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1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "frame.h"
29 #include "window.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "disptab.h"
33 #include "intervals.h"
34 #include "region-cache.h"
35
36 /* Indentation can insert tabs if this is non-zero;
37 otherwise always uses spaces */
38 int indent_tabs_mode;
39
40 #define min(a, b) ((a) < (b) ? (a) : (b))
41 #define max(a, b) ((a) > (b) ? (a) : (b))
42
43 #define CR 015
44
45 /* These three values memoize the current column to avoid recalculation */
46 /* Some things in set last_known_column_point to -1
47 to mark the memoized value as invalid */
48 /* Last value returned by current_column */
49 int last_known_column;
50 /* Value of point when current_column was called */
51 int last_known_column_point;
52 /* Value of MODIFF when current_column was called */
53 int last_known_column_modified;
54
55 static int current_column_1 ();
56 static int position_indentation ();
57
58 /* Cache of beginning of line found by the last call of
59 current_column. */
60 int current_column_bol_cache;
61
62 /* Get the display table to use for the current buffer. */
63
64 struct Lisp_Char_Table *
65 buffer_display_table ()
66 {
67 Lisp_Object thisbuf;
68
69 thisbuf = current_buffer->display_table;
70 if (DISP_TABLE_P (thisbuf))
71 return XCHAR_TABLE (thisbuf);
72 if (DISP_TABLE_P (Vstandard_display_table))
73 return XCHAR_TABLE (Vstandard_display_table);
74 return 0;
75 }
76 \f
77 /* Width run cache considerations. */
78
79 /* Return the width of character C under display table DP. */
80
81 static int
82 character_width (c, dp)
83 int c;
84 struct Lisp_Char_Table *dp;
85 {
86 Lisp_Object elt;
87
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
90
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
94 return XVECTOR (elt)->size;
95
96 /* Some characters are special. */
97 if (c == '\n' || c == '\t' || c == '\015')
98 return 0;
99
100 /* Printing characters have width 1. */
101 else if (c >= 040 && c < 0177)
102 return 1;
103
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
108 widths. */
109 else
110 return 0;
111 }
112
113 /* Return true iff the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
116 int
117 disptab_matches_widthtab (disptab, widthtab)
118 struct Lisp_Char_Table *disptab;
119 struct Lisp_Vector *widthtab;
120 {
121 int i;
122
123 if (widthtab->size != 256)
124 abort ();
125
126 for (i = 0; i < 256; i++)
127 if (character_width (i, disptab)
128 != XFASTINT (widthtab->contents[i]))
129 return 0;
130
131 return 1;
132 }
133
134 /* Recompute BUF's width table, using the display table DISPTAB. */
135 void
136 recompute_width_table (buf, disptab)
137 struct buffer *buf;
138 struct Lisp_Char_Table *disptab;
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (buf->width_table))
144 buf->width_table = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (buf->width_table);
146 if (widthtab->size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155 static void
156 width_run_cache_on_off ()
157 {
158 if (NILP (current_buffer->cache_long_line_scans)
159 /* And, for the moment, this feature doesn't work on multibyte
160 characters. */
161 || !NILP (current_buffer->enable_multibyte_characters))
162 {
163 /* It should be off. */
164 if (current_buffer->width_run_cache)
165 {
166 free_region_cache (current_buffer->width_run_cache);
167 current_buffer->width_run_cache = 0;
168 current_buffer->width_table = Qnil;
169 }
170 }
171 else
172 {
173 /* It should be on. */
174 if (current_buffer->width_run_cache == 0)
175 {
176 current_buffer->width_run_cache = new_region_cache ();
177 recompute_width_table (current_buffer, buffer_display_table ());
178 }
179 }
180 }
181
182 \f
183 /* Skip some invisible characters starting from POS.
184 This includes characters invisible because of text properties
185 and characters invisible because of overlays.
186
187 If position POS is followed by invisible characters,
188 skip some of them and return the position after them.
189 Otherwise return POS itself.
190
191 Set *NEXT_BOUNDARY_P to the next position at which
192 it will be necessary to call this function again.
193
194 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
195 to a value greater than TO.
196
197 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
198 take account of overlays that apply only in WINDOW.
199
200 We don't necessarily skip all the invisible characters after POS
201 because that could take a long time. We skip a reasonable number
202 which can be skipped quickly. If there might be more invisible
203 characters immediately following, then *NEXT_BOUNDARY_P
204 will equal the return value. */
205
206 int
207 skip_invisible (pos, next_boundary_p, to, window)
208 int pos;
209 int *next_boundary_p;
210 int to;
211 Lisp_Object window;
212 {
213 Lisp_Object prop, position, overlay_limit, proplimit;
214 Lisp_Object buffer;
215 int end;
216
217 XSETFASTINT (position, pos);
218 XSETBUFFER (buffer, current_buffer);
219
220 /* Give faster response for overlay lookup near POS. */
221 recenter_overlay_lists (current_buffer, pos);
222
223 /* We must not advance farther than the next overlay change.
224 The overlay change might change the invisible property;
225 or there might be overlay strings to be displayed there. */
226 overlay_limit = Fnext_overlay_change (position);
227 /* As for text properties, this gives a lower bound
228 for where the invisible text property could change. */
229 proplimit = Fnext_property_change (position, buffer, Qt);
230 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
231 proplimit = overlay_limit;
232 /* PROPLIMIT is now a lower bound for the next change
233 in invisible status. If that is plenty far away,
234 use that lower bound. */
235 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
236 *next_boundary_p = XFASTINT (proplimit);
237 /* Otherwise, scan for the next `invisible' property change. */
238 else
239 {
240 /* Don't scan terribly far. */
241 XSETFASTINT (proplimit, min (pos + 100, to));
242 /* No matter what. don't go past next overlay change. */
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
246 buffer, proplimit));
247 #if 0
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
250 if (end == pos + 100
251 && !NILP (current_buffer->enable_multibyte_characters)
252 && end < ZV)
253 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
254 end--;
255 #endif
256 *next_boundary_p = end;
257 }
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
261 prop = Fget_char_property (position, Qinvisible, window);
262 else
263 prop = Fget_char_property (position, Qinvisible, buffer);
264 if (TEXT_PROP_MEANS_INVISIBLE (prop))
265 return *next_boundary_p;
266 return pos;
267 }
268 \f
269 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
270 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
271 to the width, and return 1. Otherwise, return 0. */
272
273 static int
274 check_composition (pos, pos_byte, point, len, len_byte, width)
275 int pos, pos_byte, point;
276 int *len, *len_byte, *width;
277 {
278 Lisp_Object prop;
279 int start, end;
280 int id;
281
282 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
283 || pos != start || point < end)
284 return 0;
285 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
286 return 0;
287
288 *len = COMPOSITION_LENGTH (prop);
289 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
290 *width = composition_table[id]->width;
291 return 1;
292 }
293 \f
294 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
295
296 DP is a display table or NULL.
297
298 This macro is used in current_column_1, Fmove_to_column, and
299 compute_motion. */
300
301 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
302 do { \
303 int c; \
304 \
305 wide_column = 0; \
306 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
307 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
308 width = bytes * 4; \
309 else \
310 { \
311 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
312 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
313 else \
314 width = WIDTH_BY_CHAR_HEAD (*p); \
315 if (width > 1) \
316 wide_column = width; \
317 } \
318 } while (0)
319
320 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
321 "Return the horizontal position of point. Beginning of line is column 0.\n\
322 This is calculated by adding together the widths of all the displayed\n\
323 representations of the character between the start of the previous line\n\
324 and point. (eg control characters will have a width of 2 or 4, tabs\n\
325 will have a variable width)\n\
326 Ignores finite width of frame, which means that this function may return\n\
327 values greater than (frame-width).\n\
328 Whether the line is visible (if `selective-display' is t) has no effect;\n\
329 however, ^M is treated as end of line when `selective-display' is t.")
