]> code.delx.au - gnu-emacs/blob - src/xdisp.c
* xdisp.c (try_window_reusing_current_matrix, x_produce_glyphs):
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (size_t nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 static int
13007 try_scrolling (Lisp_Object window, int just_this_one_p,
13008 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13009 int temp_scroll_step, int last_line_misfit)
13010 {
13011 struct window *w = XWINDOW (window);
13012 struct frame *f = XFRAME (w->frame);
13013 struct text_pos pos, startp;
13014 struct it it;
13015 int this_scroll_margin, scroll_max, rc, height;
13016 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13017 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13018 Lisp_Object aggressive;
13019 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13020
13021 #if GLYPH_DEBUG
13022 debug_method_add (w, "try_scrolling");
13023 #endif
13024
13025 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13026
13027 /* Compute scroll margin height in pixels. We scroll when point is
13028 within this distance from the top or bottom of the window. */
13029 if (scroll_margin > 0)
13030 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13031 * FRAME_LINE_HEIGHT (f);
13032 else
13033 this_scroll_margin = 0;
13034
13035 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13036 overflow while computing how much to scroll. Note that the user
13037 can supply scroll-conservatively equal to `most-positive-fixnum',
13038 which can be larger than INT_MAX. */
13039 if (arg_scroll_conservatively > scroll_limit)
13040 {
13041 arg_scroll_conservatively = scroll_limit;
13042 scroll_max = INT_MAX;
13043 }
13044 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13045 /* Compute how much we should try to scroll maximally to bring
13046 point into view. */
13047 scroll_max = (max (scroll_step,
13048 max (arg_scroll_conservatively, temp_scroll_step))
13049 * FRAME_LINE_HEIGHT (f));
13050 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13051 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13052 /* We're trying to scroll because of aggressive scrolling but no
13053 scroll_step is set. Choose an arbitrary one. */
13054 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13055 else
13056 scroll_max = 0;
13057
13058 too_near_end:
13059
13060 /* Decide whether to scroll down. */
13061 if (PT > CHARPOS (startp))
13062 {
13063 int scroll_margin_y;
13064
13065 /* Compute the pixel ypos of the scroll margin, then move it to
13066 either that ypos or PT, whichever comes first. */
13067 start_display (&it, w, startp);
13068 scroll_margin_y = it.last_visible_y - this_scroll_margin
13069 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13070 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13071 (MOVE_TO_POS | MOVE_TO_Y));
13072
13073 if (PT > CHARPOS (it.current.pos))
13074 {
13075 int y0 = line_bottom_y (&it);
13076 /* Compute how many pixels below window bottom to stop searching
13077 for PT. This avoids costly search for PT that is far away if
13078 the user limited scrolling by a small number of lines, but
13079 always finds PT if arg_scroll_conservatively is set to a large
13080 number, such as most-positive-fixnum. */
13081 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13082 int y_to_move =
13083 slack >= INT_MAX - it.last_visible_y
13084 ? INT_MAX
13085 : it.last_visible_y + slack;
13086
13087 /* Compute the distance from the scroll margin to PT or to
13088 the scroll limit, whichever comes first. This should
13089 include the height of the cursor line, to make that line
13090 fully visible. */
13091 move_it_to (&it, PT, -1, y_to_move,
13092 -1, MOVE_TO_POS | MOVE_TO_Y);
13093 dy = line_bottom_y (&it) - y0;
13094
13095 if (dy > scroll_max)
13096 return SCROLLING_FAILED;
13097
13098 scroll_down_p = 1;
13099 }
13100 }
13101
13102 if (scroll_down_p)
13103 {
13104 /* Point is in or below the bottom scroll margin, so move the
13105 window start down. If scrolling conservatively, move it just
13106 enough down to make point visible. If scroll_step is set,
13107 move it down by scroll_step. */
13108 if (arg_scroll_conservatively)
13109 amount_to_scroll
13110 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13111 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13112 else if (scroll_step || temp_scroll_step)
13113 amount_to_scroll = scroll_max;
13114 else
13115 {
13116 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13117 height = WINDOW_BOX_TEXT_HEIGHT (w);
13118 if (NUMBERP (aggressive))
13119 {
13120 double float_amount = XFLOATINT (aggressive) * height;
13121 amount_to_scroll = float_amount;
13122 if (amount_to_scroll == 0 && float_amount > 0)
13123 amount_to_scroll = 1;
13124 }
13125 }
13126
13127 if (amount_to_scroll <= 0)
13128 return SCROLLING_FAILED;
13129
13130 start_display (&it, w, startp);
13131 if (scroll_max < INT_MAX)
13132 move_it_vertically (&it, amount_to_scroll);
13133 else
13134 {
13135 /* Extra precision for users who set scroll-conservatively
13136 to most-positive-fixnum: make sure the amount we scroll
13137 the window start is never less than amount_to_scroll,
13138 which was computed as distance from window bottom to
13139 point. This matters when lines at window top and lines
13140 below window bottom have different height. */
13141 struct it it1 = it;
13142 /* We use a temporary it1 because line_bottom_y can modify
13143 its argument, if it moves one line down; see there. */
13144 int start_y = line_bottom_y (&it1);
13145
13146 do {
13147 move_it_by_lines (&it, 1, 1);
13148 it1 = it;
13149 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13150 }
13151
13152 /* If STARTP is unchanged, move it down another screen line. */
13153 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13154 move_it_by_lines (&it, 1, 1);
13155 startp = it.current.pos;
13156 }
13157 else
13158 {
13159 struct text_pos scroll_margin_pos = startp;
13160
13161 /* See if point is inside the scroll margin at the top of the
13162 window. */
13163 if (this_scroll_margin)
13164 {
13165 start_display (&it, w, startp);
13166 move_it_vertically (&it, this_scroll_margin);
13167 scroll_margin_pos = it.current.pos;
13168 }
13169
13170 if (PT < CHARPOS (scroll_margin_pos))
13171 {
13172 /* Point is in the scroll margin at the top of the window or
13173 above what is displayed in the window. */
13174 int y0;
13175
13176 /* Compute the vertical distance from PT to the scroll
13177 margin position. Give up if distance is greater than
13178 scroll_max. */
13179 SET_TEXT_POS (pos, PT, PT_BYTE);
13180 start_display (&it, w, pos);
13181 y0 = it.current_y;
13182 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13183 it.last_visible_y, -1,
13184 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13185 dy = it.current_y - y0;
13186 if (dy > scroll_max)
13187 return SCROLLING_FAILED;
13188
13189 /* Compute new window start. */
13190 start_display (&it, w, startp);
13191
13192 if (arg_scroll_conservatively)
13193 amount_to_scroll
13194 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13195 else if (scroll_step || temp_scroll_step)
13196 amount_to_scroll = scroll_max;
13197 else
13198 {
13199 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13200 height = WINDOW_BOX_TEXT_HEIGHT (w);
13201 if (NUMBERP (aggressive))
13202 {
13203 double float_amount = XFLOATINT (aggressive) * height;
13204 amount_to_scroll = float_amount;
13205 if (amount_to_scroll == 0 && float_amount > 0)
13206 amount_to_scroll = 1;
13207 }
13208 }
13209
13210 if (amount_to_scroll <= 0)
13211 return SCROLLING_FAILED;
13212
13213 move_it_vertically_backward (&it, amount_to_scroll);
13214 startp = it.current.pos;
13215 }
13216 }
13217
13218 /* Run window scroll functions. */
13219 startp = run_window_scroll_functions (window, startp);
13220
13221 /* Display the window. Give up if new fonts are loaded, or if point
13222 doesn't appear. */
13223 if (!try_window (window, startp, 0))
13224 rc = SCROLLING_NEED_LARGER_MATRICES;
13225 else if (w->cursor.vpos < 0)
13226 {
13227 clear_glyph_matrix (w->desired_matrix);
13228 rc = SCROLLING_FAILED;
13229 }
13230 else
13231 {
13232 /* Maybe forget recorded base line for line number display. */
13233 if (!just_this_one_p
13234 || current_buffer->clip_changed
13235 || BEG_UNCHANGED < CHARPOS (startp))
13236 w->base_line_number = Qnil;
13237
13238 /* If cursor ends up on a partially visible line,
13239 treat that as being off the bottom of the screen. */
13240 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13241 /* It's possible that the cursor is on the first line of the
13242 buffer, which is partially obscured due to a vscroll
13243 (Bug#7537). In that case, avoid looping forever . */
13244 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13245 {
13246 clear_glyph_matrix (w->desired_matrix);
13247 ++extra_scroll_margin_lines;
13248 goto too_near_end;
13249 }
13250 rc = SCROLLING_SUCCESS;
13251 }
13252
13253 return rc;
13254 }
13255
13256
13257 /* Compute a suitable window start for window W if display of W starts
13258 on a continuation line. Value is non-zero if a new window start
13259 was computed.
13260
13261 The new window start will be computed, based on W's width, starting
13262 from the start of the continued line. It is the start of the
13263 screen line with the minimum distance from the old start W->start. */
13264
13265 static int
13266 compute_window_start_on_continuation_line (struct window *w)
13267 {
13268 struct text_pos pos, start_pos;
13269 int window_start_changed_p = 0;
13270
13271 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13272
13273 /* If window start is on a continuation line... Window start may be
13274 < BEGV in case there's invisible text at the start of the
13275 buffer (M-x rmail, for example). */
13276 if (CHARPOS (start_pos) > BEGV
13277 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13278 {
13279 struct it it;
13280 struct glyph_row *row;
13281
13282 /* Handle the case that the window start is out of range. */
13283 if (CHARPOS (start_pos) < BEGV)
13284 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13285 else if (CHARPOS (start_pos) > ZV)
13286 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13287
13288 /* Find the start of the continued line. This should be fast
13289 because scan_buffer is fast (newline cache). */
13290 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13291 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13292 row, DEFAULT_FACE_ID);
13293 reseat_at_previous_visible_line_start (&it);
13294
13295 /* If the line start is "too far" away from the window start,
13296 say it takes too much time to compute a new window start. */
13297 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13298 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13299 {
13300 int min_distance, distance;
13301
13302 /* Move forward by display lines to find the new window
13303 start. If window width was enlarged, the new start can
13304 be expected to be > the old start. If window width was
13305 decreased, the new window start will be < the old start.
13306 So, we're looking for the display line start with the
13307 minimum distance from the old window start. */
13308 pos = it.current.pos;
13309 min_distance = INFINITY;
13310 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13311 distance < min_distance)
13312 {
13313 min_distance = distance;
13314 pos = it.current.pos;
13315 move_it_by_lines (&it, 1, 0);
13316 }
13317
13318 /* Set the window start there. */
13319 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13320 window_start_changed_p = 1;
13321 }
13322 }
13323
13324 return window_start_changed_p;
13325 }
13326
13327
13328 /* Try cursor movement in case text has not changed in window WINDOW,
13329 with window start STARTP. Value is
13330
13331 CURSOR_MOVEMENT_SUCCESS if successful
13332
13333 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13334
13335 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13336 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13337 we want to scroll as if scroll-step were set to 1. See the code.
13338
13339 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13340 which case we have to abort this redisplay, and adjust matrices
13341 first. */
13342
13343 enum
13344 {
13345 CURSOR_MOVEMENT_SUCCESS,
13346 CURSOR_MOVEMENT_CANNOT_BE_USED,
13347 CURSOR_MOVEMENT_MUST_SCROLL,
13348 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13349 };
13350
13351 static int
13352 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13353 {
13354 struct window *w = XWINDOW (window);
13355 struct frame *f = XFRAME (w->frame);
13356 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13357
13358 #if GLYPH_DEBUG
13359 if (inhibit_try_cursor_movement)
13360 return rc;
13361 #endif
13362
13363 /* Handle case where text has not changed, only point, and it has
13364 not moved off the frame. */
13365 if (/* Point may be in this window. */
13366 PT >= CHARPOS (startp)
13367 /* Selective display hasn't changed. */
13368 && !current_buffer->clip_changed
13369 /* Function force-mode-line-update is used to force a thorough
13370 redisplay. It sets either windows_or_buffers_changed or
13371 update_mode_lines. So don't take a shortcut here for these
13372 cases. */
13373 && !update_mode_lines
13374 && !windows_or_buffers_changed
13375 && !cursor_type_changed
13376 /* Can't use this case if highlighting a region. When a
13377 region exists, cursor movement has to do more than just
13378 set the cursor. */
13379 && !(!NILP (Vtransient_mark_mode)
13380 && !NILP (BVAR (current_buffer, mark_active)))
13381 && NILP (w->region_showing)
13382 && NILP (Vshow_trailing_whitespace)
13383 /* Right after splitting windows, last_point may be nil. */
13384 && INTEGERP (w->last_point)
13385 /* This code is not used for mini-buffer for the sake of the case
13386 of redisplaying to replace an echo area message; since in
13387 that case the mini-buffer contents per se are usually
13388 unchanged. This code is of no real use in the mini-buffer
13389 since the handling of this_line_start_pos, etc., in redisplay
13390 handles the same cases. */
13391 && !EQ (window, minibuf_window)
13392 /* When splitting windows or for new windows, it happens that
13393 redisplay is called with a nil window_end_vpos or one being
13394 larger than the window. This should really be fixed in
13395 window.c. I don't have this on my list, now, so we do
13396 approximately the same as the old redisplay code. --gerd. */
13397 && INTEGERP (w->window_end_vpos)
13398 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13399 && (FRAME_WINDOW_P (f)
13400 || !overlay_arrow_in_current_buffer_p ()))
13401 {
13402 int this_scroll_margin, top_scroll_margin;
13403 struct glyph_row *row = NULL;
13404
13405 #if GLYPH_DEBUG
13406 debug_method_add (w, "cursor movement");
13407 #endif
13408
13409 /* Scroll if point within this distance from the top or bottom
13410 of the window. This is a pixel value. */
13411 if (scroll_margin > 0)
13412 {
13413 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13414 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13415 }
13416 else
13417 this_scroll_margin = 0;
13418
13419 top_scroll_margin = this_scroll_margin;
13420 if (WINDOW_WANTS_HEADER_LINE_P (w))
13421 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13422
13423 /* Start with the row the cursor was displayed during the last
13424 not paused redisplay. Give up if that row is not valid. */
13425 if (w->last_cursor.vpos < 0
13426 || w->last_cursor.vpos >= w->current_matrix->nrows)
13427 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13428 else
13429 {
13430 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13431 if (row->mode_line_p)
13432 ++row;
13433 if (!row->enabled_p)
13434 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13435 }
13436
13437 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13438 {
13439 int scroll_p = 0, must_scroll = 0;
13440 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13441
13442 if (PT > XFASTINT (w->last_point))
13443 {
13444 /* Point has moved forward. */
13445 while (MATRIX_ROW_END_CHARPOS (row) < PT
13446 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13447 {
13448 xassert (row->enabled_p);
13449 ++row;
13450 }
13451
13452 /* If the end position of a row equals the start
13453 position of the next row, and PT is at that position,
13454 we would rather display cursor in the next line. */
13455 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13456 && MATRIX_ROW_END_CHARPOS (row) == PT
13457 && row < w->current_matrix->rows
13458 + w->current_matrix->nrows - 1
13459 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13460 && !cursor_row_p (w, row))
13461 ++row;
13462
13463 /* If within the scroll margin, scroll. Note that
13464 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13465 the next line would be drawn, and that
13466 this_scroll_margin can be zero. */
13467 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13468 || PT > MATRIX_ROW_END_CHARPOS (row)
13469 /* Line is completely visible last line in window
13470 and PT is to be set in the next line. */
13471 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13472 && PT == MATRIX_ROW_END_CHARPOS (row)
13473 && !row->ends_at_zv_p
13474 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13475 scroll_p = 1;
13476 }
13477 else if (PT < XFASTINT (w->last_point))
13478 {
13479 /* Cursor has to be moved backward. Note that PT >=
13480 CHARPOS (startp) because of the outer if-statement. */
13481 while (!row->mode_line_p
13482 && (MATRIX_ROW_START_CHARPOS (row) > PT
13483 || (MATRIX_ROW_START_CHARPOS (row) == PT
13484 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13485 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13486 row > w->current_matrix->rows
13487 && (row-1)->ends_in_newline_from_string_p))))
13488 && (row->y > top_scroll_margin
13489 || CHARPOS (startp) == BEGV))
13490 {
13491 xassert (row->enabled_p);
13492 --row;
13493 }
13494
13495 /* Consider the following case: Window starts at BEGV,
13496 there is invisible, intangible text at BEGV, so that
13497 display starts at some point START > BEGV. It can
13498 happen that we are called with PT somewhere between
13499 BEGV and START. Try to handle that case. */
13500 if (row < w->current_matrix->rows
13501 || row->mode_line_p)
13502 {
13503 row = w->current_matrix->rows;
13504 if (row->mode_line_p)
13505 ++row;
13506 }
13507
13508 /* Due to newlines in overlay strings, we may have to
13509 skip forward over overlay strings. */
13510 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13511 && MATRIX_ROW_END_CHARPOS (row) == PT
13512 && !cursor_row_p (w, row))
13513 ++row;
13514
13515 /* If within the scroll margin, scroll. */
13516 if (row->y < top_scroll_margin
13517 && CHARPOS (startp) != BEGV)
13518 scroll_p = 1;
13519 }
13520 else
13521 {
13522 /* Cursor did not move. So don't scroll even if cursor line
13523 is partially visible, as it was so before. */
13524 rc = CURSOR_MOVEMENT_SUCCESS;
13525 }
13526
13527 if (PT < MATRIX_ROW_START_CHARPOS (row)
13528 || PT > MATRIX_ROW_END_CHARPOS (row))
13529 {
13530 /* if PT is not in the glyph row, give up. */
13531 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13532 must_scroll = 1;
13533 }
13534 else if (rc != CURSOR_MOVEMENT_SUCCESS
13535 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13536 {
13537 /* If rows are bidi-reordered and point moved, back up
13538 until we find a row that does not belong to a
13539 continuation line. This is because we must consider
13540 all rows of a continued line as candidates for the
13541 new cursor positioning, since row start and end
13542 positions change non-linearly with vertical position
13543 in such rows. */
13544 /* FIXME: Revisit this when glyph ``spilling'' in
13545 continuation lines' rows is implemented for
13546 bidi-reordered rows. */
13547 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13548 {
13549 xassert (row->enabled_p);
13550 --row;
13551 /* If we hit the beginning of the displayed portion
13552 without finding the first row of a continued
13553 line, give up. */
13554 if (row <= w->current_matrix->rows)
13555 {
13556 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13557 break;
13558 }
13559
13560 }
13561 }
13562 if (must_scroll)
13563 ;
13564 else if (rc != CURSOR_MOVEMENT_SUCCESS
13565 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13566 && make_cursor_line_fully_visible_p)
13567 {
13568 if (PT == MATRIX_ROW_END_CHARPOS (row)
13569 && !row->ends_at_zv_p
13570 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13571 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13572 else if (row->height > window_box_height (w))
13573 {
13574 /* If we end up in a partially visible line, let's
13575 make it fully visible, except when it's taller
13576 than the window, in which case we can't do much
13577 about it. */
13578 *scroll_step = 1;
13579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13580 }
13581 else
13582 {
13583 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13584 if (!cursor_row_fully_visible_p (w, 0, 1))
13585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13586 else
13587 rc = CURSOR_MOVEMENT_SUCCESS;
13588 }
13589 }
13590 else if (scroll_p)
13591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13592 else if (rc != CURSOR_MOVEMENT_SUCCESS
13593 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13594 {
13595 /* With bidi-reordered rows, there could be more than
13596 one candidate row whose start and end positions
13597 occlude point. We need to let set_cursor_from_row
13598 find the best candidate. */
13599 /* FIXME: Revisit this when glyph ``spilling'' in
13600 continuation lines' rows is implemented for
13601 bidi-reordered rows. */
13602 int rv = 0;
13603
13604 do
13605 {
13606 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13607 && PT <= MATRIX_ROW_END_CHARPOS (row)
13608 && cursor_row_p (w, row))
13609 rv |= set_cursor_from_row (w, row, w->current_matrix,
13610 0, 0, 0, 0);
13611 /* As soon as we've found the first suitable row
13612 whose ends_at_zv_p flag is set, we are done. */
13613 if (rv
13614 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13615 {
13616 rc = CURSOR_MOVEMENT_SUCCESS;
13617 break;
13618 }
13619 ++row;
13620 }
13621 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13622 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13623 || (MATRIX_ROW_START_CHARPOS (row) == PT
13624 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13625 /* If we didn't find any candidate rows, or exited the
13626 loop before all the candidates were examined, signal
13627 to the caller that this method failed. */
13628 if (rc != CURSOR_MOVEMENT_SUCCESS
13629 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13630 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13631 else if (rv)
13632 rc = CURSOR_MOVEMENT_SUCCESS;
13633 }
13634 else
13635 {
13636 do
13637 {
13638 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13639 {
13640 rc = CURSOR_MOVEMENT_SUCCESS;
13641 break;
13642 }
13643 ++row;
13644 }
13645 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13646 && MATRIX_ROW_START_CHARPOS (row) == PT
13647 && cursor_row_p (w, row));
13648 }
13649 }
13650 }
13651
13652 return rc;
13653 }
13654
13655 void
13656 set_vertical_scroll_bar (struct window *w)
13657 {
13658 EMACS_INT start, end, whole;
13659
13660 /* Calculate the start and end positions for the current window.
13661 At some point, it would be nice to choose between scrollbars
13662 which reflect the whole buffer size, with special markers
13663 indicating narrowing, and scrollbars which reflect only the
13664 visible region.
13665
13666 Note that mini-buffers sometimes aren't displaying any text. */
13667 if (!MINI_WINDOW_P (w)
13668 || (w == XWINDOW (minibuf_window)
13669 && NILP (echo_area_buffer[0])))
13670 {
13671 struct buffer *buf = XBUFFER (w->buffer);
13672 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13673 start = marker_position (w->start) - BUF_BEGV (buf);
13674 /* I don't think this is guaranteed to be right. For the
13675 moment, we'll pretend it is. */
13676 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13677
13678 if (end < start)
13679 end = start;
13680 if (whole < (end - start))
13681 whole = end - start;
13682 }
13683 else
13684 start = end = whole = 0;
13685
13686 /* Indicate what this scroll bar ought to be displaying now. */
13687 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13688 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13689 (w, end - start, whole, start);
13690 }
13691
13692
13693 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13694 selected_window is redisplayed.
13695
13696 We can return without actually redisplaying the window if
13697 fonts_changed_p is nonzero. In that case, redisplay_internal will
13698 retry. */
13699
13700 static void
13701 redisplay_window (Lisp_Object window, int just_this_one_p)
13702 {
13703 struct window *w = XWINDOW (window);
13704 struct frame *f = XFRAME (w->frame);
13705 struct buffer *buffer = XBUFFER (w->buffer);
13706 struct buffer *old = current_buffer;
13707 struct text_pos lpoint, opoint, startp;
13708 int update_mode_line;
13709 int tem;
13710 struct it it;
13711 /* Record it now because it's overwritten. */
13712 int current_matrix_up_to_date_p = 0;
13713 int used_current_matrix_p = 0;
13714 /* This is less strict than current_matrix_up_to_date_p.
13715 It indictes that the buffer contents and narrowing are unchanged. */
13716 int buffer_unchanged_p = 0;
13717 int temp_scroll_step = 0;
13718 int count = SPECPDL_INDEX ();
13719 int rc;
13720 int centering_position = -1;
13721 int last_line_misfit = 0;
13722 EMACS_INT beg_unchanged, end_unchanged;
13723
13724 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13725 opoint = lpoint;
13726
13727 /* W must be a leaf window here. */
13728 xassert (!NILP (w->buffer));
13729 #if GLYPH_DEBUG
13730 *w->desired_matrix->method = 0;
13731 #endif
13732
13733 restart:
13734 reconsider_clip_changes (w, buffer);
13735
13736 /* Has the mode line to be updated? */
13737 update_mode_line = (!NILP (w->update_mode_line)
13738 || update_mode_lines
13739 || buffer->clip_changed
13740 || buffer->prevent_redisplay_optimizations_p);
13741
13742 if (MINI_WINDOW_P (w))
13743 {
13744 if (w == XWINDOW (echo_area_window)
13745 && !NILP (echo_area_buffer[0]))
13746 {
13747 if (update_mode_line)
13748 /* We may have to update a tty frame's menu bar or a
13749 tool-bar. Example `M-x C-h C-h C-g'. */
13750 goto finish_menu_bars;
13751 else
13752 /* We've already displayed the echo area glyphs in this window. */
13753 goto finish_scroll_bars;
13754 }
13755 else if ((w != XWINDOW (minibuf_window)
13756 || minibuf_level == 0)
13757 /* When buffer is nonempty, redisplay window normally. */
13758 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13759 /* Quail displays non-mini buffers in minibuffer window.
13760 In that case, redisplay the window normally. */
13761 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13762 {
13763 /* W is a mini-buffer window, but it's not active, so clear
13764 it. */
13765 int yb = window_text_bottom_y (w);
13766 struct glyph_row *row;
13767 int y;
13768
13769 for (y = 0, row = w->desired_matrix->rows;
13770 y < yb;
13771 y += row->height, ++row)
13772 blank_row (w, row, y);
13773 goto finish_scroll_bars;
13774 }
13775
13776 clear_glyph_matrix (w->desired_matrix);
13777 }
13778
13779 /* Otherwise set up data on this window; select its buffer and point
13780 value. */
13781 /* Really select the buffer, for the sake of buffer-local
13782 variables. */
13783 set_buffer_internal_1 (XBUFFER (w->buffer));
13784
13785 current_matrix_up_to_date_p
13786 = (!NILP (w->window_end_valid)
13787 && !current_buffer->clip_changed
13788 && !current_buffer->prevent_redisplay_optimizations_p
13789 && XFASTINT (w->last_modified) >= MODIFF
13790 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13791
13792 /* Run the window-bottom-change-functions
13793 if it is possible that the text on the screen has changed
13794 (either due to modification of the text, or any other reason). */
13795 if (!current_matrix_up_to_date_p
13796 && !NILP (Vwindow_text_change_functions))
13797 {
13798 safe_run_hooks (Qwindow_text_change_functions);
13799 goto restart;
13800 }
13801
13802 beg_unchanged = BEG_UNCHANGED;
13803 end_unchanged = END_UNCHANGED;
13804
13805 SET_TEXT_POS (opoint, PT, PT_BYTE);
13806
13807 specbind (Qinhibit_point_motion_hooks, Qt);
13808
13809 buffer_unchanged_p
13810 = (!NILP (w->window_end_valid)
13811 && !current_buffer->clip_changed
13812 && XFASTINT (w->last_modified) >= MODIFF
13813 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13814
13815 /* When windows_or_buffers_changed is non-zero, we can't rely on
13816 the window end being valid, so set it to nil there. */
13817 if (windows_or_buffers_changed)
13818 {
13819 /* If window starts on a continuation line, maybe adjust the
13820 window start in case the window's width changed. */
13821 if (XMARKER (w->start)->buffer == current_buffer)
13822 compute_window_start_on_continuation_line (w);
13823
13824 w->window_end_valid = Qnil;
13825 }
13826
13827 /* Some sanity checks. */
13828 CHECK_WINDOW_END (w);
13829 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13830 abort ();
13831 if (BYTEPOS (opoint) < CHARPOS (opoint))
13832 abort ();
13833
13834 /* If %c is in mode line, update it if needed. */
13835 if (!NILP (w->column_number_displayed)
13836 /* This alternative quickly identifies a common case
13837 where no change is needed. */
13838 && !(PT == XFASTINT (w->last_point)
13839 && XFASTINT (w->last_modified) >= MODIFF
13840 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13841 && (XFASTINT (w->column_number_displayed) != current_column ()))
13842 update_mode_line = 1;
13843
13844 /* Count number of windows showing the selected buffer. An indirect
13845 buffer counts as its base buffer. */
13846 if (!just_this_one_p)
13847 {
13848 struct buffer *current_base, *window_base;
13849 current_base = current_buffer;
13850 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13851 if (current_base->base_buffer)
13852 current_base = current_base->base_buffer;
13853 if (window_base->base_buffer)
13854 window_base = window_base->base_buffer;
13855 if (current_base == window_base)
13856 buffer_shared++;
13857 }
13858
13859 /* Point refers normally to the selected window. For any other
13860 window, set up appropriate value. */
13861 if (!EQ (window, selected_window))
13862 {
13863 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13864 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13865 if (new_pt < BEGV)
13866 {
13867 new_pt = BEGV;
13868 new_pt_byte = BEGV_BYTE;
13869 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13870 }
13871 else if (new_pt > (ZV - 1))
13872 {
13873 new_pt = ZV;
13874 new_pt_byte = ZV_BYTE;
13875 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13876 }
13877
13878 /* We don't use SET_PT so that the point-motion hooks don't run. */
13879 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13880 }
13881
13882 /* If any of the character widths specified in the display table
13883 have changed, invalidate the width run cache. It's true that
13884 this may be a bit late to catch such changes, but the rest of
13885 redisplay goes (non-fatally) haywire when the display table is
13886 changed, so why should we worry about doing any better? */
13887 if (current_buffer->width_run_cache)
13888 {
13889 struct Lisp_Char_Table *disptab = buffer_display_table ();
13890
13891 if (! disptab_matches_widthtab (disptab,
13892 XVECTOR (BVAR (current_buffer, width_table))))
13893 {
13894 invalidate_region_cache (current_buffer,
13895 current_buffer->width_run_cache,
13896 BEG, Z);
13897 recompute_width_table (current_buffer, disptab);
13898 }
13899 }
13900
13901 /* If window-start is screwed up, choose a new one. */
13902 if (XMARKER (w->start)->buffer != current_buffer)
13903 goto recenter;
13904
13905 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13906
13907 /* If someone specified a new starting point but did not insist,
13908 check whether it can be used. */
13909 if (!NILP (w->optional_new_start)
13910 && CHARPOS (startp) >= BEGV
13911 && CHARPOS (startp) <= ZV)
13912 {
13913 w->optional_new_start = Qnil;
13914 start_display (&it, w, startp);
13915 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13916 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13917 if (IT_CHARPOS (it) == PT)
13918 w->force_start = Qt;
13919 /* IT may overshoot PT if text at PT is invisible. */
13920 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13921 w->force_start = Qt;
13922 }
13923
13924 force_start:
13925
13926 /* Handle case where place to start displaying has been specified,
13927 unless the specified location is outside the accessible range. */
13928 if (!NILP (w->force_start)
13929 || w->frozen_window_start_p)
13930 {
13931 /* We set this later on if we have to adjust point. */
13932 int new_vpos = -1;
13933
13934 w->force_start = Qnil;
13935 w->vscroll = 0;
13936 w->window_end_valid = Qnil;
13937
13938 /* Forget any recorded base line for line number display. */
13939 if (!buffer_unchanged_p)
13940 w->base_line_number = Qnil;
13941
13942 /* Redisplay the mode line. Select the buffer properly for that.
13943 Also, run the hook window-scroll-functions
13944 because we have scrolled. */
13945 /* Note, we do this after clearing force_start because
13946 if there's an error, it is better to forget about force_start
13947 than to get into an infinite loop calling the hook functions
13948 and having them get more errors. */
13949 if (!update_mode_line
13950 || ! NILP (Vwindow_scroll_functions))
13951 {
13952 update_mode_line = 1;
13953 w->update_mode_line = Qt;
13954 startp = run_window_scroll_functions (window, startp);
13955 }
13956
13957 w->last_modified = make_number (0);
13958 w->last_overlay_modified = make_number (0);
13959 if (CHARPOS (startp) < BEGV)
13960 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13961 else if (CHARPOS (startp) > ZV)
13962 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13963
13964 /* Redisplay, then check if cursor has been set during the
13965 redisplay. Give up if new fonts were loaded. */
13966 /* We used to issue a CHECK_MARGINS argument to try_window here,
13967 but this causes scrolling to fail when point begins inside
13968 the scroll margin (bug#148) -- cyd */
13969 if (!try_window (window, startp, 0))
13970 {
13971 w->force_start = Qt;
13972 clear_glyph_matrix (w->desired_matrix);
13973 goto need_larger_matrices;
13974 }
13975
13976 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13977 {
13978 /* If point does not appear, try to move point so it does
13979 appear. The desired matrix has been built above, so we
13980 can use it here. */
13981 new_vpos = window_box_height (w) / 2;
13982 }
13983
13984 if (!cursor_row_fully_visible_p (w, 0, 0))
13985 {
13986 /* Point does appear, but on a line partly visible at end of window.
13987 Move it back to a fully-visible line. */
13988 new_vpos = window_box_height (w);
13989 }
13990
13991 /* If we need to move point for either of the above reasons,
13992 now actually do it. */
13993 if (new_vpos >= 0)
13994 {
13995 struct glyph_row *row;
13996
13997 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13998 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13999 ++row;
14000
14001 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14002 MATRIX_ROW_START_BYTEPOS (row));
14003
14004 if (w != XWINDOW (selected_window))
14005 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14006 else if (current_buffer == old)
14007 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14008
14009 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14010
14011 /* If we are highlighting the region, then we just changed
14012 the region, so redisplay to show it. */
14013 if (!NILP (Vtransient_mark_mode)
14014 && !NILP (BVAR (current_buffer, mark_active)))
14015 {
14016 clear_glyph_matrix (w->desired_matrix);
14017 if (!try_window (window, startp, 0))
14018 goto need_larger_matrices;
14019 }
14020 }
14021
14022 #if GLYPH_DEBUG
14023 debug_method_add (w, "forced window start");
14024 #endif
14025 goto done;
14026 }
14027
14028 /* Handle case where text has not changed, only point, and it has
14029 not moved off the frame, and we are not retrying after hscroll.
14030 (current_matrix_up_to_date_p is nonzero when retrying.) */
14031 if (current_matrix_up_to_date_p
14032 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14033 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14034 {
14035 switch (rc)
14036 {
14037 case CURSOR_MOVEMENT_SUCCESS:
14038 used_current_matrix_p = 1;
14039 goto done;
14040
14041 case CURSOR_MOVEMENT_MUST_SCROLL:
14042 goto try_to_scroll;
14043
14044 default:
14045 abort ();
14046 }
14047 }
14048 /* If current starting point was originally the beginning of a line
14049 but no longer is, find a new starting point. */
14050 else if (!NILP (w->start_at_line_beg)
14051 && !(CHARPOS (startp) <= BEGV
14052 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14053 {
14054 #if GLYPH_DEBUG
14055 debug_method_add (w, "recenter 1");
14056 #endif
14057 goto recenter;
14058 }
14059
14060 /* Try scrolling with try_window_id. Value is > 0 if update has
14061 been done, it is -1 if we know that the same window start will
14062 not work. It is 0 if unsuccessful for some other reason. */
14063 else if ((tem = try_window_id (w)) != 0)
14064 {
14065 #if GLYPH_DEBUG
14066 debug_method_add (w, "try_window_id %d", tem);
14067 #endif
14068
14069 if (fonts_changed_p)
14070 goto need_larger_matrices;
14071 if (tem > 0)
14072 goto done;
14073
14074 /* Otherwise try_window_id has returned -1 which means that we
14075 don't want the alternative below this comment to execute. */
14076 }
14077 else if (CHARPOS (startp) >= BEGV
14078 && CHARPOS (startp) <= ZV
14079 && PT >= CHARPOS (startp)
14080 && (CHARPOS (startp) < ZV
14081 /* Avoid starting at end of buffer. */
14082 || CHARPOS (startp) == BEGV
14083 || (XFASTINT (w->last_modified) >= MODIFF
14084 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14085 {
14086
14087 /* If first window line is a continuation line, and window start
14088 is inside the modified region, but the first change is before
14089 current window start, we must select a new window start.
14090
14091 However, if this is the result of a down-mouse event (e.g. by
14092 extending the mouse-drag-overlay), we don't want to select a
14093 new window start, since that would change the position under
14094 the mouse, resulting in an unwanted mouse-movement rather
14095 than a simple mouse-click. */
14096 if (NILP (w->start_at_line_beg)
14097 && NILP (do_mouse_tracking)
14098 && CHARPOS (startp) > BEGV
14099 && CHARPOS (startp) > BEG + beg_unchanged
14100 && CHARPOS (startp) <= Z - end_unchanged
14101 /* Even if w->start_at_line_beg is nil, a new window may
14102 start at a line_beg, since that's how set_buffer_window
14103 sets it. So, we need to check the return value of
14104 compute_window_start_on_continuation_line. (See also
14105 bug#197). */
14106 && XMARKER (w->start)->buffer == current_buffer
14107 && compute_window_start_on_continuation_line (w))
14108 {
14109 w->force_start = Qt;
14110 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14111 goto force_start;
14112 }
14113
14114 #if GLYPH_DEBUG
14115 debug_method_add (w, "same window start");
14116 #endif
14117
14118 /* Try to redisplay starting at same place as before.
14119 If point has not moved off frame, accept the results. */
14120 if (!current_matrix_up_to_date_p
14121 /* Don't use try_window_reusing_current_matrix in this case
14122 because a window scroll function can have changed the
14123 buffer. */
14124 || !NILP (Vwindow_scroll_functions)
14125 || MINI_WINDOW_P (w)
14126 || !(used_current_matrix_p
14127 = try_window_reusing_current_matrix (w)))
14128 {
14129 IF_DEBUG (debug_method_add (w, "1"));
14130 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14131 /* -1 means we need to scroll.
14132 0 means we need new matrices, but fonts_changed_p
14133 is set in that case, so we will detect it below. */
14134 goto try_to_scroll;
14135 }
14136
14137 if (fonts_changed_p)
14138 goto need_larger_matrices;
14139
14140 if (w->cursor.vpos >= 0)
14141 {
14142 if (!just_this_one_p
14143 || current_buffer->clip_changed
14144 || BEG_UNCHANGED < CHARPOS (startp))
14145 /* Forget any recorded base line for line number display. */
14146 w->base_line_number = Qnil;
14147
14148 if (!cursor_row_fully_visible_p (w, 1, 0))
14149 {
14150 clear_glyph_matrix (w->desired_matrix);
14151 last_line_misfit = 1;
14152 }
14153 /* Drop through and scroll. */
14154 else
14155 goto done;
14156 }
14157 else
14158 clear_glyph_matrix (w->desired_matrix);
14159 }
14160
14161 try_to_scroll:
14162
14163 w->last_modified = make_number (0);
14164 w->last_overlay_modified = make_number (0);
14165
14166 /* Redisplay the mode line. Select the buffer properly for that. */
14167 if (!update_mode_line)
14168 {
14169 update_mode_line = 1;
14170 w->update_mode_line = Qt;
14171 }
14172
14173 /* Try to scroll by specified few lines. */
14174 if ((scroll_conservatively
14175 || emacs_scroll_step
14176 || temp_scroll_step
14177 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14178 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14179 && CHARPOS (startp) >= BEGV
14180 && CHARPOS (startp) <= ZV)
14181 {
14182 /* The function returns -1 if new fonts were loaded, 1 if
14183 successful, 0 if not successful. */
14184 int ss = try_scrolling (window, just_this_one_p,
14185 scroll_conservatively,
14186 emacs_scroll_step,
14187 temp_scroll_step, last_line_misfit);
14188 switch (ss)
14189 {
14190 case SCROLLING_SUCCESS:
14191 goto done;
14192
14193 case SCROLLING_NEED_LARGER_MATRICES:
14194 goto need_larger_matrices;
14195
14196 case SCROLLING_FAILED:
14197 break;
14198
14199 default:
14200 abort ();
14201 }
14202 }
14203
14204 /* Finally, just choose place to start which centers point */
14205
14206 recenter:
14207 if (centering_position < 0)
14208 centering_position = window_box_height (w) / 2;
14209
14210 #if GLYPH_DEBUG
14211 debug_method_add (w, "recenter");
14212 #endif
14213
14214 /* w->vscroll = 0; */
14215
14216 /* Forget any previously recorded base line for line number display. */
14217 if (!buffer_unchanged_p)
14218 w->base_line_number = Qnil;
14219
14220 /* Move backward half the height of the window. */
14221 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14222 it.current_y = it.last_visible_y;
14223 move_it_vertically_backward (&it, centering_position);
14224 xassert (IT_CHARPOS (it) >= BEGV);
14225
14226 /* The function move_it_vertically_backward may move over more
14227 than the specified y-distance. If it->w is small, e.g. a
14228 mini-buffer window, we may end up in front of the window's
14229 display area. Start displaying at the start of the line
14230 containing PT in this case. */
14231 if (it.current_y <= 0)
14232 {
14233 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14234 move_it_vertically_backward (&it, 0);
14235 it.current_y = 0;
14236 }
14237
14238 it.current_x = it.hpos = 0;
14239
14240 /* Set startp here explicitly in case that helps avoid an infinite loop
14241 in case the window-scroll-functions functions get errors. */
14242 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14243
14244 /* Run scroll hooks. */
14245 startp = run_window_scroll_functions (window, it.current.pos);
14246
14247 /* Redisplay the window. */
14248 if (!current_matrix_up_to_date_p
14249 || windows_or_buffers_changed
14250 || cursor_type_changed
14251 /* Don't use try_window_reusing_current_matrix in this case
14252 because it can have changed the buffer. */
14253 || !NILP (Vwindow_scroll_functions)
14254 || !just_this_one_p
14255 || MINI_WINDOW_P (w)
14256 || !(used_current_matrix_p
14257 = try_window_reusing_current_matrix (w)))
14258 try_window (window, startp, 0);
14259
14260 /* If new fonts have been loaded (due to fontsets), give up. We
14261 have to start a new redisplay since we need to re-adjust glyph
14262 matrices. */
14263 if (fonts_changed_p)
14264 goto need_larger_matrices;
14265
14266 /* If cursor did not appear assume that the middle of the window is
14267 in the first line of the window. Do it again with the next line.
14268 (Imagine a window of height 100, displaying two lines of height
14269 60. Moving back 50 from it->last_visible_y will end in the first
14270 line.) */
14271 if (w->cursor.vpos < 0)
14272 {
14273 if (!NILP (w->window_end_valid)
14274 && PT >= Z - XFASTINT (w->window_end_pos))
14275 {
14276 clear_glyph_matrix (w->desired_matrix);
14277 move_it_by_lines (&it, 1, 0);
14278 try_window (window, it.current.pos, 0);
14279 }
14280 else if (PT < IT_CHARPOS (it))
14281 {
14282 clear_glyph_matrix (w->desired_matrix);
14283 move_it_by_lines (&it, -1, 0);
14284 try_window (window, it.current.pos, 0);
14285 }
14286 else
14287 {
14288 /* Not much we can do about it. */
14289 }
14290 }
14291
14292 /* Consider the following case: Window starts at BEGV, there is
14293 invisible, intangible text at BEGV, so that display starts at
14294 some point START > BEGV. It can happen that we are called with
14295 PT somewhere between BEGV and START. Try to handle that case. */
14296 if (w->cursor.vpos < 0)
14297 {
14298 struct glyph_row *row = w->current_matrix->rows;
14299 if (row->mode_line_p)
14300 ++row;
14301 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14302 }
14303
14304 if (!cursor_row_fully_visible_p (w, 0, 0))
14305 {
14306 /* If vscroll is enabled, disable it and try again. */
14307 if (w->vscroll)
14308 {
14309 w->vscroll = 0;
14310 clear_glyph_matrix (w->desired_matrix);
14311 goto recenter;
14312 }
14313
14314 /* If centering point failed to make the whole line visible,
14315 put point at the top instead. That has to make the whole line
14316 visible, if it can be done. */
14317 if (centering_position == 0)
14318 goto done;
14319
14320 clear_glyph_matrix (w->desired_matrix);
14321 centering_position = 0;
14322 goto recenter;
14323 }
14324
14325 done:
14326
14327 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14328 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14329 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14330 ? Qt : Qnil);
14331
14332 /* Display the mode line, if we must. */
14333 if ((update_mode_line
14334 /* If window not full width, must redo its mode line
14335 if (a) the window to its side is being redone and
14336 (b) we do a frame-based redisplay. This is a consequence
14337 of how inverted lines are drawn in frame-based redisplay. */
14338 || (!just_this_one_p
14339 && !FRAME_WINDOW_P (f)
14340 && !WINDOW_FULL_WIDTH_P (w))
14341 /* Line number to display. */
14342 || INTEGERP (w->base_line_pos)
14343 /* Column number is displayed and different from the one displayed. */
14344 || (!NILP (w->column_number_displayed)
14345 && (XFASTINT (w->column_number_displayed) != current_column ())))
14346 /* This means that the window has a mode line. */
14347 && (WINDOW_WANTS_MODELINE_P (w)
14348 || WINDOW_WANTS_HEADER_LINE_P (w)))
14349 {
14350 display_mode_lines (w);
14351
14352 /* If mode line height has changed, arrange for a thorough
14353 immediate redisplay using the correct mode line height. */
14354 if (WINDOW_WANTS_MODELINE_P (w)
14355 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14356 {
14357 fonts_changed_p = 1;
14358 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14359 = DESIRED_MODE_LINE_HEIGHT (w);
14360 }
14361
14362 /* If header line height has changed, arrange for a thorough
14363 immediate redisplay using the correct header line height. */
14364 if (WINDOW_WANTS_HEADER_LINE_P (w)
14365 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14366 {
14367 fonts_changed_p = 1;
14368 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14369 = DESIRED_HEADER_LINE_HEIGHT (w);
14370 }
14371
14372 if (fonts_changed_p)
14373 goto need_larger_matrices;
14374 }
14375
14376 if (!line_number_displayed
14377 && !BUFFERP (w->base_line_pos))
14378 {
14379 w->base_line_pos = Qnil;
14380 w->base_line_number = Qnil;
14381 }
14382
14383 finish_menu_bars:
14384
14385 /* When we reach a frame's selected window, redo the frame's menu bar. */
14386 if (update_mode_line
14387 && EQ (FRAME_SELECTED_WINDOW (f), window))
14388 {
14389 int redisplay_menu_p = 0;
14390 int redisplay_tool_bar_p = 0;
14391
14392 if (FRAME_WINDOW_P (f))
14393 {
14394 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14395 || defined (HAVE_NS) || defined (USE_GTK)
14396 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14397 #else
14398 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14399 #endif
14400 }
14401 else
14402 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14403
14404 if (redisplay_menu_p)
14405 display_menu_bar (w);
14406
14407 #ifdef HAVE_WINDOW_SYSTEM
14408 if (FRAME_WINDOW_P (f))
14409 {
14410 #if defined (USE_GTK) || defined (HAVE_NS)
14411 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14412 #else
14413 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14414 && (FRAME_TOOL_BAR_LINES (f) > 0
14415 || !NILP (Vauto_resize_tool_bars));
14416 #endif
14417
14418 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14419 {
14420 ignore_mouse_drag_p = 1;
14421 }
14422 }
14423 #endif
14424 }
14425
14426 #ifdef HAVE_WINDOW_SYSTEM
14427 if (FRAME_WINDOW_P (f)
14428 && update_window_fringes (w, (just_this_one_p
14429 || (!used_current_matrix_p && !overlay_arrow_seen)
14430 || w->pseudo_window_p)))
14431 {
14432 update_begin (f);
14433 BLOCK_INPUT;
14434 if (draw_window_fringes (w, 1))
14435 x_draw_vertical_border (w);
14436 UNBLOCK_INPUT;
14437 update_end (f);
14438 }
14439 #endif /* HAVE_WINDOW_SYSTEM */
14440
14441 /* We go to this label, with fonts_changed_p nonzero,
14442 if it is necessary to try again using larger glyph matrices.
14443 We have to redeem the scroll bar even in this case,
14444 because the loop in redisplay_internal expects that. */
14445 need_larger_matrices:
14446 ;
14447 finish_scroll_bars:
14448
14449 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14450 {
14451 /* Set the thumb's position and size. */
14452 set_vertical_scroll_bar (w);
14453
14454 /* Note that we actually used the scroll bar attached to this
14455 window, so it shouldn't be deleted at the end of redisplay. */
14456 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14457 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14458 }
14459
14460 /* Restore current_buffer and value of point in it. The window
14461 update may have changed the buffer, so first make sure `opoint'
14462 is still valid (Bug#6177). */
14463 if (CHARPOS (opoint) < BEGV)
14464 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14465 else if (CHARPOS (opoint) > ZV)
14466 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14467 else
14468 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14469
14470 set_buffer_internal_1 (old);
14471 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14472 shorter. This can be caused by log truncation in *Messages*. */
14473 if (CHARPOS (lpoint) <= ZV)
14474 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14475
14476 unbind_to (count, Qnil);
14477 }
14478
14479
14480 /* Build the complete desired matrix of WINDOW with a window start
14481 buffer position POS.
14482
14483 Value is 1 if successful. It is zero if fonts were loaded during
14484 redisplay which makes re-adjusting glyph matrices necessary, and -1
14485 if point would appear in the scroll margins.
14486 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14487 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14488 set in FLAGS.) */
14489
14490 int
14491 try_window (Lisp_Object window, struct text_pos pos, int flags)
14492 {
14493 struct window *w = XWINDOW (window);
14494 struct it it;
14495 struct glyph_row *last_text_row = NULL;
14496 struct frame *f = XFRAME (w->frame);
14497
14498 /* Make POS the new window start. */
14499 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14500
14501 /* Mark cursor position as unknown. No overlay arrow seen. */
14502 w->cursor.vpos = -1;
14503 overlay_arrow_seen = 0;
14504
14505 /* Initialize iterator and info to start at POS. */
14506 start_display (&it, w, pos);
14507
14508 /* Display all lines of W. */
14509 while (it.current_y < it.last_visible_y)
14510 {
14511 if (display_line (&it))
14512 last_text_row = it.glyph_row - 1;
14513 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14514 return 0;
14515 }
14516
14517 /* Don't let the cursor end in the scroll margins. */
14518 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14519 && !MINI_WINDOW_P (w))
14520 {
14521 int this_scroll_margin;
14522
14523 if (scroll_margin > 0)
14524 {
14525 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14526 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14527 }
14528 else
14529 this_scroll_margin = 0;
14530
14531 if ((w->cursor.y >= 0 /* not vscrolled */
14532 && w->cursor.y < this_scroll_margin
14533 && CHARPOS (pos) > BEGV
14534 && IT_CHARPOS (it) < ZV)
14535 /* rms: considering make_cursor_line_fully_visible_p here
14536 seems to give wrong results. We don't want to recenter
14537 when the last line is partly visible, we want to allow
14538 that case to be handled in the usual way. */
14539 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14540 {
14541 w->cursor.vpos = -1;
14542 clear_glyph_matrix (w->desired_matrix);
14543 return -1;
14544 }
14545 }
14546
14547 /* If bottom moved off end of frame, change mode line percentage. */
14548 if (XFASTINT (w->window_end_pos) <= 0
14549 && Z != IT_CHARPOS (it))
14550 w->update_mode_line = Qt;
14551
14552 /* Set window_end_pos to the offset of the last character displayed
14553 on the window from the end of current_buffer. Set
14554 window_end_vpos to its row number. */
14555 if (last_text_row)
14556 {
14557 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14558 w->window_end_bytepos
14559 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14560 w->window_end_pos
14561 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14562 w->window_end_vpos
14563 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14564 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14565 ->displays_text_p);
14566 }
14567 else
14568 {
14569 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14570 w->window_end_pos = make_number (Z - ZV);
14571 w->window_end_vpos = make_number (0);
14572 }
14573
14574 /* But that is not valid info until redisplay finishes. */
14575 w->window_end_valid = Qnil;
14576 return 1;
14577 }
14578
14579
14580 \f
14581 /************************************************************************
14582 Window redisplay reusing current matrix when buffer has not changed
14583 ************************************************************************/
14584
14585 /* Try redisplay of window W showing an unchanged buffer with a
14586 different window start than the last time it was displayed by
14587 reusing its current matrix. Value is non-zero if successful.
14588 W->start is the new window start. */
14589
14590 static int
14591 try_window_reusing_current_matrix (struct window *w)
14592 {
14593 struct frame *f = XFRAME (w->frame);
14594 struct glyph_row *bottom_row;
14595 struct it it;
14596 struct run run;
14597 struct text_pos start, new_start;
14598 int nrows_scrolled, i;
14599 struct glyph_row *last_text_row;
14600 struct glyph_row *last_reused_text_row;
14601 struct glyph_row *start_row;
14602 int start_vpos, min_y, max_y;
14603
14604 #if GLYPH_DEBUG
14605 if (inhibit_try_window_reusing)
14606 return 0;
14607 #endif
14608
14609 if (/* This function doesn't handle terminal frames. */
14610 !FRAME_WINDOW_P (f)
14611 /* Don't try to reuse the display if windows have been split
14612 or such. */
14613 || windows_or_buffers_changed
14614 || cursor_type_changed)
14615 return 0;
14616
14617 /* Can't do this if region may have changed. */
14618 if ((!NILP (Vtransient_mark_mode)
14619 && !NILP (BVAR (current_buffer, mark_active)))
14620 || !NILP (w->region_showing)
14621 || !NILP (Vshow_trailing_whitespace))
14622 return 0;
14623
14624 /* If top-line visibility has changed, give up. */
14625 if (WINDOW_WANTS_HEADER_LINE_P (w)
14626 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14627 return 0;
14628
14629 /* Give up if old or new display is scrolled vertically. We could
14630 make this function handle this, but right now it doesn't. */
14631 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14632 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14633 return 0;
14634
14635 /* The variable new_start now holds the new window start. The old
14636 start `start' can be determined from the current matrix. */
14637 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14638 start = start_row->minpos;
14639 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14640
14641 /* Clear the desired matrix for the display below. */
14642 clear_glyph_matrix (w->desired_matrix);
14643
14644 if (CHARPOS (new_start) <= CHARPOS (start))
14645 {
14646 /* Don't use this method if the display starts with an ellipsis
14647 displayed for invisible text. It's not easy to handle that case
14648 below, and it's certainly not worth the effort since this is
14649 not a frequent case. */
14650 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14651 return 0;
14652
14653 IF_DEBUG (debug_method_add (w, "twu1"));
14654
14655 /* Display up to a row that can be reused. The variable
14656 last_text_row is set to the last row displayed that displays
14657 text. Note that it.vpos == 0 if or if not there is a
14658 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14659 start_display (&it, w, new_start);
14660 w->cursor.vpos = -1;
14661 last_text_row = last_reused_text_row = NULL;
14662
14663 while (it.current_y < it.last_visible_y
14664 && !fonts_changed_p)
14665 {
14666 /* If we have reached into the characters in the START row,
14667 that means the line boundaries have changed. So we
14668 can't start copying with the row START. Maybe it will
14669 work to start copying with the following row. */
14670 while (IT_CHARPOS (it) > CHARPOS (start))
14671 {
14672 /* Advance to the next row as the "start". */
14673 start_row++;
14674 start = start_row->minpos;
14675 /* If there are no more rows to try, or just one, give up. */
14676 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14677 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14678 || CHARPOS (start) == ZV)
14679 {
14680 clear_glyph_matrix (w->desired_matrix);
14681 return 0;
14682 }
14683
14684 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14685 }
14686 /* If we have reached alignment,
14687 we can copy the rest of the rows. */
14688 if (IT_CHARPOS (it) == CHARPOS (start))
14689 break;
14690
14691 if (display_line (&it))
14692 last_text_row = it.glyph_row - 1;
14693 }
14694
14695 /* A value of current_y < last_visible_y means that we stopped
14696 at the previous window start, which in turn means that we
14697 have at least one reusable row. */
14698 if (it.current_y < it.last_visible_y)
14699 {
14700 struct glyph_row *row;
14701
14702 /* IT.vpos always starts from 0; it counts text lines. */
14703 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14704
14705 /* Find PT if not already found in the lines displayed. */
14706 if (w->cursor.vpos < 0)
14707 {
14708 int dy = it.current_y - start_row->y;
14709
14710 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14711 row = row_containing_pos (w, PT, row, NULL, dy);
14712 if (row)
14713 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14714 dy, nrows_scrolled);
14715 else
14716 {
14717 clear_glyph_matrix (w->desired_matrix);
14718 return 0;
14719 }
14720 }
14721
14722 /* Scroll the display. Do it before the current matrix is
14723 changed. The problem here is that update has not yet
14724 run, i.e. part of the current matrix is not up to date.
