29630 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29631 vector describes one corner in the polygon.
29632 Returns the alist element for the first matching AREA in MAP. */)
29633 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29634 {
29635 if (NILP (map))
29636 return Qnil;
29637
29638 CHECK_NUMBER (x);
29639 CHECK_NUMBER (y);
29640
29641 return find_hot_spot (map,
29642 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29643 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29644 }
29645
29646
29647 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29648 static void
29649 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29650 {
29651 /* Do not change cursor shape while dragging mouse. */
29652 if (EQ (do_mouse_tracking, Qdragging))
29653 return;
29654
29655 if (!NILP (pointer))
29656 {
29657 if (EQ (pointer, Qarrow))
29658 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29659 else if (EQ (pointer, Qhand))
29660 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29661 else if (EQ (pointer, Qtext))
29662 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29663 else if (EQ (pointer, intern ("hdrag")))
29664 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29665 else if (EQ (pointer, intern ("nhdrag")))
29666 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29667 #ifdef HAVE_X_WINDOWS
29668 else if (EQ (pointer, intern ("vdrag")))
29669 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29670 #endif
29671 else if (EQ (pointer, intern ("hourglass")))
29672 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29673 else if (EQ (pointer, Qmodeline))
29674 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29675 else
29676 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29677 }
29678
29679 if (cursor != No_Cursor)
29680 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29681 }
29682
29683 #endif /* HAVE_WINDOW_SYSTEM */
29684
29685 /* Take proper action when mouse has moved to the mode or header line
29686 or marginal area AREA of window W, x-position X and y-position Y.
29687 X is relative to the start of the text display area of W, so the
29688 width of bitmap areas and scroll bars must be subtracted to get a
29689 position relative to the start of the mode line. */
29690
29691 static void
29692 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29693 enum window_part area)
29694 {
29695 struct window *w = XWINDOW (window);
29696 struct frame *f = XFRAME (w->frame);
29697 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29698 #ifdef HAVE_WINDOW_SYSTEM
29699 Display_Info *dpyinfo;
29700 #endif
29701 Cursor cursor = No_Cursor;
29702 Lisp_Object pointer = Qnil;
29703 int dx, dy, width, height;
29704 ptrdiff_t charpos;
29705 Lisp_Object string, object = Qnil;
29706 Lisp_Object pos UNINIT;
29707 Lisp_Object mouse_face;
29708 int original_x_pixel = x;
29709 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29710 struct glyph_row *row UNINIT;
29711
29712 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29713 {
29714 int x0;
29715 struct glyph *end;
29716
29717 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29718 returns them in row/column units! */
29719 string = mode_line_string (w, area, &x, &y, &charpos,
29720 &object, &dx, &dy, &width, &height);
29721
29722 row = (area == ON_MODE_LINE
29723 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29724 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29725
29726 /* Find the glyph under the mouse pointer. */
29727 if (row->mode_line_p && row->enabled_p)
29728 {
29729 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29730 end = glyph + row->used[TEXT_AREA];
29731
29732 for (x0 = original_x_pixel;
29733 glyph < end && x0 >= glyph->pixel_width;
29734 ++glyph)
29735 x0 -= glyph->pixel_width;
29736
29737 if (glyph >= end)
29738 glyph = NULL;
29739 }
29740 }
29741 else
29742 {
29743 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29744 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29745 returns them in row/column units! */
29746 string = marginal_area_string (w, area, &x, &y, &charpos,
29747 &object, &dx, &dy, &width, &height);
29748 }
29749
29750 Lisp_Object help = Qnil;
29751
29752 #ifdef HAVE_WINDOW_SYSTEM
29753 if (IMAGEP (object))
29754 {
29755 Lisp_Object image_map, hotspot;
29756 if ((image_map = Fplist_get (XCDR (object), QCmap),
29757 !NILP (image_map))
29758 && (hotspot = find_hot_spot (image_map, dx, dy),
29759 CONSP (hotspot))
29760 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29761 {
29762 Lisp_Object plist;
29763
29764 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29765 If so, we could look for mouse-enter, mouse-leave
29766 properties in PLIST (and do something...). */
29767 hotspot = XCDR (hotspot);
29768 if (CONSP (hotspot)
29769 && (plist = XCAR (hotspot), CONSP (plist)))
29770 {
29771 pointer = Fplist_get (plist, Qpointer);
29772 if (NILP (pointer))
29773 pointer = Qhand;
29774 help = Fplist_get (plist, Qhelp_echo);
29775 if (!NILP (help))
29776 {
29777 help_echo_string = help;
29778 XSETWINDOW (help_echo_window, w);
29779 help_echo_object = w->contents;
29780 help_echo_pos = charpos;
29781 }
29782 }
29783 }
29784 if (NILP (pointer))
29785 pointer = Fplist_get (XCDR (object), QCpointer);
29786 }
29787 #endif /* HAVE_WINDOW_SYSTEM */
29788
29789 if (STRINGP (string))
29790 pos = make_number (charpos);
29791
29792 /* Set the help text and mouse pointer. If the mouse is on a part
29793 of the mode line without any text (e.g. past the right edge of
29794 the mode line text), use the default help text and pointer. */
29795 if (STRINGP (string) || area == ON_MODE_LINE)
29796 {
29797 /* Arrange to display the help by setting the global variables
29798 help_echo_string, help_echo_object, and help_echo_pos. */
29799 if (NILP (help))
29800 {
29801 if (STRINGP (string))
29802 help = Fget_text_property (pos, Qhelp_echo, string);
29803
29804 if (!NILP (help))
29805 {
29806 help_echo_string = help;
29807 XSETWINDOW (help_echo_window, w);
29808 help_echo_object = string;
29809 help_echo_pos = charpos;
29810 }
29811 else if (area == ON_MODE_LINE)
29812 {
29813 Lisp_Object default_help
29814 = buffer_local_value (Qmode_line_default_help_echo,
29815 w->contents);
29816
29817 if (STRINGP (default_help))
29818 {
29819 help_echo_string = default_help;
29820 XSETWINDOW (help_echo_window, w);
29821 help_echo_object = Qnil;
29822 help_echo_pos = -1;
29823 }
29824 }
29825 }
29826
29827 #ifdef HAVE_WINDOW_SYSTEM
29828 /* Change the mouse pointer according to what is under it. */
29829 if (FRAME_WINDOW_P (f))
29830 {
29831 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29832 || minibuf_level
29833 || NILP (Vresize_mini_windows));
29834
29835 dpyinfo = FRAME_DISPLAY_INFO (f);
29836 if (STRINGP (string))
29837 {
29838 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29839
29840 if (NILP (pointer))
29841 pointer = Fget_text_property (pos, Qpointer, string);
29842
29843 /* Change the mouse pointer according to what is under X/Y. */
29844 if (NILP (pointer)
29845 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29846 {
29847 Lisp_Object map;
29848 map = Fget_text_property (pos, Qlocal_map, string);
29849 if (!KEYMAPP (map))
29850 map = Fget_text_property (pos, Qkeymap, string);
29851 if (!KEYMAPP (map) && draggable)
29852 cursor = dpyinfo->vertical_scroll_bar_cursor;
29853 }
29854 }
29855 else if (draggable)
29856 /* Default mode-line pointer. */
29857 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29858 }
29859 #endif
29860 }
29861
29862 /* Change the mouse face according to what is under X/Y. */
29863 bool mouse_face_shown = false;
29864 if (STRINGP (string))
29865 {
29866 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29867 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29868 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29869 && glyph)
29870 {
29871 Lisp_Object b, e;
29872
29873 struct glyph * tmp_glyph;
29874
29875 int gpos;
29876 int gseq_length;
29877 int total_pixel_width;
29878 ptrdiff_t begpos, endpos, ignore;
29879
29880 int vpos, hpos;
29881
29882 b = Fprevious_single_property_change (make_number (charpos + 1),
29883 Qmouse_face, string, Qnil);
29884 if (NILP (b))
29885 begpos = 0;
29886 else
29887 begpos = XINT (b);
29888
29889 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29890 if (NILP (e))
29891 endpos = SCHARS (string);
29892 else
29893 endpos = XINT (e);
29894
29895 /* Calculate the glyph position GPOS of GLYPH in the
29896 displayed string, relative to the beginning of the
29897 highlighted part of the string.
