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Fix vertical layout calculations when newline has line-height property
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_OPT_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_OPT_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_OPT_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 int new_height = -1;
4851
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4857 {
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4863 }
4864 else if (FUNCTIONP (it->font_height))
4865 {
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4891
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4895
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4898 }
4899
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4902 }
4903 }
4904
4905 return 0;
4906 }
4907
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4912 {
4913 if (it)
4914 {
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4917
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4921 }
4922
4923 return 0;
4924 }
4925
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4929 {
4930 Lisp_Object tem;
4931
4932 if (it)
4933 {
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4936
4937 if (tem = XCDR (spec), CONSP (tem))
4938 {
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4941 {
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4944 {
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4948 }
4949 }
4950 }
4951 }
4952
4953 return 0;
4954 }
4955
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4960 {
4961 if (it)
4962 {
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4969 {
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4973 }
4974 #endif /* HAVE_WINDOW_SYSTEM */
4975 }
4976
4977 return 0;
4978 }
4979
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4984
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4988 {
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
4999 {
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5004 }
5005 }
5006 value = Qnil;
5007
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5012
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5019 {
5020 if (it)
5021 {
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5025 {
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5031 {
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5035 }
5036 return 1;
5037 }
5038 }
5039 else if (!frame_window_p)
5040 return 1;
5041
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 int fringe_bitmap;
5044
5045 value = XCAR (XCDR (spec));
5046 if (!SYMBOLP (value)
5047 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5048 /* If we return here, POSITION has been advanced
5049 across the text with this property. */
5050 {
5051 if (it && it->bidi_p)
5052 {
5053 it->position = *position;
5054 iterate_out_of_display_property (it);
5055 *position = it->position;
5056 }
5057 return 1;
5058 }
5059
5060 if (it)
5061 {
5062 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063
5064 if (CONSP (XCDR (XCDR (spec))))
5065 {
5066 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5067 int face_id2 = lookup_derived_face (it->f, face_name,
5068 FRINGE_FACE_ID, false);
5069 if (face_id2 >= 0)
5070 face_id = face_id2;
5071 }
5072
5073 /* Save current settings of IT so that we can restore them
5074 when we are finished with the glyph property value. */
5075 push_it (it, position);
5076
5077 it->area = TEXT_AREA;
5078 it->what = IT_IMAGE;
5079 it->image_id = -1; /* no image */
5080 it->position = start_pos;
5081 it->object = NILP (object) ? it->w->contents : object;
5082 it->method = GET_FROM_IMAGE;
5083 it->from_overlay = Qnil;
5084 it->face_id = face_id;
5085 it->from_disp_prop_p = true;
5086
5087 /* Say that we haven't consumed the characters with
5088 `display' property yet. The call to pop_it in
5089 set_iterator_to_next will clean this up. */
5090 *position = start_pos;
5091
5092 if (EQ (XCAR (spec), Qleft_fringe))
5093 {
5094 it->left_user_fringe_bitmap = fringe_bitmap;
5095 it->left_user_fringe_face_id = face_id;
5096 }
5097 else
5098 {
5099 it->right_user_fringe_bitmap = fringe_bitmap;
5100 it->right_user_fringe_face_id = face_id;
5101 }
5102 }
5103 #endif /* HAVE_WINDOW_SYSTEM */
5104 return 1;
5105 }
5106
5107 /* Prepare to handle `((margin left-margin) ...)',
5108 `((margin right-margin) ...)' and `((margin nil) ...)'
5109 prefixes for display specifications. */
5110 location = Qunbound;
5111 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 {
5113 Lisp_Object tem;
5114
5115 value = XCDR (spec);
5116 if (CONSP (value))
5117 value = XCAR (value);
5118
5119 tem = XCAR (spec);
5120 if (EQ (XCAR (tem), Qmargin)
5121 && (tem = XCDR (tem),
5122 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5123 (NILP (tem)
5124 || EQ (tem, Qleft_margin)
5125 || EQ (tem, Qright_margin))))
5126 location = tem;
5127 }
5128
5129 if (EQ (location, Qunbound))
5130 {
5131 location = Qnil;
5132 value = spec;
5133 }
5134
5135 /* After this point, VALUE is the property after any
5136 margin prefix has been stripped. It must be a string,
5137 an image specification, or `(space ...)'.
5138
5139 LOCATION specifies where to display: `left-margin',
5140 `right-margin' or nil. */
5141
5142 bool valid_p = (STRINGP (value)
5143 #ifdef HAVE_WINDOW_SYSTEM
5144 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5145 && valid_image_p (value))
5146 #endif /* not HAVE_WINDOW_SYSTEM */
5147 || (CONSP (value) && EQ (XCAR (value), Qspace))
5148 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5149 && valid_xwidget_spec_p (value)));
5150
5151 if (valid_p && display_replaced == 0)
5152 {
5153 int retval = 1;
5154
5155 if (!it)
5156 {
5157 /* Callers need to know whether the display spec is any kind
5158 of `(space ...)' spec that is about to affect text-area
5159 display. */
5160 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5161 retval = 2;
5162 return retval;
5163 }
5164
5165 /* Save current settings of IT so that we can restore them
5166 when we are finished with the glyph property value. */
5167 push_it (it, position);
5168 it->from_overlay = overlay;
5169 it->from_disp_prop_p = true;
5170
5171 if (NILP (location))
5172 it->area = TEXT_AREA;
5173 else if (EQ (location, Qleft_margin))
5174 it->area = LEFT_MARGIN_AREA;
5175 else
5176 it->area = RIGHT_MARGIN_AREA;
5177
5178 if (STRINGP (value))
5179 {
5180 it->string = value;
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->current.overlay_string_index = -1;
5183 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5184 it->end_charpos = it->string_nchars = SCHARS (it->string);
5185 it->method = GET_FROM_STRING;
5186 it->stop_charpos = 0;
5187 it->prev_stop = 0;
5188 it->base_level_stop = 0;
5189 it->string_from_display_prop_p = true;
5190 /* Say that we haven't consumed the characters with
5191 `display' property yet. The call to pop_it in
5192 set_iterator_to_next will clean this up. */
5193 if (BUFFERP (object))
5194 *position = start_pos;
5195
5196 /* Force paragraph direction to be that of the parent
5197 object. If the parent object's paragraph direction is
5198 not yet determined, default to L2R. */
5199 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5200 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5201 else
5202 it->paragraph_embedding = L2R;
5203
5204 /* Set up the bidi iterator for this display string. */
5205 if (it->bidi_p)
5206 {
5207 it->bidi_it.string.lstring = it->string;
5208 it->bidi_it.string.s = NULL;
5209 it->bidi_it.string.schars = it->end_charpos;
5210 it->bidi_it.string.bufpos = bufpos;
5211 it->bidi_it.string.from_disp_str = true;
5212 it->bidi_it.string.unibyte = !it->multibyte_p;
5213 it->bidi_it.w = it->w;
5214 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 }
5216 }
5217 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 {
5219 it->method = GET_FROM_STRETCH;
5220 it->object = value;
5221 *position = it->position = start_pos;
5222 retval = 1 + (it->area == TEXT_AREA);
5223 }
5224 else if (valid_xwidget_spec_p (value))
5225 {
5226 it->what = IT_XWIDGET;
5227 it->method = GET_FROM_XWIDGET;
5228 it->position = start_pos;
5229 it->object = NILP (object) ? it->w->contents : object;
5230 *position = start_pos;
5231 it->xwidget = lookup_xwidget (value);
5232 }
5233 #ifdef HAVE_WINDOW_SYSTEM
5234 else
5235 {
5236 it->what = IT_IMAGE;
5237 it->image_id = lookup_image (it->f, value);
5238 it->position = start_pos;
5239 it->object = NILP (object) ? it->w->contents : object;
5240 it->method = GET_FROM_IMAGE;
5241
5242 /* Say that we haven't consumed the characters with
5243 `display' property yet. The call to pop_it in
5244 set_iterator_to_next will clean this up. */
5245 *position = start_pos;
5246 }
5247 #endif /* HAVE_WINDOW_SYSTEM */
5248
5249 return retval;
5250 }
5251
5252 /* Invalid property or property not supported. Restore
5253 POSITION to what it was before. */
5254 *position = start_pos;
5255 return 0;
5256 }
5257
5258 /* Check if PROP is a display property value whose text should be
5259 treated as intangible. OVERLAY is the overlay from which PROP
5260 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5261 specify the buffer position covered by PROP. */
5262
5263 bool
5264 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5265 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 {
5267 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5268 struct text_pos position;
5269
5270 SET_TEXT_POS (position, charpos, bytepos);
5271 return (handle_display_spec (NULL, prop, Qnil, overlay,
5272 &position, charpos, frame_window_p)
5273 != 0);
5274 }
5275
5276
5277 /* Return true if PROP is a display sub-property value containing STRING.
5278
5279 Implementation note: this and the following function are really
5280 special cases of handle_display_spec and
5281 handle_single_display_spec, and should ideally use the same code.
5282 Until they do, these two pairs must be consistent and must be
5283 modified in sync. */
5284
5285 static bool
5286 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 {
5288 if (EQ (string, prop))
5289 return true;
5290
5291 /* Skip over `when FORM'. */
5292 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 {
5294 prop = XCDR (prop);
5295 if (!CONSP (prop))
5296 return false;
5297 /* Actually, the condition following `when' should be eval'ed,
5298 like handle_single_display_spec does, and we should return
5299 false if it evaluates to nil. However, this function is
5300 called only when the buffer was already displayed and some
5301 glyph in the glyph matrix was found to come from a display
5302 string. Therefore, the condition was already evaluated, and
5303 the result was non-nil, otherwise the display string wouldn't
5304 have been displayed and we would have never been called for
5305 this property. Thus, we can skip the evaluation and assume
5306 its result is non-nil. */
5307 prop = XCDR (prop);
5308 }
5309
5310 if (CONSP (prop))
5311 /* Skip over `margin LOCATION'. */
5312 if (EQ (XCAR (prop), Qmargin))
5313 {
5314 prop = XCDR (prop);
5315 if (!CONSP (prop))
5316 return false;
5317
5318 prop = XCDR (prop);
5319 if (!CONSP (prop))
5320 return false;
5321 }
5322
5323 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5324 }
5325
5326
5327 /* Return true if STRING appears in the `display' property PROP. */
5328
5329 static bool
5330 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 {
5332 if (CONSP (prop)
5333 && !EQ (XCAR (prop), Qwhen)
5334 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 {
5336 /* A list of sub-properties. */
5337 while (CONSP (prop))
5338 {
5339 if (single_display_spec_string_p (XCAR (prop), string))
5340 return true;
5341 prop = XCDR (prop);
5342 }
5343 }
5344 else if (VECTORP (prop))
5345 {
5346 /* A vector of sub-properties. */
5347 ptrdiff_t i;
5348 for (i = 0; i < ASIZE (prop); ++i)
5349 if (single_display_spec_string_p (AREF (prop, i), string))
5350 return true;
5351 }
5352 else
5353 return single_display_spec_string_p (prop, string);
5354
5355 return false;
5356 }
5357
5358 /* Look for STRING in overlays and text properties in the current
5359 buffer, between character positions FROM and TO (excluding TO).
5360 BACK_P means look back (in this case, TO is supposed to be
5361 less than FROM).
5362 Value is the first character position where STRING was found, or
5363 zero if it wasn't found before hitting TO.
5364
5365 This function may only use code that doesn't eval because it is
5366 called asynchronously from note_mouse_highlight. */
5367
5368 static ptrdiff_t
5369 string_buffer_position_lim (Lisp_Object string,
5370 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 {
5372 Lisp_Object limit, prop, pos;
5373 bool found = false;
5374
5375 pos = make_number (max (from, BEGV));
5376
5377 if (!back_p) /* looking forward */
5378 {
5379 limit = make_number (min (to, ZV));
5380 while (!found && !EQ (pos, limit))
5381 {
5382 prop = Fget_char_property (pos, Qdisplay, Qnil);
5383 if (!NILP (prop) && display_prop_string_p (prop, string))
5384 found = true;
5385 else
5386 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5387 limit);
5388 }
5389 }
5390 else /* looking back */
5391 {
5392 limit = make_number (max (to, BEGV));
5393 while (!found && !EQ (pos, limit))
5394 {
5395 prop = Fget_char_property (pos, Qdisplay, Qnil);
5396 if (!NILP (prop) && display_prop_string_p (prop, string))
5397 found = true;
5398 else
5399 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5400 limit);
5401 }
5402 }
5403
5404 return found ? XINT (pos) : 0;
5405 }
5406
5407 /* Determine which buffer position in current buffer STRING comes from.
5408 AROUND_CHARPOS is an approximate position where it could come from.
5409 Value is the buffer position or 0 if it couldn't be determined.
5410
5411 This function is necessary because we don't record buffer positions
5412 in glyphs generated from strings (to keep struct glyph small).
5413 This function may only use code that doesn't eval because it is
5414 called asynchronously from note_mouse_highlight. */
5415
5416 static ptrdiff_t
5417 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 {
5419 const int MAX_DISTANCE = 1000;
5420 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5421 around_charpos + MAX_DISTANCE,
5422 false);
5423
5424 if (!found)
5425 found = string_buffer_position_lim (string, around_charpos,
5426 around_charpos - MAX_DISTANCE, true);
5427 return found;
5428 }
5429
5430
5431 \f
5432 /***********************************************************************
5433 `composition' property
5434 ***********************************************************************/
5435
5436 /* Set up iterator IT from `composition' property at its current
5437 position. Called from handle_stop. */
5438
5439 static enum prop_handled
5440 handle_composition_prop (struct it *it)
5441 {
5442 Lisp_Object prop, string;
5443 ptrdiff_t pos, pos_byte, start, end;
5444
5445 if (STRINGP (it->string))
5446 {
5447 unsigned char *s;
5448
5449 pos = IT_STRING_CHARPOS (*it);
5450 pos_byte = IT_STRING_BYTEPOS (*it);
5451 string = it->string;
5452 s = SDATA (string) + pos_byte;
5453 it->c = STRING_CHAR (s);
5454 }
5455 else
5456 {
5457 pos = IT_CHARPOS (*it);
5458 pos_byte = IT_BYTEPOS (*it);
5459 string = Qnil;
5460 it->c = FETCH_CHAR (pos_byte);
5461 }
5462
5463 /* If there's a valid composition and point is not inside of the
5464 composition (in the case that the composition is from the current
5465 buffer), draw a glyph composed from the composition components. */
5466 if (find_composition (pos, -1, &start, &end, &prop, string)
5467 && composition_valid_p (start, end, prop)
5468 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 {
5470 if (start < pos)
5471 /* As we can't handle this situation (perhaps font-lock added
5472 a new composition), we just return here hoping that next
5473 redisplay will detect this composition much earlier. */
5474 return HANDLED_NORMALLY;
5475 if (start != pos)
5476 {
5477 if (STRINGP (it->string))
5478 pos_byte = string_char_to_byte (it->string, start);
5479 else
5480 pos_byte = CHAR_TO_BYTE (start);
5481 }
5482 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5483 prop, string);
5484
5485 if (it->cmp_it.id >= 0)
5486 {
5487 it->cmp_it.ch = -1;
5488 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5489 it->cmp_it.nglyphs = -1;
5490 }
5491 }
5492
5493 return HANDLED_NORMALLY;
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Overlay strings
5500 ***********************************************************************/
5501
5502 /* The following structure is used to record overlay strings for
5503 later sorting in load_overlay_strings. */
5504
5505 struct overlay_entry
5506 {
5507 Lisp_Object overlay;
5508 Lisp_Object string;
5509 EMACS_INT priority;
5510 bool after_string_p;
5511 };
5512
5513
5514 /* Set up iterator IT from overlay strings at its current position.
5515 Called from handle_stop. */
5516
5517 static enum prop_handled
5518 handle_overlay_change (struct it *it)
5519 {
5520 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5521 return HANDLED_RECOMPUTE_PROPS;
5522 else
5523 return HANDLED_NORMALLY;
5524 }
5525
5526
5527 /* Set up the next overlay string for delivery by IT, if there is an
5528 overlay string to deliver. Called by set_iterator_to_next when the
5529 end of the current overlay string is reached. If there are more
5530 overlay strings to display, IT->string and
5531 IT->current.overlay_string_index are set appropriately here.
5532 Otherwise IT->string is set to nil. */
5533
5534 static void
5535 next_overlay_string (struct it *it)
5536 {
5537 ++it->current.overlay_string_index;
5538 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 {
5540 /* No more overlay strings. Restore IT's settings to what
5541 they were before overlay strings were processed, and
5542 continue to deliver from current_buffer. */
5543
5544 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5545 pop_it (it);
5546 eassert (it->sp > 0
5547 || (NILP (it->string)
5548 && it->method == GET_FROM_BUFFER
5549 && it->stop_charpos >= BEGV
5550 && it->stop_charpos <= it->end_charpos));
5551 it->current.overlay_string_index = -1;
5552 it->n_overlay_strings = 0;
5553 /* If there's an empty display string on the stack, pop the
5554 stack, to resync the bidi iterator with IT's position. Such
5555 empty strings are pushed onto the stack in
5556 get_overlay_strings_1. */
5557 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5558 pop_it (it);
5559
5560 /* Since we've exhausted overlay strings at this buffer
5561 position, set the flag to ignore overlays until we move to
5562 another position. The flag is reset in
5563 next_element_from_buffer. */
5564 it->ignore_overlay_strings_at_pos_p = true;
5565
5566 /* If we're at the end of the buffer, record that we have
5567 processed the overlay strings there already, so that
5568 next_element_from_buffer doesn't try it again. */
5569 if (NILP (it->string)
5570 && IT_CHARPOS (*it) >= it->end_charpos
5571 && it->overlay_strings_charpos >= it->end_charpos)
5572 it->overlay_strings_at_end_processed_p = true;
5573 /* Note: we reset overlay_strings_charpos only here, to make
5574 sure the just-processed overlays were indeed at EOB.
5575 Otherwise, overlays on text with invisible text property,
5576 which are processed with IT's position past the invisible
5577 text, might fool us into thinking the overlays at EOB were
5578 already processed (linum-mode can cause this, for
5579 example). */
5580 it->overlay_strings_charpos = -1;
5581 }
5582 else
5583 {
5584 /* There are more overlay strings to process. If
5585 IT->current.overlay_string_index has advanced to a position
5586 where we must load IT->overlay_strings with more strings, do
5587 it. We must load at the IT->overlay_strings_charpos where
5588 IT->n_overlay_strings was originally computed; when invisible
5589 text is present, this might not be IT_CHARPOS (Bug#7016). */
5590 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591
5592 if (it->current.overlay_string_index && i == 0)
5593 load_overlay_strings (it, it->overlay_strings_charpos);
5594
5595 /* Initialize IT to deliver display elements from the overlay
5596 string. */
5597 it->string = it->overlay_strings[i];
5598 it->multibyte_p = STRING_MULTIBYTE (it->string);
5599 SET_TEXT_POS (it->current.string_pos, 0, 0);
5600 it->method = GET_FROM_STRING;
5601 it->stop_charpos = 0;
5602 it->end_charpos = SCHARS (it->string);
5603 if (it->cmp_it.stop_pos >= 0)
5604 it->cmp_it.stop_pos = 0;
5605 it->prev_stop = 0;
5606 it->base_level_stop = 0;
5607
5608 /* Set up the bidi iterator for this overlay string. */
5609 if (it->bidi_p)
5610 {
5611 it->bidi_it.string.lstring = it->string;
5612 it->bidi_it.string.s = NULL;
5613 it->bidi_it.string.schars = SCHARS (it->string);
5614 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5615 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5616 it->bidi_it.string.unibyte = !it->multibyte_p;
5617 it->bidi_it.w = it->w;
5618 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5619 }
5620 }
5621
5622 CHECK_IT (it);
5623 }
5624
5625
5626 /* Compare two overlay_entry structures E1 and E2. Used as a
5627 comparison function for qsort in load_overlay_strings. Overlay
5628 strings for the same position are sorted so that
5629
5630 1. All after-strings come in front of before-strings, except
5631 when they come from the same overlay.
5632
5633 2. Within after-strings, strings are sorted so that overlay strings
5634 from overlays with higher priorities come first.
5635
5636 2. Within before-strings, strings are sorted so that overlay
5637 strings from overlays with higher priorities come last.
5638
5639 Value is analogous to strcmp. */
5640
5641
5642 static int
5643 compare_overlay_entries (const void *e1, const void *e2)
5644 {
5645 struct overlay_entry const *entry1 = e1;
5646 struct overlay_entry const *entry2 = e2;
5647 int result;
5648
5649 if (entry1->after_string_p != entry2->after_string_p)
5650 {
5651 /* Let after-strings appear in front of before-strings if
5652 they come from different overlays. */
5653 if (EQ (entry1->overlay, entry2->overlay))
5654 result = entry1->after_string_p ? 1 : -1;
5655 else
5656 result = entry1->after_string_p ? -1 : 1;
5657 }
5658 else if (entry1->priority != entry2->priority)
5659 {
5660 if (entry1->after_string_p)
5661 /* After-strings sorted in order of decreasing priority. */
5662 result = entry2->priority < entry1->priority ? -1 : 1;
5663 else
5664 /* Before-strings sorted in order of increasing priority. */
5665 result = entry1->priority < entry2->priority ? -1 : 1;
5666 }
5667 else
5668 result = 0;
5669
5670 return result;
5671 }
5672
5673
5674 /* Load the vector IT->overlay_strings with overlay strings from IT's
5675 current buffer position, or from CHARPOS if that is > 0. Set
5676 IT->n_overlays to the total number of overlay strings found.
5677
5678 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5679 a time. On entry into load_overlay_strings,
5680 IT->current.overlay_string_index gives the number of overlay
5681 strings that have already been loaded by previous calls to this
5682 function.
5683
5684 IT->add_overlay_start contains an additional overlay start
5685 position to consider for taking overlay strings from, if non-zero.
5686 This position comes into play when the overlay has an `invisible'
5687 property, and both before and after-strings. When we've skipped to
5688 the end of the overlay, because of its `invisible' property, we
5689 nevertheless want its before-string to appear.
5690 IT->add_overlay_start will contain the overlay start position
5691 in this case.
5692
5693 Overlay strings are sorted so that after-string strings come in
5694 front of before-string strings. Within before and after-strings,
5695 strings are sorted by overlay priority. See also function
5696 compare_overlay_entries. */
5697
5698 static void
5699 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 {
5701 Lisp_Object overlay, window, str, invisible;
5702 struct Lisp_Overlay *ov;
5703 ptrdiff_t start, end;
5704 ptrdiff_t n = 0, i, j;
5705 int invis;
5706 struct overlay_entry entriesbuf[20];
5707 ptrdiff_t size = ARRAYELTS (entriesbuf);
5708 struct overlay_entry *entries = entriesbuf;
5709 USE_SAFE_ALLOCA;
5710
5711 if (charpos <= 0)
5712 charpos = IT_CHARPOS (*it);
5713
5714 /* Append the overlay string STRING of overlay OVERLAY to vector
5715 `entries' which has size `size' and currently contains `n'
5716 elements. AFTER_P means STRING is an after-string of
5717 OVERLAY. */
5718 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5719 do \
5720 { \
5721 Lisp_Object priority; \
5722 \
5723 if (n == size) \
5724 { \
5725 struct overlay_entry *old = entries; \
5726 SAFE_NALLOCA (entries, 2, size); \
5727 memcpy (entries, old, size * sizeof *entries); \
5728 size *= 2; \
5729 } \
5730 \
5731 entries[n].string = (STRING); \
5732 entries[n].overlay = (OVERLAY); \
5733 priority = Foverlay_get ((OVERLAY), Qpriority); \
5734 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5735 entries[n].after_string_p = (AFTER_P); \
5736 ++n; \
5737 } \
5738 while (false)
5739
5740 /* Process overlay before the overlay center. */
5741 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 {
5743 XSETMISC (overlay, ov);
5744 eassert (OVERLAYP (overlay));
5745 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5746 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747
5748 if (end < charpos)
5749 break;
5750
5751 /* Skip this overlay if it doesn't start or end at IT's current
5752 position. */
5753 if (end != charpos && start != charpos)
5754 continue;
5755
5756 /* Skip this overlay if it doesn't apply to IT->w. */
5757 window = Foverlay_get (overlay, Qwindow);
5758 if (WINDOWP (window) && XWINDOW (window) != it->w)
5759 continue;
5760
5761 /* If the text ``under'' the overlay is invisible, both before-
5762 and after-strings from this overlay are visible; start and
5763 end position are indistinguishable. */
5764 invisible = Foverlay_get (overlay, Qinvisible);
5765 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766
5767 /* If overlay has a non-empty before-string, record it. */
5768 if ((start == charpos || (end == charpos && invis != 0))
5769 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5770 && SCHARS (str))
5771 RECORD_OVERLAY_STRING (overlay, str, false);
5772
5773 /* If overlay has a non-empty after-string, record it. */
5774 if ((end == charpos || (start == charpos && invis != 0))
5775 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5776 && SCHARS (str))
5777 RECORD_OVERLAY_STRING (overlay, str, true);
5778 }
5779
5780 /* Process overlays after the overlay center. */
5781 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 {
5783 XSETMISC (overlay, ov);
5784 eassert (OVERLAYP (overlay));
5785 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5786 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787
5788 if (start > charpos)
5789 break;
5790
5791 /* Skip this overlay if it doesn't start or end at IT's current
5792 position. */
5793 if (end != charpos && start != charpos)
5794 continue;
5795
5796 /* Skip this overlay if it doesn't apply to IT->w. */
5797 window = Foverlay_get (overlay, Qwindow);
5798 if (WINDOWP (window) && XWINDOW (window) != it->w)
5799 continue;
5800
5801 /* If the text ``under'' the overlay is invisible, it has a zero
5802 dimension, and both before- and after-strings apply. */
5803 invisible = Foverlay_get (overlay, Qinvisible);
5804 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805
5806 /* If overlay has a non-empty before-string, record it. */
5807 if ((start == charpos || (end == charpos && invis != 0))
5808 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5809 && SCHARS (str))
5810 RECORD_OVERLAY_STRING (overlay, str, false);
5811
5812 /* If overlay has a non-empty after-string, record it. */
5813 if ((end == charpos || (start == charpos && invis != 0))
5814 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5815 && SCHARS (str))
5816 RECORD_OVERLAY_STRING (overlay, str, true);
5817 }
5818
5819 #undef RECORD_OVERLAY_STRING
5820
5821 /* Sort entries. */
5822 if (n > 1)
5823 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824
5825 /* Record number of overlay strings, and where we computed it. */
5826 it->n_overlay_strings = n;
5827 it->overlay_strings_charpos = charpos;
5828
5829 /* IT->current.overlay_string_index is the number of overlay strings
5830 that have already been consumed by IT. Copy some of the
5831 remaining overlay strings to IT->overlay_strings. */
5832 i = 0;
5833 j = it->current.overlay_string_index;
5834 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 {
5836 it->overlay_strings[i] = entries[j].string;
5837 it->string_overlays[i++] = entries[j++].overlay;
5838 }
5839
5840 CHECK_IT (it);
5841 SAFE_FREE ();
5842 }
5843
5844
5845 /* Get the first chunk of overlay strings at IT's current buffer
5846 position, or at CHARPOS if that is > 0. Value is true if at
5847 least one overlay string was found. */
5848
5849 static bool
5850 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 {
5852 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5853 process. This fills IT->overlay_strings with strings, and sets
5854 IT->n_overlay_strings to the total number of strings to process.
5855 IT->pos.overlay_string_index has to be set temporarily to zero
5856 because load_overlay_strings needs this; it must be set to -1
5857 when no overlay strings are found because a zero value would
5858 indicate a position in the first overlay string. */
5859 it->current.overlay_string_index = 0;
5860 load_overlay_strings (it, charpos);
5861
5862 /* If we found overlay strings, set up IT to deliver display
5863 elements from the first one. Otherwise set up IT to deliver
5864 from current_buffer. */
5865 if (it->n_overlay_strings)
5866 {
5867 /* Make sure we know settings in current_buffer, so that we can
5868 restore meaningful values when we're done with the overlay
5869 strings. */
5870 if (compute_stop_p)
5871 compute_stop_pos (it);
5872 eassert (it->face_id >= 0);
5873
5874 /* Save IT's settings. They are restored after all overlay
5875 strings have been processed. */
5876 eassert (!compute_stop_p || it->sp == 0);
5877
5878 /* When called from handle_stop, there might be an empty display
5879 string loaded. In that case, don't bother saving it. But
5880 don't use this optimization with the bidi iterator, since we
5881 need the corresponding pop_it call to resync the bidi
5882 iterator's position with IT's position, after we are done
5883 with the overlay strings. (The corresponding call to pop_it
5884 in case of an empty display string is in
5885 next_overlay_string.) */
5886 if (!(!it->bidi_p
5887 && STRINGP (it->string) && !SCHARS (it->string)))
5888 push_it (it, NULL);
5889
5890 /* Set up IT to deliver display elements from the first overlay
5891 string. */
5892 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5893 it->string = it->overlay_strings[0];
5894 it->from_overlay = Qnil;
5895 it->stop_charpos = 0;
5896 eassert (STRINGP (it->string));
5897 it->end_charpos = SCHARS (it->string);
5898 it->prev_stop = 0;
5899 it->base_level_stop = 0;
5900 it->multibyte_p = STRING_MULTIBYTE (it->string);
5901 it->method = GET_FROM_STRING;
5902 it->from_disp_prop_p = 0;
5903
5904 /* Force paragraph direction to be that of the parent
5905 buffer. */
5906 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5907 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5908 else
5909 it->paragraph_embedding = L2R;
5910
5911 /* Set up the bidi iterator for this overlay string. */
5912 if (it->bidi_p)
5913 {
5914 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915
5916 it->bidi_it.string.lstring = it->string;
5917 it->bidi_it.string.s = NULL;
5918 it->bidi_it.string.schars = SCHARS (it->string);
5919 it->bidi_it.string.bufpos = pos;
5920 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5921 it->bidi_it.string.unibyte = !it->multibyte_p;
5922 it->bidi_it.w = it->w;
5923 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 }
5925 return true;
5926 }
5927
5928 it->current.overlay_string_index = -1;
5929 return false;
5930 }
5931
5932 static bool
5933 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 {
5935 it->string = Qnil;
5936 it->method = GET_FROM_BUFFER;
5937
5938 get_overlay_strings_1 (it, charpos, true);
5939
5940 CHECK_IT (it);
5941
5942 /* Value is true if we found at least one overlay string. */
5943 return STRINGP (it->string);
5944 }
5945
5946
5947 \f
5948 /***********************************************************************
5949 Saving and restoring state
5950 ***********************************************************************/
5951
5952 /* Save current settings of IT on IT->stack. Called, for example,
5953 before setting up IT for an overlay string, to be able to restore
5954 IT's settings to what they were after the overlay string has been
5955 processed. If POSITION is non-NULL, it is the position to save on
5956 the stack instead of IT->position. */
5957
5958 static void
5959 push_it (struct it *it, struct text_pos *position)
5960 {
5961 struct iterator_stack_entry *p;
5962
5963 eassert (it->sp < IT_STACK_SIZE);
5964 p = it->stack + it->sp;
5965
5966 p->stop_charpos = it->stop_charpos;
5967 p->prev_stop = it->prev_stop;
5968 p->base_level_stop = it->base_level_stop;
5969 p->cmp_it = it->cmp_it;
5970 eassert (it->face_id >= 0);
5971 p->face_id = it->face_id;
5972 p->string = it->string;
5973 p->method = it->method;
5974 p->from_overlay = it->from_overlay;
5975 switch (p->method)
5976 {
5977 case GET_FROM_IMAGE:
5978 p->u.image.object = it->object;
5979 p->u.image.image_id = it->image_id;
5980 p->u.image.slice = it->slice;
5981 break;
5982 case GET_FROM_STRETCH:
5983 p->u.stretch.object = it->object;
5984 break;
5985 case GET_FROM_XWIDGET:
5986 p->u.xwidget.object = it->object;
5987 break;
5988 case GET_FROM_BUFFER:
5989 case GET_FROM_DISPLAY_VECTOR:
5990 case GET_FROM_STRING:
5991 case GET_FROM_C_STRING:
5992 break;
5993 default:
5994 emacs_abort ();
5995 }
5996 p->position = position ? *position : it->position;
5997 p->current = it->current;
5998 p->end_charpos = it->end_charpos;
5999 p->string_nchars = it->string_nchars;
6000 p->area = it->area;
6001 p->multibyte_p = it->multibyte_p;
6002 p->avoid_cursor_p = it->avoid_cursor_p;
6003 p->space_width = it->space_width;
6004 p->font_height = it->font_height;
6005 p->voffset = it->voffset;
6006 p->string_from_display_prop_p = it->string_from_display_prop_p;
6007 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6008 p->display_ellipsis_p = false;
6009 p->line_wrap = it->line_wrap;
6010 p->bidi_p = it->bidi_p;
6011 p->paragraph_embedding = it->paragraph_embedding;
6012 p->from_disp_prop_p = it->from_disp_prop_p;
6013 ++it->sp;
6014
6015 /* Save the state of the bidi iterator as well. */
6016 if (it->bidi_p)
6017 bidi_push_it (&it->bidi_it);
6018 }
6019
6020 static void
6021 iterate_out_of_display_property (struct it *it)
6022 {
6023 bool buffer_p = !STRINGP (it->string);
6024 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6025 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026
6027 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028
6029 /* Maybe initialize paragraph direction. If we are at the beginning
6030 of a new paragraph, next_element_from_buffer may not have a
6031 chance to do that. */
6032 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6033 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6034 /* prev_stop can be zero, so check against BEGV as well. */
6035 while (it->bidi_it.charpos >= bob
6036 && it->prev_stop <= it->bidi_it.charpos
6037 && it->bidi_it.charpos < CHARPOS (it->position)
6038 && it->bidi_it.charpos < eob)
6039 bidi_move_to_visually_next (&it->bidi_it);
6040 /* Record the stop_pos we just crossed, for when we cross it
6041 back, maybe. */
6042 if (it->bidi_it.charpos > CHARPOS (it->position))
6043 it->prev_stop = CHARPOS (it->position);
6044 /* If we ended up not where pop_it put us, resync IT's
6045 positional members with the bidi iterator. */
6046 if (it->bidi_it.charpos != CHARPOS (it->position))
6047 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6048 if (buffer_p)
6049 it->current.pos = it->position;
6050 else
6051 it->current.string_pos = it->position;
6052 }
6053
6054 /* Restore IT's settings from IT->stack. Called, for example, when no
6055 more overlay strings must be processed, and we return to delivering
6056 display elements from a buffer, or when the end of a string from a
6057 `display' property is reached and we return to delivering display
6058 elements from an overlay string, or from a buffer. */
6059
6060 static void
6061 pop_it (struct it *it)
6062 {
6063 struct iterator_stack_entry *p;
6064 bool from_display_prop = it->from_disp_prop_p;
6065 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066
6067 eassert (it->sp > 0);
6068 --it->sp;
6069 p = it->stack + it->sp;
6070 it->stop_charpos = p->stop_charpos;
6071 it->prev_stop = p->prev_stop;
6072 it->base_level_stop = p->base_level_stop;
6073 it->cmp_it = p->cmp_it;
6074 it->face_id = p->face_id;
6075 it->current = p->current;
6076 it->position = p->position;
6077 it->string = p->string;
6078 it->from_overlay = p->from_overlay;
6079 if (NILP (it->string))
6080 SET_TEXT_POS (it->current.string_pos, -1, -1);
6081 it->method = p->method;
6082 switch (it->method)
6083 {
6084 case GET_FROM_IMAGE:
6085 it->image_id = p->u.image.image_id;
6086 it->object = p->u.image.object;
6087 it->slice = p->u.image.slice;
6088 break;
6089 case GET_FROM_XWIDGET:
6090 it->object = p->u.xwidget.object;
6091 break;
6092 case GET_FROM_STRETCH:
6093 it->object = p->u.stretch.object;
6094 break;
6095 case GET_FROM_BUFFER:
6096 it->object = it->w->contents;
6097 break;
6098 case GET_FROM_STRING:
6099 {
6100 struct face *face = FACE_OPT_FROM_ID (it->f, it->face_id);
6101
6102 /* Restore the face_box_p flag, since it could have been
6103 overwritten by the face of the object that we just finished
6104 displaying. */
6105 if (face)
6106 it->face_box_p = face->box != FACE_NO_BOX;
6107 it->object = it->string;
6108 }
6109 break;
6110 case GET_FROM_DISPLAY_VECTOR:
6111 if (it->s)
6112 it->method = GET_FROM_C_STRING;
6113 else if (STRINGP (it->string))
6114 it->method = GET_FROM_STRING;
6115 else
6116 {
6117 it->method = GET_FROM_BUFFER;
6118 it->object = it->w->contents;
6119 }
6120 break;
6121 case GET_FROM_C_STRING:
6122 break;
6123 default:
6124 emacs_abort ();
6125 }
6126 it->end_charpos = p->end_charpos;
6127 it->string_nchars = p->string_nchars;
6128 it->area = p->area;
6129 it->multibyte_p = p->multibyte_p;
6130 it->avoid_cursor_p = p->avoid_cursor_p;
6131 it->space_width = p->space_width;
6132 it->font_height = p->font_height;
6133 it->voffset = p->voffset;
6134 it->string_from_display_prop_p = p->string_from_display_prop_p;
6135 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6136 it->line_wrap = p->line_wrap;
6137 it->bidi_p = p->bidi_p;
6138 it->paragraph_embedding = p->paragraph_embedding;
6139 it->from_disp_prop_p = p->from_disp_prop_p;
6140 if (it->bidi_p)
6141 {
6142 bidi_pop_it (&it->bidi_it);
6143 /* Bidi-iterate until we get out of the portion of text, if any,
6144 covered by a `display' text property or by an overlay with
6145 `display' property. (We cannot just jump there, because the
6146 internal coherency of the bidi iterator state can not be
6147 preserved across such jumps.) We also must determine the
6148 paragraph base direction if the overlay we just processed is
6149 at the beginning of a new paragraph. */
6150 if (from_display_prop
6151 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6152 iterate_out_of_display_property (it);
6153
6154 eassert ((BUFFERP (it->object)
6155 && IT_CHARPOS (*it) == it->bidi_it.charpos
6156 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6157 || (STRINGP (it->object)
6158 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6159 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6160 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 }
6162 /* If we move the iterator over text covered by a display property
6163 to a new buffer position, any info about previously seen overlays
6164 is no longer valid. */
6165 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6166 it->ignore_overlay_strings_at_pos_p = false;
6167 }
6168
6169
6170 \f
6171 /***********************************************************************
6172 Moving over lines
6173 ***********************************************************************/
6174
6175 /* Set IT's current position to the previous line start. */
6176
6177 static void
6178 back_to_previous_line_start (struct it *it)
6179 {
6180 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181
6182 DEC_BOTH (cp, bp);
6183 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6184 }
6185
6186
6187 /* Move IT to the next line start.
6188
6189 Value is true if a newline was found. Set *SKIPPED_P to true if
6190 we skipped over part of the text (as opposed to moving the iterator
6191 continuously over the text). Otherwise, don't change the value
6192 of *SKIPPED_P.
6193
6194 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6195 iterator on the newline, if it was found.
6196
6197 Newlines may come from buffer text, overlay strings, or strings
6198 displayed via the `display' property. That's the reason we can't
6199 simply use find_newline_no_quit.
6200
6201 Note that this function may not skip over invisible text that is so
6202 because of text properties and immediately follows a newline. If
6203 it would, function reseat_at_next_visible_line_start, when called
6204 from set_iterator_to_next, would effectively make invisible
6205 characters following a newline part of the wrong glyph row, which
6206 leads to wrong cursor motion. */
6207
6208 static bool
6209 forward_to_next_line_start (struct it *it, bool *skipped_p,
6210 struct bidi_it *bidi_it_prev)
6211 {
6212 ptrdiff_t old_selective;
6213 bool newline_found_p = false;
6214 int n;
6215 const int MAX_NEWLINE_DISTANCE = 500;
6216
6217 /* If already on a newline, just consume it to avoid unintended
6218 skipping over invisible text below. */
6219 if (it->what == IT_CHARACTER
6220 && it->c == '\n'
6221 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 {
6223 if (it->bidi_p && bidi_it_prev)
6224 *bidi_it_prev = it->bidi_it;
6225 set_iterator_to_next (it, false);
6226 it->c = 0;
6227 return true;
6228 }
6229
6230 /* Don't handle selective display in the following. It's (a)
6231 unnecessary because it's done by the caller, and (b) leads to an
6232 infinite recursion because next_element_from_ellipsis indirectly
6233 calls this function. */
6234 old_selective = it->selective;
6235 it->selective = 0;
6236
6237 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6238 from buffer text. */
6239 for (n = 0;
6240 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6241 n += !STRINGP (it->string))
6242 {
6243 if (!get_next_display_element (it))
6244 return false;
6245 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6246 if (newline_found_p && it->bidi_p && bidi_it_prev)
6247 *bidi_it_prev = it->bidi_it;
6248 set_iterator_to_next (it, false);
6249 }
6250
6251 /* If we didn't find a newline near enough, see if we can use a
6252 short-cut. */
6253 if (!newline_found_p)
6254 {
6255 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6256 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6257 1, &bytepos);
6258 Lisp_Object pos;
6259
6260 eassert (!STRINGP (it->string));
6261
6262 /* If there isn't any `display' property in sight, and no
6263 overlays, we can just use the position of the newline in
6264 buffer text. */
6265 if (it->stop_charpos >= limit
6266 || ((pos = Fnext_single_property_change (make_number (start),
6267 Qdisplay, Qnil,
6268 make_number (limit)),
6269 NILP (pos))
6270 && next_overlay_change (start) == ZV))
6271 {
6272 if (!it->bidi_p)
6273 {
6274 IT_CHARPOS (*it) = limit;
6275 IT_BYTEPOS (*it) = bytepos;
6276 }
6277 else
6278 {
6279 struct bidi_it bprev;
6280
6281 /* Help bidi.c avoid expensive searches for display
6282 properties and overlays, by telling it that there are
6283 none up to `limit'. */
6284 if (it->bidi_it.disp_pos < limit)
6285 {
6286 it->bidi_it.disp_pos = limit;
6287 it->bidi_it.disp_prop = 0;
6288 }
6289 do {
6290 bprev = it->bidi_it;
6291 bidi_move_to_visually_next (&it->bidi_it);
6292 } while (it->bidi_it.charpos != limit);
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6295 if (bidi_it_prev)
6296 *bidi_it_prev = bprev;
6297 }
6298 *skipped_p = newline_found_p = true;
6299 }
6300 else
6301 {
6302 while (get_next_display_element (it)
6303 && !newline_found_p)
6304 {
6305 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6306 if (newline_found_p && it->bidi_p && bidi_it_prev)
6307 *bidi_it_prev = it->bidi_it;
6308 set_iterator_to_next (it, false);
6309 }
6310 }
6311 }
6312
6313 it->selective = old_selective;
6314 return newline_found_p;
6315 }
6316
6317
6318 /* Set IT's current position to the previous visible line start. Skip
6319 invisible text that is so either due to text properties or due to
6320 selective display. Caution: this does not change IT->current_x and
6321 IT->hpos. */
6322
6323 static void
6324 back_to_previous_visible_line_start (struct it *it)
6325 {
6326 while (IT_CHARPOS (*it) > BEGV)
6327 {
6328 back_to_previous_line_start (it);
6329
6330 if (IT_CHARPOS (*it) <= BEGV)
6331 break;
6332
6333 /* If selective > 0, then lines indented more than its value are
6334 invisible. */
6335 if (it->selective > 0
6336 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6337 it->selective))
6338 continue;
6339
6340 /* Check the newline before point for invisibility. */
6341 {
6342 Lisp_Object prop;
6343 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6344 Qinvisible, it->window);
6345 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6346 continue;
6347 }
6348
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6351
6352 {
6353 struct it it2;
6354 void *it2data = NULL;
6355 ptrdiff_t pos;
6356 ptrdiff_t beg, end;
6357 Lisp_Object val, overlay;
6358
6359 SAVE_IT (it2, *it, it2data);
6360
6361 /* If newline is part of a composition, continue from start of composition */
6362 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6363 && beg < IT_CHARPOS (*it))
6364 goto replaced;
6365
6366 /* If newline is replaced by a display property, find start of overlay
6367 or interval and continue search from that point. */
6368 pos = --IT_CHARPOS (it2);
6369 --IT_BYTEPOS (it2);
6370 it2.sp = 0;
6371 bidi_unshelve_cache (NULL, false);
6372 it2.string_from_display_prop_p = false;
6373 it2.from_disp_prop_p = false;
6374 if (handle_display_prop (&it2) == HANDLED_RETURN
6375 && !NILP (val = get_char_property_and_overlay
6376 (make_number (pos), Qdisplay, Qnil, &overlay))
6377 && (OVERLAYP (overlay)
6378 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6379 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 {
6381 RESTORE_IT (it, it, it2data);
6382 goto replaced;
6383 }
6384
6385 /* Newline is not replaced by anything -- so we are done. */
6386 RESTORE_IT (it, it, it2data);
6387 break;
6388
6389 replaced:
6390 if (beg < BEGV)
6391 beg = BEGV;
6392 IT_CHARPOS (*it) = beg;
6393 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6394 }
6395 }
6396
6397 it->continuation_lines_width = 0;
6398
6399 eassert (IT_CHARPOS (*it) >= BEGV);
6400 eassert (IT_CHARPOS (*it) == BEGV
6401 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6402 CHECK_IT (it);
6403 }
6404
6405
6406 /* Reseat iterator IT at the previous visible line start. Skip
6407 invisible text that is so either due to text properties or due to
6408 selective display. At the end, update IT's overlay information,
6409 face information etc. */
6410
6411 void
6412 reseat_at_previous_visible_line_start (struct it *it)
6413 {
6414 back_to_previous_visible_line_start (it);
6415 reseat (it, it->current.pos, true);
6416 CHECK_IT (it);
6417 }
6418
6419
6420 /* Reseat iterator IT on the next visible line start in the current
6421 buffer. ON_NEWLINE_P means position IT on the newline
6422 preceding the line start. Skip over invisible text that is so
6423 because of selective display. Compute faces, overlays etc at the
6424 new position. Note that this function does not skip over text that
6425 is invisible because of text properties. */
6426
6427 static void
6428 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 {
6430 bool skipped_p = false;
6431 struct bidi_it bidi_it_prev;
6432 bool newline_found_p
6433 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434
6435 /* Skip over lines that are invisible because they are indented
6436 more than the value of IT->selective. */
6437 if (it->selective > 0)
6438 while (IT_CHARPOS (*it) < ZV
6439 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6440 it->selective))
6441 {
6442 eassert (IT_BYTEPOS (*it) == BEGV
6443 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6444 newline_found_p =
6445 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6446 }
6447
6448 /* Position on the newline if that's what's requested. */
6449 if (on_newline_p && newline_found_p)
6450 {
6451 if (STRINGP (it->string))
6452 {
6453 if (IT_STRING_CHARPOS (*it) > 0)
6454 {
6455 if (!it->bidi_p)
6456 {
6457 --IT_STRING_CHARPOS (*it);
6458 --IT_STRING_BYTEPOS (*it);
6459 }
6460 else
6461 {
6462 /* We need to restore the bidi iterator to the state
6463 it had on the newline, and resync the IT's
6464 position with that. */
6465 it->bidi_it = bidi_it_prev;
6466 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6467 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6468 }
6469 }
6470 }
6471 else if (IT_CHARPOS (*it) > BEGV)
6472 {
6473 if (!it->bidi_p)
6474 {
6475 --IT_CHARPOS (*it);
6476 --IT_BYTEPOS (*it);
6477 }
6478 else
6479 {
6480 /* We need to restore the bidi iterator to the state it
6481 had on the newline and resync IT with that. */
6482 it->bidi_it = bidi_it_prev;
6483 IT_CHARPOS (*it) = it->bidi_it.charpos;
6484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 }
6486 reseat (it, it->current.pos, false);
6487 }
6488 }
6489 else if (skipped_p)
6490 reseat (it, it->current.pos, false);
6491
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Changing an iterator's position
6499 ***********************************************************************/
6500
6501 /* Change IT's current position to POS in current_buffer.
6502 If FORCE_P, always check for text properties at the new position.
6503 Otherwise, text properties are only looked up if POS >=
6504 IT->check_charpos of a property. */
6505
6506 static void
6507 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 {
6509 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510
6511 reseat_1 (it, pos, false);
6512
6513 /* Determine where to check text properties. Avoid doing it
6514 where possible because text property lookup is very expensive. */
6515 if (force_p
6516 || CHARPOS (pos) > it->stop_charpos
6517 || CHARPOS (pos) < original_pos)
6518 {
6519 if (it->bidi_p)
6520 {
6521 /* For bidi iteration, we need to prime prev_stop and
6522 base_level_stop with our best estimations. */
6523 /* Implementation note: Of course, POS is not necessarily a
6524 stop position, so assigning prev_pos to it is a lie; we
6525 should have called compute_stop_backwards. However, if
6526 the current buffer does not include any R2L characters,
6527 that call would be a waste of cycles, because the
6528 iterator will never move back, and thus never cross this
6529 "fake" stop position. So we delay that backward search
6530 until the time we really need it, in next_element_from_buffer. */
6531 if (CHARPOS (pos) != it->prev_stop)
6532 it->prev_stop = CHARPOS (pos);
6533 if (CHARPOS (pos) < it->base_level_stop)
6534 it->base_level_stop = 0; /* meaning it's unknown */
6535 handle_stop (it);
6536 }
6537 else
6538 {
6539 handle_stop (it);
6540 it->prev_stop = it->base_level_stop = 0;
6541 }
6542
6543 }
6544
6545 CHECK_IT (it);
6546 }
6547
6548
6549 /* Change IT's buffer position to POS. SET_STOP_P means set
6550 IT->stop_pos to POS, also. */
6551
6552 static void
6553 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 {
6555 /* Don't call this function when scanning a C string. */
6556 eassert (it->s == NULL);
6557
6558 /* POS must be a reasonable value. */
6559 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560
6561 it->current.pos = it->position = pos;
6562 it->end_charpos = ZV;
6563 it->dpvec = NULL;
6564 it->current.dpvec_index = -1;
6565 it->current.overlay_string_index = -1;
6566 IT_STRING_CHARPOS (*it) = -1;
6567 IT_STRING_BYTEPOS (*it) = -1;
6568 it->string = Qnil;
6569 it->method = GET_FROM_BUFFER;
6570 it->object = it->w->contents;
6571 it->area = TEXT_AREA;
6572 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6573 it->sp = 0;
6574 it->string_from_display_prop_p = false;
6575 it->string_from_prefix_prop_p = false;
6576
6577 it->from_disp_prop_p = false;
6578 it->face_before_selective_p = false;
6579 if (it->bidi_p)
6580 {
6581 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6582 &it->bidi_it);
6583 bidi_unshelve_cache (NULL, false);
6584 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = false;
6590 it->bidi_it.w = it->w;
6591 }
6592
6593 if (set_stop_p)
6594 {
6595 it->stop_charpos = CHARPOS (pos);
6596 it->base_level_stop = CHARPOS (pos);
6597 }
6598 /* This make the information stored in it->cmp_it invalidate. */
6599 it->cmp_it.id = -1;
6600 }
6601
6602
6603 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6604 If S is non-null, it is a C string to iterate over. Otherwise,
6605 STRING gives a Lisp string to iterate over.
6606
6607 If PRECISION > 0, don't return more then PRECISION number of
6608 characters from the string.
6609
6610 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6611 characters have been returned. FIELD_WIDTH < 0 means an infinite
6612 field width.
6613
6614 MULTIBYTE = 0 means disable processing of multibyte characters,
6615 MULTIBYTE > 0 means enable it,
6616 MULTIBYTE < 0 means use IT->multibyte_p.
6617
6618 IT must be initialized via a prior call to init_iterator before
6619 calling this function. */
6620
6621 static void
6622 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6623 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6624 int multibyte)
6625 {
6626 /* No text property checks performed by default, but see below. */
6627 it->stop_charpos = -1;
6628
6629 /* Set iterator position and end position. */
6630 memset (&it->current, 0, sizeof it->current);
6631 it->current.overlay_string_index = -1;
6632 it->current.dpvec_index = -1;
6633 eassert (charpos >= 0);
6634
6635 /* If STRING is specified, use its multibyteness, otherwise use the
6636 setting of MULTIBYTE, if specified. */
6637 if (multibyte >= 0)
6638 it->multibyte_p = multibyte > 0;
6639
6640 /* Bidirectional reordering of strings is controlled by the default
6641 value of bidi-display-reordering. Don't try to reorder while
6642 loading loadup.el, as the necessary character property tables are
6643 not yet available. */
6644 it->bidi_p =
6645 !redisplay__inhibit_bidi
6646 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647
6648 if (s == NULL)
6649 {
6650 eassert (STRINGP (string));
6651 it->string = string;
6652 it->s = NULL;
6653 it->end_charpos = it->string_nchars = SCHARS (string);
6654 it->method = GET_FROM_STRING;
6655 it->current.string_pos = string_pos (charpos, string);
6656
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.string.lstring = string;
6660 it->bidi_it.string.s = NULL;
6661 it->bidi_it.string.schars = it->end_charpos;
6662 it->bidi_it.string.bufpos = 0;
6663 it->bidi_it.string.from_disp_str = false;
6664 it->bidi_it.string.unibyte = !it->multibyte_p;
6665 it->bidi_it.w = it->w;
6666 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6667 FRAME_WINDOW_P (it->f), &it->bidi_it);
6668 }
6669 }
6670 else
6671 {
6672 it->s = (const unsigned char *) s;
6673 it->string = Qnil;
6674
6675 /* Note that we use IT->current.pos, not it->current.string_pos,
6676 for displaying C strings. */
6677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6678 if (it->multibyte_p)
6679 {
6680 it->current.pos = c_string_pos (charpos, s, true);
6681 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 }
6683 else
6684 {
6685 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6686 it->end_charpos = it->string_nchars = strlen (s);
6687 }
6688
6689 if (it->bidi_p)
6690 {
6691 it->bidi_it.string.lstring = Qnil;
6692 it->bidi_it.string.s = (const unsigned char *) s;
6693 it->bidi_it.string.schars = it->end_charpos;
6694 it->bidi_it.string.bufpos = 0;
6695 it->bidi_it.string.from_disp_str = false;
6696 it->bidi_it.string.unibyte = !it->multibyte_p;
6697 it->bidi_it.w = it->w;
6698 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6699 &it->bidi_it);
6700 }
6701 it->method = GET_FROM_C_STRING;
6702 }
6703
6704 /* PRECISION > 0 means don't return more than PRECISION characters
6705 from the string. */
6706 if (precision > 0 && it->end_charpos - charpos > precision)
6707 {
6708 it->end_charpos = it->string_nchars = charpos + precision;
6709 if (it->bidi_p)
6710 it->bidi_it.string.schars = it->end_charpos;
6711 }
6712
6713 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6714 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6715 FIELD_WIDTH < 0 means infinite field width. This is useful for
6716 padding with `-' at the end of a mode line. */
6717 if (field_width < 0)
6718 field_width = INFINITY;
6719 /* Implementation note: We deliberately don't enlarge
6720 it->bidi_it.string.schars here to fit it->end_charpos, because
6721 the bidi iterator cannot produce characters out of thin air. */
6722 if (field_width > it->end_charpos - charpos)
6723 it->end_charpos = charpos + field_width;
6724
6725 /* Use the standard display table for displaying strings. */
6726 if (DISP_TABLE_P (Vstandard_display_table))
6727 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728
6729 it->stop_charpos = charpos;
6730 it->prev_stop = charpos;
6731 it->base_level_stop = 0;
6732 if (it->bidi_p)
6733 {
6734 it->bidi_it.first_elt = true;
6735 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6736 it->bidi_it.disp_pos = -1;
6737 }
6738 if (s == NULL && it->multibyte_p)
6739 {
6740 ptrdiff_t endpos = SCHARS (it->string);
6741 if (endpos > it->end_charpos)
6742 endpos = it->end_charpos;
6743 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6744 it->string);
6745 }
6746 CHECK_IT (it);
6747 }
6748
6749
6750 \f
6751 /***********************************************************************
6752 Iteration
6753 ***********************************************************************/
6754
6755 /* Map enum it_method value to corresponding next_element_from_* function. */
6756
6757 typedef bool (*next_element_function) (struct it *);
6758
6759 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 {
6761 next_element_from_buffer,
6762 next_element_from_display_vector,
6763 next_element_from_string,
6764 next_element_from_c_string,
6765 next_element_from_image,
6766 next_element_from_stretch,
6767 next_element_from_xwidget,
6768 };
6769
6770 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6771
6772
6773 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6774 (possibly with the following characters). */
6775
6776 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6777 ((IT)->cmp_it.id >= 0 \
6778 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6779 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6780 END_CHARPOS, (IT)->w, \
6781 FACE_OPT_FROM_ID ((IT)->f, (IT)->face_id), \
6782 (IT)->string)))
6783
6784
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6791
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6794 {
6795 Lisp_Object glyphless_method = Qnil;
6796
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6799 {
6800 if (c >= 0)
6801 {
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6807 }
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6810 }
6811
6812 retry:
6813 if (NILP (glyphless_method))
6814 {
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6820 }
6821 if (EQ (glyphless_method, Qzero_width))
6822 {
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6827 }
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6837 {
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6841 }
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6844 }
6845
6846 /* Merge escape glyph face and cache the result. */
6847
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6851
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6854 {
6855 int face_id;
6856
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6861 {
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6867 }
6868 return face_id;
6869 }
6870
6871 /* Likewise for glyphless glyph face. */
6872
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6876
6877 int
6878 merge_glyphless_glyph_face (struct it *it)
6879 {
6880 int face_id;
6881
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6886 {
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6892 }
6893 return face_id;
6894 }
6895
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6901 {
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6906 }
6907
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6911
6912 static bool
6913 get_next_display_element (struct it *it)
6914 {
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6920
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6923
6924 if (it->what == IT_CHARACTER)
6925 {
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6944 {
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6950
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6952 {
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6955 {
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6959 }
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6962 }
6963
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6967 {
6968 struct Lisp_Vector *v = XVECTOR (dv);
6969
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6974 {
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6983 }
6984 else
6985 {
6986 set_iterator_to_next (it, false);
6987 }
6988 goto get_next;
6989 }
6990
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6992 {
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
6998 }
6999
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7003 {
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7009 }
7010
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7016
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7019
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7033 {
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7045
7046 /* Handle control characters with ^. */
7047
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7049 {
7050 int g;
7051
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7056 {
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7059 }
7060
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7064
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7069 }
7070
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7073
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7075 {
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7082 }
7083
7084 /* Handle non-ascii hyphens in the mode where it only
7085 gets highlighting. */
7086
7087 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7088 {
7089 /* Merge `nobreak-space' into the current face. */
7090 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7091 it->face_id);
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7095 }
7096
7097 /* Handle sequences that start with the "escape glyph". */
7098
7099 /* the default escape glyph is \. */
7100 escape_glyph = '\\';
7101
7102 if (it->dp
7103 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7104 {
7105 escape_glyph = GLYPH_CODE_CHAR (gc);
7106 lface_id = GLYPH_CODE_FACE (gc);
7107 }
7108
7109 face_id = (lface_id
7110 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7111 : merge_escape_glyph_face (it));
7112
7113 /* Draw non-ASCII space/hyphen with escape glyph: */
7114
7115 if (nonascii_space_p || nonascii_hyphen_p)
7116 {
7117 XSETINT (it->ctl_chars[0], escape_glyph);
7118 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7119 ctl_len = 2;
7120 goto display_control;
7121 }
7122
7123 {
7124 char str[10];
7125 int len, i;
7126
7127 if (CHAR_BYTE8_P (c))
7128 /* Display \200 instead of \17777600. */
7129 c = CHAR_TO_BYTE8 (c);
7130 len = sprintf (str, "%03o", c + 0u);
7131
7132 XSETINT (it->ctl_chars[0], escape_glyph);
7133 for (i = 0; i < len; i++)
7134 XSETINT (it->ctl_chars[i + 1], str[i]);
7135 ctl_len = len + 1;
7136 }
7137
7138 display_control:
7139 /* Set up IT->dpvec and return first character from it. */
7140 it->dpvec_char_len = it->len;
7141 it->dpvec = it->ctl_chars;
7142 it->dpend = it->dpvec + ctl_len;
7143 it->current.dpvec_index = 0;
7144 it->dpvec_face_id = face_id;
7145 it->saved_face_id = it->face_id;
7146 it->method = GET_FROM_DISPLAY_VECTOR;
7147 it->ellipsis_p = false;
7148 goto get_next;
7149 }
7150 it->char_to_display = c;
7151 }
7152 else if (success_p)
7153 {
7154 it->char_to_display = it->c;
7155 }
7156 }
7157
7158 #ifdef HAVE_WINDOW_SYSTEM
7159 /* Adjust face id for a multibyte character. There are no multibyte
7160 character in unibyte text. */
7161 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7162 && it->multibyte_p
7163 && success_p
7164 && FRAME_WINDOW_P (it->f))
7165 {
7166 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7167
7168 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7169 {
7170 /* Automatic composition with glyph-string. */
7171 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7172
7173 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7174 }
7175 else
7176 {
7177 ptrdiff_t pos = (it->s ? -1
7178 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7179 : IT_CHARPOS (*it));
7180 int c;
7181
7182 if (it->what == IT_CHARACTER)
7183 c = it->char_to_display;
7184 else
7185 {
7186 struct composition *cmp = composition_table[it->cmp_it.id];
7187 int i;
7188
7189 c = ' ';
7190 for (i = 0; i < cmp->glyph_len; i++)
7191 /* TAB in a composition means display glyphs with
7192 padding space on the left or right. */
7193 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7194 break;
7195 }
7196 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7197 }
7198 }
7199 #endif /* HAVE_WINDOW_SYSTEM */
7200
7201 done:
7202 /* Is this character the last one of a run of characters with
7203 box? If yes, set IT->end_of_box_run_p to true. */
7204 if (it->face_box_p
7205 && it->s == NULL)
7206 {
7207 if (it->method == GET_FROM_STRING && it->sp)
7208 {
7209 int face_id = underlying_face_id (it);
7210 struct face *face = FACE_OPT_FROM_ID (it->f, face_id);
7211
7212 if (face)
7213 {
7214 if (face->box == FACE_NO_BOX)
7215 {
7216 /* If the box comes from face properties in a
7217 display string, check faces in that string. */
7218 int string_face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (FACE_FROM_ID (it->f, string_face_id)->box
7221 == FACE_NO_BOX);
7222 }
7223 /* Otherwise, the box comes from the underlying face.
7224 If this is the last string character displayed, check
7225 the next buffer location. */
7226 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7227 /* n_overlay_strings is unreliable unless
7228 overlay_string_index is non-negative. */
7229 && ((it->current.overlay_string_index >= 0
7230 && (it->current.overlay_string_index
7231 == it->n_overlay_strings - 1))
7232 /* A string from display property. */
7233 || it->from_disp_prop_p))
7234 {
7235 ptrdiff_t ignore;
7236 int next_face_id;
7237 bool text_from_string = false;
7238 /* Normally, the next buffer location is stored in
7239 IT->current.pos... */
7240 struct text_pos pos = it->current.pos;
7241
7242 /* ...but for a string from a display property, the
7243 next buffer position is stored in the 'position'
7244 member of the iteration stack slot below the
7245 current one, see handle_single_display_spec. By
7246 contrast, it->current.pos was not yet updated to
7247 point to that buffer position; that will happen
7248 in pop_it, after we finish displaying the current
7249 string. Note that we already checked above that
7250 it->sp is positive, so subtracting one from it is
7251 safe. */
7252 if (it->from_disp_prop_p)
7253 {
7254 int stackp = it->sp - 1;
7255
7256 /* Find the stack level with data from buffer. */
7257 while (stackp >= 0
7258 && STRINGP ((it->stack + stackp)->string))
7259 stackp--;
7260 if (stackp < 0)
7261 {
7262 /* If no stack slot was found for iterating
7263 a buffer, we are displaying text from a
7264 string, most probably the mode line or
7265 the header line, and that string has a
7266 display string on some of its
7267 characters. */
7268 text_from_string = true;
7269 pos = it->stack[it->sp - 1].position;
7270 }
7271 else
7272 pos = (it->stack + stackp)->position;
7273 }
7274 else
7275 INC_TEXT_POS (pos, it->multibyte_p);
7276
7277 if (text_from_string)
7278 {
7279 Lisp_Object base_string = it->stack[it->sp - 1].string;
7280
7281 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7282 it->end_of_box_run_p = true;
7283 else
7284 {
7285 next_face_id
7286 = face_at_string_position (it->w, base_string,
7287 CHARPOS (pos), 0,
7288 &ignore, face_id, false);
7289 it->end_of_box_run_p
7290 = (FACE_FROM_ID (it->f, next_face_id)->box
7291 == FACE_NO_BOX);
7292 }
7293 }
7294 else if (CHARPOS (pos) >= ZV)
7295 it->end_of_box_run_p = true;
7296 else
7297 {
7298 next_face_id =
7299 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7300 CHARPOS (pos)
7301 + TEXT_PROP_DISTANCE_LIMIT,
7302 false, -1);
7303 it->end_of_box_run_p
7304 = (FACE_FROM_ID (it->f, next_face_id)->box
7305 == FACE_NO_BOX);
7306 }
7307 }
7308 }
7309 }
7310 /* next_element_from_display_vector sets this flag according to
7311 faces of the display vector glyphs, see there. */
7312 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7313 {
7314 int face_id = face_after_it_pos (it);
7315 it->end_of_box_run_p
7316 = (face_id != it->face_id
7317 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7318 }
7319 }
7320 /* If we reached the end of the object we've been iterating (e.g., a
7321 display string or an overlay string), and there's something on
7322 IT->stack, proceed with what's on the stack. It doesn't make
7323 sense to return false if there's unprocessed stuff on the stack,
7324 because otherwise that stuff will never be displayed. */
7325 if (!success_p && it->sp > 0)
7326 {
7327 set_iterator_to_next (it, false);
7328 success_p = get_next_display_element (it);
7329 }
7330
7331 /* Value is false if end of buffer or string reached. */
7332 return success_p;
7333 }
7334
7335
7336 /* Move IT to the next display element.
7337
7338 RESEAT_P means if called on a newline in buffer text,
7339 skip to the next visible line start.
7340
7341 Functions get_next_display_element and set_iterator_to_next are
7342 separate because I find this arrangement easier to handle than a
7343 get_next_display_element function that also increments IT's
7344 position. The way it is we can first look at an iterator's current
7345 display element, decide whether it fits on a line, and if it does,
7346 increment the iterator position. The other way around we probably
7347 would either need a flag indicating whether the iterator has to be
7348 incremented the next time, or we would have to implement a
7349 decrement position function which would not be easy to write. */
7350
7351 void
7352 set_iterator_to_next (struct it *it, bool reseat_p)
7353 {
7354 /* Reset flags indicating start and end of a sequence of characters
7355 with box. Reset them at the start of this function because
7356 moving the iterator to a new position might set them. */
7357 it->start_of_box_run_p = it->end_of_box_run_p = false;
7358
7359 switch (it->method)
7360 {
7361 case GET_FROM_BUFFER:
7362 /* The current display element of IT is a character from
7363 current_buffer. Advance in the buffer, and maybe skip over
7364 invisible lines that are so because of selective display. */
7365 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7366 reseat_at_next_visible_line_start (it, false);
7367 else if (it->cmp_it.id >= 0)
7368 {
7369 /* We are currently getting glyphs from a composition. */
7370 if (! it->bidi_p)
7371 {
7372 IT_CHARPOS (*it) += it->cmp_it.nchars;
7373 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7374 }
7375 else
7376 {
7377 int i;
7378
7379 /* Update IT's char/byte positions to point to the first
7380 character of the next grapheme cluster, or to the
7381 character visually after the current composition. */
7382 for (i = 0; i < it->cmp_it.nchars; i++)
7383 bidi_move_to_visually_next (&it->bidi_it);
7384 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7385 IT_CHARPOS (*it) = it->bidi_it.charpos;
7386 }
7387
7388 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7389 && it->cmp_it.to < it->cmp_it.nglyphs)
7390 {
7391 /* Composition created while scanning forward. Proceed
7392 to the next grapheme cluster. */
7393 it->cmp_it.from = it->cmp_it.to;
7394 }
7395 else if ((it->bidi_p && it->cmp_it.reversed_p)
7396 && it->cmp_it.from > 0)
7397 {
7398 /* Composition created while scanning backward. Proceed
7399 to the previous grapheme cluster. */
7400 it->cmp_it.to = it->cmp_it.from;
7401 }
7402 else
7403 {
7404 /* No more grapheme clusters in this composition.
7405 Find the next stop position. */
7406 ptrdiff_t stop = it->end_charpos;
7407
7408 if (it->bidi_it.scan_dir < 0)
7409 /* Now we are scanning backward and don't know
7410 where to stop. */
7411 stop = -1;
7412 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7413 IT_BYTEPOS (*it), stop, Qnil);
7414 }
7415 }
7416 else
7417 {
7418 eassert (it->len != 0);
7419
7420 if (!it->bidi_p)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 int prev_scan_dir = it->bidi_it.scan_dir;
7428 /* If this is a new paragraph, determine its base
7429 direction (a.k.a. its base embedding level). */
7430 if (it->bidi_it.new_paragraph)
7431 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7432 false);
7433 bidi_move_to_visually_next (&it->bidi_it);
7434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7435 IT_CHARPOS (*it) = it->bidi_it.charpos;
7436 if (prev_scan_dir != it->bidi_it.scan_dir)
7437 {
7438 /* As the scan direction was changed, we must
7439 re-compute the stop position for composition. */
7440 ptrdiff_t stop = it->end_charpos;
7441 if (it->bidi_it.scan_dir < 0)
7442 stop = -1;
7443 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7444 IT_BYTEPOS (*it), stop, Qnil);
7445 }
7446 }
7447 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7448 }
7449 break;
7450
7451 case GET_FROM_C_STRING:
7452 /* Current display element of IT is from a C string. */
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it means
7455 next_element_from_c_string is padding the string with
7456 blanks, in which case we bypass the bidi iterator,
7457 because it cannot deal with such virtual characters. */
7458 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7459 {
7460 IT_BYTEPOS (*it) += it->len;
7461 IT_CHARPOS (*it) += 1;
7462 }
7463 else
7464 {
7465 bidi_move_to_visually_next (&it->bidi_it);
7466 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7467 IT_CHARPOS (*it) = it->bidi_it.charpos;
7468 }
7469 break;
7470
7471 case GET_FROM_DISPLAY_VECTOR:
7472 /* Current display element of IT is from a display table entry.
7473 Advance in the display table definition. Reset it to null if
7474 end reached, and continue with characters from buffers/
7475 strings. */
7476 ++it->current.dpvec_index;
7477
7478 /* Restore face of the iterator to what they were before the
7479 display vector entry (these entries may contain faces). */
7480 it->face_id = it->saved_face_id;
7481
7482 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7483 {
7484 bool recheck_faces = it->ellipsis_p;
7485
7486 if (it->s)
7487 it->method = GET_FROM_C_STRING;
7488 else if (STRINGP (it->string))
7489 it->method = GET_FROM_STRING;
7490 else
7491 {
7492 it->method = GET_FROM_BUFFER;
7493 it->object = it->w->contents;
7494 }
7495
7496 it->dpvec = NULL;
7497 it->current.dpvec_index = -1;
7498
7499 /* Skip over characters which were displayed via IT->dpvec. */
7500 if (it->dpvec_char_len < 0)
7501 reseat_at_next_visible_line_start (it, true);
7502 else if (it->dpvec_char_len > 0)
7503 {
7504 it->len = it->dpvec_char_len;
7505 set_iterator_to_next (it, reseat_p);
7506 }
7507
7508 /* Maybe recheck faces after display vector. */
7509 if (recheck_faces)
7510 {
7511 if (it->method == GET_FROM_STRING)
7512 it->stop_charpos = IT_STRING_CHARPOS (*it);
7513 else
7514 it->stop_charpos = IT_CHARPOS (*it);
7515 }
7516 }
7517 break;
7518
7519 case GET_FROM_STRING:
7520 /* Current display element is a character from a Lisp string. */
7521 eassert (it->s == NULL && STRINGP (it->string));
7522 /* Don't advance past string end. These conditions are true
7523 when set_iterator_to_next is called at the end of
7524 get_next_display_element, in which case the Lisp string is
7525 already exhausted, and all we want is pop the iterator
7526 stack. */
7527 if (it->current.overlay_string_index >= 0)
7528 {
7529 /* This is an overlay string, so there's no padding with
7530 spaces, and the number of characters in the string is
7531 where the string ends. */
7532 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7533 goto consider_string_end;
7534 }
7535 else
7536 {
7537 /* Not an overlay string. There could be padding, so test
7538 against it->end_charpos. */
7539 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7540 goto consider_string_end;
7541 }
7542 if (it->cmp_it.id >= 0)
7543 {
7544 /* We are delivering display elements from a composition.
7545 Update the string position past the grapheme cluster
7546 we've just processed. */
7547 if (! it->bidi_p)
7548 {
7549 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7550 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7551 }
7552 else
7553 {
7554 int i;
7555
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7560 }
7561
7562 /* Did we exhaust all the grapheme clusters of this
7563 composition? */
7564 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7565 && (it->cmp_it.to < it->cmp_it.nglyphs))
7566 {
7567 /* Not all the grapheme clusters were processed yet;
7568 advance to the next cluster. */
7569 it->cmp_it.from = it->cmp_it.to;
7570 }
7571 else if ((it->bidi_p && it->cmp_it.reversed_p)
7572 && it->cmp_it.from > 0)
7573 {
7574 /* Likewise: advance to the next cluster, but going in
7575 the reverse direction. */
7576 it->cmp_it.to = it->cmp_it.from;
7577 }
7578 else
7579 {
7580 /* This composition was fully processed; find the next
7581 candidate place for checking for composed
7582 characters. */
7583 /* Always limit string searches to the string length;
7584 any padding spaces are not part of the string, and
7585 there cannot be any compositions in that padding. */
7586 ptrdiff_t stop = SCHARS (it->string);
7587
7588 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7589 stop = -1;
7590 else if (it->end_charpos < stop)
7591 {
7592 /* Cf. PRECISION in reseat_to_string: we might be
7593 limited in how many of the string characters we
7594 need to deliver. */
7595 stop = it->end_charpos;
7596 }
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7601 }
7602 }
7603 else
7604 {
7605 if (!it->bidi_p
7606 /* If the string position is beyond string's end, it
7607 means next_element_from_string is padding the string
7608 with blanks, in which case we bypass the bidi
7609 iterator, because it cannot deal with such virtual
7610 characters. */
7611 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7612 {
7613 IT_STRING_BYTEPOS (*it) += it->len;
7614 IT_STRING_CHARPOS (*it) += 1;
7615 }
7616 else
7617 {
7618 int prev_scan_dir = it->bidi_it.scan_dir;
7619
7620 bidi_move_to_visually_next (&it->bidi_it);
7621 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7622 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7623 /* If the scan direction changes, we may need to update
7624 the place where to check for composed characters. */
7625 if (prev_scan_dir != it->bidi_it.scan_dir)
7626 {
7627 ptrdiff_t stop = SCHARS (it->string);
7628
7629 if (it->bidi_it.scan_dir < 0)
7630 stop = -1;
7631 else if (it->end_charpos < stop)
7632 stop = it->end_charpos;
7633
7634 composition_compute_stop_pos (&it->cmp_it,
7635 IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), stop,
7637 it->string);
7638 }
7639 }
7640 }
7641
7642 consider_string_end:
7643
7644 if (it->current.overlay_string_index >= 0)
7645 {
7646 /* IT->string is an overlay string. Advance to the
7647 next, if there is one. */
7648 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7649 {
7650 it->ellipsis_p = false;
7651 next_overlay_string (it);
7652 if (it->ellipsis_p)
7653 setup_for_ellipsis (it, 0);
7654 }
7655 }
7656 else
7657 {
7658 /* IT->string is not an overlay string. If we reached
7659 its end, and there is something on IT->stack, proceed
7660 with what is on the stack. This can be either another
7661 string, this time an overlay string, or a buffer. */
7662 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7663 && it->sp > 0)
7664 {
7665 pop_it (it);
7666 if (it->method == GET_FROM_STRING)
7667 goto consider_string_end;
7668 }
7669 }
7670 break;
7671
7672 case GET_FROM_IMAGE:
7673 case GET_FROM_STRETCH:
7674 case GET_FROM_XWIDGET:
7675
7676 /* The position etc with which we have to proceed are on
7677 the stack. The position may be at the end of a string,
7678 if the `display' property takes up the whole string. */
7679 eassert (it->sp > 0);
7680 pop_it (it);
7681 if (it->method == GET_FROM_STRING)
7682 goto consider_string_end;
7683 break;
7684
7685 default:
7686 /* There are no other methods defined, so this should be a bug. */
7687 emacs_abort ();
7688 }
7689
7690 eassert (it->method != GET_FROM_STRING
7691 || (STRINGP (it->string)
7692 && IT_STRING_CHARPOS (*it) >= 0));
7693 }
7694
7695 /* Load IT's display element fields with information about the next
7696 display element which comes from a display table entry or from the
7697 result of translating a control character to one of the forms `^C'
7698 or `\003'.
7699
7700 IT->dpvec holds the glyphs to return as characters.
7701 IT->saved_face_id holds the face id before the display vector--it
7702 is restored into IT->face_id in set_iterator_to_next. */
7703
7704 static bool
7705 next_element_from_display_vector (struct it *it)
7706 {
7707 Lisp_Object gc;
7708 int prev_face_id = it->face_id;
7709 int next_face_id;
7710
7711 /* Precondition. */
7712 eassert (it->dpvec && it->current.dpvec_index >= 0);
7713
7714 it->face_id = it->saved_face_id;
7715
7716 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7717 That seemed totally bogus - so I changed it... */
7718 gc = it->dpvec[it->current.dpvec_index];
7719
7720 if (GLYPH_CODE_P (gc))
7721 {
7722 struct face *this_face, *prev_face, *next_face;
7723
7724 it->c = GLYPH_CODE_CHAR (gc);
7725 it->len = CHAR_BYTES (it->c);
7726
7727 /* The entry may contain a face id to use. Such a face id is
7728 the id of a Lisp face, not a realized face. A face id of
7729 zero means no face is specified. */
7730 if (it->dpvec_face_id >= 0)
7731 it->face_id = it->dpvec_face_id;
7732 else
7733 {
7734 int lface_id = GLYPH_CODE_FACE (gc);
7735 if (lface_id > 0)
7736 it->face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7738 }
7739
7740 /* Glyphs in the display vector could have the box face, so we
7741 need to set the related flags in the iterator, as
7742 appropriate. */
7743 this_face = FACE_OPT_FROM_ID (it->f, it->face_id);
7744 prev_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
7745
7746 /* Is this character the first character of a box-face run? */
7747 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7748 && (!prev_face
7749 || prev_face->box == FACE_NO_BOX));
7750
7751 /* For the last character of the box-face run, we need to look
7752 either at the next glyph from the display vector, or at the
7753 face we saw before the display vector. */
7754 next_face_id = it->saved_face_id;
7755 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7756 {
7757 if (it->dpvec_face_id >= 0)
7758 next_face_id = it->dpvec_face_id;
7759 else
7760 {
7761 int lface_id =
7762 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7763
7764 if (lface_id > 0)
7765 next_face_id = merge_faces (it->f, Qt, lface_id,
7766 it->saved_face_id);
7767 }
7768 }
7769 next_face = FACE_OPT_FROM_ID (it->f, next_face_id);
7770 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7771 && (!next_face
7772 || next_face->box == FACE_NO_BOX));
7773 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7774 }
7775 else
7776 /* Display table entry is invalid. Return a space. */
7777 it->c = ' ', it->len = 1;
7778
7779 /* Don't change position and object of the iterator here. They are
7780 still the values of the character that had this display table
7781 entry or was translated, and that's what we want. */
7782 it->what = IT_CHARACTER;
7783 return true;
7784 }
7785
7786 /* Get the first element of string/buffer in the visual order, after
7787 being reseated to a new position in a string or a buffer. */
7788 static void
7789 get_visually_first_element (struct it *it)
7790 {
7791 bool string_p = STRINGP (it->string) || it->s;
7792 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7793 ptrdiff_t bob = (string_p ? 0 : BEGV);
7794
7795 if (STRINGP (it->string))
7796 {
7797 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7799 }
7800 else
7801 {
7802 it->bidi_it.charpos = IT_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7804 }
7805
7806 if (it->bidi_it.charpos == eob)
7807 {
7808 /* Nothing to do, but reset the FIRST_ELT flag, like
7809 bidi_paragraph_init does, because we are not going to
7810 call it. */
7811 it->bidi_it.first_elt = false;
7812 }
7813 else if (it->bidi_it.charpos == bob
7814 || (!string_p
7815 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7816 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7817 {
7818 /* If we are at the beginning of a line/string, we can produce
7819 the next element right away. */
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7821 bidi_move_to_visually_next (&it->bidi_it);
7822 }
7823 else
7824 {
7825 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7826
7827 /* We need to prime the bidi iterator starting at the line's or
7828 string's beginning, before we will be able to produce the
7829 next element. */
7830 if (string_p)
7831 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7832 else
7833 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7834 IT_BYTEPOS (*it), -1,
7835 &it->bidi_it.bytepos);
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7837 do
7838 {
7839 /* Now return to buffer/string position where we were asked
7840 to get the next display element, and produce that. */
7841 bidi_move_to_visually_next (&it->bidi_it);
7842 }
7843 while (it->bidi_it.bytepos != orig_bytepos
7844 && it->bidi_it.charpos < eob);
7845 }
7846
7847 /* Adjust IT's position information to where we ended up. */
7848 if (STRINGP (it->string))
7849 {
7850 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853 else
7854 {
7855 IT_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7857 }
7858
7859 if (STRINGP (it->string) || !it->s)
7860 {
7861 ptrdiff_t stop, charpos, bytepos;
7862
7863 if (STRINGP (it->string))
7864 {
7865 eassert (!it->s);
7866 stop = SCHARS (it->string);
7867 if (stop > it->end_charpos)
7868 stop = it->end_charpos;
7869 charpos = IT_STRING_CHARPOS (*it);
7870 bytepos = IT_STRING_BYTEPOS (*it);
7871 }
7872 else
7873 {
7874 stop = it->end_charpos;
7875 charpos = IT_CHARPOS (*it);
7876 bytepos = IT_BYTEPOS (*it);
7877 }
7878 if (it->bidi_it.scan_dir < 0)
7879 stop = -1;
7880 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7881 it->string);
7882 }
7883 }
7884
7885 /* Load IT with the next display element from Lisp string IT->string.
7886 IT->current.string_pos is the current position within the string.
7887 If IT->current.overlay_string_index >= 0, the Lisp string is an
7888 overlay string. */
7889
7890 static bool
7891 next_element_from_string (struct it *it)
7892 {
7893 struct text_pos position;
7894
7895 eassert (STRINGP (it->string));
7896 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7897 eassert (IT_STRING_CHARPOS (*it) >= 0);
7898 position = it->current.string_pos;
7899
7900 /* With bidi reordering, the character to display might not be the
7901 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7902 that we were reseat()ed to a new string, whose paragraph
7903 direction is not known. */
7904 if (it->bidi_p && it->bidi_it.first_elt)
7905 {
7906 get_visually_first_element (it);
7907 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7908 }
7909
7910 /* Time to check for invisible text? */
7911 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7912 {
7913 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7914 {
7915 if (!(!it->bidi_p
7916 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7917 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7918 {
7919 /* With bidi non-linear iteration, we could find
7920 ourselves far beyond the last computed stop_charpos,
7921 with several other stop positions in between that we
7922 missed. Scan them all now, in buffer's logical
7923 order, until we find and handle the last stop_charpos
7924 that precedes our current position. */
7925 handle_stop_backwards (it, it->stop_charpos);
7926 return GET_NEXT_DISPLAY_ELEMENT (it);
7927 }
7928 else
7929 {
7930 if (it->bidi_p)
7931 {
7932 /* Take note of the stop position we just moved
7933 across, for when we will move back across it. */
7934 it->prev_stop = it->stop_charpos;
7935 /* If we are at base paragraph embedding level, take
7936 note of the last stop position seen at this
7937 level. */
7938 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7939 it->base_level_stop = it->stop_charpos;
7940 }
7941 handle_stop (it);
7942
7943 /* Since a handler may have changed IT->method, we must
7944 recurse here. */
7945 return GET_NEXT_DISPLAY_ELEMENT (it);
7946 }
7947 }
7948 else if (it->bidi_p
7949 /* If we are before prev_stop, we may have overstepped
7950 on our way backwards a stop_pos, and if so, we need
7951 to handle that stop_pos. */
7952 && IT_STRING_CHARPOS (*it) < it->prev_stop
7953 /* We can sometimes back up for reasons that have nothing
7954 to do with bidi reordering. E.g., compositions. The
7955 code below is only needed when we are above the base
7956 embedding level, so test for that explicitly. */
7957 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7958 {
7959 /* If we lost track of base_level_stop, we have no better
7960 place for handle_stop_backwards to start from than string
7961 beginning. This happens, e.g., when we were reseated to
7962 the previous screenful of text by vertical-motion. */
7963 if (it->base_level_stop <= 0
7964 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7965 it->base_level_stop = 0;
7966 handle_stop_backwards (it, it->base_level_stop);
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969 }
7970
7971 if (it->current.overlay_string_index >= 0)
7972 {
7973 /* Get the next character from an overlay string. In overlay
7974 strings, there is no field width or padding with spaces to
7975 do. */
7976 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7977 {
7978 it->what = IT_EOB;
7979 return false;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : SCHARS (it->string))
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002 else
8003 {
8004 /* Get the next character from a Lisp string that is not an
8005 overlay string. Such strings come from the mode line, for
8006 example. We may have to pad with spaces, or truncate the
8007 string. See also next_element_from_c_string. */
8008 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8009 {
8010 it->what = IT_EOB;
8011 return false;
8012 }
8013 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8014 {
8015 /* Pad with spaces. */
8016 it->c = ' ', it->len = 1;
8017 CHARPOS (position) = BYTEPOS (position) = -1;
8018 }
8019 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8020 IT_STRING_BYTEPOS (*it),
8021 it->bidi_it.scan_dir < 0
8022 ? -1
8023 : it->string_nchars)
8024 && next_element_from_composition (it))
8025 {
8026 return true;
8027 }
8028 else if (STRING_MULTIBYTE (it->string))
8029 {
8030 const unsigned char *s = (SDATA (it->string)
8031 + IT_STRING_BYTEPOS (*it));
8032 it->c = string_char_and_length (s, &it->len);
8033 }
8034 else
8035 {
8036 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8037 it->len = 1;
8038 }
8039 }
8040
8041 /* Record what we have and where it came from. */
8042 it->what = IT_CHARACTER;
8043 it->object = it->string;
8044 it->position = position;
8045 return true;
8046 }
8047
8048
8049 /* Load IT with next display element from C string IT->s.
8050 IT->string_nchars is the maximum number of characters to return
8051 from the string. IT->end_charpos may be greater than
8052 IT->string_nchars when this function is called, in which case we
8053 may have to return padding spaces. Value is false if end of string
8054 reached, including padding spaces. */
8055
8056 static bool
8057 next_element_from_c_string (struct it *it)
8058 {
8059 bool success_p = true;
8060
8061 eassert (it->s);
8062 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8063 it->what = IT_CHARACTER;
8064 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8065 it->object = make_number (0);
8066
8067 /* With bidi reordering, the character to display might not be the
8068 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8069 we were reseated to a new string, whose paragraph direction is
8070 not known. */
8071 if (it->bidi_p && it->bidi_it.first_elt)
8072 get_visually_first_element (it);
8073
8074 /* IT's position can be greater than IT->string_nchars in case a
8075 field width or precision has been specified when the iterator was
8076 initialized. */
8077 if (IT_CHARPOS (*it) >= it->end_charpos)
8078 {
8079 /* End of the game. */
8080 it->what = IT_EOB;
8081 success_p = false;
8082 }
8083 else if (IT_CHARPOS (*it) >= it->string_nchars)
8084 {
8085 /* Pad with spaces. */
8086 it->c = ' ', it->len = 1;
8087 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8088 }
8089 else if (it->multibyte_p)
8090 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8091 else
8092 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8093
8094 return success_p;
8095 }
8096
8097
8098 /* Set up IT to return characters from an ellipsis, if appropriate.
8099 The definition of the ellipsis glyphs may come from a display table
8100 entry. This function fills IT with the first glyph from the
8101 ellipsis if an ellipsis is to be displayed. */
8102
8103 static bool
8104 next_element_from_ellipsis (struct it *it)
8105 {
8106 if (it->selective_display_ellipsis_p)
8107 setup_for_ellipsis (it, it->len);
8108 else
8109 {
8110 /* The face at the current position may be different from the
8111 face we find after the invisible text. Remember what it
8112 was in IT->saved_face_id, and signal that it's there by
8113 setting face_before_selective_p. */
8114 it->saved_face_id = it->face_id;
8115 it->method = GET_FROM_BUFFER;
8116 it->object = it->w->contents;
8117 reseat_at_next_visible_line_start (it, true);
8118 it->face_before_selective_p = true;
8119 }
8120
8121 return GET_NEXT_DISPLAY_ELEMENT (it);
8122 }
8123
8124
8125 /* Deliver an image display element. The iterator IT is already
8126 filled with image information (done in handle_display_prop). Value
8127 is always true. */
8128
8129
8130 static bool
8131 next_element_from_image (struct it *it)
8132 {
8133 it->what = IT_IMAGE;
8134 return true;
8135 }
8136
8137 static bool
8138 next_element_from_xwidget (struct it *it)
8139 {
8140 it->what = IT_XWIDGET;
8141 return true;
8142 }
8143
8144
8145 /* Fill iterator IT with next display element from a stretch glyph
8146 property. IT->object is the value of the text property. Value is
8147 always true. */
8148
8149 static bool
8150 next_element_from_stretch (struct it *it)
8151 {
8152 it->what = IT_STRETCH;
8153 return true;
8154 }
8155
8156 /* Scan backwards from IT's current position until we find a stop
8157 position, or until BEGV. This is called when we find ourself
8158 before both the last known prev_stop and base_level_stop while
8159 reordering bidirectional text. */
8160
8161 static void
8162 compute_stop_pos_backwards (struct it *it)
8163 {
8164 const int SCAN_BACK_LIMIT = 1000;
8165 struct text_pos pos;
8166 struct display_pos save_current = it->current;
8167 struct text_pos save_position = it->position;
8168 ptrdiff_t charpos = IT_CHARPOS (*it);
8169 ptrdiff_t where_we_are = charpos;
8170 ptrdiff_t save_stop_pos = it->stop_charpos;
8171 ptrdiff_t save_end_pos = it->end_charpos;
8172
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (it->bidi_p);
8175 it->bidi_p = false;
8176 do
8177 {
8178 it->end_charpos = min (charpos + 1, ZV);
8179 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8180 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8181 reseat_1 (it, pos, false);
8182 compute_stop_pos (it);
8183 /* We must advance forward, right? */
8184 if (it->stop_charpos <= charpos)
8185 emacs_abort ();
8186 }
8187 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8188
8189 if (it->stop_charpos <= where_we_are)
8190 it->prev_stop = it->stop_charpos;
8191 else
8192 it->prev_stop = BEGV;
8193 it->bidi_p = true;
8194 it->current = save_current;
8195 it->position = save_position;
8196 it->stop_charpos = save_stop_pos;
8197 it->end_charpos = save_end_pos;
8198 }
8199
8200 /* Scan forward from CHARPOS in the current buffer/string, until we
8201 find a stop position > current IT's position. Then handle the stop
8202 position before that. This is called when we bump into a stop
8203 position while reordering bidirectional text. CHARPOS should be
8204 the last previously processed stop_pos (or BEGV/0, if none were
8205 processed yet) whose position is less that IT's current
8206 position. */
8207
8208 static void
8209 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8210 {
8211 bool bufp = !STRINGP (it->string);
8212 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8213 struct display_pos save_current = it->current;
8214 struct text_pos save_position = it->position;
8215 struct text_pos pos1;
8216 ptrdiff_t next_stop;
8217
8218 /* Scan in strict logical order. */
8219 eassert (it->bidi_p);
8220 it->bidi_p = false;
8221 do
8222 {
8223 it->prev_stop = charpos;
8224 if (bufp)
8225 {
8226 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8227 reseat_1 (it, pos1, false);
8228 }
8229 else
8230 it->current.string_pos = string_pos (charpos, it->string);
8231 compute_stop_pos (it);
8232 /* We must advance forward, right? */
8233 if (it->stop_charpos <= it->prev_stop)
8234 emacs_abort ();
8235 charpos = it->stop_charpos;
8236 }
8237 while (charpos <= where_we_are);
8238
8239 it->bidi_p = true;
8240 it->current = save_current;
8241 it->position = save_position;
8242 next_stop = it->stop_charpos;
8243 it->stop_charpos = it->prev_stop;
8244 handle_stop (it);
8245 it->stop_charpos = next_stop;
8246 }
8247
8248 /* Load IT with the next display element from current_buffer. Value
8249 is false if end of buffer reached. IT->stop_charpos is the next
8250 position at which to stop and check for text properties or buffer
8251 end. */
8252
8253 static bool
8254 next_element_from_buffer (struct it *it)
8255 {
8256 bool success_p = true;
8257
8258 eassert (IT_CHARPOS (*it) >= BEGV);
8259 eassert (NILP (it->string) && !it->s);
8260 eassert (!it->bidi_p
8261 || (EQ (it->bidi_it.string.lstring, Qnil)
8262 && it->bidi_it.string.s == NULL));
8263
8264 /* With bidi reordering, the character to display might not be the
8265 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8266 we were reseat()ed to a new buffer position, which is potentially
8267 a different paragraph. */
8268 if (it->bidi_p && it->bidi_it.first_elt)
8269 {
8270 get_visually_first_element (it);
8271 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8272 }
8273
8274 if (IT_CHARPOS (*it) >= it->stop_charpos)
8275 {
8276 if (IT_CHARPOS (*it) >= it->end_charpos)
8277 {
8278 bool overlay_strings_follow_p;
8279
8280 /* End of the game, except when overlay strings follow that
8281 haven't been returned yet. */
8282 if (it->overlay_strings_at_end_processed_p)
8283 overlay_strings_follow_p = false;
8284 else
8285 {
8286 it->overlay_strings_at_end_processed_p = true;
8287 overlay_strings_follow_p = get_overlay_strings (it, 0);
8288 }
8289
8290 if (overlay_strings_follow_p)
8291 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8292 else
8293 {
8294 it->what = IT_EOB;
8295 it->position = it->current.pos;
8296 success_p = false;
8297 }
8298 }
8299 else if (!(!it->bidi_p
8300 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8301 || IT_CHARPOS (*it) == it->stop_charpos))
8302 {
8303 /* With bidi non-linear iteration, we could find ourselves
8304 far beyond the last computed stop_charpos, with several
8305 other stop positions in between that we missed. Scan
8306 them all now, in buffer's logical order, until we find
8307 and handle the last stop_charpos that precedes our
8308 current position. */
8309 handle_stop_backwards (it, it->stop_charpos);
8310 it->ignore_overlay_strings_at_pos_p = false;
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8312 }
8313 else
8314 {
8315 if (it->bidi_p)
8316 {
8317 /* Take note of the stop position we just moved across,
8318 for when we will move back across it. */
8319 it->prev_stop = it->stop_charpos;
8320 /* If we are at base paragraph embedding level, take
8321 note of the last stop position seen at this
8322 level. */
8323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8324 it->base_level_stop = it->stop_charpos;
8325 }
8326 handle_stop (it);
8327 it->ignore_overlay_strings_at_pos_p = false;
8328 return GET_NEXT_DISPLAY_ELEMENT (it);
8329 }
8330 }
8331 else if (it->bidi_p
8332 /* If we are before prev_stop, we may have overstepped on
8333 our way backwards a stop_pos, and if so, we need to
8334 handle that stop_pos. */
8335 && IT_CHARPOS (*it) < it->prev_stop
8336 /* We can sometimes back up for reasons that have nothing
8337 to do with bidi reordering. E.g., compositions. The
8338 code below is only needed when we are above the base
8339 embedding level, so test for that explicitly. */
8340 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8341 {
8342 if (it->base_level_stop <= 0
8343 || IT_CHARPOS (*it) < it->base_level_stop)
8344 {
8345 /* If we lost track of base_level_stop, we need to find
8346 prev_stop by looking backwards. This happens, e.g., when
8347 we were reseated to the previous screenful of text by
8348 vertical-motion. */
8349 it->base_level_stop = BEGV;
8350 compute_stop_pos_backwards (it);
8351 handle_stop_backwards (it, it->prev_stop);
8352 }
8353 else
8354 handle_stop_backwards (it, it->base_level_stop);
8355 it->ignore_overlay_strings_at_pos_p = false;
8356 return GET_NEXT_DISPLAY_ELEMENT (it);
8357 }
8358 else
8359 {
8360 /* No face changes, overlays etc. in sight, so just return a
8361 character from current_buffer. */
8362 unsigned char *p;
8363 ptrdiff_t stop;
8364
8365 /* We moved to the next buffer position, so any info about
8366 previously seen overlays is no longer valid. */
8367 it->ignore_overlay_strings_at_pos_p = false;
8368
8369 /* Maybe run the redisplay end trigger hook. Performance note:
8370 This doesn't seem to cost measurable time. */
8371 if (it->redisplay_end_trigger_charpos
8372 && it->glyph_row
8373 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8374 run_redisplay_end_trigger_hook (it);
8375
8376 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8377 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8378 stop)
8379 && next_element_from_composition (it))
8380 {
8381 return true;
8382 }
8383
8384 /* Get the next character, maybe multibyte. */
8385 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8386 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8387 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8388 else
8389 it->c = *p, it->len = 1;
8390
8391 /* Record what we have and where it came from. */
8392 it->what = IT_CHARACTER;
8393 it->object = it->w->contents;
8394 it->position = it->current.pos;
8395
8396 /* Normally we return the character found above, except when we
8397 really want to return an ellipsis for selective display. */
8398 if (it->selective)
8399 {
8400 if (it->c == '\n')
8401 {
8402 /* A value of selective > 0 means hide lines indented more
8403 than that number of columns. */
8404 if (it->selective > 0
8405 && IT_CHARPOS (*it) + 1 < ZV
8406 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8407 IT_BYTEPOS (*it) + 1,
8408 it->selective))
8409 {
8410 success_p = next_element_from_ellipsis (it);
8411 it->dpvec_char_len = -1;
8412 }
8413 }
8414 else if (it->c == '\r' && it->selective == -1)
8415 {
8416 /* A value of selective == -1 means that everything from the
8417 CR to the end of the line is invisible, with maybe an
8418 ellipsis displayed for it. */
8419 success_p = next_element_from_ellipsis (it);
8420 it->dpvec_char_len = -1;
8421 }
8422 }
8423 }
8424
8425 /* Value is false if end of buffer reached. */
8426 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8427 return success_p;
8428 }
8429
8430
8431 /* Run the redisplay end trigger hook for IT. */
8432
8433 static void
8434 run_redisplay_end_trigger_hook (struct it *it)
8435 {
8436 /* IT->glyph_row should be non-null, i.e. we should be actually
8437 displaying something, or otherwise we should not run the hook. */
8438 eassert (it->glyph_row);
8439
8440 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8441 it->redisplay_end_trigger_charpos = 0;
8442
8443 /* Since we are *trying* to run these functions, don't try to run
8444 them again, even if they get an error. */
8445 wset_redisplay_end_trigger (it->w, Qnil);
8446 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8447 make_number (charpos));
8448
8449 /* Notice if it changed the face of the character we are on. */
8450 handle_face_prop (it);
8451 }
8452
8453
8454 /* Deliver a composition display element. Unlike the other
8455 next_element_from_XXX, this function is not registered in the array
8456 get_next_element[]. It is called from next_element_from_buffer and
8457 next_element_from_string when necessary. */
8458
8459 static bool
8460 next_element_from_composition (struct it *it)
8461 {
8462 it->what = IT_COMPOSITION;
8463 it->len = it->cmp_it.nbytes;
8464 if (STRINGP (it->string))
8465 {
8466 if (it->c < 0)
8467 {
8468 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8469 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8470 return false;
8471 }
8472 it->position = it->current.string_pos;
8473 it->object = it->string;
8474 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8475 IT_STRING_BYTEPOS (*it), it->string);
8476 }
8477 else
8478 {
8479 if (it->c < 0)
8480 {
8481 IT_CHARPOS (*it) += it->cmp_it.nchars;
8482 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8483 if (it->bidi_p)
8484 {
8485 if (it->bidi_it.new_paragraph)
8486 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8487 false);
8488 /* Resync the bidi iterator with IT's new position.
8489 FIXME: this doesn't support bidirectional text. */
8490 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8491 bidi_move_to_visually_next (&it->bidi_it);
8492 }
8493 return false;
8494 }
8495 it->position = it->current.pos;
8496 it->object = it->w->contents;
8497 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8498 IT_BYTEPOS (*it), Qnil);
8499 }
8500 return true;
8501 }
8502
8503
8504 \f
8505 /***********************************************************************
8506 Moving an iterator without producing glyphs
8507 ***********************************************************************/
8508
8509 /* Check if iterator is at a position corresponding to a valid buffer
8510 position after some move_it_ call. */
8511
8512 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8513 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8514
8515
8516 /* Move iterator IT to a specified buffer or X position within one
8517 line on the display without producing glyphs.
8518
8519 OP should be a bit mask including some or all of these bits:
8520 MOVE_TO_X: Stop upon reaching x-position TO_X.
8521 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8522 Regardless of OP's value, stop upon reaching the end of the display line.
8523
8524 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8525 This means, in particular, that TO_X includes window's horizontal
8526 scroll amount.
8527
8528 The return value has several possible values that
8529 say what condition caused the scan to stop:
8530
8531 MOVE_POS_MATCH_OR_ZV
8532 - when TO_POS or ZV was reached.
8533
8534 MOVE_X_REACHED
8535 -when TO_X was reached before TO_POS or ZV were reached.
8536
8537 MOVE_LINE_CONTINUED
8538 - when we reached the end of the display area and the line must
8539 be continued.
8540
8541 MOVE_LINE_TRUNCATED
8542 - when we reached the end of the display area and the line is
8543 truncated.
8544
8545 MOVE_NEWLINE_OR_CR
8546 - when we stopped at a line end, i.e. a newline or a CR and selective
8547 display is on. */
8548
8549 static enum move_it_result
8550 move_it_in_display_line_to (struct it *it,
8551 ptrdiff_t to_charpos, int to_x,
8552 enum move_operation_enum op)
8553 {
8554 enum move_it_result result = MOVE_UNDEFINED;
8555 struct glyph_row *saved_glyph_row;
8556 struct it wrap_it, atpos_it, atx_it, ppos_it;
8557 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8558 void *ppos_data = NULL;
8559 bool may_wrap = false;
8560 enum it_method prev_method = it->method;
8561 ptrdiff_t closest_pos UNINIT;
8562 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8563 bool saw_smaller_pos = prev_pos < to_charpos;
8564
8565 /* Don't produce glyphs in produce_glyphs. */
8566 saved_glyph_row = it->glyph_row;
8567 it->glyph_row = NULL;
8568
8569 /* Use wrap_it to save a copy of IT wherever a word wrap could
8570 occur. Use atpos_it to save a copy of IT at the desired buffer
8571 position, if found, so that we can scan ahead and check if the
8572 word later overshoots the window edge. Use atx_it similarly, for
8573 pixel positions. */
8574 wrap_it.sp = -1;
8575 atpos_it.sp = -1;
8576 atx_it.sp = -1;
8577
8578 /* Use ppos_it under bidi reordering to save a copy of IT for the
8579 initial position. We restore that position in IT when we have
8580 scanned the entire display line without finding a match for
8581 TO_CHARPOS and all the character positions are greater than
8582 TO_CHARPOS. We then restart the scan from the initial position,
8583 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8584 the closest to TO_CHARPOS. */
8585 if (it->bidi_p)
8586 {
8587 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8588 {
8589 SAVE_IT (ppos_it, *it, ppos_data);
8590 closest_pos = IT_CHARPOS (*it);
8591 }
8592 else
8593 closest_pos = ZV;
8594 }
8595
8596 #define BUFFER_POS_REACHED_P() \
8597 ((op & MOVE_TO_POS) != 0 \
8598 && BUFFERP (it->object) \
8599 && (IT_CHARPOS (*it) == to_charpos \
8600 || ((!it->bidi_p \
8601 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8602 && IT_CHARPOS (*it) > to_charpos) \
8603 || (it->what == IT_COMPOSITION \
8604 && ((IT_CHARPOS (*it) > to_charpos \
8605 && to_charpos >= it->cmp_it.charpos) \
8606 || (IT_CHARPOS (*it) < to_charpos \
8607 && to_charpos <= it->cmp_it.charpos)))) \
8608 && (it->method == GET_FROM_BUFFER \
8609 || (it->method == GET_FROM_DISPLAY_VECTOR \
8610 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8611
8612 /* If there's a line-/wrap-prefix, handle it. */
8613 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8614 && it->current_y < it->last_visible_y)
8615 handle_line_prefix (it);
8616
8617 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8618 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8619
8620 while (true)
8621 {
8622 int x, i, ascent = 0, descent = 0;
8623
8624 /* Utility macro to reset an iterator with x, ascent, and descent. */
8625 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8626 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8627 (IT)->max_descent = descent)
8628
8629 /* Stop if we move beyond TO_CHARPOS (after an image or a
8630 display string or stretch glyph). */
8631 if ((op & MOVE_TO_POS) != 0
8632 && BUFFERP (it->object)
8633 && it->method == GET_FROM_BUFFER
8634 && (((!it->bidi_p
8635 /* When the iterator is at base embedding level, we
8636 are guaranteed that characters are delivered for
8637 display in strictly increasing order of their
8638 buffer positions. */
8639 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8640 && IT_CHARPOS (*it) > to_charpos)
8641 || (it->bidi_p
8642 && (prev_method == GET_FROM_IMAGE
8643 || prev_method == GET_FROM_STRETCH
8644 || prev_method == GET_FROM_STRING)
8645 /* Passed TO_CHARPOS from left to right. */
8646 && ((prev_pos < to_charpos
8647 && IT_CHARPOS (*it) > to_charpos)
8648 /* Passed TO_CHARPOS from right to left. */
8649 || (prev_pos > to_charpos
8650 && IT_CHARPOS (*it) < to_charpos)))))
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 {
8654 result = MOVE_POS_MATCH_OR_ZV;
8655 break;
8656 }
8657 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8658 /* If wrap_it is valid, the current position might be in a
8659 word that is wrapped. So, save the iterator in
8660 atpos_it and continue to see if wrapping happens. */
8661 SAVE_IT (atpos_it, *it, atpos_data);
8662 }
8663
8664 /* Stop when ZV reached.