14725 scroll_run_hook will clear the cursor, and use the
14726 current matrix to get the height of the row the cursor is
14727 in. */
14728 run.current_y = start_row->y;
14729 run.desired_y = it.current_y;
14730 run.height = it.last_visible_y - it.current_y;
14731
14732 if (run.height > 0 && run.current_y != run.desired_y)
14733 {
14734 update_begin (f);
14735 FRAME_RIF (f)->update_window_begin_hook (w);
14736 FRAME_RIF (f)->clear_window_mouse_face (w);
14737 FRAME_RIF (f)->scroll_run_hook (w, &run);
14738 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14739 update_end (f);
14740 }
14741
14742 /* Shift current matrix down by nrows_scrolled lines. */
14743 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14744 rotate_matrix (w->current_matrix,
14745 start_vpos,
14746 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14747 nrows_scrolled);
14748
14749 /* Disable lines that must be updated. */
14750 for (i = 0; i < nrows_scrolled; ++i)
14751 (start_row + i)->enabled_p = 0;
14752
14753 /* Re-compute Y positions. */
14754 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14755 max_y = it.last_visible_y;
14756 for (row = start_row + nrows_scrolled;
14757 row < bottom_row;
14758 ++row)
14759 {
14760 row->y = it.current_y;
14761 row->visible_height = row->height;
14762
14763 if (row->y < min_y)
14764 row->visible_height -= min_y - row->y;
14765 if (row->y + row->height > max_y)
14766 row->visible_height -= row->y + row->height - max_y;
14767 row->redraw_fringe_bitmaps_p = 1;
14768
14769 it.current_y += row->height;
14770
14771 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14772 last_reused_text_row = row;
14773 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14774 break;
14775 }
14776
14777 /* Disable lines in the current matrix which are now
14778 below the window. */
14779 for (++row; row < bottom_row; ++row)
14780 row->enabled_p = row->mode_line_p = 0;
14781 }
14782
14783 /* Update window_end_pos etc.; last_reused_text_row is the last
14784 reused row from the current matrix containing text, if any.
14785 The value of last_text_row is the last displayed line
14786 containing text. */
14787 if (last_reused_text_row)
14788 {
14789 w->window_end_bytepos
14790 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14791 w->window_end_pos
14792 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14793 w->window_end_vpos
14794 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14795 w->current_matrix));
14796 }
14797 else if (last_text_row)
14798 {
14799 w->window_end_bytepos
14800 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14801 w->window_end_pos
14802 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14803 w->window_end_vpos
14804 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14805 }
14806 else
14807 {
14808 /* This window must be completely empty. */
14809 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14810 w->window_end_pos = make_number (Z - ZV);
14811 w->window_end_vpos = make_number (0);
14812 }
14813 w->window_end_valid = Qnil;
14814
14815 /* Update hint: don't try scrolling again in update_window. */
14816 w->desired_matrix->no_scrolling_p = 1;
14817
14818 #if GLYPH_DEBUG
14819 debug_method_add (w, "try_window_reusing_current_matrix 1");
14820 #endif
14821 return 1;
14822 }
14823 else if (CHARPOS (new_start) > CHARPOS (start))
14824 {
14825 struct glyph_row *pt_row, *row;
14826 struct glyph_row *first_reusable_row;
14827 struct glyph_row *first_row_to_display;
14828 int dy;
14829 int yb = window_text_bottom_y (w);
14830
14831 /* Find the row starting at new_start, if there is one. Don't
14832 reuse a partially visible line at the end. */
14833 first_reusable_row = start_row;
14834 while (first_reusable_row->enabled_p
14835 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14836 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14837 < CHARPOS (new_start)))
14838 ++first_reusable_row;
14839
14840 /* Give up if there is no row to reuse. */
14841 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14842 || !first_reusable_row->enabled_p
14843 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14844 != CHARPOS (new_start)))
14845 return 0;
14846
14847 /* We can reuse fully visible rows beginning with
14848 first_reusable_row to the end of the window. Set
14849 first_row_to_display to the first row that cannot be reused.
14850 Set pt_row to the row containing point, if there is any. */
14851 pt_row = NULL;
14852 for (first_row_to_display = first_reusable_row;
14853 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14854 ++first_row_to_display)
14855 {
14856 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14857 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14858 pt_row = first_row_to_display;
14859 }
14860
14861 /* Start displaying at the start of first_row_to_display. */
14862 xassert (first_row_to_display->y < yb);
14863 init_to_row_start (&it, w, first_row_to_display);
14864
14865 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14866 - start_vpos);
14867 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14868 - nrows_scrolled);
14869 it.current_y = (first_row_to_display->y - first_reusable_row->y
14870 + WINDOW_HEADER_LINE_HEIGHT (w));
14871
14872 /* Display lines beginning with first_row_to_display in the
14873 desired matrix. Set last_text_row to the last row displayed
14874 that displays text. */
14875 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14876 if (pt_row == NULL)
14877 w->cursor.vpos = -1;
14878 last_text_row = NULL;
14879 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14880 if (display_line (&it))
14881 last_text_row = it.glyph_row - 1;
14882
14883 /* If point is in a reused row, adjust y and vpos of the cursor
14884 position. */
14885 if (pt_row)
14886 {
14887 w->cursor.vpos -= nrows_scrolled;
14888 w->cursor.y -= first_reusable_row->y - start_row->y;
14889 }
14890
14891 /* Give up if point isn't in a row displayed or reused. (This
14892 also handles the case where w->cursor.vpos < nrows_scrolled
14893 after the calls to display_line, which can happen with scroll
14894 margins. See bug#1295.) */
14895 if (w->cursor.vpos < 0)
14896 {
14897 clear_glyph_matrix (w->desired_matrix);
14898 return 0;
14899 }
14900
14901 /* Scroll the display. */
14902 run.current_y = first_reusable_row->y;
14903 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14904 run.height = it.last_visible_y - run.current_y;
14905 dy = run.current_y - run.desired_y;
14906
14907 if (run.height)
14908 {
14909 update_begin (f);
14910 FRAME_RIF (f)->update_window_begin_hook (w);
14911 FRAME_RIF (f)->clear_window_mouse_face (w);
14912 FRAME_RIF (f)->scroll_run_hook (w, &run);
14913 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14914 update_end (f);
14915 }
14916
14917 /* Adjust Y positions of reused rows. */
14918 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14919 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14920 max_y = it.last_visible_y;
14921 for (row = first_reusable_row; row < first_row_to_display; ++row)
14922 {
14923 row->y -= dy;
14924 row->visible_height = row->height;
14925 if (row->y < min_y)
14926 row->visible_height -= min_y - row->y;
14927 if (row->y + row->height > max_y)
14928 row->visible_height -= row->y + row->height - max_y;
14929 row->redraw_fringe_bitmaps_p = 1;
14930 }
14931
14932 /* Scroll the current matrix. */
14933 xassert (nrows_scrolled > 0);
14934 rotate_matrix (w->current_matrix,
14935 start_vpos,
14936 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14937 -nrows_scrolled);
14938
14939 /* Disable rows not reused. */
14940 for (row -= nrows_scrolled; row < bottom_row; ++row)
14941 row->enabled_p = 0;
14942
14943 /* Point may have moved to a different line, so we cannot assume that
14944 the previous cursor position is valid; locate the correct row. */
14945 if (pt_row)
14946 {
14947 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14948 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14949 row++)
14950 {
14951 w->cursor.vpos++;
14952 w->cursor.y = row->y;
14953 }
14954 if (row < bottom_row)
14955 {
14956 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14957 struct glyph *end = glyph + row->used[TEXT_AREA];
14958
14959 /* Can't use this optimization with bidi-reordered glyph
14960 rows, unless cursor is already at point. */
14961 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14962 {
14963 if (!(w->cursor.hpos >= 0
14964 && w->cursor.hpos < row->used[TEXT_AREA]
14965 && BUFFERP (glyph->object)
14966 && glyph->charpos == PT))
14967 return 0;
14968 }
14969 else
14970 for (; glyph < end
14971 && (!BUFFERP (glyph->object)
14972 || glyph->charpos < PT);
14973 glyph++)
14974 {
14975 w->cursor.hpos++;
14976 w->cursor.x += glyph->pixel_width;
14977 }
14978 }
14979 }
14980
14981 /* Adjust window end. A null value of last_text_row means that
14982 the window end is in reused rows which in turn means that
14983 only its vpos can have changed. */
14984 if (last_text_row)
14985 {
14986 w->window_end_bytepos
14987 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14988 w->window_end_pos
14989 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14990 w->window_end_vpos
14991 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14992 }
14993 else
14994 {
14995 w->window_end_vpos
14996 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14997 }
14998
14999 w->window_end_valid = Qnil;
15000 w->desired_matrix->no_scrolling_p = 1;
15001
15002 #if GLYPH_DEBUG
15003 debug_method_add (w, "try_window_reusing_current_matrix 2");
15004 #endif
15005 return 1;
15006 }
15007
15008 return 0;
15009 }
15010
15011
15012 \f
15013 /************************************************************************
15014 Window redisplay reusing current matrix when buffer has changed
15015 ************************************************************************/
15016
15017 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15018 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15019 EMACS_INT *, EMACS_INT *);
15020 static struct glyph_row *
15021 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15022 struct glyph_row *);
15023
15024
15025 /* Return the last row in MATRIX displaying text. If row START is
15026 non-null, start searching with that row. IT gives the dimensions
15027 of the display. Value is null if matrix is empty; otherwise it is
15028 a pointer to the row found. */
15029
15030 static struct glyph_row *
15031 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15032 struct glyph_row *start)
15033 {
15034 struct glyph_row *row, *row_found;
15035
15036 /* Set row_found to the last row in IT->w's current matrix
15037 displaying text. The loop looks funny but think of partially
15038 visible lines. */
15039 row_found = NULL;
15040 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15041 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15042 {
15043 xassert (row->enabled_p);
15044 row_found = row;
15045 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15046 break;
15047 ++row;
15048 }
15049
15050 return row_found;
15051 }
15052
15053
15054 /* Return the last row in the current matrix of W that is not affected
15055 by changes at the start of current_buffer that occurred since W's
15056 current matrix was built. Value is null if no such row exists.
15057
15058 BEG_UNCHANGED us the number of characters unchanged at the start of
15059 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15060 first changed character in current_buffer. Characters at positions <
15061 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15062 when the current matrix was built. */
15063
15064 static struct glyph_row *
15065 find_last_unchanged_at_beg_row (struct window *w)
15066 {
15067 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15068 struct glyph_row *row;
15069 struct glyph_row *row_found = NULL;
15070 int yb = window_text_bottom_y (w);
15071
15072 /* Find the last row displaying unchanged text. */
15073 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15074 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15075 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15076 ++row)
15077 {
15078 if (/* If row ends before first_changed_pos, it is unchanged,
15079 except in some case. */
15080 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15081 /* When row ends in ZV and we write at ZV it is not
15082 unchanged. */
15083 && !row->ends_at_zv_p
15084 /* When first_changed_pos is the end of a continued line,
15085 row is not unchanged because it may be no longer
15086 continued. */
15087 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15088 && (row->continued_p
15089 || row->exact_window_width_line_p)))
15090 row_found = row;
15091
15092 /* Stop if last visible row. */
15093 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15094 break;
15095 }
15096
15097 return row_found;
15098 }
15099
15100
15101 /* Find the first glyph row in the current matrix of W that is not
15102 affected by changes at the end of current_buffer since the
15103 time W's current matrix was built.
15104
15105 Return in *DELTA the number of chars by which buffer positions in
15106 unchanged text at the end of current_buffer must be adjusted.
15107
15108 Return in *DELTA_BYTES the corresponding number of bytes.
15109
15110 Value is null if no such row exists, i.e. all rows are affected by
15111 changes. */
15112
15113 static struct glyph_row *
15114 find_first_unchanged_at_end_row (struct window *w,
15115 EMACS_INT *delta, EMACS_INT *delta_bytes)
15116 {
15117 struct glyph_row *row;
15118 struct glyph_row *row_found = NULL;
15119
15120 *delta = *delta_bytes = 0;
15121
15122 /* Display must not have been paused, otherwise the current matrix
15123 is not up to date. */
15124 eassert (!NILP (w->window_end_valid));
15125
15126 /* A value of window_end_pos >= END_UNCHANGED means that the window
15127 end is in the range of changed text. If so, there is no
15128 unchanged row at the end of W's current matrix. */
15129 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15130 return NULL;
15131
15132 /* Set row to the last row in W's current matrix displaying text. */
15133 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15134
15135 /* If matrix is entirely empty, no unchanged row exists. */
15136 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15137 {
15138 /* The value of row is the last glyph row in the matrix having a
15139 meaningful buffer position in it. The end position of row
15140 corresponds to window_end_pos. This allows us to translate
15141 buffer positions in the current matrix to current buffer
15142 positions for characters not in changed text. */
15143 EMACS_INT Z_old =
15144 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15145 EMACS_INT Z_BYTE_old =
15146 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15147 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15148 struct glyph_row *first_text_row
15149 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15150
15151 *delta = Z - Z_old;
15152 *delta_bytes = Z_BYTE - Z_BYTE_old;
15153
15154 /* Set last_unchanged_pos to the buffer position of the last
15155 character in the buffer that has not been changed. Z is the
15156 index + 1 of the last character in current_buffer, i.e. by
15157 subtracting END_UNCHANGED we get the index of the last
15158 unchanged character, and we have to add BEG to get its buffer
15159 position. */
15160 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15161 last_unchanged_pos_old = last_unchanged_pos - *delta;
15162
15163 /* Search backward from ROW for a row displaying a line that
15164 starts at a minimum position >= last_unchanged_pos_old. */
15165 for (; row > first_text_row; --row)
15166 {
15167 /* This used to abort, but it can happen.
15168 It is ok to just stop the search instead here. KFS. */
15169 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15170 break;
15171
15172 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15173 row_found = row;
15174 }
15175 }
15176
15177 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15178
15179 return row_found;
15180 }
15181
15182
15183 /* Make sure that glyph rows in the current matrix of window W
15184 reference the same glyph memory as corresponding rows in the
15185 frame's frame matrix. This function is called after scrolling W's
15186 current matrix on a terminal frame in try_window_id and
15187 try_window_reusing_current_matrix. */
15188
15189 static void
15190 sync_frame_with_window_matrix_rows (struct window *w)
15191 {
15192 struct frame *f = XFRAME (w->frame);
15193 struct glyph_row *window_row, *window_row_end, *frame_row;
15194
15195 /* Preconditions: W must be a leaf window and full-width. Its frame
15196 must have a frame matrix. */
15197 xassert (NILP (w->hchild) && NILP (w->vchild));
15198 xassert (WINDOW_FULL_WIDTH_P (w));
15199 xassert (!FRAME_WINDOW_P (f));
15200
15201 /* If W is a full-width window, glyph pointers in W's current matrix
15202 have, by definition, to be the same as glyph pointers in the
15203 corresponding frame matrix. Note that frame matrices have no
15204 marginal areas (see build_frame_matrix). */
15205 window_row = w->current_matrix->rows;
15206 window_row_end = window_row + w->current_matrix->nrows;
15207 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15208 while (window_row < window_row_end)
15209 {
15210 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15211 struct glyph *end = window_row->glyphs[LAST_AREA];
15212
15213 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15214 frame_row->glyphs[TEXT_AREA] = start;
15215 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15216 frame_row->glyphs[LAST_AREA] = end;
15217
15218 /* Disable frame rows whose corresponding window rows have
15219 been disabled in try_window_id. */
15220 if (!window_row->enabled_p)
15221 frame_row->enabled_p = 0;
15222
15223 ++window_row, ++frame_row;
15224 }
15225 }
15226
15227
15228 /* Find the glyph row in window W containing CHARPOS. Consider all
15229 rows between START and END (not inclusive). END null means search
15230 all rows to the end of the display area of W. Value is the row
15231 containing CHARPOS or null. */
15232
15233 struct glyph_row *
15234 row_containing_pos (struct window *w, EMACS_INT charpos,
15235 struct glyph_row *start, struct glyph_row *end, int dy)
15236 {
15237 struct glyph_row *row = start;
15238 struct glyph_row *best_row = NULL;
15239 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15240 int last_y;
15241
15242 /* If we happen to start on a header-line, skip that. */
15243 if (row->mode_line_p)
15244 ++row;
15245
15246 if ((end && row >= end) || !row->enabled_p)
15247 return NULL;
15248
15249 last_y = window_text_bottom_y (w) - dy;
15250
15251 while (1)
15252 {
15253 /* Give up if we have gone too far. */
15254 if (end && row >= end)
15255 return NULL;
15256 /* This formerly returned if they were equal.
15257 I think that both quantities are of a "last plus one" type;
15258 if so, when they are equal, the row is within the screen. -- rms. */
15259 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15260 return NULL;
15261
15262 /* If it is in this row, return this row. */
15263 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15264 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15265 /* The end position of a row equals the start
15266 position of the next row. If CHARPOS is there, we
15267 would rather display it in the next line, except
15268 when this line ends in ZV. */
15269 && !row->ends_at_zv_p
15270 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15271 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15272 {
15273 struct glyph *g;
15274
15275 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15276 || (!best_row && !row->continued_p))
15277 return row;
15278 /* In bidi-reordered rows, there could be several rows
15279 occluding point, all of them belonging to the same
15280 continued line. We need to find the row which fits
15281 CHARPOS the best. */
15282 for (g = row->glyphs[TEXT_AREA];
15283 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15284 g++)
15285 {
15286 if (!STRINGP (g->object))
15287 {
15288 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15289 {
15290 mindif = eabs (g->charpos - charpos);
15291 best_row = row;
15292 /* Exact match always wins. */
15293 if (mindif == 0)
15294 return best_row;
15295 }
15296 }
15297 }
15298 }
15299 else if (best_row && !row->continued_p)
15300 return best_row;
15301 ++row;
15302 }
15303 }
15304
15305
15306 /* Try to redisplay window W by reusing its existing display. W's
15307 current matrix must be up to date when this function is called,
15308 i.e. window_end_valid must not be nil.
15309
15310 Value is
15311
15312 1 if display has been updated
15313 0 if otherwise unsuccessful
15314 -1 if redisplay with same window start is known not to succeed
15315
15316 The following steps are performed:
15317
15318 1. Find the last row in the current matrix of W that is not
15319 affected by changes at the start of current_buffer. If no such row
15320 is found, give up.
15321
15322 2. Find the first row in W's current matrix that is not affected by
15323 changes at the end of current_buffer. Maybe there is no such row.
15324
15325 3. Display lines beginning with the row + 1 found in step 1 to the
15326 row found in step 2 or, if step 2 didn't find a row, to the end of
15327 the window.
15328
15329 4. If cursor is not known to appear on the window, give up.
15330
15331 5. If display stopped at the row found in step 2, scroll the
15332 display and current matrix as needed.
15333
15334 6. Maybe display some lines at the end of W, if we must. This can
15335 happen under various circumstances, like a partially visible line
15336 becoming fully visible, or because newly displayed lines are displayed
15337 in smaller font sizes.
15338
15339 7. Update W's window end information. */
15340
15341 static int
15342 try_window_id (struct window *w)
15343 {
15344 struct frame *f = XFRAME (w->frame);
15345 struct glyph_matrix *current_matrix = w->current_matrix;
15346 struct glyph_matrix *desired_matrix = w->desired_matrix;
15347 struct glyph_row *last_unchanged_at_beg_row;
15348 struct glyph_row *first_unchanged_at_end_row;
15349 struct glyph_row *row;
15350 struct glyph_row *bottom_row;
15351 int bottom_vpos;
15352 struct it it;
15353 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15354 int dvpos, dy;
15355 struct text_pos start_pos;
15356 struct run run;
15357 int first_unchanged_at_end_vpos = 0;
15358 struct glyph_row *last_text_row, *last_text_row_at_end;
15359 struct text_pos start;
15360 EMACS_INT first_changed_charpos, last_changed_charpos;
15361
15362 #if GLYPH_DEBUG
15363 if (inhibit_try_window_id)
15364 return 0;
15365 #endif
15366
15367 /* This is handy for debugging. */
15368 #if 0
15369 #define GIVE_UP(X) \
15370 do { \
15371 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15372 return 0; \
15373 } while (0)
15374 #else
15375 #define GIVE_UP(X) return 0
15376 #endif
15377
15378 SET_TEXT_POS_FROM_MARKER (start, w->start);
15379
15380 /* Don't use this for mini-windows because these can show
15381 messages and mini-buffers, and we don't handle that here. */
15382 if (MINI_WINDOW_P (w))
15383 GIVE_UP (1);
15384
15385 /* This flag is used to prevent redisplay optimizations. */
15386 if (windows_or_buffers_changed || cursor_type_changed)
15387 GIVE_UP (2);
15388
15389 /* Verify that narrowing has not changed.
15390 Also verify that we were not told to prevent redisplay optimizations.
15391 It would be nice to further
15392 reduce the number of cases where this prevents try_window_id. */
15393 if (current_buffer->clip_changed
15394 || current_buffer->prevent_redisplay_optimizations_p)
15395 GIVE_UP (3);
15396
15397 /* Window must either use window-based redisplay or be full width. */
15398 if (!FRAME_WINDOW_P (f)
15399 && (!FRAME_LINE_INS_DEL_OK (f)
15400 || !WINDOW_FULL_WIDTH_P (w)))
15401 GIVE_UP (4);
15402
15403 /* Give up if point is known NOT to appear in W. */
15404 if (PT < CHARPOS (start))
15405 GIVE_UP (5);
15406
15407 /* Another way to prevent redisplay optimizations. */
15408 if (XFASTINT (w->last_modified) == 0)
15409 GIVE_UP (6);
15410
15411 /* Verify that window is not hscrolled. */
15412 if (XFASTINT (w->hscroll) != 0)
15413 GIVE_UP (7);
15414
15415 /* Verify that display wasn't paused. */
15416 if (NILP (w->window_end_valid))
15417 GIVE_UP (8);
15418
15419 /* Can't use this if highlighting a region because a cursor movement
15420 will do more than just set the cursor. */
15421 if (!NILP (Vtransient_mark_mode)
15422 && !NILP (BVAR (current_buffer, mark_active)))
15423 GIVE_UP (9);
15424
15425 /* Likewise if highlighting trailing whitespace. */
15426 if (!NILP (Vshow_trailing_whitespace))
15427 GIVE_UP (11);
15428
15429 /* Likewise if showing a region. */
15430 if (!NILP (w->region_showing))
15431 GIVE_UP (10);
15432
15433 /* Can't use this if overlay arrow position and/or string have
15434 changed. */
15435 if (overlay_arrows_changed_p ())
15436 GIVE_UP (12);
15437
15438 /* When word-wrap is on, adding a space to the first word of a
15439 wrapped line can change the wrap position, altering the line
15440 above it. It might be worthwhile to handle this more
15441 intelligently, but for now just redisplay from scratch. */
15442 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15443 GIVE_UP (21);
15444
15445 /* Under bidi reordering, adding or deleting a character in the
15446 beginning of a paragraph, before the first strong directional
15447 character, can change the base direction of the paragraph (unless
15448 the buffer specifies a fixed paragraph direction), which will
15449 require to redisplay the whole paragraph. It might be worthwhile
15450 to find the paragraph limits and widen the range of redisplayed
15451 lines to that, but for now just give up this optimization and
15452 redisplay from scratch. */
15453 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15454 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15455 GIVE_UP (22);
15456
15457 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15458 only if buffer has really changed. The reason is that the gap is
15459 initially at Z for freshly visited files. The code below would
15460 set end_unchanged to 0 in that case. */
15461 if (MODIFF > SAVE_MODIFF
15462 /* This seems to happen sometimes after saving a buffer. */
15463 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15464 {
15465 if (GPT - BEG < BEG_UNCHANGED)
15466 BEG_UNCHANGED = GPT - BEG;
15467 if (Z - GPT < END_UNCHANGED)
15468 END_UNCHANGED = Z - GPT;
15469 }
15470
15471 /* The position of the first and last character that has been changed. */
15472 first_changed_charpos = BEG + BEG_UNCHANGED;
15473 last_changed_charpos = Z - END_UNCHANGED;
15474
15475 /* If window starts after a line end, and the last change is in
15476 front of that newline, then changes don't affect the display.
15477 This case happens with stealth-fontification. Note that although
15478 the display is unchanged, glyph positions in the matrix have to
15479 be adjusted, of course. */
15480 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15481 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15482 && ((last_changed_charpos < CHARPOS (start)
15483 && CHARPOS (start) == BEGV)
15484 || (last_changed_charpos < CHARPOS (start) - 1
15485 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15486 {
15487 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15488 struct glyph_row *r0;
15489
15490 /* Compute how many chars/bytes have been added to or removed
15491 from the buffer. */
15492 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15493 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15494 Z_delta = Z - Z_old;
15495 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15496
15497 /* Give up if PT is not in the window. Note that it already has
15498 been checked at the start of try_window_id that PT is not in
15499 front of the window start. */
15500 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15501 GIVE_UP (13);
15502
15503 /* If window start is unchanged, we can reuse the whole matrix
15504 as is, after adjusting glyph positions. No need to compute
15505 the window end again, since its offset from Z hasn't changed. */
15506 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15507 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15508 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15509 /* PT must not be in a partially visible line. */
15510 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15511 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15512 {
15513 /* Adjust positions in the glyph matrix. */
15514 if (Z_delta || Z_delta_bytes)
15515 {
15516 struct glyph_row *r1
15517 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15518 increment_matrix_positions (w->current_matrix,
15519 MATRIX_ROW_VPOS (r0, current_matrix),
15520 MATRIX_ROW_VPOS (r1, current_matrix),
15521 Z_delta, Z_delta_bytes);
15522 }
15523
15524 /* Set the cursor. */
15525 row = row_containing_pos (w, PT, r0, NULL, 0);
15526 if (row)
15527 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15528 else
15529 abort ();
15530 return 1;
15531 }
15532 }
15533
15534 /* Handle the case that changes are all below what is displayed in
15535 the window, and that PT is in the window. This shortcut cannot
15536 be taken if ZV is visible in the window, and text has been added
15537 there that is visible in the window. */
15538 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15539 /* ZV is not visible in the window, or there are no
15540 changes at ZV, actually. */
15541 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15542 || first_changed_charpos == last_changed_charpos))
15543 {
15544 struct glyph_row *r0;
15545
15546 /* Give up if PT is not in the window. Note that it already has
15547 been checked at the start of try_window_id that PT is not in
15548 front of the window start. */
15549 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15550 GIVE_UP (14);
15551
15552 /* If window start is unchanged, we can reuse the whole matrix
15553 as is, without changing glyph positions since no text has
15554 been added/removed in front of the window end. */
15555 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15556 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15557 /* PT must not be in a partially visible line. */
15558 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15559 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15560 {
15561 /* We have to compute the window end anew since text
15562 could have been added/removed after it. */
15563 w->window_end_pos
15564 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15565 w->window_end_bytepos
15566 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15567
15568 /* Set the cursor. */
15569 row = row_containing_pos (w, PT, r0, NULL, 0);
15570 if (row)
15571 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15572 else
15573 abort ();
15574 return 2;
15575 }
15576 }
15577
15578 /* Give up if window start is in the changed area.
15579
15580 The condition used to read
15581
15582 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15583
15584 but why that was tested escapes me at the moment. */
15585 if (CHARPOS (start) >= first_changed_charpos
15586 && CHARPOS (start) <= last_changed_charpos)
15587 GIVE_UP (15);
15588
15589 /* Check that window start agrees with the start of the first glyph
15590 row in its current matrix. Check this after we know the window
15591 start is not in changed text, otherwise positions would not be
15592 comparable. */
15593 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15594 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15595 GIVE_UP (16);
15596
15597 /* Give up if the window ends in strings. Overlay strings
15598 at the end are difficult to handle, so don't try. */
15599 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15600 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15601 GIVE_UP (20);
15602
15603 /* Compute the position at which we have to start displaying new
15604 lines. Some of the lines at the top of the window might be
15605 reusable because they are not displaying changed text. Find the
15606 last row in W's current matrix not affected by changes at the
15607 start of current_buffer. Value is null if changes start in the
15608 first line of window. */
15609 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15610 if (last_unchanged_at_beg_row)
15611 {
15612 /* Avoid starting to display in the moddle of a character, a TAB
15613 for instance. This is easier than to set up the iterator
15614 exactly, and it's not a frequent case, so the additional
15615 effort wouldn't really pay off. */
15616 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15617 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15618 && last_unchanged_at_beg_row > w->current_matrix->rows)
15619 --last_unchanged_at_beg_row;
15620
15621 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15622 GIVE_UP (17);
15623
15624 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15625 GIVE_UP (18);
15626 start_pos = it.current.pos;
15627
15628 /* Start displaying new lines in the desired matrix at the same
15629 vpos we would use in the current matrix, i.e. below
15630 last_unchanged_at_beg_row. */
15631 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15632 current_matrix);
15633 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15634 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15635
15636 xassert (it.hpos == 0 && it.current_x == 0);
15637 }
15638 else
15639 {
15640 /* There are no reusable lines at the start of the window.
15641 Start displaying in the first text line. */
15642 start_display (&it, w, start);
15643 it.vpos = it.first_vpos;
15644 start_pos = it.current.pos;
15645 }
15646
15647 /* Find the first row that is not affected by changes at the end of
15648 the buffer. Value will be null if there is no unchanged row, in
15649 which case we must redisplay to the end of the window. delta
15650 will be set to the value by which buffer positions beginning with
15651 first_unchanged_at_end_row have to be adjusted due to text
15652 changes. */
15653 first_unchanged_at_end_row
15654 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15655 IF_DEBUG (debug_delta = delta);
15656 IF_DEBUG (debug_delta_bytes = delta_bytes);
15657
15658 /* Set stop_pos to the buffer position up to which we will have to
15659 display new lines. If first_unchanged_at_end_row != NULL, this
15660 is the buffer position of the start of the line displayed in that
15661 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15662 that we don't stop at a buffer position. */
15663 stop_pos = 0;
15664 if (first_unchanged_at_end_row)
15665 {
15666 xassert (last_unchanged_at_beg_row == NULL
15667 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15668
15669 /* If this is a continuation line, move forward to the next one
15670 that isn't. Changes in lines above affect this line.
15671 Caution: this may move first_unchanged_at_end_row to a row
15672 not displaying text. */
15673 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15674 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15675 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15676 < it.last_visible_y))
15677 ++first_unchanged_at_end_row;
15678
15679 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15680 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15681 >= it.last_visible_y))
15682 first_unchanged_at_end_row = NULL;
15683 else
15684 {
15685 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15686 + delta);
15687 first_unchanged_at_end_vpos
15688 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15689 xassert (stop_pos >= Z - END_UNCHANGED);
15690 }
15691 }
15692 else if (last_unchanged_at_beg_row == NULL)
15693 GIVE_UP (19);
15694
15695
15696 #if GLYPH_DEBUG
15697
15698 /* Either there is no unchanged row at the end, or the one we have
15699 now displays text. This is a necessary condition for the window
15700 end pos calculation at the end of this function. */
15701 xassert (first_unchanged_at_end_row == NULL
15702 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15703
15704 debug_last_unchanged_at_beg_vpos
15705 = (last_unchanged_at_beg_row
15706 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15707 : -1);
15708 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15709
15710 #endif /* GLYPH_DEBUG != 0 */
15711
15712
15713 /* Display new lines. Set last_text_row to the last new line
15714 displayed which has text on it, i.e. might end up as being the
15715 line where the window_end_vpos is. */
15716 w->cursor.vpos = -1;
15717 last_text_row = NULL;
15718 overlay_arrow_seen = 0;
15719 while (it.current_y < it.last_visible_y
15720 && !fonts_changed_p
15721 && (first_unchanged_at_end_row == NULL
15722 || IT_CHARPOS (it) < stop_pos))
15723 {
15724 if (display_line (&it))
15725 last_text_row = it.glyph_row - 1;
15726 }
15727
15728 if (fonts_changed_p)
15729 return -1;
15730
15731
15732 /* Compute differences in buffer positions, y-positions etc. for
15733 lines reused at the bottom of the window. Compute what we can
15734 scroll. */
15735 if (first_unchanged_at_end_row
15736 /* No lines reused because we displayed everything up to the
15737 bottom of the window. */
15738 && it.current_y < it.last_visible_y)
15739 {
15740 dvpos = (it.vpos
15741 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15742 current_matrix));
15743 dy = it.current_y - first_unchanged_at_end_row->y;
15744 run.current_y = first_unchanged_at_end_row->y;
15745 run.desired_y = run.current_y + dy;
15746 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15747 }
15748 else
15749 {
15750 delta = delta_bytes = dvpos = dy
15751 = run.current_y = run.desired_y = run.height = 0;
15752 first_unchanged_at_end_row = NULL;
15753 }
15754 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15755
15756
15757 /* Find the cursor if not already found. We have to decide whether
15758 PT will appear on this window (it sometimes doesn't, but this is
15759 not a very frequent case.) This decision has to be made before
15760 the current matrix is altered. A value of cursor.vpos < 0 means
15761 that PT is either in one of the lines beginning at
15762 first_unchanged_at_end_row or below the window. Don't care for
15763 lines that might be displayed later at the window end; as
15764 mentioned, this is not a frequent case. */
15765 if (w->cursor.vpos < 0)
15766 {
15767 /* Cursor in unchanged rows at the top? */
15768 if (PT < CHARPOS (start_pos)
15769 && last_unchanged_at_beg_row)
15770 {
15771 row = row_containing_pos (w, PT,
15772 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15773 last_unchanged_at_beg_row + 1, 0);
15774 if (row)
15775 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15776 }
15777
15778 /* Start from first_unchanged_at_end_row looking for PT. */
15779 else if (first_unchanged_at_end_row)
15780 {
15781 row = row_containing_pos (w, PT - delta,
15782 first_unchanged_at_end_row, NULL, 0);
15783 if (row)
15784 set_cursor_from_row (w, row, w->current_matrix, delta,
15785 delta_bytes, dy, dvpos);
15786 }
15787
15788 /* Give up if cursor was not found. */
15789 if (w->cursor.vpos < 0)
15790 {
15791 clear_glyph_matrix (w->desired_matrix);
15792 return -1;
15793 }
15794 }
15795
15796 /* Don't let the cursor end in the scroll margins. */
15797 {
15798 int this_scroll_margin, cursor_height;
15799
15800 this_scroll_margin = max (0, scroll_margin);
15801 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15802 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15803 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15804
15805 if ((w->cursor.y < this_scroll_margin
15806 && CHARPOS (start) > BEGV)
15807 /* Old redisplay didn't take scroll margin into account at the bottom,
15808 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15809 || (w->cursor.y + (make_cursor_line_fully_visible_p
15810 ? cursor_height + this_scroll_margin
15811 : 1)) > it.last_visible_y)
15812 {
15813 w->cursor.vpos = -1;
15814 clear_glyph_matrix (w->desired_matrix);
15815 return -1;
15816 }
15817 }
15818
15819 /* Scroll the display. Do it before changing the current matrix so
15820 that xterm.c doesn't get confused about where the cursor glyph is
15821 found. */
15822 if (dy && run.height)
15823 {
15824 update_begin (f);
15825
15826 if (FRAME_WINDOW_P (f))
15827 {
15828 FRAME_RIF (f)->update_window_begin_hook (w);
15829 FRAME_RIF (f)->clear_window_mouse_face (w);
15830 FRAME_RIF (f)->scroll_run_hook (w, &run);
15831 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15832 }
15833 else
15834 {
15835 /* Terminal frame. In this case, dvpos gives the number of
15836 lines to scroll by; dvpos < 0 means scroll up. */
15837 int from_vpos
15838 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15839 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15840 int end = (WINDOW_TOP_EDGE_LINE (w)
15841 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15842 + window_internal_height (w));
15843
15844 #if defined (HAVE_GPM) || defined (MSDOS)
15845 x_clear_window_mouse_face (w);
15846 #endif
15847 /* Perform the operation on the screen. */
15848 if (dvpos > 0)
15849 {
15850 /* Scroll last_unchanged_at_beg_row to the end of the
15851 window down dvpos lines. */
15852 set_terminal_window (f, end);
15853
15854 /* On dumb terminals delete dvpos lines at the end
15855 before inserting dvpos empty lines. */
15856 if (!FRAME_SCROLL_REGION_OK (f))
15857 ins_del_lines (f, end - dvpos, -dvpos);
15858
15859 /* Insert dvpos empty lines in front of
15860 last_unchanged_at_beg_row. */
15861 ins_del_lines (f, from, dvpos);
15862 }
15863 else if (dvpos < 0)
15864 {
15865 /* Scroll up last_unchanged_at_beg_vpos to the end of
15866 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15867 set_terminal_window (f, end);
15868
15869 /* Delete dvpos lines in front of
15870 last_unchanged_at_beg_vpos. ins_del_lines will set
15871 the cursor to the given vpos and emit |dvpos| delete
15872 line sequences. */
15873 ins_del_lines (f, from + dvpos, dvpos);
15874
15875 /* On a dumb terminal insert dvpos empty lines at the
15876 end. */
15877 if (!FRAME_SCROLL_REGION_OK (f))
15878 ins_del_lines (f, end + dvpos, -dvpos);
15879 }
15880
15881 set_terminal_window (f, 0);
15882 }
15883
15884 update_end (f);
15885 }
15886
15887 /* Shift reused rows of the current matrix to the right position.
15888 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15889 text. */
15890 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15891 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15892 if (dvpos < 0)
15893 {
15894 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15895 bottom_vpos, dvpos);
15896 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15897 bottom_vpos, 0);
15898 }
15899 else if (dvpos > 0)
15900 {
15901 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15902 bottom_vpos, dvpos);
15903 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15904 first_unchanged_at_end_vpos + dvpos, 0);
15905 }
15906
15907 /* For frame-based redisplay, make sure that current frame and window
15908 matrix are in sync with respect to glyph memory. */
15909 if (!FRAME_WINDOW_P (f))
15910 sync_frame_with_window_matrix_rows (w);
15911
15912 /* Adjust buffer positions in reused rows. */
15913 if (delta || delta_bytes)
15914 increment_matrix_positions (current_matrix,
15915 first_unchanged_at_end_vpos + dvpos,
15916 bottom_vpos, delta, delta_bytes);
15917
15918 /* Adjust Y positions. */
15919 if (dy)
15920 shift_glyph_matrix (w, current_matrix,
15921 first_unchanged_at_end_vpos + dvpos,
15922 bottom_vpos, dy);
15923
15924 if (first_unchanged_at_end_row)
15925 {
15926 first_unchanged_at_end_row += dvpos;
15927 if (first_unchanged_at_end_row->y >= it.last_visible_y
15928 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15929 first_unchanged_at_end_row = NULL;
15930 }
15931
15932 /* If scrolling up, there may be some lines to display at the end of
15933 the window. */
15934 last_text_row_at_end = NULL;
15935 if (dy < 0)
15936 {
15937 /* Scrolling up can leave for example a partially visible line
15938 at the end of the window to be redisplayed. */
15939 /* Set last_row to the glyph row in the current matrix where the
15940 window end line is found. It has been moved up or down in
15941 the matrix by dvpos. */
15942 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15943 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15944
15945 /* If last_row is the window end line, it should display text. */
15946 xassert (last_row->displays_text_p);
15947
15948 /* If window end line was partially visible before, begin
15949 displaying at that line. Otherwise begin displaying with the
15950 line following it. */
15951 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15952 {
15953 init_to_row_start (&it, w, last_row);
15954 it.vpos = last_vpos;
15955 it.current_y = last_row->y;
15956 }
15957 else
15958 {
15959 init_to_row_end (&it, w, last_row);
15960 it.vpos = 1 + last_vpos;
15961 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15962 ++last_row;
15963 }
15964
15965 /* We may start in a continuation line. If so, we have to
15966 get the right continuation_lines_width and current_x. */
15967 it.continuation_lines_width = last_row->continuation_lines_width;
15968 it.hpos = it.current_x = 0;
15969
15970 /* Display the rest of the lines at the window end. */
15971 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15972 while (it.current_y < it.last_visible_y
15973 && !fonts_changed_p)
15974 {
15975 /* Is it always sure that the display agrees with lines in
15976 the current matrix? I don't think so, so we mark rows
15977 displayed invalid in the current matrix by setting their
15978 enabled_p flag to zero. */
15979 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15980 if (display_line (&it))
15981 last_text_row_at_end = it.glyph_row - 1;
15982 }
15983 }
15984
15985 /* Update window_end_pos and window_end_vpos. */
15986 if (first_unchanged_at_end_row
15987 && !last_text_row_at_end)
15988 {
15989 /* Window end line if one of the preserved rows from the current
15990 matrix. Set row to the last row displaying text in current
15991 matrix starting at first_unchanged_at_end_row, after
15992 scrolling. */
15993 xassert (first_unchanged_at_end_row->displays_text_p);
15994 row = find_last_row_displaying_text (w->current_matrix, &it,
15995 first_unchanged_at_end_row);
15996 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15997
15998 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15999 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16000 w->window_end_vpos
16001 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16002 xassert (w->window_end_bytepos >= 0);
16003 IF_DEBUG (debug_method_add (w, "A"));
16004 }
16005 else if (last_text_row_at_end)
16006 {
16007 w->window_end_pos
16008 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16009 w->window_end_bytepos
16010 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16011 w->window_end_vpos
16012 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16013 xassert (w->window_end_bytepos >= 0);
16014 IF_DEBUG (debug_method_add (w, "B"));
16015 }
16016 else if (last_text_row)
16017 {
16018 /* We have displayed either to the end of the window or at the
16019 end of the window, i.e. the last row with text is to be found
16020 in the desired matrix. */
16021 w->window_end_pos
16022 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16023 w->window_end_bytepos
16024 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16025 w->window_end_vpos
16026 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16027 xassert (w->window_end_bytepos >= 0);
16028 }
16029 else if (first_unchanged_at_end_row == NULL
16030 && last_text_row == NULL
16031 && last_text_row_at_end == NULL)
16032 {
16033 /* Displayed to end of window, but no line containing text was
16034 displayed. Lines were deleted at the end of the window. */
16035 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16036 int vpos = XFASTINT (w->window_end_vpos);
16037 struct glyph_row *current_row = current_matrix->rows + vpos;
16038 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16039
16040 for (row = NULL;
16041 row == NULL && vpos >= first_vpos;
16042 --vpos, --current_row, --desired_row)
16043 {
16044 if (desired_row->enabled_p)
16045 {
16046 if (desired_row->displays_text_p)
16047 row = desired_row;
16048 }
16049 else if (current_row->displays_text_p)
16050 row = current_row;
16051 }
16052
16053 xassert (row != NULL);
16054 w->window_end_vpos = make_number (vpos + 1);
16055 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16056 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16057 xassert (w->window_end_bytepos >= 0);
16058 IF_DEBUG (debug_method_add (w, "C"));
16059 }
16060 else
16061 abort ();
16062
16063 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16064 debug_end_vpos = XFASTINT (w->window_end_vpos));
16065
16066 /* Record that display has not been completed. */
16067 w->window_end_valid = Qnil;
16068 w->desired_matrix->no_scrolling_p = 1;
16069 return 3;
16070
16071 #undef GIVE_UP
16072 }
16073
16074
16075 \f
16076 /***********************************************************************
16077 More debugging support
16078 ***********************************************************************/
16079
16080 #if GLYPH_DEBUG
16081
16082 void dump_glyph_row (struct glyph_row *, int, int);
16083 void dump_glyph_matrix (struct glyph_matrix *, int);
16084 void dump_glyph (struct glyph_row *, struct glyph *, int);
16085
16086
16087 /* Dump the contents of glyph matrix MATRIX on stderr.
16088
16089 GLYPHS 0 means don't show glyph contents.
16090 GLYPHS 1 means show glyphs in short form
16091 GLYPHS > 1 means show glyphs in long form. */
16092
16093 void
16094 dump_glyph_matrix (matrix, glyphs)
16095 struct glyph_matrix *matrix;
16096 int glyphs;
16097 {
16098 int i;
16099 for (i = 0; i < matrix->nrows; ++i)
16100 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16101 }
16102
16103
16104 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16105 the glyph row and area where the glyph comes from. */
16106
16107 void
16108 dump_glyph (row, glyph, area)
16109 struct glyph_row *row;
16110 struct glyph *glyph;
16111 int area;
16112 {
16113 if (glyph->type == CHAR_GLYPH)
16114 {
16115 fprintf (stderr,
16116 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16117 glyph - row->glyphs[TEXT_AREA],
16118 'C',
16119 glyph->charpos,
16120 (BUFFERP (glyph->object)
16121 ? 'B'
16122 : (STRINGP (glyph->object)
16123 ? 'S'
16124 : '-')),
16125 glyph->pixel_width,
16126 glyph->u.ch,
16127 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16128 ? glyph->u.ch
16129 : '.'),
16130 glyph->face_id,
16131 glyph->left_box_line_p,
16132 glyph->right_box_line_p);
16133 }
16134 else if (glyph->type == STRETCH_GLYPH)
16135 {
16136 fprintf (stderr,
16137 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16138 glyph - row->glyphs[TEXT_AREA],
16139 'S',
16140 glyph->charpos,
16141 (BUFFERP (glyph->object)
16142 ? 'B'
16143 : (STRINGP (glyph->object)
16144 ? 'S'
16145 : '-')),
16146 glyph->pixel_width,
16147 0,
16148 '.',
16149 glyph->face_id,
16150 glyph->left_box_line_p,
16151 glyph->right_box_line_p);
16152 }
16153 else if (glyph->type == IMAGE_GLYPH)
16154 {
16155 fprintf (stderr,
16156 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16157 glyph - row->glyphs[TEXT_AREA],
16158 'I',
16159 glyph->charpos,
16160 (BUFFERP (glyph->object)
16161 ? 'B'
16162 : (STRINGP (glyph->object)
16163 ? 'S'
16164 : '-')),
16165 glyph->pixel_width,
16166 glyph->u.img_id,
16167 '.',
16168 glyph->face_id,
16169 glyph->left_box_line_p,
16170 glyph->right_box_line_p);
16171 }
16172 else if (glyph->type == COMPOSITE_GLYPH)
16173 {
16174 fprintf (stderr,
16175 " %5d %4c %6d %c %3d 0x%05x",
16176 glyph - row->glyphs[TEXT_AREA],
16177 '+',
16178 glyph->charpos,
16179 (BUFFERP (glyph->object)
16180 ? 'B'
16181 : (STRINGP (glyph->object)
16182 ? 'S'
16183 : '-')),
16184 glyph->pixel_width,
16185 glyph->u.cmp.id);
16186 if (glyph->u.cmp.automatic)
16187 fprintf (stderr,
16188 "[%d-%d]",
16189 glyph->slice.cmp.from, glyph->slice.cmp.to);
16190 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16191 glyph->face_id,
16192 glyph->left_box_line_p,
16193 glyph->right_box_line_p);
16194 }
16195 }
16196
16197
16198 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16199 GLYPHS 0 means don't show glyph contents.
16200 GLYPHS 1 means show glyphs in short form
16201 GLYPHS > 1 means show glyphs in long form. */
16202
16203 void
16204 dump_glyph_row (row, vpos, glyphs)
16205 struct glyph_row *row;
16206 int vpos, glyphs;
16207 {
16208 if (glyphs != 1)
16209 {
16210 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16211 fprintf (stderr, "======================================================================\n");
16212
16213 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16214 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16215 vpos,
16216 MATRIX_ROW_START_CHARPOS (row),
16217 MATRIX_ROW_END_CHARPOS (row),
16218 row->used[TEXT_AREA],
16219 row->contains_overlapping_glyphs_p,
16220 row->enabled_p,
16221 row->truncated_on_left_p,
16222 row->truncated_on_right_p,
16223 row->continued_p,
16224 MATRIX_ROW_CONTINUATION_LINE_P (row),
16225 row->displays_text_p,
16226 row->ends_at_zv_p,
16227 row->fill_line_p,
16228 row->ends_in_middle_of_char_p,
16229 row->starts_in_middle_of_char_p,
16230 row->mouse_face_p,
16231 row->x,
16232 row->y,
16233 row->pixel_width,
16234 row->height,
16235 row->visible_height,
16236 row->ascent,
16237 row->phys_ascent);
16238 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16239 row->end.overlay_string_index,
16240 row->continuation_lines_width);
16241 fprintf (stderr, "%9d %5d\n",
16242 CHARPOS (row->start.string_pos),
16243 CHARPOS (row->end.string_pos));
16244 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16245 row->end.dpvec_index);
16246 }
16247
16248 if (glyphs > 1)
16249 {
16250 int area;
16251
16252 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16253 {
16254 struct glyph *glyph = row->glyphs[area];
16255 struct glyph *glyph_end = glyph + row->used[area];
16256
16257 /* Glyph for a line end in text. */
16258 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16259 ++glyph_end;
16260
16261 if (glyph < glyph_end)
16262 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16263
16264 for (; glyph < glyph_end; ++glyph)
16265 dump_glyph (row, glyph, area);
16266 }
16267 }
16268 else if (glyphs == 1)
16269 {
16270 int area;
16271
16272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16273 {
16274 char *s = (char *) alloca (row->used[area] + 1);
16275 int i;
16276
16277 for (i = 0; i < row->used[area]; ++i)
16278 {
16279 struct glyph *glyph = row->glyphs[area] + i;
16280 if (glyph->type == CHAR_GLYPH
16281 && glyph->u.ch < 0x80
16282 && glyph->u.ch >= ' ')
16283 s[i] = glyph->u.ch;
16284 else
16285 s[i] = '.';
16286 }
16287
16288 s[i] = '\0';
16289 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16290 }
16291 }
16292 }
16293
16294
16295 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16296 Sdump_glyph_matrix, 0, 1, "p",
16297 doc: /* Dump the current matrix of the selected window to stderr.
16298 Shows contents of glyph row structures. With non-nil
16299 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16300 glyphs in short form, otherwise show glyphs in long form. */)
16301 (Lisp_Object glyphs)
16302 {
16303 struct window *w = XWINDOW (selected_window);
16304 struct buffer *buffer = XBUFFER (w->buffer);
16305
16306 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16307 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16308 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16309 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16310 fprintf (stderr, "=============================================\n");
16311 dump_glyph_matrix (w->current_matrix,
16312 NILP (glyphs) ? 0 : XINT (glyphs));
16313 return Qnil;
16314 }
16315
16316
16317 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16318 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16319 (void)
16320 {
16321 struct frame *f = XFRAME (selected_frame);
16322 dump_glyph_matrix (f->current_matrix, 1);
16323 return Qnil;
16324 }
16325
16326
16327 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16328 doc: /* Dump glyph row ROW to stderr.
16329 GLYPH 0 means don't dump glyphs.
16330 GLYPH 1 means dump glyphs in short form.
16331 GLYPH > 1 or omitted means dump glyphs in long form. */)
16332 (Lisp_Object row, Lisp_Object glyphs)
16333 {
16334 struct glyph_matrix *matrix;
16335 int vpos;
16336
16337 CHECK_NUMBER (row);
16338 matrix = XWINDOW (selected_window)->current_matrix;
16339 vpos = XINT (row);
16340 if (vpos >= 0 && vpos < matrix->nrows)
16341 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16342 vpos,
16343 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16344 return Qnil;
16345 }
16346
16347
16348 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16349 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16350 GLYPH 0 means don't dump glyphs.
16351 GLYPH 1 means dump glyphs in short form.
16352 GLYPH > 1 or omitted means dump glyphs in long form. */)
16353 (Lisp_Object row, Lisp_Object glyphs)
16354 {
16355 struct frame *sf = SELECTED_FRAME ();
16356 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16357 int vpos;
16358
16359 CHECK_NUMBER (row);
16360 vpos = XINT (row);
16361 if (vpos >= 0 && vpos < m->nrows)
16362 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16363 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16364 return Qnil;
16365 }
16366
16367
16368 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16369 doc: /* Toggle tracing of redisplay.
16370 With ARG, turn tracing on if and only if ARG is positive. */)
16371 (Lisp_Object arg)
16372 {
16373 if (NILP (arg))
16374 trace_redisplay_p = !trace_redisplay_p;
16375 else
16376 {
16377 arg = Fprefix_numeric_value (arg);
16378 trace_redisplay_p = XINT (arg) > 0;
16379 }
16380
16381 return Qnil;
16382 }
16383
16384
16385 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16386 doc: /* Like `format', but print result to stderr.
16387 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16388 (size_t nargs, Lisp_Object *args)
16389 {
16390 Lisp_Object s = Fformat (nargs, args);
16391 fprintf (stderr, "%s", SDATA (s));
16392 return Qnil;
16393 }
16394
16395 #endif /* GLYPH_DEBUG */
16396
16397
16398 \f
16399 /***********************************************************************
16400 Building Desired Matrix Rows
16401 ***********************************************************************/
16402
16403 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16404 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16405
16406 static struct glyph_row *
16407 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16408 {
16409 struct frame *f = XFRAME (WINDOW_FRAME (w));
16410 struct buffer *buffer = XBUFFER (w->buffer);
16411 struct buffer *old = current_buffer;
16412 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16413 int arrow_len = SCHARS (overlay_arrow_string);
16414 const unsigned char *arrow_end = arrow_string + arrow_len;
16415 const unsigned char *p;
16416 struct it it;
16417 int multibyte_p;
16418 int n_glyphs_before;
16419
16420 set_buffer_temp (buffer);
16421 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16422 it.glyph_row->used[TEXT_AREA] = 0;
16423 SET_TEXT_POS (it.position, 0, 0);
16424
16425 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16426 p = arrow_string;
16427 while (p < arrow_end)
16428 {
16429 Lisp_Object face, ilisp;
16430
16431 /* Get the next character. */
16432 if (multibyte_p)
16433 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16434 else
16435 {
16436 it.c = it.char_to_display = *p, it.len = 1;
16437 if (! ASCII_CHAR_P (it.c))
16438 it.char_to_display = BYTE8_TO_CHAR (it.c);
16439 }
16440 p += it.len;
16441
16442 /* Get its face. */
16443 ilisp = make_number (p - arrow_string);
16444 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16445 it.face_id = compute_char_face (f, it.char_to_display, face);
16446
16447 /* Compute its width, get its glyphs. */
16448 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16449 SET_TEXT_POS (it.position, -1, -1);
16450 PRODUCE_GLYPHS (&it);
16451
16452 /* If this character doesn't fit any more in the line, we have
16453 to remove some glyphs. */
16454 if (it.current_x > it.last_visible_x)
16455 {
16456 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16457 break;
16458 }
16459 }
16460
16461 set_buffer_temp (old);
16462 return it.glyph_row;
16463 }
16464
16465
16466 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16467 glyphs are only inserted for terminal frames since we can't really
16468 win with truncation glyphs when partially visible glyphs are
16469 involved. Which glyphs to insert is determined by
16470 produce_special_glyphs. */
16471
16472 static void
16473 insert_left_trunc_glyphs (struct it *it)
16474 {
16475 struct it truncate_it;
16476 struct glyph *from, *end, *to, *toend;
16477
16478 xassert (!FRAME_WINDOW_P (it->f));
16479
16480 /* Get the truncation glyphs. */
16481 truncate_it = *it;
16482 truncate_it.current_x = 0;
16483 truncate_it.face_id = DEFAULT_FACE_ID;
16484 truncate_it.glyph_row = &scratch_glyph_row;
16485 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16486 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16487 truncate_it.object = make_number (0);
16488 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16489
16490 /* Overwrite glyphs from IT with truncation glyphs. */
16491 if (!it->glyph_row->reversed_p)
16492 {
16493 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16494 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16495 to = it->glyph_row->glyphs[TEXT_AREA];
16496 toend = to + it->glyph_row->used[TEXT_AREA];
16497
16498 while (from < end)
16499 *to++ = *from++;
16500
16501 /* There may be padding glyphs left over. Overwrite them too. */
16502 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16503 {
16504 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16505 while (from < end)
16506 *to++ = *from++;
16507 }
16508
16509 if (to > toend)
16510 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16511 }
16512 else
16513 {
16514 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16515 that back to front. */
16516 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16517 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16518 toend = it->glyph_row->glyphs[TEXT_AREA];
16519 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16520
16521 while (from >= end && to >= toend)
16522 *to-- = *from--;
16523 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16524 {
16525 from =
16526 truncate_it.glyph_row->glyphs[TEXT_AREA]
16527 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16528 while (from >= end && to >= toend)
16529 *to-- = *from--;
16530 }
16531 if (from >= end)
16532 {
16533 /* Need to free some room before prepending additional
16534 glyphs. */
16535 int move_by = from - end + 1;
16536 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16537 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16538
16539 for ( ; g >= g0; g--)
16540 g[move_by] = *g;
16541 while (from >= end)
16542 *to-- = *from--;
16543 it->glyph_row->used[TEXT_AREA] += move_by;
16544 }
16545 }
16546 }
16547
16548
16549 /* Compute the pixel height and width of IT->glyph_row.
