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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1456 int bottom_y;
1457 struct it save_it;
1458 void *save_it_data = NULL;
1459
1460 /* Calling line_bottom_y may change it.method, it.position, etc. */
1461 SAVE_IT (save_it, it, save_it_data);
1462 last_height = 0;
1463 bottom_y = line_bottom_y (&it);
1464 if (top_y < window_top_y)
1465 visible_p = bottom_y > window_top_y;
1466 else if (top_y < it.last_visible_y)
1467 visible_p = 1;
1468 if (bottom_y >= it.last_visible_y
1469 && it.bidi_p && it.bidi_it.scan_dir == -1
1470 && IT_CHARPOS (it) < charpos)
1471 {
1472 /* When the last line of the window is scanned backwards
1473 under bidi iteration, we could be duped into thinking
1474 that we have passed CHARPOS, when in fact move_it_to
1475 simply stopped short of CHARPOS because it reached
1476 last_visible_y. To see if that's what happened, we call
1477 move_it_to again with a slightly larger vertical limit,
1478 and see if it actually moved vertically; if it did, we
1479 didn't really reach CHARPOS, which is beyond window end. */
1480 /* Why 10? because we don't know how many canonical lines
1481 will the height of the next line(s) be. So we guess. */
1482 int ten_more_lines = 10 * default_line_pixel_height (w);
1483
1484 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1485 MOVE_TO_POS | MOVE_TO_Y);
1486 if (it.current_y > top_y)
1487 visible_p = 0;
1488
1489 }
1490 RESTORE_IT (&it, &save_it, save_it_data);
1491 if (visible_p)
1492 {
1493 if (it.method == GET_FROM_DISPLAY_VECTOR)
1494 {
1495 /* We stopped on the last glyph of a display vector.
1496 Try and recompute. Hack alert! */
1497 if (charpos < 2 || top.charpos >= charpos)
1498 top_x = it.glyph_row->x;
1499 else
1500 {
1501 struct it it2, it2_prev;
1502 /* The idea is to get to the previous buffer
1503 position, consume the character there, and use
1504 the pixel coordinates we get after that. But if
1505 the previous buffer position is also displayed
1506 from a display vector, we need to consume all of
1507 the glyphs from that display vector. */
1508 start_display (&it2, w, top);
1509 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1510 /* If we didn't get to CHARPOS - 1, there's some
1511 replacing display property at that position, and
1512 we stopped after it. That is exactly the place
1513 whose coordinates we want. */
1514 if (IT_CHARPOS (it2) != charpos - 1)
1515 it2_prev = it2;
1516 else
1517 {
1518 /* Iterate until we get out of the display
1519 vector that displays the character at
1520 CHARPOS - 1. */
1521 do {
1522 get_next_display_element (&it2);
1523 PRODUCE_GLYPHS (&it2);
1524 it2_prev = it2;
1525 set_iterator_to_next (&it2, 1);
1526 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1527 && IT_CHARPOS (it2) < charpos);
1528 }
1529 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1530 || it2_prev.current_x > it2_prev.last_visible_x)
1531 top_x = it.glyph_row->x;
1532 else
1533 {
1534 top_x = it2_prev.current_x;
1535 top_y = it2_prev.current_y;
1536 }
1537 }
1538 }
1539 else if (IT_CHARPOS (it) != charpos)
1540 {
1541 Lisp_Object cpos = make_number (charpos);
1542 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1543 Lisp_Object string = string_from_display_spec (spec);
1544 struct text_pos tpos;
1545 int replacing_spec_p;
1546 bool newline_in_string
1547 = (STRINGP (string)
1548 && memchr (SDATA (string), '\n', SBYTES (string)));
1549
1550 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1551 replacing_spec_p
1552 = (!NILP (spec)
1553 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1554 charpos, FRAME_WINDOW_P (it.f)));
1555 /* The tricky code below is needed because there's a
1556 discrepancy between move_it_to and how we set cursor
1557 when PT is at the beginning of a portion of text
1558 covered by a display property or an overlay with a
1559 display property, or the display line ends in a
1560 newline from a display string. move_it_to will stop
1561 _after_ such display strings, whereas
1562 set_cursor_from_row conspires with cursor_row_p to
1563 place the cursor on the first glyph produced from the
1564 display string. */
1565
1566 /* We have overshoot PT because it is covered by a
1567 display property that replaces the text it covers.
1568 If the string includes embedded newlines, we are also
1569 in the wrong display line. Backtrack to the correct
1570 line, where the display property begins. */
1571 if (replacing_spec_p)
1572 {
1573 Lisp_Object startpos, endpos;
1574 EMACS_INT start, end;
1575 struct it it3;
1576 int it3_moved;
1577
1578 /* Find the first and the last buffer positions
1579 covered by the display string. */
1580 endpos =
1581 Fnext_single_char_property_change (cpos, Qdisplay,
1582 Qnil, Qnil);
1583 startpos =
1584 Fprevious_single_char_property_change (endpos, Qdisplay,
1585 Qnil, Qnil);
1586 start = XFASTINT (startpos);
1587 end = XFASTINT (endpos);
1588 /* Move to the last buffer position before the
1589 display property. */
1590 start_display (&it3, w, top);
1591 if (start > CHARPOS (top))
1592 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1593 /* Move forward one more line if the position before
1594 the display string is a newline or if it is the
1595 rightmost character on a line that is
1596 continued or word-wrapped. */
1597 if (it3.method == GET_FROM_BUFFER
1598 && (it3.c == '\n'
1599 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1600 move_it_by_lines (&it3, 1);
1601 else if (move_it_in_display_line_to (&it3, -1,
1602 it3.current_x
1603 + it3.pixel_width,
1604 MOVE_TO_X)
1605 == MOVE_LINE_CONTINUED)
1606 {
1607 move_it_by_lines (&it3, 1);
1608 /* When we are under word-wrap, the #$@%!
1609 move_it_by_lines moves 2 lines, so we need to
1610 fix that up. */
1611 if (it3.line_wrap == WORD_WRAP)
1612 move_it_by_lines (&it3, -1);
1613 }
1614
1615 /* Record the vertical coordinate of the display
1616 line where we wound up. */
1617 top_y = it3.current_y;
1618 if (it3.bidi_p)
1619 {
1620 /* When characters are reordered for display,
1621 the character displayed to the left of the
1622 display string could be _after_ the display
1623 property in the logical order. Use the
1624 smallest vertical position of these two. */
1625 start_display (&it3, w, top);
1626 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1627 if (it3.current_y < top_y)
1628 top_y = it3.current_y;
1629 }
1630 /* Move from the top of the window to the beginning
1631 of the display line where the display string
1632 begins. */
1633 start_display (&it3, w, top);
1634 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1635 /* If it3_moved stays zero after the 'while' loop
1636 below, that means we already were at a newline
1637 before the loop (e.g., the display string begins
1638 with a newline), so we don't need to (and cannot)
1639 inspect the glyphs of it3.glyph_row, because
1640 PRODUCE_GLYPHS will not produce anything for a
1641 newline, and thus it3.glyph_row stays at its
1642 stale content it got at top of the window. */
1643 it3_moved = 0;
1644 /* Finally, advance the iterator until we hit the
1645 first display element whose character position is
1646 CHARPOS, or until the first newline from the
1647 display string, which signals the end of the
1648 display line. */
1649 while (get_next_display_element (&it3))
1650 {
1651 PRODUCE_GLYPHS (&it3);
1652 if (IT_CHARPOS (it3) == charpos
1653 || ITERATOR_AT_END_OF_LINE_P (&it3))
1654 break;
1655 it3_moved = 1;
1656 set_iterator_to_next (&it3, 0);
1657 }
1658 top_x = it3.current_x - it3.pixel_width;
1659 /* Normally, we would exit the above loop because we
1660 found the display element whose character
1661 position is CHARPOS. For the contingency that we
1662 didn't, and stopped at the first newline from the
1663 display string, move back over the glyphs
1664 produced from the string, until we find the
1665 rightmost glyph not from the string. */
1666 if (it3_moved
1667 && newline_in_string
1668 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1669 {
1670 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1671 + it3.glyph_row->used[TEXT_AREA];
1672
1673 while (EQ ((g - 1)->object, string))
1674 {
1675 --g;
1676 top_x -= g->pixel_width;
1677 }
1678 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1679 + it3.glyph_row->used[TEXT_AREA]);
1680 }
1681 }
1682 }
1683
1684 *x = top_x;
1685 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1686 *rtop = max (0, window_top_y - top_y);
1687 *rbot = max (0, bottom_y - it.last_visible_y);
1688 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1689 - max (top_y, window_top_y)));
1690 *vpos = it.vpos;
1691 }
1692 }
1693 else
1694 {
1695 /* Either we were asked to provide info about WINDOW_END, or
1696 CHARPOS is in the partially visible glyph row at end of
1697 window. */
1698 struct it it2;
1699 void *it2data = NULL;
1700
1701 SAVE_IT (it2, it, it2data);
1702 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1703 move_it_by_lines (&it, 1);
1704 if (charpos < IT_CHARPOS (it)
1705 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1706 {
1707 visible_p = true;
1708 RESTORE_IT (&it2, &it2, it2data);
1709 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1710 *x = it2.current_x;
1711 *y = it2.current_y + it2.max_ascent - it2.ascent;
1712 *rtop = max (0, -it2.current_y);
1713 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1714 - it.last_visible_y));
1715 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1716 it.last_visible_y)
1717 - max (it2.current_y,
1718 WINDOW_HEADER_LINE_HEIGHT (w))));
1719 *vpos = it2.vpos;
1720 }
1721 else
1722 bidi_unshelve_cache (it2data, 1);
1723 }
1724 bidi_unshelve_cache (itdata, 0);
1725
1726 if (old_buffer)
1727 set_buffer_internal_1 (old_buffer);
1728
1729 if (visible_p && w->hscroll > 0)
1730 *x -=
1731 window_hscroll_limited (w, WINDOW_XFRAME (w))
1732 * WINDOW_FRAME_COLUMN_WIDTH (w);
1733
1734 #if 0
1735 /* Debugging code. */
1736 if (visible_p)
1737 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1738 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1739 else
1740 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1741 #endif
1742
1743 return visible_p;
1744 }
1745
1746
1747 /* Return the next character from STR. Return in *LEN the length of
1748 the character. This is like STRING_CHAR_AND_LENGTH but never
1749 returns an invalid character. If we find one, we return a `?', but
1750 with the length of the invalid character. */
1751
1752 static int
1753 string_char_and_length (const unsigned char *str, int *len)
1754 {
1755 int c;
1756
1757 c = STRING_CHAR_AND_LENGTH (str, *len);
1758 if (!CHAR_VALID_P (c))
1759 /* We may not change the length here because other places in Emacs
1760 don't use this function, i.e. they silently accept invalid
1761 characters. */
1762 c = '?';
1763
1764 return c;
1765 }
1766
1767
1768
1769 /* Given a position POS containing a valid character and byte position
1770 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1771
1772 static struct text_pos
1773 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1774 {
1775 eassert (STRINGP (string) && nchars >= 0);
1776
1777 if (STRING_MULTIBYTE (string))
1778 {
1779 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1780 int len;
1781
1782 while (nchars--)
1783 {
1784 string_char_and_length (p, &len);
1785 p += len;
1786 CHARPOS (pos) += 1;
1787 BYTEPOS (pos) += len;
1788 }
1789 }
1790 else
1791 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1792
1793 return pos;
1794 }
1795
1796
1797 /* Value is the text position, i.e. character and byte position,
1798 for character position CHARPOS in STRING. */
1799
1800 static struct text_pos
1801 string_pos (ptrdiff_t charpos, Lisp_Object string)
1802 {
1803 struct text_pos pos;
1804 eassert (STRINGP (string));
1805 eassert (charpos >= 0);
1806 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1807 return pos;
1808 }
1809
1810
1811 /* Value is a text position, i.e. character and byte position, for
1812 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1813 means recognize multibyte characters. */
1814
1815 static struct text_pos
1816 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1817 {
1818 struct text_pos pos;
1819
1820 eassert (s != NULL);
1821 eassert (charpos >= 0);
1822
1823 if (multibyte_p)
1824 {
1825 int len;
1826
1827 SET_TEXT_POS (pos, 0, 0);
1828 while (charpos--)
1829 {
1830 string_char_and_length ((const unsigned char *) s, &len);
1831 s += len;
1832 CHARPOS (pos) += 1;
1833 BYTEPOS (pos) += len;
1834 }
1835 }
1836 else
1837 SET_TEXT_POS (pos, charpos, charpos);
1838
1839 return pos;
1840 }
1841
1842
1843 /* Value is the number of characters in C string S. MULTIBYTE_P
1844 non-zero means recognize multibyte characters. */
1845
1846 static ptrdiff_t
1847 number_of_chars (const char *s, bool multibyte_p)
1848 {
1849 ptrdiff_t nchars;
1850
1851 if (multibyte_p)
1852 {
1853 ptrdiff_t rest = strlen (s);
1854 int len;
1855 const unsigned char *p = (const unsigned char *) s;
1856
1857 for (nchars = 0; rest > 0; ++nchars)
1858 {
1859 string_char_and_length (p, &len);
1860 rest -= len, p += len;
1861 }
1862 }
1863 else
1864 nchars = strlen (s);
1865
1866 return nchars;
1867 }
1868
1869
1870 /* Compute byte position NEWPOS->bytepos corresponding to
1871 NEWPOS->charpos. POS is a known position in string STRING.
1872 NEWPOS->charpos must be >= POS.charpos. */
1873
1874 static void
1875 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1876 {
1877 eassert (STRINGP (string));
1878 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1879
1880 if (STRING_MULTIBYTE (string))
1881 *newpos = string_pos_nchars_ahead (pos, string,
1882 CHARPOS (*newpos) - CHARPOS (pos));
1883 else
1884 BYTEPOS (*newpos) = CHARPOS (*newpos);
1885 }
1886
1887 /* EXPORT:
1888 Return an estimation of the pixel height of mode or header lines on
1889 frame F. FACE_ID specifies what line's height to estimate. */
1890
1891 int
1892 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1893 {
1894 #ifdef HAVE_WINDOW_SYSTEM
1895 if (FRAME_WINDOW_P (f))
1896 {
1897 int height = FONT_HEIGHT (FRAME_FONT (f));
1898
1899 /* This function is called so early when Emacs starts that the face
1900 cache and mode line face are not yet initialized. */
1901 if (FRAME_FACE_CACHE (f))
1902 {
1903 struct face *face = FACE_FROM_ID (f, face_id);
1904 if (face)
1905 {
1906 if (face->font)
1907 height = FONT_HEIGHT (face->font);
1908 if (face->box_line_width > 0)
1909 height += 2 * face->box_line_width;
1910 }
1911 }
1912
1913 return height;
1914 }
1915 #endif
1916
1917 return 1;
1918 }
1919
1920 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1921 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1922 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1923 not force the value into range. */
1924
1925 void
1926 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1927 int *x, int *y, NativeRectangle *bounds, int noclip)
1928 {
1929
1930 #ifdef HAVE_WINDOW_SYSTEM
1931 if (FRAME_WINDOW_P (f))
1932 {
1933 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1934 even for negative values. */
1935 if (pix_x < 0)
1936 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1937 if (pix_y < 0)
1938 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1939
1940 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1941 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1942
1943 if (bounds)
1944 STORE_NATIVE_RECT (*bounds,
1945 FRAME_COL_TO_PIXEL_X (f, pix_x),
1946 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1947 FRAME_COLUMN_WIDTH (f) - 1,
1948 FRAME_LINE_HEIGHT (f) - 1);
1949
1950 /* PXW: Should we clip pixels before converting to columns/lines? */
1951 if (!noclip)
1952 {
1953 if (pix_x < 0)
1954 pix_x = 0;
1955 else if (pix_x > FRAME_TOTAL_COLS (f))
1956 pix_x = FRAME_TOTAL_COLS (f);
1957
1958 if (pix_y < 0)
1959 pix_y = 0;
1960 else if (pix_y > FRAME_LINES (f))
1961 pix_y = FRAME_LINES (f);
1962 }
1963 }
1964 #endif
1965
1966 *x = pix_x;
1967 *y = pix_y;
1968 }
1969
1970
1971 /* Find the glyph under window-relative coordinates X/Y in window W.
1972 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1973 strings. Return in *HPOS and *VPOS the row and column number of
1974 the glyph found. Return in *AREA the glyph area containing X.
1975 Value is a pointer to the glyph found or null if X/Y is not on
1976 text, or we can't tell because W's current matrix is not up to
1977 date. */
1978
1979 static struct glyph *
1980 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1981 int *dx, int *dy, int *area)
1982 {
1983 struct glyph *glyph, *end;
1984 struct glyph_row *row = NULL;
1985 int x0, i;
1986
1987 /* Find row containing Y. Give up if some row is not enabled. */
1988 for (i = 0; i < w->current_matrix->nrows; ++i)
1989 {
1990 row = MATRIX_ROW (w->current_matrix, i);
1991 if (!row->enabled_p)
1992 return NULL;
1993 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1994 break;
1995 }
1996
1997 *vpos = i;
1998 *hpos = 0;
1999
2000 /* Give up if Y is not in the window. */
2001 if (i == w->current_matrix->nrows)
2002 return NULL;
2003
2004 /* Get the glyph area containing X. */
2005 if (w->pseudo_window_p)
2006 {
2007 *area = TEXT_AREA;
2008 x0 = 0;
2009 }
2010 else
2011 {
2012 if (x < window_box_left_offset (w, TEXT_AREA))
2013 {
2014 *area = LEFT_MARGIN_AREA;
2015 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2016 }
2017 else if (x < window_box_right_offset (w, TEXT_AREA))
2018 {
2019 *area = TEXT_AREA;
2020 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2021 }
2022 else
2023 {
2024 *area = RIGHT_MARGIN_AREA;
2025 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2026 }
2027 }
2028
2029 /* Find glyph containing X. */
2030 glyph = row->glyphs[*area];
2031 end = glyph + row->used[*area];
2032 x -= x0;
2033 while (glyph < end && x >= glyph->pixel_width)
2034 {
2035 x -= glyph->pixel_width;
2036 ++glyph;
2037 }
2038
2039 if (glyph == end)
2040 return NULL;
2041
2042 if (dx)
2043 {
2044 *dx = x;
2045 *dy = y - (row->y + row->ascent - glyph->ascent);
2046 }
2047
2048 *hpos = glyph - row->glyphs[*area];
2049 return glyph;
2050 }
2051
2052 /* Convert frame-relative x/y to coordinates relative to window W.
2053 Takes pseudo-windows into account. */
2054
2055 static void
2056 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2057 {
2058 if (w->pseudo_window_p)
2059 {
2060 /* A pseudo-window is always full-width, and starts at the
2061 left edge of the frame, plus a frame border. */
2062 struct frame *f = XFRAME (w->frame);
2063 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2064 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2065 }
2066 else
2067 {
2068 *x -= WINDOW_LEFT_EDGE_X (w);
2069 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2070 }
2071 }
2072
2073 #ifdef HAVE_WINDOW_SYSTEM
2074
2075 /* EXPORT:
2076 Return in RECTS[] at most N clipping rectangles for glyph string S.
2077 Return the number of stored rectangles. */
2078
2079 int
2080 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2081 {
2082 XRectangle r;
2083
2084 if (n <= 0)
2085 return 0;
2086
2087 if (s->row->full_width_p)
2088 {
2089 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2090 r.x = WINDOW_LEFT_EDGE_X (s->w);
2091 if (s->row->mode_line_p)
2092 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2093 else
2094 r.width = WINDOW_PIXEL_WIDTH (s->w);
2095
2096 /* Unless displaying a mode or menu bar line, which are always
2097 fully visible, clip to the visible part of the row. */
2098 if (s->w->pseudo_window_p)
2099 r.height = s->row->visible_height;
2100 else
2101 r.height = s->height;
2102 }
2103 else
2104 {
2105 /* This is a text line that may be partially visible. */
2106 r.x = window_box_left (s->w, s->area);
2107 r.width = window_box_width (s->w, s->area);
2108 r.height = s->row->visible_height;
2109 }
2110
2111 if (s->clip_head)
2112 if (r.x < s->clip_head->x)
2113 {
2114 if (r.width >= s->clip_head->x - r.x)
2115 r.width -= s->clip_head->x - r.x;
2116 else
2117 r.width = 0;
2118 r.x = s->clip_head->x;
2119 }
2120 if (s->clip_tail)
2121 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2122 {
2123 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2124 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2125 else
2126 r.width = 0;
2127 }
2128
2129 /* If S draws overlapping rows, it's sufficient to use the top and
2130 bottom of the window for clipping because this glyph string
2131 intentionally draws over other lines. */
2132 if (s->for_overlaps)
2133 {
2134 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2135 r.height = window_text_bottom_y (s->w) - r.y;
2136
2137 /* Alas, the above simple strategy does not work for the
2138 environments with anti-aliased text: if the same text is
2139 drawn onto the same place multiple times, it gets thicker.
2140 If the overlap we are processing is for the erased cursor, we
2141 take the intersection with the rectangle of the cursor. */
2142 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2143 {
2144 XRectangle rc, r_save = r;
2145
2146 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2147 rc.y = s->w->phys_cursor.y;
2148 rc.width = s->w->phys_cursor_width;
2149 rc.height = s->w->phys_cursor_height;
2150
2151 x_intersect_rectangles (&r_save, &rc, &r);
2152 }
2153 }
2154 else
2155 {
2156 /* Don't use S->y for clipping because it doesn't take partially
2157 visible lines into account. For example, it can be negative for
2158 partially visible lines at the top of a window. */
2159 if (!s->row->full_width_p
2160 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2161 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2162 else
2163 r.y = max (0, s->row->y);
2164 }
2165
2166 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2167
2168 /* If drawing the cursor, don't let glyph draw outside its
2169 advertised boundaries. Cleartype does this under some circumstances. */
2170 if (s->hl == DRAW_CURSOR)
2171 {
2172 struct glyph *glyph = s->first_glyph;
2173 int height, max_y;
2174
2175 if (s->x > r.x)
2176 {
2177 r.width -= s->x - r.x;
2178 r.x = s->x;
2179 }
2180 r.width = min (r.width, glyph->pixel_width);
2181
2182 /* If r.y is below window bottom, ensure that we still see a cursor. */
2183 height = min (glyph->ascent + glyph->descent,
2184 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2185 max_y = window_text_bottom_y (s->w) - height;
2186 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2187 if (s->ybase - glyph->ascent > max_y)
2188 {
2189 r.y = max_y;
2190 r.height = height;
2191 }
2192 else
2193 {
2194 /* Don't draw cursor glyph taller than our actual glyph. */
2195 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2196 if (height < r.height)
2197 {
2198 max_y = r.y + r.height;
2199 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2200 r.height = min (max_y - r.y, height);
2201 }
2202 }
2203 }
2204
2205 if (s->row->clip)
2206 {
2207 XRectangle r_save = r;
2208
2209 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2210 r.width = 0;
2211 }
2212
2213 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2214 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2215 {
2216 #ifdef CONVERT_FROM_XRECT
2217 CONVERT_FROM_XRECT (r, *rects);
2218 #else
2219 *rects = r;
2220 #endif
2221 return 1;
2222 }
2223 else
2224 {
2225 /* If we are processing overlapping and allowed to return
2226 multiple clipping rectangles, we exclude the row of the glyph
2227 string from the clipping rectangle. This is to avoid drawing
2228 the same text on the environment with anti-aliasing. */
2229 #ifdef CONVERT_FROM_XRECT
2230 XRectangle rs[2];
2231 #else
2232 XRectangle *rs = rects;
2233 #endif
2234 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2235
2236 if (s->for_overlaps & OVERLAPS_PRED)
2237 {
2238 rs[i] = r;
2239 if (r.y + r.height > row_y)
2240 {
2241 if (r.y < row_y)
2242 rs[i].height = row_y - r.y;
2243 else
2244 rs[i].height = 0;
2245 }
2246 i++;
2247 }
2248 if (s->for_overlaps & OVERLAPS_SUCC)
2249 {
2250 rs[i] = r;
2251 if (r.y < row_y + s->row->visible_height)
2252 {
2253 if (r.y + r.height > row_y + s->row->visible_height)
2254 {
2255 rs[i].y = row_y + s->row->visible_height;
2256 rs[i].height = r.y + r.height - rs[i].y;
2257 }
2258 else
2259 rs[i].height = 0;
2260 }
2261 i++;
2262 }
2263
2264 n = i;
2265 #ifdef CONVERT_FROM_XRECT
2266 for (i = 0; i < n; i++)
2267 CONVERT_FROM_XRECT (rs[i], rects[i]);
2268 #endif
2269 return n;
2270 }
2271 }
2272
2273 /* EXPORT:
2274 Return in *NR the clipping rectangle for glyph string S. */
2275
2276 void
2277 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2278 {
2279 get_glyph_string_clip_rects (s, nr, 1);
2280 }
2281
2282
2283 /* EXPORT:
2284 Return the position and height of the phys cursor in window W.
2285 Set w->phys_cursor_width to width of phys cursor.
2286 */
2287
2288 void
2289 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2290 struct glyph *glyph, int *xp, int *yp, int *heightp)
2291 {
2292 struct frame *f = XFRAME (WINDOW_FRAME (w));
2293 int x, y, wd, h, h0, y0;
2294
2295 /* Compute the width of the rectangle to draw. If on a stretch
2296 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2297 rectangle as wide as the glyph, but use a canonical character
2298 width instead. */
2299 wd = glyph->pixel_width - 1;
2300 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2301 wd++; /* Why? */
2302 #endif
2303
2304 x = w->phys_cursor.x;
2305 if (x < 0)
2306 {
2307 wd += x;
2308 x = 0;
2309 }
2310
2311 if (glyph->type == STRETCH_GLYPH
2312 && !x_stretch_cursor_p)
2313 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2314 w->phys_cursor_width = wd;
2315
2316 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2317
2318 /* If y is below window bottom, ensure that we still see a cursor. */
2319 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2320
2321 h = max (h0, glyph->ascent + glyph->descent);
2322 h0 = min (h0, glyph->ascent + glyph->descent);
2323
2324 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2325 if (y < y0)
2326 {
2327 h = max (h - (y0 - y) + 1, h0);
2328 y = y0 - 1;
2329 }
2330 else
2331 {
2332 y0 = window_text_bottom_y (w) - h0;
2333 if (y > y0)
2334 {
2335 h += y - y0;
2336 y = y0;
2337 }
2338 }
2339
2340 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2341 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2342 *heightp = h;
2343 }
2344
2345 /*
2346 * Remember which glyph the mouse is over.
2347 */
2348
2349 void
2350 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2351 {
2352 Lisp_Object window;
2353 struct window *w;
2354 struct glyph_row *r, *gr, *end_row;
2355 enum window_part part;
2356 enum glyph_row_area area;
2357 int x, y, width, height;
2358
2359 /* Try to determine frame pixel position and size of the glyph under
2360 frame pixel coordinates X/Y on frame F. */
2361
2362 if (window_resize_pixelwise)
2363 {
2364 width = height = 1;
2365 goto virtual_glyph;
2366 }
2367 else if (!f->glyphs_initialized_p
2368 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2369 NILP (window)))
2370 {
2371 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2372 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2373 goto virtual_glyph;
2374 }
2375
2376 w = XWINDOW (window);
2377 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2378 height = WINDOW_FRAME_LINE_HEIGHT (w);
2379
2380 x = window_relative_x_coord (w, part, gx);
2381 y = gy - WINDOW_TOP_EDGE_Y (w);
2382
2383 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2384 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2385
2386 if (w->pseudo_window_p)
2387 {
2388 area = TEXT_AREA;
2389 part = ON_MODE_LINE; /* Don't adjust margin. */
2390 goto text_glyph;
2391 }
2392
2393 switch (part)
2394 {
2395 case ON_LEFT_MARGIN:
2396 area = LEFT_MARGIN_AREA;
2397 goto text_glyph;
2398
2399 case ON_RIGHT_MARGIN:
2400 area = RIGHT_MARGIN_AREA;
2401 goto text_glyph;
2402
2403 case ON_HEADER_LINE:
2404 case ON_MODE_LINE:
2405 gr = (part == ON_HEADER_LINE
2406 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2407 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2408 gy = gr->y;
2409 area = TEXT_AREA;
2410 goto text_glyph_row_found;
2411
2412 case ON_TEXT:
2413 area = TEXT_AREA;
2414
2415 text_glyph:
2416 gr = 0; gy = 0;
2417 for (; r <= end_row && r->enabled_p; ++r)
2418 if (r->y + r->height > y)
2419 {
2420 gr = r; gy = r->y;
2421 break;
2422 }
2423
2424 text_glyph_row_found:
2425 if (gr && gy <= y)
2426 {
2427 struct glyph *g = gr->glyphs[area];
2428 struct glyph *end = g + gr->used[area];
2429
2430 height = gr->height;
2431 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2432 if (gx + g->pixel_width > x)
2433 break;
2434
2435 if (g < end)
2436 {
2437 if (g->type == IMAGE_GLYPH)
2438 {
2439 /* Don't remember when mouse is over image, as
2440 image may have hot-spots. */
2441 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2442 return;
2443 }
2444 width = g->pixel_width;
2445 }
2446 else
2447 {
2448 /* Use nominal char spacing at end of line. */
2449 x -= gx;
2450 gx += (x / width) * width;
2451 }
2452
2453 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2454 {
2455 gx += window_box_left_offset (w, area);
2456 /* Don't expand over the modeline to make sure the vertical
2457 drag cursor is shown early enough. */
2458 height = min (height,
2459 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2460 }
2461 }
2462 else
2463 {
2464 /* Use nominal line height at end of window. */
2465 gx = (x / width) * width;
2466 y -= gy;
2467 gy += (y / height) * height;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2469 /* See comment above. */
2470 height = min (height,
2471 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2472 }
2473 break;
2474
2475 case ON_LEFT_FRINGE:
2476 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2478 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2479 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2480 goto row_glyph;
2481
2482 case ON_RIGHT_FRINGE:
2483 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2484 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2485 : window_box_right_offset (w, TEXT_AREA));
2486 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2487 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2488 && !WINDOW_RIGHTMOST_P (w))
2489 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2490 /* Make sure the vertical border can get her own glyph to the
2491 right of the one we build here. */
2492 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2493 else
2494 width = WINDOW_PIXEL_WIDTH (w) - gx;
2495 else
2496 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2497
2498 goto row_glyph;
2499
2500 case ON_VERTICAL_BORDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - width;
2502 goto row_glyph;
2503
2504 case ON_SCROLL_BAR:
2505 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2506 ? 0
2507 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2508 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2509 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2510 : 0)));
2511 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2512
2513 row_glyph:
2514 gr = 0, gy = 0;
2515 for (; r <= end_row && r->enabled_p; ++r)
2516 if (r->y + r->height > y)
2517 {
2518 gr = r; gy = r->y;
2519 break;
2520 }
2521
2522 if (gr && gy <= y)
2523 height = gr->height;
2524 else
2525 {
2526 /* Use nominal line height at end of window. */
2527 y -= gy;
2528 gy += (y / height) * height;
2529 }
2530 break;
2531
2532 case ON_RIGHT_DIVIDER:
2533 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2534 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2535 gy = 0;
2536 /* The bottom divider prevails. */
2537 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 goto add_edge;;
2539
2540 case ON_BOTTOM_DIVIDER:
2541 gx = 0;
2542 width = WINDOW_PIXEL_WIDTH (w);
2543 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2544 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2545 goto add_edge;
2546
2547 default:
2548 ;
2549 virtual_glyph:
2550 /* If there is no glyph under the mouse, then we divide the screen
2551 into a grid of the smallest glyph in the frame, and use that
2552 as our "glyph". */
2553
2554 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2555 round down even for negative values. */
2556 if (gx < 0)
2557 gx -= width - 1;
2558 if (gy < 0)
2559 gy -= height - 1;
2560
2561 gx = (gx / width) * width;
2562 gy = (gy / height) * height;
2563
2564 goto store_rect;
2565 }
2566
2567 add_edge:
2568 gx += WINDOW_LEFT_EDGE_X (w);
2569 gy += WINDOW_TOP_EDGE_Y (w);
2570
2571 store_rect:
2572 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2573
2574 /* Visible feedback for debugging. */
2575 #if 0
2576 #if HAVE_X_WINDOWS
2577 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2578 f->output_data.x->normal_gc,
2579 gx, gy, width, height);
2580 #endif
2581 #endif
2582 }
2583
2584
2585 #endif /* HAVE_WINDOW_SYSTEM */
2586
2587 static void
2588 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2589 {
2590 eassert (w);
2591 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2592 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2593 w->window_end_vpos
2594 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2595 }
2596
2597 /***********************************************************************
2598 Lisp form evaluation
2599 ***********************************************************************/
2600
2601 /* Error handler for safe_eval and safe_call. */
2602
2603 static Lisp_Object
2604 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2605 {
2606 add_to_log ("Error during redisplay: %S signaled %S",
2607 Flist (nargs, args), arg);
2608 return Qnil;
2609 }
2610
2611 /* Call function FUNC with the rest of NARGS - 1 arguments
2612 following. Return the result, or nil if something went
2613 wrong. Prevent redisplay during the evaluation. */
2614
2615 static Lisp_Object
2616 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2617 {
2618 Lisp_Object val;
2619
2620 if (inhibit_eval_during_redisplay)
2621 val = Qnil;
2622 else
2623 {
2624 ptrdiff_t i;
2625 ptrdiff_t count = SPECPDL_INDEX ();
2626 struct gcpro gcpro1;
2627 Lisp_Object *args = alloca (nargs * word_size);
2628
2629 args[0] = func;
2630 for (i = 1; i < nargs; i++)
2631 args[i] = va_arg (ap, Lisp_Object);
2632
2633 GCPRO1 (args[0]);
2634 gcpro1.nvars = nargs;
2635 specbind (Qinhibit_redisplay, Qt);
2636 if (inhibit_quit)
2637 specbind (Qinhibit_quit, Qt);
2638 /* Use Qt to ensure debugger does not run,
2639 so there is no possibility of wanting to redisplay. */
2640 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2641 safe_eval_handler);
2642 UNGCPRO;
2643 val = unbind_to (count, val);
2644 }
2645
2646 return val;
2647 }
2648
2649 Lisp_Object
2650 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2651 {
2652 Lisp_Object retval;
2653 va_list ap;
2654
2655 va_start (ap, func);
2656 retval = safe__call (false, nargs, func, ap);
2657 va_end (ap);
2658 return retval;
2659 }
2660
2661 /* Call function FN with one argument ARG.
2662 Return the result, or nil if something went wrong. */
2663
2664 Lisp_Object
2665 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2666 {
2667 return safe_call (2, fn, arg);
2668 }
2669
2670 static Lisp_Object
2671 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2672 {
2673 Lisp_Object retval;
2674 va_list ap;
2675
2676 va_start (ap, fn);
2677 retval = safe__call (inhibit_quit, 2, fn, ap);
2678 va_end (ap);
2679 return retval;
2680 }
2681
2682 static Lisp_Object Qeval;
2683
2684 Lisp_Object
2685 safe_eval (Lisp_Object sexpr)
2686 {
2687 return safe__call1 (false, Qeval, sexpr);
2688 }
2689
2690 static Lisp_Object
2691 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2692 {
2693 return safe__call1 (inhibit_quit, Qeval, sexpr);
2694 }
2695
2696 /* Call function FN with two arguments ARG1 and ARG2.
2697 Return the result, or nil if something went wrong. */
2698
2699 Lisp_Object
2700 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2701 {
2702 return safe_call (3, fn, arg1, arg2);
2703 }
2704
2705
2706 \f
2707 /***********************************************************************
2708 Debugging
2709 ***********************************************************************/
2710
2711 #if 0
2712
2713 /* Define CHECK_IT to perform sanity checks on iterators.
2714 This is for debugging. It is too slow to do unconditionally. */
2715
2716 static void
2717 check_it (struct it *it)
2718 {
2719 if (it->method == GET_FROM_STRING)
2720 {
2721 eassert (STRINGP (it->string));
2722 eassert (IT_STRING_CHARPOS (*it) >= 0);
2723 }
2724 else
2725 {
2726 eassert (IT_STRING_CHARPOS (*it) < 0);
2727 if (it->method == GET_FROM_BUFFER)
2728 {
2729 /* Check that character and byte positions agree. */
2730 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2731 }
2732 }
2733
2734 if (it->dpvec)
2735 eassert (it->current.dpvec_index >= 0);
2736 else
2737 eassert (it->current.dpvec_index < 0);
2738 }
2739
2740 #define CHECK_IT(IT) check_it ((IT))
2741
2742 #else /* not 0 */
2743
2744 #define CHECK_IT(IT) (void) 0
2745
2746 #endif /* not 0 */
2747
2748
2749 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2750
2751 /* Check that the window end of window W is what we expect it
2752 to be---the last row in the current matrix displaying text. */
2753
2754 static void
2755 check_window_end (struct window *w)
2756 {
2757 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2758 {
2759 struct glyph_row *row;
2760 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2761 !row->enabled_p
2762 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2763 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2764 }
2765 }
2766
2767 #define CHECK_WINDOW_END(W) check_window_end ((W))
2768
2769 #else
2770
2771 #define CHECK_WINDOW_END(W) (void) 0
2772
2773 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2774
2775 /***********************************************************************
2776 Iterator initialization
2777 ***********************************************************************/
2778
2779 /* Initialize IT for displaying current_buffer in window W, starting
2780 at character position CHARPOS. CHARPOS < 0 means that no buffer
2781 position is specified which is useful when the iterator is assigned
2782 a position later. BYTEPOS is the byte position corresponding to
2783 CHARPOS.
2784
2785 If ROW is not null, calls to produce_glyphs with IT as parameter
2786 will produce glyphs in that row.
2787
2788 BASE_FACE_ID is the id of a base face to use. It must be one of
2789 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2790 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2791 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2792
2793 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2794 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2795 will be initialized to use the corresponding mode line glyph row of
2796 the desired matrix of W. */
2797
2798 void
2799 init_iterator (struct it *it, struct window *w,
2800 ptrdiff_t charpos, ptrdiff_t bytepos,
2801 struct glyph_row *row, enum face_id base_face_id)
2802 {
2803 enum face_id remapped_base_face_id = base_face_id;
2804
2805 /* Some precondition checks. */
2806 eassert (w != NULL && it != NULL);
2807 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2808 && charpos <= ZV));
2809
2810 /* If face attributes have been changed since the last redisplay,
2811 free realized faces now because they depend on face definitions
2812 that might have changed. Don't free faces while there might be
2813 desired matrices pending which reference these faces. */
2814 if (face_change_count && !inhibit_free_realized_faces)
2815 {
2816 face_change_count = 0;
2817 free_all_realized_faces (Qnil);
2818 }
2819
2820 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2821 if (! NILP (Vface_remapping_alist))
2822 remapped_base_face_id
2823 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2824
2825 /* Use one of the mode line rows of W's desired matrix if
2826 appropriate. */
2827 if (row == NULL)
2828 {
2829 if (base_face_id == MODE_LINE_FACE_ID
2830 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2831 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2832 else if (base_face_id == HEADER_LINE_FACE_ID)
2833 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2834 }
2835
2836 /* Clear IT. */
2837 memset (it, 0, sizeof *it);
2838 it->current.overlay_string_index = -1;
2839 it->current.dpvec_index = -1;
2840 it->base_face_id = remapped_base_face_id;
2841 it->string = Qnil;
2842 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2843 it->paragraph_embedding = L2R;
2844 it->bidi_it.string.lstring = Qnil;
2845 it->bidi_it.string.s = NULL;
2846 it->bidi_it.string.bufpos = 0;
2847 it->bidi_it.w = w;
2848
2849 /* The window in which we iterate over current_buffer: */
2850 XSETWINDOW (it->window, w);
2851 it->w = w;
2852 it->f = XFRAME (w->frame);
2853
2854 it->cmp_it.id = -1;
2855
2856 /* Extra space between lines (on window systems only). */
2857 if (base_face_id == DEFAULT_FACE_ID
2858 && FRAME_WINDOW_P (it->f))
2859 {
2860 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2861 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2862 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2864 * FRAME_LINE_HEIGHT (it->f));
2865 else if (it->f->extra_line_spacing > 0)
2866 it->extra_line_spacing = it->f->extra_line_spacing;
2867 it->max_extra_line_spacing = 0;
2868 }
2869
2870 /* If realized faces have been removed, e.g. because of face
2871 attribute changes of named faces, recompute them. When running
2872 in batch mode, the face cache of the initial frame is null. If
2873 we happen to get called, make a dummy face cache. */
2874 if (FRAME_FACE_CACHE (it->f) == NULL)
2875 init_frame_faces (it->f);
2876 if (FRAME_FACE_CACHE (it->f)->used == 0)
2877 recompute_basic_faces (it->f);
2878
2879 /* Current value of the `slice', `space-width', and 'height' properties. */
2880 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2881 it->space_width = Qnil;
2882 it->font_height = Qnil;
2883 it->override_ascent = -1;
2884
2885 /* Are control characters displayed as `^C'? */
2886 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2887
2888 /* -1 means everything between a CR and the following line end
2889 is invisible. >0 means lines indented more than this value are
2890 invisible. */
2891 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2892 ? (clip_to_bounds
2893 (-1, XINT (BVAR (current_buffer, selective_display)),
2894 PTRDIFF_MAX))
2895 : (!NILP (BVAR (current_buffer, selective_display))
2896 ? -1 : 0));
2897 it->selective_display_ellipsis_p
2898 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2899
2900 /* Display table to use. */
2901 it->dp = window_display_table (w);
2902
2903 /* Are multibyte characters enabled in current_buffer? */
2904 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2905
2906 /* Get the position at which the redisplay_end_trigger hook should
2907 be run, if it is to be run at all. */
2908 if (MARKERP (w->redisplay_end_trigger)
2909 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2910 it->redisplay_end_trigger_charpos
2911 = marker_position (w->redisplay_end_trigger);
2912 else if (INTEGERP (w->redisplay_end_trigger))
2913 it->redisplay_end_trigger_charpos
2914 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2915 PTRDIFF_MAX);
2916
2917 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2918
2919 /* Are lines in the display truncated? */
2920 if (base_face_id != DEFAULT_FACE_ID
2921 || it->w->hscroll
2922 || (! WINDOW_FULL_WIDTH_P (it->w)
2923 && ((!NILP (Vtruncate_partial_width_windows)
2924 && !INTEGERP (Vtruncate_partial_width_windows))
2925 || (INTEGERP (Vtruncate_partial_width_windows)
2926 /* PXW: Shall we do something about this? */
2927 && (WINDOW_TOTAL_COLS (it->w)
2928 < XINT (Vtruncate_partial_width_windows))))))
2929 it->line_wrap = TRUNCATE;
2930 else if (NILP (BVAR (current_buffer, truncate_lines)))
2931 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2932 ? WINDOW_WRAP : WORD_WRAP;
2933 else
2934 it->line_wrap = TRUNCATE;
2935
2936 /* Get dimensions of truncation and continuation glyphs. These are
2937 displayed as fringe bitmaps under X, but we need them for such
2938 frames when the fringes are turned off. But leave the dimensions
2939 zero for tooltip frames, as these glyphs look ugly there and also
2940 sabotage calculations of tooltip dimensions in x-show-tip. */
2941 #ifdef HAVE_WINDOW_SYSTEM
2942 if (!(FRAME_WINDOW_P (it->f)
2943 && FRAMEP (tip_frame)
2944 && it->f == XFRAME (tip_frame)))
2945 #endif
2946 {
2947 if (it->line_wrap == TRUNCATE)
2948 {
2949 /* We will need the truncation glyph. */
2950 eassert (it->glyph_row == NULL);
2951 produce_special_glyphs (it, IT_TRUNCATION);
2952 it->truncation_pixel_width = it->pixel_width;
2953 }
2954 else
2955 {
2956 /* We will need the continuation glyph. */
2957 eassert (it->glyph_row == NULL);
2958 produce_special_glyphs (it, IT_CONTINUATION);
2959 it->continuation_pixel_width = it->pixel_width;
2960 }
2961 }
2962
2963 /* Reset these values to zero because the produce_special_glyphs
2964 above has changed them. */
2965 it->pixel_width = it->ascent = it->descent = 0;
2966 it->phys_ascent = it->phys_descent = 0;
2967
2968 /* Set this after getting the dimensions of truncation and
2969 continuation glyphs, so that we don't produce glyphs when calling
2970 produce_special_glyphs, above. */
2971 it->glyph_row = row;
2972 it->area = TEXT_AREA;
2973
2974 /* Forget any previous info about this row being reversed. */
2975 if (it->glyph_row)
2976 it->glyph_row->reversed_p = 0;
2977
2978 /* Get the dimensions of the display area. The display area
2979 consists of the visible window area plus a horizontally scrolled
2980 part to the left of the window. All x-values are relative to the
2981 start of this total display area. */
2982 if (base_face_id != DEFAULT_FACE_ID)
2983 {
2984 /* Mode lines, menu bar in terminal frames. */
2985 it->first_visible_x = 0;
2986 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2987 }
2988 else
2989 {
2990 it->first_visible_x
2991 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2992 it->last_visible_x = (it->first_visible_x
2993 + window_box_width (w, TEXT_AREA));
2994
2995 /* If we truncate lines, leave room for the truncation glyph(s) at
2996 the right margin. Otherwise, leave room for the continuation
2997 glyph(s). Done only if the window has no right fringe. */
2998 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2999 {
3000 if (it->line_wrap == TRUNCATE)
3001 it->last_visible_x -= it->truncation_pixel_width;
3002 else
3003 it->last_visible_x -= it->continuation_pixel_width;
3004 }
3005
3006 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3007 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3008 }
3009
3010 /* Leave room for a border glyph. */
3011 if (!FRAME_WINDOW_P (it->f)
3012 && !WINDOW_RIGHTMOST_P (it->w))
3013 it->last_visible_x -= 1;
3014
3015 it->last_visible_y = window_text_bottom_y (w);
3016
3017 /* For mode lines and alike, arrange for the first glyph having a
3018 left box line if the face specifies a box. */
3019 if (base_face_id != DEFAULT_FACE_ID)
3020 {
3021 struct face *face;
3022
3023 it->face_id = remapped_base_face_id;
3024
3025 /* If we have a boxed mode line, make the first character appear
3026 with a left box line. */
3027 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3028 if (face && face->box != FACE_NO_BOX)
3029 it->start_of_box_run_p = true;
3030 }
3031
3032 /* If a buffer position was specified, set the iterator there,
3033 getting overlays and face properties from that position. */
3034 if (charpos >= BUF_BEG (current_buffer))
3035 {
3036 it->stop_charpos = charpos;
3037 it->end_charpos = ZV;
3038 eassert (charpos == BYTE_TO_CHAR (bytepos));
3039 IT_CHARPOS (*it) = charpos;
3040 IT_BYTEPOS (*it) = bytepos;
3041
3042 /* We will rely on `reseat' to set this up properly, via
3043 handle_face_prop. */
3044 it->face_id = it->base_face_id;
3045
3046 it->start = it->current;
3047 /* Do we need to reorder bidirectional text? Not if this is a
3048 unibyte buffer: by definition, none of the single-byte
3049 characters are strong R2L, so no reordering is needed. And
3050 bidi.c doesn't support unibyte buffers anyway. Also, don't
3051 reorder while we are loading loadup.el, since the tables of
3052 character properties needed for reordering are not yet
3053 available. */
3054 it->bidi_p =
3055 NILP (Vpurify_flag)
3056 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3057 && it->multibyte_p;
3058
3059 /* If we are to reorder bidirectional text, init the bidi
3060 iterator. */
3061 if (it->bidi_p)
3062 {
3063 /* Since we don't know at this point whether there will be
3064 any R2L lines in the window, we reserve space for
3065 truncation/continuation glyphs even if only the left
3066 fringe is absent. */
3067 if (base_face_id == DEFAULT_FACE_ID
3068 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3069 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3070 {
3071 if (it->line_wrap == TRUNCATE)
3072 it->last_visible_x -= it->truncation_pixel_width;
3073 else
3074 it->last_visible_x -= it->continuation_pixel_width;
3075 }
3076 /* Note the paragraph direction that this buffer wants to
3077 use. */
3078 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3079 Qleft_to_right))
3080 it->paragraph_embedding = L2R;
3081 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3082 Qright_to_left))
3083 it->paragraph_embedding = R2L;
3084 else
3085 it->paragraph_embedding = NEUTRAL_DIR;
3086 bidi_unshelve_cache (NULL, 0);
3087 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3088 &it->bidi_it);
3089 }
3090
3091 /* Compute faces etc. */
3092 reseat (it, it->current.pos, 1);
3093 }
3094
3095 CHECK_IT (it);
3096 }
3097
3098
3099 /* Initialize IT for the display of window W with window start POS. */
3100
3101 void
3102 start_display (struct it *it, struct window *w, struct text_pos pos)
3103 {
3104 struct glyph_row *row;
3105 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3106
3107 row = w->desired_matrix->rows + first_vpos;
3108 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3109 it->first_vpos = first_vpos;
3110
3111 /* Don't reseat to previous visible line start if current start
3112 position is in a string or image. */
3113 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3114 {
3115 int start_at_line_beg_p;
3116 int first_y = it->current_y;
3117
3118 /* If window start is not at a line start, skip forward to POS to
3119 get the correct continuation lines width. */
3120 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3121 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3122 if (!start_at_line_beg_p)
3123 {
3124 int new_x;
3125
3126 reseat_at_previous_visible_line_start (it);
3127 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3128
3129 new_x = it->current_x + it->pixel_width;
3130
3131 /* If lines are continued, this line may end in the middle
3132 of a multi-glyph character (e.g. a control character
3133 displayed as \003, or in the middle of an overlay
3134 string). In this case move_it_to above will not have
3135 taken us to the start of the continuation line but to the
3136 end of the continued line. */
3137 if (it->current_x > 0
3138 && it->line_wrap != TRUNCATE /* Lines are continued. */
3139 && (/* And glyph doesn't fit on the line. */
3140 new_x > it->last_visible_x
3141 /* Or it fits exactly and we're on a window
3142 system frame. */
3143 || (new_x == it->last_visible_x
3144 && FRAME_WINDOW_P (it->f)
3145 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3146 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3147 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3148 {
3149 if ((it->current.dpvec_index >= 0
3150 || it->current.overlay_string_index >= 0)
3151 /* If we are on a newline from a display vector or
3152 overlay string, then we are already at the end of
3153 a screen line; no need to go to the next line in
3154 that case, as this line is not really continued.
3155 (If we do go to the next line, C-e will not DTRT.) */
3156 && it->c != '\n')
3157 {
3158 set_iterator_to_next (it, 1);
3159 move_it_in_display_line_to (it, -1, -1, 0);
3160 }
3161
3162 it->continuation_lines_width += it->current_x;
3163 }
3164 /* If the character at POS is displayed via a display
3165 vector, move_it_to above stops at the final glyph of
3166 IT->dpvec. To make the caller redisplay that character
3167 again (a.k.a. start at POS), we need to reset the
3168 dpvec_index to the beginning of IT->dpvec. */
3169 else if (it->current.dpvec_index >= 0)
3170 it->current.dpvec_index = 0;
3171
3172 /* We're starting a new display line, not affected by the
3173 height of the continued line, so clear the appropriate
3174 fields in the iterator structure. */
3175 it->max_ascent = it->max_descent = 0;
3176 it->max_phys_ascent = it->max_phys_descent = 0;
3177
3178 it->current_y = first_y;
3179 it->vpos = 0;
3180 it->current_x = it->hpos = 0;
3181 }
3182 }
3183 }
3184
3185
3186 /* Return 1 if POS is a position in ellipses displayed for invisible
3187 text. W is the window we display, for text property lookup. */
3188
3189 static int
3190 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3191 {
3192 Lisp_Object prop, window;
3193 int ellipses_p = 0;
3194 ptrdiff_t charpos = CHARPOS (pos->pos);
3195
3196 /* If POS specifies a position in a display vector, this might
3197 be for an ellipsis displayed for invisible text. We won't
3198 get the iterator set up for delivering that ellipsis unless
3199 we make sure that it gets aware of the invisible text. */
3200 if (pos->dpvec_index >= 0
3201 && pos->overlay_string_index < 0
3202 && CHARPOS (pos->string_pos) < 0
3203 && charpos > BEGV
3204 && (XSETWINDOW (window, w),
3205 prop = Fget_char_property (make_number (charpos),
3206 Qinvisible, window),
3207 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3208 {
3209 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3210 window);
3211 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3212 }
3213
3214 return ellipses_p;
3215 }
3216
3217
3218 /* Initialize IT for stepping through current_buffer in window W,
3219 starting at position POS that includes overlay string and display
3220 vector/ control character translation position information. Value
3221 is zero if there are overlay strings with newlines at POS. */
3222
3223 static int
3224 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3225 {
3226 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3227 int i, overlay_strings_with_newlines = 0;
3228
3229 /* If POS specifies a position in a display vector, this might
3230 be for an ellipsis displayed for invisible text. We won't
3231 get the iterator set up for delivering that ellipsis unless
3232 we make sure that it gets aware of the invisible text. */
3233 if (in_ellipses_for_invisible_text_p (pos, w))
3234 {
3235 --charpos;
3236 bytepos = 0;
3237 }
3238
3239 /* Keep in mind: the call to reseat in init_iterator skips invisible
3240 text, so we might end up at a position different from POS. This
3241 is only a problem when POS is a row start after a newline and an
3242 overlay starts there with an after-string, and the overlay has an
3243 invisible property. Since we don't skip invisible text in
3244 display_line and elsewhere immediately after consuming the
3245 newline before the row start, such a POS will not be in a string,
3246 but the call to init_iterator below will move us to the
3247 after-string. */
3248 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3249
3250 /* This only scans the current chunk -- it should scan all chunks.
3251 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3252 to 16 in 22.1 to make this a lesser problem. */
3253 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3254 {
3255 const char *s = SSDATA (it->overlay_strings[i]);
3256 const char *e = s + SBYTES (it->overlay_strings[i]);
3257
3258 while (s < e && *s != '\n')
3259 ++s;
3260
3261 if (s < e)
3262 {
3263 overlay_strings_with_newlines = 1;
3264 break;
3265 }
3266 }
3267
3268 /* If position is within an overlay string, set up IT to the right
3269 overlay string. */
3270 if (pos->overlay_string_index >= 0)
3271 {
3272 int relative_index;
3273
3274 /* If the first overlay string happens to have a `display'
3275 property for an image, the iterator will be set up for that
3276 image, and we have to undo that setup first before we can
3277 correct the overlay string index. */
3278 if (it->method == GET_FROM_IMAGE)
3279 pop_it (it);
3280
3281 /* We already have the first chunk of overlay strings in
3282 IT->overlay_strings. Load more until the one for
3283 pos->overlay_string_index is in IT->overlay_strings. */
3284 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3285 {
3286 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3287 it->current.overlay_string_index = 0;
3288 while (n--)
3289 {
3290 load_overlay_strings (it, 0);
3291 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3292 }
3293 }
3294
3295 it->current.overlay_string_index = pos->overlay_string_index;
3296 relative_index = (it->current.overlay_string_index
3297 % OVERLAY_STRING_CHUNK_SIZE);
3298 it->string = it->overlay_strings[relative_index];
3299 eassert (STRINGP (it->string));
3300 it->current.string_pos = pos->string_pos;
3301 it->method = GET_FROM_STRING;
3302 it->end_charpos = SCHARS (it->string);
3303 /* Set up the bidi iterator for this overlay string. */
3304 if (it->bidi_p)
3305 {
3306 it->bidi_it.string.lstring = it->string;
3307 it->bidi_it.string.s = NULL;
3308 it->bidi_it.string.schars = SCHARS (it->string);
3309 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3310 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3311 it->bidi_it.string.unibyte = !it->multibyte_p;
3312 it->bidi_it.w = it->w;
3313 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3314 FRAME_WINDOW_P (it->f), &it->bidi_it);
3315
3316 /* Synchronize the state of the bidi iterator with
3317 pos->string_pos. For any string position other than
3318 zero, this will be done automagically when we resume
3319 iteration over the string and get_visually_first_element
3320 is called. But if string_pos is zero, and the string is
3321 to be reordered for display, we need to resync manually,
3322 since it could be that the iteration state recorded in
3323 pos ended at string_pos of 0 moving backwards in string. */
3324 if (CHARPOS (pos->string_pos) == 0)
3325 {
3326 get_visually_first_element (it);
3327 if (IT_STRING_CHARPOS (*it) != 0)
3328 do {
3329 /* Paranoia. */
3330 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3331 bidi_move_to_visually_next (&it->bidi_it);
3332 } while (it->bidi_it.charpos != 0);
3333 }
3334 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3335 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3336 }
3337 }
3338
3339 if (CHARPOS (pos->string_pos) >= 0)
3340 {
3341 /* Recorded position is not in an overlay string, but in another
3342 string. This can only be a string from a `display' property.
3343 IT should already be filled with that string. */
3344 it->current.string_pos = pos->string_pos;
3345 eassert (STRINGP (it->string));
3346 if (it->bidi_p)
3347 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3348 FRAME_WINDOW_P (it->f), &it->bidi_it);
3349 }
3350
3351 /* Restore position in display vector translations, control
3352 character translations or ellipses. */
3353 if (pos->dpvec_index >= 0)
3354 {
3355 if (it->dpvec == NULL)
3356 get_next_display_element (it);
3357 eassert (it->dpvec && it->current.dpvec_index == 0);
3358 it->current.dpvec_index = pos->dpvec_index;
3359 }
3360
3361 CHECK_IT (it);
3362 return !overlay_strings_with_newlines;
3363 }
3364
3365
3366 /* Initialize IT for stepping through current_buffer in window W
3367 starting at ROW->start. */
3368
3369 static void
3370 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3371 {
3372 init_from_display_pos (it, w, &row->start);
3373 it->start = row->start;
3374 it->continuation_lines_width = row->continuation_lines_width;
3375 CHECK_IT (it);
3376 }
3377
3378
3379 /* Initialize IT for stepping through current_buffer in window W
3380 starting in the line following ROW, i.e. starting at ROW->end.
3381 Value is zero if there are overlay strings with newlines at ROW's
3382 end position. */
3383
3384 static int
3385 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3386 {
3387 int success = 0;
3388
3389 if (init_from_display_pos (it, w, &row->end))
3390 {
3391 if (row->continued_p)
3392 it->continuation_lines_width
3393 = row->continuation_lines_width + row->pixel_width;
3394 CHECK_IT (it);
3395 success = 1;
3396 }
3397
3398 return success;
3399 }
3400
3401
3402
3403 \f
3404 /***********************************************************************
3405 Text properties
3406 ***********************************************************************/
3407
3408 /* Called when IT reaches IT->stop_charpos. Handle text property and
3409 overlay changes. Set IT->stop_charpos to the next position where
3410 to stop. */
3411
3412 static void
3413 handle_stop (struct it *it)
3414 {
3415 enum prop_handled handled;
3416 int handle_overlay_change_p;
3417 struct props *p;
3418
3419 it->dpvec = NULL;
3420 it->current.dpvec_index = -1;
3421 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3422 it->ignore_overlay_strings_at_pos_p = 0;
3423 it->ellipsis_p = 0;
3424
3425 /* Use face of preceding text for ellipsis (if invisible) */
3426 if (it->selective_display_ellipsis_p)
3427 it->saved_face_id = it->face_id;
3428
3429 /* Here's the description of the semantics of, and the logic behind,
3430 the various HANDLED_* statuses:
3431
3432 HANDLED_NORMALLY means the handler did its job, and the loop
3433 should proceed to calling the next handler in order.
3434
3435 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3436 change in the properties and overlays at current position, so the
3437 loop should be restarted, to re-invoke the handlers that were
3438 already called. This happens when fontification-functions were
3439 called by handle_fontified_prop, and actually fontified
3440 something. Another case where HANDLED_RECOMPUTE_PROPS is
3441 returned is when we discover overlay strings that need to be
3442 displayed right away. The loop below will continue for as long
3443 as the status is HANDLED_RECOMPUTE_PROPS.
3444
3445 HANDLED_RETURN means return immediately to the caller, to
3446 continue iteration without calling any further handlers. This is
3447 used when we need to act on some property right away, for example
3448 when we need to display the ellipsis or a replacing display
3449 property, such as display string or image.
3450
3451 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3452 consumed, and the handler switched to the next overlay string.
3453 This signals the loop below to refrain from looking for more
3454 overlays before all the overlay strings of the current overlay
3455 are processed.
3456
3457 Some of the handlers called by the loop push the iterator state
3458 onto the stack (see 'push_it'), and arrange for the iteration to
3459 continue with another object, such as an image, a display string,
3460 or an overlay string. In most such cases, it->stop_charpos is
3461 set to the first character of the string, so that when the
3462 iteration resumes, this function will immediately be called
3463 again, to examine the properties at the beginning of the string.
3464
3465 When a display or overlay string is exhausted, the iterator state
3466 is popped (see 'pop_it'), and iteration continues with the
3467 previous object. Again, in many such cases this function is
3468 called again to find the next position where properties might
3469 change. */
3470
3471 do
3472 {
3473 handled = HANDLED_NORMALLY;
3474
3475 /* Call text property handlers. */
3476 for (p = it_props; p->handler; ++p)
3477 {
3478 handled = p->handler (it);
3479
3480 if (handled == HANDLED_RECOMPUTE_PROPS)
3481 break;
3482 else if (handled == HANDLED_RETURN)
3483 {
3484 /* We still want to show before and after strings from
3485 overlays even if the actual buffer text is replaced. */
3486 if (!handle_overlay_change_p
3487 || it->sp > 1
3488 /* Don't call get_overlay_strings_1 if we already
3489 have overlay strings loaded, because doing so
3490 will load them again and push the iterator state
3491 onto the stack one more time, which is not
3492 expected by the rest of the code that processes
3493 overlay strings. */
3494 || (it->current.overlay_string_index < 0
3495 ? !get_overlay_strings_1 (it, 0, 0)
3496 : 0))
3497 {
3498 if (it->ellipsis_p)
3499 setup_for_ellipsis (it, 0);
3500 /* When handling a display spec, we might load an
3501 empty string. In that case, discard it here. We
3502 used to discard it in handle_single_display_spec,
3503 but that causes get_overlay_strings_1, above, to
3504 ignore overlay strings that we must check. */
3505 if (STRINGP (it->string) && !SCHARS (it->string))
3506 pop_it (it);
3507 return;
3508 }
3509 else if (STRINGP (it->string) && !SCHARS (it->string))
3510 pop_it (it);
3511 else
3512 {
3513 it->ignore_overlay_strings_at_pos_p = true;
3514 it->string_from_display_prop_p = 0;
3515 it->from_disp_prop_p = 0;
3516 handle_overlay_change_p = 0;
3517 }
3518 handled = HANDLED_RECOMPUTE_PROPS;
3519 break;
3520 }
3521 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3522 handle_overlay_change_p = 0;
3523 }
3524
3525 if (handled != HANDLED_RECOMPUTE_PROPS)
3526 {
3527 /* Don't check for overlay strings below when set to deliver
3528 characters from a display vector. */
3529 if (it->method == GET_FROM_DISPLAY_VECTOR)
3530 handle_overlay_change_p = 0;
3531
3532 /* Handle overlay changes.
3533 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3534 if it finds overlays. */
3535 if (handle_overlay_change_p)
3536 handled = handle_overlay_change (it);
3537 }
3538
3539 if (it->ellipsis_p)
3540 {
3541 setup_for_ellipsis (it, 0);
3542 break;
3543 }
3544 }
3545 while (handled == HANDLED_RECOMPUTE_PROPS);
3546
3547 /* Determine where to stop next. */
3548 if (handled == HANDLED_NORMALLY)
3549 compute_stop_pos (it);
3550 }
3551
3552
3553 /* Compute IT->stop_charpos from text property and overlay change
3554 information for IT's current position. */
3555
3556 static void
3557 compute_stop_pos (struct it *it)
3558 {
3559 register INTERVAL iv, next_iv;
3560 Lisp_Object object, limit, position;
3561 ptrdiff_t charpos, bytepos;
3562
3563 if (STRINGP (it->string))
3564 {
3565 /* Strings are usually short, so don't limit the search for
3566 properties. */
3567 it->stop_charpos = it->end_charpos;
3568 object = it->string;
3569 limit = Qnil;
3570 charpos = IT_STRING_CHARPOS (*it);
3571 bytepos = IT_STRING_BYTEPOS (*it);
3572 }
3573 else
3574 {
3575 ptrdiff_t pos;
3576
3577 /* If end_charpos is out of range for some reason, such as a
3578 misbehaving display function, rationalize it (Bug#5984). */
3579 if (it->end_charpos > ZV)
3580 it->end_charpos = ZV;
3581 it->stop_charpos = it->end_charpos;
3582
3583 /* If next overlay change is in front of the current stop pos
3584 (which is IT->end_charpos), stop there. Note: value of
3585 next_overlay_change is point-max if no overlay change
3586 follows. */
3587 charpos = IT_CHARPOS (*it);
3588 bytepos = IT_BYTEPOS (*it);
3589 pos = next_overlay_change (charpos);
3590 if (pos < it->stop_charpos)
3591 it->stop_charpos = pos;
3592
3593 /* Set up variables for computing the stop position from text
3594 property changes. */
3595 XSETBUFFER (object, current_buffer);
3596 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3597 }
3598
3599 /* Get the interval containing IT's position. Value is a null
3600 interval if there isn't such an interval. */
3601 position = make_number (charpos);
3602 iv = validate_interval_range (object, &position, &position, 0);
3603 if (iv)
3604 {
3605 Lisp_Object values_here[LAST_PROP_IDX];
3606 struct props *p;
3607
3608 /* Get properties here. */
3609 for (p = it_props; p->handler; ++p)
3610 values_here[p->idx] = textget (iv->plist, *p->name);
3611
3612 /* Look for an interval following iv that has different
3613 properties. */
3614 for (next_iv = next_interval (iv);
3615 (next_iv
3616 && (NILP (limit)
3617 || XFASTINT (limit) > next_iv->position));
3618 next_iv = next_interval (next_iv))
3619 {
3620 for (p = it_props; p->handler; ++p)
3621 {
3622 Lisp_Object new_value;
3623
3624 new_value = textget (next_iv->plist, *p->name);
3625 if (!EQ (values_here[p->idx], new_value))
3626 break;
3627 }
3628
3629 if (p->handler)
3630 break;
3631 }
3632
3633 if (next_iv)
3634 {
3635 if (INTEGERP (limit)
3636 && next_iv->position >= XFASTINT (limit))
3637 /* No text property change up to limit. */
3638 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3639 else
3640 /* Text properties change in next_iv. */
3641 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3642 }
3643 }
3644
3645 if (it->cmp_it.id < 0)
3646 {
3647 ptrdiff_t stoppos = it->end_charpos;
3648
3649 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3650 stoppos = -1;
3651 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3652 stoppos, it->string);
3653 }
3654
3655 eassert (STRINGP (it->string)
3656 || (it->stop_charpos >= BEGV
3657 && it->stop_charpos >= IT_CHARPOS (*it)));
3658 }
3659
3660
3661 /* Return the position of the next overlay change after POS in
3662 current_buffer. Value is point-max if no overlay change
3663 follows. This is like `next-overlay-change' but doesn't use
3664 xmalloc. */
3665
3666 static ptrdiff_t
3667 next_overlay_change (ptrdiff_t pos)
3668 {
3669 ptrdiff_t i, noverlays;
3670 ptrdiff_t endpos;
3671 Lisp_Object *overlays;
3672
3673 /* Get all overlays at the given position. */
3674 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3675
3676 /* If any of these overlays ends before endpos,
3677 use its ending point instead. */
3678 for (i = 0; i < noverlays; ++i)
3679 {
3680 Lisp_Object oend;
3681 ptrdiff_t oendpos;
3682
3683 oend = OVERLAY_END (overlays[i]);
3684 oendpos = OVERLAY_POSITION (oend);
3685 endpos = min (endpos, oendpos);
3686 }
3687
3688 return endpos;
3689 }
3690
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3695
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3713 {
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3725
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3729 {
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3732 }
3733 else
3734 object1 = object = Qnil;
3735
3736 *disp_prop = 1;
3737
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3744 {
3745 *disp_prop = 0;
3746 return eob;
3747 }
3748
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3764 {
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3768 }
3769
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3777 {
3778 *disp_prop = 0;
3779 break;
3780 }
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3793
3794 return CHARPOS (tpos);
3795 }
3796
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3804 {
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3811
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3814
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3824
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3831
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3835
3836 return XFASTINT (pos);
3837 }
3838
3839
3840 \f
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3844
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3848
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3851 {
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3854
3855 if (!NILP (Vmemory_full))
3856 return handled;
3857
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3871 {
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3877
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3880
3881 eassert (it->end_charpos == ZV);
3882
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3886 {
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3889
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3892
3893 for (; CONSP (val); val = XCDR (val))
3894 {
3895 fn = XCAR (val);
3896
3897 if (EQ (fn, Qt))
3898 {
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3907 {
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3911 }
3912 }
3913 else
3914 safe_call1 (fn, pos);
3915 }
3916
3917 UNGCPRO;
3918 }
3919
3920 unbind_to (count, Qnil);
3921
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3930 {
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3933 }
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3938
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3945
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3951 }
3952
3953 return handled;
3954 }
3955
3956
3957 \f
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3961
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3964
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3967 {
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3970
3971 if (!STRINGP (it->string))
3972 {
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3980
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3988 {
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3994
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
3999 {
4000 int prev_face_id = face_before_it_pos (it);
4001
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4003 }
4004
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4011 }
4012 }
4013 else
4014 {
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4023
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4028
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4032 {
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4039
4040 if (!NILP (from_overlay))
4041 break;
4042 }
4043
4044 if (! NILP (from_overlay))
4045 {
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4055 0,
4056 from_overlay);
4057 }
4058 else
4059 {
4060 bufpos = 0;
4061
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4083 }
4084
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4091
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4100 {
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4103
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4110 }
4111 }
4112
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4115 }
4116
4117
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4122
4123 static int
4124 underlying_face_id (struct it *it)
4125 {
4126 int face_id = it->base_face_id, i;
4127
4128 eassert (STRINGP (it->string));
4129
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4133
4134 return face_id;
4135 }
4136
4137
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4142
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4145 {
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4150
4151 eassert (it->s == NULL);
4152
4153 if (STRINGP (it->string))
4154 {
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4157
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4164
4165 if (!it->bidi_p)
4166 {
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4178 }
4179 else
4180 {
4181 if (before_p)
4182 {
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4202 }
4203 else
4204 {
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4209
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4213
4214 charpos = it_copy.bidi_it.charpos;
4215 }
4216 }
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4218
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4223
4224 base_face_id = underlying_face_id (it);
4225
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4233
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4238 {
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4243
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4246 }
4247 }
4248 else
4249 {
4250 struct text_pos pos;
4251
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4255
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4258
4259 if (!it->bidi_p)
4260 {
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4264 {
4265 if (it->what == IT_COMPOSITION)
4266 {
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4271 }
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4274 }
4275 }
4276 else
4277 {
4278 if (before_p)
4279 {
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4299 }
4300 else
4301 {
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4306
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4310
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4313 }
4314 }
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4316
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4322
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4327 {
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4331 }
4332 }
4333
4334 return face_id;
4335 }
4336
4337
4338 \f
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4342
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4345
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4348 {
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4352
4353 if (STRINGP (it->string))
4354 {
4355 Lisp_Object end_charpos, limit, charpos;
4356
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4363
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4365 {
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4370
4371 handled = HANDLED_RECOMPUTE_PROPS;
4372
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4377 do
4378 {
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4382 {
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4388 }
4389 }
4390 while (invis_p && endpos < len);
4391
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4394
4395 if (endpos < len)
4396 {
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4400
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4404 {
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4410 do
4411 {
4412 bidi_move_to_visually_next (&it->bidi_it);
4413 }
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4416
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4421 }
4422 else
4423 {
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4426 }
4427 }
4428 else
4429 {
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4435 {
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4440 }
4441 else
4442 {
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4445 }
4446 }
4447 }
4448 }
4449 else
4450 {
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4453
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4460
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4463 {
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4467
4468 handled = HANDLED_RECOMPUTE_PROPS;
4469
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4472 do
4473 {
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4480
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4487 {
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4497 }
4498
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4503
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4508 }
4509 while (invis_p);
4510
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4513 {
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4519
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4528 {
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4531
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4540 {
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4546 }
4547 }
4548 else /* Must use the slow method. */
4549 {
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4561 {
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4571 }
4572 do
4573 {
4574 bidi_move_to_visually_next (&it->bidi_it);
4575 }
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4586 }
4587 }
4588 else
4589 {
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4592 }
4593
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4602 {
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4605 {
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4621 }
4622 }
4623 else if (display_ellipsis_p)
4624 {
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4630
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4638 {
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4641 }
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4647 }
4648 }
4649 }
4650
4651 return handled;
4652 }
4653
4654
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4657
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4660 {
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4664 {
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4668 }
4669 else
4670 {
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4674 }
4675
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4679
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4685
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4688 }
4689
4690
4691 \f
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4695
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4701
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4704 {
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4710
4711 if (STRINGP (it->string))
4712 {
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4716 }
4717 else
4718 {
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4722 }
4723
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4729
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4735
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4742
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4745
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4749
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4751 }
4752
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4759
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4763
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4773 {
4774 int replacing_p = 0;
4775 int rv;
4776
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4791 {
4792 for (; CONSP (spec); spec = XCDR (spec))
4793 {
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4797 {
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4803 }
4804 }
4805 }
4806 else if (VECTORP (spec))
4807 {
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4813 {
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4819 }
4820 }
4821 else
4822 {
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4827 }
4828
4829 return replacing_p;
4830 }
4831
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4834
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4837 {
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4840
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4848
4849 return end_pos;
4850 }
4851
4852
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4861
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4864
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4868
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4872
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4875
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4881 {
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4886
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4891 {
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4897 }
4898
4899 if (!NILP (form) && !EQ (form, Qt))
4900 {
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4903
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4908
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4918 }
4919
4920 if (NILP (form))
4921 return 0;
4922
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4927 {
4928 if (it)
4929 {
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4932
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4935 {
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4938
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4944 {
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4950 }
4951 else if (FUNCTIONP (it->font_height))
4952 {
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4960 }
4961 else if (NUMBERP (it->font_height))
4962 {
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4965
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4970 }
4971 else
4972 {
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4976
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4980
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4983 }
4984
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4987 }
4988 }
4989
4990 return 0;
4991 }
4992
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4997 {
4998 if (it)
4999 {
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5002
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5006 }
5007
5008 return 0;
5009 }
5010
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5014 {
5015 Lisp_Object tem;
5016
5017 if (it)
5018 {
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5021
5022 if (tem = XCDR (spec), CONSP (tem))
5023 {
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5026 {
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5029 {
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5033 }
5034 }
5035 }
5036 }
5037
5038 return 0;
5039 }
5040
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5045 {
5046 if (it)
5047 {
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5050
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5054 {
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5058 }
5059 #endif /* HAVE_WINDOW_SYSTEM */
5060 }
5061
5062 return 0;
5063 }
5064
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5069
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5073 {
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5076 }
5077 value = Qnil;
5078
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5083
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5090 {
5091 int fringe_bitmap;
5092
5093 if (it)
5094 {
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5098 {
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5104 {
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5108 }
5109 return 1;
5110 }
5111 }
5112 else if (!frame_window_p)
5113 return 1;
5114
5115 #ifdef HAVE_WINDOW_SYSTEM
5116 value = XCAR (XCDR (spec));
5117 if (!SYMBOLP (value)
5118 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5119 /* If we return here, POSITION has been advanced
5120 across the text with this property. */
5121 {
5122 if (it && it->bidi_p)
5123 {
5124 it->position = *position;
5125 iterate_out_of_display_property (it);
5126 *position = it->position;
5127 }
5128 return 1;
5129 }
5130
5131 if (it)
5132 {
5133 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5134
5135 if (CONSP (XCDR (XCDR (spec))))
5136 {
5137 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5138 int face_id2 = lookup_derived_face (it->f, face_name,
5139 FRINGE_FACE_ID, 0);
5140 if (face_id2 >= 0)
5141 face_id = face_id2;
5142 }
5143
5144 /* Save current settings of IT so that we can restore them
5145 when we are finished with the glyph property value. */
5146 push_it (it, position);
5147
5148 it->area = TEXT_AREA;
5149 it->what = IT_IMAGE;
5150 it->image_id = -1; /* no image */
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154 it->from_overlay = Qnil;
5155 it->face_id = face_id;
5156 it->from_disp_prop_p = true;
5157
5158 /* Say that we haven't consumed the characters with
5159 `display' property yet. The call to pop_it in
5160 set_iterator_to_next will clean this up. */
5161 *position = start_pos;
5162
5163 if (EQ (XCAR (spec), Qleft_fringe))
5164 {
5165 it->left_user_fringe_bitmap = fringe_bitmap;
5166 it->left_user_fringe_face_id = face_id;
5167 }
5168 else
5169 {
5170 it->right_user_fringe_bitmap = fringe_bitmap;
5171 it->right_user_fringe_face_id = face_id;
5172 }
5173 }
5174 #endif /* HAVE_WINDOW_SYSTEM */
5175 return 1;
5176 }
5177
5178 /* Prepare to handle `((margin left-margin) ...)',
5179 `((margin right-margin) ...)' and `((margin nil) ...)'
5180 prefixes for display specifications. */
5181 location = Qunbound;
5182 if (CONSP (spec) && CONSP (XCAR (spec)))
5183 {
5184 Lisp_Object tem;
5185
5186 value = XCDR (spec);
5187 if (CONSP (value))
5188 value = XCAR (value);
5189
5190 tem = XCAR (spec);
5191 if (EQ (XCAR (tem), Qmargin)
5192 && (tem = XCDR (tem),
5193 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5194 (NILP (tem)
5195 || EQ (tem, Qleft_margin)
5196 || EQ (tem, Qright_margin))))
5197 location = tem;
5198 }
5199
5200 if (EQ (location, Qunbound))
5201 {
5202 location = Qnil;
5203 value = spec;
5204 }
5205
5206 /* After this point, VALUE is the property after any
5207 margin prefix has been stripped. It must be a string,
5208 an image specification, or `(space ...)'.
5209
5210 LOCATION specifies where to display: `left-margin',
5211 `right-margin' or nil. */
5212
5213 valid_p = (STRINGP (value)
5214 #ifdef HAVE_WINDOW_SYSTEM
5215 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5216 && valid_image_p (value))
5217 #endif /* not HAVE_WINDOW_SYSTEM */
5218 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5219
5220 if (valid_p && !display_replaced_p)
5221 {
5222 int retval = 1;
5223
5224 if (!it)
5225 {
5226 /* Callers need to know whether the display spec is any kind
5227 of `(space ...)' spec that is about to affect text-area
5228 display. */
5229 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5230 retval = 2;
5231 return retval;
5232 }
5233
5234 /* Save current settings of IT so that we can restore them
5235 when we are finished with the glyph property value. */
5236 push_it (it, position);
5237 it->from_overlay = overlay;
5238 it->from_disp_prop_p = true;
5239
5240 if (NILP (location))
5241 it->area = TEXT_AREA;
5242 else if (EQ (location, Qleft_margin))
5243 it->area = LEFT_MARGIN_AREA;
5244 else
5245 it->area = RIGHT_MARGIN_AREA;
5246
5247 if (STRINGP (value))
5248 {
5249 it->string = value;
5250 it->multibyte_p = STRING_MULTIBYTE (it->string);
5251 it->current.overlay_string_index = -1;
5252 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5253 it->end_charpos = it->string_nchars = SCHARS (it->string);
5254 it->method = GET_FROM_STRING;
5255 it->stop_charpos = 0;
5256 it->prev_stop = 0;
5257 it->base_level_stop = 0;
5258 it->string_from_display_prop_p = true;
5259 /* Say that we haven't consumed the characters with
5260 `display' property yet. The call to pop_it in
5261 set_iterator_to_next will clean this up. */
5262 if (BUFFERP (object))
5263 *position = start_pos;
5264
5265 /* Force paragraph direction to be that of the parent
5266 object. If the parent object's paragraph direction is
5267 not yet determined, default to L2R. */
5268 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5269 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5270 else
5271 it->paragraph_embedding = L2R;
5272
5273 /* Set up the bidi iterator for this display string. */
5274 if (it->bidi_p)
5275 {
5276 it->bidi_it.string.lstring = it->string;
5277 it->bidi_it.string.s = NULL;
5278 it->bidi_it.string.schars = it->end_charpos;
5279 it->bidi_it.string.bufpos = bufpos;
5280 it->bidi_it.string.from_disp_str = 1;
5281 it->bidi_it.string.unibyte = !it->multibyte_p;
5282 it->bidi_it.w = it->w;
5283 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5284 }
5285 }
5286 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5287 {
5288 it->method = GET_FROM_STRETCH;
5289 it->object = value;
5290 *position = it->position = start_pos;
5291 retval = 1 + (it->area == TEXT_AREA);
5292 }
5293 #ifdef HAVE_WINDOW_SYSTEM
5294 else
5295 {
5296 it->what = IT_IMAGE;
5297 it->image_id = lookup_image (it->f, value);
5298 it->position = start_pos;
5299 it->object = NILP (object) ? it->w->contents : object;
5300 it->method = GET_FROM_IMAGE;
5301
5302 /* Say that we haven't consumed the characters with
5303 `display' property yet. The call to pop_it in
5304 set_iterator_to_next will clean this up. */
5305 *position = start_pos;
5306 }
5307 #endif /* HAVE_WINDOW_SYSTEM */
5308
5309 return retval;
5310 }
5311
5312 /* Invalid property or property not supported. Restore
5313 POSITION to what it was before. */
5314 *position = start_pos;
5315 return 0;
5316 }
5317
5318 /* Check if PROP is a display property value whose text should be
5319 treated as intangible. OVERLAY is the overlay from which PROP
5320 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5321 specify the buffer position covered by PROP. */
5322
5323 int
5324 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5325 ptrdiff_t charpos, ptrdiff_t bytepos)
5326 {
5327 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5328 struct text_pos position;
5329
5330 SET_TEXT_POS (position, charpos, bytepos);
5331 return handle_display_spec (NULL, prop, Qnil, overlay,
5332 &position, charpos, frame_window_p);
5333 }
5334
5335
5336 /* Return 1 if PROP is a display sub-property value containing STRING.
5337
5338 Implementation note: this and the following function are really
5339 special cases of handle_display_spec and
5340 handle_single_display_spec, and should ideally use the same code.
5341 Until they do, these two pairs must be consistent and must be
5342 modified in sync. */
5343
5344 static int
5345 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5346 {
5347 if (EQ (string, prop))
5348 return 1;
5349
5350 /* Skip over `when FORM'. */
5351 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5352 {
5353 prop = XCDR (prop);
5354 if (!CONSP (prop))
5355 return 0;
5356 /* Actually, the condition following `when' should be eval'ed,
5357 like handle_single_display_spec does, and we should return
5358 zero if it evaluates to nil. However, this function is
5359 called only when the buffer was already displayed and some
5360 glyph in the glyph matrix was found to come from a display
5361 string. Therefore, the condition was already evaluated, and
5362 the result was non-nil, otherwise the display string wouldn't
5363 have been displayed and we would have never been called for
5364 this property. Thus, we can skip the evaluation and assume
5365 its result is non-nil. */
5366 prop = XCDR (prop);
5367 }
5368
5369 if (CONSP (prop))
5370 /* Skip over `margin LOCATION'. */
5371 if (EQ (XCAR (prop), Qmargin))
5372 {
5373 prop = XCDR (prop);
5374 if (!CONSP (prop))
5375 return 0;
5376
5377 prop = XCDR (prop);
5378 if (!CONSP (prop))
5379 return 0;
5380 }
5381
5382 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5383 }
5384
5385
5386 /* Return 1 if STRING appears in the `display' property PROP. */
5387
5388 static int
5389 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5390 {
5391 if (CONSP (prop)
5392 && !EQ (XCAR (prop), Qwhen)
5393 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5394 {
5395 /* A list of sub-properties. */
5396 while (CONSP (prop))
5397 {
5398 if (single_display_spec_string_p (XCAR (prop), string))
5399 return 1;
5400 prop = XCDR (prop);
5401 }
5402 }
5403 else if (VECTORP (prop))
5404 {
5405 /* A vector of sub-properties. */
5406 ptrdiff_t i;
5407 for (i = 0; i < ASIZE (prop); ++i)
5408 if (single_display_spec_string_p (AREF (prop, i), string))
5409 return 1;
5410 }
5411 else
5412 return single_display_spec_string_p (prop, string);
5413
5414 return 0;
5415 }
5416
5417 /* Look for STRING in overlays and text properties in the current
5418 buffer, between character positions FROM and TO (excluding TO).
5419 BACK_P non-zero means look back (in this case, TO is supposed to be
5420 less than FROM).
5421 Value is the first character position where STRING was found, or
5422 zero if it wasn't found before hitting TO.
5423
5424 This function may only use code that doesn't eval because it is
5425 called asynchronously from note_mouse_highlight. */
5426
5427 static ptrdiff_t
5428 string_buffer_position_lim (Lisp_Object string,
5429 ptrdiff_t from, ptrdiff_t to, int back_p)
5430 {
5431 Lisp_Object limit, prop, pos;
5432 int found = 0;
5433
5434 pos = make_number (max (from, BEGV));
5435
5436 if (!back_p) /* looking forward */
5437 {
5438 limit = make_number (min (to, ZV));
5439 while (!found && !EQ (pos, limit))
5440 {
5441 prop = Fget_char_property (pos, Qdisplay, Qnil);
5442 if (!NILP (prop) && display_prop_string_p (prop, string))
5443 found = 1;
5444 else
5445 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5446 limit);
5447 }
5448 }
5449 else /* looking back */
5450 {
5451 limit = make_number (max (to, BEGV));
5452 while (!found && !EQ (pos, limit))
5453 {
5454 prop = Fget_char_property (pos, Qdisplay, Qnil);
5455 if (!NILP (prop) && display_prop_string_p (prop, string))
5456 found = 1;
5457 else
5458 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5459 limit);
5460 }
5461 }
5462
5463 return found ? XINT (pos) : 0;
5464 }
5465
5466 /* Determine which buffer position in current buffer STRING comes from.
5467 AROUND_CHARPOS is an approximate position where it could come from.
5468 Value is the buffer position or 0 if it couldn't be determined.
5469
5470 This function is necessary because we don't record buffer positions
5471 in glyphs generated from strings (to keep struct glyph small).
5472 This function may only use code that doesn't eval because it is
5473 called asynchronously from note_mouse_highlight. */
5474
5475 static ptrdiff_t
5476 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5477 {
5478 const int MAX_DISTANCE = 1000;
5479 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5480 around_charpos + MAX_DISTANCE,
5481 0);
5482
5483 if (!found)
5484 found = string_buffer_position_lim (string, around_charpos,
5485 around_charpos - MAX_DISTANCE, 1);
5486 return found;
5487 }
5488
5489
5490 \f
5491 /***********************************************************************
5492 `composition' property
5493 ***********************************************************************/
5494
5495 /* Set up iterator IT from `composition' property at its current
5496 position. Called from handle_stop. */
5497
5498 static enum prop_handled
5499 handle_composition_prop (struct it *it)
5500 {
5501 Lisp_Object prop, string;
5502 ptrdiff_t pos, pos_byte, start, end;
5503
5504 if (STRINGP (it->string))
5505 {
5506 unsigned char *s;
5507
5508 pos = IT_STRING_CHARPOS (*it);
5509 pos_byte = IT_STRING_BYTEPOS (*it);
5510 string = it->string;
5511 s = SDATA (string) + pos_byte;
5512 it->c = STRING_CHAR (s);
5513 }
5514 else
5515 {
5516 pos = IT_CHARPOS (*it);
5517 pos_byte = IT_BYTEPOS (*it);
5518 string = Qnil;
5519 it->c = FETCH_CHAR (pos_byte);
5520 }
5521
5522 /* If there's a valid composition and point is not inside of the
5523 composition (in the case that the composition is from the current
5524 buffer), draw a glyph composed from the composition components. */
5525 if (find_composition (pos, -1, &start, &end, &prop, string)
5526 && composition_valid_p (start, end, prop)
5527 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5528 {
5529 if (start < pos)
5530 /* As we can't handle this situation (perhaps font-lock added
5531 a new composition), we just return here hoping that next
5532 redisplay will detect this composition much earlier. */
5533 return HANDLED_NORMALLY;
5534 if (start != pos)
5535 {
5536 if (STRINGP (it->string))
5537 pos_byte = string_char_to_byte (it->string, start);
5538 else
5539 pos_byte = CHAR_TO_BYTE (start);
5540 }
5541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5542 prop, string);
5543
5544 if (it->cmp_it.id >= 0)
5545 {
5546 it->cmp_it.ch = -1;
5547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5548 it->cmp_it.nglyphs = -1;
5549 }
5550 }
5551
5552 return HANDLED_NORMALLY;
5553 }
5554
5555
5556 \f
5557 /***********************************************************************
5558 Overlay strings
5559 ***********************************************************************/
5560
5561 /* The following structure is used to record overlay strings for
5562 later sorting in load_overlay_strings. */
5563
5564 struct overlay_entry
5565 {
5566 Lisp_Object overlay;
5567 Lisp_Object string;
5568 EMACS_INT priority;
5569 int after_string_p;
5570 };
5571
5572
5573 /* Set up iterator IT from overlay strings at its current position.
5574 Called from handle_stop. */
5575
5576 static enum prop_handled
5577 handle_overlay_change (struct it *it)
5578 {
5579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5580 return HANDLED_RECOMPUTE_PROPS;
5581 else
5582 return HANDLED_NORMALLY;
5583 }
5584
5585
5586 /* Set up the next overlay string for delivery by IT, if there is an
5587 overlay string to deliver. Called by set_iterator_to_next when the
5588 end of the current overlay string is reached. If there are more
5589 overlay strings to display, IT->string and
5590 IT->current.overlay_string_index are set appropriately here.
5591 Otherwise IT->string is set to nil. */
5592
5593 static void
5594 next_overlay_string (struct it *it)
5595 {
5596 ++it->current.overlay_string_index;
5597 if (it->current.overlay_string_index == it->n_overlay_strings)
5598 {
5599 /* No more overlay strings. Restore IT's settings to what
5600 they were before overlay strings were processed, and
5601 continue to deliver from current_buffer. */
5602
5603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5604 pop_it (it);
5605 eassert (it->sp > 0
5606 || (NILP (it->string)
5607 && it->method == GET_FROM_BUFFER
5608 && it->stop_charpos >= BEGV
5609 && it->stop_charpos <= it->end_charpos));
5610 it->current.overlay_string_index = -1;
5611 it->n_overlay_strings = 0;
5612 it->overlay_strings_charpos = -1;
5613 /* If there's an empty display string on the stack, pop the
5614 stack, to resync the bidi iterator with IT's position. Such
5615 empty strings are pushed onto the stack in
5616 get_overlay_strings_1. */
5617 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5618 pop_it (it);
5619
5620 /* If we're at the end of the buffer, record that we have
5621 processed the overlay strings there already, so that
5622 next_element_from_buffer doesn't try it again. */
5623 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5624 it->overlay_strings_at_end_processed_p = true;
5625 }
5626 else
5627 {
5628 /* There are more overlay strings to process. If
5629 IT->current.overlay_string_index has advanced to a position
5630 where we must load IT->overlay_strings with more strings, do
5631 it. We must load at the IT->overlay_strings_charpos where
5632 IT->n_overlay_strings was originally computed; when invisible
5633 text is present, this might not be IT_CHARPOS (Bug#7016). */
5634 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5635
5636 if (it->current.overlay_string_index && i == 0)
5637 load_overlay_strings (it, it->overlay_strings_charpos);
5638
5639 /* Initialize IT to deliver display elements from the overlay
5640 string. */
5641 it->string = it->overlay_strings[i];
5642 it->multibyte_p = STRING_MULTIBYTE (it->string);
5643 SET_TEXT_POS (it->current.string_pos, 0, 0);
5644 it->method = GET_FROM_STRING;
5645 it->stop_charpos = 0;
5646 it->end_charpos = SCHARS (it->string);
5647 if (it->cmp_it.stop_pos >= 0)
5648 it->cmp_it.stop_pos = 0;
5649 it->prev_stop = 0;
5650 it->base_level_stop = 0;
5651
5652 /* Set up the bidi iterator for this overlay string. */
5653 if (it->bidi_p)
5654 {
5655 it->bidi_it.string.lstring = it->string;
5656 it->bidi_it.string.s = NULL;
5657 it->bidi_it.string.schars = SCHARS (it->string);
5658 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5659 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5660 it->bidi_it.string.unibyte = !it->multibyte_p;
5661 it->bidi_it.w = it->w;
5662 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5663 }
5664 }
5665
5666 CHECK_IT (it);
5667 }
5668
5669
5670 /* Compare two overlay_entry structures E1 and E2. Used as a
5671 comparison function for qsort in load_overlay_strings. Overlay
5672 strings for the same position are sorted so that
5673
5674 1. All after-strings come in front of before-strings, except
5675 when they come from the same overlay.
5676
5677 2. Within after-strings, strings are sorted so that overlay strings
5678 from overlays with higher priorities come first.
5679
5680 2. Within before-strings, strings are sorted so that overlay
5681 strings from overlays with higher priorities come last.
5682
5683 Value is analogous to strcmp. */
5684
5685
5686 static int
5687 compare_overlay_entries (const void *e1, const void *e2)
5688 {
5689 struct overlay_entry const *entry1 = e1;
5690 struct overlay_entry const *entry2 = e2;
5691 int result;
5692
5693 if (entry1->after_string_p != entry2->after_string_p)
5694 {
5695 /* Let after-strings appear in front of before-strings if
5696 they come from different overlays. */
5697 if (EQ (entry1->overlay, entry2->overlay))
5698 result = entry1->after_string_p ? 1 : -1;
5699 else
5700 result = entry1->after_string_p ? -1 : 1;
5701 }
5702 else if (entry1->priority != entry2->priority)
5703 {
5704 if (entry1->after_string_p)
5705 /* After-strings sorted in order of decreasing priority. */
5706 result = entry2->priority < entry1->priority ? -1 : 1;
5707 else
5708 /* Before-strings sorted in order of increasing priority. */
5709 result = entry1->priority < entry2->priority ? -1 : 1;
5710 }
5711 else
5712 result = 0;
5713
5714 return result;
5715 }
5716
5717
5718 /* Load the vector IT->overlay_strings with overlay strings from IT's
5719 current buffer position, or from CHARPOS if that is > 0. Set
5720 IT->n_overlays to the total number of overlay strings found.
5721
5722 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5723 a time. On entry into load_overlay_strings,
5724 IT->current.overlay_string_index gives the number of overlay
5725 strings that have already been loaded by previous calls to this
5726 function.
5727
5728 IT->add_overlay_start contains an additional overlay start
5729 position to consider for taking overlay strings from, if non-zero.
5730 This position comes into play when the overlay has an `invisible'
5731 property, and both before and after-strings. When we've skipped to
5732 the end of the overlay, because of its `invisible' property, we
5733 nevertheless want its before-string to appear.
5734 IT->add_overlay_start will contain the overlay start position
5735 in this case.
5736
5737 Overlay strings are sorted so that after-string strings come in
5738 front of before-string strings. Within before and after-strings,
5739 strings are sorted by overlay priority. See also function
5740 compare_overlay_entries. */
5741
5742 static void
5743 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5744 {
5745 Lisp_Object overlay, window, str, invisible;
5746 struct Lisp_Overlay *ov;
5747 ptrdiff_t start, end;
5748 ptrdiff_t size = 20;
5749 ptrdiff_t n = 0, i, j;
5750 int invis_p;
5751 struct overlay_entry *entries = alloca (size * sizeof *entries);
5752 USE_SAFE_ALLOCA;
5753
5754 if (charpos <= 0)
5755 charpos = IT_CHARPOS (*it);
5756
5757 /* Append the overlay string STRING of overlay OVERLAY to vector
5758 `entries' which has size `size' and currently contains `n'
5759 elements. AFTER_P non-zero means STRING is an after-string of
5760 OVERLAY. */
5761 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5762 do \
5763 { \
5764 Lisp_Object priority; \
5765 \
5766 if (n == size) \
5767 { \
5768 struct overlay_entry *old = entries; \
5769 SAFE_NALLOCA (entries, 2, size); \
5770 memcpy (entries, old, size * sizeof *entries); \
5771 size *= 2; \
5772 } \
5773 \
5774 entries[n].string = (STRING); \
5775 entries[n].overlay = (OVERLAY); \
5776 priority = Foverlay_get ((OVERLAY), Qpriority); \
5777 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5778 entries[n].after_string_p = (AFTER_P); \
5779 ++n; \
5780 } \
5781 while (0)
5782
5783 /* Process overlay before the overlay center. */
5784 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5785 {
5786 XSETMISC (overlay, ov);
5787 eassert (OVERLAYP (overlay));
5788 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5789 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5790
5791 if (end < charpos)
5792 break;
5793
5794 /* Skip this overlay if it doesn't start or end at IT's current
5795 position. */
5796 if (end != charpos && start != charpos)
5797 continue;
5798
5799 /* Skip this overlay if it doesn't apply to IT->w. */
5800 window = Foverlay_get (overlay, Qwindow);
5801 if (WINDOWP (window) && XWINDOW (window) != it->w)
5802 continue;
5803
5804 /* If the text ``under'' the overlay is invisible, both before-
5805 and after-strings from this overlay are visible; start and
5806 end position are indistinguishable. */
5807 invisible = Foverlay_get (overlay, Qinvisible);
5808 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5809
5810 /* If overlay has a non-empty before-string, record it. */
5811 if ((start == charpos || (end == charpos && invis_p))
5812 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5813 && SCHARS (str))
5814 RECORD_OVERLAY_STRING (overlay, str, 0);
5815
5816 /* If overlay has a non-empty after-string, record it. */
5817 if ((end == charpos || (start == charpos && invis_p))
5818 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5819 && SCHARS (str))
5820 RECORD_OVERLAY_STRING (overlay, str, 1);
5821 }
5822
5823 /* Process overlays after the overlay center. */
5824 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5825 {
5826 XSETMISC (overlay, ov);
5827 eassert (OVERLAYP (overlay));
5828 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5829 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5830
5831 if (start > charpos)
5832 break;
5833
5834 /* Skip this overlay if it doesn't start or end at IT's current
5835 position. */
5836 if (end != charpos && start != charpos)
5837 continue;
5838
5839 /* Skip this overlay if it doesn't apply to IT->w. */
5840 window = Foverlay_get (overlay, Qwindow);
5841 if (WINDOWP (window) && XWINDOW (window) != it->w)
5842 continue;
5843
5844 /* If the text ``under'' the overlay is invisible, it has a zero
5845 dimension, and both before- and after-strings apply. */
5846 invisible = Foverlay_get (overlay, Qinvisible);
5847 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5848
5849 /* If overlay has a non-empty before-string, record it. */
5850 if ((start == charpos || (end == charpos && invis_p))
5851 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5852 && SCHARS (str))
5853 RECORD_OVERLAY_STRING (overlay, str, 0);
5854
5855 /* If overlay has a non-empty after-string, record it. */
5856 if ((end == charpos || (start == charpos && invis_p))
5857 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5858 && SCHARS (str))
5859 RECORD_OVERLAY_STRING (overlay, str, 1);
5860 }
5861
5862 #undef RECORD_OVERLAY_STRING
5863
5864 /* Sort entries. */
5865 if (n > 1)
5866 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5867
5868 /* Record number of overlay strings, and where we computed it. */
5869 it->n_overlay_strings = n;
5870 it->overlay_strings_charpos = charpos;
5871
5872 /* IT->current.overlay_string_index is the number of overlay strings
5873 that have already been consumed by IT. Copy some of the
5874 remaining overlay strings to IT->overlay_strings. */
5875 i = 0;
5876 j = it->current.overlay_string_index;
5877 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5878 {
5879 it->overlay_strings[i] = entries[j].string;
5880 it->string_overlays[i++] = entries[j++].overlay;
5881 }
5882
5883 CHECK_IT (it);
5884 SAFE_FREE ();
5885 }
5886
5887
5888 /* Get the first chunk of overlay strings at IT's current buffer
5889 position, or at CHARPOS if that is > 0. Value is non-zero if at
5890 least one overlay string was found. */
5891
5892 static int
5893 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5894 {
5895 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5896 process. This fills IT->overlay_strings with strings, and sets
5897 IT->n_overlay_strings to the total number of strings to process.
5898 IT->pos.overlay_string_index has to be set temporarily to zero
5899 because load_overlay_strings needs this; it must be set to -1
5900 when no overlay strings are found because a zero value would
5901 indicate a position in the first overlay string. */
5902 it->current.overlay_string_index = 0;
5903 load_overlay_strings (it, charpos);
5904
5905 /* If we found overlay strings, set up IT to deliver display
5906 elements from the first one. Otherwise set up IT to deliver
5907 from current_buffer. */
5908 if (it->n_overlay_strings)
5909 {
5910 /* Make sure we know settings in current_buffer, so that we can
5911 restore meaningful values when we're done with the overlay
5912 strings. */
5913 if (compute_stop_p)
5914 compute_stop_pos (it);
5915 eassert (it->face_id >= 0);
5916
5917 /* Save IT's settings. They are restored after all overlay
5918 strings have been processed. */
5919 eassert (!compute_stop_p || it->sp == 0);
5920
5921 /* When called from handle_stop, there might be an empty display
5922 string loaded. In that case, don't bother saving it. But
5923 don't use this optimization with the bidi iterator, since we
5924 need the corresponding pop_it call to resync the bidi
5925 iterator's position with IT's position, after we are done
5926 with the overlay strings. (The corresponding call to pop_it
5927 in case of an empty display string is in
5928 next_overlay_string.) */
5929 if (!(!it->bidi_p
5930 && STRINGP (it->string) && !SCHARS (it->string)))
5931 push_it (it, NULL);
5932
5933 /* Set up IT to deliver display elements from the first overlay
5934 string. */
5935 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5936 it->string = it->overlay_strings[0];
5937 it->from_overlay = Qnil;
5938 it->stop_charpos = 0;
5939 eassert (STRINGP (it->string));
5940 it->end_charpos = SCHARS (it->string);
5941 it->prev_stop = 0;
5942 it->base_level_stop = 0;
5943 it->multibyte_p = STRING_MULTIBYTE (it->string);
5944 it->method = GET_FROM_STRING;
5945 it->from_disp_prop_p = 0;
5946
5947 /* Force paragraph direction to be that of the parent
5948 buffer. */
5949 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5950 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5951 else
5952 it->paragraph_embedding = L2R;
5953
5954 /* Set up the bidi iterator for this overlay string. */
5955 if (it->bidi_p)
5956 {
5957 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5958
5959 it->bidi_it.string.lstring = it->string;
5960 it->bidi_it.string.s = NULL;
5961 it->bidi_it.string.schars = SCHARS (it->string);
5962 it->bidi_it.string.bufpos = pos;
5963 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5964 it->bidi_it.string.unibyte = !it->multibyte_p;
5965 it->bidi_it.w = it->w;
5966 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5967 }
5968 return 1;
5969 }
5970
5971 it->current.overlay_string_index = -1;
5972 return 0;
5973 }
5974
5975 static int
5976 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5977 {
5978 it->string = Qnil;
5979 it->method = GET_FROM_BUFFER;
5980
5981 (void) get_overlay_strings_1 (it, charpos, 1);
5982
5983 CHECK_IT (it);
5984
5985 /* Value is non-zero if we found at least one overlay string. */
5986 return STRINGP (it->string);
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Saving and restoring state
5993 ***********************************************************************/
5994
5995 /* Save current settings of IT on IT->stack. Called, for example,
5996 before setting up IT for an overlay string, to be able to restore
5997 IT's settings to what they were after the overlay string has been
5998 processed. If POSITION is non-NULL, it is the position to save on
5999 the stack instead of IT->position. */
6000
6001 static void
6002 push_it (struct it *it, struct text_pos *position)
6003 {
6004 struct iterator_stack_entry *p;
6005
6006 eassert (it->sp < IT_STACK_SIZE);
6007 p = it->stack + it->sp;
6008
6009 p->stop_charpos = it->stop_charpos;
6010 p->prev_stop = it->prev_stop;
6011 p->base_level_stop = it->base_level_stop;
6012 p->cmp_it = it->cmp_it;
6013 eassert (it->face_id >= 0);
6014 p->face_id = it->face_id;
6015 p->string = it->string;
6016 p->method = it->method;
6017 p->from_overlay = it->from_overlay;
6018 switch (p->method)
6019 {
6020 case GET_FROM_IMAGE:
6021 p->u.image.object = it->object;
6022 p->u.image.image_id = it->image_id;
6023 p->u.image.slice = it->slice;
6024 break;
6025 case GET_FROM_STRETCH:
6026 p->u.stretch.object = it->object;
6027 break;
6028 }
6029 p->position = position ? *position : it->position;
6030 p->current = it->current;
6031 p->end_charpos = it->end_charpos;
6032 p->string_nchars = it->string_nchars;
6033 p->area = it->area;
6034 p->multibyte_p = it->multibyte_p;
6035 p->avoid_cursor_p = it->avoid_cursor_p;
6036 p->space_width = it->space_width;
6037 p->font_height = it->font_height;
6038 p->voffset = it->voffset;
6039 p->string_from_display_prop_p = it->string_from_display_prop_p;
6040 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6041 p->display_ellipsis_p = 0;
6042 p->line_wrap = it->line_wrap;
6043 p->bidi_p = it->bidi_p;
6044 p->paragraph_embedding = it->paragraph_embedding;
6045 p->from_disp_prop_p = it->from_disp_prop_p;
6046 ++it->sp;
6047
6048 /* Save the state of the bidi iterator as well. */
6049 if (it->bidi_p)
6050 bidi_push_it (&it->bidi_it);
6051 }
6052
6053 static void
6054 iterate_out_of_display_property (struct it *it)
6055 {
6056 int buffer_p = !STRINGP (it->string);
6057 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6058 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6059
6060 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6061
6062 /* Maybe initialize paragraph direction. If we are at the beginning
6063 of a new paragraph, next_element_from_buffer may not have a
6064 chance to do that. */
6065 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6066 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6067 /* prev_stop can be zero, so check against BEGV as well. */
6068 while (it->bidi_it.charpos >= bob
6069 && it->prev_stop <= it->bidi_it.charpos
6070 && it->bidi_it.charpos < CHARPOS (it->position)
6071 && it->bidi_it.charpos < eob)
6072 bidi_move_to_visually_next (&it->bidi_it);
6073 /* Record the stop_pos we just crossed, for when we cross it
6074 back, maybe. */
6075 if (it->bidi_it.charpos > CHARPOS (it->position))
6076 it->prev_stop = CHARPOS (it->position);
6077 /* If we ended up not where pop_it put us, resync IT's
6078 positional members with the bidi iterator. */
6079 if (it->bidi_it.charpos != CHARPOS (it->position))
6080 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6081 if (buffer_p)
6082 it->current.pos = it->position;
6083 else
6084 it->current.string_pos = it->position;
6085 }
6086
6087 /* Restore IT's settings from IT->stack. Called, for example, when no
6088 more overlay strings must be processed, and we return to delivering
6089 display elements from a buffer, or when the end of a string from a
6090 `display' property is reached and we return to delivering display
6091 elements from an overlay string, or from a buffer. */
6092
6093 static void
6094 pop_it (struct it *it)
6095 {
6096 struct iterator_stack_entry *p;
6097 int from_display_prop = it->from_disp_prop_p;
6098
6099 eassert (it->sp > 0);
6100 --it->sp;
6101 p = it->stack + it->sp;
6102 it->stop_charpos = p->stop_charpos;
6103 it->prev_stop = p->prev_stop;
6104 it->base_level_stop = p->base_level_stop;
6105 it->cmp_it = p->cmp_it;
6106 it->face_id = p->face_id;
6107 it->current = p->current;
6108 it->position = p->position;
6109 it->string = p->string;
6110 it->from_overlay = p->from_overlay;
6111 if (NILP (it->string))
6112 SET_TEXT_POS (it->current.string_pos, -1, -1);
6113 it->method = p->method;
6114 switch (it->method)
6115 {
6116 case GET_FROM_IMAGE:
6117 it->image_id = p->u.image.image_id;
6118 it->object = p->u.image.object;
6119 it->slice = p->u.image.slice;
6120 break;
6121 case GET_FROM_STRETCH:
6122 it->object = p->u.stretch.object;
6123 break;
6124 case GET_FROM_BUFFER:
6125 it->object = it->w->contents;
6126 break;
6127 case GET_FROM_STRING:
6128 {
6129 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6130
6131 /* Restore the face_box_p flag, since it could have been
6132 overwritten by the face of the object that we just finished
6133 displaying. */
6134 if (face)
6135 it->face_box_p = face->box != FACE_NO_BOX;
6136 it->object = it->string;
6137 }
6138 break;
6139 case GET_FROM_DISPLAY_VECTOR:
6140 if (it->s)
6141 it->method = GET_FROM_C_STRING;
6142 else if (STRINGP (it->string))
6143 it->method = GET_FROM_STRING;
6144 else
6145 {
6146 it->method = GET_FROM_BUFFER;
6147 it->object = it->w->contents;
6148 }
6149 }
6150 it->end_charpos = p->end_charpos;
6151 it->string_nchars = p->string_nchars;
6152 it->area = p->area;
6153 it->multibyte_p = p->multibyte_p;
6154 it->avoid_cursor_p = p->avoid_cursor_p;
6155 it->space_width = p->space_width;
6156 it->font_height = p->font_height;
6157 it->voffset = p->voffset;
6158 it->string_from_display_prop_p = p->string_from_display_prop_p;
6159 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6160 it->line_wrap = p->line_wrap;
6161 it->bidi_p = p->bidi_p;
6162 it->paragraph_embedding = p->paragraph_embedding;
6163 it->from_disp_prop_p = p->from_disp_prop_p;
6164 if (it->bidi_p)
6165 {
6166 bidi_pop_it (&it->bidi_it);
6167 /* Bidi-iterate until we get out of the portion of text, if any,
6168 covered by a `display' text property or by an overlay with
6169 `display' property. (We cannot just jump there, because the
6170 internal coherency of the bidi iterator state can not be
6171 preserved across such jumps.) We also must determine the
6172 paragraph base direction if the overlay we just processed is
6173 at the beginning of a new paragraph. */
6174 if (from_display_prop
6175 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6176 iterate_out_of_display_property (it);
6177
6178 eassert ((BUFFERP (it->object)
6179 && IT_CHARPOS (*it) == it->bidi_it.charpos
6180 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6181 || (STRINGP (it->object)
6182 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6183 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6184 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6185 }
6186 }
6187
6188
6189 \f
6190 /***********************************************************************
6191 Moving over lines
6192 ***********************************************************************/
6193
6194 /* Set IT's current position to the previous line start. */
6195
6196 static void
6197 back_to_previous_line_start (struct it *it)
6198 {
6199 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6200
6201 DEC_BOTH (cp, bp);
6202 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6203 }
6204
6205
6206 /* Move IT to the next line start.
6207
6208 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6209 we skipped over part of the text (as opposed to moving the iterator
6210 continuously over the text). Otherwise, don't change the value
6211 of *SKIPPED_P.
6212
6213 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6214 iterator on the newline, if it was found.
6215
6216 Newlines may come from buffer text, overlay strings, or strings
6217 displayed via the `display' property. That's the reason we can't
6218 simply use find_newline_no_quit.
