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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* At each redisplay cycle, we should refresh everything there is to refresh.
438 To do that efficiently, we use many optimizations that try to make sure we
439 don't waste too much time updating things that haven't changed.
440 The coarsest such optimization is that, in the most common cases, we only
441 look at the selected-window.
442
443 To know whether other windows should be considered for redisplay, we use the
444 variable windows_or_buffers_changed: as long as it is 0, it means that we
445 have not noticed anything that should require updating anything else than
446 the selected-window. If it is set to REDISPLAY_SOME, it means that since
447 last redisplay, some changes have been made which could impact other
448 windows. To know which ones need redisplay, every buffer, window, and frame
449 has a `redisplay' bit, which (if true) means that this object needs to be
450 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
451 looking for those `redisplay' bits (actually, there might be some such bits
452 set, but then only on objects which aren't displayed anyway).
453
454 OTOH if it's non-zero we wil have to loop through all windows and then check
455 the `redisplay' bit of the corresponding window, frame, and buffer, in order
456 to decide whether that window needs attention or not. Note that we can't
457 just look at the frame's redisplay bit to decide that the whole frame can be
458 skipped, since even if the frame's redisplay bit is unset, some of its
459 windows's redisplay bits may be set.
460
461 Mostly for historical reasons, windows_or_buffers_changed can also take
462 other non-zero values. In that case, the precise value doesn't matter (it
463 encodes the cause of the setting but is only used for debugging purposes),
464 and what it means is that we shouldn't pay attention to any `redisplay' bits
465 and we should simply try and redisplay every window out there. */
466
467 int windows_or_buffers_changed;
468
469 /* Nonzero if we should redraw the mode lines on the next redisplay.
470 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
471 then only redisplay the mode lines in those buffers/windows/frames where the
472 `redisplay' bit has been set.
473 For any other value, redisplay all mode lines (the number used is then only
474 used to track down the cause for this full-redisplay).
475
476 Since the frame title uses the same %-constructs as the mode line
477 (except %c and %l), if this variable is non-zero, we also consider
478 redisplaying the title of each frame, see x_consider_frame_title.
479
480 The `redisplay' bits are the same as those used for
481 windows_or_buffers_changed, and setting windows_or_buffers_changed also
482 causes recomputation of the mode lines of all those windows. IOW this
483 variable only has an effect if windows_or_buffers_changed is zero, in which
484 case we should only need to redisplay the mode-line of those objects with
485 a `redisplay' bit set but not the window's text content (tho we may still
486 need to refresh the text content of the selected-window). */
487
488 int update_mode_lines;
489
490 /* True after display_mode_line if %l was used and it displayed a
491 line number. */
492
493 static bool line_number_displayed;
494
495 /* The name of the *Messages* buffer, a string. */
496
497 static Lisp_Object Vmessages_buffer_name;
498
499 /* Current, index 0, and last displayed echo area message. Either
500 buffers from echo_buffers, or nil to indicate no message. */
501
502 Lisp_Object echo_area_buffer[2];
503
504 /* The buffers referenced from echo_area_buffer. */
505
506 static Lisp_Object echo_buffer[2];
507
508 /* A vector saved used in with_area_buffer to reduce consing. */
509
510 static Lisp_Object Vwith_echo_area_save_vector;
511
512 /* True means display_echo_area should display the last echo area
513 message again. Set by redisplay_preserve_echo_area. */
514
515 static bool display_last_displayed_message_p;
516
517 /* True if echo area is being used by print; false if being used by
518 message. */
519
520 static bool message_buf_print;
521
522 /* Set to true in clear_message to make redisplay_internal aware
523 of an emptied echo area. */
524
525 static bool message_cleared_p;
526
527 /* A scratch glyph row with contents used for generating truncation
528 glyphs. Also used in direct_output_for_insert. */
529
530 #define MAX_SCRATCH_GLYPHS 100
531 static struct glyph_row scratch_glyph_row;
532 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
533
534 /* Ascent and height of the last line processed by move_it_to. */
535
536 static int last_height;
537
538 /* True if there's a help-echo in the echo area. */
539
540 bool help_echo_showing_p;
541
542 /* The maximum distance to look ahead for text properties. Values
543 that are too small let us call compute_char_face and similar
544 functions too often which is expensive. Values that are too large
545 let us call compute_char_face and alike too often because we
546 might not be interested in text properties that far away. */
547
548 #define TEXT_PROP_DISTANCE_LIMIT 100
549
550 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
551 iterator state and later restore it. This is needed because the
552 bidi iterator on bidi.c keeps a stacked cache of its states, which
553 is really a singleton. When we use scratch iterator objects to
554 move around the buffer, we can cause the bidi cache to be pushed or
555 popped, and therefore we need to restore the cache state when we
556 return to the original iterator. */
557 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
558 do { \
559 if (CACHE) \
560 bidi_unshelve_cache (CACHE, true); \
561 ITCOPY = ITORIG; \
562 CACHE = bidi_shelve_cache (); \
563 } while (false)
564
565 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
566 do { \
567 if (pITORIG != pITCOPY) \
568 *(pITORIG) = *(pITCOPY); \
569 bidi_unshelve_cache (CACHE, false); \
570 CACHE = NULL; \
571 } while (false)
572
573 /* Functions to mark elements as needing redisplay. */
574 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
575
576 void
577 redisplay_other_windows (void)
578 {
579 if (!windows_or_buffers_changed)
580 windows_or_buffers_changed = REDISPLAY_SOME;
581 }
582
583 void
584 wset_redisplay (struct window *w)
585 {
586 /* Beware: selected_window can be nil during early stages. */
587 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
588 redisplay_other_windows ();
589 w->redisplay = true;
590 }
591
592 void
593 fset_redisplay (struct frame *f)
594 {
595 redisplay_other_windows ();
596 f->redisplay = true;
597 }
598
599 void
600 bset_redisplay (struct buffer *b)
601 {
602 int count = buffer_window_count (b);
603 if (count > 0)
604 {
605 /* ... it's visible in other window than selected, */
606 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
607 redisplay_other_windows ();
608 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
609 so that if we later set windows_or_buffers_changed, this buffer will
610 not be omitted. */
611 b->text->redisplay = true;
612 }
613 }
614
615 void
616 bset_update_mode_line (struct buffer *b)
617 {
618 if (!update_mode_lines)
619 update_mode_lines = REDISPLAY_SOME;
620 b->text->redisplay = true;
621 }
622
623 void
624 maybe_set_redisplay (Lisp_Object symbol)
625 {
626 if (HASH_TABLE_P (Vredisplay__variables)
627 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
628 {
629 bset_update_mode_line (current_buffer);
630 current_buffer->prevent_redisplay_optimizations_p = true;
631 }
632 }
633
634 #ifdef GLYPH_DEBUG
635
636 /* True means print traces of redisplay if compiled with
637 GLYPH_DEBUG defined. */
638
639 bool trace_redisplay_p;
640
641 #endif /* GLYPH_DEBUG */
642
643 #ifdef DEBUG_TRACE_MOVE
644 /* True means trace with TRACE_MOVE to stderr. */
645 static bool trace_move;
646
647 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
648 #else
649 #define TRACE_MOVE(x) (void) 0
650 #endif
651
652 /* Buffer being redisplayed -- for redisplay_window_error. */
653
654 static struct buffer *displayed_buffer;
655
656 /* Value returned from text property handlers (see below). */
657
658 enum prop_handled
659 {
660 HANDLED_NORMALLY,
661 HANDLED_RECOMPUTE_PROPS,
662 HANDLED_OVERLAY_STRING_CONSUMED,
663 HANDLED_RETURN
664 };
665
666 /* A description of text properties that redisplay is interested
667 in. */
668
669 struct props
670 {
671 /* The symbol index of the name of the property. */
672 short name;
673
674 /* A unique index for the property. */
675 enum prop_idx idx;
676
677 /* A handler function called to set up iterator IT from the property
678 at IT's current position. Value is used to steer handle_stop. */
679 enum prop_handled (*handler) (struct it *it);
680 };
681
682 static enum prop_handled handle_face_prop (struct it *);
683 static enum prop_handled handle_invisible_prop (struct it *);
684 static enum prop_handled handle_display_prop (struct it *);
685 static enum prop_handled handle_composition_prop (struct it *);
686 static enum prop_handled handle_overlay_change (struct it *);
687 static enum prop_handled handle_fontified_prop (struct it *);
688
689 /* Properties handled by iterators. */
690
691 static struct props it_props[] =
692 {
693 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
694 /* Handle `face' before `display' because some sub-properties of
695 `display' need to know the face. */
696 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
697 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
698 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
699 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
700 {0, 0, NULL}
701 };
702
703 /* Value is the position described by X. If X is a marker, value is
704 the marker_position of X. Otherwise, value is X. */
705
706 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
707
708 /* Enumeration returned by some move_it_.* functions internally. */
709
710 enum move_it_result
711 {
712 /* Not used. Undefined value. */
713 MOVE_UNDEFINED,
714
715 /* Move ended at the requested buffer position or ZV. */
716 MOVE_POS_MATCH_OR_ZV,
717
718 /* Move ended at the requested X pixel position. */
719 MOVE_X_REACHED,
720
721 /* Move within a line ended at the end of a line that must be
722 continued. */
723 MOVE_LINE_CONTINUED,
724
725 /* Move within a line ended at the end of a line that would
726 be displayed truncated. */
727 MOVE_LINE_TRUNCATED,
728
729 /* Move within a line ended at a line end. */
730 MOVE_NEWLINE_OR_CR
731 };
732
733 /* This counter is used to clear the face cache every once in a while
734 in redisplay_internal. It is incremented for each redisplay.
735 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
736 cleared. */
737
738 #define CLEAR_FACE_CACHE_COUNT 500
739 static int clear_face_cache_count;
740
741 /* Similarly for the image cache. */
742
743 #ifdef HAVE_WINDOW_SYSTEM
744 #define CLEAR_IMAGE_CACHE_COUNT 101
745 static int clear_image_cache_count;
746
747 /* Null glyph slice */
748 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
749 #endif
750
751 /* True while redisplay_internal is in progress. */
752
753 bool redisplaying_p;
754
755 /* If a string, XTread_socket generates an event to display that string.
756 (The display is done in read_char.) */
757
758 Lisp_Object help_echo_string;
759 Lisp_Object help_echo_window;
760 Lisp_Object help_echo_object;
761 ptrdiff_t help_echo_pos;
762
763 /* Temporary variable for XTread_socket. */
764
765 Lisp_Object previous_help_echo_string;
766
767 /* Platform-independent portion of hourglass implementation. */
768
769 #ifdef HAVE_WINDOW_SYSTEM
770
771 /* True means an hourglass cursor is currently shown. */
772 static bool hourglass_shown_p;
773
774 /* If non-null, an asynchronous timer that, when it expires, displays
775 an hourglass cursor on all frames. */
776 static struct atimer *hourglass_atimer;
777
778 #endif /* HAVE_WINDOW_SYSTEM */
779
780 /* Default number of seconds to wait before displaying an hourglass
781 cursor. */
782 #define DEFAULT_HOURGLASS_DELAY 1
783
784 #ifdef HAVE_WINDOW_SYSTEM
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 #endif /* HAVE_WINDOW_SYSTEM */
790
791 /* Function prototypes. */
792
793 static void setup_for_ellipsis (struct it *, int);
794 static void set_iterator_to_next (struct it *, bool);
795 static void mark_window_display_accurate_1 (struct window *, bool);
796 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
797 static bool cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, bool);
799
800 static void handle_line_prefix (struct it *);
801
802 static void handle_stop_backwards (struct it *, ptrdiff_t);
803 static void unwind_with_echo_area_buffer (Lisp_Object);
804 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
805 static bool current_message_1 (ptrdiff_t, Lisp_Object);
806 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
807 static void set_message (Lisp_Object);
808 static bool set_message_1 (ptrdiff_t, Lisp_Object);
809 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
810 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
811 static void unwind_redisplay (void);
812 static void extend_face_to_end_of_line (struct it *);
813 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
814 static void push_it (struct it *, struct text_pos *);
815 static void iterate_out_of_display_property (struct it *);
816 static void pop_it (struct it *);
817 static void redisplay_internal (void);
818 static void echo_area_display (bool);
819 static void redisplay_windows (Lisp_Object);
820 static void redisplay_window (Lisp_Object, bool);
821 static Lisp_Object redisplay_window_error (Lisp_Object);
822 static Lisp_Object redisplay_window_0 (Lisp_Object);
823 static Lisp_Object redisplay_window_1 (Lisp_Object);
824 static bool set_cursor_from_row (struct window *, struct glyph_row *,
825 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
826 int, int);
827 static bool update_menu_bar (struct frame *, bool, bool);
828 static bool try_window_reusing_current_matrix (struct window *);
829 static int try_window_id (struct window *);
830 static bool display_line (struct it *);
831 static int display_mode_lines (struct window *);
832 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
833 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
834 Lisp_Object, bool);
835 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
836 Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
840 ptrdiff_t *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static bool get_overlay_strings (struct it *, ptrdiff_t);
846 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, bool);
849 static void reseat_1 (struct it *, struct text_pos, bool);
850 static bool next_element_from_display_vector (struct it *);
851 static bool next_element_from_string (struct it *);
852 static bool next_element_from_c_string (struct it *);
853 static bool next_element_from_buffer (struct it *);
854 static bool next_element_from_composition (struct it *);
855 static bool next_element_from_image (struct it *);
856 static bool next_element_from_stretch (struct it *);
857 static void load_overlay_strings (struct it *, ptrdiff_t);
858 static bool get_next_display_element (struct it *);
859 static enum move_it_result
860 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
861 enum move_operation_enum);
862 static void get_visually_first_element (struct it *);
863 static void compute_stop_pos (struct it *);
864 static int face_before_or_after_it_pos (struct it *, bool);
865 static ptrdiff_t next_overlay_change (ptrdiff_t);
866 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
867 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
868 static int handle_single_display_spec (struct it *, Lisp_Object,
869 Lisp_Object, Lisp_Object,
870 struct text_pos *, ptrdiff_t, int, bool);
871 static int underlying_face_id (struct it *);
872
873 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
874 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
875
876 #ifdef HAVE_WINDOW_SYSTEM
877
878 static void update_tool_bar (struct frame *, bool);
879 static void x_draw_bottom_divider (struct window *w);
880 static void notice_overwritten_cursor (struct window *,
881 enum glyph_row_area,
882 int, int, int, int);
883 static int normal_char_height (struct font *, int);
884 static void normal_char_ascent_descent (struct font *, int, int *, int *);
885
886 static void append_stretch_glyph (struct it *, Lisp_Object,
887 int, int, int);
888
889 static Lisp_Object get_it_property (struct it *, Lisp_Object);
890 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
891 struct font *, int, bool);
892
893 #endif /* HAVE_WINDOW_SYSTEM */
894
895 static void produce_special_glyphs (struct it *, enum display_element_type);
896 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
897 static bool coords_in_mouse_face_p (struct window *, int, int);
898
899
900 \f
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
904
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
908
909 This is the height of W minus the height of a mode line, if any. */
910
911 int
912 window_text_bottom_y (struct window *w)
913 {
914 int height = WINDOW_PIXEL_HEIGHT (w);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917
918 if (WINDOW_WANTS_MODELINE_P (w))
919 height -= CURRENT_MODE_LINE_HEIGHT (w);
920
921 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
922
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W.
927 ANY_AREA means return the total width of W, not including
928 fringes to the left and right of the window. */
929
930 int
931 window_box_width (struct window *w, enum glyph_row_area area)
932 {
933 int width = w->pixel_width;
934
935 if (!w->pseudo_window_p)
936 {
937 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
938 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
939
940 if (area == TEXT_AREA)
941 width -= (WINDOW_MARGINS_WIDTH (w)
942 + WINDOW_FRINGES_WIDTH (w));
943 else if (area == LEFT_MARGIN_AREA)
944 width = WINDOW_LEFT_MARGIN_WIDTH (w);
945 else if (area == RIGHT_MARGIN_AREA)
946 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
947 }
948
949 /* With wide margins, fringes, etc. we might end up with a negative
950 width, correct that here. */
951 return max (0, width);
952 }
953
954
955 /* Return the pixel height of the display area of window W, not
956 including mode lines of W, if any. */
957
958 int
959 window_box_height (struct window *w)
960 {
961 struct frame *f = XFRAME (w->frame);
962 int height = WINDOW_PIXEL_HEIGHT (w);
963
964 eassert (height >= 0);
965
966 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
967 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
968
969 /* Note: the code below that determines the mode-line/header-line
970 height is essentially the same as that contained in the macro
971 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
972 the appropriate glyph row has its `mode_line_p' flag set,
973 and if it doesn't, uses estimate_mode_line_height instead. */
974
975 if (WINDOW_WANTS_MODELINE_P (w))
976 {
977 struct glyph_row *ml_row
978 = (w->current_matrix && w->current_matrix->rows
979 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
980 : 0);
981 if (ml_row && ml_row->mode_line_p)
982 height -= ml_row->height;
983 else
984 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
985 }
986
987 if (WINDOW_WANTS_HEADER_LINE_P (w))
988 {
989 struct glyph_row *hl_row
990 = (w->current_matrix && w->current_matrix->rows
991 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
992 : 0);
993 if (hl_row && hl_row->mode_line_p)
994 height -= hl_row->height;
995 else
996 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
997 }
998
999 /* With a very small font and a mode-line that's taller than
1000 default, we might end up with a negative height. */
1001 return max (0, height);
1002 }
1003
1004 /* Return the window-relative coordinate of the left edge of display
1005 area AREA of window W. ANY_AREA means return the left edge of the
1006 whole window, to the right of the left fringe of W. */
1007
1008 int
1009 window_box_left_offset (struct window *w, enum glyph_row_area area)
1010 {
1011 int x;
1012
1013 if (w->pseudo_window_p)
1014 return 0;
1015
1016 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1017
1018 if (area == TEXT_AREA)
1019 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1020 + window_box_width (w, LEFT_MARGIN_AREA));
1021 else if (area == RIGHT_MARGIN_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA)
1024 + window_box_width (w, TEXT_AREA)
1025 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1026 ? 0
1027 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1028 else if (area == LEFT_MARGIN_AREA
1029 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1030 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1031
1032 /* Don't return more than the window's pixel width. */
1033 return min (x, w->pixel_width);
1034 }
1035
1036
1037 /* Return the window-relative coordinate of the right edge of display
1038 area AREA of window W. ANY_AREA means return the right edge of the
1039 whole window, to the left of the right fringe of W. */
1040
1041 static int
1042 window_box_right_offset (struct window *w, enum glyph_row_area area)
1043 {
1044 /* Don't return more than the window's pixel width. */
1045 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1046 w->pixel_width);
1047 }
1048
1049 /* Return the frame-relative coordinate of the left edge of display
1050 area AREA of window W. ANY_AREA means return the left edge of the
1051 whole window, to the right of the left fringe of W. */
1052
1053 int
1054 window_box_left (struct window *w, enum glyph_row_area area)
1055 {
1056 struct frame *f = XFRAME (w->frame);
1057 int x;
1058
1059 if (w->pseudo_window_p)
1060 return FRAME_INTERNAL_BORDER_WIDTH (f);
1061
1062 x = (WINDOW_LEFT_EDGE_X (w)
1063 + window_box_left_offset (w, area));
1064
1065 return x;
1066 }
1067
1068
1069 /* Return the frame-relative coordinate of the right edge of display
1070 area AREA of window W. ANY_AREA means return the right edge of the
1071 whole window, to the left of the right fringe of W. */
1072
1073 int
1074 window_box_right (struct window *w, enum glyph_row_area area)
1075 {
1076 return window_box_left (w, area) + window_box_width (w, area);
1077 }
1078
1079 /* Get the bounding box of the display area AREA of window W, without
1080 mode lines, in frame-relative coordinates. ANY_AREA means the
1081 whole window, not including the left and right fringes of
1082 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1083 coordinates of the upper-left corner of the box. Return in
1084 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1085
1086 void
1087 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1088 int *box_y, int *box_width, int *box_height)
1089 {
1090 if (box_width)
1091 *box_width = window_box_width (w, area);
1092 if (box_height)
1093 *box_height = window_box_height (w);
1094 if (box_x)
1095 *box_x = window_box_left (w, area);
1096 if (box_y)
1097 {
1098 *box_y = WINDOW_TOP_EDGE_Y (w);
1099 if (WINDOW_WANTS_HEADER_LINE_P (w))
1100 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1101 }
1102 }
1103
1104 #ifdef HAVE_WINDOW_SYSTEM
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1108 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1109 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1110 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1111 box. */
1112
1113 static void
1114 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1115 int *bottom_right_x, int *bottom_right_y)
1116 {
1117 window_box (w, ANY_AREA, top_left_x, top_left_y,
1118 bottom_right_x, bottom_right_y);
1119 *bottom_right_x += *top_left_x;
1120 *bottom_right_y += *top_left_y;
1121 }
1122
1123 #endif /* HAVE_WINDOW_SYSTEM */
1124
1125 /***********************************************************************
1126 Utilities
1127 ***********************************************************************/
1128
1129 /* Return the bottom y-position of the line the iterator IT is in.
1130 This can modify IT's settings. */
1131
1132 int
1133 line_bottom_y (struct it *it)
1134 {
1135 int line_height = it->max_ascent + it->max_descent;
1136 int line_top_y = it->current_y;
1137
1138 if (line_height == 0)
1139 {
1140 if (last_height)
1141 line_height = last_height;
1142 else if (IT_CHARPOS (*it) < ZV)
1143 {
1144 move_it_by_lines (it, 1);
1145 line_height = (it->max_ascent || it->max_descent
1146 ? it->max_ascent + it->max_descent
1147 : last_height);
1148 }
1149 else
1150 {
1151 struct glyph_row *row = it->glyph_row;
1152
1153 /* Use the default character height. */
1154 it->glyph_row = NULL;
1155 it->what = IT_CHARACTER;
1156 it->c = ' ';
1157 it->len = 1;
1158 PRODUCE_GLYPHS (it);
1159 line_height = it->ascent + it->descent;
1160 it->glyph_row = row;
1161 }
1162 }
1163
1164 return line_top_y + line_height;
1165 }
1166
1167 DEFUN ("line-pixel-height", Fline_pixel_height,
1168 Sline_pixel_height, 0, 0, 0,
1169 doc: /* Return height in pixels of text line in the selected window.
1170
1171 Value is the height in pixels of the line at point. */)
1172 (void)
1173 {
1174 struct it it;
1175 struct text_pos pt;
1176 struct window *w = XWINDOW (selected_window);
1177 struct buffer *old_buffer = NULL;
1178 Lisp_Object result;
1179
1180 if (XBUFFER (w->contents) != current_buffer)
1181 {
1182 old_buffer = current_buffer;
1183 set_buffer_internal_1 (XBUFFER (w->contents));
1184 }
1185 SET_TEXT_POS (pt, PT, PT_BYTE);
1186 start_display (&it, w, pt);
1187 it.vpos = it.current_y = 0;
1188 last_height = 0;
1189 result = make_number (line_bottom_y (&it));
1190 if (old_buffer)
1191 set_buffer_internal_1 (old_buffer);
1192
1193 return result;
1194 }
1195
1196 /* Return the default pixel height of text lines in window W. The
1197 value is the canonical height of the W frame's default font, plus
1198 any extra space required by the line-spacing variable or frame
1199 parameter.
1200
1201 Implementation note: this ignores any line-spacing text properties
1202 put on the newline characters. This is because those properties
1203 only affect the _screen_ line ending in the newline (i.e., in a
1204 continued line, only the last screen line will be affected), which
1205 means only a small number of lines in a buffer can ever use this
1206 feature. Since this function is used to compute the default pixel
1207 equivalent of text lines in a window, we can safely ignore those
1208 few lines. For the same reasons, we ignore the line-height
1209 properties. */
1210 int
1211 default_line_pixel_height (struct window *w)
1212 {
1213 struct frame *f = WINDOW_XFRAME (w);
1214 int height = FRAME_LINE_HEIGHT (f);
1215
1216 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1217 {
1218 struct buffer *b = XBUFFER (w->contents);
1219 Lisp_Object val = BVAR (b, extra_line_spacing);
1220
1221 if (NILP (val))
1222 val = BVAR (&buffer_defaults, extra_line_spacing);
1223 if (!NILP (val))
1224 {
1225 if (RANGED_INTEGERP (0, val, INT_MAX))
1226 height += XFASTINT (val);
1227 else if (FLOATP (val))
1228 {
1229 int addon = XFLOAT_DATA (val) * height + 0.5;
1230
1231 if (addon >= 0)
1232 height += addon;
1233 }
1234 }
1235 else
1236 height += f->extra_line_spacing;
1237 }
1238
1239 return height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return true if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 bool
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 bool visible_p = false;
1302 struct buffer *old_buffer = NULL;
1303 bool r2l = false;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->contents) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->contents));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 w->mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 w->header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1354 int bottom_y;
1355 struct it save_it;
1356 void *save_it_data = NULL;
1357
1358 /* Calling line_bottom_y may change it.method, it.position, etc. */
1359 SAVE_IT (save_it, it, save_it_data);
1360 last_height = 0;
1361 bottom_y = line_bottom_y (&it);
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = true;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 /* Why 10? because we don't know how many canonical lines
1379 will the height of the next line(s) be. So we guess. */
1380 int ten_more_lines = 10 * default_line_pixel_height (w);
1381
1382 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1383 MOVE_TO_POS | MOVE_TO_Y);
1384 if (it.current_y > top_y)
1385 visible_p = false;
1386
1387 }
1388 RESTORE_IT (&it, &save_it, save_it_data);
1389 if (visible_p)
1390 {
1391 if (it.method == GET_FROM_DISPLAY_VECTOR)
1392 {
1393 /* We stopped on the last glyph of a display vector.
1394 Try and recompute. Hack alert! */
1395 if (charpos < 2 || top.charpos >= charpos)
1396 top_x = it.glyph_row->x;
1397 else
1398 {
1399 struct it it2, it2_prev;
1400 /* The idea is to get to the previous buffer
1401 position, consume the character there, and use
1402 the pixel coordinates we get after that. But if
1403 the previous buffer position is also displayed
1404 from a display vector, we need to consume all of
1405 the glyphs from that display vector. */
1406 start_display (&it2, w, top);
1407 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1408 /* If we didn't get to CHARPOS - 1, there's some
1409 replacing display property at that position, and
1410 we stopped after it. That is exactly the place
1411 whose coordinates we want. */
1412 if (IT_CHARPOS (it2) != charpos - 1)
1413 it2_prev = it2;
1414 else
1415 {
1416 /* Iterate until we get out of the display
1417 vector that displays the character at
1418 CHARPOS - 1. */
1419 do {
1420 get_next_display_element (&it2);
1421 PRODUCE_GLYPHS (&it2);
1422 it2_prev = it2;
1423 set_iterator_to_next (&it2, true);
1424 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1425 && IT_CHARPOS (it2) < charpos);
1426 }
1427 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1428 || it2_prev.current_x > it2_prev.last_visible_x)
1429 top_x = it.glyph_row->x;
1430 else
1431 {
1432 top_x = it2_prev.current_x;
1433 top_y = it2_prev.current_y;
1434 }
1435 }
1436 }
1437 else if (IT_CHARPOS (it) != charpos)
1438 {
1439 Lisp_Object cpos = make_number (charpos);
1440 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1441 Lisp_Object string = string_from_display_spec (spec);
1442 struct text_pos tpos;
1443 bool newline_in_string
1444 = (STRINGP (string)
1445 && memchr (SDATA (string), '\n', SBYTES (string)));
1446
1447 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1448 bool replacing_spec_p
1449 = (!NILP (spec)
1450 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1451 charpos, FRAME_WINDOW_P (it.f)));
1452 /* The tricky code below is needed because there's a
1453 discrepancy between move_it_to and how we set cursor
1454 when PT is at the beginning of a portion of text
1455 covered by a display property or an overlay with a
1456 display property, or the display line ends in a
1457 newline from a display string. move_it_to will stop
1458 _after_ such display strings, whereas
1459 set_cursor_from_row conspires with cursor_row_p to
1460 place the cursor on the first glyph produced from the
1461 display string. */
1462
1463 /* We have overshoot PT because it is covered by a
1464 display property that replaces the text it covers.
1465 If the string includes embedded newlines, we are also
1466 in the wrong display line. Backtrack to the correct
1467 line, where the display property begins. */
1468 if (replacing_spec_p)
1469 {
1470 Lisp_Object startpos, endpos;
1471 EMACS_INT start, end;
1472 struct it it3;
1473
1474 /* Find the first and the last buffer positions
1475 covered by the display string. */
1476 endpos =
1477 Fnext_single_char_property_change (cpos, Qdisplay,
1478 Qnil, Qnil);
1479 startpos =
1480 Fprevious_single_char_property_change (endpos, Qdisplay,
1481 Qnil, Qnil);
1482 start = XFASTINT (startpos);
1483 end = XFASTINT (endpos);
1484 /* Move to the last buffer position before the
1485 display property. */
1486 start_display (&it3, w, top);
1487 if (start > CHARPOS (top))
1488 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1489 /* Move forward one more line if the position before
1490 the display string is a newline or if it is the
1491 rightmost character on a line that is
1492 continued or word-wrapped. */
1493 if (it3.method == GET_FROM_BUFFER
1494 && (it3.c == '\n'
1495 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1496 move_it_by_lines (&it3, 1);
1497 else if (move_it_in_display_line_to (&it3, -1,
1498 it3.current_x
1499 + it3.pixel_width,
1500 MOVE_TO_X)
1501 == MOVE_LINE_CONTINUED)
1502 {
1503 move_it_by_lines (&it3, 1);
1504 /* When we are under word-wrap, the #$@%!
1505 move_it_by_lines moves 2 lines, so we need to
1506 fix that up. */
1507 if (it3.line_wrap == WORD_WRAP)
1508 move_it_by_lines (&it3, -1);
1509 }
1510
1511 /* Record the vertical coordinate of the display
1512 line where we wound up. */
1513 top_y = it3.current_y;
1514 if (it3.bidi_p)
1515 {
1516 /* When characters are reordered for display,
1517 the character displayed to the left of the
1518 display string could be _after_ the display
1519 property in the logical order. Use the
1520 smallest vertical position of these two. */
1521 start_display (&it3, w, top);
1522 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1523 if (it3.current_y < top_y)
1524 top_y = it3.current_y;
1525 }
1526 /* Move from the top of the window to the beginning
1527 of the display line where the display string
1528 begins. */
1529 start_display (&it3, w, top);
1530 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1531 /* If it3_moved stays false after the 'while' loop
1532 below, that means we already were at a newline
1533 before the loop (e.g., the display string begins
1534 with a newline), so we don't need to (and cannot)
1535 inspect the glyphs of it3.glyph_row, because
1536 PRODUCE_GLYPHS will not produce anything for a
1537 newline, and thus it3.glyph_row stays at its
1538 stale content it got at top of the window. */
1539 bool it3_moved = false;
1540 /* Finally, advance the iterator until we hit the
1541 first display element whose character position is
1542 CHARPOS, or until the first newline from the
1543 display string, which signals the end of the
1544 display line. */
1545 while (get_next_display_element (&it3))
1546 {
1547 PRODUCE_GLYPHS (&it3);
1548 if (IT_CHARPOS (it3) == charpos
1549 || ITERATOR_AT_END_OF_LINE_P (&it3))
1550 break;
1551 it3_moved = true;
1552 set_iterator_to_next (&it3, false);
1553 }
1554 top_x = it3.current_x - it3.pixel_width;
1555 /* Normally, we would exit the above loop because we
1556 found the display element whose character
1557 position is CHARPOS. For the contingency that we
1558 didn't, and stopped at the first newline from the
1559 display string, move back over the glyphs
1560 produced from the string, until we find the
1561 rightmost glyph not from the string. */
1562 if (it3_moved
1563 && newline_in_string
1564 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1565 {
1566 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1567 + it3.glyph_row->used[TEXT_AREA];
1568
1569 while (EQ ((g - 1)->object, string))
1570 {
1571 --g;
1572 top_x -= g->pixel_width;
1573 }
1574 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1575 + it3.glyph_row->used[TEXT_AREA]);
1576 }
1577 }
1578 }
1579
1580 *x = top_x;
1581 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1582 *rtop = max (0, window_top_y - top_y);
1583 *rbot = max (0, bottom_y - it.last_visible_y);
1584 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1585 - max (top_y, window_top_y)));
1586 *vpos = it.vpos;
1587 if (it.bidi_it.paragraph_dir == R2L)
1588 r2l = true;
1589 }
1590 }
1591 else
1592 {
1593 /* Either we were asked to provide info about WINDOW_END, or
1594 CHARPOS is in the partially visible glyph row at end of
1595 window. */
1596 struct it it2;
1597 void *it2data = NULL;
1598
1599 SAVE_IT (it2, it, it2data);
1600 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1601 move_it_by_lines (&it, 1);
1602 if (charpos < IT_CHARPOS (it)
1603 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1604 {
1605 visible_p = true;
1606 RESTORE_IT (&it2, &it2, it2data);
1607 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1608 *x = it2.current_x;
1609 *y = it2.current_y + it2.max_ascent - it2.ascent;
1610 *rtop = max (0, -it2.current_y);
1611 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1612 - it.last_visible_y));
1613 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1614 it.last_visible_y)
1615 - max (it2.current_y,
1616 WINDOW_HEADER_LINE_HEIGHT (w))));
1617 *vpos = it2.vpos;
1618 if (it2.bidi_it.paragraph_dir == R2L)
1619 r2l = true;
1620 }
1621 else
1622 bidi_unshelve_cache (it2data, true);
1623 }
1624 bidi_unshelve_cache (itdata, false);
1625
1626 if (old_buffer)
1627 set_buffer_internal_1 (old_buffer);
1628
1629 if (visible_p)
1630 {
1631 if (w->hscroll > 0)
1632 *x -=
1633 window_hscroll_limited (w, WINDOW_XFRAME (w))
1634 * WINDOW_FRAME_COLUMN_WIDTH (w);
1635 /* For lines in an R2L paragraph, we need to mirror the X pixel
1636 coordinate wrt the text area. For the reasons, see the
1637 commentary in buffer_posn_from_coords and the explanation of
1638 the geometry used by the move_it_* functions at the end of
1639 the large commentary near the beginning of this file. */
1640 if (r2l)
1641 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1642 }
1643
1644 #if false
1645 /* Debugging code. */
1646 if (visible_p)
1647 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1648 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1649 else
1650 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1651 #endif
1652
1653 return visible_p;
1654 }
1655
1656
1657 /* Return the next character from STR. Return in *LEN the length of
1658 the character. This is like STRING_CHAR_AND_LENGTH but never
1659 returns an invalid character. If we find one, we return a `?', but
1660 with the length of the invalid character. */
1661
1662 static int
1663 string_char_and_length (const unsigned char *str, int *len)
1664 {
1665 int c;
1666
1667 c = STRING_CHAR_AND_LENGTH (str, *len);
1668 if (!CHAR_VALID_P (c))
1669 /* We may not change the length here because other places in Emacs
1670 don't use this function, i.e. they silently accept invalid
1671 characters. */
1672 c = '?';
1673
1674 return c;
1675 }
1676
1677
1678
1679 /* Given a position POS containing a valid character and byte position
1680 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1681
1682 static struct text_pos
1683 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1684 {
1685 eassert (STRINGP (string) && nchars >= 0);
1686
1687 if (STRING_MULTIBYTE (string))
1688 {
1689 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1690 int len;
1691
1692 while (nchars--)
1693 {
1694 string_char_and_length (p, &len);
1695 p += len;
1696 CHARPOS (pos) += 1;
1697 BYTEPOS (pos) += len;
1698 }
1699 }
1700 else
1701 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1702
1703 return pos;
1704 }
1705
1706
1707 /* Value is the text position, i.e. character and byte position,
1708 for character position CHARPOS in STRING. */
1709
1710 static struct text_pos
1711 string_pos (ptrdiff_t charpos, Lisp_Object string)
1712 {
1713 struct text_pos pos;
1714 eassert (STRINGP (string));
1715 eassert (charpos >= 0);
1716 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1717 return pos;
1718 }
1719
1720
1721 /* Value is a text position, i.e. character and byte position, for
1722 character position CHARPOS in C string S. MULTIBYTE_P
1723 means recognize multibyte characters. */
1724
1725 static struct text_pos
1726 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1727 {
1728 struct text_pos pos;
1729
1730 eassert (s != NULL);
1731 eassert (charpos >= 0);
1732
1733 if (multibyte_p)
1734 {
1735 int len;
1736
1737 SET_TEXT_POS (pos, 0, 0);
1738 while (charpos--)
1739 {
1740 string_char_and_length ((const unsigned char *) s, &len);
1741 s += len;
1742 CHARPOS (pos) += 1;
1743 BYTEPOS (pos) += len;
1744 }
1745 }
1746 else
1747 SET_TEXT_POS (pos, charpos, charpos);
1748
1749 return pos;
1750 }
1751
1752
1753 /* Value is the number of characters in C string S. MULTIBYTE_P
1754 means recognize multibyte characters. */
1755
1756 static ptrdiff_t
1757 number_of_chars (const char *s, bool multibyte_p)
1758 {
1759 ptrdiff_t nchars;
1760
1761 if (multibyte_p)
1762 {
1763 ptrdiff_t rest = strlen (s);
1764 int len;
1765 const unsigned char *p = (const unsigned char *) s;
1766
1767 for (nchars = 0; rest > 0; ++nchars)
1768 {
1769 string_char_and_length (p, &len);
1770 rest -= len, p += len;
1771 }
1772 }
1773 else
1774 nchars = strlen (s);
1775
1776 return nchars;
1777 }
1778
1779
1780 /* Compute byte position NEWPOS->bytepos corresponding to
1781 NEWPOS->charpos. POS is a known position in string STRING.
1782 NEWPOS->charpos must be >= POS.charpos. */
1783
1784 static void
1785 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1786 {
1787 eassert (STRINGP (string));
1788 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1789
1790 if (STRING_MULTIBYTE (string))
1791 *newpos = string_pos_nchars_ahead (pos, string,
1792 CHARPOS (*newpos) - CHARPOS (pos));
1793 else
1794 BYTEPOS (*newpos) = CHARPOS (*newpos);
1795 }
1796
1797 /* EXPORT:
1798 Return an estimation of the pixel height of mode or header lines on
1799 frame F. FACE_ID specifies what line's height to estimate. */
1800
1801 int
1802 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 if (FRAME_WINDOW_P (f))
1806 {
1807 int height = FONT_HEIGHT (FRAME_FONT (f));
1808
1809 /* This function is called so early when Emacs starts that the face
1810 cache and mode line face are not yet initialized. */
1811 if (FRAME_FACE_CACHE (f))
1812 {
1813 struct face *face = FACE_FROM_ID (f, face_id);
1814 if (face)
1815 {
1816 if (face->font)
1817 height = normal_char_height (face->font, -1);
1818 if (face->box_line_width > 0)
1819 height += 2 * face->box_line_width;
1820 }
1821 }
1822
1823 return height;
1824 }
1825 #endif
1826
1827 return 1;
1828 }
1829
1830 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1831 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1832 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1833 not force the value into range. */
1834
1835 void
1836 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1837 NativeRectangle *bounds, bool noclip)
1838 {
1839
1840 #ifdef HAVE_WINDOW_SYSTEM
1841 if (FRAME_WINDOW_P (f))
1842 {
1843 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1844 even for negative values. */
1845 if (pix_x < 0)
1846 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1847 if (pix_y < 0)
1848 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1849
1850 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1851 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1852
1853 if (bounds)
1854 STORE_NATIVE_RECT (*bounds,
1855 FRAME_COL_TO_PIXEL_X (f, pix_x),
1856 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1857 FRAME_COLUMN_WIDTH (f) - 1,
1858 FRAME_LINE_HEIGHT (f) - 1);
1859
1860 /* PXW: Should we clip pixels before converting to columns/lines? */
1861 if (!noclip)
1862 {
1863 if (pix_x < 0)
1864 pix_x = 0;
1865 else if (pix_x > FRAME_TOTAL_COLS (f))
1866 pix_x = FRAME_TOTAL_COLS (f);
1867
1868 if (pix_y < 0)
1869 pix_y = 0;
1870 else if (pix_y > FRAME_TOTAL_LINES (f))
1871 pix_y = FRAME_TOTAL_LINES (f);
1872 }
1873 }
1874 #endif
1875
1876 *x = pix_x;
1877 *y = pix_y;
1878 }
1879
1880
1881 /* Find the glyph under window-relative coordinates X/Y in window W.
1882 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1883 strings. Return in *HPOS and *VPOS the row and column number of
1884 the glyph found. Return in *AREA the glyph area containing X.
1885 Value is a pointer to the glyph found or null if X/Y is not on
1886 text, or we can't tell because W's current matrix is not up to
1887 date. */
1888
1889 static struct glyph *
1890 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1891 int *dx, int *dy, int *area)
1892 {
1893 struct glyph *glyph, *end;
1894 struct glyph_row *row = NULL;
1895 int x0, i;
1896
1897 /* Find row containing Y. Give up if some row is not enabled. */
1898 for (i = 0; i < w->current_matrix->nrows; ++i)
1899 {
1900 row = MATRIX_ROW (w->current_matrix, i);
1901 if (!row->enabled_p)
1902 return NULL;
1903 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1904 break;
1905 }
1906
1907 *vpos = i;
1908 *hpos = 0;
1909
1910 /* Give up if Y is not in the window. */
1911 if (i == w->current_matrix->nrows)
1912 return NULL;
1913
1914 /* Get the glyph area containing X. */
1915 if (w->pseudo_window_p)
1916 {
1917 *area = TEXT_AREA;
1918 x0 = 0;
1919 }
1920 else
1921 {
1922 if (x < window_box_left_offset (w, TEXT_AREA))
1923 {
1924 *area = LEFT_MARGIN_AREA;
1925 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1926 }
1927 else if (x < window_box_right_offset (w, TEXT_AREA))
1928 {
1929 *area = TEXT_AREA;
1930 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1931 }
1932 else
1933 {
1934 *area = RIGHT_MARGIN_AREA;
1935 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1936 }
1937 }
1938
1939 /* Find glyph containing X. */
1940 glyph = row->glyphs[*area];
1941 end = glyph + row->used[*area];
1942 x -= x0;
1943 while (glyph < end && x >= glyph->pixel_width)
1944 {
1945 x -= glyph->pixel_width;
1946 ++glyph;
1947 }
1948
1949 if (glyph == end)
1950 return NULL;
1951
1952 if (dx)
1953 {
1954 *dx = x;
1955 *dy = y - (row->y + row->ascent - glyph->ascent);
1956 }
1957
1958 *hpos = glyph - row->glyphs[*area];
1959 return glyph;
1960 }
1961
1962 /* Convert frame-relative x/y to coordinates relative to window W.
1963 Takes pseudo-windows into account. */
1964
1965 static void
1966 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1967 {
1968 if (w->pseudo_window_p)
1969 {
1970 /* A pseudo-window is always full-width, and starts at the
1971 left edge of the frame, plus a frame border. */
1972 struct frame *f = XFRAME (w->frame);
1973 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1974 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1975 }
1976 else
1977 {
1978 *x -= WINDOW_LEFT_EDGE_X (w);
1979 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1980 }
1981 }
1982
1983 #ifdef HAVE_WINDOW_SYSTEM
1984
1985 /* EXPORT:
1986 Return in RECTS[] at most N clipping rectangles for glyph string S.
1987 Return the number of stored rectangles. */
1988
1989 int
1990 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1991 {
1992 XRectangle r;
1993
1994 if (n <= 0)
1995 return 0;
1996
1997 if (s->row->full_width_p)
1998 {
1999 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2000 r.x = WINDOW_LEFT_EDGE_X (s->w);
2001 if (s->row->mode_line_p)
2002 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2003 else
2004 r.width = WINDOW_PIXEL_WIDTH (s->w);
2005
2006 /* Unless displaying a mode or menu bar line, which are always
2007 fully visible, clip to the visible part of the row. */
2008 if (s->w->pseudo_window_p)
2009 r.height = s->row->visible_height;
2010 else
2011 r.height = s->height;
2012 }
2013 else
2014 {
2015 /* This is a text line that may be partially visible. */
2016 r.x = window_box_left (s->w, s->area);
2017 r.width = window_box_width (s->w, s->area);
2018 r.height = s->row->visible_height;
2019 }
2020
2021 if (s->clip_head)
2022 if (r.x < s->clip_head->x)
2023 {
2024 if (r.width >= s->clip_head->x - r.x)
2025 r.width -= s->clip_head->x - r.x;
2026 else
2027 r.width = 0;
2028 r.x = s->clip_head->x;
2029 }
2030 if (s->clip_tail)
2031 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2032 {
2033 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2034 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2035 else
2036 r.width = 0;
2037 }
2038
2039 /* If S draws overlapping rows, it's sufficient to use the top and
2040 bottom of the window for clipping because this glyph string
2041 intentionally draws over other lines. */
2042 if (s->for_overlaps)
2043 {
2044 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2045 r.height = window_text_bottom_y (s->w) - r.y;
2046
2047 /* Alas, the above simple strategy does not work for the
2048 environments with anti-aliased text: if the same text is
2049 drawn onto the same place multiple times, it gets thicker.
2050 If the overlap we are processing is for the erased cursor, we
2051 take the intersection with the rectangle of the cursor. */
2052 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2053 {
2054 XRectangle rc, r_save = r;
2055
2056 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2057 rc.y = s->w->phys_cursor.y;
2058 rc.width = s->w->phys_cursor_width;
2059 rc.height = s->w->phys_cursor_height;
2060
2061 x_intersect_rectangles (&r_save, &rc, &r);
2062 }
2063 }
2064 else
2065 {
2066 /* Don't use S->y for clipping because it doesn't take partially
2067 visible lines into account. For example, it can be negative for
2068 partially visible lines at the top of a window. */
2069 if (!s->row->full_width_p
2070 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2071 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2072 else
2073 r.y = max (0, s->row->y);
2074 }
2075
2076 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2077
2078 /* If drawing the cursor, don't let glyph draw outside its
2079 advertised boundaries. Cleartype does this under some circumstances. */
2080 if (s->hl == DRAW_CURSOR)
2081 {
2082 struct glyph *glyph = s->first_glyph;
2083 int height, max_y;
2084
2085 if (s->x > r.x)
2086 {
2087 if (r.width >= s->x - r.x)
2088 r.width -= s->x - r.x;
2089 else /* R2L hscrolled row with cursor outside text area */
2090 r.width = 0;
2091 r.x = s->x;
2092 }
2093 r.width = min (r.width, glyph->pixel_width);
2094
2095 /* If r.y is below window bottom, ensure that we still see a cursor. */
2096 height = min (glyph->ascent + glyph->descent,
2097 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2098 max_y = window_text_bottom_y (s->w) - height;
2099 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2100 if (s->ybase - glyph->ascent > max_y)
2101 {
2102 r.y = max_y;
2103 r.height = height;
2104 }
2105 else
2106 {
2107 /* Don't draw cursor glyph taller than our actual glyph. */
2108 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2109 if (height < r.height)
2110 {
2111 max_y = r.y + r.height;
2112 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2113 r.height = min (max_y - r.y, height);
2114 }
2115 }
2116 }
2117
2118 if (s->row->clip)
2119 {
2120 XRectangle r_save = r;
2121
2122 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2123 r.width = 0;
2124 }
2125
2126 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2127 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2128 {
2129 #ifdef CONVERT_FROM_XRECT
2130 CONVERT_FROM_XRECT (r, *rects);
2131 #else
2132 *rects = r;
2133 #endif
2134 return 1;
2135 }
2136 else
2137 {
2138 /* If we are processing overlapping and allowed to return
2139 multiple clipping rectangles, we exclude the row of the glyph
2140 string from the clipping rectangle. This is to avoid drawing
2141 the same text on the environment with anti-aliasing. */
2142 #ifdef CONVERT_FROM_XRECT
2143 XRectangle rs[2];
2144 #else
2145 XRectangle *rs = rects;
2146 #endif
2147 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2148
2149 if (s->for_overlaps & OVERLAPS_PRED)
2150 {
2151 rs[i] = r;
2152 if (r.y + r.height > row_y)
2153 {
2154 if (r.y < row_y)
2155 rs[i].height = row_y - r.y;
2156 else
2157 rs[i].height = 0;
2158 }
2159 i++;
2160 }
2161 if (s->for_overlaps & OVERLAPS_SUCC)
2162 {
2163 rs[i] = r;
2164 if (r.y < row_y + s->row->visible_height)
2165 {
2166 if (r.y + r.height > row_y + s->row->visible_height)
2167 {
2168 rs[i].y = row_y + s->row->visible_height;
2169 rs[i].height = r.y + r.height - rs[i].y;
2170 }
2171 else
2172 rs[i].height = 0;
2173 }
2174 i++;
2175 }
2176
2177 n = i;
2178 #ifdef CONVERT_FROM_XRECT
2179 for (i = 0; i < n; i++)
2180 CONVERT_FROM_XRECT (rs[i], rects[i]);
2181 #endif
2182 return n;
2183 }
2184 }
2185
2186 /* EXPORT:
2187 Return in *NR the clipping rectangle for glyph string S. */
2188
2189 void
2190 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2191 {
2192 get_glyph_string_clip_rects (s, nr, 1);
2193 }
2194
2195
2196 /* EXPORT:
2197 Return the position and height of the phys cursor in window W.
2198 Set w->phys_cursor_width to width of phys cursor.
2199 */
2200
2201 void
2202 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2203 struct glyph *glyph, int *xp, int *yp, int *heightp)
2204 {
2205 struct frame *f = XFRAME (WINDOW_FRAME (w));
2206 int x, y, wd, h, h0, y0, ascent;
2207
2208 /* Compute the width of the rectangle to draw. If on a stretch
2209 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2210 rectangle as wide as the glyph, but use a canonical character
2211 width instead. */
2212 wd = glyph->pixel_width;
2213
2214 x = w->phys_cursor.x;
2215 if (x < 0)
2216 {
2217 wd += x;
2218 x = 0;
2219 }
2220
2221 if (glyph->type == STRETCH_GLYPH
2222 && !x_stretch_cursor_p)
2223 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2224 w->phys_cursor_width = wd;
2225
2226 /* Don't let the hollow cursor glyph descend below the glyph row's
2227 ascent value, lest the hollow cursor looks funny. */
2228 y = w->phys_cursor.y;
2229 ascent = row->ascent;
2230 if (row->ascent < glyph->ascent)
2231 {
2232 y =- glyph->ascent - row->ascent;
2233 ascent = glyph->ascent;
2234 }
2235
2236 /* If y is below window bottom, ensure that we still see a cursor. */
2237 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2238
2239 h = max (h0, ascent + glyph->descent);
2240 h0 = min (h0, ascent + glyph->descent);
2241
2242 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2243 if (y < y0)
2244 {
2245 h = max (h - (y0 - y) + 1, h0);
2246 y = y0 - 1;
2247 }
2248 else
2249 {
2250 y0 = window_text_bottom_y (w) - h0;
2251 if (y > y0)
2252 {
2253 h += y - y0;
2254 y = y0;
2255 }
2256 }
2257
2258 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2259 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2260 *heightp = h;
2261 }
2262
2263 /*
2264 * Remember which glyph the mouse is over.
2265 */
2266
2267 void
2268 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2269 {
2270 Lisp_Object window;
2271 struct window *w;
2272 struct glyph_row *r, *gr, *end_row;
2273 enum window_part part;
2274 enum glyph_row_area area;
2275 int x, y, width, height;
2276
2277 /* Try to determine frame pixel position and size of the glyph under
2278 frame pixel coordinates X/Y on frame F. */
2279
2280 if (window_resize_pixelwise)
2281 {
2282 width = height = 1;
2283 goto virtual_glyph;
2284 }
2285 else if (!f->glyphs_initialized_p
2286 || (window = window_from_coordinates (f, gx, gy, &part, false),
2287 NILP (window)))
2288 {
2289 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2290 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2291 goto virtual_glyph;
2292 }
2293
2294 w = XWINDOW (window);
2295 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2296 height = WINDOW_FRAME_LINE_HEIGHT (w);
2297
2298 x = window_relative_x_coord (w, part, gx);
2299 y = gy - WINDOW_TOP_EDGE_Y (w);
2300
2301 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2302 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2303
2304 if (w->pseudo_window_p)
2305 {
2306 area = TEXT_AREA;
2307 part = ON_MODE_LINE; /* Don't adjust margin. */
2308 goto text_glyph;
2309 }
2310
2311 switch (part)
2312 {
2313 case ON_LEFT_MARGIN:
2314 area = LEFT_MARGIN_AREA;
2315 goto text_glyph;
2316
2317 case ON_RIGHT_MARGIN:
2318 area = RIGHT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_HEADER_LINE:
2322 case ON_MODE_LINE:
2323 gr = (part == ON_HEADER_LINE
2324 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2325 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2326 gy = gr->y;
2327 area = TEXT_AREA;
2328 goto text_glyph_row_found;
2329
2330 case ON_TEXT:
2331 area = TEXT_AREA;
2332
2333 text_glyph:
2334 gr = 0; gy = 0;
2335 for (; r <= end_row && r->enabled_p; ++r)
2336 if (r->y + r->height > y)
2337 {
2338 gr = r; gy = r->y;
2339 break;
2340 }
2341
2342 text_glyph_row_found:
2343 if (gr && gy <= y)
2344 {
2345 struct glyph *g = gr->glyphs[area];
2346 struct glyph *end = g + gr->used[area];
2347
2348 height = gr->height;
2349 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2350 if (gx + g->pixel_width > x)
2351 break;
2352
2353 if (g < end)
2354 {
2355 if (g->type == IMAGE_GLYPH)
2356 {
2357 /* Don't remember when mouse is over image, as
2358 image may have hot-spots. */
2359 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2360 return;
2361 }
2362 width = g->pixel_width;
2363 }
2364 else
2365 {
2366 /* Use nominal char spacing at end of line. */
2367 x -= gx;
2368 gx += (x / width) * width;
2369 }
2370
2371 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2372 {
2373 gx += window_box_left_offset (w, area);
2374 /* Don't expand over the modeline to make sure the vertical
2375 drag cursor is shown early enough. */
2376 height = min (height,
2377 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2378 }
2379 }
2380 else
2381 {
2382 /* Use nominal line height at end of window. */
2383 gx = (x / width) * width;
2384 y -= gy;
2385 gy += (y / height) * height;
2386 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2387 /* See comment above. */
2388 height = min (height,
2389 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2390 }
2391 break;
2392
2393 case ON_LEFT_FRINGE:
2394 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2395 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2396 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2397 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2398 goto row_glyph;
2399
2400 case ON_RIGHT_FRINGE:
2401 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2402 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2403 : window_box_right_offset (w, TEXT_AREA));
2404 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2405 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2406 && !WINDOW_RIGHTMOST_P (w))
2407 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2408 /* Make sure the vertical border can get her own glyph to the
2409 right of the one we build here. */
2410 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2411 else
2412 width = WINDOW_PIXEL_WIDTH (w) - gx;
2413 else
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2415
2416 goto row_glyph;
2417
2418 case ON_VERTICAL_BORDER:
2419 gx = WINDOW_PIXEL_WIDTH (w) - width;
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_SCROLL_BAR:
2423 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2424 ? 0
2425 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2426 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2427 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2428 : 0)));
2429 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2430
2431 row_glyph:
2432 gr = 0, gy = 0;
2433 for (; r <= end_row && r->enabled_p; ++r)
2434 if (r->y + r->height > y)
2435 {
2436 gr = r; gy = r->y;
2437 break;
2438 }
2439
2440 if (gr && gy <= y)
2441 height = gr->height;
2442 else
2443 {
2444 /* Use nominal line height at end of window. */
2445 y -= gy;
2446 gy += (y / height) * height;
2447 }
2448 break;
2449
2450 case ON_RIGHT_DIVIDER:
2451 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2452 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2453 gy = 0;
2454 /* The bottom divider prevails. */
2455 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2456 goto add_edge;
2457
2458 case ON_BOTTOM_DIVIDER:
2459 gx = 0;
2460 width = WINDOW_PIXEL_WIDTH (w);
2461 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2462 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2463 goto add_edge;
2464
2465 default:
2466 ;
2467 virtual_glyph:
2468 /* If there is no glyph under the mouse, then we divide the screen
2469 into a grid of the smallest glyph in the frame, and use that
2470 as our "glyph". */
2471
2472 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2473 round down even for negative values. */
2474 if (gx < 0)
2475 gx -= width - 1;
2476 if (gy < 0)
2477 gy -= height - 1;
2478
2479 gx = (gx / width) * width;
2480 gy = (gy / height) * height;
2481
2482 goto store_rect;
2483 }
2484
2485 add_edge:
2486 gx += WINDOW_LEFT_EDGE_X (w);
2487 gy += WINDOW_TOP_EDGE_Y (w);
2488
2489 store_rect:
2490 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2491
2492 /* Visible feedback for debugging. */
2493 #if false && defined HAVE_X_WINDOWS
2494 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2495 f->output_data.x->normal_gc,
2496 gx, gy, width, height);
2497 #endif
2498 }
2499
2500
2501 #endif /* HAVE_WINDOW_SYSTEM */
2502
2503 static void
2504 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2505 {
2506 eassert (w);
2507 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2509 w->window_end_vpos
2510 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2511 }
2512
2513 /***********************************************************************
2514 Lisp form evaluation
2515 ***********************************************************************/
2516
2517 /* Error handler for safe_eval and safe_call. */
2518
2519 static Lisp_Object
2520 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2521 {
2522 add_to_log ("Error during redisplay: %S signaled %S",
2523 Flist (nargs, args), arg);
2524 return Qnil;
2525 }
2526
2527 /* Call function FUNC with the rest of NARGS - 1 arguments
2528 following. Return the result, or nil if something went
2529 wrong. Prevent redisplay during the evaluation. */
2530
2531 static Lisp_Object
2532 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2533 {
2534 Lisp_Object val;
2535
2536 if (inhibit_eval_during_redisplay)
2537 val = Qnil;
2538 else
2539 {
2540 ptrdiff_t i;
2541 ptrdiff_t count = SPECPDL_INDEX ();
2542 Lisp_Object *args;
2543 USE_SAFE_ALLOCA;
2544 SAFE_ALLOCA_LISP (args, nargs);
2545
2546 args[0] = func;
2547 for (i = 1; i < nargs; i++)
2548 args[i] = va_arg (ap, Lisp_Object);
2549
2550 specbind (Qinhibit_redisplay, Qt);
2551 if (inhibit_quit)
2552 specbind (Qinhibit_quit, Qt);
2553 /* Use Qt to ensure debugger does not run,
2554 so there is no possibility of wanting to redisplay. */
2555 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2556 safe_eval_handler);
2557 SAFE_FREE ();
2558 val = unbind_to (count, val);
2559 }
2560
2561 return val;
2562 }
2563
2564 Lisp_Object
2565 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2566 {
2567 Lisp_Object retval;
2568 va_list ap;
2569
2570 va_start (ap, func);
2571 retval = safe__call (false, nargs, func, ap);
2572 va_end (ap);
2573 return retval;
2574 }
2575
2576 /* Call function FN with one argument ARG.
2577 Return the result, or nil if something went wrong. */
2578
2579 Lisp_Object
2580 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2581 {
2582 return safe_call (2, fn, arg);
2583 }
2584
2585 static Lisp_Object
2586 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2587 {
2588 Lisp_Object retval;
2589 va_list ap;
2590
2591 va_start (ap, fn);
2592 retval = safe__call (inhibit_quit, 2, fn, ap);
2593 va_end (ap);
2594 return retval;
2595 }
2596
2597 Lisp_Object
2598 safe_eval (Lisp_Object sexpr)
2599 {
2600 return safe__call1 (false, Qeval, sexpr);
2601 }
2602
2603 static Lisp_Object
2604 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2605 {
2606 return safe__call1 (inhibit_quit, Qeval, sexpr);
2607 }
2608
2609 /* Call function FN with two arguments ARG1 and ARG2.
2610 Return the result, or nil if something went wrong. */
2611
2612 Lisp_Object
2613 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2614 {
2615 return safe_call (3, fn, arg1, arg2);
2616 }
2617
2618
2619 \f
2620 /***********************************************************************
2621 Debugging
2622 ***********************************************************************/
2623
2624 /* Define CHECK_IT to perform sanity checks on iterators.
2625 This is for debugging. It is too slow to do unconditionally. */
2626
2627 static void
2628 CHECK_IT (struct it *it)
2629 {
2630 #if false
2631 if (it->method == GET_FROM_STRING)
2632 {
2633 eassert (STRINGP (it->string));
2634 eassert (IT_STRING_CHARPOS (*it) >= 0);
2635 }
2636 else
2637 {
2638 eassert (IT_STRING_CHARPOS (*it) < 0);
2639 if (it->method == GET_FROM_BUFFER)
2640 {
2641 /* Check that character and byte positions agree. */
2642 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2643 }
2644 }
2645
2646 if (it->dpvec)
2647 eassert (it->current.dpvec_index >= 0);
2648 else
2649 eassert (it->current.dpvec_index < 0);
2650 #endif
2651 }
2652
2653
2654 /* Check that the window end of window W is what we expect it
2655 to be---the last row in the current matrix displaying text. */
2656
2657 static void
2658 CHECK_WINDOW_END (struct window *w)
2659 {
2660 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2661 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2662 {
2663 struct glyph_row *row;
2664 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2665 !row->enabled_p
2666 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2667 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2668 }
2669 #endif
2670 }
2671
2672 /***********************************************************************
2673 Iterator initialization
2674 ***********************************************************************/
2675
2676 /* Initialize IT for displaying current_buffer in window W, starting
2677 at character position CHARPOS. CHARPOS < 0 means that no buffer
2678 position is specified which is useful when the iterator is assigned
2679 a position later. BYTEPOS is the byte position corresponding to
2680 CHARPOS.
2681
2682 If ROW is not null, calls to produce_glyphs with IT as parameter
2683 will produce glyphs in that row.
2684
2685 BASE_FACE_ID is the id of a base face to use. It must be one of
2686 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2688 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2689
2690 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2691 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2692 will be initialized to use the corresponding mode line glyph row of
2693 the desired matrix of W. */
2694
2695 void
2696 init_iterator (struct it *it, struct window *w,
2697 ptrdiff_t charpos, ptrdiff_t bytepos,
2698 struct glyph_row *row, enum face_id base_face_id)
2699 {
2700 enum face_id remapped_base_face_id = base_face_id;
2701
2702 /* Some precondition checks. */
2703 eassert (w != NULL && it != NULL);
2704 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2705 && charpos <= ZV));
2706
2707 /* If face attributes have been changed since the last redisplay,
2708 free realized faces now because they depend on face definitions
2709 that might have changed. Don't free faces while there might be
2710 desired matrices pending which reference these faces. */
2711 if (!inhibit_free_realized_faces)
2712 {
2713 if (face_change)
2714 {
2715 face_change = false;
2716 free_all_realized_faces (Qnil);
2717 }
2718 else if (XFRAME (w->frame)->face_change)
2719 {
2720 XFRAME (w->frame)->face_change = 0;
2721 free_all_realized_faces (w->frame);
2722 }
2723 }
2724
2725 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2726 if (! NILP (Vface_remapping_alist))
2727 remapped_base_face_id
2728 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2729
2730 /* Use one of the mode line rows of W's desired matrix if
2731 appropriate. */
2732 if (row == NULL)
2733 {
2734 if (base_face_id == MODE_LINE_FACE_ID
2735 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2736 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2737 else if (base_face_id == HEADER_LINE_FACE_ID)
2738 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2739 }
2740
2741 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2742 Other parts of redisplay rely on that. */
2743 memclear (it, sizeof *it);
2744 it->current.overlay_string_index = -1;
2745 it->current.dpvec_index = -1;
2746 it->base_face_id = remapped_base_face_id;
2747 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2748 it->paragraph_embedding = L2R;
2749 it->bidi_it.w = w;
2750
2751 /* The window in which we iterate over current_buffer: */
2752 XSETWINDOW (it->window, w);
2753 it->w = w;
2754 it->f = XFRAME (w->frame);
2755
2756 it->cmp_it.id = -1;
2757
2758 /* Extra space between lines (on window systems only). */
2759 if (base_face_id == DEFAULT_FACE_ID
2760 && FRAME_WINDOW_P (it->f))
2761 {
2762 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2763 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2764 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2765 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2766 * FRAME_LINE_HEIGHT (it->f));
2767 else if (it->f->extra_line_spacing > 0)
2768 it->extra_line_spacing = it->f->extra_line_spacing;
2769 }
2770
2771 /* If realized faces have been removed, e.g. because of face
2772 attribute changes of named faces, recompute them. When running
2773 in batch mode, the face cache of the initial frame is null. If
2774 we happen to get called, make a dummy face cache. */
2775 if (FRAME_FACE_CACHE (it->f) == NULL)
2776 init_frame_faces (it->f);
2777 if (FRAME_FACE_CACHE (it->f)->used == 0)
2778 recompute_basic_faces (it->f);
2779
2780 it->override_ascent = -1;
2781
2782 /* Are control characters displayed as `^C'? */
2783 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2784
2785 /* -1 means everything between a CR and the following line end
2786 is invisible. >0 means lines indented more than this value are
2787 invisible. */
2788 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2789 ? (clip_to_bounds
2790 (-1, XINT (BVAR (current_buffer, selective_display)),
2791 PTRDIFF_MAX))
2792 : (!NILP (BVAR (current_buffer, selective_display))
2793 ? -1 : 0));
2794 it->selective_display_ellipsis_p
2795 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2796
2797 /* Display table to use. */
2798 it->dp = window_display_table (w);
2799
2800 /* Are multibyte characters enabled in current_buffer? */
2801 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2802
2803 /* Get the position at which the redisplay_end_trigger hook should
2804 be run, if it is to be run at all. */
2805 if (MARKERP (w->redisplay_end_trigger)
2806 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2807 it->redisplay_end_trigger_charpos
2808 = marker_position (w->redisplay_end_trigger);
2809 else if (INTEGERP (w->redisplay_end_trigger))
2810 it->redisplay_end_trigger_charpos
2811 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2812 PTRDIFF_MAX);
2813
2814 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2815
2816 /* Are lines in the display truncated? */
2817 if (TRUNCATE != 0)
2818 it->line_wrap = TRUNCATE;
2819 if (base_face_id == DEFAULT_FACE_ID
2820 && !it->w->hscroll
2821 && (WINDOW_FULL_WIDTH_P (it->w)
2822 || NILP (Vtruncate_partial_width_windows)
2823 || (INTEGERP (Vtruncate_partial_width_windows)
2824 /* PXW: Shall we do something about this? */
2825 && (XINT (Vtruncate_partial_width_windows)
2826 <= WINDOW_TOTAL_COLS (it->w))))
2827 && NILP (BVAR (current_buffer, truncate_lines)))
2828 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2829 ? WINDOW_WRAP : WORD_WRAP;
2830
2831 /* Get dimensions of truncation and continuation glyphs. These are
2832 displayed as fringe bitmaps under X, but we need them for such
2833 frames when the fringes are turned off. But leave the dimensions
2834 zero for tooltip frames, as these glyphs look ugly there and also
2835 sabotage calculations of tooltip dimensions in x-show-tip. */
2836 #ifdef HAVE_WINDOW_SYSTEM
2837 if (!(FRAME_WINDOW_P (it->f)
2838 && FRAMEP (tip_frame)
2839 && it->f == XFRAME (tip_frame)))
2840 #endif
2841 {
2842 if (it->line_wrap == TRUNCATE)
2843 {
2844 /* We will need the truncation glyph. */
2845 eassert (it->glyph_row == NULL);
2846 produce_special_glyphs (it, IT_TRUNCATION);
2847 it->truncation_pixel_width = it->pixel_width;
2848 }
2849 else
2850 {
2851 /* We will need the continuation glyph. */
2852 eassert (it->glyph_row == NULL);
2853 produce_special_glyphs (it, IT_CONTINUATION);
2854 it->continuation_pixel_width = it->pixel_width;
2855 }
2856 }
2857
2858 /* Reset these values to zero because the produce_special_glyphs
2859 above has changed them. */
2860 it->pixel_width = it->ascent = it->descent = 0;
2861 it->phys_ascent = it->phys_descent = 0;
2862
2863 /* Set this after getting the dimensions of truncation and
2864 continuation glyphs, so that we don't produce glyphs when calling
2865 produce_special_glyphs, above. */
2866 it->glyph_row = row;
2867 it->area = TEXT_AREA;
2868
2869 /* Get the dimensions of the display area. The display area
2870 consists of the visible window area plus a horizontally scrolled
2871 part to the left of the window. All x-values are relative to the
2872 start of this total display area. */
2873 if (base_face_id != DEFAULT_FACE_ID)
2874 {
2875 /* Mode lines, menu bar in terminal frames. */
2876 it->first_visible_x = 0;
2877 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2878 }
2879 else
2880 {
2881 it->first_visible_x
2882 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2883 it->last_visible_x = (it->first_visible_x
2884 + window_box_width (w, TEXT_AREA));
2885
2886 /* If we truncate lines, leave room for the truncation glyph(s) at
2887 the right margin. Otherwise, leave room for the continuation
2888 glyph(s). Done only if the window has no right fringe. */
2889 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2890 {
2891 if (it->line_wrap == TRUNCATE)
2892 it->last_visible_x -= it->truncation_pixel_width;
2893 else
2894 it->last_visible_x -= it->continuation_pixel_width;
2895 }
2896
2897 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2898 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2899 }
2900
2901 /* Leave room for a border glyph. */
2902 if (!FRAME_WINDOW_P (it->f)
2903 && !WINDOW_RIGHTMOST_P (it->w))
2904 it->last_visible_x -= 1;
2905
2906 it->last_visible_y = window_text_bottom_y (w);
2907
2908 /* For mode lines and alike, arrange for the first glyph having a
2909 left box line if the face specifies a box. */
2910 if (base_face_id != DEFAULT_FACE_ID)
2911 {
2912 struct face *face;
2913
2914 it->face_id = remapped_base_face_id;
2915
2916 /* If we have a boxed mode line, make the first character appear
2917 with a left box line. */
2918 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2919 if (face && face->box != FACE_NO_BOX)
2920 it->start_of_box_run_p = true;
2921 }
2922
2923 /* If a buffer position was specified, set the iterator there,
2924 getting overlays and face properties from that position. */
2925 if (charpos >= BUF_BEG (current_buffer))
2926 {
2927 it->stop_charpos = charpos;
2928 it->end_charpos = ZV;
2929 eassert (charpos == BYTE_TO_CHAR (bytepos));
2930 IT_CHARPOS (*it) = charpos;
2931 IT_BYTEPOS (*it) = bytepos;
2932
2933 /* We will rely on `reseat' to set this up properly, via
2934 handle_face_prop. */
2935 it->face_id = it->base_face_id;
2936
2937 it->start = it->current;
2938 /* Do we need to reorder bidirectional text? Not if this is a
2939 unibyte buffer: by definition, none of the single-byte
2940 characters are strong R2L, so no reordering is needed. And
2941 bidi.c doesn't support unibyte buffers anyway. Also, don't
2942 reorder while we are loading loadup.el, since the tables of
2943 character properties needed for reordering are not yet
2944 available. */
2945 it->bidi_p =
2946 NILP (Vpurify_flag)
2947 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2948 && it->multibyte_p;
2949
2950 /* If we are to reorder bidirectional text, init the bidi
2951 iterator. */
2952 if (it->bidi_p)
2953 {
2954 /* Since we don't know at this point whether there will be
2955 any R2L lines in the window, we reserve space for
2956 truncation/continuation glyphs even if only the left
2957 fringe is absent. */
2958 if (base_face_id == DEFAULT_FACE_ID
2959 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2960 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2961 {
2962 if (it->line_wrap == TRUNCATE)
2963 it->last_visible_x -= it->truncation_pixel_width;
2964 else
2965 it->last_visible_x -= it->continuation_pixel_width;
2966 }
2967 /* Note the paragraph direction that this buffer wants to
2968 use. */
2969 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2970 Qleft_to_right))
2971 it->paragraph_embedding = L2R;
2972 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qright_to_left))
2974 it->paragraph_embedding = R2L;
2975 else
2976 it->paragraph_embedding = NEUTRAL_DIR;
2977 bidi_unshelve_cache (NULL, false);
2978 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2979 &it->bidi_it);
2980 }
2981
2982 /* Compute faces etc. */
2983 reseat (it, it->current.pos, true);
2984 }
2985
2986 CHECK_IT (it);
2987 }
2988
2989
2990 /* Initialize IT for the display of window W with window start POS. */
2991
2992 void
2993 start_display (struct it *it, struct window *w, struct text_pos pos)
2994 {
2995 struct glyph_row *row;
2996 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2997
2998 row = w->desired_matrix->rows + first_vpos;
2999 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3000 it->first_vpos = first_vpos;
3001
3002 /* Don't reseat to previous visible line start if current start
3003 position is in a string or image. */
3004 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3005 {
3006 int first_y = it->current_y;
3007
3008 /* If window start is not at a line start, skip forward to POS to
3009 get the correct continuation lines width. */
3010 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3011 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3012 if (!start_at_line_beg_p)
3013 {
3014 int new_x;
3015
3016 reseat_at_previous_visible_line_start (it);
3017 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3018
3019 new_x = it->current_x + it->pixel_width;
3020
3021 /* If lines are continued, this line may end in the middle
3022 of a multi-glyph character (e.g. a control character
3023 displayed as \003, or in the middle of an overlay
3024 string). In this case move_it_to above will not have
3025 taken us to the start of the continuation line but to the
3026 end of the continued line. */
3027 if (it->current_x > 0
3028 && it->line_wrap != TRUNCATE /* Lines are continued. */
3029 && (/* And glyph doesn't fit on the line. */
3030 new_x > it->last_visible_x
3031 /* Or it fits exactly and we're on a window
3032 system frame. */
3033 || (new_x == it->last_visible_x
3034 && FRAME_WINDOW_P (it->f)
3035 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3036 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3037 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3038 {
3039 if ((it->current.dpvec_index >= 0
3040 || it->current.overlay_string_index >= 0)
3041 /* If we are on a newline from a display vector or
3042 overlay string, then we are already at the end of
3043 a screen line; no need to go to the next line in
3044 that case, as this line is not really continued.
3045 (If we do go to the next line, C-e will not DTRT.) */
3046 && it->c != '\n')
3047 {
3048 set_iterator_to_next (it, true);
3049 move_it_in_display_line_to (it, -1, -1, 0);
3050 }
3051
3052 it->continuation_lines_width += it->current_x;
3053 }
3054 /* If the character at POS is displayed via a display
3055 vector, move_it_to above stops at the final glyph of
3056 IT->dpvec. To make the caller redisplay that character
3057 again (a.k.a. start at POS), we need to reset the
3058 dpvec_index to the beginning of IT->dpvec. */
3059 else if (it->current.dpvec_index >= 0)
3060 it->current.dpvec_index = 0;
3061
3062 /* We're starting a new display line, not affected by the
3063 height of the continued line, so clear the appropriate
3064 fields in the iterator structure. */
3065 it->max_ascent = it->max_descent = 0;
3066 it->max_phys_ascent = it->max_phys_descent = 0;
3067
3068 it->current_y = first_y;
3069 it->vpos = 0;
3070 it->current_x = it->hpos = 0;
3071 }
3072 }
3073 }
3074
3075
3076 /* Return true if POS is a position in ellipses displayed for invisible
3077 text. W is the window we display, for text property lookup. */
3078
3079 static bool
3080 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3081 {
3082 Lisp_Object prop, window;
3083 bool ellipses_p = false;
3084 ptrdiff_t charpos = CHARPOS (pos->pos);
3085
3086 /* If POS specifies a position in a display vector, this might
3087 be for an ellipsis displayed for invisible text. We won't
3088 get the iterator set up for delivering that ellipsis unless
3089 we make sure that it gets aware of the invisible text. */
3090 if (pos->dpvec_index >= 0
3091 && pos->overlay_string_index < 0
3092 && CHARPOS (pos->string_pos) < 0
3093 && charpos > BEGV
3094 && (XSETWINDOW (window, w),
3095 prop = Fget_char_property (make_number (charpos),
3096 Qinvisible, window),
3097 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3098 {
3099 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3100 window);
3101 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3102 }
3103
3104 return ellipses_p;
3105 }
3106
3107
3108 /* Initialize IT for stepping through current_buffer in window W,
3109 starting at position POS that includes overlay string and display
3110 vector/ control character translation position information. Value
3111 is false if there are overlay strings with newlines at POS. */
3112
3113 static bool
3114 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3115 {
3116 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3117 int i;
3118 bool overlay_strings_with_newlines = false;
3119
3120 /* If POS specifies a position in a display vector, this might
3121 be for an ellipsis displayed for invisible text. We won't
3122 get the iterator set up for delivering that ellipsis unless
3123 we make sure that it gets aware of the invisible text. */
3124 if (in_ellipses_for_invisible_text_p (pos, w))
3125 {
3126 --charpos;
3127 bytepos = 0;
3128 }
3129
3130 /* Keep in mind: the call to reseat in init_iterator skips invisible
3131 text, so we might end up at a position different from POS. This
3132 is only a problem when POS is a row start after a newline and an
3133 overlay starts there with an after-string, and the overlay has an
3134 invisible property. Since we don't skip invisible text in
3135 display_line and elsewhere immediately after consuming the
3136 newline before the row start, such a POS will not be in a string,
3137 but the call to init_iterator below will move us to the
3138 after-string. */
3139 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3140
3141 /* This only scans the current chunk -- it should scan all chunks.
3142 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3143 to 16 in 22.1 to make this a lesser problem. */
3144 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3145 {
3146 const char *s = SSDATA (it->overlay_strings[i]);
3147 const char *e = s + SBYTES (it->overlay_strings[i]);
3148
3149 while (s < e && *s != '\n')
3150 ++s;
3151
3152 if (s < e)
3153 {
3154 overlay_strings_with_newlines = true;
3155 break;
3156 }
3157 }
3158
3159 /* If position is within an overlay string, set up IT to the right
3160 overlay string. */
3161 if (pos->overlay_string_index >= 0)
3162 {
3163 int relative_index;
3164
3165 /* If the first overlay string happens to have a `display'
3166 property for an image, the iterator will be set up for that
3167 image, and we have to undo that setup first before we can
3168 correct the overlay string index. */
3169 if (it->method == GET_FROM_IMAGE)
3170 pop_it (it);
3171
3172 /* We already have the first chunk of overlay strings in
3173 IT->overlay_strings. Load more until the one for
3174 pos->overlay_string_index is in IT->overlay_strings. */
3175 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3176 {
3177 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3178 it->current.overlay_string_index = 0;
3179 while (n--)
3180 {
3181 load_overlay_strings (it, 0);
3182 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3183 }
3184 }
3185
3186 it->current.overlay_string_index = pos->overlay_string_index;
3187 relative_index = (it->current.overlay_string_index
3188 % OVERLAY_STRING_CHUNK_SIZE);
3189 it->string = it->overlay_strings[relative_index];
3190 eassert (STRINGP (it->string));
3191 it->current.string_pos = pos->string_pos;
3192 it->method = GET_FROM_STRING;
3193 it->end_charpos = SCHARS (it->string);
3194 /* Set up the bidi iterator for this overlay string. */
3195 if (it->bidi_p)
3196 {
3197 it->bidi_it.string.lstring = it->string;
3198 it->bidi_it.string.s = NULL;
3199 it->bidi_it.string.schars = SCHARS (it->string);
3200 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3201 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3202 it->bidi_it.string.unibyte = !it->multibyte_p;
3203 it->bidi_it.w = it->w;
3204 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3205 FRAME_WINDOW_P (it->f), &it->bidi_it);
3206
3207 /* Synchronize the state of the bidi iterator with
3208 pos->string_pos. For any string position other than
3209 zero, this will be done automagically when we resume
3210 iteration over the string and get_visually_first_element
3211 is called. But if string_pos is zero, and the string is
3212 to be reordered for display, we need to resync manually,
3213 since it could be that the iteration state recorded in
3214 pos ended at string_pos of 0 moving backwards in string. */
3215 if (CHARPOS (pos->string_pos) == 0)
3216 {
3217 get_visually_first_element (it);
3218 if (IT_STRING_CHARPOS (*it) != 0)
3219 do {
3220 /* Paranoia. */
3221 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3222 bidi_move_to_visually_next (&it->bidi_it);
3223 } while (it->bidi_it.charpos != 0);
3224 }
3225 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3226 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3227 }
3228 }
3229
3230 if (CHARPOS (pos->string_pos) >= 0)
3231 {
3232 /* Recorded position is not in an overlay string, but in another
3233 string. This can only be a string from a `display' property.
3234 IT should already be filled with that string. */
3235 it->current.string_pos = pos->string_pos;
3236 eassert (STRINGP (it->string));
3237 if (it->bidi_p)
3238 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3239 FRAME_WINDOW_P (it->f), &it->bidi_it);
3240 }
3241
3242 /* Restore position in display vector translations, control
3243 character translations or ellipses. */
3244 if (pos->dpvec_index >= 0)
3245 {
3246 if (it->dpvec == NULL)
3247 get_next_display_element (it);
3248 eassert (it->dpvec && it->current.dpvec_index == 0);
3249 it->current.dpvec_index = pos->dpvec_index;
3250 }
3251
3252 CHECK_IT (it);
3253 return !overlay_strings_with_newlines;
3254 }
3255
3256
3257 /* Initialize IT for stepping through current_buffer in window W
3258 starting at ROW->start. */
3259
3260 static void
3261 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3262 {
3263 init_from_display_pos (it, w, &row->start);
3264 it->start = row->start;
3265 it->continuation_lines_width = row->continuation_lines_width;
3266 CHECK_IT (it);
3267 }
3268
3269
3270 /* Initialize IT for stepping through current_buffer in window W
3271 starting in the line following ROW, i.e. starting at ROW->end.
3272 Value is false if there are overlay strings with newlines at ROW's
3273 end position. */
3274
3275 static bool
3276 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3277 {
3278 bool success = false;
3279
3280 if (init_from_display_pos (it, w, &row->end))
3281 {
3282 if (row->continued_p)
3283 it->continuation_lines_width
3284 = row->continuation_lines_width + row->pixel_width;
3285 CHECK_IT (it);
3286 success = true;
3287 }
3288
3289 return success;
3290 }
3291
3292
3293
3294 \f
3295 /***********************************************************************
3296 Text properties
3297 ***********************************************************************/
3298
3299 /* Called when IT reaches IT->stop_charpos. Handle text property and
3300 overlay changes. Set IT->stop_charpos to the next position where
3301 to stop. */
3302
3303 static void
3304 handle_stop (struct it *it)
3305 {
3306 enum prop_handled handled;
3307 bool handle_overlay_change_p;
3308 struct props *p;
3309
3310 it->dpvec = NULL;
3311 it->current.dpvec_index = -1;
3312 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3313 it->ellipsis_p = false;
3314
3315 /* Use face of preceding text for ellipsis (if invisible) */
3316 if (it->selective_display_ellipsis_p)
3317 it->saved_face_id = it->face_id;
3318
3319 /* Here's the description of the semantics of, and the logic behind,
3320 the various HANDLED_* statuses:
3321
3322 HANDLED_NORMALLY means the handler did its job, and the loop
3323 should proceed to calling the next handler in order.
3324
3325 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3326 change in the properties and overlays at current position, so the
3327 loop should be restarted, to re-invoke the handlers that were
3328 already called. This happens when fontification-functions were
3329 called by handle_fontified_prop, and actually fontified
3330 something. Another case where HANDLED_RECOMPUTE_PROPS is
3331 returned is when we discover overlay strings that need to be
3332 displayed right away. The loop below will continue for as long
3333 as the status is HANDLED_RECOMPUTE_PROPS.
3334
3335 HANDLED_RETURN means return immediately to the caller, to
3336 continue iteration without calling any further handlers. This is
3337 used when we need to act on some property right away, for example
3338 when we need to display the ellipsis or a replacing display
3339 property, such as display string or image.
3340
3341 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3342 consumed, and the handler switched to the next overlay string.
3343 This signals the loop below to refrain from looking for more
3344 overlays before all the overlay strings of the current overlay
3345 are processed.
3346
3347 Some of the handlers called by the loop push the iterator state
3348 onto the stack (see 'push_it'), and arrange for the iteration to
3349 continue with another object, such as an image, a display string,
3350 or an overlay string. In most such cases, it->stop_charpos is
3351 set to the first character of the string, so that when the
3352 iteration resumes, this function will immediately be called
3353 again, to examine the properties at the beginning of the string.
3354
3355 When a display or overlay string is exhausted, the iterator state
3356 is popped (see 'pop_it'), and iteration continues with the
3357 previous object. Again, in many such cases this function is
3358 called again to find the next position where properties might
3359 change. */
3360
3361 do
3362 {
3363 handled = HANDLED_NORMALLY;
3364
3365 /* Call text property handlers. */
3366 for (p = it_props; p->handler; ++p)
3367 {
3368 handled = p->handler (it);
3369
3370 if (handled == HANDLED_RECOMPUTE_PROPS)
3371 break;
3372 else if (handled == HANDLED_RETURN)
3373 {
3374 /* We still want to show before and after strings from
3375 overlays even if the actual buffer text is replaced. */
3376 if (!handle_overlay_change_p
3377 || it->sp > 1
3378 /* Don't call get_overlay_strings_1 if we already
3379 have overlay strings loaded, because doing so
3380 will load them again and push the iterator state
3381 onto the stack one more time, which is not
3382 expected by the rest of the code that processes
3383 overlay strings. */
3384 || (it->current.overlay_string_index < 0
3385 && !get_overlay_strings_1 (it, 0, false)))
3386 {
3387 if (it->ellipsis_p)
3388 setup_for_ellipsis (it, 0);
3389 /* When handling a display spec, we might load an
3390 empty string. In that case, discard it here. We
3391 used to discard it in handle_single_display_spec,
3392 but that causes get_overlay_strings_1, above, to
3393 ignore overlay strings that we must check. */
3394 if (STRINGP (it->string) && !SCHARS (it->string))
3395 pop_it (it);
3396 return;
3397 }
3398 else if (STRINGP (it->string) && !SCHARS (it->string))
3399 pop_it (it);
3400 else
3401 {
3402 it->string_from_display_prop_p = false;
3403 it->from_disp_prop_p = false;
3404 handle_overlay_change_p = false;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = false;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = false;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, false);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist,
3499 builtin_lisp_symbol (p->name));
3500
3501 /* Look for an interval following iv that has different
3502 properties. */
3503 for (next_iv = next_interval (iv);
3504 (next_iv
3505 && (NILP (limit)
3506 || XFASTINT (limit) > next_iv->position));
3507 next_iv = next_interval (next_iv))
3508 {
3509 for (p = it_props; p->handler; ++p)
3510 {
3511 Lisp_Object new_value = textget (next_iv->plist,
3512 builtin_lisp_symbol (p->name));
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560 USE_SAFE_ALLOCA;
3561
3562 /* Get all overlays at the given position. */
3563 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3564
3565 /* If any of these overlays ends before endpos,
3566 use its ending point instead. */
3567 for (i = 0; i < noverlays; ++i)
3568 {
3569 Lisp_Object oend;
3570 ptrdiff_t oendpos;
3571
3572 oend = OVERLAY_END (overlays[i]);
3573 oendpos = OVERLAY_POSITION (oend);
3574 endpos = min (endpos, oendpos);
3575 }
3576
3577 SAFE_FREE ();
3578 return endpos;
3579 }
3580
3581 /* How many characters forward to search for a display property or
3582 display string. Searching too far forward makes the bidi display
3583 sluggish, especially in small windows. */
3584 #define MAX_DISP_SCAN 250
3585
3586 /* Return the character position of a display string at or after
3587 position specified by POSITION. If no display string exists at or
3588 after POSITION, return ZV. A display string is either an overlay
3589 with `display' property whose value is a string, or a `display'
3590 text property whose value is a string. STRING is data about the
3591 string to iterate; if STRING->lstring is nil, we are iterating a
3592 buffer. FRAME_WINDOW_P is true when we are displaying a window
3593 on a GUI frame. DISP_PROP is set to zero if we searched
3594 MAX_DISP_SCAN characters forward without finding any display
3595 strings, non-zero otherwise. It is set to 2 if the display string
3596 uses any kind of `(space ...)' spec that will produce a stretch of
3597 white space in the text area. */
3598 ptrdiff_t
3599 compute_display_string_pos (struct text_pos *position,
3600 struct bidi_string_data *string,
3601 struct window *w,
3602 bool frame_window_p, int *disp_prop)
3603 {
3604 /* OBJECT = nil means current buffer. */
3605 Lisp_Object object, object1;
3606 Lisp_Object pos, spec, limpos;
3607 bool string_p = string && (STRINGP (string->lstring) || string->s);
3608 ptrdiff_t eob = string_p ? string->schars : ZV;
3609 ptrdiff_t begb = string_p ? 0 : BEGV;
3610 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3611 ptrdiff_t lim =
3612 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3613 struct text_pos tpos;
3614 int rv = 0;
3615
3616 if (string && STRINGP (string->lstring))
3617 object1 = object = string->lstring;
3618 else if (w && !string_p)
3619 {
3620 XSETWINDOW (object, w);
3621 object1 = Qnil;
3622 }
3623 else
3624 object1 = object = Qnil;
3625
3626 *disp_prop = 1;
3627
3628 if (charpos >= eob
3629 /* We don't support display properties whose values are strings
3630 that have display string properties. */
3631 || string->from_disp_str
3632 /* C strings cannot have display properties. */
3633 || (string->s && !STRINGP (object)))
3634 {
3635 *disp_prop = 0;
3636 return eob;
3637 }
3638
3639 /* If the character at CHARPOS is where the display string begins,
3640 return CHARPOS. */
3641 pos = make_number (charpos);
3642 if (STRINGP (object))
3643 bufpos = string->bufpos;
3644 else
3645 bufpos = charpos;
3646 tpos = *position;
3647 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3648 && (charpos <= begb
3649 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3650 object),
3651 spec))
3652 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3653 frame_window_p)))
3654 {
3655 if (rv == 2)
3656 *disp_prop = 2;
3657 return charpos;
3658 }
3659
3660 /* Look forward for the first character with a `display' property
3661 that will replace the underlying text when displayed. */
3662 limpos = make_number (lim);
3663 do {
3664 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3665 CHARPOS (tpos) = XFASTINT (pos);
3666 if (CHARPOS (tpos) >= lim)
3667 {
3668 *disp_prop = 0;
3669 break;
3670 }
3671 if (STRINGP (object))
3672 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3673 else
3674 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3675 spec = Fget_char_property (pos, Qdisplay, object);
3676 if (!STRINGP (object))
3677 bufpos = CHARPOS (tpos);
3678 } while (NILP (spec)
3679 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3680 bufpos, frame_window_p)));
3681 if (rv == 2)
3682 *disp_prop = 2;
3683
3684 return CHARPOS (tpos);
3685 }
3686
3687 /* Return the character position of the end of the display string that
3688 started at CHARPOS. If there's no display string at CHARPOS,
3689 return -1. A display string is either an overlay with `display'
3690 property whose value is a string or a `display' text property whose
3691 value is a string. */
3692 ptrdiff_t
3693 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3694 {
3695 /* OBJECT = nil means current buffer. */
3696 Lisp_Object object =
3697 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3698 Lisp_Object pos = make_number (charpos);
3699 ptrdiff_t eob =
3700 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3701
3702 if (charpos >= eob || (string->s && !STRINGP (object)))
3703 return eob;
3704
3705 /* It could happen that the display property or overlay was removed
3706 since we found it in compute_display_string_pos above. One way
3707 this can happen is if JIT font-lock was called (through
3708 handle_fontified_prop), and jit-lock-functions remove text
3709 properties or overlays from the portion of buffer that includes
3710 CHARPOS. Muse mode is known to do that, for example. In this
3711 case, we return -1 to the caller, to signal that no display
3712 string is actually present at CHARPOS. See bidi_fetch_char for
3713 how this is handled.
3714
3715 An alternative would be to never look for display properties past
3716 it->stop_charpos. But neither compute_display_string_pos nor
3717 bidi_fetch_char that calls it know or care where the next
3718 stop_charpos is. */
3719 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3720 return -1;
3721
3722 /* Look forward for the first character where the `display' property
3723 changes. */
3724 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3725
3726 return XFASTINT (pos);
3727 }
3728
3729
3730 \f
3731 /***********************************************************************
3732 Fontification
3733 ***********************************************************************/
3734
3735 /* Handle changes in the `fontified' property of the current buffer by
3736 calling hook functions from Qfontification_functions to fontify
3737 regions of text. */
3738
3739 static enum prop_handled
3740 handle_fontified_prop (struct it *it)
3741 {
3742 Lisp_Object prop, pos;
3743 enum prop_handled handled = HANDLED_NORMALLY;
3744
3745 if (!NILP (Vmemory_full))
3746 return handled;
3747
3748 /* Get the value of the `fontified' property at IT's current buffer
3749 position. (The `fontified' property doesn't have a special
3750 meaning in strings.) If the value is nil, call functions from
3751 Qfontification_functions. */
3752 if (!STRINGP (it->string)
3753 && it->s == NULL
3754 && !NILP (Vfontification_functions)
3755 && !NILP (Vrun_hooks)
3756 && (pos = make_number (IT_CHARPOS (*it)),
3757 prop = Fget_char_property (pos, Qfontified, Qnil),
3758 /* Ignore the special cased nil value always present at EOB since
3759 no amount of fontifying will be able to change it. */
3760 NILP (prop) && IT_CHARPOS (*it) < Z))
3761 {
3762 ptrdiff_t count = SPECPDL_INDEX ();
3763 Lisp_Object val;
3764 struct buffer *obuf = current_buffer;
3765 ptrdiff_t begv = BEGV, zv = ZV;
3766 bool old_clip_changed = current_buffer->clip_changed;
3767
3768 val = Vfontification_functions;
3769 specbind (Qfontification_functions, Qnil);
3770
3771 eassert (it->end_charpos == ZV);
3772
3773 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3774 safe_call1 (val, pos);
3775 else
3776 {
3777 Lisp_Object fns, fn;
3778
3779 fns = Qnil;
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804 }
3805
3806 unbind_to (count, Qnil);
3807
3808 /* Fontification functions routinely call `save-restriction'.
3809 Normally, this tags clip_changed, which can confuse redisplay
3810 (see discussion in Bug#6671). Since we don't perform any
3811 special handling of fontification changes in the case where
3812 `save-restriction' isn't called, there's no point doing so in
3813 this case either. So, if the buffer's restrictions are
3814 actually left unchanged, reset clip_changed. */
3815 if (obuf == current_buffer)
3816 {
3817 if (begv == BEGV && zv == ZV)
3818 current_buffer->clip_changed = old_clip_changed;
3819 }
3820 /* There isn't much we can reasonably do to protect against
3821 misbehaving fontification, but here's a fig leaf. */
3822 else if (BUFFER_LIVE_P (obuf))
3823 set_buffer_internal_1 (obuf);
3824
3825 /* The fontification code may have added/removed text.
3826 It could do even a lot worse, but let's at least protect against
3827 the most obvious case where only the text past `pos' gets changed',
3828 as is/was done in grep.el where some escapes sequences are turned
3829 into face properties (bug#7876). */
3830 it->end_charpos = ZV;
3831
3832 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3833 something. This avoids an endless loop if they failed to
3834 fontify the text for which reason ever. */
3835 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3836 handled = HANDLED_RECOMPUTE_PROPS;
3837 }
3838
3839 return handled;
3840 }
3841
3842
3843 \f
3844 /***********************************************************************
3845 Faces
3846 ***********************************************************************/
3847
3848 /* Set up iterator IT from face properties at its current position.
3849 Called from handle_stop. */
3850
3851 static enum prop_handled
3852 handle_face_prop (struct it *it)
3853 {
3854 int new_face_id;
3855 ptrdiff_t next_stop;
3856
3857 if (!STRINGP (it->string))
3858 {
3859 new_face_id
3860 = face_at_buffer_position (it->w,
3861 IT_CHARPOS (*it),
3862 &next_stop,
3863 (IT_CHARPOS (*it)
3864 + TEXT_PROP_DISTANCE_LIMIT),
3865 false, it->base_face_id);
3866
3867 /* Is this a start of a run of characters with box face?
3868 Caveat: this can be called for a freshly initialized
3869 iterator; face_id is -1 in this case. We know that the new
3870 face will not change until limit, i.e. if the new face has a
3871 box, all characters up to limit will have one. But, as
3872 usual, we don't know whether limit is really the end. */
3873 if (new_face_id != it->face_id)
3874 {
3875 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3876 /* If it->face_id is -1, old_face below will be NULL, see
3877 the definition of FACE_FROM_ID. This will happen if this
3878 is the initial call that gets the face. */
3879 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3880
3881 /* If the value of face_id of the iterator is -1, we have to
3882 look in front of IT's position and see whether there is a
3883 face there that's different from new_face_id. */
3884 if (!old_face && IT_CHARPOS (*it) > BEG)
3885 {
3886 int prev_face_id = face_before_it_pos (it);
3887
3888 old_face = FACE_FROM_ID (it->f, prev_face_id);
3889 }
3890
3891 /* If the new face has a box, but the old face does not,
3892 this is the start of a run of characters with box face,
3893 i.e. this character has a shadow on the left side. */
3894 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3895 && (old_face == NULL || !old_face->box));
3896 it->face_box_p = new_face->box != FACE_NO_BOX;
3897 }
3898 }
3899 else
3900 {
3901 int base_face_id;
3902 ptrdiff_t bufpos;
3903 int i;
3904 Lisp_Object from_overlay
3905 = (it->current.overlay_string_index >= 0
3906 ? it->string_overlays[it->current.overlay_string_index
3907 % OVERLAY_STRING_CHUNK_SIZE]
3908 : Qnil);
3909
3910 /* See if we got to this string directly or indirectly from
3911 an overlay property. That includes the before-string or
3912 after-string of an overlay, strings in display properties
3913 provided by an overlay, their text properties, etc.
3914
3915 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3916 if (! NILP (from_overlay))
3917 for (i = it->sp - 1; i >= 0; i--)
3918 {
3919 if (it->stack[i].current.overlay_string_index >= 0)
3920 from_overlay
3921 = it->string_overlays[it->stack[i].current.overlay_string_index
3922 % OVERLAY_STRING_CHUNK_SIZE];
3923 else if (! NILP (it->stack[i].from_overlay))
3924 from_overlay = it->stack[i].from_overlay;
3925
3926 if (!NILP (from_overlay))
3927 break;
3928 }
3929
3930 if (! NILP (from_overlay))
3931 {
3932 bufpos = IT_CHARPOS (*it);
3933 /* For a string from an overlay, the base face depends
3934 only on text properties and ignores overlays. */
3935 base_face_id
3936 = face_for_overlay_string (it->w,
3937 IT_CHARPOS (*it),
3938 &next_stop,
3939 (IT_CHARPOS (*it)
3940 + TEXT_PROP_DISTANCE_LIMIT),
3941 false,
3942 from_overlay);
3943 }
3944 else
3945 {
3946 bufpos = 0;
3947
3948 /* For strings from a `display' property, use the face at
3949 IT's current buffer position as the base face to merge
3950 with, so that overlay strings appear in the same face as
3951 surrounding text, unless they specify their own faces.
3952 For strings from wrap-prefix and line-prefix properties,
3953 use the default face, possibly remapped via
3954 Vface_remapping_alist. */
3955 /* Note that the fact that we use the face at _buffer_
3956 position means that a 'display' property on an overlay
3957 string will not inherit the face of that overlay string,
3958 but will instead revert to the face of buffer text
3959 covered by the overlay. This is visible, e.g., when the
3960 overlay specifies a box face, but neither the buffer nor
3961 the display string do. This sounds like a design bug,
3962 but Emacs always did that since v21.1, so changing that
3963 might be a big deal. */
3964 base_face_id = it->string_from_prefix_prop_p
3965 ? (!NILP (Vface_remapping_alist)
3966 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3967 : DEFAULT_FACE_ID)
3968 : underlying_face_id (it);
3969 }
3970
3971 new_face_id = face_at_string_position (it->w,
3972 it->string,
3973 IT_STRING_CHARPOS (*it),
3974 bufpos,
3975 &next_stop,
3976 base_face_id, false);
3977
3978 /* Is this a start of a run of characters with box? Caveat:
3979 this can be called for a freshly allocated iterator; face_id
3980 is -1 is this case. We know that the new face will not
3981 change until the next check pos, i.e. if the new face has a
3982 box, all characters up to that position will have a
3983 box. But, as usual, we don't know whether that position
3984 is really the end. */
3985 if (new_face_id != it->face_id)
3986 {
3987 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3988 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3989
3990 /* If new face has a box but old face hasn't, this is the
3991 start of a run of characters with box, i.e. it has a
3992 shadow on the left side. */
3993 it->start_of_box_run_p
3994 = new_face->box && (old_face == NULL || !old_face->box);
3995 it->face_box_p = new_face->box != FACE_NO_BOX;
3996 }
3997 }
3998
3999 it->face_id = new_face_id;
4000 return HANDLED_NORMALLY;
4001 }
4002
4003
4004 /* Return the ID of the face ``underlying'' IT's current position,
4005 which is in a string. If the iterator is associated with a
4006 buffer, return the face at IT's current buffer position.
4007 Otherwise, use the iterator's base_face_id. */
4008
4009 static int
4010 underlying_face_id (struct it *it)
4011 {
4012 int face_id = it->base_face_id, i;
4013
4014 eassert (STRINGP (it->string));
4015
4016 for (i = it->sp - 1; i >= 0; --i)
4017 if (NILP (it->stack[i].string))
4018 face_id = it->stack[i].face_id;
4019
4020 return face_id;
4021 }
4022
4023
4024 /* Compute the face one character before or after the current position
4025 of IT, in the visual order. BEFORE_P means get the face
4026 in front (to the left in L2R paragraphs, to the right in R2L
4027 paragraphs) of IT's screen position. Value is the ID of the face. */
4028
4029 static int
4030 face_before_or_after_it_pos (struct it *it, bool before_p)
4031 {
4032 int face_id, limit;
4033 ptrdiff_t next_check_charpos;
4034 struct it it_copy;
4035 void *it_copy_data = NULL;
4036
4037 eassert (it->s == NULL);
4038
4039 if (STRINGP (it->string))
4040 {
4041 ptrdiff_t bufpos, charpos;
4042 int base_face_id;
4043
4044 /* No face change past the end of the string (for the case
4045 we are padding with spaces). No face change before the
4046 string start. */
4047 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4048 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4049 return it->face_id;
4050
4051 if (!it->bidi_p)
4052 {
4053 /* Set charpos to the position before or after IT's current
4054 position, in the logical order, which in the non-bidi
4055 case is the same as the visual order. */
4056 if (before_p)
4057 charpos = IT_STRING_CHARPOS (*it) - 1;
4058 else if (it->what == IT_COMPOSITION)
4059 /* For composition, we must check the character after the
4060 composition. */
4061 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4062 else
4063 charpos = IT_STRING_CHARPOS (*it) + 1;
4064 }
4065 else
4066 {
4067 if (before_p)
4068 {
4069 /* With bidi iteration, the character before the current
4070 in the visual order cannot be found by simple
4071 iteration, because "reverse" reordering is not
4072 supported. Instead, we need to start from the string
4073 beginning and go all the way to the current string
4074 position, remembering the previous position. */
4075 /* Ignore face changes before the first visible
4076 character on this display line. */
4077 if (it->current_x <= it->first_visible_x)
4078 return it->face_id;
4079 SAVE_IT (it_copy, *it, it_copy_data);
4080 IT_STRING_CHARPOS (it_copy) = 0;
4081 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4082
4083 do
4084 {
4085 charpos = IT_STRING_CHARPOS (it_copy);
4086 if (charpos >= SCHARS (it->string))
4087 break;
4088 bidi_move_to_visually_next (&it_copy.bidi_it);
4089 }
4090 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4091
4092 RESTORE_IT (it, it, it_copy_data);
4093 }
4094 else
4095 {
4096 /* Set charpos to the string position of the character
4097 that comes after IT's current position in the visual
4098 order. */
4099 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4100
4101 it_copy = *it;
4102 while (n--)
4103 bidi_move_to_visually_next (&it_copy.bidi_it);
4104
4105 charpos = it_copy.bidi_it.charpos;
4106 }
4107 }
4108 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4109
4110 if (it->current.overlay_string_index >= 0)
4111 bufpos = IT_CHARPOS (*it);
4112 else
4113 bufpos = 0;
4114
4115 base_face_id = underlying_face_id (it);
4116
4117 /* Get the face for ASCII, or unibyte. */
4118 face_id = face_at_string_position (it->w,
4119 it->string,
4120 charpos,
4121 bufpos,
4122 &next_check_charpos,
4123 base_face_id, false);
4124
4125 /* Correct the face for charsets different from ASCII. Do it
4126 for the multibyte case only. The face returned above is
4127 suitable for unibyte text if IT->string is unibyte. */
4128 if (STRING_MULTIBYTE (it->string))
4129 {
4130 struct text_pos pos1 = string_pos (charpos, it->string);
4131 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4132 int c, len;
4133 struct face *face = FACE_FROM_ID (it->f, face_id);
4134
4135 c = string_char_and_length (p, &len);
4136 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4137 }
4138 }
4139 else
4140 {
4141 struct text_pos pos;
4142
4143 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4144 || (IT_CHARPOS (*it) <= BEGV && before_p))
4145 return it->face_id;
4146
4147 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4148 pos = it->current.pos;
4149
4150 if (!it->bidi_p)
4151 {
4152 if (before_p)
4153 DEC_TEXT_POS (pos, it->multibyte_p);
4154 else
4155 {
4156 if (it->what == IT_COMPOSITION)
4157 {
4158 /* For composition, we must check the position after
4159 the composition. */
4160 pos.charpos += it->cmp_it.nchars;
4161 pos.bytepos += it->len;
4162 }
4163 else
4164 INC_TEXT_POS (pos, it->multibyte_p);
4165 }
4166 }
4167 else
4168 {
4169 if (before_p)
4170 {
4171 int current_x;
4172
4173 /* With bidi iteration, the character before the current
4174 in the visual order cannot be found by simple
4175 iteration, because "reverse" reordering is not
4176 supported. Instead, we need to use the move_it_*
4177 family of functions, and move to the previous
4178 character starting from the beginning of the visual
4179 line. */
4180 /* Ignore face changes before the first visible
4181 character on this display line. */
4182 if (it->current_x <= it->first_visible_x)
4183 return it->face_id;
4184 SAVE_IT (it_copy, *it, it_copy_data);
4185 /* Implementation note: Since move_it_in_display_line
4186 works in the iterator geometry, and thinks the first
4187 character is always the leftmost, even in R2L lines,
4188 we don't need to distinguish between the R2L and L2R
4189 cases here. */
4190 current_x = it_copy.current_x;
4191 move_it_vertically_backward (&it_copy, 0);
4192 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4193 pos = it_copy.current.pos;
4194 RESTORE_IT (it, it, it_copy_data);
4195 }
4196 else
4197 {
4198 /* Set charpos to the buffer position of the character
4199 that comes after IT's current position in the visual
4200 order. */
4201 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4202
4203 it_copy = *it;
4204 while (n--)
4205 bidi_move_to_visually_next (&it_copy.bidi_it);
4206
4207 SET_TEXT_POS (pos,
4208 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4209 }
4210 }
4211 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4212
4213 /* Determine face for CHARSET_ASCII, or unibyte. */
4214 face_id = face_at_buffer_position (it->w,
4215 CHARPOS (pos),
4216 &next_check_charpos,
4217 limit, false, -1);
4218
4219 /* Correct the face for charsets different from ASCII. Do it
4220 for the multibyte case only. The face returned above is
4221 suitable for unibyte text if current_buffer is unibyte. */
4222 if (it->multibyte_p)
4223 {
4224 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4225 struct face *face = FACE_FROM_ID (it->f, face_id);
4226 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4227 }
4228 }
4229
4230 return face_id;
4231 }
4232
4233
4234 \f
4235 /***********************************************************************
4236 Invisible text
4237 ***********************************************************************/
4238
4239 /* Set up iterator IT from invisible properties at its current
4240 position. Called from handle_stop. */
4241
4242 static enum prop_handled
4243 handle_invisible_prop (struct it *it)
4244 {
4245 enum prop_handled handled = HANDLED_NORMALLY;
4246 int invis;
4247 Lisp_Object prop;
4248
4249 if (STRINGP (it->string))
4250 {
4251 Lisp_Object end_charpos, limit;
4252
4253 /* Get the value of the invisible text property at the
4254 current position. Value will be nil if there is no such
4255 property. */
4256 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4257 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4258 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4259
4260 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4261 {
4262 /* Record whether we have to display an ellipsis for the
4263 invisible text. */
4264 bool display_ellipsis_p = (invis == 2);
4265 ptrdiff_t len, endpos;
4266
4267 handled = HANDLED_RECOMPUTE_PROPS;
4268
4269 /* Get the position at which the next visible text can be
4270 found in IT->string, if any. */
4271 endpos = len = SCHARS (it->string);
4272 XSETINT (limit, len);
4273 do
4274 {
4275 end_charpos
4276 = Fnext_single_property_change (end_charpos, Qinvisible,
4277 it->string, limit);
4278 /* Since LIMIT is always an integer, so should be the
4279 value returned by Fnext_single_property_change. */
4280 eassert (INTEGERP (end_charpos));
4281 if (INTEGERP (end_charpos))
4282 {
4283 endpos = XFASTINT (end_charpos);
4284 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4285 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4286 if (invis == 2)
4287 display_ellipsis_p = true;
4288 }
4289 else /* Should never happen; but if it does, exit the loop. */
4290 endpos = len;
4291 }
4292 while (invis != 0 && endpos < len);
4293
4294 if (display_ellipsis_p)
4295 it->ellipsis_p = true;
4296
4297 if (endpos < len)
4298 {
4299 /* Text at END_CHARPOS is visible. Move IT there. */
4300 struct text_pos old;
4301 ptrdiff_t oldpos;
4302
4303 old = it->current.string_pos;
4304 oldpos = CHARPOS (old);
4305 if (it->bidi_p)
4306 {
4307 if (it->bidi_it.first_elt
4308 && it->bidi_it.charpos < SCHARS (it->string))
4309 bidi_paragraph_init (it->paragraph_embedding,
4310 &it->bidi_it, true);
4311 /* Bidi-iterate out of the invisible text. */
4312 do
4313 {
4314 bidi_move_to_visually_next (&it->bidi_it);
4315 }
4316 while (oldpos <= it->bidi_it.charpos
4317 && it->bidi_it.charpos < endpos);
4318
4319 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4320 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4321 if (IT_CHARPOS (*it) >= endpos)
4322 it->prev_stop = endpos;
4323 }
4324 else
4325 {
4326 IT_STRING_CHARPOS (*it) = endpos;
4327 compute_string_pos (&it->current.string_pos, old, it->string);
4328 }
4329 }
4330 else
4331 {
4332 /* The rest of the string is invisible. If this is an
4333 overlay string, proceed with the next overlay string
4334 or whatever comes and return a character from there. */
4335 if (it->current.overlay_string_index >= 0
4336 && !display_ellipsis_p)
4337 {
4338 next_overlay_string (it);
4339 /* Don't check for overlay strings when we just
4340 finished processing them. */
4341 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4342 }
4343 else
4344 {
4345 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4346 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4347 }
4348 }
4349 }
4350 }
4351 else
4352 {
4353 ptrdiff_t newpos, next_stop, start_charpos, tem;
4354 Lisp_Object pos, overlay;
4355
4356 /* First of all, is there invisible text at this position? */
4357 tem = start_charpos = IT_CHARPOS (*it);
4358 pos = make_number (tem);
4359 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4360 &overlay);
4361 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4362
4363 /* If we are on invisible text, skip over it. */
4364 if (invis != 0 && start_charpos < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 bool display_ellipsis_p = invis == 2;
4369
4370 handled = HANDLED_RECOMPUTE_PROPS;
4371
4372 /* Loop skipping over invisible text. The loop is left at
4373 ZV or with IT on the first char being visible again. */
4374 do
4375 {
4376 /* Try to skip some invisible text. Return value is the
4377 position reached which can be equal to where we start
4378 if there is nothing invisible there. This skips both
4379 over invisible text properties and overlays with
4380 invisible property. */
4381 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4382
4383 /* If we skipped nothing at all we weren't at invisible
4384 text in the first place. If everything to the end of
4385 the buffer was skipped, end the loop. */
4386 if (newpos == tem || newpos >= ZV)
4387 invis = 0;
4388 else
4389 {
4390 /* We skipped some characters but not necessarily
4391 all there are. Check if we ended up on visible
4392 text. Fget_char_property returns the property of
4393 the char before the given position, i.e. if we
4394 get invis = 0, this means that the char at
4395 newpos is visible. */
4396 pos = make_number (newpos);
4397 prop = Fget_char_property (pos, Qinvisible, it->window);
4398 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4399 }
4400
4401 /* If we ended up on invisible text, proceed to
4402 skip starting with next_stop. */
4403 if (invis != 0)
4404 tem = next_stop;
4405
4406 /* If there are adjacent invisible texts, don't lose the
4407 second one's ellipsis. */
4408 if (invis == 2)
4409 display_ellipsis_p = true;
4410 }
4411 while (invis != 0);
4412
4413 /* The position newpos is now either ZV or on visible text. */
4414 if (it->bidi_p)
4415 {
4416 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4417 bool on_newline
4418 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4419 bool after_newline
4420 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4421
4422 /* If the invisible text ends on a newline or on a
4423 character after a newline, we can avoid the costly,
4424 character by character, bidi iteration to NEWPOS, and
4425 instead simply reseat the iterator there. That's
4426 because all bidi reordering information is tossed at
4427 the newline. This is a big win for modes that hide
4428 complete lines, like Outline, Org, etc. */
4429 if (on_newline || after_newline)
4430 {
4431 struct text_pos tpos;
4432 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4433
4434 SET_TEXT_POS (tpos, newpos, bpos);
4435 reseat_1 (it, tpos, false);
4436 /* If we reseat on a newline/ZV, we need to prep the
4437 bidi iterator for advancing to the next character
4438 after the newline/EOB, keeping the current paragraph
4439 direction (so that PRODUCE_GLYPHS does TRT wrt
4440 prepending/appending glyphs to a glyph row). */
4441 if (on_newline)
4442 {
4443 it->bidi_it.first_elt = false;
4444 it->bidi_it.paragraph_dir = pdir;
4445 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4446 it->bidi_it.nchars = 1;
4447 it->bidi_it.ch_len = 1;
4448 }
4449 }
4450 else /* Must use the slow method. */
4451 {
4452 /* With bidi iteration, the region of invisible text
4453 could start and/or end in the middle of a
4454 non-base embedding level. Therefore, we need to
4455 skip invisible text using the bidi iterator,
4456 starting at IT's current position, until we find
4457 ourselves outside of the invisible text.
4458 Skipping invisible text _after_ bidi iteration
4459 avoids affecting the visual order of the
4460 displayed text when invisible properties are
4461 added or removed. */
4462 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4463 {
4464 /* If we were `reseat'ed to a new paragraph,
4465 determine the paragraph base direction. We
4466 need to do it now because
4467 next_element_from_buffer may not have a
4468 chance to do it, if we are going to skip any
4469 text at the beginning, which resets the
4470 FIRST_ELT flag. */
4471 bidi_paragraph_init (it->paragraph_embedding,
4472 &it->bidi_it, true);
4473 }
4474 do
4475 {
4476 bidi_move_to_visually_next (&it->bidi_it);
4477 }
4478 while (it->stop_charpos <= it->bidi_it.charpos
4479 && it->bidi_it.charpos < newpos);
4480 IT_CHARPOS (*it) = it->bidi_it.charpos;
4481 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4482 /* If we overstepped NEWPOS, record its position in
4483 the iterator, so that we skip invisible text if
4484 later the bidi iteration lands us in the
4485 invisible region again. */
4486 if (IT_CHARPOS (*it) >= newpos)
4487 it->prev_stop = newpos;
4488 }
4489 }
4490 else
4491 {
4492 IT_CHARPOS (*it) = newpos;
4493 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4494 }
4495
4496 if (display_ellipsis_p)
4497 {
4498 /* Make sure that the glyphs of the ellipsis will get
4499 correct `charpos' values. If we would not update
4500 it->position here, the glyphs would belong to the
4501 last visible character _before_ the invisible
4502 text, which confuses `set_cursor_from_row'.
4503
4504 We use the last invisible position instead of the
4505 first because this way the cursor is always drawn on
4506 the first "." of the ellipsis, whenever PT is inside
4507 the invisible text. Otherwise the cursor would be
4508 placed _after_ the ellipsis when the point is after the
4509 first invisible character. */
4510 if (!STRINGP (it->object))
4511 {
4512 it->position.charpos = newpos - 1;
4513 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4514 }
4515 }
4516
4517 /* If there are before-strings at the start of invisible
4518 text, and the text is invisible because of a text
4519 property, arrange to show before-strings because 20.x did
4520 it that way. (If the text is invisible because of an
4521 overlay property instead of a text property, this is
4522 already handled in the overlay code.) */
4523 if (NILP (overlay)
4524 && get_overlay_strings (it, it->stop_charpos))
4525 {
4526 handled = HANDLED_RECOMPUTE_PROPS;
4527 if (it->sp > 0)
4528 {
4529 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4530 /* The call to get_overlay_strings above recomputes
4531 it->stop_charpos, but it only considers changes
4532 in properties and overlays beyond iterator's
4533 current position. This causes us to miss changes
4534 that happen exactly where the invisible property
4535 ended. So we play it safe here and force the
4536 iterator to check for potential stop positions
4537 immediately after the invisible text. Note that
4538 if get_overlay_strings returns true, it
4539 normally also pushed the iterator stack, so we
4540 need to update the stop position in the slot
4541 below the current one. */
4542 it->stack[it->sp - 1].stop_charpos
4543 = CHARPOS (it->stack[it->sp - 1].current.pos);
4544 }
4545 }
4546 else if (display_ellipsis_p)
4547 {
4548 it->ellipsis_p = true;
4549 /* Let the ellipsis display before
4550 considering any properties of the following char.
4551 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4552 handled = HANDLED_RETURN;
4553 }
4554 }
4555 }
4556
4557 return handled;
4558 }
4559
4560
4561 /* Make iterator IT return `...' next.
4562 Replaces LEN characters from buffer. */
4563
4564 static void
4565 setup_for_ellipsis (struct it *it, int len)
4566 {
4567 /* Use the display table definition for `...'. Invalid glyphs
4568 will be handled by the method returning elements from dpvec. */
4569 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4570 {
4571 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4572 it->dpvec = v->contents;
4573 it->dpend = v->contents + v->header.size;
4574 }
4575 else
4576 {
4577 /* Default `...'. */
4578 it->dpvec = default_invis_vector;
4579 it->dpend = default_invis_vector + 3;
4580 }
4581
4582 it->dpvec_char_len = len;
4583 it->current.dpvec_index = 0;
4584 it->dpvec_face_id = -1;
4585
4586 /* Remember the current face id in case glyphs specify faces.
4587 IT's face is restored in set_iterator_to_next.
4588 saved_face_id was set to preceding char's face in handle_stop. */
4589 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4590 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4591
4592 /* If the ellipsis represents buffer text, it means we advanced in
4593 the buffer, so we should no longer ignore overlay strings. */
4594 if (it->method == GET_FROM_BUFFER)
4595 it->ignore_overlay_strings_at_pos_p = false;
4596
4597 it->method = GET_FROM_DISPLAY_VECTOR;
4598 it->ellipsis_p = true;
4599 }
4600
4601
4602 \f
4603 /***********************************************************************
4604 'display' property
4605 ***********************************************************************/
4606
4607 /* Set up iterator IT from `display' property at its current position.
4608 Called from handle_stop.
4609 We return HANDLED_RETURN if some part of the display property
4610 overrides the display of the buffer text itself.
