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1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer, tmp;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 tmp = Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit);
256 end = XFASTINT (tmp);
257 #if 0
258 /* Don't put the boundary in the middle of multibyte form if
259 there is no actual property change. */
260 if (end == pos + 100
261 && !NILP (current_buffer->enable_multibyte_characters)
262 && end < ZV)
263 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
264 end--;
265 #endif
266 *next_boundary_p = end;
267 }
268 /* if the `invisible' property is set, we can skip to
269 the next property change */
270 prop = Fget_char_property (position, Qinvisible,
271 (!NILP (window)
272 && EQ (XWINDOW (window)->buffer, buffer))
273 ? window : buffer);
274 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
275 /* When counting columns (window == nil), don't skip over ellipsis text. */
276 if (NILP (window) ? inv_p == 1 : inv_p)
277 return *next_boundary_p;
278 return pos;
279 }
280 \f
281 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
282 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
283 to the width, and return 1. Otherwise, return 0. */
284
285 static int
286 check_composition (pos, pos_byte, point, len, len_byte, width)
287 int pos, pos_byte, point;
288 int *len, *len_byte, *width;
289 {
290 Lisp_Object prop;
291 int start, end;
292 int id;
293
294 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
295 || pos != start || point < end
296 || !COMPOSITION_VALID_P (start, end, prop))
297 return 0;
298 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
299 return 0;
300
301 *len = COMPOSITION_LENGTH (prop);
302 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
303 *width = composition_table[id]->width;
304 return 1;
305 }
306 \f
307 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
308
309 DP is a display table or NULL.
310
311 This macro is used in current_column_1, Fmove_to_column, and
312 compute_motion. */
313
314 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
315 do { \
316 int c; \
317 \
318 wide_column = 0; \
319 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
320 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
321 width = bytes * 4; \
322 else \
323 { \
324 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
325 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
326 else \
327 width = WIDTH_BY_CHAR_HEAD (*p); \
328 if (width > 1) \
329 wide_column = width; \
330 } \
331 } while (0)
332
333
334 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
335 doc: /* Return the horizontal position of point. Beginning of line is column 0.
336 This is calculated by adding together the widths of all the displayed
337 representations of the character between the start of the previous line
338 and point (eg. control characters will have a width of 2 or 4, tabs
339 will have a variable width).
340 Ignores finite width of frame, which means that this function may return
341 values greater than (frame-width).
342 Whether the line is visible (if `selective-display' is t) has no effect;
343 however, ^M is treated as end of line when `selective-display' is t.
344 Text that has an invisible property is considered as having width 0, unless
345 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
346 ()
347 {
348 Lisp_Object temp;
349 XSETFASTINT (temp, (int) current_column ()); /* iftc */
350 return temp;
351 }
352
353 /* Cancel any recorded value of the horizontal position. */
354
355 void
356 invalidate_current_column ()
357 {
358 last_known_column_point = 0;
359 }
360
361 double
362 current_column ()
363 {
364 register int col;
365 register unsigned char *ptr, *stop;
366 register int tab_seen;
367 int post_tab;
368 register int c;
369 register int tab_width = XINT (current_buffer->tab_width);
370 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
371 register struct Lisp_Char_Table *dp = buffer_display_table ();
372
373 if (PT == last_known_column_point
374 && MODIFF == last_known_column_modified)
375 return last_known_column;
376
377 /* If the buffer has overlays, text properties,
378 or multibyte characters, use a more general algorithm. */
379 if (BUF_INTERVALS (current_buffer)
380 || current_buffer->overlays_before
381 || current_buffer->overlays_after
382 || Z != Z_BYTE)
383 return current_column_1 ();
384
385 /* Scan backwards from point to the previous newline,
386 counting width. Tab characters are the only complicated case. */
387
388 /* Make a pointer for decrementing through the chars before point. */
389 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
390 /* Make a pointer to where consecutive chars leave off,
391 going backwards from point. */
392 if (PT == BEGV)
393 stop = ptr;
394 else if (PT <= GPT || BEGV > GPT)
395 stop = BEGV_ADDR;
396 else
397 stop = GAP_END_ADDR;
398
399 if (tab_width <= 0 || tab_width > 1000)
400 tab_width = 8;
401
402 col = 0, tab_seen = 0, post_tab = 0;
403
404 while (1)
405 {
406 EMACS_INT i, n;
407 Lisp_Object charvec;
408
409 if (ptr == stop)
410 {
411 /* We stopped either for the beginning of the buffer
412 or for the gap. */
413 if (ptr == BEGV_ADDR)
414 break;
415
416 /* It was the gap. Jump back over it. */
417 stop = BEGV_ADDR;
418 ptr = GPT_ADDR;
419
420 /* Check whether that brings us to beginning of buffer. */
421 if (BEGV >= GPT)
422 break;
423 }
424
425 c = *--ptr;
426
427 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
428 {
429 charvec = DISP_CHAR_VECTOR (dp, c);
430 n = ASIZE (charvec);
431 }
432 else
433 {
434 charvec = Qnil;
435 n = 1;
436 }
437
438 for (i = n - 1; i >= 0; --i)
439 {
440 if (VECTORP (charvec))
441 {
442 /* This should be handled the same as
443 next_element_from_display_vector does it. */
444 Lisp_Object entry = AREF (charvec, i);
445
446 if (INTEGERP (entry)
447 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
448 c = FAST_GLYPH_CHAR (XFASTINT (entry));
449 else
450 c = ' ';
451 }
452
453 if (c >= 040 && c < 0177)
454 col++;
455 else if (c == '\n'
456 || (c == '\r'
457 && EQ (current_buffer->selective_display, Qt)))
458 {
459 ptr++;
460 goto start_of_line_found;
461 }
462 else if (c == '\t')
463 {
464 if (tab_seen)
465 col = ((col + tab_width) / tab_width) * tab_width;
466
467 post_tab += col;
468 col = 0;
469 tab_seen = 1;
470 }
471 else if (VECTORP (charvec))
472 /* With a display table entry, C is displayed as is, and
473 not displayed as \NNN or as ^N. If C is a single-byte
474 character, it takes one column. If C is multi-byte in
475 an unibyte buffer, it's translated to unibyte, so it
476 also takes one column. */
477 ++col;
478 else
479 col += (ctl_arrow && c < 0200) ? 2 : 4;
480 }
481 }
482
483 start_of_line_found:
484
485 if (tab_seen)
486 {
487 col = ((col + tab_width) / tab_width) * tab_width;
488 col += post_tab;
489 }
490
491 if (ptr == BEGV_ADDR)
492 current_column_bol_cache = BEGV;
493 else
494 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
495
496 last_known_column = col;
497 last_known_column_point = PT;
498 last_known_column_modified = MODIFF;
499
500 return col;
501 }
502 \f
503 /* Return the column number of position POS
504 by scanning forward from the beginning of the line.