6219
6220 Note that this function may not skip over invisible text that is so
6221 because of text properties and immediately follows a newline. If
6222 it would, function reseat_at_next_visible_line_start, when called
6223 from set_iterator_to_next, would effectively make invisible
6224 characters following a newline part of the wrong glyph row, which
6225 leads to wrong cursor motion. */
6226
6227 static int
6228 forward_to_next_line_start (struct it *it, int *skipped_p,
6229 struct bidi_it *bidi_it_prev)
6230 {
6231 ptrdiff_t old_selective;
6232 int newline_found_p, n;
6233 const int MAX_NEWLINE_DISTANCE = 500;
6234
6235 /* If already on a newline, just consume it to avoid unintended
6236 skipping over invisible text below. */
6237 if (it->what == IT_CHARACTER
6238 && it->c == '\n'
6239 && CHARPOS (it->position) == IT_CHARPOS (*it))
6240 {
6241 if (it->bidi_p && bidi_it_prev)
6242 *bidi_it_prev = it->bidi_it;
6243 set_iterator_to_next (it, 0);
6244 it->c = 0;
6245 return 1;
6246 }
6247
6248 /* Don't handle selective display in the following. It's (a)
6249 unnecessary because it's done by the caller, and (b) leads to an
6250 infinite recursion because next_element_from_ellipsis indirectly
6251 calls this function. */
6252 old_selective = it->selective;
6253 it->selective = 0;
6254
6255 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6256 from buffer text. */
6257 for (n = newline_found_p = 0;
6258 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6259 n += STRINGP (it->string) ? 0 : 1)
6260 {
6261 if (!get_next_display_element (it))
6262 return 0;
6263 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6264 if (newline_found_p && it->bidi_p && bidi_it_prev)
6265 *bidi_it_prev = it->bidi_it;
6266 set_iterator_to_next (it, 0);
6267 }
6268
6269 /* If we didn't find a newline near enough, see if we can use a
6270 short-cut. */
6271 if (!newline_found_p)
6272 {
6273 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6274 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6275 1, &bytepos);
6276 Lisp_Object pos;
6277
6278 eassert (!STRINGP (it->string));
6279
6280 /* If there isn't any `display' property in sight, and no
6281 overlays, we can just use the position of the newline in
6282 buffer text. */
6283 if (it->stop_charpos >= limit
6284 || ((pos = Fnext_single_property_change (make_number (start),
6285 Qdisplay, Qnil,
6286 make_number (limit)),
6287 NILP (pos))
6288 && next_overlay_change (start) == ZV))
6289 {
6290 if (!it->bidi_p)
6291 {
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = bytepos;
6294 }
6295 else
6296 {
6297 struct bidi_it bprev;
6298
6299 /* Help bidi.c avoid expensive searches for display
6300 properties and overlays, by telling it that there are
6301 none up to `limit'. */
6302 if (it->bidi_it.disp_pos < limit)
6303 {
6304 it->bidi_it.disp_pos = limit;
6305 it->bidi_it.disp_prop = 0;
6306 }
6307 do {
6308 bprev = it->bidi_it;
6309 bidi_move_to_visually_next (&it->bidi_it);
6310 } while (it->bidi_it.charpos != limit);
6311 IT_CHARPOS (*it) = limit;
6312 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6313 if (bidi_it_prev)
6314 *bidi_it_prev = bprev;
6315 }
6316 *skipped_p = newline_found_p = true;
6317 }
6318 else
6319 {
6320 while (get_next_display_element (it)
6321 && !newline_found_p)
6322 {
6323 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6324 if (newline_found_p && it->bidi_p && bidi_it_prev)
6325 *bidi_it_prev = it->bidi_it;
6326 set_iterator_to_next (it, 0);
6327 }
6328 }
6329 }
6330
6331 it->selective = old_selective;
6332 return newline_found_p;
6333 }
6334
6335
6336 /* Set IT's current position to the previous visible line start. Skip
6337 invisible text that is so either due to text properties or due to
6338 selective display. Caution: this does not change IT->current_x and
6339 IT->hpos. */
6340
6341 static void
6342 back_to_previous_visible_line_start (struct it *it)
6343 {
6344 while (IT_CHARPOS (*it) > BEGV)
6345 {
6346 back_to_previous_line_start (it);
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 /* If selective > 0, then lines indented more than its value are
6352 invisible. */
6353 if (it->selective > 0
6354 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6355 it->selective))
6356 continue;
6357
6358 /* Check the newline before point for invisibility. */
6359 {
6360 Lisp_Object prop;
6361 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6362 Qinvisible, it->window);
6363 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6364 continue;
6365 }
6366
6367 if (IT_CHARPOS (*it) <= BEGV)
6368 break;
6369
6370 {
6371 struct it it2;
6372 void *it2data = NULL;
6373 ptrdiff_t pos;
6374 ptrdiff_t beg, end;
6375 Lisp_Object val, overlay;
6376
6377 SAVE_IT (it2, *it, it2data);
6378
6379 /* If newline is part of a composition, continue from start of composition */
6380 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6381 && beg < IT_CHARPOS (*it))
6382 goto replaced;
6383
6384 /* If newline is replaced by a display property, find start of overlay
6385 or interval and continue search from that point. */
6386 pos = --IT_CHARPOS (it2);
6387 --IT_BYTEPOS (it2);
6388 it2.sp = 0;
6389 bidi_unshelve_cache (NULL, 0);
6390 it2.string_from_display_prop_p = 0;
6391 it2.from_disp_prop_p = 0;
6392 if (handle_display_prop (&it2) == HANDLED_RETURN
6393 && !NILP (val = get_char_property_and_overlay
6394 (make_number (pos), Qdisplay, Qnil, &overlay))
6395 && (OVERLAYP (overlay)
6396 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6397 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6398 {
6399 RESTORE_IT (it, it, it2data);
6400 goto replaced;
6401 }
6402
6403 /* Newline is not replaced by anything -- so we are done. */
6404 RESTORE_IT (it, it, it2data);
6405 break;
6406
6407 replaced:
6408 if (beg < BEGV)
6409 beg = BEGV;
6410 IT_CHARPOS (*it) = beg;
6411 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6412 }
6413 }
6414
6415 it->continuation_lines_width = 0;
6416
6417 eassert (IT_CHARPOS (*it) >= BEGV);
6418 eassert (IT_CHARPOS (*it) == BEGV
6419 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6420 CHECK_IT (it);
6421 }
6422
6423
6424 /* Reseat iterator IT at the previous visible line start. Skip
6425 invisible text that is so either due to text properties or due to
6426 selective display. At the end, update IT's overlay information,
6427 face information etc. */
6428
6429 void
6430 reseat_at_previous_visible_line_start (struct it *it)
6431 {
6432 back_to_previous_visible_line_start (it);
6433 reseat (it, it->current.pos, 1);
6434 CHECK_IT (it);
6435 }
6436
6437
6438 /* Reseat iterator IT on the next visible line start in the current
6439 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6440 preceding the line start. Skip over invisible text that is so
6441 because of selective display. Compute faces, overlays etc at the
6442 new position. Note that this function does not skip over text that
6443 is invisible because of text properties. */
6444
6445 static void
6446 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6447 {
6448 int newline_found_p, skipped_p = 0;
6449 struct bidi_it bidi_it_prev;
6450
6451 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6452
6453 /* Skip over lines that are invisible because they are indented
6454 more than the value of IT->selective. */
6455 if (it->selective > 0)
6456 while (IT_CHARPOS (*it) < ZV
6457 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6458 it->selective))
6459 {
6460 eassert (IT_BYTEPOS (*it) == BEGV
6461 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6462 newline_found_p =
6463 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6464 }
6465
6466 /* Position on the newline if that's what's requested. */
6467 if (on_newline_p && newline_found_p)
6468 {
6469 if (STRINGP (it->string))
6470 {
6471 if (IT_STRING_CHARPOS (*it) > 0)
6472 {
6473 if (!it->bidi_p)
6474 {
6475 --IT_STRING_CHARPOS (*it);
6476 --IT_STRING_BYTEPOS (*it);
6477 }
6478 else
6479 {
6480 /* We need to restore the bidi iterator to the state
6481 it had on the newline, and resync the IT's
6482 position with that. */
6483 it->bidi_it = bidi_it_prev;
6484 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6485 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6486 }
6487 }
6488 }
6489 else if (IT_CHARPOS (*it) > BEGV)
6490 {
6491 if (!it->bidi_p)
6492 {
6493 --IT_CHARPOS (*it);
6494 --IT_BYTEPOS (*it);
6495 }
6496 else
6497 {
6498 /* We need to restore the bidi iterator to the state it
6499 had on the newline and resync IT with that. */
6500 it->bidi_it = bidi_it_prev;
6501 IT_CHARPOS (*it) = it->bidi_it.charpos;
6502 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6503 }
6504 reseat (it, it->current.pos, 0);
6505 }
6506 }
6507 else if (skipped_p)
6508 reseat (it, it->current.pos, 0);
6509
6510 CHECK_IT (it);
6511 }
6512
6513
6514 \f
6515 /***********************************************************************
6516 Changing an iterator's position
6517 ***********************************************************************/
6518
6519 /* Change IT's current position to POS in current_buffer. If FORCE_P
6520 is non-zero, always check for text properties at the new position.
6521 Otherwise, text properties are only looked up if POS >=
6522 IT->check_charpos of a property. */
6523
6524 static void
6525 reseat (struct it *it, struct text_pos pos, int force_p)
6526 {
6527 ptrdiff_t original_pos = IT_CHARPOS (*it);
6528
6529 reseat_1 (it, pos, 0);
6530
6531 /* Determine where to check text properties. Avoid doing it
6532 where possible because text property lookup is very expensive. */
6533 if (force_p
6534 || CHARPOS (pos) > it->stop_charpos
6535 || CHARPOS (pos) < original_pos)
6536 {
6537 if (it->bidi_p)
6538 {
6539 /* For bidi iteration, we need to prime prev_stop and
6540 base_level_stop with our best estimations. */
6541 /* Implementation note: Of course, POS is not necessarily a
6542 stop position, so assigning prev_pos to it is a lie; we
6543 should have called compute_stop_backwards. However, if
6544 the current buffer does not include any R2L characters,
6545 that call would be a waste of cycles, because the
6546 iterator will never move back, and thus never cross this
6547 "fake" stop position. So we delay that backward search
6548 until the time we really need it, in next_element_from_buffer. */
6549 if (CHARPOS (pos) != it->prev_stop)
6550 it->prev_stop = CHARPOS (pos);
6551 if (CHARPOS (pos) < it->base_level_stop)
6552 it->base_level_stop = 0; /* meaning it's unknown */
6553 handle_stop (it);
6554 }
6555 else
6556 {
6557 handle_stop (it);
6558 it->prev_stop = it->base_level_stop = 0;
6559 }
6560
6561 }
6562
6563 CHECK_IT (it);
6564 }
6565
6566
6567 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6568 IT->stop_pos to POS, also. */
6569
6570 static void
6571 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6572 {
6573 /* Don't call this function when scanning a C string. */
6574 eassert (it->s == NULL);
6575
6576 /* POS must be a reasonable value. */
6577 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6578
6579 it->current.pos = it->position = pos;
6580 it->end_charpos = ZV;
6581 it->dpvec = NULL;
6582 it->current.dpvec_index = -1;
6583 it->current.overlay_string_index = -1;
6584 IT_STRING_CHARPOS (*it) = -1;
6585 IT_STRING_BYTEPOS (*it) = -1;
6586 it->string = Qnil;
6587 it->method = GET_FROM_BUFFER;
6588 it->object = it->w->contents;
6589 it->area = TEXT_AREA;
6590 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6591 it->sp = 0;
6592 it->string_from_display_prop_p = 0;
6593 it->string_from_prefix_prop_p = 0;
6594
6595 it->from_disp_prop_p = 0;
6596 it->face_before_selective_p = 0;
6597 if (it->bidi_p)
6598 {
6599 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6600 &it->bidi_it);
6601 bidi_unshelve_cache (NULL, 0);
6602 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.lstring = Qnil;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = 0;
6608 it->bidi_it.w = it->w;
6609 }
6610
6611 if (set_stop_p)
6612 {
6613 it->stop_charpos = CHARPOS (pos);
6614 it->base_level_stop = CHARPOS (pos);
6615 }
6616 /* This make the information stored in it->cmp_it invalidate. */
6617 it->cmp_it.id = -1;
6618 }
6619
6620
6621 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6622 If S is non-null, it is a C string to iterate over. Otherwise,
6623 STRING gives a Lisp string to iterate over.
6624
6625 If PRECISION > 0, don't return more then PRECISION number of
6626 characters from the string.
6627
6628 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6629 characters have been returned. FIELD_WIDTH < 0 means an infinite
6630 field width.
6631
6632 MULTIBYTE = 0 means disable processing of multibyte characters,
6633 MULTIBYTE > 0 means enable it,
6634 MULTIBYTE < 0 means use IT->multibyte_p.
6635
6636 IT must be initialized via a prior call to init_iterator before
6637 calling this function. */
6638
6639 static void
6640 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6641 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6642 int multibyte)
6643 {
6644 /* No text property checks performed by default, but see below. */
6645 it->stop_charpos = -1;
6646
6647 /* Set iterator position and end position. */
6648 memset (&it->current, 0, sizeof it->current);
6649 it->current.overlay_string_index = -1;
6650 it->current.dpvec_index = -1;
6651 eassert (charpos >= 0);
6652
6653 /* If STRING is specified, use its multibyteness, otherwise use the
6654 setting of MULTIBYTE, if specified. */
6655 if (multibyte >= 0)
6656 it->multibyte_p = multibyte > 0;
6657
6658 /* Bidirectional reordering of strings is controlled by the default
6659 value of bidi-display-reordering. Don't try to reorder while
6660 loading loadup.el, as the necessary character property tables are
6661 not yet available. */
6662 it->bidi_p =
6663 NILP (Vpurify_flag)
6664 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6665
6666 if (s == NULL)
6667 {
6668 eassert (STRINGP (string));
6669 it->string = string;
6670 it->s = NULL;
6671 it->end_charpos = it->string_nchars = SCHARS (string);
6672 it->method = GET_FROM_STRING;
6673 it->current.string_pos = string_pos (charpos, string);
6674
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.string.lstring = string;
6678 it->bidi_it.string.s = NULL;
6679 it->bidi_it.string.schars = it->end_charpos;
6680 it->bidi_it.string.bufpos = 0;
6681 it->bidi_it.string.from_disp_str = 0;
6682 it->bidi_it.string.unibyte = !it->multibyte_p;
6683 it->bidi_it.w = it->w;
6684 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6685 FRAME_WINDOW_P (it->f), &it->bidi_it);
6686 }
6687 }
6688 else
6689 {
6690 it->s = (const unsigned char *) s;
6691 it->string = Qnil;
6692
6693 /* Note that we use IT->current.pos, not it->current.string_pos,
6694 for displaying C strings. */
6695 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6696 if (it->multibyte_p)
6697 {
6698 it->current.pos = c_string_pos (charpos, s, 1);
6699 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6700 }
6701 else
6702 {
6703 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6704 it->end_charpos = it->string_nchars = strlen (s);
6705 }
6706
6707 if (it->bidi_p)
6708 {
6709 it->bidi_it.string.lstring = Qnil;
6710 it->bidi_it.string.s = (const unsigned char *) s;
6711 it->bidi_it.string.schars = it->end_charpos;
6712 it->bidi_it.string.bufpos = 0;
6713 it->bidi_it.string.from_disp_str = 0;
6714 it->bidi_it.string.unibyte = !it->multibyte_p;
6715 it->bidi_it.w = it->w;
6716 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6717 &it->bidi_it);
6718 }
6719 it->method = GET_FROM_C_STRING;
6720 }
6721
6722 /* PRECISION > 0 means don't return more than PRECISION characters
6723 from the string. */
6724 if (precision > 0 && it->end_charpos - charpos > precision)
6725 {
6726 it->end_charpos = it->string_nchars = charpos + precision;
6727 if (it->bidi_p)
6728 it->bidi_it.string.schars = it->end_charpos;
6729 }
6730
6731 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6732 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6733 FIELD_WIDTH < 0 means infinite field width. This is useful for
6734 padding with `-' at the end of a mode line. */
6735 if (field_width < 0)
6736 field_width = INFINITY;
6737 /* Implementation note: We deliberately don't enlarge
6738 it->bidi_it.string.schars here to fit it->end_charpos, because
6739 the bidi iterator cannot produce characters out of thin air. */
6740 if (field_width > it->end_charpos - charpos)
6741 it->end_charpos = charpos + field_width;
6742
6743 /* Use the standard display table for displaying strings. */
6744 if (DISP_TABLE_P (Vstandard_display_table))
6745 it->dp = XCHAR_TABLE (Vstandard_display_table);
6746
6747 it->stop_charpos = charpos;
6748 it->prev_stop = charpos;
6749 it->base_level_stop = 0;
6750 if (it->bidi_p)
6751 {
6752 it->bidi_it.first_elt = 1;
6753 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6754 it->bidi_it.disp_pos = -1;
6755 }
6756 if (s == NULL && it->multibyte_p)
6757 {
6758 ptrdiff_t endpos = SCHARS (it->string);
6759 if (endpos > it->end_charpos)
6760 endpos = it->end_charpos;
6761 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6762 it->string);
6763 }
6764 CHECK_IT (it);
6765 }
6766
6767
6768 \f
6769 /***********************************************************************
6770 Iteration
6771 ***********************************************************************/
6772
6773 /* Map enum it_method value to corresponding next_element_from_* function. */
6774
6775 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6776 {
6777 next_element_from_buffer,
6778 next_element_from_display_vector,
6779 next_element_from_string,
6780 next_element_from_c_string,
6781 next_element_from_image,
6782 next_element_from_stretch
6783 };
6784
6785 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6786
6787
6788 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6789 (possibly with the following characters). */
6790
6791 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6792 ((IT)->cmp_it.id >= 0 \
6793 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6794 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6795 END_CHARPOS, (IT)->w, \
6796 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6797 (IT)->string)))
6798
6799
6800 /* Lookup the char-table Vglyphless_char_display for character C (-1
6801 if we want information for no-font case), and return the display
6802 method symbol. By side-effect, update it->what and
6803 it->glyphless_method. This function is called from
6804 get_next_display_element for each character element, and from
6805 x_produce_glyphs when no suitable font was found. */
6806
6807 Lisp_Object
6808 lookup_glyphless_char_display (int c, struct it *it)
6809 {
6810 Lisp_Object glyphless_method = Qnil;
6811
6812 if (CHAR_TABLE_P (Vglyphless_char_display)
6813 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6814 {
6815 if (c >= 0)
6816 {
6817 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6818 if (CONSP (glyphless_method))
6819 glyphless_method = FRAME_WINDOW_P (it->f)
6820 ? XCAR (glyphless_method)
6821 : XCDR (glyphless_method);
6822 }
6823 else
6824 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6825 }
6826
6827 retry:
6828 if (NILP (glyphless_method))
6829 {
6830 if (c >= 0)
6831 /* The default is to display the character by a proper font. */
6832 return Qnil;
6833 /* The default for the no-font case is to display an empty box. */
6834 glyphless_method = Qempty_box;
6835 }
6836 if (EQ (glyphless_method, Qzero_width))
6837 {
6838 if (c >= 0)
6839 return glyphless_method;
6840 /* This method can't be used for the no-font case. */
6841 glyphless_method = Qempty_box;
6842 }
6843 if (EQ (glyphless_method, Qthin_space))
6844 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6845 else if (EQ (glyphless_method, Qempty_box))
6846 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6847 else if (EQ (glyphless_method, Qhex_code))
6848 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6849 else if (STRINGP (glyphless_method))
6850 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6851 else
6852 {
6853 /* Invalid value. We use the default method. */
6854 glyphless_method = Qnil;
6855 goto retry;
6856 }
6857 it->what = IT_GLYPHLESS;
6858 return glyphless_method;
6859 }
6860
6861 /* Merge escape glyph face and cache the result. */
6862
6863 static struct frame *last_escape_glyph_frame = NULL;
6864 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6865 static int last_escape_glyph_merged_face_id = 0;
6866
6867 static int
6868 merge_escape_glyph_face (struct it *it)
6869 {
6870 int face_id;
6871
6872 if (it->f == last_escape_glyph_frame
6873 && it->face_id == last_escape_glyph_face_id)
6874 face_id = last_escape_glyph_merged_face_id;
6875 else
6876 {
6877 /* Merge the `escape-glyph' face into the current face. */
6878 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6879 last_escape_glyph_frame = it->f;
6880 last_escape_glyph_face_id = it->face_id;
6881 last_escape_glyph_merged_face_id = face_id;
6882 }
6883 return face_id;
6884 }
6885
6886 /* Likewise for glyphless glyph face. */
6887
6888 static struct frame *last_glyphless_glyph_frame = NULL;
6889 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6890 static int last_glyphless_glyph_merged_face_id = 0;
6891
6892 int
6893 merge_glyphless_glyph_face (struct it *it)
6894 {
6895 int face_id;
6896
6897 if (it->f == last_glyphless_glyph_frame
6898 && it->face_id == last_glyphless_glyph_face_id)
6899 face_id = last_glyphless_glyph_merged_face_id;
6900 else
6901 {
6902 /* Merge the `glyphless-char' face into the current face. */
6903 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6904 last_glyphless_glyph_frame = it->f;
6905 last_glyphless_glyph_face_id = it->face_id;
6906 last_glyphless_glyph_merged_face_id = face_id;
6907 }
6908 return face_id;
6909 }
6910
6911 /* Load IT's display element fields with information about the next
6912 display element from the current position of IT. Value is zero if
6913 end of buffer (or C string) is reached. */
6914
6915 static int
6916 get_next_display_element (struct it *it)
6917 {
6918 /* Non-zero means that we found a display element. Zero means that
6919 we hit the end of what we iterate over. Performance note: the
6920 function pointer `method' used here turns out to be faster than
6921 using a sequence of if-statements. */
6922 int success_p;
6923
6924 get_next:
6925 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6926
6927 if (it->what == IT_CHARACTER)
6928 {
6929 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6930 and only if (a) the resolved directionality of that character
6931 is R..." */
6932 /* FIXME: Do we need an exception for characters from display
6933 tables? */
6934 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6935 it->c = bidi_mirror_char (it->c);
6936 /* Map via display table or translate control characters.
6937 IT->c, IT->len etc. have been set to the next character by
6938 the function call above. If we have a display table, and it
6939 contains an entry for IT->c, translate it. Don't do this if
6940 IT->c itself comes from a display table, otherwise we could
6941 end up in an infinite recursion. (An alternative could be to
6942 count the recursion depth of this function and signal an
6943 error when a certain maximum depth is reached.) Is it worth
6944 it? */
6945 if (success_p && it->dpvec == NULL)
6946 {
6947 Lisp_Object dv;
6948 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6949 int nonascii_space_p = 0;
6950 int nonascii_hyphen_p = 0;
6951 int c = it->c; /* This is the character to display. */
6952
6953 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6954 {
6955 eassert (SINGLE_BYTE_CHAR_P (c));
6956 if (unibyte_display_via_language_environment)
6957 {
6958 c = DECODE_CHAR (unibyte, c);
6959 if (c < 0)
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962 else
6963 c = BYTE8_TO_CHAR (it->c);
6964 }
6965
6966 if (it->dp
6967 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6968 VECTORP (dv)))
6969 {
6970 struct Lisp_Vector *v = XVECTOR (dv);
6971
6972 /* Return the first character from the display table
6973 entry, if not empty. If empty, don't display the
6974 current character. */
6975 if (v->header.size)
6976 {
6977 it->dpvec_char_len = it->len;
6978 it->dpvec = v->contents;
6979 it->dpend = v->contents + v->header.size;
6980 it->current.dpvec_index = 0;
6981 it->dpvec_face_id = -1;
6982 it->saved_face_id = it->face_id;
6983 it->method = GET_FROM_DISPLAY_VECTOR;
6984 it->ellipsis_p = 0;
6985 }
6986 else
6987 {
6988 set_iterator_to_next (it, 0);
6989 }
6990 goto get_next;
6991 }
6992
6993 if (! NILP (lookup_glyphless_char_display (c, it)))
6994 {
6995 if (it->what == IT_GLYPHLESS)
6996 goto done;
6997 /* Don't display this character. */
6998 set_iterator_to_next (it, 0);
6999 goto get_next;
7000 }
7001
7002 /* If `nobreak-char-display' is non-nil, we display
7003 non-ASCII spaces and hyphens specially. */
7004 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7005 {
7006 if (c == 0xA0)
7007 nonascii_space_p = true;
7008 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7009 nonascii_hyphen_p = true;
7010 }
7011
7012 /* Translate control characters into `\003' or `^C' form.
7013 Control characters coming from a display table entry are
7014 currently not translated because we use IT->dpvec to hold
7015 the translation. This could easily be changed but I
7016 don't believe that it is worth doing.
7017
7018 The characters handled by `nobreak-char-display' must be
7019 translated too.
7020
7021 Non-printable characters and raw-byte characters are also
7022 translated to octal form. */
7023 if (((c < ' ' || c == 127) /* ASCII control chars. */
7024 ? (it->area != TEXT_AREA
7025 /* In mode line, treat \n, \t like other crl chars. */
7026 || (c != '\t'
7027 && it->glyph_row
7028 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7029 || (c != '\n' && c != '\t'))
7030 : (nonascii_space_p
7031 || nonascii_hyphen_p
7032 || CHAR_BYTE8_P (c)
7033 || ! CHAR_PRINTABLE_P (c))))
7034 {
7035 /* C is a control character, non-ASCII space/hyphen,
7036 raw-byte, or a non-printable character which must be
7037 displayed either as '\003' or as `^C' where the '\\'
7038 and '^' can be defined in the display table. Fill
7039 IT->ctl_chars with glyphs for what we have to
7040 display. Then, set IT->dpvec to these glyphs. */
7041 Lisp_Object gc;
7042 int ctl_len;
7043 int face_id;
7044 int lface_id = 0;
7045 int escape_glyph;
7046
7047 /* Handle control characters with ^. */
7048
7049 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7050 {
7051 int g;
7052
7053 g = '^'; /* default glyph for Control */
7054 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7055 if (it->dp
7056 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7057 {
7058 g = GLYPH_CODE_CHAR (gc);
7059 lface_id = GLYPH_CODE_FACE (gc);
7060 }
7061
7062 face_id = (lface_id
7063 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7064 : merge_escape_glyph_face (it));
7065
7066 XSETINT (it->ctl_chars[0], g);
7067 XSETINT (it->ctl_chars[1], c ^ 0100);
7068 ctl_len = 2;
7069 goto display_control;
7070 }
7071
7072 /* Handle non-ascii space in the mode where it only gets
7073 highlighting. */
7074
7075 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7076 {
7077 /* Merge `nobreak-space' into the current face. */
7078 face_id = merge_faces (it->f, Qnobreak_space, 0,
7079 it->face_id);
7080 XSETINT (it->ctl_chars[0], ' ');
7081 ctl_len = 1;
7082 goto display_control;
7083 }
7084
7085 /* Handle sequences that start with the "escape glyph". */
7086
7087 /* the default escape glyph is \. */
7088 escape_glyph = '\\';
7089
7090 if (it->dp
7091 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7092 {
7093 escape_glyph = GLYPH_CODE_CHAR (gc);
7094 lface_id = GLYPH_CODE_FACE (gc);
7095 }
7096
7097 face_id = (lface_id
7098 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7099 : merge_escape_glyph_face (it));
7100
7101 /* Draw non-ASCII hyphen with just highlighting: */
7102
7103 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7104 {
7105 XSETINT (it->ctl_chars[0], '-');
7106 ctl_len = 1;
7107 goto display_control;
7108 }
7109
7110 /* Draw non-ASCII space/hyphen with escape glyph: */
7111
7112 if (nonascii_space_p || nonascii_hyphen_p)
7113 {
7114 XSETINT (it->ctl_chars[0], escape_glyph);
7115 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7116 ctl_len = 2;
7117 goto display_control;
7118 }
7119
7120 {
7121 char str[10];
7122 int len, i;
7123
7124 if (CHAR_BYTE8_P (c))
7125 /* Display \200 instead of \17777600. */
7126 c = CHAR_TO_BYTE8 (c);
7127 len = sprintf (str, "%03o", c);
7128
7129 XSETINT (it->ctl_chars[0], escape_glyph);
7130 for (i = 0; i < len; i++)
7131 XSETINT (it->ctl_chars[i + 1], str[i]);
7132 ctl_len = len + 1;
7133 }
7134
7135 display_control:
7136 /* Set up IT->dpvec and return first character from it. */
7137 it->dpvec_char_len = it->len;
7138 it->dpvec = it->ctl_chars;
7139 it->dpend = it->dpvec + ctl_len;
7140 it->current.dpvec_index = 0;
7141 it->dpvec_face_id = face_id;
7142 it->saved_face_id = it->face_id;
7143 it->method = GET_FROM_DISPLAY_VECTOR;
7144 it->ellipsis_p = 0;
7145 goto get_next;
7146 }
7147 it->char_to_display = c;
7148 }
7149 else if (success_p)
7150 {
7151 it->char_to_display = it->c;
7152 }
7153 }
7154
7155 #ifdef HAVE_WINDOW_SYSTEM
7156 /* Adjust face id for a multibyte character. There are no multibyte
7157 character in unibyte text. */
7158 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7159 && it->multibyte_p
7160 && success_p
7161 && FRAME_WINDOW_P (it->f))
7162 {
7163 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7164
7165 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7166 {
7167 /* Automatic composition with glyph-string. */
7168 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7169
7170 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7171 }
7172 else
7173 {
7174 ptrdiff_t pos = (it->s ? -1
7175 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7176 : IT_CHARPOS (*it));
7177 int c;
7178
7179 if (it->what == IT_CHARACTER)
7180 c = it->char_to_display;
7181 else
7182 {
7183 struct composition *cmp = composition_table[it->cmp_it.id];
7184 int i;
7185
7186 c = ' ';
7187 for (i = 0; i < cmp->glyph_len; i++)
7188 /* TAB in a composition means display glyphs with
7189 padding space on the left or right. */
7190 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7191 break;
7192 }
7193 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7194 }
7195 }
7196 #endif /* HAVE_WINDOW_SYSTEM */
7197
7198 done:
7199 /* Is this character the last one of a run of characters with
7200 box? If yes, set IT->end_of_box_run_p to 1. */
7201 if (it->face_box_p
7202 && it->s == NULL)
7203 {
7204 if (it->method == GET_FROM_STRING && it->sp)
7205 {
7206 int face_id = underlying_face_id (it);
7207 struct face *face = FACE_FROM_ID (it->f, face_id);
7208
7209 if (face)
7210 {
7211 if (face->box == FACE_NO_BOX)
7212 {
7213 /* If the box comes from face properties in a
7214 display string, check faces in that string. */
7215 int string_face_id = face_after_it_pos (it);
7216 it->end_of_box_run_p
7217 = (FACE_FROM_ID (it->f, string_face_id)->box
7218 == FACE_NO_BOX);
7219 }
7220 /* Otherwise, the box comes from the underlying face.
7221 If this is the last string character displayed, check
7222 the next buffer location. */
7223 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7224 /* n_overlay_strings is unreliable unless
7225 overlay_string_index is non-negative. */
7226 && ((it->current.overlay_string_index >= 0
7227 && (it->current.overlay_string_index
7228 == it->n_overlay_strings - 1))
7229 /* A string from display property. */
7230 || it->from_disp_prop_p))
7231 {
7232 ptrdiff_t ignore;
7233 int next_face_id;
7234 struct text_pos pos = it->current.pos;
7235
7236 /* For a string from a display property, the next
7237 buffer position is stored in the 'position'
7238 member of the iteration stack slot below the
7239 current one, see handle_single_display_spec. By
7240 contrast, it->current.pos was is not yet updated
7241 to point to that buffer position; that will
7242 happen in pop_it, after we finish displaying the
7243 current string. Note that we already checked
7244 above that it->sp is positive, so subtracting one
7245 from it is safe. */
7246 if (it->from_disp_prop_p)
7247 pos = (it->stack + it->sp - 1)->position;
7248 else
7249 INC_TEXT_POS (pos, it->multibyte_p);
7250
7251 if (CHARPOS (pos) >= ZV)
7252 it->end_of_box_run_p = true;
7253 else
7254 {
7255 next_face_id = face_at_buffer_position
7256 (it->w, CHARPOS (pos), &ignore,
7257 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7258 it->end_of_box_run_p
7259 = (FACE_FROM_ID (it->f, next_face_id)->box
7260 == FACE_NO_BOX);
7261 }
7262 }
7263 }
7264 }
7265 /* next_element_from_display_vector sets this flag according to
7266 faces of the display vector glyphs, see there. */
7267 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7268 {
7269 int face_id = face_after_it_pos (it);
7270 it->end_of_box_run_p
7271 = (face_id != it->face_id
7272 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7273 }
7274 }
7275 /* If we reached the end of the object we've been iterating (e.g., a
7276 display string or an overlay string), and there's something on
7277 IT->stack, proceed with what's on the stack. It doesn't make
7278 sense to return zero if there's unprocessed stuff on the stack,
7279 because otherwise that stuff will never be displayed. */
7280 if (!success_p && it->sp > 0)
7281 {
7282 set_iterator_to_next (it, 0);
7283 success_p = get_next_display_element (it);
7284 }
7285
7286 /* Value is 0 if end of buffer or string reached. */
7287 return success_p;
7288 }
7289
7290
7291 /* Move IT to the next display element.
7292
7293 RESEAT_P non-zero means if called on a newline in buffer text,
7294 skip to the next visible line start.
7295
7296 Functions get_next_display_element and set_iterator_to_next are
7297 separate because I find this arrangement easier to handle than a
7298 get_next_display_element function that also increments IT's
7299 position. The way it is we can first look at an iterator's current
7300 display element, decide whether it fits on a line, and if it does,
7301 increment the iterator position. The other way around we probably
7302 would either need a flag indicating whether the iterator has to be
7303 incremented the next time, or we would have to implement a
7304 decrement position function which would not be easy to write. */
7305
7306 void
7307 set_iterator_to_next (struct it *it, int reseat_p)
7308 {
7309 /* Reset flags indicating start and end of a sequence of characters
7310 with box. Reset them at the start of this function because
7311 moving the iterator to a new position might set them. */
7312 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7313
7314 switch (it->method)
7315 {
7316 case GET_FROM_BUFFER:
7317 /* The current display element of IT is a character from
7318 current_buffer. Advance in the buffer, and maybe skip over
7319 invisible lines that are so because of selective display. */
7320 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7321 reseat_at_next_visible_line_start (it, 0);
7322 else if (it->cmp_it.id >= 0)
7323 {
7324 /* We are currently getting glyphs from a composition. */
7325 int i;
7326
7327 if (! it->bidi_p)
7328 {
7329 IT_CHARPOS (*it) += it->cmp_it.nchars;
7330 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7331 if (it->cmp_it.to < it->cmp_it.nglyphs)
7332 {
7333 it->cmp_it.from = it->cmp_it.to;
7334 }
7335 else
7336 {
7337 it->cmp_it.id = -1;
7338 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7339 IT_BYTEPOS (*it),
7340 it->end_charpos, Qnil);
7341 }
7342 }
7343 else if (! it->cmp_it.reversed_p)
7344 {
7345 /* Composition created while scanning forward. */
7346 /* Update IT's char/byte positions to point to the first
7347 character of the next grapheme cluster, or to the
7348 character visually after the current composition. */
7349 for (i = 0; i < it->cmp_it.nchars; i++)
7350 bidi_move_to_visually_next (&it->bidi_it);
7351 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7352 IT_CHARPOS (*it) = it->bidi_it.charpos;
7353
7354 if (it->cmp_it.to < it->cmp_it.nglyphs)
7355 {
7356 /* Proceed to the next grapheme cluster. */
7357 it->cmp_it.from = it->cmp_it.to;
7358 }
7359 else
7360 {
7361 /* No more grapheme clusters in this composition.
7362 Find the next stop position. */
7363 ptrdiff_t stop = it->end_charpos;
7364 if (it->bidi_it.scan_dir < 0)
7365 /* Now we are scanning backward and don't know
7366 where to stop. */
7367 stop = -1;
7368 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7369 IT_BYTEPOS (*it), stop, Qnil);
7370 }
7371 }
7372 else
7373 {
7374 /* Composition created while scanning backward. */
7375 /* Update IT's char/byte positions to point to the last
7376 character of the previous grapheme cluster, or the
7377 character visually after the current composition. */
7378 for (i = 0; i < it->cmp_it.nchars; i++)
7379 bidi_move_to_visually_next (&it->bidi_it);
7380 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7381 IT_CHARPOS (*it) = it->bidi_it.charpos;
7382 if (it->cmp_it.from > 0)
7383 {
7384 /* Proceed to the previous grapheme cluster. */
7385 it->cmp_it.to = it->cmp_it.from;
7386 }
7387 else
7388 {
7389 /* No more grapheme clusters in this composition.
7390 Find the next stop position. */
7391 ptrdiff_t stop = it->end_charpos;
7392 if (it->bidi_it.scan_dir < 0)
7393 /* Now we are scanning backward and don't know
7394 where to stop. */
7395 stop = -1;
7396 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7397 IT_BYTEPOS (*it), stop, Qnil);
7398 }
7399 }
7400 }
7401 else
7402 {
7403 eassert (it->len != 0);
7404
7405 if (!it->bidi_p)
7406 {
7407 IT_BYTEPOS (*it) += it->len;
7408 IT_CHARPOS (*it) += 1;
7409 }
7410 else
7411 {
7412 int prev_scan_dir = it->bidi_it.scan_dir;
7413 /* If this is a new paragraph, determine its base
7414 direction (a.k.a. its base embedding level). */
7415 if (it->bidi_it.new_paragraph)
7416 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7417 bidi_move_to_visually_next (&it->bidi_it);
7418 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7419 IT_CHARPOS (*it) = it->bidi_it.charpos;
7420 if (prev_scan_dir != it->bidi_it.scan_dir)
7421 {
7422 /* As the scan direction was changed, we must
7423 re-compute the stop position for composition. */
7424 ptrdiff_t stop = it->end_charpos;
7425 if (it->bidi_it.scan_dir < 0)
7426 stop = -1;
7427 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7428 IT_BYTEPOS (*it), stop, Qnil);
7429 }
7430 }
7431 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7432 }
7433 break;
7434
7435 case GET_FROM_C_STRING:
7436 /* Current display element of IT is from a C string. */
7437 if (!it->bidi_p
7438 /* If the string position is beyond string's end, it means
7439 next_element_from_c_string is padding the string with
7440 blanks, in which case we bypass the bidi iterator,
7441 because it cannot deal with such virtual characters. */
7442 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7443 {
7444 IT_BYTEPOS (*it) += it->len;
7445 IT_CHARPOS (*it) += 1;
7446 }
7447 else
7448 {
7449 bidi_move_to_visually_next (&it->bidi_it);
7450 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7451 IT_CHARPOS (*it) = it->bidi_it.charpos;
7452 }
7453 break;
7454
7455 case GET_FROM_DISPLAY_VECTOR:
7456 /* Current display element of IT is from a display table entry.
7457 Advance in the display table definition. Reset it to null if
7458 end reached, and continue with characters from buffers/
7459 strings. */
7460 ++it->current.dpvec_index;
7461
7462 /* Restore face of the iterator to what they were before the
7463 display vector entry (these entries may contain faces). */
7464 it->face_id = it->saved_face_id;
7465
7466 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7467 {
7468 int recheck_faces = it->ellipsis_p;
7469
7470 if (it->s)
7471 it->method = GET_FROM_C_STRING;
7472 else if (STRINGP (it->string))
7473 it->method = GET_FROM_STRING;
7474 else
7475 {
7476 it->method = GET_FROM_BUFFER;
7477 it->object = it->w->contents;
7478 }
7479
7480 it->dpvec = NULL;
7481 it->current.dpvec_index = -1;
7482
7483 /* Skip over characters which were displayed via IT->dpvec. */
7484 if (it->dpvec_char_len < 0)
7485 reseat_at_next_visible_line_start (it, 1);
7486 else if (it->dpvec_char_len > 0)
7487 {
7488 if (it->method == GET_FROM_STRING
7489 && it->current.overlay_string_index >= 0
7490 && it->n_overlay_strings > 0)
7491 it->ignore_overlay_strings_at_pos_p = true;
7492 it->len = it->dpvec_char_len;
7493 set_iterator_to_next (it, reseat_p);
7494 }
7495
7496 /* Maybe recheck faces after display vector. */
7497 if (recheck_faces)
7498 it->stop_charpos = IT_CHARPOS (*it);
7499 }
7500 break;
7501
7502 case GET_FROM_STRING:
7503 /* Current display element is a character from a Lisp string. */
7504 eassert (it->s == NULL && STRINGP (it->string));
7505 /* Don't advance past string end. These conditions are true
7506 when set_iterator_to_next is called at the end of
7507 get_next_display_element, in which case the Lisp string is
7508 already exhausted, and all we want is pop the iterator
7509 stack. */
7510 if (it->current.overlay_string_index >= 0)
7511 {
7512 /* This is an overlay string, so there's no padding with
7513 spaces, and the number of characters in the string is
7514 where the string ends. */
7515 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7516 goto consider_string_end;
7517 }
7518 else
7519 {
7520 /* Not an overlay string. There could be padding, so test
7521 against it->end_charpos. */
7522 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7523 goto consider_string_end;
7524 }
7525 if (it->cmp_it.id >= 0)
7526 {
7527 int i;
7528
7529 if (! it->bidi_p)
7530 {
7531 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7532 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7533 if (it->cmp_it.to < it->cmp_it.nglyphs)
7534 it->cmp_it.from = it->cmp_it.to;
7535 else
7536 {
7537 it->cmp_it.id = -1;
7538 composition_compute_stop_pos (&it->cmp_it,
7539 IT_STRING_CHARPOS (*it),
7540 IT_STRING_BYTEPOS (*it),
7541 it->end_charpos, it->string);
7542 }
7543 }
7544 else if (! it->cmp_it.reversed_p)
7545 {
7546 for (i = 0; i < it->cmp_it.nchars; i++)
7547 bidi_move_to_visually_next (&it->bidi_it);
7548 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7549 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7550
7551 if (it->cmp_it.to < it->cmp_it.nglyphs)
7552 it->cmp_it.from = it->cmp_it.to;
7553 else
7554 {
7555 ptrdiff_t stop = it->end_charpos;
7556 if (it->bidi_it.scan_dir < 0)
7557 stop = -1;
7558 composition_compute_stop_pos (&it->cmp_it,
7559 IT_STRING_CHARPOS (*it),
7560 IT_STRING_BYTEPOS (*it), stop,
7561 it->string);
7562 }
7563 }
7564 else
7565 {
7566 for (i = 0; i < it->cmp_it.nchars; i++)
7567 bidi_move_to_visually_next (&it->bidi_it);
7568 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7569 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7570 if (it->cmp_it.from > 0)
7571 it->cmp_it.to = it->cmp_it.from;
7572 else
7573 {
7574 ptrdiff_t stop = it->end_charpos;
7575 if (it->bidi_it.scan_dir < 0)
7576 stop = -1;
7577 composition_compute_stop_pos (&it->cmp_it,
7578 IT_STRING_CHARPOS (*it),
7579 IT_STRING_BYTEPOS (*it), stop,
7580 it->string);
7581 }
7582 }
7583 }
7584 else
7585 {
7586 if (!it->bidi_p
7587 /* If the string position is beyond string's end, it
7588 means next_element_from_string is padding the string
7589 with blanks, in which case we bypass the bidi
7590 iterator, because it cannot deal with such virtual
7591 characters. */
7592 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7593 {
7594 IT_STRING_BYTEPOS (*it) += it->len;
7595 IT_STRING_CHARPOS (*it) += 1;
7596 }
7597 else
7598 {
7599 int prev_scan_dir = it->bidi_it.scan_dir;
7600
7601 bidi_move_to_visually_next (&it->bidi_it);
7602 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7603 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7604 if (prev_scan_dir != it->bidi_it.scan_dir)
7605 {
7606 ptrdiff_t stop = it->end_charpos;
7607
7608 if (it->bidi_it.scan_dir < 0)
7609 stop = -1;
7610 composition_compute_stop_pos (&it->cmp_it,
7611 IT_STRING_CHARPOS (*it),
7612 IT_STRING_BYTEPOS (*it), stop,
7613 it->string);
7614 }
7615 }
7616 }
7617
7618 consider_string_end:
7619
7620 if (it->current.overlay_string_index >= 0)
7621 {
7622 /* IT->string is an overlay string. Advance to the
7623 next, if there is one. */
7624 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7625 {
7626 it->ellipsis_p = 0;
7627 next_overlay_string (it);
7628 if (it->ellipsis_p)
7629 setup_for_ellipsis (it, 0);
7630 }
7631 }
7632 else
7633 {
7634 /* IT->string is not an overlay string. If we reached
7635 its end, and there is something on IT->stack, proceed
7636 with what is on the stack. This can be either another
7637 string, this time an overlay string, or a buffer. */
7638 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7639 && it->sp > 0)
7640 {
7641 pop_it (it);
7642 if (it->method == GET_FROM_STRING)
7643 goto consider_string_end;
7644 }
7645 }
7646 break;
7647
7648 case GET_FROM_IMAGE:
7649 case GET_FROM_STRETCH:
7650 /* The position etc with which we have to proceed are on
7651 the stack. The position may be at the end of a string,
7652 if the `display' property takes up the whole string. */
7653 eassert (it->sp > 0);
7654 pop_it (it);
7655 if (it->method == GET_FROM_STRING)
7656 goto consider_string_end;
7657 break;
7658
7659 default:
7660 /* There are no other methods defined, so this should be a bug. */
7661 emacs_abort ();
7662 }
7663
7664 eassert (it->method != GET_FROM_STRING
7665 || (STRINGP (it->string)
7666 && IT_STRING_CHARPOS (*it) >= 0));
7667 }
7668
7669 /* Load IT's display element fields with information about the next
7670 display element which comes from a display table entry or from the
7671 result of translating a control character to one of the forms `^C'
7672 or `\003'.
7673
7674 IT->dpvec holds the glyphs to return as characters.
7675 IT->saved_face_id holds the face id before the display vector--it
7676 is restored into IT->face_id in set_iterator_to_next. */
7677
7678 static int
7679 next_element_from_display_vector (struct it *it)
7680 {
7681 Lisp_Object gc;
7682 int prev_face_id = it->face_id;
7683 int next_face_id;
7684
7685 /* Precondition. */
7686 eassert (it->dpvec && it->current.dpvec_index >= 0);
7687
7688 it->face_id = it->saved_face_id;
7689
7690 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7691 That seemed totally bogus - so I changed it... */
7692 gc = it->dpvec[it->current.dpvec_index];
7693
7694 if (GLYPH_CODE_P (gc))
7695 {
7696 struct face *this_face, *prev_face, *next_face;
7697
7698 it->c = GLYPH_CODE_CHAR (gc);
7699 it->len = CHAR_BYTES (it->c);
7700
7701 /* The entry may contain a face id to use. Such a face id is
7702 the id of a Lisp face, not a realized face. A face id of
7703 zero means no face is specified. */
7704 if (it->dpvec_face_id >= 0)
7705 it->face_id = it->dpvec_face_id;
7706 else
7707 {
7708 int lface_id = GLYPH_CODE_FACE (gc);
7709 if (lface_id > 0)
7710 it->face_id = merge_faces (it->f, Qt, lface_id,
7711 it->saved_face_id);
7712 }
7713
7714 /* Glyphs in the display vector could have the box face, so we
7715 need to set the related flags in the iterator, as
7716 appropriate. */
7717 this_face = FACE_FROM_ID (it->f, it->face_id);
7718 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7719
7720 /* Is this character the first character of a box-face run? */
7721 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7722 && (!prev_face
7723 || prev_face->box == FACE_NO_BOX));
7724
7725 /* For the last character of the box-face run, we need to look
7726 either at the next glyph from the display vector, or at the
7727 face we saw before the display vector. */
7728 next_face_id = it->saved_face_id;
7729 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7730 {
7731 if (it->dpvec_face_id >= 0)
7732 next_face_id = it->dpvec_face_id;
7733 else
7734 {
7735 int lface_id =
7736 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7737
7738 if (lface_id > 0)
7739 next_face_id = merge_faces (it->f, Qt, lface_id,
7740 it->saved_face_id);
7741 }
7742 }
7743 next_face = FACE_FROM_ID (it->f, next_face_id);
7744 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7745 && (!next_face
7746 || next_face->box == FACE_NO_BOX));
7747 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7748 }
7749 else
7750 /* Display table entry is invalid. Return a space. */
7751 it->c = ' ', it->len = 1;
7752
7753 /* Don't change position and object of the iterator here. They are
7754 still the values of the character that had this display table
7755 entry or was translated, and that's what we want. */
7756 it->what = IT_CHARACTER;
7757 return 1;
7758 }
7759
7760 /* Get the first element of string/buffer in the visual order, after
7761 being reseated to a new position in a string or a buffer. */
7762 static void
7763 get_visually_first_element (struct it *it)
7764 {
7765 int string_p = STRINGP (it->string) || it->s;
7766 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7767 ptrdiff_t bob = (string_p ? 0 : BEGV);
7768
7769 if (STRINGP (it->string))
7770 {
7771 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7772 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7773 }
7774 else
7775 {
7776 it->bidi_it.charpos = IT_CHARPOS (*it);
7777 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7778 }
7779
7780 if (it->bidi_it.charpos == eob)
7781 {
7782 /* Nothing to do, but reset the FIRST_ELT flag, like
7783 bidi_paragraph_init does, because we are not going to
7784 call it. */
7785 it->bidi_it.first_elt = 0;
7786 }
7787 else if (it->bidi_it.charpos == bob
7788 || (!string_p
7789 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7790 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7791 {
7792 /* If we are at the beginning of a line/string, we can produce
7793 the next element right away. */
7794 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7795 bidi_move_to_visually_next (&it->bidi_it);
7796 }
7797 else
7798 {
7799 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7800
7801 /* We need to prime the bidi iterator starting at the line's or
7802 string's beginning, before we will be able to produce the
7803 next element. */
7804 if (string_p)
7805 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7806 else
7807 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7808 IT_BYTEPOS (*it), -1,
7809 &it->bidi_it.bytepos);
7810 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7811 do
7812 {
7813 /* Now return to buffer/string position where we were asked
7814 to get the next display element, and produce that. */
7815 bidi_move_to_visually_next (&it->bidi_it);
7816 }
7817 while (it->bidi_it.bytepos != orig_bytepos
7818 && it->bidi_it.charpos < eob);
7819 }
7820
7821 /* Adjust IT's position information to where we ended up. */
7822 if (STRINGP (it->string))
7823 {
7824 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7825 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7826 }
7827 else
7828 {
7829 IT_CHARPOS (*it) = it->bidi_it.charpos;
7830 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7831 }
7832
7833 if (STRINGP (it->string) || !it->s)
7834 {
7835 ptrdiff_t stop, charpos, bytepos;
7836
7837 if (STRINGP (it->string))
7838 {
7839 eassert (!it->s);
7840 stop = SCHARS (it->string);
7841 if (stop > it->end_charpos)
7842 stop = it->end_charpos;
7843 charpos = IT_STRING_CHARPOS (*it);
7844 bytepos = IT_STRING_BYTEPOS (*it);
7845 }
7846 else
7847 {
7848 stop = it->end_charpos;
7849 charpos = IT_CHARPOS (*it);
7850 bytepos = IT_BYTEPOS (*it);
7851 }
7852 if (it->bidi_it.scan_dir < 0)
7853 stop = -1;
7854 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7855 it->string);
7856 }
7857 }
7858
7859 /* Load IT with the next display element from Lisp string IT->string.
7860 IT->current.string_pos is the current position within the string.
7861 If IT->current.overlay_string_index >= 0, the Lisp string is an
7862 overlay string. */
7863
7864 static int
7865 next_element_from_string (struct it *it)
7866 {
7867 struct text_pos position;
7868
7869 eassert (STRINGP (it->string));
7870 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7871 eassert (IT_STRING_CHARPOS (*it) >= 0);
7872 position = it->current.string_pos;
7873
7874 /* With bidi reordering, the character to display might not be the
7875 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7876 that we were reseat()ed to a new string, whose paragraph
7877 direction is not known. */
7878 if (it->bidi_p && it->bidi_it.first_elt)
7879 {
7880 get_visually_first_element (it);
7881 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7882 }
7883
7884 /* Time to check for invisible text? */
7885 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7886 {
7887 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7888 {
7889 if (!(!it->bidi_p
7890 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7891 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7892 {
7893 /* With bidi non-linear iteration, we could find
7894 ourselves far beyond the last computed stop_charpos,
7895 with several other stop positions in between that we
7896 missed. Scan them all now, in buffer's logical
7897 order, until we find and handle the last stop_charpos
7898 that precedes our current position. */
7899 handle_stop_backwards (it, it->stop_charpos);
7900 return GET_NEXT_DISPLAY_ELEMENT (it);
7901 }
7902 else
7903 {
7904 if (it->bidi_p)
7905 {
7906 /* Take note of the stop position we just moved
7907 across, for when we will move back across it. */
7908 it->prev_stop = it->stop_charpos;
7909 /* If we are at base paragraph embedding level, take
7910 note of the last stop position seen at this
7911 level. */
7912 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7913 it->base_level_stop = it->stop_charpos;
7914 }
7915 handle_stop (it);
7916
7917 /* Since a handler may have changed IT->method, we must
7918 recurse here. */
7919 return GET_NEXT_DISPLAY_ELEMENT (it);
7920 }
7921 }
7922 else if (it->bidi_p
7923 /* If we are before prev_stop, we may have overstepped
7924 on our way backwards a stop_pos, and if so, we need
7925 to handle that stop_pos. */
7926 && IT_STRING_CHARPOS (*it) < it->prev_stop
7927 /* We can sometimes back up for reasons that have nothing
7928 to do with bidi reordering. E.g., compositions. The
7929 code below is only needed when we are above the base
7930 embedding level, so test for that explicitly. */
7931 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7932 {
7933 /* If we lost track of base_level_stop, we have no better
7934 place for handle_stop_backwards to start from than string
7935 beginning. This happens, e.g., when we were reseated to
7936 the previous screenful of text by vertical-motion. */
7937 if (it->base_level_stop <= 0
7938 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7939 it->base_level_stop = 0;
7940 handle_stop_backwards (it, it->base_level_stop);
7941 return GET_NEXT_DISPLAY_ELEMENT (it);
7942 }
7943 }
7944
7945 if (it->current.overlay_string_index >= 0)
7946 {
7947 /* Get the next character from an overlay string. In overlay
7948 strings, there is no field width or padding with spaces to
7949 do. */
7950 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7951 {
7952 it->what = IT_EOB;
7953 return 0;
7954 }
7955 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7956 IT_STRING_BYTEPOS (*it),
7957 it->bidi_it.scan_dir < 0
7958 ? -1
7959 : SCHARS (it->string))
7960 && next_element_from_composition (it))
7961 {
7962 return 1;
7963 }
7964 else if (STRING_MULTIBYTE (it->string))
7965 {
7966 const unsigned char *s = (SDATA (it->string)
7967 + IT_STRING_BYTEPOS (*it));
7968 it->c = string_char_and_length (s, &it->len);
7969 }
7970 else
7971 {
7972 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7973 it->len = 1;
7974 }
7975 }
7976 else
7977 {
7978 /* Get the next character from a Lisp string that is not an
7979 overlay string. Such strings come from the mode line, for
7980 example. We may have to pad with spaces, or truncate the
7981 string. See also next_element_from_c_string. */
7982 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7983 {
7984 it->what = IT_EOB;
7985 return 0;
7986 }
7987 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7988 {
7989 /* Pad with spaces. */
7990 it->c = ' ', it->len = 1;
7991 CHARPOS (position) = BYTEPOS (position) = -1;
7992 }
7993 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7994 IT_STRING_BYTEPOS (*it),
7995 it->bidi_it.scan_dir < 0
7996 ? -1
7997 : it->string_nchars)
7998 && next_element_from_composition (it))
7999 {
8000 return 1;
8001 }
8002 else if (STRING_MULTIBYTE (it->string))
8003 {
8004 const unsigned char *s = (SDATA (it->string)
8005 + IT_STRING_BYTEPOS (*it));
8006 it->c = string_char_and_length (s, &it->len);
8007 }
8008 else
8009 {
8010 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8011 it->len = 1;
8012 }
8013 }
8014
8015 /* Record what we have and where it came from. */
8016 it->what = IT_CHARACTER;
8017 it->object = it->string;
8018 it->position = position;
8019 return 1;
8020 }
8021
8022
8023 /* Load IT with next display element from C string IT->s.
8024 IT->string_nchars is the maximum number of characters to return
8025 from the string. IT->end_charpos may be greater than
8026 IT->string_nchars when this function is called, in which case we
8027 may have to return padding spaces. Value is zero if end of string
8028 reached, including padding spaces. */
8029
8030 static int
8031 next_element_from_c_string (struct it *it)
8032 {
8033 bool success_p = true;
8034
8035 eassert (it->s);
8036 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8037 it->what = IT_CHARACTER;
8038 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8039 it->object = Qnil;
8040
8041 /* With bidi reordering, the character to display might not be the
8042 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8043 we were reseated to a new string, whose paragraph direction is
8044 not known. */
8045 if (it->bidi_p && it->bidi_it.first_elt)
8046 get_visually_first_element (it);
8047
8048 /* IT's position can be greater than IT->string_nchars in case a
8049 field width or precision has been specified when the iterator was
8050 initialized. */
8051 if (IT_CHARPOS (*it) >= it->end_charpos)
8052 {
8053 /* End of the game. */
8054 it->what = IT_EOB;
8055 success_p = 0;
8056 }
8057 else if (IT_CHARPOS (*it) >= it->string_nchars)
8058 {
8059 /* Pad with spaces. */
8060 it->c = ' ', it->len = 1;
8061 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8062 }
8063 else if (it->multibyte_p)
8064 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8065 else
8066 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8067
8068 return success_p;
8069 }
8070
8071
8072 /* Set up IT to return characters from an ellipsis, if appropriate.
8073 The definition of the ellipsis glyphs may come from a display table
8074 entry. This function fills IT with the first glyph from the
8075 ellipsis if an ellipsis is to be displayed. */
8076
8077 static int
8078 next_element_from_ellipsis (struct it *it)
8079 {
8080 if (it->selective_display_ellipsis_p)
8081 setup_for_ellipsis (it, it->len);
8082 else
8083 {
8084 /* The face at the current position may be different from the
8085 face we find after the invisible text. Remember what it
8086 was in IT->saved_face_id, and signal that it's there by
8087 setting face_before_selective_p. */
8088 it->saved_face_id = it->face_id;
8089 it->method = GET_FROM_BUFFER;
8090 it->object = it->w->contents;
8091 reseat_at_next_visible_line_start (it, 1);
8092 it->face_before_selective_p = true;
8093 }
8094
8095 return GET_NEXT_DISPLAY_ELEMENT (it);
8096 }
8097
8098
8099 /* Deliver an image display element. The iterator IT is already
8100 filled with image information (done in handle_display_prop). Value
8101 is always 1. */
8102
8103
8104 static int
8105 next_element_from_image (struct it *it)
8106 {
8107 it->what = IT_IMAGE;
8108 it->ignore_overlay_strings_at_pos_p = 0;
8109 return 1;
8110 }
8111
8112
8113 /* Fill iterator IT with next display element from a stretch glyph
8114 property. IT->object is the value of the text property. Value is
8115 always 1. */
8116
8117 static int
8118 next_element_from_stretch (struct it *it)
8119 {
8120 it->what = IT_STRETCH;
8121 return 1;
8122 }
8123
8124 /* Scan backwards from IT's current position until we find a stop
8125 position, or until BEGV. This is called when we find ourself
8126 before both the last known prev_stop and base_level_stop while
8127 reordering bidirectional text. */
8128
8129 static void
8130 compute_stop_pos_backwards (struct it *it)
8131 {
8132 const int SCAN_BACK_LIMIT = 1000;
8133 struct text_pos pos;
8134 struct display_pos save_current = it->current;
8135 struct text_pos save_position = it->position;
8136 ptrdiff_t charpos = IT_CHARPOS (*it);
8137 ptrdiff_t where_we_are = charpos;
8138 ptrdiff_t save_stop_pos = it->stop_charpos;
8139 ptrdiff_t save_end_pos = it->end_charpos;
8140
8141 eassert (NILP (it->string) && !it->s);
8142 eassert (it->bidi_p);
8143 it->bidi_p = 0;
8144 do
8145 {
8146 it->end_charpos = min (charpos + 1, ZV);
8147 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8148 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8149 reseat_1 (it, pos, 0);
8150 compute_stop_pos (it);
8151 /* We must advance forward, right? */
8152 if (it->stop_charpos <= charpos)
8153 emacs_abort ();
8154 }
8155 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8156
8157 if (it->stop_charpos <= where_we_are)
8158 it->prev_stop = it->stop_charpos;
8159 else
8160 it->prev_stop = BEGV;
8161 it->bidi_p = true;
8162 it->current = save_current;
8163 it->position = save_position;
8164 it->stop_charpos = save_stop_pos;
8165 it->end_charpos = save_end_pos;
8166 }
8167
8168 /* Scan forward from CHARPOS in the current buffer/string, until we
8169 find a stop position > current IT's position. Then handle the stop
8170 position before that. This is called when we bump into a stop
8171 position while reordering bidirectional text. CHARPOS should be
8172 the last previously processed stop_pos (or BEGV/0, if none were
8173 processed yet) whose position is less that IT's current
8174 position. */
8175
8176 static void
8177 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8178 {
8179 int bufp = !STRINGP (it->string);
8180 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8181 struct display_pos save_current = it->current;
8182 struct text_pos save_position = it->position;
8183 struct text_pos pos1;
8184 ptrdiff_t next_stop;
8185
8186 /* Scan in strict logical order. */
8187 eassert (it->bidi_p);
8188 it->bidi_p = 0;
8189 do
8190 {
8191 it->prev_stop = charpos;
8192 if (bufp)
8193 {
8194 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8195 reseat_1 (it, pos1, 0);
8196 }
8197 else
8198 it->current.string_pos = string_pos (charpos, it->string);
8199 compute_stop_pos (it);
8200 /* We must advance forward, right? */
8201 if (it->stop_charpos <= it->prev_stop)
8202 emacs_abort ();
8203 charpos = it->stop_charpos;
8204 }
8205 while (charpos <= where_we_are);
8206
8207 it->bidi_p = true;
8208 it->current = save_current;
8209 it->position = save_position;
8210 next_stop = it->stop_charpos;
8211 it->stop_charpos = it->prev_stop;
8212 handle_stop (it);
8213 it->stop_charpos = next_stop;
8214 }
8215
8216 /* Load IT with the next display element from current_buffer. Value
8217 is zero if end of buffer reached. IT->stop_charpos is the next
8218 position at which to stop and check for text properties or buffer
8219 end. */
8220
8221 static int
8222 next_element_from_buffer (struct it *it)
8223 {
8224 bool success_p = true;
8225
8226 eassert (IT_CHARPOS (*it) >= BEGV);
8227 eassert (NILP (it->string) && !it->s);
8228 eassert (!it->bidi_p
8229 || (EQ (it->bidi_it.string.lstring, Qnil)
8230 && it->bidi_it.string.s == NULL));
8231
8232 /* With bidi reordering, the character to display might not be the
8233 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8234 we were reseat()ed to a new buffer position, which is potentially
8235 a different paragraph. */
8236 if (it->bidi_p && it->bidi_it.first_elt)
8237 {
8238 get_visually_first_element (it);
8239 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8240 }
8241
8242 if (IT_CHARPOS (*it) >= it->stop_charpos)
8243 {
8244 if (IT_CHARPOS (*it) >= it->end_charpos)
8245 {
8246 int overlay_strings_follow_p;
8247
8248 /* End of the game, except when overlay strings follow that
8249 haven't been returned yet. */
8250 if (it->overlay_strings_at_end_processed_p)
8251 overlay_strings_follow_p = 0;
8252 else
8253 {
8254 it->overlay_strings_at_end_processed_p = true;
8255 overlay_strings_follow_p = get_overlay_strings (it, 0);
8256 }
8257
8258 if (overlay_strings_follow_p)
8259 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8260 else
8261 {
8262 it->what = IT_EOB;
8263 it->position = it->current.pos;
8264 success_p = 0;
8265 }
8266 }
8267 else if (!(!it->bidi_p
8268 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8269 || IT_CHARPOS (*it) == it->stop_charpos))
8270 {
8271 /* With bidi non-linear iteration, we could find ourselves
8272 far beyond the last computed stop_charpos, with several
8273 other stop positions in between that we missed. Scan
8274 them all now, in buffer's logical order, until we find
8275 and handle the last stop_charpos that precedes our
8276 current position. */
8277 handle_stop_backwards (it, it->stop_charpos);
8278 return GET_NEXT_DISPLAY_ELEMENT (it);
8279 }
8280 else
8281 {
8282 if (it->bidi_p)
8283 {
8284 /* Take note of the stop position we just moved across,
8285 for when we will move back across it. */
8286 it->prev_stop = it->stop_charpos;
8287 /* If we are at base paragraph embedding level, take
8288 note of the last stop position seen at this
8289 level. */
8290 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8291 it->base_level_stop = it->stop_charpos;
8292 }
8293 handle_stop (it);
8294 return GET_NEXT_DISPLAY_ELEMENT (it);
8295 }
8296 }
8297 else if (it->bidi_p
8298 /* If we are before prev_stop, we may have overstepped on
8299 our way backwards a stop_pos, and if so, we need to
8300 handle that stop_pos. */
8301 && IT_CHARPOS (*it) < it->prev_stop
8302 /* We can sometimes back up for reasons that have nothing
8303 to do with bidi reordering. E.g., compositions. The
8304 code below is only needed when we are above the base
8305 embedding level, so test for that explicitly. */
8306 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8307 {
8308 if (it->base_level_stop <= 0
8309 || IT_CHARPOS (*it) < it->base_level_stop)
8310 {
8311 /* If we lost track of base_level_stop, we need to find
8312 prev_stop by looking backwards. This happens, e.g., when
8313 we were reseated to the previous screenful of text by
8314 vertical-motion. */
8315 it->base_level_stop = BEGV;
8316 compute_stop_pos_backwards (it);
8317 handle_stop_backwards (it, it->prev_stop);
8318 }
8319 else
8320 handle_stop_backwards (it, it->base_level_stop);
8321 return GET_NEXT_DISPLAY_ELEMENT (it);
8322 }
8323 else
8324 {
8325 /* No face changes, overlays etc. in sight, so just return a
8326 character from current_buffer. */
8327 unsigned char *p;
8328 ptrdiff_t stop;
8329
8330 /* Maybe run the redisplay end trigger hook. Performance note:
8331 This doesn't seem to cost measurable time. */
8332 if (it->redisplay_end_trigger_charpos
8333 && it->glyph_row
8334 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8335 run_redisplay_end_trigger_hook (it);
8336
8337 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8338 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8339 stop)
8340 && next_element_from_composition (it))
8341 {
8342 return 1;
8343 }
8344
8345 /* Get the next character, maybe multibyte. */
8346 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8347 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8348 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8349 else
8350 it->c = *p, it->len = 1;
8351
8352 /* Record what we have and where it came from. */
8353 it->what = IT_CHARACTER;
8354 it->object = it->w->contents;
8355 it->position = it->current.pos;
8356
8357 /* Normally we return the character found above, except when we
8358 really want to return an ellipsis for selective display. */
8359 if (it->selective)
8360 {
8361 if (it->c == '\n')
8362 {
8363 /* A value of selective > 0 means hide lines indented more
8364 than that number of columns. */
8365 if (it->selective > 0
8366 && IT_CHARPOS (*it) + 1 < ZV
8367 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8368 IT_BYTEPOS (*it) + 1,
8369 it->selective))
8370 {
8371 success_p = next_element_from_ellipsis (it);
8372 it->dpvec_char_len = -1;
8373 }
8374 }
8375 else if (it->c == '\r' && it->selective == -1)
8376 {
8377 /* A value of selective == -1 means that everything from the
8378 CR to the end of the line is invisible, with maybe an
8379 ellipsis displayed for it. */
8380 success_p = next_element_from_ellipsis (it);
8381 it->dpvec_char_len = -1;
8382 }
8383 }
8384 }
8385
8386 /* Value is zero if end of buffer reached. */
8387 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8388 return success_p;
8389 }
8390
8391
8392 /* Run the redisplay end trigger hook for IT. */
8393
8394 static void
8395 run_redisplay_end_trigger_hook (struct it *it)
8396 {
8397 Lisp_Object args[3];
8398
8399 /* IT->glyph_row should be non-null, i.e. we should be actually
8400 displaying something, or otherwise we should not run the hook. */
8401 eassert (it->glyph_row);
8402
8403 /* Set up hook arguments. */
8404 args[0] = Qredisplay_end_trigger_functions;
8405 args[1] = it->window;
8406 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8407 it->redisplay_end_trigger_charpos = 0;
8408
8409 /* Since we are *trying* to run these functions, don't try to run
8410 them again, even if they get an error. */
8411 wset_redisplay_end_trigger (it->w, Qnil);
8412 Frun_hook_with_args (3, args);
8413
8414 /* Notice if it changed the face of the character we are on. */
8415 handle_face_prop (it);
8416 }
8417
8418
8419 /* Deliver a composition display element. Unlike the other
8420 next_element_from_XXX, this function is not registered in the array
8421 get_next_element[]. It is called from next_element_from_buffer and
8422 next_element_from_string when necessary. */
8423
8424 static int
8425 next_element_from_composition (struct it *it)
8426 {
8427 it->what = IT_COMPOSITION;
8428 it->len = it->cmp_it.nbytes;
8429 if (STRINGP (it->string))
8430 {
8431 if (it->c < 0)
8432 {
8433 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8434 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8435 return 0;
8436 }
8437 it->position = it->current.string_pos;
8438 it->object = it->string;
8439 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8440 IT_STRING_BYTEPOS (*it), it->string);
8441 }
8442 else
8443 {
8444 if (it->c < 0)
8445 {
8446 IT_CHARPOS (*it) += it->cmp_it.nchars;
8447 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8448 if (it->bidi_p)
8449 {
8450 if (it->bidi_it.new_paragraph)
8451 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8452 /* Resync the bidi iterator with IT's new position.
8453 FIXME: this doesn't support bidirectional text. */
8454 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8455 bidi_move_to_visually_next (&it->bidi_it);
8456 }
8457 return 0;
8458 }
8459 it->position = it->current.pos;
8460 it->object = it->w->contents;
8461 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8462 IT_BYTEPOS (*it), Qnil);
8463 }
8464 return 1;
8465 }
8466
8467
8468 \f
8469 /***********************************************************************
8470 Moving an iterator without producing glyphs
8471 ***********************************************************************/
8472
8473 /* Check if iterator is at a position corresponding to a valid buffer
8474 position after some move_it_ call. */
8475
8476 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8477 ((it)->method == GET_FROM_STRING \
8478 ? IT_STRING_CHARPOS (*it) == 0 \
8479 : 1)
8480
8481
8482 /* Move iterator IT to a specified buffer or X position within one
8483 line on the display without producing glyphs.
8484
8485 OP should be a bit mask including some or all of these bits:
8486 MOVE_TO_X: Stop upon reaching x-position TO_X.
8487 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8488 Regardless of OP's value, stop upon reaching the end of the display line.
8489
8490 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8491 This means, in particular, that TO_X includes window's horizontal
8492 scroll amount.
8493
8494 The return value has several possible values that
8495 say what condition caused the scan to stop:
8496
8497 MOVE_POS_MATCH_OR_ZV
8498 - when TO_POS or ZV was reached.
8499
8500 MOVE_X_REACHED
8501 -when TO_X was reached before TO_POS or ZV were reached.
8502
8503 MOVE_LINE_CONTINUED
8504 - when we reached the end of the display area and the line must
8505 be continued.
8506
8507 MOVE_LINE_TRUNCATED
8508 - when we reached the end of the display area and the line is
8509 truncated.
8510
8511 MOVE_NEWLINE_OR_CR
8512 - when we stopped at a line end, i.e. a newline or a CR and selective
8513 display is on. */
8514
8515 static enum move_it_result
8516 move_it_in_display_line_to (struct it *it,
8517 ptrdiff_t to_charpos, int to_x,
8518 enum move_operation_enum op)
8519 {
8520 enum move_it_result result = MOVE_UNDEFINED;
8521 struct glyph_row *saved_glyph_row;
8522 struct it wrap_it, atpos_it, atx_it, ppos_it;
8523 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8524 void *ppos_data = NULL;
8525 int may_wrap = 0;
8526 enum it_method prev_method = it->method;
8527 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8528 int saw_smaller_pos = prev_pos < to_charpos;
8529
8530 /* Don't produce glyphs in produce_glyphs. */
8531 saved_glyph_row = it->glyph_row;
8532 it->glyph_row = NULL;
8533
8534 /* Use wrap_it to save a copy of IT wherever a word wrap could
8535 occur. Use atpos_it to save a copy of IT at the desired buffer
8536 position, if found, so that we can scan ahead and check if the
8537 word later overshoots the window edge. Use atx_it similarly, for
8538 pixel positions. */
8539 wrap_it.sp = -1;
8540 atpos_it.sp = -1;
8541 atx_it.sp = -1;
8542
8543 /* Use ppos_it under bidi reordering to save a copy of IT for the
8544 initial position. We restore that position in IT when we have
8545 scanned the entire display line without finding a match for
8546 TO_CHARPOS and all the character positions are greater than
8547 TO_CHARPOS. We then restart the scan from the initial position,
8548 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8549 the closest to TO_CHARPOS. */
8550 if (it->bidi_p)
8551 {
8552 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8553 {
8554 SAVE_IT (ppos_it, *it, ppos_data);
8555 closest_pos = IT_CHARPOS (*it);
8556 }
8557 else
8558 closest_pos = ZV;
8559 }
8560
8561 #define BUFFER_POS_REACHED_P() \
8562 ((op & MOVE_TO_POS) != 0 \
8563 && BUFFERP (it->object) \
8564 && (IT_CHARPOS (*it) == to_charpos \
8565 || ((!it->bidi_p \
8566 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8567 && IT_CHARPOS (*it) > to_charpos) \
8568 || (it->what == IT_COMPOSITION \
8569 && ((IT_CHARPOS (*it) > to_charpos \
8570 && to_charpos >= it->cmp_it.charpos) \
8571 || (IT_CHARPOS (*it) < to_charpos \
8572 && to_charpos <= it->cmp_it.charpos)))) \
8573 && (it->method == GET_FROM_BUFFER \
8574 || (it->method == GET_FROM_DISPLAY_VECTOR \
8575 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8576
8577 /* If there's a line-/wrap-prefix, handle it. */
8578 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8579 && it->current_y < it->last_visible_y)
8580 handle_line_prefix (it);
8581
8582 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8583 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8584
8585 while (1)
8586 {
8587 int x, i, ascent = 0, descent = 0;
8588
8589 /* Utility macro to reset an iterator with x, ascent, and descent. */
8590 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8591 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8592 (IT)->max_descent = descent)
8593
8594 /* Stop if we move beyond TO_CHARPOS (after an image or a
8595 display string or stretch glyph). */
8596 if ((op & MOVE_TO_POS) != 0
8597 && BUFFERP (it->object)
8598 && it->method == GET_FROM_BUFFER
8599 && (((!it->bidi_p
8600 /* When the iterator is at base embedding level, we
8601 are guaranteed that characters are delivered for
8602 display in strictly increasing order of their
8603 buffer positions. */
8604 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8605 && IT_CHARPOS (*it) > to_charpos)
8606 || (it->bidi_p
8607 && (prev_method == GET_FROM_IMAGE
8608 || prev_method == GET_FROM_STRETCH
8609 || prev_method == GET_FROM_STRING)
8610 /* Passed TO_CHARPOS from left to right. */
8611 && ((prev_pos < to_charpos
8612 && IT_CHARPOS (*it) > to_charpos)
8613 /* Passed TO_CHARPOS from right to left. */
8614 || (prev_pos > to_charpos
8615 && IT_CHARPOS (*it) < to_charpos)))))
8616 {
8617 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8618 {
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 break;
8621 }
8622 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8623 /* If wrap_it is valid, the current position might be in a
8624 word that is wrapped. So, save the iterator in
8625 atpos_it and continue to see if wrapping happens. */
8626 SAVE_IT (atpos_it, *it, atpos_data);
8627 }
8628
8629 /* Stop when ZV reached.
8630 We used to stop here when TO_CHARPOS reached as well, but that is
8631 too soon if this glyph does not fit on this line. So we handle it
8632 explicitly below. */
8633 if (!get_next_display_element (it))
8634 {
8635 result = MOVE_POS_MATCH_OR_ZV;
8636 break;
8637 }
8638
8639 if (it->line_wrap == TRUNCATE)
8640 {
8641 if (BUFFER_POS_REACHED_P ())
8642 {
8643 result = MOVE_POS_MATCH_OR_ZV;
8644 break;
8645 }
8646 }
8647 else
8648 {
8649 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8650 {
8651 if (IT_DISPLAYING_WHITESPACE (it))
8652 may_wrap = 1;
8653 else if (may_wrap)
8654 {
8655 /* We have reached a glyph that follows one or more
8656 whitespace characters. If the position is
8657 already found, we are done. */
8658 if (atpos_it.sp >= 0)
8659 {
8660 RESTORE_IT (it, &atpos_it, atpos_data);
8661 result = MOVE_POS_MATCH_OR_ZV;
8662 goto done;
8663 }
8664 if (atx_it.sp >= 0)
8665 {
8666 RESTORE_IT (it, &atx_it, atx_data);
8667 result = MOVE_X_REACHED;
8668 goto done;
8669 }
8670 /* Otherwise, we can wrap here. */
8671 SAVE_IT (wrap_it, *it, wrap_data);
8672 may_wrap = 0;
8673 }
8674 }
8675 }
8676
8677 /* Remember the line height for the current line, in case
8678 the next element doesn't fit on the line. */
8679 ascent = it->max_ascent;
8680 descent = it->max_descent;
8681
8682 /* The call to produce_glyphs will get the metrics of the
8683 display element IT is loaded with. Record the x-position
8684 before this display element, in case it doesn't fit on the
8685 line. */
8686 x = it->current_x;
8687
8688 PRODUCE_GLYPHS (it);
8689
8690 if (it->area != TEXT_AREA)
8691 {
8692 prev_method = it->method;
8693 if (it->method == GET_FROM_BUFFER)
8694 prev_pos = IT_CHARPOS (*it);
8695 set_iterator_to_next (it, 1);
8696 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8697 SET_TEXT_POS (this_line_min_pos,
8698 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8699 if (it->bidi_p
8700 && (op & MOVE_TO_POS)
8701 && IT_CHARPOS (*it) > to_charpos
8702 && IT_CHARPOS (*it) < closest_pos)
8703 closest_pos = IT_CHARPOS (*it);
8704 continue;
8705 }
8706
8707 /* The number of glyphs we get back in IT->nglyphs will normally
8708 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8709 character on a terminal frame, or (iii) a line end. For the
8710 second case, IT->nglyphs - 1 padding glyphs will be present.
8711 (On X frames, there is only one glyph produced for a
8712 composite character.)
8713
8714 The behavior implemented below means, for continuation lines,
8715 that as many spaces of a TAB as fit on the current line are
8716 displayed there. For terminal frames, as many glyphs of a
8717 multi-glyph character are displayed in the current line, too.
8718 This is what the old redisplay code did, and we keep it that
8719 way. Under X, the whole shape of a complex character must
8720 fit on the line or it will be completely displayed in the
8721 next line.
8722
8723 Note that both for tabs and padding glyphs, all glyphs have
8724 the same width. */
8725 if (it->nglyphs)
8726 {
8727 /* More than one glyph or glyph doesn't fit on line. All
8728 glyphs have the same width. */
8729 int single_glyph_width = it->pixel_width / it->nglyphs;
8730 int new_x;
8731 int x_before_this_char = x;
8732 int hpos_before_this_char = it->hpos;
8733
8734 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8735 {
8736 new_x = x + single_glyph_width;
8737
8738 /* We want to leave anything reaching TO_X to the caller. */
8739 if ((op & MOVE_TO_X) && new_x > to_x)
8740 {
8741 if (BUFFER_POS_REACHED_P ())
8742 {
8743 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8744 goto buffer_pos_reached;
8745 if (atpos_it.sp < 0)
8746 {
8747 SAVE_IT (atpos_it, *it, atpos_data);
8748 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8749 }
8750 }
8751 else
8752 {
8753 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8754 {
8755 it->current_x = x;
8756 result = MOVE_X_REACHED;
8757 break;
8758 }
8759 if (atx_it.sp < 0)
8760 {
8761 SAVE_IT (atx_it, *it, atx_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8763 }
8764 }
8765 }
8766
8767 if (/* Lines are continued. */
8768 it->line_wrap != TRUNCATE
8769 && (/* And glyph doesn't fit on the line. */
8770 new_x > it->last_visible_x
8771 /* Or it fits exactly and we're on a window
8772 system frame. */
8773 || (new_x == it->last_visible_x
8774 && FRAME_WINDOW_P (it->f)
8775 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8776 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8777 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8778 {
8779 if (/* IT->hpos == 0 means the very first glyph
8780 doesn't fit on the line, e.g. a wide image. */
8781 it->hpos == 0
8782 || (new_x == it->last_visible_x
8783 && FRAME_WINDOW_P (it->f)
8784 /* When word-wrap is ON and we have a valid
8785 wrap point, we don't allow the last glyph
8786 to "just barely fit" on the line. */
8787 && (it->line_wrap != WORD_WRAP
8788 || wrap_it.sp < 0)))
8789 {
8790 ++it->hpos;
8791 it->current_x = new_x;
8792
8793 /* The character's last glyph just barely fits
8794 in this row. */
8795 if (i == it->nglyphs - 1)
8796 {
8797 /* If this is the destination position,
8798 return a position *before* it in this row,
8799 now that we know it fits in this row. */
8800 if (BUFFER_POS_REACHED_P ())
8801 {
8802 if (it->line_wrap != WORD_WRAP
8803 || wrap_it.sp < 0)
8804 {
8805 it->hpos = hpos_before_this_char;
8806 it->current_x = x_before_this_char;
8807 result = MOVE_POS_MATCH_OR_ZV;
8808 break;
8809 }
8810 if (it->line_wrap == WORD_WRAP
8811 && atpos_it.sp < 0)
8812 {
8813 SAVE_IT (atpos_it, *it, atpos_data);
8814 atpos_it.current_x = x_before_this_char;
8815 atpos_it.hpos = hpos_before_this_char;
8816 }
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 set_iterator_to_next (it, 1);
8823 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8824 SET_TEXT_POS (this_line_min_pos,
8825 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8826 /* On graphical terminals, newlines may
8827 "overflow" into the fringe if
8828 overflow-newline-into-fringe is non-nil.
8829 On text terminals, and on graphical
8830 terminals with no right margin, newlines
8831 may overflow into the last glyph on the
8832 display line.*/
8833 if (!FRAME_WINDOW_P (it->f)
8834 || ((it->bidi_p
8835 && it->bidi_it.paragraph_dir == R2L)
8836 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8837 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8838 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8839 {
8840 if (!get_next_display_element (it))
8841 {
8842 result = MOVE_POS_MATCH_OR_ZV;
8843 break;
8844 }
8845 if (BUFFER_POS_REACHED_P ())
8846 {
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 result = MOVE_POS_MATCH_OR_ZV;
8849 else
8850 result = MOVE_LINE_CONTINUED;
8851 break;
8852 }
8853 if (ITERATOR_AT_END_OF_LINE_P (it)
8854 && (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0))
8856 {
8857 result = MOVE_NEWLINE_OR_CR;
8858 break;
8859 }
8860 }
8861 }
8862 }
8863 else
8864 IT_RESET_X_ASCENT_DESCENT (it);
8865
8866 if (wrap_it.sp >= 0)
8867 {
8868 RESTORE_IT (it, &wrap_it, wrap_data);
8869 atpos_it.sp = -1;
8870 atx_it.sp = -1;
8871 }
8872
8873 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8874 IT_CHARPOS (*it)));
8875 result = MOVE_LINE_CONTINUED;
8876 break;
8877 }
8878
8879 if (BUFFER_POS_REACHED_P ())
8880 {
8881 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8882 goto buffer_pos_reached;
8883 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8884 {
8885 SAVE_IT (atpos_it, *it, atpos_data);
8886 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8887 }
8888 }
8889
8890 if (new_x > it->first_visible_x)
8891 {
8892 /* Glyph is visible. Increment number of glyphs that
8893 would be displayed. */
8894 ++it->hpos;
8895 }
8896 }
8897
8898 if (result != MOVE_UNDEFINED)
8899 break;
8900 }
8901 else if (BUFFER_POS_REACHED_P ())
8902 {
8903 buffer_pos_reached:
8904 IT_RESET_X_ASCENT_DESCENT (it);
8905 result = MOVE_POS_MATCH_OR_ZV;
8906 break;
8907 }
8908 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8909 {
8910 /* Stop when TO_X specified and reached. This check is
8911 necessary here because of lines consisting of a line end,
8912 only. The line end will not produce any glyphs and we
8913 would never get MOVE_X_REACHED. */
8914 eassert (it->nglyphs == 0);
8915 result = MOVE_X_REACHED;
8916 break;
8917 }
8918
8919 /* Is this a line end? If yes, we're done. */
8920 if (ITERATOR_AT_END_OF_LINE_P (it))
8921 {
8922 /* If we are past TO_CHARPOS, but never saw any character
8923 positions smaller than TO_CHARPOS, return
8924 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8925 did. */
8926 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8927 {
8928 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8929 {
8930 if (closest_pos < ZV)
8931 {
8932 RESTORE_IT (it, &ppos_it, ppos_data);
8933 /* Don't recurse if closest_pos is equal to
8934 to_charpos, since we have just tried that. */
8935 if (closest_pos != to_charpos)
8936 move_it_in_display_line_to (it, closest_pos, -1,
8937 MOVE_TO_POS);
8938 result = MOVE_POS_MATCH_OR_ZV;
8939 }
8940 else
8941 goto buffer_pos_reached;
8942 }
8943 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8944 && IT_CHARPOS (*it) > to_charpos)
8945 goto buffer_pos_reached;
8946 else
8947 result = MOVE_NEWLINE_OR_CR;
8948 }
8949 else
8950 result = MOVE_NEWLINE_OR_CR;
8951 break;
8952 }
8953
8954 prev_method = it->method;
8955 if (it->method == GET_FROM_BUFFER)
8956 prev_pos = IT_CHARPOS (*it);
8957 /* The current display element has been consumed. Advance
8958 to the next. */
8959 set_iterator_to_next (it, 1);
8960 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8961 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8962 if (IT_CHARPOS (*it) < to_charpos)
8963 saw_smaller_pos = 1;
8964 if (it->bidi_p
8965 && (op & MOVE_TO_POS)
8966 && IT_CHARPOS (*it) >= to_charpos
8967 && IT_CHARPOS (*it) < closest_pos)
8968 closest_pos = IT_CHARPOS (*it);
8969
8970 /* Stop if lines are truncated and IT's current x-position is
8971 past the right edge of the window now. */
8972 if (it->line_wrap == TRUNCATE
8973 && it->current_x >= it->last_visible_x)
8974 {
8975 if (!FRAME_WINDOW_P (it->f)
8976 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8977 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8978 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8979 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8980 {
8981 int at_eob_p = 0;
8982
8983 if ((at_eob_p = !get_next_display_element (it))
8984 || BUFFER_POS_REACHED_P ()
8985 /* If we are past TO_CHARPOS, but never saw any
8986 character positions smaller than TO_CHARPOS,
8987 return MOVE_POS_MATCH_OR_ZV, like the
8988 unidirectional display did. */
8989 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8990 && !saw_smaller_pos
8991 && IT_CHARPOS (*it) > to_charpos))
8992 {
8993 if (it->bidi_p
8994 && !BUFFER_POS_REACHED_P ()
8995 && !at_eob_p && closest_pos < ZV)
8996 {
8997 RESTORE_IT (it, &ppos_it, ppos_data);
8998 if (closest_pos != to_charpos)
8999 move_it_in_display_line_to (it, closest_pos, -1,
9000 MOVE_TO_POS);
9001 }
9002 result = MOVE_POS_MATCH_OR_ZV;
9003 break;
9004 }
9005 if (ITERATOR_AT_END_OF_LINE_P (it))
9006 {
9007 result = MOVE_NEWLINE_OR_CR;
9008 break;
9009 }
9010 }
9011 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9012 && !saw_smaller_pos
9013 && IT_CHARPOS (*it) > to_charpos)
9014 {
9015 if (closest_pos < ZV)
9016 {
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 if (closest_pos != to_charpos)
9019 move_it_in_display_line_to (it, closest_pos, -1,
9020 MOVE_TO_POS);
9021 }
9022 result = MOVE_POS_MATCH_OR_ZV;
9023 break;
9024 }
9025 result = MOVE_LINE_TRUNCATED;
9026 break;
9027 }
9028 #undef IT_RESET_X_ASCENT_DESCENT
9029 }
9030
9031 #undef BUFFER_POS_REACHED_P
9032
9033 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9034 restore the saved iterator. */
9035 if (atpos_it.sp >= 0)
9036 RESTORE_IT (it, &atpos_it, atpos_data);
9037 else if (atx_it.sp >= 0)
9038 RESTORE_IT (it, &atx_it, atx_data);
9039
9040 done:
9041
9042 if (atpos_data)
9043 bidi_unshelve_cache (atpos_data, 1);
9044 if (atx_data)
9045 bidi_unshelve_cache (atx_data, 1);
9046 if (wrap_data)
9047 bidi_unshelve_cache (wrap_data, 1);
9048 if (ppos_data)
9049 bidi_unshelve_cache (ppos_data, 1);
9050
9051 /* Restore the iterator settings altered at the beginning of this
9052 function. */
9053 it->glyph_row = saved_glyph_row;
9054 return result;
9055 }
9056
9057 /* For external use. */
9058 void
9059 move_it_in_display_line (struct it *it,
9060 ptrdiff_t to_charpos, int to_x,
9061 enum move_operation_enum op)
9062 {
9063 if (it->line_wrap == WORD_WRAP
9064 && (op & MOVE_TO_X))
9065 {
9066 struct it save_it;
9067 void *save_data = NULL;
9068 int skip;
9069
9070 SAVE_IT (save_it, *it, save_data);
9071 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9072 /* When word-wrap is on, TO_X may lie past the end
9073 of a wrapped line. Then it->current is the
9074 character on the next line, so backtrack to the
9075 space before the wrap point. */
9076 if (skip == MOVE_LINE_CONTINUED)
9077 {
9078 int prev_x = max (it->current_x - 1, 0);
9079 RESTORE_IT (it, &save_it, save_data);
9080 move_it_in_display_line_to
9081 (it, -1, prev_x, MOVE_TO_X);
9082 }
9083 else
9084 bidi_unshelve_cache (save_data, 1);
9085 }
9086 else
9087 move_it_in_display_line_to (it, to_charpos, to_x, op);
9088 }
9089
9090
9091 /* Move IT forward until it satisfies one or more of the criteria in
9092 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9093
9094 OP is a bit-mask that specifies where to stop, and in particular,
9095 which of those four position arguments makes a difference. See the
9096 description of enum move_operation_enum.
9097
9098 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9099 screen line, this function will set IT to the next position that is
9100 displayed to the right of TO_CHARPOS on the screen.
9101
9102 Return the maximum pixel length of any line scanned but never more
9103 than it.last_visible_x. */
9104
9105 int
9106 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9107 {
9108 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9109 int line_height, line_start_x = 0, reached = 0;
9110 int max_current_x = 0;
9111 void *backup_data = NULL;
9112
9113 for (;;)
9114 {
9115 if (op & MOVE_TO_VPOS)
9116 {
9117 /* If no TO_CHARPOS and no TO_X specified, stop at the
9118 start of the line TO_VPOS. */
9119 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9120 {
9121 if (it->vpos == to_vpos)
9122 {
9123 reached = 1;
9124 break;
9125 }
9126 else
9127 skip = move_it_in_display_line_to (it, -1, -1, 0);
9128 }
9129 else
9130 {
9131 /* TO_VPOS >= 0 means stop at TO_X in the line at
9132 TO_VPOS, or at TO_POS, whichever comes first. */
9133 if (it->vpos == to_vpos)
9134 {
9135 reached = 2;
9136 break;
9137 }
9138
9139 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9140
9141 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9142 {
9143 reached = 3;
9144 break;
9145 }
9146 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9147 {
9148 /* We have reached TO_X but not in the line we want. */
9149 skip = move_it_in_display_line_to (it, to_charpos,
9150 -1, MOVE_TO_POS);
9151 if (skip == MOVE_POS_MATCH_OR_ZV)
9152 {
9153 reached = 4;
9154 break;
9155 }
9156 }
9157 }
9158 }
9159 else if (op & MOVE_TO_Y)
9160 {
9161 struct it it_backup;
9162
9163 if (it->line_wrap == WORD_WRAP)
9164 SAVE_IT (it_backup, *it, backup_data);
9165
9166 /* TO_Y specified means stop at TO_X in the line containing
9167 TO_Y---or at TO_CHARPOS if this is reached first. The
9168 problem is that we can't really tell whether the line
9169 contains TO_Y before we have completely scanned it, and
9170 this may skip past TO_X. What we do is to first scan to
9171 TO_X.
9172
9173 If TO_X is not specified, use a TO_X of zero. The reason
9174 is to make the outcome of this function more predictable.
9175 If we didn't use TO_X == 0, we would stop at the end of
9176 the line which is probably not what a caller would expect
9177 to happen. */
9178 skip = move_it_in_display_line_to
9179 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9180 (MOVE_TO_X | (op & MOVE_TO_POS)));
9181
9182 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9183 if (skip == MOVE_POS_MATCH_OR_ZV)
9184 reached = 5;
9185 else if (skip == MOVE_X_REACHED)
9186 {
9187 /* If TO_X was reached, we want to know whether TO_Y is
9188 in the line. We know this is the case if the already
9189 scanned glyphs make the line tall enough. Otherwise,
9190 we must check by scanning the rest of the line. */
9191 line_height = it->max_ascent + it->max_descent;
9192 if (to_y >= it->current_y
9193 && to_y < it->current_y + line_height)
9194 {
9195 reached = 6;
9196 break;
9197 }
9198 SAVE_IT (it_backup, *it, backup_data);
9199 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9200 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9201 op & MOVE_TO_POS);
9202 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9203 line_height = it->max_ascent + it->max_descent;
9204 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9205
9206 if (to_y >= it->current_y
9207 && to_y < it->current_y + line_height)
9208 {
9209 /* If TO_Y is in this line and TO_X was reached
9210 above, we scanned too far. We have to restore
9211 IT's settings to the ones before skipping. But
9212 keep the more accurate values of max_ascent and
9213 max_descent we've found while skipping the rest
9214 of the line, for the sake of callers, such as
9215 pos_visible_p, that need to know the line
9216 height. */
9217 int max_ascent = it->max_ascent;
9218 int max_descent = it->max_descent;
9219
9220 RESTORE_IT (it, &it_backup, backup_data);
9221 it->max_ascent = max_ascent;
9222 it->max_descent = max_descent;
9223 reached = 6;
9224 }
9225 else
9226 {
9227 skip = skip2;
9228 if (skip == MOVE_POS_MATCH_OR_ZV)
9229 reached = 7;
9230 }
9231 }
9232 else
9233 {
9234 /* Check whether TO_Y is in this line. */
9235 line_height = it->max_ascent + it->max_descent;
9236 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9237
9238 if (to_y >= it->current_y
9239 && to_y < it->current_y + line_height)
9240 {
9241 if (to_y > it->current_y)
9242 max_current_x = max (it->current_x, max_current_x);
9243
9244 /* When word-wrap is on, TO_X may lie past the end
9245 of a wrapped line. Then it->current is the
9246 character on the next line, so backtrack to the
9247 space before the wrap point. */
9248 if (skip == MOVE_LINE_CONTINUED
9249 && it->line_wrap == WORD_WRAP)
9250 {
9251 int prev_x = max (it->current_x - 1, 0);
9252 RESTORE_IT (it, &it_backup, backup_data);
9253 skip = move_it_in_display_line_to
9254 (it, -1, prev_x, MOVE_TO_X);
9255 }
9256
9257 reached = 6;
9258 }
9259 }
9260
9261 if (reached)
9262 {
9263 max_current_x = max (it->current_x, max_current_x);
9264 break;
9265 }
9266 }
9267 else if (BUFFERP (it->object)
9268 && (it->method == GET_FROM_BUFFER
9269 || it->method == GET_FROM_STRETCH)
9270 && IT_CHARPOS (*it) >= to_charpos
9271 /* Under bidi iteration, a call to set_iterator_to_next
9272 can scan far beyond to_charpos if the initial
9273 portion of the next line needs to be reordered. In
9274 that case, give move_it_in_display_line_to another
9275 chance below. */
9276 && !(it->bidi_p
9277 && it->bidi_it.scan_dir == -1))
9278 skip = MOVE_POS_MATCH_OR_ZV;
9279 else
9280 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9281
9282 switch (skip)
9283 {
9284 case MOVE_POS_MATCH_OR_ZV:
9285 max_current_x = max (it->current_x, max_current_x);
9286 reached = 8;
9287 goto out;
9288
9289 case MOVE_NEWLINE_OR_CR:
9290 max_current_x = max (it->current_x, max_current_x);
9291 set_iterator_to_next (it, 1);
9292 it->continuation_lines_width = 0;
9293 break;
9294
9295 case MOVE_LINE_TRUNCATED:
9296 max_current_x = it->last_visible_x;
9297 it->continuation_lines_width = 0;
9298 reseat_at_next_visible_line_start (it, 0);
9299 if ((op & MOVE_TO_POS) != 0
9300 && IT_CHARPOS (*it) > to_charpos)
9301 {
9302 reached = 9;
9303 goto out;
9304 }
9305 break;
9306
9307 case MOVE_LINE_CONTINUED:
9308 max_current_x = it->last_visible_x;
9309 /* For continued lines ending in a tab, some of the glyphs
9310 associated with the tab are displayed on the current
9311 line. Since it->current_x does not include these glyphs,
9312 we use it->last_visible_x instead. */
9313 if (it->c == '\t')
9314 {
9315 it->continuation_lines_width += it->last_visible_x;
9316 /* When moving by vpos, ensure that the iterator really
9317 advances to the next line (bug#847, bug#969). Fixme:
9318 do we need to do this in other circumstances? */
9319 if (it->current_x != it->last_visible_x
9320 && (op & MOVE_TO_VPOS)
9321 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9322 {
9323 line_start_x = it->current_x + it->pixel_width
9324 - it->last_visible_x;
9325 if (FRAME_WINDOW_P (it->f))
9326 {
9327 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9328 struct font *face_font = face->font;
9329
9330 /* When display_line produces a continued line
9331 that ends in a TAB, it skips a tab stop that
9332 is closer than the font's space character
9333 width (see x_produce_glyphs where it produces
9334 the stretch glyph which represents a TAB).
9335 We need to reproduce the same logic here. */
9336 eassert (face_font);
9337 if (face_font)
9338 {
9339 if (line_start_x < face_font->space_width)
9340 line_start_x
9341 += it->tab_width * face_font->space_width;
9342 }
9343 }
9344 set_iterator_to_next (it, 0);
9345 }
9346 }
9347 else
9348 it->continuation_lines_width += it->current_x;
9349 break;
9350
9351 default:
9352 emacs_abort ();
9353 }
9354
9355 /* Reset/increment for the next run. */
9356 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9357 it->current_x = line_start_x;
9358 line_start_x = 0;
9359 it->hpos = 0;
9360 it->current_y += it->max_ascent + it->max_descent;
9361 ++it->vpos;
9362 last_height = it->max_ascent + it->max_descent;
9363 it->max_ascent = it->max_descent = 0;
9364 }
9365
9366 out:
9367
9368 /* On text terminals, we may stop at the end of a line in the middle
9369 of a multi-character glyph. If the glyph itself is continued,
9370 i.e. it is actually displayed on the next line, don't treat this
9371 stopping point as valid; move to the next line instead (unless
9372 that brings us offscreen). */
9373 if (!FRAME_WINDOW_P (it->f)
9374 && op & MOVE_TO_POS
9375 && IT_CHARPOS (*it) == to_charpos
9376 && it->what == IT_CHARACTER
9377 && it->nglyphs > 1
9378 && it->line_wrap == WINDOW_WRAP
9379 && it->current_x == it->last_visible_x - 1
9380 && it->c != '\n'
9381 && it->c != '\t'
9382 && it->vpos < it->w->window_end_vpos)
9383 {
9384 it->continuation_lines_width += it->current_x;
9385 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9386 it->current_y += it->max_ascent + it->max_descent;
9387 ++it->vpos;
9388 last_height = it->max_ascent + it->max_descent;
9389 }
9390
9391 if (backup_data)
9392 bidi_unshelve_cache (backup_data, 1);
9393
9394 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9395
9396 return max_current_x;
9397 }
9398
9399
9400 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9401
9402 If DY > 0, move IT backward at least that many pixels. DY = 0
9403 means move IT backward to the preceding line start or BEGV. This
9404 function may move over more than DY pixels if IT->current_y - DY
9405 ends up in the middle of a line; in this case IT->current_y will be
9406 set to the top of the line moved to. */
9407
9408 void
9409 move_it_vertically_backward (struct it *it, int dy)
9410 {
9411 int nlines, h;
9412 struct it it2, it3;
9413 void *it2data = NULL, *it3data = NULL;
9414 ptrdiff_t start_pos;
9415 int nchars_per_row
9416 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9417 ptrdiff_t pos_limit;
9418
9419 move_further_back:
9420 eassert (dy >= 0);
9421
9422 start_pos = IT_CHARPOS (*it);
9423
9424 /* Estimate how many newlines we must move back. */
9425 nlines = max (1, dy / default_line_pixel_height (it->w));
9426 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9427 pos_limit = BEGV;
9428 else
9429 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9430
9431 /* Set the iterator's position that many lines back. But don't go
9432 back more than NLINES full screen lines -- this wins a day with
9433 buffers which have very long lines. */
9434 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9435 back_to_previous_visible_line_start (it);
9436
9437 /* Reseat the iterator here. When moving backward, we don't want
9438 reseat to skip forward over invisible text, set up the iterator
9439 to deliver from overlay strings at the new position etc. So,
9440 use reseat_1 here. */
9441 reseat_1 (it, it->current.pos, 1);
9442
9443 /* We are now surely at a line start. */
9444 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9445 reordering is in effect. */
9446 it->continuation_lines_width = 0;
9447
9448 /* Move forward and see what y-distance we moved. First move to the
9449 start of the next line so that we get its height. We need this
9450 height to be able to tell whether we reached the specified
9451 y-distance. */
9452 SAVE_IT (it2, *it, it2data);
9453 it2.max_ascent = it2.max_descent = 0;
9454 do
9455 {
9456 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9457 MOVE_TO_POS | MOVE_TO_VPOS);
9458 }
9459 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9460 /* If we are in a display string which starts at START_POS,
9461 and that display string includes a newline, and we are
9462 right after that newline (i.e. at the beginning of a
9463 display line), exit the loop, because otherwise we will
9464 infloop, since move_it_to will see that it is already at
9465 START_POS and will not move. */
9466 || (it2.method == GET_FROM_STRING
9467 && IT_CHARPOS (it2) == start_pos
9468 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9469 eassert (IT_CHARPOS (*it) >= BEGV);
9470 SAVE_IT (it3, it2, it3data);
9471
9472 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9473 eassert (IT_CHARPOS (*it) >= BEGV);
9474 /* H is the actual vertical distance from the position in *IT
9475 and the starting position. */
9476 h = it2.current_y - it->current_y;
9477 /* NLINES is the distance in number of lines. */
9478 nlines = it2.vpos - it->vpos;
9479
9480 /* Correct IT's y and vpos position
9481 so that they are relative to the starting point. */
9482 it->vpos -= nlines;
9483 it->current_y -= h;
9484
9485 if (dy == 0)
9486 {
9487 /* DY == 0 means move to the start of the screen line. The
9488 value of nlines is > 0 if continuation lines were involved,
9489 or if the original IT position was at start of a line. */
9490 RESTORE_IT (it, it, it2data);
9491 if (nlines > 0)
9492 move_it_by_lines (it, nlines);
9493 /* The above code moves us to some position NLINES down,
9494 usually to its first glyph (leftmost in an L2R line), but
9495 that's not necessarily the start of the line, under bidi
9496 reordering. We want to get to the character position
9497 that is immediately after the newline of the previous
9498 line. */
9499 if (it->bidi_p
9500 && !it->continuation_lines_width
9501 && !STRINGP (it->string)
9502 && IT_CHARPOS (*it) > BEGV
9503 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9504 {
9505 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9506
9507 DEC_BOTH (cp, bp);
9508 cp = find_newline_no_quit (cp, bp, -1, NULL);
9509 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9510 }
9511 bidi_unshelve_cache (it3data, 1);
9512 }
9513 else
9514 {
9515 /* The y-position we try to reach, relative to *IT.
9516 Note that H has been subtracted in front of the if-statement. */
9517 int target_y = it->current_y + h - dy;
9518 int y0 = it3.current_y;
9519 int y1;
9520 int line_height;
9521
9522 RESTORE_IT (&it3, &it3, it3data);
9523 y1 = line_bottom_y (&it3);
9524 line_height = y1 - y0;
9525 RESTORE_IT (it, it, it2data);
9526 /* If we did not reach target_y, try to move further backward if
9527 we can. If we moved too far backward, try to move forward. */
9528 if (target_y < it->current_y
9529 /* This is heuristic. In a window that's 3 lines high, with
9530 a line height of 13 pixels each, recentering with point
9531 on the bottom line will try to move -39/2 = 19 pixels
9532 backward. Try to avoid moving into the first line. */
9533 && (it->current_y - target_y
9534 > min (window_box_height (it->w), line_height * 2 / 3))
9535 && IT_CHARPOS (*it) > BEGV)
9536 {
9537 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9538 target_y - it->current_y));
9539 dy = it->current_y - target_y;
9540 goto move_further_back;
9541 }
9542 else if (target_y >= it->current_y + line_height
9543 && IT_CHARPOS (*it) < ZV)
9544 {
9545 /* Should move forward by at least one line, maybe more.
9546
9547 Note: Calling move_it_by_lines can be expensive on
9548 terminal frames, where compute_motion is used (via
9549 vmotion) to do the job, when there are very long lines
9550 and truncate-lines is nil. That's the reason for
9551 treating terminal frames specially here. */
9552
9553 if (!FRAME_WINDOW_P (it->f))
9554 move_it_vertically (it, target_y - (it->current_y + line_height));
9555 else
9556 {
9557 do
9558 {
9559 move_it_by_lines (it, 1);
9560 }
9561 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9562 }
9563 }
9564 }
9565 }
9566
9567
9568 /* Move IT by a specified amount of pixel lines DY. DY negative means
9569 move backwards. DY = 0 means move to start of screen line. At the
9570 end, IT will be on the start of a screen line. */
9571
9572 void
9573 move_it_vertically (struct it *it, int dy)
9574 {
9575 if (dy <= 0)
9576 move_it_vertically_backward (it, -dy);
9577 else
9578 {
9579 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9580 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9581 MOVE_TO_POS | MOVE_TO_Y);
9582 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9583
9584 /* If buffer ends in ZV without a newline, move to the start of
9585 the line to satisfy the post-condition. */
9586 if (IT_CHARPOS (*it) == ZV
9587 && ZV > BEGV
9588 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9589 move_it_by_lines (it, 0);
9590 }
9591 }
9592
9593
9594 /* Move iterator IT past the end of the text line it is in. */
9595
9596 void
9597 move_it_past_eol (struct it *it)
9598 {
9599 enum move_it_result rc;
9600
9601 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9602 if (rc == MOVE_NEWLINE_OR_CR)
9603 set_iterator_to_next (it, 0);
9604 }
9605
9606
9607 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9608 negative means move up. DVPOS == 0 means move to the start of the
9609 screen line.
9610
9611 Optimization idea: If we would know that IT->f doesn't use
9612 a face with proportional font, we could be faster for
9613 truncate-lines nil. */
9614
9615 void
9616 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9617 {
9618
9619 /* The commented-out optimization uses vmotion on terminals. This
9620 gives bad results, because elements like it->what, on which
9621 callers such as pos_visible_p rely, aren't updated. */
9622 /* struct position pos;
9623 if (!FRAME_WINDOW_P (it->f))
9624 {
9625 struct text_pos textpos;
9626
9627 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9628 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9629 reseat (it, textpos, 1);
9630 it->vpos += pos.vpos;
9631 it->current_y += pos.vpos;
9632 }
9633 else */
9634
9635 if (dvpos == 0)
9636 {
9637 /* DVPOS == 0 means move to the start of the screen line. */
9638 move_it_vertically_backward (it, 0);
9639 /* Let next call to line_bottom_y calculate real line height. */
9640 last_height = 0;
9641 }
9642 else if (dvpos > 0)
9643 {
9644 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9645 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9646 {
9647 /* Only move to the next buffer position if we ended up in a
9648 string from display property, not in an overlay string
9649 (before-string or after-string). That is because the
9650 latter don't conceal the underlying buffer position, so
9651 we can ask to move the iterator to the exact position we
9652 are interested in. Note that, even if we are already at
9653 IT_CHARPOS (*it), the call below is not a no-op, as it
9654 will detect that we are at the end of the string, pop the
9655 iterator, and compute it->current_x and it->hpos
9656 correctly. */
9657 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9658 -1, -1, -1, MOVE_TO_POS);
9659 }
9660 }
9661 else
9662 {
9663 struct it it2;
9664 void *it2data = NULL;
9665 ptrdiff_t start_charpos, i;
9666 int nchars_per_row
9667 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9668 bool hit_pos_limit = false;
9669 ptrdiff_t pos_limit;
9670
9671 /* Start at the beginning of the screen line containing IT's
9672 position. This may actually move vertically backwards,
9673 in case of overlays, so adjust dvpos accordingly. */
9674 dvpos += it->vpos;
9675 move_it_vertically_backward (it, 0);
9676 dvpos -= it->vpos;
9677
9678 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9679 screen lines, and reseat the iterator there. */
9680 start_charpos = IT_CHARPOS (*it);
9681 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9682 pos_limit = BEGV;
9683 else
9684 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9685
9686 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9687 back_to_previous_visible_line_start (it);
9688 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9689 hit_pos_limit = true;
9690 reseat (it, it->current.pos, 1);
9691
9692 /* Move further back if we end up in a string or an image. */
9693 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9694 {
9695 /* First try to move to start of display line. */
9696 dvpos += it->vpos;
9697 move_it_vertically_backward (it, 0);
9698 dvpos -= it->vpos;
9699 if (IT_POS_VALID_AFTER_MOVE_P (it))
9700 break;
9701 /* If start of line is still in string or image,
9702 move further back. */
9703 back_to_previous_visible_line_start (it);
9704 reseat (it, it->current.pos, 1);
9705 dvpos--;
9706 }
9707
9708 it->current_x = it->hpos = 0;
9709
9710 /* Above call may have moved too far if continuation lines
9711 are involved. Scan forward and see if it did. */
9712 SAVE_IT (it2, *it, it2data);
9713 it2.vpos = it2.current_y = 0;
9714 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9715 it->vpos -= it2.vpos;
9716 it->current_y -= it2.current_y;
9717 it->current_x = it->hpos = 0;
9718
9719 /* If we moved too far back, move IT some lines forward. */
9720 if (it2.vpos > -dvpos)
9721 {
9722 int delta = it2.vpos + dvpos;
9723
9724 RESTORE_IT (&it2, &it2, it2data);
9725 SAVE_IT (it2, *it, it2data);
9726 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9727 /* Move back again if we got too far ahead. */
9728 if (IT_CHARPOS (*it) >= start_charpos)
9729 RESTORE_IT (it, &it2, it2data);
9730 else
9731 bidi_unshelve_cache (it2data, 1);
9732 }
9733 else if (hit_pos_limit && pos_limit > BEGV
9734 && dvpos < 0 && it2.vpos < -dvpos)
9735 {
9736 /* If we hit the limit, but still didn't make it far enough
9737 back, that means there's a display string with a newline
9738 covering a large chunk of text, and that caused
9739 back_to_previous_visible_line_start try to go too far.