29898
29899 Note: GPOS is different from CHARPOS. CHARPOS is the
29900 position of GLYPH in the internal string object. A mode
29901 line string format has structures which are converted to
29902 a flattened string by the Emacs Lisp interpreter. The
29903 internal string is an element of those structures. The
29904 displayed string is the flattened string. */
29905 tmp_glyph = row_start_glyph;
29906 while (tmp_glyph < glyph
29907 && (!(EQ (tmp_glyph->object, glyph->object)
29908 && begpos <= tmp_glyph->charpos
29909 && tmp_glyph->charpos < endpos)))
29910 tmp_glyph++;
29911 gpos = glyph - tmp_glyph;
29912
29913 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29914 the highlighted part of the displayed string to which
29915 GLYPH belongs. Note: GSEQ_LENGTH is different from
29916 SCHARS (STRING), because the latter returns the length of
29917 the internal string. */
29918 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29919 tmp_glyph > glyph
29920 && (!(EQ (tmp_glyph->object, glyph->object)
29921 && begpos <= tmp_glyph->charpos
29922 && tmp_glyph->charpos < endpos));
29923 tmp_glyph--)
29924 ;
29925 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29926
29927 /* Calculate the total pixel width of all the glyphs between
29928 the beginning of the highlighted area and GLYPH. */
29929 total_pixel_width = 0;
29930 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29931 total_pixel_width += tmp_glyph->pixel_width;
29932
29933 /* Pre calculation of re-rendering position. Note: X is in
29934 column units here, after the call to mode_line_string or
29935 marginal_area_string. */
29936 hpos = x - gpos;
29937 vpos = (area == ON_MODE_LINE
29938 ? (w->current_matrix)->nrows - 1
29939 : 0);
29940
29941 /* If GLYPH's position is included in the region that is
29942 already drawn in mouse face, we have nothing to do. */
29943 if ( EQ (window, hlinfo->mouse_face_window)
29944 && (!row->reversed_p
29945 ? (hlinfo->mouse_face_beg_col <= hpos
29946 && hpos < hlinfo->mouse_face_end_col)
29947 /* In R2L rows we swap BEG and END, see below. */
29948 : (hlinfo->mouse_face_end_col <= hpos
29949 && hpos < hlinfo->mouse_face_beg_col))
29950 && hlinfo->mouse_face_beg_row == vpos )
29951 return;
29952
29953 if (clear_mouse_face (hlinfo))
29954 cursor = No_Cursor;
29955
29956 if (!row->reversed_p)
29957 {
29958 hlinfo->mouse_face_beg_col = hpos;
29959 hlinfo->mouse_face_beg_x = original_x_pixel
29960 - (total_pixel_width + dx);
29961 hlinfo->mouse_face_end_col = hpos + gseq_length;
29962 hlinfo->mouse_face_end_x = 0;
29963 }
29964 else
29965 {
29966 /* In R2L rows, show_mouse_face expects BEG and END
29967 coordinates to be swapped. */
29968 hlinfo->mouse_face_end_col = hpos;
29969 hlinfo->mouse_face_end_x = original_x_pixel
29970 - (total_pixel_width + dx);
29971 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29972 hlinfo->mouse_face_beg_x = 0;
29973 }
29974
29975 hlinfo->mouse_face_beg_row = vpos;
29976 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29977 hlinfo->mouse_face_past_end = false;
29978 hlinfo->mouse_face_window = window;
29979
29980 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29981 charpos,
29982 0, &ignore,
29983 glyph->face_id,
29984 true);
29985 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29986 mouse_face_shown = true;
29987
29988 if (NILP (pointer))
29989 pointer = Qhand;
29990 }
29991 }
29992
29993 /* If mouse-face doesn't need to be shown, clear any existing
29994 mouse-face. */
29995 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29996 clear_mouse_face (hlinfo);
29997
29998 #ifdef HAVE_WINDOW_SYSTEM
29999 if (FRAME_WINDOW_P (f))
30000 define_frame_cursor1 (f, cursor, pointer);
30001 #endif
30002 }
30003
30004
30005 /* EXPORT:
30006 Take proper action when the mouse has moved to position X, Y on
30007 frame F with regards to highlighting portions of display that have
30008 mouse-face properties. Also de-highlight portions of display where
30009 the mouse was before, set the mouse pointer shape as appropriate
30010 for the mouse coordinates, and activate help echo (tooltips).
30011 X and Y can be negative or out of range. */
30012
30013 void
30014 note_mouse_highlight (struct frame *f, int x, int y)
30015 {
30016 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30017 enum window_part part = ON_NOTHING;
30018 Lisp_Object window;
30019 struct window *w;
30020 Cursor cursor = No_Cursor;
30021 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30022 struct buffer *b;
30023
30024 /* When a menu is active, don't highlight because this looks odd. */
30025 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30026 if (popup_activated ())
30027 return;
30028 #endif
30029
30030 if (!f->glyphs_initialized_p
30031 || f->pointer_invisible)
30032 return;
30033
30034 hlinfo->mouse_face_mouse_x = x;
30035 hlinfo->mouse_face_mouse_y = y;
30036 hlinfo->mouse_face_mouse_frame = f;
30037
30038 if (hlinfo->mouse_face_defer)
30039 return;
30040
30041 /* Which window is that in? */
30042 window = window_from_coordinates (f, x, y, &part, true);
30043
30044 /* If displaying active text in another window, clear that. */
30045 if (! EQ (window, hlinfo->mouse_face_window)
30046 /* Also clear if we move out of text area in same window. */
30047 || (!NILP (hlinfo->mouse_face_window)
30048 && !NILP (window)
30049 && part != ON_TEXT
30050 && part != ON_MODE_LINE
30051 && part != ON_HEADER_LINE))
30052 clear_mouse_face (hlinfo);
30053
30054 /* Not on a window -> return. */
30055 if (!WINDOWP (window))
30056 return;
30057
30058 /* Reset help_echo_string. It will get recomputed below. */
30059 help_echo_string = Qnil;
30060
30061 /* Convert to window-relative pixel coordinates. */
30062 w = XWINDOW (window);
30063 frame_to_window_pixel_xy (w, &x, &y);
30064
30065 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30066 /* Handle tool-bar window differently since it doesn't display a
30067 buffer. */
30068 if (EQ (window, f->tool_bar_window))
30069 {
30070 note_tool_bar_highlight (f, x, y);
30071 return;
30072 }
30073 #endif
30074
30075 /* Mouse is on the mode, header line or margin? */
30076 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30077 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30078 {
30079 note_mode_line_or_margin_highlight (window, x, y, part);
30080
30081 #ifdef HAVE_WINDOW_SYSTEM
30082 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30083 {
30084 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30085 /* Show non-text cursor (Bug#16647). */
30086 goto set_cursor;
30087 }
30088 else
30089 #endif
30090 return;
30091 }
30092
30093 #ifdef HAVE_WINDOW_SYSTEM
30094 if (part == ON_VERTICAL_BORDER)
30095 {
30096 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30097 help_echo_string = build_string ("drag-mouse-1: resize");
30098 }
30099 else if (part == ON_RIGHT_DIVIDER)
30100 {
30101 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30102 help_echo_string = build_string ("drag-mouse-1: resize");
30103 }
30104 else if (part == ON_BOTTOM_DIVIDER)
30105 if (! WINDOW_BOTTOMMOST_P (w)
30106 || minibuf_level
30107 || NILP (Vresize_mini_windows))
30108 {
30109 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30110 help_echo_string = build_string ("drag-mouse-1: resize");
30111 }
30112 else
30113 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30114 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30115 || part == ON_VERTICAL_SCROLL_BAR
30116 || part == ON_HORIZONTAL_SCROLL_BAR)
30117 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30118 else
30119 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30120 #endif
30121
30122 /* Are we in a window whose display is up to date?
30123 And verify the buffer's text has not changed. */
30124 b = XBUFFER (w->contents);
30125 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30126 {
30127 int hpos, vpos, dx, dy, area = LAST_AREA;
30128 ptrdiff_t pos;
30129 struct glyph *glyph;
30130 Lisp_Object object;
30131 Lisp_Object mouse_face = Qnil, position;
30132 Lisp_Object *overlay_vec = NULL;
30133 ptrdiff_t i, noverlays;
30134 struct buffer *obuf;
30135 ptrdiff_t obegv, ozv;
30136 bool same_region;
30137
30138 /* Find the glyph under X/Y. */
30139 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30140
30141 #ifdef HAVE_WINDOW_SYSTEM
30142 /* Look for :pointer property on image. */
30143 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30144 {
30145 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30146 if (img != NULL && IMAGEP (img->spec))
30147 {
30148 Lisp_Object image_map, hotspot;
30149 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30150 !NILP (image_map))
30151 && (hotspot = find_hot_spot (image_map,
30152 glyph->slice.img.x + dx,
30153 glyph->slice.img.y + dy),
30154 CONSP (hotspot))
30155 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30156 {
30157 Lisp_Object plist;
30158
30159 /* Could check XCAR (hotspot) to see if we enter/leave
30160 this hot-spot.
