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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
130 #if GLYPH_DEBUG
131 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
132 #endif
133 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
134 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
135 struct window *);
136 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
137 struct window *);
138 static struct glyph_pool *new_glyph_pool (void);
139 static void free_glyph_pool (struct glyph_pool *);
140 static void adjust_frame_glyphs_initially (void);
141 static void adjust_frame_message_buffer (struct frame *);
142 static void adjust_decode_mode_spec_buffer (struct frame *);
143 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
144 static void build_frame_matrix (struct frame *);
145 void clear_current_matrices (struct frame *);
146 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
147 int, int);
148 static void clear_window_matrices (struct window *, int);
149 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
150 static int scrolling_window (struct window *, int);
151 static int update_window_line (struct window *, int, int *);
152 static void update_marginal_area (struct window *, int, int);
153 static int update_text_area (struct window *, int);
154 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
155 int);
156 static void mirror_make_current (struct window *, int);
157 void check_window_matrix_pointers (struct window *);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static void set_window_cursor_after_update (struct window *);
167 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
168 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
169
170 \f
171 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
172 are supported, so we can check for input during redisplay at
173 regular intervals. */
174 #ifdef EMACS_HAS_USECS
175 #define PERIODIC_PREEMPTION_CHECKING 1
176 #else
177 #define PERIODIC_PREEMPTION_CHECKING 0
178 #endif
179
180 #if PERIODIC_PREEMPTION_CHECKING
181
182 /* Redisplay preemption timers. */
183
184 static EMACS_TIME preemption_period;
185 static EMACS_TIME preemption_next_check;
186
187 #endif
188
189 /* Nonzero upon entry to redisplay means do not assume anything about
190 current contents of actual terminal frame; clear and redraw it. */
191
192 int frame_garbaged;
193
194 /* Nonzero means last display completed. Zero means it was preempted. */
195
196 int display_completed;
197
198 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
199
200 \f
201 /* The currently selected frame. In a single-frame version, this
202 variable always equals the_only_frame. */
203
204 Lisp_Object selected_frame;
205
206 /* A frame which is not just a mini-buffer, or 0 if there are no such
207 frames. This is usually the most recent such frame that was
208 selected. In a single-frame version, this variable always holds
209 the address of the_only_frame. */
210
211 struct frame *last_nonminibuf_frame;
212
213 /* 1 means SIGWINCH happened when not safe. */
214
215 int delayed_size_change;
216
217 /* 1 means glyph initialization has been completed at startup. */
218
219 static int glyphs_initialized_initially_p;
220
221 /* Updated window if != 0. Set by update_window. */
222
223 struct window *updated_window;
224
225 /* Glyph row updated in update_window_line, and area that is updated. */
226
227 struct glyph_row *updated_row;
228 int updated_area;
229
230 /* A glyph for a space. */
231
232 struct glyph space_glyph;
233
234 /* Counts of allocated structures. These counts serve to diagnose
235 memory leaks and double frees. */
236
237 int glyph_matrix_count;
238 int glyph_pool_count;
239
240 /* If non-null, the frame whose frame matrices are manipulated. If
241 null, window matrices are worked on. */
242
243 static struct frame *frame_matrix_frame;
244
245 /* Non-zero means that fonts have been loaded since the last glyph
246 matrix adjustments. Redisplay must stop, and glyph matrices must
247 be adjusted when this flag becomes non-zero during display. The
248 reason fonts can be loaded so late is that fonts of fontsets are
249 loaded on demand. Another reason is that a line contains many
250 characters displayed by zero width or very narrow glyphs of
251 variable-width fonts. */
252
253 int fonts_changed_p;
254
255 /* Convert vpos and hpos from frame to window and vice versa.
256 This may only be used for terminal frames. */
257
258 #if GLYPH_DEBUG
259
260 static int window_to_frame_vpos (struct window *, int);
261 static int window_to_frame_hpos (struct window *, int);
262 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
263 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
264
265 /* One element of the ring buffer containing redisplay history
266 information. */
267
268 struct redisplay_history
269 {
270 char trace[512 + 100];
271 };
272
273 /* The size of the history buffer. */
274
275 #define REDISPLAY_HISTORY_SIZE 30
276
277 /* The redisplay history buffer. */
278
279 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
280
281 /* Next free entry in redisplay_history. */
282
283 static int history_idx;
284
285 /* A tick that's incremented each time something is added to the
286 history. */
287
288 static unsigned history_tick;
289
290 static void add_frame_display_history (struct frame *, int);
291 static void add_window_display_history (struct window *, char *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (XBUFFER (w->buffer)->name))
313 ? SSDATA (XBUFFER (w->buffer)->name)
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 }
863 }
864
865
866 /* Mark all rows in current matrices of frame F as invalid. Marking
867 invalid is done by setting enabled_p to zero for all rows in a
868 current matrix. */
869
870 void
871 clear_current_matrices (register struct frame *f)
872 {
873 /* Clear frame current matrix, if we have one. */
874 if (f->current_matrix)
875 clear_glyph_matrix (f->current_matrix);
876
877 /* Clear the matrix of the menu bar window, if such a window exists.
878 The menu bar window is currently used to display menus on X when
879 no toolkit support is compiled in. */
880 if (WINDOWP (f->menu_bar_window))
881 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
882
883 /* Clear the matrix of the tool-bar window, if any. */
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
886
887 /* Clear current window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
890 }
891
892
893 /* Clear out all display lines of F for a coming redisplay. */
894
895 void
896 clear_desired_matrices (register struct frame *f)
897 {
898 if (f->desired_matrix)
899 clear_glyph_matrix (f->desired_matrix);
900
901 if (WINDOWP (f->menu_bar_window))
902 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
903
904 if (WINDOWP (f->tool_bar_window))
905 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
906
907 /* Do it for window matrices. */
908 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
909 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
910 }
911
912
913 /* Clear matrices in window tree rooted in W. If DESIRED_P is
914 non-zero clear desired matrices, otherwise clear current matrices. */
915
916 static void
917 clear_window_matrices (struct window *w, int desired_p)
918 {
919 while (w)
920 {
921 if (!NILP (w->hchild))
922 {
923 xassert (WINDOWP (w->hchild));
924 clear_window_matrices (XWINDOW (w->hchild), desired_p);
925 }
926 else if (!NILP (w->vchild))
927 {
928 xassert (WINDOWP (w->vchild));
929 clear_window_matrices (XWINDOW (w->vchild), desired_p);
930 }
931 else
932 {
933 if (desired_p)
934 clear_glyph_matrix (w->desired_matrix);
935 else
936 {
937 clear_glyph_matrix (w->current_matrix);
938 w->window_end_valid = Qnil;
939 }
940 }
941
942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
943 }
944 }
945
946
947 \f
948 /***********************************************************************
949 Glyph Rows
950
951 See dispextern.h for an overall explanation of glyph rows.
952 ***********************************************************************/
953
954 /* Clear glyph row ROW. Do it in a way that makes it robust against
955 changes in the glyph_row structure, i.e. addition or removal of
956 structure members. */
957
958 static struct glyph_row null_row;
959
960 void
961 clear_glyph_row (struct glyph_row *row)
962 {
963 struct glyph *p[1 + LAST_AREA];
964
965 /* Save pointers. */
966 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
967 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
968 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
969 p[LAST_AREA] = row->glyphs[LAST_AREA];
970
971 /* Clear. */
972 *row = null_row;
973
974 /* Restore pointers. */
975 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
976 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
977 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
978 row->glyphs[LAST_AREA] = p[LAST_AREA];
979
980 #if 0 /* At some point, some bit-fields of struct glyph were not set,
981 which made glyphs unequal when compared with GLYPH_EQUAL_P.
982 Redisplay outputs such glyphs, and flickering effects were
983 the result. This also depended on the contents of memory
984 returned by xmalloc. If flickering happens again, activate
985 the code below. If the flickering is gone with that, chances
986 are that the flickering has the same reason as here. */
987 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
988 #endif
989 }
990
991
992 /* Make ROW an empty, enabled row of canonical character height,
993 in window W starting at y-position Y. */
994
995 void
996 blank_row (struct window *w, struct glyph_row *row, int y)
997 {
998 int min_y, max_y;
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 clear_glyph_row (row);
1004 row->y = y;
1005 row->ascent = row->phys_ascent = 0;
1006 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1007 row->visible_height = row->height;
1008
1009 if (row->y < min_y)
1010 row->visible_height -= min_y - row->y;
1011 if (row->y + row->height > max_y)
1012 row->visible_height -= row->y + row->height - max_y;
1013
1014 row->enabled_p = 1;
1015 }
1016
1017
1018 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1019 are the amounts by which to change positions. Note that the first
1020 glyph of the text area of a row can have a buffer position even if
1021 the used count of the text area is zero. Such rows display line
1022 ends. */
1023
1024 void
1025 increment_row_positions (struct glyph_row *row,
1026 EMACS_INT delta, EMACS_INT delta_bytes)
1027 {
1028 int area, i;
1029
1030 /* Increment start and end positions. */
1031 MATRIX_ROW_START_CHARPOS (row) += delta;
1032 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1033 MATRIX_ROW_END_CHARPOS (row) += delta;
1034 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1035 CHARPOS (row->start.pos) += delta;
1036 BYTEPOS (row->start.pos) += delta_bytes;
1037 CHARPOS (row->end.pos) += delta;
1038 BYTEPOS (row->end.pos) += delta_bytes;
1039
1040 if (!row->enabled_p)
1041 return;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054 }
1055
1056
1057 #if 0
1058 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1059 contents, i.e. glyph structure contents are exchanged between A and
1060 B without changing glyph pointers in A and B. */
1061
1062 static void
1063 swap_glyphs_in_rows (a, b)
1064 struct glyph_row *a, *b;
1065 {
1066 int area;
1067
1068 for (area = 0; area < LAST_AREA; ++area)
1069 {
1070 /* Number of glyphs to swap. */
1071 int max_used = max (a->used[area], b->used[area]);
1072
1073 /* Start of glyphs in area of row A. */
1074 struct glyph *glyph_a = a->glyphs[area];
1075
1076 /* End + 1 of glyphs in area of row A. */
1077 struct glyph *glyph_a_end = a->glyphs[max_used];
1078
1079 /* Start of glyphs in area of row B. */
1080 struct glyph *glyph_b = b->glyphs[area];
1081
1082 while (glyph_a < glyph_a_end)
1083 {
1084 /* Non-ISO HP/UX compiler doesn't like auto struct
1085 initialization. */
1086 struct glyph temp;
1087 temp = *glyph_a;
1088 *glyph_a = *glyph_b;
1089 *glyph_b = temp;
1090 ++glyph_a;
1091 ++glyph_b;
1092 }
1093 }
1094 }
1095
1096 #endif /* 0 */
1097
1098 /* Exchange pointers to glyph memory between glyph rows A and B. */
1099
1100 static INLINE void
1101 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1102 {
1103 int i;
1104 for (i = 0; i < LAST_AREA + 1; ++i)
1105 {
1106 struct glyph *temp = a->glyphs[i];
1107 a->glyphs[i] = b->glyphs[i];
1108 b->glyphs[i] = temp;
1109 }
1110 }
1111
1112
1113 /* Copy glyph row structure FROM to glyph row structure TO, except
1114 that glyph pointers in the structures are left unchanged. */
1115
1116 static INLINE void
1117 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1118 {
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1129 }
1130
1131
1132 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1133 TO and FROM are left unchanged. Glyph contents are copied from the
1134 glyph memory of FROM to the glyph memory of TO. Increment buffer
1135 positions in row TO by DELTA/ DELTA_BYTES. */
1136
1137 void
1138 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from,
1139 EMACS_INT delta, EMACS_INT delta_bytes)
1140 {
1141 int area;
1142
1143 /* This is like a structure assignment TO = FROM, except that
1144 glyph pointers in the rows are left unchanged. */
1145 copy_row_except_pointers (to, from);
1146
1147 /* Copy glyphs from FROM to TO. */
1148 for (area = 0; area < LAST_AREA; ++area)
1149 if (from->used[area])
1150 memcpy (to->glyphs[area], from->glyphs[area],
1151 from->used[area] * sizeof (struct glyph));
1152
1153 /* Increment buffer positions in TO by DELTA. */
1154 increment_row_positions (to, delta, delta_bytes);
1155 }
1156
1157
1158 /* Assign glyph row FROM to glyph row TO. This works like a structure
1159 assignment TO = FROM, except that glyph pointers are not copied but
1160 exchanged between TO and FROM. Pointers must be exchanged to avoid
1161 a memory leak. */
1162
1163 static INLINE void
1164 assign_row (struct glyph_row *to, struct glyph_row *from)
1165 {
1166 swap_glyph_pointers (to, from);
1167 copy_row_except_pointers (to, from);
1168 }
1169
1170
1171 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1172 a row in a window matrix, is a slice of the glyph memory of the
1173 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1174 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1175 memory of FRAME_ROW. */
1176
1177 #if GLYPH_DEBUG
1178
1179 static int
1180 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1181 {
1182 struct glyph *window_glyph_start = window_row->glyphs[0];
1183 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1184 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1185
1186 return (frame_glyph_start <= window_glyph_start
1187 && window_glyph_start < frame_glyph_end);
1188 }
1189
1190 #endif /* GLYPH_DEBUG */
1191
1192 #if 0
1193
1194 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1195 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1196 in WINDOW_MATRIX is found satisfying the condition. */
1197
1198 static struct glyph_row *
1199 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1200 struct glyph_matrix *frame_matrix, int row)
1201 {
1202 int i;
1203
1204 xassert (row >= 0 && row < frame_matrix->nrows);
1205
1206 for (i = 0; i < window_matrix->nrows; ++i)
1207 if (glyph_row_slice_p (window_matrix->rows + i,
1208 frame_matrix->rows + row))
1209 break;
1210
1211 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1212 }
1213
1214 #endif /* 0 */
1215
1216 /* Prepare ROW for display. Desired rows are cleared lazily,
1217 i.e. they are only marked as to be cleared by setting their
1218 enabled_p flag to zero. When a row is to be displayed, a prior
1219 call to this function really clears it. */
1220
1221 void
1222 prepare_desired_row (struct glyph_row *row)
1223 {
1224 if (!row->enabled_p)
1225 {
1226 unsigned rp = row->reversed_p;
1227
1228 clear_glyph_row (row);
1229 row->enabled_p = 1;
1230 row->reversed_p = rp;
1231 }
1232 }
1233
1234
1235 /* Return a hash code for glyph row ROW. */
1236
1237 static int
1238 line_hash_code (struct glyph_row *row)
1239 {
1240 int hash = 0;
1241
1242 if (row->enabled_p)
1243 {
1244 struct glyph *glyph = row->glyphs[TEXT_AREA];
1245 struct glyph *end = glyph + row->used[TEXT_AREA];
1246
1247 while (glyph < end)
1248 {
1249 int c = glyph->u.ch;
1250 int face_id = glyph->face_id;
1251 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1252 c -= SPACEGLYPH;
1253 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1254 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1255 ++glyph;
1256 }
1257
1258 if (hash == 0)
1259 hash = 1;
1260 }
1261
1262 return hash;
1263 }
1264
1265
1266 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1267 the number of characters in the line. If must_write_spaces is
1268 zero, leading and trailing spaces are ignored. */
1269
1270 static unsigned int
1271 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1272 {
1273 struct glyph_row *row = matrix->rows + vpos;
1274 struct glyph *beg = row->glyphs[TEXT_AREA];
1275 struct glyph *end = beg + row->used[TEXT_AREA];
1276 int len;
1277 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1278 int glyph_table_len = GLYPH_TABLE_LENGTH;
1279
1280 /* Ignore trailing and leading spaces if we can. */
1281 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1282 {
1283 /* Skip from the end over trailing spaces. */
1284 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1285 --end;
1286
1287 /* All blank line. */
1288 if (end == beg)
1289 return 0;
1290
1291 /* Skip over leading spaces. */
1292 while (CHAR_GLYPH_SPACE_P (*beg))
1293 ++beg;
1294 }
1295
1296 /* If we don't have a glyph-table, each glyph is one character,
1297 so return the number of glyphs. */
1298 if (glyph_table_base == 0)
1299 len = end - beg;
1300 else
1301 {
1302 /* Otherwise, scan the glyphs and accumulate their total length
1303 in LEN. */
1304 len = 0;
1305 while (beg < end)
1306 {
1307 GLYPH g;
1308
1309 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1310
1311 if (GLYPH_INVALID_P (g)
1312 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1313 len += 1;
1314 else
1315 len += GLYPH_LENGTH (glyph_table_base, g);
1316
1317 ++beg;
1318 }
1319 }
1320
1321 return len;
1322 }
1323
1324
1325 /* Test two glyph rows A and B for equality. Value is non-zero if A
1326 and B have equal contents. W is the window to which the glyphs
1327 rows A and B belong. It is needed here to test for partial row
1328 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1329 flags of A and B, too. */
1330
1331 static INLINE int
1332 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1333 {
1334 if (a == b)
1335 return 1;
1336 else if (a->hash != b->hash)
1337 return 0;
1338 else
1339 {
1340 struct glyph *a_glyph, *b_glyph, *a_end;
1341 int area;
1342
1343 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1344 return 0;
1345
1346 /* Compare glyphs. */
1347 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1348 {
1349 if (a->used[area] != b->used[area])
1350 return 0;
1351
1352 a_glyph = a->glyphs[area];
1353 a_end = a_glyph + a->used[area];
1354 b_glyph = b->glyphs[area];
1355
1356 while (a_glyph < a_end
1357 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1358 ++a_glyph, ++b_glyph;
1359
1360 if (a_glyph != a_end)
1361 return 0;
1362 }
1363
1364 if (a->fill_line_p != b->fill_line_p
1365 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1366 || a->left_fringe_bitmap != b->left_fringe_bitmap
1367 || a->left_fringe_face_id != b->left_fringe_face_id
1368 || a->right_fringe_bitmap != b->right_fringe_bitmap
1369 || a->right_fringe_face_id != b->right_fringe_face_id
1370 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1371 || a->exact_window_width_line_p != b->exact_window_width_line_p
1372 || a->overlapped_p != b->overlapped_p
1373 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1374 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1375 || a->reversed_p != b->reversed_p
1376 /* Different partially visible characters on left margin. */
1377 || a->x != b->x
1378 /* Different height. */
1379 || a->ascent != b->ascent
1380 || a->phys_ascent != b->phys_ascent
1381 || a->phys_height != b->phys_height
1382 || a->visible_height != b->visible_height)
1383 return 0;
1384 }
1385
1386 return 1;
1387 }
1388
1389
1390 \f
1391 /***********************************************************************
1392 Glyph Pool
1393
1394 See dispextern.h for an overall explanation of glyph pools.
1395 ***********************************************************************/
1396
1397 /* Allocate a glyph_pool structure. The structure returned is
1398 initialized with zeros. The global variable glyph_pool_count is
1399 incremented for each pool allocated. */
1400
1401 static struct glyph_pool *
1402 new_glyph_pool (void)
1403 {
1404 struct glyph_pool *result;
1405
1406 /* Allocate a new glyph_pool and clear it. */
1407 result = (struct glyph_pool *) xmalloc (sizeof *result);
1408 memset (result, 0, sizeof *result);
1409
1410 /* For memory leak and double deletion checking. */
1411 ++glyph_pool_count;
1412
1413 return result;
1414 }
1415
1416
1417 /* Free a glyph_pool structure POOL. The function may be called with
1418 a null POOL pointer. The global variable glyph_pool_count is
1419 decremented with every pool structure freed. If this count gets
1420 negative, more structures were freed than allocated, i.e. one
1421 structure must have been freed more than once or a bogus pointer
1422 was passed to free_glyph_pool. */
1423
1424 static void
1425 free_glyph_pool (struct glyph_pool *pool)
1426 {
1427 if (pool)
1428 {
1429 /* More freed than allocated? */
1430 --glyph_pool_count;
1431 xassert (glyph_pool_count >= 0);
1432
1433 xfree (pool->glyphs);
1434 xfree (pool);
1435 }
1436 }
1437
1438
1439 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1440 columns we need. This function never shrinks a pool. The only
1441 case in which this would make sense, would be when a frame's size
1442 is changed from a large value to a smaller one. But, if someone
1443 does it once, we can expect that he will do it again.
1444
1445 Value is non-zero if the pool changed in a way which makes
1446 re-adjusting window glyph matrices necessary. */
1447
1448 static int
1449 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1450 {
1451 int needed;
1452 int changed_p;
1453
1454 changed_p = (pool->glyphs == 0
1455 || matrix_dim.height != pool->nrows
1456 || matrix_dim.width != pool->ncolumns);
1457
1458 /* Enlarge the glyph pool. */
1459 needed = matrix_dim.width * matrix_dim.height;
1460 if (needed > pool->nglyphs)
1461 {
1462 int size = needed * sizeof (struct glyph);
1463
1464 if (pool->glyphs)
1465 {
1466 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1467 memset (pool->glyphs + pool->nglyphs, 0,
1468 size - pool->nglyphs * sizeof (struct glyph));
1469 }
1470 else
1471 {
1472 pool->glyphs = (struct glyph *) xmalloc (size);
1473 memset (pool->glyphs, 0, size);
1474 }
1475
1476 pool->nglyphs = needed;
1477 }
1478
1479 /* Remember the number of rows and columns because (a) we use them
1480 to do sanity checks, and (b) the number of columns determines
1481 where rows in the frame matrix start---this must be available to
1482 determine pointers to rows of window sub-matrices. */
1483 pool->nrows = matrix_dim.height;
1484 pool->ncolumns = matrix_dim.width;
1485
1486 return changed_p;
1487 }
1488
1489
1490 \f
1491 /***********************************************************************
1492 Debug Code
1493 ***********************************************************************/
1494
1495 #if GLYPH_DEBUG
1496
1497
1498 /* Flush standard output. This is sometimes useful to call from the debugger.
1499 XXX Maybe this should be changed to flush the current terminal instead of
1500 stdout.