4611 Otherwise we return HANDLED_NORMALLY. */
4612
4613 static enum prop_handled
4614 handle_display_prop (struct it *it)
4615 {
4616 Lisp_Object propval, object, overlay;
4617 struct text_pos *position;
4618 ptrdiff_t bufpos;
4619 /* Nonzero if some property replaces the display of the text itself. */
4620 int display_replaced = 0;
4621
4622 if (STRINGP (it->string))
4623 {
4624 object = it->string;
4625 position = &it->current.string_pos;
4626 bufpos = CHARPOS (it->current.pos);
4627 }
4628 else
4629 {
4630 XSETWINDOW (object, it->w);
4631 position = &it->current.pos;
4632 bufpos = CHARPOS (*position);
4633 }
4634
4635 /* Reset those iterator values set from display property values. */
4636 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4637 it->space_width = Qnil;
4638 it->font_height = Qnil;
4639 it->voffset = 0;
4640
4641 /* We don't support recursive `display' properties, i.e. string
4642 values that have a string `display' property, that have a string
4643 `display' property etc. */
4644 if (!it->string_from_display_prop_p)
4645 it->area = TEXT_AREA;
4646
4647 propval = get_char_property_and_overlay (make_number (position->charpos),
4648 Qdisplay, object, &overlay);
4649 if (NILP (propval))
4650 return HANDLED_NORMALLY;
4651 /* Now OVERLAY is the overlay that gave us this property, or nil
4652 if it was a text property. */
4653
4654 if (!STRINGP (it->string))
4655 object = it->w->contents;
4656
4657 display_replaced = handle_display_spec (it, propval, object, overlay,
4658 position, bufpos,
4659 FRAME_WINDOW_P (it->f));
4660 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4661 }
4662
4663 /* Subroutine of handle_display_prop. Returns non-zero if the display
4664 specification in SPEC is a replacing specification, i.e. it would
4665 replace the text covered by `display' property with something else,
4666 such as an image or a display string. If SPEC includes any kind or
4667 `(space ...) specification, the value is 2; this is used by
4668 compute_display_string_pos, which see.
4669
4670 See handle_single_display_spec for documentation of arguments.
4671 FRAME_WINDOW_P is true if the window being redisplayed is on a
4672 GUI frame; this argument is used only if IT is NULL, see below.
4673
4674 IT can be NULL, if this is called by the bidi reordering code
4675 through compute_display_string_pos, which see. In that case, this
4676 function only examines SPEC, but does not otherwise "handle" it, in
4677 the sense that it doesn't set up members of IT from the display
4678 spec. */
4679 static int
4680 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4681 Lisp_Object overlay, struct text_pos *position,
4682 ptrdiff_t bufpos, bool frame_window_p)
4683 {
4684 int replacing = 0;
4685
4686 if (CONSP (spec)
4687 /* Simple specifications. */
4688 && !EQ (XCAR (spec), Qimage)
4689 && !EQ (XCAR (spec), Qspace)
4690 && !EQ (XCAR (spec), Qwhen)
4691 && !EQ (XCAR (spec), Qslice)
4692 && !EQ (XCAR (spec), Qspace_width)
4693 && !EQ (XCAR (spec), Qheight)
4694 && !EQ (XCAR (spec), Qraise)
4695 /* Marginal area specifications. */
4696 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4697 && !EQ (XCAR (spec), Qleft_fringe)
4698 && !EQ (XCAR (spec), Qright_fringe)
4699 && !NILP (XCAR (spec)))
4700 {
4701 for (; CONSP (spec); spec = XCDR (spec))
4702 {
4703 int rv = handle_single_display_spec (it, XCAR (spec), object,
4704 overlay, position, bufpos,
4705 replacing, frame_window_p);
4706 if (rv != 0)
4707 {
4708 replacing = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 {
4721 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4722 overlay, position, bufpos,
4723 replacing, frame_window_p);
4724 if (rv != 0)
4725 {
4726 replacing = rv;
4727 /* If some text in a string is replaced, `position' no
4728 longer points to the position of `object'. */
4729 if (!it || STRINGP (object))
4730 break;
4731 }
4732 }
4733 }
4734 else
4735 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4736 bufpos, 0, frame_window_p);
4737 return replacing;
4738 }
4739
4740 /* Value is the position of the end of the `display' property starting
4741 at START_POS in OBJECT. */
4742
4743 static struct text_pos
4744 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4745 {
4746 Lisp_Object end;
4747 struct text_pos end_pos;
4748
4749 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4750 Qdisplay, object, Qnil);
4751 CHARPOS (end_pos) = XFASTINT (end);
4752 if (STRINGP (object))
4753 compute_string_pos (&end_pos, start_pos, it->string);
4754 else
4755 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4756
4757 return end_pos;
4758 }
4759
4760
4761 /* Set up IT from a single `display' property specification SPEC. OBJECT
4762 is the object in which the `display' property was found. *POSITION
4763 is the position in OBJECT at which the `display' property was found.
4764 BUFPOS is the buffer position of OBJECT (different from POSITION if
4765 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4766 previously saw a display specification which already replaced text
4767 display with something else, for example an image; we ignore such
4768 properties after the first one has been processed.
4769
4770 OVERLAY is the overlay this `display' property came from,
4771 or nil if it was a text property.
4772
4773 If SPEC is a `space' or `image' specification, and in some other
4774 cases too, set *POSITION to the position where the `display'
4775 property ends.
4776
4777 If IT is NULL, only examine the property specification in SPEC, but
4778 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4779 is intended to be displayed in a window on a GUI frame.
4780
4781 Value is non-zero if something was found which replaces the display
4782 of buffer or string text. */
4783
4784 static int
4785 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int display_replaced,
4788 bool frame_window_p)
4789 {
4790 Lisp_Object form;
4791 Lisp_Object location, value;
4792 struct text_pos start_pos = *position;
4793
4794 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4795 If the result is non-nil, use VALUE instead of SPEC. */
4796 form = Qt;
4797 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4798 {
4799 spec = XCDR (spec);
4800 if (!CONSP (spec))
4801 return 0;
4802 form = XCAR (spec);
4803 spec = XCDR (spec);
4804 }
4805
4806 if (!NILP (form) && !EQ (form, Qt))
4807 {
4808 ptrdiff_t count = SPECPDL_INDEX ();
4809
4810 /* Bind `object' to the object having the `display' property, a
4811 buffer or string. Bind `position' to the position in the
4812 object where the property was found, and `buffer-position'
4813 to the current position in the buffer. */
4814
4815 if (NILP (object))
4816 XSETBUFFER (object, current_buffer);
4817 specbind (Qobject, object);
4818 specbind (Qposition, make_number (CHARPOS (*position)));
4819 specbind (Qbuffer_position, make_number (bufpos));
4820 form = safe_eval (form);
4821 unbind_to (count, Qnil);
4822 }
4823
4824 if (NILP (form))
4825 return 0;
4826
4827 /* Handle `(height HEIGHT)' specifications. */
4828 if (CONSP (spec)
4829 && EQ (XCAR (spec), Qheight)
4830 && CONSP (XCDR (spec)))
4831 {
4832 if (it)
4833 {
4834 if (!FRAME_WINDOW_P (it->f))
4835 return 0;
4836
4837 it->font_height = XCAR (XCDR (spec));
4838 if (!NILP (it->font_height))
4839 {
4840 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4841 int new_height = -1;
4842
4843 if (CONSP (it->font_height)
4844 && (EQ (XCAR (it->font_height), Qplus)
4845 || EQ (XCAR (it->font_height), Qminus))
4846 && CONSP (XCDR (it->font_height))
4847 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4848 {
4849 /* `(+ N)' or `(- N)' where N is an integer. */
4850 int steps = XINT (XCAR (XCDR (it->font_height)));
4851 if (EQ (XCAR (it->font_height), Qplus))
4852 steps = - steps;
4853 it->face_id = smaller_face (it->f, it->face_id, steps);
4854 }
4855 else if (FUNCTIONP (it->font_height))
4856 {
4857 /* Call function with current height as argument.
4858 Value is the new height. */
4859 Lisp_Object height;
4860 height = safe_call1 (it->font_height,
4861 face->lface[LFACE_HEIGHT_INDEX]);
4862 if (NUMBERP (height))
4863 new_height = XFLOATINT (height);
4864 }
4865 else if (NUMBERP (it->font_height))
4866 {
4867 /* Value is a multiple of the canonical char height. */
4868 struct face *f;
4869
4870 f = FACE_FROM_ID (it->f,
4871 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4872 new_height = (XFLOATINT (it->font_height)
4873 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4874 }
4875 else
4876 {
4877 /* Evaluate IT->font_height with `height' bound to the
4878 current specified height to get the new height. */
4879 ptrdiff_t count = SPECPDL_INDEX ();
4880
4881 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4882 value = safe_eval (it->font_height);
4883 unbind_to (count, Qnil);
4884
4885 if (NUMBERP (value))
4886 new_height = XFLOATINT (value);
4887 }
4888
4889 if (new_height > 0)
4890 it->face_id = face_with_height (it->f, it->face_id, new_height);
4891 }
4892 }
4893
4894 return 0;
4895 }
4896
4897 /* Handle `(space-width WIDTH)'. */
4898 if (CONSP (spec)
4899 && EQ (XCAR (spec), Qspace_width)
4900 && CONSP (XCDR (spec)))
4901 {
4902 if (it)
4903 {
4904 if (!FRAME_WINDOW_P (it->f))
4905 return 0;
4906
4907 value = XCAR (XCDR (spec));
4908 if (NUMBERP (value) && XFLOATINT (value) > 0)
4909 it->space_width = value;
4910 }
4911
4912 return 0;
4913 }
4914
4915 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4916 if (CONSP (spec)
4917 && EQ (XCAR (spec), Qslice))
4918 {
4919 Lisp_Object tem;
4920
4921 if (it)
4922 {
4923 if (!FRAME_WINDOW_P (it->f))
4924 return 0;
4925
4926 if (tem = XCDR (spec), CONSP (tem))
4927 {
4928 it->slice.x = XCAR (tem);
4929 if (tem = XCDR (tem), CONSP (tem))
4930 {
4931 it->slice.y = XCAR (tem);
4932 if (tem = XCDR (tem), CONSP (tem))
4933 {
4934 it->slice.width = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 it->slice.height = XCAR (tem);
4937 }
4938 }
4939 }
4940 }
4941
4942 return 0;
4943 }
4944
4945 /* Handle `(raise FACTOR)'. */
4946 if (CONSP (spec)
4947 && EQ (XCAR (spec), Qraise)
4948 && CONSP (XCDR (spec)))
4949 {
4950 if (it)
4951 {
4952 if (!FRAME_WINDOW_P (it->f))
4953 return 0;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (NUMBERP (value))
4958 {
4959 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4960 it->voffset = - (XFLOATINT (value)
4961 * (normal_char_height (face->font, -1)));
4962 }
4963 #endif /* HAVE_WINDOW_SYSTEM */
4964 }
4965
4966 return 0;
4967 }
4968
4969 /* Don't handle the other kinds of display specifications
4970 inside a string that we got from a `display' property. */
4971 if (it && it->string_from_display_prop_p)
4972 return 0;
4973
4974 /* Characters having this form of property are not displayed, so
4975 we have to find the end of the property. */
4976 if (it)
4977 {
4978 start_pos = *position;
4979 *position = display_prop_end (it, object, start_pos);
4980 /* If the display property comes from an overlay, don't consider
4981 any potential stop_charpos values before the end of that
4982 overlay. Since display_prop_end will happily find another
4983 'display' property coming from some other overlay or text
4984 property on buffer positions before this overlay's end, we
4985 need to ignore them, or else we risk displaying this
4986 overlay's display string/image twice. */
4987 if (!NILP (overlay))
4988 {
4989 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4990
4991 if (ovendpos > CHARPOS (*position))
4992 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4993 }
4994 }
4995 value = Qnil;
4996
4997 /* Stop the scan at that end position--we assume that all
4998 text properties change there. */
4999 if (it)
5000 it->stop_charpos = position->charpos;
5001
5002 /* Handle `(left-fringe BITMAP [FACE])'
5003 and `(right-fringe BITMAP [FACE])'. */
5004 if (CONSP (spec)
5005 && (EQ (XCAR (spec), Qleft_fringe)
5006 || EQ (XCAR (spec), Qright_fringe))
5007 && CONSP (XCDR (spec)))
5008 {
5009 int fringe_bitmap;
5010
5011 if (it)
5012 {
5013 if (!FRAME_WINDOW_P (it->f))
5014 /* If we return here, POSITION has been advanced
5015 across the text with this property. */
5016 {
5017 /* Synchronize the bidi iterator with POSITION. This is
5018 needed because we are not going to push the iterator
5019 on behalf of this display property, so there will be
5020 no pop_it call to do this synchronization for us. */
5021 if (it->bidi_p)
5022 {
5023 it->position = *position;
5024 iterate_out_of_display_property (it);
5025 *position = it->position;
5026 }
5027 return 1;
5028 }
5029 }
5030 else if (!frame_window_p)
5031 return 1;
5032
5033 #ifdef HAVE_WINDOW_SYSTEM
5034 value = XCAR (XCDR (spec));
5035 if (!SYMBOLP (value)
5036 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5037 /* If we return here, POSITION has been advanced
5038 across the text with this property. */
5039 {
5040 if (it && it->bidi_p)
5041 {
5042 it->position = *position;
5043 iterate_out_of_display_property (it);
5044 *position = it->position;
5045 }
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, false);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 bool valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5137
5138 if (valid_p && display_replaced == 0)
5139 {
5140 int retval = 1;
5141
5142 if (!it)
5143 {
5144 /* Callers need to know whether the display spec is any kind
5145 of `(space ...)' spec that is about to affect text-area
5146 display. */
5147 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5148 retval = 2;
5149 return retval;
5150 }
5151
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5155 it->from_overlay = overlay;
5156 it->from_disp_prop_p = true;
5157
5158 if (NILP (location))
5159 it->area = TEXT_AREA;
5160 else if (EQ (location, Qleft_margin))
5161 it->area = LEFT_MARGIN_AREA;
5162 else
5163 it->area = RIGHT_MARGIN_AREA;
5164
5165 if (STRINGP (value))
5166 {
5167 it->string = value;
5168 it->multibyte_p = STRING_MULTIBYTE (it->string);
5169 it->current.overlay_string_index = -1;
5170 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5171 it->end_charpos = it->string_nchars = SCHARS (it->string);
5172 it->method = GET_FROM_STRING;
5173 it->stop_charpos = 0;
5174 it->prev_stop = 0;
5175 it->base_level_stop = 0;
5176 it->string_from_display_prop_p = true;
5177 /* Say that we haven't consumed the characters with
5178 `display' property yet. The call to pop_it in
5179 set_iterator_to_next will clean this up. */
5180 if (BUFFERP (object))
5181 *position = start_pos;
5182
5183 /* Force paragraph direction to be that of the parent
5184 object. If the parent object's paragraph direction is
5185 not yet determined, default to L2R. */
5186 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5187 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5188 else
5189 it->paragraph_embedding = L2R;
5190
5191 /* Set up the bidi iterator for this display string. */
5192 if (it->bidi_p)
5193 {
5194 it->bidi_it.string.lstring = it->string;
5195 it->bidi_it.string.s = NULL;
5196 it->bidi_it.string.schars = it->end_charpos;
5197 it->bidi_it.string.bufpos = bufpos;
5198 it->bidi_it.string.from_disp_str = true;
5199 it->bidi_it.string.unibyte = !it->multibyte_p;
5200 it->bidi_it.w = it->w;
5201 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5202 }
5203 }
5204 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5205 {
5206 it->method = GET_FROM_STRETCH;
5207 it->object = value;
5208 *position = it->position = start_pos;
5209 retval = 1 + (it->area == TEXT_AREA);
5210 }
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 else
5213 {
5214 it->what = IT_IMAGE;
5215 it->image_id = lookup_image (it->f, value);
5216 it->position = start_pos;
5217 it->object = NILP (object) ? it->w->contents : object;
5218 it->method = GET_FROM_IMAGE;
5219
5220 /* Say that we haven't consumed the characters with
5221 `display' property yet. The call to pop_it in
5222 set_iterator_to_next will clean this up. */
5223 *position = start_pos;
5224 }
5225 #endif /* HAVE_WINDOW_SYSTEM */
5226
5227 return retval;
5228 }
5229
5230 /* Invalid property or property not supported. Restore
5231 POSITION to what it was before. */
5232 *position = start_pos;
5233 return 0;
5234 }
5235
5236 /* Check if PROP is a display property value whose text should be
5237 treated as intangible. OVERLAY is the overlay from which PROP
5238 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5239 specify the buffer position covered by PROP. */
5240
5241 bool
5242 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5243 ptrdiff_t charpos, ptrdiff_t bytepos)
5244 {
5245 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5246 struct text_pos position;
5247
5248 SET_TEXT_POS (position, charpos, bytepos);
5249 return (handle_display_spec (NULL, prop, Qnil, overlay,
5250 &position, charpos, frame_window_p)
5251 != 0);
5252 }
5253
5254
5255 /* Return true if PROP is a display sub-property value containing STRING.
5256
5257 Implementation note: this and the following function are really
5258 special cases of handle_display_spec and
5259 handle_single_display_spec, and should ideally use the same code.
5260 Until they do, these two pairs must be consistent and must be
5261 modified in sync. */
5262
5263 static bool
5264 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5265 {
5266 if (EQ (string, prop))
5267 return true;
5268
5269 /* Skip over `when FORM'. */
5270 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5271 {
5272 prop = XCDR (prop);
5273 if (!CONSP (prop))
5274 return false;
5275 /* Actually, the condition following `when' should be eval'ed,
5276 like handle_single_display_spec does, and we should return
5277 false if it evaluates to nil. However, this function is
5278 called only when the buffer was already displayed and some
5279 glyph in the glyph matrix was found to come from a display
5280 string. Therefore, the condition was already evaluated, and
5281 the result was non-nil, otherwise the display string wouldn't
5282 have been displayed and we would have never been called for
5283 this property. Thus, we can skip the evaluation and assume
5284 its result is non-nil. */
5285 prop = XCDR (prop);
5286 }
5287
5288 if (CONSP (prop))
5289 /* Skip over `margin LOCATION'. */
5290 if (EQ (XCAR (prop), Qmargin))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295
5296 prop = XCDR (prop);
5297 if (!CONSP (prop))
5298 return false;
5299 }
5300
5301 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5302 }
5303
5304
5305 /* Return true if STRING appears in the `display' property PROP. */
5306
5307 static bool
5308 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5309 {
5310 if (CONSP (prop)
5311 && !EQ (XCAR (prop), Qwhen)
5312 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5313 {
5314 /* A list of sub-properties. */
5315 while (CONSP (prop))
5316 {
5317 if (single_display_spec_string_p (XCAR (prop), string))
5318 return true;
5319 prop = XCDR (prop);
5320 }
5321 }
5322 else if (VECTORP (prop))
5323 {
5324 /* A vector of sub-properties. */
5325 ptrdiff_t i;
5326 for (i = 0; i < ASIZE (prop); ++i)
5327 if (single_display_spec_string_p (AREF (prop, i), string))
5328 return true;
5329 }
5330 else
5331 return single_display_spec_string_p (prop, string);
5332
5333 return false;
5334 }
5335
5336 /* Look for STRING in overlays and text properties in the current
5337 buffer, between character positions FROM and TO (excluding TO).
5338 BACK_P means look back (in this case, TO is supposed to be
5339 less than FROM).
5340 Value is the first character position where STRING was found, or
5341 zero if it wasn't found before hitting TO.
5342
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position_lim (Lisp_Object string,
5348 ptrdiff_t from, ptrdiff_t to, bool back_p)
5349 {
5350 Lisp_Object limit, prop, pos;
5351 bool found = false;
5352
5353 pos = make_number (max (from, BEGV));
5354
5355 if (!back_p) /* looking forward */
5356 {
5357 limit = make_number (min (to, ZV));
5358 while (!found && !EQ (pos, limit))
5359 {
5360 prop = Fget_char_property (pos, Qdisplay, Qnil);
5361 if (!NILP (prop) && display_prop_string_p (prop, string))
5362 found = true;
5363 else
5364 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5365 limit);
5366 }
5367 }
5368 else /* looking back */
5369 {
5370 limit = make_number (max (to, BEGV));
5371 while (!found && !EQ (pos, limit))
5372 {
5373 prop = Fget_char_property (pos, Qdisplay, Qnil);
5374 if (!NILP (prop) && display_prop_string_p (prop, string))
5375 found = true;
5376 else
5377 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5378 limit);
5379 }
5380 }
5381
5382 return found ? XINT (pos) : 0;
5383 }
5384
5385 /* Determine which buffer position in current buffer STRING comes from.
5386 AROUND_CHARPOS is an approximate position where it could come from.
5387 Value is the buffer position or 0 if it couldn't be determined.
5388
5389 This function is necessary because we don't record buffer positions
5390 in glyphs generated from strings (to keep struct glyph small).
5391 This function may only use code that doesn't eval because it is
5392 called asynchronously from note_mouse_highlight. */
5393
5394 static ptrdiff_t
5395 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5396 {
5397 const int MAX_DISTANCE = 1000;
5398 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5399 around_charpos + MAX_DISTANCE,
5400 false);
5401
5402 if (!found)
5403 found = string_buffer_position_lim (string, around_charpos,
5404 around_charpos - MAX_DISTANCE, true);
5405 return found;
5406 }
5407
5408
5409 \f
5410 /***********************************************************************
5411 `composition' property
5412 ***********************************************************************/
5413
5414 /* Set up iterator IT from `composition' property at its current
5415 position. Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_composition_prop (struct it *it)
5419 {
5420 Lisp_Object prop, string;
5421 ptrdiff_t pos, pos_byte, start, end;
5422
5423 if (STRINGP (it->string))
5424 {
5425 unsigned char *s;
5426
5427 pos = IT_STRING_CHARPOS (*it);
5428 pos_byte = IT_STRING_BYTEPOS (*it);
5429 string = it->string;
5430 s = SDATA (string) + pos_byte;
5431 it->c = STRING_CHAR (s);
5432 }
5433 else
5434 {
5435 pos = IT_CHARPOS (*it);
5436 pos_byte = IT_BYTEPOS (*it);
5437 string = Qnil;
5438 it->c = FETCH_CHAR (pos_byte);
5439 }
5440
5441 /* If there's a valid composition and point is not inside of the
5442 composition (in the case that the composition is from the current
5443 buffer), draw a glyph composed from the composition components. */
5444 if (find_composition (pos, -1, &start, &end, &prop, string)
5445 && composition_valid_p (start, end, prop)
5446 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5447 {
5448 if (start < pos)
5449 /* As we can't handle this situation (perhaps font-lock added
5450 a new composition), we just return here hoping that next
5451 redisplay will detect this composition much earlier. */
5452 return HANDLED_NORMALLY;
5453 if (start != pos)
5454 {
5455 if (STRINGP (it->string))
5456 pos_byte = string_char_to_byte (it->string, start);
5457 else
5458 pos_byte = CHAR_TO_BYTE (start);
5459 }
5460 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5461 prop, string);
5462
5463 if (it->cmp_it.id >= 0)
5464 {
5465 it->cmp_it.ch = -1;
5466 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5467 it->cmp_it.nglyphs = -1;
5468 }
5469 }
5470
5471 return HANDLED_NORMALLY;
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Overlay strings
5478 ***********************************************************************/
5479
5480 /* The following structure is used to record overlay strings for
5481 later sorting in load_overlay_strings. */
5482
5483 struct overlay_entry
5484 {
5485 Lisp_Object overlay;
5486 Lisp_Object string;
5487 EMACS_INT priority;
5488 bool after_string_p;
5489 };
5490
5491
5492 /* Set up iterator IT from overlay strings at its current position.
5493 Called from handle_stop. */
5494
5495 static enum prop_handled
5496 handle_overlay_change (struct it *it)
5497 {
5498 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5499 return HANDLED_RECOMPUTE_PROPS;
5500 else
5501 return HANDLED_NORMALLY;
5502 }
5503
5504
5505 /* Set up the next overlay string for delivery by IT, if there is an
5506 overlay string to deliver. Called by set_iterator_to_next when the
5507 end of the current overlay string is reached. If there are more
5508 overlay strings to display, IT->string and
5509 IT->current.overlay_string_index are set appropriately here.
5510 Otherwise IT->string is set to nil. */
5511
5512 static void
5513 next_overlay_string (struct it *it)
5514 {
5515 ++it->current.overlay_string_index;
5516 if (it->current.overlay_string_index == it->n_overlay_strings)
5517 {
5518 /* No more overlay strings. Restore IT's settings to what
5519 they were before overlay strings were processed, and
5520 continue to deliver from current_buffer. */
5521
5522 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5523 pop_it (it);
5524 eassert (it->sp > 0
5525 || (NILP (it->string)
5526 && it->method == GET_FROM_BUFFER
5527 && it->stop_charpos >= BEGV
5528 && it->stop_charpos <= it->end_charpos));
5529 it->current.overlay_string_index = -1;
5530 it->n_overlay_strings = 0;
5531 /* If there's an empty display string on the stack, pop the
5532 stack, to resync the bidi iterator with IT's position. Such
5533 empty strings are pushed onto the stack in
5534 get_overlay_strings_1. */
5535 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5536 pop_it (it);
5537
5538 /* Since we've exhausted overlay strings at this buffer
5539 position, set the flag to ignore overlays until we move to
5540 another position. The flag is reset in
5541 next_element_from_buffer. */
5542 it->ignore_overlay_strings_at_pos_p = true;
5543
5544 /* If we're at the end of the buffer, record that we have
5545 processed the overlay strings there already, so that
5546 next_element_from_buffer doesn't try it again. */
5547 if (NILP (it->string)
5548 && IT_CHARPOS (*it) >= it->end_charpos
5549 && it->overlay_strings_charpos >= it->end_charpos)
5550 it->overlay_strings_at_end_processed_p = true;
5551 /* Note: we reset overlay_strings_charpos only here, to make
5552 sure the just-processed overlays were indeed at EOB.
5553 Otherwise, overlays on text with invisible text property,
5554 which are processed with IT's position past the invisible
5555 text, might fool us into thinking the overlays at EOB were
5556 already processed (linum-mode can cause this, for
5557 example). */
5558 it->overlay_strings_charpos = -1;
5559 }
5560 else
5561 {
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5569
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5572
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5585
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5588 {
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5597 }
5598 }
5599
5600 CHECK_IT (it);
5601 }
5602
5603
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5607
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5610
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5613
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5616
5617 Value is analogous to strcmp. */
5618
5619
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5622 {
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5626
5627 if (entry1->after_string_p != entry2->after_string_p)
5628 {
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5635 }
5636 else if (entry1->priority != entry2->priority)
5637 {
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5644 }
5645 else
5646 result = 0;
5647
5648 return result;
5649 }
5650
5651
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5655
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5661
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5670
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5675
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5688
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5691
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5698 { \
5699 Lisp_Object priority; \
5700 \
5701 if (n == size) \
5702 { \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5707 } \
5708 \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5715 } \
5716 while (false)
5717
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5720 {
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5725
5726 if (end < charpos)
5727 break;
5728
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5733
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5738
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5744
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis != 0))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, false);
5750
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis != 0))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, true);
5756 }
5757
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5760 {
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5765
5766 if (start > charpos)
5767 break;
5768
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5773
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5778
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5783
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis != 0))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, false);
5789
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis != 0))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, true);
5795 }
5796
5797 #undef RECORD_OVERLAY_STRING
5798
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5802
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5806
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5813 {
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5816 }
5817
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5820 }
5821
5822
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is true if at
5825 least one overlay string was found. */
5826
5827 static bool
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5829 {
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5839
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5844 {
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5851
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5855
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5867
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5881
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5888
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5891 {
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5893
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5902 }
5903 return true;
5904 }
5905
5906 it->current.overlay_string_index = -1;
5907 return false;
5908 }
5909
5910 static bool
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5912 {
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5915
5916 get_overlay_strings_1 (it, charpos, true);
5917
5918 CHECK_IT (it);
5919
5920 /* Value is true if we found at least one overlay string. */
5921 return STRINGP (it->string);
5922 }
5923
5924
5925 \f
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5929
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5935
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5938 {
5939 struct iterator_stack_entry *p;
5940
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5943
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5954 {
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 case GET_FROM_BUFFER:
5964 case GET_FROM_DISPLAY_VECTOR:
5965 case GET_FROM_STRING:
5966 case GET_FROM_C_STRING:
5967 break;
5968 default:
5969 emacs_abort ();
5970 }
5971 p->position = position ? *position : it->position;
5972 p->current = it->current;
5973 p->end_charpos = it->end_charpos;
5974 p->string_nchars = it->string_nchars;
5975 p->area = it->area;
5976 p->multibyte_p = it->multibyte_p;
5977 p->avoid_cursor_p = it->avoid_cursor_p;
5978 p->space_width = it->space_width;
5979 p->font_height = it->font_height;
5980 p->voffset = it->voffset;
5981 p->string_from_display_prop_p = it->string_from_display_prop_p;
5982 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5983 p->display_ellipsis_p = false;
5984 p->line_wrap = it->line_wrap;
5985 p->bidi_p = it->bidi_p;
5986 p->paragraph_embedding = it->paragraph_embedding;
5987 p->from_disp_prop_p = it->from_disp_prop_p;
5988 ++it->sp;
5989
5990 /* Save the state of the bidi iterator as well. */
5991 if (it->bidi_p)
5992 bidi_push_it (&it->bidi_it);
5993 }
5994
5995 static void
5996 iterate_out_of_display_property (struct it *it)
5997 {
5998 bool buffer_p = !STRINGP (it->string);
5999 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6000 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6001
6002 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6003
6004 /* Maybe initialize paragraph direction. If we are at the beginning
6005 of a new paragraph, next_element_from_buffer may not have a
6006 chance to do that. */
6007 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6008 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6009 /* prev_stop can be zero, so check against BEGV as well. */
6010 while (it->bidi_it.charpos >= bob
6011 && it->prev_stop <= it->bidi_it.charpos
6012 && it->bidi_it.charpos < CHARPOS (it->position)
6013 && it->bidi_it.charpos < eob)
6014 bidi_move_to_visually_next (&it->bidi_it);
6015 /* Record the stop_pos we just crossed, for when we cross it
6016 back, maybe. */
6017 if (it->bidi_it.charpos > CHARPOS (it->position))
6018 it->prev_stop = CHARPOS (it->position);
6019 /* If we ended up not where pop_it put us, resync IT's
6020 positional members with the bidi iterator. */
6021 if (it->bidi_it.charpos != CHARPOS (it->position))
6022 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6023 if (buffer_p)
6024 it->current.pos = it->position;
6025 else
6026 it->current.string_pos = it->position;
6027 }
6028
6029 /* Restore IT's settings from IT->stack. Called, for example, when no
6030 more overlay strings must be processed, and we return to delivering
6031 display elements from a buffer, or when the end of a string from a
6032 `display' property is reached and we return to delivering display
6033 elements from an overlay string, or from a buffer. */
6034
6035 static void
6036 pop_it (struct it *it)
6037 {
6038 struct iterator_stack_entry *p;
6039 bool from_display_prop = it->from_disp_prop_p;
6040 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6041
6042 eassert (it->sp > 0);
6043 --it->sp;
6044 p = it->stack + it->sp;
6045 it->stop_charpos = p->stop_charpos;
6046 it->prev_stop = p->prev_stop;
6047 it->base_level_stop = p->base_level_stop;
6048 it->cmp_it = p->cmp_it;
6049 it->face_id = p->face_id;
6050 it->current = p->current;
6051 it->position = p->position;
6052 it->string = p->string;
6053 it->from_overlay = p->from_overlay;
6054 if (NILP (it->string))
6055 SET_TEXT_POS (it->current.string_pos, -1, -1);
6056 it->method = p->method;
6057 switch (it->method)
6058 {
6059 case GET_FROM_IMAGE:
6060 it->image_id = p->u.image.image_id;
6061 it->object = p->u.image.object;
6062 it->slice = p->u.image.slice;
6063 break;
6064 case GET_FROM_STRETCH:
6065 it->object = p->u.stretch.object;
6066 break;
6067 case GET_FROM_BUFFER:
6068 it->object = it->w->contents;
6069 break;
6070 case GET_FROM_STRING:
6071 {
6072 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6073
6074 /* Restore the face_box_p flag, since it could have been
6075 overwritten by the face of the object that we just finished
6076 displaying. */
6077 if (face)
6078 it->face_box_p = face->box != FACE_NO_BOX;
6079 it->object = it->string;
6080 }
6081 break;
6082 case GET_FROM_DISPLAY_VECTOR:
6083 if (it->s)
6084 it->method = GET_FROM_C_STRING;
6085 else if (STRINGP (it->string))
6086 it->method = GET_FROM_STRING;
6087 else
6088 {
6089 it->method = GET_FROM_BUFFER;
6090 it->object = it->w->contents;
6091 }
6092 break;
6093 case GET_FROM_C_STRING:
6094 break;
6095 default:
6096 emacs_abort ();
6097 }
6098 it->end_charpos = p->end_charpos;
6099 it->string_nchars = p->string_nchars;
6100 it->area = p->area;
6101 it->multibyte_p = p->multibyte_p;
6102 it->avoid_cursor_p = p->avoid_cursor_p;
6103 it->space_width = p->space_width;
6104 it->font_height = p->font_height;
6105 it->voffset = p->voffset;
6106 it->string_from_display_prop_p = p->string_from_display_prop_p;
6107 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6108 it->line_wrap = p->line_wrap;
6109 it->bidi_p = p->bidi_p;
6110 it->paragraph_embedding = p->paragraph_embedding;
6111 it->from_disp_prop_p = p->from_disp_prop_p;
6112 if (it->bidi_p)
6113 {
6114 bidi_pop_it (&it->bidi_it);
6115 /* Bidi-iterate until we get out of the portion of text, if any,
6116 covered by a `display' text property or by an overlay with
6117 `display' property. (We cannot just jump there, because the
6118 internal coherency of the bidi iterator state can not be
6119 preserved across such jumps.) We also must determine the
6120 paragraph base direction if the overlay we just processed is
6121 at the beginning of a new paragraph. */
6122 if (from_display_prop
6123 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6124 iterate_out_of_display_property (it);
6125
6126 eassert ((BUFFERP (it->object)
6127 && IT_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (STRINGP (it->object)
6130 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6131 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6132 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6133 }
6134 /* If we move the iterator over text covered by a display property
6135 to a new buffer position, any info about previously seen overlays
6136 is no longer valid. */
6137 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6138 it->ignore_overlay_strings_at_pos_p = false;
6139 }
6140
6141
6142 \f
6143 /***********************************************************************
6144 Moving over lines
6145 ***********************************************************************/
6146
6147 /* Set IT's current position to the previous line start. */
6148
6149 static void
6150 back_to_previous_line_start (struct it *it)
6151 {
6152 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6153
6154 DEC_BOTH (cp, bp);
6155 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6156 }
6157
6158
6159 /* Move IT to the next line start.
6160
6161 Value is true if a newline was found. Set *SKIPPED_P to true if
6162 we skipped over part of the text (as opposed to moving the iterator
6163 continuously over the text). Otherwise, don't change the value
6164 of *SKIPPED_P.
6165
6166 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6167 iterator on the newline, if it was found.
6168
6169 Newlines may come from buffer text, overlay strings, or strings
6170 displayed via the `display' property. That's the reason we can't
6171 simply use find_newline_no_quit.
6172
6173 Note that this function may not skip over invisible text that is so
6174 because of text properties and immediately follows a newline. If
6175 it would, function reseat_at_next_visible_line_start, when called
6176 from set_iterator_to_next, would effectively make invisible
6177 characters following a newline part of the wrong glyph row, which
6178 leads to wrong cursor motion. */
6179
6180 static bool
6181 forward_to_next_line_start (struct it *it, bool *skipped_p,
6182 struct bidi_it *bidi_it_prev)
6183 {
6184 ptrdiff_t old_selective;
6185 bool newline_found_p = false;
6186 int n;
6187 const int MAX_NEWLINE_DISTANCE = 500;
6188
6189 /* If already on a newline, just consume it to avoid unintended
6190 skipping over invisible text below. */
6191 if (it->what == IT_CHARACTER
6192 && it->c == '\n'
6193 && CHARPOS (it->position) == IT_CHARPOS (*it))
6194 {
6195 if (it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, false);
6198 it->c = 0;
6199 return true;
6200 }
6201
6202 /* Don't handle selective display in the following. It's (a)
6203 unnecessary because it's done by the caller, and (b) leads to an
6204 infinite recursion because next_element_from_ellipsis indirectly
6205 calls this function. */
6206 old_selective = it->selective;
6207 it->selective = 0;
6208
6209 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6210 from buffer text. */
6211 for (n = 0;
6212 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6213 n += !STRINGP (it->string))
6214 {
6215 if (!get_next_display_element (it))
6216 return false;
6217 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6218 if (newline_found_p && it->bidi_p && bidi_it_prev)
6219 *bidi_it_prev = it->bidi_it;
6220 set_iterator_to_next (it, false);
6221 }
6222
6223 /* If we didn't find a newline near enough, see if we can use a
6224 short-cut. */
6225 if (!newline_found_p)
6226 {
6227 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6228 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6229 1, &bytepos);
6230 Lisp_Object pos;
6231
6232 eassert (!STRINGP (it->string));
6233
6234 /* If there isn't any `display' property in sight, and no
6235 overlays, we can just use the position of the newline in
6236 buffer text. */
6237 if (it->stop_charpos >= limit
6238 || ((pos = Fnext_single_property_change (make_number (start),
6239 Qdisplay, Qnil,
6240 make_number (limit)),
6241 NILP (pos))
6242 && next_overlay_change (start) == ZV))
6243 {
6244 if (!it->bidi_p)
6245 {
6246 IT_CHARPOS (*it) = limit;
6247 IT_BYTEPOS (*it) = bytepos;
6248 }
6249 else
6250 {
6251 struct bidi_it bprev;
6252
6253 /* Help bidi.c avoid expensive searches for display
6254 properties and overlays, by telling it that there are
6255 none up to `limit'. */
6256 if (it->bidi_it.disp_pos < limit)
6257 {
6258 it->bidi_it.disp_pos = limit;
6259 it->bidi_it.disp_prop = 0;
6260 }
6261 do {
6262 bprev = it->bidi_it;
6263 bidi_move_to_visually_next (&it->bidi_it);
6264 } while (it->bidi_it.charpos != limit);
6265 IT_CHARPOS (*it) = limit;
6266 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6267 if (bidi_it_prev)
6268 *bidi_it_prev = bprev;
6269 }
6270 *skipped_p = newline_found_p = true;
6271 }
6272 else
6273 {
6274 while (get_next_display_element (it)
6275 && !newline_found_p)
6276 {
6277 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6278 if (newline_found_p && it->bidi_p && bidi_it_prev)
6279 *bidi_it_prev = it->bidi_it;
6280 set_iterator_to_next (it, false);
6281 }
6282 }
6283 }
6284
6285 it->selective = old_selective;
6286 return newline_found_p;
6287 }
6288
6289
6290 /* Set IT's current position to the previous visible line start. Skip
6291 invisible text that is so either due to text properties or due to
6292 selective display. Caution: this does not change IT->current_x and
6293 IT->hpos. */
6294
6295 static void
6296 back_to_previous_visible_line_start (struct it *it)
6297 {
6298 while (IT_CHARPOS (*it) > BEGV)
6299 {
6300 back_to_previous_line_start (it);
6301
6302 if (IT_CHARPOS (*it) <= BEGV)
6303 break;
6304
6305 /* If selective > 0, then lines indented more than its value are
6306 invisible. */
6307 if (it->selective > 0
6308 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6309 it->selective))
6310 continue;
6311
6312 /* Check the newline before point for invisibility. */
6313 {
6314 Lisp_Object prop;
6315 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6316 Qinvisible, it->window);
6317 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6318 continue;
6319 }
6320
6321 if (IT_CHARPOS (*it) <= BEGV)
6322 break;
6323
6324 {
6325 struct it it2;
6326 void *it2data = NULL;
6327 ptrdiff_t pos;
6328 ptrdiff_t beg, end;
6329 Lisp_Object val, overlay;
6330
6331 SAVE_IT (it2, *it, it2data);
6332
6333 /* If newline is part of a composition, continue from start of composition */
6334 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6335 && beg < IT_CHARPOS (*it))
6336 goto replaced;
6337
6338 /* If newline is replaced by a display property, find start of overlay
6339 or interval and continue search from that point. */
6340 pos = --IT_CHARPOS (it2);
6341 --IT_BYTEPOS (it2);
6342 it2.sp = 0;
6343 bidi_unshelve_cache (NULL, false);
6344 it2.string_from_display_prop_p = false;
6345 it2.from_disp_prop_p = false;
6346 if (handle_display_prop (&it2) == HANDLED_RETURN
6347 && !NILP (val = get_char_property_and_overlay
6348 (make_number (pos), Qdisplay, Qnil, &overlay))
6349 && (OVERLAYP (overlay)
6350 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6351 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6352 {
6353 RESTORE_IT (it, it, it2data);
6354 goto replaced;
6355 }
6356
6357 /* Newline is not replaced by anything -- so we are done. */
6358 RESTORE_IT (it, it, it2data);
6359 break;
6360
6361 replaced:
6362 if (beg < BEGV)
6363 beg = BEGV;
6364 IT_CHARPOS (*it) = beg;
6365 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6366 }
6367 }
6368
6369 it->continuation_lines_width = 0;
6370
6371 eassert (IT_CHARPOS (*it) >= BEGV);
6372 eassert (IT_CHARPOS (*it) == BEGV
6373 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6374 CHECK_IT (it);
6375 }
6376
6377
6378 /* Reseat iterator IT at the previous visible line start. Skip
6379 invisible text that is so either due to text properties or due to
6380 selective display. At the end, update IT's overlay information,
6381 face information etc. */
6382
6383 void
6384 reseat_at_previous_visible_line_start (struct it *it)
6385 {
6386 back_to_previous_visible_line_start (it);
6387 reseat (it, it->current.pos, true);
6388 CHECK_IT (it);
6389 }
6390
6391
6392 /* Reseat iterator IT on the next visible line start in the current
6393 buffer. ON_NEWLINE_P means position IT on the newline
6394 preceding the line start. Skip over invisible text that is so
6395 because of selective display. Compute faces, overlays etc at the
6396 new position. Note that this function does not skip over text that
6397 is invisible because of text properties. */
6398
6399 static void
6400 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6401 {
6402 bool skipped_p = false;
6403 struct bidi_it bidi_it_prev;
6404 bool newline_found_p
6405 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6406
6407 /* Skip over lines that are invisible because they are indented
6408 more than the value of IT->selective. */
6409 if (it->selective > 0)
6410 while (IT_CHARPOS (*it) < ZV
6411 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6412 it->selective))
6413 {
6414 eassert (IT_BYTEPOS (*it) == BEGV
6415 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6416 newline_found_p =
6417 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6418 }
6419
6420 /* Position on the newline if that's what's requested. */
6421 if (on_newline_p && newline_found_p)
6422 {
6423 if (STRINGP (it->string))
6424 {
6425 if (IT_STRING_CHARPOS (*it) > 0)
6426 {
6427 if (!it->bidi_p)
6428 {
6429 --IT_STRING_CHARPOS (*it);
6430 --IT_STRING_BYTEPOS (*it);
6431 }
6432 else
6433 {
6434 /* We need to restore the bidi iterator to the state
6435 it had on the newline, and resync the IT's
6436 position with that. */
6437 it->bidi_it = bidi_it_prev;
6438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6440 }
6441 }
6442 }
6443 else if (IT_CHARPOS (*it) > BEGV)
6444 {
6445 if (!it->bidi_p)
6446 {
6447 --IT_CHARPOS (*it);
6448 --IT_BYTEPOS (*it);
6449 }
6450 else
6451 {
6452 /* We need to restore the bidi iterator to the state it
6453 had on the newline and resync IT with that. */
6454 it->bidi_it = bidi_it_prev;
6455 IT_CHARPOS (*it) = it->bidi_it.charpos;
6456 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6457 }
6458 reseat (it, it->current.pos, false);
6459 }
6460 }
6461 else if (skipped_p)
6462 reseat (it, it->current.pos, false);
6463
6464 CHECK_IT (it);
6465 }
6466
6467
6468 \f
6469 /***********************************************************************
6470 Changing an iterator's position
6471 ***********************************************************************/
6472
6473 /* Change IT's current position to POS in current_buffer.
6474 If FORCE_P, always check for text properties at the new position.
6475 Otherwise, text properties are only looked up if POS >=
6476 IT->check_charpos of a property. */
6477
6478 static void
6479 reseat (struct it *it, struct text_pos pos, bool force_p)
6480 {
6481 ptrdiff_t original_pos = IT_CHARPOS (*it);
6482
6483 reseat_1 (it, pos, false);
6484
6485 /* Determine where to check text properties. Avoid doing it
6486 where possible because text property lookup is very expensive. */
6487 if (force_p
6488 || CHARPOS (pos) > it->stop_charpos
6489 || CHARPOS (pos) < original_pos)
6490 {
6491 if (it->bidi_p)
6492 {
6493 /* For bidi iteration, we need to prime prev_stop and
6494 base_level_stop with our best estimations. */
6495 /* Implementation note: Of course, POS is not necessarily a
6496 stop position, so assigning prev_pos to it is a lie; we
6497 should have called compute_stop_backwards. However, if
6498 the current buffer does not include any R2L characters,
6499 that call would be a waste of cycles, because the
6500 iterator will never move back, and thus never cross this
6501 "fake" stop position. So we delay that backward search
6502 until the time we really need it, in next_element_from_buffer. */
6503 if (CHARPOS (pos) != it->prev_stop)
6504 it->prev_stop = CHARPOS (pos);
6505 if (CHARPOS (pos) < it->base_level_stop)
6506 it->base_level_stop = 0; /* meaning it's unknown */
6507 handle_stop (it);
6508 }
6509 else
6510 {
6511 handle_stop (it);
6512 it->prev_stop = it->base_level_stop = 0;
6513 }
6514
6515 }
6516
6517 CHECK_IT (it);
6518 }
6519
6520
6521 /* Change IT's buffer position to POS. SET_STOP_P means set
6522 IT->stop_pos to POS, also. */
6523
6524 static void
6525 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6526 {
6527 /* Don't call this function when scanning a C string. */
6528 eassert (it->s == NULL);
6529
6530 /* POS must be a reasonable value. */
6531 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6532
6533 it->current.pos = it->position = pos;
6534 it->end_charpos = ZV;
6535 it->dpvec = NULL;
6536 it->current.dpvec_index = -1;
6537 it->current.overlay_string_index = -1;
6538 IT_STRING_CHARPOS (*it) = -1;
6539 IT_STRING_BYTEPOS (*it) = -1;
6540 it->string = Qnil;
6541 it->method = GET_FROM_BUFFER;
6542 it->object = it->w->contents;
6543 it->area = TEXT_AREA;
6544 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6545 it->sp = 0;
6546 it->string_from_display_prop_p = false;
6547 it->string_from_prefix_prop_p = false;
6548
6549 it->from_disp_prop_p = false;
6550 it->face_before_selective_p = false;
6551 if (it->bidi_p)
6552 {
6553 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6554 &it->bidi_it);
6555 bidi_unshelve_cache (NULL, false);
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.string.s = NULL;
6558 it->bidi_it.string.lstring = Qnil;
6559 it->bidi_it.string.bufpos = 0;
6560 it->bidi_it.string.from_disp_str = false;
6561 it->bidi_it.string.unibyte = false;
6562 it->bidi_it.w = it->w;
6563 }
6564
6565 if (set_stop_p)
6566 {
6567 it->stop_charpos = CHARPOS (pos);
6568 it->base_level_stop = CHARPOS (pos);
6569 }
6570 /* This make the information stored in it->cmp_it invalidate. */
6571 it->cmp_it.id = -1;
6572 }
6573
6574
6575 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6576 If S is non-null, it is a C string to iterate over. Otherwise,
6577 STRING gives a Lisp string to iterate over.
6578
6579 If PRECISION > 0, don't return more then PRECISION number of
6580 characters from the string.
6581
6582 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6583 characters have been returned. FIELD_WIDTH < 0 means an infinite
6584 field width.
6585
6586 MULTIBYTE = 0 means disable processing of multibyte characters,
6587 MULTIBYTE > 0 means enable it,
6588 MULTIBYTE < 0 means use IT->multibyte_p.
6589
6590 IT must be initialized via a prior call to init_iterator before
6591 calling this function. */
6592
6593 static void
6594 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6595 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6596 int multibyte)
6597 {
6598 /* No text property checks performed by default, but see below. */
6599 it->stop_charpos = -1;
6600
6601 /* Set iterator position and end position. */
6602 memset (&it->current, 0, sizeof it->current);
6603 it->current.overlay_string_index = -1;
6604 it->current.dpvec_index = -1;
6605 eassert (charpos >= 0);
6606
6607 /* If STRING is specified, use its multibyteness, otherwise use the
6608 setting of MULTIBYTE, if specified. */
6609 if (multibyte >= 0)
6610 it->multibyte_p = multibyte > 0;
6611
6612 /* Bidirectional reordering of strings is controlled by the default
6613 value of bidi-display-reordering. Don't try to reorder while
6614 loading loadup.el, as the necessary character property tables are
6615 not yet available. */
6616 it->bidi_p =
6617 NILP (Vpurify_flag)
6618 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6619
6620 if (s == NULL)
6621 {
6622 eassert (STRINGP (string));
6623 it->string = string;
6624 it->s = NULL;
6625 it->end_charpos = it->string_nchars = SCHARS (string);
6626 it->method = GET_FROM_STRING;
6627 it->current.string_pos = string_pos (charpos, string);
6628
6629 if (it->bidi_p)
6630 {
6631 it->bidi_it.string.lstring = string;
6632 it->bidi_it.string.s = NULL;
6633 it->bidi_it.string.schars = it->end_charpos;
6634 it->bidi_it.string.bufpos = 0;
6635 it->bidi_it.string.from_disp_str = false;
6636 it->bidi_it.string.unibyte = !it->multibyte_p;
6637 it->bidi_it.w = it->w;
6638 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6639 FRAME_WINDOW_P (it->f), &it->bidi_it);
6640 }
6641 }
6642 else
6643 {
6644 it->s = (const unsigned char *) s;
6645 it->string = Qnil;
6646
6647 /* Note that we use IT->current.pos, not it->current.string_pos,
6648 for displaying C strings. */
6649 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6650 if (it->multibyte_p)
6651 {
6652 it->current.pos = c_string_pos (charpos, s, true);
6653 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6654 }
6655 else
6656 {
6657 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6658 it->end_charpos = it->string_nchars = strlen (s);
6659 }
6660
6661 if (it->bidi_p)
6662 {
6663 it->bidi_it.string.lstring = Qnil;
6664 it->bidi_it.string.s = (const unsigned char *) s;
6665 it->bidi_it.string.schars = it->end_charpos;
6666 it->bidi_it.string.bufpos = 0;
6667 it->bidi_it.string.from_disp_str = false;
6668 it->bidi_it.string.unibyte = !it->multibyte_p;
6669 it->bidi_it.w = it->w;
6670 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6671 &it->bidi_it);
6672 }
6673 it->method = GET_FROM_C_STRING;
6674 }
6675
6676 /* PRECISION > 0 means don't return more than PRECISION characters
6677 from the string. */
6678 if (precision > 0 && it->end_charpos - charpos > precision)
6679 {
6680 it->end_charpos = it->string_nchars = charpos + precision;
6681 if (it->bidi_p)
6682 it->bidi_it.string.schars = it->end_charpos;
6683 }
6684
6685 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6686 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6687 FIELD_WIDTH < 0 means infinite field width. This is useful for
6688 padding with `-' at the end of a mode line. */
6689 if (field_width < 0)
6690 field_width = INFINITY;
6691 /* Implementation note: We deliberately don't enlarge
6692 it->bidi_it.string.schars here to fit it->end_charpos, because
6693 the bidi iterator cannot produce characters out of thin air. */
6694 if (field_width > it->end_charpos - charpos)
6695 it->end_charpos = charpos + field_width;
6696
6697 /* Use the standard display table for displaying strings. */
6698 if (DISP_TABLE_P (Vstandard_display_table))
6699 it->dp = XCHAR_TABLE (Vstandard_display_table);
6700
6701 it->stop_charpos = charpos;
6702 it->prev_stop = charpos;
6703 it->base_level_stop = 0;
6704 if (it->bidi_p)
6705 {
6706 it->bidi_it.first_elt = true;
6707 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6708 it->bidi_it.disp_pos = -1;
6709 }
6710 if (s == NULL && it->multibyte_p)
6711 {
6712 ptrdiff_t endpos = SCHARS (it->string);
6713 if (endpos > it->end_charpos)
6714 endpos = it->end_charpos;
6715 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6716 it->string);
6717 }
6718 CHECK_IT (it);
6719 }
6720
6721
6722 \f
6723 /***********************************************************************
6724 Iteration
6725 ***********************************************************************/
6726
6727 /* Map enum it_method value to corresponding next_element_from_* function. */
6728
6729 typedef bool (*next_element_function) (struct it *);
6730
6731 static next_element_function const get_next_element[NUM_IT_METHODS] =
6732 {
6733 next_element_from_buffer,
6734 next_element_from_display_vector,
6735 next_element_from_string,
6736 next_element_from_c_string,
6737 next_element_from_image,
6738 next_element_from_stretch
6739 };
6740
6741 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6742
6743
6744 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6745 (possibly with the following characters). */
6746
6747 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6748 ((IT)->cmp_it.id >= 0 \
6749 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6750 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6751 END_CHARPOS, (IT)->w, \
6752 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6753 (IT)->string)))
6754
6755
6756 /* Lookup the char-table Vglyphless_char_display for character C (-1
6757 if we want information for no-font case), and return the display
6758 method symbol. By side-effect, update it->what and
6759 it->glyphless_method. This function is called from
6760 get_next_display_element for each character element, and from
6761 x_produce_glyphs when no suitable font was found. */
6762
6763 Lisp_Object
6764 lookup_glyphless_char_display (int c, struct it *it)
6765 {
6766 Lisp_Object glyphless_method = Qnil;
6767
6768 if (CHAR_TABLE_P (Vglyphless_char_display)
6769 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6770 {
6771 if (c >= 0)
6772 {
6773 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6774 if (CONSP (glyphless_method))
6775 glyphless_method = FRAME_WINDOW_P (it->f)
6776 ? XCAR (glyphless_method)
6777 : XCDR (glyphless_method);
6778 }
6779 else
6780 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6781 }
6782
6783 retry:
6784 if (NILP (glyphless_method))
6785 {
6786 if (c >= 0)
6787 /* The default is to display the character by a proper font. */
6788 return Qnil;
6789 /* The default for the no-font case is to display an empty box. */
6790 glyphless_method = Qempty_box;
6791 }
6792 if (EQ (glyphless_method, Qzero_width))
6793 {
6794 if (c >= 0)
6795 return glyphless_method;
6796 /* This method can't be used for the no-font case. */
6797 glyphless_method = Qempty_box;
6798 }
6799 if (EQ (glyphless_method, Qthin_space))
6800 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6801 else if (EQ (glyphless_method, Qempty_box))
6802 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6803 else if (EQ (glyphless_method, Qhex_code))
6804 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6805 else if (STRINGP (glyphless_method))
6806 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6807 else
6808 {
6809 /* Invalid value. We use the default method. */
6810 glyphless_method = Qnil;
6811 goto retry;
6812 }
6813 it->what = IT_GLYPHLESS;
6814 return glyphless_method;
6815 }
6816
6817 /* Merge escape glyph face and cache the result. */
6818
6819 static struct frame *last_escape_glyph_frame = NULL;
6820 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6821 static int last_escape_glyph_merged_face_id = 0;
6822
6823 static int
6824 merge_escape_glyph_face (struct it *it)
6825 {
6826 int face_id;
6827
6828 if (it->f == last_escape_glyph_frame
6829 && it->face_id == last_escape_glyph_face_id)
6830 face_id = last_escape_glyph_merged_face_id;
6831 else
6832 {
6833 /* Merge the `escape-glyph' face into the current face. */
6834 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6835 last_escape_glyph_frame = it->f;
6836 last_escape_glyph_face_id = it->face_id;
6837 last_escape_glyph_merged_face_id = face_id;
6838 }
6839 return face_id;
6840 }
6841
6842 /* Likewise for glyphless glyph face. */
6843
6844 static struct frame *last_glyphless_glyph_frame = NULL;
6845 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6846 static int last_glyphless_glyph_merged_face_id = 0;
6847
6848 int
6849 merge_glyphless_glyph_face (struct it *it)
6850 {
6851 int face_id;
6852
6853 if (it->f == last_glyphless_glyph_frame
6854 && it->face_id == last_glyphless_glyph_face_id)
6855 face_id = last_glyphless_glyph_merged_face_id;
6856 else
6857 {
6858 /* Merge the `glyphless-char' face into the current face. */
6859 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6860 last_glyphless_glyph_frame = it->f;
6861 last_glyphless_glyph_face_id = it->face_id;
6862 last_glyphless_glyph_merged_face_id = face_id;
6863 }
6864 return face_id;
6865 }
6866
6867 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6868 be called before redisplaying windows, and when the frame's face
6869 cache is freed. */
6870 void
6871 forget_escape_and_glyphless_faces (void)
6872 {
6873 last_escape_glyph_frame = NULL;
6874 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6875 last_glyphless_glyph_frame = NULL;
6876 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6877 }
6878
6879 /* Load IT's display element fields with information about the next
6880 display element from the current position of IT. Value is false if
6881 end of buffer (or C string) is reached. */
6882
6883 static bool
6884 get_next_display_element (struct it *it)
6885 {
6886 /* True means that we found a display element. False means that
6887 we hit the end of what we iterate over. Performance note: the
6888 function pointer `method' used here turns out to be faster than
6889 using a sequence of if-statements. */
6890 bool success_p;
6891
6892 get_next:
6893 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6894
6895 if (it->what == IT_CHARACTER)
6896 {
6897 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6898 and only if (a) the resolved directionality of that character
6899 is R..." */
6900 /* FIXME: Do we need an exception for characters from display
6901 tables? */
6902 if (it->bidi_p && it->bidi_it.type == STRONG_R
6903 && !inhibit_bidi_mirroring)
6904 it->c = bidi_mirror_char (it->c);
6905 /* Map via display table or translate control characters.
6906 IT->c, IT->len etc. have been set to the next character by
6907 the function call above. If we have a display table, and it
6908 contains an entry for IT->c, translate it. Don't do this if
6909 IT->c itself comes from a display table, otherwise we could
6910 end up in an infinite recursion. (An alternative could be to
6911 count the recursion depth of this function and signal an
6912 error when a certain maximum depth is reached.) Is it worth
6913 it? */
6914 if (success_p && it->dpvec == NULL)
6915 {
6916 Lisp_Object dv;
6917 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6918 bool nonascii_space_p = false;
6919 bool nonascii_hyphen_p = false;
6920 int c = it->c; /* This is the character to display. */
6921
6922 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6923 {
6924 eassert (SINGLE_BYTE_CHAR_P (c));
6925 if (unibyte_display_via_language_environment)
6926 {
6927 c = DECODE_CHAR (unibyte, c);
6928 if (c < 0)
6929 c = BYTE8_TO_CHAR (it->c);
6930 }
6931 else
6932 c = BYTE8_TO_CHAR (it->c);
6933 }
6934
6935 if (it->dp
6936 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6937 VECTORP (dv)))
6938 {
6939 struct Lisp_Vector *v = XVECTOR (dv);
6940
6941 /* Return the first character from the display table
6942 entry, if not empty. If empty, don't display the
6943 current character. */
6944 if (v->header.size)
6945 {
6946 it->dpvec_char_len = it->len;
6947 it->dpvec = v->contents;
6948 it->dpend = v->contents + v->header.size;
6949 it->current.dpvec_index = 0;
6950 it->dpvec_face_id = -1;
6951 it->saved_face_id = it->face_id;
6952 it->method = GET_FROM_DISPLAY_VECTOR;
6953 it->ellipsis_p = false;
6954 }
6955 else
6956 {
6957 set_iterator_to_next (it, false);
6958 }
6959 goto get_next;
6960 }
6961
6962 if (! NILP (lookup_glyphless_char_display (c, it)))
6963 {
6964 if (it->what == IT_GLYPHLESS)
6965 goto done;
6966 /* Don't display this character. */
6967 set_iterator_to_next (it, false);
6968 goto get_next;
6969 }
6970
6971 /* If `nobreak-char-display' is non-nil, we display
6972 non-ASCII spaces and hyphens specially. */
6973 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6974 {
6975 if (c == NO_BREAK_SPACE)
6976 nonascii_space_p = true;
6977 else if (c == SOFT_HYPHEN || c == HYPHEN
6978 || c == NON_BREAKING_HYPHEN)
6979 nonascii_hyphen_p = true;
6980 }
6981
6982 /* Translate control characters into `\003' or `^C' form.
6983 Control characters coming from a display table entry are
6984 currently not translated because we use IT->dpvec to hold
6985 the translation. This could easily be changed but I
6986 don't believe that it is worth doing.
6987
6988 The characters handled by `nobreak-char-display' must be
6989 translated too.
6990
6991 Non-printable characters and raw-byte characters are also
6992 translated to octal form. */
6993 if (((c < ' ' || c == 127) /* ASCII control chars. */
6994 ? (it->area != TEXT_AREA
6995 /* In mode line, treat \n, \t like other crl chars. */
6996 || (c != '\t'
6997 && it->glyph_row
6998 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6999 || (c != '\n' && c != '\t'))
7000 : (nonascii_space_p
7001 || nonascii_hyphen_p
7002 || CHAR_BYTE8_P (c)
7003 || ! CHAR_PRINTABLE_P (c))))
7004 {
7005 /* C is a control character, non-ASCII space/hyphen,
7006 raw-byte, or a non-printable character which must be
7007 displayed either as '\003' or as `^C' where the '\\'
7008 and '^' can be defined in the display table. Fill
7009 IT->ctl_chars with glyphs for what we have to
7010 display. Then, set IT->dpvec to these glyphs. */
7011 Lisp_Object gc;
7012 int ctl_len;
7013 int face_id;
7014 int lface_id = 0;
7015 int escape_glyph;
7016
7017 /* Handle control characters with ^. */
7018
7019 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7020 {
7021 int g;
7022
7023 g = '^'; /* default glyph for Control */
7024 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7025 if (it->dp
7026 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7027 {
7028 g = GLYPH_CODE_CHAR (gc);
7029 lface_id = GLYPH_CODE_FACE (gc);
7030 }
7031
7032 face_id = (lface_id
7033 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7034 : merge_escape_glyph_face (it));
7035
7036 XSETINT (it->ctl_chars[0], g);
7037 XSETINT (it->ctl_chars[1], c ^ 0100);
7038 ctl_len = 2;
7039 goto display_control;
7040 }
7041
7042 /* Handle non-ascii space in the mode where it only gets
7043 highlighting. */
7044
7045 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7046 {
7047 /* Merge `nobreak-space' into the current face. */
7048 face_id = merge_faces (it->f, Qnobreak_space, 0,
7049 it->face_id);
7050 XSETINT (it->ctl_chars[0], ' ');
7051 ctl_len = 1;
7052 goto display_control;
7053 }
7054
7055 /* Handle sequences that start with the "escape glyph". */
7056
7057 /* the default escape glyph is \. */
7058 escape_glyph = '\\';
7059
7060 if (it->dp
7061 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7062 {
7063 escape_glyph = GLYPH_CODE_CHAR (gc);
7064 lface_id = GLYPH_CODE_FACE (gc);
7065 }
7066
7067 face_id = (lface_id
7068 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7069 : merge_escape_glyph_face (it));
7070
7071 /* Draw non-ASCII hyphen with just highlighting: */
7072
7073 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 XSETINT (it->ctl_chars[0], '-');
7076 ctl_len = 1;
7077 goto display_control;
7078 }
7079
7080 /* Draw non-ASCII space/hyphen with escape glyph: */
7081
7082 if (nonascii_space_p || nonascii_hyphen_p)
7083 {
7084 XSETINT (it->ctl_chars[0], escape_glyph);
7085 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7086 ctl_len = 2;
7087 goto display_control;
7088 }
7089
7090 {
7091 char str[10];
7092 int len, i;
7093
7094 if (CHAR_BYTE8_P (c))
7095 /* Display \200 instead of \17777600. */
7096 c = CHAR_TO_BYTE8 (c);
7097 len = sprintf (str, "%03o", c + 0u);
7098
7099 XSETINT (it->ctl_chars[0], escape_glyph);
7100 for (i = 0; i < len; i++)
7101 XSETINT (it->ctl_chars[i + 1], str[i]);
7102 ctl_len = len + 1;
7103 }
7104
7105 display_control:
7106 /* Set up IT->dpvec and return first character from it. */
7107 it->dpvec_char_len = it->len;
7108 it->dpvec = it->ctl_chars;
7109 it->dpend = it->dpvec + ctl_len;
7110 it->current.dpvec_index = 0;
7111 it->dpvec_face_id = face_id;
7112 it->saved_face_id = it->face_id;
7113 it->method = GET_FROM_DISPLAY_VECTOR;
7114 it->ellipsis_p = false;
7115 goto get_next;
7116 }
7117 it->char_to_display = c;
7118 }
7119 else if (success_p)
7120 {
7121 it->char_to_display = it->c;
7122 }
7123 }
7124
7125 #ifdef HAVE_WINDOW_SYSTEM
7126 /* Adjust face id for a multibyte character. There are no multibyte
7127 character in unibyte text. */
7128 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7129 && it->multibyte_p
7130 && success_p
7131 && FRAME_WINDOW_P (it->f))
7132 {
7133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7134
7135 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7136 {
7137 /* Automatic composition with glyph-string. */
7138 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7139
7140 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7141 }
7142 else
7143 {
7144 ptrdiff_t pos = (it->s ? -1
7145 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7146 : IT_CHARPOS (*it));
7147 int c;
7148
7149 if (it->what == IT_CHARACTER)
7150 c = it->char_to_display;
7151 else
7152 {
7153 struct composition *cmp = composition_table[it->cmp_it.id];
7154 int i;
7155
7156 c = ' ';
7157 for (i = 0; i < cmp->glyph_len; i++)
7158 /* TAB in a composition means display glyphs with
7159 padding space on the left or right. */
7160 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7161 break;
7162 }
7163 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7164 }
7165 }
7166 #endif /* HAVE_WINDOW_SYSTEM */
7167
7168 done:
7169 /* Is this character the last one of a run of characters with
7170 box? If yes, set IT->end_of_box_run_p to true. */
7171 if (it->face_box_p
7172 && it->s == NULL)
7173 {
7174 if (it->method == GET_FROM_STRING && it->sp)
7175 {
7176 int face_id = underlying_face_id (it);
7177 struct face *face = FACE_FROM_ID (it->f, face_id);
7178
7179 if (face)
7180 {
7181 if (face->box == FACE_NO_BOX)
7182 {
7183 /* If the box comes from face properties in a
7184 display string, check faces in that string. */
7185 int string_face_id = face_after_it_pos (it);
7186 it->end_of_box_run_p
7187 = (FACE_FROM_ID (it->f, string_face_id)->box
7188 == FACE_NO_BOX);
7189 }
7190 /* Otherwise, the box comes from the underlying face.
7191 If this is the last string character displayed, check
7192 the next buffer location. */
7193 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7194 /* n_overlay_strings is unreliable unless
7195 overlay_string_index is non-negative. */
7196 && ((it->current.overlay_string_index >= 0
7197 && (it->current.overlay_string_index
7198 == it->n_overlay_strings - 1))
7199 /* A string from display property. */
7200 || it->from_disp_prop_p))
7201 {
7202 ptrdiff_t ignore;
7203 int next_face_id;
7204 struct text_pos pos = it->current.pos;
7205
7206 /* For a string from a display property, the next
7207 buffer position is stored in the 'position'
7208 member of the iteration stack slot below the
7209 current one, see handle_single_display_spec. By
7210 contrast, it->current.pos was is not yet updated
7211 to point to that buffer position; that will
7212 happen in pop_it, after we finish displaying the
7213 current string. Note that we already checked
7214 above that it->sp is positive, so subtracting one
7215 from it is safe. */
7216 if (it->from_disp_prop_p)
7217 pos = (it->stack + it->sp - 1)->position;
7218 else
7219 INC_TEXT_POS (pos, it->multibyte_p);
7220
7221 if (CHARPOS (pos) >= ZV)
7222 it->end_of_box_run_p = true;
7223 else
7224 {
7225 next_face_id = face_at_buffer_position
7226 (it->w, CHARPOS (pos), &ignore,
7227 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7228 it->end_of_box_run_p
7229 = (FACE_FROM_ID (it->f, next_face_id)->box
7230 == FACE_NO_BOX);
7231 }
7232 }
7233 }
7234 }
7235 /* next_element_from_display_vector sets this flag according to
7236 faces of the display vector glyphs, see there. */
7237 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7238 {
7239 int face_id = face_after_it_pos (it);
7240 it->end_of_box_run_p
7241 = (face_id != it->face_id
7242 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7243 }
7244 }
7245 /* If we reached the end of the object we've been iterating (e.g., a
7246 display string or an overlay string), and there's something on
7247 IT->stack, proceed with what's on the stack. It doesn't make
7248 sense to return false if there's unprocessed stuff on the stack,
7249 because otherwise that stuff will never be displayed. */
7250 if (!success_p && it->sp > 0)
7251 {
7252 set_iterator_to_next (it, false);
7253 success_p = get_next_display_element (it);
7254 }
7255
7256 /* Value is false if end of buffer or string reached. */
7257 return success_p;
7258 }
7259
7260
7261 /* Move IT to the next display element.
7262
7263 RESEAT_P means if called on a newline in buffer text,
7264 skip to the next visible line start.
7265
7266 Functions get_next_display_element and set_iterator_to_next are
7267 separate because I find this arrangement easier to handle than a
7268 get_next_display_element function that also increments IT's
7269 position. The way it is we can first look at an iterator's current
7270 display element, decide whether it fits on a line, and if it does,
7271 increment the iterator position. The other way around we probably
7272 would either need a flag indicating whether the iterator has to be
7273 incremented the next time, or we would have to implement a
7274 decrement position function which would not be easy to write. */
7275
7276 void
7277 set_iterator_to_next (struct it *it, bool reseat_p)
7278 {
7279 /* Reset flags indicating start and end of a sequence of characters
7280 with box. Reset them at the start of this function because
7281 moving the iterator to a new position might set them. */
7282 it->start_of_box_run_p = it->end_of_box_run_p = false;
7283
7284 switch (it->method)
7285 {
7286 case GET_FROM_BUFFER:
7287 /* The current display element of IT is a character from
7288 current_buffer. Advance in the buffer, and maybe skip over
7289 invisible lines that are so because of selective display. */
7290 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7291 reseat_at_next_visible_line_start (it, false);
7292 else if (it->cmp_it.id >= 0)
7293 {
7294 /* We are currently getting glyphs from a composition. */
7295 if (! it->bidi_p)
7296 {
7297 IT_CHARPOS (*it) += it->cmp_it.nchars;
7298 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7299 }
7300 else
7301 {
7302 int i;
7303
7304 /* Update IT's char/byte positions to point to the first
7305 character of the next grapheme cluster, or to the
7306 character visually after the current composition. */
7307 for (i = 0; i < it->cmp_it.nchars; i++)
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312
7313 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7314 && it->cmp_it.to < it->cmp_it.nglyphs)
7315 {
7316 /* Composition created while scanning forward. Proceed
7317 to the next grapheme cluster. */
7318 it->cmp_it.from = it->cmp_it.to;
7319 }
7320 else if ((it->bidi_p && it->cmp_it.reversed_p)
7321 && it->cmp_it.from > 0)
7322 {
7323 /* Composition created while scanning backward. Proceed
7324 to the previous grapheme cluster. */
7325 it->cmp_it.to = it->cmp_it.from;
7326 }
7327 else
7328 {
7329 /* No more grapheme clusters in this composition.
7330 Find the next stop position. */
7331 ptrdiff_t stop = it->end_charpos;
7332
7333 if (it->bidi_it.scan_dir < 0)
7334 /* Now we are scanning backward and don't know
7335 where to stop. */
7336 stop = -1;
7337 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7338 IT_BYTEPOS (*it), stop, Qnil);
7339 }
7340 }
7341 else
7342 {
7343 eassert (it->len != 0);
7344
7345 if (!it->bidi_p)
7346 {
7347 IT_BYTEPOS (*it) += it->len;
7348 IT_CHARPOS (*it) += 1;
7349 }
7350 else
7351 {
7352 int prev_scan_dir = it->bidi_it.scan_dir;
7353 /* If this is a new paragraph, determine its base
7354 direction (a.k.a. its base embedding level). */
7355 if (it->bidi_it.new_paragraph)
7356 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7357 false);
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7360 IT_CHARPOS (*it) = it->bidi_it.charpos;
7361 if (prev_scan_dir != it->bidi_it.scan_dir)
7362 {
7363 /* As the scan direction was changed, we must
7364 re-compute the stop position for composition. */
7365 ptrdiff_t stop = it->end_charpos;
7366 if (it->bidi_it.scan_dir < 0)
7367 stop = -1;
7368 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7369 IT_BYTEPOS (*it), stop, Qnil);
7370 }
7371 }
7372 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7373 }
7374 break;
7375
7376 case GET_FROM_C_STRING:
7377 /* Current display element of IT is from a C string. */
7378 if (!it->bidi_p
7379 /* If the string position is beyond string's end, it means
7380 next_element_from_c_string is padding the string with
7381 blanks, in which case we bypass the bidi iterator,
7382 because it cannot deal with such virtual characters. */
7383 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7384 {
7385 IT_BYTEPOS (*it) += it->len;
7386 IT_CHARPOS (*it) += 1;
7387 }
7388 else
7389 {
7390 bidi_move_to_visually_next (&it->bidi_it);
7391 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7392 IT_CHARPOS (*it) = it->bidi_it.charpos;
7393 }
7394 break;
7395
7396 case GET_FROM_DISPLAY_VECTOR:
7397 /* Current display element of IT is from a display table entry.
7398 Advance in the display table definition. Reset it to null if
7399 end reached, and continue with characters from buffers/
7400 strings. */
7401 ++it->current.dpvec_index;
7402
7403 /* Restore face of the iterator to what they were before the
7404 display vector entry (these entries may contain faces). */
7405 it->face_id = it->saved_face_id;
7406
7407 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7408 {
7409 bool recheck_faces = it->ellipsis_p;
7410
7411 if (it->s)
7412 it->method = GET_FROM_C_STRING;
7413 else if (STRINGP (it->string))
7414 it->method = GET_FROM_STRING;
7415 else
7416 {
7417 it->method = GET_FROM_BUFFER;
7418 it->object = it->w->contents;
7419 }
7420
7421 it->dpvec = NULL;
7422 it->current.dpvec_index = -1;
7423
7424 /* Skip over characters which were displayed via IT->dpvec. */
7425 if (it->dpvec_char_len < 0)
7426 reseat_at_next_visible_line_start (it, true);
7427 else if (it->dpvec_char_len > 0)
7428 {
7429 it->len = it->dpvec_char_len;
7430 set_iterator_to_next (it, reseat_p);
7431 }
7432
7433 /* Maybe recheck faces after display vector. */
7434 if (recheck_faces)
7435 {
7436 if (it->method == GET_FROM_STRING)
7437 it->stop_charpos = IT_STRING_CHARPOS (*it);
7438 else
7439 it->stop_charpos = IT_CHARPOS (*it);
7440 }
7441 }
7442 break;
7443
7444 case GET_FROM_STRING:
7445 /* Current display element is a character from a Lisp string. */
7446 eassert (it->s == NULL && STRINGP (it->string));
7447 /* Don't advance past string end. These conditions are true
7448 when set_iterator_to_next is called at the end of
7449 get_next_display_element, in which case the Lisp string is
7450 already exhausted, and all we want is pop the iterator
7451 stack. */
7452 if (it->current.overlay_string_index >= 0)
7453 {
7454 /* This is an overlay string, so there's no padding with
7455 spaces, and the number of characters in the string is
7456 where the string ends. */
7457 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7458 goto consider_string_end;
7459 }
7460 else
7461 {
7462 /* Not an overlay string. There could be padding, so test
7463 against it->end_charpos. */
7464 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7465 goto consider_string_end;
7466 }
7467 if (it->cmp_it.id >= 0)
7468 {
7469 /* We are delivering display elements from a composition.
7470 Update the string position past the grapheme cluster
7471 we've just processed. */
7472 if (! it->bidi_p)
7473 {
7474 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 }
7477 else
7478 {
7479 int i;
7480
7481 for (i = 0; i < it->cmp_it.nchars; i++)
7482 bidi_move_to_visually_next (&it->bidi_it);
7483 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7485 }
7486
7487 /* Did we exhaust all the grapheme clusters of this
7488 composition? */
7489 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7490 && (it->cmp_it.to < it->cmp_it.nglyphs))
7491 {
7492 /* Not all the grapheme clusters were processed yet;
7493 advance to the next cluster. */
7494 it->cmp_it.from = it->cmp_it.to;
7495 }
7496 else if ((it->bidi_p && it->cmp_it.reversed_p)
7497 && it->cmp_it.from > 0)
7498 {
7499 /* Likewise: advance to the next cluster, but going in
7500 the reverse direction. */
7501 it->cmp_it.to = it->cmp_it.from;
7502 }
7503 else
7504 {
7505 /* This composition was fully processed; find the next
7506 candidate place for checking for composed
7507 characters. */
7508 /* Always limit string searches to the string length;
7509 any padding spaces are not part of the string, and
7510 there cannot be any compositions in that padding. */
7511 ptrdiff_t stop = SCHARS (it->string);
7512
7513 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7514 stop = -1;
7515 else if (it->end_charpos < stop)
7516 {
7517 /* Cf. PRECISION in reseat_to_string: we might be
7518 limited in how many of the string characters we
7519 need to deliver. */
7520 stop = it->end_charpos;
7521 }
7522 composition_compute_stop_pos (&it->cmp_it,
7523 IT_STRING_CHARPOS (*it),
7524 IT_STRING_BYTEPOS (*it), stop,
7525 it->string);
7526 }
7527 }
7528 else
7529 {
7530 if (!it->bidi_p
7531 /* If the string position is beyond string's end, it
7532 means next_element_from_string is padding the string
7533 with blanks, in which case we bypass the bidi
7534 iterator, because it cannot deal with such virtual
7535 characters. */
7536 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7537 {
7538 IT_STRING_BYTEPOS (*it) += it->len;
7539 IT_STRING_CHARPOS (*it) += 1;
7540 }
7541 else
7542 {
7543 int prev_scan_dir = it->bidi_it.scan_dir;
7544
7545 bidi_move_to_visually_next (&it->bidi_it);
7546 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7547 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7548 /* If the scan direction changes, we may need to update
7549 the place where to check for composed characters. */
7550 if (prev_scan_dir != it->bidi_it.scan_dir)
7551 {
7552 ptrdiff_t stop = SCHARS (it->string);
7553
7554 if (it->bidi_it.scan_dir < 0)
7555 stop = -1;
7556 else if (it->end_charpos < stop)
7557 stop = it->end_charpos;
7558
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 }
7566
7567 consider_string_end:
7568
7569 if (it->current.overlay_string_index >= 0)
7570 {
7571 /* IT->string is an overlay string. Advance to the
7572 next, if there is one. */
7573 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7574 {
7575 it->ellipsis_p = false;
7576 next_overlay_string (it);
7577 if (it->ellipsis_p)
7578 setup_for_ellipsis (it, 0);
7579 }
7580 }
7581 else
7582 {
7583 /* IT->string is not an overlay string. If we reached
7584 its end, and there is something on IT->stack, proceed
7585 with what is on the stack. This can be either another
7586 string, this time an overlay string, or a buffer. */
7587 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7588 && it->sp > 0)
7589 {
7590 pop_it (it);
7591 if (it->method == GET_FROM_STRING)
7592 goto consider_string_end;
7593 }
7594 }
7595 break;
7596
7597 case GET_FROM_IMAGE:
7598 case GET_FROM_STRETCH:
7599 /* The position etc with which we have to proceed are on
7600 the stack. The position may be at the end of a string,
7601 if the `display' property takes up the whole string. */
7602 eassert (it->sp > 0);
7603 pop_it (it);
7604 if (it->method == GET_FROM_STRING)
7605 goto consider_string_end;
7606 break;
7607
7608 default:
7609 /* There are no other methods defined, so this should be a bug. */
7610 emacs_abort ();
7611 }
7612
7613 eassert (it->method != GET_FROM_STRING
7614 || (STRINGP (it->string)
7615 && IT_STRING_CHARPOS (*it) >= 0));
7616 }
7617
7618 /* Load IT's display element fields with information about the next
7619 display element which comes from a display table entry or from the
7620 result of translating a control character to one of the forms `^C'
7621 or `\003'.
7622
7623 IT->dpvec holds the glyphs to return as characters.
7624 IT->saved_face_id holds the face id before the display vector--it
7625 is restored into IT->face_id in set_iterator_to_next. */
7626
7627 static bool
7628 next_element_from_display_vector (struct it *it)
7629 {
7630 Lisp_Object gc;
7631 int prev_face_id = it->face_id;
7632 int next_face_id;
7633
7634 /* Precondition. */
7635 eassert (it->dpvec && it->current.dpvec_index >= 0);
7636
7637 it->face_id = it->saved_face_id;
7638
7639 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7640 That seemed totally bogus - so I changed it... */
7641 gc = it->dpvec[it->current.dpvec_index];
7642
7643 if (GLYPH_CODE_P (gc))
7644 {
7645 struct face *this_face, *prev_face, *next_face;
7646
7647 it->c = GLYPH_CODE_CHAR (gc);
7648 it->len = CHAR_BYTES (it->c);
7649
7650 /* The entry may contain a face id to use. Such a face id is
7651 the id of a Lisp face, not a realized face. A face id of
7652 zero means no face is specified. */
7653 if (it->dpvec_face_id >= 0)
7654 it->face_id = it->dpvec_face_id;
7655 else
7656 {
7657 int lface_id = GLYPH_CODE_FACE (gc);
7658 if (lface_id > 0)
7659 it->face_id = merge_faces (it->f, Qt, lface_id,
7660 it->saved_face_id);
7661 }
7662
7663 /* Glyphs in the display vector could have the box face, so we
7664 need to set the related flags in the iterator, as
7665 appropriate. */
7666 this_face = FACE_FROM_ID (it->f, it->face_id);
7667 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7668
7669 /* Is this character the first character of a box-face run? */
7670 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7671 && (!prev_face
7672 || prev_face->box == FACE_NO_BOX));
7673
7674 /* For the last character of the box-face run, we need to look
7675 either at the next glyph from the display vector, or at the
7676 face we saw before the display vector. */
7677 next_face_id = it->saved_face_id;
7678 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7679 {
7680 if (it->dpvec_face_id >= 0)
7681 next_face_id = it->dpvec_face_id;
7682 else
7683 {
7684 int lface_id =
7685 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7686
7687 if (lface_id > 0)
7688 next_face_id = merge_faces (it->f, Qt, lface_id,
7689 it->saved_face_id);
7690 }
7691 }
7692 next_face = FACE_FROM_ID (it->f, next_face_id);
7693 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7694 && (!next_face
7695 || next_face->box == FACE_NO_BOX));
7696 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7697 }
7698 else
7699 /* Display table entry is invalid. Return a space. */
7700 it->c = ' ', it->len = 1;
7701
7702 /* Don't change position and object of the iterator here. They are
7703 still the values of the character that had this display table
7704 entry or was translated, and that's what we want. */
7705 it->what = IT_CHARACTER;
7706 return true;
7707 }
7708
7709 /* Get the first element of string/buffer in the visual order, after
7710 being reseated to a new position in a string or a buffer. */
7711 static void
7712 get_visually_first_element (struct it *it)
7713 {
7714 bool string_p = STRINGP (it->string) || it->s;
7715 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7716 ptrdiff_t bob = (string_p ? 0 : BEGV);
7717
7718 if (STRINGP (it->string))
7719 {
7720 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7721 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7722 }
7723 else
7724 {
7725 it->bidi_it.charpos = IT_CHARPOS (*it);
7726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7727 }
7728
7729 if (it->bidi_it.charpos == eob)
7730 {
7731 /* Nothing to do, but reset the FIRST_ELT flag, like
7732 bidi_paragraph_init does, because we are not going to
7733 call it. */
7734 it->bidi_it.first_elt = false;
7735 }
7736 else if (it->bidi_it.charpos == bob
7737 || (!string_p
7738 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7739 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7740 {
7741 /* If we are at the beginning of a line/string, we can produce
7742 the next element right away. */
7743 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7744 bidi_move_to_visually_next (&it->bidi_it);
7745 }
7746 else
7747 {
7748 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7749
7750 /* We need to prime the bidi iterator starting at the line's or
7751 string's beginning, before we will be able to produce the
7752 next element. */
7753 if (string_p)
7754 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7755 else
7756 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7757 IT_BYTEPOS (*it), -1,
7758 &it->bidi_it.bytepos);
7759 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7760 do
7761 {
7762 /* Now return to buffer/string position where we were asked
7763 to get the next display element, and produce that. */
7764 bidi_move_to_visually_next (&it->bidi_it);
7765 }
7766 while (it->bidi_it.bytepos != orig_bytepos
7767 && it->bidi_it.charpos < eob);
7768 }
7769
7770 /* Adjust IT's position information to where we ended up. */
7771 if (STRINGP (it->string))
7772 {
7773 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7774 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7775 }
7776 else
7777 {
7778 IT_CHARPOS (*it) = it->bidi_it.charpos;
7779 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7780 }
7781
7782 if (STRINGP (it->string) || !it->s)
7783 {
7784 ptrdiff_t stop, charpos, bytepos;
7785
7786 if (STRINGP (it->string))
7787 {
7788 eassert (!it->s);
7789 stop = SCHARS (it->string);
7790 if (stop > it->end_charpos)
7791 stop = it->end_charpos;
7792 charpos = IT_STRING_CHARPOS (*it);
7793 bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 stop = it->end_charpos;
7798 charpos = IT_CHARPOS (*it);
7799 bytepos = IT_BYTEPOS (*it);
7800 }
7801 if (it->bidi_it.scan_dir < 0)
7802 stop = -1;
7803 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7804 it->string);
7805 }
7806 }
7807
7808 /* Load IT with the next display element from Lisp string IT->string.
7809 IT->current.string_pos is the current position within the string.
7810 If IT->current.overlay_string_index >= 0, the Lisp string is an
7811 overlay string. */
7812
7813 static bool
7814 next_element_from_string (struct it *it)
7815 {
7816 struct text_pos position;
7817
7818 eassert (STRINGP (it->string));
7819 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7820 eassert (IT_STRING_CHARPOS (*it) >= 0);
7821 position = it->current.string_pos;
7822
7823 /* With bidi reordering, the character to display might not be the
7824 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7825 that we were reseat()ed to a new string, whose paragraph
7826 direction is not known. */
7827 if (it->bidi_p && it->bidi_it.first_elt)
7828 {
7829 get_visually_first_element (it);
7830 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7831 }
7832
7833 /* Time to check for invisible text? */
7834 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7835 {
7836 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7837 {
7838 if (!(!it->bidi_p
7839 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7840 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7841 {
7842 /* With bidi non-linear iteration, we could find
7843 ourselves far beyond the last computed stop_charpos,
7844 with several other stop positions in between that we
7845 missed. Scan them all now, in buffer's logical
7846 order, until we find and handle the last stop_charpos
7847 that precedes our current position. */
7848 handle_stop_backwards (it, it->stop_charpos);
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7850 }
7851 else
7852 {
7853 if (it->bidi_p)
7854 {
7855 /* Take note of the stop position we just moved
7856 across, for when we will move back across it. */
7857 it->prev_stop = it->stop_charpos;
7858 /* If we are at base paragraph embedding level, take
7859 note of the last stop position seen at this
7860 level. */
7861 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7862 it->base_level_stop = it->stop_charpos;
7863 }
7864 handle_stop (it);
7865
7866 /* Since a handler may have changed IT->method, we must
7867 recurse here. */
7868 return GET_NEXT_DISPLAY_ELEMENT (it);
7869 }
7870 }
7871 else if (it->bidi_p
7872 /* If we are before prev_stop, we may have overstepped
7873 on our way backwards a stop_pos, and if so, we need
7874 to handle that stop_pos. */
7875 && IT_STRING_CHARPOS (*it) < it->prev_stop
7876 /* We can sometimes back up for reasons that have nothing
7877 to do with bidi reordering. E.g., compositions. The
7878 code below is only needed when we are above the base
7879 embedding level, so test for that explicitly. */
7880 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7881 {
7882 /* If we lost track of base_level_stop, we have no better
7883 place for handle_stop_backwards to start from than string
7884 beginning. This happens, e.g., when we were reseated to
7885 the previous screenful of text by vertical-motion. */
7886 if (it->base_level_stop <= 0
7887 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7888 it->base_level_stop = 0;
7889 handle_stop_backwards (it, it->base_level_stop);
7890 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 }
7892 }
7893
7894 if (it->current.overlay_string_index >= 0)
7895 {
7896 /* Get the next character from an overlay string. In overlay
7897 strings, there is no field width or padding with spaces to
7898 do. */
7899 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7900 {
7901 it->what = IT_EOB;
7902 return false;
7903 }
7904 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7905 IT_STRING_BYTEPOS (*it),
7906 it->bidi_it.scan_dir < 0
7907 ? -1
7908 : SCHARS (it->string))
7909 && next_element_from_composition (it))
7910 {
7911 return true;
7912 }
7913 else if (STRING_MULTIBYTE (it->string))
7914 {
7915 const unsigned char *s = (SDATA (it->string)
7916 + IT_STRING_BYTEPOS (*it));
7917 it->c = string_char_and_length (s, &it->len);
7918 }
7919 else
7920 {
7921 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7922 it->len = 1;
7923 }
7924 }
7925 else
7926 {
7927 /* Get the next character from a Lisp string that is not an
7928 overlay string. Such strings come from the mode line, for
7929 example. We may have to pad with spaces, or truncate the
7930 string. See also next_element_from_c_string. */
7931 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7932 {
7933 it->what = IT_EOB;
7934 return false;
7935 }
7936 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7937 {
7938 /* Pad with spaces. */
7939 it->c = ' ', it->len = 1;
7940 CHARPOS (position) = BYTEPOS (position) = -1;
7941 }
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : it->string_nchars)
7947 && next_element_from_composition (it))
7948 {
7949 return true;
7950 }
7951 else if (STRING_MULTIBYTE (it->string))
7952 {
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7956 }
7957 else
7958 {
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7961 }
7962 }
7963
7964 /* Record what we have and where it came from. */
7965 it->what = IT_CHARACTER;
7966 it->object = it->string;
7967 it->position = position;
7968 return true;
7969 }
7970
7971
7972 /* Load IT with next display element from C string IT->s.
7973 IT->string_nchars is the maximum number of characters to return
7974 from the string. IT->end_charpos may be greater than
7975 IT->string_nchars when this function is called, in which case we
7976 may have to return padding spaces. Value is false if end of string
7977 reached, including padding spaces. */
7978
7979 static bool
7980 next_element_from_c_string (struct it *it)
7981 {
7982 bool success_p = true;
7983
7984 eassert (it->s);
7985 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7986 it->what = IT_CHARACTER;
7987 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7988 it->object = make_number (0);
7989
7990 /* With bidi reordering, the character to display might not be the
7991 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7992 we were reseated to a new string, whose paragraph direction is
7993 not known. */
7994 if (it->bidi_p && it->bidi_it.first_elt)
7995 get_visually_first_element (it);
7996
7997 /* IT's position can be greater than IT->string_nchars in case a
7998 field width or precision has been specified when the iterator was
7999 initialized. */
8000 if (IT_CHARPOS (*it) >= it->end_charpos)
8001 {
8002 /* End of the game. */
8003 it->what = IT_EOB;
8004 success_p = false;
8005 }
8006 else if (IT_CHARPOS (*it) >= it->string_nchars)
8007 {
8008 /* Pad with spaces. */
8009 it->c = ' ', it->len = 1;
8010 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8011 }
8012 else if (it->multibyte_p)
8013 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8014 else
8015 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8016
8017 return success_p;
8018 }
8019
8020
8021 /* Set up IT to return characters from an ellipsis, if appropriate.
8022 The definition of the ellipsis glyphs may come from a display table
8023 entry. This function fills IT with the first glyph from the
8024 ellipsis if an ellipsis is to be displayed. */
8025
8026 static bool
8027 next_element_from_ellipsis (struct it *it)
8028 {
8029 if (it->selective_display_ellipsis_p)
8030 setup_for_ellipsis (it, it->len);
8031 else
8032 {
8033 /* The face at the current position may be different from the
8034 face we find after the invisible text. Remember what it
8035 was in IT->saved_face_id, and signal that it's there by
8036 setting face_before_selective_p. */
8037 it->saved_face_id = it->face_id;
8038 it->method = GET_FROM_BUFFER;
8039 it->object = it->w->contents;
8040 reseat_at_next_visible_line_start (it, true);
8041 it->face_before_selective_p = true;
8042 }
8043
8044 return GET_NEXT_DISPLAY_ELEMENT (it);
8045 }
8046
8047
8048 /* Deliver an image display element. The iterator IT is already
8049 filled with image information (done in handle_display_prop). Value
8050 is always true. */
8051
8052
8053 static bool
8054 next_element_from_image (struct it *it)
8055 {
8056 it->what = IT_IMAGE;
8057 return true;
8058 }
8059
8060
8061 /* Fill iterator IT with next display element from a stretch glyph
8062 property. IT->object is the value of the text property. Value is
8063 always true. */
8064
8065 static bool
8066 next_element_from_stretch (struct it *it)
8067 {
8068 it->what = IT_STRETCH;
8069 return true;
8070 }
8071
8072 /* Scan backwards from IT's current position until we find a stop
8073 position, or until BEGV. This is called when we find ourself
8074 before both the last known prev_stop and base_level_stop while
8075 reordering bidirectional text. */
8076
8077 static void
8078 compute_stop_pos_backwards (struct it *it)
8079 {
8080 const int SCAN_BACK_LIMIT = 1000;
8081 struct text_pos pos;
8082 struct display_pos save_current = it->current;
8083 struct text_pos save_position = it->position;
8084 ptrdiff_t charpos = IT_CHARPOS (*it);
8085 ptrdiff_t where_we_are = charpos;
8086 ptrdiff_t save_stop_pos = it->stop_charpos;
8087 ptrdiff_t save_end_pos = it->end_charpos;
8088
8089 eassert (NILP (it->string) && !it->s);
8090 eassert (it->bidi_p);
8091 it->bidi_p = false;
8092 do
8093 {
8094 it->end_charpos = min (charpos + 1, ZV);
8095 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8096 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8097 reseat_1 (it, pos, false);
8098 compute_stop_pos (it);
8099 /* We must advance forward, right? */
8100 if (it->stop_charpos <= charpos)
8101 emacs_abort ();
8102 }
8103 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8104
8105 if (it->stop_charpos <= where_we_are)
8106 it->prev_stop = it->stop_charpos;
8107 else
8108 it->prev_stop = BEGV;
8109 it->bidi_p = true;
8110 it->current = save_current;
8111 it->position = save_position;
8112 it->stop_charpos = save_stop_pos;
8113 it->end_charpos = save_end_pos;
8114 }
8115
8116 /* Scan forward from CHARPOS in the current buffer/string, until we
8117 find a stop position > current IT's position. Then handle the stop
8118 position before that. This is called when we bump into a stop
8119 position while reordering bidirectional text. CHARPOS should be
8120 the last previously processed stop_pos (or BEGV/0, if none were
8121 processed yet) whose position is less that IT's current
8122 position. */
8123
8124 static void
8125 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8126 {
8127 bool bufp = !STRINGP (it->string);
8128 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8129 struct display_pos save_current = it->current;
8130 struct text_pos save_position = it->position;
8131 struct text_pos pos1;
8132 ptrdiff_t next_stop;
8133
8134 /* Scan in strict logical order. */
8135 eassert (it->bidi_p);
8136 it->bidi_p = false;
8137 do
8138 {
8139 it->prev_stop = charpos;
8140 if (bufp)
8141 {
8142 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos1, false);
8144 }
8145 else
8146 it->current.string_pos = string_pos (charpos, it->string);
8147 compute_stop_pos (it);
8148 /* We must advance forward, right? */
8149 if (it->stop_charpos <= it->prev_stop)
8150 emacs_abort ();
8151 charpos = it->stop_charpos;
8152 }
8153 while (charpos <= where_we_are);
8154
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 next_stop = it->stop_charpos;
8159 it->stop_charpos = it->prev_stop;
8160 handle_stop (it);
8161 it->stop_charpos = next_stop;
8162 }
8163
8164 /* Load IT with the next display element from current_buffer. Value
8165 is false if end of buffer reached. IT->stop_charpos is the next
8166 position at which to stop and check for text properties or buffer
8167 end. */
8168
8169 static bool
8170 next_element_from_buffer (struct it *it)
8171 {
8172 bool success_p = true;
8173
8174 eassert (IT_CHARPOS (*it) >= BEGV);
8175 eassert (NILP (it->string) && !it->s);
8176 eassert (!it->bidi_p
8177 || (EQ (it->bidi_it.string.lstring, Qnil)
8178 && it->bidi_it.string.s == NULL));
8179
8180 /* With bidi reordering, the character to display might not be the
8181 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8182 we were reseat()ed to a new buffer position, which is potentially
8183 a different paragraph. */
8184 if (it->bidi_p && it->bidi_it.first_elt)
8185 {
8186 get_visually_first_element (it);
8187 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8188 }
8189
8190 if (IT_CHARPOS (*it) >= it->stop_charpos)
8191 {
8192 if (IT_CHARPOS (*it) >= it->end_charpos)
8193 {
8194 bool overlay_strings_follow_p;
8195
8196 /* End of the game, except when overlay strings follow that
8197 haven't been returned yet. */
8198 if (it->overlay_strings_at_end_processed_p)
8199 overlay_strings_follow_p = false;
8200 else
8201 {
8202 it->overlay_strings_at_end_processed_p = true;
8203 overlay_strings_follow_p = get_overlay_strings (it, 0);
8204 }
8205
8206 if (overlay_strings_follow_p)
8207 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8208 else
8209 {
8210 it->what = IT_EOB;
8211 it->position = it->current.pos;
8212 success_p = false;
8213 }
8214 }
8215 else if (!(!it->bidi_p
8216 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8217 || IT_CHARPOS (*it) == it->stop_charpos))
8218 {
8219 /* With bidi non-linear iteration, we could find ourselves
8220 far beyond the last computed stop_charpos, with several
8221 other stop positions in between that we missed. Scan
8222 them all now, in buffer's logical order, until we find
8223 and handle the last stop_charpos that precedes our
8224 current position. */
8225 handle_stop_backwards (it, it->stop_charpos);
8226 it->ignore_overlay_strings_at_pos_p = false;
8227 return GET_NEXT_DISPLAY_ELEMENT (it);
8228 }
8229 else
8230 {
8231 if (it->bidi_p)
8232 {
8233 /* Take note of the stop position we just moved across,
8234 for when we will move back across it. */
8235 it->prev_stop = it->stop_charpos;
8236 /* If we are at base paragraph embedding level, take
8237 note of the last stop position seen at this
8238 level. */
8239 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8240 it->base_level_stop = it->stop_charpos;
8241 }
8242 handle_stop (it);
8243 it->ignore_overlay_strings_at_pos_p = false;
8244 return GET_NEXT_DISPLAY_ELEMENT (it);
8245 }
8246 }
8247 else if (it->bidi_p
8248 /* If we are before prev_stop, we may have overstepped on
8249 our way backwards a stop_pos, and if so, we need to
8250 handle that stop_pos. */
8251 && IT_CHARPOS (*it) < it->prev_stop
8252 /* We can sometimes back up for reasons that have nothing
8253 to do with bidi reordering. E.g., compositions. The
8254 code below is only needed when we are above the base
8255 embedding level, so test for that explicitly. */
8256 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8257 {
8258 if (it->base_level_stop <= 0
8259 || IT_CHARPOS (*it) < it->base_level_stop)
8260 {
8261 /* If we lost track of base_level_stop, we need to find
8262 prev_stop by looking backwards. This happens, e.g., when
8263 we were reseated to the previous screenful of text by
8264 vertical-motion. */
8265 it->base_level_stop = BEGV;
8266 compute_stop_pos_backwards (it);
8267 handle_stop_backwards (it, it->prev_stop);
8268 }
8269 else
8270 handle_stop_backwards (it, it->base_level_stop);
8271 it->ignore_overlay_strings_at_pos_p = false;
8272 return GET_NEXT_DISPLAY_ELEMENT (it);
8273 }
8274 else
8275 {
8276 /* No face changes, overlays etc. in sight, so just return a
8277 character from current_buffer. */
8278 unsigned char *p;
8279 ptrdiff_t stop;
8280
8281 /* We moved to the next buffer position, so any info about
8282 previously seen overlays is no longer valid. */
8283 it->ignore_overlay_strings_at_pos_p = false;
8284
8285 /* Maybe run the redisplay end trigger hook. Performance note:
8286 This doesn't seem to cost measurable time. */
8287 if (it->redisplay_end_trigger_charpos
8288 && it->glyph_row
8289 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8290 run_redisplay_end_trigger_hook (it);
8291
8292 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8293 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8294 stop)
8295 && next_element_from_composition (it))
8296 {
8297 return true;
8298 }
8299
8300 /* Get the next character, maybe multibyte. */
8301 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8302 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8303 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8304 else
8305 it->c = *p, it->len = 1;
8306
8307 /* Record what we have and where it came from. */
8308 it->what = IT_CHARACTER;
8309 it->object = it->w->contents;
8310 it->position = it->current.pos;
8311
8312 /* Normally we return the character found above, except when we
8313 really want to return an ellipsis for selective display. */
8314 if (it->selective)
8315 {
8316 if (it->c == '\n')
8317 {
8318 /* A value of selective > 0 means hide lines indented more
8319 than that number of columns. */
8320 if (it->selective > 0
8321 && IT_CHARPOS (*it) + 1 < ZV
8322 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8323 IT_BYTEPOS (*it) + 1,
8324 it->selective))
8325 {
8326 success_p = next_element_from_ellipsis (it);
8327 it->dpvec_char_len = -1;
8328 }
8329 }
8330 else if (it->c == '\r' && it->selective == -1)
8331 {
8332 /* A value of selective == -1 means that everything from the
8333 CR to the end of the line is invisible, with maybe an
8334 ellipsis displayed for it. */
8335 success_p = next_element_from_ellipsis (it);
8336 it->dpvec_char_len = -1;
8337 }
8338 }
8339 }
8340
8341 /* Value is false if end of buffer reached. */
8342 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8343 return success_p;
8344 }
8345
8346
8347 /* Run the redisplay end trigger hook for IT. */
8348
8349 static void
8350 run_redisplay_end_trigger_hook (struct it *it)
8351 {
8352 /* IT->glyph_row should be non-null, i.e. we should be actually
8353 displaying something, or otherwise we should not run the hook. */
8354 eassert (it->glyph_row);
8355
8356 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8357 it->redisplay_end_trigger_charpos = 0;
8358
8359 /* Since we are *trying* to run these functions, don't try to run
8360 them again, even if they get an error. */
8361 wset_redisplay_end_trigger (it->w, Qnil);
8362 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8363 make_number (charpos));
8364
8365 /* Notice if it changed the face of the character we are on. */
8366 handle_face_prop (it);
8367 }
8368
8369
8370 /* Deliver a composition display element. Unlike the other
8371 next_element_from_XXX, this function is not registered in the array
8372 get_next_element[]. It is called from next_element_from_buffer and
8373 next_element_from_string when necessary. */
8374
8375 static bool
8376 next_element_from_composition (struct it *it)
8377 {
8378 it->what = IT_COMPOSITION;
8379 it->len = it->cmp_it.nbytes;
8380 if (STRINGP (it->string))
8381 {
8382 if (it->c < 0)
8383 {
8384 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8385 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8386 return false;
8387 }
8388 it->position = it->current.string_pos;
8389 it->object = it->string;
8390 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8391 IT_STRING_BYTEPOS (*it), it->string);
8392 }
8393 else
8394 {
8395 if (it->c < 0)
8396 {
8397 IT_CHARPOS (*it) += it->cmp_it.nchars;
8398 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8399 if (it->bidi_p)
8400 {
8401 if (it->bidi_it.new_paragraph)
8402 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8403 false);
8404 /* Resync the bidi iterator with IT's new position.
8405 FIXME: this doesn't support bidirectional text. */
8406 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8407 bidi_move_to_visually_next (&it->bidi_it);
8408 }
8409 return false;
8410 }
8411 it->position = it->current.pos;
8412 it->object = it->w->contents;
8413 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8414 IT_BYTEPOS (*it), Qnil);
8415 }
8416 return true;
8417 }
8418
8419
8420 \f
8421 /***********************************************************************
8422 Moving an iterator without producing glyphs
8423 ***********************************************************************/
8424
8425 /* Check if iterator is at a position corresponding to a valid buffer
8426 position after some move_it_ call. */
8427
8428 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8429 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8430
8431
8432 /* Move iterator IT to a specified buffer or X position within one
8433 line on the display without producing glyphs.
8434
8435 OP should be a bit mask including some or all of these bits:
8436 MOVE_TO_X: Stop upon reaching x-position TO_X.
8437 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8438 Regardless of OP's value, stop upon reaching the end of the display line.
8439
8440 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8441 This means, in particular, that TO_X includes window's horizontal
8442 scroll amount.
8443
8444 The return value has several possible values that
8445 say what condition caused the scan to stop:
8446
8447 MOVE_POS_MATCH_OR_ZV
8448 - when TO_POS or ZV was reached.
8449
8450 MOVE_X_REACHED
8451 -when TO_X was reached before TO_POS or ZV were reached.
8452
8453 MOVE_LINE_CONTINUED
8454 - when we reached the end of the display area and the line must
8455 be continued.
8456
8457 MOVE_LINE_TRUNCATED
8458 - when we reached the end of the display area and the line is
8459 truncated.
8460
8461 MOVE_NEWLINE_OR_CR
8462 - when we stopped at a line end, i.e. a newline or a CR and selective
8463 display is on. */
8464
8465 static enum move_it_result
8466 move_it_in_display_line_to (struct it *it,
8467 ptrdiff_t to_charpos, int to_x,
8468 enum move_operation_enum op)
8469 {
8470 enum move_it_result result = MOVE_UNDEFINED;
8471 struct glyph_row *saved_glyph_row;
8472 struct it wrap_it, atpos_it, atx_it, ppos_it;
8473 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8474 void *ppos_data = NULL;
8475 bool may_wrap = false;
8476 enum it_method prev_method = it->method;
8477 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8478 bool saw_smaller_pos = prev_pos < to_charpos;
8479
8480 /* Don't produce glyphs in produce_glyphs. */
8481 saved_glyph_row = it->glyph_row;
8482 it->glyph_row = NULL;
8483
8484 /* Use wrap_it to save a copy of IT wherever a word wrap could
8485 occur. Use atpos_it to save a copy of IT at the desired buffer
8486 position, if found, so that we can scan ahead and check if the
8487 word later overshoots the window edge. Use atx_it similarly, for
8488 pixel positions. */
8489 wrap_it.sp = -1;
8490 atpos_it.sp = -1;
8491 atx_it.sp = -1;
8492
8493 /* Use ppos_it under bidi reordering to save a copy of IT for the
8494 initial position. We restore that position in IT when we have
8495 scanned the entire display line without finding a match for
8496 TO_CHARPOS and all the character positions are greater than
8497 TO_CHARPOS. We then restart the scan from the initial position,
8498 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8499 the closest to TO_CHARPOS. */
8500 if (it->bidi_p)
8501 {
8502 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8503 {
8504 SAVE_IT (ppos_it, *it, ppos_data);
8505 closest_pos = IT_CHARPOS (*it);
8506 }
8507 else
8508 closest_pos = ZV;
8509 }
8510
8511 #define BUFFER_POS_REACHED_P() \
8512 ((op & MOVE_TO_POS) != 0 \
8513 && BUFFERP (it->object) \
8514 && (IT_CHARPOS (*it) == to_charpos \
8515 || ((!it->bidi_p \
8516 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8517 && IT_CHARPOS (*it) > to_charpos) \
8518 || (it->what == IT_COMPOSITION \
8519 && ((IT_CHARPOS (*it) > to_charpos \
8520 && to_charpos >= it->cmp_it.charpos) \
8521 || (IT_CHARPOS (*it) < to_charpos \
8522 && to_charpos <= it->cmp_it.charpos)))) \
8523 && (it->method == GET_FROM_BUFFER \
8524 || (it->method == GET_FROM_DISPLAY_VECTOR \
8525 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8526
8527 /* If there's a line-/wrap-prefix, handle it. */
8528 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8529 && it->current_y < it->last_visible_y)
8530 handle_line_prefix (it);
8531
8532 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8533 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8534
8535 while (true)
8536 {
8537 int x, i, ascent = 0, descent = 0;
8538
8539 /* Utility macro to reset an iterator with x, ascent, and descent. */
8540 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8541 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8542 (IT)->max_descent = descent)
8543
8544 /* Stop if we move beyond TO_CHARPOS (after an image or a
8545 display string or stretch glyph). */
8546 if ((op & MOVE_TO_POS) != 0
8547 && BUFFERP (it->object)
8548 && it->method == GET_FROM_BUFFER
8549 && (((!it->bidi_p
8550 /* When the iterator is at base embedding level, we
8551 are guaranteed that characters are delivered for
8552 display in strictly increasing order of their
8553 buffer positions. */
8554 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8555 && IT_CHARPOS (*it) > to_charpos)
8556 || (it->bidi_p
8557 && (prev_method == GET_FROM_IMAGE
8558 || prev_method == GET_FROM_STRETCH
8559 || prev_method == GET_FROM_STRING)
8560 /* Passed TO_CHARPOS from left to right. */
8561 && ((prev_pos < to_charpos
8562 && IT_CHARPOS (*it) > to_charpos)
8563 /* Passed TO_CHARPOS from right to left. */
8564 || (prev_pos > to_charpos
8565 && IT_CHARPOS (*it) < to_charpos)))))
8566 {
8567 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8568 {
8569 result = MOVE_POS_MATCH_OR_ZV;
8570 break;
8571 }
8572 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8573 /* If wrap_it is valid, the current position might be in a
8574 word that is wrapped. So, save the iterator in
8575 atpos_it and continue to see if wrapping happens. */
8576 SAVE_IT (atpos_it, *it, atpos_data);
8577 }
8578
8579 /* Stop when ZV reached.
8580 We used to stop here when TO_CHARPOS reached as well, but that is
8581 too soon if this glyph does not fit on this line. So we handle it
8582 explicitly below. */
8583 if (!get_next_display_element (it))
8584 {
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 break;
8587 }
8588
8589 if (it->line_wrap == TRUNCATE)
8590 {
8591 if (BUFFER_POS_REACHED_P ())
8592 {
8593 result = MOVE_POS_MATCH_OR_ZV;
8594 break;
8595 }
8596 }
8597 else
8598 {
8599 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8600 {
8601 if (IT_DISPLAYING_WHITESPACE (it))
8602 may_wrap = true;
8603 else if (may_wrap)
8604 {
8605 /* We have reached a glyph that follows one or more
8606 whitespace characters. If the position is
8607 already found, we are done. */
8608 if (atpos_it.sp >= 0)
8609 {
8610 RESTORE_IT (it, &atpos_it, atpos_data);
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 goto done;
8613 }
8614 if (atx_it.sp >= 0)
8615 {
8616 RESTORE_IT (it, &atx_it, atx_data);
8617 result = MOVE_X_REACHED;
8618 goto done;
8619 }
8620 /* Otherwise, we can wrap here. */
8621 SAVE_IT (wrap_it, *it, wrap_data);
8622 may_wrap = false;
8623 }
8624 }
8625 }
8626
8627 /* Remember the line height for the current line, in case
8628 the next element doesn't fit on the line. */
8629 ascent = it->max_ascent;
8630 descent = it->max_descent;
8631
8632 /* The call to produce_glyphs will get the metrics of the
8633 display element IT is loaded with. Record the x-position
8634 before this display element, in case it doesn't fit on the
8635 line. */
8636 x = it->current_x;
8637
8638 PRODUCE_GLYPHS (it);
8639
8640 if (it->area != TEXT_AREA)
8641 {
8642 prev_method = it->method;
8643 if (it->method == GET_FROM_BUFFER)
8644 prev_pos = IT_CHARPOS (*it);
8645 set_iterator_to_next (it, true);
8646 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8647 SET_TEXT_POS (this_line_min_pos,
8648 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8649 if (it->bidi_p
8650 && (op & MOVE_TO_POS)
8651 && IT_CHARPOS (*it) > to_charpos
8652 && IT_CHARPOS (*it) < closest_pos)
8653 closest_pos = IT_CHARPOS (*it);
8654 continue;
8655 }
8656
8657 /* The number of glyphs we get back in IT->nglyphs will normally
8658 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8659 character on a terminal frame, or (iii) a line end. For the
8660 second case, IT->nglyphs - 1 padding glyphs will be present.
8661 (On X frames, there is only one glyph produced for a
8662 composite character.)
8663
8664 The behavior implemented below means, for continuation lines,
8665 that as many spaces of a TAB as fit on the current line are
8666 displayed there. For terminal frames, as many glyphs of a
8667 multi-glyph character are displayed in the current line, too.
8668 This is what the old redisplay code did, and we keep it that
8669 way. Under X, the whole shape of a complex character must
8670 fit on the line or it will be completely displayed in the
8671 next line.
8672
8673 Note that both for tabs and padding glyphs, all glyphs have
8674 the same width. */
8675 if (it->nglyphs)
8676 {
8677 /* More than one glyph or glyph doesn't fit on line. All
8678 glyphs have the same width. */
8679 int single_glyph_width = it->pixel_width / it->nglyphs;
8680 int new_x;
8681 int x_before_this_char = x;
8682 int hpos_before_this_char = it->hpos;
8683
8684 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8685 {
8686 new_x = x + single_glyph_width;
8687
8688 /* We want to leave anything reaching TO_X to the caller. */
8689 if ((op & MOVE_TO_X) && new_x > to_x)
8690 {
8691 if (BUFFER_POS_REACHED_P ())
8692 {
8693 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8694 goto buffer_pos_reached;
8695 if (atpos_it.sp < 0)
8696 {
8697 SAVE_IT (atpos_it, *it, atpos_data);
8698 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8699 }
8700 }
8701 else
8702 {
8703 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8704 {
8705 it->current_x = x;
8706 result = MOVE_X_REACHED;
8707 break;
8708 }
8709 if (atx_it.sp < 0)
8710 {
8711 SAVE_IT (atx_it, *it, atx_data);
8712 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8713 }
8714 }
8715 }
8716
8717 if (/* Lines are continued. */
8718 it->line_wrap != TRUNCATE
8719 && (/* And glyph doesn't fit on the line. */
8720 new_x > it->last_visible_x
8721 /* Or it fits exactly and we're on a window
8722 system frame. */
8723 || (new_x == it->last_visible_x
8724 && FRAME_WINDOW_P (it->f)
8725 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8728 {
8729 if (/* IT->hpos == 0 means the very first glyph
8730 doesn't fit on the line, e.g. a wide image. */
8731 it->hpos == 0
8732 || (new_x == it->last_visible_x
8733 && FRAME_WINDOW_P (it->f)))
8734 {
8735 ++it->hpos;
8736 it->current_x = new_x;
8737
8738 /* The character's last glyph just barely fits
8739 in this row. */
8740 if (i == it->nglyphs - 1)
8741 {
8742 /* If this is the destination position,
8743 return a position *before* it in this row,
8744 now that we know it fits in this row. */
8745 if (BUFFER_POS_REACHED_P ())
8746 {
8747 if (it->line_wrap != WORD_WRAP
8748 || wrap_it.sp < 0
8749 /* If we've just found whitespace to
8750 wrap, effectively ignore the
8751 previous wrap point -- it is no
8752 longer relevant, but we won't
8753 have an opportunity to update it,
8754 since we've reached the edge of
8755 this screen line. */
8756 || (may_wrap
8757 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8758 {
8759 it->hpos = hpos_before_this_char;
8760 it->current_x = x_before_this_char;
8761 result = MOVE_POS_MATCH_OR_ZV;
8762 break;
8763 }
8764 if (it->line_wrap == WORD_WRAP
8765 && atpos_it.sp < 0)
8766 {
8767 SAVE_IT (atpos_it, *it, atpos_data);
8768 atpos_it.current_x = x_before_this_char;
8769 atpos_it.hpos = hpos_before_this_char;
8770 }
8771 }
8772
8773 prev_method = it->method;
8774 if (it->method == GET_FROM_BUFFER)
8775 prev_pos = IT_CHARPOS (*it);
8776 set_iterator_to_next (it, true);
8777 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8778 SET_TEXT_POS (this_line_min_pos,
8779 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8780 /* On graphical terminals, newlines may
8781 "overflow" into the fringe if
8782 overflow-newline-into-fringe is non-nil.