505 This function handles characters that are invisible
506 due to text properties or overlays. */
507
508 static double
509 current_column_1 ()
510 {
511 register int tab_width = XINT (current_buffer->tab_width);
512 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
513 register struct Lisp_Char_Table *dp = buffer_display_table ();
514 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
515
516 /* Start the scan at the beginning of this line with column number 0. */
517 register int col = 0;
518 int scan, scan_byte;
519 int next_boundary;
520 int opoint = PT, opoint_byte = PT_BYTE;
521
522 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
523 current_column_bol_cache = PT;
524 scan = PT, scan_byte = PT_BYTE;
525 SET_PT_BOTH (opoint, opoint_byte);
526 next_boundary = scan;
527
528 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
529
530 /* Scan forward to the target position. */
531 while (scan < opoint)
532 {
533 int c;
534
535 /* Occasionally we may need to skip invisible text. */
536 while (scan == next_boundary)
537 {
538 int old_scan = scan;
539 /* This updates NEXT_BOUNDARY to the next place
540 where we might need to skip more invisible text. */
541 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
542 if (scan >= opoint)
543 goto endloop;
544 if (scan != old_scan)
545 scan_byte = CHAR_TO_BYTE (scan);
546 }
547
548 /* Check composition sequence. */
549 {
550 int len, len_byte, width;
551
552 if (check_composition (scan, scan_byte, opoint,
553 &len, &len_byte, &width))
554 {
555 scan += len;
556 scan_byte += len_byte;
557 if (scan <= opoint)
558 col += width;
559 continue;
560 }
561 }
562
563 c = FETCH_BYTE (scan_byte);
564
565 if (dp != 0
566 && ! (multibyte && BASE_LEADING_CODE_P (c))
567 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
568 {
569 Lisp_Object charvec;
570 EMACS_INT i, n;
571
572 /* This character is displayed using a vector of glyphs.
573 Update the column based on those glyphs. */
574
575 charvec = DISP_CHAR_VECTOR (dp, c);
576 n = ASIZE (charvec);
577
578 for (i = 0; i < n; i++)
579 {
580 /* This should be handled the same as
581 next_element_from_display_vector does it. */
582 Lisp_Object entry;
583 entry = AREF (charvec, i);
584
585 if (INTEGERP (entry)
586 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
587 c = FAST_GLYPH_CHAR (XFASTINT (entry));
588 else
589 c = ' ';
590
591 if (c == '\n')
592 goto endloop;
593 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
594 goto endloop;
595 if (c == '\t')
596 {
597 col += tab_width;
598 col = col / tab_width * tab_width;
599 }
600 else
601 ++col;
602 }
603 }
604 else
605 {
606 /* The display table says nothing for this character.
607 Display it as itself. */
608
609 if (c == '\n')
610 goto endloop;
611 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
612 goto endloop;
613 if (c == '\t')
614 {
615 col += tab_width;
616 col = col / tab_width * tab_width;
617 }
618 else if (multibyte && BASE_LEADING_CODE_P (c))
619 {
620 unsigned char *ptr;
621 int bytes, width, wide_column;
622
623 ptr = BYTE_POS_ADDR (scan_byte);
624 MULTIBYTE_BYTES_WIDTH (ptr, dp);
625 scan_byte += bytes;
626 /* Subtract one to compensate for the increment
627 that is going to happen below. */
628 scan_byte--;
629 col += width;
630 }
631 else if (ctl_arrow && (c < 040 || c == 0177))
632 col += 2;
633 else if (c < 040 || c >= 0177)
634 col += 4;
635 else
636 col++;
637 }
638 scan++;
639 scan_byte++;
640
641 }
642 endloop:
643
644 last_known_column = col;
645 last_known_column_point = PT;
646 last_known_column_modified = MODIFF;
647
648 return col;
649 }
650 \f
651
652 #if 0 /* Not used. */
653
654 /* Return the width in columns of the part of STRING from BEG to END.
655 If BEG is nil, that stands for the beginning of STRING.
656 If END is nil, that stands for the end of STRING. */
657
658 static double
659 string_display_width (string, beg, end)
660 Lisp_Object string, beg, end;
661 {
662 register int col;
663 register unsigned char *ptr, *stop;
664 register int tab_seen;
665 int post_tab;
666 register int c;
667 register int tab_width = XINT (current_buffer->tab_width);
668 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
669 register struct Lisp_Char_Table *dp = buffer_display_table ();
670 int b, e;
671
672 if (NILP (end))
673 e = SCHARS (string);
674 else
675 {
676 CHECK_NUMBER (end);
677 e = XINT (end);
678 }
679
680 if (NILP (beg))
681 b = 0;
682 else
683 {
684 CHECK_NUMBER (beg);
685 b = XINT (beg);
686 }
687
688 /* Make a pointer for decrementing through the chars before point. */
689 ptr = SDATA (string) + e;
690 /* Make a pointer to where consecutive chars leave off,
691 going backwards from point. */
692 stop = SDATA (string) + b;
693
694 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
695
696 col = 0, tab_seen = 0, post_tab = 0;
697
698 while (1)
699 {
700 if (ptr == stop)
701 break;
702
703 c = *--ptr;
704 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
705 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
706 else if (c >= 040 && c < 0177)
707 col++;
708 else if (c == '\n')
709 break;
710 else if (c == '\t')
711 {
712 if (tab_seen)
713 col = ((col + tab_width) / tab_width) * tab_width;
714
715 post_tab += col;
716 col = 0;
717 tab_seen = 1;
718 }
719 else
720 col += (ctl_arrow && c < 0200) ? 2 : 4;
721 }
722
723 if (tab_seen)
724 {
725 col = ((col + tab_width) / tab_width) * tab_width;
726 col += post_tab;
727 }
728
729 return col;
730 }
731
732 #endif /* 0 */
733
734 \f
735 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
736 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
737 Optional second argument MINIMUM says always do at least MINIMUM spaces
738 even if that goes past COLUMN; by default, MINIMUM is zero.
739
740 The return value is COLUMN. */)
741 (column, minimum)
742 Lisp_Object column, minimum;
743 {
744 int mincol;
745 register int fromcol;
746 register int tab_width = XINT (current_buffer->tab_width);
747
748 CHECK_NUMBER (column);
749 if (NILP (minimum))
750 XSETFASTINT (minimum, 0);
751 CHECK_NUMBER (minimum);
752
753 fromcol = current_column ();
754 mincol = fromcol + XINT (minimum);
755 if (mincol < XINT (column)) mincol = XINT (column);
756
757 if (fromcol == mincol)
758 return make_number (mincol);
759
760 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
761
762 if (indent_tabs_mode)
763 {
764 Lisp_Object n;
765 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
766 if (XFASTINT (n) != 0)
767 {
768 Finsert_char (make_number ('\t'), n, Qt);
769
770 fromcol = (mincol / tab_width) * tab_width;
771 }
772 }
773
774 XSETFASTINT (column, mincol - fromcol);
775 Finsert_char (make_number (' '), column, Qt);
776
777 last_known_column = mincol;
778 last_known_column_point = PT;
779 last_known_column_modified = MODIFF;
780
781 XSETINT (column, mincol);
782 return column;
783 }
784
785 \f
786 static double position_indentation P_ ((int));
787
788 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
789 0, 0, 0,
790 doc: /* Return the indentation of the current line.