30161 If so, we could look for mouse-enter, mouse-leave
30162 properties in PLIST (and do something...). */
30163 hotspot = XCDR (hotspot);
30164 if (CONSP (hotspot)
30165 && (plist = XCAR (hotspot), CONSP (plist)))
30166 {
30167 pointer = Fplist_get (plist, Qpointer);
30168 if (NILP (pointer))
30169 pointer = Qhand;
30170 help_echo_string = Fplist_get (plist, Qhelp_echo);
30171 if (!NILP (help_echo_string))
30172 {
30173 help_echo_window = window;
30174 help_echo_object = glyph->object;
30175 help_echo_pos = glyph->charpos;
30176 }
30177 }
30178 }
30179 if (NILP (pointer))
30180 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30181 }
30182 }
30183 #endif /* HAVE_WINDOW_SYSTEM */
30184
30185 /* Clear mouse face if X/Y not over text. */
30186 if (glyph == NULL
30187 || area != TEXT_AREA
30188 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30189 /* Glyph's OBJECT is nil for glyphs inserted by the
30190 display engine for its internal purposes, like truncation
30191 and continuation glyphs and blanks beyond the end of
30192 line's text on text terminals. If we are over such a
30193 glyph, we are not over any text. */
30194 || NILP (glyph->object)
30195 /* R2L rows have a stretch glyph at their front, which
30196 stands for no text, whereas L2R rows have no glyphs at
30197 all beyond the end of text. Treat such stretch glyphs
30198 like we do with NULL glyphs in L2R rows. */
30199 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30200 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30201 && glyph->type == STRETCH_GLYPH
30202 && glyph->avoid_cursor_p))
30203 {
30204 if (clear_mouse_face (hlinfo))
30205 cursor = No_Cursor;
30206 #ifdef HAVE_WINDOW_SYSTEM
30207 if (FRAME_WINDOW_P (f) && NILP (pointer))
30208 {
30209 if (area != TEXT_AREA)
30210 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30211 else
30212 pointer = Vvoid_text_area_pointer;
30213 }
30214 #endif
30215 goto set_cursor;
30216 }
30217
30218 pos = glyph->charpos;
30219 object = glyph->object;
30220 if (!STRINGP (object) && !BUFFERP (object))
30221 goto set_cursor;
30222
30223 /* If we get an out-of-range value, return now; avoid an error. */
30224 if (BUFFERP (object) && pos > BUF_Z (b))
30225 goto set_cursor;
30226
30227 /* Make the window's buffer temporarily current for
30228 overlays_at and compute_char_face. */
30229 obuf = current_buffer;
30230 current_buffer = b;
30231 obegv = BEGV;
30232 ozv = ZV;
30233 BEGV = BEG;
30234 ZV = Z;
30235
30236 /* Is this char mouse-active or does it have help-echo? */
30237 position = make_number (pos);
30238
30239 USE_SAFE_ALLOCA;
30240
30241 if (BUFFERP (object))
30242 {
30243 /* Put all the overlays we want in a vector in overlay_vec. */
30244 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30245 /* Sort overlays into increasing priority order. */
30246 noverlays = sort_overlays (overlay_vec, noverlays, w);
30247 }
30248 else
30249 noverlays = 0;
30250
30251 if (NILP (Vmouse_highlight))
30252 {
30253 clear_mouse_face (hlinfo);
30254 goto check_help_echo;
30255 }
30256
30257 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30258
30259 if (same_region)
30260 cursor = No_Cursor;
30261
30262 /* Check mouse-face highlighting. */
30263 if (! same_region
30264 /* If there exists an overlay with mouse-face overlapping
30265 the one we are currently highlighting, we have to
30266 check if we enter the overlapping overlay, and then
30267 highlight only that. */
30268 || (OVERLAYP (hlinfo->mouse_face_overlay)
30269 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30270 {
30271 /* Find the highest priority overlay with a mouse-face. */
30272 Lisp_Object overlay = Qnil;
30273 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30274 {
30275 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30276 if (!NILP (mouse_face))
30277 overlay = overlay_vec[i];
30278 }
30279
30280 /* If we're highlighting the same overlay as before, there's
30281 no need to do that again. */
30282 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30283 goto check_help_echo;
30284 hlinfo->mouse_face_overlay = overlay;
30285
30286 /* Clear the display of the old active region, if any. */
30287 if (clear_mouse_face (hlinfo))
30288 cursor = No_Cursor;
30289
30290 /* If no overlay applies, get a text property. */
30291 if (NILP (overlay))
30292 mouse_face = Fget_text_property (position, Qmouse_face, object);
30293
30294 /* Next, compute the bounds of the mouse highlighting and
30295 display it. */
30296 if (!NILP (mouse_face) && STRINGP (object))
30297 {
30298 /* The mouse-highlighting comes from a display string
30299 with a mouse-face. */
30300 Lisp_Object s, e;
30301 ptrdiff_t ignore;
30302
30303 s = Fprevious_single_property_change
30304 (make_number (pos + 1), Qmouse_face, object, Qnil);
30305 e = Fnext_single_property_change
30306 (position, Qmouse_face, object, Qnil);
30307 if (NILP (s))
30308 s = make_number (0);
30309 if (NILP (e))
30310 e = make_number (SCHARS (object));
30311 mouse_face_from_string_pos (w, hlinfo, object,
30312 XINT (s), XINT (e));
30313 hlinfo->mouse_face_past_end = false;
30314 hlinfo->mouse_face_window = window;
30315 hlinfo->mouse_face_face_id
30316 = face_at_string_position (w, object, pos, 0, &ignore,
30317 glyph->face_id, true);
30318 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30319 cursor = No_Cursor;
30320 }
30321 else
30322 {
30323 /* The mouse-highlighting, if any, comes from an overlay
30324 or text property in the buffer. */
30325 Lisp_Object buffer UNINIT;
30326 Lisp_Object disp_string UNINIT;
30327
30328 if (STRINGP (object))
30329 {
30330 /* If we are on a display string with no mouse-face,
30331 check if the text under it has one. */
30332 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30333 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30334 pos = string_buffer_position (object, start);
30335 if (pos > 0)
30336 {
30337 mouse_face = get_char_property_and_overlay
30338 (make_number (pos), Qmouse_face, w->contents, &overlay);
30339 buffer = w->contents;
30340 disp_string = object;
30341 }
30342 }
30343 else
30344 {
30345 buffer = object;
30346 disp_string = Qnil;
30347 }
30348
30349 if (!NILP (mouse_face))
30350 {
30351 Lisp_Object before, after;
30352 Lisp_Object before_string, after_string;
30353 /* To correctly find the limits of mouse highlight
30354 in a bidi-reordered buffer, we must not use the
30355 optimization of limiting the search in
30356 previous-single-property-change and
30357 next-single-property-change, because
30358 rows_from_pos_range needs the real start and end
30359 positions to DTRT in this case. That's because
30360 the first row visible in a window does not
30361 necessarily display the character whose position
30362 is the smallest. */
30363 Lisp_Object lim1
30364 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30365 ? Fmarker_position (w->start)
30366 : Qnil;
30367 Lisp_Object lim2
30368 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30369 ? make_number (BUF_Z (XBUFFER (buffer))
30370 - w->window_end_pos)
30371 : Qnil;
30372
30373 if (NILP (overlay))
30374 {
30375 /* Handle the text property case. */
30376 before = Fprevious_single_property_change
30377 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30378 after = Fnext_single_property_change
30379 (make_number (pos), Qmouse_face, buffer, lim2);
30380 before_string = after_string = Qnil;
30381 }
30382 else
30383 {
30384 /* Handle the overlay case. */
30385 before = Foverlay_start (overlay);
30386 after = Foverlay_end (overlay);
30387 before_string = Foverlay_get (overlay, Qbefore_string);
30388 after_string = Foverlay_get (overlay, Qafter_string);
30389
30390 if (!STRINGP (before_string)) before_string = Qnil;
30391 if (!STRINGP (after_string)) after_string = Qnil;
30392 }
30393
30394 mouse_face_from_buffer_pos (window, hlinfo, pos,
30395 NILP (before)
30396 ? 1
30397 : XFASTINT (before),
30398 NILP (after)
30399 ? BUF_Z (XBUFFER (buffer))
30400 : XFASTINT (after),
30401 before_string, after_string,
30402 disp_string);
30403 cursor = No_Cursor;
30404 }
30405 }
30406 }
30407
30408 check_help_echo:
30409
30410 /* Look for a `help-echo' property. */
30411 if (NILP (help_echo_string)) {
30412 Lisp_Object help, overlay;
30413
30414 /* Check overlays first. */
30415 help = overlay = Qnil;
30416 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30417 {
30418 overlay = overlay_vec[i];
30419 help = Foverlay_get (overlay, Qhelp_echo);
30420 }
30421
30422 if (!NILP (help))
30423 {
30424 help_echo_string = help;
30425 help_echo_window = window;
30426 help_echo_object = overlay;
30427 help_echo_pos = pos;
30428 }
30429 else
30430 {
30431 Lisp_Object obj = glyph->object;
30432 ptrdiff_t charpos = glyph->charpos;
30433
30434 /* Try text properties. */
30435 if (STRINGP (obj)
30436 && charpos >= 0
30437 && charpos < SCHARS (obj))
30438 {
30439 help = Fget_text_property (make_number (charpos),
30440 Qhelp_echo, obj);
30441 if (NILP (help))
30442 {
30443 /* If the string itself doesn't specify a help-echo,
30444 see if the buffer text ``under'' it does. */
30445 struct glyph_row *r
30446 = MATRIX_ROW (w->current_matrix, vpos);
30447 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30448 ptrdiff_t p = string_buffer_position (obj, start);
30449 if (p > 0)
30450 {
30451 help = Fget_char_property (make_number (p),
30452 Qhelp_echo, w->contents);
30453 if (!NILP (help))
30454 {
30455 charpos = p;
30456 obj = w->contents;
30457 }
30458 }
30459 }
30460 }
30461 else if (BUFFERP (obj)
30462 && charpos >= BEGV
30463 && charpos < ZV)
30464 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30465 obj);
30466
30467 if (!NILP (help))
30468 {
30469 help_echo_string = help;
30470 help_echo_window = window;
30471 help_echo_object = obj;
30472 help_echo_pos = charpos;
30473 }
30474 }
30475 }
30476
30477 #ifdef HAVE_WINDOW_SYSTEM
30478 /* Look for a `pointer' property. */
30479 if (FRAME_WINDOW_P (f) && NILP (pointer))
30480 {
30481 /* Check overlays first. */
30482 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30483 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30484
30485 if (NILP (pointer))
30486 {
30487 Lisp_Object obj = glyph->object;
30488 ptrdiff_t charpos = glyph->charpos;
30489
30490 /* Try text properties. */
30491 if (STRINGP (obj)
30492 && charpos >= 0
30493 && charpos < SCHARS (obj))
30494 {
30495 pointer = Fget_text_property (make_number (charpos),
30496 Qpointer, obj);
30497 if (NILP (pointer))
30498 {
30499 /* If the string itself doesn't specify a pointer,
30500 see if the buffer text ``under'' it does. */
30501 struct glyph_row *r
30502 = MATRIX_ROW (w->current_matrix, vpos);
30503 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30504 ptrdiff_t p = string_buffer_position (obj, start);
30505 if (p > 0)
30506 pointer = Fget_char_property (make_number (p),
30507 Qpointer, w->contents);
30508 }
30509 }
30510 else if (BUFFERP (obj)
30511 && charpos >= BEGV
30512 && charpos < ZV)
30513 pointer = Fget_text_property (make_number (charpos),
30514 Qpointer, obj);
30515 }
30516 }
30517 #endif /* HAVE_WINDOW_SYSTEM */
30518
30519 BEGV = obegv;
30520 ZV = ozv;
30521 current_buffer = obuf;
30522 SAFE_FREE ();
30523 }
30524
30525 set_cursor:
30526
30527 #ifdef HAVE_WINDOW_SYSTEM
30528 if (FRAME_WINDOW_P (f))
30529 define_frame_cursor1 (f, cursor, pointer);
30530 #else
30531 /* This is here to prevent a compiler error, about "label at end of
30532 compound statement". */
30533 return;
30534 #endif
30535 }
30536
30537
30538 /* EXPORT for RIF:
30539 Clear any mouse-face on window W. This function is part of the
30540 redisplay interface, and is called from try_window_id and similar
30541 functions to ensure the mouse-highlight is off. */
30542
30543 void
30544 x_clear_window_mouse_face (struct window *w)
30545 {
30546 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30547 Lisp_Object window;
30548
30549 block_input ();
30550 XSETWINDOW (window, w);
30551 if (EQ (window, hlinfo->mouse_face_window))
30552 clear_mouse_face (hlinfo);
30553 unblock_input ();
30554 }
30555
30556
30557 /* EXPORT:
30558 Just discard the mouse face information for frame F, if any.
30559 This is used when the size of F is changed. */
30560
30561 void
30562 cancel_mouse_face (struct frame *f)
30563 {
30564 Lisp_Object window;
30565 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30566
30567 window = hlinfo->mouse_face_window;
30568 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30569 reset_mouse_highlight (hlinfo);
30570 }
30571
30572
30573 \f
30574 /***********************************************************************
30575 Exposure Events
30576 ***********************************************************************/
30577
30578 #ifdef HAVE_WINDOW_SYSTEM
30579
30580 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30581 which intersects rectangle R. R is in window-relative coordinates. */
30582
30583 static void
30584 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30585 enum glyph_row_area area)
30586 {
30587 struct glyph *first = row->glyphs[area];
30588 struct glyph *end = row->glyphs[area] + row->used[area];
30589 struct glyph *last;
30590 int first_x, start_x, x;
30591
30592 if (area == TEXT_AREA && row->fill_line_p)
30593 /* If row extends face to end of line write the whole line. */
30594 draw_glyphs (w, 0, row, area,
30595 0, row->used[area],
30596 DRAW_NORMAL_TEXT, 0);
30597 else
30598 {
30599 /* Set START_X to the window-relative start position for drawing glyphs of
30600 AREA. The first glyph of the text area can be partially visible.
30601 The first glyphs of other areas cannot. */
30602 start_x = window_box_left_offset (w, area);
30603 x = start_x;
30604 if (area == TEXT_AREA)
30605 x += row->x;
30606
30607 /* Find the first glyph that must be redrawn. */
30608 while (first < end
30609 && x + first->pixel_width < r->x)
30610 {
30611 x += first->pixel_width;
30612 ++first;
30613 }
30614
30615 /* Find the last one. */
30616 last = first;
30617 first_x = x;
30618 /* Use a signed int intermediate value to avoid catastrophic
30619 failures due to comparison between signed and unsigned, when
30620 x is negative (can happen for wide images that are hscrolled). */
30621 int r_end = r->x + r->width;
30622 while (last < end && x < r_end)
30623 {
30624 x += last->pixel_width;
30625 ++last;
30626 }
30627
30628 /* Repaint. */
30629 if (last > first)
30630 draw_glyphs (w, first_x - start_x, row, area,
30631 first - row->glyphs[area], last - row->glyphs[area],
30632 DRAW_NORMAL_TEXT, 0);
30633 }
30634 }
30635
30636
30637 /* Redraw the parts of the glyph row ROW on window W intersecting
30638 rectangle R. R is in window-relative coordinates. Value is
30639 true if mouse-face was overwritten. */
30640
30641 static bool
30642 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30643 {
30644 eassert (row->enabled_p);
30645
30646 if (row->mode_line_p || w->pseudo_window_p)
30647 draw_glyphs (w, 0, row, TEXT_AREA,
30648 0, row->used[TEXT_AREA],
30649 DRAW_NORMAL_TEXT, 0);
30650 else
30651 {
30652 if (row->used[LEFT_MARGIN_AREA])
30653 expose_area (w, row, r, LEFT_MARGIN_AREA);
30654 if (row->used[TEXT_AREA])
30655 expose_area (w, row, r, TEXT_AREA);
30656 if (row->used[RIGHT_MARGIN_AREA])
30657 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30658 draw_row_fringe_bitmaps (w, row);
30659 }
30660
30661 return row->mouse_face_p;
30662 }
30663
30664
30665 /* Redraw those parts of glyphs rows during expose event handling that
30666 overlap other rows. Redrawing of an exposed line writes over parts
30667 of lines overlapping that exposed line; this function fixes that.
30668
30669 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30670 row in W's current matrix that is exposed and overlaps other rows.
30671 LAST_OVERLAPPING_ROW is the last such row. */
30672
30673 static void
30674 expose_overlaps (struct window *w,
30675 struct glyph_row *first_overlapping_row,
30676 struct glyph_row *last_overlapping_row,
30677 XRectangle *r)
30678 {
30679 struct glyph_row *row;
30680
30681 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30682 if (row->overlapping_p)
30683 {
30684 eassert (row->enabled_p && !row->mode_line_p);
30685
30686 row->clip = r;
30687 if (row->used[LEFT_MARGIN_AREA])
30688 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30689
30690 if (row->used[TEXT_AREA])
30691 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30692
30693 if (row->used[RIGHT_MARGIN_AREA])
30694 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30695 row->clip = NULL;
30696 }
30697 }
30698
30699
30700 /* Return true if W's cursor intersects rectangle R. */
30701
30702 static bool
30703 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30704 {
30705 XRectangle cr, result;
30706 struct glyph *cursor_glyph;
30707 struct glyph_row *row;
30708
30709 if (w->phys_cursor.vpos >= 0
30710 && w->phys_cursor.vpos < w->current_matrix->nrows
30711 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30712 row->enabled_p)
30713 && row->cursor_in_fringe_p)
30714 {
30715 /* Cursor is in the fringe. */
30716 cr.x = window_box_right_offset (w,
30717 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30718 ? RIGHT_MARGIN_AREA
30719 : TEXT_AREA));
30720 cr.y = row->y;
30721 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30722 cr.height = row->height;
30723 return x_intersect_rectangles (&cr, r, &result);
30724 }
30725
30726 cursor_glyph = get_phys_cursor_glyph (w);
30727 if (cursor_glyph)
30728 {
30729 /* r is relative to W's box, but w->phys_cursor.x is relative
30730 to left edge of W's TEXT area. Adjust it. */
30731 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30732 cr.y = w->phys_cursor.y;
30733 cr.width = cursor_glyph->pixel_width;
30734 cr.height = w->phys_cursor_height;
30735 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30736 I assume the effect is the same -- and this is portable. */
30737 return x_intersect_rectangles (&cr, r, &result);
30738 }
30739 /* If we don't understand the format, pretend we're not in the hot-spot. */
30740 return false;
30741 }
30742
30743
30744 /* EXPORT:
30745 Draw a vertical window border to the right of window W if W doesn't
30746 have vertical scroll bars. */
30747
30748 void
30749 x_draw_vertical_border (struct window *w)
30750 {
30751 struct frame *f = XFRAME (WINDOW_FRAME (w));
30752
30753 /* We could do better, if we knew what type of scroll-bar the adjacent
30754 windows (on either side) have... But we don't :-(
30755 However, I think this works ok. ++KFS 2003-04-25 */
30756
30757 /* Redraw borders between horizontally adjacent windows. Don't
30758 do it for frames with vertical scroll bars because either the
30759 right scroll bar of a window, or the left scroll bar of its
30760 neighbor will suffice as a border. */
30761 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30762 return;
30763
30764 /* Note: It is necessary to redraw both the left and the right
30765 borders, for when only this single window W is being
30766 redisplayed. */
30767 if (!WINDOW_RIGHTMOST_P (w)
30768 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30769 {
30770 int x0, x1, y0, y1;
30771
30772 window_box_edges (w, &x0, &y0, &x1, &y1);
30773 y1 -= 1;
30774
30775 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30776 x1 -= 1;
30777
30778 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30779 }
30780
30781 if (!WINDOW_LEFTMOST_P (w)
30782 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30783 {
30784 int x0, x1, y0, y1;
30785
30786 window_box_edges (w, &x0, &y0, &x1, &y1);
30787 y1 -= 1;
30788
30789 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30790 x0 -= 1;
30791
30792 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30793 }
30794 }
30795
30796
30797 /* Draw window dividers for window W. */
30798
30799 void
30800 x_draw_right_divider (struct window *w)
30801 {
30802 struct frame *f = WINDOW_XFRAME (w);
30803
30804 if (w->mini || w->pseudo_window_p)
30805 return;
30806 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30807 {
30808 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30809 int x1 = WINDOW_RIGHT_EDGE_X (w);
30810 int y0 = WINDOW_TOP_EDGE_Y (w);
30811 /* The bottom divider prevails. */
30812 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30813
30814 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30815 }
30816 }
30817
30818 static void
30819 x_draw_bottom_divider (struct window *w)
30820 {
30821 struct frame *f = XFRAME (WINDOW_FRAME (w));
30822
30823 if (w->mini || w->pseudo_window_p)
30824 return;
30825 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30826 {
30827 int x0 = WINDOW_LEFT_EDGE_X (w);
30828 int x1 = WINDOW_RIGHT_EDGE_X (w);
30829 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30830 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30831
30832 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30833 }
30834 }
30835
30836 /* Redraw the part of window W intersection rectangle FR. Pixel
30837 coordinates in FR are frame-relative. Call this function with
30838 input blocked. Value is true if the exposure overwrites
30839 mouse-face. */
30840
30841 static bool
30842 expose_window (struct window *w, XRectangle *fr)
30843 {
30844 struct frame *f = XFRAME (w->frame);
30845 XRectangle wr, r;
30846 bool mouse_face_overwritten_p = false;
30847
30848 /* If window is not yet fully initialized, do nothing. This can
30849 happen when toolkit scroll bars are used and a window is split.