8783 On text terminals, and on graphical
8784 terminals with no right margin, newlines
8785 may overflow into the last glyph on the
8786 display line.*/
8787 if (!FRAME_WINDOW_P (it->f)
8788 || ((it->bidi_p
8789 && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8792 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8793 {
8794 if (!get_next_display_element (it))
8795 {
8796 result = MOVE_POS_MATCH_OR_ZV;
8797 break;
8798 }
8799 if (BUFFER_POS_REACHED_P ())
8800 {
8801 if (ITERATOR_AT_END_OF_LINE_P (it))
8802 result = MOVE_POS_MATCH_OR_ZV;
8803 else
8804 result = MOVE_LINE_CONTINUED;
8805 break;
8806 }
8807 if (ITERATOR_AT_END_OF_LINE_P (it)
8808 && (it->line_wrap != WORD_WRAP
8809 || wrap_it.sp < 0
8810 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8811 {
8812 result = MOVE_NEWLINE_OR_CR;
8813 break;
8814 }
8815 }
8816 }
8817 }
8818 else
8819 IT_RESET_X_ASCENT_DESCENT (it);
8820
8821 /* If the screen line ends with whitespace, and we
8822 are under word-wrap, don't use wrap_it: it is no
8823 longer relevant, but we won't have an opportunity
8824 to update it, since we are done with this screen
8825 line. */
8826 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8827 {
8828 /* If we've found TO_X, go back there, as we now
8829 know the last word fits on this screen line. */
8830 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8831 && atx_it.sp >= 0)
8832 {
8833 RESTORE_IT (it, &atx_it, atx_data);
8834 atpos_it.sp = -1;
8835 atx_it.sp = -1;
8836 result = MOVE_X_REACHED;
8837 break;
8838 }
8839 }
8840 else if (wrap_it.sp >= 0)
8841 {
8842 RESTORE_IT (it, &wrap_it, wrap_data);
8843 atpos_it.sp = -1;
8844 atx_it.sp = -1;
8845 }
8846
8847 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8848 IT_CHARPOS (*it)));
8849 result = MOVE_LINE_CONTINUED;
8850 break;
8851 }
8852
8853 if (BUFFER_POS_REACHED_P ())
8854 {
8855 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8856 goto buffer_pos_reached;
8857 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8858 {
8859 SAVE_IT (atpos_it, *it, atpos_data);
8860 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8861 }
8862 }
8863
8864 if (new_x > it->first_visible_x)
8865 {
8866 /* Glyph is visible. Increment number of glyphs that
8867 would be displayed. */
8868 ++it->hpos;
8869 }
8870 }
8871
8872 if (result != MOVE_UNDEFINED)
8873 break;
8874 }
8875 else if (BUFFER_POS_REACHED_P ())
8876 {
8877 buffer_pos_reached:
8878 IT_RESET_X_ASCENT_DESCENT (it);
8879 result = MOVE_POS_MATCH_OR_ZV;
8880 break;
8881 }
8882 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8883 {
8884 /* Stop when TO_X specified and reached. This check is
8885 necessary here because of lines consisting of a line end,
8886 only. The line end will not produce any glyphs and we
8887 would never get MOVE_X_REACHED. */
8888 eassert (it->nglyphs == 0);
8889 result = MOVE_X_REACHED;
8890 break;
8891 }
8892
8893 /* Is this a line end? If yes, we're done. */
8894 if (ITERATOR_AT_END_OF_LINE_P (it))
8895 {
8896 /* If we are past TO_CHARPOS, but never saw any character
8897 positions smaller than TO_CHARPOS, return
8898 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8899 did. */
8900 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8901 {
8902 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8903 {
8904 if (closest_pos < ZV)
8905 {
8906 RESTORE_IT (it, &ppos_it, ppos_data);
8907 /* Don't recurse if closest_pos is equal to
8908 to_charpos, since we have just tried that. */
8909 if (closest_pos != to_charpos)
8910 move_it_in_display_line_to (it, closest_pos, -1,
8911 MOVE_TO_POS);
8912 result = MOVE_POS_MATCH_OR_ZV;
8913 }
8914 else
8915 goto buffer_pos_reached;
8916 }
8917 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8918 && IT_CHARPOS (*it) > to_charpos)
8919 goto buffer_pos_reached;
8920 else
8921 result = MOVE_NEWLINE_OR_CR;
8922 }
8923 else
8924 result = MOVE_NEWLINE_OR_CR;
8925 break;
8926 }
8927
8928 prev_method = it->method;
8929 if (it->method == GET_FROM_BUFFER)
8930 prev_pos = IT_CHARPOS (*it);
8931 /* The current display element has been consumed. Advance
8932 to the next. */
8933 set_iterator_to_next (it, true);
8934 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8935 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8936 if (IT_CHARPOS (*it) < to_charpos)
8937 saw_smaller_pos = true;
8938 if (it->bidi_p
8939 && (op & MOVE_TO_POS)
8940 && IT_CHARPOS (*it) >= to_charpos
8941 && IT_CHARPOS (*it) < closest_pos)
8942 closest_pos = IT_CHARPOS (*it);
8943
8944 /* Stop if lines are truncated and IT's current x-position is
8945 past the right edge of the window now. */
8946 if (it->line_wrap == TRUNCATE
8947 && it->current_x >= it->last_visible_x)
8948 {
8949 if (!FRAME_WINDOW_P (it->f)
8950 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8951 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8952 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8953 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8954 {
8955 bool at_eob_p = false;
8956
8957 if ((at_eob_p = !get_next_display_element (it))
8958 || BUFFER_POS_REACHED_P ()
8959 /* If we are past TO_CHARPOS, but never saw any
8960 character positions smaller than TO_CHARPOS,
8961 return MOVE_POS_MATCH_OR_ZV, like the
8962 unidirectional display did. */
8963 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8964 && !saw_smaller_pos
8965 && IT_CHARPOS (*it) > to_charpos))
8966 {
8967 if (it->bidi_p
8968 && !BUFFER_POS_REACHED_P ()
8969 && !at_eob_p && closest_pos < ZV)
8970 {
8971 RESTORE_IT (it, &ppos_it, ppos_data);
8972 if (closest_pos != to_charpos)
8973 move_it_in_display_line_to (it, closest_pos, -1,
8974 MOVE_TO_POS);
8975 }
8976 result = MOVE_POS_MATCH_OR_ZV;
8977 break;
8978 }
8979 if (ITERATOR_AT_END_OF_LINE_P (it))
8980 {
8981 result = MOVE_NEWLINE_OR_CR;
8982 break;
8983 }
8984 }
8985 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8986 && !saw_smaller_pos
8987 && IT_CHARPOS (*it) > to_charpos)
8988 {
8989 if (closest_pos < ZV)
8990 {
8991 RESTORE_IT (it, &ppos_it, ppos_data);
8992 if (closest_pos != to_charpos)
8993 move_it_in_display_line_to (it, closest_pos, -1,
8994 MOVE_TO_POS);
8995 }
8996 result = MOVE_POS_MATCH_OR_ZV;
8997 break;
8998 }
8999 result = MOVE_LINE_TRUNCATED;
9000 break;
9001 }
9002 #undef IT_RESET_X_ASCENT_DESCENT
9003 }
9004
9005 #undef BUFFER_POS_REACHED_P
9006
9007 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9008 restore the saved iterator. */
9009 if (atpos_it.sp >= 0)
9010 RESTORE_IT (it, &atpos_it, atpos_data);
9011 else if (atx_it.sp >= 0)
9012 RESTORE_IT (it, &atx_it, atx_data);
9013
9014 done:
9015
9016 if (atpos_data)
9017 bidi_unshelve_cache (atpos_data, true);
9018 if (atx_data)
9019 bidi_unshelve_cache (atx_data, true);
9020 if (wrap_data)
9021 bidi_unshelve_cache (wrap_data, true);
9022 if (ppos_data)
9023 bidi_unshelve_cache (ppos_data, true);
9024
9025 /* Restore the iterator settings altered at the beginning of this
9026 function. */
9027 it->glyph_row = saved_glyph_row;
9028 return result;
9029 }
9030
9031 /* For external use. */
9032 void
9033 move_it_in_display_line (struct it *it,
9034 ptrdiff_t to_charpos, int to_x,
9035 enum move_operation_enum op)
9036 {
9037 if (it->line_wrap == WORD_WRAP
9038 && (op & MOVE_TO_X))
9039 {
9040 struct it save_it;
9041 void *save_data = NULL;
9042 int skip;
9043
9044 SAVE_IT (save_it, *it, save_data);
9045 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9046 /* When word-wrap is on, TO_X may lie past the end
9047 of a wrapped line. Then it->current is the
9048 character on the next line, so backtrack to the
9049 space before the wrap point. */
9050 if (skip == MOVE_LINE_CONTINUED)
9051 {
9052 int prev_x = max (it->current_x - 1, 0);
9053 RESTORE_IT (it, &save_it, save_data);
9054 move_it_in_display_line_to
9055 (it, -1, prev_x, MOVE_TO_X);
9056 }
9057 else
9058 bidi_unshelve_cache (save_data, true);
9059 }
9060 else
9061 move_it_in_display_line_to (it, to_charpos, to_x, op);
9062 }
9063
9064
9065 /* Move IT forward until it satisfies one or more of the criteria in
9066 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9067
9068 OP is a bit-mask that specifies where to stop, and in particular,
9069 which of those four position arguments makes a difference. See the
9070 description of enum move_operation_enum.
9071
9072 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9073 screen line, this function will set IT to the next position that is
9074 displayed to the right of TO_CHARPOS on the screen.
9075
9076 Return the maximum pixel length of any line scanned but never more
9077 than it.last_visible_x. */
9078
9079 int
9080 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9081 {
9082 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9083 int line_height, line_start_x = 0, reached = 0;
9084 int max_current_x = 0;
9085 void *backup_data = NULL;
9086
9087 for (;;)
9088 {
9089 if (op & MOVE_TO_VPOS)
9090 {
9091 /* If no TO_CHARPOS and no TO_X specified, stop at the
9092 start of the line TO_VPOS. */
9093 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9094 {
9095 if (it->vpos == to_vpos)
9096 {
9097 reached = 1;
9098 break;
9099 }
9100 else
9101 skip = move_it_in_display_line_to (it, -1, -1, 0);
9102 }
9103 else
9104 {
9105 /* TO_VPOS >= 0 means stop at TO_X in the line at
9106 TO_VPOS, or at TO_POS, whichever comes first. */
9107 if (it->vpos == to_vpos)
9108 {
9109 reached = 2;
9110 break;
9111 }
9112
9113 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9114
9115 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9116 {
9117 reached = 3;
9118 break;
9119 }
9120 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9121 {
9122 /* We have reached TO_X but not in the line we want. */
9123 skip = move_it_in_display_line_to (it, to_charpos,
9124 -1, MOVE_TO_POS);
9125 if (skip == MOVE_POS_MATCH_OR_ZV)
9126 {
9127 reached = 4;
9128 break;
9129 }
9130 }
9131 }
9132 }
9133 else if (op & MOVE_TO_Y)
9134 {
9135 struct it it_backup;
9136
9137 if (it->line_wrap == WORD_WRAP)
9138 SAVE_IT (it_backup, *it, backup_data);
9139
9140 /* TO_Y specified means stop at TO_X in the line containing
9141 TO_Y---or at TO_CHARPOS if this is reached first. The
9142 problem is that we can't really tell whether the line
9143 contains TO_Y before we have completely scanned it, and
9144 this may skip past TO_X. What we do is to first scan to
9145 TO_X.
9146
9147 If TO_X is not specified, use a TO_X of zero. The reason
9148 is to make the outcome of this function more predictable.
9149 If we didn't use TO_X == 0, we would stop at the end of
9150 the line which is probably not what a caller would expect
9151 to happen. */
9152 skip = move_it_in_display_line_to
9153 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9154 (MOVE_TO_X | (op & MOVE_TO_POS)));
9155
9156 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9157 if (skip == MOVE_POS_MATCH_OR_ZV)
9158 reached = 5;
9159 else if (skip == MOVE_X_REACHED)
9160 {
9161 /* If TO_X was reached, we want to know whether TO_Y is
9162 in the line. We know this is the case if the already
9163 scanned glyphs make the line tall enough. Otherwise,
9164 we must check by scanning the rest of the line. */
9165 line_height = it->max_ascent + it->max_descent;
9166 if (to_y >= it->current_y
9167 && to_y < it->current_y + line_height)
9168 {
9169 reached = 6;
9170 break;
9171 }
9172 SAVE_IT (it_backup, *it, backup_data);
9173 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9174 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9175 op & MOVE_TO_POS);
9176 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9177 line_height = it->max_ascent + it->max_descent;
9178 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9179
9180 if (to_y >= it->current_y
9181 && to_y < it->current_y + line_height)
9182 {
9183 /* If TO_Y is in this line and TO_X was reached
9184 above, we scanned too far. We have to restore
9185 IT's settings to the ones before skipping. But
9186 keep the more accurate values of max_ascent and
9187 max_descent we've found while skipping the rest
9188 of the line, for the sake of callers, such as
9189 pos_visible_p, that need to know the line
9190 height. */
9191 int max_ascent = it->max_ascent;
9192 int max_descent = it->max_descent;
9193
9194 RESTORE_IT (it, &it_backup, backup_data);
9195 it->max_ascent = max_ascent;
9196 it->max_descent = max_descent;
9197 reached = 6;
9198 }
9199 else
9200 {
9201 skip = skip2;
9202 if (skip == MOVE_POS_MATCH_OR_ZV)
9203 reached = 7;
9204 }
9205 }
9206 else
9207 {
9208 /* Check whether TO_Y is in this line. */
9209 line_height = it->max_ascent + it->max_descent;
9210 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9211
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 if (to_y > it->current_y)
9216 max_current_x = max (it->current_x, max_current_x);
9217
9218 /* When word-wrap is on, TO_X may lie past the end
9219 of a wrapped line. Then it->current is the
9220 character on the next line, so backtrack to the
9221 space before the wrap point. */
9222 if (skip == MOVE_LINE_CONTINUED
9223 && it->line_wrap == WORD_WRAP)
9224 {
9225 int prev_x = max (it->current_x - 1, 0);
9226 RESTORE_IT (it, &it_backup, backup_data);
9227 skip = move_it_in_display_line_to
9228 (it, -1, prev_x, MOVE_TO_X);
9229 }
9230
9231 reached = 6;
9232 }
9233 }
9234
9235 if (reached)
9236 {
9237 max_current_x = max (it->current_x, max_current_x);
9238 break;
9239 }
9240 }
9241 else if (BUFFERP (it->object)
9242 && (it->method == GET_FROM_BUFFER
9243 || it->method == GET_FROM_STRETCH)
9244 && IT_CHARPOS (*it) >= to_charpos
9245 /* Under bidi iteration, a call to set_iterator_to_next
9246 can scan far beyond to_charpos if the initial
9247 portion of the next line needs to be reordered. In
9248 that case, give move_it_in_display_line_to another
9249 chance below. */
9250 && !(it->bidi_p
9251 && it->bidi_it.scan_dir == -1))
9252 skip = MOVE_POS_MATCH_OR_ZV;
9253 else
9254 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9255
9256 switch (skip)
9257 {
9258 case MOVE_POS_MATCH_OR_ZV:
9259 max_current_x = max (it->current_x, max_current_x);
9260 reached = 8;
9261 goto out;
9262
9263 case MOVE_NEWLINE_OR_CR:
9264 max_current_x = max (it->current_x, max_current_x);
9265 set_iterator_to_next (it, true);
9266 it->continuation_lines_width = 0;
9267 break;
9268
9269 case MOVE_LINE_TRUNCATED:
9270 max_current_x = it->last_visible_x;
9271 it->continuation_lines_width = 0;
9272 reseat_at_next_visible_line_start (it, false);
9273 if ((op & MOVE_TO_POS) != 0
9274 && IT_CHARPOS (*it) > to_charpos)
9275 {
9276 reached = 9;
9277 goto out;
9278 }
9279 break;
9280
9281 case MOVE_LINE_CONTINUED:
9282 max_current_x = it->last_visible_x;
9283 /* For continued lines ending in a tab, some of the glyphs
9284 associated with the tab are displayed on the current
9285 line. Since it->current_x does not include these glyphs,
9286 we use it->last_visible_x instead. */
9287 if (it->c == '\t')
9288 {
9289 it->continuation_lines_width += it->last_visible_x;
9290 /* When moving by vpos, ensure that the iterator really
9291 advances to the next line (bug#847, bug#969). Fixme:
9292 do we need to do this in other circumstances? */
9293 if (it->current_x != it->last_visible_x
9294 && (op & MOVE_TO_VPOS)
9295 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9296 {
9297 line_start_x = it->current_x + it->pixel_width
9298 - it->last_visible_x;
9299 if (FRAME_WINDOW_P (it->f))
9300 {
9301 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9302 struct font *face_font = face->font;
9303
9304 /* When display_line produces a continued line
9305 that ends in a TAB, it skips a tab stop that
9306 is closer than the font's space character
9307 width (see x_produce_glyphs where it produces
9308 the stretch glyph which represents a TAB).
9309 We need to reproduce the same logic here. */
9310 eassert (face_font);
9311 if (face_font)
9312 {
9313 if (line_start_x < face_font->space_width)
9314 line_start_x
9315 += it->tab_width * face_font->space_width;
9316 }
9317 }
9318 set_iterator_to_next (it, false);
9319 }
9320 }
9321 else
9322 it->continuation_lines_width += it->current_x;
9323 break;
9324
9325 default:
9326 emacs_abort ();
9327 }
9328
9329 /* Reset/increment for the next run. */
9330 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9331 it->current_x = line_start_x;
9332 line_start_x = 0;
9333 it->hpos = 0;
9334 it->current_y += it->max_ascent + it->max_descent;
9335 ++it->vpos;
9336 last_height = it->max_ascent + it->max_descent;
9337 it->max_ascent = it->max_descent = 0;
9338 }
9339
9340 out:
9341
9342 /* On text terminals, we may stop at the end of a line in the middle
9343 of a multi-character glyph. If the glyph itself is continued,
9344 i.e. it is actually displayed on the next line, don't treat this
9345 stopping point as valid; move to the next line instead (unless
9346 that brings us offscreen). */
9347 if (!FRAME_WINDOW_P (it->f)
9348 && op & MOVE_TO_POS
9349 && IT_CHARPOS (*it) == to_charpos
9350 && it->what == IT_CHARACTER
9351 && it->nglyphs > 1
9352 && it->line_wrap == WINDOW_WRAP
9353 && it->current_x == it->last_visible_x - 1
9354 && it->c != '\n'
9355 && it->c != '\t'
9356 && it->w->window_end_valid
9357 && it->vpos < it->w->window_end_vpos)
9358 {
9359 it->continuation_lines_width += it->current_x;
9360 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9361 it->current_y += it->max_ascent + it->max_descent;
9362 ++it->vpos;
9363 last_height = it->max_ascent + it->max_descent;
9364 }
9365
9366 if (backup_data)
9367 bidi_unshelve_cache (backup_data, true);
9368
9369 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9370
9371 return max_current_x;
9372 }
9373
9374
9375 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9376
9377 If DY > 0, move IT backward at least that many pixels. DY = 0
9378 means move IT backward to the preceding line start or BEGV. This
9379 function may move over more than DY pixels if IT->current_y - DY
9380 ends up in the middle of a line; in this case IT->current_y will be
9381 set to the top of the line moved to. */
9382
9383 void
9384 move_it_vertically_backward (struct it *it, int dy)
9385 {
9386 int nlines, h;
9387 struct it it2, it3;
9388 void *it2data = NULL, *it3data = NULL;
9389 ptrdiff_t start_pos;
9390 int nchars_per_row
9391 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9392 ptrdiff_t pos_limit;
9393
9394 move_further_back:
9395 eassert (dy >= 0);
9396
9397 start_pos = IT_CHARPOS (*it);
9398
9399 /* Estimate how many newlines we must move back. */
9400 nlines = max (1, dy / default_line_pixel_height (it->w));
9401 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9402 pos_limit = BEGV;
9403 else
9404 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9405
9406 /* Set the iterator's position that many lines back. But don't go
9407 back more than NLINES full screen lines -- this wins a day with
9408 buffers which have very long lines. */
9409 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9410 back_to_previous_visible_line_start (it);
9411
9412 /* Reseat the iterator here. When moving backward, we don't want
9413 reseat to skip forward over invisible text, set up the iterator
9414 to deliver from overlay strings at the new position etc. So,
9415 use reseat_1 here. */
9416 reseat_1 (it, it->current.pos, true);
9417
9418 /* We are now surely at a line start. */
9419 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9420 reordering is in effect. */
9421 it->continuation_lines_width = 0;
9422
9423 /* Move forward and see what y-distance we moved. First move to the
9424 start of the next line so that we get its height. We need this
9425 height to be able to tell whether we reached the specified
9426 y-distance. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.max_ascent = it2.max_descent = 0;
9429 do
9430 {
9431 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9432 MOVE_TO_POS | MOVE_TO_VPOS);
9433 }
9434 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9435 /* If we are in a display string which starts at START_POS,
9436 and that display string includes a newline, and we are
9437 right after that newline (i.e. at the beginning of a
9438 display line), exit the loop, because otherwise we will
9439 infloop, since move_it_to will see that it is already at
9440 START_POS and will not move. */
9441 || (it2.method == GET_FROM_STRING
9442 && IT_CHARPOS (it2) == start_pos
9443 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9444 eassert (IT_CHARPOS (*it) >= BEGV);
9445 SAVE_IT (it3, it2, it3data);
9446
9447 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9448 eassert (IT_CHARPOS (*it) >= BEGV);
9449 /* H is the actual vertical distance from the position in *IT
9450 and the starting position. */
9451 h = it2.current_y - it->current_y;
9452 /* NLINES is the distance in number of lines. */
9453 nlines = it2.vpos - it->vpos;
9454
9455 /* Correct IT's y and vpos position
9456 so that they are relative to the starting point. */
9457 it->vpos -= nlines;
9458 it->current_y -= h;
9459
9460 if (dy == 0)
9461 {
9462 /* DY == 0 means move to the start of the screen line. The
9463 value of nlines is > 0 if continuation lines were involved,
9464 or if the original IT position was at start of a line. */
9465 RESTORE_IT (it, it, it2data);
9466 if (nlines > 0)
9467 move_it_by_lines (it, nlines);
9468 /* The above code moves us to some position NLINES down,
9469 usually to its first glyph (leftmost in an L2R line), but
9470 that's not necessarily the start of the line, under bidi
9471 reordering. We want to get to the character position
9472 that is immediately after the newline of the previous
9473 line. */
9474 if (it->bidi_p
9475 && !it->continuation_lines_width
9476 && !STRINGP (it->string)
9477 && IT_CHARPOS (*it) > BEGV
9478 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9479 {
9480 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9481
9482 DEC_BOTH (cp, bp);
9483 cp = find_newline_no_quit (cp, bp, -1, NULL);
9484 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9485 }
9486 bidi_unshelve_cache (it3data, true);
9487 }
9488 else
9489 {
9490 /* The y-position we try to reach, relative to *IT.
9491 Note that H has been subtracted in front of the if-statement. */
9492 int target_y = it->current_y + h - dy;
9493 int y0 = it3.current_y;
9494 int y1;
9495 int line_height;
9496
9497 RESTORE_IT (&it3, &it3, it3data);
9498 y1 = line_bottom_y (&it3);
9499 line_height = y1 - y0;
9500 RESTORE_IT (it, it, it2data);
9501 /* If we did not reach target_y, try to move further backward if
9502 we can. If we moved too far backward, try to move forward. */
9503 if (target_y < it->current_y
9504 /* This is heuristic. In a window that's 3 lines high, with
9505 a line height of 13 pixels each, recentering with point
9506 on the bottom line will try to move -39/2 = 19 pixels
9507 backward. Try to avoid moving into the first line. */
9508 && (it->current_y - target_y
9509 > min (window_box_height (it->w), line_height * 2 / 3))
9510 && IT_CHARPOS (*it) > BEGV)
9511 {
9512 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9513 target_y - it->current_y));
9514 dy = it->current_y - target_y;
9515 goto move_further_back;
9516 }
9517 else if (target_y >= it->current_y + line_height
9518 && IT_CHARPOS (*it) < ZV)
9519 {
9520 /* Should move forward by at least one line, maybe more.
9521
9522 Note: Calling move_it_by_lines can be expensive on
9523 terminal frames, where compute_motion is used (via
9524 vmotion) to do the job, when there are very long lines
9525 and truncate-lines is nil. That's the reason for
9526 treating terminal frames specially here. */
9527
9528 if (!FRAME_WINDOW_P (it->f))
9529 move_it_vertically (it, target_y - it->current_y);
9530 else
9531 {
9532 do
9533 {
9534 move_it_by_lines (it, 1);
9535 }
9536 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9537 }
9538 }
9539 }
9540 }
9541
9542
9543 /* Move IT by a specified amount of pixel lines DY. DY negative means
9544 move backwards. DY = 0 means move to start of screen line. At the
9545 end, IT will be on the start of a screen line. */
9546
9547 void
9548 move_it_vertically (struct it *it, int dy)
9549 {
9550 if (dy <= 0)
9551 move_it_vertically_backward (it, -dy);
9552 else
9553 {
9554 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9555 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9556 MOVE_TO_POS | MOVE_TO_Y);
9557 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9558
9559 /* If buffer ends in ZV without a newline, move to the start of
9560 the line to satisfy the post-condition. */
9561 if (IT_CHARPOS (*it) == ZV
9562 && ZV > BEGV
9563 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9564 move_it_by_lines (it, 0);
9565 }
9566 }
9567
9568
9569 /* Move iterator IT past the end of the text line it is in. */
9570
9571 void
9572 move_it_past_eol (struct it *it)
9573 {
9574 enum move_it_result rc;
9575
9576 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9577 if (rc == MOVE_NEWLINE_OR_CR)
9578 set_iterator_to_next (it, false);
9579 }
9580
9581
9582 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9583 negative means move up. DVPOS == 0 means move to the start of the
9584 screen line.
9585
9586 Optimization idea: If we would know that IT->f doesn't use
9587 a face with proportional font, we could be faster for
9588 truncate-lines nil. */
9589
9590 void
9591 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9592 {
9593
9594 /* The commented-out optimization uses vmotion on terminals. This
9595 gives bad results, because elements like it->what, on which
9596 callers such as pos_visible_p rely, aren't updated. */
9597 /* struct position pos;
9598 if (!FRAME_WINDOW_P (it->f))
9599 {
9600 struct text_pos textpos;
9601
9602 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9603 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9604 reseat (it, textpos, true);
9605 it->vpos += pos.vpos;
9606 it->current_y += pos.vpos;
9607 }
9608 else */
9609
9610 if (dvpos == 0)
9611 {
9612 /* DVPOS == 0 means move to the start of the screen line. */
9613 move_it_vertically_backward (it, 0);
9614 /* Let next call to line_bottom_y calculate real line height. */
9615 last_height = 0;
9616 }
9617 else if (dvpos > 0)
9618 {
9619 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9620 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9621 {
9622 /* Only move to the next buffer position if we ended up in a
9623 string from display property, not in an overlay string
9624 (before-string or after-string). That is because the
9625 latter don't conceal the underlying buffer position, so
9626 we can ask to move the iterator to the exact position we
9627 are interested in. Note that, even if we are already at
9628 IT_CHARPOS (*it), the call below is not a no-op, as it
9629 will detect that we are at the end of the string, pop the
9630 iterator, and compute it->current_x and it->hpos
9631 correctly. */
9632 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9633 -1, -1, -1, MOVE_TO_POS);
9634 }
9635 }
9636 else
9637 {
9638 struct it it2;
9639 void *it2data = NULL;
9640 ptrdiff_t start_charpos, i;
9641 int nchars_per_row
9642 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9643 bool hit_pos_limit = false;
9644 ptrdiff_t pos_limit;
9645
9646 /* Start at the beginning of the screen line containing IT's
9647 position. This may actually move vertically backwards,
9648 in case of overlays, so adjust dvpos accordingly. */
9649 dvpos += it->vpos;
9650 move_it_vertically_backward (it, 0);
9651 dvpos -= it->vpos;
9652
9653 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9654 screen lines, and reseat the iterator there. */
9655 start_charpos = IT_CHARPOS (*it);
9656 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9657 pos_limit = BEGV;
9658 else
9659 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9660
9661 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9662 back_to_previous_visible_line_start (it);
9663 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9664 hit_pos_limit = true;
9665 reseat (it, it->current.pos, true);
9666
9667 /* Move further back if we end up in a string or an image. */
9668 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9669 {
9670 /* First try to move to start of display line. */
9671 dvpos += it->vpos;
9672 move_it_vertically_backward (it, 0);
9673 dvpos -= it->vpos;
9674 if (IT_POS_VALID_AFTER_MOVE_P (it))
9675 break;
9676 /* If start of line is still in string or image,
9677 move further back. */
9678 back_to_previous_visible_line_start (it);
9679 reseat (it, it->current.pos, true);
9680 dvpos--;
9681 }
9682
9683 it->current_x = it->hpos = 0;
9684
9685 /* Above call may have moved too far if continuation lines
9686 are involved. Scan forward and see if it did. */
9687 SAVE_IT (it2, *it, it2data);
9688 it2.vpos = it2.current_y = 0;
9689 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9690 it->vpos -= it2.vpos;
9691 it->current_y -= it2.current_y;
9692 it->current_x = it->hpos = 0;
9693
9694 /* If we moved too far back, move IT some lines forward. */
9695 if (it2.vpos > -dvpos)
9696 {
9697 int delta = it2.vpos + dvpos;
9698
9699 RESTORE_IT (&it2, &it2, it2data);
9700 SAVE_IT (it2, *it, it2data);
9701 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9702 /* Move back again if we got too far ahead. */
9703 if (IT_CHARPOS (*it) >= start_charpos)
9704 RESTORE_IT (it, &it2, it2data);
9705 else
9706 bidi_unshelve_cache (it2data, true);
9707 }
9708 else if (hit_pos_limit && pos_limit > BEGV
9709 && dvpos < 0 && it2.vpos < -dvpos)
9710 {
9711 /* If we hit the limit, but still didn't make it far enough
9712 back, that means there's a display string with a newline
9713 covering a large chunk of text, and that caused
9714 back_to_previous_visible_line_start try to go too far.
9715 Punish those who commit such atrocities by going back
9716 until we've reached DVPOS, after lifting the limit, which
9717 could make it slow for very long lines. "If it hurts,
9718 don't do that!" */
9719 dvpos += it2.vpos;
9720 RESTORE_IT (it, it, it2data);
9721 for (i = -dvpos; i > 0; --i)
9722 {
9723 back_to_previous_visible_line_start (it);
9724 it->vpos--;
9725 }
9726 reseat_1 (it, it->current.pos, true);
9727 }
9728 else
9729 RESTORE_IT (it, it, it2data);
9730 }
9731 }
9732
9733 /* Return true if IT points into the middle of a display vector. */
9734
9735 bool
9736 in_display_vector_p (struct it *it)
9737 {
9738 return (it->method == GET_FROM_DISPLAY_VECTOR
9739 && it->current.dpvec_index > 0
9740 && it->dpvec + it->current.dpvec_index != it->dpend);
9741 }
9742
9743 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9744 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9745 WINDOW must be a live window and defaults to the selected one. The
9746 return value is a cons of the maximum pixel-width of any text line and
9747 the maximum pixel-height of all text lines.
9748
9749 The optional argument FROM, if non-nil, specifies the first text
9750 position and defaults to the minimum accessible position of the buffer.
9751 If FROM is t, use the minimum accessible position that is not a newline
9752 character. TO, if non-nil, specifies the last text position and
9753 defaults to the maximum accessible position of the buffer. If TO is t,
9754 use the maximum accessible position that is not a newline character.
9755
9756 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9757 width that can be returned. X-LIMIT nil or omitted, means to use the
9758 pixel-width of WINDOW's body; use this if you do not intend to change
9759 the width of WINDOW. Use the maximum width WINDOW may assume if you
9760 intend to change WINDOW's width. In any case, text whose x-coordinate
9761 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9762 can take some time, it's always a good idea to make this argument as
9763 small as possible; in particular, if the buffer contains long lines that
9764 shall be truncated anyway.
9765
9766 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9767 height that can be returned. Text lines whose y-coordinate is beyond
9768 Y-LIMIT are ignored. Since calculating the text height of a large
9769 buffer can take some time, it makes sense to specify this argument if
9770 the size of the buffer is unknown.
9771
9772 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9773 include the height of the mode- or header-line of WINDOW in the return
9774 value. If it is either the symbol `mode-line' or `header-line', include
9775 only the height of that line, if present, in the return value. If t,
9776 include the height of both, if present, in the return value. */)
9777 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9778 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9779 {
9780 struct window *w = decode_live_window (window);
9781 Lisp_Object buffer = w->contents;
9782 struct buffer *b;
9783 struct it it;
9784 struct buffer *old_b = NULL;
9785 ptrdiff_t start, end, pos;
9786 struct text_pos startp;
9787 void *itdata = NULL;
9788 int c, max_y = -1, x = 0, y = 0;
9789
9790 CHECK_BUFFER (buffer);
9791 b = XBUFFER (buffer);
9792
9793 if (b != current_buffer)
9794 {
9795 old_b = current_buffer;
9796 set_buffer_internal (b);
9797 }
9798
9799 if (NILP (from))
9800 start = BEGV;
9801 else if (EQ (from, Qt))
9802 {
9803 start = pos = BEGV;
9804 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9805 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9806 start = pos;
9807 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9808 start = pos;
9809 }
9810 else
9811 {
9812 CHECK_NUMBER_COERCE_MARKER (from);
9813 start = min (max (XINT (from), BEGV), ZV);
9814 }
9815
9816 if (NILP (to))
9817 end = ZV;
9818 else if (EQ (to, Qt))
9819 {
9820 end = pos = ZV;
9821 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9822 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9823 end = pos;
9824 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9825 end = pos;
9826 }
9827 else
9828 {
9829 CHECK_NUMBER_COERCE_MARKER (to);
9830 end = max (start, min (XINT (to), ZV));
9831 }
9832
9833 if (!NILP (y_limit))
9834 {
9835 CHECK_NUMBER (y_limit);
9836 max_y = min (XINT (y_limit), INT_MAX);
9837 }
9838
9839 itdata = bidi_shelve_cache ();
9840 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9841 start_display (&it, w, startp);
9842
9843 if (NILP (x_limit))
9844 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9845 else
9846 {
9847 CHECK_NUMBER (x_limit);
9848 it.last_visible_x = min (XINT (x_limit), INFINITY);
9849 /* Actually, we never want move_it_to stop at to_x. But to make
9850 sure that move_it_in_display_line_to always moves far enough,
9851 we set it to INT_MAX and specify MOVE_TO_X. */
9852 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9853 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9854 }
9855
9856 y = it.current_y + it.max_ascent + it.max_descent;
9857
9858 if (!EQ (mode_and_header_line, Qheader_line)
9859 && !EQ (mode_and_header_line, Qt))
9860 /* Do not count the header-line which was counted automatically by
9861 start_display. */
9862 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9863
9864 if (EQ (mode_and_header_line, Qmode_line)
9865 || EQ (mode_and_header_line, Qt))
9866 /* Do count the mode-line which is not included automatically by
9867 start_display. */
9868 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9869
9870 bidi_unshelve_cache (itdata, false);
9871
9872 if (old_b)
9873 set_buffer_internal (old_b);
9874
9875 return Fcons (make_number (x), make_number (y));
9876 }
9877 \f
9878 /***********************************************************************
9879 Messages
9880 ***********************************************************************/
9881
9882 /* Return the number of arguments the format string FORMAT needs. */
9883
9884 static ptrdiff_t
9885 format_nargs (char const *format)
9886 {
9887 ptrdiff_t nargs = 0;
9888 for (char const *p = format; (p = strchr (p, '%')); p++)
9889 if (p[1] == '%')
9890 p++;
9891 else
9892 nargs++;
9893 return nargs;
9894 }
9895
9896 /* Add a message with format string FORMAT and formatted arguments
9897 to *Messages*. */
9898
9899 void
9900 add_to_log (const char *format, ...)
9901 {
9902 va_list ap;
9903 va_start (ap, format);
9904 vadd_to_log (format, ap);
9905 va_end (ap);
9906 }
9907
9908 void
9909 vadd_to_log (char const *format, va_list ap)
9910 {
9911 ptrdiff_t form_nargs = format_nargs (format);
9912 ptrdiff_t nargs = 1 + form_nargs;
9913 Lisp_Object args[10];
9914 eassert (nargs <= ARRAYELTS (args));
9915 AUTO_STRING (args0, format);
9916 args[0] = args0;
9917 for (ptrdiff_t i = 1; i <= nargs; i++)
9918 args[i] = va_arg (ap, Lisp_Object);
9919 Lisp_Object msg = Qnil;
9920 msg = Fformat_message (nargs, args);
9921
9922 ptrdiff_t len = SBYTES (msg) + 1;
9923 USE_SAFE_ALLOCA;
9924 char *buffer = SAFE_ALLOCA (len);
9925 memcpy (buffer, SDATA (msg), len);
9926
9927 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9928 SAFE_FREE ();
9929 }
9930
9931
9932 /* Output a newline in the *Messages* buffer if "needs" one. */
9933
9934 void
9935 message_log_maybe_newline (void)
9936 {
9937 if (message_log_need_newline)
9938 message_dolog ("", 0, true, false);
9939 }
9940
9941
9942 /* Add a string M of length NBYTES to the message log, optionally
9943 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9944 true, means interpret the contents of M as multibyte. This
9945 function calls low-level routines in order to bypass text property
9946 hooks, etc. which might not be safe to run.
9947
9948 This may GC (insert may run before/after change hooks),
9949 so the buffer M must NOT point to a Lisp string. */
9950
9951 void
9952 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9953 {
9954 const unsigned char *msg = (const unsigned char *) m;
9955
9956 if (!NILP (Vmemory_full))
9957 return;
9958
9959 if (!NILP (Vmessage_log_max))
9960 {
9961 struct buffer *oldbuf;
9962 Lisp_Object oldpoint, oldbegv, oldzv;
9963 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9964 ptrdiff_t point_at_end = 0;
9965 ptrdiff_t zv_at_end = 0;
9966 Lisp_Object old_deactivate_mark;
9967
9968 old_deactivate_mark = Vdeactivate_mark;
9969 oldbuf = current_buffer;
9970
9971 /* Ensure the Messages buffer exists, and switch to it.
9972 If we created it, set the major-mode. */
9973 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9974 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9975 if (newbuffer
9976 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9977 call0 (intern ("messages-buffer-mode"));
9978
9979 bset_undo_list (current_buffer, Qt);
9980 bset_cache_long_scans (current_buffer, Qnil);
9981
9982 oldpoint = message_dolog_marker1;
9983 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9984 oldbegv = message_dolog_marker2;
9985 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9986 oldzv = message_dolog_marker3;
9987 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9988
9989 if (PT == Z)
9990 point_at_end = 1;
9991 if (ZV == Z)
9992 zv_at_end = 1;
9993
9994 BEGV = BEG;
9995 BEGV_BYTE = BEG_BYTE;
9996 ZV = Z;
9997 ZV_BYTE = Z_BYTE;
9998 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9999
10000 /* Insert the string--maybe converting multibyte to single byte
10001 or vice versa, so that all the text fits the buffer. */
10002 if (multibyte
10003 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10004 {
10005 ptrdiff_t i;
10006 int c, char_bytes;
10007 char work[1];
10008
10009 /* Convert a multibyte string to single-byte
10010 for the *Message* buffer. */
10011 for (i = 0; i < nbytes; i += char_bytes)
10012 {
10013 c = string_char_and_length (msg + i, &char_bytes);
10014 work[0] = CHAR_TO_BYTE8 (c);
10015 insert_1_both (work, 1, 1, true, false, false);
10016 }
10017 }
10018 else if (! multibyte
10019 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10020 {
10021 ptrdiff_t i;
10022 int c, char_bytes;
10023 unsigned char str[MAX_MULTIBYTE_LENGTH];
10024 /* Convert a single-byte string to multibyte
10025 for the *Message* buffer. */
10026 for (i = 0; i < nbytes; i++)
10027 {
10028 c = msg[i];
10029 MAKE_CHAR_MULTIBYTE (c);
10030 char_bytes = CHAR_STRING (c, str);
10031 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10032 }
10033 }
10034 else if (nbytes)
10035 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10036 true, false, false);
10037
10038 if (nlflag)
10039 {
10040 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10041 printmax_t dups;
10042
10043 insert_1_both ("\n", 1, 1, true, false, false);
10044
10045 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10046 this_bol = PT;
10047 this_bol_byte = PT_BYTE;
10048
10049 /* See if this line duplicates the previous one.
10050 If so, combine duplicates. */
10051 if (this_bol > BEG)
10052 {
10053 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10054 prev_bol = PT;
10055 prev_bol_byte = PT_BYTE;
10056
10057 dups = message_log_check_duplicate (prev_bol_byte,
10058 this_bol_byte);
10059 if (dups)
10060 {
10061 del_range_both (prev_bol, prev_bol_byte,
10062 this_bol, this_bol_byte, false);
10063 if (dups > 1)
10064 {
10065 char dupstr[sizeof " [ times]"
10066 + INT_STRLEN_BOUND (printmax_t)];
10067
10068 /* If you change this format, don't forget to also
10069 change message_log_check_duplicate. */
10070 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10071 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10072 insert_1_both (dupstr, duplen, duplen,
10073 true, false, true);
10074 }
10075 }
10076 }
10077
10078 /* If we have more than the desired maximum number of lines
10079 in the *Messages* buffer now, delete the oldest ones.
10080 This is safe because we don't have undo in this buffer. */
10081
10082 if (NATNUMP (Vmessage_log_max))
10083 {
10084 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10085 -XFASTINT (Vmessage_log_max) - 1, false);
10086 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10087 }
10088 }
10089 BEGV = marker_position (oldbegv);
10090 BEGV_BYTE = marker_byte_position (oldbegv);
10091
10092 if (zv_at_end)
10093 {
10094 ZV = Z;
10095 ZV_BYTE = Z_BYTE;
10096 }
10097 else
10098 {
10099 ZV = marker_position (oldzv);
10100 ZV_BYTE = marker_byte_position (oldzv);
10101 }
10102
10103 if (point_at_end)
10104 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10105 else
10106 /* We can't do Fgoto_char (oldpoint) because it will run some
10107 Lisp code. */
10108 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10109 marker_byte_position (oldpoint));
10110
10111 unchain_marker (XMARKER (oldpoint));
10112 unchain_marker (XMARKER (oldbegv));
10113 unchain_marker (XMARKER (oldzv));
10114
10115 /* We called insert_1_both above with its 5th argument (PREPARE)
10116 false, which prevents insert_1_both from calling
10117 prepare_to_modify_buffer, which in turns prevents us from
10118 incrementing windows_or_buffers_changed even if *Messages* is
10119 shown in some window. So we must manually set
10120 windows_or_buffers_changed here to make up for that. */
10121 windows_or_buffers_changed = old_windows_or_buffers_changed;
10122 bset_redisplay (current_buffer);
10123
10124 set_buffer_internal (oldbuf);
10125
10126 message_log_need_newline = !nlflag;
10127 Vdeactivate_mark = old_deactivate_mark;
10128 }
10129 }
10130
10131
10132 /* We are at the end of the buffer after just having inserted a newline.
10133 (Note: We depend on the fact we won't be crossing the gap.)
10134 Check to see if the most recent message looks a lot like the previous one.
10135 Return 0 if different, 1 if the new one should just replace it, or a
10136 value N > 1 if we should also append " [N times]". */
10137
10138 static intmax_t
10139 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10140 {
10141 ptrdiff_t i;
10142 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10143 bool seen_dots = false;
10144 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10145 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10146
10147 for (i = 0; i < len; i++)
10148 {
10149 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10150 seen_dots = true;
10151 if (p1[i] != p2[i])
10152 return seen_dots;
10153 }
10154 p1 += len;
10155 if (*p1 == '\n')
10156 return 2;
10157 if (*p1++ == ' ' && *p1++ == '[')
10158 {
10159 char *pend;
10160 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10161 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10162 return n + 1;
10163 }
10164 return 0;
10165 }
10166 \f
10167
10168 /* Display an echo area message M with a specified length of NBYTES
10169 bytes. The string may include null characters. If M is not a
10170 string, clear out any existing message, and let the mini-buffer
10171 text show through.
10172
10173 This function cancels echoing. */
10174
10175 void
10176 message3 (Lisp_Object m)
10177 {
10178 clear_message (true, true);
10179 cancel_echoing ();
10180
10181 /* First flush out any partial line written with print. */
10182 message_log_maybe_newline ();
10183 if (STRINGP (m))
10184 {
10185 ptrdiff_t nbytes = SBYTES (m);
10186 bool multibyte = STRING_MULTIBYTE (m);
10187 char *buffer;
10188 USE_SAFE_ALLOCA;
10189 SAFE_ALLOCA_STRING (buffer, m);
10190 message_dolog (buffer, nbytes, true, multibyte);
10191 SAFE_FREE ();
10192 }
10193 if (! inhibit_message)
10194 message3_nolog (m);
10195 }
10196
10197 /* Log the message M to stderr. Log an empty line if M is not a string. */
10198
10199 static void
10200 message_to_stderr (Lisp_Object m)
10201 {
10202 if (noninteractive_need_newline)
10203 {
10204 noninteractive_need_newline = false;
10205 fputc ('\n', stderr);
10206 }
10207 if (STRINGP (m))
10208 {
10209 Lisp_Object s = ENCODE_SYSTEM (m);
10210 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10211 }
10212 if (!cursor_in_echo_area)
10213 fputc ('\n', stderr);
10214 fflush (stderr);
10215 }
10216
10217 /* The non-logging version of message3.
10218 This does not cancel echoing, because it is used for echoing.
10219 Perhaps we need to make a separate function for echoing
10220 and make this cancel echoing. */
10221
10222 void
10223 message3_nolog (Lisp_Object m)
10224 {
10225 struct frame *sf = SELECTED_FRAME ();
10226
10227 if (FRAME_INITIAL_P (sf))
10228 message_to_stderr (m);
10229 /* Error messages get reported properly by cmd_error, so this must be just an
10230 informative message; if the frame hasn't really been initialized yet, just
10231 toss it. */
10232 else if (INTERACTIVE && sf->glyphs_initialized_p)
10233 {
10234 /* Get the frame containing the mini-buffer
10235 that the selected frame is using. */
10236 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10237 Lisp_Object frame = XWINDOW (mini_window)->frame;
10238 struct frame *f = XFRAME (frame);
10239
10240 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10241 Fmake_frame_visible (frame);
10242
10243 if (STRINGP (m) && SCHARS (m) > 0)
10244 {
10245 set_message (m);
10246 if (minibuffer_auto_raise)
10247 Fraise_frame (frame);
10248 /* Assume we are not echoing.
10249 (If we are, echo_now will override this.) */
10250 echo_message_buffer = Qnil;
10251 }
10252 else
10253 clear_message (true, true);
10254
10255 do_pending_window_change (false);
10256 echo_area_display (true);
10257 do_pending_window_change (false);
10258 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10259 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10260 }
10261 }
10262
10263
10264 /* Display a null-terminated echo area message M. If M is 0, clear
10265 out any existing message, and let the mini-buffer text show through.
10266
10267 The buffer M must continue to exist until after the echo area gets
10268 cleared or some other message gets displayed there. Do not pass
10269 text that is stored in a Lisp string. Do not pass text in a buffer
10270 that was alloca'd. */
10271
10272 void
10273 message1 (const char *m)
10274 {
10275 message3 (m ? build_unibyte_string (m) : Qnil);
10276 }
10277
10278
10279 /* The non-logging counterpart of message1. */
10280
10281 void
10282 message1_nolog (const char *m)
10283 {
10284 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10285 }
10286
10287 /* Display a message M which contains a single %s
10288 which gets replaced with STRING. */
10289
10290 void
10291 message_with_string (const char *m, Lisp_Object string, bool log)
10292 {
10293 CHECK_STRING (string);
10294
10295 bool need_message;
10296 if (noninteractive)
10297 need_message = !!m;
10298 else if (!INTERACTIVE)
10299 need_message = false;
10300 else
10301 {
10302 /* The frame whose minibuffer we're going to display the message on.
10303 It may be larger than the selected frame, so we need
10304 to use its buffer, not the selected frame's buffer. */
10305 Lisp_Object mini_window;
10306 struct frame *f, *sf = SELECTED_FRAME ();
10307
10308 /* Get the frame containing the minibuffer
10309 that the selected frame is using. */
10310 mini_window = FRAME_MINIBUF_WINDOW (sf);
10311 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10312
10313 /* Error messages get reported properly by cmd_error, so this must be
10314 just an informative message; if the frame hasn't really been
10315 initialized yet, just toss it. */
10316 need_message = f->glyphs_initialized_p;
10317 }
10318
10319 if (need_message)
10320 {
10321 AUTO_STRING (fmt, m);
10322 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10323
10324 if (noninteractive)
10325 message_to_stderr (msg);
10326 else
10327 {
10328 if (log)
10329 message3 (msg);
10330 else
10331 message3_nolog (msg);
10332
10333 /* Print should start at the beginning of the message
10334 buffer next time. */
10335 message_buf_print = false;
10336 }
10337 }
10338 }
10339
10340
10341 /* Dump an informative message to the minibuf. If M is 0, clear out
10342 any existing message, and let the mini-buffer text show through.
10343
10344 The message must be safe ASCII and the format must not contain ` or
10345 '. If your message and format do not fit into this category,
10346 convert your arguments to Lisp objects and use Fmessage instead. */
10347
10348 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10349 vmessage (const char *m, va_list ap)
10350 {
10351 if (noninteractive)
10352 {
10353 if (m)
10354 {
10355 if (noninteractive_need_newline)
10356 putc ('\n', stderr);
10357 noninteractive_need_newline = false;
10358 vfprintf (stderr, m, ap);
10359 if (!cursor_in_echo_area)
10360 fprintf (stderr, "\n");
10361 fflush (stderr);
10362 }
10363 }
10364 else if (INTERACTIVE)
10365 {
10366 /* The frame whose mini-buffer we're going to display the message
10367 on. It may be larger than the selected frame, so we need to
10368 use its buffer, not the selected frame's buffer. */
10369 Lisp_Object mini_window;
10370 struct frame *f, *sf = SELECTED_FRAME ();
10371
10372 /* Get the frame containing the mini-buffer
10373 that the selected frame is using. */
10374 mini_window = FRAME_MINIBUF_WINDOW (sf);
10375 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10376
10377 /* Error messages get reported properly by cmd_error, so this must be
10378 just an informative message; if the frame hasn't really been
10379 initialized yet, just toss it. */
10380 if (f->glyphs_initialized_p)
10381 {
10382 if (m)
10383 {
10384 ptrdiff_t len;
10385 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10386 USE_SAFE_ALLOCA;
10387 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10388
10389 len = doprnt (message_buf, maxsize, m, 0, ap);
10390
10391 message3 (make_string (message_buf, len));
10392 SAFE_FREE ();
10393 }
10394 else
10395 message1 (0);
10396
10397 /* Print should start at the beginning of the message
10398 buffer next time. */
10399 message_buf_print = false;
10400 }
10401 }
10402 }
10403
10404 void
10405 message (const char *m, ...)
10406 {
10407 va_list ap;
10408 va_start (ap, m);
10409 vmessage (m, ap);
10410 va_end (ap);
10411 }
10412
10413
10414 /* Display the current message in the current mini-buffer. This is
10415 only called from error handlers in process.c, and is not time
10416 critical. */
10417
10418 void
10419 update_echo_area (void)
10420 {
10421 if (!NILP (echo_area_buffer[0]))
10422 {
10423 Lisp_Object string;
10424 string = Fcurrent_message ();
10425 message3 (string);
10426 }
10427 }
10428
10429
10430 /* Make sure echo area buffers in `echo_buffers' are live.
10431 If they aren't, make new ones. */
10432
10433 static void
10434 ensure_echo_area_buffers (void)
10435 {
10436 int i;
10437
10438 for (i = 0; i < 2; ++i)
10439 if (!BUFFERP (echo_buffer[i])
10440 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10441 {
10442 char name[30];
10443 Lisp_Object old_buffer;
10444 int j;
10445
10446 old_buffer = echo_buffer[i];
10447 echo_buffer[i] = Fget_buffer_create
10448 (make_formatted_string (name, " *Echo Area %d*", i));
10449 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10450 /* to force word wrap in echo area -
10451 it was decided to postpone this*/
10452 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10453
10454 for (j = 0; j < 2; ++j)
10455 if (EQ (old_buffer, echo_area_buffer[j]))
10456 echo_area_buffer[j] = echo_buffer[i];
10457 }
10458 }
10459
10460
10461 /* Call FN with args A1..A2 with either the current or last displayed
10462 echo_area_buffer as current buffer.
10463
10464 WHICH zero means use the current message buffer
10465 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10466 from echo_buffer[] and clear it.
10467
10468 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10469 suitable buffer from echo_buffer[] and clear it.
10470
10471 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10472 that the current message becomes the last displayed one, make
10473 choose a suitable buffer for echo_area_buffer[0], and clear it.
10474
10475 Value is what FN returns. */
10476
10477 static bool
10478 with_echo_area_buffer (struct window *w, int which,
10479 bool (*fn) (ptrdiff_t, Lisp_Object),
10480 ptrdiff_t a1, Lisp_Object a2)
10481 {
10482 Lisp_Object buffer;
10483 bool this_one, the_other, clear_buffer_p, rc;
10484 ptrdiff_t count = SPECPDL_INDEX ();
10485
10486 /* If buffers aren't live, make new ones. */
10487 ensure_echo_area_buffers ();
10488
10489 clear_buffer_p = false;
10490
10491 if (which == 0)
10492 this_one = false, the_other = true;
10493 else if (which > 0)
10494 this_one = true, the_other = false;
10495 else
10496 {
10497 this_one = false, the_other = true;
10498 clear_buffer_p = true;
10499
10500 /* We need a fresh one in case the current echo buffer equals
10501 the one containing the last displayed echo area message. */
10502 if (!NILP (echo_area_buffer[this_one])
10503 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10504 echo_area_buffer[this_one] = Qnil;
10505 }
10506
10507 /* Choose a suitable buffer from echo_buffer[] is we don't
10508 have one. */
10509 if (NILP (echo_area_buffer[this_one]))
10510 {
10511 echo_area_buffer[this_one]
10512 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10513 ? echo_buffer[the_other]
10514 : echo_buffer[this_one]);
10515 clear_buffer_p = true;
10516 }
10517
10518 buffer = echo_area_buffer[this_one];
10519
10520 /* Don't get confused by reusing the buffer used for echoing
10521 for a different purpose. */
10522 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10523 cancel_echoing ();
10524
10525 record_unwind_protect (unwind_with_echo_area_buffer,
10526 with_echo_area_buffer_unwind_data (w));
10527
10528 /* Make the echo area buffer current. Note that for display
10529 purposes, it is not necessary that the displayed window's buffer
10530 == current_buffer, except for text property lookup. So, let's
10531 only set that buffer temporarily here without doing a full
10532 Fset_window_buffer. We must also change w->pointm, though,
10533 because otherwise an assertions in unshow_buffer fails, and Emacs
10534 aborts. */
10535 set_buffer_internal_1 (XBUFFER (buffer));
10536 if (w)
10537 {
10538 wset_buffer (w, buffer);
10539 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10540 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10541 }
10542
10543 bset_undo_list (current_buffer, Qt);
10544 bset_read_only (current_buffer, Qnil);
10545 specbind (Qinhibit_read_only, Qt);
10546 specbind (Qinhibit_modification_hooks, Qt);
10547
10548 if (clear_buffer_p && Z > BEG)
10549 del_range (BEG, Z);
10550
10551 eassert (BEGV >= BEG);
10552 eassert (ZV <= Z && ZV >= BEGV);
10553
10554 rc = fn (a1, a2);
10555
10556 eassert (BEGV >= BEG);
10557 eassert (ZV <= Z && ZV >= BEGV);
10558
10559 unbind_to (count, Qnil);
10560 return rc;
10561 }
10562
10563
10564 /* Save state that should be preserved around the call to the function
10565 FN called in with_echo_area_buffer. */
10566
10567 static Lisp_Object
10568 with_echo_area_buffer_unwind_data (struct window *w)
10569 {
10570 int i = 0;
10571 Lisp_Object vector, tmp;
10572
10573 /* Reduce consing by keeping one vector in
10574 Vwith_echo_area_save_vector. */
10575 vector = Vwith_echo_area_save_vector;
10576 Vwith_echo_area_save_vector = Qnil;
10577
10578 if (NILP (vector))
10579 vector = Fmake_vector (make_number (11), Qnil);
10580
10581 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10582 ASET (vector, i, Vdeactivate_mark); ++i;
10583 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10584
10585 if (w)
10586 {
10587 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10588 ASET (vector, i, w->contents); ++i;
10589 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10590 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10591 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10592 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10593 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10594 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10595 }
10596 else
10597 {
10598 int end = i + 8;
10599 for (; i < end; ++i)
10600 ASET (vector, i, Qnil);
10601 }
10602
10603 eassert (i == ASIZE (vector));
10604 return vector;
10605 }
10606
10607
10608 /* Restore global state from VECTOR which was created by
10609 with_echo_area_buffer_unwind_data. */
10610
10611 static void
10612 unwind_with_echo_area_buffer (Lisp_Object vector)
10613 {
10614 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10615 Vdeactivate_mark = AREF (vector, 1);
10616 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10617
10618 if (WINDOWP (AREF (vector, 3)))
10619 {
10620 struct window *w;
10621 Lisp_Object buffer;
10622
10623 w = XWINDOW (AREF (vector, 3));
10624 buffer = AREF (vector, 4);
10625
10626 wset_buffer (w, buffer);
10627 set_marker_both (w->pointm, buffer,
10628 XFASTINT (AREF (vector, 5)),
10629 XFASTINT (AREF (vector, 6)));
10630 set_marker_both (w->old_pointm, buffer,
10631 XFASTINT (AREF (vector, 7)),
10632 XFASTINT (AREF (vector, 8)));
10633 set_marker_both (w->start, buffer,
10634 XFASTINT (AREF (vector, 9)),
10635 XFASTINT (AREF (vector, 10)));
10636 }
10637
10638 Vwith_echo_area_save_vector = vector;
10639 }
10640
10641
10642 /* Set up the echo area for use by print functions. MULTIBYTE_P
10643 means we will print multibyte. */
10644
10645 void
10646 setup_echo_area_for_printing (bool multibyte_p)
10647 {
10648 /* If we can't find an echo area any more, exit. */
10649 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10650 Fkill_emacs (Qnil);
10651
10652 ensure_echo_area_buffers ();
10653
10654 if (!message_buf_print)
10655 {
10656 /* A message has been output since the last time we printed.
10657 Choose a fresh echo area buffer. */
10658 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10659 echo_area_buffer[0] = echo_buffer[1];
10660 else
10661 echo_area_buffer[0] = echo_buffer[0];
10662
10663 /* Switch to that buffer and clear it. */
10664 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10665 bset_truncate_lines (current_buffer, Qnil);
10666
10667 if (Z > BEG)
10668 {
10669 ptrdiff_t count = SPECPDL_INDEX ();
10670 specbind (Qinhibit_read_only, Qt);
10671 /* Note that undo recording is always disabled. */
10672 del_range (BEG, Z);
10673 unbind_to (count, Qnil);
10674 }
10675 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10676
10677 /* Set up the buffer for the multibyteness we need. */
10678 if (multibyte_p
10679 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10680 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10681
10682 /* Raise the frame containing the echo area. */
10683 if (minibuffer_auto_raise)
10684 {
10685 struct frame *sf = SELECTED_FRAME ();
10686 Lisp_Object mini_window;
10687 mini_window = FRAME_MINIBUF_WINDOW (sf);
10688 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10689 }
10690
10691 message_log_maybe_newline ();
10692 message_buf_print = true;
10693 }
10694 else
10695 {
10696 if (NILP (echo_area_buffer[0]))
10697 {
10698 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10699 echo_area_buffer[0] = echo_buffer[1];
10700 else
10701 echo_area_buffer[0] = echo_buffer[0];
10702 }
10703
10704 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10705 {
10706 /* Someone switched buffers between print requests. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10709 }
10710 }
10711 }
10712
10713
10714 /* Display an echo area message in window W. Value is true if W's
10715 height is changed. If display_last_displayed_message_p,
10716 display the message that was last displayed, otherwise
10717 display the current message. */
10718
10719 static bool
10720 display_echo_area (struct window *w)
10721 {
10722 bool no_message_p, window_height_changed_p;
10723
10724 /* Temporarily disable garbage collections while displaying the echo
10725 area. This is done because a GC can print a message itself.
10726 That message would modify the echo area buffer's contents while a
10727 redisplay of the buffer is going on, and seriously confuse
10728 redisplay. */
10729 ptrdiff_t count = inhibit_garbage_collection ();
10730
10731 /* If there is no message, we must call display_echo_area_1
10732 nevertheless because it resizes the window. But we will have to
10733 reset the echo_area_buffer in question to nil at the end because
10734 with_echo_area_buffer will sets it to an empty buffer. */
10735 bool i = display_last_displayed_message_p;
10736 /* According to the C99, C11 and C++11 standards, the integral value
10737 of a "bool" is always 0 or 1, so this array access is safe here,
10738 if oddly typed. */
10739 no_message_p = NILP (echo_area_buffer[i]);
10740
10741 window_height_changed_p
10742 = with_echo_area_buffer (w, display_last_displayed_message_p,
10743 display_echo_area_1,
10744 (intptr_t) w, Qnil);
10745
10746 if (no_message_p)
10747 echo_area_buffer[i] = Qnil;
10748
10749 unbind_to (count, Qnil);
10750 return window_height_changed_p;
10751 }
10752
10753
10754 /* Helper for display_echo_area. Display the current buffer which
10755 contains the current echo area message in window W, a mini-window,
10756 a pointer to which is passed in A1. A2..A4 are currently not used.
10757 Change the height of W so that all of the message is displayed.
10758 Value is true if height of W was changed. */
10759
10760 static bool
10761 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10762 {
10763 intptr_t i1 = a1;
10764 struct window *w = (struct window *) i1;
10765 Lisp_Object window;
10766 struct text_pos start;
10767
10768 /* We are about to enter redisplay without going through
10769 redisplay_internal, so we need to forget these faces by hand
10770 here. */
10771 forget_escape_and_glyphless_faces ();
10772
10773 /* Do this before displaying, so that we have a large enough glyph
10774 matrix for the display. If we can't get enough space for the
10775 whole text, display the last N lines. That works by setting w->start. */
10776 bool window_height_changed_p = resize_mini_window (w, false);
10777
10778 /* Use the starting position chosen by resize_mini_window. */
10779 SET_TEXT_POS_FROM_MARKER (start, w->start);
10780
10781 /* Display. */
10782 clear_glyph_matrix (w->desired_matrix);
10783 XSETWINDOW (window, w);
10784 try_window (window, start, 0);
10785
10786 return window_height_changed_p;
10787 }
10788
10789
10790 /* Resize the echo area window to exactly the size needed for the
10791 currently displayed message, if there is one. If a mini-buffer
10792 is active, don't shrink it. */
10793
10794 void
10795 resize_echo_area_exactly (void)
10796 {
10797 if (BUFFERP (echo_area_buffer[0])
10798 && WINDOWP (echo_area_window))
10799 {
10800 struct window *w = XWINDOW (echo_area_window);
10801 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10802 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10803 (intptr_t) w, resize_exactly);
10804 if (resized_p)
10805 {
10806 windows_or_buffers_changed = 42;
10807 update_mode_lines = 30;
10808 redisplay_internal ();
10809 }
10810 }
10811 }
10812
10813
10814 /* Callback function for with_echo_area_buffer, when used from
10815 resize_echo_area_exactly. A1 contains a pointer to the window to
10816 resize, EXACTLY non-nil means resize the mini-window exactly to the
10817 size of the text displayed. A3 and A4 are not used. Value is what
10818 resize_mini_window returns. */
10819
10820 static bool
10821 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10822 {
10823 intptr_t i1 = a1;
10824 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10825 }
10826
10827
10828 /* Resize mini-window W to fit the size of its contents. EXACT_P
10829 means size the window exactly to the size needed. Otherwise, it's
10830 only enlarged until W's buffer is empty.
10831
10832 Set W->start to the right place to begin display. If the whole
10833 contents fit, start at the beginning. Otherwise, start so as
10834 to make the end of the contents appear. This is particularly
10835 important for y-or-n-p, but seems desirable generally.
10836
10837 Value is true if the window height has been changed. */
10838
10839 bool
10840 resize_mini_window (struct window *w, bool exact_p)
10841 {
10842 struct frame *f = XFRAME (w->frame);
10843 bool window_height_changed_p = false;
10844
10845 eassert (MINI_WINDOW_P (w));
10846
10847 /* By default, start display at the beginning. */
10848 set_marker_both (w->start, w->contents,
10849 BUF_BEGV (XBUFFER (w->contents)),
10850 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10851
10852 /* Don't resize windows while redisplaying a window; it would
10853 confuse redisplay functions when the size of the window they are
10854 displaying changes from under them. Such a resizing can happen,
10855 for instance, when which-func prints a long message while
10856 we are running fontification-functions. We're running these
10857 functions with safe_call which binds inhibit-redisplay to t. */
10858 if (!NILP (Vinhibit_redisplay))
10859 return false;
10860
10861 /* Nil means don't try to resize. */
10862 if (NILP (Vresize_mini_windows)
10863 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10864 return false;
10865
10866 if (!FRAME_MINIBUF_ONLY_P (f))
10867 {
10868 struct it it;
10869 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10870 + WINDOW_PIXEL_HEIGHT (w));
10871 int unit = FRAME_LINE_HEIGHT (f);
10872 int height, max_height;
10873 struct text_pos start;
10874 struct buffer *old_current_buffer = NULL;
10875
10876 if (current_buffer != XBUFFER (w->contents))
10877 {
10878 old_current_buffer = current_buffer;
10879 set_buffer_internal (XBUFFER (w->contents));
10880 }
10881
10882 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10883
10884 /* Compute the max. number of lines specified by the user. */
10885 if (FLOATP (Vmax_mini_window_height))
10886 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10887 else if (INTEGERP (Vmax_mini_window_height))
10888 max_height = XINT (Vmax_mini_window_height) * unit;
10889 else
10890 max_height = total_height / 4;
10891
10892 /* Correct that max. height if it's bogus. */
10893 max_height = clip_to_bounds (unit, max_height, total_height);
10894
10895 /* Find out the height of the text in the window. */
10896 if (it.line_wrap == TRUNCATE)
10897 height = unit;
10898 else
10899 {
10900 last_height = 0;
10901 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10902 if (it.max_ascent == 0 && it.max_descent == 0)
10903 height = it.current_y + last_height;
10904 else
10905 height = it.current_y + it.max_ascent + it.max_descent;
10906 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10907 }
10908
10909 /* Compute a suitable window start. */
10910 if (height > max_height)
10911 {
10912 height = (max_height / unit) * unit;
10913 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10914 move_it_vertically_backward (&it, height - unit);
10915 start = it.current.pos;
10916 }
10917 else
10918 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10919 SET_MARKER_FROM_TEXT_POS (w->start, start);
10920
10921 if (EQ (Vresize_mini_windows, Qgrow_only))
10922 {
10923 /* Let it grow only, until we display an empty message, in which
10924 case the window shrinks again. */
10925 if (height > WINDOW_PIXEL_HEIGHT (w))
10926 {
10927 int old_height = WINDOW_PIXEL_HEIGHT (w);
10928
10929 FRAME_WINDOWS_FROZEN (f) = true;
10930 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10931 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10932 }
10933 else if (height < WINDOW_PIXEL_HEIGHT (w)
10934 && (exact_p || BEGV == ZV))
10935 {
10936 int old_height = WINDOW_PIXEL_HEIGHT (w);
10937
10938 FRAME_WINDOWS_FROZEN (f) = false;
10939 shrink_mini_window (w, true);
10940 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10941 }
10942 }
10943 else
10944 {
10945 /* Always resize to exact size needed. */
10946 if (height > WINDOW_PIXEL_HEIGHT (w))
10947 {
10948 int old_height = WINDOW_PIXEL_HEIGHT (w);
10949
10950 FRAME_WINDOWS_FROZEN (f) = true;
10951 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10952 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10953 }
10954 else if (height < WINDOW_PIXEL_HEIGHT (w))
10955 {
10956 int old_height = WINDOW_PIXEL_HEIGHT (w);
10957
10958 FRAME_WINDOWS_FROZEN (f) = false;
10959 shrink_mini_window (w, true);
10960
10961 if (height)
10962 {
10963 FRAME_WINDOWS_FROZEN (f) = true;
10964 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10965 }
10966
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10968 }
10969 }
10970
10971 if (old_current_buffer)
10972 set_buffer_internal (old_current_buffer);
10973 }
10974
10975 return window_height_changed_p;
10976 }
10977
10978
10979 /* Value is the current message, a string, or nil if there is no
10980 current message. */
10981
10982 Lisp_Object
10983 current_message (void)
10984 {
10985 Lisp_Object msg;
10986
10987 if (!BUFFERP (echo_area_buffer[0]))
10988 msg = Qnil;
10989 else
10990 {
10991 with_echo_area_buffer (0, 0, current_message_1,
10992 (intptr_t) &msg, Qnil);
10993 if (NILP (msg))
10994 echo_area_buffer[0] = Qnil;
10995 }
10996
10997 return msg;
10998 }
10999
11000
11001 static bool
11002 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11003 {
11004 intptr_t i1 = a1;
11005 Lisp_Object *msg = (Lisp_Object *) i1;
11006
11007 if (Z > BEG)
11008 *msg = make_buffer_string (BEG, Z, true);
11009 else
11010 *msg = Qnil;
11011 return false;
11012 }
11013
11014
11015 /* Push the current message on Vmessage_stack for later restoration
11016 by restore_message. Value is true if the current message isn't
11017 empty. This is a relatively infrequent operation, so it's not
11018 worth optimizing. */
11019
11020 bool
11021 push_message (void)
11022 {
11023 Lisp_Object msg = current_message ();
11024 Vmessage_stack = Fcons (msg, Vmessage_stack);
11025 return STRINGP (msg);
11026 }
11027
11028
11029 /* Restore message display from the top of Vmessage_stack. */
11030
11031 void
11032 restore_message (void)
11033 {
11034 eassert (CONSP (Vmessage_stack));
11035 message3_nolog (XCAR (Vmessage_stack));
11036 }
11037
11038
11039 /* Handler for unwind-protect calling pop_message. */
11040
11041 void
11042 pop_message_unwind (void)
11043 {
11044 /* Pop the top-most entry off Vmessage_stack. */
11045 eassert (CONSP (Vmessage_stack));
11046 Vmessage_stack = XCDR (Vmessage_stack);
11047 }
11048
11049
11050 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11051 exits. If the stack is not empty, we have a missing pop_message
11052 somewhere. */
11053
11054 void
11055 check_message_stack (void)
11056 {
11057 if (!NILP (Vmessage_stack))
11058 emacs_abort ();
11059 }
11060
11061
11062 /* Truncate to NCHARS what will be displayed in the echo area the next
11063 time we display it---but don't redisplay it now. */
11064
11065 void
11066 truncate_echo_area (ptrdiff_t nchars)
11067 {
11068 if (nchars == 0)
11069 echo_area_buffer[0] = Qnil;
11070 else if (!noninteractive
11071 && INTERACTIVE
11072 && !NILP (echo_area_buffer[0]))
11073 {
11074 struct frame *sf = SELECTED_FRAME ();
11075 /* Error messages get reported properly by cmd_error, so this must be
11076 just an informative message; if the frame hasn't really been
11077 initialized yet, just toss it. */
11078 if (sf->glyphs_initialized_p)
11079 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11080 }
11081 }
11082
11083
11084 /* Helper function for truncate_echo_area. Truncate the current
11085 message to at most NCHARS characters. */
11086
11087 static bool
11088 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11089 {
11090 if (BEG + nchars < Z)
11091 del_range (BEG + nchars, Z);
11092 if (Z == BEG)
11093 echo_area_buffer[0] = Qnil;
11094 return false;
11095 }
11096
11097 /* Set the current message to STRING. */
11098
11099 static void
11100 set_message (Lisp_Object string)
11101 {
11102 eassert (STRINGP (string));
11103
11104 message_enable_multibyte = STRING_MULTIBYTE (string);
11105
11106 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11107 message_buf_print = false;
11108 help_echo_showing_p = false;
11109
11110 if (STRINGP (Vdebug_on_message)
11111 && STRINGP (string)
11112 && fast_string_match (Vdebug_on_message, string) >= 0)
11113 call_debugger (list2 (Qerror, string));
11114 }
11115
11116
11117 /* Helper function for set_message. First argument is ignored and second
11118 argument has the same meaning as for set_message.
11119 This function is called with the echo area buffer being current. */
11120
11121 static bool
11122 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11123 {
11124 eassert (STRINGP (string));
11125
11126 /* Change multibyteness of the echo buffer appropriately. */
11127 if (message_enable_multibyte
11128 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11129 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11130
11131 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11132 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11133 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11134
11135 /* Insert new message at BEG. */
11136 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11137
11138 /* This function takes care of single/multibyte conversion.
11139 We just have to ensure that the echo area buffer has the right
11140 setting of enable_multibyte_characters. */
11141 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11142
11143 return false;
11144 }
11145
11146
11147 /* Clear messages. CURRENT_P means clear the current message.
11148 LAST_DISPLAYED_P means clear the message last displayed. */
11149
11150 void
11151 clear_message (bool current_p, bool last_displayed_p)
11152 {
11153 if (current_p)
11154 {
11155 echo_area_buffer[0] = Qnil;
11156 message_cleared_p = true;
11157 }
11158
11159 if (last_displayed_p)
11160 echo_area_buffer[1] = Qnil;
11161
11162 message_buf_print = false;
11163 }
11164
11165 /* Clear garbaged frames.
11166
11167 This function is used where the old redisplay called
11168 redraw_garbaged_frames which in turn called redraw_frame which in
11169 turn called clear_frame. The call to clear_frame was a source of
11170 flickering. I believe a clear_frame is not necessary. It should
11171 suffice in the new redisplay to invalidate all current matrices,
11172 and ensure a complete redisplay of all windows. */
11173
11174 static void
11175 clear_garbaged_frames (void)
11176 {
11177 if (frame_garbaged)
11178 {
11179 Lisp_Object tail, frame;
11180
11181 FOR_EACH_FRAME (tail, frame)
11182 {
11183 struct frame *f = XFRAME (frame);
11184
11185 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11186 {
11187 if (f->resized_p)
11188 redraw_frame (f);
11189 else
11190 clear_current_matrices (f);
11191 fset_redisplay (f);
11192 f->garbaged = false;
11193 f->resized_p = false;
11194 }
11195 }
11196
11197 frame_garbaged = false;
11198 }
11199 }
11200
11201
11202 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11203 selected_frame. */
11204
11205 static void
11206 echo_area_display (bool update_frame_p)
11207 {
11208 Lisp_Object mini_window;
11209 struct window *w;
11210 struct frame *f;
11211 bool window_height_changed_p = false;
11212 struct frame *sf = SELECTED_FRAME ();
11213
11214 mini_window = FRAME_MINIBUF_WINDOW (sf);
11215 w = XWINDOW (mini_window);
11216 f = XFRAME (WINDOW_FRAME (w));
11217
11218 /* Don't display if frame is invisible or not yet initialized. */
11219 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11220 return;
11221
11222 #ifdef HAVE_WINDOW_SYSTEM
11223 /* When Emacs starts, selected_frame may be the initial terminal
11224 frame. If we let this through, a message would be displayed on
11225 the terminal. */
11226 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11227 return;
11228 #endif /* HAVE_WINDOW_SYSTEM */
11229
11230 /* Redraw garbaged frames. */
11231 clear_garbaged_frames ();
11232
11233 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11234 {
11235 echo_area_window = mini_window;
11236 window_height_changed_p = display_echo_area (w);
11237 w->must_be_updated_p = true;
11238
11239 /* Update the display, unless called from redisplay_internal.
11240 Also don't update the screen during redisplay itself. The
11241 update will happen at the end of redisplay, and an update
11242 here could cause confusion. */
11243 if (update_frame_p && !redisplaying_p)
11244 {
11245 int n = 0;
11246
11247 /* If the display update has been interrupted by pending
11248 input, update mode lines in the frame. Due to the
11249 pending input, it might have been that redisplay hasn't
11250 been called, so that mode lines above the echo area are
11251 garbaged. This looks odd, so we prevent it here. */
11252 if (!display_completed)
11253 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11254
11255 if (window_height_changed_p
11256 /* Don't do this if Emacs is shutting down. Redisplay
11257 needs to run hooks. */
11258 && !NILP (Vrun_hooks))
11259 {
11260 /* Must update other windows. Likewise as in other
11261 cases, don't let this update be interrupted by
11262 pending input. */
11263 ptrdiff_t count = SPECPDL_INDEX ();
11264 specbind (Qredisplay_dont_pause, Qt);
11265 fset_redisplay (f);
11266 redisplay_internal ();
11267 unbind_to (count, Qnil);
11268 }
11269 else if (FRAME_WINDOW_P (f) && n == 0)
11270 {
11271 /* Window configuration is the same as before.
11272 Can do with a display update of the echo area,
11273 unless we displayed some mode lines. */
11274 update_single_window (w);
11275 flush_frame (f);
11276 }
11277 else
11278 update_frame (f, true, true);
11279
11280 /* If cursor is in the echo area, make sure that the next
11281 redisplay displays the minibuffer, so that the cursor will
11282 be replaced with what the minibuffer wants. */
11283 if (cursor_in_echo_area)
11284 wset_redisplay (XWINDOW (mini_window));
11285 }
11286 }
11287 else if (!EQ (mini_window, selected_window))
11288 wset_redisplay (XWINDOW (mini_window));
11289
11290 /* Last displayed message is now the current message. */
11291 echo_area_buffer[1] = echo_area_buffer[0];
11292 /* Inform read_char that we're not echoing. */
11293 echo_message_buffer = Qnil;
11294
11295 /* Prevent redisplay optimization in redisplay_internal by resetting
11296 this_line_start_pos. This is done because the mini-buffer now
11297 displays the message instead of its buffer text. */
11298 if (EQ (mini_window, selected_window))
11299 CHARPOS (this_line_start_pos) = 0;
11300
11301 if (window_height_changed_p)
11302 {
11303 fset_redisplay (f);
11304
11305 /* If window configuration was changed, frames may have been
11306 marked garbaged. Clear them or we will experience
11307 surprises wrt scrolling.
11308 FIXME: How/why/when? */
11309 clear_garbaged_frames ();
11310 }
11311 }
11312
11313 /* True if W's buffer was changed but not saved. */
11314
11315 static bool
11316 window_buffer_changed (struct window *w)
11317 {
11318 struct buffer *b = XBUFFER (w->contents);
11319
11320 eassert (BUFFER_LIVE_P (b));
11321
11322 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11323 }
11324
11325 /* True if W has %c in its mode line and mode line should be updated. */
11326
11327 static bool
11328 mode_line_update_needed (struct window *w)
11329 {
11330 return (w->column_number_displayed != -1
11331 && !(PT == w->last_point && !window_outdated (w))
11332 && (w->column_number_displayed != current_column ()));
11333 }
11334
11335 /* True if window start of W is frozen and may not be changed during
11336 redisplay. */
11337
11338 static bool
11339 window_frozen_p (struct window *w)
11340 {
11341 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11342 {
11343 Lisp_Object window;
11344
11345 XSETWINDOW (window, w);
11346 if (MINI_WINDOW_P (w))
11347 return false;
11348 else if (EQ (window, selected_window))
11349 return false;
11350 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11351 && EQ (window, Vminibuf_scroll_window))
11352 /* This special window can't be frozen too. */
11353 return false;
11354 else
11355 return true;
11356 }
11357 return false;
11358 }
11359
11360 /***********************************************************************
11361 Mode Lines and Frame Titles
11362 ***********************************************************************/
11363
11364 /* A buffer for constructing non-propertized mode-line strings and
11365 frame titles in it; allocated from the heap in init_xdisp and
11366 resized as needed in store_mode_line_noprop_char. */
11367
11368 static char *mode_line_noprop_buf;
11369
11370 /* The buffer's end, and a current output position in it. */
11371
11372 static char *mode_line_noprop_buf_end;
11373 static char *mode_line_noprop_ptr;
11374
11375 #define MODE_LINE_NOPROP_LEN(start) \
11376 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11377
11378 static enum {
11379 MODE_LINE_DISPLAY = 0,
11380 MODE_LINE_TITLE,
11381 MODE_LINE_NOPROP,
11382 MODE_LINE_STRING
11383 } mode_line_target;
11384
11385 /* Alist that caches the results of :propertize.
11386 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11387 static Lisp_Object mode_line_proptrans_alist;
11388
11389 /* List of strings making up the mode-line. */
11390 static Lisp_Object mode_line_string_list;
11391
11392 /* Base face property when building propertized mode line string. */
11393 static Lisp_Object mode_line_string_face;
11394 static Lisp_Object mode_line_string_face_prop;
11395
11396
11397 /* Unwind data for mode line strings */
11398
11399 static Lisp_Object Vmode_line_unwind_vector;
11400
11401 static Lisp_Object
11402 format_mode_line_unwind_data (struct frame *target_frame,
11403 struct buffer *obuf,
11404 Lisp_Object owin,
11405 bool save_proptrans)
11406 {
11407 Lisp_Object vector, tmp;
11408
11409 /* Reduce consing by keeping one vector in
11410 Vwith_echo_area_save_vector. */
11411 vector = Vmode_line_unwind_vector;
11412 Vmode_line_unwind_vector = Qnil;
11413
11414 if (NILP (vector))
11415 vector = Fmake_vector (make_number (10), Qnil);
11416
11417 ASET (vector, 0, make_number (mode_line_target));
11418 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11419 ASET (vector, 2, mode_line_string_list);
11420 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11421 ASET (vector, 4, mode_line_string_face);
11422 ASET (vector, 5, mode_line_string_face_prop);
11423
11424 if (obuf)
11425 XSETBUFFER (tmp, obuf);
11426 else
11427 tmp = Qnil;
11428 ASET (vector, 6, tmp);
11429 ASET (vector, 7, owin);
11430 if (target_frame)
11431 {
11432 /* Similarly to `with-selected-window', if the operation selects
11433 a window on another frame, we must restore that frame's
11434 selected window, and (for a tty) the top-frame. */
11435 ASET (vector, 8, target_frame->selected_window);
11436 if (FRAME_TERMCAP_P (target_frame))
11437 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11438 }
11439
11440 return vector;
11441 }
11442
11443 static void
11444 unwind_format_mode_line (Lisp_Object vector)
11445 {
11446 Lisp_Object old_window = AREF (vector, 7);
11447 Lisp_Object target_frame_window = AREF (vector, 8);
11448 Lisp_Object old_top_frame = AREF (vector, 9);
11449
11450 mode_line_target = XINT (AREF (vector, 0));
11451 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11452 mode_line_string_list = AREF (vector, 2);
11453 if (! EQ (AREF (vector, 3), Qt))
11454 mode_line_proptrans_alist = AREF (vector, 3);
11455 mode_line_string_face = AREF (vector, 4);
11456 mode_line_string_face_prop = AREF (vector, 5);
11457
11458 /* Select window before buffer, since it may change the buffer. */
11459 if (!NILP (old_window))
11460 {
11461 /* If the operation that we are unwinding had selected a window
11462 on a different frame, reset its frame-selected-window. For a
11463 text terminal, reset its top-frame if necessary. */
11464 if (!NILP (target_frame_window))
11465 {
11466 Lisp_Object frame
11467 = WINDOW_FRAME (XWINDOW (target_frame_window));
11468
11469 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11470 Fselect_window (target_frame_window, Qt);
11471
11472 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11473 Fselect_frame (old_top_frame, Qt);
11474 }
11475
11476 Fselect_window (old_window, Qt);
11477 }
11478
11479 if (!NILP (AREF (vector, 6)))
11480 {
11481 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11482 ASET (vector, 6, Qnil);
11483 }
11484
11485 Vmode_line_unwind_vector = vector;
11486 }
11487
11488
11489 /* Store a single character C for the frame title in mode_line_noprop_buf.
11490 Re-allocate mode_line_noprop_buf if necessary. */
11491
11492 static void
11493 store_mode_line_noprop_char (char c)
11494 {
11495 /* If output position has reached the end of the allocated buffer,
11496 increase the buffer's size. */
11497 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11498 {
11499 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11500 ptrdiff_t size = len;
11501 mode_line_noprop_buf =
11502 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11503 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11504 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11505 }
11506
11507 *mode_line_noprop_ptr++ = c;
11508 }
11509
11510
11511 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11512 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11513 characters that yield more columns than PRECISION; PRECISION <= 0
11514 means copy the whole string. Pad with spaces until FIELD_WIDTH
11515 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11516 pad. Called from display_mode_element when it is used to build a
11517 frame title. */
11518
11519 static int
11520 store_mode_line_noprop (const char *string, int field_width, int precision)
11521 {
11522 const unsigned char *str = (const unsigned char *) string;
11523 int n = 0;
11524 ptrdiff_t dummy, nbytes;
11525
11526 /* Copy at most PRECISION chars from STR. */
11527 nbytes = strlen (string);
11528 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11529 while (nbytes--)
11530 store_mode_line_noprop_char (*str++);
11531
11532 /* Fill up with spaces until FIELD_WIDTH reached. */
11533 while (field_width > 0
11534 && n < field_width)
11535 {
11536 store_mode_line_noprop_char (' ');
11537 ++n;
11538 }
11539
11540 return n;
11541 }
11542
11543 /***********************************************************************
11544 Frame Titles
11545 ***********************************************************************/
11546
11547 #ifdef HAVE_WINDOW_SYSTEM
11548
11549 /* Set the title of FRAME, if it has changed. The title format is
11550 Vicon_title_format if FRAME is iconified, otherwise it is
11551 frame_title_format. */
11552
11553 static void
11554 x_consider_frame_title (Lisp_Object frame)
11555 {
11556 struct frame *f = XFRAME (frame);
11557
11558 if ((FRAME_WINDOW_P (f)
11559 || FRAME_MINIBUF_ONLY_P (f)
11560 || f->explicit_name)
11561 && NILP (Fframe_parameter (frame, Qtooltip)))
11562 {
11563 /* Do we have more than one visible frame on this X display? */
11564 Lisp_Object tail, other_frame, fmt;
11565 ptrdiff_t title_start;
11566 char *title;
11567 ptrdiff_t len;
11568 struct it it;
11569 ptrdiff_t count = SPECPDL_INDEX ();
11570
11571 FOR_EACH_FRAME (tail, other_frame)
11572 {
11573 struct frame *tf = XFRAME (other_frame);
11574
11575 if (tf != f
11576 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11577 && !FRAME_MINIBUF_ONLY_P (tf)
11578 && !EQ (other_frame, tip_frame)
11579 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11580 break;
11581 }
11582
11583 /* Set global variable indicating that multiple frames exist. */
11584 multiple_frames = CONSP (tail);
11585
11586 /* Switch to the buffer of selected window of the frame. Set up
11587 mode_line_target so that display_mode_element will output into
11588 mode_line_noprop_buf; then display the title. */
11589 record_unwind_protect (unwind_format_mode_line,
11590 format_mode_line_unwind_data
11591 (f, current_buffer, selected_window, false));
11592
11593 Fselect_window (f->selected_window, Qt);
11594 set_buffer_internal_1
11595 (XBUFFER (XWINDOW (f->selected_window)->contents));
11596 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11597
11598 mode_line_target = MODE_LINE_TITLE;
11599 title_start = MODE_LINE_NOPROP_LEN (0);
11600 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11601 NULL, DEFAULT_FACE_ID);
11602 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11603 len = MODE_LINE_NOPROP_LEN (title_start);
11604 title = mode_line_noprop_buf + title_start;
11605 unbind_to (count, Qnil);
11606
11607 /* Set the title only if it's changed. This avoids consing in
11608 the common case where it hasn't. (If it turns out that we've
11609 already wasted too much time by walking through the list with
11610 display_mode_element, then we might need to optimize at a
11611 higher level than this.) */
11612 if (! STRINGP (f->name)
11613 || SBYTES (f->name) != len
11614 || memcmp (title, SDATA (f->name), len) != 0)
11615 x_implicitly_set_name (f, make_string (title, len), Qnil);
11616 }
11617 }
11618
11619 #endif /* not HAVE_WINDOW_SYSTEM */
11620
11621 \f
11622 /***********************************************************************
11623 Menu Bars
11624 ***********************************************************************/
11625
11626 /* True if we will not redisplay all visible windows. */
11627 #define REDISPLAY_SOME_P() \
11628 ((windows_or_buffers_changed == 0 \
11629 || windows_or_buffers_changed == REDISPLAY_SOME) \
11630 && (update_mode_lines == 0 \
11631 || update_mode_lines == REDISPLAY_SOME))
11632
11633 /* Prepare for redisplay by updating menu-bar item lists when
11634 appropriate. This can call eval. */
11635
11636 static void
11637 prepare_menu_bars (void)
11638 {
11639 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11640 bool some_windows = REDISPLAY_SOME_P ();
11641 Lisp_Object tooltip_frame;
11642
11643 #ifdef HAVE_WINDOW_SYSTEM
11644 tooltip_frame = tip_frame;
11645 #else
11646 tooltip_frame = Qnil;
11647 #endif
11648
11649 if (FUNCTIONP (Vpre_redisplay_function))
11650 {
11651 Lisp_Object windows = all_windows ? Qt : Qnil;
11652 if (all_windows && some_windows)
11653 {
11654 Lisp_Object ws = window_list ();
11655 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11656 {
11657 Lisp_Object this = XCAR (ws);
11658 struct window *w = XWINDOW (this);
11659 if (w->redisplay
11660 || XFRAME (w->frame)->redisplay
11661 || XBUFFER (w->contents)->text->redisplay)
11662 {
11663 windows = Fcons (this, windows);
11664 }
11665 }
11666 }
11667 safe__call1 (true, Vpre_redisplay_function, windows);
11668 }
11669
11670 /* Update all frame titles based on their buffer names, etc. We do
11671 this before the menu bars so that the buffer-menu will show the
11672 up-to-date frame titles. */
11673 #ifdef HAVE_WINDOW_SYSTEM
11674 if (all_windows)
11675 {
11676 Lisp_Object tail, frame;
11677
11678 FOR_EACH_FRAME (tail, frame)
11679 {
11680 struct frame *f = XFRAME (frame);
11681 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11682 if (some_windows
11683 && !f->redisplay
11684 && !w->redisplay
11685 && !XBUFFER (w->contents)->text->redisplay)
11686 continue;
11687
11688 if (!EQ (frame, tooltip_frame)
11689 && (FRAME_ICONIFIED_P (f)
11690 || FRAME_VISIBLE_P (f) == 1
11691 /* Exclude TTY frames that are obscured because they
11692 are not the top frame on their console. This is
11693 because x_consider_frame_title actually switches
11694 to the frame, which for TTY frames means it is
11695 marked as garbaged, and will be completely
11696 redrawn on the next redisplay cycle. This causes
11697 TTY frames to be completely redrawn, when there
11698 are more than one of them, even though nothing
11699 should be changed on display. */
11700 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11701 x_consider_frame_title (frame);
11702 }
11703 }
11704 #endif /* HAVE_WINDOW_SYSTEM */
11705
11706 /* Update the menu bar item lists, if appropriate. This has to be
11707 done before any actual redisplay or generation of display lines. */
11708
11709 if (all_windows)
11710 {
11711 Lisp_Object tail, frame;
11712 ptrdiff_t count = SPECPDL_INDEX ();
11713 /* True means that update_menu_bar has run its hooks
11714 so any further calls to update_menu_bar shouldn't do so again. */
11715 bool menu_bar_hooks_run = false;
11716
11717 record_unwind_save_match_data ();
11718
11719 FOR_EACH_FRAME (tail, frame)
11720 {
11721 struct frame *f = XFRAME (frame);
11722 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11723
11724 /* Ignore tooltip frame. */
11725 if (EQ (frame, tooltip_frame))
11726 continue;
11727
11728 if (some_windows
11729 && !f->redisplay
11730 && !w->redisplay
11731 && !XBUFFER (w->contents)->text->redisplay)
11732 continue;
11733
11734 /* If a window on this frame changed size, report that to
11735 the user and clear the size-change flag. */
11736 if (FRAME_WINDOW_SIZES_CHANGED (f))
11737 {
11738 Lisp_Object functions;
11739
11740 /* Clear flag first in case we get an error below. */
11741 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11742 functions = Vwindow_size_change_functions;
11743
11744 while (CONSP (functions))
11745 {
11746 if (!EQ (XCAR (functions), Qt))
11747 call1 (XCAR (functions), frame);
11748 functions = XCDR (functions);
11749 }
11750 }
11751
11752 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11753 #ifdef HAVE_WINDOW_SYSTEM
11754 update_tool_bar (f, false);
11755 #endif
11756 }
11757
11758 unbind_to (count, Qnil);
11759 }
11760 else
11761 {
11762 struct frame *sf = SELECTED_FRAME ();
11763 update_menu_bar (sf, true, false);
11764 #ifdef HAVE_WINDOW_SYSTEM
11765 update_tool_bar (sf, true);
11766 #endif
11767 }
11768 }
11769
11770
11771 /* Update the menu bar item list for frame F. This has to be done
11772 before we start to fill in any display lines, because it can call
11773 eval.
11774
11775 If SAVE_MATCH_DATA, we must save and restore it here.
11776
11777 If HOOKS_RUN, a previous call to update_menu_bar
11778 already ran the menu bar hooks for this redisplay, so there
11779 is no need to run them again. The return value is the
11780 updated value of this flag, to pass to the next call. */
11781
11782 static bool
11783 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11784 {
11785 Lisp_Object window;
11786 struct window *w;
11787
11788 /* If called recursively during a menu update, do nothing. This can
11789 happen when, for instance, an activate-menubar-hook causes a
11790 redisplay. */
11791 if (inhibit_menubar_update)
11792 return hooks_run;
11793
11794 window = FRAME_SELECTED_WINDOW (f);
11795 w = XWINDOW (window);
11796
11797 if (FRAME_WINDOW_P (f)
11798 ?
11799 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11800 || defined (HAVE_NS) || defined (USE_GTK)
11801 FRAME_EXTERNAL_MENU_BAR (f)
11802 #else
11803 FRAME_MENU_BAR_LINES (f) > 0
11804 #endif
11805 : FRAME_MENU_BAR_LINES (f) > 0)
11806 {
11807 /* If the user has switched buffers or windows, we need to
11808 recompute to reflect the new bindings. But we'll
11809 recompute when update_mode_lines is set too; that means
11810 that people can use force-mode-line-update to request
11811 that the menu bar be recomputed. The adverse effect on
11812 the rest of the redisplay algorithm is about the same as
11813 windows_or_buffers_changed anyway. */
11814 if (windows_or_buffers_changed
11815 /* This used to test w->update_mode_line, but we believe
11816 there is no need to recompute the menu in that case. */
11817 || update_mode_lines
11818 || window_buffer_changed (w))
11819 {
11820 struct buffer *prev = current_buffer;
11821 ptrdiff_t count = SPECPDL_INDEX ();
11822
11823 specbind (Qinhibit_menubar_update, Qt);
11824
11825 set_buffer_internal_1 (XBUFFER (w->contents));
11826 if (save_match_data)
11827 record_unwind_save_match_data ();
11828 if (NILP (Voverriding_local_map_menu_flag))
11829 {
11830 specbind (Qoverriding_terminal_local_map, Qnil);
11831 specbind (Qoverriding_local_map, Qnil);
11832 }
11833
11834 if (!hooks_run)
11835 {
11836 /* Run the Lucid hook. */
11837 safe_run_hooks (Qactivate_menubar_hook);
11838
11839 /* If it has changed current-menubar from previous value,
11840 really recompute the menu-bar from the value. */
11841 if (! NILP (Vlucid_menu_bar_dirty_flag))
11842 call0 (Qrecompute_lucid_menubar);
11843
11844 safe_run_hooks (Qmenu_bar_update_hook);
11845
11846 hooks_run = true;
11847 }
11848
11849 XSETFRAME (Vmenu_updating_frame, f);
11850 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11851
11852 /* Redisplay the menu bar in case we changed it. */
11853 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11854 || defined (HAVE_NS) || defined (USE_GTK)
11855 if (FRAME_WINDOW_P (f))
11856 {
11857 #if defined (HAVE_NS)
11858 /* All frames on Mac OS share the same menubar. So only
11859 the selected frame should be allowed to set it. */
11860 if (f == SELECTED_FRAME ())
11861 #endif
11862 set_frame_menubar (f, false, false);
11863 }
11864 else
11865 /* On a terminal screen, the menu bar is an ordinary screen
11866 line, and this makes it get updated. */
11867 w->update_mode_line = true;
11868 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11869 /* In the non-toolkit version, the menu bar is an ordinary screen
11870 line, and this makes it get updated. */
11871 w->update_mode_line = true;
11872 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11873
11874 unbind_to (count, Qnil);
11875 set_buffer_internal_1 (prev);
11876 }
11877 }
11878
11879 return hooks_run;
11880 }
11881
11882 /***********************************************************************
11883 Tool-bars
11884 ***********************************************************************/
11885
11886 #ifdef HAVE_WINDOW_SYSTEM
11887
11888 /* Select `frame' temporarily without running all the code in
11889 do_switch_frame.
11890 FIXME: Maybe do_switch_frame should be trimmed down similarly
11891 when `norecord' is set. */
11892 static void
11893 fast_set_selected_frame (Lisp_Object frame)
11894 {
11895 if (!EQ (selected_frame, frame))
11896 {
11897 selected_frame = frame;
11898 selected_window = XFRAME (frame)->selected_window;
11899 }
11900 }
11901
11902 /* Update the tool-bar item list for frame F. This has to be done
11903 before we start to fill in any display lines. Called from
11904 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11905 and restore it here. */
11906
11907 static void
11908 update_tool_bar (struct frame *f, bool save_match_data)
11909 {
11910 #if defined (USE_GTK) || defined (HAVE_NS)
11911 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11912 #else
11913 bool do_update = (WINDOWP (f->tool_bar_window)
11914 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11915 #endif
11916
11917 if (do_update)
11918 {
11919 Lisp_Object window;
11920 struct window *w;
11921
11922 window = FRAME_SELECTED_WINDOW (f);
11923 w = XWINDOW (window);
11924
11925 /* If the user has switched buffers or windows, we need to
11926 recompute to reflect the new bindings. But we'll
11927 recompute when update_mode_lines is set too; that means
11928 that people can use force-mode-line-update to request
11929 that the menu bar be recomputed. The adverse effect on
11930 the rest of the redisplay algorithm is about the same as
11931 windows_or_buffers_changed anyway. */
11932 if (windows_or_buffers_changed
11933 || w->update_mode_line
11934 || update_mode_lines
11935 || window_buffer_changed (w))
11936 {
11937 struct buffer *prev = current_buffer;
11938 ptrdiff_t count = SPECPDL_INDEX ();
11939 Lisp_Object frame, new_tool_bar;
11940 int new_n_tool_bar;
11941
11942 /* Set current_buffer to the buffer of the selected
11943 window of the frame, so that we get the right local
11944 keymaps. */
11945 set_buffer_internal_1 (XBUFFER (w->contents));
11946
11947 /* Save match data, if we must. */
11948 if (save_match_data)
11949 record_unwind_save_match_data ();
11950
11951 /* Make sure that we don't accidentally use bogus keymaps. */
11952 if (NILP (Voverriding_local_map_menu_flag))
11953 {
11954 specbind (Qoverriding_terminal_local_map, Qnil);
11955 specbind (Qoverriding_local_map, Qnil);
11956 }
11957
11958 /* We must temporarily set the selected frame to this frame
11959 before calling tool_bar_items, because the calculation of
11960 the tool-bar keymap uses the selected frame (see
11961 `tool-bar-make-keymap' in tool-bar.el). */
11962 eassert (EQ (selected_window,
11963 /* Since we only explicitly preserve selected_frame,
11964 check that selected_window would be redundant. */
11965 XFRAME (selected_frame)->selected_window));
11966 record_unwind_protect (fast_set_selected_frame, selected_frame);
11967 XSETFRAME (frame, f);
11968 fast_set_selected_frame (frame);
11969
11970 /* Build desired tool-bar items from keymaps. */
11971 new_tool_bar
11972 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11973 &new_n_tool_bar);
11974
11975 /* Redisplay the tool-bar if we changed it. */
11976 if (new_n_tool_bar != f->n_tool_bar_items
11977 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11978 {
11979 /* Redisplay that happens asynchronously due to an expose event
11980 may access f->tool_bar_items. Make sure we update both
11981 variables within BLOCK_INPUT so no such event interrupts. */
11982 block_input ();
11983 fset_tool_bar_items (f, new_tool_bar);
11984 f->n_tool_bar_items = new_n_tool_bar;
11985 w->update_mode_line = true;
11986 unblock_input ();
11987 }
11988
11989 unbind_to (count, Qnil);
11990 set_buffer_internal_1 (prev);
11991 }
11992 }
11993 }
11994
11995 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11996
11997 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11998 F's desired tool-bar contents. F->tool_bar_items must have
11999 been set up previously by calling prepare_menu_bars. */
12000
12001 static void
12002 build_desired_tool_bar_string (struct frame *f)
12003 {
12004 int i, size, size_needed;
12005 Lisp_Object image, plist;
12006
12007 image = plist = Qnil;
12008
12009 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12010 Otherwise, make a new string. */
12011
12012 /* The size of the string we might be able to reuse. */
12013 size = (STRINGP (f->desired_tool_bar_string)
12014 ? SCHARS (f->desired_tool_bar_string)
12015 : 0);
12016
12017 /* We need one space in the string for each image. */
12018 size_needed = f->n_tool_bar_items;
12019
12020 /* Reuse f->desired_tool_bar_string, if possible. */
12021 if (size < size_needed || NILP (f->desired_tool_bar_string))
12022 fset_desired_tool_bar_string
12023 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12024 else
12025 {
12026 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12027 Fremove_text_properties (make_number (0), make_number (size),
12028 props, f->desired_tool_bar_string);
12029 }
12030
12031 /* Put a `display' property on the string for the images to display,
12032 put a `menu_item' property on tool-bar items with a value that
12033 is the index of the item in F's tool-bar item vector. */
12034 for (i = 0; i < f->n_tool_bar_items; ++i)
12035 {
12036 #define PROP(IDX) \
12037 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12038
12039 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12040 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12041 int hmargin, vmargin, relief, idx, end;
12042
12043 /* If image is a vector, choose the image according to the
12044 button state. */
12045 image = PROP (TOOL_BAR_ITEM_IMAGES);
12046 if (VECTORP (image))
12047 {
12048 if (enabled_p)
12049 idx = (selected_p
12050 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12051 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12052 else
12053 idx = (selected_p
12054 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12055 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12056
12057 eassert (ASIZE (image) >= idx);
12058 image = AREF (image, idx);
12059 }
12060 else
12061 idx = -1;
12062
12063 /* Ignore invalid image specifications. */
12064 if (!valid_image_p (image))
12065 continue;
12066
12067 /* Display the tool-bar button pressed, or depressed. */
12068 plist = Fcopy_sequence (XCDR (image));
12069
12070 /* Compute margin and relief to draw. */
12071 relief = (tool_bar_button_relief >= 0
12072 ? tool_bar_button_relief
12073 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12074 hmargin = vmargin = relief;
12075
12076 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12077 INT_MAX - max (hmargin, vmargin)))
12078 {
12079 hmargin += XFASTINT (Vtool_bar_button_margin);
12080 vmargin += XFASTINT (Vtool_bar_button_margin);
12081 }
12082 else if (CONSP (Vtool_bar_button_margin))
12083 {
12084 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12085 INT_MAX - hmargin))
12086 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12087
12088 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12089 INT_MAX - vmargin))
12090 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12091 }
12092
12093 if (auto_raise_tool_bar_buttons_p)
12094 {
12095 /* Add a `:relief' property to the image spec if the item is
12096 selected. */
12097 if (selected_p)
12098 {
12099 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12100 hmargin -= relief;
12101 vmargin -= relief;
12102 }
12103 }
12104 else
12105 {
12106 /* If image is selected, display it pressed, i.e. with a
12107 negative relief. If it's not selected, display it with a
12108 raised relief. */
12109 plist = Fplist_put (plist, QCrelief,
12110 (selected_p
12111 ? make_number (-relief)
12112 : make_number (relief)));
12113 hmargin -= relief;
12114 vmargin -= relief;
12115 }
12116
12117 /* Put a margin around the image. */
12118 if (hmargin || vmargin)
12119 {
12120 if (hmargin == vmargin)
12121 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12122 else
12123 plist = Fplist_put (plist, QCmargin,
12124 Fcons (make_number (hmargin),
12125 make_number (vmargin)));
12126 }
12127
12128 /* If button is not enabled, and we don't have special images
12129 for the disabled state, make the image appear disabled by
12130 applying an appropriate algorithm to it. */
12131 if (!enabled_p && idx < 0)
12132 plist = Fplist_put (plist, QCconversion, Qdisabled);
12133
12134 /* Put a `display' text property on the string for the image to
12135 display. Put a `menu-item' property on the string that gives
12136 the start of this item's properties in the tool-bar items
12137 vector. */
12138 image = Fcons (Qimage, plist);
12139 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12140 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12141
12142 /* Let the last image hide all remaining spaces in the tool bar
12143 string. The string can be longer than needed when we reuse a
12144 previous string. */
12145 if (i + 1 == f->n_tool_bar_items)
12146 end = SCHARS (f->desired_tool_bar_string);
12147 else
12148 end = i + 1;
12149 Fadd_text_properties (make_number (i), make_number (end),
12150 props, f->desired_tool_bar_string);
12151 #undef PROP
12152 }
12153 }
12154
12155
12156 /* Display one line of the tool-bar of frame IT->f.
12157
12158 HEIGHT specifies the desired height of the tool-bar line.
12159 If the actual height of the glyph row is less than HEIGHT, the
12160 row's height is increased to HEIGHT, and the icons are centered
12161 vertically in the new height.
12162
12163 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12164 count a final empty row in case the tool-bar width exactly matches
12165 the window width.
12166 */
12167
12168 static void
12169 display_tool_bar_line (struct it *it, int height)
12170 {
12171 struct glyph_row *row = it->glyph_row;
12172 int max_x = it->last_visible_x;
12173 struct glyph *last;
12174
12175 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12176 clear_glyph_row (row);
12177 row->enabled_p = true;
12178 row->y = it->current_y;
12179
12180 /* Note that this isn't made use of if the face hasn't a box,
12181 so there's no need to check the face here. */
12182 it->start_of_box_run_p = true;
12183
12184 while (it->current_x < max_x)
12185 {
12186 int x, n_glyphs_before, i, nglyphs;
12187 struct it it_before;
12188
12189 /* Get the next display element. */
12190 if (!get_next_display_element (it))
12191 {
12192 /* Don't count empty row if we are counting needed tool-bar lines. */
12193 if (height < 0 && !it->hpos)
12194 return;
12195 break;
12196 }
12197
12198 /* Produce glyphs. */
12199 n_glyphs_before = row->used[TEXT_AREA];
12200 it_before = *it;
12201
12202 PRODUCE_GLYPHS (it);
12203
12204 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12205 i = 0;
12206 x = it_before.current_x;
12207 while (i < nglyphs)
12208 {
12209 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12210
12211 if (x + glyph->pixel_width > max_x)
12212 {
12213 /* Glyph doesn't fit on line. Backtrack. */
12214 row->used[TEXT_AREA] = n_glyphs_before;
12215 *it = it_before;
12216 /* If this is the only glyph on this line, it will never fit on the
12217 tool-bar, so skip it. But ensure there is at least one glyph,
12218 so we don't accidentally disable the tool-bar. */
12219 if (n_glyphs_before == 0
12220 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12221 break;
12222 goto out;
12223 }
12224
12225 ++it->hpos;
12226 x += glyph->pixel_width;
12227 ++i;
12228 }
12229
12230 /* Stop at line end. */
12231 if (ITERATOR_AT_END_OF_LINE_P (it))
12232 break;
12233
12234 set_iterator_to_next (it, true);
12235 }
12236
12237 out:;
12238
12239 row->displays_text_p = row->used[TEXT_AREA] != 0;
12240
12241 /* Use default face for the border below the tool bar.
12242
12243 FIXME: When auto-resize-tool-bars is grow-only, there is
12244 no additional border below the possibly empty tool-bar lines.
12245 So to make the extra empty lines look "normal", we have to
12246 use the tool-bar face for the border too. */
12247 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12248 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12249 it->face_id = DEFAULT_FACE_ID;
12250
12251 extend_face_to_end_of_line (it);
12252 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12253 last->right_box_line_p = true;
12254 if (last == row->glyphs[TEXT_AREA])
12255 last->left_box_line_p = true;
12256
12257 /* Make line the desired height and center it vertically. */
12258 if ((height -= it->max_ascent + it->max_descent) > 0)
12259 {
12260 /* Don't add more than one line height. */
12261 height %= FRAME_LINE_HEIGHT (it->f);
12262 it->max_ascent += height / 2;
12263 it->max_descent += (height + 1) / 2;
12264 }
12265
12266 compute_line_metrics (it);
12267
12268 /* If line is empty, make it occupy the rest of the tool-bar. */
12269 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12270 {
12271 row->height = row->phys_height = it->last_visible_y - row->y;
12272 row->visible_height = row->height;
12273 row->ascent = row->phys_ascent = 0;
12274 row->extra_line_spacing = 0;
12275 }
12276
12277 row->full_width_p = true;
12278 row->continued_p = false;
12279 row->truncated_on_left_p = false;
12280 row->truncated_on_right_p = false;
12281
12282 it->current_x = it->hpos = 0;
12283 it->current_y += row->height;
12284 ++it->vpos;
12285 ++it->glyph_row;
12286 }
12287
12288
12289 /* Value is the number of pixels needed to make all tool-bar items of
12290 frame F visible. The actual number of glyph rows needed is
12291 returned in *N_ROWS if non-NULL. */
12292 static int
12293 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12294 {
12295 struct window *w = XWINDOW (f->tool_bar_window);
12296 struct it it;
12297 /* tool_bar_height is called from redisplay_tool_bar after building
12298 the desired matrix, so use (unused) mode-line row as temporary row to
12299 avoid destroying the first tool-bar row. */
12300 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12301
12302 /* Initialize an iterator for iteration over
12303 F->desired_tool_bar_string in the tool-bar window of frame F. */
12304 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12305 temp_row->reversed_p = false;
12306 it.first_visible_x = 0;
12307 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12308 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12309 it.paragraph_embedding = L2R;
12310
12311 while (!ITERATOR_AT_END_P (&it))
12312 {
12313 clear_glyph_row (temp_row);
12314 it.glyph_row = temp_row;
12315 display_tool_bar_line (&it, -1);
12316 }
12317 clear_glyph_row (temp_row);
12318
12319 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12320 if (n_rows)
12321 *n_rows = it.vpos > 0 ? it.vpos : -1;
12322
12323 if (pixelwise)
12324 return it.current_y;
12325 else
12326 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12327 }
12328
12329 #endif /* !USE_GTK && !HAVE_NS */
12330
12331 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12332 0, 2, 0,
12333 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12334 If FRAME is nil or omitted, use the selected frame. Optional argument
12335 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12336 (Lisp_Object frame, Lisp_Object pixelwise)
12337 {
12338 int height = 0;
12339
12340 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12341 struct frame *f = decode_any_frame (frame);
12342
12343 if (WINDOWP (f->tool_bar_window)
12344 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12345 {
12346 update_tool_bar (f, true);
12347 if (f->n_tool_bar_items)
12348 {
12349 build_desired_tool_bar_string (f);
12350 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12351 }
12352 }
12353 #endif
12354
12355 return make_number (height);
12356 }
12357
12358
12359 /* Display the tool-bar of frame F. Value is true if tool-bar's
12360 height should be changed. */
12361 static bool
12362 redisplay_tool_bar (struct frame *f)
12363 {
12364 f->tool_bar_redisplayed = true;
12365 #if defined (USE_GTK) || defined (HAVE_NS)
12366
12367 if (FRAME_EXTERNAL_TOOL_BAR (f))
12368 update_frame_tool_bar (f);
12369 return false;
12370
12371 #else /* !USE_GTK && !HAVE_NS */
12372
12373 struct window *w;
12374 struct it it;
12375 struct glyph_row *row;
12376
12377 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12378 do anything. This means you must start with tool-bar-lines
12379 non-zero to get the auto-sizing effect. Or in other words, you
12380 can turn off tool-bars by specifying tool-bar-lines zero. */
12381 if (!WINDOWP (f->tool_bar_window)
12382 || (w = XWINDOW (f->tool_bar_window),
12383 WINDOW_TOTAL_LINES (w) == 0))
12384 return false;
12385
12386 /* Set up an iterator for the tool-bar window. */
12387 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12388 it.first_visible_x = 0;
12389 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12390 row = it.glyph_row;
12391 row->reversed_p = false;
12392
12393 /* Build a string that represents the contents of the tool-bar. */
12394 build_desired_tool_bar_string (f);
12395 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12396 /* FIXME: This should be controlled by a user option. But it
12397 doesn't make sense to have an R2L tool bar if the menu bar cannot
12398 be drawn also R2L, and making the menu bar R2L is tricky due
12399 toolkit-specific code that implements it. If an R2L tool bar is
12400 ever supported, display_tool_bar_line should also be augmented to
12401 call unproduce_glyphs like display_line and display_string
12402 do. */
12403 it.paragraph_embedding = L2R;
12404
12405 if (f->n_tool_bar_rows == 0)
12406 {
12407 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12408
12409 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12410 {
12411 x_change_tool_bar_height (f, new_height);
12412 frame_default_tool_bar_height = new_height;
12413 /* Always do that now. */
12414 clear_glyph_matrix (w->desired_matrix);
12415 f->fonts_changed = true;
12416 return true;
12417 }
12418 }
12419
12420 /* Display as many lines as needed to display all tool-bar items. */
12421
12422 if (f->n_tool_bar_rows > 0)
12423 {
12424 int border, rows, height, extra;
12425
12426 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12427 border = XINT (Vtool_bar_border);
12428 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12429 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12430 else if (EQ (Vtool_bar_border, Qborder_width))
12431 border = f->border_width;
12432 else
12433 border = 0;
12434 if (border < 0)
12435 border = 0;
12436
12437 rows = f->n_tool_bar_rows;
12438 height = max (1, (it.last_visible_y - border) / rows);
12439 extra = it.last_visible_y - border - height * rows;
12440
12441 while (it.current_y < it.last_visible_y)
12442 {
12443 int h = 0;
12444 if (extra > 0 && rows-- > 0)
12445 {
12446 h = (extra + rows - 1) / rows;
12447 extra -= h;
12448 }
12449 display_tool_bar_line (&it, height + h);
12450 }
12451 }
12452 else
12453 {
12454 while (it.current_y < it.last_visible_y)
12455 display_tool_bar_line (&it, 0);
12456 }
12457
12458 /* It doesn't make much sense to try scrolling in the tool-bar
12459 window, so don't do it. */
12460 w->desired_matrix->no_scrolling_p = true;
12461 w->must_be_updated_p = true;
12462
12463 if (!NILP (Vauto_resize_tool_bars))
12464 {
12465 bool change_height_p = true;
12466
12467 /* If we couldn't display everything, change the tool-bar's
12468 height if there is room for more. */
12469 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12470 change_height_p = true;
12471
12472 /* We subtract 1 because display_tool_bar_line advances the
12473 glyph_row pointer before returning to its caller. We want to
12474 examine the last glyph row produced by
12475 display_tool_bar_line. */
12476 row = it.glyph_row - 1;
12477
12478 /* If there are blank lines at the end, except for a partially
12479 visible blank line at the end that is smaller than
12480 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12481 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12482 && row->height >= FRAME_LINE_HEIGHT (f))
12483 change_height_p = true;
12484
12485 /* If row displays tool-bar items, but is partially visible,
12486 change the tool-bar's height. */
12487 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12488 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12489 change_height_p = true;
12490
12491 /* Resize windows as needed by changing the `tool-bar-lines'
12492 frame parameter. */
12493 if (change_height_p)
12494 {
12495 int nrows;
12496 int new_height = tool_bar_height (f, &nrows, true);
12497
12498 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12499 && !f->minimize_tool_bar_window_p)
12500 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12501 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12502 f->minimize_tool_bar_window_p = false;
12503
12504 if (change_height_p)
12505 {
12506 x_change_tool_bar_height (f, new_height);
12507 frame_default_tool_bar_height = new_height;
12508 clear_glyph_matrix (w->desired_matrix);
12509 f->n_tool_bar_rows = nrows;
12510 f->fonts_changed = true;
12511
12512 return true;
12513 }
12514 }
12515 }
12516
12517 f->minimize_tool_bar_window_p = false;
12518 return false;
12519
12520 #endif /* USE_GTK || HAVE_NS */
12521 }
12522
12523 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12524
12525 /* Get information about the tool-bar item which is displayed in GLYPH
12526 on frame F. Return in *PROP_IDX the index where tool-bar item
12527 properties start in F->tool_bar_items. Value is false if
12528 GLYPH doesn't display a tool-bar item. */
12529
12530 static bool
12531 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12532 {
12533 Lisp_Object prop;
12534 int charpos;
12535
12536 /* This function can be called asynchronously, which means we must
12537 exclude any possibility that Fget_text_property signals an
12538 error. */
12539 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12540 charpos = max (0, charpos);
12541
12542 /* Get the text property `menu-item' at pos. The value of that
12543 property is the start index of this item's properties in
12544 F->tool_bar_items. */
12545 prop = Fget_text_property (make_number (charpos),
12546 Qmenu_item, f->current_tool_bar_string);
12547 if (! INTEGERP (prop))
12548 return false;
12549 *prop_idx = XINT (prop);
12550 return true;
12551 }
12552
12553 \f
12554 /* Get information about the tool-bar item at position X/Y on frame F.
12555 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12556 the current matrix of the tool-bar window of F, or NULL if not
12557 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12558 item in F->tool_bar_items. Value is
12559
12560 -1 if X/Y is not on a tool-bar item
12561 0 if X/Y is on the same item that was highlighted before.
12562 1 otherwise. */
12563
12564 static int
12565 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12566 int *hpos, int *vpos, int *prop_idx)
12567 {
12568 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12569 struct window *w = XWINDOW (f->tool_bar_window);
12570 int area;
12571
12572 /* Find the glyph under X/Y. */
12573 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12574 if (*glyph == NULL)
12575 return -1;
12576
12577 /* Get the start of this tool-bar item's properties in
12578 f->tool_bar_items. */
12579 if (!tool_bar_item_info (f, *glyph, prop_idx))
12580 return -1;
12581
12582 /* Is mouse on the highlighted item? */
12583 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12584 && *vpos >= hlinfo->mouse_face_beg_row
12585 && *vpos <= hlinfo->mouse_face_end_row
12586 && (*vpos > hlinfo->mouse_face_beg_row
12587 || *hpos >= hlinfo->mouse_face_beg_col)
12588 && (*vpos < hlinfo->mouse_face_end_row
12589 || *hpos < hlinfo->mouse_face_end_col
12590 || hlinfo->mouse_face_past_end))
12591 return 0;
12592
12593 return 1;
12594 }
12595
12596
12597 /* EXPORT:
12598 Handle mouse button event on the tool-bar of frame F, at
12599 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12600 false for button release. MODIFIERS is event modifiers for button
12601 release. */
12602
12603 void
12604 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12605 int modifiers)
12606 {
12607 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12608 struct window *w = XWINDOW (f->tool_bar_window);
12609 int hpos, vpos, prop_idx;
12610 struct glyph *glyph;
12611 Lisp_Object enabled_p;
12612 int ts;
12613
12614 /* If not on the highlighted tool-bar item, and mouse-highlight is
12615 non-nil, return. This is so we generate the tool-bar button
12616 click only when the mouse button is released on the same item as
12617 where it was pressed. However, when mouse-highlight is disabled,
12618 generate the click when the button is released regardless of the
12619 highlight, since tool-bar items are not highlighted in that
12620 case. */
12621 frame_to_window_pixel_xy (w, &x, &y);
12622 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12623 if (ts == -1
12624 || (ts != 0 && !NILP (Vmouse_highlight)))
12625 return;
12626
12627 /* When mouse-highlight is off, generate the click for the item
12628 where the button was pressed, disregarding where it was
12629 released. */
12630 if (NILP (Vmouse_highlight) && !down_p)
12631 prop_idx = f->last_tool_bar_item;
12632
12633 /* If item is disabled, do nothing. */
12634 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12635 if (NILP (enabled_p))
12636 return;
12637
12638 if (down_p)
12639 {
12640 /* Show item in pressed state. */
12641 if (!NILP (Vmouse_highlight))
12642 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12643 f->last_tool_bar_item = prop_idx;
12644 }
12645 else
12646 {
12647 Lisp_Object key, frame;
12648 struct input_event event;
12649 EVENT_INIT (event);
12650
12651 /* Show item in released state. */
12652 if (!NILP (Vmouse_highlight))
12653 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12654
12655 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12656
12657 XSETFRAME (frame, f);
12658 event.kind = TOOL_BAR_EVENT;
12659 event.frame_or_window = frame;
12660 event.arg = frame;
12661 kbd_buffer_store_event (&event);
12662
12663 event.kind = TOOL_BAR_EVENT;
12664 event.frame_or_window = frame;
12665 event.arg = key;
12666 event.modifiers = modifiers;
12667 kbd_buffer_store_event (&event);
12668 f->last_tool_bar_item = -1;
12669 }
12670 }
12671
12672
12673 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12674 tool-bar window-relative coordinates X/Y. Called from
12675 note_mouse_highlight. */
12676
12677 static void
12678 note_tool_bar_highlight (struct frame *f, int x, int y)
12679 {
12680 Lisp_Object window = f->tool_bar_window;
12681 struct window *w = XWINDOW (window);
12682 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12683 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12684 int hpos, vpos;
12685 struct glyph *glyph;
12686 struct glyph_row *row;
12687 int i;
12688 Lisp_Object enabled_p;
12689 int prop_idx;
12690 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12691 bool mouse_down_p;
12692 int rc;
12693
12694 /* Function note_mouse_highlight is called with negative X/Y
12695 values when mouse moves outside of the frame. */
12696 if (x <= 0 || y <= 0)
12697 {
12698 clear_mouse_face (hlinfo);
12699 return;
12700 }
12701
12702 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12703 if (rc < 0)
12704 {
12705 /* Not on tool-bar item. */
12706 clear_mouse_face (hlinfo);
12707 return;
12708 }
12709 else if (rc == 0)
12710 /* On same tool-bar item as before. */
12711 goto set_help_echo;
12712
12713 clear_mouse_face (hlinfo);
12714
12715 /* Mouse is down, but on different tool-bar item? */
12716 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12717 && f == dpyinfo->last_mouse_frame);
12718
12719 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12720 return;
12721
12722 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12723
12724 /* If tool-bar item is not enabled, don't highlight it. */
12725 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12726 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12727 {
12728 /* Compute the x-position of the glyph. In front and past the
12729 image is a space. We include this in the highlighted area. */
12730 row = MATRIX_ROW (w->current_matrix, vpos);
12731 for (i = x = 0; i < hpos; ++i)
12732 x += row->glyphs[TEXT_AREA][i].pixel_width;
12733
12734 /* Record this as the current active region. */
12735 hlinfo->mouse_face_beg_col = hpos;
12736 hlinfo->mouse_face_beg_row = vpos;
12737 hlinfo->mouse_face_beg_x = x;
12738 hlinfo->mouse_face_past_end = false;
12739
12740 hlinfo->mouse_face_end_col = hpos + 1;
12741 hlinfo->mouse_face_end_row = vpos;
12742 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12743 hlinfo->mouse_face_window = window;
12744 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12745
12746 /* Display it as active. */
12747 show_mouse_face (hlinfo, draw);
12748 }
12749
12750 set_help_echo:
12751
12752 /* Set help_echo_string to a help string to display for this tool-bar item.