791 This is the horizontal position of the character
792 following any initial whitespace. */)
793 ()
794 {
795 Lisp_Object val;
796 int opoint = PT, opoint_byte = PT_BYTE;
797
798 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
799
800 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
801 SET_PT_BOTH (opoint, opoint_byte);
802 return val;
803 }
804
805 static double
806 position_indentation (pos_byte)
807 register int pos_byte;
808 {
809 register int column = 0;
810 register int tab_width = XINT (current_buffer->tab_width);
811 register unsigned char *p;
812 register unsigned char *stop;
813 unsigned char *start;
814 int next_boundary_byte = pos_byte;
815 int ceiling = next_boundary_byte;
816
817 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
818
819 p = BYTE_POS_ADDR (pos_byte);
820 /* STOP records the value of P at which we will need
821 to think about the gap, or about invisible text,
822 or about the end of the buffer. */
823 stop = p;
824 /* START records the starting value of P. */
825 start = p;
826 while (1)
827 {
828 while (p == stop)
829 {
830 int stop_pos_byte;
831
832 /* If we have updated P, set POS_BYTE to match.
833 The first time we enter the loop, POS_BYTE is already right. */
834 if (p != start)
835 pos_byte = PTR_BYTE_POS (p);
836 /* Consider the various reasons STOP might have been set here. */
837 if (pos_byte == ZV_BYTE)
838 return column;
839 if (pos_byte == next_boundary_byte)
840 {
841 int next_boundary;
842 int pos = BYTE_TO_CHAR (pos_byte);
843 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
844 pos_byte = CHAR_TO_BYTE (pos);
845 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
846 }
847 if (pos_byte >= ceiling)
848 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
849 /* Compute the next place we need to stop and think,
850 and set STOP accordingly. */
851 stop_pos_byte = min (ceiling, next_boundary_byte);
852 /* The -1 and +1 arrange to point at the first byte of gap
853 (if STOP_POS_BYTE is the position of the gap)
854 rather than at the data after the gap. */
855
856 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
857 p = BYTE_POS_ADDR (pos_byte);
858 }
859 switch (*p++)
860 {
861 case 0240:
862 if (! NILP (current_buffer->enable_multibyte_characters))
863 return column;
864 case ' ':
865 column++;
866 break;
867 case '\t':
868 column += tab_width - column % tab_width;
869 break;
870 default:
871 if (ASCII_BYTE_P (p[-1])
872 || NILP (current_buffer->enable_multibyte_characters))
873 return column;
874 {
875 int c;
876 pos_byte = PTR_BYTE_POS (p - 1);
877 c = FETCH_MULTIBYTE_CHAR (pos_byte);
878 if (CHAR_HAS_CATEGORY (c, ' '))
879 {
880 column++;
881 INC_POS (pos_byte);
882 p = BYTE_POS_ADDR (pos_byte);
883 }
884 else
885 return column;
886 }
887 }
888 }
889 }
890
891 /* Test whether the line beginning at POS is indented beyond COLUMN.
892 Blank lines are treated as if they had the same indentation as the
893 preceding line. */
894
895 int
896 indented_beyond_p (pos, pos_byte, column)
897 int pos, pos_byte;
898 double column;
899 {
900 double val;
901 int opoint = PT, opoint_byte = PT_BYTE;
902
903 SET_PT_BOTH (pos, pos_byte);
904 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
905 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
906
907 val = position_indentation (PT_BYTE);
908 SET_PT_BOTH (opoint, opoint_byte);
909 return val >= column; /* hmm, float comparison */
910 }
911 \f
912 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
913 doc: /* Move point to column COLUMN in the current line.
914 Interactively, COLUMN is the value of prefix numeric argument.
915 The column of a character is calculated by adding together the widths
916 as displayed of the previous characters in the line.
917 This function ignores line-continuation;
918 there is no upper limit on the column number a character can have
919 and horizontal scrolling has no effect.
920
921 If specified column is within a character, point goes after that character.
922 If it's past end of line, point goes to end of line.
923
924 Optional second argument FORCE non-nil means if COLUMN is in the
925 middle of a tab character, change it to spaces.
926 In addition, if FORCE is t, and the line is too short to reach
927 COLUMN, add spaces/tabs to get there.
928
929 The return value is the current column. */)
930 (column, force)
931 Lisp_Object column, force;
932 {
933 register int pos;
934 register int col = current_column ();
935 register int goal;
936 register int end;
937 register int tab_width = XINT (current_buffer->tab_width);
938 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
939 register struct Lisp_Char_Table *dp = buffer_display_table ();
940 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
941
942 Lisp_Object val;
943 int prev_col = 0;
944 int c = 0;
945 int next_boundary, pos_byte;
946
947 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
948 CHECK_NATNUM (column);
949 goal = XINT (column);
950
951 pos = PT;
952 pos_byte = PT_BYTE;
953 end = ZV;
954
955 /* If we're starting past the desired column,
956 back up to beginning of line and scan from there. */
957 if (col > goal)
958 {
959 end = pos;
960 pos = current_column_bol_cache;
961 pos_byte = CHAR_TO_BYTE (pos);
962 col = 0;
963 }
964
965 next_boundary = pos;
966
967 while (pos < end)
968 {
969 while (pos == next_boundary)
970 {
971 int prev = pos;
972 pos = skip_invisible (pos, &next_boundary, end, Qnil);
973 if (pos != prev)
974 pos_byte = CHAR_TO_BYTE (pos);
975 if (pos >= end)
976 goto endloop;
977 }
978
979 /* Test reaching the goal column. We do this after skipping
980 invisible characters, so that we put point before the
981 character on which the cursor will appear. */
982 if (col >= goal)
983 break;
984
985 /* Check composition sequence. */
986 {
987 int len, len_byte, width;
988
989 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
990 {
991 pos += len;
992 pos_byte += len_byte;
993 col += width;
994 continue;
995 }
996 }
997
998 c = FETCH_BYTE (pos_byte);
999
1000 /* See if there is a display table and it relates
1001 to this character. */
1002
1003 if (dp != 0
1004 && ! (multibyte && BASE_LEADING_CODE_P (c))
1005 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1006 {
1007 Lisp_Object charvec;
1008 EMACS_INT i, n;
1009
1010 /* This character is displayed using a vector of glyphs.