8665 We used to stop here when TO_CHARPOS reached as well, but that is
8666 too soon if this glyph does not fit on this line. So we handle it
8667 explicitly below. */
8668 if (!get_next_display_element (it))
8669 {
8670 result = MOVE_POS_MATCH_OR_ZV;
8671 break;
8672 }
8673
8674 if (it->line_wrap == TRUNCATE)
8675 {
8676 if (BUFFER_POS_REACHED_P ())
8677 {
8678 result = MOVE_POS_MATCH_OR_ZV;
8679 break;
8680 }
8681 }
8682 else
8683 {
8684 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8685 {
8686 if (IT_DISPLAYING_WHITESPACE (it))
8687 may_wrap = true;
8688 else if (may_wrap)
8689 {
8690 /* We have reached a glyph that follows one or more
8691 whitespace characters. If the position is
8692 already found, we are done. */
8693 if (atpos_it.sp >= 0)
8694 {
8695 RESTORE_IT (it, &atpos_it, atpos_data);
8696 result = MOVE_POS_MATCH_OR_ZV;
8697 goto done;
8698 }
8699 if (atx_it.sp >= 0)
8700 {
8701 RESTORE_IT (it, &atx_it, atx_data);
8702 result = MOVE_X_REACHED;
8703 goto done;
8704 }
8705 /* Otherwise, we can wrap here. */
8706 SAVE_IT (wrap_it, *it, wrap_data);
8707 may_wrap = false;
8708 }
8709 }
8710 }
8711
8712 /* Remember the line height for the current line, in case
8713 the next element doesn't fit on the line. */
8714 ascent = it->max_ascent;
8715 descent = it->max_descent;
8716
8717 /* The call to produce_glyphs will get the metrics of the
8718 display element IT is loaded with. Record the x-position
8719 before this display element, in case it doesn't fit on the
8720 line. */
8721 x = it->current_x;
8722
8723 PRODUCE_GLYPHS (it);
8724
8725 if (it->area != TEXT_AREA)
8726 {
8727 prev_method = it->method;
8728 if (it->method == GET_FROM_BUFFER)
8729 prev_pos = IT_CHARPOS (*it);
8730 set_iterator_to_next (it, true);
8731 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8732 SET_TEXT_POS (this_line_min_pos,
8733 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8734 if (it->bidi_p
8735 && (op & MOVE_TO_POS)
8736 && IT_CHARPOS (*it) > to_charpos
8737 && IT_CHARPOS (*it) < closest_pos)
8738 closest_pos = IT_CHARPOS (*it);
8739 continue;
8740 }
8741
8742 /* The number of glyphs we get back in IT->nglyphs will normally
8743 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8744 character on a terminal frame, or (iii) a line end. For the
8745 second case, IT->nglyphs - 1 padding glyphs will be present.
8746 (On X frames, there is only one glyph produced for a
8747 composite character.)
8748
8749 The behavior implemented below means, for continuation lines,
8750 that as many spaces of a TAB as fit on the current line are
8751 displayed there. For terminal frames, as many glyphs of a
8752 multi-glyph character are displayed in the current line, too.
8753 This is what the old redisplay code did, and we keep it that
8754 way. Under X, the whole shape of a complex character must
8755 fit on the line or it will be completely displayed in the
8756 next line.
8757
8758 Note that both for tabs and padding glyphs, all glyphs have
8759 the same width. */
8760 if (it->nglyphs)
8761 {
8762 /* More than one glyph or glyph doesn't fit on line. All
8763 glyphs have the same width. */
8764 int single_glyph_width = it->pixel_width / it->nglyphs;
8765 int new_x;
8766 int x_before_this_char = x;
8767 int hpos_before_this_char = it->hpos;
8768
8769 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8770 {
8771 new_x = x + single_glyph_width;
8772
8773 /* We want to leave anything reaching TO_X to the caller. */
8774 if ((op & MOVE_TO_X) && new_x > to_x)
8775 {
8776 if (BUFFER_POS_REACHED_P ())
8777 {
8778 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8779 goto buffer_pos_reached;
8780 if (atpos_it.sp < 0)
8781 {
8782 SAVE_IT (atpos_it, *it, atpos_data);
8783 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8784 }
8785 }
8786 else
8787 {
8788 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8789 {
8790 it->current_x = x;
8791 result = MOVE_X_REACHED;
8792 break;
8793 }
8794 if (atx_it.sp < 0)
8795 {
8796 SAVE_IT (atx_it, *it, atx_data);
8797 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8798 }
8799 }
8800 }
8801
8802 if (/* Lines are continued. */
8803 it->line_wrap != TRUNCATE
8804 && (/* And glyph doesn't fit on the line. */
8805 new_x > it->last_visible_x
8806 /* Or it fits exactly and we're on a window
8807 system frame. */
8808 || (new_x == it->last_visible_x
8809 && FRAME_WINDOW_P (it->f)
8810 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8811 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8812 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8813 {
8814 bool moved_forward = false;
8815
8816 if (/* IT->hpos == 0 means the very first glyph
8817 doesn't fit on the line, e.g. a wide image. */
8818 it->hpos == 0
8819 || (new_x == it->last_visible_x
8820 && FRAME_WINDOW_P (it->f)))
8821 {
8822 ++it->hpos;
8823 it->current_x = new_x;
8824
8825 /* The character's last glyph just barely fits
8826 in this row. */
8827 if (i == it->nglyphs - 1)
8828 {
8829 /* If this is the destination position,
8830 return a position *before* it in this row,
8831 now that we know it fits in this row. */
8832 if (BUFFER_POS_REACHED_P ())
8833 {
8834 bool can_wrap = true;
8835
8836 /* If we are at a whitespace character
8837 that barely fits on this screen line,
8838 but the next character is also
8839 whitespace, we cannot wrap here. */
8840 if (it->line_wrap == WORD_WRAP
8841 && wrap_it.sp >= 0
8842 && may_wrap
8843 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8844 {
8845 struct it tem_it;
8846 void *tem_data = NULL;
8847
8848 SAVE_IT (tem_it, *it, tem_data);
8849 set_iterator_to_next (it, true);
8850 if (get_next_display_element (it)
8851 && IT_DISPLAYING_WHITESPACE (it))
8852 can_wrap = false;
8853 RESTORE_IT (it, &tem_it, tem_data);
8854 }
8855 if (it->line_wrap != WORD_WRAP
8856 || wrap_it.sp < 0
8857 /* If we've just found whitespace
8858 where we can wrap, effectively
8859 ignore the previous wrap point --
8860 it is no longer relevant, but we
8861 won't have an opportunity to
8862 update it, since we've reached
8863 the edge of this screen line. */
8864 || (may_wrap && can_wrap
8865 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8866 {
8867 it->hpos = hpos_before_this_char;
8868 it->current_x = x_before_this_char;
8869 result = MOVE_POS_MATCH_OR_ZV;
8870 break;
8871 }
8872 if (it->line_wrap == WORD_WRAP
8873 && atpos_it.sp < 0)
8874 {
8875 SAVE_IT (atpos_it, *it, atpos_data);
8876 atpos_it.current_x = x_before_this_char;
8877 atpos_it.hpos = hpos_before_this_char;
8878 }
8879 }
8880
8881 prev_method = it->method;
8882 if (it->method == GET_FROM_BUFFER)
8883 prev_pos = IT_CHARPOS (*it);
8884 set_iterator_to_next (it, true);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos,
8887 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8888 /* On graphical terminals, newlines may
8889 "overflow" into the fringe if
8890 overflow-newline-into-fringe is non-nil.
8891 On text terminals, and on graphical
8892 terminals with no right margin, newlines
8893 may overflow into the last glyph on the
8894 display line.*/
8895 if (!FRAME_WINDOW_P (it->f)
8896 || ((it->bidi_p
8897 && it->bidi_it.paragraph_dir == R2L)
8898 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8899 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8900 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8901 {
8902 if (!get_next_display_element (it))
8903 {
8904 result = MOVE_POS_MATCH_OR_ZV;
8905 break;
8906 }
8907 moved_forward = true;
8908 if (BUFFER_POS_REACHED_P ())
8909 {
8910 if (ITERATOR_AT_END_OF_LINE_P (it))
8911 result = MOVE_POS_MATCH_OR_ZV;
8912 else
8913 result = MOVE_LINE_CONTINUED;
8914 break;
8915 }
8916 if (ITERATOR_AT_END_OF_LINE_P (it)
8917 && (it->line_wrap != WORD_WRAP
8918 || wrap_it.sp < 0
8919 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8920 {
8921 result = MOVE_NEWLINE_OR_CR;
8922 break;
8923 }
8924 }
8925 }
8926 }
8927 else
8928 IT_RESET_X_ASCENT_DESCENT (it);
8929
8930 /* If the screen line ends with whitespace, and we
8931 are under word-wrap, don't use wrap_it: it is no
8932 longer relevant, but we won't have an opportunity
8933 to update it, since we are done with this screen
8934 line. */
8935 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8936 /* If the character after the one which set the
8937 may_wrap flag is also whitespace, we can't
8938 wrap here, since the screen line cannot be
8939 wrapped in the middle of whitespace.
8940 Therefore, wrap_it _is_ relevant in that
8941 case. */
8942 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8943 {
8944 /* If we've found TO_X, go back there, as we now
8945 know the last word fits on this screen line. */
8946 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8947 && atx_it.sp >= 0)
8948 {
8949 RESTORE_IT (it, &atx_it, atx_data);
8950 atpos_it.sp = -1;
8951 atx_it.sp = -1;
8952 result = MOVE_X_REACHED;
8953 break;
8954 }
8955 }
8956 else if (wrap_it.sp >= 0)
8957 {
8958 RESTORE_IT (it, &wrap_it, wrap_data);
8959 atpos_it.sp = -1;
8960 atx_it.sp = -1;
8961 }
8962
8963 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8964 IT_CHARPOS (*it)));
8965 result = MOVE_LINE_CONTINUED;
8966 break;
8967 }
8968
8969 if (BUFFER_POS_REACHED_P ())
8970 {
8971 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8972 goto buffer_pos_reached;
8973 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8974 {
8975 SAVE_IT (atpos_it, *it, atpos_data);
8976 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8977 }
8978 }
8979
8980 if (new_x > it->first_visible_x)
8981 {
8982 /* Glyph is visible. Increment number of glyphs that
8983 would be displayed. */
8984 ++it->hpos;
8985 }
8986 }
8987
8988 if (result != MOVE_UNDEFINED)
8989 break;
8990 }
8991 else if (BUFFER_POS_REACHED_P ())
8992 {
8993 buffer_pos_reached:
8994 IT_RESET_X_ASCENT_DESCENT (it);
8995 result = MOVE_POS_MATCH_OR_ZV;
8996 break;
8997 }
8998 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8999 {
9000 /* Stop when TO_X specified and reached. This check is
9001 necessary here because of lines consisting of a line end,
9002 only. The line end will not produce any glyphs and we
9003 would never get MOVE_X_REACHED. */
9004 eassert (it->nglyphs == 0);
9005 result = MOVE_X_REACHED;
9006 break;
9007 }
9008
9009 /* Is this a line end? If yes, we're done. */
9010 if (ITERATOR_AT_END_OF_LINE_P (it))
9011 {
9012 /* If we are past TO_CHARPOS, but never saw any character
9013 positions smaller than TO_CHARPOS, return
9014 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9015 did. */
9016 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9017 {
9018 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9019 {
9020 if (closest_pos < ZV)
9021 {
9022 RESTORE_IT (it, &ppos_it, ppos_data);
9023 /* Don't recurse if closest_pos is equal to
9024 to_charpos, since we have just tried that. */
9025 if (closest_pos != to_charpos)
9026 move_it_in_display_line_to (it, closest_pos, -1,
9027 MOVE_TO_POS);
9028 result = MOVE_POS_MATCH_OR_ZV;
9029 }
9030 else
9031 goto buffer_pos_reached;
9032 }
9033 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9034 && IT_CHARPOS (*it) > to_charpos)
9035 goto buffer_pos_reached;
9036 else
9037 result = MOVE_NEWLINE_OR_CR;
9038 }
9039 else
9040 result = MOVE_NEWLINE_OR_CR;
9041 /* If we've processed the newline, make sure this flag is
9042 reset, as it must only be set when the newline itself is
9043 processed. */
9044 if (result == MOVE_NEWLINE_OR_CR)
9045 it->constrain_row_ascent_descent_p = false;
9046 break;
9047 }
9048
9049 prev_method = it->method;
9050 if (it->method == GET_FROM_BUFFER)
9051 prev_pos = IT_CHARPOS (*it);
9052 /* The current display element has been consumed. Advance
9053 to the next. */
9054 set_iterator_to_next (it, true);
9055 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9056 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9057 if (IT_CHARPOS (*it) < to_charpos)
9058 saw_smaller_pos = true;
9059 if (it->bidi_p
9060 && (op & MOVE_TO_POS)
9061 && IT_CHARPOS (*it) >= to_charpos
9062 && IT_CHARPOS (*it) < closest_pos)
9063 closest_pos = IT_CHARPOS (*it);
9064
9065 /* Stop if lines are truncated and IT's current x-position is
9066 past the right edge of the window now. */
9067 if (it->line_wrap == TRUNCATE
9068 && it->current_x >= it->last_visible_x)
9069 {
9070 if (!FRAME_WINDOW_P (it->f)
9071 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9072 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9073 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9074 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9075 {
9076 bool at_eob_p = false;
9077
9078 if ((at_eob_p = !get_next_display_element (it))
9079 || BUFFER_POS_REACHED_P ()
9080 /* If we are past TO_CHARPOS, but never saw any
9081 character positions smaller than TO_CHARPOS,
9082 return MOVE_POS_MATCH_OR_ZV, like the
9083 unidirectional display did. */
9084 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9085 && !saw_smaller_pos
9086 && IT_CHARPOS (*it) > to_charpos))
9087 {
9088 if (it->bidi_p
9089 && !BUFFER_POS_REACHED_P ()
9090 && !at_eob_p && closest_pos < ZV)
9091 {
9092 RESTORE_IT (it, &ppos_it, ppos_data);
9093 if (closest_pos != to_charpos)
9094 move_it_in_display_line_to (it, closest_pos, -1,
9095 MOVE_TO_POS);
9096 }
9097 result = MOVE_POS_MATCH_OR_ZV;
9098 break;
9099 }
9100 if (ITERATOR_AT_END_OF_LINE_P (it))
9101 {
9102 result = MOVE_NEWLINE_OR_CR;
9103 break;
9104 }
9105 }
9106 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9107 && !saw_smaller_pos
9108 && IT_CHARPOS (*it) > to_charpos)
9109 {
9110 if (closest_pos < ZV)
9111 {
9112 RESTORE_IT (it, &ppos_it, ppos_data);
9113 if (closest_pos != to_charpos)
9114 move_it_in_display_line_to (it, closest_pos, -1,
9115 MOVE_TO_POS);
9116 }
9117 result = MOVE_POS_MATCH_OR_ZV;
9118 break;
9119 }
9120 result = MOVE_LINE_TRUNCATED;
9121 break;
9122 }
9123 #undef IT_RESET_X_ASCENT_DESCENT
9124 }
9125
9126 #undef BUFFER_POS_REACHED_P
9127
9128 /* If we scanned beyond TO_POS, restore the saved iterator either to
9129 the wrap point (if found), or to atpos/atx location. We decide which
9130 data to use to restore the saved iterator state by their X coordinates,
9131 since buffer positions might increase non-monotonically with screen
9132 coordinates due to bidi reordering. */
9133 if (result == MOVE_LINE_CONTINUED
9134 && it->line_wrap == WORD_WRAP
9135 && wrap_it.sp >= 0
9136 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9137 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9138 RESTORE_IT (it, &wrap_it, wrap_data);
9139 else if (atpos_it.sp >= 0)
9140 RESTORE_IT (it, &atpos_it, atpos_data);
9141 else if (atx_it.sp >= 0)
9142 RESTORE_IT (it, &atx_it, atx_data);
9143
9144 done:
9145
9146 if (atpos_data)
9147 bidi_unshelve_cache (atpos_data, true);
9148 if (atx_data)
9149 bidi_unshelve_cache (atx_data, true);
9150 if (wrap_data)
9151 bidi_unshelve_cache (wrap_data, true);
9152 if (ppos_data)
9153 bidi_unshelve_cache (ppos_data, true);
9154
9155 /* Restore the iterator settings altered at the beginning of this
9156 function. */
9157 it->glyph_row = saved_glyph_row;
9158 return result;
9159 }
9160
9161 /* For external use. */
9162 void
9163 move_it_in_display_line (struct it *it,
9164 ptrdiff_t to_charpos, int to_x,
9165 enum move_operation_enum op)
9166 {
9167 if (it->line_wrap == WORD_WRAP
9168 && (op & MOVE_TO_X))
9169 {
9170 struct it save_it;
9171 void *save_data = NULL;
9172 int skip;
9173
9174 SAVE_IT (save_it, *it, save_data);
9175 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9176 /* When word-wrap is on, TO_X may lie past the end
9177 of a wrapped line. Then it->current is the
9178 character on the next line, so backtrack to the
9179 space before the wrap point. */
9180 if (skip == MOVE_LINE_CONTINUED)
9181 {
9182 int prev_x = max (it->current_x - 1, 0);
9183 RESTORE_IT (it, &save_it, save_data);
9184 move_it_in_display_line_to
9185 (it, -1, prev_x, MOVE_TO_X);
9186 }
9187 else
9188 bidi_unshelve_cache (save_data, true);
9189 }
9190 else
9191 move_it_in_display_line_to (it, to_charpos, to_x, op);
9192 }
9193
9194
9195 /* Move IT forward until it satisfies one or more of the criteria in
9196 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9197
9198 OP is a bit-mask that specifies where to stop, and in particular,
9199 which of those four position arguments makes a difference. See the
9200 description of enum move_operation_enum.
9201
9202 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9203 screen line, this function will set IT to the next position that is
9204 displayed to the right of TO_CHARPOS on the screen.
9205
9206 Return the maximum pixel length of any line scanned but never more
9207 than it.last_visible_x. */
9208
9209 int
9210 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9211 {
9212 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9213 int line_height, line_start_x = 0, reached = 0;
9214 int max_current_x = 0;
9215 void *backup_data = NULL;
9216
9217 for (;;)
9218 {
9219 if (op & MOVE_TO_VPOS)
9220 {
9221 /* If no TO_CHARPOS and no TO_X specified, stop at the
9222 start of the line TO_VPOS. */
9223 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9224 {
9225 if (it->vpos == to_vpos)
9226 {
9227 reached = 1;
9228 break;
9229 }
9230 else
9231 skip = move_it_in_display_line_to (it, -1, -1, 0);
9232 }
9233 else
9234 {
9235 /* TO_VPOS >= 0 means stop at TO_X in the line at
9236 TO_VPOS, or at TO_POS, whichever comes first. */
9237 if (it->vpos == to_vpos)
9238 {
9239 reached = 2;
9240 break;
9241 }
9242
9243 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9244
9245 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9246 {
9247 reached = 3;
9248 break;
9249 }
9250 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9251 {
9252 /* We have reached TO_X but not in the line we want. */
9253 skip = move_it_in_display_line_to (it, to_charpos,
9254 -1, MOVE_TO_POS);
9255 if (skip == MOVE_POS_MATCH_OR_ZV)
9256 {
9257 reached = 4;
9258 break;
9259 }
9260 }
9261 }
9262 }
9263 else if (op & MOVE_TO_Y)
9264 {
9265 struct it it_backup;
9266
9267 if (it->line_wrap == WORD_WRAP)
9268 SAVE_IT (it_backup, *it, backup_data);
9269
9270 /* TO_Y specified means stop at TO_X in the line containing
9271 TO_Y---or at TO_CHARPOS if this is reached first. The
9272 problem is that we can't really tell whether the line
9273 contains TO_Y before we have completely scanned it, and
9274 this may skip past TO_X. What we do is to first scan to
9275 TO_X.
9276
9277 If TO_X is not specified, use a TO_X of zero. The reason
9278 is to make the outcome of this function more predictable.
9279 If we didn't use TO_X == 0, we would stop at the end of
9280 the line which is probably not what a caller would expect
9281 to happen. */
9282 skip = move_it_in_display_line_to
9283 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9284 (MOVE_TO_X | (op & MOVE_TO_POS)));
9285
9286 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9287 if (skip == MOVE_POS_MATCH_OR_ZV)
9288 reached = 5;
9289 else if (skip == MOVE_X_REACHED)
9290 {
9291 /* If TO_X was reached, we want to know whether TO_Y is
9292 in the line. We know this is the case if the already
9293 scanned glyphs make the line tall enough. Otherwise,
9294 we must check by scanning the rest of the line. */
9295 line_height = it->max_ascent + it->max_descent;
9296 if (to_y >= it->current_y
9297 && to_y < it->current_y + line_height)
9298 {
9299 reached = 6;
9300 break;
9301 }
9302 SAVE_IT (it_backup, *it, backup_data);
9303 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9304 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9305 op & MOVE_TO_POS);
9306 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9307 line_height = it->max_ascent + it->max_descent;
9308 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9309
9310 if (to_y >= it->current_y
9311 && to_y < it->current_y + line_height)
9312 {
9313 /* If TO_Y is in this line and TO_X was reached
9314 above, we scanned too far. We have to restore
9315 IT's settings to the ones before skipping. But
9316 keep the more accurate values of max_ascent and
9317 max_descent we've found while skipping the rest
9318 of the line, for the sake of callers, such as
9319 pos_visible_p, that need to know the line
9320 height. */
9321 int max_ascent = it->max_ascent;
9322 int max_descent = it->max_descent;
9323
9324 RESTORE_IT (it, &it_backup, backup_data);
9325 it->max_ascent = max_ascent;
9326 it->max_descent = max_descent;
9327 reached = 6;
9328 }
9329 else
9330 {
9331 skip = skip2;
9332 if (skip == MOVE_POS_MATCH_OR_ZV)
9333 reached = 7;
9334 }
9335 }
9336 else
9337 {
9338 /* Check whether TO_Y is in this line. */
9339 line_height = it->max_ascent + it->max_descent;
9340 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9341
9342 if (to_y >= it->current_y
9343 && to_y < it->current_y + line_height)
9344 {
9345 if (to_y > it->current_y)
9346 max_current_x = max (it->current_x, max_current_x);
9347
9348 /* When word-wrap is on, TO_X may lie past the end
9349 of a wrapped line. Then it->current is the
9350 character on the next line, so backtrack to the
9351 space before the wrap point. */
9352 if (skip == MOVE_LINE_CONTINUED
9353 && it->line_wrap == WORD_WRAP)
9354 {
9355 int prev_x = max (it->current_x - 1, 0);
9356 RESTORE_IT (it, &it_backup, backup_data);
9357 skip = move_it_in_display_line_to
9358 (it, -1, prev_x, MOVE_TO_X);
9359 }
9360
9361 reached = 6;
9362 }
9363 }
9364
9365 if (reached)
9366 {
9367 max_current_x = max (it->current_x, max_current_x);
9368 break;
9369 }
9370 }
9371 else if (BUFFERP (it->object)
9372 && (it->method == GET_FROM_BUFFER
9373 || it->method == GET_FROM_STRETCH)
9374 && IT_CHARPOS (*it) >= to_charpos
9375 /* Under bidi iteration, a call to set_iterator_to_next
9376 can scan far beyond to_charpos if the initial
9377 portion of the next line needs to be reordered. In
9378 that case, give move_it_in_display_line_to another
9379 chance below. */
9380 && !(it->bidi_p
9381 && it->bidi_it.scan_dir == -1))
9382 skip = MOVE_POS_MATCH_OR_ZV;
9383 else
9384 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9385
9386 switch (skip)
9387 {
9388 case MOVE_POS_MATCH_OR_ZV:
9389 max_current_x = max (it->current_x, max_current_x);
9390 reached = 8;
9391 goto out;
9392
9393 case MOVE_NEWLINE_OR_CR:
9394 max_current_x = max (it->current_x, max_current_x);
9395 set_iterator_to_next (it, true);
9396 it->continuation_lines_width = 0;
9397 break;
9398
9399 case MOVE_LINE_TRUNCATED:
9400 max_current_x = it->last_visible_x;
9401 it->continuation_lines_width = 0;
9402 reseat_at_next_visible_line_start (it, false);
9403 if ((op & MOVE_TO_POS) != 0
9404 && IT_CHARPOS (*it) > to_charpos)
9405 {
9406 reached = 9;
9407 goto out;
9408 }
9409 break;
9410
9411 case MOVE_LINE_CONTINUED:
9412 max_current_x = it->last_visible_x;
9413 /* For continued lines ending in a tab, some of the glyphs
9414 associated with the tab are displayed on the current
9415 line. Since it->current_x does not include these glyphs,
9416 we use it->last_visible_x instead. */
9417 if (it->c == '\t')
9418 {
9419 it->continuation_lines_width += it->last_visible_x;
9420 /* When moving by vpos, ensure that the iterator really
9421 advances to the next line (bug#847, bug#969). Fixme:
9422 do we need to do this in other circumstances? */
9423 if (it->current_x != it->last_visible_x
9424 && (op & MOVE_TO_VPOS)
9425 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9426 {
9427 line_start_x = it->current_x + it->pixel_width
9428 - it->last_visible_x;
9429 if (FRAME_WINDOW_P (it->f))
9430 {
9431 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9432 struct font *face_font = face->font;
9433
9434 /* When display_line produces a continued line
9435 that ends in a TAB, it skips a tab stop that
9436 is closer than the font's space character
9437 width (see x_produce_glyphs where it produces
9438 the stretch glyph which represents a TAB).
9439 We need to reproduce the same logic here. */
9440 eassert (face_font);
9441 if (face_font)
9442 {
9443 if (line_start_x < face_font->space_width)
9444 line_start_x
9445 += it->tab_width * face_font->space_width;
9446 }
9447 }
9448 set_iterator_to_next (it, false);
9449 }
9450 }
9451 else
9452 it->continuation_lines_width += it->current_x;
9453 break;
9454
9455 default:
9456 emacs_abort ();
9457 }
9458
9459 /* Reset/increment for the next run. */
9460 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9461 it->current_x = line_start_x;
9462 line_start_x = 0;
9463 it->hpos = 0;
9464 it->current_y += it->max_ascent + it->max_descent;
9465 ++it->vpos;
9466 last_height = it->max_ascent + it->max_descent;
9467 it->max_ascent = it->max_descent = 0;
9468 }
9469
9470 out:
9471
9472 /* On text terminals, we may stop at the end of a line in the middle
9473 of a multi-character glyph. If the glyph itself is continued,
9474 i.e. it is actually displayed on the next line, don't treat this
9475 stopping point as valid; move to the next line instead (unless
9476 that brings us offscreen). */
9477 if (!FRAME_WINDOW_P (it->f)
9478 && op & MOVE_TO_POS
9479 && IT_CHARPOS (*it) == to_charpos
9480 && it->what == IT_CHARACTER
9481 && it->nglyphs > 1
9482 && it->line_wrap == WINDOW_WRAP
9483 && it->current_x == it->last_visible_x - 1
9484 && it->c != '\n'
9485 && it->c != '\t'
9486 && it->w->window_end_valid
9487 && it->vpos < it->w->window_end_vpos)
9488 {
9489 it->continuation_lines_width += it->current_x;
9490 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9491 it->current_y += it->max_ascent + it->max_descent;
9492 ++it->vpos;
9493 last_height = it->max_ascent + it->max_descent;
9494 }
9495
9496 if (backup_data)
9497 bidi_unshelve_cache (backup_data, true);
9498
9499 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9500
9501 return max_current_x;
9502 }
9503
9504
9505 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9506
9507 If DY > 0, move IT backward at least that many pixels. DY = 0
9508 means move IT backward to the preceding line start or BEGV. This
9509 function may move over more than DY pixels if IT->current_y - DY
9510 ends up in the middle of a line; in this case IT->current_y will be
9511 set to the top of the line moved to. */
9512
9513 void
9514 move_it_vertically_backward (struct it *it, int dy)
9515 {
9516 int nlines, h;
9517 struct it it2, it3;
9518 void *it2data = NULL, *it3data = NULL;
9519 ptrdiff_t start_pos;
9520 int nchars_per_row
9521 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9522 ptrdiff_t pos_limit;
9523
9524 move_further_back:
9525 eassert (dy >= 0);
9526
9527 start_pos = IT_CHARPOS (*it);
9528
9529 /* Estimate how many newlines we must move back. */
9530 nlines = max (1, dy / default_line_pixel_height (it->w));
9531 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9532 pos_limit = BEGV;
9533 else
9534 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9535
9536 /* Set the iterator's position that many lines back. But don't go
9537 back more than NLINES full screen lines -- this wins a day with
9538 buffers which have very long lines. */
9539 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9540 back_to_previous_visible_line_start (it);
9541
9542 /* Reseat the iterator here. When moving backward, we don't want
9543 reseat to skip forward over invisible text, set up the iterator
9544 to deliver from overlay strings at the new position etc. So,
9545 use reseat_1 here. */
9546 reseat_1 (it, it->current.pos, true);
9547
9548 /* We are now surely at a line start. */
9549 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9550 reordering is in effect. */
9551 it->continuation_lines_width = 0;
9552
9553 /* Move forward and see what y-distance we moved. First move to the
9554 start of the next line so that we get its height. We need this
9555 height to be able to tell whether we reached the specified
9556 y-distance. */
9557 SAVE_IT (it2, *it, it2data);
9558 it2.max_ascent = it2.max_descent = 0;
9559 do
9560 {
9561 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9562 MOVE_TO_POS | MOVE_TO_VPOS);
9563 }
9564 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9565 /* If we are in a display string which starts at START_POS,
9566 and that display string includes a newline, and we are
9567 right after that newline (i.e. at the beginning of a
9568 display line), exit the loop, because otherwise we will
9569 infloop, since move_it_to will see that it is already at
9570 START_POS and will not move. */
9571 || (it2.method == GET_FROM_STRING
9572 && IT_CHARPOS (it2) == start_pos
9573 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9574 eassert (IT_CHARPOS (*it) >= BEGV);
9575 SAVE_IT (it3, it2, it3data);
9576
9577 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9578 eassert (IT_CHARPOS (*it) >= BEGV);
9579 /* H is the actual vertical distance from the position in *IT
9580 and the starting position. */
9581 h = it2.current_y - it->current_y;
9582 /* NLINES is the distance in number of lines. */
9583 nlines = it2.vpos - it->vpos;
9584
9585 /* Correct IT's y and vpos position
9586 so that they are relative to the starting point. */
9587 it->vpos -= nlines;
9588 it->current_y -= h;
9589
9590 if (dy == 0)
9591 {
9592 /* DY == 0 means move to the start of the screen line. The
9593 value of nlines is > 0 if continuation lines were involved,
9594 or if the original IT position was at start of a line. */
9595 RESTORE_IT (it, it, it2data);
9596 if (nlines > 0)
9597 move_it_by_lines (it, nlines);
9598 /* The above code moves us to some position NLINES down,
9599 usually to its first glyph (leftmost in an L2R line), but
9600 that's not necessarily the start of the line, under bidi
9601 reordering. We want to get to the character position
9602 that is immediately after the newline of the previous
9603 line. */
9604 if (it->bidi_p
9605 && !it->continuation_lines_width
9606 && !STRINGP (it->string)
9607 && IT_CHARPOS (*it) > BEGV
9608 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9609 {
9610 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9611
9612 DEC_BOTH (cp, bp);
9613 cp = find_newline_no_quit (cp, bp, -1, NULL);
9614 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9615 }
9616 bidi_unshelve_cache (it3data, true);
9617 }
9618 else
9619 {
9620 /* The y-position we try to reach, relative to *IT.
9621 Note that H has been subtracted in front of the if-statement. */
9622 int target_y = it->current_y + h - dy;
9623 int y0 = it3.current_y;
9624 int y1;
9625 int line_height;
9626
9627 RESTORE_IT (&it3, &it3, it3data);
9628 y1 = line_bottom_y (&it3);
9629 line_height = y1 - y0;
9630 RESTORE_IT (it, it, it2data);
9631 /* If we did not reach target_y, try to move further backward if
9632 we can. If we moved too far backward, try to move forward. */
9633 if (target_y < it->current_y
9634 /* This is heuristic. In a window that's 3 lines high, with
9635 a line height of 13 pixels each, recentering with point
9636 on the bottom line will try to move -39/2 = 19 pixels
9637 backward. Try to avoid moving into the first line. */
9638 && (it->current_y - target_y
9639 > min (window_box_height (it->w), line_height * 2 / 3))
9640 && IT_CHARPOS (*it) > BEGV)
9641 {
9642 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9643 target_y - it->current_y));
9644 dy = it->current_y - target_y;
9645 goto move_further_back;
9646 }
9647 else if (target_y >= it->current_y + line_height
9648 && IT_CHARPOS (*it) < ZV)
9649 {
9650 /* Should move forward by at least one line, maybe more.
9651
9652 Note: Calling move_it_by_lines can be expensive on
9653 terminal frames, where compute_motion is used (via
9654 vmotion) to do the job, when there are very long lines
9655 and truncate-lines is nil. That's the reason for
9656 treating terminal frames specially here. */
9657
9658 if (!FRAME_WINDOW_P (it->f))
9659 move_it_vertically (it, target_y - it->current_y);
9660 else
9661 {
9662 do
9663 {
9664 move_it_by_lines (it, 1);
9665 }
9666 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9667 }
9668 }
9669 }
9670 }
9671
9672
9673 /* Move IT by a specified amount of pixel lines DY. DY negative means
9674 move backwards. DY = 0 means move to start of screen line. At the
9675 end, IT will be on the start of a screen line. */
9676
9677 void
9678 move_it_vertically (struct it *it, int dy)
9679 {
9680 if (dy <= 0)
9681 move_it_vertically_backward (it, -dy);
9682 else
9683 {
9684 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9685 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9686 MOVE_TO_POS | MOVE_TO_Y);
9687 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9688
9689 /* If buffer ends in ZV without a newline, move to the start of
9690 the line to satisfy the post-condition. */
9691 if (IT_CHARPOS (*it) == ZV
9692 && ZV > BEGV
9693 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9694 move_it_by_lines (it, 0);
9695 }
9696 }
9697
9698
9699 /* Move iterator IT past the end of the text line it is in. */
9700
9701 void
9702 move_it_past_eol (struct it *it)
9703 {
9704 enum move_it_result rc;
9705
9706 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9707 if (rc == MOVE_NEWLINE_OR_CR)
9708 set_iterator_to_next (it, false);
9709 }
9710
9711
9712 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9713 negative means move up. DVPOS == 0 means move to the start of the
9714 screen line.
9715
9716 Optimization idea: If we would know that IT->f doesn't use
9717 a face with proportional font, we could be faster for
9718 truncate-lines nil. */
9719
9720 void
9721 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9722 {
9723
9724 /* The commented-out optimization uses vmotion on terminals. This
9725 gives bad results, because elements like it->what, on which
9726 callers such as pos_visible_p rely, aren't updated. */
9727 /* struct position pos;
9728 if (!FRAME_WINDOW_P (it->f))
9729 {
9730 struct text_pos textpos;
9731
9732 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9733 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9734 reseat (it, textpos, true);
9735 it->vpos += pos.vpos;
9736 it->current_y += pos.vpos;
9737 }
9738 else */
9739
9740 if (dvpos == 0)
9741 {
9742 /* DVPOS == 0 means move to the start of the screen line. */
9743 move_it_vertically_backward (it, 0);
9744 /* Let next call to line_bottom_y calculate real line height. */
9745 last_height = 0;
9746 }
9747 else if (dvpos > 0)
9748 {
9749 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9750 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9751 {
9752 /* Only move to the next buffer position if we ended up in a
9753 string from display property, not in an overlay string
9754 (before-string or after-string). That is because the
9755 latter don't conceal the underlying buffer position, so
9756 we can ask to move the iterator to the exact position we
9757 are interested in. Note that, even if we are already at
9758 IT_CHARPOS (*it), the call below is not a no-op, as it
9759 will detect that we are at the end of the string, pop the
9760 iterator, and compute it->current_x and it->hpos
9761 correctly. */
9762 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9763 -1, -1, -1, MOVE_TO_POS);
9764 }
9765 }
9766 else
9767 {
9768 struct it it2;
9769 void *it2data = NULL;
9770 ptrdiff_t start_charpos, i;
9771 int nchars_per_row
9772 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9773 bool hit_pos_limit = false;
9774 ptrdiff_t pos_limit;
9775
9776 /* Start at the beginning of the screen line containing IT's
9777 position. This may actually move vertically backwards,
9778 in case of overlays, so adjust dvpos accordingly. */
9779 dvpos += it->vpos;
9780 move_it_vertically_backward (it, 0);
9781 dvpos -= it->vpos;
9782
9783 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9784 screen lines, and reseat the iterator there. */
9785 start_charpos = IT_CHARPOS (*it);
9786 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9787 pos_limit = BEGV;
9788 else
9789 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9790
9791 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9792 back_to_previous_visible_line_start (it);
9793 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9794 hit_pos_limit = true;
9795 reseat (it, it->current.pos, true);
9796
9797 /* Move further back if we end up in a string or an image. */
9798 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9799 {
9800 /* First try to move to start of display line. */
9801 dvpos += it->vpos;
9802 move_it_vertically_backward (it, 0);
9803 dvpos -= it->vpos;
9804 if (IT_POS_VALID_AFTER_MOVE_P (it))
9805 break;
9806 /* If start of line is still in string or image,
9807 move further back. */
9808 back_to_previous_visible_line_start (it);
9809 reseat (it, it->current.pos, true);
9810 dvpos--;
9811 }
9812
9813 it->current_x = it->hpos = 0;
9814
9815 /* Above call may have moved too far if continuation lines
9816 are involved. Scan forward and see if it did. */
9817 SAVE_IT (it2, *it, it2data);
9818 it2.vpos = it2.current_y = 0;
9819 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9820 it->vpos -= it2.vpos;
9821 it->current_y -= it2.current_y;
9822 it->current_x = it->hpos = 0;
9823
9824 /* If we moved too far back, move IT some lines forward. */
9825 if (it2.vpos > -dvpos)
9826 {
9827 int delta = it2.vpos + dvpos;
9828
9829 RESTORE_IT (&it2, &it2, it2data);
9830 SAVE_IT (it2, *it, it2data);
9831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9832 /* Move back again if we got too far ahead. */
9833 if (IT_CHARPOS (*it) >= start_charpos)
9834 RESTORE_IT (it, &it2, it2data);
9835 else
9836 bidi_unshelve_cache (it2data, true);
9837 }
9838 else if (hit_pos_limit && pos_limit > BEGV
9839 && dvpos < 0 && it2.vpos < -dvpos)
9840 {
9841 /* If we hit the limit, but still didn't make it far enough
9842 back, that means there's a display string with a newline
9843 covering a large chunk of text, and that caused
9844 back_to_previous_visible_line_start try to go too far.
9845 Punish those who commit such atrocities by going back
9846 until we've reached DVPOS, after lifting the limit, which
9847 could make it slow for very long lines. "If it hurts,
9848 don't do that!" */
9849 dvpos += it2.vpos;
9850 RESTORE_IT (it, it, it2data);
9851 for (i = -dvpos; i > 0; --i)
9852 {
9853 back_to_previous_visible_line_start (it);
9854 it->vpos--;
9855 }
9856 reseat_1 (it, it->current.pos, true);
9857 }
9858 else
9859 RESTORE_IT (it, it, it2data);
9860 }
9861 }
9862
9863 /* Return true if IT points into the middle of a display vector. */
9864
9865 bool
9866 in_display_vector_p (struct it *it)
9867 {
9868 return (it->method == GET_FROM_DISPLAY_VECTOR
9869 && it->current.dpvec_index > 0
9870 && it->dpvec + it->current.dpvec_index != it->dpend);
9871 }
9872
9873 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9874 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9875 WINDOW must be a live window and defaults to the selected one. The
9876 return value is a cons of the maximum pixel-width of any text line and
9877 the maximum pixel-height of all text lines.
9878
9879 The optional argument FROM, if non-nil, specifies the first text
9880 position and defaults to the minimum accessible position of the buffer.
9881 If FROM is t, use the minimum accessible position that starts a
9882 non-empty line. TO, if non-nil, specifies the last text position and
9883 defaults to the maximum accessible position of the buffer. If TO is t,
9884 use the maximum accessible position that ends a non-empty line.
9885
9886 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9887 width that can be returned. X-LIMIT nil or omitted, means to use the
9888 pixel-width of WINDOW's body; use this if you want to know how high
9889 WINDOW should be become in order to fit all of its buffer's text with
9890 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9891 if you intend to change WINDOW's width. In any case, text whose
9892 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9893 of long lines can take some time, it's always a good idea to make this
9894 argument as small as possible; in particular, if the buffer contains
9895 long lines that shall be truncated anyway.
9896
9897 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9898 height (excluding the height of the mode- or header-line, if any) that
9899 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9900 ignored. Since calculating the text height of a large buffer can take
9901 some time, it makes sense to specify this argument if the size of the
9902 buffer is large or unknown.
9903
9904 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9905 include the height of the mode- or header-line of WINDOW in the return
9906 value. If it is either the symbol `mode-line' or `header-line', include
9907 only the height of that line, if present, in the return value. If t,
9908 include the height of both, if present, in the return value. */)
9909 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9910 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9911 {
9912 struct window *w = decode_live_window (window);
9913 Lisp_Object buffer = w->contents;
9914 struct buffer *b;
9915 struct it it;
9916 struct buffer *old_b = NULL;
9917 ptrdiff_t start, end, pos;
9918 struct text_pos startp;
9919 void *itdata = NULL;
9920 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9921
9922 CHECK_BUFFER (buffer);
9923 b = XBUFFER (buffer);
9924
9925 if (b != current_buffer)
9926 {
9927 old_b = current_buffer;
9928 set_buffer_internal (b);
9929 }
9930
9931 if (NILP (from))
9932 start = BEGV;
9933 else if (EQ (from, Qt))
9934 {
9935 start = pos = BEGV;
9936 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9937 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9938 start = pos;
9939 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9940 start = pos;
9941 }
9942 else
9943 {
9944 CHECK_NUMBER_COERCE_MARKER (from);
9945 start = min (max (XINT (from), BEGV), ZV);
9946 }
9947
9948 if (NILP (to))
9949 end = ZV;
9950 else if (EQ (to, Qt))
9951 {
9952 end = pos = ZV;
9953 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9954 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9955 end = pos;
9956 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9957 end = pos;
9958 }
9959 else
9960 {
9961 CHECK_NUMBER_COERCE_MARKER (to);
9962 end = max (start, min (XINT (to), ZV));
9963 }
9964
9965 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9966 max_x = XINT (x_limit);
9967
9968 if (NILP (y_limit))
9969 max_y = INT_MAX;
9970 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9971 max_y = XINT (y_limit);
9972
9973 itdata = bidi_shelve_cache ();
9974 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9975 start_display (&it, w, startp);
9976
9977 if (NILP (x_limit))
9978 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9979 else
9980 {
9981 it.last_visible_x = max_x;
9982 /* Actually, we never want move_it_to stop at to_x. But to make
9983 sure that move_it_in_display_line_to always moves far enough,
9984 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9985 value by X-LIMIT. */
9986 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9987 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9988 max_x);
9989 }
9990
9991 /* Subtract height of header-line which was counted automatically by
9992 start_display. */
9993 y = min (it.current_y + it.max_ascent + it.max_descent
9994 - WINDOW_HEADER_LINE_HEIGHT (w),
9995 max_y);
9996
9997 if (EQ (mode_and_header_line, Qheader_line)
9998 || EQ (mode_and_header_line, Qt))
9999 /* Re-add height of header-line as requested. */
10000 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10001
10002 if (EQ (mode_and_header_line, Qmode_line)
10003 || EQ (mode_and_header_line, Qt))
10004 /* Add height of mode-line as requested. */
10005 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10006
10007 bidi_unshelve_cache (itdata, false);
10008
10009 if (old_b)
10010 set_buffer_internal (old_b);
10011
10012 return Fcons (make_number (x), make_number (y));
10013 }
10014 \f
10015 /***********************************************************************
10016 Messages
10017 ***********************************************************************/
10018
10019 /* Return the number of arguments the format string FORMAT needs. */
10020
10021 static ptrdiff_t
10022 format_nargs (char const *format)
10023 {
10024 ptrdiff_t nargs = 0;
10025 for (char const *p = format; (p = strchr (p, '%')); p++)
10026 if (p[1] == '%')
10027 p++;
10028 else
10029 nargs++;
10030 return nargs;
10031 }
10032
10033 /* Add a message with format string FORMAT and formatted arguments
10034 to *Messages*. */
10035
10036 void
10037 add_to_log (const char *format, ...)
10038 {
10039 va_list ap;
10040 va_start (ap, format);
10041 vadd_to_log (format, ap);
10042 va_end (ap);
10043 }
10044
10045 void
10046 vadd_to_log (char const *format, va_list ap)
10047 {
10048 ptrdiff_t form_nargs = format_nargs (format);
10049 ptrdiff_t nargs = 1 + form_nargs;
10050 Lisp_Object args[10];
10051 eassert (nargs <= ARRAYELTS (args));
10052 AUTO_STRING (args0, format);
10053 args[0] = args0;
10054 for (ptrdiff_t i = 1; i <= nargs; i++)
10055 args[i] = va_arg (ap, Lisp_Object);
10056 Lisp_Object msg = Qnil;
10057 msg = Fformat_message (nargs, args);
10058
10059 ptrdiff_t len = SBYTES (msg) + 1;
10060 USE_SAFE_ALLOCA;
10061 char *buffer = SAFE_ALLOCA (len);
10062 memcpy (buffer, SDATA (msg), len);
10063
10064 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10065 SAFE_FREE ();
10066 }
10067
10068
10069 /* Output a newline in the *Messages* buffer if "needs" one. */
10070
10071 void
10072 message_log_maybe_newline (void)
10073 {
10074 if (message_log_need_newline)
10075 message_dolog ("", 0, true, false);
10076 }
10077
10078
10079 /* Add a string M of length NBYTES to the message log, optionally
10080 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10081 true, means interpret the contents of M as multibyte. This
10082 function calls low-level routines in order to bypass text property
10083 hooks, etc. which might not be safe to run.
10084
10085 This may GC (insert may run before/after change hooks),
10086 so the buffer M must NOT point to a Lisp string. */
10087
10088 void
10089 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10090 {
10091 const unsigned char *msg = (const unsigned char *) m;
10092
10093 if (!NILP (Vmemory_full))
10094 return;
10095
10096 if (!NILP (Vmessage_log_max))
10097 {
10098 struct buffer *oldbuf;
10099 Lisp_Object oldpoint, oldbegv, oldzv;
10100 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10101 ptrdiff_t point_at_end = 0;
10102 ptrdiff_t zv_at_end = 0;
10103 Lisp_Object old_deactivate_mark;
10104
10105 old_deactivate_mark = Vdeactivate_mark;
10106 oldbuf = current_buffer;
10107
10108 /* Ensure the Messages buffer exists, and switch to it.
10109 If we created it, set the major-mode. */
10110 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10111 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10112 if (newbuffer
10113 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10114 call0 (intern ("messages-buffer-mode"));
10115
10116 bset_undo_list (current_buffer, Qt);
10117 bset_cache_long_scans (current_buffer, Qnil);
10118
10119 oldpoint = message_dolog_marker1;
10120 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10121 oldbegv = message_dolog_marker2;
10122 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10123 oldzv = message_dolog_marker3;
10124 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10125
10126 if (PT == Z)
10127 point_at_end = 1;
10128 if (ZV == Z)
10129 zv_at_end = 1;
10130
10131 BEGV = BEG;
10132 BEGV_BYTE = BEG_BYTE;
10133 ZV = Z;
10134 ZV_BYTE = Z_BYTE;
10135 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10136
10137 /* Insert the string--maybe converting multibyte to single byte
10138 or vice versa, so that all the text fits the buffer. */
10139 if (multibyte
10140 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10141 {
10142 ptrdiff_t i;
10143 int c, char_bytes;
10144 char work[1];
10145
10146 /* Convert a multibyte string to single-byte
10147 for the *Message* buffer. */
10148 for (i = 0; i < nbytes; i += char_bytes)
10149 {
10150 c = string_char_and_length (msg + i, &char_bytes);
10151 work[0] = CHAR_TO_BYTE8 (c);
10152 insert_1_both (work, 1, 1, true, false, false);
10153 }
10154 }
10155 else if (! multibyte
10156 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10157 {
10158 ptrdiff_t i;
10159 int c, char_bytes;
10160 unsigned char str[MAX_MULTIBYTE_LENGTH];
10161 /* Convert a single-byte string to multibyte
10162 for the *Message* buffer. */
10163 for (i = 0; i < nbytes; i++)
10164 {
10165 c = msg[i];
10166 MAKE_CHAR_MULTIBYTE (c);
10167 char_bytes = CHAR_STRING (c, str);
10168 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10169 }
10170 }
10171 else if (nbytes)
10172 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10173 true, false, false);
10174
10175 if (nlflag)
10176 {
10177 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10178 printmax_t dups;
10179
10180 insert_1_both ("\n", 1, 1, true, false, false);
10181
10182 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10183 this_bol = PT;
10184 this_bol_byte = PT_BYTE;
10185
10186 /* See if this line duplicates the previous one.
10187 If so, combine duplicates. */
10188 if (this_bol > BEG)
10189 {
10190 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10191 prev_bol = PT;
10192 prev_bol_byte = PT_BYTE;
10193
10194 dups = message_log_check_duplicate (prev_bol_byte,
10195 this_bol_byte);
10196 if (dups)
10197 {
10198 del_range_both (prev_bol, prev_bol_byte,
10199 this_bol, this_bol_byte, false);
10200 if (dups > 1)
10201 {
10202 char dupstr[sizeof " [ times]"
10203 + INT_STRLEN_BOUND (printmax_t)];
10204
10205 /* If you change this format, don't forget to also
10206 change message_log_check_duplicate. */
10207 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10208 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10209 insert_1_both (dupstr, duplen, duplen,
10210 true, false, true);
10211 }
10212 }
10213 }
10214
10215 /* If we have more than the desired maximum number of lines
10216 in the *Messages* buffer now, delete the oldest ones.
10217 This is safe because we don't have undo in this buffer. */
10218
10219 if (NATNUMP (Vmessage_log_max))
10220 {
10221 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10222 -XFASTINT (Vmessage_log_max) - 1, false);
10223 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10224 }
10225 }
10226 BEGV = marker_position (oldbegv);
10227 BEGV_BYTE = marker_byte_position (oldbegv);
10228
10229 if (zv_at_end)
10230 {
10231 ZV = Z;
10232 ZV_BYTE = Z_BYTE;
10233 }
10234 else
10235 {
10236 ZV = marker_position (oldzv);
10237 ZV_BYTE = marker_byte_position (oldzv);
10238 }
10239
10240 if (point_at_end)
10241 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10242 else
10243 /* We can't do Fgoto_char (oldpoint) because it will run some
10244 Lisp code. */
10245 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10246 marker_byte_position (oldpoint));
10247
10248 unchain_marker (XMARKER (oldpoint));
10249 unchain_marker (XMARKER (oldbegv));
10250 unchain_marker (XMARKER (oldzv));
10251
10252 /* We called insert_1_both above with its 5th argument (PREPARE)
10253 false, which prevents insert_1_both from calling
10254 prepare_to_modify_buffer, which in turns prevents us from
10255 incrementing windows_or_buffers_changed even if *Messages* is
10256 shown in some window. So we must manually set
10257 windows_or_buffers_changed here to make up for that. */
10258 windows_or_buffers_changed = old_windows_or_buffers_changed;
10259 bset_redisplay (current_buffer);
10260
10261 set_buffer_internal (oldbuf);
10262
10263 message_log_need_newline = !nlflag;
10264 Vdeactivate_mark = old_deactivate_mark;
10265 }
10266 }
10267
10268
10269 /* We are at the end of the buffer after just having inserted a newline.
10270 (Note: We depend on the fact we won't be crossing the gap.)
10271 Check to see if the most recent message looks a lot like the previous one.
10272 Return 0 if different, 1 if the new one should just replace it, or a
10273 value N > 1 if we should also append " [N times]". */
10274
10275 static intmax_t
10276 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10277 {
10278 ptrdiff_t i;
10279 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10280 bool seen_dots = false;
10281 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10282 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10283
10284 for (i = 0; i < len; i++)
10285 {
10286 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10287 seen_dots = true;
10288 if (p1[i] != p2[i])
10289 return seen_dots;
10290 }
10291 p1 += len;
10292 if (*p1 == '\n')
10293 return 2;
10294 if (*p1++ == ' ' && *p1++ == '[')
10295 {
10296 char *pend;
10297 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10298 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10299 return n + 1;
10300 }
10301 return 0;
10302 }
10303 \f
10304
10305 /* Display an echo area message M with a specified length of NBYTES
10306 bytes. The string may include null characters. If M is not a
10307 string, clear out any existing message, and let the mini-buffer
10308 text show through.
10309
10310 This function cancels echoing. */
10311
10312 void
10313 message3 (Lisp_Object m)
10314 {
10315 clear_message (true, true);
10316 cancel_echoing ();
10317
10318 /* First flush out any partial line written with print. */
10319 message_log_maybe_newline ();
10320 if (STRINGP (m))
10321 {
10322 ptrdiff_t nbytes = SBYTES (m);
10323 bool multibyte = STRING_MULTIBYTE (m);
10324 char *buffer;
10325 USE_SAFE_ALLOCA;
10326 SAFE_ALLOCA_STRING (buffer, m);
10327 message_dolog (buffer, nbytes, true, multibyte);
10328 SAFE_FREE ();
10329 }
10330 if (! inhibit_message)
10331 message3_nolog (m);
10332 }
10333
10334 /* Log the message M to stderr. Log an empty line if M is not a string. */
10335
10336 static void
10337 message_to_stderr (Lisp_Object m)
10338 {
10339 if (noninteractive_need_newline)
10340 {
10341 noninteractive_need_newline = false;
10342 fputc ('\n', stderr);
10343 }
10344 if (STRINGP (m))
10345 {
10346 Lisp_Object coding_system = Vlocale_coding_system;
10347 Lisp_Object s;
10348
10349 if (!NILP (Vcoding_system_for_write))
10350 coding_system = Vcoding_system_for_write;
10351 if (!NILP (coding_system))
10352 s = code_convert_string_norecord (m, coding_system, true);
10353 else
10354 s = m;
10355
10356 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10357 }
10358 if (!cursor_in_echo_area)
10359 fputc ('\n', stderr);
10360 fflush (stderr);
10361 }
10362
10363 /* The non-logging version of message3.
10364 This does not cancel echoing, because it is used for echoing.
10365 Perhaps we need to make a separate function for echoing
10366 and make this cancel echoing. */
10367
10368 void
10369 message3_nolog (Lisp_Object m)
10370 {
10371 struct frame *sf = SELECTED_FRAME ();
10372
10373 if (FRAME_INITIAL_P (sf))
10374 message_to_stderr (m);
10375 /* Error messages get reported properly by cmd_error, so this must be just an
10376 informative message; if the frame hasn't really been initialized yet, just
10377 toss it. */
10378 else if (INTERACTIVE && sf->glyphs_initialized_p)
10379 {
10380 /* Get the frame containing the mini-buffer
10381 that the selected frame is using. */
10382 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10383 Lisp_Object frame = XWINDOW (mini_window)->frame;
10384 struct frame *f = XFRAME (frame);
10385
10386 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10387 Fmake_frame_visible (frame);
10388
10389 if (STRINGP (m) && SCHARS (m) > 0)
10390 {
10391 set_message (m);
10392 if (minibuffer_auto_raise)
10393 Fraise_frame (frame);
10394 /* Assume we are not echoing.
10395 (If we are, echo_now will override this.) */
10396 echo_message_buffer = Qnil;
10397 }
10398 else
10399 clear_message (true, true);
10400
10401 do_pending_window_change (false);
10402 echo_area_display (true);
10403 do_pending_window_change (false);
10404 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10405 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10406 }
10407 }
10408
10409
10410 /* Display a null-terminated echo area message M. If M is 0, clear
10411 out any existing message, and let the mini-buffer text show through.
10412
10413 The buffer M must continue to exist until after the echo area gets
10414 cleared or some other message gets displayed there. Do not pass
10415 text that is stored in a Lisp string. Do not pass text in a buffer
10416 that was alloca'd. */
10417
10418 void
10419 message1 (const char *m)
10420 {
10421 message3 (m ? build_unibyte_string (m) : Qnil);
10422 }
10423
10424
10425 /* The non-logging counterpart of message1. */
10426
10427 void
10428 message1_nolog (const char *m)
10429 {
10430 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10431 }
10432
10433 /* Display a message M which contains a single %s
10434 which gets replaced with STRING. */
10435
10436 void
10437 message_with_string (const char *m, Lisp_Object string, bool log)
10438 {
10439 CHECK_STRING (string);
10440
10441 bool need_message;
10442 if (noninteractive)
10443 need_message = !!m;
10444 else if (!INTERACTIVE)
10445 need_message = false;
10446 else
10447 {
10448 /* The frame whose minibuffer we're going to display the message on.
10449 It may be larger than the selected frame, so we need
10450 to use its buffer, not the selected frame's buffer. */
10451 Lisp_Object mini_window;
10452 struct frame *f, *sf = SELECTED_FRAME ();
10453
10454 /* Get the frame containing the minibuffer
10455 that the selected frame is using. */
10456 mini_window = FRAME_MINIBUF_WINDOW (sf);
10457 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10458
10459 /* Error messages get reported properly by cmd_error, so this must be
10460 just an informative message; if the frame hasn't really been
10461 initialized yet, just toss it. */
10462 need_message = f->glyphs_initialized_p;
10463 }
10464
10465 if (need_message)
10466 {
10467 AUTO_STRING (fmt, m);
10468 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10469
10470 if (noninteractive)
10471 message_to_stderr (msg);
10472 else
10473 {
10474 if (log)
10475 message3 (msg);
10476 else
10477 message3_nolog (msg);
10478
10479 /* Print should start at the beginning of the message
10480 buffer next time. */
10481 message_buf_print = false;
10482 }
10483 }
10484 }
10485
10486
10487 /* Dump an informative message to the minibuf. If M is 0, clear out
10488 any existing message, and let the mini-buffer text show through.
10489
10490 The message must be safe ASCII and the format must not contain ` or
10491 '. If your message and format do not fit into this category,
10492 convert your arguments to Lisp objects and use Fmessage instead. */
10493
10494 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10495 vmessage (const char *m, va_list ap)
10496 {
10497 if (noninteractive)
10498 {
10499 if (m)
10500 {
10501 if (noninteractive_need_newline)
10502 putc ('\n', stderr);
10503 noninteractive_need_newline = false;
10504 vfprintf (stderr, m, ap);
10505 if (!cursor_in_echo_area)
10506 fprintf (stderr, "\n");
10507 fflush (stderr);
10508 }
10509 }
10510 else if (INTERACTIVE)
10511 {
10512 /* The frame whose mini-buffer we're going to display the message
10513 on. It may be larger than the selected frame, so we need to
10514 use its buffer, not the selected frame's buffer. */
10515 Lisp_Object mini_window;
10516 struct frame *f, *sf = SELECTED_FRAME ();
10517
10518 /* Get the frame containing the mini-buffer
10519 that the selected frame is using. */
10520 mini_window = FRAME_MINIBUF_WINDOW (sf);
10521 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10522
10523 /* Error messages get reported properly by cmd_error, so this must be
10524 just an informative message; if the frame hasn't really been
10525 initialized yet, just toss it. */
10526 if (f->glyphs_initialized_p)
10527 {
10528 if (m)
10529 {
10530 ptrdiff_t len;
10531 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10532 USE_SAFE_ALLOCA;
10533 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10534
10535 len = doprnt (message_buf, maxsize, m, 0, ap);
10536
10537 message3 (make_string (message_buf, len));
10538 SAFE_FREE ();
10539 }
10540 else
10541 message1 (0);
10542
10543 /* Print should start at the beginning of the message
10544 buffer next time. */
10545 message_buf_print = false;
10546 }
10547 }
10548 }
10549
10550 void
10551 message (const char *m, ...)
10552 {
10553 va_list ap;
10554 va_start (ap, m);
10555 vmessage (m, ap);
10556 va_end (ap);
10557 }
10558
10559
10560 /* Display the current message in the current mini-buffer. This is
10561 only called from error handlers in process.c, and is not time
10562 critical. */
10563
10564 void
10565 update_echo_area (void)
10566 {
10567 if (!NILP (echo_area_buffer[0]))
10568 {
10569 Lisp_Object string;
10570 string = Fcurrent_message ();
10571 message3 (string);
10572 }
10573 }
10574
10575
10576 /* Make sure echo area buffers in `echo_buffers' are live.
10577 If they aren't, make new ones. */
10578
10579 static void
10580 ensure_echo_area_buffers (void)
10581 {
10582 for (int i = 0; i < 2; i++)
10583 if (!BUFFERP (echo_buffer[i])
10584 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10585 {
10586 Lisp_Object old_buffer = echo_buffer[i];
10587 static char const name_fmt[] = " *Echo Area %d*";
10588 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10589 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10590 echo_buffer[i] = Fget_buffer_create (lname);
10591 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10592 /* to force word wrap in echo area -
10593 it was decided to postpone this*/
10594 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10595
10596 for (int j = 0; j < 2; j++)
10597 if (EQ (old_buffer, echo_area_buffer[j]))
10598 echo_area_buffer[j] = echo_buffer[i];
10599 }
10600 }
10601
10602
10603 /* Call FN with args A1..A2 with either the current or last displayed
10604 echo_area_buffer as current buffer.
10605
10606 WHICH zero means use the current message buffer
10607 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10608 from echo_buffer[] and clear it.
10609
10610 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10611 suitable buffer from echo_buffer[] and clear it.
10612
10613 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10614 that the current message becomes the last displayed one, choose a
10615 suitable buffer for echo_area_buffer[0], and clear it.
10616
10617 Value is what FN returns. */
10618
10619 static bool
10620 with_echo_area_buffer (struct window *w, int which,
10621 bool (*fn) (ptrdiff_t, Lisp_Object),
10622 ptrdiff_t a1, Lisp_Object a2)
10623 {
10624 Lisp_Object buffer;
10625 bool this_one, the_other, clear_buffer_p, rc;
10626 ptrdiff_t count = SPECPDL_INDEX ();
10627
10628 /* If buffers aren't live, make new ones. */
10629 ensure_echo_area_buffers ();
10630
10631 clear_buffer_p = false;
10632
10633 if (which == 0)
10634 this_one = false, the_other = true;
10635 else if (which > 0)
10636 this_one = true, the_other = false;
10637 else
10638 {
10639 this_one = false, the_other = true;
10640 clear_buffer_p = true;
10641
10642 /* We need a fresh one in case the current echo buffer equals
10643 the one containing the last displayed echo area message. */
10644 if (!NILP (echo_area_buffer[this_one])
10645 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10646 echo_area_buffer[this_one] = Qnil;
10647 }
10648
10649 /* Choose a suitable buffer from echo_buffer[] if we don't
10650 have one. */
10651 if (NILP (echo_area_buffer[this_one]))
10652 {
10653 echo_area_buffer[this_one]
10654 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10655 ? echo_buffer[the_other]
10656 : echo_buffer[this_one]);
10657 clear_buffer_p = true;
10658 }
10659
10660 buffer = echo_area_buffer[this_one];
10661
10662 /* Don't get confused by reusing the buffer used for echoing
10663 for a different purpose. */
10664 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10665 cancel_echoing ();
10666
10667 record_unwind_protect (unwind_with_echo_area_buffer,
10668 with_echo_area_buffer_unwind_data (w));
10669
10670 /* Make the echo area buffer current. Note that for display
10671 purposes, it is not necessary that the displayed window's buffer
10672 == current_buffer, except for text property lookup. So, let's
10673 only set that buffer temporarily here without doing a full
10674 Fset_window_buffer. We must also change w->pointm, though,
10675 because otherwise an assertions in unshow_buffer fails, and Emacs
10676 aborts. */
10677 set_buffer_internal_1 (XBUFFER (buffer));
10678 if (w)
10679 {
10680 wset_buffer (w, buffer);
10681 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10682 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10683 }
10684
10685 bset_undo_list (current_buffer, Qt);
10686 bset_read_only (current_buffer, Qnil);
10687 specbind (Qinhibit_read_only, Qt);
10688 specbind (Qinhibit_modification_hooks, Qt);
10689
10690 if (clear_buffer_p && Z > BEG)
10691 del_range (BEG, Z);
10692
10693 eassert (BEGV >= BEG);
10694 eassert (ZV <= Z && ZV >= BEGV);
10695
10696 rc = fn (a1, a2);
10697
10698 eassert (BEGV >= BEG);
10699 eassert (ZV <= Z && ZV >= BEGV);
10700
10701 unbind_to (count, Qnil);
10702 return rc;
10703 }
10704
10705
10706 /* Save state that should be preserved around the call to the function
10707 FN called in with_echo_area_buffer. */
10708
10709 static Lisp_Object
10710 with_echo_area_buffer_unwind_data (struct window *w)
10711 {
10712 int i = 0;
10713 Lisp_Object vector, tmp;
10714
10715 /* Reduce consing by keeping one vector in
10716 Vwith_echo_area_save_vector. */
10717 vector = Vwith_echo_area_save_vector;
10718 Vwith_echo_area_save_vector = Qnil;
10719
10720 if (NILP (vector))
10721 vector = Fmake_vector (make_number (11), Qnil);
10722
10723 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10724 ASET (vector, i, Vdeactivate_mark); ++i;
10725 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10726
10727 if (w)
10728 {
10729 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10730 ASET (vector, i, w->contents); ++i;
10731 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10732 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10733 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10734 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10735 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10736 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10737 }
10738 else
10739 {
10740 int end = i + 8;
10741 for (; i < end; ++i)
10742 ASET (vector, i, Qnil);
10743 }
10744
10745 eassert (i == ASIZE (vector));
10746 return vector;
10747 }
10748
10749
10750 /* Restore global state from VECTOR which was created by
10751 with_echo_area_buffer_unwind_data. */
10752
10753 static void
10754 unwind_with_echo_area_buffer (Lisp_Object vector)
10755 {
10756 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10757 Vdeactivate_mark = AREF (vector, 1);
10758 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10759
10760 if (WINDOWP (AREF (vector, 3)))
10761 {
10762 struct window *w;
10763 Lisp_Object buffer;
10764
10765 w = XWINDOW (AREF (vector, 3));
10766 buffer = AREF (vector, 4);
10767
10768 wset_buffer (w, buffer);
10769 set_marker_both (w->pointm, buffer,
10770 XFASTINT (AREF (vector, 5)),
10771 XFASTINT (AREF (vector, 6)));
10772 set_marker_both (w->old_pointm, buffer,
10773 XFASTINT (AREF (vector, 7)),
10774 XFASTINT (AREF (vector, 8)));
10775 set_marker_both (w->start, buffer,
10776 XFASTINT (AREF (vector, 9)),
10777 XFASTINT (AREF (vector, 10)));
10778 }
10779
10780 Vwith_echo_area_save_vector = vector;
10781 }
10782
10783
10784 /* Set up the echo area for use by print functions. MULTIBYTE_P
10785 means we will print multibyte. */
10786
10787 void
10788 setup_echo_area_for_printing (bool multibyte_p)
10789 {
10790 /* If we can't find an echo area any more, exit. */
10791 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10792 Fkill_emacs (Qnil);
10793
10794 ensure_echo_area_buffers ();
10795
10796 if (!message_buf_print)
10797 {
10798 /* A message has been output since the last time we printed.
10799 Choose a fresh echo area buffer. */
10800 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10801 echo_area_buffer[0] = echo_buffer[1];
10802 else
10803 echo_area_buffer[0] = echo_buffer[0];
10804
10805 /* Switch to that buffer and clear it. */
10806 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10807 bset_truncate_lines (current_buffer, Qnil);
10808
10809 if (Z > BEG)
10810 {
10811 ptrdiff_t count = SPECPDL_INDEX ();
10812 specbind (Qinhibit_read_only, Qt);
10813 /* Note that undo recording is always disabled. */
10814 del_range (BEG, Z);
10815 unbind_to (count, Qnil);
10816 }
10817 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10818
10819 /* Set up the buffer for the multibyteness we need. */
10820 if (multibyte_p
10821 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10822 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10823
10824 /* Raise the frame containing the echo area. */
10825 if (minibuffer_auto_raise)
10826 {
10827 struct frame *sf = SELECTED_FRAME ();
10828 Lisp_Object mini_window;
10829 mini_window = FRAME_MINIBUF_WINDOW (sf);
10830 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10831 }
10832
10833 message_log_maybe_newline ();
10834 message_buf_print = true;
10835 }
10836 else
10837 {
10838 if (NILP (echo_area_buffer[0]))
10839 {
10840 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10841 echo_area_buffer[0] = echo_buffer[1];
10842 else
10843 echo_area_buffer[0] = echo_buffer[0];
10844 }
10845
10846 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10847 {
10848 /* Someone switched buffers between print requests. */
10849 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10850 bset_truncate_lines (current_buffer, Qnil);
10851 }
10852 }
10853 }
10854
10855
10856 /* Display an echo area message in window W. Value is true if W's
10857 height is changed. If display_last_displayed_message_p,
10858 display the message that was last displayed, otherwise
10859 display the current message. */
10860
10861 static bool
10862 display_echo_area (struct window *w)
10863 {
10864 bool no_message_p, window_height_changed_p;
10865
10866 /* Temporarily disable garbage collections while displaying the echo
10867 area. This is done because a GC can print a message itself.
10868 That message would modify the echo area buffer's contents while a
10869 redisplay of the buffer is going on, and seriously confuse
10870 redisplay. */
10871 ptrdiff_t count = inhibit_garbage_collection ();
10872
10873 /* If there is no message, we must call display_echo_area_1
10874 nevertheless because it resizes the window. But we will have to
10875 reset the echo_area_buffer in question to nil at the end because
10876 with_echo_area_buffer will sets it to an empty buffer. */
10877 bool i = display_last_displayed_message_p;
10878 /* According to the C99, C11 and C++11 standards, the integral value
10879 of a "bool" is always 0 or 1, so this array access is safe here,
10880 if oddly typed. */
10881 no_message_p = NILP (echo_area_buffer[i]);
10882
10883 window_height_changed_p
10884 = with_echo_area_buffer (w, display_last_displayed_message_p,
10885 display_echo_area_1,
10886 (intptr_t) w, Qnil);
10887
10888 if (no_message_p)
10889 echo_area_buffer[i] = Qnil;
10890
10891 unbind_to (count, Qnil);
10892 return window_height_changed_p;
10893 }
10894
10895
10896 /* Helper for display_echo_area. Display the current buffer which
10897 contains the current echo area message in window W, a mini-window,
10898 a pointer to which is passed in A1. A2..A4 are currently not used.
10899 Change the height of W so that all of the message is displayed.
10900 Value is true if height of W was changed. */
10901
10902 static bool
10903 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10904 {
10905 intptr_t i1 = a1;
10906 struct window *w = (struct window *) i1;
10907 Lisp_Object window;
10908 struct text_pos start;
10909
10910 /* We are about to enter redisplay without going through
10911 redisplay_internal, so we need to forget these faces by hand
10912 here. */
10913 forget_escape_and_glyphless_faces ();
10914
10915 /* Do this before displaying, so that we have a large enough glyph
10916 matrix for the display. If we can't get enough space for the
10917 whole text, display the last N lines. That works by setting w->start. */
10918 bool window_height_changed_p = resize_mini_window (w, false);
10919
10920 /* Use the starting position chosen by resize_mini_window. */
10921 SET_TEXT_POS_FROM_MARKER (start, w->start);
10922
10923 /* Display. */
10924 clear_glyph_matrix (w->desired_matrix);
10925 XSETWINDOW (window, w);
10926 try_window (window, start, 0);
10927
10928 return window_height_changed_p;
10929 }
10930
10931
10932 /* Resize the echo area window to exactly the size needed for the
10933 currently displayed message, if there is one. If a mini-buffer
10934 is active, don't shrink it. */
10935
10936 void
10937 resize_echo_area_exactly (void)
10938 {
10939 if (BUFFERP (echo_area_buffer[0])
10940 && WINDOWP (echo_area_window))
10941 {
10942 struct window *w = XWINDOW (echo_area_window);
10943 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10944 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10945 (intptr_t) w, resize_exactly);
10946 if (resized_p)
10947 {
10948 windows_or_buffers_changed = 42;
10949 update_mode_lines = 30;
10950 redisplay_internal ();
10951 }
10952 }
10953 }
10954
10955
10956 /* Callback function for with_echo_area_buffer, when used from
10957 resize_echo_area_exactly. A1 contains a pointer to the window to
10958 resize, EXACTLY non-nil means resize the mini-window exactly to the
10959 size of the text displayed. A3 and A4 are not used. Value is what
10960 resize_mini_window returns. */
10961
10962 static bool
10963 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10964 {
10965 intptr_t i1 = a1;
10966 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10967 }
10968
10969
10970 /* Resize mini-window W to fit the size of its contents. EXACT_P
10971 means size the window exactly to the size needed. Otherwise, it's
10972 only enlarged until W's buffer is empty.
10973
10974 Set W->start to the right place to begin display. If the whole
10975 contents fit, start at the beginning. Otherwise, start so as
10976 to make the end of the contents appear. This is particularly
10977 important for y-or-n-p, but seems desirable generally.
10978
10979 Value is true if the window height has been changed. */
10980
10981 bool
10982 resize_mini_window (struct window *w, bool exact_p)
10983 {
10984 struct frame *f = XFRAME (w->frame);
10985 bool window_height_changed_p = false;
10986
10987 eassert (MINI_WINDOW_P (w));
10988
10989 /* By default, start display at the beginning. */
10990 set_marker_both (w->start, w->contents,
10991 BUF_BEGV (XBUFFER (w->contents)),
10992 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10993
10994 /* Don't resize windows while redisplaying a window; it would
10995 confuse redisplay functions when the size of the window they are
10996 displaying changes from under them. Such a resizing can happen,
10997 for instance, when which-func prints a long message while
10998 we are running fontification-functions. We're running these
10999 functions with safe_call which binds inhibit-redisplay to t. */
11000 if (!NILP (Vinhibit_redisplay))
11001 return false;
11002
11003 /* Nil means don't try to resize. */
11004 if (NILP (Vresize_mini_windows)
11005 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11006 return false;
11007
11008 if (!FRAME_MINIBUF_ONLY_P (f))
11009 {
11010 struct it it;
11011 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11012 + WINDOW_PIXEL_HEIGHT (w));
11013 int unit = FRAME_LINE_HEIGHT (f);
11014 int height, max_height;
11015 struct text_pos start;
11016 struct buffer *old_current_buffer = NULL;
11017
11018 if (current_buffer != XBUFFER (w->contents))
11019 {
11020 old_current_buffer = current_buffer;
11021 set_buffer_internal (XBUFFER (w->contents));
11022 }
11023
11024 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11025
11026 /* Compute the max. number of lines specified by the user. */
11027 if (FLOATP (Vmax_mini_window_height))
11028 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11029 else if (INTEGERP (Vmax_mini_window_height))
11030 max_height = XINT (Vmax_mini_window_height) * unit;
11031 else
11032 max_height = total_height / 4;
11033
11034 /* Correct that max. height if it's bogus. */
11035 max_height = clip_to_bounds (unit, max_height, total_height);
11036
11037 /* Find out the height of the text in the window. */
11038 if (it.line_wrap == TRUNCATE)
11039 height = unit;
11040 else
11041 {
11042 last_height = 0;
11043 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11044 if (it.max_ascent == 0 && it.max_descent == 0)
11045 height = it.current_y + last_height;
11046 else
11047 height = it.current_y + it.max_ascent + it.max_descent;
11048 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11049 }
11050
11051 /* Compute a suitable window start. */
11052 if (height > max_height)
11053 {
11054 height = (max_height / unit) * unit;
11055 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11056 move_it_vertically_backward (&it, height - unit);
11057 start = it.current.pos;
11058 }
11059 else
11060 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11061 SET_MARKER_FROM_TEXT_POS (w->start, start);
11062
11063 if (EQ (Vresize_mini_windows, Qgrow_only))
11064 {
11065 /* Let it grow only, until we display an empty message, in which
11066 case the window shrinks again. */
11067 if (height > WINDOW_PIXEL_HEIGHT (w))
11068 {
11069 int old_height = WINDOW_PIXEL_HEIGHT (w);
11070
11071 FRAME_WINDOWS_FROZEN (f) = true;
11072 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11073 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11074 }
11075 else if (height < WINDOW_PIXEL_HEIGHT (w)
11076 && (exact_p || BEGV == ZV))
11077 {
11078 int old_height = WINDOW_PIXEL_HEIGHT (w);
11079
11080 FRAME_WINDOWS_FROZEN (f) = false;
11081 shrink_mini_window (w, true);
11082 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11083 }
11084 }
11085 else
11086 {
11087 /* Always resize to exact size needed. */
11088 if (height > WINDOW_PIXEL_HEIGHT (w))
11089 {
11090 int old_height = WINDOW_PIXEL_HEIGHT (w);
11091
11092 FRAME_WINDOWS_FROZEN (f) = true;
11093 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11094 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11095 }
11096 else if (height < WINDOW_PIXEL_HEIGHT (w))
11097 {
11098 int old_height = WINDOW_PIXEL_HEIGHT (w);
11099
11100 FRAME_WINDOWS_FROZEN (f) = false;
11101 shrink_mini_window (w, true);
11102
11103 if (height)
11104 {
11105 FRAME_WINDOWS_FROZEN (f) = true;
11106 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11107 }
11108
11109 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11110 }
11111 }
11112
11113 if (old_current_buffer)
11114 set_buffer_internal (old_current_buffer);
11115 }
11116
11117 return window_height_changed_p;
11118 }
11119
11120
11121 /* Value is the current message, a string, or nil if there is no
11122 current message. */
11123
11124 Lisp_Object
11125 current_message (void)
11126 {
11127 Lisp_Object msg;
11128
11129 if (!BUFFERP (echo_area_buffer[0]))
11130 msg = Qnil;
11131 else
11132 {
11133 with_echo_area_buffer (0, 0, current_message_1,
11134 (intptr_t) &msg, Qnil);
11135 if (NILP (msg))
11136 echo_area_buffer[0] = Qnil;
11137 }
11138
11139 return msg;
11140 }
11141
11142
11143 static bool
11144 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11145 {
11146 intptr_t i1 = a1;
11147 Lisp_Object *msg = (Lisp_Object *) i1;
11148
11149 if (Z > BEG)
11150 *msg = make_buffer_string (BEG, Z, true);
11151 else
11152 *msg = Qnil;
11153 return false;
11154 }
11155
11156
11157 /* Push the current message on Vmessage_stack for later restoration
11158 by restore_message. Value is true if the current message isn't
11159 empty. This is a relatively infrequent operation, so it's not
11160 worth optimizing. */
11161
11162 bool
11163 push_message (void)
11164 {
11165 Lisp_Object msg = current_message ();
11166 Vmessage_stack = Fcons (msg, Vmessage_stack);
11167 return STRINGP (msg);
11168 }
11169
11170
11171 /* Restore message display from the top of Vmessage_stack. */
11172
11173 void
11174 restore_message (void)
11175 {
11176 eassert (CONSP (Vmessage_stack));
11177 message3_nolog (XCAR (Vmessage_stack));
11178 }
11179
11180
11181 /* Handler for unwind-protect calling pop_message. */
11182
11183 void
11184 pop_message_unwind (void)
11185 {
11186 /* Pop the top-most entry off Vmessage_stack. */
11187 eassert (CONSP (Vmessage_stack));
11188 Vmessage_stack = XCDR (Vmessage_stack);
11189 }
11190
11191
11192 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11193 exits. If the stack is not empty, we have a missing pop_message
11194 somewhere. */
11195
11196 void
11197 check_message_stack (void)
11198 {
11199 if (!NILP (Vmessage_stack))
11200 emacs_abort ();
11201 }
11202
11203
11204 /* Truncate to NCHARS what will be displayed in the echo area the next
11205 time we display it---but don't redisplay it now. */
11206
11207 void
11208 truncate_echo_area (ptrdiff_t nchars)
11209 {
11210 if (nchars == 0)
11211 echo_area_buffer[0] = Qnil;
11212 else if (!noninteractive
11213 && INTERACTIVE
11214 && !NILP (echo_area_buffer[0]))
11215 {
11216 struct frame *sf = SELECTED_FRAME ();
11217 /* Error messages get reported properly by cmd_error, so this must be
11218 just an informative message; if the frame hasn't really been
11219 initialized yet, just toss it. */
11220 if (sf->glyphs_initialized_p)
11221 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11222 }
11223 }
11224
11225
11226 /* Helper function for truncate_echo_area. Truncate the current
11227 message to at most NCHARS characters. */
11228
11229 static bool
11230 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11231 {
11232 if (BEG + nchars < Z)
11233 del_range (BEG + nchars, Z);
11234 if (Z == BEG)
11235 echo_area_buffer[0] = Qnil;
11236 return false;
11237 }
11238
11239 /* Set the current message to STRING. */
11240
11241 static void
11242 set_message (Lisp_Object string)
11243 {
11244 eassert (STRINGP (string));
11245
11246 message_enable_multibyte = STRING_MULTIBYTE (string);
11247
11248 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11249 message_buf_print = false;
11250 help_echo_showing_p = false;
11251
11252 if (STRINGP (Vdebug_on_message)
11253 && STRINGP (string)
11254 && fast_string_match (Vdebug_on_message, string) >= 0)
11255 call_debugger (list2 (Qerror, string));
11256 }
11257
11258
11259 /* Helper function for set_message. First argument is ignored and second
11260 argument has the same meaning as for set_message.
11261 This function is called with the echo area buffer being current. */
11262
11263 static bool
11264 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11265 {
11266 eassert (STRINGP (string));
11267
11268 /* Change multibyteness of the echo buffer appropriately. */
11269 if (message_enable_multibyte
11270 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11271 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11272
11273 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11274 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11275 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11276
11277 /* Insert new message at BEG. */
11278 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11279
11280 /* This function takes care of single/multibyte conversion.
11281 We just have to ensure that the echo area buffer has the right
11282 setting of enable_multibyte_characters. */
11283 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11284
11285 return false;
11286 }
11287
11288
11289 /* Clear messages. CURRENT_P means clear the current message.
11290 LAST_DISPLAYED_P means clear the message last displayed. */
11291
11292 void
11293 clear_message (bool current_p, bool last_displayed_p)
11294 {
11295 if (current_p)
11296 {
11297 echo_area_buffer[0] = Qnil;
11298 message_cleared_p = true;
11299 }
11300
11301 if (last_displayed_p)
11302 echo_area_buffer[1] = Qnil;
11303
11304 message_buf_print = false;
11305 }
11306
11307 /* Clear garbaged frames.
11308
11309 This function is used where the old redisplay called
11310 redraw_garbaged_frames which in turn called redraw_frame which in
11311 turn called clear_frame. The call to clear_frame was a source of
11312 flickering. I believe a clear_frame is not necessary. It should
11313 suffice in the new redisplay to invalidate all current matrices,
11314 and ensure a complete redisplay of all windows. */
11315
11316 static void
11317 clear_garbaged_frames (void)
11318 {
11319 if (frame_garbaged)
11320 {
11321 Lisp_Object tail, frame;
11322 struct frame *sf = SELECTED_FRAME ();
11323
11324 FOR_EACH_FRAME (tail, frame)
11325 {
11326 struct frame *f = XFRAME (frame);
11327
11328 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11329 {
11330 if (f->resized_p
11331 /* It makes no sense to redraw a non-selected TTY
11332 frame, since that will actually clear the
11333 selected frame, and might leave the selected
11334 frame with corrupted display, if it happens not
11335 to be marked garbaged. */
11336 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11337 redraw_frame (f);
11338 else
11339 clear_current_matrices (f);
11340 fset_redisplay (f);
11341 f->garbaged = false;
11342 f->resized_p = false;
11343 }
11344 }
11345
11346 frame_garbaged = false;
11347 }
11348 }
11349
11350
11351 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11352 selected_frame. */
11353
11354 static void
11355 echo_area_display (bool update_frame_p)
11356 {
11357 Lisp_Object mini_window;
11358 struct window *w;
11359 struct frame *f;
11360 bool window_height_changed_p = false;
11361 struct frame *sf = SELECTED_FRAME ();
11362
11363 mini_window = FRAME_MINIBUF_WINDOW (sf);
11364 w = XWINDOW (mini_window);
11365 f = XFRAME (WINDOW_FRAME (w));
11366
11367 /* Don't display if frame is invisible or not yet initialized. */
11368 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11369 return;
11370
11371 #ifdef HAVE_WINDOW_SYSTEM
11372 /* When Emacs starts, selected_frame may be the initial terminal
11373 frame. If we let this through, a message would be displayed on
11374 the terminal. */
11375 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11376 return;
11377 #endif /* HAVE_WINDOW_SYSTEM */
11378
11379 /* Redraw garbaged frames. */
11380 clear_garbaged_frames ();
11381
11382 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11383 {
11384 echo_area_window = mini_window;
11385 window_height_changed_p = display_echo_area (w);
11386 w->must_be_updated_p = true;
11387
11388 /* Update the display, unless called from redisplay_internal.
11389 Also don't update the screen during redisplay itself. The
11390 update will happen at the end of redisplay, and an update
11391 here could cause confusion. */
11392 if (update_frame_p && !redisplaying_p)
11393 {
11394 int n = 0;
11395
11396 /* If the display update has been interrupted by pending
11397 input, update mode lines in the frame. Due to the
11398 pending input, it might have been that redisplay hasn't
11399 been called, so that mode lines above the echo area are
11400 garbaged. This looks odd, so we prevent it here. */
11401 if (!display_completed)
11402 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11403
11404 if (window_height_changed_p
11405 /* Don't do this if Emacs is shutting down. Redisplay
11406 needs to run hooks. */
11407 && !NILP (Vrun_hooks))
11408 {
11409 /* Must update other windows. Likewise as in other
11410 cases, don't let this update be interrupted by
11411 pending input. */
11412 ptrdiff_t count = SPECPDL_INDEX ();
11413 specbind (Qredisplay_dont_pause, Qt);
11414 fset_redisplay (f);
11415 redisplay_internal ();
11416 unbind_to (count, Qnil);
11417 }
11418 else if (FRAME_WINDOW_P (f) && n == 0)
11419 {
11420 /* Window configuration is the same as before.
11421 Can do with a display update of the echo area,
11422 unless we displayed some mode lines. */
11423 update_single_window (w);
11424 flush_frame (f);
11425 }
11426 else
11427 update_frame (f, true, true);
11428
11429 /* If cursor is in the echo area, make sure that the next
11430 redisplay displays the minibuffer, so that the cursor will
11431 be replaced with what the minibuffer wants. */
11432 if (cursor_in_echo_area)
11433 wset_redisplay (XWINDOW (mini_window));
11434 }
11435 }
11436 else if (!EQ (mini_window, selected_window))
11437 wset_redisplay (XWINDOW (mini_window));
11438
11439 /* Last displayed message is now the current message. */
11440 echo_area_buffer[1] = echo_area_buffer[0];
11441 /* Inform read_char that we're not echoing. */
11442 echo_message_buffer = Qnil;
11443
11444 /* Prevent redisplay optimization in redisplay_internal by resetting
11445 this_line_start_pos. This is done because the mini-buffer now
11446 displays the message instead of its buffer text. */
11447 if (EQ (mini_window, selected_window))
11448 CHARPOS (this_line_start_pos) = 0;
11449
11450 if (window_height_changed_p)
11451 {
11452 fset_redisplay (f);
11453
11454 /* If window configuration was changed, frames may have been
11455 marked garbaged. Clear them or we will experience
11456 surprises wrt scrolling.
11457 FIXME: How/why/when? */
11458 clear_garbaged_frames ();
11459 }
11460 }
11461
11462 /* True if W's buffer was changed but not saved. */
11463
11464 static bool
11465 window_buffer_changed (struct window *w)
11466 {
11467 struct buffer *b = XBUFFER (w->contents);
11468
11469 eassert (BUFFER_LIVE_P (b));
11470
11471 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11472 }
11473
11474 /* True if W has %c in its mode line and mode line should be updated. */
11475
11476 static bool
11477 mode_line_update_needed (struct window *w)
11478 {
11479 return (w->column_number_displayed != -1
11480 && !(PT == w->last_point && !window_outdated (w))
11481 && (w->column_number_displayed != current_column ()));
11482 }
11483
11484 /* True if window start of W is frozen and may not be changed during
11485 redisplay. */
11486
11487 static bool
11488 window_frozen_p (struct window *w)
11489 {
11490 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11491 {
11492 Lisp_Object window;
11493
11494 XSETWINDOW (window, w);
11495 if (MINI_WINDOW_P (w))
11496 return false;
11497 else if (EQ (window, selected_window))
11498 return false;
11499 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11500 && EQ (window, Vminibuf_scroll_window))
11501 /* This special window can't be frozen too. */
11502 return false;
11503 else
11504 return true;
11505 }
11506 return false;
11507 }
11508
11509 /***********************************************************************
11510 Mode Lines and Frame Titles
11511 ***********************************************************************/
11512
11513 /* A buffer for constructing non-propertized mode-line strings and
11514 frame titles in it; allocated from the heap in init_xdisp and
11515 resized as needed in store_mode_line_noprop_char. */
11516
11517 static char *mode_line_noprop_buf;
11518
11519 /* The buffer's end, and a current output position in it. */
11520
11521 static char *mode_line_noprop_buf_end;
11522 static char *mode_line_noprop_ptr;
11523
11524 #define MODE_LINE_NOPROP_LEN(start) \
11525 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11526
11527 static enum {
11528 MODE_LINE_DISPLAY = 0,
11529 MODE_LINE_TITLE,
11530 MODE_LINE_NOPROP,
11531 MODE_LINE_STRING
11532 } mode_line_target;
11533
11534 /* Alist that caches the results of :propertize.
11535 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11536 static Lisp_Object mode_line_proptrans_alist;
11537
11538 /* List of strings making up the mode-line. */
11539 static Lisp_Object mode_line_string_list;
11540
11541 /* Base face property when building propertized mode line string. */
11542 static Lisp_Object mode_line_string_face;
11543 static Lisp_Object mode_line_string_face_prop;
11544
11545
11546 /* Unwind data for mode line strings */
11547
11548 static Lisp_Object Vmode_line_unwind_vector;
11549
11550 static Lisp_Object
11551 format_mode_line_unwind_data (struct frame *target_frame,
11552 struct buffer *obuf,
11553 Lisp_Object owin,
11554 bool save_proptrans)
11555 {
11556 Lisp_Object vector, tmp;
11557
11558 /* Reduce consing by keeping one vector in
11559 Vwith_echo_area_save_vector. */
11560 vector = Vmode_line_unwind_vector;
11561 Vmode_line_unwind_vector = Qnil;
11562
11563 if (NILP (vector))
11564 vector = Fmake_vector (make_number (10), Qnil);
11565
11566 ASET (vector, 0, make_number (mode_line_target));
11567 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11568 ASET (vector, 2, mode_line_string_list);
11569 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11570 ASET (vector, 4, mode_line_string_face);
11571 ASET (vector, 5, mode_line_string_face_prop);
11572
11573 if (obuf)
11574 XSETBUFFER (tmp, obuf);
11575 else
11576 tmp = Qnil;
11577 ASET (vector, 6, tmp);
11578 ASET (vector, 7, owin);
11579 if (target_frame)
11580 {
11581 /* Similarly to `with-selected-window', if the operation selects
11582 a window on another frame, we must restore that frame's
11583 selected window, and (for a tty) the top-frame. */
11584 ASET (vector, 8, target_frame->selected_window);
11585 if (FRAME_TERMCAP_P (target_frame))
11586 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11587 }
11588
11589 return vector;
11590 }
11591
11592 static void
11593 unwind_format_mode_line (Lisp_Object vector)
11594 {
11595 Lisp_Object old_window = AREF (vector, 7);
11596 Lisp_Object target_frame_window = AREF (vector, 8);
11597 Lisp_Object old_top_frame = AREF (vector, 9);
11598
11599 mode_line_target = XINT (AREF (vector, 0));
11600 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11601 mode_line_string_list = AREF (vector, 2);
11602 if (! EQ (AREF (vector, 3), Qt))
11603 mode_line_proptrans_alist = AREF (vector, 3);
11604 mode_line_string_face = AREF (vector, 4);
11605 mode_line_string_face_prop = AREF (vector, 5);
11606
11607 /* Select window before buffer, since it may change the buffer. */
11608 if (!NILP (old_window))
11609 {
11610 /* If the operation that we are unwinding had selected a window
11611 on a different frame, reset its frame-selected-window. For a
11612 text terminal, reset its top-frame if necessary. */
11613 if (!NILP (target_frame_window))
11614 {
11615 Lisp_Object frame
11616 = WINDOW_FRAME (XWINDOW (target_frame_window));
11617
11618 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11619 Fselect_window (target_frame_window, Qt);
11620
11621 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11622 Fselect_frame (old_top_frame, Qt);
11623 }
11624
11625 Fselect_window (old_window, Qt);
11626 }
11627
11628 if (!NILP (AREF (vector, 6)))
11629 {
11630 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11631 ASET (vector, 6, Qnil);
11632 }
11633
11634 Vmode_line_unwind_vector = vector;
11635 }
11636
11637
11638 /* Store a single character C for the frame title in mode_line_noprop_buf.
11639 Re-allocate mode_line_noprop_buf if necessary. */
11640
11641 static void
11642 store_mode_line_noprop_char (char c)
11643 {
11644 /* If output position has reached the end of the allocated buffer,
11645 increase the buffer's size. */
11646 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11647 {
11648 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11649 ptrdiff_t size = len;
11650 mode_line_noprop_buf =
11651 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11652 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11653 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11654 }
11655
11656 *mode_line_noprop_ptr++ = c;
11657 }
11658
11659
11660 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11661 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11662 characters that yield more columns than PRECISION; PRECISION <= 0
11663 means copy the whole string. Pad with spaces until FIELD_WIDTH
11664 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11665 pad. Called from display_mode_element when it is used to build a
11666 frame title. */
11667
11668 static int
11669 store_mode_line_noprop (const char *string, int field_width, int precision)
11670 {
11671 const unsigned char *str = (const unsigned char *) string;
11672 int n = 0;
11673 ptrdiff_t dummy, nbytes;
11674
11675 /* Copy at most PRECISION chars from STR. */
11676 nbytes = strlen (string);
11677 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11678 while (nbytes--)
11679 store_mode_line_noprop_char (*str++);
11680
11681 /* Fill up with spaces until FIELD_WIDTH reached. */
11682 while (field_width > 0
11683 && n < field_width)
11684 {
11685 store_mode_line_noprop_char (' ');
11686 ++n;
11687 }
11688
11689 return n;
11690 }
11691
11692 /***********************************************************************
11693 Frame Titles
11694 ***********************************************************************/
11695
11696 #ifdef HAVE_WINDOW_SYSTEM
11697
11698 /* Set the title of FRAME, if it has changed. The title format is
11699 Vicon_title_format if FRAME is iconified, otherwise it is
11700 frame_title_format. */
11701
11702 static void
11703 x_consider_frame_title (Lisp_Object frame)
11704 {
11705 struct frame *f = XFRAME (frame);
11706
11707 if ((FRAME_WINDOW_P (f)
11708 || FRAME_MINIBUF_ONLY_P (f)
11709 || f->explicit_name)
11710 && NILP (Fframe_parameter (frame, Qtooltip)))
11711 {
11712 /* Do we have more than one visible frame on this X display? */
11713 Lisp_Object tail, other_frame, fmt;
11714 ptrdiff_t title_start;
11715 char *title;
11716 ptrdiff_t len;
11717 struct it it;
11718 ptrdiff_t count = SPECPDL_INDEX ();
11719
11720 FOR_EACH_FRAME (tail, other_frame)
11721 {
11722 struct frame *tf = XFRAME (other_frame);
11723
11724 if (tf != f
11725 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11726 && !FRAME_MINIBUF_ONLY_P (tf)
11727 && !EQ (other_frame, tip_frame)
11728 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11729 break;
11730 }
11731
11732 /* Set global variable indicating that multiple frames exist. */
11733 multiple_frames = CONSP (tail);
11734
11735 /* Switch to the buffer of selected window of the frame. Set up
11736 mode_line_target so that display_mode_element will output into
11737 mode_line_noprop_buf; then display the title. */
11738 record_unwind_protect (unwind_format_mode_line,
11739 format_mode_line_unwind_data
11740 (f, current_buffer, selected_window, false));
11741
11742 Fselect_window (f->selected_window, Qt);
11743 set_buffer_internal_1
11744 (XBUFFER (XWINDOW (f->selected_window)->contents));
11745 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11746
11747 mode_line_target = MODE_LINE_TITLE;
11748 title_start = MODE_LINE_NOPROP_LEN (0);
11749 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11750 NULL, DEFAULT_FACE_ID);
11751 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11752 len = MODE_LINE_NOPROP_LEN (title_start);
11753 title = mode_line_noprop_buf + title_start;
11754 unbind_to (count, Qnil);
11755
11756 /* Set the title only if it's changed. This avoids consing in
11757 the common case where it hasn't. (If it turns out that we've
11758 already wasted too much time by walking through the list with
11759 display_mode_element, then we might need to optimize at a
11760 higher level than this.) */
11761 if (! STRINGP (f->name)
11762 || SBYTES (f->name) != len
11763 || memcmp (title, SDATA (f->name), len) != 0)
11764 x_implicitly_set_name (f, make_string (title, len), Qnil);
11765 }
11766 }
11767
11768 #endif /* not HAVE_WINDOW_SYSTEM */
11769
11770 \f
11771 /***********************************************************************
11772 Menu Bars
11773 ***********************************************************************/
11774
11775 /* True if we will not redisplay all visible windows. */
11776 #define REDISPLAY_SOME_P() \
11777 ((windows_or_buffers_changed == 0 \
11778 || windows_or_buffers_changed == REDISPLAY_SOME) \
11779 && (update_mode_lines == 0 \
11780 || update_mode_lines == REDISPLAY_SOME))
11781
11782 /* Prepare for redisplay by updating menu-bar item lists when
11783 appropriate. This can call eval. */
11784
11785 static void
11786 prepare_menu_bars (void)
11787 {
11788 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11789 bool some_windows = REDISPLAY_SOME_P ();
11790 Lisp_Object tooltip_frame;
11791
11792 #ifdef HAVE_WINDOW_SYSTEM
11793 tooltip_frame = tip_frame;
11794 #else
11795 tooltip_frame = Qnil;
11796 #endif
11797
11798 if (FUNCTIONP (Vpre_redisplay_function))
11799 {
11800 Lisp_Object windows = all_windows ? Qt : Qnil;
11801 if (all_windows && some_windows)
11802 {
11803 Lisp_Object ws = window_list ();
11804 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11805 {
11806 Lisp_Object this = XCAR (ws);
11807 struct window *w = XWINDOW (this);
11808 if (w->redisplay
11809 || XFRAME (w->frame)->redisplay
11810 || XBUFFER (w->contents)->text->redisplay)
11811 {
11812 windows = Fcons (this, windows);
11813 }
11814 }
11815 }
11816 safe__call1 (true, Vpre_redisplay_function, windows);
11817 }
11818
11819 /* Update all frame titles based on their buffer names, etc. We do
11820 this before the menu bars so that the buffer-menu will show the
11821 up-to-date frame titles. */
11822 #ifdef HAVE_WINDOW_SYSTEM
11823 if (all_windows)
11824 {
11825 Lisp_Object tail, frame;
11826
11827 FOR_EACH_FRAME (tail, frame)
11828 {
11829 struct frame *f = XFRAME (frame);
11830 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11831 if (some_windows
11832 && !f->redisplay
11833 && !w->redisplay
11834 && !XBUFFER (w->contents)->text->redisplay)
11835 continue;
11836
11837 if (!EQ (frame, tooltip_frame)
11838 && (FRAME_ICONIFIED_P (f)
11839 || FRAME_VISIBLE_P (f) == 1
11840 /* Exclude TTY frames that are obscured because they
11841 are not the top frame on their console. This is
11842 because x_consider_frame_title actually switches
11843 to the frame, which for TTY frames means it is
11844 marked as garbaged, and will be completely
11845 redrawn on the next redisplay cycle. This causes
11846 TTY frames to be completely redrawn, when there
11847 are more than one of them, even though nothing
11848 should be changed on display. */
11849 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11850 x_consider_frame_title (frame);
11851 }
11852 }
11853 #endif /* HAVE_WINDOW_SYSTEM */
11854
11855 /* Update the menu bar item lists, if appropriate. This has to be
11856 done before any actual redisplay or generation of display lines. */
11857
11858 if (all_windows)
11859 {
11860 Lisp_Object tail, frame;
11861 ptrdiff_t count = SPECPDL_INDEX ();
11862 /* True means that update_menu_bar has run its hooks
11863 so any further calls to update_menu_bar shouldn't do so again. */
11864 bool menu_bar_hooks_run = false;
11865
11866 record_unwind_save_match_data ();
11867
11868 FOR_EACH_FRAME (tail, frame)
11869 {
11870 struct frame *f = XFRAME (frame);
11871 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11872
11873 /* Ignore tooltip frame. */
11874 if (EQ (frame, tooltip_frame))
11875 continue;
11876
11877 if (some_windows
11878 && !f->redisplay
11879 && !w->redisplay
11880 && !XBUFFER (w->contents)->text->redisplay)
11881 continue;
11882
11883 run_window_size_change_functions (frame);
11884 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11885 #ifdef HAVE_WINDOW_SYSTEM
11886 update_tool_bar (f, false);
11887 #endif
11888 }
11889
11890 unbind_to (count, Qnil);
11891 }
11892 else
11893 {
11894 struct frame *sf = SELECTED_FRAME ();
11895 update_menu_bar (sf, true, false);
11896 #ifdef HAVE_WINDOW_SYSTEM
11897 update_tool_bar (sf, true);
11898 #endif
11899 }
11900 }
11901
11902
11903 /* Update the menu bar item list for frame F. This has to be done
11904 before we start to fill in any display lines, because it can call
11905 eval.
11906
11907 If SAVE_MATCH_DATA, we must save and restore it here.
11908
11909 If HOOKS_RUN, a previous call to update_menu_bar
11910 already ran the menu bar hooks for this redisplay, so there
11911 is no need to run them again. The return value is the
11912 updated value of this flag, to pass to the next call. */
11913
11914 static bool
11915 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11916 {
11917 Lisp_Object window;
11918 struct window *w;
11919
11920 /* If called recursively during a menu update, do nothing. This can
11921 happen when, for instance, an activate-menubar-hook causes a
11922 redisplay. */
11923 if (inhibit_menubar_update)
11924 return hooks_run;
11925
11926 window = FRAME_SELECTED_WINDOW (f);
11927 w = XWINDOW (window);
11928
11929 if (FRAME_WINDOW_P (f)
11930 ?
11931 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11932 || defined (HAVE_NS) || defined (USE_GTK)
11933 FRAME_EXTERNAL_MENU_BAR (f)
11934 #else
11935 FRAME_MENU_BAR_LINES (f) > 0
11936 #endif
11937 : FRAME_MENU_BAR_LINES (f) > 0)
11938 {
11939 /* If the user has switched buffers or windows, we need to
11940 recompute to reflect the new bindings. But we'll
11941 recompute when update_mode_lines is set too; that means
11942 that people can use force-mode-line-update to request
11943 that the menu bar be recomputed. The adverse effect on
11944 the rest of the redisplay algorithm is about the same as
11945 windows_or_buffers_changed anyway. */
11946 if (windows_or_buffers_changed
11947 /* This used to test w->update_mode_line, but we believe
11948 there is no need to recompute the menu in that case. */
11949 || update_mode_lines
11950 || window_buffer_changed (w))
11951 {
11952 struct buffer *prev = current_buffer;
11953 ptrdiff_t count = SPECPDL_INDEX ();
11954
11955 specbind (Qinhibit_menubar_update, Qt);
11956
11957 set_buffer_internal_1 (XBUFFER (w->contents));
11958 if (save_match_data)
11959 record_unwind_save_match_data ();
11960 if (NILP (Voverriding_local_map_menu_flag))
11961 {
11962 specbind (Qoverriding_terminal_local_map, Qnil);
11963 specbind (Qoverriding_local_map, Qnil);
11964 }
11965
11966 if (!hooks_run)
11967 {
11968 /* Run the Lucid hook. */
11969 safe_run_hooks (Qactivate_menubar_hook);
11970
11971 /* If it has changed current-menubar from previous value,
11972 really recompute the menu-bar from the value. */
11973 if (! NILP (Vlucid_menu_bar_dirty_flag))
11974 call0 (Qrecompute_lucid_menubar);
11975
11976 safe_run_hooks (Qmenu_bar_update_hook);
11977
11978 hooks_run = true;
11979 }
11980
11981 XSETFRAME (Vmenu_updating_frame, f);
11982 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11983
11984 /* Redisplay the menu bar in case we changed it. */
11985 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11986 || defined (HAVE_NS) || defined (USE_GTK)
11987 if (FRAME_WINDOW_P (f))
11988 {
11989 #if defined (HAVE_NS)
11990 /* All frames on Mac OS share the same menubar. So only
11991 the selected frame should be allowed to set it. */
11992 if (f == SELECTED_FRAME ())
11993 #endif
11994 set_frame_menubar (f, false, false);
11995 }
11996 else
11997 /* On a terminal screen, the menu bar is an ordinary screen
11998 line, and this makes it get updated. */
11999 w->update_mode_line = true;
12000 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12001 /* In the non-toolkit version, the menu bar is an ordinary screen
12002 line, and this makes it get updated. */
12003 w->update_mode_line = true;
12004 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12005
12006 unbind_to (count, Qnil);
12007 set_buffer_internal_1 (prev);
12008 }
12009 }
12010
12011 return hooks_run;
12012 }
12013
12014 /***********************************************************************
12015 Tool-bars
12016 ***********************************************************************/
12017
12018 #ifdef HAVE_WINDOW_SYSTEM
12019
12020 /* Select `frame' temporarily without running all the code in
12021 do_switch_frame.