16550
16551 Most of the time, ascent and height of a display line will be equal
16552 to the max_ascent and max_height values of the display iterator
16553 structure. This is not the case if
16554
16555 1. We hit ZV without displaying anything. In this case, max_ascent
16556 and max_height will be zero.
16557
16558 2. We have some glyphs that don't contribute to the line height.
16559 (The glyph row flag contributes_to_line_height_p is for future
16560 pixmap extensions).
16561
16562 The first case is easily covered by using default values because in
16563 these cases, the line height does not really matter, except that it
16564 must not be zero. */
16565
16566 static void
16567 compute_line_metrics (struct it *it)
16568 {
16569 struct glyph_row *row = it->glyph_row;
16570
16571 if (FRAME_WINDOW_P (it->f))
16572 {
16573 int i, min_y, max_y;
16574
16575 /* The line may consist of one space only, that was added to
16576 place the cursor on it. If so, the row's height hasn't been
16577 computed yet. */
16578 if (row->height == 0)
16579 {
16580 if (it->max_ascent + it->max_descent == 0)
16581 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16582 row->ascent = it->max_ascent;
16583 row->height = it->max_ascent + it->max_descent;
16584 row->phys_ascent = it->max_phys_ascent;
16585 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16586 row->extra_line_spacing = it->max_extra_line_spacing;
16587 }
16588
16589 /* Compute the width of this line. */
16590 row->pixel_width = row->x;
16591 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16592 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16593
16594 xassert (row->pixel_width >= 0);
16595 xassert (row->ascent >= 0 && row->height > 0);
16596
16597 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16598 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16599
16600 /* If first line's physical ascent is larger than its logical
16601 ascent, use the physical ascent, and make the row taller.
16602 This makes accented characters fully visible. */
16603 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16604 && row->phys_ascent > row->ascent)
16605 {
16606 row->height += row->phys_ascent - row->ascent;
16607 row->ascent = row->phys_ascent;
16608 }
16609
16610 /* Compute how much of the line is visible. */
16611 row->visible_height = row->height;
16612
16613 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16614 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16615
16616 if (row->y < min_y)
16617 row->visible_height -= min_y - row->y;
16618 if (row->y + row->height > max_y)
16619 row->visible_height -= row->y + row->height - max_y;
16620 }
16621 else
16622 {
16623 row->pixel_width = row->used[TEXT_AREA];
16624 if (row->continued_p)
16625 row->pixel_width -= it->continuation_pixel_width;
16626 else if (row->truncated_on_right_p)
16627 row->pixel_width -= it->truncation_pixel_width;
16628 row->ascent = row->phys_ascent = 0;
16629 row->height = row->phys_height = row->visible_height = 1;
16630 row->extra_line_spacing = 0;
16631 }
16632
16633 /* Compute a hash code for this row. */
16634 {
16635 int area, i;
16636 row->hash = 0;
16637 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16638 for (i = 0; i < row->used[area]; ++i)
16639 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16640 + row->glyphs[area][i].u.val
16641 + row->glyphs[area][i].face_id
16642 + row->glyphs[area][i].padding_p
16643 + (row->glyphs[area][i].type << 2));
16644 }
16645
16646 it->max_ascent = it->max_descent = 0;
16647 it->max_phys_ascent = it->max_phys_descent = 0;
16648 }
16649
16650
16651 /* Append one space to the glyph row of iterator IT if doing a
16652 window-based redisplay. The space has the same face as
16653 IT->face_id. Value is non-zero if a space was added.
16654
16655 This function is called to make sure that there is always one glyph
16656 at the end of a glyph row that the cursor can be set on under
16657 window-systems. (If there weren't such a glyph we would not know
16658 how wide and tall a box cursor should be displayed).
16659
16660 At the same time this space let's a nicely handle clearing to the
16661 end of the line if the row ends in italic text. */
16662
16663 static int
16664 append_space_for_newline (struct it *it, int default_face_p)
16665 {
16666 if (FRAME_WINDOW_P (it->f))
16667 {
16668 int n = it->glyph_row->used[TEXT_AREA];
16669
16670 if (it->glyph_row->glyphs[TEXT_AREA] + n
16671 < it->glyph_row->glyphs[1 + TEXT_AREA])
16672 {
16673 /* Save some values that must not be changed.
16674 Must save IT->c and IT->len because otherwise
16675 ITERATOR_AT_END_P wouldn't work anymore after
16676 append_space_for_newline has been called. */
16677 enum display_element_type saved_what = it->what;
16678 int saved_c = it->c, saved_len = it->len;
16679 int saved_char_to_display = it->char_to_display;
16680 int saved_x = it->current_x;
16681 int saved_face_id = it->face_id;
16682 struct text_pos saved_pos;
16683 Lisp_Object saved_object;
16684 struct face *face;
16685
16686 saved_object = it->object;
16687 saved_pos = it->position;
16688
16689 it->what = IT_CHARACTER;
16690 memset (&it->position, 0, sizeof it->position);
16691 it->object = make_number (0);
16692 it->c = it->char_to_display = ' ';
16693 it->len = 1;
16694
16695 if (default_face_p)
16696 it->face_id = DEFAULT_FACE_ID;
16697 else if (it->face_before_selective_p)
16698 it->face_id = it->saved_face_id;
16699 face = FACE_FROM_ID (it->f, it->face_id);
16700 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16701
16702 PRODUCE_GLYPHS (it);
16703
16704 it->override_ascent = -1;
16705 it->constrain_row_ascent_descent_p = 0;
16706 it->current_x = saved_x;
16707 it->object = saved_object;
16708 it->position = saved_pos;
16709 it->what = saved_what;
16710 it->face_id = saved_face_id;
16711 it->len = saved_len;
16712 it->c = saved_c;
16713 it->char_to_display = saved_char_to_display;
16714 return 1;
16715 }
16716 }
16717
16718 return 0;
16719 }
16720
16721
16722 /* Extend the face of the last glyph in the text area of IT->glyph_row
16723 to the end of the display line. Called from display_line. If the
16724 glyph row is empty, add a space glyph to it so that we know the
16725 face to draw. Set the glyph row flag fill_line_p. If the glyph
16726 row is R2L, prepend a stretch glyph to cover the empty space to the
16727 left of the leftmost glyph. */
16728
16729 static void
16730 extend_face_to_end_of_line (struct it *it)
16731 {
16732 struct face *face;
16733 struct frame *f = it->f;
16734
16735 /* If line is already filled, do nothing. Non window-system frames
16736 get a grace of one more ``pixel'' because their characters are
16737 1-``pixel'' wide, so they hit the equality too early. This grace
16738 is needed only for R2L rows that are not continued, to produce
16739 one extra blank where we could display the cursor. */
16740 if (it->current_x >= it->last_visible_x
16741 + (!FRAME_WINDOW_P (f)
16742 && it->glyph_row->reversed_p
16743 && !it->glyph_row->continued_p))
16744 return;
16745
16746 /* Face extension extends the background and box of IT->face_id
16747 to the end of the line. If the background equals the background
16748 of the frame, we don't have to do anything. */
16749 if (it->face_before_selective_p)
16750 face = FACE_FROM_ID (f, it->saved_face_id);
16751 else
16752 face = FACE_FROM_ID (f, it->face_id);
16753
16754 if (FRAME_WINDOW_P (f)
16755 && it->glyph_row->displays_text_p
16756 && face->box == FACE_NO_BOX
16757 && face->background == FRAME_BACKGROUND_PIXEL (f)
16758 && !face->stipple
16759 && !it->glyph_row->reversed_p)
16760 return;
16761
16762 /* Set the glyph row flag indicating that the face of the last glyph
16763 in the text area has to be drawn to the end of the text area. */
16764 it->glyph_row->fill_line_p = 1;
16765
16766 /* If current character of IT is not ASCII, make sure we have the
16767 ASCII face. This will be automatically undone the next time
16768 get_next_display_element returns a multibyte character. Note
16769 that the character will always be single byte in unibyte
16770 text. */
16771 if (!ASCII_CHAR_P (it->c))
16772 {
16773 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16774 }
16775
16776 if (FRAME_WINDOW_P (f))
16777 {
16778 /* If the row is empty, add a space with the current face of IT,
16779 so that we know which face to draw. */
16780 if (it->glyph_row->used[TEXT_AREA] == 0)
16781 {
16782 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16783 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16784 it->glyph_row->used[TEXT_AREA] = 1;
16785 }
16786 #ifdef HAVE_WINDOW_SYSTEM
16787 if (it->glyph_row->reversed_p)
16788 {
16789 /* Prepend a stretch glyph to the row, such that the
16790 rightmost glyph will be drawn flushed all the way to the
16791 right margin of the window. The stretch glyph that will
16792 occupy the empty space, if any, to the left of the
16793 glyphs. */
16794 struct font *font = face->font ? face->font : FRAME_FONT (f);
16795 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16796 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16797 struct glyph *g;
16798 int row_width, stretch_ascent, stretch_width;
16799 struct text_pos saved_pos;
16800 int saved_face_id, saved_avoid_cursor;
16801
16802 for (row_width = 0, g = row_start; g < row_end; g++)
16803 row_width += g->pixel_width;
16804 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16805 if (stretch_width > 0)
16806 {
16807 stretch_ascent =
16808 (((it->ascent + it->descent)
16809 * FONT_BASE (font)) / FONT_HEIGHT (font));
16810 saved_pos = it->position;
16811 memset (&it->position, 0, sizeof it->position);
16812 saved_avoid_cursor = it->avoid_cursor_p;
16813 it->avoid_cursor_p = 1;
16814 saved_face_id = it->face_id;
16815 /* The last row's stretch glyph should get the default
16816 face, to avoid painting the rest of the window with
16817 the region face, if the region ends at ZV. */
16818 if (it->glyph_row->ends_at_zv_p)
16819 it->face_id = DEFAULT_FACE_ID;
16820 else
16821 it->face_id = face->id;
16822 append_stretch_glyph (it, make_number (0), stretch_width,
16823 it->ascent + it->descent, stretch_ascent);
16824 it->position = saved_pos;
16825 it->avoid_cursor_p = saved_avoid_cursor;
16826 it->face_id = saved_face_id;
16827 }
16828 }
16829 #endif /* HAVE_WINDOW_SYSTEM */
16830 }
16831 else
16832 {
16833 /* Save some values that must not be changed. */
16834 int saved_x = it->current_x;
16835 struct text_pos saved_pos;
16836 Lisp_Object saved_object;
16837 enum display_element_type saved_what = it->what;
16838 int saved_face_id = it->face_id;
16839
16840 saved_object = it->object;
16841 saved_pos = it->position;
16842
16843 it->what = IT_CHARACTER;
16844 memset (&it->position, 0, sizeof it->position);
16845 it->object = make_number (0);
16846 it->c = it->char_to_display = ' ';
16847 it->len = 1;
16848 /* The last row's blank glyphs should get the default face, to
16849 avoid painting the rest of the window with the region face,
16850 if the region ends at ZV. */
16851 if (it->glyph_row->ends_at_zv_p)
16852 it->face_id = DEFAULT_FACE_ID;
16853 else
16854 it->face_id = face->id;
16855
16856 PRODUCE_GLYPHS (it);
16857
16858 while (it->current_x <= it->last_visible_x)
16859 PRODUCE_GLYPHS (it);
16860
16861 /* Don't count these blanks really. It would let us insert a left
16862 truncation glyph below and make us set the cursor on them, maybe. */
16863 it->current_x = saved_x;
16864 it->object = saved_object;
16865 it->position = saved_pos;
16866 it->what = saved_what;
16867 it->face_id = saved_face_id;
16868 }
16869 }
16870
16871
16872 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16873 trailing whitespace. */
16874
16875 static int
16876 trailing_whitespace_p (EMACS_INT charpos)
16877 {
16878 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16879 int c = 0;
16880
16881 while (bytepos < ZV_BYTE
16882 && (c = FETCH_CHAR (bytepos),
16883 c == ' ' || c == '\t'))
16884 ++bytepos;
16885
16886 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16887 {
16888 if (bytepos != PT_BYTE)
16889 return 1;
16890 }
16891 return 0;
16892 }
16893
16894
16895 /* Highlight trailing whitespace, if any, in ROW. */
16896
16897 void
16898 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16899 {
16900 int used = row->used[TEXT_AREA];
16901
16902 if (used)
16903 {
16904 struct glyph *start = row->glyphs[TEXT_AREA];
16905 struct glyph *glyph = start + used - 1;
16906
16907 if (row->reversed_p)
16908 {
16909 /* Right-to-left rows need to be processed in the opposite
16910 direction, so swap the edge pointers. */
16911 glyph = start;
16912 start = row->glyphs[TEXT_AREA] + used - 1;
16913 }
16914
16915 /* Skip over glyphs inserted to display the cursor at the
16916 end of a line, for extending the face of the last glyph
16917 to the end of the line on terminals, and for truncation
16918 and continuation glyphs. */
16919 if (!row->reversed_p)
16920 {
16921 while (glyph >= start
16922 && glyph->type == CHAR_GLYPH
16923 && INTEGERP (glyph->object))
16924 --glyph;
16925 }
16926 else
16927 {
16928 while (glyph <= start
16929 && glyph->type == CHAR_GLYPH
16930 && INTEGERP (glyph->object))
16931 ++glyph;
16932 }
16933
16934 /* If last glyph is a space or stretch, and it's trailing
16935 whitespace, set the face of all trailing whitespace glyphs in
16936 IT->glyph_row to `trailing-whitespace'. */
16937 if ((row->reversed_p ? glyph <= start : glyph >= start)
16938 && BUFFERP (glyph->object)
16939 && (glyph->type == STRETCH_GLYPH
16940 || (glyph->type == CHAR_GLYPH
16941 && glyph->u.ch == ' '))
16942 && trailing_whitespace_p (glyph->charpos))
16943 {
16944 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16945 if (face_id < 0)
16946 return;
16947
16948 if (!row->reversed_p)
16949 {
16950 while (glyph >= start
16951 && BUFFERP (glyph->object)
16952 && (glyph->type == STRETCH_GLYPH
16953 || (glyph->type == CHAR_GLYPH
16954 && glyph->u.ch == ' ')))
16955 (glyph--)->face_id = face_id;
16956 }
16957 else
16958 {
16959 while (glyph <= start
16960 && BUFFERP (glyph->object)
16961 && (glyph->type == STRETCH_GLYPH
16962 || (glyph->type == CHAR_GLYPH
16963 && glyph->u.ch == ' ')))
16964 (glyph++)->face_id = face_id;
16965 }
16966 }
16967 }
16968 }
16969
16970
16971 /* Value is non-zero if glyph row ROW in window W should be
16972 used to hold the cursor. */
16973
16974 static int
16975 cursor_row_p (struct window *w, struct glyph_row *row)
16976 {
16977 int result = 1;
16978
16979 if (PT == CHARPOS (row->end.pos))
16980 {
16981 /* Suppose the row ends on a string.
16982 Unless the row is continued, that means it ends on a newline
16983 in the string. If it's anything other than a display string
16984 (e.g. a before-string from an overlay), we don't want the
16985 cursor there. (This heuristic seems to give the optimal
16986 behavior for the various types of multi-line strings.) */
16987 if (CHARPOS (row->end.string_pos) >= 0)
16988 {
16989 if (row->continued_p)
16990 result = 1;
16991 else
16992 {
16993 /* Check for `display' property. */
16994 struct glyph *beg = row->glyphs[TEXT_AREA];
16995 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16996 struct glyph *glyph;
16997
16998 result = 0;
16999 for (glyph = end; glyph >= beg; --glyph)
17000 if (STRINGP (glyph->object))
17001 {
17002 Lisp_Object prop
17003 = Fget_char_property (make_number (PT),
17004 Qdisplay, Qnil);
17005 result =
17006 (!NILP (prop)
17007 && display_prop_string_p (prop, glyph->object));
17008 break;
17009 }
17010 }
17011 }
17012 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17013 {
17014 /* If the row ends in middle of a real character,
17015 and the line is continued, we want the cursor here.
17016 That's because CHARPOS (ROW->end.pos) would equal
17017 PT if PT is before the character. */
17018 if (!row->ends_in_ellipsis_p)
17019 result = row->continued_p;
17020 else
17021 /* If the row ends in an ellipsis, then
17022 CHARPOS (ROW->end.pos) will equal point after the
17023 invisible text. We want that position to be displayed
17024 after the ellipsis. */
17025 result = 0;
17026 }
17027 /* If the row ends at ZV, display the cursor at the end of that
17028 row instead of at the start of the row below. */
17029 else if (row->ends_at_zv_p)
17030 result = 1;
17031 else
17032 result = 0;
17033 }
17034
17035 return result;
17036 }
17037
17038 \f
17039
17040 /* Push the display property PROP so that it will be rendered at the
17041 current position in IT. Return 1 if PROP was successfully pushed,
17042 0 otherwise. */
17043
17044 static int
17045 push_display_prop (struct it *it, Lisp_Object prop)
17046 {
17047 push_it (it);
17048
17049 if (STRINGP (prop))
17050 {
17051 if (SCHARS (prop) == 0)
17052 {
17053 pop_it (it);
17054 return 0;
17055 }
17056
17057 it->string = prop;
17058 it->multibyte_p = STRING_MULTIBYTE (it->string);
17059 it->current.overlay_string_index = -1;
17060 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17061 it->end_charpos = it->string_nchars = SCHARS (it->string);
17062 it->method = GET_FROM_STRING;
17063 it->stop_charpos = 0;
17064 }
17065 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17066 {
17067 it->method = GET_FROM_STRETCH;
17068 it->object = prop;
17069 }
17070 #ifdef HAVE_WINDOW_SYSTEM
17071 else if (IMAGEP (prop))
17072 {
17073 it->what = IT_IMAGE;
17074 it->image_id = lookup_image (it->f, prop);
17075 it->method = GET_FROM_IMAGE;
17076 }
17077 #endif /* HAVE_WINDOW_SYSTEM */
17078 else
17079 {
17080 pop_it (it); /* bogus display property, give up */
17081 return 0;
17082 }
17083
17084 return 1;
17085 }
17086
17087 /* Return the character-property PROP at the current position in IT. */
17088
17089 static Lisp_Object
17090 get_it_property (struct it *it, Lisp_Object prop)
17091 {
17092 Lisp_Object position;
17093
17094 if (STRINGP (it->object))
17095 position = make_number (IT_STRING_CHARPOS (*it));
17096 else if (BUFFERP (it->object))
17097 position = make_number (IT_CHARPOS (*it));
17098 else
17099 return Qnil;
17100
17101 return Fget_char_property (position, prop, it->object);
17102 }
17103
17104 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17105
17106 static void
17107 handle_line_prefix (struct it *it)
17108 {
17109 Lisp_Object prefix;
17110 if (it->continuation_lines_width > 0)
17111 {
17112 prefix = get_it_property (it, Qwrap_prefix);
17113 if (NILP (prefix))
17114 prefix = Vwrap_prefix;
17115 }
17116 else
17117 {
17118 prefix = get_it_property (it, Qline_prefix);
17119 if (NILP (prefix))
17120 prefix = Vline_prefix;
17121 }
17122 if (! NILP (prefix) && push_display_prop (it, prefix))
17123 {
17124 /* If the prefix is wider than the window, and we try to wrap
17125 it, it would acquire its own wrap prefix, and so on till the
17126 iterator stack overflows. So, don't wrap the prefix. */
17127 it->line_wrap = TRUNCATE;
17128 it->avoid_cursor_p = 1;
17129 }
17130 }
17131
17132 \f
17133
17134 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17135 only for R2L lines from display_line, when it decides that too many
17136 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17137 continued. */
17138 static void
17139 unproduce_glyphs (struct it *it, int n)
17140 {
17141 struct glyph *glyph, *end;
17142
17143 xassert (it->glyph_row);
17144 xassert (it->glyph_row->reversed_p);
17145 xassert (it->area == TEXT_AREA);
17146 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17147
17148 if (n > it->glyph_row->used[TEXT_AREA])
17149 n = it->glyph_row->used[TEXT_AREA];
17150 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17151 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17152 for ( ; glyph < end; glyph++)
17153 glyph[-n] = *glyph;
17154 }
17155
17156 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17157 and ROW->maxpos. */
17158 static void
17159 find_row_edges (struct it *it, struct glyph_row *row,
17160 EMACS_INT min_pos, EMACS_INT min_bpos,
17161 EMACS_INT max_pos, EMACS_INT max_bpos)
17162 {
17163 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17164 lines' rows is implemented for bidi-reordered rows. */
17165
17166 /* ROW->minpos is the value of min_pos, the minimal buffer position
17167 we have in ROW. */
17168 if (min_pos <= ZV)
17169 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17170 else
17171 /* We didn't find _any_ valid buffer positions in any of the
17172 glyphs, so we must trust the iterator's computed positions. */
17173 row->minpos = row->start.pos;
17174 if (max_pos <= 0)
17175 {
17176 max_pos = CHARPOS (it->current.pos);
17177 max_bpos = BYTEPOS (it->current.pos);
17178 }
17179
17180 /* Here are the various use-cases for ending the row, and the
17181 corresponding values for ROW->maxpos:
17182
17183 Line ends in a newline from buffer eol_pos + 1
17184 Line is continued from buffer max_pos + 1
17185 Line is truncated on right it->current.pos
17186 Line ends in a newline from string max_pos
17187 Line is continued from string max_pos
17188 Line is continued from display vector max_pos
17189 Line is entirely from a string min_pos == max_pos
17190 Line is entirely from a display vector min_pos == max_pos
17191 Line that ends at ZV ZV
17192
17193 If you discover other use-cases, please add them here as
17194 appropriate. */
17195 if (row->ends_at_zv_p)
17196 row->maxpos = it->current.pos;
17197 else if (row->used[TEXT_AREA])
17198 {
17199 if (row->ends_in_newline_from_string_p)
17200 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17201 else if (CHARPOS (it->eol_pos) > 0)
17202 SET_TEXT_POS (row->maxpos,
17203 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17204 else if (row->continued_p)
17205 {
17206 /* If max_pos is different from IT's current position, it
17207 means IT->method does not belong to the display element
17208 at max_pos. However, it also means that the display
17209 element at max_pos was displayed in its entirety on this
17210 line, which is equivalent to saying that the next line
17211 starts at the next buffer position. */
17212 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17213 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17214 else
17215 {
17216 INC_BOTH (max_pos, max_bpos);
17217 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17218 }
17219 }
17220 else if (row->truncated_on_right_p)
17221 /* display_line already called reseat_at_next_visible_line_start,
17222 which puts the iterator at the beginning of the next line, in
17223 the logical order. */
17224 row->maxpos = it->current.pos;
17225 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17226 /* A line that is entirely from a string/image/stretch... */
17227 row->maxpos = row->minpos;
17228 else
17229 abort ();
17230 }
17231 else
17232 row->maxpos = it->current.pos;
17233 }
17234
17235 /* Construct the glyph row IT->glyph_row in the desired matrix of
17236 IT->w from text at the current position of IT. See dispextern.h
17237 for an overview of struct it. Value is non-zero if
17238 IT->glyph_row displays text, as opposed to a line displaying ZV
17239 only. */
17240
17241 static int
17242 display_line (struct it *it)
17243 {
17244 struct glyph_row *row = it->glyph_row;
17245 Lisp_Object overlay_arrow_string;
17246 struct it wrap_it;
17247 int may_wrap = 0, wrap_x IF_LINT (= 0);
17248 int wrap_row_used = -1;
17249 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17250 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17251 int wrap_row_extra_line_spacing IF_LINT (= 0);
17252 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17253 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17254 int cvpos;
17255 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17256 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17257
17258 /* We always start displaying at hpos zero even if hscrolled. */
17259 xassert (it->hpos == 0 && it->current_x == 0);
17260
17261 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17262 >= it->w->desired_matrix->nrows)
17263 {
17264 it->w->nrows_scale_factor++;
17265 fonts_changed_p = 1;
17266 return 0;
17267 }
17268
17269 /* Is IT->w showing the region? */
17270 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17271
17272 /* Clear the result glyph row and enable it. */
17273 prepare_desired_row (row);
17274
17275 row->y = it->current_y;
17276 row->start = it->start;
17277 row->continuation_lines_width = it->continuation_lines_width;
17278 row->displays_text_p = 1;
17279 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17280 it->starts_in_middle_of_char_p = 0;
17281
17282 /* Arrange the overlays nicely for our purposes. Usually, we call
17283 display_line on only one line at a time, in which case this
17284 can't really hurt too much, or we call it on lines which appear
17285 one after another in the buffer, in which case all calls to
17286 recenter_overlay_lists but the first will be pretty cheap. */
17287 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17288
17289 /* Move over display elements that are not visible because we are
17290 hscrolled. This may stop at an x-position < IT->first_visible_x
17291 if the first glyph is partially visible or if we hit a line end. */
17292 if (it->current_x < it->first_visible_x)
17293 {
17294 this_line_min_pos = row->start.pos;
17295 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17296 MOVE_TO_POS | MOVE_TO_X);
17297 /* Record the smallest positions seen while we moved over
17298 display elements that are not visible. This is needed by
17299 redisplay_internal for optimizing the case where the cursor
17300 stays inside the same line. The rest of this function only
17301 considers positions that are actually displayed, so
17302 RECORD_MAX_MIN_POS will not otherwise record positions that
17303 are hscrolled to the left of the left edge of the window. */
17304 min_pos = CHARPOS (this_line_min_pos);
17305 min_bpos = BYTEPOS (this_line_min_pos);
17306 }
17307 else
17308 {
17309 /* We only do this when not calling `move_it_in_display_line_to'
17310 above, because move_it_in_display_line_to calls
17311 handle_line_prefix itself. */
17312 handle_line_prefix (it);
17313 }
17314
17315 /* Get the initial row height. This is either the height of the
17316 text hscrolled, if there is any, or zero. */
17317 row->ascent = it->max_ascent;
17318 row->height = it->max_ascent + it->max_descent;
17319 row->phys_ascent = it->max_phys_ascent;
17320 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17321 row->extra_line_spacing = it->max_extra_line_spacing;
17322
17323 /* Utility macro to record max and min buffer positions seen until now. */
17324 #define RECORD_MAX_MIN_POS(IT) \
17325 do \
17326 { \
17327 if (IT_CHARPOS (*(IT)) < min_pos) \
17328 { \
17329 min_pos = IT_CHARPOS (*(IT)); \
17330 min_bpos = IT_BYTEPOS (*(IT)); \
17331 } \
17332 if (IT_CHARPOS (*(IT)) > max_pos) \
17333 { \
17334 max_pos = IT_CHARPOS (*(IT)); \
17335 max_bpos = IT_BYTEPOS (*(IT)); \
17336 } \
17337 } \
17338 while (0)
17339
17340 /* Loop generating characters. The loop is left with IT on the next
17341 character to display. */
17342 while (1)
17343 {
17344 int n_glyphs_before, hpos_before, x_before;
17345 int x, nglyphs;
17346 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17347
17348 /* Retrieve the next thing to display. Value is zero if end of
17349 buffer reached. */
17350 if (!get_next_display_element (it))
17351 {
17352 /* Maybe add a space at the end of this line that is used to
17353 display the cursor there under X. Set the charpos of the
17354 first glyph of blank lines not corresponding to any text
17355 to -1. */
17356 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17357 row->exact_window_width_line_p = 1;
17358 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17359 || row->used[TEXT_AREA] == 0)
17360 {
17361 row->glyphs[TEXT_AREA]->charpos = -1;
17362 row->displays_text_p = 0;
17363
17364 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17365 && (!MINI_WINDOW_P (it->w)
17366 || (minibuf_level && EQ (it->window, minibuf_window))))
17367 row->indicate_empty_line_p = 1;
17368 }
17369
17370 it->continuation_lines_width = 0;
17371 row->ends_at_zv_p = 1;
17372 /* A row that displays right-to-left text must always have
17373 its last face extended all the way to the end of line,
17374 even if this row ends in ZV, because we still write to
17375 the screen left to right. */
17376 if (row->reversed_p)
17377 extend_face_to_end_of_line (it);
17378 break;
17379 }
17380
17381 /* Now, get the metrics of what we want to display. This also
17382 generates glyphs in `row' (which is IT->glyph_row). */
17383 n_glyphs_before = row->used[TEXT_AREA];
17384 x = it->current_x;
17385
17386 /* Remember the line height so far in case the next element doesn't
17387 fit on the line. */
17388 if (it->line_wrap != TRUNCATE)
17389 {
17390 ascent = it->max_ascent;
17391 descent = it->max_descent;
17392 phys_ascent = it->max_phys_ascent;
17393 phys_descent = it->max_phys_descent;
17394
17395 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17396 {
17397 if (IT_DISPLAYING_WHITESPACE (it))
17398 may_wrap = 1;
17399 else if (may_wrap)
17400 {
17401 wrap_it = *it;
17402 wrap_x = x;
17403 wrap_row_used = row->used[TEXT_AREA];
17404 wrap_row_ascent = row->ascent;
17405 wrap_row_height = row->height;
17406 wrap_row_phys_ascent = row->phys_ascent;
17407 wrap_row_phys_height = row->phys_height;
17408 wrap_row_extra_line_spacing = row->extra_line_spacing;
17409 wrap_row_min_pos = min_pos;
17410 wrap_row_min_bpos = min_bpos;
17411 wrap_row_max_pos = max_pos;
17412 wrap_row_max_bpos = max_bpos;
17413 may_wrap = 0;
17414 }
17415 }
17416 }
17417
17418 PRODUCE_GLYPHS (it);
17419
17420 /* If this display element was in marginal areas, continue with
17421 the next one. */
17422 if (it->area != TEXT_AREA)
17423 {
17424 row->ascent = max (row->ascent, it->max_ascent);
17425 row->height = max (row->height, it->max_ascent + it->max_descent);
17426 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17427 row->phys_height = max (row->phys_height,
17428 it->max_phys_ascent + it->max_phys_descent);
17429 row->extra_line_spacing = max (row->extra_line_spacing,
17430 it->max_extra_line_spacing);
17431 set_iterator_to_next (it, 1);
17432 continue;
17433 }
17434
17435 /* Does the display element fit on the line? If we truncate
17436 lines, we should draw past the right edge of the window. If
17437 we don't truncate, we want to stop so that we can display the
17438 continuation glyph before the right margin. If lines are
17439 continued, there are two possible strategies for characters
17440 resulting in more than 1 glyph (e.g. tabs): Display as many
17441 glyphs as possible in this line and leave the rest for the
17442 continuation line, or display the whole element in the next
17443 line. Original redisplay did the former, so we do it also. */
17444 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17445 hpos_before = it->hpos;
17446 x_before = x;
17447
17448 if (/* Not a newline. */
17449 nglyphs > 0
17450 /* Glyphs produced fit entirely in the line. */
17451 && it->current_x < it->last_visible_x)
17452 {
17453 it->hpos += nglyphs;
17454 row->ascent = max (row->ascent, it->max_ascent);
17455 row->height = max (row->height, it->max_ascent + it->max_descent);
17456 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17457 row->phys_height = max (row->phys_height,
17458 it->max_phys_ascent + it->max_phys_descent);
17459 row->extra_line_spacing = max (row->extra_line_spacing,
17460 it->max_extra_line_spacing);
17461 if (it->current_x - it->pixel_width < it->first_visible_x)
17462 row->x = x - it->first_visible_x;
17463 /* Record the maximum and minimum buffer positions seen so
17464 far in glyphs that will be displayed by this row. */
17465 if (it->bidi_p)
17466 RECORD_MAX_MIN_POS (it);
17467 }
17468 else
17469 {
17470 int i, new_x;
17471 struct glyph *glyph;
17472
17473 for (i = 0; i < nglyphs; ++i, x = new_x)
17474 {
17475 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17476 new_x = x + glyph->pixel_width;
17477
17478 if (/* Lines are continued. */
17479 it->line_wrap != TRUNCATE
17480 && (/* Glyph doesn't fit on the line. */
17481 new_x > it->last_visible_x
17482 /* Or it fits exactly on a window system frame. */
17483 || (new_x == it->last_visible_x
17484 && FRAME_WINDOW_P (it->f))))
17485 {
17486 /* End of a continued line. */
17487
17488 if (it->hpos == 0
17489 || (new_x == it->last_visible_x
17490 && FRAME_WINDOW_P (it->f)))
17491 {
17492 /* Current glyph is the only one on the line or
17493 fits exactly on the line. We must continue
17494 the line because we can't draw the cursor
17495 after the glyph. */
17496 row->continued_p = 1;
17497 it->current_x = new_x;
17498 it->continuation_lines_width += new_x;
17499 ++it->hpos;
17500 /* Record the maximum and minimum buffer
17501 positions seen so far in glyphs that will be
17502 displayed by this row. */
17503 if (it->bidi_p)
17504 RECORD_MAX_MIN_POS (it);
17505 if (i == nglyphs - 1)
17506 {
17507 /* If line-wrap is on, check if a previous
17508 wrap point was found. */
17509 if (wrap_row_used > 0
17510 /* Even if there is a previous wrap
17511 point, continue the line here as
17512 usual, if (i) the previous character
17513 was a space or tab AND (ii) the
17514 current character is not. */
17515 && (!may_wrap
17516 || IT_DISPLAYING_WHITESPACE (it)))
17517 goto back_to_wrap;
17518
17519 set_iterator_to_next (it, 1);
17520 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17521 {
17522 if (!get_next_display_element (it))
17523 {
17524 row->exact_window_width_line_p = 1;
17525 it->continuation_lines_width = 0;
17526 row->continued_p = 0;
17527 row->ends_at_zv_p = 1;
17528 }
17529 else if (ITERATOR_AT_END_OF_LINE_P (it))
17530 {
17531 row->continued_p = 0;
17532 row->exact_window_width_line_p = 1;
17533 }
17534 }
17535 }
17536 }
17537 else if (CHAR_GLYPH_PADDING_P (*glyph)
17538 && !FRAME_WINDOW_P (it->f))
17539 {
17540 /* A padding glyph that doesn't fit on this line.
17541 This means the whole character doesn't fit
17542 on the line. */
17543 if (row->reversed_p)
17544 unproduce_glyphs (it, row->used[TEXT_AREA]
17545 - n_glyphs_before);
17546 row->used[TEXT_AREA] = n_glyphs_before;
17547
17548 /* Fill the rest of the row with continuation
17549 glyphs like in 20.x. */
17550 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17551 < row->glyphs[1 + TEXT_AREA])
17552 produce_special_glyphs (it, IT_CONTINUATION);
17553
17554 row->continued_p = 1;
17555 it->current_x = x_before;
17556 it->continuation_lines_width += x_before;
17557
17558 /* Restore the height to what it was before the
17559 element not fitting on the line. */
17560 it->max_ascent = ascent;
17561 it->max_descent = descent;
17562 it->max_phys_ascent = phys_ascent;
17563 it->max_phys_descent = phys_descent;
17564 }
17565 else if (wrap_row_used > 0)
17566 {
17567 back_to_wrap:
17568 if (row->reversed_p)
17569 unproduce_glyphs (it,
17570 row->used[TEXT_AREA] - wrap_row_used);
17571 *it = wrap_it;
17572 it->continuation_lines_width += wrap_x;
17573 row->used[TEXT_AREA] = wrap_row_used;
17574 row->ascent = wrap_row_ascent;
17575 row->height = wrap_row_height;
17576 row->phys_ascent = wrap_row_phys_ascent;
17577 row->phys_height = wrap_row_phys_height;
17578 row->extra_line_spacing = wrap_row_extra_line_spacing;
17579 min_pos = wrap_row_min_pos;
17580 min_bpos = wrap_row_min_bpos;
17581 max_pos = wrap_row_max_pos;
17582 max_bpos = wrap_row_max_bpos;
17583 row->continued_p = 1;
17584 row->ends_at_zv_p = 0;
17585 row->exact_window_width_line_p = 0;
17586 it->continuation_lines_width += x;
17587
17588 /* Make sure that a non-default face is extended
17589 up to the right margin of the window. */
17590 extend_face_to_end_of_line (it);
17591 }
17592 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17593 {
17594 /* A TAB that extends past the right edge of the
17595 window. This produces a single glyph on
17596 window system frames. We leave the glyph in
17597 this row and let it fill the row, but don't
17598 consume the TAB. */
17599 it->continuation_lines_width += it->last_visible_x;
17600 row->ends_in_middle_of_char_p = 1;
17601 row->continued_p = 1;
17602 glyph->pixel_width = it->last_visible_x - x;
17603 it->starts_in_middle_of_char_p = 1;
17604 }
17605 else
17606 {
17607 /* Something other than a TAB that draws past
17608 the right edge of the window. Restore
17609 positions to values before the element. */
17610 if (row->reversed_p)
17611 unproduce_glyphs (it, row->used[TEXT_AREA]
17612 - (n_glyphs_before + i));
17613 row->used[TEXT_AREA] = n_glyphs_before + i;
17614
17615 /* Display continuation glyphs. */
17616 if (!FRAME_WINDOW_P (it->f))
17617 produce_special_glyphs (it, IT_CONTINUATION);
17618 row->continued_p = 1;
17619
17620 it->current_x = x_before;
17621 it->continuation_lines_width += x;
17622 extend_face_to_end_of_line (it);
17623
17624 if (nglyphs > 1 && i > 0)
17625 {
17626 row->ends_in_middle_of_char_p = 1;
17627 it->starts_in_middle_of_char_p = 1;
17628 }
17629
17630 /* Restore the height to what it was before the
17631 element not fitting on the line. */
17632 it->max_ascent = ascent;
17633 it->max_descent = descent;
17634 it->max_phys_ascent = phys_ascent;
17635 it->max_phys_descent = phys_descent;
17636 }
17637
17638 break;
17639 }
17640 else if (new_x > it->first_visible_x)
17641 {
17642 /* Increment number of glyphs actually displayed. */
17643 ++it->hpos;
17644
17645 /* Record the maximum and minimum buffer positions
17646 seen so far in glyphs that will be displayed by
17647 this row. */
17648 if (it->bidi_p)
17649 RECORD_MAX_MIN_POS (it);
17650
17651 if (x < it->first_visible_x)
17652 /* Glyph is partially visible, i.e. row starts at
17653 negative X position. */
17654 row->x = x - it->first_visible_x;
17655 }
17656 else
17657 {
17658 /* Glyph is completely off the left margin of the
17659 window. This should not happen because of the
17660 move_it_in_display_line at the start of this
17661 function, unless the text display area of the
17662 window is empty. */
17663 xassert (it->first_visible_x <= it->last_visible_x);
17664 }
17665 }
17666
17667 row->ascent = max (row->ascent, it->max_ascent);
17668 row->height = max (row->height, it->max_ascent + it->max_descent);
17669 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17670 row->phys_height = max (row->phys_height,
17671 it->max_phys_ascent + it->max_phys_descent);
17672 row->extra_line_spacing = max (row->extra_line_spacing,
17673 it->max_extra_line_spacing);
17674
17675 /* End of this display line if row is continued. */
17676 if (row->continued_p || row->ends_at_zv_p)
17677 break;
17678 }
17679
17680 at_end_of_line:
17681 /* Is this a line end? If yes, we're also done, after making
17682 sure that a non-default face is extended up to the right
17683 margin of the window. */
17684 if (ITERATOR_AT_END_OF_LINE_P (it))
17685 {
17686 int used_before = row->used[TEXT_AREA];
17687
17688 row->ends_in_newline_from_string_p = STRINGP (it->object);
17689
17690 /* Add a space at the end of the line that is used to
17691 display the cursor there. */
17692 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17693 append_space_for_newline (it, 0);
17694
17695 /* Extend the face to the end of the line. */
17696 extend_face_to_end_of_line (it);
17697
17698 /* Make sure we have the position. */
17699 if (used_before == 0)
17700 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17701
17702 /* Record the position of the newline, for use in
17703 find_row_edges. */
17704 it->eol_pos = it->current.pos;
17705
17706 /* Consume the line end. This skips over invisible lines. */
17707 set_iterator_to_next (it, 1);
17708 it->continuation_lines_width = 0;
17709 break;
17710 }
17711
17712 /* Proceed with next display element. Note that this skips
17713 over lines invisible because of selective display. */
17714 set_iterator_to_next (it, 1);
17715
17716 /* If we truncate lines, we are done when the last displayed
17717 glyphs reach past the right margin of the window. */
17718 if (it->line_wrap == TRUNCATE
17719 && (FRAME_WINDOW_P (it->f)
17720 ? (it->current_x >= it->last_visible_x)
17721 : (it->current_x > it->last_visible_x)))
17722 {
17723 /* Maybe add truncation glyphs. */
17724 if (!FRAME_WINDOW_P (it->f))
17725 {
17726 int i, n;
17727
17728 if (!row->reversed_p)
17729 {
17730 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17731 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17732 break;
17733 }
17734 else
17735 {
17736 for (i = 0; i < row->used[TEXT_AREA]; i++)
17737 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17738 break;
17739 /* Remove any padding glyphs at the front of ROW, to
17740 make room for the truncation glyphs we will be
17741 adding below. The loop below always inserts at
17742 least one truncation glyph, so also remove the
17743 last glyph added to ROW. */
17744 unproduce_glyphs (it, i + 1);
17745 /* Adjust i for the loop below. */
17746 i = row->used[TEXT_AREA] - (i + 1);
17747 }
17748
17749 for (n = row->used[TEXT_AREA]; i < n; ++i)
17750 {
17751 row->used[TEXT_AREA] = i;
17752 produce_special_glyphs (it, IT_TRUNCATION);
17753 }
17754 }
17755 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17756 {
17757 /* Don't truncate if we can overflow newline into fringe. */
17758 if (!get_next_display_element (it))
17759 {
17760 it->continuation_lines_width = 0;
17761 row->ends_at_zv_p = 1;
17762 row->exact_window_width_line_p = 1;
17763 break;
17764 }
17765 if (ITERATOR_AT_END_OF_LINE_P (it))
17766 {
17767 row->exact_window_width_line_p = 1;
17768 goto at_end_of_line;
17769 }
17770 }
17771
17772 row->truncated_on_right_p = 1;
17773 it->continuation_lines_width = 0;
17774 reseat_at_next_visible_line_start (it, 0);
17775 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17776 it->hpos = hpos_before;
17777 it->current_x = x_before;
17778 break;
17779 }
17780 }
17781
17782 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17783 at the left window margin. */
17784 if (it->first_visible_x
17785 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17786 {
17787 if (!FRAME_WINDOW_P (it->f))
17788 insert_left_trunc_glyphs (it);
17789 row->truncated_on_left_p = 1;
17790 }
17791
17792 /* Remember the position at which this line ends.
17793
17794 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17795 cannot be before the call to find_row_edges below, since that is
17796 where these positions are determined. */
17797 row->end = it->current;
17798 if (!it->bidi_p)
17799 {
17800 row->minpos = row->start.pos;
17801 row->maxpos = row->end.pos;
17802 }
17803 else
17804 {
17805 /* ROW->minpos and ROW->maxpos must be the smallest and
17806 `1 + the largest' buffer positions in ROW. But if ROW was
17807 bidi-reordered, these two positions can be anywhere in the
17808 row, so we must determine them now. */
17809 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17810 }
17811
17812 /* If the start of this line is the overlay arrow-position, then
17813 mark this glyph row as the one containing the overlay arrow.
17814 This is clearly a mess with variable size fonts. It would be
17815 better to let it be displayed like cursors under X. */
17816 if ((row->displays_text_p || !overlay_arrow_seen)
17817 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17818 !NILP (overlay_arrow_string)))
17819 {
17820 /* Overlay arrow in window redisplay is a fringe bitmap. */
17821 if (STRINGP (overlay_arrow_string))
17822 {
17823 struct glyph_row *arrow_row
17824 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17825 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17826 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17827 struct glyph *p = row->glyphs[TEXT_AREA];
17828 struct glyph *p2, *end;
17829
17830 /* Copy the arrow glyphs. */
17831 while (glyph < arrow_end)
17832 *p++ = *glyph++;
17833
17834 /* Throw away padding glyphs. */
17835 p2 = p;
17836 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17837 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17838 ++p2;
17839 if (p2 > p)
17840 {
17841 while (p2 < end)
17842 *p++ = *p2++;
17843 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17844 }
17845 }
17846 else
17847 {
17848 xassert (INTEGERP (overlay_arrow_string));
17849 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17850 }
17851 overlay_arrow_seen = 1;
17852 }
17853
17854 /* Compute pixel dimensions of this line. */
17855 compute_line_metrics (it);
17856
17857 /* Record whether this row ends inside an ellipsis. */
17858 row->ends_in_ellipsis_p
17859 = (it->method == GET_FROM_DISPLAY_VECTOR
17860 && it->ellipsis_p);
17861
17862 /* Save fringe bitmaps in this row. */
17863 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17864 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17865 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17866 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17867
17868 it->left_user_fringe_bitmap = 0;
17869 it->left_user_fringe_face_id = 0;
17870 it->right_user_fringe_bitmap = 0;
17871 it->right_user_fringe_face_id = 0;
17872
17873 /* Maybe set the cursor. */
17874 cvpos = it->w->cursor.vpos;
17875 if ((cvpos < 0
17876 /* In bidi-reordered rows, keep checking for proper cursor
17877 position even if one has been found already, because buffer
17878 positions in such rows change non-linearly with ROW->VPOS,
17879 when a line is continued. One exception: when we are at ZV,
17880 display cursor on the first suitable glyph row, since all
17881 the empty rows after that also have their position set to ZV. */
17882 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17883 lines' rows is implemented for bidi-reordered rows. */
17884 || (it->bidi_p
17885 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17886 && PT >= MATRIX_ROW_START_CHARPOS (row)
17887 && PT <= MATRIX_ROW_END_CHARPOS (row)
17888 && cursor_row_p (it->w, row))
17889 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17890
17891 /* Highlight trailing whitespace. */
17892 if (!NILP (Vshow_trailing_whitespace))
17893 highlight_trailing_whitespace (it->f, it->glyph_row);
17894
17895 /* Prepare for the next line. This line starts horizontally at (X
17896 HPOS) = (0 0). Vertical positions are incremented. As a
17897 convenience for the caller, IT->glyph_row is set to the next
17898 row to be used. */
17899 it->current_x = it->hpos = 0;
17900 it->current_y += row->height;
17901 SET_TEXT_POS (it->eol_pos, 0, 0);
17902 ++it->vpos;
17903 ++it->glyph_row;
17904 /* The next row should by default use the same value of the
17905 reversed_p flag as this one. set_iterator_to_next decides when
17906 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17907 the flag accordingly. */
17908 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17909 it->glyph_row->reversed_p = row->reversed_p;
17910 it->start = row->end;
17911 return row->displays_text_p;
17912
17913 #undef RECORD_MAX_MIN_POS
17914 }
17915
17916 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17917 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17918 doc: /* Return paragraph direction at point in BUFFER.
17919 Value is either `left-to-right' or `right-to-left'.
17920 If BUFFER is omitted or nil, it defaults to the current buffer.
17921
17922 Paragraph direction determines how the text in the paragraph is displayed.
17923 In left-to-right paragraphs, text begins at the left margin of the window
17924 and the reading direction is generally left to right. In right-to-left
17925 paragraphs, text begins at the right margin and is read from right to left.
17926
17927 See also `bidi-paragraph-direction'. */)
17928 (Lisp_Object buffer)
17929 {
17930 struct buffer *buf = current_buffer;
17931 struct buffer *old = buf;
17932
17933 if (! NILP (buffer))
17934 {
17935 CHECK_BUFFER (buffer);
17936 buf = XBUFFER (buffer);
17937 }
17938
17939 if (NILP (BVAR (buf, bidi_display_reordering)))
17940 return Qleft_to_right;
17941 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17942 return BVAR (buf, bidi_paragraph_direction);
17943 else
17944 {
17945 /* Determine the direction from buffer text. We could try to
17946 use current_matrix if it is up to date, but this seems fast
17947 enough as it is. */
17948 struct bidi_it itb;
17949 EMACS_INT pos = BUF_PT (buf);
17950 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17951 int c;
17952
17953 set_buffer_temp (buf);
17954 /* bidi_paragraph_init finds the base direction of the paragraph
17955 by searching forward from paragraph start. We need the base
17956 direction of the current or _previous_ paragraph, so we need
17957 to make sure we are within that paragraph. To that end, find
17958 the previous non-empty line. */
17959 if (pos >= ZV && pos > BEGV)
17960 {
17961 pos--;
17962 bytepos = CHAR_TO_BYTE (pos);
17963 }
17964 while ((c = FETCH_BYTE (bytepos)) == '\n'
17965 || c == ' ' || c == '\t' || c == '\f')
17966 {
17967 if (bytepos <= BEGV_BYTE)
17968 break;
17969 bytepos--;
17970 pos--;
17971 }
17972 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17973 bytepos--;
17974 itb.charpos = pos;
17975 itb.bytepos = bytepos;
17976 itb.first_elt = 1;
17977 itb.separator_limit = -1;
17978 itb.paragraph_dir = NEUTRAL_DIR;
17979
17980 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17981 set_buffer_temp (old);
17982 switch (itb.paragraph_dir)
17983 {
17984 case L2R:
17985 return Qleft_to_right;
17986 break;
17987 case R2L:
17988 return Qright_to_left;
17989 break;
17990 default:
17991 abort ();
17992 }
17993 }
17994 }
17995
17996
17997 \f
17998 /***********************************************************************
17999 Menu Bar
18000 ***********************************************************************/
18001
18002 /* Redisplay the menu bar in the frame for window W.
18003
18004 The menu bar of X frames that don't have X toolkit support is
18005 displayed in a special window W->frame->menu_bar_window.
18006
18007 The menu bar of terminal frames is treated specially as far as
18008 glyph matrices are concerned. Menu bar lines are not part of
18009 windows, so the update is done directly on the frame matrix rows
18010 for the menu bar. */
18011
18012 static void
18013 display_menu_bar (struct window *w)
18014 {
18015 struct frame *f = XFRAME (WINDOW_FRAME (w));
18016 struct it it;
18017 Lisp_Object items;
18018 int i;
18019
18020 /* Don't do all this for graphical frames. */
18021 #ifdef HAVE_NTGUI
18022 if (FRAME_W32_P (f))
18023 return;
18024 #endif
18025 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18026 if (FRAME_X_P (f))
18027 return;
18028 #endif
18029
18030 #ifdef HAVE_NS
18031 if (FRAME_NS_P (f))
18032 return;
18033 #endif /* HAVE_NS */
18034
18035 #ifdef USE_X_TOOLKIT
18036 xassert (!FRAME_WINDOW_P (f));
18037 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18038 it.first_visible_x = 0;
18039 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18040 #else /* not USE_X_TOOLKIT */
18041 if (FRAME_WINDOW_P (f))
18042 {
18043 /* Menu bar lines are displayed in the desired matrix of the
18044 dummy window menu_bar_window. */
18045 struct window *menu_w;
18046 xassert (WINDOWP (f->menu_bar_window));
18047 menu_w = XWINDOW (f->menu_bar_window);
18048 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18049 MENU_FACE_ID);
18050 it.first_visible_x = 0;
18051 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18052 }
18053 else
18054 {
18055 /* This is a TTY frame, i.e. character hpos/vpos are used as
18056 pixel x/y. */
18057 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18058 MENU_FACE_ID);
18059 it.first_visible_x = 0;
18060 it.last_visible_x = FRAME_COLS (f);
18061 }
18062 #endif /* not USE_X_TOOLKIT */
18063
18064 if (! mode_line_inverse_video)
18065 /* Force the menu-bar to be displayed in the default face. */
18066 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18067
18068 /* Clear all rows of the menu bar. */
18069 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18070 {
18071 struct glyph_row *row = it.glyph_row + i;
18072 clear_glyph_row (row);
18073 row->enabled_p = 1;
18074 row->full_width_p = 1;
18075 }
18076
18077 /* Display all items of the menu bar. */
18078 items = FRAME_MENU_BAR_ITEMS (it.f);
18079 for (i = 0; i < XVECTOR (items)->size; i += 4)
18080 {
18081 Lisp_Object string;
18082
18083 /* Stop at nil string. */
18084 string = AREF (items, i + 1);
18085 if (NILP (string))
18086 break;
18087
18088 /* Remember where item was displayed. */
18089 ASET (items, i + 3, make_number (it.hpos));
18090
18091 /* Display the item, pad with one space. */
18092 if (it.current_x < it.last_visible_x)
18093 display_string (NULL, string, Qnil, 0, 0, &it,
18094 SCHARS (string) + 1, 0, 0, -1);
18095 }
18096
18097 /* Fill out the line with spaces. */
18098 if (it.current_x < it.last_visible_x)
18099 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18100
18101 /* Compute the total height of the lines. */
18102 compute_line_metrics (&it);
18103 }
18104
18105
18106 \f
18107 /***********************************************************************
18108 Mode Line
18109 ***********************************************************************/
18110
18111 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18112 FORCE is non-zero, redisplay mode lines unconditionally.