1501 */
1502
1503 void
1504 flush_stdout (void)
1505 {
1506 fflush (stdout);
1507 }
1508
1509
1510 /* Check that no glyph pointers have been lost in MATRIX. If a
1511 pointer has been lost, e.g. by using a structure assignment between
1512 rows, at least one pointer must occur more than once in the rows of
1513 MATRIX. */
1514
1515 void
1516 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1517 {
1518 int i, j;
1519
1520 for (i = 0; i < matrix->nrows; ++i)
1521 for (j = 0; j < matrix->nrows; ++j)
1522 xassert (i == j
1523 || (matrix->rows[i].glyphs[TEXT_AREA]
1524 != matrix->rows[j].glyphs[TEXT_AREA]));
1525 }
1526
1527
1528 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1529
1530 struct glyph_row *
1531 matrix_row (struct glyph_matrix *matrix, int row)
1532 {
1533 xassert (matrix && matrix->rows);
1534 xassert (row >= 0 && row < matrix->nrows);
1535
1536 /* That's really too slow for normal testing because this function
1537 is called almost everywhere. Although---it's still astonishingly
1538 fast, so it is valuable to have for debugging purposes. */
1539 #if 0
1540 check_matrix_pointer_lossage (matrix);
1541 #endif
1542
1543 return matrix->rows + row;
1544 }
1545
1546
1547 #if 0 /* This function makes invalid assumptions when text is
1548 partially invisible. But it might come handy for debugging
1549 nevertheless. */
1550
1551 /* Check invariants that must hold for an up to date current matrix of
1552 window W. */
1553
1554 static void
1555 check_matrix_invariants (struct window *w)
1556 {
1557 struct glyph_matrix *matrix = w->current_matrix;
1558 int yb = window_text_bottom_y (w);
1559 struct glyph_row *row = matrix->rows;
1560 struct glyph_row *last_text_row = NULL;
1561 struct buffer *saved = current_buffer;
1562 struct buffer *buffer = XBUFFER (w->buffer);
1563 int c;
1564
1565 /* This can sometimes happen for a fresh window. */
1566 if (matrix->nrows < 2)
1567 return;
1568
1569 set_buffer_temp (buffer);
1570
1571 /* Note: last row is always reserved for the mode line. */
1572 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1573 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1574 {
1575 struct glyph_row *next = row + 1;
1576
1577 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1578 last_text_row = row;
1579
1580 /* Check that character and byte positions are in sync. */
1581 xassert (MATRIX_ROW_START_BYTEPOS (row)
1582 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1583 xassert (BYTEPOS (row->start.pos)
1584 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1585
1586 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1587 have such a position temporarily in case of a minibuffer
1588 displaying something like `[Sole completion]' at its end. */
1589 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1590 {
1591 xassert (MATRIX_ROW_END_BYTEPOS (row)
1592 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1593 xassert (BYTEPOS (row->end.pos)
1594 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1595 }
1596
1597 /* Check that end position of `row' is equal to start position
1598 of next row. */
1599 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1600 {
1601 xassert (MATRIX_ROW_END_CHARPOS (row)
1602 == MATRIX_ROW_START_CHARPOS (next));
1603 xassert (MATRIX_ROW_END_BYTEPOS (row)
1604 == MATRIX_ROW_START_BYTEPOS (next));
1605 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1606 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1607 }
1608 row = next;
1609 }
1610
1611 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1612 xassert (w->desired_matrix->rows != NULL);
1613 set_buffer_temp (saved);
1614 }
1615
1616 #endif /* 0 */
1617
1618 #endif /* GLYPH_DEBUG != 0 */
1619
1620
1621 \f
1622 /**********************************************************************
1623 Allocating/ Adjusting Glyph Matrices
1624 **********************************************************************/
1625
1626 /* Allocate glyph matrices over a window tree for a frame-based
1627 redisplay
1628
1629 X and Y are column/row within the frame glyph matrix where
1630 sub-matrices for the window tree rooted at WINDOW must be
1631 allocated. DIM_ONLY_P non-zero means that the caller of this
1632 function is only interested in the result matrix dimension, and
1633 matrix adjustments should not be performed.
1634
1635 The function returns the total width/height of the sub-matrices of
1636 the window tree. If called on a frame root window, the computation
1637 will take the mini-buffer window into account.
1638
1639 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1640
1641 NEW_LEAF_MATRIX set if any window in the tree did not have a
1642 glyph matrices yet, and
1643
1644 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1645 any window in the tree will be changed or have been changed (see
1646 DIM_ONLY_P)
1647
1648 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1649 function.
1650
1651 Windows are arranged into chains of windows on the same level
1652 through the next fields of window structures. Such a level can be
1653 either a sequence of horizontally adjacent windows from left to
1654 right, or a sequence of vertically adjacent windows from top to
1655 bottom. Each window in a horizontal sequence can be either a leaf
1656 window or a vertical sequence; a window in a vertical sequence can
1657 be either a leaf or a horizontal sequence. All windows in a
1658 horizontal sequence have the same height, and all windows in a
1659 vertical sequence have the same width.
1660
1661 This function uses, for historical reasons, a more general
1662 algorithm to determine glyph matrix dimensions that would be
1663 necessary.
1664
1665 The matrix height of a horizontal sequence is determined by the
1666 maximum height of any matrix in the sequence. The matrix width of
1667 a horizontal sequence is computed by adding up matrix widths of
1668 windows in the sequence.
1669
1670 |<------- result width ------->|
1671 +---------+----------+---------+ ---
1672 | | | | |
1673 | | | |
1674 +---------+ | | result height
1675 | +---------+
1676 | | |
1677 +----------+ ---
1678
1679 The matrix width of a vertical sequence is the maximum matrix width
1680 of any window in the sequence. Its height is computed by adding up
1681 matrix heights of windows in the sequence.
1682
1683 |<---- result width -->|
1684 +---------+ ---
1685 | | |
1686 | | |
1687 +---------+--+ |
1688 | | |
1689 | | result height
1690 | |
1691 +------------+---------+ |
1692 | | |
1693 | | |
1694 +------------+---------+ --- */
1695
1696 /* Bit indicating that a new matrix will be allocated or has been
1697 allocated. */
1698
1699 #define NEW_LEAF_MATRIX (1 << 0)
1700
1701 /* Bit indicating that a matrix will or has changed its location or
1702 size. */
1703
1704 #define CHANGED_LEAF_MATRIX (1 << 1)
1705
1706 static struct dim
1707 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1708 int dim_only_p, int *window_change_flags)
1709 {
1710 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1711 int x0 = x, y0 = y;
1712 int wmax = 0, hmax = 0;
1713 struct dim total;
1714 struct dim dim;
1715 struct window *w;
1716 int in_horz_combination_p;
1717
1718 /* What combination is WINDOW part of? Compute this once since the
1719 result is the same for all windows in the `next' chain. The
1720 special case of a root window (parent equal to nil) is treated
1721 like a vertical combination because a root window's `next'
1722 points to the mini-buffer window, if any, which is arranged
1723 vertically below other windows. */
1724 in_horz_combination_p
1725 = (!NILP (XWINDOW (window)->parent)
1726 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1727
1728 /* For WINDOW and all windows on the same level. */
1729 do
1730 {
1731 w = XWINDOW (window);
1732
1733 /* Get the dimension of the window sub-matrix for W, depending
1734 on whether this is a combination or a leaf window. */
1735 if (!NILP (w->hchild))
1736 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1737 dim_only_p,
1738 window_change_flags);
1739 else if (!NILP (w->vchild))
1740 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1741 dim_only_p,
1742 window_change_flags);
1743 else
1744 {
1745 /* If not already done, allocate sub-matrix structures. */
1746 if (w->desired_matrix == NULL)
1747 {
1748 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1749 w->current_matrix = new_glyph_matrix (f->current_pool);
1750 *window_change_flags |= NEW_LEAF_MATRIX;
1751 }
1752
1753 /* Width and height MUST be chosen so that there are no
1754 holes in the frame matrix. */
1755 dim.width = required_matrix_width (w);
1756 dim.height = required_matrix_height (w);
1757
1758 /* Will matrix be re-allocated? */
1759 if (x != w->desired_matrix->matrix_x
1760 || y != w->desired_matrix->matrix_y
1761 || dim.width != w->desired_matrix->matrix_w
1762 || dim.height != w->desired_matrix->matrix_h
1763 || (margin_glyphs_to_reserve (w, dim.width,
1764 w->left_margin_cols)
1765 != w->desired_matrix->left_margin_glyphs)
1766 || (margin_glyphs_to_reserve (w, dim.width,
1767 w->right_margin_cols)
1768 != w->desired_matrix->right_margin_glyphs))
1769 *window_change_flags |= CHANGED_LEAF_MATRIX;
1770
1771 /* Actually change matrices, if allowed. Do not consider
1772 CHANGED_LEAF_MATRIX computed above here because the pool
1773 may have been changed which we don't now here. We trust
1774 that we only will be called with DIM_ONLY_P != 0 when
1775 necessary. */
1776 if (!dim_only_p)
1777 {
1778 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1779 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1780 }
1781 }
1782
1783 /* If we are part of a horizontal combination, advance x for
1784 windows to the right of W; otherwise advance y for windows
1785 below W. */
1786 if (in_horz_combination_p)
1787 x += dim.width;
1788 else
1789 y += dim.height;
1790
1791 /* Remember maximum glyph matrix dimensions. */
1792 wmax = max (wmax, dim.width);
1793 hmax = max (hmax, dim.height);
1794
1795 /* Next window on same level. */
1796 window = w->next;
1797 }
1798 while (!NILP (window));
1799
1800 /* Set `total' to the total glyph matrix dimension of this window
1801 level. In a vertical combination, the width is the width of the
1802 widest window; the height is the y we finally reached, corrected
1803 by the y we started with. In a horizontal combination, the total
1804 height is the height of the tallest window, and the width is the
1805 x we finally reached, corrected by the x we started with. */
1806 if (in_horz_combination_p)
1807 {
1808 total.width = x - x0;
1809 total.height = hmax;
1810 }
1811 else
1812 {
1813 total.width = wmax;
1814 total.height = y - y0;
1815 }
1816
1817 return total;
1818 }
1819
1820
1821 /* Return the required height of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_height (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828
1829 if (FRAME_WINDOW_P (f))
1830 {
1831 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1832 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1833 return (((window_pixel_height + ch_height - 1)
1834 / ch_height) * w->nrows_scale_factor
1835 /* One partially visible line at the top and
1836 bottom of the window. */
1837 + 2
1838 /* 2 for header and mode line. */
1839 + 2);
1840 }
1841 #endif /* HAVE_WINDOW_SYSTEM */
1842
1843 return WINDOW_TOTAL_LINES (w);
1844 }
1845
1846
1847 /* Return the required width of glyph matrices for window W. */
1848
1849 static int
1850 required_matrix_width (struct window *w)
1851 {
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 struct frame *f = XFRAME (w->frame);
1854 if (FRAME_WINDOW_P (f))
1855 {
1856 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1857 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1858
1859 /* Compute number of glyphs needed in a glyph row. */
1860 return (((window_pixel_width + ch_width - 1)
1861 / ch_width) * w->ncols_scale_factor
1862 /* 2 partially visible columns in the text area. */
1863 + 2
1864 /* One partially visible column at the right
1865 edge of each marginal area. */
1866 + 1 + 1);
1867 }
1868 #endif /* HAVE_WINDOW_SYSTEM */
1869
1870 return XINT (w->total_cols);
1871 }
1872
1873
1874 /* Allocate window matrices for window-based redisplay. W is the
1875 window whose matrices must be allocated/reallocated. */
1876
1877 static void
1878 allocate_matrices_for_window_redisplay (struct window *w)
1879 {
1880 while (w)
1881 {
1882 if (!NILP (w->vchild))
1883 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1884 else if (!NILP (w->hchild))
1885 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1886 else
1887 {
1888 /* W is a leaf window. */
1889 struct dim dim;
1890
1891 /* If matrices are not yet allocated, allocate them now. */
1892 if (w->desired_matrix == NULL)
1893 {
1894 w->desired_matrix = new_glyph_matrix (NULL);
1895 w->current_matrix = new_glyph_matrix (NULL);
1896 }
1897
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1900 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1901 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1902 }
1903
1904 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1905 }
1906 }
1907
1908
1909 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1910 do it for all frames; otherwise do it just for the given frame.
1911 This function must be called when a new frame is created, its size
1912 changes, or its window configuration changes. */
1913
1914 void
1915 adjust_glyphs (struct frame *f)
1916 {
1917 /* Block input so that expose events and other events that access
1918 glyph matrices are not processed while we are changing them. */
1919 BLOCK_INPUT;
1920
1921 if (f)
1922 adjust_frame_glyphs (f);
1923 else
1924 {
1925 Lisp_Object tail, lisp_frame;
1926
1927 FOR_EACH_FRAME (tail, lisp_frame)
1928 adjust_frame_glyphs (XFRAME (lisp_frame));
1929 }
1930
1931 UNBLOCK_INPUT;
1932 }
1933
1934
1935 /* Adjust frame glyphs when Emacs is initialized.
1936
1937 To be called from init_display.
1938
1939 We need a glyph matrix because redraw will happen soon.
1940 Unfortunately, window sizes on selected_frame are not yet set to
1941 meaningful values. I believe we can assume that there are only two
1942 windows on the frame---the mini-buffer and the root window. Frame
1943 height and width seem to be correct so far. So, set the sizes of
1944 windows to estimated values. */
1945
1946 static void
1947 adjust_frame_glyphs_initially (void)
1948 {
1949 struct frame *sf = SELECTED_FRAME ();
1950 struct window *root = XWINDOW (sf->root_window);
1951 struct window *mini = XWINDOW (root->next);
1952 int frame_lines = FRAME_LINES (sf);
1953 int frame_cols = FRAME_COLS (sf);
1954 int top_margin = FRAME_TOP_MARGIN (sf);
1955
1956 /* Do it for the root window. */
1957 XSETFASTINT (root->top_line, top_margin);
1958 XSETFASTINT (root->total_cols, frame_cols);
1959 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1960
1961 /* Do it for the mini-buffer window. */
1962 XSETFASTINT (mini->top_line, frame_lines - 1);
1963 XSETFASTINT (mini->total_cols, frame_cols);
1964 set_window_height (root->next, 1, 0);
1965
1966 adjust_frame_glyphs (sf);
1967 glyphs_initialized_initially_p = 1;
1968 }
1969
1970
1971 /* Allocate/reallocate glyph matrices of a single frame F. */
1972
1973 static void
1974 adjust_frame_glyphs (struct frame *f)
1975 {
1976 if (FRAME_WINDOW_P (f))
1977 adjust_frame_glyphs_for_window_redisplay (f);
1978 else
1979 adjust_frame_glyphs_for_frame_redisplay (f);
1980
1981 /* Don't forget the message buffer and the buffer for
1982 decode_mode_spec. */
1983 adjust_frame_message_buffer (f);
1984 adjust_decode_mode_spec_buffer (f);
1985
1986 f->glyphs_initialized_p = 1;
1987 }
1988
1989 /* Return 1 if any window in the tree has nonzero window margins. See
1990 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1991 static int
1992 showing_window_margins_p (struct window *w)
1993 {
1994 while (w)
1995 {
1996 if (!NILP (w->hchild))
1997 {
1998 if (showing_window_margins_p (XWINDOW (w->hchild)))
1999 return 1;
2000 }
2001 else if (!NILP (w->vchild))
2002 {
2003 if (showing_window_margins_p (XWINDOW (w->vchild)))
2004 return 1;
2005 }
2006 else if (!NILP (w->left_margin_cols)
2007 || !NILP (w->right_margin_cols))
2008 return 1;
2009
2010 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2011 }
2012 return 0;
2013 }
2014
2015
2016 /* In the window tree with root W, build current matrices of leaf
2017 windows from the frame's current matrix. */
2018
2019 static void
2020 fake_current_matrices (Lisp_Object window)
2021 {
2022 struct window *w;
2023
2024 for (; !NILP (window); window = w->next)
2025 {
2026 w = XWINDOW (window);
2027
2028 if (!NILP (w->hchild))
2029 fake_current_matrices (w->hchild);
2030 else if (!NILP (w->vchild))
2031 fake_current_matrices (w->vchild);
2032 else
2033 {
2034 int i;
2035 struct frame *f = XFRAME (w->frame);
2036 struct glyph_matrix *m = w->current_matrix;
2037 struct glyph_matrix *fm = f->current_matrix;
2038
2039 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2040 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2041
2042 for (i = 0; i < m->matrix_h; ++i)
2043 {
2044 struct glyph_row *r = m->rows + i;
2045 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2046
2047 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2048 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2049
2050 r->enabled_p = fr->enabled_p;
2051 if (r->enabled_p)
2052 {
2053 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2054 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2055 r->used[TEXT_AREA] = (m->matrix_w
2056 - r->used[LEFT_MARGIN_AREA]
2057 - r->used[RIGHT_MARGIN_AREA]);
2058 r->mode_line_p = 0;
2059 }
2060 }
2061 }
2062 }
2063 }
2064
2065
2066 /* Save away the contents of frame F's current frame matrix. Value is
2067 a glyph matrix holding the contents of F's current frame matrix. */
2068
2069 static struct glyph_matrix *
2070 save_current_matrix (struct frame *f)
2071 {
2072 int i;
2073 struct glyph_matrix *saved;
2074
2075 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2076 memset (saved, 0, sizeof *saved);
2077 saved->nrows = f->current_matrix->nrows;
2078 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2079 * sizeof *saved->rows);
2080 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2081
2082 for (i = 0; i < saved->nrows; ++i)
2083 {
2084 struct glyph_row *from = f->current_matrix->rows + i;
2085 struct glyph_row *to = saved->rows + i;
2086 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2087 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2088 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2089 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2090 }
2091
2092 return saved;
2093 }
2094
2095
2096 /* Restore the contents of frame F's current frame matrix from SAVED,
2097 and free memory associated with SAVED. */
2098
2099 static void
2100 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2101 {
2102 int i;
2103
2104 for (i = 0; i < saved->nrows; ++i)
2105 {
2106 struct glyph_row *from = saved->rows + i;
2107 struct glyph_row *to = f->current_matrix->rows + i;
2108 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2109 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2110 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2111 xfree (from->glyphs[TEXT_AREA]);
2112 }
2113
2114 xfree (saved->rows);
2115 xfree (saved);
2116 }
2117
2118
2119
2120 /* Allocate/reallocate glyph matrices of a single frame F for
2121 frame-based redisplay. */
2122
2123 static void
2124 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2125 {
2126 struct dim matrix_dim;
2127 int pool_changed_p;
2128 int window_change_flags;
2129 int top_window_y;
2130
2131 if (!FRAME_LIVE_P (f))
2132 return;
2133
2134 top_window_y = FRAME_TOP_MARGIN (f);
2135
2136 /* Allocate glyph pool structures if not already done. */
2137 if (f->desired_pool == NULL)
2138 {
2139 f->desired_pool = new_glyph_pool ();
2140 f->current_pool = new_glyph_pool ();
2141 }
2142
2143 /* Allocate frames matrix structures if needed. */
2144 if (f->desired_matrix == NULL)
2145 {
2146 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2147 f->current_matrix = new_glyph_matrix (f->current_pool);
2148 }
2149
2150 /* Compute window glyph matrices. (This takes the mini-buffer
2151 window into account). The result is the size of the frame glyph
2152 matrix needed. The variable window_change_flags is set to a bit
2153 mask indicating whether new matrices will be allocated or
2154 existing matrices change their size or location within the frame
2155 matrix. */
2156 window_change_flags = 0;
2157 matrix_dim
2158 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2159 0, top_window_y,
2160 1,
2161 &window_change_flags);
2162
2163 /* Add in menu bar lines, if any. */
2164 matrix_dim.height += top_window_y;
2165
2166 /* Enlarge pools as necessary. */
2167 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2168 realloc_glyph_pool (f->current_pool, matrix_dim);
2169
2170 /* Set up glyph pointers within window matrices. Do this only if
2171 absolutely necessary since it requires a frame redraw. */
2172 if (pool_changed_p || window_change_flags)
2173 {
2174 /* Do it for window matrices. */
2175 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2176 0, top_window_y, 0,
2177 &window_change_flags);
2178
2179 /* Size of frame matrices must equal size of frame. Note
2180 that we are called for X frames with window widths NOT equal
2181 to the frame width (from CHANGE_FRAME_SIZE_1). */
2182 xassert (matrix_dim.width == FRAME_COLS (f)
2183 && matrix_dim.height == FRAME_LINES (f));
2184
2185 /* Pointers to glyph memory in glyph rows are exchanged during
2186 the update phase of redisplay, which means in general that a
2187 frame's current matrix consists of pointers into both the
2188 desired and current glyph pool of the frame. Adjusting a
2189 matrix sets the frame matrix up so that pointers are all into
2190 the same pool. If we want to preserve glyph contents of the
2191 current matrix over a call to adjust_glyph_matrix, we must
2192 make a copy of the current glyphs, and restore the current
2193 matrix' contents from that copy. */
2194 if (display_completed
2195 && !FRAME_GARBAGED_P (f)
2196 && matrix_dim.width == f->current_matrix->matrix_w
2197 && matrix_dim.height == f->current_matrix->matrix_h
2198 /* For some reason, the frame glyph matrix gets corrupted if
2199 any of the windows contain margins. I haven't been able
2200 to hunt down the reason, but for the moment this prevents
2201 the problem from manifesting. -- cyd */
2202 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2203 {
2204 struct glyph_matrix *copy = save_current_matrix (f);
2205 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2206 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2207 restore_current_matrix (f, copy);
2208 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2209 }
2210 else
2211 {
2212 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2213 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2214 SET_FRAME_GARBAGED (f);
2215 }
2216 }
2217 }
2218
2219
2220 /* Allocate/reallocate glyph matrices of a single frame F for
2221 window-based redisplay. */
2222
2223 static void
2224 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2225 {
2226 struct window *w;
2227
2228 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2229
2230 /* Allocate/reallocate window matrices. */
2231 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2232
2233 #ifdef HAVE_X_WINDOWS
2234 /* Allocate/ reallocate matrices of the dummy window used to display
2235 the menu bar under X when no X toolkit support is available. */
2236 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2237 {
2238 /* Allocate a dummy window if not already done. */
2239 if (NILP (f->menu_bar_window))
2240 {
2241 f->menu_bar_window = make_window ();
2242 w = XWINDOW (f->menu_bar_window);
2243 XSETFRAME (w->frame, f);
2244 w->pseudo_window_p = 1;
2245 }
2246 else
2247 w = XWINDOW (f->menu_bar_window);
2248
2249 /* Set window dimensions to frame dimensions and allocate or
2250 adjust glyph matrices of W. */
2251 XSETFASTINT (w->top_line, 0);
2252 XSETFASTINT (w->left_col, 0);
2253 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2254 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2255 allocate_matrices_for_window_redisplay (w);
2256 }
2257 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2258 #endif /* HAVE_X_WINDOWS */
2259
2260 #ifndef USE_GTK
2261 /* Allocate/ reallocate matrices of the tool bar window. If we
2262 don't have a tool bar window yet, make one. */
2263 if (NILP (f->tool_bar_window))
2264 {
2265 f->tool_bar_window = make_window ();
2266 w = XWINDOW (f->tool_bar_window);
2267 XSETFRAME (w->frame, f);
2268 w->pseudo_window_p = 1;
2269 }
2270 else
2271 w = XWINDOW (f->tool_bar_window);
2272
2273 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2274 XSETFASTINT (w->left_col, 0);
2275 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2276 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2277 allocate_matrices_for_window_redisplay (w);
2278 #endif
2279 }
2280
2281
2282 /* Adjust/ allocate message buffer of frame F.