12753 XTread_socket does the rest. */
12754 help_echo_object = help_echo_window = Qnil;
12755 help_echo_pos = -1;
12756 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12757 if (NILP (help_echo_string))
12758 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12759 }
12760
12761 #endif /* !USE_GTK && !HAVE_NS */
12762
12763 #endif /* HAVE_WINDOW_SYSTEM */
12764
12765
12766 \f
12767 /************************************************************************
12768 Horizontal scrolling
12769 ************************************************************************/
12770
12771 /* For all leaf windows in the window tree rooted at WINDOW, set their
12772 hscroll value so that PT is (i) visible in the window, and (ii) so
12773 that it is not within a certain margin at the window's left and
12774 right border. Value is true if any window's hscroll has been
12775 changed. */
12776
12777 static bool
12778 hscroll_window_tree (Lisp_Object window)
12779 {
12780 bool hscrolled_p = false;
12781 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12782 int hscroll_step_abs = 0;
12783 double hscroll_step_rel = 0;
12784
12785 if (hscroll_relative_p)
12786 {
12787 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12788 if (hscroll_step_rel < 0)
12789 {
12790 hscroll_relative_p = false;
12791 hscroll_step_abs = 0;
12792 }
12793 }
12794 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12795 {
12796 hscroll_step_abs = XINT (Vhscroll_step);
12797 if (hscroll_step_abs < 0)
12798 hscroll_step_abs = 0;
12799 }
12800 else
12801 hscroll_step_abs = 0;
12802
12803 while (WINDOWP (window))
12804 {
12805 struct window *w = XWINDOW (window);
12806
12807 if (WINDOWP (w->contents))
12808 hscrolled_p |= hscroll_window_tree (w->contents);
12809 else if (w->cursor.vpos >= 0)
12810 {
12811 int h_margin;
12812 int text_area_width;
12813 struct glyph_row *cursor_row;
12814 struct glyph_row *bottom_row;
12815
12816 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12817 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12818 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12819 else
12820 cursor_row = bottom_row - 1;
12821
12822 if (!cursor_row->enabled_p)
12823 {
12824 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12825 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12826 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12827 else
12828 cursor_row = bottom_row - 1;
12829 }
12830 bool row_r2l_p = cursor_row->reversed_p;
12831
12832 text_area_width = window_box_width (w, TEXT_AREA);
12833
12834 /* Scroll when cursor is inside this scroll margin. */
12835 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12836
12837 /* If the position of this window's point has explicitly
12838 changed, no more suspend auto hscrolling. */
12839 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12840 w->suspend_auto_hscroll = false;
12841
12842 /* Remember window point. */
12843 Fset_marker (w->old_pointm,
12844 ((w == XWINDOW (selected_window))
12845 ? make_number (BUF_PT (XBUFFER (w->contents)))
12846 : Fmarker_position (w->pointm)),
12847 w->contents);
12848
12849 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12850 && !w->suspend_auto_hscroll
12851 /* In some pathological cases, like restoring a window
12852 configuration into a frame that is much smaller than
12853 the one from which the configuration was saved, we
12854 get glyph rows whose start and end have zero buffer
12855 positions, which we cannot handle below. Just skip
12856 such windows. */
12857 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12858 /* For left-to-right rows, hscroll when cursor is either
12859 (i) inside the right hscroll margin, or (ii) if it is
12860 inside the left margin and the window is already
12861 hscrolled. */
12862 && ((!row_r2l_p
12863 && ((w->hscroll && w->cursor.x <= h_margin)
12864 || (cursor_row->enabled_p
12865 && cursor_row->truncated_on_right_p
12866 && (w->cursor.x >= text_area_width - h_margin))))
12867 /* For right-to-left rows, the logic is similar,
12868 except that rules for scrolling to left and right
12869 are reversed. E.g., if cursor.x <= h_margin, we
12870 need to hscroll "to the right" unconditionally,
12871 and that will scroll the screen to the left so as
12872 to reveal the next portion of the row. */
12873 || (row_r2l_p
12874 && ((cursor_row->enabled_p
12875 /* FIXME: It is confusing to set the
12876 truncated_on_right_p flag when R2L rows
12877 are actually truncated on the left. */
12878 && cursor_row->truncated_on_right_p
12879 && w->cursor.x <= h_margin)
12880 || (w->hscroll
12881 && (w->cursor.x >= text_area_width - h_margin))))))
12882 {
12883 struct it it;
12884 ptrdiff_t hscroll;
12885 struct buffer *saved_current_buffer;
12886 ptrdiff_t pt;
12887 int wanted_x;
12888
12889 /* Find point in a display of infinite width. */
12890 saved_current_buffer = current_buffer;
12891 current_buffer = XBUFFER (w->contents);
12892
12893 if (w == XWINDOW (selected_window))
12894 pt = PT;
12895 else
12896 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12897
12898 /* Move iterator to pt starting at cursor_row->start in
12899 a line with infinite width. */
12900 init_to_row_start (&it, w, cursor_row);
12901 it.last_visible_x = INFINITY;
12902 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12903 current_buffer = saved_current_buffer;
12904
12905 /* Position cursor in window. */
12906 if (!hscroll_relative_p && hscroll_step_abs == 0)
12907 hscroll = max (0, (it.current_x
12908 - (ITERATOR_AT_END_OF_LINE_P (&it)
12909 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12910 : (text_area_width / 2))))
12911 / FRAME_COLUMN_WIDTH (it.f);
12912 else if ((!row_r2l_p
12913 && w->cursor.x >= text_area_width - h_margin)
12914 || (row_r2l_p && w->cursor.x <= h_margin))
12915 {
12916 if (hscroll_relative_p)
12917 wanted_x = text_area_width * (1 - hscroll_step_rel)
12918 - h_margin;
12919 else
12920 wanted_x = text_area_width
12921 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12922 - h_margin;
12923 hscroll
12924 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12925 }
12926 else
12927 {
12928 if (hscroll_relative_p)
12929 wanted_x = text_area_width * hscroll_step_rel
12930 + h_margin;
12931 else
12932 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12933 + h_margin;
12934 hscroll
12935 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12936 }
12937 hscroll = max (hscroll, w->min_hscroll);
12938
12939 /* Don't prevent redisplay optimizations if hscroll
12940 hasn't changed, as it will unnecessarily slow down
12941 redisplay. */
12942 if (w->hscroll != hscroll)
12943 {
12944 struct buffer *b = XBUFFER (w->contents);
12945 b->prevent_redisplay_optimizations_p = true;
12946 w->hscroll = hscroll;
12947 hscrolled_p = true;
12948 }
12949 }
12950 }
12951
12952 window = w->next;
12953 }
12954
12955 /* Value is true if hscroll of any leaf window has been changed. */
12956 return hscrolled_p;
12957 }
12958
12959
12960 /* Set hscroll so that cursor is visible and not inside horizontal
12961 scroll margins for all windows in the tree rooted at WINDOW. See
12962 also hscroll_window_tree above. Value is true if any window's
12963 hscroll has been changed. If it has, desired matrices on the frame
12964 of WINDOW are cleared. */
12965
12966 static bool
12967 hscroll_windows (Lisp_Object window)
12968 {
12969 bool hscrolled_p = hscroll_window_tree (window);
12970 if (hscrolled_p)
12971 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12972 return hscrolled_p;
12973 }
12974
12975
12976 \f
12977 /************************************************************************
12978 Redisplay
12979 ************************************************************************/
12980
12981 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12982 This is sometimes handy to have in a debugger session. */
12983
12984 #ifdef GLYPH_DEBUG
12985
12986 /* First and last unchanged row for try_window_id. */
12987
12988 static int debug_first_unchanged_at_end_vpos;
12989 static int debug_last_unchanged_at_beg_vpos;
12990
12991 /* Delta vpos and y. */
12992
12993 static int debug_dvpos, debug_dy;
12994
12995 /* Delta in characters and bytes for try_window_id. */
12996
12997 static ptrdiff_t debug_delta, debug_delta_bytes;
12998
12999 /* Values of window_end_pos and window_end_vpos at the end of
13000 try_window_id. */
13001
13002 static ptrdiff_t debug_end_vpos;
13003
13004 /* Append a string to W->desired_matrix->method. FMT is a printf
13005 format string. If trace_redisplay_p is true also printf the
13006 resulting string to stderr. */
13007
13008 static void debug_method_add (struct window *, char const *, ...)
13009 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13010
13011 static void
13012 debug_method_add (struct window *w, char const *fmt, ...)
13013 {
13014 void *ptr = w;
13015 char *method = w->desired_matrix->method;
13016 int len = strlen (method);
13017 int size = sizeof w->desired_matrix->method;
13018 int remaining = size - len - 1;
13019 va_list ap;
13020
13021 if (len && remaining)
13022 {
13023 method[len] = '|';
13024 --remaining, ++len;
13025 }
13026
13027 va_start (ap, fmt);
13028 vsnprintf (method + len, remaining + 1, fmt, ap);
13029 va_end (ap);
13030
13031 if (trace_redisplay_p)
13032 fprintf (stderr, "%p (%s): %s\n",
13033 ptr,
13034 ((BUFFERP (w->contents)
13035 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13036 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13037 : "no buffer"),
13038 method + len);
13039 }
13040
13041 #endif /* GLYPH_DEBUG */
13042
13043
13044 /* Value is true if all changes in window W, which displays
13045 current_buffer, are in the text between START and END. START is a
13046 buffer position, END is given as a distance from Z. Used in
13047 redisplay_internal for display optimization. */
13048
13049 static bool
13050 text_outside_line_unchanged_p (struct window *w,
13051 ptrdiff_t start, ptrdiff_t end)
13052 {
13053 bool unchanged_p = true;
13054
13055 /* If text or overlays have changed, see where. */
13056 if (window_outdated (w))
13057 {
13058 /* Gap in the line? */
13059 if (GPT < start || Z - GPT < end)
13060 unchanged_p = false;
13061
13062 /* Changes start in front of the line, or end after it? */
13063 if (unchanged_p
13064 && (BEG_UNCHANGED < start - 1
13065 || END_UNCHANGED < end))
13066 unchanged_p = false;
13067
13068 /* If selective display, can't optimize if changes start at the
13069 beginning of the line. */
13070 if (unchanged_p
13071 && INTEGERP (BVAR (current_buffer, selective_display))
13072 && XINT (BVAR (current_buffer, selective_display)) > 0
13073 && (BEG_UNCHANGED < start || GPT <= start))
13074 unchanged_p = false;
13075
13076 /* If there are overlays at the start or end of the line, these
13077 may have overlay strings with newlines in them. A change at
13078 START, for instance, may actually concern the display of such
13079 overlay strings as well, and they are displayed on different
13080 lines. So, quickly rule out this case. (For the future, it
13081 might be desirable to implement something more telling than
13082 just BEG/END_UNCHANGED.) */
13083 if (unchanged_p)
13084 {
13085 if (BEG + BEG_UNCHANGED == start
13086 && overlay_touches_p (start))
13087 unchanged_p = false;
13088 if (END_UNCHANGED == end
13089 && overlay_touches_p (Z - end))
13090 unchanged_p = false;
13091 }
13092
13093 /* Under bidi reordering, adding or deleting a character in the
13094 beginning of a paragraph, before the first strong directional
13095 character, can change the base direction of the paragraph (unless
13096 the buffer specifies a fixed paragraph direction), which will
13097 require to redisplay the whole paragraph. It might be worthwhile
13098 to find the paragraph limits and widen the range of redisplayed
13099 lines to that, but for now just give up this optimization. */
13100 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13101 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13102 unchanged_p = false;
13103 }
13104
13105 return unchanged_p;
13106 }
13107
13108
13109 /* Do a frame update, taking possible shortcuts into account. This is
13110 the main external entry point for redisplay.
13111
13112 If the last redisplay displayed an echo area message and that message
13113 is no longer requested, we clear the echo area or bring back the
13114 mini-buffer if that is in use. */
13115
13116 void
13117 redisplay (void)
13118 {
13119 redisplay_internal ();
13120 }
13121
13122
13123 static Lisp_Object
13124 overlay_arrow_string_or_property (Lisp_Object var)
13125 {
13126 Lisp_Object val;
13127
13128 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13129 return val;
13130
13131 return Voverlay_arrow_string;
13132 }
13133
13134 /* Return true if there are any overlay-arrows in current_buffer. */
13135 static bool
13136 overlay_arrow_in_current_buffer_p (void)
13137 {
13138 Lisp_Object vlist;
13139
13140 for (vlist = Voverlay_arrow_variable_list;
13141 CONSP (vlist);
13142 vlist = XCDR (vlist))
13143 {
13144 Lisp_Object var = XCAR (vlist);
13145 Lisp_Object val;
13146
13147 if (!SYMBOLP (var))
13148 continue;
13149 val = find_symbol_value (var);
13150 if (MARKERP (val)
13151 && current_buffer == XMARKER (val)->buffer)
13152 return true;
13153 }
13154 return false;
13155 }
13156
13157
13158 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13159 has changed. */
13160
13161 static bool
13162 overlay_arrows_changed_p (void)
13163 {
13164 Lisp_Object vlist;
13165
13166 for (vlist = Voverlay_arrow_variable_list;
13167 CONSP (vlist);
13168 vlist = XCDR (vlist))
13169 {
13170 Lisp_Object var = XCAR (vlist);
13171 Lisp_Object val, pstr;
13172
13173 if (!SYMBOLP (var))
13174 continue;
13175 val = find_symbol_value (var);
13176 if (!MARKERP (val))
13177 continue;
13178 if (! EQ (COERCE_MARKER (val),
13179 Fget (var, Qlast_arrow_position))
13180 || ! (pstr = overlay_arrow_string_or_property (var),
13181 EQ (pstr, Fget (var, Qlast_arrow_string))))
13182 return true;
13183 }
13184 return false;
13185 }
13186
13187 /* Mark overlay arrows to be updated on next redisplay. */
13188
13189 static void
13190 update_overlay_arrows (int up_to_date)
13191 {
13192 Lisp_Object vlist;
13193
13194 for (vlist = Voverlay_arrow_variable_list;
13195 CONSP (vlist);
13196 vlist = XCDR (vlist))
13197 {
13198 Lisp_Object var = XCAR (vlist);
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 if (up_to_date > 0)
13204 {
13205 Lisp_Object val = find_symbol_value (var);
13206 Fput (var, Qlast_arrow_position,
13207 COERCE_MARKER (val));
13208 Fput (var, Qlast_arrow_string,
13209 overlay_arrow_string_or_property (var));
13210 }
13211 else if (up_to_date < 0
13212 || !NILP (Fget (var, Qlast_arrow_position)))
13213 {
13214 Fput (var, Qlast_arrow_position, Qt);
13215 Fput (var, Qlast_arrow_string, Qt);
13216 }
13217 }
13218 }
13219
13220
13221 /* Return overlay arrow string to display at row.
13222 Return integer (bitmap number) for arrow bitmap in left fringe.
13223 Return nil if no overlay arrow. */
13224
13225 static Lisp_Object
13226 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13227 {
13228 Lisp_Object vlist;
13229
13230 for (vlist = Voverlay_arrow_variable_list;
13231 CONSP (vlist);
13232 vlist = XCDR (vlist))
13233 {
13234 Lisp_Object var = XCAR (vlist);
13235 Lisp_Object val;
13236
13237 if (!SYMBOLP (var))
13238 continue;
13239
13240 val = find_symbol_value (var);
13241
13242 if (MARKERP (val)
13243 && current_buffer == XMARKER (val)->buffer
13244 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13245 {
13246 if (FRAME_WINDOW_P (it->f)
13247 /* FIXME: if ROW->reversed_p is set, this should test
13248 the right fringe, not the left one. */
13249 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13250 {
13251 #ifdef HAVE_WINDOW_SYSTEM
13252 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13253 {
13254 int fringe_bitmap = lookup_fringe_bitmap (val);
13255 if (fringe_bitmap != 0)
13256 return make_number (fringe_bitmap);
13257 }
13258 #endif
13259 return make_number (-1); /* Use default arrow bitmap. */
13260 }
13261 return overlay_arrow_string_or_property (var);
13262 }
13263 }
13264
13265 return Qnil;
13266 }
13267
13268 /* Return true if point moved out of or into a composition. Otherwise
13269 return false. PREV_BUF and PREV_PT are the last point buffer and
13270 position. BUF and PT are the current point buffer and position. */
13271
13272 static bool
13273 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13274 struct buffer *buf, ptrdiff_t pt)
13275 {
13276 ptrdiff_t start, end;
13277 Lisp_Object prop;
13278 Lisp_Object buffer;
13279
13280 XSETBUFFER (buffer, buf);
13281 /* Check a composition at the last point if point moved within the
13282 same buffer. */
13283 if (prev_buf == buf)
13284 {
13285 if (prev_pt == pt)
13286 /* Point didn't move. */
13287 return false;
13288
13289 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13290 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13291 && composition_valid_p (start, end, prop)
13292 && start < prev_pt && end > prev_pt)
13293 /* The last point was within the composition. Return true iff
13294 point moved out of the composition. */
13295 return (pt <= start || pt >= end);
13296 }
13297
13298 /* Check a composition at the current point. */
13299 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13300 && find_composition (pt, -1, &start, &end, &prop, buffer)
13301 && composition_valid_p (start, end, prop)
13302 && start < pt && end > pt);
13303 }
13304
13305 /* Reconsider the clip changes of buffer which is displayed in W. */
13306
13307 static void
13308 reconsider_clip_changes (struct window *w)
13309 {
13310 struct buffer *b = XBUFFER (w->contents);
13311
13312 if (b->clip_changed
13313 && w->window_end_valid
13314 && w->current_matrix->buffer == b
13315 && w->current_matrix->zv == BUF_ZV (b)
13316 && w->current_matrix->begv == BUF_BEGV (b))
13317 b->clip_changed = false;
13318
13319 /* If display wasn't paused, and W is not a tool bar window, see if
13320 point has been moved into or out of a composition. In that case,
13321 set b->clip_changed to force updating the screen. If
13322 b->clip_changed has already been set, skip this check. */
13323 if (!b->clip_changed && w->window_end_valid)
13324 {
13325 ptrdiff_t pt = (w == XWINDOW (selected_window)
13326 ? PT : marker_position (w->pointm));
13327
13328 if ((w->current_matrix->buffer != b || pt != w->last_point)
13329 && check_point_in_composition (w->current_matrix->buffer,
13330 w->last_point, b, pt))
13331 b->clip_changed = true;
13332 }
13333 }
13334
13335 static void
13336 propagate_buffer_redisplay (void)
13337 { /* Resetting b->text->redisplay is problematic!
13338 We can't just reset it in the case that some window that displays
13339 it has not been redisplayed; and such a window can stay
13340 unredisplayed for a long time if it's currently invisible.
13341 But we do want to reset it at the end of redisplay otherwise
13342 its displayed windows will keep being redisplayed over and over
13343 again.
13344 So we copy all b->text->redisplay flags up to their windows here,
13345 such that mark_window_display_accurate can safely reset
13346 b->text->redisplay. */
13347 Lisp_Object ws = window_list ();
13348 for (; CONSP (ws); ws = XCDR (ws))
13349 {
13350 struct window *thisw = XWINDOW (XCAR (ws));
13351 struct buffer *thisb = XBUFFER (thisw->contents);
13352 if (thisb->text->redisplay)
13353 thisw->redisplay = true;
13354 }
13355 }
13356
13357 #define STOP_POLLING \
13358 do { if (! polling_stopped_here) stop_polling (); \
13359 polling_stopped_here = true; } while (false)
13360
13361 #define RESUME_POLLING \
13362 do { if (polling_stopped_here) start_polling (); \
13363 polling_stopped_here = false; } while (false)
13364
13365
13366 /* Perhaps in the future avoid recentering windows if it
13367 is not necessary; currently that causes some problems. */
13368
13369 static void
13370 redisplay_internal (void)
13371 {
13372 struct window *w = XWINDOW (selected_window);
13373 struct window *sw;
13374 struct frame *fr;
13375 bool pending;
13376 bool must_finish = false, match_p;
13377 struct text_pos tlbufpos, tlendpos;
13378 int number_of_visible_frames;
13379 ptrdiff_t count;
13380 struct frame *sf;
13381 bool polling_stopped_here = false;
13382 Lisp_Object tail, frame;
13383
13384 /* True means redisplay has to consider all windows on all
13385 frames. False, only selected_window is considered. */
13386 bool consider_all_windows_p;
13387
13388 /* True means redisplay has to redisplay the miniwindow. */
13389 bool update_miniwindow_p = false;
13390
13391 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13392
13393 /* No redisplay if running in batch mode or frame is not yet fully
13394 initialized, or redisplay is explicitly turned off by setting
13395 Vinhibit_redisplay. */
13396 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13397 || !NILP (Vinhibit_redisplay))
13398 return;
13399
13400 /* Don't examine these until after testing Vinhibit_redisplay.
13401 When Emacs is shutting down, perhaps because its connection to
13402 X has dropped, we should not look at them at all. */
13403 fr = XFRAME (w->frame);
13404 sf = SELECTED_FRAME ();
13405
13406 if (!fr->glyphs_initialized_p)
13407 return;
13408
13409 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13410 if (popup_activated ())
13411 return;
13412 #endif
13413
13414 /* I don't think this happens but let's be paranoid. */
13415 if (redisplaying_p)
13416 return;
13417
13418 /* Record a function that clears redisplaying_p
13419 when we leave this function. */
13420 count = SPECPDL_INDEX ();
13421 record_unwind_protect_void (unwind_redisplay);
13422 redisplaying_p = true;
13423 specbind (Qinhibit_free_realized_faces, Qnil);
13424
13425 /* Record this function, so it appears on the profiler's backtraces. */
13426 record_in_backtrace (Qredisplay_internal, 0, 0);
13427
13428 FOR_EACH_FRAME (tail, frame)
13429 XFRAME (frame)->already_hscrolled_p = false;
13430
13431 retry:
13432 /* Remember the currently selected window. */
13433 sw = w;
13434
13435 pending = false;
13436 forget_escape_and_glyphless_faces ();
13437
13438 inhibit_free_realized_faces = false;
13439
13440 /* If face_change, init_iterator will free all realized faces, which
13441 includes the faces referenced from current matrices. So, we
13442 can't reuse current matrices in this case. */
13443 if (face_change)
13444 windows_or_buffers_changed = 47;
13445
13446 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13447 && FRAME_TTY (sf)->previous_frame != sf)
13448 {
13449 /* Since frames on a single ASCII terminal share the same
13450 display area, displaying a different frame means redisplay
13451 the whole thing. */
13452 SET_FRAME_GARBAGED (sf);
13453 #ifndef DOS_NT
13454 set_tty_color_mode (FRAME_TTY (sf), sf);
13455 #endif
13456 FRAME_TTY (sf)->previous_frame = sf;
13457 }
13458
13459 /* Set the visible flags for all frames. Do this before checking for
13460 resized or garbaged frames; they want to know if their frames are
13461 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13462 number_of_visible_frames = 0;
13463
13464 FOR_EACH_FRAME (tail, frame)
13465 {
13466 struct frame *f = XFRAME (frame);
13467
13468 if (FRAME_VISIBLE_P (f))
13469 {
13470 ++number_of_visible_frames;
13471 /* Adjust matrices for visible frames only. */
13472 if (f->fonts_changed)
13473 {
13474 adjust_frame_glyphs (f);
13475 /* Disable all redisplay optimizations for this frame.
13476 This is because adjust_frame_glyphs resets the
13477 enabled_p flag for all glyph rows of all windows, so
13478 many optimizations will fail anyway, and some might
13479 fail to test that flag and do bogus things as
13480 result. */
13481 SET_FRAME_GARBAGED (f);
13482 f->fonts_changed = false;
13483 }
13484 /* If cursor type has been changed on the frame
13485 other than selected, consider all frames. */
13486 if (f != sf && f->cursor_type_changed)
13487 fset_redisplay (f);
13488 }
13489 clear_desired_matrices (f);
13490 }
13491
13492 /* Notice any pending interrupt request to change frame size. */
13493 do_pending_window_change (true);
13494
13495 /* do_pending_window_change could change the selected_window due to
13496 frame resizing which makes the selected window too small. */
13497 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13498 sw = w;
13499
13500 /* Clear frames marked as garbaged. */
13501 clear_garbaged_frames ();
13502
13503 /* Build menubar and tool-bar items. */
13504 if (NILP (Vmemory_full))
13505 prepare_menu_bars ();
13506
13507 reconsider_clip_changes (w);
13508
13509 /* In most cases selected window displays current buffer. */
13510 match_p = XBUFFER (w->contents) == current_buffer;
13511 if (match_p)
13512 {
13513 /* Detect case that we need to write or remove a star in the mode line. */
13514 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13515 w->update_mode_line = true;
13516
13517 if (mode_line_update_needed (w))
13518 w->update_mode_line = true;
13519
13520 /* If reconsider_clip_changes above decided that the narrowing
13521 in the current buffer changed, make sure all other windows
13522 showing that buffer will be redisplayed. */
13523 if (current_buffer->clip_changed)
13524 bset_update_mode_line (current_buffer);
13525 }
13526
13527 /* Normally the message* functions will have already displayed and
13528 updated the echo area, but the frame may have been trashed, or
13529 the update may have been preempted, so display the echo area
13530 again here. Checking message_cleared_p captures the case that
13531 the echo area should be cleared. */
13532 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13533 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13534 || (message_cleared_p
13535 && minibuf_level == 0
13536 /* If the mini-window is currently selected, this means the
13537 echo-area doesn't show through. */
13538 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13539 {
13540 echo_area_display (false);
13541
13542 /* If echo_area_display resizes the mini-window, the redisplay and
13543 window_sizes_changed flags of the selected frame are set, but
13544 it's too late for the hooks in window-size-change-functions,
13545 which have been examined already in prepare_menu_bars. So in
13546 that case we call the hooks here only for the selected frame. */
13547 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13548 {
13549 Lisp_Object functions;
13550 ptrdiff_t count1 = SPECPDL_INDEX ();
13551
13552 record_unwind_save_match_data ();
13553
13554 /* Clear flag first in case we get an error below. */
13555 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13556 functions = Vwindow_size_change_functions;
13557
13558 while (CONSP (functions))
13559 {
13560 if (!EQ (XCAR (functions), Qt))
13561 call1 (XCAR (functions), selected_frame);
13562 functions = XCDR (functions);
13563 }
13564
13565 unbind_to (count1, Qnil);
13566 }
13567
13568 if (message_cleared_p)
13569 update_miniwindow_p = true;
13570
13571 must_finish = true;
13572
13573 /* If we don't display the current message, don't clear the
13574 message_cleared_p flag, because, if we did, we wouldn't clear
13575 the echo area in the next redisplay which doesn't preserve
13576 the echo area. */
13577 if (!display_last_displayed_message_p)
13578 message_cleared_p = false;
13579 }
13580 else if (EQ (selected_window, minibuf_window)
13581 && (current_buffer->clip_changed || window_outdated (w))
13582 && resize_mini_window (w, false))
13583 {
13584 if (sf->redisplay)
13585 {
13586 Lisp_Object functions;
13587 ptrdiff_t count1 = SPECPDL_INDEX ();
13588
13589 record_unwind_save_match_data ();
13590
13591 /* Clear flag first in case we get an error below. */
13592 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13593 functions = Vwindow_size_change_functions;
13594
13595 while (CONSP (functions))
13596 {
13597 if (!EQ (XCAR (functions), Qt))
13598 call1 (XCAR (functions), selected_frame);
13599 functions = XCDR (functions);
13600 }
13601
13602 unbind_to (count1, Qnil);
13603 }
13604
13605 /* Resized active mini-window to fit the size of what it is
13606 showing if its contents might have changed. */
13607 must_finish = true;
13608
13609 /* If window configuration was changed, frames may have been
13610 marked garbaged. Clear them or we will experience
13611 surprises wrt scrolling. */
13612 clear_garbaged_frames ();
13613 }
13614
13615 if (windows_or_buffers_changed && !update_mode_lines)
13616 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13617 only the windows's contents needs to be refreshed, or whether the
13618 mode-lines also need a refresh. */
13619 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13620 ? REDISPLAY_SOME : 32);
13621
13622 /* If specs for an arrow have changed, do thorough redisplay
13623 to ensure we remove any arrow that should no longer exist. */
13624 if (overlay_arrows_changed_p ())
13625 /* Apparently, this is the only case where we update other windows,
13626 without updating other mode-lines. */
13627 windows_or_buffers_changed = 49;
13628
13629 consider_all_windows_p = (update_mode_lines
13630 || windows_or_buffers_changed);
13631
13632 #define AINC(a,i) \
13633 { \
13634 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13635 if (INTEGERP (entry)) \
13636 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13637 }
13638
13639 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13640 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13641
13642 /* Optimize the case that only the line containing the cursor in the
13643 selected window has changed. Variables starting with this_ are
13644 set in display_line and record information about the line
13645 containing the cursor. */
13646 tlbufpos = this_line_start_pos;
13647 tlendpos = this_line_end_pos;
13648 if (!consider_all_windows_p
13649 && CHARPOS (tlbufpos) > 0
13650 && !w->update_mode_line
13651 && !current_buffer->clip_changed
13652 && !current_buffer->prevent_redisplay_optimizations_p
13653 && FRAME_VISIBLE_P (XFRAME (w->frame))
13654 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13655 && !XFRAME (w->frame)->cursor_type_changed
13656 && !XFRAME (w->frame)->face_change
13657 /* Make sure recorded data applies to current buffer, etc. */
13658 && this_line_buffer == current_buffer
13659 && match_p
13660 && !w->force_start
13661 && !w->optional_new_start
13662 /* Point must be on the line that we have info recorded about. */
13663 && PT >= CHARPOS (tlbufpos)
13664 && PT <= Z - CHARPOS (tlendpos)
13665 /* All text outside that line, including its final newline,
13666 must be unchanged. */
13667 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13668 CHARPOS (tlendpos)))
13669 {
13670 if (CHARPOS (tlbufpos) > BEGV
13671 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13672 && (CHARPOS (tlbufpos) == ZV
13673 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13674 /* Former continuation line has disappeared by becoming empty. */
13675 goto cancel;
13676 else if (window_outdated (w) || MINI_WINDOW_P (w))
13677 {
13678 /* We have to handle the case of continuation around a
13679 wide-column character (see the comment in indent.c around
13680 line 1340).
13681
13682 For instance, in the following case:
13683
13684 -------- Insert --------
13685 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13686 J_I_ ==> J_I_ `^^' are cursors.
13687 ^^ ^^
13688 -------- --------
13689
13690 As we have to redraw the line above, we cannot use this
13691 optimization. */
13692
13693 struct it it;
13694 int line_height_before = this_line_pixel_height;
13695
13696 /* Note that start_display will handle the case that the
13697 line starting at tlbufpos is a continuation line. */
13698 start_display (&it, w, tlbufpos);
13699
13700 /* Implementation note: It this still necessary? */
13701 if (it.current_x != this_line_start_x)
13702 goto cancel;
13703
13704 TRACE ((stderr, "trying display optimization 1\n"));
13705 w->cursor.vpos = -1;
13706 overlay_arrow_seen = false;
13707 it.vpos = this_line_vpos;
13708 it.current_y = this_line_y;
13709 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13710 display_line (&it);
13711
13712 /* If line contains point, is not continued,
13713 and ends at same distance from eob as before, we win. */
13714 if (w->cursor.vpos >= 0
13715 /* Line is not continued, otherwise this_line_start_pos
13716 would have been set to 0 in display_line. */
13717 && CHARPOS (this_line_start_pos)
13718 /* Line ends as before. */
13719 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13720 /* Line has same height as before. Otherwise other lines
13721 would have to be shifted up or down. */
13722 && this_line_pixel_height == line_height_before)
13723 {
13724 /* If this is not the window's last line, we must adjust
13725 the charstarts of the lines below. */
13726 if (it.current_y < it.last_visible_y)
13727 {
13728 struct glyph_row *row
13729 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13730 ptrdiff_t delta, delta_bytes;
13731
13732 /* We used to distinguish between two cases here,
13733 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13734 when the line ends in a newline or the end of the
13735 buffer's accessible portion. But both cases did
13736 the same, so they were collapsed. */
13737 delta = (Z
13738 - CHARPOS (tlendpos)
13739 - MATRIX_ROW_START_CHARPOS (row));
13740 delta_bytes = (Z_BYTE
13741 - BYTEPOS (tlendpos)
13742 - MATRIX_ROW_START_BYTEPOS (row));
13743
13744 increment_matrix_positions (w->current_matrix,
13745 this_line_vpos + 1,
13746 w->current_matrix->nrows,
13747 delta, delta_bytes);
13748 }
13749
13750 /* If this row displays text now but previously didn't,
13751 or vice versa, w->window_end_vpos may have to be
13752 adjusted. */
13753 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13754 {
13755 if (w->window_end_vpos < this_line_vpos)
13756 w->window_end_vpos = this_line_vpos;
13757 }
13758 else if (w->window_end_vpos == this_line_vpos
13759 && this_line_vpos > 0)
13760 w->window_end_vpos = this_line_vpos - 1;
13761 w->window_end_valid = false;
13762
13763 /* Update hint: No need to try to scroll in update_window. */
13764 w->desired_matrix->no_scrolling_p = true;
13765
13766 #ifdef GLYPH_DEBUG
13767 *w->desired_matrix->method = 0;
13768 debug_method_add (w, "optimization 1");
13769 #endif
13770 #ifdef HAVE_WINDOW_SYSTEM
13771 update_window_fringes (w, false);
13772 #endif
13773 goto update;
13774 }
13775 else
13776 goto cancel;
13777 }
13778 else if (/* Cursor position hasn't changed. */
13779 PT == w->last_point
13780 /* Make sure the cursor was last displayed
13781 in this window. Otherwise we have to reposition it. */
13782
13783 /* PXW: Must be converted to pixels, probably. */
13784 && 0 <= w->cursor.vpos
13785 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13786 {
13787 if (!must_finish)
13788 {
13789 do_pending_window_change (true);
13790 /* If selected_window changed, redisplay again. */
13791 if (WINDOWP (selected_window)
13792 && (w = XWINDOW (selected_window)) != sw)
13793 goto retry;
13794
13795 /* We used to always goto end_of_redisplay here, but this
13796 isn't enough if we have a blinking cursor. */
13797 if (w->cursor_off_p == w->last_cursor_off_p)
13798 goto end_of_redisplay;
13799 }
13800 goto update;
13801 }
13802 /* If highlighting the region, or if the cursor is in the echo area,
13803 then we can't just move the cursor. */
13804 else if (NILP (Vshow_trailing_whitespace)
13805 && !cursor_in_echo_area)
13806 {
13807 struct it it;
13808 struct glyph_row *row;
13809
13810 /* Skip from tlbufpos to PT and see where it is. Note that
13811 PT may be in invisible text. If so, we will end at the
13812 next visible position. */
13813 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13814 NULL, DEFAULT_FACE_ID);
13815 it.current_x = this_line_start_x;
13816 it.current_y = this_line_y;
13817 it.vpos = this_line_vpos;
13818
13819 /* The call to move_it_to stops in front of PT, but
13820 moves over before-strings. */
13821 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13822
13823 if (it.vpos == this_line_vpos
13824 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13825 row->enabled_p))
13826 {
13827 eassert (this_line_vpos == it.vpos);
13828 eassert (this_line_y == it.current_y);
13829 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13830 #ifdef GLYPH_DEBUG
13831 *w->desired_matrix->method = 0;
13832 debug_method_add (w, "optimization 3");
13833 #endif
13834 goto update;
13835 }
13836 else
13837 goto cancel;
13838 }
13839
13840 cancel:
13841 /* Text changed drastically or point moved off of line. */
13842 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13843 }
13844
13845 CHARPOS (this_line_start_pos) = 0;
13846 ++clear_face_cache_count;
13847 #ifdef HAVE_WINDOW_SYSTEM
13848 ++clear_image_cache_count;
13849 #endif
13850
13851 /* Build desired matrices, and update the display. If
13852 consider_all_windows_p, do it for all windows on all frames that
13853 require redisplay, as specified by their 'redisplay' flag.
13854 Otherwise do it for selected_window, only. */
13855
13856 if (consider_all_windows_p)
13857 {
13858 FOR_EACH_FRAME (tail, frame)
13859 XFRAME (frame)->updated_p = false;
13860
13861 propagate_buffer_redisplay ();
13862
13863 FOR_EACH_FRAME (tail, frame)
13864 {
13865 struct frame *f = XFRAME (frame);
13866
13867 /* We don't have to do anything for unselected terminal
13868 frames. */
13869 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13870 && !EQ (FRAME_TTY (f)->top_frame, frame))
13871 continue;
13872
13873 retry_frame:
13874 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13875 {
13876 bool gcscrollbars
13877 /* Only GC scrollbars when we redisplay the whole frame. */
13878 = f->redisplay || !REDISPLAY_SOME_P ();
13879 bool f_redisplay_flag = f->redisplay;
13880 /* Mark all the scroll bars to be removed; we'll redeem
13881 the ones we want when we redisplay their windows. */
13882 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13883 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13884
13885 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13886 redisplay_windows (FRAME_ROOT_WINDOW (f));
13887 /* Remember that the invisible frames need to be redisplayed next
13888 time they're visible. */
13889 else if (!REDISPLAY_SOME_P ())
13890 f->redisplay = true;
13891
13892 /* The X error handler may have deleted that frame. */
13893 if (!FRAME_LIVE_P (f))
13894 continue;
13895
13896 /* Any scroll bars which redisplay_windows should have
13897 nuked should now go away. */
13898 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13899 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13900
13901 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13902 {
13903 /* If fonts changed on visible frame, display again. */
13904 if (f->fonts_changed)
13905 {
13906 adjust_frame_glyphs (f);
13907 /* Disable all redisplay optimizations for this
13908 frame. For the reasons, see the comment near
13909 the previous call to adjust_frame_glyphs above. */
13910 SET_FRAME_GARBAGED (f);
13911 f->fonts_changed = false;
13912 goto retry_frame;
13913 }
13914
13915 /* See if we have to hscroll. */
13916 if (!f->already_hscrolled_p)
13917 {
13918 f->already_hscrolled_p = true;
13919 if (hscroll_windows (f->root_window))
13920 goto retry_frame;
13921 }
13922
13923 /* If the frame's redisplay flag was not set before
13924 we went about redisplaying its windows, but it is
13925 set now, that means we employed some redisplay
13926 optimizations inside redisplay_windows, and
13927 bypassed producing some screen lines. But if
13928 f->redisplay is now set, it might mean the old
13929 faces are no longer valid (e.g., if redisplaying
13930 some window called some Lisp which defined a new
13931 face or redefined an existing face), so trying to
13932 use them in update_frame will segfault.
13933 Therefore, we must redisplay this frame. */
13934 if (!f_redisplay_flag && f->redisplay)
13935 goto retry_frame;
13936
13937 /* Prevent various kinds of signals during display
13938 update. stdio is not robust about handling
13939 signals, which can cause an apparent I/O error. */
13940 if (interrupt_input)
13941 unrequest_sigio ();
13942 STOP_POLLING;
13943
13944 pending |= update_frame (f, false, false);
13945 f->cursor_type_changed = false;
13946 f->updated_p = true;
13947 }
13948 }
13949 }
13950
13951 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13952
13953 if (!pending)
13954 {
13955 /* Do the mark_window_display_accurate after all windows have
13956 been redisplayed because this call resets flags in buffers
13957 which are needed for proper redisplay. */
13958 FOR_EACH_FRAME (tail, frame)
13959 {
13960 struct frame *f = XFRAME (frame);
13961 if (f->updated_p)
13962 {
13963 f->redisplay = false;
13964 mark_window_display_accurate (f->root_window, true);
13965 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13966 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13967 }
13968 }
13969 }
13970 }
13971 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13972 {
13973 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13974 struct frame *mini_frame;
13975
13976 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13977 /* Use list_of_error, not Qerror, so that
13978 we catch only errors and don't run the debugger. */
13979 internal_condition_case_1 (redisplay_window_1, selected_window,
13980 list_of_error,
13981 redisplay_window_error);
13982 if (update_miniwindow_p)
13983 internal_condition_case_1 (redisplay_window_1, mini_window,
13984 list_of_error,
13985 redisplay_window_error);
13986
13987 /* Compare desired and current matrices, perform output. */
13988
13989 update:
13990 /* If fonts changed, display again. Likewise if redisplay_window_1
13991 above caused some change (e.g., a change in faces) that requires
13992 considering the entire frame again. */
13993 if (sf->fonts_changed || sf->redisplay)
13994 {
13995 if (sf->redisplay)
13996 {
13997 /* Set this to force a more thorough redisplay.
13998 Otherwise, we might immediately loop back to the
13999 above "else-if" clause (since all the conditions that
14000 led here might still be true), and we will then
14001 infloop, because the selected-frame's redisplay flag
14002 is not (and cannot be) reset. */
14003 windows_or_buffers_changed = 50;
14004 }
14005 goto retry;
14006 }
14007
14008 /* Prevent freeing of realized faces, since desired matrices are
14009 pending that reference the faces we computed and cached. */
14010 inhibit_free_realized_faces = true;
14011
14012 /* Prevent various kinds of signals during display update.
14013 stdio is not robust about handling signals,
14014 which can cause an apparent I/O error. */
14015 if (interrupt_input)
14016 unrequest_sigio ();
14017 STOP_POLLING;
14018
14019 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14020 {
14021 if (hscroll_windows (selected_window))
14022 goto retry;
14023
14024 XWINDOW (selected_window)->must_be_updated_p = true;
14025 pending = update_frame (sf, false, false);
14026 sf->cursor_type_changed = false;
14027 }
14028
14029 /* We may have called echo_area_display at the top of this
14030 function. If the echo area is on another frame, that may
14031 have put text on a frame other than the selected one, so the
14032 above call to update_frame would not have caught it. Catch
14033 it here. */
14034 mini_window = FRAME_MINIBUF_WINDOW (sf);
14035 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14036
14037 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14038 {
14039 XWINDOW (mini_window)->must_be_updated_p = true;
14040 pending |= update_frame (mini_frame, false, false);
14041 mini_frame->cursor_type_changed = false;
14042 if (!pending && hscroll_windows (mini_window))
14043 goto retry;
14044 }
14045 }
14046
14047 /* If display was paused because of pending input, make sure we do a
14048 thorough update the next time. */
14049 if (pending)
14050 {
14051 /* Prevent the optimization at the beginning of
14052 redisplay_internal that tries a single-line update of the
14053 line containing the cursor in the selected window. */
14054 CHARPOS (this_line_start_pos) = 0;
14055
14056 /* Let the overlay arrow be updated the next time. */
14057 update_overlay_arrows (0);
14058
14059 /* If we pause after scrolling, some rows in the current
14060 matrices of some windows are not valid. */
14061 if (!WINDOW_FULL_WIDTH_P (w)
14062 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14063 update_mode_lines = 36;
14064 }
14065 else
14066 {
14067 if (!consider_all_windows_p)
14068 {
14069 /* This has already been done above if
14070 consider_all_windows_p is set. */
14071 if (XBUFFER (w->contents)->text->redisplay
14072 && buffer_window_count (XBUFFER (w->contents)) > 1)
14073 /* This can happen if b->text->redisplay was set during
14074 jit-lock. */
14075 propagate_buffer_redisplay ();
14076 mark_window_display_accurate_1 (w, true);
14077
14078 /* Say overlay arrows are up to date. */
14079 update_overlay_arrows (1);
14080
14081 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14082 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14083 }
14084
14085 update_mode_lines = 0;
14086 windows_or_buffers_changed = 0;
14087 }
14088
14089 /* Start SIGIO interrupts coming again. Having them off during the
14090 code above makes it less likely one will discard output, but not
14091 impossible, since there might be stuff in the system buffer here.
14092 But it is much hairier to try to do anything about that. */
14093 if (interrupt_input)
14094 request_sigio ();
14095 RESUME_POLLING;
14096
14097 /* If a frame has become visible which was not before, redisplay
14098 again, so that we display it. Expose events for such a frame
14099 (which it gets when becoming visible) don't call the parts of
14100 redisplay constructing glyphs, so simply exposing a frame won't
14101 display anything in this case. So, we have to display these
14102 frames here explicitly. */
14103 if (!pending)
14104 {
14105 int new_count = 0;
14106
14107 FOR_EACH_FRAME (tail, frame)
14108 {
14109 if (XFRAME (frame)->visible)
14110 new_count++;
14111 }
14112
14113 if (new_count != number_of_visible_frames)
14114 windows_or_buffers_changed = 52;
14115 }
14116
14117 /* Change frame size now if a change is pending. */
14118 do_pending_window_change (true);
14119
14120 /* If we just did a pending size change, or have additional
14121 visible frames, or selected_window changed, redisplay again. */
14122 if ((windows_or_buffers_changed && !pending)
14123 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14124 goto retry;
14125
14126 /* Clear the face and image caches.
14127
14128 We used to do this only if consider_all_windows_p. But the cache
14129 needs to be cleared if a timer creates images in the current
14130 buffer (e.g. the test case in Bug#6230). */
14131
14132 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14133 {
14134 clear_face_cache (false);
14135 clear_face_cache_count = 0;
14136 }
14137
14138 #ifdef HAVE_WINDOW_SYSTEM
14139 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14140 {
14141 clear_image_caches (Qnil);
14142 clear_image_cache_count = 0;
14143 }
14144 #endif /* HAVE_WINDOW_SYSTEM */
14145
14146 end_of_redisplay:
14147 #ifdef HAVE_NS
14148 ns_set_doc_edited ();
14149 #endif
14150 if (interrupt_input && interrupts_deferred)
14151 request_sigio ();
14152
14153 unbind_to (count, Qnil);
14154 RESUME_POLLING;
14155 }
14156
14157
14158 /* Redisplay, but leave alone any recent echo area message unless
14159 another message has been requested in its place.
14160
14161 This is useful in situations where you need to redisplay but no
14162 user action has occurred, making it inappropriate for the message
14163 area to be cleared. See tracking_off and
14164 wait_reading_process_output for examples of these situations.
14165
14166 FROM_WHERE is an integer saying from where this function was
14167 called. This is useful for debugging. */
14168
14169 void
14170 redisplay_preserve_echo_area (int from_where)
14171 {
14172 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14173
14174 if (!NILP (echo_area_buffer[1]))
14175 {
14176 /* We have a previously displayed message, but no current
14177 message. Redisplay the previous message. */
14178 display_last_displayed_message_p = true;
14179 redisplay_internal ();
14180 display_last_displayed_message_p = false;
14181 }
14182 else
14183 redisplay_internal ();
14184
14185 flush_frame (SELECTED_FRAME ());
14186 }
14187
14188
14189 /* Function registered with record_unwind_protect in redisplay_internal. */
14190
14191 static void
14192 unwind_redisplay (void)
14193 {
14194 redisplaying_p = false;
14195 }
14196
14197
14198 /* Mark the display of leaf window W as accurate or inaccurate.
14199 If ACCURATE_P, mark display of W as accurate.
14200 If !ACCURATE_P, arrange for W to be redisplayed the next
14201 time redisplay_internal is called. */
14202
14203 static void
14204 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14205 {
14206 struct buffer *b = XBUFFER (w->contents);
14207
14208 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14209 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14210 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14211
14212 if (accurate_p)
14213 {
14214 b->clip_changed = false;
14215 b->prevent_redisplay_optimizations_p = false;
14216 eassert (buffer_window_count (b) > 0);
14217 /* Resetting b->text->redisplay is problematic!
14218 In order to make it safer to do it here, redisplay_internal must
14219 have copied all b->text->redisplay to their respective windows. */
14220 b->text->redisplay = false;
14221
14222 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14223 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14224 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14225 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14226
14227 w->current_matrix->buffer = b;
14228 w->current_matrix->begv = BUF_BEGV (b);
14229 w->current_matrix->zv = BUF_ZV (b);
14230
14231 w->last_cursor_vpos = w->cursor.vpos;
14232 w->last_cursor_off_p = w->cursor_off_p;
14233
14234 if (w == XWINDOW (selected_window))
14235 w->last_point = BUF_PT (b);
14236 else
14237 w->last_point = marker_position (w->pointm);
14238
14239 w->window_end_valid = true;
14240 w->update_mode_line = false;
14241 }
14242
14243 w->redisplay = !accurate_p;
14244 }
14245
14246
14247 /* Mark the display of windows in the window tree rooted at WINDOW as
14248 accurate or inaccurate. If ACCURATE_P, mark display of
14249 windows as accurate. If !ACCURATE_P, arrange for windows to
14250 be redisplayed the next time redisplay_internal is called. */
14251
14252 void
14253 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14254 {
14255 struct window *w;
14256
14257 for (; !NILP (window); window = w->next)
14258 {
14259 w = XWINDOW (window);
14260 if (WINDOWP (w->contents))
14261 mark_window_display_accurate (w->contents, accurate_p);
14262 else
14263 mark_window_display_accurate_1 (w, accurate_p);
14264 }
14265
14266 if (accurate_p)
14267 update_overlay_arrows (1);
14268 else
14269 /* Force a thorough redisplay the next time by setting
14270 last_arrow_position and last_arrow_string to t, which is
14271 unequal to any useful value of Voverlay_arrow_... */
14272 update_overlay_arrows (-1);
14273 }
14274
14275
14276 /* Return value in display table DP (Lisp_Char_Table *) for character
14277 C. Since a display table doesn't have any parent, we don't have to
14278 follow parent. Do not call this function directly but use the
14279 macro DISP_CHAR_VECTOR. */
14280
14281 Lisp_Object
14282 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14283 {
14284 Lisp_Object val;
14285
14286 if (ASCII_CHAR_P (c))
14287 {
14288 val = dp->ascii;
14289 if (SUB_CHAR_TABLE_P (val))
14290 val = XSUB_CHAR_TABLE (val)->contents[c];
14291 }
14292 else
14293 {
14294 Lisp_Object table;
14295
14296 XSETCHAR_TABLE (table, dp);
14297 val = char_table_ref (table, c);
14298 }
14299 if (NILP (val))
14300 val = dp->defalt;
14301 return val;
14302 }
14303
14304
14305 \f
14306 /***********************************************************************
14307 Window Redisplay
14308 ***********************************************************************/
14309
14310 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14311
14312 static void
14313 redisplay_windows (Lisp_Object window)
14314 {
14315 while (!NILP (window))
14316 {
14317 struct window *w = XWINDOW (window);
14318
14319 if (WINDOWP (w->contents))
14320 redisplay_windows (w->contents);
14321 else if (BUFFERP (w->contents))
14322 {
14323 displayed_buffer = XBUFFER (w->contents);
14324 /* Use list_of_error, not Qerror, so that
14325 we catch only errors and don't run the debugger. */
14326 internal_condition_case_1 (redisplay_window_0, window,
14327 list_of_error,
14328 redisplay_window_error);
14329 }
14330
14331 window = w->next;
14332 }
14333 }
14334
14335 static Lisp_Object
14336 redisplay_window_error (Lisp_Object ignore)
14337 {
14338 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14339 return Qnil;
14340 }
14341
14342 static Lisp_Object
14343 redisplay_window_0 (Lisp_Object window)
14344 {
14345 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14346 redisplay_window (window, false);
14347 return Qnil;
14348 }
14349
14350 static Lisp_Object
14351 redisplay_window_1 (Lisp_Object window)
14352 {
14353 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14354 redisplay_window (window, true);
14355 return Qnil;
14356 }
14357 \f
14358
14359 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14360 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14361 which positions recorded in ROW differ from current buffer
14362 positions.
14363
14364 Return true iff cursor is on this row. */
14365
14366 static bool
14367 set_cursor_from_row (struct window *w, struct glyph_row *row,
14368 struct glyph_matrix *matrix,
14369 ptrdiff_t delta, ptrdiff_t delta_bytes,
14370 int dy, int dvpos)
14371 {
14372 struct glyph *glyph = row->glyphs[TEXT_AREA];
14373 struct glyph *end = glyph + row->used[TEXT_AREA];
14374 struct glyph *cursor = NULL;
14375 /* The last known character position in row. */
14376 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14377 int x = row->x;
14378 ptrdiff_t pt_old = PT - delta;
14379 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14380 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14381 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14382 /* A glyph beyond the edge of TEXT_AREA which we should never
14383 touch. */
14384 struct glyph *glyphs_end = end;
14385 /* True means we've found a match for cursor position, but that
14386 glyph has the avoid_cursor_p flag set. */
14387 bool match_with_avoid_cursor = false;
14388 /* True means we've seen at least one glyph that came from a
14389 display string. */
14390 bool string_seen = false;
14391 /* Largest and smallest buffer positions seen so far during scan of
14392 glyph row. */
14393 ptrdiff_t bpos_max = pos_before;
14394 ptrdiff_t bpos_min = pos_after;
14395 /* Last buffer position covered by an overlay string with an integer
14396 `cursor' property. */
14397 ptrdiff_t bpos_covered = 0;
14398 /* True means the display string on which to display the cursor
14399 comes from a text property, not from an overlay. */
14400 bool string_from_text_prop = false;
14401
14402 /* Don't even try doing anything if called for a mode-line or
14403 header-line row, since the rest of the code isn't prepared to
14404 deal with such calamities. */
14405 eassert (!row->mode_line_p);
14406 if (row->mode_line_p)
14407 return false;
14408
14409 /* Skip over glyphs not having an object at the start and the end of
14410 the row. These are special glyphs like truncation marks on
14411 terminal frames. */
14412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14413 {
14414 if (!row->reversed_p)
14415 {
14416 while (glyph < end
14417 && NILP (glyph->object)
14418 && glyph->charpos < 0)
14419 {
14420 x += glyph->pixel_width;
14421 ++glyph;
14422 }
14423 while (end > glyph
14424 && NILP ((end - 1)->object)
14425 /* CHARPOS is zero for blanks and stretch glyphs
14426 inserted by extend_face_to_end_of_line. */
14427 && (end - 1)->charpos <= 0)
14428 --end;
14429 glyph_before = glyph - 1;
14430 glyph_after = end;
14431 }
14432 else
14433 {
14434 struct glyph *g;
14435
14436 /* If the glyph row is reversed, we need to process it from back
14437 to front, so swap the edge pointers. */
14438 glyphs_end = end = glyph - 1;
14439 glyph += row->used[TEXT_AREA] - 1;
14440
14441 while (glyph > end + 1
14442 && NILP (glyph->object)
14443 && glyph->charpos < 0)
14444 {
14445 --glyph;
14446 x -= glyph->pixel_width;
14447 }
14448 if (NILP (glyph->object) && glyph->charpos < 0)
14449 --glyph;
14450 /* By default, in reversed rows we put the cursor on the
14451 rightmost (first in the reading order) glyph. */
14452 for (g = end + 1; g < glyph; g++)
14453 x += g->pixel_width;
14454 while (end < glyph
14455 && NILP ((end + 1)->object)
14456 && (end + 1)->charpos <= 0)
14457 ++end;
14458 glyph_before = glyph + 1;
14459 glyph_after = end;
14460 }
14461 }
14462 else if (row->reversed_p)
14463 {
14464 /* In R2L rows that don't display text, put the cursor on the
14465 rightmost glyph. Case in point: an empty last line that is
14466 part of an R2L paragraph. */
14467 cursor = end - 1;
14468 /* Avoid placing the cursor on the last glyph of the row, where
14469 on terminal frames we hold the vertical border between
14470 adjacent windows. */
14471 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14472 && !WINDOW_RIGHTMOST_P (w)
14473 && cursor == row->glyphs[LAST_AREA] - 1)
14474 cursor--;
14475 x = -1; /* will be computed below, at label compute_x */
14476 }
14477
14478 /* Step 1: Try to find the glyph whose character position
14479 corresponds to point. If that's not possible, find 2 glyphs
14480 whose character positions are the closest to point, one before
14481 point, the other after it. */
14482 if (!row->reversed_p)
14483 while (/* not marched to end of glyph row */
14484 glyph < end
14485 /* glyph was not inserted by redisplay for internal purposes */
14486 && !NILP (glyph->object))
14487 {
14488 if (BUFFERP (glyph->object))
14489 {
14490 ptrdiff_t dpos = glyph->charpos - pt_old;
14491
14492 if (glyph->charpos > bpos_max)
14493 bpos_max = glyph->charpos;
14494 if (glyph->charpos < bpos_min)
14495 bpos_min = glyph->charpos;
14496 if (!glyph->avoid_cursor_p)
14497 {
14498 /* If we hit point, we've found the glyph on which to
14499 display the cursor. */
14500 if (dpos == 0)
14501 {
14502 match_with_avoid_cursor = false;
14503 break;
14504 }
14505 /* See if we've found a better approximation to
14506 POS_BEFORE or to POS_AFTER. */
14507 if (0 > dpos && dpos > pos_before - pt_old)
14508 {
14509 pos_before = glyph->charpos;
14510 glyph_before = glyph;
14511 }
14512 else if (0 < dpos && dpos < pos_after - pt_old)
14513 {
14514 pos_after = glyph->charpos;
14515 glyph_after = glyph;
14516 }
14517 }
14518 else if (dpos == 0)
14519 match_with_avoid_cursor = true;
14520 }
14521 else if (STRINGP (glyph->object))
14522 {
14523 Lisp_Object chprop;
14524 ptrdiff_t glyph_pos = glyph->charpos;
14525
14526 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14527 glyph->object);
14528 if (!NILP (chprop))
14529 {
14530 /* If the string came from a `display' text property,
14531 look up the buffer position of that property and
14532 use that position to update bpos_max, as if we
14533 actually saw such a position in one of the row's
14534 glyphs. This helps with supporting integer values
14535 of `cursor' property on the display string in
14536 situations where most or all of the row's buffer
14537 text is completely covered by display properties,
14538 so that no glyph with valid buffer positions is
14539 ever seen in the row. */
14540 ptrdiff_t prop_pos =
14541 string_buffer_position_lim (glyph->object, pos_before,
14542 pos_after, false);
14543
14544 if (prop_pos >= pos_before)
14545 bpos_max = prop_pos;
14546 }
14547 if (INTEGERP (chprop))
14548 {
14549 bpos_covered = bpos_max + XINT (chprop);
14550 /* If the `cursor' property covers buffer positions up
14551 to and including point, we should display cursor on
14552 this glyph. Note that, if a `cursor' property on one
14553 of the string's characters has an integer value, we
14554 will break out of the loop below _before_ we get to
14555 the position match above. IOW, integer values of
14556 the `cursor' property override the "exact match for
14557 point" strategy of positioning the cursor. */
14558 /* Implementation note: bpos_max == pt_old when, e.g.,
14559 we are in an empty line, where bpos_max is set to
14560 MATRIX_ROW_START_CHARPOS, see above. */
14561 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14562 {
14563 cursor = glyph;
14564 break;
14565 }
14566 }
14567
14568 string_seen = true;
14569 }
14570 x += glyph->pixel_width;
14571 ++glyph;
14572 }
14573 else if (glyph > end) /* row is reversed */
14574 while (!NILP (glyph->object))
14575 {
14576 if (BUFFERP (glyph->object))
14577 {
14578 ptrdiff_t dpos = glyph->charpos - pt_old;
14579
14580 if (glyph->charpos > bpos_max)
14581 bpos_max = glyph->charpos;
14582 if (glyph->charpos < bpos_min)
14583 bpos_min = glyph->charpos;
14584 if (!glyph->avoid_cursor_p)
14585 {
14586 if (dpos == 0)
14587 {
14588 match_with_avoid_cursor = false;
14589 break;
14590 }
14591 if (0 > dpos && dpos > pos_before - pt_old)
14592 {
14593 pos_before = glyph->charpos;
14594 glyph_before = glyph;
14595 }
14596 else if (0 < dpos && dpos < pos_after - pt_old)
14597 {
14598 pos_after = glyph->charpos;
14599 glyph_after = glyph;
14600 }
14601 }
14602 else if (dpos == 0)
14603 match_with_avoid_cursor = true;
14604 }
14605 else if (STRINGP (glyph->object))
14606 {
14607 Lisp_Object chprop;
14608 ptrdiff_t glyph_pos = glyph->charpos;
14609
14610 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14611 glyph->object);
14612 if (!NILP (chprop))
14613 {
14614 ptrdiff_t prop_pos =
14615 string_buffer_position_lim (glyph->object, pos_before,
14616 pos_after, false);
14617
14618 if (prop_pos >= pos_before)
14619 bpos_max = prop_pos;
14620 }
14621 if (INTEGERP (chprop))
14622 {
14623 bpos_covered = bpos_max + XINT (chprop);
14624 /* If the `cursor' property covers buffer positions up
14625 to and including point, we should display cursor on
14626 this glyph. */
14627 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14628 {
14629 cursor = glyph;
14630 break;
14631 }
14632 }
14633 string_seen = true;
14634 }
14635 --glyph;
14636 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14637 {
14638 x--; /* can't use any pixel_width */
14639 break;
14640 }
14641 x -= glyph->pixel_width;
14642 }
14643
14644 /* Step 2: If we didn't find an exact match for point, we need to
14645 look for a proper place to put the cursor among glyphs between
14646 GLYPH_BEFORE and GLYPH_AFTER. */
14647 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14648 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14649 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14650 {
14651 /* An empty line has a single glyph whose OBJECT is nil and
14652 whose CHARPOS is the position of a newline on that line.
14653 Note that on a TTY, there are more glyphs after that, which
14654 were produced by extend_face_to_end_of_line, but their
14655 CHARPOS is zero or negative. */
14656 bool empty_line_p =
14657 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14658 && NILP (glyph->object) && glyph->charpos > 0
14659 /* On a TTY, continued and truncated rows also have a glyph at
14660 their end whose OBJECT is nil and whose CHARPOS is
14661 positive (the continuation and truncation glyphs), but such
14662 rows are obviously not "empty". */
14663 && !(row->continued_p || row->truncated_on_right_p));
14664
14665 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14666 {
14667 ptrdiff_t ellipsis_pos;
14668
14669 /* Scan back over the ellipsis glyphs. */
14670 if (!row->reversed_p)
14671 {
14672 ellipsis_pos = (glyph - 1)->charpos;
14673 while (glyph > row->glyphs[TEXT_AREA]
14674 && (glyph - 1)->charpos == ellipsis_pos)
14675 glyph--, x -= glyph->pixel_width;
14676 /* That loop always goes one position too far, including
14677 the glyph before the ellipsis. So scan forward over
14678 that one. */
14679 x += glyph->pixel_width;
14680 glyph++;
14681 }
14682 else /* row is reversed */
14683 {
14684 ellipsis_pos = (glyph + 1)->charpos;
14685 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14686 && (glyph + 1)->charpos == ellipsis_pos)
14687 glyph++, x += glyph->pixel_width;
14688 x -= glyph->pixel_width;
14689 glyph--;
14690 }
14691 }
14692 else if (match_with_avoid_cursor)
14693 {
14694 cursor = glyph_after;
14695 x = -1;
14696 }
14697 else if (string_seen)
14698 {
14699 int incr = row->reversed_p ? -1 : +1;
14700
14701 /* Need to find the glyph that came out of a string which is
14702 present at point. That glyph is somewhere between
14703 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14704 positioned between POS_BEFORE and POS_AFTER in the
14705 buffer. */
14706 struct glyph *start, *stop;
14707 ptrdiff_t pos = pos_before;
14708
14709 x = -1;
14710
14711 /* If the row ends in a newline from a display string,
14712 reordering could have moved the glyphs belonging to the
14713 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14714 in this case we extend the search to the last glyph in
14715 the row that was not inserted by redisplay. */
14716 if (row->ends_in_newline_from_string_p)
14717 {
14718 glyph_after = end;
14719 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14720 }
14721
14722 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14723 correspond to POS_BEFORE and POS_AFTER, respectively. We
14724 need START and STOP in the order that corresponds to the
14725 row's direction as given by its reversed_p flag. If the
14726 directionality of characters between POS_BEFORE and
14727 POS_AFTER is the opposite of the row's base direction,
14728 these characters will have been reordered for display,
14729 and we need to reverse START and STOP. */
14730 if (!row->reversed_p)
14731 {
14732 start = min (glyph_before, glyph_after);
14733 stop = max (glyph_before, glyph_after);
14734 }
14735 else
14736 {
14737 start = max (glyph_before, glyph_after);
14738 stop = min (glyph_before, glyph_after);
14739 }
14740 for (glyph = start + incr;
14741 row->reversed_p ? glyph > stop : glyph < stop; )
14742 {
14743
14744 /* Any glyphs that come from the buffer are here because
14745 of bidi reordering. Skip them, and only pay
14746 attention to glyphs that came from some string. */
14747 if (STRINGP (glyph->object))
14748 {
14749 Lisp_Object str;
14750 ptrdiff_t tem;
14751 /* If the display property covers the newline, we
14752 need to search for it one position farther. */
14753 ptrdiff_t lim = pos_after
14754 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14755
14756 string_from_text_prop = false;
14757 str = glyph->object;
14758 tem = string_buffer_position_lim (str, pos, lim, false);
14759 if (tem == 0 /* from overlay */
14760 || pos <= tem)
14761 {
14762 /* If the string from which this glyph came is
14763 found in the buffer at point, or at position
14764 that is closer to point than pos_after, then
14765 we've found the glyph we've been looking for.
14766 If it comes from an overlay (tem == 0), and
14767 it has the `cursor' property on one of its
14768 glyphs, record that glyph as a candidate for
14769 displaying the cursor. (As in the
14770 unidirectional version, we will display the
14771 cursor on the last candidate we find.) */
14772 if (tem == 0
14773 || tem == pt_old
14774 || (tem - pt_old > 0 && tem < pos_after))
14775 {
14776 /* The glyphs from this string could have
14777 been reordered. Find the one with the
14778 smallest string position. Or there could
14779 be a character in the string with the
14780 `cursor' property, which means display
14781 cursor on that character's glyph. */
14782 ptrdiff_t strpos = glyph->charpos;
14783
14784 if (tem)
14785 {
14786 cursor = glyph;
14787 string_from_text_prop = true;
14788 }
14789 for ( ;
14790 (row->reversed_p ? glyph > stop : glyph < stop)
14791 && EQ (glyph->object, str);
14792 glyph += incr)
14793 {
14794 Lisp_Object cprop;
14795 ptrdiff_t gpos = glyph->charpos;
14796
14797 cprop = Fget_char_property (make_number (gpos),
14798 Qcursor,
14799 glyph->object);
14800 if (!NILP (cprop))
14801 {
14802 cursor = glyph;
14803 break;
14804 }
14805 if (tem && glyph->charpos < strpos)
14806 {
14807 strpos = glyph->charpos;
14808 cursor = glyph;
14809 }
14810 }
14811
14812 if (tem == pt_old
14813 || (tem - pt_old > 0 && tem < pos_after))
14814 goto compute_x;
14815 }
14816 if (tem)
14817 pos = tem + 1; /* don't find previous instances */
14818 }
14819 /* This string is not what we want; skip all of the
14820 glyphs that came from it. */
14821 while ((row->reversed_p ? glyph > stop : glyph < stop)
14822 && EQ (glyph->object, str))
14823 glyph += incr;
14824 }
14825 else
14826 glyph += incr;
14827 }
14828
14829 /* If we reached the end of the line, and END was from a string,
14830 the cursor is not on this line. */
14831 if (cursor == NULL
14832 && (row->reversed_p ? glyph <= end : glyph >= end)
14833 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14834 && STRINGP (end->object)
14835 && row->continued_p)
14836 return false;
14837 }
14838 /* A truncated row may not include PT among its character positions.
14839 Setting the cursor inside the scroll margin will trigger
14840 recalculation of hscroll in hscroll_window_tree. But if a
14841 display string covers point, defer to the string-handling
14842 code below to figure this out. */
14843 else if (row->truncated_on_left_p && pt_old < bpos_min)
14844 {
14845 cursor = glyph_before;
14846 x = -1;
14847 }
14848 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14849 /* Zero-width characters produce no glyphs. */
14850 || (!empty_line_p
14851 && (row->reversed_p
14852 ? glyph_after > glyphs_end
14853 : glyph_after < glyphs_end)))
14854 {
14855 cursor = glyph_after;
14856 x = -1;
14857 }
14858 }
14859
14860 compute_x:
14861 if (cursor != NULL)
14862 glyph = cursor;
14863 else if (glyph == glyphs_end
14864 && pos_before == pos_after
14865 && STRINGP ((row->reversed_p
14866 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14867 : row->glyphs[TEXT_AREA])->object))
14868 {
14869 /* If all the glyphs of this row came from strings, put the
14870 cursor on the first glyph of the row. This avoids having the
14871 cursor outside of the text area in this very rare and hard
14872 use case. */
14873 glyph =
14874 row->reversed_p
14875 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14876 : row->glyphs[TEXT_AREA];
14877 }
14878 if (x < 0)
14879 {
14880 struct glyph *g;
14881
14882 /* Need to compute x that corresponds to GLYPH. */
14883 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14884 {
14885 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14886 emacs_abort ();
14887 x += g->pixel_width;
14888 }
14889 }
14890
14891 /* ROW could be part of a continued line, which, under bidi
14892 reordering, might have other rows whose start and end charpos
14893 occlude point. Only set w->cursor if we found a better
14894 approximation to the cursor position than we have from previously
14895 examined candidate rows belonging to the same continued line. */
14896 if (/* We already have a candidate row. */
14897 w->cursor.vpos >= 0
14898 /* That candidate is not the row we are processing. */
14899 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14900 /* Make sure cursor.vpos specifies a row whose start and end
14901 charpos occlude point, and it is valid candidate for being a
14902 cursor-row. This is because some callers of this function
14903 leave cursor.vpos at the row where the cursor was displayed
14904 during the last redisplay cycle. */
14905 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14906 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14907 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14908 {
14909 struct glyph *g1
14910 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14911
14912 /* Don't consider glyphs that are outside TEXT_AREA. */
14913 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14914 return false;
14915 /* Keep the candidate whose buffer position is the closest to
14916 point or has the `cursor' property. */
14917 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14918 w->cursor.hpos >= 0
14919 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14920 && ((BUFFERP (g1->object)
14921 && (g1->charpos == pt_old /* An exact match always wins. */
14922 || (BUFFERP (glyph->object)
14923 && eabs (g1->charpos - pt_old)
14924 < eabs (glyph->charpos - pt_old))))
14925 /* Previous candidate is a glyph from a string that has
14926 a non-nil `cursor' property. */
14927 || (STRINGP (g1->object)
14928 && (!NILP (Fget_char_property (make_number (g1->charpos),
14929 Qcursor, g1->object))
14930 /* Previous candidate is from the same display
14931 string as this one, and the display string
14932 came from a text property. */
14933 || (EQ (g1->object, glyph->object)
14934 && string_from_text_prop)
14935 /* this candidate is from newline and its
14936 position is not an exact match */
14937 || (NILP (glyph->object)
14938 && glyph->charpos != pt_old)))))
14939 return false;
14940 /* If this candidate gives an exact match, use that. */
14941 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14942 /* If this candidate is a glyph created for the
14943 terminating newline of a line, and point is on that
14944 newline, it wins because it's an exact match. */
14945 || (!row->continued_p
14946 && NILP (glyph->object)
14947 && glyph->charpos == 0
14948 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14949 /* Otherwise, keep the candidate that comes from a row
14950 spanning less buffer positions. This may win when one or
14951 both candidate positions are on glyphs that came from
14952 display strings, for which we cannot compare buffer
14953 positions. */
14954 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14955 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14956 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14957 return false;
14958 }
14959 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14960 w->cursor.x = x;
14961 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14962 w->cursor.y = row->y + dy;
14963
14964 if (w == XWINDOW (selected_window))
14965 {
14966 if (!row->continued_p
14967 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14968 && row->x == 0)
14969 {
14970 this_line_buffer = XBUFFER (w->contents);
14971
14972 CHARPOS (this_line_start_pos)
14973 = MATRIX_ROW_START_CHARPOS (row) + delta;
14974 BYTEPOS (this_line_start_pos)
14975 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14976
14977 CHARPOS (this_line_end_pos)
14978 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14979 BYTEPOS (this_line_end_pos)
14980 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14981
14982 this_line_y = w->cursor.y;
14983 this_line_pixel_height = row->height;
14984 this_line_vpos = w->cursor.vpos;
14985 this_line_start_x = row->x;
14986 }
14987 else
14988 CHARPOS (this_line_start_pos) = 0;
14989 }
14990
14991 return true;
14992 }
14993
14994
14995 /* Run window scroll functions, if any, for WINDOW with new window
14996 start STARTP. Sets the window start of WINDOW to that position.
14997
14998 We assume that the window's buffer is really current. */
14999
15000 static struct text_pos
15001 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15002 {
15003 struct window *w = XWINDOW (window);
15004 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15005
15006 eassert (current_buffer == XBUFFER (w->contents));
15007
15008 if (!NILP (Vwindow_scroll_functions))
15009 {
15010 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15011 make_number (CHARPOS (startp)));
15012 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15013 /* In case the hook functions switch buffers. */
15014 set_buffer_internal (XBUFFER (w->contents));
15015 }
15016
15017 return startp;
15018 }
15019
15020
15021 /* Make sure the line containing the cursor is fully visible.
15022 A value of true means there is nothing to be done.
15023 (Either the line is fully visible, or it cannot be made so,
15024 or we cannot tell.)
15025
15026 If FORCE_P, return false even if partial visible cursor row
15027 is higher than window.
15028
15029 If CURRENT_MATRIX_P, use the information from the
15030 window's current glyph matrix; otherwise use the desired glyph
15031 matrix.
15032
15033 A value of false means the caller should do scrolling
15034 as if point had gone off the screen. */
15035
15036 static bool
15037 cursor_row_fully_visible_p (struct window *w, bool force_p,
15038 bool current_matrix_p)
15039 {
15040 struct glyph_matrix *matrix;
15041 struct glyph_row *row;
15042 int window_height;
15043
15044 if (!make_cursor_line_fully_visible_p)
15045 return true;
15046
15047 /* It's not always possible to find the cursor, e.g, when a window
15048 is full of overlay strings. Don't do anything in that case. */
15049 if (w->cursor.vpos < 0)
15050 return true;
15051
15052 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15053 row = MATRIX_ROW (matrix, w->cursor.vpos);
15054
15055 /* If the cursor row is not partially visible, there's nothing to do. */
15056 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15057 return true;
15058
15059 /* If the row the cursor is in is taller than the window's height,
15060 it's not clear what to do, so do nothing. */
15061 window_height = window_box_height (w);
15062 if (row->height >= window_height)
15063 {
15064 if (!force_p || MINI_WINDOW_P (w)
15065 || w->vscroll || w->cursor.vpos == 0)
15066 return true;
15067 }
15068 return false;
15069 }
15070
15071
15072 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15073 means only WINDOW is redisplayed in redisplay_internal.
15074 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15075 in redisplay_window to bring a partially visible line into view in
15076 the case that only the cursor has moved.
15077
15078 LAST_LINE_MISFIT should be true if we're scrolling because the
15079 last screen line's vertical height extends past the end of the screen.
15080
15081 Value is
15082
15083 1 if scrolling succeeded
15084
15085 0 if scrolling didn't find point.
15086
15087 -1 if new fonts have been loaded so that we must interrupt
15088 redisplay, adjust glyph matrices, and try again. */
15089
15090 enum
15091 {
15092 SCROLLING_SUCCESS,
15093 SCROLLING_FAILED,
15094 SCROLLING_NEED_LARGER_MATRICES
15095 };
15096
15097 /* If scroll-conservatively is more than this, never recenter.
15098
15099 If you change this, don't forget to update the doc string of
15100 `scroll-conservatively' and the Emacs manual. */
15101 #define SCROLL_LIMIT 100
15102
15103 static int
15104 try_scrolling (Lisp_Object window, bool just_this_one_p,
15105 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15106 bool temp_scroll_step, bool last_line_misfit)
15107 {
15108 struct window *w = XWINDOW (window);
15109 struct frame *f = XFRAME (w->frame);
15110 struct text_pos pos, startp;
15111 struct it it;
15112 int this_scroll_margin, scroll_max, rc, height;
15113 int dy = 0, amount_to_scroll = 0;
15114 bool scroll_down_p = false;
15115 int extra_scroll_margin_lines = last_line_misfit;
15116 Lisp_Object aggressive;
15117 /* We will never try scrolling more than this number of lines. */
15118 int scroll_limit = SCROLL_LIMIT;
15119 int frame_line_height = default_line_pixel_height (w);
15120 int window_total_lines
15121 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15122
15123 #ifdef GLYPH_DEBUG
15124 debug_method_add (w, "try_scrolling");
15125 #endif
15126
15127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15128
15129 /* Compute scroll margin height in pixels. We scroll when point is
15130 within this distance from the top or bottom of the window. */
15131 if (scroll_margin > 0)
15132 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15133 * frame_line_height;
15134 else
15135 this_scroll_margin = 0;
15136
15137 /* Force arg_scroll_conservatively to have a reasonable value, to
15138 avoid scrolling too far away with slow move_it_* functions. Note
15139 that the user can supply scroll-conservatively equal to
15140 `most-positive-fixnum', which can be larger than INT_MAX. */
15141 if (arg_scroll_conservatively > scroll_limit)
15142 {
15143 arg_scroll_conservatively = scroll_limit + 1;
15144 scroll_max = scroll_limit * frame_line_height;
15145 }
15146 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15147 /* Compute how much we should try to scroll maximally to bring
15148 point into view. */
15149 scroll_max = (max (scroll_step,
15150 max (arg_scroll_conservatively, temp_scroll_step))
15151 * frame_line_height);
15152 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15153 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15154 /* We're trying to scroll because of aggressive scrolling but no
15155 scroll_step is set. Choose an arbitrary one. */
15156 scroll_max = 10 * frame_line_height;
15157 else
15158 scroll_max = 0;
15159
15160 too_near_end:
15161
15162 /* Decide whether to scroll down. */
15163 if (PT > CHARPOS (startp))
15164 {
15165 int scroll_margin_y;
15166
15167 /* Compute the pixel ypos of the scroll margin, then move IT to
15168 either that ypos or PT, whichever comes first. */
15169 start_display (&it, w, startp);
15170 scroll_margin_y = it.last_visible_y - this_scroll_margin
15171 - frame_line_height * extra_scroll_margin_lines;
15172 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15173 (MOVE_TO_POS | MOVE_TO_Y));
15174
15175 if (PT > CHARPOS (it.current.pos))
15176 {
15177 int y0 = line_bottom_y (&it);
15178 /* Compute how many pixels below window bottom to stop searching
15179 for PT. This avoids costly search for PT that is far away if
15180 the user limited scrolling by a small number of lines, but
15181 always finds PT if scroll_conservatively is set to a large
15182 number, such as most-positive-fixnum. */
15183 int slack = max (scroll_max, 10 * frame_line_height);
15184 int y_to_move = it.last_visible_y + slack;
15185
15186 /* Compute the distance from the scroll margin to PT or to
15187 the scroll limit, whichever comes first. This should
15188 include the height of the cursor line, to make that line
15189 fully visible. */
15190 move_it_to (&it, PT, -1, y_to_move,
15191 -1, MOVE_TO_POS | MOVE_TO_Y);
15192 dy = line_bottom_y (&it) - y0;
15193
15194 if (dy > scroll_max)
15195 return SCROLLING_FAILED;
15196
15197 if (dy > 0)
15198 scroll_down_p = true;
15199 }
15200 }
15201
15202 if (scroll_down_p)
15203 {
15204 /* Point is in or below the bottom scroll margin, so move the
15205 window start down. If scrolling conservatively, move it just
15206 enough down to make point visible. If scroll_step is set,
15207 move it down by scroll_step. */
15208 if (arg_scroll_conservatively)
15209 amount_to_scroll
15210 = min (max (dy, frame_line_height),
15211 frame_line_height * arg_scroll_conservatively);
15212 else if (scroll_step || temp_scroll_step)
15213 amount_to_scroll = scroll_max;
15214 else
15215 {
15216 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15217 height = WINDOW_BOX_TEXT_HEIGHT (w);
15218 if (NUMBERP (aggressive))
15219 {
15220 double float_amount = XFLOATINT (aggressive) * height;
15221 int aggressive_scroll = float_amount;
15222 if (aggressive_scroll == 0 && float_amount > 0)
15223 aggressive_scroll = 1;
15224 /* Don't let point enter the scroll margin near top of
15225 the window. This could happen if the value of
15226 scroll_up_aggressively is too large and there are
15227 non-zero margins, because scroll_up_aggressively
15228 means put point that fraction of window height
15229 _from_the_bottom_margin_. */
15230 if (aggressive_scroll + 2 * this_scroll_margin > height)
15231 aggressive_scroll = height - 2 * this_scroll_margin;
15232 amount_to_scroll = dy + aggressive_scroll;
15233 }
15234 }
15235
15236 if (amount_to_scroll <= 0)
15237 return SCROLLING_FAILED;
15238
15239 start_display (&it, w, startp);
15240 if (arg_scroll_conservatively <= scroll_limit)
15241 move_it_vertically (&it, amount_to_scroll);
15242 else
15243 {
15244 /* Extra precision for users who set scroll-conservatively
15245 to a large number: make sure the amount we scroll
15246 the window start is never less than amount_to_scroll,
15247 which was computed as distance from window bottom to
15248 point. This matters when lines at window top and lines
15249 below window bottom have different height. */
15250 struct it it1;
15251 void *it1data = NULL;
15252 /* We use a temporary it1 because line_bottom_y can modify
15253 its argument, if it moves one line down; see there. */
15254 int start_y;
15255
15256 SAVE_IT (it1, it, it1data);
15257 start_y = line_bottom_y (&it1);
15258 do {
15259 RESTORE_IT (&it, &it, it1data);
15260 move_it_by_lines (&it, 1);
15261 SAVE_IT (it1, it, it1data);
15262 } while (IT_CHARPOS (it) < ZV
15263 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15264 bidi_unshelve_cache (it1data, true);
15265 }
15266
15267 /* If STARTP is unchanged, move it down another screen line. */
15268 if (IT_CHARPOS (it) == CHARPOS (startp))
15269 move_it_by_lines (&it, 1);
15270 startp = it.current.pos;
15271 }
15272 else
15273 {
15274 struct text_pos scroll_margin_pos = startp;
15275 int y_offset = 0;
15276
15277 /* See if point is inside the scroll margin at the top of the
15278 window. */
15279 if (this_scroll_margin)
15280 {
15281 int y_start;
15282
15283 start_display (&it, w, startp);
15284 y_start = it.current_y;
15285 move_it_vertically (&it, this_scroll_margin);
15286 scroll_margin_pos = it.current.pos;
15287 /* If we didn't move enough before hitting ZV, request
15288 additional amount of scroll, to move point out of the
15289 scroll margin. */
15290 if (IT_CHARPOS (it) == ZV
15291 && it.current_y - y_start < this_scroll_margin)
15292 y_offset = this_scroll_margin - (it.current_y - y_start);
15293 }
15294
15295 if (PT < CHARPOS (scroll_margin_pos))
15296 {
15297 /* Point is in the scroll margin at the top of the window or
15298 above what is displayed in the window. */
15299 int y0, y_to_move;
15300
15301 /* Compute the vertical distance from PT to the scroll
15302 margin position. Move as far as scroll_max allows, or
15303 one screenful, or 10 screen lines, whichever is largest.
15304 Give up if distance is greater than scroll_max or if we
15305 didn't reach the scroll margin position. */
15306 SET_TEXT_POS (pos, PT, PT_BYTE);
15307 start_display (&it, w, pos);
15308 y0 = it.current_y;
15309 y_to_move = max (it.last_visible_y,
15310 max (scroll_max, 10 * frame_line_height));
15311 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15312 y_to_move, -1,
15313 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15314 dy = it.current_y - y0;
15315 if (dy > scroll_max
15316 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15317 return SCROLLING_FAILED;
15318
15319 /* Additional scroll for when ZV was too close to point. */
15320 dy += y_offset;
15321
15322 /* Compute new window start. */
15323 start_display (&it, w, startp);
15324
15325 if (arg_scroll_conservatively)
15326 amount_to_scroll = max (dy, frame_line_height
15327 * max (scroll_step, temp_scroll_step));
15328 else if (scroll_step || temp_scroll_step)
15329 amount_to_scroll = scroll_max;
15330 else
15331 {
15332 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15333 height = WINDOW_BOX_TEXT_HEIGHT (w);
15334 if (NUMBERP (aggressive))
15335 {
15336 double float_amount = XFLOATINT (aggressive) * height;
15337 int aggressive_scroll = float_amount;
15338 if (aggressive_scroll == 0 && float_amount > 0)
15339 aggressive_scroll = 1;
15340 /* Don't let point enter the scroll margin near
15341 bottom of the window, if the value of
15342 scroll_down_aggressively happens to be too
15343 large. */
15344 if (aggressive_scroll + 2 * this_scroll_margin > height)
15345 aggressive_scroll = height - 2 * this_scroll_margin;
15346 amount_to_scroll = dy + aggressive_scroll;
15347 }
15348 }
15349
15350 if (amount_to_scroll <= 0)
15351 return SCROLLING_FAILED;
15352
15353 move_it_vertically_backward (&it, amount_to_scroll);
15354 startp = it.current.pos;
15355 }
15356 }
15357
15358 /* Run window scroll functions. */
15359 startp = run_window_scroll_functions (window, startp);
15360
15361 /* Display the window. Give up if new fonts are loaded, or if point
15362 doesn't appear. */
15363 if (!try_window (window, startp, 0))
15364 rc = SCROLLING_NEED_LARGER_MATRICES;
15365 else if (w->cursor.vpos < 0)
15366 {
15367 clear_glyph_matrix (w->desired_matrix);
15368 rc = SCROLLING_FAILED;
15369 }
15370 else
15371 {
15372 /* Maybe forget recorded base line for line number display. */
15373 if (!just_this_one_p
15374 || current_buffer->clip_changed
15375 || BEG_UNCHANGED < CHARPOS (startp))
15376 w->base_line_number = 0;
15377
15378 /* If cursor ends up on a partially visible line,
15379 treat that as being off the bottom of the screen. */
15380 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15381 false)
15382 /* It's possible that the cursor is on the first line of the
15383 buffer, which is partially obscured due to a vscroll
15384 (Bug#7537). In that case, avoid looping forever. */
15385 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15386 {
15387 clear_glyph_matrix (w->desired_matrix);
15388 ++extra_scroll_margin_lines;
15389 goto too_near_end;
15390 }
15391 rc = SCROLLING_SUCCESS;
15392 }
15393
15394 return rc;
15395 }
15396
15397
15398 /* Compute a suitable window start for window W if display of W starts
15399 on a continuation line. Value is true if a new window start
15400 was computed.
15401
15402 The new window start will be computed, based on W's width, starting
15403 from the start of the continued line. It is the start of the
15404 screen line with the minimum distance from the old start W->start. */
15405
15406 static bool
15407 compute_window_start_on_continuation_line (struct window *w)
15408 {
15409 struct text_pos pos, start_pos;
15410 bool window_start_changed_p = false;
15411
15412 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15413
15414 /* If window start is on a continuation line... Window start may be
15415 < BEGV in case there's invisible text at the start of the
15416 buffer (M-x rmail, for example). */
15417 if (CHARPOS (start_pos) > BEGV
15418 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15419 {
15420 struct it it;
15421 struct glyph_row *row;
15422
15423 /* Handle the case that the window start is out of range. */
15424 if (CHARPOS (start_pos) < BEGV)
15425 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15426 else if (CHARPOS (start_pos) > ZV)
15427 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15428
15429 /* Find the start of the continued line. This should be fast
15430 because find_newline is fast (newline cache). */
15431 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15432 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15433 row, DEFAULT_FACE_ID);
15434 reseat_at_previous_visible_line_start (&it);
15435
15436 /* If the line start is "too far" away from the window start,
15437 say it takes too much time to compute a new window start. */
15438 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15439 /* PXW: Do we need upper bounds here? */
15440 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15441 {
15442 int min_distance, distance;
15443
15444 /* Move forward by display lines to find the new window
15445 start. If window width was enlarged, the new start can
15446 be expected to be > the old start. If window width was
15447 decreased, the new window start will be < the old start.
15448 So, we're looking for the display line start with the
15449 minimum distance from the old window start. */
15450 pos = it.current.pos;
15451 min_distance = INFINITY;
15452 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15453 distance < min_distance)
15454 {
15455 min_distance = distance;
15456 pos = it.current.pos;
15457 if (it.line_wrap == WORD_WRAP)
15458 {
15459 /* Under WORD_WRAP, move_it_by_lines is likely to
15460 overshoot and stop not at the first, but the
15461 second character from the left margin. So in
15462 that case, we need a more tight control on the X
15463 coordinate of the iterator than move_it_by_lines
15464 promises in its contract. The method is to first
15465 go to the last (rightmost) visible character of a
15466 line, then move to the leftmost character on the
15467 next line in a separate call. */
15468 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15469 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15470 move_it_to (&it, ZV, 0,
15471 it.current_y + it.max_ascent + it.max_descent, -1,
15472 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15473 }
15474 else
15475 move_it_by_lines (&it, 1);
15476 }
15477
15478 /* Set the window start there. */
15479 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15480 window_start_changed_p = true;
15481 }
15482 }
15483
15484 return window_start_changed_p;
15485 }
15486
15487
15488 /* Try cursor movement in case text has not changed in window WINDOW,
15489 with window start STARTP. Value is
15490
15491 CURSOR_MOVEMENT_SUCCESS if successful
15492
15493 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15494
15495 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15496 display. *SCROLL_STEP is set to true, under certain circumstances, if
15497 we want to scroll as if scroll-step were set to 1. See the code.
15498
15499 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15500 which case we have to abort this redisplay, and adjust matrices
15501 first. */
15502
15503 enum
15504 {
15505 CURSOR_MOVEMENT_SUCCESS,
15506 CURSOR_MOVEMENT_CANNOT_BE_USED,
15507 CURSOR_MOVEMENT_MUST_SCROLL,
15508 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15509 };
15510
15511 static int
15512 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15513 bool *scroll_step)
15514 {
15515 struct window *w = XWINDOW (window);
15516 struct frame *f = XFRAME (w->frame);
15517 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15518
15519 #ifdef GLYPH_DEBUG
15520 if (inhibit_try_cursor_movement)
15521 return rc;
15522 #endif
15523
15524 /* Previously, there was a check for Lisp integer in the
15525 if-statement below. Now, this field is converted to
15526 ptrdiff_t, thus zero means invalid position in a buffer. */
15527 eassert (w->last_point > 0);
15528 /* Likewise there was a check whether window_end_vpos is nil or larger
15529 than the window. Now window_end_vpos is int and so never nil, but
15530 let's leave eassert to check whether it fits in the window. */
15531 eassert (!w->window_end_valid
15532 || w->window_end_vpos < w->current_matrix->nrows);
15533
15534 /* Handle case where text has not changed, only point, and it has
15535 not moved off the frame. */
15536 if (/* Point may be in this window. */
15537 PT >= CHARPOS (startp)
15538 /* Selective display hasn't changed. */
15539 && !current_buffer->clip_changed
15540 /* Function force-mode-line-update is used to force a thorough
15541 redisplay. It sets either windows_or_buffers_changed or
15542 update_mode_lines. So don't take a shortcut here for these
15543 cases. */
15544 && !update_mode_lines
15545 && !windows_or_buffers_changed
15546 && !f->cursor_type_changed
15547 && NILP (Vshow_trailing_whitespace)
15548 /* This code is not used for mini-buffer for the sake of the case
15549 of redisplaying to replace an echo area message; since in
15550 that case the mini-buffer contents per se are usually
15551 unchanged. This code is of no real use in the mini-buffer
15552 since the handling of this_line_start_pos, etc., in redisplay
15553 handles the same cases. */
15554 && !EQ (window, minibuf_window)
15555 && (FRAME_WINDOW_P (f)
15556 || !overlay_arrow_in_current_buffer_p ()))
15557 {
15558 int this_scroll_margin, top_scroll_margin;
15559 struct glyph_row *row = NULL;
15560 int frame_line_height = default_line_pixel_height (w);
15561 int window_total_lines
15562 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15563
15564 #ifdef GLYPH_DEBUG
15565 debug_method_add (w, "cursor movement");
15566 #endif
15567
15568 /* Scroll if point within this distance from the top or bottom
15569 of the window. This is a pixel value. */
15570 if (scroll_margin > 0)
15571 {
15572 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15573 this_scroll_margin *= frame_line_height;
15574 }
15575 else
15576 this_scroll_margin = 0;
15577
15578 top_scroll_margin = this_scroll_margin;
15579 if (WINDOW_WANTS_HEADER_LINE_P (w))
15580 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15581
15582 /* Start with the row the cursor was displayed during the last
15583 not paused redisplay. Give up if that row is not valid. */
15584 if (w->last_cursor_vpos < 0
15585 || w->last_cursor_vpos >= w->current_matrix->nrows)
15586 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15587 else
15588 {
15589 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15590 if (row->mode_line_p)
15591 ++row;
15592 if (!row->enabled_p)
15593 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15594 }
15595
15596 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15597 {
15598 bool scroll_p = false, must_scroll = false;
15599 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15600
15601 if (PT > w->last_point)
15602 {
15603 /* Point has moved forward. */
15604 while (MATRIX_ROW_END_CHARPOS (row) < PT
15605 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15606 {
15607 eassert (row->enabled_p);
15608 ++row;
15609 }
15610
15611 /* If the end position of a row equals the start
15612 position of the next row, and PT is at that position,
15613 we would rather display cursor in the next line. */
15614 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15615 && MATRIX_ROW_END_CHARPOS (row) == PT
15616 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15617 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15618 && !cursor_row_p (row))
15619 ++row;
15620
15621 /* If within the scroll margin, scroll. Note that
15622 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15623 the next line would be drawn, and that
15624 this_scroll_margin can be zero. */
15625 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15626 || PT > MATRIX_ROW_END_CHARPOS (row)
15627 /* Line is completely visible last line in window
15628 and PT is to be set in the next line. */
15629 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15630 && PT == MATRIX_ROW_END_CHARPOS (row)
15631 && !row->ends_at_zv_p
15632 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15633 scroll_p = true;
15634 }
15635 else if (PT < w->last_point)
15636 {
15637 /* Cursor has to be moved backward. Note that PT >=
15638 CHARPOS (startp) because of the outer if-statement. */
15639 while (!row->mode_line_p
15640 && (MATRIX_ROW_START_CHARPOS (row) > PT
15641 || (MATRIX_ROW_START_CHARPOS (row) == PT
15642 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15643 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15644 row > w->current_matrix->rows
15645 && (row-1)->ends_in_newline_from_string_p))))
15646 && (row->y > top_scroll_margin
15647 || CHARPOS (startp) == BEGV))
15648 {
15649 eassert (row->enabled_p);
15650 --row;
15651 }
15652
15653 /* Consider the following case: Window starts at BEGV,
15654 there is invisible, intangible text at BEGV, so that
15655 display starts at some point START > BEGV. It can
15656 happen that we are called with PT somewhere between
15657 BEGV and START. Try to handle that case. */
15658 if (row < w->current_matrix->rows
15659 || row->mode_line_p)
15660 {
15661 row = w->current_matrix->rows;
15662 if (row->mode_line_p)
15663 ++row;
15664 }
15665
15666 /* Due to newlines in overlay strings, we may have to
15667 skip forward over overlay strings. */
15668 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15669 && MATRIX_ROW_END_CHARPOS (row) == PT
15670 && !cursor_row_p (row))
15671 ++row;
15672
15673 /* If within the scroll margin, scroll. */
15674 if (row->y < top_scroll_margin
15675 && CHARPOS (startp) != BEGV)
15676 scroll_p = true;
15677 }
15678 else
15679 {
15680 /* Cursor did not move. So don't scroll even if cursor line
15681 is partially visible, as it was so before. */
15682 rc = CURSOR_MOVEMENT_SUCCESS;
15683 }
15684
15685 if (PT < MATRIX_ROW_START_CHARPOS (row)
15686 || PT > MATRIX_ROW_END_CHARPOS (row))
15687 {
15688 /* if PT is not in the glyph row, give up. */
15689 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15690 must_scroll = true;
15691 }
15692 else if (rc != CURSOR_MOVEMENT_SUCCESS
15693 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15694 {
15695 struct glyph_row *row1;
15696
15697 /* If rows are bidi-reordered and point moved, back up
15698 until we find a row that does not belong to a
15699 continuation line. This is because we must consider
15700 all rows of a continued line as candidates for the
15701 new cursor positioning, since row start and end
15702 positions change non-linearly with vertical position
15703 in such rows. */
15704 /* FIXME: Revisit this when glyph ``spilling'' in
15705 continuation lines' rows is implemented for
15706 bidi-reordered rows. */
15707 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15708 MATRIX_ROW_CONTINUATION_LINE_P (row);
15709 --row)
15710 {
15711 /* If we hit the beginning of the displayed portion
15712 without finding the first row of a continued
15713 line, give up. */
15714 if (row <= row1)
15715 {
15716 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15717 break;
15718 }
15719 eassert (row->enabled_p);
15720 }
15721 }
15722 if (must_scroll)
15723 ;
15724 else if (rc != CURSOR_MOVEMENT_SUCCESS
15725 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15726 /* Make sure this isn't a header line by any chance, since
15727 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15728 && !row->mode_line_p
15729 && make_cursor_line_fully_visible_p)
15730 {
15731 if (PT == MATRIX_ROW_END_CHARPOS (row)
15732 && !row->ends_at_zv_p
15733 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15734 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15735 else if (row->height > window_box_height (w))
15736 {
15737 /* If we end up in a partially visible line, let's
15738 make it fully visible, except when it's taller
15739 than the window, in which case we can't do much
15740 about it. */
15741 *scroll_step = true;
15742 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15743 }
15744 else
15745 {
15746 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15747 if (!cursor_row_fully_visible_p (w, false, true))
15748 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15749 else
15750 rc = CURSOR_MOVEMENT_SUCCESS;
15751 }
15752 }
15753 else if (scroll_p)
15754 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15755 else if (rc != CURSOR_MOVEMENT_SUCCESS
15756 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15757 {
15758 /* With bidi-reordered rows, there could be more than
15759 one candidate row whose start and end positions
15760 occlude point. We need to let set_cursor_from_row
15761 find the best candidate. */
15762 /* FIXME: Revisit this when glyph ``spilling'' in
15763 continuation lines' rows is implemented for
15764 bidi-reordered rows. */
15765 bool rv = false;
15766
15767 do
15768 {
15769 bool at_zv_p = false, exact_match_p = false;
15770
15771 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15772 && PT <= MATRIX_ROW_END_CHARPOS (row)
15773 && cursor_row_p (row))
15774 rv |= set_cursor_from_row (w, row, w->current_matrix,
15775 0, 0, 0, 0);
15776 /* As soon as we've found the exact match for point,
15777 or the first suitable row whose ends_at_zv_p flag
15778 is set, we are done. */
15779 if (rv)
15780 {
15781 at_zv_p = MATRIX_ROW (w->current_matrix,
15782 w->cursor.vpos)->ends_at_zv_p;
15783 if (!at_zv_p
15784 && w->cursor.hpos >= 0
15785 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15786 w->cursor.vpos))
15787 {
15788 struct glyph_row *candidate =
15789 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15790 struct glyph *g =
15791 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15792 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15793
15794 exact_match_p =
15795 (BUFFERP (g->object) && g->charpos == PT)
15796 || (NILP (g->object)
15797 && (g->charpos == PT
15798 || (g->charpos == 0 && endpos - 1 == PT)));
15799 }
15800 if (at_zv_p || exact_match_p)
15801 {
15802 rc = CURSOR_MOVEMENT_SUCCESS;
15803 break;
15804 }
15805 }
15806 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15807 break;
15808 ++row;
15809 }
15810 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15811 || row->continued_p)
15812 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15813 || (MATRIX_ROW_START_CHARPOS (row) == PT
15814 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15815 /* If we didn't find any candidate rows, or exited the
15816 loop before all the candidates were examined, signal
15817 to the caller that this method failed. */
15818 if (rc != CURSOR_MOVEMENT_SUCCESS
15819 && !(rv
15820 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15821 && !row->continued_p))
15822 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15823 else if (rv)
15824 rc = CURSOR_MOVEMENT_SUCCESS;
15825 }
15826 else
15827 {
15828 do
15829 {
15830 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15831 {
15832 rc = CURSOR_MOVEMENT_SUCCESS;
15833 break;
15834 }
15835 ++row;
15836 }
15837 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15838 && MATRIX_ROW_START_CHARPOS (row) == PT
15839 && cursor_row_p (row));
15840 }
15841 }
15842 }
15843
15844 return rc;
15845 }
15846
15847
15848 void
15849 set_vertical_scroll_bar (struct window *w)
15850 {
15851 ptrdiff_t start, end, whole;
15852
15853 /* Calculate the start and end positions for the current window.
15854 At some point, it would be nice to choose between scrollbars
15855 which reflect the whole buffer size, with special markers
15856 indicating narrowing, and scrollbars which reflect only the
15857 visible region.
15858
15859 Note that mini-buffers sometimes aren't displaying any text. */
15860 if (!MINI_WINDOW_P (w)
15861 || (w == XWINDOW (minibuf_window)
15862 && NILP (echo_area_buffer[0])))
15863 {
15864 struct buffer *buf = XBUFFER (w->contents);
15865 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15866 start = marker_position (w->start) - BUF_BEGV (buf);
15867 /* I don't think this is guaranteed to be right. For the
15868 moment, we'll pretend it is. */
15869 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15870
15871 if (end < start)
15872 end = start;
15873 if (whole < (end - start))
15874 whole = end - start;
15875 }
15876 else
15877 start = end = whole = 0;
15878
15879 /* Indicate what this scroll bar ought to be displaying now. */
15880 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15881 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15882 (w, end - start, whole, start);
15883 }
15884
15885
15886 void
15887 set_horizontal_scroll_bar (struct window *w)
15888 {
15889 int start, end, whole, portion;
15890
15891 if (!MINI_WINDOW_P (w)
15892 || (w == XWINDOW (minibuf_window)
15893 && NILP (echo_area_buffer[0])))
15894 {
15895 struct buffer *b = XBUFFER (w->contents);
15896 struct buffer *old_buffer = NULL;
15897 struct it it;
15898 struct text_pos startp;
15899
15900 if (b != current_buffer)
15901 {
15902 old_buffer = current_buffer;
15903 set_buffer_internal (b);
15904 }
15905
15906 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15907 start_display (&it, w, startp);
15908 it.last_visible_x = INT_MAX;
15909 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15910 MOVE_TO_X | MOVE_TO_Y);
15911 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15912 window_box_height (w), -1,
15913 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15914
15915 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15916 end = start + window_box_width (w, TEXT_AREA);
15917 portion = end - start;
15918 /* After enlarging a horizontally scrolled window such that it
15919 gets at least as wide as the text it contains, make sure that
15920 the thumb doesn't fill the entire scroll bar so we can still
15921 drag it back to see the entire text. */
15922 whole = max (whole, end);
15923
15924 if (it.bidi_p)
15925 {
15926 Lisp_Object pdir;
15927
15928 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15929 if (EQ (pdir, Qright_to_left))
15930 {
15931 start = whole - end;
15932 end = start + portion;
15933 }
15934 }
15935
15936 if (old_buffer)
15937 set_buffer_internal (old_buffer);
15938 }
15939 else
15940 start = end = whole = portion = 0;
15941
15942 w->hscroll_whole = whole;
15943
15944 /* Indicate what this scroll bar ought to be displaying now. */
15945 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15946 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15947 (w, portion, whole, start);
15948 }
15949
15950
15951 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15952 selected_window is redisplayed.
15953
15954 We can return without actually redisplaying the window if fonts has been
15955 changed on window's frame. In that case, redisplay_internal will retry.
15956
15957 As one of the important parts of redisplaying a window, we need to
15958 decide whether the previous window-start position (stored in the
15959 window's w->start marker position) is still valid, and if it isn't,
15960 recompute it. Some details about that:
15961
15962 . The previous window-start could be in a continuation line, in
15963 which case we need to recompute it when the window width
15964 changes. See compute_window_start_on_continuation_line and its
15965 call below.
15966
15967 . The text that changed since last redisplay could include the
15968 previous window-start position. In that case, we try to salvage
15969 what we can from the current glyph matrix by calling
15970 try_scrolling, which see.
15971
15972 . Some Emacs command could force us to use a specific window-start
15973 position by setting the window's force_start flag, or gently
15974 propose doing that by setting the window's optional_new_start
15975 flag. In these cases, we try using the specified start point if
15976 that succeeds (i.e. the window desired matrix is successfully
15977 recomputed, and point location is within the window). In case
15978 of optional_new_start, we first check if the specified start
15979 position is feasible, i.e. if it will allow point to be
15980 displayed in the window. If using the specified start point
15981 fails, e.g., if new fonts are needed to be loaded, we abort the
15982 redisplay cycle and leave it up to the next cycle to figure out
15983 things.
15984
15985 . Note that the window's force_start flag is sometimes set by
15986 redisplay itself, when it decides that the previous window start
15987 point is fine and should be kept. Search for "goto force_start"
15988 below to see the details. Like the values of window-start
15989 specified outside of redisplay, these internally-deduced values
15990 are tested for feasibility, and ignored if found to be
15991 unfeasible.
15992
15993 . Note that the function try_window, used to completely redisplay
15994 a window, accepts the window's start point as its argument.
15995 This is used several times in the redisplay code to control
15996 where the window start will be, according to user options such
15997 as scroll-conservatively, and also to ensure the screen line
15998 showing point will be fully (as opposed to partially) visible on
15999 display. */
16000
16001 static void
16002 redisplay_window (Lisp_Object window, bool just_this_one_p)
16003 {
16004 struct window *w = XWINDOW (window);
16005 struct frame *f = XFRAME (w->frame);
16006 struct buffer *buffer = XBUFFER (w->contents);
16007 struct buffer *old = current_buffer;
16008 struct text_pos lpoint, opoint, startp;
16009 bool update_mode_line;
16010 int tem;
16011 struct it it;
16012 /* Record it now because it's overwritten. */
16013 bool current_matrix_up_to_date_p = false;
16014 bool used_current_matrix_p = false;
16015 /* This is less strict than current_matrix_up_to_date_p.
16016 It indicates that the buffer contents and narrowing are unchanged. */
16017 bool buffer_unchanged_p = false;
16018 bool temp_scroll_step = false;
16019 ptrdiff_t count = SPECPDL_INDEX ();
16020 int rc;
16021 int centering_position = -1;
16022 bool last_line_misfit = false;
16023 ptrdiff_t beg_unchanged, end_unchanged;
16024 int frame_line_height;
16025
16026 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16027 opoint = lpoint;
16028
16029 #ifdef GLYPH_DEBUG
16030 *w->desired_matrix->method = 0;
16031 #endif
16032
16033 if (!just_this_one_p
16034 && REDISPLAY_SOME_P ()
16035 && !w->redisplay
16036 && !w->update_mode_line
16037 && !f->face_change
16038 && !f->redisplay
16039 && !buffer->text->redisplay
16040 && BUF_PT (buffer) == w->last_point)
16041 return;
16042
16043 /* Make sure that both W's markers are valid. */
16044 eassert (XMARKER (w->start)->buffer == buffer);
16045 eassert (XMARKER (w->pointm)->buffer == buffer);
16046
16047 /* We come here again if we need to run window-text-change-functions
16048 below. */
16049 restart:
16050 reconsider_clip_changes (w);
16051 frame_line_height = default_line_pixel_height (w);
16052
16053 /* Has the mode line to be updated? */
16054 update_mode_line = (w->update_mode_line
16055 || update_mode_lines
16056 || buffer->clip_changed
16057 || buffer->prevent_redisplay_optimizations_p);
16058
16059 if (!just_this_one_p)
16060 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16061 cleverly elsewhere. */
16062 w->must_be_updated_p = true;
16063
16064 if (MINI_WINDOW_P (w))
16065 {
16066 if (w == XWINDOW (echo_area_window)
16067 && !NILP (echo_area_buffer[0]))
16068 {
16069 if (update_mode_line)
16070 /* We may have to update a tty frame's menu bar or a
16071 tool-bar. Example `M-x C-h C-h C-g'. */
16072 goto finish_menu_bars;
16073 else
16074 /* We've already displayed the echo area glyphs in this window. */
16075 goto finish_scroll_bars;
16076 }
16077 else if ((w != XWINDOW (minibuf_window)
16078 || minibuf_level == 0)
16079 /* When buffer is nonempty, redisplay window normally. */
16080 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16081 /* Quail displays non-mini buffers in minibuffer window.
16082 In that case, redisplay the window normally. */
16083 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16084 {
16085 /* W is a mini-buffer window, but it's not active, so clear
16086 it. */
16087 int yb = window_text_bottom_y (w);
16088 struct glyph_row *row;
16089 int y;
16090
16091 for (y = 0, row = w->desired_matrix->rows;
16092 y < yb;
16093 y += row->height, ++row)
16094 blank_row (w, row, y);
16095 goto finish_scroll_bars;
16096 }
16097
16098 clear_glyph_matrix (w->desired_matrix);
16099 }
16100
16101 /* Otherwise set up data on this window; select its buffer and point
16102 value. */
16103 /* Really select the buffer, for the sake of buffer-local
16104 variables. */
16105 set_buffer_internal_1 (XBUFFER (w->contents));
16106
16107 current_matrix_up_to_date_p
16108 = (w->window_end_valid
16109 && !current_buffer->clip_changed
16110 && !current_buffer->prevent_redisplay_optimizations_p
16111 && !window_outdated (w));
16112
16113 /* Run the window-text-change-functions
16114 if it is possible that the text on the screen has changed
16115 (either due to modification of the text, or any other reason). */
16116 if (!current_matrix_up_to_date_p
16117 && !NILP (Vwindow_text_change_functions))
16118 {
16119 safe_run_hooks (Qwindow_text_change_functions);
16120 goto restart;
16121 }
16122
16123 beg_unchanged = BEG_UNCHANGED;
16124 end_unchanged = END_UNCHANGED;
16125
16126 SET_TEXT_POS (opoint, PT, PT_BYTE);
16127
16128 specbind (Qinhibit_point_motion_hooks, Qt);
16129
16130 buffer_unchanged_p
16131 = (w->window_end_valid
16132 && !current_buffer->clip_changed
16133 && !window_outdated (w));
16134
16135 /* When windows_or_buffers_changed is non-zero, we can't rely
16136 on the window end being valid, so set it to zero there. */
16137 if (windows_or_buffers_changed)
16138 {
16139 /* If window starts on a continuation line, maybe adjust the
16140 window start in case the window's width changed. */
16141 if (XMARKER (w->start)->buffer == current_buffer)
16142 compute_window_start_on_continuation_line (w);
16143
16144 w->window_end_valid = false;
16145 /* If so, we also can't rely on current matrix
16146 and should not fool try_cursor_movement below. */
16147 current_matrix_up_to_date_p = false;
16148 }
16149
16150 /* Some sanity checks. */
16151 CHECK_WINDOW_END (w);
16152 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16153 emacs_abort ();
16154 if (BYTEPOS (opoint) < CHARPOS (opoint))
16155 emacs_abort ();
16156
16157 if (mode_line_update_needed (w))
16158 update_mode_line = true;
16159
16160 /* Point refers normally to the selected window. For any other
16161 window, set up appropriate value. */
16162 if (!EQ (window, selected_window))
16163 {
16164 ptrdiff_t new_pt = marker_position (w->pointm);
16165 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16166
16167 if (new_pt < BEGV)
16168 {
16169 new_pt = BEGV;
16170 new_pt_byte = BEGV_BYTE;
16171 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16172 }
16173 else if (new_pt > (ZV - 1))
16174 {
16175 new_pt = ZV;
16176 new_pt_byte = ZV_BYTE;
16177 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16178 }
16179
16180 /* We don't use SET_PT so that the point-motion hooks don't run. */
16181 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16182 }
16183
16184 /* If any of the character widths specified in the display table
16185 have changed, invalidate the width run cache. It's true that
16186 this may be a bit late to catch such changes, but the rest of
16187 redisplay goes (non-fatally) haywire when the display table is
16188 changed, so why should we worry about doing any better? */
16189 if (current_buffer->width_run_cache
16190 || (current_buffer->base_buffer
16191 && current_buffer->base_buffer->width_run_cache))
16192 {
16193 struct Lisp_Char_Table *disptab = buffer_display_table ();
16194
16195 if (! disptab_matches_widthtab
16196 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16197 {
16198 struct buffer *buf = current_buffer;
16199
16200 if (buf->base_buffer)
16201 buf = buf->base_buffer;
16202 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16203 recompute_width_table (current_buffer, disptab);
16204 }
16205 }
16206
16207 /* If window-start is screwed up, choose a new one. */
16208 if (XMARKER (w->start)->buffer != current_buffer)
16209 goto recenter;
16210
16211 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16212
16213 /* If someone specified a new starting point but did not insist,
16214 check whether it can be used. */
16215 if ((w->optional_new_start || window_frozen_p (w))
16216 && CHARPOS (startp) >= BEGV
16217 && CHARPOS (startp) <= ZV)
16218 {
16219 ptrdiff_t it_charpos;
16220
16221 w->optional_new_start = false;
16222 start_display (&it, w, startp);
16223 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16224 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16225 /* Record IT's position now, since line_bottom_y might change
16226 that. */
16227 it_charpos = IT_CHARPOS (it);
16228 /* Make sure we set the force_start flag only if the cursor row
16229 will be fully visible. Otherwise, the code under force_start
16230 label below will try to move point back into view, which is
16231 not what the code which sets optional_new_start wants. */
16232 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16233 && !w->force_start)
16234 {
16235 if (it_charpos == PT)
16236 w->force_start = true;
16237 /* IT may overshoot PT if text at PT is invisible. */
16238 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16239 w->force_start = true;
16240 #ifdef GLYPH_DEBUG
16241 if (w->force_start)
16242 {
16243 if (window_frozen_p (w))
16244 debug_method_add (w, "set force_start from frozen window start");
16245 else
16246 debug_method_add (w, "set force_start from optional_new_start");
16247 }
16248 #endif
16249 }
16250 }
16251
16252 force_start:
16253
16254 /* Handle case where place to start displaying has been specified,
16255 unless the specified location is outside the accessible range. */
16256 if (w->force_start)
16257 {
16258 /* We set this later on if we have to adjust point. */
16259 int new_vpos = -1;
16260
16261 w->force_start = false;
16262 w->vscroll = 0;
16263 w->window_end_valid = false;
16264
16265 /* Forget any recorded base line for line number display. */
16266 if (!buffer_unchanged_p)
16267 w->base_line_number = 0;
16268
16269 /* Redisplay the mode line. Select the buffer properly for that.
16270 Also, run the hook window-scroll-functions
16271 because we have scrolled. */
16272 /* Note, we do this after clearing force_start because
16273 if there's an error, it is better to forget about force_start
16274 than to get into an infinite loop calling the hook functions
16275 and having them get more errors. */
16276 if (!update_mode_line
16277 || ! NILP (Vwindow_scroll_functions))
16278 {
16279 update_mode_line = true;
16280 w->update_mode_line = true;
16281 startp = run_window_scroll_functions (window, startp);
16282 }
16283
16284 if (CHARPOS (startp) < BEGV)
16285 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16286 else if (CHARPOS (startp) > ZV)
16287 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16288
16289 /* Redisplay, then check if cursor has been set during the
16290 redisplay. Give up if new fonts were loaded. */
16291 /* We used to issue a CHECK_MARGINS argument to try_window here,
16292 but this causes scrolling to fail when point begins inside
16293 the scroll margin (bug#148) -- cyd */
16294 if (!try_window (window, startp, 0))
16295 {
16296 w->force_start = true;
16297 clear_glyph_matrix (w->desired_matrix);
16298 goto need_larger_matrices;
16299 }
16300
16301 if (w->cursor.vpos < 0)
16302 {
16303 /* If point does not appear, try to move point so it does
16304 appear. The desired matrix has been built above, so we
16305 can use it here. */
16306 new_vpos = window_box_height (w) / 2;
16307 }
16308
16309 if (!cursor_row_fully_visible_p (w, false, false))
16310 {
16311 /* Point does appear, but on a line partly visible at end of window.
16312 Move it back to a fully-visible line. */
16313 new_vpos = window_box_height (w);
16314 /* But if window_box_height suggests a Y coordinate that is
16315 not less than we already have, that line will clearly not
16316 be fully visible, so give up and scroll the display.
16317 This can happen when the default face uses a font whose
16318 dimensions are different from the frame's default
16319 font. */
16320 if (new_vpos >= w->cursor.y)
16321 {
16322 w->cursor.vpos = -1;
16323 clear_glyph_matrix (w->desired_matrix);
16324 goto try_to_scroll;
16325 }
16326 }
16327 else if (w->cursor.vpos >= 0)
16328 {
16329 /* Some people insist on not letting point enter the scroll
16330 margin, even though this part handles windows that didn't
16331 scroll at all. */
16332 int window_total_lines
16333 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16334 int margin = min (scroll_margin, window_total_lines / 4);
16335 int pixel_margin = margin * frame_line_height;
16336 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16337
16338 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16339 below, which finds the row to move point to, advances by
16340 the Y coordinate of the _next_ row, see the definition of
16341 MATRIX_ROW_BOTTOM_Y. */
16342 if (w->cursor.vpos < margin + header_line)
16343 {
16344 w->cursor.vpos = -1;
16345 clear_glyph_matrix (w->desired_matrix);
16346 goto try_to_scroll;
16347 }
16348 else
16349 {
16350 int window_height = window_box_height (w);
16351
16352 if (header_line)
16353 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16354 if (w->cursor.y >= window_height - pixel_margin)
16355 {
16356 w->cursor.vpos = -1;
16357 clear_glyph_matrix (w->desired_matrix);
16358 goto try_to_scroll;
16359 }
16360 }
16361 }
16362
16363 /* If we need to move point for either of the above reasons,
16364 now actually do it. */
16365 if (new_vpos >= 0)
16366 {
16367 struct glyph_row *row;
16368
16369 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16370 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16371 ++row;
16372
16373 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16374 MATRIX_ROW_START_BYTEPOS (row));
16375
16376 if (w != XWINDOW (selected_window))
16377 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16378 else if (current_buffer == old)
16379 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16380
16381 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16382
16383 /* Re-run pre-redisplay-function so it can update the region
16384 according to the new position of point. */
16385 /* Other than the cursor, w's redisplay is done so we can set its
16386 redisplay to false. Also the buffer's redisplay can be set to
16387 false, since propagate_buffer_redisplay should have already
16388 propagated its info to `w' anyway. */
16389 w->redisplay = false;
16390 XBUFFER (w->contents)->text->redisplay = false;
16391 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16392
16393 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16394 {
16395 /* pre-redisplay-function made changes (e.g. move the region)
16396 that require another round of redisplay. */
16397 clear_glyph_matrix (w->desired_matrix);
16398 if (!try_window (window, startp, 0))
16399 goto need_larger_matrices;
16400 }
16401 }
16402 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16403 {
16404 clear_glyph_matrix (w->desired_matrix);
16405 goto try_to_scroll;
16406 }
16407
16408 #ifdef GLYPH_DEBUG
16409 debug_method_add (w, "forced window start");
16410 #endif
16411 goto done;
16412 }
16413
16414 /* Handle case where text has not changed, only point, and it has
16415 not moved off the frame, and we are not retrying after hscroll.
16416 (current_matrix_up_to_date_p is true when retrying.) */
16417 if (current_matrix_up_to_date_p
16418 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16419 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16420 {
16421 switch (rc)
16422 {
16423 case CURSOR_MOVEMENT_SUCCESS:
16424 used_current_matrix_p = true;
16425 goto done;
16426
16427 case CURSOR_MOVEMENT_MUST_SCROLL:
16428 goto try_to_scroll;
16429
16430 default:
16431 emacs_abort ();
16432 }
16433 }
16434 /* If current starting point was originally the beginning of a line
16435 but no longer is, find a new starting point. */
16436 else if (w->start_at_line_beg
16437 && !(CHARPOS (startp) <= BEGV
16438 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16439 {
16440 #ifdef GLYPH_DEBUG
16441 debug_method_add (w, "recenter 1");
16442 #endif
16443 goto recenter;
16444 }
16445
16446 /* Try scrolling with try_window_id. Value is > 0 if update has
16447 been done, it is -1 if we know that the same window start will
16448 not work. It is 0 if unsuccessful for some other reason. */
16449 else if ((tem = try_window_id (w)) != 0)
16450 {
16451 #ifdef GLYPH_DEBUG
16452 debug_method_add (w, "try_window_id %d", tem);
16453 #endif
16454
16455 if (f->fonts_changed)
16456 goto need_larger_matrices;
16457 if (tem > 0)
16458 goto done;
16459
16460 /* Otherwise try_window_id has returned -1 which means that we
16461 don't want the alternative below this comment to execute. */
16462 }
16463 else if (CHARPOS (startp) >= BEGV
16464 && CHARPOS (startp) <= ZV
16465 && PT >= CHARPOS (startp)
16466 && (CHARPOS (startp) < ZV
16467 /* Avoid starting at end of buffer. */
16468 || CHARPOS (startp) == BEGV
16469 || !window_outdated (w)))
16470 {
16471 int d1, d2, d5, d6;
16472 int rtop, rbot;
16473
16474 /* If first window line is a continuation line, and window start
16475 is inside the modified region, but the first change is before
16476 current window start, we must select a new window start.