30850 Reconfiguring the scroll bar will generate an expose for a newly
30851 created window. */
30852 if (w->current_matrix == NULL)
30853 return false;
30854
30855 /* When we're currently updating the window, display and current
30856 matrix usually don't agree. Arrange for a thorough display
30857 later. */
30858 if (w->must_be_updated_p)
30859 {
30860 SET_FRAME_GARBAGED (f);
30861 return false;
30862 }
30863
30864 /* Frame-relative pixel rectangle of W. */
30865 wr.x = WINDOW_LEFT_EDGE_X (w);
30866 wr.y = WINDOW_TOP_EDGE_Y (w);
30867 wr.width = WINDOW_PIXEL_WIDTH (w);
30868 wr.height = WINDOW_PIXEL_HEIGHT (w);
30869
30870 if (x_intersect_rectangles (fr, &wr, &r))
30871 {
30872 int yb = window_text_bottom_y (w);
30873 struct glyph_row *row;
30874 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30875
30876 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30877 r.x, r.y, r.width, r.height));
30878
30879 /* Convert to window coordinates. */
30880 r.x -= WINDOW_LEFT_EDGE_X (w);
30881 r.y -= WINDOW_TOP_EDGE_Y (w);
30882
30883 /* Turn off the cursor. */
30884 bool cursor_cleared_p = (!w->pseudo_window_p
30885 && phys_cursor_in_rect_p (w, &r));
30886 if (cursor_cleared_p)
30887 x_clear_cursor (w);
30888
30889 /* If the row containing the cursor extends face to end of line,
30890 then expose_area might overwrite the cursor outside the
30891 rectangle and thus notice_overwritten_cursor might clear
30892 w->phys_cursor_on_p. We remember the original value and
30893 check later if it is changed. */
30894 bool phys_cursor_on_p = w->phys_cursor_on_p;
30895
30896 /* Use a signed int intermediate value to avoid catastrophic
30897 failures due to comparison between signed and unsigned, when
30898 y0 or y1 is negative (can happen for tall images). */
30899 int r_bottom = r.y + r.height;
30900
30901 /* Update lines intersecting rectangle R. */
30902 first_overlapping_row = last_overlapping_row = NULL;
30903 for (row = w->current_matrix->rows;
30904 row->enabled_p;
30905 ++row)
30906 {
30907 int y0 = row->y;
30908 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30909
30910 if ((y0 >= r.y && y0 < r_bottom)
30911 || (y1 > r.y && y1 < r_bottom)
30912 || (r.y >= y0 && r.y < y1)
30913 || (r_bottom > y0 && r_bottom < y1))
30914 {
30915 /* A header line may be overlapping, but there is no need
30916 to fix overlapping areas for them. KFS 2005-02-12 */
30917 if (row->overlapping_p && !row->mode_line_p)
30918 {
30919 if (first_overlapping_row == NULL)
30920 first_overlapping_row = row;
30921 last_overlapping_row = row;
30922 }
30923
30924 row->clip = fr;
30925 if (expose_line (w, row, &r))
30926 mouse_face_overwritten_p = true;
30927 row->clip = NULL;
30928 }
30929 else if (row->overlapping_p)
30930 {
30931 /* We must redraw a row overlapping the exposed area. */
30932 if (y0 < r.y
30933 ? y0 + row->phys_height > r.y
30934 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30935 {
30936 if (first_overlapping_row == NULL)
30937 first_overlapping_row = row;
30938 last_overlapping_row = row;
30939 }
30940 }
30941
30942 if (y1 >= yb)
30943 break;
30944 }
30945
30946 /* Display the mode line if there is one. */
30947 if (WINDOW_WANTS_MODELINE_P (w)
30948 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30949 row->enabled_p)
30950 && row->y < r_bottom)
30951 {
30952 if (expose_line (w, row, &r))
30953 mouse_face_overwritten_p = true;
30954 }
30955
30956 if (!w->pseudo_window_p)
30957 {
30958 /* Fix the display of overlapping rows. */
30959 if (first_overlapping_row)
30960 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30961 fr);
30962
30963 /* Draw border between windows. */
30964 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30965 x_draw_right_divider (w);
30966 else
30967 x_draw_vertical_border (w);
30968
30969 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30970 x_draw_bottom_divider (w);
30971
30972 /* Turn the cursor on again. */
30973 if (cursor_cleared_p
30974 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30975 update_window_cursor (w, true);
30976 }
30977 }
30978
30979 return mouse_face_overwritten_p;
30980 }
30981
30982
30983
30984 /* Redraw (parts) of all windows in the window tree rooted at W that
30985 intersect R. R contains frame pixel coordinates. Value is
30986 true if the exposure overwrites mouse-face. */
30987
30988 static bool
30989 expose_window_tree (struct window *w, XRectangle *r)
30990 {
30991 struct frame *f = XFRAME (w->frame);
30992 bool mouse_face_overwritten_p = false;
30993
30994 while (w && !FRAME_GARBAGED_P (f))
30995 {
30996 mouse_face_overwritten_p
30997 |= (WINDOWP (w->contents)
30998 ? expose_window_tree (XWINDOW (w->contents), r)
30999 : expose_window (w, r));
31000
31001 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31002 }
31003
31004 return mouse_face_overwritten_p;
31005 }
31006
31007
31008 /* EXPORT:
31009 Redisplay an exposed area of frame F. X and Y are the upper-left
31010 corner of the exposed rectangle. W and H are width and height of
31011 the exposed area. All are pixel values. W or H zero means redraw
31012 the entire frame. */
31013
31014 void
31015 expose_frame (struct frame *f, int x, int y, int w, int h)
31016 {
31017 XRectangle r;
31018 bool mouse_face_overwritten_p = false;
31019
31020 TRACE ((stderr, "expose_frame "));
31021
31022 /* No need to redraw if frame will be redrawn soon. */
31023 if (FRAME_GARBAGED_P (f))
31024 {
31025 TRACE ((stderr, " garbaged\n"));
31026 return;
31027 }
31028
31029 /* If basic faces haven't been realized yet, there is no point in
31030 trying to redraw anything. This can happen when we get an expose
31031 event while Emacs is starting, e.g. by moving another window. */
31032 if (FRAME_FACE_CACHE (f) == NULL
31033 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31034 {
31035 TRACE ((stderr, " no faces\n"));
31036 return;
31037 }
31038
31039 if (w == 0 || h == 0)
31040 {
31041 r.x = r.y = 0;
31042 r.width = FRAME_TEXT_WIDTH (f);
31043 r.height = FRAME_TEXT_HEIGHT (f);
31044 }
31045 else
31046 {
31047 r.x = x;
31048 r.y = y;
31049 r.width = w;
31050 r.height = h;
31051 }
31052
31053 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31054 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31055
31056 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31057 if (WINDOWP (f->tool_bar_window))
31058 mouse_face_overwritten_p
31059 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31060 #endif
31061
31062 #ifdef HAVE_X_WINDOWS
31063 #ifndef MSDOS
31064 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31065 if (WINDOWP (f->menu_bar_window))
31066 mouse_face_overwritten_p
31067 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31068 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31069 #endif
31070 #endif
31071
31072 /* Some window managers support a focus-follows-mouse style with
31073 delayed raising of frames. Imagine a partially obscured frame,
31074 and moving the mouse into partially obscured mouse-face on that
31075 frame. The visible part of the mouse-face will be highlighted,
31076 then the WM raises the obscured frame. With at least one WM, KDE
31077 2.1, Emacs is not getting any event for the raising of the frame
31078 (even tried with SubstructureRedirectMask), only Expose events.
31079 These expose events will draw text normally, i.e. not
31080 highlighted. Which means we must redo the highlight here.
31081 Subsume it under ``we love X''. --gerd 2001-08-15 */
31082 /* Included in Windows version because Windows most likely does not
31083 do the right thing if any third party tool offers
31084 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31085 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31086 {
31087 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31088 if (f == hlinfo->mouse_face_mouse_frame)
31089 {
31090 int mouse_x = hlinfo->mouse_face_mouse_x;
31091 int mouse_y = hlinfo->mouse_face_mouse_y;
31092 clear_mouse_face (hlinfo);
31093 note_mouse_highlight (f, mouse_x, mouse_y);
31094 }
31095 }
31096 }
31097
31098
31099 /* EXPORT:
31100 Determine the intersection of two rectangles R1 and R2. Return
31101 the intersection in *RESULT. Value is true if RESULT is not
31102 empty. */
31103
31104 bool
31105 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31106 {
31107 XRectangle *left, *right;
31108 XRectangle *upper, *lower;
31109 bool intersection_p = false;
31110
31111 /* Rearrange so that R1 is the left-most rectangle. */
31112 if (r1->x < r2->x)
31113 left = r1, right = r2;
31114 else
31115 left = r2, right = r1;
31116
31117 /* X0 of the intersection is right.x0, if this is inside R1,
31118 otherwise there is no intersection. */
31119 if (right->x <= left->x + left->width)
31120 {
31121 result->x = right->x;
31122
31123 /* The right end of the intersection is the minimum of
31124 the right ends of left and right. */
31125 result->width = (min (left->x + left->width, right->x + right->width)
31126 - result->x);
31127
31128 /* Same game for Y. */
31129 if (r1->y < r2->y)
31130 upper = r1, lower = r2;
31131 else
31132 upper = r2, lower = r1;
31133
31134 /* The upper end of the intersection is lower.y0, if this is inside
31135 of upper. Otherwise, there is no intersection. */
31136 if (lower->y <= upper->y + upper->height)
31137 {
31138 result->y = lower->y;
31139
31140 /* The lower end of the intersection is the minimum of the lower
31141 ends of upper and lower. */
31142 result->height = (min (lower->y + lower->height,
31143 upper->y + upper->height)
31144 - result->y);
31145 intersection_p = true;
31146 }
31147 }
31148
31149 return intersection_p;
31150 }
31151
31152 #endif /* HAVE_WINDOW_SYSTEM */
31153
31154 \f
31155 /***********************************************************************
31156 Initialization
31157 ***********************************************************************/
31158
31159 void
31160 syms_of_xdisp (void)
31161 {
31162 Vwith_echo_area_save_vector = Qnil;
31163 staticpro (&Vwith_echo_area_save_vector);
31164
31165 Vmessage_stack = Qnil;
31166 staticpro (&Vmessage_stack);
31167
31168 /* Non-nil means don't actually do any redisplay. */
31169 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31170
31171 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31172
31173 DEFVAR_BOOL("inhibit-message", inhibit_message,
31174 doc: /* Non-nil means calls to `message' are not displayed.