330 ()
331 {
332 Lisp_Object temp;
333 XSETFASTINT (temp, current_column ());
334 return temp;
335 }
336
337 /* Cancel any recorded value of the horizontal position. */
338
339 void
340 invalidate_current_column ()
341 {
342 last_known_column_point = 0;
343 }
344
345 int
346 current_column ()
347 {
348 register int col;
349 register unsigned char *ptr, *stop;
350 register int tab_seen;
351 int post_tab;
352 register int c;
353 register int tab_width = XINT (current_buffer->tab_width);
354 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
355 register struct Lisp_Char_Table *dp = buffer_display_table ();
356 int stopchar;
357
358 if (PT == last_known_column_point
359 && MODIFF == last_known_column_modified)
360 return last_known_column;
361
362 /* If the buffer has overlays, text properties,
363 or multibyte characters, use a more general algorithm. */
364 if (BUF_INTERVALS (current_buffer)
365 || !NILP (current_buffer->overlays_before)
366 || !NILP (current_buffer->overlays_after)
367 || Z != Z_BYTE)
368 return current_column_1 ();
369
370 /* Scan backwards from point to the previous newline,
371 counting width. Tab characters are the only complicated case. */
372
373 /* Make a pointer for decrementing through the chars before point. */
374 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
375 /* Make a pointer to where consecutive chars leave off,
376 going backwards from point. */
377 if (PT == BEGV)
378 stop = ptr;
379 else if (PT <= GPT || BEGV > GPT)
380 stop = BEGV_ADDR;
381 else
382 stop = GAP_END_ADDR;
383
384 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
385
386 col = 0, tab_seen = 0, post_tab = 0;
387
388 while (1)
389 {
390 if (ptr == stop)
391 {
392 /* We stopped either for the beginning of the buffer
393 or for the gap. */
394 if (ptr == BEGV_ADDR)
395 break;
396 /* It was the gap. Jump back over it. */
397 stop = BEGV_ADDR;
398 ptr = GPT_ADDR;
399 /* Check whether that brings us to beginning of buffer. */
400 if (BEGV >= GPT) break;
401 }
402
403 c = *--ptr;
404 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
405 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
406 else if (c >= 040 && c < 0177)
407 col++;
408 else if (c == '\n'
409 || (c == '\r' && EQ (current_buffer->selective_display, Qt)))
410 {
411 ptr++;
412 break;
413 }
414 else if (c == '\t')
415 {
416 if (tab_seen)
417 col = ((col + tab_width) / tab_width) * tab_width;
418
419 post_tab += col;
420 col = 0;
421 tab_seen = 1;
422 }
423 else
424 col += (ctl_arrow && c < 0200) ? 2 : 4;
425 }
426
427 if (tab_seen)
428 {
429 col = ((col + tab_width) / tab_width) * tab_width;
430 col += post_tab;
431 }
432
433 if (ptr == BEGV_ADDR)
434 current_column_bol_cache = BEGV;
435 else
436 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
437
438 last_known_column = col;
439 last_known_column_point = PT;
440 last_known_column_modified = MODIFF;
441
442 return col;
443 }
444 \f
445 /* Return the column number of position POS
446 by scanning forward from the beginning of the line.
447 This function handles characters that are invisible
448 due to text properties or overlays. */
449
450 static int
451 current_column_1 ()
452 {
453 register int tab_width = XINT (current_buffer->tab_width);
454 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
455 register struct Lisp_Char_Table *dp = buffer_display_table ();
456 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
457
458 /* Start the scan at the beginning of this line with column number 0. */
459 register int col = 0;
460 int scan, scan_byte;
461 int next_boundary, next_boundary_byte;
462 int opoint = PT, opoint_byte = PT_BYTE;
463
464 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
465 current_column_bol_cache = PT;
466 scan = PT, scan_byte = PT_BYTE;
467 SET_PT_BOTH (opoint, opoint_byte);
468 next_boundary = scan;
469 next_boundary_byte = scan_byte;
470
471 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
472
473 /* Scan forward to the target position. */
474 while (scan < opoint)
475 {
476 int c;
477
478 /* Occasionally we may need to skip invisible text. */
479 while (scan == next_boundary)
480 {
481 int old_scan = scan;
482 /* This updates NEXT_BOUNDARY to the next place
483 where we might need to skip more invisible text. */
484 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
485 if (scan >= opoint)
486 goto endloop;
487 if (scan != old_scan)
488 scan_byte = CHAR_TO_BYTE (scan);
489 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
490 }
491
492 /* Check composition sequence. */
493 {
494 int len, len_byte, width;
495
496 if (check_composition (scan, scan_byte, opoint,
497 &len, &len_byte, &width))
498 {
499 scan += len;
500 scan_byte += len_byte;
501 if (scan <= opoint)
502 col += width;
503 continue;
504 }
505 }
506
507 c = FETCH_BYTE (scan_byte);
508 if (dp != 0
509 && ! (multibyte && BASE_LEADING_CODE_P (c))
510 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
511 {
512 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
513 scan++;
514 scan_byte++;
515 continue;
516 }
517 if (c == '\n')
518 break;
519 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
520 break;
521 scan++;
522 scan_byte++;
523 if (c == '\t')
524 {
525 int prev_col = col;
526 col += tab_width;
527 col = col / tab_width * tab_width;
528 }
529 else if (multibyte && BASE_LEADING_CODE_P (c))
530 {
531 unsigned char *ptr;
532 int bytes, width, wide_column;
533
534 scan_byte--;
535 ptr = BYTE_POS_ADDR (scan_byte);
536 MULTIBYTE_BYTES_WIDTH (ptr, dp);
537 scan_byte += bytes;
538 col += width;
539 }
540 else if (ctl_arrow && (c < 040 || c == 0177))
541 col += 2;
542 else if (c < 040 || c >= 0177)
543 col += 4;
544 else
545 col++;
546 }
547 endloop:
548
549 last_known_column = col;
550 last_known_column_point = PT;
551 last_known_column_modified = MODIFF;
552
553 return col;
554 }
555 \f
556 /* Return the width in columns of the part of STRING from BEG to END.