2283
2284 Note that the message buffer is never freed. Since I could not
2285 find a free in 19.34, I assume that freeing it would be
2286 problematic in some way and don't do it either.
2287
2288 (Implementation note: It should be checked if we can free it
2289 eventually without causing trouble). */
2290
2291 static void
2292 adjust_frame_message_buffer (struct frame *f)
2293 {
2294 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2295
2296 if (FRAME_MESSAGE_BUF (f))
2297 {
2298 char *buffer = FRAME_MESSAGE_BUF (f);
2299 char *new_buffer = (char *) xrealloc (buffer, size);
2300 FRAME_MESSAGE_BUF (f) = new_buffer;
2301 }
2302 else
2303 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2304 }
2305
2306
2307 /* Re-allocate buffer for decode_mode_spec on frame F. */
2308
2309 static void
2310 adjust_decode_mode_spec_buffer (struct frame *f)
2311 {
2312 f->decode_mode_spec_buffer
2313 = (char *) xrealloc (f->decode_mode_spec_buffer,
2314 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2315 }
2316
2317
2318 \f
2319 /**********************************************************************
2320 Freeing Glyph Matrices
2321 **********************************************************************/
2322
2323 /* Free glyph memory for a frame F. F may be null. This function can
2324 be called for the same frame more than once. The root window of
2325 F may be nil when this function is called. This is the case when
2326 the function is called when F is destroyed. */
2327
2328 void
2329 free_glyphs (struct frame *f)
2330 {
2331 if (f && f->glyphs_initialized_p)
2332 {
2333 /* Block interrupt input so that we don't get surprised by an X
2334 event while we're in an inconsistent state. */
2335 BLOCK_INPUT;
2336 f->glyphs_initialized_p = 0;
2337
2338 /* Release window sub-matrices. */
2339 if (!NILP (f->root_window))
2340 free_window_matrices (XWINDOW (f->root_window));
2341
2342 /* Free the dummy window for menu bars without X toolkit and its
2343 glyph matrices. */
2344 if (!NILP (f->menu_bar_window))
2345 {
2346 struct window *w = XWINDOW (f->menu_bar_window);
2347 free_glyph_matrix (w->desired_matrix);
2348 free_glyph_matrix (w->current_matrix);
2349 w->desired_matrix = w->current_matrix = NULL;
2350 f->menu_bar_window = Qnil;
2351 }
2352
2353 /* Free the tool bar window and its glyph matrices. */
2354 if (!NILP (f->tool_bar_window))
2355 {
2356 struct window *w = XWINDOW (f->tool_bar_window);
2357 free_glyph_matrix (w->desired_matrix);
2358 free_glyph_matrix (w->current_matrix);
2359 w->desired_matrix = w->current_matrix = NULL;
2360 f->tool_bar_window = Qnil;
2361 }
2362
2363 /* Release frame glyph matrices. Reset fields to zero in
2364 case we are called a second time. */
2365 if (f->desired_matrix)
2366 {
2367 free_glyph_matrix (f->desired_matrix);
2368 free_glyph_matrix (f->current_matrix);
2369 f->desired_matrix = f->current_matrix = NULL;
2370 }
2371
2372 /* Release glyph pools. */
2373 if (f->desired_pool)
2374 {
2375 free_glyph_pool (f->desired_pool);
2376 free_glyph_pool (f->current_pool);
2377 f->desired_pool = f->current_pool = NULL;
2378 }
2379
2380 UNBLOCK_INPUT;
2381 }
2382 }
2383
2384
2385 /* Free glyph sub-matrices in the window tree rooted at W. This
2386 function may be called with a null pointer, and it may be called on
2387 the same tree more than once. */
2388
2389 void
2390 free_window_matrices (struct window *w)
2391 {
2392 while (w)
2393 {
2394 if (!NILP (w->hchild))
2395 free_window_matrices (XWINDOW (w->hchild));
2396 else if (!NILP (w->vchild))
2397 free_window_matrices (XWINDOW (w->vchild));
2398 else
2399 {
2400 /* This is a leaf window. Free its memory and reset fields
2401 to zero in case this function is called a second time for
2402 W. */
2403 free_glyph_matrix (w->current_matrix);
2404 free_glyph_matrix (w->desired_matrix);
2405 w->current_matrix = w->desired_matrix = NULL;
2406 }
2407
2408 /* Next window on same level. */
2409 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2410 }
2411 }
2412
2413
2414 /* Check glyph memory leaks. This function is called from
2415 shut_down_emacs. Note that frames are not destroyed when Emacs
2416 exits. We therefore free all glyph memory for all active frames
2417 explicitly and check that nothing is left allocated. */
2418
2419 void
2420 check_glyph_memory (void)
2421 {
2422 Lisp_Object tail, frame;
2423
2424 /* Free glyph memory for all frames. */
2425 FOR_EACH_FRAME (tail, frame)
2426 free_glyphs (XFRAME (frame));
2427
2428 /* Check that nothing is left allocated. */
2429 if (glyph_matrix_count)
2430 abort ();
2431 if (glyph_pool_count)
2432 abort ();
2433 }
2434
2435
2436 \f
2437 /**********************************************************************
2438 Building a Frame Matrix
2439 **********************************************************************/
2440
2441 /* Most of the redisplay code works on glyph matrices attached to
2442 windows. This is a good solution most of the time, but it is not
2443 suitable for terminal code. Terminal output functions cannot rely
2444 on being able to set an arbitrary terminal window. Instead they
2445 must be provided with a view of the whole frame, i.e. the whole
2446 screen. We build such a view by constructing a frame matrix from
2447 window matrices in this section.
2448
2449 Windows that must be updated have their must_be_update_p flag set.
2450 For all such windows, their desired matrix is made part of the
2451 desired frame matrix. For other windows, their current matrix is
2452 made part of the desired frame matrix.
2453
2454 +-----------------+----------------+
2455 | desired | desired |
2456 | | |
2457 +-----------------+----------------+
2458 | current |
2459 | |
2460 +----------------------------------+
2461
2462 Desired window matrices can be made part of the frame matrix in a
2463 cheap way: We exploit the fact that the desired frame matrix and
2464 desired window matrices share their glyph memory. This is not
2465 possible for current window matrices. Their glyphs are copied to
2466 the desired frame matrix. The latter is equivalent to
2467 preserve_other_columns in the old redisplay.
2468
2469 Used glyphs counters for frame matrix rows are the result of adding
2470 up glyph lengths of the window matrices. A line in the frame
2471 matrix is enabled, if a corresponding line in a window matrix is
2472 enabled.
2473
2474 After building the desired frame matrix, it will be passed to
2475 terminal code, which will manipulate both the desired and current
2476 frame matrix. Changes applied to the frame's current matrix have
2477 to be visible in current window matrices afterwards, of course.
2478
2479 This problem is solved like this:
2480
2481 1. Window and frame matrices share glyphs. Window matrices are
2482 constructed in a way that their glyph contents ARE the glyph
2483 contents needed in a frame matrix. Thus, any modification of
2484 glyphs done in terminal code will be reflected in window matrices
2485 automatically.
2486
2487 2. Exchanges of rows in a frame matrix done by terminal code are
2488 intercepted by hook functions so that corresponding row operations
2489 on window matrices can be performed. This is necessary because we
2490 use pointers to glyphs in glyph row structures. To satisfy the
2491 assumption of point 1 above that glyphs are updated implicitly in
2492 window matrices when they are manipulated via the frame matrix,
2493 window and frame matrix must of course agree where to find the
2494 glyphs for their rows. Possible manipulations that must be
2495 mirrored are assignments of rows of the desired frame matrix to the
2496 current frame matrix and scrolling the current frame matrix. */
2497
2498 /* Build frame F's desired matrix from window matrices. Only windows
2499 which have the flag must_be_updated_p set have to be updated. Menu
2500 bar lines of a frame are not covered by window matrices, so make
2501 sure not to touch them in this function. */
2502
2503 static void
2504 build_frame_matrix (struct frame *f)
2505 {
2506 int i;
2507
2508 /* F must have a frame matrix when this function is called. */
2509 xassert (!FRAME_WINDOW_P (f));
2510
2511 /* Clear all rows in the frame matrix covered by window matrices.
2512 Menu bar lines are not covered by windows. */
2513 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2514 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2515
2516 /* Build the matrix by walking the window tree. */
2517 build_frame_matrix_from_window_tree (f->desired_matrix,
2518 XWINDOW (FRAME_ROOT_WINDOW (f)));
2519 }
2520
2521
2522 /* Walk a window tree, building a frame matrix MATRIX from window
2523 matrices. W is the root of a window tree. */
2524
2525 static void
2526 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2527 {
2528 while (w)
2529 {
2530 if (!NILP (w->hchild))
2531 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2532 else if (!NILP (w->vchild))
2533 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2534 else
2535 build_frame_matrix_from_leaf_window (matrix, w);
2536
2537 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2538 }
2539 }
2540
2541
2542 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2543 desired frame matrix built. W is a leaf window whose desired or
2544 current matrix is to be added to FRAME_MATRIX. W's flag
2545 must_be_updated_p determines which matrix it contributes to
2546 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2547 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2548 Adding a desired matrix means setting up used counters and such in
2549 frame rows, while adding a current window matrix to FRAME_MATRIX
2550 means copying glyphs. The latter case corresponds to
2551 preserve_other_columns in the old redisplay. */
2552
2553 static void
2554 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2555 {
2556 struct glyph_matrix *window_matrix;
2557 int window_y, frame_y;
2558 /* If non-zero, a glyph to insert at the right border of W. */
2559 GLYPH right_border_glyph;
2560
2561 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2562
2563 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2564 if (w->must_be_updated_p)
2565 {
2566 window_matrix = w->desired_matrix;
2567
2568 /* Decide whether we want to add a vertical border glyph. */
2569 if (!WINDOW_RIGHTMOST_P (w))
2570 {
2571 struct Lisp_Char_Table *dp = window_display_table (w);
2572 Lisp_Object gc;
2573
2574 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2575 if (dp
2576 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2577 && GLYPH_CODE_CHAR_VALID_P (gc))
2578 {
2579 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2580 spec_glyph_lookup_face (w, &right_border_glyph);
2581 }
2582
2583 if (GLYPH_FACE (right_border_glyph) <= 0)
2584 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2585 }
2586 }
2587 else
2588 window_matrix = w->current_matrix;
2589
2590 /* For all rows in the window matrix and corresponding rows in the
2591 frame matrix. */
2592 window_y = 0;
2593 frame_y = window_matrix->matrix_y;
2594 while (window_y < window_matrix->nrows)
2595 {
2596 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2597 struct glyph_row *window_row = window_matrix->rows + window_y;
2598 int current_row_p = window_matrix == w->current_matrix;
2599
2600 /* Fill up the frame row with spaces up to the left margin of the
2601 window row. */
2602 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2603
2604 /* Fill up areas in the window matrix row with spaces. */
2605 fill_up_glyph_row_with_spaces (window_row);
2606
2607 /* If only part of W's desired matrix has been built, and
2608 window_row wasn't displayed, use the corresponding current
2609 row instead. */
2610 if (window_matrix == w->desired_matrix
2611 && !window_row->enabled_p)
2612 {
2613 window_row = w->current_matrix->rows + window_y;
2614 current_row_p = 1;
2615 }
2616
2617 if (current_row_p)
2618 {
2619 /* Copy window row to frame row. */
2620 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2621 window_row->glyphs[0],
2622 window_matrix->matrix_w * sizeof (struct glyph));
2623 }
2624 else
2625 {
2626 xassert (window_row->enabled_p);
2627
2628 /* Only when a desired row has been displayed, we want
2629 the corresponding frame row to be updated. */
2630 frame_row->enabled_p = 1;
2631
2632 /* Maybe insert a vertical border between horizontally adjacent
2633 windows. */
2634 if (GLYPH_CHAR (right_border_glyph) != 0)
2635 {
2636 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2637 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2638 }
2639
2640 #if GLYPH_DEBUG
2641 /* Window row window_y must be a slice of frame row
2642 frame_y. */
2643 xassert (glyph_row_slice_p (window_row, frame_row));
2644
2645 /* If rows are in sync, we don't have to copy glyphs because
2646 frame and window share glyphs. */
2647
2648 strcpy (w->current_matrix->method, w->desired_matrix->method);
2649 add_window_display_history (w, w->current_matrix->method, 0);
2650 #endif
2651 }
2652
2653 /* Set number of used glyphs in the frame matrix. Since we fill
2654 up with spaces, and visit leaf windows from left to right it
2655 can be done simply. */
2656 frame_row->used[TEXT_AREA]
2657 = window_matrix->matrix_x + window_matrix->matrix_w;
2658
2659 /* Next row. */
2660 ++window_y;
2661 ++frame_y;
2662 }
2663 }
2664
2665 /* Given a user-specified glyph, possibly including a Lisp-level face
2666 ID, return a glyph that has a realized face ID.
2667 This is used for glyphs displayed specially and not part of the text;
2668 for instance, vertical separators, truncation markers, etc. */
2669
2670 void
2671 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2672 {
2673 int lface_id = GLYPH_FACE (*glyph);
2674 /* Convert the glyph's specified face to a realized (cache) face. */
2675 if (lface_id > 0)
2676 {
2677 int face_id = merge_faces (XFRAME (w->frame),
2678 Qt, lface_id, DEFAULT_FACE_ID);
2679 SET_GLYPH_FACE (*glyph, face_id);
2680 }
2681 }
2682
2683 /* Add spaces to a glyph row ROW in a window matrix.
2684
2685 Each row has the form:
2686
2687 +---------+-----------------------------+------------+
2688 | left | text | right |
2689 +---------+-----------------------------+------------+
2690
2691 Left and right marginal areas are optional. This function adds
2692 spaces to areas so that there are no empty holes between areas.
2693 In other words: If the right area is not empty, the text area
2694 is filled up with spaces up to the right area. If the text area
2695 is not empty, the left area is filled up.
2696
2697 To be called for frame-based redisplay, only. */
2698
2699 static void
2700 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2701 {
2702 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2703 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2704 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2705 }
2706
2707
2708 /* Fill area AREA of glyph row ROW with spaces. To be called for
2709 frame-based redisplay only. */
2710
2711 static void
2712 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2713 {
2714 if (row->glyphs[area] < row->glyphs[area + 1])
2715 {
2716 struct glyph *end = row->glyphs[area + 1];
2717 struct glyph *text = row->glyphs[area] + row->used[area];
2718
2719 while (text < end)
2720 *text++ = space_glyph;
2721 row->used[area] = text - row->glyphs[area];
2722 }
2723 }
2724
2725
2726 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2727 reached. In frame matrices only one area, TEXT_AREA, is used. */
2728
2729 static void
2730 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2731 {
2732 int i = row->used[TEXT_AREA];
2733 struct glyph *glyph = row->glyphs[TEXT_AREA];
2734
2735 while (i < upto)
2736 glyph[i++] = space_glyph;
2737
2738 row->used[TEXT_AREA] = i;
2739 }
2740
2741
2742 \f
2743 /**********************************************************************
2744 Mirroring operations on frame matrices in window matrices
2745 **********************************************************************/
2746
2747 /* Set frame being updated via frame-based redisplay to F. This
2748 function must be called before updates to make explicit that we are
2749 working on frame matrices or not. */
2750
2751 static INLINE void
2752 set_frame_matrix_frame (struct frame *f)
2753 {
2754 frame_matrix_frame = f;
2755 }
2756
2757
2758 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2759 DESIRED_MATRIX is the desired matrix corresponding to
2760 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2761 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2762 frame_matrix_frame is non-null, this indicates that the exchange is
2763 done in frame matrices, and that we have to perform analogous
2764 operations in window matrices of frame_matrix_frame. */
2765
2766 static INLINE void
2767 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2768 {
2769 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2770 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2771 int mouse_face_p = current_row->mouse_face_p;
2772
2773 /* Do current_row = desired_row. This exchanges glyph pointers
2774 between both rows, and does a structure assignment otherwise. */
2775 assign_row (current_row, desired_row);
2776
2777 /* Enable current_row to mark it as valid. */
2778 current_row->enabled_p = 1;
2779 current_row->mouse_face_p = mouse_face_p;
2780
2781 /* If we are called on frame matrices, perform analogous operations
2782 for window matrices. */
2783 if (frame_matrix_frame)
2784 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2785 }
2786
2787
2788 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2789 W's frame which has been made current (by swapping pointers between
2790 current and desired matrix). Perform analogous operations in the
2791 matrices of leaf windows in the window tree rooted at W. */
2792
2793 static void
2794 mirror_make_current (struct window *w, int frame_row)
2795 {
2796 while (w)
2797 {
2798 if (!NILP (w->hchild))
2799 mirror_make_current (XWINDOW (w->hchild), frame_row);
2800 else if (!NILP (w->vchild))
2801 mirror_make_current (XWINDOW (w->vchild), frame_row);
2802 else
2803 {
2804 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2805 here because the checks performed in debug mode there
2806 will not allow the conversion. */
2807 int row = frame_row - w->desired_matrix->matrix_y;
2808
2809 /* If FRAME_ROW is within W, assign the desired row to the
2810 current row (exchanging glyph pointers). */
2811 if (row >= 0 && row < w->desired_matrix->matrix_h)
2812 {
2813 struct glyph_row *current_row
2814 = MATRIX_ROW (w->current_matrix, row);
2815 struct glyph_row *desired_row
2816 = MATRIX_ROW (w->desired_matrix, row);
2817
2818 if (desired_row->enabled_p)
2819 assign_row (current_row, desired_row);
2820 else
2821 swap_glyph_pointers (desired_row, current_row);
2822 current_row->enabled_p = 1;
2823
2824 /* Set the Y coordinate of the mode/header line's row.
2825 It is needed in draw_row_with_mouse_face to find the
2826 screen coordinates. (Window-based redisplay sets
2827 this in update_window, but no one seems to do that
2828 for frame-based redisplay.) */
2829 if (current_row->mode_line_p)
2830 current_row->y = row;
2831 }
2832 }
2833
2834 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2835 }
2836 }
2837
2838
2839 /* Perform row dance after scrolling. We are working on the range of
2840 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2841 including) in MATRIX. COPY_FROM is a vector containing, for each
2842 row I in the range 0 <= I < NLINES, the index of the original line
2843 to move to I. This index is relative to the row range, i.e. 0 <=
2844 index < NLINES. RETAINED_P is a vector containing zero for each
2845 row 0 <= I < NLINES which is empty.
2846
2847 This function is called from do_scrolling and do_direct_scrolling. */
2848
2849 void
2850 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2851 int *copy_from, char *retained_p)
2852 {
2853 /* A copy of original rows. */
2854 struct glyph_row *old_rows;
2855
2856 /* Rows to assign to. */
2857 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2858
2859 int i;
2860
2861 /* Make a copy of the original rows. */
2862 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2863 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2864
2865 /* Assign new rows, maybe clear lines. */
2866 for (i = 0; i < nlines; ++i)
2867 {
2868 int enabled_before_p = new_rows[i].enabled_p;
2869
2870 xassert (i + unchanged_at_top < matrix->nrows);
2871 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2872 new_rows[i] = old_rows[copy_from[i]];
2873 new_rows[i].enabled_p = enabled_before_p;
2874
2875 /* RETAINED_P is zero for empty lines. */
2876 if (!retained_p[copy_from[i]])
2877 new_rows[i].enabled_p = 0;
2878 }
2879
2880 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2881 if (frame_matrix_frame)
2882 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2883 unchanged_at_top, nlines, copy_from, retained_p);
2884 }
2885
2886
2887 /* Synchronize glyph pointers in the current matrix of window W with
2888 the current frame matrix. */
2889
2890 static void
2891 sync_window_with_frame_matrix_rows (struct window *w)
2892 {
2893 struct frame *f = XFRAME (w->frame);
2894 struct glyph_row *window_row, *window_row_end, *frame_row;
2895 int left, right, x, width;
2896
2897 /* Preconditions: W must be a leaf window on a tty frame. */
2898 xassert (NILP (w->hchild) && NILP (w->vchild));
2899 xassert (!FRAME_WINDOW_P (f));
2900
2901 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2902 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2903 x = w->current_matrix->matrix_x;
2904 width = w->current_matrix->matrix_w;
2905
2906 window_row = w->current_matrix->rows;
2907 window_row_end = window_row + w->current_matrix->nrows;
2908 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2909
2910 for (; window_row < window_row_end; ++window_row, ++frame_row)
2911 {
2912 window_row->glyphs[LEFT_MARGIN_AREA]
2913 = frame_row->glyphs[0] + x;
2914 window_row->glyphs[TEXT_AREA]
2915 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2916 window_row->glyphs[LAST_AREA]
2917 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2918 window_row->glyphs[RIGHT_MARGIN_AREA]
2919 = window_row->glyphs[LAST_AREA] - right;
2920 }
2921 }
2922
2923
2924 /* Return the window in the window tree rooted in W containing frame
2925 row ROW. Value is null if none is found. */
2926
2927 struct window *
2928 frame_row_to_window (struct window *w, int row)
2929 {
2930 struct window *found = NULL;
2931
2932 while (w && !found)
2933 {
2934 if (!NILP (w->hchild))
2935 found = frame_row_to_window (XWINDOW (w->hchild), row);
2936 else if (!NILP (w->vchild))
2937 found = frame_row_to_window (XWINDOW (w->vchild), row);
2938 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2939 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2940 found = w;
2941
2942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2943 }
2944
2945 return found;
2946 }
2947
2948
2949 /* Perform a line dance in the window tree rooted at W, after
2950 scrolling a frame matrix in mirrored_line_dance.