18113 Otherwise, redisplay only mode lines that are garbaged. Value is
18114 the number of windows whose mode lines were redisplayed. */
18115
18116 static int
18117 redisplay_mode_lines (Lisp_Object window, int force)
18118 {
18119 int nwindows = 0;
18120
18121 while (!NILP (window))
18122 {
18123 struct window *w = XWINDOW (window);
18124
18125 if (WINDOWP (w->hchild))
18126 nwindows += redisplay_mode_lines (w->hchild, force);
18127 else if (WINDOWP (w->vchild))
18128 nwindows += redisplay_mode_lines (w->vchild, force);
18129 else if (force
18130 || FRAME_GARBAGED_P (XFRAME (w->frame))
18131 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18132 {
18133 struct text_pos lpoint;
18134 struct buffer *old = current_buffer;
18135
18136 /* Set the window's buffer for the mode line display. */
18137 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18138 set_buffer_internal_1 (XBUFFER (w->buffer));
18139
18140 /* Point refers normally to the selected window. For any
18141 other window, set up appropriate value. */
18142 if (!EQ (window, selected_window))
18143 {
18144 struct text_pos pt;
18145
18146 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18147 if (CHARPOS (pt) < BEGV)
18148 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18149 else if (CHARPOS (pt) > (ZV - 1))
18150 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18151 else
18152 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18153 }
18154
18155 /* Display mode lines. */
18156 clear_glyph_matrix (w->desired_matrix);
18157 if (display_mode_lines (w))
18158 {
18159 ++nwindows;
18160 w->must_be_updated_p = 1;
18161 }
18162
18163 /* Restore old settings. */
18164 set_buffer_internal_1 (old);
18165 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18166 }
18167
18168 window = w->next;
18169 }
18170
18171 return nwindows;
18172 }
18173
18174
18175 /* Display the mode and/or header line of window W. Value is the
18176 sum number of mode lines and header lines displayed. */
18177
18178 static int
18179 display_mode_lines (struct window *w)
18180 {
18181 Lisp_Object old_selected_window, old_selected_frame;
18182 int n = 0;
18183
18184 old_selected_frame = selected_frame;
18185 selected_frame = w->frame;
18186 old_selected_window = selected_window;
18187 XSETWINDOW (selected_window, w);
18188
18189 /* These will be set while the mode line specs are processed. */
18190 line_number_displayed = 0;
18191 w->column_number_displayed = Qnil;
18192
18193 if (WINDOW_WANTS_MODELINE_P (w))
18194 {
18195 struct window *sel_w = XWINDOW (old_selected_window);
18196
18197 /* Select mode line face based on the real selected window. */
18198 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18199 BVAR (current_buffer, mode_line_format));
18200 ++n;
18201 }
18202
18203 if (WINDOW_WANTS_HEADER_LINE_P (w))
18204 {
18205 display_mode_line (w, HEADER_LINE_FACE_ID,
18206 BVAR (current_buffer, header_line_format));
18207 ++n;
18208 }
18209
18210 selected_frame = old_selected_frame;
18211 selected_window = old_selected_window;
18212 return n;
18213 }
18214
18215
18216 /* Display mode or header line of window W. FACE_ID specifies which
18217 line to display; it is either MODE_LINE_FACE_ID or
18218 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18219 display. Value is the pixel height of the mode/header line
18220 displayed. */
18221
18222 static int
18223 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18224 {
18225 struct it it;
18226 struct face *face;
18227 int count = SPECPDL_INDEX ();
18228
18229 init_iterator (&it, w, -1, -1, NULL, face_id);
18230 /* Don't extend on a previously drawn mode-line.
18231 This may happen if called from pos_visible_p. */
18232 it.glyph_row->enabled_p = 0;
18233 prepare_desired_row (it.glyph_row);
18234
18235 it.glyph_row->mode_line_p = 1;
18236
18237 if (! mode_line_inverse_video)
18238 /* Force the mode-line to be displayed in the default face. */
18239 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18240
18241 record_unwind_protect (unwind_format_mode_line,
18242 format_mode_line_unwind_data (NULL, Qnil, 0));
18243
18244 mode_line_target = MODE_LINE_DISPLAY;
18245
18246 /* Temporarily make frame's keyboard the current kboard so that
18247 kboard-local variables in the mode_line_format will get the right
18248 values. */
18249 push_kboard (FRAME_KBOARD (it.f));
18250 record_unwind_save_match_data ();
18251 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18252 pop_kboard ();
18253
18254 unbind_to (count, Qnil);
18255
18256 /* Fill up with spaces. */
18257 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18258
18259 compute_line_metrics (&it);
18260 it.glyph_row->full_width_p = 1;
18261 it.glyph_row->continued_p = 0;
18262 it.glyph_row->truncated_on_left_p = 0;
18263 it.glyph_row->truncated_on_right_p = 0;
18264
18265 /* Make a 3D mode-line have a shadow at its right end. */
18266 face = FACE_FROM_ID (it.f, face_id);
18267 extend_face_to_end_of_line (&it);
18268 if (face->box != FACE_NO_BOX)
18269 {
18270 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18271 + it.glyph_row->used[TEXT_AREA] - 1);
18272 last->right_box_line_p = 1;
18273 }
18274
18275 return it.glyph_row->height;
18276 }
18277
18278 /* Move element ELT in LIST to the front of LIST.
18279 Return the updated list. */
18280
18281 static Lisp_Object
18282 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18283 {
18284 register Lisp_Object tail, prev;
18285 register Lisp_Object tem;
18286
18287 tail = list;
18288 prev = Qnil;
18289 while (CONSP (tail))
18290 {
18291 tem = XCAR (tail);
18292
18293 if (EQ (elt, tem))
18294 {
18295 /* Splice out the link TAIL. */
18296 if (NILP (prev))
18297 list = XCDR (tail);
18298 else
18299 Fsetcdr (prev, XCDR (tail));
18300
18301 /* Now make it the first. */
18302 Fsetcdr (tail, list);
18303 return tail;
18304 }
18305 else
18306 prev = tail;
18307 tail = XCDR (tail);
18308 QUIT;
18309 }
18310
18311 /* Not found--return unchanged LIST. */
18312 return list;
18313 }
18314
18315 /* Contribute ELT to the mode line for window IT->w. How it
18316 translates into text depends on its data type.
18317
18318 IT describes the display environment in which we display, as usual.
18319
18320 DEPTH is the depth in recursion. It is used to prevent
18321 infinite recursion here.
18322
18323 FIELD_WIDTH is the number of characters the display of ELT should
18324 occupy in the mode line, and PRECISION is the maximum number of
18325 characters to display from ELT's representation. See
18326 display_string for details.
18327
18328 Returns the hpos of the end of the text generated by ELT.
18329
18330 PROPS is a property list to add to any string we encounter.
18331
18332 If RISKY is nonzero, remove (disregard) any properties in any string
18333 we encounter, and ignore :eval and :propertize.
18334
18335 The global variable `mode_line_target' determines whether the
18336 output is passed to `store_mode_line_noprop',
18337 `store_mode_line_string', or `display_string'. */
18338
18339 static int
18340 display_mode_element (struct it *it, int depth, int field_width, int precision,
18341 Lisp_Object elt, Lisp_Object props, int risky)
18342 {
18343 int n = 0, field, prec;
18344 int literal = 0;
18345
18346 tail_recurse:
18347 if (depth > 100)
18348 elt = build_string ("*too-deep*");
18349
18350 depth++;
18351
18352 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18353 {
18354 case Lisp_String:
18355 {
18356 /* A string: output it and check for %-constructs within it. */
18357 unsigned char c;
18358 EMACS_INT offset = 0;
18359
18360 if (SCHARS (elt) > 0
18361 && (!NILP (props) || risky))
18362 {
18363 Lisp_Object oprops, aelt;
18364 oprops = Ftext_properties_at (make_number (0), elt);
18365
18366 /* If the starting string's properties are not what
18367 we want, translate the string. Also, if the string
18368 is risky, do that anyway. */
18369
18370 if (NILP (Fequal (props, oprops)) || risky)
18371 {
18372 /* If the starting string has properties,
18373 merge the specified ones onto the existing ones. */
18374 if (! NILP (oprops) && !risky)
18375 {
18376 Lisp_Object tem;
18377
18378 oprops = Fcopy_sequence (oprops);
18379 tem = props;
18380 while (CONSP (tem))
18381 {
18382 oprops = Fplist_put (oprops, XCAR (tem),
18383 XCAR (XCDR (tem)));
18384 tem = XCDR (XCDR (tem));
18385 }
18386 props = oprops;
18387 }
18388
18389 aelt = Fassoc (elt, mode_line_proptrans_alist);
18390 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18391 {
18392 /* AELT is what we want. Move it to the front
18393 without consing. */
18394 elt = XCAR (aelt);
18395 mode_line_proptrans_alist
18396 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18397 }
18398 else
18399 {
18400 Lisp_Object tem;
18401
18402 /* If AELT has the wrong props, it is useless.
18403 so get rid of it. */
18404 if (! NILP (aelt))
18405 mode_line_proptrans_alist
18406 = Fdelq (aelt, mode_line_proptrans_alist);
18407
18408 elt = Fcopy_sequence (elt);
18409 Fset_text_properties (make_number (0), Flength (elt),
18410 props, elt);
18411 /* Add this item to mode_line_proptrans_alist. */
18412 mode_line_proptrans_alist
18413 = Fcons (Fcons (elt, props),
18414 mode_line_proptrans_alist);
18415 /* Truncate mode_line_proptrans_alist
18416 to at most 50 elements. */
18417 tem = Fnthcdr (make_number (50),
18418 mode_line_proptrans_alist);
18419 if (! NILP (tem))
18420 XSETCDR (tem, Qnil);
18421 }
18422 }
18423 }
18424
18425 offset = 0;
18426
18427 if (literal)
18428 {
18429 prec = precision - n;
18430 switch (mode_line_target)
18431 {
18432 case MODE_LINE_NOPROP:
18433 case MODE_LINE_TITLE:
18434 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18435 break;
18436 case MODE_LINE_STRING:
18437 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18438 break;
18439 case MODE_LINE_DISPLAY:
18440 n += display_string (NULL, elt, Qnil, 0, 0, it,
18441 0, prec, 0, STRING_MULTIBYTE (elt));
18442 break;
18443 }
18444
18445 break;
18446 }
18447
18448 /* Handle the non-literal case. */
18449
18450 while ((precision <= 0 || n < precision)
18451 && SREF (elt, offset) != 0
18452 && (mode_line_target != MODE_LINE_DISPLAY
18453 || it->current_x < it->last_visible_x))
18454 {
18455 EMACS_INT last_offset = offset;
18456
18457 /* Advance to end of string or next format specifier. */
18458 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18459 ;
18460
18461 if (offset - 1 != last_offset)
18462 {
18463 EMACS_INT nchars, nbytes;
18464
18465 /* Output to end of string or up to '%'. Field width
18466 is length of string. Don't output more than
18467 PRECISION allows us. */
18468 offset--;
18469
18470 prec = c_string_width (SDATA (elt) + last_offset,
18471 offset - last_offset, precision - n,
18472 &nchars, &nbytes);
18473
18474 switch (mode_line_target)
18475 {
18476 case MODE_LINE_NOPROP:
18477 case MODE_LINE_TITLE:
18478 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18479 break;
18480 case MODE_LINE_STRING:
18481 {
18482 EMACS_INT bytepos = last_offset;
18483 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18484 EMACS_INT endpos = (precision <= 0
18485 ? string_byte_to_char (elt, offset)
18486 : charpos + nchars);
18487
18488 n += store_mode_line_string (NULL,
18489 Fsubstring (elt, make_number (charpos),
18490 make_number (endpos)),
18491 0, 0, 0, Qnil);
18492 }
18493 break;
18494 case MODE_LINE_DISPLAY:
18495 {
18496 EMACS_INT bytepos = last_offset;
18497 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18498
18499 if (precision <= 0)
18500 nchars = string_byte_to_char (elt, offset) - charpos;
18501 n += display_string (NULL, elt, Qnil, 0, charpos,
18502 it, 0, nchars, 0,
18503 STRING_MULTIBYTE (elt));
18504 }
18505 break;
18506 }
18507 }
18508 else /* c == '%' */
18509 {
18510 EMACS_INT percent_position = offset;
18511
18512 /* Get the specified minimum width. Zero means
18513 don't pad. */
18514 field = 0;
18515 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18516 field = field * 10 + c - '0';
18517
18518 /* Don't pad beyond the total padding allowed. */
18519 if (field_width - n > 0 && field > field_width - n)
18520 field = field_width - n;
18521
18522 /* Note that either PRECISION <= 0 or N < PRECISION. */
18523 prec = precision - n;
18524
18525 if (c == 'M')
18526 n += display_mode_element (it, depth, field, prec,
18527 Vglobal_mode_string, props,
18528 risky);
18529 else if (c != 0)
18530 {
18531 int multibyte;
18532 EMACS_INT bytepos, charpos;
18533 const char *spec;
18534 Lisp_Object string;
18535
18536 bytepos = percent_position;
18537 charpos = (STRING_MULTIBYTE (elt)
18538 ? string_byte_to_char (elt, bytepos)
18539 : bytepos);
18540 spec = decode_mode_spec (it->w, c, field, prec, &string);
18541 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18542
18543 switch (mode_line_target)
18544 {
18545 case MODE_LINE_NOPROP:
18546 case MODE_LINE_TITLE:
18547 n += store_mode_line_noprop (spec, field, prec);
18548 break;
18549 case MODE_LINE_STRING:
18550 {
18551 int len = strlen (spec);
18552 Lisp_Object tem = make_string (spec, len);
18553 props = Ftext_properties_at (make_number (charpos), elt);
18554 /* Should only keep face property in props */
18555 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18556 }
18557 break;
18558 case MODE_LINE_DISPLAY:
18559 {
18560 int nglyphs_before, nwritten;
18561
18562 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18563 nwritten = display_string (spec, string, elt,
18564 charpos, 0, it,
18565 field, prec, 0,
18566 multibyte);
18567
18568 /* Assign to the glyphs written above the
18569 string where the `%x' came from, position
18570 of the `%'. */
18571 if (nwritten > 0)
18572 {
18573 struct glyph *glyph
18574 = (it->glyph_row->glyphs[TEXT_AREA]
18575 + nglyphs_before);
18576 int i;
18577
18578 for (i = 0; i < nwritten; ++i)
18579 {
18580 glyph[i].object = elt;
18581 glyph[i].charpos = charpos;
18582 }
18583
18584 n += nwritten;
18585 }
18586 }
18587 break;
18588 }
18589 }
18590 else /* c == 0 */
18591 break;
18592 }
18593 }
18594 }
18595 break;
18596
18597 case Lisp_Symbol:
18598 /* A symbol: process the value of the symbol recursively
18599 as if it appeared here directly. Avoid error if symbol void.
18600 Special case: if value of symbol is a string, output the string
18601 literally. */
18602 {
18603 register Lisp_Object tem;
18604
18605 /* If the variable is not marked as risky to set
18606 then its contents are risky to use. */
18607 if (NILP (Fget (elt, Qrisky_local_variable)))
18608 risky = 1;
18609
18610 tem = Fboundp (elt);
18611 if (!NILP (tem))
18612 {
18613 tem = Fsymbol_value (elt);
18614 /* If value is a string, output that string literally:
18615 don't check for % within it. */
18616 if (STRINGP (tem))
18617 literal = 1;
18618
18619 if (!EQ (tem, elt))
18620 {
18621 /* Give up right away for nil or t. */
18622 elt = tem;
18623 goto tail_recurse;
18624 }
18625 }
18626 }
18627 break;
18628
18629 case Lisp_Cons:
18630 {
18631 register Lisp_Object car, tem;
18632
18633 /* A cons cell: five distinct cases.
18634 If first element is :eval or :propertize, do something special.
18635 If first element is a string or a cons, process all the elements
18636 and effectively concatenate them.
18637 If first element is a negative number, truncate displaying cdr to
18638 at most that many characters. If positive, pad (with spaces)
18639 to at least that many characters.
18640 If first element is a symbol, process the cadr or caddr recursively
18641 according to whether the symbol's value is non-nil or nil. */
18642 car = XCAR (elt);
18643 if (EQ (car, QCeval))
18644 {
18645 /* An element of the form (:eval FORM) means evaluate FORM
18646 and use the result as mode line elements. */
18647
18648 if (risky)
18649 break;
18650
18651 if (CONSP (XCDR (elt)))
18652 {
18653 Lisp_Object spec;
18654 spec = safe_eval (XCAR (XCDR (elt)));
18655 n += display_mode_element (it, depth, field_width - n,
18656 precision - n, spec, props,
18657 risky);
18658 }
18659 }
18660 else if (EQ (car, QCpropertize))
18661 {
18662 /* An element of the form (:propertize ELT PROPS...)
18663 means display ELT but applying properties PROPS. */
18664
18665 if (risky)
18666 break;
18667
18668 if (CONSP (XCDR (elt)))
18669 n += display_mode_element (it, depth, field_width - n,
18670 precision - n, XCAR (XCDR (elt)),
18671 XCDR (XCDR (elt)), risky);
18672 }
18673 else if (SYMBOLP (car))
18674 {
18675 tem = Fboundp (car);
18676 elt = XCDR (elt);
18677 if (!CONSP (elt))
18678 goto invalid;
18679 /* elt is now the cdr, and we know it is a cons cell.
18680 Use its car if CAR has a non-nil value. */
18681 if (!NILP (tem))
18682 {
18683 tem = Fsymbol_value (car);
18684 if (!NILP (tem))
18685 {
18686 elt = XCAR (elt);
18687 goto tail_recurse;
18688 }
18689 }
18690 /* Symbol's value is nil (or symbol is unbound)
18691 Get the cddr of the original list
18692 and if possible find the caddr and use that. */
18693 elt = XCDR (elt);
18694 if (NILP (elt))
18695 break;
18696 else if (!CONSP (elt))
18697 goto invalid;
18698 elt = XCAR (elt);
18699 goto tail_recurse;
18700 }
18701 else if (INTEGERP (car))
18702 {
18703 register int lim = XINT (car);
18704 elt = XCDR (elt);
18705 if (lim < 0)
18706 {
18707 /* Negative int means reduce maximum width. */
18708 if (precision <= 0)
18709 precision = -lim;
18710 else
18711 precision = min (precision, -lim);
18712 }
18713 else if (lim > 0)
18714 {
18715 /* Padding specified. Don't let it be more than
18716 current maximum. */
18717 if (precision > 0)
18718 lim = min (precision, lim);
18719
18720 /* If that's more padding than already wanted, queue it.
18721 But don't reduce padding already specified even if
18722 that is beyond the current truncation point. */
18723 field_width = max (lim, field_width);
18724 }
18725 goto tail_recurse;
18726 }
18727 else if (STRINGP (car) || CONSP (car))
18728 {
18729 Lisp_Object halftail = elt;
18730 int len = 0;
18731
18732 while (CONSP (elt)
18733 && (precision <= 0 || n < precision))
18734 {
18735 n += display_mode_element (it, depth,
18736 /* Do padding only after the last
18737 element in the list. */
18738 (! CONSP (XCDR (elt))
18739 ? field_width - n
18740 : 0),
18741 precision - n, XCAR (elt),
18742 props, risky);
18743 elt = XCDR (elt);
18744 len++;
18745 if ((len & 1) == 0)
18746 halftail = XCDR (halftail);
18747 /* Check for cycle. */
18748 if (EQ (halftail, elt))
18749 break;
18750 }
18751 }
18752 }
18753 break;
18754
18755 default:
18756 invalid:
18757 elt = build_string ("*invalid*");
18758 goto tail_recurse;
18759 }
18760
18761 /* Pad to FIELD_WIDTH. */
18762 if (field_width > 0 && n < field_width)
18763 {
18764 switch (mode_line_target)
18765 {
18766 case MODE_LINE_NOPROP:
18767 case MODE_LINE_TITLE:
18768 n += store_mode_line_noprop ("", field_width - n, 0);
18769 break;
18770 case MODE_LINE_STRING:
18771 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18772 break;
18773 case MODE_LINE_DISPLAY:
18774 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18775 0, 0, 0);
18776 break;
18777 }
18778 }
18779
18780 return n;
18781 }
18782
18783 /* Store a mode-line string element in mode_line_string_list.
18784
18785 If STRING is non-null, display that C string. Otherwise, the Lisp
18786 string LISP_STRING is displayed.
18787
18788 FIELD_WIDTH is the minimum number of output glyphs to produce.
18789 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18790 with spaces. FIELD_WIDTH <= 0 means don't pad.
18791
18792 PRECISION is the maximum number of characters to output from
18793 STRING. PRECISION <= 0 means don't truncate the string.
18794
18795 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18796 properties to the string.
18797
18798 PROPS are the properties to add to the string.
18799 The mode_line_string_face face property is always added to the string.
18800 */
18801
18802 static int
18803 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18804 int field_width, int precision, Lisp_Object props)
18805 {
18806 EMACS_INT len;
18807 int n = 0;
18808
18809 if (string != NULL)
18810 {
18811 len = strlen (string);
18812 if (precision > 0 && len > precision)
18813 len = precision;
18814 lisp_string = make_string (string, len);
18815 if (NILP (props))
18816 props = mode_line_string_face_prop;
18817 else if (!NILP (mode_line_string_face))
18818 {
18819 Lisp_Object face = Fplist_get (props, Qface);
18820 props = Fcopy_sequence (props);
18821 if (NILP (face))
18822 face = mode_line_string_face;
18823 else
18824 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18825 props = Fplist_put (props, Qface, face);
18826 }
18827 Fadd_text_properties (make_number (0), make_number (len),
18828 props, lisp_string);
18829 }
18830 else
18831 {
18832 len = XFASTINT (Flength (lisp_string));
18833 if (precision > 0 && len > precision)
18834 {
18835 len = precision;
18836 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18837 precision = -1;
18838 }
18839 if (!NILP (mode_line_string_face))
18840 {
18841 Lisp_Object face;
18842 if (NILP (props))
18843 props = Ftext_properties_at (make_number (0), lisp_string);
18844 face = Fplist_get (props, Qface);
18845 if (NILP (face))
18846 face = mode_line_string_face;
18847 else
18848 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18849 props = Fcons (Qface, Fcons (face, Qnil));
18850 if (copy_string)
18851 lisp_string = Fcopy_sequence (lisp_string);
18852 }
18853 if (!NILP (props))
18854 Fadd_text_properties (make_number (0), make_number (len),
18855 props, lisp_string);
18856 }
18857
18858 if (len > 0)
18859 {
18860 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18861 n += len;
18862 }
18863
18864 if (field_width > len)
18865 {
18866 field_width -= len;
18867 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18868 if (!NILP (props))
18869 Fadd_text_properties (make_number (0), make_number (field_width),
18870 props, lisp_string);
18871 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18872 n += field_width;
18873 }
18874
18875 return n;
18876 }
18877
18878
18879 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18880 1, 4, 0,
18881 doc: /* Format a string out of a mode line format specification.
18882 First arg FORMAT specifies the mode line format (see `mode-line-format'
18883 for details) to use.
18884
18885 By default, the format is evaluated for the currently selected window.
18886
18887 Optional second arg FACE specifies the face property to put on all
18888 characters for which no face is specified. The value nil means the
18889 default face. The value t means whatever face the window's mode line
18890 currently uses (either `mode-line' or `mode-line-inactive',
18891 depending on whether the window is the selected window or not).
18892 An integer value means the value string has no text
18893 properties.
18894
18895 Optional third and fourth args WINDOW and BUFFER specify the window
18896 and buffer to use as the context for the formatting (defaults
18897 are the selected window and the WINDOW's buffer). */)
18898 (Lisp_Object format, Lisp_Object face,
18899 Lisp_Object window, Lisp_Object buffer)
18900 {
18901 struct it it;
18902 int len;
18903 struct window *w;
18904 struct buffer *old_buffer = NULL;
18905 int face_id;
18906 int no_props = INTEGERP (face);
18907 int count = SPECPDL_INDEX ();
18908 Lisp_Object str;
18909 int string_start = 0;
18910
18911 if (NILP (window))
18912 window = selected_window;
18913 CHECK_WINDOW (window);
18914 w = XWINDOW (window);
18915
18916 if (NILP (buffer))
18917 buffer = w->buffer;
18918 CHECK_BUFFER (buffer);
18919
18920 /* Make formatting the modeline a non-op when noninteractive, otherwise
18921 there will be problems later caused by a partially initialized frame. */
18922 if (NILP (format) || noninteractive)
18923 return empty_unibyte_string;
18924
18925 if (no_props)
18926 face = Qnil;
18927
18928 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18929 : EQ (face, Qt) ? (EQ (window, selected_window)
18930 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18931 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18932 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18933 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18934 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18935 : DEFAULT_FACE_ID;
18936
18937 if (XBUFFER (buffer) != current_buffer)
18938 old_buffer = current_buffer;
18939
18940 /* Save things including mode_line_proptrans_alist,
18941 and set that to nil so that we don't alter the outer value. */
18942 record_unwind_protect (unwind_format_mode_line,
18943 format_mode_line_unwind_data
18944 (old_buffer, selected_window, 1));
18945 mode_line_proptrans_alist = Qnil;
18946
18947 Fselect_window (window, Qt);
18948 if (old_buffer)
18949 set_buffer_internal_1 (XBUFFER (buffer));
18950
18951 init_iterator (&it, w, -1, -1, NULL, face_id);
18952
18953 if (no_props)
18954 {
18955 mode_line_target = MODE_LINE_NOPROP;
18956 mode_line_string_face_prop = Qnil;
18957 mode_line_string_list = Qnil;
18958 string_start = MODE_LINE_NOPROP_LEN (0);
18959 }
18960 else
18961 {
18962 mode_line_target = MODE_LINE_STRING;
18963 mode_line_string_list = Qnil;
18964 mode_line_string_face = face;
18965 mode_line_string_face_prop
18966 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18967 }
18968
18969 push_kboard (FRAME_KBOARD (it.f));
18970 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18971 pop_kboard ();
18972
18973 if (no_props)
18974 {
18975 len = MODE_LINE_NOPROP_LEN (string_start);
18976 str = make_string (mode_line_noprop_buf + string_start, len);
18977 }
18978 else
18979 {
18980 mode_line_string_list = Fnreverse (mode_line_string_list);
18981 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18982 empty_unibyte_string);
18983 }
18984
18985 unbind_to (count, Qnil);
18986 return str;
18987 }
18988
18989 /* Write a null-terminated, right justified decimal representation of
18990 the positive integer D to BUF using a minimal field width WIDTH. */
18991
18992 static void
18993 pint2str (register char *buf, register int width, register EMACS_INT d)
18994 {
18995 register char *p = buf;
18996
18997 if (d <= 0)
18998 *p++ = '0';
18999 else
19000 {
19001 while (d > 0)
19002 {
19003 *p++ = d % 10 + '0';
19004 d /= 10;
19005 }
19006 }
19007
19008 for (width -= (int) (p - buf); width > 0; --width)
19009 *p++ = ' ';
19010 *p-- = '\0';
19011 while (p > buf)
19012 {
19013 d = *buf;
19014 *buf++ = *p;
19015 *p-- = d;
19016 }
19017 }
19018
19019 /* Write a null-terminated, right justified decimal and "human
19020 readable" representation of the nonnegative integer D to BUF using
19021 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19022
19023 static const char power_letter[] =
19024 {
19025 0, /* no letter */
19026 'k', /* kilo */
19027 'M', /* mega */
19028 'G', /* giga */
19029 'T', /* tera */
19030 'P', /* peta */
19031 'E', /* exa */
19032 'Z', /* zetta */
19033 'Y' /* yotta */
19034 };
19035
19036 static void
19037 pint2hrstr (char *buf, int width, int d)
19038 {
19039 /* We aim to represent the nonnegative integer D as
19040 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19041 int quotient = d;
19042 int remainder = 0;
19043 /* -1 means: do not use TENTHS. */
19044 int tenths = -1;
19045 int exponent = 0;
19046
19047 /* Length of QUOTIENT.TENTHS as a string. */
19048 int length;
19049
19050 char * psuffix;
19051 char * p;
19052
19053 if (1000 <= quotient)
19054 {
19055 /* Scale to the appropriate EXPONENT. */
19056 do
19057 {
19058 remainder = quotient % 1000;
19059 quotient /= 1000;
19060 exponent++;
19061 }
19062 while (1000 <= quotient);
19063
19064 /* Round to nearest and decide whether to use TENTHS or not. */
19065 if (quotient <= 9)
19066 {
19067 tenths = remainder / 100;
19068 if (50 <= remainder % 100)
19069 {
19070 if (tenths < 9)
19071 tenths++;
19072 else
19073 {
19074 quotient++;
19075 if (quotient == 10)
19076 tenths = -1;
19077 else
19078 tenths = 0;
19079 }
19080 }
19081 }
19082 else
19083 if (500 <= remainder)
19084 {
19085 if (quotient < 999)
19086 quotient++;
19087 else
19088 {
19089 quotient = 1;
19090 exponent++;
19091 tenths = 0;
19092 }
19093 }
19094 }
19095
19096 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19097 if (tenths == -1 && quotient <= 99)
19098 if (quotient <= 9)
19099 length = 1;
19100 else
19101 length = 2;
19102 else
19103 length = 3;
19104 p = psuffix = buf + max (width, length);
19105
19106 /* Print EXPONENT. */
19107 *psuffix++ = power_letter[exponent];
19108 *psuffix = '\0';
19109
19110 /* Print TENTHS. */
19111 if (tenths >= 0)
19112 {
19113 *--p = '0' + tenths;
19114 *--p = '.';
19115 }
19116
19117 /* Print QUOTIENT. */
19118 do
19119 {
19120 int digit = quotient % 10;
19121 *--p = '0' + digit;
19122 }
19123 while ((quotient /= 10) != 0);
19124
19125 /* Print leading spaces. */
19126 while (buf < p)
19127 *--p = ' ';
19128 }
19129
19130 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19131 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19132 type of CODING_SYSTEM. Return updated pointer into BUF. */
19133
19134 static unsigned char invalid_eol_type[] = "(*invalid*)";
19135
19136 static char *
19137 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19138 {
19139 Lisp_Object val;
19140 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19141 const unsigned char *eol_str;
19142 int eol_str_len;
19143 /* The EOL conversion we are using. */
19144 Lisp_Object eoltype;
19145
19146 val = CODING_SYSTEM_SPEC (coding_system);
19147 eoltype = Qnil;
19148
19149 if (!VECTORP (val)) /* Not yet decided. */
19150 {
19151 if (multibyte)
19152 *buf++ = '-';
19153 if (eol_flag)
19154 eoltype = eol_mnemonic_undecided;
19155 /* Don't mention EOL conversion if it isn't decided. */
19156 }
19157 else
19158 {
19159 Lisp_Object attrs;
19160 Lisp_Object eolvalue;
19161
19162 attrs = AREF (val, 0);
19163 eolvalue = AREF (val, 2);
19164
19165 if (multibyte)
19166 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19167
19168 if (eol_flag)
19169 {
19170 /* The EOL conversion that is normal on this system. */
19171
19172 if (NILP (eolvalue)) /* Not yet decided. */
19173 eoltype = eol_mnemonic_undecided;
19174 else if (VECTORP (eolvalue)) /* Not yet decided. */
19175 eoltype = eol_mnemonic_undecided;
19176 else /* eolvalue is Qunix, Qdos, or Qmac. */
19177 eoltype = (EQ (eolvalue, Qunix)
19178 ? eol_mnemonic_unix
19179 : (EQ (eolvalue, Qdos) == 1
19180 ? eol_mnemonic_dos : eol_mnemonic_mac));
19181 }
19182 }
19183
19184 if (eol_flag)
19185 {
19186 /* Mention the EOL conversion if it is not the usual one. */
19187 if (STRINGP (eoltype))
19188 {
19189 eol_str = SDATA (eoltype);
19190 eol_str_len = SBYTES (eoltype);
19191 }
19192 else if (CHARACTERP (eoltype))
19193 {
19194 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19195 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19196 eol_str = tmp;
19197 }
19198 else
19199 {
19200 eol_str = invalid_eol_type;
19201 eol_str_len = sizeof (invalid_eol_type) - 1;
19202 }
19203 memcpy (buf, eol_str, eol_str_len);
19204 buf += eol_str_len;
19205 }
19206
19207 return buf;
19208 }
19209
19210 /* Return a string for the output of a mode line %-spec for window W,
19211 generated by character C. PRECISION >= 0 means don't return a
19212 string longer than that value. FIELD_WIDTH > 0 means pad the
19213 string returned with spaces to that value. Return a Lisp string in
19214 *STRING if the resulting string is taken from that Lisp string.
19215
19216 Note we operate on the current buffer for most purposes,
19217 the exception being w->base_line_pos. */
19218
19219 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19220
19221 static const char *
19222 decode_mode_spec (struct window *w, register int c, int field_width,
19223 int precision, Lisp_Object *string)
19224 {
19225 Lisp_Object obj;
19226 struct frame *f = XFRAME (WINDOW_FRAME (w));
19227 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19228 struct buffer *b = current_buffer;
19229
19230 obj = Qnil;
19231 *string = Qnil;
19232
19233 switch (c)
19234 {
19235 case '*':
19236 if (!NILP (BVAR (b, read_only)))
19237 return "%";
19238 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19239 return "*";
19240 return "-";
19241
19242 case '+':
19243 /* This differs from %* only for a modified read-only buffer. */
19244 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19245 return "*";
19246 if (!NILP (BVAR (b, read_only)))
19247 return "%";
19248 return "-";
19249
19250 case '&':
19251 /* This differs from %* in ignoring read-only-ness. */
19252 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19253 return "*";
19254 return "-";
19255
19256 case '%':
19257 return "%";
19258
19259 case '[':
19260 {
19261 int i;
19262 char *p;
19263
19264 if (command_loop_level > 5)
19265 return "[[[... ";
19266 p = decode_mode_spec_buf;
19267 for (i = 0; i < command_loop_level; i++)
19268 *p++ = '[';
19269 *p = 0;
19270 return decode_mode_spec_buf;
19271 }
19272
19273 case ']':
19274 {
19275 int i;
19276 char *p;
19277
19278 if (command_loop_level > 5)
19279 return " ...]]]";
19280 p = decode_mode_spec_buf;
19281 for (i = 0; i < command_loop_level; i++)
19282 *p++ = ']';
19283 *p = 0;
19284 return decode_mode_spec_buf;
19285 }
19286
19287 case '-':
19288 {
19289 register int i;
19290
19291 /* Let lots_of_dashes be a string of infinite length. */
19292 if (mode_line_target == MODE_LINE_NOPROP ||
19293 mode_line_target == MODE_LINE_STRING)
19294 return "--";
19295 if (field_width <= 0
19296 || field_width > sizeof (lots_of_dashes))
19297 {
19298 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19299 decode_mode_spec_buf[i] = '-';
19300 decode_mode_spec_buf[i] = '\0';
19301 return decode_mode_spec_buf;
19302 }
19303 else
19304 return lots_of_dashes;
19305 }
19306
19307 case 'b':
19308 obj = BVAR (b, name);
19309 break;
19310
19311 case 'c':
19312 /* %c and %l are ignored in `frame-title-format'.
19313 (In redisplay_internal, the frame title is drawn _before_ the
19314 windows are updated, so the stuff which depends on actual
19315 window contents (such as %l) may fail to render properly, or
19316 even crash emacs.) */
19317 if (mode_line_target == MODE_LINE_TITLE)
19318 return "";
19319 else
19320 {
19321 EMACS_INT col = current_column ();
19322 w->column_number_displayed = make_number (col);
19323 pint2str (decode_mode_spec_buf, field_width, col);
19324 return decode_mode_spec_buf;
19325 }
19326
19327 case 'e':
19328 #ifndef SYSTEM_MALLOC
19329 {
19330 if (NILP (Vmemory_full))
19331 return "";
19332 else
19333 return "!MEM FULL! ";
19334 }
19335 #else
19336 return "";
19337 #endif
19338
19339 case 'F':
19340 /* %F displays the frame name. */
19341 if (!NILP (f->title))
19342 return SSDATA (f->title);
19343 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19344 return SSDATA (f->name);
19345 return "Emacs";
19346
19347 case 'f':
19348 obj = BVAR (b, filename);
19349 break;
19350
19351 case 'i':
19352 {
19353 EMACS_INT size = ZV - BEGV;
19354 pint2str (decode_mode_spec_buf, field_width, size);
19355 return decode_mode_spec_buf;
19356 }
19357
19358 case 'I':
19359 {
19360 EMACS_INT size = ZV - BEGV;
19361 pint2hrstr (decode_mode_spec_buf, field_width, size);
19362 return decode_mode_spec_buf;
19363 }
19364
19365 case 'l':
19366 {
19367 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19368 int topline, nlines, height;
19369 EMACS_INT junk;
19370
19371 /* %c and %l are ignored in `frame-title-format'. */
19372 if (mode_line_target == MODE_LINE_TITLE)
19373 return "";
19374
19375 startpos = XMARKER (w->start)->charpos;
19376 startpos_byte = marker_byte_position (w->start);
19377 height = WINDOW_TOTAL_LINES (w);
19378
19379 /* If we decided that this buffer isn't suitable for line numbers,
19380 don't forget that too fast. */
19381 if (EQ (w->base_line_pos, w->buffer))
19382 goto no_value;
19383 /* But do forget it, if the window shows a different buffer now. */
19384 else if (BUFFERP (w->base_line_pos))
19385 w->base_line_pos = Qnil;
19386
19387 /* If the buffer is very big, don't waste time. */
19388 if (INTEGERP (Vline_number_display_limit)
19389 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19390 {
19391 w->base_line_pos = Qnil;
19392 w->base_line_number = Qnil;
19393 goto no_value;
19394 }
19395
19396 if (INTEGERP (w->base_line_number)
19397 && INTEGERP (w->base_line_pos)
19398 && XFASTINT (w->base_line_pos) <= startpos)
19399 {
19400 line = XFASTINT (w->base_line_number);
19401 linepos = XFASTINT (w->base_line_pos);
19402 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19403 }
19404 else
19405 {
19406 line = 1;
19407 linepos = BUF_BEGV (b);
19408 linepos_byte = BUF_BEGV_BYTE (b);
19409 }
19410
19411 /* Count lines from base line to window start position. */
19412 nlines = display_count_lines (linepos, linepos_byte,
19413 startpos_byte,
19414 startpos, &junk);
19415
19416 topline = nlines + line;
19417
19418 /* Determine a new base line, if the old one is too close
19419 or too far away, or if we did not have one.
19420 "Too close" means it's plausible a scroll-down would
19421 go back past it. */
19422 if (startpos == BUF_BEGV (b))
19423 {
19424 w->base_line_number = make_number (topline);
19425 w->base_line_pos = make_number (BUF_BEGV (b));
19426 }
19427 else if (nlines < height + 25 || nlines > height * 3 + 50
19428 || linepos == BUF_BEGV (b))
19429 {
19430 EMACS_INT limit = BUF_BEGV (b);
19431 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19432 EMACS_INT position;
19433 int distance = (height * 2 + 30) * line_number_display_limit_width;
19434
19435 if (startpos - distance > limit)
19436 {
19437 limit = startpos - distance;
19438 limit_byte = CHAR_TO_BYTE (limit);
19439 }
19440
19441 nlines = display_count_lines (startpos, startpos_byte,
19442 limit_byte,
19443 - (height * 2 + 30),
19444 &position);
19445 /* If we couldn't find the lines we wanted within
19446 line_number_display_limit_width chars per line,
19447 give up on line numbers for this window. */
19448 if (position == limit_byte && limit == startpos - distance)
19449 {
19450 w->base_line_pos = w->buffer;
19451 w->base_line_number = Qnil;
19452 goto no_value;
19453 }
19454
19455 w->base_line_number = make_number (topline - nlines);
19456 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19457 }
19458
19459 /* Now count lines from the start pos to point. */
19460 nlines = display_count_lines (startpos, startpos_byte,
19461 PT_BYTE, PT, &junk);
19462
19463 /* Record that we did display the line number. */
19464 line_number_displayed = 1;
19465
19466 /* Make the string to show. */
19467 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19468 return decode_mode_spec_buf;
19469 no_value:
19470 {
19471 char* p = decode_mode_spec_buf;
19472 int pad = field_width - 2;
19473 while (pad-- > 0)
19474 *p++ = ' ';
19475 *p++ = '?';
19476 *p++ = '?';
19477 *p = '\0';
19478 return decode_mode_spec_buf;
19479 }
19480 }
19481 break;
19482
19483 case 'm':
19484 obj = BVAR (b, mode_name);
19485 break;
19486
19487 case 'n':
19488 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19489 return " Narrow";
19490 break;
19491
19492 case 'p':
19493 {
19494 EMACS_INT pos = marker_position (w->start);
19495 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19496
19497 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19498 {
19499 if (pos <= BUF_BEGV (b))
19500 return "All";
19501 else
19502 return "Bottom";
19503 }
19504 else if (pos <= BUF_BEGV (b))
19505 return "Top";
19506 else
19507 {
19508 if (total > 1000000)
19509 /* Do it differently for a large value, to avoid overflow. */
19510 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19511 else
19512 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19513 /* We can't normally display a 3-digit number,
19514 so get us a 2-digit number that is close. */
19515 if (total == 100)
19516 total = 99;
19517 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19518 return decode_mode_spec_buf;
19519 }
19520 }
19521
19522 /* Display percentage of size above the bottom of the screen. */
19523 case 'P':
19524 {
19525 EMACS_INT toppos = marker_position (w->start);
19526 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19527 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19528
19529 if (botpos >= BUF_ZV (b))
19530 {
19531 if (toppos <= BUF_BEGV (b))
19532 return "All";
19533 else
19534 return "Bottom";
19535 }
19536 else
19537 {
19538 if (total > 1000000)
19539 /* Do it differently for a large value, to avoid overflow. */
19540 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19541 else
19542 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19543 /* We can't normally display a 3-digit number,
19544 so get us a 2-digit number that is close. */
19545 if (total == 100)
19546 total = 99;
19547 if (toppos <= BUF_BEGV (b))
19548 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19549 else
19550 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19551 return decode_mode_spec_buf;
19552 }
19553 }
19554
19555 case 's':
19556 /* status of process */
19557 obj = Fget_buffer_process (Fcurrent_buffer ());
19558 if (NILP (obj))
19559 return "no process";
19560 #ifndef MSDOS
19561 obj = Fsymbol_name (Fprocess_status (obj));
19562 #endif
19563 break;
19564
19565 case '@':
19566 {
19567 int count = inhibit_garbage_collection ();
19568 Lisp_Object val = call1 (intern ("file-remote-p"),
19569 BVAR (current_buffer, directory));
19570 unbind_to (count, Qnil);
19571
19572 if (NILP (val))
19573 return "-";
19574 else
19575 return "@";
19576 }
19577
19578 case 't': /* indicate TEXT or BINARY */
19579 return "T";
19580
19581 case 'z':
19582 /* coding-system (not including end-of-line format) */
19583 case 'Z':
19584 /* coding-system (including end-of-line type) */
19585 {
19586 int eol_flag = (c == 'Z');
19587 char *p = decode_mode_spec_buf;
19588
19589 if (! FRAME_WINDOW_P (f))
19590 {
19591 /* No need to mention EOL here--the terminal never needs
19592 to do EOL conversion. */
19593 p = decode_mode_spec_coding (CODING_ID_NAME
19594 (FRAME_KEYBOARD_CODING (f)->id),
19595 p, 0);
19596 p = decode_mode_spec_coding (CODING_ID_NAME
19597 (FRAME_TERMINAL_CODING (f)->id),
19598 p, 0);
19599 }
19600 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19601 p, eol_flag);
19602
19603 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19604 #ifdef subprocesses
19605 obj = Fget_buffer_process (Fcurrent_buffer ());
19606 if (PROCESSP (obj))
19607 {
19608 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19609 p, eol_flag);
19610 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19611 p, eol_flag);
19612 }
19613 #endif /* subprocesses */
19614 #endif /* 0 */
19615 *p = 0;
19616 return decode_mode_spec_buf;
19617 }
19618 }
19619
19620 if (STRINGP (obj))
19621 {
19622 *string = obj;
19623 return SSDATA (obj);
19624 }
19625 else
19626 return "";
19627 }
19628
19629
19630 /* Count up to COUNT lines starting from START / START_BYTE.
19631 But don't go beyond LIMIT_BYTE.
19632 Return the number of lines thus found (always nonnegative).
19633
19634 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19635
19636 static int
19637 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19638 EMACS_INT limit_byte, int count,
19639 EMACS_INT *byte_pos_ptr)
19640 {
19641 register unsigned char *cursor;
19642 unsigned char *base;
19643
19644 register int ceiling;
19645 register unsigned char *ceiling_addr;
19646 int orig_count = count;
19647
19648 /* If we are not in selective display mode,
19649 check only for newlines. */
19650 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19651 && !INTEGERP (BVAR (current_buffer, selective_display)));
19652
19653 if (count > 0)
19654 {
19655 while (start_byte < limit_byte)
19656 {
19657 ceiling = BUFFER_CEILING_OF (start_byte);
19658 ceiling = min (limit_byte - 1, ceiling);
19659 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19660 base = (cursor = BYTE_POS_ADDR (start_byte));
19661 while (1)
19662 {
19663 if (selective_display)
19664 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19665 ;
19666 else
19667 while (*cursor != '\n' && ++cursor != ceiling_addr)
19668 ;
19669
19670 if (cursor != ceiling_addr)
19671 {
19672 if (--count == 0)
19673 {
19674 start_byte += cursor - base + 1;
19675 *byte_pos_ptr = start_byte;
19676 return orig_count;
19677 }
19678 else
19679 if (++cursor == ceiling_addr)
19680 break;
19681 }
19682 else
19683 break;
19684 }
19685 start_byte += cursor - base;
19686 }
19687 }
19688 else
19689 {
19690 while (start_byte > limit_byte)
19691 {
19692 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19693 ceiling = max (limit_byte, ceiling);
19694 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19695 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19696 while (1)
19697 {
19698 if (selective_display)
19699 while (--cursor != ceiling_addr
19700 && *cursor != '\n' && *cursor != 015)
19701 ;
19702 else
19703 while (--cursor != ceiling_addr && *cursor != '\n')
19704 ;
19705
19706 if (cursor != ceiling_addr)
19707 {
19708 if (++count == 0)
19709 {
19710 start_byte += cursor - base + 1;
19711 *byte_pos_ptr = start_byte;
19712 /* When scanning backwards, we should
19713 not count the newline posterior to which we stop. */
19714 return - orig_count - 1;
19715 }
19716 }
19717 else
19718 break;
19719 }
19720 /* Here we add 1 to compensate for the last decrement
19721 of CURSOR, which took it past the valid range. */
19722 start_byte += cursor - base + 1;
19723 }
19724 }
19725
19726 *byte_pos_ptr = limit_byte;
19727
19728 if (count < 0)
19729 return - orig_count + count;
19730 return orig_count - count;
19731
19732 }
19733
19734
19735 \f
19736 /***********************************************************************
19737 Displaying strings
19738 ***********************************************************************/
19739
19740 /* Display a NUL-terminated string, starting with index START.
19741
19742 If STRING is non-null, display that C string. Otherwise, the Lisp
19743 string LISP_STRING is displayed. There's a case that STRING is
19744 non-null and LISP_STRING is not nil. It means STRING is a string
19745 data of LISP_STRING. In that case, we display LISP_STRING while
19746 ignoring its text properties.
19747
19748 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19749 FACE_STRING. Display STRING or LISP_STRING with the face at
19750 FACE_STRING_POS in FACE_STRING:
19751
19752 Display the string in the environment given by IT, but use the
19753 standard display table, temporarily.
19754
19755 FIELD_WIDTH is the minimum number of output glyphs to produce.
19756 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19757 with spaces. If STRING has more characters, more than FIELD_WIDTH
19758 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19759
19760 PRECISION is the maximum number of characters to output from
19761 STRING. PRECISION < 0 means don't truncate the string.
19762
19763 This is roughly equivalent to printf format specifiers:
19764
19765 FIELD_WIDTH PRECISION PRINTF
19766 ----------------------------------------
19767 -1 -1 %s
19768 -1 10 %.10s
19769 10 -1 %10s
19770 20 10 %20.10s
19771
19772 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19773 display them, and < 0 means obey the current buffer's value of
19774 enable_multibyte_characters.
19775
19776 Value is the number of columns displayed. */
19777
19778 static int
19779 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19780 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19781 int field_width, int precision, int max_x, int multibyte)
19782 {
19783 int hpos_at_start = it->hpos;
19784 int saved_face_id = it->face_id;
19785 struct glyph_row *row = it->glyph_row;
19786
19787 /* Initialize the iterator IT for iteration over STRING beginning
19788 with index START. */
19789 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19790 precision, field_width, multibyte);
19791 if (string && STRINGP (lisp_string))
19792 /* LISP_STRING is the one returned by decode_mode_spec. We should
19793 ignore its text properties. */
19794 it->stop_charpos = -1;
19795
19796 /* If displaying STRING, set up the face of the iterator
19797 from LISP_STRING, if that's given. */
19798 if (STRINGP (face_string))
19799 {
19800 EMACS_INT endptr;
19801 struct face *face;
19802
19803 it->face_id
19804 = face_at_string_position (it->w, face_string, face_string_pos,
19805 0, it->region_beg_charpos,
19806 it->region_end_charpos,
19807 &endptr, it->base_face_id, 0);
19808 face = FACE_FROM_ID (it->f, it->face_id);
19809 it->face_box_p = face->box != FACE_NO_BOX;
19810 }
19811
19812 /* Set max_x to the maximum allowed X position. Don't let it go
19813 beyond the right edge of the window. */
19814 if (max_x <= 0)
19815 max_x = it->last_visible_x;
19816 else
19817 max_x = min (max_x, it->last_visible_x);
19818
19819 /* Skip over display elements that are not visible. because IT->w is
19820 hscrolled. */
19821 if (it->current_x < it->first_visible_x)
19822 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19823 MOVE_TO_POS | MOVE_TO_X);
19824
19825 row->ascent = it->max_ascent;
19826 row->height = it->max_ascent + it->max_descent;
19827 row->phys_ascent = it->max_phys_ascent;
19828 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19829 row->extra_line_spacing = it->max_extra_line_spacing;
19830
19831 /* This condition is for the case that we are called with current_x
19832 past last_visible_x. */
19833 while (it->current_x < max_x)
19834 {
19835 int x_before, x, n_glyphs_before, i, nglyphs;
19836
19837 /* Get the next display element. */
19838 if (!get_next_display_element (it))
19839 break;
19840
19841 /* Produce glyphs. */
19842 x_before = it->current_x;
19843 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19844 PRODUCE_GLYPHS (it);
19845
19846 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19847 i = 0;
19848 x = x_before;
19849 while (i < nglyphs)
19850 {
19851 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19852
19853 if (it->line_wrap != TRUNCATE
19854 && x + glyph->pixel_width > max_x)
19855 {
19856 /* End of continued line or max_x reached. */
19857 if (CHAR_GLYPH_PADDING_P (*glyph))
19858 {
19859 /* A wide character is unbreakable. */
19860 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19861 it->current_x = x_before;
19862 }
19863 else
19864 {
19865 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19866 it->current_x = x;
19867 }
19868 break;
19869 }
19870 else if (x + glyph->pixel_width >= it->first_visible_x)
19871 {
19872 /* Glyph is at least partially visible. */
19873 ++it->hpos;
19874 if (x < it->first_visible_x)
19875 it->glyph_row->x = x - it->first_visible_x;
19876 }
19877 else
19878 {
19879 /* Glyph is off the left margin of the display area.
19880 Should not happen. */
19881 abort ();
19882 }
19883
19884 row->ascent = max (row->ascent, it->max_ascent);
19885 row->height = max (row->height, it->max_ascent + it->max_descent);
19886 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19887 row->phys_height = max (row->phys_height,
19888 it->max_phys_ascent + it->max_phys_descent);
19889 row->extra_line_spacing = max (row->extra_line_spacing,
19890 it->max_extra_line_spacing);
19891 x += glyph->pixel_width;
19892 ++i;
19893 }
19894
19895 /* Stop if max_x reached. */
19896 if (i < nglyphs)
19897 break;
19898
19899 /* Stop at line ends. */
19900 if (ITERATOR_AT_END_OF_LINE_P (it))
19901 {
19902 it->continuation_lines_width = 0;
19903 break;
19904 }
19905
19906 set_iterator_to_next (it, 1);
19907
19908 /* Stop if truncating at the right edge. */
19909 if (it->line_wrap == TRUNCATE
19910 && it->current_x >= it->last_visible_x)
19911 {
19912 /* Add truncation mark, but don't do it if the line is
19913 truncated at a padding space. */
19914 if (IT_CHARPOS (*it) < it->string_nchars)
19915 {
19916 if (!FRAME_WINDOW_P (it->f))
19917 {
19918 int ii, n;
19919
19920 if (it->current_x > it->last_visible_x)
19921 {
19922 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19923 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19924 break;
19925 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19926 {
19927 row->used[TEXT_AREA] = ii;
19928 produce_special_glyphs (it, IT_TRUNCATION);
19929 }
19930 }
19931 produce_special_glyphs (it, IT_TRUNCATION);
19932 }
19933 it->glyph_row->truncated_on_right_p = 1;
19934 }
19935 break;
19936 }
19937 }
19938
19939 /* Maybe insert a truncation at the left. */
19940 if (it->first_visible_x
19941 && IT_CHARPOS (*it) > 0)
19942 {
19943 if (!FRAME_WINDOW_P (it->f))
19944 insert_left_trunc_glyphs (it);
19945 it->glyph_row->truncated_on_left_p = 1;
19946 }
19947
19948 it->face_id = saved_face_id;
19949
19950 /* Value is number of columns displayed. */
19951 return it->hpos - hpos_at_start;
19952 }
19953
19954
19955 \f
19956 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19957 appears as an element of LIST or as the car of an element of LIST.
19958 If PROPVAL is a list, compare each element against LIST in that
19959 way, and return 1/2 if any element of PROPVAL is found in LIST.
19960 Otherwise return 0. This function cannot quit.
19961 The return value is 2 if the text is invisible but with an ellipsis
19962 and 1 if it's invisible and without an ellipsis. */
19963
19964 int
19965 invisible_p (register Lisp_Object propval, Lisp_Object list)
19966 {
19967 register Lisp_Object tail, proptail;
19968
19969 for (tail = list; CONSP (tail); tail = XCDR (tail))
19970 {
19971 register Lisp_Object tem;
19972 tem = XCAR (tail);
19973 if (EQ (propval, tem))
19974 return 1;
19975 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19976 return NILP (XCDR (tem)) ? 1 : 2;
19977 }
19978
19979 if (CONSP (propval))
19980 {
19981 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19982 {
19983 Lisp_Object propelt;
19984 propelt = XCAR (proptail);
19985 for (tail = list; CONSP (tail); tail = XCDR (tail))
19986 {
19987 register Lisp_Object tem;
19988 tem = XCAR (tail);
19989 if (EQ (propelt, tem))
19990 return 1;
19991 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19992 return NILP (XCDR (tem)) ? 1 : 2;
19993 }
19994 }
19995 }
19996
19997 return 0;
19998 }
19999
20000 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20001 doc: /* Non-nil if the property makes the text invisible.
20002 POS-OR-PROP can be a marker or number, in which case it is taken to be
20003 a position in the current buffer and the value of the `invisible' property
20004 is checked; or it can be some other value, which is then presumed to be the
20005 value of the `invisible' property of the text of interest.
20006 The non-nil value returned can be t for truly invisible text or something
20007 else if the text is replaced by an ellipsis. */)
20008 (Lisp_Object pos_or_prop)
20009 {
20010 Lisp_Object prop
20011 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20012 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20013 : pos_or_prop);
20014 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20015 return (invis == 0 ? Qnil
20016 : invis == 1 ? Qt
20017 : make_number (invis));
20018 }
20019
20020 /* Calculate a width or height in pixels from a specification using
20021 the following elements:
20022
20023 SPEC ::=
20024 NUM - a (fractional) multiple of the default font width/height
20025 (NUM) - specifies exactly NUM pixels
20026 UNIT - a fixed number of pixels, see below.
20027 ELEMENT - size of a display element in pixels, see below.
20028 (NUM . SPEC) - equals NUM * SPEC
20029 (+ SPEC SPEC ...) - add pixel values
20030 (- SPEC SPEC ...) - subtract pixel values
20031 (- SPEC) - negate pixel value
20032
20033 NUM ::=
20034 INT or FLOAT - a number constant
20035 SYMBOL - use symbol's (buffer local) variable binding.
20036
20037 UNIT ::=
20038 in - pixels per inch *)
20039 mm - pixels per 1/1000 meter *)
20040 cm - pixels per 1/100 meter *)
20041 width - width of current font in pixels.