1011 Update the position based on those glyphs. */
1012
1013 charvec = DISP_CHAR_VECTOR (dp, c);
1014 n = ASIZE (charvec);
1015
1016 for (i = 0; i < n; i++)
1017 {
1018 /* This should be handled the same as
1019 next_element_from_display_vector does it. */
1020
1021 Lisp_Object entry;
1022 entry = AREF (charvec, i);
1023
1024 if (INTEGERP (entry)
1025 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1026 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1027 else
1028 c = ' ';
1029
1030 if (c == '\n')
1031 goto endloop;
1032 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1033 goto endloop;
1034 if (c == '\t')
1035 {
1036 prev_col = col;
1037 col += tab_width;
1038 col = col / tab_width * tab_width;
1039 }
1040 else
1041 ++col;
1042 }
1043 }
1044 else
1045 {
1046 /* The display table doesn't affect this character;
1047 it displays as itself. */
1048
1049 if (c == '\n')
1050 goto endloop;
1051 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1052 goto endloop;
1053 if (c == '\t')
1054 {
1055 prev_col = col;
1056 col += tab_width;
1057 col = col / tab_width * tab_width;
1058 }
1059 else if (ctl_arrow && (c < 040 || c == 0177))
1060 col += 2;
1061 else if (c < 040 || c == 0177)
1062 col += 4;
1063 else if (c < 0177)
1064 col++;
1065 else if (multibyte && BASE_LEADING_CODE_P (c))
1066 {
1067 /* Start of multi-byte form. */
1068 unsigned char *ptr;
1069 int bytes, width, wide_column;
1070
1071 ptr = BYTE_POS_ADDR (pos_byte);
1072 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1073 pos_byte += bytes - 1;
1074 col += width;
1075 }
1076 else
1077 col += 4;
1078 }
1079
1080 pos++;
1081 pos_byte++;
1082 }
1083 endloop:
1084
1085 SET_PT_BOTH (pos, pos_byte);
1086
1087 /* If a tab char made us overshoot, change it to spaces
1088 and scan through it again. */
1089 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1090 {
1091 int goal_pt, goal_pt_byte;
1092
1093 /* Insert spaces in front of the tab to reach GOAL. Do this
1094 first so that a marker at the end of the tab gets
1095 adjusted. */
1096 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1097 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1098
1099 /* Now delete the tab, and indent to COL. */
1100 del_range (PT, PT + 1);
1101 goal_pt = PT;
1102 goal_pt_byte = PT_BYTE;
1103 Findent_to (make_number (col), Qnil);
1104 SET_PT_BOTH (goal_pt, goal_pt_byte);
1105
1106 /* Set the last_known... vars consistently. */
1107 col = goal;
1108 }
1109
1110 /* If line ends prematurely, add space to the end. */
1111 if (col < goal && EQ (force, Qt))
1112 Findent_to (make_number (col = goal), Qnil);
1113
1114 last_known_column = col;
1115 last_known_column_point = PT;
1116 last_known_column_modified = MODIFF;
1117
1118 XSETFASTINT (val, col);
1119 return val;
1120 }
1121 \f
1122 /* compute_motion: compute buffer posn given screen posn and vice versa */
1123
1124 struct position val_compute_motion;
1125
1126 /* Scan the current buffer forward from offset FROM, pretending that
1127 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1128 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1129 and return the ending buffer position and screen location. If we
1130 can't hit the requested column exactly (because of a tab or other
1131 multi-column character), overshoot.
1132
1133 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1134 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1135 earlier call to compute_motion. The other common case is that FROMHPOS
1136 is zero and FROM is a position that "belongs" at column zero, but might
1137 be shifted by overlay strings; in this case DID_MOTION should be 0.
1138
1139 WIDTH is the number of columns available to display text;
1140 compute_motion uses this to handle continuation lines and such.
1141 If WIDTH is -1, use width of window's text area adjusted for
1142 continuation glyph when needed.
1143
1144 HSCROLL is the number of columns not being displayed at the left
1145 margin; this is usually taken from a window's hscroll member.
1146 TAB_OFFSET is the number of columns of the first tab that aren't
1147 being displayed, perhaps because of a continuation line or
1148 something.
1149
1150 compute_motion returns a pointer to a struct position. The bufpos
1151 member gives the buffer position at the end of the scan, and hpos
1152 and vpos give its cartesian location. prevhpos is the column at
1153 which the character before bufpos started, and contin is non-zero
1154 if we reached the current line by continuing the previous.
1155
1156 Note that FROMHPOS and TOHPOS should be expressed in real screen
1157 columns, taking HSCROLL and the truncation glyph at the left margin
1158 into account. That is, beginning-of-line moves you to the hpos
1159 -HSCROLL + (HSCROLL > 0).
1160
1161 For example, to find the buffer position of column COL of line LINE
1162 of a certain window, pass the window's starting location as FROM
1163 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1164 Pass the buffer's ZV as TO, to limit the scan to the end of the
1165 visible section of the buffer, and pass LINE and COL as TOVPOS and
1166 TOHPOS.
1167
1168 When displaying in window w, a typical formula for WIDTH is:
1169
1170 window_width - 1
1171 - (has_vertical_scroll_bars
1172 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1173 : (window_width + window_left != frame_cols))
1174
1175 where
1176 window_width is XFASTINT (w->total_cols),
1177 window_left is XFASTINT (w->left_col),
1178 has_vertical_scroll_bars is
1179 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1180 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1181
1182 Or you can let window_box_text_cols do this all for you, and write:
1183 window_box_text_cols (w) - 1
1184
1185 The `-1' accounts for the continuation-line backslashes; the rest
1186 accounts for window borders if the window is split horizontally, and
1187 the scroll bars if they are turned on. */
1188
1189 struct position *
1190 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1191 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1192 int did_motion;
1193 register int width;
1194 int hscroll, tab_offset;
1195 struct window *win;
1196 {
1197 register int hpos = fromhpos;
1198 register int vpos = fromvpos;
1199
1200 register int pos;
1201 int pos_byte;
1202 register int c = 0;
1203 register int tab_width = XFASTINT (current_buffer->tab_width);
1204 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1205 register struct Lisp_Char_Table *dp = window_display_table (win);
1206 int selective
1207 = (INTEGERP (current_buffer->selective_display)
1208 ? XINT (current_buffer->selective_display)
1209 : !NILP (current_buffer->selective_display) ? -1 : 0);
1210 int selective_rlen
1211 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1212 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1213 /* The next location where the `invisible' property changes, or an
1214 overlay starts or ends. */
1215 int next_boundary = from;
1216
1217 /* For computing runs of characters with similar widths.