2951
2952 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2953 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2954 COPY_FROM is a vector containing, for each row I in the range 0 <=
2955 I < NLINES, the index of the original line to move to I. This
2956 index is relative to the row range, i.e. 0 <= index < NLINES.
2957 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2958 which is empty. */
2959
2960 static void
2961 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2962 {
2963 while (w)
2964 {
2965 if (!NILP (w->hchild))
2966 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2967 nlines, copy_from, retained_p);
2968 else if (!NILP (w->vchild))
2969 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2970 nlines, copy_from, retained_p);
2971 else
2972 {
2973 /* W is a leaf window, and we are working on its current
2974 matrix m. */
2975 struct glyph_matrix *m = w->current_matrix;
2976 int i, sync_p = 0;
2977 struct glyph_row *old_rows;
2978
2979 /* Make a copy of the original rows of matrix m. */
2980 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2981 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2982
2983 for (i = 0; i < nlines; ++i)
2984 {
2985 /* Frame relative line assigned to. */
2986 int frame_to = i + unchanged_at_top;
2987
2988 /* Frame relative line assigned. */
2989 int frame_from = copy_from[i] + unchanged_at_top;
2990
2991 /* Window relative line assigned to. */
2992 int window_to = frame_to - m->matrix_y;
2993
2994 /* Window relative line assigned. */
2995 int window_from = frame_from - m->matrix_y;
2996
2997 /* Is assigned line inside window? */
2998 int from_inside_window_p
2999 = window_from >= 0 && window_from < m->matrix_h;
3000
3001 /* Is assigned to line inside window? */
3002 int to_inside_window_p
3003 = window_to >= 0 && window_to < m->matrix_h;
3004
3005 if (from_inside_window_p && to_inside_window_p)
3006 {
3007 /* Enabled setting before assignment. */
3008 int enabled_before_p;
3009
3010 /* Do the assignment. The enabled_p flag is saved
3011 over the assignment because the old redisplay did
3012 that. */
3013 enabled_before_p = m->rows[window_to].enabled_p;
3014 m->rows[window_to] = old_rows[window_from];
3015 m->rows[window_to].enabled_p = enabled_before_p;
3016
3017 /* If frame line is empty, window line is empty, too. */
3018 if (!retained_p[copy_from[i]])
3019 m->rows[window_to].enabled_p = 0;
3020 }
3021 else if (to_inside_window_p)
3022 {
3023 /* A copy between windows. This is an infrequent
3024 case not worth optimizing. */
3025 struct frame *f = XFRAME (w->frame);
3026 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3027 struct window *w2;
3028 struct glyph_matrix *m2;
3029 int m2_from;
3030
3031 w2 = frame_row_to_window (root, frame_from);
3032 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3033 -nw', FROM_FRAME sometimes has no associated window.
3034 This check avoids a segfault if W2 is null. */
3035 if (w2)
3036 {
3037 m2 = w2->current_matrix;
3038 m2_from = frame_from - m2->matrix_y;
3039 copy_row_except_pointers (m->rows + window_to,
3040 m2->rows + m2_from);
3041
3042 /* If frame line is empty, window line is empty, too. */
3043 if (!retained_p[copy_from[i]])
3044 m->rows[window_to].enabled_p = 0;
3045 }
3046 sync_p = 1;
3047 }
3048 else if (from_inside_window_p)
3049 sync_p = 1;
3050 }
3051
3052 /* If there was a copy between windows, make sure glyph
3053 pointers are in sync with the frame matrix. */
3054 if (sync_p)
3055 sync_window_with_frame_matrix_rows (w);
3056
3057 /* Check that no pointers are lost. */
3058 CHECK_MATRIX (m);
3059 }
3060
3061 /* Next window on same level. */
3062 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3063 }
3064 }
3065
3066
3067 #if GLYPH_DEBUG
3068
3069 /* Check that window and frame matrices agree about their
3070 understanding where glyphs of the rows are to find. For each
3071 window in the window tree rooted at W, check that rows in the
3072 matrices of leaf window agree with their frame matrices about
3073 glyph pointers. */
3074
3075 void
3076 check_window_matrix_pointers (struct window *w)
3077 {
3078 while (w)
3079 {
3080 if (!NILP (w->hchild))
3081 check_window_matrix_pointers (XWINDOW (w->hchild));
3082 else if (!NILP (w->vchild))
3083 check_window_matrix_pointers (XWINDOW (w->vchild));
3084 else
3085 {
3086 struct frame *f = XFRAME (w->frame);
3087 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3088 check_matrix_pointers (w->current_matrix, f->current_matrix);
3089 }
3090
3091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3092 }
3093 }
3094
3095
3096 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3097 a window and FRAME_MATRIX is the corresponding frame matrix. For
3098 each row in WINDOW_MATRIX check that it's a slice of the
3099 corresponding frame row. If it isn't, abort. */
3100
3101 static void
3102 check_matrix_pointers (struct glyph_matrix *window_matrix,
3103 struct glyph_matrix *frame_matrix)
3104 {
3105 /* Row number in WINDOW_MATRIX. */
3106 int i = 0;
3107
3108 /* Row number corresponding to I in FRAME_MATRIX. */
3109 int j = window_matrix->matrix_y;
3110
3111 /* For all rows check that the row in the window matrix is a
3112 slice of the row in the frame matrix. If it isn't we didn't
3113 mirror an operation on the frame matrix correctly. */
3114 while (i < window_matrix->nrows)
3115 {
3116 if (!glyph_row_slice_p (window_matrix->rows + i,
3117 frame_matrix->rows + j))
3118 abort ();
3119 ++i, ++j;
3120 }
3121 }
3122
3123 #endif /* GLYPH_DEBUG != 0 */
3124
3125
3126 \f
3127 /**********************************************************************
3128 VPOS and HPOS translations
3129 **********************************************************************/
3130
3131 #if GLYPH_DEBUG
3132
3133 /* Translate vertical position VPOS which is relative to window W to a
3134 vertical position relative to W's frame. */
3135
3136 static int
3137 window_to_frame_vpos (struct window *w, int vpos)
3138 {
3139 struct frame *f = XFRAME (w->frame);
3140
3141 xassert (!FRAME_WINDOW_P (f));
3142 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3143 vpos += WINDOW_TOP_EDGE_LINE (w);
3144 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3145 return vpos;
3146 }
3147
3148
3149 /* Translate horizontal position HPOS which is relative to window W to
3150 a horizontal position relative to W's frame. */
3151
3152 static int
3153 window_to_frame_hpos (struct window *w, int hpos)
3154 {
3155 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3156 hpos += WINDOW_LEFT_EDGE_COL (w);
3157 return hpos;
3158 }
3159
3160 #endif /* GLYPH_DEBUG */
3161
3162
3163 \f
3164 /**********************************************************************
3165 Redrawing Frames
3166 **********************************************************************/
3167
3168 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3169 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3170 (Lisp_Object frame)
3171 {
3172 struct frame *f;
3173
3174 CHECK_LIVE_FRAME (frame);
3175 f = XFRAME (frame);
3176
3177 /* Ignore redraw requests, if frame has no glyphs yet.
3178 (Implementation note: It still has to be checked why we are
3179 called so early here). */
3180 if (!glyphs_initialized_initially_p)
3181 return Qnil;
3182
3183 update_begin (f);
3184 #ifdef MSDOS
3185 if (FRAME_MSDOS_P (f))
3186 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3187 #endif
3188 clear_frame (f);
3189 clear_current_matrices (f);
3190 update_end (f);
3191 if (FRAME_TERMCAP_P (f))
3192 fflush (FRAME_TTY (f)->output);
3193 windows_or_buffers_changed++;
3194 /* Mark all windows as inaccurate, so that every window will have
3195 its redisplay done. */
3196 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3197 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3198 f->garbaged = 0;
3199 return Qnil;
3200 }
3201
3202
3203 /* Redraw frame F. This is nothing more than a call to the Lisp
3204 function redraw-frame. */
3205
3206 void
3207 redraw_frame (struct frame *f)
3208 {
3209 Lisp_Object frame;
3210 XSETFRAME (frame, f);
3211 Fredraw_frame (frame);
3212 }
3213
3214
3215 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3216 doc: /* Clear and redisplay all visible frames. */)
3217 (void)
3218 {
3219 Lisp_Object tail, frame;
3220
3221 FOR_EACH_FRAME (tail, frame)
3222 if (FRAME_VISIBLE_P (XFRAME (frame)))
3223 Fredraw_frame (frame);
3224
3225 return Qnil;
3226 }
3227
3228
3229 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3230 visible frames marked as garbaged. */
3231
3232 void
3233 redraw_garbaged_frames (void)
3234 {
3235 Lisp_Object tail, frame;
3236
3237 FOR_EACH_FRAME (tail, frame)
3238 if (FRAME_VISIBLE_P (XFRAME (frame))
3239 && FRAME_GARBAGED_P (XFRAME (frame)))
3240 Fredraw_frame (frame);
3241 }
3242
3243
3244 \f
3245 /***********************************************************************
3246 Frame Update
3247 ***********************************************************************/
3248
3249 /* Update frame F based on the data in desired matrices.
3250
3251 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3252 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3253 scrolling.
3254
3255 Value is non-zero if redisplay was stopped due to pending input. */
3256
3257 int
3258 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3259 {
3260 /* 1 means display has been paused because of pending input. */
3261 int paused_p;
3262 struct window *root_window = XWINDOW (f->root_window);
3263
3264 if (redisplay_dont_pause)
3265 force_p = 1;
3266 #if PERIODIC_PREEMPTION_CHECKING
3267 else if (NILP (Vredisplay_preemption_period))
3268 force_p = 1;
3269 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3270 {
3271 EMACS_TIME tm;
3272 double p = XFLOATINT (Vredisplay_preemption_period);
3273 int sec, usec;
3274
3275 if (detect_input_pending_ignore_squeezables ())
3276 {
3277 paused_p = 1;
3278 goto do_pause;
3279 }
3280
3281 sec = (int) p;
3282 usec = (p - sec) * 1000000;
3283
3284 EMACS_GET_TIME (tm);
3285 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3286 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3287 }
3288 #endif
3289
3290 if (FRAME_WINDOW_P (f))
3291 {
3292 /* We are working on window matrix basis. All windows whose
3293 flag must_be_updated_p is set have to be updated. */
3294
3295 /* Record that we are not working on frame matrices. */
3296 set_frame_matrix_frame (NULL);
3297
3298 /* Update all windows in the window tree of F, maybe stopping
3299 when pending input is detected. */
3300 update_begin (f);
3301
3302 /* Update the menu bar on X frames that don't have toolkit
3303 support. */
3304 if (WINDOWP (f->menu_bar_window))
3305 update_window (XWINDOW (f->menu_bar_window), 1);
3306
3307 /* Update the tool-bar window, if present. */
3308 if (WINDOWP (f->tool_bar_window))
3309 {
3310 struct window *w = XWINDOW (f->tool_bar_window);
3311
3312 /* Update tool-bar window. */
3313 if (w->must_be_updated_p)
3314 {
3315 Lisp_Object tem;
3316
3317 update_window (w, 1);
3318 w->must_be_updated_p = 0;
3319
3320 /* Swap tool-bar strings. We swap because we want to
3321 reuse strings. */
3322 tem = f->current_tool_bar_string;
3323 f->current_tool_bar_string = f->desired_tool_bar_string;
3324 f->desired_tool_bar_string = tem;
3325 }
3326 }
3327
3328
3329 /* Update windows. */
3330 paused_p = update_window_tree (root_window, force_p);
3331 update_end (f);
3332
3333 /* This flush is a performance bottleneck under X,
3334 and it doesn't seem to be necessary anyway (in general).
3335 It is necessary when resizing the window with the mouse, or
3336 at least the fringes are not redrawn in a timely manner. ++kfs */
3337 if (f->force_flush_display_p)
3338 {
3339 FRAME_RIF (f)->flush_display (f);
3340 f->force_flush_display_p = 0;
3341 }
3342 }
3343 else
3344 {
3345 /* We are working on frame matrix basis. Set the frame on whose
3346 frame matrix we operate. */
3347 set_frame_matrix_frame (f);
3348
3349 /* Build F's desired matrix from window matrices. */
3350 build_frame_matrix (f);
3351
3352 /* Update the display */
3353 update_begin (f);
3354 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3355 update_end (f);
3356
3357 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3358 {
3359 if (FRAME_TTY (f)->termscript)
3360 fflush (FRAME_TTY (f)->termscript);
3361 if (FRAME_TERMCAP_P (f))
3362 fflush (FRAME_TTY (f)->output);
3363 }
3364
3365 /* Check window matrices for lost pointers. */
3366 #if GLYPH_DEBUG
3367 check_window_matrix_pointers (root_window);
3368 add_frame_display_history (f, paused_p);
3369 #endif
3370 }
3371
3372 #if PERIODIC_PREEMPTION_CHECKING
3373 do_pause:
3374 #endif
3375 /* Reset flags indicating that a window should be updated. */
3376 set_window_update_flags (root_window, 0);
3377
3378 display_completed = !paused_p;
3379 return paused_p;
3380 }
3381
3382
3383 \f
3384 /************************************************************************
3385 Window-based updates
3386 ************************************************************************/
3387
3388 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3389 don't stop updating when input is pending. */
3390
3391 static int
3392 update_window_tree (struct window *w, int force_p)
3393 {
3394 int paused_p = 0;
3395
3396 while (w && !paused_p)
3397 {
3398 if (!NILP (w->hchild))
3399 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3400 else if (!NILP (w->vchild))
3401 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3402 else if (w->must_be_updated_p)
3403 paused_p |= update_window (w, force_p);
3404
3405 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3406 }
3407
3408 return paused_p;
3409 }
3410
3411
3412 /* Update window W if its flag must_be_updated_p is non-zero. If
3413 FORCE_P is non-zero, don't stop updating if input is pending. */
3414
3415 void
3416 update_single_window (struct window *w, int force_p)
3417 {
3418 if (w->must_be_updated_p)
3419 {
3420 struct frame *f = XFRAME (WINDOW_FRAME (w));
3421
3422 /* Record that this is not a frame-based redisplay. */
3423 set_frame_matrix_frame (NULL);
3424
3425 if (redisplay_dont_pause)
3426 force_p = 1;
3427 #if PERIODIC_PREEMPTION_CHECKING
3428 else if (NILP (Vredisplay_preemption_period))
3429 force_p = 1;
3430 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3431 {
3432 EMACS_TIME tm;
3433 double p = XFLOATINT (Vredisplay_preemption_period);
3434 int sec, usec;
3435
3436 sec = (int) p;
3437 usec = (p - sec) * 1000000;
3438
3439 EMACS_GET_TIME (tm);
3440 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3441 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3442 }
3443 #endif
3444
3445 /* Update W. */
3446 update_begin (f);
3447 update_window (w, force_p);
3448 update_end (f);
3449
3450 /* Reset flag in W. */
3451 w->must_be_updated_p = 0;
3452 }
3453 }
3454
3455 #ifdef HAVE_WINDOW_SYSTEM
3456
3457 /* Redraw lines from the current matrix of window W that are
3458 overlapped by other rows. YB is bottom-most y-position in W. */
3459
3460 static void
3461 redraw_overlapped_rows (struct window *w, int yb)
3462 {
3463 int i;
3464 struct frame *f = XFRAME (WINDOW_FRAME (w));
3465
3466 /* If rows overlapping others have been changed, the rows being
3467 overlapped have to be redrawn. This won't draw lines that have
3468 already been drawn in update_window_line because overlapped_p in
3469 desired rows is 0, so after row assignment overlapped_p in
3470 current rows is 0. */
3471 for (i = 0; i < w->current_matrix->nrows; ++i)
3472 {
3473 struct glyph_row *row = w->current_matrix->rows + i;
3474
3475 if (!row->enabled_p)
3476 break;
3477 else if (row->mode_line_p)
3478 continue;
3479
3480 if (row->overlapped_p)
3481 {
3482 enum glyph_row_area area;
3483
3484 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3485 {
3486 updated_row = row;
3487 updated_area = area;
3488 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3489 area == TEXT_AREA ? row->x : 0);
3490 if (row->used[area])
3491 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3492 row->used[area]);
3493 FRAME_RIF (f)->clear_end_of_line (-1);
3494 }
3495
3496 row->overlapped_p = 0;
3497 }
3498
3499 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3500 break;
3501 }
3502 }
3503
3504
3505 /* Redraw lines from the current matrix of window W that overlap
3506 others. YB is bottom-most y-position in W. */
3507
3508 static void
3509 redraw_overlapping_rows (struct window *w, int yb)
3510 {
3511 int i, bottom_y;
3512 struct glyph_row *row;
3513 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3514
3515 for (i = 0; i < w->current_matrix->nrows; ++i)
3516 {
3517 row = w->current_matrix->rows + i;
3518
3519 if (!row->enabled_p)
3520 break;
3521 else if (row->mode_line_p)
3522 continue;
3523
3524 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3525
3526 if (row->overlapping_p)
3527 {
3528 int overlaps = 0;
3529
3530 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3531 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3532 overlaps |= OVERLAPS_PRED;
3533 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3534 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3535 overlaps |= OVERLAPS_SUCC;
3536
3537 if (overlaps)
3538 {
3539 if (row->used[LEFT_MARGIN_AREA])
3540 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3541
3542 if (row->used[TEXT_AREA])
3543 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3544
3545 if (row->used[RIGHT_MARGIN_AREA])
3546 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3547
3548 /* Record in neighbour rows that ROW overwrites part of
3549 their display. */
3550 if (overlaps & OVERLAPS_PRED)
3551 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3552 if (overlaps & OVERLAPS_SUCC)
3553 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3554 }
3555 }
3556
3557 if (bottom_y >= yb)
3558 break;
3559 }
3560 }
3561
3562 #endif /* HAVE_WINDOW_SYSTEM */
3563
3564
3565 #ifdef GLYPH_DEBUG
3566
3567 /* Check that no row in the current matrix of window W is enabled
3568 which is below what's displayed in the window. */
3569
3570 void
3571 check_current_matrix_flags (struct window *w)
3572 {
3573 int last_seen_p = 0;
3574 int i, yb = window_text_bottom_y (w);
3575
3576 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3577 {
3578 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3579 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3580 last_seen_p = 1;
3581 else if (last_seen_p && row->enabled_p)
3582 abort ();
3583 }
3584 }
3585
3586 #endif /* GLYPH_DEBUG */
3587
3588
3589 /* Update display of window W. FORCE_P non-zero means that we should
3590 not stop when detecting pending input. */
3591
3592 static int
3593 update_window (struct window *w, int force_p)
3594 {
3595 struct glyph_matrix *desired_matrix = w->desired_matrix;
3596 int paused_p;
3597 #if !PERIODIC_PREEMPTION_CHECKING
3598 int preempt_count = baud_rate / 2400 + 1;
3599 #endif
3600 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3601 #if GLYPH_DEBUG
3602 /* Check that W's frame doesn't have glyph matrices. */
3603 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3604 #endif
3605
3606 /* Check pending input the first time so that we can quickly return. */
3607 #if !PERIODIC_PREEMPTION_CHECKING
3608 if (!force_p)
3609 detect_input_pending_ignore_squeezables ();
3610 #endif
3611
3612 /* If forced to complete the update, or if no input is pending, do
3613 the update. */
3614 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3615 {
3616 struct glyph_row *row, *end;
3617 struct glyph_row *mode_line_row;
3618 struct glyph_row *header_line_row;
3619 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3620
3621 rif->update_window_begin_hook (w);
3622 yb = window_text_bottom_y (w);
3623
3624 /* If window has a header line, update it before everything else.
3625 Adjust y-positions of other rows by the header line height. */
3626 row = desired_matrix->rows;
3627 end = row + desired_matrix->nrows - 1;
3628
3629 if (row->mode_line_p)
3630 {
3631 header_line_row = row;
3632 ++row;
3633 }
3634 else
3635 header_line_row = NULL;
3636
3637 /* Update the mode line, if necessary. */
3638 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3639 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3640 {
3641 mode_line_row->y = yb;
3642 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3643 desired_matrix),
3644 &mouse_face_overwritten_p);
3645 }
3646
3647 /* Find first enabled row. Optimizations in redisplay_internal
3648 may lead to an update with only one row enabled. There may
3649 be also completely empty matrices. */
3650 while (row < end && !row->enabled_p)
3651 ++row;
3652
3653 /* Try reusing part of the display by copying. */
3654 if (row < end && !desired_matrix->no_scrolling_p)
3655 {
3656 int rc = scrolling_window (w, header_line_row != NULL);
3657 if (rc < 0)
3658 {
3659 /* All rows were found to be equal. */
3660 paused_p = 0;
3661 goto set_cursor;
3662 }
3663 else if (rc > 0)
3664 {
3665 /* We've scrolled the display. */
3666 force_p = 1;
3667 changed_p = 1;
3668 }
3669 }
3670
3671 /* Update the rest of the lines. */
3672 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3673 if (row->enabled_p)
3674 {
3675 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3676 int i;
3677
3678 /* We'll have to play a little bit with when to
3679 detect_input_pending. If it's done too often,
3680 scrolling large windows with repeated scroll-up
3681 commands will too quickly pause redisplay. */
3682 #if PERIODIC_PREEMPTION_CHECKING
3683 if (!force_p)
3684 {
3685 EMACS_TIME tm, dif;
3686 EMACS_GET_TIME (tm);
3687 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3688 if (EMACS_TIME_NEG_P (dif))
3689 {
3690 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3691 if (detect_input_pending_ignore_squeezables ())
3692 break;
3693 }
3694 }
3695 #else
3696 if (!force_p && ++n_updated % preempt_count == 0)
3697 detect_input_pending_ignore_squeezables ();
3698 #endif
3699 changed_p |= update_window_line (w, vpos,
3700 &mouse_face_overwritten_p);
3701
3702 /* Mark all rows below the last visible one in the current
3703 matrix as invalid. This is necessary because of
3704 variable line heights. Consider the case of three
3705 successive redisplays, where the first displays 5
3706 lines, the second 3 lines, and the third 5 lines again.