20042 height - height of current font in pixels.
20043
20044 *) using the ratio(s) defined in display-pixels-per-inch.
20045
20046 ELEMENT ::=
20047
20048 left-fringe - left fringe width in pixels
20049 right-fringe - right fringe width in pixels
20050
20051 left-margin - left margin width in pixels
20052 right-margin - right margin width in pixels
20053
20054 scroll-bar - scroll-bar area width in pixels
20055
20056 Examples:
20057
20058 Pixels corresponding to 5 inches:
20059 (5 . in)
20060
20061 Total width of non-text areas on left side of window (if scroll-bar is on left):
20062 '(space :width (+ left-fringe left-margin scroll-bar))
20063
20064 Align to first text column (in header line):
20065 '(space :align-to 0)
20066
20067 Align to middle of text area minus half the width of variable `my-image'
20068 containing a loaded image:
20069 '(space :align-to (0.5 . (- text my-image)))
20070
20071 Width of left margin minus width of 1 character in the default font:
20072 '(space :width (- left-margin 1))
20073
20074 Width of left margin minus width of 2 characters in the current font:
20075 '(space :width (- left-margin (2 . width)))
20076
20077 Center 1 character over left-margin (in header line):
20078 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20079
20080 Different ways to express width of left fringe plus left margin minus one pixel:
20081 '(space :width (- (+ left-fringe left-margin) (1)))
20082 '(space :width (+ left-fringe left-margin (- (1))))
20083 '(space :width (+ left-fringe left-margin (-1)))
20084
20085 */
20086
20087 #define NUMVAL(X) \
20088 ((INTEGERP (X) || FLOATP (X)) \
20089 ? XFLOATINT (X) \
20090 : - 1)
20091
20092 int
20093 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20094 struct font *font, int width_p, int *align_to)
20095 {
20096 double pixels;
20097
20098 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20099 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20100
20101 if (NILP (prop))
20102 return OK_PIXELS (0);
20103
20104 xassert (FRAME_LIVE_P (it->f));
20105
20106 if (SYMBOLP (prop))
20107 {
20108 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20109 {
20110 char *unit = SSDATA (SYMBOL_NAME (prop));
20111
20112 if (unit[0] == 'i' && unit[1] == 'n')
20113 pixels = 1.0;
20114 else if (unit[0] == 'm' && unit[1] == 'm')
20115 pixels = 25.4;
20116 else if (unit[0] == 'c' && unit[1] == 'm')
20117 pixels = 2.54;
20118 else
20119 pixels = 0;
20120 if (pixels > 0)
20121 {
20122 double ppi;
20123 #ifdef HAVE_WINDOW_SYSTEM
20124 if (FRAME_WINDOW_P (it->f)
20125 && (ppi = (width_p
20126 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20127 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20128 ppi > 0))
20129 return OK_PIXELS (ppi / pixels);
20130 #endif
20131
20132 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20133 || (CONSP (Vdisplay_pixels_per_inch)
20134 && (ppi = (width_p
20135 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20136 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20137 ppi > 0)))
20138 return OK_PIXELS (ppi / pixels);
20139
20140 return 0;
20141 }
20142 }
20143
20144 #ifdef HAVE_WINDOW_SYSTEM
20145 if (EQ (prop, Qheight))
20146 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20147 if (EQ (prop, Qwidth))
20148 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20149 #else
20150 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20151 return OK_PIXELS (1);
20152 #endif
20153
20154 if (EQ (prop, Qtext))
20155 return OK_PIXELS (width_p
20156 ? window_box_width (it->w, TEXT_AREA)
20157 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20158
20159 if (align_to && *align_to < 0)
20160 {
20161 *res = 0;
20162 if (EQ (prop, Qleft))
20163 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20164 if (EQ (prop, Qright))
20165 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20166 if (EQ (prop, Qcenter))
20167 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20168 + window_box_width (it->w, TEXT_AREA) / 2);
20169 if (EQ (prop, Qleft_fringe))
20170 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20171 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20172 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20173 if (EQ (prop, Qright_fringe))
20174 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20175 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20176 : window_box_right_offset (it->w, TEXT_AREA));
20177 if (EQ (prop, Qleft_margin))
20178 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20179 if (EQ (prop, Qright_margin))
20180 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20181 if (EQ (prop, Qscroll_bar))
20182 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20183 ? 0
20184 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20185 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20186 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20187 : 0)));
20188 }
20189 else
20190 {
20191 if (EQ (prop, Qleft_fringe))
20192 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20193 if (EQ (prop, Qright_fringe))
20194 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20195 if (EQ (prop, Qleft_margin))
20196 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20197 if (EQ (prop, Qright_margin))
20198 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20199 if (EQ (prop, Qscroll_bar))
20200 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20201 }
20202
20203 prop = Fbuffer_local_value (prop, it->w->buffer);
20204 }
20205
20206 if (INTEGERP (prop) || FLOATP (prop))
20207 {
20208 int base_unit = (width_p
20209 ? FRAME_COLUMN_WIDTH (it->f)
20210 : FRAME_LINE_HEIGHT (it->f));
20211 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20212 }
20213
20214 if (CONSP (prop))
20215 {
20216 Lisp_Object car = XCAR (prop);
20217 Lisp_Object cdr = XCDR (prop);
20218
20219 if (SYMBOLP (car))
20220 {
20221 #ifdef HAVE_WINDOW_SYSTEM
20222 if (FRAME_WINDOW_P (it->f)
20223 && valid_image_p (prop))
20224 {
20225 int id = lookup_image (it->f, prop);
20226 struct image *img = IMAGE_FROM_ID (it->f, id);
20227
20228 return OK_PIXELS (width_p ? img->width : img->height);
20229 }
20230 #endif
20231 if (EQ (car, Qplus) || EQ (car, Qminus))
20232 {
20233 int first = 1;
20234 double px;
20235
20236 pixels = 0;
20237 while (CONSP (cdr))
20238 {
20239 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20240 font, width_p, align_to))
20241 return 0;
20242 if (first)
20243 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20244 else
20245 pixels += px;
20246 cdr = XCDR (cdr);
20247 }
20248 if (EQ (car, Qminus))
20249 pixels = -pixels;
20250 return OK_PIXELS (pixels);
20251 }
20252
20253 car = Fbuffer_local_value (car, it->w->buffer);
20254 }
20255
20256 if (INTEGERP (car) || FLOATP (car))
20257 {
20258 double fact;
20259 pixels = XFLOATINT (car);
20260 if (NILP (cdr))
20261 return OK_PIXELS (pixels);
20262 if (calc_pixel_width_or_height (&fact, it, cdr,
20263 font, width_p, align_to))
20264 return OK_PIXELS (pixels * fact);
20265 return 0;
20266 }
20267
20268 return 0;
20269 }
20270
20271 return 0;
20272 }
20273
20274 \f
20275 /***********************************************************************
20276 Glyph Display
20277 ***********************************************************************/
20278
20279 #ifdef HAVE_WINDOW_SYSTEM
20280
20281 #if GLYPH_DEBUG
20282
20283 void
20284 dump_glyph_string (s)
20285 struct glyph_string *s;
20286 {
20287 fprintf (stderr, "glyph string\n");
20288 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20289 s->x, s->y, s->width, s->height);
20290 fprintf (stderr, " ybase = %d\n", s->ybase);
20291 fprintf (stderr, " hl = %d\n", s->hl);
20292 fprintf (stderr, " left overhang = %d, right = %d\n",
20293 s->left_overhang, s->right_overhang);
20294 fprintf (stderr, " nchars = %d\n", s->nchars);
20295 fprintf (stderr, " extends to end of line = %d\n",
20296 s->extends_to_end_of_line_p);
20297 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20298 fprintf (stderr, " bg width = %d\n", s->background_width);
20299 }
20300
20301 #endif /* GLYPH_DEBUG */
20302
20303 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20304 of XChar2b structures for S; it can't be allocated in
20305 init_glyph_string because it must be allocated via `alloca'. W
20306 is the window on which S is drawn. ROW and AREA are the glyph row
20307 and area within the row from which S is constructed. START is the
20308 index of the first glyph structure covered by S. HL is a
20309 face-override for drawing S. */
20310
20311 #ifdef HAVE_NTGUI
20312 #define OPTIONAL_HDC(hdc) HDC hdc,
20313 #define DECLARE_HDC(hdc) HDC hdc;
20314 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20315 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20316 #endif
20317
20318 #ifndef OPTIONAL_HDC
20319 #define OPTIONAL_HDC(hdc)
20320 #define DECLARE_HDC(hdc)
20321 #define ALLOCATE_HDC(hdc, f)
20322 #define RELEASE_HDC(hdc, f)
20323 #endif
20324
20325 static void
20326 init_glyph_string (struct glyph_string *s,
20327 OPTIONAL_HDC (hdc)
20328 XChar2b *char2b, struct window *w, struct glyph_row *row,
20329 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20330 {
20331 memset (s, 0, sizeof *s);
20332 s->w = w;
20333 s->f = XFRAME (w->frame);
20334 #ifdef HAVE_NTGUI
20335 s->hdc = hdc;
20336 #endif
20337 s->display = FRAME_X_DISPLAY (s->f);
20338 s->window = FRAME_X_WINDOW (s->f);
20339 s->char2b = char2b;
20340 s->hl = hl;
20341 s->row = row;
20342 s->area = area;
20343 s->first_glyph = row->glyphs[area] + start;
20344 s->height = row->height;
20345 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20346 s->ybase = s->y + row->ascent;
20347 }
20348
20349
20350 /* Append the list of glyph strings with head H and tail T to the list
20351 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20352
20353 static INLINE void
20354 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20355 struct glyph_string *h, struct glyph_string *t)
20356 {
20357 if (h)
20358 {
20359 if (*head)
20360 (*tail)->next = h;
20361 else
20362 *head = h;
20363 h->prev = *tail;
20364 *tail = t;
20365 }
20366 }
20367
20368
20369 /* Prepend the list of glyph strings with head H and tail T to the
20370 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20371 result. */
20372
20373 static INLINE void
20374 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20375 struct glyph_string *h, struct glyph_string *t)
20376 {
20377 if (h)
20378 {
20379 if (*head)
20380 (*head)->prev = t;
20381 else
20382 *tail = t;
20383 t->next = *head;
20384 *head = h;
20385 }
20386 }
20387
20388
20389 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20390 Set *HEAD and *TAIL to the resulting list. */
20391
20392 static INLINE void
20393 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20394 struct glyph_string *s)
20395 {
20396 s->next = s->prev = NULL;
20397 append_glyph_string_lists (head, tail, s, s);
20398 }
20399
20400
20401 /* Get face and two-byte form of character C in face FACE_ID on frame
20402 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20403 means we want to display multibyte text. DISPLAY_P non-zero means
20404 make sure that X resources for the face returned are allocated.
20405 Value is a pointer to a realized face that is ready for display if
20406 DISPLAY_P is non-zero. */
20407
20408 static INLINE struct face *
20409 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20410 XChar2b *char2b, int multibyte_p, int display_p)
20411 {
20412 struct face *face = FACE_FROM_ID (f, face_id);
20413
20414 if (face->font)
20415 {
20416 unsigned code = face->font->driver->encode_char (face->font, c);
20417
20418 if (code != FONT_INVALID_CODE)
20419 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20420 else
20421 STORE_XCHAR2B (char2b, 0, 0);
20422 }
20423
20424 /* Make sure X resources of the face are allocated. */
20425 #ifdef HAVE_X_WINDOWS
20426 if (display_p)
20427 #endif
20428 {
20429 xassert (face != NULL);
20430 PREPARE_FACE_FOR_DISPLAY (f, face);
20431 }
20432
20433 return face;
20434 }
20435
20436
20437 /* Get face and two-byte form of character glyph GLYPH on frame F.
20438 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20439 a pointer to a realized face that is ready for display. */
20440
20441 static INLINE struct face *
20442 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20443 XChar2b *char2b, int *two_byte_p)
20444 {
20445 struct face *face;
20446
20447 xassert (glyph->type == CHAR_GLYPH);
20448 face = FACE_FROM_ID (f, glyph->face_id);
20449
20450 if (two_byte_p)
20451 *two_byte_p = 0;
20452
20453 if (face->font)
20454 {
20455 unsigned code;
20456
20457 if (CHAR_BYTE8_P (glyph->u.ch))
20458 code = CHAR_TO_BYTE8 (glyph->u.ch);
20459 else
20460 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20461
20462 if (code != FONT_INVALID_CODE)
20463 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20464 else
20465 STORE_XCHAR2B (char2b, 0, 0);
20466 }
20467
20468 /* Make sure X resources of the face are allocated. */
20469 xassert (face != NULL);
20470 PREPARE_FACE_FOR_DISPLAY (f, face);
20471 return face;
20472 }
20473
20474
20475 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20476 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20477
20478 static INLINE int
20479 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20480 {
20481 unsigned code;
20482
20483 if (CHAR_BYTE8_P (c))
20484 code = CHAR_TO_BYTE8 (c);
20485 else
20486 code = font->driver->encode_char (font, c);
20487
20488 if (code == FONT_INVALID_CODE)
20489 return 0;
20490 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20491 return 1;
20492 }
20493
20494
20495 /* Fill glyph string S with composition components specified by S->cmp.
20496
20497 BASE_FACE is the base face of the composition.
20498 S->cmp_from is the index of the first component for S.
20499
20500 OVERLAPS non-zero means S should draw the foreground only, and use
20501 its physical height for clipping. See also draw_glyphs.
20502
20503 Value is the index of a component not in S. */
20504
20505 static int
20506 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20507 int overlaps)
20508 {
20509 int i;
20510 /* For all glyphs of this composition, starting at the offset
20511 S->cmp_from, until we reach the end of the definition or encounter a
20512 glyph that requires the different face, add it to S. */
20513 struct face *face;
20514
20515 xassert (s);
20516
20517 s->for_overlaps = overlaps;
20518 s->face = NULL;
20519 s->font = NULL;
20520 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20521 {
20522 int c = COMPOSITION_GLYPH (s->cmp, i);
20523
20524 if (c != '\t')
20525 {
20526 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20527 -1, Qnil);
20528
20529 face = get_char_face_and_encoding (s->f, c, face_id,
20530 s->char2b + i, 1, 1);
20531 if (face)
20532 {
20533 if (! s->face)
20534 {
20535 s->face = face;
20536 s->font = s->face->font;
20537 }
20538 else if (s->face != face)
20539 break;
20540 }
20541 }
20542 ++s->nchars;
20543 }
20544 s->cmp_to = i;
20545
20546 /* All glyph strings for the same composition has the same width,
20547 i.e. the width set for the first component of the composition. */
20548 s->width = s->first_glyph->pixel_width;
20549
20550 /* If the specified font could not be loaded, use the frame's
20551 default font, but record the fact that we couldn't load it in
20552 the glyph string so that we can draw rectangles for the
20553 characters of the glyph string. */
20554 if (s->font == NULL)
20555 {
20556 s->font_not_found_p = 1;
20557 s->font = FRAME_FONT (s->f);
20558 }
20559
20560 /* Adjust base line for subscript/superscript text. */
20561 s->ybase += s->first_glyph->voffset;
20562
20563 /* This glyph string must always be drawn with 16-bit functions. */
20564 s->two_byte_p = 1;
20565
20566 return s->cmp_to;
20567 }
20568
20569 static int
20570 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20571 int start, int end, int overlaps)
20572 {
20573 struct glyph *glyph, *last;
20574 Lisp_Object lgstring;
20575 int i;
20576
20577 s->for_overlaps = overlaps;
20578 glyph = s->row->glyphs[s->area] + start;
20579 last = s->row->glyphs[s->area] + end;
20580 s->cmp_id = glyph->u.cmp.id;
20581 s->cmp_from = glyph->slice.cmp.from;
20582 s->cmp_to = glyph->slice.cmp.to + 1;
20583 s->face = FACE_FROM_ID (s->f, face_id);
20584 lgstring = composition_gstring_from_id (s->cmp_id);
20585 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20586 glyph++;
20587 while (glyph < last
20588 && glyph->u.cmp.automatic
20589 && glyph->u.cmp.id == s->cmp_id
20590 && s->cmp_to == glyph->slice.cmp.from)
20591 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20592
20593 for (i = s->cmp_from; i < s->cmp_to; i++)
20594 {
20595 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20596 unsigned code = LGLYPH_CODE (lglyph);
20597
20598 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20599 }
20600 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20601 return glyph - s->row->glyphs[s->area];
20602 }
20603
20604
20605 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20606 See the comment of fill_glyph_string for arguments.
20607 Value is the index of the first glyph not in S. */
20608
20609
20610 static int
20611 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20612 int start, int end, int overlaps)
20613 {
20614 struct glyph *glyph, *last;
20615 int voffset;
20616
20617 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20618 s->for_overlaps = overlaps;
20619 glyph = s->row->glyphs[s->area] + start;
20620 last = s->row->glyphs[s->area] + end;
20621 voffset = glyph->voffset;
20622 s->face = FACE_FROM_ID (s->f, face_id);
20623 s->font = s->face->font;
20624 s->nchars = 1;
20625 s->width = glyph->pixel_width;
20626 glyph++;
20627 while (glyph < last
20628 && glyph->type == GLYPHLESS_GLYPH
20629 && glyph->voffset == voffset
20630 && glyph->face_id == face_id)
20631 {
20632 s->nchars++;
20633 s->width += glyph->pixel_width;
20634 glyph++;
20635 }
20636 s->ybase += voffset;
20637 return glyph - s->row->glyphs[s->area];
20638 }
20639
20640
20641 /* Fill glyph string S from a sequence of character glyphs.
20642
20643 FACE_ID is the face id of the string. START is the index of the
20644 first glyph to consider, END is the index of the last + 1.
20645 OVERLAPS non-zero means S should draw the foreground only, and use
20646 its physical height for clipping. See also draw_glyphs.
20647
20648 Value is the index of the first glyph not in S. */
20649
20650 static int
20651 fill_glyph_string (struct glyph_string *s, int face_id,
20652 int start, int end, int overlaps)
20653 {
20654 struct glyph *glyph, *last;
20655 int voffset;
20656 int glyph_not_available_p;
20657
20658 xassert (s->f == XFRAME (s->w->frame));
20659 xassert (s->nchars == 0);
20660 xassert (start >= 0 && end > start);
20661
20662 s->for_overlaps = overlaps;
20663 glyph = s->row->glyphs[s->area] + start;
20664 last = s->row->glyphs[s->area] + end;
20665 voffset = glyph->voffset;
20666 s->padding_p = glyph->padding_p;
20667 glyph_not_available_p = glyph->glyph_not_available_p;
20668
20669 while (glyph < last
20670 && glyph->type == CHAR_GLYPH
20671 && glyph->voffset == voffset
20672 /* Same face id implies same font, nowadays. */
20673 && glyph->face_id == face_id
20674 && glyph->glyph_not_available_p == glyph_not_available_p)
20675 {
20676 int two_byte_p;
20677
20678 s->face = get_glyph_face_and_encoding (s->f, glyph,
20679 s->char2b + s->nchars,
20680 &two_byte_p);
20681 s->two_byte_p = two_byte_p;
20682 ++s->nchars;
20683 xassert (s->nchars <= end - start);
20684 s->width += glyph->pixel_width;
20685 if (glyph++->padding_p != s->padding_p)
20686 break;
20687 }
20688
20689 s->font = s->face->font;
20690
20691 /* If the specified font could not be loaded, use the frame's font,
20692 but record the fact that we couldn't load it in
20693 S->font_not_found_p so that we can draw rectangles for the
20694 characters of the glyph string. */
20695 if (s->font == NULL || glyph_not_available_p)
20696 {
20697 s->font_not_found_p = 1;
20698 s->font = FRAME_FONT (s->f);
20699 }
20700
20701 /* Adjust base line for subscript/superscript text. */
20702 s->ybase += voffset;
20703
20704 xassert (s->face && s->face->gc);
20705 return glyph - s->row->glyphs[s->area];
20706 }
20707
20708
20709 /* Fill glyph string S from image glyph S->first_glyph. */
20710
20711 static void
20712 fill_image_glyph_string (struct glyph_string *s)
20713 {
20714 xassert (s->first_glyph->type == IMAGE_GLYPH);
20715 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20716 xassert (s->img);
20717 s->slice = s->first_glyph->slice.img;
20718 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20719 s->font = s->face->font;
20720 s->width = s->first_glyph->pixel_width;
20721
20722 /* Adjust base line for subscript/superscript text. */
20723 s->ybase += s->first_glyph->voffset;
20724 }
20725
20726
20727 /* Fill glyph string S from a sequence of stretch glyphs.
20728
20729 ROW is the glyph row in which the glyphs are found, AREA is the
20730 area within the row. START is the index of the first glyph to
20731 consider, END is the index of the last + 1.
20732
20733 Value is the index of the first glyph not in S. */
20734
20735 static int
20736 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20737 enum glyph_row_area area, int start, int end)
20738 {
20739 struct glyph *glyph, *last;
20740 int voffset, face_id;
20741
20742 xassert (s->first_glyph->type == STRETCH_GLYPH);
20743
20744 glyph = s->row->glyphs[s->area] + start;
20745 last = s->row->glyphs[s->area] + end;
20746 face_id = glyph->face_id;
20747 s->face = FACE_FROM_ID (s->f, face_id);
20748 s->font = s->face->font;
20749 s->width = glyph->pixel_width;
20750 s->nchars = 1;
20751 voffset = glyph->voffset;
20752
20753 for (++glyph;
20754 (glyph < last
20755 && glyph->type == STRETCH_GLYPH
20756 && glyph->voffset == voffset
20757 && glyph->face_id == face_id);
20758 ++glyph)
20759 s->width += glyph->pixel_width;
20760
20761 /* Adjust base line for subscript/superscript text. */
20762 s->ybase += voffset;
20763
20764 /* The case that face->gc == 0 is handled when drawing the glyph
20765 string by calling PREPARE_FACE_FOR_DISPLAY. */
20766 xassert (s->face);
20767 return glyph - s->row->glyphs[s->area];
20768 }
20769
20770 static struct font_metrics *
20771 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20772 {
20773 static struct font_metrics metrics;
20774 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20775
20776 if (! font || code == FONT_INVALID_CODE)
20777 return NULL;
20778 font->driver->text_extents (font, &code, 1, &metrics);
20779 return &metrics;
20780 }
20781
20782 /* EXPORT for RIF:
20783 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20784 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20785 assumed to be zero. */
20786
20787 void
20788 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20789 {
20790 *left = *right = 0;
20791
20792 if (glyph->type == CHAR_GLYPH)
20793 {
20794 struct face *face;
20795 XChar2b char2b;
20796 struct font_metrics *pcm;
20797
20798 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20799 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20800 {
20801 if (pcm->rbearing > pcm->width)
20802 *right = pcm->rbearing - pcm->width;
20803 if (pcm->lbearing < 0)
20804 *left = -pcm->lbearing;
20805 }
20806 }
20807 else if (glyph->type == COMPOSITE_GLYPH)
20808 {
20809 if (! glyph->u.cmp.automatic)
20810 {
20811 struct composition *cmp = composition_table[glyph->u.cmp.id];
20812
20813 if (cmp->rbearing > cmp->pixel_width)
20814 *right = cmp->rbearing - cmp->pixel_width;
20815 if (cmp->lbearing < 0)
20816 *left = - cmp->lbearing;
20817 }
20818 else
20819 {
20820 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20821 struct font_metrics metrics;
20822
20823 composition_gstring_width (gstring, glyph->slice.cmp.from,
20824 glyph->slice.cmp.to + 1, &metrics);
20825 if (metrics.rbearing > metrics.width)
20826 *right = metrics.rbearing - metrics.width;
20827 if (metrics.lbearing < 0)
20828 *left = - metrics.lbearing;
20829 }
20830 }
20831 }
20832
20833
20834 /* Return the index of the first glyph preceding glyph string S that
20835 is overwritten by S because of S's left overhang. Value is -1
20836 if no glyphs are overwritten. */
20837
20838 static int
20839 left_overwritten (struct glyph_string *s)
20840 {
20841 int k;
20842
20843 if (s->left_overhang)
20844 {
20845 int x = 0, i;
20846 struct glyph *glyphs = s->row->glyphs[s->area];
20847 int first = s->first_glyph - glyphs;
20848
20849 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20850 x -= glyphs[i].pixel_width;
20851
20852 k = i + 1;
20853 }
20854 else
20855 k = -1;
20856
20857 return k;
20858 }
20859
20860
20861 /* Return the index of the first glyph preceding glyph string S that
20862 is overwriting S because of its right overhang. Value is -1 if no
20863 glyph in front of S overwrites S. */
20864
20865 static int
20866 left_overwriting (struct glyph_string *s)
20867 {
20868 int i, k, x;
20869 struct glyph *glyphs = s->row->glyphs[s->area];
20870 int first = s->first_glyph - glyphs;
20871
20872 k = -1;
20873 x = 0;
20874 for (i = first - 1; i >= 0; --i)
20875 {
20876 int left, right;
20877 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20878 if (x + right > 0)
20879 k = i;
20880 x -= glyphs[i].pixel_width;
20881 }
20882
20883 return k;
20884 }
20885
20886
20887 /* Return the index of the last glyph following glyph string S that is
20888 overwritten by S because of S's right overhang. Value is -1 if
20889 no such glyph is found. */
20890
20891 static int
20892 right_overwritten (struct glyph_string *s)
20893 {
20894 int k = -1;
20895
20896 if (s->right_overhang)
20897 {
20898 int x = 0, i;
20899 struct glyph *glyphs = s->row->glyphs[s->area];
20900 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20901 int end = s->row->used[s->area];
20902
20903 for (i = first; i < end && s->right_overhang > x; ++i)
20904 x += glyphs[i].pixel_width;
20905
20906 k = i;
20907 }
20908
20909 return k;
20910 }
20911
20912
20913 /* Return the index of the last glyph following glyph string S that
20914 overwrites S because of its left overhang. Value is negative
20915 if no such glyph is found. */
20916
20917 static int
20918 right_overwriting (struct glyph_string *s)
20919 {
20920 int i, k, x;
20921 int end = s->row->used[s->area];
20922 struct glyph *glyphs = s->row->glyphs[s->area];
20923 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20924
20925 k = -1;
20926 x = 0;
20927 for (i = first; i < end; ++i)
20928 {
20929 int left, right;
20930 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20931 if (x - left < 0)
20932 k = i;
20933 x += glyphs[i].pixel_width;
20934 }
20935
20936 return k;
20937 }
20938
20939
20940 /* Set background width of glyph string S. START is the index of the
20941 first glyph following S. LAST_X is the right-most x-position + 1
20942 in the drawing area. */
20943
20944 static INLINE void
20945 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20946 {
20947 /* If the face of this glyph string has to be drawn to the end of
20948 the drawing area, set S->extends_to_end_of_line_p. */
20949
20950 if (start == s->row->used[s->area]
20951 && s->area == TEXT_AREA
20952 && ((s->row->fill_line_p
20953 && (s->hl == DRAW_NORMAL_TEXT
20954 || s->hl == DRAW_IMAGE_RAISED
20955 || s->hl == DRAW_IMAGE_SUNKEN))
20956 || s->hl == DRAW_MOUSE_FACE))
20957 s->extends_to_end_of_line_p = 1;
20958
20959 /* If S extends its face to the end of the line, set its
20960 background_width to the distance to the right edge of the drawing
20961 area. */
20962 if (s->extends_to_end_of_line_p)
20963 s->background_width = last_x - s->x + 1;
20964 else
20965 s->background_width = s->width;
20966 }
20967
20968
20969 /* Compute overhangs and x-positions for glyph string S and its
20970 predecessors, or successors. X is the starting x-position for S.
20971 BACKWARD_P non-zero means process predecessors. */
20972
20973 static void
20974 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20975 {
20976 if (backward_p)
20977 {
20978 while (s)
20979 {
20980 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20981 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20982 x -= s->width;
20983 s->x = x;
20984 s = s->prev;
20985 }
20986 }
20987 else
20988 {
20989 while (s)
20990 {
20991 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20992 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20993 s->x = x;
20994 x += s->width;
20995 s = s->next;
20996 }
20997 }
20998 }
20999
21000
21001
21002 /* The following macros are only called from draw_glyphs below.
21003 They reference the following parameters of that function directly:
21004 `w', `row', `area', and `overlap_p'
21005 as well as the following local variables:
21006 `s', `f', and `hdc' (in W32) */
21007
21008 #ifdef HAVE_NTGUI
21009 /* On W32, silently add local `hdc' variable to argument list of
21010 init_glyph_string. */
21011 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21012 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21013 #else
21014 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21015 init_glyph_string (s, char2b, w, row, area, start, hl)
21016 #endif
21017
21018 /* Add a glyph string for a stretch glyph to the list of strings
21019 between HEAD and TAIL. START is the index of the stretch glyph in
21020 row area AREA of glyph row ROW. END is the index of the last glyph
21021 in that glyph row area. X is the current output position assigned
21022 to the new glyph string constructed. HL overrides that face of the
21023 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21024 is the right-most x-position of the drawing area. */
21025
21026 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21027 and below -- keep them on one line. */
21028 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21029 do \
21030 { \
21031 s = (struct glyph_string *) alloca (sizeof *s); \
21032 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21033 START = fill_stretch_glyph_string (s, row, area, START, END); \
21034 append_glyph_string (&HEAD, &TAIL, s); \
21035 s->x = (X); \
21036 } \
21037 while (0)
21038
21039
21040 /* Add a glyph string for an image glyph to the list of strings
21041 between HEAD and TAIL. START is the index of the image glyph in
21042 row area AREA of glyph row ROW. END is the index of the last glyph
21043 in that glyph row area. X is the current output position assigned
21044 to the new glyph string constructed. HL overrides that face of the
21045 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21046 is the right-most x-position of the drawing area. */
21047
21048 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21049 do \
21050 { \
21051 s = (struct glyph_string *) alloca (sizeof *s); \
21052 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21053 fill_image_glyph_string (s); \
21054 append_glyph_string (&HEAD, &TAIL, s); \
21055 ++START; \
21056 s->x = (X); \
21057 } \
21058 while (0)
21059
21060
21061 /* Add a glyph string for a sequence of character glyphs to the list
21062 of strings between HEAD and TAIL. START is the index of the first
21063 glyph in row area AREA of glyph row ROW that is part of the new
21064 glyph string. END is the index of the last glyph in that glyph row
21065 area. X is the current output position assigned to the new glyph
21066 string constructed. HL overrides that face of the glyph; e.g. it
21067 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21068 right-most x-position of the drawing area. */
21069
21070 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21071 do \
21072 { \
21073 int face_id; \
21074 XChar2b *char2b; \
21075 \
21076 face_id = (row)->glyphs[area][START].face_id; \
21077 \
21078 s = (struct glyph_string *) alloca (sizeof *s); \
21079 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21080 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21081 append_glyph_string (&HEAD, &TAIL, s); \
21082 s->x = (X); \
21083 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21084 } \
21085 while (0)
21086
21087
21088 /* Add a glyph string for a composite sequence to the list of strings
21089 between HEAD and TAIL. START is the index of the first glyph in
21090 row area AREA of glyph row ROW that is part of the new glyph
21091 string. END is the index of the last glyph in that glyph row area.
21092 X is the current output position assigned to the new glyph string
21093 constructed. HL overrides that face of the glyph; e.g. it is
21094 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21095 x-position of the drawing area. */
21096
21097 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21098 do { \
21099 int face_id = (row)->glyphs[area][START].face_id; \
21100 struct face *base_face = FACE_FROM_ID (f, face_id); \
21101 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21102 struct composition *cmp = composition_table[cmp_id]; \
21103 XChar2b *char2b; \
21104 struct glyph_string *first_s IF_LINT (= NULL); \
21105 int n; \
21106 \
21107 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21108 \
21109 /* Make glyph_strings for each glyph sequence that is drawable by \
21110 the same face, and append them to HEAD/TAIL. */ \
21111 for (n = 0; n < cmp->glyph_len;) \
21112 { \
21113 s = (struct glyph_string *) alloca (sizeof *s); \
21114 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21115 append_glyph_string (&(HEAD), &(TAIL), s); \
21116 s->cmp = cmp; \
21117 s->cmp_from = n; \
21118 s->x = (X); \
21119 if (n == 0) \
21120 first_s = s; \
21121 n = fill_composite_glyph_string (s, base_face, overlaps); \
21122 } \
21123 \
21124 ++START; \
21125 s = first_s; \
21126 } while (0)
21127
21128
21129 /* Add a glyph string for a glyph-string sequence to the list of strings
21130 between HEAD and TAIL. */
21131
21132 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21133 do { \
21134 int face_id; \
21135 XChar2b *char2b; \
21136 Lisp_Object gstring; \
21137 \
21138 face_id = (row)->glyphs[area][START].face_id; \
21139 gstring = (composition_gstring_from_id \
21140 ((row)->glyphs[area][START].u.cmp.id)); \
21141 s = (struct glyph_string *) alloca (sizeof *s); \
21142 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21143 * LGSTRING_GLYPH_LEN (gstring)); \
21144 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21145 append_glyph_string (&(HEAD), &(TAIL), s); \
21146 s->x = (X); \
21147 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21148 } while (0)
21149
21150
21151 /* Add a glyph string for a sequence of glyphless character's glyphs
21152 to the list of strings between HEAD and TAIL. The meanings of
21153 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21154
21155 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21156 do \
21157 { \
21158 int face_id; \
21159 \
21160 face_id = (row)->glyphs[area][START].face_id; \
21161 \
21162 s = (struct glyph_string *) alloca (sizeof *s); \
21163 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21164 append_glyph_string (&HEAD, &TAIL, s); \
21165 s->x = (X); \
21166 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21167 overlaps); \
21168 } \
21169 while (0)
21170
21171
21172 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21173 of AREA of glyph row ROW on window W between indices START and END.
21174 HL overrides the face for drawing glyph strings, e.g. it is
21175 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21176 x-positions of the drawing area.
21177
21178 This is an ugly monster macro construct because we must use alloca
21179 to allocate glyph strings (because draw_glyphs can be called
21180 asynchronously). */
21181
21182 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21183 do \
21184 { \
21185 HEAD = TAIL = NULL; \
21186 while (START < END) \
21187 { \
21188 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21189 switch (first_glyph->type) \
21190 { \
21191 case CHAR_GLYPH: \
21192 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21193 HL, X, LAST_X); \
21194 break; \
21195 \
21196 case COMPOSITE_GLYPH: \
21197 if (first_glyph->u.cmp.automatic) \
21198 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21199 HL, X, LAST_X); \
21200 else \
21201 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21202 HL, X, LAST_X); \
21203 break; \
21204 \
21205 case STRETCH_GLYPH: \
21206 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21207 HL, X, LAST_X); \
21208 break; \
21209 \
21210 case IMAGE_GLYPH: \
21211 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21212 HL, X, LAST_X); \
21213 break; \
21214 \
21215 case GLYPHLESS_GLYPH: \
21216 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21217 HL, X, LAST_X); \
21218 break; \
21219 \
21220 default: \
21221 abort (); \
21222 } \
21223 \
21224 if (s) \
21225 { \
21226 set_glyph_string_background_width (s, START, LAST_X); \
21227 (X) += s->width; \
21228 } \
21229 } \
21230 } while (0)
21231
21232
21233 /* Draw glyphs between START and END in AREA of ROW on window W,
21234 starting at x-position X. X is relative to AREA in W. HL is a
21235 face-override with the following meaning:
21236
21237 DRAW_NORMAL_TEXT draw normally
21238 DRAW_CURSOR draw in cursor face
21239 DRAW_MOUSE_FACE draw in mouse face.
21240 DRAW_INVERSE_VIDEO draw in mode line face
21241 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21242 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21243
21244 If OVERLAPS is non-zero, draw only the foreground of characters and
21245 clip to the physical height of ROW. Non-zero value also defines
21246 the overlapping part to be drawn:
21247
21248 OVERLAPS_PRED overlap with preceding rows
21249 OVERLAPS_SUCC overlap with succeeding rows
21250 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21251 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21252
21253 Value is the x-position reached, relative to AREA of W. */
21254
21255 static int
21256 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21257 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21258 enum draw_glyphs_face hl, int overlaps)
21259 {
21260 struct glyph_string *head, *tail;
21261 struct glyph_string *s;
21262 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21263 int i, j, x_reached, last_x, area_left = 0;
21264 struct frame *f = XFRAME (WINDOW_FRAME (w));
21265 DECLARE_HDC (hdc);
21266
21267 ALLOCATE_HDC (hdc, f);
21268
21269 /* Let's rather be paranoid than getting a SEGV. */
21270 end = min (end, row->used[area]);
21271 start = max (0, start);
21272 start = min (end, start);
21273
21274 /* Translate X to frame coordinates. Set last_x to the right
21275 end of the drawing area. */
21276 if (row->full_width_p)
21277 {
21278 /* X is relative to the left edge of W, without scroll bars
21279 or fringes. */
21280 area_left = WINDOW_LEFT_EDGE_X (w);
21281 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21282 }
21283 else
21284 {
21285 area_left = window_box_left (w, area);
21286 last_x = area_left + window_box_width (w, area);
21287 }
21288 x += area_left;
21289
21290 /* Build a doubly-linked list of glyph_string structures between
21291 head and tail from what we have to draw. Note that the macro
21292 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21293 the reason we use a separate variable `i'. */
21294 i = start;
21295 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21296 if (tail)
21297 x_reached = tail->x + tail->background_width;
21298 else
21299 x_reached = x;
21300
21301 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21302 the row, redraw some glyphs in front or following the glyph
21303 strings built above. */
21304 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21305 {
21306 struct glyph_string *h, *t;
21307 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21308 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21309 int check_mouse_face = 0;
21310 int dummy_x = 0;
21311
21312 /* If mouse highlighting is on, we may need to draw adjacent
21313 glyphs using mouse-face highlighting. */
21314 if (area == TEXT_AREA && row->mouse_face_p)
21315 {
21316 struct glyph_row *mouse_beg_row, *mouse_end_row;
21317
21318 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21319 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21320
21321 if (row >= mouse_beg_row && row <= mouse_end_row)
21322 {
21323 check_mouse_face = 1;
21324 mouse_beg_col = (row == mouse_beg_row)
21325 ? hlinfo->mouse_face_beg_col : 0;
21326 mouse_end_col = (row == mouse_end_row)
21327 ? hlinfo->mouse_face_end_col
21328 : row->used[TEXT_AREA];
21329 }
21330 }
21331
21332 /* Compute overhangs for all glyph strings. */
21333 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21334 for (s = head; s; s = s->next)
21335 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21336
21337 /* Prepend glyph strings for glyphs in front of the first glyph
21338 string that are overwritten because of the first glyph
21339 string's left overhang. The background of all strings
21340 prepended must be drawn because the first glyph string
21341 draws over it. */
21342 i = left_overwritten (head);
21343 if (i >= 0)
21344 {
21345 enum draw_glyphs_face overlap_hl;
21346
21347 /* If this row contains mouse highlighting, attempt to draw
21348 the overlapped glyphs with the correct highlight. This
21349 code fails if the overlap encompasses more than one glyph
21350 and mouse-highlight spans only some of these glyphs.
21351 However, making it work perfectly involves a lot more
21352 code, and I don't know if the pathological case occurs in
21353 practice, so we'll stick to this for now. --- cyd */
21354 if (check_mouse_face
21355 && mouse_beg_col < start && mouse_end_col > i)
21356 overlap_hl = DRAW_MOUSE_FACE;
21357 else
21358 overlap_hl = DRAW_NORMAL_TEXT;
21359
21360 j = i;
21361 BUILD_GLYPH_STRINGS (j, start, h, t,
21362 overlap_hl, dummy_x, last_x);
21363 start = i;
21364 compute_overhangs_and_x (t, head->x, 1);
21365 prepend_glyph_string_lists (&head, &tail, h, t);
21366 clip_head = head;
21367 }
21368
21369 /* Prepend glyph strings for glyphs in front of the first glyph
21370 string that overwrite that glyph string because of their
21371 right overhang. For these strings, only the foreground must
21372 be drawn, because it draws over the glyph string at `head'.
21373 The background must not be drawn because this would overwrite
21374 right overhangs of preceding glyphs for which no glyph
21375 strings exist. */
21376 i = left_overwriting (head);
21377 if (i >= 0)
21378 {
21379 enum draw_glyphs_face overlap_hl;
21380
21381 if (check_mouse_face
21382 && mouse_beg_col < start && mouse_end_col > i)
21383 overlap_hl = DRAW_MOUSE_FACE;
21384 else
21385 overlap_hl = DRAW_NORMAL_TEXT;
21386
21387 clip_head = head;
21388 BUILD_GLYPH_STRINGS (i, start, h, t,
21389 overlap_hl, dummy_x, last_x);
21390 for (s = h; s; s = s->next)
21391 s->background_filled_p = 1;
21392 compute_overhangs_and_x (t, head->x, 1);
21393 prepend_glyph_string_lists (&head, &tail, h, t);
21394 }
21395
21396 /* Append glyphs strings for glyphs following the last glyph
21397 string tail that are overwritten by tail. The background of
21398 these strings has to be drawn because tail's foreground draws
21399 over it. */
21400 i = right_overwritten (tail);
21401 if (i >= 0)
21402 {
21403 enum draw_glyphs_face overlap_hl;
21404
21405 if (check_mouse_face
21406 && mouse_beg_col < i && mouse_end_col > end)
21407 overlap_hl = DRAW_MOUSE_FACE;
21408 else
21409 overlap_hl = DRAW_NORMAL_TEXT;
21410
21411 BUILD_GLYPH_STRINGS (end, i, h, t,
21412 overlap_hl, x, last_x);
21413 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21414 we don't have `end = i;' here. */
21415 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21416 append_glyph_string_lists (&head, &tail, h, t);
21417 clip_tail = tail;
21418 }
21419
21420 /* Append glyph strings for glyphs following the last glyph
21421 string tail that overwrite tail. The foreground of such
21422 glyphs has to be drawn because it writes into the background
21423 of tail. The background must not be drawn because it could
21424 paint over the foreground of following glyphs. */
21425 i = right_overwriting (tail);
21426 if (i >= 0)
21427 {
21428 enum draw_glyphs_face overlap_hl;
21429 if (check_mouse_face
21430 && mouse_beg_col < i && mouse_end_col > end)
21431 overlap_hl = DRAW_MOUSE_FACE;
21432 else
21433 overlap_hl = DRAW_NORMAL_TEXT;
21434
21435 clip_tail = tail;
21436 i++; /* We must include the Ith glyph. */
21437 BUILD_GLYPH_STRINGS (end, i, h, t,
21438 overlap_hl, x, last_x);
21439 for (s = h; s; s = s->next)
21440 s->background_filled_p = 1;
21441 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21442 append_glyph_string_lists (&head, &tail, h, t);
21443 }
21444 if (clip_head || clip_tail)
21445 for (s = head; s; s = s->next)
21446 {
21447 s->clip_head = clip_head;
21448 s->clip_tail = clip_tail;
21449 }
21450 }
21451
21452 /* Draw all strings. */
21453 for (s = head; s; s = s->next)
21454 FRAME_RIF (f)->draw_glyph_string (s);
21455
21456 #ifndef HAVE_NS
21457 /* When focus a sole frame and move horizontally, this sets on_p to 0
21458 causing a failure to erase prev cursor position. */
21459 if (area == TEXT_AREA
21460 && !row->full_width_p
21461 /* When drawing overlapping rows, only the glyph strings'
21462 foreground is drawn, which doesn't erase a cursor
21463 completely. */
21464 && !overlaps)
21465 {
21466 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21467 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21468 : (tail ? tail->x + tail->background_width : x));
21469 x0 -= area_left;
21470 x1 -= area_left;
21471
21472 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21473 row->y, MATRIX_ROW_BOTTOM_Y (row));
21474 }
21475 #endif
21476
21477 /* Value is the x-position up to which drawn, relative to AREA of W.
21478 This doesn't include parts drawn because of overhangs. */
21479 if (row->full_width_p)
21480 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21481 else
21482 x_reached -= area_left;
21483
21484 RELEASE_HDC (hdc, f);
21485
21486 return x_reached;
21487 }
21488
21489 /* Expand row matrix if too narrow. Don't expand if area
21490 is not present. */
21491
21492 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21493 { \
21494 if (!fonts_changed_p \
21495 && (it->glyph_row->glyphs[area] \
21496 < it->glyph_row->glyphs[area + 1])) \
21497 { \
21498 it->w->ncols_scale_factor++; \
21499 fonts_changed_p = 1; \
21500 } \
21501 }
21502
21503 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21504 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21505
21506 static INLINE void
21507 append_glyph (struct it *it)
21508 {
21509 struct glyph *glyph;
21510 enum glyph_row_area area = it->area;
21511
21512 xassert (it->glyph_row);
21513 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21514
21515 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21516 if (glyph < it->glyph_row->glyphs[area + 1])
21517 {
21518 /* If the glyph row is reversed, we need to prepend the glyph
21519 rather than append it. */
21520 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21521 {
21522 struct glyph *g;
21523
21524 /* Make room for the additional glyph. */
21525 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21526 g[1] = *g;
21527 glyph = it->glyph_row->glyphs[area];
21528 }
21529 glyph->charpos = CHARPOS (it->position);
21530 glyph->object = it->object;
21531 if (it->pixel_width > 0)
21532 {
21533 glyph->pixel_width = it->pixel_width;
21534 glyph->padding_p = 0;
21535 }
21536 else
21537 {
21538 /* Assure at least 1-pixel width. Otherwise, cursor can't
21539 be displayed correctly. */
21540 glyph->pixel_width = 1;
21541 glyph->padding_p = 1;
21542 }
21543 glyph->ascent = it->ascent;
21544 glyph->descent = it->descent;
21545 glyph->voffset = it->voffset;
21546 glyph->type = CHAR_GLYPH;
21547 glyph->avoid_cursor_p = it->avoid_cursor_p;
21548 glyph->multibyte_p = it->multibyte_p;
21549 glyph->left_box_line_p = it->start_of_box_run_p;
21550 glyph->right_box_line_p = it->end_of_box_run_p;
21551 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21552 || it->phys_descent > it->descent);
21553 glyph->glyph_not_available_p = it->glyph_not_available_p;
21554 glyph->face_id = it->face_id;
21555 glyph->u.ch = it->char_to_display;
21556 glyph->slice.img = null_glyph_slice;
21557 glyph->font_type = FONT_TYPE_UNKNOWN;
21558 if (it->bidi_p)
21559 {
21560 glyph->resolved_level = it->bidi_it.resolved_level;
21561 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21562 abort ();
21563 glyph->bidi_type = it->bidi_it.type;
21564 }
21565 else
21566 {
21567 glyph->resolved_level = 0;
21568 glyph->bidi_type = UNKNOWN_BT;
21569 }
21570 ++it->glyph_row->used[area];
21571 }
21572 else
21573 IT_EXPAND_MATRIX_WIDTH (it, area);
21574 }
21575
21576 /* Store one glyph for the composition IT->cmp_it.id in
21577 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21578 non-null. */
21579
21580 static INLINE void
21581 append_composite_glyph (struct it *it)
21582 {
21583 struct glyph *glyph;
21584 enum glyph_row_area area = it->area;
21585
21586 xassert (it->glyph_row);
21587
21588 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21589 if (glyph < it->glyph_row->glyphs[area + 1])
21590 {
21591 /* If the glyph row is reversed, we need to prepend the glyph
21592 rather than append it. */
21593 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21594 {
21595 struct glyph *g;
21596
21597 /* Make room for the new glyph. */
21598 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21599 g[1] = *g;
21600 glyph = it->glyph_row->glyphs[it->area];
21601 }
21602 glyph->charpos = it->cmp_it.charpos;
21603 glyph->object = it->object;
21604 glyph->pixel_width = it->pixel_width;
21605 glyph->ascent = it->ascent;
21606 glyph->descent = it->descent;
21607 glyph->voffset = it->voffset;
21608 glyph->type = COMPOSITE_GLYPH;
21609 if (it->cmp_it.ch < 0)
21610 {
21611 glyph->u.cmp.automatic = 0;
21612 glyph->u.cmp.id = it->cmp_it.id;
21613 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21614 }
21615 else
21616 {
21617 glyph->u.cmp.automatic = 1;
21618 glyph->u.cmp.id = it->cmp_it.id;
21619 glyph->slice.cmp.from = it->cmp_it.from;
21620 glyph->slice.cmp.to = it->cmp_it.to - 1;
21621 }
21622 glyph->avoid_cursor_p = it->avoid_cursor_p;
21623 glyph->multibyte_p = it->multibyte_p;
21624 glyph->left_box_line_p = it->start_of_box_run_p;
21625 glyph->right_box_line_p = it->end_of_box_run_p;
21626 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21627 || it->phys_descent > it->descent);
21628 glyph->padding_p = 0;
21629 glyph->glyph_not_available_p = 0;
21630 glyph->face_id = it->face_id;
21631 glyph->font_type = FONT_TYPE_UNKNOWN;
21632 if (it->bidi_p)
21633 {
21634 glyph->resolved_level = it->bidi_it.resolved_level;
21635 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21636 abort ();
21637 glyph->bidi_type = it->bidi_it.type;
21638 }
21639 ++it->glyph_row->used[area];
21640 }
21641 else
21642 IT_EXPAND_MATRIX_WIDTH (it, area);
21643 }
21644
21645
21646 /* Change IT->ascent and IT->height according to the setting of
21647 IT->voffset. */
21648
21649 static INLINE void
21650 take_vertical_position_into_account (struct it *it)
21651 {
21652 if (it->voffset)
21653 {
21654 if (it->voffset < 0)
21655 /* Increase the ascent so that we can display the text higher
21656 in the line. */
21657 it->ascent -= it->voffset;
21658 else
21659 /* Increase the descent so that we can display the text lower
21660 in the line. */
21661 it->descent += it->voffset;
21662 }
21663 }
21664
21665
21666 /* Produce glyphs/get display metrics for the image IT is loaded with.
21667 See the description of struct display_iterator in dispextern.h for
21668 an overview of struct display_iterator. */
21669
21670 static void
21671 produce_image_glyph (struct it *it)
21672 {
21673 struct image *img;
21674 struct face *face;
21675 int glyph_ascent, crop;
21676 struct glyph_slice slice;
21677
21678 xassert (it->what == IT_IMAGE);
21679
21680 face = FACE_FROM_ID (it->f, it->face_id);
21681 xassert (face);
21682 /* Make sure X resources of the face is loaded. */
21683 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21684
21685 if (it->image_id < 0)
21686 {
21687 /* Fringe bitmap. */
21688 it->ascent = it->phys_ascent = 0;
21689 it->descent = it->phys_descent = 0;
21690 it->pixel_width = 0;
21691 it->nglyphs = 0;
21692 return;
21693 }
21694
21695 img = IMAGE_FROM_ID (it->f, it->image_id);
21696 xassert (img);
21697 /* Make sure X resources of the image is loaded. */
21698 prepare_image_for_display (it->f, img);
21699
21700 slice.x = slice.y = 0;
21701 slice.width = img->width;
21702 slice.height = img->height;
21703
21704 if (INTEGERP (it->slice.x))
21705 slice.x = XINT (it->slice.x);
21706 else if (FLOATP (it->slice.x))
21707 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21708
21709 if (INTEGERP (it->slice.y))
21710 slice.y = XINT (it->slice.y);
21711 else if (FLOATP (it->slice.y))
21712 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21713
21714 if (INTEGERP (it->slice.width))
21715 slice.width = XINT (it->slice.width);
21716 else if (FLOATP (it->slice.width))
21717 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21718
21719 if (INTEGERP (it->slice.height))
21720 slice.height = XINT (it->slice.height);
21721 else if (FLOATP (it->slice.height))
21722 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21723
21724 if (slice.x >= img->width)
21725 slice.x = img->width;
21726 if (slice.y >= img->height)
21727 slice.y = img->height;
21728 if (slice.x + slice.width >= img->width)
21729 slice.width = img->width - slice.x;
21730 if (slice.y + slice.height > img->height)
21731 slice.height = img->height - slice.y;
21732
21733 if (slice.width == 0 || slice.height == 0)
21734 return;
21735
21736 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21737
21738 it->descent = slice.height - glyph_ascent;
21739 if (slice.y == 0)
21740 it->descent += img->vmargin;
21741 if (slice.y + slice.height == img->height)
21742 it->descent += img->vmargin;
21743 it->phys_descent = it->descent;
21744
21745 it->pixel_width = slice.width;
21746 if (slice.x == 0)
21747 it->pixel_width += img->hmargin;
21748 if (slice.x + slice.width == img->width)
21749 it->pixel_width += img->hmargin;
21750
21751 /* It's quite possible for images to have an ascent greater than
21752 their height, so don't get confused in that case. */
21753 if (it->descent < 0)
21754 it->descent = 0;
21755
21756 it->nglyphs = 1;
21757
21758 if (face->box != FACE_NO_BOX)
21759 {
21760 if (face->box_line_width > 0)
21761 {
21762 if (slice.y == 0)
21763 it->ascent += face->box_line_width;
21764 if (slice.y + slice.height == img->height)
21765 it->descent += face->box_line_width;
21766 }
21767
21768 if (it->start_of_box_run_p && slice.x == 0)
21769 it->pixel_width += eabs (face->box_line_width);
21770 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21771 it->pixel_width += eabs (face->box_line_width);
21772 }
21773
21774 take_vertical_position_into_account (it);
21775
21776 /* Automatically crop wide image glyphs at right edge so we can
21777 draw the cursor on same display row. */
21778 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21779 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21780 {
21781 it->pixel_width -= crop;
21782 slice.width -= crop;
21783 }
21784
21785 if (it->glyph_row)
21786 {
21787 struct glyph *glyph;
21788 enum glyph_row_area area = it->area;
21789
21790 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21791 if (glyph < it->glyph_row->glyphs[area + 1])
21792 {
21793 glyph->charpos = CHARPOS (it->position);
21794 glyph->object = it->object;
21795 glyph->pixel_width = it->pixel_width;
21796 glyph->ascent = glyph_ascent;
21797 glyph->descent = it->descent;
21798 glyph->voffset = it->voffset;
21799 glyph->type = IMAGE_GLYPH;
21800 glyph->avoid_cursor_p = it->avoid_cursor_p;
21801 glyph->multibyte_p = it->multibyte_p;
21802 glyph->left_box_line_p = it->start_of_box_run_p;
21803 glyph->right_box_line_p = it->end_of_box_run_p;
21804 glyph->overlaps_vertically_p = 0;
21805 glyph->padding_p = 0;
21806 glyph->glyph_not_available_p = 0;
21807 glyph->face_id = it->face_id;
21808 glyph->u.img_id = img->id;
21809 glyph->slice.img = slice;
21810 glyph->font_type = FONT_TYPE_UNKNOWN;
21811 if (it->bidi_p)
21812 {
21813 glyph->resolved_level = it->bidi_it.resolved_level;
21814 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21815 abort ();
21816 glyph->bidi_type = it->bidi_it.type;
21817 }
21818 ++it->glyph_row->used[area];
21819 }
21820 else
21821 IT_EXPAND_MATRIX_WIDTH (it, area);
21822 }
21823 }
21824
21825
21826 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21827 of the glyph, WIDTH and HEIGHT are the width and height of the
21828 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21829
21830 static void
21831 append_stretch_glyph (struct it *it, Lisp_Object object,
21832 int width, int height, int ascent)
21833 {
21834 struct glyph *glyph;
21835 enum glyph_row_area area = it->area;
21836
21837 xassert (ascent >= 0 && ascent <= height);
21838
21839 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21840 if (glyph < it->glyph_row->glyphs[area + 1])
21841 {
21842 /* If the glyph row is reversed, we need to prepend the glyph
21843 rather than append it. */
21844 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21845 {
21846 struct glyph *g;
21847
21848 /* Make room for the additional glyph. */
21849 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21850 g[1] = *g;
21851 glyph = it->glyph_row->glyphs[area];
21852 }
21853 glyph->charpos = CHARPOS (it->position);
21854 glyph->object = object;
21855 glyph->pixel_width = width;
21856 glyph->ascent = ascent;
21857 glyph->descent = height - ascent;
21858 glyph->voffset = it->voffset;
21859 glyph->type = STRETCH_GLYPH;
21860 glyph->avoid_cursor_p = it->avoid_cursor_p;
21861 glyph->multibyte_p = it->multibyte_p;
21862 glyph->left_box_line_p = it->start_of_box_run_p;
21863 glyph->right_box_line_p = it->end_of_box_run_p;
21864 glyph->overlaps_vertically_p = 0;
21865 glyph->padding_p = 0;
21866 glyph->glyph_not_available_p = 0;
21867 glyph->face_id = it->face_id;
21868 glyph->u.stretch.ascent = ascent;
21869 glyph->u.stretch.height = height;
21870 glyph->slice.img = null_glyph_slice;
21871 glyph->font_type = FONT_TYPE_UNKNOWN;
21872 if (it->bidi_p)
21873 {
21874 glyph->resolved_level = it->bidi_it.resolved_level;
21875 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21876 abort ();
21877 glyph->bidi_type = it->bidi_it.type;
21878 }
21879 else
21880 {
21881 glyph->resolved_level = 0;
21882 glyph->bidi_type = UNKNOWN_BT;
21883 }
21884 ++it->glyph_row->used[area];
21885 }
21886 else
21887 IT_EXPAND_MATRIX_WIDTH (it, area);
21888 }
21889
21890
21891 /* Produce a stretch glyph for iterator IT. IT->object is the value
21892 of the glyph property displayed. The value must be a list
21893 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21894 being recognized:
21895
21896 1. `:width WIDTH' specifies that the space should be WIDTH *
21897 canonical char width wide. WIDTH may be an integer or floating
21898 point number.