31175 They are still logged to the *Messages* buffer. */);
31176 inhibit_message = 0;
31177
31178 message_dolog_marker1 = Fmake_marker ();
31179 staticpro (&message_dolog_marker1);
31180 message_dolog_marker2 = Fmake_marker ();
31181 staticpro (&message_dolog_marker2);
31182 message_dolog_marker3 = Fmake_marker ();
31183 staticpro (&message_dolog_marker3);
31184
31185 #ifdef GLYPH_DEBUG
31186 defsubr (&Sdump_frame_glyph_matrix);
31187 defsubr (&Sdump_glyph_matrix);
31188 defsubr (&Sdump_glyph_row);
31189 defsubr (&Sdump_tool_bar_row);
31190 defsubr (&Strace_redisplay);
31191 defsubr (&Strace_to_stderr);
31192 #endif
31193 #ifdef HAVE_WINDOW_SYSTEM
31194 defsubr (&Stool_bar_height);
31195 defsubr (&Slookup_image_map);
31196 #endif
31197 defsubr (&Sline_pixel_height);
31198 defsubr (&Sformat_mode_line);
31199 defsubr (&Sinvisible_p);
31200 defsubr (&Scurrent_bidi_paragraph_direction);
31201 defsubr (&Swindow_text_pixel_size);
31202 defsubr (&Smove_point_visually);
31203 defsubr (&Sbidi_find_overridden_directionality);
31204
31205 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31206 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31207 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31208 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31209 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31210 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31211 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31212 DEFSYM (Qeval, "eval");
31213 DEFSYM (QCdata, ":data");
31214
31215 /* Names of text properties relevant for redisplay. */
31216 DEFSYM (Qdisplay, "display");
31217 DEFSYM (Qspace_width, "space-width");
31218 DEFSYM (Qraise, "raise");
31219 DEFSYM (Qslice, "slice");
31220 DEFSYM (Qspace, "space");
31221 DEFSYM (Qmargin, "margin");
31222 DEFSYM (Qpointer, "pointer");
31223 DEFSYM (Qleft_margin, "left-margin");
31224 DEFSYM (Qright_margin, "right-margin");
31225 DEFSYM (Qcenter, "center");
31226 DEFSYM (Qline_height, "line-height");
31227 DEFSYM (QCalign_to, ":align-to");
31228 DEFSYM (QCrelative_width, ":relative-width");
31229 DEFSYM (QCrelative_height, ":relative-height");
31230 DEFSYM (QCeval, ":eval");
31231 DEFSYM (QCpropertize, ":propertize");
31232 DEFSYM (QCfile, ":file");
31233 DEFSYM (Qfontified, "fontified");
31234 DEFSYM (Qfontification_functions, "fontification-functions");
31235
31236 /* Name of the face used to highlight trailing whitespace. */
31237 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31238
31239 /* Name and number of the face used to highlight escape glyphs. */
31240 DEFSYM (Qescape_glyph, "escape-glyph");
31241
31242 /* Name and number of the face used to highlight non-breaking
31243 spaces/hyphens. */
31244 DEFSYM (Qnobreak_space, "nobreak-space");
31245 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31246
31247 /* The symbol 'image' which is the car of the lists used to represent
31248 images in Lisp. Also a tool bar style. */
31249 DEFSYM (Qimage, "image");
31250
31251 /* Tool bar styles. */
31252 DEFSYM (Qtext, "text");
31253 DEFSYM (Qboth, "both");
31254 DEFSYM (Qboth_horiz, "both-horiz");
31255 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31256
31257 /* The image map types. */
31258 DEFSYM (QCmap, ":map");
31259 DEFSYM (QCpointer, ":pointer");
31260 DEFSYM (Qrect, "rect");
31261 DEFSYM (Qcircle, "circle");
31262 DEFSYM (Qpoly, "poly");
31263
31264 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31265
31266 DEFSYM (Qgrow_only, "grow-only");
31267 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31268 DEFSYM (Qposition, "position");
31269 DEFSYM (Qbuffer_position, "buffer-position");
31270 DEFSYM (Qobject, "object");
31271
31272 /* Cursor shapes. */
31273 DEFSYM (Qbar, "bar");
31274 DEFSYM (Qhbar, "hbar");
31275 DEFSYM (Qbox, "box");
31276 DEFSYM (Qhollow, "hollow");
31277
31278 /* Pointer shapes. */
31279 DEFSYM (Qhand, "hand");
31280 DEFSYM (Qarrow, "arrow");
31281 /* also Qtext */
31282
31283 DEFSYM (Qdragging, "dragging");
31284
31285 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31286
31287 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31288 staticpro (&list_of_error);
31289
31290 /* Values of those variables at last redisplay are stored as
31291 properties on 'overlay-arrow-position' symbol. However, if
31292 Voverlay_arrow_position is a marker, last-arrow-position is its
31293 numerical position. */
31294 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31295 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31296
31297 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31298 properties on a symbol in overlay-arrow-variable-list. */
31299 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31300 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31301
31302 echo_buffer[0] = echo_buffer[1] = Qnil;
31303 staticpro (&echo_buffer[0]);
31304 staticpro (&echo_buffer[1]);
31305
31306 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31307 staticpro (&echo_area_buffer[0]);
31308 staticpro (&echo_area_buffer[1]);
31309
31310 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31311 staticpro (&Vmessages_buffer_name);
31312
31313 mode_line_proptrans_alist = Qnil;
31314 staticpro (&mode_line_proptrans_alist);
31315 mode_line_string_list = Qnil;
31316 staticpro (&mode_line_string_list);
31317 mode_line_string_face = Qnil;
31318 staticpro (&mode_line_string_face);
31319 mode_line_string_face_prop = Qnil;
31320 staticpro (&mode_line_string_face_prop);
31321 Vmode_line_unwind_vector = Qnil;
31322 staticpro (&Vmode_line_unwind_vector);
31323
31324 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31325
31326 help_echo_string = Qnil;
31327 staticpro (&help_echo_string);
31328 help_echo_object = Qnil;
31329 staticpro (&help_echo_object);
31330 help_echo_window = Qnil;
31331 staticpro (&help_echo_window);
31332 previous_help_echo_string = Qnil;
31333 staticpro (&previous_help_echo_string);
31334 help_echo_pos = -1;
31335
31336 DEFSYM (Qright_to_left, "right-to-left");
31337 DEFSYM (Qleft_to_right, "left-to-right");
31338 defsubr (&Sbidi_resolved_levels);
31339
31340 #ifdef HAVE_WINDOW_SYSTEM
31341 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31342 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31343 For example, if a block cursor is over a tab, it will be drawn as
31344 wide as that tab on the display. */);
31345 x_stretch_cursor_p = 0;
31346 #endif
31347
31348 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31349 doc: /* Non-nil means highlight trailing whitespace.
31350 The face used for trailing whitespace is `trailing-whitespace'. */);
31351 Vshow_trailing_whitespace = Qnil;
31352
31353 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31354 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31355 If the value is t, Emacs highlights non-ASCII chars which have the
31356 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31357 or `nobreak-hyphen' face respectively.
31358
31359 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31360 U+2011 (non-breaking hyphen) are affected.
31361
31362 Any other non-nil value means to display these characters as a escape
31363 glyph followed by an ordinary space or hyphen.
31364
31365 A value of nil means no special handling of these characters. */);
31366 Vnobreak_char_display = Qt;
31367
31368 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31369 doc: /* The pointer shape to show in void text areas.
31370 A value of nil means to show the text pointer. Other options are
31371 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31372 `hourglass'. */);
31373 Vvoid_text_area_pointer = Qarrow;
31374
31375 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31376 doc: /* Non-nil means don't actually do any redisplay.
31377 This is used for internal purposes. */);
31378 Vinhibit_redisplay = Qnil;
31379
31380 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31381 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31382 Vglobal_mode_string = Qnil;
31383
31384 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31385 doc: /* Marker for where to display an arrow on top of the buffer text.
31386 This must be the beginning of a line in order to work.
31387 See also `overlay-arrow-string'. */);
31388 Voverlay_arrow_position = Qnil;
31389
31390 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31391 doc: /* String to display as an arrow in non-window frames.
31392 See also `overlay-arrow-position'. */);
31393 Voverlay_arrow_string = build_pure_c_string ("=>");
31394
31395 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31396 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31397 The symbols on this list are examined during redisplay to determine
31398 where to display overlay arrows. */);
31399 Voverlay_arrow_variable_list
31400 = list1 (intern_c_string ("overlay-arrow-position"));
31401
31402 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31403 doc: /* The number of lines to try scrolling a window by when point moves out.
31404 If that fails to bring point back on frame, point is centered instead.
31405 If this is zero, point is always centered after it moves off frame.
31406 If you want scrolling to always be a line at a time, you should set
31407 `scroll-conservatively' to a large value rather than set this to 1. */);
31408
31409 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31410 doc: /* Scroll up to this many lines, to bring point back on screen.
31411 If point moves off-screen, redisplay will scroll by up to
31412 `scroll-conservatively' lines in order to bring point just barely
31413 onto the screen again. If that cannot be done, then redisplay
31414 recenters point as usual.
31415
31416 If the value is greater than 100, redisplay will never recenter point,
31417 but will always scroll just enough text to bring point into view, even
31418 if you move far away.
31419
31420 A value of zero means always recenter point if it moves off screen. */);
31421 scroll_conservatively = 0;
31422
31423 DEFVAR_INT ("scroll-margin", scroll_margin,
31424 doc: /* Number of lines of margin at the top and bottom of a window.
31425 Recenter the window whenever point gets within this many lines
31426 of the top or bottom of the window. */);
31427 scroll_margin = 0;
31428
31429 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31430 doc: /* Pixels per inch value for non-window system displays.
31431 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31432 Vdisplay_pixels_per_inch = make_float (72.0);
31433
31434 #ifdef GLYPH_DEBUG
31435 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31436 #endif
31437
31438 DEFVAR_LISP ("truncate-partial-width-windows",
31439 Vtruncate_partial_width_windows,
31440 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31441 For an integer value, truncate lines in each window narrower than the
31442 full frame width, provided the total window width in column units is less
31443 than that integer; otherwise, respect the value of `truncate-lines'.