12022 FIXME: Maybe do_switch_frame should be trimmed down similarly
12023 when `norecord' is set. */
12024 static void
12025 fast_set_selected_frame (Lisp_Object frame)
12026 {
12027 if (!EQ (selected_frame, frame))
12028 {
12029 selected_frame = frame;
12030 selected_window = XFRAME (frame)->selected_window;
12031 }
12032 }
12033
12034 /* Update the tool-bar item list for frame F. This has to be done
12035 before we start to fill in any display lines. Called from
12036 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12037 and restore it here. */
12038
12039 static void
12040 update_tool_bar (struct frame *f, bool save_match_data)
12041 {
12042 #if defined (USE_GTK) || defined (HAVE_NS)
12043 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12044 #else
12045 bool do_update = (WINDOWP (f->tool_bar_window)
12046 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12047 #endif
12048
12049 if (do_update)
12050 {
12051 Lisp_Object window;
12052 struct window *w;
12053
12054 window = FRAME_SELECTED_WINDOW (f);
12055 w = XWINDOW (window);
12056
12057 /* If the user has switched buffers or windows, we need to
12058 recompute to reflect the new bindings. But we'll
12059 recompute when update_mode_lines is set too; that means
12060 that people can use force-mode-line-update to request
12061 that the menu bar be recomputed. The adverse effect on
12062 the rest of the redisplay algorithm is about the same as
12063 windows_or_buffers_changed anyway. */
12064 if (windows_or_buffers_changed
12065 || w->update_mode_line
12066 || update_mode_lines
12067 || window_buffer_changed (w))
12068 {
12069 struct buffer *prev = current_buffer;
12070 ptrdiff_t count = SPECPDL_INDEX ();
12071 Lisp_Object frame, new_tool_bar;
12072 int new_n_tool_bar;
12073
12074 /* Set current_buffer to the buffer of the selected
12075 window of the frame, so that we get the right local
12076 keymaps. */
12077 set_buffer_internal_1 (XBUFFER (w->contents));
12078
12079 /* Save match data, if we must. */
12080 if (save_match_data)
12081 record_unwind_save_match_data ();
12082
12083 /* Make sure that we don't accidentally use bogus keymaps. */
12084 if (NILP (Voverriding_local_map_menu_flag))
12085 {
12086 specbind (Qoverriding_terminal_local_map, Qnil);
12087 specbind (Qoverriding_local_map, Qnil);
12088 }
12089
12090 /* We must temporarily set the selected frame to this frame
12091 before calling tool_bar_items, because the calculation of
12092 the tool-bar keymap uses the selected frame (see
12093 `tool-bar-make-keymap' in tool-bar.el). */
12094 eassert (EQ (selected_window,
12095 /* Since we only explicitly preserve selected_frame,
12096 check that selected_window would be redundant. */
12097 XFRAME (selected_frame)->selected_window));
12098 record_unwind_protect (fast_set_selected_frame, selected_frame);
12099 XSETFRAME (frame, f);
12100 fast_set_selected_frame (frame);
12101
12102 /* Build desired tool-bar items from keymaps. */
12103 new_tool_bar
12104 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12105 &new_n_tool_bar);
12106
12107 /* Redisplay the tool-bar if we changed it. */
12108 if (new_n_tool_bar != f->n_tool_bar_items
12109 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12110 {
12111 /* Redisplay that happens asynchronously due to an expose event
12112 may access f->tool_bar_items. Make sure we update both
12113 variables within BLOCK_INPUT so no such event interrupts. */
12114 block_input ();
12115 fset_tool_bar_items (f, new_tool_bar);
12116 f->n_tool_bar_items = new_n_tool_bar;
12117 w->update_mode_line = true;
12118 unblock_input ();
12119 }
12120
12121 unbind_to (count, Qnil);
12122 set_buffer_internal_1 (prev);
12123 }
12124 }
12125 }
12126
12127 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12128
12129 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12130 F's desired tool-bar contents. F->tool_bar_items must have
12131 been set up previously by calling prepare_menu_bars. */
12132
12133 static void
12134 build_desired_tool_bar_string (struct frame *f)
12135 {
12136 int i, size, size_needed;
12137 Lisp_Object image, plist;
12138
12139 image = plist = Qnil;
12140
12141 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12142 Otherwise, make a new string. */
12143
12144 /* The size of the string we might be able to reuse. */
12145 size = (STRINGP (f->desired_tool_bar_string)
12146 ? SCHARS (f->desired_tool_bar_string)
12147 : 0);
12148
12149 /* We need one space in the string for each image. */
12150 size_needed = f->n_tool_bar_items;
12151
12152 /* Reuse f->desired_tool_bar_string, if possible. */
12153 if (size < size_needed || NILP (f->desired_tool_bar_string))
12154 fset_desired_tool_bar_string
12155 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12156 else
12157 {
12158 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12159 Fremove_text_properties (make_number (0), make_number (size),
12160 props, f->desired_tool_bar_string);
12161 }
12162
12163 /* Put a `display' property on the string for the images to display,
12164 put a `menu_item' property on tool-bar items with a value that
12165 is the index of the item in F's tool-bar item vector. */
12166 for (i = 0; i < f->n_tool_bar_items; ++i)
12167 {
12168 #define PROP(IDX) \
12169 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12170
12171 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12172 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12173 int hmargin, vmargin, relief, idx, end;
12174
12175 /* If image is a vector, choose the image according to the
12176 button state. */
12177 image = PROP (TOOL_BAR_ITEM_IMAGES);
12178 if (VECTORP (image))
12179 {
12180 if (enabled_p)
12181 idx = (selected_p
12182 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12183 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12184 else
12185 idx = (selected_p
12186 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12187 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12188
12189 eassert (ASIZE (image) >= idx);
12190 image = AREF (image, idx);
12191 }
12192 else
12193 idx = -1;
12194
12195 /* Ignore invalid image specifications. */
12196 if (!valid_image_p (image))
12197 continue;
12198
12199 /* Display the tool-bar button pressed, or depressed. */
12200 plist = Fcopy_sequence (XCDR (image));
12201
12202 /* Compute margin and relief to draw. */
12203 relief = (tool_bar_button_relief >= 0
12204 ? tool_bar_button_relief
12205 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12206 hmargin = vmargin = relief;
12207
12208 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12209 INT_MAX - max (hmargin, vmargin)))
12210 {
12211 hmargin += XFASTINT (Vtool_bar_button_margin);
12212 vmargin += XFASTINT (Vtool_bar_button_margin);
12213 }
12214 else if (CONSP (Vtool_bar_button_margin))
12215 {
12216 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12217 INT_MAX - hmargin))
12218 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12219
12220 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12221 INT_MAX - vmargin))
12222 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12223 }
12224
12225 if (auto_raise_tool_bar_buttons_p)
12226 {
12227 /* Add a `:relief' property to the image spec if the item is
12228 selected. */
12229 if (selected_p)
12230 {
12231 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12232 hmargin -= relief;
12233 vmargin -= relief;
12234 }
12235 }
12236 else
12237 {
12238 /* If image is selected, display it pressed, i.e. with a
12239 negative relief. If it's not selected, display it with a
12240 raised relief. */
12241 plist = Fplist_put (plist, QCrelief,
12242 (selected_p
12243 ? make_number (-relief)
12244 : make_number (relief)));
12245 hmargin -= relief;
12246 vmargin -= relief;
12247 }
12248
12249 /* Put a margin around the image. */
12250 if (hmargin || vmargin)
12251 {
12252 if (hmargin == vmargin)
12253 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12254 else
12255 plist = Fplist_put (plist, QCmargin,
12256 Fcons (make_number (hmargin),
12257 make_number (vmargin)));
12258 }
12259
12260 /* If button is not enabled, and we don't have special images
12261 for the disabled state, make the image appear disabled by
12262 applying an appropriate algorithm to it. */
12263 if (!enabled_p && idx < 0)
12264 plist = Fplist_put (plist, QCconversion, Qdisabled);
12265
12266 /* Put a `display' text property on the string for the image to
12267 display. Put a `menu-item' property on the string that gives
12268 the start of this item's properties in the tool-bar items
12269 vector. */
12270 image = Fcons (Qimage, plist);
12271 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12272 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12273
12274 /* Let the last image hide all remaining spaces in the tool bar
12275 string. The string can be longer than needed when we reuse a
12276 previous string. */
12277 if (i + 1 == f->n_tool_bar_items)
12278 end = SCHARS (f->desired_tool_bar_string);
12279 else
12280 end = i + 1;
12281 Fadd_text_properties (make_number (i), make_number (end),
12282 props, f->desired_tool_bar_string);
12283 #undef PROP
12284 }
12285 }
12286
12287
12288 /* Display one line of the tool-bar of frame IT->f.
12289
12290 HEIGHT specifies the desired height of the tool-bar line.
12291 If the actual height of the glyph row is less than HEIGHT, the
12292 row's height is increased to HEIGHT, and the icons are centered
12293 vertically in the new height.
12294
12295 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12296 count a final empty row in case the tool-bar width exactly matches
12297 the window width.
12298 */
12299
12300 static void
12301 display_tool_bar_line (struct it *it, int height)
12302 {
12303 struct glyph_row *row = it->glyph_row;
12304 int max_x = it->last_visible_x;
12305 struct glyph *last;
12306
12307 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12308 clear_glyph_row (row);
12309 row->enabled_p = true;
12310 row->y = it->current_y;
12311
12312 /* Note that this isn't made use of if the face hasn't a box,
12313 so there's no need to check the face here. */
12314 it->start_of_box_run_p = true;
12315
12316 while (it->current_x < max_x)
12317 {
12318 int x, n_glyphs_before, i, nglyphs;
12319 struct it it_before;
12320
12321 /* Get the next display element. */
12322 if (!get_next_display_element (it))
12323 {
12324 /* Don't count empty row if we are counting needed tool-bar lines. */
12325 if (height < 0 && !it->hpos)
12326 return;
12327 break;
12328 }
12329
12330 /* Produce glyphs. */
12331 n_glyphs_before = row->used[TEXT_AREA];
12332 it_before = *it;
12333
12334 PRODUCE_GLYPHS (it);
12335
12336 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12337 i = 0;
12338 x = it_before.current_x;
12339 while (i < nglyphs)
12340 {
12341 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12342
12343 if (x + glyph->pixel_width > max_x)
12344 {
12345 /* Glyph doesn't fit on line. Backtrack. */
12346 row->used[TEXT_AREA] = n_glyphs_before;
12347 *it = it_before;
12348 /* If this is the only glyph on this line, it will never fit on the
12349 tool-bar, so skip it. But ensure there is at least one glyph,
12350 so we don't accidentally disable the tool-bar. */
12351 if (n_glyphs_before == 0
12352 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12353 break;
12354 goto out;
12355 }
12356
12357 ++it->hpos;
12358 x += glyph->pixel_width;
12359 ++i;
12360 }
12361
12362 /* Stop at line end. */
12363 if (ITERATOR_AT_END_OF_LINE_P (it))
12364 break;
12365
12366 set_iterator_to_next (it, true);
12367 }
12368
12369 out:;
12370
12371 row->displays_text_p = row->used[TEXT_AREA] != 0;
12372
12373 /* Use default face for the border below the tool bar.
12374
12375 FIXME: When auto-resize-tool-bars is grow-only, there is
12376 no additional border below the possibly empty tool-bar lines.
12377 So to make the extra empty lines look "normal", we have to
12378 use the tool-bar face for the border too. */
12379 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12380 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12381 it->face_id = DEFAULT_FACE_ID;
12382
12383 extend_face_to_end_of_line (it);
12384 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12385 last->right_box_line_p = true;
12386 if (last == row->glyphs[TEXT_AREA])
12387 last->left_box_line_p = true;
12388
12389 /* Make line the desired height and center it vertically. */
12390 if ((height -= it->max_ascent + it->max_descent) > 0)
12391 {
12392 /* Don't add more than one line height. */
12393 height %= FRAME_LINE_HEIGHT (it->f);
12394 it->max_ascent += height / 2;
12395 it->max_descent += (height + 1) / 2;
12396 }
12397
12398 compute_line_metrics (it);
12399
12400 /* If line is empty, make it occupy the rest of the tool-bar. */
12401 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12402 {
12403 row->height = row->phys_height = it->last_visible_y - row->y;
12404 row->visible_height = row->height;
12405 row->ascent = row->phys_ascent = 0;
12406 row->extra_line_spacing = 0;
12407 }
12408
12409 row->full_width_p = true;
12410 row->continued_p = false;
12411 row->truncated_on_left_p = false;
12412 row->truncated_on_right_p = false;
12413
12414 it->current_x = it->hpos = 0;
12415 it->current_y += row->height;
12416 ++it->vpos;
12417 ++it->glyph_row;
12418 }
12419
12420
12421 /* Value is the number of pixels needed to make all tool-bar items of
12422 frame F visible. The actual number of glyph rows needed is
12423 returned in *N_ROWS if non-NULL. */
12424 static int
12425 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12426 {
12427 struct window *w = XWINDOW (f->tool_bar_window);
12428 struct it it;
12429 /* tool_bar_height is called from redisplay_tool_bar after building
12430 the desired matrix, so use (unused) mode-line row as temporary row to
12431 avoid destroying the first tool-bar row. */
12432 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12433
12434 /* Initialize an iterator for iteration over
12435 F->desired_tool_bar_string in the tool-bar window of frame F. */
12436 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12437 temp_row->reversed_p = false;
12438 it.first_visible_x = 0;
12439 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12440 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12441 it.paragraph_embedding = L2R;
12442
12443 while (!ITERATOR_AT_END_P (&it))
12444 {
12445 clear_glyph_row (temp_row);
12446 it.glyph_row = temp_row;
12447 display_tool_bar_line (&it, -1);
12448 }
12449 clear_glyph_row (temp_row);
12450
12451 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12452 if (n_rows)
12453 *n_rows = it.vpos > 0 ? it.vpos : -1;
12454
12455 if (pixelwise)
12456 return it.current_y;
12457 else
12458 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12459 }
12460
12461 #endif /* !USE_GTK && !HAVE_NS */
12462
12463 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12464 0, 2, 0,
12465 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12466 If FRAME is nil or omitted, use the selected frame. Optional argument
12467 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12468 (Lisp_Object frame, Lisp_Object pixelwise)
12469 {
12470 int height = 0;
12471
12472 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12473 struct frame *f = decode_any_frame (frame);
12474
12475 if (WINDOWP (f->tool_bar_window)
12476 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12477 {
12478 update_tool_bar (f, true);
12479 if (f->n_tool_bar_items)
12480 {
12481 build_desired_tool_bar_string (f);
12482 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12483 }
12484 }
12485 #endif
12486
12487 return make_number (height);
12488 }
12489
12490
12491 /* Display the tool-bar of frame F. Value is true if tool-bar's
12492 height should be changed. */
12493 static bool
12494 redisplay_tool_bar (struct frame *f)
12495 {
12496 f->tool_bar_redisplayed = true;
12497 #if defined (USE_GTK) || defined (HAVE_NS)
12498
12499 if (FRAME_EXTERNAL_TOOL_BAR (f))
12500 update_frame_tool_bar (f);
12501 return false;
12502
12503 #else /* !USE_GTK && !HAVE_NS */
12504
12505 struct window *w;
12506 struct it it;
12507 struct glyph_row *row;
12508
12509 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12510 do anything. This means you must start with tool-bar-lines
12511 non-zero to get the auto-sizing effect. Or in other words, you
12512 can turn off tool-bars by specifying tool-bar-lines zero. */
12513 if (!WINDOWP (f->tool_bar_window)
12514 || (w = XWINDOW (f->tool_bar_window),
12515 WINDOW_TOTAL_LINES (w) == 0))
12516 return false;
12517
12518 /* Set up an iterator for the tool-bar window. */
12519 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12520 it.first_visible_x = 0;
12521 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12522 row = it.glyph_row;
12523 row->reversed_p = false;
12524
12525 /* Build a string that represents the contents of the tool-bar. */
12526 build_desired_tool_bar_string (f);
12527 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12528 /* FIXME: This should be controlled by a user option. But it
12529 doesn't make sense to have an R2L tool bar if the menu bar cannot
12530 be drawn also R2L, and making the menu bar R2L is tricky due
12531 toolkit-specific code that implements it. If an R2L tool bar is
12532 ever supported, display_tool_bar_line should also be augmented to
12533 call unproduce_glyphs like display_line and display_string
12534 do. */
12535 it.paragraph_embedding = L2R;
12536
12537 if (f->n_tool_bar_rows == 0)
12538 {
12539 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12540
12541 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12542 {
12543 x_change_tool_bar_height (f, new_height);
12544 frame_default_tool_bar_height = new_height;
12545 /* Always do that now. */
12546 clear_glyph_matrix (w->desired_matrix);
12547 f->fonts_changed = true;
12548 return true;
12549 }
12550 }
12551
12552 /* Display as many lines as needed to display all tool-bar items. */
12553
12554 if (f->n_tool_bar_rows > 0)
12555 {
12556 int border, rows, height, extra;
12557
12558 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12559 border = XINT (Vtool_bar_border);
12560 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12561 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12562 else if (EQ (Vtool_bar_border, Qborder_width))
12563 border = f->border_width;
12564 else
12565 border = 0;
12566 if (border < 0)
12567 border = 0;
12568
12569 rows = f->n_tool_bar_rows;
12570 height = max (1, (it.last_visible_y - border) / rows);
12571 extra = it.last_visible_y - border - height * rows;
12572
12573 while (it.current_y < it.last_visible_y)
12574 {
12575 int h = 0;
12576 if (extra > 0 && rows-- > 0)
12577 {
12578 h = (extra + rows - 1) / rows;
12579 extra -= h;
12580 }
12581 display_tool_bar_line (&it, height + h);
12582 }
12583 }
12584 else
12585 {
12586 while (it.current_y < it.last_visible_y)
12587 display_tool_bar_line (&it, 0);
12588 }
12589
12590 /* It doesn't make much sense to try scrolling in the tool-bar
12591 window, so don't do it. */
12592 w->desired_matrix->no_scrolling_p = true;
12593 w->must_be_updated_p = true;
12594
12595 if (!NILP (Vauto_resize_tool_bars))
12596 {
12597 bool change_height_p = true;
12598
12599 /* If we couldn't display everything, change the tool-bar's
12600 height if there is room for more. */
12601 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12602 change_height_p = true;
12603
12604 /* We subtract 1 because display_tool_bar_line advances the
12605 glyph_row pointer before returning to its caller. We want to
12606 examine the last glyph row produced by
12607 display_tool_bar_line. */
12608 row = it.glyph_row - 1;
12609
12610 /* If there are blank lines at the end, except for a partially
12611 visible blank line at the end that is smaller than
12612 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12613 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12614 && row->height >= FRAME_LINE_HEIGHT (f))
12615 change_height_p = true;
12616
12617 /* If row displays tool-bar items, but is partially visible,
12618 change the tool-bar's height. */
12619 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12620 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12621 change_height_p = true;
12622
12623 /* Resize windows as needed by changing the `tool-bar-lines'
12624 frame parameter. */
12625 if (change_height_p)
12626 {
12627 int nrows;
12628 int new_height = tool_bar_height (f, &nrows, true);
12629
12630 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12631 && !f->minimize_tool_bar_window_p)
12632 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12633 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12634 f->minimize_tool_bar_window_p = false;
12635
12636 if (change_height_p)
12637 {
12638 x_change_tool_bar_height (f, new_height);
12639 frame_default_tool_bar_height = new_height;
12640 clear_glyph_matrix (w->desired_matrix);
12641 f->n_tool_bar_rows = nrows;
12642 f->fonts_changed = true;
12643
12644 return true;
12645 }
12646 }
12647 }
12648
12649 f->minimize_tool_bar_window_p = false;
12650 return false;
12651
12652 #endif /* USE_GTK || HAVE_NS */
12653 }
12654
12655 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12656
12657 /* Get information about the tool-bar item which is displayed in GLYPH
12658 on frame F. Return in *PROP_IDX the index where tool-bar item
12659 properties start in F->tool_bar_items. Value is false if
12660 GLYPH doesn't display a tool-bar item. */
12661
12662 static bool
12663 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12664 {
12665 Lisp_Object prop;
12666 int charpos;
12667
12668 /* This function can be called asynchronously, which means we must
12669 exclude any possibility that Fget_text_property signals an
12670 error. */
12671 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12672 charpos = max (0, charpos);
12673
12674 /* Get the text property `menu-item' at pos. The value of that
12675 property is the start index of this item's properties in
12676 F->tool_bar_items. */
12677 prop = Fget_text_property (make_number (charpos),
12678 Qmenu_item, f->current_tool_bar_string);
12679 if (! INTEGERP (prop))
12680 return false;
12681 *prop_idx = XINT (prop);
12682 return true;
12683 }
12684
12685 \f
12686 /* Get information about the tool-bar item at position X/Y on frame F.
12687 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12688 the current matrix of the tool-bar window of F, or NULL if not
12689 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12690 item in F->tool_bar_items. Value is
12691
12692 -1 if X/Y is not on a tool-bar item
12693 0 if X/Y is on the same item that was highlighted before.
12694 1 otherwise. */
12695
12696 static int
12697 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12698 int *hpos, int *vpos, int *prop_idx)
12699 {
12700 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12701 struct window *w = XWINDOW (f->tool_bar_window);
12702 int area;
12703
12704 /* Find the glyph under X/Y. */
12705 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12706 if (*glyph == NULL)
12707 return -1;
12708
12709 /* Get the start of this tool-bar item's properties in
12710 f->tool_bar_items. */
12711 if (!tool_bar_item_info (f, *glyph, prop_idx))
12712 return -1;
12713
12714 /* Is mouse on the highlighted item? */
12715 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12716 && *vpos >= hlinfo->mouse_face_beg_row
12717 && *vpos <= hlinfo->mouse_face_end_row
12718 && (*vpos > hlinfo->mouse_face_beg_row
12719 || *hpos >= hlinfo->mouse_face_beg_col)
12720 && (*vpos < hlinfo->mouse_face_end_row
12721 || *hpos < hlinfo->mouse_face_end_col
12722 || hlinfo->mouse_face_past_end))
12723 return 0;
12724
12725 return 1;
12726 }
12727
12728
12729 /* EXPORT:
12730 Handle mouse button event on the tool-bar of frame F, at
12731 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12732 false for button release. MODIFIERS is event modifiers for button
12733 release. */
12734
12735 void
12736 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12737 int modifiers)
12738 {
12739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12740 struct window *w = XWINDOW (f->tool_bar_window);
12741 int hpos, vpos, prop_idx;
12742 struct glyph *glyph;
12743 Lisp_Object enabled_p;
12744 int ts;
12745
12746 /* If not on the highlighted tool-bar item, and mouse-highlight is
12747 non-nil, return. This is so we generate the tool-bar button
12748 click only when the mouse button is released on the same item as
12749 where it was pressed. However, when mouse-highlight is disabled,
12750 generate the click when the button is released regardless of the
12751 highlight, since tool-bar items are not highlighted in that
12752 case. */
12753 frame_to_window_pixel_xy (w, &x, &y);
12754 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12755 if (ts == -1
12756 || (ts != 0 && !NILP (Vmouse_highlight)))
12757 return;
12758
12759 /* When mouse-highlight is off, generate the click for the item
12760 where the button was pressed, disregarding where it was
12761 released. */
12762 if (NILP (Vmouse_highlight) && !down_p)
12763 prop_idx = f->last_tool_bar_item;
12764
12765 /* If item is disabled, do nothing. */
12766 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12767 if (NILP (enabled_p))
12768 return;
12769
12770 if (down_p)
12771 {
12772 /* Show item in pressed state. */
12773 if (!NILP (Vmouse_highlight))
12774 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12775 f->last_tool_bar_item = prop_idx;
12776 }
12777 else
12778 {
12779 Lisp_Object key, frame;
12780 struct input_event event;
12781 EVENT_INIT (event);
12782
12783 /* Show item in released state. */
12784 if (!NILP (Vmouse_highlight))
12785 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12786
12787 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12788
12789 XSETFRAME (frame, f);
12790 event.kind = TOOL_BAR_EVENT;
12791 event.frame_or_window = frame;
12792 event.arg = frame;
12793 kbd_buffer_store_event (&event);
12794
12795 event.kind = TOOL_BAR_EVENT;
12796 event.frame_or_window = frame;
12797 event.arg = key;
12798 event.modifiers = modifiers;
12799 kbd_buffer_store_event (&event);
12800 f->last_tool_bar_item = -1;
12801 }
12802 }
12803
12804
12805 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12806 tool-bar window-relative coordinates X/Y. Called from
12807 note_mouse_highlight. */
12808
12809 static void
12810 note_tool_bar_highlight (struct frame *f, int x, int y)
12811 {
12812 Lisp_Object window = f->tool_bar_window;
12813 struct window *w = XWINDOW (window);
12814 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12815 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12816 int hpos, vpos;
12817 struct glyph *glyph;
12818 struct glyph_row *row;
12819 int i;
12820 Lisp_Object enabled_p;
12821 int prop_idx;
12822 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12823 bool mouse_down_p;
12824 int rc;
12825
12826 /* Function note_mouse_highlight is called with negative X/Y
12827 values when mouse moves outside of the frame. */
12828 if (x <= 0 || y <= 0)
12829 {
12830 clear_mouse_face (hlinfo);
12831 return;
12832 }
12833
12834 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12835 if (rc < 0)
12836 {
12837 /* Not on tool-bar item. */
12838 clear_mouse_face (hlinfo);
12839 return;
12840 }
12841 else if (rc == 0)
12842 /* On same tool-bar item as before. */
12843 goto set_help_echo;
12844
12845 clear_mouse_face (hlinfo);
12846
12847 /* Mouse is down, but on different tool-bar item? */
12848 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12849 && f == dpyinfo->last_mouse_frame);
12850
12851 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12852 return;
12853
12854 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12855
12856 /* If tool-bar item is not enabled, don't highlight it. */
12857 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12858 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12859 {
12860 /* Compute the x-position of the glyph. In front and past the
12861 image is a space. We include this in the highlighted area. */
12862 row = MATRIX_ROW (w->current_matrix, vpos);
12863 for (i = x = 0; i < hpos; ++i)
12864 x += row->glyphs[TEXT_AREA][i].pixel_width;
12865
12866 /* Record this as the current active region. */
12867 hlinfo->mouse_face_beg_col = hpos;
12868 hlinfo->mouse_face_beg_row = vpos;
12869 hlinfo->mouse_face_beg_x = x;
12870 hlinfo->mouse_face_past_end = false;
12871
12872 hlinfo->mouse_face_end_col = hpos + 1;
12873 hlinfo->mouse_face_end_row = vpos;
12874 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12875 hlinfo->mouse_face_window = window;
12876 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12877
12878 /* Display it as active. */
12879 show_mouse_face (hlinfo, draw);
12880 }
12881
12882 set_help_echo:
12883
12884 /* Set help_echo_string to a help string to display for this tool-bar item.
12885 XTread_socket does the rest. */
12886 help_echo_object = help_echo_window = Qnil;
12887 help_echo_pos = -1;
12888 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12889 if (NILP (help_echo_string))
12890 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12891 }
12892
12893 #endif /* !USE_GTK && !HAVE_NS */
12894
12895 #endif /* HAVE_WINDOW_SYSTEM */
12896
12897
12898 \f
12899 /************************************************************************
12900 Horizontal scrolling
12901 ************************************************************************/
12902
12903 /* For all leaf windows in the window tree rooted at WINDOW, set their
12904 hscroll value so that PT is (i) visible in the window, and (ii) so
12905 that it is not within a certain margin at the window's left and
12906 right border. Value is true if any window's hscroll has been
12907 changed. */
12908
12909 static bool
12910 hscroll_window_tree (Lisp_Object window)
12911 {
12912 bool hscrolled_p = false;
12913 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12914 int hscroll_step_abs = 0;
12915 double hscroll_step_rel = 0;
12916
12917 if (hscroll_relative_p)
12918 {
12919 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12920 if (hscroll_step_rel < 0)
12921 {
12922 hscroll_relative_p = false;
12923 hscroll_step_abs = 0;
12924 }
12925 }
12926 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12927 {
12928 hscroll_step_abs = XINT (Vhscroll_step);
12929 if (hscroll_step_abs < 0)
12930 hscroll_step_abs = 0;
12931 }
12932 else
12933 hscroll_step_abs = 0;
12934
12935 while (WINDOWP (window))
12936 {
12937 struct window *w = XWINDOW (window);
12938
12939 if (WINDOWP (w->contents))
12940 hscrolled_p |= hscroll_window_tree (w->contents);
12941 else if (w->cursor.vpos >= 0)
12942 {
12943 int h_margin;
12944 int text_area_width;
12945 struct glyph_row *cursor_row;
12946 struct glyph_row *bottom_row;
12947
12948 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12949 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12950 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12951 else
12952 cursor_row = bottom_row - 1;
12953
12954 if (!cursor_row->enabled_p)
12955 {
12956 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12957 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12958 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12959 else
12960 cursor_row = bottom_row - 1;
12961 }
12962 bool row_r2l_p = cursor_row->reversed_p;
12963
12964 text_area_width = window_box_width (w, TEXT_AREA);
12965
12966 /* Scroll when cursor is inside this scroll margin. */
12967 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12968
12969 /* If the position of this window's point has explicitly
12970 changed, no more suspend auto hscrolling. */
12971 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12972 w->suspend_auto_hscroll = false;
12973
12974 /* Remember window point. */
12975 Fset_marker (w->old_pointm,
12976 ((w == XWINDOW (selected_window))
12977 ? make_number (BUF_PT (XBUFFER (w->contents)))
12978 : Fmarker_position (w->pointm)),
12979 w->contents);
12980
12981 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12982 && !w->suspend_auto_hscroll
12983 /* In some pathological cases, like restoring a window
12984 configuration into a frame that is much smaller than
12985 the one from which the configuration was saved, we
12986 get glyph rows whose start and end have zero buffer
12987 positions, which we cannot handle below. Just skip
12988 such windows. */
12989 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12990 /* For left-to-right rows, hscroll when cursor is either
12991 (i) inside the right hscroll margin, or (ii) if it is
12992 inside the left margin and the window is already
12993 hscrolled. */
12994 && ((!row_r2l_p
12995 && ((w->hscroll && w->cursor.x <= h_margin)
12996 || (cursor_row->enabled_p
12997 && cursor_row->truncated_on_right_p
12998 && (w->cursor.x >= text_area_width - h_margin))))
12999 /* For right-to-left rows, the logic is similar,
13000 except that rules for scrolling to left and right
13001 are reversed. E.g., if cursor.x <= h_margin, we
13002 need to hscroll "to the right" unconditionally,
13003 and that will scroll the screen to the left so as
13004 to reveal the next portion of the row. */
13005 || (row_r2l_p
13006 && ((cursor_row->enabled_p
13007 /* FIXME: It is confusing to set the
13008 truncated_on_right_p flag when R2L rows
13009 are actually truncated on the left. */
13010 && cursor_row->truncated_on_right_p
13011 && w->cursor.x <= h_margin)
13012 || (w->hscroll
13013 && (w->cursor.x >= text_area_width - h_margin))))))
13014 {
13015 struct it it;
13016 ptrdiff_t hscroll;
13017 struct buffer *saved_current_buffer;
13018 ptrdiff_t pt;
13019 int wanted_x;
13020
13021 /* Find point in a display of infinite width. */
13022 saved_current_buffer = current_buffer;
13023 current_buffer = XBUFFER (w->contents);
13024
13025 if (w == XWINDOW (selected_window))
13026 pt = PT;
13027 else
13028 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13029
13030 /* Move iterator to pt starting at cursor_row->start in
13031 a line with infinite width. */
13032 init_to_row_start (&it, w, cursor_row);
13033 it.last_visible_x = INFINITY;
13034 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13035 current_buffer = saved_current_buffer;
13036
13037 /* Position cursor in window. */
13038 if (!hscroll_relative_p && hscroll_step_abs == 0)
13039 hscroll = max (0, (it.current_x
13040 - (ITERATOR_AT_END_OF_LINE_P (&it)
13041 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13042 : (text_area_width / 2))))
13043 / FRAME_COLUMN_WIDTH (it.f);
13044 else if ((!row_r2l_p
13045 && w->cursor.x >= text_area_width - h_margin)
13046 || (row_r2l_p && w->cursor.x <= h_margin))
13047 {
13048 if (hscroll_relative_p)
13049 wanted_x = text_area_width * (1 - hscroll_step_rel)
13050 - h_margin;
13051 else
13052 wanted_x = text_area_width
13053 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13054 - h_margin;
13055 hscroll
13056 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13057 }
13058 else
13059 {
13060 if (hscroll_relative_p)
13061 wanted_x = text_area_width * hscroll_step_rel
13062 + h_margin;
13063 else
13064 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13065 + h_margin;
13066 hscroll
13067 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13068 }
13069 hscroll = max (hscroll, w->min_hscroll);
13070
13071 /* Don't prevent redisplay optimizations if hscroll
13072 hasn't changed, as it will unnecessarily slow down
13073 redisplay. */
13074 if (w->hscroll != hscroll)
13075 {
13076 struct buffer *b = XBUFFER (w->contents);
13077 b->prevent_redisplay_optimizations_p = true;
13078 w->hscroll = hscroll;
13079 hscrolled_p = true;
13080 }
13081 }
13082 }
13083
13084 window = w->next;
13085 }
13086
13087 /* Value is true if hscroll of any leaf window has been changed. */
13088 return hscrolled_p;
13089 }
13090
13091
13092 /* Set hscroll so that cursor is visible and not inside horizontal
13093 scroll margins for all windows in the tree rooted at WINDOW. See
13094 also hscroll_window_tree above. Value is true if any window's
13095 hscroll has been changed. If it has, desired matrices on the frame
13096 of WINDOW are cleared. */
13097
13098 static bool
13099 hscroll_windows (Lisp_Object window)
13100 {
13101 bool hscrolled_p = hscroll_window_tree (window);
13102 if (hscrolled_p)
13103 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13104 return hscrolled_p;
13105 }
13106
13107
13108 \f
13109 /************************************************************************
13110 Redisplay
13111 ************************************************************************/
13112
13113 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13114 This is sometimes handy to have in a debugger session. */
13115
13116 #ifdef GLYPH_DEBUG
13117
13118 /* First and last unchanged row for try_window_id. */
13119
13120 static int debug_first_unchanged_at_end_vpos;
13121 static int debug_last_unchanged_at_beg_vpos;
13122
13123 /* Delta vpos and y. */
13124
13125 static int debug_dvpos, debug_dy;
13126
13127 /* Delta in characters and bytes for try_window_id. */
13128
13129 static ptrdiff_t debug_delta, debug_delta_bytes;
13130
13131 /* Values of window_end_pos and window_end_vpos at the end of
13132 try_window_id. */
13133
13134 static ptrdiff_t debug_end_vpos;
13135
13136 /* Append a string to W->desired_matrix->method. FMT is a printf
13137 format string. If trace_redisplay_p is true also printf the
13138 resulting string to stderr. */
13139
13140 static void debug_method_add (struct window *, char const *, ...)
13141 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13142
13143 static void
13144 debug_method_add (struct window *w, char const *fmt, ...)
13145 {
13146 void *ptr = w;
13147 char *method = w->desired_matrix->method;
13148 int len = strlen (method);
13149 int size = sizeof w->desired_matrix->method;
13150 int remaining = size - len - 1;
13151 va_list ap;
13152
13153 if (len && remaining)
13154 {
13155 method[len] = '|';
13156 --remaining, ++len;
13157 }
13158
13159 va_start (ap, fmt);
13160 vsnprintf (method + len, remaining + 1, fmt, ap);
13161 va_end (ap);
13162
13163 if (trace_redisplay_p)
13164 fprintf (stderr, "%p (%s): %s\n",
13165 ptr,
13166 ((BUFFERP (w->contents)
13167 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13168 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13169 : "no buffer"),
13170 method + len);
13171 }
13172
13173 #endif /* GLYPH_DEBUG */
13174
13175
13176 /* Value is true if all changes in window W, which displays
13177 current_buffer, are in the text between START and END. START is a
13178 buffer position, END is given as a distance from Z. Used in
13179 redisplay_internal for display optimization. */
13180
13181 static bool
13182 text_outside_line_unchanged_p (struct window *w,
13183 ptrdiff_t start, ptrdiff_t end)
13184 {
13185 bool unchanged_p = true;
13186
13187 /* If text or overlays have changed, see where. */
13188 if (window_outdated (w))
13189 {
13190 /* Gap in the line? */
13191 if (GPT < start || Z - GPT < end)
13192 unchanged_p = false;
13193
13194 /* Changes start in front of the line, or end after it? */
13195 if (unchanged_p
13196 && (BEG_UNCHANGED < start - 1
13197 || END_UNCHANGED < end))
13198 unchanged_p = false;
13199
13200 /* If selective display, can't optimize if changes start at the
13201 beginning of the line. */
13202 if (unchanged_p
13203 && INTEGERP (BVAR (current_buffer, selective_display))
13204 && XINT (BVAR (current_buffer, selective_display)) > 0
13205 && (BEG_UNCHANGED < start || GPT <= start))
13206 unchanged_p = false;
13207
13208 /* If there are overlays at the start or end of the line, these
13209 may have overlay strings with newlines in them. A change at
13210 START, for instance, may actually concern the display of such
13211 overlay strings as well, and they are displayed on different
13212 lines. So, quickly rule out this case. (For the future, it
13213 might be desirable to implement something more telling than
13214 just BEG/END_UNCHANGED.) */
13215 if (unchanged_p)
13216 {
13217 if (BEG + BEG_UNCHANGED == start
13218 && overlay_touches_p (start))
13219 unchanged_p = false;
13220 if (END_UNCHANGED == end
13221 && overlay_touches_p (Z - end))
13222 unchanged_p = false;
13223 }
13224
13225 /* Under bidi reordering, adding or deleting a character in the
13226 beginning of a paragraph, before the first strong directional
13227 character, can change the base direction of the paragraph (unless
13228 the buffer specifies a fixed paragraph direction), which will
13229 require redisplaying the whole paragraph. It might be worthwhile
13230 to find the paragraph limits and widen the range of redisplayed
13231 lines to that, but for now just give up this optimization. */
13232 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13233 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13234 unchanged_p = false;
13235 }
13236
13237 return unchanged_p;
13238 }
13239
13240
13241 /* Do a frame update, taking possible shortcuts into account. This is
13242 the main external entry point for redisplay.
13243
13244 If the last redisplay displayed an echo area message and that message
13245 is no longer requested, we clear the echo area or bring back the
13246 mini-buffer if that is in use. */
13247
13248 void
13249 redisplay (void)
13250 {
13251 redisplay_internal ();
13252 }
13253
13254
13255 static Lisp_Object
13256 overlay_arrow_string_or_property (Lisp_Object var)
13257 {
13258 Lisp_Object val;
13259
13260 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13261 return val;
13262
13263 return Voverlay_arrow_string;
13264 }
13265
13266 /* Return true if there are any overlay-arrows in current_buffer. */
13267 static bool
13268 overlay_arrow_in_current_buffer_p (void)
13269 {
13270 Lisp_Object vlist;
13271
13272 for (vlist = Voverlay_arrow_variable_list;
13273 CONSP (vlist);
13274 vlist = XCDR (vlist))
13275 {
13276 Lisp_Object var = XCAR (vlist);
13277 Lisp_Object val;
13278
13279 if (!SYMBOLP (var))
13280 continue;
13281 val = find_symbol_value (var);
13282 if (MARKERP (val)
13283 && current_buffer == XMARKER (val)->buffer)
13284 return true;
13285 }
13286 return false;
13287 }
13288
13289
13290 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13291 has changed. */
13292
13293 static bool
13294 overlay_arrows_changed_p (void)
13295 {
13296 Lisp_Object vlist;
13297
13298 for (vlist = Voverlay_arrow_variable_list;
13299 CONSP (vlist);
13300 vlist = XCDR (vlist))
13301 {
13302 Lisp_Object var = XCAR (vlist);
13303 Lisp_Object val, pstr;
13304
13305 if (!SYMBOLP (var))
13306 continue;
13307 val = find_symbol_value (var);
13308 if (!MARKERP (val))
13309 continue;
13310 if (! EQ (COERCE_MARKER (val),
13311 Fget (var, Qlast_arrow_position))
13312 || ! (pstr = overlay_arrow_string_or_property (var),
13313 EQ (pstr, Fget (var, Qlast_arrow_string))))
13314 return true;
13315 }
13316 return false;
13317 }
13318
13319 /* Mark overlay arrows to be updated on next redisplay. */
13320
13321 static void
13322 update_overlay_arrows (int up_to_date)
13323 {
13324 Lisp_Object vlist;
13325
13326 for (vlist = Voverlay_arrow_variable_list;
13327 CONSP (vlist);
13328 vlist = XCDR (vlist))
13329 {
13330 Lisp_Object var = XCAR (vlist);
13331
13332 if (!SYMBOLP (var))
13333 continue;
13334
13335 if (up_to_date > 0)
13336 {
13337 Lisp_Object val = find_symbol_value (var);
13338 Fput (var, Qlast_arrow_position,
13339 COERCE_MARKER (val));
13340 Fput (var, Qlast_arrow_string,
13341 overlay_arrow_string_or_property (var));
13342 }
13343 else if (up_to_date < 0
13344 || !NILP (Fget (var, Qlast_arrow_position)))
13345 {
13346 Fput (var, Qlast_arrow_position, Qt);
13347 Fput (var, Qlast_arrow_string, Qt);
13348 }
13349 }
13350 }
13351
13352
13353 /* Return overlay arrow string to display at row.
13354 Return integer (bitmap number) for arrow bitmap in left fringe.
13355 Return nil if no overlay arrow. */
13356
13357 static Lisp_Object
13358 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13359 {
13360 Lisp_Object vlist;
13361
13362 for (vlist = Voverlay_arrow_variable_list;
13363 CONSP (vlist);
13364 vlist = XCDR (vlist))
13365 {
13366 Lisp_Object var = XCAR (vlist);
13367 Lisp_Object val;
13368
13369 if (!SYMBOLP (var))
13370 continue;
13371
13372 val = find_symbol_value (var);
13373
13374 if (MARKERP (val)
13375 && current_buffer == XMARKER (val)->buffer
13376 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13377 {
13378 if (FRAME_WINDOW_P (it->f)
13379 /* FIXME: if ROW->reversed_p is set, this should test
13380 the right fringe, not the left one. */
13381 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13382 {
13383 #ifdef HAVE_WINDOW_SYSTEM
13384 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13385 {
13386 int fringe_bitmap = lookup_fringe_bitmap (val);
13387 if (fringe_bitmap != 0)
13388 return make_number (fringe_bitmap);
13389 }
13390 #endif
13391 return make_number (-1); /* Use default arrow bitmap. */
13392 }
13393 return overlay_arrow_string_or_property (var);
13394 }
13395 }
13396
13397 return Qnil;
13398 }
13399
13400 /* Return true if point moved out of or into a composition. Otherwise
13401 return false. PREV_BUF and PREV_PT are the last point buffer and
13402 position. BUF and PT are the current point buffer and position. */
13403
13404 static bool
13405 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13406 struct buffer *buf, ptrdiff_t pt)
13407 {
13408 ptrdiff_t start, end;
13409 Lisp_Object prop;
13410 Lisp_Object buffer;
13411
13412 XSETBUFFER (buffer, buf);
13413 /* Check a composition at the last point if point moved within the
13414 same buffer. */
13415 if (prev_buf == buf)
13416 {
13417 if (prev_pt == pt)
13418 /* Point didn't move. */
13419 return false;
13420
13421 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13422 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13423 && composition_valid_p (start, end, prop)
13424 && start < prev_pt && end > prev_pt)
13425 /* The last point was within the composition. Return true iff
13426 point moved out of the composition. */
13427 return (pt <= start || pt >= end);
13428 }
13429
13430 /* Check a composition at the current point. */
13431 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13432 && find_composition (pt, -1, &start, &end, &prop, buffer)
13433 && composition_valid_p (start, end, prop)
13434 && start < pt && end > pt);
13435 }
13436
13437 /* Reconsider the clip changes of buffer which is displayed in W. */
13438
13439 static void
13440 reconsider_clip_changes (struct window *w)
13441 {
13442 struct buffer *b = XBUFFER (w->contents);
13443
13444 if (b->clip_changed
13445 && w->window_end_valid
13446 && w->current_matrix->buffer == b
13447 && w->current_matrix->zv == BUF_ZV (b)
13448 && w->current_matrix->begv == BUF_BEGV (b))
13449 b->clip_changed = false;
13450
13451 /* If display wasn't paused, and W is not a tool bar window, see if
13452 point has been moved into or out of a composition. In that case,
13453 set b->clip_changed to force updating the screen. If
13454 b->clip_changed has already been set, skip this check. */
13455 if (!b->clip_changed && w->window_end_valid)
13456 {
13457 ptrdiff_t pt = (w == XWINDOW (selected_window)
13458 ? PT : marker_position (w->pointm));
13459
13460 if ((w->current_matrix->buffer != b || pt != w->last_point)
13461 && check_point_in_composition (w->current_matrix->buffer,
13462 w->last_point, b, pt))
13463 b->clip_changed = true;
13464 }
13465 }
13466
13467 static void
13468 propagate_buffer_redisplay (void)
13469 { /* Resetting b->text->redisplay is problematic!
13470 We can't just reset it in the case that some window that displays
13471 it has not been redisplayed; and such a window can stay
13472 unredisplayed for a long time if it's currently invisible.
13473 But we do want to reset it at the end of redisplay otherwise
13474 its displayed windows will keep being redisplayed over and over
13475 again.
13476 So we copy all b->text->redisplay flags up to their windows here,
13477 such that mark_window_display_accurate can safely reset
13478 b->text->redisplay. */
13479 Lisp_Object ws = window_list ();
13480 for (; CONSP (ws); ws = XCDR (ws))
13481 {
13482 struct window *thisw = XWINDOW (XCAR (ws));
13483 struct buffer *thisb = XBUFFER (thisw->contents);
13484 if (thisb->text->redisplay)
13485 thisw->redisplay = true;
13486 }
13487 }
13488
13489 #define STOP_POLLING \
13490 do { if (! polling_stopped_here) stop_polling (); \
13491 polling_stopped_here = true; } while (false)
13492
13493 #define RESUME_POLLING \
13494 do { if (polling_stopped_here) start_polling (); \
13495 polling_stopped_here = false; } while (false)
13496
13497
13498 /* Perhaps in the future avoid recentering windows if it
13499 is not necessary; currently that causes some problems. */
13500
13501 static void
13502 redisplay_internal (void)
13503 {
13504 struct window *w = XWINDOW (selected_window);
13505 struct window *sw;
13506 struct frame *fr;
13507 bool pending;
13508 bool must_finish = false, match_p;
13509 struct text_pos tlbufpos, tlendpos;
13510 int number_of_visible_frames;
13511 ptrdiff_t count;
13512 struct frame *sf;
13513 bool polling_stopped_here = false;
13514 Lisp_Object tail, frame;
13515
13516 /* True means redisplay has to consider all windows on all
13517 frames. False, only selected_window is considered. */
13518 bool consider_all_windows_p;
13519
13520 /* True means redisplay has to redisplay the miniwindow. */
13521 bool update_miniwindow_p = false;
13522
13523 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13524
13525 /* No redisplay if running in batch mode or frame is not yet fully
13526 initialized, or redisplay is explicitly turned off by setting
13527 Vinhibit_redisplay. */
13528 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13529 || !NILP (Vinhibit_redisplay))
13530 return;
13531
13532 /* Don't examine these until after testing Vinhibit_redisplay.
13533 When Emacs is shutting down, perhaps because its connection to
13534 X has dropped, we should not look at them at all. */
13535 fr = XFRAME (w->frame);
13536 sf = SELECTED_FRAME ();
13537
13538 if (!fr->glyphs_initialized_p)
13539 return;
13540
13541 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13542 if (popup_activated ())
13543 return;
13544 #endif
13545
13546 /* I don't think this happens but let's be paranoid. */
13547 if (redisplaying_p)
13548 return;
13549
13550 /* Record a function that clears redisplaying_p
13551 when we leave this function. */
13552 count = SPECPDL_INDEX ();
13553 record_unwind_protect_void (unwind_redisplay);
13554 redisplaying_p = true;
13555 specbind (Qinhibit_free_realized_faces, Qnil);
13556
13557 /* Record this function, so it appears on the profiler's backtraces. */
13558 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13559
13560 FOR_EACH_FRAME (tail, frame)
13561 XFRAME (frame)->already_hscrolled_p = false;
13562
13563 retry:
13564 /* Remember the currently selected window. */
13565 sw = w;
13566
13567 pending = false;
13568 forget_escape_and_glyphless_faces ();
13569
13570 inhibit_free_realized_faces = false;
13571
13572 /* If face_change, init_iterator will free all realized faces, which
13573 includes the faces referenced from current matrices. So, we
13574 can't reuse current matrices in this case. */
13575 if (face_change)
13576 windows_or_buffers_changed = 47;
13577
13578 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13579 && FRAME_TTY (sf)->previous_frame != sf)
13580 {
13581 /* Since frames on a single ASCII terminal share the same
13582 display area, displaying a different frame means redisplay
13583 the whole thing. */
13584 SET_FRAME_GARBAGED (sf);
13585 #ifndef DOS_NT
13586 set_tty_color_mode (FRAME_TTY (sf), sf);
13587 #endif
13588 FRAME_TTY (sf)->previous_frame = sf;
13589 }
13590
13591 /* Set the visible flags for all frames. Do this before checking for
13592 resized or garbaged frames; they want to know if their frames are
13593 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13594 number_of_visible_frames = 0;
13595
13596 FOR_EACH_FRAME (tail, frame)
13597 {
13598 struct frame *f = XFRAME (frame);
13599
13600 if (FRAME_VISIBLE_P (f))
13601 {
13602 ++number_of_visible_frames;
13603 /* Adjust matrices for visible frames only. */
13604 if (f->fonts_changed)
13605 {
13606 adjust_frame_glyphs (f);
13607 /* Disable all redisplay optimizations for this frame.
13608 This is because adjust_frame_glyphs resets the
13609 enabled_p flag for all glyph rows of all windows, so
13610 many optimizations will fail anyway, and some might
13611 fail to test that flag and do bogus things as
13612 result. */
13613 SET_FRAME_GARBAGED (f);
13614 f->fonts_changed = false;
13615 }
13616 /* If cursor type has been changed on the frame
13617 other than selected, consider all frames. */
13618 if (f != sf && f->cursor_type_changed)
13619 fset_redisplay (f);
13620 }
13621 clear_desired_matrices (f);
13622 }
13623
13624 /* Notice any pending interrupt request to change frame size. */
13625 do_pending_window_change (true);
13626
13627 /* do_pending_window_change could change the selected_window due to
13628 frame resizing which makes the selected window too small. */
13629 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13630 sw = w;
13631
13632 /* Clear frames marked as garbaged. */
13633 clear_garbaged_frames ();
13634
13635 /* Build menubar and tool-bar items. */
13636 if (NILP (Vmemory_full))
13637 prepare_menu_bars ();
13638
13639 reconsider_clip_changes (w);
13640
13641 /* In most cases selected window displays current buffer. */
13642 match_p = XBUFFER (w->contents) == current_buffer;
13643 if (match_p)
13644 {
13645 /* Detect case that we need to write or remove a star in the mode line. */
13646 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13647 w->update_mode_line = true;
13648
13649 if (mode_line_update_needed (w))
13650 w->update_mode_line = true;
13651
13652 /* If reconsider_clip_changes above decided that the narrowing
13653 in the current buffer changed, make sure all other windows
13654 showing that buffer will be redisplayed. */
13655 if (current_buffer->clip_changed)
13656 bset_update_mode_line (current_buffer);
13657 }
13658
13659 /* Normally the message* functions will have already displayed and
13660 updated the echo area, but the frame may have been trashed, or
13661 the update may have been preempted, so display the echo area
13662 again here. Checking message_cleared_p captures the case that
13663 the echo area should be cleared. */
13664 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13665 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13666 || (message_cleared_p
13667 && minibuf_level == 0
13668 /* If the mini-window is currently selected, this means the
13669 echo-area doesn't show through. */
13670 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13671 {
13672 echo_area_display (false);
13673
13674 /* If echo_area_display resizes the mini-window, the redisplay and
13675 window_sizes_changed flags of the selected frame are set, but
13676 it's too late for the hooks in window-size-change-functions,
13677 which have been examined already in prepare_menu_bars. So in
13678 that case we call the hooks here only for the selected frame. */
13679 if (sf->redisplay)
13680 {
13681 ptrdiff_t count1 = SPECPDL_INDEX ();
13682
13683 record_unwind_save_match_data ();
13684 run_window_size_change_functions (selected_frame);
13685 unbind_to (count1, Qnil);
13686 }
13687
13688 if (message_cleared_p)
13689 update_miniwindow_p = true;
13690
13691 must_finish = true;
13692
13693 /* If we don't display the current message, don't clear the
13694 message_cleared_p flag, because, if we did, we wouldn't clear
13695 the echo area in the next redisplay which doesn't preserve
13696 the echo area. */
13697 if (!display_last_displayed_message_p)
13698 message_cleared_p = false;
13699 }
13700 else if (EQ (selected_window, minibuf_window)
13701 && (current_buffer->clip_changed || window_outdated (w))
13702 && resize_mini_window (w, false))
13703 {
13704 if (sf->redisplay)
13705 {
13706 ptrdiff_t count1 = SPECPDL_INDEX ();
13707
13708 record_unwind_save_match_data ();
13709 run_window_size_change_functions (selected_frame);
13710 unbind_to (count1, Qnil);
13711 }
13712
13713 /* Resized active mini-window to fit the size of what it is
13714 showing if its contents might have changed. */
13715 must_finish = true;
13716
13717 /* If window configuration was changed, frames may have been
13718 marked garbaged. Clear them or we will experience
13719 surprises wrt scrolling. */
13720 clear_garbaged_frames ();
13721 }
13722
13723 if (windows_or_buffers_changed && !update_mode_lines)
13724 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13725 only the windows's contents needs to be refreshed, or whether the
13726 mode-lines also need a refresh. */
13727 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13728 ? REDISPLAY_SOME : 32);
13729
13730 /* If specs for an arrow have changed, do thorough redisplay
13731 to ensure we remove any arrow that should no longer exist. */
13732 if (overlay_arrows_changed_p ())
13733 /* Apparently, this is the only case where we update other windows,
13734 without updating other mode-lines. */
13735 windows_or_buffers_changed = 49;
13736
13737 consider_all_windows_p = (update_mode_lines
13738 || windows_or_buffers_changed);
13739
13740 #define AINC(a,i) \
13741 { \
13742 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13743 if (INTEGERP (entry)) \
13744 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13745 }
13746
13747 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13748 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13749
13750 /* Optimize the case that only the line containing the cursor in the
13751 selected window has changed. Variables starting with this_ are
13752 set in display_line and record information about the line
13753 containing the cursor. */
13754 tlbufpos = this_line_start_pos;
13755 tlendpos = this_line_end_pos;
13756 if (!consider_all_windows_p
13757 && CHARPOS (tlbufpos) > 0
13758 && !w->update_mode_line
13759 && !current_buffer->clip_changed
13760 && !current_buffer->prevent_redisplay_optimizations_p
13761 && FRAME_VISIBLE_P (XFRAME (w->frame))
13762 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13763 && !XFRAME (w->frame)->cursor_type_changed
13764 && !XFRAME (w->frame)->face_change
13765 /* Make sure recorded data applies to current buffer, etc. */
13766 && this_line_buffer == current_buffer
13767 && match_p
13768 && !w->force_start
13769 && !w->optional_new_start
13770 /* Point must be on the line that we have info recorded about. */
13771 && PT >= CHARPOS (tlbufpos)
13772 && PT <= Z - CHARPOS (tlendpos)
13773 /* All text outside that line, including its final newline,
13774 must be unchanged. */
13775 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13776 CHARPOS (tlendpos)))
13777 {
13778 if (CHARPOS (tlbufpos) > BEGV
13779 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13780 && (CHARPOS (tlbufpos) == ZV
13781 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13782 /* Former continuation line has disappeared by becoming empty. */
13783 goto cancel;
13784 else if (window_outdated (w) || MINI_WINDOW_P (w))
13785 {
13786 /* We have to handle the case of continuation around a
13787 wide-column character (see the comment in indent.c around
13788 line 1340).
13789
13790 For instance, in the following case:
13791
13792 -------- Insert --------
13793 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13794 J_I_ ==> J_I_ `^^' are cursors.
13795 ^^ ^^
13796 -------- --------
13797
13798 As we have to redraw the line above, we cannot use this
13799 optimization. */
13800
13801 struct it it;
13802 int line_height_before = this_line_pixel_height;
13803
13804 /* Note that start_display will handle the case that the
13805 line starting at tlbufpos is a continuation line. */
13806 start_display (&it, w, tlbufpos);
13807
13808 /* Implementation note: It this still necessary? */
13809 if (it.current_x != this_line_start_x)
13810 goto cancel;
13811
13812 TRACE ((stderr, "trying display optimization 1\n"));
13813 w->cursor.vpos = -1;
13814 overlay_arrow_seen = false;
13815 it.vpos = this_line_vpos;
13816 it.current_y = this_line_y;
13817 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13818 display_line (&it);
13819
13820 /* If line contains point, is not continued,
13821 and ends at same distance from eob as before, we win. */
13822 if (w->cursor.vpos >= 0
13823 /* Line is not continued, otherwise this_line_start_pos
13824 would have been set to 0 in display_line. */
13825 && CHARPOS (this_line_start_pos)
13826 /* Line ends as before. */
13827 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13828 /* Line has same height as before. Otherwise other lines
13829 would have to be shifted up or down. */
13830 && this_line_pixel_height == line_height_before)
13831 {
13832 /* If this is not the window's last line, we must adjust
13833 the charstarts of the lines below. */
13834 if (it.current_y < it.last_visible_y)
13835 {
13836 struct glyph_row *row
13837 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13838 ptrdiff_t delta, delta_bytes;
13839
13840 /* We used to distinguish between two cases here,
13841 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13842 when the line ends in a newline or the end of the
13843 buffer's accessible portion. But both cases did
13844 the same, so they were collapsed. */
13845 delta = (Z
13846 - CHARPOS (tlendpos)
13847 - MATRIX_ROW_START_CHARPOS (row));
13848 delta_bytes = (Z_BYTE
13849 - BYTEPOS (tlendpos)
13850 - MATRIX_ROW_START_BYTEPOS (row));
13851
13852 increment_matrix_positions (w->current_matrix,
13853 this_line_vpos + 1,
13854 w->current_matrix->nrows,
13855 delta, delta_bytes);
13856 }
13857
13858 /* If this row displays text now but previously didn't,
13859 or vice versa, w->window_end_vpos may have to be
13860 adjusted. */
13861 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13862 {
13863 if (w->window_end_vpos < this_line_vpos)
13864 w->window_end_vpos = this_line_vpos;
13865 }
13866 else if (w->window_end_vpos == this_line_vpos
13867 && this_line_vpos > 0)
13868 w->window_end_vpos = this_line_vpos - 1;
13869 w->window_end_valid = false;
13870
13871 /* Update hint: No need to try to scroll in update_window. */
13872 w->desired_matrix->no_scrolling_p = true;
13873
13874 #ifdef GLYPH_DEBUG
13875 *w->desired_matrix->method = 0;
13876 debug_method_add (w, "optimization 1");
13877 #endif
13878 #ifdef HAVE_WINDOW_SYSTEM
13879 update_window_fringes (w, false);
13880 #endif
13881 goto update;
13882 }
13883 else
13884 goto cancel;
13885 }
13886 else if (/* Cursor position hasn't changed. */
13887 PT == w->last_point
13888 /* Make sure the cursor was last displayed
13889 in this window. Otherwise we have to reposition it. */
13890
13891 /* PXW: Must be converted to pixels, probably. */
13892 && 0 <= w->cursor.vpos
13893 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13894 {
13895 if (!must_finish)
13896 {
13897 do_pending_window_change (true);
13898 /* If selected_window changed, redisplay again. */
13899 if (WINDOWP (selected_window)
13900 && (w = XWINDOW (selected_window)) != sw)
13901 goto retry;
13902
13903 /* We used to always goto end_of_redisplay here, but this
13904 isn't enough if we have a blinking cursor. */
13905 if (w->cursor_off_p == w->last_cursor_off_p)
13906 goto end_of_redisplay;
13907 }
13908 goto update;
13909 }
13910 /* If highlighting the region, or if the cursor is in the echo area,
13911 then we can't just move the cursor. */
13912 else if (NILP (Vshow_trailing_whitespace)
13913 && !cursor_in_echo_area)
13914 {
13915 struct it it;
13916 struct glyph_row *row;
13917
13918 /* Skip from tlbufpos to PT and see where it is. Note that
13919 PT may be in invisible text. If so, we will end at the
13920 next visible position. */
13921 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13922 NULL, DEFAULT_FACE_ID);
13923 it.current_x = this_line_start_x;
13924 it.current_y = this_line_y;
13925 it.vpos = this_line_vpos;
13926
13927 /* The call to move_it_to stops in front of PT, but
13928 moves over before-strings. */
13929 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13930
13931 if (it.vpos == this_line_vpos
13932 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13933 row->enabled_p))
13934 {
13935 eassert (this_line_vpos == it.vpos);
13936 eassert (this_line_y == it.current_y);
13937 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13938 if (cursor_row_fully_visible_p (w, false, true))
13939 {
13940 #ifdef GLYPH_DEBUG
13941 *w->desired_matrix->method = 0;
13942 debug_method_add (w, "optimization 3");
13943 #endif
13944 goto update;
13945 }
13946 else
13947 goto cancel;
13948 }
13949 else
13950 goto cancel;
13951 }
13952
13953 cancel:
13954 /* Text changed drastically or point moved off of line. */
13955 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13956 }
13957
13958 CHARPOS (this_line_start_pos) = 0;
13959 ++clear_face_cache_count;
13960 #ifdef HAVE_WINDOW_SYSTEM
13961 ++clear_image_cache_count;
13962 #endif
13963
13964 /* Build desired matrices, and update the display. If
13965 consider_all_windows_p, do it for all windows on all frames that
13966 require redisplay, as specified by their 'redisplay' flag.
13967 Otherwise do it for selected_window, only. */
13968
13969 if (consider_all_windows_p)
13970 {
13971 FOR_EACH_FRAME (tail, frame)
13972 XFRAME (frame)->updated_p = false;
13973
13974 propagate_buffer_redisplay ();
13975
13976 FOR_EACH_FRAME (tail, frame)
13977 {
13978 struct frame *f = XFRAME (frame);
13979
13980 /* We don't have to do anything for unselected terminal
13981 frames. */
13982 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13983 && !EQ (FRAME_TTY (f)->top_frame, frame))
13984 continue;
13985
13986 retry_frame:
13987 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13988 {
13989 bool gcscrollbars
13990 /* Only GC scrollbars when we redisplay the whole frame. */
13991 = f->redisplay || !REDISPLAY_SOME_P ();
13992 bool f_redisplay_flag = f->redisplay;
13993 /* Mark all the scroll bars to be removed; we'll redeem
13994 the ones we want when we redisplay their windows. */
13995 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13996 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13997
13998 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13999 redisplay_windows (FRAME_ROOT_WINDOW (f));
14000 /* Remember that the invisible frames need to be redisplayed next
14001 time they're visible. */
14002 else if (!REDISPLAY_SOME_P ())
14003 f->redisplay = true;
14004
14005 /* The X error handler may have deleted that frame. */
14006 if (!FRAME_LIVE_P (f))
14007 continue;
14008
14009 /* Any scroll bars which redisplay_windows should have
14010 nuked should now go away. */
14011 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14012 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14013
14014 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14015 {
14016 /* If fonts changed on visible frame, display again. */
14017 if (f->fonts_changed)
14018 {
14019 adjust_frame_glyphs (f);
14020 /* Disable all redisplay optimizations for this
14021 frame. For the reasons, see the comment near
14022 the previous call to adjust_frame_glyphs above. */
14023 SET_FRAME_GARBAGED (f);
14024 f->fonts_changed = false;
14025 goto retry_frame;
14026 }
14027
14028 /* See if we have to hscroll. */
14029 if (!f->already_hscrolled_p)
14030 {
14031 f->already_hscrolled_p = true;
14032 if (hscroll_windows (f->root_window))
14033 goto retry_frame;
14034 }
14035
14036 /* If the frame's redisplay flag was not set before
14037 we went about redisplaying its windows, but it is
14038 set now, that means we employed some redisplay
14039 optimizations inside redisplay_windows, and
14040 bypassed producing some screen lines. But if
14041 f->redisplay is now set, it might mean the old
14042 faces are no longer valid (e.g., if redisplaying
14043 some window called some Lisp which defined a new
14044 face or redefined an existing face), so trying to
14045 use them in update_frame will segfault.
14046 Therefore, we must redisplay this frame. */
14047 if (!f_redisplay_flag && f->redisplay)
14048 goto retry_frame;
14049
14050 /* Prevent various kinds of signals during display
14051 update. stdio is not robust about handling
14052 signals, which can cause an apparent I/O error. */
14053 if (interrupt_input)
14054 unrequest_sigio ();
14055 STOP_POLLING;
14056
14057 pending |= update_frame (f, false, false);
14058 f->cursor_type_changed = false;
14059 f->updated_p = true;
14060 }
14061 }
14062 }
14063
14064 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14065
14066 if (!pending)
14067 {
14068 /* Do the mark_window_display_accurate after all windows have
14069 been redisplayed because this call resets flags in buffers
14070 which are needed for proper redisplay. */
14071 FOR_EACH_FRAME (tail, frame)
14072 {
14073 struct frame *f = XFRAME (frame);
14074 if (f->updated_p)
14075 {
14076 f->redisplay = false;
14077 mark_window_display_accurate (f->root_window, true);
14078 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14079 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14080 }
14081 }
14082 }
14083 }
14084 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14085 {
14086 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14087 /* Use list_of_error, not Qerror, so that
14088 we catch only errors and don't run the debugger. */
14089 internal_condition_case_1 (redisplay_window_1, selected_window,
14090 list_of_error,
14091 redisplay_window_error);
14092 if (update_miniwindow_p)
14093 internal_condition_case_1 (redisplay_window_1,
14094 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14095 redisplay_window_error);
14096
14097 /* Compare desired and current matrices, perform output. */
14098
14099 update:
14100 /* If fonts changed, display again. Likewise if redisplay_window_1
14101 above caused some change (e.g., a change in faces) that requires
14102 considering the entire frame again. */
14103 if (sf->fonts_changed || sf->redisplay)
14104 {
14105 if (sf->redisplay)
14106 {
14107 /* Set this to force a more thorough redisplay.
14108 Otherwise, we might immediately loop back to the
14109 above "else-if" clause (since all the conditions that
14110 led here might still be true), and we will then
14111 infloop, because the selected-frame's redisplay flag
14112 is not (and cannot be) reset. */
14113 windows_or_buffers_changed = 50;
14114 }
14115 goto retry;
14116 }
14117
14118 /* Prevent freeing of realized faces, since desired matrices are
14119 pending that reference the faces we computed and cached. */
14120 inhibit_free_realized_faces = true;
14121
14122 /* Prevent various kinds of signals during display update.
14123 stdio is not robust about handling signals,
14124 which can cause an apparent I/O error. */
14125 if (interrupt_input)
14126 unrequest_sigio ();
14127 STOP_POLLING;
14128
14129 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14130 {
14131 if (hscroll_windows (selected_window))
14132 goto retry;
14133
14134 XWINDOW (selected_window)->must_be_updated_p = true;
14135 pending = update_frame (sf, false, false);
14136 sf->cursor_type_changed = false;
14137 }
14138
14139 /* We may have called echo_area_display at the top of this
14140 function. If the echo area is on another frame, that may
14141 have put text on a frame other than the selected one, so the
14142 above call to update_frame would not have caught it. Catch
14143 it here. */
14144 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14145 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14146
14147 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14148 {
14149 XWINDOW (mini_window)->must_be_updated_p = true;
14150 pending |= update_frame (mini_frame, false, false);
14151 mini_frame->cursor_type_changed = false;
14152 if (!pending && hscroll_windows (mini_window))
14153 goto retry;
14154 }
14155 }
14156
14157 /* If display was paused because of pending input, make sure we do a
14158 thorough update the next time. */
14159 if (pending)
14160 {
14161 /* Prevent the optimization at the beginning of
14162 redisplay_internal that tries a single-line update of the
14163 line containing the cursor in the selected window. */
14164 CHARPOS (this_line_start_pos) = 0;
14165
14166 /* Let the overlay arrow be updated the next time. */
14167 update_overlay_arrows (0);
14168
14169 /* If we pause after scrolling, some rows in the current
14170 matrices of some windows are not valid. */
14171 if (!WINDOW_FULL_WIDTH_P (w)
14172 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14173 update_mode_lines = 36;
14174 }
14175 else
14176 {
14177 if (!consider_all_windows_p)
14178 {
14179 /* This has already been done above if
14180 consider_all_windows_p is set. */
14181 if (XBUFFER (w->contents)->text->redisplay
14182 && buffer_window_count (XBUFFER (w->contents)) > 1)
14183 /* This can happen if b->text->redisplay was set during
14184 jit-lock. */
14185 propagate_buffer_redisplay ();
14186 mark_window_display_accurate_1 (w, true);
14187
14188 /* Say overlay arrows are up to date. */
14189 update_overlay_arrows (1);
14190
14191 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14192 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14193 }
14194
14195 update_mode_lines = 0;
14196 windows_or_buffers_changed = 0;
14197 }
14198
14199 /* Start SIGIO interrupts coming again. Having them off during the
14200 code above makes it less likely one will discard output, but not
14201 impossible, since there might be stuff in the system buffer here.
14202 But it is much hairier to try to do anything about that. */
14203 if (interrupt_input)
14204 request_sigio ();
14205 RESUME_POLLING;
14206
14207 /* If a frame has become visible which was not before, redisplay
14208 again, so that we display it. Expose events for such a frame
14209 (which it gets when becoming visible) don't call the parts of
14210 redisplay constructing glyphs, so simply exposing a frame won't
14211 display anything in this case. So, we have to display these
14212 frames here explicitly. */
14213 if (!pending)
14214 {
14215 int new_count = 0;
14216
14217 FOR_EACH_FRAME (tail, frame)
14218 {
14219 if (XFRAME (frame)->visible)
14220 new_count++;
14221 }
14222
14223 if (new_count != number_of_visible_frames)
14224 windows_or_buffers_changed = 52;
14225 }
14226
14227 /* Change frame size now if a change is pending. */
14228 do_pending_window_change (true);
14229
14230 /* If we just did a pending size change, or have additional
14231 visible frames, or selected_window changed, redisplay again. */
14232 if ((windows_or_buffers_changed && !pending)
14233 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14234 goto retry;
14235
14236 /* Clear the face and image caches.
14237
14238 We used to do this only if consider_all_windows_p. But the cache
14239 needs to be cleared if a timer creates images in the current
14240 buffer (e.g. the test case in Bug#6230). */
14241
14242 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14243 {
14244 clear_face_cache (false);
14245 clear_face_cache_count = 0;
14246 }
14247
14248 #ifdef HAVE_WINDOW_SYSTEM
14249 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14250 {
14251 clear_image_caches (Qnil);
14252 clear_image_cache_count = 0;
14253 }
14254 #endif /* HAVE_WINDOW_SYSTEM */
14255
14256 end_of_redisplay:
14257 #ifdef HAVE_NS
14258 ns_set_doc_edited ();
14259 #endif
14260 if (interrupt_input && interrupts_deferred)
14261 request_sigio ();
14262
14263 unbind_to (count, Qnil);
14264 RESUME_POLLING;
14265 }
14266
14267
14268 /* Redisplay, but leave alone any recent echo area message unless
14269 another message has been requested in its place.
14270
14271 This is useful in situations where you need to redisplay but no
14272 user action has occurred, making it inappropriate for the message
14273 area to be cleared. See tracking_off and
14274 wait_reading_process_output for examples of these situations.
14275
14276 FROM_WHERE is an integer saying from where this function was
14277 called. This is useful for debugging. */
14278
14279 void
14280 redisplay_preserve_echo_area (int from_where)
14281 {
14282 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14283
14284 if (!NILP (echo_area_buffer[1]))
14285 {
14286 /* We have a previously displayed message, but no current
14287 message. Redisplay the previous message. */
14288 display_last_displayed_message_p = true;
14289 redisplay_internal ();
14290 display_last_displayed_message_p = false;
14291 }
14292 else
14293 redisplay_internal ();
14294
14295 flush_frame (SELECTED_FRAME ());
14296 }
14297
14298
14299 /* Function registered with record_unwind_protect in redisplay_internal. */
14300
14301 static void
14302 unwind_redisplay (void)
14303 {
14304 redisplaying_p = false;
14305 }
14306
14307
14308 /* Mark the display of leaf window W as accurate or inaccurate.
14309 If ACCURATE_P, mark display of W as accurate.
14310 If !ACCURATE_P, arrange for W to be redisplayed the next
14311 time redisplay_internal is called. */
14312
14313 static void
14314 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14315 {
14316 struct buffer *b = XBUFFER (w->contents);
14317
14318 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14319 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14320 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14321
14322 if (accurate_p)
14323 {
14324 b->clip_changed = false;
14325 b->prevent_redisplay_optimizations_p = false;
14326 eassert (buffer_window_count (b) > 0);
14327 /* Resetting b->text->redisplay is problematic!
14328 In order to make it safer to do it here, redisplay_internal must
14329 have copied all b->text->redisplay to their respective windows. */
14330 b->text->redisplay = false;
14331
14332 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14333 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14334 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14335 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14336
14337 w->current_matrix->buffer = b;
14338 w->current_matrix->begv = BUF_BEGV (b);
14339 w->current_matrix->zv = BUF_ZV (b);
14340
14341 w->last_cursor_vpos = w->cursor.vpos;
14342 w->last_cursor_off_p = w->cursor_off_p;
14343
14344 if (w == XWINDOW (selected_window))
14345 w->last_point = BUF_PT (b);
14346 else
14347 w->last_point = marker_position (w->pointm);
14348
14349 w->window_end_valid = true;
14350 w->update_mode_line = false;
14351 }
14352
14353 w->redisplay = !accurate_p;
14354 }
14355
14356
14357 /* Mark the display of windows in the window tree rooted at WINDOW as
14358 accurate or inaccurate. If ACCURATE_P, mark display of
14359 windows as accurate. If !ACCURATE_P, arrange for windows to
14360 be redisplayed the next time redisplay_internal is called. */
14361
14362 void
14363 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14364 {
14365 struct window *w;
14366
14367 for (; !NILP (window); window = w->next)
14368 {
14369 w = XWINDOW (window);
14370 if (WINDOWP (w->contents))
14371 mark_window_display_accurate (w->contents, accurate_p);
14372 else
14373 mark_window_display_accurate_1 (w, accurate_p);
14374 }
14375
14376 if (accurate_p)
14377 update_overlay_arrows (1);
14378 else
14379 /* Force a thorough redisplay the next time by setting
14380 last_arrow_position and last_arrow_string to t, which is
14381 unequal to any useful value of Voverlay_arrow_... */
14382 update_overlay_arrows (-1);
14383 }
14384
14385
14386 /* Return value in display table DP (Lisp_Char_Table *) for character
14387 C. Since a display table doesn't have any parent, we don't have to
14388 follow parent. Do not call this function directly but use the
14389 macro DISP_CHAR_VECTOR. */
14390
14391 Lisp_Object
14392 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14393 {
14394 Lisp_Object val;
14395
14396 if (ASCII_CHAR_P (c))
14397 {
14398 val = dp->ascii;
14399 if (SUB_CHAR_TABLE_P (val))
14400 val = XSUB_CHAR_TABLE (val)->contents[c];
14401 }
14402 else
14403 {
14404 Lisp_Object table;
14405
14406 XSETCHAR_TABLE (table, dp);
14407 val = char_table_ref (table, c);
14408 }
14409 if (NILP (val))
14410 val = dp->defalt;
14411 return val;
14412 }
14413
14414
14415 \f
14416 /***********************************************************************
14417 Window Redisplay
14418 ***********************************************************************/
14419
14420 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14421
14422 static void
14423 redisplay_windows (Lisp_Object window)
14424 {
14425 while (!NILP (window))
14426 {
14427 struct window *w = XWINDOW (window);
14428
14429 if (WINDOWP (w->contents))
14430 redisplay_windows (w->contents);
14431 else if (BUFFERP (w->contents))
14432 {
14433 displayed_buffer = XBUFFER (w->contents);
14434 /* Use list_of_error, not Qerror, so that
14435 we catch only errors and don't run the debugger. */
14436 internal_condition_case_1 (redisplay_window_0, window,
14437 list_of_error,
14438 redisplay_window_error);
14439 }
14440
14441 window = w->next;
14442 }
14443 }
14444
14445 static Lisp_Object
14446 redisplay_window_error (Lisp_Object ignore)
14447 {
14448 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14449 return Qnil;
14450 }
14451
14452 static Lisp_Object
14453 redisplay_window_0 (Lisp_Object window)
14454 {
14455 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14456 redisplay_window (window, false);
14457 return Qnil;
14458 }
14459
14460 static Lisp_Object
14461 redisplay_window_1 (Lisp_Object window)
14462 {
14463 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14464 redisplay_window (window, true);
14465 return Qnil;
14466 }
14467 \f
14468
14469 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14470 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14471 which positions recorded in ROW differ from current buffer
14472 positions.
14473
14474 Return true iff cursor is on this row. */
14475
14476 static bool
14477 set_cursor_from_row (struct window *w, struct glyph_row *row,
14478 struct glyph_matrix *matrix,
14479 ptrdiff_t delta, ptrdiff_t delta_bytes,
14480 int dy, int dvpos)
14481 {
14482 struct glyph *glyph = row->glyphs[TEXT_AREA];
14483 struct glyph *end = glyph + row->used[TEXT_AREA];
14484 struct glyph *cursor = NULL;
14485 /* The last known character position in row. */
14486 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14487 int x = row->x;
14488 ptrdiff_t pt_old = PT - delta;
14489 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14490 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14491 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14492 /* A glyph beyond the edge of TEXT_AREA which we should never
14493 touch. */
14494 struct glyph *glyphs_end = end;
14495 /* True means we've found a match for cursor position, but that
14496 glyph has the avoid_cursor_p flag set. */
14497 bool match_with_avoid_cursor = false;
14498 /* True means we've seen at least one glyph that came from a
14499 display string. */
14500 bool string_seen = false;
14501 /* Largest and smallest buffer positions seen so far during scan of
14502 glyph row. */
14503 ptrdiff_t bpos_max = pos_before;
14504 ptrdiff_t bpos_min = pos_after;
14505 /* Last buffer position covered by an overlay string with an integer
14506 `cursor' property. */
14507 ptrdiff_t bpos_covered = 0;
14508 /* True means the display string on which to display the cursor
14509 comes from a text property, not from an overlay. */
14510 bool string_from_text_prop = false;
14511
14512 /* Don't even try doing anything if called for a mode-line or
14513 header-line row, since the rest of the code isn't prepared to
14514 deal with such calamities. */
14515 eassert (!row->mode_line_p);
14516 if (row->mode_line_p)
14517 return false;
14518
14519 /* Skip over glyphs not having an object at the start and the end of
14520 the row. These are special glyphs like truncation marks on
14521 terminal frames. */
14522 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14523 {
14524 if (!row->reversed_p)
14525 {
14526 while (glyph < end
14527 && NILP (glyph->object)
14528 && glyph->charpos < 0)
14529 {
14530 x += glyph->pixel_width;
14531 ++glyph;
14532 }
14533 while (end > glyph
14534 && NILP ((end - 1)->object)
14535 /* CHARPOS is zero for blanks and stretch glyphs
14536 inserted by extend_face_to_end_of_line. */
14537 && (end - 1)->charpos <= 0)
14538 --end;
14539 glyph_before = glyph - 1;
14540 glyph_after = end;
14541 }
14542 else
14543 {
14544 struct glyph *g;
14545
14546 /* If the glyph row is reversed, we need to process it from back
14547 to front, so swap the edge pointers. */
14548 glyphs_end = end = glyph - 1;
14549 glyph += row->used[TEXT_AREA] - 1;
14550
14551 while (glyph > end + 1
14552 && NILP (glyph->object)
14553 && glyph->charpos < 0)
14554 {
14555 --glyph;
14556 x -= glyph->pixel_width;
14557 }
14558 if (NILP (glyph->object) && glyph->charpos < 0)
14559 --glyph;
14560 /* By default, in reversed rows we put the cursor on the
14561 rightmost (first in the reading order) glyph. */
14562 for (g = end + 1; g < glyph; g++)
14563 x += g->pixel_width;
14564 while (end < glyph
14565 && NILP ((end + 1)->object)
14566 && (end + 1)->charpos <= 0)
14567 ++end;
14568 glyph_before = glyph + 1;
14569 glyph_after = end;
14570 }
14571 }
14572 else if (row->reversed_p)
14573 {
14574 /* In R2L rows that don't display text, put the cursor on the
14575 rightmost glyph. Case in point: an empty last line that is
14576 part of an R2L paragraph. */
14577 cursor = end - 1;
14578 /* Avoid placing the cursor on the last glyph of the row, where
14579 on terminal frames we hold the vertical border between
14580 adjacent windows. */
14581 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14582 && !WINDOW_RIGHTMOST_P (w)
14583 && cursor == row->glyphs[LAST_AREA] - 1)
14584 cursor--;
14585 x = -1; /* will be computed below, at label compute_x */
14586 }
14587
14588 /* Step 1: Try to find the glyph whose character position
14589 corresponds to point. If that's not possible, find 2 glyphs
14590 whose character positions are the closest to point, one before
14591 point, the other after it. */
14592 if (!row->reversed_p)
14593 while (/* not marched to end of glyph row */
14594 glyph < end
14595 /* glyph was not inserted by redisplay for internal purposes */
14596 && !NILP (glyph->object))
14597 {
14598 if (BUFFERP (glyph->object))
14599 {
14600 ptrdiff_t dpos = glyph->charpos - pt_old;
14601
14602 if (glyph->charpos > bpos_max)
14603 bpos_max = glyph->charpos;
14604 if (glyph->charpos < bpos_min)
14605 bpos_min = glyph->charpos;
14606 if (!glyph->avoid_cursor_p)
14607 {
14608 /* If we hit point, we've found the glyph on which to
14609 display the cursor. */
14610 if (dpos == 0)
14611 {
14612 match_with_avoid_cursor = false;
14613 break;
14614 }
14615 /* See if we've found a better approximation to
14616 POS_BEFORE or to POS_AFTER. */
14617 if (0 > dpos && dpos > pos_before - pt_old)
14618 {
14619 pos_before = glyph->charpos;
14620 glyph_before = glyph;
14621 }
14622 else if (0 < dpos && dpos < pos_after - pt_old)
14623 {
14624 pos_after = glyph->charpos;
14625 glyph_after = glyph;
14626 }
14627 }
14628 else if (dpos == 0)
14629 match_with_avoid_cursor = true;
14630 }
14631 else if (STRINGP (glyph->object))
14632 {
14633 Lisp_Object chprop;
14634 ptrdiff_t glyph_pos = glyph->charpos;
14635
14636 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14637 glyph->object);
14638 if (!NILP (chprop))
14639 {
14640 /* If the string came from a `display' text property,
14641 look up the buffer position of that property and
14642 use that position to update bpos_max, as if we
14643 actually saw such a position in one of the row's
14644 glyphs. This helps with supporting integer values
14645 of `cursor' property on the display string in
14646 situations where most or all of the row's buffer
14647 text is completely covered by display properties,
14648 so that no glyph with valid buffer positions is
14649 ever seen in the row. */
14650 ptrdiff_t prop_pos =
14651 string_buffer_position_lim (glyph->object, pos_before,
14652 pos_after, false);
14653
14654 if (prop_pos >= pos_before)
14655 bpos_max = prop_pos;
14656 }
14657 if (INTEGERP (chprop))
14658 {
14659 bpos_covered = bpos_max + XINT (chprop);
14660 /* If the `cursor' property covers buffer positions up
14661 to and including point, we should display cursor on
14662 this glyph. Note that, if a `cursor' property on one
14663 of the string's characters has an integer value, we
14664 will break out of the loop below _before_ we get to
14665 the position match above. IOW, integer values of
14666 the `cursor' property override the "exact match for
14667 point" strategy of positioning the cursor. */
14668 /* Implementation note: bpos_max == pt_old when, e.g.,
14669 we are in an empty line, where bpos_max is set to
14670 MATRIX_ROW_START_CHARPOS, see above. */
14671 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14672 {
14673 cursor = glyph;
14674 break;
14675 }
14676 }
14677
14678 string_seen = true;
14679 }
14680 x += glyph->pixel_width;
14681 ++glyph;
14682 }
14683 else if (glyph > end) /* row is reversed */
14684 while (!NILP (glyph->object))
14685 {
14686 if (BUFFERP (glyph->object))
14687 {
14688 ptrdiff_t dpos = glyph->charpos - pt_old;
14689
14690 if (glyph->charpos > bpos_max)
14691 bpos_max = glyph->charpos;
14692 if (glyph->charpos < bpos_min)
14693 bpos_min = glyph->charpos;
14694 if (!glyph->avoid_cursor_p)
14695 {
14696 if (dpos == 0)
14697 {
14698 match_with_avoid_cursor = false;
14699 break;
14700 }
14701 if (0 > dpos && dpos > pos_before - pt_old)
14702 {
14703 pos_before = glyph->charpos;
14704 glyph_before = glyph;
14705 }
14706 else if (0 < dpos && dpos < pos_after - pt_old)
14707 {
14708 pos_after = glyph->charpos;
14709 glyph_after = glyph;
14710 }
14711 }
14712 else if (dpos == 0)
14713 match_with_avoid_cursor = true;
14714 }
14715 else if (STRINGP (glyph->object))
14716 {
14717 Lisp_Object chprop;
14718 ptrdiff_t glyph_pos = glyph->charpos;
14719
14720 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14721 glyph->object);
14722 if (!NILP (chprop))
14723 {
14724 ptrdiff_t prop_pos =
14725 string_buffer_position_lim (glyph->object, pos_before,
14726 pos_after, false);
14727
14728 if (prop_pos >= pos_before)
14729 bpos_max = prop_pos;
14730 }
14731 if (INTEGERP (chprop))
14732 {
14733 bpos_covered = bpos_max + XINT (chprop);
14734 /* If the `cursor' property covers buffer positions up
14735 to and including point, we should display cursor on
14736 this glyph. */
14737 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14738 {
14739 cursor = glyph;
14740 break;
14741 }
14742 }
14743 string_seen = true;
14744 }
14745 --glyph;
14746 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14747 {
14748 x--; /* can't use any pixel_width */
14749 break;
14750 }
14751 x -= glyph->pixel_width;
14752 }
14753
14754 /* Step 2: If we didn't find an exact match for point, we need to
14755 look for a proper place to put the cursor among glyphs between
14756 GLYPH_BEFORE and GLYPH_AFTER. */
14757 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14758 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14759 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14760 {
14761 /* An empty line has a single glyph whose OBJECT is nil and
14762 whose CHARPOS is the position of a newline on that line.
14763 Note that on a TTY, there are more glyphs after that, which
14764 were produced by extend_face_to_end_of_line, but their
14765 CHARPOS is zero or negative. */
14766 bool empty_line_p =
14767 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14768 && NILP (glyph->object) && glyph->charpos > 0
14769 /* On a TTY, continued and truncated rows also have a glyph at
14770 their end whose OBJECT is nil and whose CHARPOS is
14771 positive (the continuation and truncation glyphs), but such
14772 rows are obviously not "empty". */
14773 && !(row->continued_p || row->truncated_on_right_p));
14774
14775 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14776 {
14777 ptrdiff_t ellipsis_pos;
14778
14779 /* Scan back over the ellipsis glyphs. */
14780 if (!row->reversed_p)
14781 {
14782 ellipsis_pos = (glyph - 1)->charpos;
14783 while (glyph > row->glyphs[TEXT_AREA]
14784 && (glyph - 1)->charpos == ellipsis_pos)
14785 glyph--, x -= glyph->pixel_width;
14786 /* That loop always goes one position too far, including
14787 the glyph before the ellipsis. So scan forward over
14788 that one. */
14789 x += glyph->pixel_width;
14790 glyph++;
14791 }
14792 else /* row is reversed */
14793 {
14794 ellipsis_pos = (glyph + 1)->charpos;
14795 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14796 && (glyph + 1)->charpos == ellipsis_pos)
14797 glyph++, x += glyph->pixel_width;
14798 x -= glyph->pixel_width;
14799 glyph--;
14800 }
14801 }
14802 else if (match_with_avoid_cursor)
14803 {
14804 cursor = glyph_after;
14805 x = -1;
14806 }
14807 else if (string_seen)
14808 {
14809 int incr = row->reversed_p ? -1 : +1;
14810
14811 /* Need to find the glyph that came out of a string which is
14812 present at point. That glyph is somewhere between
14813 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14814 positioned between POS_BEFORE and POS_AFTER in the
14815 buffer. */
14816 struct glyph *start, *stop;
14817 ptrdiff_t pos = pos_before;
14818
14819 x = -1;
14820
14821 /* If the row ends in a newline from a display string,
14822 reordering could have moved the glyphs belonging to the
14823 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14824 in this case we extend the search to the last glyph in
14825 the row that was not inserted by redisplay. */
14826 if (row->ends_in_newline_from_string_p)
14827 {
14828 glyph_after = end;
14829 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14830 }
14831
14832 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14833 correspond to POS_BEFORE and POS_AFTER, respectively. We
14834 need START and STOP in the order that corresponds to the
14835 row's direction as given by its reversed_p flag. If the
14836 directionality of characters between POS_BEFORE and
14837 POS_AFTER is the opposite of the row's base direction,
14838 these characters will have been reordered for display,
14839 and we need to reverse START and STOP. */
14840 if (!row->reversed_p)
14841 {
14842 start = min (glyph_before, glyph_after);
14843 stop = max (glyph_before, glyph_after);
14844 }
14845 else
14846 {
14847 start = max (glyph_before, glyph_after);
14848 stop = min (glyph_before, glyph_after);
14849 }
14850 for (glyph = start + incr;
14851 row->reversed_p ? glyph > stop : glyph < stop; )
14852 {
14853
14854 /* Any glyphs that come from the buffer are here because
14855 of bidi reordering. Skip them, and only pay
14856 attention to glyphs that came from some string. */
14857 if (STRINGP (glyph->object))
14858 {
14859 Lisp_Object str;
14860 ptrdiff_t tem;
14861 /* If the display property covers the newline, we
14862 need to search for it one position farther. */
14863 ptrdiff_t lim = pos_after
14864 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14865
14866 string_from_text_prop = false;
14867 str = glyph->object;
14868 tem = string_buffer_position_lim (str, pos, lim, false);
14869 if (tem == 0 /* from overlay */
14870 || pos <= tem)
14871 {
14872 /* If the string from which this glyph came is
14873 found in the buffer at point, or at position
14874 that is closer to point than pos_after, then
14875 we've found the glyph we've been looking for.
14876 If it comes from an overlay (tem == 0), and
14877 it has the `cursor' property on one of its
14878 glyphs, record that glyph as a candidate for
14879 displaying the cursor. (As in the
14880 unidirectional version, we will display the
14881 cursor on the last candidate we find.) */
14882 if (tem == 0
14883 || tem == pt_old
14884 || (tem - pt_old > 0 && tem < pos_after))
14885 {
14886 /* The glyphs from this string could have
14887 been reordered. Find the one with the
14888 smallest string position. Or there could
14889 be a character in the string with the
14890 `cursor' property, which means display
14891 cursor on that character's glyph. */
14892 ptrdiff_t strpos = glyph->charpos;
14893
14894 if (tem)
14895 {
14896 cursor = glyph;
14897 string_from_text_prop = true;
14898 }
14899 for ( ;
14900 (row->reversed_p ? glyph > stop : glyph < stop)
14901 && EQ (glyph->object, str);
14902 glyph += incr)
14903 {
14904 Lisp_Object cprop;
14905 ptrdiff_t gpos = glyph->charpos;
14906
14907 cprop = Fget_char_property (make_number (gpos),
14908 Qcursor,
14909 glyph->object);
14910 if (!NILP (cprop))
14911 {
14912 cursor = glyph;
14913 break;
14914 }
14915 if (tem && glyph->charpos < strpos)
14916 {
14917 strpos = glyph->charpos;
14918 cursor = glyph;
14919 }
14920 }
14921
14922 if (tem == pt_old
14923 || (tem - pt_old > 0 && tem < pos_after))
14924 goto compute_x;
14925 }
14926 if (tem)
14927 pos = tem + 1; /* don't find previous instances */
14928 }
14929 /* This string is not what we want; skip all of the
14930 glyphs that came from it. */
14931 while ((row->reversed_p ? glyph > stop : glyph < stop)
14932 && EQ (glyph->object, str))
14933 glyph += incr;
14934 }
14935 else
14936 glyph += incr;
14937 }
14938
14939 /* If we reached the end of the line, and END was from a string,
14940 the cursor is not on this line. */
14941 if (cursor == NULL
14942 && (row->reversed_p ? glyph <= end : glyph >= end)
14943 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14944 && STRINGP (end->object)
14945 && row->continued_p)
14946 return false;
14947 }
14948 /* A truncated row may not include PT among its character positions.
14949 Setting the cursor inside the scroll margin will trigger
14950 recalculation of hscroll in hscroll_window_tree. But if a
14951 display string covers point, defer to the string-handling
14952 code below to figure this out. */
14953 else if (row->truncated_on_left_p && pt_old < bpos_min)
14954 {
14955 cursor = glyph_before;
14956 x = -1;
14957 }
14958 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14959 /* Zero-width characters produce no glyphs. */
14960 || (!empty_line_p
14961 && (row->reversed_p
14962 ? glyph_after > glyphs_end
14963 : glyph_after < glyphs_end)))
14964 {
14965 cursor = glyph_after;
14966 x = -1;
14967 }
14968 }
14969
14970 compute_x:
14971 if (cursor != NULL)
14972 glyph = cursor;
14973 else if (glyph == glyphs_end
14974 && pos_before == pos_after
14975 && STRINGP ((row->reversed_p
14976 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14977 : row->glyphs[TEXT_AREA])->object))
14978 {
14979 /* If all the glyphs of this row came from strings, put the
14980 cursor on the first glyph of the row. This avoids having the
14981 cursor outside of the text area in this very rare and hard
14982 use case. */
14983 glyph =
14984 row->reversed_p
14985 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14986 : row->glyphs[TEXT_AREA];
14987 }
14988 if (x < 0)
14989 {
14990 struct glyph *g;
14991
14992 /* Need to compute x that corresponds to GLYPH. */
14993 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14994 {
14995 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14996 emacs_abort ();
14997 x += g->pixel_width;
14998 }
14999 }
15000
15001 /* ROW could be part of a continued line, which, under bidi
15002 reordering, might have other rows whose start and end charpos
15003 occlude point. Only set w->cursor if we found a better
15004 approximation to the cursor position than we have from previously
15005 examined candidate rows belonging to the same continued line. */
15006 if (/* We already have a candidate row. */
15007 w->cursor.vpos >= 0
15008 /* That candidate is not the row we are processing. */
15009 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15010 /* Make sure cursor.vpos specifies a row whose start and end
15011 charpos occlude point, and it is valid candidate for being a
15012 cursor-row. This is because some callers of this function
15013 leave cursor.vpos at the row where the cursor was displayed
15014 during the last redisplay cycle. */
15015 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15016 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15017 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15018 {
15019 struct glyph *g1
15020 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15021
15022 /* Don't consider glyphs that are outside TEXT_AREA. */
15023 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15024 return false;
15025 /* Keep the candidate whose buffer position is the closest to
15026 point or has the `cursor' property. */
15027 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15028 w->cursor.hpos >= 0
15029 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15030 && ((BUFFERP (g1->object)
15031 && (g1->charpos == pt_old /* An exact match always wins. */
15032 || (BUFFERP (glyph->object)
15033 && eabs (g1->charpos - pt_old)
15034 < eabs (glyph->charpos - pt_old))))
15035 /* Previous candidate is a glyph from a string that has
15036 a non-nil `cursor' property. */
15037 || (STRINGP (g1->object)
15038 && (!NILP (Fget_char_property (make_number (g1->charpos),
15039 Qcursor, g1->object))
15040 /* Previous candidate is from the same display
15041 string as this one, and the display string
15042 came from a text property. */
15043 || (EQ (g1->object, glyph->object)
15044 && string_from_text_prop)
15045 /* this candidate is from newline and its
15046 position is not an exact match */
15047 || (NILP (glyph->object)
15048 && glyph->charpos != pt_old)))))
15049 return false;
15050 /* If this candidate gives an exact match, use that. */
15051 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15052 /* If this candidate is a glyph created for the
15053 terminating newline of a line, and point is on that
15054 newline, it wins because it's an exact match. */
15055 || (!row->continued_p
15056 && NILP (glyph->object)
15057 && glyph->charpos == 0
15058 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15059 /* Otherwise, keep the candidate that comes from a row
15060 spanning less buffer positions. This may win when one or
15061 both candidate positions are on glyphs that came from
15062 display strings, for which we cannot compare buffer
15063 positions. */
15064 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15065 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15066 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15067 return false;
15068 }
15069 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15070 w->cursor.x = x;
15071 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15072 w->cursor.y = row->y + dy;
15073
15074 if (w == XWINDOW (selected_window))
15075 {
15076 if (!row->continued_p
15077 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15078 && row->x == 0)
15079 {
15080 this_line_buffer = XBUFFER (w->contents);
15081
15082 CHARPOS (this_line_start_pos)
15083 = MATRIX_ROW_START_CHARPOS (row) + delta;
15084 BYTEPOS (this_line_start_pos)
15085 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15086
15087 CHARPOS (this_line_end_pos)
15088 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15089 BYTEPOS (this_line_end_pos)
15090 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15091
15092 this_line_y = w->cursor.y;
15093 this_line_pixel_height = row->height;
15094 this_line_vpos = w->cursor.vpos;
15095 this_line_start_x = row->x;
15096 }
15097 else
15098 CHARPOS (this_line_start_pos) = 0;
15099 }
15100
15101 return true;
15102 }
15103
15104
15105 /* Run window scroll functions, if any, for WINDOW with new window
15106 start STARTP. Sets the window start of WINDOW to that position.
15107
15108 We assume that the window's buffer is really current. */
15109
15110 static struct text_pos
15111 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15112 {
15113 struct window *w = XWINDOW (window);
15114 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15115
15116 eassert (current_buffer == XBUFFER (w->contents));
15117
15118 if (!NILP (Vwindow_scroll_functions))
15119 {
15120 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15121 make_number (CHARPOS (startp)));
15122 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15123 /* In case the hook functions switch buffers. */
15124 set_buffer_internal (XBUFFER (w->contents));
15125 }
15126
15127 return startp;
15128 }
15129
15130
15131 /* Make sure the line containing the cursor is fully visible.
15132 A value of true means there is nothing to be done.
15133 (Either the line is fully visible, or it cannot be made so,
15134 or we cannot tell.)
15135
15136 If FORCE_P, return false even if partial visible cursor row
15137 is higher than window.
15138
15139 If CURRENT_MATRIX_P, use the information from the
15140 window's current glyph matrix; otherwise use the desired glyph
15141 matrix.
15142
15143 A value of false means the caller should do scrolling
15144 as if point had gone off the screen. */
15145
15146 static bool
15147 cursor_row_fully_visible_p (struct window *w, bool force_p,
15148 bool current_matrix_p)
15149 {
15150 struct glyph_matrix *matrix;
15151 struct glyph_row *row;
15152 int window_height;
15153
15154 if (!make_cursor_line_fully_visible_p)
15155 return true;
15156
15157 /* It's not always possible to find the cursor, e.g, when a window
15158 is full of overlay strings. Don't do anything in that case. */
15159 if (w->cursor.vpos < 0)
15160 return true;
15161
15162 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15163 row = MATRIX_ROW (matrix, w->cursor.vpos);
15164
15165 /* If the cursor row is not partially visible, there's nothing to do. */
15166 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15167 return true;
15168
15169 /* If the row the cursor is in is taller than the window's height,
15170 it's not clear what to do, so do nothing. */
15171 window_height = window_box_height (w);
15172 if (row->height >= window_height)
15173 {
15174 if (!force_p || MINI_WINDOW_P (w)
15175 || w->vscroll || w->cursor.vpos == 0)
15176 return true;
15177 }
15178 return false;
15179 }
15180
15181
15182 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15183 means only WINDOW is redisplayed in redisplay_internal.
15184 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15185 in redisplay_window to bring a partially visible line into view in
15186 the case that only the cursor has moved.
15187
15188 LAST_LINE_MISFIT should be true if we're scrolling because the
15189 last screen line's vertical height extends past the end of the screen.
15190
15191 Value is
15192
15193 1 if scrolling succeeded
15194
15195 0 if scrolling didn't find point.
15196
15197 -1 if new fonts have been loaded so that we must interrupt
15198 redisplay, adjust glyph matrices, and try again. */
15199
15200 enum
15201 {
15202 SCROLLING_SUCCESS,
15203 SCROLLING_FAILED,
15204 SCROLLING_NEED_LARGER_MATRICES
15205 };
15206
15207 /* If scroll-conservatively is more than this, never recenter.
15208
15209 If you change this, don't forget to update the doc string of
15210 `scroll-conservatively' and the Emacs manual. */
15211 #define SCROLL_LIMIT 100
15212
15213 static int
15214 try_scrolling (Lisp_Object window, bool just_this_one_p,
15215 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15216 bool temp_scroll_step, bool last_line_misfit)
15217 {
15218 struct window *w = XWINDOW (window);
15219 struct frame *f = XFRAME (w->frame);
15220 struct text_pos pos, startp;
15221 struct it it;
15222 int this_scroll_margin, scroll_max, rc, height;
15223 int dy = 0, amount_to_scroll = 0;
15224 bool scroll_down_p = false;
15225 int extra_scroll_margin_lines = last_line_misfit;
15226 Lisp_Object aggressive;
15227 /* We will never try scrolling more than this number of lines. */
15228 int scroll_limit = SCROLL_LIMIT;
15229 int frame_line_height = default_line_pixel_height (w);
15230 int window_total_lines
15231 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15232
15233 #ifdef GLYPH_DEBUG
15234 debug_method_add (w, "try_scrolling");
15235 #endif
15236
15237 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15238
15239 /* Compute scroll margin height in pixels. We scroll when point is
15240 within this distance from the top or bottom of the window. */
15241 if (scroll_margin > 0)
15242 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15243 * frame_line_height;
15244 else
15245 this_scroll_margin = 0;
15246
15247 /* Force arg_scroll_conservatively to have a reasonable value, to
15248 avoid scrolling too far away with slow move_it_* functions. Note
15249 that the user can supply scroll-conservatively equal to
15250 `most-positive-fixnum', which can be larger than INT_MAX. */
15251 if (arg_scroll_conservatively > scroll_limit)
15252 {
15253 arg_scroll_conservatively = scroll_limit + 1;
15254 scroll_max = scroll_limit * frame_line_height;
15255 }
15256 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15257 /* Compute how much we should try to scroll maximally to bring
15258 point into view. */
15259 scroll_max = (max (scroll_step,
15260 max (arg_scroll_conservatively, temp_scroll_step))
15261 * frame_line_height);
15262 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15263 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15264 /* We're trying to scroll because of aggressive scrolling but no
15265 scroll_step is set. Choose an arbitrary one. */
15266 scroll_max = 10 * frame_line_height;
15267 else
15268 scroll_max = 0;
15269
15270 too_near_end:
15271
15272 /* Decide whether to scroll down. */
15273 if (PT > CHARPOS (startp))
15274 {
15275 int scroll_margin_y;
15276
15277 /* Compute the pixel ypos of the scroll margin, then move IT to
15278 either that ypos or PT, whichever comes first. */
15279 start_display (&it, w, startp);
15280 scroll_margin_y = it.last_visible_y - this_scroll_margin
15281 - frame_line_height * extra_scroll_margin_lines;
15282 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15283 (MOVE_TO_POS | MOVE_TO_Y));
15284
15285 if (PT > CHARPOS (it.current.pos))
15286 {
15287 int y0 = line_bottom_y (&it);
15288 /* Compute how many pixels below window bottom to stop searching
15289 for PT. This avoids costly search for PT that is far away if
15290 the user limited scrolling by a small number of lines, but
15291 always finds PT if scroll_conservatively is set to a large
15292 number, such as most-positive-fixnum. */
15293 int slack = max (scroll_max, 10 * frame_line_height);
15294 int y_to_move = it.last_visible_y + slack;
15295
15296 /* Compute the distance from the scroll margin to PT or to
15297 the scroll limit, whichever comes first. This should
15298 include the height of the cursor line, to make that line
15299 fully visible. */
15300 move_it_to (&it, PT, -1, y_to_move,
15301 -1, MOVE_TO_POS | MOVE_TO_Y);
15302 dy = line_bottom_y (&it) - y0;
15303
15304 if (dy > scroll_max)
15305 return SCROLLING_FAILED;
15306
15307 if (dy > 0)
15308 scroll_down_p = true;
15309 }
15310 }
15311
15312 if (scroll_down_p)
15313 {
15314 /* Point is in or below the bottom scroll margin, so move the
15315 window start down. If scrolling conservatively, move it just
15316 enough down to make point visible. If scroll_step is set,
15317 move it down by scroll_step. */
15318 if (arg_scroll_conservatively)
15319 amount_to_scroll
15320 = min (max (dy, frame_line_height),
15321 frame_line_height * arg_scroll_conservatively);
15322 else if (scroll_step || temp_scroll_step)
15323 amount_to_scroll = scroll_max;
15324 else
15325 {
15326 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15327 height = WINDOW_BOX_TEXT_HEIGHT (w);
15328 if (NUMBERP (aggressive))
15329 {
15330 double float_amount = XFLOATINT (aggressive) * height;
15331 int aggressive_scroll = float_amount;
15332 if (aggressive_scroll == 0 && float_amount > 0)
15333 aggressive_scroll = 1;
15334 /* Don't let point enter the scroll margin near top of
15335 the window. This could happen if the value of
15336 scroll_up_aggressively is too large and there are
15337 non-zero margins, because scroll_up_aggressively
15338 means put point that fraction of window height
15339 _from_the_bottom_margin_. */
15340 if (aggressive_scroll + 2 * this_scroll_margin > height)
15341 aggressive_scroll = height - 2 * this_scroll_margin;
15342 amount_to_scroll = dy + aggressive_scroll;
15343 }
15344 }
15345
15346 if (amount_to_scroll <= 0)
15347 return SCROLLING_FAILED;
15348
15349 start_display (&it, w, startp);
15350 if (arg_scroll_conservatively <= scroll_limit)
15351 move_it_vertically (&it, amount_to_scroll);
15352 else
15353 {
15354 /* Extra precision for users who set scroll-conservatively
15355 to a large number: make sure the amount we scroll
15356 the window start is never less than amount_to_scroll,
15357 which was computed as distance from window bottom to
15358 point. This matters when lines at window top and lines
15359 below window bottom have different height. */
15360 struct it it1;
15361 void *it1data = NULL;
15362 /* We use a temporary it1 because line_bottom_y can modify
15363 its argument, if it moves one line down; see there. */
15364 int start_y;
15365
15366 SAVE_IT (it1, it, it1data);
15367 start_y = line_bottom_y (&it1);
15368 do {
15369 RESTORE_IT (&it, &it, it1data);
15370 move_it_by_lines (&it, 1);
15371 SAVE_IT (it1, it, it1data);
15372 } while (IT_CHARPOS (it) < ZV
15373 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15374 bidi_unshelve_cache (it1data, true);
15375 }
15376
15377 /* If STARTP is unchanged, move it down another screen line. */
15378 if (IT_CHARPOS (it) == CHARPOS (startp))
15379 move_it_by_lines (&it, 1);
15380 startp = it.current.pos;
15381 }
15382 else
15383 {
15384 struct text_pos scroll_margin_pos = startp;
15385 int y_offset = 0;
15386
15387 /* See if point is inside the scroll margin at the top of the
15388 window. */
15389 if (this_scroll_margin)
15390 {
15391 int y_start;
15392
15393 start_display (&it, w, startp);
15394 y_start = it.current_y;
15395 move_it_vertically (&it, this_scroll_margin);
15396 scroll_margin_pos = it.current.pos;
15397 /* If we didn't move enough before hitting ZV, request
15398 additional amount of scroll, to move point out of the
15399 scroll margin. */
15400 if (IT_CHARPOS (it) == ZV
15401 && it.current_y - y_start < this_scroll_margin)
15402 y_offset = this_scroll_margin - (it.current_y - y_start);
15403 }
15404
15405 if (PT < CHARPOS (scroll_margin_pos))
15406 {
15407 /* Point is in the scroll margin at the top of the window or
15408 above what is displayed in the window. */
15409 int y0, y_to_move;
15410
15411 /* Compute the vertical distance from PT to the scroll
15412 margin position. Move as far as scroll_max allows, or
15413 one screenful, or 10 screen lines, whichever is largest.