557 If BEG is nil, that stands for the beginning of STRING.
558 If END is nil, that stands for the end of STRING. */
559
560 static int
561 string_display_width (string, beg, end)
562 Lisp_Object string, beg, end;
563 {
564 register int col;
565 register unsigned char *ptr, *stop;
566 register int tab_seen;
567 int post_tab;
568 register int c;
569 register int tab_width = XINT (current_buffer->tab_width);
570 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
571 register struct Lisp_Char_Table *dp = buffer_display_table ();
572 int b, e;
573
574 if (NILP (end))
575 e = XSTRING (string)->size;
576 else
577 {
578 CHECK_NUMBER (end, 0);
579 e = XINT (end);
580 }
581
582 if (NILP (beg))
583 b = 0;
584 else
585 {
586 CHECK_NUMBER (beg, 0);
587 b = XINT (beg);
588 }
589
590 /* Make a pointer for decrementing through the chars before point. */
591 ptr = XSTRING (string)->data + e;
592 /* Make a pointer to where consecutive chars leave off,
593 going backwards from point. */
594 stop = XSTRING (string)->data + b;
595
596 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
597
598 col = 0, tab_seen = 0, post_tab = 0;
599
600 while (1)
601 {
602 if (ptr == stop)
603 break;
604
605 c = *--ptr;
606 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
607 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
608 else if (c >= 040 && c < 0177)
609 col++;
610 else if (c == '\n')
611 break;
612 else if (c == '\t')
613 {
614 if (tab_seen)
615 col = ((col + tab_width) / tab_width) * tab_width;
616
617 post_tab += col;
618 col = 0;
619 tab_seen = 1;
620 }
621 else
622 col += (ctl_arrow && c < 0200) ? 2 : 4;
623 }
624
625 if (tab_seen)
626 {
627 col = ((col + tab_width) / tab_width) * tab_width;
628 col += post_tab;
629 }
630
631 return col;
632 }
633 \f
634 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
635 "Indent from point with tabs and spaces until COLUMN is reached.\n\
636 Optional second argument MININUM says always do at least MININUM spaces\n\
637 even if that goes past COLUMN; by default, MININUM is zero.")
638 (column, minimum)
639 Lisp_Object column, minimum;
640 {
641 int mincol;
642 register int fromcol;
643 register int tab_width = XINT (current_buffer->tab_width);
644
645 CHECK_NUMBER (column, 0);
646 if (NILP (minimum))
647 XSETFASTINT (minimum, 0);
648 CHECK_NUMBER (minimum, 1);
649
650 fromcol = current_column ();
651 mincol = fromcol + XINT (minimum);
652 if (mincol < XINT (column)) mincol = XINT (column);
653
654 if (fromcol == mincol)
655 return make_number (mincol);
656
657 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
658
659 if (indent_tabs_mode)
660 {
661 Lisp_Object n;
662 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
663 if (XFASTINT (n) != 0)
664 {
665 Finsert_char (make_number ('\t'), n, Qt);
666
667 fromcol = (mincol / tab_width) * tab_width;
668 }
669 }
670
671 XSETFASTINT (column, mincol - fromcol);
672 Finsert_char (make_number (' '), column, Qt);
673
674 last_known_column = mincol;
675 last_known_column_point = PT;
676 last_known_column_modified = MODIFF;
677
678 XSETINT (column, mincol);
679 return column;
680 }
681
682 \f
683 static int position_indentation P_ ((int));
684
685 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
686 0, 0, 0,
687 "Return the indentation of the current line.\n\
688 This is the horizontal position of the character\n\
689 following any initial whitespace.")
690 ()
691 {
692 Lisp_Object val;
693 int opoint = PT, opoint_byte = PT_BYTE;
694
695 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
696
697 XSETFASTINT (val, position_indentation (PT_BYTE));
698 SET_PT_BOTH (opoint, opoint_byte);
699 return val;
700 }
701
702 static int
703 position_indentation (pos_byte)
704 register int pos_byte;
705 {
706 register int column = 0;
707 register int tab_width = XINT (current_buffer->tab_width);
708 register unsigned char *p;
709 register unsigned char *stop;
710 unsigned char *start;
711 int next_boundary_byte = pos_byte;
712 int ceiling = next_boundary_byte;
713
714 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
715
716 p = BYTE_POS_ADDR (pos_byte);
717 /* STOP records the value of P at which we will need
718 to think about the gap, or about invisible text,
719 or about the end of the buffer. */
720 stop = p;
721 /* START records the starting value of P. */
722 start = p;
723 while (1)
724 {
725 while (p == stop)
726 {
727 int stop_pos_byte;
728
729 /* If we have updated P, set POS_BYTE to match.
730 The first time we enter the loop, POS_BYTE is already right. */
731 if (p != start)
732 pos_byte = PTR_BYTE_POS (p);
733 /* Consider the various reasons STOP might have been set here. */
734 if (pos_byte == ZV_BYTE)
735 return column;
736 if (pos_byte == next_boundary_byte)
737 {
738 int next_boundary;
739 int pos = BYTE_TO_CHAR (pos_byte);
740 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
741 pos_byte = CHAR_TO_BYTE (pos);
742 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
743 }
744 if (pos_byte >= ceiling)
745 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
746 /* Compute the next place we need to stop and think,
747 and set STOP accordingly. */
748 stop_pos_byte = min (ceiling, next_boundary_byte);
749 /* The -1 and +1 arrange to point at the first byte of gap
750 (if STOP_POS_BYTE is the position of the gap)
751 rather than at the data after the gap. */
752
753 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
754 p = BYTE_POS_ADDR (pos_byte);
755 }
756 switch (*p++)
757 {
758 case 0240:
759 if (! NILP (current_buffer->enable_multibyte_characters))
760 return column;
761 case ' ':
762 column++;
763 break;
764 case '\t':
765 column += tab_width - column % tab_width;
766 break;
767 default:
768 if (ASCII_BYTE_P (p[-1])
769 || NILP (current_buffer->enable_multibyte_characters))
770 return column;
771 {
772 int c;
773 pos_byte = PTR_BYTE_POS (p - 1);
774 c = FETCH_MULTIBYTE_CHAR (pos_byte);
775 if (CHAR_HAS_CATEGORY (c, ' '))
776 {
777 column++;
778 INC_POS (pos_byte);
779 p = BYTE_POS_ADDR (pos_byte);
780 }
781 else
782 return column;
783 }
784 }
785 }
786 }
787
788 /* Test whether the line beginning at POS is indented beyond COLUMN.