3707 If the second redisplay wouldn't mark rows in the
3708 current matrix invalid, the third redisplay might be
3709 tempted to optimize redisplay based on lines displayed
3710 in the first redisplay. */
3711 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3712 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3713 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3714 }
3715
3716 /* Was display preempted? */
3717 paused_p = row < end;
3718
3719 set_cursor:
3720
3721 /* Update the header line after scrolling because a new header
3722 line would otherwise overwrite lines at the top of the window
3723 that can be scrolled. */
3724 if (header_line_row && header_line_row->enabled_p)
3725 {
3726 header_line_row->y = 0;
3727 update_window_line (w, 0, &mouse_face_overwritten_p);
3728 }
3729
3730 /* Fix the appearance of overlapping/overlapped rows. */
3731 if (!paused_p && !w->pseudo_window_p)
3732 {
3733 #ifdef HAVE_WINDOW_SYSTEM
3734 if (changed_p && rif->fix_overlapping_area)
3735 {
3736 redraw_overlapped_rows (w, yb);
3737 redraw_overlapping_rows (w, yb);
3738 }
3739 #endif
3740
3741 /* Make cursor visible at cursor position of W. */
3742 set_window_cursor_after_update (w);
3743
3744 #if 0 /* Check that current matrix invariants are satisfied. This is
3745 for debugging only. See the comment of check_matrix_invariants. */
3746 IF_DEBUG (check_matrix_invariants (w));
3747 #endif
3748 }
3749
3750 #if GLYPH_DEBUG
3751 /* Remember the redisplay method used to display the matrix. */
3752 strcpy (w->current_matrix->method, w->desired_matrix->method);
3753 #endif
3754
3755 #ifdef HAVE_WINDOW_SYSTEM
3756 update_window_fringes (w, 0);
3757 #endif
3758
3759 /* End the update of window W. Don't set the cursor if we
3760 paused updating the display because in this case,
3761 set_window_cursor_after_update hasn't been called, and
3762 output_cursor doesn't contain the cursor location. */
3763 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3764 }
3765 else
3766 paused_p = 1;
3767
3768 #if GLYPH_DEBUG
3769 /* check_current_matrix_flags (w); */
3770 add_window_display_history (w, w->current_matrix->method, paused_p);
3771 #endif
3772
3773 clear_glyph_matrix (desired_matrix);
3774
3775 return paused_p;
3776 }
3777
3778
3779 /* Update the display of area AREA in window W, row number VPOS.
3780 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3781
3782 static void
3783 update_marginal_area (struct window *w, int area, int vpos)
3784 {
3785 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3786 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3787
3788 /* Let functions in xterm.c know what area subsequent X positions
3789 will be relative to. */
3790 updated_area = area;
3791
3792 /* Set cursor to start of glyphs, write them, and clear to the end
3793 of the area. I don't think that something more sophisticated is
3794 necessary here, since marginal areas will not be the default. */
3795 rif->cursor_to (vpos, 0, desired_row->y, 0);
3796 if (desired_row->used[area])
3797 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3798 rif->clear_end_of_line (-1);
3799 }
3800
3801
3802 /* Update the display of the text area of row VPOS in window W.
3803 Value is non-zero if display has changed. */
3804
3805 static int
3806 update_text_area (struct window *w, int vpos)
3807 {
3808 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3809 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3810 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3811 int changed_p = 0;
3812
3813 /* Let functions in xterm.c know what area subsequent X positions
3814 will be relative to. */
3815 updated_area = TEXT_AREA;
3816
3817 /* If rows are at different X or Y, or rows have different height,
3818 or the current row is marked invalid, write the entire line. */
3819 if (!current_row->enabled_p
3820 || desired_row->y != current_row->y
3821 || desired_row->ascent != current_row->ascent
3822 || desired_row->phys_ascent != current_row->phys_ascent
3823 || desired_row->phys_height != current_row->phys_height
3824 || desired_row->visible_height != current_row->visible_height
3825 || current_row->overlapped_p
3826 /* This next line is necessary for correctly redrawing
3827 mouse-face areas after scrolling and other operations.
3828 However, it causes excessive flickering when mouse is moved
3829 across the mode line. Luckily, turning it off for the mode
3830 line doesn't seem to hurt anything. -- cyd.
3831 But it is still needed for the header line. -- kfs. */
3832 || (current_row->mouse_face_p
3833 && !(current_row->mode_line_p && vpos > 0))
3834 || current_row->x != desired_row->x)
3835 {
3836 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3837
3838 if (desired_row->used[TEXT_AREA])
3839 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3840 desired_row->used[TEXT_AREA]);
3841
3842 /* Clear to end of window. */
3843 rif->clear_end_of_line (-1);
3844 changed_p = 1;
3845
3846 /* This erases the cursor. We do this here because
3847 notice_overwritten_cursor cannot easily check this, which
3848 might indicate that the whole functionality of
3849 notice_overwritten_cursor would better be implemented here.
3850 On the other hand, we need notice_overwritten_cursor as long
3851 as mouse highlighting is done asynchronously outside of
3852 redisplay. */
3853 if (vpos == w->phys_cursor.vpos)
3854 w->phys_cursor_on_p = 0;
3855 }
3856 else
3857 {
3858 int stop, i, x;
3859 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3860 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3861 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3862 int desired_stop_pos = desired_row->used[TEXT_AREA];
3863 int abort_skipping = 0;
3864
3865 /* If the desired row extends its face to the text area end, and
3866 unless the current row also does so at the same position,
3867 make sure we write at least one glyph, so that the face
3868 extension actually takes place. */
3869 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3870 && (desired_stop_pos < current_row->used[TEXT_AREA]
3871 || (desired_stop_pos == current_row->used[TEXT_AREA]
3872 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3873 --desired_stop_pos;
3874
3875 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3876 i = 0;
3877 x = desired_row->x;
3878
3879 /* Loop over glyphs that current and desired row may have
3880 in common. */
3881 while (i < stop)
3882 {
3883 int can_skip_p = !abort_skipping;
3884
3885 /* Skip over glyphs that both rows have in common. These
3886 don't have to be written. We can't skip if the last
3887 current glyph overlaps the glyph to its right. For
3888 example, consider a current row of `if ' with the `f' in
3889 Courier bold so that it overlaps the ` ' to its right.
3890 If the desired row is ` ', we would skip over the space
3891 after the `if' and there would remain a pixel from the
3892 `f' on the screen. */
3893 if (overlapping_glyphs_p && i > 0)
3894 {
3895 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3896 int left, right;
3897
3898 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3899 &left, &right);
3900 can_skip_p = (right == 0 && !abort_skipping);
3901 }
3902
3903 if (can_skip_p)
3904 {
3905 int start_hpos = i;
3906
3907 while (i < stop
3908 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3909 {
3910 x += desired_glyph->pixel_width;
3911 ++desired_glyph, ++current_glyph, ++i;
3912 }
3913
3914 /* Consider the case that the current row contains "xxx
3915 ppp ggg" in italic Courier font, and the desired row
3916 is "xxx ggg". The character `p' has lbearing, `g'
3917 has not. The loop above will stop in front of the
3918 first `p' in the current row. If we would start
3919 writing glyphs there, we wouldn't erase the lbearing
3920 of the `p'. The rest of the lbearing problem is then
3921 taken care of by draw_glyphs. */
3922 if (overlapping_glyphs_p
3923 && i > 0
3924 && i < current_row->used[TEXT_AREA]
3925 && (current_row->used[TEXT_AREA]
3926 != desired_row->used[TEXT_AREA]))
3927 {
3928 int left, right;
3929
3930 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3931 &left, &right);
3932 while (left > 0 && i > 0)
3933 {
3934 --i, --desired_glyph, --current_glyph;
3935 x -= desired_glyph->pixel_width;
3936 left -= desired_glyph->pixel_width;
3937 }
3938
3939 /* Abort the skipping algorithm if we end up before
3940 our starting point, to avoid looping (bug#1070).
3941 This can happen when the lbearing is larger than
3942 the pixel width. */
3943 abort_skipping = (i < start_hpos);
3944 }
3945 }
3946
3947 /* Try to avoid writing the entire rest of the desired row
3948 by looking for a resync point. This mainly prevents
3949 mode line flickering in the case the mode line is in
3950 fixed-pitch font, which it usually will be. */
3951 if (i < desired_row->used[TEXT_AREA])
3952 {
3953 int start_x = x, start_hpos = i;
3954 struct glyph *start = desired_glyph;
3955 int current_x = x;
3956 int skip_first_p = !can_skip_p;
3957
3958 /* Find the next glyph that's equal again. */
3959 while (i < stop
3960 && (skip_first_p
3961 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3962 && x == current_x)
3963 {
3964 x += desired_glyph->pixel_width;
3965 current_x += current_glyph->pixel_width;
3966 ++desired_glyph, ++current_glyph, ++i;
3967 skip_first_p = 0;
3968 }
3969
3970 if (i == start_hpos || x != current_x)
3971 {
3972 i = start_hpos;
3973 x = start_x;
3974 desired_glyph = start;
3975 break;
3976 }
3977
3978 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3979 rif->write_glyphs (start, i - start_hpos);
3980 changed_p = 1;
3981 }
3982 }
3983
3984 /* Write the rest. */
3985 if (i < desired_row->used[TEXT_AREA])
3986 {
3987 rif->cursor_to (vpos, i, desired_row->y, x);
3988 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3989 changed_p = 1;
3990 }
3991
3992 /* Maybe clear to end of line. */
3993 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3994 {
3995 /* If new row extends to the end of the text area, nothing
3996 has to be cleared, if and only if we did a write_glyphs
3997 above. This is made sure by setting desired_stop_pos
3998 appropriately above. */
3999 xassert (i < desired_row->used[TEXT_AREA]
4000 || ((desired_row->used[TEXT_AREA]
4001 == current_row->used[TEXT_AREA])
4002 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4003 }
4004 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4005 {
4006 /* If old row extends to the end of the text area, clear. */
4007 if (i >= desired_row->used[TEXT_AREA])
4008 rif->cursor_to (vpos, i, desired_row->y,
4009 desired_row->pixel_width);
4010 rif->clear_end_of_line (-1);
4011 changed_p = 1;
4012 }
4013 else if (desired_row->pixel_width < current_row->pixel_width)
4014 {
4015 /* Otherwise clear to the end of the old row. Everything
4016 after that position should be clear already. */
4017 int x;
4018
4019 if (i >= desired_row->used[TEXT_AREA])
4020 rif->cursor_to (vpos, i, desired_row->y,
4021 desired_row->pixel_width);
4022
4023 /* If cursor is displayed at the end of the line, make sure
4024 it's cleared. Nowadays we don't have a phys_cursor_glyph
4025 with which to erase the cursor (because this method
4026 doesn't work with lbearing/rbearing), so we must do it
4027 this way. */
4028 if (vpos == w->phys_cursor.vpos
4029 && (desired_row->reversed_p
4030 ? (w->phys_cursor.hpos < 0)
4031 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4032 {
4033 w->phys_cursor_on_p = 0;
4034 x = -1;
4035 }
4036 else
4037 x = current_row->pixel_width;
4038 rif->clear_end_of_line (x);
4039 changed_p = 1;
4040 }
4041 }
4042
4043 return changed_p;
4044 }
4045
4046
4047 /* Update row VPOS in window W. Value is non-zero if display has been
4048 changed. */
4049
4050 static int
4051 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4052 {
4053 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4054 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4055 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4056 int changed_p = 0;
4057
4058 /* Set the row being updated. This is important to let xterm.c
4059 know what line height values are in effect. */
4060 updated_row = desired_row;
4061
4062 /* A row can be completely invisible in case a desired matrix was
4063 built with a vscroll and then make_cursor_line_fully_visible shifts
4064 the matrix. Make sure to make such rows current anyway, since
4065 we need the correct y-position, for example, in the current matrix. */
4066 if (desired_row->mode_line_p
4067 || desired_row->visible_height > 0)
4068 {
4069 xassert (desired_row->enabled_p);
4070
4071 /* Update display of the left margin area, if there is one. */
4072 if (!desired_row->full_width_p
4073 && !NILP (w->left_margin_cols))
4074 {
4075 changed_p = 1;
4076 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4077 }
4078
4079 /* Update the display of the text area. */
4080 if (update_text_area (w, vpos))
4081 {
4082 changed_p = 1;
4083 if (current_row->mouse_face_p)
4084 *mouse_face_overwritten_p = 1;
4085 }
4086
4087 /* Update display of the right margin area, if there is one. */
4088 if (!desired_row->full_width_p
4089 && !NILP (w->right_margin_cols))
4090 {
4091 changed_p = 1;
4092 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4093 }
4094
4095 /* Draw truncation marks etc. */
4096 if (!current_row->enabled_p
4097 || desired_row->y != current_row->y
4098 || desired_row->visible_height != current_row->visible_height
4099 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4100 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4101 || current_row->redraw_fringe_bitmaps_p
4102 || desired_row->mode_line_p != current_row->mode_line_p
4103 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4104 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4105 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4106 rif->after_update_window_line_hook (desired_row);
4107 }
4108
4109 /* Update current_row from desired_row. */
4110 make_current (w->desired_matrix, w->current_matrix, vpos);
4111 updated_row = NULL;
4112 return changed_p;
4113 }
4114
4115
4116 /* Set the cursor after an update of window W. This function may only
4117 be called from update_window. */
4118
4119 static void
4120 set_window_cursor_after_update (struct window *w)
4121 {
4122 struct frame *f = XFRAME (w->frame);
4123 struct redisplay_interface *rif = FRAME_RIF (f);
4124 int cx, cy, vpos, hpos;
4125
4126 /* Not intended for frame matrix updates. */
4127 xassert (FRAME_WINDOW_P (f));
4128
4129 if (cursor_in_echo_area
4130 && !NILP (echo_area_buffer[0])
4131 /* If we are showing a message instead of the mini-buffer,
4132 show the cursor for the message instead. */
4133 && XWINDOW (minibuf_window) == w
4134 && EQ (minibuf_window, echo_area_window)
4135 /* These cases apply only to the frame that contains
4136 the active mini-buffer window. */
4137 && FRAME_HAS_MINIBUF_P (f)
4138 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4139 {
4140 cx = cy = vpos = hpos = 0;
4141
4142 if (cursor_in_echo_area >= 0)
4143 {
4144 /* If the mini-buffer is several lines high, find the last
4145 line that has any text on it. Note: either all lines
4146 are enabled or none. Otherwise we wouldn't be able to
4147 determine Y. */
4148 struct glyph_row *row, *last_row;
4149 struct glyph *glyph;
4150 int yb = window_text_bottom_y (w);
4151
4152 last_row = NULL;
4153 row = w->current_matrix->rows;
4154 while (row->enabled_p
4155 && (last_row == NULL
4156 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4157 {
4158 if (row->used[TEXT_AREA]
4159 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4160 last_row = row;
4161 ++row;
4162 }
4163
4164 if (last_row)
4165 {
4166 struct glyph *start = last_row->glyphs[TEXT_AREA];
4167 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4168
4169 while (last > start && last->charpos < 0)
4170 --last;
4171
4172 for (glyph = start; glyph < last; ++glyph)
4173 {
4174 cx += glyph->pixel_width;
4175 ++hpos;
4176 }
4177
4178 cy = last_row->y;
4179 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4180 }
4181 }
4182 }
4183 else
4184 {
4185 cx = w->cursor.x;
4186 cy = w->cursor.y;
4187 hpos = w->cursor.hpos;
4188 vpos = w->cursor.vpos;
4189 }
4190
4191 /* Window cursor can be out of sync for horizontally split windows. */
4192 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4193 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4194 vpos = max (0, vpos);
4195 vpos = min (w->current_matrix->nrows - 1, vpos);
4196 rif->cursor_to (vpos, hpos, cy, cx);
4197 }
4198
4199
4200 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4201 tree rooted at W. */
4202
4203 void
4204 set_window_update_flags (struct window *w, int on_p)
4205 {
4206 while (w)
4207 {
4208 if (!NILP (w->hchild))
4209 set_window_update_flags (XWINDOW (w->hchild), on_p);
4210 else if (!NILP (w->vchild))
4211 set_window_update_flags (XWINDOW (w->vchild), on_p);
4212 else
4213 w->must_be_updated_p = on_p;
4214
4215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4216 }
4217 }
4218
4219
4220 \f
4221 /***********************************************************************
4222 Window-Based Scrolling
4223 ***********************************************************************/
4224
4225 /* Structure describing rows in scrolling_window. */
4226
4227 struct row_entry
4228 {
4229 /* Number of occurrences of this row in desired and current matrix. */
4230 int old_uses, new_uses;
4231
4232 /* Vpos of row in new matrix. */
4233 int new_line_number;
4234
4235 /* Bucket index of this row_entry in the hash table row_table. */
4236 int bucket;
4237
4238 /* The row described by this entry. */
4239 struct glyph_row *row;
4240
4241 /* Hash collision chain. */
4242 struct row_entry *next;
4243 };
4244
4245 /* A pool to allocate row_entry structures from, and the size of the
4246 pool. The pool is reallocated in scrolling_window when we find
4247 that we need a larger one. */
4248
4249 static struct row_entry *row_entry_pool;
4250 static int row_entry_pool_size;
4251
4252 /* Index of next free entry in row_entry_pool. */
4253
4254 static int row_entry_idx;
4255
4256 /* The hash table used during scrolling, and the table's size. This
4257 table is used to quickly identify equal rows in the desired and
4258 current matrix. */
4259
4260 static struct row_entry **row_table;
4261 static int row_table_size;
4262
4263 /* Vectors of pointers to row_entry structures belonging to the
4264 current and desired matrix, and the size of the vectors. */
4265
4266 static struct row_entry **old_lines, **new_lines;
4267 static int old_lines_size, new_lines_size;
4268
4269 /* A pool to allocate run structures from, and its size. */
4270
4271 static struct run *run_pool;
4272 static int runs_size;
4273
4274 /* A vector of runs of lines found during scrolling. */
4275
4276 static struct run **runs;
4277
4278 /* Add glyph row ROW to the scrolling hash table during the scrolling
4279 of window W. */
4280
4281 static INLINE struct row_entry *
4282 add_row_entry (struct window *w, struct glyph_row *row)
4283 {
4284 struct row_entry *entry;
4285 int i = row->hash % row_table_size;
4286
4287 entry = row_table[i];
4288 while (entry && !row_equal_p (w, entry->row, row, 1))
4289 entry = entry->next;
4290
4291 if (entry == NULL)
4292 {
4293 entry = row_entry_pool + row_entry_idx++;
4294 entry->row = row;
4295 entry->old_uses = entry->new_uses = 0;
4296 entry->new_line_number = 0;
4297 entry->bucket = i;
4298 entry->next = row_table[i];
4299 row_table[i] = entry;
4300 }
4301
4302 return entry;
4303 }
4304
4305
4306 /* Try to reuse part of the current display of W by scrolling lines.
4307 HEADER_LINE_P non-zero means W has a header line.
4308
4309 The algorithm is taken from Communications of the ACM, Apr78 "A
4310 Technique for Isolating Differences Between Files." It should take
4311 O(N) time.
4312
4313 A short outline of the steps of the algorithm
4314
4315 1. Skip lines equal at the start and end of both matrices.
4316
4317 2. Enter rows in the current and desired matrix into a symbol
4318 table, counting how often they appear in both matrices.
4319
4320 3. Rows that appear exactly once in both matrices serve as anchors,
4321 i.e. we assume that such lines are likely to have been moved.
4322
4323 4. Starting from anchor lines, extend regions to be scrolled both
4324 forward and backward.
4325
4326 Value is
4327
4328 -1 if all rows were found to be equal.