9740 Punish those who commit such atrocities by going back
9741 until we've reached DVPOS, after lifting the limit, which
9742 could make it slow for very long lines. "If it hurts,
9743 don't do that!" */
9744 dvpos += it2.vpos;
9745 RESTORE_IT (it, it, it2data);
9746 for (i = -dvpos; i > 0; --i)
9747 {
9748 back_to_previous_visible_line_start (it);
9749 it->vpos--;
9750 }
9751 reseat_1 (it, it->current.pos, 1);
9752 }
9753 else
9754 RESTORE_IT (it, it, it2data);
9755 }
9756 }
9757
9758 /* Return true if IT points into the middle of a display vector. */
9759
9760 bool
9761 in_display_vector_p (struct it *it)
9762 {
9763 return (it->method == GET_FROM_DISPLAY_VECTOR
9764 && it->current.dpvec_index > 0
9765 && it->dpvec + it->current.dpvec_index != it->dpend);
9766 }
9767
9768 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9769 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9770 WINDOW must be a live window and defaults to the selected one. The
9771 return value is a cons of the maximum pixel-width of any text line and
9772 the maximum pixel-height of all text lines.
9773
9774 The optional argument FROM, if non-nil, specifies the first text
9775 position and defaults to the minimum accessible position of the buffer.
9776 If FROM is t, use the minimum accessible position that is not a newline
9777 character. TO, if non-nil, specifies the last text position and
9778 defaults to the maximum accessible position of the buffer. If TO is t,
9779 use the maximum accessible position that is not a newline character.
9780
9781 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9782 width that can be returned. X-LIMIT nil or omitted, means to use the
9783 pixel-width of WINDOW's body; use this if you do not intend to change
9784 the width of WINDOW. Use the maximum width WINDOW may assume if you
9785 intend to change WINDOW's width. In any case, text whose x-coordinate
9786 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9787 can take some time, it's always a good idea to make this argument as
9788 small as possible; in particular, if the buffer contains long lines that
9789 shall be truncated anyway.
9790
9791 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9792 height that can be returned. Text lines whose y-coordinate is beyond
9793 Y-LIMIT are ignored. Since calculating the text height of a large
9794 buffer can take some time, it makes sense to specify this argument if
9795 the size of the buffer is unknown.
9796
9797 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9798 include the height of the mode- or header-line of WINDOW in the return
9799 value. If it is either the symbol `mode-line' or `header-line', include
9800 only the height of that line, if present, in the return value. If t,
9801 include the height of both, if present, in the return value. */)
9802 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9803 Lisp_Object mode_and_header_line)
9804 {
9805 struct window *w = decode_live_window (window);
9806 Lisp_Object buf;
9807 struct buffer *b;
9808 struct it it;
9809 struct buffer *old_buffer = NULL;
9810 ptrdiff_t start, end, pos;
9811 struct text_pos startp;
9812 void *itdata = NULL;
9813 int c, max_y = -1, x = 0, y = 0;
9814
9815 buf = w->contents;
9816 CHECK_BUFFER (buf);
9817 b = XBUFFER (buf);
9818
9819 if (b != current_buffer)
9820 {
9821 old_buffer = current_buffer;
9822 set_buffer_internal (b);
9823 }
9824
9825 if (NILP (from))
9826 start = BEGV;
9827 else if (EQ (from, Qt))
9828 {
9829 start = pos = BEGV;
9830 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9831 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9832 start = pos;
9833 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9834 start = pos;
9835 }
9836 else
9837 {
9838 CHECK_NUMBER_COERCE_MARKER (from);
9839 start = min (max (XINT (from), BEGV), ZV);
9840 }
9841
9842 if (NILP (to))
9843 end = ZV;
9844 else if (EQ (to, Qt))
9845 {
9846 end = pos = ZV;
9847 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9848 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9849 end = pos;
9850 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9851 end = pos;
9852 }
9853 else
9854 {
9855 CHECK_NUMBER_COERCE_MARKER (to);
9856 end = max (start, min (XINT (to), ZV));
9857 }
9858
9859 if (!NILP (y_limit))
9860 {
9861 CHECK_NUMBER (y_limit);
9862 max_y = min (XINT (y_limit), INT_MAX);
9863 }
9864
9865 itdata = bidi_shelve_cache ();
9866 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9867 start_display (&it, w, startp);
9868
9869 if (NILP (x_limit))
9870 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9871 else
9872 {
9873 CHECK_NUMBER (x_limit);
9874 it.last_visible_x = min (XINT (x_limit), INFINITY);
9875 /* Actually, we never want move_it_to stop at to_x. But to make
9876 sure that move_it_in_display_line_to always moves far enough,
9877 we set it to INT_MAX and specify MOVE_TO_X. */
9878 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9879 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9880 }
9881
9882 y = it.current_y + it.max_ascent + it.max_descent;
9883
9884 if (!EQ (mode_and_header_line, Qheader_line)
9885 && !EQ (mode_and_header_line, Qt))
9886 /* Do not count the header-line which was counted automatically by
9887 start_display. */
9888 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9889
9890 if (EQ (mode_and_header_line, Qmode_line)
9891 || EQ (mode_and_header_line, Qt))
9892 /* Do count the mode-line which is not included automatically by
9893 start_display. */
9894 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9895
9896 bidi_unshelve_cache (itdata, 0);
9897
9898 if (old_buffer)
9899 set_buffer_internal (old_buffer);
9900
9901 return Fcons (make_number (x), make_number (y));
9902 }
9903 \f
9904 /***********************************************************************
9905 Messages
9906 ***********************************************************************/
9907
9908
9909 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9910 to *Messages*. */
9911
9912 void
9913 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9914 {
9915 Lisp_Object args[3];
9916 Lisp_Object msg, fmt;
9917 char *buffer;
9918 ptrdiff_t len;
9919 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9920 USE_SAFE_ALLOCA;
9921
9922 fmt = msg = Qnil;
9923 GCPRO4 (fmt, msg, arg1, arg2);
9924
9925 args[0] = fmt = build_string (format);
9926 args[1] = arg1;
9927 args[2] = arg2;
9928 msg = Fformat (3, args);
9929
9930 len = SBYTES (msg) + 1;
9931 buffer = SAFE_ALLOCA (len);
9932 memcpy (buffer, SDATA (msg), len);
9933
9934 message_dolog (buffer, len - 1, 1, 0);
9935 SAFE_FREE ();
9936
9937 UNGCPRO;
9938 }
9939
9940
9941 /* Output a newline in the *Messages* buffer if "needs" one. */
9942
9943 void
9944 message_log_maybe_newline (void)
9945 {
9946 if (message_log_need_newline)
9947 message_dolog ("", 0, 1, 0);
9948 }
9949
9950
9951 /* Add a string M of length NBYTES to the message log, optionally
9952 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9953 true, means interpret the contents of M as multibyte. This
9954 function calls low-level routines in order to bypass text property
9955 hooks, etc. which might not be safe to run.
9956
9957 This may GC (insert may run before/after change hooks),
9958 so the buffer M must NOT point to a Lisp string. */
9959
9960 void
9961 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9962 {
9963 const unsigned char *msg = (const unsigned char *) m;
9964
9965 if (!NILP (Vmemory_full))
9966 return;
9967
9968 if (!NILP (Vmessage_log_max))
9969 {
9970 struct buffer *oldbuf;
9971 Lisp_Object oldpoint, oldbegv, oldzv;
9972 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9973 ptrdiff_t point_at_end = 0;
9974 ptrdiff_t zv_at_end = 0;
9975 Lisp_Object old_deactivate_mark;
9976 struct gcpro gcpro1;
9977
9978 old_deactivate_mark = Vdeactivate_mark;
9979 oldbuf = current_buffer;
9980
9981 /* Ensure the Messages buffer exists, and switch to it.
9982 If we created it, set the major-mode. */
9983 {
9984 int newbuffer = 0;
9985 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9986
9987 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9988
9989 if (newbuffer
9990 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9991 call0 (intern ("messages-buffer-mode"));
9992 }
9993
9994 bset_undo_list (current_buffer, Qt);
9995 bset_cache_long_scans (current_buffer, Qnil);
9996
9997 oldpoint = message_dolog_marker1;
9998 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9999 oldbegv = message_dolog_marker2;
10000 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10001 oldzv = message_dolog_marker3;
10002 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10003 GCPRO1 (old_deactivate_mark);
10004
10005 if (PT == Z)
10006 point_at_end = 1;
10007 if (ZV == Z)
10008 zv_at_end = 1;
10009
10010 BEGV = BEG;
10011 BEGV_BYTE = BEG_BYTE;
10012 ZV = Z;
10013 ZV_BYTE = Z_BYTE;
10014 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10015
10016 /* Insert the string--maybe converting multibyte to single byte
10017 or vice versa, so that all the text fits the buffer. */
10018 if (multibyte
10019 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10020 {
10021 ptrdiff_t i;
10022 int c, char_bytes;
10023 char work[1];
10024
10025 /* Convert a multibyte string to single-byte
10026 for the *Message* buffer. */
10027 for (i = 0; i < nbytes; i += char_bytes)
10028 {
10029 c = string_char_and_length (msg + i, &char_bytes);
10030 work[0] = (ASCII_CHAR_P (c)
10031 ? c
10032 : multibyte_char_to_unibyte (c));
10033 insert_1_both (work, 1, 1, 1, 0, 0);
10034 }
10035 }
10036 else if (! multibyte
10037 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10038 {
10039 ptrdiff_t i;
10040 int c, char_bytes;
10041 unsigned char str[MAX_MULTIBYTE_LENGTH];
10042 /* Convert a single-byte string to multibyte
10043 for the *Message* buffer. */
10044 for (i = 0; i < nbytes; i++)
10045 {
10046 c = msg[i];
10047 MAKE_CHAR_MULTIBYTE (c);
10048 char_bytes = CHAR_STRING (c, str);
10049 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10050 }
10051 }
10052 else if (nbytes)
10053 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10054
10055 if (nlflag)
10056 {
10057 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10058 printmax_t dups;
10059
10060 insert_1_both ("\n", 1, 1, 1, 0, 0);
10061
10062 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10063 this_bol = PT;
10064 this_bol_byte = PT_BYTE;
10065
10066 /* See if this line duplicates the previous one.
10067 If so, combine duplicates. */
10068 if (this_bol > BEG)
10069 {
10070 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10071 prev_bol = PT;
10072 prev_bol_byte = PT_BYTE;
10073
10074 dups = message_log_check_duplicate (prev_bol_byte,
10075 this_bol_byte);
10076 if (dups)
10077 {
10078 del_range_both (prev_bol, prev_bol_byte,
10079 this_bol, this_bol_byte, 0);
10080 if (dups > 1)
10081 {
10082 char dupstr[sizeof " [ times]"
10083 + INT_STRLEN_BOUND (printmax_t)];
10084
10085 /* If you change this format, don't forget to also
10086 change message_log_check_duplicate. */
10087 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10088 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10089 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10090 }
10091 }
10092 }
10093
10094 /* If we have more than the desired maximum number of lines
10095 in the *Messages* buffer now, delete the oldest ones.
10096 This is safe because we don't have undo in this buffer. */
10097
10098 if (NATNUMP (Vmessage_log_max))
10099 {
10100 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10101 -XFASTINT (Vmessage_log_max) - 1, 0);
10102 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10103 }
10104 }
10105 BEGV = marker_position (oldbegv);
10106 BEGV_BYTE = marker_byte_position (oldbegv);
10107
10108 if (zv_at_end)
10109 {
10110 ZV = Z;
10111 ZV_BYTE = Z_BYTE;
10112 }
10113 else
10114 {
10115 ZV = marker_position (oldzv);
10116 ZV_BYTE = marker_byte_position (oldzv);
10117 }
10118
10119 if (point_at_end)
10120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10121 else
10122 /* We can't do Fgoto_char (oldpoint) because it will run some
10123 Lisp code. */
10124 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10125 marker_byte_position (oldpoint));
10126
10127 UNGCPRO;
10128 unchain_marker (XMARKER (oldpoint));
10129 unchain_marker (XMARKER (oldbegv));
10130 unchain_marker (XMARKER (oldzv));
10131
10132 /* We called insert_1_both above with its 5th argument (PREPARE)
10133 zero, which prevents insert_1_both from calling
10134 prepare_to_modify_buffer, which in turns prevents us from
10135 incrementing windows_or_buffers_changed even if *Messages* is
10136 shown in some window. So we must manually set
10137 windows_or_buffers_changed here to make up for that. */
10138 windows_or_buffers_changed = old_windows_or_buffers_changed;
10139 bset_redisplay (current_buffer);
10140
10141 set_buffer_internal (oldbuf);
10142
10143 message_log_need_newline = !nlflag;
10144 Vdeactivate_mark = old_deactivate_mark;
10145 }
10146 }
10147
10148
10149 /* We are at the end of the buffer after just having inserted a newline.
10150 (Note: We depend on the fact we won't be crossing the gap.)
10151 Check to see if the most recent message looks a lot like the previous one.
10152 Return 0 if different, 1 if the new one should just replace it, or a
10153 value N > 1 if we should also append " [N times]". */
10154
10155 static intmax_t
10156 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10157 {
10158 ptrdiff_t i;
10159 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10160 int seen_dots = 0;
10161 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10162 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10163
10164 for (i = 0; i < len; i++)
10165 {
10166 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10167 seen_dots = 1;
10168 if (p1[i] != p2[i])
10169 return seen_dots;
10170 }
10171 p1 += len;
10172 if (*p1 == '\n')
10173 return 2;
10174 if (*p1++ == ' ' && *p1++ == '[')
10175 {
10176 char *pend;
10177 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10178 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10179 return n + 1;
10180 }
10181 return 0;
10182 }
10183 \f
10184
10185 /* Display an echo area message M with a specified length of NBYTES
10186 bytes. The string may include null characters. If M is not a
10187 string, clear out any existing message, and let the mini-buffer
10188 text show through.
10189
10190 This function cancels echoing. */
10191
10192 void
10193 message3 (Lisp_Object m)
10194 {
10195 struct gcpro gcpro1;
10196
10197 GCPRO1 (m);
10198 clear_message (true, true);
10199 cancel_echoing ();
10200
10201 /* First flush out any partial line written with print. */
10202 message_log_maybe_newline ();
10203 if (STRINGP (m))
10204 {
10205 ptrdiff_t nbytes = SBYTES (m);
10206 bool multibyte = STRING_MULTIBYTE (m);
10207 USE_SAFE_ALLOCA;
10208 char *buffer = SAFE_ALLOCA (nbytes);
10209 memcpy (buffer, SDATA (m), nbytes);
10210 message_dolog (buffer, nbytes, 1, multibyte);
10211 SAFE_FREE ();
10212 }
10213 message3_nolog (m);
10214
10215 UNGCPRO;
10216 }
10217
10218
10219 /* The non-logging version of message3.
10220 This does not cancel echoing, because it is used for echoing.
10221 Perhaps we need to make a separate function for echoing
10222 and make this cancel echoing. */
10223
10224 void
10225 message3_nolog (Lisp_Object m)
10226 {
10227 struct frame *sf = SELECTED_FRAME ();
10228
10229 if (FRAME_INITIAL_P (sf))
10230 {
10231 if (noninteractive_need_newline)
10232 putc ('\n', stderr);
10233 noninteractive_need_newline = 0;
10234 if (STRINGP (m))
10235 {
10236 Lisp_Object s = ENCODE_SYSTEM (m);
10237
10238 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10239 }
10240 if (cursor_in_echo_area == 0)
10241 fprintf (stderr, "\n");
10242 fflush (stderr);
10243 }
10244 /* Error messages get reported properly by cmd_error, so this must be just an
10245 informative message; if the frame hasn't really been initialized yet, just
10246 toss it. */
10247 else if (INTERACTIVE && sf->glyphs_initialized_p)
10248 {
10249 /* Get the frame containing the mini-buffer
10250 that the selected frame is using. */
10251 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10252 Lisp_Object frame = XWINDOW (mini_window)->frame;
10253 struct frame *f = XFRAME (frame);
10254
10255 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10256 Fmake_frame_visible (frame);
10257
10258 if (STRINGP (m) && SCHARS (m) > 0)
10259 {
10260 set_message (m);
10261 if (minibuffer_auto_raise)
10262 Fraise_frame (frame);
10263 /* Assume we are not echoing.
10264 (If we are, echo_now will override this.) */
10265 echo_message_buffer = Qnil;
10266 }
10267 else
10268 clear_message (true, true);
10269
10270 do_pending_window_change (0);
10271 echo_area_display (1);
10272 do_pending_window_change (0);
10273 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10274 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10275 }
10276 }
10277
10278
10279 /* Display a null-terminated echo area message M. If M is 0, clear
10280 out any existing message, and let the mini-buffer text show through.
10281
10282 The buffer M must continue to exist until after the echo area gets
10283 cleared or some other message gets displayed there. Do not pass
10284 text that is stored in a Lisp string. Do not pass text in a buffer
10285 that was alloca'd. */
10286
10287 void
10288 message1 (const char *m)
10289 {
10290 message3 (m ? build_unibyte_string (m) : Qnil);
10291 }
10292
10293
10294 /* The non-logging counterpart of message1. */
10295
10296 void
10297 message1_nolog (const char *m)
10298 {
10299 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10300 }
10301
10302 /* Display a message M which contains a single %s
10303 which gets replaced with STRING. */
10304
10305 void
10306 message_with_string (const char *m, Lisp_Object string, int log)
10307 {
10308 CHECK_STRING (string);
10309
10310 if (noninteractive)
10311 {
10312 if (m)
10313 {
10314 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10315 String whose data pointer might be passed to us in M. So
10316 we use a local copy. */
10317 char *fmt = xstrdup (m);
10318
10319 if (noninteractive_need_newline)
10320 putc ('\n', stderr);
10321 noninteractive_need_newline = 0;
10322 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10323 if (!cursor_in_echo_area)
10324 fprintf (stderr, "\n");
10325 fflush (stderr);
10326 xfree (fmt);
10327 }
10328 }
10329 else if (INTERACTIVE)
10330 {
10331 /* The frame whose minibuffer we're going to display the message on.
10332 It may be larger than the selected frame, so we need
10333 to use its buffer, not the selected frame's buffer. */
10334 Lisp_Object mini_window;
10335 struct frame *f, *sf = SELECTED_FRAME ();
10336
10337 /* Get the frame containing the minibuffer
10338 that the selected frame is using. */
10339 mini_window = FRAME_MINIBUF_WINDOW (sf);
10340 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10341
10342 /* Error messages get reported properly by cmd_error, so this must be
10343 just an informative message; if the frame hasn't really been
10344 initialized yet, just toss it. */
10345 if (f->glyphs_initialized_p)
10346 {
10347 Lisp_Object args[2], msg;
10348 struct gcpro gcpro1, gcpro2;
10349
10350 args[0] = build_string (m);
10351 args[1] = msg = string;
10352 GCPRO2 (args[0], msg);
10353 gcpro1.nvars = 2;
10354
10355 msg = Fformat (2, args);
10356
10357 if (log)
10358 message3 (msg);
10359 else
10360 message3_nolog (msg);
10361
10362 UNGCPRO;
10363
10364 /* Print should start at the beginning of the message
10365 buffer next time. */
10366 message_buf_print = 0;
10367 }
10368 }
10369 }
10370
10371
10372 /* Dump an informative message to the minibuf. If M is 0, clear out
10373 any existing message, and let the mini-buffer text show through. */
10374
10375 static void
10376 vmessage (const char *m, va_list ap)
10377 {
10378 if (noninteractive)
10379 {
10380 if (m)
10381 {
10382 if (noninteractive_need_newline)
10383 putc ('\n', stderr);
10384 noninteractive_need_newline = 0;
10385 vfprintf (stderr, m, ap);
10386 if (cursor_in_echo_area == 0)
10387 fprintf (stderr, "\n");
10388 fflush (stderr);
10389 }
10390 }
10391 else if (INTERACTIVE)
10392 {
10393 /* The frame whose mini-buffer we're going to display the message
10394 on. It may be larger than the selected frame, so we need to
10395 use its buffer, not the selected frame's buffer. */
10396 Lisp_Object mini_window;
10397 struct frame *f, *sf = SELECTED_FRAME ();
10398
10399 /* Get the frame containing the mini-buffer
10400 that the selected frame is using. */
10401 mini_window = FRAME_MINIBUF_WINDOW (sf);
10402 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10403
10404 /* Error messages get reported properly by cmd_error, so this must be
10405 just an informative message; if the frame hasn't really been
10406 initialized yet, just toss it. */
10407 if (f->glyphs_initialized_p)
10408 {
10409 if (m)
10410 {
10411 ptrdiff_t len;
10412 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10413 char *message_buf = alloca (maxsize + 1);
10414
10415 len = doprnt (message_buf, maxsize, m, 0, ap);
10416
10417 message3 (make_string (message_buf, len));
10418 }
10419 else
10420 message1 (0);
10421
10422 /* Print should start at the beginning of the message
10423 buffer next time. */
10424 message_buf_print = 0;
10425 }
10426 }
10427 }
10428
10429 void
10430 message (const char *m, ...)
10431 {
10432 va_list ap;
10433 va_start (ap, m);
10434 vmessage (m, ap);
10435 va_end (ap);
10436 }
10437
10438
10439 #if 0
10440 /* The non-logging version of message. */
10441
10442 void
10443 message_nolog (const char *m, ...)
10444 {
10445 Lisp_Object old_log_max;
10446 va_list ap;
10447 va_start (ap, m);
10448 old_log_max = Vmessage_log_max;
10449 Vmessage_log_max = Qnil;
10450 vmessage (m, ap);
10451 Vmessage_log_max = old_log_max;
10452 va_end (ap);
10453 }
10454 #endif
10455
10456
10457 /* Display the current message in the current mini-buffer. This is
10458 only called from error handlers in process.c, and is not time
10459 critical. */
10460
10461 void
10462 update_echo_area (void)
10463 {
10464 if (!NILP (echo_area_buffer[0]))
10465 {
10466 Lisp_Object string;
10467 string = Fcurrent_message ();
10468 message3 (string);
10469 }
10470 }
10471
10472
10473 /* Make sure echo area buffers in `echo_buffers' are live.
10474 If they aren't, make new ones. */
10475
10476 static void
10477 ensure_echo_area_buffers (void)
10478 {
10479 int i;
10480
10481 for (i = 0; i < 2; ++i)
10482 if (!BUFFERP (echo_buffer[i])
10483 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10484 {
10485 char name[30];
10486 Lisp_Object old_buffer;
10487 int j;
10488
10489 old_buffer = echo_buffer[i];
10490 echo_buffer[i] = Fget_buffer_create
10491 (make_formatted_string (name, " *Echo Area %d*", i));
10492 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10493 /* to force word wrap in echo area -
10494 it was decided to postpone this*/
10495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10496
10497 for (j = 0; j < 2; ++j)
10498 if (EQ (old_buffer, echo_area_buffer[j]))
10499 echo_area_buffer[j] = echo_buffer[i];
10500 }
10501 }
10502
10503
10504 /* Call FN with args A1..A2 with either the current or last displayed
10505 echo_area_buffer as current buffer.
10506
10507 WHICH zero means use the current message buffer
10508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10509 from echo_buffer[] and clear it.
10510
10511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10512 suitable buffer from echo_buffer[] and clear it.
10513
10514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10515 that the current message becomes the last displayed one, make
10516 choose a suitable buffer for echo_area_buffer[0], and clear it.
10517
10518 Value is what FN returns. */
10519
10520 static int
10521 with_echo_area_buffer (struct window *w, int which,
10522 int (*fn) (ptrdiff_t, Lisp_Object),
10523 ptrdiff_t a1, Lisp_Object a2)
10524 {
10525 Lisp_Object buffer;
10526 int this_one, the_other, clear_buffer_p, rc;
10527 ptrdiff_t count = SPECPDL_INDEX ();
10528
10529 /* If buffers aren't live, make new ones. */
10530 ensure_echo_area_buffers ();
10531
10532 clear_buffer_p = 0;
10533
10534 if (which == 0)
10535 this_one = 0, the_other = 1;
10536 else if (which > 0)
10537 this_one = 1, the_other = 0;
10538 else
10539 {
10540 this_one = 0, the_other = 1;
10541 clear_buffer_p = true;
10542
10543 /* We need a fresh one in case the current echo buffer equals
10544 the one containing the last displayed echo area message. */
10545 if (!NILP (echo_area_buffer[this_one])
10546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10547 echo_area_buffer[this_one] = Qnil;
10548 }
10549
10550 /* Choose a suitable buffer from echo_buffer[] is we don't
10551 have one. */
10552 if (NILP (echo_area_buffer[this_one]))
10553 {
10554 echo_area_buffer[this_one]
10555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10556 ? echo_buffer[the_other]
10557 : echo_buffer[this_one]);
10558 clear_buffer_p = true;
10559 }
10560
10561 buffer = echo_area_buffer[this_one];
10562
10563 /* Don't get confused by reusing the buffer used for echoing
10564 for a different purpose. */
10565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10566 cancel_echoing ();
10567
10568 record_unwind_protect (unwind_with_echo_area_buffer,
10569 with_echo_area_buffer_unwind_data (w));
10570
10571 /* Make the echo area buffer current. Note that for display
10572 purposes, it is not necessary that the displayed window's buffer
10573 == current_buffer, except for text property lookup. So, let's
10574 only set that buffer temporarily here without doing a full
10575 Fset_window_buffer. We must also change w->pointm, though,
10576 because otherwise an assertions in unshow_buffer fails, and Emacs
10577 aborts. */
10578 set_buffer_internal_1 (XBUFFER (buffer));
10579 if (w)
10580 {
10581 wset_buffer (w, buffer);
10582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10583 }
10584
10585 bset_undo_list (current_buffer, Qt);
10586 bset_read_only (current_buffer, Qnil);
10587 specbind (Qinhibit_read_only, Qt);
10588 specbind (Qinhibit_modification_hooks, Qt);
10589
10590 if (clear_buffer_p && Z > BEG)
10591 del_range (BEG, Z);
10592
10593 eassert (BEGV >= BEG);
10594 eassert (ZV <= Z && ZV >= BEGV);
10595
10596 rc = fn (a1, a2);
10597
10598 eassert (BEGV >= BEG);
10599 eassert (ZV <= Z && ZV >= BEGV);
10600
10601 unbind_to (count, Qnil);
10602 return rc;
10603 }
10604
10605
10606 /* Save state that should be preserved around the call to the function
10607 FN called in with_echo_area_buffer. */
10608
10609 static Lisp_Object
10610 with_echo_area_buffer_unwind_data (struct window *w)
10611 {
10612 int i = 0;
10613 Lisp_Object vector, tmp;
10614
10615 /* Reduce consing by keeping one vector in
10616 Vwith_echo_area_save_vector. */
10617 vector = Vwith_echo_area_save_vector;
10618 Vwith_echo_area_save_vector = Qnil;
10619
10620 if (NILP (vector))
10621 vector = Fmake_vector (make_number (9), Qnil);
10622
10623 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10624 ASET (vector, i, Vdeactivate_mark); ++i;
10625 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10626
10627 if (w)
10628 {
10629 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10630 ASET (vector, i, w->contents); ++i;
10631 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10632 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10634 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10635 }
10636 else
10637 {
10638 int end = i + 6;
10639 for (; i < end; ++i)
10640 ASET (vector, i, Qnil);
10641 }
10642
10643 eassert (i == ASIZE (vector));
10644 return vector;
10645 }
10646
10647
10648 /* Restore global state from VECTOR which was created by
10649 with_echo_area_buffer_unwind_data. */
10650
10651 static void
10652 unwind_with_echo_area_buffer (Lisp_Object vector)
10653 {
10654 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10655 Vdeactivate_mark = AREF (vector, 1);
10656 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10657
10658 if (WINDOWP (AREF (vector, 3)))
10659 {
10660 struct window *w;
10661 Lisp_Object buffer;
10662
10663 w = XWINDOW (AREF (vector, 3));
10664 buffer = AREF (vector, 4);
10665
10666 wset_buffer (w, buffer);
10667 set_marker_both (w->pointm, buffer,
10668 XFASTINT (AREF (vector, 5)),
10669 XFASTINT (AREF (vector, 6)));
10670 set_marker_both (w->start, buffer,
10671 XFASTINT (AREF (vector, 7)),
10672 XFASTINT (AREF (vector, 8)));
10673 }
10674
10675 Vwith_echo_area_save_vector = vector;
10676 }
10677
10678
10679 /* Set up the echo area for use by print functions. MULTIBYTE_P
10680 non-zero means we will print multibyte. */
10681
10682 void
10683 setup_echo_area_for_printing (int multibyte_p)
10684 {
10685 /* If we can't find an echo area any more, exit. */
10686 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10687 Fkill_emacs (Qnil);
10688
10689 ensure_echo_area_buffers ();
10690
10691 if (!message_buf_print)
10692 {
10693 /* A message has been output since the last time we printed.
10694 Choose a fresh echo area buffer. */
10695 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10696 echo_area_buffer[0] = echo_buffer[1];
10697 else
10698 echo_area_buffer[0] = echo_buffer[0];
10699
10700 /* Switch to that buffer and clear it. */
10701 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10702 bset_truncate_lines (current_buffer, Qnil);
10703
10704 if (Z > BEG)
10705 {
10706 ptrdiff_t count = SPECPDL_INDEX ();
10707 specbind (Qinhibit_read_only, Qt);
10708 /* Note that undo recording is always disabled. */
10709 del_range (BEG, Z);
10710 unbind_to (count, Qnil);
10711 }
10712 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10713
10714 /* Set up the buffer for the multibyteness we need. */
10715 if (multibyte_p
10716 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10717 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10718
10719 /* Raise the frame containing the echo area. */
10720 if (minibuffer_auto_raise)
10721 {
10722 struct frame *sf = SELECTED_FRAME ();
10723 Lisp_Object mini_window;
10724 mini_window = FRAME_MINIBUF_WINDOW (sf);
10725 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10726 }
10727
10728 message_log_maybe_newline ();
10729 message_buf_print = 1;
10730 }
10731 else
10732 {
10733 if (NILP (echo_area_buffer[0]))
10734 {
10735 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10736 echo_area_buffer[0] = echo_buffer[1];
10737 else
10738 echo_area_buffer[0] = echo_buffer[0];
10739 }
10740
10741 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10742 {
10743 /* Someone switched buffers between print requests. */
10744 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10745 bset_truncate_lines (current_buffer, Qnil);
10746 }
10747 }
10748 }
10749
10750
10751 /* Display an echo area message in window W. Value is non-zero if W's
10752 height is changed. If display_last_displayed_message_p is
10753 non-zero, display the message that was last displayed, otherwise
10754 display the current message. */
10755
10756 static int
10757 display_echo_area (struct window *w)
10758 {
10759 int i, no_message_p, window_height_changed_p;
10760
10761 /* Temporarily disable garbage collections while displaying the echo
10762 area. This is done because a GC can print a message itself.
10763 That message would modify the echo area buffer's contents while a
10764 redisplay of the buffer is going on, and seriously confuse
10765 redisplay. */
10766 ptrdiff_t count = inhibit_garbage_collection ();
10767
10768 /* If there is no message, we must call display_echo_area_1
10769 nevertheless because it resizes the window. But we will have to
10770 reset the echo_area_buffer in question to nil at the end because
10771 with_echo_area_buffer will sets it to an empty buffer. */
10772 i = display_last_displayed_message_p ? 1 : 0;
10773 no_message_p = NILP (echo_area_buffer[i]);
10774
10775 window_height_changed_p
10776 = with_echo_area_buffer (w, display_last_displayed_message_p,
10777 display_echo_area_1,
10778 (intptr_t) w, Qnil);
10779
10780 if (no_message_p)
10781 echo_area_buffer[i] = Qnil;
10782
10783 unbind_to (count, Qnil);
10784 return window_height_changed_p;
10785 }
10786
10787
10788 /* Helper for display_echo_area. Display the current buffer which
10789 contains the current echo area message in window W, a mini-window,
10790 a pointer to which is passed in A1. A2..A4 are currently not used.
10791 Change the height of W so that all of the message is displayed.
10792 Value is non-zero if height of W was changed. */
10793
10794 static int
10795 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10796 {
10797 intptr_t i1 = a1;
10798 struct window *w = (struct window *) i1;
10799 Lisp_Object window;
10800 struct text_pos start;
10801 int window_height_changed_p = 0;
10802
10803 /* Do this before displaying, so that we have a large enough glyph
10804 matrix for the display. If we can't get enough space for the
10805 whole text, display the last N lines. That works by setting w->start. */
10806 window_height_changed_p = resize_mini_window (w, 0);
10807
10808 /* Use the starting position chosen by resize_mini_window. */
10809 SET_TEXT_POS_FROM_MARKER (start, w->start);
10810
10811 /* Display. */
10812 clear_glyph_matrix (w->desired_matrix);
10813 XSETWINDOW (window, w);
10814 try_window (window, start, 0);
10815
10816 return window_height_changed_p;
10817 }
10818
10819
10820 /* Resize the echo area window to exactly the size needed for the
10821 currently displayed message, if there is one. If a mini-buffer
10822 is active, don't shrink it. */
10823
10824 void
10825 resize_echo_area_exactly (void)
10826 {
10827 if (BUFFERP (echo_area_buffer[0])
10828 && WINDOWP (echo_area_window))
10829 {
10830 struct window *w = XWINDOW (echo_area_window);
10831 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10832 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10833 (intptr_t) w, resize_exactly);
10834 if (resized_p)
10835 {
10836 windows_or_buffers_changed = 42;
10837 update_mode_lines = 30;
10838 redisplay_internal ();
10839 }
10840 }
10841 }
10842
10843
10844 /* Callback function for with_echo_area_buffer, when used from
10845 resize_echo_area_exactly. A1 contains a pointer to the window to
10846 resize, EXACTLY non-nil means resize the mini-window exactly to the
10847 size of the text displayed. A3 and A4 are not used. Value is what
10848 resize_mini_window returns. */
10849
10850 static int
10851 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10852 {
10853 intptr_t i1 = a1;
10854 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10855 }
10856
10857
10858 /* Resize mini-window W to fit the size of its contents. EXACT_P
10859 means size the window exactly to the size needed. Otherwise, it's
10860 only enlarged until W's buffer is empty.
10861
10862 Set W->start to the right place to begin display. If the whole
10863 contents fit, start at the beginning. Otherwise, start so as
10864 to make the end of the contents appear. This is particularly
10865 important for y-or-n-p, but seems desirable generally.
10866
10867 Value is non-zero if the window height has been changed. */
10868
10869 int
10870 resize_mini_window (struct window *w, int exact_p)
10871 {
10872 struct frame *f = XFRAME (w->frame);
10873 int window_height_changed_p = 0;
10874
10875 eassert (MINI_WINDOW_P (w));
10876
10877 /* By default, start display at the beginning. */
10878 set_marker_both (w->start, w->contents,
10879 BUF_BEGV (XBUFFER (w->contents)),
10880 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10881
10882 /* Don't resize windows while redisplaying a window; it would
10883 confuse redisplay functions when the size of the window they are
10884 displaying changes from under them. Such a resizing can happen,
10885 for instance, when which-func prints a long message while
10886 we are running fontification-functions. We're running these
10887 functions with safe_call which binds inhibit-redisplay to t. */
10888 if (!NILP (Vinhibit_redisplay))
10889 return 0;
10890
10891 /* Nil means don't try to resize. */
10892 if (NILP (Vresize_mini_windows)
10893 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10894 return 0;
10895
10896 if (!FRAME_MINIBUF_ONLY_P (f))
10897 {
10898 struct it it;
10899 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10900 + WINDOW_PIXEL_HEIGHT (w));
10901 int unit = FRAME_LINE_HEIGHT (f);
10902 int height, max_height;
10903 struct text_pos start;
10904 struct buffer *old_current_buffer = NULL;
10905
10906 if (current_buffer != XBUFFER (w->contents))
10907 {
10908 old_current_buffer = current_buffer;
10909 set_buffer_internal (XBUFFER (w->contents));
10910 }
10911
10912 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10913
10914 /* Compute the max. number of lines specified by the user. */
10915 if (FLOATP (Vmax_mini_window_height))
10916 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10917 else if (INTEGERP (Vmax_mini_window_height))
10918 max_height = XINT (Vmax_mini_window_height) * unit;
10919 else
10920 max_height = total_height / 4;
10921
10922 /* Correct that max. height if it's bogus. */
10923 max_height = clip_to_bounds (unit, max_height, total_height);
10924
10925 /* Find out the height of the text in the window. */
10926 if (it.line_wrap == TRUNCATE)
10927 height = unit;
10928 else
10929 {
10930 last_height = 0;
10931 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10932 if (it.max_ascent == 0 && it.max_descent == 0)
10933 height = it.current_y + last_height;
10934 else
10935 height = it.current_y + it.max_ascent + it.max_descent;
10936 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10937 }
10938
10939 /* Compute a suitable window start. */
10940 if (height > max_height)
10941 {
10942 height = (max_height / unit) * unit;
10943 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10944 move_it_vertically_backward (&it, height - unit);
10945 start = it.current.pos;
10946 }
10947 else
10948 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10949 SET_MARKER_FROM_TEXT_POS (w->start, start);
10950
10951 if (EQ (Vresize_mini_windows, Qgrow_only))
10952 {
10953 /* Let it grow only, until we display an empty message, in which
10954 case the window shrinks again. */
10955 if (height > WINDOW_PIXEL_HEIGHT (w))
10956 {
10957 int old_height = WINDOW_PIXEL_HEIGHT (w);
10958
10959 FRAME_WINDOWS_FROZEN (f) = 1;
10960 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10961 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10962 }
10963 else if (height < WINDOW_PIXEL_HEIGHT (w)
10964 && (exact_p || BEGV == ZV))
10965 {
10966 int old_height = WINDOW_PIXEL_HEIGHT (w);
10967
10968 FRAME_WINDOWS_FROZEN (f) = 0;
10969 shrink_mini_window (w, 1);
10970 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10971 }
10972 }
10973 else
10974 {
10975 /* Always resize to exact size needed. */
10976 if (height > WINDOW_PIXEL_HEIGHT (w))
10977 {
10978 int old_height = WINDOW_PIXEL_HEIGHT (w);
10979
10980 FRAME_WINDOWS_FROZEN (f) = 1;
10981 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10982 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10983 }
10984 else if (height < WINDOW_PIXEL_HEIGHT (w))
10985 {
10986 int old_height = WINDOW_PIXEL_HEIGHT (w);
10987
10988 FRAME_WINDOWS_FROZEN (f) = 0;
10989 shrink_mini_window (w, 1);
10990
10991 if (height)
10992 {
10993 FRAME_WINDOWS_FROZEN (f) = 1;
10994 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10995 }
10996
10997 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10998 }
10999 }
11000
11001 if (old_current_buffer)
11002 set_buffer_internal (old_current_buffer);
11003 }
11004
11005 return window_height_changed_p;
11006 }
11007
11008
11009 /* Value is the current message, a string, or nil if there is no
11010 current message. */
11011
11012 Lisp_Object
11013 current_message (void)
11014 {
11015 Lisp_Object msg;
11016
11017 if (!BUFFERP (echo_area_buffer[0]))
11018 msg = Qnil;
11019 else
11020 {
11021 with_echo_area_buffer (0, 0, current_message_1,
11022 (intptr_t) &msg, Qnil);
11023 if (NILP (msg))
11024 echo_area_buffer[0] = Qnil;
11025 }
11026
11027 return msg;
11028 }
11029
11030
11031 static int
11032 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11033 {
11034 intptr_t i1 = a1;
11035 Lisp_Object *msg = (Lisp_Object *) i1;
11036
11037 if (Z > BEG)
11038 *msg = make_buffer_string (BEG, Z, 1);
11039 else
11040 *msg = Qnil;
11041 return 0;
11042 }
11043
11044
11045 /* Push the current message on Vmessage_stack for later restoration
11046 by restore_message. Value is non-zero if the current message isn't
11047 empty. This is a relatively infrequent operation, so it's not
11048 worth optimizing. */
11049
11050 bool
11051 push_message (void)
11052 {
11053 Lisp_Object msg = current_message ();
11054 Vmessage_stack = Fcons (msg, Vmessage_stack);
11055 return STRINGP (msg);
11056 }
11057
11058
11059 /* Restore message display from the top of Vmessage_stack. */
11060
11061 void
11062 restore_message (void)
11063 {
11064 eassert (CONSP (Vmessage_stack));
11065 message3_nolog (XCAR (Vmessage_stack));
11066 }
11067
11068
11069 /* Handler for unwind-protect calling pop_message. */
11070
11071 void
11072 pop_message_unwind (void)
11073 {
11074 /* Pop the top-most entry off Vmessage_stack. */
11075 eassert (CONSP (Vmessage_stack));
11076 Vmessage_stack = XCDR (Vmessage_stack);
11077 }
11078
11079
11080 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11081 exits. If the stack is not empty, we have a missing pop_message
11082 somewhere. */
11083
11084 void
11085 check_message_stack (void)
11086 {
11087 if (!NILP (Vmessage_stack))
11088 emacs_abort ();
11089 }
11090
11091
11092 /* Truncate to NCHARS what will be displayed in the echo area the next
11093 time we display it---but don't redisplay it now. */
11094
11095 void
11096 truncate_echo_area (ptrdiff_t nchars)
11097 {
11098 if (nchars == 0)
11099 echo_area_buffer[0] = Qnil;
11100 else if (!noninteractive
11101 && INTERACTIVE
11102 && !NILP (echo_area_buffer[0]))
11103 {
11104 struct frame *sf = SELECTED_FRAME ();
11105 /* Error messages get reported properly by cmd_error, so this must be
11106 just an informative message; if the frame hasn't really been
11107 initialized yet, just toss it. */
11108 if (sf->glyphs_initialized_p)
11109 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11110 }
11111 }
11112
11113
11114 /* Helper function for truncate_echo_area. Truncate the current
11115 message to at most NCHARS characters. */
11116
11117 static int
11118 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11119 {
11120 if (BEG + nchars < Z)
11121 del_range (BEG + nchars, Z);
11122 if (Z == BEG)
11123 echo_area_buffer[0] = Qnil;
11124 return 0;
11125 }
11126
11127 /* Set the current message to STRING. */
11128
11129 static void
11130 set_message (Lisp_Object string)
11131 {
11132 eassert (STRINGP (string));
11133
11134 message_enable_multibyte = STRING_MULTIBYTE (string);
11135
11136 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11137 message_buf_print = 0;
11138 help_echo_showing_p = 0;
11139
11140 if (STRINGP (Vdebug_on_message)
11141 && STRINGP (string)
11142 && fast_string_match (Vdebug_on_message, string) >= 0)
11143 call_debugger (list2 (Qerror, string));
11144 }
11145
11146
11147 /* Helper function for set_message. First argument is ignored and second
11148 argument has the same meaning as for set_message.
11149 This function is called with the echo area buffer being current. */
11150
11151 static int
11152 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11153 {
11154 eassert (STRINGP (string));
11155
11156 /* Change multibyteness of the echo buffer appropriately. */
11157 if (message_enable_multibyte
11158 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11159 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11160
11161 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11162 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11163 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11164
11165 /* Insert new message at BEG. */
11166 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11167
11168 /* This function takes care of single/multibyte conversion.
11169 We just have to ensure that the echo area buffer has the right
11170 setting of enable_multibyte_characters. */
11171 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11172
11173 return 0;
11174 }
11175
11176
11177 /* Clear messages. CURRENT_P non-zero means clear the current
11178 message. LAST_DISPLAYED_P non-zero means clear the message
11179 last displayed. */
11180
11181 void
11182 clear_message (bool current_p, bool last_displayed_p)
11183 {
11184 if (current_p)
11185 {
11186 echo_area_buffer[0] = Qnil;
11187 message_cleared_p = true;
11188 }
11189
11190 if (last_displayed_p)
11191 echo_area_buffer[1] = Qnil;
11192
11193 message_buf_print = 0;
11194 }
11195
11196 /* Clear garbaged frames.
11197
11198 This function is used where the old redisplay called
11199 redraw_garbaged_frames which in turn called redraw_frame which in
11200 turn called clear_frame. The call to clear_frame was a source of
11201 flickering. I believe a clear_frame is not necessary. It should
11202 suffice in the new redisplay to invalidate all current matrices,
11203 and ensure a complete redisplay of all windows. */
11204
11205 static void
11206 clear_garbaged_frames (void)
11207 {
11208 if (frame_garbaged)
11209 {
11210 Lisp_Object tail, frame;
11211
11212 FOR_EACH_FRAME (tail, frame)
11213 {
11214 struct frame *f = XFRAME (frame);
11215
11216 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11217 {
11218 if (f->resized_p)
11219 redraw_frame (f);
11220 else
11221 clear_current_matrices (f);
11222 fset_redisplay (f);
11223 f->garbaged = false;
11224 f->resized_p = false;
11225 }
11226 }
11227
11228 frame_garbaged = false;
11229 }
11230 }
11231
11232
11233 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11234 is non-zero update selected_frame. Value is non-zero if the
11235 mini-windows height has been changed. */
11236
11237 static int
11238 echo_area_display (int update_frame_p)
11239 {
11240 Lisp_Object mini_window;
11241 struct window *w;
11242 struct frame *f;
11243 int window_height_changed_p = 0;
11244 struct frame *sf = SELECTED_FRAME ();
11245
11246 mini_window = FRAME_MINIBUF_WINDOW (sf);
11247 w = XWINDOW (mini_window);
11248 f = XFRAME (WINDOW_FRAME (w));
11249
11250 /* Don't display if frame is invisible or not yet initialized. */
11251 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11252 return 0;
11253
11254 #ifdef HAVE_WINDOW_SYSTEM
11255 /* When Emacs starts, selected_frame may be the initial terminal
11256 frame. If we let this through, a message would be displayed on
11257 the terminal. */
11258 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11259 return 0;
11260 #endif /* HAVE_WINDOW_SYSTEM */
11261
11262 /* Redraw garbaged frames. */
11263 clear_garbaged_frames ();
11264
11265 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11266 {
11267 echo_area_window = mini_window;
11268 window_height_changed_p = display_echo_area (w);
11269 w->must_be_updated_p = true;
11270
11271 /* Update the display, unless called from redisplay_internal.
11272 Also don't update the screen during redisplay itself. The
11273 update will happen at the end of redisplay, and an update
11274 here could cause confusion. */
11275 if (update_frame_p && !redisplaying_p)
11276 {
11277 int n = 0;
11278
11279 /* If the display update has been interrupted by pending
11280 input, update mode lines in the frame. Due to the
11281 pending input, it might have been that redisplay hasn't
11282 been called, so that mode lines above the echo area are
11283 garbaged. This looks odd, so we prevent it here. */
11284 if (!display_completed)
11285 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11286
11287 if (window_height_changed_p
11288 /* Don't do this if Emacs is shutting down. Redisplay
11289 needs to run hooks. */
11290 && !NILP (Vrun_hooks))
11291 {
11292 /* Must update other windows. Likewise as in other
11293 cases, don't let this update be interrupted by
11294 pending input. */
11295 ptrdiff_t count = SPECPDL_INDEX ();
11296 specbind (Qredisplay_dont_pause, Qt);
11297 windows_or_buffers_changed = 44;
11298 redisplay_internal ();
11299 unbind_to (count, Qnil);
11300 }
11301 else if (FRAME_WINDOW_P (f) && n == 0)
11302 {
11303 /* Window configuration is the same as before.
11304 Can do with a display update of the echo area,
11305 unless we displayed some mode lines. */
11306 update_single_window (w, 1);
11307 flush_frame (f);
11308 }
11309 else
11310 update_frame (f, 1, 1);
11311
11312 /* If cursor is in the echo area, make sure that the next
11313 redisplay displays the minibuffer, so that the cursor will
11314 be replaced with what the minibuffer wants. */
11315 if (cursor_in_echo_area)
11316 wset_redisplay (XWINDOW (mini_window));
11317 }
11318 }
11319 else if (!EQ (mini_window, selected_window))
11320 wset_redisplay (XWINDOW (mini_window));
11321
11322 /* Last displayed message is now the current message. */
11323 echo_area_buffer[1] = echo_area_buffer[0];
11324 /* Inform read_char that we're not echoing. */
11325 echo_message_buffer = Qnil;
11326
11327 /* Prevent redisplay optimization in redisplay_internal by resetting
11328 this_line_start_pos. This is done because the mini-buffer now
11329 displays the message instead of its buffer text. */
11330 if (EQ (mini_window, selected_window))
11331 CHARPOS (this_line_start_pos) = 0;
11332
11333 return window_height_changed_p;
11334 }
11335
11336 /* Nonzero if W's buffer was changed but not saved. */
11337
11338 static int
11339 window_buffer_changed (struct window *w)
11340 {
11341 struct buffer *b = XBUFFER (w->contents);
11342
11343 eassert (BUFFER_LIVE_P (b));
11344
11345 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11346 }
11347
11348 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11349
11350 static int
11351 mode_line_update_needed (struct window *w)
11352 {
11353 return (w->column_number_displayed != -1
11354 && !(PT == w->last_point && !window_outdated (w))
11355 && (w->column_number_displayed != current_column ()));
11356 }
11357
11358 /* Nonzero if window start of W is frozen and may not be changed during
11359 redisplay. */
11360
11361 static bool
11362 window_frozen_p (struct window *w)
11363 {
11364 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11365 {
11366 Lisp_Object window;
11367
11368 XSETWINDOW (window, w);
11369 if (MINI_WINDOW_P (w))
11370 return 0;
11371 else if (EQ (window, selected_window))
11372 return 0;
11373 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11374 && EQ (window, Vminibuf_scroll_window))
11375 /* This special window can't be frozen too. */
11376 return 0;
11377 else
11378 return 1;
11379 }
11380 return 0;
11381 }
11382
11383 /***********************************************************************
11384 Mode Lines and Frame Titles
11385 ***********************************************************************/
11386
11387 /* A buffer for constructing non-propertized mode-line strings and
11388 frame titles in it; allocated from the heap in init_xdisp and
11389 resized as needed in store_mode_line_noprop_char. */
11390
11391 static char *mode_line_noprop_buf;
11392
11393 /* The buffer's end, and a current output position in it. */
11394
11395 static char *mode_line_noprop_buf_end;
11396 static char *mode_line_noprop_ptr;
11397
11398 #define MODE_LINE_NOPROP_LEN(start) \
11399 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11400
11401 static enum {
11402 MODE_LINE_DISPLAY = 0,
11403 MODE_LINE_TITLE,
11404 MODE_LINE_NOPROP,
11405 MODE_LINE_STRING
11406 } mode_line_target;
11407
11408 /* Alist that caches the results of :propertize.
11409 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11410 static Lisp_Object mode_line_proptrans_alist;
11411
11412 /* List of strings making up the mode-line. */
11413 static Lisp_Object mode_line_string_list;
11414
11415 /* Base face property when building propertized mode line string. */
11416 static Lisp_Object mode_line_string_face;
11417 static Lisp_Object mode_line_string_face_prop;
11418
11419
11420 /* Unwind data for mode line strings */
11421
11422 static Lisp_Object Vmode_line_unwind_vector;
11423
11424 static Lisp_Object
11425 format_mode_line_unwind_data (struct frame *target_frame,
11426 struct buffer *obuf,
11427 Lisp_Object owin,
11428 int save_proptrans)
11429 {
11430 Lisp_Object vector, tmp;
11431
11432 /* Reduce consing by keeping one vector in
11433 Vwith_echo_area_save_vector. */
11434 vector = Vmode_line_unwind_vector;
11435 Vmode_line_unwind_vector = Qnil;
11436
11437 if (NILP (vector))
11438 vector = Fmake_vector (make_number (10), Qnil);
11439
11440 ASET (vector, 0, make_number (mode_line_target));
11441 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11442 ASET (vector, 2, mode_line_string_list);
11443 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11444 ASET (vector, 4, mode_line_string_face);
11445 ASET (vector, 5, mode_line_string_face_prop);
11446
11447 if (obuf)
11448 XSETBUFFER (tmp, obuf);
11449 else
11450 tmp = Qnil;
11451 ASET (vector, 6, tmp);
11452 ASET (vector, 7, owin);
11453 if (target_frame)
11454 {
11455 /* Similarly to `with-selected-window', if the operation selects
11456 a window on another frame, we must restore that frame's
11457 selected window, and (for a tty) the top-frame. */
11458 ASET (vector, 8, target_frame->selected_window);
11459 if (FRAME_TERMCAP_P (target_frame))
11460 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11461 }
11462
11463 return vector;
11464 }
11465
11466 static void
11467 unwind_format_mode_line (Lisp_Object vector)
11468 {
11469 Lisp_Object old_window = AREF (vector, 7);
11470 Lisp_Object target_frame_window = AREF (vector, 8);
11471 Lisp_Object old_top_frame = AREF (vector, 9);
11472
11473 mode_line_target = XINT (AREF (vector, 0));
11474 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11475 mode_line_string_list = AREF (vector, 2);
11476 if (! EQ (AREF (vector, 3), Qt))
11477 mode_line_proptrans_alist = AREF (vector, 3);
11478 mode_line_string_face = AREF (vector, 4);
11479 mode_line_string_face_prop = AREF (vector, 5);
11480
11481 /* Select window before buffer, since it may change the buffer. */
11482 if (!NILP (old_window))
11483 {
11484 /* If the operation that we are unwinding had selected a window
11485 on a different frame, reset its frame-selected-window. For a
11486 text terminal, reset its top-frame if necessary. */
11487 if (!NILP (target_frame_window))
11488 {
11489 Lisp_Object frame
11490 = WINDOW_FRAME (XWINDOW (target_frame_window));
11491
11492 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11493 Fselect_window (target_frame_window, Qt);
11494
11495 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11496 Fselect_frame (old_top_frame, Qt);
11497 }
11498
11499 Fselect_window (old_window, Qt);
11500 }
11501
11502 if (!NILP (AREF (vector, 6)))
11503 {
11504 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11505 ASET (vector, 6, Qnil);
11506 }
11507
11508 Vmode_line_unwind_vector = vector;
11509 }
11510
11511
11512 /* Store a single character C for the frame title in mode_line_noprop_buf.
11513 Re-allocate mode_line_noprop_buf if necessary. */
11514
11515 static void
11516 store_mode_line_noprop_char (char c)
11517 {
11518 /* If output position has reached the end of the allocated buffer,
11519 increase the buffer's size. */
11520 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11521 {
11522 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11523 ptrdiff_t size = len;
11524 mode_line_noprop_buf =
11525 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11526 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11527 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11528 }
11529
11530 *mode_line_noprop_ptr++ = c;
11531 }
11532
11533
11534 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11535 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11536 characters that yield more columns than PRECISION; PRECISION <= 0
11537 means copy the whole string. Pad with spaces until FIELD_WIDTH
11538 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11539 pad. Called from display_mode_element when it is used to build a
11540 frame title. */
11541
11542 static int
11543 store_mode_line_noprop (const char *string, int field_width, int precision)
11544 {
11545 const unsigned char *str = (const unsigned char *) string;
11546 int n = 0;
11547 ptrdiff_t dummy, nbytes;
11548
11549 /* Copy at most PRECISION chars from STR. */
11550 nbytes = strlen (string);
11551 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11552 while (nbytes--)
11553 store_mode_line_noprop_char (*str++);
11554
11555 /* Fill up with spaces until FIELD_WIDTH reached. */
11556 while (field_width > 0
11557 && n < field_width)
11558 {
11559 store_mode_line_noprop_char (' ');
11560 ++n;
11561 }
11562
11563 return n;
11564 }
11565
11566 /***********************************************************************
11567 Frame Titles
11568 ***********************************************************************/
11569
11570 #ifdef HAVE_WINDOW_SYSTEM
11571
11572 /* Set the title of FRAME, if it has changed. The title format is
11573 Vicon_title_format if FRAME is iconified, otherwise it is
11574 frame_title_format. */
11575
11576 static void
11577 x_consider_frame_title (Lisp_Object frame)
11578 {
11579 struct frame *f = XFRAME (frame);
11580
11581 if (FRAME_WINDOW_P (f)
11582 || FRAME_MINIBUF_ONLY_P (f)
11583 || f->explicit_name)
11584 {
11585 /* Do we have more than one visible frame on this X display? */
11586 Lisp_Object tail, other_frame, fmt;
11587 ptrdiff_t title_start;
11588 char *title;
11589 ptrdiff_t len;
11590 struct it it;
11591 ptrdiff_t count = SPECPDL_INDEX ();
11592
11593 FOR_EACH_FRAME (tail, other_frame)
11594 {
11595 struct frame *tf = XFRAME (other_frame);
11596
11597 if (tf != f
11598 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11599 && !FRAME_MINIBUF_ONLY_P (tf)
11600 && !EQ (other_frame, tip_frame)
11601 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11602 break;
11603 }
11604
11605 /* Set global variable indicating that multiple frames exist. */
11606 multiple_frames = CONSP (tail);
11607
11608 /* Switch to the buffer of selected window of the frame. Set up
11609 mode_line_target so that display_mode_element will output into
11610 mode_line_noprop_buf; then display the title. */
11611 record_unwind_protect (unwind_format_mode_line,
11612 format_mode_line_unwind_data
11613 (f, current_buffer, selected_window, 0));
11614
11615 Fselect_window (f->selected_window, Qt);
11616 set_buffer_internal_1
11617 (XBUFFER (XWINDOW (f->selected_window)->contents));
11618 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11619
11620 mode_line_target = MODE_LINE_TITLE;
11621 title_start = MODE_LINE_NOPROP_LEN (0);
11622 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11623 NULL, DEFAULT_FACE_ID);
11624 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11625 len = MODE_LINE_NOPROP_LEN (title_start);
11626 title = mode_line_noprop_buf + title_start;
11627 unbind_to (count, Qnil);
11628
11629 /* Set the title only if it's changed. This avoids consing in
11630 the common case where it hasn't. (If it turns out that we've
11631 already wasted too much time by walking through the list with
11632 display_mode_element, then we might need to optimize at a
11633 higher level than this.) */
11634 if (! STRINGP (f->name)
11635 || SBYTES (f->name) != len
11636 || memcmp (title, SDATA (f->name), len) != 0)
11637 x_implicitly_set_name (f, make_string (title, len), Qnil);
11638 }
11639 }
11640
11641 #endif /* not HAVE_WINDOW_SYSTEM */
11642
11643 \f
11644 /***********************************************************************
11645 Menu Bars
11646 ***********************************************************************/
11647
11648 /* Non-zero if we will not redisplay all visible windows. */
11649 #define REDISPLAY_SOME_P() \
11650 ((windows_or_buffers_changed == 0 \
11651 || windows_or_buffers_changed == REDISPLAY_SOME) \
11652 && (update_mode_lines == 0 \
11653 || update_mode_lines == REDISPLAY_SOME))
11654
11655 /* Prepare for redisplay by updating menu-bar item lists when
11656 appropriate. This can call eval. */
11657
11658 static void
11659 prepare_menu_bars (void)
11660 {
11661 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11662 bool some_windows = REDISPLAY_SOME_P ();
11663 struct gcpro gcpro1, gcpro2;
11664 Lisp_Object tooltip_frame;
11665
11666 #ifdef HAVE_WINDOW_SYSTEM
11667 tooltip_frame = tip_frame;
11668 #else
11669 tooltip_frame = Qnil;
11670 #endif
11671
11672 if (FUNCTIONP (Vpre_redisplay_function))
11673 {
11674 Lisp_Object windows = all_windows ? Qt : Qnil;
11675 if (all_windows && some_windows)
11676 {
11677 Lisp_Object ws = window_list ();
11678 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11679 {
11680 Lisp_Object this = XCAR (ws);
11681 struct window *w = XWINDOW (this);
11682 if (w->redisplay
11683 || XFRAME (w->frame)->redisplay
11684 || XBUFFER (w->contents)->text->redisplay)
11685 {
11686 windows = Fcons (this, windows);
11687 }
11688 }
11689 }
11690 safe__call1 (true, Vpre_redisplay_function, windows);
11691 }
11692
11693 /* Update all frame titles based on their buffer names, etc. We do
11694 this before the menu bars so that the buffer-menu will show the
11695 up-to-date frame titles. */
11696 #ifdef HAVE_WINDOW_SYSTEM
11697 if (all_windows)
11698 {
11699 Lisp_Object tail, frame;
11700
11701 FOR_EACH_FRAME (tail, frame)
11702 {
11703 struct frame *f = XFRAME (frame);
11704 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11705 if (some_windows
11706 && !f->redisplay
11707 && !w->redisplay
11708 && !XBUFFER (w->contents)->text->redisplay)
11709 continue;
11710
11711 if (!EQ (frame, tooltip_frame)
11712 && (FRAME_ICONIFIED_P (f)
11713 || FRAME_VISIBLE_P (f) == 1
11714 /* Exclude TTY frames that are obscured because they
11715 are not the top frame on their console. This is
11716 because x_consider_frame_title actually switches
11717 to the frame, which for TTY frames means it is
11718 marked as garbaged, and will be completely
11719 redrawn on the next redisplay cycle. This causes
11720 TTY frames to be completely redrawn, when there
11721 are more than one of them, even though nothing
11722 should be changed on display. */
11723 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11724 x_consider_frame_title (frame);
11725 }
11726 }
11727 #endif /* HAVE_WINDOW_SYSTEM */
11728
11729 /* Update the menu bar item lists, if appropriate. This has to be
11730 done before any actual redisplay or generation of display lines. */
11731
11732 if (all_windows)
11733 {
11734 Lisp_Object tail, frame;
11735 ptrdiff_t count = SPECPDL_INDEX ();
11736 /* 1 means that update_menu_bar has run its hooks
11737 so any further calls to update_menu_bar shouldn't do so again. */
11738 int menu_bar_hooks_run = 0;
11739
11740 record_unwind_save_match_data ();
11741
11742 FOR_EACH_FRAME (tail, frame)
11743 {
11744 struct frame *f = XFRAME (frame);
11745 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11746
11747 /* Ignore tooltip frame. */
11748 if (EQ (frame, tooltip_frame))
11749 continue;
11750
11751 if (some_windows
11752 && !f->redisplay
11753 && !w->redisplay
11754 && !XBUFFER (w->contents)->text->redisplay)
11755 continue;
11756
11757 /* If a window on this frame changed size, report that to
11758 the user and clear the size-change flag. */
11759 if (FRAME_WINDOW_SIZES_CHANGED (f))
11760 {
11761 Lisp_Object functions;
11762
11763 /* Clear flag first in case we get an error below. */
11764 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11765 functions = Vwindow_size_change_functions;
11766 GCPRO2 (tail, functions);
11767
11768 while (CONSP (functions))
11769 {
11770 if (!EQ (XCAR (functions), Qt))
11771 call1 (XCAR (functions), frame);
11772 functions = XCDR (functions);
11773 }
11774 UNGCPRO;
11775 }
11776
11777 GCPRO1 (tail);
11778 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11779 #ifdef HAVE_WINDOW_SYSTEM
11780 update_tool_bar (f, 0);
11781 #endif
11782 #ifdef HAVE_NS
11783 if (windows_or_buffers_changed
11784 && FRAME_NS_P (f))
11785 ns_set_doc_edited
11786 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11787 #endif
11788 UNGCPRO;
11789 }
11790
11791 unbind_to (count, Qnil);
11792 }
11793 else
11794 {
11795 struct frame *sf = SELECTED_FRAME ();
11796 update_menu_bar (sf, 1, 0);
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 update_tool_bar (sf, 1);
11799 #endif
11800 }
11801 }
11802
11803
11804 /* Update the menu bar item list for frame F. This has to be done
11805 before we start to fill in any display lines, because it can call
11806 eval.
11807
11808 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11809
11810 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11811 already ran the menu bar hooks for this redisplay, so there
11812 is no need to run them again. The return value is the
11813 updated value of this flag, to pass to the next call. */
11814
11815 static int
11816 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11817 {
11818 Lisp_Object window;
11819 register struct window *w;
11820
11821 /* If called recursively during a menu update, do nothing. This can
11822 happen when, for instance, an activate-menubar-hook causes a
11823 redisplay. */
11824 if (inhibit_menubar_update)
11825 return hooks_run;
11826
11827 window = FRAME_SELECTED_WINDOW (f);
11828 w = XWINDOW (window);
11829
11830 if (FRAME_WINDOW_P (f)
11831 ?
11832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11833 || defined (HAVE_NS) || defined (USE_GTK)
11834 FRAME_EXTERNAL_MENU_BAR (f)
11835 #else
11836 FRAME_MENU_BAR_LINES (f) > 0
11837 #endif
11838 : FRAME_MENU_BAR_LINES (f) > 0)
11839 {
11840 /* If the user has switched buffers or windows, we need to
11841 recompute to reflect the new bindings. But we'll
11842 recompute when update_mode_lines is set too; that means
11843 that people can use force-mode-line-update to request
11844 that the menu bar be recomputed. The adverse effect on
11845 the rest of the redisplay algorithm is about the same as
11846 windows_or_buffers_changed anyway. */
11847 if (windows_or_buffers_changed
11848 /* This used to test w->update_mode_line, but we believe
11849 there is no need to recompute the menu in that case. */
11850 || update_mode_lines
11851 || window_buffer_changed (w))
11852 {
11853 struct buffer *prev = current_buffer;
11854 ptrdiff_t count = SPECPDL_INDEX ();
11855
11856 specbind (Qinhibit_menubar_update, Qt);
11857
11858 set_buffer_internal_1 (XBUFFER (w->contents));
11859 if (save_match_data)
11860 record_unwind_save_match_data ();
11861 if (NILP (Voverriding_local_map_menu_flag))
11862 {
11863 specbind (Qoverriding_terminal_local_map, Qnil);
11864 specbind (Qoverriding_local_map, Qnil);
11865 }
11866
11867 if (!hooks_run)
11868 {
11869 /* Run the Lucid hook. */
11870 safe_run_hooks (Qactivate_menubar_hook);
11871
11872 /* If it has changed current-menubar from previous value,
11873 really recompute the menu-bar from the value. */
11874 if (! NILP (Vlucid_menu_bar_dirty_flag))
11875 call0 (Qrecompute_lucid_menubar);
11876
11877 safe_run_hooks (Qmenu_bar_update_hook);
11878
11879 hooks_run = 1;
11880 }
11881
11882 XSETFRAME (Vmenu_updating_frame, f);
11883 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11884
11885 /* Redisplay the menu bar in case we changed it. */
11886 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11887 || defined (HAVE_NS) || defined (USE_GTK)
11888 if (FRAME_WINDOW_P (f))
11889 {
11890 #if defined (HAVE_NS)
11891 /* All frames on Mac OS share the same menubar. So only
11892 the selected frame should be allowed to set it. */
11893 if (f == SELECTED_FRAME ())
11894 #endif
11895 set_frame_menubar (f, 0, 0);
11896 }
11897 else
11898 /* On a terminal screen, the menu bar is an ordinary screen
11899 line, and this makes it get updated. */
11900 w->update_mode_line = 1;
11901 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11902 /* In the non-toolkit version, the menu bar is an ordinary screen
11903 line, and this makes it get updated. */
11904 w->update_mode_line = 1;
11905 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11906
11907 unbind_to (count, Qnil);
11908 set_buffer_internal_1 (prev);
11909 }
11910 }
11911
11912 return hooks_run;
11913 }
11914
11915 /***********************************************************************
11916 Tool-bars
11917 ***********************************************************************/
11918
11919 #ifdef HAVE_WINDOW_SYSTEM
11920
11921 /* Tool-bar item index of the item on which a mouse button was pressed
11922 or -1. */
11923
11924 int last_tool_bar_item;
11925
11926 /* Select `frame' temporarily without running all the code in
11927 do_switch_frame.
11928 FIXME: Maybe do_switch_frame should be trimmed down similarly
11929 when `norecord' is set. */
11930 static void
11931 fast_set_selected_frame (Lisp_Object frame)
11932 {
11933 if (!EQ (selected_frame, frame))
11934 {
11935 selected_frame = frame;
11936 selected_window = XFRAME (frame)->selected_window;
11937 }
11938 }
11939
11940 /* Update the tool-bar item list for frame F. This has to be done
11941 before we start to fill in any display lines. Called from
11942 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11943 and restore it here. */
11944
11945 static void
11946 update_tool_bar (struct frame *f, int save_match_data)
11947 {
11948 #if defined (USE_GTK) || defined (HAVE_NS)
11949 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11950 #else
11951 int do_update = (WINDOWP (f->tool_bar_window)
11952 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11953 #endif
11954
11955 if (do_update)
11956 {
11957 Lisp_Object window;
11958 struct window *w;
11959
11960 window = FRAME_SELECTED_WINDOW (f);
11961 w = XWINDOW (window);
11962
11963 /* If the user has switched buffers or windows, we need to
11964 recompute to reflect the new bindings. But we'll
11965 recompute when update_mode_lines is set too; that means
11966 that people can use force-mode-line-update to request
11967 that the menu bar be recomputed. The adverse effect on
11968 the rest of the redisplay algorithm is about the same as
11969 windows_or_buffers_changed anyway. */
11970 if (windows_or_buffers_changed
11971 || w->update_mode_line
11972 || update_mode_lines
11973 || window_buffer_changed (w))
11974 {
11975 struct buffer *prev = current_buffer;
11976 ptrdiff_t count = SPECPDL_INDEX ();
11977 Lisp_Object frame, new_tool_bar;
11978 int new_n_tool_bar;
11979 struct gcpro gcpro1;
11980
11981 /* Set current_buffer to the buffer of the selected
11982 window of the frame, so that we get the right local
11983 keymaps. */
11984 set_buffer_internal_1 (XBUFFER (w->contents));
11985
11986 /* Save match data, if we must. */
11987 if (save_match_data)
11988 record_unwind_save_match_data ();
11989
11990 /* Make sure that we don't accidentally use bogus keymaps. */
11991 if (NILP (Voverriding_local_map_menu_flag))
11992 {
11993 specbind (Qoverriding_terminal_local_map, Qnil);
11994 specbind (Qoverriding_local_map, Qnil);
11995 }
11996
11997 GCPRO1 (new_tool_bar);
11998
11999 /* We must temporarily set the selected frame to this frame
12000 before calling tool_bar_items, because the calculation of
12001 the tool-bar keymap uses the selected frame (see
12002 `tool-bar-make-keymap' in tool-bar.el). */
12003 eassert (EQ (selected_window,
12004 /* Since we only explicitly preserve selected_frame,
12005 check that selected_window would be redundant. */
12006 XFRAME (selected_frame)->selected_window));
12007 record_unwind_protect (fast_set_selected_frame, selected_frame);
12008 XSETFRAME (frame, f);
12009 fast_set_selected_frame (frame);
12010
12011 /* Build desired tool-bar items from keymaps. */
12012 new_tool_bar
12013 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12014 &new_n_tool_bar);
12015
12016 /* Redisplay the tool-bar if we changed it. */
12017 if (new_n_tool_bar != f->n_tool_bar_items
12018 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12019 {
12020 /* Redisplay that happens asynchronously due to an expose event
12021 may access f->tool_bar_items. Make sure we update both
12022 variables within BLOCK_INPUT so no such event interrupts. */
12023 block_input ();
12024 fset_tool_bar_items (f, new_tool_bar);
12025 f->n_tool_bar_items = new_n_tool_bar;
12026 w->update_mode_line = 1;
12027 unblock_input ();
12028 }
12029
12030 UNGCPRO;
12031
12032 unbind_to (count, Qnil);
12033 set_buffer_internal_1 (prev);
12034 }
12035 }
12036 }
12037
12038 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12039
12040 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12041 F's desired tool-bar contents. F->tool_bar_items must have
12042 been set up previously by calling prepare_menu_bars. */
12043
12044 static void
12045 build_desired_tool_bar_string (struct frame *f)
12046 {
12047 int i, size, size_needed;
12048 struct gcpro gcpro1, gcpro2, gcpro3;
12049 Lisp_Object image, plist, props;
12050
12051 image = plist = props = Qnil;
12052 GCPRO3 (image, plist, props);
12053
12054 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12055 Otherwise, make a new string. */
12056
12057 /* The size of the string we might be able to reuse. */
12058 size = (STRINGP (f->desired_tool_bar_string)
12059 ? SCHARS (f->desired_tool_bar_string)
12060 : 0);
12061
12062 /* We need one space in the string for each image. */
12063 size_needed = f->n_tool_bar_items;
12064
12065 /* Reuse f->desired_tool_bar_string, if possible. */
12066 if (size < size_needed || NILP (f->desired_tool_bar_string))
12067 fset_desired_tool_bar_string
12068 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12069 else
12070 {
12071 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12072 Fremove_text_properties (make_number (0), make_number (size),
12073 props, f->desired_tool_bar_string);
12074 }
12075
12076 /* Put a `display' property on the string for the images to display,
12077 put a `menu_item' property on tool-bar items with a value that
12078 is the index of the item in F's tool-bar item vector. */
12079 for (i = 0; i < f->n_tool_bar_items; ++i)
12080 {
12081 #define PROP(IDX) \
12082 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12083
12084 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12085 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12086 int hmargin, vmargin, relief, idx, end;
12087
12088 /* If image is a vector, choose the image according to the
12089 button state. */
12090 image = PROP (TOOL_BAR_ITEM_IMAGES);
12091 if (VECTORP (image))
12092 {
12093 if (enabled_p)
12094 idx = (selected_p
12095 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12096 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12097 else
12098 idx = (selected_p
12099 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12100 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12101
12102 eassert (ASIZE (image) >= idx);
12103 image = AREF (image, idx);
12104 }
12105 else
12106 idx = -1;
12107
12108 /* Ignore invalid image specifications. */
12109 if (!valid_image_p (image))
12110 continue;
12111
12112 /* Display the tool-bar button pressed, or depressed. */
12113 plist = Fcopy_sequence (XCDR (image));
12114
12115 /* Compute margin and relief to draw. */
12116 relief = (tool_bar_button_relief >= 0
12117 ? tool_bar_button_relief
12118 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12119 hmargin = vmargin = relief;
12120
12121 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12122 INT_MAX - max (hmargin, vmargin)))
12123 {
12124 hmargin += XFASTINT (Vtool_bar_button_margin);
12125 vmargin += XFASTINT (Vtool_bar_button_margin);
12126 }
12127 else if (CONSP (Vtool_bar_button_margin))
12128 {
12129 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12130 INT_MAX - hmargin))
12131 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12132
12133 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12134 INT_MAX - vmargin))
12135 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12136 }
12137
12138 if (auto_raise_tool_bar_buttons_p)
12139 {
12140 /* Add a `:relief' property to the image spec if the item is
12141 selected. */
12142 if (selected_p)
12143 {
12144 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12145 hmargin -= relief;
12146 vmargin -= relief;
12147 }
12148 }
12149 else
12150 {
12151 /* If image is selected, display it pressed, i.e. with a
12152 negative relief. If it's not selected, display it with a
12153 raised relief. */
12154 plist = Fplist_put (plist, QCrelief,
12155 (selected_p
12156 ? make_number (-relief)
12157 : make_number (relief)));
12158 hmargin -= relief;
12159 vmargin -= relief;
12160 }
12161
12162 /* Put a margin around the image. */
12163 if (hmargin || vmargin)
12164 {
12165 if (hmargin == vmargin)
12166 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12167 else
12168 plist = Fplist_put (plist, QCmargin,
12169 Fcons (make_number (hmargin),
12170 make_number (vmargin)));
12171 }
12172
12173 /* If button is not enabled, and we don't have special images
12174 for the disabled state, make the image appear disabled by
12175 applying an appropriate algorithm to it. */
12176 if (!enabled_p && idx < 0)
12177 plist = Fplist_put (plist, QCconversion, Qdisabled);
12178
12179 /* Put a `display' text property on the string for the image to
12180 display. Put a `menu-item' property on the string that gives
12181 the start of this item's properties in the tool-bar items
12182 vector. */
12183 image = Fcons (Qimage, plist);
12184 props = list4 (Qdisplay, image,
12185 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12186
12187 /* Let the last image hide all remaining spaces in the tool bar
12188 string. The string can be longer than needed when we reuse a
12189 previous string. */
12190 if (i + 1 == f->n_tool_bar_items)
12191 end = SCHARS (f->desired_tool_bar_string);
12192 else
12193 end = i + 1;
12194 Fadd_text_properties (make_number (i), make_number (end),
12195 props, f->desired_tool_bar_string);
12196 #undef PROP
12197 }
12198
12199 UNGCPRO;
12200 }
12201
12202
12203 /* Display one line of the tool-bar of frame IT->f.
12204
12205 HEIGHT specifies the desired height of the tool-bar line.
12206 If the actual height of the glyph row is less than HEIGHT, the
12207 row's height is increased to HEIGHT, and the icons are centered
12208 vertically in the new height.
12209
12210 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12211 count a final empty row in case the tool-bar width exactly matches
12212 the window width.
12213 */
12214
12215 static void
12216 display_tool_bar_line (struct it *it, int height)
12217 {
12218 struct glyph_row *row = it->glyph_row;
12219 int max_x = it->last_visible_x;
12220 struct glyph *last;
12221
12222 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12223 clear_glyph_row (row);
12224 row->enabled_p = true;
12225 row->y = it->current_y;
12226
12227 /* Note that this isn't made use of if the face hasn't a box,
12228 so there's no need to check the face here. */
12229 it->start_of_box_run_p = 1;
12230
12231 while (it->current_x < max_x)
12232 {
12233 int x, n_glyphs_before, i, nglyphs;
12234 struct it it_before;
12235
12236 /* Get the next display element. */
12237 if (!get_next_display_element (it))
12238 {
12239 /* Don't count empty row if we are counting needed tool-bar lines. */
12240 if (height < 0 && !it->hpos)
12241 return;
12242 break;
12243 }
12244
12245 /* Produce glyphs. */
12246 n_glyphs_before = row->used[TEXT_AREA];
12247 it_before = *it;
12248
12249 PRODUCE_GLYPHS (it);
12250
12251 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12252 i = 0;
12253 x = it_before.current_x;
12254 while (i < nglyphs)
12255 {
12256 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12257
12258 if (x + glyph->pixel_width > max_x)
12259 {
12260 /* Glyph doesn't fit on line. Backtrack. */
12261 row->used[TEXT_AREA] = n_glyphs_before;
12262 *it = it_before;
12263 /* If this is the only glyph on this line, it will never fit on the
12264 tool-bar, so skip it. But ensure there is at least one glyph,
12265 so we don't accidentally disable the tool-bar. */
12266 if (n_glyphs_before == 0
12267 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12268 break;
12269 goto out;
12270 }
12271
12272 ++it->hpos;
12273 x += glyph->pixel_width;
12274 ++i;
12275 }
12276
12277 /* Stop at line end. */
12278 if (ITERATOR_AT_END_OF_LINE_P (it))
12279 break;
12280
12281 set_iterator_to_next (it, 1);
12282 }
12283
12284 out:;
12285
12286 row->displays_text_p = row->used[TEXT_AREA] != 0;
12287
12288 /* Use default face for the border below the tool bar.
12289
12290 FIXME: When auto-resize-tool-bars is grow-only, there is
12291 no additional border below the possibly empty tool-bar lines.
12292 So to make the extra empty lines look "normal", we have to
12293 use the tool-bar face for the border too. */
12294 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12295 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12296 it->face_id = DEFAULT_FACE_ID;
12297
12298 extend_face_to_end_of_line (it);
12299 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12300 last->right_box_line_p = 1;
12301 if (last == row->glyphs[TEXT_AREA])
12302 last->left_box_line_p = 1;
12303
12304 /* Make line the desired height and center it vertically. */
12305 if ((height -= it->max_ascent + it->max_descent) > 0)
12306 {
12307 /* Don't add more than one line height. */
12308 height %= FRAME_LINE_HEIGHT (it->f);
12309 it->max_ascent += height / 2;
12310 it->max_descent += (height + 1) / 2;
12311 }
12312
12313 compute_line_metrics (it);
12314
12315 /* If line is empty, make it occupy the rest of the tool-bar. */
12316 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12317 {
12318 row->height = row->phys_height = it->last_visible_y - row->y;
12319 row->visible_height = row->height;
12320 row->ascent = row->phys_ascent = 0;
12321 row->extra_line_spacing = 0;
12322 }
12323
12324 row->full_width_p = 1;
12325 row->continued_p = 0;
12326 row->truncated_on_left_p = 0;
12327 row->truncated_on_right_p = 0;
12328
12329 it->current_x = it->hpos = 0;
12330 it->current_y += row->height;
12331 ++it->vpos;
12332 ++it->glyph_row;
12333 }
12334
12335
12336 /* Max tool-bar height. Basically, this is what makes all other windows
12337 disappear when the frame gets too small. Rethink this! */
12338
12339 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12340 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12341
12342 /* Value is the number of pixels needed to make all tool-bar items of
12343 frame F visible. The actual number of glyph rows needed is
12344 returned in *N_ROWS if non-NULL. */
12345
12346 static int
12347 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12348 {
12349 struct window *w = XWINDOW (f->tool_bar_window);
12350 struct it it;
12351 /* tool_bar_height is called from redisplay_tool_bar after building
12352 the desired matrix, so use (unused) mode-line row as temporary row to
12353 avoid destroying the first tool-bar row. */
12354 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12355
12356 /* Initialize an iterator for iteration over
12357 F->desired_tool_bar_string in the tool-bar window of frame F. */
12358 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12359 it.first_visible_x = 0;
12360 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12361 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12362 it.paragraph_embedding = L2R;
12363
12364 while (!ITERATOR_AT_END_P (&it))
12365 {
12366 clear_glyph_row (temp_row);
12367 it.glyph_row = temp_row;
12368 display_tool_bar_line (&it, -1);
12369 }
12370 clear_glyph_row (temp_row);
12371
12372 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12373 if (n_rows)
12374 *n_rows = it.vpos > 0 ? it.vpos : -1;
12375
12376 if (pixelwise)
12377 return it.current_y;
12378 else
12379 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12380 }
12381
12382 #endif /* !USE_GTK && !HAVE_NS */
12383
12384 #if defined USE_GTK || defined HAVE_NS
12385 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12386 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12387 #endif
12388
12389 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12390 0, 2, 0,
12391 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12392 If FRAME is nil or omitted, use the selected frame. Optional argument
12393 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12394 (Lisp_Object frame, Lisp_Object pixelwise)
12395 {
12396 int height = 0;
12397
12398 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12399 struct frame *f = decode_any_frame (frame);
12400
12401 if (WINDOWP (f->tool_bar_window)
12402 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12403 {
12404 update_tool_bar (f, 1);
12405 if (f->n_tool_bar_items)
12406 {
12407 build_desired_tool_bar_string (f);
12408 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12409 }
12410 }
12411 #endif
12412
12413 return make_number (height);
12414 }
12415
12416
12417 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12418 height should be changed. */
12419
12420 static int
12421 redisplay_tool_bar (struct frame *f)
12422 {
12423 #if defined (USE_GTK) || defined (HAVE_NS)
12424
12425 if (FRAME_EXTERNAL_TOOL_BAR (f))
12426 update_frame_tool_bar (f);
12427 return 0;
12428
12429 #else /* !USE_GTK && !HAVE_NS */
12430
12431 struct window *w;
12432 struct it it;
12433 struct glyph_row *row;
12434
12435 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12436 do anything. This means you must start with tool-bar-lines
12437 non-zero to get the auto-sizing effect. Or in other words, you
12438 can turn off tool-bars by specifying tool-bar-lines zero. */
12439 if (!WINDOWP (f->tool_bar_window)
12440 || (w = XWINDOW (f->tool_bar_window),
12441 WINDOW_PIXEL_HEIGHT (w) == 0))
12442 return 0;
12443
12444 /* Set up an iterator for the tool-bar window. */
12445 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12446 it.first_visible_x = 0;
12447 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12448 row = it.glyph_row;
12449
12450 /* Build a string that represents the contents of the tool-bar. */
12451 build_desired_tool_bar_string (f);
12452 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12453 /* FIXME: This should be controlled by a user option. But it
12454 doesn't make sense to have an R2L tool bar if the menu bar cannot
12455 be drawn also R2L, and making the menu bar R2L is tricky due
12456 toolkit-specific code that implements it. If an R2L tool bar is
12457 ever supported, display_tool_bar_line should also be augmented to
12458 call unproduce_glyphs like display_line and display_string
12459 do. */
12460 it.paragraph_embedding = L2R;
12461
12462 if (f->n_tool_bar_rows == 0)
12463 {
12464 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12465
12466 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12467 {
12468 Lisp_Object frame;
12469 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12470 / FRAME_LINE_HEIGHT (f));
12471
12472 XSETFRAME (frame, f);
12473 Fmodify_frame_parameters (frame,
12474 list1 (Fcons (Qtool_bar_lines,
12475 make_number (new_lines))));
12476 /* Always do that now. */
12477 clear_glyph_matrix (w->desired_matrix);
12478 f->fonts_changed = 1;
12479 return 1;
12480 }
12481 }
12482
12483 /* Display as many lines as needed to display all tool-bar items. */
12484
12485 if (f->n_tool_bar_rows > 0)
12486 {
12487 int border, rows, height, extra;
12488
12489 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12490 border = XINT (Vtool_bar_border);
12491 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12492 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12493 else if (EQ (Vtool_bar_border, Qborder_width))
12494 border = f->border_width;
12495 else
12496 border = 0;
12497 if (border < 0)
12498 border = 0;
12499
12500 rows = f->n_tool_bar_rows;
12501 height = max (1, (it.last_visible_y - border) / rows);
12502 extra = it.last_visible_y - border - height * rows;
12503
12504 while (it.current_y < it.last_visible_y)
12505 {
12506 int h = 0;
12507 if (extra > 0 && rows-- > 0)
12508 {
12509 h = (extra + rows - 1) / rows;
12510 extra -= h;
12511 }
12512 display_tool_bar_line (&it, height + h);
12513 }
12514 }
12515 else
12516 {
12517 while (it.current_y < it.last_visible_y)
12518 display_tool_bar_line (&it, 0);
12519 }
12520
12521 /* It doesn't make much sense to try scrolling in the tool-bar
12522 window, so don't do it. */
12523 w->desired_matrix->no_scrolling_p = 1;
12524 w->must_be_updated_p = 1;
12525
12526 if (!NILP (Vauto_resize_tool_bars))
12527 {
12528 /* Do we really allow the toolbar to occupy the whole frame? */
12529 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12530 int change_height_p = 0;
12531
12532 /* If we couldn't display everything, change the tool-bar's
12533 height if there is room for more. */
12534 if (IT_STRING_CHARPOS (it) < it.end_charpos
12535 && it.current_y < max_tool_bar_height)
12536 change_height_p = 1;
12537
12538 /* We subtract 1 because display_tool_bar_line advances the
12539 glyph_row pointer before returning to its caller. We want to
12540 examine the last glyph row produced by
12541 display_tool_bar_line. */
12542 row = it.glyph_row - 1;
12543
12544 /* If there are blank lines at the end, except for a partially
12545 visible blank line at the end that is smaller than
12546 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12547 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12548 && row->height >= FRAME_LINE_HEIGHT (f))
12549 change_height_p = 1;
12550
12551 /* If row displays tool-bar items, but is partially visible,
12552 change the tool-bar's height. */
12553 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12554 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12555 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12556 change_height_p = 1;
12557
12558 /* Resize windows as needed by changing the `tool-bar-lines'
12559 frame parameter. */
12560 if (change_height_p)
12561 {
12562 Lisp_Object frame;
12563 int nrows;
12564 int new_height = tool_bar_height (f, &nrows, 1);
12565
12566 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12567 && !f->minimize_tool_bar_window_p)
12568 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12569 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12570 f->minimize_tool_bar_window_p = 0;
12571
12572 if (change_height_p)
12573 {
12574 /* Current size of the tool-bar window in canonical line
12575 units. */
12576 int old_lines = WINDOW_TOTAL_LINES (w);
12577 /* Required size of the tool-bar window in canonical
12578 line units. */
12579 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12580 / FRAME_LINE_HEIGHT (f));
12581 /* Maximum size of the tool-bar window in canonical line
12582 units that this frame can allow. */
12583 int max_lines =
12584 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12585
12586 /* Don't try to change the tool-bar window size and set
12587 the fonts_changed flag unless really necessary. That
12588 flag causes redisplay to give up and retry
12589 redisplaying the frame from scratch, so setting it
12590 unnecessarily can lead to nasty redisplay loops. */
12591 if (new_lines <= max_lines
12592 && eabs (new_lines - old_lines) >= 1)
12593 {
12594 XSETFRAME (frame, f);
12595 Fmodify_frame_parameters (frame,
12596 list1 (Fcons (Qtool_bar_lines,
12597 make_number (new_lines))));
12598 clear_glyph_matrix (w->desired_matrix);
12599 f->n_tool_bar_rows = nrows;
12600 f->fonts_changed = 1;
12601 return 1;
12602 }
12603 }
12604 }
12605 }
12606
12607 f->minimize_tool_bar_window_p = 0;
12608 return 0;
12609
12610 #endif /* USE_GTK || HAVE_NS */
12611 }
12612
12613 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12614
12615 /* Get information about the tool-bar item which is displayed in GLYPH
12616 on frame F. Return in *PROP_IDX the index where tool-bar item
12617 properties start in F->tool_bar_items. Value is zero if
12618 GLYPH doesn't display a tool-bar item. */
12619
12620 static int
12621 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12622 {
12623 Lisp_Object prop;
12624 int success_p;
12625 int charpos;
12626
12627 /* This function can be called asynchronously, which means we must
12628 exclude any possibility that Fget_text_property signals an
12629 error. */
12630 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12631 charpos = max (0, charpos);
12632
12633 /* Get the text property `menu-item' at pos. The value of that
12634 property is the start index of this item's properties in
12635 F->tool_bar_items. */
12636 prop = Fget_text_property (make_number (charpos),
12637 Qmenu_item, f->current_tool_bar_string);
12638 if (INTEGERP (prop))
12639 {
12640 *prop_idx = XINT (prop);
12641 success_p = 1;
12642 }
12643 else
12644 success_p = 0;
12645
12646 return success_p;
12647 }
12648
12649 \f
12650 /* Get information about the tool-bar item at position X/Y on frame F.
12651 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12652 the current matrix of the tool-bar window of F, or NULL if not
12653 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12654 item in F->tool_bar_items. Value is
12655
12656 -1 if X/Y is not on a tool-bar item
12657 0 if X/Y is on the same item that was highlighted before.
12658 1 otherwise. */
12659
12660 static int
12661 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12662 int *hpos, int *vpos, int *prop_idx)
12663 {
12664 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12665 struct window *w = XWINDOW (f->tool_bar_window);
12666 int area;
12667
12668 /* Find the glyph under X/Y. */
12669 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12670 if (*glyph == NULL)
12671 return -1;
12672
12673 /* Get the start of this tool-bar item's properties in
12674 f->tool_bar_items. */
12675 if (!tool_bar_item_info (f, *glyph, prop_idx))
12676 return -1;
12677
12678 /* Is mouse on the highlighted item? */
12679 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12680 && *vpos >= hlinfo->mouse_face_beg_row
12681 && *vpos <= hlinfo->mouse_face_end_row
12682 && (*vpos > hlinfo->mouse_face_beg_row
12683 || *hpos >= hlinfo->mouse_face_beg_col)
12684 && (*vpos < hlinfo->mouse_face_end_row
12685 || *hpos < hlinfo->mouse_face_end_col
12686 || hlinfo->mouse_face_past_end))
12687 return 0;
12688
12689 return 1;
12690 }
12691
12692
12693 /* EXPORT:
12694 Handle mouse button event on the tool-bar of frame F, at
12695 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12696 0 for button release. MODIFIERS is event modifiers for button
12697 release. */
12698
12699 void
12700 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12701 int modifiers)
12702 {
12703 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12704 struct window *w = XWINDOW (f->tool_bar_window);
12705 int hpos, vpos, prop_idx;
12706 struct glyph *glyph;
12707 Lisp_Object enabled_p;
12708 int ts;
12709
12710 /* If not on the highlighted tool-bar item, and mouse-highlight is
12711 non-nil, return. This is so we generate the tool-bar button
12712 click only when the mouse button is released on the same item as
12713 where it was pressed. However, when mouse-highlight is disabled,
12714 generate the click when the button is released regardless of the
12715 highlight, since tool-bar items are not highlighted in that
12716 case. */
12717 frame_to_window_pixel_xy (w, &x, &y);
12718 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12719 if (ts == -1
12720 || (ts != 0 && !NILP (Vmouse_highlight)))
12721 return;
12722
12723 /* When mouse-highlight is off, generate the click for the item
12724 where the button was pressed, disregarding where it was
12725 released. */
12726 if (NILP (Vmouse_highlight) && !down_p)
12727 prop_idx = last_tool_bar_item;
12728
12729 /* If item is disabled, do nothing. */
12730 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12731 if (NILP (enabled_p))
12732 return;
12733
12734 if (down_p)
12735 {
12736 /* Show item in pressed state. */
12737 if (!NILP (Vmouse_highlight))
12738 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12739 last_tool_bar_item = prop_idx;
12740 }
12741 else
12742 {
12743 Lisp_Object key, frame;
12744 struct input_event event;
12745 EVENT_INIT (event);
12746
12747 /* Show item in released state. */
12748 if (!NILP (Vmouse_highlight))
12749 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12750
12751 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12752
12753 XSETFRAME (frame, f);
12754 event.kind = TOOL_BAR_EVENT;
12755 event.frame_or_window = frame;
12756 event.arg = frame;
12757 kbd_buffer_store_event (&event);
12758
12759 event.kind = TOOL_BAR_EVENT;
12760 event.frame_or_window = frame;
12761 event.arg = key;
12762 event.modifiers = modifiers;
12763 kbd_buffer_store_event (&event);
12764 last_tool_bar_item = -1;
12765 }
12766 }
12767
12768
12769 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12770 tool-bar window-relative coordinates X/Y. Called from
12771 note_mouse_highlight. */
12772
12773 static void
12774 note_tool_bar_highlight (struct frame *f, int x, int y)
12775 {
12776 Lisp_Object window = f->tool_bar_window;
12777 struct window *w = XWINDOW (window);
12778 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12779 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12780 int hpos, vpos;
12781 struct glyph *glyph;
12782 struct glyph_row *row;
12783 int i;
12784 Lisp_Object enabled_p;
12785 int prop_idx;
12786 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12787 int mouse_down_p, rc;
12788
12789 /* Function note_mouse_highlight is called with negative X/Y
12790 values when mouse moves outside of the frame. */
12791 if (x <= 0 || y <= 0)
12792 {
12793 clear_mouse_face (hlinfo);
12794 return;
12795 }
12796
12797 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12798 if (rc < 0)
12799 {
12800 /* Not on tool-bar item. */
12801 clear_mouse_face (hlinfo);
12802 return;
12803 }
12804 else if (rc == 0)
12805 /* On same tool-bar item as before. */
12806 goto set_help_echo;
12807
12808 clear_mouse_face (hlinfo);
12809
12810 /* Mouse is down, but on different tool-bar item? */
12811 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12812 && f == dpyinfo->last_mouse_frame);
12813
12814 if (mouse_down_p
12815 && last_tool_bar_item != prop_idx)
12816 return;
12817
12818 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12819
12820 /* If tool-bar item is not enabled, don't highlight it. */
12821 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12822 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12823 {
12824 /* Compute the x-position of the glyph. In front and past the
12825 image is a space. We include this in the highlighted area. */
12826 row = MATRIX_ROW (w->current_matrix, vpos);
12827 for (i = x = 0; i < hpos; ++i)
12828 x += row->glyphs[TEXT_AREA][i].pixel_width;
12829
12830 /* Record this as the current active region. */
12831 hlinfo->mouse_face_beg_col = hpos;
12832 hlinfo->mouse_face_beg_row = vpos;
12833 hlinfo->mouse_face_beg_x = x;
12834 hlinfo->mouse_face_past_end = 0;
12835
12836 hlinfo->mouse_face_end_col = hpos + 1;
12837 hlinfo->mouse_face_end_row = vpos;
12838 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12839 hlinfo->mouse_face_window = window;
12840 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12841
12842 /* Display it as active. */
12843 show_mouse_face (hlinfo, draw);
12844 }
12845
12846 set_help_echo:
12847
12848 /* Set help_echo_string to a help string to display for this tool-bar item.
12849 XTread_socket does the rest. */
12850 help_echo_object = help_echo_window = Qnil;
12851 help_echo_pos = -1;
12852 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12853 if (NILP (help_echo_string))
12854 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12855 }
12856
12857 #endif /* !USE_GTK && !HAVE_NS */
12858
12859 #endif /* HAVE_WINDOW_SYSTEM */
12860
12861
12862 \f
12863 /************************************************************************
12864 Horizontal scrolling
12865 ************************************************************************/
12866
12867 static int hscroll_window_tree (Lisp_Object);
12868 static int hscroll_windows (Lisp_Object);
12869
12870 /* For all leaf windows in the window tree rooted at WINDOW, set their
12871 hscroll value so that PT is (i) visible in the window, and (ii) so
12872 that it is not within a certain margin at the window's left and
12873 right border. Value is non-zero if any window's hscroll has been
12874 changed. */
12875
12876 static int
12877 hscroll_window_tree (Lisp_Object window)
12878 {
12879 int hscrolled_p = 0;
12880 int hscroll_relative_p = FLOATP (Vhscroll_step);
12881 int hscroll_step_abs = 0;
12882 double hscroll_step_rel = 0;
12883
12884 if (hscroll_relative_p)
12885 {
12886 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12887 if (hscroll_step_rel < 0)
12888 {
12889 hscroll_relative_p = 0;
12890 hscroll_step_abs = 0;
12891 }
12892 }
12893 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12894 {
12895 hscroll_step_abs = XINT (Vhscroll_step);
12896 if (hscroll_step_abs < 0)
12897 hscroll_step_abs = 0;
12898 }
12899 else
12900 hscroll_step_abs = 0;
12901
12902 while (WINDOWP (window))
12903 {
12904 struct window *w = XWINDOW (window);
12905
12906 if (WINDOWP (w->contents))
12907 hscrolled_p |= hscroll_window_tree (w->contents);
12908 else if (w->cursor.vpos >= 0)
12909 {
12910 int h_margin;
12911 int text_area_width;
12912 struct glyph_row *cursor_row;
12913 struct glyph_row *bottom_row;
12914 int row_r2l_p;
12915
12916 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12917 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12918 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12919 else
12920 cursor_row = bottom_row - 1;
12921
12922 if (!cursor_row->enabled_p)
12923 {
12924 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12925 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12926 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12927 else
12928 cursor_row = bottom_row - 1;
12929 }
12930 row_r2l_p = cursor_row->reversed_p;
12931
12932 text_area_width = window_box_width (w, TEXT_AREA);
12933
12934 /* Scroll when cursor is inside this scroll margin. */
12935 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12936
12937 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12938 /* In some pathological cases, like restoring a window
12939 configuration into a frame that is much smaller than
12940 the one from which the configuration was saved, we
12941 get glyph rows whose start and end have zero buffer
12942 positions, which we cannot handle below. Just skip
12943 such windows. */
12944 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12945 /* For left-to-right rows, hscroll when cursor is either
12946 (i) inside the right hscroll margin, or (ii) if it is
12947 inside the left margin and the window is already
12948 hscrolled. */
12949 && ((!row_r2l_p
12950 && ((w->hscroll
12951 && w->cursor.x <= h_margin)
12952 || (cursor_row->enabled_p
12953 && cursor_row->truncated_on_right_p
12954 && (w->cursor.x >= text_area_width - h_margin))))
12955 /* For right-to-left rows, the logic is similar,
12956 except that rules for scrolling to left and right
12957 are reversed. E.g., if cursor.x <= h_margin, we
12958 need to hscroll "to the right" unconditionally,
12959 and that will scroll the screen to the left so as
12960 to reveal the next portion of the row. */
12961 || (row_r2l_p
12962 && ((cursor_row->enabled_p
12963 /* FIXME: It is confusing to set the
12964 truncated_on_right_p flag when R2L rows
12965 are actually truncated on the left. */
12966 && cursor_row->truncated_on_right_p
12967 && w->cursor.x <= h_margin)
12968 || (w->hscroll
12969 && (w->cursor.x >= text_area_width - h_margin))))))
12970 {
12971 struct it it;
12972 ptrdiff_t hscroll;
12973 struct buffer *saved_current_buffer;
12974 ptrdiff_t pt;
12975 int wanted_x;
12976
12977 /* Find point in a display of infinite width. */
12978 saved_current_buffer = current_buffer;
12979 current_buffer = XBUFFER (w->contents);
12980
12981 if (w == XWINDOW (selected_window))
12982 pt = PT;
12983 else
12984 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12985
12986 /* Move iterator to pt starting at cursor_row->start in
12987 a line with infinite width. */
12988 init_to_row_start (&it, w, cursor_row);
12989 it.last_visible_x = INFINITY;
12990 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12991 current_buffer = saved_current_buffer;
12992
12993 /* Position cursor in window. */
12994 if (!hscroll_relative_p && hscroll_step_abs == 0)
12995 hscroll = max (0, (it.current_x
12996 - (ITERATOR_AT_END_OF_LINE_P (&it)
12997 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12998 : (text_area_width / 2))))
12999 / FRAME_COLUMN_WIDTH (it.f);
13000 else if ((!row_r2l_p
13001 && w->cursor.x >= text_area_width - h_margin)
13002 || (row_r2l_p && w->cursor.x <= h_margin))
13003 {
13004 if (hscroll_relative_p)
13005 wanted_x = text_area_width * (1 - hscroll_step_rel)
13006 - h_margin;
13007 else
13008 wanted_x = text_area_width
13009 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13010 - h_margin;
13011 hscroll
13012 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13013 }
13014 else
13015 {
13016 if (hscroll_relative_p)
13017 wanted_x = text_area_width * hscroll_step_rel
13018 + h_margin;
13019 else
13020 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13021 + h_margin;
13022 hscroll
13023 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13024 }
13025 hscroll = max (hscroll, w->min_hscroll);
13026
13027 /* Don't prevent redisplay optimizations if hscroll
13028 hasn't changed, as it will unnecessarily slow down
13029 redisplay. */
13030 if (w->hscroll != hscroll)
13031 {
13032 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13033 w->hscroll = hscroll;
13034 hscrolled_p = 1;
13035 }
13036 }
13037 }
13038
13039 window = w->next;
13040 }
13041
13042 /* Value is non-zero if hscroll of any leaf window has been changed. */
13043 return hscrolled_p;
13044 }
13045
13046
13047 /* Set hscroll so that cursor is visible and not inside horizontal
13048 scroll margins for all windows in the tree rooted at WINDOW. See
13049 also hscroll_window_tree above. Value is non-zero if any window's
13050 hscroll has been changed. If it has, desired matrices on the frame
13051 of WINDOW are cleared. */
13052
13053 static int
13054 hscroll_windows (Lisp_Object window)
13055 {
13056 int hscrolled_p = hscroll_window_tree (window);
13057 if (hscrolled_p)
13058 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13059 return hscrolled_p;
13060 }
13061
13062
13063 \f
13064 /************************************************************************
13065 Redisplay
13066 ************************************************************************/
13067
13068 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13069 to a non-zero value. This is sometimes handy to have in a debugger
13070 session. */
13071
13072 #ifdef GLYPH_DEBUG
13073
13074 /* First and last unchanged row for try_window_id. */
13075
13076 static int debug_first_unchanged_at_end_vpos;
13077 static int debug_last_unchanged_at_beg_vpos;
13078
13079 /* Delta vpos and y. */
13080
13081 static int debug_dvpos, debug_dy;
13082
13083 /* Delta in characters and bytes for try_window_id. */
13084
13085 static ptrdiff_t debug_delta, debug_delta_bytes;
13086
13087 /* Values of window_end_pos and window_end_vpos at the end of
13088 try_window_id. */
13089
13090 static ptrdiff_t debug_end_vpos;
13091
13092 /* Append a string to W->desired_matrix->method. FMT is a printf
13093 format string. If trace_redisplay_p is true also printf the
13094 resulting string to stderr. */
13095
13096 static void debug_method_add (struct window *, char const *, ...)
13097 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13098
13099 static void
13100 debug_method_add (struct window *w, char const *fmt, ...)
13101 {
13102 void *ptr = w;
13103 char *method = w->desired_matrix->method;
13104 int len = strlen (method);
13105 int size = sizeof w->desired_matrix->method;
13106 int remaining = size - len - 1;
13107 va_list ap;
13108
13109 if (len && remaining)
13110 {
13111 method[len] = '|';
13112 --remaining, ++len;
13113 }
13114
13115 va_start (ap, fmt);
13116 vsnprintf (method + len, remaining + 1, fmt, ap);
13117 va_end (ap);
13118
13119 if (trace_redisplay_p)
13120 fprintf (stderr, "%p (%s): %s\n",
13121 ptr,
13122 ((BUFFERP (w->contents)
13123 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13124 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13125 : "no buffer"),
13126 method + len);
13127 }
13128
13129 #endif /* GLYPH_DEBUG */
13130
13131
13132 /* Value is non-zero if all changes in window W, which displays
13133 current_buffer, are in the text between START and END. START is a
13134 buffer position, END is given as a distance from Z. Used in
13135 redisplay_internal for display optimization. */
13136
13137 static int
13138 text_outside_line_unchanged_p (struct window *w,
13139 ptrdiff_t start, ptrdiff_t end)
13140 {
13141 int unchanged_p = 1;
13142
13143 /* If text or overlays have changed, see where. */
13144 if (window_outdated (w))
13145 {
13146 /* Gap in the line? */
13147 if (GPT < start || Z - GPT < end)
13148 unchanged_p = 0;
13149
13150 /* Changes start in front of the line, or end after it? */
13151 if (unchanged_p
13152 && (BEG_UNCHANGED < start - 1
13153 || END_UNCHANGED < end))
13154 unchanged_p = 0;
13155
13156 /* If selective display, can't optimize if changes start at the
13157 beginning of the line. */
13158 if (unchanged_p
13159 && INTEGERP (BVAR (current_buffer, selective_display))
13160 && XINT (BVAR (current_buffer, selective_display)) > 0
13161 && (BEG_UNCHANGED < start || GPT <= start))
13162 unchanged_p = 0;
13163
13164 /* If there are overlays at the start or end of the line, these
13165 may have overlay strings with newlines in them. A change at
13166 START, for instance, may actually concern the display of such
13167 overlay strings as well, and they are displayed on different
13168 lines. So, quickly rule out this case. (For the future, it
13169 might be desirable to implement something more telling than
13170 just BEG/END_UNCHANGED.) */
13171 if (unchanged_p)
13172 {
13173 if (BEG + BEG_UNCHANGED == start
13174 && overlay_touches_p (start))
13175 unchanged_p = 0;
13176 if (END_UNCHANGED == end
13177 && overlay_touches_p (Z - end))
13178 unchanged_p = 0;
13179 }
13180
13181 /* Under bidi reordering, adding or deleting a character in the
13182 beginning of a paragraph, before the first strong directional
13183 character, can change the base direction of the paragraph (unless
13184 the buffer specifies a fixed paragraph direction), which will
13185 require to redisplay the whole paragraph. It might be worthwhile
13186 to find the paragraph limits and widen the range of redisplayed
13187 lines to that, but for now just give up this optimization. */
13188 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13189 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13190 unchanged_p = 0;
13191 }
13192
13193 return unchanged_p;
13194 }
13195
13196
13197 /* Do a frame update, taking possible shortcuts into account. This is
13198 the main external entry point for redisplay.
13199
13200 If the last redisplay displayed an echo area message and that message
13201 is no longer requested, we clear the echo area or bring back the
13202 mini-buffer if that is in use. */
13203
13204 void
13205 redisplay (void)
13206 {
13207 redisplay_internal ();
13208 }
13209
13210
13211 static Lisp_Object
13212 overlay_arrow_string_or_property (Lisp_Object var)
13213 {
13214 Lisp_Object val;
13215
13216 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13217 return val;
13218
13219 return Voverlay_arrow_string;
13220 }
13221
13222 /* Return 1 if there are any overlay-arrows in current_buffer. */
13223 static int
13224 overlay_arrow_in_current_buffer_p (void)
13225 {
13226 Lisp_Object vlist;
13227
13228 for (vlist = Voverlay_arrow_variable_list;
13229 CONSP (vlist);
13230 vlist = XCDR (vlist))
13231 {
13232 Lisp_Object var = XCAR (vlist);
13233 Lisp_Object val;
13234
13235 if (!SYMBOLP (var))
13236 continue;
13237 val = find_symbol_value (var);
13238 if (MARKERP (val)
13239 && current_buffer == XMARKER (val)->buffer)
13240 return 1;
13241 }
13242 return 0;
13243 }
13244
13245
13246 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13247 has changed. */
13248
13249 static int
13250 overlay_arrows_changed_p (void)
13251 {
13252 Lisp_Object vlist;
13253
13254 for (vlist = Voverlay_arrow_variable_list;
13255 CONSP (vlist);
13256 vlist = XCDR (vlist))
13257 {
13258 Lisp_Object var = XCAR (vlist);
13259 Lisp_Object val, pstr;
13260
13261 if (!SYMBOLP (var))
13262 continue;
13263 val = find_symbol_value (var);
13264 if (!MARKERP (val))
13265 continue;
13266 if (! EQ (COERCE_MARKER (val),
13267 Fget (var, Qlast_arrow_position))
13268 || ! (pstr = overlay_arrow_string_or_property (var),
13269 EQ (pstr, Fget (var, Qlast_arrow_string))))
13270 return 1;
13271 }
13272 return 0;
13273 }
13274
13275 /* Mark overlay arrows to be updated on next redisplay. */
13276
13277 static void
13278 update_overlay_arrows (int up_to_date)
13279 {
13280 Lisp_Object vlist;
13281
13282 for (vlist = Voverlay_arrow_variable_list;
13283 CONSP (vlist);
13284 vlist = XCDR (vlist))
13285 {
13286 Lisp_Object var = XCAR (vlist);
13287
13288 if (!SYMBOLP (var))
13289 continue;
13290
13291 if (up_to_date > 0)
13292 {
13293 Lisp_Object val = find_symbol_value (var);
13294 Fput (var, Qlast_arrow_position,
13295 COERCE_MARKER (val));
13296 Fput (var, Qlast_arrow_string,
13297 overlay_arrow_string_or_property (var));
13298 }
13299 else if (up_to_date < 0
13300 || !NILP (Fget (var, Qlast_arrow_position)))
13301 {
13302 Fput (var, Qlast_arrow_position, Qt);
13303 Fput (var, Qlast_arrow_string, Qt);
13304 }
13305 }
13306 }
13307
13308
13309 /* Return overlay arrow string to display at row.