789 Blank lines are treated as if they had the same indentation as the
790 preceding line. */
791
792 int
793 indented_beyond_p (pos, pos_byte, column)
794 int pos, pos_byte, column;
795 {
796 int val;
797 int opoint = PT, opoint_byte = PT_BYTE;
798
799 SET_PT_BOTH (pos, pos_byte);
800 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
801 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
802
803 val = position_indentation (PT_BYTE);
804 SET_PT_BOTH (opoint, opoint_byte);
805 return val >= column;
806 }
807 \f
808 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
809 "Move point to column COLUMN in the current line.\n\
810 The column of a character is calculated by adding together the widths\n\
811 as displayed of the previous characters in the line.\n\
812 This function ignores line-continuation;\n\
813 there is no upper limit on the column number a character can have\n\
814 and horizontal scrolling has no effect.\n\
815 \n\
816 If specified column is within a character, point goes after that character.\n\
817 If it's past end of line, point goes to end of line.\n\n\
818 A non-nil second (optional) argument FORCE means,\n\
819 if COLUMN is in the middle of a tab character, change it to spaces.\n\
820 In addition, if FORCE is t, and the line is too short\n\
821 to reach column COLUMN, add spaces/tabs to get there.\n\
822 \n\
823 The return value is the current column.")
824 (column, force)
825 Lisp_Object column, force;
826 {
827 register int pos;
828 register int col = current_column ();
829 register int goal;
830 register int end;
831 register int tab_width = XINT (current_buffer->tab_width);
832 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
833 register struct Lisp_Char_Table *dp = buffer_display_table ();
834 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
835
836 Lisp_Object val;
837 int prev_col;
838 int c;
839 int next_boundary;
840
841 int pos_byte, end_byte, next_boundary_byte;
842
843 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
844 CHECK_NATNUM (column, 0);
845 goal = XINT (column);
846
847 pos = PT;
848 pos_byte = PT_BYTE;
849 end = ZV;
850 end_byte = ZV_BYTE;
851 next_boundary = pos;
852 next_boundary_byte = PT_BYTE;
853
854 /* If we're starting past the desired column,
855 back up to beginning of line and scan from there. */
856 if (col > goal)
857 {
858 end = pos;
859 pos = current_column_bol_cache;
860 pos_byte = CHAR_TO_BYTE (pos);
861 col = 0;
862 }
863
864 while (pos < end)
865 {
866 while (pos == next_boundary)
867 {
868 int prev = pos;
869 pos = skip_invisible (pos, &next_boundary, end, Qnil);
870 if (pos != prev)
871 pos_byte = CHAR_TO_BYTE (pos);
872 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
873 if (pos >= end)
874 goto endloop;
875 }
876
877 /* Test reaching the goal column. We do this after skipping
878 invisible characters, so that we put point before the
879 character on which the cursor will appear. */
880 if (col >= goal)
881 break;
882
883 /* Check composition sequence. */
884 {
885 int len, len_byte, width;
886
887 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
888 {
889 pos += len;
890 pos_byte += len_byte;
891 col += width;
892 continue;
893 }
894 }
895
896 c = FETCH_BYTE (pos_byte);
897 if (dp != 0
898 && ! (multibyte && BASE_LEADING_CODE_P (c))
899 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
900 {
901 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
902 pos_byte++;
903 pos++;
904 continue;
905 }
906 if (c == '\n')
907 break;
908 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
909 break;
910 pos++;
911 pos_byte++;
912 if (c == '\t')
913 {
914 prev_col = col;
915 col += tab_width;
916 col = col / tab_width * tab_width;
917 }
918 else if (ctl_arrow && (c < 040 || c == 0177))
919 col += 2;
920 else if (c < 040 || c == 0177)
921 col += 4;
922 else if (c < 0177)
923 col++;
924 else if (multibyte && BASE_LEADING_CODE_P (c))
925 {
926 /* Start of multi-byte form. */
927 unsigned char *ptr;
928 int bytes, width, wide_column;
929
930 pos_byte--;
931 ptr = BYTE_POS_ADDR (pos_byte);
932 MULTIBYTE_BYTES_WIDTH (ptr, dp);
933 pos_byte += bytes;
934 col += width;
935 }
936 else
937 col += 4;
938 }
939 endloop:
940
941 SET_PT_BOTH (pos, pos_byte);
942
943 /* If a tab char made us overshoot, change it to spaces
944 and scan through it again. */
945 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
946 {
947 int goal_pt, goal_pt_byte;
948
949 /* Insert spaces in front of the tab to reach GOAL. Do this
950 first so that a marker at the end of the tab gets
951 adjusted. */
952 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
953 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
954
955 /* Now delete the tab, and indent to COL. */
956 del_range (PT, PT + 1);
957 goal_pt = PT;
958 goal_pt_byte = PT_BYTE;
959 Findent_to (make_number (col), Qnil);
960 SET_PT_BOTH (goal_pt, goal_pt_byte);
961
962 /* Set the last_known... vars consistently. */
963 col = goal;
964 }
965
966 /* If line ends prematurely, add space to the end. */
967 if (col < goal && EQ (force, Qt))
968 Findent_to (make_number (col = goal), Qnil);
969
970 last_known_column = col;
971 last_known_column_point = PT;
972 last_known_column_modified = MODIFF;
973
974 XSETFASTINT (val, col);
975 return val;
976 }
977 \f
978 /* compute_motion: compute buffer posn given screen posn and vice versa */
979
980 struct position val_compute_motion;
981
982 /* Scan the current buffer forward from offset FROM, pretending that
983 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
984 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
985 and return the ending buffer position and screen location. If we
986 can't hit the requested column exactly (because of a tab or other
987 multi-column character), overshoot.
988
989 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
990 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
991 earlier call to compute_motion. The other common case is that FROMHPOS
992 is zero and FROM is a position that "belongs" at column zero, but might
993 be shifted by overlay strings; in this case DID_MOTION should be 0.
994
995 WIDTH is the number of columns available to display text;
996 compute_motion uses this to handle continuation lines and such.
997 HSCROLL is the number of columns not being displayed at the left
998 margin; this is usually taken from a window's hscroll member.
999 TAB_OFFSET is the number of columns of the first tab that aren't
1000 being displayed, perhaps because of a continuation line or
1001 something.
1002
1003 compute_motion returns a pointer to a struct position. The bufpos
1004 member gives the buffer position at the end of the scan, and hpos
1005 and vpos give its cartesian location. prevhpos is the column at
1006 which the character before bufpos started, and contin is non-zero
1007 if we reached the current line by continuing the previous.
1008
1009 Note that FROMHPOS and TOHPOS should be expressed in real screen
1010 columns, taking HSCROLL and the truncation glyph at the left margin
1011 into account. That is, beginning-of-line moves you to the hpos
1012 -HSCROLL + (HSCROLL > 0).
1013
1014 For example, to find the buffer position of column COL of line LINE
1015 of a certain window, pass the window's starting location as FROM
1016 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1017 Pass the buffer's ZV as TO, to limit the scan to the end of the
1018 visible section of the buffer, and pass LINE and COL as TOVPOS and
1019 TOHPOS.
1020
1021 When displaying in window w, a typical formula for WIDTH is:
1022
1023 window_width - 1
1024 - (has_vertical_scroll_bars
1025 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1026 : (window_width + window_left != frame_width))
1027
1028 where
1029 window_width is XFASTINT (w->width),
1030 window_left is XFASTINT (w->left),
1031 has_vertical_scroll_bars is
1032 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1033 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1034
1035 Or you can let window_internal_width do this all for you, and write:
1036 window_internal_width (w) - 1
1037
1038 The `-1' accounts for the continuation-line backslashes; the rest
1039 accounts for window borders if the window is split horizontally, and
1040 the scroll bars if they are turned on. */
1041
1042 struct position *
1043 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1044 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1045 int did_motion;
1046 register int width;
1047 int hscroll, tab_offset;
1048 struct window *win;
1049 {
1050 register int hpos = fromhpos;
1051 register int vpos = fromvpos;
1052
1053 register int pos;
1054 int pos_byte;
1055 register int c;
1056 register int tab_width = XFASTINT (current_buffer->tab_width);
1057 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1058 register struct Lisp_Char_Table *dp = window_display_table (win);
1059 int selective
1060 = (INTEGERP (current_buffer->selective_display)
1061 ? XINT (current_buffer->selective_display)
1062 : !NILP (current_buffer->selective_display) ? -1 : 0);
1063 int prev_hpos = 0;
1064 int selective_rlen
1065 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1066 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1067 /* The next location where the `invisible' property changes, or an
1068 overlay starts or ends. */
1069 int next_boundary = from;
1070
1071 /* For computing runs of characters with similar widths.