1218 Invariant: width_run_width is zero, or all the characters
1219 from width_run_start to width_run_end have a fixed width of
1220 width_run_width. */
1221 int width_run_start = from;
1222 int width_run_end = from;
1223 int width_run_width = 0;
1224 Lisp_Object *width_table;
1225 Lisp_Object buffer;
1226
1227 /* The next buffer pos where we should consult the width run cache. */
1228 int next_width_run = from;
1229 Lisp_Object window;
1230
1231 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1232 /* If previous char scanned was a wide character,
1233 this is the column where it ended. Otherwise, this is 0. */
1234 int wide_column_end_hpos = 0;
1235 int prev_pos; /* Previous buffer position. */
1236 int prev_pos_byte; /* Previous buffer position. */
1237 int prev_hpos = 0;
1238 int prev_vpos = 0;
1239 int contin_hpos; /* HPOS of last column of continued line. */
1240 int prev_tab_offset; /* Previous tab offset. */
1241 int continuation_glyph_width;
1242
1243 XSETBUFFER (buffer, current_buffer);
1244 XSETWINDOW (window, win);
1245
1246 width_run_cache_on_off ();
1247 if (dp == buffer_display_table ())
1248 width_table = (VECTORP (current_buffer->width_table)
1249 ? XVECTOR (current_buffer->width_table)->contents
1250 : 0);
1251 else
1252 /* If the window has its own display table, we can't use the width
1253 run cache, because that's based on the buffer's display table. */
1254 width_table = 0;
1255
1256 if (tab_width <= 0 || tab_width > 1000)
1257 tab_width = 8;
1258
1259 /* Negative width means use all available text columns. */
1260 if (width < 0)
1261 {
1262 width = window_box_text_cols (win);
1263 /* We must make room for continuation marks if we don't have fringes. */
1264 #ifdef HAVE_WINDOW_SYSTEM
1265 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1266 #endif
1267 width -= 1;
1268 }
1269
1270 continuation_glyph_width = 1;
1271 #ifdef HAVE_WINDOW_SYSTEM
1272 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1273 continuation_glyph_width = 0; /* In the fringe. */
1274 #endif
1275
1276 immediate_quit = 1;
1277 QUIT;
1278
1279 pos = prev_pos = from;
1280 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1281 contin_hpos = 0;
1282 prev_tab_offset = tab_offset;
1283 while (1)
1284 {
1285 while (pos == next_boundary)
1286 {
1287 int pos_here = pos;
1288 int newpos;
1289
1290 /* Don't skip invisible if we are already at the margin. */
1291 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1292 {
1293 if (contin_hpos && prev_hpos == 0
1294 && hpos > tohpos
1295 && (contin_hpos == width || wide_column_end_hpos > width))
1296 { /* Line breaks because we can't put the character at the
1297 previous line any more. It is not the multi-column
1298 character continued in middle. Go back to previous
1299 buffer position, screen position, and set tab offset
1300 to previous value. It's the beginning of the
1301 line. */
1302 pos = prev_pos;
1303 pos_byte = prev_pos_byte;
1304 hpos = prev_hpos;
1305 vpos = prev_vpos;
1306 tab_offset = prev_tab_offset;
1307 }
1308 break;
1309 }
1310
1311 /* If the caller says that the screen position came from an earlier
1312 call to compute_motion, then we've already accounted for the
1313 overlay strings at point. This is only true the first time
1314 through, so clear the flag after testing it. */
1315 if (!did_motion)
1316 /* We need to skip past the overlay strings. Currently those
1317 strings must not contain TAB;
1318 if we want to relax that restriction, something will have
1319 to be changed here. */
1320 {
1321 unsigned char *ovstr;
1322 int ovlen = overlay_strings (pos, win, &ovstr);
1323 hpos += ((multibyte && ovlen > 0)
1324 ? strwidth (ovstr, ovlen) : ovlen);
1325 }
1326 did_motion = 0;
1327
1328 if (pos >= to)
1329 break;
1330
1331 /* Advance POS past invisible characters
1332 (but not necessarily all that there are here),
1333 and store in next_boundary the next position where
1334 we need to call skip_invisible. */
1335 newpos = skip_invisible (pos, &next_boundary, to, window);
1336
1337 if (newpos >= to)
1338 {
1339 pos = min (to, newpos);
1340 pos_byte = CHAR_TO_BYTE (pos);
1341 goto after_loop;
1342 }
1343
1344 if (newpos != pos_here)
1345 {
1346 pos = newpos;
1347 pos_byte = CHAR_TO_BYTE (pos);
1348 }
1349 }
1350
1351 /* Handle right margin. */
1352 /* Note on a wide-column character.
1353
1354 Characters are classified into the following three categories
1355 according to the width (columns occupied on screen).
1356
1357 (1) single-column character: ex. `a'
1358 (2) multi-column character: ex. `^A', TAB, `\033'
1359 (3) wide-column character: ex. Japanese character, Chinese character
1360 (In the following example, `W_' stands for them.)
1361
1362 Multi-column characters can be divided around the right margin,
1363 but wide-column characters cannot.
1364
1365 NOTE:
1366
1367 (*) The cursor is placed on the next character after the point.
1368
1369 ----------
1370 abcdefghi\
1371 j ^---- next after the point
1372 ^--- next char. after the point.
1373 ----------
1374 In case of sigle-column character
1375
1376 ----------
1377 abcdefgh\\
1378 033 ^---- next after the point, next char. after the point.
1379 ----------
1380 In case of multi-column character
1381
1382 ----------
1383 abcdefgh\\
1384 W_ ^---- next after the point
1385 ^---- next char. after the point.
1386 ----------
1387 In case of wide-column character
1388
1389 The problem here is continuation at a wide-column character.
1390 In this case, the line may shorter less than WIDTH.
1391 And we find the continuation AFTER it occurs.
1392
1393 */
1394
1395 if (hpos > width)
1396 {
1397 if (hscroll
1398 || (truncate_partial_width_windows
1399 && ((width + continuation_glyph_width)
1400 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1401 || !NILP (current_buffer->truncate_lines))
1402 {
1403 /* Truncating: skip to newline, unless we are already past
1404 TO (we need to go back below). */
1405 if (pos <= to)
1406 {
1407 pos = find_before_next_newline (pos, to, 1);
1408 pos_byte = CHAR_TO_BYTE (pos);
1409 hpos = width;
1410 /* If we just skipped next_boundary,
1411 loop around in the main while
1412 and handle it. */
1413 if (pos >= next_boundary)
1414 next_boundary = pos + 1;
1415 prev_hpos = width;
1416 prev_vpos = vpos;
1417 prev_tab_offset = tab_offset;
1418 }
1419 }
1420 else
1421 {
1422 /* Continuing. */
1423 /* Remember the previous value. */
1424 prev_tab_offset = tab_offset;
1425
1426 if (wide_column_end_hpos > width)
1427 {
1428 hpos -= prev_hpos;
1429 tab_offset += prev_hpos;
1430 }
1431 else
1432 {
1433 tab_offset += width;
1434 hpos -= width;
1435 }
1436 vpos++;
1437 contin_hpos = prev_hpos;
1438 prev_hpos = 0;
1439 prev_vpos = vpos;
1440 }
1441 }
1442
1443 /* Stop if past the target buffer position or screen position. */
1444 if (pos > to)
1445 {
1446 /* Go back to the previous position. */
1447 pos = prev_pos;
1448 pos_byte = prev_pos_byte;
1449 hpos = prev_hpos;
1450 vpos = prev_vpos;
1451 tab_offset = prev_tab_offset;
1452
1453 /* NOTE on contin_hpos, hpos, and prev_hpos.