21899
21900 2. `:relative-width FACTOR' specifies that the width of the stretch
21901 should be computed from the width of the first character having the
21902 `glyph' property, and should be FACTOR times that width.
21903
21904 3. `:align-to HPOS' specifies that the space should be wide enough
21905 to reach HPOS, a value in canonical character units.
21906
21907 Exactly one of the above pairs must be present.
21908
21909 4. `:height HEIGHT' specifies that the height of the stretch produced
21910 should be HEIGHT, measured in canonical character units.
21911
21912 5. `:relative-height FACTOR' specifies that the height of the
21913 stretch should be FACTOR times the height of the characters having
21914 the glyph property.
21915
21916 Either none or exactly one of 4 or 5 must be present.
21917
21918 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21919 of the stretch should be used for the ascent of the stretch.
21920 ASCENT must be in the range 0 <= ASCENT <= 100. */
21921
21922 static void
21923 produce_stretch_glyph (struct it *it)
21924 {
21925 /* (space :width WIDTH :height HEIGHT ...) */
21926 Lisp_Object prop, plist;
21927 int width = 0, height = 0, align_to = -1;
21928 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21929 int ascent = 0;
21930 double tem;
21931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21932 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21933
21934 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21935
21936 /* List should start with `space'. */
21937 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21938 plist = XCDR (it->object);
21939
21940 /* Compute the width of the stretch. */
21941 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21942 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21943 {
21944 /* Absolute width `:width WIDTH' specified and valid. */
21945 zero_width_ok_p = 1;
21946 width = (int)tem;
21947 }
21948 else if (prop = Fplist_get (plist, QCrelative_width),
21949 NUMVAL (prop) > 0)
21950 {
21951 /* Relative width `:relative-width FACTOR' specified and valid.
21952 Compute the width of the characters having the `glyph'
21953 property. */
21954 struct it it2;
21955 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21956
21957 it2 = *it;
21958 if (it->multibyte_p)
21959 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21960 else
21961 {
21962 it2.c = it2.char_to_display = *p, it2.len = 1;
21963 if (! ASCII_CHAR_P (it2.c))
21964 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21965 }
21966
21967 it2.glyph_row = NULL;
21968 it2.what = IT_CHARACTER;
21969 x_produce_glyphs (&it2);
21970 width = NUMVAL (prop) * it2.pixel_width;
21971 }
21972 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21973 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21974 {
21975 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21976 align_to = (align_to < 0
21977 ? 0
21978 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21979 else if (align_to < 0)
21980 align_to = window_box_left_offset (it->w, TEXT_AREA);
21981 width = max (0, (int)tem + align_to - it->current_x);
21982 zero_width_ok_p = 1;
21983 }
21984 else
21985 /* Nothing specified -> width defaults to canonical char width. */
21986 width = FRAME_COLUMN_WIDTH (it->f);
21987
21988 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21989 width = 1;
21990
21991 /* Compute height. */
21992 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21993 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21994 {
21995 height = (int)tem;
21996 zero_height_ok_p = 1;
21997 }
21998 else if (prop = Fplist_get (plist, QCrelative_height),
21999 NUMVAL (prop) > 0)
22000 height = FONT_HEIGHT (font) * NUMVAL (prop);
22001 else
22002 height = FONT_HEIGHT (font);
22003
22004 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22005 height = 1;
22006
22007 /* Compute percentage of height used for ascent. If
22008 `:ascent ASCENT' is present and valid, use that. Otherwise,
22009 derive the ascent from the font in use. */
22010 if (prop = Fplist_get (plist, QCascent),
22011 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22012 ascent = height * NUMVAL (prop) / 100.0;
22013 else if (!NILP (prop)
22014 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22015 ascent = min (max (0, (int)tem), height);
22016 else
22017 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22018
22019 if (width > 0 && it->line_wrap != TRUNCATE
22020 && it->current_x + width > it->last_visible_x)
22021 width = it->last_visible_x - it->current_x - 1;
22022
22023 if (width > 0 && height > 0 && it->glyph_row)
22024 {
22025 Lisp_Object object = it->stack[it->sp - 1].string;
22026 if (!STRINGP (object))
22027 object = it->w->buffer;
22028 append_stretch_glyph (it, object, width, height, ascent);
22029 }
22030
22031 it->pixel_width = width;
22032 it->ascent = it->phys_ascent = ascent;
22033 it->descent = it->phys_descent = height - it->ascent;
22034 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22035
22036 take_vertical_position_into_account (it);
22037 }
22038
22039 /* Calculate line-height and line-spacing properties.
22040 An integer value specifies explicit pixel value.
22041 A float value specifies relative value to current face height.
22042 A cons (float . face-name) specifies relative value to
22043 height of specified face font.
22044
22045 Returns height in pixels, or nil. */
22046
22047
22048 static Lisp_Object
22049 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22050 int boff, int override)
22051 {
22052 Lisp_Object face_name = Qnil;
22053 int ascent, descent, height;
22054
22055 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22056 return val;
22057
22058 if (CONSP (val))
22059 {
22060 face_name = XCAR (val);
22061 val = XCDR (val);
22062 if (!NUMBERP (val))
22063 val = make_number (1);
22064 if (NILP (face_name))
22065 {
22066 height = it->ascent + it->descent;
22067 goto scale;
22068 }
22069 }
22070
22071 if (NILP (face_name))
22072 {
22073 font = FRAME_FONT (it->f);
22074 boff = FRAME_BASELINE_OFFSET (it->f);
22075 }
22076 else if (EQ (face_name, Qt))
22077 {
22078 override = 0;
22079 }
22080 else
22081 {
22082 int face_id;
22083 struct face *face;
22084
22085 face_id = lookup_named_face (it->f, face_name, 0);
22086 if (face_id < 0)
22087 return make_number (-1);
22088
22089 face = FACE_FROM_ID (it->f, face_id);
22090 font = face->font;
22091 if (font == NULL)
22092 return make_number (-1);
22093 boff = font->baseline_offset;
22094 if (font->vertical_centering)
22095 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22096 }
22097
22098 ascent = FONT_BASE (font) + boff;
22099 descent = FONT_DESCENT (font) - boff;
22100
22101 if (override)
22102 {
22103 it->override_ascent = ascent;
22104 it->override_descent = descent;
22105 it->override_boff = boff;
22106 }
22107
22108 height = ascent + descent;
22109
22110 scale:
22111 if (FLOATP (val))
22112 height = (int)(XFLOAT_DATA (val) * height);
22113 else if (INTEGERP (val))
22114 height *= XINT (val);
22115
22116 return make_number (height);
22117 }
22118
22119
22120 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22121 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22122 and only if this is for a character for which no font was found.
22123
22124 If the display method (it->glyphless_method) is
22125 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22126 length of the acronym or the hexadecimal string, UPPER_XOFF and
22127 UPPER_YOFF are pixel offsets for the upper part of the string,
22128 LOWER_XOFF and LOWER_YOFF are for the lower part.
22129
22130 For the other display methods, LEN through LOWER_YOFF are zero. */
22131
22132 static void
22133 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22134 short upper_xoff, short upper_yoff,
22135 short lower_xoff, short lower_yoff)
22136 {
22137 struct glyph *glyph;
22138 enum glyph_row_area area = it->area;
22139
22140 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22141 if (glyph < it->glyph_row->glyphs[area + 1])
22142 {
22143 /* If the glyph row is reversed, we need to prepend the glyph
22144 rather than append it. */
22145 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22146 {
22147 struct glyph *g;
22148
22149 /* Make room for the additional glyph. */
22150 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22151 g[1] = *g;
22152 glyph = it->glyph_row->glyphs[area];
22153 }
22154 glyph->charpos = CHARPOS (it->position);
22155 glyph->object = it->object;
22156 glyph->pixel_width = it->pixel_width;
22157 glyph->ascent = it->ascent;
22158 glyph->descent = it->descent;
22159 glyph->voffset = it->voffset;
22160 glyph->type = GLYPHLESS_GLYPH;
22161 glyph->u.glyphless.method = it->glyphless_method;
22162 glyph->u.glyphless.for_no_font = for_no_font;
22163 glyph->u.glyphless.len = len;
22164 glyph->u.glyphless.ch = it->c;
22165 glyph->slice.glyphless.upper_xoff = upper_xoff;
22166 glyph->slice.glyphless.upper_yoff = upper_yoff;
22167 glyph->slice.glyphless.lower_xoff = lower_xoff;
22168 glyph->slice.glyphless.lower_yoff = lower_yoff;
22169 glyph->avoid_cursor_p = it->avoid_cursor_p;
22170 glyph->multibyte_p = it->multibyte_p;
22171 glyph->left_box_line_p = it->start_of_box_run_p;
22172 glyph->right_box_line_p = it->end_of_box_run_p;
22173 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22174 || it->phys_descent > it->descent);
22175 glyph->padding_p = 0;
22176 glyph->glyph_not_available_p = 0;
22177 glyph->face_id = face_id;
22178 glyph->font_type = FONT_TYPE_UNKNOWN;
22179 if (it->bidi_p)
22180 {
22181 glyph->resolved_level = it->bidi_it.resolved_level;
22182 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22183 abort ();
22184 glyph->bidi_type = it->bidi_it.type;
22185 }
22186 ++it->glyph_row->used[area];
22187 }
22188 else
22189 IT_EXPAND_MATRIX_WIDTH (it, area);
22190 }
22191
22192
22193 /* Produce a glyph for a glyphless character for iterator IT.
22194 IT->glyphless_method specifies which method to use for displaying
22195 the character. See the description of enum
22196 glyphless_display_method in dispextern.h for the detail.
22197
22198 FOR_NO_FONT is nonzero if and only if this is for a character for
22199 which no font was found. ACRONYM, if non-nil, is an acronym string
22200 for the character. */
22201
22202 static void
22203 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22204 {
22205 int face_id;
22206 struct face *face;
22207 struct font *font;
22208 int base_width, base_height, width, height;
22209 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22210 int len;
22211
22212 /* Get the metrics of the base font. We always refer to the current
22213 ASCII face. */
22214 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22215 font = face->font ? face->font : FRAME_FONT (it->f);
22216 it->ascent = FONT_BASE (font) + font->baseline_offset;
22217 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22218 base_height = it->ascent + it->descent;
22219 base_width = font->average_width;
22220
22221 /* Get a face ID for the glyph by utilizing a cache (the same way as
22222 doen for `escape-glyph' in get_next_display_element). */
22223 if (it->f == last_glyphless_glyph_frame
22224 && it->face_id == last_glyphless_glyph_face_id)
22225 {
22226 face_id = last_glyphless_glyph_merged_face_id;
22227 }
22228 else
22229 {
22230 /* Merge the `glyphless-char' face into the current face. */
22231 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22232 last_glyphless_glyph_frame = it->f;
22233 last_glyphless_glyph_face_id = it->face_id;
22234 last_glyphless_glyph_merged_face_id = face_id;
22235 }
22236
22237 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22238 {
22239 it->pixel_width = THIN_SPACE_WIDTH;
22240 len = 0;
22241 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22242 }
22243 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22244 {
22245 width = CHAR_WIDTH (it->c);
22246 if (width == 0)
22247 width = 1;
22248 else if (width > 4)
22249 width = 4;
22250 it->pixel_width = base_width * width;
22251 len = 0;
22252 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22253 }
22254 else
22255 {
22256 char buf[7];
22257 const char *str;
22258 unsigned int code[6];
22259 int upper_len;
22260 int ascent, descent;
22261 struct font_metrics metrics_upper, metrics_lower;
22262
22263 face = FACE_FROM_ID (it->f, face_id);
22264 font = face->font ? face->font : FRAME_FONT (it->f);
22265 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22266
22267 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22268 {
22269 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22270 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22271 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22272 }
22273 else
22274 {
22275 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22276 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22277 str = buf;
22278 }
22279 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22280 code[len] = font->driver->encode_char (font, str[len]);
22281 upper_len = (len + 1) / 2;
22282 font->driver->text_extents (font, code, upper_len,
22283 &metrics_upper);
22284 font->driver->text_extents (font, code + upper_len, len - upper_len,
22285 &metrics_lower);
22286
22287
22288
22289 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22290 width = max (metrics_upper.width, metrics_lower.width) + 4;
22291 upper_xoff = upper_yoff = 2; /* the typical case */
22292 if (base_width >= width)
22293 {
22294 /* Align the upper to the left, the lower to the right. */
22295 it->pixel_width = base_width;
22296 lower_xoff = base_width - 2 - metrics_lower.width;
22297 }
22298 else
22299 {
22300 /* Center the shorter one. */
22301 it->pixel_width = width;
22302 if (metrics_upper.width >= metrics_lower.width)
22303 lower_xoff = (width - metrics_lower.width) / 2;
22304 else
22305 {
22306 /* FIXME: This code doesn't look right. It formerly was
22307 missing the "lower_xoff = 0;", which couldn't have
22308 been right since it left lower_xoff uninitialized. */
22309 lower_xoff = 0;
22310 upper_xoff = (width - metrics_upper.width) / 2;
22311 }
22312 }
22313
22314 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22315 top, bottom, and between upper and lower strings. */
22316 height = (metrics_upper.ascent + metrics_upper.descent
22317 + metrics_lower.ascent + metrics_lower.descent) + 5;
22318 /* Center vertically.
22319 H:base_height, D:base_descent
22320 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22321
22322 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22323 descent = D - H/2 + h/2;
22324 lower_yoff = descent - 2 - ld;
22325 upper_yoff = lower_yoff - la - 1 - ud; */
22326 ascent = - (it->descent - (base_height + height + 1) / 2);
22327 descent = it->descent - (base_height - height) / 2;
22328 lower_yoff = descent - 2 - metrics_lower.descent;
22329 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22330 - metrics_upper.descent);
22331 /* Don't make the height shorter than the base height. */
22332 if (height > base_height)
22333 {
22334 it->ascent = ascent;
22335 it->descent = descent;
22336 }
22337 }
22338
22339 it->phys_ascent = it->ascent;
22340 it->phys_descent = it->descent;
22341 if (it->glyph_row)
22342 append_glyphless_glyph (it, face_id, for_no_font, len,
22343 upper_xoff, upper_yoff,
22344 lower_xoff, lower_yoff);
22345 it->nglyphs = 1;
22346 take_vertical_position_into_account (it);
22347 }
22348
22349
22350 /* RIF:
22351 Produce glyphs/get display metrics for the display element IT is
22352 loaded with. See the description of struct it in dispextern.h
22353 for an overview of struct it. */
22354
22355 void
22356 x_produce_glyphs (struct it *it)
22357 {
22358 int extra_line_spacing = it->extra_line_spacing;
22359
22360 it->glyph_not_available_p = 0;
22361
22362 if (it->what == IT_CHARACTER)
22363 {
22364 XChar2b char2b;
22365 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22366 struct font *font = face->font;
22367 struct font_metrics *pcm = NULL;
22368 int boff; /* baseline offset */
22369
22370 if (font == NULL)
22371 {
22372 /* When no suitable font is found, display this character by
22373 the method specified in the first extra slot of
22374 Vglyphless_char_display. */
22375 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22376
22377 xassert (it->what == IT_GLYPHLESS);
22378 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22379 goto done;
22380 }
22381
22382 boff = font->baseline_offset;
22383 if (font->vertical_centering)
22384 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22385
22386 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22387 {
22388 int stretched_p;
22389
22390 it->nglyphs = 1;
22391
22392 if (it->override_ascent >= 0)
22393 {
22394 it->ascent = it->override_ascent;
22395 it->descent = it->override_descent;
22396 boff = it->override_boff;
22397 }
22398 else
22399 {
22400 it->ascent = FONT_BASE (font) + boff;
22401 it->descent = FONT_DESCENT (font) - boff;
22402 }
22403
22404 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22405 {
22406 pcm = get_per_char_metric (it->f, font, &char2b);
22407 if (pcm->width == 0
22408 && pcm->rbearing == 0 && pcm->lbearing == 0)
22409 pcm = NULL;
22410 }
22411
22412 if (pcm)
22413 {
22414 it->phys_ascent = pcm->ascent + boff;
22415 it->phys_descent = pcm->descent - boff;
22416 it->pixel_width = pcm->width;
22417 }
22418 else
22419 {
22420 it->glyph_not_available_p = 1;
22421 it->phys_ascent = it->ascent;
22422 it->phys_descent = it->descent;
22423 it->pixel_width = font->space_width;
22424 }
22425
22426 if (it->constrain_row_ascent_descent_p)
22427 {
22428 if (it->descent > it->max_descent)
22429 {
22430 it->ascent += it->descent - it->max_descent;
22431 it->descent = it->max_descent;
22432 }
22433 if (it->ascent > it->max_ascent)
22434 {
22435 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22436 it->ascent = it->max_ascent;
22437 }
22438 it->phys_ascent = min (it->phys_ascent, it->ascent);
22439 it->phys_descent = min (it->phys_descent, it->descent);
22440 extra_line_spacing = 0;
22441 }
22442
22443 /* If this is a space inside a region of text with
22444 `space-width' property, change its width. */
22445 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22446 if (stretched_p)
22447 it->pixel_width *= XFLOATINT (it->space_width);
22448
22449 /* If face has a box, add the box thickness to the character
22450 height. If character has a box line to the left and/or
22451 right, add the box line width to the character's width. */
22452 if (face->box != FACE_NO_BOX)
22453 {
22454 int thick = face->box_line_width;
22455
22456 if (thick > 0)
22457 {
22458 it->ascent += thick;
22459 it->descent += thick;
22460 }
22461 else
22462 thick = -thick;
22463
22464 if (it->start_of_box_run_p)
22465 it->pixel_width += thick;
22466 if (it->end_of_box_run_p)
22467 it->pixel_width += thick;
22468 }
22469
22470 /* If face has an overline, add the height of the overline
22471 (1 pixel) and a 1 pixel margin to the character height. */
22472 if (face->overline_p)
22473 it->ascent += overline_margin;
22474
22475 if (it->constrain_row_ascent_descent_p)
22476 {
22477 if (it->ascent > it->max_ascent)
22478 it->ascent = it->max_ascent;
22479 if (it->descent > it->max_descent)
22480 it->descent = it->max_descent;
22481 }
22482
22483 take_vertical_position_into_account (it);
22484
22485 /* If we have to actually produce glyphs, do it. */
22486 if (it->glyph_row)
22487 {
22488 if (stretched_p)
22489 {
22490 /* Translate a space with a `space-width' property
22491 into a stretch glyph. */
22492 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22493 / FONT_HEIGHT (font));
22494 append_stretch_glyph (it, it->object, it->pixel_width,
22495 it->ascent + it->descent, ascent);
22496 }
22497 else
22498 append_glyph (it);
22499
22500 /* If characters with lbearing or rbearing are displayed
22501 in this line, record that fact in a flag of the
22502 glyph row. This is used to optimize X output code. */
22503 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22504 it->glyph_row->contains_overlapping_glyphs_p = 1;
22505 }
22506 if (! stretched_p && it->pixel_width == 0)
22507 /* We assure that all visible glyphs have at least 1-pixel
22508 width. */
22509 it->pixel_width = 1;
22510 }
22511 else if (it->char_to_display == '\n')
22512 {
22513 /* A newline has no width, but we need the height of the
22514 line. But if previous part of the line sets a height,
22515 don't increase that height */
22516
22517 Lisp_Object height;
22518 Lisp_Object total_height = Qnil;
22519
22520 it->override_ascent = -1;
22521 it->pixel_width = 0;
22522 it->nglyphs = 0;
22523
22524 height = get_it_property (it, Qline_height);
22525 /* Split (line-height total-height) list */
22526 if (CONSP (height)
22527 && CONSP (XCDR (height))
22528 && NILP (XCDR (XCDR (height))))
22529 {
22530 total_height = XCAR (XCDR (height));
22531 height = XCAR (height);
22532 }
22533 height = calc_line_height_property (it, height, font, boff, 1);
22534
22535 if (it->override_ascent >= 0)
22536 {
22537 it->ascent = it->override_ascent;
22538 it->descent = it->override_descent;
22539 boff = it->override_boff;
22540 }
22541 else
22542 {
22543 it->ascent = FONT_BASE (font) + boff;
22544 it->descent = FONT_DESCENT (font) - boff;
22545 }
22546
22547 if (EQ (height, Qt))
22548 {
22549 if (it->descent > it->max_descent)
22550 {
22551 it->ascent += it->descent - it->max_descent;
22552 it->descent = it->max_descent;
22553 }
22554 if (it->ascent > it->max_ascent)
22555 {
22556 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22557 it->ascent = it->max_ascent;
22558 }
22559 it->phys_ascent = min (it->phys_ascent, it->ascent);
22560 it->phys_descent = min (it->phys_descent, it->descent);
22561 it->constrain_row_ascent_descent_p = 1;
22562 extra_line_spacing = 0;
22563 }
22564 else
22565 {
22566 Lisp_Object spacing;
22567
22568 it->phys_ascent = it->ascent;
22569 it->phys_descent = it->descent;
22570
22571 if ((it->max_ascent > 0 || it->max_descent > 0)
22572 && face->box != FACE_NO_BOX
22573 && face->box_line_width > 0)
22574 {
22575 it->ascent += face->box_line_width;
22576 it->descent += face->box_line_width;
22577 }
22578 if (!NILP (height)
22579 && XINT (height) > it->ascent + it->descent)
22580 it->ascent = XINT (height) - it->descent;
22581
22582 if (!NILP (total_height))
22583 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22584 else
22585 {
22586 spacing = get_it_property (it, Qline_spacing);
22587 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22588 }
22589 if (INTEGERP (spacing))
22590 {
22591 extra_line_spacing = XINT (spacing);
22592 if (!NILP (total_height))
22593 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22594 }
22595 }
22596 }
22597 else /* i.e. (it->char_to_display == '\t') */
22598 {
22599 if (font->space_width > 0)
22600 {
22601 int tab_width = it->tab_width * font->space_width;
22602 int x = it->current_x + it->continuation_lines_width;
22603 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22604
22605 /* If the distance from the current position to the next tab
22606 stop is less than a space character width, use the
22607 tab stop after that. */
22608 if (next_tab_x - x < font->space_width)
22609 next_tab_x += tab_width;
22610
22611 it->pixel_width = next_tab_x - x;
22612 it->nglyphs = 1;
22613 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22614 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22615
22616 if (it->glyph_row)
22617 {
22618 append_stretch_glyph (it, it->object, it->pixel_width,
22619 it->ascent + it->descent, it->ascent);
22620 }
22621 }
22622 else
22623 {
22624 it->pixel_width = 0;
22625 it->nglyphs = 1;
22626 }
22627 }
22628 }
22629 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22630 {
22631 /* A static composition.
22632
22633 Note: A composition is represented as one glyph in the
22634 glyph matrix. There are no padding glyphs.
22635
22636 Important note: pixel_width, ascent, and descent are the
22637 values of what is drawn by draw_glyphs (i.e. the values of
22638 the overall glyphs composed). */
22639 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22640 int boff; /* baseline offset */
22641 struct composition *cmp = composition_table[it->cmp_it.id];
22642 int glyph_len = cmp->glyph_len;
22643 struct font *font = face->font;
22644
22645 it->nglyphs = 1;
22646
22647 /* If we have not yet calculated pixel size data of glyphs of
22648 the composition for the current face font, calculate them
22649 now. Theoretically, we have to check all fonts for the
22650 glyphs, but that requires much time and memory space. So,
22651 here we check only the font of the first glyph. This may
22652 lead to incorrect display, but it's very rare, and C-l
22653 (recenter-top-bottom) can correct the display anyway. */
22654 if (! cmp->font || cmp->font != font)
22655 {
22656 /* Ascent and descent of the font of the first character
22657 of this composition (adjusted by baseline offset).
22658 Ascent and descent of overall glyphs should not be less
22659 than these, respectively. */
22660 int font_ascent, font_descent, font_height;
22661 /* Bounding box of the overall glyphs. */
22662 int leftmost, rightmost, lowest, highest;
22663 int lbearing, rbearing;
22664 int i, width, ascent, descent;
22665 int left_padded = 0, right_padded = 0;
22666 int c;
22667 XChar2b char2b;
22668 struct font_metrics *pcm;
22669 int font_not_found_p;
22670 EMACS_INT pos;
22671
22672 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22673 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22674 break;
22675 if (glyph_len < cmp->glyph_len)
22676 right_padded = 1;
22677 for (i = 0; i < glyph_len; i++)
22678 {
22679 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22680 break;
22681 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22682 }
22683 if (i > 0)
22684 left_padded = 1;
22685
22686 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22687 : IT_CHARPOS (*it));
22688 /* If no suitable font is found, use the default font. */
22689 font_not_found_p = font == NULL;
22690 if (font_not_found_p)
22691 {
22692 face = face->ascii_face;
22693 font = face->font;
22694 }
22695 boff = font->baseline_offset;
22696 if (font->vertical_centering)
22697 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22698 font_ascent = FONT_BASE (font) + boff;
22699 font_descent = FONT_DESCENT (font) - boff;
22700 font_height = FONT_HEIGHT (font);
22701
22702 cmp->font = (void *) font;
22703
22704 pcm = NULL;
22705 if (! font_not_found_p)
22706 {
22707 get_char_face_and_encoding (it->f, c, it->face_id,
22708 &char2b, it->multibyte_p, 0);
22709 pcm = get_per_char_metric (it->f, font, &char2b);
22710 }
22711
22712 /* Initialize the bounding box. */
22713 if (pcm)
22714 {
22715 width = pcm->width;
22716 ascent = pcm->ascent;
22717 descent = pcm->descent;
22718 lbearing = pcm->lbearing;
22719 rbearing = pcm->rbearing;
22720 }
22721 else
22722 {
22723 width = font->space_width;
22724 ascent = FONT_BASE (font);
22725 descent = FONT_DESCENT (font);
22726 lbearing = 0;
22727 rbearing = width;
22728 }
22729
22730 rightmost = width;
22731 leftmost = 0;
22732 lowest = - descent + boff;
22733 highest = ascent + boff;
22734
22735 if (! font_not_found_p
22736 && font->default_ascent
22737 && CHAR_TABLE_P (Vuse_default_ascent)
22738 && !NILP (Faref (Vuse_default_ascent,
22739 make_number (it->char_to_display))))
22740 highest = font->default_ascent + boff;
22741
22742 /* Draw the first glyph at the normal position. It may be
22743 shifted to right later if some other glyphs are drawn
22744 at the left. */
22745 cmp->offsets[i * 2] = 0;
22746 cmp->offsets[i * 2 + 1] = boff;
22747 cmp->lbearing = lbearing;
22748 cmp->rbearing = rbearing;
22749
22750 /* Set cmp->offsets for the remaining glyphs. */
22751 for (i++; i < glyph_len; i++)
22752 {
22753 int left, right, btm, top;
22754 int ch = COMPOSITION_GLYPH (cmp, i);
22755 int face_id;
22756 struct face *this_face;
22757
22758 if (ch == '\t')
22759 ch = ' ';
22760 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22761 this_face = FACE_FROM_ID (it->f, face_id);
22762 font = this_face->font;
22763
22764 if (font == NULL)
22765 pcm = NULL;
22766 else
22767 {
22768 get_char_face_and_encoding (it->f, ch, face_id,
22769 &char2b, it->multibyte_p, 0);
22770 pcm = get_per_char_metric (it->f, font, &char2b);
22771 }
22772 if (! pcm)
22773 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22774 else
22775 {
22776 width = pcm->width;
22777 ascent = pcm->ascent;
22778 descent = pcm->descent;
22779 lbearing = pcm->lbearing;
22780 rbearing = pcm->rbearing;
22781 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22782 {
22783 /* Relative composition with or without
22784 alternate chars. */
22785 left = (leftmost + rightmost - width) / 2;
22786 btm = - descent + boff;
22787 if (font->relative_compose
22788 && (! CHAR_TABLE_P (Vignore_relative_composition)
22789 || NILP (Faref (Vignore_relative_composition,
22790 make_number (ch)))))
22791 {
22792
22793 if (- descent >= font->relative_compose)
22794 /* One extra pixel between two glyphs. */
22795 btm = highest + 1;
22796 else if (ascent <= 0)
22797 /* One extra pixel between two glyphs. */
22798 btm = lowest - 1 - ascent - descent;
22799 }
22800 }
22801 else
22802 {
22803 /* A composition rule is specified by an integer
22804 value that encodes global and new reference
22805 points (GREF and NREF). GREF and NREF are
22806 specified by numbers as below:
22807
22808 0---1---2 -- ascent
22809 | |
22810 | |
22811 | |
22812 9--10--11 -- center
22813 | |
22814 ---3---4---5--- baseline
22815 | |
22816 6---7---8 -- descent
22817 */
22818 int rule = COMPOSITION_RULE (cmp, i);
22819 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22820
22821 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22822 grefx = gref % 3, nrefx = nref % 3;
22823 grefy = gref / 3, nrefy = nref / 3;
22824 if (xoff)
22825 xoff = font_height * (xoff - 128) / 256;
22826 if (yoff)
22827 yoff = font_height * (yoff - 128) / 256;
22828
22829 left = (leftmost
22830 + grefx * (rightmost - leftmost) / 2
22831 - nrefx * width / 2
22832 + xoff);
22833
22834 btm = ((grefy == 0 ? highest
22835 : grefy == 1 ? 0
22836 : grefy == 2 ? lowest
22837 : (highest + lowest) / 2)
22838 - (nrefy == 0 ? ascent + descent
22839 : nrefy == 1 ? descent - boff
22840 : nrefy == 2 ? 0
22841 : (ascent + descent) / 2)
22842 + yoff);
22843 }
22844
22845 cmp->offsets[i * 2] = left;
22846 cmp->offsets[i * 2 + 1] = btm + descent;
22847
22848 /* Update the bounding box of the overall glyphs. */
22849 if (width > 0)
22850 {
22851 right = left + width;
22852 if (left < leftmost)
22853 leftmost = left;
22854 if (right > rightmost)
22855 rightmost = right;
22856 }
22857 top = btm + descent + ascent;
22858 if (top > highest)
22859 highest = top;
22860 if (btm < lowest)
22861 lowest = btm;
22862
22863 if (cmp->lbearing > left + lbearing)
22864 cmp->lbearing = left + lbearing;
22865 if (cmp->rbearing < left + rbearing)
22866 cmp->rbearing = left + rbearing;
22867 }
22868 }
22869
22870 /* If there are glyphs whose x-offsets are negative,
22871 shift all glyphs to the right and make all x-offsets
22872 non-negative. */
22873 if (leftmost < 0)
22874 {
22875 for (i = 0; i < cmp->glyph_len; i++)
22876 cmp->offsets[i * 2] -= leftmost;
22877 rightmost -= leftmost;
22878 cmp->lbearing -= leftmost;
22879 cmp->rbearing -= leftmost;
22880 }
22881
22882 if (left_padded && cmp->lbearing < 0)
22883 {
22884 for (i = 0; i < cmp->glyph_len; i++)
22885 cmp->offsets[i * 2] -= cmp->lbearing;
22886 rightmost -= cmp->lbearing;
22887 cmp->rbearing -= cmp->lbearing;
22888 cmp->lbearing = 0;
22889 }
22890 if (right_padded && rightmost < cmp->rbearing)
22891 {
22892 rightmost = cmp->rbearing;
22893 }
22894
22895 cmp->pixel_width = rightmost;
22896 cmp->ascent = highest;
22897 cmp->descent = - lowest;
22898 if (cmp->ascent < font_ascent)
22899 cmp->ascent = font_ascent;
22900 if (cmp->descent < font_descent)
22901 cmp->descent = font_descent;
22902 }
22903
22904 if (it->glyph_row
22905 && (cmp->lbearing < 0
22906 || cmp->rbearing > cmp->pixel_width))
22907 it->glyph_row->contains_overlapping_glyphs_p = 1;
22908
22909 it->pixel_width = cmp->pixel_width;
22910 it->ascent = it->phys_ascent = cmp->ascent;
22911 it->descent = it->phys_descent = cmp->descent;
22912 if (face->box != FACE_NO_BOX)
22913 {
22914 int thick = face->box_line_width;
22915
22916 if (thick > 0)
22917 {
22918 it->ascent += thick;
22919 it->descent += thick;
22920 }
22921 else
22922 thick = - thick;
22923
22924 if (it->start_of_box_run_p)
22925 it->pixel_width += thick;
22926 if (it->end_of_box_run_p)
22927 it->pixel_width += thick;
22928 }
22929
22930 /* If face has an overline, add the height of the overline
22931 (1 pixel) and a 1 pixel margin to the character height. */
22932 if (face->overline_p)
22933 it->ascent += overline_margin;
22934
22935 take_vertical_position_into_account (it);
22936 if (it->ascent < 0)
22937 it->ascent = 0;
22938 if (it->descent < 0)
22939 it->descent = 0;
22940
22941 if (it->glyph_row)
22942 append_composite_glyph (it);
22943 }
22944 else if (it->what == IT_COMPOSITION)
22945 {
22946 /* A dynamic (automatic) composition. */
22947 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22948 Lisp_Object gstring;
22949 struct font_metrics metrics;
22950
22951 gstring = composition_gstring_from_id (it->cmp_it.id);
22952 it->pixel_width
22953 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22954 &metrics);
22955 if (it->glyph_row
22956 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22957 it->glyph_row->contains_overlapping_glyphs_p = 1;
22958 it->ascent = it->phys_ascent = metrics.ascent;
22959 it->descent = it->phys_descent = metrics.descent;
22960 if (face->box != FACE_NO_BOX)
22961 {
22962 int thick = face->box_line_width;
22963
22964 if (thick > 0)
22965 {
22966 it->ascent += thick;
22967 it->descent += thick;
22968 }
22969 else
22970 thick = - thick;
22971
22972 if (it->start_of_box_run_p)
22973 it->pixel_width += thick;
22974 if (it->end_of_box_run_p)
22975 it->pixel_width += thick;
22976 }
22977 /* If face has an overline, add the height of the overline
22978 (1 pixel) and a 1 pixel margin to the character height. */
22979 if (face->overline_p)
22980 it->ascent += overline_margin;
22981 take_vertical_position_into_account (it);
22982 if (it->ascent < 0)
22983 it->ascent = 0;
22984 if (it->descent < 0)
22985 it->descent = 0;
22986
22987 if (it->glyph_row)
22988 append_composite_glyph (it);
22989 }
22990 else if (it->what == IT_GLYPHLESS)
22991 produce_glyphless_glyph (it, 0, Qnil);
22992 else if (it->what == IT_IMAGE)
22993 produce_image_glyph (it);
22994 else if (it->what == IT_STRETCH)
22995 produce_stretch_glyph (it);
22996
22997 done:
22998 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22999 because this isn't true for images with `:ascent 100'. */
23000 xassert (it->ascent >= 0 && it->descent >= 0);
23001 if (it->area == TEXT_AREA)
23002 it->current_x += it->pixel_width;
23003
23004 if (extra_line_spacing > 0)
23005 {
23006 it->descent += extra_line_spacing;
23007 if (extra_line_spacing > it->max_extra_line_spacing)
23008 it->max_extra_line_spacing = extra_line_spacing;
23009 }
23010
23011 it->max_ascent = max (it->max_ascent, it->ascent);
23012 it->max_descent = max (it->max_descent, it->descent);
23013 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23014 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23015 }
23016
23017 /* EXPORT for RIF:
23018 Output LEN glyphs starting at START at the nominal cursor position.
23019 Advance the nominal cursor over the text. The global variable
23020 updated_window contains the window being updated, updated_row is
23021 the glyph row being updated, and updated_area is the area of that
23022 row being updated. */
23023
23024 void
23025 x_write_glyphs (struct glyph *start, int len)
23026 {
23027 int x, hpos;
23028
23029 xassert (updated_window && updated_row);
23030 BLOCK_INPUT;
23031
23032 /* Write glyphs. */
23033
23034 hpos = start - updated_row->glyphs[updated_area];
23035 x = draw_glyphs (updated_window, output_cursor.x,
23036 updated_row, updated_area,
23037 hpos, hpos + len,
23038 DRAW_NORMAL_TEXT, 0);
23039
23040 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23041 if (updated_area == TEXT_AREA
23042 && updated_window->phys_cursor_on_p
23043 && updated_window->phys_cursor.vpos == output_cursor.vpos
23044 && updated_window->phys_cursor.hpos >= hpos
23045 && updated_window->phys_cursor.hpos < hpos + len)
23046 updated_window->phys_cursor_on_p = 0;
23047
23048 UNBLOCK_INPUT;
23049
23050 /* Advance the output cursor. */
23051 output_cursor.hpos += len;
23052 output_cursor.x = x;
23053 }
23054
23055
23056 /* EXPORT for RIF:
23057 Insert LEN glyphs from START at the nominal cursor position. */
23058
23059 void
23060 x_insert_glyphs (struct glyph *start, int len)
23061 {
23062 struct frame *f;
23063 struct window *w;
23064 int line_height, shift_by_width, shifted_region_width;
23065 struct glyph_row *row;
23066 struct glyph *glyph;
23067 int frame_x, frame_y;
23068 EMACS_INT hpos;
23069
23070 xassert (updated_window && updated_row);
23071 BLOCK_INPUT;
23072 w = updated_window;
23073 f = XFRAME (WINDOW_FRAME (w));
23074
23075 /* Get the height of the line we are in. */
23076 row = updated_row;
23077 line_height = row->height;
23078
23079 /* Get the width of the glyphs to insert. */
23080 shift_by_width = 0;
23081 for (glyph = start; glyph < start + len; ++glyph)
23082 shift_by_width += glyph->pixel_width;
23083
23084 /* Get the width of the region to shift right. */
23085 shifted_region_width = (window_box_width (w, updated_area)
23086 - output_cursor.x
23087 - shift_by_width);
23088
23089 /* Shift right. */
23090 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23091 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23092
23093 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23094 line_height, shift_by_width);
23095
23096 /* Write the glyphs. */
23097 hpos = start - row->glyphs[updated_area];
23098 draw_glyphs (w, output_cursor.x, row, updated_area,
23099 hpos, hpos + len,
23100 DRAW_NORMAL_TEXT, 0);
23101
23102 /* Advance the output cursor. */
23103 output_cursor.hpos += len;
23104 output_cursor.x += shift_by_width;
23105 UNBLOCK_INPUT;
23106 }
23107
23108
23109 /* EXPORT for RIF:
23110 Erase the current text line from the nominal cursor position
23111 (inclusive) to pixel column TO_X (exclusive). The idea is that
23112 everything from TO_X onward is already erased.
23113
23114 TO_X is a pixel position relative to updated_area of
23115 updated_window. TO_X == -1 means clear to the end of this area. */
23116
23117 void
23118 x_clear_end_of_line (int to_x)
23119 {
23120 struct frame *f;
23121 struct window *w = updated_window;
23122 int max_x, min_y, max_y;
23123 int from_x, from_y, to_y;
23124
23125 xassert (updated_window && updated_row);
23126 f = XFRAME (w->frame);
23127
23128 if (updated_row->full_width_p)
23129 max_x = WINDOW_TOTAL_WIDTH (w);
23130 else
23131 max_x = window_box_width (w, updated_area);
23132 max_y = window_text_bottom_y (w);
23133
23134 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23135 of window. For TO_X > 0, truncate to end of drawing area. */
23136 if (to_x == 0)
23137 return;
23138 else if (to_x < 0)
23139 to_x = max_x;
23140 else
23141 to_x = min (to_x, max_x);
23142
23143 to_y = min (max_y, output_cursor.y + updated_row->height);
23144
23145 /* Notice if the cursor will be cleared by this operation. */
23146 if (!updated_row->full_width_p)
23147 notice_overwritten_cursor (w, updated_area,
23148 output_cursor.x, -1,
23149 updated_row->y,
23150 MATRIX_ROW_BOTTOM_Y (updated_row));
23151
23152 from_x = output_cursor.x;
23153
23154 /* Translate to frame coordinates. */
23155 if (updated_row->full_width_p)
23156 {
23157 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23158 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23159 }
23160 else
23161 {
23162 int area_left = window_box_left (w, updated_area);
23163 from_x += area_left;
23164 to_x += area_left;
23165 }
23166
23167 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23168 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23169 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23170
23171 /* Prevent inadvertently clearing to end of the X window. */
23172 if (to_x > from_x && to_y > from_y)
23173 {
23174 BLOCK_INPUT;
23175 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23176 to_x - from_x, to_y - from_y);
23177 UNBLOCK_INPUT;
23178 }
23179 }
23180
23181 #endif /* HAVE_WINDOW_SYSTEM */
23182
23183
23184 \f
23185 /***********************************************************************
23186 Cursor types
23187 ***********************************************************************/
23188
23189 /* Value is the internal representation of the specified cursor type
23190 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23191 of the bar cursor. */
23192
23193 static enum text_cursor_kinds
23194 get_specified_cursor_type (Lisp_Object arg, int *width)
23195 {
23196 enum text_cursor_kinds type;
23197
23198 if (NILP (arg))
23199 return NO_CURSOR;
23200
23201 if (EQ (arg, Qbox))
23202 return FILLED_BOX_CURSOR;
23203
23204 if (EQ (arg, Qhollow))
23205 return HOLLOW_BOX_CURSOR;
23206
23207 if (EQ (arg, Qbar))
23208 {
23209 *width = 2;
23210 return BAR_CURSOR;
23211 }
23212
23213 if (CONSP (arg)
23214 && EQ (XCAR (arg), Qbar)
23215 && INTEGERP (XCDR (arg))
23216 && XINT (XCDR (arg)) >= 0)
23217 {
23218 *width = XINT (XCDR (arg));
23219 return BAR_CURSOR;
23220 }
23221
23222 if (EQ (arg, Qhbar))
23223 {
23224 *width = 2;
23225 return HBAR_CURSOR;
23226 }
23227
23228 if (CONSP (arg)
23229 && EQ (XCAR (arg), Qhbar)
23230 && INTEGERP (XCDR (arg))
23231 && XINT (XCDR (arg)) >= 0)
23232 {
23233 *width = XINT (XCDR (arg));
23234 return HBAR_CURSOR;
23235 }
23236
23237 /* Treat anything unknown as "hollow box cursor".
23238 It was bad to signal an error; people have trouble fixing
23239 .Xdefaults with Emacs, when it has something bad in it. */
23240 type = HOLLOW_BOX_CURSOR;
23241
23242 return type;
23243 }
23244
23245 /* Set the default cursor types for specified frame. */
23246 void
23247 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23248 {
23249 int width = 1;
23250 Lisp_Object tem;
23251
23252 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23253 FRAME_CURSOR_WIDTH (f) = width;
23254
23255 /* By default, set up the blink-off state depending on the on-state. */
23256
23257 tem = Fassoc (arg, Vblink_cursor_alist);
23258 if (!NILP (tem))
23259 {
23260 FRAME_BLINK_OFF_CURSOR (f)
23261 = get_specified_cursor_type (XCDR (tem), &width);
23262 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23263 }
23264 else
23265 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23266 }
23267
23268
23269 #ifdef HAVE_WINDOW_SYSTEM
23270
23271 /* Return the cursor we want to be displayed in window W. Return
23272 width of bar/hbar cursor through WIDTH arg. Return with
23273 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23274 (i.e. if the `system caret' should track this cursor).
23275
23276 In a mini-buffer window, we want the cursor only to appear if we
23277 are reading input from this window. For the selected window, we
23278 want the cursor type given by the frame parameter or buffer local
23279 setting of cursor-type. If explicitly marked off, draw no cursor.
23280 In all other cases, we want a hollow box cursor. */
23281
23282 static enum text_cursor_kinds
23283 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23284 int *active_cursor)
23285 {
23286 struct frame *f = XFRAME (w->frame);
23287 struct buffer *b = XBUFFER (w->buffer);
23288 int cursor_type = DEFAULT_CURSOR;
23289 Lisp_Object alt_cursor;
23290 int non_selected = 0;
23291
23292 *active_cursor = 1;
23293
23294 /* Echo area */
23295 if (cursor_in_echo_area
23296 && FRAME_HAS_MINIBUF_P (f)
23297 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23298 {
23299 if (w == XWINDOW (echo_area_window))
23300 {
23301 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23302 {
23303 *width = FRAME_CURSOR_WIDTH (f);
23304 return FRAME_DESIRED_CURSOR (f);
23305 }
23306 else
23307 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23308 }
23309
23310 *active_cursor = 0;
23311 non_selected = 1;
23312 }
23313
23314 /* Detect a nonselected window or nonselected frame. */
23315 else if (w != XWINDOW (f->selected_window)
23316 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23317 {
23318 *active_cursor = 0;
23319
23320 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23321 return NO_CURSOR;
23322
23323 non_selected = 1;
23324 }
23325
23326 /* Never display a cursor in a window in which cursor-type is nil. */
23327 if (NILP (BVAR (b, cursor_type)))
23328 return NO_CURSOR;
23329
23330 /* Get the normal cursor type for this window. */
23331 if (EQ (BVAR (b, cursor_type), Qt))
23332 {
23333 cursor_type = FRAME_DESIRED_CURSOR (f);
23334 *width = FRAME_CURSOR_WIDTH (f);
23335 }
23336 else
23337 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23338
23339 /* Use cursor-in-non-selected-windows instead
23340 for non-selected window or frame. */
23341 if (non_selected)
23342 {
23343 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23344 if (!EQ (Qt, alt_cursor))
23345 return get_specified_cursor_type (alt_cursor, width);
23346 /* t means modify the normal cursor type. */
23347 if (cursor_type == FILLED_BOX_CURSOR)
23348 cursor_type = HOLLOW_BOX_CURSOR;
23349 else if (cursor_type == BAR_CURSOR && *width > 1)
23350 --*width;
23351 return cursor_type;
23352 }
23353
23354 /* Use normal cursor if not blinked off. */
23355 if (!w->cursor_off_p)
23356 {
23357 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23358 {
23359 if (cursor_type == FILLED_BOX_CURSOR)
23360 {
23361 /* Using a block cursor on large images can be very annoying.
23362 So use a hollow cursor for "large" images.
23363 If image is not transparent (no mask), also use hollow cursor. */
23364 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23365 if (img != NULL && IMAGEP (img->spec))
23366 {
23367 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23368 where N = size of default frame font size.
23369 This should cover most of the "tiny" icons people may use. */
23370 if (!img->mask
23371 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23372 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23373 cursor_type = HOLLOW_BOX_CURSOR;
23374 }
23375 }
23376 else if (cursor_type != NO_CURSOR)
23377 {
23378 /* Display current only supports BOX and HOLLOW cursors for images.
23379 So for now, unconditionally use a HOLLOW cursor when cursor is
23380 not a solid box cursor. */
23381 cursor_type = HOLLOW_BOX_CURSOR;
23382 }
23383 }
23384 return cursor_type;
23385 }
23386
23387 /* Cursor is blinked off, so determine how to "toggle" it. */
23388
23389 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23390 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23391 return get_specified_cursor_type (XCDR (alt_cursor), width);
23392
23393 /* Then see if frame has specified a specific blink off cursor type. */
23394 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23395 {
23396 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23397 return FRAME_BLINK_OFF_CURSOR (f);
23398 }
23399
23400 #if 0
23401 /* Some people liked having a permanently visible blinking cursor,
23402 while others had very strong opinions against it. So it was
23403 decided to remove it. KFS 2003-09-03 */
23404
23405 /* Finally perform built-in cursor blinking:
23406 filled box <-> hollow box
23407 wide [h]bar <-> narrow [h]bar
23408 narrow [h]bar <-> no cursor
23409 other type <-> no cursor */
23410
23411 if (cursor_type == FILLED_BOX_CURSOR)
23412 return HOLLOW_BOX_CURSOR;
23413
23414 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23415 {
23416 *width = 1;
23417 return cursor_type;
23418 }
23419 #endif
23420
23421 return NO_CURSOR;
23422 }
23423
23424
23425 /* Notice when the text cursor of window W has been completely
23426 overwritten by a drawing operation that outputs glyphs in AREA
23427 starting at X0 and ending at X1 in the line starting at Y0 and
23428 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23429 the rest of the line after X0 has been written. Y coordinates
23430 are window-relative. */
23431
23432 static void
23433 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23434 int x0, int x1, int y0, int y1)
23435 {
23436 int cx0, cx1, cy0, cy1;
23437 struct glyph_row *row;
23438
23439 if (!w->phys_cursor_on_p)
23440 return;
23441 if (area != TEXT_AREA)
23442 return;
23443
23444 if (w->phys_cursor.vpos < 0
23445 || w->phys_cursor.vpos >= w->current_matrix->nrows
23446 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23447 !(row->enabled_p && row->displays_text_p)))
23448 return;
23449
23450 if (row->cursor_in_fringe_p)
23451 {
23452 row->cursor_in_fringe_p = 0;
23453 draw_fringe_bitmap (w, row, row->reversed_p);
23454 w->phys_cursor_on_p = 0;
23455 return;
23456 }
23457
23458 cx0 = w->phys_cursor.x;
23459 cx1 = cx0 + w->phys_cursor_width;
23460 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23461 return;
23462
23463 /* The cursor image will be completely removed from the
23464 screen if the output area intersects the cursor area in
23465 y-direction. When we draw in [y0 y1[, and some part of
23466 the cursor is at y < y0, that part must have been drawn
23467 before. When scrolling, the cursor is erased before
23468 actually scrolling, so we don't come here. When not
23469 scrolling, the rows above the old cursor row must have
23470 changed, and in this case these rows must have written
23471 over the cursor image.
23472
23473 Likewise if part of the cursor is below y1, with the
23474 exception of the cursor being in the first blank row at
23475 the buffer and window end because update_text_area
23476 doesn't draw that row. (Except when it does, but
23477 that's handled in update_text_area.) */
23478
23479 cy0 = w->phys_cursor.y;
23480 cy1 = cy0 + w->phys_cursor_height;
23481 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23482 return;
23483
23484 w->phys_cursor_on_p = 0;
23485 }
23486
23487 #endif /* HAVE_WINDOW_SYSTEM */
23488
23489 \f
23490 /************************************************************************
23491 Mouse Face
23492 ************************************************************************/
23493
23494 #ifdef HAVE_WINDOW_SYSTEM
23495
23496 /* EXPORT for RIF:
23497 Fix the display of area AREA of overlapping row ROW in window W
23498 with respect to the overlapping part OVERLAPS. */
23499
23500 void
23501 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23502 enum glyph_row_area area, int overlaps)
23503 {
23504 int i, x;
23505
23506 BLOCK_INPUT;
23507
23508 x = 0;
23509 for (i = 0; i < row->used[area];)
23510 {
23511 if (row->glyphs[area][i].overlaps_vertically_p)
23512 {
23513 int start = i, start_x = x;
23514
23515 do
23516 {
23517 x += row->glyphs[area][i].pixel_width;
23518 ++i;
23519 }
23520 while (i < row->used[area]
23521 && row->glyphs[area][i].overlaps_vertically_p);
23522
23523 draw_glyphs (w, start_x, row, area,
23524 start, i,
23525 DRAW_NORMAL_TEXT, overlaps);
23526 }
23527 else
23528 {
23529 x += row->glyphs[area][i].pixel_width;
23530 ++i;
23531 }
23532 }
23533
23534 UNBLOCK_INPUT;
23535 }
23536
23537
23538 /* EXPORT:
23539 Draw the cursor glyph of window W in glyph row ROW. See the
23540 comment of draw_glyphs for the meaning of HL. */
23541
23542 void
23543 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23544 enum draw_glyphs_face hl)
23545 {
23546 /* If cursor hpos is out of bounds, don't draw garbage. This can
23547 happen in mini-buffer windows when switching between echo area
23548 glyphs and mini-buffer. */
23549 if ((row->reversed_p
23550 ? (w->phys_cursor.hpos >= 0)
23551 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23552 {
23553 int on_p = w->phys_cursor_on_p;
23554 int x1;
23555 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23556 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23557 hl, 0);
23558 w->phys_cursor_on_p = on_p;
23559
23560 if (hl == DRAW_CURSOR)
23561 w->phys_cursor_width = x1 - w->phys_cursor.x;
23562 /* When we erase the cursor, and ROW is overlapped by other
23563 rows, make sure that these overlapping parts of other rows
23564 are redrawn. */
23565 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23566 {
23567 w->phys_cursor_width = x1 - w->phys_cursor.x;
23568
23569 if (row > w->current_matrix->rows
23570 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23571 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23572 OVERLAPS_ERASED_CURSOR);
23573
23574 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23575 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23576 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23577 OVERLAPS_ERASED_CURSOR);
23578 }
23579 }
23580 }
23581
23582
23583 /* EXPORT:
23584 Erase the image of a cursor of window W from the screen. */
23585
23586 void
23587 erase_phys_cursor (struct window *w)
23588 {
23589 struct frame *f = XFRAME (w->frame);
23590 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23591 int hpos = w->phys_cursor.hpos;
23592 int vpos = w->phys_cursor.vpos;
23593 int mouse_face_here_p = 0;
23594 struct glyph_matrix *active_glyphs = w->current_matrix;
23595 struct glyph_row *cursor_row;
23596 struct glyph *cursor_glyph;
23597 enum draw_glyphs_face hl;
23598
23599 /* No cursor displayed or row invalidated => nothing to do on the
23600 screen. */
23601 if (w->phys_cursor_type == NO_CURSOR)
23602 goto mark_cursor_off;
23603
23604 /* VPOS >= active_glyphs->nrows means that window has been resized.