15414 Give up if distance is greater than scroll_max or if we
15415 didn't reach the scroll margin position. */
15416 SET_TEXT_POS (pos, PT, PT_BYTE);
15417 start_display (&it, w, pos);
15418 y0 = it.current_y;
15419 y_to_move = max (it.last_visible_y,
15420 max (scroll_max, 10 * frame_line_height));
15421 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15422 y_to_move, -1,
15423 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15424 dy = it.current_y - y0;
15425 if (dy > scroll_max
15426 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15427 return SCROLLING_FAILED;
15428
15429 /* Additional scroll for when ZV was too close to point. */
15430 dy += y_offset;
15431
15432 /* Compute new window start. */
15433 start_display (&it, w, startp);
15434
15435 if (arg_scroll_conservatively)
15436 amount_to_scroll = max (dy, frame_line_height
15437 * max (scroll_step, temp_scroll_step));
15438 else if (scroll_step || temp_scroll_step)
15439 amount_to_scroll = scroll_max;
15440 else
15441 {
15442 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15443 height = WINDOW_BOX_TEXT_HEIGHT (w);
15444 if (NUMBERP (aggressive))
15445 {
15446 double float_amount = XFLOATINT (aggressive) * height;
15447 int aggressive_scroll = float_amount;
15448 if (aggressive_scroll == 0 && float_amount > 0)
15449 aggressive_scroll = 1;
15450 /* Don't let point enter the scroll margin near
15451 bottom of the window, if the value of
15452 scroll_down_aggressively happens to be too
15453 large. */
15454 if (aggressive_scroll + 2 * this_scroll_margin > height)
15455 aggressive_scroll = height - 2 * this_scroll_margin;
15456 amount_to_scroll = dy + aggressive_scroll;
15457 }
15458 }
15459
15460 if (amount_to_scroll <= 0)
15461 return SCROLLING_FAILED;
15462
15463 move_it_vertically_backward (&it, amount_to_scroll);
15464 startp = it.current.pos;
15465 }
15466 }
15467
15468 /* Run window scroll functions. */
15469 startp = run_window_scroll_functions (window, startp);
15470
15471 /* Display the window. Give up if new fonts are loaded, or if point
15472 doesn't appear. */
15473 if (!try_window (window, startp, 0))
15474 rc = SCROLLING_NEED_LARGER_MATRICES;
15475 else if (w->cursor.vpos < 0)
15476 {
15477 clear_glyph_matrix (w->desired_matrix);
15478 rc = SCROLLING_FAILED;
15479 }
15480 else
15481 {
15482 /* Maybe forget recorded base line for line number display. */
15483 if (!just_this_one_p
15484 || current_buffer->clip_changed
15485 || BEG_UNCHANGED < CHARPOS (startp))
15486 w->base_line_number = 0;
15487
15488 /* If cursor ends up on a partially visible line,
15489 treat that as being off the bottom of the screen. */
15490 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15491 false)
15492 /* It's possible that the cursor is on the first line of the
15493 buffer, which is partially obscured due to a vscroll
15494 (Bug#7537). In that case, avoid looping forever. */
15495 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15496 {
15497 clear_glyph_matrix (w->desired_matrix);
15498 ++extra_scroll_margin_lines;
15499 goto too_near_end;
15500 }
15501 rc = SCROLLING_SUCCESS;
15502 }
15503
15504 return rc;
15505 }
15506
15507
15508 /* Compute a suitable window start for window W if display of W starts
15509 on a continuation line. Value is true if a new window start
15510 was computed.
15511
15512 The new window start will be computed, based on W's width, starting
15513 from the start of the continued line. It is the start of the
15514 screen line with the minimum distance from the old start W->start. */
15515
15516 static bool
15517 compute_window_start_on_continuation_line (struct window *w)
15518 {
15519 struct text_pos pos, start_pos;
15520 bool window_start_changed_p = false;
15521
15522 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15523
15524 /* If window start is on a continuation line... Window start may be
15525 < BEGV in case there's invisible text at the start of the
15526 buffer (M-x rmail, for example). */
15527 if (CHARPOS (start_pos) > BEGV
15528 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15529 {
15530 struct it it;
15531 struct glyph_row *row;
15532
15533 /* Handle the case that the window start is out of range. */
15534 if (CHARPOS (start_pos) < BEGV)
15535 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15536 else if (CHARPOS (start_pos) > ZV)
15537 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15538
15539 /* Find the start of the continued line. This should be fast
15540 because find_newline is fast (newline cache). */
15541 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15542 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15543 row, DEFAULT_FACE_ID);
15544 reseat_at_previous_visible_line_start (&it);
15545
15546 /* If the line start is "too far" away from the window start,
15547 say it takes too much time to compute a new window start. */
15548 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15549 /* PXW: Do we need upper bounds here? */
15550 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15551 {
15552 int min_distance, distance;
15553
15554 /* Move forward by display lines to find the new window
15555 start. If window width was enlarged, the new start can
15556 be expected to be > the old start. If window width was
15557 decreased, the new window start will be < the old start.
15558 So, we're looking for the display line start with the
15559 minimum distance from the old window start. */
15560 pos = it.current.pos;
15561 min_distance = INFINITY;
15562 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15563 distance < min_distance)
15564 {
15565 min_distance = distance;
15566 pos = it.current.pos;
15567 if (it.line_wrap == WORD_WRAP)
15568 {
15569 /* Under WORD_WRAP, move_it_by_lines is likely to
15570 overshoot and stop not at the first, but the
15571 second character from the left margin. So in
15572 that case, we need a more tight control on the X
15573 coordinate of the iterator than move_it_by_lines
15574 promises in its contract. The method is to first
15575 go to the last (rightmost) visible character of a
15576 line, then move to the leftmost character on the
15577 next line in a separate call. */
15578 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15579 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15580 move_it_to (&it, ZV, 0,
15581 it.current_y + it.max_ascent + it.max_descent, -1,
15582 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15583 }
15584 else
15585 move_it_by_lines (&it, 1);
15586 }
15587
15588 /* Set the window start there. */
15589 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15590 window_start_changed_p = true;
15591 }
15592 }
15593
15594 return window_start_changed_p;
15595 }
15596
15597
15598 /* Try cursor movement in case text has not changed in window WINDOW,
15599 with window start STARTP. Value is
15600
15601 CURSOR_MOVEMENT_SUCCESS if successful
15602
15603 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15604
15605 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15606 display. *SCROLL_STEP is set to true, under certain circumstances, if
15607 we want to scroll as if scroll-step were set to 1. See the code.
15608
15609 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15610 which case we have to abort this redisplay, and adjust matrices
15611 first. */
15612
15613 enum
15614 {
15615 CURSOR_MOVEMENT_SUCCESS,
15616 CURSOR_MOVEMENT_CANNOT_BE_USED,
15617 CURSOR_MOVEMENT_MUST_SCROLL,
15618 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15619 };
15620
15621 static int
15622 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15623 bool *scroll_step)
15624 {
15625 struct window *w = XWINDOW (window);
15626 struct frame *f = XFRAME (w->frame);
15627 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15628
15629 #ifdef GLYPH_DEBUG
15630 if (inhibit_try_cursor_movement)
15631 return rc;
15632 #endif
15633
15634 /* Previously, there was a check for Lisp integer in the
15635 if-statement below. Now, this field is converted to
15636 ptrdiff_t, thus zero means invalid position in a buffer. */
15637 eassert (w->last_point > 0);
15638 /* Likewise there was a check whether window_end_vpos is nil or larger
15639 than the window. Now window_end_vpos is int and so never nil, but
15640 let's leave eassert to check whether it fits in the window. */
15641 eassert (!w->window_end_valid
15642 || w->window_end_vpos < w->current_matrix->nrows);
15643
15644 /* Handle case where text has not changed, only point, and it has
15645 not moved off the frame. */
15646 if (/* Point may be in this window. */
15647 PT >= CHARPOS (startp)
15648 /* Selective display hasn't changed. */
15649 && !current_buffer->clip_changed
15650 /* Function force-mode-line-update is used to force a thorough
15651 redisplay. It sets either windows_or_buffers_changed or
15652 update_mode_lines. So don't take a shortcut here for these
15653 cases. */
15654 && !update_mode_lines
15655 && !windows_or_buffers_changed
15656 && !f->cursor_type_changed
15657 && NILP (Vshow_trailing_whitespace)
15658 /* This code is not used for mini-buffer for the sake of the case
15659 of redisplaying to replace an echo area message; since in
15660 that case the mini-buffer contents per se are usually
15661 unchanged. This code is of no real use in the mini-buffer
15662 since the handling of this_line_start_pos, etc., in redisplay
15663 handles the same cases. */
15664 && !EQ (window, minibuf_window)
15665 && (FRAME_WINDOW_P (f)
15666 || !overlay_arrow_in_current_buffer_p ()))
15667 {
15668 int this_scroll_margin, top_scroll_margin;
15669 struct glyph_row *row = NULL;
15670 int frame_line_height = default_line_pixel_height (w);
15671 int window_total_lines
15672 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15673
15674 #ifdef GLYPH_DEBUG
15675 debug_method_add (w, "cursor movement");
15676 #endif
15677
15678 /* Scroll if point within this distance from the top or bottom
15679 of the window. This is a pixel value. */
15680 if (scroll_margin > 0)
15681 {
15682 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15683 this_scroll_margin *= frame_line_height;
15684 }
15685 else
15686 this_scroll_margin = 0;
15687
15688 top_scroll_margin = this_scroll_margin;
15689 if (WINDOW_WANTS_HEADER_LINE_P (w))
15690 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15691
15692 /* Start with the row the cursor was displayed during the last
15693 not paused redisplay. Give up if that row is not valid. */
15694 if (w->last_cursor_vpos < 0
15695 || w->last_cursor_vpos >= w->current_matrix->nrows)
15696 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15697 else
15698 {
15699 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15700 if (row->mode_line_p)
15701 ++row;
15702 if (!row->enabled_p)
15703 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15704 }
15705
15706 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15707 {
15708 bool scroll_p = false, must_scroll = false;
15709 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15710
15711 if (PT > w->last_point)
15712 {
15713 /* Point has moved forward. */
15714 while (MATRIX_ROW_END_CHARPOS (row) < PT
15715 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15716 {
15717 eassert (row->enabled_p);
15718 ++row;
15719 }
15720
15721 /* If the end position of a row equals the start
15722 position of the next row, and PT is at that position,
15723 we would rather display cursor in the next line. */
15724 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15725 && MATRIX_ROW_END_CHARPOS (row) == PT
15726 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15727 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15728 && !cursor_row_p (row))
15729 ++row;
15730
15731 /* If within the scroll margin, scroll. Note that
15732 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15733 the next line would be drawn, and that
15734 this_scroll_margin can be zero. */
15735 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15736 || PT > MATRIX_ROW_END_CHARPOS (row)
15737 /* Line is completely visible last line in window
15738 and PT is to be set in the next line. */
15739 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15740 && PT == MATRIX_ROW_END_CHARPOS (row)
15741 && !row->ends_at_zv_p
15742 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15743 scroll_p = true;
15744 }
15745 else if (PT < w->last_point)
15746 {
15747 /* Cursor has to be moved backward. Note that PT >=
15748 CHARPOS (startp) because of the outer if-statement. */
15749 while (!row->mode_line_p
15750 && (MATRIX_ROW_START_CHARPOS (row) > PT
15751 || (MATRIX_ROW_START_CHARPOS (row) == PT
15752 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15753 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15754 row > w->current_matrix->rows
15755 && (row-1)->ends_in_newline_from_string_p))))
15756 && (row->y > top_scroll_margin
15757 || CHARPOS (startp) == BEGV))
15758 {
15759 eassert (row->enabled_p);
15760 --row;
15761 }
15762
15763 /* Consider the following case: Window starts at BEGV,
15764 there is invisible, intangible text at BEGV, so that
15765 display starts at some point START > BEGV. It can
15766 happen that we are called with PT somewhere between
15767 BEGV and START. Try to handle that case. */
15768 if (row < w->current_matrix->rows
15769 || row->mode_line_p)
15770 {
15771 row = w->current_matrix->rows;
15772 if (row->mode_line_p)
15773 ++row;
15774 }
15775
15776 /* Due to newlines in overlay strings, we may have to
15777 skip forward over overlay strings. */
15778 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15779 && MATRIX_ROW_END_CHARPOS (row) == PT
15780 && !cursor_row_p (row))
15781 ++row;
15782
15783 /* If within the scroll margin, scroll. */
15784 if (row->y < top_scroll_margin
15785 && CHARPOS (startp) != BEGV)
15786 scroll_p = true;
15787 }
15788 else
15789 {
15790 /* Cursor did not move. So don't scroll even if cursor line
15791 is partially visible, as it was so before. */
15792 rc = CURSOR_MOVEMENT_SUCCESS;
15793 }
15794
15795 if (PT < MATRIX_ROW_START_CHARPOS (row)
15796 || PT > MATRIX_ROW_END_CHARPOS (row))
15797 {
15798 /* if PT is not in the glyph row, give up. */
15799 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15800 must_scroll = true;
15801 }
15802 else if (rc != CURSOR_MOVEMENT_SUCCESS
15803 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15804 {
15805 struct glyph_row *row1;
15806
15807 /* If rows are bidi-reordered and point moved, back up
15808 until we find a row that does not belong to a
15809 continuation line. This is because we must consider
15810 all rows of a continued line as candidates for the
15811 new cursor positioning, since row start and end
15812 positions change non-linearly with vertical position
15813 in such rows. */
15814 /* FIXME: Revisit this when glyph ``spilling'' in
15815 continuation lines' rows is implemented for
15816 bidi-reordered rows. */
15817 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15818 MATRIX_ROW_CONTINUATION_LINE_P (row);
15819 --row)
15820 {
15821 /* If we hit the beginning of the displayed portion
15822 without finding the first row of a continued
15823 line, give up. */
15824 if (row <= row1)
15825 {
15826 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15827 break;
15828 }
15829 eassert (row->enabled_p);
15830 }
15831 }
15832 if (must_scroll)
15833 ;
15834 else if (rc != CURSOR_MOVEMENT_SUCCESS
15835 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15836 /* Make sure this isn't a header line by any chance, since
15837 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15838 && !row->mode_line_p
15839 && make_cursor_line_fully_visible_p)
15840 {
15841 if (PT == MATRIX_ROW_END_CHARPOS (row)
15842 && !row->ends_at_zv_p
15843 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15844 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15845 else if (row->height > window_box_height (w))
15846 {
15847 /* If we end up in a partially visible line, let's
15848 make it fully visible, except when it's taller
15849 than the window, in which case we can't do much
15850 about it. */
15851 *scroll_step = true;
15852 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15853 }
15854 else
15855 {
15856 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15857 if (!cursor_row_fully_visible_p (w, false, true))
15858 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15859 else
15860 rc = CURSOR_MOVEMENT_SUCCESS;
15861 }
15862 }
15863 else if (scroll_p)
15864 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15865 else if (rc != CURSOR_MOVEMENT_SUCCESS
15866 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15867 {
15868 /* With bidi-reordered rows, there could be more than
15869 one candidate row whose start and end positions
15870 occlude point. We need to let set_cursor_from_row
15871 find the best candidate. */
15872 /* FIXME: Revisit this when glyph ``spilling'' in
15873 continuation lines' rows is implemented for
15874 bidi-reordered rows. */
15875 bool rv = false;
15876
15877 do
15878 {
15879 bool at_zv_p = false, exact_match_p = false;
15880
15881 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15882 && PT <= MATRIX_ROW_END_CHARPOS (row)
15883 && cursor_row_p (row))
15884 rv |= set_cursor_from_row (w, row, w->current_matrix,
15885 0, 0, 0, 0);
15886 /* As soon as we've found the exact match for point,
15887 or the first suitable row whose ends_at_zv_p flag
15888 is set, we are done. */
15889 if (rv)
15890 {
15891 at_zv_p = MATRIX_ROW (w->current_matrix,
15892 w->cursor.vpos)->ends_at_zv_p;
15893 if (!at_zv_p
15894 && w->cursor.hpos >= 0
15895 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15896 w->cursor.vpos))
15897 {
15898 struct glyph_row *candidate =
15899 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15900 struct glyph *g =
15901 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15902 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15903
15904 exact_match_p =
15905 (BUFFERP (g->object) && g->charpos == PT)
15906 || (NILP (g->object)
15907 && (g->charpos == PT
15908 || (g->charpos == 0 && endpos - 1 == PT)));
15909 }
15910 if (at_zv_p || exact_match_p)
15911 {
15912 rc = CURSOR_MOVEMENT_SUCCESS;
15913 break;
15914 }
15915 }
15916 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15917 break;
15918 ++row;
15919 }
15920 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15921 || row->continued_p)
15922 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15923 || (MATRIX_ROW_START_CHARPOS (row) == PT
15924 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15925 /* If we didn't find any candidate rows, or exited the
15926 loop before all the candidates were examined, signal
15927 to the caller that this method failed. */
15928 if (rc != CURSOR_MOVEMENT_SUCCESS
15929 && !(rv
15930 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15931 && !row->continued_p))
15932 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15933 else if (rv)
15934 rc = CURSOR_MOVEMENT_SUCCESS;
15935 }
15936 else
15937 {
15938 do
15939 {
15940 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15941 {
15942 rc = CURSOR_MOVEMENT_SUCCESS;
15943 break;
15944 }
15945 ++row;
15946 }
15947 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15948 && MATRIX_ROW_START_CHARPOS (row) == PT
15949 && cursor_row_p (row));
15950 }
15951 }
15952 }
15953
15954 return rc;
15955 }
15956
15957
15958 void
15959 set_vertical_scroll_bar (struct window *w)
15960 {
15961 ptrdiff_t start, end, whole;
15962
15963 /* Calculate the start and end positions for the current window.
15964 At some point, it would be nice to choose between scrollbars
15965 which reflect the whole buffer size, with special markers
15966 indicating narrowing, and scrollbars which reflect only the
15967 visible region.
15968
15969 Note that mini-buffers sometimes aren't displaying any text. */
15970 if (!MINI_WINDOW_P (w)
15971 || (w == XWINDOW (minibuf_window)
15972 && NILP (echo_area_buffer[0])))
15973 {
15974 struct buffer *buf = XBUFFER (w->contents);
15975 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15976 start = marker_position (w->start) - BUF_BEGV (buf);
15977 /* I don't think this is guaranteed to be right. For the
15978 moment, we'll pretend it is. */
15979 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15980
15981 if (end < start)
15982 end = start;
15983 if (whole < (end - start))
15984 whole = end - start;
15985 }
15986 else
15987 start = end = whole = 0;
15988
15989 /* Indicate what this scroll bar ought to be displaying now. */
15990 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15991 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15992 (w, end - start, whole, start);
15993 }
15994
15995
15996 void
15997 set_horizontal_scroll_bar (struct window *w)
15998 {
15999 int start, end, whole, portion;
16000
16001 if (!MINI_WINDOW_P (w)
16002 || (w == XWINDOW (minibuf_window)
16003 && NILP (echo_area_buffer[0])))
16004 {
16005 struct buffer *b = XBUFFER (w->contents);
16006 struct buffer *old_buffer = NULL;
16007 struct it it;
16008 struct text_pos startp;
16009
16010 if (b != current_buffer)
16011 {
16012 old_buffer = current_buffer;
16013 set_buffer_internal (b);
16014 }
16015
16016 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16017 start_display (&it, w, startp);
16018 it.last_visible_x = INT_MAX;
16019 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16020 MOVE_TO_X | MOVE_TO_Y);
16021 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16022 window_box_height (w), -1,
16023 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16024
16025 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16026 end = start + window_box_width (w, TEXT_AREA);
16027 portion = end - start;
16028 /* After enlarging a horizontally scrolled window such that it
16029 gets at least as wide as the text it contains, make sure that
16030 the thumb doesn't fill the entire scroll bar so we can still
16031 drag it back to see the entire text. */
16032 whole = max (whole, end);
16033
16034 if (it.bidi_p)
16035 {
16036 Lisp_Object pdir;
16037
16038 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16039 if (EQ (pdir, Qright_to_left))
16040 {
16041 start = whole - end;
16042 end = start + portion;
16043 }
16044 }
16045
16046 if (old_buffer)
16047 set_buffer_internal (old_buffer);
16048 }
16049 else
16050 start = end = whole = portion = 0;
16051
16052 w->hscroll_whole = whole;
16053
16054 /* Indicate what this scroll bar ought to be displaying now. */
16055 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16056 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16057 (w, portion, whole, start);
16058 }
16059
16060
16061 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16062 selected_window is redisplayed.
16063
16064 We can return without actually redisplaying the window if fonts has been
16065 changed on window's frame. In that case, redisplay_internal will retry.
16066
16067 As one of the important parts of redisplaying a window, we need to
16068 decide whether the previous window-start position (stored in the
16069 window's w->start marker position) is still valid, and if it isn't,
16070 recompute it. Some details about that:
16071
16072 . The previous window-start could be in a continuation line, in
16073 which case we need to recompute it when the window width
16074 changes. See compute_window_start_on_continuation_line and its
16075 call below.
16076
16077 . The text that changed since last redisplay could include the
16078 previous window-start position. In that case, we try to salvage
16079 what we can from the current glyph matrix by calling
16080 try_scrolling, which see.
16081
16082 . Some Emacs command could force us to use a specific window-start
16083 position by setting the window's force_start flag, or gently
16084 propose doing that by setting the window's optional_new_start
16085 flag. In these cases, we try using the specified start point if
16086 that succeeds (i.e. the window desired matrix is successfully
16087 recomputed, and point location is within the window). In case
16088 of optional_new_start, we first check if the specified start
16089 position is feasible, i.e. if it will allow point to be
16090 displayed in the window. If using the specified start point
16091 fails, e.g., if new fonts are needed to be loaded, we abort the
16092 redisplay cycle and leave it up to the next cycle to figure out
16093 things.
16094
16095 . Note that the window's force_start flag is sometimes set by
16096 redisplay itself, when it decides that the previous window start
16097 point is fine and should be kept. Search for "goto force_start"
16098 below to see the details. Like the values of window-start
16099 specified outside of redisplay, these internally-deduced values
16100 are tested for feasibility, and ignored if found to be
16101 unfeasible.
16102
16103 . Note that the function try_window, used to completely redisplay
16104 a window, accepts the window's start point as its argument.
16105 This is used several times in the redisplay code to control
16106 where the window start will be, according to user options such
16107 as scroll-conservatively, and also to ensure the screen line
16108 showing point will be fully (as opposed to partially) visible on
16109 display. */
16110
16111 static void
16112 redisplay_window (Lisp_Object window, bool just_this_one_p)
16113 {
16114 struct window *w = XWINDOW (window);
16115 struct frame *f = XFRAME (w->frame);
16116 struct buffer *buffer = XBUFFER (w->contents);
16117 struct buffer *old = current_buffer;
16118 struct text_pos lpoint, opoint, startp;
16119 bool update_mode_line;
16120 int tem;
16121 struct it it;
16122 /* Record it now because it's overwritten. */
16123 bool current_matrix_up_to_date_p = false;
16124 bool used_current_matrix_p = false;
16125 /* This is less strict than current_matrix_up_to_date_p.
16126 It indicates that the buffer contents and narrowing are unchanged. */
16127 bool buffer_unchanged_p = false;
16128 bool temp_scroll_step = false;
16129 ptrdiff_t count = SPECPDL_INDEX ();
16130 int rc;
16131 int centering_position = -1;
16132 bool last_line_misfit = false;
16133 ptrdiff_t beg_unchanged, end_unchanged;
16134 int frame_line_height;
16135 bool use_desired_matrix;
16136
16137 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16138 opoint = lpoint;
16139
16140 #ifdef GLYPH_DEBUG
16141 *w->desired_matrix->method = 0;
16142 #endif
16143
16144 if (!just_this_one_p
16145 && REDISPLAY_SOME_P ()
16146 && !w->redisplay
16147 && !w->update_mode_line
16148 && !f->face_change
16149 && !f->redisplay
16150 && !buffer->text->redisplay
16151 && BUF_PT (buffer) == w->last_point)
16152 return;
16153
16154 /* Make sure that both W's markers are valid. */
16155 eassert (XMARKER (w->start)->buffer == buffer);
16156 eassert (XMARKER (w->pointm)->buffer == buffer);
16157
16158 /* We come here again if we need to run window-text-change-functions
16159 below. */
16160 restart:
16161 reconsider_clip_changes (w);
16162 frame_line_height = default_line_pixel_height (w);
16163
16164 /* Has the mode line to be updated? */
16165 update_mode_line = (w->update_mode_line
16166 || update_mode_lines
16167 || buffer->clip_changed
16168 || buffer->prevent_redisplay_optimizations_p);
16169
16170 if (!just_this_one_p)
16171 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16172 cleverly elsewhere. */
16173 w->must_be_updated_p = true;
16174
16175 if (MINI_WINDOW_P (w))
16176 {
16177 if (w == XWINDOW (echo_area_window)
16178 && !NILP (echo_area_buffer[0]))
16179 {
16180 if (update_mode_line)
16181 /* We may have to update a tty frame's menu bar or a
16182 tool-bar. Example `M-x C-h C-h C-g'. */
16183 goto finish_menu_bars;
16184 else
16185 /* We've already displayed the echo area glyphs in this window. */
16186 goto finish_scroll_bars;
16187 }
16188 else if ((w != XWINDOW (minibuf_window)
16189 || minibuf_level == 0)
16190 /* When buffer is nonempty, redisplay window normally. */
16191 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16192 /* Quail displays non-mini buffers in minibuffer window.
16193 In that case, redisplay the window normally. */
16194 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16195 {
16196 /* W is a mini-buffer window, but it's not active, so clear
16197 it. */
16198 int yb = window_text_bottom_y (w);
16199 struct glyph_row *row;
16200 int y;
16201
16202 for (y = 0, row = w->desired_matrix->rows;
16203 y < yb;
16204 y += row->height, ++row)
16205 blank_row (w, row, y);
16206 goto finish_scroll_bars;
16207 }
16208
16209 clear_glyph_matrix (w->desired_matrix);
16210 }
16211
16212 /* Otherwise set up data on this window; select its buffer and point
16213 value. */
16214 /* Really select the buffer, for the sake of buffer-local
16215 variables. */
16216 set_buffer_internal_1 (XBUFFER (w->contents));
16217
16218 current_matrix_up_to_date_p
16219 = (w->window_end_valid
16220 && !current_buffer->clip_changed
16221 && !current_buffer->prevent_redisplay_optimizations_p
16222 && !window_outdated (w));
16223
16224 /* Run the window-text-change-functions
16225 if it is possible that the text on the screen has changed
16226 (either due to modification of the text, or any other reason). */
16227 if (!current_matrix_up_to_date_p
16228 && !NILP (Vwindow_text_change_functions))
16229 {
16230 safe_run_hooks (Qwindow_text_change_functions);
16231 goto restart;
16232 }
16233
16234 beg_unchanged = BEG_UNCHANGED;
16235 end_unchanged = END_UNCHANGED;
16236
16237 SET_TEXT_POS (opoint, PT, PT_BYTE);
16238
16239 specbind (Qinhibit_point_motion_hooks, Qt);
16240
16241 buffer_unchanged_p
16242 = (w->window_end_valid
16243 && !current_buffer->clip_changed
16244 && !window_outdated (w));
16245
16246 /* When windows_or_buffers_changed is non-zero, we can't rely
16247 on the window end being valid, so set it to zero there. */
16248 if (windows_or_buffers_changed)
16249 {
16250 /* If window starts on a continuation line, maybe adjust the
16251 window start in case the window's width changed. */
16252 if (XMARKER (w->start)->buffer == current_buffer)
16253 compute_window_start_on_continuation_line (w);
16254
16255 w->window_end_valid = false;
16256 /* If so, we also can't rely on current matrix
16257 and should not fool try_cursor_movement below. */
16258 current_matrix_up_to_date_p = false;
16259 }
16260
16261 /* Some sanity checks. */
16262 CHECK_WINDOW_END (w);
16263 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16264 emacs_abort ();
16265 if (BYTEPOS (opoint) < CHARPOS (opoint))
16266 emacs_abort ();
16267
16268 if (mode_line_update_needed (w))
16269 update_mode_line = true;
16270
16271 /* Point refers normally to the selected window. For any other
16272 window, set up appropriate value. */
16273 if (!EQ (window, selected_window))
16274 {
16275 ptrdiff_t new_pt = marker_position (w->pointm);
16276 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16277
16278 if (new_pt < BEGV)
16279 {
16280 new_pt = BEGV;
16281 new_pt_byte = BEGV_BYTE;
16282 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16283 }
16284 else if (new_pt > (ZV - 1))
16285 {
16286 new_pt = ZV;
16287 new_pt_byte = ZV_BYTE;
16288 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16289 }
16290
16291 /* We don't use SET_PT so that the point-motion hooks don't run. */
16292 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16293 }
16294
16295 /* If any of the character widths specified in the display table
16296 have changed, invalidate the width run cache. It's true that
16297 this may be a bit late to catch such changes, but the rest of
16298 redisplay goes (non-fatally) haywire when the display table is
16299 changed, so why should we worry about doing any better? */
16300 if (current_buffer->width_run_cache
16301 || (current_buffer->base_buffer
16302 && current_buffer->base_buffer->width_run_cache))
16303 {
16304 struct Lisp_Char_Table *disptab = buffer_display_table ();
16305
16306 if (! disptab_matches_widthtab
16307 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16308 {
16309 struct buffer *buf = current_buffer;
16310
16311 if (buf->base_buffer)
16312 buf = buf->base_buffer;
16313 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16314 recompute_width_table (current_buffer, disptab);
16315 }
16316 }
16317
16318 /* If window-start is screwed up, choose a new one. */
16319 if (XMARKER (w->start)->buffer != current_buffer)
16320 goto recenter;
16321
16322 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16323
16324 /* If someone specified a new starting point but did not insist,
16325 check whether it can be used. */
16326 if ((w->optional_new_start || window_frozen_p (w))
16327 && CHARPOS (startp) >= BEGV
16328 && CHARPOS (startp) <= ZV)
16329 {
16330 ptrdiff_t it_charpos;
16331
16332 w->optional_new_start = false;
16333 start_display (&it, w, startp);
16334 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16335 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16336 /* Record IT's position now, since line_bottom_y might change
16337 that. */
16338 it_charpos = IT_CHARPOS (it);
16339 /* Make sure we set the force_start flag only if the cursor row
16340 will be fully visible. Otherwise, the code under force_start
16341 label below will try to move point back into view, which is
16342 not what the code which sets optional_new_start wants. */
16343 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16344 && !w->force_start)
16345 {
16346 if (it_charpos == PT)
16347 w->force_start = true;
16348 /* IT may overshoot PT if text at PT is invisible. */
16349 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16350 w->force_start = true;
16351 #ifdef GLYPH_DEBUG
16352 if (w->force_start)
16353 {
16354 if (window_frozen_p (w))
16355 debug_method_add (w, "set force_start from frozen window start");
16356 else
16357 debug_method_add (w, "set force_start from optional_new_start");
16358 }
16359 #endif
16360 }
16361 }
16362
16363 force_start:
16364
16365 /* Handle case where place to start displaying has been specified,
16366 unless the specified location is outside the accessible range. */
16367 if (w->force_start)
16368 {
16369 /* We set this later on if we have to adjust point. */
16370 int new_vpos = -1;
16371
16372 w->force_start = false;
16373 w->vscroll = 0;
16374 w->window_end_valid = false;
16375
16376 /* Forget any recorded base line for line number display. */
16377 if (!buffer_unchanged_p)
16378 w->base_line_number = 0;
16379
16380 /* Redisplay the mode line. Select the buffer properly for that.
16381 Also, run the hook window-scroll-functions
16382 because we have scrolled. */
16383 /* Note, we do this after clearing force_start because
16384 if there's an error, it is better to forget about force_start
16385 than to get into an infinite loop calling the hook functions
16386 and having them get more errors. */
16387 if (!update_mode_line
16388 || ! NILP (Vwindow_scroll_functions))
16389 {
16390 update_mode_line = true;
16391 w->update_mode_line = true;
16392 startp = run_window_scroll_functions (window, startp);
16393 }
16394
16395 if (CHARPOS (startp) < BEGV)
16396 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16397 else if (CHARPOS (startp) > ZV)
16398 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16399
16400 /* Redisplay, then check if cursor has been set during the
16401 redisplay. Give up if new fonts were loaded. */
16402 /* We used to issue a CHECK_MARGINS argument to try_window here,
16403 but this causes scrolling to fail when point begins inside
16404 the scroll margin (bug#148) -- cyd */
16405 if (!try_window (window, startp, 0))
16406 {
16407 w->force_start = true;
16408 clear_glyph_matrix (w->desired_matrix);
16409 goto need_larger_matrices;
16410 }
16411
16412 if (w->cursor.vpos < 0)
16413 {
16414 /* If point does not appear, try to move point so it does
16415 appear. The desired matrix has been built above, so we
16416 can use it here. First see if point is in invisible
16417 text, and if so, move it to the first visible buffer
16418 position past that. */
16419 struct glyph_row *r = NULL;
16420 Lisp_Object invprop =
16421 get_char_property_and_overlay (make_number (PT), Qinvisible,
16422 Qnil, NULL);
16423
16424 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16425 {
16426 ptrdiff_t alt_pt;
16427 Lisp_Object invprop_end =
16428 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16429 Qnil, Qnil);
16430
16431 if (NATNUMP (invprop_end))
16432 alt_pt = XFASTINT (invprop_end);
16433 else
16434 alt_pt = ZV;
16435 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16436 NULL, 0);
16437 }
16438 if (r)
16439 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16440 else /* Give up and just move to the middle of the window. */
16441 new_vpos = window_box_height (w) / 2;
16442 }
16443
16444 if (!cursor_row_fully_visible_p (w, false, false))
16445 {
16446 /* Point does appear, but on a line partly visible at end of window.
16447 Move it back to a fully-visible line. */
16448 new_vpos = window_box_height (w);
16449 /* But if window_box_height suggests a Y coordinate that is
16450 not less than we already have, that line will clearly not
16451 be fully visible, so give up and scroll the display.
16452 This can happen when the default face uses a font whose
16453 dimensions are different from the frame's default
16454 font. */
16455 if (new_vpos >= w->cursor.y)
16456 {
16457 w->cursor.vpos = -1;
16458 clear_glyph_matrix (w->desired_matrix);
16459 goto try_to_scroll;
16460 }
16461 }
16462 else if (w->cursor.vpos >= 0)
16463 {
16464 /* Some people insist on not letting point enter the scroll
16465 margin, even though this part handles windows that didn't
16466 scroll at all. */
16467 int window_total_lines
16468 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16469 int margin = min (scroll_margin, window_total_lines / 4);
16470 int pixel_margin = margin * frame_line_height;
16471 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16472
16473 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16474 below, which finds the row to move point to, advances by
16475 the Y coordinate of the _next_ row, see the definition of
16476 MATRIX_ROW_BOTTOM_Y. */
16477 if (w->cursor.vpos < margin + header_line)
16478 {
16479 w->cursor.vpos = -1;
16480 clear_glyph_matrix (w->desired_matrix);
16481 goto try_to_scroll;
16482 }
16483 else
16484 {
16485 int window_height = window_box_height (w);
16486
16487 if (header_line)
16488 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16489 if (w->cursor.y >= window_height - pixel_margin)
16490 {
16491 w->cursor.vpos = -1;
16492 clear_glyph_matrix (w->desired_matrix);
16493 goto try_to_scroll;
16494 }
16495 }
16496 }
16497
16498 /* If we need to move point for either of the above reasons,
16499 now actually do it. */
16500 if (new_vpos >= 0)
16501 {
16502 struct glyph_row *row;
16503
16504 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16505 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16506 ++row;
16507
16508 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16509 MATRIX_ROW_START_BYTEPOS (row));
16510
16511 if (w != XWINDOW (selected_window))
16512 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16513 else if (current_buffer == old)
16514 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16515
16516 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16517
16518 /* Re-run pre-redisplay-function so it can update the region
16519 according to the new position of point. */
16520 /* Other than the cursor, w's redisplay is done so we can set its
16521 redisplay to false. Also the buffer's redisplay can be set to
16522 false, since propagate_buffer_redisplay should have already
16523 propagated its info to `w' anyway. */
16524 w->redisplay = false;
16525 XBUFFER (w->contents)->text->redisplay = false;
16526 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16527
16528 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16529 {
16530 /* pre-redisplay-function made changes (e.g. move the region)
16531 that require another round of redisplay. */
16532 clear_glyph_matrix (w->desired_matrix);
16533 if (!try_window (window, startp, 0))
16534 goto need_larger_matrices;
16535 }
16536 }
16537 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16538 {
16539 clear_glyph_matrix (w->desired_matrix);
16540 goto try_to_scroll;
16541 }
16542
16543 #ifdef GLYPH_DEBUG
16544 debug_method_add (w, "forced window start");
16545 #endif
16546 goto done;
16547 }
16548
16549 /* Handle case where text has not changed, only point, and it has
16550 not moved off the frame, and we are not retrying after hscroll.
16551 (current_matrix_up_to_date_p is true when retrying.) */
16552 if (current_matrix_up_to_date_p
16553 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16554 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16555 {
16556 switch (rc)
16557 {
16558 case CURSOR_MOVEMENT_SUCCESS:
16559 used_current_matrix_p = true;
16560 goto done;
16561
16562 case CURSOR_MOVEMENT_MUST_SCROLL:
16563 goto try_to_scroll;
16564
16565 default:
16566 emacs_abort ();
16567 }
16568 }
16569 /* If current starting point was originally the beginning of a line
16570 but no longer is, find a new starting point. */
16571 else if (w->start_at_line_beg
16572 && !(CHARPOS (startp) <= BEGV
16573 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16574 {
16575 #ifdef GLYPH_DEBUG
16576 debug_method_add (w, "recenter 1");
16577 #endif
16578 goto recenter;
16579 }
16580
16581 /* Try scrolling with try_window_id. Value is > 0 if update has
16582 been done, it is -1 if we know that the same window start will
16583 not work. It is 0 if unsuccessful for some other reason. */
16584 else if ((tem = try_window_id (w)) != 0)
16585 {
16586 #ifdef GLYPH_DEBUG
16587 debug_method_add (w, "try_window_id %d", tem);
16588 #endif
16589
16590 if (f->fonts_changed)
16591 goto need_larger_matrices;
16592 if (tem > 0)
16593 goto done;
16594
16595 /* Otherwise try_window_id has returned -1 which means that we
16596 don't want the alternative below this comment to execute. */
16597 }
16598 else if (CHARPOS (startp) >= BEGV
16599 && CHARPOS (startp) <= ZV
16600 && PT >= CHARPOS (startp)
16601 && (CHARPOS (startp) < ZV
16602 /* Avoid starting at end of buffer. */
16603 || CHARPOS (startp) == BEGV
16604 || !window_outdated (w)))
16605 {
16606 int d1, d2, d5, d6;
16607 int rtop, rbot;
16608
16609 /* If first window line is a continuation line, and window start
16610 is inside the modified region, but the first change is before
16611 current window start, we must select a new window start.
16612
16613 However, if this is the result of a down-mouse event (e.g. by
16614 extending the mouse-drag-overlay), we don't want to select a
16615 new window start, since that would change the position under
16616 the mouse, resulting in an unwanted mouse-movement rather
16617 than a simple mouse-click. */
16618 if (!w->start_at_line_beg
16619 && NILP (do_mouse_tracking)
16620 && CHARPOS (startp) > BEGV
16621 && CHARPOS (startp) > BEG + beg_unchanged
16622 && CHARPOS (startp) <= Z - end_unchanged
16623 /* Even if w->start_at_line_beg is nil, a new window may
16624 start at a line_beg, since that's how set_buffer_window
16625 sets it. So, we need to check the return value of
16626 compute_window_start_on_continuation_line. (See also
16627 bug#197). */
16628 && XMARKER (w->start)->buffer == current_buffer
16629 && compute_window_start_on_continuation_line (w)
16630 /* It doesn't make sense to force the window start like we
16631 do at label force_start if it is already known that point
16632 will not be fully visible in the resulting window, because
16633 doing so will move point from its correct position
16634 instead of scrolling the window to bring point into view.
16635 See bug#9324. */
16636 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16637 /* A very tall row could need more than the window height,
16638 in which case we accept that it is partially visible. */
16639 && (rtop != 0) == (rbot != 0))
16640 {
16641 w->force_start = true;
16642 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16643 #ifdef GLYPH_DEBUG
16644 debug_method_add (w, "recomputed window start in continuation line");
16645 #endif
16646 goto force_start;
16647 }
16648
16649 #ifdef GLYPH_DEBUG
16650 debug_method_add (w, "same window start");
16651 #endif
16652
16653 /* Try to redisplay starting at same place as before.
16654 If point has not moved off frame, accept the results. */
16655 if (!current_matrix_up_to_date_p
16656 /* Don't use try_window_reusing_current_matrix in this case
16657 because a window scroll function can have changed the
16658 buffer. */
16659 || !NILP (Vwindow_scroll_functions)
16660 || MINI_WINDOW_P (w)
16661 || !(used_current_matrix_p
16662 = try_window_reusing_current_matrix (w)))
16663 {
16664 IF_DEBUG (debug_method_add (w, "1"));
16665 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16666 /* -1 means we need to scroll.
16667 0 means we need new matrices, but fonts_changed
16668 is set in that case, so we will detect it below. */
16669 goto try_to_scroll;
16670 }
16671
16672 if (f->fonts_changed)
16673 goto need_larger_matrices;
16674
16675 if (w->cursor.vpos >= 0)
16676 {
16677 if (!just_this_one_p
16678 || current_buffer->clip_changed
16679 || BEG_UNCHANGED < CHARPOS (startp))
16680 /* Forget any recorded base line for line number display. */
16681 w->base_line_number = 0;
16682
16683 if (!cursor_row_fully_visible_p (w, true, false))
16684 {
16685 clear_glyph_matrix (w->desired_matrix);
16686 last_line_misfit = true;
16687 }
16688 /* Drop through and scroll. */
16689 else
16690 goto done;
16691 }
16692 else
16693 clear_glyph_matrix (w->desired_matrix);
16694 }
16695
16696 try_to_scroll:
16697
16698 /* Redisplay the mode line. Select the buffer properly for that. */
16699 if (!update_mode_line)
16700 {
16701 update_mode_line = true;
16702 w->update_mode_line = true;
16703 }
16704
16705 /* Try to scroll by specified few lines. */
16706 if ((scroll_conservatively
16707 || emacs_scroll_step
16708 || temp_scroll_step
16709 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16710 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16711 && CHARPOS (startp) >= BEGV
16712 && CHARPOS (startp) <= ZV)
16713 {
16714 /* The function returns -1 if new fonts were loaded, 1 if
16715 successful, 0 if not successful. */
16716 int ss = try_scrolling (window, just_this_one_p,
16717 scroll_conservatively,
16718 emacs_scroll_step,
16719 temp_scroll_step, last_line_misfit);
16720 switch (ss)
16721 {
16722 case SCROLLING_SUCCESS:
16723 goto done;
16724
16725 case SCROLLING_NEED_LARGER_MATRICES:
16726 goto need_larger_matrices;
16727
16728 case SCROLLING_FAILED:
16729 break;
16730
16731 default:
16732 emacs_abort ();
16733 }
16734 }
16735
16736 /* Finally, just choose a place to start which positions point
16737 according to user preferences. */
16738
16739 recenter:
16740
16741 #ifdef GLYPH_DEBUG
16742 debug_method_add (w, "recenter");
16743 #endif
16744
16745 /* Forget any previously recorded base line for line number display. */
16746 if (!buffer_unchanged_p)
16747 w->base_line_number = 0;
16748
16749 /* Determine the window start relative to point. */
16750 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16751 it.current_y = it.last_visible_y;
16752 if (centering_position < 0)
16753 {
16754 int window_total_lines
16755 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16756 int margin
16757 = scroll_margin > 0
16758 ? min (scroll_margin, window_total_lines / 4)
16759 : 0;
16760 ptrdiff_t margin_pos = CHARPOS (startp);
16761 Lisp_Object aggressive;
16762 bool scrolling_up;
16763
16764 /* If there is a scroll margin at the top of the window, find
16765 its character position. */
16766 if (margin
16767 /* Cannot call start_display if startp is not in the
16768 accessible region of the buffer. This can happen when we
16769 have just switched to a different buffer and/or changed
16770 its restriction. In that case, startp is initialized to
16771 the character position 1 (BEGV) because we did not yet
16772 have chance to display the buffer even once. */
16773 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16774 {
16775 struct it it1;
16776 void *it1data = NULL;
16777
16778 SAVE_IT (it1, it, it1data);
16779 start_display (&it1, w, startp);
16780 move_it_vertically (&it1, margin * frame_line_height);
16781 margin_pos = IT_CHARPOS (it1);
16782 RESTORE_IT (&it, &it, it1data);
16783 }
16784 scrolling_up = PT > margin_pos;
16785 aggressive =
16786 scrolling_up
16787 ? BVAR (current_buffer, scroll_up_aggressively)
16788 : BVAR (current_buffer, scroll_down_aggressively);
16789
16790 if (!MINI_WINDOW_P (w)
16791 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16792 {
16793 int pt_offset = 0;
16794
16795 /* Setting scroll-conservatively overrides
16796 scroll-*-aggressively. */
16797 if (!scroll_conservatively && NUMBERP (aggressive))
16798 {
16799 double float_amount = XFLOATINT (aggressive);
16800
16801 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16802 if (pt_offset == 0 && float_amount > 0)
16803 pt_offset = 1;
16804 if (pt_offset && margin > 0)
16805 margin -= 1;
16806 }
16807 /* Compute how much to move the window start backward from
16808 point so that point will be displayed where the user
16809 wants it. */
16810 if (scrolling_up)
16811 {
16812 centering_position = it.last_visible_y;
16813 if (pt_offset)
16814 centering_position -= pt_offset;
16815 centering_position -=
16816 (frame_line_height * (1 + margin + last_line_misfit)
16817 + WINDOW_HEADER_LINE_HEIGHT (w));
16818 /* Don't let point enter the scroll margin near top of
16819 the window. */
16820 if (centering_position < margin * frame_line_height)
16821 centering_position = margin * frame_line_height;
16822 }
16823 else
16824 centering_position = margin * frame_line_height + pt_offset;
16825 }
16826 else
16827 /* Set the window start half the height of the window backward
16828 from point. */
16829 centering_position = window_box_height (w) / 2;
16830 }
16831 move_it_vertically_backward (&it, centering_position);
16832
16833 eassert (IT_CHARPOS (it) >= BEGV);
16834
16835 /* The function move_it_vertically_backward may move over more
16836 than the specified y-distance. If it->w is small, e.g. a
16837 mini-buffer window, we may end up in front of the window's
16838 display area. Start displaying at the start of the line
16839 containing PT in this case. */
16840 if (it.current_y <= 0)
16841 {
16842 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16843 move_it_vertically_backward (&it, 0);
16844 it.current_y = 0;
16845 }
16846
16847 it.current_x = it.hpos = 0;
16848
16849 /* Set the window start position here explicitly, to avoid an
16850 infinite loop in case the functions in window-scroll-functions
16851 get errors. */
16852 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16853
16854 /* Run scroll hooks. */
16855 startp = run_window_scroll_functions (window, it.current.pos);
16856
16857 /* Redisplay the window. */
16858 use_desired_matrix = false;
16859 if (!current_matrix_up_to_date_p
16860 || windows_or_buffers_changed
16861 || f->cursor_type_changed
16862 /* Don't use try_window_reusing_current_matrix in this case
16863 because it can have changed the buffer. */
16864 || !NILP (Vwindow_scroll_functions)
16865 || !just_this_one_p
16866 || MINI_WINDOW_P (w)
16867 || !(used_current_matrix_p
16868 = try_window_reusing_current_matrix (w)))
16869 use_desired_matrix = (try_window (window, startp, 0) == 1);
16870
16871 /* If new fonts have been loaded (due to fontsets), give up. We
16872 have to start a new redisplay since we need to re-adjust glyph
16873 matrices. */
16874 if (f->fonts_changed)
16875 goto need_larger_matrices;
16876
16877 /* If cursor did not appear assume that the middle of the window is
16878 in the first line of the window. Do it again with the next line.
16879 (Imagine a window of height 100, displaying two lines of height
16880 60. Moving back 50 from it->last_visible_y will end in the first
16881 line.) */
16882 if (w->cursor.vpos < 0)
16883 {
16884 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16885 {
16886 clear_glyph_matrix (w->desired_matrix);
16887 move_it_by_lines (&it, 1);
16888 try_window (window, it.current.pos, 0);
16889 }
16890 else if (PT < IT_CHARPOS (it))
16891 {
16892 clear_glyph_matrix (w->desired_matrix);
16893 move_it_by_lines (&it, -1);
16894 try_window (window, it.current.pos, 0);
16895 }
16896 else
16897 {
16898 /* Not much we can do about it. */
16899 }
16900 }
16901
16902 /* Consider the following case: Window starts at BEGV, there is
16903 invisible, intangible text at BEGV, so that display starts at
16904 some point START > BEGV. It can happen that we are called with
16905 PT somewhere between BEGV and START. Try to handle that case,
16906 and similar ones. */
16907 if (w->cursor.vpos < 0)
16908 {
16909 /* Prefer the desired matrix to the current matrix, if possible,
16910 in the fallback calculations below. This is because using
16911 the current matrix might completely goof, e.g. if its first
16912 row is after point. */
16913 struct glyph_matrix *matrix =
16914 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16915 /* First, try locating the proper glyph row for PT. */
16916 struct glyph_row *row =
16917 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16918
16919 /* Sometimes point is at the beginning of invisible text that is
16920 before the 1st character displayed in the row. In that case,
16921 row_containing_pos fails to find the row, because no glyphs
16922 with appropriate buffer positions are present in the row.
16923 Therefore, we next try to find the row which shows the 1st
16924 position after the invisible text. */
16925 if (!row)
16926 {
16927 Lisp_Object val =
16928 get_char_property_and_overlay (make_number (PT), Qinvisible,
16929 Qnil, NULL);
16930
16931 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16932 {
16933 ptrdiff_t alt_pos;
16934 Lisp_Object invis_end =
16935 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16936 Qnil, Qnil);
16937
16938 if (NATNUMP (invis_end))
16939 alt_pos = XFASTINT (invis_end);
16940 else
16941 alt_pos = ZV;
16942 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16943 }
16944 }
16945 /* Finally, fall back on the first row of the window after the
16946 header line (if any). This is slightly better than not
16947 displaying the cursor at all. */
16948 if (!row)
16949 {
16950 row = matrix->rows;
16951 if (row->mode_line_p)
16952 ++row;
16953 }
16954 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16955 }
16956
16957 if (!cursor_row_fully_visible_p (w, false, false))
16958 {
16959 /* If vscroll is enabled, disable it and try again. */
16960 if (w->vscroll)
16961 {
16962 w->vscroll = 0;
16963 clear_glyph_matrix (w->desired_matrix);
16964 goto recenter;
16965 }
16966
16967 /* Users who set scroll-conservatively to a large number want
16968 point just above/below the scroll margin. If we ended up
16969 with point's row partially visible, move the window start to
16970 make that row fully visible and out of the margin. */
16971 if (scroll_conservatively > SCROLL_LIMIT)
16972 {
16973 int window_total_lines
16974 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16975 int margin =
16976 scroll_margin > 0
16977 ? min (scroll_margin, window_total_lines / 4)
16978 : 0;
16979 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16980
16981 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16982 clear_glyph_matrix (w->desired_matrix);
16983 if (1 == try_window (window, it.current.pos,
16984 TRY_WINDOW_CHECK_MARGINS))
16985 goto done;
16986 }
16987
16988 /* If centering point failed to make the whole line visible,
16989 put point at the top instead. That has to make the whole line
16990 visible, if it can be done. */
16991 if (centering_position == 0)
16992 goto done;
16993
16994 clear_glyph_matrix (w->desired_matrix);
16995 centering_position = 0;
16996 goto recenter;
16997 }
16998
16999 done:
17000
17001 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17002 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17003 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17004
17005 /* Display the mode line, if we must. */
17006 if ((update_mode_line
17007 /* If window not full width, must redo its mode line
17008 if (a) the window to its side is being redone and
17009 (b) we do a frame-based redisplay. This is a consequence
17010 of how inverted lines are drawn in frame-based redisplay. */
17011 || (!just_this_one_p
17012 && !FRAME_WINDOW_P (f)
17013 && !WINDOW_FULL_WIDTH_P (w))
17014 /* Line number to display. */
17015 || w->base_line_pos > 0
17016 /* Column number is displayed and different from the one displayed. */
17017 || (w->column_number_displayed != -1
17018 && (w->column_number_displayed != current_column ())))
17019 /* This means that the window has a mode line. */
17020 && (WINDOW_WANTS_MODELINE_P (w)
17021 || WINDOW_WANTS_HEADER_LINE_P (w)))
17022 {
17023
17024 display_mode_lines (w);
17025
17026 /* If mode line height has changed, arrange for a thorough
17027 immediate redisplay using the correct mode line height. */
17028 if (WINDOW_WANTS_MODELINE_P (w)
17029 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17030 {
17031 f->fonts_changed = true;
17032 w->mode_line_height = -1;
17033 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17034 = DESIRED_MODE_LINE_HEIGHT (w);
17035 }
17036
17037 /* If header line height has changed, arrange for a thorough
17038 immediate redisplay using the correct header line height. */
17039 if (WINDOW_WANTS_HEADER_LINE_P (w)
17040 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17041 {
17042 f->fonts_changed = true;
17043 w->header_line_height = -1;
17044 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17045 = DESIRED_HEADER_LINE_HEIGHT (w);
17046 }
17047
17048 if (f->fonts_changed)
17049 goto need_larger_matrices;
17050 }
17051
17052 if (!line_number_displayed && w->base_line_pos != -1)
17053 {
17054 w->base_line_pos = 0;
17055 w->base_line_number = 0;
17056 }
17057
17058 finish_menu_bars:
17059
17060 /* When we reach a frame's selected window, redo the frame's menu
17061 bar and the frame's title. */
17062 if (update_mode_line
17063 && EQ (FRAME_SELECTED_WINDOW (f), window))
17064 {
17065 bool redisplay_menu_p;
17066
17067 if (FRAME_WINDOW_P (f))
17068 {
17069 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17070 || defined (HAVE_NS) || defined (USE_GTK)
17071 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17072 #else
17073 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17074 #endif
17075 }
17076 else
17077 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17078
17079 if (redisplay_menu_p)
17080 display_menu_bar (w);
17081
17082 #ifdef HAVE_WINDOW_SYSTEM
17083 if (FRAME_WINDOW_P (f))
17084 {
17085 #if defined (USE_GTK) || defined (HAVE_NS)
17086 if (FRAME_EXTERNAL_TOOL_BAR (f))
17087 redisplay_tool_bar (f);
17088 #else
17089 if (WINDOWP (f->tool_bar_window)
17090 && (FRAME_TOOL_BAR_LINES (f) > 0
17091 || !NILP (Vauto_resize_tool_bars))
17092 && redisplay_tool_bar (f))
17093 ignore_mouse_drag_p = true;
17094 #endif
17095 }
17096 ptrdiff_t count1 = SPECPDL_INDEX ();
17097 /* x_consider_frame_title calls select-frame, which calls
17098 resize_mini_window, which could resize the mini-window and by
17099 that undo the effect of this redisplay cycle wrt minibuffer
17100 and echo-area display. Binding inhibit-redisplay to t makes
17101 the call to resize_mini_window a no-op, thus avoiding the
17102 adverse side effects. */
17103 specbind (Qinhibit_redisplay, Qt);
17104 x_consider_frame_title (w->frame);
17105 unbind_to (count1, Qnil);
17106 #endif
17107 }
17108
17109 #ifdef HAVE_WINDOW_SYSTEM
17110 if (FRAME_WINDOW_P (f)
17111 && update_window_fringes (w, (just_this_one_p
17112 || (!used_current_matrix_p && !overlay_arrow_seen)
17113 || w->pseudo_window_p)))
17114 {
17115 update_begin (f);
17116 block_input ();
17117 if (draw_window_fringes (w, true))
17118 {
17119 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17120 x_draw_right_divider (w);
17121 else
17122 x_draw_vertical_border (w);
17123 }
17124 unblock_input ();
17125 update_end (f);
17126 }
17127
17128 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17129 x_draw_bottom_divider (w);
17130 #endif /* HAVE_WINDOW_SYSTEM */
17131
17132 /* We go to this label, with fonts_changed set, if it is
17133 necessary to try again using larger glyph matrices.
17134 We have to redeem the scroll bar even in this case,
17135 because the loop in redisplay_internal expects that. */
17136 need_larger_matrices:
17137 ;
17138 finish_scroll_bars:
17139
17140 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17141 {
17142 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17143 /* Set the thumb's position and size. */
17144 set_vertical_scroll_bar (w);
17145
17146 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17147 /* Set the thumb's position and size. */
17148 set_horizontal_scroll_bar (w);
17149
17150 /* Note that we actually used the scroll bar attached to this
17151 window, so it shouldn't be deleted at the end of redisplay. */
17152 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17153 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17154 }
17155
17156 /* Restore current_buffer and value of point in it. The window
17157 update may have changed the buffer, so first make sure `opoint'
17158 is still valid (Bug#6177). */
17159 if (CHARPOS (opoint) < BEGV)
17160 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17161 else if (CHARPOS (opoint) > ZV)
17162 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17163 else
17164 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17165
17166 set_buffer_internal_1 (old);
17167 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17168 shorter. This can be caused by log truncation in *Messages*. */
17169 if (CHARPOS (lpoint) <= ZV)
17170 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17171
17172 unbind_to (count, Qnil);
17173 }
17174
17175
17176 /* Build the complete desired matrix of WINDOW with a window start
17177 buffer position POS.
17178
17179 Value is 1 if successful. It is zero if fonts were loaded during
17180 redisplay which makes re-adjusting glyph matrices necessary, and -1
17181 if point would appear in the scroll margins.
17182 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17183 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17184 set in FLAGS.) */
17185
17186 int
17187 try_window (Lisp_Object window, struct text_pos pos, int flags)
17188 {
17189 struct window *w = XWINDOW (window);
17190 struct it it;
17191 struct glyph_row *last_text_row = NULL;
17192 struct frame *f = XFRAME (w->frame);
17193 int frame_line_height = default_line_pixel_height (w);
17194
17195 /* Make POS the new window start. */
17196 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17197
17198 /* Mark cursor position as unknown. No overlay arrow seen. */
17199 w->cursor.vpos = -1;
17200 overlay_arrow_seen = false;
17201
17202 /* Initialize iterator and info to start at POS. */
17203 start_display (&it, w, pos);
17204 it.glyph_row->reversed_p = false;
17205
17206 /* Display all lines of W. */
17207 while (it.current_y < it.last_visible_y)
17208 {
17209 if (display_line (&it))
17210 last_text_row = it.glyph_row - 1;
17211 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17212 return 0;
17213 }
17214
17215 /* Don't let the cursor end in the scroll margins. */
17216 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17217 && !MINI_WINDOW_P (w))
17218 {
17219 int this_scroll_margin;
17220 int window_total_lines
17221 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17222
17223 if (scroll_margin > 0)
17224 {
17225 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17226 this_scroll_margin *= frame_line_height;
17227 }
17228 else
17229 this_scroll_margin = 0;
17230
17231 if ((w->cursor.y >= 0 /* not vscrolled */
17232 && w->cursor.y < this_scroll_margin
17233 && CHARPOS (pos) > BEGV
17234 && IT_CHARPOS (it) < ZV)
17235 /* rms: considering make_cursor_line_fully_visible_p here
17236 seems to give wrong results. We don't want to recenter
17237 when the last line is partly visible, we want to allow
17238 that case to be handled in the usual way. */
17239 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17240 {
17241 w->cursor.vpos = -1;
17242 clear_glyph_matrix (w->desired_matrix);
17243 return -1;
17244 }
17245 }
17246
17247 /* If bottom moved off end of frame, change mode line percentage. */
17248 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17249 w->update_mode_line = true;
17250
17251 /* Set window_end_pos to the offset of the last character displayed
17252 on the window from the end of current_buffer. Set
17253 window_end_vpos to its row number. */
17254 if (last_text_row)
17255 {
17256 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17257 adjust_window_ends (w, last_text_row, false);
17258 eassert
17259 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17260 w->window_end_vpos)));
17261 }
17262 else
17263 {
17264 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17265 w->window_end_pos = Z - ZV;
17266 w->window_end_vpos = 0;
17267 }
17268
17269 /* But that is not valid info until redisplay finishes. */
17270 w->window_end_valid = false;
17271 return 1;
17272 }
17273
17274
17275 \f
17276 /************************************************************************
17277 Window redisplay reusing current matrix when buffer has not changed
17278 ************************************************************************/
17279
17280 /* Try redisplay of window W showing an unchanged buffer with a
17281 different window start than the last time it was displayed by
17282 reusing its current matrix. Value is true if successful.
17283 W->start is the new window start. */
17284
17285 static bool
17286 try_window_reusing_current_matrix (struct window *w)
17287 {
17288 struct frame *f = XFRAME (w->frame);
17289 struct glyph_row *bottom_row;
17290 struct it it;
17291 struct run run;
17292 struct text_pos start, new_start;
17293 int nrows_scrolled, i;
17294 struct glyph_row *last_text_row;
17295 struct glyph_row *last_reused_text_row;
17296 struct glyph_row *start_row;
17297 int start_vpos, min_y, max_y;
17298
17299 #ifdef GLYPH_DEBUG
17300 if (inhibit_try_window_reusing)
17301 return false;
17302 #endif
17303
17304 if (/* This function doesn't handle terminal frames. */
17305 !FRAME_WINDOW_P (f)
17306 /* Don't try to reuse the display if windows have been split
17307 or such. */
17308 || windows_or_buffers_changed
17309 || f->cursor_type_changed)
17310 return false;
17311
17312 /* Can't do this if showing trailing whitespace. */
17313 if (!NILP (Vshow_trailing_whitespace))
17314 return false;
17315
17316 /* If top-line visibility has changed, give up. */
17317 if (WINDOW_WANTS_HEADER_LINE_P (w)
17318 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17319 return false;
17320
17321 /* Give up if old or new display is scrolled vertically. We could
17322 make this function handle this, but right now it doesn't. */
17323 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17324 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17325 return false;
17326
17327 /* The variable new_start now holds the new window start. The old
17328 start `start' can be determined from the current matrix. */
17329 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17330 start = start_row->minpos;
17331 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17332
17333 /* Clear the desired matrix for the display below. */
17334 clear_glyph_matrix (w->desired_matrix);
17335
17336 if (CHARPOS (new_start) <= CHARPOS (start))
17337 {
17338 /* Don't use this method if the display starts with an ellipsis
17339 displayed for invisible text. It's not easy to handle that case
17340 below, and it's certainly not worth the effort since this is
17341 not a frequent case. */
17342 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17343 return false;
17344
17345 IF_DEBUG (debug_method_add (w, "twu1"));
17346
17347 /* Display up to a row that can be reused. The variable
17348 last_text_row is set to the last row displayed that displays
17349 text. Note that it.vpos == 0 if or if not there is a
17350 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17351 start_display (&it, w, new_start);
17352 w->cursor.vpos = -1;
17353 last_text_row = last_reused_text_row = NULL;
17354
17355 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17356 {
17357 /* If we have reached into the characters in the START row,
17358 that means the line boundaries have changed. So we
17359 can't start copying with the row START. Maybe it will
17360 work to start copying with the following row. */
17361 while (IT_CHARPOS (it) > CHARPOS (start))
17362 {
17363 /* Advance to the next row as the "start". */
17364 start_row++;
17365 start = start_row->minpos;
17366 /* If there are no more rows to try, or just one, give up. */
17367 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17368 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17369 || CHARPOS (start) == ZV)
17370 {
17371 clear_glyph_matrix (w->desired_matrix);
17372 return false;
17373 }
17374
17375 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17376 }
17377 /* If we have reached alignment, we can copy the rest of the
17378 rows. */
17379 if (IT_CHARPOS (it) == CHARPOS (start)
17380 /* Don't accept "alignment" inside a display vector,
17381 since start_row could have started in the middle of
17382 that same display vector (thus their character
17383 positions match), and we have no way of telling if
17384 that is the case. */
17385 && it.current.dpvec_index < 0)
17386 break;
17387
17388 it.glyph_row->reversed_p = false;
17389 if (display_line (&it))
17390 last_text_row = it.glyph_row - 1;
17391
17392 }
17393
17394 /* A value of current_y < last_visible_y means that we stopped
17395 at the previous window start, which in turn means that we
17396 have at least one reusable row. */
17397 if (it.current_y < it.last_visible_y)
17398 {
17399 struct glyph_row *row;
17400
17401 /* IT.vpos always starts from 0; it counts text lines. */
17402 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17403
17404 /* Find PT if not already found in the lines displayed. */
17405 if (w->cursor.vpos < 0)
17406 {
17407 int dy = it.current_y - start_row->y;
17408
17409 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17410 row = row_containing_pos (w, PT, row, NULL, dy);
17411 if (row)
17412 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17413 dy, nrows_scrolled);
17414 else
17415 {
17416 clear_glyph_matrix (w->desired_matrix);
17417 return false;
17418 }
17419 }
17420
17421 /* Scroll the display. Do it before the current matrix is
17422 changed. The problem here is that update has not yet
17423 run, i.e. part of the current matrix is not up to date.
17424 scroll_run_hook will clear the cursor, and use the
17425 current matrix to get the height of the row the cursor is
17426 in. */
17427 run.current_y = start_row->y;
17428 run.desired_y = it.current_y;
17429 run.height = it.last_visible_y - it.current_y;
17430
17431 if (run.height > 0 && run.current_y != run.desired_y)
17432 {
17433 update_begin (f);
17434 FRAME_RIF (f)->update_window_begin_hook (w);
17435 FRAME_RIF (f)->clear_window_mouse_face (w);
17436 FRAME_RIF (f)->scroll_run_hook (w, &run);
17437 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17438 update_end (f);
17439 }
17440
17441 /* Shift current matrix down by nrows_scrolled lines. */
17442 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17443 rotate_matrix (w->current_matrix,
17444 start_vpos,
17445 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17446 nrows_scrolled);
17447
17448 /* Disable lines that must be updated. */
17449 for (i = 0; i < nrows_scrolled; ++i)
17450 (start_row + i)->enabled_p = false;
17451
17452 /* Re-compute Y positions. */
17453 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17454 max_y = it.last_visible_y;
17455 for (row = start_row + nrows_scrolled;
17456 row < bottom_row;
17457 ++row)
17458 {
17459 row->y = it.current_y;
17460 row->visible_height = row->height;
17461
17462 if (row->y < min_y)
17463 row->visible_height -= min_y - row->y;
17464 if (row->y + row->height > max_y)
17465 row->visible_height -= row->y + row->height - max_y;
17466 if (row->fringe_bitmap_periodic_p)
17467 row->redraw_fringe_bitmaps_p = true;
17468
17469 it.current_y += row->height;
17470
17471 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17472 last_reused_text_row = row;
17473 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17474 break;
17475 }
17476
17477 /* Disable lines in the current matrix which are now
17478 below the window. */
17479 for (++row; row < bottom_row; ++row)
17480 row->enabled_p = row->mode_line_p = false;
17481 }
17482
17483 /* Update window_end_pos etc.; last_reused_text_row is the last
17484 reused row from the current matrix containing text, if any.
17485 The value of last_text_row is the last displayed line
17486 containing text. */
17487 if (last_reused_text_row)
17488 adjust_window_ends (w, last_reused_text_row, true);
17489 else if (last_text_row)
17490 adjust_window_ends (w, last_text_row, false);
17491 else
17492 {
17493 /* This window must be completely empty. */
17494 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17495 w->window_end_pos = Z - ZV;
17496 w->window_end_vpos = 0;
17497 }
17498 w->window_end_valid = false;
17499
17500 /* Update hint: don't try scrolling again in update_window. */
17501 w->desired_matrix->no_scrolling_p = true;
17502
17503 #ifdef GLYPH_DEBUG
17504 debug_method_add (w, "try_window_reusing_current_matrix 1");
17505 #endif
17506 return true;
17507 }
17508 else if (CHARPOS (new_start) > CHARPOS (start))
17509 {
17510 struct glyph_row *pt_row, *row;
17511 struct glyph_row *first_reusable_row;
17512 struct glyph_row *first_row_to_display;
17513 int dy;
17514 int yb = window_text_bottom_y (w);
17515
17516 /* Find the row starting at new_start, if there is one. Don't
17517 reuse a partially visible line at the end. */
17518 first_reusable_row = start_row;
17519 while (first_reusable_row->enabled_p
17520 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17521 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17522 < CHARPOS (new_start)))
17523 ++first_reusable_row;
17524
17525 /* Give up if there is no row to reuse. */
17526 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17527 || !first_reusable_row->enabled_p
17528 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17529 != CHARPOS (new_start)))
17530 return false;
17531
17532 /* We can reuse fully visible rows beginning with
17533 first_reusable_row to the end of the window. Set
17534 first_row_to_display to the first row that cannot be reused.
17535 Set pt_row to the row containing point, if there is any. */
17536 pt_row = NULL;
17537 for (first_row_to_display = first_reusable_row;
17538 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17539 ++first_row_to_display)
17540 {
17541 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17542 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17543 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17544 && first_row_to_display->ends_at_zv_p
17545 && pt_row == NULL)))
17546 pt_row = first_row_to_display;
17547 }
17548
17549 /* Start displaying at the start of first_row_to_display. */
17550 eassert (first_row_to_display->y < yb);
17551 init_to_row_start (&it, w, first_row_to_display);
17552
17553 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17554 - start_vpos);
17555 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17556 - nrows_scrolled);
17557 it.current_y = (first_row_to_display->y - first_reusable_row->y
17558 + WINDOW_HEADER_LINE_HEIGHT (w));
17559
17560 /* Display lines beginning with first_row_to_display in the
17561 desired matrix. Set last_text_row to the last row displayed
17562 that displays text. */
17563 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17564 if (pt_row == NULL)
17565 w->cursor.vpos = -1;
17566 last_text_row = NULL;
17567 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17568 if (display_line (&it))
17569 last_text_row = it.glyph_row - 1;
17570
17571 /* If point is in a reused row, adjust y and vpos of the cursor
17572 position. */
17573 if (pt_row)
17574 {
17575 w->cursor.vpos -= nrows_scrolled;
17576 w->cursor.y -= first_reusable_row->y - start_row->y;
17577 }
17578
17579 /* Give up if point isn't in a row displayed or reused. (This
17580 also handles the case where w->cursor.vpos < nrows_scrolled
17581 after the calls to display_line, which can happen with scroll
17582 margins. See bug#1295.) */
17583 if (w->cursor.vpos < 0)
17584 {
17585 clear_glyph_matrix (w->desired_matrix);
17586 return false;
17587 }
17588
17589 /* Scroll the display. */
17590 run.current_y = first_reusable_row->y;
17591 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17592 run.height = it.last_visible_y - run.current_y;
17593 dy = run.current_y - run.desired_y;
17594
17595 if (run.height)
17596 {
17597 update_begin (f);
17598 FRAME_RIF (f)->update_window_begin_hook (w);
17599 FRAME_RIF (f)->clear_window_mouse_face (w);
17600 FRAME_RIF (f)->scroll_run_hook (w, &run);
17601 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17602 update_end (f);
17603 }
17604
17605 /* Adjust Y positions of reused rows. */
17606 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17607 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17608 max_y = it.last_visible_y;
17609 for (row = first_reusable_row; row < first_row_to_display; ++row)
17610 {
17611 row->y -= dy;
17612 row->visible_height = row->height;
17613 if (row->y < min_y)
17614 row->visible_height -= min_y - row->y;
17615 if (row->y + row->height > max_y)
17616 row->visible_height -= row->y + row->height - max_y;
17617 if (row->fringe_bitmap_periodic_p)
17618 row->redraw_fringe_bitmaps_p = true;
17619 }
17620
17621 /* Scroll the current matrix. */
17622 eassert (nrows_scrolled > 0);
17623 rotate_matrix (w->current_matrix,
17624 start_vpos,
17625 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17626 -nrows_scrolled);
17627
17628 /* Disable rows not reused. */
17629 for (row -= nrows_scrolled; row < bottom_row; ++row)
17630 row->enabled_p = false;
17631
17632 /* Point may have moved to a different line, so we cannot assume that
17633 the previous cursor position is valid; locate the correct row. */
17634 if (pt_row)
17635 {
17636 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17637 row < bottom_row
17638 && PT >= MATRIX_ROW_END_CHARPOS (row)
17639 && !row->ends_at_zv_p;
17640 row++)
17641 {
17642 w->cursor.vpos++;
17643 w->cursor.y = row->y;
17644 }
17645 if (row < bottom_row)
17646 {
17647 /* Can't simply scan the row for point with
17648 bidi-reordered glyph rows. Let set_cursor_from_row
17649 figure out where to put the cursor, and if it fails,
17650 give up. */
17651 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17652 {
17653 if (!set_cursor_from_row (w, row, w->current_matrix,
17654 0, 0, 0, 0))
17655 {
17656 clear_glyph_matrix (w->desired_matrix);
17657 return false;
17658 }
17659 }
17660 else
17661 {
17662 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17663 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17664
17665 for (; glyph < end
17666 && (!BUFFERP (glyph->object)
17667 || glyph->charpos < PT);
17668 glyph++)
17669 {
17670 w->cursor.hpos++;
17671 w->cursor.x += glyph->pixel_width;
17672 }
17673 }
17674 }
17675 }
17676
17677 /* Adjust window end. A null value of last_text_row means that
17678 the window end is in reused rows which in turn means that
17679 only its vpos can have changed. */
17680 if (last_text_row)
17681 adjust_window_ends (w, last_text_row, false);
17682 else
17683 w->window_end_vpos -= nrows_scrolled;
17684
17685 w->window_end_valid = false;
17686 w->desired_matrix->no_scrolling_p = true;
17687
17688 #ifdef GLYPH_DEBUG
17689 debug_method_add (w, "try_window_reusing_current_matrix 2");
17690 #endif
17691 return true;
17692 }
17693
17694 return false;
17695 }
17696
17697
17698 \f
17699 /************************************************************************
17700 Window redisplay reusing current matrix when buffer has changed
17701 ************************************************************************/
17702
17703 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17704 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17705 ptrdiff_t *, ptrdiff_t *);
17706 static struct glyph_row *
17707 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17708 struct glyph_row *);
17709
17710
17711 /* Return the last row in MATRIX displaying text. If row START is
17712 non-null, start searching with that row. IT gives the dimensions
17713 of the display. Value is null if matrix is empty; otherwise it is
17714 a pointer to the row found. */
17715
17716 static struct glyph_row *
17717 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17718 struct glyph_row *start)
17719 {
17720 struct glyph_row *row, *row_found;
17721
17722 /* Set row_found to the last row in IT->w's current matrix
17723 displaying text. The loop looks funny but think of partially
17724 visible lines. */
17725 row_found = NULL;
17726 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17727 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17728 {
17729 eassert (row->enabled_p);
17730 row_found = row;
17731 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17732 break;
17733 ++row;
17734 }
17735
17736 return row_found;
17737 }
17738
17739
17740 /* Return the last row in the current matrix of W that is not affected
17741 by changes at the start of current_buffer that occurred since W's
17742 current matrix was built. Value is null if no such row exists.
17743
17744 BEG_UNCHANGED us the number of characters unchanged at the start of
17745 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17746 first changed character in current_buffer. Characters at positions <
17747 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17748 when the current matrix was built. */
17749
17750 static struct glyph_row *
17751 find_last_unchanged_at_beg_row (struct window *w)
17752 {
17753 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17754 struct glyph_row *row;
17755 struct glyph_row *row_found = NULL;
17756 int yb = window_text_bottom_y (w);
17757
17758 /* Find the last row displaying unchanged text. */
17759 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17760 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17761 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17762 ++row)
17763 {
17764 if (/* If row ends before first_changed_pos, it is unchanged,
17765 except in some case. */
17766 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17767 /* When row ends in ZV and we write at ZV it is not
17768 unchanged. */
17769 && !row->ends_at_zv_p
17770 /* When first_changed_pos is the end of a continued line,
17771 row is not unchanged because it may be no longer
17772 continued. */
17773 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17774 && (row->continued_p
17775 || row->exact_window_width_line_p))
17776 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17777 needs to be recomputed, so don't consider this row as
17778 unchanged. This happens when the last line was
17779 bidi-reordered and was killed immediately before this
17780 redisplay cycle. In that case, ROW->end stores the
17781 buffer position of the first visual-order character of
17782 the killed text, which is now beyond ZV. */
17783 && CHARPOS (row->end.pos) <= ZV)
17784 row_found = row;
17785
17786 /* Stop if last visible row. */
17787 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17788 break;
17789 }
17790
17791 return row_found;
17792 }
17793
17794
17795 /* Find the first glyph row in the current matrix of W that is not
17796 affected by changes at the end of current_buffer since the
17797 time W's current matrix was built.
17798
17799 Return in *DELTA the number of chars by which buffer positions in
17800 unchanged text at the end of current_buffer must be adjusted.
17801
17802 Return in *DELTA_BYTES the corresponding number of bytes.
17803
17804 Value is null if no such row exists, i.e. all rows are affected by
17805 changes. */
17806
17807 static struct glyph_row *
17808 find_first_unchanged_at_end_row (struct window *w,
17809 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17810 {
17811 struct glyph_row *row;
17812 struct glyph_row *row_found = NULL;
17813
17814 *delta = *delta_bytes = 0;
17815
17816 /* Display must not have been paused, otherwise the current matrix
17817 is not up to date. */
17818 eassert (w->window_end_valid);
17819
17820 /* A value of window_end_pos >= END_UNCHANGED means that the window
17821 end is in the range of changed text. If so, there is no
17822 unchanged row at the end of W's current matrix. */
17823 if (w->window_end_pos >= END_UNCHANGED)
17824 return NULL;
17825
17826 /* Set row to the last row in W's current matrix displaying text. */
17827 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17828
17829 /* If matrix is entirely empty, no unchanged row exists. */
17830 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17831 {
17832 /* The value of row is the last glyph row in the matrix having a
17833 meaningful buffer position in it. The end position of row
17834 corresponds to window_end_pos. This allows us to translate
17835 buffer positions in the current matrix to current buffer
17836 positions for characters not in changed text. */
17837 ptrdiff_t Z_old =
17838 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17839 ptrdiff_t Z_BYTE_old =
17840 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17841 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17842 struct glyph_row *first_text_row
17843 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17844
17845 *delta = Z - Z_old;
17846 *delta_bytes = Z_BYTE - Z_BYTE_old;
17847
17848 /* Set last_unchanged_pos to the buffer position of the last
17849 character in the buffer that has not been changed. Z is the
17850 index + 1 of the last character in current_buffer, i.e. by
17851 subtracting END_UNCHANGED we get the index of the last
17852 unchanged character, and we have to add BEG to get its buffer
17853 position. */
17854 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17855 last_unchanged_pos_old = last_unchanged_pos - *delta;
17856
17857 /* Search backward from ROW for a row displaying a line that
17858 starts at a minimum position >= last_unchanged_pos_old. */
17859 for (; row > first_text_row; --row)
17860 {
17861 /* This used to abort, but it can happen.
17862 It is ok to just stop the search instead here. KFS. */
17863 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17864 break;
17865
17866 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17867 row_found = row;
17868 }
17869 }
17870
17871 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17872
17873 return row_found;
17874 }
17875
17876
17877 /* Make sure that glyph rows in the current matrix of window W
17878 reference the same glyph memory as corresponding rows in the
17879 frame's frame matrix. This function is called after scrolling W's
17880 current matrix on a terminal frame in try_window_id and
17881 try_window_reusing_current_matrix. */
17882
17883 static void
17884 sync_frame_with_window_matrix_rows (struct window *w)
17885 {
17886 struct frame *f = XFRAME (w->frame);
17887 struct glyph_row *window_row, *window_row_end, *frame_row;
17888
17889 /* Preconditions: W must be a leaf window and full-width. Its frame
17890 must have a frame matrix. */
17891 eassert (BUFFERP (w->contents));
17892 eassert (WINDOW_FULL_WIDTH_P (w));
17893 eassert (!FRAME_WINDOW_P (f));
17894
17895 /* If W is a full-width window, glyph pointers in W's current matrix
17896 have, by definition, to be the same as glyph pointers in the
17897 corresponding frame matrix. Note that frame matrices have no
17898 marginal areas (see build_frame_matrix). */
17899 window_row = w->current_matrix->rows;
17900 window_row_end = window_row + w->current_matrix->nrows;
17901 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17902 while (window_row < window_row_end)
17903 {
17904 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17905 struct glyph *end = window_row->glyphs[LAST_AREA];
17906
17907 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17908 frame_row->glyphs[TEXT_AREA] = start;
17909 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17910 frame_row->glyphs[LAST_AREA] = end;
17911
17912 /* Disable frame rows whose corresponding window rows have
17913 been disabled in try_window_id. */
17914 if (!window_row->enabled_p)
17915 frame_row->enabled_p = false;
17916
17917 ++window_row, ++frame_row;
17918 }
17919 }
17920
17921
17922 /* Find the glyph row in window W containing CHARPOS. Consider all
17923 rows between START and END (not inclusive). END null means search
17924 all rows to the end of the display area of W. Value is the row
17925 containing CHARPOS or null. */
17926
17927 struct glyph_row *
17928 row_containing_pos (struct window *w, ptrdiff_t charpos,
17929 struct glyph_row *start, struct glyph_row *end, int dy)
17930 {
17931 struct glyph_row *row = start;
17932 struct glyph_row *best_row = NULL;
17933 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17934 int last_y;
17935
17936 /* If we happen to start on a header-line, skip that. */
17937 if (row->mode_line_p)
17938 ++row;
17939
17940 if ((end && row >= end) || !row->enabled_p)
17941 return NULL;
17942
17943 last_y = window_text_bottom_y (w) - dy;
17944
17945 while (true)
17946 {
17947 /* Give up if we have gone too far. */
17948 if ((end && row >= end) || !row->enabled_p)
17949 return NULL;
17950 /* This formerly returned if they were equal.
17951 I think that both quantities are of a "last plus one" type;
17952 if so, when they are equal, the row is within the screen. -- rms. */
17953 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17954 return NULL;
17955
17956 /* If it is in this row, return this row. */
17957 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17958 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17959 /* The end position of a row equals the start
17960 position of the next row. If CHARPOS is there, we
17961 would rather consider it displayed in the next
17962 line, except when this line ends in ZV. */
17963 && !row_for_charpos_p (row, charpos)))
17964 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17965 {
17966 struct glyph *g;
17967
17968 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17969 || (!best_row && !row->continued_p))
17970 return row;
17971 /* In bidi-reordered rows, there could be several rows whose
17972 edges surround CHARPOS, all of these rows belonging to
17973 the same continued line. We need to find the row which
17974 fits CHARPOS the best. */
17975 for (g = row->glyphs[TEXT_AREA];
17976 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17977 g++)
17978 {
17979 if (!STRINGP (g->object))
17980 {
17981 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17982 {
17983 mindif = eabs (g->charpos - charpos);
17984 best_row = row;
17985 /* Exact match always wins. */
17986 if (mindif == 0)
17987 return best_row;
17988 }
17989 }
17990 }
17991 }
17992 else if (best_row && !row->continued_p)
17993 return best_row;
17994 ++row;
17995 }
17996 }
17997
17998
17999 /* Try to redisplay window W by reusing its existing display. W's
18000 current matrix must be up to date when this function is called,
18001 i.e., window_end_valid must be true.
18002
18003 Value is
18004
18005 >= 1 if successful, i.e. display has been updated
18006 specifically:
18007 1 means the changes were in front of a newline that precedes
18008 the window start, and the whole current matrix was reused
18009 2 means the changes were after the last position displayed
18010 in the window, and the whole current matrix was reused
18011 3 means portions of the current matrix were reused, while
18012 some of the screen lines were redrawn
18013 -1 if redisplay with same window start is known not to succeed
18014 0 if otherwise unsuccessful
18015
18016 The following steps are performed:
18017
18018 1. Find the last row in the current matrix of W that is not
18019 affected by changes at the start of current_buffer. If no such row
18020 is found, give up.
18021
18022 2. Find the first row in W's current matrix that is not affected by
18023 changes at the end of current_buffer. Maybe there is no such row.
18024
18025 3. Display lines beginning with the row + 1 found in step 1 to the
18026 row found in step 2 or, if step 2 didn't find a row, to the end of
18027 the window.
18028
18029 4. If cursor is not known to appear on the window, give up.
18030
18031 5. If display stopped at the row found in step 2, scroll the
18032 display and current matrix as needed.
18033
18034 6. Maybe display some lines at the end of W, if we must. This can
18035 happen under various circumstances, like a partially visible line
18036 becoming fully visible, or because newly displayed lines are displayed
18037 in smaller font sizes.
18038
18039 7. Update W's window end information. */
18040
18041 static int
18042 try_window_id (struct window *w)
18043 {
18044 struct frame *f = XFRAME (w->frame);
18045 struct glyph_matrix *current_matrix = w->current_matrix;
18046 struct glyph_matrix *desired_matrix = w->desired_matrix;
18047 struct glyph_row *last_unchanged_at_beg_row;
18048 struct glyph_row *first_unchanged_at_end_row;
18049 struct glyph_row *row;
18050 struct glyph_row *bottom_row;
18051 int bottom_vpos;
18052 struct it it;
18053 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18054 int dvpos, dy;
18055 struct text_pos start_pos;
18056 struct run run;
18057 int first_unchanged_at_end_vpos = 0;
18058 struct glyph_row *last_text_row, *last_text_row_at_end;
18059 struct text_pos start;
18060 ptrdiff_t first_changed_charpos, last_changed_charpos;
18061
18062 #ifdef GLYPH_DEBUG
18063 if (inhibit_try_window_id)
18064 return 0;
18065 #endif
18066
18067 /* This is handy for debugging. */
18068 #if false
18069 #define GIVE_UP(X) \
18070 do { \
18071 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18072 return 0; \
18073 } while (false)
18074 #else
18075 #define GIVE_UP(X) return 0
18076 #endif
18077
18078 SET_TEXT_POS_FROM_MARKER (start, w->start);
18079
18080 /* Don't use this for mini-windows because these can show
18081 messages and mini-buffers, and we don't handle that here. */
18082 if (MINI_WINDOW_P (w))
18083 GIVE_UP (1);
18084
18085 /* This flag is used to prevent redisplay optimizations. */
18086 if (windows_or_buffers_changed || f->cursor_type_changed)
18087 GIVE_UP (2);
18088
18089 /* This function's optimizations cannot be used if overlays have
18090 changed in the buffer displayed by the window, so give up if they
18091 have. */
18092 if (w->last_overlay_modified != OVERLAY_MODIFF)
18093 GIVE_UP (200);
18094
18095 /* Verify that narrowing has not changed.
18096 Also verify that we were not told to prevent redisplay optimizations.
18097 It would be nice to further
18098 reduce the number of cases where this prevents try_window_id. */
18099 if (current_buffer->clip_changed
18100 || current_buffer->prevent_redisplay_optimizations_p)
18101 GIVE_UP (3);
18102
18103 /* Window must either use window-based redisplay or be full width. */
18104 if (!FRAME_WINDOW_P (f)
18105 && (!FRAME_LINE_INS_DEL_OK (f)
18106 || !WINDOW_FULL_WIDTH_P (w)))
18107 GIVE_UP (4);
18108
18109 /* Give up if point is known NOT to appear in W. */
18110 if (PT < CHARPOS (start))
18111 GIVE_UP (5);
18112
18113 /* Another way to prevent redisplay optimizations. */
18114 if (w->last_modified == 0)
18115 GIVE_UP (6);
18116
18117 /* Verify that window is not hscrolled. */
18118 if (w->hscroll != 0)
18119 GIVE_UP (7);
18120
18121 /* Verify that display wasn't paused. */
18122 if (!w->window_end_valid)
18123 GIVE_UP (8);
18124
18125 /* Likewise if highlighting trailing whitespace. */
18126 if (!NILP (Vshow_trailing_whitespace))
18127 GIVE_UP (11);
18128
18129 /* Can't use this if overlay arrow position and/or string have
18130 changed. */
18131 if (overlay_arrows_changed_p ())
18132 GIVE_UP (12);
18133
18134 /* When word-wrap is on, adding a space to the first word of a
18135 wrapped line can change the wrap position, altering the line
18136 above it. It might be worthwhile to handle this more
18137 intelligently, but for now just redisplay from scratch. */
18138 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18139 GIVE_UP (21);
18140
18141 /* Under bidi reordering, adding or deleting a character in the
18142 beginning of a paragraph, before the first strong directional
18143 character, can change the base direction of the paragraph (unless
18144 the buffer specifies a fixed paragraph direction), which will
18145 require redisplaying the whole paragraph. It might be worthwhile
18146 to find the paragraph limits and widen the range of redisplayed
18147 lines to that, but for now just give up this optimization and
18148 redisplay from scratch. */
18149 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18150 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18151 GIVE_UP (22);
18152
18153 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18154 to that variable require thorough redisplay. */
18155 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18156 GIVE_UP (23);
18157
18158 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18159 only if buffer has really changed. The reason is that the gap is
18160 initially at Z for freshly visited files. The code below would
18161 set end_unchanged to 0 in that case. */
18162 if (MODIFF > SAVE_MODIFF
18163 /* This seems to happen sometimes after saving a buffer. */
18164 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18165 {
18166 if (GPT - BEG < BEG_UNCHANGED)
18167 BEG_UNCHANGED = GPT - BEG;
18168 if (Z - GPT < END_UNCHANGED)
18169 END_UNCHANGED = Z - GPT;
18170 }
18171
18172 /* The position of the first and last character that has been changed. */
18173 first_changed_charpos = BEG + BEG_UNCHANGED;
18174 last_changed_charpos = Z - END_UNCHANGED;
18175
18176 /* If window starts after a line end, and the last change is in
18177 front of that newline, then changes don't affect the display.
18178 This case happens with stealth-fontification. Note that although
18179 the display is unchanged, glyph positions in the matrix have to
18180 be adjusted, of course. */
18181 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18182 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18183 && ((last_changed_charpos < CHARPOS (start)
18184 && CHARPOS (start) == BEGV)
18185 || (last_changed_charpos < CHARPOS (start) - 1
18186 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18187 {
18188 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18189 struct glyph_row *r0;
18190
18191 /* Compute how many chars/bytes have been added to or removed
18192 from the buffer. */
18193 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18194 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18195 Z_delta = Z - Z_old;
18196 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18197
18198 /* Give up if PT is not in the window. Note that it already has
18199 been checked at the start of try_window_id that PT is not in
18200 front of the window start. */
18201 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18202 GIVE_UP (13);
18203
18204 /* If window start is unchanged, we can reuse the whole matrix
18205 as is, after adjusting glyph positions. No need to compute
18206 the window end again, since its offset from Z hasn't changed. */
18207 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18208 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18209 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18210 /* PT must not be in a partially visible line. */
18211 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18212 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18213 {
18214 /* Adjust positions in the glyph matrix. */
18215 if (Z_delta || Z_delta_bytes)
18216 {
18217 struct glyph_row *r1
18218 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18219 increment_matrix_positions (w->current_matrix,
18220 MATRIX_ROW_VPOS (r0, current_matrix),
18221 MATRIX_ROW_VPOS (r1, current_matrix),
18222 Z_delta, Z_delta_bytes);
18223 }
18224
18225 /* Set the cursor. */
18226 row = row_containing_pos (w, PT, r0, NULL, 0);
18227 if (row)
18228 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18229 return 1;
18230 }
18231 }
18232
18233 /* Handle the case that changes are all below what is displayed in
18234 the window, and that PT is in the window. This shortcut cannot
18235 be taken if ZV is visible in the window, and text has been added
18236 there that is visible in the window. */
18237 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18238 /* ZV is not visible in the window, or there are no
18239 changes at ZV, actually. */
18240 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18241 || first_changed_charpos == last_changed_charpos))
18242 {
18243 struct glyph_row *r0;
18244
18245 /* Give up if PT is not in the window. Note that it already has
18246 been checked at the start of try_window_id that PT is not in
18247 front of the window start. */
18248 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18249 GIVE_UP (14);
18250
18251 /* If window start is unchanged, we can reuse the whole matrix
18252 as is, without changing glyph positions since no text has
18253 been added/removed in front of the window end. */
18254 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18255 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18256 /* PT must not be in a partially visible line. */
18257 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18258 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18259 {
18260 /* We have to compute the window end anew since text
18261 could have been added/removed after it. */
18262 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18263 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18264
18265 /* Set the cursor. */
18266 row = row_containing_pos (w, PT, r0, NULL, 0);
18267 if (row)
18268 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18269 return 2;
18270 }
18271 }
18272
18273 /* Give up if window start is in the changed area.
18274
18275 The condition used to read
18276
18277 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18278
18279 but why that was tested escapes me at the moment. */
18280 if (CHARPOS (start) >= first_changed_charpos
18281 && CHARPOS (start) <= last_changed_charpos)
18282 GIVE_UP (15);
18283
18284 /* Check that window start agrees with the start of the first glyph
18285 row in its current matrix. Check this after we know the window
18286 start is not in changed text, otherwise positions would not be
18287 comparable. */
18288 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18289 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18290 GIVE_UP (16);
18291
18292 /* Give up if the window ends in strings. Overlay strings
18293 at the end are difficult to handle, so don't try. */
18294 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18295 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18296 GIVE_UP (20);
18297
18298 /* Compute the position at which we have to start displaying new
18299 lines. Some of the lines at the top of the window might be
18300 reusable because they are not displaying changed text. Find the
18301 last row in W's current matrix not affected by changes at the
18302 start of current_buffer. Value is null if changes start in the
18303 first line of window. */
18304 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18305 if (last_unchanged_at_beg_row)
18306 {
18307 /* Avoid starting to display in the middle of a character, a TAB
18308 for instance. This is easier than to set up the iterator
18309 exactly, and it's not a frequent case, so the additional
18310 effort wouldn't really pay off. */
18311 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18312 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18313 && last_unchanged_at_beg_row > w->current_matrix->rows)
18314 --last_unchanged_at_beg_row;
18315
18316 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18317 GIVE_UP (17);
18318
18319 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18320 GIVE_UP (18);
18321 start_pos = it.current.pos;
18322
18323 /* Start displaying new lines in the desired matrix at the same
18324 vpos we would use in the current matrix, i.e. below
18325 last_unchanged_at_beg_row. */
18326 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18327 current_matrix);
18328 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18329 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18330
18331 eassert (it.hpos == 0 && it.current_x == 0);
18332 }
18333 else
18334 {
18335 /* There are no reusable lines at the start of the window.
18336 Start displaying in the first text line. */
18337 start_display (&it, w, start);
18338 it.vpos = it.first_vpos;
18339 start_pos = it.current.pos;
18340 }
18341
18342 /* Find the first row that is not affected by changes at the end of
18343 the buffer. Value will be null if there is no unchanged row, in
18344 which case we must redisplay to the end of the window. delta
18345 will be set to the value by which buffer positions beginning with
18346 first_unchanged_at_end_row have to be adjusted due to text
18347 changes. */
18348 first_unchanged_at_end_row
18349 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18350 IF_DEBUG (debug_delta = delta);
18351 IF_DEBUG (debug_delta_bytes = delta_bytes);
18352
18353 /* Set stop_pos to the buffer position up to which we will have to
18354 display new lines. If first_unchanged_at_end_row != NULL, this
18355 is the buffer position of the start of the line displayed in that
18356 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18357 that we don't stop at a buffer position. */
18358 stop_pos = 0;
18359 if (first_unchanged_at_end_row)
18360 {
18361 eassert (last_unchanged_at_beg_row == NULL
18362 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18363
18364 /* If this is a continuation line, move forward to the next one
18365 that isn't. Changes in lines above affect this line.
18366 Caution: this may move first_unchanged_at_end_row to a row
18367 not displaying text. */
18368 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18369 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18370 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18371 < it.last_visible_y))
18372 ++first_unchanged_at_end_row;
18373
18374 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18375 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18376 >= it.last_visible_y))
18377 first_unchanged_at_end_row = NULL;
18378 else
18379 {
18380 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18381 + delta);
18382 first_unchanged_at_end_vpos
18383 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18384 eassert (stop_pos >= Z - END_UNCHANGED);
18385 }
18386 }
18387 else if (last_unchanged_at_beg_row == NULL)
18388 GIVE_UP (19);
18389
18390
18391 #ifdef GLYPH_DEBUG
18392
18393 /* Either there is no unchanged row at the end, or the one we have
18394 now displays text. This is a necessary condition for the window
18395 end pos calculation at the end of this function. */
18396 eassert (first_unchanged_at_end_row == NULL
18397 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18398
18399 debug_last_unchanged_at_beg_vpos
18400 = (last_unchanged_at_beg_row
18401 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18402 : -1);
18403 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18404
18405 #endif /* GLYPH_DEBUG */
18406
18407
18408 /* Display new lines. Set last_text_row to the last new line
18409 displayed which has text on it, i.e. might end up as being the
18410 line where the window_end_vpos is. */
18411 w->cursor.vpos = -1;
18412 last_text_row = NULL;
18413 overlay_arrow_seen = false;
18414 if (it.current_y < it.last_visible_y
18415 && !f->fonts_changed
18416 && (first_unchanged_at_end_row == NULL
18417 || IT_CHARPOS (it) < stop_pos))
18418 it.glyph_row->reversed_p = false;
18419 while (it.current_y < it.last_visible_y
18420 && !f->fonts_changed
18421 && (first_unchanged_at_end_row == NULL
18422 || IT_CHARPOS (it) < stop_pos))
18423 {
18424 if (display_line (&it))
18425 last_text_row = it.glyph_row - 1;
18426 }
18427
18428 if (f->fonts_changed)
18429 return -1;
18430
18431 /* The redisplay iterations in display_line above could have
18432 triggered font-lock, which could have done something that
18433 invalidates IT->w window's end-point information, on which we
18434 rely below. E.g., one package, which will remain unnamed, used
18435 to install a font-lock-fontify-region-function that called
18436 bury-buffer, whose side effect is to switch the buffer displayed
18437 by IT->w, and that predictably resets IT->w's window_end_valid
18438 flag, which we already tested at the entry to this function.
18439 Amply punish such packages/modes by giving up on this
18440 optimization in those cases. */
18441 if (!w->window_end_valid)
18442 {
18443 clear_glyph_matrix (w->desired_matrix);
18444 return -1;
18445 }
18446
18447 /* Compute differences in buffer positions, y-positions etc. for
18448 lines reused at the bottom of the window. Compute what we can
18449 scroll. */
18450 if (first_unchanged_at_end_row
18451 /* No lines reused because we displayed everything up to the
18452 bottom of the window. */
18453 && it.current_y < it.last_visible_y)
18454 {
18455 dvpos = (it.vpos
18456 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18457 current_matrix));
18458 dy = it.current_y - first_unchanged_at_end_row->y;
18459 run.current_y = first_unchanged_at_end_row->y;
18460 run.desired_y = run.current_y + dy;
18461 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18462 }
18463 else
18464 {
18465 delta = delta_bytes = dvpos = dy
18466 = run.current_y = run.desired_y = run.height = 0;
18467 first_unchanged_at_end_row = NULL;
18468 }
18469 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18470
18471
18472 /* Find the cursor if not already found. We have to decide whether
18473 PT will appear on this window (it sometimes doesn't, but this is
18474 not a very frequent case.) This decision has to be made before
18475 the current matrix is altered. A value of cursor.vpos < 0 means
18476 that PT is either in one of the lines beginning at
18477 first_unchanged_at_end_row or below the window. Don't care for
18478 lines that might be displayed later at the window end; as
18479 mentioned, this is not a frequent case. */
18480 if (w->cursor.vpos < 0)
18481 {
18482 /* Cursor in unchanged rows at the top? */
18483 if (PT < CHARPOS (start_pos)
18484 && last_unchanged_at_beg_row)
18485 {
18486 row = row_containing_pos (w, PT,
18487 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18488 last_unchanged_at_beg_row + 1, 0);
18489 if (row)
18490 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18491 }
18492
18493 /* Start from first_unchanged_at_end_row looking for PT. */
18494 else if (first_unchanged_at_end_row)
18495 {
18496 row = row_containing_pos (w, PT - delta,
18497 first_unchanged_at_end_row, NULL, 0);
18498 if (row)
18499 set_cursor_from_row (w, row, w->current_matrix, delta,
18500 delta_bytes, dy, dvpos);
18501 }
18502
18503 /* Give up if cursor was not found. */
18504 if (w->cursor.vpos < 0)
18505 {
18506 clear_glyph_matrix (w->desired_matrix);
18507 return -1;
18508 }
18509 }
18510
18511 /* Don't let the cursor end in the scroll margins. */
18512 {
18513 int this_scroll_margin, cursor_height;
18514 int frame_line_height = default_line_pixel_height (w);
18515 int window_total_lines
18516 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18517
18518 this_scroll_margin =
18519 max (0, min (scroll_margin, window_total_lines / 4));
18520 this_scroll_margin *= frame_line_height;
18521 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18522
18523 if ((w->cursor.y < this_scroll_margin
18524 && CHARPOS (start) > BEGV)
18525 /* Old redisplay didn't take scroll margin into account at the bottom,
18526 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18527 || (w->cursor.y + (make_cursor_line_fully_visible_p
18528 ? cursor_height + this_scroll_margin
18529 : 1)) > it.last_visible_y)
18530 {
18531 w->cursor.vpos = -1;
18532 clear_glyph_matrix (w->desired_matrix);
18533 return -1;
18534 }
18535 }
18536
18537 /* Scroll the display. Do it before changing the current matrix so
18538 that xterm.c doesn't get confused about where the cursor glyph is
18539 found. */
18540 if (dy && run.height)
18541 {
18542 update_begin (f);
18543
18544 if (FRAME_WINDOW_P (f))
18545 {
18546 FRAME_RIF (f)->update_window_begin_hook (w);
18547 FRAME_RIF (f)->clear_window_mouse_face (w);
18548 FRAME_RIF (f)->scroll_run_hook (w, &run);
18549 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18550 }
18551 else
18552 {
18553 /* Terminal frame. In this case, dvpos gives the number of
18554 lines to scroll by; dvpos < 0 means scroll up. */
18555 int from_vpos
18556 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18557 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18558 int end = (WINDOW_TOP_EDGE_LINE (w)
18559 + WINDOW_WANTS_HEADER_LINE_P (w)
18560 + window_internal_height (w));
18561
18562 #if defined (HAVE_GPM) || defined (MSDOS)
18563 x_clear_window_mouse_face (w);
18564 #endif
18565 /* Perform the operation on the screen. */
18566 if (dvpos > 0)
18567 {
18568 /* Scroll last_unchanged_at_beg_row to the end of the
18569 window down dvpos lines. */
18570 set_terminal_window (f, end);
18571
18572 /* On dumb terminals delete dvpos lines at the end
18573 before inserting dvpos empty lines. */
18574 if (!FRAME_SCROLL_REGION_OK (f))
18575 ins_del_lines (f, end - dvpos, -dvpos);
18576
18577 /* Insert dvpos empty lines in front of
18578 last_unchanged_at_beg_row. */
18579 ins_del_lines (f, from, dvpos);
18580 }
18581 else if (dvpos < 0)
18582 {
18583 /* Scroll up last_unchanged_at_beg_vpos to the end of
18584 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18585 set_terminal_window (f, end);
18586
18587 /* Delete dvpos lines in front of
18588 last_unchanged_at_beg_vpos. ins_del_lines will set
18589 the cursor to the given vpos and emit |dvpos| delete
18590 line sequences. */
18591 ins_del_lines (f, from + dvpos, dvpos);
18592
18593 /* On a dumb terminal insert dvpos empty lines at the
18594 end. */
18595 if (!FRAME_SCROLL_REGION_OK (f))
18596 ins_del_lines (f, end + dvpos, -dvpos);
18597 }
18598
18599 set_terminal_window (f, 0);
18600 }
18601
18602 update_end (f);
18603 }
18604
18605 /* Shift reused rows of the current matrix to the right position.