31444 The total width of the window is as returned by `window-total-width', it
31445 includes the fringes, the continuation and truncation glyphs, the
31446 display margins (if any), and the scroll bar
31447
31448 For any other non-nil value, truncate lines in all windows that do
31449 not span the full frame width.
31450
31451 A value of nil means to respect the value of `truncate-lines'.
31452
31453 If `word-wrap' is enabled, you might want to reduce this. */);
31454 Vtruncate_partial_width_windows = make_number (50);
31455
31456 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31457 doc: /* Maximum buffer size for which line number should be displayed.
31458 If the buffer is bigger than this, the line number does not appear
31459 in the mode line. A value of nil means no limit. */);
31460 Vline_number_display_limit = Qnil;
31461
31462 DEFVAR_INT ("line-number-display-limit-width",
31463 line_number_display_limit_width,
31464 doc: /* Maximum line width (in characters) for line number display.
31465 If the average length of the lines near point is bigger than this, then the
31466 line number may be omitted from the mode line. */);
31467 line_number_display_limit_width = 200;
31468
31469 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31470 doc: /* Non-nil means highlight region even in nonselected windows. */);
31471 highlight_nonselected_windows = false;
31472
31473 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31474 doc: /* Non-nil if more than one frame is visible on this display.
31475 Minibuffer-only frames don't count, but iconified frames do.
31476 This variable is not guaranteed to be accurate except while processing
31477 `frame-title-format' and `icon-title-format'. */);
31478
31479 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31480 doc: /* Template for displaying the title bar of visible frames.
31481 \(Assuming the window manager supports this feature.)
31482
31483 This variable has the same structure as `mode-line-format', except that
31484 the %c and %l constructs are ignored. It is used only on frames for
31485 which no explicit name has been set (see `modify-frame-parameters'). */);
31486
31487 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31488 doc: /* Template for displaying the title bar of an iconified frame.
31489 \(Assuming the window manager supports this feature.)
31490 This variable has the same structure as `mode-line-format' (which see),
31491 and is used only on frames for which no explicit name has been set
31492 \(see `modify-frame-parameters'). */);
31493 Vicon_title_format
31494 = Vframe_title_format
31495 = listn (CONSTYPE_PURE, 3,
31496 intern_c_string ("multiple-frames"),
31497 build_pure_c_string ("%b"),
31498 listn (CONSTYPE_PURE, 4,
31499 empty_unibyte_string,
31500 intern_c_string ("invocation-name"),
31501 build_pure_c_string ("@"),
31502 intern_c_string ("system-name")));
31503
31504 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31505 doc: /* Maximum number of lines to keep in the message log buffer.
31506 If nil, disable message logging. If t, log messages but don't truncate
31507 the buffer when it becomes large. */);
31508 Vmessage_log_max = make_number (1000);
31509
31510 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31511 doc: /* List of functions to call before redisplaying a window with scrolling.
31512 Each function is called with two arguments, the window and its new
31513 display-start position.
31514 These functions are called whenever the `window-start' marker is modified,
31515 either to point into another buffer (e.g. via `set-window-buffer') or another
31516 place in the same buffer.
31517 Note that the value of `window-end' is not valid when these functions are
31518 called.
31519
31520 Warning: Do not use this feature to alter the way the window
31521 is scrolled. It is not designed for that, and such use probably won't
31522 work. */);
31523 Vwindow_scroll_functions = Qnil;
31524
31525 DEFVAR_LISP ("window-text-change-functions",
31526 Vwindow_text_change_functions,
31527 doc: /* Functions to call in redisplay when text in the window might change. */);
31528 Vwindow_text_change_functions = Qnil;
31529
31530 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31531 doc: /* Functions called when redisplay of a window reaches the end trigger.
31532 Each function is called with two arguments, the window and the end trigger value.
31533 See `set-window-redisplay-end-trigger'. */);
31534 Vredisplay_end_trigger_functions = Qnil;
31535
31536 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31537 doc: /* Non-nil means autoselect window with mouse pointer.
31538 If nil, do not autoselect windows.
31539 A positive number means delay autoselection by that many seconds: a
31540 window is autoselected only after the mouse has remained in that
31541 window for the duration of the delay.
31542 A negative number has a similar effect, but causes windows to be
31543 autoselected only after the mouse has stopped moving. (Because of
31544 the way Emacs compares mouse events, you will occasionally wait twice
31545 that time before the window gets selected.)
31546 Any other value means to autoselect window instantaneously when the
31547 mouse pointer enters it.
31548
31549 Autoselection selects the minibuffer only if it is active, and never
31550 unselects the minibuffer if it is active.
31551
31552 When customizing this variable make sure that the actual value of
31553 `focus-follows-mouse' matches the behavior of your window manager. */);
31554 Vmouse_autoselect_window = Qnil;
31555
31556 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31557 doc: /* Non-nil means automatically resize tool-bars.
31558 This dynamically changes the tool-bar's height to the minimum height
31559 that is needed to make all tool-bar items visible.
31560 If value is `grow-only', the tool-bar's height is only increased
31561 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31562 Vauto_resize_tool_bars = Qt;
31563
31564 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31565 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31566 auto_raise_tool_bar_buttons_p = true;
31567
31568 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31569 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31570 make_cursor_line_fully_visible_p = true;
31571
31572 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31573 doc: /* Border below tool-bar in pixels.
31574 If an integer, use it as the height of the border.
31575 If it is one of `internal-border-width' or `border-width', use the
31576 value of the corresponding frame parameter.
31577 Otherwise, no border is added below the tool-bar. */);
31578 Vtool_bar_border = Qinternal_border_width;
31579
31580 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31581 doc: /* Margin around tool-bar buttons in pixels.
31582 If an integer, use that for both horizontal and vertical margins.
31583 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31584 HORZ specifying the horizontal margin, and VERT specifying the
31585 vertical margin. */);
31586 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31587
31588 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31589 doc: /* Relief thickness of tool-bar buttons. */);
31590 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31591
31592 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31593 doc: /* Tool bar style to use.
31594 It can be one of
31595 image - show images only
31596 text - show text only
31597 both - show both, text below image
31598 both-horiz - show text to the right of the image
31599 text-image-horiz - show text to the left of the image
31600 any other - use system default or image if no system default.
31601
31602 This variable only affects the GTK+ toolkit version of Emacs. */);
31603 Vtool_bar_style = Qnil;
31604
31605 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31606 doc: /* Maximum number of characters a label can have to be shown.
31607 The tool bar style must also show labels for this to have any effect, see
31608 `tool-bar-style'. */);
31609 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31610
31611 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31612 doc: /* List of functions to call to fontify regions of text.
31613 Each function is called with one argument POS. Functions must
31614 fontify a region starting at POS in the current buffer, and give
31615 fontified regions the property `fontified'. */);
31616 Vfontification_functions = Qnil;
31617 Fmake_variable_buffer_local (Qfontification_functions);
31618
31619 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31620 unibyte_display_via_language_environment,
31621 doc: /* Non-nil means display unibyte text according to language environment.
31622 Specifically, this means that raw bytes in the range 160-255 decimal
31623 are displayed by converting them to the equivalent multibyte characters
31624 according to the current language environment. As a result, they are
31625 displayed according to the current fontset.
31626
31627 Note that this variable affects only how these bytes are displayed,
31628 but does not change the fact they are interpreted as raw bytes. */);
31629 unibyte_display_via_language_environment = false;
31630
31631 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31632 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31633 If a float, it specifies a fraction of the mini-window frame's height.
31634 If an integer, it specifies a number of lines. */);
31635 Vmax_mini_window_height = make_float (0.25);
31636
31637 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31638 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31639 A value of nil means don't automatically resize mini-windows.
31640 A value of t means resize them to fit the text displayed in them.
31641 A value of `grow-only', the default, means let mini-windows grow only;
31642 they return to their normal size when the minibuffer is closed, or the
31643 echo area becomes empty. */);
31644 /* Contrary to the doc string, we initialize this to nil, so that
31645 loading loadup.el won't try to resize windows before loading
31646 window.el, where some functions we need to call for this live.
31647 We assign the 'grow-only' value right after loading window.el
31648 during loadup. */
31649 Vresize_mini_windows = Qnil;
31650
31651 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31652 doc: /* Alist specifying how to blink the cursor off.
31653 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31654 `cursor-type' frame-parameter or variable equals ON-STATE,
31655 comparing using `equal', Emacs uses OFF-STATE to specify
31656 how to blink it off. ON-STATE and OFF-STATE are values for
31657 the `cursor-type' frame parameter.
31658
31659 If a frame's ON-STATE has no entry in this list,
31660 the frame's other specifications determine how to blink the cursor off. */);
31661 Vblink_cursor_alist = Qnil;
31662
31663 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31664 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31665 If non-nil, windows are automatically scrolled horizontally to make
31666 point visible. */);
31667 automatic_hscrolling_p = true;
31668 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31669
31670 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31671 doc: /* How many columns away from the window edge point is allowed to get
31672 before automatic hscrolling will horizontally scroll the window. */);
31673 hscroll_margin = 5;
31674
31675 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31676 doc: /* How many columns to scroll the window when point gets too close to the edge.
31677 When point is less than `hscroll-margin' columns from the window
31678 edge, automatic hscrolling will scroll the window by the amount of columns
31679 determined by this variable. If its value is a positive integer, scroll that
31680 many columns. If it's a positive floating-point number, it specifies the
31681 fraction of the window's width to scroll. If it's nil or zero, point will be
31682 centered horizontally after the scroll. Any other value, including negative
31683 numbers, are treated as if the value were zero.
31684
31685 Automatic hscrolling always moves point outside the scroll margin, so if
31686 point was more than scroll step columns inside the margin, the window will
31687 scroll more than the value given by the scroll step.
