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1 ;;; life.el --- John Horton Conway's `Life' game for GNU Emacs
2
3 ;; Copyright (C) 1988, 2001-2011 Free Software Foundation, Inc.
4
5 ;; Author: Kyle Jones <kyleuunet.uu.net>
6 ;; Maintainer: FSF
7 ;; Keywords: games
8
9 ;; This file is part of GNU Emacs.
10
11 ;; GNU Emacs is free software: you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation, either version 3 of the License, or
14 ;; (at your option) any later version.
15
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
20
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
23
24 ;;; Commentary:
25
26 ;; A demonstrator for John Horton Conway's "Life" cellular automaton
27 ;; in Emacs Lisp. Picks a random one of a set of interesting Life
28 ;; patterns and evolves it according to the familiar rules.
29
30 ;;; Code:
31
32 (defvar life-patterns
33 [("@@@" " @@" "@@@")
34 ("@@@ @@@" "@@ @@ " "@@@ @@@")
35 ("@@@ @@@" "@@ @@" "@@@ @@@")
36 ("@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@")
37 ("@@@@@@@@@@")
38 (" @@@@@@@@@@ "
39 " @@@@@@@@@@ "
40 " @@@@@@@@@@ "
41 "@@@@@@@@@@ "
42 "@@@@@@@@@@ ")
43 ("@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@" "@")
44 ("@ @" "@ @" "@ @"
45 "@ @" "@ @" "@ @"
46 "@ @" "@ @" "@ @"
47 "@ @" "@ @" "@ @"
48 "@ @" "@ @" "@ @")
49 ("@@ " " @@ " " @@ "
50 " @@ " " @@ " " @@ "
51 " @@ " " @@ " " @@ "
52 " @@ " " @@ " " @@ "
53 " @@ " " @@ " " @@ "
54 " @@")
55 ("@@@@@@@@@" "@ @ @" "@ @@@@@ @" "@ @ @ @" "@@@ @@@"
56 "@ @ @ @" "@ @@@@@ @" "@ @ @" "@@@@@@@@@")
57 (" @ "
58 " @ @ "
59 " @@ @@ @@"
60 " @ @ @@ @@"
61 "@@ @ @ @@ "
62 "@@ @ @ @@ @ @ "
63 " @ @ @ "
64 " @ @ "
65 " @@ ")
66 (" @ "
67 " @ @@"
68 " @ @ "
69 " @ "
70 " @ "
71 "@ @ ")
72 ("@@@ @"
73 "@ "
74 " @@"
75 " @@ @"
76 "@ @ @")
77 ("@@@@@@@@ @@@@@ @@@ @@@@@@@ @@@@@")]
78 "Vector of rectangles containing some Life startup patterns.")
79
80 ;; Macros are used macros for manifest constants instead of variables
81 ;; because the compiler will convert them to constants, which should
82 ;; eval faster than symbols.
83 ;;
84 ;; Don't change any of the life-* macro constants unless you thoroughly
85 ;; understand the `life-grim-reaper' function.
86
87 (defmacro life-life-char () ?@)
88 (defmacro life-death-char () (1+ (life-life-char)))
89 (defmacro life-birth-char () 3)
90 (defmacro life-void-char () ?\ )
91
92 (defmacro life-life-string () (char-to-string (life-life-char)))
93 (defmacro life-death-string () (char-to-string (life-death-char)))
94 (defmacro life-birth-string () (char-to-string (life-birth-char)))
95 (defmacro life-void-string () (char-to-string (life-void-char)))
96 (defmacro life-not-void-regexp () (concat "[^" (life-void-string) "\n]"))
97
98 (defmacro life-increment (variable) (list 'setq variable (list '1+ variable)))
99
100
101 ;; list of numbers that tell how many characters to move to get to
102 ;; each of a cell's eight neighbors.