18606 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18607 text. */
18608 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18609 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18610 if (dvpos < 0)
18611 {
18612 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18613 bottom_vpos, dvpos);
18614 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18615 bottom_vpos);
18616 }
18617 else if (dvpos > 0)
18618 {
18619 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18620 bottom_vpos, dvpos);
18621 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18622 first_unchanged_at_end_vpos + dvpos);
18623 }
18624
18625 /* For frame-based redisplay, make sure that current frame and window
18626 matrix are in sync with respect to glyph memory. */
18627 if (!FRAME_WINDOW_P (f))
18628 sync_frame_with_window_matrix_rows (w);
18629
18630 /* Adjust buffer positions in reused rows. */
18631 if (delta || delta_bytes)
18632 increment_matrix_positions (current_matrix,
18633 first_unchanged_at_end_vpos + dvpos,
18634 bottom_vpos, delta, delta_bytes);
18635
18636 /* Adjust Y positions. */
18637 if (dy)
18638 shift_glyph_matrix (w, current_matrix,
18639 first_unchanged_at_end_vpos + dvpos,
18640 bottom_vpos, dy);
18641
18642 if (first_unchanged_at_end_row)
18643 {
18644 first_unchanged_at_end_row += dvpos;
18645 if (first_unchanged_at_end_row->y >= it.last_visible_y
18646 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18647 first_unchanged_at_end_row = NULL;
18648 }
18649
18650 /* If scrolling up, there may be some lines to display at the end of
18651 the window. */
18652 last_text_row_at_end = NULL;
18653 if (dy < 0)
18654 {
18655 /* Scrolling up can leave for example a partially visible line
18656 at the end of the window to be redisplayed. */
18657 /* Set last_row to the glyph row in the current matrix where the
18658 window end line is found. It has been moved up or down in
18659 the matrix by dvpos. */
18660 int last_vpos = w->window_end_vpos + dvpos;
18661 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18662
18663 /* If last_row is the window end line, it should display text. */
18664 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18665
18666 /* If window end line was partially visible before, begin
18667 displaying at that line. Otherwise begin displaying with the
18668 line following it. */
18669 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18670 {
18671 init_to_row_start (&it, w, last_row);
18672 it.vpos = last_vpos;
18673 it.current_y = last_row->y;
18674 }
18675 else
18676 {
18677 init_to_row_end (&it, w, last_row);
18678 it.vpos = 1 + last_vpos;
18679 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18680 ++last_row;
18681 }
18682
18683 /* We may start in a continuation line. If so, we have to
18684 get the right continuation_lines_width and current_x. */
18685 it.continuation_lines_width = last_row->continuation_lines_width;
18686 it.hpos = it.current_x = 0;
18687
18688 /* Display the rest of the lines at the window end. */
18689 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18690 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18691 {
18692 /* Is it always sure that the display agrees with lines in
18693 the current matrix? I don't think so, so we mark rows
18694 displayed invalid in the current matrix by setting their
18695 enabled_p flag to false. */
18696 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18697 if (display_line (&it))
18698 last_text_row_at_end = it.glyph_row - 1;
18699 }
18700 }
18701
18702 /* Update window_end_pos and window_end_vpos. */
18703 if (first_unchanged_at_end_row && !last_text_row_at_end)
18704 {
18705 /* Window end line if one of the preserved rows from the current
18706 matrix. Set row to the last row displaying text in current
18707 matrix starting at first_unchanged_at_end_row, after
18708 scrolling. */
18709 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18710 row = find_last_row_displaying_text (w->current_matrix, &it,
18711 first_unchanged_at_end_row);
18712 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18713 adjust_window_ends (w, row, true);
18714 eassert (w->window_end_bytepos >= 0);
18715 IF_DEBUG (debug_method_add (w, "A"));
18716 }
18717 else if (last_text_row_at_end)
18718 {
18719 adjust_window_ends (w, last_text_row_at_end, false);
18720 eassert (w->window_end_bytepos >= 0);
18721 IF_DEBUG (debug_method_add (w, "B"));
18722 }
18723 else if (last_text_row)
18724 {
18725 /* We have displayed either to the end of the window or at the
18726 end of the window, i.e. the last row with text is to be found
18727 in the desired matrix. */
18728 adjust_window_ends (w, last_text_row, false);
18729 eassert (w->window_end_bytepos >= 0);
18730 }
18731 else if (first_unchanged_at_end_row == NULL
18732 && last_text_row == NULL
18733 && last_text_row_at_end == NULL)
18734 {
18735 /* Displayed to end of window, but no line containing text was
18736 displayed. Lines were deleted at the end of the window. */
18737 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18738 int vpos = w->window_end_vpos;
18739 struct glyph_row *current_row = current_matrix->rows + vpos;
18740 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18741
18742 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18743 {
18744 eassert (first_vpos <= vpos);
18745 if (desired_row->enabled_p)
18746 {
18747 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18748 row = desired_row;
18749 }
18750 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18751 row = current_row;
18752 }
18753
18754 w->window_end_vpos = vpos + 1;
18755 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18756 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18757 eassert (w->window_end_bytepos >= 0);
18758 IF_DEBUG (debug_method_add (w, "C"));
18759 }
18760 else
18761 emacs_abort ();
18762
18763 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18764 debug_end_vpos = w->window_end_vpos));
18765
18766 /* Record that display has not been completed. */
18767 w->window_end_valid = false;
18768 w->desired_matrix->no_scrolling_p = true;
18769 return 3;
18770
18771 #undef GIVE_UP
18772 }
18773
18774
18775 \f
18776 /***********************************************************************
18777 More debugging support
18778 ***********************************************************************/
18779
18780 #ifdef GLYPH_DEBUG
18781
18782 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18783 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18784 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18785
18786
18787 /* Dump the contents of glyph matrix MATRIX on stderr.
18788
18789 GLYPHS 0 means don't show glyph contents.
18790 GLYPHS 1 means show glyphs in short form
18791 GLYPHS > 1 means show glyphs in long form. */
18792
18793 void
18794 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18795 {
18796 int i;
18797 for (i = 0; i < matrix->nrows; ++i)
18798 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18799 }
18800
18801
18802 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18803 the glyph row and area where the glyph comes from. */
18804
18805 void
18806 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18807 {
18808 if (glyph->type == CHAR_GLYPH
18809 || glyph->type == GLYPHLESS_GLYPH)
18810 {
18811 fprintf (stderr,
18812 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18813 glyph - row->glyphs[TEXT_AREA],
18814 (glyph->type == CHAR_GLYPH
18815 ? 'C'
18816 : 'G'),
18817 glyph->charpos,
18818 (BUFFERP (glyph->object)
18819 ? 'B'
18820 : (STRINGP (glyph->object)
18821 ? 'S'
18822 : (NILP (glyph->object)
18823 ? '0'
18824 : '-'))),
18825 glyph->pixel_width,
18826 glyph->u.ch,
18827 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18828 ? glyph->u.ch
18829 : '.'),
18830 glyph->face_id,
18831 glyph->left_box_line_p,
18832 glyph->right_box_line_p);
18833 }
18834 else if (glyph->type == STRETCH_GLYPH)
18835 {
18836 fprintf (stderr,
18837 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18838 glyph - row->glyphs[TEXT_AREA],
18839 'S',
18840 glyph->charpos,
18841 (BUFFERP (glyph->object)
18842 ? 'B'
18843 : (STRINGP (glyph->object)
18844 ? 'S'
18845 : (NILP (glyph->object)
18846 ? '0'
18847 : '-'))),
18848 glyph->pixel_width,
18849 0,
18850 ' ',
18851 glyph->face_id,
18852 glyph->left_box_line_p,
18853 glyph->right_box_line_p);
18854 }
18855 else if (glyph->type == IMAGE_GLYPH)
18856 {
18857 fprintf (stderr,
18858 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18859 glyph - row->glyphs[TEXT_AREA],
18860 'I',
18861 glyph->charpos,
18862 (BUFFERP (glyph->object)
18863 ? 'B'
18864 : (STRINGP (glyph->object)
18865 ? 'S'
18866 : (NILP (glyph->object)
18867 ? '0'
18868 : '-'))),
18869 glyph->pixel_width,
18870 glyph->u.img_id,
18871 '.',
18872 glyph->face_id,
18873 glyph->left_box_line_p,
18874 glyph->right_box_line_p);
18875 }
18876 else if (glyph->type == COMPOSITE_GLYPH)
18877 {
18878 fprintf (stderr,
18879 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18880 glyph - row->glyphs[TEXT_AREA],
18881 '+',
18882 glyph->charpos,
18883 (BUFFERP (glyph->object)
18884 ? 'B'
18885 : (STRINGP (glyph->object)
18886 ? 'S'
18887 : (NILP (glyph->object)
18888 ? '0'
18889 : '-'))),
18890 glyph->pixel_width,
18891 glyph->u.cmp.id);
18892 if (glyph->u.cmp.automatic)
18893 fprintf (stderr,
18894 "[%d-%d]",
18895 glyph->slice.cmp.from, glyph->slice.cmp.to);
18896 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18897 glyph->face_id,
18898 glyph->left_box_line_p,
18899 glyph->right_box_line_p);
18900 }
18901 else if (glyph->type == XWIDGET_GLYPH)
18902 {
18903 #ifndef HAVE_XWIDGETS
18904 eassume (false);
18905 #else
18906 fprintf (stderr,
18907 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18908 glyph - row->glyphs[TEXT_AREA],
18909 'X',
18910 glyph->charpos,
18911 (BUFFERP (glyph->object)
18912 ? 'B'
18913 : (STRINGP (glyph->object)
18914 ? 'S'
18915 : '-')),
18916 glyph->pixel_width,
18917 glyph->u.xwidget,
18918 '.',
18919 glyph->face_id,
18920 glyph->left_box_line_p,
18921 glyph->right_box_line_p);
18922 #endif
18923 }
18924 }
18925
18926
18927 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18928 GLYPHS 0 means don't show glyph contents.
18929 GLYPHS 1 means show glyphs in short form
18930 GLYPHS > 1 means show glyphs in long form. */
18931
18932 void
18933 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18934 {
18935 if (glyphs != 1)
18936 {
18937 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18938 fprintf (stderr, "==============================================================================\n");
18939
18940 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18941 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18942 vpos,
18943 MATRIX_ROW_START_CHARPOS (row),
18944 MATRIX_ROW_END_CHARPOS (row),
18945 row->used[TEXT_AREA],
18946 row->contains_overlapping_glyphs_p,
18947 row->enabled_p,
18948 row->truncated_on_left_p,
18949 row->truncated_on_right_p,
18950 row->continued_p,
18951 MATRIX_ROW_CONTINUATION_LINE_P (row),
18952 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18953 row->ends_at_zv_p,
18954 row->fill_line_p,
18955 row->ends_in_middle_of_char_p,
18956 row->starts_in_middle_of_char_p,
18957 row->mouse_face_p,
18958 row->x,
18959 row->y,
18960 row->pixel_width,
18961 row->height,
18962 row->visible_height,
18963 row->ascent,
18964 row->phys_ascent);
18965 /* The next 3 lines should align to "Start" in the header. */
18966 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18967 row->end.overlay_string_index,
18968 row->continuation_lines_width);
18969 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18970 CHARPOS (row->start.string_pos),
18971 CHARPOS (row->end.string_pos));
18972 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18973 row->end.dpvec_index);
18974 }
18975
18976 if (glyphs > 1)
18977 {
18978 int area;
18979
18980 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18981 {
18982 struct glyph *glyph = row->glyphs[area];
18983 struct glyph *glyph_end = glyph + row->used[area];
18984
18985 /* Glyph for a line end in text. */
18986 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18987 ++glyph_end;
18988
18989 if (glyph < glyph_end)
18990 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18991
18992 for (; glyph < glyph_end; ++glyph)
18993 dump_glyph (row, glyph, area);
18994 }
18995 }
18996 else if (glyphs == 1)
18997 {
18998 int area;
18999 char s[SHRT_MAX + 4];
19000
19001 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19002 {
19003 int i;
19004
19005 for (i = 0; i < row->used[area]; ++i)
19006 {
19007 struct glyph *glyph = row->glyphs[area] + i;
19008 if (i == row->used[area] - 1
19009 && area == TEXT_AREA
19010 && NILP (glyph->object)
19011 && glyph->type == CHAR_GLYPH
19012 && glyph->u.ch == ' ')
19013 {
19014 strcpy (&s[i], "[\\n]");
19015 i += 4;
19016 }
19017 else if (glyph->type == CHAR_GLYPH
19018 && glyph->u.ch < 0x80
19019 && glyph->u.ch >= ' ')
19020 s[i] = glyph->u.ch;
19021 else
19022 s[i] = '.';
19023 }
19024
19025 s[i] = '\0';
19026 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19027 }
19028 }
19029 }
19030
19031
19032 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19033 Sdump_glyph_matrix, 0, 1, "p",
19034 doc: /* Dump the current matrix of the selected window to stderr.
19035 Shows contents of glyph row structures. With non-nil
19036 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19037 glyphs in short form, otherwise show glyphs in long form.
19038
19039 Interactively, no argument means show glyphs in short form;
19040 with numeric argument, its value is passed as the GLYPHS flag. */)
19041 (Lisp_Object glyphs)
19042 {
19043 struct window *w = XWINDOW (selected_window);
19044 struct buffer *buffer = XBUFFER (w->contents);
19045
19046 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19047 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19048 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19049 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19050 fprintf (stderr, "=============================================\n");
19051 dump_glyph_matrix (w->current_matrix,
19052 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19053 return Qnil;
19054 }
19055
19056
19057 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19058 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19059 Only text-mode frames have frame glyph matrices. */)
19060 (void)
19061 {
19062 struct frame *f = XFRAME (selected_frame);
19063
19064 if (f->current_matrix)
19065 dump_glyph_matrix (f->current_matrix, 1);
19066 else
19067 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19068 return Qnil;
19069 }
19070
19071
19072 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19073 doc: /* Dump glyph row ROW to stderr.
19074 GLYPH 0 means don't dump glyphs.
19075 GLYPH 1 means dump glyphs in short form.
19076 GLYPH > 1 or omitted means dump glyphs in long form. */)
19077 (Lisp_Object row, Lisp_Object glyphs)
19078 {
19079 struct glyph_matrix *matrix;
19080 EMACS_INT vpos;
19081
19082 CHECK_NUMBER (row);
19083 matrix = XWINDOW (selected_window)->current_matrix;
19084 vpos = XINT (row);
19085 if (vpos >= 0 && vpos < matrix->nrows)
19086 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19087 vpos,
19088 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19089 return Qnil;
19090 }
19091
19092
19093 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19094 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19095 GLYPH 0 means don't dump glyphs.
19096 GLYPH 1 means dump glyphs in short form.
19097 GLYPH > 1 or omitted means dump glyphs in long form.
19098
19099 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19100 do nothing. */)
19101 (Lisp_Object row, Lisp_Object glyphs)
19102 {
19103 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19104 struct frame *sf = SELECTED_FRAME ();
19105 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19106 EMACS_INT vpos;
19107
19108 CHECK_NUMBER (row);
19109 vpos = XINT (row);
19110 if (vpos >= 0 && vpos < m->nrows)
19111 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19112 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19113 #endif
19114 return Qnil;
19115 }
19116
19117
19118 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19119 doc: /* Toggle tracing of redisplay.
19120 With ARG, turn tracing on if and only if ARG is positive. */)
19121 (Lisp_Object arg)
19122 {
19123 if (NILP (arg))
19124 trace_redisplay_p = !trace_redisplay_p;
19125 else
19126 {
19127 arg = Fprefix_numeric_value (arg);
19128 trace_redisplay_p = XINT (arg) > 0;
19129 }
19130
19131 return Qnil;
19132 }
19133
19134
19135 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19136 doc: /* Like `format', but print result to stderr.
19137 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19138 (ptrdiff_t nargs, Lisp_Object *args)
19139 {
19140 Lisp_Object s = Fformat (nargs, args);
19141 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19142 return Qnil;
19143 }
19144
19145 #endif /* GLYPH_DEBUG */
19146
19147
19148 \f
19149 /***********************************************************************
19150 Building Desired Matrix Rows
19151 ***********************************************************************/
19152
19153 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19154 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19155
19156 static struct glyph_row *
19157 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19158 {
19159 struct frame *f = XFRAME (WINDOW_FRAME (w));
19160 struct buffer *buffer = XBUFFER (w->contents);
19161 struct buffer *old = current_buffer;
19162 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19163 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19164 const unsigned char *arrow_end = arrow_string + arrow_len;
19165 const unsigned char *p;
19166 struct it it;
19167 bool multibyte_p;
19168 int n_glyphs_before;
19169
19170 set_buffer_temp (buffer);
19171 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19172 scratch_glyph_row.reversed_p = false;
19173 it.glyph_row->used[TEXT_AREA] = 0;
19174 SET_TEXT_POS (it.position, 0, 0);
19175
19176 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19177 p = arrow_string;
19178 while (p < arrow_end)
19179 {
19180 Lisp_Object face, ilisp;
19181
19182 /* Get the next character. */
19183 if (multibyte_p)
19184 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19185 else
19186 {
19187 it.c = it.char_to_display = *p, it.len = 1;
19188 if (! ASCII_CHAR_P (it.c))
19189 it.char_to_display = BYTE8_TO_CHAR (it.c);
19190 }
19191 p += it.len;
19192
19193 /* Get its face. */
19194 ilisp = make_number (p - arrow_string);
19195 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19196 it.face_id = compute_char_face (f, it.char_to_display, face);
19197
19198 /* Compute its width, get its glyphs. */
19199 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19200 SET_TEXT_POS (it.position, -1, -1);
19201 PRODUCE_GLYPHS (&it);
19202
19203 /* If this character doesn't fit any more in the line, we have
19204 to remove some glyphs. */
19205 if (it.current_x > it.last_visible_x)
19206 {
19207 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19208 break;
19209 }
19210 }
19211
19212 set_buffer_temp (old);
19213 return it.glyph_row;
19214 }
19215
19216
19217 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19218 glyphs to insert is determined by produce_special_glyphs. */
19219
19220 static void
19221 insert_left_trunc_glyphs (struct it *it)
19222 {
19223 struct it truncate_it;
19224 struct glyph *from, *end, *to, *toend;
19225
19226 eassert (!FRAME_WINDOW_P (it->f)
19227 || (!it->glyph_row->reversed_p
19228 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19229 || (it->glyph_row->reversed_p
19230 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19231
19232 /* Get the truncation glyphs. */
19233 truncate_it = *it;
19234 truncate_it.current_x = 0;
19235 truncate_it.face_id = DEFAULT_FACE_ID;
19236 truncate_it.glyph_row = &scratch_glyph_row;
19237 truncate_it.area = TEXT_AREA;
19238 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19239 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19240 truncate_it.object = Qnil;
19241 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19242
19243 /* Overwrite glyphs from IT with truncation glyphs. */
19244 if (!it->glyph_row->reversed_p)
19245 {
19246 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19247
19248 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19249 end = from + tused;
19250 to = it->glyph_row->glyphs[TEXT_AREA];
19251 toend = to + it->glyph_row->used[TEXT_AREA];
19252 if (FRAME_WINDOW_P (it->f))
19253 {
19254 /* On GUI frames, when variable-size fonts are displayed,
19255 the truncation glyphs may need more pixels than the row's
19256 glyphs they overwrite. We overwrite more glyphs to free
19257 enough screen real estate, and enlarge the stretch glyph
19258 on the right (see display_line), if there is one, to
19259 preserve the screen position of the truncation glyphs on
19260 the right. */
19261 int w = 0;
19262 struct glyph *g = to;
19263 short used;
19264
19265 /* The first glyph could be partially visible, in which case
19266 it->glyph_row->x will be negative. But we want the left
19267 truncation glyphs to be aligned at the left margin of the
19268 window, so we override the x coordinate at which the row
19269 will begin. */
19270 it->glyph_row->x = 0;
19271 while (g < toend && w < it->truncation_pixel_width)
19272 {
19273 w += g->pixel_width;
19274 ++g;
19275 }
19276 if (g - to - tused > 0)
19277 {
19278 memmove (to + tused, g, (toend - g) * sizeof(*g));
19279 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19280 }
19281 used = it->glyph_row->used[TEXT_AREA];
19282 if (it->glyph_row->truncated_on_right_p
19283 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19284 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19285 == STRETCH_GLYPH)
19286 {
19287 int extra = w - it->truncation_pixel_width;
19288
19289 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19290 }
19291 }
19292
19293 while (from < end)
19294 *to++ = *from++;
19295
19296 /* There may be padding glyphs left over. Overwrite them too. */
19297 if (!FRAME_WINDOW_P (it->f))
19298 {
19299 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19300 {
19301 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19302 while (from < end)
19303 *to++ = *from++;
19304 }
19305 }
19306
19307 if (to > toend)
19308 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19309 }
19310 else
19311 {
19312 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19313
19314 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19315 that back to front. */
19316 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19317 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19318 toend = it->glyph_row->glyphs[TEXT_AREA];
19319 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19320 if (FRAME_WINDOW_P (it->f))
19321 {
19322 int w = 0;
19323 struct glyph *g = to;
19324
19325 while (g >= toend && w < it->truncation_pixel_width)
19326 {
19327 w += g->pixel_width;
19328 --g;
19329 }
19330 if (to - g - tused > 0)
19331 to = g + tused;
19332 if (it->glyph_row->truncated_on_right_p
19333 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19334 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19335 {
19336 int extra = w - it->truncation_pixel_width;
19337
19338 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19339 }
19340 }
19341
19342 while (from >= end && to >= toend)
19343 *to-- = *from--;
19344 if (!FRAME_WINDOW_P (it->f))
19345 {
19346 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19347 {
19348 from =
19349 truncate_it.glyph_row->glyphs[TEXT_AREA]
19350 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19351 while (from >= end && to >= toend)
19352 *to-- = *from--;
19353 }
19354 }
19355 if (from >= end)
19356 {
19357 /* Need to free some room before prepending additional
19358 glyphs. */
19359 int move_by = from - end + 1;
19360 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19361 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19362
19363 for ( ; g >= g0; g--)
19364 g[move_by] = *g;
19365 while (from >= end)
19366 *to-- = *from--;
19367 it->glyph_row->used[TEXT_AREA] += move_by;
19368 }
19369 }
19370 }
19371
19372 /* Compute the hash code for ROW. */
19373 unsigned
19374 row_hash (struct glyph_row *row)
19375 {
19376 int area, k;
19377 unsigned hashval = 0;
19378
19379 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19380 for (k = 0; k < row->used[area]; ++k)
19381 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19382 + row->glyphs[area][k].u.val
19383 + row->glyphs[area][k].face_id
19384 + row->glyphs[area][k].padding_p
19385 + (row->glyphs[area][k].type << 2));
19386
19387 return hashval;
19388 }
19389
19390 /* Compute the pixel height and width of IT->glyph_row.
19391
19392 Most of the time, ascent and height of a display line will be equal
19393 to the max_ascent and max_height values of the display iterator
19394 structure. This is not the case if
19395
19396 1. We hit ZV without displaying anything. In this case, max_ascent
19397 and max_height will be zero.
19398
19399 2. We have some glyphs that don't contribute to the line height.
19400 (The glyph row flag contributes_to_line_height_p is for future
19401 pixmap extensions).
19402
19403 The first case is easily covered by using default values because in
19404 these cases, the line height does not really matter, except that it
19405 must not be zero. */
19406
19407 static void
19408 compute_line_metrics (struct it *it)
19409 {
19410 struct glyph_row *row = it->glyph_row;
19411
19412 if (FRAME_WINDOW_P (it->f))
19413 {
19414 int i, min_y, max_y;
19415
19416 /* The line may consist of one space only, that was added to
19417 place the cursor on it. If so, the row's height hasn't been
19418 computed yet. */
19419 if (row->height == 0)
19420 {
19421 if (it->max_ascent + it->max_descent == 0)
19422 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19423 row->ascent = it->max_ascent;
19424 row->height = it->max_ascent + it->max_descent;
19425 row->phys_ascent = it->max_phys_ascent;
19426 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19427 row->extra_line_spacing = it->max_extra_line_spacing;
19428 }
19429
19430 /* Compute the width of this line. */
19431 row->pixel_width = row->x;
19432 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19433 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19434
19435 eassert (row->pixel_width >= 0);
19436 eassert (row->ascent >= 0 && row->height > 0);
19437
19438 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19439 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19440
19441 /* If first line's physical ascent is larger than its logical
19442 ascent, use the physical ascent, and make the row taller.
19443 This makes accented characters fully visible. */
19444 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19445 && row->phys_ascent > row->ascent)
19446 {
19447 row->height += row->phys_ascent - row->ascent;
19448 row->ascent = row->phys_ascent;
19449 }
19450
19451 /* Compute how much of the line is visible. */
19452 row->visible_height = row->height;
19453
19454 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19455 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19456
19457 if (row->y < min_y)
19458 row->visible_height -= min_y - row->y;
19459 if (row->y + row->height > max_y)
19460 row->visible_height -= row->y + row->height - max_y;
19461 }
19462 else
19463 {
19464 row->pixel_width = row->used[TEXT_AREA];
19465 if (row->continued_p)
19466 row->pixel_width -= it->continuation_pixel_width;
19467 else if (row->truncated_on_right_p)
19468 row->pixel_width -= it->truncation_pixel_width;
19469 row->ascent = row->phys_ascent = 0;
19470 row->height = row->phys_height = row->visible_height = 1;
19471 row->extra_line_spacing = 0;
19472 }
19473
19474 /* Compute a hash code for this row. */
19475 row->hash = row_hash (row);
19476
19477 it->max_ascent = it->max_descent = 0;
19478 it->max_phys_ascent = it->max_phys_descent = 0;
19479 }
19480
19481
19482 /* Append one space to the glyph row of iterator IT if doing a
19483 window-based redisplay. The space has the same face as
19484 IT->face_id. Value is true if a space was added.
19485
19486 This function is called to make sure that there is always one glyph
19487 at the end of a glyph row that the cursor can be set on under
19488 window-systems. (If there weren't such a glyph we would not know
19489 how wide and tall a box cursor should be displayed).
19490
19491 At the same time this space let's a nicely handle clearing to the
19492 end of the line if the row ends in italic text. */
19493
19494 static bool
19495 append_space_for_newline (struct it *it, bool default_face_p)
19496 {
19497 if (FRAME_WINDOW_P (it->f))
19498 {
19499 int n = it->glyph_row->used[TEXT_AREA];
19500
19501 if (it->glyph_row->glyphs[TEXT_AREA] + n
19502 < it->glyph_row->glyphs[1 + TEXT_AREA])
19503 {
19504 /* Save some values that must not be changed.
19505 Must save IT->c and IT->len because otherwise
19506 ITERATOR_AT_END_P wouldn't work anymore after
19507 append_space_for_newline has been called. */
19508 enum display_element_type saved_what = it->what;
19509 int saved_c = it->c, saved_len = it->len;
19510 int saved_char_to_display = it->char_to_display;
19511 int saved_x = it->current_x;
19512 int saved_face_id = it->face_id;
19513 bool saved_box_end = it->end_of_box_run_p;
19514 struct text_pos saved_pos;
19515 Lisp_Object saved_object;
19516 struct face *face;
19517
19518 saved_object = it->object;
19519 saved_pos = it->position;
19520
19521 it->what = IT_CHARACTER;
19522 memset (&it->position, 0, sizeof it->position);
19523 it->object = Qnil;
19524 it->c = it->char_to_display = ' ';
19525 it->len = 1;
19526
19527 /* If the default face was remapped, be sure to use the
19528 remapped face for the appended newline. */
19529 if (default_face_p)
19530 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19531 else if (it->face_before_selective_p)
19532 it->face_id = it->saved_face_id;
19533 face = FACE_FROM_ID (it->f, it->face_id);
19534 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19535 /* In R2L rows, we will prepend a stretch glyph that will
19536 have the end_of_box_run_p flag set for it, so there's no
19537 need for the appended newline glyph to have that flag
19538 set. */
19539 if (it->glyph_row->reversed_p
19540 /* But if the appended newline glyph goes all the way to
19541 the end of the row, there will be no stretch glyph,
19542 so leave the box flag set. */
19543 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19544 it->end_of_box_run_p = false;
19545
19546 PRODUCE_GLYPHS (it);
19547
19548 #ifdef HAVE_WINDOW_SYSTEM
19549 /* Make sure this space glyph has the right ascent and
19550 descent values, or else cursor at end of line will look
19551 funny, and height of empty lines will be incorrect. */
19552 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19553 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19554 if (n == 0)
19555 {
19556 Lisp_Object height, total_height;
19557 int extra_line_spacing = it->extra_line_spacing;
19558 int boff = font->baseline_offset;
19559
19560 if (font->vertical_centering)
19561 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19562
19563 it->object = saved_object; /* get_it_property needs this */
19564 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19565 /* Must do a subset of line height processing from
19566 x_produce_glyph for newline characters. */
19567 height = get_it_property (it, Qline_height);
19568 if (CONSP (height)
19569 && CONSP (XCDR (height))
19570 && NILP (XCDR (XCDR (height))))
19571 {
19572 total_height = XCAR (XCDR (height));
19573 height = XCAR (height);
19574 }
19575 else
19576 total_height = Qnil;
19577 height = calc_line_height_property (it, height, font, boff, true);
19578
19579 if (it->override_ascent >= 0)
19580 {
19581 it->ascent = it->override_ascent;
19582 it->descent = it->override_descent;
19583 boff = it->override_boff;
19584 }
19585 if (EQ (height, Qt))
19586 extra_line_spacing = 0;
19587 else
19588 {
19589 Lisp_Object spacing;
19590
19591 it->phys_ascent = it->ascent;
19592 it->phys_descent = it->descent;
19593 if (!NILP (height)
19594 && XINT (height) > it->ascent + it->descent)
19595 it->ascent = XINT (height) - it->descent;
19596
19597 if (!NILP (total_height))
19598 spacing = calc_line_height_property (it, total_height, font,
19599 boff, false);
19600 else
19601 {
19602 spacing = get_it_property (it, Qline_spacing);
19603 spacing = calc_line_height_property (it, spacing, font,
19604 boff, false);
19605 }
19606 if (INTEGERP (spacing))
19607 {
19608 extra_line_spacing = XINT (spacing);
19609 if (!NILP (total_height))
19610 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19611 }
19612 }
19613 if (extra_line_spacing > 0)
19614 {
19615 it->descent += extra_line_spacing;
19616 if (extra_line_spacing > it->max_extra_line_spacing)
19617 it->max_extra_line_spacing = extra_line_spacing;
19618 }
19619 it->max_ascent = it->ascent;
19620 it->max_descent = it->descent;
19621 /* Make sure compute_line_metrics recomputes the row height. */
19622 it->glyph_row->height = 0;
19623 }
19624
19625 g->ascent = it->max_ascent;
19626 g->descent = it->max_descent;
19627 #endif
19628
19629 it->override_ascent = -1;
19630 it->constrain_row_ascent_descent_p = false;
19631 it->current_x = saved_x;
19632 it->object = saved_object;
19633 it->position = saved_pos;
19634 it->what = saved_what;
19635 it->face_id = saved_face_id;
19636 it->len = saved_len;
19637 it->c = saved_c;
19638 it->char_to_display = saved_char_to_display;
19639 it->end_of_box_run_p = saved_box_end;
19640 return true;
19641 }
19642 }
19643
19644 return false;
19645 }
19646
19647
19648 /* Extend the face of the last glyph in the text area of IT->glyph_row
19649 to the end of the display line. Called from display_line. If the
19650 glyph row is empty, add a space glyph to it so that we know the
19651 face to draw. Set the glyph row flag fill_line_p. If the glyph
19652 row is R2L, prepend a stretch glyph to cover the empty space to the
19653 left of the leftmost glyph. */
19654
19655 static void
19656 extend_face_to_end_of_line (struct it *it)
19657 {
19658 struct face *face, *default_face;
19659 struct frame *f = it->f;
19660
19661 /* If line is already filled, do nothing. Non window-system frames
19662 get a grace of one more ``pixel'' because their characters are
19663 1-``pixel'' wide, so they hit the equality too early. This grace
19664 is needed only for R2L rows that are not continued, to produce
19665 one extra blank where we could display the cursor. */
19666 if ((it->current_x >= it->last_visible_x
19667 + (!FRAME_WINDOW_P (f)
19668 && it->glyph_row->reversed_p
19669 && !it->glyph_row->continued_p))
19670 /* If the window has display margins, we will need to extend
19671 their face even if the text area is filled. */
19672 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19673 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19674 return;
19675
19676 /* The default face, possibly remapped. */
19677 default_face = FACE_OPT_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19678
19679 /* Face extension extends the background and box of IT->face_id
19680 to the end of the line. If the background equals the background
19681 of the frame, we don't have to do anything. */
19682 face = FACE_OPT_FROM_ID (f, (it->face_before_selective_p
19683 ? it->saved_face_id
19684 : it->face_id));
19685
19686 if (FRAME_WINDOW_P (f)
19687 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19688 && face->box == FACE_NO_BOX
19689 && face->background == FRAME_BACKGROUND_PIXEL (f)
19690 #ifdef HAVE_WINDOW_SYSTEM
19691 && !face->stipple
19692 #endif
19693 && !it->glyph_row->reversed_p)
19694 return;
19695
19696 /* Set the glyph row flag indicating that the face of the last glyph
19697 in the text area has to be drawn to the end of the text area. */
19698 it->glyph_row->fill_line_p = true;
19699
19700 /* If current character of IT is not ASCII, make sure we have the
19701 ASCII face. This will be automatically undone the next time
19702 get_next_display_element returns a multibyte character. Note
19703 that the character will always be single byte in unibyte
19704 text. */
19705 if (!ASCII_CHAR_P (it->c))
19706 {
19707 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19708 }
19709
19710 if (FRAME_WINDOW_P (f))
19711 {
19712 /* If the row is empty, add a space with the current face of IT,
19713 so that we know which face to draw. */
19714 if (it->glyph_row->used[TEXT_AREA] == 0)
19715 {
19716 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19717 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19718 it->glyph_row->used[TEXT_AREA] = 1;
19719 }
19720 /* Mode line and the header line don't have margins, and
19721 likewise the frame's tool-bar window, if there is any. */
19722 if (!(it->glyph_row->mode_line_p
19723 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19724 || (WINDOWP (f->tool_bar_window)
19725 && it->w == XWINDOW (f->tool_bar_window))
19726 #endif
19727 ))
19728 {
19729 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19730 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19731 {
19732 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19733 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19734 default_face->id;
19735 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19736 }
19737 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19738 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19739 {
19740 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19741 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19742 default_face->id;
19743 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19744 }
19745 }
19746 #ifdef HAVE_WINDOW_SYSTEM
19747 if (it->glyph_row->reversed_p)
19748 {
19749 /* Prepend a stretch glyph to the row, such that the
19750 rightmost glyph will be drawn flushed all the way to the
19751 right margin of the window. The stretch glyph that will
19752 occupy the empty space, if any, to the left of the
19753 glyphs. */
19754 struct font *font = face->font ? face->font : FRAME_FONT (f);
19755 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19756 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19757 struct glyph *g;
19758 int row_width, stretch_ascent, stretch_width;
19759 struct text_pos saved_pos;
19760 int saved_face_id;
19761 bool saved_avoid_cursor, saved_box_start;
19762
19763 for (row_width = 0, g = row_start; g < row_end; g++)
19764 row_width += g->pixel_width;
19765
19766 /* FIXME: There are various minor display glitches in R2L
19767 rows when only one of the fringes is missing. The
19768 strange condition below produces the least bad effect. */
19769 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19770 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19771 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19772 stretch_width = window_box_width (it->w, TEXT_AREA);
19773 else
19774 stretch_width = it->last_visible_x - it->first_visible_x;
19775 stretch_width -= row_width;
19776
19777 if (stretch_width > 0)
19778 {
19779 stretch_ascent =
19780 (((it->ascent + it->descent)
19781 * FONT_BASE (font)) / FONT_HEIGHT (font));
19782 saved_pos = it->position;
19783 memset (&it->position, 0, sizeof it->position);
19784 saved_avoid_cursor = it->avoid_cursor_p;
19785 it->avoid_cursor_p = true;
19786 saved_face_id = it->face_id;
19787 saved_box_start = it->start_of_box_run_p;
19788 /* The last row's stretch glyph should get the default
19789 face, to avoid painting the rest of the window with
19790 the region face, if the region ends at ZV. */
19791 if (it->glyph_row->ends_at_zv_p)
19792 it->face_id = default_face->id;
19793 else
19794 it->face_id = face->id;
19795 it->start_of_box_run_p = false;
19796 append_stretch_glyph (it, Qnil, stretch_width,
19797 it->ascent + it->descent, stretch_ascent);
19798 it->position = saved_pos;
19799 it->avoid_cursor_p = saved_avoid_cursor;
19800 it->face_id = saved_face_id;
19801 it->start_of_box_run_p = saved_box_start;
19802 }
19803 /* If stretch_width comes out negative, it means that the
19804 last glyph is only partially visible. In R2L rows, we
19805 want the leftmost glyph to be partially visible, so we
19806 need to give the row the corresponding left offset. */
19807 if (stretch_width < 0)
19808 it->glyph_row->x = stretch_width;
19809 }
19810 #endif /* HAVE_WINDOW_SYSTEM */
19811 }
19812 else
19813 {
19814 /* Save some values that must not be changed. */
19815 int saved_x = it->current_x;
19816 struct text_pos saved_pos;
19817 Lisp_Object saved_object;
19818 enum display_element_type saved_what = it->what;
19819 int saved_face_id = it->face_id;
19820
19821 saved_object = it->object;
19822 saved_pos = it->position;
19823
19824 it->what = IT_CHARACTER;
19825 memset (&it->position, 0, sizeof it->position);
19826 it->object = Qnil;
19827 it->c = it->char_to_display = ' ';
19828 it->len = 1;
19829
19830 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19831 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19832 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19833 && !it->glyph_row->mode_line_p
19834 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19835 {
19836 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19837 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19838
19839 for (it->current_x = 0; g < e; g++)
19840 it->current_x += g->pixel_width;
19841
19842 it->area = LEFT_MARGIN_AREA;
19843 it->face_id = default_face->id;
19844 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19845 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19846 {
19847 PRODUCE_GLYPHS (it);
19848 /* term.c:produce_glyphs advances it->current_x only for
19849 TEXT_AREA. */
19850 it->current_x += it->pixel_width;
19851 }
19852
19853 it->current_x = saved_x;
19854 it->area = TEXT_AREA;
19855 }
19856
19857 /* The last row's blank glyphs should get the default face, to
19858 avoid painting the rest of the window with the region face,
19859 if the region ends at ZV. */
19860 if (it->glyph_row->ends_at_zv_p)
19861 it->face_id = default_face->id;
19862 else
19863 it->face_id = face->id;
19864 PRODUCE_GLYPHS (it);
19865
19866 while (it->current_x <= it->last_visible_x)
19867 PRODUCE_GLYPHS (it);
19868
19869 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19870 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19871 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19872 && !it->glyph_row->mode_line_p
19873 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19874 {
19875 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19876 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19877
19878 for ( ; g < e; g++)
19879 it->current_x += g->pixel_width;
19880
19881 it->area = RIGHT_MARGIN_AREA;
19882 it->face_id = default_face->id;
19883 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19884 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19885 {
19886 PRODUCE_GLYPHS (it);
19887 it->current_x += it->pixel_width;
19888 }
19889
19890 it->area = TEXT_AREA;
19891 }
19892
19893 /* Don't count these blanks really. It would let us insert a left
19894 truncation glyph below and make us set the cursor on them, maybe. */
19895 it->current_x = saved_x;
19896 it->object = saved_object;
19897 it->position = saved_pos;
19898 it->what = saved_what;
19899 it->face_id = saved_face_id;
19900 }
19901 }
19902
19903
19904 /* Value is true if text starting at CHARPOS in current_buffer is
19905 trailing whitespace. */
19906
19907 static bool
19908 trailing_whitespace_p (ptrdiff_t charpos)
19909 {
19910 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19911 int c = 0;
19912
19913 while (bytepos < ZV_BYTE
19914 && (c = FETCH_CHAR (bytepos),
19915 c == ' ' || c == '\t'))
19916 ++bytepos;
19917
19918 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19919 {
19920 if (bytepos != PT_BYTE)
19921 return true;
19922 }
19923 return false;
19924 }
19925
19926
19927 /* Highlight trailing whitespace, if any, in ROW. */
19928
19929 static void
19930 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19931 {
19932 int used = row->used[TEXT_AREA];
19933
19934 if (used)
19935 {
19936 struct glyph *start = row->glyphs[TEXT_AREA];
19937 struct glyph *glyph = start + used - 1;
19938
19939 if (row->reversed_p)
19940 {
19941 /* Right-to-left rows need to be processed in the opposite
19942 direction, so swap the edge pointers. */
19943 glyph = start;
19944 start = row->glyphs[TEXT_AREA] + used - 1;
19945 }
19946
19947 /* Skip over glyphs inserted to display the cursor at the
19948 end of a line, for extending the face of the last glyph
19949 to the end of the line on terminals, and for truncation
19950 and continuation glyphs. */
19951 if (!row->reversed_p)
19952 {
19953 while (glyph >= start
19954 && glyph->type == CHAR_GLYPH
19955 && NILP (glyph->object))
19956 --glyph;
19957 }
19958 else
19959 {
19960 while (glyph <= start
19961 && glyph->type == CHAR_GLYPH
19962 && NILP (glyph->object))
19963 ++glyph;
19964 }
19965
19966 /* If last glyph is a space or stretch, and it's trailing
19967 whitespace, set the face of all trailing whitespace glyphs in
19968 IT->glyph_row to `trailing-whitespace'. */
19969 if ((row->reversed_p ? glyph <= start : glyph >= start)
19970 && BUFFERP (glyph->object)
19971 && (glyph->type == STRETCH_GLYPH
19972 || (glyph->type == CHAR_GLYPH
19973 && glyph->u.ch == ' '))
19974 && trailing_whitespace_p (glyph->charpos))
19975 {
19976 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19977 if (face_id < 0)
19978 return;
19979
19980 if (!row->reversed_p)
19981 {
19982 while (glyph >= start
19983 && BUFFERP (glyph->object)
19984 && (glyph->type == STRETCH_GLYPH
19985 || (glyph->type == CHAR_GLYPH
19986 && glyph->u.ch == ' ')))
19987 (glyph--)->face_id = face_id;
19988 }
19989 else
19990 {
19991 while (glyph <= start
19992 && BUFFERP (glyph->object)
19993 && (glyph->type == STRETCH_GLYPH
19994 || (glyph->type == CHAR_GLYPH
19995 && glyph->u.ch == ' ')))
19996 (glyph++)->face_id = face_id;
19997 }
19998 }
19999 }
20000 }
20001
20002
20003 /* Value is true if glyph row ROW should be
20004 considered to hold the buffer position CHARPOS. */
20005
20006 static bool
20007 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20008 {
20009 bool result = true;
20010
20011 if (charpos == CHARPOS (row->end.pos)
20012 || charpos == MATRIX_ROW_END_CHARPOS (row))
20013 {
20014 /* Suppose the row ends on a string.
20015 Unless the row is continued, that means it ends on a newline
20016 in the string. If it's anything other than a display string
20017 (e.g., a before-string from an overlay), we don't want the
20018 cursor there. (This heuristic seems to give the optimal
20019 behavior for the various types of multi-line strings.)
20020 One exception: if the string has `cursor' property on one of
20021 its characters, we _do_ want the cursor there. */
20022 if (CHARPOS (row->end.string_pos) >= 0)
20023 {
20024 if (row->continued_p)
20025 result = true;
20026 else
20027 {
20028 /* Check for `display' property. */
20029 struct glyph *beg = row->glyphs[TEXT_AREA];
20030 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20031 struct glyph *glyph;
20032
20033 result = false;
20034 for (glyph = end; glyph >= beg; --glyph)
20035 if (STRINGP (glyph->object))
20036 {
20037 Lisp_Object prop
20038 = Fget_char_property (make_number (charpos),
20039 Qdisplay, Qnil);
20040 result =
20041 (!NILP (prop)
20042 && display_prop_string_p (prop, glyph->object));
20043 /* If there's a `cursor' property on one of the
20044 string's characters, this row is a cursor row,
20045 even though this is not a display string. */
20046 if (!result)
20047 {
20048 Lisp_Object s = glyph->object;
20049
20050 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20051 {
20052 ptrdiff_t gpos = glyph->charpos;
20053
20054 if (!NILP (Fget_char_property (make_number (gpos),
20055 Qcursor, s)))
20056 {
20057 result = true;
20058 break;
20059 }
20060 }
20061 }
20062 break;
20063 }
20064 }
20065 }
20066 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20067 {
20068 /* If the row ends in middle of a real character,
20069 and the line is continued, we want the cursor here.
20070 That's because CHARPOS (ROW->end.pos) would equal
20071 PT if PT is before the character. */
20072 if (!row->ends_in_ellipsis_p)
20073 result = row->continued_p;
20074 else
20075 /* If the row ends in an ellipsis, then
20076 CHARPOS (ROW->end.pos) will equal point after the
20077 invisible text. We want that position to be displayed
20078 after the ellipsis. */
20079 result = false;
20080 }
20081 /* If the row ends at ZV, display the cursor at the end of that
20082 row instead of at the start of the row below. */
20083 else
20084 result = row->ends_at_zv_p;
20085 }
20086
20087 return result;
20088 }
20089
20090 /* Value is true if glyph row ROW should be
20091 used to hold the cursor. */
20092
20093 static bool
20094 cursor_row_p (struct glyph_row *row)
20095 {
20096 return row_for_charpos_p (row, PT);
20097 }
20098
20099 \f
20100
20101 /* Push the property PROP so that it will be rendered at the current
20102 position in IT. Return true if PROP was successfully pushed, false
20103 otherwise. Called from handle_line_prefix to handle the
20104 `line-prefix' and `wrap-prefix' properties. */
20105
20106 static bool
20107 push_prefix_prop (struct it *it, Lisp_Object prop)
20108 {
20109 struct text_pos pos =
20110 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20111
20112 eassert (it->method == GET_FROM_BUFFER
20113 || it->method == GET_FROM_DISPLAY_VECTOR
20114 || it->method == GET_FROM_STRING
20115 || it->method == GET_FROM_IMAGE);
20116
20117 /* We need to save the current buffer/string position, so it will be
20118 restored by pop_it, because iterate_out_of_display_property
20119 depends on that being set correctly, but some situations leave
20120 it->position not yet set when this function is called. */
20121 push_it (it, &pos);
20122
20123 if (STRINGP (prop))
20124 {
20125 if (SCHARS (prop) == 0)
20126 {
20127 pop_it (it);
20128 return false;
20129 }
20130
20131 it->string = prop;
20132 it->string_from_prefix_prop_p = true;
20133 it->multibyte_p = STRING_MULTIBYTE (it->string);
20134 it->current.overlay_string_index = -1;
20135 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20136 it->end_charpos = it->string_nchars = SCHARS (it->string);
20137 it->method = GET_FROM_STRING;
20138 it->stop_charpos = 0;
20139 it->prev_stop = 0;
20140 it->base_level_stop = 0;
20141
20142 /* Force paragraph direction to be that of the parent
20143 buffer/string. */
20144 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20145 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20146 else
20147 it->paragraph_embedding = L2R;
20148
20149 /* Set up the bidi iterator for this display string. */
20150 if (it->bidi_p)
20151 {
20152 it->bidi_it.string.lstring = it->string;
20153 it->bidi_it.string.s = NULL;
20154 it->bidi_it.string.schars = it->end_charpos;
20155 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20156 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20157 it->bidi_it.string.unibyte = !it->multibyte_p;
20158 it->bidi_it.w = it->w;
20159 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20160 }
20161 }
20162 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20163 {
20164 it->method = GET_FROM_STRETCH;
20165 it->object = prop;
20166 }
20167 #ifdef HAVE_WINDOW_SYSTEM
20168 else if (IMAGEP (prop))
20169 {
20170 it->what = IT_IMAGE;
20171 it->image_id = lookup_image (it->f, prop);
20172 it->method = GET_FROM_IMAGE;
20173 }
20174 #endif /* HAVE_WINDOW_SYSTEM */
20175 else
20176 {
20177 pop_it (it); /* bogus display property, give up */
20178 return false;
20179 }
20180
20181 return true;
20182 }
20183
20184 /* Return the character-property PROP at the current position in IT. */
20185
20186 static Lisp_Object
20187 get_it_property (struct it *it, Lisp_Object prop)
20188 {
20189 Lisp_Object position, object = it->object;
20190
20191 if (STRINGP (object))
20192 position = make_number (IT_STRING_CHARPOS (*it));
20193 else if (BUFFERP (object))
20194 {
20195 position = make_number (IT_CHARPOS (*it));
20196 object = it->window;
20197 }
20198 else
20199 return Qnil;
20200
20201 return Fget_char_property (position, prop, object);
20202 }
20203
20204 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20205
20206 static void
20207 handle_line_prefix (struct it *it)
20208 {
20209 Lisp_Object prefix;
20210
20211 if (it->continuation_lines_width > 0)
20212 {
20213 prefix = get_it_property (it, Qwrap_prefix);
20214 if (NILP (prefix))
20215 prefix = Vwrap_prefix;
20216 }
20217 else
20218 {
20219 prefix = get_it_property (it, Qline_prefix);
20220 if (NILP (prefix))
20221 prefix = Vline_prefix;
20222 }
20223 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20224 {
20225 /* If the prefix is wider than the window, and we try to wrap
20226 it, it would acquire its own wrap prefix, and so on till the
20227 iterator stack overflows. So, don't wrap the prefix. */
20228 it->line_wrap = TRUNCATE;
20229 it->avoid_cursor_p = true;
20230 }
20231 }
20232
20233 \f
20234
20235 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20236 only for R2L lines from display_line and display_string, when they
20237 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20238 the line/string needs to be continued on the next glyph row. */
20239 static void
20240 unproduce_glyphs (struct it *it, int n)
20241 {
20242 struct glyph *glyph, *end;
20243
20244 eassert (it->glyph_row);
20245 eassert (it->glyph_row->reversed_p);
20246 eassert (it->area == TEXT_AREA);
20247 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20248
20249 if (n > it->glyph_row->used[TEXT_AREA])
20250 n = it->glyph_row->used[TEXT_AREA];
20251 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20252 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20253 for ( ; glyph < end; glyph++)
20254 glyph[-n] = *glyph;
20255 }
20256
20257 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20258 and ROW->maxpos. */
20259 static void
20260 find_row_edges (struct it *it, struct glyph_row *row,
20261 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20262 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20263 {
20264 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20265 lines' rows is implemented for bidi-reordered rows. */
20266
20267 /* ROW->minpos is the value of min_pos, the minimal buffer position
20268 we have in ROW, or ROW->start.pos if that is smaller. */
20269 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20270 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20271 else
20272 /* We didn't find buffer positions smaller than ROW->start, or
20273 didn't find _any_ valid buffer positions in any of the glyphs,
20274 so we must trust the iterator's computed positions. */
20275 row->minpos = row->start.pos;
20276 if (max_pos <= 0)
20277 {
20278 max_pos = CHARPOS (it->current.pos);
20279 max_bpos = BYTEPOS (it->current.pos);
20280 }
20281
20282 /* Here are the various use-cases for ending the row, and the
20283 corresponding values for ROW->maxpos:
20284
20285 Line ends in a newline from buffer eol_pos + 1
20286 Line is continued from buffer max_pos + 1
20287 Line is truncated on right it->current.pos
20288 Line ends in a newline from string max_pos + 1(*)
20289 (*) + 1 only when line ends in a forward scan
20290 Line is continued from string max_pos
20291 Line is continued from display vector max_pos
20292 Line is entirely from a string min_pos == max_pos
20293 Line is entirely from a display vector min_pos == max_pos
20294 Line that ends at ZV ZV
20295
20296 If you discover other use-cases, please add them here as
20297 appropriate. */
20298 if (row->ends_at_zv_p)
20299 row->maxpos = it->current.pos;
20300 else if (row->used[TEXT_AREA])
20301 {
20302 bool seen_this_string = false;
20303 struct glyph_row *r1 = row - 1;
20304
20305 /* Did we see the same display string on the previous row? */
20306 if (STRINGP (it->object)
20307 /* this is not the first row */
20308 && row > it->w->desired_matrix->rows
20309 /* previous row is not the header line */
20310 && !r1->mode_line_p
20311 /* previous row also ends in a newline from a string */
20312 && r1->ends_in_newline_from_string_p)
20313 {
20314 struct glyph *start, *end;
20315
20316 /* Search for the last glyph of the previous row that came
20317 from buffer or string. Depending on whether the row is
20318 L2R or R2L, we need to process it front to back or the
20319 other way round. */
20320 if (!r1->reversed_p)
20321 {
20322 start = r1->glyphs[TEXT_AREA];
20323 end = start + r1->used[TEXT_AREA];
20324 /* Glyphs inserted by redisplay have nil as their object. */
20325 while (end > start
20326 && NILP ((end - 1)->object)
20327 && (end - 1)->charpos <= 0)
20328 --end;
20329 if (end > start)
20330 {
20331 if (EQ ((end - 1)->object, it->object))
20332 seen_this_string = true;
20333 }
20334 else
20335 /* If all the glyphs of the previous row were inserted
20336 by redisplay, it means the previous row was
20337 produced from a single newline, which is only
20338 possible if that newline came from the same string
20339 as the one which produced this ROW. */
20340 seen_this_string = true;
20341 }
20342 else
20343 {
20344 end = r1->glyphs[TEXT_AREA] - 1;
20345 start = end + r1->used[TEXT_AREA];
20346 while (end < start
20347 && NILP ((end + 1)->object)
20348 && (end + 1)->charpos <= 0)
20349 ++end;
20350 if (end < start)
20351 {
20352 if (EQ ((end + 1)->object, it->object))
20353 seen_this_string = true;
20354 }
20355 else
20356 seen_this_string = true;
20357 }
20358 }
20359 /* Take note of each display string that covers a newline only
20360 once, the first time we see it. This is for when a display
20361 string includes more than one newline in it. */
20362 if (row->ends_in_newline_from_string_p && !seen_this_string)
20363 {
20364 /* If we were scanning the buffer forward when we displayed
20365 the string, we want to account for at least one buffer
20366 position that belongs to this row (position covered by
20367 the display string), so that cursor positioning will
20368 consider this row as a candidate when point is at the end
20369 of the visual line represented by this row. This is not
20370 required when scanning back, because max_pos will already
20371 have a much larger value. */
20372 if (CHARPOS (row->end.pos) > max_pos)
20373 INC_BOTH (max_pos, max_bpos);
20374 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20375 }
20376 else if (CHARPOS (it->eol_pos) > 0)
20377 SET_TEXT_POS (row->maxpos,
20378 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20379 else if (row->continued_p)
20380 {
20381 /* If max_pos is different from IT's current position, it
20382 means IT->method does not belong to the display element
20383 at max_pos. However, it also means that the display
20384 element at max_pos was displayed in its entirety on this
20385 line, which is equivalent to saying that the next line
20386 starts at the next buffer position. */
20387 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20388 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20389 else
20390 {
20391 INC_BOTH (max_pos, max_bpos);
20392 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20393 }
20394 }
20395 else if (row->truncated_on_right_p)
20396 /* display_line already called reseat_at_next_visible_line_start,
20397 which puts the iterator at the beginning of the next line, in
20398 the logical order. */
20399 row->maxpos = it->current.pos;
20400 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20401 /* A line that is entirely from a string/image/stretch... */
20402 row->maxpos = row->minpos;
20403 else
20404 emacs_abort ();
20405 }
20406 else
20407 row->maxpos = it->current.pos;
20408 }
20409
20410 /* Construct the glyph row IT->glyph_row in the desired matrix of
20411 IT->w from text at the current position of IT. See dispextern.h
20412 for an overview of struct it. Value is true if
20413 IT->glyph_row displays text, as opposed to a line displaying ZV
20414 only. */
20415
20416 static bool
20417 display_line (struct it *it)
20418 {
20419 struct glyph_row *row = it->glyph_row;
20420 Lisp_Object overlay_arrow_string;
20421 struct it wrap_it;
20422 void *wrap_data = NULL;
20423 bool may_wrap = false;
20424 int wrap_x UNINIT;
20425 int wrap_row_used = -1;
20426 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20427 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20428 int wrap_row_extra_line_spacing UNINIT;
20429 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20430 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20431 int cvpos;
20432 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20433 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20434 bool pending_handle_line_prefix = false;
20435
20436 /* We always start displaying at hpos zero even if hscrolled. */
20437 eassert (it->hpos == 0 && it->current_x == 0);
20438
20439 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20440 >= it->w->desired_matrix->nrows)
20441 {
20442 it->w->nrows_scale_factor++;
20443 it->f->fonts_changed = true;
20444 return false;
20445 }
20446
20447 /* Clear the result glyph row and enable it. */
20448 prepare_desired_row (it->w, row, false);
20449
20450 row->y = it->current_y;
20451 row->start = it->start;
20452 row->continuation_lines_width = it->continuation_lines_width;
20453 row->displays_text_p = true;
20454 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20455 it->starts_in_middle_of_char_p = false;
20456
20457 /* Arrange the overlays nicely for our purposes. Usually, we call
20458 display_line on only one line at a time, in which case this
20459 can't really hurt too much, or we call it on lines which appear
20460 one after another in the buffer, in which case all calls to
20461 recenter_overlay_lists but the first will be pretty cheap. */
20462 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20463
20464 /* Move over display elements that are not visible because we are
20465 hscrolled. This may stop at an x-position < IT->first_visible_x
20466 if the first glyph is partially visible or if we hit a line end. */
20467 if (it->current_x < it->first_visible_x)
20468 {
20469 enum move_it_result move_result;
20470
20471 this_line_min_pos = row->start.pos;
20472 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20473 MOVE_TO_POS | MOVE_TO_X);
20474 /* If we are under a large hscroll, move_it_in_display_line_to
20475 could hit the end of the line without reaching
20476 it->first_visible_x. Pretend that we did reach it. This is
20477 especially important on a TTY, where we will call
20478 extend_face_to_end_of_line, which needs to know how many
20479 blank glyphs to produce. */
20480 if (it->current_x < it->first_visible_x
20481 && (move_result == MOVE_NEWLINE_OR_CR
20482 || move_result == MOVE_POS_MATCH_OR_ZV))
20483 it->current_x = it->first_visible_x;
20484
20485 /* Record the smallest positions seen while we moved over
20486 display elements that are not visible. This is needed by
20487 redisplay_internal for optimizing the case where the cursor
20488 stays inside the same line. The rest of this function only
20489 considers positions that are actually displayed, so
20490 RECORD_MAX_MIN_POS will not otherwise record positions that
20491 are hscrolled to the left of the left edge of the window. */
20492 min_pos = CHARPOS (this_line_min_pos);
20493 min_bpos = BYTEPOS (this_line_min_pos);
20494 }
20495 else if (it->area == TEXT_AREA)
20496 {
20497 /* We only do this when not calling move_it_in_display_line_to
20498 above, because that function calls itself handle_line_prefix. */
20499 handle_line_prefix (it);
20500 }
20501 else
20502 {
20503 /* Line-prefix and wrap-prefix are always displayed in the text
20504 area. But if this is the first call to display_line after
20505 init_iterator, the iterator might have been set up to write
20506 into a marginal area, e.g. if the line begins with some
20507 display property that writes to the margins. So we need to
20508 wait with the call to handle_line_prefix until whatever
20509 writes to the margin has done its job. */
20510 pending_handle_line_prefix = true;
20511 }
20512
20513 /* Get the initial row height. This is either the height of the
20514 text hscrolled, if there is any, or zero. */
20515 row->ascent = it->max_ascent;
20516 row->height = it->max_ascent + it->max_descent;
20517 row->phys_ascent = it->max_phys_ascent;
20518 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20519 row->extra_line_spacing = it->max_extra_line_spacing;
20520
20521 /* Utility macro to record max and min buffer positions seen until now. */
20522 #define RECORD_MAX_MIN_POS(IT) \
20523 do \
20524 { \
20525 bool composition_p \
20526 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20527 ptrdiff_t current_pos = \
20528 composition_p ? (IT)->cmp_it.charpos \
20529 : IT_CHARPOS (*(IT)); \
20530 ptrdiff_t current_bpos = \
20531 composition_p ? CHAR_TO_BYTE (current_pos) \
20532 : IT_BYTEPOS (*(IT)); \
20533 if (current_pos < min_pos) \
20534 { \
20535 min_pos = current_pos; \
20536 min_bpos = current_bpos; \
20537 } \
20538 if (IT_CHARPOS (*it) > max_pos) \
20539 { \
20540 max_pos = IT_CHARPOS (*it); \
20541 max_bpos = IT_BYTEPOS (*it); \
20542 } \
20543 } \
20544 while (false)
20545
20546 /* Loop generating characters. The loop is left with IT on the next
20547 character to display. */
20548 while (true)
20549 {
20550 int n_glyphs_before, hpos_before, x_before;
20551 int x, nglyphs;
20552 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20553
20554 /* Retrieve the next thing to display. Value is false if end of
20555 buffer reached. */
20556 if (!get_next_display_element (it))
20557 {
20558 /* Maybe add a space at the end of this line that is used to
20559 display the cursor there under X. Set the charpos of the
20560 first glyph of blank lines not corresponding to any text
20561 to -1. */
20562 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20563 row->exact_window_width_line_p = true;
20564 else if ((append_space_for_newline (it, true)
20565 && row->used[TEXT_AREA] == 1)
20566 || row->used[TEXT_AREA] == 0)
20567 {
20568 row->glyphs[TEXT_AREA]->charpos = -1;
20569 row->displays_text_p = false;
20570
20571 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20572 && (!MINI_WINDOW_P (it->w)
20573 || (minibuf_level && EQ (it->window, minibuf_window))))
20574 row->indicate_empty_line_p = true;
20575 }
20576
20577 it->continuation_lines_width = 0;
20578 row->ends_at_zv_p = true;
20579 /* A row that displays right-to-left text must always have
20580 its last face extended all the way to the end of line,
20581 even if this row ends in ZV, because we still write to
20582 the screen left to right. We also need to extend the
20583 last face if the default face is remapped to some
20584 different face, otherwise the functions that clear
20585 portions of the screen will clear with the default face's
20586 background color. */
20587 if (row->reversed_p
20588 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20589 extend_face_to_end_of_line (it);
20590 break;
20591 }
20592
20593 /* Now, get the metrics of what we want to display. This also
20594 generates glyphs in `row' (which is IT->glyph_row). */
20595 n_glyphs_before = row->used[TEXT_AREA];
20596 x = it->current_x;
20597
20598 /* Remember the line height so far in case the next element doesn't
20599 fit on the line. */
20600 if (it->line_wrap != TRUNCATE)
20601 {
20602 ascent = it->max_ascent;
20603 descent = it->max_descent;
20604 phys_ascent = it->max_phys_ascent;
20605 phys_descent = it->max_phys_descent;
20606
20607 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20608 {
20609 if (IT_DISPLAYING_WHITESPACE (it))
20610 may_wrap = true;
20611 else if (may_wrap)
20612 {
20613 SAVE_IT (wrap_it, *it, wrap_data);
20614 wrap_x = x;
20615 wrap_row_used = row->used[TEXT_AREA];
20616 wrap_row_ascent = row->ascent;
20617 wrap_row_height = row->height;
20618 wrap_row_phys_ascent = row->phys_ascent;
20619 wrap_row_phys_height = row->phys_height;
20620 wrap_row_extra_line_spacing = row->extra_line_spacing;
20621 wrap_row_min_pos = min_pos;
20622 wrap_row_min_bpos = min_bpos;
20623 wrap_row_max_pos = max_pos;
20624 wrap_row_max_bpos = max_bpos;
20625 may_wrap = false;
20626 }
20627 }
20628 }
20629
20630 PRODUCE_GLYPHS (it);
20631
20632 /* If this display element was in marginal areas, continue with
20633 the next one. */
20634 if (it->area != TEXT_AREA)
20635 {
20636 row->ascent = max (row->ascent, it->max_ascent);
20637 row->height = max (row->height, it->max_ascent + it->max_descent);
20638 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20639 row->phys_height = max (row->phys_height,
20640 it->max_phys_ascent + it->max_phys_descent);
20641 row->extra_line_spacing = max (row->extra_line_spacing,
20642 it->max_extra_line_spacing);
20643 set_iterator_to_next (it, true);
20644 /* If we didn't handle the line/wrap prefix above, and the
20645 call to set_iterator_to_next just switched to TEXT_AREA,
20646 process the prefix now. */
20647 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20648 {
20649 pending_handle_line_prefix = false;
20650 handle_line_prefix (it);
20651 }
20652 continue;
20653 }
20654
20655 /* Does the display element fit on the line? If we truncate
20656 lines, we should draw past the right edge of the window. If
20657 we don't truncate, we want to stop so that we can display the
20658 continuation glyph before the right margin. If lines are
20659 continued, there are two possible strategies for characters
20660 resulting in more than 1 glyph (e.g. tabs): Display as many
20661 glyphs as possible in this line and leave the rest for the
20662 continuation line, or display the whole element in the next
20663 line. Original redisplay did the former, so we do it also. */
20664 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20665 hpos_before = it->hpos;
20666 x_before = x;
20667
20668 if (/* Not a newline. */
20669 nglyphs > 0
20670 /* Glyphs produced fit entirely in the line. */
20671 && it->current_x < it->last_visible_x)
20672 {
20673 it->hpos += nglyphs;
20674 row->ascent = max (row->ascent, it->max_ascent);
20675 row->height = max (row->height, it->max_ascent + it->max_descent);
20676 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20677 row->phys_height = max (row->phys_height,
20678 it->max_phys_ascent + it->max_phys_descent);
20679 row->extra_line_spacing = max (row->extra_line_spacing,
20680 it->max_extra_line_spacing);
20681 if (it->current_x - it->pixel_width < it->first_visible_x
20682 /* In R2L rows, we arrange in extend_face_to_end_of_line
20683 to add a right offset to the line, by a suitable
20684 change to the stretch glyph that is the leftmost
20685 glyph of the line. */
20686 && !row->reversed_p)
20687 row->x = x - it->first_visible_x;
20688 /* Record the maximum and minimum buffer positions seen so
20689 far in glyphs that will be displayed by this row. */
20690 if (it->bidi_p)
20691 RECORD_MAX_MIN_POS (it);
20692 }
20693 else
20694 {
20695 int i, new_x;
20696 struct glyph *glyph;
20697
20698 for (i = 0; i < nglyphs; ++i, x = new_x)
20699 {
20700 /* Identify the glyphs added by the last call to
20701 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20702 the previous glyphs. */
20703 if (!row->reversed_p)
20704 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20705 else
20706 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20707 new_x = x + glyph->pixel_width;
20708
20709 if (/* Lines are continued. */
20710 it->line_wrap != TRUNCATE
20711 && (/* Glyph doesn't fit on the line. */
20712 new_x > it->last_visible_x
20713 /* Or it fits exactly on a window system frame. */
20714 || (new_x == it->last_visible_x
20715 && FRAME_WINDOW_P (it->f)
20716 && (row->reversed_p
20717 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20718 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20719 {
20720 /* End of a continued line. */
20721
20722 if (it->hpos == 0
20723 || (new_x == it->last_visible_x
20724 && FRAME_WINDOW_P (it->f)
20725 && (row->reversed_p
20726 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20727 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20728 {
20729 /* Current glyph is the only one on the line or
20730 fits exactly on the line. We must continue
20731 the line because we can't draw the cursor
20732 after the glyph. */
20733 row->continued_p = true;
20734 it->current_x = new_x;
20735 it->continuation_lines_width += new_x;
20736 ++it->hpos;
20737 if (i == nglyphs - 1)
20738 {
20739 /* If line-wrap is on, check if a previous
20740 wrap point was found. */
20741 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20742 && wrap_row_used > 0
20743 /* Even if there is a previous wrap
20744 point, continue the line here as
20745 usual, if (i) the previous character
20746 was a space or tab AND (ii) the
20747 current character is not. */
20748 && (!may_wrap
20749 || IT_DISPLAYING_WHITESPACE (it)))
20750 goto back_to_wrap;
20751
20752 /* Record the maximum and minimum buffer
20753 positions seen so far in glyphs that will be
20754 displayed by this row. */
20755 if (it->bidi_p)
20756 RECORD_MAX_MIN_POS (it);
20757 set_iterator_to_next (it, true);
20758 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20759 {
20760 if (!get_next_display_element (it))
20761 {
20762 row->exact_window_width_line_p = true;
20763 it->continuation_lines_width = 0;
20764 row->continued_p = false;
20765 row->ends_at_zv_p = true;
20766 }
20767 else if (ITERATOR_AT_END_OF_LINE_P (it))
20768 {
20769 row->continued_p = false;
20770 row->exact_window_width_line_p = true;
20771 }
20772 /* If line-wrap is on, check if a
20773 previous wrap point was found. */
20774 else if (wrap_row_used > 0
20775 /* Even if there is a previous wrap
20776 point, continue the line here as
20777 usual, if (i) the previous character
20778 was a space or tab AND (ii) the
20779 current character is not. */
20780 && (!may_wrap
20781 || IT_DISPLAYING_WHITESPACE (it)))
20782 goto back_to_wrap;
20783
20784 }
20785 }
20786 else if (it->bidi_p)
20787 RECORD_MAX_MIN_POS (it);
20788 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20789 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20790 extend_face_to_end_of_line (it);
20791 }
20792 else if (CHAR_GLYPH_PADDING_P (*glyph)
20793 && !FRAME_WINDOW_P (it->f))
20794 {
20795 /* A padding glyph that doesn't fit on this line.
20796 This means the whole character doesn't fit
20797 on the line. */
20798 if (row->reversed_p)
20799 unproduce_glyphs (it, row->used[TEXT_AREA]
20800 - n_glyphs_before);
20801 row->used[TEXT_AREA] = n_glyphs_before;
20802
20803 /* Fill the rest of the row with continuation
20804 glyphs like in 20.x. */
20805 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20806 < row->glyphs[1 + TEXT_AREA])
20807 produce_special_glyphs (it, IT_CONTINUATION);
20808
20809 row->continued_p = true;
20810 it->current_x = x_before;
20811 it->continuation_lines_width += x_before;
20812
20813 /* Restore the height to what it was before the
20814 element not fitting on the line. */
20815 it->max_ascent = ascent;
20816 it->max_descent = descent;
20817 it->max_phys_ascent = phys_ascent;
20818 it->max_phys_descent = phys_descent;
20819 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20820 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20821 extend_face_to_end_of_line (it);
20822 }
20823 else if (wrap_row_used > 0)
20824 {
20825 back_to_wrap:
20826 if (row->reversed_p)
20827 unproduce_glyphs (it,
20828 row->used[TEXT_AREA] - wrap_row_used);
20829 RESTORE_IT (it, &wrap_it, wrap_data);
20830 it->continuation_lines_width += wrap_x;
20831 row->used[TEXT_AREA] = wrap_row_used;
20832 row->ascent = wrap_row_ascent;
20833 row->height = wrap_row_height;
20834 row->phys_ascent = wrap_row_phys_ascent;
20835 row->phys_height = wrap_row_phys_height;
20836 row->extra_line_spacing = wrap_row_extra_line_spacing;
20837 min_pos = wrap_row_min_pos;
20838 min_bpos = wrap_row_min_bpos;
20839 max_pos = wrap_row_max_pos;
20840 max_bpos = wrap_row_max_bpos;
20841 row->continued_p = true;
20842 row->ends_at_zv_p = false;
20843 row->exact_window_width_line_p = false;
20844 it->continuation_lines_width += x;
20845
20846 /* Make sure that a non-default face is extended
20847 up to the right margin of the window. */
20848 extend_face_to_end_of_line (it);
20849 }
20850 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20851 {
20852 /* A TAB that extends past the right edge of the
20853 window. This produces a single glyph on
20854 window system frames. We leave the glyph in
20855 this row and let it fill the row, but don't
20856 consume the TAB. */
20857 if ((row->reversed_p
20858 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20859 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20860 produce_special_glyphs (it, IT_CONTINUATION);
20861 it->continuation_lines_width += it->last_visible_x;
20862 row->ends_in_middle_of_char_p = true;
20863 row->continued_p = true;
20864 glyph->pixel_width = it->last_visible_x - x;
20865 it->starts_in_middle_of_char_p = true;
20866 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20867 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20868 extend_face_to_end_of_line (it);
20869 }
20870 else
20871 {
20872 /* Something other than a TAB that draws past
20873 the right edge of the window. Restore
20874 positions to values before the element. */
20875 if (row->reversed_p)
20876 unproduce_glyphs (it, row->used[TEXT_AREA]
20877 - (n_glyphs_before + i));
20878 row->used[TEXT_AREA] = n_glyphs_before + i;
20879
20880 /* Display continuation glyphs. */
20881 it->current_x = x_before;
20882 it->continuation_lines_width += x;
20883 if (!FRAME_WINDOW_P (it->f)
20884 || (row->reversed_p
20885 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20886 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20887 produce_special_glyphs (it, IT_CONTINUATION);
20888 row->continued_p = true;
20889
20890 extend_face_to_end_of_line (it);
20891
20892 if (nglyphs > 1 && i > 0)
20893 {
20894 row->ends_in_middle_of_char_p = true;
20895 it->starts_in_middle_of_char_p = true;
20896 }
20897
20898 /* Restore the height to what it was before the
20899 element not fitting on the line. */
20900 it->max_ascent = ascent;
20901 it->max_descent = descent;
20902 it->max_phys_ascent = phys_ascent;
20903 it->max_phys_descent = phys_descent;
20904 }
20905
20906 break;
20907 }
20908 else if (new_x > it->first_visible_x)
20909 {
20910 /* Increment number of glyphs actually displayed. */
20911 ++it->hpos;
20912
20913 /* Record the maximum and minimum buffer positions
20914 seen so far in glyphs that will be displayed by
20915 this row. */
20916 if (it->bidi_p)
20917 RECORD_MAX_MIN_POS (it);
20918
20919 if (x < it->first_visible_x && !row->reversed_p)
20920 /* Glyph is partially visible, i.e. row starts at
20921 negative X position. Don't do that in R2L
20922 rows, where we arrange to add a right offset to
20923 the line in extend_face_to_end_of_line, by a
20924 suitable change to the stretch glyph that is
20925 the leftmost glyph of the line. */
20926 row->x = x - it->first_visible_x;
20927 /* When the last glyph of an R2L row only fits
20928 partially on the line, we need to set row->x to a
20929 negative offset, so that the leftmost glyph is
20930 the one that is partially visible. But if we are
20931 going to produce the truncation glyph, this will
20932 be taken care of in produce_special_glyphs. */
20933 if (row->reversed_p
20934 && new_x > it->last_visible_x
20935 && !(it->line_wrap == TRUNCATE
20936 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20937 {
20938 eassert (FRAME_WINDOW_P (it->f));
20939 row->x = it->last_visible_x - new_x;
20940 }
20941 }
20942 else
20943 {
20944 /* Glyph is completely off the left margin of the
20945 window. This should not happen because of the
20946 move_it_in_display_line at the start of this
20947 function, unless the text display area of the
20948 window is empty. */
20949 eassert (it->first_visible_x <= it->last_visible_x);
20950 }
20951 }
20952 /* Even if this display element produced no glyphs at all,
20953 we want to record its position. */
20954 if (it->bidi_p && nglyphs == 0)
20955 RECORD_MAX_MIN_POS (it);
20956
20957 row->ascent = max (row->ascent, it->max_ascent);
20958 row->height = max (row->height, it->max_ascent + it->max_descent);
20959 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20960 row->phys_height = max (row->phys_height,
20961 it->max_phys_ascent + it->max_phys_descent);
20962 row->extra_line_spacing = max (row->extra_line_spacing,
20963 it->max_extra_line_spacing);
20964
20965 /* End of this display line if row is continued. */
20966 if (row->continued_p || row->ends_at_zv_p)
20967 break;
20968 }
20969
20970 at_end_of_line:
20971 /* Is this a line end? If yes, we're also done, after making
20972 sure that a non-default face is extended up to the right
20973 margin of the window. */
20974 if (ITERATOR_AT_END_OF_LINE_P (it))
20975 {
20976 int used_before = row->used[TEXT_AREA];
20977
20978 row->ends_in_newline_from_string_p = STRINGP (it->object);
20979
20980 /* Add a space at the end of the line that is used to
20981 display the cursor there. */
20982 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20983 append_space_for_newline (it, false);
20984
20985 /* Extend the face to the end of the line. */
20986 extend_face_to_end_of_line (it);
20987
20988 /* Make sure we have the position. */
20989 if (used_before == 0)
20990 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20991
20992 /* Record the position of the newline, for use in
20993 find_row_edges. */
20994 it->eol_pos = it->current.pos;
20995
20996 /* Consume the line end. This skips over invisible lines. */
20997 set_iterator_to_next (it, true);
20998 it->continuation_lines_width = 0;
20999 break;
21000 }
21001
21002 /* Proceed with next display element. Note that this skips
21003 over lines invisible because of selective display. */
21004 set_iterator_to_next (it, true);
21005
21006 /* If we truncate lines, we are done when the last displayed
21007 glyphs reach past the right margin of the window. */
21008 if (it->line_wrap == TRUNCATE
21009 && ((FRAME_WINDOW_P (it->f)
21010 /* Images are preprocessed in produce_image_glyph such
21011 that they are cropped at the right edge of the
21012 window, so an image glyph will always end exactly at
21013 last_visible_x, even if there's no right fringe. */
21014 && ((row->reversed_p
21015 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21016 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21017 || it->what == IT_IMAGE))
21018 ? (it->current_x >= it->last_visible_x)
21019 : (it->current_x > it->last_visible_x)))
21020 {
21021 /* Maybe add truncation glyphs. */
21022 if (!FRAME_WINDOW_P (it->f)
21023 || (row->reversed_p
21024 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21025 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21026 {
21027 int i, n;
21028
21029 if (!row->reversed_p)
21030 {
21031 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21032 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21033 break;
21034 }
21035 else
21036 {
21037 for (i = 0; i < row->used[TEXT_AREA]; i++)
21038 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21039 break;
21040 /* Remove any padding glyphs at the front of ROW, to
21041 make room for the truncation glyphs we will be
21042 adding below. The loop below always inserts at
21043 least one truncation glyph, so also remove the
21044 last glyph added to ROW. */
21045 unproduce_glyphs (it, i + 1);
21046 /* Adjust i for the loop below. */
21047 i = row->used[TEXT_AREA] - (i + 1);
21048 }
21049
21050 /* produce_special_glyphs overwrites the last glyph, so
21051 we don't want that if we want to keep that last
21052 glyph, which means it's an image. */
21053 if (it->current_x > it->last_visible_x)
21054 {
21055 it->current_x = x_before;
21056 if (!FRAME_WINDOW_P (it->f))
21057 {
21058 for (n = row->used[TEXT_AREA]; i < n; ++i)
21059 {
21060 row->used[TEXT_AREA] = i;
21061 produce_special_glyphs (it, IT_TRUNCATION);
21062 }
21063 }
21064 else
21065 {
21066 row->used[TEXT_AREA] = i;
21067 produce_special_glyphs (it, IT_TRUNCATION);
21068 }
21069 it->hpos = hpos_before;
21070 }
21071 }
21072 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21073 {
21074 /* Don't truncate if we can overflow newline into fringe. */
21075 if (!get_next_display_element (it))
21076 {
21077 it->continuation_lines_width = 0;
21078 row->ends_at_zv_p = true;
21079 row->exact_window_width_line_p = true;
21080 break;
21081 }
21082 if (ITERATOR_AT_END_OF_LINE_P (it))
21083 {
21084 row->exact_window_width_line_p = true;
21085 goto at_end_of_line;
21086 }
21087 it->current_x = x_before;
21088 it->hpos = hpos_before;
21089 }
21090
21091 row->truncated_on_right_p = true;
21092 it->continuation_lines_width = 0;
21093 reseat_at_next_visible_line_start (it, false);
21094 /* We insist below that IT's position be at ZV because in
21095 bidi-reordered lines the character at visible line start
21096 might not be the character that follows the newline in
21097 the logical order. */
21098 if (IT_BYTEPOS (*it) > BEG_BYTE)
21099 row->ends_at_zv_p =
21100 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21101 else
21102 row->ends_at_zv_p = false;
21103 break;
21104 }
21105 }
21106
21107 if (wrap_data)
21108 bidi_unshelve_cache (wrap_data, true);
21109
21110 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21111 at the left window margin. */
21112 if (it->first_visible_x
21113 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21114 {
21115 if (!FRAME_WINDOW_P (it->f)
21116 || (((row->reversed_p
21117 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21118 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21119 /* Don't let insert_left_trunc_glyphs overwrite the
21120 first glyph of the row if it is an image. */
21121 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21122 insert_left_trunc_glyphs (it);
21123 row->truncated_on_left_p = true;
21124 }
21125
21126 /* Remember the position at which this line ends.
21127
21128 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21129 cannot be before the call to find_row_edges below, since that is
21130 where these positions are determined. */
21131 row->end = it->current;
21132 if (!it->bidi_p)
21133 {
21134 row->minpos = row->start.pos;
21135 row->maxpos = row->end.pos;
21136 }
21137 else
21138 {
21139 /* ROW->minpos and ROW->maxpos must be the smallest and
21140 `1 + the largest' buffer positions in ROW. But if ROW was
21141 bidi-reordered, these two positions can be anywhere in the
21142 row, so we must determine them now. */
21143 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21144 }
21145
21146 /* If the start of this line is the overlay arrow-position, then
21147 mark this glyph row as the one containing the overlay arrow.
21148 This is clearly a mess with variable size fonts. It would be
21149 better to let it be displayed like cursors under X. */
21150 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21151 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21152 !NILP (overlay_arrow_string)))
21153 {
21154 /* Overlay arrow in window redisplay is a fringe bitmap. */
21155 if (STRINGP (overlay_arrow_string))
21156 {
21157 struct glyph_row *arrow_row
21158 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21159 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21160 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21161 struct glyph *p = row->glyphs[TEXT_AREA];
21162 struct glyph *p2, *end;
21163
21164 /* Copy the arrow glyphs. */
21165 while (glyph < arrow_end)
21166 *p++ = *glyph++;
21167
21168 /* Throw away padding glyphs. */
21169 p2 = p;
21170 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21171 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21172 ++p2;
21173 if (p2 > p)
21174 {
21175 while (p2 < end)
21176 *p++ = *p2++;
21177 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21178 }
21179 }
21180 else
21181 {
21182 eassert (INTEGERP (overlay_arrow_string));
21183 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21184 }
21185 overlay_arrow_seen = true;
21186 }
21187
21188 /* Highlight trailing whitespace. */
21189 if (!NILP (Vshow_trailing_whitespace))
21190 highlight_trailing_whitespace (it->f, it->glyph_row);
21191
21192 /* Compute pixel dimensions of this line. */
21193 compute_line_metrics (it);
21194
21195 /* Implementation note: No changes in the glyphs of ROW or in their
21196 faces can be done past this point, because compute_line_metrics
21197 computes ROW's hash value and stores it within the glyph_row
21198 structure. */
21199
21200 /* Record whether this row ends inside an ellipsis. */
21201 row->ends_in_ellipsis_p
21202 = (it->method == GET_FROM_DISPLAY_VECTOR
21203 && it->ellipsis_p);
21204
21205 /* Save fringe bitmaps in this row. */
21206 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21207 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21208 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21209 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21210
21211 it->left_user_fringe_bitmap = 0;
21212 it->left_user_fringe_face_id = 0;
21213 it->right_user_fringe_bitmap = 0;
21214 it->right_user_fringe_face_id = 0;
21215
21216 /* Maybe set the cursor. */
21217 cvpos = it->w->cursor.vpos;
21218 if ((cvpos < 0
21219 /* In bidi-reordered rows, keep checking for proper cursor
21220 position even if one has been found already, because buffer
21221 positions in such rows change non-linearly with ROW->VPOS,
21222 when a line is continued. One exception: when we are at ZV,
21223 display cursor on the first suitable glyph row, since all
21224 the empty rows after that also have their position set to ZV. */
21225 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21226 lines' rows is implemented for bidi-reordered rows. */
21227 || (it->bidi_p
21228 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21229 && PT >= MATRIX_ROW_START_CHARPOS (row)
21230 && PT <= MATRIX_ROW_END_CHARPOS (row)
21231 && cursor_row_p (row))
21232 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21233
21234 /* Prepare for the next line. This line starts horizontally at (X
21235 HPOS) = (0 0). Vertical positions are incremented. As a
21236 convenience for the caller, IT->glyph_row is set to the next
21237 row to be used. */
21238 it->current_x = it->hpos = 0;
21239 it->current_y += row->height;
21240 SET_TEXT_POS (it->eol_pos, 0, 0);
21241 ++it->vpos;
21242 ++it->glyph_row;
21243 /* The next row should by default use the same value of the
21244 reversed_p flag as this one. set_iterator_to_next decides when
21245 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21246 the flag accordingly. */
21247 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21248 it->glyph_row->reversed_p = row->reversed_p;
21249 it->start = row->end;
21250 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21251
21252 #undef RECORD_MAX_MIN_POS
21253 }
21254
21255 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21256 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21257 doc: /* Return paragraph direction at point in BUFFER.
21258 Value is either `left-to-right' or `right-to-left'.
21259 If BUFFER is omitted or nil, it defaults to the current buffer.
21260
21261 Paragraph direction determines how the text in the paragraph is displayed.
21262 In left-to-right paragraphs, text begins at the left margin of the window
21263 and the reading direction is generally left to right. In right-to-left
21264 paragraphs, text begins at the right margin and is read from right to left.
21265
21266 See also `bidi-paragraph-direction'. */)
21267 (Lisp_Object buffer)
21268 {
21269 struct buffer *buf = current_buffer;
21270 struct buffer *old = buf;
21271
21272 if (! NILP (buffer))
21273 {
21274 CHECK_BUFFER (buffer);
21275 buf = XBUFFER (buffer);
21276 }
21277
21278 if (NILP (BVAR (buf, bidi_display_reordering))
21279 || NILP (BVAR (buf, enable_multibyte_characters))
21280 /* When we are loading loadup.el, the character property tables
21281 needed for bidi iteration are not yet available. */
21282 || redisplay__inhibit_bidi)
21283 return Qleft_to_right;
21284 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21285 return BVAR (buf, bidi_paragraph_direction);
21286 else
21287 {
21288 /* Determine the direction from buffer text. We could try to
21289 use current_matrix if it is up to date, but this seems fast
21290 enough as it is. */
21291 struct bidi_it itb;
21292 ptrdiff_t pos = BUF_PT (buf);
21293 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21294 int c;
21295 void *itb_data = bidi_shelve_cache ();
21296
21297 set_buffer_temp (buf);
21298 /* bidi_paragraph_init finds the base direction of the paragraph
21299 by searching forward from paragraph start. We need the base
21300 direction of the current or _previous_ paragraph, so we need
21301 to make sure we are within that paragraph. To that end, find
21302 the previous non-empty line. */
21303 if (pos >= ZV && pos > BEGV)
21304 DEC_BOTH (pos, bytepos);
21305 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21306 if (fast_looking_at (trailing_white_space,
21307 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21308 {
21309 while ((c = FETCH_BYTE (bytepos)) == '\n'
21310 || c == ' ' || c == '\t' || c == '\f')
21311 {
21312 if (bytepos <= BEGV_BYTE)
21313 break;
21314 bytepos--;
21315 pos--;
21316 }
21317 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21318 bytepos--;
21319 }
21320 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21321 itb.paragraph_dir = NEUTRAL_DIR;
21322 itb.string.s = NULL;
21323 itb.string.lstring = Qnil;
21324 itb.string.bufpos = 0;
21325 itb.string.from_disp_str = false;
21326 itb.string.unibyte = false;
21327 /* We have no window to use here for ignoring window-specific
21328 overlays. Using NULL for window pointer will cause
21329 compute_display_string_pos to use the current buffer. */
21330 itb.w = NULL;
21331 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21332 bidi_unshelve_cache (itb_data, false);
21333 set_buffer_temp (old);
21334 switch (itb.paragraph_dir)
21335 {
21336 case L2R:
21337 return Qleft_to_right;
21338 break;
21339 case R2L:
21340 return Qright_to_left;
21341 break;
21342 default:
21343 emacs_abort ();
21344 }
21345 }
21346 }
21347
21348 DEFUN ("bidi-find-overridden-directionality",
21349 Fbidi_find_overridden_directionality,
21350 Sbidi_find_overridden_directionality, 2, 3, 0,
21351 doc: /* Return position between FROM and TO where directionality was overridden.
21352
21353 This function returns the first character position in the specified
21354 region of OBJECT where there is a character whose `bidi-class' property
21355 is `L', but which was forced to display as `R' by a directional
21356 override, and likewise with characters whose `bidi-class' is `R'
21357 or `AL' that were forced to display as `L'.
21358
21359 If no such character is found, the function returns nil.
21360
21361 OBJECT is a Lisp string or buffer to search for overridden
21362 directionality, and defaults to the current buffer if nil or omitted.
21363 OBJECT can also be a window, in which case the function will search
21364 the buffer displayed in that window. Passing the window instead of
21365 a buffer is preferable when the buffer is displayed in some window,
21366 because this function will then be able to correctly account for
21367 window-specific overlays, which can affect the results.
21368
21369 Strong directional characters `L', `R', and `AL' can have their
21370 intrinsic directionality overridden by directional override
21371 control characters RLO (u+202e) and LRO (u+202d). See the
21372 function `get-char-code-property' for a way to inquire about
21373 the `bidi-class' property of a character. */)
21374 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21375 {
21376 struct buffer *buf = current_buffer;
21377 struct buffer *old = buf;
21378 struct window *w = NULL;
21379 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21380 struct bidi_it itb;
21381 ptrdiff_t from_pos, to_pos, from_bpos;
21382 void *itb_data;
21383
21384 if (!NILP (object))
21385 {
21386 if (BUFFERP (object))
21387 buf = XBUFFER (object);
21388 else if (WINDOWP (object))
21389 {
21390 w = decode_live_window (object);
21391 buf = XBUFFER (w->contents);
21392 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21393 }
21394 else
21395 CHECK_STRING (object);
21396 }
21397
21398 if (STRINGP (object))
21399 {
21400 /* Characters in unibyte strings are always treated by bidi.c as
21401 strong LTR. */
21402 if (!STRING_MULTIBYTE (object)
21403 /* When we are loading loadup.el, the character property
21404 tables needed for bidi iteration are not yet
21405 available. */
21406 || redisplay__inhibit_bidi)
21407 return Qnil;
21408
21409 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21410 if (from_pos >= SCHARS (object))
21411 return Qnil;
21412
21413 /* Set up the bidi iterator. */
21414 itb_data = bidi_shelve_cache ();
21415 itb.paragraph_dir = NEUTRAL_DIR;
21416 itb.string.lstring = object;
21417 itb.string.s = NULL;
21418 itb.string.schars = SCHARS (object);
21419 itb.string.bufpos = 0;
21420 itb.string.from_disp_str = false;
21421 itb.string.unibyte = false;
21422 itb.w = w;
21423 bidi_init_it (0, 0, frame_window_p, &itb);
21424 }
21425 else
21426 {
21427 /* Nothing this fancy can happen in unibyte buffers, or in a
21428 buffer that disabled reordering, or if FROM is at EOB. */
21429 if (NILP (BVAR (buf, bidi_display_reordering))
21430 || NILP (BVAR (buf, enable_multibyte_characters))
21431 /* When we are loading loadup.el, the character property
21432 tables needed for bidi iteration are not yet
21433 available. */
21434 || redisplay__inhibit_bidi)
21435 return Qnil;
21436
21437 set_buffer_temp (buf);
21438 validate_region (&from, &to);
21439 from_pos = XINT (from);
21440 to_pos = XINT (to);
21441 if (from_pos >= ZV)
21442 return Qnil;
21443
21444 /* Set up the bidi iterator. */
21445 itb_data = bidi_shelve_cache ();
21446 from_bpos = CHAR_TO_BYTE (from_pos);
21447 if (from_pos == BEGV)
21448 {
21449 itb.charpos = BEGV;
21450 itb.bytepos = BEGV_BYTE;
21451 }
21452 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21453 {
21454 itb.charpos = from_pos;
21455 itb.bytepos = from_bpos;
21456 }
21457 else
21458 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21459 -1, &itb.bytepos);
21460 itb.paragraph_dir = NEUTRAL_DIR;
21461 itb.string.s = NULL;
21462 itb.string.lstring = Qnil;
21463 itb.string.bufpos = 0;
21464 itb.string.from_disp_str = false;
21465 itb.string.unibyte = false;
21466 itb.w = w;
21467 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21468 }
21469
21470 ptrdiff_t found;
21471 do {
21472 /* For the purposes of this function, the actual base direction of
21473 the paragraph doesn't matter, so just set it to L2R. */
21474 bidi_paragraph_init (L2R, &itb, false);
21475 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21476 ;
21477 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21478
21479 bidi_unshelve_cache (itb_data, false);
21480 set_buffer_temp (old);
21481
21482 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21483 }
21484
21485 DEFUN ("move-point-visually", Fmove_point_visually,
21486 Smove_point_visually, 1, 1, 0,
21487 doc: /* Move point in the visual order in the specified DIRECTION.
21488 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21489 left.
21490
21491 Value is the new character position of point. */)
21492 (Lisp_Object direction)
21493 {
21494 struct window *w = XWINDOW (selected_window);
21495 struct buffer *b = XBUFFER (w->contents);
21496 struct glyph_row *row;
21497 int dir;
21498 Lisp_Object paragraph_dir;
21499
21500 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21501 (!(ROW)->continued_p \
21502 && NILP ((GLYPH)->object) \
21503 && (GLYPH)->type == CHAR_GLYPH \
21504 && (GLYPH)->u.ch == ' ' \
21505 && (GLYPH)->charpos >= 0 \
21506 && !(GLYPH)->avoid_cursor_p)
21507
21508 CHECK_NUMBER (direction);
21509 dir = XINT (direction);
21510 if (dir > 0)
21511 dir = 1;
21512 else
21513 dir = -1;
21514
21515 /* If current matrix is up-to-date, we can use the information
21516 recorded in the glyphs, at least as long as the goal is on the
21517 screen. */
21518 if (w->window_end_valid
21519 && !windows_or_buffers_changed
21520 && b
21521 && !b->clip_changed
21522 && !b->prevent_redisplay_optimizations_p
21523 && !window_outdated (w)
21524 /* We rely below on the cursor coordinates to be up to date, but
21525 we cannot trust them if some command moved point since the
21526 last complete redisplay. */
21527 && w->last_point == BUF_PT (b)
21528 && w->cursor.vpos >= 0
21529 && w->cursor.vpos < w->current_matrix->nrows
21530 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21531 {
21532 struct glyph *g = row->glyphs[TEXT_AREA];
21533 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21534 struct glyph *gpt = g + w->cursor.hpos;
21535
21536 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21537 {
21538 if (BUFFERP (g->object) && g->charpos != PT)
21539 {
21540 SET_PT (g->charpos);
21541 w->cursor.vpos = -1;
21542 return make_number (PT);
21543 }
21544 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21545 {
21546 ptrdiff_t new_pos;
21547
21548 if (BUFFERP (gpt->object))
21549 {
21550 new_pos = PT;
21551 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21552 new_pos += (row->reversed_p ? -dir : dir);
21553 else
21554 new_pos -= (row->reversed_p ? -dir : dir);
21555 }
21556 else if (BUFFERP (g->object))
21557 new_pos = g->charpos;
21558 else
21559 break;
21560 SET_PT (new_pos);
21561 w->cursor.vpos = -1;
21562 return make_number (PT);
21563 }
21564 else if (ROW_GLYPH_NEWLINE_P (row, g))
21565 {
21566 /* Glyphs inserted at the end of a non-empty line for
21567 positioning the cursor have zero charpos, so we must
21568 deduce the value of point by other means. */
21569 if (g->charpos > 0)
21570 SET_PT (g->charpos);
21571 else if (row->ends_at_zv_p && PT != ZV)
21572 SET_PT (ZV);
21573 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21574 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21575 else
21576 break;
21577 w->cursor.vpos = -1;
21578 return make_number (PT);
21579 }
21580 }
21581 if (g == e || NILP (g->object))
21582 {
21583 if (row->truncated_on_left_p || row->truncated_on_right_p)
21584 goto simulate_display;
21585 if (!row->reversed_p)
21586 row += dir;
21587 else
21588 row -= dir;
21589 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21590 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21591 goto simulate_display;
21592
21593 if (dir > 0)
21594 {
21595 if (row->reversed_p && !row->continued_p)
21596 {
21597 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21598 w->cursor.vpos = -1;
21599 return make_number (PT);
21600 }
21601 g = row->glyphs[TEXT_AREA];
21602 e = g + row->used[TEXT_AREA];
21603 for ( ; g < e; g++)
21604 {
21605 if (BUFFERP (g->object)
21606 /* Empty lines have only one glyph, which stands
21607 for the newline, and whose charpos is the
21608 buffer position of the newline. */
21609 || ROW_GLYPH_NEWLINE_P (row, g)
21610 /* When the buffer ends in a newline, the line at
21611 EOB also has one glyph, but its charpos is -1. */
21612 || (row->ends_at_zv_p
21613 && !row->reversed_p
21614 && NILP (g->object)
21615 && g->type == CHAR_GLYPH
21616 && g->u.ch == ' '))
21617 {
21618 if (g->charpos > 0)
21619 SET_PT (g->charpos);
21620 else if (!row->reversed_p
21621 && row->ends_at_zv_p
21622 && PT != ZV)
21623 SET_PT (ZV);
21624 else
21625 continue;
21626 w->cursor.vpos = -1;
21627 return make_number (PT);
21628 }
21629 }
21630 }
21631 else
21632 {
21633 if (!row->reversed_p && !row->continued_p)
21634 {
21635 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21636 w->cursor.vpos = -1;
21637 return make_number (PT);
21638 }
21639 e = row->glyphs[TEXT_AREA];
21640 g = e + row->used[TEXT_AREA] - 1;
21641 for ( ; g >= e; g--)
21642 {
21643 if (BUFFERP (g->object)
21644 || (ROW_GLYPH_NEWLINE_P (row, g)
21645 && g->charpos > 0)
21646 /* Empty R2L lines on GUI frames have the buffer
21647 position of the newline stored in the stretch
21648 glyph. */
21649 || g->type == STRETCH_GLYPH
21650 || (row->ends_at_zv_p
21651 && row->reversed_p
21652 && NILP (g->object)
21653 && g->type == CHAR_GLYPH
21654 && g->u.ch == ' '))
21655 {
21656 if (g->charpos > 0)
21657 SET_PT (g->charpos);
21658 else if (row->reversed_p
21659 && row->ends_at_zv_p
21660 && PT != ZV)
21661 SET_PT (ZV);
21662 else
21663 continue;
21664 w->cursor.vpos = -1;
21665 return make_number (PT);
21666 }
21667 }
21668 }
21669 }
21670 }
21671
21672 simulate_display:
21673
21674 /* If we wind up here, we failed to move by using the glyphs, so we
21675 need to simulate display instead. */
21676
21677 if (b)
21678 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21679 else
21680 paragraph_dir = Qleft_to_right;
21681 if (EQ (paragraph_dir, Qright_to_left))
21682 dir = -dir;
21683 if (PT <= BEGV && dir < 0)
21684 xsignal0 (Qbeginning_of_buffer);
21685 else if (PT >= ZV && dir > 0)
21686 xsignal0 (Qend_of_buffer);
21687 else
21688 {
21689 struct text_pos pt;
21690 struct it it;
21691 int pt_x, target_x, pixel_width, pt_vpos;
21692 bool at_eol_p;
21693 bool overshoot_expected = false;
21694 #ifdef HAVE_WINDOW_SYSTEM
21695 bool target_is_eol_p = false;
21696 #endif
21697
21698 /* Setup the arena. */
21699 SET_TEXT_POS (pt, PT, PT_BYTE);
21700 start_display (&it, w, pt);
21701 /* When lines are truncated, we could be called with point
21702 outside of the windows edges, in which case move_it_*
21703 functions either prematurely stop at window's edge or jump to
21704 the next screen line, whereas we rely below on our ability to
21705 reach point, in order to start from its X coordinate. So we
21706 need to disregard the window's horizontal extent in that case. */
21707 if (it.line_wrap == TRUNCATE)
21708 it.last_visible_x = INFINITY;
21709
21710 if (it.cmp_it.id < 0
21711 && it.method == GET_FROM_STRING
21712 && it.area == TEXT_AREA
21713 && it.string_from_display_prop_p
21714 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21715 overshoot_expected = true;
21716
21717 /* Find the X coordinate of point. We start from the beginning
21718 of this or previous line to make sure we are before point in
21719 the logical order (since the move_it_* functions can only
21720 move forward). */
21721 reseat:
21722 reseat_at_previous_visible_line_start (&it);
21723 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21724 if (IT_CHARPOS (it) != PT)
21725 {
21726 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21727 -1, -1, -1, MOVE_TO_POS);
21728 /* If we missed point because the character there is
21729 displayed out of a display vector that has more than one
21730 glyph, retry expecting overshoot. */
21731 if (it.method == GET_FROM_DISPLAY_VECTOR
21732 && it.current.dpvec_index > 0
21733 && !overshoot_expected)
21734 {
21735 overshoot_expected = true;
21736 goto reseat;
21737 }
21738 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21739 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21740 }
21741 pt_x = it.current_x;
21742 pt_vpos = it.vpos;
21743 if (dir > 0 || overshoot_expected)
21744 {
21745 struct glyph_row *row = it.glyph_row;
21746
21747 /* When point is at beginning of line, we don't have
21748 information about the glyph there loaded into struct
21749 it. Calling get_next_display_element fixes that. */
21750 if (pt_x == 0)
21751 get_next_display_element (&it);
21752 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21753 it.glyph_row = NULL;
21754 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21755 it.glyph_row = row;
21756 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21757 it, lest it will become out of sync with it's buffer
21758 position. */
21759 it.current_x = pt_x;
21760 }
21761 else
21762 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21763 pixel_width = it.pixel_width;
21764 if (overshoot_expected && at_eol_p)
21765 pixel_width = 0;
21766 else if (pixel_width <= 0)
21767 pixel_width = 1;
21768
21769 /* If there's a display string (or something similar) at point,
21770 we are actually at the glyph to the left of point, so we need
21771 to correct the X coordinate. */
21772 if (overshoot_expected)
21773 {
21774 if (it.bidi_p)
21775 pt_x += pixel_width * it.bidi_it.scan_dir;
21776 else
21777 pt_x += pixel_width;
21778 }
21779
21780 /* Compute target X coordinate, either to the left or to the
21781 right of point. On TTY frames, all characters have the same
21782 pixel width of 1, so we can use that. On GUI frames we don't
21783 have an easy way of getting at the pixel width of the
21784 character to the left of point, so we use a different method
21785 of getting to that place. */
21786 if (dir > 0)
21787 target_x = pt_x + pixel_width;
21788 else
21789 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21790
21791 /* Target X coordinate could be one line above or below the line
21792 of point, in which case we need to adjust the target X
21793 coordinate. Also, if moving to the left, we need to begin at
21794 the left edge of the point's screen line. */
21795 if (dir < 0)
21796 {
21797 if (pt_x > 0)
21798 {
21799 start_display (&it, w, pt);
21800 if (it.line_wrap == TRUNCATE)
21801 it.last_visible_x = INFINITY;
21802 reseat_at_previous_visible_line_start (&it);
21803 it.current_x = it.current_y = it.hpos = 0;
21804 if (pt_vpos != 0)
21805 move_it_by_lines (&it, pt_vpos);
21806 }
21807 else
21808 {
21809 move_it_by_lines (&it, -1);
21810 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21811 #ifdef HAVE_WINDOW_SYSTEM
21812 target_is_eol_p = true;
21813 #endif
21814 /* Under word-wrap, we don't know the x coordinate of
21815 the last character displayed on the previous line,
21816 which immediately precedes the wrap point. To find
21817 out its x coordinate, we try moving to the right
21818 margin of the window, which will stop at the wrap
21819 point, and then reset target_x to point at the
21820 character that precedes the wrap point. This is not
21821 needed on GUI frames, because (see below) there we
21822 move from the left margin one grapheme cluster at a
21823 time, and stop when we hit the wrap point. */
21824 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21825 {
21826 void *it_data = NULL;
21827 struct it it2;
21828
21829 SAVE_IT (it2, it, it_data);
21830 move_it_in_display_line_to (&it, ZV, target_x,
21831 MOVE_TO_POS | MOVE_TO_X);
21832 /* If we arrived at target_x, that _is_ the last
21833 character on the previous line. */
21834 if (it.current_x != target_x)
21835 target_x = it.current_x - 1;
21836 RESTORE_IT (&it, &it2, it_data);
21837 }
21838 }
21839 }
21840 else
21841 {
21842 if (at_eol_p
21843 || (target_x >= it.last_visible_x
21844 && it.line_wrap != TRUNCATE))
21845 {
21846 if (pt_x > 0)
21847 move_it_by_lines (&it, 0);
21848 move_it_by_lines (&it, 1);
21849 target_x = 0;
21850 }
21851 }
21852
21853 /* Move to the target X coordinate. */
21854 #ifdef HAVE_WINDOW_SYSTEM
21855 /* On GUI frames, as we don't know the X coordinate of the
21856 character to the left of point, moving point to the left
21857 requires walking, one grapheme cluster at a time, until we
21858 find ourself at a place immediately to the left of the
21859 character at point. */
21860 if (FRAME_WINDOW_P (it.f) && dir < 0)
21861 {
21862 struct text_pos new_pos;
21863 enum move_it_result rc = MOVE_X_REACHED;
21864
21865 if (it.current_x == 0)
21866 get_next_display_element (&it);
21867 if (it.what == IT_COMPOSITION)
21868 {
21869 new_pos.charpos = it.cmp_it.charpos;
21870 new_pos.bytepos = -1;
21871 }
21872 else
21873 new_pos = it.current.pos;
21874
21875 while (it.current_x + it.pixel_width <= target_x
21876 && (rc == MOVE_X_REACHED
21877 /* Under word-wrap, move_it_in_display_line_to
21878 stops at correct coordinates, but sometimes
21879 returns MOVE_POS_MATCH_OR_ZV. */
21880 || (it.line_wrap == WORD_WRAP
21881 && rc == MOVE_POS_MATCH_OR_ZV)))
21882 {
21883 int new_x = it.current_x + it.pixel_width;
21884
21885 /* For composed characters, we want the position of the
21886 first character in the grapheme cluster (usually, the
21887 composition's base character), whereas it.current
21888 might give us the position of the _last_ one, e.g. if
21889 the composition is rendered in reverse due to bidi
21890 reordering. */
21891 if (it.what == IT_COMPOSITION)
21892 {
21893 new_pos.charpos = it.cmp_it.charpos;
21894 new_pos.bytepos = -1;
21895 }
21896 else
21897 new_pos = it.current.pos;
21898 if (new_x == it.current_x)
21899 new_x++;
21900 rc = move_it_in_display_line_to (&it, ZV, new_x,
21901 MOVE_TO_POS | MOVE_TO_X);
21902 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21903 break;
21904 }
21905 /* The previous position we saw in the loop is the one we
21906 want. */
21907 if (new_pos.bytepos == -1)
21908 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21909 it.current.pos = new_pos;
21910 }
21911 else
21912 #endif
21913 if (it.current_x != target_x)
21914 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21915
21916 /* If we ended up in a display string that covers point, move to
21917 buffer position to the right in the visual order. */
21918 if (dir > 0)
21919 {
21920 while (IT_CHARPOS (it) == PT)
21921 {
21922 set_iterator_to_next (&it, false);
21923 if (!get_next_display_element (&it))
21924 break;
21925 }
21926 }
21927
21928 /* Move point to that position. */
21929 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21930 }
21931
21932 return make_number (PT);
21933
21934 #undef ROW_GLYPH_NEWLINE_P
21935 }
21936
21937 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21938 Sbidi_resolved_levels, 0, 1, 0,
21939 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21940
21941 The resolved levels are produced by the Emacs bidi reordering engine
21942 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21943 read the Unicode Standard Annex 9 (UAX#9) for background information
21944 about these levels.