1072 Invariant: width_run_width is zero, or all the characters
1073 from width_run_start to width_run_end have a fixed width of
1074 width_run_width. */
1075 int width_run_start = from;
1076 int width_run_end = from;
1077 int width_run_width = 0;
1078 Lisp_Object *width_table;
1079 Lisp_Object buffer;
1080
1081 /* The next buffer pos where we should consult the width run cache. */
1082 int next_width_run = from;
1083 Lisp_Object window;
1084
1085 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1086 /* If previous char scanned was a wide character,
1087 this is the column where it ended. Otherwise, this is 0. */
1088 int wide_column_end_hpos = 0;
1089 int prev_pos; /* Previous buffer position. */
1090 int prev_pos_byte; /* Previous buffer position. */
1091 int contin_hpos; /* HPOS of last column of continued line. */
1092 int prev_tab_offset; /* Previous tab offset. */
1093
1094 XSETBUFFER (buffer, current_buffer);
1095 XSETWINDOW (window, win);
1096
1097 width_run_cache_on_off ();
1098 if (dp == buffer_display_table ())
1099 width_table = (VECTORP (current_buffer->width_table)
1100 ? XVECTOR (current_buffer->width_table)->contents
1101 : 0);
1102 else
1103 /* If the window has its own display table, we can't use the width
1104 run cache, because that's based on the buffer's display table. */
1105 width_table = 0;
1106
1107 if (tab_width <= 0 || tab_width > 1000)
1108 tab_width = 8;
1109
1110 immediate_quit = 1;
1111 QUIT;
1112
1113 pos = prev_pos = from;
1114 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1115 contin_hpos = 0;
1116 prev_tab_offset = tab_offset;
1117 while (1)
1118 {
1119 while (pos == next_boundary)
1120 {
1121 int pos_here = pos;
1122 int newpos;
1123
1124 /* Don't skip invisible if we are already at the margin. */
1125 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1126 {
1127 if (contin_hpos && prev_hpos == 0
1128 && hpos > tohpos
1129 && (contin_hpos == width || wide_column_end_hpos > width))
1130 { /* Line breaks because we can't put the character at the
1131 previous line any more. It is not the multi-column
1132 character continued in middle. Go back to previous
1133 buffer position, screen position, and set tab offset
1134 to previous value. It's the beginning of the
1135 line. */
1136 pos = prev_pos;
1137 pos_byte = prev_pos_byte;
1138 hpos = prev_hpos;
1139 tab_offset = prev_tab_offset;
1140 }
1141 break;
1142 }
1143
1144 /* If the caller says that the screen position came from an earlier
1145 call to compute_motion, then we've already accounted for the
1146 overlay strings at point. This is only true the first time
1147 through, so clear the flag after testing it. */
1148 if (!did_motion)
1149 /* We need to skip past the overlay strings. Currently those
1150 strings must not contain TAB;
1151 if we want to relax that restriction, something will have
1152 to be changed here. */
1153 {
1154 unsigned char *ovstr;
1155 int ovlen = overlay_strings (pos, win, &ovstr);
1156 hpos += ((multibyte && ovlen > 0)
1157 ? strwidth (ovstr, ovlen) : ovlen);
1158 }
1159 did_motion = 0;
1160
1161 if (pos >= to)
1162 break;
1163
1164 /* Advance POS past invisible characters
1165 (but not necessarily all that there are here),
1166 and store in next_boundary the next position where
1167 we need to call skip_invisible. */
1168 newpos = skip_invisible (pos, &next_boundary, to, window);
1169
1170 if (newpos >= to)
1171 {
1172 pos = min (to, newpos);
1173 goto after_loop;
1174 }
1175
1176 if (newpos != pos_here)
1177 {
1178 pos = newpos;
1179 pos_byte = CHAR_TO_BYTE (pos);
1180 }
1181 }
1182
1183 /* Handle right margin. */
1184 /* Note on a wide-column character.
1185
1186 Characters are classified into the following three categories
1187 according to the width (columns occupied on screen).
1188
1189 (1) single-column character: ex. `a'
1190 (2) multi-column character: ex. `^A', TAB, `\033'
1191 (3) wide-column character: ex. Japanese character, Chinese character
1192 (In the following example, `W_' stands for them.)
1193
1194 Multi-column characters can be divided around the right margin,
1195 but wide-column characters cannot.
1196
1197 NOTE:
1198
1199 (*) The cursor is placed on the next character after the point.
1200
1201 ----------
1202 abcdefghi\
1203 j ^---- next after the point
1204 ^--- next char. after the point.
1205 ----------
1206 In case of sigle-column character
1207
1208 ----------
1209 abcdefgh\\
1210 033 ^---- next after the point, next char. after the point.
1211 ----------
1212 In case of multi-column character
1213
1214 ----------
1215 abcdefgh\\
1216 W_ ^---- next after the point
1217 ^---- next char. after the point.
1218 ----------
1219 In case of wide-column character
1220
1221 The problem here is continuation at a wide-column character.
1222 In this case, the line may shorter less than WIDTH.
1223 And we find the continuation AFTER it occurs.
1224
1225 */
1226
1227 if (hpos > width)
1228 {
1229 if (hscroll
1230 || (truncate_partial_width_windows
1231 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1232 || !NILP (current_buffer->truncate_lines))
1233 {
1234 /* Truncating: skip to newline, unless we are already past
1235 TO (we need to go back below). */
1236 if (pos <= to)
1237 {
1238 pos = find_before_next_newline (pos, to, 1);
1239 pos_byte = CHAR_TO_BYTE (pos);
1240 hpos = width;
1241 /* If we just skipped next_boundary,
1242 loop around in the main while
1243 and handle it. */
1244 if (pos >= next_boundary)
1245 next_boundary = pos + 1;
1246 prev_hpos = width;
1247 prev_tab_offset = tab_offset;
1248 }
1249 }
1250 else
1251 {
1252 /* Continuing. */
1253 /* Remember the previous value. */
1254 prev_tab_offset = tab_offset;
1255
1256 if (wide_column_end_hpos > width)
1257 {
1258 hpos -= prev_hpos;
1259 tab_offset += prev_hpos;
1260 }
1261 else
1262 {
1263 tab_offset += width;
1264 hpos -= width;
1265 }
1266 vpos++;
1267 contin_hpos = prev_hpos;
1268 prev_hpos = 0;
1269 }
1270 }
1271
1272 /* Stop if past the target buffer position or screen position. */
1273 if (pos > to)
1274 {
1275 /* Go back to the previous position. */
1276 pos = prev_pos;
1277 pos_byte = prev_pos_byte;
1278 hpos = prev_hpos;
1279 tab_offset = prev_tab_offset;
1280
1281 /* NOTE on contin_hpos, hpos, and prev_hpos.