31688
31689 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31690 and `scroll-right' overrides this variable's effect. */);
31691 Vhscroll_step = make_number (0);
31692
31693 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31694 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31695 Bind this around calls to `message' to let it take effect. */);
31696 message_truncate_lines = false;
31697
31698 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31699 doc: /* Normal hook run to update the menu bar definitions.
31700 Redisplay runs this hook before it redisplays the menu bar.
31701 This is used to update menus such as Buffers, whose contents depend on
31702 various data. */);
31703 Vmenu_bar_update_hook = Qnil;
31704
31705 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31706 doc: /* Frame for which we are updating a menu.
31707 The enable predicate for a menu binding should check this variable. */);
31708 Vmenu_updating_frame = Qnil;
31709
31710 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31711 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31712 inhibit_menubar_update = false;
31713
31714 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31715 doc: /* Prefix prepended to all continuation lines at display time.
31716 The value may be a string, an image, or a stretch-glyph; it is
31717 interpreted in the same way as the value of a `display' text property.
31718
31719 This variable is overridden by any `wrap-prefix' text or overlay
31720 property.
31721
31722 To add a prefix to non-continuation lines, use `line-prefix'. */);
31723 Vwrap_prefix = Qnil;
31724 DEFSYM (Qwrap_prefix, "wrap-prefix");
31725 Fmake_variable_buffer_local (Qwrap_prefix);
31726
31727 DEFVAR_LISP ("line-prefix", Vline_prefix,
31728 doc: /* Prefix prepended to all non-continuation lines at display time.
31729 The value may be a string, an image, or a stretch-glyph; it is
31730 interpreted in the same way as the value of a `display' text property.
31731
31732 This variable is overridden by any `line-prefix' text or overlay
31733 property.
31734
31735 To add a prefix to continuation lines, use `wrap-prefix'. */);
31736 Vline_prefix = Qnil;
31737 DEFSYM (Qline_prefix, "line-prefix");
31738 Fmake_variable_buffer_local (Qline_prefix);
31739
31740 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31741 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31742 inhibit_eval_during_redisplay = false;
31743
31744 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31745 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31746 inhibit_free_realized_faces = false;
31747
31748 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31749 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31750 Intended for use during debugging and for testing bidi display;
31751 see biditest.el in the test suite. */);
31752 inhibit_bidi_mirroring = false;
31753
31754 #ifdef GLYPH_DEBUG
31755 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31756 doc: /* Inhibit try_window_id display optimization. */);
31757 inhibit_try_window_id = false;
31758
31759 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31760 doc: /* Inhibit try_window_reusing display optimization. */);
31761 inhibit_try_window_reusing = false;
31762
31763 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31764 doc: /* Inhibit try_cursor_movement display optimization. */);
31765 inhibit_try_cursor_movement = false;
31766 #endif /* GLYPH_DEBUG */
31767
31768 DEFVAR_INT ("overline-margin", overline_margin,
31769 doc: /* Space between overline and text, in pixels.
31770 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31771 margin to the character height. */);
31772 overline_margin = 2;
31773
31774 DEFVAR_INT ("underline-minimum-offset",
31775 underline_minimum_offset,
31776 doc: /* Minimum distance between baseline and underline.
31777 This can improve legibility of underlined text at small font sizes,
31778 particularly when using variable `x-use-underline-position-properties'
31779 with fonts that specify an UNDERLINE_POSITION relatively close to the
31780 baseline. The default value is 1. */);
31781 underline_minimum_offset = 1;
31782
31783 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31784 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31785 This feature only works when on a window system that can change
31786 cursor shapes. */);
31787 display_hourglass_p = true;
31788
31789 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31790 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31791 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31792
31793 #ifdef HAVE_WINDOW_SYSTEM
31794 hourglass_atimer = NULL;
31795 hourglass_shown_p = false;
31796 #endif /* HAVE_WINDOW_SYSTEM */
31797
31798 /* Name of the face used to display glyphless characters. */
31799 DEFSYM (Qglyphless_char, "glyphless-char");
31800
31801 /* Method symbols for Vglyphless_char_display. */
31802 DEFSYM (Qhex_code, "hex-code");
31803 DEFSYM (Qempty_box, "empty-box");
31804 DEFSYM (Qthin_space, "thin-space");
31805 DEFSYM (Qzero_width, "zero-width");
31806
31807 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31808 doc: /* Function run just before redisplay.
31809 It is called with one argument, which is the set of windows that are to
31810 be redisplayed. This set can be nil (meaning, only the selected window),
31811 or t (meaning all windows). */);
31812 Vpre_redisplay_function = intern ("ignore");
31813
31814 /* Symbol for the purpose of Vglyphless_char_display. */
31815 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31816 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31817
31818 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31819 doc: /* Char-table defining glyphless characters.
31820 Each element, if non-nil, should be one of the following:
31821 an ASCII acronym string: display this string in a box
31822 `hex-code': display the hexadecimal code of a character in a box
31823 `empty-box': display as an empty box
31824 `thin-space': display as 1-pixel width space
31825 `zero-width': don't display
31826 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31827 display method for graphical terminals and text terminals respectively.
31828 GRAPHICAL and TEXT should each have one of the values listed above.
31829
31830 The char-table has one extra slot to control the display of a character for
31831 which no font is found. This slot only takes effect on graphical terminals.
31832 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31833 `thin-space'. The default is `empty-box'.
31834
31835 If a character has a non-nil entry in an active display table, the
31836 display table takes effect; in this case, Emacs does not consult
31837 `glyphless-char-display' at all. */);
31838 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31839 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31840 Qempty_box);
31841
31842 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31843 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31844 Vdebug_on_message = Qnil;
31845
31846 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31847 doc: /* */);
31848 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31849
31850 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31851 doc: /* */);
31852 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31853
31854 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31855 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31856 Vredisplay__variables = Qnil;
31857
31858 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31859 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31860 /* Initialize to t, since we need to disable reordering until
31861 loadup.el successfully loads charprop.el. */
31862 redisplay__inhibit_bidi = true;
31863 }
31864
31865
31866 /* Initialize this module when Emacs starts. */
31867
31868 void
31869 init_xdisp (void)
31870 {
31871 CHARPOS (this_line_start_pos) = 0;
31872
31873 if (!noninteractive)
31874 {
31875 struct window *m = XWINDOW (minibuf_window);
31876 Lisp_Object frame = m->frame;
31877 struct frame *f = XFRAME (frame);
31878 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31879 struct window *r = XWINDOW (root);
31880 int i;
31881
31882 echo_area_window = minibuf_window;
31883
31884 r->top_line = FRAME_TOP_MARGIN (f);
31885 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31886 r->total_cols = FRAME_COLS (f);
31887 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31888 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31889 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31890
31891 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31892 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31893 m->total_cols = FRAME_COLS (f);
31894 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31895 m->total_lines = 1;
31896 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31897
31898 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31899 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31900 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31901
31902 /* The default ellipsis glyphs `...'. */
31903 for (i = 0; i < 3; ++i)
31904 default_invis_vector[i] = make_number ('.');
31905 }
31906
31907 {
31908 /* Allocate the buffer for frame titles.
31909 Also used for `format-mode-line'. */
31910 int size = 100;
31911 mode_line_noprop_buf = xmalloc (size);
31912 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31913 mode_line_noprop_ptr = mode_line_noprop_buf;
31914 mode_line_target = MODE_LINE_DISPLAY;
31915 }
31916
31917 help_echo_showing_p = false;
31918 }
31919
31920 #ifdef HAVE_WINDOW_SYSTEM
31921
31922 /* Platform-independent portion of hourglass implementation. */
31923
31924 /* Timer function of hourglass_atimer. */
31925
31926 static void
31927 show_hourglass (struct atimer *timer)
31928 {
31929 /* The timer implementation will cancel this timer automatically
31930 after this function has run. Set hourglass_atimer to null
31931 so that we know the timer doesn't have to be canceled. */
31932 hourglass_atimer = NULL;
31933
31934 if (!hourglass_shown_p)
31935 {
31936 Lisp_Object tail, frame;
31937
31938 block_input ();
31939
31940 FOR_EACH_FRAME (tail, frame)
31941 {
31942 struct frame *f = XFRAME (frame);
31943
31944 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31945 && FRAME_RIF (f)->show_hourglass)
31946 FRAME_RIF (f)->show_hourglass (f);
31947 }
31948
31949 hourglass_shown_p = true;
31950 unblock_input ();
31951 }
31952 }
31953
31954 /* Cancel a currently active hourglass timer, and start a new one. */
31955
31956 void
31957 start_hourglass (void)
31958 {
31959 struct timespec delay;
31960
31961 cancel_hourglass ();
31962
31963 if (INTEGERP (Vhourglass_delay)
31964 && XINT (Vhourglass_delay) > 0)
31965 delay = make_timespec (min (XINT (Vhourglass_delay),
31966 TYPE_MAXIMUM (time_t)),
31967 0);
31968 else if (FLOATP (Vhourglass_delay)
31969 && XFLOAT_DATA (Vhourglass_delay) > 0)
31970 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31971 else
31972 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31973
31974 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31975 show_hourglass, NULL);
31976 }
31977
31978 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31979 shown. */
31980
31981 void
31982 cancel_hourglass (void)
31983 {
31984 if (hourglass_atimer)
31985 {
31986 cancel_atimer (hourglass_atimer);
31987 hourglass_atimer = NULL;
31988 }
31989
31990 if (hourglass_shown_p)
31991 {
31992 Lisp_Object tail, frame;
31993
31994 block_input ();
31995
31996 FOR_EACH_FRAME (tail, frame)
31997 {
31998 struct frame *f = XFRAME (frame);
31999
32000 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32001 && FRAME_RIF (f)->hide_hourglass)
32002 FRAME_RIF (f)->hide_hourglass (f);
32003 #ifdef HAVE_NTGUI
32004 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32005 else if (!FRAME_W32_P (f))
32006 w32_arrow_cursor ();
32007 #endif
32008 }
32009
32010 hourglass_shown_p = false;
32011 unblock_input ();
32012 }
32013 }
32014
32015 #endif /* HAVE_WINDOW_SYSTEM */