16477
16478 However, if this is the result of a down-mouse event (e.g. by
16479 extending the mouse-drag-overlay), we don't want to select a
16480 new window start, since that would change the position under
16481 the mouse, resulting in an unwanted mouse-movement rather
16482 than a simple mouse-click. */
16483 if (!w->start_at_line_beg
16484 && NILP (do_mouse_tracking)
16485 && CHARPOS (startp) > BEGV
16486 && CHARPOS (startp) > BEG + beg_unchanged
16487 && CHARPOS (startp) <= Z - end_unchanged
16488 /* Even if w->start_at_line_beg is nil, a new window may
16489 start at a line_beg, since that's how set_buffer_window
16490 sets it. So, we need to check the return value of
16491 compute_window_start_on_continuation_line. (See also
16492 bug#197). */
16493 && XMARKER (w->start)->buffer == current_buffer
16494 && compute_window_start_on_continuation_line (w)
16495 /* It doesn't make sense to force the window start like we
16496 do at label force_start if it is already known that point
16497 will not be fully visible in the resulting window, because
16498 doing so will move point from its correct position
16499 instead of scrolling the window to bring point into view.
16500 See bug#9324. */
16501 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16502 /* A very tall row could need more than the window height,
16503 in which case we accept that it is partially visible. */
16504 && (rtop != 0) == (rbot != 0))
16505 {
16506 w->force_start = true;
16507 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16508 #ifdef GLYPH_DEBUG
16509 debug_method_add (w, "recomputed window start in continuation line");
16510 #endif
16511 goto force_start;
16512 }
16513
16514 #ifdef GLYPH_DEBUG
16515 debug_method_add (w, "same window start");
16516 #endif
16517
16518 /* Try to redisplay starting at same place as before.
16519 If point has not moved off frame, accept the results. */
16520 if (!current_matrix_up_to_date_p
16521 /* Don't use try_window_reusing_current_matrix in this case
16522 because a window scroll function can have changed the
16523 buffer. */
16524 || !NILP (Vwindow_scroll_functions)
16525 || MINI_WINDOW_P (w)
16526 || !(used_current_matrix_p
16527 = try_window_reusing_current_matrix (w)))
16528 {
16529 IF_DEBUG (debug_method_add (w, "1"));
16530 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16531 /* -1 means we need to scroll.
16532 0 means we need new matrices, but fonts_changed
16533 is set in that case, so we will detect it below. */
16534 goto try_to_scroll;
16535 }
16536
16537 if (f->fonts_changed)
16538 goto need_larger_matrices;
16539
16540 if (w->cursor.vpos >= 0)
16541 {
16542 if (!just_this_one_p
16543 || current_buffer->clip_changed
16544 || BEG_UNCHANGED < CHARPOS (startp))
16545 /* Forget any recorded base line for line number display. */
16546 w->base_line_number = 0;
16547
16548 if (!cursor_row_fully_visible_p (w, true, false))
16549 {
16550 clear_glyph_matrix (w->desired_matrix);
16551 last_line_misfit = true;
16552 }
16553 /* Drop through and scroll. */
16554 else
16555 goto done;
16556 }
16557 else
16558 clear_glyph_matrix (w->desired_matrix);
16559 }
16560
16561 try_to_scroll:
16562
16563 /* Redisplay the mode line. Select the buffer properly for that. */
16564 if (!update_mode_line)
16565 {
16566 update_mode_line = true;
16567 w->update_mode_line = true;
16568 }
16569
16570 /* Try to scroll by specified few lines. */
16571 if ((scroll_conservatively
16572 || emacs_scroll_step
16573 || temp_scroll_step
16574 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16575 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16576 && CHARPOS (startp) >= BEGV
16577 && CHARPOS (startp) <= ZV)
16578 {
16579 /* The function returns -1 if new fonts were loaded, 1 if
16580 successful, 0 if not successful. */
16581 int ss = try_scrolling (window, just_this_one_p,
16582 scroll_conservatively,
16583 emacs_scroll_step,
16584 temp_scroll_step, last_line_misfit);
16585 switch (ss)
16586 {
16587 case SCROLLING_SUCCESS:
16588 goto done;
16589
16590 case SCROLLING_NEED_LARGER_MATRICES:
16591 goto need_larger_matrices;
16592
16593 case SCROLLING_FAILED:
16594 break;
16595
16596 default:
16597 emacs_abort ();
16598 }
16599 }
16600
16601 /* Finally, just choose a place to start which positions point
16602 according to user preferences. */
16603
16604 recenter:
16605
16606 #ifdef GLYPH_DEBUG
16607 debug_method_add (w, "recenter");
16608 #endif
16609
16610 /* Forget any previously recorded base line for line number display. */
16611 if (!buffer_unchanged_p)
16612 w->base_line_number = 0;
16613
16614 /* Determine the window start relative to point. */
16615 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16616 it.current_y = it.last_visible_y;
16617 if (centering_position < 0)
16618 {
16619 int window_total_lines
16620 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16621 int margin
16622 = scroll_margin > 0
16623 ? min (scroll_margin, window_total_lines / 4)
16624 : 0;
16625 ptrdiff_t margin_pos = CHARPOS (startp);
16626 Lisp_Object aggressive;
16627 bool scrolling_up;
16628
16629 /* If there is a scroll margin at the top of the window, find
16630 its character position. */
16631 if (margin
16632 /* Cannot call start_display if startp is not in the
16633 accessible region of the buffer. This can happen when we
16634 have just switched to a different buffer and/or changed
16635 its restriction. In that case, startp is initialized to
16636 the character position 1 (BEGV) because we did not yet
16637 have chance to display the buffer even once. */
16638 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16639 {
16640 struct it it1;
16641 void *it1data = NULL;
16642
16643 SAVE_IT (it1, it, it1data);
16644 start_display (&it1, w, startp);
16645 move_it_vertically (&it1, margin * frame_line_height);
16646 margin_pos = IT_CHARPOS (it1);
16647 RESTORE_IT (&it, &it, it1data);
16648 }
16649 scrolling_up = PT > margin_pos;
16650 aggressive =
16651 scrolling_up
16652 ? BVAR (current_buffer, scroll_up_aggressively)
16653 : BVAR (current_buffer, scroll_down_aggressively);
16654
16655 if (!MINI_WINDOW_P (w)
16656 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16657 {
16658 int pt_offset = 0;
16659
16660 /* Setting scroll-conservatively overrides
16661 scroll-*-aggressively. */
16662 if (!scroll_conservatively && NUMBERP (aggressive))
16663 {
16664 double float_amount = XFLOATINT (aggressive);
16665
16666 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16667 if (pt_offset == 0 && float_amount > 0)
16668 pt_offset = 1;
16669 if (pt_offset && margin > 0)
16670 margin -= 1;
16671 }
16672 /* Compute how much to move the window start backward from
16673 point so that point will be displayed where the user
16674 wants it. */
16675 if (scrolling_up)
16676 {
16677 centering_position = it.last_visible_y;
16678 if (pt_offset)
16679 centering_position -= pt_offset;
16680 centering_position -=
16681 (frame_line_height * (1 + margin + last_line_misfit)
16682 + WINDOW_HEADER_LINE_HEIGHT (w));
16683 /* Don't let point enter the scroll margin near top of
16684 the window. */
16685 if (centering_position < margin * frame_line_height)
16686 centering_position = margin * frame_line_height;
16687 }
16688 else
16689 centering_position = margin * frame_line_height + pt_offset;
16690 }
16691 else
16692 /* Set the window start half the height of the window backward
16693 from point. */
16694 centering_position = window_box_height (w) / 2;
16695 }
16696 move_it_vertically_backward (&it, centering_position);
16697
16698 eassert (IT_CHARPOS (it) >= BEGV);
16699
16700 /* The function move_it_vertically_backward may move over more
16701 than the specified y-distance. If it->w is small, e.g. a
16702 mini-buffer window, we may end up in front of the window's
16703 display area. Start displaying at the start of the line
16704 containing PT in this case. */
16705 if (it.current_y <= 0)
16706 {
16707 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16708 move_it_vertically_backward (&it, 0);
16709 it.current_y = 0;
16710 }
16711
16712 it.current_x = it.hpos = 0;
16713
16714 /* Set the window start position here explicitly, to avoid an
16715 infinite loop in case the functions in window-scroll-functions
16716 get errors. */
16717 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16718
16719 /* Run scroll hooks. */
16720 startp = run_window_scroll_functions (window, it.current.pos);
16721
16722 /* Redisplay the window. */
16723 bool use_desired_matrix = false;
16724 if (!current_matrix_up_to_date_p
16725 || windows_or_buffers_changed
16726 || f->cursor_type_changed
16727 /* Don't use try_window_reusing_current_matrix in this case
16728 because it can have changed the buffer. */
16729 || !NILP (Vwindow_scroll_functions)
16730 || !just_this_one_p
16731 || MINI_WINDOW_P (w)
16732 || !(used_current_matrix_p
16733 = try_window_reusing_current_matrix (w)))
16734 use_desired_matrix = (try_window (window, startp, 0) == 1);
16735
16736 /* If new fonts have been loaded (due to fontsets), give up. We
16737 have to start a new redisplay since we need to re-adjust glyph
16738 matrices. */
16739 if (f->fonts_changed)
16740 goto need_larger_matrices;
16741
16742 /* If cursor did not appear assume that the middle of the window is
16743 in the first line of the window. Do it again with the next line.
16744 (Imagine a window of height 100, displaying two lines of height
16745 60. Moving back 50 from it->last_visible_y will end in the first
16746 line.) */
16747 if (w->cursor.vpos < 0)
16748 {
16749 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16750 {
16751 clear_glyph_matrix (w->desired_matrix);
16752 move_it_by_lines (&it, 1);
16753 try_window (window, it.current.pos, 0);
16754 }
16755 else if (PT < IT_CHARPOS (it))
16756 {
16757 clear_glyph_matrix (w->desired_matrix);
16758 move_it_by_lines (&it, -1);
16759 try_window (window, it.current.pos, 0);
16760 }
16761 else
16762 {
16763 /* Not much we can do about it. */
16764 }
16765 }
16766
16767 /* Consider the following case: Window starts at BEGV, there is
16768 invisible, intangible text at BEGV, so that display starts at
16769 some point START > BEGV. It can happen that we are called with
16770 PT somewhere between BEGV and START. Try to handle that case,
16771 and similar ones. */
16772 if (w->cursor.vpos < 0)
16773 {
16774 /* Prefer the desired matrix to the current matrix, if possible,
16775 in the fallback calculations below. This is because using
16776 the current matrix might completely goof, e.g. if its first
16777 row is after point. */
16778 struct glyph_matrix *matrix =
16779 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16780 /* First, try locating the proper glyph row for PT. */
16781 struct glyph_row *row =
16782 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16783
16784 /* Sometimes point is at the beginning of invisible text that is
16785 before the 1st character displayed in the row. In that case,
16786 row_containing_pos fails to find the row, because no glyphs
16787 with appropriate buffer positions are present in the row.
16788 Therefore, we next try to find the row which shows the 1st
16789 position after the invisible text. */
16790 if (!row)
16791 {
16792 Lisp_Object val =
16793 get_char_property_and_overlay (make_number (PT), Qinvisible,
16794 Qnil, NULL);
16795
16796 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16797 {
16798 ptrdiff_t alt_pos;
16799 Lisp_Object invis_end =
16800 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16801 Qnil, Qnil);
16802
16803 if (NATNUMP (invis_end))
16804 alt_pos = XFASTINT (invis_end);
16805 else
16806 alt_pos = ZV;
16807 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16808 }
16809 }
16810 /* Finally, fall back on the first row of the window after the
16811 header line (if any). This is slightly better than not
16812 displaying the cursor at all. */
16813 if (!row)
16814 {
16815 row = matrix->rows;
16816 if (row->mode_line_p)
16817 ++row;
16818 }
16819 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16820 }
16821
16822 if (!cursor_row_fully_visible_p (w, false, false))
16823 {
16824 /* If vscroll is enabled, disable it and try again. */
16825 if (w->vscroll)
16826 {
16827 w->vscroll = 0;
16828 clear_glyph_matrix (w->desired_matrix);
16829 goto recenter;
16830 }
16831
16832 /* Users who set scroll-conservatively to a large number want
16833 point just above/below the scroll margin. If we ended up
16834 with point's row partially visible, move the window start to
16835 make that row fully visible and out of the margin. */
16836 if (scroll_conservatively > SCROLL_LIMIT)
16837 {
16838 int window_total_lines
16839 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16840 int margin =
16841 scroll_margin > 0
16842 ? min (scroll_margin, window_total_lines / 4)
16843 : 0;
16844 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16845
16846 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16847 clear_glyph_matrix (w->desired_matrix);
16848 if (1 == try_window (window, it.current.pos,
16849 TRY_WINDOW_CHECK_MARGINS))
16850 goto done;
16851 }
16852
16853 /* If centering point failed to make the whole line visible,
16854 put point at the top instead. That has to make the whole line
16855 visible, if it can be done. */
16856 if (centering_position == 0)
16857 goto done;
16858
16859 clear_glyph_matrix (w->desired_matrix);
16860 centering_position = 0;
16861 goto recenter;
16862 }
16863
16864 done:
16865
16866 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16867 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16868 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16869
16870 /* Display the mode line, if we must. */
16871 if ((update_mode_line
16872 /* If window not full width, must redo its mode line
16873 if (a) the window to its side is being redone and
16874 (b) we do a frame-based redisplay. This is a consequence
16875 of how inverted lines are drawn in frame-based redisplay. */
16876 || (!just_this_one_p
16877 && !FRAME_WINDOW_P (f)
16878 && !WINDOW_FULL_WIDTH_P (w))
16879 /* Line number to display. */
16880 || w->base_line_pos > 0
16881 /* Column number is displayed and different from the one displayed. */
16882 || (w->column_number_displayed != -1
16883 && (w->column_number_displayed != current_column ())))
16884 /* This means that the window has a mode line. */
16885 && (WINDOW_WANTS_MODELINE_P (w)
16886 || WINDOW_WANTS_HEADER_LINE_P (w)))
16887 {
16888
16889 display_mode_lines (w);
16890
16891 /* If mode line height has changed, arrange for a thorough
16892 immediate redisplay using the correct mode line height. */
16893 if (WINDOW_WANTS_MODELINE_P (w)
16894 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16895 {
16896 f->fonts_changed = true;
16897 w->mode_line_height = -1;
16898 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16899 = DESIRED_MODE_LINE_HEIGHT (w);
16900 }
16901
16902 /* If header line height has changed, arrange for a thorough
16903 immediate redisplay using the correct header line height. */
16904 if (WINDOW_WANTS_HEADER_LINE_P (w)
16905 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16906 {
16907 f->fonts_changed = true;
16908 w->header_line_height = -1;
16909 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16910 = DESIRED_HEADER_LINE_HEIGHT (w);
16911 }
16912
16913 if (f->fonts_changed)
16914 goto need_larger_matrices;
16915 }
16916
16917 if (!line_number_displayed && w->base_line_pos != -1)
16918 {
16919 w->base_line_pos = 0;
16920 w->base_line_number = 0;
16921 }
16922
16923 finish_menu_bars:
16924
16925 /* When we reach a frame's selected window, redo the frame's menu
16926 bar and the frame's title. */
16927 if (update_mode_line
16928 && EQ (FRAME_SELECTED_WINDOW (f), window))
16929 {
16930 bool redisplay_menu_p;
16931
16932 if (FRAME_WINDOW_P (f))
16933 {
16934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16935 || defined (HAVE_NS) || defined (USE_GTK)
16936 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16937 #else
16938 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16939 #endif
16940 }
16941 else
16942 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16943
16944 if (redisplay_menu_p)
16945 display_menu_bar (w);
16946
16947 #ifdef HAVE_WINDOW_SYSTEM
16948 if (FRAME_WINDOW_P (f))
16949 {
16950 #if defined (USE_GTK) || defined (HAVE_NS)
16951 if (FRAME_EXTERNAL_TOOL_BAR (f))
16952 redisplay_tool_bar (f);
16953 #else
16954 if (WINDOWP (f->tool_bar_window)
16955 && (FRAME_TOOL_BAR_LINES (f) > 0
16956 || !NILP (Vauto_resize_tool_bars))
16957 && redisplay_tool_bar (f))
16958 ignore_mouse_drag_p = true;
16959 #endif
16960 }
16961 x_consider_frame_title (w->frame);
16962 #endif
16963 }
16964
16965 #ifdef HAVE_WINDOW_SYSTEM
16966 if (FRAME_WINDOW_P (f)
16967 && update_window_fringes (w, (just_this_one_p
16968 || (!used_current_matrix_p && !overlay_arrow_seen)
16969 || w->pseudo_window_p)))
16970 {
16971 update_begin (f);
16972 block_input ();
16973 if (draw_window_fringes (w, true))
16974 {
16975 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16976 x_draw_right_divider (w);
16977 else
16978 x_draw_vertical_border (w);
16979 }
16980 unblock_input ();
16981 update_end (f);
16982 }
16983
16984 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16985 x_draw_bottom_divider (w);
16986 #endif /* HAVE_WINDOW_SYSTEM */
16987
16988 /* We go to this label, with fonts_changed set, if it is
16989 necessary to try again using larger glyph matrices.
16990 We have to redeem the scroll bar even in this case,
16991 because the loop in redisplay_internal expects that. */
16992 need_larger_matrices:
16993 ;
16994 finish_scroll_bars:
16995
16996 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16997 {
16998 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16999 /* Set the thumb's position and size. */
17000 set_vertical_scroll_bar (w);
17001
17002 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17003 /* Set the thumb's position and size. */
17004 set_horizontal_scroll_bar (w);
17005
17006 /* Note that we actually used the scroll bar attached to this
17007 window, so it shouldn't be deleted at the end of redisplay. */
17008 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17009 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17010 }
17011
17012 /* Restore current_buffer and value of point in it. The window
17013 update may have changed the buffer, so first make sure `opoint'
17014 is still valid (Bug#6177). */
17015 if (CHARPOS (opoint) < BEGV)
17016 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17017 else if (CHARPOS (opoint) > ZV)
17018 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17019 else
17020 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17021
17022 set_buffer_internal_1 (old);
17023 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17024 shorter. This can be caused by log truncation in *Messages*. */
17025 if (CHARPOS (lpoint) <= ZV)
17026 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17027
17028 unbind_to (count, Qnil);
17029 }
17030
17031
17032 /* Build the complete desired matrix of WINDOW with a window start
17033 buffer position POS.
17034
17035 Value is 1 if successful. It is zero if fonts were loaded during
17036 redisplay which makes re-adjusting glyph matrices necessary, and -1
17037 if point would appear in the scroll margins.
17038 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17039 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17040 set in FLAGS.) */
17041
17042 int
17043 try_window (Lisp_Object window, struct text_pos pos, int flags)
17044 {
17045 struct window *w = XWINDOW (window);
17046 struct it it;
17047 struct glyph_row *last_text_row = NULL;
17048 struct frame *f = XFRAME (w->frame);
17049 int frame_line_height = default_line_pixel_height (w);
17050
17051 /* Make POS the new window start. */
17052 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17053
17054 /* Mark cursor position as unknown. No overlay arrow seen. */
17055 w->cursor.vpos = -1;
17056 overlay_arrow_seen = false;
17057
17058 /* Initialize iterator and info to start at POS. */
17059 start_display (&it, w, pos);
17060 it.glyph_row->reversed_p = false;
17061
17062 /* Display all lines of W. */
17063 while (it.current_y < it.last_visible_y)
17064 {
17065 if (display_line (&it))
17066 last_text_row = it.glyph_row - 1;
17067 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17068 return 0;
17069 }
17070
17071 /* Don't let the cursor end in the scroll margins. */
17072 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17073 && !MINI_WINDOW_P (w))
17074 {
17075 int this_scroll_margin;
17076 int window_total_lines
17077 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17078
17079 if (scroll_margin > 0)
17080 {
17081 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17082 this_scroll_margin *= frame_line_height;
17083 }
17084 else
17085 this_scroll_margin = 0;
17086
17087 if ((w->cursor.y >= 0 /* not vscrolled */
17088 && w->cursor.y < this_scroll_margin
17089 && CHARPOS (pos) > BEGV
17090 && IT_CHARPOS (it) < ZV)
17091 /* rms: considering make_cursor_line_fully_visible_p here
17092 seems to give wrong results. We don't want to recenter
17093 when the last line is partly visible, we want to allow
17094 that case to be handled in the usual way. */
17095 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17096 {
17097 w->cursor.vpos = -1;
17098 clear_glyph_matrix (w->desired_matrix);
17099 return -1;
17100 }
17101 }
17102
17103 /* If bottom moved off end of frame, change mode line percentage. */
17104 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17105 w->update_mode_line = true;
17106
17107 /* Set window_end_pos to the offset of the last character displayed
17108 on the window from the end of current_buffer. Set
17109 window_end_vpos to its row number. */
17110 if (last_text_row)
17111 {
17112 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17113 adjust_window_ends (w, last_text_row, false);
17114 eassert
17115 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17116 w->window_end_vpos)));
17117 }
17118 else
17119 {
17120 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17121 w->window_end_pos = Z - ZV;
17122 w->window_end_vpos = 0;
17123 }
17124
17125 /* But that is not valid info until redisplay finishes. */
17126 w->window_end_valid = false;
17127 return 1;
17128 }
17129
17130
17131 \f
17132 /************************************************************************
17133 Window redisplay reusing current matrix when buffer has not changed
17134 ************************************************************************/
17135
17136 /* Try redisplay of window W showing an unchanged buffer with a
17137 different window start than the last time it was displayed by
17138 reusing its current matrix. Value is true if successful.
17139 W->start is the new window start. */
17140
17141 static bool
17142 try_window_reusing_current_matrix (struct window *w)
17143 {
17144 struct frame *f = XFRAME (w->frame);
17145 struct glyph_row *bottom_row;
17146 struct it it;
17147 struct run run;
17148 struct text_pos start, new_start;
17149 int nrows_scrolled, i;
17150 struct glyph_row *last_text_row;
17151 struct glyph_row *last_reused_text_row;
17152 struct glyph_row *start_row;
17153 int start_vpos, min_y, max_y;
17154
17155 #ifdef GLYPH_DEBUG
17156 if (inhibit_try_window_reusing)
17157 return false;
17158 #endif
17159
17160 if (/* This function doesn't handle terminal frames. */
17161 !FRAME_WINDOW_P (f)
17162 /* Don't try to reuse the display if windows have been split
17163 or such. */
17164 || windows_or_buffers_changed
17165 || f->cursor_type_changed)
17166 return false;
17167
17168 /* Can't do this if showing trailing whitespace. */
17169 if (!NILP (Vshow_trailing_whitespace))
17170 return false;
17171
17172 /* If top-line visibility has changed, give up. */
17173 if (WINDOW_WANTS_HEADER_LINE_P (w)
17174 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17175 return false;
17176
17177 /* Give up if old or new display is scrolled vertically. We could
17178 make this function handle this, but right now it doesn't. */
17179 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17180 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17181 return false;
17182
17183 /* The variable new_start now holds the new window start. The old
17184 start `start' can be determined from the current matrix. */
17185 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17186 start = start_row->minpos;
17187 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17188
17189 /* Clear the desired matrix for the display below. */
17190 clear_glyph_matrix (w->desired_matrix);
17191
17192 if (CHARPOS (new_start) <= CHARPOS (start))
17193 {
17194 /* Don't use this method if the display starts with an ellipsis
17195 displayed for invisible text. It's not easy to handle that case
17196 below, and it's certainly not worth the effort since this is
17197 not a frequent case. */
17198 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17199 return false;
17200
17201 IF_DEBUG (debug_method_add (w, "twu1"));
17202
17203 /* Display up to a row that can be reused. The variable
17204 last_text_row is set to the last row displayed that displays
17205 text. Note that it.vpos == 0 if or if not there is a
17206 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17207 start_display (&it, w, new_start);
17208 w->cursor.vpos = -1;
17209 last_text_row = last_reused_text_row = NULL;
17210
17211 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17212 {
17213 /* If we have reached into the characters in the START row,
17214 that means the line boundaries have changed. So we
17215 can't start copying with the row START. Maybe it will
17216 work to start copying with the following row. */
17217 while (IT_CHARPOS (it) > CHARPOS (start))
17218 {
17219 /* Advance to the next row as the "start". */
17220 start_row++;
17221 start = start_row->minpos;
17222 /* If there are no more rows to try, or just one, give up. */
17223 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17224 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17225 || CHARPOS (start) == ZV)
17226 {
17227 clear_glyph_matrix (w->desired_matrix);
17228 return false;
17229 }
17230
17231 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17232 }
17233 /* If we have reached alignment, we can copy the rest of the
17234 rows. */
17235 if (IT_CHARPOS (it) == CHARPOS (start)
17236 /* Don't accept "alignment" inside a display vector,
17237 since start_row could have started in the middle of
17238 that same display vector (thus their character
17239 positions match), and we have no way of telling if
17240 that is the case. */
17241 && it.current.dpvec_index < 0)
17242 break;
17243
17244 it.glyph_row->reversed_p = false;
17245 if (display_line (&it))
17246 last_text_row = it.glyph_row - 1;
17247
17248 }
17249
17250 /* A value of current_y < last_visible_y means that we stopped
17251 at the previous window start, which in turn means that we
17252 have at least one reusable row. */
17253 if (it.current_y < it.last_visible_y)
17254 {
17255 struct glyph_row *row;
17256
17257 /* IT.vpos always starts from 0; it counts text lines. */
17258 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17259
17260 /* Find PT if not already found in the lines displayed. */
17261 if (w->cursor.vpos < 0)
17262 {
17263 int dy = it.current_y - start_row->y;
17264
17265 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17266 row = row_containing_pos (w, PT, row, NULL, dy);
17267 if (row)
17268 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17269 dy, nrows_scrolled);
17270 else
17271 {
17272 clear_glyph_matrix (w->desired_matrix);
17273 return false;
17274 }
17275 }
17276
17277 /* Scroll the display. Do it before the current matrix is
17278 changed. The problem here is that update has not yet
17279 run, i.e. part of the current matrix is not up to date.
17280 scroll_run_hook will clear the cursor, and use the
17281 current matrix to get the height of the row the cursor is
17282 in. */
17283 run.current_y = start_row->y;
17284 run.desired_y = it.current_y;
17285 run.height = it.last_visible_y - it.current_y;
17286
17287 if (run.height > 0 && run.current_y != run.desired_y)
17288 {
17289 update_begin (f);
17290 FRAME_RIF (f)->update_window_begin_hook (w);
17291 FRAME_RIF (f)->clear_window_mouse_face (w);
17292 FRAME_RIF (f)->scroll_run_hook (w, &run);
17293 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17294 update_end (f);
17295 }
17296
17297 /* Shift current matrix down by nrows_scrolled lines. */
17298 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17299 rotate_matrix (w->current_matrix,
17300 start_vpos,
17301 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17302 nrows_scrolled);
17303
17304 /* Disable lines that must be updated. */
17305 for (i = 0; i < nrows_scrolled; ++i)
17306 (start_row + i)->enabled_p = false;
17307
17308 /* Re-compute Y positions. */
17309 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17310 max_y = it.last_visible_y;
17311 for (row = start_row + nrows_scrolled;
17312 row < bottom_row;
17313 ++row)
17314 {
17315 row->y = it.current_y;
17316 row->visible_height = row->height;
17317
17318 if (row->y < min_y)
17319 row->visible_height -= min_y - row->y;
17320 if (row->y + row->height > max_y)
17321 row->visible_height -= row->y + row->height - max_y;
17322 if (row->fringe_bitmap_periodic_p)
17323 row->redraw_fringe_bitmaps_p = true;
17324
17325 it.current_y += row->height;
17326
17327 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17328 last_reused_text_row = row;
17329 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17330 break;
17331 }
17332
17333 /* Disable lines in the current matrix which are now
17334 below the window. */
17335 for (++row; row < bottom_row; ++row)
17336 row->enabled_p = row->mode_line_p = false;
17337 }
17338
17339 /* Update window_end_pos etc.; last_reused_text_row is the last
17340 reused row from the current matrix containing text, if any.
17341 The value of last_text_row is the last displayed line
17342 containing text. */
17343 if (last_reused_text_row)
17344 adjust_window_ends (w, last_reused_text_row, true);
17345 else if (last_text_row)
17346 adjust_window_ends (w, last_text_row, false);
17347 else
17348 {
17349 /* This window must be completely empty. */
17350 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17351 w->window_end_pos = Z - ZV;
17352 w->window_end_vpos = 0;
17353 }
17354 w->window_end_valid = false;
17355
17356 /* Update hint: don't try scrolling again in update_window. */
17357 w->desired_matrix->no_scrolling_p = true;
17358
17359 #ifdef GLYPH_DEBUG
17360 debug_method_add (w, "try_window_reusing_current_matrix 1");
17361 #endif
17362 return true;
17363 }
17364 else if (CHARPOS (new_start) > CHARPOS (start))
17365 {
17366 struct glyph_row *pt_row, *row;
17367 struct glyph_row *first_reusable_row;
17368 struct glyph_row *first_row_to_display;
17369 int dy;
17370 int yb = window_text_bottom_y (w);
17371
17372 /* Find the row starting at new_start, if there is one. Don't
17373 reuse a partially visible line at the end. */
17374 first_reusable_row = start_row;
17375 while (first_reusable_row->enabled_p
17376 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17377 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17378 < CHARPOS (new_start)))
17379 ++first_reusable_row;
17380
17381 /* Give up if there is no row to reuse. */
17382 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17383 || !first_reusable_row->enabled_p
17384 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17385 != CHARPOS (new_start)))
17386 return false;
17387
17388 /* We can reuse fully visible rows beginning with
17389 first_reusable_row to the end of the window. Set
17390 first_row_to_display to the first row that cannot be reused.
17391 Set pt_row to the row containing point, if there is any. */
17392 pt_row = NULL;
17393 for (first_row_to_display = first_reusable_row;
17394 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17395 ++first_row_to_display)
17396 {
17397 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17398 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17399 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17400 && first_row_to_display->ends_at_zv_p
17401 && pt_row == NULL)))
17402 pt_row = first_row_to_display;
17403 }
17404
17405 /* Start displaying at the start of first_row_to_display. */
17406 eassert (first_row_to_display->y < yb);
17407 init_to_row_start (&it, w, first_row_to_display);
17408
17409 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17410 - start_vpos);
17411 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17412 - nrows_scrolled);
17413 it.current_y = (first_row_to_display->y - first_reusable_row->y
17414 + WINDOW_HEADER_LINE_HEIGHT (w));
17415
17416 /* Display lines beginning with first_row_to_display in the
17417 desired matrix. Set last_text_row to the last row displayed
17418 that displays text. */
17419 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17420 if (pt_row == NULL)
17421 w->cursor.vpos = -1;
17422 last_text_row = NULL;
17423 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17424 if (display_line (&it))
17425 last_text_row = it.glyph_row - 1;
17426
17427 /* If point is in a reused row, adjust y and vpos of the cursor
17428 position. */
17429 if (pt_row)
17430 {
17431 w->cursor.vpos -= nrows_scrolled;
17432 w->cursor.y -= first_reusable_row->y - start_row->y;
17433 }
17434
17435 /* Give up if point isn't in a row displayed or reused. (This
17436 also handles the case where w->cursor.vpos < nrows_scrolled
17437 after the calls to display_line, which can happen with scroll
17438 margins. See bug#1295.) */
17439 if (w->cursor.vpos < 0)
17440 {
17441 clear_glyph_matrix (w->desired_matrix);
17442 return false;
17443 }
17444
17445 /* Scroll the display. */
17446 run.current_y = first_reusable_row->y;
17447 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17448 run.height = it.last_visible_y - run.current_y;
17449 dy = run.current_y - run.desired_y;
17450
17451 if (run.height)
17452 {
17453 update_begin (f);
17454 FRAME_RIF (f)->update_window_begin_hook (w);
17455 FRAME_RIF (f)->clear_window_mouse_face (w);
17456 FRAME_RIF (f)->scroll_run_hook (w, &run);
17457 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17458 update_end (f);
17459 }
17460
17461 /* Adjust Y positions of reused rows. */
17462 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17463 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17464 max_y = it.last_visible_y;
17465 for (row = first_reusable_row; row < first_row_to_display; ++row)
17466 {
17467 row->y -= dy;
17468 row->visible_height = row->height;
17469 if (row->y < min_y)
17470 row->visible_height -= min_y - row->y;
17471 if (row->y + row->height > max_y)
17472 row->visible_height -= row->y + row->height - max_y;
17473 if (row->fringe_bitmap_periodic_p)
17474 row->redraw_fringe_bitmaps_p = true;
17475 }
17476
17477 /* Scroll the current matrix. */
17478 eassert (nrows_scrolled > 0);
17479 rotate_matrix (w->current_matrix,
17480 start_vpos,
17481 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17482 -nrows_scrolled);
17483
17484 /* Disable rows not reused. */
17485 for (row -= nrows_scrolled; row < bottom_row; ++row)
17486 row->enabled_p = false;
17487
17488 /* Point may have moved to a different line, so we cannot assume that
17489 the previous cursor position is valid; locate the correct row. */
17490 if (pt_row)
17491 {
17492 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17493 row < bottom_row
17494 && PT >= MATRIX_ROW_END_CHARPOS (row)
17495 && !row->ends_at_zv_p;
17496 row++)
17497 {
17498 w->cursor.vpos++;
17499 w->cursor.y = row->y;
17500 }
17501 if (row < bottom_row)
17502 {
17503 /* Can't simply scan the row for point with
17504 bidi-reordered glyph rows. Let set_cursor_from_row
17505 figure out where to put the cursor, and if it fails,
17506 give up. */
17507 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17508 {
17509 if (!set_cursor_from_row (w, row, w->current_matrix,
17510 0, 0, 0, 0))
17511 {
17512 clear_glyph_matrix (w->desired_matrix);
17513 return false;
17514 }
17515 }
17516 else
17517 {
17518 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17519 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17520
17521 for (; glyph < end
17522 && (!BUFFERP (glyph->object)
17523 || glyph->charpos < PT);
17524 glyph++)
17525 {
17526 w->cursor.hpos++;
17527 w->cursor.x += glyph->pixel_width;
17528 }
17529 }
17530 }
17531 }
17532
17533 /* Adjust window end. A null value of last_text_row means that
17534 the window end is in reused rows which in turn means that
17535 only its vpos can have changed. */
17536 if (last_text_row)
17537 adjust_window_ends (w, last_text_row, false);
17538 else
17539 w->window_end_vpos -= nrows_scrolled;
17540
17541 w->window_end_valid = false;
17542 w->desired_matrix->no_scrolling_p = true;
17543
17544 #ifdef GLYPH_DEBUG
17545 debug_method_add (w, "try_window_reusing_current_matrix 2");
17546 #endif
17547 return true;
17548 }
17549
17550 return false;
17551 }
17552
17553
17554 \f
17555 /************************************************************************
17556 Window redisplay reusing current matrix when buffer has changed
17557 ************************************************************************/
17558
17559 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17560 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17561 ptrdiff_t *, ptrdiff_t *);
17562 static struct glyph_row *
17563 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17564 struct glyph_row *);
17565
17566
17567 /* Return the last row in MATRIX displaying text. If row START is
17568 non-null, start searching with that row. IT gives the dimensions
17569 of the display. Value is null if matrix is empty; otherwise it is
17570 a pointer to the row found. */
17571
17572 static struct glyph_row *
17573 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17574 struct glyph_row *start)
17575 {
17576 struct glyph_row *row, *row_found;
17577
17578 /* Set row_found to the last row in IT->w's current matrix
17579 displaying text. The loop looks funny but think of partially
17580 visible lines. */
17581 row_found = NULL;
17582 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17583 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17584 {
17585 eassert (row->enabled_p);
17586 row_found = row;
17587 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17588 break;
17589 ++row;
17590 }
17591
17592 return row_found;
17593 }
17594
17595
17596 /* Return the last row in the current matrix of W that is not affected
17597 by changes at the start of current_buffer that occurred since W's
17598 current matrix was built. Value is null if no such row exists.
17599
17600 BEG_UNCHANGED us the number of characters unchanged at the start of
17601 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17602 first changed character in current_buffer. Characters at positions <
17603 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17604 when the current matrix was built. */
17605
17606 static struct glyph_row *
17607 find_last_unchanged_at_beg_row (struct window *w)
17608 {
17609 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17610 struct glyph_row *row;
17611 struct glyph_row *row_found = NULL;
17612 int yb = window_text_bottom_y (w);
17613
17614 /* Find the last row displaying unchanged text. */
17615 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17616 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17617 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17618 ++row)
17619 {
17620 if (/* If row ends before first_changed_pos, it is unchanged,
17621 except in some case. */
17622 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17623 /* When row ends in ZV and we write at ZV it is not
17624 unchanged. */
17625 && !row->ends_at_zv_p
17626 /* When first_changed_pos is the end of a continued line,
17627 row is not unchanged because it may be no longer
17628 continued. */
17629 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17630 && (row->continued_p
17631 || row->exact_window_width_line_p))
17632 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17633 needs to be recomputed, so don't consider this row as
17634 unchanged. This happens when the last line was
17635 bidi-reordered and was killed immediately before this
17636 redisplay cycle. In that case, ROW->end stores the
17637 buffer position of the first visual-order character of
17638 the killed text, which is now beyond ZV. */
17639 && CHARPOS (row->end.pos) <= ZV)
17640 row_found = row;
17641
17642 /* Stop if last visible row. */
17643 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17644 break;
17645 }
17646
17647 return row_found;
17648 }
17649
17650
17651 /* Find the first glyph row in the current matrix of W that is not
17652 affected by changes at the end of current_buffer since the
17653 time W's current matrix was built.
17654
17655 Return in *DELTA the number of chars by which buffer positions in
17656 unchanged text at the end of current_buffer must be adjusted.
17657
17658 Return in *DELTA_BYTES the corresponding number of bytes.
17659
17660 Value is null if no such row exists, i.e. all rows are affected by
17661 changes. */
17662
17663 static struct glyph_row *
17664 find_first_unchanged_at_end_row (struct window *w,
17665 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17666 {
17667 struct glyph_row *row;
17668 struct glyph_row *row_found = NULL;
17669
17670 *delta = *delta_bytes = 0;
17671
17672 /* Display must not have been paused, otherwise the current matrix
17673 is not up to date. */
17674 eassert (w->window_end_valid);
17675
17676 /* A value of window_end_pos >= END_UNCHANGED means that the window
17677 end is in the range of changed text. If so, there is no
17678 unchanged row at the end of W's current matrix. */
17679 if (w->window_end_pos >= END_UNCHANGED)
17680 return NULL;
17681
17682 /* Set row to the last row in W's current matrix displaying text. */
17683 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17684
17685 /* If matrix is entirely empty, no unchanged row exists. */
17686 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17687 {
17688 /* The value of row is the last glyph row in the matrix having a
17689 meaningful buffer position in it. The end position of row
17690 corresponds to window_end_pos. This allows us to translate
17691 buffer positions in the current matrix to current buffer
17692 positions for characters not in changed text. */
17693 ptrdiff_t Z_old =
17694 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17695 ptrdiff_t Z_BYTE_old =
17696 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17697 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17698 struct glyph_row *first_text_row
17699 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17700
17701 *delta = Z - Z_old;
17702 *delta_bytes = Z_BYTE - Z_BYTE_old;
17703
17704 /* Set last_unchanged_pos to the buffer position of the last
17705 character in the buffer that has not been changed. Z is the
17706 index + 1 of the last character in current_buffer, i.e. by
17707 subtracting END_UNCHANGED we get the index of the last
17708 unchanged character, and we have to add BEG to get its buffer
17709 position. */
17710 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17711 last_unchanged_pos_old = last_unchanged_pos - *delta;
17712
17713 /* Search backward from ROW for a row displaying a line that
17714 starts at a minimum position >= last_unchanged_pos_old. */
17715 for (; row > first_text_row; --row)
17716 {
17717 /* This used to abort, but it can happen.
17718 It is ok to just stop the search instead here. KFS. */
17719 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17720 break;
17721
17722 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17723 row_found = row;
17724 }
17725 }
17726
17727 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17728
17729 return row_found;
17730 }
17731
17732
17733 /* Make sure that glyph rows in the current matrix of window W
17734 reference the same glyph memory as corresponding rows in the
17735 frame's frame matrix. This function is called after scrolling W's
17736 current matrix on a terminal frame in try_window_id and
17737 try_window_reusing_current_matrix. */
17738
17739 static void
17740 sync_frame_with_window_matrix_rows (struct window *w)
17741 {
17742 struct frame *f = XFRAME (w->frame);
17743 struct glyph_row *window_row, *window_row_end, *frame_row;
17744
17745 /* Preconditions: W must be a leaf window and full-width. Its frame
17746 must have a frame matrix. */
17747 eassert (BUFFERP (w->contents));
17748 eassert (WINDOW_FULL_WIDTH_P (w));
17749 eassert (!FRAME_WINDOW_P (f));
17750
17751 /* If W is a full-width window, glyph pointers in W's current matrix
17752 have, by definition, to be the same as glyph pointers in the
17753 corresponding frame matrix. Note that frame matrices have no
17754 marginal areas (see build_frame_matrix). */
17755 window_row = w->current_matrix->rows;
17756 window_row_end = window_row + w->current_matrix->nrows;
17757 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17758 while (window_row < window_row_end)
17759 {
17760 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17761 struct glyph *end = window_row->glyphs[LAST_AREA];
17762
17763 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17764 frame_row->glyphs[TEXT_AREA] = start;
17765 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17766 frame_row->glyphs[LAST_AREA] = end;
17767
17768 /* Disable frame rows whose corresponding window rows have
17769 been disabled in try_window_id. */
17770 if (!window_row->enabled_p)
17771 frame_row->enabled_p = false;
17772
17773 ++window_row, ++frame_row;
17774 }
17775 }
17776
17777
17778 /* Find the glyph row in window W containing CHARPOS. Consider all
17779 rows between START and END (not inclusive). END null means search
17780 all rows to the end of the display area of W. Value is the row
17781 containing CHARPOS or null. */
17782
17783 struct glyph_row *
17784 row_containing_pos (struct window *w, ptrdiff_t charpos,
17785 struct glyph_row *start, struct glyph_row *end, int dy)
17786 {
17787 struct glyph_row *row = start;
17788 struct glyph_row *best_row = NULL;
17789 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17790 int last_y;
17791
17792 /* If we happen to start on a header-line, skip that. */
17793 if (row->mode_line_p)
17794 ++row;
17795
17796 if ((end && row >= end) || !row->enabled_p)
17797 return NULL;
17798
17799 last_y = window_text_bottom_y (w) - dy;
17800
17801 while (true)
17802 {
17803 /* Give up if we have gone too far. */
17804 if ((end && row >= end) || !row->enabled_p)
17805 return NULL;
17806 /* This formerly returned if they were equal.
17807 I think that both quantities are of a "last plus one" type;
17808 if so, when they are equal, the row is within the screen. -- rms. */
17809 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17810 return NULL;
17811
17812 /* If it is in this row, return this row. */
17813 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17814 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17815 /* The end position of a row equals the start
17816 position of the next row. If CHARPOS is there, we
17817 would rather consider it displayed in the next
17818 line, except when this line ends in ZV. */
17819 && !row_for_charpos_p (row, charpos)))
17820 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17821 {
17822 struct glyph *g;
17823
17824 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17825 || (!best_row && !row->continued_p))
17826 return row;
17827 /* In bidi-reordered rows, there could be several rows whose
17828 edges surround CHARPOS, all of these rows belonging to
17829 the same continued line. We need to find the row which
17830 fits CHARPOS the best. */
17831 for (g = row->glyphs[TEXT_AREA];
17832 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17833 g++)
17834 {
17835 if (!STRINGP (g->object))
17836 {
17837 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17838 {
17839 mindif = eabs (g->charpos - charpos);
17840 best_row = row;
17841 /* Exact match always wins. */
17842 if (mindif == 0)
17843 return best_row;
17844 }
17845 }
17846 }
17847 }
17848 else if (best_row && !row->continued_p)
17849 return best_row;
17850 ++row;
17851 }
17852 }
17853
17854
17855 /* Try to redisplay window W by reusing its existing display. W's
17856 current matrix must be up to date when this function is called,
17857 i.e., window_end_valid must be true.
17858
17859 Value is
17860
17861 >= 1 if successful, i.e. display has been updated
17862 specifically:
17863 1 means the changes were in front of a newline that precedes
17864 the window start, and the whole current matrix was reused
17865 2 means the changes were after the last position displayed
17866 in the window, and the whole current matrix was reused
17867 3 means portions of the current matrix were reused, while
17868 some of the screen lines were redrawn
17869 -1 if redisplay with same window start is known not to succeed
17870 0 if otherwise unsuccessful
17871
17872 The following steps are performed:
17873
17874 1. Find the last row in the current matrix of W that is not
17875 affected by changes at the start of current_buffer. If no such row
17876 is found, give up.
17877
17878 2. Find the first row in W's current matrix that is not affected by
17879 changes at the end of current_buffer. Maybe there is no such row.
17880
17881 3. Display lines beginning with the row + 1 found in step 1 to the
17882 row found in step 2 or, if step 2 didn't find a row, to the end of
17883 the window.
17884
17885 4. If cursor is not known to appear on the window, give up.
17886
17887 5. If display stopped at the row found in step 2, scroll the
17888 display and current matrix as needed.
17889
17890 6. Maybe display some lines at the end of W, if we must. This can
17891 happen under various circumstances, like a partially visible line
17892 becoming fully visible, or because newly displayed lines are displayed
17893 in smaller font sizes.
17894
17895 7. Update W's window end information. */
17896
17897 static int
17898 try_window_id (struct window *w)
17899 {
17900 struct frame *f = XFRAME (w->frame);
17901 struct glyph_matrix *current_matrix = w->current_matrix;
17902 struct glyph_matrix *desired_matrix = w->desired_matrix;
17903 struct glyph_row *last_unchanged_at_beg_row;
17904 struct glyph_row *first_unchanged_at_end_row;
17905 struct glyph_row *row;
17906 struct glyph_row *bottom_row;
17907 int bottom_vpos;
17908 struct it it;
17909 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17910 int dvpos, dy;
17911 struct text_pos start_pos;
17912 struct run run;
17913 int first_unchanged_at_end_vpos = 0;
17914 struct glyph_row *last_text_row, *last_text_row_at_end;
17915 struct text_pos start;
17916 ptrdiff_t first_changed_charpos, last_changed_charpos;
17917
17918 #ifdef GLYPH_DEBUG
17919 if (inhibit_try_window_id)
17920 return 0;
17921 #endif
17922
17923 /* This is handy for debugging. */
17924 #if false
17925 #define GIVE_UP(X) \
17926 do { \
17927 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17928 return 0; \
17929 } while (false)
17930 #else
17931 #define GIVE_UP(X) return 0
17932 #endif
17933
17934 SET_TEXT_POS_FROM_MARKER (start, w->start);
17935
17936 /* Don't use this for mini-windows because these can show
17937 messages and mini-buffers, and we don't handle that here. */
17938 if (MINI_WINDOW_P (w))
17939 GIVE_UP (1);
17940
17941 /* This flag is used to prevent redisplay optimizations. */
17942 if (windows_or_buffers_changed || f->cursor_type_changed)
17943 GIVE_UP (2);
17944
17945 /* This function's optimizations cannot be used if overlays have
17946 changed in the buffer displayed by the window, so give up if they
17947 have. */
17948 if (w->last_overlay_modified != OVERLAY_MODIFF)
17949 GIVE_UP (200);
17950
17951 /* Verify that narrowing has not changed.
17952 Also verify that we were not told to prevent redisplay optimizations.
17953 It would be nice to further
17954 reduce the number of cases where this prevents try_window_id. */
17955 if (current_buffer->clip_changed
17956 || current_buffer->prevent_redisplay_optimizations_p)
17957 GIVE_UP (3);
17958
17959 /* Window must either use window-based redisplay or be full width. */
17960 if (!FRAME_WINDOW_P (f)
17961 && (!FRAME_LINE_INS_DEL_OK (f)
17962 || !WINDOW_FULL_WIDTH_P (w)))
17963 GIVE_UP (4);
17964
17965 /* Give up if point is known NOT to appear in W. */
17966 if (PT < CHARPOS (start))
17967 GIVE_UP (5);
17968
17969 /* Another way to prevent redisplay optimizations. */
17970 if (w->last_modified == 0)
17971 GIVE_UP (6);
17972
17973 /* Verify that window is not hscrolled. */
17974 if (w->hscroll != 0)
17975 GIVE_UP (7);
17976
17977 /* Verify that display wasn't paused. */
17978 if (!w->window_end_valid)
17979 GIVE_UP (8);
17980
17981 /* Likewise if highlighting trailing whitespace. */
17982 if (!NILP (Vshow_trailing_whitespace))
17983 GIVE_UP (11);
17984
17985 /* Can't use this if overlay arrow position and/or string have
17986 changed. */
17987 if (overlay_arrows_changed_p ())
17988 GIVE_UP (12);
17989
17990 /* When word-wrap is on, adding a space to the first word of a
17991 wrapped line can change the wrap position, altering the line
17992 above it. It might be worthwhile to handle this more
17993 intelligently, but for now just redisplay from scratch. */
17994 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17995 GIVE_UP (21);
17996
17997 /* Under bidi reordering, adding or deleting a character in the
17998 beginning of a paragraph, before the first strong directional
17999 character, can change the base direction of the paragraph (unless
18000 the buffer specifies a fixed paragraph direction), which will
18001 require to redisplay the whole paragraph. It might be worthwhile
18002 to find the paragraph limits and widen the range of redisplayed
18003 lines to that, but for now just give up this optimization and
18004 redisplay from scratch. */
18005 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18006 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18007 GIVE_UP (22);
18008
18009 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18010 to that variable require thorough redisplay. */
18011 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18012 GIVE_UP (23);
18013
18014 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18015 only if buffer has really changed. The reason is that the gap is
18016 initially at Z for freshly visited files. The code below would
18017 set end_unchanged to 0 in that case. */
18018 if (MODIFF > SAVE_MODIFF
18019 /* This seems to happen sometimes after saving a buffer. */
18020 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18021 {
18022 if (GPT - BEG < BEG_UNCHANGED)
18023 BEG_UNCHANGED = GPT - BEG;
18024 if (Z - GPT < END_UNCHANGED)
18025 END_UNCHANGED = Z - GPT;
18026 }
18027
18028 /* The position of the first and last character that has been changed. */
18029 first_changed_charpos = BEG + BEG_UNCHANGED;
18030 last_changed_charpos = Z - END_UNCHANGED;
18031
18032 /* If window starts after a line end, and the last change is in
18033 front of that newline, then changes don't affect the display.
18034 This case happens with stealth-fontification. Note that although
18035 the display is unchanged, glyph positions in the matrix have to
18036 be adjusted, of course. */
18037 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18038 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18039 && ((last_changed_charpos < CHARPOS (start)
18040 && CHARPOS (start) == BEGV)
18041 || (last_changed_charpos < CHARPOS (start) - 1
18042 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18043 {
18044 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18045 struct glyph_row *r0;
18046
18047 /* Compute how many chars/bytes have been added to or removed
18048 from the buffer. */
18049 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18050 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18051 Z_delta = Z - Z_old;
18052 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18053
18054 /* Give up if PT is not in the window. Note that it already has
18055 been checked at the start of try_window_id that PT is not in
18056 front of the window start. */
18057 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18058 GIVE_UP (13);
18059
18060 /* If window start is unchanged, we can reuse the whole matrix
18061 as is, after adjusting glyph positions. No need to compute
18062 the window end again, since its offset from Z hasn't changed. */
18063 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18064 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18065 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18066 /* PT must not be in a partially visible line. */
18067 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18068 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18069 {
18070 /* Adjust positions in the glyph matrix. */
18071 if (Z_delta || Z_delta_bytes)
18072 {
18073 struct glyph_row *r1
18074 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18075 increment_matrix_positions (w->current_matrix,
18076 MATRIX_ROW_VPOS (r0, current_matrix),
18077 MATRIX_ROW_VPOS (r1, current_matrix),
18078 Z_delta, Z_delta_bytes);
18079 }
18080
18081 /* Set the cursor. */
18082 row = row_containing_pos (w, PT, r0, NULL, 0);
18083 if (row)
18084 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18085 return 1;
18086 }
18087 }
18088
18089 /* Handle the case that changes are all below what is displayed in
18090 the window, and that PT is in the window. This shortcut cannot
18091 be taken if ZV is visible in the window, and text has been added
18092 there that is visible in the window. */
18093 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18094 /* ZV is not visible in the window, or there are no
18095 changes at ZV, actually. */
18096 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18097 || first_changed_charpos == last_changed_charpos))
18098 {
18099 struct glyph_row *r0;
18100
18101 /* Give up if PT is not in the window. Note that it already has
18102 been checked at the start of try_window_id that PT is not in
18103 front of the window start. */
18104 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18105 GIVE_UP (14);
18106
18107 /* If window start is unchanged, we can reuse the whole matrix
18108 as is, without changing glyph positions since no text has
18109 been added/removed in front of the window end. */
18110 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18111 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18112 /* PT must not be in a partially visible line. */
18113 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18114 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18115 {
18116 /* We have to compute the window end anew since text
18117 could have been added/removed after it. */
18118 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18119 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18120
18121 /* Set the cursor. */
18122 row = row_containing_pos (w, PT, r0, NULL, 0);
18123 if (row)
18124 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18125 return 2;
18126 }
18127 }
18128
18129 /* Give up if window start is in the changed area.
18130
18131 The condition used to read
18132
18133 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18134
18135 but why that was tested escapes me at the moment. */
18136 if (CHARPOS (start) >= first_changed_charpos
18137 && CHARPOS (start) <= last_changed_charpos)
18138 GIVE_UP (15);
18139
18140 /* Check that window start agrees with the start of the first glyph
18141 row in its current matrix. Check this after we know the window
18142 start is not in changed text, otherwise positions would not be
18143 comparable. */
18144 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18145 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18146 GIVE_UP (16);
18147
18148 /* Give up if the window ends in strings. Overlay strings
18149 at the end are difficult to handle, so don't try. */
18150 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18151 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18152 GIVE_UP (20);
18153
18154 /* Compute the position at which we have to start displaying new
18155 lines. Some of the lines at the top of the window might be
18156 reusable because they are not displaying changed text. Find the
18157 last row in W's current matrix not affected by changes at the
18158 start of current_buffer. Value is null if changes start in the
18159 first line of window. */
18160 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18161 if (last_unchanged_at_beg_row)
18162 {
18163 /* Avoid starting to display in the middle of a character, a TAB
18164 for instance. This is easier than to set up the iterator
18165 exactly, and it's not a frequent case, so the additional
18166 effort wouldn't really pay off. */
18167 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18168 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18169 && last_unchanged_at_beg_row > w->current_matrix->rows)
18170 --last_unchanged_at_beg_row;
18171
18172 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18173 GIVE_UP (17);
18174
18175 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18176 GIVE_UP (18);
18177 start_pos = it.current.pos;
18178
18179 /* Start displaying new lines in the desired matrix at the same
18180 vpos we would use in the current matrix, i.e. below
18181 last_unchanged_at_beg_row. */
18182 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18183 current_matrix);
18184 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18185 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18186
18187 eassert (it.hpos == 0 && it.current_x == 0);
18188 }
18189 else
18190 {
18191 /* There are no reusable lines at the start of the window.
18192 Start displaying in the first text line. */
18193 start_display (&it, w, start);
18194 it.vpos = it.first_vpos;
18195 start_pos = it.current.pos;
18196 }
18197
18198 /* Find the first row that is not affected by changes at the end of
18199 the buffer. Value will be null if there is no unchanged row, in
18200 which case we must redisplay to the end of the window. delta
18201 will be set to the value by which buffer positions beginning with
18202 first_unchanged_at_end_row have to be adjusted due to text
18203 changes. */
18204 first_unchanged_at_end_row
18205 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18206 IF_DEBUG (debug_delta = delta);
18207 IF_DEBUG (debug_delta_bytes = delta_bytes);
18208
18209 /* Set stop_pos to the buffer position up to which we will have to
18210 display new lines. If first_unchanged_at_end_row != NULL, this
18211 is the buffer position of the start of the line displayed in that
18212 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18213 that we don't stop at a buffer position. */
18214 stop_pos = 0;
18215 if (first_unchanged_at_end_row)
18216 {
18217 eassert (last_unchanged_at_beg_row == NULL
18218 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18219
18220 /* If this is a continuation line, move forward to the next one
18221 that isn't. Changes in lines above affect this line.
18222 Caution: this may move first_unchanged_at_end_row to a row
18223 not displaying text. */
18224 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18225 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18226 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18227 < it.last_visible_y))
18228 ++first_unchanged_at_end_row;
18229
18230 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18231 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18232 >= it.last_visible_y))
18233 first_unchanged_at_end_row = NULL;
18234 else
18235 {
18236 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18237 + delta);
18238 first_unchanged_at_end_vpos
18239 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18240 eassert (stop_pos >= Z - END_UNCHANGED);
18241 }
18242 }
18243 else if (last_unchanged_at_beg_row == NULL)
18244 GIVE_UP (19);
18245
18246
18247 #ifdef GLYPH_DEBUG
18248
18249 /* Either there is no unchanged row at the end, or the one we have
18250 now displays text. This is a necessary condition for the window
18251 end pos calculation at the end of this function. */
18252 eassert (first_unchanged_at_end_row == NULL
18253 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18254
18255 debug_last_unchanged_at_beg_vpos
18256 = (last_unchanged_at_beg_row
18257 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18258 : -1);
18259 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18260
18261 #endif /* GLYPH_DEBUG */
18262
18263
18264 /* Display new lines. Set last_text_row to the last new line
18265 displayed which has text on it, i.e. might end up as being the
18266 line where the window_end_vpos is. */
18267 w->cursor.vpos = -1;
18268 last_text_row = NULL;
18269 overlay_arrow_seen = false;
18270 if (it.current_y < it.last_visible_y
18271 && !f->fonts_changed
18272 && (first_unchanged_at_end_row == NULL
18273 || IT_CHARPOS (it) < stop_pos))
18274 it.glyph_row->reversed_p = false;
18275 while (it.current_y < it.last_visible_y
18276 && !f->fonts_changed
18277 && (first_unchanged_at_end_row == NULL
18278 || IT_CHARPOS (it) < stop_pos))
18279 {
18280 if (display_line (&it))
18281 last_text_row = it.glyph_row - 1;
18282 }
18283
18284 if (f->fonts_changed)
18285 return -1;
18286
18287 /* The redisplay iterations in display_line above could have
18288 triggered font-lock, which could have done something that
18289 invalidates IT->w window's end-point information, on which we
18290 rely below. E.g., one package, which will remain unnamed, used
18291 to install a font-lock-fontify-region-function that called
18292 bury-buffer, whose side effect is to switch the buffer displayed
18293 by IT->w, and that predictably resets IT->w's window_end_valid
18294 flag, which we already tested at the entry to this function.
18295 Amply punish such packages/modes by giving up on this
18296 optimization in those cases. */
18297 if (!w->window_end_valid)
18298 {
18299 clear_glyph_matrix (w->desired_matrix);
18300 return -1;
18301 }
18302
18303 /* Compute differences in buffer positions, y-positions etc. for
18304 lines reused at the bottom of the window. Compute what we can
18305 scroll. */
18306 if (first_unchanged_at_end_row
18307 /* No lines reused because we displayed everything up to the
18308 bottom of the window. */
18309 && it.current_y < it.last_visible_y)
18310 {
18311 dvpos = (it.vpos
18312 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18313 current_matrix));
18314 dy = it.current_y - first_unchanged_at_end_row->y;
18315 run.current_y = first_unchanged_at_end_row->y;
18316 run.desired_y = run.current_y + dy;
18317 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18318 }
18319 else
18320 {
18321 delta = delta_bytes = dvpos = dy
18322 = run.current_y = run.desired_y = run.height = 0;
18323 first_unchanged_at_end_row = NULL;
18324 }
18325 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18326
18327
18328 /* Find the cursor if not already found. We have to decide whether
18329 PT will appear on this window (it sometimes doesn't, but this is
18330 not a very frequent case.) This decision has to be made before
18331 the current matrix is altered. A value of cursor.vpos < 0 means
18332 that PT is either in one of the lines beginning at
18333 first_unchanged_at_end_row or below the window. Don't care for
18334 lines that might be displayed later at the window end; as
18335 mentioned, this is not a frequent case. */
18336 if (w->cursor.vpos < 0)
18337 {
18338 /* Cursor in unchanged rows at the top? */
18339 if (PT < CHARPOS (start_pos)
18340 && last_unchanged_at_beg_row)
18341 {
18342 row = row_containing_pos (w, PT,
18343 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18344 last_unchanged_at_beg_row + 1, 0);
18345 if (row)
18346 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18347 }
18348
18349 /* Start from first_unchanged_at_end_row looking for PT. */
18350 else if (first_unchanged_at_end_row)
18351 {
18352 row = row_containing_pos (w, PT - delta,
18353 first_unchanged_at_end_row, NULL, 0);
18354 if (row)
18355 set_cursor_from_row (w, row, w->current_matrix, delta,
18356 delta_bytes, dy, dvpos);
18357 }
18358
18359 /* Give up if cursor was not found. */
18360 if (w->cursor.vpos < 0)
18361 {
18362 clear_glyph_matrix (w->desired_matrix);
18363 return -1;
18364 }
18365 }
18366
18367 /* Don't let the cursor end in the scroll margins. */
18368 {
18369 int this_scroll_margin, cursor_height;
18370 int frame_line_height = default_line_pixel_height (w);
18371 int window_total_lines
18372 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18373
18374 this_scroll_margin =
18375 max (0, min (scroll_margin, window_total_lines / 4));
18376 this_scroll_margin *= frame_line_height;
18377 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18378
18379 if ((w->cursor.y < this_scroll_margin
18380 && CHARPOS (start) > BEGV)
18381 /* Old redisplay didn't take scroll margin into account at the bottom,
18382 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18383 || (w->cursor.y + (make_cursor_line_fully_visible_p
18384 ? cursor_height + this_scroll_margin
18385 : 1)) > it.last_visible_y)
18386 {
18387 w->cursor.vpos = -1;
18388 clear_glyph_matrix (w->desired_matrix);
18389 return -1;
18390 }
18391 }
18392
18393 /* Scroll the display. Do it before changing the current matrix so
18394 that xterm.c doesn't get confused about where the cursor glyph is
18395 found. */
18396 if (dy && run.height)
18397 {
18398 update_begin (f);
18399
18400 if (FRAME_WINDOW_P (f))
18401 {
18402 FRAME_RIF (f)->update_window_begin_hook (w);
18403 FRAME_RIF (f)->clear_window_mouse_face (w);
18404 FRAME_RIF (f)->scroll_run_hook (w, &run);
18405 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18406 }
18407 else
18408 {
18409 /* Terminal frame. In this case, dvpos gives the number of
18410 lines to scroll by; dvpos < 0 means scroll up. */
18411 int from_vpos
18412 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18413 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18414 int end = (WINDOW_TOP_EDGE_LINE (w)
18415 + WINDOW_WANTS_HEADER_LINE_P (w)
18416 + window_internal_height (w));
18417
18418 #if defined (HAVE_GPM) || defined (MSDOS)
18419 x_clear_window_mouse_face (w);
18420 #endif
18421 /* Perform the operation on the screen. */
18422 if (dvpos > 0)
18423 {
18424 /* Scroll last_unchanged_at_beg_row to the end of the
18425 window down dvpos lines. */
18426 set_terminal_window (f, end);
18427
18428 /* On dumb terminals delete dvpos lines at the end
18429 before inserting dvpos empty lines. */
18430 if (!FRAME_SCROLL_REGION_OK (f))
18431 ins_del_lines (f, end - dvpos, -dvpos);
18432
18433 /* Insert dvpos empty lines in front of
18434 last_unchanged_at_beg_row. */
18435 ins_del_lines (f, from, dvpos);
18436 }
18437 else if (dvpos < 0)
18438 {
18439 /* Scroll up last_unchanged_at_beg_vpos to the end of
18440 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18441 set_terminal_window (f, end);
18442
18443 /* Delete dvpos lines in front of
18444 last_unchanged_at_beg_vpos. ins_del_lines will set
18445 the cursor to the given vpos and emit |dvpos| delete
18446 line sequences. */
18447 ins_del_lines (f, from + dvpos, dvpos);
18448
18449 /* On a dumb terminal insert dvpos empty lines at the
18450 end. */
18451 if (!FRAME_SCROLL_REGION_OK (f))
18452 ins_del_lines (f, end + dvpos, -dvpos);
18453 }
18454
18455 set_terminal_window (f, 0);
18456 }
18457
18458 update_end (f);
18459 }
18460
18461 /* Shift reused rows of the current matrix to the right position.
18462 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18463 text. */
18464 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18465 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18466 if (dvpos < 0)
18467 {
18468 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18469 bottom_vpos, dvpos);
18470 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18471 bottom_vpos);
18472 }
18473 else if (dvpos > 0)
18474 {
18475 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18476 bottom_vpos, dvpos);
18477 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18478 first_unchanged_at_end_vpos + dvpos);
18479 }
18480
18481 /* For frame-based redisplay, make sure that current frame and window
18482 matrix are in sync with respect to glyph memory. */
18483 if (!FRAME_WINDOW_P (f))
18484 sync_frame_with_window_matrix_rows (w);
18485
18486 /* Adjust buffer positions in reused rows. */
18487 if (delta || delta_bytes)
18488 increment_matrix_positions (current_matrix,
18489 first_unchanged_at_end_vpos + dvpos,
18490 bottom_vpos, delta, delta_bytes);
18491
18492 /* Adjust Y positions. */
18493 if (dy)
18494 shift_glyph_matrix (w, current_matrix,
18495 first_unchanged_at_end_vpos + dvpos,
18496 bottom_vpos, dy);
18497
18498 if (first_unchanged_at_end_row)
18499 {
18500 first_unchanged_at_end_row += dvpos;
18501 if (first_unchanged_at_end_row->y >= it.last_visible_y
18502 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18503 first_unchanged_at_end_row = NULL;
18504 }
18505
18506 /* If scrolling up, there may be some lines to display at the end of
18507 the window. */
18508 last_text_row_at_end = NULL;
18509 if (dy < 0)
18510 {
18511 /* Scrolling up can leave for example a partially visible line
18512 at the end of the window to be redisplayed. */
18513 /* Set last_row to the glyph row in the current matrix where the
18514 window end line is found. It has been moved up or down in
18515 the matrix by dvpos. */
18516 int last_vpos = w->window_end_vpos + dvpos;
18517 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18518
18519 /* If last_row is the window end line, it should display text. */
18520 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18521
18522 /* If window end line was partially visible before, begin
18523 displaying at that line. Otherwise begin displaying with the
18524 line following it. */
18525 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18526 {
18527 init_to_row_start (&it, w, last_row);
18528 it.vpos = last_vpos;
18529 it.current_y = last_row->y;
18530 }
18531 else
18532 {
18533 init_to_row_end (&it, w, last_row);
18534 it.vpos = 1 + last_vpos;
18535 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18536 ++last_row;
18537 }
18538
18539 /* We may start in a continuation line. If so, we have to
18540 get the right continuation_lines_width and current_x. */
18541 it.continuation_lines_width = last_row->continuation_lines_width;
18542 it.hpos = it.current_x = 0;
18543
18544 /* Display the rest of the lines at the window end. */
18545 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18546 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18547 {
18548 /* Is it always sure that the display agrees with lines in
18549 the current matrix? I don't think so, so we mark rows
18550 displayed invalid in the current matrix by setting their
18551 enabled_p flag to false. */
18552 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18553 if (display_line (&it))
18554 last_text_row_at_end = it.glyph_row - 1;
18555 }
18556 }
18557
18558 /* Update window_end_pos and window_end_vpos. */
18559 if (first_unchanged_at_end_row && !last_text_row_at_end)
18560 {
18561 /* Window end line if one of the preserved rows from the current
18562 matrix. Set row to the last row displaying text in current
18563 matrix starting at first_unchanged_at_end_row, after
18564 scrolling. */
18565 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18566 row = find_last_row_displaying_text (w->current_matrix, &it,
18567 first_unchanged_at_end_row);
18568 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18569 adjust_window_ends (w, row, true);
18570 eassert (w->window_end_bytepos >= 0);
18571 IF_DEBUG (debug_method_add (w, "A"));
18572 }
18573 else if (last_text_row_at_end)
18574 {
18575 adjust_window_ends (w, last_text_row_at_end, false);
18576 eassert (w->window_end_bytepos >= 0);
18577 IF_DEBUG (debug_method_add (w, "B"));
18578 }
18579 else if (last_text_row)
18580 {
18581 /* We have displayed either to the end of the window or at the
18582 end of the window, i.e. the last row with text is to be found
18583 in the desired matrix. */
18584 adjust_window_ends (w, last_text_row, false);
18585 eassert (w->window_end_bytepos >= 0);
18586 }
18587 else if (first_unchanged_at_end_row == NULL
18588 && last_text_row == NULL
18589 && last_text_row_at_end == NULL)
18590 {
18591 /* Displayed to end of window, but no line containing text was
18592 displayed. Lines were deleted at the end of the window. */
18593 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18594 int vpos = w->window_end_vpos;
18595 struct glyph_row *current_row = current_matrix->rows + vpos;
18596 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18597
18598 for (row = NULL;
18599 row == NULL && vpos >= first_vpos;
18600 --vpos, --current_row, --desired_row)
18601 {
18602 if (desired_row->enabled_p)
18603 {
18604 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18605 row = desired_row;
18606 }
18607 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18608 row = current_row;
18609 }
18610
18611 eassert (row != NULL);
18612 w->window_end_vpos = vpos + 1;
18613 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18614 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18615 eassert (w->window_end_bytepos >= 0);
18616 IF_DEBUG (debug_method_add (w, "C"));
18617 }
18618 else
18619 emacs_abort ();
18620
18621 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18622 debug_end_vpos = w->window_end_vpos));
18623
18624 /* Record that display has not been completed. */
18625 w->window_end_valid = false;
18626 w->desired_matrix->no_scrolling_p = true;
18627 return 3;
18628
18629 #undef GIVE_UP
18630 }
18631
18632
18633 \f
18634 /***********************************************************************
18635 More debugging support
18636 ***********************************************************************/
18637
18638 #ifdef GLYPH_DEBUG
18639
18640 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18641 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18642 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18643
18644
18645 /* Dump the contents of glyph matrix MATRIX on stderr.
18646
18647 GLYPHS 0 means don't show glyph contents.
18648 GLYPHS 1 means show glyphs in short form
18649 GLYPHS > 1 means show glyphs in long form. */
18650
18651 void
18652 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18653 {
18654 int i;
18655 for (i = 0; i < matrix->nrows; ++i)
18656 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18657 }
18658
18659
18660 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18661 the glyph row and area where the glyph comes from. */
18662
18663 void
18664 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18665 {
18666 if (glyph->type == CHAR_GLYPH
18667 || glyph->type == GLYPHLESS_GLYPH)
18668 {
18669 fprintf (stderr,
18670 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18671 glyph - row->glyphs[TEXT_AREA],
18672 (glyph->type == CHAR_GLYPH
18673 ? 'C'
18674 : 'G'),
18675 glyph->charpos,
18676 (BUFFERP (glyph->object)
18677 ? 'B'
18678 : (STRINGP (glyph->object)
18679 ? 'S'
18680 : (NILP (glyph->object)
18681 ? '0'
18682 : '-'))),
18683 glyph->pixel_width,
18684 glyph->u.ch,
18685 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18686 ? glyph->u.ch
18687 : '.'),
18688 glyph->face_id,
18689 glyph->left_box_line_p,
18690 glyph->right_box_line_p);
18691 }
18692 else if (glyph->type == STRETCH_GLYPH)
18693 {
18694 fprintf (stderr,
18695 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18696 glyph - row->glyphs[TEXT_AREA],
18697 'S',
18698 glyph->charpos,
18699 (BUFFERP (glyph->object)
18700 ? 'B'
18701 : (STRINGP (glyph->object)
18702 ? 'S'
18703 : (NILP (glyph->object)
18704 ? '0'
18705 : '-'))),
18706 glyph->pixel_width,
18707 0,
18708 ' ',
18709 glyph->face_id,
18710 glyph->left_box_line_p,
18711 glyph->right_box_line_p);
18712 }
18713 else if (glyph->type == IMAGE_GLYPH)
18714 {
18715 fprintf (stderr,
18716 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18717 glyph - row->glyphs[TEXT_AREA],
18718 'I',
18719 glyph->charpos,
18720 (BUFFERP (glyph->object)
18721 ? 'B'
18722 : (STRINGP (glyph->object)
18723 ? 'S'
18724 : (NILP (glyph->object)
18725 ? '0'
18726 : '-'))),
18727 glyph->pixel_width,
18728 glyph->u.img_id,
18729 '.',
18730 glyph->face_id,
18731 glyph->left_box_line_p,
18732 glyph->right_box_line_p);
18733 }
18734 else if (glyph->type == COMPOSITE_GLYPH)
18735 {
18736 fprintf (stderr,
18737 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18738 glyph - row->glyphs[TEXT_AREA],
18739 '+',
18740 glyph->charpos,
18741 (BUFFERP (glyph->object)
18742 ? 'B'
18743 : (STRINGP (glyph->object)
18744 ? 'S'
18745 : (NILP (glyph->object)
18746 ? '0'
18747 : '-'))),
18748 glyph->pixel_width,
18749 glyph->u.cmp.id);
18750 if (glyph->u.cmp.automatic)
18751 fprintf (stderr,
18752 "[%d-%d]",
18753 glyph->slice.cmp.from, glyph->slice.cmp.to);
18754 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18755 glyph->face_id,
18756 glyph->left_box_line_p,
18757 glyph->right_box_line_p);
18758 }
18759 }
18760
18761
18762 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18763 GLYPHS 0 means don't show glyph contents.
18764 GLYPHS 1 means show glyphs in short form
18765 GLYPHS > 1 means show glyphs in long form. */
18766
18767 void
18768 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18769 {
18770 if (glyphs != 1)
18771 {
18772 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18773 fprintf (stderr, "==============================================================================\n");
18774
18775 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18776 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18777 vpos,
18778 MATRIX_ROW_START_CHARPOS (row),
18779 MATRIX_ROW_END_CHARPOS (row),
18780 row->used[TEXT_AREA],
18781 row->contains_overlapping_glyphs_p,
18782 row->enabled_p,
18783 row->truncated_on_left_p,
18784 row->truncated_on_right_p,
18785 row->continued_p,
18786 MATRIX_ROW_CONTINUATION_LINE_P (row),
18787 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18788 row->ends_at_zv_p,
18789 row->fill_line_p,
18790 row->ends_in_middle_of_char_p,
18791 row->starts_in_middle_of_char_p,
18792 row->mouse_face_p,
18793 row->x,
18794 row->y,
18795 row->pixel_width,
18796 row->height,
18797 row->visible_height,
18798 row->ascent,
18799 row->phys_ascent);
18800 /* The next 3 lines should align to "Start" in the header. */
18801 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18802 row->end.overlay_string_index,
18803 row->continuation_lines_width);
18804 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18805 CHARPOS (row->start.string_pos),
18806 CHARPOS (row->end.string_pos));
18807 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18808 row->end.dpvec_index);
18809 }
18810
18811 if (glyphs > 1)
18812 {
18813 int area;
18814
18815 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18816 {
18817 struct glyph *glyph = row->glyphs[area];
18818 struct glyph *glyph_end = glyph + row->used[area];
18819
18820 /* Glyph for a line end in text. */
18821 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18822 ++glyph_end;
18823
18824 if (glyph < glyph_end)
18825 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18826
18827 for (; glyph < glyph_end; ++glyph)
18828 dump_glyph (row, glyph, area);
18829 }
18830 }
18831 else if (glyphs == 1)
18832 {
18833 int area;
18834 char s[SHRT_MAX + 4];
18835
18836 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18837 {
18838 int i;
18839
18840 for (i = 0; i < row->used[area]; ++i)
18841 {
18842 struct glyph *glyph = row->glyphs[area] + i;
18843 if (i == row->used[area] - 1
18844 && area == TEXT_AREA
18845 && NILP (glyph->object)
18846 && glyph->type == CHAR_GLYPH
18847 && glyph->u.ch == ' ')
18848 {
18849 strcpy (&s[i], "[\\n]");
18850 i += 4;
18851 }
18852 else if (glyph->type == CHAR_GLYPH
18853 && glyph->u.ch < 0x80
18854 && glyph->u.ch >= ' ')
18855 s[i] = glyph->u.ch;
18856 else
18857 s[i] = '.';
18858 }
18859
18860 s[i] = '\0';
18861 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18862 }
18863 }
18864 }
18865
18866
18867 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18868 Sdump_glyph_matrix, 0, 1, "p",
18869 doc: /* Dump the current matrix of the selected window to stderr.
18870 Shows contents of glyph row structures. With non-nil
18871 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18872 glyphs in short form, otherwise show glyphs in long form.
18873
18874 Interactively, no argument means show glyphs in short form;
18875 with numeric argument, its value is passed as the GLYPHS flag. */)
18876 (Lisp_Object glyphs)
18877 {
18878 struct window *w = XWINDOW (selected_window);
18879 struct buffer *buffer = XBUFFER (w->contents);
18880
18881 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18882 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18883 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18884 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18885 fprintf (stderr, "=============================================\n");
18886 dump_glyph_matrix (w->current_matrix,
18887 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18888 return Qnil;
18889 }
18890
18891
18892 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18893 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18894 Only text-mode frames have frame glyph matrices. */)
18895 (void)
18896 {
18897 struct frame *f = XFRAME (selected_frame);
18898
18899 if (f->current_matrix)
18900 dump_glyph_matrix (f->current_matrix, 1);
18901 else
18902 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18903 return Qnil;
18904 }
18905
18906
18907 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18908 doc: /* Dump glyph row ROW to stderr.
18909 GLYPH 0 means don't dump glyphs.
18910 GLYPH 1 means dump glyphs in short form.
18911 GLYPH > 1 or omitted means dump glyphs in long form. */)
18912 (Lisp_Object row, Lisp_Object glyphs)
18913 {
18914 struct glyph_matrix *matrix;
18915 EMACS_INT vpos;
18916
18917 CHECK_NUMBER (row);
18918 matrix = XWINDOW (selected_window)->current_matrix;
18919 vpos = XINT (row);
18920 if (vpos >= 0 && vpos < matrix->nrows)
18921 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18922 vpos,
18923 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18924 return Qnil;
18925 }
18926
18927
18928 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18929 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18930 GLYPH 0 means don't dump glyphs.
18931 GLYPH 1 means dump glyphs in short form.
18932 GLYPH > 1 or omitted means dump glyphs in long form.
18933
18934 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18935 do nothing. */)
18936 (Lisp_Object row, Lisp_Object glyphs)
18937 {
18938 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18939 struct frame *sf = SELECTED_FRAME ();
18940 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18941 EMACS_INT vpos;
18942
18943 CHECK_NUMBER (row);
18944 vpos = XINT (row);
18945 if (vpos >= 0 && vpos < m->nrows)
18946 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18947 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18948 #endif
18949 return Qnil;
18950 }
18951
18952
18953 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18954 doc: /* Toggle tracing of redisplay.
18955 With ARG, turn tracing on if and only if ARG is positive. */)
18956 (Lisp_Object arg)
18957 {
18958 if (NILP (arg))
18959 trace_redisplay_p = !trace_redisplay_p;
18960 else
18961 {
18962 arg = Fprefix_numeric_value (arg);
18963 trace_redisplay_p = XINT (arg) > 0;
18964 }
18965
18966 return Qnil;
18967 }
18968
18969
18970 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18971 doc: /* Like `format', but print result to stderr.
18972 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18973 (ptrdiff_t nargs, Lisp_Object *args)
18974 {
18975 Lisp_Object s = Fformat (nargs, args);
18976 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18977 return Qnil;
18978 }
18979
18980 #endif /* GLYPH_DEBUG */
18981
18982
18983 \f
18984 /***********************************************************************
18985 Building Desired Matrix Rows
18986 ***********************************************************************/
18987
18988 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18989 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18990
18991 static struct glyph_row *
18992 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18993 {
18994 struct frame *f = XFRAME (WINDOW_FRAME (w));
18995 struct buffer *buffer = XBUFFER (w->contents);
18996 struct buffer *old = current_buffer;
18997 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18998 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18999 const unsigned char *arrow_end = arrow_string + arrow_len;
19000 const unsigned char *p;
19001 struct it it;
19002 bool multibyte_p;
19003 int n_glyphs_before;
19004
19005 set_buffer_temp (buffer);
19006 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19007 scratch_glyph_row.reversed_p = false;
19008 it.glyph_row->used[TEXT_AREA] = 0;
19009 SET_TEXT_POS (it.position, 0, 0);
19010
19011 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19012 p = arrow_string;
19013 while (p < arrow_end)
19014 {
19015 Lisp_Object face, ilisp;
19016
19017 /* Get the next character. */
19018 if (multibyte_p)
19019 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19020 else
19021 {
19022 it.c = it.char_to_display = *p, it.len = 1;
19023 if (! ASCII_CHAR_P (it.c))
19024 it.char_to_display = BYTE8_TO_CHAR (it.c);
19025 }
19026 p += it.len;
19027
19028 /* Get its face. */
19029 ilisp = make_number (p - arrow_string);
19030 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19031 it.face_id = compute_char_face (f, it.char_to_display, face);
19032
19033 /* Compute its width, get its glyphs. */
19034 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19035 SET_TEXT_POS (it.position, -1, -1);
19036 PRODUCE_GLYPHS (&it);
19037
19038 /* If this character doesn't fit any more in the line, we have
19039 to remove some glyphs. */
19040 if (it.current_x > it.last_visible_x)
19041 {
19042 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19043 break;
19044 }
19045 }
19046
19047 set_buffer_temp (old);
19048 return it.glyph_row;
19049 }
19050
19051
19052 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19053 glyphs to insert is determined by produce_special_glyphs. */
19054
19055 static void
19056 insert_left_trunc_glyphs (struct it *it)
19057 {
19058 struct it truncate_it;
19059 struct glyph *from, *end, *to, *toend;
19060
19061 eassert (!FRAME_WINDOW_P (it->f)
19062 || (!it->glyph_row->reversed_p
19063 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19064 || (it->glyph_row->reversed_p
19065 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19066
19067 /* Get the truncation glyphs. */
19068 truncate_it = *it;
19069 truncate_it.current_x = 0;
19070 truncate_it.face_id = DEFAULT_FACE_ID;
19071 truncate_it.glyph_row = &scratch_glyph_row;
19072 truncate_it.area = TEXT_AREA;
19073 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19074 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19075 truncate_it.object = Qnil;
19076 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19077
19078 /* Overwrite glyphs from IT with truncation glyphs. */
19079 if (!it->glyph_row->reversed_p)
19080 {
19081 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19082
19083 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19084 end = from + tused;
19085 to = it->glyph_row->glyphs[TEXT_AREA];
19086 toend = to + it->glyph_row->used[TEXT_AREA];
19087 if (FRAME_WINDOW_P (it->f))
19088 {
19089 /* On GUI frames, when variable-size fonts are displayed,
19090 the truncation glyphs may need more pixels than the row's
19091 glyphs they overwrite. We overwrite more glyphs to free
19092 enough screen real estate, and enlarge the stretch glyph
19093 on the right (see display_line), if there is one, to
19094 preserve the screen position of the truncation glyphs on
19095 the right. */
19096 int w = 0;
19097 struct glyph *g = to;
19098 short used;
19099
19100 /* The first glyph could be partially visible, in which case
19101 it->glyph_row->x will be negative. But we want the left
19102 truncation glyphs to be aligned at the left margin of the
19103 window, so we override the x coordinate at which the row
19104 will begin. */
19105 it->glyph_row->x = 0;
19106 while (g < toend && w < it->truncation_pixel_width)
19107 {
19108 w += g->pixel_width;
19109 ++g;
19110 }
19111 if (g - to - tused > 0)
19112 {
19113 memmove (to + tused, g, (toend - g) * sizeof(*g));
19114 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19115 }
19116 used = it->glyph_row->used[TEXT_AREA];
19117 if (it->glyph_row->truncated_on_right_p
19118 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19119 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19120 == STRETCH_GLYPH)
19121 {
19122 int extra = w - it->truncation_pixel_width;
19123
19124 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19125 }
19126 }
19127
19128 while (from < end)
19129 *to++ = *from++;
19130
19131 /* There may be padding glyphs left over. Overwrite them too. */
19132 if (!FRAME_WINDOW_P (it->f))
19133 {
19134 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19135 {
19136 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19137 while (from < end)
19138 *to++ = *from++;
19139 }
19140 }
19141
19142 if (to > toend)
19143 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19144 }
19145 else
19146 {
19147 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19148
19149 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19150 that back to front. */
19151 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19152 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19153 toend = it->glyph_row->glyphs[TEXT_AREA];
19154 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19155 if (FRAME_WINDOW_P (it->f))
19156 {
19157 int w = 0;
19158 struct glyph *g = to;
19159
19160 while (g >= toend && w < it->truncation_pixel_width)
19161 {
19162 w += g->pixel_width;
19163 --g;
19164 }
19165 if (to - g - tused > 0)
19166 to = g + tused;
19167 if (it->glyph_row->truncated_on_right_p
19168 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19169 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19170 {
19171 int extra = w - it->truncation_pixel_width;
19172
19173 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19174 }
19175 }
19176
19177 while (from >= end && to >= toend)
19178 *to-- = *from--;
19179 if (!FRAME_WINDOW_P (it->f))
19180 {
19181 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19182 {
19183 from =
19184 truncate_it.glyph_row->glyphs[TEXT_AREA]
19185 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19186 while (from >= end && to >= toend)
19187 *to-- = *from--;
19188 }
19189 }
19190 if (from >= end)
19191 {
19192 /* Need to free some room before prepending additional
19193 glyphs. */
19194 int move_by = from - end + 1;
19195 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19196 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19197
19198 for ( ; g >= g0; g--)
19199 g[move_by] = *g;
19200 while (from >= end)
19201 *to-- = *from--;
19202 it->glyph_row->used[TEXT_AREA] += move_by;
19203 }
19204 }
19205 }
19206
19207 /* Compute the hash code for ROW. */
19208 unsigned
19209 row_hash (struct glyph_row *row)
19210 {
19211 int area, k;
19212 unsigned hashval = 0;
19213
19214 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19215 for (k = 0; k < row->used[area]; ++k)
19216 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19217 + row->glyphs[area][k].u.val
19218 + row->glyphs[area][k].face_id
19219 + row->glyphs[area][k].padding_p
19220 + (row->glyphs[area][k].type << 2));
19221
19222 return hashval;
19223 }
19224
19225 /* Compute the pixel height and width of IT->glyph_row.
19226
19227 Most of the time, ascent and height of a display line will be equal
19228 to the max_ascent and max_height values of the display iterator
19229 structure. This is not the case if
19230
19231 1. We hit ZV without displaying anything. In this case, max_ascent
19232 and max_height will be zero.
19233
19234 2. We have some glyphs that don't contribute to the line height.
19235 (The glyph row flag contributes_to_line_height_p is for future
19236 pixmap extensions).
19237
19238 The first case is easily covered by using default values because in
19239 these cases, the line height does not really matter, except that it
19240 must not be zero. */
19241
19242 static void
19243 compute_line_metrics (struct it *it)
19244 {
19245 struct glyph_row *row = it->glyph_row;
19246
19247 if (FRAME_WINDOW_P (it->f))
19248 {
19249 int i, min_y, max_y;
19250
19251 /* The line may consist of one space only, that was added to
19252 place the cursor on it. If so, the row's height hasn't been
19253 computed yet. */
19254 if (row->height == 0)
19255 {
19256 if (it->max_ascent + it->max_descent == 0)
19257 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19258 row->ascent = it->max_ascent;
19259 row->height = it->max_ascent + it->max_descent;
19260 row->phys_ascent = it->max_phys_ascent;
19261 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19262 row->extra_line_spacing = it->max_extra_line_spacing;
19263 }
19264
19265 /* Compute the width of this line. */
19266 row->pixel_width = row->x;
19267 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19268 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19269
19270 eassert (row->pixel_width >= 0);
19271 eassert (row->ascent >= 0 && row->height > 0);
19272
19273 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19274 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19275
19276 /* If first line's physical ascent is larger than its logical
19277 ascent, use the physical ascent, and make the row taller.
19278 This makes accented characters fully visible. */
19279 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19280 && row->phys_ascent > row->ascent)
19281 {
19282 row->height += row->phys_ascent - row->ascent;
19283 row->ascent = row->phys_ascent;
19284 }
19285
19286 /* Compute how much of the line is visible. */
19287 row->visible_height = row->height;
19288
19289 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19290 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19291
19292 if (row->y < min_y)
19293 row->visible_height -= min_y - row->y;
19294 if (row->y + row->height > max_y)
19295 row->visible_height -= row->y + row->height - max_y;
19296 }
19297 else
19298 {
19299 row->pixel_width = row->used[TEXT_AREA];
19300 if (row->continued_p)
19301 row->pixel_width -= it->continuation_pixel_width;
19302 else if (row->truncated_on_right_p)
19303 row->pixel_width -= it->truncation_pixel_width;
19304 row->ascent = row->phys_ascent = 0;
19305 row->height = row->phys_height = row->visible_height = 1;
19306 row->extra_line_spacing = 0;
19307 }
19308
19309 /* Compute a hash code for this row. */
19310 row->hash = row_hash (row);
19311
19312 it->max_ascent = it->max_descent = 0;
19313 it->max_phys_ascent = it->max_phys_descent = 0;
19314 }
19315
19316
19317 /* Append one space to the glyph row of iterator IT if doing a
19318 window-based redisplay. The space has the same face as
19319 IT->face_id. Value is true if a space was added.
19320
19321 This function is called to make sure that there is always one glyph
19322 at the end of a glyph row that the cursor can be set on under
19323 window-systems. (If there weren't such a glyph we would not know
19324 how wide and tall a box cursor should be displayed).
19325
19326 At the same time this space let's a nicely handle clearing to the
19327 end of the line if the row ends in italic text. */
19328
19329 static bool
19330 append_space_for_newline (struct it *it, bool default_face_p)
19331 {
19332 if (FRAME_WINDOW_P (it->f))
19333 {
19334 int n = it->glyph_row->used[TEXT_AREA];
19335
19336 if (it->glyph_row->glyphs[TEXT_AREA] + n
19337 < it->glyph_row->glyphs[1 + TEXT_AREA])
19338 {
19339 /* Save some values that must not be changed.
19340 Must save IT->c and IT->len because otherwise
19341 ITERATOR_AT_END_P wouldn't work anymore after
19342 append_space_for_newline has been called. */
19343 enum display_element_type saved_what = it->what;
19344 int saved_c = it->c, saved_len = it->len;
19345 int saved_char_to_display = it->char_to_display;
19346 int saved_x = it->current_x;
19347 int saved_face_id = it->face_id;
19348 bool saved_box_end = it->end_of_box_run_p;
19349 struct text_pos saved_pos;
19350 Lisp_Object saved_object;
19351 struct face *face;
19352 struct glyph *g;
19353
19354 saved_object = it->object;
19355 saved_pos = it->position;
19356
19357 it->what = IT_CHARACTER;
19358 memset (&it->position, 0, sizeof it->position);
19359 it->object = Qnil;
19360 it->c = it->char_to_display = ' ';
19361 it->len = 1;
19362
19363 /* If the default face was remapped, be sure to use the
19364 remapped face for the appended newline. */
19365 if (default_face_p)
19366 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19367 else if (it->face_before_selective_p)
19368 it->face_id = it->saved_face_id;
19369 face = FACE_FROM_ID (it->f, it->face_id);
19370 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19371 /* In R2L rows, we will prepend a stretch glyph that will
19372 have the end_of_box_run_p flag set for it, so there's no
19373 need for the appended newline glyph to have that flag
19374 set. */
19375 if (it->glyph_row->reversed_p
19376 /* But if the appended newline glyph goes all the way to
19377 the end of the row, there will be no stretch glyph,
19378 so leave the box flag set. */
19379 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19380 it->end_of_box_run_p = false;
19381
19382 PRODUCE_GLYPHS (it);
19383
19384 #ifdef HAVE_WINDOW_SYSTEM
19385 /* Make sure this space glyph has the right ascent and
19386 descent values, or else cursor at end of line will look
19387 funny, and height of empty lines will be incorrect. */
19388 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19389 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19390 if (n == 0)
19391 {
19392 Lisp_Object height, total_height;
19393 int extra_line_spacing = it->extra_line_spacing;
19394 int boff = font->baseline_offset;
19395
19396 if (font->vertical_centering)
19397 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19398
19399 it->object = saved_object; /* get_it_property needs this */
19400 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19401 /* Must do a subset of line height processing from
19402 x_produce_glyph for newline characters. */
19403 height = get_it_property (it, Qline_height);
19404 if (CONSP (height)
19405 && CONSP (XCDR (height))
19406 && NILP (XCDR (XCDR (height))))
19407 {
19408 total_height = XCAR (XCDR (height));
19409 height = XCAR (height);
19410 }
19411 else
19412 total_height = Qnil;
19413 height = calc_line_height_property (it, height, font, boff, true);
19414
19415 if (it->override_ascent >= 0)
19416 {
19417 it->ascent = it->override_ascent;
19418 it->descent = it->override_descent;
19419 boff = it->override_boff;
19420 }
19421 if (EQ (height, Qt))
19422 extra_line_spacing = 0;
19423 else
19424 {
19425 Lisp_Object spacing;
19426
19427 it->phys_ascent = it->ascent;
19428 it->phys_descent = it->descent;
19429 if (!NILP (height)
19430 && XINT (height) > it->ascent + it->descent)
19431 it->ascent = XINT (height) - it->descent;
19432
19433 if (!NILP (total_height))
19434 spacing = calc_line_height_property (it, total_height, font,
19435 boff, false);
19436 else
19437 {
19438 spacing = get_it_property (it, Qline_spacing);
19439 spacing = calc_line_height_property (it, spacing, font,
19440 boff, false);
19441 }
19442 if (INTEGERP (spacing))
19443 {
19444 extra_line_spacing = XINT (spacing);
19445 if (!NILP (total_height))
19446 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19447 }
19448 }
19449 if (extra_line_spacing > 0)
19450 {
19451 it->descent += extra_line_spacing;
19452 if (extra_line_spacing > it->max_extra_line_spacing)
19453 it->max_extra_line_spacing = extra_line_spacing;
19454 }
19455 it->max_ascent = it->ascent;
19456 it->max_descent = it->descent;
19457 /* Make sure compute_line_metrics recomputes the row height. */
19458 it->glyph_row->height = 0;
19459 }
19460
19461 g->ascent = it->max_ascent;
19462 g->descent = it->max_descent;
19463 #endif
19464
19465 it->override_ascent = -1;
19466 it->constrain_row_ascent_descent_p = false;
19467 it->current_x = saved_x;
19468 it->object = saved_object;
19469 it->position = saved_pos;
19470 it->what = saved_what;
19471 it->face_id = saved_face_id;
19472 it->len = saved_len;
19473 it->c = saved_c;
19474 it->char_to_display = saved_char_to_display;
19475 it->end_of_box_run_p = saved_box_end;
19476 return true;
19477 }
19478 }
19479
19480 return false;
19481 }
19482
19483
19484 /* Extend the face of the last glyph in the text area of IT->glyph_row
19485 to the end of the display line. Called from display_line. If the
19486 glyph row is empty, add a space glyph to it so that we know the
19487 face to draw. Set the glyph row flag fill_line_p. If the glyph
19488 row is R2L, prepend a stretch glyph to cover the empty space to the
19489 left of the leftmost glyph. */
19490
19491 static void
19492 extend_face_to_end_of_line (struct it *it)
19493 {
19494 struct face *face, *default_face;
19495 struct frame *f = it->f;
19496
19497 /* If line is already filled, do nothing. Non window-system frames
19498 get a grace of one more ``pixel'' because their characters are
19499 1-``pixel'' wide, so they hit the equality too early. This grace
19500 is needed only for R2L rows that are not continued, to produce
19501 one extra blank where we could display the cursor. */
19502 if ((it->current_x >= it->last_visible_x
19503 + (!FRAME_WINDOW_P (f)
19504 && it->glyph_row->reversed_p
19505 && !it->glyph_row->continued_p))
19506 /* If the window has display margins, we will need to extend
19507 their face even if the text area is filled. */
19508 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19509 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19510 return;
19511
19512 /* The default face, possibly remapped. */
19513 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19514
19515 /* Face extension extends the background and box of IT->face_id
19516 to the end of the line. If the background equals the background
19517 of the frame, we don't have to do anything. */
19518 if (it->face_before_selective_p)
19519 face = FACE_FROM_ID (f, it->saved_face_id);
19520 else
19521 face = FACE_FROM_ID (f, it->face_id);
19522
19523 if (FRAME_WINDOW_P (f)
19524 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19525 && face->box == FACE_NO_BOX
19526 && face->background == FRAME_BACKGROUND_PIXEL (f)
19527 #ifdef HAVE_WINDOW_SYSTEM
19528 && !face->stipple
19529 #endif
19530 && !it->glyph_row->reversed_p)
19531 return;
19532
19533 /* Set the glyph row flag indicating that the face of the last glyph
19534 in the text area has to be drawn to the end of the text area. */
19535 it->glyph_row->fill_line_p = true;
19536
19537 /* If current character of IT is not ASCII, make sure we have the
19538 ASCII face. This will be automatically undone the next time
19539 get_next_display_element returns a multibyte character. Note
19540 that the character will always be single byte in unibyte
19541 text. */
19542 if (!ASCII_CHAR_P (it->c))
19543 {
19544 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19545 }
19546
19547 if (FRAME_WINDOW_P (f))
19548 {
19549 /* If the row is empty, add a space with the current face of IT,
19550 so that we know which face to draw. */
19551 if (it->glyph_row->used[TEXT_AREA] == 0)
19552 {
19553 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19554 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19555 it->glyph_row->used[TEXT_AREA] = 1;
19556 }
19557 /* Mode line and the header line don't have margins, and
19558 likewise the frame's tool-bar window, if there is any. */
19559 if (!(it->glyph_row->mode_line_p
19560 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19561 || (WINDOWP (f->tool_bar_window)
19562 && it->w == XWINDOW (f->tool_bar_window))
19563 #endif
19564 ))
19565 {
19566 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19567 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19568 {
19569 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19570 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19571 default_face->id;
19572 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19573 }
19574 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19575 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19576 {
19577 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19578 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19579 default_face->id;
19580 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19581 }
19582 }
19583 #ifdef HAVE_WINDOW_SYSTEM
19584 if (it->glyph_row->reversed_p)
19585 {
19586 /* Prepend a stretch glyph to the row, such that the
19587 rightmost glyph will be drawn flushed all the way to the
19588 right margin of the window. The stretch glyph that will
19589 occupy the empty space, if any, to the left of the
19590 glyphs. */
19591 struct font *font = face->font ? face->font : FRAME_FONT (f);
19592 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19593 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19594 struct glyph *g;
19595 int row_width, stretch_ascent, stretch_width;
19596 struct text_pos saved_pos;
19597 int saved_face_id;
19598 bool saved_avoid_cursor, saved_box_start;
19599
19600 for (row_width = 0, g = row_start; g < row_end; g++)
19601 row_width += g->pixel_width;
19602
19603 /* FIXME: There are various minor display glitches in R2L
19604 rows when only one of the fringes is missing. The
19605 strange condition below produces the least bad effect. */
19606 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19607 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19608 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19609 stretch_width = window_box_width (it->w, TEXT_AREA);
19610 else
19611 stretch_width = it->last_visible_x - it->first_visible_x;
19612 stretch_width -= row_width;
19613
19614 if (stretch_width > 0)
19615 {
19616 stretch_ascent =
19617 (((it->ascent + it->descent)
19618 * FONT_BASE (font)) / FONT_HEIGHT (font));
19619 saved_pos = it->position;
19620 memset (&it->position, 0, sizeof it->position);
19621 saved_avoid_cursor = it->avoid_cursor_p;
19622 it->avoid_cursor_p = true;
19623 saved_face_id = it->face_id;
19624 saved_box_start = it->start_of_box_run_p;
19625 /* The last row's stretch glyph should get the default
19626 face, to avoid painting the rest of the window with
19627 the region face, if the region ends at ZV. */
19628 if (it->glyph_row->ends_at_zv_p)
19629 it->face_id = default_face->id;
19630 else
19631 it->face_id = face->id;
19632 it->start_of_box_run_p = false;
19633 append_stretch_glyph (it, Qnil, stretch_width,
19634 it->ascent + it->descent, stretch_ascent);
19635 it->position = saved_pos;
19636 it->avoid_cursor_p = saved_avoid_cursor;
19637 it->face_id = saved_face_id;
19638 it->start_of_box_run_p = saved_box_start;
19639 }
19640 /* If stretch_width comes out negative, it means that the
19641 last glyph is only partially visible. In R2L rows, we
19642 want the leftmost glyph to be partially visible, so we
19643 need to give the row the corresponding left offset. */
19644 if (stretch_width < 0)
19645 it->glyph_row->x = stretch_width;
19646 }
19647 #endif /* HAVE_WINDOW_SYSTEM */
19648 }
19649 else
19650 {
19651 /* Save some values that must not be changed. */
19652 int saved_x = it->current_x;
19653 struct text_pos saved_pos;
19654 Lisp_Object saved_object;
19655 enum display_element_type saved_what = it->what;
19656 int saved_face_id = it->face_id;
19657
19658 saved_object = it->object;
19659 saved_pos = it->position;
19660
19661 it->what = IT_CHARACTER;
19662 memset (&it->position, 0, sizeof it->position);
19663 it->object = Qnil;
19664 it->c = it->char_to_display = ' ';
19665 it->len = 1;
19666
19667 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19668 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19669 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19670 && !it->glyph_row->mode_line_p
19671 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19672 {
19673 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19674 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19675
19676 for (it->current_x = 0; g < e; g++)
19677 it->current_x += g->pixel_width;
19678
19679 it->area = LEFT_MARGIN_AREA;
19680 it->face_id = default_face->id;
19681 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19682 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19683 {
19684 PRODUCE_GLYPHS (it);
19685 /* term.c:produce_glyphs advances it->current_x only for
19686 TEXT_AREA. */
19687 it->current_x += it->pixel_width;
19688 }
19689
19690 it->current_x = saved_x;
19691 it->area = TEXT_AREA;
19692 }
19693
19694 /* The last row's blank glyphs should get the default face, to
19695 avoid painting the rest of the window with the region face,
19696 if the region ends at ZV. */
19697 if (it->glyph_row->ends_at_zv_p)
19698 it->face_id = default_face->id;
19699 else
19700 it->face_id = face->id;
19701 PRODUCE_GLYPHS (it);
19702
19703 while (it->current_x <= it->last_visible_x)
19704 PRODUCE_GLYPHS (it);
19705
19706 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19707 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19708 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19709 && !it->glyph_row->mode_line_p
19710 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19711 {
19712 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19713 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19714
19715 for ( ; g < e; g++)
19716 it->current_x += g->pixel_width;
19717
19718 it->area = RIGHT_MARGIN_AREA;
19719 it->face_id = default_face->id;
19720 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19721 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19722 {
19723 PRODUCE_GLYPHS (it);
19724 it->current_x += it->pixel_width;
19725 }
19726
19727 it->area = TEXT_AREA;
19728 }
19729
19730 /* Don't count these blanks really. It would let us insert a left
19731 truncation glyph below and make us set the cursor on them, maybe. */
19732 it->current_x = saved_x;
19733 it->object = saved_object;
19734 it->position = saved_pos;
19735 it->what = saved_what;
19736 it->face_id = saved_face_id;
19737 }
19738 }
19739
19740
19741 /* Value is true if text starting at CHARPOS in current_buffer is
19742 trailing whitespace. */
19743
19744 static bool
19745 trailing_whitespace_p (ptrdiff_t charpos)
19746 {
19747 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19748 int c = 0;
19749
19750 while (bytepos < ZV_BYTE
19751 && (c = FETCH_CHAR (bytepos),
19752 c == ' ' || c == '\t'))
19753 ++bytepos;
19754
19755 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19756 {
19757 if (bytepos != PT_BYTE)
19758 return true;
19759 }
19760 return false;
19761 }
19762
19763
19764 /* Highlight trailing whitespace, if any, in ROW. */
19765
19766 static void
19767 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19768 {
19769 int used = row->used[TEXT_AREA];
19770
19771 if (used)
19772 {
19773 struct glyph *start = row->glyphs[TEXT_AREA];
19774 struct glyph *glyph = start + used - 1;
19775
19776 if (row->reversed_p)
19777 {
19778 /* Right-to-left rows need to be processed in the opposite
19779 direction, so swap the edge pointers. */
19780 glyph = start;
19781 start = row->glyphs[TEXT_AREA] + used - 1;
19782 }
19783
19784 /* Skip over glyphs inserted to display the cursor at the
19785 end of a line, for extending the face of the last glyph
19786 to the end of the line on terminals, and for truncation
19787 and continuation glyphs. */
19788 if (!row->reversed_p)
19789 {
19790 while (glyph >= start
19791 && glyph->type == CHAR_GLYPH
19792 && NILP (glyph->object))
19793 --glyph;
19794 }
19795 else
19796 {
19797 while (glyph <= start
19798 && glyph->type == CHAR_GLYPH
19799 && NILP (glyph->object))
19800 ++glyph;
19801 }
19802
19803 /* If last glyph is a space or stretch, and it's trailing
19804 whitespace, set the face of all trailing whitespace glyphs in
19805 IT->glyph_row to `trailing-whitespace'. */
19806 if ((row->reversed_p ? glyph <= start : glyph >= start)
19807 && BUFFERP (glyph->object)
19808 && (glyph->type == STRETCH_GLYPH
19809 || (glyph->type == CHAR_GLYPH
19810 && glyph->u.ch == ' '))
19811 && trailing_whitespace_p (glyph->charpos))
19812 {
19813 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19814 if (face_id < 0)
19815 return;
19816
19817 if (!row->reversed_p)
19818 {
19819 while (glyph >= start
19820 && BUFFERP (glyph->object)
19821 && (glyph->type == STRETCH_GLYPH
19822 || (glyph->type == CHAR_GLYPH
19823 && glyph->u.ch == ' ')))
19824 (glyph--)->face_id = face_id;
19825 }
19826 else
19827 {
19828 while (glyph <= start
19829 && BUFFERP (glyph->object)
19830 && (glyph->type == STRETCH_GLYPH
19831 || (glyph->type == CHAR_GLYPH
19832 && glyph->u.ch == ' ')))
19833 (glyph++)->face_id = face_id;
19834 }
19835 }
19836 }
19837 }
19838
19839
19840 /* Value is true if glyph row ROW should be
19841 considered to hold the buffer position CHARPOS. */
19842
19843 static bool
19844 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19845 {
19846 bool result = true;
19847
19848 if (charpos == CHARPOS (row->end.pos)
19849 || charpos == MATRIX_ROW_END_CHARPOS (row))
19850 {
19851 /* Suppose the row ends on a string.
19852 Unless the row is continued, that means it ends on a newline
19853 in the string. If it's anything other than a display string
19854 (e.g., a before-string from an overlay), we don't want the
19855 cursor there. (This heuristic seems to give the optimal
19856 behavior for the various types of multi-line strings.)
19857 One exception: if the string has `cursor' property on one of
19858 its characters, we _do_ want the cursor there. */
19859 if (CHARPOS (row->end.string_pos) >= 0)
19860 {
19861 if (row->continued_p)
19862 result = true;
19863 else
19864 {
19865 /* Check for `display' property. */
19866 struct glyph *beg = row->glyphs[TEXT_AREA];
19867 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19868 struct glyph *glyph;
19869
19870 result = false;
19871 for (glyph = end; glyph >= beg; --glyph)
19872 if (STRINGP (glyph->object))
19873 {
19874 Lisp_Object prop
19875 = Fget_char_property (make_number (charpos),
19876 Qdisplay, Qnil);
19877 result =
19878 (!NILP (prop)
19879 && display_prop_string_p (prop, glyph->object));
19880 /* If there's a `cursor' property on one of the
19881 string's characters, this row is a cursor row,
19882 even though this is not a display string. */
19883 if (!result)
19884 {
19885 Lisp_Object s = glyph->object;
19886
19887 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19888 {
19889 ptrdiff_t gpos = glyph->charpos;
19890
19891 if (!NILP (Fget_char_property (make_number (gpos),
19892 Qcursor, s)))
19893 {
19894 result = true;
19895 break;
19896 }
19897 }
19898 }
19899 break;
19900 }
19901 }
19902 }
19903 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19904 {
19905 /* If the row ends in middle of a real character,
19906 and the line is continued, we want the cursor here.