1282
1283 ----------
1284 abcdefgh\\
1285 W_ ^---- contin_hpos
1286 | ^----- hpos
1287 \---- prev_hpos
1288 ----------
1289 */
1290
1291 if (contin_hpos && prev_hpos == 0
1292 && contin_hpos < width && !wide_column_end_hpos)
1293 {
1294 /* Line breaking occurs in the middle of multi-column
1295 character. Go back to previous line. */
1296 hpos = contin_hpos;
1297 vpos = vpos - 1;
1298 }
1299 else if (c == '\n')
1300 /* If previous character is NEWLINE,
1301 set VPOS back to previous line */
1302 vpos = vpos - 1;
1303 break;
1304 }
1305
1306 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1307 {
1308 if (contin_hpos && prev_hpos == 0
1309 && hpos > tohpos
1310 && (contin_hpos == width || wide_column_end_hpos > width))
1311 { /* Line breaks because we can't put the character at the
1312 previous line any more. It is not the multi-column
1313 character continued in middle. Go back to previous
1314 buffer position, screen position, and set tab offset
1315 to previous value. It's the beginning of the
1316 line. */
1317 pos = prev_pos;
1318 pos_byte = prev_pos_byte;
1319 hpos = prev_hpos;
1320 tab_offset = prev_tab_offset;
1321 }
1322 break;
1323 }
1324 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1325 break;
1326
1327 prev_hpos = hpos;
1328 prev_pos = pos;
1329 prev_pos_byte = pos_byte;
1330 wide_column_end_hpos = 0;
1331
1332 /* Consult the width run cache to see if we can avoid inspecting
1333 the text character-by-character. */
1334 if (current_buffer->width_run_cache && pos >= next_width_run)
1335 {
1336 int run_end;
1337 int common_width
1338 = region_cache_forward (current_buffer,
1339 current_buffer->width_run_cache,
1340 pos, &run_end);
1341
1342 /* A width of zero means the character's width varies (like
1343 a tab), is meaningless (like a newline), or we just don't
1344 want to skip over it for some other reason. */
1345 if (common_width != 0)
1346 {
1347 int run_end_hpos;
1348
1349 /* Don't go past the final buffer posn the user
1350 requested. */
1351 if (run_end > to)
1352 run_end = to;
1353
1354 run_end_hpos = hpos + (run_end - pos) * common_width;
1355
1356 /* Don't go past the final horizontal position the user
1357 requested. */
1358 if (vpos == tovpos && run_end_hpos > tohpos)
1359 {
1360 run_end = pos + (tohpos - hpos) / common_width;
1361 run_end_hpos = hpos + (run_end - pos) * common_width;
1362 }
1363
1364 /* Don't go past the margin. */
1365 if (run_end_hpos >= width)
1366 {
1367 run_end = pos + (width - hpos) / common_width;
1368 run_end_hpos = hpos + (run_end - pos) * common_width;
1369 }
1370
1371 hpos = run_end_hpos;
1372 if (run_end > pos)
1373 prev_hpos = hpos - common_width;
1374 if (pos != run_end)
1375 {
1376 pos = run_end;
1377 pos_byte = CHAR_TO_BYTE (pos);
1378 }
1379 }
1380
1381 next_width_run = run_end + 1;
1382 }
1383
1384 /* We have to scan the text character-by-character. */
1385 else
1386 {
1387 c = FETCH_BYTE (pos_byte);
1388
1389 /* Check composition sequence. */
1390 {
1391 int len, len_byte, width;
1392
1393 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1394 {
1395 pos += len;
1396 pos_byte += len_byte;
1397 hpos += width;
1398 continue;
1399 }
1400 }
1401
1402 pos++, pos_byte++;
1403
1404 /* Perhaps add some info to the width_run_cache. */
1405 if (current_buffer->width_run_cache)
1406 {
1407 /* Is this character part of the current run? If so, extend
1408 the run. */
1409 if (pos - 1 == width_run_end
1410 && XFASTINT (width_table[c]) == width_run_width)
1411 width_run_end = pos;
1412
1413 /* The previous run is over, since this is a character at a
1414 different position, or a different width. */
1415 else
1416 {
1417 /* Have we accumulated a run to put in the cache?
1418 (Currently, we only cache runs of width == 1). */
1419 if (width_run_start < width_run_end
1420 && width_run_width == 1)
1421 know_region_cache (current_buffer,
1422 current_buffer->width_run_cache,
1423 width_run_start, width_run_end);
1424
1425 /* Start recording a new width run. */
1426 width_run_width = XFASTINT (width_table[c]);
1427 width_run_start = pos - 1;
1428 width_run_end = pos;
1429 }
1430 }
1431
1432 if (dp != 0
1433 && ! (multibyte && BASE_LEADING_CODE_P (c))
1434 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1435 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
1436 else if (c >= 040 && c < 0177)
1437 hpos++;
1438 else if (c == '\t')
1439 {
1440 int tem = (hpos + tab_offset + hscroll - (hscroll > 0)) % tab_width;
1441 if (tem < 0)
1442 tem += tab_width;
1443 hpos += tab_width - tem;
1444 }
1445 else if (c == '\n')
1446 {
1447 if (selective > 0
1448 && indented_beyond_p (pos, pos_byte, selective))
1449 {
1450 /* If (pos == to), we don't have to take care of
1451 selective display. */
1452 if (pos < to)
1453 {
1454 /* Skip any number of invisible lines all at once */
1455 do
1456 {
1457 pos = find_before_next_newline (pos, to, 1);
1458 if (pos < to)
1459 pos++;
1460 pos_byte = CHAR_TO_BYTE (pos);
1461 }
1462 while (pos < to
1463 && indented_beyond_p (pos, pos_byte, selective));
1464 /* Allow for the " ..." that is displayed for them. */
1465 if (selective_rlen)
1466 {
1467 hpos += selective_rlen;
1468 if (hpos >= width)
1469 hpos = width;
1470 }
1471 DEC_BOTH (pos, pos_byte);
1472 /* We have skipped the invis text, but not the
1473 newline after. */
1474 }
1475 }
1476 else
1477 {
1478 /* A visible line. */
1479 vpos++;
1480 hpos = 0;
1481 hpos -= hscroll;
1482 /* Count the truncation glyph on column 0 */
1483 if (hscroll > 0)
1484 hpos++;
1485 tab_offset = 0;
1486 }
1487 contin_hpos = 0;
1488 }
1489 else if (c == CR && selective < 0)
1490 {
1491 /* In selective display mode,
1492 everything from a ^M to the end of the line is invisible.
