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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985,86,87,93,94,95,97,00,2001 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @iftex
5 @chapter Killing and Moving Text
6
7 @dfn{Killing} means erasing text and copying it into the @dfn{kill
8 ring}, from which it can be retrieved by @dfn{yanking} it. Some systems
9 use the terms ``cutting'' and ``pasting'' for these operations.
10
11 The most common way of moving or copying text within Emacs is to kill it
12 and later yank it elsewhere in one or more places. This is very safe
13 because Emacs remembers several recent kills, not just the last one. It
14 is versatile, because the many commands for killing syntactic units can
15 also be used for moving those units. But there are other ways of
16 copying text for special purposes.
17
18 On terminals that support multiple windows for multiple applications,
19 the kill commands also provide a way to select text for other applications
20 to copy, and the Emacs yank commands can access selections made by
21 other programs.
22
23 Emacs has only one kill ring for all buffers, so you can kill text in
24 one buffer and yank it in another buffer.
25
26 @end iftex
27
28 @node Killing, Yanking, Mark, Top
29 @section Deletion and Killing
30
31 @cindex killing text
32 @cindex cutting text
33 @cindex deletion
34 Most commands which erase text from the buffer save it in the kill
35 ring so that you can move or copy it to other parts of the buffer.
36 These commands are known as @dfn{kill} commands. The rest of the
37 commands that erase text do not save it in the kill ring; they are known
38 as @dfn{delete} commands. (This distinction is made only for erasure of
39 text in the buffer.) If you do a kill or delete command by mistake, you
40 can use the @kbd{C-x u} (@code{undo}) command to undo it
41 (@pxref{Undo}).
42
43 @vindex kill-read-only-ok
44 @cindex read-only text, killing
45 You cannot kill read-only text, since such text does not allow any
46 kind of modification. But some users like to use the kill commands to
47 copy read-only text into the kill ring, without actually changing it.
48 If you set the variable @code{kill-read-only-ok} to a non-@code{nil}
49 value, the kill commands work specially in a read-only buffer: they
50 move over text, and copy it to the kill ring, without actually
51 deleting it from the buffer. When this happens, a message in the echo
52 area tells you what is happening.
53
54 The delete commands include @kbd{C-d} (@code{delete-char}) and
55 @key{DEL} (@code{delete-backward-char}), which delete only one
56 character at a time, and those commands that delete only spaces or
57 newlines. Commands that can destroy significant amounts of nontrivial
58 data generally do a kill operation instead. The commands' names and
59 individual descriptions use the words @samp{kill} and @samp{delete} to
60 say which kind of operation they perform.
61
62 On window systems, the most recent kill done in Emacs is also the
63 primary selection, if it is more recent than any selection you made in
64 another program. This means that the paste commands of other window
65 applications copy the text that you killed in Emacs.
66
67 @cindex Delete Selection mode
68 @cindex mode, Delete Selection
69 @findex delete-selection-mode
70 Many window systems follow the convention that insertion while text
71 is selected deletes the selected text. You can make Emacs behave this
72 way by enabling Delete Selection mode, with @kbd{M-x
73 delete-selection-mode}, or using Custom. Another effect of this mode
74 is that @key{DEL}, @kbd{C-d} and some other keys, when a selection
75 exists, will kill the whole selection. It also enables Transient Mark
76 mode (@pxref{Transient Mark}).
77
78 @menu
79 * Deletion:: Commands for deleting small amounts of text and
80 blank areas.
81 * Killing by Lines:: How to kill entire lines of text at one time.
82 * Other Kill Commands:: Commands to kill large regions of text and
83 syntactic units such as words and sentences.
84 @end menu
85
86 @need 1500
87 @node Deletion
88 @subsection Deletion
89 @findex delete-backward-char
90 @findex delete-char
91
92 Deletion means erasing text and not saving it in the kill ring. For
93 the most part, the Emacs commands that delete text are those that
94 erase just one character or only whitespace.
95
96 @table @kbd
97 @item C-d
98 @itemx @key{Delete}
99 Delete next character (@code{delete-char}). If your keyboard has a
100 @key{Delete} function key (usually located in the edit keypad), Emacs
101 binds it to @code{delete-char} as well.
102 @item @key{DEL}
103 @itemx @key{BS}
104 Delete previous character (@code{delete-backward-char}). Some keyboards
105 refer to this key as a ``backspace key'' and label it with a left arrow.