23605 Don't bother to erase the cursor. */
23606 if (vpos >= active_glyphs->nrows)
23607 goto mark_cursor_off;
23608
23609 /* If row containing cursor is marked invalid, there is nothing we
23610 can do. */
23611 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23612 if (!cursor_row->enabled_p)
23613 goto mark_cursor_off;
23614
23615 /* If line spacing is > 0, old cursor may only be partially visible in
23616 window after split-window. So adjust visible height. */
23617 cursor_row->visible_height = min (cursor_row->visible_height,
23618 window_text_bottom_y (w) - cursor_row->y);
23619
23620 /* If row is completely invisible, don't attempt to delete a cursor which
23621 isn't there. This can happen if cursor is at top of a window, and
23622 we switch to a buffer with a header line in that window. */
23623 if (cursor_row->visible_height <= 0)
23624 goto mark_cursor_off;
23625
23626 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23627 if (cursor_row->cursor_in_fringe_p)
23628 {
23629 cursor_row->cursor_in_fringe_p = 0;
23630 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23631 goto mark_cursor_off;
23632 }
23633
23634 /* This can happen when the new row is shorter than the old one.
23635 In this case, either draw_glyphs or clear_end_of_line
23636 should have cleared the cursor. Note that we wouldn't be
23637 able to erase the cursor in this case because we don't have a
23638 cursor glyph at hand. */
23639 if ((cursor_row->reversed_p
23640 ? (w->phys_cursor.hpos < 0)
23641 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23642 goto mark_cursor_off;
23643
23644 /* If the cursor is in the mouse face area, redisplay that when
23645 we clear the cursor. */
23646 if (! NILP (hlinfo->mouse_face_window)
23647 && coords_in_mouse_face_p (w, hpos, vpos)
23648 /* Don't redraw the cursor's spot in mouse face if it is at the
23649 end of a line (on a newline). The cursor appears there, but
23650 mouse highlighting does not. */
23651 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23652 mouse_face_here_p = 1;
23653
23654 /* Maybe clear the display under the cursor. */
23655 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23656 {
23657 int x, y, left_x;
23658 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23659 int width;
23660
23661 cursor_glyph = get_phys_cursor_glyph (w);
23662 if (cursor_glyph == NULL)
23663 goto mark_cursor_off;
23664
23665 width = cursor_glyph->pixel_width;
23666 left_x = window_box_left_offset (w, TEXT_AREA);
23667 x = w->phys_cursor.x;
23668 if (x < left_x)
23669 width -= left_x - x;
23670 width = min (width, window_box_width (w, TEXT_AREA) - x);
23671 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23672 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23673
23674 if (width > 0)
23675 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23676 }
23677
23678 /* Erase the cursor by redrawing the character underneath it. */
23679 if (mouse_face_here_p)
23680 hl = DRAW_MOUSE_FACE;
23681 else
23682 hl = DRAW_NORMAL_TEXT;
23683 draw_phys_cursor_glyph (w, cursor_row, hl);
23684
23685 mark_cursor_off:
23686 w->phys_cursor_on_p = 0;
23687 w->phys_cursor_type = NO_CURSOR;
23688 }
23689
23690
23691 /* EXPORT:
23692 Display or clear cursor of window W. If ON is zero, clear the
23693 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23694 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23695
23696 void
23697 display_and_set_cursor (struct window *w, int on,
23698 int hpos, int vpos, int x, int y)
23699 {
23700 struct frame *f = XFRAME (w->frame);
23701 int new_cursor_type;
23702 int new_cursor_width;
23703 int active_cursor;
23704 struct glyph_row *glyph_row;
23705 struct glyph *glyph;
23706
23707 /* This is pointless on invisible frames, and dangerous on garbaged
23708 windows and frames; in the latter case, the frame or window may
23709 be in the midst of changing its size, and x and y may be off the
23710 window. */
23711 if (! FRAME_VISIBLE_P (f)
23712 || FRAME_GARBAGED_P (f)
23713 || vpos >= w->current_matrix->nrows
23714 || hpos >= w->current_matrix->matrix_w)
23715 return;
23716
23717 /* If cursor is off and we want it off, return quickly. */
23718 if (!on && !w->phys_cursor_on_p)
23719 return;
23720
23721 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23722 /* If cursor row is not enabled, we don't really know where to
23723 display the cursor. */
23724 if (!glyph_row->enabled_p)
23725 {
23726 w->phys_cursor_on_p = 0;
23727 return;
23728 }
23729
23730 glyph = NULL;
23731 if (!glyph_row->exact_window_width_line_p
23732 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23733 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23734
23735 xassert (interrupt_input_blocked);
23736
23737 /* Set new_cursor_type to the cursor we want to be displayed. */
23738 new_cursor_type = get_window_cursor_type (w, glyph,
23739 &new_cursor_width, &active_cursor);
23740
23741 /* If cursor is currently being shown and we don't want it to be or
23742 it is in the wrong place, or the cursor type is not what we want,
23743 erase it. */
23744 if (w->phys_cursor_on_p
23745 && (!on
23746 || w->phys_cursor.x != x
23747 || w->phys_cursor.y != y
23748 || new_cursor_type != w->phys_cursor_type
23749 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23750 && new_cursor_width != w->phys_cursor_width)))
23751 erase_phys_cursor (w);
23752
23753 /* Don't check phys_cursor_on_p here because that flag is only set
23754 to zero in some cases where we know that the cursor has been
23755 completely erased, to avoid the extra work of erasing the cursor
23756 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23757 still not be visible, or it has only been partly erased. */
23758 if (on)
23759 {
23760 w->phys_cursor_ascent = glyph_row->ascent;
23761 w->phys_cursor_height = glyph_row->height;
23762
23763 /* Set phys_cursor_.* before x_draw_.* is called because some
23764 of them may need the information. */
23765 w->phys_cursor.x = x;
23766 w->phys_cursor.y = glyph_row->y;
23767 w->phys_cursor.hpos = hpos;
23768 w->phys_cursor.vpos = vpos;
23769 }
23770
23771 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23772 new_cursor_type, new_cursor_width,
23773 on, active_cursor);
23774 }
23775
23776
23777 /* Switch the display of W's cursor on or off, according to the value
23778 of ON. */
23779
23780 static void
23781 update_window_cursor (struct window *w, int on)
23782 {
23783 /* Don't update cursor in windows whose frame is in the process
23784 of being deleted. */
23785 if (w->current_matrix)
23786 {
23787 BLOCK_INPUT;
23788 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23789 w->phys_cursor.x, w->phys_cursor.y);
23790 UNBLOCK_INPUT;
23791 }
23792 }
23793
23794
23795 /* Call update_window_cursor with parameter ON_P on all leaf windows
23796 in the window tree rooted at W. */
23797
23798 static void
23799 update_cursor_in_window_tree (struct window *w, int on_p)
23800 {
23801 while (w)
23802 {
23803 if (!NILP (w->hchild))
23804 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23805 else if (!NILP (w->vchild))
23806 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23807 else
23808 update_window_cursor (w, on_p);
23809
23810 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23811 }
23812 }
23813
23814
23815 /* EXPORT:
23816 Display the cursor on window W, or clear it, according to ON_P.
23817 Don't change the cursor's position. */
23818
23819 void
23820 x_update_cursor (struct frame *f, int on_p)
23821 {
23822 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23823 }
23824
23825
23826 /* EXPORT:
23827 Clear the cursor of window W to background color, and mark the
23828 cursor as not shown. This is used when the text where the cursor
23829 is about to be rewritten. */
23830
23831 void
23832 x_clear_cursor (struct window *w)
23833 {
23834 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23835 update_window_cursor (w, 0);
23836 }
23837
23838 #endif /* HAVE_WINDOW_SYSTEM */
23839
23840 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23841 and MSDOS. */
23842 void
23843 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23844 int start_hpos, int end_hpos,
23845 enum draw_glyphs_face draw)
23846 {
23847 #ifdef HAVE_WINDOW_SYSTEM
23848 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23849 {
23850 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23851 return;
23852 }
23853 #endif
23854 #if defined (HAVE_GPM) || defined (MSDOS)
23855 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23856 #endif
23857 }
23858
23859 /* EXPORT:
23860 Display the active region described by mouse_face_* according to DRAW. */
23861
23862 void
23863 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23864 {
23865 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23866 struct frame *f = XFRAME (WINDOW_FRAME (w));
23867
23868 if (/* If window is in the process of being destroyed, don't bother
23869 to do anything. */
23870 w->current_matrix != NULL
23871 /* Don't update mouse highlight if hidden */
23872 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23873 /* Recognize when we are called to operate on rows that don't exist
23874 anymore. This can happen when a window is split. */
23875 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23876 {
23877 int phys_cursor_on_p = w->phys_cursor_on_p;
23878 struct glyph_row *row, *first, *last;
23879
23880 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23881 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23882
23883 for (row = first; row <= last && row->enabled_p; ++row)
23884 {
23885 int start_hpos, end_hpos, start_x;
23886
23887 /* For all but the first row, the highlight starts at column 0. */
23888 if (row == first)
23889 {
23890 /* R2L rows have BEG and END in reversed order, but the
23891 screen drawing geometry is always left to right. So
23892 we need to mirror the beginning and end of the
23893 highlighted area in R2L rows. */
23894 if (!row->reversed_p)
23895 {
23896 start_hpos = hlinfo->mouse_face_beg_col;
23897 start_x = hlinfo->mouse_face_beg_x;
23898 }
23899 else if (row == last)
23900 {
23901 start_hpos = hlinfo->mouse_face_end_col;
23902 start_x = hlinfo->mouse_face_end_x;
23903 }
23904 else
23905 {
23906 start_hpos = 0;
23907 start_x = 0;
23908 }
23909 }
23910 else if (row->reversed_p && row == last)
23911 {
23912 start_hpos = hlinfo->mouse_face_end_col;
23913 start_x = hlinfo->mouse_face_end_x;
23914 }
23915 else
23916 {
23917 start_hpos = 0;
23918 start_x = 0;
23919 }
23920
23921 if (row == last)
23922 {
23923 if (!row->reversed_p)
23924 end_hpos = hlinfo->mouse_face_end_col;
23925 else if (row == first)
23926 end_hpos = hlinfo->mouse_face_beg_col;
23927 else
23928 {
23929 end_hpos = row->used[TEXT_AREA];
23930 if (draw == DRAW_NORMAL_TEXT)
23931 row->fill_line_p = 1; /* Clear to end of line */
23932 }
23933 }
23934 else if (row->reversed_p && row == first)
23935 end_hpos = hlinfo->mouse_face_beg_col;
23936 else
23937 {
23938 end_hpos = row->used[TEXT_AREA];
23939 if (draw == DRAW_NORMAL_TEXT)
23940 row->fill_line_p = 1; /* Clear to end of line */
23941 }
23942
23943 if (end_hpos > start_hpos)
23944 {
23945 draw_row_with_mouse_face (w, start_x, row,
23946 start_hpos, end_hpos, draw);
23947
23948 row->mouse_face_p
23949 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23950 }
23951 }
23952
23953 #ifdef HAVE_WINDOW_SYSTEM
23954 /* When we've written over the cursor, arrange for it to
23955 be displayed again. */
23956 if (FRAME_WINDOW_P (f)
23957 && phys_cursor_on_p && !w->phys_cursor_on_p)
23958 {
23959 BLOCK_INPUT;
23960 display_and_set_cursor (w, 1,
23961 w->phys_cursor.hpos, w->phys_cursor.vpos,
23962 w->phys_cursor.x, w->phys_cursor.y);
23963 UNBLOCK_INPUT;
23964 }
23965 #endif /* HAVE_WINDOW_SYSTEM */
23966 }
23967
23968 #ifdef HAVE_WINDOW_SYSTEM
23969 /* Change the mouse cursor. */
23970 if (FRAME_WINDOW_P (f))
23971 {
23972 if (draw == DRAW_NORMAL_TEXT
23973 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23974 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23975 else if (draw == DRAW_MOUSE_FACE)
23976 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23977 else
23978 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23979 }
23980 #endif /* HAVE_WINDOW_SYSTEM */
23981 }
23982
23983 /* EXPORT:
23984 Clear out the mouse-highlighted active region.
23985 Redraw it un-highlighted first. Value is non-zero if mouse
23986 face was actually drawn unhighlighted. */
23987
23988 int
23989 clear_mouse_face (Mouse_HLInfo *hlinfo)
23990 {
23991 int cleared = 0;
23992
23993 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23994 {
23995 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23996 cleared = 1;
23997 }
23998
23999 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24000 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24001 hlinfo->mouse_face_window = Qnil;
24002 hlinfo->mouse_face_overlay = Qnil;
24003 return cleared;
24004 }
24005
24006 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24007 within the mouse face on that window. */
24008 static int
24009 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24010 {
24011 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24012
24013 /* Quickly resolve the easy cases. */
24014 if (!(WINDOWP (hlinfo->mouse_face_window)
24015 && XWINDOW (hlinfo->mouse_face_window) == w))
24016 return 0;
24017 if (vpos < hlinfo->mouse_face_beg_row
24018 || vpos > hlinfo->mouse_face_end_row)
24019 return 0;
24020 if (vpos > hlinfo->mouse_face_beg_row
24021 && vpos < hlinfo->mouse_face_end_row)
24022 return 1;
24023
24024 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24025 {
24026 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24027 {
24028 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24029 return 1;
24030 }
24031 else if ((vpos == hlinfo->mouse_face_beg_row
24032 && hpos >= hlinfo->mouse_face_beg_col)
24033 || (vpos == hlinfo->mouse_face_end_row
24034 && hpos < hlinfo->mouse_face_end_col))
24035 return 1;
24036 }
24037 else
24038 {
24039 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24040 {
24041 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24042 return 1;
24043 }
24044 else if ((vpos == hlinfo->mouse_face_beg_row
24045 && hpos <= hlinfo->mouse_face_beg_col)
24046 || (vpos == hlinfo->mouse_face_end_row
24047 && hpos > hlinfo->mouse_face_end_col))
24048 return 1;
24049 }
24050 return 0;
24051 }
24052
24053
24054 /* EXPORT:
24055 Non-zero if physical cursor of window W is within mouse face. */
24056
24057 int
24058 cursor_in_mouse_face_p (struct window *w)
24059 {
24060 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24061 }
24062
24063
24064 \f
24065 /* Find the glyph rows START_ROW and END_ROW of window W that display
24066 characters between buffer positions START_CHARPOS and END_CHARPOS
24067 (excluding END_CHARPOS). This is similar to row_containing_pos,
24068 but is more accurate when bidi reordering makes buffer positions
24069 change non-linearly with glyph rows. */
24070 static void
24071 rows_from_pos_range (struct window *w,
24072 EMACS_INT start_charpos, EMACS_INT end_charpos,
24073 struct glyph_row **start, struct glyph_row **end)
24074 {
24075 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24076 int last_y = window_text_bottom_y (w);
24077 struct glyph_row *row;
24078
24079 *start = NULL;
24080 *end = NULL;
24081
24082 while (!first->enabled_p
24083 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24084 first++;
24085
24086 /* Find the START row. */
24087 for (row = first;
24088 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24089 row++)
24090 {
24091 /* A row can potentially be the START row if the range of the
24092 characters it displays intersects the range
24093 [START_CHARPOS..END_CHARPOS). */
24094 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24095 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24096 /* See the commentary in row_containing_pos, for the
24097 explanation of the complicated way to check whether
24098 some position is beyond the end of the characters
24099 displayed by a row. */
24100 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24101 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24102 && !row->ends_at_zv_p
24103 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24104 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24105 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24106 && !row->ends_at_zv_p
24107 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24108 {
24109 /* Found a candidate row. Now make sure at least one of the
24110 glyphs it displays has a charpos from the range
24111 [START_CHARPOS..END_CHARPOS).
24112
24113 This is not obvious because bidi reordering could make
24114 buffer positions of a row be 1,2,3,102,101,100, and if we
24115 want to highlight characters in [50..60), we don't want
24116 this row, even though [50..60) does intersect [1..103),
24117 the range of character positions given by the row's start
24118 and end positions. */
24119 struct glyph *g = row->glyphs[TEXT_AREA];
24120 struct glyph *e = g + row->used[TEXT_AREA];
24121
24122 while (g < e)
24123 {
24124 if (BUFFERP (g->object)
24125 && start_charpos <= g->charpos && g->charpos < end_charpos)
24126 *start = row;
24127 g++;
24128 }
24129 if (*start)
24130 break;
24131 }
24132 }
24133
24134 /* Find the END row. */
24135 if (!*start
24136 /* If the last row is partially visible, start looking for END
24137 from that row, instead of starting from FIRST. */
24138 && !(row->enabled_p
24139 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24140 row = first;
24141 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24142 {
24143 struct glyph_row *next = row + 1;
24144
24145 if (!next->enabled_p
24146 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24147 /* The first row >= START whose range of displayed characters
24148 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24149 is the row END + 1. */
24150 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24151 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24152 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24153 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24154 && !next->ends_at_zv_p
24155 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24156 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24157 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24158 && !next->ends_at_zv_p
24159 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24160 {
24161 *end = row;
24162 break;
24163 }
24164 else
24165 {
24166 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24167 but none of the characters it displays are in the range, it is
24168 also END + 1. */
24169 struct glyph *g = next->glyphs[TEXT_AREA];
24170 struct glyph *e = g + next->used[TEXT_AREA];
24171
24172 while (g < e)
24173 {
24174 if (BUFFERP (g->object)
24175 && start_charpos <= g->charpos && g->charpos < end_charpos)
24176 break;
24177 g++;
24178 }
24179 if (g == e)
24180 {
24181 *end = row;
24182 break;
24183 }
24184 }
24185 }
24186 }
24187
24188 /* This function sets the mouse_face_* elements of HLINFO, assuming
24189 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24190 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24191 for the overlay or run of text properties specifying the mouse
24192 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24193 before-string and after-string that must also be highlighted.
24194 COVER_STRING, if non-nil, is a display string that may cover some
24195 or all of the highlighted text. */
24196
24197 static void
24198 mouse_face_from_buffer_pos (Lisp_Object window,
24199 Mouse_HLInfo *hlinfo,
24200 EMACS_INT mouse_charpos,
24201 EMACS_INT start_charpos,
24202 EMACS_INT end_charpos,
24203 Lisp_Object before_string,
24204 Lisp_Object after_string,
24205 Lisp_Object cover_string)
24206 {
24207 struct window *w = XWINDOW (window);
24208 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24209 struct glyph_row *r1, *r2;
24210 struct glyph *glyph, *end;
24211 EMACS_INT ignore, pos;
24212 int x;
24213
24214 xassert (NILP (cover_string) || STRINGP (cover_string));
24215 xassert (NILP (before_string) || STRINGP (before_string));
24216 xassert (NILP (after_string) || STRINGP (after_string));
24217
24218 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24219 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24220 if (r1 == NULL)
24221 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24222 /* If the before-string or display-string contains newlines,
24223 rows_from_pos_range skips to its last row. Move back. */
24224 if (!NILP (before_string) || !NILP (cover_string))
24225 {
24226 struct glyph_row *prev;
24227 while ((prev = r1 - 1, prev >= first)
24228 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24229 && prev->used[TEXT_AREA] > 0)
24230 {
24231 struct glyph *beg = prev->glyphs[TEXT_AREA];
24232 glyph = beg + prev->used[TEXT_AREA];
24233 while (--glyph >= beg && INTEGERP (glyph->object));
24234 if (glyph < beg
24235 || !(EQ (glyph->object, before_string)
24236 || EQ (glyph->object, cover_string)))
24237 break;
24238 r1 = prev;
24239 }
24240 }
24241 if (r2 == NULL)
24242 {
24243 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24244 hlinfo->mouse_face_past_end = 1;
24245 }
24246 else if (!NILP (after_string))
24247 {
24248 /* If the after-string has newlines, advance to its last row. */
24249 struct glyph_row *next;
24250 struct glyph_row *last
24251 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24252
24253 for (next = r2 + 1;
24254 next <= last
24255 && next->used[TEXT_AREA] > 0
24256 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24257 ++next)
24258 r2 = next;
24259 }
24260 /* The rest of the display engine assumes that mouse_face_beg_row is
24261 either above below mouse_face_end_row or identical to it. But
24262 with bidi-reordered continued lines, the row for START_CHARPOS
24263 could be below the row for END_CHARPOS. If so, swap the rows and
24264 store them in correct order. */
24265 if (r1->y > r2->y)
24266 {
24267 struct glyph_row *tem = r2;
24268
24269 r2 = r1;
24270 r1 = tem;
24271 }
24272
24273 hlinfo->mouse_face_beg_y = r1->y;
24274 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24275 hlinfo->mouse_face_end_y = r2->y;
24276 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24277
24278 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24279 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24280 could be anywhere in the row and in any order. The strategy
24281 below is to find the leftmost and the rightmost glyph that
24282 belongs to either of these 3 strings, or whose position is
24283 between START_CHARPOS and END_CHARPOS, and highlight all the
24284 glyphs between those two. This may cover more than just the text
24285 between START_CHARPOS and END_CHARPOS if the range of characters
24286 strides the bidi level boundary, e.g. if the beginning is in R2L
24287 text while the end is in L2R text or vice versa. */
24288 if (!r1->reversed_p)
24289 {
24290 /* This row is in a left to right paragraph. Scan it left to
24291 right. */
24292 glyph = r1->glyphs[TEXT_AREA];
24293 end = glyph + r1->used[TEXT_AREA];
24294 x = r1->x;
24295
24296 /* Skip truncation glyphs at the start of the glyph row. */
24297 if (r1->displays_text_p)
24298 for (; glyph < end
24299 && INTEGERP (glyph->object)
24300 && glyph->charpos < 0;
24301 ++glyph)
24302 x += glyph->pixel_width;
24303
24304 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24305 or COVER_STRING, and the first glyph from buffer whose
24306 position is between START_CHARPOS and END_CHARPOS. */
24307 for (; glyph < end
24308 && !INTEGERP (glyph->object)
24309 && !EQ (glyph->object, cover_string)
24310 && !(BUFFERP (glyph->object)
24311 && (glyph->charpos >= start_charpos
24312 && glyph->charpos < end_charpos));
24313 ++glyph)
24314 {
24315 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24316 are present at buffer positions between START_CHARPOS and
24317 END_CHARPOS, or if they come from an overlay. */
24318 if (EQ (glyph->object, before_string))
24319 {
24320 pos = string_buffer_position (w, before_string,
24321 start_charpos);
24322 /* If pos == 0, it means before_string came from an
24323 overlay, not from a buffer position. */
24324 if (!pos || (pos >= start_charpos && pos < end_charpos))
24325 break;
24326 }
24327 else if (EQ (glyph->object, after_string))
24328 {
24329 pos = string_buffer_position (w, after_string, end_charpos);
24330 if (!pos || (pos >= start_charpos && pos < end_charpos))
24331 break;
24332 }
24333 x += glyph->pixel_width;
24334 }
24335 hlinfo->mouse_face_beg_x = x;
24336 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24337 }
24338 else
24339 {
24340 /* This row is in a right to left paragraph. Scan it right to
24341 left. */
24342 struct glyph *g;
24343
24344 end = r1->glyphs[TEXT_AREA] - 1;
24345 glyph = end + r1->used[TEXT_AREA];
24346
24347 /* Skip truncation glyphs at the start of the glyph row. */
24348 if (r1->displays_text_p)
24349 for (; glyph > end
24350 && INTEGERP (glyph->object)
24351 && glyph->charpos < 0;
24352 --glyph)
24353 ;
24354
24355 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24356 or COVER_STRING, and the first glyph from buffer whose
24357 position is between START_CHARPOS and END_CHARPOS. */
24358 for (; glyph > end
24359 && !INTEGERP (glyph->object)
24360 && !EQ (glyph->object, cover_string)
24361 && !(BUFFERP (glyph->object)
24362 && (glyph->charpos >= start_charpos
24363 && glyph->charpos < end_charpos));
24364 --glyph)
24365 {
24366 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24367 are present at buffer positions between START_CHARPOS and
24368 END_CHARPOS, or if they come from an overlay. */
24369 if (EQ (glyph->object, before_string))
24370 {
24371 pos = string_buffer_position (w, before_string, start_charpos);
24372 /* If pos == 0, it means before_string came from an
24373 overlay, not from a buffer position. */
24374 if (!pos || (pos >= start_charpos && pos < end_charpos))
24375 break;
24376 }
24377 else if (EQ (glyph->object, after_string))
24378 {
24379 pos = string_buffer_position (w, after_string, end_charpos);
24380 if (!pos || (pos >= start_charpos && pos < end_charpos))
24381 break;
24382 }
24383 }
24384
24385 glyph++; /* first glyph to the right of the highlighted area */
24386 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24387 x += g->pixel_width;
24388 hlinfo->mouse_face_beg_x = x;
24389 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24390 }
24391
24392 /* If the highlight ends in a different row, compute GLYPH and END
24393 for the end row. Otherwise, reuse the values computed above for
24394 the row where the highlight begins. */
24395 if (r2 != r1)
24396 {
24397 if (!r2->reversed_p)
24398 {
24399 glyph = r2->glyphs[TEXT_AREA];
24400 end = glyph + r2->used[TEXT_AREA];
24401 x = r2->x;
24402 }
24403 else
24404 {
24405 end = r2->glyphs[TEXT_AREA] - 1;
24406 glyph = end + r2->used[TEXT_AREA];
24407 }
24408 }
24409
24410 if (!r2->reversed_p)
24411 {
24412 /* Skip truncation and continuation glyphs near the end of the
24413 row, and also blanks and stretch glyphs inserted by
24414 extend_face_to_end_of_line. */
24415 while (end > glyph
24416 && INTEGERP ((end - 1)->object)
24417 && (end - 1)->charpos <= 0)
24418 --end;
24419 /* Scan the rest of the glyph row from the end, looking for the
24420 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24421 COVER_STRING, or whose position is between START_CHARPOS
24422 and END_CHARPOS */
24423 for (--end;
24424 end > glyph
24425 && !INTEGERP (end->object)
24426 && !EQ (end->object, cover_string)
24427 && !(BUFFERP (end->object)
24428 && (end->charpos >= start_charpos
24429 && end->charpos < end_charpos));
24430 --end)
24431 {
24432 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24433 are present at buffer positions between START_CHARPOS and
24434 END_CHARPOS, or if they come from an overlay. */
24435 if (EQ (end->object, before_string))
24436 {
24437 pos = string_buffer_position (w, before_string, start_charpos);
24438 if (!pos || (pos >= start_charpos && pos < end_charpos))
24439 break;
24440 }
24441 else if (EQ (end->object, after_string))
24442 {
24443 pos = string_buffer_position (w, after_string, end_charpos);
24444 if (!pos || (pos >= start_charpos && pos < end_charpos))
24445 break;
24446 }
24447 }
24448 /* Find the X coordinate of the last glyph to be highlighted. */
24449 for (; glyph <= end; ++glyph)
24450 x += glyph->pixel_width;
24451
24452 hlinfo->mouse_face_end_x = x;
24453 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24454 }
24455 else
24456 {
24457 /* Skip truncation and continuation glyphs near the end of the
24458 row, and also blanks and stretch glyphs inserted by
24459 extend_face_to_end_of_line. */
24460 x = r2->x;
24461 end++;
24462 while (end < glyph
24463 && INTEGERP (end->object)
24464 && end->charpos <= 0)
24465 {
24466 x += end->pixel_width;
24467 ++end;
24468 }
24469 /* Scan the rest of the glyph row from the end, looking for the
24470 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24471 COVER_STRING, or whose position is between START_CHARPOS
24472 and END_CHARPOS */
24473 for ( ;
24474 end < glyph
24475 && !INTEGERP (end->object)
24476 && !EQ (end->object, cover_string)
24477 && !(BUFFERP (end->object)
24478 && (end->charpos >= start_charpos
24479 && end->charpos < end_charpos));
24480 ++end)
24481 {
24482 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24483 are present at buffer positions between START_CHARPOS and
24484 END_CHARPOS, or if they come from an overlay. */
24485 if (EQ (end->object, before_string))
24486 {
24487 pos = string_buffer_position (w, before_string, start_charpos);
24488 if (!pos || (pos >= start_charpos && pos < end_charpos))
24489 break;
24490 }
24491 else if (EQ (end->object, after_string))
24492 {
24493 pos = string_buffer_position (w, after_string, end_charpos);
24494 if (!pos || (pos >= start_charpos && pos < end_charpos))
24495 break;
24496 }
24497 x += end->pixel_width;
24498 }
24499 hlinfo->mouse_face_end_x = x;
24500 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24501 }
24502
24503 hlinfo->mouse_face_window = window;
24504 hlinfo->mouse_face_face_id
24505 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24506 mouse_charpos + 1,
24507 !hlinfo->mouse_face_hidden, -1);
24508 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24509 }
24510
24511 /* The following function is not used anymore (replaced with
24512 mouse_face_from_string_pos), but I leave it here for the time
24513 being, in case someone would. */
24514
24515 #if 0 /* not used */
24516
24517 /* Find the position of the glyph for position POS in OBJECT in
24518 window W's current matrix, and return in *X, *Y the pixel
24519 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24520
24521 RIGHT_P non-zero means return the position of the right edge of the
24522 glyph, RIGHT_P zero means return the left edge position.
24523
24524 If no glyph for POS exists in the matrix, return the position of
24525 the glyph with the next smaller position that is in the matrix, if
24526 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24527 exists in the matrix, return the position of the glyph with the
24528 next larger position in OBJECT.
24529
24530 Value is non-zero if a glyph was found. */
24531
24532 static int
24533 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24534 int *hpos, int *vpos, int *x, int *y, int right_p)
24535 {
24536 int yb = window_text_bottom_y (w);
24537 struct glyph_row *r;
24538 struct glyph *best_glyph = NULL;
24539 struct glyph_row *best_row = NULL;
24540 int best_x = 0;
24541
24542 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24543 r->enabled_p && r->y < yb;
24544 ++r)
24545 {
24546 struct glyph *g = r->glyphs[TEXT_AREA];
24547 struct glyph *e = g + r->used[TEXT_AREA];
24548 int gx;
24549
24550 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24551 if (EQ (g->object, object))
24552 {
24553 if (g->charpos == pos)
24554 {
24555 best_glyph = g;
24556 best_x = gx;
24557 best_row = r;
24558 goto found;
24559 }
24560 else if (best_glyph == NULL
24561 || ((eabs (g->charpos - pos)
24562 < eabs (best_glyph->charpos - pos))
24563 && (right_p
24564 ? g->charpos < pos
24565 : g->charpos > pos)))
24566 {
24567 best_glyph = g;
24568 best_x = gx;
24569 best_row = r;
24570 }
24571 }
24572 }
24573
24574 found:
24575
24576 if (best_glyph)
24577 {
24578 *x = best_x;
24579 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24580
24581 if (right_p)
24582 {
24583 *x += best_glyph->pixel_width;
24584 ++*hpos;
24585 }
24586
24587 *y = best_row->y;
24588 *vpos = best_row - w->current_matrix->rows;
24589 }
24590
24591 return best_glyph != NULL;
24592 }
24593 #endif /* not used */
24594
24595 /* Find the positions of the first and the last glyphs in window W's
24596 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24597 (assumed to be a string), and return in HLINFO's mouse_face_*
24598 members the pixel and column/row coordinates of those glyphs. */
24599
24600 static void
24601 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24602 Lisp_Object object,
24603 EMACS_INT startpos, EMACS_INT endpos)
24604 {
24605 int yb = window_text_bottom_y (w);
24606 struct glyph_row *r;
24607 struct glyph *g, *e;
24608 int gx;
24609 int found = 0;
24610
24611 /* Find the glyph row with at least one position in the range
24612 [STARTPOS..ENDPOS], and the first glyph in that row whose
24613 position belongs to that range. */
24614 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24615 r->enabled_p && r->y < yb;
24616 ++r)
24617 {
24618 if (!r->reversed_p)
24619 {
24620 g = r->glyphs[TEXT_AREA];
24621 e = g + r->used[TEXT_AREA];
24622 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24623 if (EQ (g->object, object)
24624 && startpos <= g->charpos && g->charpos <= endpos)
24625 {
24626 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24627 hlinfo->mouse_face_beg_y = r->y;
24628 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24629 hlinfo->mouse_face_beg_x = gx;
24630 found = 1;
24631 break;
24632 }
24633 }
24634 else
24635 {
24636 struct glyph *g1;
24637
24638 e = r->glyphs[TEXT_AREA];
24639 g = e + r->used[TEXT_AREA];
24640 for ( ; g > e; --g)
24641 if (EQ ((g-1)->object, object)
24642 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24643 {
24644 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24645 hlinfo->mouse_face_beg_y = r->y;
24646 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24647 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24648 gx += g1->pixel_width;
24649 hlinfo->mouse_face_beg_x = gx;
24650 found = 1;
24651 break;
24652 }
24653 }
24654 if (found)
24655 break;
24656 }
24657
24658 if (!found)
24659 return;
24660
24661 /* Starting with the next row, look for the first row which does NOT
24662 include any glyphs whose positions are in the range. */
24663 for (++r; r->enabled_p && r->y < yb; ++r)
24664 {
24665 g = r->glyphs[TEXT_AREA];
24666 e = g + r->used[TEXT_AREA];
24667 found = 0;
24668 for ( ; g < e; ++g)
24669 if (EQ (g->object, object)
24670 && startpos <= g->charpos && g->charpos <= endpos)
24671 {
24672 found = 1;
24673 break;
24674 }
24675 if (!found)
24676 break;
24677 }
24678
24679 /* The highlighted region ends on the previous row. */
24680 r--;
24681
24682 /* Set the end row and its vertical pixel coordinate. */
24683 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24684 hlinfo->mouse_face_end_y = r->y;
24685
24686 /* Compute and set the end column and the end column's horizontal
24687 pixel coordinate. */
24688 if (!r->reversed_p)
24689 {
24690 g = r->glyphs[TEXT_AREA];
24691 e = g + r->used[TEXT_AREA];
24692 for ( ; e > g; --e)
24693 if (EQ ((e-1)->object, object)
24694 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24695 break;
24696 hlinfo->mouse_face_end_col = e - g;
24697
24698 for (gx = r->x; g < e; ++g)
24699 gx += g->pixel_width;
24700 hlinfo->mouse_face_end_x = gx;
24701 }
24702 else
24703 {
24704 e = r->glyphs[TEXT_AREA];
24705 g = e + r->used[TEXT_AREA];
24706 for (gx = r->x ; e < g; ++e)
24707 {
24708 if (EQ (e->object, object)
24709 && startpos <= e->charpos && e->charpos <= endpos)
24710 break;
24711 gx += e->pixel_width;
24712 }
24713 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24714 hlinfo->mouse_face_end_x = gx;
24715 }
24716 }
24717
24718 #ifdef HAVE_WINDOW_SYSTEM
24719
24720 /* See if position X, Y is within a hot-spot of an image. */
24721
24722 static int
24723 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24724 {
24725 if (!CONSP (hot_spot))
24726 return 0;
24727
24728 if (EQ (XCAR (hot_spot), Qrect))
24729 {
24730 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24731 Lisp_Object rect = XCDR (hot_spot);
24732 Lisp_Object tem;
24733 if (!CONSP (rect))
24734 return 0;
24735 if (!CONSP (XCAR (rect)))
24736 return 0;
24737 if (!CONSP (XCDR (rect)))
24738 return 0;
24739 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24740 return 0;
24741 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24742 return 0;
24743 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24744 return 0;
24745 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24746 return 0;
24747 return 1;
24748 }
24749 else if (EQ (XCAR (hot_spot), Qcircle))
24750 {
24751 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24752 Lisp_Object circ = XCDR (hot_spot);
24753 Lisp_Object lr, lx0, ly0;
24754 if (CONSP (circ)
24755 && CONSP (XCAR (circ))
24756 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24757 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24758 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24759 {
24760 double r = XFLOATINT (lr);
24761 double dx = XINT (lx0) - x;
24762 double dy = XINT (ly0) - y;
24763 return (dx * dx + dy * dy <= r * r);
24764 }
24765 }
24766 else if (EQ (XCAR (hot_spot), Qpoly))
24767 {
24768 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24769 if (VECTORP (XCDR (hot_spot)))
24770 {
24771 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24772 Lisp_Object *poly = v->contents;
24773 int n = v->size;
24774 int i;
24775 int inside = 0;
24776 Lisp_Object lx, ly;
24777 int x0, y0;
24778
24779 /* Need an even number of coordinates, and at least 3 edges. */
24780 if (n < 6 || n & 1)
24781 return 0;
24782
24783 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24784 If count is odd, we are inside polygon. Pixels on edges
24785 may or may not be included depending on actual geometry of the
24786 polygon. */
24787 if ((lx = poly[n-2], !INTEGERP (lx))
24788 || (ly = poly[n-1], !INTEGERP (lx)))
24789 return 0;
24790 x0 = XINT (lx), y0 = XINT (ly);
24791 for (i = 0; i < n; i += 2)
24792 {
24793 int x1 = x0, y1 = y0;
24794 if ((lx = poly[i], !INTEGERP (lx))
24795 || (ly = poly[i+1], !INTEGERP (ly)))
24796 return 0;
24797 x0 = XINT (lx), y0 = XINT (ly);
24798
24799 /* Does this segment cross the X line? */
24800 if (x0 >= x)
24801 {
24802 if (x1 >= x)
24803 continue;
24804 }
24805 else if (x1 < x)
24806 continue;
24807 if (y > y0 && y > y1)
24808 continue;
24809 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24810 inside = !inside;
24811 }
24812 return inside;
24813 }
24814 }
24815 return 0;
24816 }
24817
24818 Lisp_Object
24819 find_hot_spot (Lisp_Object map, int x, int y)
24820 {
24821 while (CONSP (map))
24822 {
24823 if (CONSP (XCAR (map))
24824 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24825 return XCAR (map);
24826 map = XCDR (map);
24827 }
24828
24829 return Qnil;
24830 }
24831
24832 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24833 3, 3, 0,
24834 doc: /* Lookup in image map MAP coordinates X and Y.
24835 An image map is an alist where each element has the format (AREA ID PLIST).
24836 An AREA is specified as either a rectangle, a circle, or a polygon:
24837 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24838 pixel coordinates of the upper left and bottom right corners.
24839 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24840 and the radius of the circle; r may be a float or integer.
24841 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24842 vector describes one corner in the polygon.
24843 Returns the alist element for the first matching AREA in MAP. */)
24844 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24845 {
24846 if (NILP (map))
24847 return Qnil;
24848
24849 CHECK_NUMBER (x);
24850 CHECK_NUMBER (y);
24851
24852 return find_hot_spot (map, XINT (x), XINT (y));
24853 }
24854
24855
24856 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24857 static void
24858 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24859 {
24860 /* Do not change cursor shape while dragging mouse. */
24861 if (!NILP (do_mouse_tracking))
24862 return;
24863
24864 if (!NILP (pointer))
24865 {
24866 if (EQ (pointer, Qarrow))
24867 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24868 else if (EQ (pointer, Qhand))
24869 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24870 else if (EQ (pointer, Qtext))
24871 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24872 else if (EQ (pointer, intern ("hdrag")))
24873 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24874 #ifdef HAVE_X_WINDOWS
24875 else if (EQ (pointer, intern ("vdrag")))
24876 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24877 #endif
24878 else if (EQ (pointer, intern ("hourglass")))
24879 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24880 else if (EQ (pointer, Qmodeline))
24881 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24882 else
24883 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24884 }
24885
24886 if (cursor != No_Cursor)
24887 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24888 }
24889
24890 #endif /* HAVE_WINDOW_SYSTEM */
24891
24892 /* Take proper action when mouse has moved to the mode or header line
24893 or marginal area AREA of window W, x-position X and y-position Y.
24894 X is relative to the start of the text display area of W, so the
24895 width of bitmap areas and scroll bars must be subtracted to get a
24896 position relative to the start of the mode line. */
24897
24898 static void
24899 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24900 enum window_part area)
24901 {
24902 struct window *w = XWINDOW (window);
24903 struct frame *f = XFRAME (w->frame);
24904 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24905 #ifdef HAVE_WINDOW_SYSTEM
24906 Display_Info *dpyinfo;
24907 #endif
24908 Cursor cursor = No_Cursor;
24909 Lisp_Object pointer = Qnil;
24910 int dx, dy, width, height;
24911 EMACS_INT charpos;
24912 Lisp_Object string, object = Qnil;
24913 Lisp_Object pos, help;
24914
24915 Lisp_Object mouse_face;
24916 int original_x_pixel = x;
24917 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24918 struct glyph_row *row;
24919
24920 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24921 {
24922 int x0;
24923 struct glyph *end;
24924
24925 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24926 returns them in row/column units! */
24927 string = mode_line_string (w, area, &x, &y, &charpos,
24928 &object, &dx, &dy, &width, &height);
24929
24930 row = (area == ON_MODE_LINE
24931 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24932 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24933
24934 /* Find the glyph under the mouse pointer. */
24935 if (row->mode_line_p && row->enabled_p)
24936 {
24937 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24938 end = glyph + row->used[TEXT_AREA];
24939
24940 for (x0 = original_x_pixel;
24941 glyph < end && x0 >= glyph->pixel_width;
24942 ++glyph)
24943 x0 -= glyph->pixel_width;
24944
24945 if (glyph >= end)
24946 glyph = NULL;
24947 }
24948 }
24949 else
24950 {
24951 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24952 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24953 returns them in row/column units! */
24954 string = marginal_area_string (w, area, &x, &y, &charpos,
24955 &object, &dx, &dy, &width, &height);
24956 }
24957
24958 help = Qnil;
24959
24960 #ifdef HAVE_WINDOW_SYSTEM
24961 if (IMAGEP (object))
24962 {
24963 Lisp_Object image_map, hotspot;
24964 if ((image_map = Fplist_get (XCDR (object), QCmap),
24965 !NILP (image_map))
24966 && (hotspot = find_hot_spot (image_map, dx, dy),
24967 CONSP (hotspot))
24968 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24969 {
24970 Lisp_Object plist;
24971
24972 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
24973 If so, we could look for mouse-enter, mouse-leave
24974 properties in PLIST (and do something...). */
24975 hotspot = XCDR (hotspot);
24976 if (CONSP (hotspot)
24977 && (plist = XCAR (hotspot), CONSP (plist)))
24978 {
24979 pointer = Fplist_get (plist, Qpointer);
24980 if (NILP (pointer))
24981 pointer = Qhand;
24982 help = Fplist_get (plist, Qhelp_echo);
24983 if (!NILP (help))
24984 {
24985 help_echo_string = help;
24986 /* Is this correct? ++kfs */
24987 XSETWINDOW (help_echo_window, w);
24988 help_echo_object = w->buffer;
24989 help_echo_pos = charpos;
24990 }
24991 }
24992 }
24993 if (NILP (pointer))
24994 pointer = Fplist_get (XCDR (object), QCpointer);
24995 }
24996 #endif /* HAVE_WINDOW_SYSTEM */
24997
24998 if (STRINGP (string))
24999 {
25000 pos = make_number (charpos);
25001 /* If we're on a string with `help-echo' text property, arrange
25002 for the help to be displayed. This is done by setting the
25003 global variable help_echo_string to the help string. */
25004 if (NILP (help))
25005 {
25006 help = Fget_text_property (pos, Qhelp_echo, string);
25007 if (!NILP (help))
25008 {
25009 help_echo_string = help;
25010 XSETWINDOW (help_echo_window, w);
25011 help_echo_object = string;
25012 help_echo_pos = charpos;
25013 }
25014 }
25015
25016 #ifdef HAVE_WINDOW_SYSTEM
25017 if (FRAME_WINDOW_P (f))
25018 {
25019 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25020 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25021 if (NILP (pointer))
25022 pointer = Fget_text_property (pos, Qpointer, string);
25023
25024 /* Change the mouse pointer according to what is under X/Y. */
25025 if (NILP (pointer)
25026 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25027 {
25028 Lisp_Object map;
25029 map = Fget_text_property (pos, Qlocal_map, string);
25030 if (!KEYMAPP (map))
25031 map = Fget_text_property (pos, Qkeymap, string);
25032 if (!KEYMAPP (map))
25033 cursor = dpyinfo->vertical_scroll_bar_cursor;
25034 }
25035 }
25036 #endif
25037
25038 /* Change the mouse face according to what is under X/Y. */
25039 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25040 if (!NILP (mouse_face)
25041 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25042 && glyph)
25043 {
25044 Lisp_Object b, e;
25045
25046 struct glyph * tmp_glyph;
25047
25048 int gpos;
25049 int gseq_length;
25050 int total_pixel_width;
25051 EMACS_INT begpos, endpos, ignore;
25052
25053 int vpos, hpos;
25054
25055 b = Fprevious_single_property_change (make_number (charpos + 1),
25056 Qmouse_face, string, Qnil);
25057 if (NILP (b))
25058 begpos = 0;
25059 else
25060 begpos = XINT (b);
25061
25062 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25063 if (NILP (e))
25064 endpos = SCHARS (string);
25065 else
25066 endpos = XINT (e);
25067
25068 /* Calculate the glyph position GPOS of GLYPH in the
25069 displayed string, relative to the beginning of the
25070 highlighted part of the string.
25071
25072 Note: GPOS is different from CHARPOS. CHARPOS is the
25073 position of GLYPH in the internal string object. A mode
25074 line string format has structures which are converted to
25075 a flattened string by the Emacs Lisp interpreter. The
25076 internal string is an element of those structures. The
25077 displayed string is the flattened string. */
25078 tmp_glyph = row_start_glyph;
25079 while (tmp_glyph < glyph
25080 && (!(EQ (tmp_glyph->object, glyph->object)
25081 && begpos <= tmp_glyph->charpos
25082 && tmp_glyph->charpos < endpos)))
25083 tmp_glyph++;
25084 gpos = glyph - tmp_glyph;
25085
25086 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25087 the highlighted part of the displayed string to which
25088 GLYPH belongs. Note: GSEQ_LENGTH is different from
25089 SCHARS (STRING), because the latter returns the length of
25090 the internal string. */
25091 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25092 tmp_glyph > glyph
25093 && (!(EQ (tmp_glyph->object, glyph->object)
25094 && begpos <= tmp_glyph->charpos
25095 && tmp_glyph->charpos < endpos));
25096 tmp_glyph--)
25097 ;
25098 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25099
25100 /* Calculate the total pixel width of all the glyphs between
25101 the beginning of the highlighted area and GLYPH. */
25102 total_pixel_width = 0;
25103 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25104 total_pixel_width += tmp_glyph->pixel_width;
25105
25106 /* Pre calculation of re-rendering position. Note: X is in
25107 column units here, after the call to mode_line_string or
25108 marginal_area_string. */
25109 hpos = x - gpos;
25110 vpos = (area == ON_MODE_LINE
25111 ? (w->current_matrix)->nrows - 1
25112 : 0);
25113
25114 /* If GLYPH's position is included in the region that is
25115 already drawn in mouse face, we have nothing to do. */
25116 if ( EQ (window, hlinfo->mouse_face_window)
25117 && (!row->reversed_p
25118 ? (hlinfo->mouse_face_beg_col <= hpos
25119 && hpos < hlinfo->mouse_face_end_col)
25120 /* In R2L rows we swap BEG and END, see below. */
25121 : (hlinfo->mouse_face_end_col <= hpos
25122 && hpos < hlinfo->mouse_face_beg_col))
25123 && hlinfo->mouse_face_beg_row == vpos )
25124 return;
25125
25126 if (clear_mouse_face (hlinfo))
25127 cursor = No_Cursor;
25128
25129 if (!row->reversed_p)
25130 {
25131 hlinfo->mouse_face_beg_col = hpos;
25132 hlinfo->mouse_face_beg_x = original_x_pixel
25133 - (total_pixel_width + dx);
25134 hlinfo->mouse_face_end_col = hpos + gseq_length;
25135 hlinfo->mouse_face_end_x = 0;
25136 }
25137 else
25138 {
25139 /* In R2L rows, show_mouse_face expects BEG and END
25140 coordinates to be swapped. */
25141 hlinfo->mouse_face_end_col = hpos;
25142 hlinfo->mouse_face_end_x = original_x_pixel
25143 - (total_pixel_width + dx);
25144 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25145 hlinfo->mouse_face_beg_x = 0;
25146 }
25147
25148 hlinfo->mouse_face_beg_row = vpos;
25149 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25150 hlinfo->mouse_face_beg_y = 0;
25151 hlinfo->mouse_face_end_y = 0;
25152 hlinfo->mouse_face_past_end = 0;
25153 hlinfo->mouse_face_window = window;
25154
25155 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25156 charpos,
25157 0, 0, 0,
25158 &ignore,
25159 glyph->face_id,
25160 1);
25161 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25162
25163 if (NILP (pointer))
25164 pointer = Qhand;
25165 }
25166 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25167 clear_mouse_face (hlinfo);
25168 }
25169 #ifdef HAVE_WINDOW_SYSTEM
25170 if (FRAME_WINDOW_P (f))
25171 define_frame_cursor1 (f, cursor, pointer);
25172 #endif
25173 }
25174
25175
25176 /* EXPORT:
25177 Take proper action when the mouse has moved to position X, Y on
25178 frame F as regards highlighting characters that have mouse-face
25179 properties. Also de-highlighting chars where the mouse was before.
25180 X and Y can be negative or out of range. */
25181
25182 void
25183 note_mouse_highlight (struct frame *f, int x, int y)
25184 {
25185 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25186 enum window_part part;
25187 Lisp_Object window;
25188 struct window *w;
25189 Cursor cursor = No_Cursor;
25190 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25191 struct buffer *b;
25192
25193 /* When a menu is active, don't highlight because this looks odd. */
25194 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25195 if (popup_activated ())
25196 return;
25197 #endif
25198
25199 if (NILP (Vmouse_highlight)
25200 || !f->glyphs_initialized_p
25201 || f->pointer_invisible)
25202 return;
25203
25204 hlinfo->mouse_face_mouse_x = x;
25205 hlinfo->mouse_face_mouse_y = y;
25206 hlinfo->mouse_face_mouse_frame = f;
25207
25208 if (hlinfo->mouse_face_defer)
25209 return;
25210
25211 if (gc_in_progress)
25212 {
25213 hlinfo->mouse_face_deferred_gc = 1;
25214 return;
25215 }
25216
25217 /* Which window is that in? */
25218 window = window_from_coordinates (f, x, y, &part, 1);
25219
25220 /* If we were displaying active text in another window, clear that.
25221 Also clear if we move out of text area in same window. */
25222 if (! EQ (window, hlinfo->mouse_face_window)
25223 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25224 && !NILP (hlinfo->mouse_face_window)))
25225 clear_mouse_face (hlinfo);
25226
25227 /* Not on a window -> return. */
25228 if (!WINDOWP (window))
25229 return;
25230
25231 /* Reset help_echo_string. It will get recomputed below. */
25232 help_echo_string = Qnil;
25233
25234 /* Convert to window-relative pixel coordinates. */
25235 w = XWINDOW (window);
25236 frame_to_window_pixel_xy (w, &x, &y);
25237
25238 #ifdef HAVE_WINDOW_SYSTEM
25239 /* Handle tool-bar window differently since it doesn't display a
25240 buffer. */
25241 if (EQ (window, f->tool_bar_window))
25242 {
25243 note_tool_bar_highlight (f, x, y);
25244 return;
25245 }
25246 #endif
25247
25248 /* Mouse is on the mode, header line or margin? */
25249 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25250 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25251 {
25252 note_mode_line_or_margin_highlight (window, x, y, part);
25253 return;
25254 }
25255
25256 #ifdef HAVE_WINDOW_SYSTEM
25257 if (part == ON_VERTICAL_BORDER)
25258 {
25259 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25260 help_echo_string = build_string ("drag-mouse-1: resize");
25261 }
25262 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25263 || part == ON_SCROLL_BAR)
25264 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25265 else
25266 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25267 #endif
25268
25269 /* Are we in a window whose display is up to date?
25270 And verify the buffer's text has not changed. */
25271 b = XBUFFER (w->buffer);
25272 if (part == ON_TEXT
25273 && EQ (w->window_end_valid, w->buffer)
25274 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25275 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25276 {
25277 int hpos, vpos, i, dx, dy, area;
25278 EMACS_INT pos;
25279 struct glyph *glyph;
25280 Lisp_Object object;
25281 Lisp_Object mouse_face = Qnil, position;
25282 Lisp_Object *overlay_vec = NULL;
25283 int noverlays;
25284 struct buffer *obuf;
25285 EMACS_INT obegv, ozv;
25286 int same_region;
25287
25288 /* Find the glyph under X/Y. */
25289 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25290
25291 #ifdef HAVE_WINDOW_SYSTEM
25292 /* Look for :pointer property on image. */
25293 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25294 {
25295 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25296 if (img != NULL && IMAGEP (img->spec))
25297 {
25298 Lisp_Object image_map, hotspot;
25299 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25300 !NILP (image_map))
25301 && (hotspot = find_hot_spot (image_map,
25302 glyph->slice.img.x + dx,
25303 glyph->slice.img.y + dy),
25304 CONSP (hotspot))
25305 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25306 {
25307 Lisp_Object plist;
25308
25309 /* Could check XCAR (hotspot) to see if we enter/leave
25310 this hot-spot.