1493 Stop *before* the real newline. */
1494 if (pos < to)
1495 {
1496 pos = find_before_next_newline (pos, to, 1);
1497 pos_byte = CHAR_TO_BYTE (pos);
1498 }
1499 /* If we just skipped next_boundary,
1500 loop around in the main while
1501 and handle it. */
1502 if (pos > next_boundary)
1503 next_boundary = pos;
1504 /* Allow for the " ..." that is displayed for them. */
1505 if (selective_rlen)
1506 {
1507 hpos += selective_rlen;
1508 if (hpos >= width)
1509 hpos = width;
1510 }
1511 }
1512 else if (multibyte && BASE_LEADING_CODE_P (c))
1513 {
1514 /* Start of multi-byte form. */
1515 unsigned char *ptr;
1516 int bytes, width, wide_column;
1517
1518 pos_byte--; /* rewind POS_BYTE */
1519 ptr = BYTE_POS_ADDR (pos_byte);
1520 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1521 pos_byte += bytes;
1522 if (wide_column)
1523 wide_column_end_hpos = hpos + wide_column;
1524 hpos += width;
1525 }
1526 else
1527 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1528 }
1529 }
1530
1531 after_loop:
1532
1533 /* Remember any final width run in the cache. */
1534 if (current_buffer->width_run_cache
1535 && width_run_width == 1
1536 && width_run_start < width_run_end)
1537 know_region_cache (current_buffer, current_buffer->width_run_cache,
1538 width_run_start, width_run_end);
1539
1540 val_compute_motion.bufpos = pos;
1541 val_compute_motion.bytepos = pos_byte;
1542 val_compute_motion.hpos = hpos;
1543 val_compute_motion.vpos = vpos;
1544 if (contin_hpos && prev_hpos == 0)
1545 val_compute_motion.prevhpos = contin_hpos;
1546 else
1547 val_compute_motion.prevhpos = prev_hpos;
1548 /* We alalways handle all of them here; none of them remain to do. */
1549 val_compute_motion.ovstring_chars_done = 0;
1550
1551 /* Nonzero if have just continued a line */
1552 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1553
1554 immediate_quit = 0;
1555 return &val_compute_motion;
1556 }
1557
1558
1559 #if 0 /* The doc string is too long for some compilers,
1560 but make-docfile can find it in this comment. */
1561 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1562 "Scan through the current buffer, calculating screen position.\n\
1563 Scan the current buffer forward from offset FROM,\n\
1564 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1565 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1566 and return the ending buffer position and screen location.\n\
1567 \n\
1568 There are three additional arguments:\n\
1569 \n\
1570 WIDTH is the number of columns available to display text;\n\
1571 this affects handling of continuation lines.\n\
1572 This is usually the value returned by `window-width', less one (to allow\n\
1573 for the continuation glyph).\n\
1574 \n\
1575 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1576 HSCROLL is the number of columns not being displayed at the left\n\
1577 margin; this is usually taken from a window's hscroll member.\n\
1578 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1579 being displayed, perhaps because the line was continued within it.\n\
1580 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1581 \n\
1582 WINDOW is the window to operate on. It is used to choose the display table;\n\
1583 if it is showing the current buffer, it is used also for\n\
1584 deciding which overlay properties apply.\n\
1585 Note that `compute-motion' always operates on the current buffer.\n\
1586 \n\
1587 The value is a list of five elements:\n\
1588 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1589 POS is the buffer position where the scan stopped.\n\
1590 VPOS is the vertical position where the scan stopped.\n\
1591 HPOS is the horizontal position where the scan stopped.\n\
1592 \n\
1593 PREVHPOS is the horizontal position one character back from POS.\n\
1594 CONTIN is t if a line was continued after (or within) the previous character.\n\
1595 \n\
1596 For example, to find the buffer position of column COL of line LINE\n\
1597 of a certain window, pass the window's starting location as FROM\n\
1598 and the window's upper-left coordinates as FROMPOS.\n\
1599 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1600 visible section of the buffer, and pass LINE and COL as TOPOS.")
1601 (from, frompos, to, topos, width, offsets, window)
1602 #endif
1603
1604 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1605 0)
1606 (from, frompos, to, topos, width, offsets, window)
1607 Lisp_Object from, frompos, to, topos;
1608 Lisp_Object width, offsets, window;
1609 {
1610 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
1611 struct position *pos;
1612 int hscroll, tab_offset;
1613
1614 CHECK_NUMBER_COERCE_MARKER (from, 0);
1615 CHECK_CONS (frompos, 0);
1616 CHECK_NUMBER (XCAR (frompos), 0);
1617 CHECK_NUMBER (XCDR (frompos), 0);
1618 CHECK_NUMBER_COERCE_MARKER (to, 0);
1619 CHECK_CONS (topos, 0);
1620 CHECK_NUMBER (XCAR (topos), 0);
1621 CHECK_NUMBER (XCDR (topos), 0);
1622 CHECK_NUMBER (width, 0);
1623 if (!NILP (offsets))
1624 {
1625 CHECK_CONS (offsets, 0);
1626 CHECK_NUMBER (XCAR (offsets), 0);
1627 CHECK_NUMBER (XCDR (offsets), 0);
1628 hscroll = XINT (XCAR (offsets));
1629 tab_offset = XINT (XCDR (offsets));
1630 }
1631 else
1632 hscroll = tab_offset = 0;
1633
1634 if (NILP (window))
1635 window = Fselected_window ();
1636 else
1637 CHECK_LIVE_WINDOW (window, 0);
1638
1639 if (XINT (from) < BEGV || XINT (from) > ZV)
1640 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1641 if (XINT (to) < BEGV || XINT (to) > ZV)
1642 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1643
1644 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1645 XINT (XCAR (frompos)), 0,
1646 XINT (to), XINT (XCDR (topos)),
1647 XINT (XCAR (topos)),
1648 XINT (width), hscroll, tab_offset,
1649 XWINDOW (window));
1650
1651 XSETFASTINT (bufpos, pos->bufpos);
1652 XSETINT (hpos, pos->hpos);
1653 XSETINT (vpos, pos->vpos);
1654 XSETINT (prevhpos, pos->prevhpos);
1655
1656 return Fcons (bufpos,
1657 Fcons (hpos,
1658 Fcons (vpos,
1659 Fcons (prevhpos,
1660 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1661
1662 }
1663 \f
1664 /* Fvertical_motion and vmotion */
1665 struct position val_vmotion;
1666
1667 struct position *
1668 vmotion (from, vtarget, w)
1669 register int from, vtarget;
1670 struct window *w;
1671 {
1672 int width = window_internal_width (w) - 1;
1673 int hscroll = XINT (w->hscroll);
1674 struct position pos;
1675 /* vpos is cumulative vertical position, changed as from is changed */
1676 register int vpos = 0;
1677 Lisp_Object prevline;
1678 register int first;
1679 int from_byte;
1680 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1681 int selective
1682 = (INTEGERP (current_buffer->selective_display)
1683 ? XINT (current_buffer->selective_display)
1684 : !NILP (current_buffer->selective_display) ? -1 : 0);
1685 Lisp_Object window;
1686 int start_hpos = 0;
1687 int did_motion;
1688 /* This is the object we use for fetching character properties. */
1689 Lisp_Object text_prop_object;
1690
1691 XSETWINDOW (window, w);
1692
1693 /* If the window contains this buffer, use it for getting text properties.