106 @item M-\
107 Delete spaces and tabs around point (@code{delete-horizontal-space}).
108 @item M-@key{SPC}
109 Delete spaces and tabs around point, leaving one space
110 (@code{just-one-space}).
111 @item C-x C-o
112 Delete blank lines around the current line (@code{delete-blank-lines}).
113 @item M-^
114 Join two lines by deleting the intervening newline, along with any
115 indentation following it (@code{delete-indentation}).
116 @end table
117
118 @kindex DEL
119 @kindex C-d
120 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
121 @key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
122 character after point, the one the cursor is ``on top of.'' This
123 doesn't move point. @key{DEL} deletes the character before the cursor,
124 and moves point back. You can delete newlines like any other characters
125 in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
126 and @key{DEL} aren't always delete commands; when given arguments, they
127 kill instead, since they can erase more than one character this way.
128
129 @kindex BACKSPACE
130 @kindex BS
131 @kindex DELETE
132 Every keyboard has a large key, labeled @key{DEL}, @key{BACKSPACE},
133 @key{BS} or @key{DELETE}, which is a short distance above the
134 @key{RET} or @key{ENTER} key and is normally used for erasing what you
135 have typed. Regardless of the actual name on the key, in Emacs it is
136 equivalent to @key{DEL}---or it should be.
137
138 Many keyboards (including standard PC keyboards) have a
139 @key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a
140 @key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is
141 @key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it
142 should be.
143
144 Why do we say ``or it should be''? When Emacs starts up using a
145 window system, it determines automatically which key or keys should be
146 equivalent to @key{DEL}. As a result, @key{BACKSPACE} and/or @key{DELETE}
147 keys normally do the right things. But in some unusual cases Emacs
148 gets the wrong information from the system. If these keys don't do
149 what they ought to do, you need to tell Emacs which key to use for
150 @key{DEL}. @xref{DEL Does Not Delete}, for how to do this.
151
152 @findex normal-erase-is-backspace-mode
153 On most text-only terminals, Emacs cannot tell which keys the
154 keyboard really has, so it follows a uniform plan which may or may not
155 fit your keyboard. The uniform plan is that the ASCII @key{DEL}
156 character deletes, and the ASCII @key{BS} (backspace) character asks
157 for help (it is the same as @kbd{C-h}). If this is not right for your
158 keyboard, such as if you find that the key which ought to delete backwards
159 enters Help instead, see @ref{DEL Does Not Delete}.
160
161 @kindex M-\
162 @findex delete-horizontal-space
163 @kindex M-SPC
164 @findex just-one-space
165 The other delete commands are those which delete only whitespace
166 characters: spaces, tabs and newlines. @kbd{M-\}
167 (@code{delete-horizontal-space}) deletes all the spaces and tab
168 characters before and after point. @kbd{M-@key{SPC}}
169 (@code{just-one-space}) does likewise but leaves a single space after
170 point, regardless of the number of spaces that existed previously (even
171 if there were none before).
172
173 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
174 after the current line. If the current line is blank, it deletes all
175 blank lines preceding the current line as well (leaving one blank line,
176 the current line).
177
178 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
179 previous line, by deleting a newline and all surrounding spaces, usually
180 leaving a single space. @xref{Indentation,M-^}.
181
182 @node Killing by Lines
183 @subsection Killing by Lines
184
185 @table @kbd
186 @item C-k
187 Kill rest of line or one or more lines (@code{kill-line}).
188 @end table
189
190 @kindex C-k
191 @findex kill-line
192 The simplest kill command is @kbd{C-k}. If given at the beginning of
193 a line, it kills all the text on the line, leaving it blank. When used
194 on a blank line, it kills the whole line including its newline. To kill
195 an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
196
197 More generally, @kbd{C-k} kills from point up to the end of the line,
198 unless it is at the end of a line. In that case it kills the newline
199 following point, thus merging the next line into the current one.
200 Spaces and tabs that you can't see at the end of the line are ignored
201 when deciding which case applies, so if point appears to be at the end
202 of the line, you can be sure @kbd{C-k} will kill the newline.
203
204 When @kbd{C-k} is given a positive argument, it kills that many lines
205 and the newlines that follow them (however, text on the current line
206 before point is not killed). With a negative argument @minus{}@var{n}, it
207 kills @var{n} lines preceding the current line (together with the text
208 on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
209 of a line kills the two previous lines.
210
211 @kbd{C-k} with an argument of zero kills the text before point on the
212 current line.