19907 That's because CHARPOS (ROW->end.pos) would equal
19908 PT if PT is before the character. */
19909 if (!row->ends_in_ellipsis_p)
19910 result = row->continued_p;
19911 else
19912 /* If the row ends in an ellipsis, then
19913 CHARPOS (ROW->end.pos) will equal point after the
19914 invisible text. We want that position to be displayed
19915 after the ellipsis. */
19916 result = false;
19917 }
19918 /* If the row ends at ZV, display the cursor at the end of that
19919 row instead of at the start of the row below. */
19920 else
19921 result = row->ends_at_zv_p;
19922 }
19923
19924 return result;
19925 }
19926
19927 /* Value is true if glyph row ROW should be
19928 used to hold the cursor. */
19929
19930 static bool
19931 cursor_row_p (struct glyph_row *row)
19932 {
19933 return row_for_charpos_p (row, PT);
19934 }
19935
19936 \f
19937
19938 /* Push the property PROP so that it will be rendered at the current
19939 position in IT. Return true if PROP was successfully pushed, false
19940 otherwise. Called from handle_line_prefix to handle the
19941 `line-prefix' and `wrap-prefix' properties. */
19942
19943 static bool
19944 push_prefix_prop (struct it *it, Lisp_Object prop)
19945 {
19946 struct text_pos pos =
19947 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19948
19949 eassert (it->method == GET_FROM_BUFFER
19950 || it->method == GET_FROM_DISPLAY_VECTOR
19951 || it->method == GET_FROM_STRING
19952 || it->method == GET_FROM_IMAGE);
19953
19954 /* We need to save the current buffer/string position, so it will be
19955 restored by pop_it, because iterate_out_of_display_property
19956 depends on that being set correctly, but some situations leave
19957 it->position not yet set when this function is called. */
19958 push_it (it, &pos);
19959
19960 if (STRINGP (prop))
19961 {
19962 if (SCHARS (prop) == 0)
19963 {
19964 pop_it (it);
19965 return false;
19966 }
19967
19968 it->string = prop;
19969 it->string_from_prefix_prop_p = true;
19970 it->multibyte_p = STRING_MULTIBYTE (it->string);
19971 it->current.overlay_string_index = -1;
19972 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19973 it->end_charpos = it->string_nchars = SCHARS (it->string);
19974 it->method = GET_FROM_STRING;
19975 it->stop_charpos = 0;
19976 it->prev_stop = 0;
19977 it->base_level_stop = 0;
19978
19979 /* Force paragraph direction to be that of the parent
19980 buffer/string. */
19981 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19982 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19983 else
19984 it->paragraph_embedding = L2R;
19985
19986 /* Set up the bidi iterator for this display string. */
19987 if (it->bidi_p)
19988 {
19989 it->bidi_it.string.lstring = it->string;
19990 it->bidi_it.string.s = NULL;
19991 it->bidi_it.string.schars = it->end_charpos;
19992 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19993 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19994 it->bidi_it.string.unibyte = !it->multibyte_p;
19995 it->bidi_it.w = it->w;
19996 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19997 }
19998 }
19999 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20000 {
20001 it->method = GET_FROM_STRETCH;
20002 it->object = prop;
20003 }
20004 #ifdef HAVE_WINDOW_SYSTEM
20005 else if (IMAGEP (prop))
20006 {
20007 it->what = IT_IMAGE;
20008 it->image_id = lookup_image (it->f, prop);
20009 it->method = GET_FROM_IMAGE;
20010 }
20011 #endif /* HAVE_WINDOW_SYSTEM */
20012 else
20013 {
20014 pop_it (it); /* bogus display property, give up */
20015 return false;
20016 }
20017
20018 return true;
20019 }
20020
20021 /* Return the character-property PROP at the current position in IT. */
20022
20023 static Lisp_Object
20024 get_it_property (struct it *it, Lisp_Object prop)
20025 {
20026 Lisp_Object position, object = it->object;
20027
20028 if (STRINGP (object))
20029 position = make_number (IT_STRING_CHARPOS (*it));
20030 else if (BUFFERP (object))
20031 {
20032 position = make_number (IT_CHARPOS (*it));
20033 object = it->window;
20034 }
20035 else
20036 return Qnil;
20037
20038 return Fget_char_property (position, prop, object);
20039 }
20040
20041 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20042
20043 static void
20044 handle_line_prefix (struct it *it)
20045 {
20046 Lisp_Object prefix;
20047
20048 if (it->continuation_lines_width > 0)
20049 {
20050 prefix = get_it_property (it, Qwrap_prefix);
20051 if (NILP (prefix))
20052 prefix = Vwrap_prefix;
20053 }
20054 else
20055 {
20056 prefix = get_it_property (it, Qline_prefix);
20057 if (NILP (prefix))
20058 prefix = Vline_prefix;
20059 }
20060 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20061 {
20062 /* If the prefix is wider than the window, and we try to wrap
20063 it, it would acquire its own wrap prefix, and so on till the
20064 iterator stack overflows. So, don't wrap the prefix. */
20065 it->line_wrap = TRUNCATE;
20066 it->avoid_cursor_p = true;
20067 }
20068 }
20069
20070 \f
20071
20072 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20073 only for R2L lines from display_line and display_string, when they
20074 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20075 the line/string needs to be continued on the next glyph row. */
20076 static void
20077 unproduce_glyphs (struct it *it, int n)
20078 {
20079 struct glyph *glyph, *end;
20080
20081 eassert (it->glyph_row);
20082 eassert (it->glyph_row->reversed_p);
20083 eassert (it->area == TEXT_AREA);
20084 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20085
20086 if (n > it->glyph_row->used[TEXT_AREA])
20087 n = it->glyph_row->used[TEXT_AREA];
20088 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20089 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20090 for ( ; glyph < end; glyph++)
20091 glyph[-n] = *glyph;
20092 }
20093
20094 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20095 and ROW->maxpos. */
20096 static void
20097 find_row_edges (struct it *it, struct glyph_row *row,
20098 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20099 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20100 {
20101 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20102 lines' rows is implemented for bidi-reordered rows. */
20103
20104 /* ROW->minpos is the value of min_pos, the minimal buffer position
20105 we have in ROW, or ROW->start.pos if that is smaller. */
20106 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20107 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20108 else
20109 /* We didn't find buffer positions smaller than ROW->start, or
20110 didn't find _any_ valid buffer positions in any of the glyphs,
20111 so we must trust the iterator's computed positions. */
20112 row->minpos = row->start.pos;
20113 if (max_pos <= 0)
20114 {
20115 max_pos = CHARPOS (it->current.pos);
20116 max_bpos = BYTEPOS (it->current.pos);
20117 }
20118
20119 /* Here are the various use-cases for ending the row, and the
20120 corresponding values for ROW->maxpos:
20121
20122 Line ends in a newline from buffer eol_pos + 1
20123 Line is continued from buffer max_pos + 1
20124 Line is truncated on right it->current.pos
20125 Line ends in a newline from string max_pos + 1(*)
20126 (*) + 1 only when line ends in a forward scan
20127 Line is continued from string max_pos
20128 Line is continued from display vector max_pos
20129 Line is entirely from a string min_pos == max_pos
20130 Line is entirely from a display vector min_pos == max_pos
20131 Line that ends at ZV ZV
20132
20133 If you discover other use-cases, please add them here as
20134 appropriate. */
20135 if (row->ends_at_zv_p)
20136 row->maxpos = it->current.pos;
20137 else if (row->used[TEXT_AREA])
20138 {
20139 bool seen_this_string = false;
20140 struct glyph_row *r1 = row - 1;
20141
20142 /* Did we see the same display string on the previous row? */
20143 if (STRINGP (it->object)
20144 /* this is not the first row */
20145 && row > it->w->desired_matrix->rows
20146 /* previous row is not the header line */
20147 && !r1->mode_line_p
20148 /* previous row also ends in a newline from a string */
20149 && r1->ends_in_newline_from_string_p)
20150 {
20151 struct glyph *start, *end;
20152
20153 /* Search for the last glyph of the previous row that came
20154 from buffer or string. Depending on whether the row is
20155 L2R or R2L, we need to process it front to back or the
20156 other way round. */
20157 if (!r1->reversed_p)
20158 {
20159 start = r1->glyphs[TEXT_AREA];
20160 end = start + r1->used[TEXT_AREA];
20161 /* Glyphs inserted by redisplay have nil as their object. */
20162 while (end > start
20163 && NILP ((end - 1)->object)
20164 && (end - 1)->charpos <= 0)
20165 --end;
20166 if (end > start)
20167 {
20168 if (EQ ((end - 1)->object, it->object))
20169 seen_this_string = true;
20170 }
20171 else
20172 /* If all the glyphs of the previous row were inserted
20173 by redisplay, it means the previous row was
20174 produced from a single newline, which is only
20175 possible if that newline came from the same string
20176 as the one which produced this ROW. */
20177 seen_this_string = true;
20178 }
20179 else
20180 {
20181 end = r1->glyphs[TEXT_AREA] - 1;
20182 start = end + r1->used[TEXT_AREA];
20183 while (end < start
20184 && NILP ((end + 1)->object)
20185 && (end + 1)->charpos <= 0)
20186 ++end;
20187 if (end < start)
20188 {
20189 if (EQ ((end + 1)->object, it->object))
20190 seen_this_string = true;
20191 }
20192 else
20193 seen_this_string = true;
20194 }
20195 }
20196 /* Take note of each display string that covers a newline only
20197 once, the first time we see it. This is for when a display
20198 string includes more than one newline in it. */
20199 if (row->ends_in_newline_from_string_p && !seen_this_string)
20200 {
20201 /* If we were scanning the buffer forward when we displayed
20202 the string, we want to account for at least one buffer
20203 position that belongs to this row (position covered by
20204 the display string), so that cursor positioning will
20205 consider this row as a candidate when point is at the end
20206 of the visual line represented by this row. This is not
20207 required when scanning back, because max_pos will already
20208 have a much larger value. */
20209 if (CHARPOS (row->end.pos) > max_pos)
20210 INC_BOTH (max_pos, max_bpos);
20211 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20212 }
20213 else if (CHARPOS (it->eol_pos) > 0)
20214 SET_TEXT_POS (row->maxpos,
20215 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20216 else if (row->continued_p)
20217 {
20218 /* If max_pos is different from IT's current position, it
20219 means IT->method does not belong to the display element
20220 at max_pos. However, it also means that the display
20221 element at max_pos was displayed in its entirety on this
20222 line, which is equivalent to saying that the next line
20223 starts at the next buffer position. */
20224 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20225 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20226 else
20227 {
20228 INC_BOTH (max_pos, max_bpos);
20229 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20230 }
20231 }
20232 else if (row->truncated_on_right_p)
20233 /* display_line already called reseat_at_next_visible_line_start,
20234 which puts the iterator at the beginning of the next line, in
20235 the logical order. */
20236 row->maxpos = it->current.pos;
20237 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20238 /* A line that is entirely from a string/image/stretch... */
20239 row->maxpos = row->minpos;
20240 else
20241 emacs_abort ();
20242 }
20243 else
20244 row->maxpos = it->current.pos;
20245 }
20246
20247 /* Construct the glyph row IT->glyph_row in the desired matrix of
20248 IT->w from text at the current position of IT. See dispextern.h
20249 for an overview of struct it. Value is true if
20250 IT->glyph_row displays text, as opposed to a line displaying ZV
20251 only. */
20252
20253 static bool
20254 display_line (struct it *it)
20255 {
20256 struct glyph_row *row = it->glyph_row;
20257 Lisp_Object overlay_arrow_string;
20258 struct it wrap_it;
20259 void *wrap_data = NULL;
20260 bool may_wrap = false;
20261 int wrap_x IF_LINT (= 0);
20262 int wrap_row_used = -1;
20263 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20264 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20265 int wrap_row_extra_line_spacing IF_LINT (= 0);
20266 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20267 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20268 int cvpos;
20269 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20270 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20271 bool pending_handle_line_prefix = false;
20272
20273 /* We always start displaying at hpos zero even if hscrolled. */
20274 eassert (it->hpos == 0 && it->current_x == 0);
20275
20276 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20277 >= it->w->desired_matrix->nrows)
20278 {
20279 it->w->nrows_scale_factor++;
20280 it->f->fonts_changed = true;
20281 return false;
20282 }
20283
20284 /* Clear the result glyph row and enable it. */
20285 prepare_desired_row (it->w, row, false);
20286
20287 row->y = it->current_y;
20288 row->start = it->start;
20289 row->continuation_lines_width = it->continuation_lines_width;
20290 row->displays_text_p = true;
20291 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20292 it->starts_in_middle_of_char_p = false;
20293
20294 /* Arrange the overlays nicely for our purposes. Usually, we call
20295 display_line on only one line at a time, in which case this
20296 can't really hurt too much, or we call it on lines which appear
20297 one after another in the buffer, in which case all calls to
20298 recenter_overlay_lists but the first will be pretty cheap. */
20299 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20300
20301 /* Move over display elements that are not visible because we are
20302 hscrolled. This may stop at an x-position < IT->first_visible_x
20303 if the first glyph is partially visible or if we hit a line end. */
20304 if (it->current_x < it->first_visible_x)
20305 {
20306 enum move_it_result move_result;
20307
20308 this_line_min_pos = row->start.pos;
20309 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20310 MOVE_TO_POS | MOVE_TO_X);
20311 /* If we are under a large hscroll, move_it_in_display_line_to
20312 could hit the end of the line without reaching
20313 it->first_visible_x. Pretend that we did reach it. This is
20314 especially important on a TTY, where we will call
20315 extend_face_to_end_of_line, which needs to know how many
20316 blank glyphs to produce. */
20317 if (it->current_x < it->first_visible_x
20318 && (move_result == MOVE_NEWLINE_OR_CR
20319 || move_result == MOVE_POS_MATCH_OR_ZV))
20320 it->current_x = it->first_visible_x;
20321
20322 /* Record the smallest positions seen while we moved over
20323 display elements that are not visible. This is needed by
20324 redisplay_internal for optimizing the case where the cursor
20325 stays inside the same line. The rest of this function only
20326 considers positions that are actually displayed, so
20327 RECORD_MAX_MIN_POS will not otherwise record positions that
20328 are hscrolled to the left of the left edge of the window. */
20329 min_pos = CHARPOS (this_line_min_pos);
20330 min_bpos = BYTEPOS (this_line_min_pos);
20331 }
20332 else if (it->area == TEXT_AREA)
20333 {
20334 /* We only do this when not calling move_it_in_display_line_to
20335 above, because that function calls itself handle_line_prefix. */
20336 handle_line_prefix (it);
20337 }
20338 else
20339 {
20340 /* Line-prefix and wrap-prefix are always displayed in the text
20341 area. But if this is the first call to display_line after
20342 init_iterator, the iterator might have been set up to write
20343 into a marginal area, e.g. if the line begins with some
20344 display property that writes to the margins. So we need to
20345 wait with the call to handle_line_prefix until whatever
20346 writes to the margin has done its job. */
20347 pending_handle_line_prefix = true;
20348 }
20349
20350 /* Get the initial row height. This is either the height of the
20351 text hscrolled, if there is any, or zero. */
20352 row->ascent = it->max_ascent;
20353 row->height = it->max_ascent + it->max_descent;
20354 row->phys_ascent = it->max_phys_ascent;
20355 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20356 row->extra_line_spacing = it->max_extra_line_spacing;
20357
20358 /* Utility macro to record max and min buffer positions seen until now. */
20359 #define RECORD_MAX_MIN_POS(IT) \
20360 do \
20361 { \
20362 bool composition_p \
20363 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20364 ptrdiff_t current_pos = \
20365 composition_p ? (IT)->cmp_it.charpos \
20366 : IT_CHARPOS (*(IT)); \
20367 ptrdiff_t current_bpos = \
20368 composition_p ? CHAR_TO_BYTE (current_pos) \
20369 : IT_BYTEPOS (*(IT)); \
20370 if (current_pos < min_pos) \
20371 { \
20372 min_pos = current_pos; \
20373 min_bpos = current_bpos; \
20374 } \
20375 if (IT_CHARPOS (*it) > max_pos) \
20376 { \
20377 max_pos = IT_CHARPOS (*it); \
20378 max_bpos = IT_BYTEPOS (*it); \
20379 } \
20380 } \
20381 while (false)
20382
20383 /* Loop generating characters. The loop is left with IT on the next
20384 character to display. */
20385 while (true)
20386 {
20387 int n_glyphs_before, hpos_before, x_before;
20388 int x, nglyphs;
20389 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20390
20391 /* Retrieve the next thing to display. Value is false if end of
20392 buffer reached. */
20393 if (!get_next_display_element (it))
20394 {
20395 /* Maybe add a space at the end of this line that is used to
20396 display the cursor there under X. Set the charpos of the
20397 first glyph of blank lines not corresponding to any text
20398 to -1. */
20399 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20400 row->exact_window_width_line_p = true;
20401 else if ((append_space_for_newline (it, true)
20402 && row->used[TEXT_AREA] == 1)
20403 || row->used[TEXT_AREA] == 0)
20404 {
20405 row->glyphs[TEXT_AREA]->charpos = -1;
20406 row->displays_text_p = false;
20407
20408 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20409 && (!MINI_WINDOW_P (it->w)
20410 || (minibuf_level && EQ (it->window, minibuf_window))))
20411 row->indicate_empty_line_p = true;
20412 }
20413
20414 it->continuation_lines_width = 0;
20415 row->ends_at_zv_p = true;
20416 /* A row that displays right-to-left text must always have
20417 its last face extended all the way to the end of line,
20418 even if this row ends in ZV, because we still write to
20419 the screen left to right. We also need to extend the
20420 last face if the default face is remapped to some
20421 different face, otherwise the functions that clear
20422 portions of the screen will clear with the default face's
20423 background color. */
20424 if (row->reversed_p
20425 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20426 extend_face_to_end_of_line (it);
20427 break;
20428 }
20429
20430 /* Now, get the metrics of what we want to display. This also
20431 generates glyphs in `row' (which is IT->glyph_row). */
20432 n_glyphs_before = row->used[TEXT_AREA];
20433 x = it->current_x;
20434
20435 /* Remember the line height so far in case the next element doesn't
20436 fit on the line. */
20437 if (it->line_wrap != TRUNCATE)
20438 {
20439 ascent = it->max_ascent;
20440 descent = it->max_descent;
20441 phys_ascent = it->max_phys_ascent;
20442 phys_descent = it->max_phys_descent;
20443
20444 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20445 {
20446 if (IT_DISPLAYING_WHITESPACE (it))
20447 may_wrap = true;
20448 else if (may_wrap)
20449 {
20450 SAVE_IT (wrap_it, *it, wrap_data);
20451 wrap_x = x;
20452 wrap_row_used = row->used[TEXT_AREA];
20453 wrap_row_ascent = row->ascent;
20454 wrap_row_height = row->height;
20455 wrap_row_phys_ascent = row->phys_ascent;
20456 wrap_row_phys_height = row->phys_height;
20457 wrap_row_extra_line_spacing = row->extra_line_spacing;
20458 wrap_row_min_pos = min_pos;
20459 wrap_row_min_bpos = min_bpos;
20460 wrap_row_max_pos = max_pos;
20461 wrap_row_max_bpos = max_bpos;
20462 may_wrap = false;
20463 }
20464 }
20465 }
20466
20467 PRODUCE_GLYPHS (it);
20468
20469 /* If this display element was in marginal areas, continue with
20470 the next one. */
20471 if (it->area != TEXT_AREA)
20472 {
20473 row->ascent = max (row->ascent, it->max_ascent);
20474 row->height = max (row->height, it->max_ascent + it->max_descent);
20475 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20476 row->phys_height = max (row->phys_height,
20477 it->max_phys_ascent + it->max_phys_descent);
20478 row->extra_line_spacing = max (row->extra_line_spacing,
20479 it->max_extra_line_spacing);
20480 set_iterator_to_next (it, true);
20481 /* If we didn't handle the line/wrap prefix above, and the
20482 call to set_iterator_to_next just switched to TEXT_AREA,
20483 process the prefix now. */
20484 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20485 {
20486 pending_handle_line_prefix = false;
20487 handle_line_prefix (it);
20488 }
20489 continue;
20490 }
20491
20492 /* Does the display element fit on the line? If we truncate
20493 lines, we should draw past the right edge of the window. If
20494 we don't truncate, we want to stop so that we can display the
20495 continuation glyph before the right margin. If lines are
20496 continued, there are two possible strategies for characters
20497 resulting in more than 1 glyph (e.g. tabs): Display as many
20498 glyphs as possible in this line and leave the rest for the
20499 continuation line, or display the whole element in the next
20500 line. Original redisplay did the former, so we do it also. */
20501 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20502 hpos_before = it->hpos;
20503 x_before = x;
20504
20505 if (/* Not a newline. */
20506 nglyphs > 0
20507 /* Glyphs produced fit entirely in the line. */
20508 && it->current_x < it->last_visible_x)
20509 {
20510 it->hpos += nglyphs;
20511 row->ascent = max (row->ascent, it->max_ascent);
20512 row->height = max (row->height, it->max_ascent + it->max_descent);
20513 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20514 row->phys_height = max (row->phys_height,
20515 it->max_phys_ascent + it->max_phys_descent);
20516 row->extra_line_spacing = max (row->extra_line_spacing,
20517 it->max_extra_line_spacing);
20518 if (it->current_x - it->pixel_width < it->first_visible_x
20519 /* In R2L rows, we arrange in extend_face_to_end_of_line
20520 to add a right offset to the line, by a suitable
20521 change to the stretch glyph that is the leftmost
20522 glyph of the line. */
20523 && !row->reversed_p)
20524 row->x = x - it->first_visible_x;
20525 /* Record the maximum and minimum buffer positions seen so
20526 far in glyphs that will be displayed by this row. */
20527 if (it->bidi_p)
20528 RECORD_MAX_MIN_POS (it);
20529 }
20530 else
20531 {
20532 int i, new_x;
20533 struct glyph *glyph;
20534
20535 for (i = 0; i < nglyphs; ++i, x = new_x)
20536 {
20537 /* Identify the glyphs added by the last call to
20538 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20539 the previous glyphs. */
20540 if (!row->reversed_p)
20541 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20542 else
20543 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20544 new_x = x + glyph->pixel_width;
20545
20546 if (/* Lines are continued. */
20547 it->line_wrap != TRUNCATE
20548 && (/* Glyph doesn't fit on the line. */
20549 new_x > it->last_visible_x
20550 /* Or it fits exactly on a window system frame. */
20551 || (new_x == it->last_visible_x
20552 && FRAME_WINDOW_P (it->f)
20553 && (row->reversed_p
20554 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20555 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20556 {
20557 /* End of a continued line. */
20558
20559 if (it->hpos == 0
20560 || (new_x == it->last_visible_x
20561 && FRAME_WINDOW_P (it->f)
20562 && (row->reversed_p
20563 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20564 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20565 {
20566 /* Current glyph is the only one on the line or
20567 fits exactly on the line. We must continue
20568 the line because we can't draw the cursor
20569 after the glyph. */
20570 row->continued_p = true;
20571 it->current_x = new_x;
20572 it->continuation_lines_width += new_x;
20573 ++it->hpos;
20574 if (i == nglyphs - 1)
20575 {
20576 /* If line-wrap is on, check if a previous
20577 wrap point was found. */
20578 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20579 && wrap_row_used > 0
20580 /* Even if there is a previous wrap
20581 point, continue the line here as
20582 usual, if (i) the previous character
20583 was a space or tab AND (ii) the
20584 current character is not. */
20585 && (!may_wrap
20586 || IT_DISPLAYING_WHITESPACE (it)))
20587 goto back_to_wrap;
20588
20589 /* Record the maximum and minimum buffer
20590 positions seen so far in glyphs that will be
20591 displayed by this row. */
20592 if (it->bidi_p)
20593 RECORD_MAX_MIN_POS (it);
20594 set_iterator_to_next (it, true);
20595 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20596 {
20597 if (!get_next_display_element (it))
20598 {
20599 row->exact_window_width_line_p = true;
20600 it->continuation_lines_width = 0;
20601 row->continued_p = false;
20602 row->ends_at_zv_p = true;
20603 }
20604 else if (ITERATOR_AT_END_OF_LINE_P (it))
20605 {
20606 row->continued_p = false;
20607 row->exact_window_width_line_p = true;
20608 }
20609 /* If line-wrap is on, check if a
20610 previous wrap point was found. */
20611 else if (wrap_row_used > 0
20612 /* Even if there is a previous wrap
20613 point, continue the line here as
20614 usual, if (i) the previous character
20615 was a space or tab AND (ii) the
20616 current character is not. */
20617 && (!may_wrap
20618 || IT_DISPLAYING_WHITESPACE (it)))
20619 goto back_to_wrap;
20620
20621 }
20622 }
20623 else if (it->bidi_p)
20624 RECORD_MAX_MIN_POS (it);
20625 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20626 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20627 extend_face_to_end_of_line (it);
20628 }
20629 else if (CHAR_GLYPH_PADDING_P (*glyph)
20630 && !FRAME_WINDOW_P (it->f))
20631 {
20632 /* A padding glyph that doesn't fit on this line.
20633 This means the whole character doesn't fit
20634 on the line. */
20635 if (row->reversed_p)
20636 unproduce_glyphs (it, row->used[TEXT_AREA]
20637 - n_glyphs_before);
20638 row->used[TEXT_AREA] = n_glyphs_before;
20639
20640 /* Fill the rest of the row with continuation
20641 glyphs like in 20.x. */
20642 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20643 < row->glyphs[1 + TEXT_AREA])
20644 produce_special_glyphs (it, IT_CONTINUATION);
20645
20646 row->continued_p = true;
20647 it->current_x = x_before;
20648 it->continuation_lines_width += x_before;
20649
20650 /* Restore the height to what it was before the
20651 element not fitting on the line. */
20652 it->max_ascent = ascent;
20653 it->max_descent = descent;
20654 it->max_phys_ascent = phys_ascent;
20655 it->max_phys_descent = phys_descent;
20656 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20657 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20658 extend_face_to_end_of_line (it);
20659 }
20660 else if (wrap_row_used > 0)
20661 {
20662 back_to_wrap:
20663 if (row->reversed_p)
20664 unproduce_glyphs (it,
20665 row->used[TEXT_AREA] - wrap_row_used);
20666 RESTORE_IT (it, &wrap_it, wrap_data);
20667 it->continuation_lines_width += wrap_x;
20668 row->used[TEXT_AREA] = wrap_row_used;
20669 row->ascent = wrap_row_ascent;
20670 row->height = wrap_row_height;
20671 row->phys_ascent = wrap_row_phys_ascent;
20672 row->phys_height = wrap_row_phys_height;
20673 row->extra_line_spacing = wrap_row_extra_line_spacing;
20674 min_pos = wrap_row_min_pos;
20675 min_bpos = wrap_row_min_bpos;
20676 max_pos = wrap_row_max_pos;
20677 max_bpos = wrap_row_max_bpos;
20678 row->continued_p = true;
20679 row->ends_at_zv_p = false;
20680 row->exact_window_width_line_p = false;
20681 it->continuation_lines_width += x;
20682
20683 /* Make sure that a non-default face is extended
20684 up to the right margin of the window. */
20685 extend_face_to_end_of_line (it);
20686 }
20687 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20688 {
20689 /* A TAB that extends past the right edge of the
20690 window. This produces a single glyph on
20691 window system frames. We leave the glyph in
20692 this row and let it fill the row, but don't
20693 consume the TAB. */
20694 if ((row->reversed_p
20695 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20696 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20697 produce_special_glyphs (it, IT_CONTINUATION);
20698 it->continuation_lines_width += it->last_visible_x;
20699 row->ends_in_middle_of_char_p = true;
20700 row->continued_p = true;
20701 glyph->pixel_width = it->last_visible_x - x;
20702 it->starts_in_middle_of_char_p = true;
20703 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20704 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20705 extend_face_to_end_of_line (it);
20706 }
20707 else
20708 {
20709 /* Something other than a TAB that draws past
20710 the right edge of the window. Restore
20711 positions to values before the element. */
20712 if (row->reversed_p)
20713 unproduce_glyphs (it, row->used[TEXT_AREA]
20714 - (n_glyphs_before + i));
20715 row->used[TEXT_AREA] = n_glyphs_before + i;
20716
20717 /* Display continuation glyphs. */
20718 it->current_x = x_before;
20719 it->continuation_lines_width += x;
20720 if (!FRAME_WINDOW_P (it->f)
20721 || (row->reversed_p
20722 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20723 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20724 produce_special_glyphs (it, IT_CONTINUATION);
20725 row->continued_p = true;
20726
20727 extend_face_to_end_of_line (it);
20728
20729 if (nglyphs > 1 && i > 0)
20730 {
20731 row->ends_in_middle_of_char_p = true;
20732 it->starts_in_middle_of_char_p = true;
20733 }
20734
20735 /* Restore the height to what it was before the
20736 element not fitting on the line. */
20737 it->max_ascent = ascent;
20738 it->max_descent = descent;
20739 it->max_phys_ascent = phys_ascent;
20740 it->max_phys_descent = phys_descent;
20741 }
20742
20743 break;
20744 }
20745 else if (new_x > it->first_visible_x)
20746 {
20747 /* Increment number of glyphs actually displayed. */
20748 ++it->hpos;
20749
20750 /* Record the maximum and minimum buffer positions
20751 seen so far in glyphs that will be displayed by
20752 this row. */
20753 if (it->bidi_p)
20754 RECORD_MAX_MIN_POS (it);
20755
20756 if (x < it->first_visible_x && !row->reversed_p)
20757 /* Glyph is partially visible, i.e. row starts at
20758 negative X position. Don't do that in R2L
20759 rows, where we arrange to add a right offset to
20760 the line in extend_face_to_end_of_line, by a
20761 suitable change to the stretch glyph that is
20762 the leftmost glyph of the line. */
20763 row->x = x - it->first_visible_x;
20764 /* When the last glyph of an R2L row only fits
20765 partially on the line, we need to set row->x to a
20766 negative offset, so that the leftmost glyph is
20767 the one that is partially visible. But if we are
20768 going to produce the truncation glyph, this will
20769 be taken care of in produce_special_glyphs. */
20770 if (row->reversed_p
20771 && new_x > it->last_visible_x
20772 && !(it->line_wrap == TRUNCATE
20773 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20774 {
20775 eassert (FRAME_WINDOW_P (it->f));
20776 row->x = it->last_visible_x - new_x;
20777 }
20778 }
20779 else
20780 {
20781 /* Glyph is completely off the left margin of the
20782 window. This should not happen because of the
20783 move_it_in_display_line at the start of this
20784 function, unless the text display area of the
20785 window is empty. */
20786 eassert (it->first_visible_x <= it->last_visible_x);
20787 }
20788 }
20789 /* Even if this display element produced no glyphs at all,
20790 we want to record its position. */
20791 if (it->bidi_p && nglyphs == 0)
20792 RECORD_MAX_MIN_POS (it);
20793
20794 row->ascent = max (row->ascent, it->max_ascent);
20795 row->height = max (row->height, it->max_ascent + it->max_descent);
20796 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20797 row->phys_height = max (row->phys_height,
20798 it->max_phys_ascent + it->max_phys_descent);
20799 row->extra_line_spacing = max (row->extra_line_spacing,
20800 it->max_extra_line_spacing);
20801
20802 /* End of this display line if row is continued. */
20803 if (row->continued_p || row->ends_at_zv_p)
20804 break;
20805 }
20806
20807 at_end_of_line:
20808 /* Is this a line end? If yes, we're also done, after making
20809 sure that a non-default face is extended up to the right
20810 margin of the window. */
20811 if (ITERATOR_AT_END_OF_LINE_P (it))
20812 {
20813 int used_before = row->used[TEXT_AREA];
20814
20815 row->ends_in_newline_from_string_p = STRINGP (it->object);
20816
20817 /* Add a space at the end of the line that is used to
20818 display the cursor there. */
20819 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20820 append_space_for_newline (it, false);
20821
20822 /* Extend the face to the end of the line. */
20823 extend_face_to_end_of_line (it);
20824
20825 /* Make sure we have the position. */
20826 if (used_before == 0)
20827 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20828
20829 /* Record the position of the newline, for use in
20830 find_row_edges. */
20831 it->eol_pos = it->current.pos;
20832
20833 /* Consume the line end. This skips over invisible lines. */
20834 set_iterator_to_next (it, true);
20835 it->continuation_lines_width = 0;
20836 break;
20837 }
20838
20839 /* Proceed with next display element. Note that this skips
20840 over lines invisible because of selective display. */
20841 set_iterator_to_next (it, true);
20842
20843 /* If we truncate lines, we are done when the last displayed
20844 glyphs reach past the right margin of the window. */
20845 if (it->line_wrap == TRUNCATE
20846 && ((FRAME_WINDOW_P (it->f)
20847 /* Images are preprocessed in produce_image_glyph such
20848 that they are cropped at the right edge of the
20849 window, so an image glyph will always end exactly at
20850 last_visible_x, even if there's no right fringe. */
20851 && ((row->reversed_p
20852 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20853 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20854 || it->what == IT_IMAGE))
20855 ? (it->current_x >= it->last_visible_x)
20856 : (it->current_x > it->last_visible_x)))
20857 {
20858 /* Maybe add truncation glyphs. */
20859 if (!FRAME_WINDOW_P (it->f)
20860 || (row->reversed_p
20861 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20862 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20863 {
20864 int i, n;
20865
20866 if (!row->reversed_p)
20867 {
20868 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20869 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20870 break;
20871 }
20872 else
20873 {
20874 for (i = 0; i < row->used[TEXT_AREA]; i++)
20875 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20876 break;
20877 /* Remove any padding glyphs at the front of ROW, to
20878 make room for the truncation glyphs we will be
20879 adding below. The loop below always inserts at
20880 least one truncation glyph, so also remove the
20881 last glyph added to ROW. */
20882 unproduce_glyphs (it, i + 1);
20883 /* Adjust i for the loop below. */
20884 i = row->used[TEXT_AREA] - (i + 1);
20885 }
20886
20887 /* produce_special_glyphs overwrites the last glyph, so
20888 we don't want that if we want to keep that last
20889 glyph, which means it's an image. */
20890 if (it->current_x > it->last_visible_x)
20891 {
20892 it->current_x = x_before;
20893 if (!FRAME_WINDOW_P (it->f))
20894 {
20895 for (n = row->used[TEXT_AREA]; i < n; ++i)
20896 {
20897 row->used[TEXT_AREA] = i;
20898 produce_special_glyphs (it, IT_TRUNCATION);
20899 }
20900 }
20901 else
20902 {
20903 row->used[TEXT_AREA] = i;
20904 produce_special_glyphs (it, IT_TRUNCATION);
20905 }
20906 it->hpos = hpos_before;
20907 }
20908 }
20909 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20910 {
20911 /* Don't truncate if we can overflow newline into fringe. */
20912 if (!get_next_display_element (it))
20913 {
20914 it->continuation_lines_width = 0;
20915 row->ends_at_zv_p = true;
20916 row->exact_window_width_line_p = true;
20917 break;
20918 }
20919 if (ITERATOR_AT_END_OF_LINE_P (it))
20920 {
20921 row->exact_window_width_line_p = true;
20922 goto at_end_of_line;
20923 }
20924 it->current_x = x_before;
20925 it->hpos = hpos_before;
20926 }
20927
20928 row->truncated_on_right_p = true;
20929 it->continuation_lines_width = 0;
20930 reseat_at_next_visible_line_start (it, false);
20931 /* We insist below that IT's position be at ZV because in
20932 bidi-reordered lines the character at visible line start
20933 might not be the character that follows the newline in
20934 the logical order. */
20935 if (IT_BYTEPOS (*it) > BEG_BYTE)
20936 row->ends_at_zv_p =
20937 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20938 else
20939 row->ends_at_zv_p = false;
20940 break;
20941 }
20942 }
20943
20944 if (wrap_data)
20945 bidi_unshelve_cache (wrap_data, true);
20946
20947 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20948 at the left window margin. */
20949 if (it->first_visible_x
20950 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20951 {
20952 if (!FRAME_WINDOW_P (it->f)
20953 || (((row->reversed_p
20954 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20955 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20956 /* Don't let insert_left_trunc_glyphs overwrite the
20957 first glyph of the row if it is an image. */
20958 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20959 insert_left_trunc_glyphs (it);
20960 row->truncated_on_left_p = true;
20961 }
20962
20963 /* Remember the position at which this line ends.
20964
20965 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20966 cannot be before the call to find_row_edges below, since that is
20967 where these positions are determined. */
20968 row->end = it->current;
20969 if (!it->bidi_p)
20970 {
20971 row->minpos = row->start.pos;
20972 row->maxpos = row->end.pos;
20973 }
20974 else
20975 {
20976 /* ROW->minpos and ROW->maxpos must be the smallest and
20977 `1 + the largest' buffer positions in ROW. But if ROW was
20978 bidi-reordered, these two positions can be anywhere in the
20979 row, so we must determine them now. */
20980 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20981 }
20982
20983 /* If the start of this line is the overlay arrow-position, then
20984 mark this glyph row as the one containing the overlay arrow.
20985 This is clearly a mess with variable size fonts. It would be
20986 better to let it be displayed like cursors under X. */
20987 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20988 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20989 !NILP (overlay_arrow_string)))
20990 {
20991 /* Overlay arrow in window redisplay is a fringe bitmap. */
20992 if (STRINGP (overlay_arrow_string))
20993 {
20994 struct glyph_row *arrow_row
20995 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20996 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20997 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20998 struct glyph *p = row->glyphs[TEXT_AREA];
20999 struct glyph *p2, *end;
21000
21001 /* Copy the arrow glyphs. */
21002 while (glyph < arrow_end)
21003 *p++ = *glyph++;
21004
21005 /* Throw away padding glyphs. */
21006 p2 = p;
21007 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21008 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21009 ++p2;
21010 if (p2 > p)
21011 {
21012 while (p2 < end)
21013 *p++ = *p2++;
21014 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21015 }
21016 }
21017 else
21018 {
21019 eassert (INTEGERP (overlay_arrow_string));
21020 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21021 }
21022 overlay_arrow_seen = true;
21023 }
21024
21025 /* Highlight trailing whitespace. */
21026 if (!NILP (Vshow_trailing_whitespace))
21027 highlight_trailing_whitespace (it->f, it->glyph_row);
21028
21029 /* Compute pixel dimensions of this line. */
21030 compute_line_metrics (it);
21031
21032 /* Implementation note: No changes in the glyphs of ROW or in their
21033 faces can be done past this point, because compute_line_metrics
21034 computes ROW's hash value and stores it within the glyph_row
21035 structure. */
21036
21037 /* Record whether this row ends inside an ellipsis. */
21038 row->ends_in_ellipsis_p
21039 = (it->method == GET_FROM_DISPLAY_VECTOR
21040 && it->ellipsis_p);
21041
21042 /* Save fringe bitmaps in this row. */
21043 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21044 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21045 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21046 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21047
21048 it->left_user_fringe_bitmap = 0;
21049 it->left_user_fringe_face_id = 0;
21050 it->right_user_fringe_bitmap = 0;
21051 it->right_user_fringe_face_id = 0;
21052
21053 /* Maybe set the cursor. */
21054 cvpos = it->w->cursor.vpos;
21055 if ((cvpos < 0
21056 /* In bidi-reordered rows, keep checking for proper cursor
21057 position even if one has been found already, because buffer
21058 positions in such rows change non-linearly with ROW->VPOS,
21059 when a line is continued. One exception: when we are at ZV,
21060 display cursor on the first suitable glyph row, since all
21061 the empty rows after that also have their position set to ZV. */
21062 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21063 lines' rows is implemented for bidi-reordered rows. */
21064 || (it->bidi_p
21065 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21066 && PT >= MATRIX_ROW_START_CHARPOS (row)
21067 && PT <= MATRIX_ROW_END_CHARPOS (row)
21068 && cursor_row_p (row))
21069 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21070
21071 /* Prepare for the next line. This line starts horizontally at (X
21072 HPOS) = (0 0). Vertical positions are incremented. As a
21073 convenience for the caller, IT->glyph_row is set to the next
21074 row to be used. */
21075 it->current_x = it->hpos = 0;
21076 it->current_y += row->height;
21077 SET_TEXT_POS (it->eol_pos, 0, 0);
21078 ++it->vpos;
21079 ++it->glyph_row;
21080 /* The next row should by default use the same value of the
21081 reversed_p flag as this one. set_iterator_to_next decides when
21082 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21083 the flag accordingly. */
21084 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21085 it->glyph_row->reversed_p = row->reversed_p;
21086 it->start = row->end;
21087 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21088
21089 #undef RECORD_MAX_MIN_POS
21090 }
21091
21092 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21093 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21094 doc: /* Return paragraph direction at point in BUFFER.
21095 Value is either `left-to-right' or `right-to-left'.
21096 If BUFFER is omitted or nil, it defaults to the current buffer.
21097
21098 Paragraph direction determines how the text in the paragraph is displayed.
21099 In left-to-right paragraphs, text begins at the left margin of the window
21100 and the reading direction is generally left to right. In right-to-left
21101 paragraphs, text begins at the right margin and is read from right to left.
21102
21103 See also `bidi-paragraph-direction'. */)
21104 (Lisp_Object buffer)
21105 {
21106 struct buffer *buf = current_buffer;
21107 struct buffer *old = buf;
21108
21109 if (! NILP (buffer))
21110 {
21111 CHECK_BUFFER (buffer);
21112 buf = XBUFFER (buffer);
21113 }
21114
21115 if (NILP (BVAR (buf, bidi_display_reordering))
21116 || NILP (BVAR (buf, enable_multibyte_characters))
21117 /* When we are loading loadup.el, the character property tables
21118 needed for bidi iteration are not yet available. */
21119 || !NILP (Vpurify_flag))
21120 return Qleft_to_right;
21121 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21122 return BVAR (buf, bidi_paragraph_direction);
21123 else
21124 {
21125 /* Determine the direction from buffer text. We could try to
21126 use current_matrix if it is up to date, but this seems fast
21127 enough as it is. */
21128 struct bidi_it itb;
21129 ptrdiff_t pos = BUF_PT (buf);
21130 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21131 int c;
21132 void *itb_data = bidi_shelve_cache ();
21133
21134 set_buffer_temp (buf);
21135 /* bidi_paragraph_init finds the base direction of the paragraph
21136 by searching forward from paragraph start. We need the base
21137 direction of the current or _previous_ paragraph, so we need
21138 to make sure we are within that paragraph. To that end, find
21139 the previous non-empty line. */
21140 if (pos >= ZV && pos > BEGV)
21141 DEC_BOTH (pos, bytepos);
21142 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21143 if (fast_looking_at (trailing_white_space,
21144 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21145 {
21146 while ((c = FETCH_BYTE (bytepos)) == '\n'
21147 || c == ' ' || c == '\t' || c == '\f')
21148 {
21149 if (bytepos <= BEGV_BYTE)
21150 break;
21151 bytepos--;
21152 pos--;
21153 }
21154 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21155 bytepos--;
21156 }
21157 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21158 itb.paragraph_dir = NEUTRAL_DIR;
21159 itb.string.s = NULL;
21160 itb.string.lstring = Qnil;
21161 itb.string.bufpos = 0;
21162 itb.string.from_disp_str = false;
21163 itb.string.unibyte = false;
21164 /* We have no window to use here for ignoring window-specific
21165 overlays. Using NULL for window pointer will cause
21166 compute_display_string_pos to use the current buffer. */
21167 itb.w = NULL;
21168 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21169 bidi_unshelve_cache (itb_data, false);
21170 set_buffer_temp (old);
21171 switch (itb.paragraph_dir)
21172 {
21173 case L2R:
21174 return Qleft_to_right;
21175 break;
21176 case R2L:
21177 return Qright_to_left;
21178 break;
21179 default:
21180 emacs_abort ();
21181 }
21182 }
21183 }
21184
21185 DEFUN ("bidi-find-overridden-directionality",
21186 Fbidi_find_overridden_directionality,
21187 Sbidi_find_overridden_directionality, 2, 3, 0,
21188 doc: /* Return position between FROM and TO where directionality was overridden.
21189
21190 This function returns the first character position in the specified
21191 region of OBJECT where there is a character whose `bidi-class' property
21192 is `L', but which was forced to display as `R' by a directional
21193 override, and likewise with characters whose `bidi-class' is `R'
21194 or `AL' that were forced to display as `L'.
21195
21196 If no such character is found, the function returns nil.
21197
21198 OBJECT is a Lisp string or buffer to search for overridden
21199 directionality, and defaults to the current buffer if nil or omitted.
21200 OBJECT can also be a window, in which case the function will search
21201 the buffer displayed in that window. Passing the window instead of
21202 a buffer is preferable when the buffer is displayed in some window,
21203 because this function will then be able to correctly account for
21204 window-specific overlays, which can affect the results.
21205
21206 Strong directional characters `L', `R', and `AL' can have their
21207 intrinsic directionality overridden by directional override
21208 control characters RLO (u+202e) and LRO (u+202d). See the
21209 function `get-char-code-property' for a way to inquire about
21210 the `bidi-class' property of a character. */)
21211 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21212 {
21213 struct buffer *buf = current_buffer;
21214 struct buffer *old = buf;
21215 struct window *w = NULL;
21216 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21217 struct bidi_it itb;
21218 ptrdiff_t from_pos, to_pos, from_bpos;
21219 void *itb_data;
21220
21221 if (!NILP (object))
21222 {
21223 if (BUFFERP (object))
21224 buf = XBUFFER (object);
21225 else if (WINDOWP (object))
21226 {
21227 w = decode_live_window (object);
21228 buf = XBUFFER (w->contents);
21229 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21230 }
21231 else
21232 CHECK_STRING (object);
21233 }
21234
21235 if (STRINGP (object))
21236 {
21237 /* Characters in unibyte strings are always treated by bidi.c as
21238 strong LTR. */
21239 if (!STRING_MULTIBYTE (object)
21240 /* When we are loading loadup.el, the character property
21241 tables needed for bidi iteration are not yet
21242 available. */
21243 || !NILP (Vpurify_flag))
21244 return Qnil;
21245
21246 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21247 if (from_pos >= SCHARS (object))
21248 return Qnil;
21249
21250 /* Set up the bidi iterator. */
21251 itb_data = bidi_shelve_cache ();
21252 itb.paragraph_dir = NEUTRAL_DIR;
21253 itb.string.lstring = object;
21254 itb.string.s = NULL;
21255 itb.string.schars = SCHARS (object);
21256 itb.string.bufpos = 0;
21257 itb.string.from_disp_str = false;
21258 itb.string.unibyte = false;
21259 itb.w = w;
21260 bidi_init_it (0, 0, frame_window_p, &itb);
21261 }
21262 else
21263 {
21264 /* Nothing this fancy can happen in unibyte buffers, or in a
21265 buffer that disabled reordering, or if FROM is at EOB. */
21266 if (NILP (BVAR (buf, bidi_display_reordering))
21267 || NILP (BVAR (buf, enable_multibyte_characters))
21268 /* When we are loading loadup.el, the character property
21269 tables needed for bidi iteration are not yet
21270 available. */
21271 || !NILP (Vpurify_flag))
21272 return Qnil;
21273
21274 set_buffer_temp (buf);
21275 validate_region (&from, &to);
21276 from_pos = XINT (from);
21277 to_pos = XINT (to);
21278 if (from_pos >= ZV)
21279 return Qnil;
21280
21281 /* Set up the bidi iterator. */
21282 itb_data = bidi_shelve_cache ();
21283 from_bpos = CHAR_TO_BYTE (from_pos);
21284 if (from_pos == BEGV)
21285 {
21286 itb.charpos = BEGV;
21287 itb.bytepos = BEGV_BYTE;
21288 }
21289 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21290 {
21291 itb.charpos = from_pos;
21292 itb.bytepos = from_bpos;
21293 }
21294 else
21295 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21296 -1, &itb.bytepos);
21297 itb.paragraph_dir = NEUTRAL_DIR;
21298 itb.string.s = NULL;
21299 itb.string.lstring = Qnil;
21300 itb.string.bufpos = 0;
21301 itb.string.from_disp_str = false;
21302 itb.string.unibyte = false;
21303 itb.w = w;
21304 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21305 }
21306
21307 ptrdiff_t found;
21308 do {
21309 /* For the purposes of this function, the actual base direction of
21310 the paragraph doesn't matter, so just set it to L2R. */
21311 bidi_paragraph_init (L2R, &itb, false);
21312 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21313 ;
21314 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21315
21316 bidi_unshelve_cache (itb_data, false);
21317 set_buffer_temp (old);
21318
21319 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21320 }
21321
21322 DEFUN ("move-point-visually", Fmove_point_visually,
21323 Smove_point_visually, 1, 1, 0,
21324 doc: /* Move point in the visual order in the specified DIRECTION.
21325 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21326 left.
21327
21328 Value is the new character position of point. */)
21329 (Lisp_Object direction)
21330 {
21331 struct window *w = XWINDOW (selected_window);
21332 struct buffer *b = XBUFFER (w->contents);
21333 struct glyph_row *row;
21334 int dir;
21335 Lisp_Object paragraph_dir;
21336
21337 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21338 (!(ROW)->continued_p \
21339 && NILP ((GLYPH)->object) \
21340 && (GLYPH)->type == CHAR_GLYPH \
21341 && (GLYPH)->u.ch == ' ' \
21342 && (GLYPH)->charpos >= 0 \
21343 && !(GLYPH)->avoid_cursor_p)
21344
21345 CHECK_NUMBER (direction);
21346 dir = XINT (direction);
21347 if (dir > 0)
21348 dir = 1;
21349 else
21350 dir = -1;
21351
21352 /* If current matrix is up-to-date, we can use the information
21353 recorded in the glyphs, at least as long as the goal is on the
21354 screen. */
21355 if (w->window_end_valid
21356 && !windows_or_buffers_changed
21357 && b
21358 && !b->clip_changed
21359 && !b->prevent_redisplay_optimizations_p
21360 && !window_outdated (w)
21361 /* We rely below on the cursor coordinates to be up to date, but
21362 we cannot trust them if some command moved point since the
21363 last complete redisplay. */
21364 && w->last_point == BUF_PT (b)
21365 && w->cursor.vpos >= 0
21366 && w->cursor.vpos < w->current_matrix->nrows
21367 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21368 {
21369 struct glyph *g = row->glyphs[TEXT_AREA];
21370 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21371 struct glyph *gpt = g + w->cursor.hpos;
21372
21373 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21374 {
21375 if (BUFFERP (g->object) && g->charpos != PT)
21376 {
21377 SET_PT (g->charpos);
21378 w->cursor.vpos = -1;
21379 return make_number (PT);
21380 }
21381 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21382 {
21383 ptrdiff_t new_pos;
21384
21385 if (BUFFERP (gpt->object))
21386 {
21387 new_pos = PT;
21388 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21389 new_pos += (row->reversed_p ? -dir : dir);
21390 else
21391 new_pos -= (row->reversed_p ? -dir : dir);
21392 }
21393 else if (BUFFERP (g->object))
21394 new_pos = g->charpos;
21395 else
21396 break;
21397 SET_PT (new_pos);
21398 w->cursor.vpos = -1;
21399 return make_number (PT);
21400 }
21401 else if (ROW_GLYPH_NEWLINE_P (row, g))
21402 {
21403 /* Glyphs inserted at the end of a non-empty line for
21404 positioning the cursor have zero charpos, so we must
21405 deduce the value of point by other means. */
21406 if (g->charpos > 0)
21407 SET_PT (g->charpos);
21408 else if (row->ends_at_zv_p && PT != ZV)
21409 SET_PT (ZV);
21410 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21411 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21412 else
21413 break;
21414 w->cursor.vpos = -1;
21415 return make_number (PT);
21416 }
21417 }
21418 if (g == e || NILP (g->object))
21419 {
21420 if (row->truncated_on_left_p || row->truncated_on_right_p)
21421 goto simulate_display;
21422 if (!row->reversed_p)
21423 row += dir;
21424 else
21425 row -= dir;
21426 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21427 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21428 goto simulate_display;
21429
21430 if (dir > 0)
21431 {
21432 if (row->reversed_p && !row->continued_p)
21433 {
21434 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21435 w->cursor.vpos = -1;
21436 return make_number (PT);
21437 }
21438 g = row->glyphs[TEXT_AREA];
21439 e = g + row->used[TEXT_AREA];
21440 for ( ; g < e; g++)
21441 {
21442 if (BUFFERP (g->object)
21443 /* Empty lines have only one glyph, which stands
21444 for the newline, and whose charpos is the
21445 buffer position of the newline. */
21446 || ROW_GLYPH_NEWLINE_P (row, g)
21447 /* When the buffer ends in a newline, the line at
21448 EOB also has one glyph, but its charpos is -1. */
21449 || (row->ends_at_zv_p
21450 && !row->reversed_p
21451 && NILP (g->object)
21452 && g->type == CHAR_GLYPH
21453 && g->u.ch == ' '))
21454 {
21455 if (g->charpos > 0)
21456 SET_PT (g->charpos);
21457 else if (!row->reversed_p
21458 && row->ends_at_zv_p
21459 && PT != ZV)
21460 SET_PT (ZV);
21461 else
21462 continue;
21463 w->cursor.vpos = -1;
21464 return make_number (PT);
21465 }
21466 }
21467 }
21468 else
21469 {
21470 if (!row->reversed_p && !row->continued_p)
21471 {
21472 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21473 w->cursor.vpos = -1;
21474 return make_number (PT);
21475 }
21476 e = row->glyphs[TEXT_AREA];
21477 g = e + row->used[TEXT_AREA] - 1;
21478 for ( ; g >= e; g--)
21479 {
21480 if (BUFFERP (g->object)
21481 || (ROW_GLYPH_NEWLINE_P (row, g)
21482 && g->charpos > 0)
21483 /* Empty R2L lines on GUI frames have the buffer
21484 position of the newline stored in the stretch
21485 glyph. */
21486 || g->type == STRETCH_GLYPH
21487 || (row->ends_at_zv_p
21488 && row->reversed_p
21489 && NILP (g->object)
21490 && g->type == CHAR_GLYPH
21491 && g->u.ch == ' '))
21492 {
21493 if (g->charpos > 0)
21494 SET_PT (g->charpos);
21495 else if (row->reversed_p
21496 && row->ends_at_zv_p
21497 && PT != ZV)
21498 SET_PT (ZV);
21499 else
21500 continue;
21501 w->cursor.vpos = -1;
21502 return make_number (PT);
21503 }
21504 }
21505 }
21506 }
21507 }
21508
21509 simulate_display:
21510
21511 /* If we wind up here, we failed to move by using the glyphs, so we
21512 need to simulate display instead. */
21513
21514 if (b)
21515 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21516 else
21517 paragraph_dir = Qleft_to_right;
21518 if (EQ (paragraph_dir, Qright_to_left))
21519 dir = -dir;
21520 if (PT <= BEGV && dir < 0)
21521 xsignal0 (Qbeginning_of_buffer);
21522 else if (PT >= ZV && dir > 0)
21523 xsignal0 (Qend_of_buffer);
21524 else
21525 {
21526 struct text_pos pt;
21527 struct it it;
21528 int pt_x, target_x, pixel_width, pt_vpos;
21529 bool at_eol_p;
21530 bool overshoot_expected = false;
21531 bool target_is_eol_p = false;
21532
21533 /* Setup the arena. */
21534 SET_TEXT_POS (pt, PT, PT_BYTE);
21535 start_display (&it, w, pt);
21536 /* When lines are truncated, we could be called with point
21537 outside of the windows edges, in which case move_it_*
21538 functions either prematurely stop at window's edge or jump to
21539 the next screen line, whereas we rely below on our ability to
21540 reach point, in order to start from its X coordinate. So we
21541 need to disregard the window's horizontal extent in that case. */
21542 if (it.line_wrap == TRUNCATE)
21543 it.last_visible_x = INFINITY;
21544
21545 if (it.cmp_it.id < 0
21546 && it.method == GET_FROM_STRING
21547 && it.area == TEXT_AREA
21548 && it.string_from_display_prop_p
21549 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21550 overshoot_expected = true;
21551
21552 /* Find the X coordinate of point. We start from the beginning
21553 of this or previous line to make sure we are before point in
21554 the logical order (since the move_it_* functions can only
21555 move forward). */
21556 reseat:
21557 reseat_at_previous_visible_line_start (&it);
21558 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21559 if (IT_CHARPOS (it) != PT)
21560 {
21561 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21562 -1, -1, -1, MOVE_TO_POS);
21563 /* If we missed point because the character there is
21564 displayed out of a display vector that has more than one
21565 glyph, retry expecting overshoot. */
21566 if (it.method == GET_FROM_DISPLAY_VECTOR
21567 && it.current.dpvec_index > 0
21568 && !overshoot_expected)
21569 {
21570 overshoot_expected = true;
21571 goto reseat;
21572 }
21573 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21574 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21575 }
21576 pt_x = it.current_x;
21577 pt_vpos = it.vpos;
21578 if (dir > 0 || overshoot_expected)
21579 {
21580 struct glyph_row *row = it.glyph_row;
21581
21582 /* When point is at beginning of line, we don't have
21583 information about the glyph there loaded into struct
21584 it. Calling get_next_display_element fixes that. */
21585 if (pt_x == 0)
21586 get_next_display_element (&it);
21587 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21588 it.glyph_row = NULL;
21589 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21590 it.glyph_row = row;
21591 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21592 it, lest it will become out of sync with it's buffer
21593 position. */
21594 it.current_x = pt_x;
21595 }
21596 else
21597 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21598 pixel_width = it.pixel_width;
21599 if (overshoot_expected && at_eol_p)
21600 pixel_width = 0;
21601 else if (pixel_width <= 0)
21602 pixel_width = 1;
21603
21604 /* If there's a display string (or something similar) at point,
21605 we are actually at the glyph to the left of point, so we need
21606 to correct the X coordinate. */
21607 if (overshoot_expected)
21608 {
21609 if (it.bidi_p)
21610 pt_x += pixel_width * it.bidi_it.scan_dir;
21611 else
21612 pt_x += pixel_width;
21613 }
21614
21615 /* Compute target X coordinate, either to the left or to the
21616 right of point. On TTY frames, all characters have the same
21617 pixel width of 1, so we can use that. On GUI frames we don't
21618 have an easy way of getting at the pixel width of the
21619 character to the left of point, so we use a different method
21620 of getting to that place. */
21621 if (dir > 0)
21622 target_x = pt_x + pixel_width;
21623 else
21624 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21625
21626 /* Target X coordinate could be one line above or below the line
21627 of point, in which case we need to adjust the target X
21628 coordinate. Also, if moving to the left, we need to begin at
21629 the left edge of the point's screen line. */
21630 if (dir < 0)
21631 {
21632 if (pt_x > 0)
21633 {
21634 start_display (&it, w, pt);
21635 if (it.line_wrap == TRUNCATE)
21636 it.last_visible_x = INFINITY;
21637 reseat_at_previous_visible_line_start (&it);
21638 it.current_x = it.current_y = it.hpos = 0;
21639 if (pt_vpos != 0)
21640 move_it_by_lines (&it, pt_vpos);
21641 }
21642 else
21643 {
21644 move_it_by_lines (&it, -1);
21645 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21646 target_is_eol_p = true;
21647 /* Under word-wrap, we don't know the x coordinate of
21648 the last character displayed on the previous line,
21649 which immediately precedes the wrap point. To find
21650 out its x coordinate, we try moving to the right
21651 margin of the window, which will stop at the wrap
21652 point, and then reset target_x to point at the
21653 character that precedes the wrap point. This is not
21654 needed on GUI frames, because (see below) there we
21655 move from the left margin one grapheme cluster at a
21656 time, and stop when we hit the wrap point. */
21657 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21658 {
21659 void *it_data = NULL;
21660 struct it it2;
21661
21662 SAVE_IT (it2, it, it_data);
21663 move_it_in_display_line_to (&it, ZV, target_x,
21664 MOVE_TO_POS | MOVE_TO_X);
21665 /* If we arrived at target_x, that _is_ the last
21666 character on the previous line. */
21667 if (it.current_x != target_x)
21668 target_x = it.current_x - 1;
21669 RESTORE_IT (&it, &it2, it_data);
21670 }
21671 }
21672 }
21673 else
21674 {
21675 if (at_eol_p
21676 || (target_x >= it.last_visible_x
21677 && it.line_wrap != TRUNCATE))
21678 {
21679 if (pt_x > 0)
21680 move_it_by_lines (&it, 0);
21681 move_it_by_lines (&it, 1);
21682 target_x = 0;
21683 }
21684 }
21685
21686 /* Move to the target X coordinate. */
21687 #ifdef HAVE_WINDOW_SYSTEM
21688 /* On GUI frames, as we don't know the X coordinate of the
21689 character to the left of point, moving point to the left
21690 requires walking, one grapheme cluster at a time, until we
21691 find ourself at a place immediately to the left of the
21692 character at point. */
21693 if (FRAME_WINDOW_P (it.f) && dir < 0)
21694 {
21695 struct text_pos new_pos;
21696 enum move_it_result rc = MOVE_X_REACHED;
21697
21698 if (it.current_x == 0)
21699 get_next_display_element (&it);
21700 if (it.what == IT_COMPOSITION)
21701 {
21702 new_pos.charpos = it.cmp_it.charpos;
21703 new_pos.bytepos = -1;
21704 }
21705 else
21706 new_pos = it.current.pos;
21707
21708 while (it.current_x + it.pixel_width <= target_x
21709 && (rc == MOVE_X_REACHED
21710 /* Under word-wrap, move_it_in_display_line_to
21711 stops at correct coordinates, but sometimes
21712 returns MOVE_POS_MATCH_OR_ZV. */
21713 || (it.line_wrap == WORD_WRAP
21714 && rc == MOVE_POS_MATCH_OR_ZV)))
21715 {
21716 int new_x = it.current_x + it.pixel_width;
21717
21718 /* For composed characters, we want the position of the
21719 first character in the grapheme cluster (usually, the
21720 composition's base character), whereas it.current
21721 might give us the position of the _last_ one, e.g. if
21722 the composition is rendered in reverse due to bidi
21723 reordering. */
21724 if (it.what == IT_COMPOSITION)
21725 {
21726 new_pos.charpos = it.cmp_it.charpos;
21727 new_pos.bytepos = -1;
21728 }
21729 else
21730 new_pos = it.current.pos;
21731 if (new_x == it.current_x)
21732 new_x++;
21733 rc = move_it_in_display_line_to (&it, ZV, new_x,
21734 MOVE_TO_POS | MOVE_TO_X);
21735 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21736 break;
21737 }
21738 /* The previous position we saw in the loop is the one we
21739 want. */
21740 if (new_pos.bytepos == -1)
21741 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21742 it.current.pos = new_pos;
21743 }
21744 else
21745 #endif
21746 if (it.current_x != target_x)
21747 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21748
21749 /* If we ended up in a display string that covers point, move to
21750 buffer position to the right in the visual order. */
21751 if (dir > 0)
21752 {
21753 while (IT_CHARPOS (it) == PT)
21754 {
21755 set_iterator_to_next (&it, false);
21756 if (!get_next_display_element (&it))
21757 break;
21758 }
21759 }
21760
21761 /* Move point to that position. */
21762 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21763 }
21764
21765 return make_number (PT);
21766
21767 #undef ROW_GLYPH_NEWLINE_P
21768 }
21769
21770 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21771 Sbidi_resolved_levels, 0, 1, 0,
21772 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21773
21774 The resolved levels are produced by the Emacs bidi reordering engine
21775 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21776 read the Unicode Standard Annex 9 (UAX#9) for background information
21777 about these levels.
21778
21779 VPOS is the zero-based number of the current window's screen line
21780 for which to produce the resolved levels. If VPOS is nil or omitted,
21781 it defaults to the screen line of point. If the window displays a
21782 header line, VPOS of zero will report on the header line, and first
21783 line of text in the window will have VPOS of 1.
21784
21785 Value is an array of resolved levels, indexed by glyph number.
21786 Glyphs are numbered from zero starting from the beginning of the
21787 screen line, i.e. the left edge of the window for left-to-right lines
21788 and from the right edge for right-to-left lines. The resolved levels
21789 are produced only for the window's text area; text in display margins
21790 is not included.
21791
21792 If the selected window's display is not up-to-date, or if the specified
21793 screen line does not display text, this function returns nil. It is
21794 highly recommended to bind this function to some simple key, like F8,
21795 in order to avoid these problems.
21796
21797 This function exists mainly for testing the correctness of the
21798 Emacs UBA implementation, in particular with the test suite. */)
21799 (Lisp_Object vpos)
21800 {
21801 struct window *w = XWINDOW (selected_window);
21802 struct buffer *b = XBUFFER (w->contents);
21803 int nrow;
21804 struct glyph_row *row;
21805
21806 if (NILP (vpos))
21807 {
21808 int d1, d2, d3, d4, d5;
21809
21810 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21811 }
21812 else
21813 {
21814 CHECK_NUMBER_COERCE_MARKER (vpos);
21815 nrow = XINT (vpos);
21816 }
21817
21818 /* We require up-to-date glyph matrix for this window. */
21819 if (w->window_end_valid
21820 && !windows_or_buffers_changed
21821 && b
21822 && !b->clip_changed
21823 && !b->prevent_redisplay_optimizations_p
21824 && !window_outdated (w)
21825 && nrow >= 0
21826 && nrow < w->current_matrix->nrows
21827 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21828 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21829 {
21830 struct glyph *g, *e, *g1;
21831 int nglyphs, i;
21832 Lisp_Object levels;
21833
21834 if (!row->reversed_p) /* Left-to-right glyph row. */
21835 {
21836 g = g1 = row->glyphs[TEXT_AREA];
21837 e = g + row->used[TEXT_AREA];
21838
21839 /* Skip over glyphs at the start of the row that was
21840 generated by redisplay for its own needs. */
21841 while (g < e
21842 && NILP (g->object)
21843 && g->charpos < 0)
21844 g++;
21845 g1 = g;
21846
21847 /* Count the "interesting" glyphs in this row. */
21848 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21849 nglyphs++;
21850
21851 /* Create and fill the array. */
21852 levels = make_uninit_vector (nglyphs);
21853 for (i = 0; g1 < g; i++, g1++)
21854 ASET (levels, i, make_number (g1->resolved_level));
21855 }
21856 else /* Right-to-left glyph row. */
21857 {
21858 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21859 e = row->glyphs[TEXT_AREA] - 1;
21860 while (g > e
21861 && NILP (g->object)
21862 && g->charpos < 0)
21863 g--;
21864 g1 = g;
21865 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21866 nglyphs++;
21867 levels = make_uninit_vector (nglyphs);
21868 for (i = 0; g1 > g; i++, g1--)
21869 ASET (levels, i, make_number (g1->resolved_level));
21870 }
21871 return levels;
21872 }
21873 else
21874 return Qnil;
21875 }
21876
21877
21878 \f
21879 /***********************************************************************
21880 Menu Bar
21881 ***********************************************************************/
21882
21883 /* Redisplay the menu bar in the frame for window W.
21884
21885 The menu bar of X frames that don't have X toolkit support is
21886 displayed in a special window W->frame->menu_bar_window.
21887
21888 The menu bar of terminal frames is treated specially as far as
21889 glyph matrices are concerned. Menu bar lines are not part of
21890 windows, so the update is done directly on the frame matrix rows
21891 for the menu bar. */
21892
21893 static void
21894 display_menu_bar (struct window *w)
21895 {
21896 struct frame *f = XFRAME (WINDOW_FRAME (w));
21897 struct it it;
21898 Lisp_Object items;
21899 int i;
21900
21901 /* Don't do all this for graphical frames. */
21902 #ifdef HAVE_NTGUI
21903 if (FRAME_W32_P (f))
21904 return;
21905 #endif
21906 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21907 if (FRAME_X_P (f))
21908 return;
21909 #endif
21910
21911 #ifdef HAVE_NS
21912 if (FRAME_NS_P (f))
21913 return;
21914 #endif /* HAVE_NS */
21915
21916 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21917 eassert (!FRAME_WINDOW_P (f));
21918 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21919 it.first_visible_x = 0;
21920 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21921 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21922 if (FRAME_WINDOW_P (f))
21923 {
21924 /* Menu bar lines are displayed in the desired matrix of the
21925 dummy window menu_bar_window. */
21926 struct window *menu_w;
21927 menu_w = XWINDOW (f->menu_bar_window);
21928 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21929 MENU_FACE_ID);
21930 it.first_visible_x = 0;
21931 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21932 }
21933 else
21934 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21935 {
21936 /* This is a TTY frame, i.e. character hpos/vpos are used as
21937 pixel x/y. */
21938 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21939 MENU_FACE_ID);
21940 it.first_visible_x = 0;
21941 it.last_visible_x = FRAME_COLS (f);
21942 }
21943
21944 /* FIXME: This should be controlled by a user option. See the
21945 comments in redisplay_tool_bar and display_mode_line about
21946 this. */
21947 it.paragraph_embedding = L2R;
21948
21949 /* Clear all rows of the menu bar. */
21950 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21951 {
21952 struct glyph_row *row = it.glyph_row + i;
21953 clear_glyph_row (row);
21954 row->enabled_p = true;
21955 row->full_width_p = true;
21956 row->reversed_p = false;
21957 }
21958
21959 /* Display all items of the menu bar. */
21960 items = FRAME_MENU_BAR_ITEMS (it.f);
21961 for (i = 0; i < ASIZE (items); i += 4)
21962 {
21963 Lisp_Object string;
21964
21965 /* Stop at nil string. */
21966 string = AREF (items, i + 1);
21967 if (NILP (string))
21968 break;
21969
21970 /* Remember where item was displayed. */
21971 ASET (items, i + 3, make_number (it.hpos));
21972
21973 /* Display the item, pad with one space. */
21974 if (it.current_x < it.last_visible_x)
21975 display_string (NULL, string, Qnil, 0, 0, &it,
21976 SCHARS (string) + 1, 0, 0, -1);
21977 }
21978
21979 /* Fill out the line with spaces. */
21980 if (it.current_x < it.last_visible_x)
21981 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21982
21983 /* Compute the total height of the lines. */
21984 compute_line_metrics (&it);
21985 }
21986
21987 /* Deep copy of a glyph row, including the glyphs. */
21988 static void
21989 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21990 {
21991 struct glyph *pointers[1 + LAST_AREA];
21992 int to_used = to->used[TEXT_AREA];
21993
21994 /* Save glyph pointers of TO. */
21995 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21996
21997 /* Do a structure assignment. */
21998 *to = *from;
21999
22000 /* Restore original glyph pointers of TO. */
22001 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22002
22003 /* Copy the glyphs. */
22004 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22005 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22006
22007 /* If we filled only part of the TO row, fill the rest with
22008 space_glyph (which will display as empty space). */
22009 if (to_used > from->used[TEXT_AREA])
22010 fill_up_frame_row_with_spaces (to, to_used);
22011 }
22012
22013 /* Display one menu item on a TTY, by overwriting the glyphs in the
22014 frame F's desired glyph matrix with glyphs produced from the menu
22015 item text. Called from term.c to display TTY drop-down menus one
22016 item at a time.
22017
22018 ITEM_TEXT is the menu item text as a C string.
22019
22020 FACE_ID is the face ID to be used for this menu item. FACE_ID
22021 could specify one of 3 faces: a face for an enabled item, a face
22022 for a disabled item, or a face for a selected item.
22023
22024 X and Y are coordinates of the first glyph in the frame's desired
22025 matrix to be overwritten by the menu item. Since this is a TTY, Y
22026 is the zero-based number of the glyph row and X is the zero-based
22027 glyph number in the row, starting from left, where to start
22028 displaying the item.
22029
22030 SUBMENU means this menu item drops down a submenu, which
22031 should be indicated by displaying a proper visual cue after the
22032 item text. */
22033
22034 void
22035 display_tty_menu_item (const char *item_text, int width, int face_id,
22036 int x, int y, bool submenu)
22037 {
22038 struct it it;
22039 struct frame *f = SELECTED_FRAME ();
22040 struct window *w = XWINDOW (f->selected_window);
22041 struct glyph_row *row;
22042 size_t item_len = strlen (item_text);
22043
22044 eassert (FRAME_TERMCAP_P (f));
22045
22046 /* Don't write beyond the matrix's last row. This can happen for
22047 TTY screens that are not high enough to show the entire menu.
22048 (This is actually a bit of defensive programming, as
22049 tty_menu_display already limits the number of menu items to one
22050 less than the number of screen lines.) */
22051 if (y >= f->desired_matrix->nrows)
22052 return;
22053
22054 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22055 it.first_visible_x = 0;
22056 it.last_visible_x = FRAME_COLS (f) - 1;
22057 row = it.glyph_row;
22058 /* Start with the row contents from the current matrix. */
22059 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22060 bool saved_width = row->full_width_p;
22061 row->full_width_p = true;
22062 bool saved_reversed = row->reversed_p;
22063 row->reversed_p = false;
22064 row->enabled_p = true;
22065
22066 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22067 desired face. */
22068 eassert (x < f->desired_matrix->matrix_w);
22069 it.current_x = it.hpos = x;
22070 it.current_y = it.vpos = y;
22071 int saved_used = row->used[TEXT_AREA];
22072 bool saved_truncated = row->truncated_on_right_p;
22073 row->used[TEXT_AREA] = x;
22074 it.face_id = face_id;
22075 it.line_wrap = TRUNCATE;
22076
22077 /* FIXME: This should be controlled by a user option. See the
22078 comments in redisplay_tool_bar and display_mode_line about this.
22079 Also, if paragraph_embedding could ever be R2L, changes will be
22080 needed to avoid shifting to the right the row characters in
22081 term.c:append_glyph. */
22082 it.paragraph_embedding = L2R;
22083
22084 /* Pad with a space on the left. */
22085 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22086 width--;
22087 /* Display the menu item, pad with spaces to WIDTH. */
22088 if (submenu)
22089 {
22090 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22091 item_len, 0, FRAME_COLS (f) - 1, -1);
22092 width -= item_len;
22093 /* Indicate with " >" that there's a submenu. */
22094 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22095 FRAME_COLS (f) - 1, -1);
22096 }
22097 else
22098 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22099 width, 0, FRAME_COLS (f) - 1, -1);
22100
22101 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22102 row->truncated_on_right_p = saved_truncated;
22103 row->hash = row_hash (row);
22104 row->full_width_p = saved_width;
22105 row->reversed_p = saved_reversed;
22106 }
22107 \f
22108 /***********************************************************************
22109 Mode Line
22110 ***********************************************************************/
22111
22112 /* Redisplay mode lines in the window tree whose root is WINDOW.
22113 If FORCE, redisplay mode lines unconditionally.
22114 Otherwise, redisplay only mode lines that are garbaged. Value is
22115 the number of windows whose mode lines were redisplayed. */
22116
22117 static int
22118 redisplay_mode_lines (Lisp_Object window, bool force)
22119 {
22120 int nwindows = 0;
22121
22122 while (!NILP (window))
22123 {
22124 struct window *w = XWINDOW (window);
22125
22126 if (WINDOWP (w->contents))
22127 nwindows += redisplay_mode_lines (w->contents, force);
22128 else if (force
22129 || FRAME_GARBAGED_P (XFRAME (w->frame))
22130 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22131 {
22132 struct text_pos lpoint;
22133 struct buffer *old = current_buffer;
22134
22135 /* Set the window's buffer for the mode line display. */
22136 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22137 set_buffer_internal_1 (XBUFFER (w->contents));
22138
22139 /* Point refers normally to the selected window. For any
22140 other window, set up appropriate value. */
22141 if (!EQ (window, selected_window))
22142 {
22143 struct text_pos pt;
22144
22145 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22146 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22147 }
22148
22149 /* Display mode lines. */
22150 clear_glyph_matrix (w->desired_matrix);
22151 if (display_mode_lines (w))
22152 ++nwindows;
22153
22154 /* Restore old settings. */
22155 set_buffer_internal_1 (old);
22156 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22157 }
22158
22159 window = w->next;
22160 }
22161
22162 return nwindows;
22163 }
22164
22165
22166 /* Display the mode and/or header line of window W. Value is the
22167 sum number of mode lines and header lines displayed. */
22168
22169 static int
22170 display_mode_lines (struct window *w)
22171 {
22172 Lisp_Object old_selected_window = selected_window;
22173 Lisp_Object old_selected_frame = selected_frame;
22174 Lisp_Object new_frame = w->frame;
22175 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22176 int n = 0;
22177
22178 selected_frame = new_frame;
22179 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22180 or window's point, then we'd need select_window_1 here as well. */
22181 XSETWINDOW (selected_window, w);
22182 XFRAME (new_frame)->selected_window = selected_window;
22183
22184 /* These will be set while the mode line specs are processed. */
22185 line_number_displayed = false;
22186 w->column_number_displayed = -1;
22187
22188 if (WINDOW_WANTS_MODELINE_P (w))
22189 {
22190 struct window *sel_w = XWINDOW (old_selected_window);
22191
22192 /* Select mode line face based on the real selected window. */
22193 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22194 BVAR (current_buffer, mode_line_format));
22195 ++n;
22196 }
22197
22198 if (WINDOW_WANTS_HEADER_LINE_P (w))
22199 {
22200 display_mode_line (w, HEADER_LINE_FACE_ID,
22201 BVAR (current_buffer, header_line_format));
22202 ++n;
22203 }
22204
22205 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22206 selected_frame = old_selected_frame;
22207 selected_window = old_selected_window;
22208 if (n > 0)
22209 w->must_be_updated_p = true;
22210 return n;
22211 }
22212
22213
22214 /* Display mode or header line of window W. FACE_ID specifies which
22215 line to display; it is either MODE_LINE_FACE_ID or
22216 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22217 display. Value is the pixel height of the mode/header line
22218 displayed. */
22219
22220 static int
22221 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22222 {
22223 struct it it;
22224 struct face *face;
22225 ptrdiff_t count = SPECPDL_INDEX ();
22226
22227 init_iterator (&it, w, -1, -1, NULL, face_id);
22228 /* Don't extend on a previously drawn mode-line.
22229 This may happen if called from pos_visible_p. */
22230 it.glyph_row->enabled_p = false;
22231 prepare_desired_row (w, it.glyph_row, true);
22232
22233 it.glyph_row->mode_line_p = true;
22234
22235 /* FIXME: This should be controlled by a user option. But
22236 supporting such an option is not trivial, since the mode line is
22237 made up of many separate strings. */
22238 it.paragraph_embedding = L2R;
22239
22240 record_unwind_protect (unwind_format_mode_line,
22241 format_mode_line_unwind_data (NULL, NULL,
22242 Qnil, false));
22243
22244 mode_line_target = MODE_LINE_DISPLAY;
22245
22246 /* Temporarily make frame's keyboard the current kboard so that
22247 kboard-local variables in the mode_line_format will get the right
22248 values. */
22249 push_kboard (FRAME_KBOARD (it.f));
22250 record_unwind_save_match_data ();
22251 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22252 pop_kboard ();
22253
22254 unbind_to (count, Qnil);
22255
22256 /* Fill up with spaces. */
22257 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22258
22259 compute_line_metrics (&it);
22260 it.glyph_row->full_width_p = true;
22261 it.glyph_row->continued_p = false;
22262 it.glyph_row->truncated_on_left_p = false;
22263 it.glyph_row->truncated_on_right_p = false;
22264
22265 /* Make a 3D mode-line have a shadow at its right end. */
22266 face = FACE_FROM_ID (it.f, face_id);
22267 extend_face_to_end_of_line (&it);
22268 if (face->box != FACE_NO_BOX)
22269 {
22270 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22271 + it.glyph_row->used[TEXT_AREA] - 1);
22272 last->right_box_line_p = true;
22273 }
22274
22275 return it.glyph_row->height;
22276 }
22277
22278 /* Move element ELT in LIST to the front of LIST.
22279 Return the updated list. */
22280
22281 static Lisp_Object
22282 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22283 {
22284 register Lisp_Object tail, prev;
22285 register Lisp_Object tem;
22286
22287 tail = list;
22288 prev = Qnil;
22289 while (CONSP (tail))
22290 {
22291 tem = XCAR (tail);
22292
22293 if (EQ (elt, tem))
22294 {
22295 /* Splice out the link TAIL. */
22296 if (NILP (prev))
22297 list = XCDR (tail);
22298 else
22299 Fsetcdr (prev, XCDR (tail));
22300
22301 /* Now make it the first. */
22302 Fsetcdr (tail, list);
22303 return tail;
22304 }
22305 else
22306 prev = tail;
22307 tail = XCDR (tail);
22308 QUIT;
22309 }
22310
22311 /* Not found--return unchanged LIST. */
22312 return list;
22313 }
22314
22315 /* Contribute ELT to the mode line for window IT->w. How it
22316 translates into text depends on its data type.
22317
22318 IT describes the display environment in which we display, as usual.
22319
22320 DEPTH is the depth in recursion. It is used to prevent
22321 infinite recursion here.
22322
22323 FIELD_WIDTH is the number of characters the display of ELT should
22324 occupy in the mode line, and PRECISION is the maximum number of
22325 characters to display from ELT's representation. See
22326 display_string for details.
22327
22328 Returns the hpos of the end of the text generated by ELT.
22329
22330 PROPS is a property list to add to any string we encounter.
22331
22332 If RISKY, remove (disregard) any properties in any string
22333 we encounter, and ignore :eval and :propertize.
22334
22335 The global variable `mode_line_target' determines whether the
22336 output is passed to `store_mode_line_noprop',
22337 `store_mode_line_string', or `display_string'. */
22338
22339 static int
22340 display_mode_element (struct it *it, int depth, int field_width, int precision,
22341 Lisp_Object elt, Lisp_Object props, bool risky)
22342 {
22343 int n = 0, field, prec;
22344 bool literal = false;
22345
22346 tail_recurse:
22347 if (depth > 100)
22348 elt = build_string ("*too-deep*");
22349
22350 depth++;
22351
22352 switch (XTYPE (elt))
22353 {
22354 case Lisp_String:
22355 {
22356 /* A string: output it and check for %-constructs within it. */
22357 unsigned char c;
22358 ptrdiff_t offset = 0;
22359
22360 if (SCHARS (elt) > 0
22361 && (!NILP (props) || risky))
22362 {
22363 Lisp_Object oprops, aelt;
22364 oprops = Ftext_properties_at (make_number (0), elt);
22365
22366 /* If the starting string's properties are not what
22367 we want, translate the string. Also, if the string
22368 is risky, do that anyway. */
22369
22370 if (NILP (Fequal (props, oprops)) || risky)
22371 {
22372 /* If the starting string has properties,
22373 merge the specified ones onto the existing ones. */
22374 if (! NILP (oprops) && !risky)
22375 {
22376 Lisp_Object tem;
22377
22378 oprops = Fcopy_sequence (oprops);
22379 tem = props;
22380 while (CONSP (tem))
22381 {
22382 oprops = Fplist_put (oprops, XCAR (tem),
22383 XCAR (XCDR (tem)));
22384 tem = XCDR (XCDR (tem));
22385 }
22386 props = oprops;
22387 }
22388
22389 aelt = Fassoc (elt, mode_line_proptrans_alist);
22390 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22391 {
22392 /* AELT is what we want. Move it to the front
22393 without consing. */
22394 elt = XCAR (aelt);
22395 mode_line_proptrans_alist
22396 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22397 }
22398 else
22399 {
22400 Lisp_Object tem;
22401
22402 /* If AELT has the wrong props, it is useless.
22403 so get rid of it. */
22404 if (! NILP (aelt))
22405 mode_line_proptrans_alist
22406 = Fdelq (aelt, mode_line_proptrans_alist);
22407
22408 elt = Fcopy_sequence (elt);
22409 Fset_text_properties (make_number (0), Flength (elt),
22410 props, elt);
22411 /* Add this item to mode_line_proptrans_alist. */
22412 mode_line_proptrans_alist
22413 = Fcons (Fcons (elt, props),
22414 mode_line_proptrans_alist);
22415 /* Truncate mode_line_proptrans_alist
22416 to at most 50 elements. */
22417 tem = Fnthcdr (make_number (50),
22418 mode_line_proptrans_alist);
22419 if (! NILP (tem))
22420 XSETCDR (tem, Qnil);
22421 }
22422 }
22423 }
22424
22425 offset = 0;
22426
22427 if (literal)
22428 {
22429 prec = precision - n;
22430 switch (mode_line_target)
22431 {
22432 case MODE_LINE_NOPROP:
22433 case MODE_LINE_TITLE:
22434 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22435 break;
22436 case MODE_LINE_STRING:
22437 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22438 break;
22439 case MODE_LINE_DISPLAY:
22440 n += display_string (NULL, elt, Qnil, 0, 0, it,
22441 0, prec, 0, STRING_MULTIBYTE (elt));
22442 break;
22443 }
22444
22445 break;
22446 }
22447
22448 /* Handle the non-literal case. */
22449
22450 while ((precision <= 0 || n < precision)
22451 && SREF (elt, offset) != 0
22452 && (mode_line_target != MODE_LINE_DISPLAY
22453 || it->current_x < it->last_visible_x))
22454 {
22455 ptrdiff_t last_offset = offset;
22456
22457 /* Advance to end of string or next format specifier. */
22458 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22459 ;
22460
22461 if (offset - 1 != last_offset)
22462 {
22463 ptrdiff_t nchars, nbytes;
22464
22465 /* Output to end of string or up to '%'. Field width
22466 is length of string. Don't output more than
22467 PRECISION allows us. */
22468 offset--;
22469
22470 prec = c_string_width (SDATA (elt) + last_offset,
22471 offset - last_offset, precision - n,
22472 &nchars, &nbytes);
22473
22474 switch (mode_line_target)
22475 {
22476 case MODE_LINE_NOPROP:
22477 case MODE_LINE_TITLE:
22478 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22479 break;
22480 case MODE_LINE_STRING:
22481 {
22482 ptrdiff_t bytepos = last_offset;
22483 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22484 ptrdiff_t endpos = (precision <= 0
22485 ? string_byte_to_char (elt, offset)
22486 : charpos + nchars);
22487 Lisp_Object mode_string
22488 = Fsubstring (elt, make_number (charpos),
22489 make_number (endpos));
22490 n += store_mode_line_string (NULL, mode_string, false,
22491 0, 0, Qnil);
22492 }
22493 break;
22494 case MODE_LINE_DISPLAY:
22495 {
22496 ptrdiff_t bytepos = last_offset;
22497 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22498
22499 if (precision <= 0)
22500 nchars = string_byte_to_char (elt, offset) - charpos;
22501 n += display_string (NULL, elt, Qnil, 0, charpos,
22502 it, 0, nchars, 0,
22503 STRING_MULTIBYTE (elt));
22504 }
22505 break;
22506 }
22507 }
22508 else /* c == '%' */
22509 {
22510 ptrdiff_t percent_position = offset;
22511
22512 /* Get the specified minimum width. Zero means
22513 don't pad. */
22514 field = 0;
22515 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22516 field = field * 10 + c - '0';
22517
22518 /* Don't pad beyond the total padding allowed. */
22519 if (field_width - n > 0 && field > field_width - n)
22520 field = field_width - n;
22521
22522 /* Note that either PRECISION <= 0 or N < PRECISION. */
22523 prec = precision - n;
22524
22525 if (c == 'M')
22526 n += display_mode_element (it, depth, field, prec,
22527 Vglobal_mode_string, props,
22528 risky);
22529 else if (c != 0)
22530 {
22531 bool multibyte;
22532 ptrdiff_t bytepos, charpos;
22533 const char *spec;
22534 Lisp_Object string;
22535
22536 bytepos = percent_position;
22537 charpos = (STRING_MULTIBYTE (elt)
22538 ? string_byte_to_char (elt, bytepos)
22539 : bytepos);
22540 spec = decode_mode_spec (it->w, c, field, &string);
22541 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22542
22543 switch (mode_line_target)
22544 {
22545 case MODE_LINE_NOPROP:
22546 case MODE_LINE_TITLE:
22547 n += store_mode_line_noprop (spec, field, prec);
22548 break;
22549 case MODE_LINE_STRING:
22550 {
22551 Lisp_Object tem = build_string (spec);
22552 props = Ftext_properties_at (make_number (charpos), elt);
22553 /* Should only keep face property in props */
22554 n += store_mode_line_string (NULL, tem, false,
22555 field, prec, props);
22556 }
22557 break;
22558 case MODE_LINE_DISPLAY:
22559 {
22560 int nglyphs_before, nwritten;
22561
22562 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22563 nwritten = display_string (spec, string, elt,
22564 charpos, 0, it,
22565 field, prec, 0,
22566 multibyte);
22567
22568 /* Assign to the glyphs written above the
22569 string where the `%x' came from, position
22570 of the `%'. */
22571 if (nwritten > 0)
22572 {
22573 struct glyph *glyph
22574 = (it->glyph_row->glyphs[TEXT_AREA]
22575 + nglyphs_before);
22576 int i;
22577
22578 for (i = 0; i < nwritten; ++i)
22579 {
22580 glyph[i].object = elt;
22581 glyph[i].charpos = charpos;
22582 }
22583
22584 n += nwritten;
22585 }
22586 }
22587 break;
22588 }
22589 }
22590 else /* c == 0 */
22591 break;
22592 }
22593 }
22594 }
22595 break;
22596
22597 case Lisp_Symbol:
22598 /* A symbol: process the value of the symbol recursively
22599 as if it appeared here directly. Avoid error if symbol void.
22600 Special case: if value of symbol is a string, output the string
22601 literally. */
22602 {
22603 register Lisp_Object tem;
22604
22605 /* If the variable is not marked as risky to set
22606 then its contents are risky to use. */
22607 if (NILP (Fget (elt, Qrisky_local_variable)))
22608 risky = true;
22609
22610 tem = Fboundp (elt);
22611 if (!NILP (tem))
22612 {
22613 tem = Fsymbol_value (elt);
22614 /* If value is a string, output that string literally:
22615 don't check for % within it. */
22616 if (STRINGP (tem))
22617 literal = true;
22618
22619 if (!EQ (tem, elt))
22620 {
22621 /* Give up right away for nil or t. */
22622 elt = tem;
22623 goto tail_recurse;
22624 }
22625 }
22626 }
22627 break;
22628
22629 case Lisp_Cons:
22630 {
22631 register Lisp_Object car, tem;
22632
22633 /* A cons cell: five distinct cases.
22634 If first element is :eval or :propertize, do something special.
22635 If first element is a string or a cons, process all the elements
22636 and effectively concatenate them.
22637 If first element is a negative number, truncate displaying cdr to
22638 at most that many characters. If positive, pad (with spaces)
22639 to at least that many characters.
22640 If first element is a symbol, process the cadr or caddr recursively
22641 according to whether the symbol's value is non-nil or nil. */
22642 car = XCAR (elt);
22643 if (EQ (car, QCeval))
22644 {
22645 /* An element of the form (:eval FORM) means evaluate FORM
22646 and use the result as mode line elements. */
22647
22648 if (risky)
22649 break;
22650
22651 if (CONSP (XCDR (elt)))
22652 {
22653 Lisp_Object spec;
22654 spec = safe__eval (true, XCAR (XCDR (elt)));
22655 n += display_mode_element (it, depth, field_width - n,
22656 precision - n, spec, props,
22657 risky);
22658 }
22659 }
22660 else if (EQ (car, QCpropertize))
22661 {
22662 /* An element of the form (:propertize ELT PROPS...)
22663 means display ELT but applying properties PROPS. */
22664
22665 if (risky)
22666 break;
22667
22668 if (CONSP (XCDR (elt)))
22669 n += display_mode_element (it, depth, field_width - n,
22670 precision - n, XCAR (XCDR (elt)),
22671 XCDR (XCDR (elt)), risky);
22672 }
22673 else if (SYMBOLP (car))
22674 {
22675 tem = Fboundp (car);
22676 elt = XCDR (elt);
22677 if (!CONSP (elt))
22678 goto invalid;
22679 /* elt is now the cdr, and we know it is a cons cell.
22680 Use its car if CAR has a non-nil value. */
22681 if (!NILP (tem))
22682 {
22683 tem = Fsymbol_value (car);
22684 if (!NILP (tem))
22685 {
22686 elt = XCAR (elt);
22687 goto tail_recurse;
22688 }
22689 }
22690 /* Symbol's value is nil (or symbol is unbound)
22691 Get the cddr of the original list
22692 and if possible find the caddr and use that. */
22693 elt = XCDR (elt);
22694 if (NILP (elt))
22695 break;
22696 else if (!CONSP (elt))
22697 goto invalid;
22698 elt = XCAR (elt);
22699 goto tail_recurse;
22700 }
22701 else if (INTEGERP (car))
22702 {
22703 register int lim = XINT (car);
22704 elt = XCDR (elt);
22705 if (lim < 0)
22706 {
22707 /* Negative int means reduce maximum width. */
22708 if (precision <= 0)
22709 precision = -lim;
22710 else
22711 precision = min (precision, -lim);
22712 }
22713 else if (lim > 0)
22714 {
22715 /* Padding specified. Don't let it be more than
22716 current maximum. */
22717 if (precision > 0)
22718 lim = min (precision, lim);
22719
22720 /* If that's more padding than already wanted, queue it.
22721 But don't reduce padding already specified even if
22722 that is beyond the current truncation point. */
22723 field_width = max (lim, field_width);
22724 }
22725 goto tail_recurse;
22726 }
22727 else if (STRINGP (car) || CONSP (car))
22728 {
22729 Lisp_Object halftail = elt;
22730 int len = 0;
22731
22732 while (CONSP (elt)
22733 && (precision <= 0 || n < precision))
22734 {
22735 n += display_mode_element (it, depth,
22736 /* Do padding only after the last
22737 element in the list. */
22738 (! CONSP (XCDR (elt))
22739 ? field_width - n
22740 : 0),
22741 precision - n, XCAR (elt),
22742 props, risky);
22743 elt = XCDR (elt);
22744 len++;
22745 if ((len & 1) == 0)
22746 halftail = XCDR (halftail);
22747 /* Check for cycle. */
22748 if (EQ (halftail, elt))
22749 break;
22750 }
22751 }
22752 }
22753 break;
22754
22755 default:
22756 invalid:
22757 elt = build_string ("*invalid*");
22758 goto tail_recurse;
22759 }
22760
22761 /* Pad to FIELD_WIDTH. */
22762 if (field_width > 0 && n < field_width)
22763 {
22764 switch (mode_line_target)
22765 {
22766 case MODE_LINE_NOPROP:
22767 case MODE_LINE_TITLE:
22768 n += store_mode_line_noprop ("", field_width - n, 0);
22769 break;
22770 case MODE_LINE_STRING:
22771 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22772 Qnil);
22773 break;
22774 case MODE_LINE_DISPLAY:
22775 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22776 0, 0, 0);
22777 break;
22778 }
22779 }
22780
22781 return n;
22782 }
22783
22784 /* Store a mode-line string element in mode_line_string_list.
22785
22786 If STRING is non-null, display that C string. Otherwise, the Lisp
22787 string LISP_STRING is displayed.
22788
22789 FIELD_WIDTH is the minimum number of output glyphs to produce.
22790 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22791 with spaces. FIELD_WIDTH <= 0 means don't pad.
22792
22793 PRECISION is the maximum number of characters to output from
22794 STRING. PRECISION <= 0 means don't truncate the string.
22795
22796 If COPY_STRING, make a copy of LISP_STRING before adding
22797 properties to the string.
22798
22799 PROPS are the properties to add to the string.
22800 The mode_line_string_face face property is always added to the string.
22801 */
22802
22803 static int
22804 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22805 bool copy_string,
22806 int field_width, int precision, Lisp_Object props)
22807 {
22808 ptrdiff_t len;
22809 int n = 0;
22810
22811 if (string != NULL)
22812 {
22813 len = strlen (string);
22814 if (precision > 0 && len > precision)
22815 len = precision;
22816 lisp_string = make_string (string, len);
22817 if (NILP (props))
22818 props = mode_line_string_face_prop;
22819 else if (!NILP (mode_line_string_face))
22820 {
22821 Lisp_Object face = Fplist_get (props, Qface);
22822 props = Fcopy_sequence (props);
22823 if (NILP (face))
22824 face = mode_line_string_face;
22825 else
22826 face = list2 (face, mode_line_string_face);
22827 props = Fplist_put (props, Qface, face);
22828 }
22829 Fadd_text_properties (make_number (0), make_number (len),
22830 props, lisp_string);
22831 }
22832 else
22833 {
22834 len = XFASTINT (Flength (lisp_string));
22835 if (precision > 0 && len > precision)
22836 {
22837 len = precision;
22838 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22839 precision = -1;
22840 }
22841 if (!NILP (mode_line_string_face))
22842 {
22843 Lisp_Object face;
22844 if (NILP (props))
22845 props = Ftext_properties_at (make_number (0), lisp_string);
22846 face = Fplist_get (props, Qface);
22847 if (NILP (face))
22848 face = mode_line_string_face;
22849 else
22850 face = list2 (face, mode_line_string_face);
22851 props = list2 (Qface, face);
22852 if (copy_string)
22853 lisp_string = Fcopy_sequence (lisp_string);
22854 }
22855 if (!NILP (props))
22856 Fadd_text_properties (make_number (0), make_number (len),
22857 props, lisp_string);
22858 }
22859
22860 if (len > 0)
22861 {
22862 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22863 n += len;
22864 }
22865
22866 if (field_width > len)
22867 {
22868 field_width -= len;
22869 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22870 if (!NILP (props))
22871 Fadd_text_properties (make_number (0), make_number (field_width),
22872 props, lisp_string);
22873 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22874 n += field_width;
22875 }
22876
22877 return n;
22878 }
22879
22880
22881 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22882 1, 4, 0,
22883 doc: /* Format a string out of a mode line format specification.
22884 First arg FORMAT specifies the mode line format (see `mode-line-format'
22885 for details) to use.
22886
22887 By default, the format is evaluated for the currently selected window.
22888
22889 Optional second arg FACE specifies the face property to put on all
22890 characters for which no face is specified. The value nil means the
22891 default face. The value t means whatever face the window's mode line
22892 currently uses (either `mode-line' or `mode-line-inactive',
22893 depending on whether the window is the selected window or not).
22894 An integer value means the value string has no text
22895 properties.
22896
22897 Optional third and fourth args WINDOW and BUFFER specify the window
22898 and buffer to use as the context for the formatting (defaults
22899 are the selected window and the WINDOW's buffer). */)
22900 (Lisp_Object format, Lisp_Object face,
22901 Lisp_Object window, Lisp_Object buffer)
22902 {
22903 struct it it;
22904 int len;
22905 struct window *w;
22906 struct buffer *old_buffer = NULL;
22907 int face_id;
22908 bool no_props = INTEGERP (face);
22909 ptrdiff_t count = SPECPDL_INDEX ();
22910 Lisp_Object str;
22911 int string_start = 0;
22912
22913 w = decode_any_window (window);
22914 XSETWINDOW (window, w);
22915
22916 if (NILP (buffer))
22917 buffer = w->contents;
22918 CHECK_BUFFER (buffer);
22919
22920 /* Make formatting the modeline a non-op when noninteractive, otherwise
22921 there will be problems later caused by a partially initialized frame. */
22922 if (NILP (format) || noninteractive)
22923 return empty_unibyte_string;
22924
22925 if (no_props)
22926 face = Qnil;
22927
22928 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22929 : EQ (face, Qt) ? (EQ (window, selected_window)
22930 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22931 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22932 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22933 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22934 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22935 : DEFAULT_FACE_ID;
22936
22937 old_buffer = current_buffer;
22938
22939 /* Save things including mode_line_proptrans_alist,
22940 and set that to nil so that we don't alter the outer value. */
22941 record_unwind_protect (unwind_format_mode_line,
22942 format_mode_line_unwind_data
22943 (XFRAME (WINDOW_FRAME (w)),
22944 old_buffer, selected_window, true));
22945 mode_line_proptrans_alist = Qnil;
22946
22947 Fselect_window (window, Qt);
22948 set_buffer_internal_1 (XBUFFER (buffer));
22949
22950 init_iterator (&it, w, -1, -1, NULL, face_id);
22951
22952 if (no_props)
22953 {
22954 mode_line_target = MODE_LINE_NOPROP;
22955 mode_line_string_face_prop = Qnil;
22956 mode_line_string_list = Qnil;
22957 string_start = MODE_LINE_NOPROP_LEN (0);
22958 }
22959 else
22960 {
22961 mode_line_target = MODE_LINE_STRING;
22962 mode_line_string_list = Qnil;
22963 mode_line_string_face = face;
22964 mode_line_string_face_prop
22965 = NILP (face) ? Qnil : list2 (Qface, face);
22966 }
22967
22968 push_kboard (FRAME_KBOARD (it.f));
22969 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22970 pop_kboard ();
22971
22972 if (no_props)
22973 {
22974 len = MODE_LINE_NOPROP_LEN (string_start);
22975 str = make_string (mode_line_noprop_buf + string_start, len);
22976 }
22977 else
22978 {
22979 mode_line_string_list = Fnreverse (mode_line_string_list);
22980 str = Fmapconcat (Qidentity, mode_line_string_list,
22981 empty_unibyte_string);
22982 }
22983
22984 unbind_to (count, Qnil);
22985 return str;
22986 }
22987
22988 /* Write a null-terminated, right justified decimal representation of
22989 the positive integer D to BUF using a minimal field width WIDTH. */
22990
22991 static void
22992 pint2str (register char *buf, register int width, register ptrdiff_t d)
22993 {
22994 register char *p = buf;
22995
22996 if (d <= 0)
22997 *p++ = '0';
22998 else
22999 {
23000 while (d > 0)
23001 {
23002 *p++ = d % 10 + '0';
23003 d /= 10;
23004 }
23005 }
23006
23007 for (width -= (int) (p - buf); width > 0; --width)
23008 *p++ = ' ';
23009 *p-- = '\0';
23010 while (p > buf)
23011 {
23012 d = *buf;
23013 *buf++ = *p;
23014 *p-- = d;
23015 }
23016 }
23017
23018 /* Write a null-terminated, right justified decimal and "human
23019 readable" representation of the nonnegative integer D to BUF using
23020 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23021
23022 static const char power_letter[] =
23023 {
23024 0, /* no letter */
23025 'k', /* kilo */
23026 'M', /* mega */
23027 'G', /* giga */
23028 'T', /* tera */
23029 'P', /* peta */
23030 'E', /* exa */
23031 'Z', /* zetta */
23032 'Y' /* yotta */
23033 };
23034
23035 static void
23036 pint2hrstr (char *buf, int width, ptrdiff_t d)
23037 {
23038 /* We aim to represent the nonnegative integer D as
23039 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23040 ptrdiff_t quotient = d;
23041 int remainder = 0;
23042 /* -1 means: do not use TENTHS. */
23043 int tenths = -1;
23044 int exponent = 0;
23045
23046 /* Length of QUOTIENT.TENTHS as a string. */
23047 int length;
23048
23049 char * psuffix;
23050 char * p;
23051
23052 if (quotient >= 1000)
23053 {
23054 /* Scale to the appropriate EXPONENT. */
23055 do
23056 {
23057 remainder = quotient % 1000;
23058 quotient /= 1000;
23059 exponent++;
23060 }
23061 while (quotient >= 1000);
23062
23063 /* Round to nearest and decide whether to use TENTHS or not. */
23064 if (quotient <= 9)
23065 {
23066 tenths = remainder / 100;
23067 if (remainder % 100 >= 50)
23068 {
23069 if (tenths < 9)
23070 tenths++;
23071 else
23072 {
23073 quotient++;
23074 if (quotient == 10)
23075 tenths = -1;
23076 else
23077 tenths = 0;
23078 }
23079 }
23080 }
23081 else
23082 if (remainder >= 500)
23083 {
23084 if (quotient < 999)
23085 quotient++;
23086 else
23087 {
23088 quotient = 1;
23089 exponent++;
23090 tenths = 0;
23091 }
23092 }
23093 }
23094
23095 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23096 if (tenths == -1 && quotient <= 99)
23097 if (quotient <= 9)
23098 length = 1;
23099 else
23100 length = 2;
23101 else
23102 length = 3;
23103 p = psuffix = buf + max (width, length);
23104
23105 /* Print EXPONENT. */
23106 *psuffix++ = power_letter[exponent];
23107 *psuffix = '\0';
23108
23109 /* Print TENTHS. */
23110 if (tenths >= 0)
23111 {
23112 *--p = '0' + tenths;
23113 *--p = '.';
23114 }
23115
23116 /* Print QUOTIENT. */
23117 do
23118 {
23119 int digit = quotient % 10;
23120 *--p = '0' + digit;
23121 }
23122 while ((quotient /= 10) != 0);
23123
23124 /* Print leading spaces. */
23125 while (buf < p)
23126 *--p = ' ';
23127 }
23128
23129 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23130 If EOL_FLAG, set also a mnemonic character for end-of-line
23131 type of CODING_SYSTEM. Return updated pointer into BUF. */
23132
23133 static unsigned char invalid_eol_type[] = "(*invalid*)";
23134
23135 static char *
23136 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23137 {
23138 Lisp_Object val;
23139 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23140 const unsigned char *eol_str;
23141 int eol_str_len;
23142 /* The EOL conversion we are using. */
23143 Lisp_Object eoltype;
23144
23145 val = CODING_SYSTEM_SPEC (coding_system);
23146 eoltype = Qnil;
23147
23148 if (!VECTORP (val)) /* Not yet decided. */
23149 {
23150 *buf++ = multibyte ? '-' : ' ';
23151 if (eol_flag)
23152 eoltype = eol_mnemonic_undecided;
23153 /* Don't mention EOL conversion if it isn't decided. */
23154 }
23155 else
23156 {
23157 Lisp_Object attrs;
23158 Lisp_Object eolvalue;
23159
23160 attrs = AREF (val, 0);
23161 eolvalue = AREF (val, 2);
23162
23163 *buf++ = multibyte
23164 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23165 : ' ';
23166
23167 if (eol_flag)
23168 {
23169 /* The EOL conversion that is normal on this system. */
23170
23171 if (NILP (eolvalue)) /* Not yet decided. */
23172 eoltype = eol_mnemonic_undecided;
23173 else if (VECTORP (eolvalue)) /* Not yet decided. */
23174 eoltype = eol_mnemonic_undecided;
23175 else /* eolvalue is Qunix, Qdos, or Qmac. */
23176 eoltype = (EQ (eolvalue, Qunix)
23177 ? eol_mnemonic_unix
23178 : EQ (eolvalue, Qdos)
23179 ? eol_mnemonic_dos : eol_mnemonic_mac);
23180 }
23181 }
23182
23183 if (eol_flag)
23184 {
23185 /* Mention the EOL conversion if it is not the usual one. */
23186 if (STRINGP (eoltype))
23187 {
23188 eol_str = SDATA (eoltype);
23189 eol_str_len = SBYTES (eoltype);
23190 }
23191 else if (CHARACTERP (eoltype))
23192 {
23193 int c = XFASTINT (eoltype);
23194 return buf + CHAR_STRING (c, (unsigned char *) buf);
23195 }
23196 else
23197 {
23198 eol_str = invalid_eol_type;
23199 eol_str_len = sizeof (invalid_eol_type) - 1;
23200 }
23201 memcpy (buf, eol_str, eol_str_len);
23202 buf += eol_str_len;
23203 }
23204
23205 return buf;
23206 }
23207
23208 /* Return a string for the output of a mode line %-spec for window W,
23209 generated by character C. FIELD_WIDTH > 0 means pad the string
23210 returned with spaces to that value. Return a Lisp string in
23211 *STRING if the resulting string is taken from that Lisp string.
23212
23213 Note we operate on the current buffer for most purposes. */
23214
23215 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23216
23217 static const char *
23218 decode_mode_spec (struct window *w, register int c, int field_width,
23219 Lisp_Object *string)
23220 {
23221 Lisp_Object obj;
23222 struct frame *f = XFRAME (WINDOW_FRAME (w));
23223 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23224 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23225 produce strings from numerical values, so limit preposterously
23226 large values of FIELD_WIDTH to avoid overrunning the buffer's
23227 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23228 bytes plus the terminating null. */
23229 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23230 struct buffer *b = current_buffer;
23231
23232 obj = Qnil;
23233 *string = Qnil;
23234
23235 switch (c)
23236 {
23237 case '*':
23238 if (!NILP (BVAR (b, read_only)))
23239 return "%";
23240 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23241 return "*";
23242 return "-";
23243
23244 case '+':
23245 /* This differs from %* only for a modified read-only buffer. */
23246 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23247 return "*";
23248 if (!NILP (BVAR (b, read_only)))
23249 return "%";
23250 return "-";
23251
23252 case '&':
23253 /* This differs from %* in ignoring read-only-ness. */
23254 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23255 return "*";
23256 return "-";
23257
23258 case '%':
23259 return "%";
23260
23261 case '[':
23262 {
23263 int i;
23264 char *p;
23265
23266 if (command_loop_level > 5)
23267 return "[[[... ";
23268 p = decode_mode_spec_buf;
23269 for (i = 0; i < command_loop_level; i++)
23270 *p++ = '[';
23271 *p = 0;
23272 return decode_mode_spec_buf;
23273 }
23274
23275 case ']':
23276 {
23277 int i;
23278 char *p;
23279
23280 if (command_loop_level > 5)
23281 return " ...]]]";
23282 p = decode_mode_spec_buf;
23283 for (i = 0; i < command_loop_level; i++)
23284 *p++ = ']';
23285 *p = 0;
23286 return decode_mode_spec_buf;
23287 }
23288
23289 case '-':
23290 {
23291 register int i;
23292
23293 /* Let lots_of_dashes be a string of infinite length. */
23294 if (mode_line_target == MODE_LINE_NOPROP
23295 || mode_line_target == MODE_LINE_STRING)
23296 return "--";
23297 if (field_width <= 0
23298 || field_width > sizeof (lots_of_dashes))
23299 {
23300 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23301 decode_mode_spec_buf[i] = '-';
23302 decode_mode_spec_buf[i] = '\0';
23303 return decode_mode_spec_buf;
23304 }
23305 else
23306 return lots_of_dashes;
23307 }
23308
23309 case 'b':
23310 obj = BVAR (b, name);
23311 break;
23312
23313 case 'c':
23314 /* %c and %l are ignored in `frame-title-format'.
23315 (In redisplay_internal, the frame title is drawn _before_ the
23316 windows are updated, so the stuff which depends on actual
23317 window contents (such as %l) may fail to render properly, or
23318 even crash emacs.) */
23319 if (mode_line_target == MODE_LINE_TITLE)
23320 return "";
23321 else
23322 {
23323 ptrdiff_t col = current_column ();
23324 w->column_number_displayed = col;
23325 pint2str (decode_mode_spec_buf, width, col);
23326 return decode_mode_spec_buf;
23327 }
23328
23329 case 'e':
23330 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23331 {
23332 if (NILP (Vmemory_full))
23333 return "";
23334 else
23335 return "!MEM FULL! ";
23336 }
23337 #else
23338 return "";
23339 #endif
23340
23341 case 'F':
23342 /* %F displays the frame name. */
23343 if (!NILP (f->title))
23344 return SSDATA (f->title);
23345 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23346 return SSDATA (f->name);
23347 return "Emacs";
23348
23349 case 'f':
23350 obj = BVAR (b, filename);
23351 break;
23352
23353 case 'i':
23354 {
23355 ptrdiff_t size = ZV - BEGV;
23356 pint2str (decode_mode_spec_buf, width, size);
23357 return decode_mode_spec_buf;
23358 }
23359
23360 case 'I':
23361 {
23362 ptrdiff_t size = ZV - BEGV;
23363 pint2hrstr (decode_mode_spec_buf, width, size);
23364 return decode_mode_spec_buf;
23365 }
23366
23367 case 'l':
23368 {
23369 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23370 ptrdiff_t topline, nlines, height;
23371 ptrdiff_t junk;
23372
23373 /* %c and %l are ignored in `frame-title-format'. */
23374 if (mode_line_target == MODE_LINE_TITLE)
23375 return "";
23376
23377 startpos = marker_position (w->start);
23378 startpos_byte = marker_byte_position (w->start);
23379 height = WINDOW_TOTAL_LINES (w);
23380
23381 /* If we decided that this buffer isn't suitable for line numbers,
23382 don't forget that too fast. */
23383 if (w->base_line_pos == -1)
23384 goto no_value;
23385
23386 /* If the buffer is very big, don't waste time. */
23387 if (INTEGERP (Vline_number_display_limit)
23388 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23389 {
23390 w->base_line_pos = 0;
23391 w->base_line_number = 0;
23392 goto no_value;
23393 }
23394
23395 if (w->base_line_number > 0
23396 && w->base_line_pos > 0
23397 && w->base_line_pos <= startpos)
23398 {
23399 line = w->base_line_number;
23400 linepos = w->base_line_pos;
23401 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23402 }
23403 else
23404 {
23405 line = 1;
23406 linepos = BUF_BEGV (b);
23407 linepos_byte = BUF_BEGV_BYTE (b);
23408 }
23409
23410 /* Count lines from base line to window start position. */
23411 nlines = display_count_lines (linepos_byte,
23412 startpos_byte,
23413 startpos, &junk);
23414
23415 topline = nlines + line;
23416
23417 /* Determine a new base line, if the old one is too close
23418 or too far away, or if we did not have one.
23419 "Too close" means it's plausible a scroll-down would
23420 go back past it. */
23421 if (startpos == BUF_BEGV (b))
23422 {
23423 w->base_line_number = topline;
23424 w->base_line_pos = BUF_BEGV (b);
23425 }
23426 else if (nlines < height + 25 || nlines > height * 3 + 50
23427 || linepos == BUF_BEGV (b))
23428 {
23429 ptrdiff_t limit = BUF_BEGV (b);
23430 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23431 ptrdiff_t position;
23432 ptrdiff_t distance =
23433 (height * 2 + 30) * line_number_display_limit_width;
23434
23435 if (startpos - distance > limit)
23436 {
23437 limit = startpos - distance;
23438 limit_byte = CHAR_TO_BYTE (limit);
23439 }
23440
23441 nlines = display_count_lines (startpos_byte,
23442 limit_byte,
23443 - (height * 2 + 30),
23444 &position);
23445 /* If we couldn't find the lines we wanted within
23446 line_number_display_limit_width chars per line,
23447 give up on line numbers for this window. */
23448 if (position == limit_byte && limit == startpos - distance)
23449 {
23450 w->base_line_pos = -1;
23451 w->base_line_number = 0;
23452 goto no_value;
23453 }
23454
23455 w->base_line_number = topline - nlines;
23456 w->base_line_pos = BYTE_TO_CHAR (position);
23457 }
23458
23459 /* Now count lines from the start pos to point. */
23460 nlines = display_count_lines (startpos_byte,
23461 PT_BYTE, PT, &junk);
23462
23463 /* Record that we did display the line number. */
23464 line_number_displayed = true;
23465
23466 /* Make the string to show. */
23467 pint2str (decode_mode_spec_buf, width, topline + nlines);
23468 return decode_mode_spec_buf;
23469 no_value:
23470 {
23471 char *p = decode_mode_spec_buf;
23472 int pad = width - 2;
23473 while (pad-- > 0)
23474 *p++ = ' ';
23475 *p++ = '?';
23476 *p++ = '?';
23477 *p = '\0';
23478 return decode_mode_spec_buf;
23479 }
23480 }
23481 break;
23482
23483 case 'm':
23484 obj = BVAR (b, mode_name);
23485 break;
23486
23487 case 'n':
23488 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23489 return " Narrow";
23490 break;
23491
23492 case 'p':
23493 {
23494 ptrdiff_t pos = marker_position (w->start);
23495 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23496
23497 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23498 {
23499 if (pos <= BUF_BEGV (b))
23500 return "All";
23501 else
23502 return "Bottom";
23503 }
23504 else if (pos <= BUF_BEGV (b))
23505 return "Top";
23506 else
23507 {
23508 if (total > 1000000)
23509 /* Do it differently for a large value, to avoid overflow. */
23510 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23511 else
23512 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23513 /* We can't normally display a 3-digit number,
23514 so get us a 2-digit number that is close. */
23515 if (total == 100)
23516 total = 99;
23517 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23518 return decode_mode_spec_buf;
23519 }
23520 }
23521
23522 /* Display percentage of size above the bottom of the screen. */
23523 case 'P':
23524 {
23525 ptrdiff_t toppos = marker_position (w->start);
23526 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23527 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23528
23529 if (botpos >= BUF_ZV (b))
23530 {
23531 if (toppos <= BUF_BEGV (b))
23532 return "All";
23533 else
23534 return "Bottom";
23535 }
23536 else
23537 {
23538 if (total > 1000000)
23539 /* Do it differently for a large value, to avoid overflow. */
23540 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23541 else
23542 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23543 /* We can't normally display a 3-digit number,
23544 so get us a 2-digit number that is close. */
23545 if (total == 100)
23546 total = 99;
23547 if (toppos <= BUF_BEGV (b))
23548 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23549 else
23550 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23551 return decode_mode_spec_buf;
23552 }
23553 }
23554
23555 case 's':
23556 /* status of process */
23557 obj = Fget_buffer_process (Fcurrent_buffer ());
23558 if (NILP (obj))
23559 return "no process";
23560 #ifndef MSDOS
23561 obj = Fsymbol_name (Fprocess_status (obj));
23562 #endif
23563 break;
23564
23565 case '@':
23566 {
23567 ptrdiff_t count = inhibit_garbage_collection ();
23568 Lisp_Object curdir = BVAR (current_buffer, directory);
23569 Lisp_Object val = Qnil;
23570
23571 if (STRINGP (curdir))
23572 val = call1 (intern ("file-remote-p"), curdir);
23573
23574 unbind_to (count, Qnil);
23575
23576 if (NILP (val))
23577 return "-";
23578 else
23579 return "@";
23580 }
23581
23582 case 'z':
23583 /* coding-system (not including end-of-line format) */
23584 case 'Z':
23585 /* coding-system (including end-of-line type) */
23586 {
23587 bool eol_flag = (c == 'Z');
23588 char *p = decode_mode_spec_buf;
23589
23590 if (! FRAME_WINDOW_P (f))
23591 {
23592 /* No need to mention EOL here--the terminal never needs
23593 to do EOL conversion. */
23594 p = decode_mode_spec_coding (CODING_ID_NAME
23595 (FRAME_KEYBOARD_CODING (f)->id),
23596 p, false);
23597 p = decode_mode_spec_coding (CODING_ID_NAME
23598 (FRAME_TERMINAL_CODING (f)->id),
23599 p, false);
23600 }
23601 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23602 p, eol_flag);
23603
23604 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23605 #ifdef subprocesses
23606 obj = Fget_buffer_process (Fcurrent_buffer ());
23607 if (PROCESSP (obj))
23608 {
23609 p = decode_mode_spec_coding
23610 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23611 p = decode_mode_spec_coding
23612 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23613 }
23614 #endif /* subprocesses */
23615 #endif /* false */
23616 *p = 0;
23617 return decode_mode_spec_buf;
23618 }
23619 }
23620
23621 if (STRINGP (obj))
23622 {
23623 *string = obj;
23624 return SSDATA (obj);
23625 }
23626 else
23627 return "";
23628 }
23629
23630
23631 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23632 means count lines back from START_BYTE. But don't go beyond
23633 LIMIT_BYTE. Return the number of lines thus found (always
23634 nonnegative).
23635
23636 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23637 either the position COUNT lines after/before START_BYTE, if we
23638 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23639 COUNT lines. */
23640
23641 static ptrdiff_t
23642 display_count_lines (ptrdiff_t start_byte,
23643 ptrdiff_t limit_byte, ptrdiff_t count,
23644 ptrdiff_t *byte_pos_ptr)
23645 {
23646 register unsigned char *cursor;
23647 unsigned char *base;
23648
23649 register ptrdiff_t ceiling;
23650 register unsigned char *ceiling_addr;
23651 ptrdiff_t orig_count = count;
23652
23653 /* If we are not in selective display mode,
23654 check only for newlines. */
23655 bool selective_display
23656 = (!NILP (BVAR (current_buffer, selective_display))
23657 && !INTEGERP (BVAR (current_buffer, selective_display)));
23658
23659 if (count > 0)
23660 {
23661 while (start_byte < limit_byte)
23662 {
23663 ceiling = BUFFER_CEILING_OF (start_byte);
23664 ceiling = min (limit_byte - 1, ceiling);
23665 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23666 base = (cursor = BYTE_POS_ADDR (start_byte));
23667
23668 do
23669 {
23670 if (selective_display)
23671 {
23672 while (*cursor != '\n' && *cursor != 015
23673 && ++cursor != ceiling_addr)
23674 continue;
23675 if (cursor == ceiling_addr)
23676 break;
23677 }
23678 else
23679 {
23680 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23681 if (! cursor)
23682 break;
23683 }
23684
23685 cursor++;
23686
23687 if (--count == 0)
23688 {
23689 start_byte += cursor - base;
23690 *byte_pos_ptr = start_byte;
23691 return orig_count;
23692 }
23693 }
23694 while (cursor < ceiling_addr);
23695
23696 start_byte += ceiling_addr - base;
23697 }
23698 }
23699 else
23700 {
23701 while (start_byte > limit_byte)
23702 {
23703 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23704 ceiling = max (limit_byte, ceiling);
23705 ceiling_addr = BYTE_POS_ADDR (ceiling);
23706 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23707 while (true)
23708 {
23709 if (selective_display)
23710 {
23711 while (--cursor >= ceiling_addr
23712 && *cursor != '\n' && *cursor != 015)
23713 continue;
23714 if (cursor < ceiling_addr)
23715 break;
23716 }
23717 else
23718 {
23719 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23720 if (! cursor)
23721 break;
23722 }
23723
23724 if (++count == 0)
23725 {
23726 start_byte += cursor - base + 1;
23727 *byte_pos_ptr = start_byte;
23728 /* When scanning backwards, we should
23729 not count the newline posterior to which we stop. */
23730 return - orig_count - 1;
23731 }
23732 }
23733 start_byte += ceiling_addr - base;
23734 }
23735 }
23736
23737 *byte_pos_ptr = limit_byte;
23738
23739 if (count < 0)
23740 return - orig_count + count;
23741 return orig_count - count;
23742
23743 }
23744
23745
23746 \f
23747 /***********************************************************************
23748 Displaying strings
23749 ***********************************************************************/
23750
23751 /* Display a NUL-terminated string, starting with index START.
23752
23753 If STRING is non-null, display that C string. Otherwise, the Lisp
23754 string LISP_STRING is displayed. There's a case that STRING is
23755 non-null and LISP_STRING is not nil. It means STRING is a string
23756 data of LISP_STRING. In that case, we display LISP_STRING while
23757 ignoring its text properties.
23758
23759 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23760 FACE_STRING. Display STRING or LISP_STRING with the face at
23761 FACE_STRING_POS in FACE_STRING:
23762
23763 Display the string in the environment given by IT, but use the
23764 standard display table, temporarily.
23765
23766 FIELD_WIDTH is the minimum number of output glyphs to produce.
23767 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23768 with spaces. If STRING has more characters, more than FIELD_WIDTH
23769 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23770
23771 PRECISION is the maximum number of characters to output from
23772 STRING. PRECISION < 0 means don't truncate the string.
23773
23774 This is roughly equivalent to printf format specifiers:
23775
23776 FIELD_WIDTH PRECISION PRINTF
23777 ----------------------------------------
23778 -1 -1 %s
23779 -1 10 %.10s
23780 10 -1 %10s
23781 20 10 %20.10s
23782
23783 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23784 display them, and < 0 means obey the current buffer's value of
23785 enable_multibyte_characters.
23786
23787 Value is the number of columns displayed. */
23788
23789 static int
23790 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23791 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23792 int field_width, int precision, int max_x, int multibyte)
23793 {
23794 int hpos_at_start = it->hpos;
23795 int saved_face_id = it->face_id;
23796 struct glyph_row *row = it->glyph_row;
23797 ptrdiff_t it_charpos;
23798
23799 /* Initialize the iterator IT for iteration over STRING beginning
23800 with index START. */
23801 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23802 precision, field_width, multibyte);
23803 if (string && STRINGP (lisp_string))
23804 /* LISP_STRING is the one returned by decode_mode_spec. We should
23805 ignore its text properties. */
23806 it->stop_charpos = it->end_charpos;
23807
23808 /* If displaying STRING, set up the face of the iterator from
23809 FACE_STRING, if that's given. */
23810 if (STRINGP (face_string))
23811 {
23812 ptrdiff_t endptr;
23813 struct face *face;
23814
23815 it->face_id
23816 = face_at_string_position (it->w, face_string, face_string_pos,
23817 0, &endptr, it->base_face_id, false);
23818 face = FACE_FROM_ID (it->f, it->face_id);
23819 it->face_box_p = face->box != FACE_NO_BOX;
23820 }
23821
23822 /* Set max_x to the maximum allowed X position. Don't let it go
23823 beyond the right edge of the window. */
23824 if (max_x <= 0)
23825 max_x = it->last_visible_x;
23826 else
23827 max_x = min (max_x, it->last_visible_x);
23828
23829 /* Skip over display elements that are not visible. because IT->w is
23830 hscrolled. */
23831 if (it->current_x < it->first_visible_x)
23832 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23833 MOVE_TO_POS | MOVE_TO_X);
23834
23835 row->ascent = it->max_ascent;
23836 row->height = it->max_ascent + it->max_descent;
23837 row->phys_ascent = it->max_phys_ascent;
23838 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23839 row->extra_line_spacing = it->max_extra_line_spacing;
23840
23841 if (STRINGP (it->string))
23842 it_charpos = IT_STRING_CHARPOS (*it);
23843 else
23844 it_charpos = IT_CHARPOS (*it);
23845
23846 /* This condition is for the case that we are called with current_x
23847 past last_visible_x. */
23848 while (it->current_x < max_x)
23849 {
23850 int x_before, x, n_glyphs_before, i, nglyphs;
23851
23852 /* Get the next display element. */
23853 if (!get_next_display_element (it))
23854 break;
23855
23856 /* Produce glyphs. */
23857 x_before = it->current_x;
23858 n_glyphs_before = row->used[TEXT_AREA];
23859 PRODUCE_GLYPHS (it);
23860
23861 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23862 i = 0;
23863 x = x_before;
23864 while (i < nglyphs)
23865 {
23866 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23867
23868 if (it->line_wrap != TRUNCATE
23869 && x + glyph->pixel_width > max_x)
23870 {
23871 /* End of continued line or max_x reached. */
23872 if (CHAR_GLYPH_PADDING_P (*glyph))
23873 {
23874 /* A wide character is unbreakable. */
23875 if (row->reversed_p)
23876 unproduce_glyphs (it, row->used[TEXT_AREA]
23877 - n_glyphs_before);
23878 row->used[TEXT_AREA] = n_glyphs_before;
23879 it->current_x = x_before;
23880 }
23881 else
23882 {
23883 if (row->reversed_p)
23884 unproduce_glyphs (it, row->used[TEXT_AREA]
23885 - (n_glyphs_before + i));
23886 row->used[TEXT_AREA] = n_glyphs_before + i;
23887 it->current_x = x;
23888 }
23889 break;
23890 }
23891 else if (x + glyph->pixel_width >= it->first_visible_x)
23892 {
23893 /* Glyph is at least partially visible. */
23894 ++it->hpos;
23895 if (x < it->first_visible_x)
23896 row->x = x - it->first_visible_x;
23897 }
23898 else
23899 {
23900 /* Glyph is off the left margin of the display area.
23901 Should not happen. */
23902 emacs_abort ();
23903 }
23904
23905 row->ascent = max (row->ascent, it->max_ascent);
23906 row->height = max (row->height, it->max_ascent + it->max_descent);
23907 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23908 row->phys_height = max (row->phys_height,
23909 it->max_phys_ascent + it->max_phys_descent);
23910 row->extra_line_spacing = max (row->extra_line_spacing,
23911 it->max_extra_line_spacing);
23912 x += glyph->pixel_width;
23913 ++i;
23914 }
23915
23916 /* Stop if max_x reached. */
23917 if (i < nglyphs)
23918 break;
23919
23920 /* Stop at line ends. */
23921 if (ITERATOR_AT_END_OF_LINE_P (it))
23922 {
23923 it->continuation_lines_width = 0;
23924 break;
23925 }
23926
23927 set_iterator_to_next (it, true);
23928 if (STRINGP (it->string))
23929 it_charpos = IT_STRING_CHARPOS (*it);
23930 else
23931 it_charpos = IT_CHARPOS (*it);
23932
23933 /* Stop if truncating at the right edge. */
23934 if (it->line_wrap == TRUNCATE
23935 && it->current_x >= it->last_visible_x)
23936 {
23937 /* Add truncation mark, but don't do it if the line is
23938 truncated at a padding space. */
23939 if (it_charpos < it->string_nchars)
23940 {
23941 if (!FRAME_WINDOW_P (it->f))
23942 {
23943 int ii, n;
23944
23945 if (it->current_x > it->last_visible_x)
23946 {
23947 if (!row->reversed_p)
23948 {
23949 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23950 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23951 break;
23952 }
23953 else
23954 {
23955 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23956 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23957 break;
23958 unproduce_glyphs (it, ii + 1);
23959 ii = row->used[TEXT_AREA] - (ii + 1);
23960 }
23961 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23962 {
23963 row->used[TEXT_AREA] = ii;
23964 produce_special_glyphs (it, IT_TRUNCATION);
23965 }
23966 }
23967 produce_special_glyphs (it, IT_TRUNCATION);
23968 }
23969 row->truncated_on_right_p = true;
23970 }
23971 break;
23972 }
23973 }
23974
23975 /* Maybe insert a truncation at the left. */
23976 if (it->first_visible_x
23977 && it_charpos > 0)
23978 {
23979 if (!FRAME_WINDOW_P (it->f)
23980 || (row->reversed_p
23981 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23982 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23983 insert_left_trunc_glyphs (it);
23984 row->truncated_on_left_p = true;
23985 }
23986
23987 it->face_id = saved_face_id;
23988
23989 /* Value is number of columns displayed. */
23990 return it->hpos - hpos_at_start;
23991 }
23992
23993
23994 \f
23995 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23996 appears as an element of LIST or as the car of an element of LIST.
23997 If PROPVAL is a list, compare each element against LIST in that
23998 way, and return 1/2 if any element of PROPVAL is found in LIST.
23999 Otherwise return 0. This function cannot quit.
24000 The return value is 2 if the text is invisible but with an ellipsis
24001 and 1 if it's invisible and without an ellipsis. */
24002
24003 int
24004 invisible_prop (Lisp_Object propval, Lisp_Object list)
24005 {
24006 Lisp_Object tail, proptail;
24007
24008 for (tail = list; CONSP (tail); tail = XCDR (tail))
24009 {
24010 register Lisp_Object tem;
24011 tem = XCAR (tail);
24012 if (EQ (propval, tem))
24013 return 1;
24014 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24015 return NILP (XCDR (tem)) ? 1 : 2;
24016 }
24017
24018 if (CONSP (propval))
24019 {
24020 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24021 {
24022 Lisp_Object propelt;
24023 propelt = XCAR (proptail);
24024 for (tail = list; CONSP (tail); tail = XCDR (tail))
24025 {
24026 register Lisp_Object tem;
24027 tem = XCAR (tail);
24028 if (EQ (propelt, tem))
24029 return 1;
24030 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24031 return NILP (XCDR (tem)) ? 1 : 2;
24032 }
24033 }
24034 }
24035
24036 return 0;
24037 }
24038
24039 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24040 doc: /* Non-nil if the property makes the text invisible.
24041 POS-OR-PROP can be a marker or number, in which case it is taken to be
24042 a position in the current buffer and the value of the `invisible' property
24043 is checked; or it can be some other value, which is then presumed to be the
24044 value of the `invisible' property of the text of interest.