4329 0 to indicate that we did not scroll the display, or
4330 1 if we did scroll. */
4331
4332 static int
4333 scrolling_window (struct window *w, int header_line_p)
4334 {
4335 struct glyph_matrix *desired_matrix = w->desired_matrix;
4336 struct glyph_matrix *current_matrix = w->current_matrix;
4337 int yb = window_text_bottom_y (w);
4338 int i, j, first_old, first_new, last_old, last_new;
4339 int nruns, nbytes, n, run_idx;
4340 struct row_entry *entry;
4341 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4342
4343 /* Skip over rows equal at the start. */
4344 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4345 {
4346 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4347 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4348
4349 if (c->enabled_p
4350 && d->enabled_p
4351 && !d->redraw_fringe_bitmaps_p
4352 && c->y == d->y
4353 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4354 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4355 && row_equal_p (w, c, d, 1))
4356 {
4357 assign_row (c, d);
4358 d->enabled_p = 0;
4359 }
4360 else
4361 break;
4362 }
4363
4364 /* Give up if some rows in the desired matrix are not enabled. */
4365 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4366 return -1;
4367
4368 first_old = first_new = i;
4369
4370 /* Set last_new to the index + 1 of the last enabled row in the
4371 desired matrix. */
4372 i = first_new + 1;
4373 while (i < desired_matrix->nrows - 1
4374 && MATRIX_ROW (desired_matrix, i)->enabled_p
4375 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4376 ++i;
4377
4378 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4379 return 0;
4380
4381 last_new = i;
4382
4383 /* Set last_old to the index + 1 of the last enabled row in the
4384 current matrix. We don't look at the enabled flag here because
4385 we plan to reuse part of the display even if other parts are
4386 disabled. */
4387 i = first_old + 1;
4388 while (i < current_matrix->nrows - 1)
4389 {
4390 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4391 if (bottom <= yb)
4392 ++i;
4393 if (bottom >= yb)
4394 break;
4395 }
4396
4397 last_old = i;
4398
4399 /* Skip over rows equal at the bottom. */
4400 i = last_new;
4401 j = last_old;
4402 while (i - 1 > first_new
4403 && j - 1 > first_old
4404 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4405 && (MATRIX_ROW (current_matrix, i - 1)->y
4406 == MATRIX_ROW (desired_matrix, j - 1)->y)
4407 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4408 && row_equal_p (w,
4409 MATRIX_ROW (desired_matrix, i - 1),
4410 MATRIX_ROW (current_matrix, j - 1), 1))
4411 --i, --j;
4412 last_new = i;
4413 last_old = j;
4414
4415 /* Nothing to do if all rows are equal. */
4416 if (last_new == first_new)
4417 return 0;
4418
4419 /* Reallocate vectors, tables etc. if necessary. */
4420
4421 if (current_matrix->nrows > old_lines_size)
4422 {
4423 old_lines_size = current_matrix->nrows;
4424 nbytes = old_lines_size * sizeof *old_lines;
4425 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4426 }
4427
4428 if (desired_matrix->nrows > new_lines_size)
4429 {
4430 new_lines_size = desired_matrix->nrows;
4431 nbytes = new_lines_size * sizeof *new_lines;
4432 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4433 }
4434
4435 n = desired_matrix->nrows + current_matrix->nrows;
4436 if (3 * n > row_table_size)
4437 {
4438 row_table_size = next_almost_prime (3 * n);
4439 nbytes = row_table_size * sizeof *row_table;
4440 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4441 memset (row_table, 0, nbytes);
4442 }
4443
4444 if (n > row_entry_pool_size)
4445 {
4446 row_entry_pool_size = n;
4447 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4448 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4449 }
4450
4451 if (desired_matrix->nrows > runs_size)
4452 {
4453 runs_size = desired_matrix->nrows;
4454 nbytes = runs_size * sizeof *runs;
4455 runs = (struct run **) xrealloc (runs, nbytes);
4456 nbytes = runs_size * sizeof *run_pool;
4457 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4458 }
4459
4460 nruns = run_idx = 0;
4461 row_entry_idx = 0;
4462
4463 /* Add rows from the current and desired matrix to the hash table
4464 row_hash_table to be able to find equal ones quickly. */
4465
4466 for (i = first_old; i < last_old; ++i)
4467 {
4468 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4469 {
4470 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4471 old_lines[i] = entry;
4472 ++entry->old_uses;
4473 }
4474 else
4475 old_lines[i] = NULL;
4476 }
4477
4478 for (i = first_new; i < last_new; ++i)
4479 {
4480 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4481 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4482 ++entry->new_uses;
4483 entry->new_line_number = i;
4484 new_lines[i] = entry;
4485 }
4486
4487 /* Identify moves based on lines that are unique and equal
4488 in both matrices. */
4489 for (i = first_old; i < last_old;)
4490 if (old_lines[i]
4491 && old_lines[i]->old_uses == 1
4492 && old_lines[i]->new_uses == 1)
4493 {
4494 int j, k;
4495 int new_line = old_lines[i]->new_line_number;
4496 struct run *run = run_pool + run_idx++;
4497
4498 /* Record move. */
4499 run->current_vpos = i;
4500 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4501 run->desired_vpos = new_line;
4502 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4503 run->nrows = 1;
4504 run->height = MATRIX_ROW (current_matrix, i)->height;
4505
4506 /* Extend backward. */
4507 j = i - 1;
4508 k = new_line - 1;
4509 while (j > first_old
4510 && k > first_new
4511 && old_lines[j] == new_lines[k])
4512 {
4513 int h = MATRIX_ROW (current_matrix, j)->height;
4514 --run->current_vpos;
4515 --run->desired_vpos;
4516 ++run->nrows;
4517 run->height += h;
4518 run->desired_y -= h;
4519 run->current_y -= h;
4520 --j, --k;
4521 }
4522
4523 /* Extend forward. */
4524 j = i + 1;
4525 k = new_line + 1;
4526 while (j < last_old
4527 && k < last_new
4528 && old_lines[j] == new_lines[k])
4529 {
4530 int h = MATRIX_ROW (current_matrix, j)->height;
4531 ++run->nrows;
4532 run->height += h;
4533 ++j, ++k;
4534 }
4535
4536 /* Insert run into list of all runs. Order runs by copied
4537 pixel lines. Note that we record runs that don't have to
4538 be copied because they are already in place. This is done
4539 because we can avoid calling update_window_line in this
4540 case. */
4541 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4542 ;
4543 for (k = nruns; k > j; --k)
4544 runs[k] = runs[k - 1];
4545 runs[j] = run;
4546 ++nruns;
4547
4548 i += run->nrows;
4549 }
4550 else
4551 ++i;
4552
4553 /* Do the moves. Do it in a way that we don't overwrite something
4554 we want to copy later on. This is not solvable in general
4555 because there is only one display and we don't have a way to
4556 exchange areas on this display. Example:
4557
4558 +-----------+ +-----------+
4559 | A | | B |
4560 +-----------+ --> +-----------+
4561 | B | | A |
4562 +-----------+ +-----------+
4563
4564 Instead, prefer bigger moves, and invalidate moves that would
4565 copy from where we copied to. */
4566
4567 for (i = 0; i < nruns; ++i)
4568 if (runs[i]->nrows > 0)
4569 {
4570 struct run *r = runs[i];
4571
4572 /* Copy on the display. */
4573 if (r->current_y != r->desired_y)
4574 {
4575 rif->scroll_run_hook (w, r);
4576
4577 /* Invalidate runs that copy from where we copied to. */
4578 for (j = i + 1; j < nruns; ++j)
4579 {
4580 struct run *p = runs[j];
4581
4582 if ((p->current_y >= r->desired_y
4583 && p->current_y < r->desired_y + r->height)
4584 || (p->current_y + p->height >= r->desired_y
4585 && (p->current_y + p->height
4586 < r->desired_y + r->height)))
4587 p->nrows = 0;
4588 }
4589 }
4590
4591 /* Assign matrix rows. */
4592 for (j = 0; j < r->nrows; ++j)
4593 {
4594 struct glyph_row *from, *to;
4595 int to_overlapped_p;
4596
4597 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4598 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4599 to_overlapped_p = to->overlapped_p;
4600 if (!from->mode_line_p && !w->pseudo_window_p
4601 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4602 || to->right_fringe_bitmap != from->right_fringe_bitmap
4603 || to->left_fringe_face_id != from->left_fringe_face_id
4604 || to->right_fringe_face_id != from->right_fringe_face_id
4605 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4606 from->redraw_fringe_bitmaps_p = 1;
4607 assign_row (to, from);
4608 to->enabled_p = 1, from->enabled_p = 0;
4609 to->overlapped_p = to_overlapped_p;
4610 }
4611 }
4612
4613 /* Clear the hash table, for the next time. */
4614 for (i = 0; i < row_entry_idx; ++i)
4615 row_table[row_entry_pool[i].bucket] = NULL;
4616
4617 /* Value is > 0 to indicate that we scrolled the display. */
4618 return nruns;
4619 }
4620
4621
4622 \f
4623 /************************************************************************
4624 Frame-Based Updates
4625 ************************************************************************/
4626
4627 /* Update the desired frame matrix of frame F.
4628
4629 FORCE_P non-zero means that the update should not be stopped by
4630 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4631 should not be tried.
4632
4633 Value is non-zero if update was stopped due to pending input. */
4634
4635 static int
4636 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4637 {
4638 /* Frame matrices to work on. */
4639 struct glyph_matrix *current_matrix = f->current_matrix;
4640 struct glyph_matrix *desired_matrix = f->desired_matrix;
4641 int i;
4642 int pause;
4643 int preempt_count = baud_rate / 2400 + 1;
4644
4645 xassert (current_matrix && desired_matrix);
4646
4647 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4648 calculate_costs (f);
4649
4650 if (preempt_count <= 0)
4651 preempt_count = 1;
4652
4653 #if !PERIODIC_PREEMPTION_CHECKING
4654 if (!force_p && detect_input_pending_ignore_squeezables ())
4655 {
4656 pause = 1;
4657 goto do_pause;
4658 }
4659 #endif
4660
4661 /* If we cannot insert/delete lines, it's no use trying it. */
4662 if (!FRAME_LINE_INS_DEL_OK (f))
4663 inhibit_id_p = 1;
4664
4665 /* See if any of the desired lines are enabled; don't compute for
4666 i/d line if just want cursor motion. */
4667 for (i = 0; i < desired_matrix->nrows; i++)
4668 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4669 break;
4670
4671 /* Try doing i/d line, if not yet inhibited. */
4672 if (!inhibit_id_p && i < desired_matrix->nrows)
4673 force_p |= scrolling (f);
4674
4675 /* Update the individual lines as needed. Do bottom line first. */
4676 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4677 update_frame_line (f, desired_matrix->nrows - 1);
4678
4679 /* Now update the rest of the lines. */
4680 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4681 {
4682 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4683 {
4684 if (FRAME_TERMCAP_P (f))
4685 {
4686 /* Flush out every so many lines.
4687 Also flush out if likely to have more than 1k buffered
4688 otherwise. I'm told that some telnet connections get
4689 really screwed by more than 1k output at once. */
4690 FILE *display_output = FRAME_TTY (f)->output;
4691 if (display_output)
4692 {
4693 int outq = PENDING_OUTPUT_COUNT (display_output);
4694 if (outq > 900
4695 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4696 {
4697 fflush (display_output);
4698 if (preempt_count == 1)
4699 {
4700 #ifdef EMACS_OUTQSIZE
4701 if (EMACS_OUTQSIZE (0, &outq) < 0)
4702 /* Probably not a tty. Ignore the error and reset
4703 the outq count. */
4704 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4705 #endif
4706 outq *= 10;
4707 if (baud_rate <= outq && baud_rate > 0)
4708 sleep (outq / baud_rate);
4709 }
4710 }
4711 }
4712 }
4713
4714 #if PERIODIC_PREEMPTION_CHECKING
4715 if (!force_p)
4716 {
4717 EMACS_TIME tm, dif;
4718 EMACS_GET_TIME (tm);
4719 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4720 if (EMACS_TIME_NEG_P (dif))
4721 {
4722 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4723 if (detect_input_pending_ignore_squeezables ())
4724 break;
4725 }
4726 }
4727 #else
4728 if (!force_p && (i - 1) % preempt_count == 0)
4729 detect_input_pending_ignore_squeezables ();
4730 #endif
4731
4732 update_frame_line (f, i);
4733 }
4734 }
4735
4736 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4737
4738 /* Now just clean up termcap drivers and set cursor, etc. */
4739 if (!pause)
4740 {
4741 if ((cursor_in_echo_area
4742 /* If we are showing a message instead of the mini-buffer,
4743 show the cursor for the message instead of for the
4744 (now hidden) mini-buffer contents. */
4745 || (EQ (minibuf_window, selected_window)
4746 && EQ (minibuf_window, echo_area_window)
4747 && !NILP (echo_area_buffer[0])))
4748 /* These cases apply only to the frame that contains
4749 the active mini-buffer window. */
4750 && FRAME_HAS_MINIBUF_P (f)
4751 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4752 {
4753 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4754 int row, col;
4755
4756 if (cursor_in_echo_area < 0)
4757 {
4758 /* Negative value of cursor_in_echo_area means put
4759 cursor at beginning of line. */
4760 row = top;
4761 col = 0;
4762 }
4763 else
4764 {
4765 /* Positive value of cursor_in_echo_area means put
4766 cursor at the end of the prompt. If the mini-buffer
4767 is several lines high, find the last line that has
4768 any text on it. */
4769 row = FRAME_LINES (f);
4770 do
4771 {
4772 --row;
4773 col = 0;
4774
4775 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4776 {
4777 /* Frame rows are filled up with spaces that
4778 must be ignored here. */
4779 struct glyph_row *r = MATRIX_ROW (current_matrix,
4780 row);
4781 struct glyph *start = r->glyphs[TEXT_AREA];
4782 struct glyph *last = start + r->used[TEXT_AREA];
4783
4784 while (last > start
4785 && (last - 1)->charpos < 0)
4786 --last;
4787
4788 col = last - start;
4789 }
4790 }
4791 while (row > top && col == 0);
4792
4793 /* Make sure COL is not out of range. */
4794 if (col >= FRAME_CURSOR_X_LIMIT (f))
4795 {
4796 /* If we have another row, advance cursor into it. */
4797 if (row < FRAME_LINES (f) - 1)
4798 {
4799 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4800 row++;
4801 }
4802 /* Otherwise move it back in range. */
4803 else
4804 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4805 }
4806 }
4807
4808 cursor_to (f, row, col);
4809 }
4810 else
4811 {
4812 /* We have only one cursor on terminal frames. Use it to
4813 display the cursor of the selected window. */
4814 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4815 if (w->cursor.vpos >= 0
4816 /* The cursor vpos may be temporarily out of bounds
4817 in the following situation: There is one window,
4818 with the cursor in the lower half of it. The window
4819 is split, and a message causes a redisplay before
4820 a new cursor position has been computed. */
4821 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4822 {
4823 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4824 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4825
4826 if (INTEGERP (w->left_margin_cols))
4827 x += XFASTINT (w->left_margin_cols);
4828
4829 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4830 cursor_to (f, y, x);
4831 }
4832 }
4833 }
4834
4835 #if !PERIODIC_PREEMPTION_CHECKING
4836 do_pause:
4837 #endif
4838
4839 clear_desired_matrices (f);
4840 return pause;
4841 }
4842
4843
4844 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4845
4846 int
4847 scrolling (struct frame *frame)
4848 {
4849 int unchanged_at_top, unchanged_at_bottom;
4850 int window_size;
4851 int changed_lines;
4852 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4853 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4854 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4855 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4856 register int i;
4857 int free_at_end_vpos = FRAME_LINES (frame);
4858 struct glyph_matrix *current_matrix = frame->current_matrix;
4859 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4860
4861 if (!current_matrix)
4862 abort ();
4863
4864 /* Compute hash codes of all the lines. Also calculate number of
4865 changed lines, number of unchanged lines at the beginning, and
4866 number of unchanged lines at the end. */
4867 changed_lines = 0;
4868 unchanged_at_top = 0;
4869 unchanged_at_bottom = FRAME_LINES (frame);
4870 for (i = 0; i < FRAME_LINES (frame); i++)
4871 {
4872 /* Give up on this scrolling if some old lines are not enabled. */
4873 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4874 return 0;
4875 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4876 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4877 {
4878 /* This line cannot be redrawn, so don't let scrolling mess it. */
4879 new_hash[i] = old_hash[i];
4880 #define INFINITY 1000000 /* Taken from scroll.c */
4881 draw_cost[i] = INFINITY;
4882 }
4883 else
4884 {
4885 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4886 draw_cost[i] = line_draw_cost (desired_matrix, i);
4887 }
4888
4889 if (old_hash[i] != new_hash[i])
4890 {
4891 changed_lines++;
4892 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4893 }
4894 else if (i == unchanged_at_top)
4895 unchanged_at_top++;
4896 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4897 }
4898
4899 /* If changed lines are few, don't allow preemption, don't scroll. */
4900 if ((!FRAME_SCROLL_REGION_OK (frame)
4901 && changed_lines < baud_rate / 2400)
4902 || unchanged_at_bottom == FRAME_LINES (frame))
4903 return 1;
4904
4905 window_size = (FRAME_LINES (frame) - unchanged_at_top
4906 - unchanged_at_bottom);
4907
4908 if (FRAME_SCROLL_REGION_OK (frame))
4909 free_at_end_vpos -= unchanged_at_bottom;
4910 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4911 free_at_end_vpos = -1;
4912
4913 /* If large window, fast terminal and few lines in common between
4914 current frame and desired frame, don't bother with i/d calc. */
4915 if (!FRAME_SCROLL_REGION_OK (frame)
4916 && window_size >= 18 && baud_rate > 2400
4917 && (window_size >=
4918 10 * scrolling_max_lines_saved (unchanged_at_top,
4919 FRAME_LINES (frame) - unchanged_at_bottom,
4920 old_hash, new_hash, draw_cost)))
4921 return 0;
4922
4923 if (window_size < 2)
4924 return 0;
4925
4926 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4927 draw_cost + unchanged_at_top - 1,
4928 old_draw_cost + unchanged_at_top - 1,
4929 old_hash + unchanged_at_top - 1,
4930 new_hash + unchanged_at_top - 1,
4931 free_at_end_vpos - unchanged_at_top);
4932
4933 return 0;
4934 }
4935
4936
4937 /* Count the number of blanks at the start of the vector of glyphs R
4938 which is LEN glyphs long. */
4939
4940 static int
4941 count_blanks (struct glyph *r, int len)
4942 {
4943 int i;
4944
4945 for (i = 0; i < len; ++i)
4946 if (!CHAR_GLYPH_SPACE_P (r[i]))
4947 break;
4948
4949 return i;
4950 }
4951
4952
4953 /* Count the number of glyphs in common at the start of the glyph
4954 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4955 of STR2. Value is the number of equal glyphs equal at the start. */
4956
4957 static int
4958 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4959 {
4960 struct glyph *p1 = str1;
4961 struct glyph *p2 = str2;
4962
4963 while (p1 < end1
4964 && p2 < end2
4965 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4966 ++p1, ++p2;
4967
4968 return p1 - str1;
4969 }
4970
4971
4972 /* Char insertion/deletion cost vector, from term.c */
4973
4974 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4975
4976
4977 /* Perform a frame-based update on line VPOS in frame FRAME. */
4978
4979 static void
4980 update_frame_line (struct frame *f, int vpos)
4981 {
4982 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4983 int tem;
4984 int osp, nsp, begmatch, endmatch, olen, nlen;
4985 struct glyph_matrix *current_matrix = f->current_matrix;
4986 struct glyph_matrix *desired_matrix = f->desired_matrix;
4987 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4988 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4989 int must_write_whole_line_p;
4990 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4991 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4992 != FACE_TTY_DEFAULT_BG_COLOR);
4993
4994 if (colored_spaces_p)
4995 write_spaces_p = 1;
4996
4997 /* Current row not enabled means it has unknown contents. We must
4998 write the whole desired line in that case. */
4999 must_write_whole_line_p = !current_row->enabled_p;
5000 if (must_write_whole_line_p)
5001 {
5002 obody = 0;
5003 olen = 0;
5004 }
5005 else
5006 {
5007 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5008 olen = current_row->used[TEXT_AREA];
5009
5010 /* Ignore trailing spaces, if we can. */
5011 if (!write_spaces_p)
5012 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5013 olen--;
5014 }
5015
5016 current_row->enabled_p = 1;
5017 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5018
5019 /* If desired line is empty, just clear the line. */
5020 if (!desired_row->enabled_p)
5021 {
5022 nlen = 0;
5023 goto just_erase;
5024 }
5025
5026 nbody = desired_row->glyphs[TEXT_AREA];
5027 nlen = desired_row->used[TEXT_AREA];
5028 nend = nbody + nlen;
5029
5030 /* If display line has unknown contents, write the whole line. */
5031 if (must_write_whole_line_p)
5032 {
5033 /* Ignore spaces at the end, if we can. */
5034 if (!write_spaces_p)
5035 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5036 --nlen;
5037
5038 /* Write the contents of the desired line. */
5039 if (nlen)
5040 {
5041 cursor_to (f, vpos, 0);
5042 write_glyphs (f, nbody, nlen);
5043 }
5044
5045 /* Don't call clear_end_of_line if we already wrote the whole
5046 line. The cursor will not be at the right margin in that
5047 case but in the line below. */
5048 if (nlen < FRAME_TOTAL_COLS (f))
5049 {
5050 cursor_to (f, vpos, nlen);
5051 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5052 }
5053 else
5054 /* Make sure we are in the right row, otherwise cursor movement
5055 with cmgoto might use `ch' in the wrong row. */
5056 cursor_to (f, vpos, 0);
5057
5058 make_current (desired_matrix, current_matrix, vpos);
5059 return;
5060 }
5061
5062 /* Pretend trailing spaces are not there at all,
5063 unless for one reason or another we must write all spaces. */
5064 if (!write_spaces_p)
5065 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5066 nlen--;
5067
5068 /* If there's no i/d char, quickly do the best we can without it. */
5069 if (!FRAME_CHAR_INS_DEL_OK (f))
5070 {
5071 int i, j;
5072
5073 /* Find the first glyph in desired row that doesn't agree with
5074 a glyph in the current row, and write the rest from there on. */
5075 for (i = 0; i < nlen; i++)
5076 {
5077 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5078 {
5079 /* Find the end of the run of different glyphs. */
5080 j = i + 1;
5081 while (j < nlen
5082 && (j >= olen
5083 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5084 || CHAR_GLYPH_PADDING_P (nbody[j])))
5085 ++j;
5086
5087 /* Output this run of non-matching chars. */
5088 cursor_to (f, vpos, i);
5089 write_glyphs (f, nbody + i, j - i);
5090 i = j - 1;
5091
5092 /* Now find the next non-match. */
5093 }
5094 }
5095
5096 /* Clear the rest of the line, or the non-clear part of it. */
5097 if (olen > nlen)
5098 {
5099 cursor_to (f, vpos, nlen);
5100 clear_end_of_line (f, olen);
5101 }
5102
5103 /* Make current row = desired row. */
5104 make_current (desired_matrix, current_matrix, vpos);
5105 return;
5106 }
5107
5108 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5109 characters in a row. */
5110
5111 if (!olen)
5112 {
5113 /* If current line is blank, skip over initial spaces, if
5114 possible, and write the rest. */
5115 if (write_spaces_p)
5116 nsp = 0;
5117 else
5118 nsp = count_blanks (nbody, nlen);
5119
5120 if (nlen > nsp)
5121 {
5122 cursor_to (f, vpos, nsp);
5123 write_glyphs (f, nbody + nsp, nlen - nsp);
5124 }
5125
5126 /* Exchange contents between current_frame and new_frame. */
5127 make_current (desired_matrix, current_matrix, vpos);
5128 return;
5129 }
5130
5131 /* Compute number of leading blanks in old and new contents. */
5132 osp = count_blanks (obody, olen);
5133 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5134
5135 /* Compute number of matching chars starting with first non-blank. */
5136 begmatch = count_match (obody + osp, obody + olen,
5137 nbody + nsp, nbody + nlen);
5138
5139 /* Spaces in new match implicit space past the end of old. */
5140 /* A bug causing this to be a no-op was fixed in 18.29. */
5141 if (!write_spaces_p && osp + begmatch == olen)
5142 {
5143 np1 = nbody + nsp;
5144 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5145 ++begmatch;
5146 }
5147
5148 /* Avoid doing insert/delete char
5149 just cause number of leading spaces differs
5150 when the following text does not match. */
5151 if (begmatch == 0 && osp != nsp)
5152 osp = nsp = min (osp, nsp);
5153
5154 /* Find matching characters at end of line */
5155 op1 = obody + olen;
5156 np1 = nbody + nlen;
5157 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5158 while (op1 > op2
5159 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5160 {
5161 op1--;
5162 np1--;
5163 }
5164 endmatch = obody + olen - op1;
5165
5166 /* tem gets the distance to insert or delete.