213
214 @vindex kill-whole-line
215 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
216 the very beginning of a line kills the entire line including the
217 following newline. This variable is normally @code{nil}.
218
219 @node Other Kill Commands
220 @subsection Other Kill Commands
221 @findex kill-region
222 @kindex C-w
223
224 @table @kbd
225 @item C-w
226 Kill region (from point to the mark) (@code{kill-region}).
227 @item M-d
228 Kill word (@code{kill-word}). @xref{Words}.
229 @item M-@key{DEL}
230 Kill word backwards (@code{backward-kill-word}).
231 @item C-x @key{DEL}
232 Kill back to beginning of sentence (@code{backward-kill-sentence}).
233 @xref{Sentences}.
234 @item M-k
235 Kill to end of sentence (@code{kill-sentence}).
236 @item C-M-k
237 Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}.
238 @item M-z @var{char}
239 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
240 @end table
241
242 A kill command which is very general is @kbd{C-w}
243 (@code{kill-region}), which kills everything between point and the
244 mark. With this command, you can kill any contiguous sequence of
245 characters, if you first set the region around them.
246
247 @kindex M-z
248 @findex zap-to-char
249 A convenient way of killing is combined with searching: @kbd{M-z}
250 (@code{zap-to-char}) reads a character and kills from point up to (and
251 including) the next occurrence of that character in the buffer. A
252 numeric argument acts as a repeat count. A negative argument means to
253 search backward and kill text before point.
254
255 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}}
256 and @kbd{M-d} (@pxref{Words}); balanced expressions, with @kbd{C-M-k}
257 (@pxref{Expressions}); and sentences, with @kbd{C-x @key{DEL}} and
258 @kbd{M-k} (@pxref{Sentences}).@refill
259
260 You can use kill commands in read-only buffers. They don't actually
261 change the buffer, and they beep to warn you of that, but they do copy
262 the text you tried to kill into the kill ring, so you can yank it into
263 other buffers. Most of the kill commands move point across the text
264 they copy in this way, so that successive kill commands build up a
265 single kill ring entry as usual.
266
267 @node Yanking, Accumulating Text, Killing, Top
268 @section Yanking
269 @cindex moving text
270 @cindex copying text
271 @cindex kill ring
272 @cindex yanking
273 @cindex pasting
274
275 @dfn{Yanking} means reinserting text previously killed. This is what
276 some systems call ``pasting.'' The usual way to move or copy text is to
277 kill it and then yank it elsewhere one or more times.
278
279 @table @kbd
280 @item C-y
281 Yank last killed text (@code{yank}).
282 @item M-y
283 Replace text just yanked with an earlier batch of killed text
284 (@code{yank-pop}).
285 @item M-w
286 Save region as last killed text without actually killing it
287 (@code{kill-ring-save}).
288 @item C-M-w
289 Append next kill to last batch of killed text (@code{append-next-kill}).
290 @end table
291
292 On window systems, if there is a current selection in some other
293 application, and you selected it more recently than you killed any
294 text in Emacs, @kbd{C-y} copies the selection instead of text
295 killed within Emacs.
296
297 @menu
298 * Kill Ring:: Where killed text is stored. Basic yanking.
299 * Appending Kills:: Several kills in a row all yank together.
300 * Earlier Kills:: Yanking something killed some time ago.
301 @end menu
302
303 @node Kill Ring
304 @subsection The Kill Ring
305
306 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
307 text that have been killed. There is only one kill ring, shared by all
308 buffers, so you can kill text in one buffer and yank it in another buffer.
309 This is the usual way to move text from one file to another.
310 (@xref{Accumulating Text}, for some other ways.)
311
312 @kindex C-y
313 @findex yank
314 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
315 kill. It leaves the cursor at the end of the text. It sets the mark at
316 the beginning of the text. @xref{Mark}.
317
318 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
319 mark after it. This happens only if the argument is specified with just
320 a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
321 and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
322
323 @cindex yanking and text properties
324 @vindex yank-excluded-properties
325 The yank commands discard certain text properties from the text that
326 is yanked, those that might lead to annoying results. For instance,
327 they discard text properties that respond to the mouse or specify key
328 bindings. The variable @code{yank-excluded-properties} specifies the
329 properties to discard. Yanking of register contents and rectangles
330 also discard these properties.