21945
21946 VPOS is the zero-based number of the current window's screen line
21947 for which to produce the resolved levels. If VPOS is nil or omitted,
21948 it defaults to the screen line of point. If the window displays a
21949 header line, VPOS of zero will report on the header line, and first
21950 line of text in the window will have VPOS of 1.
21951
21952 Value is an array of resolved levels, indexed by glyph number.
21953 Glyphs are numbered from zero starting from the beginning of the
21954 screen line, i.e. the left edge of the window for left-to-right lines
21955 and from the right edge for right-to-left lines. The resolved levels
21956 are produced only for the window's text area; text in display margins
21957 is not included.
21958
21959 If the selected window's display is not up-to-date, or if the specified
21960 screen line does not display text, this function returns nil. It is
21961 highly recommended to bind this function to some simple key, like F8,
21962 in order to avoid these problems.
21963
21964 This function exists mainly for testing the correctness of the
21965 Emacs UBA implementation, in particular with the test suite. */)
21966 (Lisp_Object vpos)
21967 {
21968 struct window *w = XWINDOW (selected_window);
21969 struct buffer *b = XBUFFER (w->contents);
21970 int nrow;
21971 struct glyph_row *row;
21972
21973 if (NILP (vpos))
21974 {
21975 int d1, d2, d3, d4, d5;
21976
21977 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21978 }
21979 else
21980 {
21981 CHECK_NUMBER_COERCE_MARKER (vpos);
21982 nrow = XINT (vpos);
21983 }
21984
21985 /* We require up-to-date glyph matrix for this window. */
21986 if (w->window_end_valid
21987 && !windows_or_buffers_changed
21988 && b
21989 && !b->clip_changed
21990 && !b->prevent_redisplay_optimizations_p
21991 && !window_outdated (w)
21992 && nrow >= 0
21993 && nrow < w->current_matrix->nrows
21994 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21995 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21996 {
21997 struct glyph *g, *e, *g1;
21998 int nglyphs, i;
21999 Lisp_Object levels;
22000
22001 if (!row->reversed_p) /* Left-to-right glyph row. */
22002 {
22003 g = g1 = row->glyphs[TEXT_AREA];
22004 e = g + row->used[TEXT_AREA];
22005
22006 /* Skip over glyphs at the start of the row that was
22007 generated by redisplay for its own needs. */
22008 while (g < e
22009 && NILP (g->object)
22010 && g->charpos < 0)
22011 g++;
22012 g1 = g;
22013
22014 /* Count the "interesting" glyphs in this row. */
22015 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22016 nglyphs++;
22017
22018 /* Create and fill the array. */
22019 levels = make_uninit_vector (nglyphs);
22020 for (i = 0; g1 < g; i++, g1++)
22021 ASET (levels, i, make_number (g1->resolved_level));
22022 }
22023 else /* Right-to-left glyph row. */
22024 {
22025 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22026 e = row->glyphs[TEXT_AREA] - 1;
22027 while (g > e
22028 && NILP (g->object)
22029 && g->charpos < 0)
22030 g--;
22031 g1 = g;
22032 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22033 nglyphs++;
22034 levels = make_uninit_vector (nglyphs);
22035 for (i = 0; g1 > g; i++, g1--)
22036 ASET (levels, i, make_number (g1->resolved_level));
22037 }
22038 return levels;
22039 }
22040 else
22041 return Qnil;
22042 }
22043
22044
22045 \f
22046 /***********************************************************************
22047 Menu Bar
22048 ***********************************************************************/
22049
22050 /* Redisplay the menu bar in the frame for window W.
22051
22052 The menu bar of X frames that don't have X toolkit support is
22053 displayed in a special window W->frame->menu_bar_window.
22054
22055 The menu bar of terminal frames is treated specially as far as
22056 glyph matrices are concerned. Menu bar lines are not part of
22057 windows, so the update is done directly on the frame matrix rows
22058 for the menu bar. */
22059
22060 static void
22061 display_menu_bar (struct window *w)
22062 {
22063 struct frame *f = XFRAME (WINDOW_FRAME (w));
22064 struct it it;
22065 Lisp_Object items;
22066 int i;
22067
22068 /* Don't do all this for graphical frames. */
22069 #ifdef HAVE_NTGUI
22070 if (FRAME_W32_P (f))
22071 return;
22072 #endif
22073 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22074 if (FRAME_X_P (f))
22075 return;
22076 #endif
22077
22078 #ifdef HAVE_NS
22079 if (FRAME_NS_P (f))
22080 return;
22081 #endif /* HAVE_NS */
22082
22083 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22084 eassert (!FRAME_WINDOW_P (f));
22085 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22086 it.first_visible_x = 0;
22087 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22088 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22089 if (FRAME_WINDOW_P (f))
22090 {
22091 /* Menu bar lines are displayed in the desired matrix of the
22092 dummy window menu_bar_window. */
22093 struct window *menu_w;
22094 menu_w = XWINDOW (f->menu_bar_window);
22095 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22096 MENU_FACE_ID);
22097 it.first_visible_x = 0;
22098 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22099 }
22100 else
22101 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22102 {
22103 /* This is a TTY frame, i.e. character hpos/vpos are used as
22104 pixel x/y. */
22105 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22106 MENU_FACE_ID);
22107 it.first_visible_x = 0;
22108 it.last_visible_x = FRAME_COLS (f);
22109 }
22110
22111 /* FIXME: This should be controlled by a user option. See the
22112 comments in redisplay_tool_bar and display_mode_line about
22113 this. */
22114 it.paragraph_embedding = L2R;
22115
22116 /* Clear all rows of the menu bar. */
22117 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22118 {
22119 struct glyph_row *row = it.glyph_row + i;
22120 clear_glyph_row (row);
22121 row->enabled_p = true;
22122 row->full_width_p = true;
22123 row->reversed_p = false;
22124 }
22125
22126 /* Display all items of the menu bar. */
22127 items = FRAME_MENU_BAR_ITEMS (it.f);
22128 for (i = 0; i < ASIZE (items); i += 4)
22129 {
22130 Lisp_Object string;
22131
22132 /* Stop at nil string. */
22133 string = AREF (items, i + 1);
22134 if (NILP (string))
22135 break;
22136
22137 /* Remember where item was displayed. */
22138 ASET (items, i + 3, make_number (it.hpos));
22139
22140 /* Display the item, pad with one space. */
22141 if (it.current_x < it.last_visible_x)
22142 display_string (NULL, string, Qnil, 0, 0, &it,
22143 SCHARS (string) + 1, 0, 0, -1);
22144 }
22145
22146 /* Fill out the line with spaces. */
22147 if (it.current_x < it.last_visible_x)
22148 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22149
22150 /* Compute the total height of the lines. */
22151 compute_line_metrics (&it);
22152 }
22153
22154 /* Deep copy of a glyph row, including the glyphs. */
22155 static void
22156 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22157 {
22158 struct glyph *pointers[1 + LAST_AREA];
22159 int to_used = to->used[TEXT_AREA];
22160
22161 /* Save glyph pointers of TO. */
22162 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22163
22164 /* Do a structure assignment. */
22165 *to = *from;
22166
22167 /* Restore original glyph pointers of TO. */
22168 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22169
22170 /* Copy the glyphs. */
22171 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22172 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22173
22174 /* If we filled only part of the TO row, fill the rest with
22175 space_glyph (which will display as empty space). */
22176 if (to_used > from->used[TEXT_AREA])
22177 fill_up_frame_row_with_spaces (to, to_used);
22178 }
22179
22180 /* Display one menu item on a TTY, by overwriting the glyphs in the
22181 frame F's desired glyph matrix with glyphs produced from the menu
22182 item text. Called from term.c to display TTY drop-down menus one
22183 item at a time.
22184
22185 ITEM_TEXT is the menu item text as a C string.
22186
22187 FACE_ID is the face ID to be used for this menu item. FACE_ID
22188 could specify one of 3 faces: a face for an enabled item, a face
22189 for a disabled item, or a face for a selected item.
22190
22191 X and Y are coordinates of the first glyph in the frame's desired
22192 matrix to be overwritten by the menu item. Since this is a TTY, Y
22193 is the zero-based number of the glyph row and X is the zero-based
22194 glyph number in the row, starting from left, where to start
22195 displaying the item.
22196
22197 SUBMENU means this menu item drops down a submenu, which
22198 should be indicated by displaying a proper visual cue after the
22199 item text. */
22200
22201 void
22202 display_tty_menu_item (const char *item_text, int width, int face_id,
22203 int x, int y, bool submenu)
22204 {
22205 struct it it;
22206 struct frame *f = SELECTED_FRAME ();
22207 struct window *w = XWINDOW (f->selected_window);
22208 struct glyph_row *row;
22209 size_t item_len = strlen (item_text);
22210
22211 eassert (FRAME_TERMCAP_P (f));
22212
22213 /* Don't write beyond the matrix's last row. This can happen for
22214 TTY screens that are not high enough to show the entire menu.
22215 (This is actually a bit of defensive programming, as
22216 tty_menu_display already limits the number of menu items to one
22217 less than the number of screen lines.) */
22218 if (y >= f->desired_matrix->nrows)
22219 return;
22220
22221 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22222 it.first_visible_x = 0;
22223 it.last_visible_x = FRAME_COLS (f) - 1;
22224 row = it.glyph_row;
22225 /* Start with the row contents from the current matrix. */
22226 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22227 bool saved_width = row->full_width_p;
22228 row->full_width_p = true;
22229 bool saved_reversed = row->reversed_p;
22230 row->reversed_p = false;
22231 row->enabled_p = true;
22232
22233 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22234 desired face. */
22235 eassert (x < f->desired_matrix->matrix_w);
22236 it.current_x = it.hpos = x;
22237 it.current_y = it.vpos = y;
22238 int saved_used = row->used[TEXT_AREA];
22239 bool saved_truncated = row->truncated_on_right_p;
22240 row->used[TEXT_AREA] = x;
22241 it.face_id = face_id;
22242 it.line_wrap = TRUNCATE;
22243
22244 /* FIXME: This should be controlled by a user option. See the
22245 comments in redisplay_tool_bar and display_mode_line about this.
22246 Also, if paragraph_embedding could ever be R2L, changes will be
22247 needed to avoid shifting to the right the row characters in
22248 term.c:append_glyph. */
22249 it.paragraph_embedding = L2R;
22250
22251 /* Pad with a space on the left. */
22252 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22253 width--;
22254 /* Display the menu item, pad with spaces to WIDTH. */
22255 if (submenu)
22256 {
22257 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22258 item_len, 0, FRAME_COLS (f) - 1, -1);
22259 width -= item_len;
22260 /* Indicate with " >" that there's a submenu. */
22261 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22262 FRAME_COLS (f) - 1, -1);
22263 }
22264 else
22265 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22266 width, 0, FRAME_COLS (f) - 1, -1);
22267
22268 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22269 row->truncated_on_right_p = saved_truncated;
22270 row->hash = row_hash (row);
22271 row->full_width_p = saved_width;
22272 row->reversed_p = saved_reversed;
22273 }
22274 \f
22275 /***********************************************************************
22276 Mode Line
22277 ***********************************************************************/
22278
22279 /* Redisplay mode lines in the window tree whose root is WINDOW.
22280 If FORCE, redisplay mode lines unconditionally.
22281 Otherwise, redisplay only mode lines that are garbaged. Value is
22282 the number of windows whose mode lines were redisplayed. */
22283
22284 static int
22285 redisplay_mode_lines (Lisp_Object window, bool force)
22286 {
22287 int nwindows = 0;
22288
22289 while (!NILP (window))
22290 {
22291 struct window *w = XWINDOW (window);
22292
22293 if (WINDOWP (w->contents))
22294 nwindows += redisplay_mode_lines (w->contents, force);
22295 else if (force
22296 || FRAME_GARBAGED_P (XFRAME (w->frame))
22297 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22298 {
22299 struct text_pos lpoint;
22300 struct buffer *old = current_buffer;
22301
22302 /* Set the window's buffer for the mode line display. */
22303 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22304 set_buffer_internal_1 (XBUFFER (w->contents));
22305
22306 /* Point refers normally to the selected window. For any
22307 other window, set up appropriate value. */
22308 if (!EQ (window, selected_window))
22309 {
22310 struct text_pos pt;
22311
22312 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22313 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22314 }
22315
22316 /* Display mode lines. */
22317 clear_glyph_matrix (w->desired_matrix);
22318 if (display_mode_lines (w))
22319 ++nwindows;
22320
22321 /* Restore old settings. */
22322 set_buffer_internal_1 (old);
22323 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22324 }
22325
22326 window = w->next;
22327 }
22328
22329 return nwindows;
22330 }
22331
22332
22333 /* Display the mode and/or header line of window W. Value is the
22334 sum number of mode lines and header lines displayed. */
22335
22336 static int
22337 display_mode_lines (struct window *w)
22338 {
22339 Lisp_Object old_selected_window = selected_window;
22340 Lisp_Object old_selected_frame = selected_frame;
22341 Lisp_Object new_frame = w->frame;
22342 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22343 int n = 0;
22344
22345 selected_frame = new_frame;
22346 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22347 or window's point, then we'd need select_window_1 here as well. */
22348 XSETWINDOW (selected_window, w);
22349 XFRAME (new_frame)->selected_window = selected_window;
22350
22351 /* These will be set while the mode line specs are processed. */
22352 line_number_displayed = false;
22353 w->column_number_displayed = -1;
22354
22355 if (WINDOW_WANTS_MODELINE_P (w))
22356 {
22357 struct window *sel_w = XWINDOW (old_selected_window);
22358
22359 /* Select mode line face based on the real selected window. */
22360 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22361 BVAR (current_buffer, mode_line_format));
22362 ++n;
22363 }
22364
22365 if (WINDOW_WANTS_HEADER_LINE_P (w))
22366 {
22367 display_mode_line (w, HEADER_LINE_FACE_ID,
22368 BVAR (current_buffer, header_line_format));
22369 ++n;
22370 }
22371
22372 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22373 selected_frame = old_selected_frame;
22374 selected_window = old_selected_window;
22375 if (n > 0)
22376 w->must_be_updated_p = true;
22377 return n;
22378 }
22379
22380
22381 /* Display mode or header line of window W. FACE_ID specifies which
22382 line to display; it is either MODE_LINE_FACE_ID or
22383 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22384 display. Value is the pixel height of the mode/header line
22385 displayed. */
22386
22387 static int
22388 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22389 {
22390 struct it it;
22391 struct face *face;
22392 ptrdiff_t count = SPECPDL_INDEX ();
22393
22394 init_iterator (&it, w, -1, -1, NULL, face_id);
22395 /* Don't extend on a previously drawn mode-line.
22396 This may happen if called from pos_visible_p. */
22397 it.glyph_row->enabled_p = false;
22398 prepare_desired_row (w, it.glyph_row, true);
22399
22400 it.glyph_row->mode_line_p = true;
22401
22402 /* FIXME: This should be controlled by a user option. But
22403 supporting such an option is not trivial, since the mode line is
22404 made up of many separate strings. */
22405 it.paragraph_embedding = L2R;
22406
22407 record_unwind_protect (unwind_format_mode_line,
22408 format_mode_line_unwind_data (NULL, NULL,
22409 Qnil, false));
22410
22411 mode_line_target = MODE_LINE_DISPLAY;
22412
22413 /* Temporarily make frame's keyboard the current kboard so that
22414 kboard-local variables in the mode_line_format will get the right
22415 values. */
22416 push_kboard (FRAME_KBOARD (it.f));
22417 record_unwind_save_match_data ();
22418 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22419 pop_kboard ();
22420
22421 unbind_to (count, Qnil);
22422
22423 /* Fill up with spaces. */
22424 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22425
22426 compute_line_metrics (&it);
22427 it.glyph_row->full_width_p = true;
22428 it.glyph_row->continued_p = false;
22429 it.glyph_row->truncated_on_left_p = false;
22430 it.glyph_row->truncated_on_right_p = false;
22431
22432 /* Make a 3D mode-line have a shadow at its right end. */
22433 face = FACE_FROM_ID (it.f, face_id);
22434 extend_face_to_end_of_line (&it);
22435 if (face->box != FACE_NO_BOX)
22436 {
22437 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22438 + it.glyph_row->used[TEXT_AREA] - 1);
22439 last->right_box_line_p = true;
22440 }
22441
22442 return it.glyph_row->height;
22443 }
22444
22445 /* Move element ELT in LIST to the front of LIST.
22446 Return the updated list. */
22447
22448 static Lisp_Object
22449 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22450 {
22451 register Lisp_Object tail, prev;
22452 register Lisp_Object tem;
22453
22454 tail = list;
22455 prev = Qnil;
22456 while (CONSP (tail))
22457 {
22458 tem = XCAR (tail);
22459
22460 if (EQ (elt, tem))
22461 {
22462 /* Splice out the link TAIL. */
22463 if (NILP (prev))
22464 list = XCDR (tail);
22465 else
22466 Fsetcdr (prev, XCDR (tail));
22467
22468 /* Now make it the first. */
22469 Fsetcdr (tail, list);
22470 return tail;
22471 }
22472 else
22473 prev = tail;
22474 tail = XCDR (tail);
22475 QUIT;
22476 }
22477
22478 /* Not found--return unchanged LIST. */
22479 return list;
22480 }
22481
22482 /* Contribute ELT to the mode line for window IT->w. How it
22483 translates into text depends on its data type.
22484
22485 IT describes the display environment in which we display, as usual.
22486
22487 DEPTH is the depth in recursion. It is used to prevent
22488 infinite recursion here.
22489
22490 FIELD_WIDTH is the number of characters the display of ELT should
22491 occupy in the mode line, and PRECISION is the maximum number of
22492 characters to display from ELT's representation. See
22493 display_string for details.
22494
22495 Returns the hpos of the end of the text generated by ELT.
22496
22497 PROPS is a property list to add to any string we encounter.
22498
22499 If RISKY, remove (disregard) any properties in any string
22500 we encounter, and ignore :eval and :propertize.
22501
22502 The global variable `mode_line_target' determines whether the
22503 output is passed to `store_mode_line_noprop',
22504 `store_mode_line_string', or `display_string'. */
22505
22506 static int
22507 display_mode_element (struct it *it, int depth, int field_width, int precision,
22508 Lisp_Object elt, Lisp_Object props, bool risky)
22509 {
22510 int n = 0, field, prec;
22511 bool literal = false;
22512
22513 tail_recurse:
22514 if (depth > 100)
22515 elt = build_string ("*too-deep*");
22516
22517 depth++;
22518
22519 switch (XTYPE (elt))
22520 {
22521 case Lisp_String:
22522 {
22523 /* A string: output it and check for %-constructs within it. */
22524 unsigned char c;
22525 ptrdiff_t offset = 0;
22526
22527 if (SCHARS (elt) > 0
22528 && (!NILP (props) || risky))
22529 {
22530 Lisp_Object oprops, aelt;
22531 oprops = Ftext_properties_at (make_number (0), elt);
22532
22533 /* If the starting string's properties are not what
22534 we want, translate the string. Also, if the string
22535 is risky, do that anyway. */
22536
22537 if (NILP (Fequal (props, oprops)) || risky)
22538 {
22539 /* If the starting string has properties,
22540 merge the specified ones onto the existing ones. */
22541 if (! NILP (oprops) && !risky)
22542 {
22543 Lisp_Object tem;
22544
22545 oprops = Fcopy_sequence (oprops);
22546 tem = props;
22547 while (CONSP (tem))
22548 {
22549 oprops = Fplist_put (oprops, XCAR (tem),
22550 XCAR (XCDR (tem)));
22551 tem = XCDR (XCDR (tem));
22552 }
22553 props = oprops;
22554 }
22555
22556 aelt = Fassoc (elt, mode_line_proptrans_alist);
22557 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22558 {
22559 /* AELT is what we want. Move it to the front
22560 without consing. */
22561 elt = XCAR (aelt);
22562 mode_line_proptrans_alist
22563 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22564 }
22565 else
22566 {
22567 Lisp_Object tem;
22568
22569 /* If AELT has the wrong props, it is useless.
22570 so get rid of it. */
22571 if (! NILP (aelt))
22572 mode_line_proptrans_alist
22573 = Fdelq (aelt, mode_line_proptrans_alist);
22574
22575 elt = Fcopy_sequence (elt);
22576 Fset_text_properties (make_number (0), Flength (elt),
22577 props, elt);
22578 /* Add this item to mode_line_proptrans_alist. */
22579 mode_line_proptrans_alist
22580 = Fcons (Fcons (elt, props),
22581 mode_line_proptrans_alist);
22582 /* Truncate mode_line_proptrans_alist
22583 to at most 50 elements. */
22584 tem = Fnthcdr (make_number (50),
22585 mode_line_proptrans_alist);
22586 if (! NILP (tem))
22587 XSETCDR (tem, Qnil);
22588 }
22589 }
22590 }
22591
22592 offset = 0;
22593
22594 if (literal)
22595 {
22596 prec = precision - n;
22597 switch (mode_line_target)
22598 {
22599 case MODE_LINE_NOPROP:
22600 case MODE_LINE_TITLE:
22601 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22602 break;
22603 case MODE_LINE_STRING:
22604 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22605 break;
22606 case MODE_LINE_DISPLAY:
22607 n += display_string (NULL, elt, Qnil, 0, 0, it,
22608 0, prec, 0, STRING_MULTIBYTE (elt));
22609 break;
22610 }
22611
22612 break;
22613 }
22614
22615 /* Handle the non-literal case. */
22616
22617 while ((precision <= 0 || n < precision)
22618 && SREF (elt, offset) != 0
22619 && (mode_line_target != MODE_LINE_DISPLAY
22620 || it->current_x < it->last_visible_x))
22621 {
22622 ptrdiff_t last_offset = offset;
22623
22624 /* Advance to end of string or next format specifier. */
22625 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22626 ;
22627
22628 if (offset - 1 != last_offset)
22629 {
22630 ptrdiff_t nchars, nbytes;
22631
22632 /* Output to end of string or up to '%'. Field width
22633 is length of string. Don't output more than
22634 PRECISION allows us. */
22635 offset--;
22636
22637 prec = c_string_width (SDATA (elt) + last_offset,
22638 offset - last_offset, precision - n,
22639 &nchars, &nbytes);
22640
22641 switch (mode_line_target)
22642 {
22643 case MODE_LINE_NOPROP:
22644 case MODE_LINE_TITLE:
22645 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22646 break;
22647 case MODE_LINE_STRING:
22648 {
22649 ptrdiff_t bytepos = last_offset;
22650 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22651 ptrdiff_t endpos = (precision <= 0
22652 ? string_byte_to_char (elt, offset)
22653 : charpos + nchars);
22654 Lisp_Object mode_string
22655 = Fsubstring (elt, make_number (charpos),
22656 make_number (endpos));
22657 n += store_mode_line_string (NULL, mode_string, false,
22658 0, 0, Qnil);
22659 }
22660 break;
22661 case MODE_LINE_DISPLAY:
22662 {
22663 ptrdiff_t bytepos = last_offset;
22664 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22665
22666 if (precision <= 0)
22667 nchars = string_byte_to_char (elt, offset) - charpos;
22668 n += display_string (NULL, elt, Qnil, 0, charpos,
22669 it, 0, nchars, 0,
22670 STRING_MULTIBYTE (elt));
22671 }
22672 break;
22673 }
22674 }
22675 else /* c == '%' */
22676 {
22677 ptrdiff_t percent_position = offset;
22678
22679 /* Get the specified minimum width. Zero means
22680 don't pad. */
22681 field = 0;
22682 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22683 field = field * 10 + c - '0';
22684
22685 /* Don't pad beyond the total padding allowed. */
22686 if (field_width - n > 0 && field > field_width - n)
22687 field = field_width - n;
22688
22689 /* Note that either PRECISION <= 0 or N < PRECISION. */
22690 prec = precision - n;
22691
22692 if (c == 'M')
22693 n += display_mode_element (it, depth, field, prec,
22694 Vglobal_mode_string, props,
22695 risky);
22696 else if (c != 0)
22697 {
22698 bool multibyte;
22699 ptrdiff_t bytepos, charpos;
22700 const char *spec;
22701 Lisp_Object string;
22702
22703 bytepos = percent_position;
22704 charpos = (STRING_MULTIBYTE (elt)
22705 ? string_byte_to_char (elt, bytepos)
22706 : bytepos);
22707 spec = decode_mode_spec (it->w, c, field, &string);
22708 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22709
22710 switch (mode_line_target)
22711 {
22712 case MODE_LINE_NOPROP:
22713 case MODE_LINE_TITLE:
22714 n += store_mode_line_noprop (spec, field, prec);
22715 break;
22716 case MODE_LINE_STRING:
22717 {
22718 Lisp_Object tem = build_string (spec);
22719 props = Ftext_properties_at (make_number (charpos), elt);
22720 /* Should only keep face property in props */
22721 n += store_mode_line_string (NULL, tem, false,
22722 field, prec, props);
22723 }
22724 break;
22725 case MODE_LINE_DISPLAY:
22726 {
22727 int nglyphs_before, nwritten;
22728
22729 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22730 nwritten = display_string (spec, string, elt,
22731 charpos, 0, it,
22732 field, prec, 0,
22733 multibyte);
22734
22735 /* Assign to the glyphs written above the
22736 string where the `%x' came from, position
22737 of the `%'. */
22738 if (nwritten > 0)
22739 {
22740 struct glyph *glyph
22741 = (it->glyph_row->glyphs[TEXT_AREA]
22742 + nglyphs_before);
22743 int i;
22744
22745 for (i = 0; i < nwritten; ++i)
22746 {
22747 glyph[i].object = elt;
22748 glyph[i].charpos = charpos;
22749 }
22750
22751 n += nwritten;
22752 }
22753 }
22754 break;
22755 }
22756 }
22757 else /* c == 0 */
22758 break;
22759 }
22760 }
22761 }
22762 break;
22763
22764 case Lisp_Symbol:
22765 /* A symbol: process the value of the symbol recursively
22766 as if it appeared here directly. Avoid error if symbol void.
22767 Special case: if value of symbol is a string, output the string
22768 literally. */
22769 {
22770 register Lisp_Object tem;
22771
22772 /* If the variable is not marked as risky to set
22773 then its contents are risky to use. */
22774 if (NILP (Fget (elt, Qrisky_local_variable)))
22775 risky = true;
22776
22777 tem = Fboundp (elt);
22778 if (!NILP (tem))
22779 {
22780 tem = Fsymbol_value (elt);
22781 /* If value is a string, output that string literally:
22782 don't check for % within it. */
22783 if (STRINGP (tem))
22784 literal = true;
22785
22786 if (!EQ (tem, elt))
22787 {
22788 /* Give up right away for nil or t. */
22789 elt = tem;
22790 goto tail_recurse;
22791 }
22792 }
22793 }
22794 break;
22795
22796 case Lisp_Cons:
22797 {
22798 register Lisp_Object car, tem;
22799
22800 /* A cons cell: five distinct cases.
22801 If first element is :eval or :propertize, do something special.
22802 If first element is a string or a cons, process all the elements
22803 and effectively concatenate them.
22804 If first element is a negative number, truncate displaying cdr to
22805 at most that many characters. If positive, pad (with spaces)
22806 to at least that many characters.
22807 If first element is a symbol, process the cadr or caddr recursively
22808 according to whether the symbol's value is non-nil or nil. */
22809 car = XCAR (elt);
22810 if (EQ (car, QCeval))
22811 {
22812 /* An element of the form (:eval FORM) means evaluate FORM
22813 and use the result as mode line elements. */
22814
22815 if (risky)
22816 break;
22817
22818 if (CONSP (XCDR (elt)))
22819 {
22820 Lisp_Object spec;
22821 spec = safe__eval (true, XCAR (XCDR (elt)));
22822 n += display_mode_element (it, depth, field_width - n,
22823 precision - n, spec, props,
22824 risky);
22825 }
22826 }
22827 else if (EQ (car, QCpropertize))
22828 {
22829 /* An element of the form (:propertize ELT PROPS...)
22830 means display ELT but applying properties PROPS. */
22831
22832 if (risky)
22833 break;
22834
22835 if (CONSP (XCDR (elt)))
22836 n += display_mode_element (it, depth, field_width - n,
22837 precision - n, XCAR (XCDR (elt)),
22838 XCDR (XCDR (elt)), risky);
22839 }
22840 else if (SYMBOLP (car))
22841 {
22842 tem = Fboundp (car);
22843 elt = XCDR (elt);
22844 if (!CONSP (elt))
22845 goto invalid;
22846 /* elt is now the cdr, and we know it is a cons cell.
22847 Use its car if CAR has a non-nil value. */
22848 if (!NILP (tem))
22849 {
22850 tem = Fsymbol_value (car);
22851 if (!NILP (tem))
22852 {
22853 elt = XCAR (elt);
22854 goto tail_recurse;
22855 }
22856 }
22857 /* Symbol's value is nil (or symbol is unbound)
22858 Get the cddr of the original list
22859 and if possible find the caddr and use that. */
22860 elt = XCDR (elt);
22861 if (NILP (elt))
22862 break;
22863 else if (!CONSP (elt))
22864 goto invalid;
22865 elt = XCAR (elt);
22866 goto tail_recurse;
22867 }
22868 else if (INTEGERP (car))
22869 {
22870 register int lim = XINT (car);
22871 elt = XCDR (elt);
22872 if (lim < 0)
22873 {
22874 /* Negative int means reduce maximum width. */
22875 if (precision <= 0)
22876 precision = -lim;
22877 else
22878 precision = min (precision, -lim);
22879 }
22880 else if (lim > 0)
22881 {
22882 /* Padding specified. Don't let it be more than
22883 current maximum. */
22884 if (precision > 0)
22885 lim = min (precision, lim);
22886
22887 /* If that's more padding than already wanted, queue it.
22888 But don't reduce padding already specified even if
22889 that is beyond the current truncation point. */
22890 field_width = max (lim, field_width);
22891 }
22892 goto tail_recurse;
22893 }
22894 else if (STRINGP (car) || CONSP (car))
22895 {
22896 Lisp_Object halftail = elt;
22897 int len = 0;
22898
22899 while (CONSP (elt)
22900 && (precision <= 0 || n < precision))
22901 {
22902 n += display_mode_element (it, depth,
22903 /* Do padding only after the last
22904 element in the list. */
22905 (! CONSP (XCDR (elt))
22906 ? field_width - n
22907 : 0),
22908 precision - n, XCAR (elt),
22909 props, risky);
22910 elt = XCDR (elt);
22911 len++;
22912 if ((len & 1) == 0)
22913 halftail = XCDR (halftail);
22914 /* Check for cycle. */
22915 if (EQ (halftail, elt))
22916 break;
22917 }
22918 }
22919 }
22920 break;
22921
22922 default:
22923 invalid:
22924 elt = build_string ("*invalid*");
22925 goto tail_recurse;
22926 }
22927
22928 /* Pad to FIELD_WIDTH. */
22929 if (field_width > 0 && n < field_width)
22930 {
22931 switch (mode_line_target)
22932 {
22933 case MODE_LINE_NOPROP:
22934 case MODE_LINE_TITLE:
22935 n += store_mode_line_noprop ("", field_width - n, 0);
22936 break;
22937 case MODE_LINE_STRING:
22938 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22939 Qnil);
22940 break;
22941 case MODE_LINE_DISPLAY:
22942 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22943 0, 0, 0);
22944 break;
22945 }
22946 }
22947
22948 return n;
22949 }
22950
22951 /* Store a mode-line string element in mode_line_string_list.
22952
22953 If STRING is non-null, display that C string. Otherwise, the Lisp
22954 string LISP_STRING is displayed.
22955
22956 FIELD_WIDTH is the minimum number of output glyphs to produce.
22957 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22958 with spaces. FIELD_WIDTH <= 0 means don't pad.
22959
22960 PRECISION is the maximum number of characters to output from
22961 STRING. PRECISION <= 0 means don't truncate the string.
22962
22963 If COPY_STRING, make a copy of LISP_STRING before adding
22964 properties to the string.
22965
22966 PROPS are the properties to add to the string.
22967 The mode_line_string_face face property is always added to the string.
22968 */
22969
22970 static int
22971 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22972 bool copy_string,
22973 int field_width, int precision, Lisp_Object props)
22974 {
22975 ptrdiff_t len;
22976 int n = 0;
22977
22978 if (string != NULL)
22979 {
22980 len = strlen (string);
22981 if (precision > 0 && len > precision)
22982 len = precision;
22983 lisp_string = make_string (string, len);
22984 if (NILP (props))
22985 props = mode_line_string_face_prop;
22986 else if (!NILP (mode_line_string_face))
22987 {
22988 Lisp_Object face = Fplist_get (props, Qface);
22989 props = Fcopy_sequence (props);
22990 if (NILP (face))
22991 face = mode_line_string_face;
22992 else
22993 face = list2 (face, mode_line_string_face);
22994 props = Fplist_put (props, Qface, face);
22995 }
22996 Fadd_text_properties (make_number (0), make_number (len),
22997 props, lisp_string);
22998 }
22999 else
23000 {
23001 len = XFASTINT (Flength (lisp_string));
23002 if (precision > 0 && len > precision)
23003 {
23004 len = precision;
23005 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23006 precision = -1;
23007 }
23008 if (!NILP (mode_line_string_face))
23009 {
23010 Lisp_Object face;
23011 if (NILP (props))
23012 props = Ftext_properties_at (make_number (0), lisp_string);
23013 face = Fplist_get (props, Qface);
23014 if (NILP (face))
23015 face = mode_line_string_face;
23016 else
23017 face = list2 (face, mode_line_string_face);
23018 props = list2 (Qface, face);
23019 if (copy_string)
23020 lisp_string = Fcopy_sequence (lisp_string);
23021 }
23022 if (!NILP (props))
23023 Fadd_text_properties (make_number (0), make_number (len),
23024 props, lisp_string);
23025 }
23026
23027 if (len > 0)
23028 {
23029 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23030 n += len;
23031 }
23032
23033 if (field_width > len)
23034 {
23035 field_width -= len;
23036 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23037 if (!NILP (props))
23038 Fadd_text_properties (make_number (0), make_number (field_width),
23039 props, lisp_string);
23040 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23041 n += field_width;
23042 }
23043
23044 return n;
23045 }
23046
23047
23048 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23049 1, 4, 0,
23050 doc: /* Format a string out of a mode line format specification.
23051 First arg FORMAT specifies the mode line format (see `mode-line-format'
23052 for details) to use.
23053
23054 By default, the format is evaluated for the currently selected window.
23055
23056 Optional second arg FACE specifies the face property to put on all
23057 characters for which no face is specified. The value nil means the
23058 default face. The value t means whatever face the window's mode line
23059 currently uses (either `mode-line' or `mode-line-inactive',
23060 depending on whether the window is the selected window or not).
23061 An integer value means the value string has no text
23062 properties.
23063
23064 Optional third and fourth args WINDOW and BUFFER specify the window
23065 and buffer to use as the context for the formatting (defaults
23066 are the selected window and the WINDOW's buffer). */)
23067 (Lisp_Object format, Lisp_Object face,
23068 Lisp_Object window, Lisp_Object buffer)
23069 {
23070 struct it it;
23071 int len;
23072 struct window *w;
23073 struct buffer *old_buffer = NULL;
23074 int face_id;
23075 bool no_props = INTEGERP (face);
23076 ptrdiff_t count = SPECPDL_INDEX ();
23077 Lisp_Object str;
23078 int string_start = 0;
23079
23080 w = decode_any_window (window);
23081 XSETWINDOW (window, w);
23082
23083 if (NILP (buffer))
23084 buffer = w->contents;
23085 CHECK_BUFFER (buffer);
23086
23087 /* Make formatting the modeline a non-op when noninteractive, otherwise
23088 there will be problems later caused by a partially initialized frame. */
23089 if (NILP (format) || noninteractive)
23090 return empty_unibyte_string;
23091
23092 if (no_props)
23093 face = Qnil;
23094
23095 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23096 : EQ (face, Qt) ? (EQ (window, selected_window)
23097 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23098 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23099 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23100 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23101 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23102 : DEFAULT_FACE_ID;
23103
23104 old_buffer = current_buffer;
23105
23106 /* Save things including mode_line_proptrans_alist,
23107 and set that to nil so that we don't alter the outer value. */
23108 record_unwind_protect (unwind_format_mode_line,
23109 format_mode_line_unwind_data
23110 (XFRAME (WINDOW_FRAME (w)),
23111 old_buffer, selected_window, true));
23112 mode_line_proptrans_alist = Qnil;
23113
23114 Fselect_window (window, Qt);
23115 set_buffer_internal_1 (XBUFFER (buffer));
23116
23117 init_iterator (&it, w, -1, -1, NULL, face_id);
23118
23119 if (no_props)
23120 {
23121 mode_line_target = MODE_LINE_NOPROP;
23122 mode_line_string_face_prop = Qnil;
23123 mode_line_string_list = Qnil;
23124 string_start = MODE_LINE_NOPROP_LEN (0);
23125 }
23126 else
23127 {
23128 mode_line_target = MODE_LINE_STRING;
23129 mode_line_string_list = Qnil;
23130 mode_line_string_face = face;
23131 mode_line_string_face_prop
23132 = NILP (face) ? Qnil : list2 (Qface, face);
23133 }
23134
23135 push_kboard (FRAME_KBOARD (it.f));
23136 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23137 pop_kboard ();
23138
23139 if (no_props)
23140 {
23141 len = MODE_LINE_NOPROP_LEN (string_start);
23142 str = make_string (mode_line_noprop_buf + string_start, len);
23143 }
23144 else
23145 {
23146 mode_line_string_list = Fnreverse (mode_line_string_list);
23147 str = Fmapconcat (Qidentity, mode_line_string_list,
23148 empty_unibyte_string);
23149 }
23150
23151 unbind_to (count, Qnil);
23152 return str;
23153 }
23154
23155 /* Write a null-terminated, right justified decimal representation of
23156 the positive integer D to BUF using a minimal field width WIDTH. */
23157
23158 static void
23159 pint2str (register char *buf, register int width, register ptrdiff_t d)
23160 {
23161 register char *p = buf;
23162
23163 if (d <= 0)
23164 *p++ = '0';
23165 else
23166 {
23167 while (d > 0)
23168 {
23169 *p++ = d % 10 + '0';
23170 d /= 10;
23171 }
23172 }
23173
23174 for (width -= (int) (p - buf); width > 0; --width)
23175 *p++ = ' ';
23176 *p-- = '\0';
23177 while (p > buf)
23178 {
23179 d = *buf;
23180 *buf++ = *p;
23181 *p-- = d;
23182 }
23183 }
23184
23185 /* Write a null-terminated, right justified decimal and "human
23186 readable" representation of the nonnegative integer D to BUF using
23187 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23188
23189 static const char power_letter[] =
23190 {
23191 0, /* no letter */
23192 'k', /* kilo */
23193 'M', /* mega */
23194 'G', /* giga */
23195 'T', /* tera */
23196 'P', /* peta */
23197 'E', /* exa */
23198 'Z', /* zetta */
23199 'Y' /* yotta */
23200 };
23201
23202 static void
23203 pint2hrstr (char *buf, int width, ptrdiff_t d)
23204 {
23205 /* We aim to represent the nonnegative integer D as
23206 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23207 ptrdiff_t quotient = d;
23208 int remainder = 0;
23209 /* -1 means: do not use TENTHS. */
23210 int tenths = -1;
23211 int exponent = 0;
23212
23213 /* Length of QUOTIENT.TENTHS as a string. */
23214 int length;
23215
23216 char * psuffix;
23217 char * p;
23218
23219 if (quotient >= 1000)
23220 {
23221 /* Scale to the appropriate EXPONENT. */
23222 do
23223 {
23224 remainder = quotient % 1000;
23225 quotient /= 1000;
23226 exponent++;
23227 }
23228 while (quotient >= 1000);
23229
23230 /* Round to nearest and decide whether to use TENTHS or not. */
23231 if (quotient <= 9)
23232 {
23233 tenths = remainder / 100;
23234 if (remainder % 100 >= 50)
23235 {
23236 if (tenths < 9)
23237 tenths++;
23238 else
23239 {
23240 quotient++;
23241 if (quotient == 10)
23242 tenths = -1;
23243 else
23244 tenths = 0;
23245 }
23246 }
23247 }
23248 else
23249 if (remainder >= 500)
23250 {
23251 if (quotient < 999)
23252 quotient++;
23253 else
23254 {
23255 quotient = 1;
23256 exponent++;
23257 tenths = 0;
23258 }
23259 }
23260 }
23261
23262 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23263 if (tenths == -1 && quotient <= 99)
23264 if (quotient <= 9)
23265 length = 1;
23266 else
23267 length = 2;
23268 else
23269 length = 3;
23270 p = psuffix = buf + max (width, length);
23271
23272 /* Print EXPONENT. */
23273 *psuffix++ = power_letter[exponent];
23274 *psuffix = '\0';
23275
23276 /* Print TENTHS. */
23277 if (tenths >= 0)
23278 {
23279 *--p = '0' + tenths;
23280 *--p = '.';
23281 }
23282
23283 /* Print QUOTIENT. */
23284 do
23285 {
23286 int digit = quotient % 10;
23287 *--p = '0' + digit;
23288 }
23289 while ((quotient /= 10) != 0);
23290
23291 /* Print leading spaces. */
23292 while (buf < p)
23293 *--p = ' ';
23294 }
23295
23296 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23297 If EOL_FLAG, set also a mnemonic character for end-of-line
23298 type of CODING_SYSTEM. Return updated pointer into BUF. */
23299
23300 static unsigned char invalid_eol_type[] = "(*invalid*)";
23301
23302 static char *
23303 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23304 {
23305 Lisp_Object val;
23306 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23307 const unsigned char *eol_str;
23308 int eol_str_len;
23309 /* The EOL conversion we are using. */
23310 Lisp_Object eoltype;
23311
23312 val = CODING_SYSTEM_SPEC (coding_system);
23313 eoltype = Qnil;
23314
23315 if (!VECTORP (val)) /* Not yet decided. */
23316 {
23317 *buf++ = multibyte ? '-' : ' ';
23318 if (eol_flag)
23319 eoltype = eol_mnemonic_undecided;
23320 /* Don't mention EOL conversion if it isn't decided. */
23321 }
23322 else
23323 {
23324 Lisp_Object attrs;
23325 Lisp_Object eolvalue;
23326
23327 attrs = AREF (val, 0);
23328 eolvalue = AREF (val, 2);
23329
23330 *buf++ = multibyte
23331 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23332 : ' ';
23333
23334 if (eol_flag)
23335 {
23336 /* The EOL conversion that is normal on this system. */
23337
23338 if (NILP (eolvalue)) /* Not yet decided. */
23339 eoltype = eol_mnemonic_undecided;
23340 else if (VECTORP (eolvalue)) /* Not yet decided. */
23341 eoltype = eol_mnemonic_undecided;
23342 else /* eolvalue is Qunix, Qdos, or Qmac. */
23343 eoltype = (EQ (eolvalue, Qunix)
23344 ? eol_mnemonic_unix
23345 : EQ (eolvalue, Qdos)
23346 ? eol_mnemonic_dos : eol_mnemonic_mac);
23347 }
23348 }
23349
23350 if (eol_flag)
23351 {
23352 /* Mention the EOL conversion if it is not the usual one. */
23353 if (STRINGP (eoltype))
23354 {
23355 eol_str = SDATA (eoltype);
23356 eol_str_len = SBYTES (eoltype);
23357 }
23358 else if (CHARACTERP (eoltype))
23359 {
23360 int c = XFASTINT (eoltype);
23361 return buf + CHAR_STRING (c, (unsigned char *) buf);
23362 }
23363 else
23364 {
23365 eol_str = invalid_eol_type;
23366 eol_str_len = sizeof (invalid_eol_type) - 1;
23367 }
23368 memcpy (buf, eol_str, eol_str_len);
23369 buf += eol_str_len;
23370 }
23371
23372 return buf;
23373 }
23374
23375 /* Return a string for the output of a mode line %-spec for window W,
23376 generated by character C. FIELD_WIDTH > 0 means pad the string
23377 returned with spaces to that value. Return a Lisp string in
23378 *STRING if the resulting string is taken from that Lisp string.
23379
23380 Note we operate on the current buffer for most purposes. */
23381
23382 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23383
23384 static const char *
23385 decode_mode_spec (struct window *w, register int c, int field_width,
23386 Lisp_Object *string)
23387 {
23388 Lisp_Object obj;
23389 struct frame *f = XFRAME (WINDOW_FRAME (w));
23390 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23391 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23392 produce strings from numerical values, so limit preposterously
23393 large values of FIELD_WIDTH to avoid overrunning the buffer's
23394 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23395 bytes plus the terminating null. */
23396 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23397 struct buffer *b = current_buffer;
23398
23399 obj = Qnil;
23400 *string = Qnil;
23401
23402 switch (c)
23403 {
23404 case '*':
23405 if (!NILP (BVAR (b, read_only)))
23406 return "%";
23407 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23408 return "*";
23409 return "-";
23410
23411 case '+':
23412 /* This differs from %* only for a modified read-only buffer. */
23413 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23414 return "*";
23415 if (!NILP (BVAR (b, read_only)))
23416 return "%";
23417 return "-";
23418
23419 case '&':
23420 /* This differs from %* in ignoring read-only-ness. */
23421 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23422 return "*";
23423 return "-";
23424
23425 case '%':
23426 return "%";
23427
23428 case '[':
23429 {
23430 int i;
23431 char *p;
23432
23433 if (command_loop_level > 5)
23434 return "[[[... ";
23435 p = decode_mode_spec_buf;
23436 for (i = 0; i < command_loop_level; i++)
23437 *p++ = '[';
23438 *p = 0;
23439 return decode_mode_spec_buf;
23440 }
23441
23442 case ']':
23443 {
23444 int i;
23445 char *p;
23446
23447 if (command_loop_level > 5)
23448 return " ...]]]";
23449 p = decode_mode_spec_buf;
23450 for (i = 0; i < command_loop_level; i++)
23451 *p++ = ']';
23452 *p = 0;
23453 return decode_mode_spec_buf;
23454 }
23455
23456 case '-':
23457 {
23458 register int i;
23459
23460 /* Let lots_of_dashes be a string of infinite length. */
23461 if (mode_line_target == MODE_LINE_NOPROP
23462 || mode_line_target == MODE_LINE_STRING)
23463 return "--";
23464 if (field_width <= 0
23465 || field_width > sizeof (lots_of_dashes))
23466 {
23467 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23468 decode_mode_spec_buf[i] = '-';
23469 decode_mode_spec_buf[i] = '\0';
23470 return decode_mode_spec_buf;
23471 }
23472 else
23473 return lots_of_dashes;
23474 }
23475
23476 case 'b':
23477 obj = BVAR (b, name);
23478 break;
23479
23480 case 'c':
23481 /* %c and %l are ignored in `frame-title-format'.
23482 (In redisplay_internal, the frame title is drawn _before_ the
23483 windows are updated, so the stuff which depends on actual
23484 window contents (such as %l) may fail to render properly, or
23485 even crash emacs.) */
23486 if (mode_line_target == MODE_LINE_TITLE)
23487 return "";
23488 else
23489 {
23490 ptrdiff_t col = current_column ();
23491 w->column_number_displayed = col;
23492 pint2str (decode_mode_spec_buf, width, col);
23493 return decode_mode_spec_buf;
23494 }
23495
23496 case 'e':
23497 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23498 {
23499 if (NILP (Vmemory_full))
23500 return "";
23501 else
23502 return "!MEM FULL! ";
23503 }
23504 #else
23505 return "";
23506 #endif
23507
23508 case 'F':
23509 /* %F displays the frame name. */
23510 if (!NILP (f->title))
23511 return SSDATA (f->title);
23512 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23513 return SSDATA (f->name);
23514 return "Emacs";
23515
23516 case 'f':
23517 obj = BVAR (b, filename);
23518 break;
23519
23520 case 'i':
23521 {
23522 ptrdiff_t size = ZV - BEGV;
23523 pint2str (decode_mode_spec_buf, width, size);
23524 return decode_mode_spec_buf;
23525 }
23526
23527 case 'I':
23528 {
23529 ptrdiff_t size = ZV - BEGV;
23530 pint2hrstr (decode_mode_spec_buf, width, size);
23531 return decode_mode_spec_buf;
23532 }
23533
23534 case 'l':
23535 {
23536 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23537 ptrdiff_t topline, nlines, height;
23538 ptrdiff_t junk;
23539
23540 /* %c and %l are ignored in `frame-title-format'. */
23541 if (mode_line_target == MODE_LINE_TITLE)
23542 return "";
23543
23544 startpos = marker_position (w->start);
23545 startpos_byte = marker_byte_position (w->start);
23546 height = WINDOW_TOTAL_LINES (w);
23547
23548 /* If we decided that this buffer isn't suitable for line numbers,
23549 don't forget that too fast. */
23550 if (w->base_line_pos == -1)
23551 goto no_value;
23552
23553 /* If the buffer is very big, don't waste time. */
23554 if (INTEGERP (Vline_number_display_limit)
23555 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23556 {
23557 w->base_line_pos = 0;
23558 w->base_line_number = 0;
23559 goto no_value;
23560 }
23561
23562 if (w->base_line_number > 0
23563 && w->base_line_pos > 0
23564 && w->base_line_pos <= startpos)
23565 {
23566 line = w->base_line_number;
23567 linepos = w->base_line_pos;
23568 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23569 }
23570 else
23571 {
23572 line = 1;
23573 linepos = BUF_BEGV (b);
23574 linepos_byte = BUF_BEGV_BYTE (b);
23575 }
23576
23577 /* Count lines from base line to window start position. */
23578 nlines = display_count_lines (linepos_byte,
23579 startpos_byte,
23580 startpos, &junk);
23581
23582 topline = nlines + line;
23583
23584 /* Determine a new base line, if the old one is too close
23585 or too far away, or if we did not have one.
23586 "Too close" means it's plausible a scroll-down would
23587 go back past it. */
23588 if (startpos == BUF_BEGV (b))
23589 {
23590 w->base_line_number = topline;
23591 w->base_line_pos = BUF_BEGV (b);
23592 }
23593 else if (nlines < height + 25 || nlines > height * 3 + 50
23594 || linepos == BUF_BEGV (b))
23595 {
23596 ptrdiff_t limit = BUF_BEGV (b);
23597 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23598 ptrdiff_t position;
23599 ptrdiff_t distance =
23600 (height * 2 + 30) * line_number_display_limit_width;
23601
23602 if (startpos - distance > limit)
23603 {
23604 limit = startpos - distance;
23605 limit_byte = CHAR_TO_BYTE (limit);
23606 }
23607
23608 nlines = display_count_lines (startpos_byte,
23609 limit_byte,
23610 - (height * 2 + 30),
23611 &position);
23612 /* If we couldn't find the lines we wanted within
23613 line_number_display_limit_width chars per line,
23614 give up on line numbers for this window. */
23615 if (position == limit_byte && limit == startpos - distance)
23616 {
23617 w->base_line_pos = -1;
23618 w->base_line_number = 0;
23619 goto no_value;
23620 }
23621
23622 w->base_line_number = topline - nlines;
23623 w->base_line_pos = BYTE_TO_CHAR (position);
23624 }
23625
23626 /* Now count lines from the start pos to point. */
23627 nlines = display_count_lines (startpos_byte,
23628 PT_BYTE, PT, &junk);
23629
23630 /* Record that we did display the line number. */
23631 line_number_displayed = true;
23632
23633 /* Make the string to show. */
23634 pint2str (decode_mode_spec_buf, width, topline + nlines);
23635 return decode_mode_spec_buf;
23636 no_value:
23637 {
23638 char *p = decode_mode_spec_buf;
23639 int pad = width - 2;
23640 while (pad-- > 0)
23641 *p++ = ' ';
23642 *p++ = '?';
23643 *p++ = '?';
23644 *p = '\0';
23645 return decode_mode_spec_buf;
23646 }
23647 }
23648 break;
23649
23650 case 'm':
23651 obj = BVAR (b, mode_name);
23652 break;
23653
23654 case 'n':
23655 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23656 return " Narrow";
23657 break;
23658
23659 case 'p':
23660 {
23661 ptrdiff_t pos = marker_position (w->start);
23662 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23663
23664 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23665 {
23666 if (pos <= BUF_BEGV (b))
23667 return "All";
23668 else
23669 return "Bottom";
23670 }
23671 else if (pos <= BUF_BEGV (b))
23672 return "Top";
23673 else
23674 {
23675 if (total > 1000000)
23676 /* Do it differently for a large value, to avoid overflow. */
23677 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23678 else
23679 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23680 /* We can't normally display a 3-digit number,
23681 so get us a 2-digit number that is close. */
23682 if (total == 100)
23683 total = 99;
23684 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23685 return decode_mode_spec_buf;
23686 }
23687 }
23688
23689 /* Display percentage of size above the bottom of the screen. */
23690 case 'P':
23691 {
23692 ptrdiff_t toppos = marker_position (w->start);
23693 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23694 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23695
23696 if (botpos >= BUF_ZV (b))
23697 {
23698 if (toppos <= BUF_BEGV (b))
23699 return "All";
23700 else
23701 return "Bottom";
23702 }
23703 else
23704 {
23705 if (total > 1000000)
23706 /* Do it differently for a large value, to avoid overflow. */
23707 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23708 else
23709 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23710 /* We can't normally display a 3-digit number,
23711 so get us a 2-digit number that is close. */
23712 if (total == 100)
23713 total = 99;
23714 if (toppos <= BUF_BEGV (b))
23715 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23716 else
23717 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23718 return decode_mode_spec_buf;
23719 }
23720 }
23721
23722 case 's':
23723 /* status of process */
23724 obj = Fget_buffer_process (Fcurrent_buffer ());
23725 if (NILP (obj))
23726 return "no process";
23727 #ifndef MSDOS
23728 obj = Fsymbol_name (Fprocess_status (obj));
23729 #endif
23730 break;
23731
23732 case '@':
23733 {
23734 ptrdiff_t count = inhibit_garbage_collection ();
23735 Lisp_Object curdir = BVAR (current_buffer, directory);
23736 Lisp_Object val = Qnil;
23737
23738 if (STRINGP (curdir))
23739 val = call1 (intern ("file-remote-p"), curdir);
23740
23741 unbind_to (count, Qnil);
23742
23743 if (NILP (val))
23744 return "-";
23745 else
23746 return "@";
23747 }
23748
23749 case 'z':
23750 /* coding-system (not including end-of-line format) */
23751 case 'Z':
23752 /* coding-system (including end-of-line type) */
23753 {
23754 bool eol_flag = (c == 'Z');
23755 char *p = decode_mode_spec_buf;
23756
23757 if (! FRAME_WINDOW_P (f))
23758 {
23759 /* No need to mention EOL here--the terminal never needs
23760 to do EOL conversion. */
23761 p = decode_mode_spec_coding (CODING_ID_NAME
23762 (FRAME_KEYBOARD_CODING (f)->id),
23763 p, false);
23764 p = decode_mode_spec_coding (CODING_ID_NAME
23765 (FRAME_TERMINAL_CODING (f)->id),
23766 p, false);
23767 }
23768 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23769 p, eol_flag);
23770
23771 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23772 #ifdef subprocesses
23773 obj = Fget_buffer_process (Fcurrent_buffer ());
23774 if (PROCESSP (obj))
23775 {
23776 p = decode_mode_spec_coding
23777 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23778 p = decode_mode_spec_coding
23779 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23780 }
23781 #endif /* subprocesses */
23782 #endif /* false */
23783 *p = 0;
23784 return decode_mode_spec_buf;
23785 }
23786 }
23787
23788 if (STRINGP (obj))
23789 {
23790 *string = obj;
23791 return SSDATA (obj);
23792 }
23793 else
23794 return "";
23795 }
23796
23797
23798 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23799 means count lines back from START_BYTE. But don't go beyond
23800 LIMIT_BYTE. Return the number of lines thus found (always
23801 nonnegative).
23802
23803 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23804 either the position COUNT lines after/before START_BYTE, if we
23805 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23806 COUNT lines. */
23807
23808 static ptrdiff_t
23809 display_count_lines (ptrdiff_t start_byte,
23810 ptrdiff_t limit_byte, ptrdiff_t count,
23811 ptrdiff_t *byte_pos_ptr)
23812 {
23813 register unsigned char *cursor;
23814 unsigned char *base;
23815
23816 register ptrdiff_t ceiling;
23817 register unsigned char *ceiling_addr;
23818 ptrdiff_t orig_count = count;
23819
23820 /* If we are not in selective display mode,
23821 check only for newlines. */
23822 bool selective_display
23823 = (!NILP (BVAR (current_buffer, selective_display))
23824 && !INTEGERP (BVAR (current_buffer, selective_display)));
23825
23826 if (count > 0)
23827 {
23828 while (start_byte < limit_byte)
23829 {
23830 ceiling = BUFFER_CEILING_OF (start_byte);
23831 ceiling = min (limit_byte - 1, ceiling);
23832 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23833 base = (cursor = BYTE_POS_ADDR (start_byte));
23834
23835 do
23836 {
23837 if (selective_display)
23838 {
23839 while (*cursor != '\n' && *cursor != 015
23840 && ++cursor != ceiling_addr)
23841 continue;
23842 if (cursor == ceiling_addr)
23843 break;
23844 }
23845 else
23846 {
23847 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23848 if (! cursor)
23849 break;
23850 }
23851
23852 cursor++;
23853
23854 if (--count == 0)
23855 {
23856 start_byte += cursor - base;
23857 *byte_pos_ptr = start_byte;
23858 return orig_count;
23859 }
23860 }
23861 while (cursor < ceiling_addr);
23862
23863 start_byte += ceiling_addr - base;
23864 }
23865 }
23866 else
23867 {
23868 while (start_byte > limit_byte)
23869 {
23870 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23871 ceiling = max (limit_byte, ceiling);
23872 ceiling_addr = BYTE_POS_ADDR (ceiling);
23873 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23874 while (true)
23875 {
23876 if (selective_display)
23877 {
23878 while (--cursor >= ceiling_addr
23879 && *cursor != '\n' && *cursor != 015)
23880 continue;
23881 if (cursor < ceiling_addr)
23882 break;
23883 }
23884 else
23885 {
23886 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23887 if (! cursor)
23888 break;
23889 }
23890
23891 if (++count == 0)
23892 {
23893 start_byte += cursor - base + 1;
23894 *byte_pos_ptr = start_byte;
23895 /* When scanning backwards, we should
23896 not count the newline posterior to which we stop. */
23897 return - orig_count - 1;
23898 }
23899 }
23900 start_byte += ceiling_addr - base;
23901 }
23902 }
23903
23904 *byte_pos_ptr = limit_byte;
23905
23906 if (count < 0)
23907 return - orig_count + count;
23908 return orig_count - count;
23909
23910 }
23911
23912
23913 \f
23914 /***********************************************************************
23915 Displaying strings
23916 ***********************************************************************/
23917
23918 /* Display a NUL-terminated string, starting with index START.
23919
23920 If STRING is non-null, display that C string. Otherwise, the Lisp
23921 string LISP_STRING is displayed. There's a case that STRING is
23922 non-null and LISP_STRING is not nil. It means STRING is a string
23923 data of LISP_STRING. In that case, we display LISP_STRING while
23924 ignoring its text properties.
23925
23926 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23927 FACE_STRING. Display STRING or LISP_STRING with the face at
23928 FACE_STRING_POS in FACE_STRING:
23929
23930 Display the string in the environment given by IT, but use the
23931 standard display table, temporarily.
23932
23933 FIELD_WIDTH is the minimum number of output glyphs to produce.
23934 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23935 with spaces. If STRING has more characters, more than FIELD_WIDTH
23936 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23937
23938 PRECISION is the maximum number of characters to output from
23939 STRING. PRECISION < 0 means don't truncate the string.
23940
23941 This is roughly equivalent to printf format specifiers:
23942
23943 FIELD_WIDTH PRECISION PRINTF
23944 ----------------------------------------
23945 -1 -1 %s
23946 -1 10 %.10s
23947 10 -1 %10s
23948 20 10 %20.10s
23949
23950 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23951 display them, and < 0 means obey the current buffer's value of
23952 enable_multibyte_characters.
23953
23954 Value is the number of columns displayed. */
23955
23956 static int
23957 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23958 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23959 int field_width, int precision, int max_x, int multibyte)
23960 {
23961 int hpos_at_start = it->hpos;
23962 int saved_face_id = it->face_id;
23963 struct glyph_row *row = it->glyph_row;
23964 ptrdiff_t it_charpos;
23965
23966 /* Initialize the iterator IT for iteration over STRING beginning
23967 with index START. */
23968 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23969 precision, field_width, multibyte);
23970 if (string && STRINGP (lisp_string))
23971 /* LISP_STRING is the one returned by decode_mode_spec. We should
23972 ignore its text properties. */
23973 it->stop_charpos = it->end_charpos;
23974
23975 /* If displaying STRING, set up the face of the iterator from
23976 FACE_STRING, if that's given. */
23977 if (STRINGP (face_string))
23978 {
23979 ptrdiff_t endptr;
23980 struct face *face;
23981
23982 it->face_id
23983 = face_at_string_position (it->w, face_string, face_string_pos,
23984 0, &endptr, it->base_face_id, false);
23985 face = FACE_FROM_ID (it->f, it->face_id);
23986 it->face_box_p = face->box != FACE_NO_BOX;
23987 }
23988
23989 /* Set max_x to the maximum allowed X position. Don't let it go
23990 beyond the right edge of the window. */
23991 if (max_x <= 0)
23992 max_x = it->last_visible_x;
23993 else
23994 max_x = min (max_x, it->last_visible_x);
23995
23996 /* Skip over display elements that are not visible. because IT->w is
23997 hscrolled. */
23998 if (it->current_x < it->first_visible_x)
23999 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24000 MOVE_TO_POS | MOVE_TO_X);
24001
24002 row->ascent = it->max_ascent;
24003 row->height = it->max_ascent + it->max_descent;
24004 row->phys_ascent = it->max_phys_ascent;
24005 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24006 row->extra_line_spacing = it->max_extra_line_spacing;
24007
24008 if (STRINGP (it->string))
24009 it_charpos = IT_STRING_CHARPOS (*it);
24010 else
24011 it_charpos = IT_CHARPOS (*it);
24012
24013 /* This condition is for the case that we are called with current_x
24014 past last_visible_x. */
24015 while (it->current_x < max_x)
24016 {
24017 int x_before, x, n_glyphs_before, i, nglyphs;
24018
24019 /* Get the next display element. */
24020 if (!get_next_display_element (it))
24021 break;
24022
24023 /* Produce glyphs. */
24024 x_before = it->current_x;
24025 n_glyphs_before = row->used[TEXT_AREA];
24026 PRODUCE_GLYPHS (it);
24027
24028 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24029 i = 0;
24030 x = x_before;
24031 while (i < nglyphs)
24032 {
24033 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24034
24035 if (it->line_wrap != TRUNCATE
24036 && x + glyph->pixel_width > max_x)
24037 {
24038 /* End of continued line or max_x reached. */
24039 if (CHAR_GLYPH_PADDING_P (*glyph))
24040 {
24041 /* A wide character is unbreakable. */
24042 if (row->reversed_p)
24043 unproduce_glyphs (it, row->used[TEXT_AREA]
24044 - n_glyphs_before);
24045 row->used[TEXT_AREA] = n_glyphs_before;
24046 it->current_x = x_before;
24047 }
24048 else
24049 {
24050 if (row->reversed_p)
24051 unproduce_glyphs (it, row->used[TEXT_AREA]
24052 - (n_glyphs_before + i));
24053 row->used[TEXT_AREA] = n_glyphs_before + i;
24054 it->current_x = x;
24055 }
24056 break;
24057 }
24058 else if (x + glyph->pixel_width >= it->first_visible_x)
24059 {
24060 /* Glyph is at least partially visible. */
24061 ++it->hpos;
24062 if (x < it->first_visible_x)
24063 row->x = x - it->first_visible_x;
24064 }
24065 else
24066 {
24067 /* Glyph is off the left margin of the display area.
24068 Should not happen. */
24069 emacs_abort ();
24070 }
24071
24072 row->ascent = max (row->ascent, it->max_ascent);
24073 row->height = max (row->height, it->max_ascent + it->max_descent);
24074 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24075 row->phys_height = max (row->phys_height,
24076 it->max_phys_ascent + it->max_phys_descent);
24077 row->extra_line_spacing = max (row->extra_line_spacing,
24078 it->max_extra_line_spacing);
24079 x += glyph->pixel_width;
24080 ++i;
24081 }
24082
24083 /* Stop if max_x reached. */
24084 if (i < nglyphs)
24085 break;
24086
24087 /* Stop at line ends. */
24088 if (ITERATOR_AT_END_OF_LINE_P (it))
24089 {
24090 it->continuation_lines_width = 0;
24091 break;
24092 }
24093
24094 set_iterator_to_next (it, true);
24095 if (STRINGP (it->string))
24096 it_charpos = IT_STRING_CHARPOS (*it);
24097 else
24098 it_charpos = IT_CHARPOS (*it);
24099
24100 /* Stop if truncating at the right edge. */
24101 if (it->line_wrap == TRUNCATE
24102 && it->current_x >= it->last_visible_x)
24103 {
24104 /* Add truncation mark, but don't do it if the line is
24105 truncated at a padding space. */
24106 if (it_charpos < it->string_nchars)
24107 {
24108 if (!FRAME_WINDOW_P (it->f))
24109 {
24110 int ii, n;
24111
24112 if (it->current_x > it->last_visible_x)
24113 {
24114 if (!row->reversed_p)
24115 {
24116 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24117 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24118 break;
24119 }
24120 else
24121 {
24122 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24123 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24124 break;
24125 unproduce_glyphs (it, ii + 1);
24126 ii = row->used[TEXT_AREA] - (ii + 1);
24127 }
24128 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24129 {
24130 row->used[TEXT_AREA] = ii;
24131 produce_special_glyphs (it, IT_TRUNCATION);
24132 }
24133 }
24134 produce_special_glyphs (it, IT_TRUNCATION);
24135 }
24136 row->truncated_on_right_p = true;
24137 }
24138 break;
24139 }
24140 }
24141
24142 /* Maybe insert a truncation at the left. */
24143 if (it->first_visible_x
24144 && it_charpos > 0)
24145 {
24146 if (!FRAME_WINDOW_P (it->f)
24147 || (row->reversed_p
24148 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24149 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24150 insert_left_trunc_glyphs (it);
24151 row->truncated_on_left_p = true;
24152 }
24153
24154 it->face_id = saved_face_id;
24155
24156 /* Value is number of columns displayed. */
24157 return it->hpos - hpos_at_start;
24158 }
24159
24160
24161 \f
24162 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24163 appears as an element of LIST or as the car of an element of LIST.
24164 If PROPVAL is a list, compare each element against LIST in that
24165 way, and return 1/2 if any element of PROPVAL is found in LIST.
24166 Otherwise return 0. This function cannot quit.
24167 The return value is 2 if the text is invisible but with an ellipsis
24168 and 1 if it's invisible and without an ellipsis. */
24169
24170 int
24171 invisible_prop (Lisp_Object propval, Lisp_Object list)
24172 {
24173 Lisp_Object tail, proptail;
24174
24175 for (tail = list; CONSP (tail); tail = XCDR (tail))
24176 {
24177 register Lisp_Object tem;
24178 tem = XCAR (tail);
24179 if (EQ (propval, tem))
24180 return 1;
24181 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24182 return NILP (XCDR (tem)) ? 1 : 2;
24183 }
24184
24185 if (CONSP (propval))
24186 {
24187 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24188 {
24189 Lisp_Object propelt;
24190 propelt = XCAR (proptail);
24191 for (tail = list; CONSP (tail); tail = XCDR (tail))
24192 {
24193 register Lisp_Object tem;
24194 tem = XCAR (tail);
24195 if (EQ (propelt, tem))
24196 return 1;
24197 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24198 return NILP (XCDR (tem)) ? 1 : 2;
24199 }
24200 }
24201 }
24202
24203 return 0;
24204 }
24205
24206 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24207 doc: /* Non-nil if the property makes the text invisible.
24208 POS-OR-PROP can be a marker or number, in which case it is taken to be
24209 a position in the current buffer and the value of the `invisible' property
24210 is checked; or it can be some other value, which is then presumed to be the
24211 value of the `invisible' property of the text of interest.
24212 The non-nil value returned can be t for truly invisible text or something
24213 else if the text is replaced by an ellipsis. */)
24214 (Lisp_Object pos_or_prop)
24215 {
24216 Lisp_Object prop
24217 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24218 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24219 : pos_or_prop);
24220 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24221 return (invis == 0 ? Qnil
24222 : invis == 1 ? Qt
24223 : make_number (invis));
24224 }
24225
24226 /* Calculate a width or height in pixels from a specification using
24227 the following elements:
24228
24229 SPEC ::=
24230 NUM - a (fractional) multiple of the default font width/height
24231 (NUM) - specifies exactly NUM pixels
24232 UNIT - a fixed number of pixels, see below.
24233 ELEMENT - size of a display element in pixels, see below.
24234 (NUM . SPEC) - equals NUM * SPEC
24235 (+ SPEC SPEC ...) - add pixel values
24236 (- SPEC SPEC ...) - subtract pixel values
24237 (- SPEC) - negate pixel value
24238
24239 NUM ::=
24240 INT or FLOAT - a number constant
24241 SYMBOL - use symbol's (buffer local) variable binding.
24242
24243 UNIT ::=
24244 in - pixels per inch *)
24245 mm - pixels per 1/1000 meter *)
24246 cm - pixels per 1/100 meter *)
24247 width - width of current font in pixels.
24248 height - height of current font in pixels.
24249
24250 *) using the ratio(s) defined in display-pixels-per-inch.
24251
24252 ELEMENT ::=
24253
24254 left-fringe - left fringe width in pixels
24255 right-fringe - right fringe width in pixels
24256
24257 left-margin - left margin width in pixels
24258 right-margin - right margin width in pixels
24259
24260 scroll-bar - scroll-bar area width in pixels
24261
24262 Examples:
24263
24264 Pixels corresponding to 5 inches:
24265 (5 . in)
24266
24267 Total width of non-text areas on left side of window (if scroll-bar is on left):
24268 '(space :width (+ left-fringe left-margin scroll-bar))
24269
24270 Align to first text column (in header line):
24271 '(space :align-to 0)
24272
24273 Align to middle of text area minus half the width of variable `my-image'
24274 containing a loaded image:
24275 '(space :align-to (0.5 . (- text my-image)))
24276
24277 Width of left margin minus width of 1 character in the default font:
24278 '(space :width (- left-margin 1))
24279
24280 Width of left margin minus width of 2 characters in the current font:
24281 '(space :width (- left-margin (2 . width)))
24282
24283 Center 1 character over left-margin (in header line):
24284 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24285
24286 Different ways to express width of left fringe plus left margin minus one pixel:
24287 '(space :width (- (+ left-fringe left-margin) (1)))
24288 '(space :width (+ left-fringe left-margin (- (1))))
24289 '(space :width (+ left-fringe left-margin (-1)))
24290
24291 */
24292
24293 static bool
24294 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24295 struct font *font, bool width_p, int *align_to)
24296 {
24297 double pixels;
24298
24299 # define OK_PIXELS(val) (*res = (val), true)
24300 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24301
24302 if (NILP (prop))
24303 return OK_PIXELS (0);
24304
24305 eassert (FRAME_LIVE_P (it->f));
24306
24307 if (SYMBOLP (prop))
24308 {
24309 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24310 {
24311 char *unit = SSDATA (SYMBOL_NAME (prop));
24312
24313 if (unit[0] == 'i' && unit[1] == 'n')
24314 pixels = 1.0;
24315 else if (unit[0] == 'm' && unit[1] == 'm')
24316 pixels = 25.4;
24317 else if (unit[0] == 'c' && unit[1] == 'm')
24318 pixels = 2.54;
24319 else
24320 pixels = 0;
24321 if (pixels > 0)
24322 {
24323 double ppi = (width_p ? FRAME_RES_X (it->f)
24324 : FRAME_RES_Y (it->f));
24325
24326 if (ppi > 0)
24327 return OK_PIXELS (ppi / pixels);
24328 return false;
24329 }
24330 }
24331
24332 #ifdef HAVE_WINDOW_SYSTEM
24333 if (EQ (prop, Qheight))
24334 return OK_PIXELS (font
24335 ? normal_char_height (font, -1)
24336 : FRAME_LINE_HEIGHT (it->f));
24337 if (EQ (prop, Qwidth))
24338 return OK_PIXELS (font
24339 ? FONT_WIDTH (font)
24340 : FRAME_COLUMN_WIDTH (it->f));
24341 #else
24342 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24343 return OK_PIXELS (1);
24344 #endif
24345
24346 if (EQ (prop, Qtext))
24347 return OK_PIXELS (width_p
24348 ? window_box_width (it->w, TEXT_AREA)
24349 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24350
24351 if (align_to && *align_to < 0)
24352 {
24353 *res = 0;
24354 if (EQ (prop, Qleft))
24355 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24356 if (EQ (prop, Qright))
24357 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24358 if (EQ (prop, Qcenter))
24359 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24360 + window_box_width (it->w, TEXT_AREA) / 2);
24361 if (EQ (prop, Qleft_fringe))
24362 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24363 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24364 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24365 if (EQ (prop, Qright_fringe))
24366 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24367 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24368 : window_box_right_offset (it->w, TEXT_AREA));
24369 if (EQ (prop, Qleft_margin))
24370 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24371 if (EQ (prop, Qright_margin))
24372 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24373 if (EQ (prop, Qscroll_bar))
24374 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24375 ? 0
24376 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24377 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24378 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24379 : 0)));
24380 }
24381 else
24382 {
24383 if (EQ (prop, Qleft_fringe))
24384 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24385 if (EQ (prop, Qright_fringe))
24386 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24387 if (EQ (prop, Qleft_margin))
24388 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24389 if (EQ (prop, Qright_margin))
24390 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24391 if (EQ (prop, Qscroll_bar))
24392 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24393 }
24394
24395 prop = buffer_local_value (prop, it->w->contents);
24396 if (EQ (prop, Qunbound))
24397 prop = Qnil;
24398 }
24399
24400 if (NUMBERP (prop))
24401 {
24402 int base_unit = (width_p
24403 ? FRAME_COLUMN_WIDTH (it->f)
24404 : FRAME_LINE_HEIGHT (it->f));
24405 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24406 }
24407
24408 if (CONSP (prop))
24409 {
24410 Lisp_Object car = XCAR (prop);
24411 Lisp_Object cdr = XCDR (prop);
24412
24413 if (SYMBOLP (car))
24414 {
24415 #ifdef HAVE_WINDOW_SYSTEM
24416 if (FRAME_WINDOW_P (it->f)
24417 && valid_image_p (prop))
24418 {
24419 ptrdiff_t id = lookup_image (it->f, prop);
24420 struct image *img = IMAGE_FROM_ID (it->f, id);
24421
24422 return OK_PIXELS (width_p ? img->width : img->height);
24423 }
24424 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24425 {
24426 // TODO: Don't return dummy size.
24427 return OK_PIXELS (100);
24428 }
24429 #endif
24430 if (EQ (car, Qplus) || EQ (car, Qminus))
24431 {
24432 bool first = true;
24433 double px;
24434
24435 pixels = 0;
24436 while (CONSP (cdr))
24437 {
24438 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24439 font, width_p, align_to))
24440 return false;
24441 if (first)
24442 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24443 else
24444 pixels += px;
24445 cdr = XCDR (cdr);
24446 }
24447 if (EQ (car, Qminus))
24448 pixels = -pixels;
24449 return OK_PIXELS (pixels);
24450 }
24451
24452 car = buffer_local_value (car, it->w->contents);
24453 if (EQ (car, Qunbound))
24454 car = Qnil;
24455 }
24456
24457 if (NUMBERP (car))
24458 {
24459 double fact;
24460 pixels = XFLOATINT (car);
24461 if (NILP (cdr))
24462 return OK_PIXELS (pixels);
24463 if (calc_pixel_width_or_height (&fact, it, cdr,
24464 font, width_p, align_to))
24465 return OK_PIXELS (pixels * fact);
24466 return false;
24467 }
24468
24469 return false;
24470 }
24471
24472 return false;
24473 }
24474
24475 void
24476 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24477 {
24478 #ifdef HAVE_WINDOW_SYSTEM
24479 normal_char_ascent_descent (font, -1, ascent, descent);
24480 #else
24481 *ascent = 1;
24482 *descent = 0;
24483 #endif
24484 }
24485
24486 \f
24487 /***********************************************************************
24488 Glyph Display
24489 ***********************************************************************/
24490
24491 #ifdef HAVE_WINDOW_SYSTEM
24492
24493 #ifdef GLYPH_DEBUG
24494
24495 void
24496 dump_glyph_string (struct glyph_string *s)
24497 {
24498 fprintf (stderr, "glyph string\n");
24499 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24500 s->x, s->y, s->width, s->height);
24501 fprintf (stderr, " ybase = %d\n", s->ybase);
24502 fprintf (stderr, " hl = %d\n", s->hl);
24503 fprintf (stderr, " left overhang = %d, right = %d\n",
24504 s->left_overhang, s->right_overhang);
24505 fprintf (stderr, " nchars = %d\n", s->nchars);
24506 fprintf (stderr, " extends to end of line = %d\n",
24507 s->extends_to_end_of_line_p);
24508 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24509 fprintf (stderr, " bg width = %d\n", s->background_width);
24510 }
24511
24512 #endif /* GLYPH_DEBUG */
24513
24514 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24515 of XChar2b structures for S; it can't be allocated in
24516 init_glyph_string because it must be allocated via `alloca'. W
24517 is the window on which S is drawn. ROW and AREA are the glyph row
24518 and area within the row from which S is constructed. START is the
24519 index of the first glyph structure covered by S. HL is a
24520 face-override for drawing S. */
24521
24522 #ifdef HAVE_NTGUI
24523 #define OPTIONAL_HDC(hdc) HDC hdc,
24524 #define DECLARE_HDC(hdc) HDC hdc;
24525 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24526 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24527 #endif
24528
24529 #ifndef OPTIONAL_HDC
24530 #define OPTIONAL_HDC(hdc)
24531 #define DECLARE_HDC(hdc)
24532 #define ALLOCATE_HDC(hdc, f)
24533 #define RELEASE_HDC(hdc, f)
24534 #endif
24535
24536 static void
24537 init_glyph_string (struct glyph_string *s,
24538 OPTIONAL_HDC (hdc)
24539 XChar2b *char2b, struct window *w, struct glyph_row *row,
24540 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24541 {
24542 memset (s, 0, sizeof *s);
24543 s->w = w;
24544 s->f = XFRAME (w->frame);
24545 #ifdef HAVE_NTGUI
24546 s->hdc = hdc;
24547 #endif
24548 s->display = FRAME_X_DISPLAY (s->f);
24549 s->window = FRAME_X_WINDOW (s->f);
24550 s->char2b = char2b;
24551 s->hl = hl;
24552 s->row = row;
24553 s->area = area;
24554 s->first_glyph = row->glyphs[area] + start;
24555 s->height = row->height;
24556 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24557 s->ybase = s->y + row->ascent;
24558 }
24559
24560
24561 /* Append the list of glyph strings with head H and tail T to the list
24562 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24563
24564 static void
24565 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24566 struct glyph_string *h, struct glyph_string *t)
24567 {
24568 if (h)
24569 {
24570 if (*head)
24571 (*tail)->next = h;
24572 else
24573 *head = h;
24574 h->prev = *tail;
24575 *tail = t;
24576 }
24577 }
24578
24579
24580 /* Prepend the list of glyph strings with head H and tail T to the
24581 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24582 result. */
24583
24584 static void
24585 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24586 struct glyph_string *h, struct glyph_string *t)
24587 {
24588 if (h)
24589 {
24590 if (*head)
24591 (*head)->prev = t;
24592 else
24593 *tail = t;
24594 t->next = *head;
24595 *head = h;
24596 }
24597 }
24598
24599
24600 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24601 Set *HEAD and *TAIL to the resulting list. */
24602
24603 static void
24604 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24605 struct glyph_string *s)
24606 {
24607 s->next = s->prev = NULL;
24608 append_glyph_string_lists (head, tail, s, s);
24609 }
24610
24611
24612 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24613 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24614 make sure that X resources for the face returned are allocated.
24615 Value is a pointer to a realized face that is ready for display if
24616 DISPLAY_P. */
24617
24618 static struct face *
24619 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24620 XChar2b *char2b, bool display_p)
24621 {
24622 struct face *face = FACE_FROM_ID (f, face_id);
24623 unsigned code = 0;
24624
24625 if (face->font)
24626 {
24627 code = face->font->driver->encode_char (face->font, c);
24628
24629 if (code == FONT_INVALID_CODE)
24630 code = 0;
24631 }
24632 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24633
24634 /* Make sure X resources of the face are allocated. */
24635 #ifdef HAVE_X_WINDOWS
24636 if (display_p)
24637 #endif
24638 {
24639 eassert (face != NULL);
24640 prepare_face_for_display (f, face);
24641 }
24642
24643 return face;
24644 }
24645
24646
24647 /* Get face and two-byte form of character glyph GLYPH on frame F.
24648 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24649 a pointer to a realized face that is ready for display. */
24650
24651 static struct face *
24652 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24653 XChar2b *char2b)
24654 {
24655 struct face *face;
24656 unsigned code = 0;
24657
24658 eassert (glyph->type == CHAR_GLYPH);
24659 face = FACE_FROM_ID (f, glyph->face_id);
24660
24661 /* Make sure X resources of the face are allocated. */
24662 prepare_face_for_display (f, face);
24663
24664 if (face->font)
24665 {
24666 if (CHAR_BYTE8_P (glyph->u.ch))
24667 code = CHAR_TO_BYTE8 (glyph->u.ch);
24668 else
24669 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24670
24671 if (code == FONT_INVALID_CODE)
24672 code = 0;
24673 }
24674
24675 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24676 return face;
24677 }
24678
24679
24680 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24681 Return true iff FONT has a glyph for C. */
24682
24683 static bool
24684 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24685 {
24686 unsigned code;
24687
24688 if (CHAR_BYTE8_P (c))
24689 code = CHAR_TO_BYTE8 (c);
24690 else
24691 code = font->driver->encode_char (font, c);
24692
24693 if (code == FONT_INVALID_CODE)
24694 return false;
24695 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24696 return true;
24697 }
24698
24699
24700 /* Fill glyph string S with composition components specified by S->cmp.
24701
24702 BASE_FACE is the base face of the composition.
24703 S->cmp_from is the index of the first component for S.
24704
24705 OVERLAPS non-zero means S should draw the foreground only, and use
24706 its physical height for clipping. See also draw_glyphs.
24707
24708 Value is the index of a component not in S. */
24709
24710 static int
24711 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24712 int overlaps)
24713 {
24714 int i;
24715 /* For all glyphs of this composition, starting at the offset
24716 S->cmp_from, until we reach the end of the definition or encounter a
24717 glyph that requires the different face, add it to S. */
24718 struct face *face;
24719
24720 eassert (s);
24721
24722 s->for_overlaps = overlaps;
24723 s->face = NULL;
24724 s->font = NULL;
24725 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24726 {
24727 int c = COMPOSITION_GLYPH (s->cmp, i);
24728
24729 /* TAB in a composition means display glyphs with padding space
24730 on the left or right. */
24731 if (c != '\t')
24732 {
24733 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24734 -1, Qnil);
24735
24736 face = get_char_face_and_encoding (s->f, c, face_id,
24737 s->char2b + i, true);
24738 if (face)
24739 {
24740 if (! s->face)
24741 {
24742 s->face = face;
24743 s->font = s->face->font;
24744 }
24745 else if (s->face != face)
24746 break;
24747 }
24748 }
24749 ++s->nchars;
24750 }
24751 s->cmp_to = i;
24752
24753 if (s->face == NULL)
24754 {
24755 s->face = base_face->ascii_face;
24756 s->font = s->face->font;
24757 }
24758
24759 /* All glyph strings for the same composition has the same width,
24760 i.e. the width set for the first component of the composition. */
24761 s->width = s->first_glyph->pixel_width;
24762
24763 /* If the specified font could not be loaded, use the frame's
24764 default font, but record the fact that we couldn't load it in
24765 the glyph string so that we can draw rectangles for the
24766 characters of the glyph string. */
24767 if (s->font == NULL)
24768 {
24769 s->font_not_found_p = true;
24770 s->font = FRAME_FONT (s->f);
24771 }
24772
24773 /* Adjust base line for subscript/superscript text. */
24774 s->ybase += s->first_glyph->voffset;
24775
24776 return s->cmp_to;
24777 }
24778
24779 static int
24780 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24781 int start, int end, int overlaps)
24782 {
24783 struct glyph *glyph, *last;
24784 Lisp_Object lgstring;
24785 int i;
24786
24787 s->for_overlaps = overlaps;
24788 glyph = s->row->glyphs[s->area] + start;
24789 last = s->row->glyphs[s->area] + end;
24790 s->cmp_id = glyph->u.cmp.id;
24791 s->cmp_from = glyph->slice.cmp.from;
24792 s->cmp_to = glyph->slice.cmp.to + 1;
24793 s->face = FACE_OPT_FROM_ID (s->f, face_id);
24794 lgstring = composition_gstring_from_id (s->cmp_id);
24795 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24796 glyph++;
24797 while (glyph < last
24798 && glyph->u.cmp.automatic
24799 && glyph->u.cmp.id == s->cmp_id
24800 && s->cmp_to == glyph->slice.cmp.from)
24801 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24802
24803 for (i = s->cmp_from; i < s->cmp_to; i++)
24804 {
24805 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24806 unsigned code = LGLYPH_CODE (lglyph);
24807
24808 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24809 }
24810 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24811 return glyph - s->row->glyphs[s->area];
24812 }
24813
24814
24815 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24816 See the comment of fill_glyph_string for arguments.
24817 Value is the index of the first glyph not in S. */
24818
24819
24820 static int
24821 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24822 int start, int end, int overlaps)
24823 {
24824 struct glyph *glyph, *last;
24825 int voffset;
24826
24827 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24828 s->for_overlaps = overlaps;
24829 glyph = s->row->glyphs[s->area] + start;
24830 last = s->row->glyphs[s->area] + end;
24831 voffset = glyph->voffset;
24832 s->face = FACE_FROM_ID (s->f, face_id);
24833 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24834 s->nchars = 1;
24835 s->width = glyph->pixel_width;
24836 glyph++;
24837 while (glyph < last
24838 && glyph->type == GLYPHLESS_GLYPH
24839 && glyph->voffset == voffset
24840 && glyph->face_id == face_id)
24841 {
24842 s->nchars++;
24843 s->width += glyph->pixel_width;
24844 glyph++;
24845 }
24846 s->ybase += voffset;
24847 return glyph - s->row->glyphs[s->area];
24848 }
24849
24850
24851 /* Fill glyph string S from a sequence of character glyphs.
24852
24853 FACE_ID is the face id of the string. START is the index of the
24854 first glyph to consider, END is the index of the last + 1.
24855 OVERLAPS non-zero means S should draw the foreground only, and use
24856 its physical height for clipping. See also draw_glyphs.
24857
24858 Value is the index of the first glyph not in S. */
24859
24860 static int
24861 fill_glyph_string (struct glyph_string *s, int face_id,
24862 int start, int end, int overlaps)
24863 {
24864 struct glyph *glyph, *last;
24865 int voffset;
24866 bool glyph_not_available_p;
24867
24868 eassert (s->f == XFRAME (s->w->frame));
24869 eassert (s->nchars == 0);
24870 eassert (start >= 0 && end > start);
24871
24872 s->for_overlaps = overlaps;
24873 glyph = s->row->glyphs[s->area] + start;
24874 last = s->row->glyphs[s->area] + end;
24875 voffset = glyph->voffset;
24876 s->padding_p = glyph->padding_p;
24877 glyph_not_available_p = glyph->glyph_not_available_p;
24878
24879 while (glyph < last
24880 && glyph->type == CHAR_GLYPH
24881 && glyph->voffset == voffset
24882 /* Same face id implies same font, nowadays. */
24883 && glyph->face_id == face_id
24884 && glyph->glyph_not_available_p == glyph_not_available_p)
24885 {
24886 s->face = get_glyph_face_and_encoding (s->f, glyph,
24887 s->char2b + s->nchars);
24888 ++s->nchars;
24889 eassert (s->nchars <= end - start);
24890 s->width += glyph->pixel_width;
24891 if (glyph++->padding_p != s->padding_p)
24892 break;
24893 }
24894
24895 s->font = s->face->font;
24896
24897 /* If the specified font could not be loaded, use the frame's font,
24898 but record the fact that we couldn't load it in
24899 S->font_not_found_p so that we can draw rectangles for the
24900 characters of the glyph string. */
24901 if (s->font == NULL || glyph_not_available_p)
24902 {
24903 s->font_not_found_p = true;
24904 s->font = FRAME_FONT (s->f);
24905 }
24906
24907 /* Adjust base line for subscript/superscript text. */
24908 s->ybase += voffset;
24909
24910 eassert (s->face && s->face->gc);
24911 return glyph - s->row->glyphs[s->area];
24912 }
24913
24914
24915 /* Fill glyph string S from image glyph S->first_glyph. */
24916
24917 static void
24918 fill_image_glyph_string (struct glyph_string *s)
24919 {
24920 eassert (s->first_glyph->type == IMAGE_GLYPH);
24921 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24922 eassert (s->img);
24923 s->slice = s->first_glyph->slice.img;
24924 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24925 s->font = s->face->font;
24926 s->width = s->first_glyph->pixel_width;
24927
24928 /* Adjust base line for subscript/superscript text. */
24929 s->ybase += s->first_glyph->voffset;
24930 }
24931
24932
24933 #ifdef HAVE_XWIDGETS
24934 static void
24935 fill_xwidget_glyph_string (struct glyph_string *s)
24936 {
24937 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24938 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24939 s->font = s->face->font;
24940 s->width = s->first_glyph->pixel_width;
24941 s->ybase += s->first_glyph->voffset;
24942 s->xwidget = s->first_glyph->u.xwidget;
24943 }
24944 #endif
24945 /* Fill glyph string S from a sequence of stretch glyphs.
24946
24947 START is the index of the first glyph to consider,
24948 END is the index of the last + 1.
24949
24950 Value is the index of the first glyph not in S. */
24951
24952 static int
24953 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24954 {
24955 struct glyph *glyph, *last;
24956 int voffset, face_id;
24957
24958 eassert (s->first_glyph->type == STRETCH_GLYPH);
24959
24960 glyph = s->row->glyphs[s->area] + start;
24961 last = s->row->glyphs[s->area] + end;
24962 face_id = glyph->face_id;
24963 s->face = FACE_FROM_ID (s->f, face_id);
24964 s->font = s->face->font;
24965 s->width = glyph->pixel_width;
24966 s->nchars = 1;
24967 voffset = glyph->voffset;
24968
24969 for (++glyph;
24970 (glyph < last
24971 && glyph->type == STRETCH_GLYPH
24972 && glyph->voffset == voffset
24973 && glyph->face_id == face_id);
24974 ++glyph)
24975 s->width += glyph->pixel_width;
24976
24977 /* Adjust base line for subscript/superscript text. */
24978 s->ybase += voffset;
24979
24980 /* The case that face->gc == 0 is handled when drawing the glyph
24981 string by calling prepare_face_for_display. */
24982 eassert (s->face);
24983 return glyph - s->row->glyphs[s->area];
24984 }
24985
24986 static struct font_metrics *
24987 get_per_char_metric (struct font *font, XChar2b *char2b)
24988 {
24989 static struct font_metrics metrics;
24990 unsigned code;
24991
24992 if (! font)
24993 return NULL;
24994 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24995 if (code == FONT_INVALID_CODE)
24996 return NULL;
24997 font->driver->text_extents (font, &code, 1, &metrics);
24998 return &metrics;
24999 }
25000
25001 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25002 for FONT. Values are taken from font-global ones, except for fonts
25003 that claim preposterously large values, but whose glyphs actually
25004 have reasonable dimensions. C is the character to use for metrics
25005 if the font-global values are too large; if C is negative, the
25006 function selects a default character. */
25007 static void
25008 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25009 {
25010 *ascent = FONT_BASE (font);
25011 *descent = FONT_DESCENT (font);
25012
25013 if (FONT_TOO_HIGH (font))
25014 {
25015 XChar2b char2b;
25016
25017 /* Get metrics of C, defaulting to a reasonably sized ASCII
25018 character. */
25019 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25020 {
25021 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25022
25023 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25024 {
25025 /* We add 1 pixel to character dimensions as heuristics
25026 that produces nicer display, e.g. when the face has
25027 the box attribute. */
25028 *ascent = pcm->ascent + 1;
25029 *descent = pcm->descent + 1;
25030 }
25031 }
25032 }
25033 }
25034
25035 /* A subroutine that computes a reasonable "normal character height"
25036 for fonts that claim preposterously large vertical dimensions, but
25037 whose glyphs are actually reasonably sized. C is the character
25038 whose metrics to use for those fonts, or -1 for default
25039 character. */
25040 static int
25041 normal_char_height (struct font *font, int c)
25042 {
25043 int ascent, descent;
25044
25045 normal_char_ascent_descent (font, c, &ascent, &descent);
25046
25047 return ascent + descent;
25048 }
25049
25050 /* EXPORT for RIF:
25051 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25052 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25053 assumed to be zero. */
25054
25055 void
25056 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25057 {
25058 *left = *right = 0;
25059
25060 if (glyph->type == CHAR_GLYPH)
25061 {
25062 XChar2b char2b;
25063 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25064 if (face->font)
25065 {
25066 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25067 if (pcm)
25068 {
25069 if (pcm->rbearing > pcm->width)
25070 *right = pcm->rbearing - pcm->width;
25071 if (pcm->lbearing < 0)
25072 *left = -pcm->lbearing;
25073 }
25074 }
25075 }
25076 else if (glyph->type == COMPOSITE_GLYPH)
25077 {
25078 if (! glyph->u.cmp.automatic)
25079 {
25080 struct composition *cmp = composition_table[glyph->u.cmp.id];
25081
25082 if (cmp->rbearing > cmp->pixel_width)
25083 *right = cmp->rbearing - cmp->pixel_width;
25084 if (cmp->lbearing < 0)
25085 *left = - cmp->lbearing;
25086 }
25087 else
25088 {
25089 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25090 struct font_metrics metrics;
25091
25092 composition_gstring_width (gstring, glyph->slice.cmp.from,
25093 glyph->slice.cmp.to + 1, &metrics);
25094 if (metrics.rbearing > metrics.width)
25095 *right = metrics.rbearing - metrics.width;
25096 if (metrics.lbearing < 0)
25097 *left = - metrics.lbearing;
25098 }
25099 }
25100 }
25101
25102
25103 /* Return the index of the first glyph preceding glyph string S that
25104 is overwritten by S because of S's left overhang. Value is -1
25105 if no glyphs are overwritten. */
25106
25107 static int
25108 left_overwritten (struct glyph_string *s)
25109 {
25110 int k;
25111
25112 if (s->left_overhang)
25113 {
25114 int x = 0, i;
25115 struct glyph *glyphs = s->row->glyphs[s->area];
25116 int first = s->first_glyph - glyphs;
25117
25118 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25119 x -= glyphs[i].pixel_width;
25120
25121 k = i + 1;
25122 }
25123 else
25124 k = -1;
25125
25126 return k;
25127 }
25128
25129
25130 /* Return the index of the first glyph preceding glyph string S that
25131 is overwriting S because of its right overhang. Value is -1 if no
25132 glyph in front of S overwrites S. */
25133
25134 static int
25135 left_overwriting (struct glyph_string *s)
25136 {
25137 int i, k, x;
25138 struct glyph *glyphs = s->row->glyphs[s->area];
25139 int first = s->first_glyph - glyphs;
25140
25141 k = -1;
25142 x = 0;
25143 for (i = first - 1; i >= 0; --i)
25144 {
25145 int left, right;
25146 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25147 if (x + right > 0)
25148 k = i;
25149 x -= glyphs[i].pixel_width;
25150 }
25151
25152 return k;
25153 }
25154
25155
25156 /* Return the index of the last glyph following glyph string S that is
25157 overwritten by S because of S's right overhang. Value is -1 if
25158 no such glyph is found. */
25159
25160 static int
25161 right_overwritten (struct glyph_string *s)
25162 {
25163 int k = -1;
25164
25165 if (s->right_overhang)
25166 {
25167 int x = 0, i;
25168 struct glyph *glyphs = s->row->glyphs[s->area];
25169 int first = (s->first_glyph - glyphs
25170 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25171 int end = s->row->used[s->area];
25172
25173 for (i = first; i < end && s->right_overhang > x; ++i)
25174 x += glyphs[i].pixel_width;
25175
25176 k = i;
25177 }
25178
25179 return k;
25180 }
25181
25182
25183 /* Return the index of the last glyph following glyph string S that
25184 overwrites S because of its left overhang. Value is negative
25185 if no such glyph is found. */
25186
25187 static int
25188 right_overwriting (struct glyph_string *s)
25189 {
25190 int i, k, x;
25191 int end = s->row->used[s->area];
25192 struct glyph *glyphs = s->row->glyphs[s->area];
25193 int first = (s->first_glyph - glyphs
25194 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25195
25196 k = -1;
25197 x = 0;
25198 for (i = first; i < end; ++i)
25199 {
25200 int left, right;
25201 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25202 if (x - left < 0)
25203 k = i;
25204 x += glyphs[i].pixel_width;
25205 }
25206
25207 return k;
25208 }
25209
25210
25211 /* Set background width of glyph string S. START is the index of the
25212 first glyph following S. LAST_X is the right-most x-position + 1
25213 in the drawing area. */
25214
25215 static void
25216 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25217 {
25218 /* If the face of this glyph string has to be drawn to the end of
25219 the drawing area, set S->extends_to_end_of_line_p. */
25220
25221 if (start == s->row->used[s->area]
25222 && ((s->row->fill_line_p
25223 && (s->hl == DRAW_NORMAL_TEXT
25224 || s->hl == DRAW_IMAGE_RAISED
25225 || s->hl == DRAW_IMAGE_SUNKEN))
25226 || s->hl == DRAW_MOUSE_FACE))
25227 s->extends_to_end_of_line_p = true;
25228
25229 /* If S extends its face to the end of the line, set its
25230 background_width to the distance to the right edge of the drawing
25231 area. */
25232 if (s->extends_to_end_of_line_p)
25233 s->background_width = last_x - s->x + 1;
25234 else
25235 s->background_width = s->width;
25236 }
25237
25238
25239 /* Compute overhangs and x-positions for glyph string S and its
25240 predecessors, or successors. X is the starting x-position for S.
25241 BACKWARD_P means process predecessors. */
25242
25243 static void
25244 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25245 {
25246 if (backward_p)
25247 {
25248 while (s)
25249 {
25250 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25251 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25252 x -= s->width;
25253 s->x = x;
25254 s = s->prev;
25255 }
25256 }
25257 else
25258 {
25259 while (s)
25260 {
25261 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25262 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25263 s->x = x;
25264 x += s->width;
25265 s = s->next;
25266 }
25267 }
25268 }
25269
25270
25271
25272 /* The following macros are only called from draw_glyphs below.
25273 They reference the following parameters of that function directly:
25274 `w', `row', `area', and `overlap_p'
25275 as well as the following local variables:
25276 `s', `f', and `hdc' (in W32) */
25277
25278 #ifdef HAVE_NTGUI
25279 /* On W32, silently add local `hdc' variable to argument list of
25280 init_glyph_string. */
25281 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25282 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25283 #else
25284 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25285 init_glyph_string (s, char2b, w, row, area, start, hl)
25286 #endif
25287
25288 /* Add a glyph string for a stretch glyph to the list of strings
25289 between HEAD and TAIL. START is the index of the stretch glyph in
25290 row area AREA of glyph row ROW. END is the index of the last glyph
25291 in that glyph row area. X is the current output position assigned
25292 to the new glyph string constructed. HL overrides that face of the
25293 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25294 is the right-most x-position of the drawing area. */
25295
25296 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25297 and below -- keep them on one line. */
25298 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25299 do \
25300 { \
25301 s = alloca (sizeof *s); \
25302 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25303 START = fill_stretch_glyph_string (s, START, END); \
25304 append_glyph_string (&HEAD, &TAIL, s); \
25305 s->x = (X); \
25306 } \
25307 while (false)
25308
25309
25310 /* Add a glyph string for an image glyph to the list of strings
25311 between HEAD and TAIL. START is the index of the image glyph in
25312 row area AREA of glyph row ROW. END is the index of the last glyph
25313 in that glyph row area. X is the current output position assigned
25314 to the new glyph string constructed. HL overrides that face of the
25315 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25316 is the right-most x-position of the drawing area. */
25317
25318 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25319 do \
25320 { \
25321 s = alloca (sizeof *s); \
25322 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25323 fill_image_glyph_string (s); \
25324 append_glyph_string (&HEAD, &TAIL, s); \
25325 ++START; \
25326 s->x = (X); \
25327 } \
25328 while (false)
25329
25330 #ifndef HAVE_XWIDGETS
25331 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25332 eassume (false)
25333 #else
25334 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25335 do \
25336 { \
25337 s = alloca (sizeof *s); \
25338 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25339 fill_xwidget_glyph_string (s); \
25340 append_glyph_string (&(HEAD), &(TAIL), s); \
25341 ++(START); \
25342 s->x = (X); \
25343 } \
25344 while (false)
25345 #endif
25346
25347 /* Add a glyph string for a sequence of character glyphs to the list
25348 of strings between HEAD and TAIL. START is the index of the first
25349 glyph in row area AREA of glyph row ROW that is part of the new
25350 glyph string. END is the index of the last glyph in that glyph row
25351 area. X is the current output position assigned to the new glyph
25352 string constructed. HL overrides that face of the glyph; e.g. it
25353 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25354 right-most x-position of the drawing area. */
25355
25356 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25357 do \
25358 { \
25359 int face_id; \
25360 XChar2b *char2b; \
25361 \
25362 face_id = (row)->glyphs[area][START].face_id; \
25363 \
25364 s = alloca (sizeof *s); \
25365 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25366 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25367 append_glyph_string (&HEAD, &TAIL, s); \
25368 s->x = (X); \
25369 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25370 } \
25371 while (false)
25372
25373
25374 /* Add a glyph string for a composite sequence to the list of strings
25375 between HEAD and TAIL. START is the index of the first glyph in
25376 row area AREA of glyph row ROW that is part of the new glyph
25377 string. END is the index of the last glyph in that glyph row area.