1454
1455 ----------
1456 abcdefgh\\
1457 W_ ^---- contin_hpos
1458 | ^----- hpos
1459 \---- prev_hpos
1460 ----------
1461 */
1462
1463 if (contin_hpos && prev_hpos == 0
1464 && contin_hpos < width && !wide_column_end_hpos)
1465 {
1466 /* Line breaking occurs in the middle of multi-column
1467 character. Go back to previous line. */
1468 hpos = contin_hpos;
1469 vpos = vpos - 1;
1470 }
1471 break;
1472 }
1473
1474 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1475 {
1476 if (contin_hpos && prev_hpos == 0
1477 && hpos > tohpos
1478 && (contin_hpos == width || wide_column_end_hpos > width))
1479 { /* Line breaks because we can't put the character at the
1480 previous line any more. It is not the multi-column
1481 character continued in middle. Go back to previous
1482 buffer position, screen position, and set tab offset
1483 to previous value. It's the beginning of the
1484 line. */
1485 pos = prev_pos;
1486 pos_byte = prev_pos_byte;
1487 hpos = prev_hpos;
1488 vpos = prev_vpos;
1489 tab_offset = prev_tab_offset;
1490 }
1491 break;
1492 }
1493 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1494 break;
1495
1496 prev_hpos = hpos;
1497 prev_vpos = vpos;
1498 prev_pos = pos;
1499 prev_pos_byte = pos_byte;
1500 wide_column_end_hpos = 0;
1501
1502 /* Consult the width run cache to see if we can avoid inspecting
1503 the text character-by-character. */
1504 if (current_buffer->width_run_cache && pos >= next_width_run)
1505 {
1506 int run_end;
1507 int common_width
1508 = region_cache_forward (current_buffer,
1509 current_buffer->width_run_cache,
1510 pos, &run_end);
1511
1512 /* A width of zero means the character's width varies (like
1513 a tab), is meaningless (like a newline), or we just don't
1514 want to skip over it for some other reason. */
1515 if (common_width != 0)
1516 {
1517 int run_end_hpos;
1518
1519 /* Don't go past the final buffer posn the user
1520 requested. */
1521 if (run_end > to)
1522 run_end = to;
1523
1524 run_end_hpos = hpos + (run_end - pos) * common_width;
1525
1526 /* Don't go past the final horizontal position the user
1527 requested. */
1528 if (vpos == tovpos && run_end_hpos > tohpos)
1529 {
1530 run_end = pos + (tohpos - hpos) / common_width;
1531 run_end_hpos = hpos + (run_end - pos) * common_width;
1532 }
1533
1534 /* Don't go past the margin. */
1535 if (run_end_hpos >= width)
1536 {
1537 run_end = pos + (width - hpos) / common_width;
1538 run_end_hpos = hpos + (run_end - pos) * common_width;
1539 }
1540
1541 hpos = run_end_hpos;
1542 if (run_end > pos)
1543 prev_hpos = hpos - common_width;
1544 if (pos != run_end)
1545 {
1546 pos = run_end;
1547 pos_byte = CHAR_TO_BYTE (pos);
1548 }
1549 }
1550
1551 next_width_run = run_end + 1;
1552 }
1553
1554 /* We have to scan the text character-by-character. */
1555 else
1556 {
1557 EMACS_INT i, n;
1558 Lisp_Object charvec;
1559
1560 c = FETCH_BYTE (pos_byte);
1561
1562 /* Check composition sequence. */
1563 {
1564 int len, len_byte, width;
1565
1566 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1567 {
1568 pos += len;
1569 pos_byte += len_byte;
1570 hpos += width;
1571 continue;
1572 }
1573 }
1574
1575 pos++, pos_byte++;
1576
1577 /* Perhaps add some info to the width_run_cache. */
1578 if (current_buffer->width_run_cache)
1579 {
1580 /* Is this character part of the current run? If so, extend
1581 the run. */
1582 if (pos - 1 == width_run_end
1583 && XFASTINT (width_table[c]) == width_run_width)
1584 width_run_end = pos;
1585
1586 /* The previous run is over, since this is a character at a
1587 different position, or a different width. */
1588 else
1589 {
1590 /* Have we accumulated a run to put in the cache?
1591 (Currently, we only cache runs of width == 1). */
1592 if (width_run_start < width_run_end
1593 && width_run_width == 1)
1594 know_region_cache (current_buffer,
1595 current_buffer->width_run_cache,
1596 width_run_start, width_run_end);
1597
1598 /* Start recording a new width run. */
1599 width_run_width = XFASTINT (width_table[c]);
1600 width_run_start = pos - 1;
1601 width_run_end = pos;
1602 }
1603 }
1604
1605 if (dp != 0
1606 && ! (multibyte && BASE_LEADING_CODE_P (c))
1607 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1608 {
1609 charvec = DISP_CHAR_VECTOR (dp, c);
1610 n = ASIZE (charvec);
1611 }
1612 else
1613 {
1614 charvec = Qnil;
1615 n = 1;
1616 }
1617
1618 for (i = n - 1; i >= 0; --i)
1619 {
1620 if (VECTORP (charvec))
1621 {
1622 /* This should be handled the same as
1623 next_element_from_display_vector does it. */
1624 Lisp_Object entry = AREF (charvec, i);
1625
1626 if (INTEGERP (entry)
1627 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1628 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1629 else
1630 c = ' ';
1631 }
1632
1633 if (c >= 040 && c < 0177)
1634 hpos++;
1635 else if (c == '\t')
1636 {
1637 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1638 % tab_width);
1639 if (tem < 0)
1640 tem += tab_width;
1641 hpos += tab_width - tem;
1642 }
1643 else if (c == '\n')
1644 {
1645 if (selective > 0
1646 && indented_beyond_p (pos, pos_byte,
1647 (double) selective)) /* iftc */
1648 {
1649 /* If (pos == to), we don't have to take care of
1650 selective display. */
1651 if (pos < to)
1652 {
1653 /* Skip any number of invisible lines all at once */
1654 do
1655 {
1656 pos = find_before_next_newline (pos, to, 1);
1657 if (pos < to)
1658 pos++;
1659 pos_byte = CHAR_TO_BYTE (pos);
1660 }
1661 while (pos < to
1662 && indented_beyond_p (pos, pos_byte,
1663 (double) selective)); /* iftc */
1664 /* Allow for the " ..." that is displayed for them. */
1665 if (selective_rlen)
1666 {
1667 hpos += selective_rlen;
1668 if (hpos >= width)
1669 hpos = width;
1670 }
1671 DEC_BOTH (pos, pos_byte);
1672 /* We have skipped the invis text, but not the
1673 newline after. */
1674 }
1675 }
1676 else
1677 {
1678 /* A visible line. */
1679 vpos++;
1680 hpos = 0;
1681 hpos -= hscroll;
1682 /* Count the truncation glyph on column 0 */
1683 if (hscroll > 0)
1684 hpos += continuation_glyph_width;
1685 tab_offset = 0;
1686 }
1687 contin_hpos = 0;
1688 }
1689 else if (c == CR && selective < 0)
1690 {
1691 /* In selective display mode,
1692 everything from a ^M to the end of the line is invisible.
1693 Stop *before* the real newline. */
1694 if (pos < to)
1695 {
1696 pos = find_before_next_newline (pos, to, 1);
1697 pos_byte = CHAR_TO_BYTE (pos);
1698 }
1699 /* If we just skipped next_boundary,
1700 loop around in the main while
1701 and handle it. */
1702 if (pos > next_boundary)
1703 next_boundary = pos;
1704 /* Allow for the " ..." that is displayed for them. */
1705 if (selective_rlen)
1706 {
1707 hpos += selective_rlen;
1708 if (hpos >= width)
1709 hpos = width;
1710 }
1711 }
1712 else if (multibyte && BASE_LEADING_CODE_P (c))
1713 {
1714 /* Start of multi-byte form. */
1715 unsigned char *ptr;
1716 int bytes, width, wide_column;
1717
1718 pos_byte--; /* rewind POS_BYTE */
1719 ptr = BYTE_POS_ADDR (pos_byte);
1720 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1721 pos_byte += bytes;
1722 if (wide_column)
1723 wide_column_end_hpos = hpos + wide_column;
1724 hpos += width;
1725 }
1726 else if (VECTORP (charvec))
1727 ++hpos;
1728 else
1729 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1730 }
1731 }
1732 }
1733
1734 after_loop:
1735
1736 /* Remember any final width run in the cache. */
1737 if (current_buffer->width_run_cache
1738 && width_run_width == 1
1739 && width_run_start < width_run_end)
1740 know_region_cache (current_buffer, current_buffer->width_run_cache,
1741 width_run_start, width_run_end);
1742
1743 val_compute_motion.bufpos = pos;
1744 val_compute_motion.bytepos = pos_byte;
1745 val_compute_motion.hpos = hpos;
1746 val_compute_motion.vpos = vpos;
1747 if (contin_hpos && prev_hpos == 0)
1748 val_compute_motion.prevhpos = contin_hpos;
1749 else
1750 val_compute_motion.prevhpos = prev_hpos;
1751 /* We alalways handle all of them here; none of them remain to do. */
1752 val_compute_motion.ovstring_chars_done = 0;
1753
1754 /* Nonzero if have just continued a line */
1755 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1756
1757 immediate_quit = 0;
1758 return &val_compute_motion;
1759 }
1760
1761
1762 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1763 doc: /* Scan through the current buffer, calculating screen position.