331
332 @kindex M-w
333 @findex kill-ring-save
334 To copy a block of text, you can use @kbd{M-w}
335 (@code{kill-ring-save}), which copies the region into the kill ring
336 without removing it from the buffer. This is approximately equivalent
337 to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
338 alter the undo history and does not temporarily change the screen.
339
340 @node Appending Kills
341 @subsection Appending Kills
342
343 @cindex appending kills in the ring
344 @cindex television
345 Normally, each kill command pushes a new entry onto the kill ring.
346 However, two or more kill commands in a row combine their text into a
347 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
348 just as it was before it was killed.
349
350 Thus, if you want to yank text as a unit, you need not kill all of it
351 with one command; you can keep killing line after line, or word after
352 word, until you have killed it all, and you can still get it all back at
353 once.
354
355 Commands that kill forward from point add onto the end of the previous
356 killed text. Commands that kill backward from point add text onto the
357 beginning. This way, any sequence of mixed forward and backward kill
358 commands puts all the killed text into one entry without rearrangement.
359 Numeric arguments do not break the sequence of appending kills. For
360 example, suppose the buffer contains this text:
361
362 @example
363 This is a line @point{}of sample text.
364 @end example
365
366 @noindent
367 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
368 M-@key{DEL}}, killing alternately forward and backward, you end up with
369 @samp{a line of sample} as one entry in the kill ring, and @samp{This
370 is@ @ text.} in the buffer. (Note the double space between @samp{is}
371 and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or
372 @kbd{M-q}.)
373
374 Another way to kill the same text is to move back two words with
375 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
376 This produces exactly the same results in the buffer and in the kill
377 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
378 backward; once again, the result is the same. The text in the kill ring
379 entry always has the same order that it had in the buffer before you
380 killed it.
381
382 @kindex C-M-w
383 @findex append-next-kill
384 If a kill command is separated from the last kill command by other
385 commands (not just numeric arguments), it starts a new entry on the kill
386 ring. But you can force it to append by first typing the command
387 @kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
388 tells the following command, if it is a kill command, to append the text
389 it kills to the last killed text, instead of starting a new entry. With
390 @kbd{C-M-w}, you can kill several separated pieces of text and
391 accumulate them to be yanked back in one place.@refill
392
393 A kill command following @kbd{M-w} does not append to the text that
394 @kbd{M-w} copied into the kill ring.
395
396 @node Earlier Kills
397 @subsection Yanking Earlier Kills
398
399 @cindex yanking previous kills
400 @kindex M-y
401 @findex yank-pop
402 To recover killed text that is no longer the most recent kill, use the
403 @kbd{M-y} command (@code{yank-pop}). It takes the text previously
404 yanked and replaces it with the text from an earlier kill. So, to
405 recover the text of the next-to-the-last kill, first use @kbd{C-y} to
406 yank the last kill, and then use @kbd{M-y} to replace it with the
407 previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
408 @kbd{M-y}.
409
410 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
411 points at an entry in the kill ring. Each time you kill, the ``last
412 yank'' pointer moves to the newly made entry at the front of the ring.
413 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
414 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
415 text in the buffer changes to match. Enough @kbd{M-y} commands can move
416 the pointer to any entry in the ring, so you can get any entry into the
417 buffer. Eventually the pointer reaches the end of the ring; the next
418 @kbd{M-y} loops back around to the first entry again.
419
420 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
421 not change the order of the entries in the ring, which always runs from
422 the most recent kill at the front to the oldest one still remembered.
423
424 @kbd{M-y} can take a numeric argument, which tells it how many entries
425 to advance the ``last yank'' pointer by. A negative argument moves the
426 pointer toward the front of the ring; from the front of the ring, it
427 moves ``around'' to the last entry and continues forward from there.
428
429 Once the text you are looking for is brought into the buffer, you can
430 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
431 of the kill ring entry, so editing it in the buffer does not change
432 what's in the ring. As long as no new killing is done, the ``last
433 yank'' pointer remains at the same place in the kill ring, so repeating
434 @kbd{C-y} will yank another copy of the same previous kill.
435
436 If you know how many @kbd{M-y} commands it would take to find the
437 text you want, you can yank that text in one step using @kbd{C-y} with
438 a numeric argument. @kbd{C-y} with an argument restores the text from
439 the specified kill ring entry, counting back from the most recent as
440 1. Thus, @kbd{C-u 2 C-y} gets the next-to-the-last block of killed
441 text---it is equivalent to @kbd{C-y M-y}. @kbd{C-y} with a numeric
442 argument starts counting from the ``last yank'' pointer, and sets the
443 ``last yank'' pointer to the entry that it yanks.