25378 X is the current output position assigned to the new glyph string
25379 constructed. HL overrides that face of the glyph; e.g. it is
25380 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25381 x-position of the drawing area. */
25382
25383 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25384 do { \
25385 int face_id = (row)->glyphs[area][START].face_id; \
25386 struct face *base_face = FACE_OPT_FROM_ID (f, face_id); \
25387 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25388 struct composition *cmp = composition_table[cmp_id]; \
25389 XChar2b *char2b; \
25390 struct glyph_string *first_s = NULL; \
25391 int n; \
25392 \
25393 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25394 \
25395 /* Make glyph_strings for each glyph sequence that is drawable by \
25396 the same face, and append them to HEAD/TAIL. */ \
25397 for (n = 0; n < cmp->glyph_len;) \
25398 { \
25399 s = alloca (sizeof *s); \
25400 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25401 append_glyph_string (&(HEAD), &(TAIL), s); \
25402 s->cmp = cmp; \
25403 s->cmp_from = n; \
25404 s->x = (X); \
25405 if (n == 0) \
25406 first_s = s; \
25407 n = fill_composite_glyph_string (s, base_face, overlaps); \
25408 } \
25409 \
25410 ++START; \
25411 s = first_s; \
25412 } while (false)
25413
25414
25415 /* Add a glyph string for a glyph-string sequence to the list of strings
25416 between HEAD and TAIL. */
25417
25418 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25419 do { \
25420 int face_id; \
25421 XChar2b *char2b; \
25422 Lisp_Object gstring; \
25423 \
25424 face_id = (row)->glyphs[area][START].face_id; \
25425 gstring = (composition_gstring_from_id \
25426 ((row)->glyphs[area][START].u.cmp.id)); \
25427 s = alloca (sizeof *s); \
25428 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25429 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25430 append_glyph_string (&(HEAD), &(TAIL), s); \
25431 s->x = (X); \
25432 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25433 } while (false)
25434
25435
25436 /* Add a glyph string for a sequence of glyphless character's glyphs
25437 to the list of strings between HEAD and TAIL. The meanings of
25438 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25439
25440 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25441 do \
25442 { \
25443 int face_id; \
25444 \
25445 face_id = (row)->glyphs[area][START].face_id; \
25446 \
25447 s = alloca (sizeof *s); \
25448 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25449 append_glyph_string (&HEAD, &TAIL, s); \
25450 s->x = (X); \
25451 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25452 overlaps); \
25453 } \
25454 while (false)
25455
25456
25457 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25458 of AREA of glyph row ROW on window W between indices START and END.
25459 HL overrides the face for drawing glyph strings, e.g. it is
25460 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25461 x-positions of the drawing area.
25462
25463 This is an ugly monster macro construct because we must use alloca
25464 to allocate glyph strings (because draw_glyphs can be called
25465 asynchronously). */
25466
25467 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25468 do \
25469 { \
25470 HEAD = TAIL = NULL; \
25471 while (START < END) \
25472 { \
25473 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25474 switch (first_glyph->type) \
25475 { \
25476 case CHAR_GLYPH: \
25477 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25478 HL, X, LAST_X); \
25479 break; \
25480 \
25481 case COMPOSITE_GLYPH: \
25482 if (first_glyph->u.cmp.automatic) \
25483 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25484 HL, X, LAST_X); \
25485 else \
25486 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25487 HL, X, LAST_X); \
25488 break; \
25489 \
25490 case STRETCH_GLYPH: \
25491 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25492 HL, X, LAST_X); \
25493 break; \
25494 \
25495 case IMAGE_GLYPH: \
25496 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25497 HL, X, LAST_X); \
25498 break;
25499
25500 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25501 case XWIDGET_GLYPH: \
25502 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25503 HL, X, LAST_X); \
25504 break;
25505
25506 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25507 case GLYPHLESS_GLYPH: \
25508 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25509 HL, X, LAST_X); \
25510 break; \
25511 \
25512 default: \
25513 emacs_abort (); \
25514 } \
25515 \
25516 if (s) \
25517 { \
25518 set_glyph_string_background_width (s, START, LAST_X); \
25519 (X) += s->width; \
25520 } \
25521 } \
25522 } while (false)
25523
25524
25525 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25526 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25527 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25528 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25529
25530
25531 /* Draw glyphs between START and END in AREA of ROW on window W,
25532 starting at x-position X. X is relative to AREA in W. HL is a
25533 face-override with the following meaning:
25534
25535 DRAW_NORMAL_TEXT draw normally
25536 DRAW_CURSOR draw in cursor face
25537 DRAW_MOUSE_FACE draw in mouse face.
25538 DRAW_INVERSE_VIDEO draw in mode line face
25539 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25540 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25541
25542 If OVERLAPS is non-zero, draw only the foreground of characters and
25543 clip to the physical height of ROW. Non-zero value also defines
25544 the overlapping part to be drawn:
25545
25546 OVERLAPS_PRED overlap with preceding rows
25547 OVERLAPS_SUCC overlap with succeeding rows
25548 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25549 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25550
25551 Value is the x-position reached, relative to AREA of W. */
25552
25553 static int
25554 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25555 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25556 enum draw_glyphs_face hl, int overlaps)
25557 {
25558 struct glyph_string *head, *tail;
25559 struct glyph_string *s;
25560 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25561 int i, j, x_reached, last_x, area_left = 0;
25562 struct frame *f = XFRAME (WINDOW_FRAME (w));
25563 DECLARE_HDC (hdc);
25564
25565 ALLOCATE_HDC (hdc, f);
25566
25567 /* Let's rather be paranoid than getting a SEGV. */
25568 end = min (end, row->used[area]);
25569 start = clip_to_bounds (0, start, end);
25570
25571 /* Translate X to frame coordinates. Set last_x to the right
25572 end of the drawing area. */
25573 if (row->full_width_p)
25574 {
25575 /* X is relative to the left edge of W, without scroll bars
25576 or fringes. */
25577 area_left = WINDOW_LEFT_EDGE_X (w);
25578 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25579 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25580 }
25581 else
25582 {
25583 area_left = window_box_left (w, area);
25584 last_x = area_left + window_box_width (w, area);
25585 }
25586 x += area_left;
25587
25588 /* Build a doubly-linked list of glyph_string structures between
25589 head and tail from what we have to draw. Note that the macro
25590 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25591 the reason we use a separate variable `i'. */
25592 i = start;
25593 USE_SAFE_ALLOCA;
25594 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25595 if (tail)
25596 x_reached = tail->x + tail->background_width;
25597 else
25598 x_reached = x;
25599
25600 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25601 the row, redraw some glyphs in front or following the glyph
25602 strings built above. */
25603 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25604 {
25605 struct glyph_string *h, *t;
25606 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25607 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25608 bool check_mouse_face = false;
25609 int dummy_x = 0;
25610
25611 /* If mouse highlighting is on, we may need to draw adjacent
25612 glyphs using mouse-face highlighting. */
25613 if (area == TEXT_AREA && row->mouse_face_p
25614 && hlinfo->mouse_face_beg_row >= 0
25615 && hlinfo->mouse_face_end_row >= 0)
25616 {
25617 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25618
25619 if (row_vpos >= hlinfo->mouse_face_beg_row
25620 && row_vpos <= hlinfo->mouse_face_end_row)
25621 {
25622 check_mouse_face = true;
25623 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25624 ? hlinfo->mouse_face_beg_col : 0;
25625 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25626 ? hlinfo->mouse_face_end_col
25627 : row->used[TEXT_AREA];
25628 }
25629 }
25630
25631 /* Compute overhangs for all glyph strings. */
25632 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25633 for (s = head; s; s = s->next)
25634 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25635
25636 /* Prepend glyph strings for glyphs in front of the first glyph
25637 string that are overwritten because of the first glyph
25638 string's left overhang. The background of all strings
25639 prepended must be drawn because the first glyph string
25640 draws over it. */
25641 i = left_overwritten (head);
25642 if (i >= 0)
25643 {
25644 enum draw_glyphs_face overlap_hl;
25645
25646 /* If this row contains mouse highlighting, attempt to draw
25647 the overlapped glyphs with the correct highlight. This
25648 code fails if the overlap encompasses more than one glyph
25649 and mouse-highlight spans only some of these glyphs.
25650 However, making it work perfectly involves a lot more
25651 code, and I don't know if the pathological case occurs in
25652 practice, so we'll stick to this for now. --- cyd */
25653 if (check_mouse_face
25654 && mouse_beg_col < start && mouse_end_col > i)
25655 overlap_hl = DRAW_MOUSE_FACE;
25656 else
25657 overlap_hl = DRAW_NORMAL_TEXT;
25658
25659 if (hl != overlap_hl)
25660 clip_head = head;
25661 j = i;
25662 BUILD_GLYPH_STRINGS (j, start, h, t,
25663 overlap_hl, dummy_x, last_x);
25664 start = i;
25665 compute_overhangs_and_x (t, head->x, true);
25666 prepend_glyph_string_lists (&head, &tail, h, t);
25667 if (clip_head == NULL)
25668 clip_head = head;
25669 }
25670
25671 /* Prepend glyph strings for glyphs in front of the first glyph
25672 string that overwrite that glyph string because of their
25673 right overhang. For these strings, only the foreground must
25674 be drawn, because it draws over the glyph string at `head'.
25675 The background must not be drawn because this would overwrite
25676 right overhangs of preceding glyphs for which no glyph
25677 strings exist. */
25678 i = left_overwriting (head);
25679 if (i >= 0)
25680 {
25681 enum draw_glyphs_face overlap_hl;
25682
25683 if (check_mouse_face
25684 && mouse_beg_col < start && mouse_end_col > i)
25685 overlap_hl = DRAW_MOUSE_FACE;
25686 else
25687 overlap_hl = DRAW_NORMAL_TEXT;
25688
25689 if (hl == overlap_hl || clip_head == NULL)
25690 clip_head = head;
25691 BUILD_GLYPH_STRINGS (i, start, h, t,
25692 overlap_hl, dummy_x, last_x);
25693 for (s = h; s; s = s->next)
25694 s->background_filled_p = true;
25695 compute_overhangs_and_x (t, head->x, true);
25696 prepend_glyph_string_lists (&head, &tail, h, t);
25697 }
25698
25699 /* Append glyphs strings for glyphs following the last glyph
25700 string tail that are overwritten by tail. The background of
25701 these strings has to be drawn because tail's foreground draws
25702 over it. */
25703 i = right_overwritten (tail);
25704 if (i >= 0)
25705 {
25706 enum draw_glyphs_face overlap_hl;
25707
25708 if (check_mouse_face
25709 && mouse_beg_col < i && mouse_end_col > end)
25710 overlap_hl = DRAW_MOUSE_FACE;
25711 else
25712 overlap_hl = DRAW_NORMAL_TEXT;
25713
25714 if (hl != overlap_hl)
25715 clip_tail = tail;
25716 BUILD_GLYPH_STRINGS (end, i, h, t,
25717 overlap_hl, x, last_x);
25718 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25719 we don't have `end = i;' here. */
25720 compute_overhangs_and_x (h, tail->x + tail->width, false);
25721 append_glyph_string_lists (&head, &tail, h, t);
25722 if (clip_tail == NULL)
25723 clip_tail = tail;
25724 }
25725
25726 /* Append glyph strings for glyphs following the last glyph
25727 string tail that overwrite tail. The foreground of such
25728 glyphs has to be drawn because it writes into the background
25729 of tail. The background must not be drawn because it could
25730 paint over the foreground of following glyphs. */
25731 i = right_overwriting (tail);
25732 if (i >= 0)
25733 {
25734 enum draw_glyphs_face overlap_hl;
25735 if (check_mouse_face
25736 && mouse_beg_col < i && mouse_end_col > end)
25737 overlap_hl = DRAW_MOUSE_FACE;
25738 else
25739 overlap_hl = DRAW_NORMAL_TEXT;
25740
25741 if (hl == overlap_hl || clip_tail == NULL)
25742 clip_tail = tail;
25743 i++; /* We must include the Ith glyph. */
25744 BUILD_GLYPH_STRINGS (end, i, h, t,
25745 overlap_hl, x, last_x);
25746 for (s = h; s; s = s->next)
25747 s->background_filled_p = true;
25748 compute_overhangs_and_x (h, tail->x + tail->width, false);
25749 append_glyph_string_lists (&head, &tail, h, t);
25750 }
25751 if (clip_head || clip_tail)
25752 for (s = head; s; s = s->next)
25753 {
25754 s->clip_head = clip_head;
25755 s->clip_tail = clip_tail;
25756 }
25757 }
25758
25759 /* Draw all strings. */
25760 for (s = head; s; s = s->next)
25761 FRAME_RIF (f)->draw_glyph_string (s);
25762
25763 #ifndef HAVE_NS
25764 /* When focus a sole frame and move horizontally, this clears on_p
25765 causing a failure to erase prev cursor position. */
25766 if (area == TEXT_AREA
25767 && !row->full_width_p
25768 /* When drawing overlapping rows, only the glyph strings'
25769 foreground is drawn, which doesn't erase a cursor
25770 completely. */
25771 && !overlaps)
25772 {
25773 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25774 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25775 : (tail ? tail->x + tail->background_width : x));
25776 x0 -= area_left;
25777 x1 -= area_left;
25778
25779 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25780 row->y, MATRIX_ROW_BOTTOM_Y (row));
25781 }
25782 #endif
25783
25784 /* Value is the x-position up to which drawn, relative to AREA of W.
25785 This doesn't include parts drawn because of overhangs. */
25786 if (row->full_width_p)
25787 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25788 else
25789 x_reached -= area_left;
25790
25791 RELEASE_HDC (hdc, f);
25792
25793 SAFE_FREE ();
25794 return x_reached;
25795 }
25796
25797 /* Expand row matrix if too narrow. Don't expand if area
25798 is not present. */
25799
25800 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25801 { \
25802 if (!it->f->fonts_changed \
25803 && (it->glyph_row->glyphs[area] \
25804 < it->glyph_row->glyphs[area + 1])) \
25805 { \
25806 it->w->ncols_scale_factor++; \
25807 it->f->fonts_changed = true; \
25808 } \
25809 }
25810
25811 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25812 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25813
25814 static void
25815 append_glyph (struct it *it)
25816 {
25817 struct glyph *glyph;
25818 enum glyph_row_area area = it->area;
25819
25820 eassert (it->glyph_row);
25821 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25822
25823 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25824 if (glyph < it->glyph_row->glyphs[area + 1])
25825 {
25826 /* If the glyph row is reversed, we need to prepend the glyph
25827 rather than append it. */
25828 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25829 {
25830 struct glyph *g;
25831
25832 /* Make room for the additional glyph. */
25833 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25834 g[1] = *g;
25835 glyph = it->glyph_row->glyphs[area];
25836 }
25837 glyph->charpos = CHARPOS (it->position);
25838 glyph->object = it->object;
25839 if (it->pixel_width > 0)
25840 {
25841 eassert (it->pixel_width <= SHRT_MAX);
25842 glyph->pixel_width = it->pixel_width;
25843 glyph->padding_p = false;
25844 }
25845 else
25846 {
25847 /* Assure at least 1-pixel width. Otherwise, cursor can't
25848 be displayed correctly. */
25849 glyph->pixel_width = 1;
25850 glyph->padding_p = true;
25851 }
25852 glyph->ascent = it->ascent;
25853 glyph->descent = it->descent;
25854 glyph->voffset = it->voffset;
25855 glyph->type = CHAR_GLYPH;
25856 glyph->avoid_cursor_p = it->avoid_cursor_p;
25857 glyph->multibyte_p = it->multibyte_p;
25858 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25859 {
25860 /* In R2L rows, the left and the right box edges need to be
25861 drawn in reverse direction. */
25862 glyph->right_box_line_p = it->start_of_box_run_p;
25863 glyph->left_box_line_p = it->end_of_box_run_p;
25864 }
25865 else
25866 {
25867 glyph->left_box_line_p = it->start_of_box_run_p;
25868 glyph->right_box_line_p = it->end_of_box_run_p;
25869 }
25870 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25871 || it->phys_descent > it->descent);
25872 glyph->glyph_not_available_p = it->glyph_not_available_p;
25873 glyph->face_id = it->face_id;
25874 glyph->u.ch = it->char_to_display;
25875 glyph->slice.img = null_glyph_slice;
25876 glyph->font_type = FONT_TYPE_UNKNOWN;
25877 if (it->bidi_p)
25878 {
25879 glyph->resolved_level = it->bidi_it.resolved_level;
25880 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25881 glyph->bidi_type = it->bidi_it.type;
25882 }
25883 else
25884 {
25885 glyph->resolved_level = 0;
25886 glyph->bidi_type = UNKNOWN_BT;
25887 }
25888 ++it->glyph_row->used[area];
25889 }
25890 else
25891 IT_EXPAND_MATRIX_WIDTH (it, area);
25892 }
25893
25894 /* Store one glyph for the composition IT->cmp_it.id in
25895 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25896 non-null. */
25897
25898 static void
25899 append_composite_glyph (struct it *it)
25900 {
25901 struct glyph *glyph;
25902 enum glyph_row_area area = it->area;
25903
25904 eassert (it->glyph_row);
25905
25906 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25907 if (glyph < it->glyph_row->glyphs[area + 1])
25908 {
25909 /* If the glyph row is reversed, we need to prepend the glyph
25910 rather than append it. */
25911 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25912 {
25913 struct glyph *g;
25914
25915 /* Make room for the new glyph. */
25916 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25917 g[1] = *g;
25918 glyph = it->glyph_row->glyphs[it->area];
25919 }
25920 glyph->charpos = it->cmp_it.charpos;
25921 glyph->object = it->object;
25922 eassert (it->pixel_width <= SHRT_MAX);
25923 glyph->pixel_width = it->pixel_width;
25924 glyph->ascent = it->ascent;
25925 glyph->descent = it->descent;
25926 glyph->voffset = it->voffset;
25927 glyph->type = COMPOSITE_GLYPH;
25928 if (it->cmp_it.ch < 0)
25929 {
25930 glyph->u.cmp.automatic = false;
25931 glyph->u.cmp.id = it->cmp_it.id;
25932 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25933 }
25934 else
25935 {
25936 glyph->u.cmp.automatic = true;
25937 glyph->u.cmp.id = it->cmp_it.id;
25938 glyph->slice.cmp.from = it->cmp_it.from;
25939 glyph->slice.cmp.to = it->cmp_it.to - 1;
25940 }
25941 glyph->avoid_cursor_p = it->avoid_cursor_p;
25942 glyph->multibyte_p = it->multibyte_p;
25943 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25944 {
25945 /* In R2L rows, the left and the right box edges need to be
25946 drawn in reverse direction. */
25947 glyph->right_box_line_p = it->start_of_box_run_p;
25948 glyph->left_box_line_p = it->end_of_box_run_p;
25949 }
25950 else
25951 {
25952 glyph->left_box_line_p = it->start_of_box_run_p;
25953 glyph->right_box_line_p = it->end_of_box_run_p;
25954 }
25955 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25956 || it->phys_descent > it->descent);
25957 glyph->padding_p = false;
25958 glyph->glyph_not_available_p = false;
25959 glyph->face_id = it->face_id;
25960 glyph->font_type = FONT_TYPE_UNKNOWN;
25961 if (it->bidi_p)
25962 {
25963 glyph->resolved_level = it->bidi_it.resolved_level;
25964 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25965 glyph->bidi_type = it->bidi_it.type;
25966 }
25967 ++it->glyph_row->used[area];
25968 }
25969 else
25970 IT_EXPAND_MATRIX_WIDTH (it, area);
25971 }
25972
25973
25974 /* Change IT->ascent and IT->height according to the setting of
25975 IT->voffset. */
25976
25977 static void
25978 take_vertical_position_into_account (struct it *it)
25979 {
25980 if (it->voffset)
25981 {
25982 if (it->voffset < 0)
25983 /* Increase the ascent so that we can display the text higher
25984 in the line. */
25985 it->ascent -= it->voffset;
25986 else
25987 /* Increase the descent so that we can display the text lower
25988 in the line. */
25989 it->descent += it->voffset;
25990 }
25991 }
25992
25993
25994 /* Produce glyphs/get display metrics for the image IT is loaded with.
25995 See the description of struct display_iterator in dispextern.h for
25996 an overview of struct display_iterator. */
25997
25998 static void
25999 produce_image_glyph (struct it *it)
26000 {
26001 struct image *img;
26002 struct face *face;
26003 int glyph_ascent, crop;
26004 struct glyph_slice slice;
26005
26006 eassert (it->what == IT_IMAGE);
26007
26008 face = FACE_FROM_ID (it->f, it->face_id);
26009 /* Make sure X resources of the face is loaded. */
26010 prepare_face_for_display (it->f, face);
26011
26012 if (it->image_id < 0)
26013 {
26014 /* Fringe bitmap. */
26015 it->ascent = it->phys_ascent = 0;
26016 it->descent = it->phys_descent = 0;
26017 it->pixel_width = 0;
26018 it->nglyphs = 0;
26019 return;
26020 }
26021
26022 img = IMAGE_FROM_ID (it->f, it->image_id);
26023 /* Make sure X resources of the image is loaded. */
26024 prepare_image_for_display (it->f, img);
26025
26026 slice.x = slice.y = 0;
26027 slice.width = img->width;
26028 slice.height = img->height;
26029
26030 if (INTEGERP (it->slice.x))
26031 slice.x = XINT (it->slice.x);
26032 else if (FLOATP (it->slice.x))
26033 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26034
26035 if (INTEGERP (it->slice.y))
26036 slice.y = XINT (it->slice.y);
26037 else if (FLOATP (it->slice.y))
26038 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26039
26040 if (INTEGERP (it->slice.width))
26041 slice.width = XINT (it->slice.width);
26042 else if (FLOATP (it->slice.width))
26043 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26044
26045 if (INTEGERP (it->slice.height))
26046 slice.height = XINT (it->slice.height);
26047 else if (FLOATP (it->slice.height))
26048 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26049
26050 if (slice.x >= img->width)
26051 slice.x = img->width;
26052 if (slice.y >= img->height)
26053 slice.y = img->height;
26054 if (slice.x + slice.width >= img->width)
26055 slice.width = img->width - slice.x;
26056 if (slice.y + slice.height > img->height)
26057 slice.height = img->height - slice.y;
26058
26059 if (slice.width == 0 || slice.height == 0)
26060 return;
26061
26062 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26063
26064 it->descent = slice.height - glyph_ascent;
26065 if (slice.y == 0)
26066 it->descent += img->vmargin;
26067 if (slice.y + slice.height == img->height)
26068 it->descent += img->vmargin;
26069 it->phys_descent = it->descent;
26070
26071 it->pixel_width = slice.width;
26072 if (slice.x == 0)
26073 it->pixel_width += img->hmargin;
26074 if (slice.x + slice.width == img->width)
26075 it->pixel_width += img->hmargin;
26076
26077 /* It's quite possible for images to have an ascent greater than
26078 their height, so don't get confused in that case. */
26079 if (it->descent < 0)
26080 it->descent = 0;
26081
26082 it->nglyphs = 1;
26083
26084 if (face->box != FACE_NO_BOX)
26085 {
26086 if (face->box_line_width > 0)
26087 {
26088 if (slice.y == 0)
26089 it->ascent += face->box_line_width;
26090 if (slice.y + slice.height == img->height)
26091 it->descent += face->box_line_width;
26092 }
26093
26094 if (it->start_of_box_run_p && slice.x == 0)
26095 it->pixel_width += eabs (face->box_line_width);
26096 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26097 it->pixel_width += eabs (face->box_line_width);
26098 }
26099
26100 take_vertical_position_into_account (it);
26101
26102 /* Automatically crop wide image glyphs at right edge so we can
26103 draw the cursor on same display row. */
26104 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26105 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26106 {
26107 it->pixel_width -= crop;
26108 slice.width -= crop;
26109 }
26110
26111 if (it->glyph_row)
26112 {
26113 struct glyph *glyph;
26114 enum glyph_row_area area = it->area;
26115
26116 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26117 if (it->glyph_row->reversed_p)
26118 {
26119 struct glyph *g;
26120
26121 /* Make room for the new glyph. */
26122 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26123 g[1] = *g;
26124 glyph = it->glyph_row->glyphs[it->area];
26125 }
26126 if (glyph < it->glyph_row->glyphs[area + 1])
26127 {
26128 glyph->charpos = CHARPOS (it->position);
26129 glyph->object = it->object;
26130 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26131 glyph->ascent = glyph_ascent;
26132 glyph->descent = it->descent;
26133 glyph->voffset = it->voffset;
26134 glyph->type = IMAGE_GLYPH;
26135 glyph->avoid_cursor_p = it->avoid_cursor_p;
26136 glyph->multibyte_p = it->multibyte_p;
26137 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26138 {
26139 /* In R2L rows, the left and the right box edges need to be
26140 drawn in reverse direction. */
26141 glyph->right_box_line_p = it->start_of_box_run_p;
26142 glyph->left_box_line_p = it->end_of_box_run_p;
26143 }
26144 else
26145 {
26146 glyph->left_box_line_p = it->start_of_box_run_p;
26147 glyph->right_box_line_p = it->end_of_box_run_p;
26148 }
26149 glyph->overlaps_vertically_p = false;
26150 glyph->padding_p = false;
26151 glyph->glyph_not_available_p = false;
26152 glyph->face_id = it->face_id;
26153 glyph->u.img_id = img->id;
26154 glyph->slice.img = slice;
26155 glyph->font_type = FONT_TYPE_UNKNOWN;
26156 if (it->bidi_p)
26157 {
26158 glyph->resolved_level = it->bidi_it.resolved_level;
26159 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26160 glyph->bidi_type = it->bidi_it.type;
26161 }
26162 ++it->glyph_row->used[area];
26163 }
26164 else
26165 IT_EXPAND_MATRIX_WIDTH (it, area);
26166 }
26167 }
26168
26169 static void
26170 produce_xwidget_glyph (struct it *it)
26171 {
26172 #ifdef HAVE_XWIDGETS
26173 struct xwidget *xw;
26174 int glyph_ascent, crop;
26175 eassert (it->what == IT_XWIDGET);
26176
26177 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26178 /* Make sure X resources of the face is loaded. */
26179 prepare_face_for_display (it->f, face);
26180
26181 xw = it->xwidget;
26182 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26183 it->descent = xw->height/2;
26184 it->phys_descent = it->descent;
26185 it->pixel_width = xw->width;
26186 /* It's quite possible for images to have an ascent greater than
26187 their height, so don't get confused in that case. */
26188 if (it->descent < 0)
26189 it->descent = 0;
26190
26191 it->nglyphs = 1;
26192
26193 if (face->box != FACE_NO_BOX)
26194 {
26195 if (face->box_line_width > 0)
26196 {
26197 it->ascent += face->box_line_width;
26198 it->descent += face->box_line_width;
26199 }
26200
26201 if (it->start_of_box_run_p)
26202 it->pixel_width += eabs (face->box_line_width);
26203 it->pixel_width += eabs (face->box_line_width);
26204 }
26205
26206 take_vertical_position_into_account (it);
26207
26208 /* Automatically crop wide image glyphs at right edge so we can
26209 draw the cursor on same display row. */
26210 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26211 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26212 it->pixel_width -= crop;
26213
26214 if (it->glyph_row)
26215 {
26216 enum glyph_row_area area = it->area;
26217 struct glyph *glyph
26218 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26219
26220 if (it->glyph_row->reversed_p)
26221 {
26222 struct glyph *g;
26223
26224 /* Make room for the new glyph. */
26225 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26226 g[1] = *g;
26227 glyph = it->glyph_row->glyphs[it->area];
26228 }
26229 if (glyph < it->glyph_row->glyphs[area + 1])
26230 {
26231 glyph->charpos = CHARPOS (it->position);
26232 glyph->object = it->object;
26233 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26234 glyph->ascent = glyph_ascent;
26235 glyph->descent = it->descent;
26236 glyph->voffset = it->voffset;
26237 glyph->type = XWIDGET_GLYPH;
26238 glyph->avoid_cursor_p = it->avoid_cursor_p;
26239 glyph->multibyte_p = it->multibyte_p;
26240 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26241 {
26242 /* In R2L rows, the left and the right box edges need to be
26243 drawn in reverse direction. */
26244 glyph->right_box_line_p = it->start_of_box_run_p;
26245 glyph->left_box_line_p = it->end_of_box_run_p;
26246 }
26247 else
26248 {
26249 glyph->left_box_line_p = it->start_of_box_run_p;
26250 glyph->right_box_line_p = it->end_of_box_run_p;
26251 }
26252 glyph->overlaps_vertically_p = 0;
26253 glyph->padding_p = 0;
26254 glyph->glyph_not_available_p = 0;
26255 glyph->face_id = it->face_id;
26256 glyph->u.xwidget = it->xwidget;
26257 glyph->font_type = FONT_TYPE_UNKNOWN;
26258 if (it->bidi_p)
26259 {
26260 glyph->resolved_level = it->bidi_it.resolved_level;
26261 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26262 glyph->bidi_type = it->bidi_it.type;
26263 }
26264 ++it->glyph_row->used[area];
26265 }
26266 else
26267 IT_EXPAND_MATRIX_WIDTH (it, area);
26268 }
26269 #endif
26270 }
26271
26272 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26273 of the glyph, WIDTH and HEIGHT are the width and height of the
26274 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26275
26276 static void
26277 append_stretch_glyph (struct it *it, Lisp_Object object,
26278 int width, int height, int ascent)
26279 {
26280 struct glyph *glyph;
26281 enum glyph_row_area area = it->area;
26282
26283 eassert (ascent >= 0 && ascent <= height);
26284
26285 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26286 if (glyph < it->glyph_row->glyphs[area + 1])
26287 {
26288 /* If the glyph row is reversed, we need to prepend the glyph
26289 rather than append it. */
26290 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26291 {
26292 struct glyph *g;
26293
26294 /* Make room for the additional glyph. */
26295 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26296 g[1] = *g;
26297 glyph = it->glyph_row->glyphs[area];
26298
26299 /* Decrease the width of the first glyph of the row that
26300 begins before first_visible_x (e.g., due to hscroll).
26301 This is so the overall width of the row becomes smaller
26302 by the scroll amount, and the stretch glyph appended by
26303 extend_face_to_end_of_line will be wider, to shift the
26304 row glyphs to the right. (In L2R rows, the corresponding
26305 left-shift effect is accomplished by setting row->x to a
26306 negative value, which won't work with R2L rows.)
26307
26308 This must leave us with a positive value of WIDTH, since
26309 otherwise the call to move_it_in_display_line_to at the
26310 beginning of display_line would have got past the entire
26311 first glyph, and then it->current_x would have been
26312 greater or equal to it->first_visible_x. */
26313 if (it->current_x < it->first_visible_x)
26314 width -= it->first_visible_x - it->current_x;
26315 eassert (width > 0);
26316 }
26317 glyph->charpos = CHARPOS (it->position);
26318 glyph->object = object;
26319 /* FIXME: It would be better to use TYPE_MAX here, but
26320 __typeof__ is not portable enough... */
26321 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26322 glyph->ascent = ascent;
26323 glyph->descent = height - ascent;
26324 glyph->voffset = it->voffset;
26325 glyph->type = STRETCH_GLYPH;
26326 glyph->avoid_cursor_p = it->avoid_cursor_p;
26327 glyph->multibyte_p = it->multibyte_p;
26328 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26329 {
26330 /* In R2L rows, the left and the right box edges need to be
26331 drawn in reverse direction. */
26332 glyph->right_box_line_p = it->start_of_box_run_p;
26333 glyph->left_box_line_p = it->end_of_box_run_p;
26334 }
26335 else
26336 {
26337 glyph->left_box_line_p = it->start_of_box_run_p;
26338 glyph->right_box_line_p = it->end_of_box_run_p;
26339 }
26340 glyph->overlaps_vertically_p = false;
26341 glyph->padding_p = false;
26342 glyph->glyph_not_available_p = false;
26343 glyph->face_id = it->face_id;
26344 glyph->u.stretch.ascent = ascent;
26345 glyph->u.stretch.height = height;
26346 glyph->slice.img = null_glyph_slice;
26347 glyph->font_type = FONT_TYPE_UNKNOWN;
26348 if (it->bidi_p)
26349 {
26350 glyph->resolved_level = it->bidi_it.resolved_level;
26351 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26352 glyph->bidi_type = it->bidi_it.type;
26353 }
26354 else
26355 {
26356 glyph->resolved_level = 0;
26357 glyph->bidi_type = UNKNOWN_BT;
26358 }
26359 ++it->glyph_row->used[area];
26360 }
26361 else
26362 IT_EXPAND_MATRIX_WIDTH (it, area);
26363 }
26364
26365 #endif /* HAVE_WINDOW_SYSTEM */
26366
26367 /* Produce a stretch glyph for iterator IT. IT->object is the value
26368 of the glyph property displayed. The value must be a list
26369 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26370 being recognized:
26371
26372 1. `:width WIDTH' specifies that the space should be WIDTH *
26373 canonical char width wide. WIDTH may be an integer or floating
26374 point number.
26375
26376 2. `:relative-width FACTOR' specifies that the width of the stretch
26377 should be computed from the width of the first character having the
26378 `glyph' property, and should be FACTOR times that width.
26379
26380 3. `:align-to HPOS' specifies that the space should be wide enough
26381 to reach HPOS, a value in canonical character units.
26382
26383 Exactly one of the above pairs must be present.
26384
26385 4. `:height HEIGHT' specifies that the height of the stretch produced
26386 should be HEIGHT, measured in canonical character units.
26387
26388 5. `:relative-height FACTOR' specifies that the height of the
26389 stretch should be FACTOR times the height of the characters having
26390 the glyph property.
26391
26392 Either none or exactly one of 4 or 5 must be present.
26393
26394 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26395 of the stretch should be used for the ascent of the stretch.
26396 ASCENT must be in the range 0 <= ASCENT <= 100. */
26397
26398 void
26399 produce_stretch_glyph (struct it *it)
26400 {
26401 /* (space :width WIDTH :height HEIGHT ...) */
26402 Lisp_Object prop, plist;
26403 int width = 0, height = 0, align_to = -1;
26404 bool zero_width_ok_p = false;
26405 double tem;
26406 struct font *font = NULL;
26407
26408 #ifdef HAVE_WINDOW_SYSTEM
26409 int ascent = 0;
26410 bool zero_height_ok_p = false;
26411
26412 if (FRAME_WINDOW_P (it->f))
26413 {
26414 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26415 font = face->font ? face->font : FRAME_FONT (it->f);
26416 prepare_face_for_display (it->f, face);
26417 }
26418 #endif
26419
26420 /* List should start with `space'. */
26421 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26422 plist = XCDR (it->object);
26423
26424 /* Compute the width of the stretch. */
26425 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26426 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26427 {
26428 /* Absolute width `:width WIDTH' specified and valid. */
26429 zero_width_ok_p = true;
26430 width = (int)tem;
26431 }
26432 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26433 {
26434 /* Relative width `:relative-width FACTOR' specified and valid.
26435 Compute the width of the characters having the `glyph'
26436 property. */
26437 struct it it2;
26438 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26439
26440 it2 = *it;
26441 if (it->multibyte_p)
26442 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26443 else
26444 {
26445 it2.c = it2.char_to_display = *p, it2.len = 1;
26446 if (! ASCII_CHAR_P (it2.c))
26447 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26448 }
26449
26450 it2.glyph_row = NULL;
26451 it2.what = IT_CHARACTER;
26452 PRODUCE_GLYPHS (&it2);
26453 width = NUMVAL (prop) * it2.pixel_width;
26454 }
26455 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26456 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26457 &align_to))
26458 {
26459 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26460 align_to = (align_to < 0
26461 ? 0
26462 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26463 else if (align_to < 0)
26464 align_to = window_box_left_offset (it->w, TEXT_AREA);
26465 width = max (0, (int)tem + align_to - it->current_x);
26466 zero_width_ok_p = true;
26467 }
26468 else
26469 /* Nothing specified -> width defaults to canonical char width. */
26470 width = FRAME_COLUMN_WIDTH (it->f);
26471
26472 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26473 width = 1;
26474
26475 #ifdef HAVE_WINDOW_SYSTEM
26476 /* Compute height. */
26477 if (FRAME_WINDOW_P (it->f))
26478 {
26479 int default_height = normal_char_height (font, ' ');
26480
26481 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26482 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26483 {
26484 height = (int)tem;
26485 zero_height_ok_p = true;
26486 }
26487 else if (prop = Fplist_get (plist, QCrelative_height),
26488 NUMVAL (prop) > 0)
26489 height = default_height * NUMVAL (prop);
26490 else
26491 height = default_height;
26492
26493 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26494 height = 1;
26495
26496 /* Compute percentage of height used for ascent. If
26497 `:ascent ASCENT' is present and valid, use that. Otherwise,
26498 derive the ascent from the font in use. */
26499 if (prop = Fplist_get (plist, QCascent),
26500 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26501 ascent = height * NUMVAL (prop) / 100.0;
26502 else if (!NILP (prop)
26503 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26504 ascent = min (max (0, (int)tem), height);
26505 else
26506 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26507 }
26508 else
26509 #endif /* HAVE_WINDOW_SYSTEM */
26510 height = 1;
26511
26512 if (width > 0 && it->line_wrap != TRUNCATE
26513 && it->current_x + width > it->last_visible_x)
26514 {
26515 width = it->last_visible_x - it->current_x;
26516 #ifdef HAVE_WINDOW_SYSTEM
26517 /* Subtract one more pixel from the stretch width, but only on
26518 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26519 width -= FRAME_WINDOW_P (it->f);
26520 #endif
26521 }
26522
26523 if (width > 0 && height > 0 && it->glyph_row)
26524 {
26525 Lisp_Object o_object = it->object;
26526 Lisp_Object object = it->stack[it->sp - 1].string;
26527 int n = width;
26528
26529 if (!STRINGP (object))
26530 object = it->w->contents;
26531 #ifdef HAVE_WINDOW_SYSTEM
26532 if (FRAME_WINDOW_P (it->f))
26533 append_stretch_glyph (it, object, width, height, ascent);
26534 else
26535 #endif
26536 {
26537 it->object = object;
26538 it->char_to_display = ' ';
26539 it->pixel_width = it->len = 1;
26540 while (n--)
26541 tty_append_glyph (it);
26542 it->object = o_object;
26543 }
26544 }
26545
26546 it->pixel_width = width;
26547 #ifdef HAVE_WINDOW_SYSTEM
26548 if (FRAME_WINDOW_P (it->f))
26549 {
26550 it->ascent = it->phys_ascent = ascent;
26551 it->descent = it->phys_descent = height - it->ascent;
26552 it->nglyphs = width > 0 && height > 0;
26553 take_vertical_position_into_account (it);
26554 }
26555 else
26556 #endif
26557 it->nglyphs = width;
26558 }
26559
26560 /* Get information about special display element WHAT in an
26561 environment described by IT. WHAT is one of IT_TRUNCATION or
26562 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26563 non-null glyph_row member. This function ensures that fields like
26564 face_id, c, len of IT are left untouched. */
26565
26566 static void
26567 produce_special_glyphs (struct it *it, enum display_element_type what)
26568 {
26569 struct it temp_it;
26570 Lisp_Object gc;
26571 GLYPH glyph;
26572
26573 temp_it = *it;
26574 temp_it.object = Qnil;
26575 memset (&temp_it.current, 0, sizeof temp_it.current);
26576
26577 if (what == IT_CONTINUATION)
26578 {
26579 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26580 if (it->bidi_it.paragraph_dir == R2L)
26581 SET_GLYPH_FROM_CHAR (glyph, '/');
26582 else
26583 SET_GLYPH_FROM_CHAR (glyph, '\\');
26584 if (it->dp
26585 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26586 {
26587 /* FIXME: Should we mirror GC for R2L lines? */
26588 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26589 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26590 }
26591 }
26592 else if (what == IT_TRUNCATION)
26593 {
26594 /* Truncation glyph. */
26595 SET_GLYPH_FROM_CHAR (glyph, '$');
26596 if (it->dp
26597 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26598 {
26599 /* FIXME: Should we mirror GC for R2L lines? */
26600 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26601 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26602 }
26603 }
26604 else
26605 emacs_abort ();
26606
26607 #ifdef HAVE_WINDOW_SYSTEM
26608 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26609 is turned off, we precede the truncation/continuation glyphs by a
26610 stretch glyph whose width is computed such that these special
26611 glyphs are aligned at the window margin, even when very different
26612 fonts are used in different glyph rows. */
26613 if (FRAME_WINDOW_P (temp_it.f)
26614 /* init_iterator calls this with it->glyph_row == NULL, and it
26615 wants only the pixel width of the truncation/continuation
26616 glyphs. */
26617 && temp_it.glyph_row
26618 /* insert_left_trunc_glyphs calls us at the beginning of the
26619 row, and it has its own calculation of the stretch glyph
26620 width. */
26621 && temp_it.glyph_row->used[TEXT_AREA] > 0
26622 && (temp_it.glyph_row->reversed_p
26623 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26624 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26625 {
26626 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26627
26628 if (stretch_width > 0)
26629 {
26630 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26631 struct font *font =
26632 face->font ? face->font : FRAME_FONT (temp_it.f);
26633 int stretch_ascent =
26634 (((temp_it.ascent + temp_it.descent)
26635 * FONT_BASE (font)) / FONT_HEIGHT (font));
26636
26637 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26638 temp_it.ascent + temp_it.descent,
26639 stretch_ascent);
26640 }
26641 }
26642 #endif
26643
26644 temp_it.dp = NULL;
26645 temp_it.what = IT_CHARACTER;
26646 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26647 temp_it.face_id = GLYPH_FACE (glyph);
26648 temp_it.len = CHAR_BYTES (temp_it.c);
26649
26650 PRODUCE_GLYPHS (&temp_it);
26651 it->pixel_width = temp_it.pixel_width;
26652 it->nglyphs = temp_it.nglyphs;
26653 }
26654
26655 #ifdef HAVE_WINDOW_SYSTEM
26656
26657 /* Calculate line-height and line-spacing properties.
26658 An integer value specifies explicit pixel value.
26659 A float value specifies relative value to current face height.
26660 A cons (float . face-name) specifies relative value to
26661 height of specified face font.
26662
26663 Returns height in pixels, or nil. */
26664
26665 static Lisp_Object
26666 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26667 int boff, bool override)
26668 {
26669 Lisp_Object face_name = Qnil;
26670 int ascent, descent, height;
26671
26672 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26673 return val;
26674
26675 if (CONSP (val))
26676 {
26677 face_name = XCAR (val);
26678 val = XCDR (val);
26679 if (!NUMBERP (val))
26680 val = make_number (1);
26681 if (NILP (face_name))
26682 {
26683 height = it->ascent + it->descent;
26684 goto scale;
26685 }
26686 }
26687
26688 if (NILP (face_name))
26689 {
26690 font = FRAME_FONT (it->f);
26691 boff = FRAME_BASELINE_OFFSET (it->f);
26692 }
26693 else if (EQ (face_name, Qt))
26694 {
26695 override = false;
26696 }
26697 else
26698 {
26699 int face_id;
26700 struct face *face;
26701
26702 face_id = lookup_named_face (it->f, face_name, false);
26703 if (face_id < 0)
26704 return make_number (-1);
26705
26706 face = FACE_FROM_ID (it->f, face_id);
26707 font = face->font;
26708 if (font == NULL)
26709 return make_number (-1);
26710 boff = font->baseline_offset;
26711 if (font->vertical_centering)
26712 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26713 }
26714
26715 normal_char_ascent_descent (font, -1, &ascent, &descent);
26716
26717 if (override)
26718 {
26719 it->override_ascent = ascent;
26720 it->override_descent = descent;
26721 it->override_boff = boff;
26722 }
26723
26724 height = ascent + descent;
26725
26726 scale:
26727 if (FLOATP (val))
26728 height = (int)(XFLOAT_DATA (val) * height);
26729 else if (INTEGERP (val))
26730 height *= XINT (val);
26731
26732 return make_number (height);
26733 }
26734
26735
26736 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26737 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26738 and only if this is for a character for which no font was found.
26739
26740 If the display method (it->glyphless_method) is
26741 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26742 length of the acronym or the hexadecimal string, UPPER_XOFF and
26743 UPPER_YOFF are pixel offsets for the upper part of the string,
26744 LOWER_XOFF and LOWER_YOFF are for the lower part.
26745
26746 For the other display methods, LEN through LOWER_YOFF are zero. */
26747
26748 static void
26749 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26750 short upper_xoff, short upper_yoff,
26751 short lower_xoff, short lower_yoff)
26752 {
26753 struct glyph *glyph;
26754 enum glyph_row_area area = it->area;
26755
26756 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26757 if (glyph < it->glyph_row->glyphs[area + 1])
26758 {
26759 /* If the glyph row is reversed, we need to prepend the glyph
26760 rather than append it. */
26761 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26762 {
26763 struct glyph *g;
26764
26765 /* Make room for the additional glyph. */
26766 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26767 g[1] = *g;
26768 glyph = it->glyph_row->glyphs[area];
26769 }
26770 glyph->charpos = CHARPOS (it->position);
26771 glyph->object = it->object;
26772 eassert (it->pixel_width <= SHRT_MAX);
26773 glyph->pixel_width = it->pixel_width;
26774 glyph->ascent = it->ascent;
26775 glyph->descent = it->descent;
26776 glyph->voffset = it->voffset;
26777 glyph->type = GLYPHLESS_GLYPH;
26778 glyph->u.glyphless.method = it->glyphless_method;
26779 glyph->u.glyphless.for_no_font = for_no_font;
26780 glyph->u.glyphless.len = len;
26781 glyph->u.glyphless.ch = it->c;
26782 glyph->slice.glyphless.upper_xoff = upper_xoff;
26783 glyph->slice.glyphless.upper_yoff = upper_yoff;
26784 glyph->slice.glyphless.lower_xoff = lower_xoff;
26785 glyph->slice.glyphless.lower_yoff = lower_yoff;
26786 glyph->avoid_cursor_p = it->avoid_cursor_p;
26787 glyph->multibyte_p = it->multibyte_p;
26788 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26789 {
26790 /* In R2L rows, the left and the right box edges need to be
26791 drawn in reverse direction. */
26792 glyph->right_box_line_p = it->start_of_box_run_p;
26793 glyph->left_box_line_p = it->end_of_box_run_p;
26794 }
26795 else
26796 {
26797 glyph->left_box_line_p = it->start_of_box_run_p;
26798 glyph->right_box_line_p = it->end_of_box_run_p;
26799 }
26800 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26801 || it->phys_descent > it->descent);
26802 glyph->padding_p = false;
26803 glyph->glyph_not_available_p = false;
26804 glyph->face_id = face_id;
26805 glyph->font_type = FONT_TYPE_UNKNOWN;
26806 if (it->bidi_p)
26807 {
26808 glyph->resolved_level = it->bidi_it.resolved_level;
26809 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26810 glyph->bidi_type = it->bidi_it.type;
26811 }
26812 ++it->glyph_row->used[area];
26813 }
26814 else
26815 IT_EXPAND_MATRIX_WIDTH (it, area);
26816 }
26817
26818
26819 /* Produce a glyph for a glyphless character for iterator IT.
26820 IT->glyphless_method specifies which method to use for displaying
26821 the character. See the description of enum
26822 glyphless_display_method in dispextern.h for the detail.
26823
26824 FOR_NO_FONT is true if and only if this is for a character for
26825 which no font was found. ACRONYM, if non-nil, is an acronym string
26826 for the character. */
26827
26828 static void
26829 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26830 {
26831 int face_id;
26832 struct face *face;
26833 struct font *font;
26834 int base_width, base_height, width, height;
26835 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26836 int len;
26837
26838 /* Get the metrics of the base font. We always refer to the current
26839 ASCII face. */
26840 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26841 font = face->font ? face->font : FRAME_FONT (it->f);
26842 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26843 it->ascent += font->baseline_offset;
26844 it->descent -= font->baseline_offset;
26845 base_height = it->ascent + it->descent;
26846 base_width = font->average_width;
26847
26848 face_id = merge_glyphless_glyph_face (it);
26849
26850 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26851 {
26852 it->pixel_width = THIN_SPACE_WIDTH;
26853 len = 0;
26854 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26855 }
26856 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26857 {
26858 width = CHAR_WIDTH (it->c);
26859 if (width == 0)
26860 width = 1;
26861 else if (width > 4)
26862 width = 4;
26863 it->pixel_width = base_width * width;
26864 len = 0;
26865 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26866 }
26867 else
26868 {
26869 char buf[7];
26870 const char *str;
26871 unsigned int code[6];
26872 int upper_len;
26873 int ascent, descent;
26874 struct font_metrics metrics_upper, metrics_lower;
26875
26876 face = FACE_FROM_ID (it->f, face_id);
26877 font = face->font ? face->font : FRAME_FONT (it->f);
26878 prepare_face_for_display (it->f, face);
26879
26880 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26881 {
26882 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26883 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26884 if (CONSP (acronym))
26885 acronym = XCAR (acronym);
26886 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26887 }
26888 else
26889 {
26890 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26891 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26892 str = buf;
26893 }
26894 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26895 code[len] = font->driver->encode_char (font, str[len]);
26896 upper_len = (len + 1) / 2;
26897 font->driver->text_extents (font, code, upper_len,
26898 &metrics_upper);
26899 font->driver->text_extents (font, code + upper_len, len - upper_len,
26900 &metrics_lower);
26901
26902
26903
26904 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26905 width = max (metrics_upper.width, metrics_lower.width) + 4;
26906 upper_xoff = upper_yoff = 2; /* the typical case */
26907 if (base_width >= width)
26908 {
26909 /* Align the upper to the left, the lower to the right. */
26910 it->pixel_width = base_width;
26911 lower_xoff = base_width - 2 - metrics_lower.width;
26912 }
26913 else
26914 {
26915 /* Center the shorter one. */
26916 it->pixel_width = width;
26917 if (metrics_upper.width >= metrics_lower.width)
26918 lower_xoff = (width - metrics_lower.width) / 2;
26919 else
26920 {
26921 /* FIXME: This code doesn't look right. It formerly was
26922 missing the "lower_xoff = 0;", which couldn't have
26923 been right since it left lower_xoff uninitialized. */
26924 lower_xoff = 0;
26925 upper_xoff = (width - metrics_upper.width) / 2;
26926 }
26927 }
26928
26929 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26930 top, bottom, and between upper and lower strings. */
26931 height = (metrics_upper.ascent + metrics_upper.descent
26932 + metrics_lower.ascent + metrics_lower.descent) + 5;
26933 /* Center vertically.
26934 H:base_height, D:base_descent
26935 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26936
26937 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26938 descent = D - H/2 + h/2;
26939 lower_yoff = descent - 2 - ld;
26940 upper_yoff = lower_yoff - la - 1 - ud; */
26941 ascent = - (it->descent - (base_height + height + 1) / 2);
26942 descent = it->descent - (base_height - height) / 2;
26943 lower_yoff = descent - 2 - metrics_lower.descent;
26944 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26945 - metrics_upper.descent);
26946 /* Don't make the height shorter than the base height. */
26947 if (height > base_height)
26948 {
26949 it->ascent = ascent;
26950 it->descent = descent;
26951 }
26952 }
26953
26954 it->phys_ascent = it->ascent;
26955 it->phys_descent = it->descent;
26956 if (it->glyph_row)
26957 append_glyphless_glyph (it, face_id, for_no_font, len,
26958 upper_xoff, upper_yoff,
26959 lower_xoff, lower_yoff);
26960 it->nglyphs = 1;
26961 take_vertical_position_into_account (it);
26962 }
26963
26964
26965 /* RIF:
26966 Produce glyphs/get display metrics for the display element IT is
26967 loaded with. See the description of struct it in dispextern.h
26968 for an overview of struct it. */
26969
26970 void
26971 x_produce_glyphs (struct it *it)
26972 {
26973 int extra_line_spacing = it->extra_line_spacing;
26974
26975 it->glyph_not_available_p = false;
26976
26977 if (it->what == IT_CHARACTER)
26978 {
26979 XChar2b char2b;
26980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26981 struct font *font = face->font;
26982 struct font_metrics *pcm = NULL;
26983 int boff; /* Baseline offset. */
26984
26985 if (font == NULL)
26986 {
26987 /* When no suitable font is found, display this character by
26988 the method specified in the first extra slot of
26989 Vglyphless_char_display. */
26990 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26991
26992 eassert (it->what == IT_GLYPHLESS);
26993 produce_glyphless_glyph (it, true,
26994 STRINGP (acronym) ? acronym : Qnil);
26995 goto done;
26996 }
26997
26998 boff = font->baseline_offset;
26999 if (font->vertical_centering)
27000 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27001
27002 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27003 {
27004 it->nglyphs = 1;
27005
27006 if (it->override_ascent >= 0)
27007 {
27008 it->ascent = it->override_ascent;
27009 it->descent = it->override_descent;
27010 boff = it->override_boff;
27011 }
27012 else
27013 {
27014 it->ascent = FONT_BASE (font) + boff;
27015 it->descent = FONT_DESCENT (font) - boff;
27016 }
27017
27018 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27019 {
27020 pcm = get_per_char_metric (font, &char2b);
27021 if (pcm->width == 0
27022 && pcm->rbearing == 0 && pcm->lbearing == 0)
27023 pcm = NULL;
27024 }
27025
27026 if (pcm)
27027 {
27028 it->phys_ascent = pcm->ascent + boff;
27029 it->phys_descent = pcm->descent - boff;
27030 it->pixel_width = pcm->width;
27031 /* Don't use font-global values for ascent and descent
27032 if they result in an exceedingly large line height. */
27033 if (it->override_ascent < 0)
27034 {
27035 if (FONT_TOO_HIGH (font))
27036 {
27037 it->ascent = it->phys_ascent;
27038 it->descent = it->phys_descent;
27039 /* These limitations are enforced by an
27040 assertion near the end of this function. */
27041 if (it->ascent < 0)
27042 it->ascent = 0;
27043 if (it->descent < 0)
27044 it->descent = 0;
27045 }
27046 }
27047 }
27048 else
27049 {
27050 it->glyph_not_available_p = true;
27051 it->phys_ascent = it->ascent;
27052 it->phys_descent = it->descent;
27053 it->pixel_width = font->space_width;
27054 }
27055
27056 if (it->constrain_row_ascent_descent_p)
27057 {
27058 if (it->descent > it->max_descent)
27059 {
27060 it->ascent += it->descent - it->max_descent;
27061 it->descent = it->max_descent;
27062 }
27063 if (it->ascent > it->max_ascent)
27064 {
27065 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27066 it->ascent = it->max_ascent;
27067 }
27068 it->phys_ascent = min (it->phys_ascent, it->ascent);
27069 it->phys_descent = min (it->phys_descent, it->descent);
27070 extra_line_spacing = 0;
27071 }
27072
27073 /* If this is a space inside a region of text with
27074 `space-width' property, change its width. */
27075 bool stretched_p
27076 = it->char_to_display == ' ' && !NILP (it->space_width);
27077 if (stretched_p)
27078 it->pixel_width *= XFLOATINT (it->space_width);
27079
27080 /* If face has a box, add the box thickness to the character
27081 height. If character has a box line to the left and/or
27082 right, add the box line width to the character's width. */
27083 if (face->box != FACE_NO_BOX)
27084 {
27085 int thick = face->box_line_width;
27086
27087 if (thick > 0)
27088 {
27089 it->ascent += thick;
27090 it->descent += thick;
27091 }
27092 else
27093 thick = -thick;
27094
27095 if (it->start_of_box_run_p)
27096 it->pixel_width += thick;
27097 if (it->end_of_box_run_p)
27098 it->pixel_width += thick;
27099 }
27100
27101 /* If face has an overline, add the height of the overline
27102 (1 pixel) and a 1 pixel margin to the character height. */
27103 if (face->overline_p)
27104 it->ascent += overline_margin;
27105
27106 if (it->constrain_row_ascent_descent_p)
27107 {
27108 if (it->ascent > it->max_ascent)
27109 it->ascent = it->max_ascent;
27110 if (it->descent > it->max_descent)
27111 it->descent = it->max_descent;
27112 }
27113
27114 take_vertical_position_into_account (it);
27115
27116 /* If we have to actually produce glyphs, do it. */
27117 if (it->glyph_row)
27118 {
27119 if (stretched_p)
27120 {
27121 /* Translate a space with a `space-width' property
27122 into a stretch glyph. */
27123 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27124 / FONT_HEIGHT (font));
27125 append_stretch_glyph (it, it->object, it->pixel_width,
27126 it->ascent + it->descent, ascent);
27127 }
27128 else
27129 append_glyph (it);
27130
27131 /* If characters with lbearing or rbearing are displayed
27132 in this line, record that fact in a flag of the
27133 glyph row. This is used to optimize X output code. */
27134 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27135 it->glyph_row->contains_overlapping_glyphs_p = true;
27136 }
27137 if (! stretched_p && it->pixel_width == 0)
27138 /* We assure that all visible glyphs have at least 1-pixel
27139 width. */
27140 it->pixel_width = 1;
27141 }
27142 else if (it->char_to_display == '\n')
27143 {
27144 /* A newline has no width, but we need the height of the
27145 line. But if previous part of the line sets a height,
27146 don't increase that height. */
27147
27148 Lisp_Object height;
27149 Lisp_Object total_height = Qnil;
27150
27151 it->override_ascent = -1;
27152 it->pixel_width = 0;
27153 it->nglyphs = 0;
27154
27155 height = get_it_property (it, Qline_height);
27156 /* Split (line-height total-height) list. */
27157 if (CONSP (height)
27158 && CONSP (XCDR (height))
27159 && NILP (XCDR (XCDR (height))))
27160 {
27161 total_height = XCAR (XCDR (height));
27162 height = XCAR (height);
27163 }
27164 height = calc_line_height_property (it, height, font, boff, true);
27165
27166 if (it->override_ascent >= 0)
27167 {
27168 it->ascent = it->override_ascent;
27169 it->descent = it->override_descent;
27170 boff = it->override_boff;
27171 }
27172 else
27173 {
27174 if (FONT_TOO_HIGH (font))
27175 {
27176 it->ascent = font->pixel_size + boff - 1;
27177 it->descent = -boff + 1;
27178 if (it->descent < 0)
27179 it->descent = 0;
27180 }
27181 else
27182 {
27183 it->ascent = FONT_BASE (font) + boff;
27184 it->descent = FONT_DESCENT (font) - boff;
27185 }
27186 }
27187
27188 if (EQ (height, Qt))
27189 {
27190 if (it->descent > it->max_descent)
27191 {
27192 it->ascent += it->descent - it->max_descent;
27193 it->descent = it->max_descent;
27194 }
27195 if (it->ascent > it->max_ascent)
27196 {
27197 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27198 it->ascent = it->max_ascent;
27199 }
27200 it->phys_ascent = min (it->phys_ascent, it->ascent);
27201 it->phys_descent = min (it->phys_descent, it->descent);
27202 it->constrain_row_ascent_descent_p = true;
27203 extra_line_spacing = 0;
27204 }
27205 else
27206 {
27207 Lisp_Object spacing;
27208
27209 it->phys_ascent = it->ascent;
27210 it->phys_descent = it->descent;
27211
27212 if ((it->max_ascent > 0 || it->max_descent > 0)
27213 && face->box != FACE_NO_BOX
27214 && face->box_line_width > 0)
27215 {
27216 it->ascent += face->box_line_width;
27217 it->descent += face->box_line_width;
27218 }
27219 if (!NILP (height)
27220 && XINT (height) > it->ascent + it->descent)
27221 it->ascent = XINT (height) - it->descent;
27222
27223 if (!NILP (total_height))
27224 spacing = calc_line_height_property (it, total_height, font,
27225 boff, false);
27226 else
27227 {
27228 spacing = get_it_property (it, Qline_spacing);
27229 spacing = calc_line_height_property (it, spacing, font,
27230 boff, false);
27231 }
27232 if (INTEGERP (spacing))
27233 {
27234 extra_line_spacing = XINT (spacing);
27235 if (!NILP (total_height))
27236 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27237 }
27238 }
27239 }
27240 else /* i.e. (it->char_to_display == '\t') */
27241 {
27242 if (font->space_width > 0)
27243 {
27244 int tab_width = it->tab_width * font->space_width;
27245 int x = it->current_x + it->continuation_lines_width;
27246 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27247
27248 /* If the distance from the current position to the next tab
27249 stop is less than a space character width, use the
27250 tab stop after that. */
27251 if (next_tab_x - x < font->space_width)
27252 next_tab_x += tab_width;
27253
27254 it->pixel_width = next_tab_x - x;
27255 it->nglyphs = 1;
27256 if (FONT_TOO_HIGH (font))
27257 {
27258 if (get_char_glyph_code (' ', font, &char2b))
27259 {
27260 pcm = get_per_char_metric (font, &char2b);
27261 if (pcm->width == 0
27262 && pcm->rbearing == 0 && pcm->lbearing == 0)
27263 pcm = NULL;
27264 }
27265
27266 if (pcm)
27267 {
27268 it->ascent = pcm->ascent + boff;
27269 it->descent = pcm->descent - boff;
27270 }
27271 else
27272 {
27273 it->ascent = font->pixel_size + boff - 1;
27274 it->descent = -boff + 1;
27275 }
27276 if (it->ascent < 0)
27277 it->ascent = 0;
27278 if (it->descent < 0)
27279 it->descent = 0;
27280 }
27281 else
27282 {
27283 it->ascent = FONT_BASE (font) + boff;
27284 it->descent = FONT_DESCENT (font) - boff;
27285 }
27286 it->phys_ascent = it->ascent;
27287 it->phys_descent = it->descent;
27288
27289 if (it->glyph_row)
27290 {
27291 append_stretch_glyph (it, it->object, it->pixel_width,
27292 it->ascent + it->descent, it->ascent);
27293 }
27294 }
27295 else
27296 {
27297 it->pixel_width = 0;
27298 it->nglyphs = 1;
27299 }
27300 }
27301
27302 if (FONT_TOO_HIGH (font))
27303 {
27304 int font_ascent, font_descent;
27305
27306 /* For very large fonts, where we ignore the declared font
27307 dimensions, and go by per-character metrics instead,
27308 don't let the row ascent and descent values (and the row
27309 height computed from them) be smaller than the "normal"
27310 character metrics. This avoids unpleasant effects
27311 whereby lines on display would change their height
27312 depending on which characters are shown. */
27313 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27314 it->max_ascent = max (it->max_ascent, font_ascent);
27315 it->max_descent = max (it->max_descent, font_descent);
27316 }
27317 }
27318 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27319 {
27320 /* A static composition.
27321
27322 Note: A composition is represented as one glyph in the
27323 glyph matrix. There are no padding glyphs.
27324
27325 Important note: pixel_width, ascent, and descent are the
27326 values of what is drawn by draw_glyphs (i.e. the values of
27327 the overall glyphs composed). */
27328 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27329 int boff; /* baseline offset */
27330 struct composition *cmp = composition_table[it->cmp_it.id];
27331 int glyph_len = cmp->glyph_len;
27332 struct font *font = face->font;
27333
27334 it->nglyphs = 1;
27335
27336 /* If we have not yet calculated pixel size data of glyphs of
27337 the composition for the current face font, calculate them
27338 now. Theoretically, we have to check all fonts for the
27339 glyphs, but that requires much time and memory space. So,
27340 here we check only the font of the first glyph. This may
27341 lead to incorrect display, but it's very rare, and C-l
27342 (recenter-top-bottom) can correct the display anyway. */
27343 if (! cmp->font || cmp->font != font)
27344 {
27345 /* Ascent and descent of the font of the first character
27346 of this composition (adjusted by baseline offset).
27347 Ascent and descent of overall glyphs should not be less
27348 than these, respectively. */
27349 int font_ascent, font_descent, font_height;
27350 /* Bounding box of the overall glyphs. */
27351 int leftmost, rightmost, lowest, highest;
27352 int lbearing, rbearing;
27353 int i, width, ascent, descent;
27354 int c;
27355 XChar2b char2b;
27356 struct font_metrics *pcm;
27357 ptrdiff_t pos;
27358
27359 eassume (0 < glyph_len); /* See Bug#8512. */
27360 do
27361 c = COMPOSITION_GLYPH (cmp, --glyph_len);
27362 while (c == '\t' && 0 < glyph_len);
27363
27364 bool right_padded = glyph_len < cmp->glyph_len;
27365 for (i = 0; i < glyph_len; i++)
27366 {
27367 c = COMPOSITION_GLYPH (cmp, i);
27368 if (c != '\t')
27369 break;
27370 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27371 }
27372 bool left_padded = i > 0;
27373
27374 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27375 : IT_CHARPOS (*it));
27376 /* If no suitable font is found, use the default font. */
27377 bool font_not_found_p = font == NULL;
27378 if (font_not_found_p)
27379 {
27380 face = face->ascii_face;
27381 font = face->font;
27382 }
27383 boff = font->baseline_offset;
27384 if (font->vertical_centering)
27385 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27386 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27387 font_ascent += boff;
27388 font_descent -= boff;
27389 font_height = font_ascent + font_descent;
27390
27391 cmp->font = font;
27392
27393 pcm = NULL;
27394 if (! font_not_found_p)
27395 {
27396 get_char_face_and_encoding (it->f, c, it->face_id,
27397 &char2b, false);
27398 pcm = get_per_char_metric (font, &char2b);
27399 }
27400
27401 /* Initialize the bounding box. */
27402 if (pcm)
27403 {
27404 width = cmp->glyph_len > 0 ? pcm->width : 0;
27405 ascent = pcm->ascent;
27406 descent = pcm->descent;
27407 lbearing = pcm->lbearing;
27408 rbearing = pcm->rbearing;
27409 }
27410 else
27411 {
27412 width = cmp->glyph_len > 0 ? font->space_width : 0;
27413 ascent = FONT_BASE (font);
27414 descent = FONT_DESCENT (font);
27415 lbearing = 0;
27416 rbearing = width;
27417 }
27418
27419 rightmost = width;
27420 leftmost = 0;
27421 lowest = - descent + boff;
27422 highest = ascent + boff;
27423
27424 if (! font_not_found_p
27425 && font->default_ascent
27426 && CHAR_TABLE_P (Vuse_default_ascent)
27427 && !NILP (Faref (Vuse_default_ascent,
27428 make_number (it->char_to_display))))
27429 highest = font->default_ascent + boff;
27430
27431 /* Draw the first glyph at the normal position. It may be
27432 shifted to right later if some other glyphs are drawn
27433 at the left. */
27434 cmp->offsets[i * 2] = 0;
27435 cmp->offsets[i * 2 + 1] = boff;
27436 cmp->lbearing = lbearing;
27437 cmp->rbearing = rbearing;
27438
27439 /* Set cmp->offsets for the remaining glyphs. */
27440 for (i++; i < glyph_len; i++)
27441 {
27442 int left, right, btm, top;
27443 int ch = COMPOSITION_GLYPH (cmp, i);
27444 int face_id;
27445 struct face *this_face;
27446
27447 if (ch == '\t')
27448 ch = ' ';
27449 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27450 this_face = FACE_FROM_ID (it->f, face_id);
27451 font = this_face->font;
27452
27453 if (font == NULL)
27454 pcm = NULL;
27455 else
27456 {
27457 get_char_face_and_encoding (it->f, ch, face_id,
27458 &char2b, false);
27459 pcm = get_per_char_metric (font, &char2b);
27460 }
27461 if (! pcm)
27462 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27463 else
27464 {
27465 width = pcm->width;
27466 ascent = pcm->ascent;
27467 descent = pcm->descent;
27468 lbearing = pcm->lbearing;
27469 rbearing = pcm->rbearing;
27470 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27471 {
27472 /* Relative composition with or without
27473 alternate chars. */
27474 left = (leftmost + rightmost - width) / 2;
27475 btm = - descent + boff;
27476 if (font->relative_compose
27477 && (! CHAR_TABLE_P (Vignore_relative_composition)
27478 || NILP (Faref (Vignore_relative_composition,
27479 make_number (ch)))))
27480 {
27481
27482 if (- descent >= font->relative_compose)
27483 /* One extra pixel between two glyphs. */
27484 btm = highest + 1;
27485 else if (ascent <= 0)
27486 /* One extra pixel between two glyphs. */
27487 btm = lowest - 1 - ascent - descent;
27488 }
27489 }
27490 else
27491 {
27492 /* A composition rule is specified by an integer
27493 value that encodes global and new reference
27494 points (GREF and NREF). GREF and NREF are
27495 specified by numbers as below:
27496
27497 0---1---2 -- ascent
27498 | |
27499 | |
27500 | |
27501 9--10--11 -- center
27502 | |
27503 ---3---4---5--- baseline
27504 | |
27505 6---7---8 -- descent
27506 */
27507 int rule = COMPOSITION_RULE (cmp, i);
27508 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27509
27510 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27511 grefx = gref % 3, nrefx = nref % 3;
27512 grefy = gref / 3, nrefy = nref / 3;
27513 if (xoff)
27514 xoff = font_height * (xoff - 128) / 256;
27515 if (yoff)
27516 yoff = font_height * (yoff - 128) / 256;
27517
27518 left = (leftmost
27519 + grefx * (rightmost - leftmost) / 2
27520 - nrefx * width / 2
27521 + xoff);
27522
27523 btm = ((grefy == 0 ? highest
27524 : grefy == 1 ? 0
27525 : grefy == 2 ? lowest
27526 : (highest + lowest) / 2)
27527 - (nrefy == 0 ? ascent + descent
27528 : nrefy == 1 ? descent - boff
27529 : nrefy == 2 ? 0
27530 : (ascent + descent) / 2)
27531 + yoff);
27532 }
27533
27534 cmp->offsets[i * 2] = left;
27535 cmp->offsets[i * 2 + 1] = btm + descent;
27536
27537 /* Update the bounding box of the overall glyphs. */
27538 if (width > 0)
27539 {
27540 right = left + width;
27541 if (left < leftmost)
27542 leftmost = left;
27543 if (right > rightmost)
27544 rightmost = right;
27545 }
27546 top = btm + descent + ascent;
27547 if (top > highest)
27548 highest = top;
27549 if (btm < lowest)
27550 lowest = btm;
27551
27552 if (cmp->lbearing > left + lbearing)
27553 cmp->lbearing = left + lbearing;
27554 if (cmp->rbearing < left + rbearing)
27555 cmp->rbearing = left + rbearing;
27556 }
27557 }
27558
27559 /* If there are glyphs whose x-offsets are negative,
27560 shift all glyphs to the right and make all x-offsets
27561 non-negative. */
27562 if (leftmost < 0)
27563 {
27564 for (i = 0; i < cmp->glyph_len; i++)
27565 cmp->offsets[i * 2] -= leftmost;
27566 rightmost -= leftmost;
27567 cmp->lbearing -= leftmost;
27568 cmp->rbearing -= leftmost;
27569 }
27570
27571 if (left_padded && cmp->lbearing < 0)
27572 {
27573 for (i = 0; i < cmp->glyph_len; i++)
27574 cmp->offsets[i * 2] -= cmp->lbearing;
27575 rightmost -= cmp->lbearing;
27576 cmp->rbearing -= cmp->lbearing;
27577 cmp->lbearing = 0;
27578 }
27579 if (right_padded && rightmost < cmp->rbearing)
27580 {
27581 rightmost = cmp->rbearing;
27582 }
27583
27584 cmp->pixel_width = rightmost;
27585 cmp->ascent = highest;
27586 cmp->descent = - lowest;
27587 if (cmp->ascent < font_ascent)
27588 cmp->ascent = font_ascent;
27589 if (cmp->descent < font_descent)
27590 cmp->descent = font_descent;
27591 }
27592
27593 if (it->glyph_row
27594 && (cmp->lbearing < 0
27595 || cmp->rbearing > cmp->pixel_width))
27596 it->glyph_row->contains_overlapping_glyphs_p = true;
27597
27598 it->pixel_width = cmp->pixel_width;
27599 it->ascent = it->phys_ascent = cmp->ascent;
27600 it->descent = it->phys_descent = cmp->descent;
27601 if (face->box != FACE_NO_BOX)
27602 {
27603 int thick = face->box_line_width;
27604
27605 if (thick > 0)
27606 {
27607 it->ascent += thick;
27608 it->descent += thick;
27609 }
27610 else
27611 thick = - thick;
27612
27613 if (it->start_of_box_run_p)
27614 it->pixel_width += thick;
27615 if (it->end_of_box_run_p)
27616 it->pixel_width += thick;
27617 }
27618
27619 /* If face has an overline, add the height of the overline
27620 (1 pixel) and a 1 pixel margin to the character height. */
27621 if (face->overline_p)
27622 it->ascent += overline_margin;
27623
27624 take_vertical_position_into_account (it);
27625 if (it->ascent < 0)
27626 it->ascent = 0;
27627 if (it->descent < 0)
27628 it->descent = 0;
27629
27630 if (it->glyph_row && cmp->glyph_len > 0)
27631 append_composite_glyph (it);
27632 }
27633 else if (it->what == IT_COMPOSITION)
27634 {
27635 /* A dynamic (automatic) composition. */
27636 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27637 Lisp_Object gstring;
27638 struct font_metrics metrics;
27639
27640 it->nglyphs = 1;
27641
27642 gstring = composition_gstring_from_id (it->cmp_it.id);
27643 it->pixel_width
27644 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27645 &metrics);
27646 if (it->glyph_row
27647 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27648 it->glyph_row->contains_overlapping_glyphs_p = true;
27649 it->ascent = it->phys_ascent = metrics.ascent;
27650 it->descent = it->phys_descent = metrics.descent;
27651 if (face->box != FACE_NO_BOX)
27652 {
27653 int thick = face->box_line_width;
27654
27655 if (thick > 0)
27656 {
27657 it->ascent += thick;
27658 it->descent += thick;
27659 }
27660 else
27661 thick = - thick;
27662
27663 if (it->start_of_box_run_p)
27664 it->pixel_width += thick;
27665 if (it->end_of_box_run_p)
27666 it->pixel_width += thick;
27667 }
27668 /* If face has an overline, add the height of the overline
27669 (1 pixel) and a 1 pixel margin to the character height. */
27670 if (face->overline_p)
27671 it->ascent += overline_margin;
27672 take_vertical_position_into_account (it);
27673 if (it->ascent < 0)
27674 it->ascent = 0;
27675 if (it->descent < 0)
27676 it->descent = 0;
27677
27678 if (it->glyph_row)
27679 append_composite_glyph (it);
27680 }
27681 else if (it->what == IT_GLYPHLESS)
27682 produce_glyphless_glyph (it, false, Qnil);
27683 else if (it->what == IT_IMAGE)
27684 produce_image_glyph (it);
27685 else if (it->what == IT_STRETCH)
27686 produce_stretch_glyph (it);
27687 else if (it->what == IT_XWIDGET)
27688 produce_xwidget_glyph (it);
27689
27690 done:
27691 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27692 because this isn't true for images with `:ascent 100'. */
27693 eassert (it->ascent >= 0 && it->descent >= 0);
27694 if (it->area == TEXT_AREA)
27695 it->current_x += it->pixel_width;
27696
27697 if (extra_line_spacing > 0)
27698 {
27699 it->descent += extra_line_spacing;
27700 if (extra_line_spacing > it->max_extra_line_spacing)
27701 it->max_extra_line_spacing = extra_line_spacing;
27702 }
27703
27704 it->max_ascent = max (it->max_ascent, it->ascent);
27705 it->max_descent = max (it->max_descent, it->descent);
27706 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27707 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27708 }
27709
27710 /* EXPORT for RIF:
27711 Output LEN glyphs starting at START at the nominal cursor position.
27712 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27713 being updated, and UPDATED_AREA is the area of that row being updated. */
27714
27715 void
27716 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27717 struct glyph *start, enum glyph_row_area updated_area, int len)
27718 {
27719 int x, hpos, chpos = w->phys_cursor.hpos;
27720
27721 eassert (updated_row);
27722 /* When the window is hscrolled, cursor hpos can legitimately be out
27723 of bounds, but we draw the cursor at the corresponding window
27724 margin in that case. */
27725 if (!updated_row->reversed_p && chpos < 0)
27726 chpos = 0;
27727 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27728 chpos = updated_row->used[TEXT_AREA] - 1;
27729
27730 block_input ();
27731
27732 /* Write glyphs. */
27733
27734 hpos = start - updated_row->glyphs[updated_area];
27735 x = draw_glyphs (w, w->output_cursor.x,
27736 updated_row, updated_area,
27737 hpos, hpos + len,
27738 DRAW_NORMAL_TEXT, 0);
27739
27740 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27741 if (updated_area == TEXT_AREA
27742 && w->phys_cursor_on_p
27743 && w->phys_cursor.vpos == w->output_cursor.vpos
27744 && chpos >= hpos
27745 && chpos < hpos + len)
27746 w->phys_cursor_on_p = false;
27747
27748 unblock_input ();
27749
27750 /* Advance the output cursor. */
27751 w->output_cursor.hpos += len;
27752 w->output_cursor.x = x;
27753 }
27754
27755
27756 /* EXPORT for RIF:
27757 Insert LEN glyphs from START at the nominal cursor position. */
27758
27759 void
27760 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27761 struct glyph *start, enum glyph_row_area updated_area, int len)
27762 {
27763 struct frame *f;
27764 int line_height, shift_by_width, shifted_region_width;
27765 struct glyph_row *row;
27766 struct glyph *glyph;
27767 int frame_x, frame_y;
27768 ptrdiff_t hpos;
27769
27770 eassert (updated_row);
27771 block_input ();
27772 f = XFRAME (WINDOW_FRAME (w));
27773
27774 /* Get the height of the line we are in. */
27775 row = updated_row;
27776 line_height = row->height;
27777
27778 /* Get the width of the glyphs to insert. */
27779 shift_by_width = 0;
27780 for (glyph = start; glyph < start + len; ++glyph)
27781 shift_by_width += glyph->pixel_width;
27782
27783 /* Get the width of the region to shift right. */
27784 shifted_region_width = (window_box_width (w, updated_area)
27785 - w->output_cursor.x
27786 - shift_by_width);
27787
27788 /* Shift right. */
27789 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27790 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27791
27792 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27793 line_height, shift_by_width);
27794
27795 /* Write the glyphs. */
27796 hpos = start - row->glyphs[updated_area];
27797 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27798 hpos, hpos + len,
27799 DRAW_NORMAL_TEXT, 0);
27800
27801 /* Advance the output cursor. */
27802 w->output_cursor.hpos += len;
27803 w->output_cursor.x += shift_by_width;
27804 unblock_input ();
27805 }
27806
27807
27808 /* EXPORT for RIF:
27809 Erase the current text line from the nominal cursor position
27810 (inclusive) to pixel column TO_X (exclusive). The idea is that
27811 everything from TO_X onward is already erased.
27812
27813 TO_X is a pixel position relative to UPDATED_AREA of currently
27814 updated window W. TO_X == -1 means clear to the end of this area. */
27815
27816 void
27817 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27818 enum glyph_row_area updated_area, int to_x)
27819 {
27820 struct frame *f;
27821 int max_x, min_y, max_y;
27822 int from_x, from_y, to_y;
27823
27824 eassert (updated_row);
27825 f = XFRAME (w->frame);
27826
27827 if (updated_row->full_width_p)
27828 max_x = (WINDOW_PIXEL_WIDTH (w)
27829 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27830 else
27831 max_x = window_box_width (w, updated_area);
27832 max_y = window_text_bottom_y (w);
27833
27834 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27835 of window. For TO_X > 0, truncate to end of drawing area. */
27836 if (to_x == 0)
27837 return;
27838 else if (to_x < 0)
27839 to_x = max_x;
27840 else
27841 to_x = min (to_x, max_x);
27842
27843 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27844
27845 /* Notice if the cursor will be cleared by this operation. */
27846 if (!updated_row->full_width_p)
27847 notice_overwritten_cursor (w, updated_area,
27848 w->output_cursor.x, -1,
27849 updated_row->y,
27850 MATRIX_ROW_BOTTOM_Y (updated_row));
27851
27852 from_x = w->output_cursor.x;
27853
27854 /* Translate to frame coordinates. */
27855 if (updated_row->full_width_p)
27856 {
27857 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27858 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27859 }
27860 else
27861 {
27862 int area_left = window_box_left (w, updated_area);
27863 from_x += area_left;
27864 to_x += area_left;
27865 }
27866
27867 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27868 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27869 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27870
27871 /* Prevent inadvertently clearing to end of the X window. */
27872 if (to_x > from_x && to_y > from_y)
27873 {
27874 block_input ();
27875 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27876 to_x - from_x, to_y - from_y);
27877 unblock_input ();
27878 }
27879 }
27880
27881 #endif /* HAVE_WINDOW_SYSTEM */
27882
27883
27884 \f
27885 /***********************************************************************
27886 Cursor types
27887 ***********************************************************************/
27888
27889 /* Value is the internal representation of the specified cursor type
27890 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27891 of the bar cursor. */
27892
27893 static enum text_cursor_kinds
27894 get_specified_cursor_type (Lisp_Object arg, int *width)
27895 {
27896 enum text_cursor_kinds type;
27897
27898 if (NILP (arg))
27899 return NO_CURSOR;
27900
27901 if (EQ (arg, Qbox))
27902 return FILLED_BOX_CURSOR;
27903
27904 if (EQ (arg, Qhollow))
27905 return HOLLOW_BOX_CURSOR;
27906
27907 if (EQ (arg, Qbar))
27908 {
27909 *width = 2;
27910 return BAR_CURSOR;
27911 }
27912
27913 if (CONSP (arg)
27914 && EQ (XCAR (arg), Qbar)
27915 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27916 {
27917 *width = XINT (XCDR (arg));
27918 return BAR_CURSOR;
27919 }
27920
27921 if (EQ (arg, Qhbar))
27922 {
27923 *width = 2;
27924 return HBAR_CURSOR;
27925 }
27926
27927 if (CONSP (arg)
27928 && EQ (XCAR (arg), Qhbar)
27929 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27930 {
27931 *width = XINT (XCDR (arg));
27932 return HBAR_CURSOR;
27933 }
27934
27935 /* Treat anything unknown as "hollow box cursor".
27936 It was bad to signal an error; people have trouble fixing
27937 .Xdefaults with Emacs, when it has something bad in it. */
27938 type = HOLLOW_BOX_CURSOR;
27939
27940 return type;
27941 }
27942
27943 /* Set the default cursor types for specified frame. */
27944 void
27945 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27946 {
27947 int width = 1;
27948 Lisp_Object tem;
27949
27950 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27951 FRAME_CURSOR_WIDTH (f) = width;
27952
27953 /* By default, set up the blink-off state depending on the on-state. */
27954
27955 tem = Fassoc (arg, Vblink_cursor_alist);
27956 if (!NILP (tem))
27957 {
27958 FRAME_BLINK_OFF_CURSOR (f)
27959 = get_specified_cursor_type (XCDR (tem), &width);
27960 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27961 }
27962 else
27963 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27964
27965 /* Make sure the cursor gets redrawn. */
27966 f->cursor_type_changed = true;
27967 }
27968
27969
27970 #ifdef HAVE_WINDOW_SYSTEM
27971
27972 /* Return the cursor we want to be displayed in window W. Return
27973 width of bar/hbar cursor through WIDTH arg. Return with
27974 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27975 (i.e. if the `system caret' should track this cursor).
27976
27977 In a mini-buffer window, we want the cursor only to appear if we
27978 are reading input from this window. For the selected window, we
27979 want the cursor type given by the frame parameter or buffer local
27980 setting of cursor-type. If explicitly marked off, draw no cursor.
27981 In all other cases, we want a hollow box cursor. */
27982
27983 static enum text_cursor_kinds
27984 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27985 bool *active_cursor)
27986 {
27987 struct frame *f = XFRAME (w->frame);
27988 struct buffer *b = XBUFFER (w->contents);
27989 int cursor_type = DEFAULT_CURSOR;
27990 Lisp_Object alt_cursor;
27991 bool non_selected = false;
27992
27993 *active_cursor = true;
27994
27995 /* Echo area */
27996 if (cursor_in_echo_area
27997 && FRAME_HAS_MINIBUF_P (f)
27998 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27999 {
28000 if (w == XWINDOW (echo_area_window))
28001 {
28002 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28003 {
28004 *width = FRAME_CURSOR_WIDTH (f);
28005 return FRAME_DESIRED_CURSOR (f);
28006 }
28007 else
28008 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28009 }
28010
28011 *active_cursor = false;
28012 non_selected = true;
28013 }
28014
28015 /* Detect a nonselected window or nonselected frame. */
28016 else if (w != XWINDOW (f->selected_window)
28017 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28018 {
28019 *active_cursor = false;
28020
28021 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28022 return NO_CURSOR;
28023
28024 non_selected = true;
28025 }
28026
28027 /* Never display a cursor in a window in which cursor-type is nil. */
28028 if (NILP (BVAR (b, cursor_type)))
28029 return NO_CURSOR;
28030
28031 /* Get the normal cursor type for this window. */
28032 if (EQ (BVAR (b, cursor_type), Qt))
28033 {
28034 cursor_type = FRAME_DESIRED_CURSOR (f);
28035 *width = FRAME_CURSOR_WIDTH (f);
28036 }
28037 else
28038 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28039
28040 /* Use cursor-in-non-selected-windows instead
28041 for non-selected window or frame. */
28042 if (non_selected)
28043 {
28044 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28045 if (!EQ (Qt, alt_cursor))
28046 return get_specified_cursor_type (alt_cursor, width);
28047 /* t means modify the normal cursor type. */
28048 if (cursor_type == FILLED_BOX_CURSOR)
28049 cursor_type = HOLLOW_BOX_CURSOR;
28050 else if (cursor_type == BAR_CURSOR && *width > 1)
28051 --*width;
28052 return cursor_type;
28053 }
28054
28055 /* Use normal cursor if not blinked off. */
28056 if (!w->cursor_off_p)
28057 {
28058 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28059 return NO_CURSOR;
28060 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28061 {
28062 if (cursor_type == FILLED_BOX_CURSOR)
28063 {
28064 /* Using a block cursor on large images can be very annoying.
28065 So use a hollow cursor for "large" images.
28066 If image is not transparent (no mask), also use hollow cursor. */
28067 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28068 if (img != NULL && IMAGEP (img->spec))
28069 {
28070 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28071 where N = size of default frame font size.
28072 This should cover most of the "tiny" icons people may use. */
28073 if (!img->mask
28074 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28075 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28076 cursor_type = HOLLOW_BOX_CURSOR;
28077 }
28078 }
28079 else if (cursor_type != NO_CURSOR)
28080 {
28081 /* Display current only supports BOX and HOLLOW cursors for images.
28082 So for now, unconditionally use a HOLLOW cursor when cursor is
28083 not a solid box cursor. */
28084 cursor_type = HOLLOW_BOX_CURSOR;
28085 }
28086 }
28087 return cursor_type;
28088 }
28089
28090 /* Cursor is blinked off, so determine how to "toggle" it. */
28091
28092 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28093 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28094 return get_specified_cursor_type (XCDR (alt_cursor), width);
28095
28096 /* Then see if frame has specified a specific blink off cursor type. */
28097 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28098 {
28099 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28100 return FRAME_BLINK_OFF_CURSOR (f);
28101 }
28102
28103 #if false
28104 /* Some people liked having a permanently visible blinking cursor,
28105 while others had very strong opinions against it. So it was
28106 decided to remove it. KFS 2003-09-03 */
28107
28108 /* Finally perform built-in cursor blinking:
28109 filled box <-> hollow box
28110 wide [h]bar <-> narrow [h]bar
28111 narrow [h]bar <-> no cursor
28112 other type <-> no cursor */
28113
28114 if (cursor_type == FILLED_BOX_CURSOR)
28115 return HOLLOW_BOX_CURSOR;
28116
28117 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28118 {
28119 *width = 1;
28120 return cursor_type;
28121 }
28122 #endif
28123
28124 return NO_CURSOR;
28125 }
28126
28127
28128 /* Notice when the text cursor of window W has been completely
28129 overwritten by a drawing operation that outputs glyphs in AREA
28130 starting at X0 and ending at X1 in the line starting at Y0 and
28131 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28132 the rest of the line after X0 has been written. Y coordinates
28133 are window-relative. */
28134
28135 static void
28136 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28137 int x0, int x1, int y0, int y1)
28138 {
28139 int cx0, cx1, cy0, cy1;
28140 struct glyph_row *row;
28141
28142 if (!w->phys_cursor_on_p)
28143 return;
28144 if (area != TEXT_AREA)
28145 return;
28146
28147 if (w->phys_cursor.vpos < 0
28148 || w->phys_cursor.vpos >= w->current_matrix->nrows
28149 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28150 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28151 return;
28152
28153 if (row->cursor_in_fringe_p)
28154 {
28155 row->cursor_in_fringe_p = false;
28156 draw_fringe_bitmap (w, row, row->reversed_p);
28157 w->phys_cursor_on_p = false;
28158 return;
28159 }
28160
28161 cx0 = w->phys_cursor.x;
28162 cx1 = cx0 + w->phys_cursor_width;
28163 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28164 return;
28165
28166 /* The cursor image will be completely removed from the
28167 screen if the output area intersects the cursor area in
28168 y-direction. When we draw in [y0 y1[, and some part of
28169 the cursor is at y < y0, that part must have been drawn
28170 before. When scrolling, the cursor is erased before
28171 actually scrolling, so we don't come here. When not
28172 scrolling, the rows above the old cursor row must have
28173 changed, and in this case these rows must have written
28174 over the cursor image.
28175
28176 Likewise if part of the cursor is below y1, with the
28177 exception of the cursor being in the first blank row at
28178 the buffer and window end because update_text_area
28179 doesn't draw that row. (Except when it does, but
28180 that's handled in update_text_area.) */
28181
28182 cy0 = w->phys_cursor.y;
28183 cy1 = cy0 + w->phys_cursor_height;
28184 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28185 return;
28186
28187 w->phys_cursor_on_p = false;
28188 }
28189
28190 #endif /* HAVE_WINDOW_SYSTEM */
28191
28192 \f
28193 /************************************************************************
28194 Mouse Face
28195 ************************************************************************/
28196
28197 #ifdef HAVE_WINDOW_SYSTEM
28198
28199 /* EXPORT for RIF:
28200 Fix the display of area AREA of overlapping row ROW in window W
28201 with respect to the overlapping part OVERLAPS. */
28202
28203 void
28204 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28205 enum glyph_row_area area, int overlaps)
28206 {
28207 int i, x;
28208
28209 block_input ();
28210
28211 x = 0;
28212 for (i = 0; i < row->used[area];)
28213 {
28214 if (row->glyphs[area][i].overlaps_vertically_p)
28215 {
28216 int start = i, start_x = x;
28217
28218 do
28219 {
28220 x += row->glyphs[area][i].pixel_width;
28221 ++i;
28222 }
28223 while (i < row->used[area]
28224 && row->glyphs[area][i].overlaps_vertically_p);
28225
28226 draw_glyphs (w, start_x, row, area,
28227 start, i,
28228 DRAW_NORMAL_TEXT, overlaps);
28229 }
28230 else
28231 {
28232 x += row->glyphs[area][i].pixel_width;
28233 ++i;
28234 }
28235 }
28236
28237 unblock_input ();
28238 }
28239
28240
28241 /* EXPORT:
28242 Draw the cursor glyph of window W in glyph row ROW. See the
28243 comment of draw_glyphs for the meaning of HL. */
28244
28245 void
28246 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28247 enum draw_glyphs_face hl)
28248 {
28249 /* If cursor hpos is out of bounds, don't draw garbage. This can
28250 happen in mini-buffer windows when switching between echo area
28251 glyphs and mini-buffer. */
28252 if ((row->reversed_p
28253 ? (w->phys_cursor.hpos >= 0)
28254 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28255 {
28256 bool on_p = w->phys_cursor_on_p;
28257 int x1;
28258 int hpos = w->phys_cursor.hpos;
28259
28260 /* When the window is hscrolled, cursor hpos can legitimately be
28261 out of bounds, but we draw the cursor at the corresponding
28262 window margin in that case. */
28263 if (!row->reversed_p && hpos < 0)
28264 hpos = 0;
28265 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28266 hpos = row->used[TEXT_AREA] - 1;
28267
28268 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28269 hl, 0);
28270 w->phys_cursor_on_p = on_p;
28271
28272 if (hl == DRAW_CURSOR)
28273 w->phys_cursor_width = x1 - w->phys_cursor.x;
28274 /* When we erase the cursor, and ROW is overlapped by other
28275 rows, make sure that these overlapping parts of other rows
28276 are redrawn. */
28277 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28278 {
28279 w->phys_cursor_width = x1 - w->phys_cursor.x;
28280
28281 if (row > w->current_matrix->rows
28282 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28283 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28284 OVERLAPS_ERASED_CURSOR);
28285
28286 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28287 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28288 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28289 OVERLAPS_ERASED_CURSOR);
28290 }
28291 }
28292 }
28293
28294
28295 /* Erase the image of a cursor of window W from the screen. */
28296
28297 void
28298 erase_phys_cursor (struct window *w)
28299 {
28300 struct frame *f = XFRAME (w->frame);
28301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28302 int hpos = w->phys_cursor.hpos;
28303 int vpos = w->phys_cursor.vpos;
28304 bool mouse_face_here_p = false;
28305 struct glyph_matrix *active_glyphs = w->current_matrix;
28306 struct glyph_row *cursor_row;
28307 struct glyph *cursor_glyph;
28308 enum draw_glyphs_face hl;
28309
28310 /* No cursor displayed or row invalidated => nothing to do on the
28311 screen. */
28312 if (w->phys_cursor_type == NO_CURSOR)
28313 goto mark_cursor_off;
28314
28315 /* VPOS >= active_glyphs->nrows means that window has been resized.
28316 Don't bother to erase the cursor. */
28317 if (vpos >= active_glyphs->nrows)
28318 goto mark_cursor_off;
28319
28320 /* If row containing cursor is marked invalid, there is nothing we
28321 can do. */
28322 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28323 if (!cursor_row->enabled_p)
28324 goto mark_cursor_off;
28325
28326 /* If line spacing is > 0, old cursor may only be partially visible in
28327 window after split-window. So adjust visible height. */
28328 cursor_row->visible_height = min (cursor_row->visible_height,
28329 window_text_bottom_y (w) - cursor_row->y);
28330
28331 /* If row is completely invisible, don't attempt to delete a cursor which
28332 isn't there. This can happen if cursor is at top of a window, and
28333 we switch to a buffer with a header line in that window. */
28334 if (cursor_row->visible_height <= 0)
28335 goto mark_cursor_off;
28336
28337 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28338 if (cursor_row->cursor_in_fringe_p)
28339 {
28340 cursor_row->cursor_in_fringe_p = false;
28341 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28342 goto mark_cursor_off;
28343 }
28344
28345 /* This can happen when the new row is shorter than the old one.
28346 In this case, either draw_glyphs or clear_end_of_line
28347 should have cleared the cursor. Note that we wouldn't be
28348 able to erase the cursor in this case because we don't have a
28349 cursor glyph at hand. */
28350 if ((cursor_row->reversed_p
28351 ? (w->phys_cursor.hpos < 0)
28352 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28353 goto mark_cursor_off;
28354
28355 /* When the window is hscrolled, cursor hpos can legitimately be out
28356 of bounds, but we draw the cursor at the corresponding window
28357 margin in that case. */
28358 if (!cursor_row->reversed_p && hpos < 0)
28359 hpos = 0;
28360 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28361 hpos = cursor_row->used[TEXT_AREA] - 1;
28362
28363 /* If the cursor is in the mouse face area, redisplay that when
28364 we clear the cursor. */
28365 if (! NILP (hlinfo->mouse_face_window)
28366 && coords_in_mouse_face_p (w, hpos, vpos)
28367 /* Don't redraw the cursor's spot in mouse face if it is at the
28368 end of a line (on a newline). The cursor appears there, but
28369 mouse highlighting does not. */
28370 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28371 mouse_face_here_p = true;
28372
28373 /* Maybe clear the display under the cursor. */
28374 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28375 {
28376 int x, y;
28377 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28378 int width;
28379
28380 cursor_glyph = get_phys_cursor_glyph (w);
28381 if (cursor_glyph == NULL)
28382 goto mark_cursor_off;
28383
28384 width = cursor_glyph->pixel_width;
28385 x = w->phys_cursor.x;
28386 if (x < 0)
28387 {
28388 width += x;
28389 x = 0;
28390 }
28391 width = min (width, window_box_width (w, TEXT_AREA) - x);
28392 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28393 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28394
28395 if (width > 0)
28396 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28397 }
28398
28399 /* Erase the cursor by redrawing the character underneath it. */
28400 if (mouse_face_here_p)
28401 hl = DRAW_MOUSE_FACE;
28402 else
28403 hl = DRAW_NORMAL_TEXT;
28404 draw_phys_cursor_glyph (w, cursor_row, hl);
28405
28406 mark_cursor_off:
28407 w->phys_cursor_on_p = false;
28408 w->phys_cursor_type = NO_CURSOR;
28409 }
28410
28411
28412 /* Display or clear cursor of window W. If !ON, clear the cursor.
28413 If ON, display the cursor; where to put the cursor is specified by
28414 HPOS, VPOS, X and Y. */
28415
28416 void
28417 display_and_set_cursor (struct window *w, bool on,
28418 int hpos, int vpos, int x, int y)
28419 {
28420 struct frame *f = XFRAME (w->frame);
28421 int new_cursor_type;
28422 int new_cursor_width;
28423 bool active_cursor;
28424 struct glyph_row *glyph_row;
28425 struct glyph *glyph;
28426
28427 /* This is pointless on invisible frames, and dangerous on garbaged
28428 windows and frames; in the latter case, the frame or window may
28429 be in the midst of changing its size, and x and y may be off the
28430 window. */
28431 if (! FRAME_VISIBLE_P (f)
28432 || FRAME_GARBAGED_P (f)
28433 || vpos >= w->current_matrix->nrows
28434 || hpos >= w->current_matrix->matrix_w)
28435 return;
28436
28437 /* If cursor is off and we want it off, return quickly. */
28438 if (!on && !w->phys_cursor_on_p)
28439 return;
28440
28441 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28442 /* If cursor row is not enabled, we don't really know where to
28443 display the cursor. */
28444 if (!glyph_row->enabled_p)
28445 {
28446 w->phys_cursor_on_p = false;
28447 return;
28448 }
28449
28450 glyph = NULL;
28451 if (!glyph_row->exact_window_width_line_p
28452 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28453 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28454
28455 eassert (input_blocked_p ());
28456
28457 /* Set new_cursor_type to the cursor we want to be displayed. */
28458 new_cursor_type = get_window_cursor_type (w, glyph,
28459 &new_cursor_width, &active_cursor);
28460
28461 /* If cursor is currently being shown and we don't want it to be or
28462 it is in the wrong place, or the cursor type is not what we want,
28463 erase it. */
28464 if (w->phys_cursor_on_p
28465 && (!on
28466 || w->phys_cursor.x != x
28467 || w->phys_cursor.y != y
28468 /* HPOS can be negative in R2L rows whose
28469 exact_window_width_line_p flag is set (i.e. their newline
28470 would "overflow into the fringe"). */
28471 || hpos < 0
28472 || new_cursor_type != w->phys_cursor_type
28473 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28474 && new_cursor_width != w->phys_cursor_width)))
28475 erase_phys_cursor (w);
28476
28477 /* Don't check phys_cursor_on_p here because that flag is only set
28478 to false in some cases where we know that the cursor has been
28479 completely erased, to avoid the extra work of erasing the cursor
28480 twice. In other words, phys_cursor_on_p can be true and the cursor
28481 still not be visible, or it has only been partly erased. */
28482 if (on)
28483 {
28484 w->phys_cursor_ascent = glyph_row->ascent;
28485 w->phys_cursor_height = glyph_row->height;
28486
28487 /* Set phys_cursor_.* before x_draw_.* is called because some
28488 of them may need the information. */
28489 w->phys_cursor.x = x;
28490 w->phys_cursor.y = glyph_row->y;
28491 w->phys_cursor.hpos = hpos;
28492 w->phys_cursor.vpos = vpos;
28493 }
28494
28495 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28496 new_cursor_type, new_cursor_width,
28497 on, active_cursor);
28498 }
28499
28500
28501 /* Switch the display of W's cursor on or off, according to the value
28502 of ON. */
28503
28504 static void
28505 update_window_cursor (struct window *w, bool on)
28506 {
28507 /* Don't update cursor in windows whose frame is in the process
28508 of being deleted. */
28509 if (w->current_matrix)
28510 {
28511 int hpos = w->phys_cursor.hpos;
28512 int vpos = w->phys_cursor.vpos;
28513 struct glyph_row *row;
28514
28515 if (vpos >= w->current_matrix->nrows
28516 || hpos >= w->current_matrix->matrix_w)
28517 return;
28518
28519 row = MATRIX_ROW (w->current_matrix, vpos);
28520
28521 /* When the window is hscrolled, cursor hpos can legitimately be
28522 out of bounds, but we draw the cursor at the corresponding
28523 window margin in that case. */
28524 if (!row->reversed_p && hpos < 0)
28525 hpos = 0;
28526 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28527 hpos = row->used[TEXT_AREA] - 1;
28528
28529 block_input ();
28530 display_and_set_cursor (w, on, hpos, vpos,
28531 w->phys_cursor.x, w->phys_cursor.y);
28532 unblock_input ();
28533 }
28534 }
28535
28536
28537 /* Call update_window_cursor with parameter ON_P on all leaf windows
28538 in the window tree rooted at W. */
28539
28540 static void
28541 update_cursor_in_window_tree (struct window *w, bool on_p)
28542 {
28543 while (w)
28544 {
28545 if (WINDOWP (w->contents))
28546 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28547 else
28548 update_window_cursor (w, on_p);
28549
28550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28551 }
28552 }
28553
28554
28555 /* EXPORT:
28556 Display the cursor on window W, or clear it, according to ON_P.
28557 Don't change the cursor's position. */
28558
28559 void
28560 x_update_cursor (struct frame *f, bool on_p)
28561 {
28562 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28563 }
28564
28565
28566 /* EXPORT:
28567 Clear the cursor of window W to background color, and mark the
28568 cursor as not shown. This is used when the text where the cursor
28569 is about to be rewritten. */
28570
28571 void
28572 x_clear_cursor (struct window *w)
28573 {
28574 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28575 update_window_cursor (w, false);
28576 }
28577
28578 #endif /* HAVE_WINDOW_SYSTEM */
28579
28580 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28581 and MSDOS. */
28582 static void
28583 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28584 int start_hpos, int end_hpos,
28585 enum draw_glyphs_face draw)
28586 {
28587 #ifdef HAVE_WINDOW_SYSTEM
28588 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28589 {
28590 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28591 return;
28592 }
28593 #endif
28594 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28595 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28596 #endif
28597 }
28598
28599 /* Display the active region described by mouse_face_* according to DRAW. */
28600
28601 static void
28602 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28603 {
28604 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28605 #ifdef HAVE_WINDOW_SYSTEM
28606 struct frame *f = XFRAME (WINDOW_FRAME (w));
28607 #else
28608 (void) XFRAME (WINDOW_FRAME (w));
28609 #endif
28610
28611 if (/* If window is in the process of being destroyed, don't bother
28612 to do anything. */
28613 w->current_matrix != NULL
28614 /* Don't update mouse highlight if hidden. */
28615 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28616 /* Recognize when we are called to operate on rows that don't exist
28617 anymore. This can happen when a window is split. */
28618 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28619 {
28620 #ifdef HAVE_WINDOW_SYSTEM
28621 bool phys_cursor_on_p = w->phys_cursor_on_p;
28622 #endif
28623 struct glyph_row *row, *first, *last;
28624
28625 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28626 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28627
28628 for (row = first; row <= last && row->enabled_p; ++row)
28629 {
28630 int start_hpos, end_hpos, start_x;
28631
28632 /* For all but the first row, the highlight starts at column 0. */
28633 if (row == first)
28634 {
28635 /* R2L rows have BEG and END in reversed order, but the
28636 screen drawing geometry is always left to right. So
28637 we need to mirror the beginning and end of the
28638 highlighted area in R2L rows. */
28639 if (!row->reversed_p)
28640 {
28641 start_hpos = hlinfo->mouse_face_beg_col;
28642 start_x = hlinfo->mouse_face_beg_x;
28643 }
28644 else if (row == last)
28645 {
28646 start_hpos = hlinfo->mouse_face_end_col;
28647 start_x = hlinfo->mouse_face_end_x;
28648 }
28649 else
28650 {
28651 start_hpos = 0;
28652 start_x = 0;
28653 }
28654 }
28655 else if (row->reversed_p && row == last)
28656 {
28657 start_hpos = hlinfo->mouse_face_end_col;
28658 start_x = hlinfo->mouse_face_end_x;
28659 }
28660 else
28661 {
28662 start_hpos = 0;
28663 start_x = 0;
28664 }
28665
28666 if (row == last)
28667 {
28668 if (!row->reversed_p)
28669 end_hpos = hlinfo->mouse_face_end_col;
28670 else if (row == first)
28671 end_hpos = hlinfo->mouse_face_beg_col;
28672 else
28673 {
28674 end_hpos = row->used[TEXT_AREA];
28675 if (draw == DRAW_NORMAL_TEXT)
28676 row->fill_line_p = true; /* Clear to end of line. */
28677 }
28678 }
28679 else if (row->reversed_p && row == first)
28680 end_hpos = hlinfo->mouse_face_beg_col;
28681 else
28682 {
28683 end_hpos = row->used[TEXT_AREA];
28684 if (draw == DRAW_NORMAL_TEXT)
28685 row->fill_line_p = true; /* Clear to end of line. */
28686 }
28687
28688 if (end_hpos > start_hpos)
28689 {
28690 draw_row_with_mouse_face (w, start_x, row,
28691 start_hpos, end_hpos, draw);
28692
28693 row->mouse_face_p
28694 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28695 }
28696 }
28697
28698 #ifdef HAVE_WINDOW_SYSTEM
28699 /* When we've written over the cursor, arrange for it to
28700 be displayed again. */
28701 if (FRAME_WINDOW_P (f)
28702 && phys_cursor_on_p && !w->phys_cursor_on_p)
28703 {
28704 int hpos = w->phys_cursor.hpos;
28705
28706 /* When the window is hscrolled, cursor hpos can legitimately be
28707 out of bounds, but we draw the cursor at the corresponding
28708 window margin in that case. */
28709 if (!row->reversed_p && hpos < 0)
28710 hpos = 0;
28711 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28712 hpos = row->used[TEXT_AREA] - 1;
28713
28714 block_input ();
28715 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28716 w->phys_cursor.x, w->phys_cursor.y);
28717 unblock_input ();
28718 }
28719 #endif /* HAVE_WINDOW_SYSTEM */
28720 }
28721
28722 #ifdef HAVE_WINDOW_SYSTEM
28723 /* Change the mouse cursor. */
28724 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28725 {
28726 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28727 if (draw == DRAW_NORMAL_TEXT
28728 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28729 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28730 else
28731 #endif
28732 if (draw == DRAW_MOUSE_FACE)
28733 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28734 else
28735 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28736 }
28737 #endif /* HAVE_WINDOW_SYSTEM */
28738 }
28739
28740 /* EXPORT:
28741 Clear out the mouse-highlighted active region.
28742 Redraw it un-highlighted first. Value is true if mouse
28743 face was actually drawn unhighlighted. */
28744
28745 bool
28746 clear_mouse_face (Mouse_HLInfo *hlinfo)
28747 {
28748 bool cleared
28749 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28750 if (cleared)
28751 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28752 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28753 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28754 hlinfo->mouse_face_window = Qnil;
28755 hlinfo->mouse_face_overlay = Qnil;
28756 return cleared;
28757 }
28758
28759 /* Return true if the coordinates HPOS and VPOS on windows W are
28760 within the mouse face on that window. */
28761 static bool
28762 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28763 {
28764 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28765
28766 /* Quickly resolve the easy cases. */
28767 if (!(WINDOWP (hlinfo->mouse_face_window)
28768 && XWINDOW (hlinfo->mouse_face_window) == w))
28769 return false;
28770 if (vpos < hlinfo->mouse_face_beg_row
28771 || vpos > hlinfo->mouse_face_end_row)
28772 return false;
28773 if (vpos > hlinfo->mouse_face_beg_row
28774 && vpos < hlinfo->mouse_face_end_row)
28775 return true;
28776
28777 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28778 {
28779 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28780 {
28781 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28782 return true;
28783 }
28784 else if ((vpos == hlinfo->mouse_face_beg_row
28785 && hpos >= hlinfo->mouse_face_beg_col)
28786 || (vpos == hlinfo->mouse_face_end_row
28787 && hpos < hlinfo->mouse_face_end_col))
28788 return true;
28789 }
28790 else
28791 {
28792 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28793 {
28794 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28795 return true;
28796 }
28797 else if ((vpos == hlinfo->mouse_face_beg_row
28798 && hpos <= hlinfo->mouse_face_beg_col)
28799 || (vpos == hlinfo->mouse_face_end_row
28800 && hpos > hlinfo->mouse_face_end_col))
28801 return true;
28802 }
28803 return false;
28804 }
28805
28806
28807 /* EXPORT:
28808 True if physical cursor of window W is within mouse face. */
28809
28810 bool
28811 cursor_in_mouse_face_p (struct window *w)
28812 {
28813 int hpos = w->phys_cursor.hpos;
28814 int vpos = w->phys_cursor.vpos;
28815 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28816
28817 /* When the window is hscrolled, cursor hpos can legitimately be out
28818 of bounds, but we draw the cursor at the corresponding window
28819 margin in that case. */
28820 if (!row->reversed_p && hpos < 0)
28821 hpos = 0;
28822 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28823 hpos = row->used[TEXT_AREA] - 1;
28824
28825 return coords_in_mouse_face_p (w, hpos, vpos);
28826 }
28827
28828
28829 \f
28830 /* Find the glyph rows START_ROW and END_ROW of window W that display
28831 characters between buffer positions START_CHARPOS and END_CHARPOS
28832 (excluding END_CHARPOS). DISP_STRING is a display string that
28833 covers these buffer positions. This is similar to
28834 row_containing_pos, but is more accurate when bidi reordering makes
28835 buffer positions change non-linearly with glyph rows. */
28836 static void
28837 rows_from_pos_range (struct window *w,
28838 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28839 Lisp_Object disp_string,
28840 struct glyph_row **start, struct glyph_row **end)
28841 {
28842 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28843 int last_y = window_text_bottom_y (w);
28844 struct glyph_row *row;
28845
28846 *start = NULL;
28847 *end = NULL;
28848
28849 while (!first->enabled_p
28850 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28851 first++;
28852
28853 /* Find the START row. */
28854 for (row = first;
28855 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28856 row++)
28857 {
28858 /* A row can potentially be the START row if the range of the
28859 characters it displays intersects the range
28860 [START_CHARPOS..END_CHARPOS). */
28861 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28862 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28863 /* See the commentary in row_containing_pos, for the
28864 explanation of the complicated way to check whether
28865 some position is beyond the end of the characters
28866 displayed by a row. */
28867 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28868 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28869 && !row->ends_at_zv_p
28870 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28871 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28872 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28873 && !row->ends_at_zv_p
28874 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28875 {
28876 /* Found a candidate row. Now make sure at least one of the
28877 glyphs it displays has a charpos from the range
28878 [START_CHARPOS..END_CHARPOS).