1694 Otherwise use the current buffer as arg for doing that. */
1695 if (EQ (w->buffer, Fcurrent_buffer ()))
1696 text_prop_object = window;
1697 else
1698 text_prop_object = Fcurrent_buffer ();
1699
1700 if (vpos >= vtarget)
1701 {
1702 /* To move upward, go a line at a time until
1703 we have gone at least far enough. */
1704
1705 first = 1;
1706
1707 while ((vpos > vtarget || first) && from > BEGV)
1708 {
1709 Lisp_Object propval;
1710
1711 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1712 while (XFASTINT (prevline) > BEGV
1713 && ((selective > 0
1714 && indented_beyond_p (XFASTINT (prevline),
1715 CHAR_TO_BYTE (XFASTINT (prevline)),
1716 selective))
1717 /* watch out for newlines with `invisible' property */
1718 || (propval = Fget_char_property (prevline,
1719 Qinvisible,
1720 text_prop_object),
1721 TEXT_PROP_MEANS_INVISIBLE (propval))))
1722 XSETFASTINT (prevline,
1723 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1724 -1));
1725 pos = *compute_motion (XFASTINT (prevline), 0,
1726 lmargin + (XFASTINT (prevline) == BEG
1727 ? start_hpos : 0),
1728 0,
1729 from,
1730 /* Don't care for VPOS... */
1731 1 << (BITS_PER_SHORT - 1),
1732 /* ... nor HPOS. */
1733 1 << (BITS_PER_SHORT - 1),
1734 width, hscroll,
1735 /* This compensates for start_hpos
1736 so that a tab as first character
1737 still occupies 8 columns. */
1738 (XFASTINT (prevline) == BEG
1739 ? -start_hpos : 0),
1740 w);
1741 vpos -= pos.vpos;
1742 first = 0;
1743 from = XFASTINT (prevline);
1744 }
1745
1746 /* If we made exactly the desired vertical distance,
1747 or if we hit beginning of buffer,
1748 return point found */
1749 if (vpos >= vtarget)
1750 {
1751 val_vmotion.bufpos = from;
1752 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1753 val_vmotion.vpos = vpos;
1754 val_vmotion.hpos = lmargin;
1755 val_vmotion.contin = 0;
1756 val_vmotion.prevhpos = 0;
1757 val_vmotion.ovstring_chars_done = 0;
1758 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1759 return &val_vmotion;
1760 }
1761
1762 /* Otherwise find the correct spot by moving down */
1763 }
1764 /* Moving downward is simple, but must calculate from beg of line
1765 to determine hpos of starting point */
1766 from_byte = CHAR_TO_BYTE (from);
1767 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1768 {
1769 Lisp_Object propval;
1770
1771 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1772 while (XFASTINT (prevline) > BEGV
1773 && ((selective > 0
1774 && indented_beyond_p (XFASTINT (prevline),
1775 CHAR_TO_BYTE (XFASTINT (prevline)),
1776 selective))
1777 /* watch out for newlines with `invisible' property */
1778 || (propval = Fget_char_property (prevline, Qinvisible,
1779 text_prop_object),
1780 TEXT_PROP_MEANS_INVISIBLE (propval))))
1781 XSETFASTINT (prevline,
1782 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1783 -1));
1784 pos = *compute_motion (XFASTINT (prevline), 0,
1785 lmargin + (XFASTINT (prevline) == BEG
1786 ? start_hpos : 0),
1787 0,
1788 from,
1789 /* Don't care for VPOS... */
1790 1 << (BITS_PER_SHORT - 1),
1791 /* ... nor HPOS. */
1792 1 << (BITS_PER_SHORT - 1),
1793 width, hscroll,
1794 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1795 w);
1796 did_motion = 1;
1797 }
1798 else
1799 {
1800 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1801 pos.vpos = 0;
1802 pos.tab_offset = 0;
1803 did_motion = 0;
1804 }
1805 return compute_motion (from, vpos, pos.hpos, did_motion,
1806 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1807 width, hscroll,
1808 pos.tab_offset - (from == BEG ? start_hpos : 0),
1809 w);
1810 }
1811
1812 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1813 "Move point to start of the screen line LINES lines down.\n\
1814 If LINES is negative, this means moving up.\n\
1815 \n\
1816 This function is an ordinary cursor motion function\n\
1817 which calculates the new position based on how text would be displayed.\n\
1818 The new position may be the start of a line,\n\
1819 or just the start of a continuation line.\n\
1820 The function returns number of screen lines moved over;\n\
1821 that usually equals LINES, but may be closer to zero\n\
1822 if beginning or end of buffer was reached.\n\
1823 \n\
1824 The optional second argument WINDOW specifies the window to use for\n\
1825 parameters such as width, horizontal scrolling, and so on.\n\
1826 The default is to use the selected window's parameters.\n\
1827 \n\
1828 `vertical-motion' always uses the current buffer,\n\
1829 regardless of which buffer is displayed in WINDOW.\n\
1830 This is consistent with other cursor motion functions\n\
1831 and makes it possible to use `vertical-motion' in any buffer,\n\
1832 whether or not it is currently displayed in some window.")
1833 (lines, window)
1834 Lisp_Object lines, window;
1835 {
1836 struct it it;
1837 struct text_pos pt;
1838 struct window *w;
1839 Lisp_Object old_buffer;
1840 struct gcpro gcpro1;
1841
1842 CHECK_NUMBER (lines, 0);
1843 if (! NILP (window))
1844 CHECK_WINDOW (window, 0);
1845 else
1846 window = selected_window;
1847 w = XWINDOW (window);
1848
1849 old_buffer = Qnil;
1850 GCPRO1 (old_buffer);
1851 if (XBUFFER (w->buffer) != current_buffer)
1852 {
1853 /* Set the window's buffer temporarily to the current buffer. */
1854 old_buffer = w->buffer;
1855 XSETBUFFER (w->buffer, current_buffer);
1856 }
1857
1858 SET_TEXT_POS (pt, PT, PT_BYTE);
1859 start_display (&it, w, pt);
1860 move_it_by_lines (&it, XINT (lines), 0);
1861 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
1862
1863 if (BUFFERP (old_buffer))
1864 w->buffer = old_buffer;
1865
1866 RETURN_UNGCPRO (make_number (it.vpos));
1867 }
1868
1869
1870 \f
1871 /* file's initialization. */
1872
1873 void
1874 syms_of_indent ()
1875 {
1876 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
1877 "*Indentation can insert tabs if this is non-nil.\n\
1878 Setting this variable automatically makes it local to the current buffer.");
1879 indent_tabs_mode = 1;
1880
1881 defsubr (&Scurrent_indentation);
1882 defsubr (&Sindent_to);
1883 defsubr (&Scurrent_column);
1884 defsubr (&Smove_to_column);
1885 defsubr (&Svertical_motion);
1886 defsubr (&Scompute_motion);
1887 }