13310 Return integer (bitmap number) for arrow bitmap in left fringe.
13311 Return nil if no overlay arrow. */
13312
13313 static Lisp_Object
13314 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13315 {
13316 Lisp_Object vlist;
13317
13318 for (vlist = Voverlay_arrow_variable_list;
13319 CONSP (vlist);
13320 vlist = XCDR (vlist))
13321 {
13322 Lisp_Object var = XCAR (vlist);
13323 Lisp_Object val;
13324
13325 if (!SYMBOLP (var))
13326 continue;
13327
13328 val = find_symbol_value (var);
13329
13330 if (MARKERP (val)
13331 && current_buffer == XMARKER (val)->buffer
13332 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13333 {
13334 if (FRAME_WINDOW_P (it->f)
13335 /* FIXME: if ROW->reversed_p is set, this should test
13336 the right fringe, not the left one. */
13337 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13338 {
13339 #ifdef HAVE_WINDOW_SYSTEM
13340 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13341 {
13342 int fringe_bitmap;
13343 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13344 return make_number (fringe_bitmap);
13345 }
13346 #endif
13347 return make_number (-1); /* Use default arrow bitmap. */
13348 }
13349 return overlay_arrow_string_or_property (var);
13350 }
13351 }
13352
13353 return Qnil;
13354 }
13355
13356 /* Return 1 if point moved out of or into a composition. Otherwise
13357 return 0. PREV_BUF and PREV_PT are the last point buffer and
13358 position. BUF and PT are the current point buffer and position. */
13359
13360 static int
13361 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13362 struct buffer *buf, ptrdiff_t pt)
13363 {
13364 ptrdiff_t start, end;
13365 Lisp_Object prop;
13366 Lisp_Object buffer;
13367
13368 XSETBUFFER (buffer, buf);
13369 /* Check a composition at the last point if point moved within the
13370 same buffer. */
13371 if (prev_buf == buf)
13372 {
13373 if (prev_pt == pt)
13374 /* Point didn't move. */
13375 return 0;
13376
13377 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13378 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13379 && composition_valid_p (start, end, prop)
13380 && start < prev_pt && end > prev_pt)
13381 /* The last point was within the composition. Return 1 iff
13382 point moved out of the composition. */
13383 return (pt <= start || pt >= end);
13384 }
13385
13386 /* Check a composition at the current point. */
13387 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13388 && find_composition (pt, -1, &start, &end, &prop, buffer)
13389 && composition_valid_p (start, end, prop)
13390 && start < pt && end > pt);
13391 }
13392
13393 /* Reconsider the clip changes of buffer which is displayed in W. */
13394
13395 static void
13396 reconsider_clip_changes (struct window *w)
13397 {
13398 struct buffer *b = XBUFFER (w->contents);
13399
13400 if (b->clip_changed
13401 && w->window_end_valid
13402 && w->current_matrix->buffer == b
13403 && w->current_matrix->zv == BUF_ZV (b)
13404 && w->current_matrix->begv == BUF_BEGV (b))
13405 b->clip_changed = 0;
13406
13407 /* If display wasn't paused, and W is not a tool bar window, see if
13408 point has been moved into or out of a composition. In that case,
13409 we set b->clip_changed to 1 to force updating the screen. If
13410 b->clip_changed has already been set to 1, we can skip this
13411 check. */
13412 if (!b->clip_changed && w->window_end_valid)
13413 {
13414 ptrdiff_t pt = (w == XWINDOW (selected_window)
13415 ? PT : marker_position (w->pointm));
13416
13417 if ((w->current_matrix->buffer != b || pt != w->last_point)
13418 && check_point_in_composition (w->current_matrix->buffer,
13419 w->last_point, b, pt))
13420 b->clip_changed = 1;
13421 }
13422 }
13423
13424 static void
13425 propagate_buffer_redisplay (void)
13426 { /* Resetting b->text->redisplay is problematic!
13427 We can't just reset it in the case that some window that displays
13428 it has not been redisplayed; and such a window can stay
13429 unredisplayed for a long time if it's currently invisible.
13430 But we do want to reset it at the end of redisplay otherwise
13431 its displayed windows will keep being redisplayed over and over
13432 again.
13433 So we copy all b->text->redisplay flags up to their windows here,
13434 such that mark_window_display_accurate can safely reset
13435 b->text->redisplay. */
13436 Lisp_Object ws = window_list ();
13437 for (; CONSP (ws); ws = XCDR (ws))
13438 {
13439 struct window *thisw = XWINDOW (XCAR (ws));
13440 struct buffer *thisb = XBUFFER (thisw->contents);
13441 if (thisb->text->redisplay)
13442 thisw->redisplay = true;
13443 }
13444 }
13445
13446 #define STOP_POLLING \
13447 do { if (! polling_stopped_here) stop_polling (); \
13448 polling_stopped_here = 1; } while (0)
13449
13450 #define RESUME_POLLING \
13451 do { if (polling_stopped_here) start_polling (); \
13452 polling_stopped_here = 0; } while (0)
13453
13454
13455 /* Perhaps in the future avoid recentering windows if it
13456 is not necessary; currently that causes some problems. */
13457
13458 static void
13459 redisplay_internal (void)
13460 {
13461 struct window *w = XWINDOW (selected_window);
13462 struct window *sw;
13463 struct frame *fr;
13464 int pending;
13465 bool must_finish = 0, match_p;
13466 struct text_pos tlbufpos, tlendpos;
13467 int number_of_visible_frames;
13468 ptrdiff_t count;
13469 struct frame *sf;
13470 int polling_stopped_here = 0;
13471 Lisp_Object tail, frame;
13472
13473 /* True means redisplay has to consider all windows on all
13474 frames. False, only selected_window is considered. */
13475 bool consider_all_windows_p;
13476
13477 /* True means redisplay has to redisplay the miniwindow. */
13478 bool update_miniwindow_p = false;
13479
13480 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13481
13482 /* No redisplay if running in batch mode or frame is not yet fully
13483 initialized, or redisplay is explicitly turned off by setting
13484 Vinhibit_redisplay. */
13485 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13486 || !NILP (Vinhibit_redisplay))
13487 return;
13488
13489 /* Don't examine these until after testing Vinhibit_redisplay.
13490 When Emacs is shutting down, perhaps because its connection to
13491 X has dropped, we should not look at them at all. */
13492 fr = XFRAME (w->frame);
13493 sf = SELECTED_FRAME ();
13494
13495 if (!fr->glyphs_initialized_p)
13496 return;
13497
13498 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13499 if (popup_activated ())
13500 return;
13501 #endif
13502
13503 /* I don't think this happens but let's be paranoid. */
13504 if (redisplaying_p)
13505 return;
13506
13507 /* Record a function that clears redisplaying_p
13508 when we leave this function. */
13509 count = SPECPDL_INDEX ();
13510 record_unwind_protect_void (unwind_redisplay);
13511 redisplaying_p = 1;
13512 specbind (Qinhibit_free_realized_faces, Qnil);
13513
13514 /* Record this function, so it appears on the profiler's backtraces. */
13515 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13516
13517 FOR_EACH_FRAME (tail, frame)
13518 XFRAME (frame)->already_hscrolled_p = 0;
13519
13520 retry:
13521 /* Remember the currently selected window. */
13522 sw = w;
13523
13524 pending = 0;
13525 last_escape_glyph_frame = NULL;
13526 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13527 last_glyphless_glyph_frame = NULL;
13528 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13529
13530 /* If face_change_count is non-zero, init_iterator will free all
13531 realized faces, which includes the faces referenced from current
13532 matrices. So, we can't reuse current matrices in this case. */
13533 if (face_change_count)
13534 windows_or_buffers_changed = 47;
13535
13536 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13537 && FRAME_TTY (sf)->previous_frame != sf)
13538 {
13539 /* Since frames on a single ASCII terminal share the same
13540 display area, displaying a different frame means redisplay
13541 the whole thing. */
13542 SET_FRAME_GARBAGED (sf);
13543 #ifndef DOS_NT
13544 set_tty_color_mode (FRAME_TTY (sf), sf);
13545 #endif
13546 FRAME_TTY (sf)->previous_frame = sf;
13547 }
13548
13549 /* Set the visible flags for all frames. Do this before checking for
13550 resized or garbaged frames; they want to know if their frames are
13551 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13552 number_of_visible_frames = 0;
13553
13554 FOR_EACH_FRAME (tail, frame)
13555 {
13556 struct frame *f = XFRAME (frame);
13557
13558 if (FRAME_VISIBLE_P (f))
13559 {
13560 ++number_of_visible_frames;
13561 /* Adjust matrices for visible frames only. */
13562 if (f->fonts_changed)
13563 {
13564 adjust_frame_glyphs (f);
13565 f->fonts_changed = 0;
13566 }
13567 /* If cursor type has been changed on the frame
13568 other than selected, consider all frames. */
13569 if (f != sf && f->cursor_type_changed)
13570 update_mode_lines = 31;
13571 }
13572 clear_desired_matrices (f);
13573 }
13574
13575 /* Notice any pending interrupt request to change frame size. */
13576 do_pending_window_change (1);
13577
13578 /* do_pending_window_change could change the selected_window due to
13579 frame resizing which makes the selected window too small. */
13580 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13581 sw = w;
13582
13583 /* Clear frames marked as garbaged. */
13584 clear_garbaged_frames ();
13585
13586 /* Build menubar and tool-bar items. */
13587 if (NILP (Vmemory_full))
13588 prepare_menu_bars ();
13589
13590 reconsider_clip_changes (w);
13591
13592 /* In most cases selected window displays current buffer. */
13593 match_p = XBUFFER (w->contents) == current_buffer;
13594 if (match_p)
13595 {
13596 /* Detect case that we need to write or remove a star in the mode line. */
13597 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13598 w->update_mode_line = 1;
13599
13600 if (mode_line_update_needed (w))
13601 w->update_mode_line = 1;
13602
13603 /* If reconsider_clip_changes above decided that the narrowing
13604 in the current buffer changed, make sure all other windows
13605 showing that buffer will be redisplayed. */
13606 if (current_buffer->clip_changed)
13607 bset_update_mode_line (current_buffer);
13608 }
13609
13610 /* Normally the message* functions will have already displayed and
13611 updated the echo area, but the frame may have been trashed, or
13612 the update may have been preempted, so display the echo area
13613 again here. Checking message_cleared_p captures the case that
13614 the echo area should be cleared. */
13615 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13616 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13617 || (message_cleared_p
13618 && minibuf_level == 0
13619 /* If the mini-window is currently selected, this means the
13620 echo-area doesn't show through. */
13621 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13622 {
13623 int window_height_changed_p = echo_area_display (0);
13624
13625 if (message_cleared_p)
13626 update_miniwindow_p = true;
13627
13628 must_finish = 1;
13629
13630 /* If we don't display the current message, don't clear the
13631 message_cleared_p flag, because, if we did, we wouldn't clear
13632 the echo area in the next redisplay which doesn't preserve
13633 the echo area. */
13634 if (!display_last_displayed_message_p)
13635 message_cleared_p = 0;
13636
13637 if (window_height_changed_p)
13638 {
13639 windows_or_buffers_changed = 50;
13640
13641 /* If window configuration was changed, frames may have been
13642 marked garbaged. Clear them or we will experience
13643 surprises wrt scrolling. */
13644 clear_garbaged_frames ();
13645 }
13646 }
13647 else if (EQ (selected_window, minibuf_window)
13648 && (current_buffer->clip_changed || window_outdated (w))
13649 && resize_mini_window (w, 0))
13650 {
13651 /* Resized active mini-window to fit the size of what it is
13652 showing if its contents might have changed. */
13653 must_finish = 1;
13654
13655 /* If window configuration was changed, frames may have been
13656 marked garbaged. Clear them or we will experience
13657 surprises wrt scrolling. */
13658 clear_garbaged_frames ();
13659 }
13660
13661 if (windows_or_buffers_changed && !update_mode_lines)
13662 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13663 only the windows's contents needs to be refreshed, or whether the
13664 mode-lines also need a refresh. */
13665 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13666 ? REDISPLAY_SOME : 32);
13667
13668 /* If specs for an arrow have changed, do thorough redisplay
13669 to ensure we remove any arrow that should no longer exist. */
13670 if (overlay_arrows_changed_p ())
13671 /* Apparently, this is the only case where we update other windows,
13672 without updating other mode-lines. */
13673 windows_or_buffers_changed = 49;
13674
13675 consider_all_windows_p = (update_mode_lines
13676 || windows_or_buffers_changed);
13677
13678 #define AINC(a,i) \
13679 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13680 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13681
13682 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13683 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13684
13685 /* Optimize the case that only the line containing the cursor in the
13686 selected window has changed. Variables starting with this_ are
13687 set in display_line and record information about the line
13688 containing the cursor. */
13689 tlbufpos = this_line_start_pos;
13690 tlendpos = this_line_end_pos;
13691 if (!consider_all_windows_p
13692 && CHARPOS (tlbufpos) > 0
13693 && !w->update_mode_line
13694 && !current_buffer->clip_changed
13695 && !current_buffer->prevent_redisplay_optimizations_p
13696 && FRAME_VISIBLE_P (XFRAME (w->frame))
13697 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13698 && !XFRAME (w->frame)->cursor_type_changed
13699 /* Make sure recorded data applies to current buffer, etc. */
13700 && this_line_buffer == current_buffer
13701 && match_p
13702 && !w->force_start
13703 && !w->optional_new_start
13704 /* Point must be on the line that we have info recorded about. */
13705 && PT >= CHARPOS (tlbufpos)
13706 && PT <= Z - CHARPOS (tlendpos)
13707 /* All text outside that line, including its final newline,
13708 must be unchanged. */
13709 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13710 CHARPOS (tlendpos)))
13711 {
13712 if (CHARPOS (tlbufpos) > BEGV
13713 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13714 && (CHARPOS (tlbufpos) == ZV
13715 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13716 /* Former continuation line has disappeared by becoming empty. */
13717 goto cancel;
13718 else if (window_outdated (w) || MINI_WINDOW_P (w))
13719 {
13720 /* We have to handle the case of continuation around a
13721 wide-column character (see the comment in indent.c around
13722 line 1340).
13723
13724 For instance, in the following case:
13725
13726 -------- Insert --------
13727 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13728 J_I_ ==> J_I_ `^^' are cursors.
13729 ^^ ^^
13730 -------- --------
13731
13732 As we have to redraw the line above, we cannot use this
13733 optimization. */
13734
13735 struct it it;
13736 int line_height_before = this_line_pixel_height;
13737
13738 /* Note that start_display will handle the case that the
13739 line starting at tlbufpos is a continuation line. */
13740 start_display (&it, w, tlbufpos);
13741
13742 /* Implementation note: It this still necessary? */
13743 if (it.current_x != this_line_start_x)
13744 goto cancel;
13745
13746 TRACE ((stderr, "trying display optimization 1\n"));
13747 w->cursor.vpos = -1;
13748 overlay_arrow_seen = 0;
13749 it.vpos = this_line_vpos;
13750 it.current_y = this_line_y;
13751 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13752 display_line (&it);
13753
13754 /* If line contains point, is not continued,
13755 and ends at same distance from eob as before, we win. */
13756 if (w->cursor.vpos >= 0
13757 /* Line is not continued, otherwise this_line_start_pos
13758 would have been set to 0 in display_line. */
13759 && CHARPOS (this_line_start_pos)
13760 /* Line ends as before. */
13761 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13762 /* Line has same height as before. Otherwise other lines
13763 would have to be shifted up or down. */
13764 && this_line_pixel_height == line_height_before)
13765 {
13766 /* If this is not the window's last line, we must adjust
13767 the charstarts of the lines below. */
13768 if (it.current_y < it.last_visible_y)
13769 {
13770 struct glyph_row *row
13771 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13772 ptrdiff_t delta, delta_bytes;
13773
13774 /* We used to distinguish between two cases here,
13775 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13776 when the line ends in a newline or the end of the
13777 buffer's accessible portion. But both cases did
13778 the same, so they were collapsed. */
13779 delta = (Z
13780 - CHARPOS (tlendpos)
13781 - MATRIX_ROW_START_CHARPOS (row));
13782 delta_bytes = (Z_BYTE
13783 - BYTEPOS (tlendpos)
13784 - MATRIX_ROW_START_BYTEPOS (row));
13785
13786 increment_matrix_positions (w->current_matrix,
13787 this_line_vpos + 1,
13788 w->current_matrix->nrows,
13789 delta, delta_bytes);
13790 }
13791
13792 /* If this row displays text now but previously didn't,
13793 or vice versa, w->window_end_vpos may have to be
13794 adjusted. */
13795 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13796 {
13797 if (w->window_end_vpos < this_line_vpos)
13798 w->window_end_vpos = this_line_vpos;
13799 }
13800 else if (w->window_end_vpos == this_line_vpos
13801 && this_line_vpos > 0)
13802 w->window_end_vpos = this_line_vpos - 1;
13803 w->window_end_valid = 0;
13804
13805 /* Update hint: No need to try to scroll in update_window. */
13806 w->desired_matrix->no_scrolling_p = 1;
13807
13808 #ifdef GLYPH_DEBUG
13809 *w->desired_matrix->method = 0;
13810 debug_method_add (w, "optimization 1");
13811 #endif
13812 #ifdef HAVE_WINDOW_SYSTEM
13813 update_window_fringes (w, 0);
13814 #endif
13815 goto update;
13816 }
13817 else
13818 goto cancel;
13819 }
13820 else if (/* Cursor position hasn't changed. */
13821 PT == w->last_point
13822 /* Make sure the cursor was last displayed
13823 in this window. Otherwise we have to reposition it. */
13824
13825 /* PXW: Must be converted to pixels, probably. */
13826 && 0 <= w->cursor.vpos
13827 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13828 {
13829 if (!must_finish)
13830 {
13831 do_pending_window_change (1);
13832 /* If selected_window changed, redisplay again. */
13833 if (WINDOWP (selected_window)
13834 && (w = XWINDOW (selected_window)) != sw)
13835 goto retry;
13836
13837 /* We used to always goto end_of_redisplay here, but this
13838 isn't enough if we have a blinking cursor. */
13839 if (w->cursor_off_p == w->last_cursor_off_p)
13840 goto end_of_redisplay;
13841 }
13842 goto update;
13843 }
13844 /* If highlighting the region, or if the cursor is in the echo area,
13845 then we can't just move the cursor. */
13846 else if (NILP (Vshow_trailing_whitespace)
13847 && !cursor_in_echo_area)
13848 {
13849 struct it it;
13850 struct glyph_row *row;
13851
13852 /* Skip from tlbufpos to PT and see where it is. Note that
13853 PT may be in invisible text. If so, we will end at the
13854 next visible position. */
13855 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13856 NULL, DEFAULT_FACE_ID);
13857 it.current_x = this_line_start_x;
13858 it.current_y = this_line_y;
13859 it.vpos = this_line_vpos;
13860
13861 /* The call to move_it_to stops in front of PT, but
13862 moves over before-strings. */
13863 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13864
13865 if (it.vpos == this_line_vpos
13866 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13867 row->enabled_p))
13868 {
13869 eassert (this_line_vpos == it.vpos);
13870 eassert (this_line_y == it.current_y);
13871 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13872 #ifdef GLYPH_DEBUG
13873 *w->desired_matrix->method = 0;
13874 debug_method_add (w, "optimization 3");
13875 #endif
13876 goto update;
13877 }
13878 else
13879 goto cancel;
13880 }
13881
13882 cancel:
13883 /* Text changed drastically or point moved off of line. */
13884 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13885 }
13886
13887 CHARPOS (this_line_start_pos) = 0;
13888 ++clear_face_cache_count;
13889 #ifdef HAVE_WINDOW_SYSTEM
13890 ++clear_image_cache_count;
13891 #endif
13892
13893 /* Build desired matrices, and update the display. If
13894 consider_all_windows_p is non-zero, do it for all windows on all
13895 frames. Otherwise do it for selected_window, only. */
13896
13897 if (consider_all_windows_p)
13898 {
13899 FOR_EACH_FRAME (tail, frame)
13900 XFRAME (frame)->updated_p = 0;
13901
13902 propagate_buffer_redisplay ();
13903
13904 FOR_EACH_FRAME (tail, frame)
13905 {
13906 struct frame *f = XFRAME (frame);
13907
13908 /* We don't have to do anything for unselected terminal
13909 frames. */
13910 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13911 && !EQ (FRAME_TTY (f)->top_frame, frame))
13912 continue;
13913
13914 retry_frame:
13915
13916 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13917 {
13918 bool gcscrollbars
13919 /* Only GC scrollbars when we redisplay the whole frame. */
13920 = f->redisplay || !REDISPLAY_SOME_P ();
13921 /* Mark all the scroll bars to be removed; we'll redeem
13922 the ones we want when we redisplay their windows. */
13923 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13924 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13925
13926 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13927 redisplay_windows (FRAME_ROOT_WINDOW (f));
13928 /* Remember that the invisible frames need to be redisplayed next
13929 time they're visible. */
13930 else if (!REDISPLAY_SOME_P ())
13931 f->redisplay = true;
13932
13933 /* The X error handler may have deleted that frame. */
13934 if (!FRAME_LIVE_P (f))
13935 continue;
13936
13937 /* Any scroll bars which redisplay_windows should have
13938 nuked should now go away. */
13939 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13940 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13941
13942 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13943 {
13944 /* If fonts changed on visible frame, display again. */
13945 if (f->fonts_changed)
13946 {
13947 adjust_frame_glyphs (f);
13948 f->fonts_changed = 0;
13949 goto retry_frame;
13950 }
13951
13952 /* See if we have to hscroll. */
13953 if (!f->already_hscrolled_p)
13954 {
13955 f->already_hscrolled_p = 1;
13956 if (hscroll_windows (f->root_window))
13957 goto retry_frame;
13958 }
13959
13960 /* Prevent various kinds of signals during display
13961 update. stdio is not robust about handling
13962 signals, which can cause an apparent I/O error. */
13963 if (interrupt_input)
13964 unrequest_sigio ();
13965 STOP_POLLING;
13966
13967 pending |= update_frame (f, 0, 0);
13968 f->cursor_type_changed = 0;
13969 f->updated_p = 1;
13970 }
13971 }
13972 }
13973
13974 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13975
13976 if (!pending)
13977 {
13978 /* Do the mark_window_display_accurate after all windows have
13979 been redisplayed because this call resets flags in buffers
13980 which are needed for proper redisplay. */
13981 FOR_EACH_FRAME (tail, frame)
13982 {
13983 struct frame *f = XFRAME (frame);
13984 if (f->updated_p)
13985 {
13986 f->redisplay = false;
13987 mark_window_display_accurate (f->root_window, 1);
13988 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13989 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13990 }
13991 }
13992 }
13993 }
13994 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13995 {
13996 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13997 struct frame *mini_frame;
13998
13999 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14000 /* Use list_of_error, not Qerror, so that
14001 we catch only errors and don't run the debugger. */
14002 internal_condition_case_1 (redisplay_window_1, selected_window,
14003 list_of_error,
14004 redisplay_window_error);
14005 if (update_miniwindow_p)
14006 internal_condition_case_1 (redisplay_window_1, mini_window,
14007 list_of_error,
14008 redisplay_window_error);
14009
14010 /* Compare desired and current matrices, perform output. */
14011
14012 update:
14013 /* If fonts changed, display again. */
14014 if (sf->fonts_changed)
14015 goto retry;
14016
14017 /* Prevent various kinds of signals during display update.
14018 stdio is not robust about handling signals,
14019 which can cause an apparent I/O error. */
14020 if (interrupt_input)
14021 unrequest_sigio ();
14022 STOP_POLLING;
14023
14024 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14025 {
14026 if (hscroll_windows (selected_window))
14027 goto retry;
14028
14029 XWINDOW (selected_window)->must_be_updated_p = true;
14030 pending = update_frame (sf, 0, 0);
14031 sf->cursor_type_changed = 0;
14032 }
14033
14034 /* We may have called echo_area_display at the top of this
14035 function. If the echo area is on another frame, that may
14036 have put text on a frame other than the selected one, so the
14037 above call to update_frame would not have caught it. Catch
14038 it here. */
14039 mini_window = FRAME_MINIBUF_WINDOW (sf);
14040 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14041
14042 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14043 {
14044 XWINDOW (mini_window)->must_be_updated_p = true;
14045 pending |= update_frame (mini_frame, 0, 0);
14046 mini_frame->cursor_type_changed = 0;
14047 if (!pending && hscroll_windows (mini_window))
14048 goto retry;
14049 }
14050 }
14051
14052 /* If display was paused because of pending input, make sure we do a
14053 thorough update the next time. */
14054 if (pending)
14055 {
14056 /* Prevent the optimization at the beginning of
14057 redisplay_internal that tries a single-line update of the
14058 line containing the cursor in the selected window. */
14059 CHARPOS (this_line_start_pos) = 0;
14060
14061 /* Let the overlay arrow be updated the next time. */
14062 update_overlay_arrows (0);
14063
14064 /* If we pause after scrolling, some rows in the current
14065 matrices of some windows are not valid. */
14066 if (!WINDOW_FULL_WIDTH_P (w)
14067 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14068 update_mode_lines = 36;
14069 }
14070 else
14071 {
14072 if (!consider_all_windows_p)
14073 {
14074 /* This has already been done above if
14075 consider_all_windows_p is set. */
14076 if (XBUFFER (w->contents)->text->redisplay
14077 && buffer_window_count (XBUFFER (w->contents)) > 1)
14078 /* This can happen if b->text->redisplay was set during
14079 jit-lock. */
14080 propagate_buffer_redisplay ();
14081 mark_window_display_accurate_1 (w, 1);
14082
14083 /* Say overlay arrows are up to date. */
14084 update_overlay_arrows (1);
14085
14086 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14087 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14088 }
14089
14090 update_mode_lines = 0;
14091 windows_or_buffers_changed = 0;
14092 }
14093
14094 /* Start SIGIO interrupts coming again. Having them off during the
14095 code above makes it less likely one will discard output, but not
14096 impossible, since there might be stuff in the system buffer here.
14097 But it is much hairier to try to do anything about that. */
14098 if (interrupt_input)
14099 request_sigio ();
14100 RESUME_POLLING;
14101
14102 /* If a frame has become visible which was not before, redisplay
14103 again, so that we display it. Expose events for such a frame
14104 (which it gets when becoming visible) don't call the parts of
14105 redisplay constructing glyphs, so simply exposing a frame won't
14106 display anything in this case. So, we have to display these
14107 frames here explicitly. */
14108 if (!pending)
14109 {
14110 int new_count = 0;
14111
14112 FOR_EACH_FRAME (tail, frame)
14113 {
14114 if (XFRAME (frame)->visible)
14115 new_count++;
14116 }
14117
14118 if (new_count != number_of_visible_frames)
14119 windows_or_buffers_changed = 52;
14120 }
14121
14122 /* Change frame size now if a change is pending. */
14123 do_pending_window_change (1);
14124
14125 /* If we just did a pending size change, or have additional
14126 visible frames, or selected_window changed, redisplay again. */
14127 if ((windows_or_buffers_changed && !pending)
14128 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14129 goto retry;
14130
14131 /* Clear the face and image caches.
14132
14133 We used to do this only if consider_all_windows_p. But the cache
14134 needs to be cleared if a timer creates images in the current
14135 buffer (e.g. the test case in Bug#6230). */
14136
14137 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14138 {
14139 clear_face_cache (0);
14140 clear_face_cache_count = 0;
14141 }
14142
14143 #ifdef HAVE_WINDOW_SYSTEM
14144 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14145 {
14146 clear_image_caches (Qnil);
14147 clear_image_cache_count = 0;
14148 }
14149 #endif /* HAVE_WINDOW_SYSTEM */
14150
14151 end_of_redisplay:
14152 if (interrupt_input && interrupts_deferred)
14153 request_sigio ();
14154
14155 unbind_to (count, Qnil);
14156 RESUME_POLLING;
14157 }
14158
14159
14160 /* Redisplay, but leave alone any recent echo area message unless
14161 another message has been requested in its place.
14162
14163 This is useful in situations where you need to redisplay but no
14164 user action has occurred, making it inappropriate for the message
14165 area to be cleared. See tracking_off and
14166 wait_reading_process_output for examples of these situations.
14167
14168 FROM_WHERE is an integer saying from where this function was
14169 called. This is useful for debugging. */
14170
14171 void
14172 redisplay_preserve_echo_area (int from_where)
14173 {
14174 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14175
14176 if (!NILP (echo_area_buffer[1]))
14177 {
14178 /* We have a previously displayed message, but no current
14179 message. Redisplay the previous message. */
14180 display_last_displayed_message_p = 1;
14181 redisplay_internal ();
14182 display_last_displayed_message_p = 0;
14183 }
14184 else
14185 redisplay_internal ();
14186
14187 flush_frame (SELECTED_FRAME ());
14188 }
14189
14190
14191 /* Function registered with record_unwind_protect in redisplay_internal. */
14192
14193 static void
14194 unwind_redisplay (void)
14195 {
14196 redisplaying_p = 0;
14197 }
14198
14199
14200 /* Mark the display of leaf window W as accurate or inaccurate.
14201 If ACCURATE_P is non-zero mark display of W as accurate. If
14202 ACCURATE_P is zero, arrange for W to be redisplayed the next
14203 time redisplay_internal is called. */
14204
14205 static void
14206 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14207 {
14208 struct buffer *b = XBUFFER (w->contents);
14209
14210 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14211 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14212 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14213
14214 if (accurate_p)
14215 {
14216 b->clip_changed = false;
14217 b->prevent_redisplay_optimizations_p = false;
14218 eassert (buffer_window_count (b) > 0);
14219 /* Resetting b->text->redisplay is problematic!
14220 In order to make it safer to do it here, redisplay_internal must
14221 have copied all b->text->redisplay to their respective windows. */
14222 b->text->redisplay = false;
14223
14224 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14225 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14226 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14227 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14228
14229 w->current_matrix->buffer = b;
14230 w->current_matrix->begv = BUF_BEGV (b);
14231 w->current_matrix->zv = BUF_ZV (b);
14232
14233 w->last_cursor_vpos = w->cursor.vpos;
14234 w->last_cursor_off_p = w->cursor_off_p;
14235
14236 if (w == XWINDOW (selected_window))
14237 w->last_point = BUF_PT (b);
14238 else
14239 w->last_point = marker_position (w->pointm);
14240
14241 w->window_end_valid = true;
14242 w->update_mode_line = false;
14243 }
14244
14245 w->redisplay = !accurate_p;
14246 }
14247
14248
14249 /* Mark the display of windows in the window tree rooted at WINDOW as
14250 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14251 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14252 be redisplayed the next time redisplay_internal is called. */
14253
14254 void
14255 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14256 {
14257 struct window *w;
14258
14259 for (; !NILP (window); window = w->next)
14260 {
14261 w = XWINDOW (window);
14262 if (WINDOWP (w->contents))
14263 mark_window_display_accurate (w->contents, accurate_p);
14264 else
14265 mark_window_display_accurate_1 (w, accurate_p);
14266 }
14267
14268 if (accurate_p)
14269 update_overlay_arrows (1);
14270 else
14271 /* Force a thorough redisplay the next time by setting
14272 last_arrow_position and last_arrow_string to t, which is
14273 unequal to any useful value of Voverlay_arrow_... */
14274 update_overlay_arrows (-1);
14275 }
14276
14277
14278 /* Return value in display table DP (Lisp_Char_Table *) for character
14279 C. Since a display table doesn't have any parent, we don't have to
14280 follow parent. Do not call this function directly but use the
14281 macro DISP_CHAR_VECTOR. */
14282
14283 Lisp_Object
14284 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14285 {
14286 Lisp_Object val;
14287
14288 if (ASCII_CHAR_P (c))
14289 {
14290 val = dp->ascii;
14291 if (SUB_CHAR_TABLE_P (val))
14292 val = XSUB_CHAR_TABLE (val)->contents[c];
14293 }
14294 else
14295 {
14296 Lisp_Object table;
14297
14298 XSETCHAR_TABLE (table, dp);
14299 val = char_table_ref (table, c);
14300 }
14301 if (NILP (val))
14302 val = dp->defalt;
14303 return val;
14304 }
14305
14306
14307 \f
14308 /***********************************************************************
14309 Window Redisplay
14310 ***********************************************************************/
14311
14312 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14313
14314 static void
14315 redisplay_windows (Lisp_Object window)
14316 {
14317 while (!NILP (window))
14318 {
14319 struct window *w = XWINDOW (window);
14320
14321 if (WINDOWP (w->contents))
14322 redisplay_windows (w->contents);
14323 else if (BUFFERP (w->contents))
14324 {
14325 displayed_buffer = XBUFFER (w->contents);
14326 /* Use list_of_error, not Qerror, so that
14327 we catch only errors and don't run the debugger. */
14328 internal_condition_case_1 (redisplay_window_0, window,
14329 list_of_error,
14330 redisplay_window_error);
14331 }
14332
14333 window = w->next;
14334 }
14335 }
14336
14337 static Lisp_Object
14338 redisplay_window_error (Lisp_Object ignore)
14339 {
14340 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14341 return Qnil;
14342 }
14343
14344 static Lisp_Object
14345 redisplay_window_0 (Lisp_Object window)
14346 {
14347 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14348 redisplay_window (window, false);
14349 return Qnil;
14350 }
14351
14352 static Lisp_Object
14353 redisplay_window_1 (Lisp_Object window)
14354 {
14355 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14356 redisplay_window (window, true);
14357 return Qnil;
14358 }
14359 \f
14360
14361 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14362 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14363 which positions recorded in ROW differ from current buffer
14364 positions.
14365
14366 Return 0 if cursor is not on this row, 1 otherwise. */
14367
14368 static int
14369 set_cursor_from_row (struct window *w, struct glyph_row *row,
14370 struct glyph_matrix *matrix,
14371 ptrdiff_t delta, ptrdiff_t delta_bytes,
14372 int dy, int dvpos)
14373 {
14374 struct glyph *glyph = row->glyphs[TEXT_AREA];
14375 struct glyph *end = glyph + row->used[TEXT_AREA];
14376 struct glyph *cursor = NULL;
14377 /* The last known character position in row. */
14378 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14379 int x = row->x;
14380 ptrdiff_t pt_old = PT - delta;
14381 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14382 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14383 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14384 /* A glyph beyond the edge of TEXT_AREA which we should never
14385 touch. */
14386 struct glyph *glyphs_end = end;
14387 /* Non-zero means we've found a match for cursor position, but that
14388 glyph has the avoid_cursor_p flag set. */
14389 int match_with_avoid_cursor = 0;
14390 /* Non-zero means we've seen at least one glyph that came from a
14391 display string. */
14392 int string_seen = 0;
14393 /* Largest and smallest buffer positions seen so far during scan of
14394 glyph row. */
14395 ptrdiff_t bpos_max = pos_before;
14396 ptrdiff_t bpos_min = pos_after;
14397 /* Last buffer position covered by an overlay string with an integer
14398 `cursor' property. */
14399 ptrdiff_t bpos_covered = 0;
14400 /* Non-zero means the display string on which to display the cursor
14401 comes from a text property, not from an overlay. */
14402 int string_from_text_prop = 0;
14403
14404 /* Don't even try doing anything if called for a mode-line or
14405 header-line row, since the rest of the code isn't prepared to
14406 deal with such calamities. */
14407 eassert (!row->mode_line_p);
14408 if (row->mode_line_p)
14409 return 0;
14410
14411 /* Skip over glyphs not having an object at the start and the end of
14412 the row. These are special glyphs like truncation marks on
14413 terminal frames. */
14414 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14415 {
14416 if (!row->reversed_p)
14417 {
14418 while (glyph < end
14419 && INTEGERP (glyph->object)
14420 && glyph->charpos < 0)
14421 {
14422 x += glyph->pixel_width;
14423 ++glyph;
14424 }
14425 while (end > glyph
14426 && INTEGERP ((end - 1)->object)
14427 /* CHARPOS is zero for blanks and stretch glyphs
14428 inserted by extend_face_to_end_of_line. */
14429 && (end - 1)->charpos <= 0)
14430 --end;
14431 glyph_before = glyph - 1;
14432 glyph_after = end;
14433 }
14434 else
14435 {
14436 struct glyph *g;
14437
14438 /* If the glyph row is reversed, we need to process it from back
14439 to front, so swap the edge pointers. */
14440 glyphs_end = end = glyph - 1;
14441 glyph += row->used[TEXT_AREA] - 1;
14442
14443 while (glyph > end + 1
14444 && INTEGERP (glyph->object)
14445 && glyph->charpos < 0)
14446 {
14447 --glyph;
14448 x -= glyph->pixel_width;
14449 }
14450 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14451 --glyph;
14452 /* By default, in reversed rows we put the cursor on the
14453 rightmost (first in the reading order) glyph. */
14454 for (g = end + 1; g < glyph; g++)
14455 x += g->pixel_width;
14456 while (end < glyph
14457 && INTEGERP ((end + 1)->object)
14458 && (end + 1)->charpos <= 0)
14459 ++end;
14460 glyph_before = glyph + 1;
14461 glyph_after = end;
14462 }
14463 }
14464 else if (row->reversed_p)
14465 {
14466 /* In R2L rows that don't display text, put the cursor on the
14467 rightmost glyph. Case in point: an empty last line that is
14468 part of an R2L paragraph. */
14469 cursor = end - 1;
14470 /* Avoid placing the cursor on the last glyph of the row, where
14471 on terminal frames we hold the vertical border between
14472 adjacent windows. */
14473 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14474 && !WINDOW_RIGHTMOST_P (w)
14475 && cursor == row->glyphs[LAST_AREA] - 1)
14476 cursor--;
14477 x = -1; /* will be computed below, at label compute_x */
14478 }
14479
14480 /* Step 1: Try to find the glyph whose character position
14481 corresponds to point. If that's not possible, find 2 glyphs
14482 whose character positions are the closest to point, one before
14483 point, the other after it. */
14484 if (!row->reversed_p)
14485 while (/* not marched to end of glyph row */
14486 glyph < end
14487 /* glyph was not inserted by redisplay for internal purposes */
14488 && !INTEGERP (glyph->object))
14489 {
14490 if (BUFFERP (glyph->object))
14491 {
14492 ptrdiff_t dpos = glyph->charpos - pt_old;
14493
14494 if (glyph->charpos > bpos_max)
14495 bpos_max = glyph->charpos;
14496 if (glyph->charpos < bpos_min)
14497 bpos_min = glyph->charpos;
14498 if (!glyph->avoid_cursor_p)
14499 {
14500 /* If we hit point, we've found the glyph on which to
14501 display the cursor. */
14502 if (dpos == 0)
14503 {
14504 match_with_avoid_cursor = 0;
14505 break;
14506 }
14507 /* See if we've found a better approximation to
14508 POS_BEFORE or to POS_AFTER. */
14509 if (0 > dpos && dpos > pos_before - pt_old)
14510 {
14511 pos_before = glyph->charpos;
14512 glyph_before = glyph;
14513 }
14514 else if (0 < dpos && dpos < pos_after - pt_old)
14515 {
14516 pos_after = glyph->charpos;
14517 glyph_after = glyph;
14518 }
14519 }
14520 else if (dpos == 0)
14521 match_with_avoid_cursor = 1;
14522 }
14523 else if (STRINGP (glyph->object))
14524 {
14525 Lisp_Object chprop;
14526 ptrdiff_t glyph_pos = glyph->charpos;
14527
14528 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14529 glyph->object);
14530 if (!NILP (chprop))
14531 {
14532 /* If the string came from a `display' text property,
14533 look up the buffer position of that property and
14534 use that position to update bpos_max, as if we
14535 actually saw such a position in one of the row's
14536 glyphs. This helps with supporting integer values
14537 of `cursor' property on the display string in
14538 situations where most or all of the row's buffer
14539 text is completely covered by display properties,
14540 so that no glyph with valid buffer positions is
14541 ever seen in the row. */
14542 ptrdiff_t prop_pos =
14543 string_buffer_position_lim (glyph->object, pos_before,
14544 pos_after, 0);
14545
14546 if (prop_pos >= pos_before)
14547 bpos_max = prop_pos;
14548 }
14549 if (INTEGERP (chprop))
14550 {
14551 bpos_covered = bpos_max + XINT (chprop);
14552 /* If the `cursor' property covers buffer positions up
14553 to and including point, we should display cursor on
14554 this glyph. Note that, if a `cursor' property on one
14555 of the string's characters has an integer value, we
14556 will break out of the loop below _before_ we get to
14557 the position match above. IOW, integer values of
14558 the `cursor' property override the "exact match for
14559 point" strategy of positioning the cursor. */
14560 /* Implementation note: bpos_max == pt_old when, e.g.,
14561 we are in an empty line, where bpos_max is set to
14562 MATRIX_ROW_START_CHARPOS, see above. */
14563 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14564 {
14565 cursor = glyph;
14566 break;
14567 }
14568 }
14569
14570 string_seen = 1;
14571 }
14572 x += glyph->pixel_width;
14573 ++glyph;
14574 }
14575 else if (glyph > end) /* row is reversed */
14576 while (!INTEGERP (glyph->object))
14577 {
14578 if (BUFFERP (glyph->object))
14579 {
14580 ptrdiff_t dpos = glyph->charpos - pt_old;
14581
14582 if (glyph->charpos > bpos_max)
14583 bpos_max = glyph->charpos;
14584 if (glyph->charpos < bpos_min)
14585 bpos_min = glyph->charpos;
14586 if (!glyph->avoid_cursor_p)
14587 {
14588 if (dpos == 0)
14589 {
14590 match_with_avoid_cursor = 0;
14591 break;
14592 }
14593 if (0 > dpos && dpos > pos_before - pt_old)
14594 {
14595 pos_before = glyph->charpos;
14596 glyph_before = glyph;
14597 }
14598 else if (0 < dpos && dpos < pos_after - pt_old)
14599 {
14600 pos_after = glyph->charpos;
14601 glyph_after = glyph;
14602 }
14603 }
14604 else if (dpos == 0)
14605 match_with_avoid_cursor = 1;
14606 }
14607 else if (STRINGP (glyph->object))
14608 {
14609 Lisp_Object chprop;
14610 ptrdiff_t glyph_pos = glyph->charpos;
14611
14612 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14613 glyph->object);
14614 if (!NILP (chprop))
14615 {
14616 ptrdiff_t prop_pos =
14617 string_buffer_position_lim (glyph->object, pos_before,
14618 pos_after, 0);
14619
14620 if (prop_pos >= pos_before)
14621 bpos_max = prop_pos;
14622 }
14623 if (INTEGERP (chprop))
14624 {
14625 bpos_covered = bpos_max + XINT (chprop);
14626 /* If the `cursor' property covers buffer positions up
14627 to and including point, we should display cursor on
14628 this glyph. */
14629 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14630 {
14631 cursor = glyph;
14632 break;
14633 }
14634 }
14635 string_seen = 1;
14636 }
14637 --glyph;
14638 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14639 {
14640 x--; /* can't use any pixel_width */
14641 break;
14642 }
14643 x -= glyph->pixel_width;
14644 }
14645
14646 /* Step 2: If we didn't find an exact match for point, we need to
14647 look for a proper place to put the cursor among glyphs between
14648 GLYPH_BEFORE and GLYPH_AFTER. */
14649 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14650 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14651 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14652 {
14653 /* An empty line has a single glyph whose OBJECT is zero and
14654 whose CHARPOS is the position of a newline on that line.
14655 Note that on a TTY, there are more glyphs after that, which
14656 were produced by extend_face_to_end_of_line, but their
14657 CHARPOS is zero or negative. */
14658 int empty_line_p =
14659 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14660 && INTEGERP (glyph->object) && glyph->charpos > 0
14661 /* On a TTY, continued and truncated rows also have a glyph at
14662 their end whose OBJECT is zero and whose CHARPOS is
14663 positive (the continuation and truncation glyphs), but such
14664 rows are obviously not "empty". */
14665 && !(row->continued_p || row->truncated_on_right_p);
14666
14667 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14668 {
14669 ptrdiff_t ellipsis_pos;
14670
14671 /* Scan back over the ellipsis glyphs. */
14672 if (!row->reversed_p)
14673 {
14674 ellipsis_pos = (glyph - 1)->charpos;
14675 while (glyph > row->glyphs[TEXT_AREA]
14676 && (glyph - 1)->charpos == ellipsis_pos)
14677 glyph--, x -= glyph->pixel_width;
14678 /* That loop always goes one position too far, including
14679 the glyph before the ellipsis. So scan forward over
14680 that one. */
14681 x += glyph->pixel_width;
14682 glyph++;
14683 }
14684 else /* row is reversed */
14685 {
14686 ellipsis_pos = (glyph + 1)->charpos;
14687 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14688 && (glyph + 1)->charpos == ellipsis_pos)
14689 glyph++, x += glyph->pixel_width;
14690 x -= glyph->pixel_width;
14691 glyph--;
14692 }
14693 }
14694 else if (match_with_avoid_cursor)
14695 {
14696 cursor = glyph_after;
14697 x = -1;
14698 }
14699 else if (string_seen)
14700 {
14701 int incr = row->reversed_p ? -1 : +1;
14702
14703 /* Need to find the glyph that came out of a string which is
14704 present at point. That glyph is somewhere between
14705 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14706 positioned between POS_BEFORE and POS_AFTER in the
14707 buffer. */
14708 struct glyph *start, *stop;
14709 ptrdiff_t pos = pos_before;
14710
14711 x = -1;
14712
14713 /* If the row ends in a newline from a display string,
14714 reordering could have moved the glyphs belonging to the
14715 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14716 in this case we extend the search to the last glyph in
14717 the row that was not inserted by redisplay. */
14718 if (row->ends_in_newline_from_string_p)
14719 {
14720 glyph_after = end;
14721 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14722 }
14723
14724 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14725 correspond to POS_BEFORE and POS_AFTER, respectively. We
14726 need START and STOP in the order that corresponds to the
14727 row's direction as given by its reversed_p flag. If the
14728 directionality of characters between POS_BEFORE and
14729 POS_AFTER is the opposite of the row's base direction,
14730 these characters will have been reordered for display,
14731 and we need to reverse START and STOP. */
14732 if (!row->reversed_p)
14733 {
14734 start = min (glyph_before, glyph_after);
14735 stop = max (glyph_before, glyph_after);
14736 }
14737 else
14738 {
14739 start = max (glyph_before, glyph_after);
14740 stop = min (glyph_before, glyph_after);
14741 }
14742 for (glyph = start + incr;
14743 row->reversed_p ? glyph > stop : glyph < stop; )
14744 {
14745
14746 /* Any glyphs that come from the buffer are here because
14747 of bidi reordering. Skip them, and only pay
14748 attention to glyphs that came from some string. */
14749 if (STRINGP (glyph->object))
14750 {
14751 Lisp_Object str;
14752 ptrdiff_t tem;
14753 /* If the display property covers the newline, we
14754 need to search for it one position farther. */
14755 ptrdiff_t lim = pos_after
14756 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14757
14758 string_from_text_prop = 0;
14759 str = glyph->object;
14760 tem = string_buffer_position_lim (str, pos, lim, 0);
14761 if (tem == 0 /* from overlay */
14762 || pos <= tem)
14763 {
14764 /* If the string from which this glyph came is
14765 found in the buffer at point, or at position
14766 that is closer to point than pos_after, then
14767 we've found the glyph we've been looking for.
14768 If it comes from an overlay (tem == 0), and
14769 it has the `cursor' property on one of its
14770 glyphs, record that glyph as a candidate for
14771 displaying the cursor. (As in the
14772 unidirectional version, we will display the
14773 cursor on the last candidate we find.) */
14774 if (tem == 0
14775 || tem == pt_old
14776 || (tem - pt_old > 0 && tem < pos_after))
14777 {
14778 /* The glyphs from this string could have
14779 been reordered. Find the one with the
14780 smallest string position. Or there could
14781 be a character in the string with the
14782 `cursor' property, which means display
14783 cursor on that character's glyph. */
14784 ptrdiff_t strpos = glyph->charpos;
14785
14786 if (tem)
14787 {
14788 cursor = glyph;
14789 string_from_text_prop = 1;
14790 }
14791 for ( ;
14792 (row->reversed_p ? glyph > stop : glyph < stop)
14793 && EQ (glyph->object, str);
14794 glyph += incr)
14795 {
14796 Lisp_Object cprop;
14797 ptrdiff_t gpos = glyph->charpos;
14798
14799 cprop = Fget_char_property (make_number (gpos),
14800 Qcursor,
14801 glyph->object);
14802 if (!NILP (cprop))
14803 {
14804 cursor = glyph;
14805 break;
14806 }
14807 if (tem && glyph->charpos < strpos)
14808 {
14809 strpos = glyph->charpos;
14810 cursor = glyph;
14811 }
14812 }
14813
14814 if (tem == pt_old
14815 || (tem - pt_old > 0 && tem < pos_after))
14816 goto compute_x;
14817 }
14818 if (tem)
14819 pos = tem + 1; /* don't find previous instances */
14820 }
14821 /* This string is not what we want; skip all of the
14822 glyphs that came from it. */
14823 while ((row->reversed_p ? glyph > stop : glyph < stop)
14824 && EQ (glyph->object, str))
14825 glyph += incr;
14826 }
14827 else
14828 glyph += incr;
14829 }
14830
14831 /* If we reached the end of the line, and END was from a string,
14832 the cursor is not on this line. */
14833 if (cursor == NULL
14834 && (row->reversed_p ? glyph <= end : glyph >= end)
14835 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14836 && STRINGP (end->object)
14837 && row->continued_p)
14838 return 0;
14839 }
14840 /* A truncated row may not include PT among its character positions.
14841 Setting the cursor inside the scroll margin will trigger
14842 recalculation of hscroll in hscroll_window_tree. But if a
14843 display string covers point, defer to the string-handling
14844 code below to figure this out. */
14845 else if (row->truncated_on_left_p && pt_old < bpos_min)
14846 {
14847 cursor = glyph_before;
14848 x = -1;
14849 }
14850 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14851 /* Zero-width characters produce no glyphs. */
14852 || (!empty_line_p
14853 && (row->reversed_p
14854 ? glyph_after > glyphs_end
14855 : glyph_after < glyphs_end)))
14856 {
14857 cursor = glyph_after;
14858 x = -1;
14859 }
14860 }
14861
14862 compute_x:
14863 if (cursor != NULL)
14864 glyph = cursor;
14865 else if (glyph == glyphs_end
14866 && pos_before == pos_after
14867 && STRINGP ((row->reversed_p
14868 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14869 : row->glyphs[TEXT_AREA])->object))
14870 {
14871 /* If all the glyphs of this row came from strings, put the
14872 cursor on the first glyph of the row. This avoids having the
14873 cursor outside of the text area in this very rare and hard
14874 use case. */
14875 glyph =
14876 row->reversed_p
14877 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14878 : row->glyphs[TEXT_AREA];
14879 }
14880 if (x < 0)
14881 {
14882 struct glyph *g;
14883
14884 /* Need to compute x that corresponds to GLYPH. */
14885 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14886 {
14887 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14888 emacs_abort ();
14889 x += g->pixel_width;
14890 }
14891 }
14892
14893 /* ROW could be part of a continued line, which, under bidi
14894 reordering, might have other rows whose start and end charpos
14895 occlude point. Only set w->cursor if we found a better
14896 approximation to the cursor position than we have from previously
14897 examined candidate rows belonging to the same continued line. */
14898 if (/* We already have a candidate row. */
14899 w->cursor.vpos >= 0
14900 /* That candidate is not the row we are processing. */
14901 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14902 /* Make sure cursor.vpos specifies a row whose start and end
14903 charpos occlude point, and it is valid candidate for being a
14904 cursor-row. This is because some callers of this function
14905 leave cursor.vpos at the row where the cursor was displayed
14906 during the last redisplay cycle. */
14907 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14908 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14909 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14910 {
14911 struct glyph *g1
14912 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14913
14914 /* Don't consider glyphs that are outside TEXT_AREA. */
14915 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14916 return 0;
14917 /* Keep the candidate whose buffer position is the closest to
14918 point or has the `cursor' property. */
14919 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14920 w->cursor.hpos >= 0
14921 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14922 && ((BUFFERP (g1->object)
14923 && (g1->charpos == pt_old /* An exact match always wins. */
14924 || (BUFFERP (glyph->object)
14925 && eabs (g1->charpos - pt_old)
14926 < eabs (glyph->charpos - pt_old))))
14927 /* Previous candidate is a glyph from a string that has
14928 a non-nil `cursor' property. */
14929 || (STRINGP (g1->object)
14930 && (!NILP (Fget_char_property (make_number (g1->charpos),
14931 Qcursor, g1->object))
14932 /* Previous candidate is from the same display
14933 string as this one, and the display string
14934 came from a text property. */
14935 || (EQ (g1->object, glyph->object)
14936 && string_from_text_prop)
14937 /* this candidate is from newline and its
14938 position is not an exact match */
14939 || (INTEGERP (glyph->object)
14940 && glyph->charpos != pt_old)))))
14941 return 0;
14942 /* If this candidate gives an exact match, use that. */
14943 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14944 /* If this candidate is a glyph created for the
14945 terminating newline of a line, and point is on that
14946 newline, it wins because it's an exact match. */
14947 || (!row->continued_p
14948 && INTEGERP (glyph->object)
14949 && glyph->charpos == 0
14950 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14951 /* Otherwise, keep the candidate that comes from a row
14952 spanning less buffer positions. This may win when one or
14953 both candidate positions are on glyphs that came from
14954 display strings, for which we cannot compare buffer
14955 positions. */
14956 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14957 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14958 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14959 return 0;
14960 }
14961 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14962 w->cursor.x = x;
14963 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14964 w->cursor.y = row->y + dy;
14965
14966 if (w == XWINDOW (selected_window))
14967 {
14968 if (!row->continued_p
14969 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14970 && row->x == 0)
14971 {
14972 this_line_buffer = XBUFFER (w->contents);
14973
14974 CHARPOS (this_line_start_pos)
14975 = MATRIX_ROW_START_CHARPOS (row) + delta;
14976 BYTEPOS (this_line_start_pos)
14977 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14978
14979 CHARPOS (this_line_end_pos)
14980 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14981 BYTEPOS (this_line_end_pos)
14982 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14983
14984 this_line_y = w->cursor.y;
14985 this_line_pixel_height = row->height;
14986 this_line_vpos = w->cursor.vpos;
14987 this_line_start_x = row->x;
14988 }
14989 else
14990 CHARPOS (this_line_start_pos) = 0;
14991 }
14992
14993 return 1;
14994 }
14995
14996
14997 /* Run window scroll functions, if any, for WINDOW with new window
14998 start STARTP. Sets the window start of WINDOW to that position.
14999
15000 We assume that the window's buffer is really current. */
15001
15002 static struct text_pos
15003 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15004 {
15005 struct window *w = XWINDOW (window);
15006 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15007
15008 eassert (current_buffer == XBUFFER (w->contents));
15009
15010 if (!NILP (Vwindow_scroll_functions))
15011 {
15012 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15013 make_number (CHARPOS (startp)));
15014 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15015 /* In case the hook functions switch buffers. */
15016 set_buffer_internal (XBUFFER (w->contents));
15017 }
15018
15019 return startp;
15020 }
15021
15022
15023 /* Make sure the line containing the cursor is fully visible.
15024 A value of 1 means there is nothing to be done.
15025 (Either the line is fully visible, or it cannot be made so,
15026 or we cannot tell.)
15027
15028 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15029 is higher than window.
15030
15031 If CURRENT_MATRIX_P is non-zero, use the information from the
15032 window's current glyph matrix; otherwise use the desired glyph
15033 matrix.
15034
15035 A value of 0 means the caller should do scrolling
15036 as if point had gone off the screen. */
15037
15038 static int
15039 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15040 {
15041 struct glyph_matrix *matrix;
15042 struct glyph_row *row;
15043 int window_height;
15044
15045 if (!make_cursor_line_fully_visible_p)
15046 return 1;
15047
15048 /* It's not always possible to find the cursor, e.g, when a window
15049 is full of overlay strings. Don't do anything in that case. */
15050 if (w->cursor.vpos < 0)
15051 return 1;
15052
15053 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15054 row = MATRIX_ROW (matrix, w->cursor.vpos);
15055
15056 /* If the cursor row is not partially visible, there's nothing to do. */
15057 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15058 return 1;
15059
15060 /* If the row the cursor is in is taller than the window's height,
15061 it's not clear what to do, so do nothing. */
15062 window_height = window_box_height (w);
15063 if (row->height >= window_height)
15064 {
15065 if (!force_p || MINI_WINDOW_P (w)
15066 || w->vscroll || w->cursor.vpos == 0)
15067 return 1;
15068 }
15069 return 0;
15070 }
15071
15072
15073 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15074 non-zero means only WINDOW is redisplayed in redisplay_internal.
15075 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15076 in redisplay_window to bring a partially visible line into view in
15077 the case that only the cursor has moved.
15078
15079 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15080 last screen line's vertical height extends past the end of the screen.
15081
15082 Value is
15083
15084 1 if scrolling succeeded
15085
15086 0 if scrolling didn't find point.
15087
15088 -1 if new fonts have been loaded so that we must interrupt
15089 redisplay, adjust glyph matrices, and try again. */
15090
15091 enum
15092 {
15093 SCROLLING_SUCCESS,
15094 SCROLLING_FAILED,
15095 SCROLLING_NEED_LARGER_MATRICES
15096 };
15097
15098 /* If scroll-conservatively is more than this, never recenter.
15099
15100 If you change this, don't forget to update the doc string of
15101 `scroll-conservatively' and the Emacs manual. */
15102 #define SCROLL_LIMIT 100
15103
15104 static int
15105 try_scrolling (Lisp_Object window, int just_this_one_p,
15106 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15107 int temp_scroll_step, int last_line_misfit)
15108 {
15109 struct window *w = XWINDOW (window);
15110 struct frame *f = XFRAME (w->frame);
15111 struct text_pos pos, startp;
15112 struct it it;
15113 int this_scroll_margin, scroll_max, rc, height;
15114 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15115 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15116 Lisp_Object aggressive;
15117 /* We will never try scrolling more than this number of lines. */
15118 int scroll_limit = SCROLL_LIMIT;
15119 int frame_line_height = default_line_pixel_height (w);
15120 int window_total_lines
15121 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15122
15123 #ifdef GLYPH_DEBUG
15124 debug_method_add (w, "try_scrolling");
15125 #endif
15126
15127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15128
15129 /* Compute scroll margin height in pixels. We scroll when point is
15130 within this distance from the top or bottom of the window. */
15131 if (scroll_margin > 0)
15132 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15133 * frame_line_height;
15134 else
15135 this_scroll_margin = 0;
15136
15137 /* Force arg_scroll_conservatively to have a reasonable value, to
15138 avoid scrolling too far away with slow move_it_* functions. Note
15139 that the user can supply scroll-conservatively equal to
15140 `most-positive-fixnum', which can be larger than INT_MAX. */
15141 if (arg_scroll_conservatively > scroll_limit)
15142 {
15143 arg_scroll_conservatively = scroll_limit + 1;
15144 scroll_max = scroll_limit * frame_line_height;
15145 }
15146 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15147 /* Compute how much we should try to scroll maximally to bring
15148 point into view. */
15149 scroll_max = (max (scroll_step,
15150 max (arg_scroll_conservatively, temp_scroll_step))
15151 * frame_line_height);
15152 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15153 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15154 /* We're trying to scroll because of aggressive scrolling but no
15155 scroll_step is set. Choose an arbitrary one. */
15156 scroll_max = 10 * frame_line_height;
15157 else
15158 scroll_max = 0;
15159
15160 too_near_end:
15161
15162 /* Decide whether to scroll down. */
15163 if (PT > CHARPOS (startp))
15164 {
15165 int scroll_margin_y;
15166
15167 /* Compute the pixel ypos of the scroll margin, then move IT to
15168 either that ypos or PT, whichever comes first. */
15169 start_display (&it, w, startp);
15170 scroll_margin_y = it.last_visible_y - this_scroll_margin
15171 - frame_line_height * extra_scroll_margin_lines;
15172 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15173 (MOVE_TO_POS | MOVE_TO_Y));
15174
15175 if (PT > CHARPOS (it.current.pos))
15176 {
15177 int y0 = line_bottom_y (&it);
15178 /* Compute how many pixels below window bottom to stop searching
15179 for PT. This avoids costly search for PT that is far away if
15180 the user limited scrolling by a small number of lines, but
15181 always finds PT if scroll_conservatively is set to a large
15182 number, such as most-positive-fixnum. */
15183 int slack = max (scroll_max, 10 * frame_line_height);
15184 int y_to_move = it.last_visible_y + slack;
15185
15186 /* Compute the distance from the scroll margin to PT or to
15187 the scroll limit, whichever comes first. This should
15188 include the height of the cursor line, to make that line
15189 fully visible. */
15190 move_it_to (&it, PT, -1, y_to_move,
15191 -1, MOVE_TO_POS | MOVE_TO_Y);
15192 dy = line_bottom_y (&it) - y0;
15193
15194 if (dy > scroll_max)
15195 return SCROLLING_FAILED;
15196
15197 if (dy > 0)
15198 scroll_down_p = 1;
15199 }
15200 }
15201
15202 if (scroll_down_p)
15203 {
15204 /* Point is in or below the bottom scroll margin, so move the
15205 window start down. If scrolling conservatively, move it just
15206 enough down to make point visible. If scroll_step is set,
15207 move it down by scroll_step. */
15208 if (arg_scroll_conservatively)
15209 amount_to_scroll
15210 = min (max (dy, frame_line_height),
15211 frame_line_height * arg_scroll_conservatively);
15212 else if (scroll_step || temp_scroll_step)
15213 amount_to_scroll = scroll_max;
15214 else
15215 {
15216 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15217 height = WINDOW_BOX_TEXT_HEIGHT (w);
15218 if (NUMBERP (aggressive))
15219 {
15220 double float_amount = XFLOATINT (aggressive) * height;
15221 int aggressive_scroll = float_amount;
15222 if (aggressive_scroll == 0 && float_amount > 0)
15223 aggressive_scroll = 1;
15224 /* Don't let point enter the scroll margin near top of
15225 the window. This could happen if the value of
15226 scroll_up_aggressively is too large and there are
15227 non-zero margins, because scroll_up_aggressively
15228 means put point that fraction of window height
15229 _from_the_bottom_margin_. */
15230 if (aggressive_scroll + 2*this_scroll_margin > height)
15231 aggressive_scroll = height - 2*this_scroll_margin;
15232 amount_to_scroll = dy + aggressive_scroll;
15233 }
15234 }
15235
15236 if (amount_to_scroll <= 0)
15237 return SCROLLING_FAILED;
15238
15239 start_display (&it, w, startp);
15240 if (arg_scroll_conservatively <= scroll_limit)
15241 move_it_vertically (&it, amount_to_scroll);
15242 else
15243 {
15244 /* Extra precision for users who set scroll-conservatively
15245 to a large number: make sure the amount we scroll
15246 the window start is never less than amount_to_scroll,
15247 which was computed as distance from window bottom to
15248 point. This matters when lines at window top and lines
15249 below window bottom have different height. */
15250 struct it it1;
15251 void *it1data = NULL;
15252 /* We use a temporary it1 because line_bottom_y can modify
15253 its argument, if it moves one line down; see there. */
15254 int start_y;
15255
15256 SAVE_IT (it1, it, it1data);
15257 start_y = line_bottom_y (&it1);
15258 do {
15259 RESTORE_IT (&it, &it, it1data);
15260 move_it_by_lines (&it, 1);
15261 SAVE_IT (it1, it, it1data);
15262 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15263 }
15264
15265 /* If STARTP is unchanged, move it down another screen line. */
15266 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15267 move_it_by_lines (&it, 1);
15268 startp = it.current.pos;
15269 }
15270 else
15271 {
15272 struct text_pos scroll_margin_pos = startp;
15273 int y_offset = 0;
15274
15275 /* See if point is inside the scroll margin at the top of the
15276 window. */
15277 if (this_scroll_margin)
15278 {
15279 int y_start;
15280
15281 start_display (&it, w, startp);
15282 y_start = it.current_y;
15283 move_it_vertically (&it, this_scroll_margin);
15284 scroll_margin_pos = it.current.pos;
15285 /* If we didn't move enough before hitting ZV, request
15286 additional amount of scroll, to move point out of the
15287 scroll margin. */
15288 if (IT_CHARPOS (it) == ZV
15289 && it.current_y - y_start < this_scroll_margin)
15290 y_offset = this_scroll_margin - (it.current_y - y_start);
15291 }
15292
15293 if (PT < CHARPOS (scroll_margin_pos))
15294 {
15295 /* Point is in the scroll margin at the top of the window or
15296 above what is displayed in the window. */
15297 int y0, y_to_move;
15298
15299 /* Compute the vertical distance from PT to the scroll
15300 margin position. Move as far as scroll_max allows, or
15301 one screenful, or 10 screen lines, whichever is largest.
15302 Give up if distance is greater than scroll_max or if we
15303 didn't reach the scroll margin position. */
15304 SET_TEXT_POS (pos, PT, PT_BYTE);
15305 start_display (&it, w, pos);
15306 y0 = it.current_y;
15307 y_to_move = max (it.last_visible_y,
15308 max (scroll_max, 10 * frame_line_height));
15309 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15310 y_to_move, -1,
15311 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15312 dy = it.current_y - y0;
15313 if (dy > scroll_max
15314 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15315 return SCROLLING_FAILED;
15316
15317 /* Additional scroll for when ZV was too close to point. */
15318 dy += y_offset;
15319
15320 /* Compute new window start. */
15321 start_display (&it, w, startp);
15322
15323 if (arg_scroll_conservatively)
15324 amount_to_scroll = max (dy, frame_line_height *
15325 max (scroll_step, temp_scroll_step));
15326 else if (scroll_step || temp_scroll_step)
15327 amount_to_scroll = scroll_max;
15328 else
15329 {
15330 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15331 height = WINDOW_BOX_TEXT_HEIGHT (w);
15332 if (NUMBERP (aggressive))
15333 {
15334 double float_amount = XFLOATINT (aggressive) * height;
15335 int aggressive_scroll = float_amount;
15336 if (aggressive_scroll == 0 && float_amount > 0)
15337 aggressive_scroll = 1;
15338 /* Don't let point enter the scroll margin near
15339 bottom of the window, if the value of
15340 scroll_down_aggressively happens to be too
15341 large. */
15342 if (aggressive_scroll + 2*this_scroll_margin > height)
15343 aggressive_scroll = height - 2*this_scroll_margin;
15344 amount_to_scroll = dy + aggressive_scroll;
15345 }
15346 }
15347
15348 if (amount_to_scroll <= 0)
15349 return SCROLLING_FAILED;
15350
15351 move_it_vertically_backward (&it, amount_to_scroll);
15352 startp = it.current.pos;
15353 }
15354 }
15355
15356 /* Run window scroll functions. */
15357 startp = run_window_scroll_functions (window, startp);
15358
15359 /* Display the window. Give up if new fonts are loaded, or if point
15360 doesn't appear. */
15361 if (!try_window (window, startp, 0))
15362 rc = SCROLLING_NEED_LARGER_MATRICES;
15363 else if (w->cursor.vpos < 0)
15364 {
15365 clear_glyph_matrix (w->desired_matrix);
15366 rc = SCROLLING_FAILED;
15367 }
15368 else
15369 {
15370 /* Maybe forget recorded base line for line number display. */
15371 if (!just_this_one_p
15372 || current_buffer->clip_changed
15373 || BEG_UNCHANGED < CHARPOS (startp))
15374 w->base_line_number = 0;
15375
15376 /* If cursor ends up on a partially visible line,
15377 treat that as being off the bottom of the screen. */
15378 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15379 /* It's possible that the cursor is on the first line of the
15380 buffer, which is partially obscured due to a vscroll
15381 (Bug#7537). In that case, avoid looping forever. */
15382 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15383 {
15384 clear_glyph_matrix (w->desired_matrix);
15385 ++extra_scroll_margin_lines;
15386 goto too_near_end;
15387 }
15388 rc = SCROLLING_SUCCESS;
15389 }
15390
15391 return rc;
15392 }
15393
15394
15395 /* Compute a suitable window start for window W if display of W starts
15396 on a continuation line. Value is non-zero if a new window start
15397 was computed.
15398
15399 The new window start will be computed, based on W's width, starting
15400 from the start of the continued line. It is the start of the
15401 screen line with the minimum distance from the old start W->start. */
15402
15403 static int
15404 compute_window_start_on_continuation_line (struct window *w)
15405 {
15406 struct text_pos pos, start_pos;
15407 int window_start_changed_p = 0;
15408
15409 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15410
15411 /* If window start is on a continuation line... Window start may be
15412 < BEGV in case there's invisible text at the start of the
15413 buffer (M-x rmail, for example). */
15414 if (CHARPOS (start_pos) > BEGV
15415 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15416 {
15417 struct it it;
15418 struct glyph_row *row;
15419
15420 /* Handle the case that the window start is out of range. */
15421 if (CHARPOS (start_pos) < BEGV)
15422 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15423 else if (CHARPOS (start_pos) > ZV)
15424 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15425
15426 /* Find the start of the continued line. This should be fast
15427 because find_newline is fast (newline cache). */
15428 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15429 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15430 row, DEFAULT_FACE_ID);
15431 reseat_at_previous_visible_line_start (&it);
15432
15433 /* If the line start is "too far" away from the window start,
15434 say it takes too much time to compute a new window start. */
15435 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15436 /* PXW: Do we need upper bounds here? */
15437 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15438 {
15439 int min_distance, distance;
15440
15441 /* Move forward by display lines to find the new window
15442 start. If window width was enlarged, the new start can
15443 be expected to be > the old start. If window width was
15444 decreased, the new window start will be < the old start.
15445 So, we're looking for the display line start with the
15446 minimum distance from the old window start. */
15447 pos = it.current.pos;
15448 min_distance = INFINITY;
15449 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15450 distance < min_distance)
15451 {
15452 min_distance = distance;
15453 pos = it.current.pos;
15454 if (it.line_wrap == WORD_WRAP)
15455 {
15456 /* Under WORD_WRAP, move_it_by_lines is likely to
15457 overshoot and stop not at the first, but the
15458 second character from the left margin. So in
15459 that case, we need a more tight control on the X
15460 coordinate of the iterator than move_it_by_lines
15461 promises in its contract. The method is to first
15462 go to the last (rightmost) visible character of a
15463 line, then move to the leftmost character on the
15464 next line in a separate call. */
15465 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15466 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15467 move_it_to (&it, ZV, 0,
15468 it.current_y + it.max_ascent + it.max_descent, -1,
15469 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15470 }
15471 else
15472 move_it_by_lines (&it, 1);
15473 }
15474
15475 /* Set the window start there. */
15476 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15477 window_start_changed_p = 1;
15478 }
15479 }
15480
15481 return window_start_changed_p;
15482 }
15483
15484
15485 /* Try cursor movement in case text has not changed in window WINDOW,
15486 with window start STARTP. Value is
15487
15488 CURSOR_MOVEMENT_SUCCESS if successful
15489
15490 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15491
15492 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15493 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15494 we want to scroll as if scroll-step were set to 1. See the code.
15495
15496 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15497 which case we have to abort this redisplay, and adjust matrices
15498 first. */
15499
15500 enum
15501 {
15502 CURSOR_MOVEMENT_SUCCESS,
15503 CURSOR_MOVEMENT_CANNOT_BE_USED,
15504 CURSOR_MOVEMENT_MUST_SCROLL,
15505 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15506 };
15507
15508 static int
15509 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15510 {
15511 struct window *w = XWINDOW (window);
15512 struct frame *f = XFRAME (w->frame);
15513 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15514
15515 #ifdef GLYPH_DEBUG
15516 if (inhibit_try_cursor_movement)
15517 return rc;
15518 #endif
15519
15520 /* Previously, there was a check for Lisp integer in the
15521 if-statement below. Now, this field is converted to
15522 ptrdiff_t, thus zero means invalid position in a buffer. */
15523 eassert (w->last_point > 0);
15524 /* Likewise there was a check whether window_end_vpos is nil or larger
15525 than the window. Now window_end_vpos is int and so never nil, but
15526 let's leave eassert to check whether it fits in the window. */
15527 eassert (w->window_end_vpos < w->current_matrix->nrows);
15528
15529 /* Handle case where text has not changed, only point, and it has
15530 not moved off the frame. */
15531 if (/* Point may be in this window. */
15532 PT >= CHARPOS (startp)
15533 /* Selective display hasn't changed. */
15534 && !current_buffer->clip_changed
15535 /* Function force-mode-line-update is used to force a thorough
15536 redisplay. It sets either windows_or_buffers_changed or
15537 update_mode_lines. So don't take a shortcut here for these
15538 cases. */
15539 && !update_mode_lines
15540 && !windows_or_buffers_changed
15541 && !f->cursor_type_changed
15542 && NILP (Vshow_trailing_whitespace)
15543 /* This code is not used for mini-buffer for the sake of the case
15544 of redisplaying to replace an echo area message; since in
15545 that case the mini-buffer contents per se are usually
15546 unchanged. This code is of no real use in the mini-buffer
15547 since the handling of this_line_start_pos, etc., in redisplay
15548 handles the same cases. */
15549 && !EQ (window, minibuf_window)
15550 && (FRAME_WINDOW_P (f)
15551 || !overlay_arrow_in_current_buffer_p ()))
15552 {
15553 int this_scroll_margin, top_scroll_margin;
15554 struct glyph_row *row = NULL;
15555 int frame_line_height = default_line_pixel_height (w);
15556 int window_total_lines
15557 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15558
15559 #ifdef GLYPH_DEBUG
15560 debug_method_add (w, "cursor movement");
15561 #endif
15562
15563 /* Scroll if point within this distance from the top or bottom
15564 of the window. This is a pixel value. */
15565 if (scroll_margin > 0)
15566 {
15567 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15568 this_scroll_margin *= frame_line_height;
15569 }
15570 else
15571 this_scroll_margin = 0;
15572
15573 top_scroll_margin = this_scroll_margin;
15574 if (WINDOW_WANTS_HEADER_LINE_P (w))
15575 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15576
15577 /* Start with the row the cursor was displayed during the last
15578 not paused redisplay. Give up if that row is not valid. */
15579 if (w->last_cursor_vpos < 0
15580 || w->last_cursor_vpos >= w->current_matrix->nrows)
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 else
15583 {
15584 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15585 if (row->mode_line_p)
15586 ++row;
15587 if (!row->enabled_p)
15588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15589 }
15590
15591 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15592 {
15593 int scroll_p = 0, must_scroll = 0;
15594 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15595
15596 if (PT > w->last_point)
15597 {
15598 /* Point has moved forward. */
15599 while (MATRIX_ROW_END_CHARPOS (row) < PT
15600 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15601 {
15602 eassert (row->enabled_p);
15603 ++row;
15604 }
15605
15606 /* If the end position of a row equals the start
15607 position of the next row, and PT is at that position,
15608 we would rather display cursor in the next line. */
15609 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15610 && MATRIX_ROW_END_CHARPOS (row) == PT
15611 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15612 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15613 && !cursor_row_p (row))
15614 ++row;
15615
15616 /* If within the scroll margin, scroll. Note that
15617 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15618 the next line would be drawn, and that
15619 this_scroll_margin can be zero. */
15620 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15621 || PT > MATRIX_ROW_END_CHARPOS (row)
15622 /* Line is completely visible last line in window
15623 and PT is to be set in the next line. */
15624 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15625 && PT == MATRIX_ROW_END_CHARPOS (row)
15626 && !row->ends_at_zv_p
15627 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15628 scroll_p = 1;
15629 }
15630 else if (PT < w->last_point)
15631 {
15632 /* Cursor has to be moved backward. Note that PT >=
15633 CHARPOS (startp) because of the outer if-statement. */
15634 while (!row->mode_line_p
15635 && (MATRIX_ROW_START_CHARPOS (row) > PT
15636 || (MATRIX_ROW_START_CHARPOS (row) == PT
15637 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15638 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15639 row > w->current_matrix->rows
15640 && (row-1)->ends_in_newline_from_string_p))))
15641 && (row->y > top_scroll_margin
15642 || CHARPOS (startp) == BEGV))
15643 {
15644 eassert (row->enabled_p);
15645 --row;
15646 }
15647
15648 /* Consider the following case: Window starts at BEGV,
15649 there is invisible, intangible text at BEGV, so that
15650 display starts at some point START > BEGV. It can
15651 happen that we are called with PT somewhere between
15652 BEGV and START. Try to handle that case. */
15653 if (row < w->current_matrix->rows
15654 || row->mode_line_p)
15655 {
15656 row = w->current_matrix->rows;
15657 if (row->mode_line_p)
15658 ++row;
15659 }
15660
15661 /* Due to newlines in overlay strings, we may have to
15662 skip forward over overlay strings. */
15663 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15664 && MATRIX_ROW_END_CHARPOS (row) == PT
15665 && !cursor_row_p (row))
15666 ++row;
15667
15668 /* If within the scroll margin, scroll. */
15669 if (row->y < top_scroll_margin
15670 && CHARPOS (startp) != BEGV)
15671 scroll_p = 1;
15672 }
15673 else
15674 {
15675 /* Cursor did not move. So don't scroll even if cursor line
15676 is partially visible, as it was so before. */
15677 rc = CURSOR_MOVEMENT_SUCCESS;
15678 }
15679
15680 if (PT < MATRIX_ROW_START_CHARPOS (row)
15681 || PT > MATRIX_ROW_END_CHARPOS (row))
15682 {
15683 /* if PT is not in the glyph row, give up. */
15684 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15685 must_scroll = 1;
15686 }
15687 else if (rc != CURSOR_MOVEMENT_SUCCESS
15688 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15689 {
15690 struct glyph_row *row1;
15691
15692 /* If rows are bidi-reordered and point moved, back up
15693 until we find a row that does not belong to a
15694 continuation line. This is because we must consider
15695 all rows of a continued line as candidates for the
15696 new cursor positioning, since row start and end
15697 positions change non-linearly with vertical position
15698 in such rows. */
15699 /* FIXME: Revisit this when glyph ``spilling'' in
15700 continuation lines' rows is implemented for
15701 bidi-reordered rows. */
15702 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15703 MATRIX_ROW_CONTINUATION_LINE_P (row);
15704 --row)
15705 {
15706 /* If we hit the beginning of the displayed portion
15707 without finding the first row of a continued
15708 line, give up. */
15709 if (row <= row1)
15710 {
15711 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15712 break;
15713 }
15714 eassert (row->enabled_p);
15715 }
15716 }
15717 if (must_scroll)
15718 ;
15719 else if (rc != CURSOR_MOVEMENT_SUCCESS
15720 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15721 /* Make sure this isn't a header line by any chance, since
15722 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15723 && !row->mode_line_p
15724 && make_cursor_line_fully_visible_p)
15725 {
15726 if (PT == MATRIX_ROW_END_CHARPOS (row)
15727 && !row->ends_at_zv_p
15728 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15729 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15730 else if (row->height > window_box_height (w))
15731 {
15732 /* If we end up in a partially visible line, let's
15733 make it fully visible, except when it's taller
15734 than the window, in which case we can't do much
15735 about it. */
15736 *scroll_step = 1;
15737 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15738 }
15739 else
15740 {
15741 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15742 if (!cursor_row_fully_visible_p (w, 0, 1))
15743 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15744 else
15745 rc = CURSOR_MOVEMENT_SUCCESS;
15746 }
15747 }
15748 else if (scroll_p)
15749 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15750 else if (rc != CURSOR_MOVEMENT_SUCCESS
15751 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15752 {
15753 /* With bidi-reordered rows, there could be more than
15754 one candidate row whose start and end positions
15755 occlude point. We need to let set_cursor_from_row
15756 find the best candidate. */
15757 /* FIXME: Revisit this when glyph ``spilling'' in
15758 continuation lines' rows is implemented for
15759 bidi-reordered rows. */
15760 int rv = 0;
15761
15762 do
15763 {
15764 int at_zv_p = 0, exact_match_p = 0;
15765
15766 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15767 && PT <= MATRIX_ROW_END_CHARPOS (row)
15768 && cursor_row_p (row))
15769 rv |= set_cursor_from_row (w, row, w->current_matrix,
15770 0, 0, 0, 0);
15771 /* As soon as we've found the exact match for point,
15772 or the first suitable row whose ends_at_zv_p flag
15773 is set, we are done. */
15774 if (rv)
15775 {
15776 at_zv_p = MATRIX_ROW (w->current_matrix,
15777 w->cursor.vpos)->ends_at_zv_p;
15778 if (!at_zv_p
15779 && w->cursor.hpos >= 0
15780 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15781 w->cursor.vpos))
15782 {
15783 struct glyph_row *candidate =
15784 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15785 struct glyph *g =
15786 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15787 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15788
15789 exact_match_p =
15790 (BUFFERP (g->object) && g->charpos == PT)
15791 || (INTEGERP (g->object)
15792 && (g->charpos == PT
15793 || (g->charpos == 0 && endpos - 1 == PT)));
15794 }
15795 if (at_zv_p || exact_match_p)
15796 {
15797 rc = CURSOR_MOVEMENT_SUCCESS;
15798 break;
15799 }
15800 }
15801 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15802 break;
15803 ++row;
15804 }
15805 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15806 || row->continued_p)
15807 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15808 || (MATRIX_ROW_START_CHARPOS (row) == PT
15809 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15810 /* If we didn't find any candidate rows, or exited the
15811 loop before all the candidates were examined, signal
15812 to the caller that this method failed. */
15813 if (rc != CURSOR_MOVEMENT_SUCCESS
15814 && !(rv
15815 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15816 && !row->continued_p))
15817 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15818 else if (rv)
15819 rc = CURSOR_MOVEMENT_SUCCESS;
15820 }
15821 else
15822 {
15823 do
15824 {
15825 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15826 {
15827 rc = CURSOR_MOVEMENT_SUCCESS;
15828 break;
15829 }
15830 ++row;
15831 }
15832 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15833 && MATRIX_ROW_START_CHARPOS (row) == PT
15834 && cursor_row_p (row));
15835 }
15836 }
15837 }
15838
15839 return rc;
15840 }
15841
15842 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15843 static
15844 #endif
15845 void
15846 set_vertical_scroll_bar (struct window *w)
15847 {
15848 ptrdiff_t start, end, whole;
15849
15850 /* Calculate the start and end positions for the current window.
15851 At some point, it would be nice to choose between scrollbars
15852 which reflect the whole buffer size, with special markers
15853 indicating narrowing, and scrollbars which reflect only the
15854 visible region.
15855
15856 Note that mini-buffers sometimes aren't displaying any text. */
15857 if (!MINI_WINDOW_P (w)
15858 || (w == XWINDOW (minibuf_window)
15859 && NILP (echo_area_buffer[0])))
15860 {
15861 struct buffer *buf = XBUFFER (w->contents);
15862 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15863 start = marker_position (w->start) - BUF_BEGV (buf);
15864 /* I don't think this is guaranteed to be right. For the
15865 moment, we'll pretend it is. */
15866 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15867
15868 if (end < start)
15869 end = start;
15870 if (whole < (end - start))
15871 whole = end - start;
15872 }
15873 else
15874 start = end = whole = 0;
15875
15876 /* Indicate what this scroll bar ought to be displaying now. */
15877 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15878 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15879 (w, end - start, whole, start);
15880 }
15881
15882
15883 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15884 selected_window is redisplayed.
15885
15886 We can return without actually redisplaying the window if fonts has been
15887 changed on window's frame. In that case, redisplay_internal will retry.
15888
15889 As one of the important parts of redisplaying a window, we need to
15890 decide whether the previous window-start position (stored in the
15891 window's w->start marker position) is still valid, and if it isn't,
15892 recompute it. Some details about that:
15893
15894 . The previous window-start could be in a continuation line, in
15895 which case we need to recompute it when the window width
15896 changes. See compute_window_start_on_continuation_line and its
15897 call below.
15898
15899 . The text that changed since last redisplay could include the
15900 previous window-start position. In that case, we try to salvage
15901 what we can from the current glyph matrix by calling
15902 try_scrolling, which see.
15903
15904 . Some Emacs command could force us to use a specific window-start
15905 position by setting the window's force_start flag, or gently
15906 propose doing that by setting the window's optional_new_start
15907 flag. In these cases, we try using the specified start point if
15908 that succeeds (i.e. the window desired matrix is successfully
15909 recomputed, and point location is within the window). In case
15910 of optional_new_start, we first check if the specified start
15911 position is feasible, i.e. if it will allow point to be
15912 displayed in the window. If using the specified start point
15913 fails, e.g., if new fonts are needed to be loaded, we abort the
15914 redisplay cycle and leave it up to the next cycle to figure out
15915 things.
15916
15917 . Note that the window's force_start flag is sometimes set by
15918 redisplay itself, when it decides that the previous window start
15919 point is fine and should be kept. Search for "goto force_start"
15920 below to see the details. Like the values of window-start
15921 specified outside of redisplay, these internally-deduced values
15922 are tested for feasibility, and ignored if found to be
15923 unfeasible.
15924
15925 . Note that the function try_window, used to completely redisplay
15926 a window, accepts the window's start point as its argument.
15927 This is used several times in the redisplay code to control
15928 where the window start will be, according to user options such
15929 as scroll-conservatively, and also to ensure the screen line
15930 showing point will be fully (as opposed to partially) visible on
15931 display. */
15932
15933 static void
15934 redisplay_window (Lisp_Object window, bool just_this_one_p)
15935 {
15936 struct window *w = XWINDOW (window);
15937 struct frame *f = XFRAME (w->frame);
15938 struct buffer *buffer = XBUFFER (w->contents);
15939 struct buffer *old = current_buffer;
15940 struct text_pos lpoint, opoint, startp;
15941 int update_mode_line;
15942 int tem;
15943 struct it it;
15944 /* Record it now because it's overwritten. */
15945 bool current_matrix_up_to_date_p = false;
15946 bool used_current_matrix_p = false;
15947 /* This is less strict than current_matrix_up_to_date_p.
15948 It indicates that the buffer contents and narrowing are unchanged. */
15949 bool buffer_unchanged_p = false;
15950 int temp_scroll_step = 0;
15951 ptrdiff_t count = SPECPDL_INDEX ();
15952 int rc;
15953 int centering_position = -1;
15954 int last_line_misfit = 0;
15955 ptrdiff_t beg_unchanged, end_unchanged;
15956 int frame_line_height;
15957
15958 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15959 opoint = lpoint;
15960
15961 #ifdef GLYPH_DEBUG
15962 *w->desired_matrix->method = 0;
15963 #endif
15964
15965 if (!just_this_one_p
15966 && REDISPLAY_SOME_P ()
15967 && !w->redisplay
15968 && !f->redisplay
15969 && !buffer->text->redisplay
15970 && BUF_PT (buffer) == w->last_point)
15971 return;
15972
15973 /* Make sure that both W's markers are valid. */
15974 eassert (XMARKER (w->start)->buffer == buffer);
15975 eassert (XMARKER (w->pointm)->buffer == buffer);
15976
15977 /* We come here again if we need to run window-text-change-functions
15978 below. */
15979 restart:
15980 reconsider_clip_changes (w);
15981 frame_line_height = default_line_pixel_height (w);
15982
15983 /* Has the mode line to be updated? */
15984 update_mode_line = (w->update_mode_line
15985 || update_mode_lines
15986 || buffer->clip_changed
15987 || buffer->prevent_redisplay_optimizations_p);
15988
15989 if (!just_this_one_p)
15990 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15991 cleverly elsewhere. */
15992 w->must_be_updated_p = true;
15993
15994 if (MINI_WINDOW_P (w))
15995 {
15996 if (w == XWINDOW (echo_area_window)
15997 && !NILP (echo_area_buffer[0]))
15998 {
15999 if (update_mode_line)
16000 /* We may have to update a tty frame's menu bar or a
16001 tool-bar. Example `M-x C-h C-h C-g'. */
16002 goto finish_menu_bars;
16003 else
16004 /* We've already displayed the echo area glyphs in this window. */
16005 goto finish_scroll_bars;
16006 }
16007 else if ((w != XWINDOW (minibuf_window)
16008 || minibuf_level == 0)
16009 /* When buffer is nonempty, redisplay window normally. */
16010 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16011 /* Quail displays non-mini buffers in minibuffer window.
16012 In that case, redisplay the window normally. */
16013 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16014 {
16015 /* W is a mini-buffer window, but it's not active, so clear
16016 it. */
16017 int yb = window_text_bottom_y (w);
16018 struct glyph_row *row;
16019 int y;
16020
16021 for (y = 0, row = w->desired_matrix->rows;
16022 y < yb;
16023 y += row->height, ++row)
16024 blank_row (w, row, y);
16025 goto finish_scroll_bars;
16026 }
16027
16028 clear_glyph_matrix (w->desired_matrix);
16029 }
16030
16031 /* Otherwise set up data on this window; select its buffer and point
16032 value. */
16033 /* Really select the buffer, for the sake of buffer-local
16034 variables. */
16035 set_buffer_internal_1 (XBUFFER (w->contents));
16036
16037 current_matrix_up_to_date_p
16038 = (w->window_end_valid
16039 && !current_buffer->clip_changed
16040 && !current_buffer->prevent_redisplay_optimizations_p
16041 && !window_outdated (w));
16042
16043 /* Run the window-text-change-functions
16044 if it is possible that the text on the screen has changed
16045 (either due to modification of the text, or any other reason). */
16046 if (!current_matrix_up_to_date_p
16047 && !NILP (Vwindow_text_change_functions))
16048 {
16049 safe_run_hooks (Qwindow_text_change_functions);
16050 goto restart;
16051 }
16052
16053 beg_unchanged = BEG_UNCHANGED;
16054 end_unchanged = END_UNCHANGED;
16055
16056 SET_TEXT_POS (opoint, PT, PT_BYTE);
16057
16058 specbind (Qinhibit_point_motion_hooks, Qt);
16059
16060 buffer_unchanged_p
16061 = (w->window_end_valid
16062 && !current_buffer->clip_changed
16063 && !window_outdated (w));
16064
16065 /* When windows_or_buffers_changed is non-zero, we can't rely
16066 on the window end being valid, so set it to zero there. */
16067 if (windows_or_buffers_changed)
16068 {
16069 /* If window starts on a continuation line, maybe adjust the
16070 window start in case the window's width changed. */
16071 if (XMARKER (w->start)->buffer == current_buffer)
16072 compute_window_start_on_continuation_line (w);
16073
16074 w->window_end_valid = false;
16075 /* If so, we also can't rely on current matrix
16076 and should not fool try_cursor_movement below. */
16077 current_matrix_up_to_date_p = false;
16078 }
16079
16080 /* Some sanity checks. */
16081 CHECK_WINDOW_END (w);
16082 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16083 emacs_abort ();
16084 if (BYTEPOS (opoint) < CHARPOS (opoint))
16085 emacs_abort ();
16086
16087 if (mode_line_update_needed (w))
16088 update_mode_line = 1;
16089
16090 /* Point refers normally to the selected window. For any other
16091 window, set up appropriate value. */
16092 if (!EQ (window, selected_window))
16093 {
16094 ptrdiff_t new_pt = marker_position (w->pointm);
16095 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16096 if (new_pt < BEGV)
16097 {
16098 new_pt = BEGV;
16099 new_pt_byte = BEGV_BYTE;
16100 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16101 }
16102 else if (new_pt > (ZV - 1))
16103 {
16104 new_pt = ZV;
16105 new_pt_byte = ZV_BYTE;
16106 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16107 }
16108
16109 /* We don't use SET_PT so that the point-motion hooks don't run. */
16110 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16111 }
16112
16113 /* If any of the character widths specified in the display table
16114 have changed, invalidate the width run cache. It's true that
16115 this may be a bit late to catch such changes, but the rest of
16116 redisplay goes (non-fatally) haywire when the display table is
16117 changed, so why should we worry about doing any better? */
16118 if (current_buffer->width_run_cache
16119 || (current_buffer->base_buffer
16120 && current_buffer->base_buffer->width_run_cache))
16121 {
16122 struct Lisp_Char_Table *disptab = buffer_display_table ();
16123
16124 if (! disptab_matches_widthtab
16125 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16126 {
16127 struct buffer *buf = current_buffer;
16128
16129 if (buf->base_buffer)
16130 buf = buf->base_buffer;
16131 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16132 recompute_width_table (current_buffer, disptab);
16133 }
16134 }
16135
16136 /* If window-start is screwed up, choose a new one. */
16137 if (XMARKER (w->start)->buffer != current_buffer)
16138 goto recenter;
16139
16140 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16141
16142 /* If someone specified a new starting point but did not insist,
16143 check whether it can be used. */
16144 if ((w->optional_new_start || window_frozen_p (w))
16145 && CHARPOS (startp) >= BEGV
16146 && CHARPOS (startp) <= ZV)
16147 {
16148 ptrdiff_t it_charpos;
16149
16150 w->optional_new_start = 0;
16151 start_display (&it, w, startp);
16152 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16153 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16154 /* Record IT's position now, since line_bottom_y might change
16155 that. */
16156 it_charpos = IT_CHARPOS (it);
16157 /* Make sure we set the force_start flag only if the cursor row
16158 will be fully visible. Otherwise, the code under force_start
16159 label below will try to move point back into view, which is
16160 not what the code which sets optional_new_start wants. */
16161 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16162 && !w->force_start)
16163 {
16164 if (it_charpos == PT)
16165 w->force_start = 1;
16166 /* IT may overshoot PT if text at PT is invisible. */
16167 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16168 w->force_start = 1;
16169 #ifdef GLYPH_DEBUG
16170 if (w->force_start)
16171 {
16172 if (window_frozen_p (w))
16173 debug_method_add (w, "set force_start from frozen window start");
16174 else
16175 debug_method_add (w, "set force_start from optional_new_start");
16176 }
16177 #endif
16178 }
16179 }
16180
16181 force_start:
16182
16183 /* Handle case where place to start displaying has been specified,
16184 unless the specified location is outside the accessible range. */
16185 if (w->force_start)
16186 {
16187 /* We set this later on if we have to adjust point. */
16188 int new_vpos = -1;
16189
16190 w->force_start = 0;
16191 w->vscroll = 0;
16192 w->window_end_valid = 0;
16193
16194 /* Forget any recorded base line for line number display. */
16195 if (!buffer_unchanged_p)
16196 w->base_line_number = 0;
16197
16198 /* Redisplay the mode line. Select the buffer properly for that.
16199 Also, run the hook window-scroll-functions
16200 because we have scrolled. */
16201 /* Note, we do this after clearing force_start because
16202 if there's an error, it is better to forget about force_start
16203 than to get into an infinite loop calling the hook functions
16204 and having them get more errors. */
16205 if (!update_mode_line
16206 || ! NILP (Vwindow_scroll_functions))
16207 {
16208 update_mode_line = 1;
16209 w->update_mode_line = 1;
16210 startp = run_window_scroll_functions (window, startp);
16211 }
16212
16213 if (CHARPOS (startp) < BEGV)
16214 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16215 else if (CHARPOS (startp) > ZV)
16216 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16217
16218 /* Redisplay, then check if cursor has been set during the
16219 redisplay. Give up if new fonts were loaded. */
16220 /* We used to issue a CHECK_MARGINS argument to try_window here,
16221 but this causes scrolling to fail when point begins inside
16222 the scroll margin (bug#148) -- cyd */
16223 if (!try_window (window, startp, 0))
16224 {
16225 w->force_start = 1;
16226 clear_glyph_matrix (w->desired_matrix);
16227 goto need_larger_matrices;
16228 }
16229
16230 if (w->cursor.vpos < 0)
16231 {
16232 /* If point does not appear, try to move point so it does
16233 appear. The desired matrix has been built above, so we
16234 can use it here. */
16235 new_vpos = window_box_height (w) / 2;
16236 }
16237
16238 if (!cursor_row_fully_visible_p (w, 0, 0))
16239 {
16240 /* Point does appear, but on a line partly visible at end of window.
16241 Move it back to a fully-visible line. */
16242 new_vpos = window_box_height (w);
16243 /* But if window_box_height suggests a Y coordinate that is
16244 not less than we already have, that line will clearly not
16245 be fully visible, so give up and scroll the display.
16246 This can happen when the default face uses a font whose
16247 dimensions are different from the frame's default
16248 font. */
16249 if (new_vpos >= w->cursor.y)
16250 {
16251 w->cursor.vpos = -1;
16252 clear_glyph_matrix (w->desired_matrix);
16253 goto try_to_scroll;
16254 }
16255 }
16256 else if (w->cursor.vpos >= 0)
16257 {
16258 /* Some people insist on not letting point enter the scroll
16259 margin, even though this part handles windows that didn't
16260 scroll at all. */
16261 int window_total_lines
16262 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16263 int margin = min (scroll_margin, window_total_lines / 4);
16264 int pixel_margin = margin * frame_line_height;
16265 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16266
16267 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16268 below, which finds the row to move point to, advances by
16269 the Y coordinate of the _next_ row, see the definition of
16270 MATRIX_ROW_BOTTOM_Y. */
16271 if (w->cursor.vpos < margin + header_line)
16272 {
16273 w->cursor.vpos = -1;
16274 clear_glyph_matrix (w->desired_matrix);
16275 goto try_to_scroll;
16276 }
16277 else
16278 {
16279 int window_height = window_box_height (w);
16280
16281 if (header_line)
16282 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16283 if (w->cursor.y >= window_height - pixel_margin)
16284 {
16285 w->cursor.vpos = -1;
16286 clear_glyph_matrix (w->desired_matrix);
16287 goto try_to_scroll;
16288 }
16289 }
16290 }
16291
16292 /* If we need to move point for either of the above reasons,
16293 now actually do it. */
16294 if (new_vpos >= 0)
16295 {
16296 struct glyph_row *row;
16297
16298 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16299 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16300 ++row;
16301
16302 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16303 MATRIX_ROW_START_BYTEPOS (row));
16304
16305 if (w != XWINDOW (selected_window))
16306 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16307 else if (current_buffer == old)
16308 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16309
16310 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16311
16312 /* If we are highlighting the region, then we just changed
16313 the region, so redisplay to show it. */
16314 /* FIXME: We need to (re)run pre-redisplay-function! */
16315 /* if (markpos_of_region () >= 0)
16316 {
16317 clear_glyph_matrix (w->desired_matrix);
16318 if (!try_window (window, startp, 0))
16319 goto need_larger_matrices;
16320 }
16321 */
16322 }
16323 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16324 {
16325 clear_glyph_matrix (w->desired_matrix);
16326 goto try_to_scroll;
16327 }
16328
16329 #ifdef GLYPH_DEBUG
16330 debug_method_add (w, "forced window start");
16331 #endif
16332 goto done;
16333 }
16334
16335 /* Handle case where text has not changed, only point, and it has
16336 not moved off the frame, and we are not retrying after hscroll.
16337 (current_matrix_up_to_date_p is nonzero when retrying.) */
16338 if (current_matrix_up_to_date_p
16339 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16340 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16341 {
16342 switch (rc)
16343 {
16344 case CURSOR_MOVEMENT_SUCCESS:
16345 used_current_matrix_p = 1;
16346 goto done;
16347
16348 case CURSOR_MOVEMENT_MUST_SCROLL:
16349 goto try_to_scroll;
16350
16351 default:
16352 emacs_abort ();
16353 }
16354 }
16355 /* If current starting point was originally the beginning of a line
16356 but no longer is, find a new starting point. */
16357 else if (w->start_at_line_beg
16358 && !(CHARPOS (startp) <= BEGV
16359 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16360 {
16361 #ifdef GLYPH_DEBUG
16362 debug_method_add (w, "recenter 1");
16363 #endif
16364 goto recenter;
16365 }
16366
16367 /* Try scrolling with try_window_id. Value is > 0 if update has
16368 been done, it is -1 if we know that the same window start will
16369 not work. It is 0 if unsuccessful for some other reason. */
16370 else if ((tem = try_window_id (w)) != 0)
16371 {
16372 #ifdef GLYPH_DEBUG
16373 debug_method_add (w, "try_window_id %d", tem);
16374 #endif
16375
16376 if (f->fonts_changed)
16377 goto need_larger_matrices;
16378 if (tem > 0)
16379 goto done;
16380
16381 /* Otherwise try_window_id has returned -1 which means that we
16382 don't want the alternative below this comment to execute. */
16383 }
16384 else if (CHARPOS (startp) >= BEGV
16385 && CHARPOS (startp) <= ZV
16386 && PT >= CHARPOS (startp)
16387 && (CHARPOS (startp) < ZV
16388 /* Avoid starting at end of buffer. */
16389 || CHARPOS (startp) == BEGV
16390 || !window_outdated (w)))
16391 {
16392 int d1, d2, d5, d6;
16393 int rtop, rbot;
16394
16395 /* If first window line is a continuation line, and window start
16396 is inside the modified region, but the first change is before
16397 current window start, we must select a new window start.
16398
16399 However, if this is the result of a down-mouse event (e.g. by
16400 extending the mouse-drag-overlay), we don't want to select a
16401 new window start, since that would change the position under
16402 the mouse, resulting in an unwanted mouse-movement rather
16403 than a simple mouse-click. */
16404 if (!w->start_at_line_beg
16405 && NILP (do_mouse_tracking)
16406 && CHARPOS (startp) > BEGV
16407 && CHARPOS (startp) > BEG + beg_unchanged
16408 && CHARPOS (startp) <= Z - end_unchanged
16409 /* Even if w->start_at_line_beg is nil, a new window may
16410 start at a line_beg, since that's how set_buffer_window
16411 sets it. So, we need to check the return value of
16412 compute_window_start_on_continuation_line. (See also
16413 bug#197). */
16414 && XMARKER (w->start)->buffer == current_buffer
16415 && compute_window_start_on_continuation_line (w)
16416 /* It doesn't make sense to force the window start like we
16417 do at label force_start if it is already known that point
16418 will not be fully visible in the resulting window, because
16419 doing so will move point from its correct position
16420 instead of scrolling the window to bring point into view.
16421 See bug#9324. */
16422 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16423 /* A very tall row could need more than the window height,
16424 in which case we accept that it is partially visible. */
16425 && (rtop != 0) == (rbot != 0))
16426 {
16427 w->force_start = 1;
16428 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16429 #ifdef GLYPH_DEBUG
16430 debug_method_add (w, "recomputed window start in continuation line");
16431 #endif
16432 goto force_start;
16433 }
16434
16435 #ifdef GLYPH_DEBUG
16436 debug_method_add (w, "same window start");
16437 #endif
16438
16439 /* Try to redisplay starting at same place as before.
16440 If point has not moved off frame, accept the results. */
16441 if (!current_matrix_up_to_date_p
16442 /* Don't use try_window_reusing_current_matrix in this case
16443 because a window scroll function can have changed the
16444 buffer. */
16445 || !NILP (Vwindow_scroll_functions)
16446 || MINI_WINDOW_P (w)
16447 || !(used_current_matrix_p
16448 = try_window_reusing_current_matrix (w)))
16449 {
16450 IF_DEBUG (debug_method_add (w, "1"));
16451 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16452 /* -1 means we need to scroll.
16453 0 means we need new matrices, but fonts_changed
16454 is set in that case, so we will detect it below. */
16455 goto try_to_scroll;
16456 }
16457
16458 if (f->fonts_changed)
16459 goto need_larger_matrices;
16460
16461 if (w->cursor.vpos >= 0)
16462 {
16463 if (!just_this_one_p
16464 || current_buffer->clip_changed
16465 || BEG_UNCHANGED < CHARPOS (startp))
16466 /* Forget any recorded base line for line number display. */
16467 w->base_line_number = 0;
16468
16469 if (!cursor_row_fully_visible_p (w, 1, 0))
16470 {
16471 clear_glyph_matrix (w->desired_matrix);
16472 last_line_misfit = 1;
16473 }
16474 /* Drop through and scroll. */
16475 else
16476 goto done;
16477 }
16478 else
16479 clear_glyph_matrix (w->desired_matrix);
16480 }
16481
16482 try_to_scroll:
16483
16484 /* Redisplay the mode line. Select the buffer properly for that. */
16485 if (!update_mode_line)
16486 {
16487 update_mode_line = 1;
16488 w->update_mode_line = 1;
16489 }
16490
16491 /* Try to scroll by specified few lines. */
16492 if ((scroll_conservatively
16493 || emacs_scroll_step
16494 || temp_scroll_step
16495 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16496 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16497 && CHARPOS (startp) >= BEGV
16498 && CHARPOS (startp) <= ZV)
16499 {
16500 /* The function returns -1 if new fonts were loaded, 1 if
16501 successful, 0 if not successful. */
16502 int ss = try_scrolling (window, just_this_one_p,
16503 scroll_conservatively,
16504 emacs_scroll_step,
16505 temp_scroll_step, last_line_misfit);
16506 switch (ss)
16507 {
16508 case SCROLLING_SUCCESS:
16509 goto done;
16510
16511 case SCROLLING_NEED_LARGER_MATRICES:
16512 goto need_larger_matrices;
16513
16514 case SCROLLING_FAILED:
16515 break;
16516
16517 default:
16518 emacs_abort ();
16519 }
16520 }
16521
16522 /* Finally, just choose a place to start which positions point
16523 according to user preferences. */
16524
16525 recenter:
16526
16527 #ifdef GLYPH_DEBUG
16528 debug_method_add (w, "recenter");
16529 #endif
16530
16531 /* Forget any previously recorded base line for line number display. */
16532 if (!buffer_unchanged_p)
16533 w->base_line_number = 0;
16534
16535 /* Determine the window start relative to point. */
16536 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16537 it.current_y = it.last_visible_y;
16538 if (centering_position < 0)
16539 {
16540 int window_total_lines
16541 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16542 int margin =
16543 scroll_margin > 0
16544 ? min (scroll_margin, window_total_lines / 4)
16545 : 0;
16546 ptrdiff_t margin_pos = CHARPOS (startp);
16547 Lisp_Object aggressive;
16548 int scrolling_up;
16549
16550 /* If there is a scroll margin at the top of the window, find
16551 its character position. */
16552 if (margin
16553 /* Cannot call start_display if startp is not in the
16554 accessible region of the buffer. This can happen when we
16555 have just switched to a different buffer and/or changed
16556 its restriction. In that case, startp is initialized to
16557 the character position 1 (BEGV) because we did not yet
16558 have chance to display the buffer even once. */
16559 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16560 {
16561 struct it it1;
16562 void *it1data = NULL;
16563
16564 SAVE_IT (it1, it, it1data);
16565 start_display (&it1, w, startp);
16566 move_it_vertically (&it1, margin * frame_line_height);
16567 margin_pos = IT_CHARPOS (it1);
16568 RESTORE_IT (&it, &it, it1data);
16569 }
16570 scrolling_up = PT > margin_pos;
16571 aggressive =
16572 scrolling_up
16573 ? BVAR (current_buffer, scroll_up_aggressively)
16574 : BVAR (current_buffer, scroll_down_aggressively);
16575
16576 if (!MINI_WINDOW_P (w)
16577 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16578 {
16579 int pt_offset = 0;
16580
16581 /* Setting scroll-conservatively overrides
16582 scroll-*-aggressively. */
16583 if (!scroll_conservatively && NUMBERP (aggressive))
16584 {
16585 double float_amount = XFLOATINT (aggressive);
16586
16587 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16588 if (pt_offset == 0 && float_amount > 0)
16589 pt_offset = 1;
16590 if (pt_offset && margin > 0)
16591 margin -= 1;
16592 }
16593 /* Compute how much to move the window start backward from
16594 point so that point will be displayed where the user
16595 wants it. */
16596 if (scrolling_up)
16597 {
16598 centering_position = it.last_visible_y;
16599 if (pt_offset)
16600 centering_position -= pt_offset;
16601 centering_position -=
16602 frame_line_height * (1 + margin + (last_line_misfit != 0))
16603 + WINDOW_HEADER_LINE_HEIGHT (w);
16604 /* Don't let point enter the scroll margin near top of
16605 the window. */
16606 if (centering_position < margin * frame_line_height)
16607 centering_position = margin * frame_line_height;
16608 }
16609 else
16610 centering_position = margin * frame_line_height + pt_offset;
16611 }
16612 else
16613 /* Set the window start half the height of the window backward
16614 from point. */
16615 centering_position = window_box_height (w) / 2;
16616 }
16617 move_it_vertically_backward (&it, centering_position);
16618
16619 eassert (IT_CHARPOS (it) >= BEGV);
16620
16621 /* The function move_it_vertically_backward may move over more
16622 than the specified y-distance. If it->w is small, e.g. a
16623 mini-buffer window, we may end up in front of the window's
16624 display area. Start displaying at the start of the line
16625 containing PT in this case. */
16626 if (it.current_y <= 0)
16627 {
16628 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16629 move_it_vertically_backward (&it, 0);
16630 it.current_y = 0;
16631 }
16632
16633 it.current_x = it.hpos = 0;
16634
16635 /* Set the window start position here explicitly, to avoid an
16636 infinite loop in case the functions in window-scroll-functions
16637 get errors. */
16638 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16639
16640 /* Run scroll hooks. */
16641 startp = run_window_scroll_functions (window, it.current.pos);
16642
16643 /* Redisplay the window. */
16644 if (!current_matrix_up_to_date_p
16645 || windows_or_buffers_changed
16646 || f->cursor_type_changed
16647 /* Don't use try_window_reusing_current_matrix in this case
16648 because it can have changed the buffer. */
16649 || !NILP (Vwindow_scroll_functions)
16650 || !just_this_one_p
16651 || MINI_WINDOW_P (w)
16652 || !(used_current_matrix_p
16653 = try_window_reusing_current_matrix (w)))
16654 try_window (window, startp, 0);
16655
16656 /* If new fonts have been loaded (due to fontsets), give up. We
16657 have to start a new redisplay since we need to re-adjust glyph
16658 matrices. */
16659 if (f->fonts_changed)
16660 goto need_larger_matrices;
16661
16662 /* If cursor did not appear assume that the middle of the window is
16663 in the first line of the window. Do it again with the next line.
16664 (Imagine a window of height 100, displaying two lines of height
16665 60. Moving back 50 from it->last_visible_y will end in the first
16666 line.) */
16667 if (w->cursor.vpos < 0)
16668 {
16669 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16670 {
16671 clear_glyph_matrix (w->desired_matrix);
16672 move_it_by_lines (&it, 1);
16673 try_window (window, it.current.pos, 0);
16674 }
16675 else if (PT < IT_CHARPOS (it))
16676 {
16677 clear_glyph_matrix (w->desired_matrix);
16678 move_it_by_lines (&it, -1);
16679 try_window (window, it.current.pos, 0);
16680 }
16681 else
16682 {
16683 /* Not much we can do about it. */
16684 }
16685 }
16686
16687 /* Consider the following case: Window starts at BEGV, there is
16688 invisible, intangible text at BEGV, so that display starts at
16689 some point START > BEGV. It can happen that we are called with
16690 PT somewhere between BEGV and START. Try to handle that case,
16691 and similar ones. */
16692 if (w->cursor.vpos < 0)
16693 {
16694 /* First, try locating the proper glyph row for PT. */
16695 struct glyph_row *row =
16696 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16697
16698 /* Sometimes point is at the beginning of invisible text that is
16699 before the 1st character displayed in the row. In that case,
16700 row_containing_pos fails to find the row, because no glyphs
16701 with appropriate buffer positions are present in the row.