28879
28880 This is not obvious because bidi reordering could make
28881 buffer positions of a row be 1,2,3,102,101,100, and if we
28882 want to highlight characters in [50..60), we don't want
28883 this row, even though [50..60) does intersect [1..103),
28884 the range of character positions given by the row's start
28885 and end positions. */
28886 struct glyph *g = row->glyphs[TEXT_AREA];
28887 struct glyph *e = g + row->used[TEXT_AREA];
28888
28889 while (g < e)
28890 {
28891 if (((BUFFERP (g->object) || NILP (g->object))
28892 && start_charpos <= g->charpos && g->charpos < end_charpos)
28893 /* A glyph that comes from DISP_STRING is by
28894 definition to be highlighted. */
28895 || EQ (g->object, disp_string))
28896 *start = row;
28897 g++;
28898 }
28899 if (*start)
28900 break;
28901 }
28902 }
28903
28904 /* Find the END row. */
28905 if (!*start
28906 /* If the last row is partially visible, start looking for END
28907 from that row, instead of starting from FIRST. */
28908 && !(row->enabled_p
28909 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28910 row = first;
28911 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28912 {
28913 struct glyph_row *next = row + 1;
28914 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28915
28916 if (!next->enabled_p
28917 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28918 /* The first row >= START whose range of displayed characters
28919 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28920 is the row END + 1. */
28921 || (start_charpos < next_start
28922 && end_charpos < next_start)
28923 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28924 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28925 && !next->ends_at_zv_p
28926 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28927 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28928 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28929 && !next->ends_at_zv_p
28930 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28931 {
28932 *end = row;
28933 break;
28934 }
28935 else
28936 {
28937 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28938 but none of the characters it displays are in the range, it is
28939 also END + 1. */
28940 struct glyph *g = next->glyphs[TEXT_AREA];
28941 struct glyph *s = g;
28942 struct glyph *e = g + next->used[TEXT_AREA];
28943
28944 while (g < e)
28945 {
28946 if (((BUFFERP (g->object) || NILP (g->object))
28947 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28948 /* If the buffer position of the first glyph in
28949 the row is equal to END_CHARPOS, it means
28950 the last character to be highlighted is the
28951 newline of ROW, and we must consider NEXT as
28952 END, not END+1. */
28953 || (((!next->reversed_p && g == s)
28954 || (next->reversed_p && g == e - 1))
28955 && (g->charpos == end_charpos
28956 /* Special case for when NEXT is an
28957 empty line at ZV. */
28958 || (g->charpos == -1
28959 && !row->ends_at_zv_p
28960 && next_start == end_charpos)))))
28961 /* A glyph that comes from DISP_STRING is by
28962 definition to be highlighted. */
28963 || EQ (g->object, disp_string))
28964 break;
28965 g++;
28966 }
28967 if (g == e)
28968 {
28969 *end = row;
28970 break;
28971 }
28972 /* The first row that ends at ZV must be the last to be
28973 highlighted. */
28974 else if (next->ends_at_zv_p)
28975 {
28976 *end = next;
28977 break;
28978 }
28979 }
28980 }
28981 }
28982
28983 /* This function sets the mouse_face_* elements of HLINFO, assuming
28984 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28985 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28986 for the overlay or run of text properties specifying the mouse
28987 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28988 before-string and after-string that must also be highlighted.
28989 DISP_STRING, if non-nil, is a display string that may cover some
28990 or all of the highlighted text. */
28991
28992 static void
28993 mouse_face_from_buffer_pos (Lisp_Object window,
28994 Mouse_HLInfo *hlinfo,
28995 ptrdiff_t mouse_charpos,
28996 ptrdiff_t start_charpos,
28997 ptrdiff_t end_charpos,
28998 Lisp_Object before_string,
28999 Lisp_Object after_string,
29000 Lisp_Object disp_string)
29001 {
29002 struct window *w = XWINDOW (window);
29003 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29004 struct glyph_row *r1, *r2;
29005 struct glyph *glyph, *end;
29006 ptrdiff_t ignore, pos;
29007 int x;
29008
29009 eassert (NILP (disp_string) || STRINGP (disp_string));
29010 eassert (NILP (before_string) || STRINGP (before_string));
29011 eassert (NILP (after_string) || STRINGP (after_string));
29012
29013 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29014 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29015 if (r1 == NULL)
29016 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29017 /* If the before-string or display-string contains newlines,
29018 rows_from_pos_range skips to its last row. Move back. */
29019 if (!NILP (before_string) || !NILP (disp_string))
29020 {
29021 struct glyph_row *prev;
29022 while ((prev = r1 - 1, prev >= first)
29023 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29024 && prev->used[TEXT_AREA] > 0)
29025 {
29026 struct glyph *beg = prev->glyphs[TEXT_AREA];
29027 glyph = beg + prev->used[TEXT_AREA];
29028 while (--glyph >= beg && NILP (glyph->object));
29029 if (glyph < beg
29030 || !(EQ (glyph->object, before_string)
29031 || EQ (glyph->object, disp_string)))
29032 break;
29033 r1 = prev;
29034 }
29035 }
29036 if (r2 == NULL)
29037 {
29038 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29039 hlinfo->mouse_face_past_end = true;
29040 }
29041 else if (!NILP (after_string))
29042 {
29043 /* If the after-string has newlines, advance to its last row. */
29044 struct glyph_row *next;
29045 struct glyph_row *last
29046 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29047
29048 for (next = r2 + 1;
29049 next <= last
29050 && next->used[TEXT_AREA] > 0
29051 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29052 ++next)
29053 r2 = next;
29054 }
29055 /* The rest of the display engine assumes that mouse_face_beg_row is
29056 either above mouse_face_end_row or identical to it. But with
29057 bidi-reordered continued lines, the row for START_CHARPOS could
29058 be below the row for END_CHARPOS. If so, swap the rows and store
29059 them in correct order. */
29060 if (r1->y > r2->y)
29061 {
29062 struct glyph_row *tem = r2;
29063
29064 r2 = r1;
29065 r1 = tem;
29066 }
29067
29068 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29069 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29070
29071 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29072 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29073 could be anywhere in the row and in any order. The strategy
29074 below is to find the leftmost and the rightmost glyph that
29075 belongs to either of these 3 strings, or whose position is
29076 between START_CHARPOS and END_CHARPOS, and highlight all the
29077 glyphs between those two. This may cover more than just the text
29078 between START_CHARPOS and END_CHARPOS if the range of characters
29079 strides the bidi level boundary, e.g. if the beginning is in R2L
29080 text while the end is in L2R text or vice versa. */
29081 if (!r1->reversed_p)
29082 {
29083 /* This row is in a left to right paragraph. Scan it left to
29084 right. */
29085 glyph = r1->glyphs[TEXT_AREA];
29086 end = glyph + r1->used[TEXT_AREA];
29087 x = r1->x;
29088
29089 /* Skip truncation glyphs at the start of the glyph row. */
29090 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29091 for (; glyph < end
29092 && NILP (glyph->object)
29093 && glyph->charpos < 0;
29094 ++glyph)
29095 x += glyph->pixel_width;
29096
29097 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29098 or DISP_STRING, and the first glyph from buffer whose
29099 position is between START_CHARPOS and END_CHARPOS. */
29100 for (; glyph < end
29101 && !NILP (glyph->object)
29102 && !EQ (glyph->object, disp_string)
29103 && !(BUFFERP (glyph->object)
29104 && (glyph->charpos >= start_charpos
29105 && glyph->charpos < end_charpos));
29106 ++glyph)
29107 {
29108 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29109 are present at buffer positions between START_CHARPOS and
29110 END_CHARPOS, or if they come from an overlay. */
29111 if (EQ (glyph->object, before_string))
29112 {
29113 pos = string_buffer_position (before_string,
29114 start_charpos);
29115 /* If pos == 0, it means before_string came from an
29116 overlay, not from a buffer position. */
29117 if (!pos || (pos >= start_charpos && pos < end_charpos))
29118 break;
29119 }
29120 else if (EQ (glyph->object, after_string))
29121 {
29122 pos = string_buffer_position (after_string, end_charpos);
29123 if (!pos || (pos >= start_charpos && pos < end_charpos))
29124 break;
29125 }
29126 x += glyph->pixel_width;
29127 }
29128 hlinfo->mouse_face_beg_x = x;
29129 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29130 }
29131 else
29132 {
29133 /* This row is in a right to left paragraph. Scan it right to
29134 left. */
29135 struct glyph *g;
29136
29137 end = r1->glyphs[TEXT_AREA] - 1;
29138 glyph = end + r1->used[TEXT_AREA];
29139
29140 /* Skip truncation glyphs at the start of the glyph row. */
29141 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29142 for (; glyph > end
29143 && NILP (glyph->object)
29144 && glyph->charpos < 0;
29145 --glyph)
29146 ;
29147
29148 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29149 or DISP_STRING, and the first glyph from buffer whose
29150 position is between START_CHARPOS and END_CHARPOS. */
29151 for (; glyph > end
29152 && !NILP (glyph->object)
29153 && !EQ (glyph->object, disp_string)
29154 && !(BUFFERP (glyph->object)
29155 && (glyph->charpos >= start_charpos
29156 && glyph->charpos < end_charpos));
29157 --glyph)
29158 {
29159 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29160 are present at buffer positions between START_CHARPOS and
29161 END_CHARPOS, or if they come from an overlay. */
29162 if (EQ (glyph->object, before_string))
29163 {
29164 pos = string_buffer_position (before_string, start_charpos);
29165 /* If pos == 0, it means before_string came from an
29166 overlay, not from a buffer position. */
29167 if (!pos || (pos >= start_charpos && pos < end_charpos))
29168 break;
29169 }
29170 else if (EQ (glyph->object, after_string))
29171 {
29172 pos = string_buffer_position (after_string, end_charpos);
29173 if (!pos || (pos >= start_charpos && pos < end_charpos))
29174 break;
29175 }
29176 }
29177
29178 glyph++; /* first glyph to the right of the highlighted area */
29179 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29180 x += g->pixel_width;
29181 hlinfo->mouse_face_beg_x = x;
29182 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29183 }
29184
29185 /* If the highlight ends in a different row, compute GLYPH and END
29186 for the end row. Otherwise, reuse the values computed above for
29187 the row where the highlight begins. */
29188 if (r2 != r1)
29189 {
29190 if (!r2->reversed_p)
29191 {
29192 glyph = r2->glyphs[TEXT_AREA];
29193 end = glyph + r2->used[TEXT_AREA];
29194 x = r2->x;
29195 }
29196 else
29197 {
29198 end = r2->glyphs[TEXT_AREA] - 1;
29199 glyph = end + r2->used[TEXT_AREA];
29200 }
29201 }
29202
29203 if (!r2->reversed_p)
29204 {
29205 /* Skip truncation and continuation glyphs near the end of the
29206 row, and also blanks and stretch glyphs inserted by
29207 extend_face_to_end_of_line. */
29208 while (end > glyph
29209 && NILP ((end - 1)->object))
29210 --end;
29211 /* Scan the rest of the glyph row from the end, looking for the
29212 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29213 DISP_STRING, or whose position is between START_CHARPOS
29214 and END_CHARPOS */
29215 for (--end;
29216 end > glyph
29217 && !NILP (end->object)
29218 && !EQ (end->object, disp_string)
29219 && !(BUFFERP (end->object)
29220 && (end->charpos >= start_charpos
29221 && end->charpos < end_charpos));
29222 --end)
29223 {
29224 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29225 are present at buffer positions between START_CHARPOS and
29226 END_CHARPOS, or if they come from an overlay. */
29227 if (EQ (end->object, before_string))
29228 {
29229 pos = string_buffer_position (before_string, start_charpos);
29230 if (!pos || (pos >= start_charpos && pos < end_charpos))
29231 break;
29232 }
29233 else if (EQ (end->object, after_string))
29234 {
29235 pos = string_buffer_position (after_string, end_charpos);
29236 if (!pos || (pos >= start_charpos && pos < end_charpos))
29237 break;
29238 }
29239 }
29240 /* Find the X coordinate of the last glyph to be highlighted. */
29241 for (; glyph <= end; ++glyph)
29242 x += glyph->pixel_width;
29243
29244 hlinfo->mouse_face_end_x = x;
29245 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29246 }
29247 else
29248 {
29249 /* Skip truncation and continuation glyphs near the end of the
29250 row, and also blanks and stretch glyphs inserted by
29251 extend_face_to_end_of_line. */
29252 x = r2->x;
29253 end++;
29254 while (end < glyph
29255 && NILP (end->object))
29256 {
29257 x += end->pixel_width;
29258 ++end;
29259 }
29260 /* Scan the rest of the glyph row from the end, looking for the
29261 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29262 DISP_STRING, or whose position is between START_CHARPOS
29263 and END_CHARPOS */
29264 for ( ;
29265 end < glyph
29266 && !NILP (end->object)
29267 && !EQ (end->object, disp_string)
29268 && !(BUFFERP (end->object)
29269 && (end->charpos >= start_charpos
29270 && end->charpos < end_charpos));
29271 ++end)
29272 {
29273 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29274 are present at buffer positions between START_CHARPOS and
29275 END_CHARPOS, or if they come from an overlay. */
29276 if (EQ (end->object, before_string))
29277 {
29278 pos = string_buffer_position (before_string, start_charpos);
29279 if (!pos || (pos >= start_charpos && pos < end_charpos))
29280 break;
29281 }
29282 else if (EQ (end->object, after_string))
29283 {
29284 pos = string_buffer_position (after_string, end_charpos);
29285 if (!pos || (pos >= start_charpos && pos < end_charpos))
29286 break;
29287 }
29288 x += end->pixel_width;
29289 }
29290 /* If we exited the above loop because we arrived at the last
29291 glyph of the row, and its buffer position is still not in
29292 range, it means the last character in range is the preceding
29293 newline. Bump the end column and x values to get past the
29294 last glyph. */
29295 if (end == glyph
29296 && BUFFERP (end->object)
29297 && (end->charpos < start_charpos
29298 || end->charpos >= end_charpos))
29299 {
29300 x += end->pixel_width;
29301 ++end;
29302 }
29303 hlinfo->mouse_face_end_x = x;
29304 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29305 }
29306
29307 hlinfo->mouse_face_window = window;
29308 hlinfo->mouse_face_face_id
29309 = face_at_buffer_position (w, mouse_charpos, &ignore,
29310 mouse_charpos + 1,
29311 !hlinfo->mouse_face_hidden, -1);
29312 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29313 }
29314
29315 /* The following function is not used anymore (replaced with
29316 mouse_face_from_string_pos), but I leave it here for the time
29317 being, in case someone would. */
29318
29319 #if false /* not used */
29320
29321 /* Find the position of the glyph for position POS in OBJECT in
29322 window W's current matrix, and return in *X, *Y the pixel
29323 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29324
29325 RIGHT_P means return the position of the right edge of the glyph.
29326 !RIGHT_P means return the left edge position.
29327
29328 If no glyph for POS exists in the matrix, return the position of
29329 the glyph with the next smaller position that is in the matrix, if
29330 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29331 exists in the matrix, return the position of the glyph with the
29332 next larger position in OBJECT.
29333
29334 Value is true if a glyph was found. */
29335
29336 static bool
29337 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29338 int *hpos, int *vpos, int *x, int *y, bool right_p)
29339 {
29340 int yb = window_text_bottom_y (w);
29341 struct glyph_row *r;
29342 struct glyph *best_glyph = NULL;
29343 struct glyph_row *best_row = NULL;
29344 int best_x = 0;
29345
29346 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29347 r->enabled_p && r->y < yb;
29348 ++r)
29349 {
29350 struct glyph *g = r->glyphs[TEXT_AREA];
29351 struct glyph *e = g + r->used[TEXT_AREA];
29352 int gx;
29353
29354 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29355 if (EQ (g->object, object))
29356 {
29357 if (g->charpos == pos)
29358 {
29359 best_glyph = g;
29360 best_x = gx;
29361 best_row = r;
29362 goto found;
29363 }
29364 else if (best_glyph == NULL
29365 || ((eabs (g->charpos - pos)
29366 < eabs (best_glyph->charpos - pos))
29367 && (right_p
29368 ? g->charpos < pos
29369 : g->charpos > pos)))
29370 {
29371 best_glyph = g;
29372 best_x = gx;
29373 best_row = r;
29374 }
29375 }
29376 }
29377
29378 found:
29379
29380 if (best_glyph)
29381 {
29382 *x = best_x;
29383 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29384
29385 if (right_p)
29386 {
29387 *x += best_glyph->pixel_width;
29388 ++*hpos;
29389 }
29390
29391 *y = best_row->y;
29392 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29393 }
29394
29395 return best_glyph != NULL;
29396 }
29397 #endif /* not used */
29398
29399 /* Find the positions of the first and the last glyphs in window W's
29400 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29401 (assumed to be a string), and return in HLINFO's mouse_face_*
29402 members the pixel and column/row coordinates of those glyphs. */
29403
29404 static void
29405 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29406 Lisp_Object object,
29407 ptrdiff_t startpos, ptrdiff_t endpos)
29408 {
29409 int yb = window_text_bottom_y (w);
29410 struct glyph_row *r;
29411 struct glyph *g, *e;
29412 int gx;
29413 bool found = false;
29414
29415 /* Find the glyph row with at least one position in the range
29416 [STARTPOS..ENDPOS), and the first glyph in that row whose
29417 position belongs to that range. */
29418 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29419 r->enabled_p && r->y < yb;
29420 ++r)
29421 {
29422 if (!r->reversed_p)
29423 {
29424 g = r->glyphs[TEXT_AREA];
29425 e = g + r->used[TEXT_AREA];
29426 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29427 if (EQ (g->object, object)
29428 && startpos <= g->charpos && g->charpos < endpos)
29429 {
29430 hlinfo->mouse_face_beg_row
29431 = MATRIX_ROW_VPOS (r, w->current_matrix);
29432 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29433 hlinfo->mouse_face_beg_x = gx;
29434 found = true;
29435 break;
29436 }
29437 }
29438 else
29439 {
29440 struct glyph *g1;
29441
29442 e = r->glyphs[TEXT_AREA];
29443 g = e + r->used[TEXT_AREA];
29444 for ( ; g > e; --g)
29445 if (EQ ((g-1)->object, object)
29446 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29447 {
29448 hlinfo->mouse_face_beg_row
29449 = MATRIX_ROW_VPOS (r, w->current_matrix);
29450 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29451 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29452 gx += g1->pixel_width;
29453 hlinfo->mouse_face_beg_x = gx;
29454 found = true;
29455 break;
29456 }
29457 }
29458 if (found)
29459 break;
29460 }
29461
29462 if (!found)
29463 return;
29464
29465 /* Starting with the next row, look for the first row which does NOT
29466 include any glyphs whose positions are in the range. */
29467 for (++r; r->enabled_p && r->y < yb; ++r)
29468 {
29469 g = r->glyphs[TEXT_AREA];
29470 e = g + r->used[TEXT_AREA];
29471 found = false;
29472 for ( ; g < e; ++g)
29473 if (EQ (g->object, object)
29474 && startpos <= g->charpos && g->charpos < endpos)
29475 {
29476 found = true;
29477 break;
29478 }
29479 if (!found)
29480 break;
29481 }
29482
29483 /* The highlighted region ends on the previous row. */
29484 r--;
29485
29486 /* Set the end row. */
29487 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29488
29489 /* Compute and set the end column and the end column's horizontal
29490 pixel coordinate. */
29491 if (!r->reversed_p)
29492 {
29493 g = r->glyphs[TEXT_AREA];
29494 e = g + r->used[TEXT_AREA];
29495 for ( ; e > g; --e)
29496 if (EQ ((e-1)->object, object)
29497 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29498 break;
29499 hlinfo->mouse_face_end_col = e - g;
29500
29501 for (gx = r->x; g < e; ++g)
29502 gx += g->pixel_width;
29503 hlinfo->mouse_face_end_x = gx;
29504 }
29505 else
29506 {
29507 e = r->glyphs[TEXT_AREA];
29508 g = e + r->used[TEXT_AREA];
29509 for (gx = r->x ; e < g; ++e)
29510 {
29511 if (EQ (e->object, object)
29512 && startpos <= e->charpos && e->charpos < endpos)
29513 break;
29514 gx += e->pixel_width;
29515 }
29516 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29517 hlinfo->mouse_face_end_x = gx;
29518 }
29519 }
29520
29521 #ifdef HAVE_WINDOW_SYSTEM
29522
29523 /* See if position X, Y is within a hot-spot of an image. */
29524
29525 static bool
29526 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29527 {
29528 if (!CONSP (hot_spot))
29529 return false;
29530
29531 if (EQ (XCAR (hot_spot), Qrect))
29532 {
29533 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29534 Lisp_Object rect = XCDR (hot_spot);
29535 Lisp_Object tem;
29536 if (!CONSP (rect))
29537 return false;
29538 if (!CONSP (XCAR (rect)))
29539 return false;
29540 if (!CONSP (XCDR (rect)))
29541 return false;
29542 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29543 return false;
29544 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29545 return false;
29546 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29547 return false;
29548 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29549 return false;
29550 return true;
29551 }
29552 else if (EQ (XCAR (hot_spot), Qcircle))
29553 {
29554 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29555 Lisp_Object circ = XCDR (hot_spot);
29556 Lisp_Object lr, lx0, ly0;
29557 if (CONSP (circ)
29558 && CONSP (XCAR (circ))
29559 && (lr = XCDR (circ), NUMBERP (lr))
29560 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29561 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29562 {
29563 double r = XFLOATINT (lr);
29564 double dx = XINT (lx0) - x;
29565 double dy = XINT (ly0) - y;
29566 return (dx * dx + dy * dy <= r * r);
29567 }
29568 }
29569 else if (EQ (XCAR (hot_spot), Qpoly))
29570 {
29571 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29572 if (VECTORP (XCDR (hot_spot)))
29573 {
29574 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29575 Lisp_Object *poly = v->contents;
29576 ptrdiff_t n = v->header.size;
29577 ptrdiff_t i;
29578 bool inside = false;
29579 Lisp_Object lx, ly;
29580 int x0, y0;
29581
29582 /* Need an even number of coordinates, and at least 3 edges. */
29583 if (n < 6 || n & 1)
29584 return false;
29585
29586 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29587 If count is odd, we are inside polygon. Pixels on edges
29588 may or may not be included depending on actual geometry of the
29589 polygon. */
29590 if ((lx = poly[n-2], !INTEGERP (lx))
29591 || (ly = poly[n-1], !INTEGERP (lx)))
29592 return false;
29593 x0 = XINT (lx), y0 = XINT (ly);
29594 for (i = 0; i < n; i += 2)
29595 {
29596 int x1 = x0, y1 = y0;
29597 if ((lx = poly[i], !INTEGERP (lx))
29598 || (ly = poly[i+1], !INTEGERP (ly)))
29599 return false;
29600 x0 = XINT (lx), y0 = XINT (ly);
29601
29602 /* Does this segment cross the X line? */
29603 if (x0 >= x)
29604 {
29605 if (x1 >= x)
29606 continue;
29607 }
29608 else if (x1 < x)
29609 continue;
29610 if (y > y0 && y > y1)
29611 continue;
29612 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29613 inside = !inside;
29614 }
29615 return inside;
29616 }
29617 }
29618 return false;
29619 }
29620
29621 Lisp_Object
29622 find_hot_spot (Lisp_Object map, int x, int y)
29623 {
29624 while (CONSP (map))
29625 {
29626 if (CONSP (XCAR (map))
29627 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29628 return XCAR (map);
29629 map = XCDR (map);
29630 }
29631
29632 return Qnil;
29633 }
29634
29635 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29636 3, 3, 0,
29637 doc: /* Lookup in image map MAP coordinates X and Y.
29638 An image map is an alist where each element has the format (AREA ID PLIST).
29639 An AREA is specified as either a rectangle, a circle, or a polygon:
29640 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29641 pixel coordinates of the upper left and bottom right corners.
29642 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29643 and the radius of the circle; r may be a float or integer.
29644 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29645 vector describes one corner in the polygon.
29646 Returns the alist element for the first matching AREA in MAP. */)
29647 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29648 {
29649 if (NILP (map))
29650 return Qnil;
29651
29652 CHECK_NUMBER (x);
29653 CHECK_NUMBER (y);
29654
29655 return find_hot_spot (map,
29656 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29657 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29658 }
29659
29660
29661 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29662 static void
29663 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29664 {
29665 /* Do not change cursor shape while dragging mouse. */
29666 if (EQ (do_mouse_tracking, Qdragging))
29667 return;
29668
29669 if (!NILP (pointer))
29670 {
29671 if (EQ (pointer, Qarrow))
29672 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29673 else if (EQ (pointer, Qhand))
29674 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29675 else if (EQ (pointer, Qtext))
29676 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29677 else if (EQ (pointer, intern ("hdrag")))
29678 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29679 else if (EQ (pointer, intern ("nhdrag")))
29680 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29681 #ifdef HAVE_X_WINDOWS
29682 else if (EQ (pointer, intern ("vdrag")))
29683 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29684 #endif
29685 else if (EQ (pointer, intern ("hourglass")))
29686 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29687 else if (EQ (pointer, Qmodeline))
29688 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29689 else
29690 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29691 }
29692
29693 if (cursor != No_Cursor)
29694 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29695 }
29696
29697 #endif /* HAVE_WINDOW_SYSTEM */
29698
29699 /* Take proper action when mouse has moved to the mode or header line
29700 or marginal area AREA of window W, x-position X and y-position Y.
29701 X is relative to the start of the text display area of W, so the
29702 width of bitmap areas and scroll bars must be subtracted to get a
29703 position relative to the start of the mode line. */
29704
29705 static void
29706 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29707 enum window_part area)
29708 {
29709 struct window *w = XWINDOW (window);
29710 struct frame *f = XFRAME (w->frame);
29711 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29712 #ifdef HAVE_WINDOW_SYSTEM
29713 Display_Info *dpyinfo;
29714 Cursor cursor = No_Cursor;
29715 Lisp_Object pointer = Qnil;
29716 #endif
29717 int dx, dy, width, height;
29718 ptrdiff_t charpos;
29719 Lisp_Object string, object = Qnil;
29720 Lisp_Object pos UNINIT;
29721 Lisp_Object mouse_face;
29722 int original_x_pixel = x;
29723 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29724 struct glyph_row *row UNINIT;
29725
29726 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29727 {
29728 int x0;
29729 struct glyph *end;
29730
29731 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29732 returns them in row/column units! */
29733 string = mode_line_string (w, area, &x, &y, &charpos,
29734 &object, &dx, &dy, &width, &height);
29735
29736 row = (area == ON_MODE_LINE
29737 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29738 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29739
29740 /* Find the glyph under the mouse pointer. */
29741 if (row->mode_line_p && row->enabled_p)
29742 {
29743 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29744 end = glyph + row->used[TEXT_AREA];
29745
29746 for (x0 = original_x_pixel;
29747 glyph < end && x0 >= glyph->pixel_width;
29748 ++glyph)
29749 x0 -= glyph->pixel_width;
29750
29751 if (glyph >= end)
29752 glyph = NULL;
29753 }
29754 }
29755 else
29756 {
29757 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29758 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29759 returns them in row/column units! */
29760 string = marginal_area_string (w, area, &x, &y, &charpos,
29761 &object, &dx, &dy, &width, &height);
29762 }
29763
29764 Lisp_Object help = Qnil;
29765
29766 #ifdef HAVE_WINDOW_SYSTEM
29767 if (IMAGEP (object))
29768 {
29769 Lisp_Object image_map, hotspot;
29770 if ((image_map = Fplist_get (XCDR (object), QCmap),
29771 !NILP (image_map))
29772 && (hotspot = find_hot_spot (image_map, dx, dy),
29773 CONSP (hotspot))
29774 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29775 {
29776 Lisp_Object plist;
29777
29778 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29779 If so, we could look for mouse-enter, mouse-leave
29780 properties in PLIST (and do something...). */
29781 hotspot = XCDR (hotspot);
29782 if (CONSP (hotspot)
29783 && (plist = XCAR (hotspot), CONSP (plist)))
29784 {
29785 pointer = Fplist_get (plist, Qpointer);
29786 if (NILP (pointer))
29787 pointer = Qhand;
29788 help = Fplist_get (plist, Qhelp_echo);
29789 if (!NILP (help))
29790 {
29791 help_echo_string = help;
29792 XSETWINDOW (help_echo_window, w);
29793 help_echo_object = w->contents;
29794 help_echo_pos = charpos;
29795 }
29796 }
29797 }
29798 if (NILP (pointer))
29799 pointer = Fplist_get (XCDR (object), QCpointer);
29800 }
29801 #endif /* HAVE_WINDOW_SYSTEM */
29802
29803 if (STRINGP (string))
29804 pos = make_number (charpos);
29805
29806 /* Set the help text and mouse pointer. If the mouse is on a part
29807 of the mode line without any text (e.g. past the right edge of
29808 the mode line text), use the default help text and pointer. */
29809 if (STRINGP (string) || area == ON_MODE_LINE)
29810 {
29811 /* Arrange to display the help by setting the global variables
29812 help_echo_string, help_echo_object, and help_echo_pos. */
29813 if (NILP (help))
29814 {
29815 if (STRINGP (string))
29816 help = Fget_text_property (pos, Qhelp_echo, string);
29817
29818 if (!NILP (help))
29819 {
29820 help_echo_string = help;
29821 XSETWINDOW (help_echo_window, w);
29822 help_echo_object = string;
29823 help_echo_pos = charpos;
29824 }
29825 else if (area == ON_MODE_LINE)
29826 {
29827 Lisp_Object default_help
29828 = buffer_local_value (Qmode_line_default_help_echo,
29829 w->contents);
29830
29831 if (STRINGP (default_help))
29832 {
29833 help_echo_string = default_help;
29834 XSETWINDOW (help_echo_window, w);
29835 help_echo_object = Qnil;
29836 help_echo_pos = -1;
29837 }
29838 }
29839 }
29840
29841 #ifdef HAVE_WINDOW_SYSTEM
29842 /* Change the mouse pointer according to what is under it. */
29843 if (FRAME_WINDOW_P (f))
29844 {
29845 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29846 || minibuf_level
29847 || NILP (Vresize_mini_windows));
29848
29849 dpyinfo = FRAME_DISPLAY_INFO (f);
29850 if (STRINGP (string))
29851 {
29852 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29853
29854 if (NILP (pointer))
29855 pointer = Fget_text_property (pos, Qpointer, string);
29856
29857 /* Change the mouse pointer according to what is under X/Y. */
29858 if (NILP (pointer)
29859 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29860 {
29861 Lisp_Object map;
29862 map = Fget_text_property (pos, Qlocal_map, string);
29863 if (!KEYMAPP (map))
29864 map = Fget_text_property (pos, Qkeymap, string);
29865 if (!KEYMAPP (map) && draggable)
29866 cursor = dpyinfo->vertical_scroll_bar_cursor;
29867 }
29868 }
29869 else if (draggable)
29870 /* Default mode-line pointer. */
29871 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29872 }
29873 #endif
29874 }
29875
29876 /* Change the mouse face according to what is under X/Y. */
29877 bool mouse_face_shown = false;
29878 if (STRINGP (string))
29879 {
29880 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29881 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29882 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29883 && glyph)
29884 {
29885 Lisp_Object b, e;
29886
29887 struct glyph * tmp_glyph;
29888
29889 int gpos;
29890 int gseq_length;
29891 int total_pixel_width;
29892 ptrdiff_t begpos, endpos, ignore;
29893
29894 int vpos, hpos;
29895
29896 b = Fprevious_single_property_change (make_number (charpos + 1),
29897 Qmouse_face, string, Qnil);
29898 if (NILP (b))
29899 begpos = 0;
29900 else
29901 begpos = XINT (b);
29902
29903 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29904 if (NILP (e))
29905 endpos = SCHARS (string);
29906 else
29907 endpos = XINT (e);
29908
29909 /* Calculate the glyph position GPOS of GLYPH in the
29910 displayed string, relative to the beginning of the
29911 highlighted part of the string.
29912
29913 Note: GPOS is different from CHARPOS. CHARPOS is the
29914 position of GLYPH in the internal string object. A mode
29915 line string format has structures which are converted to
29916 a flattened string by the Emacs Lisp interpreter. The
29917 internal string is an element of those structures. The
29918 displayed string is the flattened string. */
29919 tmp_glyph = row_start_glyph;
29920 while (tmp_glyph < glyph
29921 && (!(EQ (tmp_glyph->object, glyph->object)
29922 && begpos <= tmp_glyph->charpos
29923 && tmp_glyph->charpos < endpos)))
29924 tmp_glyph++;
29925 gpos = glyph - tmp_glyph;
29926
29927 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29928 the highlighted part of the displayed string to which
29929 GLYPH belongs. Note: GSEQ_LENGTH is different from
29930 SCHARS (STRING), because the latter returns the length of
29931 the internal string. */
29932 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29933 tmp_glyph > glyph
29934 && (!(EQ (tmp_glyph->object, glyph->object)
29935 && begpos <= tmp_glyph->charpos
29936 && tmp_glyph->charpos < endpos));
29937 tmp_glyph--)
29938 ;
29939 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29940
29941 /* Calculate the total pixel width of all the glyphs between
29942 the beginning of the highlighted area and GLYPH. */
29943 total_pixel_width = 0;
29944 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29945 total_pixel_width += tmp_glyph->pixel_width;
29946
29947 /* Pre calculation of re-rendering position. Note: X is in
29948 column units here, after the call to mode_line_string or
29949 marginal_area_string. */
29950 hpos = x - gpos;
29951 vpos = (area == ON_MODE_LINE
29952 ? (w->current_matrix)->nrows - 1
29953 : 0);
29954
29955 /* If GLYPH's position is included in the region that is
29956 already drawn in mouse face, we have nothing to do. */
29957 if ( EQ (window, hlinfo->mouse_face_window)
29958 && (!row->reversed_p
29959 ? (hlinfo->mouse_face_beg_col <= hpos
29960 && hpos < hlinfo->mouse_face_end_col)
29961 /* In R2L rows we swap BEG and END, see below. */
29962 : (hlinfo->mouse_face_end_col <= hpos
29963 && hpos < hlinfo->mouse_face_beg_col))
29964 && hlinfo->mouse_face_beg_row == vpos )
29965 return;
29966
29967 #ifdef HAVE_WINDOW_SYSTEM
29968 if (clear_mouse_face (hlinfo))
29969 cursor = No_Cursor;
29970 #else
29971 (void) clear_mouse_face (hlinfo);
29972 #endif
29973
29974 if (!row->reversed_p)
29975 {
29976 hlinfo->mouse_face_beg_col = hpos;
29977 hlinfo->mouse_face_beg_x = original_x_pixel
29978 - (total_pixel_width + dx);
29979 hlinfo->mouse_face_end_col = hpos + gseq_length;
29980 hlinfo->mouse_face_end_x = 0;
29981 }
29982 else
29983 {
29984 /* In R2L rows, show_mouse_face expects BEG and END
29985 coordinates to be swapped. */
29986 hlinfo->mouse_face_end_col = hpos;
29987 hlinfo->mouse_face_end_x = original_x_pixel
29988 - (total_pixel_width + dx);
29989 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29990 hlinfo->mouse_face_beg_x = 0;
29991 }
29992
29993 hlinfo->mouse_face_beg_row = vpos;
29994 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29995 hlinfo->mouse_face_past_end = false;
29996 hlinfo->mouse_face_window = window;
29997
29998 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29999 charpos,
30000 0, &ignore,
30001 glyph->face_id,
30002 true);
30003 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30004 mouse_face_shown = true;
30005
30006 #ifdef HAVE_WINDOW_SYSTEM
30007 if (NILP (pointer))
30008 pointer = Qhand;
30009 #endif
30010 }
30011 }
30012
30013 /* If mouse-face doesn't need to be shown, clear any existing
30014 mouse-face. */
30015 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30016 clear_mouse_face (hlinfo);
30017
30018 #ifdef HAVE_WINDOW_SYSTEM
30019 if (FRAME_WINDOW_P (f))
30020 define_frame_cursor1 (f, cursor, pointer);
30021 #endif
30022 }
30023
30024
30025 /* EXPORT:
30026 Take proper action when the mouse has moved to position X, Y on
30027 frame F with regards to highlighting portions of display that have
30028 mouse-face properties. Also de-highlight portions of display where
30029 the mouse was before, set the mouse pointer shape as appropriate
30030 for the mouse coordinates, and activate help echo (tooltips).
30031 X and Y can be negative or out of range. */
30032
30033 void
30034 note_mouse_highlight (struct frame *f, int x, int y)
30035 {
30036 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30037 enum window_part part = ON_NOTHING;
30038 Lisp_Object window;
30039 struct window *w;
30040 #ifdef HAVE_WINDOW_SYSTEM
30041 Cursor cursor = No_Cursor;
30042 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30043 #endif
30044 struct buffer *b;
30045
30046 /* When a menu is active, don't highlight because this looks odd. */
30047 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30048 if (popup_activated ())
30049 return;
30050 #endif
30051
30052 if (!f->glyphs_initialized_p
30053 || f->pointer_invisible)
30054 return;
30055
30056 hlinfo->mouse_face_mouse_x = x;
30057 hlinfo->mouse_face_mouse_y = y;
30058 hlinfo->mouse_face_mouse_frame = f;
30059
30060 if (hlinfo->mouse_face_defer)
30061 return;
30062
30063 /* Which window is that in? */
30064 window = window_from_coordinates (f, x, y, &part, true);
30065
30066 /* If displaying active text in another window, clear that. */
30067 if (! EQ (window, hlinfo->mouse_face_window)
30068 /* Also clear if we move out of text area in same window. */
30069 || (!NILP (hlinfo->mouse_face_window)
30070 && !NILP (window)
30071 && part != ON_TEXT
30072 && part != ON_MODE_LINE
30073 && part != ON_HEADER_LINE))
30074 clear_mouse_face (hlinfo);
30075
30076 /* Not on a window -> return. */
30077 if (!WINDOWP (window))
30078 return;
30079
30080 /* Reset help_echo_string. It will get recomputed below. */
30081 help_echo_string = Qnil;
30082
30083 /* Convert to window-relative pixel coordinates. */
30084 w = XWINDOW (window);
30085 frame_to_window_pixel_xy (w, &x, &y);
30086
30087 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30088 /* Handle tool-bar window differently since it doesn't display a
30089 buffer. */
30090 if (EQ (window, f->tool_bar_window))
30091 {
30092 note_tool_bar_highlight (f, x, y);
30093 return;
30094 }
30095 #endif
30096
30097 /* Mouse is on the mode, header line or margin? */
30098 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30099 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30100 {
30101 note_mode_line_or_margin_highlight (window, x, y, part);
30102
30103 #ifdef HAVE_WINDOW_SYSTEM
30104 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30105 {
30106 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30107 /* Show non-text cursor (Bug#16647). */
30108 goto set_cursor;
30109 }
30110 else
30111 #endif
30112 return;
30113 }
30114
30115 #ifdef HAVE_WINDOW_SYSTEM
30116 if (part == ON_VERTICAL_BORDER)
30117 {
30118 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30119 help_echo_string = build_string ("drag-mouse-1: resize");
30120 }
30121 else if (part == ON_RIGHT_DIVIDER)
30122 {
30123 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30124 help_echo_string = build_string ("drag-mouse-1: resize");
30125 }
30126 else if (part == ON_BOTTOM_DIVIDER)
30127 if (! WINDOW_BOTTOMMOST_P (w)
30128 || minibuf_level
30129 || NILP (Vresize_mini_windows))
30130 {
30131 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30132 help_echo_string = build_string ("drag-mouse-1: resize");
30133 }
30134 else
30135 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30136 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30137 || part == ON_VERTICAL_SCROLL_BAR
30138 || part == ON_HORIZONTAL_SCROLL_BAR)
30139 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30140 else
30141 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30142 #endif
30143
30144 /* Are we in a window whose display is up to date?
30145 And verify the buffer's text has not changed. */
30146 b = XBUFFER (w->contents);
30147 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30148 {
30149 int hpos, vpos, dx, dy, area = LAST_AREA;
30150 ptrdiff_t pos;
30151 struct glyph *glyph;
30152 Lisp_Object object;
30153 Lisp_Object mouse_face = Qnil, position;
30154 Lisp_Object *overlay_vec = NULL;
30155 ptrdiff_t i, noverlays;
30156 struct buffer *obuf;
30157 ptrdiff_t obegv, ozv;
30158 bool same_region;
30159
30160 /* Find the glyph under X/Y. */
30161 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30162
30163 #ifdef HAVE_WINDOW_SYSTEM
30164 /* Look for :pointer property on image. */
30165 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30166 {
30167 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30168 if (img != NULL && IMAGEP (img->spec))
30169 {
30170 Lisp_Object image_map, hotspot;
30171 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30172 !NILP (image_map))
30173 && (hotspot = find_hot_spot (image_map,
30174 glyph->slice.img.x + dx,
30175 glyph->slice.img.y + dy),
30176 CONSP (hotspot))
30177 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30178 {
30179 Lisp_Object plist;
30180
30181 /* Could check XCAR (hotspot) to see if we enter/leave
30182 this hot-spot.
30183 If so, we could look for mouse-enter, mouse-leave
30184 properties in PLIST (and do something...). */
30185 hotspot = XCDR (hotspot);
30186 if (CONSP (hotspot)
30187 && (plist = XCAR (hotspot), CONSP (plist)))
30188 {
30189 pointer = Fplist_get (plist, Qpointer);
30190 if (NILP (pointer))
30191 pointer = Qhand;
30192 help_echo_string = Fplist_get (plist, Qhelp_echo);
30193 if (!NILP (help_echo_string))
30194 {
30195 help_echo_window = window;
30196 help_echo_object = glyph->object;
30197 help_echo_pos = glyph->charpos;
30198 }
30199 }
30200 }
30201 if (NILP (pointer))
30202 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30203 }
30204 }
30205 #endif /* HAVE_WINDOW_SYSTEM */
30206
30207 /* Clear mouse face if X/Y not over text. */
30208 if (glyph == NULL
30209 || area != TEXT_AREA
30210 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30211 /* Glyph's OBJECT is nil for glyphs inserted by the
30212 display engine for its internal purposes, like truncation
30213 and continuation glyphs and blanks beyond the end of
30214 line's text on text terminals. If we are over such a
30215 glyph, we are not over any text. */
30216 || NILP (glyph->object)
30217 /* R2L rows have a stretch glyph at their front, which
30218 stands for no text, whereas L2R rows have no glyphs at
30219 all beyond the end of text. Treat such stretch glyphs
30220 like we do with NULL glyphs in L2R rows. */
30221 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30222 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30223 && glyph->type == STRETCH_GLYPH
30224 && glyph->avoid_cursor_p))
30225 {
30226 #ifndef HAVE_WINDOW_SYSTEM
30227 (void) clear_mouse_face (hlinfo);
30228 #else /* HAVE_WINDOW_SYSTEM */
30229 if (clear_mouse_face (hlinfo))
30230 cursor = No_Cursor;
30231 if (FRAME_WINDOW_P (f) && NILP (pointer))
30232 {
30233 if (area != TEXT_AREA)
30234 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30235 else
30236 pointer = Vvoid_text_area_pointer;
30237 }
30238 #endif /* HAVE_WINDOW_SYSTEM */
30239 goto set_cursor;
30240 }
30241
30242 pos = glyph->charpos;
30243 object = glyph->object;
30244 if (!STRINGP (object) && !BUFFERP (object))
30245 goto set_cursor;
30246
30247 /* If we get an out-of-range value, return now; avoid an error. */
30248 if (BUFFERP (object) && pos > BUF_Z (b))
30249 goto set_cursor;
30250
30251 /* Make the window's buffer temporarily current for
30252 overlays_at and compute_char_face. */
30253 obuf = current_buffer;
30254 current_buffer = b;
30255 obegv = BEGV;
30256 ozv = ZV;
30257 BEGV = BEG;
30258 ZV = Z;
30259
30260 /* Is this char mouse-active or does it have help-echo? */
30261 position = make_number (pos);
30262
30263 USE_SAFE_ALLOCA;
30264
30265 if (BUFFERP (object))
30266 {
30267 /* Put all the overlays we want in a vector in overlay_vec. */
30268 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30269 /* Sort overlays into increasing priority order. */
30270 noverlays = sort_overlays (overlay_vec, noverlays, w);
30271 }
30272 else
30273 noverlays = 0;
30274
30275 if (NILP (Vmouse_highlight))
30276 {
30277 clear_mouse_face (hlinfo);
30278 goto check_help_echo;
30279 }
30280
30281 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30282
30283 #ifdef HAVE_WINDOW_SYSTEM
30284 if (same_region)
30285 cursor = No_Cursor;
30286 #endif
30287
30288 /* Check mouse-face highlighting. */
30289 if (! same_region
30290 /* If there exists an overlay with mouse-face overlapping
30291 the one we are currently highlighting, we have to
30292 check if we enter the overlapping overlay, and then
30293 highlight only that. */
30294 || (OVERLAYP (hlinfo->mouse_face_overlay)
30295 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30296 {
30297 /* Find the highest priority overlay with a mouse-face. */
30298 Lisp_Object overlay = Qnil;
30299 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30300 {
30301 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30302 if (!NILP (mouse_face))
30303 overlay = overlay_vec[i];
30304 }
30305
30306 /* If we're highlighting the same overlay as before, there's
30307 no need to do that again. */
30308 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30309 goto check_help_echo;
30310 hlinfo->mouse_face_overlay = overlay;
30311
30312 /* Clear the display of the old active region, if any. */
30313 #ifdef HAVE_WINDOW_SYSTEM
30314 if (clear_mouse_face (hlinfo))
30315 cursor = No_Cursor;
30316 #else
30317 (void) clear_mouse_face (hlinfo);
30318 #endif
30319
30320 /* If no overlay applies, get a text property. */
30321 if (NILP (overlay))
30322 mouse_face = Fget_text_property (position, Qmouse_face, object);
30323
30324 /* Next, compute the bounds of the mouse highlighting and
30325 display it. */
30326 if (!NILP (mouse_face) && STRINGP (object))
30327 {
30328 /* The mouse-highlighting comes from a display string
30329 with a mouse-face. */
30330 Lisp_Object s, e;
30331 ptrdiff_t ignore;
30332
30333 s = Fprevious_single_property_change
30334 (make_number (pos + 1), Qmouse_face, object, Qnil);
30335 e = Fnext_single_property_change
30336 (position, Qmouse_face, object, Qnil);
30337 if (NILP (s))
30338 s = make_number (0);
30339 if (NILP (e))
30340 e = make_number (SCHARS (object));
30341 mouse_face_from_string_pos (w, hlinfo, object,
30342 XINT (s), XINT (e));
30343 hlinfo->mouse_face_past_end = false;
30344 hlinfo->mouse_face_window = window;
30345 hlinfo->mouse_face_face_id
30346 = face_at_string_position (w, object, pos, 0, &ignore,
30347 glyph->face_id, true);
30348 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30349 #ifdef HAVE_WINDOW_SYSTEM
30350 cursor = No_Cursor;
30351 #endif
30352 }
30353 else
30354 {
30355 /* The mouse-highlighting, if any, comes from an overlay
30356 or text property in the buffer. */
30357 Lisp_Object buffer UNINIT;
30358 Lisp_Object disp_string UNINIT;
30359
30360 if (STRINGP (object))
30361 {
30362 /* If we are on a display string with no mouse-face,
30363 check if the text under it has one. */
30364 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30365 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30366 pos = string_buffer_position (object, start);
30367 if (pos > 0)
30368 {
30369 mouse_face = get_char_property_and_overlay
30370 (make_number (pos), Qmouse_face, w->contents, &overlay);
30371 buffer = w->contents;
30372 disp_string = object;
30373 }
30374 }
30375 else
30376 {
30377 buffer = object;
30378 disp_string = Qnil;
30379 }
30380
30381 if (!NILP (mouse_face))
30382 {
30383 Lisp_Object before, after;
30384 Lisp_Object before_string, after_string;
30385 /* To correctly find the limits of mouse highlight
30386 in a bidi-reordered buffer, we must not use the
30387 optimization of limiting the search in
30388 previous-single-property-change and
30389 next-single-property-change, because
30390 rows_from_pos_range needs the real start and end
30391 positions to DTRT in this case. That's because
30392 the first row visible in a window does not
30393 necessarily display the character whose position
30394 is the smallest. */
30395 Lisp_Object lim1
30396 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30397 ? Fmarker_position (w->start)
30398 : Qnil;
30399 Lisp_Object lim2
30400 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30401 ? make_number (BUF_Z (XBUFFER (buffer))
30402 - w->window_end_pos)
30403 : Qnil;
30404
30405 if (NILP (overlay))
30406 {
30407 /* Handle the text property case. */
30408 before = Fprevious_single_property_change
30409 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30410 after = Fnext_single_property_change
30411 (make_number (pos), Qmouse_face, buffer, lim2);
30412 before_string = after_string = Qnil;
30413 }
30414 else
30415 {
30416 /* Handle the overlay case. */
30417 before = Foverlay_start (overlay);
30418 after = Foverlay_end (overlay);
30419 before_string = Foverlay_get (overlay, Qbefore_string);
30420 after_string = Foverlay_get (overlay, Qafter_string);
30421
30422 if (!STRINGP (before_string)) before_string = Qnil;
30423 if (!STRINGP (after_string)) after_string = Qnil;
30424 }
30425
30426 mouse_face_from_buffer_pos (window, hlinfo, pos,
30427 NILP (before)
30428 ? 1
30429 : XFASTINT (before),
30430 NILP (after)
30431 ? BUF_Z (XBUFFER (buffer))
30432 : XFASTINT (after),
30433 before_string, after_string,
30434 disp_string);
30435 #ifdef HAVE_WINDOW_SYSTEM
30436 cursor = No_Cursor;
30437 #endif
30438 }
30439 }
30440 }
30441
30442 check_help_echo:
30443
30444 /* Look for a `help-echo' property. */
30445 if (NILP (help_echo_string)) {
30446 Lisp_Object help, overlay;
30447
30448 /* Check overlays first. */
30449 help = overlay = Qnil;
30450 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30451 {
30452 overlay = overlay_vec[i];
30453 help = Foverlay_get (overlay, Qhelp_echo);
30454 }
30455
30456 if (!NILP (help))
30457 {
30458 help_echo_string = help;
30459 help_echo_window = window;
30460 help_echo_object = overlay;
30461 help_echo_pos = pos;
30462 }
30463 else
30464 {
30465 Lisp_Object obj = glyph->object;
30466 ptrdiff_t charpos = glyph->charpos;
30467
30468 /* Try text properties. */
30469 if (STRINGP (obj)
30470 && charpos >= 0
30471 && charpos < SCHARS (obj))
30472 {
30473 help = Fget_text_property (make_number (charpos),
30474 Qhelp_echo, obj);
30475 if (NILP (help))
30476 {
30477 /* If the string itself doesn't specify a help-echo,
30478 see if the buffer text ``under'' it does. */
30479 struct glyph_row *r
30480 = MATRIX_ROW (w->current_matrix, vpos);
30481 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30482 ptrdiff_t p = string_buffer_position (obj, start);
30483 if (p > 0)
30484 {
30485 help = Fget_char_property (make_number (p),
30486 Qhelp_echo, w->contents);
30487 if (!NILP (help))
30488 {
30489 charpos = p;
30490 obj = w->contents;
30491 }
30492 }
30493 }
30494 }
30495 else if (BUFFERP (obj)
30496 && charpos >= BEGV
30497 && charpos < ZV)
30498 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30499 obj);
30500
30501 if (!NILP (help))
30502 {
30503 help_echo_string = help;
30504 help_echo_window = window;
30505 help_echo_object = obj;
30506 help_echo_pos = charpos;
30507 }
30508 }
30509 }
30510
30511 #ifdef HAVE_WINDOW_SYSTEM
30512 /* Look for a `pointer' property. */
30513 if (FRAME_WINDOW_P (f) && NILP (pointer))
30514 {
30515 /* Check overlays first. */
30516 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30517 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30518
30519 if (NILP (pointer))
30520 {
30521 Lisp_Object obj = glyph->object;
30522 ptrdiff_t charpos = glyph->charpos;
30523
30524 /* Try text properties. */
30525 if (STRINGP (obj)
30526 && charpos >= 0
30527 && charpos < SCHARS (obj))
30528 {
30529 pointer = Fget_text_property (make_number (charpos),
30530 Qpointer, obj);
30531 if (NILP (pointer))
30532 {
30533 /* If the string itself doesn't specify a pointer,
30534 see if the buffer text ``under'' it does. */
30535 struct glyph_row *r
30536 = MATRIX_ROW (w->current_matrix, vpos);
30537 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30538 ptrdiff_t p = string_buffer_position (obj, start);
30539 if (p > 0)
30540 pointer = Fget_char_property (make_number (p),
30541 Qpointer, w->contents);
30542 }
30543 }
30544 else if (BUFFERP (obj)
30545 && charpos >= BEGV
30546 && charpos < ZV)
30547 pointer = Fget_text_property (make_number (charpos),
30548 Qpointer, obj);
30549 }
30550 }
30551 #endif /* HAVE_WINDOW_SYSTEM */
30552
30553 BEGV = obegv;
30554 ZV = ozv;
30555 current_buffer = obuf;
30556 SAFE_FREE ();
30557 }
30558
30559 set_cursor:
30560
30561 #ifdef HAVE_WINDOW_SYSTEM
30562 if (FRAME_WINDOW_P (f))
30563 define_frame_cursor1 (f, cursor, pointer);
30564 #else
30565 /* This is here to prevent a compiler error, about "label at end of
30566 compound statement". */
30567 return;
30568 #endif
30569 }
30570
30571
30572 /* EXPORT for RIF:
30573 Clear any mouse-face on window W. This function is part of the
30574 redisplay interface, and is called from try_window_id and similar
30575 functions to ensure the mouse-highlight is off. */
30576
30577 void
30578 x_clear_window_mouse_face (struct window *w)
30579 {
30580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30581 Lisp_Object window;
30582
30583 block_input ();
30584 XSETWINDOW (window, w);
30585 if (EQ (window, hlinfo->mouse_face_window))
30586 clear_mouse_face (hlinfo);
30587 unblock_input ();
30588 }
30589
30590
30591 /* EXPORT:
30592 Just discard the mouse face information for frame F, if any.
30593 This is used when the size of F is changed. */
30594
30595 void
30596 cancel_mouse_face (struct frame *f)
30597 {
30598 Lisp_Object window;
30599 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30600
30601 window = hlinfo->mouse_face_window;
30602 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30603 reset_mouse_highlight (hlinfo);
30604 }
30605
30606
30607 \f
30608 /***********************************************************************
30609 Exposure Events
30610 ***********************************************************************/
30611
30612 #ifdef HAVE_WINDOW_SYSTEM
30613
30614 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30615 which intersects rectangle R. R is in window-relative coordinates. */
30616
30617 static void
30618 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30619 enum glyph_row_area area)
30620 {
30621 struct glyph *first = row->glyphs[area];
30622 struct glyph *end = row->glyphs[area] + row->used[area];
30623 struct glyph *last;
30624 int first_x, start_x, x;
30625
30626 if (area == TEXT_AREA && row->fill_line_p)
30627 /* If row extends face to end of line write the whole line. */
30628 draw_glyphs (w, 0, row, area,
30629 0, row->used[area],
30630 DRAW_NORMAL_TEXT, 0);
30631 else
30632 {
30633 /* Set START_X to the window-relative start position for drawing glyphs of
30634 AREA. The first glyph of the text area can be partially visible.
30635 The first glyphs of other areas cannot. */
30636 start_x = window_box_left_offset (w, area);
30637 x = start_x;
30638 if (area == TEXT_AREA)
30639 x += row->x;
30640
30641 /* Find the first glyph that must be redrawn. */
30642 while (first < end
30643 && x + first->pixel_width < r->x)
30644 {
30645 x += first->pixel_width;
30646 ++first;
30647 }
30648
30649 /* Find the last one. */
30650 last = first;
30651 first_x = x;
30652 /* Use a signed int intermediate value to avoid catastrophic
30653 failures due to comparison between signed and unsigned, when
30654 x is negative (can happen for wide images that are hscrolled). */
30655 int r_end = r->x + r->width;
30656 while (last < end && x < r_end)
30657 {
30658 x += last->pixel_width;
30659 ++last;
30660 }
30661
30662 /* Repaint. */
30663 if (last > first)
30664 draw_glyphs (w, first_x - start_x, row, area,
30665 first - row->glyphs[area], last - row->glyphs[area],
30666 DRAW_NORMAL_TEXT, 0);
30667 }
30668 }
30669
30670
30671 /* Redraw the parts of the glyph row ROW on window W intersecting
30672 rectangle R. R is in window-relative coordinates. Value is
30673 true if mouse-face was overwritten. */
30674
30675 static bool
30676 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30677 {
30678 eassert (row->enabled_p);
30679
30680 if (row->mode_line_p || w->pseudo_window_p)
30681 draw_glyphs (w, 0, row, TEXT_AREA,
30682 0, row->used[TEXT_AREA],
30683 DRAW_NORMAL_TEXT, 0);
30684 else
30685 {
30686 if (row->used[LEFT_MARGIN_AREA])
30687 expose_area (w, row, r, LEFT_MARGIN_AREA);
30688 if (row->used[TEXT_AREA])
30689 expose_area (w, row, r, TEXT_AREA);
30690 if (row->used[RIGHT_MARGIN_AREA])
30691 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30692 draw_row_fringe_bitmaps (w, row);
30693 }
30694
30695 return row->mouse_face_p;
30696 }
30697
30698
30699 /* Redraw those parts of glyphs rows during expose event handling that
30700 overlap other rows. Redrawing of an exposed line writes over parts
30701 of lines overlapping that exposed line; this function fixes that.
30702
30703 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30704 row in W's current matrix that is exposed and overlaps other rows.
30705 LAST_OVERLAPPING_ROW is the last such row. */
30706
30707 static void
30708 expose_overlaps (struct window *w,
30709 struct glyph_row *first_overlapping_row,
30710 struct glyph_row *last_overlapping_row,
30711 XRectangle *r)
30712 {
30713 struct glyph_row *row;
30714
30715 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30716 if (row->overlapping_p)
30717 {
30718 eassert (row->enabled_p && !row->mode_line_p);
30719
30720 row->clip = r;
30721 if (row->used[LEFT_MARGIN_AREA])
30722 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30723
30724 if (row->used[TEXT_AREA])
30725 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30726
30727 if (row->used[RIGHT_MARGIN_AREA])
30728 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30729 row->clip = NULL;
30730 }
30731 }
30732
30733
30734 /* Return true if W's cursor intersects rectangle R. */
30735
30736 static bool
30737 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30738 {
30739 XRectangle cr, result;
30740 struct glyph *cursor_glyph;
30741 struct glyph_row *row;
30742
30743 if (w->phys_cursor.vpos >= 0
30744 && w->phys_cursor.vpos < w->current_matrix->nrows
30745 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30746 row->enabled_p)
30747 && row->cursor_in_fringe_p)
30748 {
30749 /* Cursor is in the fringe. */
30750 cr.x = window_box_right_offset (w,
30751 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30752 ? RIGHT_MARGIN_AREA
30753 : TEXT_AREA));
30754 cr.y = row->y;
30755 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30756 cr.height = row->height;
30757 return x_intersect_rectangles (&cr, r, &result);
30758 }
30759
30760 cursor_glyph = get_phys_cursor_glyph (w);
30761 if (cursor_glyph)
30762 {
30763 /* r is relative to W's box, but w->phys_cursor.x is relative
30764 to left edge of W's TEXT area. Adjust it. */
30765 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30766 cr.y = w->phys_cursor.y;
30767 cr.width = cursor_glyph->pixel_width;
30768 cr.height = w->phys_cursor_height;
30769 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30770 I assume the effect is the same -- and this is portable. */
30771 return x_intersect_rectangles (&cr, r, &result);
30772 }
30773 /* If we don't understand the format, pretend we're not in the hot-spot. */
30774 return false;
30775 }
30776
30777
30778 /* EXPORT:
30779 Draw a vertical window border to the right of window W if W doesn't
30780 have vertical scroll bars. */
30781
30782 void
30783 x_draw_vertical_border (struct window *w)
30784 {
30785 struct frame *f = XFRAME (WINDOW_FRAME (w));
30786
30787 /* We could do better, if we knew what type of scroll-bar the adjacent
30788 windows (on either side) have... But we don't :-(
30789 However, I think this works ok. ++KFS 2003-04-25 */
30790
30791 /* Redraw borders between horizontally adjacent windows. Don't
30792 do it for frames with vertical scroll bars because either the
30793 right scroll bar of a window, or the left scroll bar of its
30794 neighbor will suffice as a border. */
30795 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30796 return;
30797
30798 /* Note: It is necessary to redraw both the left and the right
30799 borders, for when only this single window W is being
30800 redisplayed. */
30801 if (!WINDOW_RIGHTMOST_P (w)
30802 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30803 {
30804 int x0, x1, y0, y1;
30805
30806 window_box_edges (w, &x0, &y0, &x1, &y1);
30807 y1 -= 1;
30808
30809 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30810 x1 -= 1;
30811
30812 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30813 }
30814
30815 if (!WINDOW_LEFTMOST_P (w)
30816 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30817 {
30818 int x0, x1, y0, y1;
30819
30820 window_box_edges (w, &x0, &y0, &x1, &y1);
30821 y1 -= 1;
30822
30823 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30824 x0 -= 1;
30825
30826 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30827 }
30828 }
30829
30830
30831 /* Draw window dividers for window W. */
30832
30833 void
30834 x_draw_right_divider (struct window *w)
30835 {
30836 struct frame *f = WINDOW_XFRAME (w);
30837
30838 if (w->mini || w->pseudo_window_p)
30839 return;
30840 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30841 {
30842 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30843 int x1 = WINDOW_RIGHT_EDGE_X (w);
30844 int y0 = WINDOW_TOP_EDGE_Y (w);
30845 /* The bottom divider prevails. */
30846 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30847
30848 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30849 }
30850 }
30851
30852 static void
30853 x_draw_bottom_divider (struct window *w)
30854 {
30855 struct frame *f = XFRAME (WINDOW_FRAME (w));
30856
30857 if (w->mini || w->pseudo_window_p)
30858 return;
30859 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30860 {
30861 int x0 = WINDOW_LEFT_EDGE_X (w);
30862 int x1 = WINDOW_RIGHT_EDGE_X (w);
30863 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30864 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30865
30866 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30867 }
30868 }
30869
30870 /* Redraw the part of window W intersection rectangle FR. Pixel
30871 coordinates in FR are frame-relative. Call this function with
30872 input blocked. Value is true if the exposure overwrites
30873 mouse-face. */
30874
30875 static bool
30876 expose_window (struct window *w, XRectangle *fr)
30877 {
30878 struct frame *f = XFRAME (w->frame);
30879 XRectangle wr, r;
30880 bool mouse_face_overwritten_p = false;
30881
30882 /* If window is not yet fully initialized, do nothing. This can
30883 happen when toolkit scroll bars are used and a window is split.
30884 Reconfiguring the scroll bar will generate an expose for a newly
30885 created window. */
30886 if (w->current_matrix == NULL)
30887 return false;
30888
30889 /* When we're currently updating the window, display and current
30890 matrix usually don't agree. Arrange for a thorough display
30891 later. */
30892 if (w->must_be_updated_p)
30893 {
30894 SET_FRAME_GARBAGED (f);
30895 return false;
30896 }
30897
30898 /* Frame-relative pixel rectangle of W. */
30899 wr.x = WINDOW_LEFT_EDGE_X (w);
30900 wr.y = WINDOW_TOP_EDGE_Y (w);
30901 wr.width = WINDOW_PIXEL_WIDTH (w);
30902 wr.height = WINDOW_PIXEL_HEIGHT (w);
30903
30904 if (x_intersect_rectangles (fr, &wr, &r))
30905 {
30906 int yb = window_text_bottom_y (w);
30907 struct glyph_row *row;
30908 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30909
30910 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30911 r.x, r.y, r.width, r.height));
30912
30913 /* Convert to window coordinates. */
30914 r.x -= WINDOW_LEFT_EDGE_X (w);
30915 r.y -= WINDOW_TOP_EDGE_Y (w);
30916
30917 /* Turn off the cursor. */
30918 bool cursor_cleared_p = (!w->pseudo_window_p
30919 && phys_cursor_in_rect_p (w, &r));
30920 if (cursor_cleared_p)
30921 x_clear_cursor (w);
30922
30923 /* If the row containing the cursor extends face to end of line,
30924 then expose_area might overwrite the cursor outside the
30925 rectangle and thus notice_overwritten_cursor might clear
30926 w->phys_cursor_on_p. We remember the original value and
30927 check later if it is changed. */
30928 bool phys_cursor_on_p = w->phys_cursor_on_p;
30929
30930 /* Use a signed int intermediate value to avoid catastrophic
30931 failures due to comparison between signed and unsigned, when
30932 y0 or y1 is negative (can happen for tall images). */
30933 int r_bottom = r.y + r.height;
30934
30935 /* Update lines intersecting rectangle R. */
30936 first_overlapping_row = last_overlapping_row = NULL;
30937 for (row = w->current_matrix->rows;
30938 row->enabled_p;
30939 ++row)
30940 {
30941 int y0 = row->y;
30942 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30943
30944 if ((y0 >= r.y && y0 < r_bottom)
30945 || (y1 > r.y && y1 < r_bottom)
30946 || (r.y >= y0 && r.y < y1)
30947 || (r_bottom > y0 && r_bottom < y1))
30948 {
30949 /* A header line may be overlapping, but there is no need
30950 to fix overlapping areas for them. KFS 2005-02-12 */
30951 if (row->overlapping_p && !row->mode_line_p)
30952 {
30953 if (first_overlapping_row == NULL)
30954 first_overlapping_row = row;
30955 last_overlapping_row = row;
30956 }
30957
30958 row->clip = fr;
30959 if (expose_line (w, row, &r))
30960 mouse_face_overwritten_p = true;
30961 row->clip = NULL;
30962 }
30963 else if (row->overlapping_p)
30964 {
30965 /* We must redraw a row overlapping the exposed area. */
30966 if (y0 < r.y
30967 ? y0 + row->phys_height > r.y
30968 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30969 {
30970 if (first_overlapping_row == NULL)
30971 first_overlapping_row = row;
30972 last_overlapping_row = row;
30973 }
30974 }
30975
30976 if (y1 >= yb)
30977 break;
30978 }
30979
30980 /* Display the mode line if there is one. */
30981 if (WINDOW_WANTS_MODELINE_P (w)
30982 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30983 row->enabled_p)
30984 && row->y < r_bottom)
30985 {
30986 if (expose_line (w, row, &r))
30987 mouse_face_overwritten_p = true;
30988 }
30989
30990 if (!w->pseudo_window_p)
30991 {
30992 /* Fix the display of overlapping rows. */
30993 if (first_overlapping_row)
30994 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30995 fr);
30996
30997 /* Draw border between windows. */
30998 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30999 x_draw_right_divider (w);
31000 else
31001 x_draw_vertical_border (w);
31002
31003 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31004 x_draw_bottom_divider (w);
31005
31006 /* Turn the cursor on again. */
31007 if (cursor_cleared_p
31008 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31009 update_window_cursor (w, true);
31010 }
31011 }
31012
31013 return mouse_face_overwritten_p;
31014 }
31015
31016
31017
31018 /* Redraw (parts) of all windows in the window tree rooted at W that
31019 intersect R. R contains frame pixel coordinates. Value is
31020 true if the exposure overwrites mouse-face. */
31021
31022 static bool
31023 expose_window_tree (struct window *w, XRectangle *r)
31024 {
31025 struct frame *f = XFRAME (w->frame);
31026 bool mouse_face_overwritten_p = false;
31027
31028 while (w && !FRAME_GARBAGED_P (f))
31029 {
31030 mouse_face_overwritten_p
31031 |= (WINDOWP (w->contents)
31032 ? expose_window_tree (XWINDOW (w->contents), r)
31033 : expose_window (w, r));
31034
31035 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31036 }
31037
31038 return mouse_face_overwritten_p;
31039 }
31040
31041
31042 /* EXPORT:
31043 Redisplay an exposed area of frame F. X and Y are the upper-left
31044 corner of the exposed rectangle. W and H are width and height of
31045 the exposed area. All are pixel values. W or H zero means redraw
31046 the entire frame. */
31047
31048 void
31049 expose_frame (struct frame *f, int x, int y, int w, int h)
31050 {
31051 XRectangle r;
31052 bool mouse_face_overwritten_p = false;
31053
31054 TRACE ((stderr, "expose_frame "));
31055
31056 /* No need to redraw if frame will be redrawn soon. */
31057 if (FRAME_GARBAGED_P (f))
31058 {
31059 TRACE ((stderr, " garbaged\n"));
31060 return;
31061 }
31062
31063 /* If basic faces haven't been realized yet, there is no point in
31064 trying to redraw anything. This can happen when we get an expose
31065 event while Emacs is starting, e.g. by moving another window. */
31066 if (FRAME_FACE_CACHE (f) == NULL
31067 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31068 {
31069 TRACE ((stderr, " no faces\n"));
31070 return;
31071 }
31072
31073 if (w == 0 || h == 0)
31074 {
31075 r.x = r.y = 0;
31076 r.width = FRAME_TEXT_WIDTH (f);
31077 r.height = FRAME_TEXT_HEIGHT (f);
31078 }
31079 else
31080 {
31081 r.x = x;
31082 r.y = y;
31083 r.width = w;
31084 r.height = h;
31085 }
31086
31087 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31088 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31089
31090 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31091 if (WINDOWP (f->tool_bar_window))
31092 mouse_face_overwritten_p
31093 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31094 #endif
31095
31096 #ifdef HAVE_X_WINDOWS
31097 #ifndef MSDOS
31098 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31099 if (WINDOWP (f->menu_bar_window))
31100 mouse_face_overwritten_p
31101 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31102 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31103 #endif
31104 #endif
31105
31106 /* Some window managers support a focus-follows-mouse style with
31107 delayed raising of frames. Imagine a partially obscured frame,
31108 and moving the mouse into partially obscured mouse-face on that
31109 frame. The visible part of the mouse-face will be highlighted,
31110 then the WM raises the obscured frame. With at least one WM, KDE
31111 2.1, Emacs is not getting any event for the raising of the frame
31112 (even tried with SubstructureRedirectMask), only Expose events.
31113 These expose events will draw text normally, i.e. not
31114 highlighted. Which means we must redo the highlight here.
31115 Subsume it under ``we love X''. --gerd 2001-08-15 */
31116 /* Included in Windows version because Windows most likely does not
31117 do the right thing if any third party tool offers
31118 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31119 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31120 {
31121 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31122 if (f == hlinfo->mouse_face_mouse_frame)
31123 {
31124 int mouse_x = hlinfo->mouse_face_mouse_x;
31125 int mouse_y = hlinfo->mouse_face_mouse_y;
31126 clear_mouse_face (hlinfo);
31127 note_mouse_highlight (f, mouse_x, mouse_y);
31128 }
31129 }
31130 }
31131
31132
31133 /* EXPORT:
31134 Determine the intersection of two rectangles R1 and R2. Return
31135 the intersection in *RESULT. Value is true if RESULT is not
31136 empty. */
31137
31138 bool
31139 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31140 {
31141 XRectangle *left, *right;
31142 XRectangle *upper, *lower;
31143 bool intersection_p = false;
31144
31145 /* Rearrange so that R1 is the left-most rectangle. */
31146 if (r1->x < r2->x)
31147 left = r1, right = r2;
31148 else
31149 left = r2, right = r1;
31150
31151 /* X0 of the intersection is right.x0, if this is inside R1,
31152 otherwise there is no intersection. */
31153 if (right->x <= left->x + left->width)
31154 {
31155 result->x = right->x;
31156
31157 /* The right end of the intersection is the minimum of
31158 the right ends of left and right. */
31159 result->width = (min (left->x + left->width, right->x + right->width)
31160 - result->x);
31161
31162 /* Same game for Y. */
31163 if (r1->y < r2->y)
31164 upper = r1, lower = r2;
31165 else
31166 upper = r2, lower = r1;
31167
31168 /* The upper end of the intersection is lower.y0, if this is inside
31169 of upper. Otherwise, there is no intersection. */
31170 if (lower->y <= upper->y + upper->height)
31171 {
31172 result->y = lower->y;
31173
31174 /* The lower end of the intersection is the minimum of the lower
31175 ends of upper and lower. */
31176 result->height = (min (lower->y + lower->height,
31177 upper->y + upper->height)
31178 - result->y);
31179 intersection_p = true;
31180 }
31181 }
31182
31183 return intersection_p;
31184 }
31185
31186 #endif /* HAVE_WINDOW_SYSTEM */
31187
31188 \f
31189 /***********************************************************************
31190 Initialization
31191 ***********************************************************************/
31192
31193 void
31194 syms_of_xdisp (void)
31195 {
31196 Vwith_echo_area_save_vector = Qnil;
31197 staticpro (&Vwith_echo_area_save_vector);
31198
31199 Vmessage_stack = Qnil;
31200 staticpro (&Vmessage_stack);
31201
31202 /* Non-nil means don't actually do any redisplay. */
31203 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31204
31205 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31206
31207 DEFVAR_BOOL("inhibit-message", inhibit_message,
31208 doc: /* Non-nil means calls to `message' are not displayed.
31209 They are still logged to the *Messages* buffer. */);
31210 inhibit_message = 0;
31211
31212 message_dolog_marker1 = Fmake_marker ();
31213 staticpro (&message_dolog_marker1);
31214 message_dolog_marker2 = Fmake_marker ();
31215 staticpro (&message_dolog_marker2);
31216 message_dolog_marker3 = Fmake_marker ();
31217 staticpro (&message_dolog_marker3);
31218
31219 #ifdef GLYPH_DEBUG
31220 defsubr (&Sdump_frame_glyph_matrix);
31221 defsubr (&Sdump_glyph_matrix);
31222 defsubr (&Sdump_glyph_row);
31223 defsubr (&Sdump_tool_bar_row);
31224 defsubr (&Strace_redisplay);
31225 defsubr (&Strace_to_stderr);
31226 #endif
31227 #ifdef HAVE_WINDOW_SYSTEM
31228 defsubr (&Stool_bar_height);
31229 defsubr (&Slookup_image_map);
31230 #endif
31231 defsubr (&Sline_pixel_height);
31232 defsubr (&Sformat_mode_line);
31233 defsubr (&Sinvisible_p);
31234 defsubr (&Scurrent_bidi_paragraph_direction);
31235 defsubr (&Swindow_text_pixel_size);
31236 defsubr (&Smove_point_visually);
31237 defsubr (&Sbidi_find_overridden_directionality);
31238
31239 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31240 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31241 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31242 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31243 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31244 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31245 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31246 DEFSYM (Qeval, "eval");
31247 DEFSYM (QCdata, ":data");
31248
31249 /* Names of text properties relevant for redisplay. */
31250 DEFSYM (Qdisplay, "display");
31251 DEFSYM (Qspace_width, "space-width");
31252 DEFSYM (Qraise, "raise");
31253 DEFSYM (Qslice, "slice");
31254 DEFSYM (Qspace, "space");
31255 DEFSYM (Qmargin, "margin");
31256 DEFSYM (Qpointer, "pointer");
31257 DEFSYM (Qleft_margin, "left-margin");
31258 DEFSYM (Qright_margin, "right-margin");
31259 DEFSYM (Qcenter, "center");
31260 DEFSYM (Qline_height, "line-height");
31261 DEFSYM (QCalign_to, ":align-to");
31262 DEFSYM (QCrelative_width, ":relative-width");
31263 DEFSYM (QCrelative_height, ":relative-height");
31264 DEFSYM (QCeval, ":eval");
31265 DEFSYM (QCpropertize, ":propertize");
31266 DEFSYM (QCfile, ":file");
31267 DEFSYM (Qfontified, "fontified");
31268 DEFSYM (Qfontification_functions, "fontification-functions");
31269
31270 /* Name of the face used to highlight trailing whitespace. */
31271 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31272
31273 /* Name and number of the face used to highlight escape glyphs. */
31274 DEFSYM (Qescape_glyph, "escape-glyph");
31275
31276 /* Name and number of the face used to highlight non-breaking
31277 spaces/hyphens. */
31278 DEFSYM (Qnobreak_space, "nobreak-space");
31279 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31280
31281 /* The symbol 'image' which is the car of the lists used to represent
31282 images in Lisp. Also a tool bar style. */
31283 DEFSYM (Qimage, "image");
31284
31285 /* Tool bar styles. */
31286 DEFSYM (Qtext, "text");
31287 DEFSYM (Qboth, "both");
31288 DEFSYM (Qboth_horiz, "both-horiz");
31289 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31290
31291 /* The image map types. */
31292 DEFSYM (QCmap, ":map");
31293 DEFSYM (QCpointer, ":pointer");
31294 DEFSYM (Qrect, "rect");
31295 DEFSYM (Qcircle, "circle");
31296 DEFSYM (Qpoly, "poly");
31297
31298 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31299
31300 DEFSYM (Qgrow_only, "grow-only");
31301 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31302 DEFSYM (Qposition, "position");
31303 DEFSYM (Qbuffer_position, "buffer-position");
31304 DEFSYM (Qobject, "object");
31305
31306 /* Cursor shapes. */
31307 DEFSYM (Qbar, "bar");
31308 DEFSYM (Qhbar, "hbar");
31309 DEFSYM (Qbox, "box");
31310 DEFSYM (Qhollow, "hollow");
31311
31312 /* Pointer shapes. */
31313 DEFSYM (Qhand, "hand");
31314 DEFSYM (Qarrow, "arrow");
31315 /* also Qtext */
31316
31317 DEFSYM (Qdragging, "dragging");
31318
31319 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31320
31321 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31322 staticpro (&list_of_error);
31323
31324 /* Values of those variables at last redisplay are stored as
31325 properties on 'overlay-arrow-position' symbol. However, if
31326 Voverlay_arrow_position is a marker, last-arrow-position is its
31327 numerical position. */
31328 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31329 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31330
31331 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31332 properties on a symbol in overlay-arrow-variable-list. */
31333 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31334 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31335
31336 echo_buffer[0] = echo_buffer[1] = Qnil;
31337 staticpro (&echo_buffer[0]);
31338 staticpro (&echo_buffer[1]);
31339
31340 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31341 staticpro (&echo_area_buffer[0]);
31342 staticpro (&echo_area_buffer[1]);
31343
31344 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31345 staticpro (&Vmessages_buffer_name);
31346
31347 mode_line_proptrans_alist = Qnil;
31348 staticpro (&mode_line_proptrans_alist);
31349 mode_line_string_list = Qnil;
31350 staticpro (&mode_line_string_list);
31351 mode_line_string_face = Qnil;
31352 staticpro (&mode_line_string_face);
31353 mode_line_string_face_prop = Qnil;
31354 staticpro (&mode_line_string_face_prop);
31355 Vmode_line_unwind_vector = Qnil;
31356 staticpro (&Vmode_line_unwind_vector);
31357
31358 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31359
31360 help_echo_string = Qnil;
31361 staticpro (&help_echo_string);
31362 help_echo_object = Qnil;
31363 staticpro (&help_echo_object);
31364 help_echo_window = Qnil;
31365 staticpro (&help_echo_window);
31366 previous_help_echo_string = Qnil;
31367 staticpro (&previous_help_echo_string);
31368 help_echo_pos = -1;
31369
31370 DEFSYM (Qright_to_left, "right-to-left");
31371 DEFSYM (Qleft_to_right, "left-to-right");
31372 defsubr (&Sbidi_resolved_levels);
31373
31374 #ifdef HAVE_WINDOW_SYSTEM
31375 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31376 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31377 For example, if a block cursor is over a tab, it will be drawn as
31378 wide as that tab on the display. */);
31379 x_stretch_cursor_p = 0;
31380 #endif
31381
31382 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31383 doc: /* Non-nil means highlight trailing whitespace.
31384 The face used for trailing whitespace is `trailing-whitespace'. */);
31385 Vshow_trailing_whitespace = Qnil;
31386
31387 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31388 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31389 If the value is t, Emacs highlights non-ASCII chars which have the
31390 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31391 or `nobreak-hyphen' face respectively.
31392
31393 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31394 U+2011 (non-breaking hyphen) are affected.
31395
31396 Any other non-nil value means to display these characters as a escape
31397 glyph followed by an ordinary space or hyphen.
31398
31399 A value of nil means no special handling of these characters. */);
31400 Vnobreak_char_display = Qt;
31401
31402 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31403 doc: /* The pointer shape to show in void text areas.
31404 A value of nil means to show the text pointer. Other options are
31405 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31406 `hourglass'. */);
31407 Vvoid_text_area_pointer = Qarrow;
31408
31409 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31410 doc: /* Non-nil means don't actually do any redisplay.
31411 This is used for internal purposes. */);
31412 Vinhibit_redisplay = Qnil;
31413
31414 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31415 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31416 Vglobal_mode_string = Qnil;
31417
31418 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31419 doc: /* Marker for where to display an arrow on top of the buffer text.
31420 This must be the beginning of a line in order to work.
31421 See also `overlay-arrow-string'. */);
31422 Voverlay_arrow_position = Qnil;
31423
31424 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31425 doc: /* String to display as an arrow in non-window frames.
31426 See also `overlay-arrow-position'. */);
31427 Voverlay_arrow_string = build_pure_c_string ("=>");
31428
31429 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31430 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31431 The symbols on this list are examined during redisplay to determine
31432 where to display overlay arrows. */);
31433 Voverlay_arrow_variable_list
31434 = list1 (intern_c_string ("overlay-arrow-position"));
31435
31436 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31437 doc: /* The number of lines to try scrolling a window by when point moves out.
31438 If that fails to bring point back on frame, point is centered instead.
31439 If this is zero, point is always centered after it moves off frame.
31440 If you want scrolling to always be a line at a time, you should set
31441 `scroll-conservatively' to a large value rather than set this to 1. */);
31442
31443 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31444 doc: /* Scroll up to this many lines, to bring point back on screen.
31445 If point moves off-screen, redisplay will scroll by up to
31446 `scroll-conservatively' lines in order to bring point just barely
31447 onto the screen again. If that cannot be done, then redisplay
31448 recenters point as usual.
31449
31450 If the value is greater than 100, redisplay will never recenter point,
31451 but will always scroll just enough text to bring point into view, even
31452 if you move far away.
31453
31454 A value of zero means always recenter point if it moves off screen. */);
31455 scroll_conservatively = 0;
31456
31457 DEFVAR_INT ("scroll-margin", scroll_margin,
31458 doc: /* Number of lines of margin at the top and bottom of a window.
31459 Recenter the window whenever point gets within this many lines
31460 of the top or bottom of the window. */);
31461 scroll_margin = 0;
31462
31463 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31464 doc: /* Pixels per inch value for non-window system displays.
31465 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31466 Vdisplay_pixels_per_inch = make_float (72.0);
31467
31468 #ifdef GLYPH_DEBUG
31469 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31470 #endif
31471
31472 DEFVAR_LISP ("truncate-partial-width-windows",
31473 Vtruncate_partial_width_windows,
31474 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31475 For an integer value, truncate lines in each window narrower than the
31476 full frame width, provided the total window width in column units is less
31477 than that integer; otherwise, respect the value of `truncate-lines'.
31478 The total width of the window is as returned by `window-total-width', it
31479 includes the fringes, the continuation and truncation glyphs, the
31480 display margins (if any), and the scroll bar
31481
31482 For any other non-nil value, truncate lines in all windows that do
31483 not span the full frame width.
31484
31485 A value of nil means to respect the value of `truncate-lines'.
31486
31487 If `word-wrap' is enabled, you might want to reduce this. */);
31488 Vtruncate_partial_width_windows = make_number (50);
31489
31490 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31491 doc: /* Maximum buffer size for which line number should be displayed.
31492 If the buffer is bigger than this, the line number does not appear
31493 in the mode line. A value of nil means no limit. */);
31494 Vline_number_display_limit = Qnil;
31495
31496 DEFVAR_INT ("line-number-display-limit-width",
31497 line_number_display_limit_width,
31498 doc: /* Maximum line width (in characters) for line number display.
31499 If the average length of the lines near point is bigger than this, then the
31500 line number may be omitted from the mode line. */);
31501 line_number_display_limit_width = 200;
31502
31503 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31504 doc: /* Non-nil means highlight region even in nonselected windows. */);
31505 highlight_nonselected_windows = false;
31506
31507 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31508 doc: /* Non-nil if more than one frame is visible on this display.
31509 Minibuffer-only frames don't count, but iconified frames do.
31510 This variable is not guaranteed to be accurate except while processing
31511 `frame-title-format' and `icon-title-format'. */);
31512
31513 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31514 doc: /* Template for displaying the title bar of visible frames.
31515 \(Assuming the window manager supports this feature.)
31516
31517 This variable has the same structure as `mode-line-format', except that
31518 the %c and %l constructs are ignored. It is used only on frames for
31519 which no explicit name has been set (see `modify-frame-parameters'). */);
31520
31521 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31522 doc: /* Template for displaying the title bar of an iconified frame.
31523 \(Assuming the window manager supports this feature.)
31524 This variable has the same structure as `mode-line-format' (which see),
31525 and is used only on frames for which no explicit name has been set
31526 \(see `modify-frame-parameters'). */);
31527 Vicon_title_format
31528 = Vframe_title_format
31529 = listn (CONSTYPE_PURE, 3,
31530 intern_c_string ("multiple-frames"),
31531 build_pure_c_string ("%b"),
31532 listn (CONSTYPE_PURE, 4,
31533 empty_unibyte_string,
31534 intern_c_string ("invocation-name"),
31535 build_pure_c_string ("@"),
31536 intern_c_string ("system-name")));
31537
31538 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31539 doc: /* Maximum number of lines to keep in the message log buffer.
31540 If nil, disable message logging. If t, log messages but don't truncate
31541 the buffer when it becomes large. */);
31542 Vmessage_log_max = make_number (1000);
31543
31544 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31545 doc: /* List of functions to call before redisplaying a window with scrolling.
31546 Each function is called with two arguments, the window and its new
31547 display-start position.
31548 These functions are called whenever the `window-start' marker is modified,
31549 either to point into another buffer (e.g. via `set-window-buffer') or another
31550 place in the same buffer.
31551 Note that the value of `window-end' is not valid when these functions are
31552 called.
31553
31554 Warning: Do not use this feature to alter the way the window
31555 is scrolled. It is not designed for that, and such use probably won't
31556 work. */);
31557 Vwindow_scroll_functions = Qnil;
31558
31559 DEFVAR_LISP ("window-text-change-functions",
31560 Vwindow_text_change_functions,
31561 doc: /* Functions to call in redisplay when text in the window might change. */);
31562 Vwindow_text_change_functions = Qnil;
31563
31564 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31565 doc: /* Functions called when redisplay of a window reaches the end trigger.
31566 Each function is called with two arguments, the window and the end trigger value.
31567 See `set-window-redisplay-end-trigger'. */);
31568 Vredisplay_end_trigger_functions = Qnil;
31569
31570 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31571 doc: /* Non-nil means autoselect window with mouse pointer.
31572 If nil, do not autoselect windows.
31573 A positive number means delay autoselection by that many seconds: a
31574 window is autoselected only after the mouse has remained in that
31575 window for the duration of the delay.
31576 A negative number has a similar effect, but causes windows to be
31577 autoselected only after the mouse has stopped moving. (Because of
31578 the way Emacs compares mouse events, you will occasionally wait twice
31579 that time before the window gets selected.)
31580 Any other value means to autoselect window instantaneously when the
31581 mouse pointer enters it.
31582
31583 Autoselection selects the minibuffer only if it is active, and never
31584 unselects the minibuffer if it is active.
31585
31586 When customizing this variable make sure that the actual value of
31587 `focus-follows-mouse' matches the behavior of your window manager. */);
31588 Vmouse_autoselect_window = Qnil;
31589
31590 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31591 doc: /* Non-nil means automatically resize tool-bars.
31592 This dynamically changes the tool-bar's height to the minimum height
31593 that is needed to make all tool-bar items visible.
31594 If value is `grow-only', the tool-bar's height is only increased
31595 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31596 Vauto_resize_tool_bars = Qt;
31597
31598 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31599 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31600 auto_raise_tool_bar_buttons_p = true;
31601
31602 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31603 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31604 make_cursor_line_fully_visible_p = true;
31605
31606 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31607 doc: /* Border below tool-bar in pixels.
31608 If an integer, use it as the height of the border.
31609 If it is one of `internal-border-width' or `border-width', use the
31610 value of the corresponding frame parameter.
31611 Otherwise, no border is added below the tool-bar. */);
31612 Vtool_bar_border = Qinternal_border_width;
31613
31614 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31615 doc: /* Margin around tool-bar buttons in pixels.
31616 If an integer, use that for both horizontal and vertical margins.
31617 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31618 HORZ specifying the horizontal margin, and VERT specifying the
31619 vertical margin. */);
31620 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31621
31622 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31623 doc: /* Relief thickness of tool-bar buttons. */);
31624 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31625
31626 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31627 doc: /* Tool bar style to use.
31628 It can be one of
31629 image - show images only
31630 text - show text only
31631 both - show both, text below image
31632 both-horiz - show text to the right of the image
31633 text-image-horiz - show text to the left of the image
31634 any other - use system default or image if no system default.
31635
31636 This variable only affects the GTK+ toolkit version of Emacs. */);
31637 Vtool_bar_style = Qnil;
31638
31639 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31640 doc: /* Maximum number of characters a label can have to be shown.
31641 The tool bar style must also show labels for this to have any effect, see
31642 `tool-bar-style'. */);
31643 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31644
31645 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31646 doc: /* List of functions to call to fontify regions of text.
31647 Each function is called with one argument POS. Functions must
31648 fontify a region starting at POS in the current buffer, and give
31649 fontified regions the property `fontified'. */);
31650 Vfontification_functions = Qnil;
31651 Fmake_variable_buffer_local (Qfontification_functions);
31652
31653 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31654 unibyte_display_via_language_environment,
31655 doc: /* Non-nil means display unibyte text according to language environment.
31656 Specifically, this means that raw bytes in the range 160-255 decimal
31657 are displayed by converting them to the equivalent multibyte characters
31658 according to the current language environment. As a result, they are
31659 displayed according to the current fontset.
31660
31661 Note that this variable affects only how these bytes are displayed,
31662 but does not change the fact they are interpreted as raw bytes. */);
31663 unibyte_display_via_language_environment = false;
31664
31665 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31666 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31667 If a float, it specifies a fraction of the mini-window frame's height.
31668 If an integer, it specifies a number of lines. */);
31669 Vmax_mini_window_height = make_float (0.25);
31670
31671 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31672 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31673 A value of nil means don't automatically resize mini-windows.
31674 A value of t means resize them to fit the text displayed in them.
31675 A value of `grow-only', the default, means let mini-windows grow only;
31676 they return to their normal size when the minibuffer is closed, or the
31677 echo area becomes empty. */);
31678 /* Contrary to the doc string, we initialize this to nil, so that
31679 loading loadup.el won't try to resize windows before loading
31680 window.el, where some functions we need to call for this live.
31681 We assign the 'grow-only' value right after loading window.el
31682 during loadup. */
31683 Vresize_mini_windows = Qnil;
31684
31685 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31686 doc: /* Alist specifying how to blink the cursor off.
31687 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31688 `cursor-type' frame-parameter or variable equals ON-STATE,
31689 comparing using `equal', Emacs uses OFF-STATE to specify
31690 how to blink it off. ON-STATE and OFF-STATE are values for
31691 the `cursor-type' frame parameter.
31692
31693 If a frame's ON-STATE has no entry in this list,
31694 the frame's other specifications determine how to blink the cursor off. */);
31695 Vblink_cursor_alist = Qnil;
31696
31697 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31698 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31699 If non-nil, windows are automatically scrolled horizontally to make
31700 point visible. */);
31701 automatic_hscrolling_p = true;
31702 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31703
31704 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31705 doc: /* How many columns away from the window edge point is allowed to get
31706 before automatic hscrolling will horizontally scroll the window. */);
31707 hscroll_margin = 5;
31708
31709 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31710 doc: /* How many columns to scroll the window when point gets too close to the edge.
31711 When point is less than `hscroll-margin' columns from the window
31712 edge, automatic hscrolling will scroll the window by the amount of columns
31713 determined by this variable. If its value is a positive integer, scroll that
31714 many columns. If it's a positive floating-point number, it specifies the
31715 fraction of the window's width to scroll. If it's nil or zero, point will be
31716 centered horizontally after the scroll. Any other value, including negative
31717 numbers, are treated as if the value were zero.
31718
31719 Automatic hscrolling always moves point outside the scroll margin, so if
31720 point was more than scroll step columns inside the margin, the window will
31721 scroll more than the value given by the scroll step.
31722
31723 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31724 and `scroll-right' overrides this variable's effect. */);
31725 Vhscroll_step = make_number (0);
31726
31727 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31728 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31729 Bind this around calls to `message' to let it take effect. */);
31730 message_truncate_lines = false;
31731
31732 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31733 doc: /* Normal hook run to update the menu bar definitions.
31734 Redisplay runs this hook before it redisplays the menu bar.
31735 This is used to update menus such as Buffers, whose contents depend on
31736 various data. */);
31737 Vmenu_bar_update_hook = Qnil;
31738
31739 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31740 doc: /* Frame for which we are updating a menu.
31741 The enable predicate for a menu binding should check this variable. */);
31742 Vmenu_updating_frame = Qnil;
31743
31744 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31745 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31746 inhibit_menubar_update = false;
31747
31748 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31749 doc: /* Prefix prepended to all continuation lines at display time.
31750 The value may be a string, an image, or a stretch-glyph; it is
31751 interpreted in the same way as the value of a `display' text property.
31752
31753 This variable is overridden by any `wrap-prefix' text or overlay
31754 property.
31755
31756 To add a prefix to non-continuation lines, use `line-prefix'. */);
31757 Vwrap_prefix = Qnil;
31758 DEFSYM (Qwrap_prefix, "wrap-prefix");
31759 Fmake_variable_buffer_local (Qwrap_prefix);
31760
31761 DEFVAR_LISP ("line-prefix", Vline_prefix,
31762 doc: /* Prefix prepended to all non-continuation lines at display time.
31763 The value may be a string, an image, or a stretch-glyph; it is
31764 interpreted in the same way as the value of a `display' text property.
31765
31766 This variable is overridden by any `line-prefix' text or overlay
31767 property.
31768
31769 To add a prefix to continuation lines, use `wrap-prefix'. */);
31770 Vline_prefix = Qnil;
31771 DEFSYM (Qline_prefix, "line-prefix");
31772 Fmake_variable_buffer_local (Qline_prefix);
31773
31774 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31775 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31776 inhibit_eval_during_redisplay = false;
31777
31778 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31779 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31780 inhibit_free_realized_faces = false;
31781
31782 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31783 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31784 Intended for use during debugging and for testing bidi display;
31785 see biditest.el in the test suite. */);
31786 inhibit_bidi_mirroring = false;
31787
31788 #ifdef GLYPH_DEBUG
31789 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31790 doc: /* Inhibit try_window_id display optimization. */);
31791 inhibit_try_window_id = false;
31792
31793 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31794 doc: /* Inhibit try_window_reusing display optimization. */);
31795 inhibit_try_window_reusing = false;
31796
31797 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31798 doc: /* Inhibit try_cursor_movement display optimization. */);
31799 inhibit_try_cursor_movement = false;
31800 #endif /* GLYPH_DEBUG */
31801
31802 DEFVAR_INT ("overline-margin", overline_margin,
31803 doc: /* Space between overline and text, in pixels.
31804 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31805 margin to the character height. */);
31806 overline_margin = 2;
31807
31808 DEFVAR_INT ("underline-minimum-offset",
31809 underline_minimum_offset,
31810 doc: /* Minimum distance between baseline and underline.
31811 This can improve legibility of underlined text at small font sizes,
31812 particularly when using variable `x-use-underline-position-properties'
31813 with fonts that specify an UNDERLINE_POSITION relatively close to the
31814 baseline. The default value is 1. */);
31815 underline_minimum_offset = 1;
31816
31817 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31818 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31819 This feature only works when on a window system that can change
31820 cursor shapes. */);
31821 display_hourglass_p = true;
31822
31823 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31824 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31825 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31826
31827 #ifdef HAVE_WINDOW_SYSTEM
31828 hourglass_atimer = NULL;
31829 hourglass_shown_p = false;
31830 #endif /* HAVE_WINDOW_SYSTEM */
31831
31832 /* Name of the face used to display glyphless characters. */
31833 DEFSYM (Qglyphless_char, "glyphless-char");
31834
31835 /* Method symbols for Vglyphless_char_display. */
31836 DEFSYM (Qhex_code, "hex-code");
31837 DEFSYM (Qempty_box, "empty-box");
31838 DEFSYM (Qthin_space, "thin-space");
31839 DEFSYM (Qzero_width, "zero-width");
31840
31841 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31842 doc: /* Function run just before redisplay.
31843 It is called with one argument, which is the set of windows that are to
31844 be redisplayed. This set can be nil (meaning, only the selected window),
31845 or t (meaning all windows). */);
31846 Vpre_redisplay_function = intern ("ignore");
31847
31848 /* Symbol for the purpose of Vglyphless_char_display. */
31849 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31850 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31851
31852 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31853 doc: /* Char-table defining glyphless characters.
31854 Each element, if non-nil, should be one of the following:
31855 an ASCII acronym string: display this string in a box
31856 `hex-code': display the hexadecimal code of a character in a box
31857 `empty-box': display as an empty box
31858 `thin-space': display as 1-pixel width space
31859 `zero-width': don't display
31860 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31861 display method for graphical terminals and text terminals respectively.
31862 GRAPHICAL and TEXT should each have one of the values listed above.
31863
31864 The char-table has one extra slot to control the display of a character for
31865 which no font is found. This slot only takes effect on graphical terminals.
31866 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31867 `thin-space'. The default is `empty-box'.
31868
31869 If a character has a non-nil entry in an active display table, the
31870 display table takes effect; in this case, Emacs does not consult
31871 `glyphless-char-display' at all. */);
31872 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31873 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31874 Qempty_box);
31875
31876 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31877 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31878 Vdebug_on_message = Qnil;
31879
31880 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31881 doc: /* */);
31882 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31883
31884 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31885 doc: /* */);
31886 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31887
31888 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31889 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31890 Vredisplay__variables = Qnil;
31891
31892 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31893 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31894 /* Initialize to t, since we need to disable reordering until
31895 loadup.el successfully loads charprop.el. */
31896 redisplay__inhibit_bidi = true;
31897 }
31898
31899
31900 /* Initialize this module when Emacs starts. */
31901
31902 void
31903 init_xdisp (void)
31904 {
31905 CHARPOS (this_line_start_pos) = 0;
31906
31907 if (!noninteractive)
31908 {
31909 struct window *m = XWINDOW (minibuf_window);
31910 Lisp_Object frame = m->frame;
31911 struct frame *f = XFRAME (frame);
31912 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31913 struct window *r = XWINDOW (root);
31914 int i;
31915
31916 echo_area_window = minibuf_window;
31917
31918 r->top_line = FRAME_TOP_MARGIN (f);
31919 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31920 r->total_cols = FRAME_COLS (f);
31921 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31922 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31923 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31924
31925 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31926 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31927 m->total_cols = FRAME_COLS (f);
31928 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31929 m->total_lines = 1;
31930 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31931
31932 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31933 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31934 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31935
31936 /* The default ellipsis glyphs `...'. */
31937 for (i = 0; i < 3; ++i)
31938 default_invis_vector[i] = make_number ('.');
31939 }
31940
31941 {
31942 /* Allocate the buffer for frame titles.
31943 Also used for `format-mode-line'. */
31944 int size = 100;
31945 mode_line_noprop_buf = xmalloc (size);
31946 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31947 mode_line_noprop_ptr = mode_line_noprop_buf;
31948 mode_line_target = MODE_LINE_DISPLAY;
31949 }
31950
31951 help_echo_showing_p = false;
31952 }
31953
31954 #ifdef HAVE_WINDOW_SYSTEM
31955
31956 /* Platform-independent portion of hourglass implementation. */
31957
31958 /* Timer function of hourglass_atimer. */
31959
31960 static void
31961 show_hourglass (struct atimer *timer)
31962 {
31963 /* The timer implementation will cancel this timer automatically
31964 after this function has run. Set hourglass_atimer to null
31965 so that we know the timer doesn't have to be canceled. */
31966 hourglass_atimer = NULL;
31967
31968 if (!hourglass_shown_p)
31969 {
31970 Lisp_Object tail, frame;
31971
31972 block_input ();
31973
31974 FOR_EACH_FRAME (tail, frame)
31975 {
31976 struct frame *f = XFRAME (frame);
31977
31978 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31979 && FRAME_RIF (f)->show_hourglass)
31980 FRAME_RIF (f)->show_hourglass (f);
31981 }
31982
31983 hourglass_shown_p = true;
31984 unblock_input ();
31985 }
31986 }
31987
31988 /* Cancel a currently active hourglass timer, and start a new one. */
31989
31990 void
31991 start_hourglass (void)
31992 {
31993 struct timespec delay;
31994
31995 cancel_hourglass ();
31996
31997 if (INTEGERP (Vhourglass_delay)
31998 && XINT (Vhourglass_delay) > 0)
31999 delay = make_timespec (min (XINT (Vhourglass_delay),
32000 TYPE_MAXIMUM (time_t)),
32001 0);
32002 else if (FLOATP (Vhourglass_delay)
32003 && XFLOAT_DATA (Vhourglass_delay) > 0)
32004 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32005 else
32006 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32007
32008 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32009 show_hourglass, NULL);
32010 }
32011
32012 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32013 shown. */
32014
32015 void
32016 cancel_hourglass (void)
32017 {
32018 if (hourglass_atimer)
32019 {
32020 cancel_atimer (hourglass_atimer);
32021 hourglass_atimer = NULL;
32022 }
32023
32024 if (hourglass_shown_p)
32025 {
32026 Lisp_Object tail, frame;
32027
32028 block_input ();
32029
32030 FOR_EACH_FRAME (tail, frame)
32031 {
32032 struct frame *f = XFRAME (frame);
32033
32034 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32035 && FRAME_RIF (f)->hide_hourglass)
32036 FRAME_RIF (f)->hide_hourglass (f);
32037 #ifdef HAVE_NTGUI
32038 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32039 else if (!FRAME_W32_P (f))
32040 w32_arrow_cursor ();
32041 #endif
32042 }
32043
32044 hourglass_shown_p = false;
32045 unblock_input ();
32046 }
32047 }
32048
32049 #endif /* HAVE_WINDOW_SYSTEM */