1764 Scan the current buffer forward from offset FROM,
1765 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1766 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1767 and return the ending buffer position and screen location.
1768
1769 If TOPOS is nil, the actual width and height of the window's
1770 text area are used.
1771
1772 There are three additional arguments:
1773
1774 WIDTH is the number of columns available to display text;
1775 this affects handling of continuation lines. A value of nil
1776 corresponds to the actual number of available text columns.
1777
1778 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1779 HSCROLL is the number of columns not being displayed at the left
1780 margin; this is usually taken from a window's hscroll member.
1781 TAB-OFFSET is the number of columns of the first tab that aren't
1782 being displayed, perhaps because the line was continued within it.
1783 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1784
1785 WINDOW is the window to operate on. It is used to choose the display table;
1786 if it is showing the current buffer, it is used also for
1787 deciding which overlay properties apply.
1788 Note that `compute-motion' always operates on the current buffer.
1789
1790 The value is a list of five elements:
1791 (POS HPOS VPOS PREVHPOS CONTIN)
1792 POS is the buffer position where the scan stopped.
1793 VPOS is the vertical position where the scan stopped.
1794 HPOS is the horizontal position where the scan stopped.
1795
1796 PREVHPOS is the horizontal position one character back from POS.
1797 CONTIN is t if a line was continued after (or within) the previous character.
1798
1799 For example, to find the buffer position of column COL of line LINE
1800 of a certain window, pass the window's starting location as FROM
1801 and the window's upper-left coordinates as FROMPOS.
1802 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1803 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1804 (from, frompos, to, topos, width, offsets, window)
1805 Lisp_Object from, frompos, to, topos;
1806 Lisp_Object width, offsets, window;
1807 {
1808 struct window *w;
1809 Lisp_Object bufpos, hpos, vpos, prevhpos;
1810 struct position *pos;
1811 int hscroll, tab_offset;
1812
1813 CHECK_NUMBER_COERCE_MARKER (from);
1814 CHECK_CONS (frompos);
1815 CHECK_NUMBER_CAR (frompos);
1816 CHECK_NUMBER_CDR (frompos);
1817 CHECK_NUMBER_COERCE_MARKER (to);
1818 if (!NILP (topos))
1819 {
1820 CHECK_CONS (topos);
1821 CHECK_NUMBER_CAR (topos);
1822 CHECK_NUMBER_CDR (topos);
1823 }
1824 if (!NILP (width))
1825 CHECK_NUMBER (width);
1826
1827 if (!NILP (offsets))
1828 {
1829 CHECK_CONS (offsets);
1830 CHECK_NUMBER_CAR (offsets);
1831 CHECK_NUMBER_CDR (offsets);
1832 hscroll = XINT (XCAR (offsets));
1833 tab_offset = XINT (XCDR (offsets));
1834 }
1835 else
1836 hscroll = tab_offset = 0;
1837
1838 if (NILP (window))
1839 window = Fselected_window ();
1840 else
1841 CHECK_LIVE_WINDOW (window);
1842 w = XWINDOW (window);
1843
1844 if (XINT (from) < BEGV || XINT (from) > ZV)
1845 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1846 if (XINT (to) < BEGV || XINT (to) > ZV)
1847 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1848
1849 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1850 XINT (XCAR (frompos)), 0,
1851 XINT (to),
1852 (NILP (topos)
1853 ? window_internal_height (w)
1854 : XINT (XCDR (topos))),
1855 (NILP (topos)
1856 ? (window_box_text_cols (w)
1857 - (
1858 #ifdef HAVE_WINDOW_SYSTEM
1859 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1860 #endif
1861 1))
1862 : XINT (XCAR (topos))),
1863 (NILP (width) ? -1 : XINT (width)),
1864 hscroll, tab_offset,
1865 XWINDOW (window));
1866
1867 XSETFASTINT (bufpos, pos->bufpos);
1868 XSETINT (hpos, pos->hpos);
1869 XSETINT (vpos, pos->vpos);
1870 XSETINT (prevhpos, pos->prevhpos);
1871
1872 return Fcons (bufpos,
1873 Fcons (hpos,
1874 Fcons (vpos,
1875 Fcons (prevhpos,
1876 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1877
1878 }
1879 \f
1880 /* Fvertical_motion and vmotion */
1881
1882 struct position val_vmotion;
1883
1884 struct position *
1885 vmotion (from, vtarget, w)
1886 register int from, vtarget;
1887 struct window *w;
1888 {
1889 int hscroll = XINT (w->hscroll);
1890 struct position pos;
1891 /* vpos is cumulative vertical position, changed as from is changed */
1892 register int vpos = 0;
1893 int prevline;
1894 register int first;
1895 int from_byte;
1896 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1897 int selective
1898 = (INTEGERP (current_buffer->selective_display)
1899 ? XINT (current_buffer->selective_display)
1900 : !NILP (current_buffer->selective_display) ? -1 : 0);
1901 Lisp_Object window;
1902 int start_hpos = 0;
1903 int did_motion;
1904 /* This is the object we use for fetching character properties. */
1905 Lisp_Object text_prop_object;
1906
1907 XSETWINDOW (window, w);
1908
1909 /* If the window contains this buffer, use it for getting text properties.
1910 Otherwise use the current buffer as arg for doing that. */
1911 if (EQ (w->buffer, Fcurrent_buffer ()))
1912 text_prop_object = window;
1913 else
1914 text_prop_object = Fcurrent_buffer ();
1915
1916 if (vpos >= vtarget)
1917 {
1918 /* To move upward, go a line at a time until
1919 we have gone at least far enough. */
1920
1921 first = 1;
1922
1923 while ((vpos > vtarget || first) && from > BEGV)
1924 {
1925 Lisp_Object propval;
1926
1927 prevline = find_next_newline_no_quit (from - 1, -1);
1928 while (prevline > BEGV
1929 && ((selective > 0
1930 && indented_beyond_p (prevline,
1931 CHAR_TO_BYTE (prevline),
1932 (double) selective)) /* iftc */
1933 /* Watch out for newlines with `invisible' property.
1934 When moving upward, check the newline before. */
1935 || (propval = Fget_char_property (make_number (prevline - 1),
1936 Qinvisible,
1937 text_prop_object),
1938 TEXT_PROP_MEANS_INVISIBLE (propval))))
1939 prevline = find_next_newline_no_quit (prevline - 1, -1);
1940 pos = *compute_motion (prevline, 0,
1941 lmargin + (prevline == BEG ? start_hpos : 0),
1942 0,
1943 from,
1944 /* Don't care for VPOS... */
1945 1 << (BITS_PER_SHORT - 1),
1946 /* ... nor HPOS. */
1947 1 << (BITS_PER_SHORT - 1),
1948 -1, hscroll,
1949 /* This compensates for start_hpos
1950 so that a tab as first character
1951 still occupies 8 columns. */
1952 (prevline == BEG ? -start_hpos : 0),
1953 w);
1954 vpos -= pos.vpos;
1955 first = 0;
1956 from = prevline;
1957 }
1958
1959 /* If we made exactly the desired vertical distance,
1960 or if we hit beginning of buffer,
1961 return point found */
1962 if (vpos >= vtarget)
1963 {
1964 val_vmotion.bufpos = from;
1965 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1966 val_vmotion.vpos = vpos;
1967 val_vmotion.hpos = lmargin;
1968 val_vmotion.contin = 0;
1969 val_vmotion.prevhpos = 0;
1970 val_vmotion.ovstring_chars_done = 0;
1971 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1972 return &val_vmotion;
1973 }
1974
1975 /* Otherwise find the correct spot by moving down */
1976 }
1977 /* Moving downward is simple, but must calculate from beg of line
1978 to determine hpos of starting point */
1979 from_byte = CHAR_TO_BYTE (from);
1980 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1981 {
1982 Lisp_Object propval;
1983
1984 prevline = find_next_newline_no_quit (from, -1);
1985 while (prevline > BEGV
1986 && ((selective > 0
1987 && indented_beyond_p (prevline,
1988 CHAR_TO_BYTE (prevline),
1989 (double) selective)) /* iftc */
1990 /* Watch out for newlines with `invisible' property.