444
445 @vindex kill-ring-max
446 The length of the kill ring is controlled by the variable
447 @code{kill-ring-max}; no more than that many blocks of killed text are
448 saved.
449
450 @vindex kill-ring
451 The actual contents of the kill ring are stored in a variable named
452 @code{kill-ring}; you can view the entire contents of the kill ring with
453 the command @kbd{C-h v kill-ring}.
454
455 @node Accumulating Text, Rectangles, Yanking, Top
456 @section Accumulating Text
457 @findex append-to-buffer
458 @findex prepend-to-buffer
459 @findex copy-to-buffer
460 @findex append-to-file
461
462 @cindex accumulating scattered text
463 Usually we copy or move text by killing it and yanking it, but there
464 are other methods convenient for copying one block of text in many
465 places, or for copying many scattered blocks of text into one place. To
466 copy one block to many places, store it in a register
467 (@pxref{Registers}). Here we describe the commands to accumulate
468 scattered pieces of text into a buffer or into a file.
469
470 @table @kbd
471 @item M-x append-to-buffer
472 Append region to the contents of a specified buffer.
473 @item M-x prepend-to-buffer
474 Prepend region to the contents of a specified buffer.
475 @item M-x copy-to-buffer
476 Copy region into a specified buffer, deleting that buffer's old contents.
477 @item M-x insert-buffer
478 Insert the contents of a specified buffer into current buffer at point.
479 @item M-x append-to-file
480 Append region to the contents of a specified file, at the end.
481 @end table
482
483 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
484 This reads a buffer name, then inserts a copy of the region into the
485 buffer specified. If you specify a nonexistent buffer,
486 @code{append-to-buffer} creates the buffer. The text is inserted
487 wherever point is in that buffer. If you have been using the buffer for
488 editing, the copied text goes into the middle of the text of the buffer,
489 starting from wherever point happens to be at that moment.
490
491 Point in that buffer is left at the end of the copied text, so
492 successive uses of @code{append-to-buffer} accumulate the text in the
493 specified buffer in the same order as they were copied. Strictly
494 speaking, @code{append-to-buffer} does not always append to the text
495 already in the buffer---it appends only if point in that buffer is at the end.
496 However, if @code{append-to-buffer} is the only command you use to alter
497 a buffer, then point is always at the end.
498
499 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
500 except that point in the other buffer is left before the copied text, so
501 successive prependings add text in reverse order. @kbd{M-x
502 copy-to-buffer} is similar, except that any existing text in the other
503 buffer is deleted, so the buffer is left containing just the text newly
504 copied into it.
505
506 To retrieve the accumulated text from another buffer, use the
507 command @kbd{M-x insert-buffer}; this too takes @var{buffername} as an
508 argument. It inserts a copy of the whole text in buffer
509 @var{buffername} into the current buffer at point, and sets the mark
510 after the inserted text. Alternatively, you can select the other
511 buffer for editing, then copy text from it by killing.
512 @xref{Buffers}, for background information on buffers.
513
514 Instead of accumulating text within Emacs, in a buffer, you can append
515 text directly into a file with @kbd{M-x append-to-file}, which takes
516 @var{filename} as an argument. It adds the text of the region to the end
517 of the specified file. The file is changed immediately on disk.
518
519 You should use @code{append-to-file} only with files that are
520 @emph{not} being visited in Emacs. Using it on a file that you are
521 editing in Emacs would change the file behind Emacs's back, which
522 can lead to losing some of your editing.
523
524 @node Rectangles, Registers, Accumulating Text, Top
525 @section Rectangles
526 @cindex rectangle
527 @cindex columns (and rectangles)
528 @cindex killing rectangular areas of text
529
530 The rectangle commands operate on rectangular areas of the text: all
531 the characters between a certain pair of columns, in a certain range of
532 lines. Commands are provided to kill rectangles, yank killed rectangles,
533 clear them out, fill them with blanks or text, or delete them. Rectangle
534 commands are useful with text in multicolumn formats, and for changing
535 text into or out of such formats.
536
537 When you must specify a rectangle for a command to work on, you do it
538 by putting the mark at one corner and point at the opposite corner. The
539 rectangle thus specified is called the @dfn{region-rectangle} because
540 you control it in much the same way as the region is controlled. But
541 remember that a given combination of point and mark values can be
542 interpreted either as a region or as a rectangle, depending on the
543 command that uses them.