24045 The non-nil value returned can be t for truly invisible text or something
24046 else if the text is replaced by an ellipsis. */)
24047 (Lisp_Object pos_or_prop)
24048 {
24049 Lisp_Object prop
24050 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24051 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24052 : pos_or_prop);
24053 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24054 return (invis == 0 ? Qnil
24055 : invis == 1 ? Qt
24056 : make_number (invis));
24057 }
24058
24059 /* Calculate a width or height in pixels from a specification using
24060 the following elements:
24061
24062 SPEC ::=
24063 NUM - a (fractional) multiple of the default font width/height
24064 (NUM) - specifies exactly NUM pixels
24065 UNIT - a fixed number of pixels, see below.
24066 ELEMENT - size of a display element in pixels, see below.
24067 (NUM . SPEC) - equals NUM * SPEC
24068 (+ SPEC SPEC ...) - add pixel values
24069 (- SPEC SPEC ...) - subtract pixel values
24070 (- SPEC) - negate pixel value
24071
24072 NUM ::=
24073 INT or FLOAT - a number constant
24074 SYMBOL - use symbol's (buffer local) variable binding.
24075
24076 UNIT ::=
24077 in - pixels per inch *)
24078 mm - pixels per 1/1000 meter *)
24079 cm - pixels per 1/100 meter *)
24080 width - width of current font in pixels.
24081 height - height of current font in pixels.
24082
24083 *) using the ratio(s) defined in display-pixels-per-inch.
24084
24085 ELEMENT ::=
24086
24087 left-fringe - left fringe width in pixels
24088 right-fringe - right fringe width in pixels
24089
24090 left-margin - left margin width in pixels
24091 right-margin - right margin width in pixels
24092
24093 scroll-bar - scroll-bar area width in pixels
24094
24095 Examples:
24096
24097 Pixels corresponding to 5 inches:
24098 (5 . in)
24099
24100 Total width of non-text areas on left side of window (if scroll-bar is on left):
24101 '(space :width (+ left-fringe left-margin scroll-bar))
24102
24103 Align to first text column (in header line):
24104 '(space :align-to 0)
24105
24106 Align to middle of text area minus half the width of variable `my-image'
24107 containing a loaded image:
24108 '(space :align-to (0.5 . (- text my-image)))
24109
24110 Width of left margin minus width of 1 character in the default font:
24111 '(space :width (- left-margin 1))
24112
24113 Width of left margin minus width of 2 characters in the current font:
24114 '(space :width (- left-margin (2 . width)))
24115
24116 Center 1 character over left-margin (in header line):
24117 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24118
24119 Different ways to express width of left fringe plus left margin minus one pixel:
24120 '(space :width (- (+ left-fringe left-margin) (1)))
24121 '(space :width (+ left-fringe left-margin (- (1))))
24122 '(space :width (+ left-fringe left-margin (-1)))
24123
24124 */
24125
24126 static bool
24127 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24128 struct font *font, bool width_p, int *align_to)
24129 {
24130 double pixels;
24131
24132 # define OK_PIXELS(val) (*res = (val), true)
24133 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24134
24135 if (NILP (prop))
24136 return OK_PIXELS (0);
24137
24138 eassert (FRAME_LIVE_P (it->f));
24139
24140 if (SYMBOLP (prop))
24141 {
24142 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24143 {
24144 char *unit = SSDATA (SYMBOL_NAME (prop));
24145
24146 if (unit[0] == 'i' && unit[1] == 'n')
24147 pixels = 1.0;
24148 else if (unit[0] == 'm' && unit[1] == 'm')
24149 pixels = 25.4;
24150 else if (unit[0] == 'c' && unit[1] == 'm')
24151 pixels = 2.54;
24152 else
24153 pixels = 0;
24154 if (pixels > 0)
24155 {
24156 double ppi = (width_p ? FRAME_RES_X (it->f)
24157 : FRAME_RES_Y (it->f));
24158
24159 if (ppi > 0)
24160 return OK_PIXELS (ppi / pixels);
24161 return false;
24162 }
24163 }
24164
24165 #ifdef HAVE_WINDOW_SYSTEM
24166 if (EQ (prop, Qheight))
24167 return OK_PIXELS (font
24168 ? normal_char_height (font, -1)
24169 : FRAME_LINE_HEIGHT (it->f));
24170 if (EQ (prop, Qwidth))
24171 return OK_PIXELS (font
24172 ? FONT_WIDTH (font)
24173 : FRAME_COLUMN_WIDTH (it->f));
24174 #else
24175 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24176 return OK_PIXELS (1);
24177 #endif
24178
24179 if (EQ (prop, Qtext))
24180 return OK_PIXELS (width_p
24181 ? window_box_width (it->w, TEXT_AREA)
24182 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24183
24184 if (align_to && *align_to < 0)
24185 {
24186 *res = 0;
24187 if (EQ (prop, Qleft))
24188 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24189 if (EQ (prop, Qright))
24190 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24191 if (EQ (prop, Qcenter))
24192 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24193 + window_box_width (it->w, TEXT_AREA) / 2);
24194 if (EQ (prop, Qleft_fringe))
24195 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24196 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24197 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24198 if (EQ (prop, Qright_fringe))
24199 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24200 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24201 : window_box_right_offset (it->w, TEXT_AREA));
24202 if (EQ (prop, Qleft_margin))
24203 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24204 if (EQ (prop, Qright_margin))
24205 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24206 if (EQ (prop, Qscroll_bar))
24207 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24208 ? 0
24209 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24210 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24211 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24212 : 0)));
24213 }
24214 else
24215 {
24216 if (EQ (prop, Qleft_fringe))
24217 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24218 if (EQ (prop, Qright_fringe))
24219 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24220 if (EQ (prop, Qleft_margin))
24221 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24222 if (EQ (prop, Qright_margin))
24223 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24224 if (EQ (prop, Qscroll_bar))
24225 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24226 }
24227
24228 prop = buffer_local_value (prop, it->w->contents);
24229 if (EQ (prop, Qunbound))
24230 prop = Qnil;
24231 }
24232
24233 if (NUMBERP (prop))
24234 {
24235 int base_unit = (width_p
24236 ? FRAME_COLUMN_WIDTH (it->f)
24237 : FRAME_LINE_HEIGHT (it->f));
24238 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24239 }
24240
24241 if (CONSP (prop))
24242 {
24243 Lisp_Object car = XCAR (prop);
24244 Lisp_Object cdr = XCDR (prop);
24245
24246 if (SYMBOLP (car))
24247 {
24248 #ifdef HAVE_WINDOW_SYSTEM
24249 if (FRAME_WINDOW_P (it->f)
24250 && valid_image_p (prop))
24251 {
24252 ptrdiff_t id = lookup_image (it->f, prop);
24253 struct image *img = IMAGE_FROM_ID (it->f, id);
24254
24255 return OK_PIXELS (width_p ? img->width : img->height);
24256 }
24257 #endif
24258 if (EQ (car, Qplus) || EQ (car, Qminus))
24259 {
24260 bool first = true;
24261 double px;
24262
24263 pixels = 0;
24264 while (CONSP (cdr))
24265 {
24266 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24267 font, width_p, align_to))
24268 return false;
24269 if (first)
24270 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24271 else
24272 pixels += px;
24273 cdr = XCDR (cdr);
24274 }
24275 if (EQ (car, Qminus))
24276 pixels = -pixels;
24277 return OK_PIXELS (pixels);
24278 }
24279
24280 car = buffer_local_value (car, it->w->contents);
24281 if (EQ (car, Qunbound))
24282 car = Qnil;
24283 }
24284
24285 if (NUMBERP (car))
24286 {
24287 double fact;
24288 pixels = XFLOATINT (car);
24289 if (NILP (cdr))
24290 return OK_PIXELS (pixels);
24291 if (calc_pixel_width_or_height (&fact, it, cdr,
24292 font, width_p, align_to))
24293 return OK_PIXELS (pixels * fact);
24294 return false;
24295 }
24296
24297 return false;
24298 }
24299
24300 return false;
24301 }
24302
24303 void
24304 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24305 {
24306 #ifdef HAVE_WINDOW_SYSTEM
24307 normal_char_ascent_descent (font, -1, ascent, descent);
24308 #else
24309 *ascent = 1;
24310 *descent = 0;
24311 #endif
24312 }
24313
24314 \f
24315 /***********************************************************************
24316 Glyph Display
24317 ***********************************************************************/
24318
24319 #ifdef HAVE_WINDOW_SYSTEM
24320
24321 #ifdef GLYPH_DEBUG
24322
24323 void
24324 dump_glyph_string (struct glyph_string *s)
24325 {
24326 fprintf (stderr, "glyph string\n");
24327 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24328 s->x, s->y, s->width, s->height);
24329 fprintf (stderr, " ybase = %d\n", s->ybase);
24330 fprintf (stderr, " hl = %d\n", s->hl);
24331 fprintf (stderr, " left overhang = %d, right = %d\n",
24332 s->left_overhang, s->right_overhang);
24333 fprintf (stderr, " nchars = %d\n", s->nchars);
24334 fprintf (stderr, " extends to end of line = %d\n",
24335 s->extends_to_end_of_line_p);
24336 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24337 fprintf (stderr, " bg width = %d\n", s->background_width);
24338 }
24339
24340 #endif /* GLYPH_DEBUG */
24341
24342 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24343 of XChar2b structures for S; it can't be allocated in
24344 init_glyph_string because it must be allocated via `alloca'. W
24345 is the window on which S is drawn. ROW and AREA are the glyph row
24346 and area within the row from which S is constructed. START is the
24347 index of the first glyph structure covered by S. HL is a
24348 face-override for drawing S. */
24349
24350 #ifdef HAVE_NTGUI
24351 #define OPTIONAL_HDC(hdc) HDC hdc,
24352 #define DECLARE_HDC(hdc) HDC hdc;
24353 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24354 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24355 #endif
24356
24357 #ifndef OPTIONAL_HDC
24358 #define OPTIONAL_HDC(hdc)
24359 #define DECLARE_HDC(hdc)
24360 #define ALLOCATE_HDC(hdc, f)
24361 #define RELEASE_HDC(hdc, f)
24362 #endif
24363
24364 static void
24365 init_glyph_string (struct glyph_string *s,
24366 OPTIONAL_HDC (hdc)
24367 XChar2b *char2b, struct window *w, struct glyph_row *row,
24368 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24369 {
24370 memset (s, 0, sizeof *s);
24371 s->w = w;
24372 s->f = XFRAME (w->frame);
24373 #ifdef HAVE_NTGUI
24374 s->hdc = hdc;
24375 #endif
24376 s->display = FRAME_X_DISPLAY (s->f);
24377 s->window = FRAME_X_WINDOW (s->f);
24378 s->char2b = char2b;
24379 s->hl = hl;
24380 s->row = row;
24381 s->area = area;
24382 s->first_glyph = row->glyphs[area] + start;
24383 s->height = row->height;
24384 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24385 s->ybase = s->y + row->ascent;
24386 }
24387
24388
24389 /* Append the list of glyph strings with head H and tail T to the list
24390 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24391
24392 static void
24393 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24394 struct glyph_string *h, struct glyph_string *t)
24395 {
24396 if (h)
24397 {
24398 if (*head)
24399 (*tail)->next = h;
24400 else
24401 *head = h;
24402 h->prev = *tail;
24403 *tail = t;
24404 }
24405 }
24406
24407
24408 /* Prepend the list of glyph strings with head H and tail T to the
24409 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24410 result. */
24411
24412 static void
24413 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24414 struct glyph_string *h, struct glyph_string *t)
24415 {
24416 if (h)
24417 {
24418 if (*head)
24419 (*head)->prev = t;
24420 else
24421 *tail = t;
24422 t->next = *head;
24423 *head = h;
24424 }
24425 }
24426
24427
24428 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24429 Set *HEAD and *TAIL to the resulting list. */
24430
24431 static void
24432 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24433 struct glyph_string *s)
24434 {
24435 s->next = s->prev = NULL;
24436 append_glyph_string_lists (head, tail, s, s);
24437 }
24438
24439
24440 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24441 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24442 make sure that X resources for the face returned are allocated.
24443 Value is a pointer to a realized face that is ready for display if
24444 DISPLAY_P. */
24445
24446 static struct face *
24447 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24448 XChar2b *char2b, bool display_p)
24449 {
24450 struct face *face = FACE_FROM_ID (f, face_id);
24451 unsigned code = 0;
24452
24453 if (face->font)
24454 {
24455 code = face->font->driver->encode_char (face->font, c);
24456
24457 if (code == FONT_INVALID_CODE)
24458 code = 0;
24459 }
24460 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24461
24462 /* Make sure X resources of the face are allocated. */
24463 #ifdef HAVE_X_WINDOWS
24464 if (display_p)
24465 #endif
24466 {
24467 eassert (face != NULL);
24468 prepare_face_for_display (f, face);
24469 }
24470
24471 return face;
24472 }
24473
24474
24475 /* Get face and two-byte form of character glyph GLYPH on frame F.
24476 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24477 a pointer to a realized face that is ready for display. */
24478
24479 static struct face *
24480 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24481 XChar2b *char2b)
24482 {
24483 struct face *face;
24484 unsigned code = 0;
24485
24486 eassert (glyph->type == CHAR_GLYPH);
24487 face = FACE_FROM_ID (f, glyph->face_id);
24488
24489 /* Make sure X resources of the face are allocated. */
24490 eassert (face != NULL);
24491 prepare_face_for_display (f, face);
24492
24493 if (face->font)
24494 {
24495 if (CHAR_BYTE8_P (glyph->u.ch))
24496 code = CHAR_TO_BYTE8 (glyph->u.ch);
24497 else
24498 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24499
24500 if (code == FONT_INVALID_CODE)
24501 code = 0;
24502 }
24503
24504 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24505 return face;
24506 }
24507
24508
24509 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24510 Return true iff FONT has a glyph for C. */
24511
24512 static bool
24513 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24514 {
24515 unsigned code;
24516
24517 if (CHAR_BYTE8_P (c))
24518 code = CHAR_TO_BYTE8 (c);
24519 else
24520 code = font->driver->encode_char (font, c);
24521
24522 if (code == FONT_INVALID_CODE)
24523 return false;
24524 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24525 return true;
24526 }
24527
24528
24529 /* Fill glyph string S with composition components specified by S->cmp.
24530
24531 BASE_FACE is the base face of the composition.
24532 S->cmp_from is the index of the first component for S.
24533
24534 OVERLAPS non-zero means S should draw the foreground only, and use
24535 its physical height for clipping. See also draw_glyphs.
24536
24537 Value is the index of a component not in S. */
24538
24539 static int
24540 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24541 int overlaps)
24542 {
24543 int i;
24544 /* For all glyphs of this composition, starting at the offset
24545 S->cmp_from, until we reach the end of the definition or encounter a
24546 glyph that requires the different face, add it to S. */
24547 struct face *face;
24548
24549 eassert (s);
24550
24551 s->for_overlaps = overlaps;
24552 s->face = NULL;
24553 s->font = NULL;
24554 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24555 {
24556 int c = COMPOSITION_GLYPH (s->cmp, i);
24557
24558 /* TAB in a composition means display glyphs with padding space
24559 on the left or right. */
24560 if (c != '\t')
24561 {
24562 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24563 -1, Qnil);
24564
24565 face = get_char_face_and_encoding (s->f, c, face_id,
24566 s->char2b + i, true);
24567 if (face)
24568 {
24569 if (! s->face)
24570 {
24571 s->face = face;
24572 s->font = s->face->font;
24573 }
24574 else if (s->face != face)
24575 break;
24576 }
24577 }
24578 ++s->nchars;
24579 }
24580 s->cmp_to = i;
24581
24582 if (s->face == NULL)
24583 {
24584 s->face = base_face->ascii_face;
24585 s->font = s->face->font;
24586 }
24587
24588 /* All glyph strings for the same composition has the same width,
24589 i.e. the width set for the first component of the composition. */
24590 s->width = s->first_glyph->pixel_width;
24591
24592 /* If the specified font could not be loaded, use the frame's
24593 default font, but record the fact that we couldn't load it in
24594 the glyph string so that we can draw rectangles for the
24595 characters of the glyph string. */
24596 if (s->font == NULL)
24597 {
24598 s->font_not_found_p = true;
24599 s->font = FRAME_FONT (s->f);
24600 }
24601
24602 /* Adjust base line for subscript/superscript text. */
24603 s->ybase += s->first_glyph->voffset;
24604
24605 return s->cmp_to;
24606 }
24607
24608 static int
24609 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24610 int start, int end, int overlaps)
24611 {
24612 struct glyph *glyph, *last;
24613 Lisp_Object lgstring;
24614 int i;
24615
24616 s->for_overlaps = overlaps;
24617 glyph = s->row->glyphs[s->area] + start;
24618 last = s->row->glyphs[s->area] + end;
24619 s->cmp_id = glyph->u.cmp.id;
24620 s->cmp_from = glyph->slice.cmp.from;
24621 s->cmp_to = glyph->slice.cmp.to + 1;
24622 s->face = FACE_FROM_ID (s->f, face_id);
24623 lgstring = composition_gstring_from_id (s->cmp_id);
24624 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24625 glyph++;
24626 while (glyph < last
24627 && glyph->u.cmp.automatic
24628 && glyph->u.cmp.id == s->cmp_id
24629 && s->cmp_to == glyph->slice.cmp.from)
24630 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24631
24632 for (i = s->cmp_from; i < s->cmp_to; i++)
24633 {
24634 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24635 unsigned code = LGLYPH_CODE (lglyph);
24636
24637 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24638 }
24639 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24640 return glyph - s->row->glyphs[s->area];
24641 }
24642
24643
24644 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24645 See the comment of fill_glyph_string for arguments.
24646 Value is the index of the first glyph not in S. */
24647
24648
24649 static int
24650 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24651 int start, int end, int overlaps)
24652 {
24653 struct glyph *glyph, *last;
24654 int voffset;
24655
24656 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24657 s->for_overlaps = overlaps;
24658 glyph = s->row->glyphs[s->area] + start;
24659 last = s->row->glyphs[s->area] + end;
24660 voffset = glyph->voffset;
24661 s->face = FACE_FROM_ID (s->f, face_id);
24662 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24663 s->nchars = 1;
24664 s->width = glyph->pixel_width;
24665 glyph++;
24666 while (glyph < last
24667 && glyph->type == GLYPHLESS_GLYPH
24668 && glyph->voffset == voffset
24669 && glyph->face_id == face_id)
24670 {
24671 s->nchars++;
24672 s->width += glyph->pixel_width;
24673 glyph++;
24674 }
24675 s->ybase += voffset;
24676 return glyph - s->row->glyphs[s->area];
24677 }
24678
24679
24680 /* Fill glyph string S from a sequence of character glyphs.
24681
24682 FACE_ID is the face id of the string. START is the index of the
24683 first glyph to consider, END is the index of the last + 1.
24684 OVERLAPS non-zero means S should draw the foreground only, and use
24685 its physical height for clipping. See also draw_glyphs.
24686
24687 Value is the index of the first glyph not in S. */
24688
24689 static int
24690 fill_glyph_string (struct glyph_string *s, int face_id,
24691 int start, int end, int overlaps)
24692 {
24693 struct glyph *glyph, *last;
24694 int voffset;
24695 bool glyph_not_available_p;
24696
24697 eassert (s->f == XFRAME (s->w->frame));
24698 eassert (s->nchars == 0);
24699 eassert (start >= 0 && end > start);
24700
24701 s->for_overlaps = overlaps;
24702 glyph = s->row->glyphs[s->area] + start;
24703 last = s->row->glyphs[s->area] + end;
24704 voffset = glyph->voffset;
24705 s->padding_p = glyph->padding_p;
24706 glyph_not_available_p = glyph->glyph_not_available_p;
24707
24708 while (glyph < last
24709 && glyph->type == CHAR_GLYPH
24710 && glyph->voffset == voffset
24711 /* Same face id implies same font, nowadays. */
24712 && glyph->face_id == face_id
24713 && glyph->glyph_not_available_p == glyph_not_available_p)
24714 {
24715 s->face = get_glyph_face_and_encoding (s->f, glyph,
24716 s->char2b + s->nchars);
24717 ++s->nchars;
24718 eassert (s->nchars <= end - start);
24719 s->width += glyph->pixel_width;
24720 if (glyph++->padding_p != s->padding_p)
24721 break;
24722 }
24723
24724 s->font = s->face->font;
24725
24726 /* If the specified font could not be loaded, use the frame's font,
24727 but record the fact that we couldn't load it in
24728 S->font_not_found_p so that we can draw rectangles for the
24729 characters of the glyph string. */
24730 if (s->font == NULL || glyph_not_available_p)
24731 {
24732 s->font_not_found_p = true;
24733 s->font = FRAME_FONT (s->f);
24734 }
24735
24736 /* Adjust base line for subscript/superscript text. */
24737 s->ybase += voffset;
24738
24739 eassert (s->face && s->face->gc);
24740 return glyph - s->row->glyphs[s->area];
24741 }
24742
24743
24744 /* Fill glyph string S from image glyph S->first_glyph. */
24745
24746 static void
24747 fill_image_glyph_string (struct glyph_string *s)
24748 {
24749 eassert (s->first_glyph->type == IMAGE_GLYPH);
24750 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24751 eassert (s->img);
24752 s->slice = s->first_glyph->slice.img;
24753 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24754 s->font = s->face->font;
24755 s->width = s->first_glyph->pixel_width;
24756
24757 /* Adjust base line for subscript/superscript text. */
24758 s->ybase += s->first_glyph->voffset;
24759 }
24760
24761
24762 /* Fill glyph string S from a sequence of stretch glyphs.
24763
24764 START is the index of the first glyph to consider,
24765 END is the index of the last + 1.
24766
24767 Value is the index of the first glyph not in S. */
24768
24769 static int
24770 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24771 {
24772 struct glyph *glyph, *last;
24773 int voffset, face_id;
24774
24775 eassert (s->first_glyph->type == STRETCH_GLYPH);
24776
24777 glyph = s->row->glyphs[s->area] + start;
24778 last = s->row->glyphs[s->area] + end;
24779 face_id = glyph->face_id;
24780 s->face = FACE_FROM_ID (s->f, face_id);
24781 s->font = s->face->font;
24782 s->width = glyph->pixel_width;
24783 s->nchars = 1;
24784 voffset = glyph->voffset;
24785
24786 for (++glyph;
24787 (glyph < last
24788 && glyph->type == STRETCH_GLYPH
24789 && glyph->voffset == voffset
24790 && glyph->face_id == face_id);
24791 ++glyph)
24792 s->width += glyph->pixel_width;
24793
24794 /* Adjust base line for subscript/superscript text. */
24795 s->ybase += voffset;
24796
24797 /* The case that face->gc == 0 is handled when drawing the glyph
24798 string by calling prepare_face_for_display. */
24799 eassert (s->face);
24800 return glyph - s->row->glyphs[s->area];
24801 }
24802
24803 static struct font_metrics *
24804 get_per_char_metric (struct font *font, XChar2b *char2b)
24805 {
24806 static struct font_metrics metrics;
24807 unsigned code;
24808
24809 if (! font)
24810 return NULL;
24811 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24812 if (code == FONT_INVALID_CODE)
24813 return NULL;
24814 font->driver->text_extents (font, &code, 1, &metrics);
24815 return &metrics;
24816 }
24817
24818 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24819 for FONT. Values are taken from font-global ones, except for fonts
24820 that claim preposterously large values, but whose glyphs actually
24821 have reasonable dimensions. C is the character to use for metrics
24822 if the font-global values are too large; if C is negative, the
24823 function selects a default character. */
24824 static void
24825 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24826 {
24827 *ascent = FONT_BASE (font);
24828 *descent = FONT_DESCENT (font);
24829
24830 if (FONT_TOO_HIGH (font))
24831 {
24832 XChar2b char2b;
24833
24834 /* Get metrics of C, defaulting to a reasonably sized ASCII
24835 character. */
24836 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24837 {
24838 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24839
24840 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24841 {
24842 /* We add 1 pixel to character dimensions as heuristics
24843 that produces nicer display, e.g. when the face has
24844 the box attribute. */
24845 *ascent = pcm->ascent + 1;
24846 *descent = pcm->descent + 1;
24847 }
24848 }
24849 }
24850 }
24851
24852 /* A subroutine that computes a reasonable "normal character height"
24853 for fonts that claim preposterously large vertical dimensions, but
24854 whose glyphs are actually reasonably sized. C is the character
24855 whose metrics to use for those fonts, or -1 for default
24856 character. */
24857 static int
24858 normal_char_height (struct font *font, int c)
24859 {
24860 int ascent, descent;
24861
24862 normal_char_ascent_descent (font, c, &ascent, &descent);
24863
24864 return ascent + descent;
24865 }
24866
24867 /* EXPORT for RIF:
24868 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24869 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24870 assumed to be zero. */
24871
24872 void
24873 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24874 {
24875 *left = *right = 0;
24876
24877 if (glyph->type == CHAR_GLYPH)
24878 {
24879 XChar2b char2b;
24880 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24881 if (face->font)
24882 {
24883 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24884 if (pcm)
24885 {
24886 if (pcm->rbearing > pcm->width)
24887 *right = pcm->rbearing - pcm->width;
24888 if (pcm->lbearing < 0)
24889 *left = -pcm->lbearing;
24890 }
24891 }
24892 }
24893 else if (glyph->type == COMPOSITE_GLYPH)
24894 {
24895 if (! glyph->u.cmp.automatic)
24896 {
24897 struct composition *cmp = composition_table[glyph->u.cmp.id];
24898
24899 if (cmp->rbearing > cmp->pixel_width)
24900 *right = cmp->rbearing - cmp->pixel_width;
24901 if (cmp->lbearing < 0)
24902 *left = - cmp->lbearing;
24903 }
24904 else
24905 {
24906 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24907 struct font_metrics metrics;
24908
24909 composition_gstring_width (gstring, glyph->slice.cmp.from,
24910 glyph->slice.cmp.to + 1, &metrics);
24911 if (metrics.rbearing > metrics.width)
24912 *right = metrics.rbearing - metrics.width;
24913 if (metrics.lbearing < 0)
24914 *left = - metrics.lbearing;
24915 }
24916 }
24917 }
24918
24919
24920 /* Return the index of the first glyph preceding glyph string S that
24921 is overwritten by S because of S's left overhang. Value is -1
24922 if no glyphs are overwritten. */
24923
24924 static int
24925 left_overwritten (struct glyph_string *s)
24926 {
24927 int k;
24928
24929 if (s->left_overhang)
24930 {
24931 int x = 0, i;
24932 struct glyph *glyphs = s->row->glyphs[s->area];
24933 int first = s->first_glyph - glyphs;
24934
24935 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24936 x -= glyphs[i].pixel_width;
24937
24938 k = i + 1;
24939 }
24940 else
24941 k = -1;
24942
24943 return k;
24944 }
24945
24946
24947 /* Return the index of the first glyph preceding glyph string S that
24948 is overwriting S because of its right overhang. Value is -1 if no
24949 glyph in front of S overwrites S. */
24950
24951 static int
24952 left_overwriting (struct glyph_string *s)
24953 {
24954 int i, k, x;
24955 struct glyph *glyphs = s->row->glyphs[s->area];
24956 int first = s->first_glyph - glyphs;
24957
24958 k = -1;
24959 x = 0;
24960 for (i = first - 1; i >= 0; --i)
24961 {
24962 int left, right;
24963 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24964 if (x + right > 0)
24965 k = i;
24966 x -= glyphs[i].pixel_width;
24967 }
24968
24969 return k;
24970 }
24971
24972
24973 /* Return the index of the last glyph following glyph string S that is
24974 overwritten by S because of S's right overhang. Value is -1 if
24975 no such glyph is found. */
24976
24977 static int
24978 right_overwritten (struct glyph_string *s)
24979 {
24980 int k = -1;
24981
24982 if (s->right_overhang)
24983 {
24984 int x = 0, i;
24985 struct glyph *glyphs = s->row->glyphs[s->area];
24986 int first = (s->first_glyph - glyphs
24987 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24988 int end = s->row->used[s->area];
24989
24990 for (i = first; i < end && s->right_overhang > x; ++i)
24991 x += glyphs[i].pixel_width;
24992
24993 k = i;
24994 }
24995
24996 return k;
24997 }
24998
24999
25000 /* Return the index of the last glyph following glyph string S that
25001 overwrites S because of its left overhang. Value is negative
25002 if no such glyph is found. */
25003
25004 static int
25005 right_overwriting (struct glyph_string *s)
25006 {
25007 int i, k, x;
25008 int end = s->row->used[s->area];
25009 struct glyph *glyphs = s->row->glyphs[s->area];
25010 int first = (s->first_glyph - glyphs
25011 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25012
25013 k = -1;
25014 x = 0;
25015 for (i = first; i < end; ++i)
25016 {
25017 int left, right;
25018 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25019 if (x - left < 0)
25020 k = i;
25021 x += glyphs[i].pixel_width;
25022 }
25023
25024 return k;
25025 }
25026
25027
25028 /* Set background width of glyph string S. START is the index of the
25029 first glyph following S. LAST_X is the right-most x-position + 1
25030 in the drawing area. */
25031
25032 static void
25033 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25034 {
25035 /* If the face of this glyph string has to be drawn to the end of
25036 the drawing area, set S->extends_to_end_of_line_p. */
25037
25038 if (start == s->row->used[s->area]
25039 && ((s->row->fill_line_p
25040 && (s->hl == DRAW_NORMAL_TEXT
25041 || s->hl == DRAW_IMAGE_RAISED
25042 || s->hl == DRAW_IMAGE_SUNKEN))
25043 || s->hl == DRAW_MOUSE_FACE))
25044 s->extends_to_end_of_line_p = true;
25045
25046 /* If S extends its face to the end of the line, set its
25047 background_width to the distance to the right edge of the drawing
25048 area. */
25049 if (s->extends_to_end_of_line_p)
25050 s->background_width = last_x - s->x + 1;
25051 else
25052 s->background_width = s->width;
25053 }
25054
25055
25056 /* Compute overhangs and x-positions for glyph string S and its
25057 predecessors, or successors. X is the starting x-position for S.
25058 BACKWARD_P means process predecessors. */
25059
25060 static void
25061 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25062 {
25063 if (backward_p)
25064 {
25065 while (s)
25066 {
25067 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25068 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25069 x -= s->width;
25070 s->x = x;
25071 s = s->prev;
25072 }
25073 }
25074 else
25075 {
25076 while (s)
25077 {
25078 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25079 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25080 s->x = x;
25081 x += s->width;
25082 s = s->next;
25083 }
25084 }
25085 }
25086
25087
25088
25089 /* The following macros are only called from draw_glyphs below.
25090 They reference the following parameters of that function directly:
25091 `w', `row', `area', and `overlap_p'
25092 as well as the following local variables:
25093 `s', `f', and `hdc' (in W32) */
25094
25095 #ifdef HAVE_NTGUI
25096 /* On W32, silently add local `hdc' variable to argument list of
25097 init_glyph_string. */
25098 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25099 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25100 #else
25101 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25102 init_glyph_string (s, char2b, w, row, area, start, hl)
25103 #endif
25104
25105 /* Add a glyph string for a stretch glyph to the list of strings
25106 between HEAD and TAIL. START is the index of the stretch glyph in
25107 row area AREA of glyph row ROW. END is the index of the last glyph
25108 in that glyph row area. X is the current output position assigned
25109 to the new glyph string constructed. HL overrides that face of the
25110 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25111 is the right-most x-position of the drawing area. */
25112
25113 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25114 and below -- keep them on one line. */
25115 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25116 do \
25117 { \
25118 s = alloca (sizeof *s); \
25119 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25120 START = fill_stretch_glyph_string (s, START, END); \
25121 append_glyph_string (&HEAD, &TAIL, s); \
25122 s->x = (X); \
25123 } \
25124 while (false)
25125
25126
25127 /* Add a glyph string for an image glyph to the list of strings
25128 between HEAD and TAIL. START is the index of the image glyph in
25129 row area AREA of glyph row ROW. END is the index of the last glyph
25130 in that glyph row area. X is the current output position assigned
25131 to the new glyph string constructed. HL overrides that face of the
25132 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25133 is the right-most x-position of the drawing area. */
25134
25135 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25136 do \
25137 { \
25138 s = alloca (sizeof *s); \
25139 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25140 fill_image_glyph_string (s); \
25141 append_glyph_string (&HEAD, &TAIL, s); \
25142 ++START; \
25143 s->x = (X); \
25144 } \
25145 while (false)
25146
25147
25148 /* Add a glyph string for a sequence of character glyphs to the list
25149 of strings between HEAD and TAIL. START is the index of the first
25150 glyph in row area AREA of glyph row ROW that is part of the new
25151 glyph string. END is the index of the last glyph in that glyph row
25152 area. X is the current output position assigned to the new glyph
25153 string constructed. HL overrides that face of the glyph; e.g. it
25154 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25155 right-most x-position of the drawing area. */
25156
25157 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25158 do \
25159 { \
25160 int face_id; \
25161 XChar2b *char2b; \
25162 \
25163 face_id = (row)->glyphs[area][START].face_id; \
25164 \
25165 s = alloca (sizeof *s); \
25166 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25167 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25168 append_glyph_string (&HEAD, &TAIL, s); \
25169 s->x = (X); \
25170 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25171 } \
25172 while (false)
25173
25174
25175 /* Add a glyph string for a composite sequence to the list of strings
25176 between HEAD and TAIL. START is the index of the first glyph in
25177 row area AREA of glyph row ROW that is part of the new glyph
25178 string. END is the index of the last glyph in that glyph row area.
25179 X is the current output position assigned to the new glyph string
25180 constructed. HL overrides that face of the glyph; e.g. it is
25181 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25182 x-position of the drawing area. */
25183
25184 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25185 do { \
25186 int face_id = (row)->glyphs[area][START].face_id; \
25187 struct face *base_face = FACE_FROM_ID (f, face_id); \
25188 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25189 struct composition *cmp = composition_table[cmp_id]; \
25190 XChar2b *char2b; \
25191 struct glyph_string *first_s = NULL; \
25192 int n; \
25193 \
25194 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25195 \
25196 /* Make glyph_strings for each glyph sequence that is drawable by \
25197 the same face, and append them to HEAD/TAIL. */ \
25198 for (n = 0; n < cmp->glyph_len;) \
25199 { \
25200 s = alloca (sizeof *s); \
25201 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25202 append_glyph_string (&(HEAD), &(TAIL), s); \
25203 s->cmp = cmp; \
25204 s->cmp_from = n; \
25205 s->x = (X); \
25206 if (n == 0) \
25207 first_s = s; \
25208 n = fill_composite_glyph_string (s, base_face, overlaps); \
25209 } \
25210 \
25211 ++START; \
25212 s = first_s; \
25213 } while (false)
25214
25215
25216 /* Add a glyph string for a glyph-string sequence to the list of strings
25217 between HEAD and TAIL. */
25218
25219 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25220 do { \
25221 int face_id; \
25222 XChar2b *char2b; \
25223 Lisp_Object gstring; \
25224 \
25225 face_id = (row)->glyphs[area][START].face_id; \
25226 gstring = (composition_gstring_from_id \
25227 ((row)->glyphs[area][START].u.cmp.id)); \
25228 s = alloca (sizeof *s); \
25229 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25230 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25231 append_glyph_string (&(HEAD), &(TAIL), s); \
25232 s->x = (X); \
25233 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25234 } while (false)
25235
25236
25237 /* Add a glyph string for a sequence of glyphless character's glyphs
25238 to the list of strings between HEAD and TAIL. The meanings of
25239 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25240
25241 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25242 do \
25243 { \
25244 int face_id; \
25245 \
25246 face_id = (row)->glyphs[area][START].face_id; \
25247 \
25248 s = alloca (sizeof *s); \
25249 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25250 append_glyph_string (&HEAD, &TAIL, s); \
25251 s->x = (X); \
25252 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25253 overlaps); \
25254 } \
25255 while (false)
25256
25257
25258 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25259 of AREA of glyph row ROW on window W between indices START and END.
25260 HL overrides the face for drawing glyph strings, e.g. it is
25261 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25262 x-positions of the drawing area.
25263
25264 This is an ugly monster macro construct because we must use alloca
25265 to allocate glyph strings (because draw_glyphs can be called
25266 asynchronously). */
25267
25268 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25269 do \
25270 { \
25271 HEAD = TAIL = NULL; \
25272 while (START < END) \
25273 { \
25274 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25275 switch (first_glyph->type) \
25276 { \
25277 case CHAR_GLYPH: \
25278 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25279 HL, X, LAST_X); \
25280 break; \
25281 \
25282 case COMPOSITE_GLYPH: \
25283 if (first_glyph->u.cmp.automatic) \
25284 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25285 HL, X, LAST_X); \
25286 else \
25287 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25288 HL, X, LAST_X); \
25289 break; \
25290 \
25291 case STRETCH_GLYPH: \
25292 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25293 HL, X, LAST_X); \
25294 break; \
25295 \
25296 case IMAGE_GLYPH: \
25297 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25298 HL, X, LAST_X); \
25299 break; \
25300 \
25301 case GLYPHLESS_GLYPH: \
25302 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25303 HL, X, LAST_X); \
25304 break; \
25305 \
25306 default: \
25307 emacs_abort (); \
25308 } \
25309 \
25310 if (s) \
25311 { \
25312 set_glyph_string_background_width (s, START, LAST_X); \
25313 (X) += s->width; \
25314 } \
25315 } \
25316 } while (false)
25317
25318
25319 /* Draw glyphs between START and END in AREA of ROW on window W,
25320 starting at x-position X. X is relative to AREA in W. HL is a
25321 face-override with the following meaning:
25322
25323 DRAW_NORMAL_TEXT draw normally
25324 DRAW_CURSOR draw in cursor face
25325 DRAW_MOUSE_FACE draw in mouse face.
25326 DRAW_INVERSE_VIDEO draw in mode line face
25327 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25328 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25329
25330 If OVERLAPS is non-zero, draw only the foreground of characters and
25331 clip to the physical height of ROW. Non-zero value also defines
25332 the overlapping part to be drawn:
25333
25334 OVERLAPS_PRED overlap with preceding rows
25335 OVERLAPS_SUCC overlap with succeeding rows
25336 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25337 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25338
25339 Value is the x-position reached, relative to AREA of W. */
25340
25341 static int
25342 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25343 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25344 enum draw_glyphs_face hl, int overlaps)
25345 {
25346 struct glyph_string *head, *tail;
25347 struct glyph_string *s;
25348 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25349 int i, j, x_reached, last_x, area_left = 0;
25350 struct frame *f = XFRAME (WINDOW_FRAME (w));
25351 DECLARE_HDC (hdc);
25352
25353 ALLOCATE_HDC (hdc, f);
25354
25355 /* Let's rather be paranoid than getting a SEGV. */
25356 end = min (end, row->used[area]);
25357 start = clip_to_bounds (0, start, end);
25358
25359 /* Translate X to frame coordinates. Set last_x to the right
25360 end of the drawing area. */
25361 if (row->full_width_p)
25362 {
25363 /* X is relative to the left edge of W, without scroll bars
25364 or fringes. */
25365 area_left = WINDOW_LEFT_EDGE_X (w);
25366 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25367 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25368 }
25369 else
25370 {
25371 area_left = window_box_left (w, area);
25372 last_x = area_left + window_box_width (w, area);
25373 }
25374 x += area_left;
25375
25376 /* Build a doubly-linked list of glyph_string structures between
25377 head and tail from what we have to draw. Note that the macro
25378 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25379 the reason we use a separate variable `i'. */
25380 i = start;
25381 USE_SAFE_ALLOCA;
25382 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25383 if (tail)
25384 x_reached = tail->x + tail->background_width;
25385 else
25386 x_reached = x;
25387
25388 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25389 the row, redraw some glyphs in front or following the glyph
25390 strings built above. */
25391 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25392 {
25393 struct glyph_string *h, *t;
25394 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25395 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25396 bool check_mouse_face = false;
25397 int dummy_x = 0;
25398
25399 /* If mouse highlighting is on, we may need to draw adjacent
25400 glyphs using mouse-face highlighting. */
25401 if (area == TEXT_AREA && row->mouse_face_p
25402 && hlinfo->mouse_face_beg_row >= 0
25403 && hlinfo->mouse_face_end_row >= 0)
25404 {
25405 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25406
25407 if (row_vpos >= hlinfo->mouse_face_beg_row
25408 && row_vpos <= hlinfo->mouse_face_end_row)
25409 {
25410 check_mouse_face = true;
25411 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25412 ? hlinfo->mouse_face_beg_col : 0;
25413 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25414 ? hlinfo->mouse_face_end_col
25415 : row->used[TEXT_AREA];
25416 }
25417 }
25418
25419 /* Compute overhangs for all glyph strings. */
25420 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25421 for (s = head; s; s = s->next)
25422 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25423
25424 /* Prepend glyph strings for glyphs in front of the first glyph
25425 string that are overwritten because of the first glyph
25426 string's left overhang. The background of all strings
25427 prepended must be drawn because the first glyph string
25428 draws over it. */
25429 i = left_overwritten (head);
25430 if (i >= 0)
25431 {
25432 enum draw_glyphs_face overlap_hl;
25433
25434 /* If this row contains mouse highlighting, attempt to draw
25435 the overlapped glyphs with the correct highlight. This
25436 code fails if the overlap encompasses more than one glyph
25437 and mouse-highlight spans only some of these glyphs.
25438 However, making it work perfectly involves a lot more
25439 code, and I don't know if the pathological case occurs in
25440 practice, so we'll stick to this for now. --- cyd */
25441 if (check_mouse_face
25442 && mouse_beg_col < start && mouse_end_col > i)
25443 overlap_hl = DRAW_MOUSE_FACE;
25444 else
25445 overlap_hl = DRAW_NORMAL_TEXT;
25446
25447 if (hl != overlap_hl)
25448 clip_head = head;
25449 j = i;
25450 BUILD_GLYPH_STRINGS (j, start, h, t,
25451 overlap_hl, dummy_x, last_x);
25452 start = i;
25453 compute_overhangs_and_x (t, head->x, true);
25454 prepend_glyph_string_lists (&head, &tail, h, t);
25455 if (clip_head == NULL)
25456 clip_head = head;
25457 }
25458
25459 /* Prepend glyph strings for glyphs in front of the first glyph
25460 string that overwrite that glyph string because of their
25461 right overhang. For these strings, only the foreground must
25462 be drawn, because it draws over the glyph string at `head'.
25463 The background must not be drawn because this would overwrite
25464 right overhangs of preceding glyphs for which no glyph
25465 strings exist. */
25466 i = left_overwriting (head);
25467 if (i >= 0)
25468 {
25469 enum draw_glyphs_face overlap_hl;
25470
25471 if (check_mouse_face
25472 && mouse_beg_col < start && mouse_end_col > i)
25473 overlap_hl = DRAW_MOUSE_FACE;
25474 else
25475 overlap_hl = DRAW_NORMAL_TEXT;
25476
25477 if (hl == overlap_hl || clip_head == NULL)
25478 clip_head = head;
25479 BUILD_GLYPH_STRINGS (i, start, h, t,
25480 overlap_hl, dummy_x, last_x);
25481 for (s = h; s; s = s->next)
25482 s->background_filled_p = true;
25483 compute_overhangs_and_x (t, head->x, true);
25484 prepend_glyph_string_lists (&head, &tail, h, t);
25485 }
25486
25487 /* Append glyphs strings for glyphs following the last glyph
25488 string tail that are overwritten by tail. The background of
25489 these strings has to be drawn because tail's foreground draws
25490 over it. */
25491 i = right_overwritten (tail);
25492 if (i >= 0)
25493 {
25494 enum draw_glyphs_face overlap_hl;
25495
25496 if (check_mouse_face
25497 && mouse_beg_col < i && mouse_end_col > end)
25498 overlap_hl = DRAW_MOUSE_FACE;
25499 else
25500 overlap_hl = DRAW_NORMAL_TEXT;
25501
25502 if (hl != overlap_hl)
25503 clip_tail = tail;
25504 BUILD_GLYPH_STRINGS (end, i, h, t,
25505 overlap_hl, x, last_x);
25506 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25507 we don't have `end = i;' here. */
25508 compute_overhangs_and_x (h, tail->x + tail->width, false);
25509 append_glyph_string_lists (&head, &tail, h, t);
25510 if (clip_tail == NULL)
25511 clip_tail = tail;
25512 }
25513
25514 /* Append glyph strings for glyphs following the last glyph
25515 string tail that overwrite tail. The foreground of such
25516 glyphs has to be drawn because it writes into the background
25517 of tail. The background must not be drawn because it could
25518 paint over the foreground of following glyphs. */
25519 i = right_overwriting (tail);
25520 if (i >= 0)
25521 {
25522 enum draw_glyphs_face overlap_hl;
25523 if (check_mouse_face
25524 && mouse_beg_col < i && mouse_end_col > end)
25525 overlap_hl = DRAW_MOUSE_FACE;
25526 else
25527 overlap_hl = DRAW_NORMAL_TEXT;
25528
25529 if (hl == overlap_hl || clip_tail == NULL)
25530 clip_tail = tail;
25531 i++; /* We must include the Ith glyph. */
25532 BUILD_GLYPH_STRINGS (end, i, h, t,
25533 overlap_hl, x, last_x);
25534 for (s = h; s; s = s->next)
25535 s->background_filled_p = true;
25536 compute_overhangs_and_x (h, tail->x + tail->width, false);
25537 append_glyph_string_lists (&head, &tail, h, t);
25538 }
25539 if (clip_head || clip_tail)
25540 for (s = head; s; s = s->next)
25541 {
25542 s->clip_head = clip_head;
25543 s->clip_tail = clip_tail;
25544 }
25545 }
25546
25547 /* Draw all strings. */
25548 for (s = head; s; s = s->next)
25549 FRAME_RIF (f)->draw_glyph_string (s);
25550
25551 #ifndef HAVE_NS
25552 /* When focus a sole frame and move horizontally, this clears on_p
25553 causing a failure to erase prev cursor position. */
25554 if (area == TEXT_AREA
25555 && !row->full_width_p
25556 /* When drawing overlapping rows, only the glyph strings'
25557 foreground is drawn, which doesn't erase a cursor
25558 completely. */
25559 && !overlaps)
25560 {
25561 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25562 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25563 : (tail ? tail->x + tail->background_width : x));
25564 x0 -= area_left;
25565 x1 -= area_left;
25566
25567 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25568 row->y, MATRIX_ROW_BOTTOM_Y (row));
25569 }
25570 #endif
25571
25572 /* Value is the x-position up to which drawn, relative to AREA of W.
25573 This doesn't include parts drawn because of overhangs. */
25574 if (row->full_width_p)
25575 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25576 else
25577 x_reached -= area_left;
25578
25579 RELEASE_HDC (hdc, f);
25580
25581 SAFE_FREE ();
25582 return x_reached;
25583 }
25584
25585 /* Expand row matrix if too narrow. Don't expand if area
25586 is not present. */
25587
25588 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25589 { \
25590 if (!it->f->fonts_changed \
25591 && (it->glyph_row->glyphs[area] \
25592 < it->glyph_row->glyphs[area + 1])) \
25593 { \
25594 it->w->ncols_scale_factor++; \
25595 it->f->fonts_changed = true; \
25596 } \
25597 }
25598
25599 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25600 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25601
25602 static void
25603 append_glyph (struct it *it)
25604 {
25605 struct glyph *glyph;
25606 enum glyph_row_area area = it->area;
25607
25608 eassert (it->glyph_row);
25609 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25610
25611 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25612 if (glyph < it->glyph_row->glyphs[area + 1])
25613 {
25614 /* If the glyph row is reversed, we need to prepend the glyph
25615 rather than append it. */
25616 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25617 {
25618 struct glyph *g;
25619
25620 /* Make room for the additional glyph. */
25621 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25622 g[1] = *g;
25623 glyph = it->glyph_row->glyphs[area];
25624 }
25625 glyph->charpos = CHARPOS (it->position);
25626 glyph->object = it->object;
25627 if (it->pixel_width > 0)
25628 {
25629 glyph->pixel_width = it->pixel_width;
25630 glyph->padding_p = false;
25631 }
25632 else
25633 {
25634 /* Assure at least 1-pixel width. Otherwise, cursor can't
25635 be displayed correctly. */
25636 glyph->pixel_width = 1;
25637 glyph->padding_p = true;
25638 }
25639 glyph->ascent = it->ascent;
25640 glyph->descent = it->descent;
25641 glyph->voffset = it->voffset;
25642 glyph->type = CHAR_GLYPH;
25643 glyph->avoid_cursor_p = it->avoid_cursor_p;
25644 glyph->multibyte_p = it->multibyte_p;
25645 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25646 {
25647 /* In R2L rows, the left and the right box edges need to be
25648 drawn in reverse direction. */
25649 glyph->right_box_line_p = it->start_of_box_run_p;
25650 glyph->left_box_line_p = it->end_of_box_run_p;
25651 }
25652 else
25653 {
25654 glyph->left_box_line_p = it->start_of_box_run_p;
25655 glyph->right_box_line_p = it->end_of_box_run_p;
25656 }
25657 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25658 || it->phys_descent > it->descent);
25659 glyph->glyph_not_available_p = it->glyph_not_available_p;
25660 glyph->face_id = it->face_id;
25661 glyph->u.ch = it->char_to_display;
25662 glyph->slice.img = null_glyph_slice;
25663 glyph->font_type = FONT_TYPE_UNKNOWN;
25664 if (it->bidi_p)
25665 {
25666 glyph->resolved_level = it->bidi_it.resolved_level;
25667 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25668 glyph->bidi_type = it->bidi_it.type;
25669 }
25670 else
25671 {
25672 glyph->resolved_level = 0;
25673 glyph->bidi_type = UNKNOWN_BT;
25674 }
25675 ++it->glyph_row->used[area];
25676 }
25677 else
25678 IT_EXPAND_MATRIX_WIDTH (it, area);
25679 }
25680
25681 /* Store one glyph for the composition IT->cmp_it.id in
25682 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25683 non-null. */
25684
25685 static void
25686 append_composite_glyph (struct it *it)
25687 {
25688 struct glyph *glyph;
25689 enum glyph_row_area area = it->area;
25690
25691 eassert (it->glyph_row);
25692
25693 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25694 if (glyph < it->glyph_row->glyphs[area + 1])
25695 {
25696 /* If the glyph row is reversed, we need to prepend the glyph
25697 rather than append it. */
25698 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25699 {
25700 struct glyph *g;
25701
25702 /* Make room for the new glyph. */
25703 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25704 g[1] = *g;
25705 glyph = it->glyph_row->glyphs[it->area];
25706 }
25707 glyph->charpos = it->cmp_it.charpos;
25708 glyph->object = it->object;
25709 glyph->pixel_width = it->pixel_width;
25710 glyph->ascent = it->ascent;
25711 glyph->descent = it->descent;
25712 glyph->voffset = it->voffset;
25713 glyph->type = COMPOSITE_GLYPH;
25714 if (it->cmp_it.ch < 0)
25715 {
25716 glyph->u.cmp.automatic = false;
25717 glyph->u.cmp.id = it->cmp_it.id;
25718 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25719 }
25720 else
25721 {
25722 glyph->u.cmp.automatic = true;
25723 glyph->u.cmp.id = it->cmp_it.id;
25724 glyph->slice.cmp.from = it->cmp_it.from;
25725 glyph->slice.cmp.to = it->cmp_it.to - 1;
25726 }
25727 glyph->avoid_cursor_p = it->avoid_cursor_p;
25728 glyph->multibyte_p = it->multibyte_p;
25729 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25730 {
25731 /* In R2L rows, the left and the right box edges need to be
25732 drawn in reverse direction. */
25733 glyph->right_box_line_p = it->start_of_box_run_p;
25734 glyph->left_box_line_p = it->end_of_box_run_p;
25735 }
25736 else
25737 {
25738 glyph->left_box_line_p = it->start_of_box_run_p;
25739 glyph->right_box_line_p = it->end_of_box_run_p;
25740 }
25741 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25742 || it->phys_descent > it->descent);
25743 glyph->padding_p = false;
25744 glyph->glyph_not_available_p = false;
25745 glyph->face_id = it->face_id;
25746 glyph->font_type = FONT_TYPE_UNKNOWN;
25747 if (it->bidi_p)
25748 {
25749 glyph->resolved_level = it->bidi_it.resolved_level;
25750 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25751 glyph->bidi_type = it->bidi_it.type;
25752 }
25753 ++it->glyph_row->used[area];
25754 }
25755 else
25756 IT_EXPAND_MATRIX_WIDTH (it, area);
25757 }
25758
25759
25760 /* Change IT->ascent and IT->height according to the setting of
25761 IT->voffset. */
25762
25763 static void
25764 take_vertical_position_into_account (struct it *it)
25765 {
25766 if (it->voffset)
25767 {
25768 if (it->voffset < 0)
25769 /* Increase the ascent so that we can display the text higher
25770 in the line. */
25771 it->ascent -= it->voffset;
25772 else
25773 /* Increase the descent so that we can display the text lower
25774 in the line. */
25775 it->descent += it->voffset;
25776 }
25777 }
25778
25779
25780 /* Produce glyphs/get display metrics for the image IT is loaded with.
25781 See the description of struct display_iterator in dispextern.h for
25782 an overview of struct display_iterator. */
25783
25784 static void
25785 produce_image_glyph (struct it *it)
25786 {
25787 struct image *img;
25788 struct face *face;
25789 int glyph_ascent, crop;
25790 struct glyph_slice slice;
25791
25792 eassert (it->what == IT_IMAGE);
25793
25794 face = FACE_FROM_ID (it->f, it->face_id);
25795 eassert (face);
25796 /* Make sure X resources of the face is loaded. */
25797 prepare_face_for_display (it->f, face);
25798
25799 if (it->image_id < 0)
25800 {
25801 /* Fringe bitmap. */
25802 it->ascent = it->phys_ascent = 0;
25803 it->descent = it->phys_descent = 0;
25804 it->pixel_width = 0;
25805 it->nglyphs = 0;
25806 return;
25807 }
25808
25809 img = IMAGE_FROM_ID (it->f, it->image_id);
25810 eassert (img);
25811 /* Make sure X resources of the image is loaded. */
25812 prepare_image_for_display (it->f, img);
25813
25814 slice.x = slice.y = 0;
25815 slice.width = img->width;
25816 slice.height = img->height;
25817
25818 if (INTEGERP (it->slice.x))
25819 slice.x = XINT (it->slice.x);
25820 else if (FLOATP (it->slice.x))
25821 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25822
25823 if (INTEGERP (it->slice.y))
25824 slice.y = XINT (it->slice.y);
25825 else if (FLOATP (it->slice.y))
25826 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25827
25828 if (INTEGERP (it->slice.width))
25829 slice.width = XINT (it->slice.width);
25830 else if (FLOATP (it->slice.width))
25831 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25832
25833 if (INTEGERP (it->slice.height))
25834 slice.height = XINT (it->slice.height);
25835 else if (FLOATP (it->slice.height))
25836 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25837
25838 if (slice.x >= img->width)
25839 slice.x = img->width;
25840 if (slice.y >= img->height)
25841 slice.y = img->height;
25842 if (slice.x + slice.width >= img->width)
25843 slice.width = img->width - slice.x;
25844 if (slice.y + slice.height > img->height)
25845 slice.height = img->height - slice.y;
25846
25847 if (slice.width == 0 || slice.height == 0)
25848 return;
25849
25850 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25851
25852 it->descent = slice.height - glyph_ascent;
25853 if (slice.y == 0)
25854 it->descent += img->vmargin;
25855 if (slice.y + slice.height == img->height)
25856 it->descent += img->vmargin;
25857 it->phys_descent = it->descent;
25858
25859 it->pixel_width = slice.width;
25860 if (slice.x == 0)
25861 it->pixel_width += img->hmargin;
25862 if (slice.x + slice.width == img->width)
25863 it->pixel_width += img->hmargin;
25864
25865 /* It's quite possible for images to have an ascent greater than
25866 their height, so don't get confused in that case. */
25867 if (it->descent < 0)
25868 it->descent = 0;
25869
25870 it->nglyphs = 1;
25871
25872 if (face->box != FACE_NO_BOX)
25873 {
25874 if (face->box_line_width > 0)
25875 {
25876 if (slice.y == 0)
25877 it->ascent += face->box_line_width;
25878 if (slice.y + slice.height == img->height)
25879 it->descent += face->box_line_width;
25880 }
25881
25882 if (it->start_of_box_run_p && slice.x == 0)
25883 it->pixel_width += eabs (face->box_line_width);
25884 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25885 it->pixel_width += eabs (face->box_line_width);
25886 }
25887
25888 take_vertical_position_into_account (it);
25889
25890 /* Automatically crop wide image glyphs at right edge so we can
25891 draw the cursor on same display row. */
25892 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25893 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25894 {
25895 it->pixel_width -= crop;
25896 slice.width -= crop;
25897 }
25898
25899 if (it->glyph_row)
25900 {
25901 struct glyph *glyph;
25902 enum glyph_row_area area = it->area;
25903
25904 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25905 if (it->glyph_row->reversed_p)
25906 {
25907 struct glyph *g;
25908
25909 /* Make room for the new glyph. */
25910 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25911 g[1] = *g;
25912 glyph = it->glyph_row->glyphs[it->area];
25913 }
25914 if (glyph < it->glyph_row->glyphs[area + 1])
25915 {
25916 glyph->charpos = CHARPOS (it->position);
25917 glyph->object = it->object;
25918 glyph->pixel_width = it->pixel_width;
25919 glyph->ascent = glyph_ascent;
25920 glyph->descent = it->descent;
25921 glyph->voffset = it->voffset;
25922 glyph->type = IMAGE_GLYPH;
25923 glyph->avoid_cursor_p = it->avoid_cursor_p;
25924 glyph->multibyte_p = it->multibyte_p;
25925 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25926 {
25927 /* In R2L rows, the left and the right box edges need to be
25928 drawn in reverse direction. */
25929 glyph->right_box_line_p = it->start_of_box_run_p;
25930 glyph->left_box_line_p = it->end_of_box_run_p;
25931 }
25932 else
25933 {
25934 glyph->left_box_line_p = it->start_of_box_run_p;
25935 glyph->right_box_line_p = it->end_of_box_run_p;
25936 }
25937 glyph->overlaps_vertically_p = false;
25938 glyph->padding_p = false;
25939 glyph->glyph_not_available_p = false;
25940 glyph->face_id = it->face_id;
25941 glyph->u.img_id = img->id;
25942 glyph->slice.img = slice;
25943 glyph->font_type = FONT_TYPE_UNKNOWN;
25944 if (it->bidi_p)
25945 {
25946 glyph->resolved_level = it->bidi_it.resolved_level;
25947 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25948 glyph->bidi_type = it->bidi_it.type;
25949 }
25950 ++it->glyph_row->used[area];
25951 }
25952 else
25953 IT_EXPAND_MATRIX_WIDTH (it, area);
25954 }
25955 }
25956
25957
25958 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25959 of the glyph, WIDTH and HEIGHT are the width and height of the
25960 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25961
25962 static void
25963 append_stretch_glyph (struct it *it, Lisp_Object object,
25964 int width, int height, int ascent)
25965 {
25966 struct glyph *glyph;
25967 enum glyph_row_area area = it->area;
25968
25969 eassert (ascent >= 0 && ascent <= height);
25970
25971 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25972 if (glyph < it->glyph_row->glyphs[area + 1])
25973 {
25974 /* If the glyph row is reversed, we need to prepend the glyph
25975 rather than append it. */
25976 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25977 {
25978 struct glyph *g;
25979
25980 /* Make room for the additional glyph. */
25981 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25982 g[1] = *g;
25983 glyph = it->glyph_row->glyphs[area];
25984
25985 /* Decrease the width of the first glyph of the row that
25986 begins before first_visible_x (e.g., due to hscroll).
25987 This is so the overall width of the row becomes smaller
25988 by the scroll amount, and the stretch glyph appended by
25989 extend_face_to_end_of_line will be wider, to shift the
25990 row glyphs to the right. (In L2R rows, the corresponding
25991 left-shift effect is accomplished by setting row->x to a
25992 negative value, which won't work with R2L rows.)
25993
25994 This must leave us with a positive value of WIDTH, since
25995 otherwise the call to move_it_in_display_line_to at the
25996 beginning of display_line would have got past the entire
25997 first glyph, and then it->current_x would have been
25998 greater or equal to it->first_visible_x. */
25999 if (it->current_x < it->first_visible_x)
26000 width -= it->first_visible_x - it->current_x;
26001 eassert (width > 0);
26002 }
26003 glyph->charpos = CHARPOS (it->position);
26004 glyph->object = object;
26005 glyph->pixel_width = width;
26006 glyph->ascent = ascent;
26007 glyph->descent = height - ascent;
26008 glyph->voffset = it->voffset;
26009 glyph->type = STRETCH_GLYPH;
26010 glyph->avoid_cursor_p = it->avoid_cursor_p;
26011 glyph->multibyte_p = it->multibyte_p;
26012 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26013 {
26014 /* In R2L rows, the left and the right box edges need to be
26015 drawn in reverse direction. */
26016 glyph->right_box_line_p = it->start_of_box_run_p;
26017 glyph->left_box_line_p = it->end_of_box_run_p;
26018 }
26019 else
26020 {
26021 glyph->left_box_line_p = it->start_of_box_run_p;
26022 glyph->right_box_line_p = it->end_of_box_run_p;
26023 }
26024 glyph->overlaps_vertically_p = false;
26025 glyph->padding_p = false;
26026 glyph->glyph_not_available_p = false;
26027 glyph->face_id = it->face_id;
26028 glyph->u.stretch.ascent = ascent;
26029 glyph->u.stretch.height = height;
26030 glyph->slice.img = null_glyph_slice;
26031 glyph->font_type = FONT_TYPE_UNKNOWN;
26032 if (it->bidi_p)
26033 {
26034 glyph->resolved_level = it->bidi_it.resolved_level;
26035 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26036 glyph->bidi_type = it->bidi_it.type;
26037 }
26038 else
26039 {
26040 glyph->resolved_level = 0;
26041 glyph->bidi_type = UNKNOWN_BT;
26042 }
26043 ++it->glyph_row->used[area];
26044 }
26045 else
26046 IT_EXPAND_MATRIX_WIDTH (it, area);
26047 }
26048
26049 #endif /* HAVE_WINDOW_SYSTEM */
26050
26051 /* Produce a stretch glyph for iterator IT. IT->object is the value
26052 of the glyph property displayed. The value must be a list
26053 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26054 being recognized:
26055
26056 1. `:width WIDTH' specifies that the space should be WIDTH *
26057 canonical char width wide. WIDTH may be an integer or floating
26058 point number.
26059
26060 2. `:relative-width FACTOR' specifies that the width of the stretch
26061 should be computed from the width of the first character having the
26062 `glyph' property, and should be FACTOR times that width.
26063
26064 3. `:align-to HPOS' specifies that the space should be wide enough
26065 to reach HPOS, a value in canonical character units.
26066
26067 Exactly one of the above pairs must be present.
26068
26069 4. `:height HEIGHT' specifies that the height of the stretch produced
26070 should be HEIGHT, measured in canonical character units.
26071
26072 5. `:relative-height FACTOR' specifies that the height of the
26073 stretch should be FACTOR times the height of the characters having
26074 the glyph property.
26075
26076 Either none or exactly one of 4 or 5 must be present.
26077
26078 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26079 of the stretch should be used for the ascent of the stretch.
26080 ASCENT must be in the range 0 <= ASCENT <= 100. */
26081
26082 void
26083 produce_stretch_glyph (struct it *it)
26084 {
26085 /* (space :width WIDTH :height HEIGHT ...) */
26086 Lisp_Object prop, plist;
26087 int width = 0, height = 0, align_to = -1;
26088 bool zero_width_ok_p = false;
26089 double tem;
26090 struct font *font = NULL;
26091
26092 #ifdef HAVE_WINDOW_SYSTEM
26093 int ascent = 0;
26094 bool zero_height_ok_p = false;
26095
26096 if (FRAME_WINDOW_P (it->f))
26097 {
26098 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26099 font = face->font ? face->font : FRAME_FONT (it->f);
26100 prepare_face_for_display (it->f, face);
26101 }
26102 #endif
26103
26104 /* List should start with `space'. */
26105 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26106 plist = XCDR (it->object);
26107
26108 /* Compute the width of the stretch. */
26109 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26110 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26111 {
26112 /* Absolute width `:width WIDTH' specified and valid. */
26113 zero_width_ok_p = true;
26114 width = (int)tem;
26115 }
26116 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26117 {
26118 /* Relative width `:relative-width FACTOR' specified and valid.
26119 Compute the width of the characters having the `glyph'
26120 property. */
26121 struct it it2;
26122 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26123
26124 it2 = *it;
26125 if (it->multibyte_p)
26126 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26127 else
26128 {
26129 it2.c = it2.char_to_display = *p, it2.len = 1;
26130 if (! ASCII_CHAR_P (it2.c))
26131 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26132 }
26133
26134 it2.glyph_row = NULL;
26135 it2.what = IT_CHARACTER;
26136 PRODUCE_GLYPHS (&it2);
26137 width = NUMVAL (prop) * it2.pixel_width;
26138 }
26139 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26140 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26141 &align_to))
26142 {
26143 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26144 align_to = (align_to < 0
26145 ? 0
26146 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26147 else if (align_to < 0)
26148 align_to = window_box_left_offset (it->w, TEXT_AREA);
26149 width = max (0, (int)tem + align_to - it->current_x);
26150 zero_width_ok_p = true;
26151 }
26152 else
26153 /* Nothing specified -> width defaults to canonical char width. */
26154 width = FRAME_COLUMN_WIDTH (it->f);
26155
26156 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26157 width = 1;
26158
26159 #ifdef HAVE_WINDOW_SYSTEM
26160 /* Compute height. */
26161 if (FRAME_WINDOW_P (it->f))
26162 {
26163 int default_height = normal_char_height (font, ' ');
26164
26165 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26166 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26167 {
26168 height = (int)tem;
26169 zero_height_ok_p = true;
26170 }
26171 else if (prop = Fplist_get (plist, QCrelative_height),
26172 NUMVAL (prop) > 0)
26173 height = default_height * NUMVAL (prop);
26174 else
26175 height = default_height;
26176
26177 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26178 height = 1;
26179
26180 /* Compute percentage of height used for ascent. If
26181 `:ascent ASCENT' is present and valid, use that. Otherwise,
26182 derive the ascent from the font in use. */
26183 if (prop = Fplist_get (plist, QCascent),
26184 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26185 ascent = height * NUMVAL (prop) / 100.0;
26186 else if (!NILP (prop)
26187 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26188 ascent = min (max (0, (int)tem), height);
26189 else
26190 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26191 }
26192 else
26193 #endif /* HAVE_WINDOW_SYSTEM */
26194 height = 1;
26195
26196 if (width > 0 && it->line_wrap != TRUNCATE
26197 && it->current_x + width > it->last_visible_x)
26198 {
26199 width = it->last_visible_x - it->current_x;
26200 #ifdef HAVE_WINDOW_SYSTEM
26201 /* Subtract one more pixel from the stretch width, but only on
26202 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26203 width -= FRAME_WINDOW_P (it->f);
26204 #endif
26205 }
26206
26207 if (width > 0 && height > 0 && it->glyph_row)
26208 {
26209 Lisp_Object o_object = it->object;
26210 Lisp_Object object = it->stack[it->sp - 1].string;
26211 int n = width;
26212
26213 if (!STRINGP (object))
26214 object = it->w->contents;
26215 #ifdef HAVE_WINDOW_SYSTEM
26216 if (FRAME_WINDOW_P (it->f))
26217 append_stretch_glyph (it, object, width, height, ascent);
26218 else
26219 #endif
26220 {
26221 it->object = object;
26222 it->char_to_display = ' ';
26223 it->pixel_width = it->len = 1;
26224 while (n--)
26225 tty_append_glyph (it);
26226 it->object = o_object;
26227 }
26228 }
26229
26230 it->pixel_width = width;
26231 #ifdef HAVE_WINDOW_SYSTEM
26232 if (FRAME_WINDOW_P (it->f))
26233 {
26234 it->ascent = it->phys_ascent = ascent;
26235 it->descent = it->phys_descent = height - it->ascent;
26236 it->nglyphs = width > 0 && height > 0;
26237 take_vertical_position_into_account (it);
26238 }
26239 else
26240 #endif
26241 it->nglyphs = width;
26242 }
26243
26244 /* Get information about special display element WHAT in an
26245 environment described by IT. WHAT is one of IT_TRUNCATION or
26246 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26247 non-null glyph_row member. This function ensures that fields like
26248 face_id, c, len of IT are left untouched. */
26249
26250 static void
26251 produce_special_glyphs (struct it *it, enum display_element_type what)
26252 {
26253 struct it temp_it;
26254 Lisp_Object gc;
26255 GLYPH glyph;
26256
26257 temp_it = *it;
26258 temp_it.object = Qnil;
26259 memset (&temp_it.current, 0, sizeof temp_it.current);
26260
26261 if (what == IT_CONTINUATION)
26262 {
26263 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26264 if (it->bidi_it.paragraph_dir == R2L)
26265 SET_GLYPH_FROM_CHAR (glyph, '/');
26266 else
26267 SET_GLYPH_FROM_CHAR (glyph, '\\');
26268 if (it->dp
26269 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26270 {
26271 /* FIXME: Should we mirror GC for R2L lines? */
26272 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26273 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26274 }
26275 }
26276 else if (what == IT_TRUNCATION)
26277 {
26278 /* Truncation glyph. */
26279 SET_GLYPH_FROM_CHAR (glyph, '$');
26280 if (it->dp
26281 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26282 {
26283 /* FIXME: Should we mirror GC for R2L lines? */
26284 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26285 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26286 }
26287 }
26288 else
26289 emacs_abort ();
26290
26291 #ifdef HAVE_WINDOW_SYSTEM
26292 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26293 is turned off, we precede the truncation/continuation glyphs by a
26294 stretch glyph whose width is computed such that these special
26295 glyphs are aligned at the window margin, even when very different
26296 fonts are used in different glyph rows. */
26297 if (FRAME_WINDOW_P (temp_it.f)
26298 /* init_iterator calls this with it->glyph_row == NULL, and it
26299 wants only the pixel width of the truncation/continuation
26300 glyphs. */
26301 && temp_it.glyph_row
26302 /* insert_left_trunc_glyphs calls us at the beginning of the
26303 row, and it has its own calculation of the stretch glyph
26304 width. */
26305 && temp_it.glyph_row->used[TEXT_AREA] > 0
26306 && (temp_it.glyph_row->reversed_p
26307 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26308 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26309 {
26310 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26311
26312 if (stretch_width > 0)
26313 {
26314 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26315 struct font *font =
26316 face->font ? face->font : FRAME_FONT (temp_it.f);
26317 int stretch_ascent =
26318 (((temp_it.ascent + temp_it.descent)
26319 * FONT_BASE (font)) / FONT_HEIGHT (font));
26320
26321 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26322 temp_it.ascent + temp_it.descent,
26323 stretch_ascent);
26324 }
26325 }
26326 #endif
26327
26328 temp_it.dp = NULL;
26329 temp_it.what = IT_CHARACTER;
26330 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26331 temp_it.face_id = GLYPH_FACE (glyph);
26332 temp_it.len = CHAR_BYTES (temp_it.c);
26333
26334 PRODUCE_GLYPHS (&temp_it);
26335 it->pixel_width = temp_it.pixel_width;
26336 it->nglyphs = temp_it.nglyphs;
26337 }
26338
26339 #ifdef HAVE_WINDOW_SYSTEM
26340
26341 /* Calculate line-height and line-spacing properties.
26342 An integer value specifies explicit pixel value.
26343 A float value specifies relative value to current face height.
26344 A cons (float . face-name) specifies relative value to
26345 height of specified face font.
26346
26347 Returns height in pixels, or nil. */
26348
26349 static Lisp_Object
26350 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26351 int boff, bool override)
26352 {
26353 Lisp_Object face_name = Qnil;
26354 int ascent, descent, height;
26355
26356 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26357 return val;
26358
26359 if (CONSP (val))
26360 {
26361 face_name = XCAR (val);
26362 val = XCDR (val);
26363 if (!NUMBERP (val))
26364 val = make_number (1);
26365 if (NILP (face_name))
26366 {
26367 height = it->ascent + it->descent;
26368 goto scale;
26369 }
26370 }
26371
26372 if (NILP (face_name))
26373 {
26374 font = FRAME_FONT (it->f);
26375 boff = FRAME_BASELINE_OFFSET (it->f);
26376 }
26377 else if (EQ (face_name, Qt))
26378 {
26379 override = false;
26380 }
26381 else
26382 {
26383 int face_id;
26384 struct face *face;
26385
26386 face_id = lookup_named_face (it->f, face_name, false);
26387 if (face_id < 0)
26388 return make_number (-1);
26389
26390 face = FACE_FROM_ID (it->f, face_id);
26391 font = face->font;
26392 if (font == NULL)
26393 return make_number (-1);
26394 boff = font->baseline_offset;
26395 if (font->vertical_centering)
26396 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26397 }
26398
26399 normal_char_ascent_descent (font, -1, &ascent, &descent);
26400
26401 if (override)
26402 {
26403 it->override_ascent = ascent;
26404 it->override_descent = descent;
26405 it->override_boff = boff;
26406 }
26407
26408 height = ascent + descent;
26409
26410 scale:
26411 if (FLOATP (val))
26412 height = (int)(XFLOAT_DATA (val) * height);
26413 else if (INTEGERP (val))
26414 height *= XINT (val);
26415
26416 return make_number (height);
26417 }
26418
26419
26420 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26421 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26422 and only if this is for a character for which no font was found.
26423
26424 If the display method (it->glyphless_method) is
26425 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26426 length of the acronym or the hexadecimal string, UPPER_XOFF and
26427 UPPER_YOFF are pixel offsets for the upper part of the string,
26428 LOWER_XOFF and LOWER_YOFF are for the lower part.
26429
26430 For the other display methods, LEN through LOWER_YOFF are zero. */
26431
26432 static void
26433 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26434 short upper_xoff, short upper_yoff,
26435 short lower_xoff, short lower_yoff)
26436 {
26437 struct glyph *glyph;
26438 enum glyph_row_area area = it->area;
26439
26440 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26441 if (glyph < it->glyph_row->glyphs[area + 1])
26442 {
26443 /* If the glyph row is reversed, we need to prepend the glyph
26444 rather than append it. */
26445 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26446 {
26447 struct glyph *g;
26448
26449 /* Make room for the additional glyph. */
26450 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26451 g[1] = *g;
26452 glyph = it->glyph_row->glyphs[area];
26453 }
26454 glyph->charpos = CHARPOS (it->position);
26455 glyph->object = it->object;
26456 glyph->pixel_width = it->pixel_width;
26457 glyph->ascent = it->ascent;
26458 glyph->descent = it->descent;
26459 glyph->voffset = it->voffset;
26460 glyph->type = GLYPHLESS_GLYPH;
26461 glyph->u.glyphless.method = it->glyphless_method;
26462 glyph->u.glyphless.for_no_font = for_no_font;
26463 glyph->u.glyphless.len = len;
26464 glyph->u.glyphless.ch = it->c;
26465 glyph->slice.glyphless.upper_xoff = upper_xoff;
26466 glyph->slice.glyphless.upper_yoff = upper_yoff;
26467 glyph->slice.glyphless.lower_xoff = lower_xoff;
26468 glyph->slice.glyphless.lower_yoff = lower_yoff;
26469 glyph->avoid_cursor_p = it->avoid_cursor_p;
26470 glyph->multibyte_p = it->multibyte_p;
26471 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26472 {
26473 /* In R2L rows, the left and the right box edges need to be
26474 drawn in reverse direction. */
26475 glyph->right_box_line_p = it->start_of_box_run_p;
26476 glyph->left_box_line_p = it->end_of_box_run_p;
26477 }
26478 else
26479 {
26480 glyph->left_box_line_p = it->start_of_box_run_p;
26481 glyph->right_box_line_p = it->end_of_box_run_p;
26482 }
26483 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26484 || it->phys_descent > it->descent);
26485 glyph->padding_p = false;
26486 glyph->glyph_not_available_p = false;
26487 glyph->face_id = face_id;
26488 glyph->font_type = FONT_TYPE_UNKNOWN;
26489 if (it->bidi_p)
26490 {
26491 glyph->resolved_level = it->bidi_it.resolved_level;
26492 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26493 glyph->bidi_type = it->bidi_it.type;
26494 }
26495 ++it->glyph_row->used[area];
26496 }
26497 else
26498 IT_EXPAND_MATRIX_WIDTH (it, area);
26499 }
26500
26501
26502 /* Produce a glyph for a glyphless character for iterator IT.
26503 IT->glyphless_method specifies which method to use for displaying
26504 the character. See the description of enum
26505 glyphless_display_method in dispextern.h for the detail.
26506
26507 FOR_NO_FONT is true if and only if this is for a character for
26508 which no font was found. ACRONYM, if non-nil, is an acronym string
26509 for the character. */
26510
26511 static void
26512 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26513 {
26514 int face_id;
26515 struct face *face;
26516 struct font *font;
26517 int base_width, base_height, width, height;
26518 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26519 int len;
26520
26521 /* Get the metrics of the base font. We always refer to the current
26522 ASCII face. */
26523 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26524 font = face->font ? face->font : FRAME_FONT (it->f);
26525 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26526 it->ascent += font->baseline_offset;
26527 it->descent -= font->baseline_offset;
26528 base_height = it->ascent + it->descent;
26529 base_width = font->average_width;
26530
26531 face_id = merge_glyphless_glyph_face (it);
26532
26533 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26534 {
26535 it->pixel_width = THIN_SPACE_WIDTH;
26536 len = 0;
26537 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26538 }
26539 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26540 {
26541 width = CHAR_WIDTH (it->c);
26542 if (width == 0)
26543 width = 1;
26544 else if (width > 4)
26545 width = 4;
26546 it->pixel_width = base_width * width;
26547 len = 0;
26548 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26549 }
26550 else
26551 {
26552 char buf[7];
26553 const char *str;
26554 unsigned int code[6];
26555 int upper_len;
26556 int ascent, descent;
26557 struct font_metrics metrics_upper, metrics_lower;
26558
26559 face = FACE_FROM_ID (it->f, face_id);
26560 font = face->font ? face->font : FRAME_FONT (it->f);
26561 prepare_face_for_display (it->f, face);
26562
26563 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26564 {
26565 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26566 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26567 if (CONSP (acronym))
26568 acronym = XCAR (acronym);
26569 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26570 }
26571 else
26572 {
26573 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26574 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26575 str = buf;
26576 }
26577 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26578 code[len] = font->driver->encode_char (font, str[len]);
26579 upper_len = (len + 1) / 2;
26580 font->driver->text_extents (font, code, upper_len,
26581 &metrics_upper);
26582 font->driver->text_extents (font, code + upper_len, len - upper_len,
26583 &metrics_lower);
26584
26585
26586
26587 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26588 width = max (metrics_upper.width, metrics_lower.width) + 4;
26589 upper_xoff = upper_yoff = 2; /* the typical case */
26590 if (base_width >= width)
26591 {
26592 /* Align the upper to the left, the lower to the right. */
26593 it->pixel_width = base_width;
26594 lower_xoff = base_width - 2 - metrics_lower.width;
26595 }
26596 else
26597 {
26598 /* Center the shorter one. */
26599 it->pixel_width = width;
26600 if (metrics_upper.width >= metrics_lower.width)
26601 lower_xoff = (width - metrics_lower.width) / 2;
26602 else
26603 {
26604 /* FIXME: This code doesn't look right. It formerly was
26605 missing the "lower_xoff = 0;", which couldn't have
26606 been right since it left lower_xoff uninitialized. */
26607 lower_xoff = 0;
26608 upper_xoff = (width - metrics_upper.width) / 2;
26609 }
26610 }
26611
26612 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26613 top, bottom, and between upper and lower strings. */
26614 height = (metrics_upper.ascent + metrics_upper.descent
26615 + metrics_lower.ascent + metrics_lower.descent) + 5;
26616 /* Center vertically.
26617 H:base_height, D:base_descent
26618 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26619
26620 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26621 descent = D - H/2 + h/2;
26622 lower_yoff = descent - 2 - ld;
26623 upper_yoff = lower_yoff - la - 1 - ud; */
26624 ascent = - (it->descent - (base_height + height + 1) / 2);
26625 descent = it->descent - (base_height - height) / 2;
26626 lower_yoff = descent - 2 - metrics_lower.descent;
26627 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26628 - metrics_upper.descent);
26629 /* Don't make the height shorter than the base height. */
26630 if (height > base_height)
26631 {
26632 it->ascent = ascent;
26633 it->descent = descent;
26634 }
26635 }
26636
26637 it->phys_ascent = it->ascent;
26638 it->phys_descent = it->descent;
26639 if (it->glyph_row)
26640 append_glyphless_glyph (it, face_id, for_no_font, len,
26641 upper_xoff, upper_yoff,
26642 lower_xoff, lower_yoff);
26643 it->nglyphs = 1;
26644 take_vertical_position_into_account (it);
26645 }
26646
26647
26648 /* RIF:
26649 Produce glyphs/get display metrics for the display element IT is
26650 loaded with. See the description of struct it in dispextern.h
26651 for an overview of struct it. */
26652
26653 void
26654 x_produce_glyphs (struct it *it)
26655 {
26656 int extra_line_spacing = it->extra_line_spacing;
26657
26658 it->glyph_not_available_p = false;
26659
26660 if (it->what == IT_CHARACTER)
26661 {
26662 XChar2b char2b;
26663 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26664 struct font *font = face->font;
26665 struct font_metrics *pcm = NULL;
26666 int boff; /* Baseline offset. */
26667
26668 if (font == NULL)
26669 {
26670 /* When no suitable font is found, display this character by
26671 the method specified in the first extra slot of
26672 Vglyphless_char_display. */
26673 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26674
26675 eassert (it->what == IT_GLYPHLESS);
26676 produce_glyphless_glyph (it, true,
26677 STRINGP (acronym) ? acronym : Qnil);
26678 goto done;
26679 }
26680
26681 boff = font->baseline_offset;
26682 if (font->vertical_centering)
26683 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26684
26685 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26686 {
26687 it->nglyphs = 1;
26688
26689 if (it->override_ascent >= 0)
26690 {
26691 it->ascent = it->override_ascent;
26692 it->descent = it->override_descent;
26693 boff = it->override_boff;
26694 }
26695 else
26696 {
26697 it->ascent = FONT_BASE (font) + boff;
26698 it->descent = FONT_DESCENT (font) - boff;
26699 }
26700
26701 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26702 {
26703 pcm = get_per_char_metric (font, &char2b);
26704 if (pcm->width == 0
26705 && pcm->rbearing == 0 && pcm->lbearing == 0)
26706 pcm = NULL;
26707 }
26708
26709 if (pcm)
26710 {
26711 it->phys_ascent = pcm->ascent + boff;
26712 it->phys_descent = pcm->descent - boff;
26713 it->pixel_width = pcm->width;
26714 /* Don't use font-global values for ascent and descent
26715 if they result in an exceedingly large line height. */
26716 if (it->override_ascent < 0)
26717 {
26718 if (FONT_TOO_HIGH (font))
26719 {
26720 it->ascent = it->phys_ascent;
26721 it->descent = it->phys_descent;
26722 /* These limitations are enforced by an
26723 assertion near the end of this function. */
26724 if (it->ascent < 0)
26725 it->ascent = 0;
26726 if (it->descent < 0)
26727 it->descent = 0;
26728 }
26729 }
26730 }
26731 else
26732 {
26733 it->glyph_not_available_p = true;
26734 it->phys_ascent = it->ascent;
26735 it->phys_descent = it->descent;
26736 it->pixel_width = font->space_width;
26737 }
26738
26739 if (it->constrain_row_ascent_descent_p)
26740 {
26741 if (it->descent > it->max_descent)
26742 {
26743 it->ascent += it->descent - it->max_descent;
26744 it->descent = it->max_descent;
26745 }
26746 if (it->ascent > it->max_ascent)
26747 {
26748 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26749 it->ascent = it->max_ascent;
26750 }
26751 it->phys_ascent = min (it->phys_ascent, it->ascent);
26752 it->phys_descent = min (it->phys_descent, it->descent);
26753 extra_line_spacing = 0;
26754 }
26755
26756 /* If this is a space inside a region of text with
26757 `space-width' property, change its width. */
26758 bool stretched_p
26759 = it->char_to_display == ' ' && !NILP (it->space_width);
26760 if (stretched_p)
26761 it->pixel_width *= XFLOATINT (it->space_width);
26762
26763 /* If face has a box, add the box thickness to the character
26764 height. If character has a box line to the left and/or
26765 right, add the box line width to the character's width. */
26766 if (face->box != FACE_NO_BOX)
26767 {
26768 int thick = face->box_line_width;
26769
26770 if (thick > 0)
26771 {
26772 it->ascent += thick;
26773 it->descent += thick;
26774 }
26775 else
26776 thick = -thick;
26777
26778 if (it->start_of_box_run_p)
26779 it->pixel_width += thick;
26780 if (it->end_of_box_run_p)
26781 it->pixel_width += thick;
26782 }
26783
26784 /* If face has an overline, add the height of the overline
26785 (1 pixel) and a 1 pixel margin to the character height. */
26786 if (face->overline_p)
26787 it->ascent += overline_margin;
26788
26789 if (it->constrain_row_ascent_descent_p)
26790 {
26791 if (it->ascent > it->max_ascent)
26792 it->ascent = it->max_ascent;
26793 if (it->descent > it->max_descent)
26794 it->descent = it->max_descent;
26795 }
26796
26797 take_vertical_position_into_account (it);
26798
26799 /* If we have to actually produce glyphs, do it. */
26800 if (it->glyph_row)
26801 {
26802 if (stretched_p)
26803 {
26804 /* Translate a space with a `space-width' property
26805 into a stretch glyph. */
26806 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26807 / FONT_HEIGHT (font));
26808 append_stretch_glyph (it, it->object, it->pixel_width,
26809 it->ascent + it->descent, ascent);
26810 }
26811 else
26812 append_glyph (it);
26813
26814 /* If characters with lbearing or rbearing are displayed
26815 in this line, record that fact in a flag of the
26816 glyph row. This is used to optimize X output code. */
26817 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26818 it->glyph_row->contains_overlapping_glyphs_p = true;
26819 }
26820 if (! stretched_p && it->pixel_width == 0)
26821 /* We assure that all visible glyphs have at least 1-pixel
26822 width. */
26823 it->pixel_width = 1;
26824 }
26825 else if (it->char_to_display == '\n')
26826 {
26827 /* A newline has no width, but we need the height of the
26828 line. But if previous part of the line sets a height,
26829 don't increase that height. */
26830
26831 Lisp_Object height;
26832 Lisp_Object total_height = Qnil;
26833
26834 it->override_ascent = -1;
26835 it->pixel_width = 0;
26836 it->nglyphs = 0;
26837
26838 height = get_it_property (it, Qline_height);
26839 /* Split (line-height total-height) list. */
26840 if (CONSP (height)
26841 && CONSP (XCDR (height))
26842 && NILP (XCDR (XCDR (height))))
26843 {
26844 total_height = XCAR (XCDR (height));
26845 height = XCAR (height);
26846 }
26847 height = calc_line_height_property (it, height, font, boff, true);
26848
26849 if (it->override_ascent >= 0)
26850 {
26851 it->ascent = it->override_ascent;
26852 it->descent = it->override_descent;
26853 boff = it->override_boff;
26854 }
26855 else
26856 {
26857 if (FONT_TOO_HIGH (font))
26858 {
26859 it->ascent = font->pixel_size + boff - 1;
26860 it->descent = -boff + 1;
26861 if (it->descent < 0)
26862 it->descent = 0;
26863 }
26864 else
26865 {
26866 it->ascent = FONT_BASE (font) + boff;
26867 it->descent = FONT_DESCENT (font) - boff;
26868 }
26869 }
26870
26871 if (EQ (height, Qt))
26872 {
26873 if (it->descent > it->max_descent)
26874 {
26875 it->ascent += it->descent - it->max_descent;
26876 it->descent = it->max_descent;
26877 }
26878 if (it->ascent > it->max_ascent)
26879 {
26880 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26881 it->ascent = it->max_ascent;
26882 }
26883 it->phys_ascent = min (it->phys_ascent, it->ascent);
26884 it->phys_descent = min (it->phys_descent, it->descent);
26885 it->constrain_row_ascent_descent_p = true;
26886 extra_line_spacing = 0;
26887 }
26888 else
26889 {
26890 Lisp_Object spacing;
26891
26892 it->phys_ascent = it->ascent;
26893 it->phys_descent = it->descent;
26894
26895 if ((it->max_ascent > 0 || it->max_descent > 0)
26896 && face->box != FACE_NO_BOX
26897 && face->box_line_width > 0)
26898 {
26899 it->ascent += face->box_line_width;
26900 it->descent += face->box_line_width;
26901 }
26902 if (!NILP (height)
26903 && XINT (height) > it->ascent + it->descent)
26904 it->ascent = XINT (height) - it->descent;
26905
26906 if (!NILP (total_height))
26907 spacing = calc_line_height_property (it, total_height, font,
26908 boff, false);
26909 else
26910 {
26911 spacing = get_it_property (it, Qline_spacing);
26912 spacing = calc_line_height_property (it, spacing, font,
26913 boff, false);
26914 }
26915 if (INTEGERP (spacing))
26916 {
26917 extra_line_spacing = XINT (spacing);
26918 if (!NILP (total_height))
26919 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26920 }
26921 }
26922 }
26923 else /* i.e. (it->char_to_display == '\t') */
26924 {
26925 if (font->space_width > 0)
26926 {
26927 int tab_width = it->tab_width * font->space_width;
26928 int x = it->current_x + it->continuation_lines_width;
26929 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26930
26931 /* If the distance from the current position to the next tab
26932 stop is less than a space character width, use the
26933 tab stop after that. */
26934 if (next_tab_x - x < font->space_width)
26935 next_tab_x += tab_width;
26936
26937 it->pixel_width = next_tab_x - x;
26938 it->nglyphs = 1;
26939 if (FONT_TOO_HIGH (font))
26940 {
26941 if (get_char_glyph_code (' ', font, &char2b))
26942 {
26943 pcm = get_per_char_metric (font, &char2b);
26944 if (pcm->width == 0
26945 && pcm->rbearing == 0 && pcm->lbearing == 0)
26946 pcm = NULL;
26947 }
26948
26949 if (pcm)
26950 {
26951 it->ascent = pcm->ascent + boff;
26952 it->descent = pcm->descent - boff;
26953 }
26954 else
26955 {
26956 it->ascent = font->pixel_size + boff - 1;
26957 it->descent = -boff + 1;
26958 }
26959 if (it->ascent < 0)
26960 it->ascent = 0;
26961 if (it->descent < 0)
26962 it->descent = 0;
26963 }
26964 else
26965 {
26966 it->ascent = FONT_BASE (font) + boff;
26967 it->descent = FONT_DESCENT (font) - boff;
26968 }
26969 it->phys_ascent = it->ascent;
26970 it->phys_descent = it->descent;
26971
26972 if (it->glyph_row)
26973 {
26974 append_stretch_glyph (it, it->object, it->pixel_width,
26975 it->ascent + it->descent, it->ascent);
26976 }
26977 }
26978 else
26979 {
26980 it->pixel_width = 0;
26981 it->nglyphs = 1;
26982 }
26983 }
26984
26985 if (FONT_TOO_HIGH (font))
26986 {
26987 int font_ascent, font_descent;
26988
26989 /* For very large fonts, where we ignore the declared font
26990 dimensions, and go by per-character metrics instead,
26991 don't let the row ascent and descent values (and the row
26992 height computed from them) be smaller than the "normal"
26993 character metrics. This avoids unpleasant effects
26994 whereby lines on display would change their height
26995 depending on which characters are shown. */
26996 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26997 it->max_ascent = max (it->max_ascent, font_ascent);
26998 it->max_descent = max (it->max_descent, font_descent);
26999 }
27000 }
27001 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27002 {
27003 /* A static composition.
27004
27005 Note: A composition is represented as one glyph in the
27006 glyph matrix. There are no padding glyphs.
27007
27008 Important note: pixel_width, ascent, and descent are the
27009 values of what is drawn by draw_glyphs (i.e. the values of
27010 the overall glyphs composed). */
27011 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27012 int boff; /* baseline offset */
27013 struct composition *cmp = composition_table[it->cmp_it.id];
27014 int glyph_len = cmp->glyph_len;
27015 struct font *font = face->font;
27016
27017 it->nglyphs = 1;
27018
27019 /* If we have not yet calculated pixel size data of glyphs of
27020 the composition for the current face font, calculate them
27021 now. Theoretically, we have to check all fonts for the
27022 glyphs, but that requires much time and memory space. So,
27023 here we check only the font of the first glyph. This may
27024 lead to incorrect display, but it's very rare, and C-l
27025 (recenter-top-bottom) can correct the display anyway. */
27026 if (! cmp->font || cmp->font != font)
27027 {
27028 /* Ascent and descent of the font of the first character
27029 of this composition (adjusted by baseline offset).
27030 Ascent and descent of overall glyphs should not be less
27031 than these, respectively. */
27032 int font_ascent, font_descent, font_height;
27033 /* Bounding box of the overall glyphs. */
27034 int leftmost, rightmost, lowest, highest;
27035 int lbearing, rbearing;
27036 int i, width, ascent, descent;
27037 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27038 XChar2b char2b;
27039 struct font_metrics *pcm;
27040 ptrdiff_t pos;
27041
27042 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27043 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27044 break;
27045 bool right_padded = glyph_len < cmp->glyph_len;
27046 for (i = 0; i < glyph_len; i++)
27047 {
27048 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27049 break;
27050 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27051 }
27052 bool left_padded = i > 0;
27053
27054 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27055 : IT_CHARPOS (*it));
27056 /* If no suitable font is found, use the default font. */
27057 bool font_not_found_p = font == NULL;
27058 if (font_not_found_p)
27059 {
27060 face = face->ascii_face;
27061 font = face->font;
27062 }
27063 boff = font->baseline_offset;
27064 if (font->vertical_centering)
27065 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27066 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27067 font_ascent += boff;
27068 font_descent -= boff;
27069 font_height = font_ascent + font_descent;
27070
27071 cmp->font = font;
27072
27073 pcm = NULL;
27074 if (! font_not_found_p)
27075 {
27076 get_char_face_and_encoding (it->f, c, it->face_id,
27077 &char2b, false);
27078 pcm = get_per_char_metric (font, &char2b);
27079 }
27080
27081 /* Initialize the bounding box. */
27082 if (pcm)
27083 {
27084 width = cmp->glyph_len > 0 ? pcm->width : 0;
27085 ascent = pcm->ascent;
27086 descent = pcm->descent;
27087 lbearing = pcm->lbearing;
27088 rbearing = pcm->rbearing;
27089 }
27090 else
27091 {
27092 width = cmp->glyph_len > 0 ? font->space_width : 0;
27093 ascent = FONT_BASE (font);
27094 descent = FONT_DESCENT (font);
27095 lbearing = 0;
27096 rbearing = width;
27097 }
27098
27099 rightmost = width;
27100 leftmost = 0;
27101 lowest = - descent + boff;
27102 highest = ascent + boff;
27103
27104 if (! font_not_found_p
27105 && font->default_ascent
27106 && CHAR_TABLE_P (Vuse_default_ascent)
27107 && !NILP (Faref (Vuse_default_ascent,
27108 make_number (it->char_to_display))))
27109 highest = font->default_ascent + boff;
27110
27111 /* Draw the first glyph at the normal position. It may be
27112 shifted to right later if some other glyphs are drawn
27113 at the left. */
27114 cmp->offsets[i * 2] = 0;
27115 cmp->offsets[i * 2 + 1] = boff;
27116 cmp->lbearing = lbearing;
27117 cmp->rbearing = rbearing;
27118
27119 /* Set cmp->offsets for the remaining glyphs. */
27120 for (i++; i < glyph_len; i++)
27121 {
27122 int left, right, btm, top;
27123 int ch = COMPOSITION_GLYPH (cmp, i);
27124 int face_id;
27125 struct face *this_face;
27126
27127 if (ch == '\t')
27128 ch = ' ';
27129 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27130 this_face = FACE_FROM_ID (it->f, face_id);
27131 font = this_face->font;
27132
27133 if (font == NULL)
27134 pcm = NULL;
27135 else
27136 {
27137 get_char_face_and_encoding (it->f, ch, face_id,
27138 &char2b, false);
27139 pcm = get_per_char_metric (font, &char2b);
27140 }
27141 if (! pcm)
27142 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27143 else
27144 {
27145 width = pcm->width;
27146 ascent = pcm->ascent;
27147 descent = pcm->descent;
27148 lbearing = pcm->lbearing;
27149 rbearing = pcm->rbearing;
27150 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27151 {
27152 /* Relative composition with or without
27153 alternate chars. */
27154 left = (leftmost + rightmost - width) / 2;
27155 btm = - descent + boff;
27156 if (font->relative_compose
27157 && (! CHAR_TABLE_P (Vignore_relative_composition)
27158 || NILP (Faref (Vignore_relative_composition,
27159 make_number (ch)))))
27160 {
27161
27162 if (- descent >= font->relative_compose)
27163 /* One extra pixel between two glyphs. */
27164 btm = highest + 1;
27165 else if (ascent <= 0)
27166 /* One extra pixel between two glyphs. */
27167 btm = lowest - 1 - ascent - descent;
27168 }
27169 }
27170 else
27171 {
27172 /* A composition rule is specified by an integer
27173 value that encodes global and new reference
27174 points (GREF and NREF). GREF and NREF are
27175 specified by numbers as below:
27176
27177 0---1---2 -- ascent
27178 | |
27179 | |
27180 | |
27181 9--10--11 -- center
27182 | |
27183 ---3---4---5--- baseline
27184 | |
27185 6---7---8 -- descent
27186 */
27187 int rule = COMPOSITION_RULE (cmp, i);
27188 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27189
27190 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27191 grefx = gref % 3, nrefx = nref % 3;
27192 grefy = gref / 3, nrefy = nref / 3;
27193 if (xoff)
27194 xoff = font_height * (xoff - 128) / 256;
27195 if (yoff)
27196 yoff = font_height * (yoff - 128) / 256;
27197
27198 left = (leftmost
27199 + grefx * (rightmost - leftmost) / 2
27200 - nrefx * width / 2
27201 + xoff);
27202
27203 btm = ((grefy == 0 ? highest
27204 : grefy == 1 ? 0
27205 : grefy == 2 ? lowest
27206 : (highest + lowest) / 2)
27207 - (nrefy == 0 ? ascent + descent
27208 : nrefy == 1 ? descent - boff
27209 : nrefy == 2 ? 0
27210 : (ascent + descent) / 2)
27211 + yoff);
27212 }
27213
27214 cmp->offsets[i * 2] = left;
27215 cmp->offsets[i * 2 + 1] = btm + descent;
27216
27217 /* Update the bounding box of the overall glyphs. */
27218 if (width > 0)
27219 {
27220 right = left + width;
27221 if (left < leftmost)
27222 leftmost = left;
27223 if (right > rightmost)
27224 rightmost = right;
27225 }
27226 top = btm + descent + ascent;
27227 if (top > highest)
27228 highest = top;
27229 if (btm < lowest)
27230 lowest = btm;
27231
27232 if (cmp->lbearing > left + lbearing)
27233 cmp->lbearing = left + lbearing;
27234 if (cmp->rbearing < left + rbearing)
27235 cmp->rbearing = left + rbearing;
27236 }
27237 }
27238
27239 /* If there are glyphs whose x-offsets are negative,
27240 shift all glyphs to the right and make all x-offsets
27241 non-negative. */
27242 if (leftmost < 0)
27243 {
27244 for (i = 0; i < cmp->glyph_len; i++)
27245 cmp->offsets[i * 2] -= leftmost;
27246 rightmost -= leftmost;
27247 cmp->lbearing -= leftmost;
27248 cmp->rbearing -= leftmost;
27249 }
27250
27251 if (left_padded && cmp->lbearing < 0)
27252 {
27253 for (i = 0; i < cmp->glyph_len; i++)
27254 cmp->offsets[i * 2] -= cmp->lbearing;
27255 rightmost -= cmp->lbearing;
27256 cmp->rbearing -= cmp->lbearing;
27257 cmp->lbearing = 0;
27258 }
27259 if (right_padded && rightmost < cmp->rbearing)
27260 {
27261 rightmost = cmp->rbearing;
27262 }
27263
27264 cmp->pixel_width = rightmost;
27265 cmp->ascent = highest;
27266 cmp->descent = - lowest;
27267 if (cmp->ascent < font_ascent)
27268 cmp->ascent = font_ascent;
27269 if (cmp->descent < font_descent)
27270 cmp->descent = font_descent;
27271 }
27272
27273 if (it->glyph_row
27274 && (cmp->lbearing < 0
27275 || cmp->rbearing > cmp->pixel_width))
27276 it->glyph_row->contains_overlapping_glyphs_p = true;
27277
27278 it->pixel_width = cmp->pixel_width;
27279 it->ascent = it->phys_ascent = cmp->ascent;
27280 it->descent = it->phys_descent = cmp->descent;
27281 if (face->box != FACE_NO_BOX)
27282 {
27283 int thick = face->box_line_width;
27284
27285 if (thick > 0)
27286 {
27287 it->ascent += thick;
27288 it->descent += thick;
27289 }
27290 else
27291 thick = - thick;
27292
27293 if (it->start_of_box_run_p)
27294 it->pixel_width += thick;
27295 if (it->end_of_box_run_p)
27296 it->pixel_width += thick;
27297 }
27298
27299 /* If face has an overline, add the height of the overline
27300 (1 pixel) and a 1 pixel margin to the character height. */
27301 if (face->overline_p)
27302 it->ascent += overline_margin;
27303
27304 take_vertical_position_into_account (it);
27305 if (it->ascent < 0)
27306 it->ascent = 0;
27307 if (it->descent < 0)
27308 it->descent = 0;
27309
27310 if (it->glyph_row && cmp->glyph_len > 0)
27311 append_composite_glyph (it);
27312 }
27313 else if (it->what == IT_COMPOSITION)
27314 {
27315 /* A dynamic (automatic) composition. */
27316 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27317 Lisp_Object gstring;
27318 struct font_metrics metrics;
27319
27320 it->nglyphs = 1;
27321
27322 gstring = composition_gstring_from_id (it->cmp_it.id);
27323 it->pixel_width
27324 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27325 &metrics);
27326 if (it->glyph_row
27327 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27328 it->glyph_row->contains_overlapping_glyphs_p = true;
27329 it->ascent = it->phys_ascent = metrics.ascent;
27330 it->descent = it->phys_descent = metrics.descent;
27331 if (face->box != FACE_NO_BOX)
27332 {
27333 int thick = face->box_line_width;
27334
27335 if (thick > 0)
27336 {
27337 it->ascent += thick;
27338 it->descent += thick;
27339 }
27340 else
27341 thick = - thick;
27342
27343 if (it->start_of_box_run_p)
27344 it->pixel_width += thick;
27345 if (it->end_of_box_run_p)
27346 it->pixel_width += thick;
27347 }
27348 /* If face has an overline, add the height of the overline
27349 (1 pixel) and a 1 pixel margin to the character height. */
27350 if (face->overline_p)
27351 it->ascent += overline_margin;
27352 take_vertical_position_into_account (it);
27353 if (it->ascent < 0)
27354 it->ascent = 0;
27355 if (it->descent < 0)
27356 it->descent = 0;
27357
27358 if (it->glyph_row)
27359 append_composite_glyph (it);
27360 }
27361 else if (it->what == IT_GLYPHLESS)
27362 produce_glyphless_glyph (it, false, Qnil);
27363 else if (it->what == IT_IMAGE)
27364 produce_image_glyph (it);
27365 else if (it->what == IT_STRETCH)
27366 produce_stretch_glyph (it);
27367
27368 done:
27369 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27370 because this isn't true for images with `:ascent 100'. */
27371 eassert (it->ascent >= 0 && it->descent >= 0);
27372 if (it->area == TEXT_AREA)
27373 it->current_x += it->pixel_width;
27374
27375 if (extra_line_spacing > 0)
27376 {
27377 it->descent += extra_line_spacing;
27378 if (extra_line_spacing > it->max_extra_line_spacing)
27379 it->max_extra_line_spacing = extra_line_spacing;
27380 }
27381
27382 it->max_ascent = max (it->max_ascent, it->ascent);
27383 it->max_descent = max (it->max_descent, it->descent);
27384 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27385 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27386 }
27387
27388 /* EXPORT for RIF:
27389 Output LEN glyphs starting at START at the nominal cursor position.
27390 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27391 being updated, and UPDATED_AREA is the area of that row being updated. */
27392
27393 void
27394 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27395 struct glyph *start, enum glyph_row_area updated_area, int len)
27396 {
27397 int x, hpos, chpos = w->phys_cursor.hpos;
27398
27399 eassert (updated_row);
27400 /* When the window is hscrolled, cursor hpos can legitimately be out
27401 of bounds, but we draw the cursor at the corresponding window
27402 margin in that case. */
27403 if (!updated_row->reversed_p && chpos < 0)
27404 chpos = 0;
27405 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27406 chpos = updated_row->used[TEXT_AREA] - 1;
27407
27408 block_input ();
27409
27410 /* Write glyphs. */
27411
27412 hpos = start - updated_row->glyphs[updated_area];
27413 x = draw_glyphs (w, w->output_cursor.x,
27414 updated_row, updated_area,
27415 hpos, hpos + len,
27416 DRAW_NORMAL_TEXT, 0);
27417
27418 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27419 if (updated_area == TEXT_AREA
27420 && w->phys_cursor_on_p
27421 && w->phys_cursor.vpos == w->output_cursor.vpos
27422 && chpos >= hpos
27423 && chpos < hpos + len)
27424 w->phys_cursor_on_p = false;
27425
27426 unblock_input ();
27427
27428 /* Advance the output cursor. */
27429 w->output_cursor.hpos += len;
27430 w->output_cursor.x = x;
27431 }
27432
27433
27434 /* EXPORT for RIF:
27435 Insert LEN glyphs from START at the nominal cursor position. */
27436
27437 void
27438 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27439 struct glyph *start, enum glyph_row_area updated_area, int len)
27440 {
27441 struct frame *f;
27442 int line_height, shift_by_width, shifted_region_width;
27443 struct glyph_row *row;
27444 struct glyph *glyph;
27445 int frame_x, frame_y;
27446 ptrdiff_t hpos;
27447
27448 eassert (updated_row);
27449 block_input ();
27450 f = XFRAME (WINDOW_FRAME (w));
27451
27452 /* Get the height of the line we are in. */
27453 row = updated_row;
27454 line_height = row->height;
27455
27456 /* Get the width of the glyphs to insert. */
27457 shift_by_width = 0;
27458 for (glyph = start; glyph < start + len; ++glyph)
27459 shift_by_width += glyph->pixel_width;
27460
27461 /* Get the width of the region to shift right. */
27462 shifted_region_width = (window_box_width (w, updated_area)
27463 - w->output_cursor.x
27464 - shift_by_width);
27465
27466 /* Shift right. */
27467 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27468 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27469
27470 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27471 line_height, shift_by_width);
27472
27473 /* Write the glyphs. */
27474 hpos = start - row->glyphs[updated_area];
27475 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27476 hpos, hpos + len,
27477 DRAW_NORMAL_TEXT, 0);
27478
27479 /* Advance the output cursor. */
27480 w->output_cursor.hpos += len;
27481 w->output_cursor.x += shift_by_width;
27482 unblock_input ();
27483 }
27484
27485
27486 /* EXPORT for RIF:
27487 Erase the current text line from the nominal cursor position
27488 (inclusive) to pixel column TO_X (exclusive). The idea is that
27489 everything from TO_X onward is already erased.
27490
27491 TO_X is a pixel position relative to UPDATED_AREA of currently
27492 updated window W. TO_X == -1 means clear to the end of this area. */
27493
27494 void
27495 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27496 enum glyph_row_area updated_area, int to_x)
27497 {
27498 struct frame *f;
27499 int max_x, min_y, max_y;
27500 int from_x, from_y, to_y;
27501
27502 eassert (updated_row);
27503 f = XFRAME (w->frame);
27504
27505 if (updated_row->full_width_p)
27506 max_x = (WINDOW_PIXEL_WIDTH (w)
27507 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27508 else
27509 max_x = window_box_width (w, updated_area);
27510 max_y = window_text_bottom_y (w);
27511
27512 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27513 of window. For TO_X > 0, truncate to end of drawing area. */
27514 if (to_x == 0)
27515 return;
27516 else if (to_x < 0)
27517 to_x = max_x;
27518 else
27519 to_x = min (to_x, max_x);
27520
27521 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27522
27523 /* Notice if the cursor will be cleared by this operation. */
27524 if (!updated_row->full_width_p)
27525 notice_overwritten_cursor (w, updated_area,
27526 w->output_cursor.x, -1,
27527 updated_row->y,
27528 MATRIX_ROW_BOTTOM_Y (updated_row));
27529
27530 from_x = w->output_cursor.x;
27531
27532 /* Translate to frame coordinates. */
27533 if (updated_row->full_width_p)
27534 {
27535 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27536 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27537 }
27538 else
27539 {
27540 int area_left = window_box_left (w, updated_area);
27541 from_x += area_left;
27542 to_x += area_left;
27543 }
27544
27545 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27546 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27547 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27548
27549 /* Prevent inadvertently clearing to end of the X window. */
27550 if (to_x > from_x && to_y > from_y)
27551 {
27552 block_input ();
27553 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27554 to_x - from_x, to_y - from_y);
27555 unblock_input ();
27556 }
27557 }
27558
27559 #endif /* HAVE_WINDOW_SYSTEM */
27560
27561
27562 \f
27563 /***********************************************************************
27564 Cursor types
27565 ***********************************************************************/
27566
27567 /* Value is the internal representation of the specified cursor type
27568 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27569 of the bar cursor. */
27570
27571 static enum text_cursor_kinds
27572 get_specified_cursor_type (Lisp_Object arg, int *width)
27573 {
27574 enum text_cursor_kinds type;
27575
27576 if (NILP (arg))
27577 return NO_CURSOR;
27578
27579 if (EQ (arg, Qbox))
27580 return FILLED_BOX_CURSOR;
27581
27582 if (EQ (arg, Qhollow))
27583 return HOLLOW_BOX_CURSOR;
27584
27585 if (EQ (arg, Qbar))
27586 {
27587 *width = 2;
27588 return BAR_CURSOR;
27589 }
27590
27591 if (CONSP (arg)
27592 && EQ (XCAR (arg), Qbar)
27593 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27594 {
27595 *width = XINT (XCDR (arg));
27596 return BAR_CURSOR;
27597 }
27598
27599 if (EQ (arg, Qhbar))
27600 {
27601 *width = 2;
27602 return HBAR_CURSOR;
27603 }
27604
27605 if (CONSP (arg)
27606 && EQ (XCAR (arg), Qhbar)
27607 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27608 {
27609 *width = XINT (XCDR (arg));
27610 return HBAR_CURSOR;
27611 }
27612
27613 /* Treat anything unknown as "hollow box cursor".
27614 It was bad to signal an error; people have trouble fixing
27615 .Xdefaults with Emacs, when it has something bad in it. */
27616 type = HOLLOW_BOX_CURSOR;
27617
27618 return type;
27619 }
27620
27621 /* Set the default cursor types for specified frame. */
27622 void
27623 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27624 {
27625 int width = 1;
27626 Lisp_Object tem;
27627
27628 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27629 FRAME_CURSOR_WIDTH (f) = width;
27630
27631 /* By default, set up the blink-off state depending on the on-state. */
27632
27633 tem = Fassoc (arg, Vblink_cursor_alist);
27634 if (!NILP (tem))
27635 {
27636 FRAME_BLINK_OFF_CURSOR (f)
27637 = get_specified_cursor_type (XCDR (tem), &width);
27638 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27639 }
27640 else
27641 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27642
27643 /* Make sure the cursor gets redrawn. */
27644 f->cursor_type_changed = true;
27645 }
27646
27647
27648 #ifdef HAVE_WINDOW_SYSTEM
27649
27650 /* Return the cursor we want to be displayed in window W. Return
27651 width of bar/hbar cursor through WIDTH arg. Return with
27652 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27653 (i.e. if the `system caret' should track this cursor).
27654
27655 In a mini-buffer window, we want the cursor only to appear if we
27656 are reading input from this window. For the selected window, we
27657 want the cursor type given by the frame parameter or buffer local
27658 setting of cursor-type. If explicitly marked off, draw no cursor.
27659 In all other cases, we want a hollow box cursor. */
27660
27661 static enum text_cursor_kinds
27662 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27663 bool *active_cursor)
27664 {
27665 struct frame *f = XFRAME (w->frame);
27666 struct buffer *b = XBUFFER (w->contents);
27667 int cursor_type = DEFAULT_CURSOR;
27668 Lisp_Object alt_cursor;
27669 bool non_selected = false;
27670
27671 *active_cursor = true;
27672
27673 /* Echo area */
27674 if (cursor_in_echo_area
27675 && FRAME_HAS_MINIBUF_P (f)
27676 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27677 {
27678 if (w == XWINDOW (echo_area_window))
27679 {
27680 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27681 {
27682 *width = FRAME_CURSOR_WIDTH (f);
27683 return FRAME_DESIRED_CURSOR (f);
27684 }
27685 else
27686 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27687 }
27688
27689 *active_cursor = false;
27690 non_selected = true;
27691 }
27692
27693 /* Detect a nonselected window or nonselected frame. */
27694 else if (w != XWINDOW (f->selected_window)
27695 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27696 {
27697 *active_cursor = false;
27698
27699 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27700 return NO_CURSOR;
27701
27702 non_selected = true;
27703 }
27704
27705 /* Never display a cursor in a window in which cursor-type is nil. */
27706 if (NILP (BVAR (b, cursor_type)))
27707 return NO_CURSOR;
27708
27709 /* Get the normal cursor type for this window. */
27710 if (EQ (BVAR (b, cursor_type), Qt))
27711 {
27712 cursor_type = FRAME_DESIRED_CURSOR (f);
27713 *width = FRAME_CURSOR_WIDTH (f);
27714 }
27715 else
27716 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27717
27718 /* Use cursor-in-non-selected-windows instead
27719 for non-selected window or frame. */
27720 if (non_selected)
27721 {
27722 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27723 if (!EQ (Qt, alt_cursor))
27724 return get_specified_cursor_type (alt_cursor, width);
27725 /* t means modify the normal cursor type. */
27726 if (cursor_type == FILLED_BOX_CURSOR)
27727 cursor_type = HOLLOW_BOX_CURSOR;
27728 else if (cursor_type == BAR_CURSOR && *width > 1)
27729 --*width;
27730 return cursor_type;
27731 }
27732
27733 /* Use normal cursor if not blinked off. */
27734 if (!w->cursor_off_p)
27735 {
27736 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27737 {
27738 if (cursor_type == FILLED_BOX_CURSOR)
27739 {
27740 /* Using a block cursor on large images can be very annoying.
27741 So use a hollow cursor for "large" images.
27742 If image is not transparent (no mask), also use hollow cursor. */
27743 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27744 if (img != NULL && IMAGEP (img->spec))
27745 {
27746 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27747 where N = size of default frame font size.
27748 This should cover most of the "tiny" icons people may use. */
27749 if (!img->mask
27750 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27751 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27752 cursor_type = HOLLOW_BOX_CURSOR;
27753 }
27754 }
27755 else if (cursor_type != NO_CURSOR)
27756 {
27757 /* Display current only supports BOX and HOLLOW cursors for images.
27758 So for now, unconditionally use a HOLLOW cursor when cursor is
27759 not a solid box cursor. */
27760 cursor_type = HOLLOW_BOX_CURSOR;
27761 }
27762 }
27763 return cursor_type;
27764 }
27765
27766 /* Cursor is blinked off, so determine how to "toggle" it. */
27767
27768 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27769 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27770 return get_specified_cursor_type (XCDR (alt_cursor), width);
27771
27772 /* Then see if frame has specified a specific blink off cursor type. */
27773 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27774 {
27775 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27776 return FRAME_BLINK_OFF_CURSOR (f);
27777 }
27778
27779 #if false
27780 /* Some people liked having a permanently visible blinking cursor,
27781 while others had very strong opinions against it. So it was
27782 decided to remove it. KFS 2003-09-03 */
27783
27784 /* Finally perform built-in cursor blinking:
27785 filled box <-> hollow box
27786 wide [h]bar <-> narrow [h]bar
27787 narrow [h]bar <-> no cursor
27788 other type <-> no cursor */
27789
27790 if (cursor_type == FILLED_BOX_CURSOR)
27791 return HOLLOW_BOX_CURSOR;
27792
27793 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27794 {
27795 *width = 1;
27796 return cursor_type;
27797 }
27798 #endif
27799
27800 return NO_CURSOR;
27801 }
27802
27803
27804 /* Notice when the text cursor of window W has been completely
27805 overwritten by a drawing operation that outputs glyphs in AREA
27806 starting at X0 and ending at X1 in the line starting at Y0 and
27807 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27808 the rest of the line after X0 has been written. Y coordinates
27809 are window-relative. */
27810
27811 static void
27812 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27813 int x0, int x1, int y0, int y1)
27814 {
27815 int cx0, cx1, cy0, cy1;
27816 struct glyph_row *row;
27817
27818 if (!w->phys_cursor_on_p)
27819 return;
27820 if (area != TEXT_AREA)
27821 return;
27822
27823 if (w->phys_cursor.vpos < 0
27824 || w->phys_cursor.vpos >= w->current_matrix->nrows
27825 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27826 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27827 return;
27828
27829 if (row->cursor_in_fringe_p)
27830 {
27831 row->cursor_in_fringe_p = false;
27832 draw_fringe_bitmap (w, row, row->reversed_p);
27833 w->phys_cursor_on_p = false;
27834 return;
27835 }
27836
27837 cx0 = w->phys_cursor.x;
27838 cx1 = cx0 + w->phys_cursor_width;
27839 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27840 return;
27841
27842 /* The cursor image will be completely removed from the
27843 screen if the output area intersects the cursor area in
27844 y-direction. When we draw in [y0 y1[, and some part of
27845 the cursor is at y < y0, that part must have been drawn
27846 before. When scrolling, the cursor is erased before
27847 actually scrolling, so we don't come here. When not
27848 scrolling, the rows above the old cursor row must have
27849 changed, and in this case these rows must have written
27850 over the cursor image.
27851
27852 Likewise if part of the cursor is below y1, with the
27853 exception of the cursor being in the first blank row at
27854 the buffer and window end because update_text_area
27855 doesn't draw that row. (Except when it does, but
27856 that's handled in update_text_area.) */
27857
27858 cy0 = w->phys_cursor.y;
27859 cy1 = cy0 + w->phys_cursor_height;
27860 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27861 return;
27862
27863 w->phys_cursor_on_p = false;
27864 }
27865
27866 #endif /* HAVE_WINDOW_SYSTEM */
27867
27868 \f
27869 /************************************************************************
27870 Mouse Face
27871 ************************************************************************/
27872
27873 #ifdef HAVE_WINDOW_SYSTEM
27874
27875 /* EXPORT for RIF:
27876 Fix the display of area AREA of overlapping row ROW in window W
27877 with respect to the overlapping part OVERLAPS. */
27878
27879 void
27880 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27881 enum glyph_row_area area, int overlaps)
27882 {
27883 int i, x;
27884
27885 block_input ();
27886
27887 x = 0;
27888 for (i = 0; i < row->used[area];)
27889 {
27890 if (row->glyphs[area][i].overlaps_vertically_p)
27891 {
27892 int start = i, start_x = x;
27893
27894 do
27895 {
27896 x += row->glyphs[area][i].pixel_width;
27897 ++i;
27898 }
27899 while (i < row->used[area]
27900 && row->glyphs[area][i].overlaps_vertically_p);
27901
27902 draw_glyphs (w, start_x, row, area,
27903 start, i,
27904 DRAW_NORMAL_TEXT, overlaps);
27905 }
27906 else
27907 {
27908 x += row->glyphs[area][i].pixel_width;
27909 ++i;
27910 }
27911 }
27912
27913 unblock_input ();
27914 }
27915
27916
27917 /* EXPORT:
27918 Draw the cursor glyph of window W in glyph row ROW. See the
27919 comment of draw_glyphs for the meaning of HL. */
27920
27921 void
27922 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27923 enum draw_glyphs_face hl)
27924 {
27925 /* If cursor hpos is out of bounds, don't draw garbage. This can
27926 happen in mini-buffer windows when switching between echo area
27927 glyphs and mini-buffer. */
27928 if ((row->reversed_p
27929 ? (w->phys_cursor.hpos >= 0)
27930 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27931 {
27932 bool on_p = w->phys_cursor_on_p;
27933 int x1;
27934 int hpos = w->phys_cursor.hpos;
27935
27936 /* When the window is hscrolled, cursor hpos can legitimately be
27937 out of bounds, but we draw the cursor at the corresponding
27938 window margin in that case. */
27939 if (!row->reversed_p && hpos < 0)
27940 hpos = 0;
27941 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27942 hpos = row->used[TEXT_AREA] - 1;
27943
27944 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27945 hl, 0);
27946 w->phys_cursor_on_p = on_p;
27947
27948 if (hl == DRAW_CURSOR)
27949 w->phys_cursor_width = x1 - w->phys_cursor.x;
27950 /* When we erase the cursor, and ROW is overlapped by other
27951 rows, make sure that these overlapping parts of other rows
27952 are redrawn. */
27953 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27954 {
27955 w->phys_cursor_width = x1 - w->phys_cursor.x;
27956
27957 if (row > w->current_matrix->rows
27958 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27959 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27960 OVERLAPS_ERASED_CURSOR);
27961
27962 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27963 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27964 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27965 OVERLAPS_ERASED_CURSOR);
27966 }
27967 }
27968 }
27969
27970
27971 /* Erase the image of a cursor of window W from the screen. */
27972
27973 void
27974 erase_phys_cursor (struct window *w)
27975 {
27976 struct frame *f = XFRAME (w->frame);
27977 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27978 int hpos = w->phys_cursor.hpos;
27979 int vpos = w->phys_cursor.vpos;
27980 bool mouse_face_here_p = false;
27981 struct glyph_matrix *active_glyphs = w->current_matrix;
27982 struct glyph_row *cursor_row;
27983 struct glyph *cursor_glyph;
27984 enum draw_glyphs_face hl;
27985
27986 /* No cursor displayed or row invalidated => nothing to do on the
27987 screen. */
27988 if (w->phys_cursor_type == NO_CURSOR)
27989 goto mark_cursor_off;
27990
27991 /* VPOS >= active_glyphs->nrows means that window has been resized.