16702 Therefore, we next try to find the row which shows the 1st
16703 position after the invisible text. */
16704 if (!row)
16705 {
16706 Lisp_Object val =
16707 get_char_property_and_overlay (make_number (PT), Qinvisible,
16708 Qnil, NULL);
16709
16710 if (TEXT_PROP_MEANS_INVISIBLE (val))
16711 {
16712 ptrdiff_t alt_pos;
16713 Lisp_Object invis_end =
16714 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16715 Qnil, Qnil);
16716
16717 if (NATNUMP (invis_end))
16718 alt_pos = XFASTINT (invis_end);
16719 else
16720 alt_pos = ZV;
16721 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16722 NULL, 0);
16723 }
16724 }
16725 /* Finally, fall back on the first row of the window after the
16726 header line (if any). This is slightly better than not
16727 displaying the cursor at all. */
16728 if (!row)
16729 {
16730 row = w->current_matrix->rows;
16731 if (row->mode_line_p)
16732 ++row;
16733 }
16734 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16735 }
16736
16737 if (!cursor_row_fully_visible_p (w, 0, 0))
16738 {
16739 /* If vscroll is enabled, disable it and try again. */
16740 if (w->vscroll)
16741 {
16742 w->vscroll = 0;
16743 clear_glyph_matrix (w->desired_matrix);
16744 goto recenter;
16745 }
16746
16747 /* Users who set scroll-conservatively to a large number want
16748 point just above/below the scroll margin. If we ended up
16749 with point's row partially visible, move the window start to
16750 make that row fully visible and out of the margin. */
16751 if (scroll_conservatively > SCROLL_LIMIT)
16752 {
16753 int window_total_lines
16754 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16755 int margin =
16756 scroll_margin > 0
16757 ? min (scroll_margin, window_total_lines / 4)
16758 : 0;
16759 int move_down = w->cursor.vpos >= window_total_lines / 2;
16760
16761 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16762 clear_glyph_matrix (w->desired_matrix);
16763 if (1 == try_window (window, it.current.pos,
16764 TRY_WINDOW_CHECK_MARGINS))
16765 goto done;
16766 }
16767
16768 /* If centering point failed to make the whole line visible,
16769 put point at the top instead. That has to make the whole line
16770 visible, if it can be done. */
16771 if (centering_position == 0)
16772 goto done;
16773
16774 clear_glyph_matrix (w->desired_matrix);
16775 centering_position = 0;
16776 goto recenter;
16777 }
16778
16779 done:
16780
16781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16782 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16783 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16784
16785 /* Display the mode line, if we must. */
16786 if ((update_mode_line
16787 /* If window not full width, must redo its mode line
16788 if (a) the window to its side is being redone and
16789 (b) we do a frame-based redisplay. This is a consequence
16790 of how inverted lines are drawn in frame-based redisplay. */
16791 || (!just_this_one_p
16792 && !FRAME_WINDOW_P (f)
16793 && !WINDOW_FULL_WIDTH_P (w))
16794 /* Line number to display. */
16795 || w->base_line_pos > 0
16796 /* Column number is displayed and different from the one displayed. */
16797 || (w->column_number_displayed != -1
16798 && (w->column_number_displayed != current_column ())))
16799 /* This means that the window has a mode line. */
16800 && (WINDOW_WANTS_MODELINE_P (w)
16801 || WINDOW_WANTS_HEADER_LINE_P (w)))
16802 {
16803
16804 display_mode_lines (w);
16805
16806 /* If mode line height has changed, arrange for a thorough
16807 immediate redisplay using the correct mode line height. */
16808 if (WINDOW_WANTS_MODELINE_P (w)
16809 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16810 {
16811 f->fonts_changed = 1;
16812 w->mode_line_height = -1;
16813 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16814 = DESIRED_MODE_LINE_HEIGHT (w);
16815 }
16816
16817 /* If header line height has changed, arrange for a thorough
16818 immediate redisplay using the correct header line height. */
16819 if (WINDOW_WANTS_HEADER_LINE_P (w)
16820 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16821 {
16822 f->fonts_changed = 1;
16823 w->header_line_height = -1;
16824 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16825 = DESIRED_HEADER_LINE_HEIGHT (w);
16826 }
16827
16828 if (f->fonts_changed)
16829 goto need_larger_matrices;
16830 }
16831
16832 if (!line_number_displayed && w->base_line_pos != -1)
16833 {
16834 w->base_line_pos = 0;
16835 w->base_line_number = 0;
16836 }
16837
16838 finish_menu_bars:
16839
16840 /* When we reach a frame's selected window, redo the frame's menu bar. */
16841 if (update_mode_line
16842 && EQ (FRAME_SELECTED_WINDOW (f), window))
16843 {
16844 int redisplay_menu_p = 0;
16845
16846 if (FRAME_WINDOW_P (f))
16847 {
16848 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16849 || defined (HAVE_NS) || defined (USE_GTK)
16850 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16851 #else
16852 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16853 #endif
16854 }
16855 else
16856 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16857
16858 if (redisplay_menu_p)
16859 display_menu_bar (w);
16860
16861 #ifdef HAVE_WINDOW_SYSTEM
16862 if (FRAME_WINDOW_P (f))
16863 {
16864 #if defined (USE_GTK) || defined (HAVE_NS)
16865 if (FRAME_EXTERNAL_TOOL_BAR (f))
16866 redisplay_tool_bar (f);
16867 #else
16868 if (WINDOWP (f->tool_bar_window)
16869 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16870 || !NILP (Vauto_resize_tool_bars))
16871 && redisplay_tool_bar (f))
16872 ignore_mouse_drag_p = 1;
16873 #endif
16874 }
16875 #endif
16876 }
16877
16878 #ifdef HAVE_WINDOW_SYSTEM
16879 if (FRAME_WINDOW_P (f)
16880 && update_window_fringes (w, (just_this_one_p
16881 || (!used_current_matrix_p && !overlay_arrow_seen)
16882 || w->pseudo_window_p)))
16883 {
16884 update_begin (f);
16885 block_input ();
16886 if (draw_window_fringes (w, 1))
16887 {
16888 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16889 x_draw_right_divider (w);
16890 else
16891 x_draw_vertical_border (w);
16892 }
16893 unblock_input ();
16894 update_end (f);
16895 }
16896
16897 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16898 x_draw_bottom_divider (w);
16899 #endif /* HAVE_WINDOW_SYSTEM */
16900
16901 /* We go to this label, with fonts_changed set, if it is
16902 necessary to try again using larger glyph matrices.
16903 We have to redeem the scroll bar even in this case,
16904 because the loop in redisplay_internal expects that. */
16905 need_larger_matrices:
16906 ;
16907 finish_scroll_bars:
16908
16909 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16910 {
16911 /* Set the thumb's position and size. */
16912 set_vertical_scroll_bar (w);
16913
16914 /* Note that we actually used the scroll bar attached to this
16915 window, so it shouldn't be deleted at the end of redisplay. */
16916 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16917 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16918 }
16919
16920 /* Restore current_buffer and value of point in it. The window
16921 update may have changed the buffer, so first make sure `opoint'
16922 is still valid (Bug#6177). */
16923 if (CHARPOS (opoint) < BEGV)
16924 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16925 else if (CHARPOS (opoint) > ZV)
16926 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16927 else
16928 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16929
16930 set_buffer_internal_1 (old);
16931 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16932 shorter. This can be caused by log truncation in *Messages*. */
16933 if (CHARPOS (lpoint) <= ZV)
16934 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16935
16936 unbind_to (count, Qnil);
16937 }
16938
16939
16940 /* Build the complete desired matrix of WINDOW with a window start
16941 buffer position POS.
16942
16943 Value is 1 if successful. It is zero if fonts were loaded during
16944 redisplay which makes re-adjusting glyph matrices necessary, and -1
16945 if point would appear in the scroll margins.
16946 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16947 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16948 set in FLAGS.) */
16949
16950 int
16951 try_window (Lisp_Object window, struct text_pos pos, int flags)
16952 {
16953 struct window *w = XWINDOW (window);
16954 struct it it;
16955 struct glyph_row *last_text_row = NULL;
16956 struct frame *f = XFRAME (w->frame);
16957 int frame_line_height = default_line_pixel_height (w);
16958
16959 /* Make POS the new window start. */
16960 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16961
16962 /* Mark cursor position as unknown. No overlay arrow seen. */
16963 w->cursor.vpos = -1;
16964 overlay_arrow_seen = 0;
16965
16966 /* Initialize iterator and info to start at POS. */
16967 start_display (&it, w, pos);
16968
16969 /* Display all lines of W. */
16970 while (it.current_y < it.last_visible_y)
16971 {
16972 if (display_line (&it))
16973 last_text_row = it.glyph_row - 1;
16974 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16975 return 0;
16976 }
16977
16978 /* Don't let the cursor end in the scroll margins. */
16979 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16980 && !MINI_WINDOW_P (w))
16981 {
16982 int this_scroll_margin;
16983 int window_total_lines
16984 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16985
16986 if (scroll_margin > 0)
16987 {
16988 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16989 this_scroll_margin *= frame_line_height;
16990 }
16991 else
16992 this_scroll_margin = 0;
16993
16994 if ((w->cursor.y >= 0 /* not vscrolled */
16995 && w->cursor.y < this_scroll_margin
16996 && CHARPOS (pos) > BEGV
16997 && IT_CHARPOS (it) < ZV)
16998 /* rms: considering make_cursor_line_fully_visible_p here
16999 seems to give wrong results. We don't want to recenter
17000 when the last line is partly visible, we want to allow
17001 that case to be handled in the usual way. */
17002 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17003 {
17004 w->cursor.vpos = -1;
17005 clear_glyph_matrix (w->desired_matrix);
17006 return -1;
17007 }
17008 }
17009
17010 /* If bottom moved off end of frame, change mode line percentage. */
17011 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17012 w->update_mode_line = 1;
17013
17014 /* Set window_end_pos to the offset of the last character displayed
17015 on the window from the end of current_buffer. Set
17016 window_end_vpos to its row number. */
17017 if (last_text_row)
17018 {
17019 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17020 adjust_window_ends (w, last_text_row, 0);
17021 eassert
17022 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17023 w->window_end_vpos)));
17024 }
17025 else
17026 {
17027 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17028 w->window_end_pos = Z - ZV;
17029 w->window_end_vpos = 0;
17030 }
17031
17032 /* But that is not valid info until redisplay finishes. */
17033 w->window_end_valid = 0;
17034 return 1;
17035 }
17036
17037
17038 \f
17039 /************************************************************************
17040 Window redisplay reusing current matrix when buffer has not changed
17041 ************************************************************************/
17042
17043 /* Try redisplay of window W showing an unchanged buffer with a
17044 different window start than the last time it was displayed by
17045 reusing its current matrix. Value is non-zero if successful.
17046 W->start is the new window start. */
17047
17048 static int
17049 try_window_reusing_current_matrix (struct window *w)
17050 {
17051 struct frame *f = XFRAME (w->frame);
17052 struct glyph_row *bottom_row;
17053 struct it it;
17054 struct run run;
17055 struct text_pos start, new_start;
17056 int nrows_scrolled, i;
17057 struct glyph_row *last_text_row;
17058 struct glyph_row *last_reused_text_row;
17059 struct glyph_row *start_row;
17060 int start_vpos, min_y, max_y;
17061
17062 #ifdef GLYPH_DEBUG
17063 if (inhibit_try_window_reusing)
17064 return 0;
17065 #endif
17066
17067 if (/* This function doesn't handle terminal frames. */
17068 !FRAME_WINDOW_P (f)
17069 /* Don't try to reuse the display if windows have been split
17070 or such. */
17071 || windows_or_buffers_changed
17072 || f->cursor_type_changed)
17073 return 0;
17074
17075 /* Can't do this if showing trailing whitespace. */
17076 if (!NILP (Vshow_trailing_whitespace))
17077 return 0;
17078
17079 /* If top-line visibility has changed, give up. */
17080 if (WINDOW_WANTS_HEADER_LINE_P (w)
17081 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17082 return 0;
17083
17084 /* Give up if old or new display is scrolled vertically. We could
17085 make this function handle this, but right now it doesn't. */
17086 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17087 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17088 return 0;
17089
17090 /* The variable new_start now holds the new window start. The old
17091 start `start' can be determined from the current matrix. */
17092 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17093 start = start_row->minpos;
17094 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17095
17096 /* Clear the desired matrix for the display below. */
17097 clear_glyph_matrix (w->desired_matrix);
17098
17099 if (CHARPOS (new_start) <= CHARPOS (start))
17100 {
17101 /* Don't use this method if the display starts with an ellipsis
17102 displayed for invisible text. It's not easy to handle that case
17103 below, and it's certainly not worth the effort since this is
17104 not a frequent case. */
17105 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17106 return 0;
17107
17108 IF_DEBUG (debug_method_add (w, "twu1"));
17109
17110 /* Display up to a row that can be reused. The variable
17111 last_text_row is set to the last row displayed that displays
17112 text. Note that it.vpos == 0 if or if not there is a
17113 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17114 start_display (&it, w, new_start);
17115 w->cursor.vpos = -1;
17116 last_text_row = last_reused_text_row = NULL;
17117
17118 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17119 {
17120 /* If we have reached into the characters in the START row,
17121 that means the line boundaries have changed. So we
17122 can't start copying with the row START. Maybe it will
17123 work to start copying with the following row. */
17124 while (IT_CHARPOS (it) > CHARPOS (start))
17125 {
17126 /* Advance to the next row as the "start". */
17127 start_row++;
17128 start = start_row->minpos;
17129 /* If there are no more rows to try, or just one, give up. */
17130 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17131 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17132 || CHARPOS (start) == ZV)
17133 {
17134 clear_glyph_matrix (w->desired_matrix);
17135 return 0;
17136 }
17137
17138 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17139 }
17140 /* If we have reached alignment, we can copy the rest of the
17141 rows. */
17142 if (IT_CHARPOS (it) == CHARPOS (start)
17143 /* Don't accept "alignment" inside a display vector,
17144 since start_row could have started in the middle of
17145 that same display vector (thus their character
17146 positions match), and we have no way of telling if
17147 that is the case. */
17148 && it.current.dpvec_index < 0)
17149 break;
17150
17151 if (display_line (&it))
17152 last_text_row = it.glyph_row - 1;
17153
17154 }
17155
17156 /* A value of current_y < last_visible_y means that we stopped
17157 at the previous window start, which in turn means that we
17158 have at least one reusable row. */
17159 if (it.current_y < it.last_visible_y)
17160 {
17161 struct glyph_row *row;
17162
17163 /* IT.vpos always starts from 0; it counts text lines. */
17164 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17165
17166 /* Find PT if not already found in the lines displayed. */
17167 if (w->cursor.vpos < 0)
17168 {
17169 int dy = it.current_y - start_row->y;
17170
17171 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17172 row = row_containing_pos (w, PT, row, NULL, dy);
17173 if (row)
17174 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17175 dy, nrows_scrolled);
17176 else
17177 {
17178 clear_glyph_matrix (w->desired_matrix);
17179 return 0;
17180 }
17181 }
17182
17183 /* Scroll the display. Do it before the current matrix is
17184 changed. The problem here is that update has not yet
17185 run, i.e. part of the current matrix is not up to date.
17186 scroll_run_hook will clear the cursor, and use the
17187 current matrix to get the height of the row the cursor is
17188 in. */
17189 run.current_y = start_row->y;
17190 run.desired_y = it.current_y;
17191 run.height = it.last_visible_y - it.current_y;
17192
17193 if (run.height > 0 && run.current_y != run.desired_y)
17194 {
17195 update_begin (f);
17196 FRAME_RIF (f)->update_window_begin_hook (w);
17197 FRAME_RIF (f)->clear_window_mouse_face (w);
17198 FRAME_RIF (f)->scroll_run_hook (w, &run);
17199 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17200 update_end (f);
17201 }
17202
17203 /* Shift current matrix down by nrows_scrolled lines. */
17204 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17205 rotate_matrix (w->current_matrix,
17206 start_vpos,
17207 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17208 nrows_scrolled);
17209
17210 /* Disable lines that must be updated. */
17211 for (i = 0; i < nrows_scrolled; ++i)
17212 (start_row + i)->enabled_p = false;
17213
17214 /* Re-compute Y positions. */
17215 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17216 max_y = it.last_visible_y;
17217 for (row = start_row + nrows_scrolled;
17218 row < bottom_row;
17219 ++row)
17220 {
17221 row->y = it.current_y;
17222 row->visible_height = row->height;
17223
17224 if (row->y < min_y)
17225 row->visible_height -= min_y - row->y;
17226 if (row->y + row->height > max_y)
17227 row->visible_height -= row->y + row->height - max_y;
17228 if (row->fringe_bitmap_periodic_p)
17229 row->redraw_fringe_bitmaps_p = 1;
17230
17231 it.current_y += row->height;
17232
17233 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17234 last_reused_text_row = row;
17235 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17236 break;
17237 }
17238
17239 /* Disable lines in the current matrix which are now
17240 below the window. */
17241 for (++row; row < bottom_row; ++row)
17242 row->enabled_p = row->mode_line_p = 0;
17243 }
17244
17245 /* Update window_end_pos etc.; last_reused_text_row is the last
17246 reused row from the current matrix containing text, if any.
17247 The value of last_text_row is the last displayed line
17248 containing text. */
17249 if (last_reused_text_row)
17250 adjust_window_ends (w, last_reused_text_row, 1);
17251 else if (last_text_row)
17252 adjust_window_ends (w, last_text_row, 0);
17253 else
17254 {
17255 /* This window must be completely empty. */
17256 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17257 w->window_end_pos = Z - ZV;
17258 w->window_end_vpos = 0;
17259 }
17260 w->window_end_valid = 0;
17261
17262 /* Update hint: don't try scrolling again in update_window. */
17263 w->desired_matrix->no_scrolling_p = 1;
17264
17265 #ifdef GLYPH_DEBUG
17266 debug_method_add (w, "try_window_reusing_current_matrix 1");
17267 #endif
17268 return 1;
17269 }
17270 else if (CHARPOS (new_start) > CHARPOS (start))
17271 {
17272 struct glyph_row *pt_row, *row;
17273 struct glyph_row *first_reusable_row;
17274 struct glyph_row *first_row_to_display;
17275 int dy;
17276 int yb = window_text_bottom_y (w);
17277
17278 /* Find the row starting at new_start, if there is one. Don't
17279 reuse a partially visible line at the end. */
17280 first_reusable_row = start_row;
17281 while (first_reusable_row->enabled_p
17282 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17283 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17284 < CHARPOS (new_start)))
17285 ++first_reusable_row;
17286
17287 /* Give up if there is no row to reuse. */
17288 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17289 || !first_reusable_row->enabled_p
17290 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17291 != CHARPOS (new_start)))
17292 return 0;
17293
17294 /* We can reuse fully visible rows beginning with
17295 first_reusable_row to the end of the window. Set
17296 first_row_to_display to the first row that cannot be reused.
17297 Set pt_row to the row containing point, if there is any. */
17298 pt_row = NULL;
17299 for (first_row_to_display = first_reusable_row;
17300 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17301 ++first_row_to_display)
17302 {
17303 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17304 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17305 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17306 && first_row_to_display->ends_at_zv_p
17307 && pt_row == NULL)))
17308 pt_row = first_row_to_display;
17309 }
17310
17311 /* Start displaying at the start of first_row_to_display. */
17312 eassert (first_row_to_display->y < yb);
17313 init_to_row_start (&it, w, first_row_to_display);
17314
17315 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17316 - start_vpos);
17317 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17318 - nrows_scrolled);
17319 it.current_y = (first_row_to_display->y - first_reusable_row->y
17320 + WINDOW_HEADER_LINE_HEIGHT (w));
17321
17322 /* Display lines beginning with first_row_to_display in the
17323 desired matrix. Set last_text_row to the last row displayed
17324 that displays text. */
17325 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17326 if (pt_row == NULL)
17327 w->cursor.vpos = -1;
17328 last_text_row = NULL;
17329 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17330 if (display_line (&it))
17331 last_text_row = it.glyph_row - 1;
17332
17333 /* If point is in a reused row, adjust y and vpos of the cursor
17334 position. */
17335 if (pt_row)
17336 {
17337 w->cursor.vpos -= nrows_scrolled;
17338 w->cursor.y -= first_reusable_row->y - start_row->y;
17339 }
17340
17341 /* Give up if point isn't in a row displayed or reused. (This
17342 also handles the case where w->cursor.vpos < nrows_scrolled
17343 after the calls to display_line, which can happen with scroll
17344 margins. See bug#1295.) */
17345 if (w->cursor.vpos < 0)
17346 {
17347 clear_glyph_matrix (w->desired_matrix);
17348 return 0;
17349 }
17350
17351 /* Scroll the display. */
17352 run.current_y = first_reusable_row->y;
17353 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17354 run.height = it.last_visible_y - run.current_y;
17355 dy = run.current_y - run.desired_y;
17356
17357 if (run.height)
17358 {
17359 update_begin (f);
17360 FRAME_RIF (f)->update_window_begin_hook (w);
17361 FRAME_RIF (f)->clear_window_mouse_face (w);
17362 FRAME_RIF (f)->scroll_run_hook (w, &run);
17363 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17364 update_end (f);
17365 }
17366
17367 /* Adjust Y positions of reused rows. */
17368 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17369 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17370 max_y = it.last_visible_y;
17371 for (row = first_reusable_row; row < first_row_to_display; ++row)
17372 {
17373 row->y -= dy;
17374 row->visible_height = row->height;
17375 if (row->y < min_y)
17376 row->visible_height -= min_y - row->y;
17377 if (row->y + row->height > max_y)
17378 row->visible_height -= row->y + row->height - max_y;
17379 if (row->fringe_bitmap_periodic_p)
17380 row->redraw_fringe_bitmaps_p = 1;
17381 }
17382
17383 /* Scroll the current matrix. */
17384 eassert (nrows_scrolled > 0);
17385 rotate_matrix (w->current_matrix,
17386 start_vpos,
17387 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17388 -nrows_scrolled);
17389
17390 /* Disable rows not reused. */
17391 for (row -= nrows_scrolled; row < bottom_row; ++row)
17392 row->enabled_p = false;
17393
17394 /* Point may have moved to a different line, so we cannot assume that
17395 the previous cursor position is valid; locate the correct row. */
17396 if (pt_row)
17397 {
17398 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17399 row < bottom_row
17400 && PT >= MATRIX_ROW_END_CHARPOS (row)
17401 && !row->ends_at_zv_p;
17402 row++)
17403 {
17404 w->cursor.vpos++;
17405 w->cursor.y = row->y;
17406 }
17407 if (row < bottom_row)
17408 {
17409 /* Can't simply scan the row for point with
17410 bidi-reordered glyph rows. Let set_cursor_from_row
17411 figure out where to put the cursor, and if it fails,
17412 give up. */
17413 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17414 {
17415 if (!set_cursor_from_row (w, row, w->current_matrix,
17416 0, 0, 0, 0))
17417 {
17418 clear_glyph_matrix (w->desired_matrix);
17419 return 0;
17420 }
17421 }
17422 else
17423 {
17424 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17425 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17426
17427 for (; glyph < end
17428 && (!BUFFERP (glyph->object)
17429 || glyph->charpos < PT);
17430 glyph++)
17431 {
17432 w->cursor.hpos++;
17433 w->cursor.x += glyph->pixel_width;
17434 }
17435 }
17436 }
17437 }
17438
17439 /* Adjust window end. A null value of last_text_row means that
17440 the window end is in reused rows which in turn means that
17441 only its vpos can have changed. */
17442 if (last_text_row)
17443 adjust_window_ends (w, last_text_row, 0);
17444 else
17445 w->window_end_vpos -= nrows_scrolled;
17446
17447 w->window_end_valid = 0;
17448 w->desired_matrix->no_scrolling_p = 1;
17449
17450 #ifdef GLYPH_DEBUG
17451 debug_method_add (w, "try_window_reusing_current_matrix 2");
17452 #endif
17453 return 1;
17454 }
17455
17456 return 0;
17457 }
17458
17459
17460 \f
17461 /************************************************************************
17462 Window redisplay reusing current matrix when buffer has changed
17463 ************************************************************************/
17464
17465 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17466 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17467 ptrdiff_t *, ptrdiff_t *);
17468 static struct glyph_row *
17469 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17470 struct glyph_row *);
17471
17472
17473 /* Return the last row in MATRIX displaying text. If row START is
17474 non-null, start searching with that row. IT gives the dimensions
17475 of the display. Value is null if matrix is empty; otherwise it is
17476 a pointer to the row found. */
17477
17478 static struct glyph_row *
17479 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17480 struct glyph_row *start)
17481 {
17482 struct glyph_row *row, *row_found;
17483
17484 /* Set row_found to the last row in IT->w's current matrix
17485 displaying text. The loop looks funny but think of partially
17486 visible lines. */
17487 row_found = NULL;
17488 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17489 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17490 {
17491 eassert (row->enabled_p);
17492 row_found = row;
17493 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17494 break;
17495 ++row;
17496 }
17497
17498 return row_found;
17499 }
17500
17501
17502 /* Return the last row in the current matrix of W that is not affected
17503 by changes at the start of current_buffer that occurred since W's
17504 current matrix was built. Value is null if no such row exists.
17505
17506 BEG_UNCHANGED us the number of characters unchanged at the start of
17507 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17508 first changed character in current_buffer. Characters at positions <
17509 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17510 when the current matrix was built. */
17511
17512 static struct glyph_row *
17513 find_last_unchanged_at_beg_row (struct window *w)
17514 {
17515 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17516 struct glyph_row *row;
17517 struct glyph_row *row_found = NULL;
17518 int yb = window_text_bottom_y (w);
17519
17520 /* Find the last row displaying unchanged text. */
17521 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17522 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17523 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17524 ++row)
17525 {
17526 if (/* If row ends before first_changed_pos, it is unchanged,
17527 except in some case. */
17528 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17529 /* When row ends in ZV and we write at ZV it is not
17530 unchanged. */
17531 && !row->ends_at_zv_p
17532 /* When first_changed_pos is the end of a continued line,
17533 row is not unchanged because it may be no longer
17534 continued. */
17535 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17536 && (row->continued_p
17537 || row->exact_window_width_line_p))
17538 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17539 needs to be recomputed, so don't consider this row as
17540 unchanged. This happens when the last line was
17541 bidi-reordered and was killed immediately before this
17542 redisplay cycle. In that case, ROW->end stores the
17543 buffer position of the first visual-order character of
17544 the killed text, which is now beyond ZV. */
17545 && CHARPOS (row->end.pos) <= ZV)
17546 row_found = row;
17547
17548 /* Stop if last visible row. */
17549 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17550 break;
17551 }
17552
17553 return row_found;
17554 }
17555
17556
17557 /* Find the first glyph row in the current matrix of W that is not
17558 affected by changes at the end of current_buffer since the
17559 time W's current matrix was built.
17560
17561 Return in *DELTA the number of chars by which buffer positions in
17562 unchanged text at the end of current_buffer must be adjusted.
17563
17564 Return in *DELTA_BYTES the corresponding number of bytes.
17565
17566 Value is null if no such row exists, i.e. all rows are affected by
17567 changes. */
17568
17569 static struct glyph_row *
17570 find_first_unchanged_at_end_row (struct window *w,
17571 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17572 {
17573 struct glyph_row *row;
17574 struct glyph_row *row_found = NULL;
17575
17576 *delta = *delta_bytes = 0;
17577
17578 /* Display must not have been paused, otherwise the current matrix
17579 is not up to date. */
17580 eassert (w->window_end_valid);
17581
17582 /* A value of window_end_pos >= END_UNCHANGED means that the window
17583 end is in the range of changed text. If so, there is no
17584 unchanged row at the end of W's current matrix. */
17585 if (w->window_end_pos >= END_UNCHANGED)
17586 return NULL;
17587
17588 /* Set row to the last row in W's current matrix displaying text. */
17589 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17590
17591 /* If matrix is entirely empty, no unchanged row exists. */
17592 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17593 {
17594 /* The value of row is the last glyph row in the matrix having a
17595 meaningful buffer position in it. The end position of row
17596 corresponds to window_end_pos. This allows us to translate
17597 buffer positions in the current matrix to current buffer
17598 positions for characters not in changed text. */
17599 ptrdiff_t Z_old =
17600 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17601 ptrdiff_t Z_BYTE_old =
17602 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17603 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17604 struct glyph_row *first_text_row
17605 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17606
17607 *delta = Z - Z_old;
17608 *delta_bytes = Z_BYTE - Z_BYTE_old;
17609
17610 /* Set last_unchanged_pos to the buffer position of the last
17611 character in the buffer that has not been changed. Z is the
17612 index + 1 of the last character in current_buffer, i.e. by
17613 subtracting END_UNCHANGED we get the index of the last
17614 unchanged character, and we have to add BEG to get its buffer
17615 position. */
17616 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17617 last_unchanged_pos_old = last_unchanged_pos - *delta;
17618
17619 /* Search backward from ROW for a row displaying a line that
17620 starts at a minimum position >= last_unchanged_pos_old. */
17621 for (; row > first_text_row; --row)
17622 {
17623 /* This used to abort, but it can happen.
17624 It is ok to just stop the search instead here. KFS. */
17625 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17626 break;
17627
17628 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17629 row_found = row;
17630 }
17631 }
17632
17633 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17634
17635 return row_found;
17636 }
17637
17638
17639 /* Make sure that glyph rows in the current matrix of window W
17640 reference the same glyph memory as corresponding rows in the
17641 frame's frame matrix. This function is called after scrolling W's
17642 current matrix on a terminal frame in try_window_id and
17643 try_window_reusing_current_matrix. */
17644
17645 static void
17646 sync_frame_with_window_matrix_rows (struct window *w)
17647 {
17648 struct frame *f = XFRAME (w->frame);
17649 struct glyph_row *window_row, *window_row_end, *frame_row;
17650
17651 /* Preconditions: W must be a leaf window and full-width. Its frame
17652 must have a frame matrix. */
17653 eassert (BUFFERP (w->contents));
17654 eassert (WINDOW_FULL_WIDTH_P (w));
17655 eassert (!FRAME_WINDOW_P (f));
17656
17657 /* If W is a full-width window, glyph pointers in W's current matrix
17658 have, by definition, to be the same as glyph pointers in the
17659 corresponding frame matrix. Note that frame matrices have no
17660 marginal areas (see build_frame_matrix). */
17661 window_row = w->current_matrix->rows;
17662 window_row_end = window_row + w->current_matrix->nrows;
17663 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17664 while (window_row < window_row_end)
17665 {
17666 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17667 struct glyph *end = window_row->glyphs[LAST_AREA];
17668
17669 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17670 frame_row->glyphs[TEXT_AREA] = start;
17671 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17672 frame_row->glyphs[LAST_AREA] = end;
17673
17674 /* Disable frame rows whose corresponding window rows have
17675 been disabled in try_window_id. */
17676 if (!window_row->enabled_p)
17677 frame_row->enabled_p = false;
17678
17679 ++window_row, ++frame_row;
17680 }
17681 }
17682
17683
17684 /* Find the glyph row in window W containing CHARPOS. Consider all
17685 rows between START and END (not inclusive). END null means search
17686 all rows to the end of the display area of W. Value is the row
17687 containing CHARPOS or null. */
17688
17689 struct glyph_row *
17690 row_containing_pos (struct window *w, ptrdiff_t charpos,
17691 struct glyph_row *start, struct glyph_row *end, int dy)
17692 {
17693 struct glyph_row *row = start;
17694 struct glyph_row *best_row = NULL;
17695 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17696 int last_y;
17697
17698 /* If we happen to start on a header-line, skip that. */
17699 if (row->mode_line_p)
17700 ++row;
17701
17702 if ((end && row >= end) || !row->enabled_p)
17703 return NULL;
17704
17705 last_y = window_text_bottom_y (w) - dy;
17706
17707 while (1)
17708 {
17709 /* Give up if we have gone too far. */
17710 if (end && row >= end)
17711 return NULL;
17712 /* This formerly returned if they were equal.
17713 I think that both quantities are of a "last plus one" type;
17714 if so, when they are equal, the row is within the screen. -- rms. */
17715 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17716 return NULL;
17717
17718 /* If it is in this row, return this row. */
17719 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17720 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17721 /* The end position of a row equals the start
17722 position of the next row. If CHARPOS is there, we
17723 would rather consider it displayed in the next
17724 line, except when this line ends in ZV. */
17725 && !row_for_charpos_p (row, charpos)))
17726 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17727 {
17728 struct glyph *g;
17729
17730 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17731 || (!best_row && !row->continued_p))
17732 return row;
17733 /* In bidi-reordered rows, there could be several rows whose
17734 edges surround CHARPOS, all of these rows belonging to
17735 the same continued line. We need to find the row which
17736 fits CHARPOS the best. */
17737 for (g = row->glyphs[TEXT_AREA];
17738 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17739 g++)
17740 {
17741 if (!STRINGP (g->object))
17742 {
17743 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17744 {
17745 mindif = eabs (g->charpos - charpos);
17746 best_row = row;
17747 /* Exact match always wins. */
17748 if (mindif == 0)
17749 return best_row;
17750 }
17751 }
17752 }
17753 }
17754 else if (best_row && !row->continued_p)
17755 return best_row;
17756 ++row;
17757 }
17758 }
17759
17760
17761 /* Try to redisplay window W by reusing its existing display. W's
17762 current matrix must be up to date when this function is called,
17763 i.e. window_end_valid must be nonzero.
17764
17765 Value is
17766
17767 >= 1 if successful, i.e. display has been updated
17768 specifically:
17769 1 means the changes were in front of a newline that precedes
17770 the window start, and the whole current matrix was reused
17771 2 means the changes were after the last position displayed
17772 in the window, and the whole current matrix was reused
17773 3 means portions of the current matrix were reused, while
17774 some of the screen lines were redrawn
17775 -1 if redisplay with same window start is known not to succeed
17776 0 if otherwise unsuccessful
17777
17778 The following steps are performed:
17779
17780 1. Find the last row in the current matrix of W that is not
17781 affected by changes at the start of current_buffer. If no such row
17782 is found, give up.
17783
17784 2. Find the first row in W's current matrix that is not affected by
17785 changes at the end of current_buffer. Maybe there is no such row.
17786
17787 3. Display lines beginning with the row + 1 found in step 1 to the
17788 row found in step 2 or, if step 2 didn't find a row, to the end of
17789 the window.
17790
17791 4. If cursor is not known to appear on the window, give up.
17792
17793 5. If display stopped at the row found in step 2, scroll the
17794 display and current matrix as needed.
17795
17796 6. Maybe display some lines at the end of W, if we must. This can
17797 happen under various circumstances, like a partially visible line
17798 becoming fully visible, or because newly displayed lines are displayed
17799 in smaller font sizes.
17800
17801 7. Update W's window end information. */
17802
17803 static int
17804 try_window_id (struct window *w)
17805 {
17806 struct frame *f = XFRAME (w->frame);
17807 struct glyph_matrix *current_matrix = w->current_matrix;
17808 struct glyph_matrix *desired_matrix = w->desired_matrix;
17809 struct glyph_row *last_unchanged_at_beg_row;
17810 struct glyph_row *first_unchanged_at_end_row;
17811 struct glyph_row *row;
17812 struct glyph_row *bottom_row;
17813 int bottom_vpos;
17814 struct it it;
17815 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17816 int dvpos, dy;
17817 struct text_pos start_pos;
17818 struct run run;
17819 int first_unchanged_at_end_vpos = 0;
17820 struct glyph_row *last_text_row, *last_text_row_at_end;
17821 struct text_pos start;
17822 ptrdiff_t first_changed_charpos, last_changed_charpos;
17823
17824 #ifdef GLYPH_DEBUG
17825 if (inhibit_try_window_id)
17826 return 0;
17827 #endif
17828
17829 /* This is handy for debugging. */
17830 #if 0
17831 #define GIVE_UP(X) \
17832 do { \
17833 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17834 return 0; \
17835 } while (0)
17836 #else
17837 #define GIVE_UP(X) return 0
17838 #endif
17839
17840 SET_TEXT_POS_FROM_MARKER (start, w->start);
17841
17842 /* Don't use this for mini-windows because these can show
17843 messages and mini-buffers, and we don't handle that here. */
17844 if (MINI_WINDOW_P (w))
17845 GIVE_UP (1);
17846
17847 /* This flag is used to prevent redisplay optimizations. */
17848 if (windows_or_buffers_changed || f->cursor_type_changed)
17849 GIVE_UP (2);
17850
17851 /* This function's optimizations cannot be used if overlays have
17852 changed in the buffer displayed by the window, so give up if they
17853 have. */
17854 if (w->last_overlay_modified != OVERLAY_MODIFF)
17855 GIVE_UP (21);
17856
17857 /* Verify that narrowing has not changed.
17858 Also verify that we were not told to prevent redisplay optimizations.
17859 It would be nice to further
17860 reduce the number of cases where this prevents try_window_id. */
17861 if (current_buffer->clip_changed
17862 || current_buffer->prevent_redisplay_optimizations_p)
17863 GIVE_UP (3);
17864
17865 /* Window must either use window-based redisplay or be full width. */
17866 if (!FRAME_WINDOW_P (f)
17867 && (!FRAME_LINE_INS_DEL_OK (f)
17868 || !WINDOW_FULL_WIDTH_P (w)))
17869 GIVE_UP (4);
17870
17871 /* Give up if point is known NOT to appear in W. */
17872 if (PT < CHARPOS (start))
17873 GIVE_UP (5);
17874
17875 /* Another way to prevent redisplay optimizations. */
17876 if (w->last_modified == 0)
17877 GIVE_UP (6);
17878
17879 /* Verify that window is not hscrolled. */
17880 if (w->hscroll != 0)
17881 GIVE_UP (7);
17882
17883 /* Verify that display wasn't paused. */
17884 if (!w->window_end_valid)
17885 GIVE_UP (8);
17886
17887 /* Likewise if highlighting trailing whitespace. */
17888 if (!NILP (Vshow_trailing_whitespace))
17889 GIVE_UP (11);
17890
17891 /* Can't use this if overlay arrow position and/or string have
17892 changed. */
17893 if (overlay_arrows_changed_p ())
17894 GIVE_UP (12);
17895
17896 /* When word-wrap is on, adding a space to the first word of a
17897 wrapped line can change the wrap position, altering the line
17898 above it. It might be worthwhile to handle this more
17899 intelligently, but for now just redisplay from scratch. */
17900 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17901 GIVE_UP (21);
17902
17903 /* Under bidi reordering, adding or deleting a character in the
17904 beginning of a paragraph, before the first strong directional
17905 character, can change the base direction of the paragraph (unless
17906 the buffer specifies a fixed paragraph direction), which will
17907 require to redisplay the whole paragraph. It might be worthwhile
17908 to find the paragraph limits and widen the range of redisplayed
17909 lines to that, but for now just give up this optimization and
17910 redisplay from scratch. */
17911 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17912 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17913 GIVE_UP (22);
17914
17915 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17916 only if buffer has really changed. The reason is that the gap is
17917 initially at Z for freshly visited files. The code below would
17918 set end_unchanged to 0 in that case. */
17919 if (MODIFF > SAVE_MODIFF
17920 /* This seems to happen sometimes after saving a buffer. */
17921 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17922 {
17923 if (GPT - BEG < BEG_UNCHANGED)
17924 BEG_UNCHANGED = GPT - BEG;
17925 if (Z - GPT < END_UNCHANGED)
17926 END_UNCHANGED = Z - GPT;
17927 }
17928
17929 /* The position of the first and last character that has been changed. */
17930 first_changed_charpos = BEG + BEG_UNCHANGED;
17931 last_changed_charpos = Z - END_UNCHANGED;
17932
17933 /* If window starts after a line end, and the last change is in
17934 front of that newline, then changes don't affect the display.
17935 This case happens with stealth-fontification. Note that although
17936 the display is unchanged, glyph positions in the matrix have to
17937 be adjusted, of course. */
17938 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17939 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17940 && ((last_changed_charpos < CHARPOS (start)
17941 && CHARPOS (start) == BEGV)
17942 || (last_changed_charpos < CHARPOS (start) - 1
17943 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17944 {
17945 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17946 struct glyph_row *r0;
17947
17948 /* Compute how many chars/bytes have been added to or removed
17949 from the buffer. */
17950 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17951 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17952 Z_delta = Z - Z_old;
17953 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17954
17955 /* Give up if PT is not in the window. Note that it already has
17956 been checked at the start of try_window_id that PT is not in
17957 front of the window start. */
17958 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17959 GIVE_UP (13);
17960
17961 /* If window start is unchanged, we can reuse the whole matrix
17962 as is, after adjusting glyph positions. No need to compute
17963 the window end again, since its offset from Z hasn't changed. */
17964 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17965 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17966 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17967 /* PT must not be in a partially visible line. */
17968 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17969 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17970 {
17971 /* Adjust positions in the glyph matrix. */
17972 if (Z_delta || Z_delta_bytes)
17973 {
17974 struct glyph_row *r1
17975 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17976 increment_matrix_positions (w->current_matrix,
17977 MATRIX_ROW_VPOS (r0, current_matrix),
17978 MATRIX_ROW_VPOS (r1, current_matrix),
17979 Z_delta, Z_delta_bytes);
17980 }
17981
17982 /* Set the cursor. */
17983 row = row_containing_pos (w, PT, r0, NULL, 0);
17984 if (row)
17985 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17986 return 1;
17987 }
17988 }
17989
17990 /* Handle the case that changes are all below what is displayed in
17991 the window, and that PT is in the window. This shortcut cannot
17992 be taken if ZV is visible in the window, and text has been added
17993 there that is visible in the window. */
17994 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17995 /* ZV is not visible in the window, or there are no
17996 changes at ZV, actually. */
17997 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17998 || first_changed_charpos == last_changed_charpos))
17999 {
18000 struct glyph_row *r0;
18001
18002 /* Give up if PT is not in the window. Note that it already has
18003 been checked at the start of try_window_id that PT is not in
18004 front of the window start. */
18005 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18006 GIVE_UP (14);
18007
18008 /* If window start is unchanged, we can reuse the whole matrix
18009 as is, without changing glyph positions since no text has
18010 been added/removed in front of the window end. */
18011 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18012 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18013 /* PT must not be in a partially visible line. */
18014 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18015 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18016 {
18017 /* We have to compute the window end anew since text
18018 could have been added/removed after it. */
18019 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18020 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18021
18022 /* Set the cursor. */
18023 row = row_containing_pos (w, PT, r0, NULL, 0);
18024 if (row)
18025 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18026 return 2;
18027 }
18028 }
18029
18030 /* Give up if window start is in the changed area.
18031
18032 The condition used to read
18033
18034 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18035
18036 but why that was tested escapes me at the moment. */
18037 if (CHARPOS (start) >= first_changed_charpos
18038 && CHARPOS (start) <= last_changed_charpos)
18039 GIVE_UP (15);
18040
18041 /* Check that window start agrees with the start of the first glyph
18042 row in its current matrix. Check this after we know the window
18043 start is not in changed text, otherwise positions would not be
18044 comparable. */
18045 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18046 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18047 GIVE_UP (16);
18048
18049 /* Give up if the window ends in strings. Overlay strings
18050 at the end are difficult to handle, so don't try. */
18051 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18052 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18053 GIVE_UP (20);
18054
18055 /* Compute the position at which we have to start displaying new
18056 lines. Some of the lines at the top of the window might be
18057 reusable because they are not displaying changed text. Find the
18058 last row in W's current matrix not affected by changes at the
18059 start of current_buffer. Value is null if changes start in the
18060 first line of window. */
18061 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18062 if (last_unchanged_at_beg_row)
18063 {
18064 /* Avoid starting to display in the middle of a character, a TAB
18065 for instance. This is easier than to set up the iterator
18066 exactly, and it's not a frequent case, so the additional
18067 effort wouldn't really pay off. */
18068 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18069 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18070 && last_unchanged_at_beg_row > w->current_matrix->rows)
18071 --last_unchanged_at_beg_row;
18072
18073 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18074 GIVE_UP (17);
18075
18076 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18077 GIVE_UP (18);
18078 start_pos = it.current.pos;
18079
18080 /* Start displaying new lines in the desired matrix at the same
18081 vpos we would use in the current matrix, i.e. below
18082 last_unchanged_at_beg_row. */
18083 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18084 current_matrix);
18085 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18086 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18087
18088 eassert (it.hpos == 0 && it.current_x == 0);
18089 }
18090 else
18091 {
18092 /* There are no reusable lines at the start of the window.
18093 Start displaying in the first text line. */
18094 start_display (&it, w, start);
18095 it.vpos = it.first_vpos;
18096 start_pos = it.current.pos;
18097 }
18098
18099 /* Find the first row that is not affected by changes at the end of
18100 the buffer. Value will be null if there is no unchanged row, in
18101 which case we must redisplay to the end of the window. delta
18102 will be set to the value by which buffer positions beginning with
18103 first_unchanged_at_end_row have to be adjusted due to text
18104 changes. */
18105 first_unchanged_at_end_row
18106 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18107 IF_DEBUG (debug_delta = delta);
18108 IF_DEBUG (debug_delta_bytes = delta_bytes);
18109
18110 /* Set stop_pos to the buffer position up to which we will have to
18111 display new lines. If first_unchanged_at_end_row != NULL, this
18112 is the buffer position of the start of the line displayed in that
18113 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18114 that we don't stop at a buffer position. */
18115 stop_pos = 0;
18116 if (first_unchanged_at_end_row)
18117 {
18118 eassert (last_unchanged_at_beg_row == NULL
18119 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18120
18121 /* If this is a continuation line, move forward to the next one
18122 that isn't. Changes in lines above affect this line.
18123 Caution: this may move first_unchanged_at_end_row to a row
18124 not displaying text. */
18125 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18126 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18127 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18128 < it.last_visible_y))
18129 ++first_unchanged_at_end_row;
18130
18131 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18132 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18133 >= it.last_visible_y))
18134 first_unchanged_at_end_row = NULL;
18135 else
18136 {
18137 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18138 + delta);
18139 first_unchanged_at_end_vpos
18140 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18141 eassert (stop_pos >= Z - END_UNCHANGED);
18142 }
18143 }
18144 else if (last_unchanged_at_beg_row == NULL)
18145 GIVE_UP (19);
18146
18147
18148 #ifdef GLYPH_DEBUG
18149
18150 /* Either there is no unchanged row at the end, or the one we have
18151 now displays text. This is a necessary condition for the window
18152 end pos calculation at the end of this function. */
18153 eassert (first_unchanged_at_end_row == NULL
18154 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18155
18156 debug_last_unchanged_at_beg_vpos
18157 = (last_unchanged_at_beg_row
18158 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18159 : -1);
18160 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18161
18162 #endif /* GLYPH_DEBUG */
18163
18164
18165 /* Display new lines. Set last_text_row to the last new line
18166 displayed which has text on it, i.e. might end up as being the
18167 line where the window_end_vpos is. */
18168 w->cursor.vpos = -1;
18169 last_text_row = NULL;
18170 overlay_arrow_seen = 0;
18171 while (it.current_y < it.last_visible_y
18172 && !f->fonts_changed
18173 && (first_unchanged_at_end_row == NULL
18174 || IT_CHARPOS (it) < stop_pos))
18175 {
18176 if (display_line (&it))
18177 last_text_row = it.glyph_row - 1;
18178 }
18179
18180 if (f->fonts_changed)
18181 return -1;
18182
18183
18184 /* Compute differences in buffer positions, y-positions etc. for
18185 lines reused at the bottom of the window. Compute what we can
18186 scroll. */
18187 if (first_unchanged_at_end_row
18188 /* No lines reused because we displayed everything up to the
18189 bottom of the window. */
18190 && it.current_y < it.last_visible_y)
18191 {
18192 dvpos = (it.vpos
18193 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18194 current_matrix));
18195 dy = it.current_y - first_unchanged_at_end_row->y;
18196 run.current_y = first_unchanged_at_end_row->y;
18197 run.desired_y = run.current_y + dy;
18198 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18199 }
18200 else
18201 {
18202 delta = delta_bytes = dvpos = dy
18203 = run.current_y = run.desired_y = run.height = 0;
18204 first_unchanged_at_end_row = NULL;
18205 }
18206 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18207
18208
18209 /* Find the cursor if not already found. We have to decide whether
18210 PT will appear on this window (it sometimes doesn't, but this is
18211 not a very frequent case.) This decision has to be made before
18212 the current matrix is altered. A value of cursor.vpos < 0 means
18213 that PT is either in one of the lines beginning at
18214 first_unchanged_at_end_row or below the window. Don't care for
18215 lines that might be displayed later at the window end; as
18216 mentioned, this is not a frequent case. */
18217 if (w->cursor.vpos < 0)
18218 {
18219 /* Cursor in unchanged rows at the top? */
18220 if (PT < CHARPOS (start_pos)
18221 && last_unchanged_at_beg_row)
18222 {
18223 row = row_containing_pos (w, PT,
18224 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18225 last_unchanged_at_beg_row + 1, 0);
18226 if (row)
18227 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18228 }
18229
18230 /* Start from first_unchanged_at_end_row looking for PT. */
18231 else if (first_unchanged_at_end_row)
18232 {
18233 row = row_containing_pos (w, PT - delta,
18234 first_unchanged_at_end_row, NULL, 0);
18235 if (row)
18236 set_cursor_from_row (w, row, w->current_matrix, delta,
18237 delta_bytes, dy, dvpos);
18238 }
18239
18240 /* Give up if cursor was not found. */
18241 if (w->cursor.vpos < 0)
18242 {
18243 clear_glyph_matrix (w->desired_matrix);
18244 return -1;
18245 }
18246 }
18247
18248 /* Don't let the cursor end in the scroll margins. */
18249 {
18250 int this_scroll_margin, cursor_height;
18251 int frame_line_height = default_line_pixel_height (w);
18252 int window_total_lines
18253 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18254
18255 this_scroll_margin =
18256 max (0, min (scroll_margin, window_total_lines / 4));
18257 this_scroll_margin *= frame_line_height;
18258 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18259
18260 if ((w->cursor.y < this_scroll_margin
18261 && CHARPOS (start) > BEGV)
18262 /* Old redisplay didn't take scroll margin into account at the bottom,
18263 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18264 || (w->cursor.y + (make_cursor_line_fully_visible_p
18265 ? cursor_height + this_scroll_margin
18266 : 1)) > it.last_visible_y)
18267 {
18268 w->cursor.vpos = -1;
18269 clear_glyph_matrix (w->desired_matrix);
18270 return -1;
18271 }
18272 }
18273
18274 /* Scroll the display. Do it before changing the current matrix so
18275 that xterm.c doesn't get confused about where the cursor glyph is
18276 found. */
18277 if (dy && run.height)
18278 {
18279 update_begin (f);
18280
18281 if (FRAME_WINDOW_P (f))
18282 {
18283 FRAME_RIF (f)->update_window_begin_hook (w);
18284 FRAME_RIF (f)->clear_window_mouse_face (w);
18285 FRAME_RIF (f)->scroll_run_hook (w, &run);
18286 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18287 }
18288 else
18289 {
18290 /* Terminal frame. In this case, dvpos gives the number of
18291 lines to scroll by; dvpos < 0 means scroll up. */
18292 int from_vpos
18293 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18294 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18295 int end = (WINDOW_TOP_EDGE_LINE (w)
18296 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18297 + window_internal_height (w));
18298
18299 #if defined (HAVE_GPM) || defined (MSDOS)
18300 x_clear_window_mouse_face (w);
18301 #endif
18302 /* Perform the operation on the screen. */
18303 if (dvpos > 0)
18304 {
18305 /* Scroll last_unchanged_at_beg_row to the end of the
18306 window down dvpos lines. */
18307 set_terminal_window (f, end);
18308
18309 /* On dumb terminals delete dvpos lines at the end
18310 before inserting dvpos empty lines. */
18311 if (!FRAME_SCROLL_REGION_OK (f))
18312 ins_del_lines (f, end - dvpos, -dvpos);
18313
18314 /* Insert dvpos empty lines in front of
18315 last_unchanged_at_beg_row. */
18316 ins_del_lines (f, from, dvpos);
18317 }
18318 else if (dvpos < 0)
18319 {
18320 /* Scroll up last_unchanged_at_beg_vpos to the end of
18321 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18322 set_terminal_window (f, end);
18323
18324 /* Delete dvpos lines in front of
18325 last_unchanged_at_beg_vpos. ins_del_lines will set
18326 the cursor to the given vpos and emit |dvpos| delete
18327 line sequences. */
18328 ins_del_lines (f, from + dvpos, dvpos);
18329
18330 /* On a dumb terminal insert dvpos empty lines at the
18331 end. */
18332 if (!FRAME_SCROLL_REGION_OK (f))
18333 ins_del_lines (f, end + dvpos, -dvpos);
18334 }
18335
18336 set_terminal_window (f, 0);
18337 }
18338
18339 update_end (f);
18340 }
18341
18342 /* Shift reused rows of the current matrix to the right position.
18343 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18344 text. */
18345 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18346 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18347 if (dvpos < 0)
18348 {
18349 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18350 bottom_vpos, dvpos);
18351 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18352 bottom_vpos);
18353 }
18354 else if (dvpos > 0)
18355 {
18356 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18357 bottom_vpos, dvpos);
18358 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18359 first_unchanged_at_end_vpos + dvpos);
18360 }
18361
18362 /* For frame-based redisplay, make sure that current frame and window
18363 matrix are in sync with respect to glyph memory. */
18364 if (!FRAME_WINDOW_P (f))
18365 sync_frame_with_window_matrix_rows (w);
18366
18367 /* Adjust buffer positions in reused rows. */
18368 if (delta || delta_bytes)
18369 increment_matrix_positions (current_matrix,
18370 first_unchanged_at_end_vpos + dvpos,
18371 bottom_vpos, delta, delta_bytes);
18372
18373 /* Adjust Y positions. */
18374 if (dy)
18375 shift_glyph_matrix (w, current_matrix,
18376 first_unchanged_at_end_vpos + dvpos,
18377 bottom_vpos, dy);
18378
18379 if (first_unchanged_at_end_row)
18380 {
18381 first_unchanged_at_end_row += dvpos;
18382 if (first_unchanged_at_end_row->y >= it.last_visible_y
18383 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18384 first_unchanged_at_end_row = NULL;
18385 }
18386
18387 /* If scrolling up, there may be some lines to display at the end of
18388 the window. */
18389 last_text_row_at_end = NULL;
18390 if (dy < 0)
18391 {
18392 /* Scrolling up can leave for example a partially visible line
18393 at the end of the window to be redisplayed. */
18394 /* Set last_row to the glyph row in the current matrix where the
18395 window end line is found. It has been moved up or down in
18396 the matrix by dvpos. */
18397 int last_vpos = w->window_end_vpos + dvpos;
18398 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18399
18400 /* If last_row is the window end line, it should display text. */
18401 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18402
18403 /* If window end line was partially visible before, begin
18404 displaying at that line. Otherwise begin displaying with the
18405 line following it. */
18406 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18407 {
18408 init_to_row_start (&it, w, last_row);
18409 it.vpos = last_vpos;
18410 it.current_y = last_row->y;
18411 }
18412 else
18413 {
18414 init_to_row_end (&it, w, last_row);
18415 it.vpos = 1 + last_vpos;
18416 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18417 ++last_row;
18418 }
18419
18420 /* We may start in a continuation line. If so, we have to
18421 get the right continuation_lines_width and current_x. */
18422 it.continuation_lines_width = last_row->continuation_lines_width;
18423 it.hpos = it.current_x = 0;
18424
18425 /* Display the rest of the lines at the window end. */
18426 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18427 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18428 {
18429 /* Is it always sure that the display agrees with lines in
18430 the current matrix? I don't think so, so we mark rows
18431 displayed invalid in the current matrix by setting their
18432 enabled_p flag to zero. */
18433 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18434 if (display_line (&it))
18435 last_text_row_at_end = it.glyph_row - 1;
18436 }
18437 }
18438
18439 /* Update window_end_pos and window_end_vpos. */
18440 if (first_unchanged_at_end_row && !last_text_row_at_end)
18441 {
18442 /* Window end line if one of the preserved rows from the current
18443 matrix. Set row to the last row displaying text in current
18444 matrix starting at first_unchanged_at_end_row, after
18445 scrolling. */
18446 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18447 row = find_last_row_displaying_text (w->current_matrix, &it,
18448 first_unchanged_at_end_row);
18449 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18450 adjust_window_ends (w, row, 1);
18451 eassert (w->window_end_bytepos >= 0);
18452 IF_DEBUG (debug_method_add (w, "A"));
18453 }
18454 else if (last_text_row_at_end)
18455 {
18456 adjust_window_ends (w, last_text_row_at_end, 0);
18457 eassert (w->window_end_bytepos >= 0);
18458 IF_DEBUG (debug_method_add (w, "B"));
18459 }
18460 else if (last_text_row)
18461 {
18462 /* We have displayed either to the end of the window or at the
18463 end of the window, i.e. the last row with text is to be found
18464 in the desired matrix. */
18465 adjust_window_ends (w, last_text_row, 0);
18466 eassert (w->window_end_bytepos >= 0);
18467 }
18468 else if (first_unchanged_at_end_row == NULL
18469 && last_text_row == NULL
18470 && last_text_row_at_end == NULL)
18471 {
18472 /* Displayed to end of window, but no line containing text was
18473 displayed. Lines were deleted at the end of the window. */
18474 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18475 int vpos = w->window_end_vpos;
18476 struct glyph_row *current_row = current_matrix->rows + vpos;
18477 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18478
18479 for (row = NULL;
18480 row == NULL && vpos >= first_vpos;
18481 --vpos, --current_row, --desired_row)
18482 {
18483 if (desired_row->enabled_p)
18484 {
18485 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18486 row = desired_row;
18487 }
18488 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18489 row = current_row;
18490 }
18491
18492 eassert (row != NULL);
18493 w->window_end_vpos = vpos + 1;
18494 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18495 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18496 eassert (w->window_end_bytepos >= 0);
18497 IF_DEBUG (debug_method_add (w, "C"));
18498 }
18499 else
18500 emacs_abort ();
18501
18502 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18503 debug_end_vpos = w->window_end_vpos));
18504
18505 /* Record that display has not been completed. */
18506 w->window_end_valid = 0;
18507 w->desired_matrix->no_scrolling_p = 1;
18508 return 3;
18509
18510 #undef GIVE_UP
18511 }
18512
18513
18514 \f
18515 /***********************************************************************
18516 More debugging support
18517 ***********************************************************************/
18518
18519 #ifdef GLYPH_DEBUG
18520
18521 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18522 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18523 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18524
18525
18526 /* Dump the contents of glyph matrix MATRIX on stderr.
18527
18528 GLYPHS 0 means don't show glyph contents.
18529 GLYPHS 1 means show glyphs in short form
18530 GLYPHS > 1 means show glyphs in long form. */
18531
18532 void
18533 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18534 {
18535 int i;
18536 for (i = 0; i < matrix->nrows; ++i)
18537 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18538 }
18539
18540
18541 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18542 the glyph row and area where the glyph comes from. */
18543
18544 void
18545 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18546 {
18547 if (glyph->type == CHAR_GLYPH
18548 || glyph->type == GLYPHLESS_GLYPH)
18549 {
18550 fprintf (stderr,
18551 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18552 glyph - row->glyphs[TEXT_AREA],
18553 (glyph->type == CHAR_GLYPH
18554 ? 'C'
18555 : 'G'),
18556 glyph->charpos,
18557 (BUFFERP (glyph->object)
18558 ? 'B'
18559 : (STRINGP (glyph->object)
18560 ? 'S'
18561 : (INTEGERP (glyph->object)
18562 ? '0'
18563 : '-'))),
18564 glyph->pixel_width,
18565 glyph->u.ch,
18566 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18567 ? glyph->u.ch
18568 : '.'),
18569 glyph->face_id,
18570 glyph->left_box_line_p,
18571 glyph->right_box_line_p);
18572 }
18573 else if (glyph->type == STRETCH_GLYPH)
18574 {
18575 fprintf (stderr,
18576 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18577 glyph - row->glyphs[TEXT_AREA],
18578 'S',
18579 glyph->charpos,
18580 (BUFFERP (glyph->object)
18581 ? 'B'
18582 : (STRINGP (glyph->object)
18583 ? 'S'
18584 : (INTEGERP (glyph->object)
18585 ? '0'
18586 : '-'))),
18587 glyph->pixel_width,
18588 0,
18589 ' ',
18590 glyph->face_id,
18591 glyph->left_box_line_p,
18592 glyph->right_box_line_p);
18593 }
18594 else if (glyph->type == IMAGE_GLYPH)
18595 {
18596 fprintf (stderr,
18597 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18598 glyph - row->glyphs[TEXT_AREA],
18599 'I',
18600 glyph->charpos,
18601 (BUFFERP (glyph->object)
18602 ? 'B'
18603 : (STRINGP (glyph->object)
18604 ? 'S'
18605 : (INTEGERP (glyph->object)
18606 ? '0'
18607 : '-'))),
18608 glyph->pixel_width,
18609 glyph->u.img_id,
18610 '.',
18611 glyph->face_id,
18612 glyph->left_box_line_p,
18613 glyph->right_box_line_p);
18614 }
18615 else if (glyph->type == COMPOSITE_GLYPH)
18616 {
18617 fprintf (stderr,
18618 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18619 glyph - row->glyphs[TEXT_AREA],
18620 '+',
18621 glyph->charpos,
18622 (BUFFERP (glyph->object)
18623 ? 'B'
18624 : (STRINGP (glyph->object)
18625 ? 'S'
18626 : (INTEGERP (glyph->object)
18627 ? '0'
18628 : '-'))),
18629 glyph->pixel_width,
18630 glyph->u.cmp.id);
18631 if (glyph->u.cmp.automatic)
18632 fprintf (stderr,
18633 "[%d-%d]",
18634 glyph->slice.cmp.from, glyph->slice.cmp.to);
18635 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18636 glyph->face_id,
18637 glyph->left_box_line_p,
18638 glyph->right_box_line_p);
18639 }
18640 }
18641
18642
18643 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18644 GLYPHS 0 means don't show glyph contents.
18645 GLYPHS 1 means show glyphs in short form
18646 GLYPHS > 1 means show glyphs in long form. */
18647
18648 void
18649 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18650 {
18651 if (glyphs != 1)
18652 {
18653 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18654 fprintf (stderr, "==============================================================================\n");
18655
18656 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18657 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18658 vpos,
18659 MATRIX_ROW_START_CHARPOS (row),
18660 MATRIX_ROW_END_CHARPOS (row),
18661 row->used[TEXT_AREA],
18662 row->contains_overlapping_glyphs_p,
18663 row->enabled_p,
18664 row->truncated_on_left_p,
18665 row->truncated_on_right_p,
18666 row->continued_p,
18667 MATRIX_ROW_CONTINUATION_LINE_P (row),
18668 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18669 row->ends_at_zv_p,
18670 row->fill_line_p,
18671 row->ends_in_middle_of_char_p,
18672 row->starts_in_middle_of_char_p,
18673 row->mouse_face_p,
18674 row->x,
18675 row->y,
18676 row->pixel_width,
18677 row->height,
18678 row->visible_height,
18679 row->ascent,
18680 row->phys_ascent);
18681 /* The next 3 lines should align to "Start" in the header. */
18682 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18683 row->end.overlay_string_index,
18684 row->continuation_lines_width);
18685 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18686 CHARPOS (row->start.string_pos),
18687 CHARPOS (row->end.string_pos));
18688 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18689 row->end.dpvec_index);
18690 }
18691
18692 if (glyphs > 1)
18693 {
18694 int area;
18695
18696 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18697 {
18698 struct glyph *glyph = row->glyphs[area];
18699 struct glyph *glyph_end = glyph + row->used[area];
18700
18701 /* Glyph for a line end in text. */
18702 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18703 ++glyph_end;
18704
18705 if (glyph < glyph_end)
18706 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18707
18708 for (; glyph < glyph_end; ++glyph)
18709 dump_glyph (row, glyph, area);
18710 }
18711 }
18712 else if (glyphs == 1)
18713 {
18714 int area;
18715
18716 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18717 {
18718 char *s = alloca (row->used[area] + 4);
18719 int i;
18720
18721 for (i = 0; i < row->used[area]; ++i)
18722 {
18723 struct glyph *glyph = row->glyphs[area] + i;
18724 if (i == row->used[area] - 1
18725 && area == TEXT_AREA
18726 && INTEGERP (glyph->object)
18727 && glyph->type == CHAR_GLYPH
18728 && glyph->u.ch == ' ')
18729 {
18730 strcpy (&s[i], "[\\n]");
18731 i += 4;
18732 }
18733 else if (glyph->type == CHAR_GLYPH
18734 && glyph->u.ch < 0x80
18735 && glyph->u.ch >= ' ')
18736 s[i] = glyph->u.ch;
18737 else
18738 s[i] = '.';
18739 }
18740
18741 s[i] = '\0';
18742 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18743 }
18744 }
18745 }
18746
18747
18748 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18749 Sdump_glyph_matrix, 0, 1, "p",
18750 doc: /* Dump the current matrix of the selected window to stderr.
18751 Shows contents of glyph row structures. With non-nil
18752 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18753 glyphs in short form, otherwise show glyphs in long form. */)
18754 (Lisp_Object glyphs)
18755 {
18756 struct window *w = XWINDOW (selected_window);
18757 struct buffer *buffer = XBUFFER (w->contents);
18758
18759 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18760 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18761 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18762 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18763 fprintf (stderr, "=============================================\n");
18764 dump_glyph_matrix (w->current_matrix,
18765 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18766 return Qnil;
18767 }
18768
18769
18770 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18771 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18772 (void)
18773 {
18774 struct frame *f = XFRAME (selected_frame);
18775 dump_glyph_matrix (f->current_matrix, 1);
18776 return Qnil;
18777 }
18778
18779
18780 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18781 doc: /* Dump glyph row ROW to stderr.
18782 GLYPH 0 means don't dump glyphs.
18783 GLYPH 1 means dump glyphs in short form.
18784 GLYPH > 1 or omitted means dump glyphs in long form. */)
18785 (Lisp_Object row, Lisp_Object glyphs)
18786 {
18787 struct glyph_matrix *matrix;
18788 EMACS_INT vpos;
18789
18790 CHECK_NUMBER (row);
18791 matrix = XWINDOW (selected_window)->current_matrix;
18792 vpos = XINT (row);
18793 if (vpos >= 0 && vpos < matrix->nrows)
18794 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18795 vpos,
18796 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18797 return Qnil;
18798 }
18799
18800
18801 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18802 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18803 GLYPH 0 means don't dump glyphs.
18804 GLYPH 1 means dump glyphs in short form.
18805 GLYPH > 1 or omitted means dump glyphs in long form.
18806
18807 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18808 do nothing. */)
18809 (Lisp_Object row, Lisp_Object glyphs)
18810 {
18811 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18812 struct frame *sf = SELECTED_FRAME ();
18813 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18814 EMACS_INT vpos;
18815
18816 CHECK_NUMBER (row);
18817 vpos = XINT (row);
18818 if (vpos >= 0 && vpos < m->nrows)
18819 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18820 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18821 #endif
18822 return Qnil;
18823 }
18824
18825
18826 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18827 doc: /* Toggle tracing of redisplay.
18828 With ARG, turn tracing on if and only if ARG is positive. */)
18829 (Lisp_Object arg)
18830 {
18831 if (NILP (arg))
18832 trace_redisplay_p = !trace_redisplay_p;
18833 else
18834 {
18835 arg = Fprefix_numeric_value (arg);
18836 trace_redisplay_p = XINT (arg) > 0;
18837 }
18838
18839 return Qnil;
18840 }
18841
18842
18843 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18844 doc: /* Like `format', but print result to stderr.
18845 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18846 (ptrdiff_t nargs, Lisp_Object *args)
18847 {
18848 Lisp_Object s = Fformat (nargs, args);
18849 fprintf (stderr, "%s", SDATA (s));
18850 return Qnil;
18851 }
18852
18853 #endif /* GLYPH_DEBUG */
18854
18855
18856 \f
18857 /***********************************************************************
18858 Building Desired Matrix Rows
18859 ***********************************************************************/
18860
18861 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18862 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18863
18864 static struct glyph_row *
18865 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18866 {
18867 struct frame *f = XFRAME (WINDOW_FRAME (w));
18868 struct buffer *buffer = XBUFFER (w->contents);
18869 struct buffer *old = current_buffer;
18870 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18871 int arrow_len = SCHARS (overlay_arrow_string);
18872 const unsigned char *arrow_end = arrow_string + arrow_len;
18873 const unsigned char *p;
18874 struct it it;
18875 bool multibyte_p;
18876 int n_glyphs_before;
18877
18878 set_buffer_temp (buffer);
18879 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18880 it.glyph_row->used[TEXT_AREA] = 0;
18881 SET_TEXT_POS (it.position, 0, 0);
18882
18883 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18884 p = arrow_string;
18885 while (p < arrow_end)
18886 {
18887 Lisp_Object face, ilisp;
18888
18889 /* Get the next character. */
18890 if (multibyte_p)
18891 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18892 else
18893 {
18894 it.c = it.char_to_display = *p, it.len = 1;
18895 if (! ASCII_CHAR_P (it.c))
18896 it.char_to_display = BYTE8_TO_CHAR (it.c);
18897 }
18898 p += it.len;
18899
18900 /* Get its face. */
18901 ilisp = make_number (p - arrow_string);
18902 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18903 it.face_id = compute_char_face (f, it.char_to_display, face);
18904
18905 /* Compute its width, get its glyphs. */
18906 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18907 SET_TEXT_POS (it.position, -1, -1);
18908 PRODUCE_GLYPHS (&it);
18909
18910 /* If this character doesn't fit any more in the line, we have
18911 to remove some glyphs. */
18912 if (it.current_x > it.last_visible_x)
18913 {
18914 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18915 break;
18916 }
18917 }
18918
18919 set_buffer_temp (old);
18920 return it.glyph_row;
18921 }
18922
18923
18924 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18925 glyphs to insert is determined by produce_special_glyphs. */
18926
18927 static void
18928 insert_left_trunc_glyphs (struct it *it)
18929 {
18930 struct it truncate_it;
18931 struct glyph *from, *end, *to, *toend;
18932
18933 eassert (!FRAME_WINDOW_P (it->f)
18934 || (!it->glyph_row->reversed_p
18935 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18936 || (it->glyph_row->reversed_p
18937 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18938
18939 /* Get the truncation glyphs. */
18940 truncate_it = *it;
18941 truncate_it.current_x = 0;
18942 truncate_it.face_id = DEFAULT_FACE_ID;
18943 truncate_it.glyph_row = &scratch_glyph_row;
18944 truncate_it.area = TEXT_AREA;
18945 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18946 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18947 truncate_it.object = make_number (0);
18948 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18949
18950 /* Overwrite glyphs from IT with truncation glyphs. */
18951 if (!it->glyph_row->reversed_p)
18952 {
18953 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18954
18955 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18956 end = from + tused;
18957 to = it->glyph_row->glyphs[TEXT_AREA];
18958 toend = to + it->glyph_row->used[TEXT_AREA];
18959 if (FRAME_WINDOW_P (it->f))
18960 {
18961 /* On GUI frames, when variable-size fonts are displayed,
18962 the truncation glyphs may need more pixels than the row's
18963 glyphs they overwrite. We overwrite more glyphs to free
18964 enough screen real estate, and enlarge the stretch glyph
18965 on the right (see display_line), if there is one, to
18966 preserve the screen position of the truncation glyphs on
18967 the right. */
18968 int w = 0;
18969 struct glyph *g = to;
18970 short used;
18971
18972 /* The first glyph could be partially visible, in which case
18973 it->glyph_row->x will be negative. But we want the left
18974 truncation glyphs to be aligned at the left margin of the
18975 window, so we override the x coordinate at which the row
18976 will begin. */
18977 it->glyph_row->x = 0;
18978 while (g < toend && w < it->truncation_pixel_width)
18979 {
18980 w += g->pixel_width;
18981 ++g;
18982 }
18983 if (g - to - tused > 0)
18984 {
18985 memmove (to + tused, g, (toend - g) * sizeof(*g));
18986 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18987 }
18988 used = it->glyph_row->used[TEXT_AREA];
18989 if (it->glyph_row->truncated_on_right_p
18990 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18991 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18992 == STRETCH_GLYPH)
18993 {
18994 int extra = w - it->truncation_pixel_width;
18995
18996 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18997 }
18998 }
18999
19000 while (from < end)
19001 *to++ = *from++;
19002
19003 /* There may be padding glyphs left over. Overwrite them too. */
19004 if (!FRAME_WINDOW_P (it->f))
19005 {
19006 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19007 {
19008 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19009 while (from < end)
19010 *to++ = *from++;
19011 }
19012 }
19013
19014 if (to > toend)
19015 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19016 }
19017 else
19018 {
19019 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19020
19021 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19022 that back to front. */
19023 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19024 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19025 toend = it->glyph_row->glyphs[TEXT_AREA];
19026 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19027 if (FRAME_WINDOW_P (it->f))
19028 {
19029 int w = 0;
19030 struct glyph *g = to;
19031
19032 while (g >= toend && w < it->truncation_pixel_width)
19033 {
19034 w += g->pixel_width;
19035 --g;
19036 }
19037 if (to - g - tused > 0)
19038 to = g + tused;
19039 if (it->glyph_row->truncated_on_right_p
19040 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19041 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19042 {
19043 int extra = w - it->truncation_pixel_width;
19044
19045 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19046 }
19047 }
19048
19049 while (from >= end && to >= toend)
19050 *to-- = *from--;
19051 if (!FRAME_WINDOW_P (it->f))
19052 {
19053 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19054 {
19055 from =
19056 truncate_it.glyph_row->glyphs[TEXT_AREA]
19057 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19058 while (from >= end && to >= toend)
19059 *to-- = *from--;
19060 }
19061 }
19062 if (from >= end)
19063 {
19064 /* Need to free some room before prepending additional
19065 glyphs. */
19066 int move_by = from - end + 1;
19067 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19068 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19069
19070 for ( ; g >= g0; g--)
19071 g[move_by] = *g;
19072 while (from >= end)
19073 *to-- = *from--;
19074 it->glyph_row->used[TEXT_AREA] += move_by;
19075 }
19076 }
19077 }
19078
19079 /* Compute the hash code for ROW. */
19080 unsigned
19081 row_hash (struct glyph_row *row)
19082 {
19083 int area, k;
19084 unsigned hashval = 0;
19085
19086 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19087 for (k = 0; k < row->used[area]; ++k)
19088 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19089 + row->glyphs[area][k].u.val
19090 + row->glyphs[area][k].face_id
19091 + row->glyphs[area][k].padding_p
19092 + (row->glyphs[area][k].type << 2));
19093
19094 return hashval;
19095 }
19096
19097 /* Compute the pixel height and width of IT->glyph_row.
19098
19099 Most of the time, ascent and height of a display line will be equal
19100 to the max_ascent and max_height values of the display iterator
19101 structure. This is not the case if
19102
19103 1. We hit ZV without displaying anything. In this case, max_ascent
19104 and max_height will be zero.
19105
19106 2. We have some glyphs that don't contribute to the line height.
19107 (The glyph row flag contributes_to_line_height_p is for future
19108 pixmap extensions).
19109
19110 The first case is easily covered by using default values because in
19111 these cases, the line height does not really matter, except that it
19112 must not be zero. */
19113
19114 static void
19115 compute_line_metrics (struct it *it)
19116 {
19117 struct glyph_row *row = it->glyph_row;
19118
19119 if (FRAME_WINDOW_P (it->f))
19120 {
19121 int i, min_y, max_y;
19122
19123 /* The line may consist of one space only, that was added to
19124 place the cursor on it. If so, the row's height hasn't been
19125 computed yet. */
19126 if (row->height == 0)
19127 {
19128 if (it->max_ascent + it->max_descent == 0)
19129 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19130 row->ascent = it->max_ascent;
19131 row->height = it->max_ascent + it->max_descent;
19132 row->phys_ascent = it->max_phys_ascent;
19133 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19134 row->extra_line_spacing = it->max_extra_line_spacing;
19135 }
19136
19137 /* Compute the width of this line. */
19138 row->pixel_width = row->x;
19139 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19140 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19141
19142 eassert (row->pixel_width >= 0);
19143 eassert (row->ascent >= 0 && row->height > 0);
19144
19145 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19146 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19147
19148 /* If first line's physical ascent is larger than its logical
19149 ascent, use the physical ascent, and make the row taller.
19150 This makes accented characters fully visible. */
19151 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19152 && row->phys_ascent > row->ascent)
19153 {
19154 row->height += row->phys_ascent - row->ascent;
19155 row->ascent = row->phys_ascent;
19156 }
19157
19158 /* Compute how much of the line is visible. */
19159 row->visible_height = row->height;
19160
19161 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19162 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19163
19164 if (row->y < min_y)
19165 row->visible_height -= min_y - row->y;
19166 if (row->y + row->height > max_y)
19167 row->visible_height -= row->y + row->height - max_y;
19168 }
19169 else
19170 {
19171 row->pixel_width = row->used[TEXT_AREA];
19172 if (row->continued_p)
19173 row->pixel_width -= it->continuation_pixel_width;
19174 else if (row->truncated_on_right_p)
19175 row->pixel_width -= it->truncation_pixel_width;
19176 row->ascent = row->phys_ascent = 0;
19177 row->height = row->phys_height = row->visible_height = 1;
19178 row->extra_line_spacing = 0;
19179 }
19180
19181 /* Compute a hash code for this row. */
19182 row->hash = row_hash (row);
19183
19184 it->max_ascent = it->max_descent = 0;
19185 it->max_phys_ascent = it->max_phys_descent = 0;
19186 }
19187
19188
19189 /* Append one space to the glyph row of iterator IT if doing a
19190 window-based redisplay. The space has the same face as
19191 IT->face_id. Value is non-zero if a space was added.
19192
19193 This function is called to make sure that there is always one glyph
19194 at the end of a glyph row that the cursor can be set on under
19195 window-systems. (If there weren't such a glyph we would not know
19196 how wide and tall a box cursor should be displayed).
19197
19198 At the same time this space let's a nicely handle clearing to the
19199 end of the line if the row ends in italic text. */
19200
19201 static int
19202 append_space_for_newline (struct it *it, int default_face_p)
19203 {
19204 if (FRAME_WINDOW_P (it->f))
19205 {
19206 int n = it->glyph_row->used[TEXT_AREA];
19207
19208 if (it->glyph_row->glyphs[TEXT_AREA] + n
19209 < it->glyph_row->glyphs[1 + TEXT_AREA])
19210 {
19211 /* Save some values that must not be changed.
19212 Must save IT->c and IT->len because otherwise
19213 ITERATOR_AT_END_P wouldn't work anymore after
19214 append_space_for_newline has been called. */
19215 enum display_element_type saved_what = it->what;
19216 int saved_c = it->c, saved_len = it->len;
19217 int saved_char_to_display = it->char_to_display;
19218 int saved_x = it->current_x;
19219 int saved_face_id = it->face_id;
19220 int saved_box_end = it->end_of_box_run_p;
19221 struct text_pos saved_pos;
19222 Lisp_Object saved_object;
19223 struct face *face;
19224
19225 saved_object = it->object;
19226 saved_pos = it->position;
19227
19228 it->what = IT_CHARACTER;
19229 memset (&it->position, 0, sizeof it->position);
19230 it->object = make_number (0);
19231 it->c = it->char_to_display = ' ';
19232 it->len = 1;
19233
19234 /* If the default face was remapped, be sure to use the
19235 remapped face for the appended newline. */
19236 if (default_face_p)
19237 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19238 else if (it->face_before_selective_p)
19239 it->face_id = it->saved_face_id;
19240 face = FACE_FROM_ID (it->f, it->face_id);
19241 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19242 /* In R2L rows, we will prepend a stretch glyph that will
19243 have the end_of_box_run_p flag set for it, so there's no
19244 need for the appended newline glyph to have that flag
19245 set. */
19246 if (it->glyph_row->reversed_p
19247 /* But if the appended newline glyph goes all the way to
19248 the end of the row, there will be no stretch glyph,
19249 so leave the box flag set. */
19250 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19251 it->end_of_box_run_p = 0;
19252
19253 PRODUCE_GLYPHS (it);
19254
19255 it->override_ascent = -1;
19256 it->constrain_row_ascent_descent_p = 0;
19257 it->current_x = saved_x;
19258 it->object = saved_object;
19259 it->position = saved_pos;
19260 it->what = saved_what;
19261 it->face_id = saved_face_id;
19262 it->len = saved_len;
19263 it->c = saved_c;
19264 it->char_to_display = saved_char_to_display;
19265 it->end_of_box_run_p = saved_box_end;
19266 return 1;
19267 }
19268 }
19269
19270 return 0;
19271 }
19272
19273
19274 /* Extend the face of the last glyph in the text area of IT->glyph_row
19275 to the end of the display line. Called from display_line. If the
19276 glyph row is empty, add a space glyph to it so that we know the
19277 face to draw. Set the glyph row flag fill_line_p. If the glyph
19278 row is R2L, prepend a stretch glyph to cover the empty space to the
19279 left of the leftmost glyph. */
19280
19281 static void
19282 extend_face_to_end_of_line (struct it *it)
19283 {
19284 struct face *face, *default_face;
19285 struct frame *f = it->f;
19286
19287 /* If line is already filled, do nothing. Non window-system frames
19288 get a grace of one more ``pixel'' because their characters are
19289 1-``pixel'' wide, so they hit the equality too early. This grace
19290 is needed only for R2L rows that are not continued, to produce
19291 one extra blank where we could display the cursor. */
19292 if ((it->current_x >= it->last_visible_x
19293 + (!FRAME_WINDOW_P (f)
19294 && it->glyph_row->reversed_p
19295 && !it->glyph_row->continued_p))
19296 /* If the window has display margins, we will need to extend
19297 their face even if the text area is filled. */
19298 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19299 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19300 return;
19301
19302 /* The default face, possibly remapped. */
19303 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19304
19305 /* Face extension extends the background and box of IT->face_id
19306 to the end of the line. If the background equals the background
19307 of the frame, we don't have to do anything. */
19308 if (it->face_before_selective_p)
19309 face = FACE_FROM_ID (f, it->saved_face_id);
19310 else
19311 face = FACE_FROM_ID (f, it->face_id);
19312
19313 if (FRAME_WINDOW_P (f)
19314 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19315 && face->box == FACE_NO_BOX
19316 && face->background == FRAME_BACKGROUND_PIXEL (f)
19317 #ifdef HAVE_WINDOW_SYSTEM
19318 && !face->stipple
19319 #endif
19320 && !it->glyph_row->reversed_p)
19321 return;
19322
19323 /* Set the glyph row flag indicating that the face of the last glyph
19324 in the text area has to be drawn to the end of the text area. */
19325 it->glyph_row->fill_line_p = 1;
19326
19327 /* If current character of IT is not ASCII, make sure we have the
19328 ASCII face. This will be automatically undone the next time
19329 get_next_display_element returns a multibyte character. Note
19330 that the character will always be single byte in unibyte
19331 text. */
19332 if (!ASCII_CHAR_P (it->c))
19333 {
19334 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19335 }
19336
19337 if (FRAME_WINDOW_P (f))
19338 {
19339 /* If the row is empty, add a space with the current face of IT,
19340 so that we know which face to draw. */
19341 if (it->glyph_row->used[TEXT_AREA] == 0)
19342 {
19343 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19344 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19345 it->glyph_row->used[TEXT_AREA] = 1;
19346 }
19347 /* Mode line and the header line don't have margins, and
19348 likewise the frame's tool-bar window, if there is any. */
19349 if (!(it->glyph_row->mode_line_p
19350 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19351 || (WINDOWP (f->tool_bar_window)
19352 && it->w == XWINDOW (f->tool_bar_window))
19353 #endif
19354 ))
19355 {
19356 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19357 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19358 {
19359 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19360 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19361 default_face->id;
19362 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19363 }
19364 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19365 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19366 {
19367 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19368 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19369 default_face->id;
19370 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19371 }
19372 }
19373 #ifdef HAVE_WINDOW_SYSTEM
19374 if (it->glyph_row->reversed_p)
19375 {
19376 /* Prepend a stretch glyph to the row, such that the
19377 rightmost glyph will be drawn flushed all the way to the
19378 right margin of the window. The stretch glyph that will
19379 occupy the empty space, if any, to the left of the
19380 glyphs. */
19381 struct font *font = face->font ? face->font : FRAME_FONT (f);
19382 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19383 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19384 struct glyph *g;
19385 int row_width, stretch_ascent, stretch_width;
19386 struct text_pos saved_pos;
19387 int saved_face_id, saved_avoid_cursor, saved_box_start;
19388
19389 for (row_width = 0, g = row_start; g < row_end; g++)
19390 row_width += g->pixel_width;
19391
19392 /* FIXME: There are various minor display glitches in R2L
19393 rows when only one of the fringes is missing. The
19394 strange condition below produces the least bad effect. */
19395 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19396 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19397 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19398 stretch_width = window_box_width (it->w, TEXT_AREA);
19399 else
19400 stretch_width = it->last_visible_x - it->first_visible_x;
19401 stretch_width -= row_width;
19402
19403 if (stretch_width > 0)
19404 {
19405 stretch_ascent =
19406 (((it->ascent + it->descent)
19407 * FONT_BASE (font)) / FONT_HEIGHT (font));
19408 saved_pos = it->position;
19409 memset (&it->position, 0, sizeof it->position);
19410 saved_avoid_cursor = it->avoid_cursor_p;
19411 it->avoid_cursor_p = 1;
19412 saved_face_id = it->face_id;
19413 saved_box_start = it->start_of_box_run_p;
19414 /* The last row's stretch glyph should get the default
19415 face, to avoid painting the rest of the window with
19416 the region face, if the region ends at ZV. */
19417 if (it->glyph_row->ends_at_zv_p)
19418 it->face_id = default_face->id;
19419 else
19420 it->face_id = face->id;
19421 it->start_of_box_run_p = 0;
19422 append_stretch_glyph (it, make_number (0), stretch_width,
19423 it->ascent + it->descent, stretch_ascent);
19424 it->position = saved_pos;
19425 it->avoid_cursor_p = saved_avoid_cursor;
19426 it->face_id = saved_face_id;
19427 it->start_of_box_run_p = saved_box_start;
19428 }
19429 /* If stretch_width comes out negative, it means that the
19430 last glyph is only partially visible. In R2L rows, we
19431 want the leftmost glyph to be partially visible, so we
19432 need to give the row the corresponding left offset. */
19433 if (stretch_width < 0)
19434 it->glyph_row->x = stretch_width;
19435 }
19436 #endif /* HAVE_WINDOW_SYSTEM */
19437 }
19438 else
19439 {
19440 /* Save some values that must not be changed. */
19441 int saved_x = it->current_x;
19442 struct text_pos saved_pos;
19443 Lisp_Object saved_object;
19444 enum display_element_type saved_what = it->what;
19445 int saved_face_id = it->face_id;
19446
19447 saved_object = it->object;
19448 saved_pos = it->position;
19449
19450 it->what = IT_CHARACTER;
19451 memset (&it->position, 0, sizeof it->position);
19452 it->object = make_number (0);
19453 it->c = it->char_to_display = ' ';
19454 it->len = 1;
19455
19456 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19457 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19458 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19459 && !it->glyph_row->mode_line_p
19460 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19461 {
19462 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19463 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19464
19465 for (it->current_x = 0; g < e; g++)
19466 it->current_x += g->pixel_width;
19467
19468 it->area = LEFT_MARGIN_AREA;
19469 it->face_id = default_face->id;
19470 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19471 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19472 {
19473 PRODUCE_GLYPHS (it);
19474 /* term.c:produce_glyphs advances it->current_x only for
19475 TEXT_AREA. */
19476 it->current_x += it->pixel_width;
19477 }
19478
19479 it->current_x = saved_x;
19480 it->area = TEXT_AREA;
19481 }
19482
19483 /* The last row's blank glyphs should get the default face, to
19484 avoid painting the rest of the window with the region face,
19485 if the region ends at ZV. */
19486 if (it->glyph_row->ends_at_zv_p)
19487 it->face_id = default_face->id;
19488 else
19489 it->face_id = face->id;
19490 PRODUCE_GLYPHS (it);
19491
19492 while (it->current_x <= it->last_visible_x)
19493 PRODUCE_GLYPHS (it);
19494
19495 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19496 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19497 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19498 && !it->glyph_row->mode_line_p
19499 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19500 {
19501 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19502 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19503
19504 for ( ; g < e; g++)
19505 it->current_x += g->pixel_width;
19506
19507 it->area = RIGHT_MARGIN_AREA;
19508 it->face_id = default_face->id;
19509 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19510 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19511 {
19512 PRODUCE_GLYPHS (it);
19513 it->current_x += it->pixel_width;
19514 }
19515
19516 it->area = TEXT_AREA;
19517 }
19518
19519 /* Don't count these blanks really. It would let us insert a left
19520 truncation glyph below and make us set the cursor on them, maybe. */
19521 it->current_x = saved_x;
19522 it->object = saved_object;
19523 it->position = saved_pos;
19524 it->what = saved_what;
19525 it->face_id = saved_face_id;
19526 }
19527 }
19528
19529
19530 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19531 trailing whitespace. */
19532
19533 static int
19534 trailing_whitespace_p (ptrdiff_t charpos)
19535 {
19536 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19537 int c = 0;
19538
19539 while (bytepos < ZV_BYTE
19540 && (c = FETCH_CHAR (bytepos),
19541 c == ' ' || c == '\t'))
19542 ++bytepos;
19543
19544 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19545 {
19546 if (bytepos != PT_BYTE)
19547 return 1;
19548 }
19549 return 0;
19550 }
19551
19552
19553 /* Highlight trailing whitespace, if any, in ROW. */
19554
19555 static void
19556 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19557 {
19558 int used = row->used[TEXT_AREA];
19559
19560 if (used)
19561 {
19562 struct glyph *start = row->glyphs[TEXT_AREA];
19563 struct glyph *glyph = start + used - 1;
19564
19565 if (row->reversed_p)
19566 {
19567 /* Right-to-left rows need to be processed in the opposite
19568 direction, so swap the edge pointers. */
19569 glyph = start;
19570 start = row->glyphs[TEXT_AREA] + used - 1;
19571 }
19572
19573 /* Skip over glyphs inserted to display the cursor at the
19574 end of a line, for extending the face of the last glyph
19575 to the end of the line on terminals, and for truncation
19576 and continuation glyphs. */
19577 if (!row->reversed_p)
19578 {
19579 while (glyph >= start
19580 && glyph->type == CHAR_GLYPH
19581 && INTEGERP (glyph->object))
19582 --glyph;
19583 }
19584 else
19585 {
19586 while (glyph <= start
19587 && glyph->type == CHAR_GLYPH
19588 && INTEGERP (glyph->object))
19589 ++glyph;
19590 }
19591
19592 /* If last glyph is a space or stretch, and it's trailing
19593 whitespace, set the face of all trailing whitespace glyphs in
19594 IT->glyph_row to `trailing-whitespace'. */
19595 if ((row->reversed_p ? glyph <= start : glyph >= start)
19596 && BUFFERP (glyph->object)
19597 && (glyph->type == STRETCH_GLYPH
19598 || (glyph->type == CHAR_GLYPH
19599 && glyph->u.ch == ' '))
19600 && trailing_whitespace_p (glyph->charpos))
19601 {
19602 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19603 if (face_id < 0)
19604 return;
19605
19606 if (!row->reversed_p)
19607 {
19608 while (glyph >= start
19609 && BUFFERP (glyph->object)
19610 && (glyph->type == STRETCH_GLYPH
19611 || (glyph->type == CHAR_GLYPH
19612 && glyph->u.ch == ' ')))
19613 (glyph--)->face_id = face_id;
19614 }
19615 else
19616 {
19617 while (glyph <= start
19618 && BUFFERP (glyph->object)
19619 && (glyph->type == STRETCH_GLYPH
19620 || (glyph->type == CHAR_GLYPH
19621 && glyph->u.ch == ' ')))
19622 (glyph++)->face_id = face_id;
19623 }
19624 }
19625 }
19626 }
19627
19628
19629 /* Value is non-zero if glyph row ROW should be
19630 considered to hold the buffer position CHARPOS. */
19631
19632 static int
19633 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19634 {
19635 int result = 1;
19636
19637 if (charpos == CHARPOS (row->end.pos)
19638 || charpos == MATRIX_ROW_END_CHARPOS (row))
19639 {
19640 /* Suppose the row ends on a string.
19641 Unless the row is continued, that means it ends on a newline
19642 in the string. If it's anything other than a display string
19643 (e.g., a before-string from an overlay), we don't want the
19644 cursor there. (This heuristic seems to give the optimal
19645 behavior for the various types of multi-line strings.)
19646 One exception: if the string has `cursor' property on one of
19647 its characters, we _do_ want the cursor there. */
19648 if (CHARPOS (row->end.string_pos) >= 0)
19649 {
19650 if (row->continued_p)
19651 result = 1;
19652 else
19653 {
19654 /* Check for `display' property. */
19655 struct glyph *beg = row->glyphs[TEXT_AREA];
19656 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19657 struct glyph *glyph;
19658
19659 result = 0;
19660 for (glyph = end; glyph >= beg; --glyph)
19661 if (STRINGP (glyph->object))
19662 {
19663 Lisp_Object prop
19664 = Fget_char_property (make_number (charpos),
19665 Qdisplay, Qnil);
19666 result =
19667 (!NILP (prop)
19668 && display_prop_string_p (prop, glyph->object));
19669 /* If there's a `cursor' property on one of the
19670 string's characters, this row is a cursor row,
19671 even though this is not a display string. */
19672 if (!result)
19673 {
19674 Lisp_Object s = glyph->object;
19675
19676 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19677 {
19678 ptrdiff_t gpos = glyph->charpos;
19679
19680 if (!NILP (Fget_char_property (make_number (gpos),
19681 Qcursor, s)))
19682 {
19683 result = 1;
19684 break;
19685 }
19686 }
19687 }
19688 break;
19689 }
19690 }
19691 }
19692 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19693 {
19694 /* If the row ends in middle of a real character,
19695 and the line is continued, we want the cursor here.
19696 That's because CHARPOS (ROW->end.pos) would equal
19697 PT if PT is before the character. */
19698 if (!row->ends_in_ellipsis_p)
19699 result = row->continued_p;
19700 else
19701 /* If the row ends in an ellipsis, then
19702 CHARPOS (ROW->end.pos) will equal point after the
19703 invisible text. We want that position to be displayed
19704 after the ellipsis. */
19705 result = 0;
19706 }
19707 /* If the row ends at ZV, display the cursor at the end of that
19708 row instead of at the start of the row below. */
19709 else if (row->ends_at_zv_p)
19710 result = 1;
19711 else
19712 result = 0;
19713 }
19714
19715 return result;
19716 }
19717
19718 /* Value is non-zero if glyph row ROW should be
19719 used to hold the cursor. */
19720
19721 static int
19722 cursor_row_p (struct glyph_row *row)
19723 {
19724 return row_for_charpos_p (row, PT);
19725 }
19726
19727 \f
19728
19729 /* Push the property PROP so that it will be rendered at the current
19730 position in IT. Return 1 if PROP was successfully pushed, 0
19731 otherwise. Called from handle_line_prefix to handle the
19732 `line-prefix' and `wrap-prefix' properties. */
19733
19734 static int
19735 push_prefix_prop (struct it *it, Lisp_Object prop)
19736 {
19737 struct text_pos pos =
19738 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19739
19740 eassert (it->method == GET_FROM_BUFFER
19741 || it->method == GET_FROM_DISPLAY_VECTOR
19742 || it->method == GET_FROM_STRING);
19743
19744 /* We need to save the current buffer/string position, so it will be
19745 restored by pop_it, because iterate_out_of_display_property
19746 depends on that being set correctly, but some situations leave
19747 it->position not yet set when this function is called. */
19748 push_it (it, &pos);
19749
19750 if (STRINGP (prop))
19751 {
19752 if (SCHARS (prop) == 0)
19753 {
19754 pop_it (it);
19755 return 0;
19756 }
19757
19758 it->string = prop;
19759 it->string_from_prefix_prop_p = 1;
19760 it->multibyte_p = STRING_MULTIBYTE (it->string);
19761 it->current.overlay_string_index = -1;
19762 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19763 it->end_charpos = it->string_nchars = SCHARS (it->string);
19764 it->method = GET_FROM_STRING;
19765 it->stop_charpos = 0;
19766 it->prev_stop = 0;
19767 it->base_level_stop = 0;
19768
19769 /* Force paragraph direction to be that of the parent
19770 buffer/string. */
19771 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19772 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19773 else
19774 it->paragraph_embedding = L2R;
19775
19776 /* Set up the bidi iterator for this display string. */
19777 if (it->bidi_p)
19778 {
19779 it->bidi_it.string.lstring = it->string;
19780 it->bidi_it.string.s = NULL;
19781 it->bidi_it.string.schars = it->end_charpos;
19782 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19783 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19784 it->bidi_it.string.unibyte = !it->multibyte_p;
19785 it->bidi_it.w = it->w;
19786 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19787 }
19788 }
19789 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19790 {
19791 it->method = GET_FROM_STRETCH;
19792 it->object = prop;
19793 }
19794 #ifdef HAVE_WINDOW_SYSTEM
19795 else if (IMAGEP (prop))
19796 {
19797 it->what = IT_IMAGE;
19798 it->image_id = lookup_image (it->f, prop);
19799 it->method = GET_FROM_IMAGE;
19800 }
19801 #endif /* HAVE_WINDOW_SYSTEM */
19802 else
19803 {
19804 pop_it (it); /* bogus display property, give up */
19805 return 0;
19806 }
19807
19808 return 1;
19809 }
19810
19811 /* Return the character-property PROP at the current position in IT. */
19812
19813 static Lisp_Object
19814 get_it_property (struct it *it, Lisp_Object prop)
19815 {
19816 Lisp_Object position, object = it->object;
19817
19818 if (STRINGP (object))
19819 position = make_number (IT_STRING_CHARPOS (*it));
19820 else if (BUFFERP (object))
19821 {
19822 position = make_number (IT_CHARPOS (*it));
19823 object = it->window;
19824 }
19825 else
19826 return Qnil;
19827
19828 return Fget_char_property (position, prop, object);
19829 }
19830
19831 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19832
19833 static void
19834 handle_line_prefix (struct it *it)
19835 {
19836 Lisp_Object prefix;
19837
19838 if (it->continuation_lines_width > 0)
19839 {
19840 prefix = get_it_property (it, Qwrap_prefix);
19841 if (NILP (prefix))
19842 prefix = Vwrap_prefix;
19843 }
19844 else
19845 {
19846 prefix = get_it_property (it, Qline_prefix);
19847 if (NILP (prefix))
19848 prefix = Vline_prefix;
19849 }
19850 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19851 {
19852 /* If the prefix is wider than the window, and we try to wrap
19853 it, it would acquire its own wrap prefix, and so on till the
19854 iterator stack overflows. So, don't wrap the prefix. */
19855 it->line_wrap = TRUNCATE;
19856 it->avoid_cursor_p = 1;
19857 }
19858 }
19859
19860 \f
19861
19862 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19863 only for R2L lines from display_line and display_string, when they
19864 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19865 the line/string needs to be continued on the next glyph row. */
19866 static void
19867 unproduce_glyphs (struct it *it, int n)
19868 {
19869 struct glyph *glyph, *end;
19870
19871 eassert (it->glyph_row);
19872 eassert (it->glyph_row->reversed_p);
19873 eassert (it->area == TEXT_AREA);
19874 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19875
19876 if (n > it->glyph_row->used[TEXT_AREA])
19877 n = it->glyph_row->used[TEXT_AREA];
19878 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19879 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19880 for ( ; glyph < end; glyph++)
19881 glyph[-n] = *glyph;
19882 }
19883
19884 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19885 and ROW->maxpos. */
19886 static void
19887 find_row_edges (struct it *it, struct glyph_row *row,
19888 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19889 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19890 {
19891 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19892 lines' rows is implemented for bidi-reordered rows. */
19893
19894 /* ROW->minpos is the value of min_pos, the minimal buffer position
19895 we have in ROW, or ROW->start.pos if that is smaller. */
19896 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19897 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19898 else
19899 /* We didn't find buffer positions smaller than ROW->start, or
19900 didn't find _any_ valid buffer positions in any of the glyphs,
19901 so we must trust the iterator's computed positions. */
19902 row->minpos = row->start.pos;
19903 if (max_pos <= 0)
19904 {
19905 max_pos = CHARPOS (it->current.pos);
19906 max_bpos = BYTEPOS (it->current.pos);
19907 }
19908
19909 /* Here are the various use-cases for ending the row, and the
19910 corresponding values for ROW->maxpos:
19911
19912 Line ends in a newline from buffer eol_pos + 1
19913 Line is continued from buffer max_pos + 1
19914 Line is truncated on right it->current.pos
19915 Line ends in a newline from string max_pos + 1(*)
19916 (*) + 1 only when line ends in a forward scan
19917 Line is continued from string max_pos
19918 Line is continued from display vector max_pos
19919 Line is entirely from a string min_pos == max_pos
19920 Line is entirely from a display vector min_pos == max_pos
19921 Line that ends at ZV ZV
19922
19923 If you discover other use-cases, please add them here as
19924 appropriate. */
19925 if (row->ends_at_zv_p)
19926 row->maxpos = it->current.pos;
19927 else if (row->used[TEXT_AREA])
19928 {
19929 int seen_this_string = 0;
19930 struct glyph_row *r1 = row - 1;
19931
19932 /* Did we see the same display string on the previous row? */
19933 if (STRINGP (it->object)
19934 /* this is not the first row */
19935 && row > it->w->desired_matrix->rows
19936 /* previous row is not the header line */
19937 && !r1->mode_line_p
19938 /* previous row also ends in a newline from a string */
19939 && r1->ends_in_newline_from_string_p)
19940 {
19941 struct glyph *start, *end;
19942
19943 /* Search for the last glyph of the previous row that came
19944 from buffer or string. Depending on whether the row is
19945 L2R or R2L, we need to process it front to back or the
19946 other way round. */
19947 if (!r1->reversed_p)
19948 {
19949 start = r1->glyphs[TEXT_AREA];
19950 end = start + r1->used[TEXT_AREA];
19951 /* Glyphs inserted by redisplay have an integer (zero)
19952 as their object. */
19953 while (end > start
19954 && INTEGERP ((end - 1)->object)
19955 && (end - 1)->charpos <= 0)
19956 --end;
19957 if (end > start)
19958 {
19959 if (EQ ((end - 1)->object, it->object))
19960 seen_this_string = 1;
19961 }
19962 else
19963 /* If all the glyphs of the previous row were inserted
19964 by redisplay, it means the previous row was
19965 produced from a single newline, which is only
19966 possible if that newline came from the same string
19967 as the one which produced this ROW. */
19968 seen_this_string = 1;
19969 }
19970 else
19971 {
19972 end = r1->glyphs[TEXT_AREA] - 1;
19973 start = end + r1->used[TEXT_AREA];
19974 while (end < start
19975 && INTEGERP ((end + 1)->object)
19976 && (end + 1)->charpos <= 0)
19977 ++end;
19978 if (end < start)
19979 {
19980 if (EQ ((end + 1)->object, it->object))
19981 seen_this_string = 1;
19982 }
19983 else
19984 seen_this_string = 1;
19985 }
19986 }
19987 /* Take note of each display string that covers a newline only
19988 once, the first time we see it. This is for when a display
19989 string includes more than one newline in it. */
19990 if (row->ends_in_newline_from_string_p && !seen_this_string)
19991 {
19992 /* If we were scanning the buffer forward when we displayed
19993 the string, we want to account for at least one buffer
19994 position that belongs to this row (position covered by
19995 the display string), so that cursor positioning will
19996 consider this row as a candidate when point is at the end
19997 of the visual line represented by this row. This is not
19998 required when scanning back, because max_pos will already
19999 have a much larger value. */
20000 if (CHARPOS (row->end.pos) > max_pos)
20001 INC_BOTH (max_pos, max_bpos);
20002 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20003 }
20004 else if (CHARPOS (it->eol_pos) > 0)
20005 SET_TEXT_POS (row->maxpos,
20006 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20007 else if (row->continued_p)
20008 {
20009 /* If max_pos is different from IT's current position, it
20010 means IT->method does not belong to the display element
20011 at max_pos. However, it also means that the display
20012 element at max_pos was displayed in its entirety on this
20013 line, which is equivalent to saying that the next line
20014 starts at the next buffer position. */
20015 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20016 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20017 else
20018 {
20019 INC_BOTH (max_pos, max_bpos);
20020 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20021 }
20022 }
20023 else if (row->truncated_on_right_p)
20024 /* display_line already called reseat_at_next_visible_line_start,
20025 which puts the iterator at the beginning of the next line, in
20026 the logical order. */
20027 row->maxpos = it->current.pos;
20028 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20029 /* A line that is entirely from a string/image/stretch... */
20030 row->maxpos = row->minpos;
20031 else
20032 emacs_abort ();
20033 }
20034 else
20035 row->maxpos = it->current.pos;
20036 }
20037
20038 /* Construct the glyph row IT->glyph_row in the desired matrix of
20039 IT->w from text at the current position of IT. See dispextern.h
20040 for an overview of struct it. Value is non-zero if
20041 IT->glyph_row displays text, as opposed to a line displaying ZV
20042 only. */
20043
20044 static int
20045 display_line (struct it *it)
20046 {
20047 struct glyph_row *row = it->glyph_row;
20048 Lisp_Object overlay_arrow_string;
20049 struct it wrap_it;
20050 void *wrap_data = NULL;
20051 int may_wrap = 0, wrap_x IF_LINT (= 0);
20052 int wrap_row_used = -1;
20053 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20054 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20055 int wrap_row_extra_line_spacing IF_LINT (= 0);
20056 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20057 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20058 int cvpos;
20059 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20060 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20061 bool pending_handle_line_prefix = false;
20062
20063 /* We always start displaying at hpos zero even if hscrolled. */
20064 eassert (it->hpos == 0 && it->current_x == 0);
20065
20066 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20067 >= it->w->desired_matrix->nrows)
20068 {
20069 it->w->nrows_scale_factor++;
20070 it->f->fonts_changed = 1;
20071 return 0;
20072 }
20073
20074 /* Clear the result glyph row and enable it. */
20075 prepare_desired_row (it->w, row, false);
20076
20077 row->y = it->current_y;
20078 row->start = it->start;
20079 row->continuation_lines_width = it->continuation_lines_width;
20080 row->displays_text_p = 1;
20081 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20082 it->starts_in_middle_of_char_p = 0;
20083
20084 /* Arrange the overlays nicely for our purposes. Usually, we call
20085 display_line on only one line at a time, in which case this
20086 can't really hurt too much, or we call it on lines which appear
20087 one after another in the buffer, in which case all calls to
20088 recenter_overlay_lists but the first will be pretty cheap. */
20089 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20090
20091 /* Move over display elements that are not visible because we are
20092 hscrolled. This may stop at an x-position < IT->first_visible_x
20093 if the first glyph is partially visible or if we hit a line end. */
20094 if (it->current_x < it->first_visible_x)
20095 {
20096 enum move_it_result move_result;
20097
20098 this_line_min_pos = row->start.pos;
20099 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20100 MOVE_TO_POS | MOVE_TO_X);
20101 /* If we are under a large hscroll, move_it_in_display_line_to
20102 could hit the end of the line without reaching
20103 it->first_visible_x. Pretend that we did reach it. This is
20104 especially important on a TTY, where we will call
20105 extend_face_to_end_of_line, which needs to know how many
20106 blank glyphs to produce. */
20107 if (it->current_x < it->first_visible_x
20108 && (move_result == MOVE_NEWLINE_OR_CR
20109 || move_result == MOVE_POS_MATCH_OR_ZV))
20110 it->current_x = it->first_visible_x;
20111
20112 /* Record the smallest positions seen while we moved over
20113 display elements that are not visible. This is needed by
20114 redisplay_internal for optimizing the case where the cursor
20115 stays inside the same line. The rest of this function only
20116 considers positions that are actually displayed, so
20117 RECORD_MAX_MIN_POS will not otherwise record positions that
20118 are hscrolled to the left of the left edge of the window. */
20119 min_pos = CHARPOS (this_line_min_pos);
20120 min_bpos = BYTEPOS (this_line_min_pos);
20121 }
20122 else if (it->area == TEXT_AREA)
20123 {
20124 /* We only do this when not calling move_it_in_display_line_to
20125 above, because that function calls itself handle_line_prefix. */
20126 handle_line_prefix (it);
20127 }
20128 else
20129 {
20130 /* Line-prefix and wrap-prefix are always displayed in the text
20131 area. But if this is the first call to display_line after
20132 init_iterator, the iterator might have been set up to write
20133 into a marginal area, e.g. if the line begins with some
20134 display property that writes to the margins. So we need to
20135 wait with the call to handle_line_prefix until whatever
20136 writes to the margin has done its job. */
20137 pending_handle_line_prefix = true;
20138 }
20139
20140 /* Get the initial row height. This is either the height of the
20141 text hscrolled, if there is any, or zero. */
20142 row->ascent = it->max_ascent;
20143 row->height = it->max_ascent + it->max_descent;
20144 row->phys_ascent = it->max_phys_ascent;
20145 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20146 row->extra_line_spacing = it->max_extra_line_spacing;
20147
20148 /* Utility macro to record max and min buffer positions seen until now. */
20149 #define RECORD_MAX_MIN_POS(IT) \
20150 do \
20151 { \
20152 int composition_p = !STRINGP ((IT)->string) \
20153 && ((IT)->what == IT_COMPOSITION); \
20154 ptrdiff_t current_pos = \
20155 composition_p ? (IT)->cmp_it.charpos \
20156 : IT_CHARPOS (*(IT)); \
20157 ptrdiff_t current_bpos = \
20158 composition_p ? CHAR_TO_BYTE (current_pos) \
20159 : IT_BYTEPOS (*(IT)); \
20160 if (current_pos < min_pos) \
20161 { \
20162 min_pos = current_pos; \
20163 min_bpos = current_bpos; \
20164 } \
20165 if (IT_CHARPOS (*it) > max_pos) \
20166 { \
20167 max_pos = IT_CHARPOS (*it); \
20168 max_bpos = IT_BYTEPOS (*it); \
20169 } \
20170 } \
20171 while (0)
20172
20173 /* Loop generating characters. The loop is left with IT on the next
20174 character to display. */
20175 while (1)
20176 {
20177 int n_glyphs_before, hpos_before, x_before;
20178 int x, nglyphs;
20179 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20180
20181 /* Retrieve the next thing to display. Value is zero if end of
20182 buffer reached. */
20183 if (!get_next_display_element (it))
20184 {
20185 /* Maybe add a space at the end of this line that is used to
20186 display the cursor there under X. Set the charpos of the
20187 first glyph of blank lines not corresponding to any text
20188 to -1. */
20189 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20190 row->exact_window_width_line_p = 1;
20191 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20192 || row->used[TEXT_AREA] == 0)
20193 {
20194 row->glyphs[TEXT_AREA]->charpos = -1;
20195 row->displays_text_p = 0;
20196
20197 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20198 && (!MINI_WINDOW_P (it->w)
20199 || (minibuf_level && EQ (it->window, minibuf_window))))
20200 row->indicate_empty_line_p = 1;
20201 }
20202
20203 it->continuation_lines_width = 0;
20204 row->ends_at_zv_p = 1;
20205 /* A row that displays right-to-left text must always have
20206 its last face extended all the way to the end of line,
20207 even if this row ends in ZV, because we still write to
20208 the screen left to right. We also need to extend the
20209 last face if the default face is remapped to some
20210 different face, otherwise the functions that clear
20211 portions of the screen will clear with the default face's
20212 background color. */
20213 if (row->reversed_p
20214 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20215 extend_face_to_end_of_line (it);
20216 break;
20217 }
20218
20219 /* Now, get the metrics of what we want to display. This also
20220 generates glyphs in `row' (which is IT->glyph_row). */
20221 n_glyphs_before = row->used[TEXT_AREA];
20222 x = it->current_x;
20223
20224 /* Remember the line height so far in case the next element doesn't
20225 fit on the line. */
20226 if (it->line_wrap != TRUNCATE)
20227 {
20228 ascent = it->max_ascent;
20229 descent = it->max_descent;
20230 phys_ascent = it->max_phys_ascent;
20231 phys_descent = it->max_phys_descent;
20232
20233 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20234 {
20235 if (IT_DISPLAYING_WHITESPACE (it))
20236 may_wrap = 1;
20237 else if (may_wrap)
20238 {
20239 SAVE_IT (wrap_it, *it, wrap_data);
20240 wrap_x = x;
20241 wrap_row_used = row->used[TEXT_AREA];
20242 wrap_row_ascent = row->ascent;
20243 wrap_row_height = row->height;
20244 wrap_row_phys_ascent = row->phys_ascent;
20245 wrap_row_phys_height = row->phys_height;
20246 wrap_row_extra_line_spacing = row->extra_line_spacing;
20247 wrap_row_min_pos = min_pos;
20248 wrap_row_min_bpos = min_bpos;
20249 wrap_row_max_pos = max_pos;
20250 wrap_row_max_bpos = max_bpos;
20251 may_wrap = 0;
20252 }
20253 }
20254 }
20255
20256 PRODUCE_GLYPHS (it);
20257
20258 /* If this display element was in marginal areas, continue with
20259 the next one. */
20260 if (it->area != TEXT_AREA)
20261 {
20262 row->ascent = max (row->ascent, it->max_ascent);
20263 row->height = max (row->height, it->max_ascent + it->max_descent);
20264 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20265 row->phys_height = max (row->phys_height,
20266 it->max_phys_ascent + it->max_phys_descent);
20267 row->extra_line_spacing = max (row->extra_line_spacing,
20268 it->max_extra_line_spacing);
20269 set_iterator_to_next (it, 1);
20270 /* If we didn't handle the line/wrap prefix above, and the
20271 call to set_iterator_to_next just switched to TEXT_AREA,
20272 process the prefix now. */
20273 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20274 {
20275 pending_handle_line_prefix = false;
20276 handle_line_prefix (it);
20277 }
20278 continue;
20279 }
20280
20281 /* Does the display element fit on the line? If we truncate
20282 lines, we should draw past the right edge of the window. If
20283 we don't truncate, we want to stop so that we can display the
20284 continuation glyph before the right margin. If lines are
20285 continued, there are two possible strategies for characters
20286 resulting in more than 1 glyph (e.g. tabs): Display as many
20287 glyphs as possible in this line and leave the rest for the
20288 continuation line, or display the whole element in the next
20289 line. Original redisplay did the former, so we do it also. */
20290 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20291 hpos_before = it->hpos;
20292 x_before = x;
20293
20294 if (/* Not a newline. */
20295 nglyphs > 0
20296 /* Glyphs produced fit entirely in the line. */
20297 && it->current_x < it->last_visible_x)
20298 {
20299 it->hpos += nglyphs;
20300 row->ascent = max (row->ascent, it->max_ascent);
20301 row->height = max (row->height, it->max_ascent + it->max_descent);
20302 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20303 row->phys_height = max (row->phys_height,
20304 it->max_phys_ascent + it->max_phys_descent);
20305 row->extra_line_spacing = max (row->extra_line_spacing,
20306 it->max_extra_line_spacing);
20307 if (it->current_x - it->pixel_width < it->first_visible_x
20308 /* In R2L rows, we arrange in extend_face_to_end_of_line
20309 to add a right offset to the line, by a suitable
20310 change to the stretch glyph that is the leftmost
20311 glyph of the line. */
20312 && !row->reversed_p)
20313 row->x = x - it->first_visible_x;
20314 /* Record the maximum and minimum buffer positions seen so
20315 far in glyphs that will be displayed by this row. */
20316 if (it->bidi_p)
20317 RECORD_MAX_MIN_POS (it);
20318 }
20319 else
20320 {
20321 int i, new_x;
20322 struct glyph *glyph;
20323
20324 for (i = 0; i < nglyphs; ++i, x = new_x)
20325 {
20326 /* Identify the glyphs added by the last call to
20327 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20328 the previous glyphs. */
20329 if (!row->reversed_p)
20330 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20331 else
20332 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20333 new_x = x + glyph->pixel_width;
20334
20335 if (/* Lines are continued. */
20336 it->line_wrap != TRUNCATE
20337 && (/* Glyph doesn't fit on the line. */
20338 new_x > it->last_visible_x
20339 /* Or it fits exactly on a window system frame. */
20340 || (new_x == it->last_visible_x
20341 && FRAME_WINDOW_P (it->f)
20342 && (row->reversed_p
20343 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20344 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20345 {
20346 /* End of a continued line. */
20347
20348 if (it->hpos == 0
20349 || (new_x == it->last_visible_x
20350 && FRAME_WINDOW_P (it->f)
20351 && (row->reversed_p
20352 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20353 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20354 {
20355 /* Current glyph is the only one on the line or
20356 fits exactly on the line. We must continue
20357 the line because we can't draw the cursor
20358 after the glyph. */
20359 row->continued_p = 1;
20360 it->current_x = new_x;
20361 it->continuation_lines_width += new_x;
20362 ++it->hpos;
20363 if (i == nglyphs - 1)
20364 {
20365 /* If line-wrap is on, check if a previous
20366 wrap point was found. */
20367 if (wrap_row_used > 0
20368 /* Even if there is a previous wrap
20369 point, continue the line here as
20370 usual, if (i) the previous character
20371 was a space or tab AND (ii) the
20372 current character is not. */
20373 && (!may_wrap
20374 || IT_DISPLAYING_WHITESPACE (it)))
20375 goto back_to_wrap;
20376
20377 /* Record the maximum and minimum buffer
20378 positions seen so far in glyphs that will be
20379 displayed by this row. */
20380 if (it->bidi_p)
20381 RECORD_MAX_MIN_POS (it);
20382 set_iterator_to_next (it, 1);
20383 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20384 {
20385 if (!get_next_display_element (it))
20386 {
20387 row->exact_window_width_line_p = 1;
20388 it->continuation_lines_width = 0;
20389 row->continued_p = 0;
20390 row->ends_at_zv_p = 1;
20391 }
20392 else if (ITERATOR_AT_END_OF_LINE_P (it))
20393 {
20394 row->continued_p = 0;
20395 row->exact_window_width_line_p = 1;
20396 }
20397 }
20398 }
20399 else if (it->bidi_p)
20400 RECORD_MAX_MIN_POS (it);
20401 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20402 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20403 extend_face_to_end_of_line (it);
20404 }
20405 else if (CHAR_GLYPH_PADDING_P (*glyph)
20406 && !FRAME_WINDOW_P (it->f))
20407 {
20408 /* A padding glyph that doesn't fit on this line.