5167 endmatch is how many characters we save by doing so.
5168 Is it worth it? */
5169
5170 tem = (nlen - nsp) - (olen - osp);
5171 if (endmatch && tem
5172 && (!FRAME_CHAR_INS_DEL_OK (f)
5173 || endmatch <= char_ins_del_cost (f)[tem]))
5174 endmatch = 0;
5175
5176 /* nsp - osp is the distance to insert or delete.
5177 If that is nonzero, begmatch is known to be nonzero also.
5178 begmatch + endmatch is how much we save by doing the ins/del.
5179 Is it worth it? */
5180
5181 if (nsp != osp
5182 && (!FRAME_CHAR_INS_DEL_OK (f)
5183 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5184 {
5185 begmatch = 0;
5186 endmatch = 0;
5187 osp = nsp = min (osp, nsp);
5188 }
5189
5190 /* Now go through the line, inserting, writing and
5191 deleting as appropriate. */
5192
5193 if (osp > nsp)
5194 {
5195 cursor_to (f, vpos, nsp);
5196 delete_glyphs (f, osp - nsp);
5197 }
5198 else if (nsp > osp)
5199 {
5200 /* If going to delete chars later in line
5201 and insert earlier in the line,
5202 must delete first to avoid losing data in the insert */
5203 if (endmatch && nlen < olen + nsp - osp)
5204 {
5205 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5206 delete_glyphs (f, olen + nsp - osp - nlen);
5207 olen = nlen - (nsp - osp);
5208 }
5209 cursor_to (f, vpos, osp);
5210 insert_glyphs (f, 0, nsp - osp);
5211 }
5212 olen += nsp - osp;
5213
5214 tem = nsp + begmatch + endmatch;
5215 if (nlen != tem || olen != tem)
5216 {
5217 if (!endmatch || nlen == olen)
5218 {
5219 /* If new text being written reaches right margin, there is
5220 no need to do clear-to-eol at the end of this function
5221 (and it would not be safe, since cursor is not going to
5222 be "at the margin" after the text is done). */
5223 if (nlen == FRAME_TOTAL_COLS (f))
5224 olen = 0;
5225
5226 /* Function write_glyphs is prepared to do nothing
5227 if passed a length <= 0. Check it here to avoid
5228 unnecessary cursor movement. */
5229 if (nlen - tem > 0)
5230 {
5231 cursor_to (f, vpos, nsp + begmatch);
5232 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5233 }
5234 }
5235 else if (nlen > olen)
5236 {
5237 /* Here, we used to have the following simple code:
5238 ----------------------------------------
5239 write_glyphs (nbody + nsp + begmatch, olen - tem);
5240 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5241 ----------------------------------------
5242 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5243 is a padding glyph. */
5244 int out = olen - tem; /* Columns to be overwritten originally. */
5245 int del;
5246
5247 cursor_to (f, vpos, nsp + begmatch);
5248
5249 /* Calculate columns we can actually overwrite. */
5250 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5251 out--;
5252 write_glyphs (f, nbody + nsp + begmatch, out);
5253
5254 /* If we left columns to be overwritten, we must delete them. */
5255 del = olen - tem - out;
5256 if (del > 0)
5257 delete_glyphs (f, del);
5258
5259 /* At last, we insert columns not yet written out. */
5260 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5261 olen = nlen;
5262 }
5263 else if (olen > nlen)
5264 {
5265 cursor_to (f, vpos, nsp + begmatch);
5266 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5267 delete_glyphs (f, olen - nlen);
5268 olen = nlen;
5269 }
5270 }
5271
5272 just_erase:
5273 /* If any unerased characters remain after the new line, erase them. */
5274 if (olen > nlen)
5275 {
5276 cursor_to (f, vpos, nlen);
5277 clear_end_of_line (f, olen);
5278 }
5279
5280 /* Exchange contents between current_frame and new_frame. */
5281 make_current (desired_matrix, current_matrix, vpos);
5282 }
5283
5284
5285 \f
5286 /***********************************************************************
5287 X/Y Position -> Buffer Position
5288 ***********************************************************************/
5289
5290 /* Determine what's under window-relative pixel position (*X, *Y).
5291 Return the OBJECT (string or buffer) that's there.
5292 Return in *POS the position in that object.
5293 Adjust *X and *Y to character positions.
5294 Return in *DX and *DY the pixel coordinates of the click,
5295 relative to the top left corner of OBJECT, or relative to
5296 the top left corner of the character glyph at (*X, *Y)
5297 if OBJECT is nil.
5298 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5299 if the coordinates point to an empty area of the display. */
5300
5301 Lisp_Object
5302 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5303 {
5304 struct it it;
5305 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5306 struct text_pos startp;
5307 Lisp_Object string;
5308 struct glyph_row *row;
5309 #ifdef HAVE_WINDOW_SYSTEM
5310 struct image *img = 0;
5311 #endif
5312 int x0, x1, to_x;
5313
5314 /* We used to set current_buffer directly here, but that does the
5315 wrong thing with `face-remapping-alist' (bug#2044). */
5316 Fset_buffer (w->buffer);
5317 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5318 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5319 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5320 start_display (&it, w, startp);
5321
5322 x0 = *x;
5323
5324 /* First, move to the beginning of the row corresponding to *Y. We
5325 need to be in that row to get the correct value of base paragraph
5326 direction for the text at (*X, *Y). */
5327 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5328
5329 /* TO_X is the pixel position that the iterator will compute for the
5330 glyph at *X. We add it.first_visible_x because iterator
5331 positions include the hscroll. */
5332 to_x = x0 + it.first_visible_x;
5333 if (it.bidi_it.paragraph_dir == R2L)
5334 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5335 text area. This is because the iterator, even in R2L
5336 paragraphs, delivers glyphs as if they started at the left
5337 margin of the window. (When we actually produce glyphs for
5338 display, we reverse their order in PRODUCE_GLYPHS, but the
5339 iterator doesn't know about that.) The following line adjusts
5340 the pixel position to the iterator geometry, which is what
5341 move_it_* routines use. (The -1 is because in a window whose
5342 text-area width is W, the rightmost pixel position is W-1, and
5343 it should be mirrored into zero pixel position.) */
5344 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5345
5346 /* Now move horizontally in the row to the glyph under *X. Second
5347 argument is ZV to prevent move_it_in_display_line from matching
5348 based on buffer positions. */
5349 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5350
5351 Fset_buffer (old_current_buffer);
5352
5353 *dx = x0 + it.first_visible_x - it.current_x;
5354 *dy = *y - it.current_y;
5355
5356 string = w->buffer;
5357 if (STRINGP (it.string))
5358 string = it.string;
5359 *pos = it.current;
5360 if (it.what == IT_COMPOSITION
5361 && it.cmp_it.nchars > 1
5362 && it.cmp_it.reversed_p)
5363 {
5364 /* The current display element is a grapheme cluster in a
5365 composition. In that case, we need the position of the first
5366 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5367 it.current points to the last character of the cluster, thus
5368 we must move back to the first character of the same
5369 cluster. */
5370 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5371 if (STRINGP (it.string))
5372 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5373 else
5374 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5375 }
5376
5377 #ifdef HAVE_WINDOW_SYSTEM
5378 if (it.what == IT_IMAGE)
5379 {
5380 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5381 && !NILP (img->spec))
5382 *object = img->spec;
5383 }
5384 #endif
5385
5386 if (it.vpos < w->current_matrix->nrows
5387 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5388 row->enabled_p))
5389 {
5390 if (it.hpos < row->used[TEXT_AREA])
5391 {
5392 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5393 #ifdef HAVE_WINDOW_SYSTEM
5394 if (img)
5395 {
5396 *dy -= row->ascent - glyph->ascent;
5397 *dx += glyph->slice.img.x;
5398 *dy += glyph->slice.img.y;
5399 /* Image slices positions are still relative to the entire image */
5400 *width = img->width;
5401 *height = img->height;
5402 }
5403 else
5404 #endif
5405 {
5406 *width = glyph->pixel_width;
5407 *height = glyph->ascent + glyph->descent;
5408 }
5409 }
5410 else
5411 {
5412 *width = 0;
5413 *height = row->height;
5414 }
5415 }
5416 else
5417 {
5418 *width = *height = 0;
5419 }
5420
5421 /* Add extra (default width) columns if clicked after EOL. */
5422 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5423 if (x0 > x1)
5424 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5425
5426 *x = it.hpos;
5427 *y = it.vpos;
5428
5429 return string;
5430 }
5431
5432
5433 /* Value is the string under window-relative coordinates X/Y in the
5434 mode line or header line (PART says which) of window W, or nil if none.
5435 *CHARPOS is set to the position in the string returned. */
5436
5437 Lisp_Object
5438 mode_line_string (struct window *w, enum window_part part,
5439 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5440 int *dx, int *dy, int *width, int *height)
5441 {
5442 struct glyph_row *row;
5443 struct glyph *glyph, *end;
5444 int x0, y0;
5445 Lisp_Object string = Qnil;
5446
5447 if (part == ON_MODE_LINE)
5448 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5449 else
5450 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5451 y0 = *y - row->y;
5452 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5453
5454 if (row->mode_line_p && row->enabled_p)
5455 {
5456 /* Find the glyph under X. If we find one with a string object,
5457 it's the one we were looking for. */
5458 glyph = row->glyphs[TEXT_AREA];
5459 end = glyph + row->used[TEXT_AREA];
5460 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5461 x0 -= glyph->pixel_width;
5462 *x = glyph - row->glyphs[TEXT_AREA];
5463 if (glyph < end)
5464 {
5465 string = glyph->object;
5466 *charpos = glyph->charpos;
5467 *width = glyph->pixel_width;
5468 *height = glyph->ascent + glyph->descent;
5469 #ifdef HAVE_WINDOW_SYSTEM
5470 if (glyph->type == IMAGE_GLYPH)
5471 {
5472 struct image *img;
5473 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5474 if (img != NULL)
5475 *object = img->spec;
5476 y0 -= row->ascent - glyph->ascent;
5477 }
5478 #endif
5479 }
5480 else
5481 {
5482 /* Add extra (default width) columns if clicked after EOL. */
5483 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5484 *width = 0;
5485 *height = row->height;
5486 }
5487 }
5488 else
5489 {
5490 *x = 0;
5491 x0 = 0;
5492 *width = *height = 0;
5493 }
5494
5495 *dx = x0;
5496 *dy = y0;
5497
5498 return string;
5499 }
5500
5501
5502 /* Value is the string under window-relative coordinates X/Y in either
5503 marginal area, or nil if none. *CHARPOS is set to the position in
5504 the string returned. */
5505
5506 Lisp_Object
5507 marginal_area_string (struct window *w, enum window_part part,
5508 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5509 int *dx, int *dy, int *width, int *height)
5510 {
5511 struct glyph_row *row = w->current_matrix->rows;
5512 struct glyph *glyph, *end;
5513 int x0, y0, i, wy = *y;
5514 int area;
5515 Lisp_Object string = Qnil;
5516
5517 if (part == ON_LEFT_MARGIN)
5518 area = LEFT_MARGIN_AREA;
5519 else if (part == ON_RIGHT_MARGIN)
5520 area = RIGHT_MARGIN_AREA;
5521 else
5522 abort ();
5523
5524 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5525 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5526 break;
5527 y0 = *y - row->y;
5528 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5529
5530 if (row->enabled_p)
5531 {
5532 /* Find the glyph under X. If we find one with a string object,
5533 it's the one we were looking for. */
5534 if (area == RIGHT_MARGIN_AREA)
5535 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5536 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5537 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5538 + window_box_width (w, LEFT_MARGIN_AREA)
5539 + window_box_width (w, TEXT_AREA));
5540 else
5541 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5542 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5543 : 0);
5544
5545 glyph = row->glyphs[area];
5546 end = glyph + row->used[area];
5547 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5548 x0 -= glyph->pixel_width;
5549 *x = glyph - row->glyphs[area];
5550 if (glyph < end)
5551 {
5552 string = glyph->object;
5553 *charpos = glyph->charpos;
5554 *width = glyph->pixel_width;
5555 *height = glyph->ascent + glyph->descent;
5556 #ifdef HAVE_WINDOW_SYSTEM
5557 if (glyph->type == IMAGE_GLYPH)
5558 {
5559 struct image *img;
5560 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5561 if (img != NULL)
5562 *object = img->spec;
5563 y0 -= row->ascent - glyph->ascent;
5564 x0 += glyph->slice.img.x;
5565 y0 += glyph->slice.img.y;
5566 }
5567 #endif
5568 }
5569 else
5570 {
5571 /* Add extra (default width) columns if clicked after EOL. */
5572 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5573 *width = 0;
5574 *height = row->height;
5575 }
5576 }
5577 else
5578 {
5579 x0 = 0;
5580 *x = 0;
5581 *width = *height = 0;
5582 }
5583
5584 *dx = x0;
5585 *dy = y0;
5586
5587 return string;
5588 }
5589
5590
5591 /***********************************************************************
5592 Changing Frame Sizes
5593 ***********************************************************************/
5594
5595 #ifdef SIGWINCH
5596
5597 SIGTYPE
5598 window_change_signal (int signalnum) /* If we don't have an argument, */
5599 /* some compilers complain in signal calls. */
5600 {
5601 int width, height;
5602 int old_errno = errno;
5603
5604 struct tty_display_info *tty;
5605
5606 signal (SIGWINCH, window_change_signal);
5607 SIGNAL_THREAD_CHECK (signalnum);
5608
5609 /* The frame size change obviously applies to a single
5610 termcap-controlled terminal, but we can't decide which.
5611 Therefore, we resize the frames corresponding to each tty.
5612 */
5613 for (tty = tty_list; tty; tty = tty->next) {
5614
5615 if (! tty->term_initted)
5616 continue;
5617
5618 /* Suspended tty frames have tty->input == NULL avoid trying to
5619 use it. */
5620 if (!tty->input)
5621 continue;
5622
5623 get_tty_size (fileno (tty->input), &width, &height);
5624
5625 if (width > 5 && height > 2) {
5626 Lisp_Object tail, frame;
5627
5628 FOR_EACH_FRAME (tail, frame)
5629 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5630 /* Record the new sizes, but don't reallocate the data
5631 structures now. Let that be done later outside of the
5632 signal handler. */
5633 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5634 }
5635 }
5636
5637 errno = old_errno;
5638 }
5639 #endif /* SIGWINCH */
5640
5641
5642 /* Do any change in frame size that was requested by a signal. SAFE
5643 non-zero means this function is called from a place where it is
5644 safe to change frame sizes while a redisplay is in progress. */
5645
5646 void
5647 do_pending_window_change (int safe)
5648 {
5649 /* If window_change_signal should have run before, run it now. */
5650 if (redisplaying_p && !safe)
5651 return;
5652
5653 while (delayed_size_change)
5654 {
5655 Lisp_Object tail, frame;
5656
5657 delayed_size_change = 0;
5658
5659 FOR_EACH_FRAME (tail, frame)
5660 {
5661 struct frame *f = XFRAME (frame);
5662
5663 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5664 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5665 0, 0, safe);
5666 }
5667 }
5668 }
5669
5670
5671 /* Change the frame height and/or width. Values may be given as zero to
5672 indicate no change is to take place.
5673
5674 If DELAY is non-zero, then assume we're being called from a signal
5675 handler, and queue the change for later - perhaps the next
5676 redisplay. Since this tries to resize windows, we can't call it
5677 from a signal handler.
5678
5679 SAFE non-zero means this function is called from a place where it's
5680 safe to change frame sizes while a redisplay is in progress. */
5681
5682 void
5683 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5684 {
5685 Lisp_Object tail, frame;
5686
5687 if (FRAME_MSDOS_P (f))
5688 {
5689 /* On MS-DOS, all frames use the same screen, so a change in
5690 size affects all frames. Termcap now supports multiple
5691 ttys. */
5692 FOR_EACH_FRAME (tail, frame)
5693 if (! FRAME_WINDOW_P (XFRAME (frame)))
5694 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5695 pretend, delay, safe);
5696 }
5697 else
5698 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5699 }
5700
5701 static void
5702 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5703 {
5704 int new_frame_total_cols;
5705 int count = SPECPDL_INDEX ();
5706
5707 /* If we can't deal with the change now, queue it for later. */
5708 if (delay || (redisplaying_p && !safe))
5709 {
5710 f->new_text_lines = newheight;
5711 f->new_text_cols = newwidth;
5712 delayed_size_change = 1;
5713 return;
5714 }
5715
5716 /* This size-change overrides any pending one for this frame. */
5717 f->new_text_lines = 0;
5718 f->new_text_cols = 0;
5719
5720 /* If an argument is zero, set it to the current value. */
5721 if (newheight == 0)
5722 newheight = FRAME_LINES (f);
5723 if (newwidth == 0)
5724 newwidth = FRAME_COLS (f);
5725
5726 /* Compute width of windows in F.
5727 This is the width of the frame without vertical scroll bars. */
5728 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5729
5730 /* Round up to the smallest acceptable size. */
5731 check_frame_size (f, &newheight, &newwidth);
5732
5733 /* If we're not changing the frame size, quit now. */
5734 /* Frame width may be unchanged but the text portion may change, for example,
5735 fullscreen and remove/add scroll bar. */
5736 if (newheight == FRAME_LINES (f)
5737 && newwidth == FRAME_COLS (f) // text portion unchanged
5738 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5739 return;
5740
5741 BLOCK_INPUT;
5742
5743 #ifdef MSDOS
5744 /* We only can set screen dimensions to certain values supported
5745 by our video hardware. Try to find the smallest size greater
5746 or equal to the requested dimensions. */
5747 dos_set_window_size (&newheight, &newwidth);
5748 #endif
5749
5750 if (newheight != FRAME_LINES (f))
5751 {
5752 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5753 {
5754 /* Frame has both root and mini-buffer. */
5755 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5756 FRAME_TOP_MARGIN (f));
5757 set_window_height (FRAME_ROOT_WINDOW (f),
5758 (newheight
5759 - 1
5760 - FRAME_TOP_MARGIN (f)),
5761 2);
5762 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5763 newheight - 1);
5764 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5765 }
5766 else
5767 /* Frame has just one top-level window. */
5768 set_window_height (FRAME_ROOT_WINDOW (f),
5769 newheight - FRAME_TOP_MARGIN (f), 2);
5770
5771 /* MSDOS frames cannot PRETEND, as they change frame size by
5772 manipulating video hardware. */
5773 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5774 FrameRows (FRAME_TTY (f)) = newheight;
5775 }
5776
5777 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5778 {
5779 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5780 if (FRAME_HAS_MINIBUF_P (f))
5781 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5782
5783 /* MSDOS frames cannot PRETEND, as they change frame size by
5784 manipulating video hardware. */
5785 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5786 FrameCols (FRAME_TTY (f)) = newwidth;
5787
5788 if (WINDOWP (f->tool_bar_window))
5789 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5790 }
5791
5792 FRAME_LINES (f) = newheight;
5793 SET_FRAME_COLS (f, newwidth);
5794
5795 {
5796 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5797 int text_area_x, text_area_y, text_area_width, text_area_height;
5798
5799 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5800 &text_area_height);
5801 if (w->cursor.x >= text_area_x + text_area_width)
5802 w->cursor.hpos = w->cursor.x = 0;
5803 if (w->cursor.y >= text_area_y + text_area_height)
5804 w->cursor.vpos = w->cursor.y = 0;
5805 }
5806
5807 adjust_glyphs (f);
5808 calculate_costs (f);
5809 SET_FRAME_GARBAGED (f);
5810 f->resized_p = 1;
5811
5812 UNBLOCK_INPUT;
5813
5814 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5815
5816 run_window_configuration_change_hook (f);
5817
5818 unbind_to (count, Qnil);
5819 }
5820
5821
5822 \f
5823 /***********************************************************************
5824 Terminal Related Lisp Functions
5825 ***********************************************************************/
5826
5827 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5828 1, 1, "FOpen termscript file: ",
5829 doc: /* Start writing all terminal output to FILE as well as the terminal.
5830 FILE = nil means just close any termscript file currently open. */)
5831 (Lisp_Object file)
5832 {
5833 struct tty_display_info *tty;
5834
5835 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5836 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5837 error ("Current frame is not on a tty device");
5838
5839 tty = CURTTY ();
5840
5841 if (tty->termscript != 0)
5842 {
5843 BLOCK_INPUT;
5844 fclose (tty->termscript);
5845 UNBLOCK_INPUT;
5846 }
5847 tty->termscript = 0;
5848
5849 if (! NILP (file))
5850 {
5851 file = Fexpand_file_name (file, Qnil);
5852 tty->termscript = fopen (SDATA (file), "w");
5853 if (tty->termscript == 0)
5854 report_file_error ("Opening termscript", Fcons (file, Qnil));
5855 }
5856 return Qnil;
5857 }
5858
5859
5860 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5861 Ssend_string_to_terminal, 1, 2, 0,
5862 doc: /* Send STRING to the terminal without alteration.
5863 Control characters in STRING will have terminal-dependent effects.
5864
5865 Optional parameter TERMINAL specifies the tty terminal device to use.
5866 It may be a terminal object, a frame, or nil for the terminal used by
5867 the currently selected frame. In batch mode, STRING is sent to stdout
5868 when TERMINAL is nil. */)
5869 (Lisp_Object string, Lisp_Object terminal)
5870 {
5871 struct terminal *t = get_terminal (terminal, 1);
5872 FILE *out;
5873
5874 /* ??? Perhaps we should do something special for multibyte strings here. */
5875 CHECK_STRING (string);
5876 BLOCK_INPUT;
5877
5878 if (!t)
5879 error ("Unknown terminal device");
5880
5881 if (t->type == output_initial)
5882 out = stdout;
5883 else if (t->type != output_termcap && t->type != output_msdos_raw)
5884 error ("Device %d is not a termcap terminal device", t->id);
5885 else
5886 {
5887 struct tty_display_info *tty = t->display_info.tty;
5888
5889 if (! tty->output)
5890 error ("Terminal is currently suspended");
5891
5892 if (tty->termscript)
5893 {
5894 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5895 fflush (tty->termscript);
5896 }
5897 out = tty->output;
5898 }
5899 fwrite (SDATA (string), 1, SBYTES (string), out);
5900 fflush (out);
5901 UNBLOCK_INPUT;
5902 return Qnil;
5903 }
5904
5905
5906 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5907 doc: /* Beep, or flash the screen.