25311 If so, we could look for mouse-enter, mouse-leave
25312 properties in PLIST (and do something...). */
25313 hotspot = XCDR (hotspot);
25314 if (CONSP (hotspot)
25315 && (plist = XCAR (hotspot), CONSP (plist)))
25316 {
25317 pointer = Fplist_get (plist, Qpointer);
25318 if (NILP (pointer))
25319 pointer = Qhand;
25320 help_echo_string = Fplist_get (plist, Qhelp_echo);
25321 if (!NILP (help_echo_string))
25322 {
25323 help_echo_window = window;
25324 help_echo_object = glyph->object;
25325 help_echo_pos = glyph->charpos;
25326 }
25327 }
25328 }
25329 if (NILP (pointer))
25330 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25331 }
25332 }
25333 #endif /* HAVE_WINDOW_SYSTEM */
25334
25335 /* Clear mouse face if X/Y not over text. */
25336 if (glyph == NULL
25337 || area != TEXT_AREA
25338 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25339 /* Glyph's OBJECT is an integer for glyphs inserted by the
25340 display engine for its internal purposes, like truncation
25341 and continuation glyphs and blanks beyond the end of
25342 line's text on text terminals. If we are over such a
25343 glyph, we are not over any text. */
25344 || INTEGERP (glyph->object)
25345 /* R2L rows have a stretch glyph at their front, which
25346 stands for no text, whereas L2R rows have no glyphs at
25347 all beyond the end of text. Treat such stretch glyphs
25348 like we do with NULL glyphs in L2R rows. */
25349 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25350 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25351 && glyph->type == STRETCH_GLYPH
25352 && glyph->avoid_cursor_p))
25353 {
25354 if (clear_mouse_face (hlinfo))
25355 cursor = No_Cursor;
25356 #ifdef HAVE_WINDOW_SYSTEM
25357 if (FRAME_WINDOW_P (f) && NILP (pointer))
25358 {
25359 if (area != TEXT_AREA)
25360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25361 else
25362 pointer = Vvoid_text_area_pointer;
25363 }
25364 #endif
25365 goto set_cursor;
25366 }
25367
25368 pos = glyph->charpos;
25369 object = glyph->object;
25370 if (!STRINGP (object) && !BUFFERP (object))
25371 goto set_cursor;
25372
25373 /* If we get an out-of-range value, return now; avoid an error. */
25374 if (BUFFERP (object) && pos > BUF_Z (b))
25375 goto set_cursor;
25376
25377 /* Make the window's buffer temporarily current for
25378 overlays_at and compute_char_face. */
25379 obuf = current_buffer;
25380 current_buffer = b;
25381 obegv = BEGV;
25382 ozv = ZV;
25383 BEGV = BEG;
25384 ZV = Z;
25385
25386 /* Is this char mouse-active or does it have help-echo? */
25387 position = make_number (pos);
25388
25389 if (BUFFERP (object))
25390 {
25391 /* Put all the overlays we want in a vector in overlay_vec. */
25392 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25393 /* Sort overlays into increasing priority order. */
25394 noverlays = sort_overlays (overlay_vec, noverlays, w);
25395 }
25396 else
25397 noverlays = 0;
25398
25399 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25400
25401 if (same_region)
25402 cursor = No_Cursor;
25403
25404 /* Check mouse-face highlighting. */
25405 if (! same_region
25406 /* If there exists an overlay with mouse-face overlapping
25407 the one we are currently highlighting, we have to
25408 check if we enter the overlapping overlay, and then
25409 highlight only that. */
25410 || (OVERLAYP (hlinfo->mouse_face_overlay)
25411 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25412 {
25413 /* Find the highest priority overlay with a mouse-face. */
25414 Lisp_Object overlay = Qnil;
25415 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25416 {
25417 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25418 if (!NILP (mouse_face))
25419 overlay = overlay_vec[i];
25420 }
25421
25422 /* If we're highlighting the same overlay as before, there's
25423 no need to do that again. */
25424 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25425 goto check_help_echo;
25426 hlinfo->mouse_face_overlay = overlay;
25427
25428 /* Clear the display of the old active region, if any. */
25429 if (clear_mouse_face (hlinfo))
25430 cursor = No_Cursor;
25431
25432 /* If no overlay applies, get a text property. */
25433 if (NILP (overlay))
25434 mouse_face = Fget_text_property (position, Qmouse_face, object);
25435
25436 /* Next, compute the bounds of the mouse highlighting and
25437 display it. */
25438 if (!NILP (mouse_face) && STRINGP (object))
25439 {
25440 /* The mouse-highlighting comes from a display string
25441 with a mouse-face. */
25442 Lisp_Object s, e;
25443 EMACS_INT ignore;
25444
25445 s = Fprevious_single_property_change
25446 (make_number (pos + 1), Qmouse_face, object, Qnil);
25447 e = Fnext_single_property_change
25448 (position, Qmouse_face, object, Qnil);
25449 if (NILP (s))
25450 s = make_number (0);
25451 if (NILP (e))
25452 e = make_number (SCHARS (object) - 1);
25453 mouse_face_from_string_pos (w, hlinfo, object,
25454 XINT (s), XINT (e));
25455 hlinfo->mouse_face_past_end = 0;
25456 hlinfo->mouse_face_window = window;
25457 hlinfo->mouse_face_face_id
25458 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25459 glyph->face_id, 1);
25460 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25461 cursor = No_Cursor;
25462 }
25463 else
25464 {
25465 /* The mouse-highlighting, if any, comes from an overlay
25466 or text property in the buffer. */
25467 Lisp_Object buffer IF_LINT (= Qnil);
25468 Lisp_Object cover_string IF_LINT (= Qnil);
25469
25470 if (STRINGP (object))
25471 {
25472 /* If we are on a display string with no mouse-face,
25473 check if the text under it has one. */
25474 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25475 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25476 pos = string_buffer_position (w, object, start);
25477 if (pos > 0)
25478 {
25479 mouse_face = get_char_property_and_overlay
25480 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25481 buffer = w->buffer;
25482 cover_string = object;
25483 }
25484 }
25485 else
25486 {
25487 buffer = object;
25488 cover_string = Qnil;
25489 }
25490
25491 if (!NILP (mouse_face))
25492 {
25493 Lisp_Object before, after;
25494 Lisp_Object before_string, after_string;
25495 /* To correctly find the limits of mouse highlight
25496 in a bidi-reordered buffer, we must not use the
25497 optimization of limiting the search in
25498 previous-single-property-change and
25499 next-single-property-change, because
25500 rows_from_pos_range needs the real start and end
25501 positions to DTRT in this case. That's because
25502 the first row visible in a window does not
25503 necessarily display the character whose position
25504 is the smallest. */
25505 Lisp_Object lim1 =
25506 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25507 ? Fmarker_position (w->start)
25508 : Qnil;
25509 Lisp_Object lim2 =
25510 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25511 ? make_number (BUF_Z (XBUFFER (buffer))
25512 - XFASTINT (w->window_end_pos))
25513 : Qnil;
25514
25515 if (NILP (overlay))
25516 {
25517 /* Handle the text property case. */
25518 before = Fprevious_single_property_change
25519 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25520 after = Fnext_single_property_change
25521 (make_number (pos), Qmouse_face, buffer, lim2);
25522 before_string = after_string = Qnil;
25523 }
25524 else
25525 {
25526 /* Handle the overlay case. */
25527 before = Foverlay_start (overlay);
25528 after = Foverlay_end (overlay);
25529 before_string = Foverlay_get (overlay, Qbefore_string);
25530 after_string = Foverlay_get (overlay, Qafter_string);
25531
25532 if (!STRINGP (before_string)) before_string = Qnil;
25533 if (!STRINGP (after_string)) after_string = Qnil;
25534 }
25535
25536 mouse_face_from_buffer_pos (window, hlinfo, pos,
25537 XFASTINT (before),
25538 XFASTINT (after),
25539 before_string, after_string,
25540 cover_string);
25541 cursor = No_Cursor;
25542 }
25543 }
25544 }
25545
25546 check_help_echo:
25547
25548 /* Look for a `help-echo' property. */
25549 if (NILP (help_echo_string)) {
25550 Lisp_Object help, overlay;
25551
25552 /* Check overlays first. */
25553 help = overlay = Qnil;
25554 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25555 {
25556 overlay = overlay_vec[i];
25557 help = Foverlay_get (overlay, Qhelp_echo);
25558 }
25559
25560 if (!NILP (help))
25561 {
25562 help_echo_string = help;
25563 help_echo_window = window;
25564 help_echo_object = overlay;
25565 help_echo_pos = pos;
25566 }
25567 else
25568 {
25569 Lisp_Object obj = glyph->object;
25570 EMACS_INT charpos = glyph->charpos;
25571
25572 /* Try text properties. */
25573 if (STRINGP (obj)
25574 && charpos >= 0
25575 && charpos < SCHARS (obj))
25576 {
25577 help = Fget_text_property (make_number (charpos),
25578 Qhelp_echo, obj);
25579 if (NILP (help))
25580 {
25581 /* If the string itself doesn't specify a help-echo,
25582 see if the buffer text ``under'' it does. */
25583 struct glyph_row *r
25584 = MATRIX_ROW (w->current_matrix, vpos);
25585 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25586 EMACS_INT p = string_buffer_position (w, obj, start);
25587 if (p > 0)
25588 {
25589 help = Fget_char_property (make_number (p),
25590 Qhelp_echo, w->buffer);
25591 if (!NILP (help))
25592 {
25593 charpos = p;
25594 obj = w->buffer;
25595 }
25596 }
25597 }
25598 }
25599 else if (BUFFERP (obj)
25600 && charpos >= BEGV
25601 && charpos < ZV)
25602 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25603 obj);
25604
25605 if (!NILP (help))
25606 {
25607 help_echo_string = help;
25608 help_echo_window = window;
25609 help_echo_object = obj;
25610 help_echo_pos = charpos;
25611 }
25612 }
25613 }
25614
25615 #ifdef HAVE_WINDOW_SYSTEM
25616 /* Look for a `pointer' property. */
25617 if (FRAME_WINDOW_P (f) && NILP (pointer))
25618 {
25619 /* Check overlays first. */
25620 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25621 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25622
25623 if (NILP (pointer))
25624 {
25625 Lisp_Object obj = glyph->object;
25626 EMACS_INT charpos = glyph->charpos;
25627
25628 /* Try text properties. */
25629 if (STRINGP (obj)
25630 && charpos >= 0
25631 && charpos < SCHARS (obj))
25632 {
25633 pointer = Fget_text_property (make_number (charpos),
25634 Qpointer, obj);
25635 if (NILP (pointer))
25636 {
25637 /* If the string itself doesn't specify a pointer,
25638 see if the buffer text ``under'' it does. */
25639 struct glyph_row *r
25640 = MATRIX_ROW (w->current_matrix, vpos);
25641 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25642 EMACS_INT p = string_buffer_position (w, obj, start);
25643 if (p > 0)
25644 pointer = Fget_char_property (make_number (p),
25645 Qpointer, w->buffer);
25646 }
25647 }
25648 else if (BUFFERP (obj)
25649 && charpos >= BEGV
25650 && charpos < ZV)
25651 pointer = Fget_text_property (make_number (charpos),
25652 Qpointer, obj);
25653 }
25654 }
25655 #endif /* HAVE_WINDOW_SYSTEM */
25656
25657 BEGV = obegv;
25658 ZV = ozv;
25659 current_buffer = obuf;
25660 }
25661
25662 set_cursor:
25663
25664 #ifdef HAVE_WINDOW_SYSTEM
25665 if (FRAME_WINDOW_P (f))
25666 define_frame_cursor1 (f, cursor, pointer);
25667 #else
25668 /* This is here to prevent a compiler error, about "label at end of
25669 compound statement". */
25670 return;
25671 #endif
25672 }
25673
25674
25675 /* EXPORT for RIF:
25676 Clear any mouse-face on window W. This function is part of the
25677 redisplay interface, and is called from try_window_id and similar
25678 functions to ensure the mouse-highlight is off. */
25679
25680 void
25681 x_clear_window_mouse_face (struct window *w)
25682 {
25683 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25684 Lisp_Object window;
25685
25686 BLOCK_INPUT;
25687 XSETWINDOW (window, w);
25688 if (EQ (window, hlinfo->mouse_face_window))
25689 clear_mouse_face (hlinfo);
25690 UNBLOCK_INPUT;
25691 }
25692
25693
25694 /* EXPORT:
25695 Just discard the mouse face information for frame F, if any.
25696 This is used when the size of F is changed. */
25697
25698 void
25699 cancel_mouse_face (struct frame *f)
25700 {
25701 Lisp_Object window;
25702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25703
25704 window = hlinfo->mouse_face_window;
25705 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25706 {
25707 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25708 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25709 hlinfo->mouse_face_window = Qnil;
25710 }
25711 }
25712
25713
25714 \f
25715 /***********************************************************************
25716 Exposure Events
25717 ***********************************************************************/
25718
25719 #ifdef HAVE_WINDOW_SYSTEM
25720
25721 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25722 which intersects rectangle R. R is in window-relative coordinates. */
25723
25724 static void
25725 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25726 enum glyph_row_area area)
25727 {
25728 struct glyph *first = row->glyphs[area];
25729 struct glyph *end = row->glyphs[area] + row->used[area];
25730 struct glyph *last;
25731 int first_x, start_x, x;
25732
25733 if (area == TEXT_AREA && row->fill_line_p)
25734 /* If row extends face to end of line write the whole line. */
25735 draw_glyphs (w, 0, row, area,
25736 0, row->used[area],
25737 DRAW_NORMAL_TEXT, 0);
25738 else
25739 {
25740 /* Set START_X to the window-relative start position for drawing glyphs of
25741 AREA. The first glyph of the text area can be partially visible.
25742 The first glyphs of other areas cannot. */
25743 start_x = window_box_left_offset (w, area);
25744 x = start_x;
25745 if (area == TEXT_AREA)
25746 x += row->x;
25747
25748 /* Find the first glyph that must be redrawn. */
25749 while (first < end
25750 && x + first->pixel_width < r->x)
25751 {
25752 x += first->pixel_width;
25753 ++first;
25754 }
25755
25756 /* Find the last one. */
25757 last = first;
25758 first_x = x;
25759 while (last < end
25760 && x < r->x + r->width)
25761 {
25762 x += last->pixel_width;
25763 ++last;
25764 }
25765
25766 /* Repaint. */
25767 if (last > first)
25768 draw_glyphs (w, first_x - start_x, row, area,
25769 first - row->glyphs[area], last - row->glyphs[area],
25770 DRAW_NORMAL_TEXT, 0);
25771 }
25772 }
25773
25774
25775 /* Redraw the parts of the glyph row ROW on window W intersecting
25776 rectangle R. R is in window-relative coordinates. Value is
25777 non-zero if mouse-face was overwritten. */
25778
25779 static int
25780 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25781 {
25782 xassert (row->enabled_p);
25783
25784 if (row->mode_line_p || w->pseudo_window_p)
25785 draw_glyphs (w, 0, row, TEXT_AREA,
25786 0, row->used[TEXT_AREA],
25787 DRAW_NORMAL_TEXT, 0);
25788 else
25789 {
25790 if (row->used[LEFT_MARGIN_AREA])
25791 expose_area (w, row, r, LEFT_MARGIN_AREA);
25792 if (row->used[TEXT_AREA])
25793 expose_area (w, row, r, TEXT_AREA);
25794 if (row->used[RIGHT_MARGIN_AREA])
25795 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25796 draw_row_fringe_bitmaps (w, row);
25797 }
25798
25799 return row->mouse_face_p;
25800 }
25801
25802
25803 /* Redraw those parts of glyphs rows during expose event handling that
25804 overlap other rows. Redrawing of an exposed line writes over parts
25805 of lines overlapping that exposed line; this function fixes that.
25806
25807 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25808 row in W's current matrix that is exposed and overlaps other rows.
25809 LAST_OVERLAPPING_ROW is the last such row. */
25810
25811 static void
25812 expose_overlaps (struct window *w,
25813 struct glyph_row *first_overlapping_row,
25814 struct glyph_row *last_overlapping_row,
25815 XRectangle *r)
25816 {
25817 struct glyph_row *row;
25818
25819 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25820 if (row->overlapping_p)
25821 {
25822 xassert (row->enabled_p && !row->mode_line_p);
25823
25824 row->clip = r;
25825 if (row->used[LEFT_MARGIN_AREA])
25826 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25827
25828 if (row->used[TEXT_AREA])
25829 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25830
25831 if (row->used[RIGHT_MARGIN_AREA])
25832 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25833 row->clip = NULL;
25834 }
25835 }
25836
25837
25838 /* Return non-zero if W's cursor intersects rectangle R. */
25839
25840 static int
25841 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25842 {
25843 XRectangle cr, result;
25844 struct glyph *cursor_glyph;
25845 struct glyph_row *row;
25846
25847 if (w->phys_cursor.vpos >= 0
25848 && w->phys_cursor.vpos < w->current_matrix->nrows
25849 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25850 row->enabled_p)
25851 && row->cursor_in_fringe_p)
25852 {
25853 /* Cursor is in the fringe. */
25854 cr.x = window_box_right_offset (w,
25855 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25856 ? RIGHT_MARGIN_AREA
25857 : TEXT_AREA));
25858 cr.y = row->y;
25859 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25860 cr.height = row->height;
25861 return x_intersect_rectangles (&cr, r, &result);
25862 }
25863
25864 cursor_glyph = get_phys_cursor_glyph (w);
25865 if (cursor_glyph)
25866 {
25867 /* r is relative to W's box, but w->phys_cursor.x is relative
25868 to left edge of W's TEXT area. Adjust it. */
25869 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25870 cr.y = w->phys_cursor.y;
25871 cr.width = cursor_glyph->pixel_width;
25872 cr.height = w->phys_cursor_height;
25873 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25874 I assume the effect is the same -- and this is portable. */
25875 return x_intersect_rectangles (&cr, r, &result);
25876 }
25877 /* If we don't understand the format, pretend we're not in the hot-spot. */
25878 return 0;
25879 }
25880
25881
25882 /* EXPORT:
25883 Draw a vertical window border to the right of window W if W doesn't
25884 have vertical scroll bars. */
25885
25886 void
25887 x_draw_vertical_border (struct window *w)
25888 {
25889 struct frame *f = XFRAME (WINDOW_FRAME (w));
25890
25891 /* We could do better, if we knew what type of scroll-bar the adjacent
25892 windows (on either side) have... But we don't :-(
25893 However, I think this works ok. ++KFS 2003-04-25 */
25894
25895 /* Redraw borders between horizontally adjacent windows. Don't
25896 do it for frames with vertical scroll bars because either the
25897 right scroll bar of a window, or the left scroll bar of its
25898 neighbor will suffice as a border. */
25899 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25900 return;
25901
25902 if (!WINDOW_RIGHTMOST_P (w)
25903 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25904 {
25905 int x0, x1, y0, y1;
25906
25907 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25908 y1 -= 1;
25909
25910 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25911 x1 -= 1;
25912
25913 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25914 }
25915 else if (!WINDOW_LEFTMOST_P (w)
25916 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25917 {
25918 int x0, x1, y0, y1;
25919
25920 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25921 y1 -= 1;
25922
25923 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25924 x0 -= 1;
25925
25926 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25927 }
25928 }
25929
25930
25931 /* Redraw the part of window W intersection rectangle FR. Pixel
25932 coordinates in FR are frame-relative. Call this function with
25933 input blocked. Value is non-zero if the exposure overwrites
25934 mouse-face. */
25935
25936 static int
25937 expose_window (struct window *w, XRectangle *fr)
25938 {
25939 struct frame *f = XFRAME (w->frame);
25940 XRectangle wr, r;
25941 int mouse_face_overwritten_p = 0;
25942
25943 /* If window is not yet fully initialized, do nothing. This can
25944 happen when toolkit scroll bars are used and a window is split.
25945 Reconfiguring the scroll bar will generate an expose for a newly
25946 created window. */
25947 if (w->current_matrix == NULL)
25948 return 0;
25949
25950 /* When we're currently updating the window, display and current
25951 matrix usually don't agree. Arrange for a thorough display
25952 later. */
25953 if (w == updated_window)
25954 {
25955 SET_FRAME_GARBAGED (f);
25956 return 0;
25957 }
25958
25959 /* Frame-relative pixel rectangle of W. */
25960 wr.x = WINDOW_LEFT_EDGE_X (w);
25961 wr.y = WINDOW_TOP_EDGE_Y (w);
25962 wr.width = WINDOW_TOTAL_WIDTH (w);
25963 wr.height = WINDOW_TOTAL_HEIGHT (w);
25964
25965 if (x_intersect_rectangles (fr, &wr, &r))
25966 {
25967 int yb = window_text_bottom_y (w);
25968 struct glyph_row *row;
25969 int cursor_cleared_p;
25970 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25971
25972 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25973 r.x, r.y, r.width, r.height));
25974
25975 /* Convert to window coordinates. */
25976 r.x -= WINDOW_LEFT_EDGE_X (w);
25977 r.y -= WINDOW_TOP_EDGE_Y (w);
25978
25979 /* Turn off the cursor. */
25980 if (!w->pseudo_window_p
25981 && phys_cursor_in_rect_p (w, &r))
25982 {
25983 x_clear_cursor (w);
25984 cursor_cleared_p = 1;
25985 }
25986 else
25987 cursor_cleared_p = 0;
25988
25989 /* Update lines intersecting rectangle R. */
25990 first_overlapping_row = last_overlapping_row = NULL;
25991 for (row = w->current_matrix->rows;
25992 row->enabled_p;
25993 ++row)
25994 {
25995 int y0 = row->y;
25996 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25997
25998 if ((y0 >= r.y && y0 < r.y + r.height)
25999 || (y1 > r.y && y1 < r.y + r.height)
26000 || (r.y >= y0 && r.y < y1)
26001 || (r.y + r.height > y0 && r.y + r.height < y1))
26002 {
26003 /* A header line may be overlapping, but there is no need
26004 to fix overlapping areas for them. KFS 2005-02-12 */
26005 if (row->overlapping_p && !row->mode_line_p)
26006 {
26007 if (first_overlapping_row == NULL)
26008 first_overlapping_row = row;
26009 last_overlapping_row = row;
26010 }
26011
26012 row->clip = fr;
26013 if (expose_line (w, row, &r))
26014 mouse_face_overwritten_p = 1;
26015 row->clip = NULL;
26016 }
26017 else if (row->overlapping_p)
26018 {
26019 /* We must redraw a row overlapping the exposed area. */
26020 if (y0 < r.y
26021 ? y0 + row->phys_height > r.y
26022 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26023 {
26024 if (first_overlapping_row == NULL)
26025 first_overlapping_row = row;
26026 last_overlapping_row = row;
26027 }
26028 }
26029
26030 if (y1 >= yb)
26031 break;
26032 }
26033
26034 /* Display the mode line if there is one. */
26035 if (WINDOW_WANTS_MODELINE_P (w)
26036 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26037 row->enabled_p)
26038 && row->y < r.y + r.height)
26039 {
26040 if (expose_line (w, row, &r))
26041 mouse_face_overwritten_p = 1;
26042 }
26043
26044 if (!w->pseudo_window_p)
26045 {
26046 /* Fix the display of overlapping rows. */
26047 if (first_overlapping_row)
26048 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26049 fr);
26050
26051 /* Draw border between windows. */
26052 x_draw_vertical_border (w);
26053
26054 /* Turn the cursor on again. */
26055 if (cursor_cleared_p)
26056 update_window_cursor (w, 1);
26057 }
26058 }
26059
26060 return mouse_face_overwritten_p;
26061 }
26062
26063
26064
26065 /* Redraw (parts) of all windows in the window tree rooted at W that
26066 intersect R. R contains frame pixel coordinates. Value is
26067 non-zero if the exposure overwrites mouse-face. */
26068
26069 static int
26070 expose_window_tree (struct window *w, XRectangle *r)
26071 {
26072 struct frame *f = XFRAME (w->frame);
26073 int mouse_face_overwritten_p = 0;
26074
26075 while (w && !FRAME_GARBAGED_P (f))
26076 {
26077 if (!NILP (w->hchild))
26078 mouse_face_overwritten_p
26079 |= expose_window_tree (XWINDOW (w->hchild), r);
26080 else if (!NILP (w->vchild))
26081 mouse_face_overwritten_p
26082 |= expose_window_tree (XWINDOW (w->vchild), r);
26083 else
26084 mouse_face_overwritten_p |= expose_window (w, r);
26085
26086 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26087 }
26088
26089 return mouse_face_overwritten_p;
26090 }
26091
26092
26093 /* EXPORT:
26094 Redisplay an exposed area of frame F. X and Y are the upper-left
26095 corner of the exposed rectangle. W and H are width and height of
26096 the exposed area. All are pixel values. W or H zero means redraw
26097 the entire frame. */
26098
26099 void
26100 expose_frame (struct frame *f, int x, int y, int w, int h)
26101 {
26102 XRectangle r;
26103 int mouse_face_overwritten_p = 0;
26104
26105 TRACE ((stderr, "expose_frame "));
26106
26107 /* No need to redraw if frame will be redrawn soon. */
26108 if (FRAME_GARBAGED_P (f))
26109 {
26110 TRACE ((stderr, " garbaged\n"));
26111 return;
26112 }
26113
26114 /* If basic faces haven't been realized yet, there is no point in
26115 trying to redraw anything. This can happen when we get an expose
26116 event while Emacs is starting, e.g. by moving another window. */
26117 if (FRAME_FACE_CACHE (f) == NULL
26118 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26119 {
26120 TRACE ((stderr, " no faces\n"));
26121 return;
26122 }
26123
26124 if (w == 0 || h == 0)
26125 {
26126 r.x = r.y = 0;
26127 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26128 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26129 }
26130 else
26131 {
26132 r.x = x;
26133 r.y = y;
26134 r.width = w;
26135 r.height = h;
26136 }
26137
26138 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26139 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26140
26141 if (WINDOWP (f->tool_bar_window))
26142 mouse_face_overwritten_p
26143 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26144
26145 #ifdef HAVE_X_WINDOWS
26146 #ifndef MSDOS
26147 #ifndef USE_X_TOOLKIT
26148 if (WINDOWP (f->menu_bar_window))
26149 mouse_face_overwritten_p
26150 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26151 #endif /* not USE_X_TOOLKIT */
26152 #endif
26153 #endif
26154
26155 /* Some window managers support a focus-follows-mouse style with
26156 delayed raising of frames. Imagine a partially obscured frame,
26157 and moving the mouse into partially obscured mouse-face on that
26158 frame. The visible part of the mouse-face will be highlighted,
26159 then the WM raises the obscured frame. With at least one WM, KDE
26160 2.1, Emacs is not getting any event for the raising of the frame
26161 (even tried with SubstructureRedirectMask), only Expose events.
26162 These expose events will draw text normally, i.e. not
26163 highlighted. Which means we must redo the highlight here.
26164 Subsume it under ``we love X''. --gerd 2001-08-15 */
26165 /* Included in Windows version because Windows most likely does not
26166 do the right thing if any third party tool offers
26167 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26168 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26169 {
26170 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26171 if (f == hlinfo->mouse_face_mouse_frame)
26172 {
26173 int mouse_x = hlinfo->mouse_face_mouse_x;
26174 int mouse_y = hlinfo->mouse_face_mouse_y;
26175 clear_mouse_face (hlinfo);
26176 note_mouse_highlight (f, mouse_x, mouse_y);
26177 }
26178 }
26179 }
26180
26181
26182 /* EXPORT:
26183 Determine the intersection of two rectangles R1 and R2. Return
26184 the intersection in *RESULT. Value is non-zero if RESULT is not
26185 empty. */
26186
26187 int
26188 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26189 {
26190 XRectangle *left, *right;
26191 XRectangle *upper, *lower;
26192 int intersection_p = 0;
26193
26194 /* Rearrange so that R1 is the left-most rectangle. */
26195 if (r1->x < r2->x)
26196 left = r1, right = r2;
26197 else
26198 left = r2, right = r1;
26199
26200 /* X0 of the intersection is right.x0, if this is inside R1,
26201 otherwise there is no intersection. */
26202 if (right->x <= left->x + left->width)
26203 {
26204 result->x = right->x;
26205
26206 /* The right end of the intersection is the minimum of the
26207 the right ends of left and right. */
26208 result->width = (min (left->x + left->width, right->x + right->width)
26209 - result->x);
26210
26211 /* Same game for Y. */
26212 if (r1->y < r2->y)
26213 upper = r1, lower = r2;
26214 else
26215 upper = r2, lower = r1;
26216
26217 /* The upper end of the intersection is lower.y0, if this is inside
26218 of upper. Otherwise, there is no intersection. */
26219 if (lower->y <= upper->y + upper->height)
26220 {
26221 result->y = lower->y;
26222
26223 /* The lower end of the intersection is the minimum of the lower
26224 ends of upper and lower. */
26225 result->height = (min (lower->y + lower->height,
26226 upper->y + upper->height)
26227 - result->y);
26228 intersection_p = 1;
26229 }
26230 }
26231
26232 return intersection_p;
26233 }
26234
26235 #endif /* HAVE_WINDOW_SYSTEM */
26236
26237 \f
26238 /***********************************************************************
26239 Initialization
26240 ***********************************************************************/
26241
26242 void
26243 syms_of_xdisp (void)
26244 {
26245 Vwith_echo_area_save_vector = Qnil;
26246 staticpro (&Vwith_echo_area_save_vector);
26247
26248 Vmessage_stack = Qnil;
26249 staticpro (&Vmessage_stack);
26250
26251 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26252 staticpro (&Qinhibit_redisplay);
26253
26254 message_dolog_marker1 = Fmake_marker ();
26255 staticpro (&message_dolog_marker1);
26256 message_dolog_marker2 = Fmake_marker ();
26257 staticpro (&message_dolog_marker2);
26258 message_dolog_marker3 = Fmake_marker ();
26259 staticpro (&message_dolog_marker3);
26260
26261 #if GLYPH_DEBUG
26262 defsubr (&Sdump_frame_glyph_matrix);
26263 defsubr (&Sdump_glyph_matrix);
26264 defsubr (&Sdump_glyph_row);
26265 defsubr (&Sdump_tool_bar_row);
26266 defsubr (&Strace_redisplay);
26267 defsubr (&Strace_to_stderr);
26268 #endif
26269 #ifdef HAVE_WINDOW_SYSTEM
26270 defsubr (&Stool_bar_lines_needed);
26271 defsubr (&Slookup_image_map);
26272 #endif
26273 defsubr (&Sformat_mode_line);
26274 defsubr (&Sinvisible_p);
26275 defsubr (&Scurrent_bidi_paragraph_direction);
26276
26277 staticpro (&Qmenu_bar_update_hook);
26278 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26279
26280 staticpro (&Qoverriding_terminal_local_map);
26281 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26282
26283 staticpro (&Qoverriding_local_map);
26284 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26285
26286 staticpro (&Qwindow_scroll_functions);
26287 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26288
26289 staticpro (&Qwindow_text_change_functions);
26290 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26291
26292 staticpro (&Qredisplay_end_trigger_functions);
26293 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26294
26295 staticpro (&Qinhibit_point_motion_hooks);
26296 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26297
26298 Qeval = intern_c_string ("eval");
26299 staticpro (&Qeval);
26300
26301 QCdata = intern_c_string (":data");
26302 staticpro (&QCdata);
26303 Qdisplay = intern_c_string ("display");
26304 staticpro (&Qdisplay);
26305 Qspace_width = intern_c_string ("space-width");
26306 staticpro (&Qspace_width);
26307 Qraise = intern_c_string ("raise");
26308 staticpro (&Qraise);
26309 Qslice = intern_c_string ("slice");
26310 staticpro (&Qslice);
26311 Qspace = intern_c_string ("space");
26312 staticpro (&Qspace);
26313 Qmargin = intern_c_string ("margin");
26314 staticpro (&Qmargin);
26315 Qpointer = intern_c_string ("pointer");
26316 staticpro (&Qpointer);
26317 Qleft_margin = intern_c_string ("left-margin");
26318 staticpro (&Qleft_margin);
26319 Qright_margin = intern_c_string ("right-margin");
26320 staticpro (&Qright_margin);
26321 Qcenter = intern_c_string ("center");
26322 staticpro (&Qcenter);
26323 Qline_height = intern_c_string ("line-height");
26324 staticpro (&Qline_height);
26325 QCalign_to = intern_c_string (":align-to");
26326 staticpro (&QCalign_to);
26327 QCrelative_width = intern_c_string (":relative-width");
26328 staticpro (&QCrelative_width);
26329 QCrelative_height = intern_c_string (":relative-height");
26330 staticpro (&QCrelative_height);
26331 QCeval = intern_c_string (":eval");
26332 staticpro (&QCeval);
26333 QCpropertize = intern_c_string (":propertize");
26334 staticpro (&QCpropertize);
26335 QCfile = intern_c_string (":file");
26336 staticpro (&QCfile);
26337 Qfontified = intern_c_string ("fontified");
26338 staticpro (&Qfontified);
26339 Qfontification_functions = intern_c_string ("fontification-functions");
26340 staticpro (&Qfontification_functions);
26341 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26342 staticpro (&Qtrailing_whitespace);
26343 Qescape_glyph = intern_c_string ("escape-glyph");
26344 staticpro (&Qescape_glyph);
26345 Qnobreak_space = intern_c_string ("nobreak-space");
26346 staticpro (&Qnobreak_space);
26347 Qimage = intern_c_string ("image");
26348 staticpro (&Qimage);
26349 Qtext = intern_c_string ("text");
26350 staticpro (&Qtext);
26351 Qboth = intern_c_string ("both");
26352 staticpro (&Qboth);
26353 Qboth_horiz = intern_c_string ("both-horiz");
26354 staticpro (&Qboth_horiz);
26355 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26356 staticpro (&Qtext_image_horiz);
26357 QCmap = intern_c_string (":map");
26358 staticpro (&QCmap);
26359 QCpointer = intern_c_string (":pointer");
26360 staticpro (&QCpointer);
26361 Qrect = intern_c_string ("rect");
26362 staticpro (&Qrect);
26363 Qcircle = intern_c_string ("circle");
26364 staticpro (&Qcircle);
26365 Qpoly = intern_c_string ("poly");
26366 staticpro (&Qpoly);
26367 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26368 staticpro (&Qmessage_truncate_lines);
26369 Qgrow_only = intern_c_string ("grow-only");
26370 staticpro (&Qgrow_only);
26371 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26372 staticpro (&Qinhibit_menubar_update);
26373 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26374 staticpro (&Qinhibit_eval_during_redisplay);
26375 Qposition = intern_c_string ("position");
26376 staticpro (&Qposition);
26377 Qbuffer_position = intern_c_string ("buffer-position");
26378 staticpro (&Qbuffer_position);
26379 Qobject = intern_c_string ("object");
26380 staticpro (&Qobject);
26381 Qbar = intern_c_string ("bar");
26382 staticpro (&Qbar);
26383 Qhbar = intern_c_string ("hbar");
26384 staticpro (&Qhbar);
26385 Qbox = intern_c_string ("box");
26386 staticpro (&Qbox);
26387 Qhollow = intern_c_string ("hollow");
26388 staticpro (&Qhollow);
26389 Qhand = intern_c_string ("hand");
26390 staticpro (&Qhand);
26391 Qarrow = intern_c_string ("arrow");
26392 staticpro (&Qarrow);
26393 Qtext = intern_c_string ("text");
26394 staticpro (&Qtext);
26395 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26396 staticpro (&Qinhibit_free_realized_faces);
26397
26398 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26399 Fcons (intern_c_string ("void-variable"), Qnil)),
26400 Qnil);
26401 staticpro (&list_of_error);
26402
26403 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26404 staticpro (&Qlast_arrow_position);
26405 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26406 staticpro (&Qlast_arrow_string);
26407
26408 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26409 staticpro (&Qoverlay_arrow_string);
26410 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26411 staticpro (&Qoverlay_arrow_bitmap);
26412
26413 echo_buffer[0] = echo_buffer[1] = Qnil;
26414 staticpro (&echo_buffer[0]);
26415 staticpro (&echo_buffer[1]);
26416
26417 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26418 staticpro (&echo_area_buffer[0]);
26419 staticpro (&echo_area_buffer[1]);
26420
26421 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26422 staticpro (&Vmessages_buffer_name);
26423
26424 mode_line_proptrans_alist = Qnil;
26425 staticpro (&mode_line_proptrans_alist);
26426 mode_line_string_list = Qnil;
26427 staticpro (&mode_line_string_list);
26428 mode_line_string_face = Qnil;
26429 staticpro (&mode_line_string_face);
26430 mode_line_string_face_prop = Qnil;
26431 staticpro (&mode_line_string_face_prop);
26432 Vmode_line_unwind_vector = Qnil;
26433 staticpro (&Vmode_line_unwind_vector);
26434
26435 help_echo_string = Qnil;
26436 staticpro (&help_echo_string);
26437 help_echo_object = Qnil;
26438 staticpro (&help_echo_object);
26439 help_echo_window = Qnil;
26440 staticpro (&help_echo_window);
26441 previous_help_echo_string = Qnil;
26442 staticpro (&previous_help_echo_string);
26443 help_echo_pos = -1;
26444
26445 Qright_to_left = intern_c_string ("right-to-left");
26446 staticpro (&Qright_to_left);
26447 Qleft_to_right = intern_c_string ("left-to-right");
26448 staticpro (&Qleft_to_right);
26449
26450 #ifdef HAVE_WINDOW_SYSTEM
26451 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26452 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26453 For example, if a block cursor is over a tab, it will be drawn as
26454 wide as that tab on the display. */);
26455 x_stretch_cursor_p = 0;
26456 #endif
26457
26458 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26459 doc: /* *Non-nil means highlight trailing whitespace.
26460 The face used for trailing whitespace is `trailing-whitespace'. */);
26461 Vshow_trailing_whitespace = Qnil;
26462
26463 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26464 doc: /* *Control highlighting of nobreak space and soft hyphen.
26465 A value of t means highlight the character itself (for nobreak space,
26466 use face `nobreak-space').
26467 A value of nil means no highlighting.
26468 Other values mean display the escape glyph followed by an ordinary
26469 space or ordinary hyphen. */);
26470 Vnobreak_char_display = Qt;
26471
26472 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26473 doc: /* *The pointer shape to show in void text areas.
26474 A value of nil means to show the text pointer. Other options are `arrow',
26475 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26476 Vvoid_text_area_pointer = Qarrow;
26477
26478 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26479 doc: /* Non-nil means don't actually do any redisplay.
26480 This is used for internal purposes. */);
26481 Vinhibit_redisplay = Qnil;
26482
26483 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26484 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26485 Vglobal_mode_string = Qnil;
26486
26487 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26488 doc: /* Marker for where to display an arrow on top of the buffer text.
26489 This must be the beginning of a line in order to work.
26490 See also `overlay-arrow-string'. */);
26491 Voverlay_arrow_position = Qnil;
26492
26493 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26494 doc: /* String to display as an arrow in non-window frames.
26495 See also `overlay-arrow-position'. */);
26496 Voverlay_arrow_string = make_pure_c_string ("=>");
26497
26498 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26499 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26500 The symbols on this list are examined during redisplay to determine
26501 where to display overlay arrows. */);
26502 Voverlay_arrow_variable_list
26503 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26504
26505 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26506 doc: /* *The number of lines to try scrolling a window by when point moves out.
26507 If that fails to bring point back on frame, point is centered instead.
26508 If this is zero, point is always centered after it moves off frame.
26509 If you want scrolling to always be a line at a time, you should set
26510 `scroll-conservatively' to a large value rather than set this to 1. */);
26511
26512 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26513 doc: /* *Scroll up to this many lines, to bring point back on screen.
26514 If point moves off-screen, redisplay will scroll by up to
26515 `scroll-conservatively' lines in order to bring point just barely
26516 onto the screen again. If that cannot be done, then redisplay
26517 recenters point as usual.
26518
26519 A value of zero means always recenter point if it moves off screen. */);
26520 scroll_conservatively = 0;
26521
26522 DEFVAR_INT ("scroll-margin", scroll_margin,
26523 doc: /* *Number of lines of margin at the top and bottom of a window.
26524 Recenter the window whenever point gets within this many lines
26525 of the top or bottom of the window. */);
26526 scroll_margin = 0;
26527
26528 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26529 doc: /* Pixels per inch value for non-window system displays.
26530 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26531 Vdisplay_pixels_per_inch = make_float (72.0);
26532
26533 #if GLYPH_DEBUG
26534 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26535 #endif
26536
26537 DEFVAR_LISP ("truncate-partial-width-windows",
26538 Vtruncate_partial_width_windows,
26539 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26540 For an integer value, truncate lines in each window narrower than the
26541 full frame width, provided the window width is less than that integer;
26542 otherwise, respect the value of `truncate-lines'.
26543
26544 For any other non-nil value, truncate lines in all windows that do
26545 not span the full frame width.
26546
26547 A value of nil means to respect the value of `truncate-lines'.
26548
26549 If `word-wrap' is enabled, you might want to reduce this. */);
26550 Vtruncate_partial_width_windows = make_number (50);
26551
26552 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26553 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26554 Any other value means to use the appropriate face, `mode-line',
26555 `header-line', or `menu' respectively. */);
26556 mode_line_inverse_video = 1;
26557
26558 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26559 doc: /* *Maximum buffer size for which line number should be displayed.
26560 If the buffer is bigger than this, the line number does not appear
26561 in the mode line. A value of nil means no limit. */);
26562 Vline_number_display_limit = Qnil;
26563
26564 DEFVAR_INT ("line-number-display-limit-width",
26565 line_number_display_limit_width,
26566 doc: /* *Maximum line width (in characters) for line number display.
26567 If the average length of the lines near point is bigger than this, then the
26568 line number may be omitted from the mode line. */);
26569 line_number_display_limit_width = 200;
26570
26571 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26572 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26573 highlight_nonselected_windows = 0;
26574
26575 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26576 doc: /* Non-nil if more than one frame is visible on this display.
26577 Minibuffer-only frames don't count, but iconified frames do.
26578 This variable is not guaranteed to be accurate except while processing
26579 `frame-title-format' and `icon-title-format'. */);
26580
26581 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26582 doc: /* Template for displaying the title bar of visible frames.
26583 \(Assuming the window manager supports this feature.)
26584
26585 This variable has the same structure as `mode-line-format', except that
26586 the %c and %l constructs are ignored. It is used only on frames for
26587 which no explicit name has been set \(see `modify-frame-parameters'). */);
26588
26589 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26590 doc: /* Template for displaying the title bar of an iconified frame.
26591 \(Assuming the window manager supports this feature.)
26592 This variable has the same structure as `mode-line-format' (which see),
26593 and is used only on frames for which no explicit name has been set
26594 \(see `modify-frame-parameters'). */);
26595 Vicon_title_format
26596 = Vframe_title_format
26597 = pure_cons (intern_c_string ("multiple-frames"),
26598 pure_cons (make_pure_c_string ("%b"),
26599 pure_cons (pure_cons (empty_unibyte_string,
26600 pure_cons (intern_c_string ("invocation-name"),
26601 pure_cons (make_pure_c_string ("@"),
26602 pure_cons (intern_c_string ("system-name"),
26603 Qnil)))),
26604 Qnil)));
26605
26606 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26607 doc: /* Maximum number of lines to keep in the message log buffer.
26608 If nil, disable message logging. If t, log messages but don't truncate
26609 the buffer when it becomes large. */);
26610 Vmessage_log_max = make_number (100);
26611
26612 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26613 doc: /* Functions called before redisplay, if window sizes have changed.
26614 The value should be a list of functions that take one argument.
26615 Just before redisplay, for each frame, if any of its windows have changed
26616 size since the last redisplay, or have been split or deleted,
26617 all the functions in the list are called, with the frame as argument. */);
26618 Vwindow_size_change_functions = Qnil;
26619
26620 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26621 doc: /* List of functions to call before redisplaying a window with scrolling.
26622 Each function is called with two arguments, the window and its new
26623 display-start position. Note that these functions are also called by
26624 `set-window-buffer'. Also note that the value of `window-end' is not
26625 valid when these functions are called. */);
26626 Vwindow_scroll_functions = Qnil;
26627
26628 DEFVAR_LISP ("window-text-change-functions",
26629 Vwindow_text_change_functions,
26630 doc: /* Functions to call in redisplay when text in the window might change. */);
26631 Vwindow_text_change_functions = Qnil;
26632
26633 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26634 doc: /* Functions called when redisplay of a window reaches the end trigger.
26635 Each function is called with two arguments, the window and the end trigger value.
26636 See `set-window-redisplay-end-trigger'. */);
26637 Vredisplay_end_trigger_functions = Qnil;
26638
26639 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26640 doc: /* *Non-nil means autoselect window with mouse pointer.
26641 If nil, do not autoselect windows.
26642 A positive number means delay autoselection by that many seconds: a
26643 window is autoselected only after the mouse has remained in that
26644 window for the duration of the delay.
26645 A negative number has a similar effect, but causes windows to be
26646 autoselected only after the mouse has stopped moving. \(Because of
26647 the way Emacs compares mouse events, you will occasionally wait twice
26648 that time before the window gets selected.\)
26649 Any other value means to autoselect window instantaneously when the
26650 mouse pointer enters it.
26651
26652 Autoselection selects the minibuffer only if it is active, and never
26653 unselects the minibuffer if it is active.
26654
26655 When customizing this variable make sure that the actual value of
26656 `focus-follows-mouse' matches the behavior of your window manager. */);
26657 Vmouse_autoselect_window = Qnil;
26658
26659 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26660 doc: /* *Non-nil means automatically resize tool-bars.
26661 This dynamically changes the tool-bar's height to the minimum height
26662 that is needed to make all tool-bar items visible.
26663 If value is `grow-only', the tool-bar's height is only increased
26664 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26665 Vauto_resize_tool_bars = Qt;
26666
26667 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26668 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26669 auto_raise_tool_bar_buttons_p = 1;
26670
26671 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26672 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26673 make_cursor_line_fully_visible_p = 1;
26674
26675 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26676 doc: /* *Border below tool-bar in pixels.
26677 If an integer, use it as the height of the border.
26678 If it is one of `internal-border-width' or `border-width', use the
26679 value of the corresponding frame parameter.
26680 Otherwise, no border is added below the tool-bar. */);
26681 Vtool_bar_border = Qinternal_border_width;
26682
26683 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26684 doc: /* *Margin around tool-bar buttons in pixels.
26685 If an integer, use that for both horizontal and vertical margins.
26686 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26687 HORZ specifying the horizontal margin, and VERT specifying the
26688 vertical margin. */);
26689 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26690
26691 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26692 doc: /* *Relief thickness of tool-bar buttons. */);
26693 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26694
26695 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26696 doc: /* Tool bar style to use.
26697 It can be one of
26698 image - show images only
26699 text - show text only
26700 both - show both, text below image
26701 both-horiz - show text to the right of the image
26702 text-image-horiz - show text to the left of the image
26703 any other - use system default or image if no system default. */);
26704 Vtool_bar_style = Qnil;
26705
26706 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26707 doc: /* *Maximum number of characters a label can have to be shown.
26708 The tool bar style must also show labels for this to have any effect, see
26709 `tool-bar-style'. */);
26710 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26711
26712 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26713 doc: /* List of functions to call to fontify regions of text.
26714 Each function is called with one argument POS. Functions must
26715 fontify a region starting at POS in the current buffer, and give
26716 fontified regions the property `fontified'. */);
26717 Vfontification_functions = Qnil;
26718 Fmake_variable_buffer_local (Qfontification_functions);
26719
26720 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26721 unibyte_display_via_language_environment,
26722 doc: /* *Non-nil means display unibyte text according to language environment.
26723 Specifically, this means that raw bytes in the range 160-255 decimal
26724 are displayed by converting them to the equivalent multibyte characters
26725 according to the current language environment. As a result, they are
26726 displayed according to the current fontset.
26727
26728 Note that this variable affects only how these bytes are displayed,
26729 but does not change the fact they are interpreted as raw bytes. */);
26730 unibyte_display_via_language_environment = 0;
26731
26732 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26733 doc: /* *Maximum height for resizing mini-windows.
26734 If a float, it specifies a fraction of the mini-window frame's height.
26735 If an integer, it specifies a number of lines. */);
26736 Vmax_mini_window_height = make_float (0.25);
26737
26738 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26739 doc: /* *How to resize mini-windows.
26740 A value of nil means don't automatically resize mini-windows.
26741 A value of t means resize them to fit the text displayed in them.
26742 A value of `grow-only', the default, means let mini-windows grow
26743 only, until their display becomes empty, at which point the windows
26744 go back to their normal size. */);
26745 Vresize_mini_windows = Qgrow_only;
26746
26747 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26748 doc: /* Alist specifying how to blink the cursor off.
26749 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26750 `cursor-type' frame-parameter or variable equals ON-STATE,
26751 comparing using `equal', Emacs uses OFF-STATE to specify
26752 how to blink it off. ON-STATE and OFF-STATE are values for
26753 the `cursor-type' frame parameter.
26754
26755 If a frame's ON-STATE has no entry in this list,
26756 the frame's other specifications determine how to blink the cursor off. */);
26757 Vblink_cursor_alist = Qnil;
26758
26759 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26760 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26761 If non-nil, windows are automatically scrolled horizontally to make
26762 point visible. */);
26763 automatic_hscrolling_p = 1;
26764 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26765 staticpro (&Qauto_hscroll_mode);
26766
26767 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26768 doc: /* *How many columns away from the window edge point is allowed to get
26769 before automatic hscrolling will horizontally scroll the window. */);
26770 hscroll_margin = 5;
26771
26772 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26773 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26774 When point is less than `hscroll-margin' columns from the window
26775 edge, automatic hscrolling will scroll the window by the amount of columns
26776 determined by this variable. If its value is a positive integer, scroll that
26777 many columns. If it's a positive floating-point number, it specifies the
26778 fraction of the window's width to scroll. If it's nil or zero, point will be
26779 centered horizontally after the scroll. Any other value, including negative
26780 numbers, are treated as if the value were zero.
26781
26782 Automatic hscrolling always moves point outside the scroll margin, so if
26783 point was more than scroll step columns inside the margin, the window will
26784 scroll more than the value given by the scroll step.
26785
26786 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26787 and `scroll-right' overrides this variable's effect. */);
26788 Vhscroll_step = make_number (0);
26789
26790 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26791 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26792 Bind this around calls to `message' to let it take effect. */);
26793 message_truncate_lines = 0;
26794
26795 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26796 doc: /* Normal hook run to update the menu bar definitions.
26797 Redisplay runs this hook before it redisplays the menu bar.
26798 This is used to update submenus such as Buffers,
26799 whose contents depend on various data. */);
26800 Vmenu_bar_update_hook = Qnil;
26801
26802 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26803 doc: /* Frame for which we are updating a menu.
26804 The enable predicate for a menu binding should check this variable. */);
26805 Vmenu_updating_frame = Qnil;
26806
26807 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26808 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26809 inhibit_menubar_update = 0;
26810
26811 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26812 doc: /* Prefix prepended to all continuation lines at display time.
26813 The value may be a string, an image, or a stretch-glyph; it is
26814 interpreted in the same way as the value of a `display' text property.
26815
26816 This variable is overridden by any `wrap-prefix' text or overlay
26817 property.
26818
26819 To add a prefix to non-continuation lines, use `line-prefix'. */);
26820 Vwrap_prefix = Qnil;
26821 staticpro (&Qwrap_prefix);
26822 Qwrap_prefix = intern_c_string ("wrap-prefix");
26823 Fmake_variable_buffer_local (Qwrap_prefix);
26824
26825 DEFVAR_LISP ("line-prefix", Vline_prefix,
26826 doc: /* Prefix prepended to all non-continuation lines at display time.
26827 The value may be a string, an image, or a stretch-glyph; it is
26828 interpreted in the same way as the value of a `display' text property.
26829
26830 This variable is overridden by any `line-prefix' text or overlay
26831 property.
26832
26833 To add a prefix to continuation lines, use `wrap-prefix'. */);
26834 Vline_prefix = Qnil;
26835 staticpro (&Qline_prefix);
26836 Qline_prefix = intern_c_string ("line-prefix");
26837 Fmake_variable_buffer_local (Qline_prefix);
26838
26839 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26840 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26841 inhibit_eval_during_redisplay = 0;
26842
26843 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26844 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26845 inhibit_free_realized_faces = 0;
26846
26847 #if GLYPH_DEBUG
26848 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26849 doc: /* Inhibit try_window_id display optimization. */);
26850 inhibit_try_window_id = 0;
26851
26852 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26853 doc: /* Inhibit try_window_reusing display optimization. */);
26854 inhibit_try_window_reusing = 0;
26855
26856 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26857 doc: /* Inhibit try_cursor_movement display optimization. */);
26858 inhibit_try_cursor_movement = 0;
26859 #endif /* GLYPH_DEBUG */
26860
26861 DEFVAR_INT ("overline-margin", overline_margin,
26862 doc: /* *Space between overline and text, in pixels.
26863 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26864 margin to the caracter height. */);
26865 overline_margin = 2;
26866
26867 DEFVAR_INT ("underline-minimum-offset",
26868 underline_minimum_offset,
26869 doc: /* Minimum distance between baseline and underline.
26870 This can improve legibility of underlined text at small font sizes,
26871 particularly when using variable `x-use-underline-position-properties'
26872 with fonts that specify an UNDERLINE_POSITION relatively close to the
26873 baseline. The default value is 1. */);
26874 underline_minimum_offset = 1;
26875
26876 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26877 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26878 This feature only works when on a window system that can change
26879 cursor shapes. */);
26880 display_hourglass_p = 1;
26881
26882 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26883 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26884 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26885
26886 hourglass_atimer = NULL;
26887 hourglass_shown_p = 0;
26888
26889 DEFSYM (Qglyphless_char, "glyphless-char");
26890 DEFSYM (Qhex_code, "hex-code");
26891 DEFSYM (Qempty_box, "empty-box");
26892 DEFSYM (Qthin_space, "thin-space");
26893 DEFSYM (Qzero_width, "zero-width");
26894
26895 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26896 /* Intern this now in case it isn't already done.
26897 Setting this variable twice is harmless.
26898 But don't staticpro it here--that is done in alloc.c. */
26899 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26900 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26901
26902 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26903 doc: /* Char-table to control displaying of glyphless characters.
26904 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26905 or one of these symbols:
26906 hex-code: display the hexadecimal code of a character in a box
26907 empty-box: display as an empty box
26908 thin-space: display as 1-pixel width space
26909 zero-width: don't display
26910
26911 It has one extra slot to control the display of a character for which
26912 no font is found. The value of the slot is `hex-code' or `empty-box'.
26913 The default is `empty-box'. */);
26914 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26915 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26916 Qempty_box);
26917 }
26918
26919
26920 /* Initialize this module when Emacs starts. */
26921
26922 void
26923 init_xdisp (void)
26924 {
26925 Lisp_Object root_window;
26926 struct window *mini_w;
26927
26928 current_header_line_height = current_mode_line_height = -1;
26929
26930 CHARPOS (this_line_start_pos) = 0;
26931
26932 mini_w = XWINDOW (minibuf_window);
26933 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26934
26935 if (!noninteractive)
26936 {
26937 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26938 int i;
26939
26940 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26941 set_window_height (root_window,
26942 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26943 0);
26944 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26945 set_window_height (minibuf_window, 1, 0);
26946
26947 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26948 mini_w->total_cols = make_number (FRAME_COLS (f));
26949
26950 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26951 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26952 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26953
26954 /* The default ellipsis glyphs `...'. */
26955 for (i = 0; i < 3; ++i)
26956 default_invis_vector[i] = make_number ('.');
26957 }
26958
26959 {
26960 /* Allocate the buffer for frame titles.
26961 Also used for `format-mode-line'. */
26962 int size = 100;
26963 mode_line_noprop_buf = (char *) xmalloc (size);
26964 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26965 mode_line_noprop_ptr = mode_line_noprop_buf;
26966 mode_line_target = MODE_LINE_DISPLAY;
26967 }
26968
26969 help_echo_showing_p = 0;
26970 }
26971
26972 /* Since w32 does not support atimers, it defines its own implementation of
26973 the following three functions in w32fns.c. */
26974 #ifndef WINDOWSNT
26975
26976 /* Platform-independent portion of hourglass implementation. */
26977
26978 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26979 int
26980 hourglass_started (void)
26981 {
26982 return hourglass_shown_p || hourglass_atimer != NULL;
26983 }
26984
26985 /* Cancel a currently active hourglass timer, and start a new one. */
26986 void
26987 start_hourglass (void)
26988 {
26989 #if defined (HAVE_WINDOW_SYSTEM)
26990 EMACS_TIME delay;
26991 int secs, usecs = 0;
26992
26993 cancel_hourglass ();
26994
26995 if (INTEGERP (Vhourglass_delay)
26996 && XINT (Vhourglass_delay) > 0)
26997 secs = XFASTINT (Vhourglass_delay);
26998 else if (FLOATP (Vhourglass_delay)
26999 && XFLOAT_DATA (Vhourglass_delay) > 0)
27000 {
27001 Lisp_Object tem;
27002 tem = Ftruncate (Vhourglass_delay, Qnil);
27003 secs = XFASTINT (tem);
27004 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27005 }
27006 else
27007 secs = DEFAULT_HOURGLASS_DELAY;
27008
27009 EMACS_SET_SECS_USECS (delay, secs, usecs);
27010 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27011 show_hourglass, NULL);
27012 #endif
27013 }
27014
27015
27016 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27017 shown. */
27018 void
27019 cancel_hourglass (void)
27020 {
27021 #if defined (HAVE_WINDOW_SYSTEM)
27022 if (hourglass_atimer)
27023 {
27024 cancel_atimer (hourglass_atimer);
27025 hourglass_atimer = NULL;
27026 }
27027
27028 if (hourglass_shown_p)
27029 hide_hourglass ();
27030 #endif
27031 }
27032 #endif /* ! WINDOWSNT */