20409 This means the whole character doesn't fit
20410 on the line. */
20411 if (row->reversed_p)
20412 unproduce_glyphs (it, row->used[TEXT_AREA]
20413 - n_glyphs_before);
20414 row->used[TEXT_AREA] = n_glyphs_before;
20415
20416 /* Fill the rest of the row with continuation
20417 glyphs like in 20.x. */
20418 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20419 < row->glyphs[1 + TEXT_AREA])
20420 produce_special_glyphs (it, IT_CONTINUATION);
20421
20422 row->continued_p = 1;
20423 it->current_x = x_before;
20424 it->continuation_lines_width += x_before;
20425
20426 /* Restore the height to what it was before the
20427 element not fitting on the line. */
20428 it->max_ascent = ascent;
20429 it->max_descent = descent;
20430 it->max_phys_ascent = phys_ascent;
20431 it->max_phys_descent = phys_descent;
20432 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20433 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20434 extend_face_to_end_of_line (it);
20435 }
20436 else if (wrap_row_used > 0)
20437 {
20438 back_to_wrap:
20439 if (row->reversed_p)
20440 unproduce_glyphs (it,
20441 row->used[TEXT_AREA] - wrap_row_used);
20442 RESTORE_IT (it, &wrap_it, wrap_data);
20443 it->continuation_lines_width += wrap_x;
20444 row->used[TEXT_AREA] = wrap_row_used;
20445 row->ascent = wrap_row_ascent;
20446 row->height = wrap_row_height;
20447 row->phys_ascent = wrap_row_phys_ascent;
20448 row->phys_height = wrap_row_phys_height;
20449 row->extra_line_spacing = wrap_row_extra_line_spacing;
20450 min_pos = wrap_row_min_pos;
20451 min_bpos = wrap_row_min_bpos;
20452 max_pos = wrap_row_max_pos;
20453 max_bpos = wrap_row_max_bpos;
20454 row->continued_p = 1;
20455 row->ends_at_zv_p = 0;
20456 row->exact_window_width_line_p = 0;
20457 it->continuation_lines_width += x;
20458
20459 /* Make sure that a non-default face is extended
20460 up to the right margin of the window. */
20461 extend_face_to_end_of_line (it);
20462 }
20463 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20464 {
20465 /* A TAB that extends past the right edge of the
20466 window. This produces a single glyph on
20467 window system frames. We leave the glyph in
20468 this row and let it fill the row, but don't
20469 consume the TAB. */
20470 if ((row->reversed_p
20471 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20472 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20473 produce_special_glyphs (it, IT_CONTINUATION);
20474 it->continuation_lines_width += it->last_visible_x;
20475 row->ends_in_middle_of_char_p = 1;
20476 row->continued_p = 1;
20477 glyph->pixel_width = it->last_visible_x - x;
20478 it->starts_in_middle_of_char_p = 1;
20479 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20480 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20481 extend_face_to_end_of_line (it);
20482 }
20483 else
20484 {
20485 /* Something other than a TAB that draws past
20486 the right edge of the window. Restore
20487 positions to values before the element. */
20488 if (row->reversed_p)
20489 unproduce_glyphs (it, row->used[TEXT_AREA]
20490 - (n_glyphs_before + i));
20491 row->used[TEXT_AREA] = n_glyphs_before + i;
20492
20493 /* Display continuation glyphs. */
20494 it->current_x = x_before;
20495 it->continuation_lines_width += x;
20496 if (!FRAME_WINDOW_P (it->f)
20497 || (row->reversed_p
20498 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20499 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20500 produce_special_glyphs (it, IT_CONTINUATION);
20501 row->continued_p = 1;
20502
20503 extend_face_to_end_of_line (it);
20504
20505 if (nglyphs > 1 && i > 0)
20506 {
20507 row->ends_in_middle_of_char_p = 1;
20508 it->starts_in_middle_of_char_p = 1;
20509 }
20510
20511 /* Restore the height to what it was before the
20512 element not fitting on the line. */
20513 it->max_ascent = ascent;
20514 it->max_descent = descent;
20515 it->max_phys_ascent = phys_ascent;
20516 it->max_phys_descent = phys_descent;
20517 }
20518
20519 break;
20520 }
20521 else if (new_x > it->first_visible_x)
20522 {
20523 /* Increment number of glyphs actually displayed. */
20524 ++it->hpos;
20525
20526 /* Record the maximum and minimum buffer positions
20527 seen so far in glyphs that will be displayed by
20528 this row. */
20529 if (it->bidi_p)
20530 RECORD_MAX_MIN_POS (it);
20531
20532 if (x < it->first_visible_x && !row->reversed_p)
20533 /* Glyph is partially visible, i.e. row starts at
20534 negative X position. Don't do that in R2L
20535 rows, where we arrange to add a right offset to
20536 the line in extend_face_to_end_of_line, by a
20537 suitable change to the stretch glyph that is
20538 the leftmost glyph of the line. */
20539 row->x = x - it->first_visible_x;
20540 /* When the last glyph of an R2L row only fits
20541 partially on the line, we need to set row->x to a
20542 negative offset, so that the leftmost glyph is
20543 the one that is partially visible. But if we are
20544 going to produce the truncation glyph, this will
20545 be taken care of in produce_special_glyphs. */
20546 if (row->reversed_p
20547 && new_x > it->last_visible_x
20548 && !(it->line_wrap == TRUNCATE
20549 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20550 {
20551 eassert (FRAME_WINDOW_P (it->f));
20552 row->x = it->last_visible_x - new_x;
20553 }
20554 }
20555 else
20556 {
20557 /* Glyph is completely off the left margin of the
20558 window. This should not happen because of the
20559 move_it_in_display_line at the start of this
20560 function, unless the text display area of the
20561 window is empty. */
20562 eassert (it->first_visible_x <= it->last_visible_x);
20563 }
20564 }
20565 /* Even if this display element produced no glyphs at all,
20566 we want to record its position. */
20567 if (it->bidi_p && nglyphs == 0)
20568 RECORD_MAX_MIN_POS (it);
20569
20570 row->ascent = max (row->ascent, it->max_ascent);
20571 row->height = max (row->height, it->max_ascent + it->max_descent);
20572 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20573 row->phys_height = max (row->phys_height,
20574 it->max_phys_ascent + it->max_phys_descent);
20575 row->extra_line_spacing = max (row->extra_line_spacing,
20576 it->max_extra_line_spacing);
20577
20578 /* End of this display line if row is continued. */
20579 if (row->continued_p || row->ends_at_zv_p)
20580 break;
20581 }
20582
20583 at_end_of_line:
20584 /* Is this a line end? If yes, we're also done, after making
20585 sure that a non-default face is extended up to the right
20586 margin of the window. */
20587 if (ITERATOR_AT_END_OF_LINE_P (it))
20588 {
20589 int used_before = row->used[TEXT_AREA];
20590
20591 row->ends_in_newline_from_string_p = STRINGP (it->object);
20592
20593 /* Add a space at the end of the line that is used to
20594 display the cursor there. */
20595 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20596 append_space_for_newline (it, 0);
20597
20598 /* Extend the face to the end of the line. */
20599 extend_face_to_end_of_line (it);
20600
20601 /* Make sure we have the position. */
20602 if (used_before == 0)
20603 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20604
20605 /* Record the position of the newline, for use in
20606 find_row_edges. */
20607 it->eol_pos = it->current.pos;
20608
20609 /* Consume the line end. This skips over invisible lines. */
20610 set_iterator_to_next (it, 1);
20611 it->continuation_lines_width = 0;
20612 break;
20613 }
20614
20615 /* Proceed with next display element. Note that this skips
20616 over lines invisible because of selective display. */
20617 set_iterator_to_next (it, 1);
20618
20619 /* If we truncate lines, we are done when the last displayed
20620 glyphs reach past the right margin of the window. */
20621 if (it->line_wrap == TRUNCATE
20622 && ((FRAME_WINDOW_P (it->f)
20623 /* Images are preprocessed in produce_image_glyph such
20624 that they are cropped at the right edge of the
20625 window, so an image glyph will always end exactly at
20626 last_visible_x, even if there's no right fringe. */
20627 && ((row->reversed_p
20628 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20629 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20630 || it->what == IT_IMAGE))
20631 ? (it->current_x >= it->last_visible_x)
20632 : (it->current_x > it->last_visible_x)))
20633 {
20634 /* Maybe add truncation glyphs. */
20635 if (!FRAME_WINDOW_P (it->f)
20636 || (row->reversed_p
20637 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20638 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20639 {
20640 int i, n;
20641
20642 if (!row->reversed_p)
20643 {
20644 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20645 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20646 break;
20647 }
20648 else
20649 {
20650 for (i = 0; i < row->used[TEXT_AREA]; i++)
20651 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20652 break;
20653 /* Remove any padding glyphs at the front of ROW, to
20654 make room for the truncation glyphs we will be
20655 adding below. The loop below always inserts at
20656 least one truncation glyph, so also remove the
20657 last glyph added to ROW. */
20658 unproduce_glyphs (it, i + 1);
20659 /* Adjust i for the loop below. */
20660 i = row->used[TEXT_AREA] - (i + 1);
20661 }
20662
20663 /* produce_special_glyphs overwrites the last glyph, so
20664 we don't want that if we want to keep that last
20665 glyph, which means it's an image. */
20666 if (it->current_x > it->last_visible_x)
20667 {
20668 it->current_x = x_before;
20669 if (!FRAME_WINDOW_P (it->f))
20670 {
20671 for (n = row->used[TEXT_AREA]; i < n; ++i)
20672 {
20673 row->used[TEXT_AREA] = i;
20674 produce_special_glyphs (it, IT_TRUNCATION);
20675 }
20676 }
20677 else
20678 {
20679 row->used[TEXT_AREA] = i;
20680 produce_special_glyphs (it, IT_TRUNCATION);
20681 }
20682 it->hpos = hpos_before;
20683 }
20684 }
20685 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20686 {
20687 /* Don't truncate if we can overflow newline into fringe. */
20688 if (!get_next_display_element (it))
20689 {
20690 it->continuation_lines_width = 0;
20691 row->ends_at_zv_p = 1;
20692 row->exact_window_width_line_p = 1;
20693 break;
20694 }
20695 if (ITERATOR_AT_END_OF_LINE_P (it))
20696 {
20697 row->exact_window_width_line_p = 1;
20698 goto at_end_of_line;
20699 }
20700 it->current_x = x_before;
20701 it->hpos = hpos_before;
20702 }
20703
20704 row->truncated_on_right_p = 1;
20705 it->continuation_lines_width = 0;
20706 reseat_at_next_visible_line_start (it, 0);
20707 /* We insist below that IT's position be at ZV because in
20708 bidi-reordered lines the character at visible line start
20709 might not be the character that follows the newline in
20710 the logical order. */
20711 if (IT_BYTEPOS (*it) > BEG_BYTE)
20712 row->ends_at_zv_p =
20713 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20714 else
20715 row->ends_at_zv_p = false;
20716 break;
20717 }
20718 }
20719
20720 if (wrap_data)
20721 bidi_unshelve_cache (wrap_data, 1);
20722
20723 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20724 at the left window margin. */
20725 if (it->first_visible_x
20726 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20727 {
20728 if (!FRAME_WINDOW_P (it->f)
20729 || (((row->reversed_p
20730 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20731 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20732 /* Don't let insert_left_trunc_glyphs overwrite the
20733 first glyph of the row if it is an image. */
20734 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20735 insert_left_trunc_glyphs (it);
20736 row->truncated_on_left_p = 1;
20737 }
20738
20739 /* Remember the position at which this line ends.
20740
20741 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20742 cannot be before the call to find_row_edges below, since that is
20743 where these positions are determined. */
20744 row->end = it->current;
20745 if (!it->bidi_p)
20746 {
20747 row->minpos = row->start.pos;
20748 row->maxpos = row->end.pos;
20749 }
20750 else
20751 {
20752 /* ROW->minpos and ROW->maxpos must be the smallest and
20753 `1 + the largest' buffer positions in ROW. But if ROW was
20754 bidi-reordered, these two positions can be anywhere in the
20755 row, so we must determine them now. */
20756 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20757 }
20758
20759 /* If the start of this line is the overlay arrow-position, then
20760 mark this glyph row as the one containing the overlay arrow.
20761 This is clearly a mess with variable size fonts. It would be
20762 better to let it be displayed like cursors under X. */
20763 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20764 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20765 !NILP (overlay_arrow_string)))
20766 {
20767 /* Overlay arrow in window redisplay is a fringe bitmap. */
20768 if (STRINGP (overlay_arrow_string))
20769 {
20770 struct glyph_row *arrow_row
20771 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20772 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20773 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20774 struct glyph *p = row->glyphs[TEXT_AREA];
20775 struct glyph *p2, *end;
20776
20777 /* Copy the arrow glyphs. */
20778 while (glyph < arrow_end)
20779 *p++ = *glyph++;
20780
20781 /* Throw away padding glyphs. */
20782 p2 = p;
20783 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20784 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20785 ++p2;
20786 if (p2 > p)
20787 {
20788 while (p2 < end)
20789 *p++ = *p2++;
20790 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20791 }
20792 }
20793 else
20794 {
20795 eassert (INTEGERP (overlay_arrow_string));
20796 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20797 }
20798 overlay_arrow_seen = 1;
20799 }
20800
20801 /* Highlight trailing whitespace. */
20802 if (!NILP (Vshow_trailing_whitespace))
20803 highlight_trailing_whitespace (it->f, it->glyph_row);
20804
20805 /* Compute pixel dimensions of this line. */
20806 compute_line_metrics (it);
20807
20808 /* Implementation note: No changes in the glyphs of ROW or in their
20809 faces can be done past this point, because compute_line_metrics
20810 computes ROW's hash value and stores it within the glyph_row
20811 structure. */
20812
20813 /* Record whether this row ends inside an ellipsis. */
20814 row->ends_in_ellipsis_p
20815 = (it->method == GET_FROM_DISPLAY_VECTOR
20816 && it->ellipsis_p);
20817
20818 /* Save fringe bitmaps in this row. */
20819 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20820 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20821 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20822 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20823
20824 it->left_user_fringe_bitmap = 0;
20825 it->left_user_fringe_face_id = 0;
20826 it->right_user_fringe_bitmap = 0;
20827 it->right_user_fringe_face_id = 0;
20828
20829 /* Maybe set the cursor. */
20830 cvpos = it->w->cursor.vpos;
20831 if ((cvpos < 0
20832 /* In bidi-reordered rows, keep checking for proper cursor
20833 position even if one has been found already, because buffer
20834 positions in such rows change non-linearly with ROW->VPOS,
20835 when a line is continued. One exception: when we are at ZV,
20836 display cursor on the first suitable glyph row, since all
20837 the empty rows after that also have their position set to ZV. */
20838 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20839 lines' rows is implemented for bidi-reordered rows. */
20840 || (it->bidi_p
20841 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20842 && PT >= MATRIX_ROW_START_CHARPOS (row)
20843 && PT <= MATRIX_ROW_END_CHARPOS (row)
20844 && cursor_row_p (row))
20845 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20846
20847 /* Prepare for the next line. This line starts horizontally at (X
20848 HPOS) = (0 0). Vertical positions are incremented. As a
20849 convenience for the caller, IT->glyph_row is set to the next
20850 row to be used. */
20851 it->current_x = it->hpos = 0;
20852 it->current_y += row->height;
20853 SET_TEXT_POS (it->eol_pos, 0, 0);
20854 ++it->vpos;
20855 ++it->glyph_row;
20856 /* The next row should by default use the same value of the
20857 reversed_p flag as this one. set_iterator_to_next decides when
20858 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20859 the flag accordingly. */
20860 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20861 it->glyph_row->reversed_p = row->reversed_p;
20862 it->start = row->end;
20863 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20864
20865 #undef RECORD_MAX_MIN_POS
20866 }
20867
20868 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20869 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20870 doc: /* Return paragraph direction at point in BUFFER.
20871 Value is either `left-to-right' or `right-to-left'.
20872 If BUFFER is omitted or nil, it defaults to the current buffer.
20873
20874 Paragraph direction determines how the text in the paragraph is displayed.
20875 In left-to-right paragraphs, text begins at the left margin of the window
20876 and the reading direction is generally left to right. In right-to-left
20877 paragraphs, text begins at the right margin and is read from right to left.
20878
20879 See also `bidi-paragraph-direction'. */)
20880 (Lisp_Object buffer)
20881 {
20882 struct buffer *buf = current_buffer;
20883 struct buffer *old = buf;
20884
20885 if (! NILP (buffer))
20886 {
20887 CHECK_BUFFER (buffer);
20888 buf = XBUFFER (buffer);
20889 }
20890
20891 if (NILP (BVAR (buf, bidi_display_reordering))
20892 || NILP (BVAR (buf, enable_multibyte_characters))
20893 /* When we are loading loadup.el, the character property tables
20894 needed for bidi iteration are not yet available. */
20895 || !NILP (Vpurify_flag))
20896 return Qleft_to_right;
20897 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20898 return BVAR (buf, bidi_paragraph_direction);
20899 else
20900 {
20901 /* Determine the direction from buffer text. We could try to
20902 use current_matrix if it is up to date, but this seems fast
20903 enough as it is. */
20904 struct bidi_it itb;
20905 ptrdiff_t pos = BUF_PT (buf);
20906 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20907 int c;
20908 void *itb_data = bidi_shelve_cache ();
20909
20910 set_buffer_temp (buf);
20911 /* bidi_paragraph_init finds the base direction of the paragraph
20912 by searching forward from paragraph start. We need the base
20913 direction of the current or _previous_ paragraph, so we need
20914 to make sure we are within that paragraph. To that end, find
20915 the previous non-empty line. */
20916 if (pos >= ZV && pos > BEGV)
20917 DEC_BOTH (pos, bytepos);
20918 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20919 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20920 {
20921 while ((c = FETCH_BYTE (bytepos)) == '\n'
20922 || c == ' ' || c == '\t' || c == '\f')
20923 {
20924 if (bytepos <= BEGV_BYTE)
20925 break;
20926 bytepos--;
20927 pos--;
20928 }
20929 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20930 bytepos--;
20931 }
20932 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20933 itb.paragraph_dir = NEUTRAL_DIR;
20934 itb.string.s = NULL;
20935 itb.string.lstring = Qnil;
20936 itb.string.bufpos = 0;
20937 itb.string.from_disp_str = 0;
20938 itb.string.unibyte = 0;
20939 /* We have no window to use here for ignoring window-specific
20940 overlays. Using NULL for window pointer will cause
20941 compute_display_string_pos to use the current buffer. */
20942 itb.w = NULL;
20943 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20944 bidi_unshelve_cache (itb_data, 0);
20945 set_buffer_temp (old);
20946 switch (itb.paragraph_dir)
20947 {
20948 case L2R:
20949 return Qleft_to_right;
20950 break;
20951 case R2L:
20952 return Qright_to_left;
20953 break;
20954 default:
20955 emacs_abort ();
20956 }
20957 }
20958 }
20959
20960 DEFUN ("move-point-visually", Fmove_point_visually,
20961 Smove_point_visually, 1, 1, 0,
20962 doc: /* Move point in the visual order in the specified DIRECTION.
20963 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20964 left.
20965
20966 Value is the new character position of point. */)
20967 (Lisp_Object direction)
20968 {
20969 struct window *w = XWINDOW (selected_window);
20970 struct buffer *b = XBUFFER (w->contents);
20971 struct glyph_row *row;
20972 int dir;
20973 Lisp_Object paragraph_dir;
20974
20975 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20976 (!(ROW)->continued_p \
20977 && INTEGERP ((GLYPH)->object) \
20978 && (GLYPH)->type == CHAR_GLYPH \
20979 && (GLYPH)->u.ch == ' ' \
20980 && (GLYPH)->charpos >= 0 \
20981 && !(GLYPH)->avoid_cursor_p)
20982
20983 CHECK_NUMBER (direction);
20984 dir = XINT (direction);
20985 if (dir > 0)
20986 dir = 1;
20987 else
20988 dir = -1;
20989
20990 /* If current matrix is up-to-date, we can use the information
20991 recorded in the glyphs, at least as long as the goal is on the
20992 screen. */
20993 if (w->window_end_valid
20994 && !windows_or_buffers_changed
20995 && b
20996 && !b->clip_changed
20997 && !b->prevent_redisplay_optimizations_p
20998 && !window_outdated (w)
20999 /* We rely below on the cursor coordinates to be up to date, but
21000 we cannot trust them if some command moved point since the
21001 last complete redisplay. */
21002 && w->last_point == BUF_PT (b)
21003 && w->cursor.vpos >= 0
21004 && w->cursor.vpos < w->current_matrix->nrows
21005 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21006 {
21007 struct glyph *g = row->glyphs[TEXT_AREA];
21008 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21009 struct glyph *gpt = g + w->cursor.hpos;
21010
21011 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21012 {
21013 if (BUFFERP (g->object) && g->charpos != PT)
21014 {
21015 SET_PT (g->charpos);
21016 w->cursor.vpos = -1;
21017 return make_number (PT);
21018 }
21019 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21020 {
21021 ptrdiff_t new_pos;
21022
21023 if (BUFFERP (gpt->object))
21024 {
21025 new_pos = PT;
21026 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21027 new_pos += (row->reversed_p ? -dir : dir);
21028 else
21029 new_pos -= (row->reversed_p ? -dir : dir);;
21030 }
21031 else if (BUFFERP (g->object))
21032 new_pos = g->charpos;
21033 else
21034 break;
21035 SET_PT (new_pos);
21036 w->cursor.vpos = -1;
21037 return make_number (PT);
21038 }
21039 else if (ROW_GLYPH_NEWLINE_P (row, g))
21040 {
21041 /* Glyphs inserted at the end of a non-empty line for
21042 positioning the cursor have zero charpos, so we must
21043 deduce the value of point by other means. */
21044 if (g->charpos > 0)
21045 SET_PT (g->charpos);
21046 else if (row->ends_at_zv_p && PT != ZV)
21047 SET_PT (ZV);
21048 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21049 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21050 else
21051 break;
21052 w->cursor.vpos = -1;
21053 return make_number (PT);
21054 }
21055 }
21056 if (g == e || INTEGERP (g->object))
21057 {
21058 if (row->truncated_on_left_p || row->truncated_on_right_p)
21059 goto simulate_display;
21060 if (!row->reversed_p)
21061 row += dir;
21062 else
21063 row -= dir;
21064 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21065 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21066 goto simulate_display;
21067
21068 if (dir > 0)
21069 {
21070 if (row->reversed_p && !row->continued_p)
21071 {
21072 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21073 w->cursor.vpos = -1;
21074 return make_number (PT);
21075 }
21076 g = row->glyphs[TEXT_AREA];
21077 e = g + row->used[TEXT_AREA];
21078 for ( ; g < e; g++)
21079 {
21080 if (BUFFERP (g->object)
21081 /* Empty lines have only one glyph, which stands
21082 for the newline, and whose charpos is the
21083 buffer position of the newline. */
21084 || ROW_GLYPH_NEWLINE_P (row, g)
21085 /* When the buffer ends in a newline, the line at
21086 EOB also has one glyph, but its charpos is -1. */
21087 || (row->ends_at_zv_p
21088 && !row->reversed_p
21089 && INTEGERP (g->object)
21090 && g->type == CHAR_GLYPH
21091 && g->u.ch == ' '))
21092 {
21093 if (g->charpos > 0)
21094 SET_PT (g->charpos);
21095 else if (!row->reversed_p
21096 && row->ends_at_zv_p
21097 && PT != ZV)
21098 SET_PT (ZV);
21099 else
21100 continue;
21101 w->cursor.vpos = -1;
21102 return make_number (PT);
21103 }
21104 }
21105 }
21106 else
21107 {
21108 if (!row->reversed_p && !row->continued_p)
21109 {
21110 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21111 w->cursor.vpos = -1;
21112 return make_number (PT);
21113 }
21114 e = row->glyphs[TEXT_AREA];
21115 g = e + row->used[TEXT_AREA] - 1;
21116 for ( ; g >= e; g--)
21117 {
21118 if (BUFFERP (g->object)
21119 || (ROW_GLYPH_NEWLINE_P (row, g)
21120 && g->charpos > 0)
21121 /* Empty R2L lines on GUI frames have the buffer
21122 position of the newline stored in the stretch
21123 glyph. */
21124 || g->type == STRETCH_GLYPH
21125 || (row->ends_at_zv_p
21126 && row->reversed_p
21127 && INTEGERP (g->object)
21128 && g->type == CHAR_GLYPH
21129 && g->u.ch == ' '))
21130 {
21131 if (g->charpos > 0)
21132 SET_PT (g->charpos);
21133 else if (row->reversed_p
21134 && row->ends_at_zv_p
21135 && PT != ZV)
21136 SET_PT (ZV);
21137 else
21138 continue;
21139 w->cursor.vpos = -1;
21140 return make_number (PT);
21141 }
21142 }
21143 }
21144 }
21145 }
21146
21147 simulate_display:
21148
21149 /* If we wind up here, we failed to move by using the glyphs, so we
21150 need to simulate display instead. */
21151
21152 if (b)
21153 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21154 else
21155 paragraph_dir = Qleft_to_right;
21156 if (EQ (paragraph_dir, Qright_to_left))
21157 dir = -dir;
21158 if (PT <= BEGV && dir < 0)
21159 xsignal0 (Qbeginning_of_buffer);
21160 else if (PT >= ZV && dir > 0)
21161 xsignal0 (Qend_of_buffer);
21162 else
21163 {
21164 struct text_pos pt;
21165 struct it it;
21166 int pt_x, target_x, pixel_width, pt_vpos;
21167 bool at_eol_p;
21168 bool overshoot_expected = false;
21169 bool target_is_eol_p = false;
21170
21171 /* Setup the arena. */
21172 SET_TEXT_POS (pt, PT, PT_BYTE);
21173 start_display (&it, w, pt);
21174
21175 if (it.cmp_it.id < 0
21176 && it.method == GET_FROM_STRING
21177 && it.area == TEXT_AREA
21178 && it.string_from_display_prop_p
21179 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21180 overshoot_expected = true;
21181
21182 /* Find the X coordinate of point. We start from the beginning
21183 of this or previous line to make sure we are before point in
21184 the logical order (since the move_it_* functions can only
21185 move forward). */
21186 reseat:
21187 reseat_at_previous_visible_line_start (&it);
21188 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21189 if (IT_CHARPOS (it) != PT)
21190 {
21191 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21192 -1, -1, -1, MOVE_TO_POS);
21193 /* If we missed point because the character there is
21194 displayed out of a display vector that has more than one
21195 glyph, retry expecting overshoot. */
21196 if (it.method == GET_FROM_DISPLAY_VECTOR
21197 && it.current.dpvec_index > 0
21198 && !overshoot_expected)
21199 {
21200 overshoot_expected = true;
21201 goto reseat;
21202 }
21203 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21204 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21205 }
21206 pt_x = it.current_x;
21207 pt_vpos = it.vpos;
21208 if (dir > 0 || overshoot_expected)
21209 {
21210 struct glyph_row *row = it.glyph_row;
21211
21212 /* When point is at beginning of line, we don't have
21213 information about the glyph there loaded into struct
21214 it. Calling get_next_display_element fixes that. */
21215 if (pt_x == 0)
21216 get_next_display_element (&it);
21217 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21218 it.glyph_row = NULL;
21219 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21220 it.glyph_row = row;
21221 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21222 it, lest it will become out of sync with it's buffer
21223 position. */
21224 it.current_x = pt_x;
21225 }
21226 else
21227 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21228 pixel_width = it.pixel_width;
21229 if (overshoot_expected && at_eol_p)
21230 pixel_width = 0;
21231 else if (pixel_width <= 0)
21232 pixel_width = 1;
21233
21234 /* If there's a display string (or something similar) at point,
21235 we are actually at the glyph to the left of point, so we need
21236 to correct the X coordinate. */
21237 if (overshoot_expected)
21238 {
21239 if (it.bidi_p)
21240 pt_x += pixel_width * it.bidi_it.scan_dir;
21241 else
21242 pt_x += pixel_width;
21243 }
21244
21245 /* Compute target X coordinate, either to the left or to the
21246 right of point. On TTY frames, all characters have the same
21247 pixel width of 1, so we can use that. On GUI frames we don't
21248 have an easy way of getting at the pixel width of the
21249 character to the left of point, so we use a different method
21250 of getting to that place. */
21251 if (dir > 0)
21252 target_x = pt_x + pixel_width;
21253 else
21254 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21255
21256 /* Target X coordinate could be one line above or below the line
21257 of point, in which case we need to adjust the target X
21258 coordinate. Also, if moving to the left, we need to begin at
21259 the left edge of the point's screen line. */
21260 if (dir < 0)
21261 {
21262 if (pt_x > 0)
21263 {
21264 start_display (&it, w, pt);
21265 reseat_at_previous_visible_line_start (&it);
21266 it.current_x = it.current_y = it.hpos = 0;
21267 if (pt_vpos != 0)
21268 move_it_by_lines (&it, pt_vpos);
21269 }
21270 else
21271 {
21272 move_it_by_lines (&it, -1);
21273 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21274 target_is_eol_p = true;
21275 /* Under word-wrap, we don't know the x coordinate of
21276 the last character displayed on the previous line,
21277 which immediately precedes the wrap point. To find
21278 out its x coordinate, we try moving to the right
21279 margin of the window, which will stop at the wrap
21280 point, and then reset target_x to point at the
21281 character that precedes the wrap point. This is not
21282 needed on GUI frames, because (see below) there we
21283 move from the left margin one grapheme cluster at a
21284 time, and stop when we hit the wrap point. */
21285 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21286 {
21287 void *it_data = NULL;
21288 struct it it2;
21289
21290 SAVE_IT (it2, it, it_data);
21291 move_it_in_display_line_to (&it, ZV, target_x,
21292 MOVE_TO_POS | MOVE_TO_X);
21293 /* If we arrived at target_x, that _is_ the last
21294 character on the previous line. */
21295 if (it.current_x != target_x)
21296 target_x = it.current_x - 1;
21297 RESTORE_IT (&it, &it2, it_data);
21298 }
21299 }
21300 }
21301 else
21302 {
21303 if (at_eol_p
21304 || (target_x >= it.last_visible_x
21305 && it.line_wrap != TRUNCATE))
21306 {
21307 if (pt_x > 0)
21308 move_it_by_lines (&it, 0);
21309 move_it_by_lines (&it, 1);
21310 target_x = 0;
21311 }
21312 }
21313
21314 /* Move to the target X coordinate. */
21315 #ifdef HAVE_WINDOW_SYSTEM
21316 /* On GUI frames, as we don't know the X coordinate of the
21317 character to the left of point, moving point to the left
21318 requires walking, one grapheme cluster at a time, until we
21319 find ourself at a place immediately to the left of the
21320 character at point. */
21321 if (FRAME_WINDOW_P (it.f) && dir < 0)
21322 {
21323 struct text_pos new_pos;
21324 enum move_it_result rc = MOVE_X_REACHED;
21325
21326 if (it.current_x == 0)
21327 get_next_display_element (&it);
21328 if (it.what == IT_COMPOSITION)
21329 {
21330 new_pos.charpos = it.cmp_it.charpos;
21331 new_pos.bytepos = -1;
21332 }
21333 else
21334 new_pos = it.current.pos;
21335
21336 while (it.current_x + it.pixel_width <= target_x
21337 && (rc == MOVE_X_REACHED
21338 /* Under word-wrap, move_it_in_display_line_to
21339 stops at correct coordinates, but sometimes
21340 returns MOVE_POS_MATCH_OR_ZV. */
21341 || (it.line_wrap == WORD_WRAP
21342 && rc == MOVE_POS_MATCH_OR_ZV)))
21343 {
21344 int new_x = it.current_x + it.pixel_width;
21345
21346 /* For composed characters, we want the position of the
21347 first character in the grapheme cluster (usually, the
21348 composition's base character), whereas it.current
21349 might give us the position of the _last_ one, e.g. if
21350 the composition is rendered in reverse due to bidi
21351 reordering. */
21352 if (it.what == IT_COMPOSITION)
21353 {
21354 new_pos.charpos = it.cmp_it.charpos;
21355 new_pos.bytepos = -1;
21356 }
21357 else
21358 new_pos = it.current.pos;
21359 if (new_x == it.current_x)
21360 new_x++;
21361 rc = move_it_in_display_line_to (&it, ZV, new_x,
21362 MOVE_TO_POS | MOVE_TO_X);
21363 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21364 break;
21365 }
21366 /* The previous position we saw in the loop is the one we
21367 want. */
21368 if (new_pos.bytepos == -1)
21369 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21370 it.current.pos = new_pos;
21371 }
21372 else
21373 #endif
21374 if (it.current_x != target_x)
21375 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21376
21377 /* When lines are truncated, the above loop will stop at the
21378 window edge. But we want to get to the end of line, even if
21379 it is beyond the window edge; automatic hscroll will then
21380 scroll the window to show point as appropriate. */
21381 if (target_is_eol_p && it.line_wrap == TRUNCATE
21382 && get_next_display_element (&it))
21383 {
21384 struct text_pos new_pos = it.current.pos;
21385
21386 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21387 {
21388 set_iterator_to_next (&it, 0);
21389 if (it.method == GET_FROM_BUFFER)
21390 new_pos = it.current.pos;
21391 if (!get_next_display_element (&it))
21392 break;
21393 }
21394
21395 it.current.pos = new_pos;
21396 }
21397
21398 /* If we ended up in a display string that covers point, move to
21399 buffer position to the right in the visual order. */
21400 if (dir > 0)
21401 {
21402 while (IT_CHARPOS (it) == PT)
21403 {
21404 set_iterator_to_next (&it, 0);
21405 if (!get_next_display_element (&it))
21406 break;
21407 }
21408 }
21409
21410 /* Move point to that position. */
21411 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21412 }
21413
21414 return make_number (PT);
21415
21416 #undef ROW_GLYPH_NEWLINE_P
21417 }
21418
21419 \f
21420 /***********************************************************************
21421 Menu Bar
21422 ***********************************************************************/
21423
21424 /* Redisplay the menu bar in the frame for window W.
21425
21426 The menu bar of X frames that don't have X toolkit support is
21427 displayed in a special window W->frame->menu_bar_window.
21428
21429 The menu bar of terminal frames is treated specially as far as
21430 glyph matrices are concerned. Menu bar lines are not part of
21431 windows, so the update is done directly on the frame matrix rows
21432 for the menu bar. */
21433
21434 static void
21435 display_menu_bar (struct window *w)
21436 {
21437 struct frame *f = XFRAME (WINDOW_FRAME (w));
21438 struct it it;
21439 Lisp_Object items;
21440 int i;
21441
21442 /* Don't do all this for graphical frames. */
21443 #ifdef HAVE_NTGUI
21444 if (FRAME_W32_P (f))
21445 return;
21446 #endif
21447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21448 if (FRAME_X_P (f))
21449 return;
21450 #endif
21451
21452 #ifdef HAVE_NS
21453 if (FRAME_NS_P (f))
21454 return;
21455 #endif /* HAVE_NS */
21456
21457 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21458 eassert (!FRAME_WINDOW_P (f));
21459 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21460 it.first_visible_x = 0;
21461 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21462 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21463 if (FRAME_WINDOW_P (f))
21464 {
21465 /* Menu bar lines are displayed in the desired matrix of the
21466 dummy window menu_bar_window. */
21467 struct window *menu_w;
21468 menu_w = XWINDOW (f->menu_bar_window);
21469 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21470 MENU_FACE_ID);
21471 it.first_visible_x = 0;
21472 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21473 }
21474 else
21475 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21476 {
21477 /* This is a TTY frame, i.e. character hpos/vpos are used as
21478 pixel x/y. */
21479 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21480 MENU_FACE_ID);
21481 it.first_visible_x = 0;
21482 it.last_visible_x = FRAME_COLS (f);
21483 }
21484
21485 /* FIXME: This should be controlled by a user option. See the
21486 comments in redisplay_tool_bar and display_mode_line about
21487 this. */
21488 it.paragraph_embedding = L2R;
21489
21490 /* Clear all rows of the menu bar. */
21491 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21492 {
21493 struct glyph_row *row = it.glyph_row + i;
21494 clear_glyph_row (row);
21495 row->enabled_p = true;
21496 row->full_width_p = 1;
21497 }
21498
21499 /* Display all items of the menu bar. */
21500 items = FRAME_MENU_BAR_ITEMS (it.f);
21501 for (i = 0; i < ASIZE (items); i += 4)
21502 {
21503 Lisp_Object string;
21504
21505 /* Stop at nil string. */
21506 string = AREF (items, i + 1);
21507 if (NILP (string))
21508 break;
21509
21510 /* Remember where item was displayed. */
21511 ASET (items, i + 3, make_number (it.hpos));
21512
21513 /* Display the item, pad with one space. */
21514 if (it.current_x < it.last_visible_x)
21515 display_string (NULL, string, Qnil, 0, 0, &it,
21516 SCHARS (string) + 1, 0, 0, -1);
21517 }
21518
21519 /* Fill out the line with spaces. */
21520 if (it.current_x < it.last_visible_x)
21521 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21522
21523 /* Compute the total height of the lines. */
21524 compute_line_metrics (&it);
21525 }
21526
21527 /* Deep copy of a glyph row, including the glyphs. */
21528 static void
21529 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21530 {
21531 struct glyph *pointers[1 + LAST_AREA];
21532 int to_used = to->used[TEXT_AREA];
21533
21534 /* Save glyph pointers of TO. */
21535 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21536
21537 /* Do a structure assignment. */
21538 *to = *from;
21539
21540 /* Restore original glyph pointers of TO. */
21541 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21542
21543 /* Copy the glyphs. */
21544 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21545 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21546
21547 /* If we filled only part of the TO row, fill the rest with
21548 space_glyph (which will display as empty space). */
21549 if (to_used > from->used[TEXT_AREA])
21550 fill_up_frame_row_with_spaces (to, to_used);
21551 }
21552
21553 /* Display one menu item on a TTY, by overwriting the glyphs in the
21554 frame F's desired glyph matrix with glyphs produced from the menu
21555 item text. Called from term.c to display TTY drop-down menus one
21556 item at a time.
21557
21558 ITEM_TEXT is the menu item text as a C string.
21559
21560 FACE_ID is the face ID to be used for this menu item. FACE_ID
21561 could specify one of 3 faces: a face for an enabled item, a face
21562 for a disabled item, or a face for a selected item.
21563
21564 X and Y are coordinates of the first glyph in the frame's desired
21565 matrix to be overwritten by the menu item. Since this is a TTY, Y
21566 is the zero-based number of the glyph row and X is the zero-based
21567 glyph number in the row, starting from left, where to start
21568 displaying the item.
21569
21570 SUBMENU non-zero means this menu item drops down a submenu, which
21571 should be indicated by displaying a proper visual cue after the
21572 item text. */
21573
21574 void
21575 display_tty_menu_item (const char *item_text, int width, int face_id,
21576 int x, int y, int submenu)
21577 {
21578 struct it it;
21579 struct frame *f = SELECTED_FRAME ();
21580 struct window *w = XWINDOW (f->selected_window);
21581 int saved_used, saved_truncated, saved_width, saved_reversed;
21582 struct glyph_row *row;
21583 size_t item_len = strlen (item_text);
21584
21585 eassert (FRAME_TERMCAP_P (f));
21586
21587 /* Don't write beyond the matrix's last row. This can happen for
21588 TTY screens that are not high enough to show the entire menu.
21589 (This is actually a bit of defensive programming, as
21590 tty_menu_display already limits the number of menu items to one
21591 less than the number of screen lines.) */
21592 if (y >= f->desired_matrix->nrows)
21593 return;
21594
21595 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21596 it.first_visible_x = 0;
21597 it.last_visible_x = FRAME_COLS (f) - 1;
21598 row = it.glyph_row;
21599 /* Start with the row contents from the current matrix. */
21600 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21601 saved_width = row->full_width_p;
21602 row->full_width_p = 1;
21603 saved_reversed = row->reversed_p;
21604 row->reversed_p = 0;
21605 row->enabled_p = true;
21606
21607 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21608 desired face. */
21609 eassert (x < f->desired_matrix->matrix_w);
21610 it.current_x = it.hpos = x;
21611 it.current_y = it.vpos = y;
21612 saved_used = row->used[TEXT_AREA];
21613 saved_truncated = row->truncated_on_right_p;
21614 row->used[TEXT_AREA] = x;
21615 it.face_id = face_id;
21616 it.line_wrap = TRUNCATE;
21617
21618 /* FIXME: This should be controlled by a user option. See the
21619 comments in redisplay_tool_bar and display_mode_line about this.
21620 Also, if paragraph_embedding could ever be R2L, changes will be
21621 needed to avoid shifting to the right the row characters in
21622 term.c:append_glyph. */
21623 it.paragraph_embedding = L2R;
21624
21625 /* Pad with a space on the left. */
21626 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21627 width--;
21628 /* Display the menu item, pad with spaces to WIDTH. */
21629 if (submenu)
21630 {
21631 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21632 item_len, 0, FRAME_COLS (f) - 1, -1);
21633 width -= item_len;
21634 /* Indicate with " >" that there's a submenu. */
21635 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21636 FRAME_COLS (f) - 1, -1);
21637 }
21638 else
21639 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21640 width, 0, FRAME_COLS (f) - 1, -1);
21641
21642 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21643 row->truncated_on_right_p = saved_truncated;
21644 row->hash = row_hash (row);
21645 row->full_width_p = saved_width;
21646 row->reversed_p = saved_reversed;
21647 }
21648 \f
21649 /***********************************************************************
21650 Mode Line
21651 ***********************************************************************/
21652
21653 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21654 FORCE is non-zero, redisplay mode lines unconditionally.
21655 Otherwise, redisplay only mode lines that are garbaged. Value is
21656 the number of windows whose mode lines were redisplayed. */
21657
21658 static int
21659 redisplay_mode_lines (Lisp_Object window, bool force)
21660 {
21661 int nwindows = 0;
21662
21663 while (!NILP (window))
21664 {
21665 struct window *w = XWINDOW (window);
21666
21667 if (WINDOWP (w->contents))
21668 nwindows += redisplay_mode_lines (w->contents, force);
21669 else if (force
21670 || FRAME_GARBAGED_P (XFRAME (w->frame))
21671 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21672 {
21673 struct text_pos lpoint;
21674 struct buffer *old = current_buffer;
21675
21676 /* Set the window's buffer for the mode line display. */
21677 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21678 set_buffer_internal_1 (XBUFFER (w->contents));
21679
21680 /* Point refers normally to the selected window. For any
21681 other window, set up appropriate value. */
21682 if (!EQ (window, selected_window))
21683 {
21684 struct text_pos pt;
21685
21686 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21687 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21688 }
21689
21690 /* Display mode lines. */
21691 clear_glyph_matrix (w->desired_matrix);
21692 if (display_mode_lines (w))
21693 ++nwindows;
21694
21695 /* Restore old settings. */
21696 set_buffer_internal_1 (old);
21697 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21698 }
21699
21700 window = w->next;
21701 }
21702
21703 return nwindows;
21704 }
21705
21706
21707 /* Display the mode and/or header line of window W. Value is the
21708 sum number of mode lines and header lines displayed. */
21709
21710 static int
21711 display_mode_lines (struct window *w)
21712 {
21713 Lisp_Object old_selected_window = selected_window;
21714 Lisp_Object old_selected_frame = selected_frame;
21715 Lisp_Object new_frame = w->frame;
21716 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21717 int n = 0;
21718
21719 selected_frame = new_frame;
21720 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21721 or window's point, then we'd need select_window_1 here as well. */
21722 XSETWINDOW (selected_window, w);
21723 XFRAME (new_frame)->selected_window = selected_window;
21724
21725 /* These will be set while the mode line specs are processed. */
21726 line_number_displayed = 0;
21727 w->column_number_displayed = -1;
21728
21729 if (WINDOW_WANTS_MODELINE_P (w))
21730 {
21731 struct window *sel_w = XWINDOW (old_selected_window);
21732
21733 /* Select mode line face based on the real selected window. */
21734 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21735 BVAR (current_buffer, mode_line_format));
21736 ++n;
21737 }
21738
21739 if (WINDOW_WANTS_HEADER_LINE_P (w))
21740 {
21741 display_mode_line (w, HEADER_LINE_FACE_ID,
21742 BVAR (current_buffer, header_line_format));
21743 ++n;
21744 }
21745
21746 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21747 selected_frame = old_selected_frame;
21748 selected_window = old_selected_window;
21749 if (n > 0)
21750 w->must_be_updated_p = true;
21751 return n;
21752 }
21753
21754
21755 /* Display mode or header line of window W. FACE_ID specifies which
21756 line to display; it is either MODE_LINE_FACE_ID or
21757 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21758 display. Value is the pixel height of the mode/header line
21759 displayed. */
21760
21761 static int
21762 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21763 {
21764 struct it it;
21765 struct face *face;
21766 ptrdiff_t count = SPECPDL_INDEX ();
21767
21768 init_iterator (&it, w, -1, -1, NULL, face_id);
21769 /* Don't extend on a previously drawn mode-line.
21770 This may happen if called from pos_visible_p. */
21771 it.glyph_row->enabled_p = false;
21772 prepare_desired_row (w, it.glyph_row, true);
21773
21774 it.glyph_row->mode_line_p = 1;
21775
21776 /* FIXME: This should be controlled by a user option. But
21777 supporting such an option is not trivial, since the mode line is
21778 made up of many separate strings. */
21779 it.paragraph_embedding = L2R;
21780
21781 record_unwind_protect (unwind_format_mode_line,
21782 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21783
21784 mode_line_target = MODE_LINE_DISPLAY;
21785
21786 /* Temporarily make frame's keyboard the current kboard so that
21787 kboard-local variables in the mode_line_format will get the right
21788 values. */
21789 push_kboard (FRAME_KBOARD (it.f));
21790 record_unwind_save_match_data ();
21791 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21792 pop_kboard ();
21793
21794 unbind_to (count, Qnil);
21795
21796 /* Fill up with spaces. */
21797 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21798
21799 compute_line_metrics (&it);
21800 it.glyph_row->full_width_p = 1;
21801 it.glyph_row->continued_p = 0;
21802 it.glyph_row->truncated_on_left_p = 0;
21803 it.glyph_row->truncated_on_right_p = 0;
21804
21805 /* Make a 3D mode-line have a shadow at its right end. */
21806 face = FACE_FROM_ID (it.f, face_id);
21807 extend_face_to_end_of_line (&it);
21808 if (face->box != FACE_NO_BOX)
21809 {
21810 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21811 + it.glyph_row->used[TEXT_AREA] - 1);
21812 last->right_box_line_p = 1;
21813 }
21814
21815 return it.glyph_row->height;
21816 }
21817
21818 /* Move element ELT in LIST to the front of LIST.
21819 Return the updated list. */
21820
21821 static Lisp_Object
21822 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21823 {
21824 register Lisp_Object tail, prev;
21825 register Lisp_Object tem;
21826
21827 tail = list;
21828 prev = Qnil;
21829 while (CONSP (tail))
21830 {
21831 tem = XCAR (tail);
21832
21833 if (EQ (elt, tem))
21834 {
21835 /* Splice out the link TAIL. */
21836 if (NILP (prev))
21837 list = XCDR (tail);
21838 else
21839 Fsetcdr (prev, XCDR (tail));
21840
21841 /* Now make it the first. */
21842 Fsetcdr (tail, list);
21843 return tail;
21844 }
21845 else
21846 prev = tail;
21847 tail = XCDR (tail);
21848 QUIT;
21849 }
21850
21851 /* Not found--return unchanged LIST. */
21852 return list;
21853 }
21854
21855 /* Contribute ELT to the mode line for window IT->w. How it
21856 translates into text depends on its data type.
21857
21858 IT describes the display environment in which we display, as usual.
21859
21860 DEPTH is the depth in recursion. It is used to prevent
21861 infinite recursion here.
21862
21863 FIELD_WIDTH is the number of characters the display of ELT should
21864 occupy in the mode line, and PRECISION is the maximum number of
21865 characters to display from ELT's representation. See
21866 display_string for details.
21867
21868 Returns the hpos of the end of the text generated by ELT.
21869
21870 PROPS is a property list to add to any string we encounter.
21871
21872 If RISKY is nonzero, remove (disregard) any properties in any string
21873 we encounter, and ignore :eval and :propertize.
21874
21875 The global variable `mode_line_target' determines whether the
21876 output is passed to `store_mode_line_noprop',
21877 `store_mode_line_string', or `display_string'. */
21878
21879 static int
21880 display_mode_element (struct it *it, int depth, int field_width, int precision,
21881 Lisp_Object elt, Lisp_Object props, int risky)
21882 {
21883 int n = 0, field, prec;
21884 int literal = 0;
21885
21886 tail_recurse:
21887 if (depth > 100)
21888 elt = build_string ("*too-deep*");
21889
21890 depth++;
21891
21892 switch (XTYPE (elt))
21893 {
21894 case Lisp_String:
21895 {
21896 /* A string: output it and check for %-constructs within it. */
21897 unsigned char c;
21898 ptrdiff_t offset = 0;
21899
21900 if (SCHARS (elt) > 0
21901 && (!NILP (props) || risky))
21902 {
21903 Lisp_Object oprops, aelt;
21904 oprops = Ftext_properties_at (make_number (0), elt);
21905
21906 /* If the starting string's properties are not what
21907 we want, translate the string. Also, if the string
21908 is risky, do that anyway. */
21909
21910 if (NILP (Fequal (props, oprops)) || risky)
21911 {
21912 /* If the starting string has properties,
21913 merge the specified ones onto the existing ones. */
21914 if (! NILP (oprops) && !risky)
21915 {
21916 Lisp_Object tem;
21917
21918 oprops = Fcopy_sequence (oprops);
21919 tem = props;
21920 while (CONSP (tem))
21921 {
21922 oprops = Fplist_put (oprops, XCAR (tem),
21923 XCAR (XCDR (tem)));
21924 tem = XCDR (XCDR (tem));
21925 }
21926 props = oprops;
21927 }
21928
21929 aelt = Fassoc (elt, mode_line_proptrans_alist);
21930 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21931 {
21932 /* AELT is what we want. Move it to the front
21933 without consing. */
21934 elt = XCAR (aelt);
21935 mode_line_proptrans_alist
21936 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21937 }
21938 else
21939 {
21940 Lisp_Object tem;
21941
21942 /* If AELT has the wrong props, it is useless.
21943 so get rid of it. */
21944 if (! NILP (aelt))
21945 mode_line_proptrans_alist
21946 = Fdelq (aelt, mode_line_proptrans_alist);
21947
21948 elt = Fcopy_sequence (elt);
21949 Fset_text_properties (make_number (0), Flength (elt),
21950 props, elt);
21951 /* Add this item to mode_line_proptrans_alist. */
21952 mode_line_proptrans_alist
21953 = Fcons (Fcons (elt, props),
21954 mode_line_proptrans_alist);
21955 /* Truncate mode_line_proptrans_alist
21956 to at most 50 elements. */
21957 tem = Fnthcdr (make_number (50),
21958 mode_line_proptrans_alist);
21959 if (! NILP (tem))
21960 XSETCDR (tem, Qnil);
21961 }
21962 }
21963 }
21964
21965 offset = 0;
21966
21967 if (literal)
21968 {
21969 prec = precision - n;
21970 switch (mode_line_target)
21971 {
21972 case MODE_LINE_NOPROP:
21973 case MODE_LINE_TITLE:
21974 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21975 break;
21976 case MODE_LINE_STRING:
21977 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21978 break;
21979 case MODE_LINE_DISPLAY:
21980 n += display_string (NULL, elt, Qnil, 0, 0, it,
21981 0, prec, 0, STRING_MULTIBYTE (elt));
21982 break;
21983 }
21984
21985 break;
21986 }
21987
21988 /* Handle the non-literal case. */
21989
21990 while ((precision <= 0 || n < precision)
21991 && SREF (elt, offset) != 0
21992 && (mode_line_target != MODE_LINE_DISPLAY
21993 || it->current_x < it->last_visible_x))
21994 {
21995 ptrdiff_t last_offset = offset;
21996
21997 /* Advance to end of string or next format specifier. */
21998 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21999 ;
22000
22001 if (offset - 1 != last_offset)
22002 {
22003 ptrdiff_t nchars, nbytes;
22004
22005 /* Output to end of string or up to '%'. Field width
22006 is length of string. Don't output more than
22007 PRECISION allows us. */
22008 offset--;
22009
22010 prec = c_string_width (SDATA (elt) + last_offset,
22011 offset - last_offset, precision - n,
22012 &nchars, &nbytes);
22013
22014 switch (mode_line_target)
22015 {
22016 case MODE_LINE_NOPROP:
22017 case MODE_LINE_TITLE:
22018 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22019 break;
22020 case MODE_LINE_STRING:
22021 {
22022 ptrdiff_t bytepos = last_offset;
22023 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22024 ptrdiff_t endpos = (precision <= 0
22025 ? string_byte_to_char (elt, offset)
22026 : charpos + nchars);
22027
22028 n += store_mode_line_string (NULL,
22029 Fsubstring (elt, make_number (charpos),
22030 make_number (endpos)),
22031 0, 0, 0, Qnil);
22032 }
22033 break;
22034 case MODE_LINE_DISPLAY:
22035 {
22036 ptrdiff_t bytepos = last_offset;
22037 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22038
22039 if (precision <= 0)
22040 nchars = string_byte_to_char (elt, offset) - charpos;
22041 n += display_string (NULL, elt, Qnil, 0, charpos,
22042 it, 0, nchars, 0,
22043 STRING_MULTIBYTE (elt));
22044 }
22045 break;
22046 }
22047 }
22048 else /* c == '%' */
22049 {
22050 ptrdiff_t percent_position = offset;
22051
22052 /* Get the specified minimum width. Zero means
22053 don't pad. */
22054 field = 0;
22055 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22056 field = field * 10 + c - '0';
22057
22058 /* Don't pad beyond the total padding allowed. */
22059 if (field_width - n > 0 && field > field_width - n)
22060 field = field_width - n;
22061
22062 /* Note that either PRECISION <= 0 or N < PRECISION. */
22063 prec = precision - n;
22064
22065 if (c == 'M')
22066 n += display_mode_element (it, depth, field, prec,
22067 Vglobal_mode_string, props,
22068 risky);
22069 else if (c != 0)
22070 {
22071 bool multibyte;
22072 ptrdiff_t bytepos, charpos;
22073 const char *spec;
22074 Lisp_Object string;
22075
22076 bytepos = percent_position;
22077 charpos = (STRING_MULTIBYTE (elt)
22078 ? string_byte_to_char (elt, bytepos)
22079 : bytepos);
22080 spec = decode_mode_spec (it->w, c, field, &string);
22081 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22082
22083 switch (mode_line_target)
22084 {
22085 case MODE_LINE_NOPROP:
22086 case MODE_LINE_TITLE:
22087 n += store_mode_line_noprop (spec, field, prec);
22088 break;
22089 case MODE_LINE_STRING:
22090 {
22091 Lisp_Object tem = build_string (spec);
22092 props = Ftext_properties_at (make_number (charpos), elt);
22093 /* Should only keep face property in props */
22094 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22095 }
22096 break;
22097 case MODE_LINE_DISPLAY:
22098 {
22099 int nglyphs_before, nwritten;
22100
22101 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22102 nwritten = display_string (spec, string, elt,
22103 charpos, 0, it,
22104 field, prec, 0,
22105 multibyte);
22106
22107 /* Assign to the glyphs written above the
22108 string where the `%x' came from, position
22109 of the `%'. */
22110 if (nwritten > 0)
22111 {
22112 struct glyph *glyph
22113 = (it->glyph_row->glyphs[TEXT_AREA]
22114 + nglyphs_before);
22115 int i;
22116
22117 for (i = 0; i < nwritten; ++i)
22118 {
22119 glyph[i].object = elt;
22120 glyph[i].charpos = charpos;
22121 }
22122
22123 n += nwritten;
22124 }
22125 }
22126 break;
22127 }
22128 }
22129 else /* c == 0 */
22130 break;
22131 }
22132 }
22133 }
22134 break;
22135
22136 case Lisp_Symbol:
22137 /* A symbol: process the value of the symbol recursively
22138 as if it appeared here directly. Avoid error if symbol void.
22139 Special case: if value of symbol is a string, output the string
22140 literally. */
22141 {
22142 register Lisp_Object tem;
22143
22144 /* If the variable is not marked as risky to set
22145 then its contents are risky to use. */
22146 if (NILP (Fget (elt, Qrisky_local_variable)))
22147 risky = 1;
22148
22149 tem = Fboundp (elt);
22150 if (!NILP (tem))
22151 {
22152 tem = Fsymbol_value (elt);
22153 /* If value is a string, output that string literally:
22154 don't check for % within it. */
22155 if (STRINGP (tem))
22156 literal = 1;
22157
22158 if (!EQ (tem, elt))
22159 {
22160 /* Give up right away for nil or t. */
22161 elt = tem;
22162 goto tail_recurse;
22163 }
22164 }
22165 }
22166 break;
22167
22168 case Lisp_Cons:
22169 {
22170 register Lisp_Object car, tem;
22171
22172 /* A cons cell: five distinct cases.
22173 If first element is :eval or :propertize, do something special.
22174 If first element is a string or a cons, process all the elements
22175 and effectively concatenate them.
22176 If first element is a negative number, truncate displaying cdr to
22177 at most that many characters. If positive, pad (with spaces)
22178 to at least that many characters.
22179 If first element is a symbol, process the cadr or caddr recursively
22180 according to whether the symbol's value is non-nil or nil. */
22181 car = XCAR (elt);
22182 if (EQ (car, QCeval))
22183 {
22184 /* An element of the form (:eval FORM) means evaluate FORM
22185 and use the result as mode line elements. */
22186
22187 if (risky)
22188 break;
22189
22190 if (CONSP (XCDR (elt)))
22191 {
22192 Lisp_Object spec;
22193 spec = safe__eval (true, XCAR (XCDR (elt)));
22194 n += display_mode_element (it, depth, field_width - n,
22195 precision - n, spec, props,
22196 risky);
22197 }
22198 }
22199 else if (EQ (car, QCpropertize))
22200 {
22201 /* An element of the form (:propertize ELT PROPS...)
22202 means display ELT but applying properties PROPS. */
22203
22204 if (risky)
22205 break;
22206
22207 if (CONSP (XCDR (elt)))
22208 n += display_mode_element (it, depth, field_width - n,
22209 precision - n, XCAR (XCDR (elt)),
22210 XCDR (XCDR (elt)), risky);
22211 }
22212 else if (SYMBOLP (car))
22213 {
22214 tem = Fboundp (car);
22215 elt = XCDR (elt);
22216 if (!CONSP (elt))
22217 goto invalid;
22218 /* elt is now the cdr, and we know it is a cons cell.
22219 Use its car if CAR has a non-nil value. */
22220 if (!NILP (tem))
22221 {
22222 tem = Fsymbol_value (car);
22223 if (!NILP (tem))
22224 {
22225 elt = XCAR (elt);
22226 goto tail_recurse;
22227 }
22228 }
22229 /* Symbol's value is nil (or symbol is unbound)
22230 Get the cddr of the original list
22231 and if possible find the caddr and use that. */
22232 elt = XCDR (elt);
22233 if (NILP (elt))
22234 break;
22235 else if (!CONSP (elt))
22236 goto invalid;
22237 elt = XCAR (elt);
22238 goto tail_recurse;
22239 }
22240 else if (INTEGERP (car))
22241 {
22242 register int lim = XINT (car);
22243 elt = XCDR (elt);
22244 if (lim < 0)
22245 {
22246 /* Negative int means reduce maximum width. */
22247 if (precision <= 0)
22248 precision = -lim;
22249 else
22250 precision = min (precision, -lim);
22251 }
22252 else if (lim > 0)
22253 {
22254 /* Padding specified. Don't let it be more than
22255 current maximum. */
22256 if (precision > 0)
22257 lim = min (precision, lim);
22258
22259 /* If that's more padding than already wanted, queue it.
22260 But don't reduce padding already specified even if
22261 that is beyond the current truncation point. */
22262 field_width = max (lim, field_width);
22263 }
22264 goto tail_recurse;
22265 }
22266 else if (STRINGP (car) || CONSP (car))
22267 {
22268 Lisp_Object halftail = elt;
22269 int len = 0;
22270
22271 while (CONSP (elt)
22272 && (precision <= 0 || n < precision))
22273 {
22274 n += display_mode_element (it, depth,
22275 /* Do padding only after the last
22276 element in the list. */
22277 (! CONSP (XCDR (elt))
22278 ? field_width - n
22279 : 0),
22280 precision - n, XCAR (elt),
22281 props, risky);
22282 elt = XCDR (elt);
22283 len++;
22284 if ((len & 1) == 0)
22285 halftail = XCDR (halftail);
22286 /* Check for cycle. */
22287 if (EQ (halftail, elt))
22288 break;
22289 }
22290 }
22291 }
22292 break;
22293
22294 default:
22295 invalid:
22296 elt = build_string ("*invalid*");
22297 goto tail_recurse;
22298 }
22299
22300 /* Pad to FIELD_WIDTH. */
22301 if (field_width > 0 && n < field_width)
22302 {
22303 switch (mode_line_target)
22304 {
22305 case MODE_LINE_NOPROP:
22306 case MODE_LINE_TITLE:
22307 n += store_mode_line_noprop ("", field_width - n, 0);
22308 break;
22309 case MODE_LINE_STRING:
22310 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22311 break;
22312 case MODE_LINE_DISPLAY:
22313 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22314 0, 0, 0);
22315 break;
22316 }
22317 }
22318
22319 return n;
22320 }
22321
22322 /* Store a mode-line string element in mode_line_string_list.
22323
22324 If STRING is non-null, display that C string. Otherwise, the Lisp
22325 string LISP_STRING is displayed.
22326
22327 FIELD_WIDTH is the minimum number of output glyphs to produce.
22328 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22329 with spaces. FIELD_WIDTH <= 0 means don't pad.
22330
22331 PRECISION is the maximum number of characters to output from
22332 STRING. PRECISION <= 0 means don't truncate the string.
22333
22334 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22335 properties to the string.
22336
22337 PROPS are the properties to add to the string.
22338 The mode_line_string_face face property is always added to the string.
22339 */
22340
22341 static int
22342 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22343 int field_width, int precision, Lisp_Object props)
22344 {
22345 ptrdiff_t len;
22346 int n = 0;
22347
22348 if (string != NULL)
22349 {
22350 len = strlen (string);
22351 if (precision > 0 && len > precision)
22352 len = precision;
22353 lisp_string = make_string (string, len);
22354 if (NILP (props))
22355 props = mode_line_string_face_prop;
22356 else if (!NILP (mode_line_string_face))
22357 {
22358 Lisp_Object face = Fplist_get (props, Qface);
22359 props = Fcopy_sequence (props);
22360 if (NILP (face))
22361 face = mode_line_string_face;
22362 else
22363 face = list2 (face, mode_line_string_face);
22364 props = Fplist_put (props, Qface, face);
22365 }
22366 Fadd_text_properties (make_number (0), make_number (len),
22367 props, lisp_string);
22368 }
22369 else
22370 {
22371 len = XFASTINT (Flength (lisp_string));
22372 if (precision > 0 && len > precision)
22373 {
22374 len = precision;
22375 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22376 precision = -1;
22377 }
22378 if (!NILP (mode_line_string_face))
22379 {
22380 Lisp_Object face;
22381 if (NILP (props))
22382 props = Ftext_properties_at (make_number (0), lisp_string);
22383 face = Fplist_get (props, Qface);
22384 if (NILP (face))
22385 face = mode_line_string_face;
22386 else
22387 face = list2 (face, mode_line_string_face);
22388 props = list2 (Qface, face);
22389 if (copy_string)
22390 lisp_string = Fcopy_sequence (lisp_string);
22391 }
22392 if (!NILP (props))
22393 Fadd_text_properties (make_number (0), make_number (len),
22394 props, lisp_string);
22395 }
22396
22397 if (len > 0)
22398 {
22399 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22400 n += len;
22401 }
22402
22403 if (field_width > len)
22404 {
22405 field_width -= len;
22406 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22407 if (!NILP (props))
22408 Fadd_text_properties (make_number (0), make_number (field_width),
22409 props, lisp_string);
22410 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22411 n += field_width;
22412 }
22413
22414 return n;
22415 }
22416
22417
22418 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22419 1, 4, 0,
22420 doc: /* Format a string out of a mode line format specification.
22421 First arg FORMAT specifies the mode line format (see `mode-line-format'
22422 for details) to use.
22423
22424 By default, the format is evaluated for the currently selected window.
22425
22426 Optional second arg FACE specifies the face property to put on all
22427 characters for which no face is specified. The value nil means the
22428 default face. The value t means whatever face the window's mode line
22429 currently uses (either `mode-line' or `mode-line-inactive',
22430 depending on whether the window is the selected window or not).
22431 An integer value means the value string has no text
22432 properties.
22433
22434 Optional third and fourth args WINDOW and BUFFER specify the window
22435 and buffer to use as the context for the formatting (defaults
22436 are the selected window and the WINDOW's buffer). */)
22437 (Lisp_Object format, Lisp_Object face,
22438 Lisp_Object window, Lisp_Object buffer)
22439 {
22440 struct it it;
22441 int len;
22442 struct window *w;
22443 struct buffer *old_buffer = NULL;
22444 int face_id;
22445 int no_props = INTEGERP (face);
22446 ptrdiff_t count = SPECPDL_INDEX ();
22447 Lisp_Object str;
22448 int string_start = 0;
22449
22450 w = decode_any_window (window);
22451 XSETWINDOW (window, w);
22452
22453 if (NILP (buffer))
22454 buffer = w->contents;
22455 CHECK_BUFFER (buffer);
22456
22457 /* Make formatting the modeline a non-op when noninteractive, otherwise
22458 there will be problems later caused by a partially initialized frame. */
22459 if (NILP (format) || noninteractive)
22460 return empty_unibyte_string;
22461
22462 if (no_props)
22463 face = Qnil;
22464
22465 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22466 : EQ (face, Qt) ? (EQ (window, selected_window)
22467 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22468 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22469 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22470 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22471 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22472 : DEFAULT_FACE_ID;
22473
22474 old_buffer = current_buffer;
22475
22476 /* Save things including mode_line_proptrans_alist,
22477 and set that to nil so that we don't alter the outer value. */
22478 record_unwind_protect (unwind_format_mode_line,
22479 format_mode_line_unwind_data
22480 (XFRAME (WINDOW_FRAME (w)),
22481 old_buffer, selected_window, 1));
22482 mode_line_proptrans_alist = Qnil;
22483
22484 Fselect_window (window, Qt);
22485 set_buffer_internal_1 (XBUFFER (buffer));
22486
22487 init_iterator (&it, w, -1, -1, NULL, face_id);
22488
22489 if (no_props)
22490 {
22491 mode_line_target = MODE_LINE_NOPROP;
22492 mode_line_string_face_prop = Qnil;
22493 mode_line_string_list = Qnil;
22494 string_start = MODE_LINE_NOPROP_LEN (0);
22495 }
22496 else
22497 {
22498 mode_line_target = MODE_LINE_STRING;
22499 mode_line_string_list = Qnil;
22500 mode_line_string_face = face;
22501 mode_line_string_face_prop
22502 = NILP (face) ? Qnil : list2 (Qface, face);
22503 }
22504
22505 push_kboard (FRAME_KBOARD (it.f));
22506 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22507 pop_kboard ();
22508
22509 if (no_props)
22510 {
22511 len = MODE_LINE_NOPROP_LEN (string_start);
22512 str = make_string (mode_line_noprop_buf + string_start, len);
22513 }
22514 else
22515 {
22516 mode_line_string_list = Fnreverse (mode_line_string_list);
22517 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22518 empty_unibyte_string);
22519 }
22520
22521 unbind_to (count, Qnil);
22522 return str;
22523 }
22524
22525 /* Write a null-terminated, right justified decimal representation of
22526 the positive integer D to BUF using a minimal field width WIDTH. */
22527
22528 static void
22529 pint2str (register char *buf, register int width, register ptrdiff_t d)
22530 {
22531 register char *p = buf;
22532
22533 if (d <= 0)
22534 *p++ = '0';
22535 else
22536 {
22537 while (d > 0)
22538 {
22539 *p++ = d % 10 + '0';
22540 d /= 10;
22541 }
22542 }
22543
22544 for (width -= (int) (p - buf); width > 0; --width)
22545 *p++ = ' ';
22546 *p-- = '\0';
22547 while (p > buf)
22548 {
22549 d = *buf;
22550 *buf++ = *p;
22551 *p-- = d;
22552 }
22553 }
22554
22555 /* Write a null-terminated, right justified decimal and "human
22556 readable" representation of the nonnegative integer D to BUF using
22557 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22558
22559 static const char power_letter[] =
22560 {
22561 0, /* no letter */
22562 'k', /* kilo */
22563 'M', /* mega */
22564 'G', /* giga */
22565 'T', /* tera */
22566 'P', /* peta */
22567 'E', /* exa */
22568 'Z', /* zetta */
22569 'Y' /* yotta */
22570 };
22571
22572 static void
22573 pint2hrstr (char *buf, int width, ptrdiff_t d)
22574 {
22575 /* We aim to represent the nonnegative integer D as
22576 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22577 ptrdiff_t quotient = d;
22578 int remainder = 0;
22579 /* -1 means: do not use TENTHS. */
22580 int tenths = -1;
22581 int exponent = 0;
22582
22583 /* Length of QUOTIENT.TENTHS as a string. */
22584 int length;
22585
22586 char * psuffix;
22587 char * p;
22588
22589 if (quotient >= 1000)
22590 {
22591 /* Scale to the appropriate EXPONENT. */
22592 do
22593 {
22594 remainder = quotient % 1000;
22595 quotient /= 1000;
22596 exponent++;
22597 }
22598 while (quotient >= 1000);
22599
22600 /* Round to nearest and decide whether to use TENTHS or not. */
22601 if (quotient <= 9)
22602 {
22603 tenths = remainder / 100;
22604 if (remainder % 100 >= 50)
22605 {
22606 if (tenths < 9)
22607 tenths++;
22608 else
22609 {
22610 quotient++;
22611 if (quotient == 10)
22612 tenths = -1;
22613 else
22614 tenths = 0;
22615 }
22616 }
22617 }
22618 else
22619 if (remainder >= 500)
22620 {
22621 if (quotient < 999)
22622 quotient++;
22623 else
22624 {
22625 quotient = 1;
22626 exponent++;
22627 tenths = 0;
22628 }
22629 }
22630 }
22631
22632 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22633 if (tenths == -1 && quotient <= 99)
22634 if (quotient <= 9)
22635 length = 1;
22636 else
22637 length = 2;
22638 else
22639 length = 3;
22640 p = psuffix = buf + max (width, length);
22641
22642 /* Print EXPONENT. */
22643 *psuffix++ = power_letter[exponent];
22644 *psuffix = '\0';
22645
22646 /* Print TENTHS. */
22647 if (tenths >= 0)
22648 {
22649 *--p = '0' + tenths;
22650 *--p = '.';
22651 }
22652
22653 /* Print QUOTIENT. */
22654 do
22655 {
22656 int digit = quotient % 10;
22657 *--p = '0' + digit;
22658 }
22659 while ((quotient /= 10) != 0);
22660
22661 /* Print leading spaces. */
22662 while (buf < p)
22663 *--p = ' ';
22664 }
22665
22666 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22667 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22668 type of CODING_SYSTEM. Return updated pointer into BUF. */
22669
22670 static unsigned char invalid_eol_type[] = "(*invalid*)";
22671
22672 static char *
22673 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22674 {
22675 Lisp_Object val;
22676 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22677 const unsigned char *eol_str;
22678 int eol_str_len;
22679 /* The EOL conversion we are using. */
22680 Lisp_Object eoltype;
22681
22682 val = CODING_SYSTEM_SPEC (coding_system);
22683 eoltype = Qnil;
22684
22685 if (!VECTORP (val)) /* Not yet decided. */
22686 {
22687 *buf++ = multibyte ? '-' : ' ';
22688 if (eol_flag)
22689 eoltype = eol_mnemonic_undecided;
22690 /* Don't mention EOL conversion if it isn't decided. */
22691 }
22692 else
22693 {
22694 Lisp_Object attrs;
22695 Lisp_Object eolvalue;
22696
22697 attrs = AREF (val, 0);
22698 eolvalue = AREF (val, 2);
22699
22700 *buf++ = multibyte
22701 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22702 : ' ';
22703
22704 if (eol_flag)
22705 {
22706 /* The EOL conversion that is normal on this system. */
22707
22708 if (NILP (eolvalue)) /* Not yet decided. */
22709 eoltype = eol_mnemonic_undecided;
22710 else if (VECTORP (eolvalue)) /* Not yet decided. */
22711 eoltype = eol_mnemonic_undecided;
22712 else /* eolvalue is Qunix, Qdos, or Qmac. */
22713 eoltype = (EQ (eolvalue, Qunix)
22714 ? eol_mnemonic_unix
22715 : (EQ (eolvalue, Qdos) == 1
22716 ? eol_mnemonic_dos : eol_mnemonic_mac));
22717 }
22718 }
22719
22720 if (eol_flag)
22721 {
22722 /* Mention the EOL conversion if it is not the usual one. */
22723 if (STRINGP (eoltype))
22724 {
22725 eol_str = SDATA (eoltype);
22726 eol_str_len = SBYTES (eoltype);
22727 }
22728 else if (CHARACTERP (eoltype))
22729 {
22730 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22731 int c = XFASTINT (eoltype);
22732 eol_str_len = CHAR_STRING (c, tmp);
22733 eol_str = tmp;
22734 }
22735 else
22736 {
22737 eol_str = invalid_eol_type;
22738 eol_str_len = sizeof (invalid_eol_type) - 1;
22739 }
22740 memcpy (buf, eol_str, eol_str_len);
22741 buf += eol_str_len;
22742 }
22743
22744 return buf;
22745 }
22746
22747 /* Return a string for the output of a mode line %-spec for window W,
22748 generated by character C. FIELD_WIDTH > 0 means pad the string
22749 returned with spaces to that value. Return a Lisp string in
22750 *STRING if the resulting string is taken from that Lisp string.
22751
22752 Note we operate on the current buffer for most purposes. */
22753
22754 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22755
22756 static const char *
22757 decode_mode_spec (struct window *w, register int c, int field_width,
22758 Lisp_Object *string)
22759 {
22760 Lisp_Object obj;
22761 struct frame *f = XFRAME (WINDOW_FRAME (w));
22762 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22763 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22764 produce strings from numerical values, so limit preposterously
22765 large values of FIELD_WIDTH to avoid overrunning the buffer's
22766 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22767 bytes plus the terminating null. */
22768 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22769 struct buffer *b = current_buffer;
22770
22771 obj = Qnil;
22772 *string = Qnil;
22773
22774 switch (c)
22775 {
22776 case '*':
22777 if (!NILP (BVAR (b, read_only)))
22778 return "%";
22779 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22780 return "*";
22781 return "-";
22782
22783 case '+':
22784 /* This differs from %* only for a modified read-only buffer. */
22785 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22786 return "*";
22787 if (!NILP (BVAR (b, read_only)))
22788 return "%";
22789 return "-";
22790
22791 case '&':
22792 /* This differs from %* in ignoring read-only-ness. */
22793 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22794 return "*";
22795 return "-";
22796
22797 case '%':
22798 return "%";
22799
22800 case '[':
22801 {
22802 int i;
22803 char *p;
22804
22805 if (command_loop_level > 5)
22806 return "[[[... ";
22807 p = decode_mode_spec_buf;
22808 for (i = 0; i < command_loop_level; i++)
22809 *p++ = '[';
22810 *p = 0;
22811 return decode_mode_spec_buf;
22812 }
22813
22814 case ']':
22815 {
22816 int i;
22817 char *p;
22818
22819 if (command_loop_level > 5)
22820 return " ...]]]";
22821 p = decode_mode_spec_buf;
22822 for (i = 0; i < command_loop_level; i++)
22823 *p++ = ']';
22824 *p = 0;
22825 return decode_mode_spec_buf;
22826 }
22827
22828 case '-':
22829 {
22830 register int i;
22831
22832 /* Let lots_of_dashes be a string of infinite length. */
22833 if (mode_line_target == MODE_LINE_NOPROP
22834 || mode_line_target == MODE_LINE_STRING)
22835 return "--";
22836 if (field_width <= 0
22837 || field_width > sizeof (lots_of_dashes))
22838 {
22839 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22840 decode_mode_spec_buf[i] = '-';
22841 decode_mode_spec_buf[i] = '\0';
22842 return decode_mode_spec_buf;
22843 }
22844 else
22845 return lots_of_dashes;
22846 }
22847
22848 case 'b':
22849 obj = BVAR (b, name);
22850 break;
22851
22852 case 'c':
22853 /* %c and %l are ignored in `frame-title-format'.
22854 (In redisplay_internal, the frame title is drawn _before_ the
22855 windows are updated, so the stuff which depends on actual
22856 window contents (such as %l) may fail to render properly, or
22857 even crash emacs.) */
22858 if (mode_line_target == MODE_LINE_TITLE)
22859 return "";
22860 else
22861 {
22862 ptrdiff_t col = current_column ();
22863 w->column_number_displayed = col;
22864 pint2str (decode_mode_spec_buf, width, col);
22865 return decode_mode_spec_buf;
22866 }
22867
22868 case 'e':
22869 #ifndef SYSTEM_MALLOC
22870 {
22871 if (NILP (Vmemory_full))
22872 return "";
22873 else
22874 return "!MEM FULL! ";
22875 }
22876 #else
22877 return "";
22878 #endif
22879
22880 case 'F':
22881 /* %F displays the frame name. */
22882 if (!NILP (f->title))
22883 return SSDATA (f->title);
22884 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22885 return SSDATA (f->name);
22886 return "Emacs";
22887
22888 case 'f':
22889 obj = BVAR (b, filename);
22890 break;
22891
22892 case 'i':
22893 {
22894 ptrdiff_t size = ZV - BEGV;
22895 pint2str (decode_mode_spec_buf, width, size);
22896 return decode_mode_spec_buf;
22897 }
22898
22899 case 'I':
22900 {
22901 ptrdiff_t size = ZV - BEGV;
22902 pint2hrstr (decode_mode_spec_buf, width, size);
22903 return decode_mode_spec_buf;
22904 }
22905
22906 case 'l':
22907 {
22908 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22909 ptrdiff_t topline, nlines, height;
22910 ptrdiff_t junk;
22911
22912 /* %c and %l are ignored in `frame-title-format'. */
22913 if (mode_line_target == MODE_LINE_TITLE)
22914 return "";
22915
22916 startpos = marker_position (w->start);
22917 startpos_byte = marker_byte_position (w->start);
22918 height = WINDOW_TOTAL_LINES (w);
22919
22920 /* If we decided that this buffer isn't suitable for line numbers,
22921 don't forget that too fast. */
22922 if (w->base_line_pos == -1)
22923 goto no_value;
22924
22925 /* If the buffer is very big, don't waste time. */
22926 if (INTEGERP (Vline_number_display_limit)
22927 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22928 {
22929 w->base_line_pos = 0;
22930 w->base_line_number = 0;
22931 goto no_value;
22932 }
22933
22934 if (w->base_line_number > 0
22935 && w->base_line_pos > 0
22936 && w->base_line_pos <= startpos)
22937 {
22938 line = w->base_line_number;
22939 linepos = w->base_line_pos;
22940 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22941 }
22942 else
22943 {
22944 line = 1;
22945 linepos = BUF_BEGV (b);
22946 linepos_byte = BUF_BEGV_BYTE (b);
22947 }
22948
22949 /* Count lines from base line to window start position. */
22950 nlines = display_count_lines (linepos_byte,
22951 startpos_byte,
22952 startpos, &junk);
22953
22954 topline = nlines + line;
22955
22956 /* Determine a new base line, if the old one is too close
22957 or too far away, or if we did not have one.
22958 "Too close" means it's plausible a scroll-down would
22959 go back past it. */
22960 if (startpos == BUF_BEGV (b))
22961 {
22962 w->base_line_number = topline;
22963 w->base_line_pos = BUF_BEGV (b);
22964 }
22965 else if (nlines < height + 25 || nlines > height * 3 + 50
22966 || linepos == BUF_BEGV (b))
22967 {
22968 ptrdiff_t limit = BUF_BEGV (b);
22969 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22970 ptrdiff_t position;
22971 ptrdiff_t distance =
22972 (height * 2 + 30) * line_number_display_limit_width;
22973
22974 if (startpos - distance > limit)
22975 {
22976 limit = startpos - distance;
22977 limit_byte = CHAR_TO_BYTE (limit);
22978 }
22979
22980 nlines = display_count_lines (startpos_byte,
22981 limit_byte,
22982 - (height * 2 + 30),
22983 &position);
22984 /* If we couldn't find the lines we wanted within
22985 line_number_display_limit_width chars per line,
22986 give up on line numbers for this window. */
22987 if (position == limit_byte && limit == startpos - distance)
22988 {
22989 w->base_line_pos = -1;
22990 w->base_line_number = 0;
22991 goto no_value;
22992 }
22993
22994 w->base_line_number = topline - nlines;
22995 w->base_line_pos = BYTE_TO_CHAR (position);
22996 }
22997
22998 /* Now count lines from the start pos to point. */
22999 nlines = display_count_lines (startpos_byte,
23000 PT_BYTE, PT, &junk);
23001
23002 /* Record that we did display the line number. */
23003 line_number_displayed = 1;
23004
23005 /* Make the string to show. */
23006 pint2str (decode_mode_spec_buf, width, topline + nlines);
23007 return decode_mode_spec_buf;
23008 no_value:
23009 {
23010 char* p = decode_mode_spec_buf;
23011 int pad = width - 2;
23012 while (pad-- > 0)
23013 *p++ = ' ';
23014 *p++ = '?';
23015 *p++ = '?';
23016 *p = '\0';
23017 return decode_mode_spec_buf;
23018 }
23019 }
23020 break;
23021
23022 case 'm':
23023 obj = BVAR (b, mode_name);
23024 break;
23025
23026 case 'n':
23027 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23028 return " Narrow";
23029 break;
23030
23031 case 'p':
23032 {
23033 ptrdiff_t pos = marker_position (w->start);
23034 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23035
23036 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23037 {
23038 if (pos <= BUF_BEGV (b))
23039 return "All";
23040 else
23041 return "Bottom";
23042 }
23043 else if (pos <= BUF_BEGV (b))
23044 return "Top";
23045 else
23046 {
23047 if (total > 1000000)
23048 /* Do it differently for a large value, to avoid overflow. */
23049 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23050 else
23051 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23052 /* We can't normally display a 3-digit number,
23053 so get us a 2-digit number that is close. */
23054 if (total == 100)
23055 total = 99;
23056 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23057 return decode_mode_spec_buf;
23058 }
23059 }
23060
23061 /* Display percentage of size above the bottom of the screen. */
23062 case 'P':
23063 {
23064 ptrdiff_t toppos = marker_position (w->start);
23065 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23066 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23067
23068 if (botpos >= BUF_ZV (b))
23069 {
23070 if (toppos <= BUF_BEGV (b))
23071 return "All";
23072 else
23073 return "Bottom";
23074 }
23075 else
23076 {
23077 if (total > 1000000)
23078 /* Do it differently for a large value, to avoid overflow. */
23079 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23080 else
23081 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23082 /* We can't normally display a 3-digit number,
23083 so get us a 2-digit number that is close. */
23084 if (total == 100)
23085 total = 99;
23086 if (toppos <= BUF_BEGV (b))
23087 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23088 else
23089 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23090 return decode_mode_spec_buf;
23091 }
23092 }
23093
23094 case 's':
23095 /* status of process */
23096 obj = Fget_buffer_process (Fcurrent_buffer ());
23097 if (NILP (obj))
23098 return "no process";
23099 #ifndef MSDOS
23100 obj = Fsymbol_name (Fprocess_status (obj));
23101 #endif
23102 break;
23103
23104 case '@':
23105 {
23106 ptrdiff_t count = inhibit_garbage_collection ();
23107 Lisp_Object curdir = BVAR (current_buffer, directory);
23108 Lisp_Object val = Qnil;
23109
23110 if (STRINGP (curdir))
23111 val = call1 (intern ("file-remote-p"), curdir);
23112
23113 unbind_to (count, Qnil);
23114
23115 if (NILP (val))
23116 return "-";
23117 else
23118 return "@";
23119 }
23120
23121 case 'z':
23122 /* coding-system (not including end-of-line format) */
23123 case 'Z':
23124 /* coding-system (including end-of-line type) */
23125 {
23126 int eol_flag = (c == 'Z');
23127 char *p = decode_mode_spec_buf;
23128
23129 if (! FRAME_WINDOW_P (f))
23130 {
23131 /* No need to mention EOL here--the terminal never needs
23132 to do EOL conversion. */
23133 p = decode_mode_spec_coding (CODING_ID_NAME
23134 (FRAME_KEYBOARD_CODING (f)->id),
23135 p, 0);
23136 p = decode_mode_spec_coding (CODING_ID_NAME
23137 (FRAME_TERMINAL_CODING (f)->id),
23138 p, 0);
23139 }
23140 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23141 p, eol_flag);
23142
23143 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23144 #ifdef subprocesses
23145 obj = Fget_buffer_process (Fcurrent_buffer ());
23146 if (PROCESSP (obj))
23147 {
23148 p = decode_mode_spec_coding
23149 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23150 p = decode_mode_spec_coding
23151 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23152 }
23153 #endif /* subprocesses */
23154 #endif /* 0 */
23155 *p = 0;
23156 return decode_mode_spec_buf;
23157 }
23158 }
23159
23160 if (STRINGP (obj))
23161 {
23162 *string = obj;
23163 return SSDATA (obj);
23164 }
23165 else
23166 return "";
23167 }
23168
23169
23170 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23171 means count lines back from START_BYTE. But don't go beyond
23172 LIMIT_BYTE. Return the number of lines thus found (always
23173 nonnegative).
23174
23175 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23176 either the position COUNT lines after/before START_BYTE, if we
23177 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23178 COUNT lines. */
23179
23180 static ptrdiff_t
23181 display_count_lines (ptrdiff_t start_byte,
23182 ptrdiff_t limit_byte, ptrdiff_t count,
23183 ptrdiff_t *byte_pos_ptr)
23184 {
23185 register unsigned char *cursor;
23186 unsigned char *base;
23187
23188 register ptrdiff_t ceiling;
23189 register unsigned char *ceiling_addr;
23190 ptrdiff_t orig_count = count;
23191
23192 /* If we are not in selective display mode,
23193 check only for newlines. */
23194 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23195 && !INTEGERP (BVAR (current_buffer, selective_display)));
23196
23197 if (count > 0)
23198 {
23199 while (start_byte < limit_byte)
23200 {
23201 ceiling = BUFFER_CEILING_OF (start_byte);
23202 ceiling = min (limit_byte - 1, ceiling);
23203 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23204 base = (cursor = BYTE_POS_ADDR (start_byte));
23205
23206 do
23207 {
23208 if (selective_display)
23209 {
23210 while (*cursor != '\n' && *cursor != 015
23211 && ++cursor != ceiling_addr)
23212 continue;
23213 if (cursor == ceiling_addr)
23214 break;
23215 }
23216 else
23217 {
23218 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23219 if (! cursor)
23220 break;
23221 }
23222
23223 cursor++;
23224
23225 if (--count == 0)
23226 {
23227 start_byte += cursor - base;
23228 *byte_pos_ptr = start_byte;
23229 return orig_count;
23230 }
23231 }
23232 while (cursor < ceiling_addr);
23233
23234 start_byte += ceiling_addr - base;
23235 }
23236 }
23237 else
23238 {
23239 while (start_byte > limit_byte)
23240 {
23241 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23242 ceiling = max (limit_byte, ceiling);
23243 ceiling_addr = BYTE_POS_ADDR (ceiling);
23244 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23245 while (1)
23246 {
23247 if (selective_display)
23248 {
23249 while (--cursor >= ceiling_addr
23250 && *cursor != '\n' && *cursor != 015)
23251 continue;
23252 if (cursor < ceiling_addr)
23253 break;
23254 }
23255 else
23256 {
23257 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23258 if (! cursor)
23259 break;
23260 }
23261
23262 if (++count == 0)
23263 {
23264 start_byte += cursor - base + 1;
23265 *byte_pos_ptr = start_byte;
23266 /* When scanning backwards, we should
23267 not count the newline posterior to which we stop. */
23268 return - orig_count - 1;
23269 }
23270 }
23271 start_byte += ceiling_addr - base;
23272 }
23273 }
23274
23275 *byte_pos_ptr = limit_byte;
23276
23277 if (count < 0)
23278 return - orig_count + count;
23279 return orig_count - count;
23280
23281 }
23282
23283
23284 \f
23285 /***********************************************************************
23286 Displaying strings
23287 ***********************************************************************/
23288
23289 /* Display a NUL-terminated string, starting with index START.
23290
23291 If STRING is non-null, display that C string. Otherwise, the Lisp
23292 string LISP_STRING is displayed. There's a case that STRING is
23293 non-null and LISP_STRING is not nil. It means STRING is a string
23294 data of LISP_STRING. In that case, we display LISP_STRING while
23295 ignoring its text properties.
23296
23297 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23298 FACE_STRING. Display STRING or LISP_STRING with the face at
23299 FACE_STRING_POS in FACE_STRING:
23300
23301 Display the string in the environment given by IT, but use the
23302 standard display table, temporarily.
23303
23304 FIELD_WIDTH is the minimum number of output glyphs to produce.
23305 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23306 with spaces. If STRING has more characters, more than FIELD_WIDTH
23307 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23308
23309 PRECISION is the maximum number of characters to output from
23310 STRING. PRECISION < 0 means don't truncate the string.
23311
23312 This is roughly equivalent to printf format specifiers:
23313
23314 FIELD_WIDTH PRECISION PRINTF
23315 ----------------------------------------
23316 -1 -1 %s
23317 -1 10 %.10s
23318 10 -1 %10s
23319 20 10 %20.10s
23320
23321 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23322 display them, and < 0 means obey the current buffer's value of
23323 enable_multibyte_characters.
23324
23325 Value is the number of columns displayed. */
23326
23327 static int
23328 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23329 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23330 int field_width, int precision, int max_x, int multibyte)
23331 {
23332 int hpos_at_start = it->hpos;
23333 int saved_face_id = it->face_id;
23334 struct glyph_row *row = it->glyph_row;
23335 ptrdiff_t it_charpos;
23336
23337 /* Initialize the iterator IT for iteration over STRING beginning
23338 with index START. */
23339 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23340 precision, field_width, multibyte);
23341 if (string && STRINGP (lisp_string))
23342 /* LISP_STRING is the one returned by decode_mode_spec. We should
23343 ignore its text properties. */
23344 it->stop_charpos = it->end_charpos;
23345
23346 /* If displaying STRING, set up the face of the iterator from
23347 FACE_STRING, if that's given. */
23348 if (STRINGP (face_string))
23349 {
23350 ptrdiff_t endptr;
23351 struct face *face;
23352
23353 it->face_id
23354 = face_at_string_position (it->w, face_string, face_string_pos,
23355 0, &endptr, it->base_face_id, 0);
23356 face = FACE_FROM_ID (it->f, it->face_id);
23357 it->face_box_p = face->box != FACE_NO_BOX;
23358 }
23359
23360 /* Set max_x to the maximum allowed X position. Don't let it go
23361 beyond the right edge of the window. */
23362 if (max_x <= 0)
23363 max_x = it->last_visible_x;
23364 else
23365 max_x = min (max_x, it->last_visible_x);
23366
23367 /* Skip over display elements that are not visible. because IT->w is
23368 hscrolled. */
23369 if (it->current_x < it->first_visible_x)
23370 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23371 MOVE_TO_POS | MOVE_TO_X);
23372
23373 row->ascent = it->max_ascent;
23374 row->height = it->max_ascent + it->max_descent;
23375 row->phys_ascent = it->max_phys_ascent;
23376 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23377 row->extra_line_spacing = it->max_extra_line_spacing;
23378
23379 if (STRINGP (it->string))
23380 it_charpos = IT_STRING_CHARPOS (*it);
23381 else
23382 it_charpos = IT_CHARPOS (*it);
23383
23384 /* This condition is for the case that we are called with current_x
23385 past last_visible_x. */
23386 while (it->current_x < max_x)
23387 {
23388 int x_before, x, n_glyphs_before, i, nglyphs;
23389
23390 /* Get the next display element. */
23391 if (!get_next_display_element (it))
23392 break;
23393
23394 /* Produce glyphs. */
23395 x_before = it->current_x;
23396 n_glyphs_before = row->used[TEXT_AREA];
23397 PRODUCE_GLYPHS (it);
23398
23399 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23400 i = 0;
23401 x = x_before;
23402 while (i < nglyphs)
23403 {
23404 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23405
23406 if (it->line_wrap != TRUNCATE
23407 && x + glyph->pixel_width > max_x)
23408 {
23409 /* End of continued line or max_x reached. */
23410 if (CHAR_GLYPH_PADDING_P (*glyph))
23411 {
23412 /* A wide character is unbreakable. */
23413 if (row->reversed_p)
23414 unproduce_glyphs (it, row->used[TEXT_AREA]
23415 - n_glyphs_before);
23416 row->used[TEXT_AREA] = n_glyphs_before;
23417 it->current_x = x_before;
23418 }
23419 else
23420 {
23421 if (row->reversed_p)
23422 unproduce_glyphs (it, row->used[TEXT_AREA]
23423 - (n_glyphs_before + i));
23424 row->used[TEXT_AREA] = n_glyphs_before + i;
23425 it->current_x = x;
23426 }
23427 break;
23428 }
23429 else if (x + glyph->pixel_width >= it->first_visible_x)
23430 {
23431 /* Glyph is at least partially visible. */
23432 ++it->hpos;
23433 if (x < it->first_visible_x)
23434 row->x = x - it->first_visible_x;
23435 }
23436 else
23437 {
23438 /* Glyph is off the left margin of the display area.
23439 Should not happen. */
23440 emacs_abort ();
23441 }
23442
23443 row->ascent = max (row->ascent, it->max_ascent);
23444 row->height = max (row->height, it->max_ascent + it->max_descent);
23445 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23446 row->phys_height = max (row->phys_height,
23447 it->max_phys_ascent + it->max_phys_descent);
23448 row->extra_line_spacing = max (row->extra_line_spacing,
23449 it->max_extra_line_spacing);
23450 x += glyph->pixel_width;
23451 ++i;
23452 }
23453
23454 /* Stop if max_x reached. */
23455 if (i < nglyphs)
23456 break;
23457
23458 /* Stop at line ends. */
23459 if (ITERATOR_AT_END_OF_LINE_P (it))
23460 {
23461 it->continuation_lines_width = 0;
23462 break;
23463 }
23464
23465 set_iterator_to_next (it, 1);
23466 if (STRINGP (it->string))
23467 it_charpos = IT_STRING_CHARPOS (*it);
23468 else
23469 it_charpos = IT_CHARPOS (*it);
23470
23471 /* Stop if truncating at the right edge. */
23472 if (it->line_wrap == TRUNCATE
23473 && it->current_x >= it->last_visible_x)
23474 {
23475 /* Add truncation mark, but don't do it if the line is
23476 truncated at a padding space. */
23477 if (it_charpos < it->string_nchars)
23478 {
23479 if (!FRAME_WINDOW_P (it->f))
23480 {
23481 int ii, n;
23482
23483 if (it->current_x > it->last_visible_x)
23484 {
23485 if (!row->reversed_p)
23486 {
23487 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23488 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23489 break;
23490 }
23491 else
23492 {
23493 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23494 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23495 break;
23496 unproduce_glyphs (it, ii + 1);
23497 ii = row->used[TEXT_AREA] - (ii + 1);
23498 }
23499 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23500 {
23501 row->used[TEXT_AREA] = ii;
23502 produce_special_glyphs (it, IT_TRUNCATION);
23503 }
23504 }
23505 produce_special_glyphs (it, IT_TRUNCATION);
23506 }
23507 row->truncated_on_right_p = 1;
23508 }
23509 break;
23510 }
23511 }
23512
23513 /* Maybe insert a truncation at the left. */
23514 if (it->first_visible_x
23515 && it_charpos > 0)
23516 {
23517 if (!FRAME_WINDOW_P (it->f)
23518 || (row->reversed_p
23519 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23520 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23521 insert_left_trunc_glyphs (it);
23522 row->truncated_on_left_p = 1;
23523 }
23524
23525 it->face_id = saved_face_id;
23526
23527 /* Value is number of columns displayed. */
23528 return it->hpos - hpos_at_start;
23529 }
23530
23531
23532 \f
23533 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23534 appears as an element of LIST or as the car of an element of LIST.
23535 If PROPVAL is a list, compare each element against LIST in that
23536 way, and return 1/2 if any element of PROPVAL is found in LIST.
23537 Otherwise return 0. This function cannot quit.
23538 The return value is 2 if the text is invisible but with an ellipsis
23539 and 1 if it's invisible and without an ellipsis. */
23540
23541 int
23542 invisible_p (register Lisp_Object propval, Lisp_Object list)
23543 {
23544 register Lisp_Object tail, proptail;
23545
23546 for (tail = list; CONSP (tail); tail = XCDR (tail))
23547 {
23548 register Lisp_Object tem;
23549 tem = XCAR (tail);
23550 if (EQ (propval, tem))
23551 return 1;
23552 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23553 return NILP (XCDR (tem)) ? 1 : 2;
23554 }
23555
23556 if (CONSP (propval))
23557 {
23558 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23559 {
23560 Lisp_Object propelt;
23561 propelt = XCAR (proptail);
23562 for (tail = list; CONSP (tail); tail = XCDR (tail))
23563 {
23564 register Lisp_Object tem;
23565 tem = XCAR (tail);
23566 if (EQ (propelt, tem))
23567 return 1;
23568 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23569 return NILP (XCDR (tem)) ? 1 : 2;
23570 }
23571 }
23572 }
23573
23574 return 0;
23575 }
23576
23577 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23578 doc: /* Non-nil if the property makes the text invisible.
23579 POS-OR-PROP can be a marker or number, in which case it is taken to be
23580 a position in the current buffer and the value of the `invisible' property
23581 is checked; or it can be some other value, which is then presumed to be the
23582 value of the `invisible' property of the text of interest.
23583 The non-nil value returned can be t for truly invisible text or something
23584 else if the text is replaced by an ellipsis. */)
23585 (Lisp_Object pos_or_prop)
23586 {
23587 Lisp_Object prop
23588 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23589 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23590 : pos_or_prop);
23591 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23592 return (invis == 0 ? Qnil
23593 : invis == 1 ? Qt
23594 : make_number (invis));
23595 }
23596
23597 /* Calculate a width or height in pixels from a specification using
23598 the following elements:
23599
23600 SPEC ::=
23601 NUM - a (fractional) multiple of the default font width/height
23602 (NUM) - specifies exactly NUM pixels
23603 UNIT - a fixed number of pixels, see below.
23604 ELEMENT - size of a display element in pixels, see below.
23605 (NUM . SPEC) - equals NUM * SPEC
23606 (+ SPEC SPEC ...) - add pixel values
23607 (- SPEC SPEC ...) - subtract pixel values
23608 (- SPEC) - negate pixel value
23609
23610 NUM ::=
23611 INT or FLOAT - a number constant
23612 SYMBOL - use symbol's (buffer local) variable binding.
23613
23614 UNIT ::=
23615 in - pixels per inch *)
23616 mm - pixels per 1/1000 meter *)
23617 cm - pixels per 1/100 meter *)
23618 width - width of current font in pixels.
23619 height - height of current font in pixels.
23620
23621 *) using the ratio(s) defined in display-pixels-per-inch.
23622
23623 ELEMENT ::=
23624
23625 left-fringe - left fringe width in pixels
23626 right-fringe - right fringe width in pixels
23627
23628 left-margin - left margin width in pixels
23629 right-margin - right margin width in pixels
23630
23631 scroll-bar - scroll-bar area width in pixels
23632
23633 Examples:
23634
23635 Pixels corresponding to 5 inches:
23636 (5 . in)
23637
23638 Total width of non-text areas on left side of window (if scroll-bar is on left):
23639 '(space :width (+ left-fringe left-margin scroll-bar))
23640
23641 Align to first text column (in header line):
23642 '(space :align-to 0)
23643
23644 Align to middle of text area minus half the width of variable `my-image'
23645 containing a loaded image:
23646 '(space :align-to (0.5 . (- text my-image)))
23647
23648 Width of left margin minus width of 1 character in the default font:
23649 '(space :width (- left-margin 1))
23650
23651 Width of left margin minus width of 2 characters in the current font:
23652 '(space :width (- left-margin (2 . width)))
23653
23654 Center 1 character over left-margin (in header line):
23655 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23656
23657 Different ways to express width of left fringe plus left margin minus one pixel:
23658 '(space :width (- (+ left-fringe left-margin) (1)))
23659 '(space :width (+ left-fringe left-margin (- (1))))
23660 '(space :width (+ left-fringe left-margin (-1)))
23661
23662 */
23663
23664 static int
23665 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23666 struct font *font, int width_p, int *align_to)
23667 {
23668 double pixels;
23669
23670 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23671 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23672
23673 if (NILP (prop))
23674 return OK_PIXELS (0);
23675
23676 eassert (FRAME_LIVE_P (it->f));
23677
23678 if (SYMBOLP (prop))
23679 {
23680 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23681 {
23682 char *unit = SSDATA (SYMBOL_NAME (prop));
23683
23684 if (unit[0] == 'i' && unit[1] == 'n')
23685 pixels = 1.0;
23686 else if (unit[0] == 'm' && unit[1] == 'm')
23687 pixels = 25.4;
23688 else if (unit[0] == 'c' && unit[1] == 'm')
23689 pixels = 2.54;
23690 else
23691 pixels = 0;
23692 if (pixels > 0)
23693 {
23694 double ppi = (width_p ? FRAME_RES_X (it->f)
23695 : FRAME_RES_Y (it->f));
23696
23697 if (ppi > 0)
23698 return OK_PIXELS (ppi / pixels);
23699 return 0;
23700 }
23701 }
23702
23703 #ifdef HAVE_WINDOW_SYSTEM
23704 if (EQ (prop, Qheight))
23705 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23706 if (EQ (prop, Qwidth))
23707 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23708 #else
23709 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23710 return OK_PIXELS (1);
23711 #endif
23712
23713 if (EQ (prop, Qtext))
23714 return OK_PIXELS (width_p
23715 ? window_box_width (it->w, TEXT_AREA)
23716 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23717
23718 if (align_to && *align_to < 0)
23719 {
23720 *res = 0;
23721 if (EQ (prop, Qleft))
23722 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23723 if (EQ (prop, Qright))
23724 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23725 if (EQ (prop, Qcenter))
23726 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23727 + window_box_width (it->w, TEXT_AREA) / 2);
23728 if (EQ (prop, Qleft_fringe))
23729 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23730 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23731 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23732 if (EQ (prop, Qright_fringe))
23733 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23734 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23735 : window_box_right_offset (it->w, TEXT_AREA));
23736 if (EQ (prop, Qleft_margin))
23737 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23738 if (EQ (prop, Qright_margin))
23739 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23740 if (EQ (prop, Qscroll_bar))
23741 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23742 ? 0
23743 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23744 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23745 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23746 : 0)));
23747 }
23748 else
23749 {
23750 if (EQ (prop, Qleft_fringe))
23751 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23752 if (EQ (prop, Qright_fringe))
23753 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23754 if (EQ (prop, Qleft_margin))
23755 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23756 if (EQ (prop, Qright_margin))
23757 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23758 if (EQ (prop, Qscroll_bar))
23759 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23760 }
23761
23762 prop = buffer_local_value_1 (prop, it->w->contents);
23763 if (EQ (prop, Qunbound))
23764 prop = Qnil;
23765 }
23766
23767 if (INTEGERP (prop) || FLOATP (prop))
23768 {
23769 int base_unit = (width_p
23770 ? FRAME_COLUMN_WIDTH (it->f)
23771 : FRAME_LINE_HEIGHT (it->f));
23772 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23773 }
23774
23775 if (CONSP (prop))
23776 {
23777 Lisp_Object car = XCAR (prop);
23778 Lisp_Object cdr = XCDR (prop);
23779
23780 if (SYMBOLP (car))
23781 {
23782 #ifdef HAVE_WINDOW_SYSTEM
23783 if (FRAME_WINDOW_P (it->f)
23784 && valid_image_p (prop))
23785 {
23786 ptrdiff_t id = lookup_image (it->f, prop);
23787 struct image *img = IMAGE_FROM_ID (it->f, id);
23788
23789 return OK_PIXELS (width_p ? img->width : img->height);
23790 }
23791 #endif
23792 if (EQ (car, Qplus) || EQ (car, Qminus))
23793 {
23794 int first = 1;
23795 double px;
23796
23797 pixels = 0;
23798 while (CONSP (cdr))
23799 {
23800 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23801 font, width_p, align_to))
23802 return 0;
23803 if (first)
23804 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23805 else
23806 pixels += px;
23807 cdr = XCDR (cdr);
23808 }
23809 if (EQ (car, Qminus))
23810 pixels = -pixels;
23811 return OK_PIXELS (pixels);
23812 }
23813
23814 car = buffer_local_value_1 (car, it->w->contents);
23815 if (EQ (car, Qunbound))
23816 car = Qnil;
23817 }
23818
23819 if (INTEGERP (car) || FLOATP (car))
23820 {
23821 double fact;
23822 pixels = XFLOATINT (car);
23823 if (NILP (cdr))
23824 return OK_PIXELS (pixels);
23825 if (calc_pixel_width_or_height (&fact, it, cdr,
23826 font, width_p, align_to))
23827 return OK_PIXELS (pixels * fact);
23828 return 0;
23829 }
23830
23831 return 0;
23832 }
23833
23834 return 0;
23835 }
23836
23837 \f
23838 /***********************************************************************
23839 Glyph Display
23840 ***********************************************************************/
23841
23842 #ifdef HAVE_WINDOW_SYSTEM
23843
23844 #ifdef GLYPH_DEBUG
23845
23846 void
23847 dump_glyph_string (struct glyph_string *s)
23848 {
23849 fprintf (stderr, "glyph string\n");
23850 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23851 s->x, s->y, s->width, s->height);
23852 fprintf (stderr, " ybase = %d\n", s->ybase);
23853 fprintf (stderr, " hl = %d\n", s->hl);
23854 fprintf (stderr, " left overhang = %d, right = %d\n",
23855 s->left_overhang, s->right_overhang);
23856 fprintf (stderr, " nchars = %d\n", s->nchars);
23857 fprintf (stderr, " extends to end of line = %d\n",
23858 s->extends_to_end_of_line_p);
23859 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23860 fprintf (stderr, " bg width = %d\n", s->background_width);
23861 }
23862
23863 #endif /* GLYPH_DEBUG */
23864
23865 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23866 of XChar2b structures for S; it can't be allocated in
23867 init_glyph_string because it must be allocated via `alloca'. W
23868 is the window on which S is drawn. ROW and AREA are the glyph row
23869 and area within the row from which S is constructed. START is the
23870 index of the first glyph structure covered by S. HL is a
23871 face-override for drawing S. */
23872
23873 #ifdef HAVE_NTGUI
23874 #define OPTIONAL_HDC(hdc) HDC hdc,
23875 #define DECLARE_HDC(hdc) HDC hdc;
23876 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23877 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23878 #endif
23879
23880 #ifndef OPTIONAL_HDC
23881 #define OPTIONAL_HDC(hdc)
23882 #define DECLARE_HDC(hdc)
23883 #define ALLOCATE_HDC(hdc, f)
23884 #define RELEASE_HDC(hdc, f)
23885 #endif
23886
23887 static void
23888 init_glyph_string (struct glyph_string *s,
23889 OPTIONAL_HDC (hdc)
23890 XChar2b *char2b, struct window *w, struct glyph_row *row,
23891 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23892 {
23893 memset (s, 0, sizeof *s);
23894 s->w = w;
23895 s->f = XFRAME (w->frame);
23896 #ifdef HAVE_NTGUI
23897 s->hdc = hdc;
23898 #endif
23899 s->display = FRAME_X_DISPLAY (s->f);
23900 s->window = FRAME_X_WINDOW (s->f);
23901 s->char2b = char2b;
23902 s->hl = hl;
23903 s->row = row;
23904 s->area = area;
23905 s->first_glyph = row->glyphs[area] + start;
23906 s->height = row->height;
23907 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23908 s->ybase = s->y + row->ascent;
23909 }
23910
23911
23912 /* Append the list of glyph strings with head H and tail T to the list
23913 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23914
23915 static void
23916 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23917 struct glyph_string *h, struct glyph_string *t)
23918 {
23919 if (h)
23920 {
23921 if (*head)
23922 (*tail)->next = h;
23923 else
23924 *head = h;
23925 h->prev = *tail;
23926 *tail = t;
23927 }
23928 }
23929
23930
23931 /* Prepend the list of glyph strings with head H and tail T to the
23932 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23933 result. */
23934
23935 static void
23936 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23937 struct glyph_string *h, struct glyph_string *t)
23938 {
23939 if (h)
23940 {
23941 if (*head)
23942 (*head)->prev = t;
23943 else
23944 *tail = t;
23945 t->next = *head;
23946 *head = h;
23947 }
23948 }
23949
23950
23951 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23952 Set *HEAD and *TAIL to the resulting list. */
23953
23954 static void
23955 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23956 struct glyph_string *s)
23957 {
23958 s->next = s->prev = NULL;
23959 append_glyph_string_lists (head, tail, s, s);
23960 }
23961
23962
23963 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23964 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23965 make sure that X resources for the face returned are allocated.