103 (defvar life-neighbor-deltas nil)
104
105 ;; window display always starts here. Easier to deal with than
106 ;; (scroll-up) and (scroll-down) when trying to center the display.
107 (defvar life-window-start nil)
108
109 ;; For mode line
110 (defvar life-current-generation nil)
111 ;; Sadly, mode-line-format won't display numbers.
112 (defvar life-generation-string nil)
113
114 (defvar life-initialized nil
115 "Non-nil if `life' has been run at least once.")
116
117 ;;;###autoload
118 (defun life (&optional sleeptime)
119 "Run Conway's Life simulation.
120 The starting pattern is randomly selected. Prefix arg (optional first
121 arg non-nil from a program) is the number of seconds to sleep between
122 generations (this defaults to 1)."
123 (interactive "p")
124 (or life-initialized
125 (random t))
126 (setq life-initialized t)
127 (or sleeptime (setq sleeptime 1))
128 (life-setup)
129 (catch 'life-exit
130 (while t
131 (let ((inhibit-quit t))
132 (life-display-generation sleeptime)
133 (life-grim-reaper)
134 (life-expand-plane-if-needed)
135 (life-increment-generation)))))
136
137 (defalias 'life-mode 'life)
138 (put 'life-mode 'mode-class 'special)
139
140 (defun life-setup ()
141 (let (n)
142 (switch-to-buffer (get-buffer-create "*Life*") t)
143 (erase-buffer)
144 (kill-all-local-variables)
145 (setq case-fold-search nil
146 mode-name "Life"
147 major-mode 'life-mode
148 truncate-lines t
149 show-trailing-whitespace nil
150 life-current-generation 0
151 life-generation-string "0"
152 mode-line-buffer-identification '("Life: generation "
153 life-generation-string)
154 fill-column (1- (window-width))
155 life-window-start 1)
156 (buffer-disable-undo (current-buffer))
157 ;; stuff in the random pattern
158 (life-insert-random-pattern)
159 ;; make sure (life-life-char) is used throughout
160 (goto-char (point-min))
161 (while (re-search-forward (life-not-void-regexp) nil t)
162 (replace-match (life-life-string) t t))
163 ;; center the pattern horizontally
164 (goto-char (point-min))
165 (setq n (/ (- fill-column (line-end-position)) 2))
166 (while (not (eobp))
167 (indent-to n)
168 (forward-line))
169 ;; center the pattern vertically
170 (setq n (/ (- (1- (window-height))
171 (count-lines (point-min) (point-max)))
172 2))
173 (goto-char (point-min))
174 (newline n)
175 (goto-char (point-max))
176 (newline n)
177 ;; pad lines out to fill-column
178 (goto-char (point-min))
179 (while (not (eobp))
180 (end-of-line)
181 (indent-to fill-column)
182 (move-to-column fill-column)
183 (delete-region (point) (progn (end-of-line) (point)))
184 (forward-line))
185 ;; expand tabs to spaces
186 (untabify (point-min) (point-max))
187 ;; before starting be sure the automaton has room to grow
188 (life-expand-plane-if-needed)
189 ;; compute initial neighbor deltas
190 (life-compute-neighbor-deltas)))
191
192 (defun life-compute-neighbor-deltas ()
193 (setq life-neighbor-deltas
194 (list -1 (- fill-column)
195 (- (1+ fill-column)) (- (+ 2 fill-column))
196 1 fill-column (1+ fill-column)
197 (+ 2 fill-column))))
198
199 (defun life-insert-random-pattern ()
200 (insert-rectangle
201 (elt life-patterns (random (length life-patterns))))
202 (insert ?\n))
203
204 (defun life-increment-generation ()
205 (life-increment life-current-generation)
206 (setq life-generation-string (int-to-string life-current-generation)))
207
208 (defun life-grim-reaper ()
209 ;; Clear the match information. Later we check to see if it
210 ;; is still clear, if so then all the cells have died.