27992 Don't bother to erase the cursor. */
27993 if (vpos >= active_glyphs->nrows)
27994 goto mark_cursor_off;
27995
27996 /* If row containing cursor is marked invalid, there is nothing we
27997 can do. */
27998 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27999 if (!cursor_row->enabled_p)
28000 goto mark_cursor_off;
28001
28002 /* If line spacing is > 0, old cursor may only be partially visible in
28003 window after split-window. So adjust visible height. */
28004 cursor_row->visible_height = min (cursor_row->visible_height,
28005 window_text_bottom_y (w) - cursor_row->y);
28006
28007 /* If row is completely invisible, don't attempt to delete a cursor which
28008 isn't there. This can happen if cursor is at top of a window, and
28009 we switch to a buffer with a header line in that window. */
28010 if (cursor_row->visible_height <= 0)
28011 goto mark_cursor_off;
28012
28013 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28014 if (cursor_row->cursor_in_fringe_p)
28015 {
28016 cursor_row->cursor_in_fringe_p = false;
28017 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28018 goto mark_cursor_off;
28019 }
28020
28021 /* This can happen when the new row is shorter than the old one.
28022 In this case, either draw_glyphs or clear_end_of_line
28023 should have cleared the cursor. Note that we wouldn't be
28024 able to erase the cursor in this case because we don't have a
28025 cursor glyph at hand. */
28026 if ((cursor_row->reversed_p
28027 ? (w->phys_cursor.hpos < 0)
28028 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28029 goto mark_cursor_off;
28030
28031 /* When the window is hscrolled, cursor hpos can legitimately be out
28032 of bounds, but we draw the cursor at the corresponding window
28033 margin in that case. */
28034 if (!cursor_row->reversed_p && hpos < 0)
28035 hpos = 0;
28036 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28037 hpos = cursor_row->used[TEXT_AREA] - 1;
28038
28039 /* If the cursor is in the mouse face area, redisplay that when
28040 we clear the cursor. */
28041 if (! NILP (hlinfo->mouse_face_window)
28042 && coords_in_mouse_face_p (w, hpos, vpos)
28043 /* Don't redraw the cursor's spot in mouse face if it is at the
28044 end of a line (on a newline). The cursor appears there, but
28045 mouse highlighting does not. */
28046 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28047 mouse_face_here_p = true;
28048
28049 /* Maybe clear the display under the cursor. */
28050 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28051 {
28052 int x, y;
28053 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28054 int width;
28055
28056 cursor_glyph = get_phys_cursor_glyph (w);
28057 if (cursor_glyph == NULL)
28058 goto mark_cursor_off;
28059
28060 width = cursor_glyph->pixel_width;
28061 x = w->phys_cursor.x;
28062 if (x < 0)
28063 {
28064 width += x;
28065 x = 0;
28066 }
28067 width = min (width, window_box_width (w, TEXT_AREA) - x);
28068 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28069 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28070
28071 if (width > 0)
28072 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28073 }
28074
28075 /* Erase the cursor by redrawing the character underneath it. */
28076 if (mouse_face_here_p)
28077 hl = DRAW_MOUSE_FACE;
28078 else
28079 hl = DRAW_NORMAL_TEXT;
28080 draw_phys_cursor_glyph (w, cursor_row, hl);
28081
28082 mark_cursor_off:
28083 w->phys_cursor_on_p = false;
28084 w->phys_cursor_type = NO_CURSOR;
28085 }
28086
28087
28088 /* Display or clear cursor of window W. If !ON, clear the cursor.
28089 If ON, display the cursor; where to put the cursor is specified by
28090 HPOS, VPOS, X and Y. */
28091
28092 void
28093 display_and_set_cursor (struct window *w, bool on,
28094 int hpos, int vpos, int x, int y)
28095 {
28096 struct frame *f = XFRAME (w->frame);
28097 int new_cursor_type;
28098 int new_cursor_width;
28099 bool active_cursor;
28100 struct glyph_row *glyph_row;
28101 struct glyph *glyph;
28102
28103 /* This is pointless on invisible frames, and dangerous on garbaged
28104 windows and frames; in the latter case, the frame or window may
28105 be in the midst of changing its size, and x and y may be off the
28106 window. */
28107 if (! FRAME_VISIBLE_P (f)
28108 || FRAME_GARBAGED_P (f)
28109 || vpos >= w->current_matrix->nrows
28110 || hpos >= w->current_matrix->matrix_w)
28111 return;
28112
28113 /* If cursor is off and we want it off, return quickly. */
28114 if (!on && !w->phys_cursor_on_p)
28115 return;
28116
28117 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28118 /* If cursor row is not enabled, we don't really know where to
28119 display the cursor. */
28120 if (!glyph_row->enabled_p)
28121 {
28122 w->phys_cursor_on_p = false;
28123 return;
28124 }
28125
28126 glyph = NULL;
28127 if (!glyph_row->exact_window_width_line_p
28128 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28129 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28130
28131 eassert (input_blocked_p ());
28132
28133 /* Set new_cursor_type to the cursor we want to be displayed. */
28134 new_cursor_type = get_window_cursor_type (w, glyph,
28135 &new_cursor_width, &active_cursor);
28136
28137 /* If cursor is currently being shown and we don't want it to be or
28138 it is in the wrong place, or the cursor type is not what we want,
28139 erase it. */
28140 if (w->phys_cursor_on_p
28141 && (!on
28142 || w->phys_cursor.x != x
28143 || w->phys_cursor.y != y
28144 /* HPOS can be negative in R2L rows whose
28145 exact_window_width_line_p flag is set (i.e. their newline
28146 would "overflow into the fringe"). */
28147 || hpos < 0
28148 || new_cursor_type != w->phys_cursor_type
28149 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28150 && new_cursor_width != w->phys_cursor_width)))
28151 erase_phys_cursor (w);
28152
28153 /* Don't check phys_cursor_on_p here because that flag is only set
28154 to false in some cases where we know that the cursor has been
28155 completely erased, to avoid the extra work of erasing the cursor
28156 twice. In other words, phys_cursor_on_p can be true and the cursor
28157 still not be visible, or it has only been partly erased. */
28158 if (on)
28159 {
28160 w->phys_cursor_ascent = glyph_row->ascent;
28161 w->phys_cursor_height = glyph_row->height;
28162
28163 /* Set phys_cursor_.* before x_draw_.* is called because some
28164 of them may need the information. */
28165 w->phys_cursor.x = x;
28166 w->phys_cursor.y = glyph_row->y;
28167 w->phys_cursor.hpos = hpos;
28168 w->phys_cursor.vpos = vpos;
28169 }
28170
28171 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28172 new_cursor_type, new_cursor_width,
28173 on, active_cursor);
28174 }
28175
28176
28177 /* Switch the display of W's cursor on or off, according to the value
28178 of ON. */
28179
28180 static void
28181 update_window_cursor (struct window *w, bool on)
28182 {
28183 /* Don't update cursor in windows whose frame is in the process
28184 of being deleted. */
28185 if (w->current_matrix)
28186 {
28187 int hpos = w->phys_cursor.hpos;
28188 int vpos = w->phys_cursor.vpos;
28189 struct glyph_row *row;
28190
28191 if (vpos >= w->current_matrix->nrows
28192 || hpos >= w->current_matrix->matrix_w)
28193 return;
28194
28195 row = MATRIX_ROW (w->current_matrix, vpos);
28196
28197 /* When the window is hscrolled, cursor hpos can legitimately be
28198 out of bounds, but we draw the cursor at the corresponding
28199 window margin in that case. */
28200 if (!row->reversed_p && hpos < 0)
28201 hpos = 0;
28202 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28203 hpos = row->used[TEXT_AREA] - 1;
28204
28205 block_input ();
28206 display_and_set_cursor (w, on, hpos, vpos,
28207 w->phys_cursor.x, w->phys_cursor.y);
28208 unblock_input ();
28209 }
28210 }
28211
28212
28213 /* Call update_window_cursor with parameter ON_P on all leaf windows
28214 in the window tree rooted at W. */
28215
28216 static void
28217 update_cursor_in_window_tree (struct window *w, bool on_p)
28218 {
28219 while (w)
28220 {
28221 if (WINDOWP (w->contents))
28222 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28223 else
28224 update_window_cursor (w, on_p);
28225
28226 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28227 }
28228 }
28229
28230
28231 /* EXPORT:
28232 Display the cursor on window W, or clear it, according to ON_P.
28233 Don't change the cursor's position. */
28234
28235 void
28236 x_update_cursor (struct frame *f, bool on_p)
28237 {
28238 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28239 }
28240
28241
28242 /* EXPORT:
28243 Clear the cursor of window W to background color, and mark the
28244 cursor as not shown. This is used when the text where the cursor
28245 is about to be rewritten. */
28246
28247 void
28248 x_clear_cursor (struct window *w)
28249 {
28250 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28251 update_window_cursor (w, false);
28252 }
28253
28254 #endif /* HAVE_WINDOW_SYSTEM */
28255
28256 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28257 and MSDOS. */
28258 static void
28259 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28260 int start_hpos, int end_hpos,
28261 enum draw_glyphs_face draw)
28262 {
28263 #ifdef HAVE_WINDOW_SYSTEM
28264 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28265 {
28266 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28267 return;
28268 }
28269 #endif
28270 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28271 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28272 #endif
28273 }
28274
28275 /* Display the active region described by mouse_face_* according to DRAW. */
28276
28277 static void
28278 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28279 {
28280 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28281 struct frame *f = XFRAME (WINDOW_FRAME (w));
28282
28283 if (/* If window is in the process of being destroyed, don't bother
28284 to do anything. */
28285 w->current_matrix != NULL
28286 /* Don't update mouse highlight if hidden. */
28287 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28288 /* Recognize when we are called to operate on rows that don't exist
28289 anymore. This can happen when a window is split. */
28290 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28291 {
28292 bool phys_cursor_on_p = w->phys_cursor_on_p;
28293 struct glyph_row *row, *first, *last;
28294
28295 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28296 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28297
28298 for (row = first; row <= last && row->enabled_p; ++row)
28299 {
28300 int start_hpos, end_hpos, start_x;
28301
28302 /* For all but the first row, the highlight starts at column 0. */
28303 if (row == first)
28304 {
28305 /* R2L rows have BEG and END in reversed order, but the
28306 screen drawing geometry is always left to right. So
28307 we need to mirror the beginning and end of the
28308 highlighted area in R2L rows. */
28309 if (!row->reversed_p)
28310 {
28311 start_hpos = hlinfo->mouse_face_beg_col;
28312 start_x = hlinfo->mouse_face_beg_x;
28313 }
28314 else if (row == last)
28315 {
28316 start_hpos = hlinfo->mouse_face_end_col;
28317 start_x = hlinfo->mouse_face_end_x;
28318 }
28319 else
28320 {
28321 start_hpos = 0;
28322 start_x = 0;
28323 }
28324 }
28325 else if (row->reversed_p && row == last)
28326 {
28327 start_hpos = hlinfo->mouse_face_end_col;
28328 start_x = hlinfo->mouse_face_end_x;
28329 }
28330 else
28331 {
28332 start_hpos = 0;
28333 start_x = 0;
28334 }
28335
28336 if (row == last)
28337 {
28338 if (!row->reversed_p)
28339 end_hpos = hlinfo->mouse_face_end_col;
28340 else if (row == first)
28341 end_hpos = hlinfo->mouse_face_beg_col;
28342 else
28343 {
28344 end_hpos = row->used[TEXT_AREA];
28345 if (draw == DRAW_NORMAL_TEXT)
28346 row->fill_line_p = true; /* Clear to end of line. */
28347 }
28348 }
28349 else if (row->reversed_p && row == first)
28350 end_hpos = hlinfo->mouse_face_beg_col;
28351 else
28352 {
28353 end_hpos = row->used[TEXT_AREA];
28354 if (draw == DRAW_NORMAL_TEXT)
28355 row->fill_line_p = true; /* Clear to end of line. */
28356 }
28357
28358 if (end_hpos > start_hpos)
28359 {
28360 draw_row_with_mouse_face (w, start_x, row,
28361 start_hpos, end_hpos, draw);
28362
28363 row->mouse_face_p
28364 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28365 }
28366 }
28367
28368 #ifdef HAVE_WINDOW_SYSTEM
28369 /* When we've written over the cursor, arrange for it to
28370 be displayed again. */
28371 if (FRAME_WINDOW_P (f)
28372 && phys_cursor_on_p && !w->phys_cursor_on_p)
28373 {
28374 int hpos = w->phys_cursor.hpos;
28375
28376 /* When the window is hscrolled, cursor hpos can legitimately be
28377 out of bounds, but we draw the cursor at the corresponding
28378 window margin in that case. */
28379 if (!row->reversed_p && hpos < 0)
28380 hpos = 0;
28381 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28382 hpos = row->used[TEXT_AREA] - 1;
28383
28384 block_input ();
28385 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28386 w->phys_cursor.x, w->phys_cursor.y);
28387 unblock_input ();
28388 }
28389 #endif /* HAVE_WINDOW_SYSTEM */
28390 }
28391
28392 #ifdef HAVE_WINDOW_SYSTEM
28393 /* Change the mouse cursor. */
28394 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28395 {
28396 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28397 if (draw == DRAW_NORMAL_TEXT
28398 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28399 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28400 else
28401 #endif
28402 if (draw == DRAW_MOUSE_FACE)
28403 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28404 else
28405 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28406 }
28407 #endif /* HAVE_WINDOW_SYSTEM */
28408 }
28409
28410 /* EXPORT:
28411 Clear out the mouse-highlighted active region.
28412 Redraw it un-highlighted first. Value is true if mouse
28413 face was actually drawn unhighlighted. */
28414
28415 bool
28416 clear_mouse_face (Mouse_HLInfo *hlinfo)
28417 {
28418 bool cleared
28419 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28420 if (cleared)
28421 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28422 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28423 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28424 hlinfo->mouse_face_window = Qnil;
28425 hlinfo->mouse_face_overlay = Qnil;
28426 return cleared;
28427 }
28428
28429 /* Return true if the coordinates HPOS and VPOS on windows W are
28430 within the mouse face on that window. */
28431 static bool
28432 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28433 {
28434 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28435
28436 /* Quickly resolve the easy cases. */
28437 if (!(WINDOWP (hlinfo->mouse_face_window)
28438 && XWINDOW (hlinfo->mouse_face_window) == w))
28439 return false;
28440 if (vpos < hlinfo->mouse_face_beg_row
28441 || vpos > hlinfo->mouse_face_end_row)
28442 return false;
28443 if (vpos > hlinfo->mouse_face_beg_row
28444 && vpos < hlinfo->mouse_face_end_row)
28445 return true;
28446
28447 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28448 {
28449 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28450 {
28451 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28452 return true;
28453 }
28454 else if ((vpos == hlinfo->mouse_face_beg_row
28455 && hpos >= hlinfo->mouse_face_beg_col)
28456 || (vpos == hlinfo->mouse_face_end_row
28457 && hpos < hlinfo->mouse_face_end_col))
28458 return true;
28459 }
28460 else
28461 {
28462 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28463 {
28464 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28465 return true;
28466 }
28467 else if ((vpos == hlinfo->mouse_face_beg_row
28468 && hpos <= hlinfo->mouse_face_beg_col)
28469 || (vpos == hlinfo->mouse_face_end_row
28470 && hpos > hlinfo->mouse_face_end_col))
28471 return true;
28472 }
28473 return false;
28474 }
28475
28476
28477 /* EXPORT:
28478 True if physical cursor of window W is within mouse face. */
28479
28480 bool
28481 cursor_in_mouse_face_p (struct window *w)
28482 {
28483 int hpos = w->phys_cursor.hpos;
28484 int vpos = w->phys_cursor.vpos;
28485 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28486
28487 /* When the window is hscrolled, cursor hpos can legitimately be out
28488 of bounds, but we draw the cursor at the corresponding window
28489 margin in that case. */
28490 if (!row->reversed_p && hpos < 0)
28491 hpos = 0;
28492 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28493 hpos = row->used[TEXT_AREA] - 1;
28494
28495 return coords_in_mouse_face_p (w, hpos, vpos);
28496 }
28497
28498
28499 \f
28500 /* Find the glyph rows START_ROW and END_ROW of window W that display
28501 characters between buffer positions START_CHARPOS and END_CHARPOS
28502 (excluding END_CHARPOS). DISP_STRING is a display string that
28503 covers these buffer positions. This is similar to
28504 row_containing_pos, but is more accurate when bidi reordering makes
28505 buffer positions change non-linearly with glyph rows. */
28506 static void
28507 rows_from_pos_range (struct window *w,
28508 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28509 Lisp_Object disp_string,
28510 struct glyph_row **start, struct glyph_row **end)
28511 {
28512 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28513 int last_y = window_text_bottom_y (w);
28514 struct glyph_row *row;
28515
28516 *start = NULL;
28517 *end = NULL;
28518
28519 while (!first->enabled_p
28520 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28521 first++;
28522
28523 /* Find the START row. */
28524 for (row = first;
28525 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28526 row++)
28527 {
28528 /* A row can potentially be the START row if the range of the
28529 characters it displays intersects the range
28530 [START_CHARPOS..END_CHARPOS). */
28531 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28532 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28533 /* See the commentary in row_containing_pos, for the
28534 explanation of the complicated way to check whether
28535 some position is beyond the end of the characters
28536 displayed by a row. */
28537 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28538 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28539 && !row->ends_at_zv_p
28540 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28541 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28542 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28543 && !row->ends_at_zv_p
28544 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28545 {
28546 /* Found a candidate row. Now make sure at least one of the
28547 glyphs it displays has a charpos from the range
28548 [START_CHARPOS..END_CHARPOS).
28549
28550 This is not obvious because bidi reordering could make
28551 buffer positions of a row be 1,2,3,102,101,100, and if we
28552 want to highlight characters in [50..60), we don't want
28553 this row, even though [50..60) does intersect [1..103),
28554 the range of character positions given by the row's start
28555 and end positions. */
28556 struct glyph *g = row->glyphs[TEXT_AREA];
28557 struct glyph *e = g + row->used[TEXT_AREA];
28558
28559 while (g < e)
28560 {
28561 if (((BUFFERP (g->object) || NILP (g->object))
28562 && start_charpos <= g->charpos && g->charpos < end_charpos)
28563 /* A glyph that comes from DISP_STRING is by
28564 definition to be highlighted. */
28565 || EQ (g->object, disp_string))
28566 *start = row;
28567 g++;
28568 }
28569 if (*start)
28570 break;
28571 }
28572 }
28573
28574 /* Find the END row. */
28575 if (!*start
28576 /* If the last row is partially visible, start looking for END
28577 from that row, instead of starting from FIRST. */
28578 && !(row->enabled_p
28579 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28580 row = first;
28581 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28582 {
28583 struct glyph_row *next = row + 1;
28584 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28585
28586 if (!next->enabled_p
28587 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28588 /* The first row >= START whose range of displayed characters
28589 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28590 is the row END + 1. */
28591 || (start_charpos < next_start
28592 && end_charpos < next_start)
28593 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28594 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28595 && !next->ends_at_zv_p
28596 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28597 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28598 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28599 && !next->ends_at_zv_p
28600 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28601 {
28602 *end = row;
28603 break;
28604 }
28605 else
28606 {
28607 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28608 but none of the characters it displays are in the range, it is
28609 also END + 1. */
28610 struct glyph *g = next->glyphs[TEXT_AREA];
28611 struct glyph *s = g;
28612 struct glyph *e = g + next->used[TEXT_AREA];
28613
28614 while (g < e)
28615 {
28616 if (((BUFFERP (g->object) || NILP (g->object))
28617 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28618 /* If the buffer position of the first glyph in
28619 the row is equal to END_CHARPOS, it means
28620 the last character to be highlighted is the
28621 newline of ROW, and we must consider NEXT as
28622 END, not END+1. */
28623 || (((!next->reversed_p && g == s)
28624 || (next->reversed_p && g == e - 1))
28625 && (g->charpos == end_charpos
28626 /* Special case for when NEXT is an
28627 empty line at ZV. */
28628 || (g->charpos == -1
28629 && !row->ends_at_zv_p
28630 && next_start == end_charpos)))))
28631 /* A glyph that comes from DISP_STRING is by
28632 definition to be highlighted. */
28633 || EQ (g->object, disp_string))
28634 break;
28635 g++;
28636 }
28637 if (g == e)
28638 {
28639 *end = row;
28640 break;
28641 }
28642 /* The first row that ends at ZV must be the last to be
28643 highlighted. */
28644 else if (next->ends_at_zv_p)
28645 {
28646 *end = next;
28647 break;
28648 }
28649 }
28650 }
28651 }
28652
28653 /* This function sets the mouse_face_* elements of HLINFO, assuming
28654 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28655 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28656 for the overlay or run of text properties specifying the mouse
28657 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28658 before-string and after-string that must also be highlighted.
28659 DISP_STRING, if non-nil, is a display string that may cover some
28660 or all of the highlighted text. */
28661
28662 static void
28663 mouse_face_from_buffer_pos (Lisp_Object window,
28664 Mouse_HLInfo *hlinfo,
28665 ptrdiff_t mouse_charpos,
28666 ptrdiff_t start_charpos,
28667 ptrdiff_t end_charpos,
28668 Lisp_Object before_string,
28669 Lisp_Object after_string,
28670 Lisp_Object disp_string)
28671 {
28672 struct window *w = XWINDOW (window);
28673 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28674 struct glyph_row *r1, *r2;
28675 struct glyph *glyph, *end;
28676 ptrdiff_t ignore, pos;
28677 int x;
28678
28679 eassert (NILP (disp_string) || STRINGP (disp_string));
28680 eassert (NILP (before_string) || STRINGP (before_string));
28681 eassert (NILP (after_string) || STRINGP (after_string));
28682
28683 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28684 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28685 if (r1 == NULL)
28686 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28687 /* If the before-string or display-string contains newlines,
28688 rows_from_pos_range skips to its last row. Move back. */
28689 if (!NILP (before_string) || !NILP (disp_string))
28690 {
28691 struct glyph_row *prev;
28692 while ((prev = r1 - 1, prev >= first)
28693 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28694 && prev->used[TEXT_AREA] > 0)
28695 {
28696 struct glyph *beg = prev->glyphs[TEXT_AREA];
28697 glyph = beg + prev->used[TEXT_AREA];
28698 while (--glyph >= beg && NILP (glyph->object));
28699 if (glyph < beg
28700 || !(EQ (glyph->object, before_string)
28701 || EQ (glyph->object, disp_string)))
28702 break;
28703 r1 = prev;
28704 }
28705 }
28706 if (r2 == NULL)
28707 {
28708 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28709 hlinfo->mouse_face_past_end = true;
28710 }
28711 else if (!NILP (after_string))
28712 {
28713 /* If the after-string has newlines, advance to its last row. */
28714 struct glyph_row *next;
28715 struct glyph_row *last
28716 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28717
28718 for (next = r2 + 1;
28719 next <= last
28720 && next->used[TEXT_AREA] > 0
28721 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28722 ++next)
28723 r2 = next;
28724 }
28725 /* The rest of the display engine assumes that mouse_face_beg_row is
28726 either above mouse_face_end_row or identical to it. But with
28727 bidi-reordered continued lines, the row for START_CHARPOS could
28728 be below the row for END_CHARPOS. If so, swap the rows and store
28729 them in correct order. */
28730 if (r1->y > r2->y)
28731 {
28732 struct glyph_row *tem = r2;
28733
28734 r2 = r1;
28735 r1 = tem;
28736 }
28737
28738 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28739 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28740
28741 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28742 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28743 could be anywhere in the row and in any order. The strategy
28744 below is to find the leftmost and the rightmost glyph that
28745 belongs to either of these 3 strings, or whose position is
28746 between START_CHARPOS and END_CHARPOS, and highlight all the
28747 glyphs between those two. This may cover more than just the text
28748 between START_CHARPOS and END_CHARPOS if the range of characters
28749 strides the bidi level boundary, e.g. if the beginning is in R2L
28750 text while the end is in L2R text or vice versa. */
28751 if (!r1->reversed_p)
28752 {
28753 /* This row is in a left to right paragraph. Scan it left to
28754 right. */
28755 glyph = r1->glyphs[TEXT_AREA];
28756 end = glyph + r1->used[TEXT_AREA];
28757 x = r1->x;
28758
28759 /* Skip truncation glyphs at the start of the glyph row. */
28760 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28761 for (; glyph < end
28762 && NILP (glyph->object)
28763 && glyph->charpos < 0;
28764 ++glyph)
28765 x += glyph->pixel_width;
28766
28767 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28768 or DISP_STRING, and the first glyph from buffer whose
28769 position is between START_CHARPOS and END_CHARPOS. */
28770 for (; glyph < end
28771 && !NILP (glyph->object)
28772 && !EQ (glyph->object, disp_string)
28773 && !(BUFFERP (glyph->object)
28774 && (glyph->charpos >= start_charpos
28775 && glyph->charpos < end_charpos));
28776 ++glyph)
28777 {
28778 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28779 are present at buffer positions between START_CHARPOS and
28780 END_CHARPOS, or if they come from an overlay. */
28781 if (EQ (glyph->object, before_string))
28782 {
28783 pos = string_buffer_position (before_string,
28784 start_charpos);
28785 /* If pos == 0, it means before_string came from an
28786 overlay, not from a buffer position. */
28787 if (!pos || (pos >= start_charpos && pos < end_charpos))
28788 break;
28789 }
28790 else if (EQ (glyph->object, after_string))
28791 {
28792 pos = string_buffer_position (after_string, end_charpos);
28793 if (!pos || (pos >= start_charpos && pos < end_charpos))
28794 break;
28795 }
28796 x += glyph->pixel_width;
28797 }
28798 hlinfo->mouse_face_beg_x = x;
28799 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28800 }
28801 else
28802 {
28803 /* This row is in a right to left paragraph. Scan it right to
28804 left. */
28805 struct glyph *g;
28806
28807 end = r1->glyphs[TEXT_AREA] - 1;
28808 glyph = end + r1->used[TEXT_AREA];
28809
28810 /* Skip truncation glyphs at the start of the glyph row. */
28811 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28812 for (; glyph > end
28813 && NILP (glyph->object)
28814 && glyph->charpos < 0;
28815 --glyph)
28816 ;
28817
28818 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28819 or DISP_STRING, and the first glyph from buffer whose
28820 position is between START_CHARPOS and END_CHARPOS. */
28821 for (; glyph > end
28822 && !NILP (glyph->object)
28823 && !EQ (glyph->object, disp_string)
28824 && !(BUFFERP (glyph->object)
28825 && (glyph->charpos >= start_charpos
28826 && glyph->charpos < end_charpos));
28827 --glyph)
28828 {
28829 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28830 are present at buffer positions between START_CHARPOS and
28831 END_CHARPOS, or if they come from an overlay. */
28832 if (EQ (glyph->object, before_string))
28833 {
28834 pos = string_buffer_position (before_string, start_charpos);
28835 /* If pos == 0, it means before_string came from an
28836 overlay, not from a buffer position. */
28837 if (!pos || (pos >= start_charpos && pos < end_charpos))
28838 break;
28839 }
28840 else if (EQ (glyph->object, after_string))
28841 {
28842 pos = string_buffer_position (after_string, end_charpos);
28843 if (!pos || (pos >= start_charpos && pos < end_charpos))
28844 break;
28845 }
28846 }
28847
28848 glyph++; /* first glyph to the right of the highlighted area */
28849 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28850 x += g->pixel_width;
28851 hlinfo->mouse_face_beg_x = x;
28852 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28853 }
28854
28855 /* If the highlight ends in a different row, compute GLYPH and END
28856 for the end row. Otherwise, reuse the values computed above for
28857 the row where the highlight begins. */
28858 if (r2 != r1)
28859 {
28860 if (!r2->reversed_p)
28861 {
28862 glyph = r2->glyphs[TEXT_AREA];
28863 end = glyph + r2->used[TEXT_AREA];
28864 x = r2->x;
28865 }
28866 else
28867 {
28868 end = r2->glyphs[TEXT_AREA] - 1;
28869 glyph = end + r2->used[TEXT_AREA];
28870 }
28871 }
28872
28873 if (!r2->reversed_p)
28874 {
28875 /* Skip truncation and continuation glyphs near the end of the
28876 row, and also blanks and stretch glyphs inserted by
28877 extend_face_to_end_of_line. */
28878 while (end > glyph
28879 && NILP ((end - 1)->object))
28880 --end;
28881 /* Scan the rest of the glyph row from the end, looking for the
28882 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28883 DISP_STRING, or whose position is between START_CHARPOS
28884 and END_CHARPOS */
28885 for (--end;
28886 end > glyph
28887 && !NILP (end->object)
28888 && !EQ (end->object, disp_string)
28889 && !(BUFFERP (end->object)
28890 && (end->charpos >= start_charpos
28891 && end->charpos < end_charpos));
28892 --end)
28893 {
28894 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28895 are present at buffer positions between START_CHARPOS and
28896 END_CHARPOS, or if they come from an overlay. */
28897 if (EQ (end->object, before_string))
28898 {
28899 pos = string_buffer_position (before_string, start_charpos);
28900 if (!pos || (pos >= start_charpos && pos < end_charpos))
28901 break;
28902 }
28903 else if (EQ (end->object, after_string))
28904 {
28905 pos = string_buffer_position (after_string, end_charpos);
28906 if (!pos || (pos >= start_charpos && pos < end_charpos))
28907 break;
28908 }
28909 }
28910 /* Find the X coordinate of the last glyph to be highlighted. */
28911 for (; glyph <= end; ++glyph)
28912 x += glyph->pixel_width;
28913
28914 hlinfo->mouse_face_end_x = x;
28915 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28916 }
28917 else
28918 {
28919 /* Skip truncation and continuation glyphs near the end of the
28920 row, and also blanks and stretch glyphs inserted by
28921 extend_face_to_end_of_line. */
28922 x = r2->x;
28923 end++;
28924 while (end < glyph
28925 && NILP (end->object))
28926 {
28927 x += end->pixel_width;
28928 ++end;
28929 }
28930 /* Scan the rest of the glyph row from the end, looking for the
28931 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28932 DISP_STRING, or whose position is between START_CHARPOS
28933 and END_CHARPOS */
28934 for ( ;
28935 end < glyph
28936 && !NILP (end->object)
28937 && !EQ (end->object, disp_string)
28938 && !(BUFFERP (end->object)
28939 && (end->charpos >= start_charpos
28940 && end->charpos < end_charpos));
28941 ++end)
28942 {
28943 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28944 are present at buffer positions between START_CHARPOS and
28945 END_CHARPOS, or if they come from an overlay. */
28946 if (EQ (end->object, before_string))
28947 {
28948 pos = string_buffer_position (before_string, start_charpos);
28949 if (!pos || (pos >= start_charpos && pos < end_charpos))
28950 break;
28951 }
28952 else if (EQ (end->object, after_string))
28953 {
28954 pos = string_buffer_position (after_string, end_charpos);
28955 if (!pos || (pos >= start_charpos && pos < end_charpos))
28956 break;
28957 }
28958 x += end->pixel_width;
28959 }
28960 /* If we exited the above loop because we arrived at the last
28961 glyph of the row, and its buffer position is still not in
28962 range, it means the last character in range is the preceding
28963 newline. Bump the end column and x values to get past the
28964 last glyph. */
28965 if (end == glyph
28966 && BUFFERP (end->object)
28967 && (end->charpos < start_charpos
28968 || end->charpos >= end_charpos))
28969 {
28970 x += end->pixel_width;
28971 ++end;
28972 }
28973 hlinfo->mouse_face_end_x = x;
28974 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28975 }
28976
28977 hlinfo->mouse_face_window = window;
28978 hlinfo->mouse_face_face_id
28979 = face_at_buffer_position (w, mouse_charpos, &ignore,
28980 mouse_charpos + 1,
28981 !hlinfo->mouse_face_hidden, -1);
28982 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28983 }
28984
28985 /* The following function is not used anymore (replaced with
28986 mouse_face_from_string_pos), but I leave it here for the time
28987 being, in case someone would. */
28988
28989 #if false /* not used */
28990
28991 /* Find the position of the glyph for position POS in OBJECT in
28992 window W's current matrix, and return in *X, *Y the pixel
28993 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28994
28995 RIGHT_P means return the position of the right edge of the glyph.
28996 !RIGHT_P means return the left edge position.
28997
28998 If no glyph for POS exists in the matrix, return the position of
28999 the glyph with the next smaller position that is in the matrix, if
29000 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29001 exists in the matrix, return the position of the glyph with the
29002 next larger position in OBJECT.
29003
29004 Value is true if a glyph was found. */
29005
29006 static bool
29007 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29008 int *hpos, int *vpos, int *x, int *y, bool right_p)
29009 {
29010 int yb = window_text_bottom_y (w);
29011 struct glyph_row *r;
29012 struct glyph *best_glyph = NULL;
29013 struct glyph_row *best_row = NULL;
29014 int best_x = 0;
29015
29016 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29017 r->enabled_p && r->y < yb;
29018 ++r)
29019 {
29020 struct glyph *g = r->glyphs[TEXT_AREA];
29021 struct glyph *e = g + r->used[TEXT_AREA];
29022 int gx;
29023
29024 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29025 if (EQ (g->object, object))
29026 {
29027 if (g->charpos == pos)
29028 {
29029 best_glyph = g;
29030 best_x = gx;
29031 best_row = r;
29032 goto found;
29033 }
29034 else if (best_glyph == NULL
29035 || ((eabs (g->charpos - pos)
29036 < eabs (best_glyph->charpos - pos))
29037 && (right_p
29038 ? g->charpos < pos
29039 : g->charpos > pos)))
29040 {
29041 best_glyph = g;
29042 best_x = gx;
29043 best_row = r;
29044 }
29045 }
29046 }
29047
29048 found:
29049
29050 if (best_glyph)
29051 {
29052 *x = best_x;
29053 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29054
29055 if (right_p)
29056 {
29057 *x += best_glyph->pixel_width;
29058 ++*hpos;
29059 }
29060
29061 *y = best_row->y;
29062 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29063 }
29064
29065 return best_glyph != NULL;
29066 }
29067 #endif /* not used */
29068
29069 /* Find the positions of the first and the last glyphs in window W's
29070 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29071 (assumed to be a string), and return in HLINFO's mouse_face_*
29072 members the pixel and column/row coordinates of those glyphs. */
29073
29074 static void
29075 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29076 Lisp_Object object,
29077 ptrdiff_t startpos, ptrdiff_t endpos)
29078 {
29079 int yb = window_text_bottom_y (w);
29080 struct glyph_row *r;
29081 struct glyph *g, *e;
29082 int gx;
29083 bool found = false;
29084
29085 /* Find the glyph row with at least one position in the range
29086 [STARTPOS..ENDPOS), and the first glyph in that row whose
29087 position belongs to that range. */
29088 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29089 r->enabled_p && r->y < yb;
29090 ++r)
29091 {
29092 if (!r->reversed_p)
29093 {
29094 g = r->glyphs[TEXT_AREA];
29095 e = g + r->used[TEXT_AREA];
29096 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29097 if (EQ (g->object, object)
29098 && startpos <= g->charpos && g->charpos < endpos)
29099 {
29100 hlinfo->mouse_face_beg_row
29101 = MATRIX_ROW_VPOS (r, w->current_matrix);
29102 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29103 hlinfo->mouse_face_beg_x = gx;
29104 found = true;
29105 break;
29106 }
29107 }
29108 else
29109 {
29110 struct glyph *g1;
29111
29112 e = r->glyphs[TEXT_AREA];
29113 g = e + r->used[TEXT_AREA];
29114 for ( ; g > e; --g)
29115 if (EQ ((g-1)->object, object)
29116 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29117 {
29118 hlinfo->mouse_face_beg_row
29119 = MATRIX_ROW_VPOS (r, w->current_matrix);
29120 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29121 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29122 gx += g1->pixel_width;
29123 hlinfo->mouse_face_beg_x = gx;
29124 found = true;
29125 break;
29126 }
29127 }
29128 if (found)
29129 break;
29130 }
29131
29132 if (!found)
29133 return;
29134
29135 /* Starting with the next row, look for the first row which does NOT
29136 include any glyphs whose positions are in the range. */
29137 for (++r; r->enabled_p && r->y < yb; ++r)
29138 {
29139 g = r->glyphs[TEXT_AREA];
29140 e = g + r->used[TEXT_AREA];
29141 found = false;
29142 for ( ; g < e; ++g)
29143 if (EQ (g->object, object)
29144 && startpos <= g->charpos && g->charpos < endpos)
29145 {
29146 found = true;
29147 break;
29148 }
29149 if (!found)
29150 break;
29151 }
29152
29153 /* The highlighted region ends on the previous row. */
29154 r--;
29155
29156 /* Set the end row. */
29157 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29158
29159 /* Compute and set the end column and the end column's horizontal
29160 pixel coordinate. */
29161 if (!r->reversed_p)
29162 {
29163 g = r->glyphs[TEXT_AREA];
29164 e = g + r->used[TEXT_AREA];
29165 for ( ; e > g; --e)
29166 if (EQ ((e-1)->object, object)
29167 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29168 break;
29169 hlinfo->mouse_face_end_col = e - g;
29170
29171 for (gx = r->x; g < e; ++g)
29172 gx += g->pixel_width;
29173 hlinfo->mouse_face_end_x = gx;
29174 }
29175 else
29176 {
29177 e = r->glyphs[TEXT_AREA];
29178 g = e + r->used[TEXT_AREA];
29179 for (gx = r->x ; e < g; ++e)
29180 {
29181 if (EQ (e->object, object)
29182 && startpos <= e->charpos && e->charpos < endpos)
29183 break;
29184 gx += e->pixel_width;
29185 }
29186 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29187 hlinfo->mouse_face_end_x = gx;
29188 }
29189 }
29190
29191 #ifdef HAVE_WINDOW_SYSTEM
29192
29193 /* See if position X, Y is within a hot-spot of an image. */
29194
29195 static bool
29196 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29197 {
29198 if (!CONSP (hot_spot))
29199 return false;
29200
29201 if (EQ (XCAR (hot_spot), Qrect))
29202 {
29203 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29204 Lisp_Object rect = XCDR (hot_spot);
29205 Lisp_Object tem;
29206 if (!CONSP (rect))
29207 return false;
29208 if (!CONSP (XCAR (rect)))
29209 return false;
29210 if (!CONSP (XCDR (rect)))
29211 return false;
29212 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29213 return false;
29214 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29215 return false;
29216 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29217 return false;
29218 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29219 return false;
29220 return true;
29221 }
29222 else if (EQ (XCAR (hot_spot), Qcircle))
29223 {
29224 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29225 Lisp_Object circ = XCDR (hot_spot);
29226 Lisp_Object lr, lx0, ly0;
29227 if (CONSP (circ)
29228 && CONSP (XCAR (circ))
29229 && (lr = XCDR (circ), NUMBERP (lr))
29230 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29231 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29232 {
29233 double r = XFLOATINT (lr);
29234 double dx = XINT (lx0) - x;
29235 double dy = XINT (ly0) - y;
29236 return (dx * dx + dy * dy <= r * r);
29237 }
29238 }
29239 else if (EQ (XCAR (hot_spot), Qpoly))
29240 {
29241 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29242 if (VECTORP (XCDR (hot_spot)))
29243 {
29244 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29245 Lisp_Object *poly = v->contents;
29246 ptrdiff_t n = v->header.size;
29247 ptrdiff_t i;
29248 bool inside = false;
29249 Lisp_Object lx, ly;
29250 int x0, y0;
29251
29252 /* Need an even number of coordinates, and at least 3 edges. */
29253 if (n < 6 || n & 1)
29254 return false;
29255
29256 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29257 If count is odd, we are inside polygon. Pixels on edges
29258 may or may not be included depending on actual geometry of the
29259 polygon. */
29260 if ((lx = poly[n-2], !INTEGERP (lx))
29261 || (ly = poly[n-1], !INTEGERP (lx)))
29262 return false;
29263 x0 = XINT (lx), y0 = XINT (ly);
29264 for (i = 0; i < n; i += 2)
29265 {
29266 int x1 = x0, y1 = y0;
29267 if ((lx = poly[i], !INTEGERP (lx))
29268 || (ly = poly[i+1], !INTEGERP (ly)))
29269 return false;
29270 x0 = XINT (lx), y0 = XINT (ly);
29271
29272 /* Does this segment cross the X line? */
29273 if (x0 >= x)
29274 {
29275 if (x1 >= x)
29276 continue;
29277 }
29278 else if (x1 < x)
29279 continue;
29280 if (y > y0 && y > y1)
29281 continue;
29282 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29283 inside = !inside;
29284 }
29285 return inside;
29286 }
29287 }
29288 return false;
29289 }
29290
29291 Lisp_Object
29292 find_hot_spot (Lisp_Object map, int x, int y)
29293 {
29294 while (CONSP (map))
29295 {
29296 if (CONSP (XCAR (map))
29297 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29298 return XCAR (map);
29299 map = XCDR (map);
29300 }
29301
29302 return Qnil;
29303 }
29304
29305 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29306 3, 3, 0,
29307 doc: /* Lookup in image map MAP coordinates X and Y.
29308 An image map is an alist where each element has the format (AREA ID PLIST).
29309 An AREA is specified as either a rectangle, a circle, or a polygon:
29310 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29311 pixel coordinates of the upper left and bottom right corners.
29312 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29313 and the radius of the circle; r may be a float or integer.
29314 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29315 vector describes one corner in the polygon.
29316 Returns the alist element for the first matching AREA in MAP. */)
29317 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29318 {
29319 if (NILP (map))
29320 return Qnil;
29321
29322 CHECK_NUMBER (x);
29323 CHECK_NUMBER (y);
29324
29325 return find_hot_spot (map,
29326 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29327 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29328 }
29329
29330
29331 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29332 static void
29333 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29334 {
29335 /* Do not change cursor shape while dragging mouse. */
29336 if (EQ (do_mouse_tracking, Qdragging))
29337 return;
29338
29339 if (!NILP (pointer))
29340 {
29341 if (EQ (pointer, Qarrow))
29342 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29343 else if (EQ (pointer, Qhand))
29344 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29345 else if (EQ (pointer, Qtext))
29346 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29347 else if (EQ (pointer, intern ("hdrag")))
29348 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29349 else if (EQ (pointer, intern ("nhdrag")))
29350 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29351 #ifdef HAVE_X_WINDOWS
29352 else if (EQ (pointer, intern ("vdrag")))
29353 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29354 #endif
29355 else if (EQ (pointer, intern ("hourglass")))
29356 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29357 else if (EQ (pointer, Qmodeline))
29358 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29359 else
29360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29361 }
29362
29363 if (cursor != No_Cursor)
29364 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29365 }
29366
29367 #endif /* HAVE_WINDOW_SYSTEM */
29368
29369 /* Take proper action when mouse has moved to the mode or header line
29370 or marginal area AREA of window W, x-position X and y-position Y.
29371 X is relative to the start of the text display area of W, so the
29372 width of bitmap areas and scroll bars must be subtracted to get a
29373 position relative to the start of the mode line. */
29374
29375 static void
29376 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29377 enum window_part area)
29378 {
29379 struct window *w = XWINDOW (window);
29380 struct frame *f = XFRAME (w->frame);
29381 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29382 #ifdef HAVE_WINDOW_SYSTEM
29383 Display_Info *dpyinfo;
29384 #endif
29385 Cursor cursor = No_Cursor;
29386 Lisp_Object pointer = Qnil;
29387 int dx, dy, width, height;
29388 ptrdiff_t charpos;
29389 Lisp_Object string, object = Qnil;
29390 Lisp_Object pos IF_LINT (= Qnil), help;
29391
29392 Lisp_Object mouse_face;
29393 int original_x_pixel = x;
29394 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29395 struct glyph_row *row IF_LINT (= 0);
29396
29397 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29398 {
29399 int x0;
29400 struct glyph *end;
29401
29402 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29403 returns them in row/column units! */
29404 string = mode_line_string (w, area, &x, &y, &charpos,
29405 &object, &dx, &dy, &width, &height);
29406
29407 row = (area == ON_MODE_LINE
29408 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29409 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29410
29411 /* Find the glyph under the mouse pointer. */
29412 if (row->mode_line_p && row->enabled_p)
29413 {
29414 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29415 end = glyph + row->used[TEXT_AREA];
29416
29417 for (x0 = original_x_pixel;
29418 glyph < end && x0 >= glyph->pixel_width;
29419 ++glyph)
29420 x0 -= glyph->pixel_width;
29421
29422 if (glyph >= end)
29423 glyph = NULL;
29424 }
29425 }
29426 else
29427 {
29428 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29429 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29430 returns them in row/column units! */
29431 string = marginal_area_string (w, area, &x, &y, &charpos,
29432 &object, &dx, &dy, &width, &height);
29433 }
29434
29435 help = Qnil;
29436
29437 #ifdef HAVE_WINDOW_SYSTEM
29438 if (IMAGEP (object))
29439 {
29440 Lisp_Object image_map, hotspot;
29441 if ((image_map = Fplist_get (XCDR (object), QCmap),
29442 !NILP (image_map))
29443 && (hotspot = find_hot_spot (image_map, dx, dy),
29444 CONSP (hotspot))
29445 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29446 {
29447 Lisp_Object plist;
29448
29449 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29450 If so, we could look for mouse-enter, mouse-leave
29451 properties in PLIST (and do something...). */
29452 hotspot = XCDR (hotspot);
29453 if (CONSP (hotspot)
29454 && (plist = XCAR (hotspot), CONSP (plist)))
29455 {
29456 pointer = Fplist_get (plist, Qpointer);
29457 if (NILP (pointer))
29458 pointer = Qhand;
29459 help = Fplist_get (plist, Qhelp_echo);
29460 if (!NILP (help))
29461 {
29462 help_echo_string = help;
29463 XSETWINDOW (help_echo_window, w);
29464 help_echo_object = w->contents;
29465 help_echo_pos = charpos;
29466 }
29467 }
29468 }
29469 if (NILP (pointer))
29470 pointer = Fplist_get (XCDR (object), QCpointer);
29471 }
29472 #endif /* HAVE_WINDOW_SYSTEM */
29473
29474 if (STRINGP (string))
29475 pos = make_number (charpos);
29476
29477 /* Set the help text and mouse pointer. If the mouse is on a part
29478 of the mode line without any text (e.g. past the right edge of
29479 the mode line text), use the default help text and pointer. */
29480 if (STRINGP (string) || area == ON_MODE_LINE)
29481 {
29482 /* Arrange to display the help by setting the global variables
29483 help_echo_string, help_echo_object, and help_echo_pos. */
29484 if (NILP (help))
29485 {
29486 if (STRINGP (string))
29487 help = Fget_text_property (pos, Qhelp_echo, string);
29488
29489 if (!NILP (help))
29490 {
29491 help_echo_string = help;
29492 XSETWINDOW (help_echo_window, w);
29493 help_echo_object = string;
29494 help_echo_pos = charpos;
29495 }
29496 else if (area == ON_MODE_LINE)
29497 {
29498 Lisp_Object default_help
29499 = buffer_local_value (Qmode_line_default_help_echo,
29500 w->contents);
29501
29502 if (STRINGP (default_help))
29503 {
29504 help_echo_string = default_help;
29505 XSETWINDOW (help_echo_window, w);
29506 help_echo_object = Qnil;
29507 help_echo_pos = -1;
29508 }
29509 }
29510 }
29511
29512 #ifdef HAVE_WINDOW_SYSTEM
29513 /* Change the mouse pointer according to what is under it. */
29514 if (FRAME_WINDOW_P (f))
29515 {
29516 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29517 || minibuf_level
29518 || NILP (Vresize_mini_windows));
29519
29520 dpyinfo = FRAME_DISPLAY_INFO (f);
29521 if (STRINGP (string))
29522 {
29523 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29524
29525 if (NILP (pointer))
29526 pointer = Fget_text_property (pos, Qpointer, string);
29527
29528 /* Change the mouse pointer according to what is under X/Y. */
29529 if (NILP (pointer)
29530 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29531 {
29532 Lisp_Object map;
29533 map = Fget_text_property (pos, Qlocal_map, string);
29534 if (!KEYMAPP (map))
29535 map = Fget_text_property (pos, Qkeymap, string);
29536 if (!KEYMAPP (map) && draggable)
29537 cursor = dpyinfo->vertical_scroll_bar_cursor;
29538 }
29539 }
29540 else if (draggable)
29541 /* Default mode-line pointer. */
29542 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29543 }
29544 #endif
29545 }
29546
29547 /* Change the mouse face according to what is under X/Y. */
29548 bool mouse_face_shown = false;
29549 if (STRINGP (string))
29550 {
29551 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29552 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29553 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29554 && glyph)
29555 {
29556 Lisp_Object b, e;
29557
29558 struct glyph * tmp_glyph;
29559
29560 int gpos;
29561 int gseq_length;
29562 int total_pixel_width;
29563 ptrdiff_t begpos, endpos, ignore;
29564
29565 int vpos, hpos;
29566
29567 b = Fprevious_single_property_change (make_number (charpos + 1),
29568 Qmouse_face, string, Qnil);
29569 if (NILP (b))
29570 begpos = 0;
29571 else
29572 begpos = XINT (b);
29573
29574 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29575 if (NILP (e))
29576 endpos = SCHARS (string);
29577 else
29578 endpos = XINT (e);
29579
29580 /* Calculate the glyph position GPOS of GLYPH in the
29581 displayed string, relative to the beginning of the
29582 highlighted part of the string.
29583
29584 Note: GPOS is different from CHARPOS. CHARPOS is the
29585 position of GLYPH in the internal string object. A mode
29586 line string format has structures which are converted to
29587 a flattened string by the Emacs Lisp interpreter. The
29588 internal string is an element of those structures. The
29589 displayed string is the flattened string. */
29590 tmp_glyph = row_start_glyph;
29591 while (tmp_glyph < glyph
29592 && (!(EQ (tmp_glyph->object, glyph->object)
29593 && begpos <= tmp_glyph->charpos
29594 && tmp_glyph->charpos < endpos)))
29595 tmp_glyph++;
29596 gpos = glyph - tmp_glyph;
29597
29598 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29599 the highlighted part of the displayed string to which
29600 GLYPH belongs. Note: GSEQ_LENGTH is different from
29601 SCHARS (STRING), because the latter returns the length of
29602 the internal string. */
29603 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29604 tmp_glyph > glyph
29605 && (!(EQ (tmp_glyph->object, glyph->object)
29606 && begpos <= tmp_glyph->charpos
29607 && tmp_glyph->charpos < endpos));
29608 tmp_glyph--)
29609 ;
29610 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29611
29612 /* Calculate the total pixel width of all the glyphs between
29613 the beginning of the highlighted area and GLYPH. */
29614 total_pixel_width = 0;
29615 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29616 total_pixel_width += tmp_glyph->pixel_width;
29617
29618 /* Pre calculation of re-rendering position. Note: X is in
29619 column units here, after the call to mode_line_string or
29620 marginal_area_string. */
29621 hpos = x - gpos;
29622 vpos = (area == ON_MODE_LINE
29623 ? (w->current_matrix)->nrows - 1
29624 : 0);
29625
29626 /* If GLYPH's position is included in the region that is
29627 already drawn in mouse face, we have nothing to do. */
29628 if ( EQ (window, hlinfo->mouse_face_window)
29629 && (!row->reversed_p
29630 ? (hlinfo->mouse_face_beg_col <= hpos
29631 && hpos < hlinfo->mouse_face_end_col)
29632 /* In R2L rows we swap BEG and END, see below. */
29633 : (hlinfo->mouse_face_end_col <= hpos
29634 && hpos < hlinfo->mouse_face_beg_col))
29635 && hlinfo->mouse_face_beg_row == vpos )
29636 return;
29637
29638 if (clear_mouse_face (hlinfo))
29639 cursor = No_Cursor;
29640
29641 if (!row->reversed_p)
29642 {
29643 hlinfo->mouse_face_beg_col = hpos;
29644 hlinfo->mouse_face_beg_x = original_x_pixel
29645 - (total_pixel_width + dx);
29646 hlinfo->mouse_face_end_col = hpos + gseq_length;
29647 hlinfo->mouse_face_end_x = 0;
29648 }
29649 else
29650 {
29651 /* In R2L rows, show_mouse_face expects BEG and END
29652 coordinates to be swapped. */
29653 hlinfo->mouse_face_end_col = hpos;
29654 hlinfo->mouse_face_end_x = original_x_pixel
29655 - (total_pixel_width + dx);
29656 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29657 hlinfo->mouse_face_beg_x = 0;
29658 }
29659
29660 hlinfo->mouse_face_beg_row = vpos;
29661 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29662 hlinfo->mouse_face_past_end = false;
29663 hlinfo->mouse_face_window = window;
29664
29665 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29666 charpos,
29667 0, &ignore,
29668 glyph->face_id,
29669 true);
29670 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29671 mouse_face_shown = true;
29672
29673 if (NILP (pointer))
29674 pointer = Qhand;
29675 }
29676 }
29677
29678 /* If mouse-face doesn't need to be shown, clear any existing
29679 mouse-face. */
29680 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29681 clear_mouse_face (hlinfo);
29682
29683 #ifdef HAVE_WINDOW_SYSTEM
29684 if (FRAME_WINDOW_P (f))
29685 define_frame_cursor1 (f, cursor, pointer);
29686 #endif
29687 }
29688
29689
29690 /* EXPORT:
29691 Take proper action when the mouse has moved to position X, Y on
29692 frame F with regards to highlighting portions of display that have
29693 mouse-face properties. Also de-highlight portions of display where
29694 the mouse was before, set the mouse pointer shape as appropriate
29695 for the mouse coordinates, and activate help echo (tooltips).
29696 X and Y can be negative or out of range. */
29697
29698 void
29699 note_mouse_highlight (struct frame *f, int x, int y)
29700 {
29701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29702 enum window_part part = ON_NOTHING;
29703 Lisp_Object window;
29704 struct window *w;
29705 Cursor cursor = No_Cursor;
29706 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29707 struct buffer *b;
29708
29709 /* When a menu is active, don't highlight because this looks odd. */
29710 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29711 if (popup_activated ())
29712 return;
29713 #endif
29714
29715 if (!f->glyphs_initialized_p
29716 || f->pointer_invisible)
29717 return;
29718
29719 hlinfo->mouse_face_mouse_x = x;
29720 hlinfo->mouse_face_mouse_y = y;
29721 hlinfo->mouse_face_mouse_frame = f;
29722
29723 if (hlinfo->mouse_face_defer)
29724 return;
29725
29726 /* Which window is that in? */
29727 window = window_from_coordinates (f, x, y, &part, true);
29728
29729 /* If displaying active text in another window, clear that. */
29730 if (! EQ (window, hlinfo->mouse_face_window)
29731 /* Also clear if we move out of text area in same window. */
29732 || (!NILP (hlinfo->mouse_face_window)
29733 && !NILP (window)
29734 && part != ON_TEXT
29735 && part != ON_MODE_LINE
29736 && part != ON_HEADER_LINE))
29737 clear_mouse_face (hlinfo);
29738
29739 /* Not on a window -> return. */
29740 if (!WINDOWP (window))
29741 return;
29742
29743 /* Reset help_echo_string. It will get recomputed below. */
29744 help_echo_string = Qnil;
29745
29746 /* Convert to window-relative pixel coordinates. */
29747 w = XWINDOW (window);
29748 frame_to_window_pixel_xy (w, &x, &y);
29749
29750 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29751 /* Handle tool-bar window differently since it doesn't display a
29752 buffer. */
29753 if (EQ (window, f->tool_bar_window))
29754 {
29755 note_tool_bar_highlight (f, x, y);
29756 return;
29757 }
29758 #endif
29759
29760 /* Mouse is on the mode, header line or margin? */
29761 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29762 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29763 {
29764 note_mode_line_or_margin_highlight (window, x, y, part);
29765
29766 #ifdef HAVE_WINDOW_SYSTEM
29767 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29768 {
29769 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29770 /* Show non-text cursor (Bug#16647). */
29771 goto set_cursor;
29772 }
29773 else
29774 #endif
29775 return;
29776 }
29777
29778 #ifdef HAVE_WINDOW_SYSTEM
29779 if (part == ON_VERTICAL_BORDER)
29780 {
29781 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29782 help_echo_string = build_string ("drag-mouse-1: resize");
29783 }
29784 else if (part == ON_RIGHT_DIVIDER)
29785 {
29786 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29787 help_echo_string = build_string ("drag-mouse-1: resize");
29788 }
29789 else if (part == ON_BOTTOM_DIVIDER)
29790 if (! WINDOW_BOTTOMMOST_P (w)
29791 || minibuf_level
29792 || NILP (Vresize_mini_windows))
29793 {
29794 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29795 help_echo_string = build_string ("drag-mouse-1: resize");
29796 }
29797 else
29798 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29799 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29800 || part == ON_VERTICAL_SCROLL_BAR
29801 || part == ON_HORIZONTAL_SCROLL_BAR)
29802 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29803 else
29804 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29805 #endif
29806
29807 /* Are we in a window whose display is up to date?
29808 And verify the buffer's text has not changed. */
29809 b = XBUFFER (w->contents);
29810 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29811 {
29812 int hpos, vpos, dx, dy, area = LAST_AREA;
29813 ptrdiff_t pos;
29814 struct glyph *glyph;
29815 Lisp_Object object;
29816 Lisp_Object mouse_face = Qnil, position;
29817 Lisp_Object *overlay_vec = NULL;
29818 ptrdiff_t i, noverlays;
29819 struct buffer *obuf;
29820 ptrdiff_t obegv, ozv;
29821 bool same_region;
29822
29823 /* Find the glyph under X/Y. */
29824 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29825
29826 #ifdef HAVE_WINDOW_SYSTEM
29827 /* Look for :pointer property on image. */
29828 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29829 {
29830 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29831 if (img != NULL && IMAGEP (img->spec))
29832 {
29833 Lisp_Object image_map, hotspot;
29834 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29835 !NILP (image_map))
29836 && (hotspot = find_hot_spot (image_map,
29837 glyph->slice.img.x + dx,
29838 glyph->slice.img.y + dy),
29839 CONSP (hotspot))
29840 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29841 {
29842 Lisp_Object plist;
29843
29844 /* Could check XCAR (hotspot) to see if we enter/leave
29845 this hot-spot.
29846 If so, we could look for mouse-enter, mouse-leave
29847 properties in PLIST (and do something...). */
29848 hotspot = XCDR (hotspot);
29849 if (CONSP (hotspot)
29850 && (plist = XCAR (hotspot), CONSP (plist)))
29851 {
29852 pointer = Fplist_get (plist, Qpointer);
29853 if (NILP (pointer))
29854 pointer = Qhand;
29855 help_echo_string = Fplist_get (plist, Qhelp_echo);
29856 if (!NILP (help_echo_string))
29857 {
29858 help_echo_window = window;
29859 help_echo_object = glyph->object;
29860 help_echo_pos = glyph->charpos;
29861 }
29862 }
29863 }
29864 if (NILP (pointer))
29865 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29866 }
29867 }
29868 #endif /* HAVE_WINDOW_SYSTEM */
29869
29870 /* Clear mouse face if X/Y not over text. */
29871 if (glyph == NULL
29872 || area != TEXT_AREA
29873 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29874 /* Glyph's OBJECT is nil for glyphs inserted by the
29875 display engine for its internal purposes, like truncation
29876 and continuation glyphs and blanks beyond the end of
29877 line's text on text terminals. If we are over such a
29878 glyph, we are not over any text. */
29879 || NILP (glyph->object)
29880 /* R2L rows have a stretch glyph at their front, which
29881 stands for no text, whereas L2R rows have no glyphs at
29882 all beyond the end of text. Treat such stretch glyphs
29883 like we do with NULL glyphs in L2R rows. */
29884 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29885 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29886 && glyph->type == STRETCH_GLYPH
29887 && glyph->avoid_cursor_p))
29888 {
29889 if (clear_mouse_face (hlinfo))
29890 cursor = No_Cursor;
29891 #ifdef HAVE_WINDOW_SYSTEM
29892 if (FRAME_WINDOW_P (f) && NILP (pointer))
29893 {
29894 if (area != TEXT_AREA)
29895 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29896 else
29897 pointer = Vvoid_text_area_pointer;
29898 }
29899 #endif
29900 goto set_cursor;
29901 }
29902
29903 pos = glyph->charpos;
29904 object = glyph->object;
29905 if (!STRINGP (object) && !BUFFERP (object))
29906 goto set_cursor;
29907
29908 /* If we get an out-of-range value, return now; avoid an error. */
29909 if (BUFFERP (object) && pos > BUF_Z (b))
29910 goto set_cursor;
29911
29912 /* Make the window's buffer temporarily current for
29913 overlays_at and compute_char_face. */
29914 obuf = current_buffer;
29915 current_buffer = b;
29916 obegv = BEGV;
29917 ozv = ZV;
29918 BEGV = BEG;
29919 ZV = Z;
29920
29921 /* Is this char mouse-active or does it have help-echo? */
29922 position = make_number (pos);
29923
29924 USE_SAFE_ALLOCA;
29925
29926 if (BUFFERP (object))
29927 {
29928 /* Put all the overlays we want in a vector in overlay_vec. */
29929 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29930 /* Sort overlays into increasing priority order. */
29931 noverlays = sort_overlays (overlay_vec, noverlays, w);
29932 }
29933 else
29934 noverlays = 0;
29935
29936 if (NILP (Vmouse_highlight))
29937 {
29938 clear_mouse_face (hlinfo);
29939 goto check_help_echo;
29940 }
29941
29942 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29943
29944 if (same_region)
29945 cursor = No_Cursor;
29946
29947 /* Check mouse-face highlighting. */
29948 if (! same_region
29949 /* If there exists an overlay with mouse-face overlapping
29950 the one we are currently highlighting, we have to
29951 check if we enter the overlapping overlay, and then
29952 highlight only that. */
29953 || (OVERLAYP (hlinfo->mouse_face_overlay)
29954 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29955 {
29956 /* Find the highest priority overlay with a mouse-face. */
29957 Lisp_Object overlay = Qnil;
29958 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29959 {
29960 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29961 if (!NILP (mouse_face))
29962 overlay = overlay_vec[i];
29963 }
29964
29965 /* If we're highlighting the same overlay as before, there's
29966 no need to do that again. */
29967 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29968 goto check_help_echo;
29969 hlinfo->mouse_face_overlay = overlay;
29970
29971 /* Clear the display of the old active region, if any. */
29972 if (clear_mouse_face (hlinfo))
29973 cursor = No_Cursor;
29974
29975 /* If no overlay applies, get a text property. */
29976 if (NILP (overlay))
29977 mouse_face = Fget_text_property (position, Qmouse_face, object);
29978
29979 /* Next, compute the bounds of the mouse highlighting and
29980 display it. */
29981 if (!NILP (mouse_face) && STRINGP (object))
29982 {
29983 /* The mouse-highlighting comes from a display string
29984 with a mouse-face. */
29985 Lisp_Object s, e;
29986 ptrdiff_t ignore;
29987
29988 s = Fprevious_single_property_change
29989 (make_number (pos + 1), Qmouse_face, object, Qnil);
29990 e = Fnext_single_property_change
29991 (position, Qmouse_face, object, Qnil);
29992 if (NILP (s))
29993 s = make_number (0);
29994 if (NILP (e))
29995 e = make_number (SCHARS (object));
29996 mouse_face_from_string_pos (w, hlinfo, object,
29997 XINT (s), XINT (e));
29998 hlinfo->mouse_face_past_end = false;
29999 hlinfo->mouse_face_window = window;
30000 hlinfo->mouse_face_face_id
30001 = face_at_string_position (w, object, pos, 0, &ignore,
30002 glyph->face_id, true);
30003 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30004 cursor = No_Cursor;
30005 }
30006 else
30007 {
30008 /* The mouse-highlighting, if any, comes from an overlay
30009 or text property in the buffer. */
30010 Lisp_Object buffer IF_LINT (= Qnil);
30011 Lisp_Object disp_string IF_LINT (= Qnil);
30012
30013 if (STRINGP (object))
30014 {
30015 /* If we are on a display string with no mouse-face,
30016 check if the text under it has one. */
30017 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30018 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30019 pos = string_buffer_position (object, start);
30020 if (pos > 0)
30021 {
30022 mouse_face = get_char_property_and_overlay
30023 (make_number (pos), Qmouse_face, w->contents, &overlay);
30024 buffer = w->contents;
30025 disp_string = object;
30026 }
30027 }
30028 else
30029 {
30030 buffer = object;
30031 disp_string = Qnil;
30032 }
30033
30034 if (!NILP (mouse_face))
30035 {
30036 Lisp_Object before, after;
30037 Lisp_Object before_string, after_string;
30038 /* To correctly find the limits of mouse highlight
30039 in a bidi-reordered buffer, we must not use the
30040 optimization of limiting the search in
30041 previous-single-property-change and
30042 next-single-property-change, because
30043 rows_from_pos_range needs the real start and end
30044 positions to DTRT in this case. That's because
30045 the first row visible in a window does not
30046 necessarily display the character whose position
30047 is the smallest. */
30048 Lisp_Object lim1
30049 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30050 ? Fmarker_position (w->start)
30051 : Qnil;
30052 Lisp_Object lim2
30053 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30054 ? make_number (BUF_Z (XBUFFER (buffer))
30055 - w->window_end_pos)
30056 : Qnil;
30057
30058 if (NILP (overlay))
30059 {
30060 /* Handle the text property case. */
30061 before = Fprevious_single_property_change
30062 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30063 after = Fnext_single_property_change
30064 (make_number (pos), Qmouse_face, buffer, lim2);
30065 before_string = after_string = Qnil;
30066 }
30067 else
30068 {
30069 /* Handle the overlay case. */
30070 before = Foverlay_start (overlay);
30071 after = Foverlay_end (overlay);
30072 before_string = Foverlay_get (overlay, Qbefore_string);
30073 after_string = Foverlay_get (overlay, Qafter_string);
30074
30075 if (!STRINGP (before_string)) before_string = Qnil;
30076 if (!STRINGP (after_string)) after_string = Qnil;
30077 }
30078
30079 mouse_face_from_buffer_pos (window, hlinfo, pos,
30080 NILP (before)
30081 ? 1
30082 : XFASTINT (before),
30083 NILP (after)
30084 ? BUF_Z (XBUFFER (buffer))
30085 : XFASTINT (after),
30086 before_string, after_string,
30087 disp_string);
30088 cursor = No_Cursor;
30089 }
30090 }
30091 }
30092
30093 check_help_echo:
30094
30095 /* Look for a `help-echo' property. */
30096 if (NILP (help_echo_string)) {
30097 Lisp_Object help, overlay;
30098
30099 /* Check overlays first. */
30100 help = overlay = Qnil;
30101 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30102 {
30103 overlay = overlay_vec[i];
30104 help = Foverlay_get (overlay, Qhelp_echo);
30105 }
30106
30107 if (!NILP (help))
30108 {
30109 help_echo_string = help;
30110 help_echo_window = window;
30111 help_echo_object = overlay;
30112 help_echo_pos = pos;
30113 }
30114 else
30115 {
30116 Lisp_Object obj = glyph->object;
30117 ptrdiff_t charpos = glyph->charpos;
30118
30119 /* Try text properties. */
30120 if (STRINGP (obj)
30121 && charpos >= 0
30122 && charpos < SCHARS (obj))
30123 {
30124 help = Fget_text_property (make_number (charpos),
30125 Qhelp_echo, obj);
30126 if (NILP (help))
30127 {
30128 /* If the string itself doesn't specify a help-echo,
30129 see if the buffer text ``under'' it does. */
30130 struct glyph_row *r
30131 = MATRIX_ROW (w->current_matrix, vpos);
30132 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30133 ptrdiff_t p = string_buffer_position (obj, start);
30134 if (p > 0)
30135 {
30136 help = Fget_char_property (make_number (p),
30137 Qhelp_echo, w->contents);
30138 if (!NILP (help))
30139 {
30140 charpos = p;
30141 obj = w->contents;
30142 }
30143 }
30144 }
30145 }
30146 else if (BUFFERP (obj)
30147 && charpos >= BEGV
30148 && charpos < ZV)
30149 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30150 obj);
30151
30152 if (!NILP (help))
30153 {
30154 help_echo_string = help;
30155 help_echo_window = window;
30156 help_echo_object = obj;
30157 help_echo_pos = charpos;
30158 }
30159 }
30160 }
30161
30162 #ifdef HAVE_WINDOW_SYSTEM
30163 /* Look for a `pointer' property. */
30164 if (FRAME_WINDOW_P (f) && NILP (pointer))
30165 {
30166 /* Check overlays first. */
30167 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30168 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30169
30170 if (NILP (pointer))
30171 {
30172 Lisp_Object obj = glyph->object;
30173 ptrdiff_t charpos = glyph->charpos;
30174
30175 /* Try text properties. */
30176 if (STRINGP (obj)
30177 && charpos >= 0
30178 && charpos < SCHARS (obj))
30179 {
30180 pointer = Fget_text_property (make_number (charpos),
30181 Qpointer, obj);
30182 if (NILP (pointer))
30183 {
30184 /* If the string itself doesn't specify a pointer,
30185 see if the buffer text ``under'' it does. */
30186 struct glyph_row *r
30187 = MATRIX_ROW (w->current_matrix, vpos);
30188 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30189 ptrdiff_t p = string_buffer_position (obj, start);
30190 if (p > 0)
30191 pointer = Fget_char_property (make_number (p),
30192 Qpointer, w->contents);
30193 }
30194 }
30195 else if (BUFFERP (obj)
30196 && charpos >= BEGV
30197 && charpos < ZV)
30198 pointer = Fget_text_property (make_number (charpos),
30199 Qpointer, obj);
30200 }
30201 }
30202 #endif /* HAVE_WINDOW_SYSTEM */
30203
30204 BEGV = obegv;
30205 ZV = ozv;
30206 current_buffer = obuf;
30207 SAFE_FREE ();
30208 }
30209
30210 set_cursor:
30211
30212 #ifdef HAVE_WINDOW_SYSTEM
30213 if (FRAME_WINDOW_P (f))
30214 define_frame_cursor1 (f, cursor, pointer);
30215 #else
30216 /* This is here to prevent a compiler error, about "label at end of
30217 compound statement". */
30218 return;
30219 #endif
30220 }
30221
30222
30223 /* EXPORT for RIF:
30224 Clear any mouse-face on window W. This function is part of the
30225 redisplay interface, and is called from try_window_id and similar
30226 functions to ensure the mouse-highlight is off. */
30227
30228 void
30229 x_clear_window_mouse_face (struct window *w)
30230 {
30231 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30232 Lisp_Object window;
30233
30234 block_input ();
30235 XSETWINDOW (window, w);
30236 if (EQ (window, hlinfo->mouse_face_window))
30237 clear_mouse_face (hlinfo);
30238 unblock_input ();
30239 }
30240
30241
30242 /* EXPORT:
30243 Just discard the mouse face information for frame F, if any.
30244 This is used when the size of F is changed. */
30245
30246 void
30247 cancel_mouse_face (struct frame *f)
30248 {
30249 Lisp_Object window;
30250 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30251
30252 window = hlinfo->mouse_face_window;
30253 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30254 reset_mouse_highlight (hlinfo);
30255 }
30256
30257
30258 \f
30259 /***********************************************************************
30260 Exposure Events
30261 ***********************************************************************/
30262
30263 #ifdef HAVE_WINDOW_SYSTEM
30264
30265 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30266 which intersects rectangle R. R is in window-relative coordinates. */
30267
30268 static void
30269 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30270 enum glyph_row_area area)
30271 {
30272 struct glyph *first = row->glyphs[area];
30273 struct glyph *end = row->glyphs[area] + row->used[area];
30274 struct glyph *last;
30275 int first_x, start_x, x;
30276
30277 if (area == TEXT_AREA && row->fill_line_p)
30278 /* If row extends face to end of line write the whole line. */
30279 draw_glyphs (w, 0, row, area,
30280 0, row->used[area],
30281 DRAW_NORMAL_TEXT, 0);
30282 else
30283 {
30284 /* Set START_X to the window-relative start position for drawing glyphs of
30285 AREA. The first glyph of the text area can be partially visible.
30286 The first glyphs of other areas cannot. */
30287 start_x = window_box_left_offset (w, area);
30288 x = start_x;
30289 if (area == TEXT_AREA)
30290 x += row->x;
30291
30292 /* Find the first glyph that must be redrawn. */
30293 while (first < end
30294 && x + first->pixel_width < r->x)
30295 {
30296 x += first->pixel_width;
30297 ++first;
30298 }
30299
30300 /* Find the last one. */
30301 last = first;
30302 first_x = x;
30303 /* Use a signed int intermediate value to avoid catastrophic
30304 failures due to comparison between signed and unsigned, when
30305 x is negative (can happen for wide images that are hscrolled). */
30306 int r_end = r->x + r->width;
30307 while (last < end && x < r_end)
30308 {
30309 x += last->pixel_width;
30310 ++last;
30311 }
30312
30313 /* Repaint. */
30314 if (last > first)
30315 draw_glyphs (w, first_x - start_x, row, area,
30316 first - row->glyphs[area], last - row->glyphs[area],
30317 DRAW_NORMAL_TEXT, 0);
30318 }
30319 }
30320
30321
30322 /* Redraw the parts of the glyph row ROW on window W intersecting
30323 rectangle R. R is in window-relative coordinates. Value is
30324 true if mouse-face was overwritten. */
30325
30326 static bool
30327 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30328 {
30329 eassert (row->enabled_p);
30330
30331 if (row->mode_line_p || w->pseudo_window_p)
30332 draw_glyphs (w, 0, row, TEXT_AREA,
30333 0, row->used[TEXT_AREA],
30334 DRAW_NORMAL_TEXT, 0);
30335 else
30336 {
30337 if (row->used[LEFT_MARGIN_AREA])
30338 expose_area (w, row, r, LEFT_MARGIN_AREA);
30339 if (row->used[TEXT_AREA])
30340 expose_area (w, row, r, TEXT_AREA);
30341 if (row->used[RIGHT_MARGIN_AREA])
30342 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30343 draw_row_fringe_bitmaps (w, row);
30344 }
30345
30346 return row->mouse_face_p;
30347 }
30348
30349
30350 /* Redraw those parts of glyphs rows during expose event handling that
30351 overlap other rows. Redrawing of an exposed line writes over parts
30352 of lines overlapping that exposed line; this function fixes that.
30353
30354 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30355 row in W's current matrix that is exposed and overlaps other rows.
30356 LAST_OVERLAPPING_ROW is the last such row. */
30357
30358 static void
30359 expose_overlaps (struct window *w,
30360 struct glyph_row *first_overlapping_row,
30361 struct glyph_row *last_overlapping_row,
30362 XRectangle *r)
30363 {
30364 struct glyph_row *row;
30365
30366 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30367 if (row->overlapping_p)
30368 {
30369 eassert (row->enabled_p && !row->mode_line_p);
30370
30371 row->clip = r;
30372 if (row->used[LEFT_MARGIN_AREA])
30373 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30374
30375 if (row->used[TEXT_AREA])
30376 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30377
30378 if (row->used[RIGHT_MARGIN_AREA])
30379 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30380 row->clip = NULL;
30381 }
30382 }
30383
30384
30385 /* Return true if W's cursor intersects rectangle R. */
30386
30387 static bool
30388 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30389 {
30390 XRectangle cr, result;
30391 struct glyph *cursor_glyph;
30392 struct glyph_row *row;
30393
30394 if (w->phys_cursor.vpos >= 0
30395 && w->phys_cursor.vpos < w->current_matrix->nrows
30396 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30397 row->enabled_p)
30398 && row->cursor_in_fringe_p)
30399 {
30400 /* Cursor is in the fringe. */
30401 cr.x = window_box_right_offset (w,
30402 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30403 ? RIGHT_MARGIN_AREA
30404 : TEXT_AREA));
30405 cr.y = row->y;
30406 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30407 cr.height = row->height;
30408 return x_intersect_rectangles (&cr, r, &result);
30409 }
30410
30411 cursor_glyph = get_phys_cursor_glyph (w);
30412 if (cursor_glyph)
30413 {
30414 /* r is relative to W's box, but w->phys_cursor.x is relative
30415 to left edge of W's TEXT area. Adjust it. */
30416 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30417 cr.y = w->phys_cursor.y;
30418 cr.width = cursor_glyph->pixel_width;
30419 cr.height = w->phys_cursor_height;
30420 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30421 I assume the effect is the same -- and this is portable. */
30422 return x_intersect_rectangles (&cr, r, &result);
30423 }
30424 /* If we don't understand the format, pretend we're not in the hot-spot. */
30425 return false;
30426 }
30427
30428
30429 /* EXPORT:
30430 Draw a vertical window border to the right of window W if W doesn't
30431 have vertical scroll bars. */
30432
30433 void
30434 x_draw_vertical_border (struct window *w)
30435 {
30436 struct frame *f = XFRAME (WINDOW_FRAME (w));
30437
30438 /* We could do better, if we knew what type of scroll-bar the adjacent
30439 windows (on either side) have... But we don't :-(
30440 However, I think this works ok. ++KFS 2003-04-25 */
30441
30442 /* Redraw borders between horizontally adjacent windows. Don't
30443 do it for frames with vertical scroll bars because either the
30444 right scroll bar of a window, or the left scroll bar of its
30445 neighbor will suffice as a border. */
30446 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30447 return;
30448
30449 /* Note: It is necessary to redraw both the left and the right
30450 borders, for when only this single window W is being
30451 redisplayed. */
30452 if (!WINDOW_RIGHTMOST_P (w)
30453 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30454 {
30455 int x0, x1, y0, y1;
30456
30457 window_box_edges (w, &x0, &y0, &x1, &y1);
30458 y1 -= 1;
30459
30460 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30461 x1 -= 1;
30462
30463 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30464 }
30465
30466 if (!WINDOW_LEFTMOST_P (w)
30467 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30468 {
30469 int x0, x1, y0, y1;
30470
30471 window_box_edges (w, &x0, &y0, &x1, &y1);
30472 y1 -= 1;
30473
30474 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30475 x0 -= 1;
30476
30477 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30478 }
30479 }
30480
30481
30482 /* Draw window dividers for window W. */
30483
30484 void
30485 x_draw_right_divider (struct window *w)
30486 {
30487 struct frame *f = WINDOW_XFRAME (w);
30488
30489 if (w->mini || w->pseudo_window_p)
30490 return;
30491 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30492 {
30493 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30494 int x1 = WINDOW_RIGHT_EDGE_X (w);
30495 int y0 = WINDOW_TOP_EDGE_Y (w);
30496 /* The bottom divider prevails. */
30497 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30498
30499 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30500 }
30501 }
30502
30503 static void
30504 x_draw_bottom_divider (struct window *w)
30505 {
30506 struct frame *f = XFRAME (WINDOW_FRAME (w));
30507
30508 if (w->mini || w->pseudo_window_p)
30509 return;
30510 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30511 {
30512 int x0 = WINDOW_LEFT_EDGE_X (w);
30513 int x1 = WINDOW_RIGHT_EDGE_X (w);
30514 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30515 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30516
30517 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30518 }
30519 }
30520
30521 /* Redraw the part of window W intersection rectangle FR. Pixel
30522 coordinates in FR are frame-relative. Call this function with
30523 input blocked. Value is true if the exposure overwrites
30524 mouse-face. */
30525
30526 static bool
30527 expose_window (struct window *w, XRectangle *fr)
30528 {
30529 struct frame *f = XFRAME (w->frame);
30530 XRectangle wr, r;
30531 bool mouse_face_overwritten_p = false;
30532
30533 /* If window is not yet fully initialized, do nothing. This can
30534 happen when toolkit scroll bars are used and a window is split.
30535 Reconfiguring the scroll bar will generate an expose for a newly
30536 created window. */
30537 if (w->current_matrix == NULL)
30538 return false;
30539
30540 /* When we're currently updating the window, display and current
30541 matrix usually don't agree. Arrange for a thorough display
30542 later. */
30543 if (w->must_be_updated_p)
30544 {
30545 SET_FRAME_GARBAGED (f);
30546 return false;
30547 }
30548
30549 /* Frame-relative pixel rectangle of W. */
30550 wr.x = WINDOW_LEFT_EDGE_X (w);
30551 wr.y = WINDOW_TOP_EDGE_Y (w);
30552 wr.width = WINDOW_PIXEL_WIDTH (w);
30553 wr.height = WINDOW_PIXEL_HEIGHT (w);
30554
30555 if (x_intersect_rectangles (fr, &wr, &r))
30556 {
30557 int yb = window_text_bottom_y (w);
30558 struct glyph_row *row;
30559 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30560
30561 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30562 r.x, r.y, r.width, r.height));
30563
30564 /* Convert to window coordinates. */
30565 r.x -= WINDOW_LEFT_EDGE_X (w);
30566 r.y -= WINDOW_TOP_EDGE_Y (w);
30567
30568 /* Turn off the cursor. */
30569 bool cursor_cleared_p = (!w->pseudo_window_p
30570 && phys_cursor_in_rect_p (w, &r));
30571 if (cursor_cleared_p)
30572 x_clear_cursor (w);
30573
30574 /* If the row containing the cursor extends face to end of line,
30575 then expose_area might overwrite the cursor outside the
30576 rectangle and thus notice_overwritten_cursor might clear
30577 w->phys_cursor_on_p. We remember the original value and
30578 check later if it is changed. */
30579 bool phys_cursor_on_p = w->phys_cursor_on_p;
30580
30581 /* Use a signed int intermediate value to avoid catastrophic
30582 failures due to comparison between signed and unsigned, when
30583 y0 or y1 is negative (can happen for tall images). */
30584 int r_bottom = r.y + r.height;
30585
30586 /* Update lines intersecting rectangle R. */
30587 first_overlapping_row = last_overlapping_row = NULL;
30588 for (row = w->current_matrix->rows;
30589 row->enabled_p;
30590 ++row)
30591 {
30592 int y0 = row->y;
30593 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30594
30595 if ((y0 >= r.y && y0 < r_bottom)
30596 || (y1 > r.y && y1 < r_bottom)
30597 || (r.y >= y0 && r.y < y1)
30598 || (r_bottom > y0 && r_bottom < y1))
30599 {
30600 /* A header line may be overlapping, but there is no need
30601 to fix overlapping areas for them. KFS 2005-02-12 */
30602 if (row->overlapping_p && !row->mode_line_p)
30603 {
30604 if (first_overlapping_row == NULL)
30605 first_overlapping_row = row;
30606 last_overlapping_row = row;
30607 }
30608
30609 row->clip = fr;
30610 if (expose_line (w, row, &r))
30611 mouse_face_overwritten_p = true;
30612 row->clip = NULL;
30613 }
30614 else if (row->overlapping_p)
30615 {
30616 /* We must redraw a row overlapping the exposed area. */
30617 if (y0 < r.y
30618 ? y0 + row->phys_height > r.y
30619 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30620 {
30621 if (first_overlapping_row == NULL)
30622 first_overlapping_row = row;
30623 last_overlapping_row = row;
30624 }
30625 }
30626
30627 if (y1 >= yb)
30628 break;
30629 }
30630
30631 /* Display the mode line if there is one. */
30632 if (WINDOW_WANTS_MODELINE_P (w)
30633 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30634 row->enabled_p)
30635 && row->y < r_bottom)
30636 {
30637 if (expose_line (w, row, &r))
30638 mouse_face_overwritten_p = true;
30639 }
30640
30641 if (!w->pseudo_window_p)
30642 {
30643 /* Fix the display of overlapping rows. */
30644 if (first_overlapping_row)
30645 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30646 fr);
30647
30648 /* Draw border between windows. */
30649 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30650 x_draw_right_divider (w);
30651 else
30652 x_draw_vertical_border (w);
30653
30654 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30655 x_draw_bottom_divider (w);
30656
30657 /* Turn the cursor on again. */
30658 if (cursor_cleared_p
30659 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30660 update_window_cursor (w, true);
30661 }
30662 }
30663
30664 return mouse_face_overwritten_p;
30665 }
30666
30667
30668
30669 /* Redraw (parts) of all windows in the window tree rooted at W that
30670 intersect R. R contains frame pixel coordinates. Value is
30671 true if the exposure overwrites mouse-face. */
30672
30673 static bool
30674 expose_window_tree (struct window *w, XRectangle *r)
30675 {
30676 struct frame *f = XFRAME (w->frame);
30677 bool mouse_face_overwritten_p = false;
30678
30679 while (w && !FRAME_GARBAGED_P (f))
30680 {
30681 mouse_face_overwritten_p
30682 |= (WINDOWP (w->contents)
30683 ? expose_window_tree (XWINDOW (w->contents), r)
30684 : expose_window (w, r));
30685
30686 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30687 }
30688
30689 return mouse_face_overwritten_p;
30690 }
30691
30692
30693 /* EXPORT:
30694 Redisplay an exposed area of frame F. X and Y are the upper-left
30695 corner of the exposed rectangle. W and H are width and height of
30696 the exposed area. All are pixel values. W or H zero means redraw
30697 the entire frame. */
30698
30699 void
30700 expose_frame (struct frame *f, int x, int y, int w, int h)
30701 {
30702 XRectangle r;
30703 bool mouse_face_overwritten_p = false;
30704
30705 TRACE ((stderr, "expose_frame "));
30706
30707 /* No need to redraw if frame will be redrawn soon. */
30708 if (FRAME_GARBAGED_P (f))
30709 {
30710 TRACE ((stderr, " garbaged\n"));
30711 return;
30712 }
30713
30714 /* If basic faces haven't been realized yet, there is no point in
30715 trying to redraw anything. This can happen when we get an expose
30716 event while Emacs is starting, e.g. by moving another window. */
30717 if (FRAME_FACE_CACHE (f) == NULL
30718 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30719 {
30720 TRACE ((stderr, " no faces\n"));
30721 return;
30722 }
30723
30724 if (w == 0 || h == 0)
30725 {
30726 r.x = r.y = 0;
30727 r.width = FRAME_TEXT_WIDTH (f);
30728 r.height = FRAME_TEXT_HEIGHT (f);
30729 }
30730 else
30731 {
30732 r.x = x;
30733 r.y = y;
30734 r.width = w;
30735 r.height = h;
30736 }
30737
30738 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30739 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30740
30741 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30742 if (WINDOWP (f->tool_bar_window))
30743 mouse_face_overwritten_p
30744 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30745 #endif
30746
30747 #ifdef HAVE_X_WINDOWS
30748 #ifndef MSDOS
30749 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30750 if (WINDOWP (f->menu_bar_window))
30751 mouse_face_overwritten_p
30752 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30753 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30754 #endif
30755 #endif
30756
30757 /* Some window managers support a focus-follows-mouse style with
30758 delayed raising of frames. Imagine a partially obscured frame,
30759 and moving the mouse into partially obscured mouse-face on that
30760 frame. The visible part of the mouse-face will be highlighted,
30761 then the WM raises the obscured frame. With at least one WM, KDE
30762 2.1, Emacs is not getting any event for the raising of the frame
30763 (even tried with SubstructureRedirectMask), only Expose events.
30764 These expose events will draw text normally, i.e. not
30765 highlighted. Which means we must redo the highlight here.
30766 Subsume it under ``we love X''. --gerd 2001-08-15 */
30767 /* Included in Windows version because Windows most likely does not
30768 do the right thing if any third party tool offers
30769 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30770 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30771 {
30772 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30773 if (f == hlinfo->mouse_face_mouse_frame)
30774 {
30775 int mouse_x = hlinfo->mouse_face_mouse_x;
30776 int mouse_y = hlinfo->mouse_face_mouse_y;
30777 clear_mouse_face (hlinfo);
30778 note_mouse_highlight (f, mouse_x, mouse_y);
30779 }
30780 }
30781 }
30782
30783
30784 /* EXPORT:
30785 Determine the intersection of two rectangles R1 and R2. Return
30786 the intersection in *RESULT. Value is true if RESULT is not
30787 empty. */
30788
30789 bool
30790 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30791 {
30792 XRectangle *left, *right;
30793 XRectangle *upper, *lower;
30794 bool intersection_p = false;
30795
30796 /* Rearrange so that R1 is the left-most rectangle. */
30797 if (r1->x < r2->x)
30798 left = r1, right = r2;
30799 else
30800 left = r2, right = r1;
30801
30802 /* X0 of the intersection is right.x0, if this is inside R1,
30803 otherwise there is no intersection. */
30804 if (right->x <= left->x + left->width)
30805 {
30806 result->x = right->x;
30807
30808 /* The right end of the intersection is the minimum of
30809 the right ends of left and right. */
30810 result->width = (min (left->x + left->width, right->x + right->width)
30811 - result->x);
30812
30813 /* Same game for Y. */
30814 if (r1->y < r2->y)
30815 upper = r1, lower = r2;
30816 else
30817 upper = r2, lower = r1;
30818
30819 /* The upper end of the intersection is lower.y0, if this is inside
30820 of upper. Otherwise, there is no intersection. */
30821 if (lower->y <= upper->y + upper->height)
30822 {
30823 result->y = lower->y;
30824
30825 /* The lower end of the intersection is the minimum of the lower
30826 ends of upper and lower. */
30827 result->height = (min (lower->y + lower->height,
30828 upper->y + upper->height)
30829 - result->y);
30830 intersection_p = true;
30831 }
30832 }
30833
30834 return intersection_p;
30835 }
30836
30837 #endif /* HAVE_WINDOW_SYSTEM */
30838
30839 \f
30840 /***********************************************************************
30841 Initialization
30842 ***********************************************************************/
30843
30844 void
30845 syms_of_xdisp (void)
30846 {
30847 Vwith_echo_area_save_vector = Qnil;
30848 staticpro (&Vwith_echo_area_save_vector);
30849
30850 Vmessage_stack = Qnil;
30851 staticpro (&Vmessage_stack);
30852
30853 /* Non-nil means don't actually do any redisplay. */
30854 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30855
30856 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30857
30858 DEFVAR_BOOL("inhibit-message", inhibit_message,
30859 doc: /* Non-nil means calls to `message' are not displayed.
30860 They are still logged to the *Messages* buffer. */);
30861 inhibit_message = 0;
30862
30863 message_dolog_marker1 = Fmake_marker ();
30864 staticpro (&message_dolog_marker1);
30865 message_dolog_marker2 = Fmake_marker ();
30866 staticpro (&message_dolog_marker2);
30867 message_dolog_marker3 = Fmake_marker ();
30868 staticpro (&message_dolog_marker3);
30869
30870 #ifdef GLYPH_DEBUG
30871 defsubr (&Sdump_frame_glyph_matrix);
30872 defsubr (&Sdump_glyph_matrix);
30873 defsubr (&Sdump_glyph_row);
30874 defsubr (&Sdump_tool_bar_row);
30875 defsubr (&Strace_redisplay);
30876 defsubr (&Strace_to_stderr);
30877 #endif
30878 #ifdef HAVE_WINDOW_SYSTEM
30879 defsubr (&Stool_bar_height);
30880 defsubr (&Slookup_image_map);
30881 #endif
30882 defsubr (&Sline_pixel_height);
30883 defsubr (&Sformat_mode_line);
30884 defsubr (&Sinvisible_p);
30885 defsubr (&Scurrent_bidi_paragraph_direction);
30886 defsubr (&Swindow_text_pixel_size);
30887 defsubr (&Smove_point_visually);
30888 defsubr (&Sbidi_find_overridden_directionality);
30889
30890 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30891 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30892 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30893 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30894 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30895 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30896 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30897 DEFSYM (Qeval, "eval");
30898 DEFSYM (QCdata, ":data");
30899
30900 /* Names of text properties relevant for redisplay. */
30901 DEFSYM (Qdisplay, "display");
30902 DEFSYM (Qspace_width, "space-width");
30903 DEFSYM (Qraise, "raise");
30904 DEFSYM (Qslice, "slice");
30905 DEFSYM (Qspace, "space");
30906 DEFSYM (Qmargin, "margin");
30907 DEFSYM (Qpointer, "pointer");
30908 DEFSYM (Qleft_margin, "left-margin");
30909 DEFSYM (Qright_margin, "right-margin");
30910 DEFSYM (Qcenter, "center");
30911 DEFSYM (Qline_height, "line-height");
30912 DEFSYM (QCalign_to, ":align-to");
30913 DEFSYM (QCrelative_width, ":relative-width");
30914 DEFSYM (QCrelative_height, ":relative-height");
30915 DEFSYM (QCeval, ":eval");
30916 DEFSYM (QCpropertize, ":propertize");
30917 DEFSYM (QCfile, ":file");
30918 DEFSYM (Qfontified, "fontified");
30919 DEFSYM (Qfontification_functions, "fontification-functions");
30920
30921 /* Name of the face used to highlight trailing whitespace. */
30922 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30923
30924 /* Name and number of the face used to highlight escape glyphs. */
30925 DEFSYM (Qescape_glyph, "escape-glyph");
30926
30927 /* Name and number of the face used to highlight non-breaking spaces. */
30928 DEFSYM (Qnobreak_space, "nobreak-space");
30929
30930 /* The symbol 'image' which is the car of the lists used to represent
30931 images in Lisp. Also a tool bar style. */
30932 DEFSYM (Qimage, "image");
30933
30934 /* Tool bar styles. */
30935 DEFSYM (Qtext, "text");
30936 DEFSYM (Qboth, "both");
30937 DEFSYM (Qboth_horiz, "both-horiz");
30938 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30939
30940 /* The image map types. */
30941 DEFSYM (QCmap, ":map");
30942 DEFSYM (QCpointer, ":pointer");
30943 DEFSYM (Qrect, "rect");
30944 DEFSYM (Qcircle, "circle");
30945 DEFSYM (Qpoly, "poly");
30946
30947 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30948
30949 DEFSYM (Qgrow_only, "grow-only");
30950 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30951 DEFSYM (Qposition, "position");
30952 DEFSYM (Qbuffer_position, "buffer-position");
30953 DEFSYM (Qobject, "object");
30954
30955 /* Cursor shapes. */
30956 DEFSYM (Qbar, "bar");
30957 DEFSYM (Qhbar, "hbar");
30958 DEFSYM (Qbox, "box");
30959 DEFSYM (Qhollow, "hollow");
30960
30961 /* Pointer shapes. */
30962 DEFSYM (Qhand, "hand");
30963 DEFSYM (Qarrow, "arrow");
30964 /* also Qtext */
30965
30966 DEFSYM (Qdragging, "dragging");
30967
30968 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30969
30970 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30971 staticpro (&list_of_error);
30972
30973 /* Values of those variables at last redisplay are stored as
30974 properties on 'overlay-arrow-position' symbol. However, if
30975 Voverlay_arrow_position is a marker, last-arrow-position is its
30976 numerical position. */
30977 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30978 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30979
30980 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30981 properties on a symbol in overlay-arrow-variable-list. */
30982 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30983 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30984
30985 echo_buffer[0] = echo_buffer[1] = Qnil;
30986 staticpro (&echo_buffer[0]);
30987 staticpro (&echo_buffer[1]);
30988
30989 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30990 staticpro (&echo_area_buffer[0]);
30991 staticpro (&echo_area_buffer[1]);
30992
30993 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30994 staticpro (&Vmessages_buffer_name);
30995
30996 mode_line_proptrans_alist = Qnil;
30997 staticpro (&mode_line_proptrans_alist);
30998 mode_line_string_list = Qnil;
30999 staticpro (&mode_line_string_list);
31000 mode_line_string_face = Qnil;
31001 staticpro (&mode_line_string_face);
31002 mode_line_string_face_prop = Qnil;
31003 staticpro (&mode_line_string_face_prop);
31004 Vmode_line_unwind_vector = Qnil;
31005 staticpro (&Vmode_line_unwind_vector);
31006
31007 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31008
31009 help_echo_string = Qnil;
31010 staticpro (&help_echo_string);
31011 help_echo_object = Qnil;
31012 staticpro (&help_echo_object);
31013 help_echo_window = Qnil;
31014 staticpro (&help_echo_window);
31015 previous_help_echo_string = Qnil;
31016 staticpro (&previous_help_echo_string);
31017 help_echo_pos = -1;
31018
31019 DEFSYM (Qright_to_left, "right-to-left");
31020 DEFSYM (Qleft_to_right, "left-to-right");
31021 defsubr (&Sbidi_resolved_levels);
31022
31023 #ifdef HAVE_WINDOW_SYSTEM
31024 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31025 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31026 For example, if a block cursor is over a tab, it will be drawn as
31027 wide as that tab on the display. */);
31028 x_stretch_cursor_p = 0;
31029 #endif
31030
31031 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31032 doc: /* Non-nil means highlight trailing whitespace.
31033 The face used for trailing whitespace is `trailing-whitespace'. */);
31034 Vshow_trailing_whitespace = Qnil;
31035
31036 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31037 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31038 If the value is t, Emacs highlights non-ASCII chars which have the
31039 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31040 or `escape-glyph' face respectively.
31041
31042 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31043 U+2011 (non-breaking hyphen) are affected.
31044
31045 Any other non-nil value means to display these characters as a escape
31046 glyph followed by an ordinary space or hyphen.
31047
31048 A value of nil means no special handling of these characters. */);
31049 Vnobreak_char_display = Qt;
31050
31051 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31052 doc: /* The pointer shape to show in void text areas.
31053 A value of nil means to show the text pointer. Other options are
31054 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31055 `hourglass'. */);
31056 Vvoid_text_area_pointer = Qarrow;
31057
31058 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31059 doc: /* Non-nil means don't actually do any redisplay.
31060 This is used for internal purposes. */);
31061 Vinhibit_redisplay = Qnil;
31062
31063 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31064 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31065 Vglobal_mode_string = Qnil;
31066
31067 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31068 doc: /* Marker for where to display an arrow on top of the buffer text.
31069 This must be the beginning of a line in order to work.
31070 See also `overlay-arrow-string'. */);
31071 Voverlay_arrow_position = Qnil;
31072
31073 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31074 doc: /* String to display as an arrow in non-window frames.
31075 See also `overlay-arrow-position'. */);
31076 Voverlay_arrow_string = build_pure_c_string ("=>");
31077
31078 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31079 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31080 The symbols on this list are examined during redisplay to determine
31081 where to display overlay arrows. */);
31082 Voverlay_arrow_variable_list
31083 = list1 (intern_c_string ("overlay-arrow-position"));
31084
31085 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31086 doc: /* The number of lines to try scrolling a window by when point moves out.
31087 If that fails to bring point back on frame, point is centered instead.
31088 If this is zero, point is always centered after it moves off frame.
31089 If you want scrolling to always be a line at a time, you should set
31090 `scroll-conservatively' to a large value rather than set this to 1. */);
31091
31092 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31093 doc: /* Scroll up to this many lines, to bring point back on screen.
31094 If point moves off-screen, redisplay will scroll by up to
31095 `scroll-conservatively' lines in order to bring point just barely
31096 onto the screen again. If that cannot be done, then redisplay
31097 recenters point as usual.
31098
31099 If the value is greater than 100, redisplay will never recenter point,
31100 but will always scroll just enough text to bring point into view, even
31101 if you move far away.
31102
31103 A value of zero means always recenter point if it moves off screen. */);
31104 scroll_conservatively = 0;
31105
31106 DEFVAR_INT ("scroll-margin", scroll_margin,
31107 doc: /* Number of lines of margin at the top and bottom of a window.
31108 Recenter the window whenever point gets within this many lines
31109 of the top or bottom of the window. */);
31110 scroll_margin = 0;
31111
31112 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31113 doc: /* Pixels per inch value for non-window system displays.
31114 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31115 Vdisplay_pixels_per_inch = make_float (72.0);
31116
31117 #ifdef GLYPH_DEBUG
31118 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31119 #endif
31120
31121 DEFVAR_LISP ("truncate-partial-width-windows",
31122 Vtruncate_partial_width_windows,
31123 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31124 For an integer value, truncate lines in each window narrower than the
31125 full frame width, provided the window width is less than that integer;
31126 otherwise, respect the value of `truncate-lines'.
31127
31128 For any other non-nil value, truncate lines in all windows that do
31129 not span the full frame width.
31130
31131 A value of nil means to respect the value of `truncate-lines'.
31132
31133 If `word-wrap' is enabled, you might want to reduce this. */);
31134 Vtruncate_partial_width_windows = make_number (50);
31135
31136 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31137 doc: /* Maximum buffer size for which line number should be displayed.
31138 If the buffer is bigger than this, the line number does not appear
31139 in the mode line. A value of nil means no limit. */);
31140 Vline_number_display_limit = Qnil;
31141
31142 DEFVAR_INT ("line-number-display-limit-width",
31143 line_number_display_limit_width,
31144 doc: /* Maximum line width (in characters) for line number display.
31145 If the average length of the lines near point is bigger than this, then the
31146 line number may be omitted from the mode line. */);
31147 line_number_display_limit_width = 200;
31148
31149 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31150 doc: /* Non-nil means highlight region even in nonselected windows. */);
31151 highlight_nonselected_windows = false;
31152
31153 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31154 doc: /* Non-nil if more than one frame is visible on this display.
31155 Minibuffer-only frames don't count, but iconified frames do.
31156 This variable is not guaranteed to be accurate except while processing
31157 `frame-title-format' and `icon-title-format'. */);
31158
31159 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31160 doc: /* Template for displaying the title bar of visible frames.
31161 (Assuming the window manager supports this feature.)
31162
31163 This variable has the same structure as `mode-line-format', except that
31164 the %c and %l constructs are ignored. It is used only on frames for
31165 which no explicit name has been set (see `modify-frame-parameters'). */);
31166
31167 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31168 doc: /* Template for displaying the title bar of an iconified frame.
31169 (Assuming the window manager supports this feature.)
31170 This variable has the same structure as `mode-line-format' (which see),
31171 and is used only on frames for which no explicit name has been set
31172 (see `modify-frame-parameters'). */);
31173 Vicon_title_format
31174 = Vframe_title_format
31175 = listn (CONSTYPE_PURE, 3,
31176 intern_c_string ("multiple-frames"),
31177 build_pure_c_string ("%b"),
31178 listn (CONSTYPE_PURE, 4,
31179 empty_unibyte_string,
31180 intern_c_string ("invocation-name"),
31181 build_pure_c_string ("@"),
31182 intern_c_string ("system-name")));
31183
31184 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31185 doc: /* Maximum number of lines to keep in the message log buffer.
31186 If nil, disable message logging. If t, log messages but don't truncate
31187 the buffer when it becomes large. */);
31188 Vmessage_log_max = make_number (1000);
31189
31190 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31191 doc: /* Functions called during redisplay, if window sizes have changed.
31192 The value should be a list of functions that take one argument.
31193 During the first part of redisplay, for each frame, if any of its windows
31194 have changed size since the last redisplay, or have been split or deleted,
31195 all the functions in the list are called, with the frame as argument.
31196 If redisplay decides to resize the minibuffer window, it calls these
31197 functions on behalf of that as well. */);
31198 Vwindow_size_change_functions = Qnil;
31199
31200 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31201 doc: /* List of functions to call before redisplaying a window with scrolling.
31202 Each function is called with two arguments, the window and its new
31203 display-start position.
31204 These functions are called whenever the `window-start' marker is modified,
31205 either to point into another buffer (e.g. via `set-window-buffer') or another
31206 place in the same buffer.
31207 Note that the value of `window-end' is not valid when these functions are
31208 called.
31209
31210 Warning: Do not use this feature to alter the way the window
31211 is scrolled. It is not designed for that, and such use probably won't
31212 work. */);
31213 Vwindow_scroll_functions = Qnil;
31214
31215 DEFVAR_LISP ("window-text-change-functions",
31216 Vwindow_text_change_functions,
31217 doc: /* Functions to call in redisplay when text in the window might change. */);
31218 Vwindow_text_change_functions = Qnil;
31219
31220 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31221 doc: /* Functions called when redisplay of a window reaches the end trigger.
31222 Each function is called with two arguments, the window and the end trigger value.
31223 See `set-window-redisplay-end-trigger'. */);
31224 Vredisplay_end_trigger_functions = Qnil;
31225
31226 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31227 doc: /* Non-nil means autoselect window with mouse pointer.
31228 If nil, do not autoselect windows.
31229 A positive number means delay autoselection by that many seconds: a
31230 window is autoselected only after the mouse has remained in that
31231 window for the duration of the delay.
31232 A negative number has a similar effect, but causes windows to be
31233 autoselected only after the mouse has stopped moving. (Because of
31234 the way Emacs compares mouse events, you will occasionally wait twice
31235 that time before the window gets selected.)
31236 Any other value means to autoselect window instantaneously when the
31237 mouse pointer enters it.
31238
31239 Autoselection selects the minibuffer only if it is active, and never
31240 unselects the minibuffer if it is active.
31241
31242 When customizing this variable make sure that the actual value of
31243 `focus-follows-mouse' matches the behavior of your window manager. */);
31244 Vmouse_autoselect_window = Qnil;
31245
31246 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31247 doc: /* Non-nil means automatically resize tool-bars.
31248 This dynamically changes the tool-bar's height to the minimum height
31249 that is needed to make all tool-bar items visible.
31250 If value is `grow-only', the tool-bar's height is only increased
31251 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31252 Vauto_resize_tool_bars = Qt;
31253
31254 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31255 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31256 auto_raise_tool_bar_buttons_p = true;
31257
31258 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31259 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31260 make_cursor_line_fully_visible_p = true;
31261
31262 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31263 doc: /* Border below tool-bar in pixels.
31264 If an integer, use it as the height of the border.
31265 If it is one of `internal-border-width' or `border-width', use the
31266 value of the corresponding frame parameter.
31267 Otherwise, no border is added below the tool-bar. */);
31268 Vtool_bar_border = Qinternal_border_width;
31269
31270 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31271 doc: /* Margin around tool-bar buttons in pixels.
31272 If an integer, use that for both horizontal and vertical margins.
31273 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31274 HORZ specifying the horizontal margin, and VERT specifying the
31275 vertical margin. */);
31276 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31277
31278 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31279 doc: /* Relief thickness of tool-bar buttons. */);
31280 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31281
31282 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31283 doc: /* Tool bar style to use.
31284 It can be one of
31285 image - show images only
31286 text - show text only
31287 both - show both, text below image
31288 both-horiz - show text to the right of the image
31289 text-image-horiz - show text to the left of the image
31290 any other - use system default or image if no system default.
31291
31292 This variable only affects the GTK+ toolkit version of Emacs. */);
31293 Vtool_bar_style = Qnil;
31294
31295 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31296 doc: /* Maximum number of characters a label can have to be shown.
31297 The tool bar style must also show labels for this to have any effect, see
31298 `tool-bar-style'. */);
31299 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31300
31301 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31302 doc: /* List of functions to call to fontify regions of text.
31303 Each function is called with one argument POS. Functions must
31304 fontify a region starting at POS in the current buffer, and give
31305 fontified regions the property `fontified'. */);
31306 Vfontification_functions = Qnil;
31307 Fmake_variable_buffer_local (Qfontification_functions);
31308
31309 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31310 unibyte_display_via_language_environment,
31311 doc: /* Non-nil means display unibyte text according to language environment.
31312 Specifically, this means that raw bytes in the range 160-255 decimal
31313 are displayed by converting them to the equivalent multibyte characters
31314 according to the current language environment. As a result, they are
31315 displayed according to the current fontset.
31316
31317 Note that this variable affects only how these bytes are displayed,
31318 but does not change the fact they are interpreted as raw bytes. */);
31319 unibyte_display_via_language_environment = false;
31320
31321 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31322 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31323 If a float, it specifies a fraction of the mini-window frame's height.
31324 If an integer, it specifies a number of lines. */);
31325 Vmax_mini_window_height = make_float (0.25);
31326
31327 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31328 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31329 A value of nil means don't automatically resize mini-windows.
31330 A value of t means resize them to fit the text displayed in them.
31331 A value of `grow-only', the default, means let mini-windows grow only;
31332 they return to their normal size when the minibuffer is closed, or the
31333 echo area becomes empty. */);
31334 Vresize_mini_windows = Qgrow_only;
31335
31336 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31337 doc: /* Alist specifying how to blink the cursor off.
31338 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31339 `cursor-type' frame-parameter or variable equals ON-STATE,
31340 comparing using `equal', Emacs uses OFF-STATE to specify
31341 how to blink it off. ON-STATE and OFF-STATE are values for
31342 the `cursor-type' frame parameter.
31343
31344 If a frame's ON-STATE has no entry in this list,
31345 the frame's other specifications determine how to blink the cursor off. */);
31346 Vblink_cursor_alist = Qnil;
31347
31348 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31349 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31350 If non-nil, windows are automatically scrolled horizontally to make
31351 point visible. */);
31352 automatic_hscrolling_p = true;
31353 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31354
31355 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31356 doc: /* How many columns away from the window edge point is allowed to get
31357 before automatic hscrolling will horizontally scroll the window. */);
31358 hscroll_margin = 5;
31359
31360 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31361 doc: /* How many columns to scroll the window when point gets too close to the edge.
31362 When point is less than `hscroll-margin' columns from the window
31363 edge, automatic hscrolling will scroll the window by the amount of columns
31364 determined by this variable. If its value is a positive integer, scroll that
31365 many columns. If it's a positive floating-point number, it specifies the
31366 fraction of the window's width to scroll. If it's nil or zero, point will be
31367 centered horizontally after the scroll. Any other value, including negative
31368 numbers, are treated as if the value were zero.
31369
31370 Automatic hscrolling always moves point outside the scroll margin, so if
31371 point was more than scroll step columns inside the margin, the window will
31372 scroll more than the value given by the scroll step.
31373
31374 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31375 and `scroll-right' overrides this variable's effect. */);
31376 Vhscroll_step = make_number (0);
31377
31378 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31379 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31380 Bind this around calls to `message' to let it take effect. */);
31381 message_truncate_lines = false;
31382
31383 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31384 doc: /* Normal hook run to update the menu bar definitions.
31385 Redisplay runs this hook before it redisplays the menu bar.
31386 This is used to update menus such as Buffers, whose contents depend on
31387 various data. */);
31388 Vmenu_bar_update_hook = Qnil;
31389
31390 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31391 doc: /* Frame for which we are updating a menu.
31392 The enable predicate for a menu binding should check this variable. */);
31393 Vmenu_updating_frame = Qnil;
31394
31395 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31396 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31397 inhibit_menubar_update = false;
31398
31399 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31400 doc: /* Prefix prepended to all continuation lines at display time.
31401 The value may be a string, an image, or a stretch-glyph; it is
31402 interpreted in the same way as the value of a `display' text property.
31403
31404 This variable is overridden by any `wrap-prefix' text or overlay
31405 property.
31406
31407 To add a prefix to non-continuation lines, use `line-prefix'. */);
31408 Vwrap_prefix = Qnil;
31409 DEFSYM (Qwrap_prefix, "wrap-prefix");
31410 Fmake_variable_buffer_local (Qwrap_prefix);
31411
31412 DEFVAR_LISP ("line-prefix", Vline_prefix,
31413 doc: /* Prefix prepended to all non-continuation lines at display time.
31414 The value may be a string, an image, or a stretch-glyph; it is
31415 interpreted in the same way as the value of a `display' text property.
31416
31417 This variable is overridden by any `line-prefix' text or overlay
31418 property.
31419
31420 To add a prefix to continuation lines, use `wrap-prefix'. */);
31421 Vline_prefix = Qnil;
31422 DEFSYM (Qline_prefix, "line-prefix");
31423 Fmake_variable_buffer_local (Qline_prefix);
31424
31425 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31426 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31427 inhibit_eval_during_redisplay = false;
31428
31429 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31430 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31431 inhibit_free_realized_faces = false;
31432
31433 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31434 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31435 Intended for use during debugging and for testing bidi display;
31436 see biditest.el in the test suite. */);
31437 inhibit_bidi_mirroring = false;
31438
31439 #ifdef GLYPH_DEBUG
31440 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31441 doc: /* Inhibit try_window_id display optimization. */);
31442 inhibit_try_window_id = false;
31443
31444 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31445 doc: /* Inhibit try_window_reusing display optimization. */);
31446 inhibit_try_window_reusing = false;
31447
31448 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31449 doc: /* Inhibit try_cursor_movement display optimization. */);
31450 inhibit_try_cursor_movement = false;
31451 #endif /* GLYPH_DEBUG */
31452
31453 DEFVAR_INT ("overline-margin", overline_margin,
31454 doc: /* Space between overline and text, in pixels.
31455 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31456 margin to the character height. */);
31457 overline_margin = 2;
31458
31459 DEFVAR_INT ("underline-minimum-offset",
31460 underline_minimum_offset,
31461 doc: /* Minimum distance between baseline and underline.
31462 This can improve legibility of underlined text at small font sizes,
31463 particularly when using variable `x-use-underline-position-properties'
31464 with fonts that specify an UNDERLINE_POSITION relatively close to the
31465 baseline. The default value is 1. */);
31466 underline_minimum_offset = 1;
31467
31468 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31469 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31470 This feature only works when on a window system that can change
31471 cursor shapes. */);
31472 display_hourglass_p = true;
31473
31474 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31475 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31476 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31477
31478 #ifdef HAVE_WINDOW_SYSTEM
31479 hourglass_atimer = NULL;
31480 hourglass_shown_p = false;
31481 #endif /* HAVE_WINDOW_SYSTEM */
31482
31483 /* Name of the face used to display glyphless characters. */
31484 DEFSYM (Qglyphless_char, "glyphless-char");
31485
31486 /* Method symbols for Vglyphless_char_display. */
31487 DEFSYM (Qhex_code, "hex-code");
31488 DEFSYM (Qempty_box, "empty-box");
31489 DEFSYM (Qthin_space, "thin-space");
31490 DEFSYM (Qzero_width, "zero-width");
31491
31492 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31493 doc: /* Function run just before redisplay.
31494 It is called with one argument, which is the set of windows that are to
31495 be redisplayed. This set can be nil (meaning, only the selected window),
31496 or t (meaning all windows). */);
31497 Vpre_redisplay_function = intern ("ignore");
31498
31499 /* Symbol for the purpose of Vglyphless_char_display. */
31500 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31501 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31502
31503 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31504 doc: /* Char-table defining glyphless characters.
31505 Each element, if non-nil, should be one of the following:
31506 an ASCII acronym string: display this string in a box
31507 `hex-code': display the hexadecimal code of a character in a box
31508 `empty-box': display as an empty box
31509 `thin-space': display as 1-pixel width space
31510 `zero-width': don't display
31511 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31512 display method for graphical terminals and text terminals respectively.
31513 GRAPHICAL and TEXT should each have one of the values listed above.
31514
31515 The char-table has one extra slot to control the display of a character for
31516 which no font is found. This slot only takes effect on graphical terminals.
31517 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31518 `thin-space'. The default is `empty-box'.
31519
31520 If a character has a non-nil entry in an active display table, the
31521 display table takes effect; in this case, Emacs does not consult
31522 `glyphless-char-display' at all. */);
31523 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31524 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31525 Qempty_box);
31526
31527 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31528 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31529 Vdebug_on_message = Qnil;
31530
31531 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31532 doc: /* */);
31533 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31534
31535 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31536 doc: /* */);
31537 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31538
31539 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31540 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31541 Vredisplay__variables = Qnil;
31542 }
31543
31544
31545 /* Initialize this module when Emacs starts. */
31546
31547 void
31548 init_xdisp (void)
31549 {
31550 CHARPOS (this_line_start_pos) = 0;
31551
31552 if (!noninteractive)
31553 {
31554 struct window *m = XWINDOW (minibuf_window);
31555 Lisp_Object frame = m->frame;
31556 struct frame *f = XFRAME (frame);
31557 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31558 struct window *r = XWINDOW (root);
31559 int i;
31560
31561 echo_area_window = minibuf_window;
31562
31563 r->top_line = FRAME_TOP_MARGIN (f);
31564 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31565 r->total_cols = FRAME_COLS (f);
31566 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31567 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31568 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31569
31570 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31571 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31572 m->total_cols = FRAME_COLS (f);
31573 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31574 m->total_lines = 1;
31575 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31576
31577 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31578 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31579 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31580
31581 /* The default ellipsis glyphs `...'. */
31582 for (i = 0; i < 3; ++i)
31583 default_invis_vector[i] = make_number ('.');
31584 }
31585
31586 {
31587 /* Allocate the buffer for frame titles.
31588 Also used for `format-mode-line'. */
31589 int size = 100;
31590 mode_line_noprop_buf = xmalloc (size);
31591 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31592 mode_line_noprop_ptr = mode_line_noprop_buf;
31593 mode_line_target = MODE_LINE_DISPLAY;
31594 }
31595
31596 help_echo_showing_p = false;
31597 }
31598
31599 #ifdef HAVE_WINDOW_SYSTEM
31600
31601 /* Platform-independent portion of hourglass implementation. */
31602
31603 /* Timer function of hourglass_atimer. */
31604
31605 static void
31606 show_hourglass (struct atimer *timer)
31607 {
31608 /* The timer implementation will cancel this timer automatically
31609 after this function has run. Set hourglass_atimer to null
31610 so that we know the timer doesn't have to be canceled. */
31611 hourglass_atimer = NULL;
31612
31613 if (!hourglass_shown_p)
31614 {
31615 Lisp_Object tail, frame;
31616
31617 block_input ();
31618
31619 FOR_EACH_FRAME (tail, frame)
31620 {
31621 struct frame *f = XFRAME (frame);
31622
31623 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31624 && FRAME_RIF (f)->show_hourglass)
31625 FRAME_RIF (f)->show_hourglass (f);
31626 }
31627
31628 hourglass_shown_p = true;
31629 unblock_input ();
31630 }
31631 }
31632
31633 /* Cancel a currently active hourglass timer, and start a new one. */
31634
31635 void
31636 start_hourglass (void)
31637 {
31638 struct timespec delay;
31639
31640 cancel_hourglass ();
31641
31642 if (INTEGERP (Vhourglass_delay)
31643 && XINT (Vhourglass_delay) > 0)
31644 delay = make_timespec (min (XINT (Vhourglass_delay),
31645 TYPE_MAXIMUM (time_t)),
31646 0);
31647 else if (FLOATP (Vhourglass_delay)
31648 && XFLOAT_DATA (Vhourglass_delay) > 0)
31649 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31650 else
31651 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31652
31653 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31654 show_hourglass, NULL);
31655 }
31656
31657 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31658 shown. */
31659
31660 void
31661 cancel_hourglass (void)
31662 {
31663 if (hourglass_atimer)
31664 {
31665 cancel_atimer (hourglass_atimer);
31666 hourglass_atimer = NULL;
31667 }
31668
31669 if (hourglass_shown_p)
31670 {
31671 Lisp_Object tail, frame;
31672
31673 block_input ();
31674
31675 FOR_EACH_FRAME (tail, frame)
31676 {
31677 struct frame *f = XFRAME (frame);
31678
31679 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31680 && FRAME_RIF (f)->hide_hourglass)
31681 FRAME_RIF (f)->hide_hourglass (f);
31682 #ifdef HAVE_NTGUI
31683 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31684 else if (!FRAME_W32_P (f))
31685 w32_arrow_cursor ();
31686 #endif
31687 }
31688
31689 hourglass_shown_p = false;
31690 unblock_input ();
31691 }
31692 }
31693
31694 #endif /* HAVE_WINDOW_SYSTEM */