1991 When moving downward, check the newline after. */
1992 || (propval = Fget_char_property (make_number (prevline),
1993 Qinvisible,
1994 text_prop_object),
1995 TEXT_PROP_MEANS_INVISIBLE (propval))))
1996 prevline = find_next_newline_no_quit (prevline - 1, -1);
1997 pos = *compute_motion (prevline, 0,
1998 lmargin + (prevline == BEG
1999 ? start_hpos : 0),
2000 0,
2001 from,
2002 /* Don't care for VPOS... */
2003 1 << (BITS_PER_SHORT - 1),
2004 /* ... nor HPOS. */
2005 1 << (BITS_PER_SHORT - 1),
2006 -1, hscroll,
2007 (prevline == BEG ? -start_hpos : 0),
2008 w);
2009 did_motion = 1;
2010 }
2011 else
2012 {
2013 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2014 pos.vpos = 0;
2015 pos.tab_offset = 0;
2016 did_motion = 0;
2017 }
2018 return compute_motion (from, vpos, pos.hpos, did_motion,
2019 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2020 -1, hscroll,
2021 pos.tab_offset - (from == BEG ? start_hpos : 0),
2022 w);
2023 }
2024
2025 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2026 doc: /* Move point to start of the screen line LINES lines down.
2027 If LINES is negative, this means moving up.
2028
2029 This function is an ordinary cursor motion function
2030 which calculates the new position based on how text would be displayed.
2031 The new position may be the start of a line,
2032 or just the start of a continuation line.
2033 The function returns number of screen lines moved over;
2034 that usually equals LINES, but may be closer to zero
2035 if beginning or end of buffer was reached.
2036
2037 The optional second argument WINDOW specifies the window to use for
2038 parameters such as width, horizontal scrolling, and so on.
2039 The default is to use the selected window's parameters.
2040
2041 `vertical-motion' always uses the current buffer,
2042 regardless of which buffer is displayed in WINDOW.
2043 This is consistent with other cursor motion functions
2044 and makes it possible to use `vertical-motion' in any buffer,
2045 whether or not it is currently displayed in some window. */)
2046 (lines, window)
2047 Lisp_Object lines, window;
2048 {
2049 struct it it;
2050 struct text_pos pt;
2051 struct window *w;
2052 Lisp_Object old_buffer;
2053 struct gcpro gcpro1;
2054
2055 CHECK_NUMBER (lines);
2056 if (! NILP (window))
2057 CHECK_WINDOW (window);
2058 else
2059 window = selected_window;
2060 w = XWINDOW (window);
2061
2062 old_buffer = Qnil;
2063 GCPRO1 (old_buffer);
2064 if (XBUFFER (w->buffer) != current_buffer)
2065 {
2066 /* Set the window's buffer temporarily to the current buffer. */
2067 old_buffer = w->buffer;
2068 XSETBUFFER (w->buffer, current_buffer);
2069 }
2070
2071 if (noninteractive)
2072 {
2073 struct position pos;
2074 pos = *vmotion (PT, XINT (lines), w);
2075 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2076 }
2077 else
2078 {
2079 int it_start;
2080 int oselective;
2081 int it_overshoot_expected;
2082
2083 SET_TEXT_POS (pt, PT, PT_BYTE);
2084 start_display (&it, w, pt);
2085
2086 /* Scan from the start of the line containing PT. If we don't
2087 do this, we start moving with IT->current_x == 0, while PT is
2088 really at some x > 0. The effect is, in continuation lines, that
2089 we end up with the iterator placed at where it thinks X is 0,
2090 while the end position is really at some X > 0, the same X that
2091 PT had. */
2092 it_start = IT_CHARPOS (it);
2093
2094 /* We expect the call to move_it_to, further down, to overshoot
2095 if the starting point is on an image, stretch glyph,
2096 composition, or Lisp string. We won't need to backtrack in
2097 this situation, except for one corner case: when the Lisp
2098 string contains a newline. */
2099 if (it.method == GET_FROM_STRING)
2100 {
2101 const char *s = SDATA (it.string);
2102 const char *e = s + SBYTES (it.string);
2103
2104 while (s < e && *s != '\n')
2105 ++s;
2106
2107 /* If there is no newline in the string, we need to check
2108 whether there is a newline immediately after the string
2109 in move_it_to below. This may happen if there is an
2110 overlay with an after-string just before the newline. */
2111 it_overshoot_expected = (s == e) ? -1 : 0;
2112 }
2113 else
2114 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2115 || it.method == GET_FROM_STRETCH
2116 || it.method == GET_FROM_COMPOSITION);
2117
2118 reseat_at_previous_visible_line_start (&it);
2119 it.current_x = it.hpos = 0;
2120 /* Temporarily disable selective display so we don't move too far */
2121 oselective = it.selective;
2122 it.selective = 0;
2123 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2124 it.selective = oselective;
2125
2126 /* Move back if we got too far. This may happen if
2127 truncate-lines is on and PT is beyond right margin.
2128 Don't go back if the overshoot is expected (see above). */
2129 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0
2130 && (!it_overshoot_expected
2131 || (it_overshoot_expected < 0
2132 && it.method == GET_FROM_BUFFER
2133 && it.c == '\n')))
2134 move_it_by_lines (&it, -1, 0);
2135
2136 it.vpos = 0;
2137 /* Do this even if LINES is 0, so that we move back
2138 to the beginning of the current line as we ought. */
2139 if (XINT (lines) >= 0 || IT_CHARPOS (it) > 0)
2140 move_it_by_lines (&it, XINT (lines), 0);
2141
2142 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2143 }
2144
2145 if (BUFFERP (old_buffer))
2146 w->buffer = old_buffer;
2147
2148 RETURN_UNGCPRO (make_number (it.vpos));
2149 }
2150
2151
2152 \f
2153 /* File's initialization. */
2154
2155 void
2156 syms_of_indent ()
2157 {
2158 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2159 doc: /* *Indentation can insert tabs if this is non-nil.
2160 Setting this variable automatically makes it local to the current buffer. */);
2161 indent_tabs_mode = 1;
2162
2163 defsubr (&Scurrent_indentation);
2164 defsubr (&Sindent_to);
2165 defsubr (&Scurrent_column);
2166 defsubr (&Smove_to_column);
2167 defsubr (&Svertical_motion);
2168 defsubr (&Scompute_motion);
2169 }
2170
2171 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2172 (do not change this comment) */