211 (set-match-data nil)
212 (goto-char (point-min))
213 ;; For speed declare all local variable outside the loop.
214 (let (point char pivot living-neighbors list)
215 (while (search-forward (life-life-string) nil t)
216 (setq list life-neighbor-deltas
217 living-neighbors 0
218 pivot (1- (point)))
219 (while list
220 (setq point (+ pivot (car list))
221 char (char-after point))
222 (cond ((eq char (life-void-char))
223 (subst-char-in-region point (1+ point)
224 (life-void-char) 1 t))
225 ((< char 3)
226 (subst-char-in-region point (1+ point) char (1+ char) t))
227 ((< char 9)
228 (subst-char-in-region point (1+ point) char 9 t))
229 ((>= char (life-life-char))
230 (life-increment living-neighbors)))
231 (setq list (cdr list)))
232 (if (memq living-neighbors '(2 3))
233 ()
234 (subst-char-in-region pivot (1+ pivot)
235 (life-life-char) (life-death-char) t))))
236 (if (null (match-beginning 0))
237 (life-extinct-quit))
238 (subst-char-in-region 1 (point-max) 9 (life-void-char) t)
239 (subst-char-in-region 1 (point-max) 1 (life-void-char) t)
240 (subst-char-in-region 1 (point-max) 2 (life-void-char) t)
241 (subst-char-in-region 1 (point-max) (life-birth-char) (life-life-char) t)
242 (subst-char-in-region 1 (point-max) (life-death-char) (life-void-char) t))
243
244 (defun life-expand-plane-if-needed ()
245 (catch 'done
246 (goto-char (point-min))
247 (while (not (eobp))
248 ;; check for life at beginning or end of line. If found at
249 ;; either end, expand at both ends,
250 (cond ((or (eq (following-char) (life-life-char))
251 (eq (progn (end-of-line) (preceding-char)) (life-life-char)))
252 (goto-char (point-min))
253 (while (not (eobp))
254 (insert (life-void-char))
255 (end-of-line)
256 (insert (life-void-char))
257 (forward-char))
258 (setq fill-column (+ 2 fill-column))
259 (scroll-left 1)
260 (life-compute-neighbor-deltas)
261 (throw 'done t)))
262 (forward-line)))
263 (goto-char (point-min))
264 ;; check for life within the first two lines of the buffer.
265 ;; If present insert two lifeless lines at the beginning..
266 (cond ((search-forward (life-life-string)
267 (+ (point) fill-column fill-column 2) t)
268 (goto-char (point-min))
269 (insert-char (life-void-char) fill-column)
270 (insert ?\n)
271 (insert-char (life-void-char) fill-column)
272 (insert ?\n)
273 (setq life-window-start (+ life-window-start fill-column 1))))
274 (goto-char (point-max))
275 ;; check for life within the last two lines of the buffer.
276 ;; If present insert two lifeless lines at the end.
277 (cond ((search-backward (life-life-string)
278 (- (point) fill-column fill-column 2) t)
279 (goto-char (point-max))
280 (insert-char (life-void-char) fill-column)
281 (insert ?\n)
282 (insert-char (life-void-char) fill-column)
283 (insert ?\n)
284 (setq life-window-start (+ life-window-start fill-column 1)))))
285
286 (defun life-display-generation (sleeptime)
287 (goto-char life-window-start)
288 (recenter 0)
289
290 ;; Redisplay; if the user has hit a key, exit the loop.
291 (or (and (sit-for sleeptime) (< 0 sleeptime))
292 (not (input-pending-p))
293 (throw 'life-exit nil)))
294
295 (defun life-extinct-quit ()
296 (life-display-generation 0)
297 (signal 'life-extinct nil))
298
299 (put 'life-extinct 'error-conditions '(life-extinct quit))
300 (put 'life-extinct 'error-message "All life has perished")
301
302 (provide 'life)
303
304 ;;; life.el ends here