23966 Value is a pointer to a realized face that is ready for display if
23967 DISPLAY_P is non-zero. */
23968
23969 static struct face *
23970 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23971 XChar2b *char2b, int display_p)
23972 {
23973 struct face *face = FACE_FROM_ID (f, face_id);
23974 unsigned code = 0;
23975
23976 if (face->font)
23977 {
23978 code = face->font->driver->encode_char (face->font, c);
23979
23980 if (code == FONT_INVALID_CODE)
23981 code = 0;
23982 }
23983 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23984
23985 /* Make sure X resources of the face are allocated. */
23986 #ifdef HAVE_X_WINDOWS
23987 if (display_p)
23988 #endif
23989 {
23990 eassert (face != NULL);
23991 PREPARE_FACE_FOR_DISPLAY (f, face);
23992 }
23993
23994 return face;
23995 }
23996
23997
23998 /* Get face and two-byte form of character glyph GLYPH on frame F.
23999 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24000 a pointer to a realized face that is ready for display. */
24001
24002 static struct face *
24003 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24004 XChar2b *char2b, int *two_byte_p)
24005 {
24006 struct face *face;
24007 unsigned code = 0;
24008
24009 eassert (glyph->type == CHAR_GLYPH);
24010 face = FACE_FROM_ID (f, glyph->face_id);
24011
24012 /* Make sure X resources of the face are allocated. */
24013 eassert (face != NULL);
24014 PREPARE_FACE_FOR_DISPLAY (f, face);
24015
24016 if (two_byte_p)
24017 *two_byte_p = 0;
24018
24019 if (face->font)
24020 {
24021 if (CHAR_BYTE8_P (glyph->u.ch))
24022 code = CHAR_TO_BYTE8 (glyph->u.ch);
24023 else
24024 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24025
24026 if (code == FONT_INVALID_CODE)
24027 code = 0;
24028 }
24029
24030 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24031 return face;
24032 }
24033
24034
24035 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24036 Return 1 if FONT has a glyph for C, otherwise return 0. */
24037
24038 static int
24039 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24040 {
24041 unsigned code;
24042
24043 if (CHAR_BYTE8_P (c))
24044 code = CHAR_TO_BYTE8 (c);
24045 else
24046 code = font->driver->encode_char (font, c);
24047
24048 if (code == FONT_INVALID_CODE)
24049 return 0;
24050 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24051 return 1;
24052 }
24053
24054
24055 /* Fill glyph string S with composition components specified by S->cmp.
24056
24057 BASE_FACE is the base face of the composition.
24058 S->cmp_from is the index of the first component for S.
24059
24060 OVERLAPS non-zero means S should draw the foreground only, and use
24061 its physical height for clipping. See also draw_glyphs.
24062
24063 Value is the index of a component not in S. */
24064
24065 static int
24066 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24067 int overlaps)
24068 {
24069 int i;
24070 /* For all glyphs of this composition, starting at the offset
24071 S->cmp_from, until we reach the end of the definition or encounter a
24072 glyph that requires the different face, add it to S. */
24073 struct face *face;
24074
24075 eassert (s);
24076
24077 s->for_overlaps = overlaps;
24078 s->face = NULL;
24079 s->font = NULL;
24080 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24081 {
24082 int c = COMPOSITION_GLYPH (s->cmp, i);
24083
24084 /* TAB in a composition means display glyphs with padding space
24085 on the left or right. */
24086 if (c != '\t')
24087 {
24088 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24089 -1, Qnil);
24090
24091 face = get_char_face_and_encoding (s->f, c, face_id,
24092 s->char2b + i, 1);
24093 if (face)
24094 {
24095 if (! s->face)
24096 {
24097 s->face = face;
24098 s->font = s->face->font;
24099 }
24100 else if (s->face != face)
24101 break;
24102 }
24103 }
24104 ++s->nchars;
24105 }
24106 s->cmp_to = i;
24107
24108 if (s->face == NULL)
24109 {
24110 s->face = base_face->ascii_face;
24111 s->font = s->face->font;
24112 }
24113
24114 /* All glyph strings for the same composition has the same width,
24115 i.e. the width set for the first component of the composition. */
24116 s->width = s->first_glyph->pixel_width;
24117
24118 /* If the specified font could not be loaded, use the frame's
24119 default font, but record the fact that we couldn't load it in
24120 the glyph string so that we can draw rectangles for the
24121 characters of the glyph string. */
24122 if (s->font == NULL)
24123 {
24124 s->font_not_found_p = 1;
24125 s->font = FRAME_FONT (s->f);
24126 }
24127
24128 /* Adjust base line for subscript/superscript text. */
24129 s->ybase += s->first_glyph->voffset;
24130
24131 /* This glyph string must always be drawn with 16-bit functions. */
24132 s->two_byte_p = 1;
24133
24134 return s->cmp_to;
24135 }
24136
24137 static int
24138 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24139 int start, int end, int overlaps)
24140 {
24141 struct glyph *glyph, *last;
24142 Lisp_Object lgstring;
24143 int i;
24144
24145 s->for_overlaps = overlaps;
24146 glyph = s->row->glyphs[s->area] + start;
24147 last = s->row->glyphs[s->area] + end;
24148 s->cmp_id = glyph->u.cmp.id;
24149 s->cmp_from = glyph->slice.cmp.from;
24150 s->cmp_to = glyph->slice.cmp.to + 1;
24151 s->face = FACE_FROM_ID (s->f, face_id);
24152 lgstring = composition_gstring_from_id (s->cmp_id);
24153 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24154 glyph++;
24155 while (glyph < last
24156 && glyph->u.cmp.automatic
24157 && glyph->u.cmp.id == s->cmp_id
24158 && s->cmp_to == glyph->slice.cmp.from)
24159 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24160
24161 for (i = s->cmp_from; i < s->cmp_to; i++)
24162 {
24163 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24164 unsigned code = LGLYPH_CODE (lglyph);
24165
24166 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24167 }
24168 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24169 return glyph - s->row->glyphs[s->area];
24170 }
24171
24172
24173 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24174 See the comment of fill_glyph_string for arguments.
24175 Value is the index of the first glyph not in S. */
24176
24177
24178 static int
24179 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24180 int start, int end, int overlaps)
24181 {
24182 struct glyph *glyph, *last;
24183 int voffset;
24184
24185 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24186 s->for_overlaps = overlaps;
24187 glyph = s->row->glyphs[s->area] + start;
24188 last = s->row->glyphs[s->area] + end;
24189 voffset = glyph->voffset;
24190 s->face = FACE_FROM_ID (s->f, face_id);
24191 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24192 s->nchars = 1;
24193 s->width = glyph->pixel_width;
24194 glyph++;
24195 while (glyph < last
24196 && glyph->type == GLYPHLESS_GLYPH
24197 && glyph->voffset == voffset
24198 && glyph->face_id == face_id)
24199 {
24200 s->nchars++;
24201 s->width += glyph->pixel_width;
24202 glyph++;
24203 }
24204 s->ybase += voffset;
24205 return glyph - s->row->glyphs[s->area];
24206 }
24207
24208
24209 /* Fill glyph string S from a sequence of character glyphs.
24210
24211 FACE_ID is the face id of the string. START is the index of the
24212 first glyph to consider, END is the index of the last + 1.
24213 OVERLAPS non-zero means S should draw the foreground only, and use
24214 its physical height for clipping. See also draw_glyphs.
24215
24216 Value is the index of the first glyph not in S. */
24217
24218 static int
24219 fill_glyph_string (struct glyph_string *s, int face_id,
24220 int start, int end, int overlaps)
24221 {
24222 struct glyph *glyph, *last;
24223 int voffset;
24224 int glyph_not_available_p;
24225
24226 eassert (s->f == XFRAME (s->w->frame));
24227 eassert (s->nchars == 0);
24228 eassert (start >= 0 && end > start);
24229
24230 s->for_overlaps = overlaps;
24231 glyph = s->row->glyphs[s->area] + start;
24232 last = s->row->glyphs[s->area] + end;
24233 voffset = glyph->voffset;
24234 s->padding_p = glyph->padding_p;
24235 glyph_not_available_p = glyph->glyph_not_available_p;
24236
24237 while (glyph < last
24238 && glyph->type == CHAR_GLYPH
24239 && glyph->voffset == voffset
24240 /* Same face id implies same font, nowadays. */
24241 && glyph->face_id == face_id
24242 && glyph->glyph_not_available_p == glyph_not_available_p)
24243 {
24244 int two_byte_p;
24245
24246 s->face = get_glyph_face_and_encoding (s->f, glyph,
24247 s->char2b + s->nchars,
24248 &two_byte_p);
24249 s->two_byte_p = two_byte_p;
24250 ++s->nchars;
24251 eassert (s->nchars <= end - start);
24252 s->width += glyph->pixel_width;
24253 if (glyph++->padding_p != s->padding_p)
24254 break;
24255 }
24256
24257 s->font = s->face->font;
24258
24259 /* If the specified font could not be loaded, use the frame's font,
24260 but record the fact that we couldn't load it in
24261 S->font_not_found_p so that we can draw rectangles for the
24262 characters of the glyph string. */
24263 if (s->font == NULL || glyph_not_available_p)
24264 {
24265 s->font_not_found_p = 1;
24266 s->font = FRAME_FONT (s->f);
24267 }
24268
24269 /* Adjust base line for subscript/superscript text. */
24270 s->ybase += voffset;
24271
24272 eassert (s->face && s->face->gc);
24273 return glyph - s->row->glyphs[s->area];
24274 }
24275
24276
24277 /* Fill glyph string S from image glyph S->first_glyph. */
24278
24279 static void
24280 fill_image_glyph_string (struct glyph_string *s)
24281 {
24282 eassert (s->first_glyph->type == IMAGE_GLYPH);
24283 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24284 eassert (s->img);
24285 s->slice = s->first_glyph->slice.img;
24286 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24287 s->font = s->face->font;
24288 s->width = s->first_glyph->pixel_width;
24289
24290 /* Adjust base line for subscript/superscript text. */
24291 s->ybase += s->first_glyph->voffset;
24292 }
24293
24294
24295 /* Fill glyph string S from a sequence of stretch glyphs.
24296
24297 START is the index of the first glyph to consider,
24298 END is the index of the last + 1.
24299
24300 Value is the index of the first glyph not in S. */
24301
24302 static int
24303 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24304 {
24305 struct glyph *glyph, *last;
24306 int voffset, face_id;
24307
24308 eassert (s->first_glyph->type == STRETCH_GLYPH);
24309
24310 glyph = s->row->glyphs[s->area] + start;
24311 last = s->row->glyphs[s->area] + end;
24312 face_id = glyph->face_id;
24313 s->face = FACE_FROM_ID (s->f, face_id);
24314 s->font = s->face->font;
24315 s->width = glyph->pixel_width;
24316 s->nchars = 1;
24317 voffset = glyph->voffset;
24318
24319 for (++glyph;
24320 (glyph < last
24321 && glyph->type == STRETCH_GLYPH
24322 && glyph->voffset == voffset
24323 && glyph->face_id == face_id);
24324 ++glyph)
24325 s->width += glyph->pixel_width;
24326
24327 /* Adjust base line for subscript/superscript text. */
24328 s->ybase += voffset;
24329
24330 /* The case that face->gc == 0 is handled when drawing the glyph
24331 string by calling PREPARE_FACE_FOR_DISPLAY. */
24332 eassert (s->face);
24333 return glyph - s->row->glyphs[s->area];
24334 }
24335
24336 static struct font_metrics *
24337 get_per_char_metric (struct font *font, XChar2b *char2b)
24338 {
24339 static struct font_metrics metrics;
24340 unsigned code;
24341
24342 if (! font)
24343 return NULL;
24344 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24345 if (code == FONT_INVALID_CODE)
24346 return NULL;
24347 font->driver->text_extents (font, &code, 1, &metrics);
24348 return &metrics;
24349 }
24350
24351 /* EXPORT for RIF:
24352 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24353 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24354 assumed to be zero. */
24355
24356 void
24357 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24358 {
24359 *left = *right = 0;
24360
24361 if (glyph->type == CHAR_GLYPH)
24362 {
24363 struct face *face;
24364 XChar2b char2b;
24365 struct font_metrics *pcm;
24366
24367 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24368 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24369 {
24370 if (pcm->rbearing > pcm->width)
24371 *right = pcm->rbearing - pcm->width;
24372 if (pcm->lbearing < 0)
24373 *left = -pcm->lbearing;
24374 }
24375 }
24376 else if (glyph->type == COMPOSITE_GLYPH)
24377 {
24378 if (! glyph->u.cmp.automatic)
24379 {
24380 struct composition *cmp = composition_table[glyph->u.cmp.id];
24381
24382 if (cmp->rbearing > cmp->pixel_width)
24383 *right = cmp->rbearing - cmp->pixel_width;
24384 if (cmp->lbearing < 0)
24385 *left = - cmp->lbearing;
24386 }
24387 else
24388 {
24389 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24390 struct font_metrics metrics;
24391
24392 composition_gstring_width (gstring, glyph->slice.cmp.from,
24393 glyph->slice.cmp.to + 1, &metrics);
24394 if (metrics.rbearing > metrics.width)
24395 *right = metrics.rbearing - metrics.width;
24396 if (metrics.lbearing < 0)
24397 *left = - metrics.lbearing;
24398 }
24399 }
24400 }
24401
24402
24403 /* Return the index of the first glyph preceding glyph string S that
24404 is overwritten by S because of S's left overhang. Value is -1
24405 if no glyphs are overwritten. */
24406
24407 static int
24408 left_overwritten (struct glyph_string *s)
24409 {
24410 int k;
24411
24412 if (s->left_overhang)
24413 {
24414 int x = 0, i;
24415 struct glyph *glyphs = s->row->glyphs[s->area];
24416 int first = s->first_glyph - glyphs;
24417
24418 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24419 x -= glyphs[i].pixel_width;
24420
24421 k = i + 1;
24422 }
24423 else
24424 k = -1;
24425
24426 return k;
24427 }
24428
24429
24430 /* Return the index of the first glyph preceding glyph string S that
24431 is overwriting S because of its right overhang. Value is -1 if no
24432 glyph in front of S overwrites S. */
24433
24434 static int
24435 left_overwriting (struct glyph_string *s)
24436 {
24437 int i, k, x;
24438 struct glyph *glyphs = s->row->glyphs[s->area];
24439 int first = s->first_glyph - glyphs;
24440
24441 k = -1;
24442 x = 0;
24443 for (i = first - 1; i >= 0; --i)
24444 {
24445 int left, right;
24446 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24447 if (x + right > 0)
24448 k = i;
24449 x -= glyphs[i].pixel_width;
24450 }
24451
24452 return k;
24453 }
24454
24455
24456 /* Return the index of the last glyph following glyph string S that is
24457 overwritten by S because of S's right overhang. Value is -1 if
24458 no such glyph is found. */
24459
24460 static int
24461 right_overwritten (struct glyph_string *s)
24462 {
24463 int k = -1;
24464
24465 if (s->right_overhang)
24466 {
24467 int x = 0, i;
24468 struct glyph *glyphs = s->row->glyphs[s->area];
24469 int first = (s->first_glyph - glyphs
24470 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24471 int end = s->row->used[s->area];
24472
24473 for (i = first; i < end && s->right_overhang > x; ++i)
24474 x += glyphs[i].pixel_width;
24475
24476 k = i;
24477 }
24478
24479 return k;
24480 }
24481
24482
24483 /* Return the index of the last glyph following glyph string S that
24484 overwrites S because of its left overhang. Value is negative
24485 if no such glyph is found. */
24486
24487 static int
24488 right_overwriting (struct glyph_string *s)
24489 {
24490 int i, k, x;
24491 int end = s->row->used[s->area];
24492 struct glyph *glyphs = s->row->glyphs[s->area];
24493 int first = (s->first_glyph - glyphs
24494 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24495
24496 k = -1;
24497 x = 0;
24498 for (i = first; i < end; ++i)
24499 {
24500 int left, right;
24501 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24502 if (x - left < 0)
24503 k = i;
24504 x += glyphs[i].pixel_width;
24505 }
24506
24507 return k;
24508 }
24509
24510
24511 /* Set background width of glyph string S. START is the index of the
24512 first glyph following S. LAST_X is the right-most x-position + 1
24513 in the drawing area. */
24514
24515 static void
24516 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24517 {
24518 /* If the face of this glyph string has to be drawn to the end of
24519 the drawing area, set S->extends_to_end_of_line_p. */
24520
24521 if (start == s->row->used[s->area]
24522 && ((s->row->fill_line_p
24523 && (s->hl == DRAW_NORMAL_TEXT
24524 || s->hl == DRAW_IMAGE_RAISED
24525 || s->hl == DRAW_IMAGE_SUNKEN))
24526 || s->hl == DRAW_MOUSE_FACE))
24527 s->extends_to_end_of_line_p = 1;
24528
24529 /* If S extends its face to the end of the line, set its
24530 background_width to the distance to the right edge of the drawing
24531 area. */
24532 if (s->extends_to_end_of_line_p)
24533 s->background_width = last_x - s->x + 1;
24534 else
24535 s->background_width = s->width;
24536 }
24537
24538
24539 /* Compute overhangs and x-positions for glyph string S and its
24540 predecessors, or successors. X is the starting x-position for S.
24541 BACKWARD_P non-zero means process predecessors. */
24542
24543 static void
24544 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24545 {
24546 if (backward_p)
24547 {
24548 while (s)
24549 {
24550 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24551 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24552 x -= s->width;
24553 s->x = x;
24554 s = s->prev;
24555 }
24556 }
24557 else
24558 {
24559 while (s)
24560 {
24561 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24562 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24563 s->x = x;
24564 x += s->width;
24565 s = s->next;
24566 }
24567 }
24568 }
24569
24570
24571
24572 /* The following macros are only called from draw_glyphs below.
24573 They reference the following parameters of that function directly:
24574 `w', `row', `area', and `overlap_p'
24575 as well as the following local variables:
24576 `s', `f', and `hdc' (in W32) */
24577
24578 #ifdef HAVE_NTGUI
24579 /* On W32, silently add local `hdc' variable to argument list of
24580 init_glyph_string. */
24581 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24582 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24583 #else
24584 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24585 init_glyph_string (s, char2b, w, row, area, start, hl)
24586 #endif
24587
24588 /* Add a glyph string for a stretch glyph to the list of strings
24589 between HEAD and TAIL. START is the index of the stretch glyph in
24590 row area AREA of glyph row ROW. END is the index of the last glyph
24591 in that glyph row area. X is the current output position assigned
24592 to the new glyph string constructed. HL overrides that face of the
24593 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24594 is the right-most x-position of the drawing area. */
24595
24596 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24597 and below -- keep them on one line. */
24598 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24599 do \
24600 { \
24601 s = alloca (sizeof *s); \
24602 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24603 START = fill_stretch_glyph_string (s, START, END); \
24604 append_glyph_string (&HEAD, &TAIL, s); \
24605 s->x = (X); \
24606 } \
24607 while (0)
24608
24609
24610 /* Add a glyph string for an image glyph to the list of strings
24611 between HEAD and TAIL. START is the index of the image glyph in
24612 row area AREA of glyph row ROW. END is the index of the last glyph
24613 in that glyph row area. X is the current output position assigned
24614 to the new glyph string constructed. HL overrides that face of the
24615 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24616 is the right-most x-position of the drawing area. */
24617
24618 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24619 do \
24620 { \
24621 s = alloca (sizeof *s); \
24622 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24623 fill_image_glyph_string (s); \
24624 append_glyph_string (&HEAD, &TAIL, s); \
24625 ++START; \
24626 s->x = (X); \
24627 } \
24628 while (0)
24629
24630
24631 /* Add a glyph string for a sequence of character glyphs to the list
24632 of strings between HEAD and TAIL. START is the index of the first
24633 glyph in row area AREA of glyph row ROW that is part of the new
24634 glyph string. END is the index of the last glyph in that glyph row
24635 area. X is the current output position assigned to the new glyph
24636 string constructed. HL overrides that face of the glyph; e.g. it
24637 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24638 right-most x-position of the drawing area. */
24639
24640 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24641 do \
24642 { \
24643 int face_id; \
24644 XChar2b *char2b; \
24645 \
24646 face_id = (row)->glyphs[area][START].face_id; \
24647 \
24648 s = alloca (sizeof *s); \
24649 char2b = alloca ((END - START) * sizeof *char2b); \
24650 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24651 append_glyph_string (&HEAD, &TAIL, s); \
24652 s->x = (X); \
24653 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24654 } \
24655 while (0)
24656
24657
24658 /* Add a glyph string for a composite sequence to the list of strings
24659 between HEAD and TAIL. START is the index of the first glyph in
24660 row area AREA of glyph row ROW that is part of the new glyph
24661 string. END is the index of the last glyph in that glyph row area.
24662 X is the current output position assigned to the new glyph string
24663 constructed. HL overrides that face of the glyph; e.g. it is
24664 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24665 x-position of the drawing area. */
24666
24667 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24668 do { \
24669 int face_id = (row)->glyphs[area][START].face_id; \
24670 struct face *base_face = FACE_FROM_ID (f, face_id); \
24671 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24672 struct composition *cmp = composition_table[cmp_id]; \
24673 XChar2b *char2b; \
24674 struct glyph_string *first_s = NULL; \
24675 int n; \
24676 \
24677 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24678 \
24679 /* Make glyph_strings for each glyph sequence that is drawable by \
24680 the same face, and append them to HEAD/TAIL. */ \
24681 for (n = 0; n < cmp->glyph_len;) \
24682 { \
24683 s = alloca (sizeof *s); \
24684 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24685 append_glyph_string (&(HEAD), &(TAIL), s); \
24686 s->cmp = cmp; \
24687 s->cmp_from = n; \
24688 s->x = (X); \
24689 if (n == 0) \
24690 first_s = s; \
24691 n = fill_composite_glyph_string (s, base_face, overlaps); \
24692 } \
24693 \
24694 ++START; \
24695 s = first_s; \
24696 } while (0)
24697
24698
24699 /* Add a glyph string for a glyph-string sequence to the list of strings
24700 between HEAD and TAIL. */
24701
24702 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24703 do { \
24704 int face_id; \
24705 XChar2b *char2b; \
24706 Lisp_Object gstring; \
24707 \
24708 face_id = (row)->glyphs[area][START].face_id; \
24709 gstring = (composition_gstring_from_id \
24710 ((row)->glyphs[area][START].u.cmp.id)); \
24711 s = alloca (sizeof *s); \
24712 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24713 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24714 append_glyph_string (&(HEAD), &(TAIL), s); \
24715 s->x = (X); \
24716 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24717 } while (0)
24718
24719
24720 /* Add a glyph string for a sequence of glyphless character's glyphs
24721 to the list of strings between HEAD and TAIL. The meanings of
24722 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24723
24724 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24725 do \
24726 { \
24727 int face_id; \
24728 \
24729 face_id = (row)->glyphs[area][START].face_id; \
24730 \
24731 s = alloca (sizeof *s); \
24732 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24733 append_glyph_string (&HEAD, &TAIL, s); \
24734 s->x = (X); \
24735 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24736 overlaps); \
24737 } \
24738 while (0)
24739
24740
24741 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24742 of AREA of glyph row ROW on window W between indices START and END.
24743 HL overrides the face for drawing glyph strings, e.g. it is
24744 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24745 x-positions of the drawing area.
24746
24747 This is an ugly monster macro construct because we must use alloca
24748 to allocate glyph strings (because draw_glyphs can be called
24749 asynchronously). */
24750
24751 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24752 do \
24753 { \
24754 HEAD = TAIL = NULL; \
24755 while (START < END) \
24756 { \
24757 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24758 switch (first_glyph->type) \
24759 { \
24760 case CHAR_GLYPH: \
24761 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24762 HL, X, LAST_X); \
24763 break; \
24764 \
24765 case COMPOSITE_GLYPH: \
24766 if (first_glyph->u.cmp.automatic) \
24767 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24768 HL, X, LAST_X); \
24769 else \
24770 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24771 HL, X, LAST_X); \
24772 break; \
24773 \
24774 case STRETCH_GLYPH: \
24775 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24776 HL, X, LAST_X); \
24777 break; \
24778 \
24779 case IMAGE_GLYPH: \
24780 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24781 HL, X, LAST_X); \
24782 break; \
24783 \
24784 case GLYPHLESS_GLYPH: \
24785 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24786 HL, X, LAST_X); \
24787 break; \
24788 \
24789 default: \
24790 emacs_abort (); \
24791 } \
24792 \
24793 if (s) \
24794 { \
24795 set_glyph_string_background_width (s, START, LAST_X); \
24796 (X) += s->width; \
24797 } \
24798 } \
24799 } while (0)
24800
24801
24802 /* Draw glyphs between START and END in AREA of ROW on window W,
24803 starting at x-position X. X is relative to AREA in W. HL is a
24804 face-override with the following meaning:
24805
24806 DRAW_NORMAL_TEXT draw normally
24807 DRAW_CURSOR draw in cursor face
24808 DRAW_MOUSE_FACE draw in mouse face.
24809 DRAW_INVERSE_VIDEO draw in mode line face
24810 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24811 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24812
24813 If OVERLAPS is non-zero, draw only the foreground of characters and
24814 clip to the physical height of ROW. Non-zero value also defines
24815 the overlapping part to be drawn:
24816
24817 OVERLAPS_PRED overlap with preceding rows
24818 OVERLAPS_SUCC overlap with succeeding rows
24819 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24820 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24821
24822 Value is the x-position reached, relative to AREA of W. */
24823
24824 static int
24825 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24826 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24827 enum draw_glyphs_face hl, int overlaps)
24828 {
24829 struct glyph_string *head, *tail;
24830 struct glyph_string *s;
24831 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24832 int i, j, x_reached, last_x, area_left = 0;
24833 struct frame *f = XFRAME (WINDOW_FRAME (w));
24834 DECLARE_HDC (hdc);
24835
24836 ALLOCATE_HDC (hdc, f);
24837
24838 /* Let's rather be paranoid than getting a SEGV. */
24839 end = min (end, row->used[area]);
24840 start = clip_to_bounds (0, start, end);
24841
24842 /* Translate X to frame coordinates. Set last_x to the right
24843 end of the drawing area. */
24844 if (row->full_width_p)
24845 {
24846 /* X is relative to the left edge of W, without scroll bars
24847 or fringes. */
24848 area_left = WINDOW_LEFT_EDGE_X (w);
24849 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24850 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24851 }
24852 else
24853 {
24854 area_left = window_box_left (w, area);
24855 last_x = area_left + window_box_width (w, area);
24856 }
24857 x += area_left;
24858
24859 /* Build a doubly-linked list of glyph_string structures between
24860 head and tail from what we have to draw. Note that the macro
24861 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24862 the reason we use a separate variable `i'. */
24863 i = start;
24864 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24865 if (tail)
24866 x_reached = tail->x + tail->background_width;
24867 else
24868 x_reached = x;
24869
24870 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24871 the row, redraw some glyphs in front or following the glyph
24872 strings built above. */
24873 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24874 {
24875 struct glyph_string *h, *t;
24876 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24877 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24878 int check_mouse_face = 0;
24879 int dummy_x = 0;
24880
24881 /* If mouse highlighting is on, we may need to draw adjacent
24882 glyphs using mouse-face highlighting. */
24883 if (area == TEXT_AREA && row->mouse_face_p
24884 && hlinfo->mouse_face_beg_row >= 0
24885 && hlinfo->mouse_face_end_row >= 0)
24886 {
24887 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24888
24889 if (row_vpos >= hlinfo->mouse_face_beg_row
24890 && row_vpos <= hlinfo->mouse_face_end_row)
24891 {
24892 check_mouse_face = 1;
24893 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24894 ? hlinfo->mouse_face_beg_col : 0;
24895 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24896 ? hlinfo->mouse_face_end_col
24897 : row->used[TEXT_AREA];
24898 }
24899 }
24900
24901 /* Compute overhangs for all glyph strings. */
24902 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24903 for (s = head; s; s = s->next)
24904 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24905
24906 /* Prepend glyph strings for glyphs in front of the first glyph
24907 string that are overwritten because of the first glyph
24908 string's left overhang. The background of all strings
24909 prepended must be drawn because the first glyph string
24910 draws over it. */
24911 i = left_overwritten (head);
24912 if (i >= 0)
24913 {
24914 enum draw_glyphs_face overlap_hl;
24915
24916 /* If this row contains mouse highlighting, attempt to draw
24917 the overlapped glyphs with the correct highlight. This
24918 code fails if the overlap encompasses more than one glyph
24919 and mouse-highlight spans only some of these glyphs.
24920 However, making it work perfectly involves a lot more
24921 code, and I don't know if the pathological case occurs in
24922 practice, so we'll stick to this for now. --- cyd */
24923 if (check_mouse_face
24924 && mouse_beg_col < start && mouse_end_col > i)
24925 overlap_hl = DRAW_MOUSE_FACE;
24926 else
24927 overlap_hl = DRAW_NORMAL_TEXT;
24928
24929 j = i;
24930 BUILD_GLYPH_STRINGS (j, start, h, t,
24931 overlap_hl, dummy_x, last_x);
24932 start = i;
24933 compute_overhangs_and_x (t, head->x, 1);
24934 prepend_glyph_string_lists (&head, &tail, h, t);
24935 clip_head = head;
24936 }
24937
24938 /* Prepend glyph strings for glyphs in front of the first glyph
24939 string that overwrite that glyph string because of their
24940 right overhang. For these strings, only the foreground must
24941 be drawn, because it draws over the glyph string at `head'.
24942 The background must not be drawn because this would overwrite
24943 right overhangs of preceding glyphs for which no glyph
24944 strings exist. */
24945 i = left_overwriting (head);
24946 if (i >= 0)
24947 {
24948 enum draw_glyphs_face overlap_hl;
24949
24950 if (check_mouse_face
24951 && mouse_beg_col < start && mouse_end_col > i)
24952 overlap_hl = DRAW_MOUSE_FACE;
24953 else
24954 overlap_hl = DRAW_NORMAL_TEXT;
24955
24956 clip_head = head;
24957 BUILD_GLYPH_STRINGS (i, start, h, t,
24958 overlap_hl, dummy_x, last_x);
24959 for (s = h; s; s = s->next)
24960 s->background_filled_p = 1;
24961 compute_overhangs_and_x (t, head->x, 1);
24962 prepend_glyph_string_lists (&head, &tail, h, t);
24963 }
24964
24965 /* Append glyphs strings for glyphs following the last glyph
24966 string tail that are overwritten by tail. The background of
24967 these strings has to be drawn because tail's foreground draws
24968 over it. */
24969 i = right_overwritten (tail);
24970 if (i >= 0)
24971 {
24972 enum draw_glyphs_face overlap_hl;
24973
24974 if (check_mouse_face
24975 && mouse_beg_col < i && mouse_end_col > end)
24976 overlap_hl = DRAW_MOUSE_FACE;
24977 else
24978 overlap_hl = DRAW_NORMAL_TEXT;
24979
24980 BUILD_GLYPH_STRINGS (end, i, h, t,
24981 overlap_hl, x, last_x);
24982 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24983 we don't have `end = i;' here. */
24984 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24985 append_glyph_string_lists (&head, &tail, h, t);
24986 clip_tail = tail;
24987 }
24988
24989 /* Append glyph strings for glyphs following the last glyph
24990 string tail that overwrite tail. The foreground of such
24991 glyphs has to be drawn because it writes into the background
24992 of tail. The background must not be drawn because it could
24993 paint over the foreground of following glyphs. */
24994 i = right_overwriting (tail);
24995 if (i >= 0)
24996 {
24997 enum draw_glyphs_face overlap_hl;
24998 if (check_mouse_face
24999 && mouse_beg_col < i && mouse_end_col > end)
25000 overlap_hl = DRAW_MOUSE_FACE;
25001 else
25002 overlap_hl = DRAW_NORMAL_TEXT;
25003
25004 clip_tail = tail;
25005 i++; /* We must include the Ith glyph. */
25006 BUILD_GLYPH_STRINGS (end, i, h, t,
25007 overlap_hl, x, last_x);
25008 for (s = h; s; s = s->next)
25009 s->background_filled_p = 1;
25010 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25011 append_glyph_string_lists (&head, &tail, h, t);
25012 }
25013 if (clip_head || clip_tail)
25014 for (s = head; s; s = s->next)
25015 {
25016 s->clip_head = clip_head;
25017 s->clip_tail = clip_tail;
25018 }
25019 }
25020
25021 /* Draw all strings. */
25022 for (s = head; s; s = s->next)
25023 FRAME_RIF (f)->draw_glyph_string (s);
25024
25025 #ifndef HAVE_NS
25026 /* When focus a sole frame and move horizontally, this sets on_p to 0
25027 causing a failure to erase prev cursor position. */
25028 if (area == TEXT_AREA
25029 && !row->full_width_p
25030 /* When drawing overlapping rows, only the glyph strings'
25031 foreground is drawn, which doesn't erase a cursor
25032 completely. */
25033 && !overlaps)
25034 {
25035 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25036 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25037 : (tail ? tail->x + tail->background_width : x));
25038 x0 -= area_left;
25039 x1 -= area_left;
25040
25041 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25042 row->y, MATRIX_ROW_BOTTOM_Y (row));
25043 }
25044 #endif
25045
25046 /* Value is the x-position up to which drawn, relative to AREA of W.
25047 This doesn't include parts drawn because of overhangs. */
25048 if (row->full_width_p)
25049 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25050 else
25051 x_reached -= area_left;
25052
25053 RELEASE_HDC (hdc, f);
25054
25055 return x_reached;
25056 }
25057
25058 /* Expand row matrix if too narrow. Don't expand if area
25059 is not present. */
25060
25061 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25062 { \
25063 if (!it->f->fonts_changed \
25064 && (it->glyph_row->glyphs[area] \
25065 < it->glyph_row->glyphs[area + 1])) \
25066 { \
25067 it->w->ncols_scale_factor++; \
25068 it->f->fonts_changed = 1; \
25069 } \
25070 }
25071
25072 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25073 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25074
25075 static void
25076 append_glyph (struct it *it)
25077 {
25078 struct glyph *glyph;
25079 enum glyph_row_area area = it->area;
25080
25081 eassert (it->glyph_row);
25082 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25083
25084 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25085 if (glyph < it->glyph_row->glyphs[area + 1])
25086 {
25087 /* If the glyph row is reversed, we need to prepend the glyph
25088 rather than append it. */
25089 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25090 {
25091 struct glyph *g;
25092
25093 /* Make room for the additional glyph. */
25094 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25095 g[1] = *g;
25096 glyph = it->glyph_row->glyphs[area];
25097 }
25098 glyph->charpos = CHARPOS (it->position);
25099 glyph->object = it->object;
25100 if (it->pixel_width > 0)
25101 {
25102 glyph->pixel_width = it->pixel_width;
25103 glyph->padding_p = 0;
25104 }
25105 else
25106 {
25107 /* Assure at least 1-pixel width. Otherwise, cursor can't
25108 be displayed correctly. */
25109 glyph->pixel_width = 1;
25110 glyph->padding_p = 1;
25111 }
25112 glyph->ascent = it->ascent;
25113 glyph->descent = it->descent;
25114 glyph->voffset = it->voffset;
25115 glyph->type = CHAR_GLYPH;
25116 glyph->avoid_cursor_p = it->avoid_cursor_p;
25117 glyph->multibyte_p = it->multibyte_p;
25118 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25119 {
25120 /* In R2L rows, the left and the right box edges need to be
25121 drawn in reverse direction. */
25122 glyph->right_box_line_p = it->start_of_box_run_p;
25123 glyph->left_box_line_p = it->end_of_box_run_p;
25124 }
25125 else
25126 {
25127 glyph->left_box_line_p = it->start_of_box_run_p;
25128 glyph->right_box_line_p = it->end_of_box_run_p;
25129 }
25130 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25131 || it->phys_descent > it->descent);
25132 glyph->glyph_not_available_p = it->glyph_not_available_p;
25133 glyph->face_id = it->face_id;
25134 glyph->u.ch = it->char_to_display;
25135 glyph->slice.img = null_glyph_slice;
25136 glyph->font_type = FONT_TYPE_UNKNOWN;
25137 if (it->bidi_p)
25138 {
25139 glyph->resolved_level = it->bidi_it.resolved_level;
25140 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25141 emacs_abort ();
25142 glyph->bidi_type = it->bidi_it.type;
25143 }
25144 else
25145 {
25146 glyph->resolved_level = 0;
25147 glyph->bidi_type = UNKNOWN_BT;
25148 }
25149 ++it->glyph_row->used[area];
25150 }
25151 else
25152 IT_EXPAND_MATRIX_WIDTH (it, area);
25153 }
25154
25155 /* Store one glyph for the composition IT->cmp_it.id in
25156 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25157 non-null. */
25158
25159 static void
25160 append_composite_glyph (struct it *it)
25161 {
25162 struct glyph *glyph;
25163 enum glyph_row_area area = it->area;
25164
25165 eassert (it->glyph_row);
25166
25167 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25168 if (glyph < it->glyph_row->glyphs[area + 1])
25169 {
25170 /* If the glyph row is reversed, we need to prepend the glyph
25171 rather than append it. */
25172 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25173 {
25174 struct glyph *g;
25175
25176 /* Make room for the new glyph. */
25177 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25178 g[1] = *g;
25179 glyph = it->glyph_row->glyphs[it->area];
25180 }
25181 glyph->charpos = it->cmp_it.charpos;
25182 glyph->object = it->object;
25183 glyph->pixel_width = it->pixel_width;
25184 glyph->ascent = it->ascent;
25185 glyph->descent = it->descent;
25186 glyph->voffset = it->voffset;
25187 glyph->type = COMPOSITE_GLYPH;
25188 if (it->cmp_it.ch < 0)
25189 {
25190 glyph->u.cmp.automatic = 0;
25191 glyph->u.cmp.id = it->cmp_it.id;
25192 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25193 }
25194 else
25195 {
25196 glyph->u.cmp.automatic = 1;
25197 glyph->u.cmp.id = it->cmp_it.id;
25198 glyph->slice.cmp.from = it->cmp_it.from;
25199 glyph->slice.cmp.to = it->cmp_it.to - 1;
25200 }
25201 glyph->avoid_cursor_p = it->avoid_cursor_p;
25202 glyph->multibyte_p = it->multibyte_p;
25203 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25204 {
25205 /* In R2L rows, the left and the right box edges need to be
25206 drawn in reverse direction. */
25207 glyph->right_box_line_p = it->start_of_box_run_p;
25208 glyph->left_box_line_p = it->end_of_box_run_p;
25209 }
25210 else
25211 {
25212 glyph->left_box_line_p = it->start_of_box_run_p;
25213 glyph->right_box_line_p = it->end_of_box_run_p;
25214 }
25215 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25216 || it->phys_descent > it->descent);
25217 glyph->padding_p = 0;
25218 glyph->glyph_not_available_p = 0;
25219 glyph->face_id = it->face_id;
25220 glyph->font_type = FONT_TYPE_UNKNOWN;
25221 if (it->bidi_p)
25222 {
25223 glyph->resolved_level = it->bidi_it.resolved_level;
25224 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25225 emacs_abort ();
25226 glyph->bidi_type = it->bidi_it.type;
25227 }
25228 ++it->glyph_row->used[area];
25229 }
25230 else
25231 IT_EXPAND_MATRIX_WIDTH (it, area);
25232 }
25233
25234
25235 /* Change IT->ascent and IT->height according to the setting of
25236 IT->voffset. */
25237
25238 static void
25239 take_vertical_position_into_account (struct it *it)
25240 {
25241 if (it->voffset)
25242 {
25243 if (it->voffset < 0)
25244 /* Increase the ascent so that we can display the text higher
25245 in the line. */
25246 it->ascent -= it->voffset;
25247 else
25248 /* Increase the descent so that we can display the text lower
25249 in the line. */
25250 it->descent += it->voffset;
25251 }
25252 }
25253
25254
25255 /* Produce glyphs/get display metrics for the image IT is loaded with.
25256 See the description of struct display_iterator in dispextern.h for
25257 an overview of struct display_iterator. */
25258
25259 static void
25260 produce_image_glyph (struct it *it)
25261 {
25262 struct image *img;
25263 struct face *face;
25264 int glyph_ascent, crop;
25265 struct glyph_slice slice;
25266
25267 eassert (it->what == IT_IMAGE);
25268
25269 face = FACE_FROM_ID (it->f, it->face_id);
25270 eassert (face);
25271 /* Make sure X resources of the face is loaded. */
25272 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25273
25274 if (it->image_id < 0)
25275 {
25276 /* Fringe bitmap. */
25277 it->ascent = it->phys_ascent = 0;
25278 it->descent = it->phys_descent = 0;
25279 it->pixel_width = 0;
25280 it->nglyphs = 0;
25281 return;
25282 }
25283
25284 img = IMAGE_FROM_ID (it->f, it->image_id);
25285 eassert (img);
25286 /* Make sure X resources of the image is loaded. */
25287 prepare_image_for_display (it->f, img);
25288
25289 slice.x = slice.y = 0;
25290 slice.width = img->width;
25291 slice.height = img->height;
25292
25293 if (INTEGERP (it->slice.x))
25294 slice.x = XINT (it->slice.x);
25295 else if (FLOATP (it->slice.x))
25296 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25297
25298 if (INTEGERP (it->slice.y))
25299 slice.y = XINT (it->slice.y);
25300 else if (FLOATP (it->slice.y))
25301 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25302
25303 if (INTEGERP (it->slice.width))
25304 slice.width = XINT (it->slice.width);
25305 else if (FLOATP (it->slice.width))
25306 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25307
25308 if (INTEGERP (it->slice.height))
25309 slice.height = XINT (it->slice.height);
25310 else if (FLOATP (it->slice.height))
25311 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25312
25313 if (slice.x >= img->width)
25314 slice.x = img->width;
25315 if (slice.y >= img->height)
25316 slice.y = img->height;
25317 if (slice.x + slice.width >= img->width)
25318 slice.width = img->width - slice.x;
25319 if (slice.y + slice.height > img->height)
25320 slice.height = img->height - slice.y;
25321
25322 if (slice.width == 0 || slice.height == 0)
25323 return;
25324
25325 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25326
25327 it->descent = slice.height - glyph_ascent;
25328 if (slice.y == 0)
25329 it->descent += img->vmargin;
25330 if (slice.y + slice.height == img->height)
25331 it->descent += img->vmargin;
25332 it->phys_descent = it->descent;
25333
25334 it->pixel_width = slice.width;
25335 if (slice.x == 0)
25336 it->pixel_width += img->hmargin;
25337 if (slice.x + slice.width == img->width)
25338 it->pixel_width += img->hmargin;
25339
25340 /* It's quite possible for images to have an ascent greater than
25341 their height, so don't get confused in that case. */
25342 if (it->descent < 0)
25343 it->descent = 0;
25344
25345 it->nglyphs = 1;
25346
25347 if (face->box != FACE_NO_BOX)
25348 {
25349 if (face->box_line_width > 0)
25350 {
25351 if (slice.y == 0)
25352 it->ascent += face->box_line_width;
25353 if (slice.y + slice.height == img->height)
25354 it->descent += face->box_line_width;
25355 }
25356
25357 if (it->start_of_box_run_p && slice.x == 0)
25358 it->pixel_width += eabs (face->box_line_width);
25359 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25360 it->pixel_width += eabs (face->box_line_width);
25361 }
25362
25363 take_vertical_position_into_account (it);
25364
25365 /* Automatically crop wide image glyphs at right edge so we can
25366 draw the cursor on same display row. */
25367 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25368 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25369 {
25370 it->pixel_width -= crop;
25371 slice.width -= crop;
25372 }
25373
25374 if (it->glyph_row)
25375 {
25376 struct glyph *glyph;
25377 enum glyph_row_area area = it->area;
25378
25379 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25380 if (glyph < it->glyph_row->glyphs[area + 1])
25381 {
25382 glyph->charpos = CHARPOS (it->position);
25383 glyph->object = it->object;
25384 glyph->pixel_width = it->pixel_width;
25385 glyph->ascent = glyph_ascent;
25386 glyph->descent = it->descent;
25387 glyph->voffset = it->voffset;
25388 glyph->type = IMAGE_GLYPH;
25389 glyph->avoid_cursor_p = it->avoid_cursor_p;
25390 glyph->multibyte_p = it->multibyte_p;
25391 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25392 {
25393 /* In R2L rows, the left and the right box edges need to be
25394 drawn in reverse direction. */
25395 glyph->right_box_line_p = it->start_of_box_run_p;
25396 glyph->left_box_line_p = it->end_of_box_run_p;
25397 }
25398 else
25399 {
25400 glyph->left_box_line_p = it->start_of_box_run_p;
25401 glyph->right_box_line_p = it->end_of_box_run_p;
25402 }
25403 glyph->overlaps_vertically_p = 0;
25404 glyph->padding_p = 0;
25405 glyph->glyph_not_available_p = 0;
25406 glyph->face_id = it->face_id;
25407 glyph->u.img_id = img->id;
25408 glyph->slice.img = slice;
25409 glyph->font_type = FONT_TYPE_UNKNOWN;
25410 if (it->bidi_p)
25411 {
25412 glyph->resolved_level = it->bidi_it.resolved_level;
25413 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25414 emacs_abort ();
25415 glyph->bidi_type = it->bidi_it.type;
25416 }
25417 ++it->glyph_row->used[area];
25418 }
25419 else
25420 IT_EXPAND_MATRIX_WIDTH (it, area);
25421 }
25422 }
25423
25424
25425 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25426 of the glyph, WIDTH and HEIGHT are the width and height of the
25427 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25428
25429 static void
25430 append_stretch_glyph (struct it *it, Lisp_Object object,
25431 int width, int height, int ascent)
25432 {
25433 struct glyph *glyph;
25434 enum glyph_row_area area = it->area;
25435
25436 eassert (ascent >= 0 && ascent <= height);
25437
25438 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25439 if (glyph < it->glyph_row->glyphs[area + 1])
25440 {
25441 /* If the glyph row is reversed, we need to prepend the glyph
25442 rather than append it. */
25443 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25444 {
25445 struct glyph *g;
25446
25447 /* Make room for the additional glyph. */
25448 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25449 g[1] = *g;
25450 glyph = it->glyph_row->glyphs[area];
25451
25452 /* Decrease the width of the first glyph of the row that
25453 begins before first_visible_x (e.g., due to hscroll).
25454 This is so the overall width of the row becomes smaller
25455 by the scroll amount, and the stretch glyph appended by
25456 extend_face_to_end_of_line will be wider, to shift the
25457 row glyphs to the right. (In L2R rows, the corresponding
25458 left-shift effect is accomplished by setting row->x to a
25459 negative value, which won't work with R2L rows.)
25460
25461 This must leave us with a positive value of WIDTH, since
25462 otherwise the call to move_it_in_display_line_to at the
25463 beginning of display_line would have got past the entire
25464 first glyph, and then it->current_x would have been
25465 greater or equal to it->first_visible_x. */
25466 if (it->current_x < it->first_visible_x)
25467 width -= it->first_visible_x - it->current_x;
25468 eassert (width > 0);
25469 }
25470 glyph->charpos = CHARPOS (it->position);
25471 glyph->object = object;
25472 glyph->pixel_width = width;
25473 glyph->ascent = ascent;
25474 glyph->descent = height - ascent;
25475 glyph->voffset = it->voffset;
25476 glyph->type = STRETCH_GLYPH;
25477 glyph->avoid_cursor_p = it->avoid_cursor_p;
25478 glyph->multibyte_p = it->multibyte_p;
25479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25480 {
25481 /* In R2L rows, the left and the right box edges need to be
25482 drawn in reverse direction. */
25483 glyph->right_box_line_p = it->start_of_box_run_p;
25484 glyph->left_box_line_p = it->end_of_box_run_p;
25485 }
25486 else
25487 {
25488 glyph->left_box_line_p = it->start_of_box_run_p;
25489 glyph->right_box_line_p = it->end_of_box_run_p;
25490 }
25491 glyph->overlaps_vertically_p = 0;
25492 glyph->padding_p = 0;
25493 glyph->glyph_not_available_p = 0;
25494 glyph->face_id = it->face_id;
25495 glyph->u.stretch.ascent = ascent;
25496 glyph->u.stretch.height = height;
25497 glyph->slice.img = null_glyph_slice;
25498 glyph->font_type = FONT_TYPE_UNKNOWN;
25499 if (it->bidi_p)
25500 {
25501 glyph->resolved_level = it->bidi_it.resolved_level;
25502 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25503 emacs_abort ();
25504 glyph->bidi_type = it->bidi_it.type;
25505 }
25506 else
25507 {
25508 glyph->resolved_level = 0;
25509 glyph->bidi_type = UNKNOWN_BT;
25510 }
25511 ++it->glyph_row->used[area];
25512 }
25513 else
25514 IT_EXPAND_MATRIX_WIDTH (it, area);
25515 }
25516
25517 #endif /* HAVE_WINDOW_SYSTEM */
25518
25519 /* Produce a stretch glyph for iterator IT. IT->object is the value
25520 of the glyph property displayed. The value must be a list
25521 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25522 being recognized:
25523
25524 1. `:width WIDTH' specifies that the space should be WIDTH *
25525 canonical char width wide. WIDTH may be an integer or floating
25526 point number.
25527
25528 2. `:relative-width FACTOR' specifies that the width of the stretch
25529 should be computed from the width of the first character having the
25530 `glyph' property, and should be FACTOR times that width.
25531
25532 3. `:align-to HPOS' specifies that the space should be wide enough
25533 to reach HPOS, a value in canonical character units.
25534
25535 Exactly one of the above pairs must be present.
25536
25537 4. `:height HEIGHT' specifies that the height of the stretch produced
25538 should be HEIGHT, measured in canonical character units.
25539
25540 5. `:relative-height FACTOR' specifies that the height of the
25541 stretch should be FACTOR times the height of the characters having
25542 the glyph property.
25543
25544 Either none or exactly one of 4 or 5 must be present.
25545
25546 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25547 of the stretch should be used for the ascent of the stretch.
25548 ASCENT must be in the range 0 <= ASCENT <= 100. */
25549
25550 void
25551 produce_stretch_glyph (struct it *it)
25552 {
25553 /* (space :width WIDTH :height HEIGHT ...) */
25554 Lisp_Object prop, plist;
25555 int width = 0, height = 0, align_to = -1;
25556 int zero_width_ok_p = 0;
25557 double tem;
25558 struct font *font = NULL;
25559
25560 #ifdef HAVE_WINDOW_SYSTEM
25561 int ascent = 0;
25562 int zero_height_ok_p = 0;
25563
25564 if (FRAME_WINDOW_P (it->f))
25565 {
25566 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25567 font = face->font ? face->font : FRAME_FONT (it->f);
25568 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25569 }
25570 #endif
25571
25572 /* List should start with `space'. */
25573 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25574 plist = XCDR (it->object);
25575
25576 /* Compute the width of the stretch. */
25577 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25578 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25579 {
25580 /* Absolute width `:width WIDTH' specified and valid. */
25581 zero_width_ok_p = 1;
25582 width = (int)tem;
25583 }
25584 #ifdef HAVE_WINDOW_SYSTEM
25585 else if (FRAME_WINDOW_P (it->f)
25586 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25587 {
25588 /* Relative width `:relative-width FACTOR' specified and valid.
25589 Compute the width of the characters having the `glyph'
25590 property. */
25591 struct it it2;
25592 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25593
25594 it2 = *it;
25595 if (it->multibyte_p)
25596 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25597 else
25598 {
25599 it2.c = it2.char_to_display = *p, it2.len = 1;
25600 if (! ASCII_CHAR_P (it2.c))
25601 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25602 }
25603
25604 it2.glyph_row = NULL;
25605 it2.what = IT_CHARACTER;
25606 x_produce_glyphs (&it2);
25607 width = NUMVAL (prop) * it2.pixel_width;
25608 }
25609 #endif /* HAVE_WINDOW_SYSTEM */
25610 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25611 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25612 {
25613 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25614 align_to = (align_to < 0
25615 ? 0
25616 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25617 else if (align_to < 0)
25618 align_to = window_box_left_offset (it->w, TEXT_AREA);
25619 width = max (0, (int)tem + align_to - it->current_x);
25620 zero_width_ok_p = 1;
25621 }
25622 else
25623 /* Nothing specified -> width defaults to canonical char width. */
25624 width = FRAME_COLUMN_WIDTH (it->f);
25625
25626 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25627 width = 1;
25628
25629 #ifdef HAVE_WINDOW_SYSTEM
25630 /* Compute height. */
25631 if (FRAME_WINDOW_P (it->f))
25632 {
25633 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25634 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25635 {
25636 height = (int)tem;
25637 zero_height_ok_p = 1;
25638 }
25639 else if (prop = Fplist_get (plist, QCrelative_height),
25640 NUMVAL (prop) > 0)
25641 height = FONT_HEIGHT (font) * NUMVAL (prop);
25642 else
25643 height = FONT_HEIGHT (font);
25644
25645 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25646 height = 1;
25647
25648 /* Compute percentage of height used for ascent. If
25649 `:ascent ASCENT' is present and valid, use that. Otherwise,
25650 derive the ascent from the font in use. */
25651 if (prop = Fplist_get (plist, QCascent),
25652 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25653 ascent = height * NUMVAL (prop) / 100.0;
25654 else if (!NILP (prop)
25655 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25656 ascent = min (max (0, (int)tem), height);
25657 else
25658 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25659 }
25660 else
25661 #endif /* HAVE_WINDOW_SYSTEM */
25662 height = 1;
25663
25664 if (width > 0 && it->line_wrap != TRUNCATE
25665 && it->current_x + width > it->last_visible_x)
25666 {
25667 width = it->last_visible_x - it->current_x;
25668 #ifdef HAVE_WINDOW_SYSTEM
25669 /* Subtract one more pixel from the stretch width, but only on
25670 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25671 width -= FRAME_WINDOW_P (it->f);
25672 #endif
25673 }
25674
25675 if (width > 0 && height > 0 && it->glyph_row)
25676 {
25677 Lisp_Object o_object = it->object;
25678 Lisp_Object object = it->stack[it->sp - 1].string;
25679 int n = width;
25680
25681 if (!STRINGP (object))
25682 object = it->w->contents;
25683 #ifdef HAVE_WINDOW_SYSTEM
25684 if (FRAME_WINDOW_P (it->f))
25685 append_stretch_glyph (it, object, width, height, ascent);
25686 else
25687 #endif
25688 {
25689 it->object = object;
25690 it->char_to_display = ' ';
25691 it->pixel_width = it->len = 1;
25692 while (n--)
25693 tty_append_glyph (it);
25694 it->object = o_object;
25695 }
25696 }
25697
25698 it->pixel_width = width;
25699 #ifdef HAVE_WINDOW_SYSTEM
25700 if (FRAME_WINDOW_P (it->f))
25701 {
25702 it->ascent = it->phys_ascent = ascent;
25703 it->descent = it->phys_descent = height - it->ascent;
25704 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25705 take_vertical_position_into_account (it);
25706 }
25707 else
25708 #endif
25709 it->nglyphs = width;
25710 }
25711
25712 /* Get information about special display element WHAT in an
25713 environment described by IT. WHAT is one of IT_TRUNCATION or
25714 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25715 non-null glyph_row member. This function ensures that fields like
25716 face_id, c, len of IT are left untouched. */
25717
25718 static void
25719 produce_special_glyphs (struct it *it, enum display_element_type what)
25720 {
25721 struct it temp_it;
25722 Lisp_Object gc;
25723 GLYPH glyph;
25724
25725 temp_it = *it;
25726 temp_it.object = make_number (0);
25727 memset (&temp_it.current, 0, sizeof temp_it.current);
25728
25729 if (what == IT_CONTINUATION)
25730 {
25731 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25732 if (it->bidi_it.paragraph_dir == R2L)
25733 SET_GLYPH_FROM_CHAR (glyph, '/');
25734 else
25735 SET_GLYPH_FROM_CHAR (glyph, '\\');
25736 if (it->dp
25737 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25738 {
25739 /* FIXME: Should we mirror GC for R2L lines? */
25740 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25741 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25742 }
25743 }
25744 else if (what == IT_TRUNCATION)
25745 {
25746 /* Truncation glyph. */
25747 SET_GLYPH_FROM_CHAR (glyph, '$');
25748 if (it->dp
25749 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25750 {
25751 /* FIXME: Should we mirror GC for R2L lines? */
25752 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25753 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25754 }
25755 }
25756 else
25757 emacs_abort ();
25758
25759 #ifdef HAVE_WINDOW_SYSTEM
25760 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25761 is turned off, we precede the truncation/continuation glyphs by a
25762 stretch glyph whose width is computed such that these special
25763 glyphs are aligned at the window margin, even when very different
25764 fonts are used in different glyph rows. */
25765 if (FRAME_WINDOW_P (temp_it.f)
25766 /* init_iterator calls this with it->glyph_row == NULL, and it
25767 wants only the pixel width of the truncation/continuation
25768 glyphs. */
25769 && temp_it.glyph_row
25770 /* insert_left_trunc_glyphs calls us at the beginning of the
25771 row, and it has its own calculation of the stretch glyph
25772 width. */
25773 && temp_it.glyph_row->used[TEXT_AREA] > 0
25774 && (temp_it.glyph_row->reversed_p
25775 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25776 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25777 {
25778 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25779
25780 if (stretch_width > 0)
25781 {
25782 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25783 struct font *font =
25784 face->font ? face->font : FRAME_FONT (temp_it.f);
25785 int stretch_ascent =
25786 (((temp_it.ascent + temp_it.descent)
25787 * FONT_BASE (font)) / FONT_HEIGHT (font));
25788
25789 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25790 temp_it.ascent + temp_it.descent,
25791 stretch_ascent);
25792 }
25793 }
25794 #endif
25795
25796 temp_it.dp = NULL;
25797 temp_it.what = IT_CHARACTER;
25798 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25799 temp_it.face_id = GLYPH_FACE (glyph);
25800 temp_it.len = CHAR_BYTES (temp_it.c);
25801
25802 PRODUCE_GLYPHS (&temp_it);
25803 it->pixel_width = temp_it.pixel_width;
25804 it->nglyphs = temp_it.nglyphs;
25805 }
25806
25807 #ifdef HAVE_WINDOW_SYSTEM
25808
25809 /* Calculate line-height and line-spacing properties.
25810 An integer value specifies explicit pixel value.
25811 A float value specifies relative value to current face height.
25812 A cons (float . face-name) specifies relative value to
25813 height of specified face font.
25814
25815 Returns height in pixels, or nil. */
25816
25817
25818 static Lisp_Object
25819 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25820 int boff, int override)
25821 {
25822 Lisp_Object face_name = Qnil;
25823 int ascent, descent, height;
25824
25825 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25826 return val;
25827
25828 if (CONSP (val))
25829 {
25830 face_name = XCAR (val);
25831 val = XCDR (val);
25832 if (!NUMBERP (val))
25833 val = make_number (1);
25834 if (NILP (face_name))
25835 {
25836 height = it->ascent + it->descent;
25837 goto scale;
25838 }
25839 }
25840
25841 if (NILP (face_name))
25842 {
25843 font = FRAME_FONT (it->f);
25844 boff = FRAME_BASELINE_OFFSET (it->f);
25845 }
25846 else if (EQ (face_name, Qt))
25847 {
25848 override = 0;
25849 }
25850 else
25851 {
25852 int face_id;
25853 struct face *face;
25854
25855 face_id = lookup_named_face (it->f, face_name, 0);
25856 if (face_id < 0)
25857 return make_number (-1);
25858
25859 face = FACE_FROM_ID (it->f, face_id);
25860 font = face->font;
25861 if (font == NULL)
25862 return make_number (-1);
25863 boff = font->baseline_offset;
25864 if (font->vertical_centering)
25865 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25866 }
25867
25868 ascent = FONT_BASE (font) + boff;
25869 descent = FONT_DESCENT (font) - boff;
25870
25871 if (override)
25872 {
25873 it->override_ascent = ascent;
25874 it->override_descent = descent;
25875 it->override_boff = boff;
25876 }
25877
25878 height = ascent + descent;
25879
25880 scale:
25881 if (FLOATP (val))
25882 height = (int)(XFLOAT_DATA (val) * height);
25883 else if (INTEGERP (val))
25884 height *= XINT (val);
25885
25886 return make_number (height);
25887 }
25888
25889
25890 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25891 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25892 and only if this is for a character for which no font was found.
25893
25894 If the display method (it->glyphless_method) is
25895 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25896 length of the acronym or the hexadecimal string, UPPER_XOFF and
25897 UPPER_YOFF are pixel offsets for the upper part of the string,
25898 LOWER_XOFF and LOWER_YOFF are for the lower part.
25899
25900 For the other display methods, LEN through LOWER_YOFF are zero. */
25901
25902 static void
25903 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25904 short upper_xoff, short upper_yoff,
25905 short lower_xoff, short lower_yoff)
25906 {
25907 struct glyph *glyph;
25908 enum glyph_row_area area = it->area;
25909
25910 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25911 if (glyph < it->glyph_row->glyphs[area + 1])
25912 {
25913 /* If the glyph row is reversed, we need to prepend the glyph
25914 rather than append it. */
25915 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25916 {
25917 struct glyph *g;
25918
25919 /* Make room for the additional glyph. */
25920 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25921 g[1] = *g;
25922 glyph = it->glyph_row->glyphs[area];
25923 }
25924 glyph->charpos = CHARPOS (it->position);
25925 glyph->object = it->object;
25926 glyph->pixel_width = it->pixel_width;
25927 glyph->ascent = it->ascent;
25928 glyph->descent = it->descent;
25929 glyph->voffset = it->voffset;
25930 glyph->type = GLYPHLESS_GLYPH;
25931 glyph->u.glyphless.method = it->glyphless_method;
25932 glyph->u.glyphless.for_no_font = for_no_font;
25933 glyph->u.glyphless.len = len;
25934 glyph->u.glyphless.ch = it->c;
25935 glyph->slice.glyphless.upper_xoff = upper_xoff;
25936 glyph->slice.glyphless.upper_yoff = upper_yoff;
25937 glyph->slice.glyphless.lower_xoff = lower_xoff;
25938 glyph->slice.glyphless.lower_yoff = lower_yoff;
25939 glyph->avoid_cursor_p = it->avoid_cursor_p;
25940 glyph->multibyte_p = it->multibyte_p;
25941 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25942 {
25943 /* In R2L rows, the left and the right box edges need to be
25944 drawn in reverse direction. */
25945 glyph->right_box_line_p = it->start_of_box_run_p;
25946 glyph->left_box_line_p = it->end_of_box_run_p;
25947 }
25948 else
25949 {
25950 glyph->left_box_line_p = it->start_of_box_run_p;
25951 glyph->right_box_line_p = it->end_of_box_run_p;
25952 }
25953 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25954 || it->phys_descent > it->descent);
25955 glyph->padding_p = 0;
25956 glyph->glyph_not_available_p = 0;
25957 glyph->face_id = face_id;
25958 glyph->font_type = FONT_TYPE_UNKNOWN;
25959 if (it->bidi_p)
25960 {
25961 glyph->resolved_level = it->bidi_it.resolved_level;
25962 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25963 emacs_abort ();
25964 glyph->bidi_type = it->bidi_it.type;
25965 }
25966 ++it->glyph_row->used[area];
25967 }
25968 else
25969 IT_EXPAND_MATRIX_WIDTH (it, area);
25970 }
25971
25972
25973 /* Produce a glyph for a glyphless character for iterator IT.
25974 IT->glyphless_method specifies which method to use for displaying
25975 the character. See the description of enum
25976 glyphless_display_method in dispextern.h for the detail.
25977
25978 FOR_NO_FONT is nonzero if and only if this is for a character for
25979 which no font was found. ACRONYM, if non-nil, is an acronym string
25980 for the character. */
25981
25982 static void
25983 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25984 {
25985 int face_id;
25986 struct face *face;
25987 struct font *font;
25988 int base_width, base_height, width, height;
25989 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25990 int len;
25991
25992 /* Get the metrics of the base font. We always refer to the current
25993 ASCII face. */
25994 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25995 font = face->font ? face->font : FRAME_FONT (it->f);
25996 it->ascent = FONT_BASE (font) + font->baseline_offset;
25997 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25998 base_height = it->ascent + it->descent;
25999 base_width = font->average_width;
26000
26001 face_id = merge_glyphless_glyph_face (it);
26002
26003 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26004 {
26005 it->pixel_width = THIN_SPACE_WIDTH;
26006 len = 0;
26007 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26008 }
26009 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26010 {
26011 width = CHAR_WIDTH (it->c);
26012 if (width == 0)
26013 width = 1;
26014 else if (width > 4)
26015 width = 4;
26016 it->pixel_width = base_width * width;
26017 len = 0;
26018 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26019 }
26020 else
26021 {
26022 char buf[7];
26023 const char *str;
26024 unsigned int code[6];
26025 int upper_len;
26026 int ascent, descent;
26027 struct font_metrics metrics_upper, metrics_lower;
26028
26029 face = FACE_FROM_ID (it->f, face_id);
26030 font = face->font ? face->font : FRAME_FONT (it->f);
26031 PREPARE_FACE_FOR_DISPLAY (it->f, face);
26032
26033 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26034 {
26035 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26036 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26037 if (CONSP (acronym))
26038 acronym = XCAR (acronym);
26039 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26040 }
26041 else
26042 {
26043 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26044 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26045 str = buf;
26046 }
26047 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
26048 code[len] = font->driver->encode_char (font, str[len]);
26049 upper_len = (len + 1) / 2;
26050 font->driver->text_extents (font, code, upper_len,
26051 &metrics_upper);
26052 font->driver->text_extents (font, code + upper_len, len - upper_len,
26053 &metrics_lower);
26054
26055
26056
26057 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26058 width = max (metrics_upper.width, metrics_lower.width) + 4;
26059 upper_xoff = upper_yoff = 2; /* the typical case */
26060 if (base_width >= width)
26061 {
26062 /* Align the upper to the left, the lower to the right. */
26063 it->pixel_width = base_width;
26064 lower_xoff = base_width - 2 - metrics_lower.width;
26065 }
26066 else
26067 {
26068 /* Center the shorter one. */
26069 it->pixel_width = width;
26070 if (metrics_upper.width >= metrics_lower.width)
26071 lower_xoff = (width - metrics_lower.width) / 2;
26072 else
26073 {
26074 /* FIXME: This code doesn't look right. It formerly was
26075 missing the "lower_xoff = 0;", which couldn't have
26076 been right since it left lower_xoff uninitialized. */
26077 lower_xoff = 0;
26078 upper_xoff = (width - metrics_upper.width) / 2;
26079 }
26080 }
26081
26082 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26083 top, bottom, and between upper and lower strings. */
26084 height = (metrics_upper.ascent + metrics_upper.descent
26085 + metrics_lower.ascent + metrics_lower.descent) + 5;
26086 /* Center vertically.
26087 H:base_height, D:base_descent
26088 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26089
26090 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26091 descent = D - H/2 + h/2;
26092 lower_yoff = descent - 2 - ld;
26093 upper_yoff = lower_yoff - la - 1 - ud; */
26094 ascent = - (it->descent - (base_height + height + 1) / 2);
26095 descent = it->descent - (base_height - height) / 2;
26096 lower_yoff = descent - 2 - metrics_lower.descent;
26097 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26098 - metrics_upper.descent);
26099 /* Don't make the height shorter than the base height. */
26100 if (height > base_height)
26101 {
26102 it->ascent = ascent;
26103 it->descent = descent;
26104 }
26105 }
26106
26107 it->phys_ascent = it->ascent;
26108 it->phys_descent = it->descent;
26109 if (it->glyph_row)
26110 append_glyphless_glyph (it, face_id, for_no_font, len,
26111 upper_xoff, upper_yoff,
26112 lower_xoff, lower_yoff);
26113 it->nglyphs = 1;
26114 take_vertical_position_into_account (it);
26115 }
26116
26117
26118 /* RIF:
26119 Produce glyphs/get display metrics for the display element IT is
26120 loaded with. See the description of struct it in dispextern.h
26121 for an overview of struct it. */
26122
26123 void
26124 x_produce_glyphs (struct it *it)
26125 {
26126 int extra_line_spacing = it->extra_line_spacing;
26127
26128 it->glyph_not_available_p = 0;
26129
26130 if (it->what == IT_CHARACTER)
26131 {
26132 XChar2b char2b;
26133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26134 struct font *font = face->font;
26135 struct font_metrics *pcm = NULL;
26136 int boff; /* Baseline offset. */
26137
26138 if (font == NULL)
26139 {
26140 /* When no suitable font is found, display this character by
26141 the method specified in the first extra slot of
26142 Vglyphless_char_display. */
26143 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26144
26145 eassert (it->what == IT_GLYPHLESS);
26146 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26147 goto done;
26148 }
26149
26150 boff = font->baseline_offset;
26151 if (font->vertical_centering)
26152 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26153
26154 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26155 {
26156 int stretched_p;
26157
26158 it->nglyphs = 1;
26159
26160 if (it->override_ascent >= 0)
26161 {
26162 it->ascent = it->override_ascent;
26163 it->descent = it->override_descent;
26164 boff = it->override_boff;
26165 }
26166 else
26167 {
26168 it->ascent = FONT_BASE (font) + boff;
26169 it->descent = FONT_DESCENT (font) - boff;
26170 }
26171
26172 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26173 {
26174 pcm = get_per_char_metric (font, &char2b);
26175 if (pcm->width == 0
26176 && pcm->rbearing == 0 && pcm->lbearing == 0)
26177 pcm = NULL;
26178 }
26179
26180 if (pcm)
26181 {
26182 it->phys_ascent = pcm->ascent + boff;
26183 it->phys_descent = pcm->descent - boff;
26184 it->pixel_width = pcm->width;
26185 }
26186 else
26187 {
26188 it->glyph_not_available_p = 1;
26189 it->phys_ascent = it->ascent;
26190 it->phys_descent = it->descent;
26191 it->pixel_width = font->space_width;
26192 }
26193
26194 if (it->constrain_row_ascent_descent_p)
26195 {
26196 if (it->descent > it->max_descent)
26197 {
26198 it->ascent += it->descent - it->max_descent;
26199 it->descent = it->max_descent;
26200 }
26201 if (it->ascent > it->max_ascent)
26202 {
26203 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26204 it->ascent = it->max_ascent;
26205 }
26206 it->phys_ascent = min (it->phys_ascent, it->ascent);
26207 it->phys_descent = min (it->phys_descent, it->descent);
26208 extra_line_spacing = 0;
26209 }
26210
26211 /* If this is a space inside a region of text with
26212 `space-width' property, change its width. */
26213 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26214 if (stretched_p)
26215 it->pixel_width *= XFLOATINT (it->space_width);
26216
26217 /* If face has a box, add the box thickness to the character
26218 height. If character has a box line to the left and/or
26219 right, add the box line width to the character's width. */
26220 if (face->box != FACE_NO_BOX)
26221 {
26222 int thick = face->box_line_width;
26223
26224 if (thick > 0)
26225 {
26226 it->ascent += thick;
26227 it->descent += thick;
26228 }
26229 else
26230 thick = -thick;
26231
26232 if (it->start_of_box_run_p)
26233 it->pixel_width += thick;
26234 if (it->end_of_box_run_p)
26235 it->pixel_width += thick;
26236 }
26237
26238 /* If face has an overline, add the height of the overline
26239 (1 pixel) and a 1 pixel margin to the character height. */
26240 if (face->overline_p)
26241 it->ascent += overline_margin;
26242
26243 if (it->constrain_row_ascent_descent_p)
26244 {
26245 if (it->ascent > it->max_ascent)
26246 it->ascent = it->max_ascent;
26247 if (it->descent > it->max_descent)
26248 it->descent = it->max_descent;
26249 }
26250
26251 take_vertical_position_into_account (it);
26252
26253 /* If we have to actually produce glyphs, do it. */
26254 if (it->glyph_row)
26255 {
26256 if (stretched_p)
26257 {
26258 /* Translate a space with a `space-width' property
26259 into a stretch glyph. */
26260 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26261 / FONT_HEIGHT (font));
26262 append_stretch_glyph (it, it->object, it->pixel_width,
26263 it->ascent + it->descent, ascent);
26264 }
26265 else
26266 append_glyph (it);
26267
26268 /* If characters with lbearing or rbearing are displayed
26269 in this line, record that fact in a flag of the
26270 glyph row. This is used to optimize X output code. */
26271 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26272 it->glyph_row->contains_overlapping_glyphs_p = 1;
26273 }
26274 if (! stretched_p && it->pixel_width == 0)
26275 /* We assure that all visible glyphs have at least 1-pixel
26276 width. */
26277 it->pixel_width = 1;
26278 }
26279 else if (it->char_to_display == '\n')
26280 {
26281 /* A newline has no width, but we need the height of the
26282 line. But if previous part of the line sets a height,
26283 don't increase that height. */
26284
26285 Lisp_Object height;
26286 Lisp_Object total_height = Qnil;
26287
26288 it->override_ascent = -1;
26289 it->pixel_width = 0;
26290 it->nglyphs = 0;
26291
26292 height = get_it_property (it, Qline_height);
26293 /* Split (line-height total-height) list. */
26294 if (CONSP (height)
26295 && CONSP (XCDR (height))
26296 && NILP (XCDR (XCDR (height))))
26297 {
26298 total_height = XCAR (XCDR (height));
26299 height = XCAR (height);
26300 }
26301 height = calc_line_height_property (it, height, font, boff, 1);
26302
26303 if (it->override_ascent >= 0)
26304 {
26305 it->ascent = it->override_ascent;
26306 it->descent = it->override_descent;
26307 boff = it->override_boff;
26308 }
26309 else
26310 {
26311 it->ascent = FONT_BASE (font) + boff;
26312 it->descent = FONT_DESCENT (font) - boff;
26313 }
26314
26315 if (EQ (height, Qt))
26316 {
26317 if (it->descent > it->max_descent)
26318 {
26319 it->ascent += it->descent - it->max_descent;
26320 it->descent = it->max_descent;
26321 }
26322 if (it->ascent > it->max_ascent)
26323 {
26324 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26325 it->ascent = it->max_ascent;
26326 }
26327 it->phys_ascent = min (it->phys_ascent, it->ascent);
26328 it->phys_descent = min (it->phys_descent, it->descent);
26329 it->constrain_row_ascent_descent_p = 1;
26330 extra_line_spacing = 0;
26331 }
26332 else
26333 {
26334 Lisp_Object spacing;
26335
26336 it->phys_ascent = it->ascent;
26337 it->phys_descent = it->descent;
26338
26339 if ((it->max_ascent > 0 || it->max_descent > 0)
26340 && face->box != FACE_NO_BOX
26341 && face->box_line_width > 0)
26342 {
26343 it->ascent += face->box_line_width;
26344 it->descent += face->box_line_width;
26345 }
26346 if (!NILP (height)
26347 && XINT (height) > it->ascent + it->descent)
26348 it->ascent = XINT (height) - it->descent;
26349
26350 if (!NILP (total_height))
26351 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26352 else
26353 {
26354 spacing = get_it_property (it, Qline_spacing);
26355 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26356 }
26357 if (INTEGERP (spacing))
26358 {
26359 extra_line_spacing = XINT (spacing);
26360 if (!NILP (total_height))
26361 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26362 }
26363 }
26364 }
26365 else /* i.e. (it->char_to_display == '\t') */
26366 {
26367 if (font->space_width > 0)
26368 {
26369 int tab_width = it->tab_width * font->space_width;
26370 int x = it->current_x + it->continuation_lines_width;
26371 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26372
26373 /* If the distance from the current position to the next tab
26374 stop is less than a space character width, use the
26375 tab stop after that. */
26376 if (next_tab_x - x < font->space_width)
26377 next_tab_x += tab_width;
26378
26379 it->pixel_width = next_tab_x - x;
26380 it->nglyphs = 1;
26381 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26382 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26383
26384 if (it->glyph_row)
26385 {
26386 append_stretch_glyph (it, it->object, it->pixel_width,
26387 it->ascent + it->descent, it->ascent);
26388 }
26389 }
26390 else
26391 {
26392 it->pixel_width = 0;
26393 it->nglyphs = 1;
26394 }
26395 }
26396 }
26397 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26398 {
26399 /* A static composition.
26400
26401 Note: A composition is represented as one glyph in the
26402 glyph matrix. There are no padding glyphs.
26403
26404 Important note: pixel_width, ascent, and descent are the
26405 values of what is drawn by draw_glyphs (i.e. the values of
26406 the overall glyphs composed). */
26407 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26408 int boff; /* baseline offset */
26409 struct composition *cmp = composition_table[it->cmp_it.id];
26410 int glyph_len = cmp->glyph_len;
26411 struct font *font = face->font;
26412
26413 it->nglyphs = 1;
26414
26415 /* If we have not yet calculated pixel size data of glyphs of
26416 the composition for the current face font, calculate them
26417 now. Theoretically, we have to check all fonts for the
26418 glyphs, but that requires much time and memory space. So,
26419 here we check only the font of the first glyph. This may
26420 lead to incorrect display, but it's very rare, and C-l
26421 (recenter-top-bottom) can correct the display anyway. */
26422 if (! cmp->font || cmp->font != font)
26423 {
26424 /* Ascent and descent of the font of the first character
26425 of this composition (adjusted by baseline offset).
26426 Ascent and descent of overall glyphs should not be less
26427 than these, respectively. */
26428 int font_ascent, font_descent, font_height;
26429 /* Bounding box of the overall glyphs. */
26430 int leftmost, rightmost, lowest, highest;
26431 int lbearing, rbearing;
26432 int i, width, ascent, descent;
26433 int left_padded = 0, right_padded = 0;
26434 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26435 XChar2b char2b;
26436 struct font_metrics *pcm;
26437 int font_not_found_p;
26438 ptrdiff_t pos;
26439
26440 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26441 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26442 break;
26443 if (glyph_len < cmp->glyph_len)
26444 right_padded = 1;
26445 for (i = 0; i < glyph_len; i++)
26446 {
26447 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26448 break;
26449 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26450 }
26451 if (i > 0)
26452 left_padded = 1;
26453
26454 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26455 : IT_CHARPOS (*it));
26456 /* If no suitable font is found, use the default font. */
26457 font_not_found_p = font == NULL;
26458 if (font_not_found_p)
26459 {
26460 face = face->ascii_face;
26461 font = face->font;
26462 }
26463 boff = font->baseline_offset;
26464 if (font->vertical_centering)
26465 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26466 font_ascent = FONT_BASE (font) + boff;
26467 font_descent = FONT_DESCENT (font) - boff;
26468 font_height = FONT_HEIGHT (font);
26469
26470 cmp->font = font;
26471
26472 pcm = NULL;
26473 if (! font_not_found_p)
26474 {
26475 get_char_face_and_encoding (it->f, c, it->face_id,
26476 &char2b, 0);
26477 pcm = get_per_char_metric (font, &char2b);
26478 }
26479
26480 /* Initialize the bounding box. */
26481 if (pcm)
26482 {
26483 width = cmp->glyph_len > 0 ? pcm->width : 0;
26484 ascent = pcm->ascent;
26485 descent = pcm->descent;
26486 lbearing = pcm->lbearing;
26487 rbearing = pcm->rbearing;
26488 }
26489 else
26490 {
26491 width = cmp->glyph_len > 0 ? font->space_width : 0;
26492 ascent = FONT_BASE (font);
26493 descent = FONT_DESCENT (font);
26494 lbearing = 0;
26495 rbearing = width;
26496 }
26497
26498 rightmost = width;
26499 leftmost = 0;
26500 lowest = - descent + boff;
26501 highest = ascent + boff;
26502
26503 if (! font_not_found_p
26504 && font->default_ascent
26505 && CHAR_TABLE_P (Vuse_default_ascent)
26506 && !NILP (Faref (Vuse_default_ascent,
26507 make_number (it->char_to_display))))
26508 highest = font->default_ascent + boff;
26509
26510 /* Draw the first glyph at the normal position. It may be
26511 shifted to right later if some other glyphs are drawn
26512 at the left. */
26513 cmp->offsets[i * 2] = 0;
26514 cmp->offsets[i * 2 + 1] = boff;
26515 cmp->lbearing = lbearing;
26516 cmp->rbearing = rbearing;
26517
26518 /* Set cmp->offsets for the remaining glyphs. */
26519 for (i++; i < glyph_len; i++)
26520 {
26521 int left, right, btm, top;
26522 int ch = COMPOSITION_GLYPH (cmp, i);
26523 int face_id;
26524 struct face *this_face;
26525
26526 if (ch == '\t')
26527 ch = ' ';
26528 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26529 this_face = FACE_FROM_ID (it->f, face_id);
26530 font = this_face->font;
26531
26532 if (font == NULL)
26533 pcm = NULL;
26534 else
26535 {
26536 get_char_face_and_encoding (it->f, ch, face_id,
26537 &char2b, 0);
26538 pcm = get_per_char_metric (font, &char2b);
26539 }
26540 if (! pcm)
26541 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26542 else
26543 {
26544 width = pcm->width;
26545 ascent = pcm->ascent;
26546 descent = pcm->descent;
26547 lbearing = pcm->lbearing;
26548 rbearing = pcm->rbearing;
26549 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26550 {
26551 /* Relative composition with or without
26552 alternate chars. */
26553 left = (leftmost + rightmost - width) / 2;
26554 btm = - descent + boff;
26555 if (font->relative_compose
26556 && (! CHAR_TABLE_P (Vignore_relative_composition)
26557 || NILP (Faref (Vignore_relative_composition,
26558 make_number (ch)))))
26559 {
26560
26561 if (- descent >= font->relative_compose)
26562 /* One extra pixel between two glyphs. */
26563 btm = highest + 1;
26564 else if (ascent <= 0)
26565 /* One extra pixel between two glyphs. */
26566 btm = lowest - 1 - ascent - descent;
26567 }
26568 }
26569 else
26570 {
26571 /* A composition rule is specified by an integer
26572 value that encodes global and new reference
26573 points (GREF and NREF). GREF and NREF are
26574 specified by numbers as below:
26575
26576 0---1---2 -- ascent
26577 | |
26578 | |
26579 | |
26580 9--10--11 -- center
26581 | |
26582 ---3---4---5--- baseline
26583 | |
26584 6---7---8 -- descent
26585 */
26586 int rule = COMPOSITION_RULE (cmp, i);
26587 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26588
26589 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26590 grefx = gref % 3, nrefx = nref % 3;
26591 grefy = gref / 3, nrefy = nref / 3;
26592 if (xoff)
26593 xoff = font_height * (xoff - 128) / 256;
26594 if (yoff)
26595 yoff = font_height * (yoff - 128) / 256;
26596
26597 left = (leftmost
26598 + grefx * (rightmost - leftmost) / 2
26599 - nrefx * width / 2
26600 + xoff);
26601
26602 btm = ((grefy == 0 ? highest
26603 : grefy == 1 ? 0
26604 : grefy == 2 ? lowest
26605 : (highest + lowest) / 2)
26606 - (nrefy == 0 ? ascent + descent
26607 : nrefy == 1 ? descent - boff
26608 : nrefy == 2 ? 0
26609 : (ascent + descent) / 2)
26610 + yoff);
26611 }
26612
26613 cmp->offsets[i * 2] = left;
26614 cmp->offsets[i * 2 + 1] = btm + descent;
26615
26616 /* Update the bounding box of the overall glyphs. */
26617 if (width > 0)
26618 {
26619 right = left + width;
26620 if (left < leftmost)
26621 leftmost = left;
26622 if (right > rightmost)
26623 rightmost = right;
26624 }
26625 top = btm + descent + ascent;
26626 if (top > highest)
26627 highest = top;
26628 if (btm < lowest)
26629 lowest = btm;
26630
26631 if (cmp->lbearing > left + lbearing)
26632 cmp->lbearing = left + lbearing;
26633 if (cmp->rbearing < left + rbearing)
26634 cmp->rbearing = left + rbearing;
26635 }
26636 }
26637
26638 /* If there are glyphs whose x-offsets are negative,
26639 shift all glyphs to the right and make all x-offsets
26640 non-negative. */
26641 if (leftmost < 0)
26642 {
26643 for (i = 0; i < cmp->glyph_len; i++)
26644 cmp->offsets[i * 2] -= leftmost;
26645 rightmost -= leftmost;
26646 cmp->lbearing -= leftmost;
26647 cmp->rbearing -= leftmost;
26648 }
26649
26650 if (left_padded && cmp->lbearing < 0)
26651 {
26652 for (i = 0; i < cmp->glyph_len; i++)
26653 cmp->offsets[i * 2] -= cmp->lbearing;
26654 rightmost -= cmp->lbearing;
26655 cmp->rbearing -= cmp->lbearing;
26656 cmp->lbearing = 0;
26657 }
26658 if (right_padded && rightmost < cmp->rbearing)
26659 {
26660 rightmost = cmp->rbearing;
26661 }
26662
26663 cmp->pixel_width = rightmost;
26664 cmp->ascent = highest;
26665 cmp->descent = - lowest;
26666 if (cmp->ascent < font_ascent)
26667 cmp->ascent = font_ascent;
26668 if (cmp->descent < font_descent)
26669 cmp->descent = font_descent;
26670 }
26671
26672 if (it->glyph_row
26673 && (cmp->lbearing < 0
26674 || cmp->rbearing > cmp->pixel_width))
26675 it->glyph_row->contains_overlapping_glyphs_p = 1;
26676
26677 it->pixel_width = cmp->pixel_width;
26678 it->ascent = it->phys_ascent = cmp->ascent;
26679 it->descent = it->phys_descent = cmp->descent;
26680 if (face->box != FACE_NO_BOX)
26681 {
26682 int thick = face->box_line_width;
26683
26684 if (thick > 0)
26685 {
26686 it->ascent += thick;
26687 it->descent += thick;
26688 }
26689 else
26690 thick = - thick;
26691
26692 if (it->start_of_box_run_p)
26693 it->pixel_width += thick;
26694 if (it->end_of_box_run_p)
26695 it->pixel_width += thick;
26696 }
26697
26698 /* If face has an overline, add the height of the overline
26699 (1 pixel) and a 1 pixel margin to the character height. */
26700 if (face->overline_p)
26701 it->ascent += overline_margin;
26702
26703 take_vertical_position_into_account (it);
26704 if (it->ascent < 0)
26705 it->ascent = 0;
26706 if (it->descent < 0)
26707 it->descent = 0;
26708
26709 if (it->glyph_row && cmp->glyph_len > 0)
26710 append_composite_glyph (it);
26711 }
26712 else if (it->what == IT_COMPOSITION)
26713 {
26714 /* A dynamic (automatic) composition. */
26715 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26716 Lisp_Object gstring;
26717 struct font_metrics metrics;
26718
26719 it->nglyphs = 1;
26720
26721 gstring = composition_gstring_from_id (it->cmp_it.id);
26722 it->pixel_width
26723 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26724 &metrics);
26725 if (it->glyph_row
26726 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26727 it->glyph_row->contains_overlapping_glyphs_p = 1;
26728 it->ascent = it->phys_ascent = metrics.ascent;
26729 it->descent = it->phys_descent = metrics.descent;
26730 if (face->box != FACE_NO_BOX)
26731 {
26732 int thick = face->box_line_width;
26733
26734 if (thick > 0)
26735 {
26736 it->ascent += thick;
26737 it->descent += thick;
26738 }
26739 else
26740 thick = - thick;
26741
26742 if (it->start_of_box_run_p)
26743 it->pixel_width += thick;
26744 if (it->end_of_box_run_p)
26745 it->pixel_width += thick;
26746 }
26747 /* If face has an overline, add the height of the overline
26748 (1 pixel) and a 1 pixel margin to the character height. */
26749 if (face->overline_p)
26750 it->ascent += overline_margin;
26751 take_vertical_position_into_account (it);
26752 if (it->ascent < 0)
26753 it->ascent = 0;
26754 if (it->descent < 0)
26755 it->descent = 0;
26756
26757 if (it->glyph_row)
26758 append_composite_glyph (it);
26759 }
26760 else if (it->what == IT_GLYPHLESS)
26761 produce_glyphless_glyph (it, 0, Qnil);
26762 else if (it->what == IT_IMAGE)
26763 produce_image_glyph (it);
26764 else if (it->what == IT_STRETCH)
26765 produce_stretch_glyph (it);
26766
26767 done:
26768 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26769 because this isn't true for images with `:ascent 100'. */
26770 eassert (it->ascent >= 0 && it->descent >= 0);
26771 if (it->area == TEXT_AREA)
26772 it->current_x += it->pixel_width;
26773
26774 if (extra_line_spacing > 0)
26775 {
26776 it->descent += extra_line_spacing;
26777 if (extra_line_spacing > it->max_extra_line_spacing)
26778 it->max_extra_line_spacing = extra_line_spacing;
26779 }
26780
26781 it->max_ascent = max (it->max_ascent, it->ascent);
26782 it->max_descent = max (it->max_descent, it->descent);
26783 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26784 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26785 }
26786
26787 /* EXPORT for RIF:
26788 Output LEN glyphs starting at START at the nominal cursor position.
26789 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26790 being updated, and UPDATED_AREA is the area of that row being updated. */
26791
26792 void
26793 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26794 struct glyph *start, enum glyph_row_area updated_area, int len)
26795 {
26796 int x, hpos, chpos = w->phys_cursor.hpos;
26797
26798 eassert (updated_row);
26799 /* When the window is hscrolled, cursor hpos can legitimately be out
26800 of bounds, but we draw the cursor at the corresponding window
26801 margin in that case. */
26802 if (!updated_row->reversed_p && chpos < 0)
26803 chpos = 0;
26804 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26805 chpos = updated_row->used[TEXT_AREA] - 1;
26806
26807 block_input ();
26808
26809 /* Write glyphs. */
26810
26811 hpos = start - updated_row->glyphs[updated_area];
26812 x = draw_glyphs (w, w->output_cursor.x,
26813 updated_row, updated_area,
26814 hpos, hpos + len,
26815 DRAW_NORMAL_TEXT, 0);
26816
26817 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26818 if (updated_area == TEXT_AREA
26819 && w->phys_cursor_on_p
26820 && w->phys_cursor.vpos == w->output_cursor.vpos
26821 && chpos >= hpos
26822 && chpos < hpos + len)
26823 w->phys_cursor_on_p = 0;
26824
26825 unblock_input ();
26826
26827 /* Advance the output cursor. */
26828 w->output_cursor.hpos += len;
26829 w->output_cursor.x = x;
26830 }
26831
26832
26833 /* EXPORT for RIF:
26834 Insert LEN glyphs from START at the nominal cursor position. */
26835
26836 void
26837 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26838 struct glyph *start, enum glyph_row_area updated_area, int len)
26839 {
26840 struct frame *f;
26841 int line_height, shift_by_width, shifted_region_width;
26842 struct glyph_row *row;
26843 struct glyph *glyph;
26844 int frame_x, frame_y;
26845 ptrdiff_t hpos;
26846
26847 eassert (updated_row);
26848 block_input ();
26849 f = XFRAME (WINDOW_FRAME (w));
26850
26851 /* Get the height of the line we are in. */
26852 row = updated_row;
26853 line_height = row->height;
26854
26855 /* Get the width of the glyphs to insert. */
26856 shift_by_width = 0;
26857 for (glyph = start; glyph < start + len; ++glyph)
26858 shift_by_width += glyph->pixel_width;
26859
26860 /* Get the width of the region to shift right. */
26861 shifted_region_width = (window_box_width (w, updated_area)
26862 - w->output_cursor.x
26863 - shift_by_width);
26864
26865 /* Shift right. */
26866 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26867 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26868
26869 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26870 line_height, shift_by_width);
26871
26872 /* Write the glyphs. */
26873 hpos = start - row->glyphs[updated_area];
26874 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26875 hpos, hpos + len,
26876 DRAW_NORMAL_TEXT, 0);
26877
26878 /* Advance the output cursor. */
26879 w->output_cursor.hpos += len;
26880 w->output_cursor.x += shift_by_width;
26881 unblock_input ();
26882 }
26883
26884
26885 /* EXPORT for RIF:
26886 Erase the current text line from the nominal cursor position
26887 (inclusive) to pixel column TO_X (exclusive). The idea is that
26888 everything from TO_X onward is already erased.
26889
26890 TO_X is a pixel position relative to UPDATED_AREA of currently
26891 updated window W. TO_X == -1 means clear to the end of this area. */
26892
26893 void
26894 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26895 enum glyph_row_area updated_area, int to_x)
26896 {
26897 struct frame *f;
26898 int max_x, min_y, max_y;
26899 int from_x, from_y, to_y;
26900
26901 eassert (updated_row);
26902 f = XFRAME (w->frame);
26903
26904 if (updated_row->full_width_p)
26905 max_x = (WINDOW_PIXEL_WIDTH (w)
26906 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26907 else
26908 max_x = window_box_width (w, updated_area);
26909 max_y = window_text_bottom_y (w);
26910
26911 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26912 of window. For TO_X > 0, truncate to end of drawing area. */
26913 if (to_x == 0)
26914 return;
26915 else if (to_x < 0)
26916 to_x = max_x;
26917 else
26918 to_x = min (to_x, max_x);
26919
26920 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26921
26922 /* Notice if the cursor will be cleared by this operation. */
26923 if (!updated_row->full_width_p)
26924 notice_overwritten_cursor (w, updated_area,
26925 w->output_cursor.x, -1,
26926 updated_row->y,
26927 MATRIX_ROW_BOTTOM_Y (updated_row));
26928
26929 from_x = w->output_cursor.x;
26930
26931 /* Translate to frame coordinates. */
26932 if (updated_row->full_width_p)
26933 {
26934 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26935 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26936 }
26937 else
26938 {
26939 int area_left = window_box_left (w, updated_area);
26940 from_x += area_left;
26941 to_x += area_left;
26942 }
26943
26944 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26945 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26946 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26947
26948 /* Prevent inadvertently clearing to end of the X window. */
26949 if (to_x > from_x && to_y > from_y)
26950 {
26951 block_input ();
26952 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26953 to_x - from_x, to_y - from_y);
26954 unblock_input ();
26955 }
26956 }
26957
26958 #endif /* HAVE_WINDOW_SYSTEM */
26959
26960
26961 \f
26962 /***********************************************************************
26963 Cursor types
26964 ***********************************************************************/
26965
26966 /* Value is the internal representation of the specified cursor type
26967 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26968 of the bar cursor. */
26969
26970 static enum text_cursor_kinds
26971 get_specified_cursor_type (Lisp_Object arg, int *width)
26972 {
26973 enum text_cursor_kinds type;
26974
26975 if (NILP (arg))
26976 return NO_CURSOR;
26977
26978 if (EQ (arg, Qbox))
26979 return FILLED_BOX_CURSOR;
26980
26981 if (EQ (arg, Qhollow))
26982 return HOLLOW_BOX_CURSOR;
26983
26984 if (EQ (arg, Qbar))
26985 {
26986 *width = 2;
26987 return BAR_CURSOR;
26988 }
26989
26990 if (CONSP (arg)
26991 && EQ (XCAR (arg), Qbar)
26992 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26993 {
26994 *width = XINT (XCDR (arg));
26995 return BAR_CURSOR;
26996 }
26997
26998 if (EQ (arg, Qhbar))
26999 {
27000 *width = 2;
27001 return HBAR_CURSOR;
27002 }
27003
27004 if (CONSP (arg)
27005 && EQ (XCAR (arg), Qhbar)
27006 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27007 {
27008 *width = XINT (XCDR (arg));
27009 return HBAR_CURSOR;
27010 }
27011
27012 /* Treat anything unknown as "hollow box cursor".
27013 It was bad to signal an error; people have trouble fixing
27014 .Xdefaults with Emacs, when it has something bad in it. */
27015 type = HOLLOW_BOX_CURSOR;
27016
27017 return type;
27018 }
27019
27020 /* Set the default cursor types for specified frame. */
27021 void
27022 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27023 {
27024 int width = 1;
27025 Lisp_Object tem;
27026
27027 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27028 FRAME_CURSOR_WIDTH (f) = width;
27029
27030 /* By default, set up the blink-off state depending on the on-state. */
27031
27032 tem = Fassoc (arg, Vblink_cursor_alist);
27033 if (!NILP (tem))
27034 {
27035 FRAME_BLINK_OFF_CURSOR (f)
27036 = get_specified_cursor_type (XCDR (tem), &width);
27037 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27038 }
27039 else
27040 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27041
27042 /* Make sure the cursor gets redrawn. */
27043 f->cursor_type_changed = 1;
27044 }
27045
27046
27047 #ifdef HAVE_WINDOW_SYSTEM
27048
27049 /* Return the cursor we want to be displayed in window W. Return
27050 width of bar/hbar cursor through WIDTH arg. Return with
27051 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27052 (i.e. if the `system caret' should track this cursor).
27053
27054 In a mini-buffer window, we want the cursor only to appear if we
27055 are reading input from this window. For the selected window, we
27056 want the cursor type given by the frame parameter or buffer local
27057 setting of cursor-type. If explicitly marked off, draw no cursor.
27058 In all other cases, we want a hollow box cursor. */
27059
27060 static enum text_cursor_kinds
27061 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27062 int *active_cursor)
27063 {
27064 struct frame *f = XFRAME (w->frame);
27065 struct buffer *b = XBUFFER (w->contents);
27066 int cursor_type = DEFAULT_CURSOR;
27067 Lisp_Object alt_cursor;
27068 int non_selected = 0;
27069
27070 *active_cursor = 1;
27071
27072 /* Echo area */
27073 if (cursor_in_echo_area
27074 && FRAME_HAS_MINIBUF_P (f)
27075 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27076 {
27077 if (w == XWINDOW (echo_area_window))
27078 {
27079 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27080 {
27081 *width = FRAME_CURSOR_WIDTH (f);
27082 return FRAME_DESIRED_CURSOR (f);
27083 }
27084 else
27085 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27086 }
27087
27088 *active_cursor = 0;
27089 non_selected = 1;
27090 }
27091
27092 /* Detect a nonselected window or nonselected frame. */
27093 else if (w != XWINDOW (f->selected_window)
27094 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27095 {
27096 *active_cursor = 0;
27097
27098 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27099 return NO_CURSOR;
27100
27101 non_selected = 1;
27102 }
27103
27104 /* Never display a cursor in a window in which cursor-type is nil. */
27105 if (NILP (BVAR (b, cursor_type)))
27106 return NO_CURSOR;
27107
27108 /* Get the normal cursor type for this window. */
27109 if (EQ (BVAR (b, cursor_type), Qt))
27110 {
27111 cursor_type = FRAME_DESIRED_CURSOR (f);
27112 *width = FRAME_CURSOR_WIDTH (f);
27113 }
27114 else
27115 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27116
27117 /* Use cursor-in-non-selected-windows instead
27118 for non-selected window or frame. */
27119 if (non_selected)
27120 {
27121 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27122 if (!EQ (Qt, alt_cursor))
27123 return get_specified_cursor_type (alt_cursor, width);
27124 /* t means modify the normal cursor type. */
27125 if (cursor_type == FILLED_BOX_CURSOR)
27126 cursor_type = HOLLOW_BOX_CURSOR;
27127 else if (cursor_type == BAR_CURSOR && *width > 1)
27128 --*width;
27129 return cursor_type;
27130 }
27131
27132 /* Use normal cursor if not blinked off. */
27133 if (!w->cursor_off_p)
27134 {
27135 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27136 {
27137 if (cursor_type == FILLED_BOX_CURSOR)
27138 {
27139 /* Using a block cursor on large images can be very annoying.
27140 So use a hollow cursor for "large" images.
27141 If image is not transparent (no mask), also use hollow cursor. */
27142 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27143 if (img != NULL && IMAGEP (img->spec))
27144 {
27145 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27146 where N = size of default frame font size.
27147 This should cover most of the "tiny" icons people may use. */
27148 if (!img->mask
27149 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27150 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27151 cursor_type = HOLLOW_BOX_CURSOR;
27152 }
27153 }
27154 else if (cursor_type != NO_CURSOR)
27155 {
27156 /* Display current only supports BOX and HOLLOW cursors for images.
27157 So for now, unconditionally use a HOLLOW cursor when cursor is
27158 not a solid box cursor. */
27159 cursor_type = HOLLOW_BOX_CURSOR;
27160 }
27161 }
27162 return cursor_type;
27163 }
27164
27165 /* Cursor is blinked off, so determine how to "toggle" it. */
27166
27167 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27168 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27169 return get_specified_cursor_type (XCDR (alt_cursor), width);
27170
27171 /* Then see if frame has specified a specific blink off cursor type. */
27172 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27173 {
27174 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27175 return FRAME_BLINK_OFF_CURSOR (f);
27176 }
27177
27178 #if 0
27179 /* Some people liked having a permanently visible blinking cursor,
27180 while others had very strong opinions against it. So it was
27181 decided to remove it. KFS 2003-09-03 */
27182
27183 /* Finally perform built-in cursor blinking:
27184 filled box <-> hollow box
27185 wide [h]bar <-> narrow [h]bar
27186 narrow [h]bar <-> no cursor
27187 other type <-> no cursor */
27188
27189 if (cursor_type == FILLED_BOX_CURSOR)
27190 return HOLLOW_BOX_CURSOR;
27191
27192 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27193 {
27194 *width = 1;
27195 return cursor_type;
27196 }
27197 #endif
27198
27199 return NO_CURSOR;
27200 }
27201
27202
27203 /* Notice when the text cursor of window W has been completely
27204 overwritten by a drawing operation that outputs glyphs in AREA
27205 starting at X0 and ending at X1 in the line starting at Y0 and
27206 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27207 the rest of the line after X0 has been written. Y coordinates
27208 are window-relative. */
27209
27210 static void
27211 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27212 int x0, int x1, int y0, int y1)
27213 {
27214 int cx0, cx1, cy0, cy1;
27215 struct glyph_row *row;
27216
27217 if (!w->phys_cursor_on_p)
27218 return;
27219 if (area != TEXT_AREA)
27220 return;
27221
27222 if (w->phys_cursor.vpos < 0
27223 || w->phys_cursor.vpos >= w->current_matrix->nrows
27224 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27225 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27226 return;
27227
27228 if (row->cursor_in_fringe_p)
27229 {
27230 row->cursor_in_fringe_p = 0;
27231 draw_fringe_bitmap (w, row, row->reversed_p);
27232 w->phys_cursor_on_p = 0;
27233 return;
27234 }
27235
27236 cx0 = w->phys_cursor.x;
27237 cx1 = cx0 + w->phys_cursor_width;
27238 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27239 return;
27240
27241 /* The cursor image will be completely removed from the
27242 screen if the output area intersects the cursor area in
27243 y-direction. When we draw in [y0 y1[, and some part of
27244 the cursor is at y < y0, that part must have been drawn
27245 before. When scrolling, the cursor is erased before
27246 actually scrolling, so we don't come here. When not
27247 scrolling, the rows above the old cursor row must have
27248 changed, and in this case these rows must have written
27249 over the cursor image.
27250
27251 Likewise if part of the cursor is below y1, with the
27252 exception of the cursor being in the first blank row at
27253 the buffer and window end because update_text_area
27254 doesn't draw that row. (Except when it does, but
27255 that's handled in update_text_area.) */
27256
27257 cy0 = w->phys_cursor.y;
27258 cy1 = cy0 + w->phys_cursor_height;
27259 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27260 return;
27261
27262 w->phys_cursor_on_p = 0;
27263 }
27264
27265 #endif /* HAVE_WINDOW_SYSTEM */
27266
27267 \f
27268 /************************************************************************
27269 Mouse Face
27270 ************************************************************************/
27271
27272 #ifdef HAVE_WINDOW_SYSTEM
27273
27274 /* EXPORT for RIF:
27275 Fix the display of area AREA of overlapping row ROW in window W
27276 with respect to the overlapping part OVERLAPS. */
27277
27278 void
27279 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27280 enum glyph_row_area area, int overlaps)
27281 {
27282 int i, x;
27283
27284 block_input ();
27285
27286 x = 0;
27287 for (i = 0; i < row->used[area];)
27288 {
27289 if (row->glyphs[area][i].overlaps_vertically_p)
27290 {
27291 int start = i, start_x = x;
27292
27293 do
27294 {
27295 x += row->glyphs[area][i].pixel_width;
27296 ++i;
27297 }
27298 while (i < row->used[area]
27299 && row->glyphs[area][i].overlaps_vertically_p);
27300
27301 draw_glyphs (w, start_x, row, area,
27302 start, i,
27303 DRAW_NORMAL_TEXT, overlaps);
27304 }
27305 else
27306 {
27307 x += row->glyphs[area][i].pixel_width;
27308 ++i;
27309 }
27310 }
27311
27312 unblock_input ();
27313 }
27314
27315
27316 /* EXPORT:
27317 Draw the cursor glyph of window W in glyph row ROW. See the
27318 comment of draw_glyphs for the meaning of HL. */
27319
27320 void
27321 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27322 enum draw_glyphs_face hl)
27323 {
27324 /* If cursor hpos is out of bounds, don't draw garbage. This can
27325 happen in mini-buffer windows when switching between echo area
27326 glyphs and mini-buffer. */
27327 if ((row->reversed_p
27328 ? (w->phys_cursor.hpos >= 0)
27329 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27330 {
27331 int on_p = w->phys_cursor_on_p;
27332 int x1;
27333 int hpos = w->phys_cursor.hpos;
27334
27335 /* When the window is hscrolled, cursor hpos can legitimately be
27336 out of bounds, but we draw the cursor at the corresponding
27337 window margin in that case. */
27338 if (!row->reversed_p && hpos < 0)
27339 hpos = 0;
27340 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27341 hpos = row->used[TEXT_AREA] - 1;
27342
27343 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27344 hl, 0);
27345 w->phys_cursor_on_p = on_p;
27346
27347 if (hl == DRAW_CURSOR)
27348 w->phys_cursor_width = x1 - w->phys_cursor.x;
27349 /* When we erase the cursor, and ROW is overlapped by other
27350 rows, make sure that these overlapping parts of other rows
27351 are redrawn. */
27352 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27353 {
27354 w->phys_cursor_width = x1 - w->phys_cursor.x;
27355
27356 if (row > w->current_matrix->rows
27357 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27358 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27359 OVERLAPS_ERASED_CURSOR);
27360
27361 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27362 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27363 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27364 OVERLAPS_ERASED_CURSOR);
27365 }
27366 }
27367 }
27368
27369
27370 /* Erase the image of a cursor of window W from the screen. */
27371
27372 #ifndef HAVE_NTGUI
27373 static
27374 #endif
27375 void
27376 erase_phys_cursor (struct window *w)
27377 {
27378 struct frame *f = XFRAME (w->frame);
27379 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27380 int hpos = w->phys_cursor.hpos;
27381 int vpos = w->phys_cursor.vpos;
27382 int mouse_face_here_p = 0;
27383 struct glyph_matrix *active_glyphs = w->current_matrix;
27384 struct glyph_row *cursor_row;
27385 struct glyph *cursor_glyph;
27386 enum draw_glyphs_face hl;
27387
27388 /* No cursor displayed or row invalidated => nothing to do on the
27389 screen. */
27390 if (w->phys_cursor_type == NO_CURSOR)
27391 goto mark_cursor_off;
27392
27393 /* VPOS >= active_glyphs->nrows means that window has been resized.
27394 Don't bother to erase the cursor. */
27395 if (vpos >= active_glyphs->nrows)
27396 goto mark_cursor_off;
27397
27398 /* If row containing cursor is marked invalid, there is nothing we
27399 can do. */
27400 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27401 if (!cursor_row->enabled_p)
27402 goto mark_cursor_off;
27403
27404 /* If line spacing is > 0, old cursor may only be partially visible in
27405 window after split-window. So adjust visible height. */
27406 cursor_row->visible_height = min (cursor_row->visible_height,
27407 window_text_bottom_y (w) - cursor_row->y);
27408
27409 /* If row is completely invisible, don't attempt to delete a cursor which
27410 isn't there. This can happen if cursor is at top of a window, and
27411 we switch to a buffer with a header line in that window. */
27412 if (cursor_row->visible_height <= 0)
27413 goto mark_cursor_off;
27414
27415 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27416 if (cursor_row->cursor_in_fringe_p)
27417 {
27418 cursor_row->cursor_in_fringe_p = 0;
27419 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27420 goto mark_cursor_off;
27421 }
27422
27423 /* This can happen when the new row is shorter than the old one.