544
545 If point and the mark are in the same column, the rectangle they
546 delimit is empty. If they are in the same line, the rectangle is one
547 line high. This asymmetry between lines and columns comes about
548 because point (and likewise the mark) is between two columns, but within
549 a line.
550
551 @table @kbd
552 @item C-x r k
553 Kill the text of the region-rectangle, saving its contents as the
554 ``last killed rectangle'' (@code{kill-rectangle}).
555 @item C-x r d
556 Delete the text of the region-rectangle (@code{delete-rectangle}).
557 @item C-x r y
558 Yank the last killed rectangle with its upper left corner at point
559 (@code{yank-rectangle}).
560 @item C-x r o
561 Insert blank space to fill the space of the region-rectangle
562 (@code{open-rectangle}). This pushes the previous contents of the
563 region-rectangle rightward.
564 @item M-x clear-rectangle
565 Clear the region-rectangle by replacing its contents with spaces.
566 @item M-x delete-whitespace-rectangle
567 Delete whitespace in each of the lines on the specified rectangle,
568 starting from the left edge column of the rectangle.
569 @item C-x r t @var{string} @key{RET}
570 Replace rectangle contents with @var{string} on each line.
571 (@code{string-rectangle}).
572 @item M-x string-insert-rectangle @key{RET} @var{string} @key{RET}
573 Insert @var{string} on each line of the rectangle.
574 @end table
575
576 The rectangle operations fall into two classes: commands for
577 deleting and inserting rectangles, and commands for blank rectangles.
578
579 @kindex C-x r k
580 @kindex C-x r d
581 @findex kill-rectangle
582 @findex delete-rectangle
583 There are two ways to get rid of the text in a rectangle: you can
584 discard the text (delete it) or save it as the ``last killed''
585 rectangle. The commands for these two ways are @kbd{C-x r d}
586 (@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
587 either case, the portion of each line that falls inside the rectangle's
588 boundaries is deleted, causing any following text on the line to
589 move left into the gap.
590
591 Note that ``killing'' a rectangle is not killing in the usual sense; the
592 rectangle is not stored in the kill ring, but in a special place that
593 can only record the most recent rectangle killed. This is because yanking
594 a rectangle is so different from yanking linear text that different yank
595 commands have to be used and yank-popping is hard to make sense of.
596
597 @kindex C-x r y
598 @findex yank-rectangle
599 To yank the last killed rectangle, type @kbd{C-x r y}
600 (@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
601 one. Point specifies where to put the rectangle's upper left corner.
602 The rectangle's first line is inserted there, the rectangle's second
603 line is inserted at the same horizontal position, but one line
604 vertically down, and so on. The number of lines affected is determined
605 by the height of the saved rectangle.
606
607 You can convert single-column lists into double-column lists using
608 rectangle killing and yanking; kill the second half of the list as a
609 rectangle and then yank it beside the first line of the list.
610 @xref{Two-Column}, for another way to edit multi-column text.
611
612 You can also copy rectangles into and out of registers with @kbd{C-x r
613 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
614 Registers}.
615
616 @kindex C-x r o
617 @findex open-rectangle
618 @findex clear-rectangle
619 There are two commands you can use for making blank rectangles:
620 @kbd{M-x clear-rectangle} which blanks out existing text, and @kbd{C-x r
621 o} (@code{open-rectangle}) which inserts a blank rectangle. Clearing a
622 rectangle is equivalent to deleting it and then inserting a blank
623 rectangle of the same size.
624
625 @findex delete-whitespace-rectangle
626 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
627 whitespace starting from a particular column. This applies to each of
628 the lines in the rectangle, and the column is specified by the left
629 edge of the rectangle. The right edge of the rectangle does not make
630 any difference to this command.
631
632 @kindex C-x r t
633 @findex string-rectangle
634 The command @kbd{C-x r t} (@code{string-rectangle}) replaces the
635 contents of a region-rectangle with a string on each line. The
636 string's width need not be the same as the width of the rectangle. If
637 the string's width is less, the text after the rectangle shifts left;
638 if the string is wider than the rectangle, the text after the
639 rectangle shifts right.
640
641 @findex string-insert-rectangle
642 The command @kbd{M-x string-insert-rectangle} is similar to
643 @code{string-rectangle}, but inserts the string on each line,
644 shifting the original text to the right.