5908 Also, unless an argument is given,
5909 terminate any keyboard macro currently executing. */)
5910 (Lisp_Object arg)
5911 {
5912 if (!NILP (arg))
5913 {
5914 if (noninteractive)
5915 putchar (07);
5916 else
5917 ring_bell (XFRAME (selected_frame));
5918 }
5919 else
5920 bitch_at_user ();
5921
5922 return Qnil;
5923 }
5924
5925 void
5926 bitch_at_user (void)
5927 {
5928 if (noninteractive)
5929 putchar (07);
5930 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5931 error ("Keyboard macro terminated by a command ringing the bell");
5932 else
5933 ring_bell (XFRAME (selected_frame));
5934 }
5935
5936
5937 \f
5938 /***********************************************************************
5939 Sleeping, Waiting
5940 ***********************************************************************/
5941
5942 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5943 doc: /* Pause, without updating display, for SECONDS seconds.
5944 SECONDS may be a floating-point value, meaning that you can wait for a
5945 fraction of a second. Optional second arg MILLISECONDS specifies an
5946 additional wait period, in milliseconds; this may be useful if your
5947 Emacs was built without floating point support.
5948 \(Not all operating systems support waiting for a fraction of a second.) */)
5949 (Lisp_Object seconds, Lisp_Object milliseconds)
5950 {
5951 int sec, usec;
5952
5953 if (NILP (milliseconds))
5954 XSETINT (milliseconds, 0);
5955 else
5956 CHECK_NUMBER (milliseconds);
5957 usec = XINT (milliseconds) * 1000;
5958
5959 {
5960 double duration = extract_float (seconds);
5961 sec = (int) duration;
5962 usec += (duration - sec) * 1000000;
5963 }
5964
5965 #ifndef EMACS_HAS_USECS
5966 if (sec == 0 && usec != 0)
5967 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5968 #endif
5969
5970 /* Assure that 0 <= usec < 1000000. */
5971 if (usec < 0)
5972 {
5973 /* We can't rely on the rounding being correct if usec is negative. */
5974 if (-1000000 < usec)
5975 sec--, usec += 1000000;
5976 else
5977 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5978 }
5979 else
5980 sec += usec / 1000000, usec %= 1000000;
5981
5982 if (sec < 0 || (sec == 0 && usec == 0))
5983 return Qnil;
5984
5985 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5986
5987 return Qnil;
5988 }
5989
5990
5991 /* This is just like wait_reading_process_output, except that
5992 it does redisplay.
5993
5994 TIMEOUT is number of seconds to wait (float or integer),
5995 or t to wait forever.
5996 READING is 1 if reading input.
5997 If DO_DISPLAY is >0 display process output while waiting.
5998 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5999 */
6000
6001 Lisp_Object
6002 sit_for (Lisp_Object timeout, int reading, int do_display)
6003 {
6004 int sec, usec;
6005
6006 swallow_events (do_display);
6007
6008 if ((detect_input_pending_run_timers (do_display))
6009 || !NILP (Vexecuting_kbd_macro))
6010 return Qnil;
6011
6012 if (do_display >= 2)
6013 redisplay_preserve_echo_area (2);
6014
6015 if (INTEGERP (timeout))
6016 {
6017 sec = XINT (timeout);
6018 usec = 0;
6019 }
6020 else if (FLOATP (timeout))
6021 {
6022 double seconds = XFLOAT_DATA (timeout);
6023 sec = (int) seconds;
6024 usec = (int) ((seconds - sec) * 1000000);
6025 }
6026 else if (EQ (timeout, Qt))
6027 {
6028 sec = 0;
6029 usec = 0;
6030 }
6031 else
6032 wrong_type_argument (Qnumberp, timeout);
6033
6034 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6035 return Qt;
6036
6037 #ifdef SIGIO
6038 gobble_input (0);
6039 #endif
6040
6041 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6042 Qnil, NULL, 0);
6043
6044 return detect_input_pending () ? Qnil : Qt;
6045 }
6046
6047
6048 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6049 doc: /* Perform redisplay if no input is available.
6050 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6051 perform a full redisplay even if input is available.
6052 Return t if redisplay was performed, nil otherwise. */)
6053 (Lisp_Object force)
6054 {
6055 int count;
6056
6057 swallow_events (1);
6058 if ((detect_input_pending_run_timers (1)
6059 && NILP (force) && !redisplay_dont_pause)
6060 || !NILP (Vexecuting_kbd_macro))
6061 return Qnil;
6062
6063 count = SPECPDL_INDEX ();
6064 if (!NILP (force) && !redisplay_dont_pause)
6065 specbind (Qredisplay_dont_pause, Qt);
6066 redisplay_preserve_echo_area (2);
6067 unbind_to (count, Qnil);
6068 return Qt;
6069 }
6070
6071
6072 \f
6073 /***********************************************************************
6074 Other Lisp Functions
6075 ***********************************************************************/
6076
6077 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6078 session's frames, frame names, buffers, buffer-read-only flags, and
6079 buffer-modified-flags. */
6080
6081 static Lisp_Object frame_and_buffer_state;
6082
6083
6084 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6085 Sframe_or_buffer_changed_p, 0, 1, 0,
6086 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6087 VARIABLE is a variable name whose value is either nil or a state vector
6088 that will be updated to contain all frames and buffers,
6089 aside from buffers whose names start with space,
6090 along with the buffers' read-only and modified flags. This allows a fast
6091 check to see whether buffer menus might need to be recomputed.
6092 If this function returns non-nil, it updates the internal vector to reflect
6093 the current state.
6094
6095 If VARIABLE is nil, an internal variable is used. Users should not
6096 pass nil for VARIABLE. */)
6097 (Lisp_Object variable)
6098 {
6099 Lisp_Object state, tail, frame, buf;
6100 Lisp_Object *vecp, *end;
6101 int n;
6102
6103 if (! NILP (variable))
6104 {
6105 CHECK_SYMBOL (variable);
6106 state = Fsymbol_value (variable);
6107 if (! VECTORP (state))
6108 goto changed;
6109 }
6110 else
6111 state = frame_and_buffer_state;
6112
6113 vecp = XVECTOR (state)->contents;
6114 end = vecp + XVECTOR (state)->size;
6115
6116 FOR_EACH_FRAME (tail, frame)
6117 {
6118 if (vecp == end)
6119 goto changed;
6120 if (!EQ (*vecp++, frame))
6121 goto changed;
6122 if (vecp == end)
6123 goto changed;
6124 if (!EQ (*vecp++, XFRAME (frame)->name))
6125 goto changed;
6126 }
6127 /* Check that the buffer info matches. */
6128 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6129 {
6130 buf = XCDR (XCAR (tail));
6131 /* Ignore buffers that aren't included in buffer lists. */
6132 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6133 continue;
6134 if (vecp == end)
6135 goto changed;
6136 if (!EQ (*vecp++, buf))
6137 goto changed;
6138 if (vecp == end)
6139 goto changed;
6140 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6141 goto changed;
6142 if (vecp == end)
6143 goto changed;
6144 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6145 goto changed;
6146 }
6147 if (vecp == end)
6148 goto changed;
6149 /* Detect deletion of a buffer at the end of the list. */
6150 if (EQ (*vecp, Qlambda))
6151 return Qnil;
6152
6153 /* Come here if we decide the data has changed. */
6154 changed:
6155 /* Count the size we will need.
6156 Start with 1 so there is room for at least one lambda at the end. */
6157 n = 1;
6158 FOR_EACH_FRAME (tail, frame)
6159 n += 2;
6160 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6161 n += 3;
6162 /* Reallocate the vector if data has grown to need it,
6163 or if it has shrunk a lot. */
6164 if (! VECTORP (state)
6165 || n > XVECTOR (state)->size
6166 || n + 20 < XVECTOR (state)->size / 2)
6167 /* Add 20 extra so we grow it less often. */
6168 {
6169 state = Fmake_vector (make_number (n + 20), Qlambda);
6170 if (! NILP (variable))
6171 Fset (variable, state);
6172 else
6173 frame_and_buffer_state = state;
6174 }
6175
6176 /* Record the new data in the (possibly reallocated) vector. */
6177 vecp = XVECTOR (state)->contents;
6178 FOR_EACH_FRAME (tail, frame)
6179 {
6180 *vecp++ = frame;
6181 *vecp++ = XFRAME (frame)->name;
6182 }
6183 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6184 {
6185 buf = XCDR (XCAR (tail));
6186 /* Ignore buffers that aren't included in buffer lists. */
6187 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6188 continue;
6189 *vecp++ = buf;
6190 *vecp++ = XBUFFER (buf)->read_only;
6191 *vecp++ = Fbuffer_modified_p (buf);
6192 }
6193 /* Fill up the vector with lambdas (always at least one). */
6194 *vecp++ = Qlambda;
6195 while (vecp - XVECTOR (state)->contents
6196 < XVECTOR (state)->size)
6197 *vecp++ = Qlambda;
6198 /* Make sure we didn't overflow the vector. */
6199 if (vecp - XVECTOR (state)->contents
6200 > XVECTOR (state)->size)
6201 abort ();
6202 return Qt;
6203 }
6204
6205
6206 \f
6207 /***********************************************************************
6208 Initialization
6209 ***********************************************************************/
6210
6211 /* Initialization done when Emacs fork is started, before doing stty.
6212 Determine terminal type and set terminal_driver. Then invoke its
6213 decoding routine to set up variables in the terminal package. */
6214
6215 void
6216 init_display (void)
6217 {
6218 char *terminal_type;
6219
6220 /* Construct the space glyph. */
6221 space_glyph.type = CHAR_GLYPH;
6222 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6223 space_glyph.charpos = -1;
6224
6225 inverse_video = 0;
6226 cursor_in_echo_area = 0;
6227 terminal_type = (char *) 0;
6228
6229 /* Now is the time to initialize this; it's used by init_sys_modes
6230 during startup. */
6231 Vinitial_window_system = Qnil;
6232
6233 /* SIGWINCH needs to be handled no matter what display we start
6234 with. Otherwise newly opened tty frames will not resize
6235 automatically. */
6236 #ifdef SIGWINCH
6237 #ifndef CANNOT_DUMP
6238 if (initialized)
6239 #endif /* CANNOT_DUMP */
6240 signal (SIGWINCH, window_change_signal);
6241 #endif /* SIGWINCH */
6242
6243 /* If running as a daemon, no need to initialize any frames/terminal. */
6244 if (IS_DAEMON)
6245 return;
6246
6247 /* If the user wants to use a window system, we shouldn't bother
6248 initializing the terminal. This is especially important when the
6249 terminal is so dumb that emacs gives up before and doesn't bother
6250 using the window system.
6251
6252 If the DISPLAY environment variable is set and nonempty,
6253 try to use X, and die with an error message if that doesn't work. */
6254
6255 #ifdef HAVE_X_WINDOWS
6256 if (! inhibit_window_system && ! display_arg)
6257 {
6258 char *display;
6259 display = getenv ("DISPLAY");
6260 display_arg = (display != 0 && *display != 0);
6261
6262 if (display_arg && !x_display_ok (display))
6263 {
6264 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6265 display);
6266 inhibit_window_system = 1;
6267 }
6268 }
6269
6270 if (!inhibit_window_system && display_arg
6271 #ifndef CANNOT_DUMP
6272 && initialized
6273 #endif
6274 )
6275 {
6276 Vinitial_window_system = Qx;
6277 #ifdef HAVE_X11
6278 Vwindow_system_version = make_number (11);
6279 #endif
6280 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6281 /* In some versions of ncurses,
6282 tputs crashes if we have not called tgetent.
6283 So call tgetent. */
6284 { char b[2044]; tgetent (b, "xterm");}
6285 #endif
6286 adjust_frame_glyphs_initially ();
6287 return;
6288 }
6289 #endif /* HAVE_X_WINDOWS */
6290
6291 #ifdef HAVE_NTGUI
6292 if (!inhibit_window_system)
6293 {
6294 Vinitial_window_system = Qw32;
6295 Vwindow_system_version = make_number (1);
6296 adjust_frame_glyphs_initially ();
6297 return;
6298 }
6299 #endif /* HAVE_NTGUI */
6300
6301 #ifdef HAVE_NS
6302 if (!inhibit_window_system
6303 #ifndef CANNOT_DUMP
6304 && initialized
6305 #endif
6306 )
6307 {
6308 Vinitial_window_system = Qns;
6309 Vwindow_system_version = make_number(10);
6310 adjust_frame_glyphs_initially ();
6311 return;
6312 }
6313 #endif
6314
6315 /* If no window system has been specified, try to use the terminal. */
6316 if (! isatty (0))
6317 {
6318 fatal ("standard input is not a tty");
6319 exit (1);
6320 }
6321
6322 #ifdef WINDOWSNT
6323 terminal_type = "w32console";
6324 #else
6325 /* Look at the TERM variable. */
6326 terminal_type = (char *) getenv ("TERM");
6327 #endif
6328 if (!terminal_type)
6329 {
6330 #ifdef HAVE_WINDOW_SYSTEM
6331 if (! inhibit_window_system)
6332 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6333 else
6334 #endif /* HAVE_WINDOW_SYSTEM */
6335 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6336 exit (1);
6337 }
6338
6339 {
6340 struct terminal *t;
6341 struct frame *f = XFRAME (selected_frame);
6342
6343 /* Open a display on the controlling tty. */
6344 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6345
6346 /* Convert the initial frame to use the new display. */
6347 if (f->output_method != output_initial)
6348 abort ();
6349 f->output_method = t->type;
6350 f->terminal = t;
6351
6352 t->reference_count++;
6353 #ifdef MSDOS
6354 f->output_data.tty->display_info = &the_only_display_info;
6355 #else
6356 if (f->output_method == output_termcap)
6357 create_tty_output (f);
6358 #endif
6359 t->display_info.tty->top_frame = selected_frame;
6360 change_frame_size (XFRAME (selected_frame),
6361 FrameRows (t->display_info.tty),
6362 FrameCols (t->display_info.tty), 0, 0, 1);
6363
6364 /* Delete the initial terminal. */
6365 if (--initial_terminal->reference_count == 0
6366 && initial_terminal->delete_terminal_hook)
6367 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6368
6369 /* Update frame parameters to reflect the new type. */
6370 Fmodify_frame_parameters
6371 (selected_frame, Fcons (Fcons (Qtty_type,
6372 Ftty_type (selected_frame)), Qnil));
6373 if (t->display_info.tty->name)
6374 Fmodify_frame_parameters (selected_frame,
6375 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6376 Qnil));
6377 else
6378 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6379 Qnil));
6380 }
6381
6382 {
6383 struct frame *sf = SELECTED_FRAME ();
6384 int width = FRAME_TOTAL_COLS (sf);
6385 int height = FRAME_LINES (sf);
6386
6387 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6388
6389 /* If these sizes are so big they cause overflow, just ignore the
6390 change. It's not clear what better we could do. */
6391 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6392 fatal ("screen size %dx%d too big", width, height);
6393 }
6394
6395 adjust_frame_glyphs_initially ();
6396 calculate_costs (XFRAME (selected_frame));
6397
6398 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6399 if (initialized
6400 && !noninteractive
6401 && NILP (Vinitial_window_system))
6402 {
6403 /* For the initial frame, we don't have any way of knowing what
6404 are the foreground and background colors of the terminal. */
6405 struct frame *sf = SELECTED_FRAME();
6406
6407 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6408 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6409 call0 (intern ("tty-set-up-initial-frame-faces"));
6410 }
6411 }
6412
6413
6414 \f
6415 /***********************************************************************
6416 Blinking cursor
6417 ***********************************************************************/
6418
6419 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6420 Sinternal_show_cursor, 2, 2, 0,
6421 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6422 WINDOW nil means use the selected window. SHOW non-nil means
6423 show a cursor in WINDOW in the next redisplay. SHOW nil means
6424 don't show a cursor. */)
6425 (Lisp_Object window, Lisp_Object show)
6426 {
6427 /* Don't change cursor state while redisplaying. This could confuse
6428 output routines. */
6429 if (!redisplaying_p)
6430 {
6431 if (NILP (window))
6432 window = selected_window;
6433 else
6434 CHECK_WINDOW (window);
6435
6436 XWINDOW (window)->cursor_off_p = NILP (show);
6437 }
6438
6439 return Qnil;
6440 }
6441
6442
6443 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6444 Sinternal_show_cursor_p, 0, 1, 0,
6445 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6446 WINDOW nil or omitted means report on the selected window. */)
6447 (Lisp_Object window)
6448 {
6449 struct window *w;
6450
6451 if (NILP (window))
6452 window = selected_window;
6453 else
6454 CHECK_WINDOW (window);
6455
6456 w = XWINDOW (window);
6457 return w->cursor_off_p ? Qnil : Qt;
6458 }
6459
6460 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6461 Slast_nonminibuf_frame, 0, 0, 0,
6462 doc: /* Value is last nonminibuffer frame. */)
6463 (void)
6464 {
6465 Lisp_Object frame = Qnil;
6466
6467 if (last_nonminibuf_frame)
6468 XSETFRAME (frame, last_nonminibuf_frame);
6469
6470 return frame;
6471 }
6472 \f
6473 /***********************************************************************
6474 Initialization
6475 ***********************************************************************/
6476
6477 void
6478 syms_of_display (void)
6479 {
6480 defsubr (&Sredraw_frame);
6481 defsubr (&Sredraw_display);
6482 defsubr (&Sframe_or_buffer_changed_p);
6483 defsubr (&Sopen_termscript);
6484 defsubr (&Sding);
6485 defsubr (&Sredisplay);
6486 defsubr (&Ssleep_for);
6487 defsubr (&Ssend_string_to_terminal);
6488 defsubr (&Sinternal_show_cursor);
6489 defsubr (&Sinternal_show_cursor_p);
6490 defsubr (&Slast_nonminibuf_frame);
6491
6492 #if GLYPH_DEBUG
6493 defsubr (&Sdump_redisplay_history);
6494 #endif
6495
6496 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6497 staticpro (&frame_and_buffer_state);
6498
6499 Qdisplay_table = intern_c_string ("display-table");
6500 staticpro (&Qdisplay_table);
6501 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6502 staticpro (&Qredisplay_dont_pause);
6503
6504 DEFVAR_INT ("baud-rate", baud_rate,
6505 doc: /* *The output baud rate of the terminal.
6506 On most systems, changing this value will affect the amount of padding
6507 and the other strategic decisions made during redisplay. */);
6508
6509 DEFVAR_BOOL ("inverse-video", inverse_video,
6510 doc: /* *Non-nil means invert the entire frame display.
6511 This means everything is in inverse video which otherwise would not be. */);
6512
6513 DEFVAR_BOOL ("visible-bell", visible_bell,
6514 doc: /* *Non-nil means try to flash the frame to represent a bell.
6515
6516 See also `ring-bell-function'. */);
6517
6518 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6519 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6520 A non-nil value is useful if the terminal can automatically preserve
6521 Emacs's frame display when you reenter Emacs.
6522 It is up to you to set this variable if your terminal can do that. */);
6523
6524 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6525 doc: /* Name of the window system that Emacs uses for the first frame.
6526 The value is a symbol:
6527 nil for a termcap frame (a character-only terminal),
6528 'x' for an Emacs frame that is really an X window,
6529 'w32' for an Emacs frame that is a window on MS-Windows display,
6530 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6531 'pc' for a direct-write MS-DOS frame.
6532
6533 Use of this variable as a boolean is deprecated. Instead,
6534 use `display-graphic-p' or any of the other `display-*-p'
6535 predicates which report frame's specific UI-related capabilities. */);
6536
6537 DEFVAR_KBOARD ("window-system", Vwindow_system,
6538 doc: /* Name of window system through which the selected frame is displayed.
6539 The value is a symbol:
6540 nil for a termcap frame (a character-only terminal),
6541 'x' for an Emacs frame that is really an X window,
6542 'w32' for an Emacs frame that is a window on MS-Windows display,
6543 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6544 'pc' for a direct-write MS-DOS frame.
6545
6546 Use of this variable as a boolean is deprecated. Instead,
6547 use `display-graphic-p' or any of the other `display-*-p'
6548 predicates which report frame's specific UI-related capabilities. */);
6549
6550 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6551 doc: /* The version number of the window system in use.
6552 For X windows, this is 11. */);
6553
6554 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6555 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6556
6557 DEFVAR_LISP ("glyph-table", Vglyph_table,
6558 doc: /* Table defining how to output a glyph code to the frame.
6559 If not nil, this is a vector indexed by glyph code to define the glyph.
6560 Each element can be:
6561 integer: a glyph code which this glyph is an alias for.
6562 string: output this glyph using that string (not impl. in X windows).
6563 nil: this glyph mod 524288 is the code of a character to output,
6564 and this glyph / 524288 is the face number (see `face-id') to use
6565 while outputting it. */);
6566 Vglyph_table = Qnil;
6567
6568 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6569 doc: /* Display table to use for buffers that specify none.
6570 See `buffer-display-table' for more information. */);
6571 Vstandard_display_table = Qnil;
6572
6573 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6574 doc: /* *Non-nil means update isn't paused when input is detected. */);
6575 redisplay_dont_pause = 0;
6576
6577 #if PERIODIC_PREEMPTION_CHECKING
6578 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6579 doc: /* *The period in seconds between checking for input during redisplay.
6580 If input is detected, redisplay is pre-empted, and the input is processed.
6581 If nil, never pre-empt redisplay. */);
6582 Vredisplay_preemption_period = make_float (0.10);
6583 #endif
6584
6585 #ifdef CANNOT_DUMP
6586 if (noninteractive)
6587 #endif
6588 {
6589 Vinitial_window_system = Qnil;
6590 Vwindow_system_version = Qnil;
6591 }
6592 }