27424 In this case, either draw_glyphs or clear_end_of_line
27425 should have cleared the cursor. Note that we wouldn't be
27426 able to erase the cursor in this case because we don't have a
27427 cursor glyph at hand. */
27428 if ((cursor_row->reversed_p
27429 ? (w->phys_cursor.hpos < 0)
27430 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27431 goto mark_cursor_off;
27432
27433 /* When the window is hscrolled, cursor hpos can legitimately be out
27434 of bounds, but we draw the cursor at the corresponding window
27435 margin in that case. */
27436 if (!cursor_row->reversed_p && hpos < 0)
27437 hpos = 0;
27438 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27439 hpos = cursor_row->used[TEXT_AREA] - 1;
27440
27441 /* If the cursor is in the mouse face area, redisplay that when
27442 we clear the cursor. */
27443 if (! NILP (hlinfo->mouse_face_window)
27444 && coords_in_mouse_face_p (w, hpos, vpos)
27445 /* Don't redraw the cursor's spot in mouse face if it is at the
27446 end of a line (on a newline). The cursor appears there, but
27447 mouse highlighting does not. */
27448 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27449 mouse_face_here_p = 1;
27450
27451 /* Maybe clear the display under the cursor. */
27452 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27453 {
27454 int x, y, left_x;
27455 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27456 int width;
27457
27458 cursor_glyph = get_phys_cursor_glyph (w);
27459 if (cursor_glyph == NULL)
27460 goto mark_cursor_off;
27461
27462 width = cursor_glyph->pixel_width;
27463 left_x = window_box_left_offset (w, TEXT_AREA);
27464 x = w->phys_cursor.x;
27465 if (x < left_x)
27466 width -= left_x - x;
27467 width = min (width, window_box_width (w, TEXT_AREA) - x);
27468 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27469 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27470
27471 if (width > 0)
27472 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27473 }
27474
27475 /* Erase the cursor by redrawing the character underneath it. */
27476 if (mouse_face_here_p)
27477 hl = DRAW_MOUSE_FACE;
27478 else
27479 hl = DRAW_NORMAL_TEXT;
27480 draw_phys_cursor_glyph (w, cursor_row, hl);
27481
27482 mark_cursor_off:
27483 w->phys_cursor_on_p = 0;
27484 w->phys_cursor_type = NO_CURSOR;
27485 }
27486
27487
27488 /* EXPORT:
27489 Display or clear cursor of window W. If ON is zero, clear the
27490 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27491 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27492
27493 void
27494 display_and_set_cursor (struct window *w, bool on,
27495 int hpos, int vpos, int x, int y)
27496 {
27497 struct frame *f = XFRAME (w->frame);
27498 int new_cursor_type;
27499 int new_cursor_width;
27500 int active_cursor;
27501 struct glyph_row *glyph_row;
27502 struct glyph *glyph;
27503
27504 /* This is pointless on invisible frames, and dangerous on garbaged
27505 windows and frames; in the latter case, the frame or window may
27506 be in the midst of changing its size, and x and y may be off the
27507 window. */
27508 if (! FRAME_VISIBLE_P (f)
27509 || FRAME_GARBAGED_P (f)
27510 || vpos >= w->current_matrix->nrows
27511 || hpos >= w->current_matrix->matrix_w)
27512 return;
27513
27514 /* If cursor is off and we want it off, return quickly. */
27515 if (!on && !w->phys_cursor_on_p)
27516 return;
27517
27518 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27519 /* If cursor row is not enabled, we don't really know where to
27520 display the cursor. */
27521 if (!glyph_row->enabled_p)
27522 {
27523 w->phys_cursor_on_p = 0;
27524 return;
27525 }
27526
27527 glyph = NULL;
27528 if (!glyph_row->exact_window_width_line_p
27529 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27530 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27531
27532 eassert (input_blocked_p ());
27533
27534 /* Set new_cursor_type to the cursor we want to be displayed. */
27535 new_cursor_type = get_window_cursor_type (w, glyph,
27536 &new_cursor_width, &active_cursor);
27537
27538 /* If cursor is currently being shown and we don't want it to be or
27539 it is in the wrong place, or the cursor type is not what we want,
27540 erase it. */
27541 if (w->phys_cursor_on_p
27542 && (!on
27543 || w->phys_cursor.x != x
27544 || w->phys_cursor.y != y
27545 /* HPOS can be negative in R2L rows whose
27546 exact_window_width_line_p flag is set (i.e. their newline
27547 would "overflow into the fringe"). */
27548 || hpos < 0
27549 || new_cursor_type != w->phys_cursor_type
27550 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27551 && new_cursor_width != w->phys_cursor_width)))
27552 erase_phys_cursor (w);
27553
27554 /* Don't check phys_cursor_on_p here because that flag is only set
27555 to zero in some cases where we know that the cursor has been
27556 completely erased, to avoid the extra work of erasing the cursor
27557 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27558 still not be visible, or it has only been partly erased. */
27559 if (on)
27560 {
27561 w->phys_cursor_ascent = glyph_row->ascent;
27562 w->phys_cursor_height = glyph_row->height;
27563
27564 /* Set phys_cursor_.* before x_draw_.* is called because some
27565 of them may need the information. */
27566 w->phys_cursor.x = x;
27567 w->phys_cursor.y = glyph_row->y;
27568 w->phys_cursor.hpos = hpos;
27569 w->phys_cursor.vpos = vpos;
27570 }
27571
27572 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27573 new_cursor_type, new_cursor_width,
27574 on, active_cursor);
27575 }
27576
27577
27578 /* Switch the display of W's cursor on or off, according to the value
27579 of ON. */
27580
27581 static void
27582 update_window_cursor (struct window *w, bool on)
27583 {
27584 /* Don't update cursor in windows whose frame is in the process
27585 of being deleted. */
27586 if (w->current_matrix)
27587 {
27588 int hpos = w->phys_cursor.hpos;
27589 int vpos = w->phys_cursor.vpos;
27590 struct glyph_row *row;
27591
27592 if (vpos >= w->current_matrix->nrows
27593 || hpos >= w->current_matrix->matrix_w)
27594 return;
27595
27596 row = MATRIX_ROW (w->current_matrix, vpos);
27597
27598 /* When the window is hscrolled, cursor hpos can legitimately be
27599 out of bounds, but we draw the cursor at the corresponding
27600 window margin in that case. */
27601 if (!row->reversed_p && hpos < 0)
27602 hpos = 0;
27603 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27604 hpos = row->used[TEXT_AREA] - 1;
27605
27606 block_input ();
27607 display_and_set_cursor (w, on, hpos, vpos,
27608 w->phys_cursor.x, w->phys_cursor.y);
27609 unblock_input ();
27610 }
27611 }
27612
27613
27614 /* Call update_window_cursor with parameter ON_P on all leaf windows
27615 in the window tree rooted at W. */
27616
27617 static void
27618 update_cursor_in_window_tree (struct window *w, bool on_p)
27619 {
27620 while (w)
27621 {
27622 if (WINDOWP (w->contents))
27623 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27624 else
27625 update_window_cursor (w, on_p);
27626
27627 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27628 }
27629 }
27630
27631
27632 /* EXPORT:
27633 Display the cursor on window W, or clear it, according to ON_P.
27634 Don't change the cursor's position. */
27635
27636 void
27637 x_update_cursor (struct frame *f, bool on_p)
27638 {
27639 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27640 }
27641
27642
27643 /* EXPORT:
27644 Clear the cursor of window W to background color, and mark the
27645 cursor as not shown. This is used when the text where the cursor
27646 is about to be rewritten. */
27647
27648 void
27649 x_clear_cursor (struct window *w)
27650 {
27651 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27652 update_window_cursor (w, 0);
27653 }
27654
27655 #endif /* HAVE_WINDOW_SYSTEM */
27656
27657 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27658 and MSDOS. */
27659 static void
27660 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27661 int start_hpos, int end_hpos,
27662 enum draw_glyphs_face draw)
27663 {
27664 #ifdef HAVE_WINDOW_SYSTEM
27665 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27666 {
27667 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27668 return;
27669 }
27670 #endif
27671 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27672 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27673 #endif
27674 }
27675
27676 /* Display the active region described by mouse_face_* according to DRAW. */
27677
27678 static void
27679 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27680 {
27681 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27682 struct frame *f = XFRAME (WINDOW_FRAME (w));
27683
27684 if (/* If window is in the process of being destroyed, don't bother
27685 to do anything. */
27686 w->current_matrix != NULL
27687 /* Don't update mouse highlight if hidden. */
27688 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27689 /* Recognize when we are called to operate on rows that don't exist
27690 anymore. This can happen when a window is split. */
27691 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27692 {
27693 int phys_cursor_on_p = w->phys_cursor_on_p;
27694 struct glyph_row *row, *first, *last;
27695
27696 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27697 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27698
27699 for (row = first; row <= last && row->enabled_p; ++row)
27700 {
27701 int start_hpos, end_hpos, start_x;
27702
27703 /* For all but the first row, the highlight starts at column 0. */
27704 if (row == first)
27705 {
27706 /* R2L rows have BEG and END in reversed order, but the
27707 screen drawing geometry is always left to right. So
27708 we need to mirror the beginning and end of the
27709 highlighted area in R2L rows. */
27710 if (!row->reversed_p)
27711 {
27712 start_hpos = hlinfo->mouse_face_beg_col;
27713 start_x = hlinfo->mouse_face_beg_x;
27714 }
27715 else if (row == last)
27716 {
27717 start_hpos = hlinfo->mouse_face_end_col;
27718 start_x = hlinfo->mouse_face_end_x;
27719 }
27720 else
27721 {
27722 start_hpos = 0;
27723 start_x = 0;
27724 }
27725 }
27726 else if (row->reversed_p && row == last)
27727 {
27728 start_hpos = hlinfo->mouse_face_end_col;
27729 start_x = hlinfo->mouse_face_end_x;
27730 }
27731 else
27732 {
27733 start_hpos = 0;
27734 start_x = 0;
27735 }
27736
27737 if (row == last)
27738 {
27739 if (!row->reversed_p)
27740 end_hpos = hlinfo->mouse_face_end_col;
27741 else if (row == first)
27742 end_hpos = hlinfo->mouse_face_beg_col;
27743 else
27744 {
27745 end_hpos = row->used[TEXT_AREA];
27746 if (draw == DRAW_NORMAL_TEXT)
27747 row->fill_line_p = 1; /* Clear to end of line */
27748 }
27749 }
27750 else if (row->reversed_p && row == first)
27751 end_hpos = hlinfo->mouse_face_beg_col;
27752 else
27753 {
27754 end_hpos = row->used[TEXT_AREA];
27755 if (draw == DRAW_NORMAL_TEXT)
27756 row->fill_line_p = 1; /* Clear to end of line */
27757 }
27758
27759 if (end_hpos > start_hpos)
27760 {
27761 draw_row_with_mouse_face (w, start_x, row,
27762 start_hpos, end_hpos, draw);
27763
27764 row->mouse_face_p
27765 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27766 }
27767 }
27768
27769 #ifdef HAVE_WINDOW_SYSTEM
27770 /* When we've written over the cursor, arrange for it to
27771 be displayed again. */
27772 if (FRAME_WINDOW_P (f)
27773 && phys_cursor_on_p && !w->phys_cursor_on_p)
27774 {
27775 int hpos = w->phys_cursor.hpos;
27776
27777 /* When the window is hscrolled, cursor hpos can legitimately be
27778 out of bounds, but we draw the cursor at the corresponding
27779 window margin in that case. */
27780 if (!row->reversed_p && hpos < 0)
27781 hpos = 0;
27782 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27783 hpos = row->used[TEXT_AREA] - 1;
27784
27785 block_input ();
27786 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27787 w->phys_cursor.x, w->phys_cursor.y);
27788 unblock_input ();
27789 }
27790 #endif /* HAVE_WINDOW_SYSTEM */
27791 }
27792
27793 #ifdef HAVE_WINDOW_SYSTEM
27794 /* Change the mouse cursor. */
27795 if (FRAME_WINDOW_P (f))
27796 {
27797 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27798 if (draw == DRAW_NORMAL_TEXT
27799 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27800 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27801 else
27802 #endif
27803 if (draw == DRAW_MOUSE_FACE)
27804 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27805 else
27806 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27807 }
27808 #endif /* HAVE_WINDOW_SYSTEM */
27809 }
27810
27811 /* EXPORT:
27812 Clear out the mouse-highlighted active region.
27813 Redraw it un-highlighted first. Value is non-zero if mouse
27814 face was actually drawn unhighlighted. */
27815
27816 int
27817 clear_mouse_face (Mouse_HLInfo *hlinfo)
27818 {
27819 int cleared = 0;
27820
27821 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27822 {
27823 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27824 cleared = 1;
27825 }
27826
27827 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27828 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27829 hlinfo->mouse_face_window = Qnil;
27830 hlinfo->mouse_face_overlay = Qnil;
27831 return cleared;
27832 }
27833
27834 /* Return true if the coordinates HPOS and VPOS on windows W are
27835 within the mouse face on that window. */
27836 static bool
27837 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27838 {
27839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27840
27841 /* Quickly resolve the easy cases. */
27842 if (!(WINDOWP (hlinfo->mouse_face_window)
27843 && XWINDOW (hlinfo->mouse_face_window) == w))
27844 return false;
27845 if (vpos < hlinfo->mouse_face_beg_row
27846 || vpos > hlinfo->mouse_face_end_row)
27847 return false;
27848 if (vpos > hlinfo->mouse_face_beg_row
27849 && vpos < hlinfo->mouse_face_end_row)
27850 return true;
27851
27852 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27853 {
27854 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27855 {
27856 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27857 return true;
27858 }
27859 else if ((vpos == hlinfo->mouse_face_beg_row
27860 && hpos >= hlinfo->mouse_face_beg_col)
27861 || (vpos == hlinfo->mouse_face_end_row
27862 && hpos < hlinfo->mouse_face_end_col))
27863 return true;
27864 }
27865 else
27866 {
27867 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27868 {
27869 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27870 return true;
27871 }
27872 else if ((vpos == hlinfo->mouse_face_beg_row
27873 && hpos <= hlinfo->mouse_face_beg_col)
27874 || (vpos == hlinfo->mouse_face_end_row
27875 && hpos > hlinfo->mouse_face_end_col))
27876 return true;
27877 }
27878 return false;
27879 }
27880
27881
27882 /* EXPORT:
27883 True if physical cursor of window W is within mouse face. */
27884
27885 bool
27886 cursor_in_mouse_face_p (struct window *w)
27887 {
27888 int hpos = w->phys_cursor.hpos;
27889 int vpos = w->phys_cursor.vpos;
27890 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27891
27892 /* When the window is hscrolled, cursor hpos can legitimately be out
27893 of bounds, but we draw the cursor at the corresponding window
27894 margin in that case. */
27895 if (!row->reversed_p && hpos < 0)
27896 hpos = 0;
27897 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27898 hpos = row->used[TEXT_AREA] - 1;
27899
27900 return coords_in_mouse_face_p (w, hpos, vpos);
27901 }
27902
27903
27904 \f
27905 /* Find the glyph rows START_ROW and END_ROW of window W that display
27906 characters between buffer positions START_CHARPOS and END_CHARPOS
27907 (excluding END_CHARPOS). DISP_STRING is a display string that
27908 covers these buffer positions. This is similar to
27909 row_containing_pos, but is more accurate when bidi reordering makes
27910 buffer positions change non-linearly with glyph rows. */
27911 static void
27912 rows_from_pos_range (struct window *w,
27913 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27914 Lisp_Object disp_string,
27915 struct glyph_row **start, struct glyph_row **end)
27916 {
27917 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27918 int last_y = window_text_bottom_y (w);
27919 struct glyph_row *row;
27920
27921 *start = NULL;
27922 *end = NULL;
27923
27924 while (!first->enabled_p
27925 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27926 first++;
27927
27928 /* Find the START row. */
27929 for (row = first;
27930 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27931 row++)
27932 {
27933 /* A row can potentially be the START row if the range of the
27934 characters it displays intersects the range
27935 [START_CHARPOS..END_CHARPOS). */
27936 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27937 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27938 /* See the commentary in row_containing_pos, for the
27939 explanation of the complicated way to check whether
27940 some position is beyond the end of the characters
27941 displayed by a row. */
27942 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27943 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27944 && !row->ends_at_zv_p
27945 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27946 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27947 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27948 && !row->ends_at_zv_p
27949 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27950 {
27951 /* Found a candidate row. Now make sure at least one of the
27952 glyphs it displays has a charpos from the range
27953 [START_CHARPOS..END_CHARPOS).
27954
27955 This is not obvious because bidi reordering could make
27956 buffer positions of a row be 1,2,3,102,101,100, and if we
27957 want to highlight characters in [50..60), we don't want
27958 this row, even though [50..60) does intersect [1..103),
27959 the range of character positions given by the row's start
27960 and end positions. */
27961 struct glyph *g = row->glyphs[TEXT_AREA];
27962 struct glyph *e = g + row->used[TEXT_AREA];
27963
27964 while (g < e)
27965 {
27966 if (((BUFFERP (g->object) || INTEGERP (g->object))
27967 && start_charpos <= g->charpos && g->charpos < end_charpos)
27968 /* A glyph that comes from DISP_STRING is by
27969 definition to be highlighted. */
27970 || EQ (g->object, disp_string))
27971 *start = row;
27972 g++;
27973 }
27974 if (*start)
27975 break;
27976 }
27977 }
27978
27979 /* Find the END row. */
27980 if (!*start
27981 /* If the last row is partially visible, start looking for END
27982 from that row, instead of starting from FIRST. */
27983 && !(row->enabled_p
27984 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27985 row = first;
27986 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27987 {
27988 struct glyph_row *next = row + 1;
27989 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27990
27991 if (!next->enabled_p
27992 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27993 /* The first row >= START whose range of displayed characters
27994 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27995 is the row END + 1. */
27996 || (start_charpos < next_start
27997 && end_charpos < next_start)
27998 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27999 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28000 && !next->ends_at_zv_p
28001 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28002 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28003 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28004 && !next->ends_at_zv_p
28005 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28006 {
28007 *end = row;
28008 break;
28009 }
28010 else
28011 {
28012 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28013 but none of the characters it displays are in the range, it is
28014 also END + 1. */
28015 struct glyph *g = next->glyphs[TEXT_AREA];
28016 struct glyph *s = g;
28017 struct glyph *e = g + next->used[TEXT_AREA];
28018
28019 while (g < e)
28020 {
28021 if (((BUFFERP (g->object) || INTEGERP (g->object))
28022 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28023 /* If the buffer position of the first glyph in
28024 the row is equal to END_CHARPOS, it means
28025 the last character to be highlighted is the
28026 newline of ROW, and we must consider NEXT as
28027 END, not END+1. */
28028 || (((!next->reversed_p && g == s)
28029 || (next->reversed_p && g == e - 1))
28030 && (g->charpos == end_charpos
28031 /* Special case for when NEXT is an
28032 empty line at ZV. */
28033 || (g->charpos == -1
28034 && !row->ends_at_zv_p
28035 && next_start == end_charpos)))))
28036 /* A glyph that comes from DISP_STRING is by
28037 definition to be highlighted. */
28038 || EQ (g->object, disp_string))
28039 break;
28040 g++;
28041 }
28042 if (g == e)
28043 {
28044 *end = row;
28045 break;
28046 }
28047 /* The first row that ends at ZV must be the last to be
28048 highlighted. */
28049 else if (next->ends_at_zv_p)
28050 {
28051 *end = next;
28052 break;
28053 }
28054 }
28055 }
28056 }
28057
28058 /* This function sets the mouse_face_* elements of HLINFO, assuming
28059 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28060 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28061 for the overlay or run of text properties specifying the mouse
28062 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28063 before-string and after-string that must also be highlighted.
28064 DISP_STRING, if non-nil, is a display string that may cover some
28065 or all of the highlighted text. */
28066
28067 static void
28068 mouse_face_from_buffer_pos (Lisp_Object window,
28069 Mouse_HLInfo *hlinfo,
28070 ptrdiff_t mouse_charpos,
28071 ptrdiff_t start_charpos,
28072 ptrdiff_t end_charpos,
28073 Lisp_Object before_string,
28074 Lisp_Object after_string,
28075 Lisp_Object disp_string)
28076 {
28077 struct window *w = XWINDOW (window);
28078 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28079 struct glyph_row *r1, *r2;
28080 struct glyph *glyph, *end;
28081 ptrdiff_t ignore, pos;
28082 int x;
28083
28084 eassert (NILP (disp_string) || STRINGP (disp_string));
28085 eassert (NILP (before_string) || STRINGP (before_string));
28086 eassert (NILP (after_string) || STRINGP (after_string));
28087
28088 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28089 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28090 if (r1 == NULL)
28091 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28092 /* If the before-string or display-string contains newlines,
28093 rows_from_pos_range skips to its last row. Move back. */
28094 if (!NILP (before_string) || !NILP (disp_string))
28095 {
28096 struct glyph_row *prev;
28097 while ((prev = r1 - 1, prev >= first)
28098 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28099 && prev->used[TEXT_AREA] > 0)
28100 {
28101 struct glyph *beg = prev->glyphs[TEXT_AREA];
28102 glyph = beg + prev->used[TEXT_AREA];
28103 while (--glyph >= beg && INTEGERP (glyph->object));
28104 if (glyph < beg
28105 || !(EQ (glyph->object, before_string)
28106 || EQ (glyph->object, disp_string)))
28107 break;
28108 r1 = prev;
28109 }
28110 }
28111 if (r2 == NULL)
28112 {
28113 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28114 hlinfo->mouse_face_past_end = 1;
28115 }
28116 else if (!NILP (after_string))
28117 {
28118 /* If the after-string has newlines, advance to its last row. */
28119 struct glyph_row *next;
28120 struct glyph_row *last
28121 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28122
28123 for (next = r2 + 1;
28124 next <= last
28125 && next->used[TEXT_AREA] > 0
28126 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28127 ++next)
28128 r2 = next;
28129 }
28130 /* The rest of the display engine assumes that mouse_face_beg_row is
28131 either above mouse_face_end_row or identical to it. But with
28132 bidi-reordered continued lines, the row for START_CHARPOS could
28133 be below the row for END_CHARPOS. If so, swap the rows and store
28134 them in correct order. */
28135 if (r1->y > r2->y)
28136 {
28137 struct glyph_row *tem = r2;
28138
28139 r2 = r1;
28140 r1 = tem;
28141 }
28142
28143 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28144 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28145
28146 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28147 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28148 could be anywhere in the row and in any order. The strategy
28149 below is to find the leftmost and the rightmost glyph that
28150 belongs to either of these 3 strings, or whose position is
28151 between START_CHARPOS and END_CHARPOS, and highlight all the
28152 glyphs between those two. This may cover more than just the text
28153 between START_CHARPOS and END_CHARPOS if the range of characters
28154 strides the bidi level boundary, e.g. if the beginning is in R2L
28155 text while the end is in L2R text or vice versa. */
28156 if (!r1->reversed_p)
28157 {
28158 /* This row is in a left to right paragraph. Scan it left to
28159 right. */
28160 glyph = r1->glyphs[TEXT_AREA];
28161 end = glyph + r1->used[TEXT_AREA];
28162 x = r1->x;
28163
28164 /* Skip truncation glyphs at the start of the glyph row. */
28165 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28166 for (; glyph < end
28167 && INTEGERP (glyph->object)
28168 && glyph->charpos < 0;
28169 ++glyph)
28170 x += glyph->pixel_width;
28171
28172 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28173 or DISP_STRING, and the first glyph from buffer whose
28174 position is between START_CHARPOS and END_CHARPOS. */
28175 for (; glyph < end
28176 && !INTEGERP (glyph->object)
28177 && !EQ (glyph->object, disp_string)
28178 && !(BUFFERP (glyph->object)
28179 && (glyph->charpos >= start_charpos
28180 && glyph->charpos < end_charpos));
28181 ++glyph)
28182 {
28183 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28184 are present at buffer positions between START_CHARPOS and
28185 END_CHARPOS, or if they come from an overlay. */
28186 if (EQ (glyph->object, before_string))
28187 {
28188 pos = string_buffer_position (before_string,
28189 start_charpos);
28190 /* If pos == 0, it means before_string came from an
28191 overlay, not from a buffer position. */
28192 if (!pos || (pos >= start_charpos && pos < end_charpos))
28193 break;
28194 }
28195 else if (EQ (glyph->object, after_string))
28196 {
28197 pos = string_buffer_position (after_string, end_charpos);
28198 if (!pos || (pos >= start_charpos && pos < end_charpos))
28199 break;
28200 }
28201 x += glyph->pixel_width;
28202 }
28203 hlinfo->mouse_face_beg_x = x;
28204 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28205 }
28206 else
28207 {
28208 /* This row is in a right to left paragraph. Scan it right to
28209 left. */
28210 struct glyph *g;
28211
28212 end = r1->glyphs[TEXT_AREA] - 1;
28213 glyph = end + r1->used[TEXT_AREA];
28214
28215 /* Skip truncation glyphs at the start of the glyph row. */
28216 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28217 for (; glyph > end
28218 && INTEGERP (glyph->object)
28219 && glyph->charpos < 0;
28220 --glyph)
28221 ;
28222
28223 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28224 or DISP_STRING, and the first glyph from buffer whose
28225 position is between START_CHARPOS and END_CHARPOS. */
28226 for (; glyph > end
28227 && !INTEGERP (glyph->object)
28228 && !EQ (glyph->object, disp_string)
28229 && !(BUFFERP (glyph->object)
28230 && (glyph->charpos >= start_charpos
28231 && glyph->charpos < end_charpos));
28232 --glyph)
28233 {
28234 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28235 are present at buffer positions between START_CHARPOS and
28236 END_CHARPOS, or if they come from an overlay. */
28237 if (EQ (glyph->object, before_string))
28238 {
28239 pos = string_buffer_position (before_string, start_charpos);
28240 /* If pos == 0, it means before_string came from an
28241 overlay, not from a buffer position. */
28242 if (!pos || (pos >= start_charpos && pos < end_charpos))
28243 break;
28244 }
28245 else if (EQ (glyph->object, after_string))
28246 {
28247 pos = string_buffer_position (after_string, end_charpos);
28248 if (!pos || (pos >= start_charpos && pos < end_charpos))
28249 break;
28250 }
28251 }
28252
28253 glyph++; /* first glyph to the right of the highlighted area */
28254 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28255 x += g->pixel_width;
28256 hlinfo->mouse_face_beg_x = x;
28257 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28258 }
28259
28260 /* If the highlight ends in a different row, compute GLYPH and END
28261 for the end row. Otherwise, reuse the values computed above for
28262 the row where the highlight begins. */
28263 if (r2 != r1)
28264 {
28265 if (!r2->reversed_p)
28266 {
28267 glyph = r2->glyphs[TEXT_AREA];
28268 end = glyph + r2->used[TEXT_AREA];
28269 x = r2->x;
28270 }
28271 else
28272 {
28273 end = r2->glyphs[TEXT_AREA] - 1;
28274 glyph = end + r2->used[TEXT_AREA];
28275 }
28276 }
28277
28278 if (!r2->reversed_p)
28279 {
28280 /* Skip truncation and continuation glyphs near the end of the
28281 row, and also blanks and stretch glyphs inserted by
28282 extend_face_to_end_of_line. */
28283 while (end > glyph
28284 && INTEGERP ((end - 1)->object))
28285 --end;
28286 /* Scan the rest of the glyph row from the end, looking for the
28287 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28288 DISP_STRING, or whose position is between START_CHARPOS
28289 and END_CHARPOS */
28290 for (--end;
28291 end > glyph
28292 && !INTEGERP (end->object)
28293 && !EQ (end->object, disp_string)
28294 && !(BUFFERP (end->object)
28295 && (end->charpos >= start_charpos
28296 && end->charpos < end_charpos));
28297 --end)
28298 {
28299 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28300 are present at buffer positions between START_CHARPOS and
28301 END_CHARPOS, or if they come from an overlay. */
28302 if (EQ (end->object, before_string))
28303 {
28304 pos = string_buffer_position (before_string, start_charpos);
28305 if (!pos || (pos >= start_charpos && pos < end_charpos))
28306 break;
28307 }
28308 else if (EQ (end->object, after_string))
28309 {
28310 pos = string_buffer_position (after_string, end_charpos);
28311 if (!pos || (pos >= start_charpos && pos < end_charpos))
28312 break;
28313 }
28314 }
28315 /* Find the X coordinate of the last glyph to be highlighted. */
28316 for (; glyph <= end; ++glyph)
28317 x += glyph->pixel_width;
28318
28319 hlinfo->mouse_face_end_x = x;
28320 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28321 }
28322 else
28323 {
28324 /* Skip truncation and continuation glyphs near the end of the
28325 row, and also blanks and stretch glyphs inserted by
28326 extend_face_to_end_of_line. */
28327 x = r2->x;
28328 end++;
28329 while (end < glyph
28330 && INTEGERP (end->object))
28331 {
28332 x += end->pixel_width;
28333 ++end;
28334 }
28335 /* Scan the rest of the glyph row from the end, looking for the
28336 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28337 DISP_STRING, or whose position is between START_CHARPOS
28338 and END_CHARPOS */
28339 for ( ;
28340 end < glyph
28341 && !INTEGERP (end->object)
28342 && !EQ (end->object, disp_string)
28343 && !(BUFFERP (end->object)
28344 && (end->charpos >= start_charpos
28345 && end->charpos < end_charpos));
28346 ++end)
28347 {
28348 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28349 are present at buffer positions between START_CHARPOS and
28350 END_CHARPOS, or if they come from an overlay. */
28351 if (EQ (end->object, before_string))
28352 {
28353 pos = string_buffer_position (before_string, start_charpos);
28354 if (!pos || (pos >= start_charpos && pos < end_charpos))
28355 break;
28356 }
28357 else if (EQ (end->object, after_string))
28358 {
28359 pos = string_buffer_position (after_string, end_charpos);
28360 if (!pos || (pos >= start_charpos && pos < end_charpos))
28361 break;
28362 }
28363 x += end->pixel_width;
28364 }
28365 /* If we exited the above loop because we arrived at the last
28366 glyph of the row, and its buffer position is still not in
28367 range, it means the last character in range is the preceding
28368 newline. Bump the end column and x values to get past the
28369 last glyph. */
28370 if (end == glyph
28371 && BUFFERP (end->object)
28372 && (end->charpos < start_charpos
28373 || end->charpos >= end_charpos))
28374 {
28375 x += end->pixel_width;
28376 ++end;
28377 }
28378 hlinfo->mouse_face_end_x = x;
28379 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28380 }
28381
28382 hlinfo->mouse_face_window = window;
28383 hlinfo->mouse_face_face_id
28384 = face_at_buffer_position (w, mouse_charpos, &ignore,
28385 mouse_charpos + 1,
28386 !hlinfo->mouse_face_hidden, -1);
28387 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28388 }
28389
28390 /* The following function is not used anymore (replaced with
28391 mouse_face_from_string_pos), but I leave it here for the time
28392 being, in case someone would. */
28393
28394 #if 0 /* not used */
28395
28396 /* Find the position of the glyph for position POS in OBJECT in
28397 window W's current matrix, and return in *X, *Y the pixel
28398 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28399
28400 RIGHT_P non-zero means return the position of the right edge of the
28401 glyph, RIGHT_P zero means return the left edge position.
28402
28403 If no glyph for POS exists in the matrix, return the position of
28404 the glyph with the next smaller position that is in the matrix, if
28405 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28406 exists in the matrix, return the position of the glyph with the
28407 next larger position in OBJECT.
28408
28409 Value is non-zero if a glyph was found. */
28410
28411 static int
28412 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28413 int *hpos, int *vpos, int *x, int *y, int right_p)
28414 {
28415 int yb = window_text_bottom_y (w);
28416 struct glyph_row *r;
28417 struct glyph *best_glyph = NULL;
28418 struct glyph_row *best_row = NULL;
28419 int best_x = 0;
28420
28421 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28422 r->enabled_p && r->y < yb;
28423 ++r)
28424 {
28425 struct glyph *g = r->glyphs[TEXT_AREA];
28426 struct glyph *e = g + r->used[TEXT_AREA];
28427 int gx;
28428
28429 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28430 if (EQ (g->object, object))
28431 {
28432 if (g->charpos == pos)
28433 {
28434 best_glyph = g;
28435 best_x = gx;
28436 best_row = r;
28437 goto found;
28438 }
28439 else if (best_glyph == NULL
28440 || ((eabs (g->charpos - pos)
28441 < eabs (best_glyph->charpos - pos))
28442 && (right_p
28443 ? g->charpos < pos
28444 : g->charpos > pos)))
28445 {
28446 best_glyph = g;
28447 best_x = gx;
28448 best_row = r;
28449 }
28450 }
28451 }
28452
28453 found:
28454
28455 if (best_glyph)
28456 {
28457 *x = best_x;
28458 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28459
28460 if (right_p)
28461 {
28462 *x += best_glyph->pixel_width;
28463 ++*hpos;
28464 }
28465
28466 *y = best_row->y;
28467 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28468 }
28469
28470 return best_glyph != NULL;
28471 }
28472 #endif /* not used */
28473
28474 /* Find the positions of the first and the last glyphs in window W's
28475 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28476 (assumed to be a string), and return in HLINFO's mouse_face_*
28477 members the pixel and column/row coordinates of those glyphs. */
28478
28479 static void
28480 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28481 Lisp_Object object,
28482 ptrdiff_t startpos, ptrdiff_t endpos)
28483 {
28484 int yb = window_text_bottom_y (w);
28485 struct glyph_row *r;
28486 struct glyph *g, *e;
28487 int gx;
28488 int found = 0;
28489
28490 /* Find the glyph row with at least one position in the range
28491 [STARTPOS..ENDPOS), and the first glyph in that row whose
28492 position belongs to that range. */
28493 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28494 r->enabled_p && r->y < yb;
28495 ++r)
28496 {
28497 if (!r->reversed_p)
28498 {
28499 g = r->glyphs[TEXT_AREA];
28500 e = g + r->used[TEXT_AREA];
28501 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28502 if (EQ (g->object, object)
28503 && startpos <= g->charpos && g->charpos < endpos)
28504 {
28505 hlinfo->mouse_face_beg_row
28506 = MATRIX_ROW_VPOS (r, w->current_matrix);
28507 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28508 hlinfo->mouse_face_beg_x = gx;
28509 found = 1;
28510 break;
28511 }
28512 }
28513 else
28514 {
28515 struct glyph *g1;
28516
28517 e = r->glyphs[TEXT_AREA];
28518 g = e + r->used[TEXT_AREA];
28519 for ( ; g > e; --g)
28520 if (EQ ((g-1)->object, object)
28521 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28522 {
28523 hlinfo->mouse_face_beg_row
28524 = MATRIX_ROW_VPOS (r, w->current_matrix);
28525 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28526 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28527 gx += g1->pixel_width;
28528 hlinfo->mouse_face_beg_x = gx;
28529 found = 1;
28530 break;
28531 }
28532 }
28533 if (found)
28534 break;
28535 }
28536
28537 if (!found)
28538 return;
28539
28540 /* Starting with the next row, look for the first row which does NOT
28541 include any glyphs whose positions are in the range. */
28542 for (++r; r->enabled_p && r->y < yb; ++r)
28543 {
28544 g = r->glyphs[TEXT_AREA];
28545 e = g + r->used[TEXT_AREA];
28546 found = 0;
28547 for ( ; g < e; ++g)
28548 if (EQ (g->object, object)
28549 && startpos <= g->charpos && g->charpos < endpos)
28550 {
28551 found = 1;
28552 break;
28553 }
28554 if (!found)
28555 break;
28556 }
28557
28558 /* The highlighted region ends on the previous row. */
28559 r--;
28560
28561 /* Set the end row. */
28562 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28563
28564 /* Compute and set the end column and the end column's horizontal
28565 pixel coordinate. */
28566 if (!r->reversed_p)
28567 {
28568 g = r->glyphs[TEXT_AREA];
28569 e = g + r->used[TEXT_AREA];
28570 for ( ; e > g; --e)
28571 if (EQ ((e-1)->object, object)
28572 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28573 break;
28574 hlinfo->mouse_face_end_col = e - g;
28575
28576 for (gx = r->x; g < e; ++g)
28577 gx += g->pixel_width;
28578 hlinfo->mouse_face_end_x = gx;
28579 }
28580 else
28581 {
28582 e = r->glyphs[TEXT_AREA];
28583 g = e + r->used[TEXT_AREA];
28584 for (gx = r->x ; e < g; ++e)
28585 {
28586 if (EQ (e->object, object)
28587 && startpos <= e->charpos && e->charpos < endpos)
28588 break;
28589 gx += e->pixel_width;
28590 }
28591 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28592 hlinfo->mouse_face_end_x = gx;
28593 }
28594 }
28595
28596 #ifdef HAVE_WINDOW_SYSTEM
28597
28598 /* See if position X, Y is within a hot-spot of an image. */
28599
28600 static int
28601 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28602 {
28603 if (!CONSP (hot_spot))
28604 return 0;
28605
28606 if (EQ (XCAR (hot_spot), Qrect))
28607 {
28608 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28609 Lisp_Object rect = XCDR (hot_spot);
28610 Lisp_Object tem;
28611 if (!CONSP (rect))
28612 return 0;
28613 if (!CONSP (XCAR (rect)))
28614 return 0;
28615 if (!CONSP (XCDR (rect)))
28616 return 0;
28617 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28618 return 0;
28619 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28620 return 0;
28621 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28622 return 0;
28623 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28624 return 0;
28625 return 1;
28626 }
28627 else if (EQ (XCAR (hot_spot), Qcircle))
28628 {
28629 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28630 Lisp_Object circ = XCDR (hot_spot);
28631 Lisp_Object lr, lx0, ly0;
28632 if (CONSP (circ)
28633 && CONSP (XCAR (circ))
28634 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28635 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28636 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28637 {
28638 double r = XFLOATINT (lr);
28639 double dx = XINT (lx0) - x;
28640 double dy = XINT (ly0) - y;
28641 return (dx * dx + dy * dy <= r * r);
28642 }
28643 }
28644 else if (EQ (XCAR (hot_spot), Qpoly))
28645 {
28646 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28647 if (VECTORP (XCDR (hot_spot)))
28648 {
28649 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28650 Lisp_Object *poly = v->contents;
28651 ptrdiff_t n = v->header.size;
28652 ptrdiff_t i;
28653 int inside = 0;
28654 Lisp_Object lx, ly;
28655 int x0, y0;
28656
28657 /* Need an even number of coordinates, and at least 3 edges. */
28658 if (n < 6 || n & 1)
28659 return 0;
28660
28661 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28662 If count is odd, we are inside polygon. Pixels on edges
28663 may or may not be included depending on actual geometry of the
28664 polygon. */
28665 if ((lx = poly[n-2], !INTEGERP (lx))
28666 || (ly = poly[n-1], !INTEGERP (lx)))
28667 return 0;
28668 x0 = XINT (lx), y0 = XINT (ly);
28669 for (i = 0; i < n; i += 2)
28670 {
28671 int x1 = x0, y1 = y0;
28672 if ((lx = poly[i], !INTEGERP (lx))
28673 || (ly = poly[i+1], !INTEGERP (ly)))
28674 return 0;
28675 x0 = XINT (lx), y0 = XINT (ly);
28676
28677 /* Does this segment cross the X line? */
28678 if (x0 >= x)
28679 {
28680 if (x1 >= x)
28681 continue;
28682 }
28683 else if (x1 < x)
28684 continue;
28685 if (y > y0 && y > y1)
28686 continue;
28687 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28688 inside = !inside;
28689 }
28690 return inside;
28691 }
28692 }
28693 return 0;
28694 }
28695
28696 Lisp_Object
28697 find_hot_spot (Lisp_Object map, int x, int y)
28698 {
28699 while (CONSP (map))
28700 {
28701 if (CONSP (XCAR (map))
28702 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28703 return XCAR (map);
28704 map = XCDR (map);
28705 }
28706
28707 return Qnil;
28708 }
28709
28710 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28711 3, 3, 0,
28712 doc: /* Lookup in image map MAP coordinates X and Y.
28713 An image map is an alist where each element has the format (AREA ID PLIST).
28714 An AREA is specified as either a rectangle, a circle, or a polygon:
28715 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28716 pixel coordinates of the upper left and bottom right corners.
28717 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28718 and the radius of the circle; r may be a float or integer.
28719 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28720 vector describes one corner in the polygon.
28721 Returns the alist element for the first matching AREA in MAP. */)
28722 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28723 {
28724 if (NILP (map))
28725 return Qnil;
28726
28727 CHECK_NUMBER (x);
28728 CHECK_NUMBER (y);
28729
28730 return find_hot_spot (map,
28731 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28732 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28733 }
28734
28735
28736 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28737 static void
28738 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28739 {
28740 /* Do not change cursor shape while dragging mouse. */
28741 if (!NILP (do_mouse_tracking))
28742 return;
28743
28744 if (!NILP (pointer))
28745 {
28746 if (EQ (pointer, Qarrow))
28747 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28748 else if (EQ (pointer, Qhand))
28749 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28750 else if (EQ (pointer, Qtext))
28751 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28752 else if (EQ (pointer, intern ("hdrag")))
28753 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28754 else if (EQ (pointer, intern ("nhdrag")))
28755 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28756 #ifdef HAVE_X_WINDOWS
28757 else if (EQ (pointer, intern ("vdrag")))
28758 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28759 #endif
28760 else if (EQ (pointer, intern ("hourglass")))
28761 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28762 else if (EQ (pointer, Qmodeline))
28763 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28764 else
28765 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28766 }
28767
28768 if (cursor != No_Cursor)
28769 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28770 }
28771
28772 #endif /* HAVE_WINDOW_SYSTEM */
28773
28774 /* Take proper action when mouse has moved to the mode or header line
28775 or marginal area AREA of window W, x-position X and y-position Y.
28776 X is relative to the start of the text display area of W, so the
28777 width of bitmap areas and scroll bars must be subtracted to get a
28778 position relative to the start of the mode line. */
28779
28780 static void
28781 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28782 enum window_part area)
28783 {
28784 struct window *w = XWINDOW (window);
28785 struct frame *f = XFRAME (w->frame);
28786 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28787 #ifdef HAVE_WINDOW_SYSTEM
28788 Display_Info *dpyinfo;
28789 #endif
28790 Cursor cursor = No_Cursor;
28791 Lisp_Object pointer = Qnil;
28792 int dx, dy, width, height;
28793 ptrdiff_t charpos;
28794 Lisp_Object string, object = Qnil;
28795 Lisp_Object pos IF_LINT (= Qnil), help;
28796
28797 Lisp_Object mouse_face;
28798 int original_x_pixel = x;
28799 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28800 struct glyph_row *row IF_LINT (= 0);
28801
28802 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28803 {
28804 int x0;
28805 struct glyph *end;
28806
28807 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28808 returns them in row/column units! */
28809 string = mode_line_string (w, area, &x, &y, &charpos,
28810 &object, &dx, &dy, &width, &height);
28811
28812 row = (area == ON_MODE_LINE
28813 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28814 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28815
28816 /* Find the glyph under the mouse pointer. */
28817 if (row->mode_line_p && row->enabled_p)
28818 {
28819 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28820 end = glyph + row->used[TEXT_AREA];
28821
28822 for (x0 = original_x_pixel;
28823 glyph < end && x0 >= glyph->pixel_width;
28824 ++glyph)
28825 x0 -= glyph->pixel_width;
28826
28827 if (glyph >= end)
28828 glyph = NULL;
28829 }
28830 }
28831 else
28832 {
28833 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28834 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28835 returns them in row/column units! */
28836 string = marginal_area_string (w, area, &x, &y, &charpos,
28837 &object, &dx, &dy, &width, &height);
28838 }
28839
28840 help = Qnil;
28841
28842 #ifdef HAVE_WINDOW_SYSTEM
28843 if (IMAGEP (object))
28844 {
28845 Lisp_Object image_map, hotspot;
28846 if ((image_map = Fplist_get (XCDR (object), QCmap),
28847 !NILP (image_map))
28848 && (hotspot = find_hot_spot (image_map, dx, dy),
28849 CONSP (hotspot))
28850 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28851 {
28852 Lisp_Object plist;
28853
28854 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28855 If so, we could look for mouse-enter, mouse-leave
28856 properties in PLIST (and do something...). */
28857 hotspot = XCDR (hotspot);
28858 if (CONSP (hotspot)
28859 && (plist = XCAR (hotspot), CONSP (plist)))
28860 {
28861 pointer = Fplist_get (plist, Qpointer);
28862 if (NILP (pointer))
28863 pointer = Qhand;
28864 help = Fplist_get (plist, Qhelp_echo);
28865 if (!NILP (help))
28866 {
28867 help_echo_string = help;
28868 XSETWINDOW (help_echo_window, w);
28869 help_echo_object = w->contents;
28870 help_echo_pos = charpos;
28871 }
28872 }
28873 }
28874 if (NILP (pointer))
28875 pointer = Fplist_get (XCDR (object), QCpointer);
28876 }
28877 #endif /* HAVE_WINDOW_SYSTEM */
28878
28879 if (STRINGP (string))
28880 pos = make_number (charpos);
28881
28882 /* Set the help text and mouse pointer. If the mouse is on a part
28883 of the mode line without any text (e.g. past the right edge of
28884 the mode line text), use the default help text and pointer. */
28885 if (STRINGP (string) || area == ON_MODE_LINE)
28886 {
28887 /* Arrange to display the help by setting the global variables
28888 help_echo_string, help_echo_object, and help_echo_pos. */
28889 if (NILP (help))
28890 {
28891 if (STRINGP (string))
28892 help = Fget_text_property (pos, Qhelp_echo, string);
28893
28894 if (!NILP (help))
28895 {
28896 help_echo_string = help;
28897 XSETWINDOW (help_echo_window, w);
28898 help_echo_object = string;
28899 help_echo_pos = charpos;
28900 }
28901 else if (area == ON_MODE_LINE)
28902 {
28903 Lisp_Object default_help
28904 = buffer_local_value_1 (Qmode_line_default_help_echo,
28905 w->contents);
28906
28907 if (STRINGP (default_help))
28908 {
28909 help_echo_string = default_help;
28910 XSETWINDOW (help_echo_window, w);
28911 help_echo_object = Qnil;
28912 help_echo_pos = -1;
28913 }
28914 }
28915 }
28916
28917 #ifdef HAVE_WINDOW_SYSTEM
28918 /* Change the mouse pointer according to what is under it. */
28919 if (FRAME_WINDOW_P (f))
28920 {
28921 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28922 || minibuf_level
28923 || NILP (Vresize_mini_windows));
28924
28925 dpyinfo = FRAME_DISPLAY_INFO (f);
28926 if (STRINGP (string))
28927 {
28928 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28929
28930 if (NILP (pointer))
28931 pointer = Fget_text_property (pos, Qpointer, string);
28932
28933 /* Change the mouse pointer according to what is under X/Y. */
28934 if (NILP (pointer)
28935 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28936 {
28937 Lisp_Object map;
28938 map = Fget_text_property (pos, Qlocal_map, string);
28939 if (!KEYMAPP (map))
28940 map = Fget_text_property (pos, Qkeymap, string);
28941 if (!KEYMAPP (map) && draggable)
28942 cursor = dpyinfo->vertical_scroll_bar_cursor;
28943 }
28944 }
28945 else if (draggable)
28946 /* Default mode-line pointer. */
28947 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28948 }
28949 #endif
28950 }
28951
28952 /* Change the mouse face according to what is under X/Y. */
28953 if (STRINGP (string))
28954 {
28955 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28956 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28957 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28958 && glyph)
28959 {
28960 Lisp_Object b, e;
28961
28962 struct glyph * tmp_glyph;
28963
28964 int gpos;
28965 int gseq_length;
28966 int total_pixel_width;
28967 ptrdiff_t begpos, endpos, ignore;
28968
28969 int vpos, hpos;
28970
28971 b = Fprevious_single_property_change (make_number (charpos + 1),
28972 Qmouse_face, string, Qnil);
28973 if (NILP (b))
28974 begpos = 0;
28975 else
28976 begpos = XINT (b);
28977
28978 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28979 if (NILP (e))
28980 endpos = SCHARS (string);
28981 else
28982 endpos = XINT (e);
28983
28984 /* Calculate the glyph position GPOS of GLYPH in the
28985 displayed string, relative to the beginning of the
28986 highlighted part of the string.
28987
28988 Note: GPOS is different from CHARPOS. CHARPOS is the
28989 position of GLYPH in the internal string object. A mode
28990 line string format has structures which are converted to
28991 a flattened string by the Emacs Lisp interpreter. The
28992 internal string is an element of those structures. The
28993 displayed string is the flattened string. */
28994 tmp_glyph = row_start_glyph;
28995 while (tmp_glyph < glyph
28996 && (!(EQ (tmp_glyph->object, glyph->object)
28997 && begpos <= tmp_glyph->charpos
28998 && tmp_glyph->charpos < endpos)))
28999 tmp_glyph++;
29000 gpos = glyph - tmp_glyph;
29001
29002 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29003 the highlighted part of the displayed string to which
29004 GLYPH belongs. Note: GSEQ_LENGTH is different from
29005 SCHARS (STRING), because the latter returns the length of
29006 the internal string. */
29007 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29008 tmp_glyph > glyph
29009 && (!(EQ (tmp_glyph->object, glyph->object)
29010 && begpos <= tmp_glyph->charpos
29011 && tmp_glyph->charpos < endpos));
29012 tmp_glyph--)
29013 ;
29014 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29015
29016 /* Calculate the total pixel width of all the glyphs between
29017 the beginning of the highlighted area and GLYPH. */
29018 total_pixel_width = 0;
29019 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29020 total_pixel_width += tmp_glyph->pixel_width;
29021
29022 /* Pre calculation of re-rendering position. Note: X is in
29023 column units here, after the call to mode_line_string or
29024 marginal_area_string. */
29025 hpos = x - gpos;
29026 vpos = (area == ON_MODE_LINE
29027 ? (w->current_matrix)->nrows - 1
29028 : 0);
29029
29030 /* If GLYPH's position is included in the region that is
29031 already drawn in mouse face, we have nothing to do. */
29032 if ( EQ (window, hlinfo->mouse_face_window)
29033 && (!row->reversed_p
29034 ? (hlinfo->mouse_face_beg_col <= hpos
29035 && hpos < hlinfo->mouse_face_end_col)
29036 /* In R2L rows we swap BEG and END, see below. */
29037 : (hlinfo->mouse_face_end_col <= hpos
29038 && hpos < hlinfo->mouse_face_beg_col))
29039 && hlinfo->mouse_face_beg_row == vpos )
29040 return;
29041
29042 if (clear_mouse_face (hlinfo))
29043 cursor = No_Cursor;
29044
29045 if (!row->reversed_p)
29046 {
29047 hlinfo->mouse_face_beg_col = hpos;
29048 hlinfo->mouse_face_beg_x = original_x_pixel
29049 - (total_pixel_width + dx);
29050 hlinfo->mouse_face_end_col = hpos + gseq_length;
29051 hlinfo->mouse_face_end_x = 0;
29052 }
29053 else
29054 {
29055 /* In R2L rows, show_mouse_face expects BEG and END
29056 coordinates to be swapped. */
29057 hlinfo->mouse_face_end_col = hpos;
29058 hlinfo->mouse_face_end_x = original_x_pixel
29059 - (total_pixel_width + dx);
29060 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29061 hlinfo->mouse_face_beg_x = 0;
29062 }
29063
29064 hlinfo->mouse_face_beg_row = vpos;
29065 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29066 hlinfo->mouse_face_past_end = 0;
29067 hlinfo->mouse_face_window = window;
29068
29069 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29070 charpos,
29071 0, &ignore,
29072 glyph->face_id,
29073 1);
29074 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29075
29076 if (NILP (pointer))
29077 pointer = Qhand;
29078 }
29079 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29080 clear_mouse_face (hlinfo);
29081 }
29082 #ifdef HAVE_WINDOW_SYSTEM
29083 if (FRAME_WINDOW_P (f))
29084 define_frame_cursor1 (f, cursor, pointer);
29085 #endif
29086 }
29087
29088
29089 /* EXPORT:
29090 Take proper action when the mouse has moved to position X, Y on
29091 frame F with regards to highlighting portions of display that have
29092 mouse-face properties. Also de-highlight portions of display where
29093 the mouse was before, set the mouse pointer shape as appropriate
29094 for the mouse coordinates, and activate help echo (tooltips).
29095 X and Y can be negative or out of range. */
29096
29097 void
29098 note_mouse_highlight (struct frame *f, int x, int y)
29099 {
29100 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29101 enum window_part part = ON_NOTHING;
29102 Lisp_Object window;
29103 struct window *w;
29104 Cursor cursor = No_Cursor;
29105 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29106 struct buffer *b;
29107
29108 /* When a menu is active, don't highlight because this looks odd. */
29109 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29110 if (popup_activated ())
29111 return;
29112 #endif
29113
29114 if (!f->glyphs_initialized_p
29115 || f->pointer_invisible)
29116 return;
29117
29118 hlinfo->mouse_face_mouse_x = x;
29119 hlinfo->mouse_face_mouse_y = y;
29120 hlinfo->mouse_face_mouse_frame = f;
29121
29122 if (hlinfo->mouse_face_defer)
29123 return;
29124
29125 /* Which window is that in? */
29126 window = window_from_coordinates (f, x, y, &part, 1);
29127
29128 /* If displaying active text in another window, clear that. */
29129 if (! EQ (window, hlinfo->mouse_face_window)
29130 /* Also clear if we move out of text area in same window. */
29131 || (!NILP (hlinfo->mouse_face_window)
29132 && !NILP (window)
29133 && part != ON_TEXT
29134 && part != ON_MODE_LINE
29135 && part != ON_HEADER_LINE))
29136 clear_mouse_face (hlinfo);
29137
29138 /* Not on a window -> return. */
29139 if (!WINDOWP (window))
29140 return;
29141
29142 /* Reset help_echo_string. It will get recomputed below. */
29143 help_echo_string = Qnil;
29144
29145 /* Convert to window-relative pixel coordinates. */
29146 w = XWINDOW (window);
29147 frame_to_window_pixel_xy (w, &x, &y);
29148
29149 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29150 /* Handle tool-bar window differently since it doesn't display a
29151 buffer. */
29152 if (EQ (window, f->tool_bar_window))
29153 {
29154 note_tool_bar_highlight (f, x, y);
29155 return;
29156 }
29157 #endif
29158
29159 /* Mouse is on the mode, header line or margin? */
29160 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29161 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29162 {
29163 note_mode_line_or_margin_highlight (window, x, y, part);
29164
29165 #ifdef HAVE_WINDOW_SYSTEM
29166 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29167 {
29168 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29169 /* Show non-text cursor (Bug#16647). */
29170 goto set_cursor;
29171 }
29172 else
29173 #endif
29174 return;
29175 }
29176
29177 #ifdef HAVE_WINDOW_SYSTEM
29178 if (part == ON_VERTICAL_BORDER)
29179 {
29180 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29181 help_echo_string = build_string ("drag-mouse-1: resize");
29182 }
29183 else if (part == ON_RIGHT_DIVIDER)
29184 {
29185 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29186 help_echo_string = build_string ("drag-mouse-1: resize");
29187 }
29188 else if (part == ON_BOTTOM_DIVIDER)
29189 if (! WINDOW_BOTTOMMOST_P (w)
29190 || minibuf_level
29191 || NILP (Vresize_mini_windows))
29192 {
29193 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29194 help_echo_string = build_string ("drag-mouse-1: resize");
29195 }
29196 else
29197 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29198 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29199 || part == ON_SCROLL_BAR)
29200 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29201 else
29202 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29203 #endif
29204
29205 /* Are we in a window whose display is up to date?
29206 And verify the buffer's text has not changed. */
29207 b = XBUFFER (w->contents);
29208 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29209 {
29210 int hpos, vpos, dx, dy, area = LAST_AREA;
29211 ptrdiff_t pos;
29212 struct glyph *glyph;
29213 Lisp_Object object;
29214 Lisp_Object mouse_face = Qnil, position;
29215 Lisp_Object *overlay_vec = NULL;
29216 ptrdiff_t i, noverlays;
29217 struct buffer *obuf;
29218 ptrdiff_t obegv, ozv;
29219 int same_region;
29220
29221 /* Find the glyph under X/Y. */
29222 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29223
29224 #ifdef HAVE_WINDOW_SYSTEM
29225 /* Look for :pointer property on image. */
29226 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29227 {
29228 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29229 if (img != NULL && IMAGEP (img->spec))
29230 {
29231 Lisp_Object image_map, hotspot;
29232 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29233 !NILP (image_map))
29234 && (hotspot = find_hot_spot (image_map,
29235 glyph->slice.img.x + dx,
29236 glyph->slice.img.y + dy),
29237 CONSP (hotspot))
29238 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29239 {
29240 Lisp_Object plist;
29241
29242 /* Could check XCAR (hotspot) to see if we enter/leave
29243 this hot-spot.
29244 If so, we could look for mouse-enter, mouse-leave
29245 properties in PLIST (and do something...). */
29246 hotspot = XCDR (hotspot);
29247 if (CONSP (hotspot)
29248 && (plist = XCAR (hotspot), CONSP (plist)))
29249 {
29250 pointer = Fplist_get (plist, Qpointer);
29251 if (NILP (pointer))
29252 pointer = Qhand;
29253 help_echo_string = Fplist_get (plist, Qhelp_echo);
29254 if (!NILP (help_echo_string))
29255 {
29256 help_echo_window = window;
29257 help_echo_object = glyph->object;
29258 help_echo_pos = glyph->charpos;
29259 }
29260 }
29261 }
29262 if (NILP (pointer))
29263 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29264 }
29265 }
29266 #endif /* HAVE_WINDOW_SYSTEM */
29267
29268 /* Clear mouse face if X/Y not over text. */
29269 if (glyph == NULL
29270 || area != TEXT_AREA
29271 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29272 /* Glyph's OBJECT is an integer for glyphs inserted by the
29273 display engine for its internal purposes, like truncation
29274 and continuation glyphs and blanks beyond the end of
29275 line's text on text terminals. If we are over such a
29276 glyph, we are not over any text. */
29277 || INTEGERP (glyph->object)
29278 /* R2L rows have a stretch glyph at their front, which
29279 stands for no text, whereas L2R rows have no glyphs at
29280 all beyond the end of text. Treat such stretch glyphs
29281 like we do with NULL glyphs in L2R rows. */
29282 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29283 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29284 && glyph->type == STRETCH_GLYPH
29285 && glyph->avoid_cursor_p))
29286 {
29287 if (clear_mouse_face (hlinfo))
29288 cursor = No_Cursor;
29289 #ifdef HAVE_WINDOW_SYSTEM
29290 if (FRAME_WINDOW_P (f) && NILP (pointer))
29291 {
29292 if (area != TEXT_AREA)
29293 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29294 else
29295 pointer = Vvoid_text_area_pointer;
29296 }
29297 #endif
29298 goto set_cursor;
29299 }
29300
29301 pos = glyph->charpos;
29302 object = glyph->object;
29303 if (!STRINGP (object) && !BUFFERP (object))
29304 goto set_cursor;
29305
29306 /* If we get an out-of-range value, return now; avoid an error. */
29307 if (BUFFERP (object) && pos > BUF_Z (b))
29308 goto set_cursor;
29309
29310 /* Make the window's buffer temporarily current for
29311 overlays_at and compute_char_face. */
29312 obuf = current_buffer;
29313 current_buffer = b;
29314 obegv = BEGV;
29315 ozv = ZV;
29316 BEGV = BEG;
29317 ZV = Z;
29318
29319 /* Is this char mouse-active or does it have help-echo? */
29320 position = make_number (pos);
29321
29322 if (BUFFERP (object))
29323 {
29324 /* Put all the overlays we want in a vector in overlay_vec. */
29325 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29326 /* Sort overlays into increasing priority order. */
29327 noverlays = sort_overlays (overlay_vec, noverlays, w);
29328 }
29329 else
29330 noverlays = 0;
29331
29332 if (NILP (Vmouse_highlight))
29333 {
29334 clear_mouse_face (hlinfo);
29335 goto check_help_echo;
29336 }
29337
29338 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29339
29340 if (same_region)
29341 cursor = No_Cursor;
29342
29343 /* Check mouse-face highlighting. */
29344 if (! same_region
29345 /* If there exists an overlay with mouse-face overlapping
29346 the one we are currently highlighting, we have to
29347 check if we enter the overlapping overlay, and then
29348 highlight only that. */
29349 || (OVERLAYP (hlinfo->mouse_face_overlay)
29350 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29351 {
29352 /* Find the highest priority overlay with a mouse-face. */
29353 Lisp_Object overlay = Qnil;
29354 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29355 {
29356 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29357 if (!NILP (mouse_face))
29358 overlay = overlay_vec[i];
29359 }
29360
29361 /* If we're highlighting the same overlay as before, there's
29362 no need to do that again. */
29363 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29364 goto check_help_echo;
29365 hlinfo->mouse_face_overlay = overlay;
29366
29367 /* Clear the display of the old active region, if any. */
29368 if (clear_mouse_face (hlinfo))
29369 cursor = No_Cursor;
29370
29371 /* If no overlay applies, get a text property. */
29372 if (NILP (overlay))
29373 mouse_face = Fget_text_property (position, Qmouse_face, object);
29374
29375 /* Next, compute the bounds of the mouse highlighting and
29376 display it. */
29377 if (!NILP (mouse_face) && STRINGP (object))
29378 {
29379 /* The mouse-highlighting comes from a display string
29380 with a mouse-face. */
29381 Lisp_Object s, e;
29382 ptrdiff_t ignore;
29383
29384 s = Fprevious_single_property_change
29385 (make_number (pos + 1), Qmouse_face, object, Qnil);
29386 e = Fnext_single_property_change
29387 (position, Qmouse_face, object, Qnil);
29388 if (NILP (s))
29389 s = make_number (0);
29390 if (NILP (e))
29391 e = make_number (SCHARS (object));
29392 mouse_face_from_string_pos (w, hlinfo, object,
29393 XINT (s), XINT (e));
29394 hlinfo->mouse_face_past_end = 0;
29395 hlinfo->mouse_face_window = window;
29396 hlinfo->mouse_face_face_id
29397 = face_at_string_position (w, object, pos, 0, &ignore,
29398 glyph->face_id, 1);
29399 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29400 cursor = No_Cursor;
29401 }
29402 else
29403 {
29404 /* The mouse-highlighting, if any, comes from an overlay
29405 or text property in the buffer. */
29406 Lisp_Object buffer IF_LINT (= Qnil);
29407 Lisp_Object disp_string IF_LINT (= Qnil);
29408
29409 if (STRINGP (object))
29410 {
29411 /* If we are on a display string with no mouse-face,
29412 check if the text under it has one. */
29413 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29414 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29415 pos = string_buffer_position (object, start);
29416 if (pos > 0)
29417 {
29418 mouse_face = get_char_property_and_overlay
29419 (make_number (pos), Qmouse_face, w->contents, &overlay);
29420 buffer = w->contents;
29421 disp_string = object;
29422 }
29423 }
29424 else
29425 {
29426 buffer = object;
29427 disp_string = Qnil;
29428 }
29429
29430 if (!NILP (mouse_face))
29431 {
29432 Lisp_Object before, after;
29433 Lisp_Object before_string, after_string;
29434 /* To correctly find the limits of mouse highlight
29435 in a bidi-reordered buffer, we must not use the
29436 optimization of limiting the search in
29437 previous-single-property-change and
29438 next-single-property-change, because
29439 rows_from_pos_range needs the real start and end
29440 positions to DTRT in this case. That's because
29441 the first row visible in a window does not
29442 necessarily display the character whose position
29443 is the smallest. */
29444 Lisp_Object lim1
29445 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29446 ? Fmarker_position (w->start)
29447 : Qnil;
29448 Lisp_Object lim2
29449 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29450 ? make_number (BUF_Z (XBUFFER (buffer))
29451 - w->window_end_pos)
29452 : Qnil;
29453
29454 if (NILP (overlay))
29455 {
29456 /* Handle the text property case. */
29457 before = Fprevious_single_property_change
29458 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29459 after = Fnext_single_property_change
29460 (make_number (pos), Qmouse_face, buffer, lim2);
29461 before_string = after_string = Qnil;
29462 }
29463 else
29464 {
29465 /* Handle the overlay case. */
29466 before = Foverlay_start (overlay);
29467 after = Foverlay_end (overlay);
29468 before_string = Foverlay_get (overlay, Qbefore_string);
29469 after_string = Foverlay_get (overlay, Qafter_string);
29470
29471 if (!STRINGP (before_string)) before_string = Qnil;
29472 if (!STRINGP (after_string)) after_string = Qnil;
29473 }
29474
29475 mouse_face_from_buffer_pos (window, hlinfo, pos,
29476 NILP (before)
29477 ? 1
29478 : XFASTINT (before),
29479 NILP (after)
29480 ? BUF_Z (XBUFFER (buffer))
29481 : XFASTINT (after),
29482 before_string, after_string,
29483 disp_string);
29484 cursor = No_Cursor;
29485 }
29486 }
29487 }
29488
29489 check_help_echo:
29490
29491 /* Look for a `help-echo' property. */
29492 if (NILP (help_echo_string)) {
29493 Lisp_Object help, overlay;
29494
29495 /* Check overlays first. */
29496 help = overlay = Qnil;
29497 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29498 {
29499 overlay = overlay_vec[i];
29500 help = Foverlay_get (overlay, Qhelp_echo);
29501 }
29502
29503 if (!NILP (help))
29504 {
29505 help_echo_string = help;
29506 help_echo_window = window;
29507 help_echo_object = overlay;
29508 help_echo_pos = pos;
29509 }
29510 else
29511 {
29512 Lisp_Object obj = glyph->object;
29513 ptrdiff_t charpos = glyph->charpos;
29514
29515 /* Try text properties. */
29516 if (STRINGP (obj)
29517 && charpos >= 0
29518 && charpos < SCHARS (obj))
29519 {
29520 help = Fget_text_property (make_number (charpos),
29521 Qhelp_echo, obj);
29522 if (NILP (help))
29523 {
29524 /* If the string itself doesn't specify a help-echo,
29525 see if the buffer text ``under'' it does. */
29526 struct glyph_row *r
29527 = MATRIX_ROW (w->current_matrix, vpos);
29528 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29529 ptrdiff_t p = string_buffer_position (obj, start);
29530 if (p > 0)
29531 {
29532 help = Fget_char_property (make_number (p),
29533 Qhelp_echo, w->contents);
29534 if (!NILP (help))
29535 {
29536 charpos = p;
29537 obj = w->contents;
29538 }
29539 }
29540 }
29541 }
29542 else if (BUFFERP (obj)
29543 && charpos >= BEGV
29544 && charpos < ZV)
29545 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29546 obj);
29547
29548 if (!NILP (help))
29549 {
29550 help_echo_string = help;
29551 help_echo_window = window;
29552 help_echo_object = obj;
29553 help_echo_pos = charpos;
29554 }
29555 }
29556 }
29557
29558 #ifdef HAVE_WINDOW_SYSTEM
29559 /* Look for a `pointer' property. */
29560 if (FRAME_WINDOW_P (f) && NILP (pointer))
29561 {
29562 /* Check overlays first. */
29563 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29564 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29565
29566 if (NILP (pointer))
29567 {
29568 Lisp_Object obj = glyph->object;
29569 ptrdiff_t charpos = glyph->charpos;
29570
29571 /* Try text properties. */
29572 if (STRINGP (obj)
29573 && charpos >= 0
29574 && charpos < SCHARS (obj))
29575 {
29576 pointer = Fget_text_property (make_number (charpos),
29577 Qpointer, obj);
29578 if (NILP (pointer))
29579 {
29580 /* If the string itself doesn't specify a pointer,
29581 see if the buffer text ``under'' it does. */
29582 struct glyph_row *r
29583 = MATRIX_ROW (w->current_matrix, vpos);
29584 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29585 ptrdiff_t p = string_buffer_position (obj, start);
29586 if (p > 0)
29587 pointer = Fget_char_property (make_number (p),
29588 Qpointer, w->contents);
29589 }
29590 }
29591 else if (BUFFERP (obj)
29592 && charpos >= BEGV
29593 && charpos < ZV)
29594 pointer = Fget_text_property (make_number (charpos),
29595 Qpointer, obj);
29596 }
29597 }
29598 #endif /* HAVE_WINDOW_SYSTEM */
29599
29600 BEGV = obegv;
29601 ZV = ozv;
29602 current_buffer = obuf;
29603 }
29604
29605 set_cursor:
29606
29607 #ifdef HAVE_WINDOW_SYSTEM
29608 if (FRAME_WINDOW_P (f))
29609 define_frame_cursor1 (f, cursor, pointer);
29610 #else
29611 /* This is here to prevent a compiler error, about "label at end of
29612 compound statement". */
29613 return;
29614 #endif
29615 }
29616
29617
29618 /* EXPORT for RIF:
29619 Clear any mouse-face on window W. This function is part of the
29620 redisplay interface, and is called from try_window_id and similar
29621 functions to ensure the mouse-highlight is off. */
29622
29623 void
29624 x_clear_window_mouse_face (struct window *w)
29625 {
29626 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29627 Lisp_Object window;
29628
29629 block_input ();
29630 XSETWINDOW (window, w);
29631 if (EQ (window, hlinfo->mouse_face_window))
29632 clear_mouse_face (hlinfo);
29633 unblock_input ();
29634 }
29635
29636
29637 /* EXPORT:
29638 Just discard the mouse face information for frame F, if any.
29639 This is used when the size of F is changed. */
29640
29641 void
29642 cancel_mouse_face (struct frame *f)
29643 {
29644 Lisp_Object window;
29645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29646
29647 window = hlinfo->mouse_face_window;
29648 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29649 reset_mouse_highlight (hlinfo);
29650 }
29651
29652
29653 \f
29654 /***********************************************************************
29655 Exposure Events
29656 ***********************************************************************/
29657
29658 #ifdef HAVE_WINDOW_SYSTEM
29659
29660 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29661 which intersects rectangle R. R is in window-relative coordinates. */
29662
29663 static void
29664 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29665 enum glyph_row_area area)
29666 {
29667 struct glyph *first = row->glyphs[area];
29668 struct glyph *end = row->glyphs[area] + row->used[area];
29669 struct glyph *last;
29670 int first_x, start_x, x;
29671
29672 if (area == TEXT_AREA && row->fill_line_p)
29673 /* If row extends face to end of line write the whole line. */
29674 draw_glyphs (w, 0, row, area,
29675 0, row->used[area],
29676 DRAW_NORMAL_TEXT, 0);
29677 else
29678 {
29679 /* Set START_X to the window-relative start position for drawing glyphs of
29680 AREA. The first glyph of the text area can be partially visible.
29681 The first glyphs of other areas cannot. */
29682 start_x = window_box_left_offset (w, area);
29683 x = start_x;
29684 if (area == TEXT_AREA)
29685 x += row->x;
29686
29687 /* Find the first glyph that must be redrawn. */
29688 while (first < end
29689 && x + first->pixel_width < r->x)
29690 {
29691 x += first->pixel_width;
29692 ++first;
29693 }
29694
29695 /* Find the last one. */
29696 last = first;
29697 first_x = x;
29698 while (last < end
29699 && x < r->x + r->width)
29700 {
29701 x += last->pixel_width;
29702 ++last;
29703 }
29704
29705 /* Repaint. */
29706 if (last > first)
29707 draw_glyphs (w, first_x - start_x, row, area,
29708 first - row->glyphs[area], last - row->glyphs[area],
29709 DRAW_NORMAL_TEXT, 0);
29710 }
29711 }
29712
29713
29714 /* Redraw the parts of the glyph row ROW on window W intersecting
29715 rectangle R. R is in window-relative coordinates. Value is
29716 non-zero if mouse-face was overwritten. */
29717
29718 static int
29719 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29720 {
29721 eassert (row->enabled_p);
29722
29723 if (row->mode_line_p || w->pseudo_window_p)
29724 draw_glyphs (w, 0, row, TEXT_AREA,
29725 0, row->used[TEXT_AREA],
29726 DRAW_NORMAL_TEXT, 0);
29727 else
29728 {
29729 if (row->used[LEFT_MARGIN_AREA])
29730 expose_area (w, row, r, LEFT_MARGIN_AREA);
29731 if (row->used[TEXT_AREA])
29732 expose_area (w, row, r, TEXT_AREA);
29733 if (row->used[RIGHT_MARGIN_AREA])
29734 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29735 draw_row_fringe_bitmaps (w, row);
29736 }
29737
29738 return row->mouse_face_p;
29739 }
29740
29741
29742 /* Redraw those parts of glyphs rows during expose event handling that
29743 overlap other rows. Redrawing of an exposed line writes over parts
29744 of lines overlapping that exposed line; this function fixes that.
29745
29746 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29747 row in W's current matrix that is exposed and overlaps other rows.
29748 LAST_OVERLAPPING_ROW is the last such row. */
29749
29750 static void
29751 expose_overlaps (struct window *w,
29752 struct glyph_row *first_overlapping_row,
29753 struct glyph_row *last_overlapping_row,
29754 XRectangle *r)
29755 {
29756 struct glyph_row *row;
29757
29758 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29759 if (row->overlapping_p)
29760 {
29761 eassert (row->enabled_p && !row->mode_line_p);
29762
29763 row->clip = r;
29764 if (row->used[LEFT_MARGIN_AREA])
29765 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29766
29767 if (row->used[TEXT_AREA])
29768 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29769
29770 if (row->used[RIGHT_MARGIN_AREA])
29771 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29772 row->clip = NULL;
29773 }
29774 }
29775
29776
29777 /* Return non-zero if W's cursor intersects rectangle R. */
29778
29779 static int
29780 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29781 {
29782 XRectangle cr, result;
29783 struct glyph *cursor_glyph;
29784 struct glyph_row *row;
29785
29786 if (w->phys_cursor.vpos >= 0
29787 && w->phys_cursor.vpos < w->current_matrix->nrows
29788 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29789 row->enabled_p)
29790 && row->cursor_in_fringe_p)
29791 {
29792 /* Cursor is in the fringe. */
29793 cr.x = window_box_right_offset (w,
29794 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29795 ? RIGHT_MARGIN_AREA
29796 : TEXT_AREA));
29797 cr.y = row->y;
29798 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29799 cr.height = row->height;
29800 return x_intersect_rectangles (&cr, r, &result);
29801 }
29802
29803 cursor_glyph = get_phys_cursor_glyph (w);
29804 if (cursor_glyph)
29805 {
29806 /* r is relative to W's box, but w->phys_cursor.x is relative
29807 to left edge of W's TEXT area. Adjust it. */
29808 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29809 cr.y = w->phys_cursor.y;
29810 cr.width = cursor_glyph->pixel_width;
29811 cr.height = w->phys_cursor_height;
29812 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29813 I assume the effect is the same -- and this is portable. */
29814 return x_intersect_rectangles (&cr, r, &result);
29815 }
29816 /* If we don't understand the format, pretend we're not in the hot-spot. */
29817 return 0;
29818 }
29819
29820
29821 /* EXPORT:
29822 Draw a vertical window border to the right of window W if W doesn't
29823 have vertical scroll bars. */
29824
29825 void
29826 x_draw_vertical_border (struct window *w)
29827 {
29828 struct frame *f = XFRAME (WINDOW_FRAME (w));
29829
29830 /* We could do better, if we knew what type of scroll-bar the adjacent
29831 windows (on either side) have... But we don't :-(
29832 However, I think this works ok. ++KFS 2003-04-25 */
29833
29834 /* Redraw borders between horizontally adjacent windows. Don't
29835 do it for frames with vertical scroll bars because either the
29836 right scroll bar of a window, or the left scroll bar of its
29837 neighbor will suffice as a border. */
29838 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29839 return;
29840
29841 /* Note: It is necessary to redraw both the left and the right
29842 borders, for when only this single window W is being
29843 redisplayed. */
29844 if (!WINDOW_RIGHTMOST_P (w)
29845 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29846 {
29847 int x0, x1, y0, y1;
29848
29849 window_box_edges (w, &x0, &y0, &x1, &y1);
29850 y1 -= 1;
29851
29852 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29853 x1 -= 1;
29854
29855 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29856 }
29857
29858 if (!WINDOW_LEFTMOST_P (w)
29859 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29860 {
29861 int x0, x1, y0, y1;
29862
29863 window_box_edges (w, &x0, &y0, &x1, &y1);
29864 y1 -= 1;
29865
29866 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29867 x0 -= 1;
29868
29869 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29870 }
29871 }
29872
29873
29874 /* Draw window dividers for window W. */
29875
29876 void
29877 x_draw_right_divider (struct window *w)
29878 {
29879 struct frame *f = WINDOW_XFRAME (w);
29880
29881 if (w->mini || w->pseudo_window_p)
29882 return;
29883 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29884 {
29885 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29886 int x1 = WINDOW_RIGHT_EDGE_X (w);
29887 int y0 = WINDOW_TOP_EDGE_Y (w);
29888 /* The bottom divider prevails. */
29889 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29890
29891 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29892 }
29893 }
29894
29895 static void
29896 x_draw_bottom_divider (struct window *w)
29897 {
29898 struct frame *f = XFRAME (WINDOW_FRAME (w));
29899
29900 if (w->mini || w->pseudo_window_p)
29901 return;
29902 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29903 {
29904 int x0 = WINDOW_LEFT_EDGE_X (w);
29905 int x1 = WINDOW_RIGHT_EDGE_X (w);
29906 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29907 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29908
29909 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29910 }
29911 }
29912
29913 /* Redraw the part of window W intersection rectangle FR. Pixel
29914 coordinates in FR are frame-relative. Call this function with
29915 input blocked. Value is non-zero if the exposure overwrites
29916 mouse-face. */
29917
29918 static int
29919 expose_window (struct window *w, XRectangle *fr)
29920 {
29921 struct frame *f = XFRAME (w->frame);
29922 XRectangle wr, r;
29923 int mouse_face_overwritten_p = 0;
29924
29925 /* If window is not yet fully initialized, do nothing. This can
29926 happen when toolkit scroll bars are used and a window is split.
29927 Reconfiguring the scroll bar will generate an expose for a newly
29928 created window. */
29929 if (w->current_matrix == NULL)
29930 return 0;
29931
29932 /* When we're currently updating the window, display and current
29933 matrix usually don't agree. Arrange for a thorough display
29934 later. */
29935 if (w->must_be_updated_p)
29936 {
29937 SET_FRAME_GARBAGED (f);
29938 return 0;
29939 }
29940
29941 /* Frame-relative pixel rectangle of W. */
29942 wr.x = WINDOW_LEFT_EDGE_X (w);
29943 wr.y = WINDOW_TOP_EDGE_Y (w);
29944 wr.width = WINDOW_PIXEL_WIDTH (w);
29945 wr.height = WINDOW_PIXEL_HEIGHT (w);
29946
29947 if (x_intersect_rectangles (fr, &wr, &r))
29948 {
29949 int yb = window_text_bottom_y (w);
29950 struct glyph_row *row;
29951 int cursor_cleared_p, phys_cursor_on_p;
29952 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29953
29954 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29955 r.x, r.y, r.width, r.height));
29956
29957 /* Convert to window coordinates. */
29958 r.x -= WINDOW_LEFT_EDGE_X (w);
29959 r.y -= WINDOW_TOP_EDGE_Y (w);
29960
29961 /* Turn off the cursor. */
29962 if (!w->pseudo_window_p
29963 && phys_cursor_in_rect_p (w, &r))
29964 {
29965 x_clear_cursor (w);
29966 cursor_cleared_p = 1;
29967 }
29968 else
29969 cursor_cleared_p = 0;
29970
29971 /* If the row containing the cursor extends face to end of line,
29972 then expose_area might overwrite the cursor outside the
29973 rectangle and thus notice_overwritten_cursor might clear
29974 w->phys_cursor_on_p. We remember the original value and
29975 check later if it is changed. */
29976 phys_cursor_on_p = w->phys_cursor_on_p;
29977
29978 /* Update lines intersecting rectangle R. */
29979 first_overlapping_row = last_overlapping_row = NULL;
29980 for (row = w->current_matrix->rows;
29981 row->enabled_p;
29982 ++row)
29983 {
29984 int y0 = row->y;
29985 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29986
29987 if ((y0 >= r.y && y0 < r.y + r.height)
29988 || (y1 > r.y && y1 < r.y + r.height)
29989 || (r.y >= y0 && r.y < y1)
29990 || (r.y + r.height > y0 && r.y + r.height < y1))
29991 {
29992 /* A header line may be overlapping, but there is no need
29993 to fix overlapping areas for them. KFS 2005-02-12 */
29994 if (row->overlapping_p && !row->mode_line_p)
29995 {
29996 if (first_overlapping_row == NULL)
29997 first_overlapping_row = row;
29998 last_overlapping_row = row;
29999 }
30000
30001 row->clip = fr;
30002 if (expose_line (w, row, &r))
30003 mouse_face_overwritten_p = 1;
30004 row->clip = NULL;
30005 }
30006 else if (row->overlapping_p)
30007 {
30008 /* We must redraw a row overlapping the exposed area. */
30009 if (y0 < r.y
30010 ? y0 + row->phys_height > r.y
30011 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30012 {
30013 if (first_overlapping_row == NULL)
30014 first_overlapping_row = row;
30015 last_overlapping_row = row;
30016 }
30017 }
30018
30019 if (y1 >= yb)
30020 break;
30021 }
30022
30023 /* Display the mode line if there is one. */
30024 if (WINDOW_WANTS_MODELINE_P (w)
30025 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30026 row->enabled_p)
30027 && row->y < r.y + r.height)
30028 {
30029 if (expose_line (w, row, &r))
30030 mouse_face_overwritten_p = 1;
30031 }
30032
30033 if (!w->pseudo_window_p)
30034 {
30035 /* Fix the display of overlapping rows. */
30036 if (first_overlapping_row)
30037 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30038 fr);
30039
30040 /* Draw border between windows. */
30041 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30042 x_draw_right_divider (w);
30043 else
30044 x_draw_vertical_border (w);
30045
30046 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30047 x_draw_bottom_divider (w);
30048
30049 /* Turn the cursor on again. */
30050 if (cursor_cleared_p
30051 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30052 update_window_cursor (w, 1);
30053 }
30054 }
30055
30056 return mouse_face_overwritten_p;
30057 }
30058
30059
30060
30061 /* Redraw (parts) of all windows in the window tree rooted at W that
30062 intersect R. R contains frame pixel coordinates. Value is
30063 non-zero if the exposure overwrites mouse-face. */
30064
30065 static int
30066 expose_window_tree (struct window *w, XRectangle *r)
30067 {
30068 struct frame *f = XFRAME (w->frame);
30069 int mouse_face_overwritten_p = 0;
30070
30071 while (w && !FRAME_GARBAGED_P (f))
30072 {
30073 if (WINDOWP (w->contents))
30074 mouse_face_overwritten_p
30075 |= expose_window_tree (XWINDOW (w->contents), r);
30076 else
30077 mouse_face_overwritten_p |= expose_window (w, r);
30078
30079 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30080 }
30081
30082 return mouse_face_overwritten_p;
30083 }
30084
30085
30086 /* EXPORT:
30087 Redisplay an exposed area of frame F. X and Y are the upper-left
30088 corner of the exposed rectangle. W and H are width and height of
30089 the exposed area. All are pixel values. W or H zero means redraw
30090 the entire frame. */
30091
30092 void
30093 expose_frame (struct frame *f, int x, int y, int w, int h)
30094 {
30095 XRectangle r;
30096 int mouse_face_overwritten_p = 0;
30097
30098 TRACE ((stderr, "expose_frame "));
30099
30100 /* No need to redraw if frame will be redrawn soon. */
30101 if (FRAME_GARBAGED_P (f))
30102 {
30103 TRACE ((stderr, " garbaged\n"));
30104 return;
30105 }
30106
30107 /* If basic faces haven't been realized yet, there is no point in
30108 trying to redraw anything. This can happen when we get an expose
30109 event while Emacs is starting, e.g. by moving another window. */
30110 if (FRAME_FACE_CACHE (f) == NULL
30111 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30112 {
30113 TRACE ((stderr, " no faces\n"));
30114 return;
30115 }
30116
30117 if (w == 0 || h == 0)
30118 {
30119 r.x = r.y = 0;
30120 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
30121 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
30122 }
30123 else
30124 {
30125 r.x = x;
30126 r.y = y;
30127 r.width = w;
30128 r.height = h;
30129 }
30130
30131 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30132 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30133
30134 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30135 if (WINDOWP (f->tool_bar_window))
30136 mouse_face_overwritten_p
30137 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30138 #endif
30139
30140 #ifdef HAVE_X_WINDOWS
30141 #ifndef MSDOS
30142 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30143 if (WINDOWP (f->menu_bar_window))
30144 mouse_face_overwritten_p
30145 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30146 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30147 #endif
30148 #endif
30149
30150 /* Some window managers support a focus-follows-mouse style with
30151 delayed raising of frames. Imagine a partially obscured frame,
30152 and moving the mouse into partially obscured mouse-face on that
30153 frame. The visible part of the mouse-face will be highlighted,
30154 then the WM raises the obscured frame. With at least one WM, KDE
30155 2.1, Emacs is not getting any event for the raising of the frame
30156 (even tried with SubstructureRedirectMask), only Expose events.
30157 These expose events will draw text normally, i.e. not
30158 highlighted. Which means we must redo the highlight here.
30159 Subsume it under ``we love X''. --gerd 2001-08-15 */
30160 /* Included in Windows version because Windows most likely does not
30161 do the right thing if any third party tool offers
30162 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30163 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30164 {
30165 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30166 if (f == hlinfo->mouse_face_mouse_frame)
30167 {
30168 int mouse_x = hlinfo->mouse_face_mouse_x;
30169 int mouse_y = hlinfo->mouse_face_mouse_y;
30170 clear_mouse_face (hlinfo);
30171 note_mouse_highlight (f, mouse_x, mouse_y);
30172 }
30173 }
30174 }
30175
30176
30177 /* EXPORT:
30178 Determine the intersection of two rectangles R1 and R2. Return
30179 the intersection in *RESULT. Value is non-zero if RESULT is not
30180 empty. */
30181
30182 int
30183 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30184 {
30185 XRectangle *left, *right;
30186 XRectangle *upper, *lower;
30187 int intersection_p = 0;
30188
30189 /* Rearrange so that R1 is the left-most rectangle. */
30190 if (r1->x < r2->x)
30191 left = r1, right = r2;
30192 else
30193 left = r2, right = r1;
30194
30195 /* X0 of the intersection is right.x0, if this is inside R1,
30196 otherwise there is no intersection. */
30197 if (right->x <= left->x + left->width)
30198 {
30199 result->x = right->x;
30200
30201 /* The right end of the intersection is the minimum of
30202 the right ends of left and right. */
30203 result->width = (min (left->x + left->width, right->x + right->width)
30204 - result->x);
30205
30206 /* Same game for Y. */
30207 if (r1->y < r2->y)
30208 upper = r1, lower = r2;
30209 else
30210 upper = r2, lower = r1;
30211
30212 /* The upper end of the intersection is lower.y0, if this is inside
30213 of upper. Otherwise, there is no intersection. */
30214 if (lower->y <= upper->y + upper->height)
30215 {
30216 result->y = lower->y;
30217
30218 /* The lower end of the intersection is the minimum of the lower
30219 ends of upper and lower. */
30220 result->height = (min (lower->y + lower->height,
30221 upper->y + upper->height)
30222 - result->y);
30223 intersection_p = 1;
30224 }
30225 }
30226
30227 return intersection_p;
30228 }
30229
30230 #endif /* HAVE_WINDOW_SYSTEM */
30231
30232 \f
30233 /***********************************************************************
30234 Initialization
30235 ***********************************************************************/
30236
30237 void
30238 syms_of_xdisp (void)
30239 {
30240 Vwith_echo_area_save_vector = Qnil;
30241 staticpro (&Vwith_echo_area_save_vector);
30242
30243 Vmessage_stack = Qnil;
30244 staticpro (&Vmessage_stack);
30245
30246 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30247 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30248
30249 message_dolog_marker1 = Fmake_marker ();
30250 staticpro (&message_dolog_marker1);
30251 message_dolog_marker2 = Fmake_marker ();
30252 staticpro (&message_dolog_marker2);
30253 message_dolog_marker3 = Fmake_marker ();
30254 staticpro (&message_dolog_marker3);
30255
30256 #ifdef GLYPH_DEBUG
30257 defsubr (&Sdump_frame_glyph_matrix);
30258 defsubr (&Sdump_glyph_matrix);
30259 defsubr (&Sdump_glyph_row);
30260 defsubr (&Sdump_tool_bar_row);
30261 defsubr (&Strace_redisplay);
30262 defsubr (&Strace_to_stderr);
30263 #endif
30264 #ifdef HAVE_WINDOW_SYSTEM
30265 defsubr (&Stool_bar_height);
30266 defsubr (&Slookup_image_map);
30267 #endif
30268 defsubr (&Sline_pixel_height);
30269 defsubr (&Sformat_mode_line);
30270 defsubr (&Sinvisible_p);
30271 defsubr (&Scurrent_bidi_paragraph_direction);
30272 defsubr (&Swindow_text_pixel_size);
30273 defsubr (&Smove_point_visually);
30274
30275 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30276 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30277 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30278 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30279 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30280 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30281 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30282 DEFSYM (Qeval, "eval");
30283 DEFSYM (QCdata, ":data");
30284 DEFSYM (Qdisplay, "display");
30285 DEFSYM (Qspace_width, "space-width");
30286 DEFSYM (Qraise, "raise");
30287 DEFSYM (Qslice, "slice");
30288 DEFSYM (Qspace, "space");
30289 DEFSYM (Qmargin, "margin");
30290 DEFSYM (Qpointer, "pointer");
30291 DEFSYM (Qleft_margin, "left-margin");
30292 DEFSYM (Qright_margin, "right-margin");
30293 DEFSYM (Qcenter, "center");
30294 DEFSYM (Qline_height, "line-height");
30295 DEFSYM (QCalign_to, ":align-to");
30296 DEFSYM (QCrelative_width, ":relative-width");
30297 DEFSYM (QCrelative_height, ":relative-height");
30298 DEFSYM (QCeval, ":eval");
30299 DEFSYM (QCpropertize, ":propertize");
30300 DEFSYM (QCfile, ":file");
30301 DEFSYM (Qfontified, "fontified");
30302 DEFSYM (Qfontification_functions, "fontification-functions");
30303 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30304 DEFSYM (Qescape_glyph, "escape-glyph");
30305 DEFSYM (Qnobreak_space, "nobreak-space");
30306 DEFSYM (Qimage, "image");
30307 DEFSYM (Qtext, "text");
30308 DEFSYM (Qboth, "both");
30309 DEFSYM (Qboth_horiz, "both-horiz");
30310 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30311 DEFSYM (QCmap, ":map");
30312 DEFSYM (QCpointer, ":pointer");
30313 DEFSYM (Qrect, "rect");
30314 DEFSYM (Qcircle, "circle");
30315 DEFSYM (Qpoly, "poly");
30316 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30317 DEFSYM (Qgrow_only, "grow-only");
30318 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30319 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30320 DEFSYM (Qposition, "position");
30321 DEFSYM (Qbuffer_position, "buffer-position");
30322 DEFSYM (Qobject, "object");
30323 DEFSYM (Qbar, "bar");
30324 DEFSYM (Qhbar, "hbar");
30325 DEFSYM (Qbox, "box");
30326 DEFSYM (Qhollow, "hollow");
30327 DEFSYM (Qhand, "hand");
30328 DEFSYM (Qarrow, "arrow");
30329 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30330
30331 list_of_error = list1 (list2 (intern_c_string ("error"),
30332 intern_c_string ("void-variable")));
30333 staticpro (&list_of_error);
30334
30335 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30336 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30337 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30338 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30339
30340 echo_buffer[0] = echo_buffer[1] = Qnil;
30341 staticpro (&echo_buffer[0]);
30342 staticpro (&echo_buffer[1]);
30343
30344 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30345 staticpro (&echo_area_buffer[0]);
30346 staticpro (&echo_area_buffer[1]);
30347
30348 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30349 staticpro (&Vmessages_buffer_name);
30350
30351 mode_line_proptrans_alist = Qnil;
30352 staticpro (&mode_line_proptrans_alist);
30353 mode_line_string_list = Qnil;
30354 staticpro (&mode_line_string_list);
30355 mode_line_string_face = Qnil;
30356 staticpro (&mode_line_string_face);
30357 mode_line_string_face_prop = Qnil;
30358 staticpro (&mode_line_string_face_prop);
30359 Vmode_line_unwind_vector = Qnil;
30360 staticpro (&Vmode_line_unwind_vector);
30361
30362 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30363
30364 help_echo_string = Qnil;
30365 staticpro (&help_echo_string);
30366 help_echo_object = Qnil;
30367 staticpro (&help_echo_object);
30368 help_echo_window = Qnil;
30369 staticpro (&help_echo_window);
30370 previous_help_echo_string = Qnil;
30371 staticpro (&previous_help_echo_string);
30372 help_echo_pos = -1;
30373
30374 DEFSYM (Qright_to_left, "right-to-left");
30375 DEFSYM (Qleft_to_right, "left-to-right");
30376
30377 #ifdef HAVE_WINDOW_SYSTEM
30378 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30379 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30380 For example, if a block cursor is over a tab, it will be drawn as
30381 wide as that tab on the display. */);
30382 x_stretch_cursor_p = 0;
30383 #endif
30384
30385 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30386 doc: /* Non-nil means highlight trailing whitespace.
30387 The face used for trailing whitespace is `trailing-whitespace'. */);
30388 Vshow_trailing_whitespace = Qnil;
30389
30390 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30391 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30392 If the value is t, Emacs highlights non-ASCII chars which have the
30393 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30394 or `escape-glyph' face respectively.
30395
30396 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30397 U+2011 (non-breaking hyphen) are affected.
30398
30399 Any other non-nil value means to display these characters as a escape
30400 glyph followed by an ordinary space or hyphen.
30401
30402 A value of nil means no special handling of these characters. */);
30403 Vnobreak_char_display = Qt;
30404
30405 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30406 doc: /* The pointer shape to show in void text areas.
30407 A value of nil means to show the text pointer. Other options are `arrow',
30408 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30409 Vvoid_text_area_pointer = Qarrow;
30410
30411 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30412 doc: /* Non-nil means don't actually do any redisplay.
30413 This is used for internal purposes. */);
30414 Vinhibit_redisplay = Qnil;
30415
30416 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30417 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30418 Vglobal_mode_string = Qnil;
30419
30420 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30421 doc: /* Marker for where to display an arrow on top of the buffer text.
30422 This must be the beginning of a line in order to work.
30423 See also `overlay-arrow-string'. */);
30424 Voverlay_arrow_position = Qnil;
30425
30426 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30427 doc: /* String to display as an arrow in non-window frames.
30428 See also `overlay-arrow-position'. */);
30429 Voverlay_arrow_string = build_pure_c_string ("=>");
30430
30431 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30432 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30433 The symbols on this list are examined during redisplay to determine
30434 where to display overlay arrows. */);
30435 Voverlay_arrow_variable_list
30436 = list1 (intern_c_string ("overlay-arrow-position"));
30437
30438 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30439 doc: /* The number of lines to try scrolling a window by when point moves out.
30440 If that fails to bring point back on frame, point is centered instead.
30441 If this is zero, point is always centered after it moves off frame.
30442 If you want scrolling to always be a line at a time, you should set
30443 `scroll-conservatively' to a large value rather than set this to 1. */);
30444
30445 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30446 doc: /* Scroll up to this many lines, to bring point back on screen.
30447 If point moves off-screen, redisplay will scroll by up to
30448 `scroll-conservatively' lines in order to bring point just barely
30449 onto the screen again. If that cannot be done, then redisplay
30450 recenters point as usual.
30451
30452 If the value is greater than 100, redisplay will never recenter point,
30453 but will always scroll just enough text to bring point into view, even
30454 if you move far away.
30455
30456 A value of zero means always recenter point if it moves off screen. */);
30457 scroll_conservatively = 0;
30458
30459 DEFVAR_INT ("scroll-margin", scroll_margin,
30460 doc: /* Number of lines of margin at the top and bottom of a window.
30461 Recenter the window whenever point gets within this many lines
30462 of the top or bottom of the window. */);
30463 scroll_margin = 0;
30464
30465 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30466 doc: /* Pixels per inch value for non-window system displays.
30467 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30468 Vdisplay_pixels_per_inch = make_float (72.0);
30469
30470 #ifdef GLYPH_DEBUG
30471 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30472 #endif
30473
30474 DEFVAR_LISP ("truncate-partial-width-windows",
30475 Vtruncate_partial_width_windows,
30476 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30477 For an integer value, truncate lines in each window narrower than the
30478 full frame width, provided the window width is less than that integer;
30479 otherwise, respect the value of `truncate-lines'.
30480
30481 For any other non-nil value, truncate lines in all windows that do
30482 not span the full frame width.
30483
30484 A value of nil means to respect the value of `truncate-lines'.
30485
30486 If `word-wrap' is enabled, you might want to reduce this. */);
30487 Vtruncate_partial_width_windows = make_number (50);
30488
30489 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30490 doc: /* Maximum buffer size for which line number should be displayed.
30491 If the buffer is bigger than this, the line number does not appear
30492 in the mode line. A value of nil means no limit. */);
30493 Vline_number_display_limit = Qnil;
30494
30495 DEFVAR_INT ("line-number-display-limit-width",
30496 line_number_display_limit_width,
30497 doc: /* Maximum line width (in characters) for line number display.
30498 If the average length of the lines near point is bigger than this, then the
30499 line number may be omitted from the mode line. */);
30500 line_number_display_limit_width = 200;
30501
30502 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30503 doc: /* Non-nil means highlight region even in nonselected windows. */);
30504 highlight_nonselected_windows = 0;
30505
30506 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30507 doc: /* Non-nil if more than one frame is visible on this display.
30508 Minibuffer-only frames don't count, but iconified frames do.
30509 This variable is not guaranteed to be accurate except while processing
30510 `frame-title-format' and `icon-title-format'. */);
30511
30512 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30513 doc: /* Template for displaying the title bar of visible frames.
30514 \(Assuming the window manager supports this feature.)
30515
30516 This variable has the same structure as `mode-line-format', except that
30517 the %c and %l constructs are ignored. It is used only on frames for
30518 which no explicit name has been set \(see `modify-frame-parameters'). */);
30519
30520 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30521 doc: /* Template for displaying the title bar of an iconified frame.
30522 \(Assuming the window manager supports this feature.)
30523 This variable has the same structure as `mode-line-format' (which see),
30524 and is used only on frames for which no explicit name has been set
30525 \(see `modify-frame-parameters'). */);
30526 Vicon_title_format
30527 = Vframe_title_format
30528 = listn (CONSTYPE_PURE, 3,
30529 intern_c_string ("multiple-frames"),
30530 build_pure_c_string ("%b"),
30531 listn (CONSTYPE_PURE, 4,
30532 empty_unibyte_string,
30533 intern_c_string ("invocation-name"),
30534 build_pure_c_string ("@"),
30535 intern_c_string ("system-name")));
30536
30537 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30538 doc: /* Maximum number of lines to keep in the message log buffer.
30539 If nil, disable message logging. If t, log messages but don't truncate
30540 the buffer when it becomes large. */);
30541 Vmessage_log_max = make_number (1000);
30542
30543 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30544 doc: /* Functions called before redisplay, if window sizes have changed.
30545 The value should be a list of functions that take one argument.
30546 Just before redisplay, for each frame, if any of its windows have changed
30547 size since the last redisplay, or have been split or deleted,
30548 all the functions in the list are called, with the frame as argument. */);
30549 Vwindow_size_change_functions = Qnil;
30550
30551 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30552 doc: /* List of functions to call before redisplaying a window with scrolling.
30553 Each function is called with two arguments, the window and its new
30554 display-start position. Note that these functions are also called by
30555 `set-window-buffer'. Also note that the value of `window-end' is not
30556 valid when these functions are called.
30557
30558 Warning: Do not use this feature to alter the way the window
30559 is scrolled. It is not designed for that, and such use probably won't
30560 work. */);
30561 Vwindow_scroll_functions = Qnil;
30562
30563 DEFVAR_LISP ("window-text-change-functions",
30564 Vwindow_text_change_functions,
30565 doc: /* Functions to call in redisplay when text in the window might change. */);
30566 Vwindow_text_change_functions = Qnil;
30567
30568 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30569 doc: /* Functions called when redisplay of a window reaches the end trigger.
30570 Each function is called with two arguments, the window and the end trigger value.
30571 See `set-window-redisplay-end-trigger'. */);
30572 Vredisplay_end_trigger_functions = Qnil;
30573
30574 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30575 doc: /* Non-nil means autoselect window with mouse pointer.
30576 If nil, do not autoselect windows.
30577 A positive number means delay autoselection by that many seconds: a
30578 window is autoselected only after the mouse has remained in that
30579 window for the duration of the delay.
30580 A negative number has a similar effect, but causes windows to be
30581 autoselected only after the mouse has stopped moving. \(Because of
30582 the way Emacs compares mouse events, you will occasionally wait twice
30583 that time before the window gets selected.\)
30584 Any other value means to autoselect window instantaneously when the
30585 mouse pointer enters it.
30586
30587 Autoselection selects the minibuffer only if it is active, and never
30588 unselects the minibuffer if it is active.
30589
30590 When customizing this variable make sure that the actual value of
30591 `focus-follows-mouse' matches the behavior of your window manager. */);
30592 Vmouse_autoselect_window = Qnil;
30593
30594 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30595 doc: /* Non-nil means automatically resize tool-bars.
30596 This dynamically changes the tool-bar's height to the minimum height
30597 that is needed to make all tool-bar items visible.
30598 If value is `grow-only', the tool-bar's height is only increased
30599 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30600 Vauto_resize_tool_bars = Qt;
30601
30602 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30603 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30604 auto_raise_tool_bar_buttons_p = 1;
30605
30606 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30607 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30608 make_cursor_line_fully_visible_p = 1;
30609
30610 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30611 doc: /* Border below tool-bar in pixels.
30612 If an integer, use it as the height of the border.
30613 If it is one of `internal-border-width' or `border-width', use the
30614 value of the corresponding frame parameter.
30615 Otherwise, no border is added below the tool-bar. */);
30616 Vtool_bar_border = Qinternal_border_width;
30617
30618 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30619 doc: /* Margin around tool-bar buttons in pixels.
30620 If an integer, use that for both horizontal and vertical margins.
30621 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30622 HORZ specifying the horizontal margin, and VERT specifying the
30623 vertical margin. */);
30624 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30625
30626 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30627 doc: /* Relief thickness of tool-bar buttons. */);
30628 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30629
30630 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30631 doc: /* Tool bar style to use.
30632 It can be one of
30633 image - show images only
30634 text - show text only
30635 both - show both, text below image
30636 both-horiz - show text to the right of the image
30637 text-image-horiz - show text to the left of the image
30638 any other - use system default or image if no system default.
30639
30640 This variable only affects the GTK+ toolkit version of Emacs. */);
30641 Vtool_bar_style = Qnil;
30642
30643 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30644 doc: /* Maximum number of characters a label can have to be shown.
30645 The tool bar style must also show labels for this to have any effect, see
30646 `tool-bar-style'. */);
30647 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30648
30649 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30650 doc: /* List of functions to call to fontify regions of text.
30651 Each function is called with one argument POS. Functions must
30652 fontify a region starting at POS in the current buffer, and give
30653 fontified regions the property `fontified'. */);
30654 Vfontification_functions = Qnil;
30655 Fmake_variable_buffer_local (Qfontification_functions);
30656
30657 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30658 unibyte_display_via_language_environment,
30659 doc: /* Non-nil means display unibyte text according to language environment.
30660 Specifically, this means that raw bytes in the range 160-255 decimal
30661 are displayed by converting them to the equivalent multibyte characters
30662 according to the current language environment. As a result, they are
30663 displayed according to the current fontset.
30664
30665 Note that this variable affects only how these bytes are displayed,
30666 but does not change the fact they are interpreted as raw bytes. */);
30667 unibyte_display_via_language_environment = 0;
30668
30669 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30670 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30671 If a float, it specifies a fraction of the mini-window frame's height.
30672 If an integer, it specifies a number of lines. */);
30673 Vmax_mini_window_height = make_float (0.25);
30674
30675 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30676 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30677 A value of nil means don't automatically resize mini-windows.
30678 A value of t means resize them to fit the text displayed in them.
30679 A value of `grow-only', the default, means let mini-windows grow only;
30680 they return to their normal size when the minibuffer is closed, or the
30681 echo area becomes empty. */);
30682 Vresize_mini_windows = Qgrow_only;
30683
30684 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30685 doc: /* Alist specifying how to blink the cursor off.
30686 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30687 `cursor-type' frame-parameter or variable equals ON-STATE,
30688 comparing using `equal', Emacs uses OFF-STATE to specify
30689 how to blink it off. ON-STATE and OFF-STATE are values for
30690 the `cursor-type' frame parameter.
30691
30692 If a frame's ON-STATE has no entry in this list,
30693 the frame's other specifications determine how to blink the cursor off. */);
30694 Vblink_cursor_alist = Qnil;
30695
30696 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30697 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30698 If non-nil, windows are automatically scrolled horizontally to make
30699 point visible. */);
30700 automatic_hscrolling_p = 1;
30701 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30702
30703 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30704 doc: /* How many columns away from the window edge point is allowed to get
30705 before automatic hscrolling will horizontally scroll the window. */);
30706 hscroll_margin = 5;
30707
30708 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30709 doc: /* How many columns to scroll the window when point gets too close to the edge.
30710 When point is less than `hscroll-margin' columns from the window
30711 edge, automatic hscrolling will scroll the window by the amount of columns
30712 determined by this variable. If its value is a positive integer, scroll that
30713 many columns. If it's a positive floating-point number, it specifies the
30714 fraction of the window's width to scroll. If it's nil or zero, point will be
30715 centered horizontally after the scroll. Any other value, including negative
30716 numbers, are treated as if the value were zero.
30717
30718 Automatic hscrolling always moves point outside the scroll margin, so if
30719 point was more than scroll step columns inside the margin, the window will
30720 scroll more than the value given by the scroll step.
30721
30722 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30723 and `scroll-right' overrides this variable's effect. */);
30724 Vhscroll_step = make_number (0);
30725
30726 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30727 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30728 Bind this around calls to `message' to let it take effect. */);
30729 message_truncate_lines = 0;
30730
30731 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30732 doc: /* Normal hook run to update the menu bar definitions.
30733 Redisplay runs this hook before it redisplays the menu bar.
30734 This is used to update menus such as Buffers, whose contents depend on
30735 various data. */);
30736 Vmenu_bar_update_hook = Qnil;
30737
30738 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30739 doc: /* Frame for which we are updating a menu.
30740 The enable predicate for a menu binding should check this variable. */);
30741 Vmenu_updating_frame = Qnil;
30742
30743 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30744 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30745 inhibit_menubar_update = 0;
30746
30747 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30748 doc: /* Prefix prepended to all continuation lines at display time.
30749 The value may be a string, an image, or a stretch-glyph; it is
30750 interpreted in the same way as the value of a `display' text property.
30751
30752 This variable is overridden by any `wrap-prefix' text or overlay
30753 property.
30754
30755 To add a prefix to non-continuation lines, use `line-prefix'. */);
30756 Vwrap_prefix = Qnil;
30757 DEFSYM (Qwrap_prefix, "wrap-prefix");
30758 Fmake_variable_buffer_local (Qwrap_prefix);
30759
30760 DEFVAR_LISP ("line-prefix", Vline_prefix,
30761 doc: /* Prefix prepended to all non-continuation lines at display time.
30762 The value may be a string, an image, or a stretch-glyph; it is
30763 interpreted in the same way as the value of a `display' text property.
30764
30765 This variable is overridden by any `line-prefix' text or overlay
30766 property.
30767
30768 To add a prefix to continuation lines, use `wrap-prefix'. */);
30769 Vline_prefix = Qnil;
30770 DEFSYM (Qline_prefix, "line-prefix");
30771 Fmake_variable_buffer_local (Qline_prefix);
30772
30773 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30774 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30775 inhibit_eval_during_redisplay = 0;
30776
30777 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30778 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30779 inhibit_free_realized_faces = 0;
30780
30781 #ifdef GLYPH_DEBUG
30782 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30783 doc: /* Inhibit try_window_id display optimization. */);
30784 inhibit_try_window_id = 0;
30785
30786 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30787 doc: /* Inhibit try_window_reusing display optimization. */);
30788 inhibit_try_window_reusing = 0;
30789
30790 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30791 doc: /* Inhibit try_cursor_movement display optimization. */);
30792 inhibit_try_cursor_movement = 0;
30793 #endif /* GLYPH_DEBUG */
30794
30795 DEFVAR_INT ("overline-margin", overline_margin,
30796 doc: /* Space between overline and text, in pixels.
30797 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30798 margin to the character height. */);
30799 overline_margin = 2;
30800
30801 DEFVAR_INT ("underline-minimum-offset",
30802 underline_minimum_offset,
30803 doc: /* Minimum distance between baseline and underline.
30804 This can improve legibility of underlined text at small font sizes,
30805 particularly when using variable `x-use-underline-position-properties'
30806 with fonts that specify an UNDERLINE_POSITION relatively close to the
30807 baseline. The default value is 1. */);
30808 underline_minimum_offset = 1;
30809
30810 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30811 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30812 This feature only works when on a window system that can change
30813 cursor shapes. */);
30814 display_hourglass_p = 1;
30815
30816 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30817 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30818 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30819
30820 #ifdef HAVE_WINDOW_SYSTEM
30821 hourglass_atimer = NULL;
30822 hourglass_shown_p = 0;
30823 #endif /* HAVE_WINDOW_SYSTEM */
30824
30825 DEFSYM (Qglyphless_char, "glyphless-char");
30826 DEFSYM (Qhex_code, "hex-code");
30827 DEFSYM (Qempty_box, "empty-box");
30828 DEFSYM (Qthin_space, "thin-space");
30829 DEFSYM (Qzero_width, "zero-width");
30830
30831 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30832 doc: /* Function run just before redisplay.
30833 It is called with one argument, which is the set of windows that are to
30834 be redisplayed. This set can be nil (meaning, only the selected window),
30835 or t (meaning all windows). */);
30836 Vpre_redisplay_function = intern ("ignore");
30837
30838 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30839 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30840
30841 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30842 doc: /* Char-table defining glyphless characters.
30843 Each element, if non-nil, should be one of the following:
30844 an ASCII acronym string: display this string in a box
30845 `hex-code': display the hexadecimal code of a character in a box
30846 `empty-box': display as an empty box
30847 `thin-space': display as 1-pixel width space
30848 `zero-width': don't display
30849 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30850 display method for graphical terminals and text terminals respectively.
30851 GRAPHICAL and TEXT should each have one of the values listed above.
30852
30853 The char-table has one extra slot to control the display of a character for
30854 which no font is found. This slot only takes effect on graphical terminals.
30855 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30856 `thin-space'. The default is `empty-box'.
30857
30858 If a character has a non-nil entry in an active display table, the
30859 display table takes effect; in this case, Emacs does not consult
30860 `glyphless-char-display' at all. */);
30861 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30862 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30863 Qempty_box);
30864
30865 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30866 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30867 Vdebug_on_message = Qnil;
30868
30869 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30870 doc: /* */);
30871 Vredisplay__all_windows_cause
30872 = Fmake_vector (make_number (100), make_number (0));
30873
30874 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30875 doc: /* */);
30876 Vredisplay__mode_lines_cause
30877 = Fmake_vector (make_number (100), make_number (0));
30878 }
30879
30880
30881 /* Initialize this module when Emacs starts. */
30882
30883 void
30884 init_xdisp (void)
30885 {
30886 CHARPOS (this_line_start_pos) = 0;
30887
30888 if (!noninteractive)
30889 {
30890 struct window *m = XWINDOW (minibuf_window);
30891 Lisp_Object frame = m->frame;
30892 struct frame *f = XFRAME (frame);
30893 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30894 struct window *r = XWINDOW (root);
30895 int i;
30896
30897 echo_area_window = minibuf_window;
30898
30899 r->top_line = FRAME_TOP_MARGIN (f);
30900 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30901 r->total_cols = FRAME_COLS (f);
30902 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30903 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30904 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30905
30906 m->top_line = FRAME_LINES (f) - 1;
30907 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30908 m->total_cols = FRAME_COLS (f);
30909 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30910 m->total_lines = 1;
30911 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30912
30913 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30914 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30915 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30916
30917 /* The default ellipsis glyphs `...'. */
30918 for (i = 0; i < 3; ++i)
30919 default_invis_vector[i] = make_number ('.');
30920 }
30921
30922 {
30923 /* Allocate the buffer for frame titles.
30924 Also used for `format-mode-line'. */
30925 int size = 100;
30926 mode_line_noprop_buf = xmalloc (size);
30927 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30928 mode_line_noprop_ptr = mode_line_noprop_buf;
30929 mode_line_target = MODE_LINE_DISPLAY;
30930 }
30931
30932 help_echo_showing_p = 0;
30933 }
30934
30935 #ifdef HAVE_WINDOW_SYSTEM
30936
30937 /* Platform-independent portion of hourglass implementation. */
30938
30939 /* Cancel a currently active hourglass timer, and start a new one. */
30940 void
30941 start_hourglass (void)
30942 {
30943 struct timespec delay;
30944
30945 cancel_hourglass ();
30946
30947 if (INTEGERP (Vhourglass_delay)
30948 && XINT (Vhourglass_delay) > 0)
30949 delay = make_timespec (min (XINT (Vhourglass_delay),
30950 TYPE_MAXIMUM (time_t)),
30951 0);
30952 else if (FLOATP (Vhourglass_delay)
30953 && XFLOAT_DATA (Vhourglass_delay) > 0)
30954 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30955 else
30956 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30957
30958 #ifdef HAVE_NTGUI
30959 {
30960 extern void w32_note_current_window (void);
30961 w32_note_current_window ();
30962 }
30963 #endif /* HAVE_NTGUI */
30964
30965 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30966 show_hourglass, NULL);
30967 }
30968
30969
30970 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30971 shown. */
30972 void
30973 cancel_hourglass (void)
30974 {
30975 if (hourglass_atimer)
30976 {
30977 cancel_atimer (hourglass_atimer);
30978 hourglass_atimer = NULL;
30979 }
30980
30981 if (hourglass_shown_p)
30982 hide_hourglass ();
30983 }
30984
30985 #endif /* HAVE_WINDOW_SYSTEM */